main_2020_show.js 2.8 MB

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  1. window.hadLoad = false
  2. window.loadMainJs = ()=>{
  3. /* 许钟文修改的 标记 xzw
  4. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  5. */
  6. window.common = null;
  7. window.MathLight = null;
  8. window.math = null
  9. window.easing = null
  10. window.lerp = null
  11. window.transitions = null
  12. window.browser = null
  13. window.momentTourBlackNewType = 0//true
  14. g_playAudio = null
  15. g_tourAudio = new Audio
  16. g_tourAudio.loop = !1
  17. g_tourAudio.crossOrigin = "anonymous"
  18. g_tourAudio.addEventListener("ended", function() {
  19. var e = document.createEvent("MouseEvent");
  20. e.initEvent("tourAudioEnded", !0, !0),
  21. window.dispatchEvent(e)
  22. })
  23. g_tourAudio.oncanplaythrough = function() {
  24. g_tourAudio.play();
  25. if(g_bgAudio && !g_bgAudio.paused){
  26. manage.switchBgmState(false);
  27. g_bgAudio.pauseByTour = true
  28. }
  29. g_playAudio = g_tourAudio;
  30. }
  31. var dealMap = (map)=>{//使不resize when image is not power of two
  32. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  33. map.minFilter = THREE.LinearFilter;
  34. map.magFilter = THREE.LinearFilter;
  35. map.generateMipmaps = true;
  36. }
  37. var dom = {//许钟文add
  38. getOffset: function(type, element, parent) {
  39. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  40. if (!parent) parent = $("body")[0];
  41. while (element = element.offsetParent) {
  42. if (element == parent) break;
  43. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  44. }
  45. return left;
  46. }
  47. };
  48. var convertTool = {
  49. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  50. var camera = camera || player.camera;
  51. var dom = dom || player.domElement;
  52. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  53. var x,y;
  54. x = (pos.x + 1) / 2 * dom.clientWidth;
  55. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  56. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  57. && y <= dom.clientHeight && y >= 0
  58. return {
  59. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  60. vector: pos, //(范围 -1 ~ 1)
  61. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  62. inSight : inSight //在屏幕范围内可见
  63. };
  64. },
  65. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  66. var ori = player.position
  67. var dir = pos3d.clone().sub(ori).normalize()
  68. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  69. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  70. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  71. }else{ */
  72. var o = ray.intersectObjects(player.model.colliders);
  73. //}
  74. var len = pos3d.distanceTo(ori);
  75. if (o && o.length) {
  76. for(var i=0;i<o.length;i++){
  77. if(o[i].distance < len){ return true; }//有遮挡
  78. }
  79. }
  80. },
  81. /*
  82. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  83. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  84. */
  85. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  86. var A = pos;
  87. var player = player;
  88. var mouse = player.mouse;
  89. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  90. if(info.y != void 0){//地面线的
  91. var y = info.y;
  92. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  93. //intersectPlane和地面平行,无交点
  94. var x = pos.x, z = pos.z;
  95. }else{
  96. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  97. if(O.y == A.y){console.log('一样??');return;}
  98. if(A.y == y){console.log('一样2??');return;}
  99. var r = (O.y-y)/(A.y-y);
  100. var x = (r*A.x-O.x)/(r-1);
  101. var z = (r*A.z-O.z)/(r-1);
  102. }
  103. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  104. var N = info.normalVec;
  105. var P = info.pullPos;
  106. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  107. if(O.z==A.z){console.log('O.z==A.z?');return;}
  108. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  109. //console.log('N.z==0 && N.x == 0?');
  110. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  111. if(c == 0){console.log("分母为0?? return;");return;}
  112. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  113. var x = t * (A.x - O.x) + O.x;
  114. var y = t * (A.y - O.y) + O.y;
  115. var z = t * (A.z - O.z) + O.z;
  116. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  117. 求直线L与平面π的交点的坐标。
  118. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  119. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  120. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  121. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  122. 再代入参数方程即得交点的坐标(x,y,z). */
  123. }else if(N.x ==0 ){ //z与pullPos相等
  124. var z = P.z;
  125. if(O.y == A.y){console.log('一样??');return;}
  126. if(A.y == y){console.log('一样2??');return;}
  127. if(A.z == z){console.log('一样3??');return;}
  128. var r = (O.z-z)/(A.z-z);
  129. var x = (r*A.x-O.x)/(r-1);
  130. var y = (r*A.y-O.y)/(r-1);
  131. }else if(N.z == 0){//x与pullPos相等
  132. var x = P.x;
  133. if(O.y == A.y){console.log('一样??');return;}
  134. if(A.y == y){console.log('一样2??');return;}
  135. if(A.x == x){console.log('一样3??');return;}
  136. var r = (O.x-x)/(A.x-x);
  137. var y = (r*A.y-O.y)/(r-1);
  138. var z = (r*A.z-O.z)/(r-1);
  139. }
  140. }
  141. return new THREE.Vector3(x,y,z);
  142. },
  143. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  144. var raycaster = new THREE.Raycaster;
  145. camera.updateMatrixWorld();
  146. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  147. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  148. var dir = end.sub(origin).normalize()
  149. raycaster.set(origin, dir);
  150. var n = raycaster.intersectObjects(meshes);
  151. if (0 === n.length)
  152. return null;
  153. return n[0];
  154. },
  155. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  156. var dir = B.clone().sub(A).normalize();
  157. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  158. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  159. var o = ray.intersectObjects(options.model || player.model.colliders);
  160. if (o && o.length)return o;
  161. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  162. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  163. normal.multiplyScalar(options.throughWidth)
  164. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  165. var A2 = A.clone().add(normalVec3)
  166. ray.set(A2, dir);
  167. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  168. ray.set(A.clone().add(normalVec3.negate()), dir);
  169. if (o2 && o2.length)return o2;
  170. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  171. if (o3 && o3.length)return o3;
  172. }
  173. return null;
  174. },
  175. getPosAtSphere : function(pos3d, toPanoPos){
  176. var dir = pos3d.clone().sub(toPanoPos);
  177. dir.normalize();//然后计算在球中
  178. dir.multiplyScalar(Constants.skyRadius);
  179. dir.add(toPanoPos);
  180. return dir;
  181. }
  182. }
  183. !function() {
  184. "use strict";
  185. function t(t, i) {
  186. return typeof t === i
  187. }
  188. function i(t, i) {
  189. return t instanceof i
  190. }
  191. function n(t) {
  192. return t && t.nodeType
  193. }
  194. function e(t) {
  195. return n(t) ? t : i(t, g) ? t[0] : void 0
  196. }
  197. function o(t, i, n) {
  198. return g.each(t, function(t, e) {
  199. n = i.call(e, n, t, e)
  200. }),
  201. n
  202. }
  203. function r(t, i, n) {
  204. var e, o, r;
  205. if (t === i)
  206. return !0;
  207. if (!t || !i || t.constructor !== i.constructor)
  208. return !1;
  209. for (e = 0,
  210. o = n.length; o > e; e += 1) {
  211. if (r = n[e],
  212. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  213. return !1;
  214. if (t[r] !== i[r])
  215. return !1
  216. }
  217. return !0
  218. }
  219. function s(t, i, n, e) {
  220. this.left = E(t),
  221. this.top = E(i),
  222. this.width = E(n),
  223. this.height = E(e),
  224. this.right = this.left + this.width,
  225. this.bottom = this.top + this.height
  226. }
  227. function h(t, i, n, e) {
  228. this.visible = t || 0,
  229. this.viewport = i || 0,
  230. this.possible = n || 0,
  231. this.rects = e && T({}, e) || null
  232. }
  233. function l(t, i) {
  234. this.els = t,
  235. this.viewport = i
  236. }
  237. function c(t, i, n) {
  238. var e;
  239. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  240. e ? e[n] : 0
  241. }
  242. function u(t, i) {
  243. return t.val - i.val
  244. }
  245. function a(t, i) {
  246. return i.val - t.val
  247. }
  248. function f(t) {
  249. var i = s.ofContent(t, !0)
  250. , n = s.ofViewport(t, !0)
  251. , e = i.width - n.width
  252. , o = i.height - n.height;
  253. this.content = i,
  254. this.viewport = n,
  255. this.width = 0 >= e ? null : n.left / e,
  256. this.height = 0 >= o ? null : n.top / o,
  257. this.left = n.left,
  258. this.top = n.top,
  259. this.right = i.right - n.right,
  260. this.bottom = i.bottom - n.bottom
  261. }
  262. function p(t) {
  263. this.el = t || window
  264. }
  265. function d(t, i) {
  266. this.context = t,
  267. this.viewport = i,
  268. this.init()
  269. }
  270. function v(t, i, n, e) {
  271. this.context = new l(t,i),
  272. this.property = n,
  273. this.descending = e,
  274. this.init()
  275. }
  276. function w(t) {
  277. t && t !== window && t !== document ? (this.context = t,
  278. this.$autoTarget = g(t)) : this.context = window,
  279. this.init()
  280. }
  281. var g = jQuery
  282. , m = g(window)
  283. , b = g(document)
  284. , T = g.extend
  285. , y = g.isFunction
  286. , k = Math.max
  287. , V = Math.min
  288. , E = Math.round
  289. , x = function() {
  290. var t = {}
  291. , i = 1;
  292. return function(n) {
  293. return n ? (t[n] || (t[n] = i,
  294. i += 1),
  295. t[n]) : 0
  296. }
  297. }();
  298. T(s.prototype, {
  299. equals: function(t) {
  300. return r(this, t, ["left", "top", "width", "height"])
  301. },
  302. area: function() {
  303. return this.width * this.height
  304. },
  305. relativeTo: function(t) {
  306. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  307. },
  308. intersection: function(t) {
  309. if (!i(t, s))
  310. return null;
  311. var n = k(this.left, t.left)
  312. , e = V(this.right, t.right)
  313. , o = k(this.top, t.top)
  314. , r = V(this.bottom, t.bottom)
  315. , h = e - n
  316. , l = r - o;
  317. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  318. },
  319. envelope: function(t) {
  320. if (!i(t, s))
  321. return this;
  322. var n = V(this.left, t.left)
  323. , e = k(this.right, t.right)
  324. , o = V(this.top, t.top)
  325. , r = k(this.bottom, t.bottom)
  326. , h = e - n
  327. , l = r - o;
  328. return new s(n,o,h,l)
  329. }
  330. }),
  331. T(s, {
  332. ofContent: function(t, i) {
  333. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  334. },
  335. ofViewport: function(t, i) {
  336. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  337. },
  338. ofElement: function(t) {
  339. var i = g(t);
  340. if (!i.is(":visible"))
  341. return null;
  342. var n = i.offset();
  343. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  344. }
  345. }),
  346. T(h.prototype, {
  347. equals: function(t) {
  348. return this.fracsEqual(t) && this.rectsEqual(t)
  349. },
  350. fracsEqual: function(t) {
  351. return r(this, t, ["visible", "viewport", "possible"])
  352. },
  353. rectsEqual: function(t) {
  354. return r(this.rects, t.rects, ["document", "element", "viewport"])
  355. }
  356. }),
  357. T(h, {
  358. of: function(t, i) {
  359. var e, o, r;
  360. return t = n(t) && s.ofElement(t) || t,
  361. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  362. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  363. r = V(t.width, i.width) * V(t.height, i.height),
  364. new h(o / t.area(),o / i.area(),o / r,{
  365. document: e,
  366. element: e.relativeTo(t),
  367. viewport: e.relativeTo(i)
  368. })) : new h
  369. }
  370. });
  371. var q = ["width", "height", "left", "right", "top", "bottom"]
  372. , S = ["possible", "visible", "viewport"];
  373. T(l.prototype, {
  374. sorted: function(t, i) {
  375. var n = this.viewport;
  376. return g.map(this.els, function(i) {
  377. return {
  378. el: i,
  379. val: c(i, n, t)
  380. }
  381. }).sort(i ? a : u)
  382. },
  383. best: function(t, i) {
  384. return this.els.length ? this.sorted(t, i)[0] : null
  385. }
  386. }),
  387. T(f.prototype, {
  388. equals: function(t) {
  389. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  390. }
  391. }),
  392. T(p.prototype, {
  393. equals: function(t) {
  394. return r(this, t, ["el"])
  395. },
  396. scrollState: function() {
  397. return new f(this.el)
  398. },
  399. scrollTo: function(t, i, n) {
  400. var e = g(this.el === window ? "html,body" : this.el);
  401. t = t || 0,
  402. i = i || 0,
  403. n = isNaN(n) ? 1e3 : n,
  404. e.stop(!0).animate({
  405. scrollLeft: t,
  406. scrollTop: i
  407. }, n)
  408. },
  409. scroll: function(t, i, n) {
  410. var e = this.el === window ? m : g(this.el);
  411. t = t || 0,
  412. i = i || 0,
  413. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  414. },
  415. scrollToRect: function(t, i, n, e) {
  416. i = i || 0,
  417. n = n || 0,
  418. this.scrollTo(t.left - i, t.top - n, e)
  419. },
  420. scrollToElement: function(t, i, n, e) {
  421. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  422. this.scrollToRect(o, i, n, e)
  423. }
  424. });
  425. var C = {
  426. init: function() {
  427. this.callbacks = g.Callbacks("memory unique"),
  428. this.currVal = null,
  429. this.prevVal = null,
  430. this.checkProxy = g.proxy(this.check, this),
  431. this.autoCheck()
  432. },
  433. bind: function(t) {
  434. this.callbacks.add(t)
  435. },
  436. unbind: function(t) {
  437. t ? this.callbacks.remove(t) : this.callbacks.empty()
  438. },
  439. trigger: function() {
  440. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  441. },
  442. check: function(t) {
  443. var i = this.updatedValue(t);
  444. return void 0 !== i && (this.prevVal = this.currVal,
  445. this.currVal = i,
  446. this.trigger(),
  447. !0)
  448. },
  449. $autoTarget: m,
  450. autoEvents: "load resize scroll",
  451. autoCheck: function(t) {
  452. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  453. }
  454. };
  455. T(d.prototype, C, {
  456. updatedValue: function() {
  457. var t = h.of(this.context, this.viewport);
  458. return this.currVal && this.currVal.equals(t) ? void 0 : t
  459. }
  460. }),
  461. T(v.prototype, C, {
  462. updatedValue: function() {
  463. var t = this.context.best(this.property, this.descending);
  464. return t && (t = t.val > 0 ? t.el : null,
  465. this.currVal !== t) ? t : void 0
  466. }
  467. }),
  468. T(w.prototype, C, {
  469. updatedValue: function() {
  470. var t = new f(this.context);
  471. return this.currVal && this.currVal.equals(t) ? void 0 : t
  472. }
  473. });
  474. var L = function(t, i) {
  475. var n = [].slice
  476. , e = jQuery
  477. , o = e.extend
  478. , r = e.isFunction
  479. , s = o({}, i)
  480. , h = function(i, n, o, s) {
  481. return o = r(o) ? o.apply(i, n) : o,
  482. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  483. }
  484. , l = function() {
  485. return h(this, n.call(arguments), s.defaultStatic, l)
  486. }
  487. , c = function(t) {
  488. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  489. }
  490. , u = function(t) {
  491. t && (o(l, t.statics),
  492. o(c, t.methods)),
  493. l.modplug = u
  494. };
  495. u.prev = {
  496. statics: e[t],
  497. methods: e.fn[t]
  498. },
  499. u(i),
  500. e[t] = l,
  501. e.fn[t] = c
  502. }
  503. , M = "fracs";
  504. L(M, {
  505. statics: {
  506. version: "0.15.0",
  507. Rect: s,
  508. Fractions: h,
  509. Group: l,
  510. ScrollState: f,
  511. Viewport: p,
  512. FracsCallbacks: d,
  513. GroupCallbacks: v,
  514. ScrollStateCallbacks: w,
  515. fracs: function(t, i) {
  516. return h.of(t, i)
  517. }
  518. },
  519. methods: {
  520. content: function(t) {
  521. return this.length ? s.ofContent(this[0], t) : null
  522. },
  523. envelope: function() {
  524. return o(this, function(t) {
  525. var i = s.ofElement(this);
  526. return t ? t.envelope(i) : i
  527. })
  528. },
  529. fracs: function(i, n, o) {
  530. t(i, "string") || (o = n,
  531. n = i,
  532. i = null),
  533. y(n) || (o = n,
  534. n = null),
  535. o = e(o);
  536. var r = M + ".fracs." + x(o);
  537. return "unbind" === i ? this.each(function() {
  538. var t = g(this).data(r);
  539. t && t.unbind(n)
  540. }) : "check" === i ? this.each(function() {
  541. var t = g(this).data(r);
  542. t && t.check()
  543. }) : y(n) ? this.each(function() {
  544. var t = g(this)
  545. , i = t.data(r);
  546. i || (i = new d(this,o),
  547. t.data(r, i)),
  548. i.bind(n)
  549. }) : this.length ? h.of(this[0], o) : null
  550. },
  551. intersection: function() {
  552. return o(this, function(t) {
  553. var i = s.ofElement(this);
  554. return t ? t.intersection(i) : i
  555. })
  556. },
  557. max: function(t, i, n) {
  558. return y(i) || (n = i,
  559. i = null),
  560. n = e(n),
  561. i ? (new v(this,n,t,!0).bind(i),
  562. this) : this.pushStack(new l(this,n).best(t, !0).el)
  563. },
  564. min: function(t, i, n) {
  565. return y(i) || (n = i,
  566. i = null),
  567. n = e(n),
  568. i ? (new v(this,n,t).bind(i),
  569. this) : this.pushStack(new l(this,n).best(t).el)
  570. },
  571. rect: function() {
  572. return this.length ? s.ofElement(this[0]) : null
  573. },
  574. scrollState: function(i, n) {
  575. var e = M + ".scrollState";
  576. return t(i, "string") || (n = i,
  577. i = null),
  578. "unbind" === i ? this.each(function() {
  579. var t = g(this).data(e);
  580. t && t.unbind(n)
  581. }) : "check" === i ? this.each(function() {
  582. var t = g(this).data(e);
  583. t && t.check()
  584. }) : y(n) ? this.each(function() {
  585. var t = g(this)
  586. , i = t.data(e);
  587. i || (i = new w(this),
  588. t.data(e, i)),
  589. i.bind(n)
  590. }) : this.length ? new f(this[0]) : null
  591. },
  592. scroll: function(t, i, n) {
  593. return this.each(function() {
  594. new p(this).scroll(t, i, n)
  595. })
  596. },
  597. scrollTo: function(t, i, n, o) {
  598. return g.isNumeric(t) && (o = n,
  599. n = i,
  600. i = t,
  601. t = null),
  602. t = e(t),
  603. this.each(function() {
  604. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  605. })
  606. },
  607. scrollToThis: function(t, i, n, o) {
  608. return o = new p(e(o)),
  609. o.scrollToElement(this[0], t, i, n),
  610. this
  611. },
  612. softLink: function(t, i, n, o) {
  613. return o = new p(e(o)),
  614. this.filter("a[href^=#]").each(function() {
  615. var e = g(this);
  616. e.on("click", function() {
  617. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  618. })
  619. })
  620. },
  621. sort: function(i, n, o) {
  622. return t(n, "boolean") || (o = n,
  623. n = null),
  624. o = e(o),
  625. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  626. return t.el
  627. }))
  628. },
  629. viewport: function(t) {
  630. return this.length ? s.ofViewport(this[0], t) : null
  631. }
  632. },
  633. defaultStatic: "fracs",
  634. defaultMethod: "fracs"
  635. })
  636. }();
  637. if ("undefined" == typeof jQuery)
  638. throw new Error("Bootstrap's JavaScript requires jQuery");
  639. +function(t) {
  640. "use strict";
  641. function e(e) {
  642. return this.each(function() {
  643. var o = t(this)
  644. , s = o.data("bs.tooltip")
  645. , n = "object" == typeof e && e;
  646. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  647. "string" == typeof e && s[e]())
  648. })
  649. }
  650. var i = function(t, e) {
  651. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  652. this.init("tooltip", t, e)
  653. };
  654. i.VERSION = "3.2.0",
  655. i.DEFAULTS = {
  656. animation: !0,
  657. placement: "top",
  658. selector: !1,
  659. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  660. trigger: "hover focus",
  661. title: "",
  662. delay: 0,
  663. html: !1,
  664. container: !1,
  665. viewport: {
  666. selector: "body",
  667. padding: 0
  668. }
  669. },
  670. i.prototype.init = function(e, i, o) {
  671. this.enabled = !0,
  672. this.type = e,
  673. this.$element = t(i),
  674. this.options = this.getOptions(o),
  675. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  676. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  677. var r = s[n];
  678. if ("click" == r)
  679. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  680. else if ("manual" != r) {
  681. var a = "hover" == r ? "mouseenter" : "focusin"
  682. , l = "hover" == r ? "mouseleave" : "focusout";
  683. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  684. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  685. }
  686. }
  687. this.options.selector ? this._options = t.extend({}, this.options, {
  688. trigger: "manual",
  689. selector: ""
  690. }) : this.fixTitle()
  691. }
  692. ,
  693. i.prototype.getDefaults = function() {
  694. return i.DEFAULTS
  695. }
  696. ,
  697. i.prototype.getOptions = function(e) {
  698. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  699. e.delay && "number" == typeof e.delay && (e.delay = {
  700. show: e.delay,
  701. hide: e.delay
  702. }),
  703. e
  704. }
  705. ,
  706. i.prototype.getDelegateOptions = function() {
  707. var e = {}
  708. , i = this.getDefaults();
  709. return this._options && t.each(this._options, function(t, o) {
  710. i[t] != o && (e[t] = o)
  711. }),
  712. e
  713. }
  714. ,
  715. i.prototype.enter = function(e) {
  716. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  717. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  718. t(e.currentTarget).data("bs." + this.type, i)),
  719. clearTimeout(i.timeout),
  720. i.hoverState = "in",
  721. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  722. // "in" == i.hoverState && i.show()
  723. }, i.options.delay.show)) : i.show()
  724. }
  725. ,
  726. i.prototype.leave = function(e) {
  727. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  728. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  729. t(e.currentTarget).data("bs." + this.type, i)),
  730. clearTimeout(i.timeout),
  731. i.hoverState = "out",
  732. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  733. "out" == i.hoverState && i.hide()
  734. }, i.options.delay.hide)) : i.hide()
  735. }
  736. ,
  737. i.prototype.show = function() {
  738. var e = t.Event("show.bs." + this.type);
  739. if (this.hasContent() && this.enabled) {
  740. this.$element.trigger(e);
  741. var i = t.contains(document.documentElement, this.$element[0]);
  742. if (e.isDefaultPrevented() || !i)
  743. return;
  744. var o = this
  745. , s = this.tip()
  746. , n = this.getUID(this.type);
  747. this.setContent(),
  748. s.attr("id", n),
  749. this.$element.attr("aria-describedby", n),
  750. this.options.animation && s.addClass("fade");
  751. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  752. , a = /\s?auto?\s?/i
  753. , l = a.test(r);
  754. l && (r = r.replace(a, "") || "top"),
  755. s.detach().css({
  756. top: 0,
  757. left: 0,
  758. display: "block"
  759. }).addClass(r).data("bs." + this.type, this),
  760. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  761. var p = this.getPosition()
  762. , h = s[0].offsetWidth
  763. , f = s[0].offsetHeight;
  764. if (l) {
  765. var u = r
  766. , c = this.$element.parent()
  767. , d = this.getPosition(c);
  768. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  769. s.removeClass(u).addClass(r)
  770. }
  771. var g = this.getCalculatedOffset(r, p, h, f);
  772. this.applyPlacement(g, r);
  773. var y = function() {
  774. o.$element.trigger("shown.bs." + o.type),
  775. o.hoverState = null
  776. };
  777. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  778. }
  779. }
  780. ,
  781. i.prototype.applyPlacement = function(e, i) {
  782. var o = this.tip()
  783. , s = o[0].offsetWidth
  784. , n = o[0].offsetHeight
  785. , r = parseInt(o.css("margin-top"), 10)
  786. , a = parseInt(o.css("margin-left"), 10);
  787. isNaN(r) && (r = 0),
  788. isNaN(a) && (a = 0),
  789. e.top = e.top + r,
  790. e.left = e.left + a,
  791. t.offset.setOffset(o[0], t.extend({
  792. using: function(t) {
  793. o.css({
  794. top: Math.round(t.top),
  795. left: Math.round(t.left)
  796. })
  797. }
  798. }, e), 0),
  799. o.addClass("in");
  800. var l = o[0].offsetWidth
  801. , p = o[0].offsetHeight;
  802. "top" == i && p != n && (e.top = e.top + n - p);
  803. var h = this.getViewportAdjustedDelta(i, e, l, p);
  804. h.left ? e.left += h.left : e.top += h.top;
  805. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  806. , u = h.left ? "left" : "top"
  807. , c = h.left ? "offsetWidth" : "offsetHeight";
  808. o.offset(e),
  809. this.replaceArrow(f, o[0][c], u)
  810. }
  811. ,
  812. i.prototype.replaceArrow = function(t, e, i) {
  813. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  814. }
  815. ,
  816. i.prototype.setContent = function() {
  817. var t = this.tip()
  818. , e = this.getTitle();
  819. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  820. t.removeClass("fade in top bottom left right")
  821. }
  822. ,
  823. i.prototype.hide = function() {
  824. function e() {
  825. "in" != i.hoverState && o.detach(),
  826. i.$element.trigger("hidden.bs." + i.type)
  827. }
  828. var i = this
  829. , o = this.tip()
  830. , s = t.Event("hide.bs." + this.type);
  831. if (this.$element.removeAttr("aria-describedby"),
  832. this.$element.trigger(s),
  833. !s.isDefaultPrevented())
  834. return o.removeClass("in"),
  835. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  836. this.hoverState = null,
  837. this
  838. }
  839. ,
  840. i.prototype.fixTitle = function() {
  841. var t = this.$element;
  842. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  843. }
  844. ,
  845. i.prototype.hasContent = function() {
  846. return this.getTitle()
  847. }
  848. ,
  849. i.prototype.getPosition = function(e) {
  850. e = e || this.$element;
  851. var i = e[0]
  852. , o = "BODY" == i.tagName;
  853. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  854. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  855. width: o ? t(window).width() : e.outerWidth(),
  856. height: o ? t(window).height() : e.outerHeight()
  857. }, o ? {
  858. top: 0,
  859. left: 0
  860. } : e.offset())
  861. }
  862. ,
  863. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  864. return "bottom" == t ? {
  865. top: e.top + e.height,
  866. left: e.left + e.width / 2 - i / 2
  867. } : "top" == t ? {
  868. top: e.top - o,
  869. left: e.left + e.width / 2 - i / 2
  870. } : "left" == t ? {
  871. top: e.top + e.height / 2 - o / 2,
  872. left: e.left - i
  873. } : {
  874. top: e.top + e.height / 2 - o / 2,
  875. left: e.left + e.width
  876. }
  877. }
  878. ,
  879. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  880. var s = {
  881. top: 0,
  882. left: 0
  883. };
  884. if (!this.$viewport)
  885. return s;
  886. var n = this.options.viewport && this.options.viewport.padding || 0
  887. , r = this.getPosition(this.$viewport);
  888. if (/right|left/.test(t)) {
  889. var a = e.top - n - r.scroll
  890. , l = e.top + n - r.scroll + o;
  891. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  892. } else {
  893. var p = e.left - n
  894. , h = e.left + n + i;
  895. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  896. }
  897. return s
  898. }
  899. ,
  900. i.prototype.getTitle = function() {
  901. var t, e = this.$element, i = this.options;
  902. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  903. }
  904. ,
  905. i.prototype.getUID = function(t) {
  906. do
  907. t += ~~(1e6 * Math.random());
  908. while (document.getElementById(t));return t
  909. }
  910. ,
  911. i.prototype.tip = function() {
  912. return this.$tip = this.$tip || t(this.options.template)
  913. }
  914. ,
  915. i.prototype.arrow = function() {
  916. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  917. }
  918. ,
  919. i.prototype.validate = function() {
  920. this.$element[0].parentNode || (this.hide(),
  921. this.$element = null,
  922. this.options = null)
  923. }
  924. ,
  925. i.prototype.enable = function() {
  926. this.enabled = !0
  927. }
  928. ,
  929. i.prototype.disable = function() {
  930. this.enabled = !1
  931. }
  932. ,
  933. i.prototype.toggleEnabled = function() {
  934. this.enabled = !this.enabled
  935. }
  936. ,
  937. i.prototype.toggle = function(e) {
  938. var i = this;
  939. e && (i = t(e.currentTarget).data("bs." + this.type),
  940. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  941. t(e.currentTarget).data("bs." + this.type, i))),
  942. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  943. }
  944. ,
  945. i.prototype.destroy = function() {
  946. clearTimeout(this.timeout),
  947. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  948. }
  949. ;
  950. var o = t.fn.tooltip;
  951. t.fn.tooltip = e,
  952. t.fn.tooltip.Constructor = i,
  953. t.fn.tooltip.noConflict = function() {
  954. return t.fn.tooltip = o,
  955. this
  956. }
  957. }(jQuery);
  958. !function(e, t, n) {
  959. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  960. }("Keen", this, function() {
  961. "use strict";
  962. function Keen() {
  963. return _init.apply(this, arguments)
  964. }
  965. function _init(e) {
  966. if (_isUndefined(e))
  967. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  968. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  969. throw new Error("Please provide a projectId");
  970. this.configure(e)
  971. }
  972. function _extend(e) {
  973. for (var t = 1; t < arguments.length; t++)
  974. for (var n in arguments[t])
  975. e[n] = arguments[t][n];
  976. return e
  977. }
  978. function _isUndefined(e) {
  979. return void 0 === e
  980. }
  981. function _type(e) {
  982. var t = e && e.constructor ? e.constructor.toString() : void 0;
  983. return t ? t.match(/function (.*)\(/)[1] : "Null"
  984. }
  985. function _each(e, t, n) {
  986. var r;
  987. if (!e)
  988. return 0;
  989. if (n = n ? n : e,
  990. "array" === _type(e)) {
  991. for (r = 0; r < e.length; r++)
  992. if (t.call(n, e[r], r, e) === !1)
  993. return 0
  994. } else
  995. for (r in e)
  996. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  997. return 0;
  998. return 1
  999. }
  1000. function _parse_params(e) {
  1001. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1002. return decodeURIComponent(e.replace(r, " "))
  1003. }, a = e.split("?")[1]; t = i.exec(a); )
  1004. n[o(t[1])] = o(t[2]);
  1005. return n
  1006. }
  1007. function _set_protocol(e) {
  1008. switch (e) {
  1009. case "http":
  1010. return "http";
  1011. case "auto":
  1012. return location.protocol.replace(/:/g, "");
  1013. case "https":
  1014. case void 0:
  1015. default:
  1016. return "https"
  1017. }
  1018. }
  1019. function _set_request_type(e) {
  1020. var t = e || "jsonp"
  1021. , n = !1;
  1022. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1023. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1024. }
  1025. function _build_url(e) {
  1026. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1027. }
  1028. function _uploadEvent(e, t, n, r, i) {
  1029. var o = _build_url.apply(this, ["/events/" + e])
  1030. , a = {};
  1031. n = n !== !1,
  1032. this.client.globalProperties && (a = this.client.globalProperties(e));
  1033. for (var c in t)
  1034. t.hasOwnProperty(c) && (a[c] = t[c]);
  1035. switch (this.client.requestType) {
  1036. case "xhr":
  1037. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1038. break;
  1039. case "jsonp":
  1040. var s = JSON.stringify(a)
  1041. , l = Keen.Base64.encode(s);
  1042. o = o + "?api_key=" + this.client.writeKey,
  1043. o = o + "&data=" + l,
  1044. o = o + "&modified=" + (new Date).getTime(),
  1045. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1046. break;
  1047. case "beacon":
  1048. var s = JSON.stringify(a)
  1049. , l = Keen.Base64.encode(s);
  1050. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1051. o = o + "&data=" + encodeURIComponent(l),
  1052. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1053. o += "&c=clv1",
  1054. _request.beacon.apply(this, [o, null, r, i])
  1055. }
  1056. }
  1057. Keen.prototype.configure = function(e) {
  1058. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1059. e.protocol = _set_protocol(e.protocol),
  1060. e.requestType = _set_request_type(e.requestType),
  1061. this.client = {
  1062. projectId: e.projectId,
  1063. writeKey: e.writeKey,
  1064. readKey: e.readKey,
  1065. globalProperties: null,
  1066. endpoint: e.protocol + "://" + e.host,
  1067. requestType: e.requestType
  1068. },
  1069. Keen.trigger("client", this, e),
  1070. this.trigger("ready"),
  1071. this
  1072. }
  1073. ;
  1074. var _request = {
  1075. xhr: function(e, t, n, r, i, o, a, c) {
  1076. if (!i)
  1077. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1078. var s = new XMLHttpRequest;
  1079. if (s.onreadystatechange = function() {
  1080. if (4 == s.readyState)
  1081. if (s.status >= 200 && s.status < 300) {
  1082. var e;
  1083. try {
  1084. e = JSON.parse(s.responseText)
  1085. } catch (e) {
  1086. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1087. c && c(s, e)
  1088. }
  1089. a && e && a(e)
  1090. } else
  1091. Keen.log("HTTP request failed."),
  1092. c && c(s, null)
  1093. }
  1094. ,
  1095. s.open(e, t, o),
  1096. i && s.setRequestHeader("Authorization", i),
  1097. r && s.setRequestHeader("Content-Type", "application/json"),
  1098. n)
  1099. for (var l in n)
  1100. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1101. var u = r ? JSON.stringify(r) : null;
  1102. s.send(u)
  1103. },
  1104. jsonp: function(e, t, n, r) {
  1105. if (!t)
  1106. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1107. if (t && e.indexOf("api_key") < 0) {
  1108. var i = e.indexOf("?") > 0 ? "&" : "?";
  1109. e = e + i + "api_key=" + t
  1110. }
  1111. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1112. o += "a";
  1113. var a = !1;
  1114. window[o] = function(e) {
  1115. a = !0,
  1116. n && e && n(e),
  1117. window[o] = void 0
  1118. }
  1119. ,
  1120. e = e + "&jsonp=" + o;
  1121. var c = document.createElement("script");
  1122. c.id = "keen-jsonp",
  1123. c.src = e,
  1124. document.getElementsByTagName("head")[0].appendChild(c),
  1125. c.onreadystatechange = function() {
  1126. a === !1 && "loaded" === this.readyState && (a = !0,
  1127. r && r())
  1128. }
  1129. ,
  1130. c.onerror = function() {
  1131. a === !1 && (a = !0,
  1132. r && r())
  1133. }
  1134. },
  1135. beacon: function(e, t, n, r) {
  1136. if (t && e.indexOf("api_key") < 0) {
  1137. var i = e.indexOf("?") > 0 ? "&" : "?";
  1138. e = e + i + "api_key=" + t
  1139. }
  1140. var o = !1
  1141. , a = document.createElement("img");
  1142. a.onload = function() {
  1143. if (o = !0,
  1144. "naturalHeight"in this) {
  1145. if (this.naturalHeight + this.naturalWidth === 0)
  1146. return void this.onerror()
  1147. } else if (this.width + this.height === 0)
  1148. return void this.onerror();
  1149. n && n({
  1150. created: !0
  1151. })
  1152. }
  1153. ,
  1154. a.onerror = function() {
  1155. o = !0,
  1156. r && r()
  1157. }
  1158. ,
  1159. a.src = e
  1160. }
  1161. }
  1162. , Events = Keen.Events = {
  1163. on: function(e, t) {
  1164. this.listeners || (this.listeners = {});
  1165. var n = this.listeners[e] || (this.listeners[e] = []);
  1166. return n.push({
  1167. callback: t
  1168. }),
  1169. this
  1170. },
  1171. off: function(e, t) {
  1172. if (!e && !t)
  1173. return this.listeners = void 0,
  1174. delete this.listeners,
  1175. this;
  1176. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1177. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1178. t && 0 != n.length || (this.listeners[e] = void 0,
  1179. delete this.listeners[e]);
  1180. return this
  1181. },
  1182. trigger: function(e) {
  1183. if (!this.listeners)
  1184. return this;
  1185. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1186. n[r].callback.apply(this, t);
  1187. return this
  1188. }
  1189. };
  1190. _extend(Keen.prototype, Events),
  1191. _extend(Keen, Events),
  1192. Keen.loaded = !0,
  1193. Keen.utils = {
  1194. each: _each,
  1195. extend: _extend,
  1196. parseParams: _parse_params
  1197. },
  1198. Keen.ready = function(e) {
  1199. Keen.loaded ? e() : Keen.on("ready", e)
  1200. }
  1201. ,
  1202. Keen.log = function(e) {
  1203. "object" == typeof console && console.log("[Keen IO]", e)
  1204. }
  1205. ;
  1206. var Plugins = Keen.Plugins = {};
  1207. Keen.prototype.addEvent = function() {
  1208. _uploadEvent.apply(this, arguments)
  1209. }
  1210. ,
  1211. Keen.prototype.addEventSync = function(e, t, n, r) {
  1212. _uploadEvent.apply(this, [e, t, !1, n, r])
  1213. }
  1214. ,
  1215. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1216. var o = e
  1217. , a = o.metaKey
  1218. , c = o.target
  1219. , s = !1
  1220. , l = function() {};
  1221. return void 0 === r && (r = 500),
  1222. "A" === c.nodeName ? l = function() {
  1223. a || s || (s = !0,
  1224. window.location = c.href)
  1225. }
  1226. : "FORM" === c.nodeName && (l = function() {
  1227. s || (s = !0,
  1228. c.submit())
  1229. }
  1230. ),
  1231. i && (l = function() {
  1232. s || (s = !0,
  1233. i())
  1234. }
  1235. ),
  1236. _uploadEvent.call(this, t, n, l, l),
  1237. setTimeout(function() {
  1238. l()
  1239. }, r),
  1240. !!a && void 0
  1241. }
  1242. ,
  1243. Keen.prototype.setGlobalProperties = function(e) {
  1244. if (!this.client)
  1245. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1246. if (!e || "function" != typeof e)
  1247. throw new Error("Invalid value for global properties: " + e);
  1248. this.client.globalProperties = e
  1249. }
  1250. ,
  1251. Keen.Base64 = {
  1252. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1253. encode: function(e) {
  1254. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1255. for (e = this.utf8.encode(e); l < e.length; )
  1256. t = e.charCodeAt(l++),
  1257. n = e.charCodeAt(l++),
  1258. r = e.charCodeAt(l++),
  1259. i = t >> 2,
  1260. o = (3 & t) << 4 | n >> 4,
  1261. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1262. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1263. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1264. return s
  1265. },
  1266. decode: function(e) {
  1267. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1268. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1269. t = u.indexOf(e.charAt(l++)),
  1270. n = u.indexOf(e.charAt(l++)),
  1271. r = u.indexOf(e.charAt(l++)),
  1272. i = u.indexOf(e.charAt(l++)),
  1273. o = t << 2 | n >> 4,
  1274. a = (15 & n) << 4 | r >> 2,
  1275. c = (3 & r) << 6 | i,
  1276. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1277. return this.utf8.decode(s)
  1278. },
  1279. utf8: {
  1280. encode: function(e) {
  1281. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1282. t = e.charCodeAt(r++),
  1283. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1284. return n
  1285. },
  1286. decode: function(e) {
  1287. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1288. n = e.charCodeAt(i),
  1289. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1290. return r
  1291. }
  1292. }
  1293. },
  1294. "object" != typeof JSON && (JSON = {}),
  1295. function() {
  1296. function f(e) {
  1297. return 10 > e ? "0" + e : e
  1298. }
  1299. function quote(e) {
  1300. return escapable.lastIndex = 0,
  1301. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1302. var t = meta[e];
  1303. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1304. }) + '"' : '"' + e + '"'
  1305. }
  1306. function str(e, t) {
  1307. var n, r, i, o, a, c = gap, s = t[e];
  1308. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1309. "function" == typeof rep && (s = rep.call(t, e, s)),
  1310. typeof s) {
  1311. case "string":
  1312. return quote(s);
  1313. case "number":
  1314. return isFinite(s) ? String(s) : "null";
  1315. case "boolean":
  1316. case "null":
  1317. return String(s);
  1318. case "object":
  1319. if (!s)
  1320. return "null";
  1321. if (gap += indent,
  1322. a = [],
  1323. "[object Array]" === Object.prototype.toString.apply(s)) {
  1324. for (o = s.length,
  1325. n = 0; o > n; n += 1)
  1326. a[n] = str(n, s) || "null";
  1327. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1328. gap = c,
  1329. i
  1330. }
  1331. if (rep && "object" == typeof rep)
  1332. for (o = rep.length,
  1333. n = 0; o > n; n += 1)
  1334. "string" == typeof rep[n] && (r = rep[n],
  1335. i = str(r, s),
  1336. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1337. else
  1338. for (r in s)
  1339. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1340. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1341. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1342. gap = c,
  1343. i
  1344. }
  1345. }
  1346. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1347. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1348. }
  1349. ,
  1350. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1351. return this.valueOf()
  1352. }
  1353. );
  1354. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1355. "\b": "\\b",
  1356. "\t": "\\t",
  1357. "\n": "\\n",
  1358. "\f": "\\f",
  1359. "\r": "\\r",
  1360. '"': '\\"',
  1361. "\\": "\\\\"
  1362. }, rep;
  1363. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1364. var r;
  1365. if (gap = "",
  1366. indent = "",
  1367. "number" == typeof n)
  1368. for (r = 0; n > r; r += 1)
  1369. indent += " ";
  1370. else
  1371. "string" == typeof n && (indent = n);
  1372. if (rep = t,
  1373. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1374. throw new Error("JSON.stringify");
  1375. return str("", {
  1376. "": e
  1377. })
  1378. }
  1379. ),
  1380. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1381. function walk(e, t) {
  1382. var n, r, i = e[t];
  1383. if (i && "object" == typeof i)
  1384. for (n in i)
  1385. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1386. void 0 !== r ? i[n] = r : delete i[n]);
  1387. return reviver.call(e, t, i)
  1388. }
  1389. var j;
  1390. if (text = String(text),
  1391. cx.lastIndex = 0,
  1392. cx.test(text) && (text = text.replace(cx, function(e) {
  1393. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1394. })),
  1395. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1396. return j = eval("(" + text + ")"),
  1397. "function" == typeof reviver ? walk({
  1398. "": j
  1399. }, "") : j;
  1400. throw new SyntaxError("JSON.parse")
  1401. }
  1402. )
  1403. }(),
  1404. !function(e, t, n) {
  1405. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1406. }("domready", Keen.utils, function(e) {
  1407. function t(e) {
  1408. for (d = 1; e = r.shift(); )
  1409. e()
  1410. }
  1411. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1412. return o[l] && o[l](s, n = function() {
  1413. o.removeEventListener(s, n, i),
  1414. t()
  1415. }
  1416. , i),
  1417. c && o.attachEvent(u, n = function() {
  1418. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1419. t())
  1420. }
  1421. ),
  1422. e = c ? function(t) {
  1423. self != top ? d ? t() : r.push(t) : function() {
  1424. try {
  1425. a.doScroll("left")
  1426. } catch (n) {
  1427. return setTimeout(function() {
  1428. e(t)
  1429. }, 50)
  1430. }
  1431. t()
  1432. }()
  1433. }
  1434. : function(e) {
  1435. d ? e() : r.push(e)
  1436. }
  1437. });
  1438. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1439. if (loaded && cached) {
  1440. clients = cached.clients || {},
  1441. ready = cached.ready || [];
  1442. for (var instance in clients)
  1443. if (clients.hasOwnProperty(instance)) {
  1444. var client = clients[instance];
  1445. for (var method in Keen.prototype)
  1446. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1447. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1448. ,
  1449. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1450. ,
  1451. client._config && (client.configure.call(client, client._config),
  1452. delete client._config),
  1453. client._setGlobalProperties) {
  1454. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1455. client.setGlobalProperties.apply(client, globals[i]);
  1456. delete client._setGlobalProperties
  1457. }
  1458. if (client._addEvent) {
  1459. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1460. client.addEvent.apply(client, queue[i]);
  1461. delete client._addEvent
  1462. }
  1463. var callback = client._on || [];
  1464. if (client._on) {
  1465. for (var i = 0; i < callback.length; i++)
  1466. client.on.apply(client, callback[i]);
  1467. client.trigger("ready"),
  1468. delete client._on
  1469. }
  1470. }
  1471. for (var i = 0; i < ready.length; i++) {
  1472. var callback = ready[i];
  1473. Keen.on("ready", function() {
  1474. callback()
  1475. })
  1476. }
  1477. }
  1478. return Keen.loaded && setTimeout(function() {
  1479. Keen.utils.domready(function() {
  1480. Keen.trigger("ready")
  1481. })
  1482. }, 0),
  1483. Keen
  1484. });
  1485. !function() {
  1486. var t = window.analytics = window.analytics || [];
  1487. if (!t.initialize) {
  1488. if (t.invoked)
  1489. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1490. t.invoked = !0,
  1491. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1492. t.factory = function(e) {
  1493. return function() {
  1494. var n = Array.prototype.slice.call(arguments);
  1495. return n.unshift(e),
  1496. t.push(n),
  1497. t
  1498. }
  1499. }
  1500. ;
  1501. for (var e = 0; e < t.methods.length; e++) {
  1502. var n = t.methods[e];
  1503. t[n] = t.factory(n)
  1504. }
  1505. t.load = function(t) {
  1506. var e = document.createElement("script");
  1507. e.type = "text/javascript",
  1508. e.async = !0,
  1509. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1510. var n = document.getElementsByTagName("script")[0];
  1511. n.parentNode.insertBefore(e, n)
  1512. }
  1513. ,
  1514. t.SNIPPET_VERSION = "4.0.0"
  1515. }
  1516. }();
  1517. !function(i, e) {
  1518. "use strict";
  1519. var s = ""
  1520. , r = "?"
  1521. , o = "function"
  1522. , a = "undefined"
  1523. , n = "object"
  1524. , t = "major"
  1525. , d = "model"
  1526. , w = "name"
  1527. , l = "type"
  1528. , p = "vendor"
  1529. , m = "version"
  1530. , c = "architecture"
  1531. , u = "console"
  1532. , g = "mobile"
  1533. , f = "tablet"
  1534. , h = "smarttv"
  1535. , b = {
  1536. has: function(i, e) {
  1537. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1538. },
  1539. lowerize: function(i) {
  1540. return i.toLowerCase()
  1541. }
  1542. }
  1543. , y = {
  1544. rgx: function() {
  1545. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1546. var c = m[p]
  1547. , u = m[p + 1];
  1548. if (typeof i === a) {
  1549. i = {};
  1550. for (t in u)
  1551. d = u[t],
  1552. typeof d === n ? i[d[0]] = e : i[d] = e
  1553. }
  1554. for (s = r = 0; s < c.length; s++)
  1555. if (w = c[s].exec(this.getUA())) {
  1556. for (t = 0; t < u.length; t++)
  1557. l = w[++r],
  1558. d = u[t],
  1559. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1560. break
  1561. }
  1562. if (w)
  1563. break
  1564. }
  1565. return i
  1566. },
  1567. str: function(i, s) {
  1568. for (var o in s)
  1569. if (typeof s[o] === n && s[o].length > 0) {
  1570. for (var a = 0; a < s[o].length; a++)
  1571. if (b.has(s[o][a], i))
  1572. return o === r ? e : o
  1573. } else if (b.has(s[o], i))
  1574. return o === r ? e : o;
  1575. return i
  1576. }
  1577. }
  1578. , v = {
  1579. browser: {
  1580. oldsafari: {
  1581. major: {
  1582. 1: ["/8", "/1", "/3"],
  1583. 2: "/4",
  1584. "?": "/"
  1585. },
  1586. version: {
  1587. "1.0": "/8",
  1588. 1.2: "/1",
  1589. 1.3: "/3",
  1590. "2.0": "/412",
  1591. "2.0.2": "/416",
  1592. "2.0.3": "/417",
  1593. "2.0.4": "/419",
  1594. "?": "/"
  1595. }
  1596. }
  1597. },
  1598. device: {
  1599. sprint: {
  1600. model: {
  1601. "Evo Shift 4G": "7373KT"
  1602. },
  1603. vendor: {
  1604. HTC: "APA",
  1605. Sprint: "Sprint"
  1606. }
  1607. }
  1608. },
  1609. os: {
  1610. windows: {
  1611. version: {
  1612. ME: "4.90",
  1613. "NT 3.11": "NT3.51",
  1614. "NT 4.0": "NT4.0",
  1615. 2e3: "NT 5.0",
  1616. XP: ["NT 5.1", "NT 5.2"],
  1617. Vista: "NT 6.0",
  1618. 7: "NT 6.1",
  1619. 8: "NT 6.2",
  1620. 8.1: "NT 6.3",
  1621. RT: "ARM"
  1622. }
  1623. }
  1624. }
  1625. }
  1626. , k = {
  1627. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1628. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1629. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1630. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1631. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1632. }
  1633. , x = function(e) {
  1634. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1635. return this instanceof x ? (this.getBrowser = function() {
  1636. return y.rgx.apply(this, k.browser)
  1637. }
  1638. ,
  1639. this.getCPU = function() {
  1640. return y.rgx.apply(this, k.cpu)
  1641. }
  1642. ,
  1643. this.getDevice = function() {
  1644. return y.rgx.apply(this, k.device)
  1645. }
  1646. ,
  1647. this.getEngine = function() {
  1648. return y.rgx.apply(this, k.engine)
  1649. }
  1650. ,
  1651. this.getOS = function() {
  1652. return y.rgx.apply(this, k.os)
  1653. }
  1654. ,
  1655. this.getResult = function() {
  1656. return {
  1657. ua: this.getUA(),
  1658. browser: this.getBrowser(),
  1659. engine: this.getEngine(),
  1660. os: this.getOS(),
  1661. device: this.getDevice(),
  1662. cpu: this.getCPU()
  1663. }
  1664. }
  1665. ,
  1666. this.getUA = function() {
  1667. return r
  1668. }
  1669. ,
  1670. this.setUA = function(i) {
  1671. return r = i,
  1672. this
  1673. }
  1674. ,
  1675. void this.setUA(r)) : new x(e).getResult()
  1676. };
  1677. if (typeof exports !== a)
  1678. typeof module !== a && module.exports && (exports = module.exports = x),
  1679. exports.UAParser = x;
  1680. else if (i.UAParser = x,
  1681. typeof define === o && define.amd && define(function() {
  1682. return x
  1683. }),
  1684. typeof i.jQuery !== a) {
  1685. var A = i.jQuery
  1686. , _ = new x;
  1687. A.ua = _.getResult(),
  1688. A.ua.get = function() {
  1689. return _.getUA()
  1690. }
  1691. ,
  1692. A.ua.set = function(i) {
  1693. _.setUA(i);
  1694. var e = _.getResult();
  1695. for (var s in e)
  1696. A.ua[s] = e[s]
  1697. }
  1698. }
  1699. }(this);
  1700. window.Modernizr = function(n, e, t) {
  1701. function o(n) {
  1702. d.cssText = n
  1703. }
  1704. function r(n, e) {
  1705. return typeof n === e
  1706. }
  1707. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1708. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1709. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1710. return e in n && r(n.constructor.prototype[e], "undefined")
  1711. }
  1712. : function(n, e) {
  1713. return v.call(n, e)
  1714. }
  1715. ,
  1716. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1717. var e = this;
  1718. if ("function" != typeof e)
  1719. throw new TypeError;
  1720. var t = b.call(arguments, 1)
  1721. , o = function() {
  1722. if (this instanceof o) {
  1723. var r = function() {};
  1724. r.prototype = e.prototype;
  1725. var i = new r
  1726. , c = e.apply(i, t.concat(b.call(arguments)));
  1727. return Object(c) === c ? c : i
  1728. }
  1729. return e.apply(n, t.concat(b.call(arguments)))
  1730. };
  1731. return o
  1732. }
  1733. ),
  1734. y.webgl = function() {
  1735. return !!n.WebGLRenderingContext
  1736. }
  1737. ;
  1738. for (var h in y)
  1739. u(y, h) && (c = h.toLowerCase(),
  1740. f[c] = y[h](),
  1741. w.push((f[c] ? "" : "no-") + c));
  1742. return f.addTest = function(n, e) {
  1743. if ("object" == typeof n)
  1744. for (var o in n)
  1745. u(n, o) && f.addTest(o, n[o]);
  1746. else {
  1747. if (n = n.toLowerCase(),
  1748. f[n] !== t)
  1749. return f;
  1750. e = "function" == typeof e ? e() : e,
  1751. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1752. f[n] = e
  1753. }
  1754. return f
  1755. }
  1756. ,
  1757. o(""),
  1758. p = i = null,
  1759. f._version = a,
  1760. f
  1761. }(this, this.document);
  1762. !function(e, t, a) {
  1763. "use strict";
  1764. function n(t, h, m) {
  1765. function H(a) {
  1766. var n = 0
  1767. , i = Ee.length;
  1768. if (Ce.old = e.extend({}, Ce),
  1769. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1770. ke = Be[ge.horizontal ? "width" : "height"](),
  1771. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1772. Ee.length = 0,
  1773. Ce.start = 0,
  1774. Ce.end = q(ze - Ie, 0),
  1775. Re) {
  1776. n = Ne.length,
  1777. qe = Pe.children(ge.itemSelector),
  1778. Ne.length = 0;
  1779. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1780. ze = 0,
  1781. qe.each(function(t, a) {
  1782. var n = e(a)
  1783. , i = a.getBoundingClientRect()
  1784. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1785. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1786. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1787. , h = l + d + p
  1788. , m = !d || !p
  1789. , g = {};
  1790. g.el = a,
  1791. g.size = m ? l : h,
  1792. g.half = g.size / 2,
  1793. g.start = ze + (m ? d : 0),
  1794. g.center = g.start - E(Ie / 2 - g.size / 2),
  1795. g.end = g.start - Ie + g.size,
  1796. t || (ze += s),
  1797. ze += h,
  1798. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1799. t === v && (g.end += o,
  1800. ze += o,
  1801. f = m ? p : 0),
  1802. Ne.push(g),
  1803. r = g
  1804. }),
  1805. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1806. ze -= f,
  1807. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1808. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1809. }
  1810. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1811. Q(),
  1812. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1813. Te = d(Te, ge.minHandleSize, ke),
  1814. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1815. xe.end = ke - Te,
  1816. it || j()),
  1817. !we && Ie > 0) {
  1818. var p = Ce.start
  1819. , h = "";
  1820. if (Re)
  1821. e.each(Ne, function(e, t) {
  1822. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1823. Ee.push(p),
  1824. p += Ie,
  1825. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1826. });
  1827. else
  1828. for (; p - Ie < Ce.end; )
  1829. Ee.push(p),
  1830. p += Ie;
  1831. if (De[0] && i !== Ee.length) {
  1832. for (var m = 0; m < Ee.length; m++)
  1833. h += ge.pageBuilder.call(ye, m);
  1834. Ae = De.html(h).children(),
  1835. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1836. }
  1837. }
  1838. if (Oe.slideeSize = ze,
  1839. Oe.frameSize = Ie,
  1840. Oe.sbSize = ke,
  1841. Oe.handleSize = Te,
  1842. Re) {
  1843. a && null != ge.startAt && (W(ge.startAt),
  1844. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1845. var g = Ne[Oe.activeItem];
  1846. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1847. } else
  1848. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1849. pe("load")
  1850. }
  1851. function X(e, t, a) {
  1852. if (Re && at.released && !a) {
  1853. var n = $(e)
  1854. , i = e > Ce.start && e < Ce.end;
  1855. Le ? (i && (e = Ne[n.centerItem].center),
  1856. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1857. }
  1858. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1859. et.start = +new Date,
  1860. et.time = 0,
  1861. et.from = Ce.cur,
  1862. et.to = e,
  1863. et.delta = e - Ce.cur,
  1864. et.tweesing = at.tweese || at.init && !at.slidee,
  1865. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1866. at.tweese = 0,
  1867. e !== Ce.dest && (Ce.dest = e,
  1868. pe("change"),
  1869. it || Y()),
  1870. K(),
  1871. Q(),
  1872. Z(),
  1873. F()
  1874. }
  1875. function Y() {
  1876. if (ye.initialized) {
  1877. if (!it)
  1878. return it = w(Y),
  1879. void (at.released && pe("moveStart"));
  1880. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1881. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1882. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1883. et.to === Ce.cur ? (Ce.cur = et.to,
  1884. at.tweese = it = 0) : it = w(Y),
  1885. pe("move"),
  1886. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1887. !it && at.released && pe("moveEnd"),
  1888. j()
  1889. }
  1890. }
  1891. function j() {
  1892. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1893. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1894. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1895. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1896. }
  1897. function F() {
  1898. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1899. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1900. pe("activePage", _e.page))
  1901. }
  1902. function M() {
  1903. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1904. ot = at.init ? w(M) : 0,
  1905. tt.now = +new Date,
  1906. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1907. X(at.init ? tt.pos : E(tt.pos)),
  1908. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1909. tt.lastTime = tt.now
  1910. }
  1911. function L(e, t, n) {
  1912. if ("boolean" === i(t) && (n = t,
  1913. t = a),
  1914. t === a)
  1915. X(Ce[e], n);
  1916. else {
  1917. if (Le && "center" !== e)
  1918. return;
  1919. var r = ye.getPos(t);
  1920. r && X(r[e], n, !Le)
  1921. }
  1922. }
  1923. function R(e) {
  1924. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1925. }
  1926. function U(e) {
  1927. return R(l(e) && 0 > e ? e + Ne.length : e)
  1928. }
  1929. function W(e, t) {
  1930. var a = R(e);
  1931. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1932. qe.eq(a).addClass(ge.activeClass),
  1933. _e.active = Oe.activeItem = a,
  1934. Z(),
  1935. pe("active", a)),
  1936. a)
  1937. }
  1938. function $(e) {
  1939. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1940. var t = {}
  1941. , a = Me ? 0 : Ie / 2;
  1942. if (!we)
  1943. for (var n = 0, i = Ee.length; i > n; n++) {
  1944. if (e >= Ce.end || n === Ee.length - 1) {
  1945. t.activePage = Ee.length - 1;
  1946. break
  1947. }
  1948. if (e <= Ee[n] + a) {
  1949. t.activePage = n;
  1950. break
  1951. }
  1952. }
  1953. if (Re) {
  1954. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1955. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1956. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1957. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1958. s = c;
  1959. break
  1960. }
  1961. t.firstItem = l(r) ? r : 0,
  1962. t.centerItem = l(o) ? o : t.firstItem,
  1963. t.lastItem = l(s) ? s : t.centerItem
  1964. }
  1965. return t
  1966. }
  1967. function Q(t) {
  1968. e.extend(Oe, $(t))
  1969. }
  1970. function Z() {
  1971. var e = Ce.dest <= Ce.start
  1972. , t = Ce.dest >= Ce.end
  1973. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1974. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1975. Je.is("button,input") && Je.prop("disabled", e),
  1976. Ke.is("button,input") && Ke.prop("disabled", t),
  1977. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1978. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1979. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1980. Qe.is("button,input") && Qe.prop("disabled", e),
  1981. $e.is("button,input") && $e.prop("disabled", t)),
  1982. Re && null != Oe.activeItem) {
  1983. var n = 0 === Oe.activeItem
  1984. , i = Oe.activeItem >= Ne.length - 1
  1985. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1986. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1987. Ze.is("button,input") && Ze.prop("disabled", n),
  1988. Ge.is("button,input") && Ge.prop("disabled", i),
  1989. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1990. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1991. }
  1992. }
  1993. function G(e, t, a) {
  1994. if (e = U(e),
  1995. t = U(t),
  1996. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1997. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1998. var n = t > e ? e : a ? t : t - 1
  1999. , i = e > t ? e : a ? t + 1 : t
  2000. , r = e > t;
  2001. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2002. H()
  2003. }
  2004. }
  2005. function J(e, t) {
  2006. for (var a = 0, n = Ve[e].length; n > a; a++)
  2007. if (Ve[e][a] === t)
  2008. return a;
  2009. return -1
  2010. }
  2011. function K() {
  2012. at.released && !ye.isPaused && ye.resume()
  2013. }
  2014. function V(e) {
  2015. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2016. }
  2017. function _() {
  2018. at.history[0] = at.history[1],
  2019. at.history[1] = at.history[2],
  2020. at.history[2] = at.history[3],
  2021. at.history[3] = at.delta
  2022. }
  2023. function ee(e) {
  2024. at.released = 0,
  2025. at.source = e,
  2026. at.slidee = "slidee" === e
  2027. }
  2028. function te(t) {
  2029. var a = "touchstart" === t.type
  2030. , n = t.data.source
  2031. , i = "slidee" === n;
  2032. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2033. ee(n),
  2034. at.init = 0,
  2035. at.$source = e(t.target),
  2036. at.touch = a,
  2037. at.pointer = a ? t.originalEvent.touches[0] : t,
  2038. at.initX = at.pointer.pageX,
  2039. at.initY = at.pointer.pageY,
  2040. at.initPos = i ? Ce.cur : xe.cur,
  2041. at.start = +new Date,
  2042. at.time = 0,
  2043. at.path = 0,
  2044. at.delta = 0,
  2045. at.locked = 0,
  2046. at.history = [0, 0, 0, 0],
  2047. at.pathToLock = i ? a ? 30 : 10 : 0,
  2048. b.on(a ? z : I, ae),
  2049. ye.pause(1),
  2050. (i ? Pe : Se).addClass(ge.draggedClass),
  2051. pe("moveStart"),
  2052. i && (rt = setInterval(_, 10)))
  2053. }
  2054. function ae(e) {
  2055. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2056. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2057. at.pathX = at.pointer.pageX - at.initX,
  2058. at.pathY = at.pointer.pageY - at.initY,
  2059. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2060. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2061. at.released || !(at.path < 1)) {
  2062. if (!at.init) {
  2063. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2064. return ne();
  2065. at.init = 1
  2066. }
  2067. r(e),
  2068. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2069. at.$source.on(B, s)),
  2070. at.released && (ne(),
  2071. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2072. at.delta += at.swing,
  2073. at.tweese = x(at.swing) > 10)),
  2074. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2075. }
  2076. }
  2077. function ne() {
  2078. clearInterval(rt),
  2079. at.released = !0,
  2080. b.off(at.touch ? z : I, ae),
  2081. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2082. setTimeout(function() {
  2083. at.$source.off(B, s)
  2084. }),
  2085. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2086. ye.resume(1),
  2087. at.init = 0
  2088. }
  2089. function ie(t) {
  2090. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2091. }
  2092. function re() {
  2093. ye.stop(),
  2094. b.off("mouseup", re)
  2095. }
  2096. function se(e) {
  2097. switch (r(e),
  2098. this) {
  2099. case $e[0]:
  2100. case Qe[0]:
  2101. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2102. b.on("mouseup", re);
  2103. break;
  2104. case Ze[0]:
  2105. ye.prev();
  2106. break;
  2107. case Ge[0]:
  2108. ye.next();
  2109. break;
  2110. case Je[0]:
  2111. ye.prevPage();
  2112. break;
  2113. case Ke[0]:
  2114. ye.nextPage()
  2115. }
  2116. }
  2117. function oe(e) {
  2118. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2119. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2120. Re ? (p = +new Date,
  2121. nt.last < p - nt.resetTime && (nt.delta = 0),
  2122. nt.last = p,
  2123. nt.delta += nt.curDelta,
  2124. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2125. nt.delta %= 1),
  2126. nt.finalDelta) : nt.curDelta
  2127. }
  2128. function le(e) {
  2129. e.originalEvent[g] = ye;
  2130. var t = +new Date;
  2131. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2132. return void (O = t);
  2133. if (ge.scrollBy && Ce.start !== Ce.end) {
  2134. var a = oe(e.originalEvent);
  2135. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2136. ye.slideBy(ge.scrollBy * a)
  2137. }
  2138. }
  2139. function ce(e) {
  2140. ge.clickBar && e.target === Be[0] && (r(e),
  2141. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2142. }
  2143. function de(e) {
  2144. if (ge.keyboardNavBy)
  2145. switch (e.which) {
  2146. case ge.horizontal ? 37 : 38:
  2147. r(e),
  2148. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2149. break;
  2150. case ge.horizontal ? 39 : 40:
  2151. r(e),
  2152. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2153. }
  2154. }
  2155. function ue(e) {
  2156. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2157. }
  2158. function fe() {
  2159. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2160. }
  2161. function ve(e) {
  2162. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2163. }
  2164. function pe(e, t) {
  2165. if (Ve[e]) {
  2166. for (me = Ve[e].length,
  2167. T.length = 0,
  2168. he = 0; me > he; he++)
  2169. T.push(Ve[e][he]);
  2170. for (he = 0; me > he; he++)
  2171. T[he].call(ye, e, t)
  2172. }
  2173. }
  2174. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2175. start: 0,
  2176. center: 0,
  2177. end: 0,
  2178. cur: 0,
  2179. dest: 0
  2180. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2181. start: 0,
  2182. end: 0,
  2183. cur: 0
  2184. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2185. firstItem: 0,
  2186. lastItem: 0,
  2187. centerItem: 0,
  2188. activeItem: null,
  2189. activePage: 0
  2190. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2191. released: 1
  2192. }, nt = {
  2193. last: 0,
  2194. delta: 0,
  2195. resetTime: 200
  2196. }, it = 0, rt = 0, st = 0, ot = 0;
  2197. we || (t = be[0]),
  2198. ye.initialized = 0,
  2199. ye.frame = t,
  2200. ye.slidee = Pe[0],
  2201. ye.pos = Ce,
  2202. ye.rel = Oe,
  2203. ye.items = Ne,
  2204. ye.pages = Ee,
  2205. ye.isPaused = 0,
  2206. ye.options = ge,
  2207. ye.dragging = at,
  2208. ye.reload = function() {
  2209. H()
  2210. }
  2211. ,
  2212. ye.getPos = function(e) {
  2213. if (Re) {
  2214. var t = R(e);
  2215. return -1 !== t && Ne[t]
  2216. }
  2217. var a = Pe.find(e).eq(0);
  2218. if (a[0]) {
  2219. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2220. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2221. return {
  2222. start: n,
  2223. center: n - Ie / 2 + i / 2,
  2224. end: n - Ie + i,
  2225. size: i
  2226. }
  2227. }
  2228. return !1
  2229. }
  2230. ,
  2231. ye.moveBy = function(e) {
  2232. tt.speed = e,
  2233. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2234. tt.startPos = Ce.cur,
  2235. ee("button"),
  2236. at.init = 1,
  2237. pe("moveStart"),
  2238. y(ot),
  2239. M())
  2240. }
  2241. ,
  2242. ye.stop = function() {
  2243. "button" === at.source && (at.init = 0,
  2244. at.released = 1)
  2245. }
  2246. ,
  2247. ye.prev = function() {
  2248. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2249. }
  2250. ,
  2251. ye.next = function() {
  2252. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2253. }
  2254. ,
  2255. ye.prevPage = function() {
  2256. ye.activatePage(Oe.activePage - 1)
  2257. }
  2258. ,
  2259. ye.nextPage = function() {
  2260. ye.activatePage(Oe.activePage + 1)
  2261. }
  2262. ,
  2263. ye.slideBy = function(e, t) {
  2264. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2265. }
  2266. ,
  2267. ye.slideTo = function(e, t) {
  2268. X(e, t)
  2269. }
  2270. ,
  2271. ye.toStart = function(e, t) {
  2272. L("start", e, t)
  2273. }
  2274. ,
  2275. ye.toEnd = function(e, t) {
  2276. L("end", e, t)
  2277. }
  2278. ,
  2279. ye.toCenter = function(e, t) {
  2280. L("center", e, t)
  2281. }
  2282. ,
  2283. ye.getIndex = R,
  2284. ye.activate = function(e, t) {
  2285. var a = W(e);
  2286. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2287. }
  2288. ,
  2289. ye.activatePage = function(e, t) {
  2290. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2291. }
  2292. ,
  2293. ye.resume = function(e) {
  2294. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2295. st ? st = clearTimeout(st) : pe("resume"),
  2296. st = setTimeout(function() {
  2297. switch (pe("cycle"),
  2298. ge.cycleBy) {
  2299. case "items":
  2300. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2301. break;
  2302. case "pages":
  2303. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2304. }
  2305. }, ge.cycleInterval))
  2306. }
  2307. ,
  2308. ye.pause = function(e) {
  2309. e < ye.isPaused || (ye.isPaused = e || 100,
  2310. st && (st = clearTimeout(st),
  2311. pe("pause")))
  2312. }
  2313. ,
  2314. ye.toggle = function() {
  2315. ye[st ? "pause" : "resume"]()
  2316. }
  2317. ,
  2318. ye.set = function(t, a) {
  2319. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2320. }
  2321. ,
  2322. ye.add = function(t, a) {
  2323. var n = e(t);
  2324. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2325. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2326. H()
  2327. }
  2328. ,
  2329. ye.remove = function(t) {
  2330. if (Re) {
  2331. var a = U(t);
  2332. if (a > -1) {
  2333. qe.eq(a).remove();
  2334. var n = a === Oe.activeItem;
  2335. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2336. H(),
  2337. n && (_e.active = null,
  2338. ye.activate(Oe.activeItem))
  2339. }
  2340. } else
  2341. e(t).remove(),
  2342. H()
  2343. }
  2344. ,
  2345. ye.moveAfter = function(e, t) {
  2346. G(e, t, 1)
  2347. }
  2348. ,
  2349. ye.moveBefore = function(e, t) {
  2350. G(e, t)
  2351. }
  2352. ,
  2353. ye.on = function(e, t) {
  2354. if ("object" === i(e))
  2355. for (var a in e)
  2356. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2357. else if ("function" === i(t))
  2358. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2359. Ve[n[r]] = Ve[n[r]] || [],
  2360. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2361. else if ("array" === i(t))
  2362. for (var o = 0, l = t.length; l > o; o++)
  2363. ye.on(e, t[o])
  2364. }
  2365. ,
  2366. ye.one = function(e, t) {
  2367. function a() {
  2368. t.apply(ye, arguments),
  2369. ye.off(e, a)
  2370. }
  2371. ye.on(e, a)
  2372. }
  2373. ,
  2374. ye.off = function(e, t) {
  2375. if (t instanceof Array)
  2376. for (var a = 0, n = t.length; n > a; a++)
  2377. ye.off(e, t[a]);
  2378. else
  2379. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2380. if (Ve[i[r]] = Ve[i[r]] || [],
  2381. null == t)
  2382. Ve[i[r]].length = 0;
  2383. else {
  2384. var o = J(i[r], t);
  2385. -1 !== o && Ve[i[r]].splice(o, 1)
  2386. }
  2387. }
  2388. ,
  2389. ye.destroy = function() {
  2390. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2391. b.off("keydown", de),
  2392. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2393. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2394. De.empty(),
  2395. we || (be.off("." + g),
  2396. He.restore(),
  2397. Xe.restore(),
  2398. Ye.restore(),
  2399. je.restore(),
  2400. e.removeData(t, g)),
  2401. Ne.length = Ee.length = 0,
  2402. _e = {},
  2403. ye.initialized = 0,
  2404. ye
  2405. }
  2406. ,
  2407. ye.init = function() {
  2408. if (!ye.initialized) {
  2409. ye.on(m);
  2410. var e = ["overflow", "position"]
  2411. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2412. He.save.apply(He, e),
  2413. Ye.save.apply(Ye, e),
  2414. Xe.save.apply(Xe, t),
  2415. je.save.apply(je, t);
  2416. var a = Se;
  2417. return we || (a = a.add(Pe),
  2418. be.css("overflow", "hidden"),
  2419. f || "static" !== be.css("position") || be.css("position", "relative")),
  2420. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2421. a.css({
  2422. position: "absolute"
  2423. })),
  2424. ge.forward && $e.on(S, se),
  2425. ge.backward && Qe.on(S, se),
  2426. ge.prev && Ze.on(B, se),
  2427. ge.next && Ge.on(B, se),
  2428. ge.prevPage && Je.on(B, se),
  2429. ge.nextPage && Ke.on(B, se),
  2430. Ue.on(C, le),
  2431. Be[0] && Be.on(B, ce),
  2432. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2433. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2434. We.on(P, {
  2435. source: "slidee"
  2436. }, te),
  2437. Se && Se.on(P, {
  2438. source: "handle"
  2439. }, te),
  2440. b.on("keydown", de),
  2441. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2442. be.on("scroll." + g, o)),
  2443. ye.initialized = 1,
  2444. H(!0),
  2445. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2446. ye
  2447. }
  2448. }
  2449. }
  2450. function i(e) {
  2451. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2452. }
  2453. function r(e, t) {
  2454. e.preventDefault(),
  2455. t && e.stopPropagation()
  2456. }
  2457. function s(t) {
  2458. r(t, 1),
  2459. e(this).off(t.type, s)
  2460. }
  2461. function o() {
  2462. this.scrollLeft = 0,
  2463. this.scrollTop = 0
  2464. }
  2465. function l(e) {
  2466. return !isNaN(parseFloat(e)) && isFinite(e)
  2467. }
  2468. function c(e, t) {
  2469. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2470. }
  2471. function d(e, t, a) {
  2472. return t > e ? t : e > a ? a : e
  2473. }
  2474. function u(e) {
  2475. var t = {};
  2476. return t.style = {},
  2477. t.save = function() {
  2478. if (e && e.nodeType) {
  2479. for (var a = 0; a < arguments.length; a++)
  2480. t.style[arguments[a]] = e.style[arguments[a]];
  2481. return t
  2482. }
  2483. }
  2484. ,
  2485. t.restore = function() {
  2486. if (e && e.nodeType) {
  2487. for (var a in t.style)
  2488. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2489. return t
  2490. }
  2491. }
  2492. ,
  2493. t
  2494. }
  2495. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2496. b.on(C, function(e) {
  2497. var t = e.originalEvent[g]
  2498. , a = +new Date;
  2499. (!t || t.options.scrollHijack < a - O) && (O = a)
  2500. }),
  2501. function(e) {
  2502. function t(e) {
  2503. var t = (new Date).getTime()
  2504. , n = Math.max(0, 16 - (t - a))
  2505. , i = setTimeout(e, n);
  2506. return a = t,
  2507. i
  2508. }
  2509. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2510. var a = (new Date).getTime()
  2511. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2512. y = function(t) {
  2513. n.call(e, t)
  2514. }
  2515. }(window),
  2516. function() {
  2517. function e(e) {
  2518. for (var n = 0, i = t.length; i > n; n++) {
  2519. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2520. if (null != a.style[r])
  2521. return r
  2522. }
  2523. }
  2524. var t = ["", "webkit", "moz", "ms", "o"]
  2525. , a = document.createElement("div");
  2526. f = e("transform"),
  2527. v = e("perspective") ? "translateZ(0) " : ""
  2528. }(),
  2529. t[m] = n,
  2530. e.fn[h] = function(t, a) {
  2531. var r, s;
  2532. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2533. s = Array.prototype.slice.call(arguments, 1)),
  2534. t = {}),
  2535. this.each(function(i, o) {
  2536. var l = e.data(o, g);
  2537. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2538. })
  2539. }
  2540. ,
  2541. n.defaults = {
  2542. slidee: null,
  2543. horizontal: !1,
  2544. itemNav: null,
  2545. itemSelector: null,
  2546. smart: !1,
  2547. activateOn: null,
  2548. activateMiddle: !1,
  2549. scrollSource: null,
  2550. scrollBy: 0,
  2551. scrollHijack: 300,
  2552. scrollTrap: !1,
  2553. dragSource: null,
  2554. mouseDragging: !1,
  2555. touchDragging: !1,
  2556. releaseSwing: !1,
  2557. swingSpeed: .2,
  2558. elasticBounds: !1,
  2559. interactive: null,
  2560. scrollBar: null,
  2561. dragHandle: !1,
  2562. dynamicHandle: !1,
  2563. minHandleSize: 50,
  2564. clickBar: !1,
  2565. syncSpeed: .5,
  2566. pagesBar: null,
  2567. activatePageOn: null,
  2568. pageBuilder: function(e) {
  2569. return "<li>" + (e + 1) + "</li>"
  2570. },
  2571. forward: null,
  2572. backward: null,
  2573. prev: null,
  2574. next: null,
  2575. prevPage: null,
  2576. nextPage: null,
  2577. cycleBy: null,
  2578. cycleInterval: 5e3,
  2579. pauseOnHover: !1,
  2580. startPaused: !1,
  2581. moveBy: 300,
  2582. speed: 0,
  2583. easing: "swing",
  2584. startAt: null,
  2585. keyboardNavBy: null,
  2586. draggedClass: "dragged",
  2587. activeClass: "active",
  2588. disabledClass: "disabled"
  2589. }
  2590. }(jQuery, window);
  2591. !function e(t, i, n) {
  2592. function r(a, s) {
  2593. if (!i[a]) {
  2594. if (!t[a]) {
  2595. var l = "function" == typeof require && require;
  2596. if (!s && l)
  2597. return l(a, !0);
  2598. if (o)
  2599. return o(a, !0);
  2600. var c = new Error("Cannot find module '" + a + "'");
  2601. throw c.code = "MODULE_NOT_FOUND",
  2602. c
  2603. }
  2604. var h = i[a] = {
  2605. exports: {}
  2606. };
  2607. t[a][0].call(h.exports, function(e) {
  2608. var i = t[a][1][e];
  2609. return r(i ? i : e)
  2610. }, h, h.exports, e, t, i, n)
  2611. }
  2612. return i[a].exports
  2613. }
  2614. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2615. r(n[a]);
  2616. return r
  2617. }({
  2618. 1: [function(e, t, i) {
  2619. (function(i) {
  2620. "use strict";
  2621. function n(e) {
  2622. this.player = null,
  2623. this.director = null,
  2624. this.modelManager = null,
  2625. this.container = null,
  2626. this.tagManager = null,
  2627. this.fadeInSpeed = e,
  2628. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2629. }
  2630. var r = e("three")
  2631. , o = e("./util/logger")
  2632. , a = (e("./util/common"),
  2633. e("./enum/PlayerEvents"))
  2634. , s = e("./enum/DirectorEvents")
  2635. , l = e("./settings")
  2636. , c = e("./enum/Viewmode")
  2637. , h = (e("./enum/WarpStyle"),
  2638. e("./enum/BlackoutStyle"),
  2639. e("./enum/ModelManagerEvents"))
  2640. , u = e("./enum/tagEvents")
  2641. , d = e("./util/transitions")
  2642. , p = e("./util/lerp")
  2643. , f = new o(i);
  2644. //window.THREE = r;
  2645. n.prototype.init = function(e, t, i, n, r) {
  2646. window.app = this;
  2647. this.player = t,
  2648. this.director = e,
  2649. this.modelManager = i,
  2650. this.tagManager = n,
  2651. this.container = r,
  2652. this.updateModel(),
  2653. this.bindEvents()
  2654. }
  2655. ,
  2656. n.prototype.bindEvents = function() {
  2657. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2658. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2659. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2660. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2661. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2662. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2663. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2664. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2665. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2666. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2667. }
  2668. ,
  2669. n.prototype.updateModel = function() {
  2670. //模型this.model
  2671. this.model = this.modelManager.getActiveModel()
  2672. }
  2673. ,
  2674. n.prototype.handleWarpStarted = function() {
  2675. this.hidePlayerReticule()
  2676. }
  2677. ,
  2678. n.prototype.ontagActivated = function() {
  2679. this.hidePlayerReticule()
  2680. }
  2681. ,
  2682. n.prototype.onNavigationTotag = function() {
  2683. this.hidePlayerReticule()
  2684. }
  2685. ,
  2686. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2687. var n = this.modelManager.getActiveModel()
  2688. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2689. n.fadePanoMarkers(r),
  2690. n.setMode(t)
  2691. }
  2692. ,
  2693. n.prototype.handlePlayerModeChanged = function(e, t) {
  2694. var i = this.modelManager.getActiveModel()
  2695. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2696. i.setSide(n),
  2697. i.setMode(t)
  2698. }
  2699. ,
  2700. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2701. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2702. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2703. }
  2704. ,
  2705. n.prototype.handleActionInterruption = function() {}
  2706. ,
  2707. n.prototype.handleStartInside = function(e) {
  2708. var t = l[this.player.mode]
  2709. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2710. this.fadeIn(this.fadeInSpeed),
  2711. this.model.alpha = 0,
  2712. this.model.skybox.material.uniforms.opacity.value = 1,
  2713. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2714. var n = this.player.reticule;
  2715. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2716. }
  2717. ,
  2718. n.prototype.handleStartOutside = function(e) {
  2719. this.fadeIn(e)
  2720. }
  2721. ,
  2722. n.prototype.fadeIn = function(e) {
  2723. null !== e && void 0 !== e || (e = 2e3,
  2724. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2725. $(this.container).fadeIn(e)
  2726. }
  2727. ,
  2728. n.prototype.hidePlayerReticule = function() {
  2729. this.player.reticule.hide()
  2730. }
  2731. ,
  2732. t.exports = n
  2733. }
  2734. ).call(this, "/js/DisplayController.js")
  2735. }
  2736. , {
  2737. "./enum/BlackoutStyle": 18,
  2738. "./enum/DirectorEvents": 23,
  2739. "./enum/tagEvents": 32,
  2740. "./enum/ModelManagerEvents": 33,
  2741. "./enum/PlayerEvents": 40,
  2742. "./enum/Viewmode": 51,
  2743. "./enum/WarpStyle": 52,
  2744. "./settings": 166,
  2745. "./util/common": 185,
  2746. "./util/lerp": 188,
  2747. "./util/logger": 189,
  2748. "./util/transitions": 195,
  2749. three: 217
  2750. }],
  2751. 2: [function(e, t, i) {
  2752. "use strict";
  2753. function n() {
  2754. this.baseStartTime = performance.timing.navigationStart,
  2755. this.loadingStartTime = null,
  2756. this.waitingStartTime = null,
  2757. this.appReadyTime = null
  2758. }
  2759. n.prototype.setBaseStartTime = function(e) {
  2760. this.baseStartTime = e || Date.now()
  2761. }
  2762. ,
  2763. n.prototype.setWaitingStartTime = function(e) {
  2764. this.waitingStartTime = e || Date.now()
  2765. }
  2766. ,
  2767. n.prototype.setLoadingStartTime = function(e) {
  2768. this.loadingStartTime = e || Date.now()
  2769. }
  2770. ,
  2771. n.prototype.setAppReadyTime = function(e) {
  2772. this.appReadyTime = e || Date.now()
  2773. }
  2774. ,
  2775. n.prototype.calcFullLoadingTime = function() {
  2776. var e = this.appReadyTime - this.baseStartTime;
  2777. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2778. e
  2779. }
  2780. ,
  2781. t.exports = n
  2782. }
  2783. , {}],
  2784. 3: [function(e, t, i) {
  2785. (function(i) {
  2786. "use strict";
  2787. function n() {
  2788. return 100 * Math.random()
  2789. }
  2790. var r = e("./util/logger")
  2791. , o = e("./util/browser")
  2792. , a = new r(i)
  2793. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2794. initialized: !1,
  2795. init: function(e, t) {
  2796. if (t = t || {},
  2797. !this.initialized) {
  2798. this.initialized = !0,
  2799. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2800. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2801. for (var i in e) {
  2802. var r = i.match("^sc_tilegen_([0-9]+)$");
  2803. r && (s.tilegen = n() < parseInt(r[1]));
  2804. var l = i.match("^sc_imgopt_([0-9]+)$");
  2805. l && (s.imgopt = n() < parseInt(l[1]))
  2806. }
  2807. for (var c in t)
  2808. s[c] = t[c],
  2809. a.debug("A/B override:", c, s[c])
  2810. }
  2811. },
  2812. changeIfTileGenerating: function(e) {
  2813. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2814. e += ""),
  2815. e
  2816. },
  2817. changeIfImageOptimzing: function(e) {
  2818. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2819. e += ""),
  2820. e
  2821. },
  2822. tilegen: !1,
  2823. imgopt: !1
  2824. };
  2825. t.exports = s
  2826. }
  2827. ).call(this, "/js/ab.js")
  2828. }
  2829. , {
  2830. "./util/browser": 182,
  2831. "./util/logger": 189
  2832. }],
  2833. 4: [function(e, t, i) {
  2834. (function(i) {
  2835. "use strict";
  2836. function n() {
  2837. return {
  2838. addons: [{
  2839. name: "keen:ua_parser",
  2840. input: {
  2841. ua_string: "user_agent"
  2842. },
  2843. output: "parsed_user_agent"
  2844. }]
  2845. }
  2846. }
  2847. function r(e, t, i, n) {
  2848. function r(t) {
  2849. l[t.sid] = !0;
  2850. var i = t.billboard.media && t.billboard.media.type
  2851. , n = {
  2852. tag_id: t.sid,
  2853. tags_visited: Object.keys(l).length,
  2854. tag_count: Object.keys(e.tags).length,
  2855. tag_view_count: ++E,
  2856. has_media: !!i
  2857. };
  2858. i && (n.media_type = i),
  2859. u("tag_opened", n)
  2860. }
  2861. var l = {}
  2862. , h = Date.now() - N
  2863. , f = null;
  2864. n && (f = Date.now() - window.navigationStart);
  2865. var g;
  2866. try {
  2867. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2868. } catch (e) {
  2869. g = !1
  2870. }
  2871. var v, A = e.supportsVR;
  2872. A || (v = "VR disabled at the model/account level",
  2873. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2874. u("model_loaded", {
  2875. duration: h,
  2876. duration_from_navigation_start: f,
  2877. has_hlr: g,
  2878. has_vr: A,
  2879. vr_reason: v
  2880. });
  2881. var I = 0;
  2882. e.panos.forEach(function(e) {
  2883. e.on("enter", function() {
  2884. c("pano_viewed", {
  2885. pano_id: e.id,
  2886. pano_view_count: ++I,
  2887. alignment_type: e.alignmentType,
  2888. interaction_source: O,
  2889. navigation_source: p
  2890. })
  2891. })
  2892. });
  2893. var E = 0;
  2894. for (var T in e.tags)
  2895. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2896. t.on("tour_auto", function(e) {
  2897. p = "tour_" + e
  2898. }),
  2899. t.on("tour_manual", function(e) {
  2900. O = "gui-" + e,
  2901. p = "tour_manual"
  2902. }),
  2903. i.on(C.InteractionKey, function() {
  2904. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2905. }),
  2906. i.on(C.InteractionDirect, function() {
  2907. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2908. }),
  2909. o(t),
  2910. a(),
  2911. s()
  2912. }
  2913. function o(e) {
  2914. I.on(T.OPENED, function() {
  2915. c("showcase_share_intent", {
  2916. pano_id: e.currentPano && e.currentPano.id
  2917. })
  2918. }),
  2919. I.on(T.LINK_CLICKED, function(t) {
  2920. c("showcase_share_action", {
  2921. channel: t.channel,
  2922. pano_id: e.currentPano && e.currentPano.id
  2923. })
  2924. }),
  2925. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2926. c("showcase_share_origin_link_clicked")
  2927. })
  2928. }
  2929. function a() {}
  2930. function s() {
  2931. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2932. gui_action: "click_vr_button"
  2933. })),
  2934. b.on(S.LAUNCH, function(e) {
  2935. c("showcase_gui", {
  2936. gui_action: "launch_vr",
  2937. vr_platform: e.vr_platform,
  2938. vr_app: e.vr_app
  2939. })
  2940. }),
  2941. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2942. gui_action: "vr_modal_prev"
  2943. })),
  2944. b.on(S.NEXT, function(e) {
  2945. c("showcase_gui", {
  2946. gui_action: e.nextAction
  2947. })
  2948. }),
  2949. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2950. gui_action: "vr_modal_close"
  2951. })),
  2952. b.on(S.falseICECHOSEN, function(e) {
  2953. c("showcase_gui", {
  2954. gui_action: e.name + " "
  2955. })
  2956. }),
  2957. b.on(S.STORE, function(e) {
  2958. c("showcase_gui", {
  2959. gui_action: "launch_store",
  2960. store: e
  2961. })
  2962. })
  2963. }
  2964. function l(e, t) {
  2965. if (f)
  2966. try {
  2967. f.addEvent(e, v.extendObject({
  2968. host: window.location.host,
  2969. keen: n(),
  2970. user_agent: "${keen.user_agent}",
  2971. referrer: {
  2972. url: v.normalizeUrl(document.referrer),
  2973. domain: v.domainFromUrl(document.referrer),
  2974. url_original: document.referrer
  2975. },
  2976. embedded: m.inIframe(),
  2977. is_mobile: m.isMobile(),
  2978. version: "2.25.6-0-gd87e5b1"
  2979. }, t))
  2980. } catch (e) {
  2981. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2982. }
  2983. }
  2984. function c(e, t) {
  2985. if (t = t || {},
  2986. L)
  2987. try {
  2988. window.analytics.track(e, v.extendObject(t, B), {
  2989. context: {
  2990. app: {
  2991. name: "showcase",
  2992. version: "2.25.6-0-gd87e5b1"
  2993. },
  2994. screen: {
  2995. width: window.screen.width,
  2996. height: window.screen.height,
  2997. density: window.devicePixelRatio
  2998. }
  2999. }
  3000. })
  3001. } catch (t) {
  3002. console.warn("Failed to send data to segment for " + e)
  3003. }
  3004. }
  3005. function h(e, t) {
  3006. if (t = t || {},
  3007. navigator.sendBeacon && L)
  3008. try {
  3009. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3010. event: e,
  3011. anonymousId: window.analytics.user().anonymousId(),
  3012. properties: v.extendObject(t, B),
  3013. writeKey: L,
  3014. sentAt: Date.now(),
  3015. type: "track",
  3016. context: {
  3017. userAgent: m.userAgent(),
  3018. library: {
  3019. name: "showcase-beacon",
  3020. version: "2.25.6-0-gd87e5b1"
  3021. },
  3022. app: {
  3023. name: "showcase",
  3024. version: "2.25.6-0-gd87e5b1"
  3025. }
  3026. }
  3027. }))
  3028. } catch (e) {
  3029. console.warn("Failed to send async segment request")
  3030. }
  3031. }
  3032. function u(e, t) {
  3033. t = t || {},
  3034. c(e, t)
  3035. }
  3036. function d(e, t) {
  3037. O = e === C.InteractionGui ? "gui-" + t : e,
  3038. p = "self_guided"
  3039. }
  3040. var p, f, g = (e("three"),
  3041. e("./util/ajax"),
  3042. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3043. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3044. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3045. t.exports = {
  3046. report: function(e, t, i, n) {
  3047. l("Session starts", {
  3048. model: e,
  3049. status: t,
  3050. loadtime: Date.now() - (N || Date.now()),
  3051. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3052. autoplay: i,
  3053. quickstart: n,
  3054. ab_tilegen: g.tilegen,
  3055. ab_imgopt: g.imgopt
  3056. })
  3057. },
  3058. impression: function(e) {
  3059. e = e || {};
  3060. var t = void 0 === e.isVisible || e.isVisible
  3061. , i = (void 0 !== e.immediate && e.immediate,
  3062. window.location.search.substr(1).split("&"));
  3063. u("impression", {
  3064. visible: t,
  3065. url_params: i
  3066. })
  3067. },
  3068. initKeen: function(e) {
  3069. return e.token && e.appId ? void (f = new Keen({
  3070. projectId: e.appId,
  3071. writeKey: e.token,
  3072. readKey: "",
  3073. requestType: "xhr"
  3074. })) : void P.warn("no keen token/appId")
  3075. },
  3076. initSegment: function(e) {
  3077. return e.token ? (L = e.token,
  3078. window.analytics.load(e.token),
  3079. B = {
  3080. model_id: e.model,
  3081. start_source: e.startSource,
  3082. autoplay: e.autoplay,
  3083. quickstart: e.quickstart,
  3084. language_tag: A.languageTag,
  3085. is_mobile: m.isMobile(),
  3086. iframe: m.inIframe(),
  3087. aspect_ratio: m.aspectRatio(),
  3088. session_id: F,
  3089. window: {
  3090. width: $("#player").width(),
  3091. height: $("#player").height()
  3092. },
  3093. platform: {
  3094. browser: {
  3095. name: $.ua.browser.name,
  3096. major: $.ua.browser.major,
  3097. version: $.ua.browser.version
  3098. },
  3099. os: {
  3100. name: $.ua.os.name,
  3101. version: $.ua.os.version
  3102. },
  3103. device: {
  3104. vendor: $.ua.device.vendor,
  3105. model: $.ua.device.model,
  3106. type: $.ua.device.type
  3107. }
  3108. }
  3109. },
  3110. D = Math.random() < A.analytics.sessionTrackingRate,
  3111. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3112. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3113. },
  3114. sessionStart: function(e) {
  3115. P.debug("analytics user_session_start"),
  3116. c("session_started"),
  3117. N = Date.now(),
  3118. window.addEventListener("unload", function() {
  3119. h("session_ended", {
  3120. duration: Date.now() - N
  3121. })
  3122. })
  3123. },
  3124. modelLoaded: function(e, t, i, n) {
  3125. r(e, t, i, n)
  3126. },
  3127. loadComplete: function(e) {
  3128. var t = {
  3129. time_to_app_start: e
  3130. };
  3131. c("load_times", t)
  3132. },
  3133. track: function(e, t) {
  3134. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3135. c(e, t))
  3136. },
  3137. trackAlways: function(e, t) {
  3138. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3139. c(e, t)
  3140. },
  3141. getSessionId: function() {
  3142. return F
  3143. },
  3144. updateInteraction: d
  3145. }
  3146. }
  3147. ).call(this, "/js/analytics.js")
  3148. }
  3149. , {
  3150. "./ab": 3,
  3151. "./enum/ControlEvents": 21,
  3152. "./enum/PlayerEvents": 40,
  3153. "./enum/VROption": 47,
  3154. "./enum/VRPlatforms": 49,
  3155. "./enum/Viewmode": 51,
  3156. "./gui/sharing/ShareEvents": 76,
  3157. "./gui/sharing/modal": 77,
  3158. "./gui/title/TitleEvents": 80,
  3159. "./gui/title/titleBar": 82,
  3160. "./gui/vr/vrEvent": 85,
  3161. "./gui/vr/vrModal": 87,
  3162. "./localization/localize": 108,
  3163. "./tag/Billboard/BillboardEvent": 120,
  3164. "./settings": 166,
  3165. "./util/ajax": 181,
  3166. "./util/browser": 182,
  3167. "./util/common": 185,
  3168. "./util/logger": 189,
  3169. three: 217
  3170. }],
  3171. 5: [function(e, t, i) {
  3172. "use strict";
  3173. function n() {
  3174. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3175. this.controls = null
  3176. }
  3177. var r = e("three")
  3178. , o = e("../constants")
  3179. , a = e("../util/cameraLight");
  3180. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3181. n.prototype.updateAspect = function(e) {
  3182. this.aspect = e,
  3183. this.updateProjectionMatrix()
  3184. }
  3185. ,
  3186. t.exports = n
  3187. }
  3188. , {
  3189. "../constants": 8,
  3190. "../util/cameraLight": 184,
  3191. three: 217
  3192. }],
  3193. 6: [function(e, t, i) {
  3194. "use strict";
  3195. function n() {
  3196. var e = $("#player").width() / $("#player").height();
  3197. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3198. this.controls = null,
  3199. this.updateAspect(e)
  3200. }
  3201. var r = e("three")
  3202. , o = e("../constants");
  3203. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3204. n.prototype.updateAspect = function(e) {
  3205. this.aspect = e,
  3206. this.top = o.orthoBase / e,
  3207. this.bottom = -o.orthoBase / e,
  3208. this.updateProjectionMatrix()
  3209. }
  3210. ,
  3211. t.exports = n
  3212. }
  3213. , {
  3214. "../constants": 8,
  3215. three: 217
  3216. }],
  3217. 7: [function(e, t, i) {
  3218. "use strict";
  3219. function n() {
  3220. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3221. this.controls = null
  3222. }
  3223. var r = e("three")
  3224. , o = e("../settings")
  3225. , a = e("../util/cameraLight");
  3226. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3227. n.prototype.updateAspect = function(e) {
  3228. this.aspect = e,
  3229. this.updateProjectionMatrix()
  3230. }
  3231. ,
  3232. t.exports = n
  3233. }
  3234. , {
  3235. "../settings": 166,
  3236. "../util/cameraLight": 184,
  3237. three: 217
  3238. }],
  3239. 8: [function(e, t, i) {
  3240. "use strict";
  3241. t.exports = {
  3242. signedUrlDefaultExpireTime: 24e4,
  3243. signedUrlCheckInterval: 1e4,
  3244. signedUrlRefreshBuffer: 15e3,
  3245. dollhouseFOV: 70,
  3246. dollhouseNear: 1,
  3247. dollhouseFar: 5e3,
  3248. insideFOV: 70,
  3249. insideFOVMax: 120,
  3250. insideNear: .1,
  3251. insideFar: 5e3,
  3252. insideLookSpeed: .12,
  3253. insideLookLimitUp: 40,
  3254. insideLookLimitDown: -40,
  3255. orthoNear: 1,
  3256. orthoFar: 5e3,
  3257. orthoBase: 10,
  3258. narrowLandscapeHeight: 290,
  3259. reallyNarrowLandscapeHeight: 250,
  3260. visionTilingStartDate: new Date("8/26/2016"),
  3261. visionTilingStartVersion: "1.1.407.13667",
  3262. windowHeightHighQualityThreshold: 900,
  3263. tourStepDelayDefault: 3500,
  3264. tourStepDelaySlideShow: 5e3,
  3265. workshopApsect: 9 / 16,
  3266. highQualityMaxZoom: 2,
  3267. ultraHighQualityMaxZoom: 3
  3268. }
  3269. }
  3270. , {}],
  3271. 9: [function(e, t, i) {
  3272. "use strict";
  3273. function n() {
  3274. this.activeControl = null,
  3275. this.controls = {},
  3276. this.cameras = {}
  3277. }
  3278. var r = e("./PanoramaControls")
  3279. , o = e("./DollhouseControls")
  3280. , a = e("./FloorplanControls")
  3281. , s = e("../cameras/PanoramaCamera")
  3282. , l = e("../cameras/DollhouseCamera")
  3283. , c = e("../cameras/FloorplanCamera")
  3284. , h = e("events").EventEmitter
  3285. , u = e("../enum/ControlEvents")
  3286. , d = e("../enum/ModelManagerEvents")
  3287. , p = e("../enum/Viewmode")
  3288. , f = e("../settings");
  3289. n.prototype = Object.create(h.prototype),
  3290. n.prototype.init = function(e, t) {
  3291. this.setUpControls(),
  3292. this.bindEvents(e, t)
  3293. }
  3294. ,
  3295. n.prototype.activateControls = function(e) {
  3296. this.activeControl && (this.activeControl.reset(),
  3297. this.activeControl.enabled = !1),
  3298. this.controls[e] && (this.controls[e].enabled = !0),
  3299. this.activeControl = this.controls[e]
  3300. }
  3301. ,
  3302. n.prototype.setUpControls = function() {
  3303. var e = {}
  3304. , t = {}
  3305. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3306. , n = [s, l, c]
  3307. , h = [r, o, a];
  3308. i.forEach(function(i, r) {
  3309. e[i] = new n[r],
  3310. t[i] = new h[r](e[i]),
  3311. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3312. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3313. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3314. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3315. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3316. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3317. }
  3318. .bind(this)),
  3319. this.controls = t,
  3320. this.cameras = e
  3321. }
  3322. ,
  3323. n.prototype.bindEvents = function(e, t) {
  3324. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3325. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3326. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3327. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3328. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3329. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3330. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3331. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3332. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3333. e.addEventListener("contextmenu", function(e) {
  3334. e.preventDefault()
  3335. }),
  3336. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3337. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3338. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3339. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3340. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3341. !window.hadLoad&&document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3342. !window.hadLoad&&document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3343. t.on(d.ActiveModelChanged, function(e) {
  3344. this.setModelForControls(e.model)
  3345. }
  3346. .bind(this))
  3347. }
  3348. ,
  3349. n.prototype.setModelForControls = function(e) {
  3350. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3351. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3352. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3353. this.controls[e].setBounds(t)
  3354. }
  3355. .bind(this))
  3356. }
  3357. ,
  3358. n.prototype.onMouseDown = function(e) {
  3359. e.preventDefault(),
  3360. this.activeControl && this.activeControl.onMouseDown(e)
  3361. }
  3362. ,
  3363. n.prototype.onMouseMove = function(e) {
  3364. e.preventDefault(),
  3365. this.activeControl && this.activeControl.onMouseMove(e)
  3366. }
  3367. ,
  3368. n.prototype.onMouseUp = function(e) {
  3369. e.preventDefault(),
  3370. this.activeControl && this.activeControl.onMouseUp(e)
  3371. }
  3372. ,
  3373. n.prototype.onMouseOver = function(e) {
  3374. e.preventDefault(),
  3375. this.activeControl && this.activeControl.onMouseOver(e)
  3376. }
  3377. ,
  3378. n.prototype.onMouseWheel = function(e) {
  3379. e.preventDefault(),
  3380. this.activeControl && this.activeControl.onMouseWheel(e)
  3381. }
  3382. ,
  3383. n.prototype.onTouchStart = function(e) {
  3384. e.preventDefault(),
  3385. this.activeControl && this.activeControl.onTouchStart(e);
  3386. var hotList = $('#hotListWrap')[0];
  3387. hotList.classList.remove('hotListActive');
  3388. $('#hotListContent ul .active').removeClass('active');
  3389. $('#hotList')[0].classList.remove('active')
  3390. }
  3391. ,
  3392. n.prototype.onTouchMove = function(e) {
  3393. e.preventDefault(),
  3394. this.activeControl && this.activeControl.onTouchMove(e)
  3395. }
  3396. ,
  3397. n.prototype.onTouchEnd = function(e) {
  3398. e.preventDefault(),
  3399. this.activeControl && this.activeControl.onTouchEnd(e)
  3400. }
  3401. ,
  3402. n.prototype.onPointerDown = function(e) {
  3403. if (e.preventDefault(),
  3404. this.activeControl)
  3405. switch (e.pointerType) {
  3406. case "mouse":
  3407. this.activeControl.onMouseDown(e);
  3408. break;
  3409. default:
  3410. this.activeControl.onPointerDown(e)
  3411. }
  3412. }
  3413. ,
  3414. n.prototype.onPointerMove = function(e) {
  3415. if (e.preventDefault(),
  3416. this.activeControl)
  3417. switch (e.pointerType) {
  3418. case "mouse":
  3419. this.activeControl.onMouseMove(e);
  3420. break;
  3421. default:
  3422. this.activeControl.onPointerMove(e)
  3423. }
  3424. }
  3425. ,
  3426. n.prototype.onPointerUp = function(e) {
  3427. if (e.preventDefault(),
  3428. this.activeControl)
  3429. switch (e.pointerType) {
  3430. case "mouse":
  3431. this.activeControl.onMouseUp(e);
  3432. break;
  3433. default:
  3434. this.activeControl.onPointerUp(e)
  3435. }
  3436. }
  3437. ,
  3438. n.prototype.onPointerCancel = function(e) {
  3439. e.preventDefault(),
  3440. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3441. }
  3442. ,
  3443. n.prototype.onKeyDown = function(e) {
  3444. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3445. this.activeControl && this.activeControl.onKeyDown(e))
  3446. }
  3447. ,
  3448. n.prototype.onKeyUp = function(e) {
  3449. e.preventDefault(),
  3450. this.activeControl && this.activeControl.onKeyUp(e)
  3451. }
  3452. ,
  3453. t.exports = n
  3454. }
  3455. , {
  3456. "../cameras/DollhouseCamera": 5,
  3457. "../cameras/FloorplanCamera": 6,
  3458. "../cameras/PanoramaCamera": 7,
  3459. "../enum/ControlEvents": 21,
  3460. "../enum/ModelManagerEvents": 33,
  3461. "../enum/Viewmode": 51,
  3462. "../settings": 166,
  3463. "./DollhouseControls": 10,
  3464. "./FloorplanControls": 11,
  3465. "./PanoramaControls": 13,
  3466. events: 202
  3467. }],
  3468. 10: [function(e, t, i) {
  3469. "use strict";
  3470. function n(e) {
  3471. a.call(this, e),
  3472. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3473. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3474. this.minDistance = o.dollhouseDefault.minDistance,
  3475. this.maxDistance = o.dollhouseDefault.maxDistance,
  3476. this.adjustedMinDistance = this.minDistance,
  3477. this.adjustedMaxDistance = this.maxDistance
  3478. }
  3479. var r = e("three")
  3480. , o = e("../settings")
  3481. , a = e("./OutsideControls");
  3482. n.prototype = Object.create(a.prototype),
  3483. n.prototype.pan = function(e, t) {
  3484. this.camera.updateMatrix();
  3485. var i = this.camera.position.clone().sub(this.target).length();
  3486. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3487. this.panLeft(2 * e * i / $("#player").height()),
  3488. this.panUp(-2 * t * i / $("#player").height())
  3489. }
  3490. ,
  3491. n.prototype.updateZoom = function() {
  3492. var e = this.offset.length();
  3493. return e * this.scale
  3494. }
  3495. ,
  3496. n.prototype.setZoomBounds = function(e) {
  3497. var t = e.min.distanceTo(e.max);
  3498. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3499. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3500. this.minDistance = this.adjustedMinDistance,
  3501. this.maxDistance = this.adjustedMaxDistance
  3502. }
  3503. ,
  3504. n.prototype.resetRanges = function(e, t) {
  3505. e ? (this.minDistance = Math.min(e, this.minDistance),
  3506. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3507. this.maxDistance = this.adjustedMaxDistance),
  3508. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3509. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3510. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3511. }
  3512. ,
  3513. n.prototype.toJSON = function() {
  3514. return a.prototype.toJSON.call(this)
  3515. }
  3516. ,
  3517. t.exports = n
  3518. }
  3519. , {
  3520. "../settings": 166,
  3521. "./OutsideControls": 12,
  3522. three: 217
  3523. }],
  3524. 11: [function(e, t, i) {
  3525. "use strict";
  3526. function n(e) {
  3527. a.call(this, e),
  3528. this.minDistance = 15,
  3529. this.maxDistance = 50,
  3530. this.noRotateUpDown = !0,
  3531. this.minPolarAngle = 0,
  3532. this.maxPolarAngle = 0,
  3533. this.mouseActions[l.LEFT] = s.PAN,
  3534. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3535. this.mouseActions[l.RIGHT] = s.ROTATE,
  3536. this.touchActions[1] = s.PAN,
  3537. this.touchActions[2] = s.ROTATE_DOLLY,
  3538. this.absoluteScale = 1,
  3539. this.currentScale = 1
  3540. }
  3541. var r = e("three")
  3542. , o = e("../settings")
  3543. , a = e("./OutsideControls")
  3544. , s = e("../enum/ControlActions")
  3545. , l = e("../enum/MouseButton")
  3546. , c = e("../util/math")
  3547. , h = e("../util/browser");
  3548. n.prototype = Object.create(a.prototype),
  3549. n.prototype.zoomToContain = function(e) {
  3550. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3551. this.currentScale = this.absoluteScale
  3552. }
  3553. ,
  3554. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3555. var t = Math.max(modelSize.x, modelSize.z)
  3556. , i = Math.min(modelSize.x, modelSize.z)
  3557. , n = Math.max(t, i * this.camera.aspect)
  3558. , r = Math.max(i, t * this.camera.aspect);
  3559. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3560. return absoluteScale
  3561. },
  3562. n.prototype.rotateToView = function(e, t) {
  3563. var i = 0
  3564. , n = h.aspectRatio() < 1
  3565. , r = e.x < e.z;
  3566. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3567. this.rotateLeft(i),
  3568. this.update(0)
  3569. }
  3570. ,
  3571. n.prototype.pan = function(e, t) {
  3572. this.camera.updateMatrix(),
  3573. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3574. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3575. }
  3576. ,
  3577. n.prototype.updateZoom = function() {
  3578. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3579. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3580. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3581. this.camera.left = -o.orthoBase * this.currentScale,
  3582. this.camera.right = o.orthoBase * this.currentScale,
  3583. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3584. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3585. this.camera.updateProjectionMatrix(),
  3586. this.offset.length()
  3587. }
  3588. ,
  3589. n.prototype.toJSON = function() {
  3590. var e = new r.Quaternion
  3591. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3592. , i = new r.Quaternion;
  3593. return function() {
  3594. var n = a.prototype.toJSON.call(this);
  3595. return e.copy(n.camera_quaternion),
  3596. i.copy(t),
  3597. i.multiply(e),
  3598. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3599. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3600. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3601. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3602. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3603. n
  3604. }
  3605. }(),
  3606. t.exports = n
  3607. }
  3608. , {
  3609. "../enum/ControlActions": 20,
  3610. "../enum/MouseButton": 34,
  3611. "../settings": 166,
  3612. "../util/browser": 182,
  3613. "../util/math": 190,
  3614. "./OutsideControls": 12,
  3615. three: 217
  3616. }],
  3617. 12: [function(e, t, i) {
  3618. "use strict";
  3619. function n(e) {
  3620. this.camera = e,
  3621. this.camera.controls = this,
  3622. this.enabled = !1,
  3623. this.target = new r.Vector3,
  3624. this.targetBounds = new r.Box3,
  3625. this.zoomSpeed = 1,
  3626. this.minDistance = 0,
  3627. this.maxDistance = 1 / 0,
  3628. this.noRotateUpDown = !1,
  3629. this.rotateSpeed = 1,
  3630. this.keyboardZoomSpeed = 0,
  3631. this.keyPanSpeed = 7,
  3632. this.autoRotate = !1,
  3633. this.autoRotateSpeed = 2,
  3634. this.autoPan = !1,
  3635. this.autoPanPosition = new r.Vector3,
  3636. this.minPolarAngle = r.Math.degToRad(25),
  3637. this.maxPolarAngle = r.Math.degToRad(65),
  3638. this.rotationAcceleration = new r.Vector2,
  3639. this.rotationSpeed = new r.Vector2,
  3640. this.panAcceleration = new r.Vector2,
  3641. this.panSpeed = new r.Vector2,
  3642. this.rotateStart = new r.Vector2,
  3643. this.rotateEnd = new r.Vector2,
  3644. this.rotateDelta = new r.Vector2,
  3645. this.panStart = new r.Vector2,
  3646. this.panEnd = new r.Vector2,
  3647. this.panDelta = new r.Vector2,
  3648. this.panOffset = new r.Vector3,
  3649. this.offset = new r.Vector3,
  3650. this.dollyStart = new r.Vector2,
  3651. this.dollyEnd = new r.Vector2,
  3652. this.dollyDelta = new r.Vector2,
  3653. this.phiDelta = 0,
  3654. this.thetaDelta = 0,
  3655. this.scale = 1,
  3656. this.panVector = new r.Vector3,
  3657. this.lastPosition = new r.Vector3,
  3658. this.state = c.NONE,
  3659. this.mouseActions = {},
  3660. this.mouseActions[h.LEFT] = c.ROTATE,
  3661. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3662. this.mouseActions[h.RIGHT] = c.PAN,
  3663. this.touchActions = {},
  3664. this.touchActions[1] = c.ROTATE,
  3665. this.touchActions[2] = c.PAN_DOLLY,
  3666. this.lastMoveTime = 0,
  3667. this.pointersLimit = 2,
  3668. this.pointers = []
  3669. }
  3670. var r = e("three")
  3671. , o = e("../settings")
  3672. , a = e("../util/common")
  3673. , s = e("../util/math")
  3674. , l = e("../enum/Vectors")
  3675. , c = e("../enum/ControlActions")
  3676. , h = e("../enum/MouseButton")
  3677. , u = e("../enum/Keys")
  3678. , d = e("../enum/ControlEvents")
  3679. , p = e("events").EventEmitter
  3680. , f = 1e-6;
  3681. n.prototype = Object.create(p.prototype),
  3682. n.prototype.setBounds = function(e) {
  3683. this.targetBounds = e
  3684. }
  3685. ,
  3686. n.prototype.isEngaged = function() {
  3687. return this.state !== c.NONE
  3688. }
  3689. ,
  3690. n.prototype.rotateLeft = function(e) {
  3691. void 0 === e && (e = this.getAutoRotationAngle()),
  3692. this.thetaDelta -= e
  3693. }
  3694. ,
  3695. n.prototype.rotateUp = function(e) {
  3696. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3697. this.phiDelta -= e)
  3698. }
  3699. ,
  3700. n.prototype.panLeft = function(e) {
  3701. var t = this.camera.matrix.elements;
  3702. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3703. this.panOffset.multiplyScalar(-e),
  3704. this.panVector.add(this.panOffset)
  3705. }
  3706. ,
  3707. n.prototype.panUp = function(e) {
  3708. var t = this.camera.matrix.elements;
  3709. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3710. this.panOffset.multiplyScalar(-e),
  3711. this.panVector.add(this.panOffset)
  3712. }
  3713. ,
  3714. n.prototype.startRotating = function(e, t) {
  3715. e && this.navRotationAcc("x", e),
  3716. t && this.navRotationAcc("y", t)
  3717. }
  3718. ,
  3719. n.prototype.stopRotating = function(e) {
  3720. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3721. this.navRotationAcc("x", 0),
  3722. this.navRotationAcc("y", 0)
  3723. }
  3724. ,
  3725. n.prototype.setAutoPanPosition = function(e, t) {
  3726. var i = new r.Vector3
  3727. , n = new r.Vector3;
  3728. return function(e, t) {
  3729. i.copy(this.camera.position),
  3730. void 0 === e && null === e || i.setX(e),
  3731. void 0 === t && null === t || i.setZ(t);
  3732. var r = this.camera.position.distanceTo(this.target)
  3733. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3734. this.targetClamped = !1,
  3735. n.copy(i).addScaledVector(o, r),
  3736. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3737. i.copy(n).addScaledVector(o, -r),
  3738. this.targetClamped = !0),
  3739. this.autoPanPosition.x = i.x,
  3740. this.autoPanPosition.z = i.z,
  3741. this.autoPan && this.stopAutoPanning()
  3742. }
  3743. }(),
  3744. n.prototype.stopAutoPanning = function() {
  3745. var e = this.autoPan;
  3746. this.autoPan = !1,
  3747. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3748. }
  3749. ,
  3750. n.prototype.dollyIn = function(e) {
  3751. void 0 === e && (e = this.getZoomScale()),
  3752. this.scale /= e
  3753. }
  3754. ,
  3755. n.prototype.dollyOut = function(e) {
  3756. void 0 === e && (e = this.getZoomScale()),
  3757. this.scale *= e
  3758. }
  3759. ,
  3760. n.prototype.updatePan = function(e) {
  3761. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3762. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3763. this.autoPan) {
  3764. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3765. t.setY(0).clampLength(0, 50 * e),
  3766. this.target.add(t),
  3767. this.camera.position.add(t),
  3768. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3769. this.stopAutoPanning())
  3770. }
  3771. }
  3772. ,
  3773. n.prototype.update = function(e) {
  3774. e || (e = 1 / 60),
  3775. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3776. this.rotateLeft(-this.rotationSpeed.x),
  3777. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3778. this.updatePan(e);
  3779. var t = this.camera.position;
  3780. this.offset.copy(t).sub(this.target);
  3781. var i = Math.atan2(this.offset.x, this.offset.z)
  3782. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3783. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3784. i += this.thetaDelta,
  3785. n += this.phiDelta,
  3786. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3787. n = Math.max(f, Math.min(Math.PI - f, n));
  3788. var r = this.updateZoom();
  3789. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3790. this.target.add(this.panVector),
  3791. this.targetBounds.clampPoint(this.target, this.target),
  3792. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3793. this.offset.y = r * Math.cos(n),
  3794. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3795. t.copy(this.target).add(this.offset),
  3796. this.camera.lookAt(this.target),
  3797. this.thetaDelta = 0,
  3798. this.phiDelta = 0,
  3799. this.scale = 1,
  3800. this.panVector.set(0, 0, 0),
  3801. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3802. }
  3803. ,
  3804. n.prototype.getAutoRotationAngle = function() {
  3805. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3806. }
  3807. ,
  3808. n.prototype.getZoomScale = function() {
  3809. return Math.pow(.95, this.zoomSpeed)
  3810. }
  3811. ,
  3812. n.prototype.onMouseDown = function(e) {
  3813. if (this.enabled) {
  3814. switch (e.preventDefault(),
  3815. this.stopAutoPanning(),
  3816. this.mouseDown = !0,
  3817. this.state = this.mouseActions[e.button],
  3818. this.state) {
  3819. case c.ROTATE:
  3820. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3821. this.rotationSpeed.set(0, 0);
  3822. break;
  3823. case c.DOLLY:
  3824. this.dollyStart.set(e.clientX, e.clientY);
  3825. break;
  3826. case c.PAN:
  3827. this.panStart.set(e.clientX, e.clientY)
  3828. }
  3829. this.emit(d.InputStart, "mouse")
  3830. }
  3831. }
  3832. ,
  3833. n.prototype.onMouseMove = function(e) {
  3834. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3835. switch (e.preventDefault(),
  3836. this.state) {
  3837. case c.ROTATE:
  3838. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3839. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3840. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3841. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3842. this.rotateStart.copy(this.rotateEnd);
  3843. break;
  3844. case c.DOLLY:
  3845. this.dollyEnd.set(e.clientX, e.clientY),
  3846. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3847. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3848. t.call(this),
  3849. this.dollyStart.copy(this.dollyEnd);
  3850. break;
  3851. case c.PAN:
  3852. this.panEnd.set(e.clientX, e.clientY),
  3853. this.panDelta.subVectors(this.panEnd, this.panStart),
  3854. this.pan(this.panDelta.x, this.panDelta.y),
  3855. this.panStart.copy(this.panEnd)
  3856. }
  3857. this.emit(d.Move, "mouse"),
  3858. this.lastMoveTime = e.timeStamp,
  3859. this.update()
  3860. }
  3861. }
  3862. ,
  3863. n.prototype.onMouseUp = function(e) {
  3864. this.enabled && (this.mouseDown = !1,
  3865. this.state = c.NONE,
  3866. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3867. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3868. this.update(),
  3869. this.rotationAcceleration.set(0, 0),
  3870. this.rotateDelta.set(0, 0)))
  3871. }
  3872. ,
  3873. n.prototype.onMouseOver = function(e) {
  3874. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3875. }
  3876. ,
  3877. n.prototype.onMouseWheel = function(e) {
  3878. if (this.enabled && o.useWheel) {
  3879. this.emit(d.Move, "wheel");
  3880. var t = e.wheelDelta || -e.detail
  3881. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3882. i.call(this),
  3883. this.update()
  3884. }
  3885. }
  3886. ,
  3887. n.prototype.onKeyDown = function(e) {
  3888. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3889. this.handleKeyDown(e.which)))
  3890. }
  3891. ,
  3892. n.prototype.navRotationAcc = function(e, t) {
  3893. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3894. }
  3895. ,
  3896. n.prototype.navPanAcc = function(e, t) {
  3897. this.stopAutoPanning(),
  3898. this.panAcceleration[e] = t
  3899. }
  3900. ,
  3901. n.prototype.handleKeyDown = function(e) {
  3902. var t = !0;
  3903. switch (e) {
  3904. case u.UPARROW:
  3905. case u.I:
  3906. this.navRotationAcc("y", 1);
  3907. break;
  3908. case u.DOWNARROW:
  3909. case u.K:
  3910. this.navRotationAcc("y", -1);
  3911. break;
  3912. case u.LEFTARROW:
  3913. case u.J:
  3914. this.navRotationAcc("x", -1);
  3915. break;
  3916. case u.RIGHTARROW:
  3917. case u.L:
  3918. this.navRotationAcc("x", 1);
  3919. break;
  3920. case u.W:
  3921. this.navPanAcc("y", 1);
  3922. break;
  3923. case u.S:
  3924. this.navPanAcc("y", -1);
  3925. break;
  3926. case u.A:
  3927. this.navPanAcc("x", -1);
  3928. break;
  3929. case u.D:
  3930. this.navPanAcc("x", 1);
  3931. break;
  3932. default:
  3933. t = !1
  3934. }
  3935. t && this.emit(d.Move, "key")
  3936. }
  3937. ,
  3938. n.prototype.onKeyUp = function(e) {
  3939. this.enabled && (e.preventDefault(),
  3940. e.stopPropagation(),
  3941. this.handleKeyUp(e.which))
  3942. }
  3943. ,
  3944. n.prototype.handleKeyUp = function(e) {
  3945. switch (e) {
  3946. case u.I:
  3947. case u.K:
  3948. case u.UPARROW:
  3949. case u.DOWNARROW:
  3950. this.keyboardZoomSpeed = 0,
  3951. this.rotationAcceleration.y = 0;
  3952. break;
  3953. case u.J:
  3954. case u.L:
  3955. case u.LEFTARROW:
  3956. case u.RIGHTARROW:
  3957. this.rotationAcceleration.x = 0;
  3958. break;
  3959. case u.S:
  3960. case u.W:
  3961. this.panAcceleration.y = 0;
  3962. break;
  3963. case u.A:
  3964. case u.D:
  3965. this.panAcceleration.x = 0
  3966. }
  3967. }
  3968. ,
  3969. n.prototype.onTouchStart = function(e) {
  3970. if (this.enabled || this.state === c.NONE) {
  3971. e.preventDefault(),
  3972. e.stopPropagation(),
  3973. this.stopAutoPanning();
  3974. var t = function() {
  3975. if (2 === e.touches.length) {
  3976. var t = e.touches[0].pageX - e.touches[1].pageX
  3977. , i = e.touches[0].pageY - e.touches[1].pageY;
  3978. this.dollyStart.set(t, i)
  3979. }
  3980. }
  3981. .bind(this)
  3982. , i = function() {
  3983. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3984. }
  3985. .bind(this)
  3986. , n = function() {
  3987. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3988. }
  3989. .bind(this);
  3990. switch (this.state = this.touchActions[e.touches.length],
  3991. this.state) {
  3992. case c.PAN_DOLLY:
  3993. t();
  3994. case c.PAN:
  3995. i();
  3996. break;
  3997. case c.ROTATE_DOLLY:
  3998. t();
  3999. case c.ROTATE:
  4000. n()
  4001. }
  4002. this.rotationSpeed.set(0, 0),
  4003. this.emit(d.InputStart, "touch")
  4004. }
  4005. }
  4006. ,
  4007. n.prototype.onTouchMove = function(e) {
  4008. if (this.enabled && this.state !== c.NONE) {
  4009. e.preventDefault(),
  4010. e.stopPropagation();
  4011. var t = function() {
  4012. var t = e.touches[0].pageX - e.touches[1].pageX
  4013. , i = e.touches[0].pageY - e.touches[1].pageY;
  4014. this.dollyEnd.set(t, i);
  4015. var n = this.dollyStart.length() - this.dollyEnd.length();
  4016. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4017. this.dollyStart.copy(this.dollyEnd)
  4018. }
  4019. .bind(this)
  4020. , i = function() {
  4021. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4022. this.panDelta.subVectors(this.panEnd, this.panStart),
  4023. this.pan(this.panDelta.x, this.panDelta.y),
  4024. this.panStart.copy(this.panEnd),
  4025. this.rotateDelta.set(0, 0)
  4026. }
  4027. .bind(this)
  4028. , n = function() {
  4029. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4030. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4031. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4032. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4033. this.rotateStart.copy(this.rotateEnd)
  4034. }
  4035. .bind(this)
  4036. , r = function() {
  4037. if (2 === e.touches.length) {
  4038. var i = window.devicePixelRatio || 1
  4039. , r = e.touches[1].pageX - e.touches[0].pageX
  4040. , s = e.touches[1].pageY - e.touches[0].pageY
  4041. , l = Math.sqrt(r * r + s * s)
  4042. , h = Math.abs(this.dollyStart.length() - l);
  4043. if (h > o.input.touchMoveThreshold * i)
  4044. this.state = c.DOLLY,
  4045. t();
  4046. else {
  4047. var u = a.average(e.touches, "pageX")
  4048. , d = a.average(e.touches, "pageY")
  4049. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4050. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4051. this.rotateStart.set(u, d),
  4052. n())
  4053. }
  4054. }
  4055. }
  4056. .bind(this);
  4057. switch (this.state) {
  4058. case c.PAN_DOLLY:
  4059. t();
  4060. case c.PAN:
  4061. i();
  4062. break;
  4063. case c.ROTATE_DOLLY:
  4064. r();
  4065. break;
  4066. case c.DOLLY:
  4067. t();
  4068. break;
  4069. case c.ROTATE:
  4070. n();
  4071. break;
  4072. default:
  4073. this.state = c.NONE
  4074. }
  4075. this.lastMoveTime = e.timeStamp,
  4076. this.emit(d.Move, "touch")
  4077. }
  4078. }
  4079. ,
  4080. n.prototype.onTouchEnd = function(e) {
  4081. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4082. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4083. this.state = c.NONE,
  4084. this.update(),
  4085. this.rotationAcceleration.set(0, 0),
  4086. this.rotateDelta.set(0, 0))
  4087. }
  4088. ,
  4089. n.prototype.onPointerDown = function(e) {
  4090. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4091. id: e.pointerId,
  4092. pageX: e.pageX,
  4093. pageY: e.pageY
  4094. }),
  4095. e.touches = this.pointers,
  4096. this.onTouchStart(e)),
  4097. this.emit(d.InputStart, "pointer"))
  4098. }
  4099. ,
  4100. n.prototype.onPointerMove = function(e) {
  4101. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4102. e.pointerId === t.id && (t.pageX = e.pageX,
  4103. t.pageY = e.pageY)
  4104. }),
  4105. e.touches = this.pointers,
  4106. this.onTouchMove(e))
  4107. }
  4108. ,
  4109. n.prototype.onPointerUp = function(e) {
  4110. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4111. e.pointerId === t.id && this.pointers.splice(i, 1)
  4112. }
  4113. .bind(this)),
  4114. e.touches = this.pointers,
  4115. this.onTouchEnd(e))
  4116. }
  4117. ,
  4118. n.prototype.reset = function() {
  4119. this.state = c.NONE,
  4120. this.stopAutoPanning(),
  4121. this.rotationSpeed.set(0, 0),
  4122. this.rotationAcceleration.set(0, 0),
  4123. this.panSpeed.set(0, 0),
  4124. this.panAcceleration.set(0, 0)
  4125. }
  4126. ,
  4127. n.prototype.toJSON = function() {
  4128. var e = {
  4129. camera_position: {
  4130. x: s.toPrecision(this.camera.position.x, 4),
  4131. y: s.toPrecision(this.camera.position.y, 4),
  4132. z: s.toPrecision(this.camera.position.z, 4)
  4133. },
  4134. camera_quaternion: {
  4135. x: s.toPrecision(this.camera.quaternion.x, 4),
  4136. y: s.toPrecision(this.camera.quaternion.y, 4),
  4137. z: s.toPrecision(this.camera.quaternion.z, 4),
  4138. w: s.toPrecision(this.camera.quaternion.w, 4)
  4139. }
  4140. };
  4141. return e
  4142. }
  4143. ,
  4144. t.exports = n
  4145. }
  4146. , {
  4147. "../enum/ControlActions": 20,
  4148. "../enum/ControlEvents": 21,
  4149. "../enum/Keys": 30,
  4150. "../enum/MouseButton": 34,
  4151. "../enum/Vectors": 50,
  4152. "../settings": 166,
  4153. "../util/common": 185,
  4154. "../util/math": 190,
  4155. events: 202,
  4156. three: 217
  4157. }],
  4158. 13: [function(e, t, i) {
  4159. (function(i) {
  4160. "use strict";
  4161. function n(e) {
  4162. this.camera = e,
  4163. this.camera.controls = this,
  4164. this.target = new r.Vector3(0,0,0),
  4165. this.lookVector = new r.Vector3,
  4166. this.lookSpeed = .05,
  4167. this.rotationAcc = new r.Vector2,
  4168. this.rotationSpeed = new r.Vector2,
  4169. this.lat = 0,
  4170. this.lon = 0,
  4171. this.phi = 0,
  4172. this.theta = 0,
  4173. this.enabled = !1,
  4174. this.locked = !1,
  4175. this.pointer = new r.Vector2(0,0),
  4176. this.rotationHistory = [],
  4177. this.rotationDifference = new r.Vector2,
  4178. this.pointerDragOn = !1,
  4179. this.pointerDragStart = new r.Vector2(0,0),
  4180. this.pinchDistance = 0,
  4181. this.moveStart = new r.Vector2,
  4182. this.moveTolerance = .01,
  4183. this.pointersLimit = 2,
  4184. this.pointers = []
  4185. }
  4186. var r = e("three")
  4187. , o = e("../util/logger")
  4188. , a = e("../settings")
  4189. , s = e("../util/common")
  4190. , l = e("../util/math")
  4191. , c = (e("../enum/Vectors"),
  4192. e("../enum/MouseButton"))
  4193. , h = e("../enum/Keys")
  4194. , u = e("../enum/ControlEvents")
  4195. , d = e("events").EventEmitter;
  4196. new o(i);
  4197. n.prototype = Object.create(d.prototype),
  4198. n.prototype.usable = function() {
  4199. return this.enabled && !this.locked
  4200. }
  4201. ,
  4202. n.prototype.lookAt = function(e) {
  4203. var t = this.camera.position.clone().sub(e)
  4204. , i = Math.atan(t.z / t.x);
  4205. i += t.x < 0 ? Math.PI : 0,
  4206. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4207. this.lon = r.Math.radToDeg(i) + 180;
  4208. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4209. , o = Math.atan(t.y / n);
  4210. this.lat = -r.Math.radToDeg(o)
  4211. }
  4212. ,
  4213. n.prototype.startRotationFrom = function(e, t) {
  4214. l.convertScreenPositionToNDC(e, t, this.pointer),
  4215. this.pointerDragOn = !0,
  4216. this.pointerDragStart.copy(this.pointer),
  4217. this.moveStart.copy(this.pointer),
  4218. this.rotationHistory = [],
  4219. this.rotationSpeed.set(0, 0)
  4220. }
  4221. ,
  4222. n.prototype.onMouseOver = function(e) {
  4223. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4224. }
  4225. ,
  4226. n.prototype.onTouchStart = function(e) {
  4227. if (this.usable()) {
  4228. switch (e.preventDefault(),
  4229. e.stopPropagation(),
  4230. e.touches.length) {
  4231. case 1:
  4232. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4233. break;
  4234. case 2:
  4235. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4236. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4237. this.pinchDistance = Math.sqrt(t * t + i * i)
  4238. }
  4239. this.emit(u.InputStart, "touch")
  4240. }
  4241. }
  4242. ,
  4243. n.prototype.onPointerDown = function(e) {
  4244. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4245. id: e.pointerId,
  4246. clientX: e.clientX,
  4247. clientY: e.clientY
  4248. }),
  4249. e.touches = this.pointers,
  4250. this.onTouchStart(e),
  4251. this.emit(u.InputStart, "pointer"))
  4252. }
  4253. ,
  4254. n.prototype.onMouseDown = function(e) {
  4255. if (this.usable()) {
  4256. switch (e.preventDefault(),
  4257. e.stopPropagation(),
  4258. e.button) {
  4259. case c.LEFT:
  4260. this.startRotationFrom(e.clientX, e.clientY)
  4261. }
  4262. this.emit(u.InputStart, "mouse")
  4263. }
  4264. }
  4265. ,
  4266. n.prototype.updateRotation = function() {
  4267. if (this.usable() && this.pointerDragOn) {
  4268. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4269. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4270. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4271. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4272. , o = Math.atan2(e.y, i)
  4273. , a = Math.atan2(t.y, n);
  4274. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4275. e.y = 0,
  4276. t.y = 0;
  4277. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4278. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4279. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4280. this.pointerDragStart.copy(this.pointer)
  4281. }
  4282. }
  4283. ,
  4284. n.prototype.onMouseMove = function(e) {
  4285. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4286. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4287. }
  4288. ,
  4289. n.prototype.onTouchMove = function(e) {
  4290. if (this.usable())
  4291. switch (this.emit(u.Move, "touch"),
  4292. e.touches.length) {
  4293. case 1:
  4294. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4295. break;
  4296. case 2:
  4297. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4298. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4299. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4300. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4301. this.emit(u.Pinch, n),
  4302. this.pinchDistance -= n)
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.onPointerMove = function(e) {
  4307. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4308. e.pointerId === t.id && (t.clientX = e.clientX,
  4309. t.clientY = e.clientY)
  4310. }),
  4311. e.touches = this.pointers,
  4312. this.onTouchMove(e))
  4313. }
  4314. ,
  4315. n.prototype.endRotation = function() {
  4316. this.pointerDragOn = !1;
  4317. var e = s.averageVectors(this.rotationHistory);
  4318. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4319. }
  4320. ,
  4321. n.prototype.onTouchEnd = function(e) {
  4322. this.usable() && (e.preventDefault(),
  4323. e.stopPropagation(),
  4324. this.endRotation())
  4325. }
  4326. ,
  4327. n.prototype.onMouseUp = function(e) {
  4328. this.usable() && (e.preventDefault(),
  4329. e.stopPropagation(),
  4330. this.endRotation())
  4331. }
  4332. ,
  4333. n.prototype.onPointerUp = function(e) {
  4334. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4335. e.pointerId === t.id && this.pointers.splice(i, 1)
  4336. }
  4337. .bind(this)),
  4338. e.touches = this.pointers,
  4339. this.onTouchEnd(e))
  4340. }
  4341. ,
  4342. n.prototype.update = function(e) {
  4343. this.lon,
  4344. this.lat;
  4345. for (this.updateRotation(),
  4346. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4347. this.rotationHistory.shift();
  4348. this.lon += this.rotationDifference.x,
  4349. this.lat += this.rotationDifference.y,
  4350. this.rotationDifference.set(0, 0),
  4351. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4352. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4353. this.lon += this.rotationSpeed.x * e,
  4354. this.lat += this.rotationSpeed.y * e
  4355. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4356. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4357. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4358. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4359. this.phi = r.Math.degToRad(90 - this.lat),
  4360. this.theta = r.Math.degToRad(this.lon),
  4361. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4362. this.lookVector.y = Math.cos(this.phi),
  4363. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4364. this.target.copy(this.lookVector).add(this.camera.position),
  4365. this.camera.lookAt(this.target)
  4366. }
  4367. ,
  4368. n.prototype.onMouseWheel = function(e) {
  4369. if (this.usable()) {
  4370. var t = e.wheelDelta || -e.detail;
  4371. this.emit(u.InteractionDirect),
  4372. this.emit(u.Scroll, t)
  4373. }
  4374. }
  4375. ,
  4376. n.prototype.onKeyDown = function(e) {
  4377. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4378. this.handleKeyDown(e.which)))
  4379. }
  4380. ,
  4381. n.prototype.handleKeyDown = function(e) {
  4382. var t = function(e, t) {
  4383. this.rotationAcc[e] = t
  4384. }
  4385. .bind(this);
  4386. this.emit(u.InteractionKey);
  4387. var i = !0;
  4388. switch (e) {
  4389. case h.LEFTARROW:
  4390. case h.J:
  4391. t("x", -1);
  4392. break;
  4393. case h.RIGHTARROW:
  4394. case h.L:
  4395. t("x", 1);
  4396. break;
  4397. case h.I:
  4398. t("y", 1);
  4399. break;
  4400. case h.K:
  4401. t("y", -1);
  4402. break;
  4403. default:
  4404. i = !1
  4405. }
  4406. i && this.emit(u.Move, "key")
  4407. }
  4408. ,
  4409. n.prototype.onKeyUp = function(e) {
  4410. this.usable() && (e.preventDefault(),
  4411. e.stopPropagation(),
  4412. this.handleKeyUp(e.which))
  4413. }
  4414. ,
  4415. n.prototype.handleKeyUp = function(e) {
  4416. switch (e) {
  4417. case h.LEFTARROW:
  4418. case h.J:
  4419. case h.RIGHTARROW:
  4420. case h.L:
  4421. this.rotationAcc.x = 0;
  4422. break;
  4423. case h.I:
  4424. case h.K:
  4425. this.rotationAcc.y = 0
  4426. }
  4427. }
  4428. ,
  4429. n.prototype.startRotating = function(e, t) {
  4430. e && (this.rotationAcc.x = e),
  4431. t && (this.rotationAcc.y = t)
  4432. }
  4433. ,
  4434. n.prototype.stopRotating = function(e) {
  4435. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4436. this.rotationAcc.set(0, 0)
  4437. }
  4438. ,
  4439. n.prototype.reset = function() {
  4440. this.pointerDragOn = !1,
  4441. this.rotationAcc.set(0, 0),
  4442. this.rotationSpeed.set(0, 0),
  4443. this.pointers = []
  4444. }
  4445. ,
  4446. n.prototype.toJSON = function() {
  4447. var e = {
  4448. camera_position: {
  4449. x: l.toPrecision(this.camera.position.x, 4),
  4450. y: l.toPrecision(this.camera.position.y, 4),
  4451. z: l.toPrecision(this.camera.position.z, 4)
  4452. },
  4453. camera_quaternion: {
  4454. x: l.toPrecision(this.camera.quaternion.x, 4),
  4455. y: l.toPrecision(this.camera.quaternion.y, 4),
  4456. z: l.toPrecision(this.camera.quaternion.z, 4),
  4457. w: l.toPrecision(this.camera.quaternion.w, 4)
  4458. }
  4459. };
  4460. return e
  4461. }
  4462. ,
  4463. n.prototype.setStateFromJSON = function(e) {
  4464. this.camera.position.copy(e.camera_position),
  4465. this.camera.quaternion.copy(e.camera_quaternion)
  4466. }
  4467. ,
  4468. t.exports = n
  4469. }
  4470. ).call(this, "/js/controls/PanoramaControls.js")
  4471. }
  4472. , {
  4473. "../enum/ControlEvents": 21,
  4474. "../enum/Keys": 30,
  4475. "../enum/MouseButton": 34,
  4476. "../enum/Vectors": 50,
  4477. "../settings": 166,
  4478. "../util/common": 185,
  4479. "../util/logger": 189,
  4480. "../util/math": 190,
  4481. events: 202,
  4482. three: 217
  4483. }],
  4484. 14: [function(e, t, i) {
  4485. (function(i) {
  4486. "use strict";
  4487. var n = e("three")
  4488. , r = e("../enum/Viewmode")
  4489. , o = e("../util/logger")
  4490. , a = new o(i);
  4491. t.exports = {
  4492. serialize: function(e) {
  4493. return encodeURI(JSON.stringify(e))
  4494. },
  4495. deserialize: function(e) {
  4496. function t(e) {
  4497. function t(e, t) {
  4498. return e && "number" == typeof t && !isNaN(t)
  4499. }
  4500. return e.reduce(t, !0)
  4501. }
  4502. try {
  4503. var i = JSON.parse(decodeURI(e))
  4504. , o = {
  4505. mode: r.fromInt(i.camera_mode),
  4506. panoId: i.scan_id,
  4507. position: (new n.Vector3).copy(i.camera_position),
  4508. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4509. zoom: i.ortho_zoom,
  4510. floorVisibility: i.floor_visibility
  4511. }
  4512. , s = o.position;
  4513. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4514. var l = o.quaternion;
  4515. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4516. o
  4517. } catch (i) {
  4518. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4519. try {
  4520. var c = e.split(",")
  4521. , h = {
  4522. x: parseFloat(c[2]),
  4523. y: parseFloat(c[3]),
  4524. z: parseFloat(c[4])
  4525. }
  4526. , u = {
  4527. x: parseFloat(c[5]),
  4528. y: parseFloat(c[6]),
  4529. z: parseFloat(c[7]),
  4530. w: parseFloat(c[8])
  4531. };
  4532. return t([h.x, h.y, h.z]) || (h.x = 0,
  4533. h.y = 0,
  4534. h.z = 0),
  4535. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4536. u.y = 0,
  4537. u.z = 0,
  4538. u.w = 1),
  4539. {
  4540. mode: r.fromInt(c[0]),
  4541. panoId: c[1],
  4542. position: (new n.Vector3).copy(h),
  4543. quaternion: (new n.Quaternion).copy(u)
  4544. }
  4545. } catch (t) {
  4546. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4547. }
  4548. }
  4549. return null
  4550. }
  4551. }
  4552. }
  4553. ).call(this, "/js/controls/serializer.js")
  4554. }
  4555. , {
  4556. "../enum/Viewmode": 51,
  4557. "../util/logger": 189,
  4558. three: 217
  4559. }],
  4560. 15: [function(e, t, i) {
  4561. (function(i) {
  4562. "use strict";
  4563. function n() {
  4564. this.endlessLoop = a.warp.loop,
  4565. this.clock = new r.Clock(!0),
  4566. this.model = null,
  4567. this.player = null,
  4568. this.currentItem = null,
  4569. this.destinationItem = null,
  4570. this.tourIsPlaying = !1,
  4571. this.transitionStage = y.None,
  4572. this.nextFunc = null,
  4573. this.onTheBus = !1,
  4574. this.tourInProgress = !1,
  4575. this.reachSource = null,
  4576. this.interrupted = !1,
  4577. this.nItems = 0,
  4578. this.walkingSectionPaused = !1
  4579. }
  4580. var r = e("three")
  4581. , o = e("./util/logger")
  4582. , a = e("./settings")
  4583. , s = e("./util/transitions")
  4584. , l = e("events").EventEmitter
  4585. , c = e("./enum/Viewmode")
  4586. , h = e("./analytics")
  4587. , u = e("./enum/WarpStyle")
  4588. , s = e("./util/transitions")
  4589. , d = (e("./model/ModelManager"),
  4590. e("./enum/ModelManagerEvents"))
  4591. , p = e("./enum/DirectorEvents")
  4592. , f = e("./enum/PlayerEvents")
  4593. , g = (e("./enum/ControlEvents"),
  4594. e("./enum/BlackoutStyle"))
  4595. , m = e("./enum/PathDiscardMode")
  4596. , v = e("./enum/PathDisplayMode")
  4597. , A = (e("./player"),
  4598. new o(i))
  4599. , y = Object.freeze({
  4600. None: 0,
  4601. Moving: 1,
  4602. Aiming: 2,
  4603. Interlude: 3
  4604. })
  4605. , C = Object.freeze({
  4606. Forward: 1,
  4607. NoChange: 0,
  4608. Backwards: -1
  4609. })
  4610. , I = s.getUniqueId();
  4611. n.prototype = Object.create(l.prototype),
  4612. n.prototype.init = function(e, t) {
  4613. this.player = e,
  4614. this.modelManager = t,
  4615. this.updateModel(),
  4616. this.resetAll(),
  4617. this.bindEvents()
  4618. }
  4619. ,
  4620. n.prototype.resetAll = function() {
  4621. if (this.currentItem = null,
  4622. this.destinationItem = null,
  4623. this.tourIsPlaying = !1,
  4624. this.bgmReplay(),//xzw
  4625. this.transitionStage = y.None,
  4626. this.nextFunc = null,
  4627. this.onTheBus = !1,
  4628. this.reachSource = null,
  4629. this.interrupted = !1,
  4630. this.model) {
  4631. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4632. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4633. } else
  4634. this.defaultWarpStyle = u.BLACK,
  4635. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4636. this.resetSpecialTransition()
  4637. }
  4638. ,
  4639. n.prototype.updateModel = function() {
  4640. this.model = this.modelManager.getActiveModel(),
  4641. this.nItems = this.model.heroLocations.length
  4642. }
  4643. ,
  4644. n.prototype.bindEvents = function() {
  4645. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4646. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4647. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4648. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4649. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4650. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4651. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4652. this.player.once(f.Move, function() {
  4653. s.cancelById(I)
  4654. })
  4655. }
  4656. ,
  4657. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4658. return e === u.WALK && (this.interrupt(g.NONE),
  4659. this.pauseWalkingSection(),
  4660. this.player.fastForwardActivePanoFlight(),
  4661. !0)
  4662. }
  4663. ,
  4664. n.prototype.handlePlayerMove = function(e) {
  4665. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4666. this.emit("update.controls")
  4667. }
  4668. ,
  4669. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4670. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4671. this.emit("update.controls"))
  4672. }
  4673. ,
  4674. n.prototype.handlePlayerModeChanged = function(e, t) {
  4675. this.intermediateState() || e === t || (this.onTheBus = !1,
  4676. this.emit("update.controls"))
  4677. }
  4678. ,
  4679. n.prototype.handlePlayerInputStart = function(e) {
  4680. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4681. }
  4682. ,
  4683. n.prototype.handlePlayerFlyingStarted = function() {
  4684. this.clearWalkingSectionPaused()
  4685. }
  4686. ,
  4687. n.prototype.describe = function() {
  4688. return {
  4689. nItems: this.nItems,
  4690. currentItem: this.currentItem,
  4691. destinationItem: this.destinationItem,
  4692. tourIsPlaying: this.tourIsPlaying,
  4693. onTheBus: this.onTheBus,
  4694. endlessLoop: this.endlessLoop,
  4695. viewMode: this.player.mode,
  4696. inTransition: this._inTransition(),
  4697. transitionStage: this.transitionStage,
  4698. tourInProgress: this.tourInProgress
  4699. }
  4700. }
  4701. ,
  4702. n.prototype._inTransition = function() {
  4703. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4704. }
  4705. ,
  4706. n.prototype.bounceable = function() {
  4707. var e = this.clock.getDelta();
  4708. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4709. }
  4710. ,
  4711. n.prototype.itemCompare = function(item1, item2, type){//add
  4712. if(type == 'equal'){//==
  4713. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4714. }else if(type == 'less'){//<
  4715. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4716. }
  4717. }
  4718. n.prototype.currentMoveDirection = function() {
  4719. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4720. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4721. }
  4722. ,
  4723. n.prototype.clearPath = function() {
  4724. this._inTransition() || this.player.path.discardPathObject()
  4725. }
  4726. ,
  4727. n.prototype.allFloors = function() {
  4728. this.model.toggleAllFloors()
  4729. }
  4730. ,
  4731. n.prototype.actionComplete = function(e) {
  4732. if (this.interrupted = !1,
  4733. this.transitionStage = y.None,
  4734. this.resetSpecialTransition(),
  4735. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4736. this.tourIsPlaying || (this.player.disablePreRendering(),
  4737. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4738. this.emit("update.controls"),
  4739. this.nextFunc) {
  4740. var t = this.nextFunc;
  4741. this.nextFunc = null,
  4742. t()
  4743. }
  4744. }
  4745. ,
  4746. n.prototype.awaitCompletion = function(e, t) {
  4747. this.nextFunc = t,
  4748. e()
  4749. }
  4750. ,
  4751. n.prototype.updateSuccessFunction = function(e) {
  4752. this.nextFunc = e
  4753. }
  4754. ,
  4755. n.prototype.interrupt = function(e, t) {
  4756. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4757. this.tourIsPlaying = !1,
  4758. this.bgmReplay(),//xzw
  4759. this.interrupted = !0,
  4760. this.nextFunc = null,
  4761. this.emit(p.ActionInterrupted),
  4762. null !== e && void 0 !== e || (e = g.BEGINNING),
  4763. this.player.interruptAndFastForward(e, t),
  4764. !0)
  4765. }
  4766. ,
  4767. n.prototype.wouldInterrupt = function() {
  4768. return this.transitionStage !== y.None
  4769. }
  4770. ,
  4771. n.prototype.intermediateState = function() {
  4772. return this.transitionStage !== y.None
  4773. }
  4774. ,
  4775. n.prototype.isInterrupted = function() {
  4776. return this.interrupted
  4777. }
  4778. ,
  4779. n.prototype.pauseWalkingSection = function() {
  4780. this.walkingSectionPaused = !0
  4781. }
  4782. ,
  4783. n.prototype.clearWalkingSectionPaused = function() {
  4784. this.walkingSectionPaused = !1
  4785. }
  4786. ,
  4787. n.prototype.autoTour = function() {
  4788. var e = Date.now();
  4789. this.model.auxDataPromise.then(function() {
  4790. e = Date.now() - e;
  4791. var t = a.warp.auto
  4792. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4793. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4794. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4795. done: function() {
  4796. this.playTour()
  4797. }
  4798. .bind(this),
  4799. name: "_atr",
  4800. id: I
  4801. })
  4802. }
  4803. .bind(this))
  4804. }
  4805. ,
  4806. n.prototype.atDestinationPano = function() {
  4807. if (!this.player.currentPano || null === this.destinationItem)
  4808. return !1;
  4809. var e = this.player.currentPano.id;
  4810. if (void 0 === e)
  4811. return !1;
  4812. var t = this.model.heroLocations;
  4813. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4814. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4815. return destination && destination.panoId == e
  4816. }
  4817. ,
  4818. n.prototype.redirectToItem = function(e, t) {
  4819. if (null === e || void 0 === e)
  4820. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4821. if (!this.wouldInterrupt())
  4822. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4823. if (this.player.mode === c.TRANSITIONING)
  4824. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4825. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4826. var i = function() {
  4827. s.setTimeout(function() {
  4828. this.setDestinationItem(e),
  4829. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4830. }
  4831. .bind(this), 0)
  4832. }
  4833. .bind(this);
  4834. this.interrupt(g.END, 0),
  4835. this.updateSuccessFunction(i)
  4836. }
  4837. ,
  4838. n.prototype.useSpecialTransition = function(e) {
  4839. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4840. this.nextWarpStyle = u.BLACK
  4841. }
  4842. ,
  4843. n.prototype.resetSpecialTransition = function() {
  4844. this.nextWarpStyle = this.defaultWarpStyle
  4845. }
  4846. ,
  4847. n.prototype.arrivedAtDestination = function(e) {
  4848. if (this.player.flying || this.player.isWarping())
  4849. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4850. else {
  4851. this.transitionStage = y.Aiming;
  4852. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4853. this.player.model.fadePanoMarkers(0),
  4854. this.awaitCompletion(function() {
  4855. this.resetSpecialTransition(),
  4856. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4857. }
  4858. .bind(this), t)
  4859. }
  4860. }
  4861. ,
  4862. n.prototype.goToDestination = function(e, t, i, n) {
  4863. //音频
  4864. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4865. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4866. if(musicInfo && musicInfo.music){
  4867. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4868. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4869. let audioSrc2 = o.split('/').pop();
  4870. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4871. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4872. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4873. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4874. g_tourAudio.play()
  4875. }
  4876. }else{//很可能是该folder的起始
  4877. g_tourAudio.src = manage.dealURL(o);
  4878. g_tourAudio.load()
  4879. }
  4880. }
  4881. //}
  4882. if (this.onTheBus = !0,
  4883. this.emit("update.controls"),
  4884. this.player.updateLastView(),
  4885. !n && this.atDestinationPano()){
  4886. /*
  4887. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4888. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4889. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4890. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4891. } */
  4892. return void this.arrivedAtDestination(!0);
  4893. }
  4894. if (this.player.flying || this.player.isWarping())
  4895. A.warn("Cannot go to new destination while player is flying or warping.");
  4896. else {
  4897. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4898. , o = null
  4899. , a1 = null;
  4900. if (r.isPano()) {
  4901. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4902. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4903. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4904. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4905. o = this.arrivedAtDestination.bind(this, !0)
  4906. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4907. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4908. }
  4909. } else{
  4910. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4911. o = this.arrivedAtDestination.bind(this, !1);
  4912. }
  4913. this.transitionStage = y.Moving,
  4914. this.model.fadePanoMarkers(0),
  4915. this.awaitCompletion(function() {
  4916. a1();
  4917. }
  4918. .bind(this), o),
  4919. this.emit("update.controls")
  4920. }
  4921. }
  4922. ,
  4923. n.prototype.tourInterlude = function() {
  4924. if (h.trackAlways("reach_highlight", {
  4925. reach_source: this.reachSource
  4926. }),
  4927. this.model.fadePanoMarkers(0),
  4928. this.emit("update.controls"),
  4929. this.tourIsPlaying)
  4930. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4931. this.stopTour(true),
  4932. this.emit(p.TourEnd),
  4933. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4934. this.transitionStage = y.Interlude,
  4935. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4936. }
  4937. .bind(this), this.goNext.bind(this))
  4938. }
  4939. ,
  4940. n.prototype.playTour = function() {
  4941. if (!this.bounceable())
  4942. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4943. this.tourInProgress = !0,
  4944. this.reachSource = "play",
  4945. this.tourIsPlaying = !0,
  4946. this.wasZoomEnabled = this.player.zoomEnabled,
  4947. this.player.zoomEnabled = !1,
  4948. this.resetSpecialTransition(),
  4949. this.emit("update.controls"),
  4950. this.emit(p.TourStart),
  4951. this.player.enablePreRendering(),
  4952. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4953. this.goToDestination()) : this.goNext()))
  4954. }
  4955. ,
  4956. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4957. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4958. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4959. g_playAudio = g_bgAudio;
  4960. g_tourAudio && g_tourAudio.pause();
  4961. //window.tourAudio && window.tourAudio.pause();
  4962. manage.switchBgmState(true);
  4963. }
  4964. }
  4965. ,
  4966. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4967. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4968. this.tourIsPlaying = !1,
  4969. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4970. this.interrupt(),
  4971. this.clearWalkingSectionPaused(),
  4972. this.resetSpecialTransition(),
  4973. this.emit("update.controls"))
  4974. //window.tourAudio && window.tourAudio.pause();
  4975. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4976. {
  4977. g_tourAudio.pause();
  4978. //g_tourAudio.src = ""
  4979. }
  4980. }
  4981. ,
  4982. n.prototype.endTourProgress = function() {
  4983. this.tourInProgress = !1,
  4984. this.emit("update.controls"),
  4985. this.emit(p.TourEnd)
  4986. }
  4987. ,
  4988. n.prototype.goToHighlight = function(e) {
  4989. if (this.wouldInterrupt())
  4990. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4991. else {
  4992. if (A.debug("<tour.goto " + e + ">"),
  4993. this.isInterrupted())
  4994. return;
  4995. this.clearWalkingSectionPaused(),
  4996. this.setDestinationItem(e),
  4997. this.useSpecialTransition("Hilight"),
  4998. this.goToDestination(),
  4999. h.trackAlways("reach_highlight", {
  5000. reach_source: "thumb"
  5001. })
  5002. }
  5003. }
  5004. ,
  5005. n.prototype.prevHighlight = function() {
  5006. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5007. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5008. this.reachSource = "prev",
  5009. this.goPrev()))
  5010. }
  5011. ,
  5012. n.prototype.nextHighlight = function() {
  5013. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5014. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5015. this.reachSource = "next",
  5016. this.goNext()))
  5017. }
  5018. ,
  5019. n.prototype.changeMode = function(e) {
  5020. var t = $.Deferred()
  5021. , i = t.resolve.bind(t)
  5022. , n = t.reject.bind(t);
  5023. this.emit(p.StartModeChange);
  5024. var r = function() {
  5025. return this.clearWalkingSectionPaused(),
  5026. !!this.wouldInterrupt() && (this.interrupt(),
  5027. !0)
  5028. }
  5029. .bind(this);
  5030. if (!r()) {
  5031. switch (e) {
  5032. case c.PANORAMA:
  5033. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5034. break;
  5035. case c.DOLLHOUSE:
  5036. case c.FLOORPLAN:
  5037. this.player.flyToNewMode({
  5038. mode: e
  5039. }).done(i).fail(n);
  5040. break;
  5041. case c.OUTDOOR:
  5042. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5043. }
  5044. return t.promise()
  5045. }
  5046. }
  5047. ,
  5048. n.prototype.atEndOfTour = function() {
  5049. //return this.currentItem >= this.nItems - 1
  5050. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5051. if(end){
  5052. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5053. if(heroLocations){
  5054. end = this.currentItem[1] >= heroLocations.length - 1
  5055. }
  5056. }
  5057. return end;
  5058. }
  5059. ,
  5060. n.prototype.firstDestination = function() {
  5061. //return 0 < this.nItems ? 0 : null
  5062. return 0 < this.nItems ? [0,0]: null
  5063. }
  5064. ,
  5065. n.prototype.finalDestination = function() {
  5066. //return 0 < this.nItems ? this.nItems - 1 : null
  5067. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5068. }
  5069. ,
  5070. n.prototype.goPrev = function() {
  5071. this.tourAdvance(-1)
  5072. }
  5073. ,
  5074. n.prototype.goNext = function() {
  5075. this.tourAdvance(1)
  5076. }
  5077. ,
  5078. n.prototype.setDestinationItem = function(e) {
  5079. this.destinationItem = e,
  5080. this.emit("update.controls")
  5081. }
  5082. ,
  5083. n.prototype.setCurrentItem = function(e) {
  5084. this.currentItem = e,
  5085. this.emit("update.controls")
  5086. }
  5087. ,
  5088. n.prototype.nextItem = function(currentItem) {
  5089. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5090. if(currentItem == void 0)return this.firstDestination()
  5091. var currentLocation = this.model.heroLocations[currentItem[0]];
  5092. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5093. var item;
  5094. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5095. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5096. }else{
  5097. item = [currentItem[0] , currentItem[1]+1]
  5098. }
  5099. if(item[0] >= this.nItems ){
  5100. item = this.firstDestination()
  5101. }
  5102. return item;
  5103. //暂时不理会endlessLoop,默认为false
  5104. }
  5105. ,
  5106. n.prototype.prevItem = function(currentItem) {
  5107. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5108. if(currentItem == void 0)return this.firstDestination()
  5109. var item;
  5110. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5111. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5112. else{
  5113. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5114. if(this.currentItem[1] == 0){//子目录中第一个
  5115. return [currentItem[0] - 1, lastChildNum-1]
  5116. }else{
  5117. return [currentItem[0], currentItem[1]-1]
  5118. }
  5119. }
  5120. }
  5121. ,
  5122. n.prototype.tourAdvance = function(e) {//e是1或-1
  5123. A.debug("tourAdvance(" + e + ")")
  5124. if(null === this.currentItem || void 0 === this.currentItem){
  5125. this.setDestinationItem(this.firstDestination())
  5126. }else{
  5127. var item
  5128. if(e == 1){
  5129. item = this.nextItem(this.currentItem)
  5130. }else if(e == -1){
  5131. item = this.prevItem(this.currentItem)
  5132. }
  5133. this.setDestinationItem(item)
  5134. }
  5135. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5136. this.useSpecialTransition("reverse-looping to end")
  5137. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5138. this.useSpecialTransition("looping back to start")
  5139. }
  5140. /* var momentTour = this.getMomentTour(this.destinationItem);
  5141. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5142. var zoomLevel = this.player.zoomLevel;
  5143. this.player.zoomEnabled = true;
  5144. var zoom = function(e, d) {
  5145. this.player.zoomTo((1-e)*zoomLevel, true)
  5146. }.bind(this)
  5147. s.start(zoom, 1500, function(){
  5148. }, 0, d.easeOutQuad, "zoom")
  5149. } */
  5150. this.goToDestination()
  5151. }
  5152. ,
  5153. n.prototype.getMomentTour = function(destinationItem) {//add
  5154. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5155. if(!destinationItem) return wholeMomentTour
  5156. else{
  5157. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5158. if(currentLocation.momentTour)return currentLocation.momentTour;
  5159. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5160. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5161. }
  5162. }
  5163. ,
  5164. t.exports = n
  5165. }
  5166. ).call(this, "/js/director.js")
  5167. }
  5168. , {
  5169. "./analytics": 4,
  5170. "./enum/BlackoutStyle": 18,
  5171. "./enum/ControlEvents": 21,
  5172. "./enum/DirectorEvents": 23,
  5173. "./enum/ModelManagerEvents": 33,
  5174. "./enum/PathDiscardMode": 38,
  5175. "./enum/PathDisplayMode": 39,
  5176. "./enum/PlayerEvents": 40,
  5177. "./enum/Viewmode": 51,
  5178. "./enum/WarpStyle": 52,
  5179. "./model/ModelManager": 140,
  5180. "./player": 155,
  5181. "./settings": 166,
  5182. "./util/logger": 189,
  5183. "./util/transitions": 195,
  5184. events: 202,
  5185. three: 217
  5186. }],
  5187. 16: [function(e, t, i) {
  5188. "use strict";
  5189. var n = e("three")
  5190. , r = e("./enum/Viewmode")
  5191. , o = (e("./settings"),
  5192. e("./util/transitions"))
  5193. , a = e("./enum/PlayerEvents")
  5194. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5195. , l = new n.ShaderPass(n.VerticalBlurShader);
  5196. l.renderToScreen = !0;
  5197. var c = $("#player").width() / $("#player").height();
  5198. isNaN(c) && (c = 1);
  5199. initTransitionPass(n)
  5200. var h = {
  5201. currentBlur: 0,
  5202. aspect: c,
  5203. blurStrength: 1,
  5204. hblurPass: s,
  5205. vblurPass: l,
  5206. transitionMaskPass : new n.TransitionPass()
  5207. ,
  5208. bindEvents: function(e) {
  5209. e.on(a.ModeChanged, function(e, t) {
  5210. e === r.PANORAMA && (o.cancel(h.blur),
  5211. o.cancel(h.addBlur),
  5212. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5213. })
  5214. },
  5215. blur: function(e) {
  5216. h.currentBlur = e;
  5217. var t = e * h.blurStrength;
  5218. l.uniforms.v.value = t / 512 * h.aspect,
  5219. s.uniforms.h.value = t / 512
  5220. },
  5221. addBlur: function(e) {
  5222. e = Math.max(e, h.currentBlur),
  5223. h.blur(e)
  5224. },
  5225. removeBlur: function(e) {
  5226. e = Math.min(1 - e, h.currentBlur),
  5227. h.blur(e)
  5228. }
  5229. };
  5230. h.blur(0),
  5231. t.exports = h
  5232. }
  5233. , {
  5234. "./enum/PlayerEvents": 40,
  5235. "./enum/Viewmode": 51,
  5236. "./settings": 166,
  5237. "./util/transitions": 195,
  5238. three: 217
  5239. }],
  5240. 17: [function(e, t, i) {
  5241. "use strict";
  5242. t.exports = {
  5243. UNKNOWN: 0,
  5244. ALIGNED: 1,
  5245. UNALIGNED: 2,
  5246. PLACED: 3
  5247. }
  5248. }
  5249. , {}],
  5250. 18: [function(e, t, i) {
  5251. "use strict";
  5252. t.exports = {
  5253. NONE: 0,
  5254. MIDDLE: 1,
  5255. END: 2,
  5256. BEGINNING: 3,
  5257. FADEIN: 4
  5258. }
  5259. }
  5260. , {}],
  5261. 19: [function(e, t, i) {
  5262. "use strict";
  5263. var n = e("three");
  5264. t.exports = {
  5265. newBlue: new n.Color(4967932),
  5266. altBlue: new n.Color(47355),
  5267. tagDefault: new n.Color(223357),
  5268. classicBlue: new n.Color(53759),
  5269. mpYellow: new n.Color(16502016),
  5270. mpOrange: new n.Color(16428055),
  5271. mpBlue: new n.Color(12096),
  5272. mpLtGrey: new n.Color(13751252),
  5273. mpDkGrey: new n.Color(10000019),
  5274. mpRed: new n.Color(12525854),
  5275. mpOrangeDesat: new n.Color(16764529),
  5276. mpBlueDesat: new n.Color(4034734),
  5277. mpRedDesat: new n.Color(14705505),
  5278. white: new n.Color(16777215),
  5279. black: new n.Color(0),
  5280. _desat: function(e, t) {
  5281. var i = t || .3
  5282. , r = (new n.Color).copy(e).getHSL();
  5283. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5284. },
  5285. _darken: function(e, t) {
  5286. var i = t || .2
  5287. , r = e.getHSL();
  5288. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5289. }
  5290. }
  5291. }
  5292. , {
  5293. three: 217
  5294. }],
  5295. 20: [function(e, t, i) {
  5296. "use strict";
  5297. t.exports = {
  5298. NONE: -1,
  5299. ROTATE: 0,
  5300. DOLLY: 1,
  5301. PAN: 2,
  5302. ROTATE_DOLLY: 3,
  5303. PAN_DOLLY: 4
  5304. }
  5305. }
  5306. , {}],
  5307. 21: [function(e, t, i) {
  5308. "use strict";
  5309. t.exports = {
  5310. Move: "move",
  5311. InteractionDirect: "interaction.direct",
  5312. InteractionKey: "interaction.key",
  5313. InteractionGui: "interaction.gui",
  5314. FlyInDirection: "fly.direction",
  5315. InputStart: "input.start",
  5316. Pinch: "input.pinch",
  5317. Scroll: "input.scroll",
  5318. AutoPanInterrupt: "autopan.interrupt",
  5319. AutoPanComplete: "autopan.complete",
  5320. AutoPanClamped: "autopan.clamped",
  5321. LongTap: "longtap"
  5322. }
  5323. }
  5324. , {}],
  5325. 22: [function(e, t, i) {
  5326. "use strict";
  5327. t.exports = Object.freeze({
  5328. FORWARD: "FORWARD",
  5329. LEFT: "LEFT",
  5330. RIGHT: "RIGHT",
  5331. BACK: "BACK",
  5332. UP: "UP",
  5333. DOWN: "DOWN"
  5334. })
  5335. }
  5336. , {}],
  5337. 23: [function(e, t, i) {
  5338. "use strict";
  5339. t.exports = {
  5340. ActionInterrupted: "action.interrupted",
  5341. TourStart: "tour.start",
  5342. TourEnd: "tour.end",
  5343. StartModeChange: "mode.startChange"
  5344. }
  5345. }
  5346. , {}],
  5347. 24: [function(e, t, i) {
  5348. "use strict";
  5349. t.exports = Object.freeze({
  5350. None: 0,
  5351. Queued: 1,
  5352. ForceQueued: 2,
  5353. Downloading: 3,
  5354. Downloaded: 4,
  5355. DownloadFailed: 5
  5356. })
  5357. }
  5358. , {}],
  5359. 25: [function(e, t, i) {
  5360. "use strict";
  5361. t.exports = {
  5362. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5363. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5364. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5365. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5366. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5367. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5368. }
  5369. }
  5370. , {}],
  5371. 26: [function(e, t, i) {
  5372. "use strict";
  5373. t.exports = {
  5374. Texture2D: 0,
  5375. TextureCube: 1
  5376. }
  5377. }
  5378. , {}],
  5379. 27: [function(e, t, i) {
  5380. "use strict";
  5381. t.exports = {
  5382. SMALL: "small",
  5383. LARGE: "large"
  5384. }
  5385. }
  5386. , {}],
  5387. 28: [function(e, t, i) {
  5388. "use strict";
  5389. var n = e("./Viewmode")
  5390. , r = {
  5391. LANDING: {},
  5392. NAVIGATION: "navigation",
  5393. MORE_HELP: "moreHelp",
  5394. TOUR_INTERACTION: {}
  5395. };
  5396. r.LANDING[n.PANORAMA] = "panorama.landing",
  5397. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5398. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5399. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5400. r.TOUR_INTERACTION.standard = "standard.tour",
  5401. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5402. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5403. t.exports = r
  5404. }
  5405. , {
  5406. "./Viewmode": 51
  5407. }],
  5408. 29: [function(e, t, i) {
  5409. "use strict";
  5410. var n = {
  5411. UP: 1,
  5412. DOWN: -1,
  5413. LEFT: "L",
  5414. RIGHT: "R",
  5415. FORWARD: "F",
  5416. BACK: "B",
  5417. reverse: {},
  5418. opposite: function(e) {
  5419. return this.reverse[e.toString()]
  5420. }
  5421. };
  5422. !function() {
  5423. n.reverse[n.UP] = n.DOWN,
  5424. n.reverse[n.DOWN] = n.UP,
  5425. n.reverse[n.LEFT] = n.RIGHT,
  5426. n.reverse[n.RIGHT] = n.LEFT,
  5427. n.reverse[n.FORWARD] = n.BACK,
  5428. n.reverse[n.BACK] = n.FORWARD
  5429. }(),
  5430. t.exports = n
  5431. }
  5432. , {}],
  5433. 30: [function(e, t, i) {
  5434. "use strict";
  5435. var n = e("../util/browser")
  5436. , r = {
  5437. ZERO: 48,
  5438. ONE: 49,
  5439. TWO: 50,
  5440. THREE: 51,
  5441. FOUR: 52,
  5442. FIVE: 53,
  5443. SIX: 54,
  5444. SEVEN: 55,
  5445. EIGHT: 56,
  5446. NINE: 57,
  5447. LEFTARROW: 37,
  5448. UPARROW: 38,
  5449. RIGHTARROW: 39,
  5450. DOWNARROW: 40,
  5451. A: 65,
  5452. B: 66,
  5453. C: 67,
  5454. D: 68,
  5455. E: 69,
  5456. F: 70,
  5457. G: 71,
  5458. H: 72,
  5459. I: 73,
  5460. J: 74,
  5461. K: 75,
  5462. L: 76,
  5463. M: 77,
  5464. N: 78,
  5465. O: 79,
  5466. P: 80,
  5467. Q: 81,
  5468. R: 82,
  5469. S: 83,
  5470. T: 84,
  5471. U: 85,
  5472. V: 86,
  5473. W: 87,
  5474. X: 88,
  5475. Y: 89,
  5476. Z: 90,
  5477. SPACE: 32,
  5478. RETURN: 13,
  5479. SEMICOLON: 186,
  5480. PLUSEQUALS: 187,
  5481. DASHUNDERSCORE: 189,
  5482. OPENBRACKET: 219
  5483. };
  5484. n.detectFirefox() && (r.SEMICOLON = 59,
  5485. r.PLUSEQUALS = 61,
  5486. r.DASHUNDERSCORE = 173),
  5487. t.exports = r
  5488. }
  5489. , {
  5490. "../util/browser": 182
  5491. }],
  5492. 31: [function(e, t, i) {
  5493. "use strict";
  5494. t.exports = {
  5495. EN_US: "en-US",
  5496. ES_MX: "es-MX",
  5497. FR_FR: "fr-FR",
  5498. DE_DE: "de-DE",
  5499. RU_RU: "ru-RU",
  5500. CN_CN: "cn-CN",
  5501. JP_JP: "jp-JP"
  5502. }
  5503. }
  5504. , {}],
  5505. 32: [function(e, t, i) {
  5506. "use strict";
  5507. t.exports = {
  5508. TagActivated: "tag.activated",
  5509. TagDismissed: "tag.dismissed",
  5510. TagNavigation: "tag.navigation"
  5511. }
  5512. }
  5513. , {}],
  5514. 33: [function(e, t, i) {
  5515. "use strict";
  5516. t.exports = {
  5517. ModelAdded: "model-added",
  5518. ActiveModelChanged: "active-model-changed"
  5519. }
  5520. }
  5521. , {}],
  5522. 34: [function(e, t, i) {
  5523. "use strict";
  5524. t.exports = {
  5525. LEFT: 0,
  5526. MIDDLE: 1,
  5527. RIGHT: 2
  5528. }
  5529. }
  5530. , {}],
  5531. 35: [function(e, t, i) {
  5532. "use strict";
  5533. t.exports = {
  5534. PanoRenderComplete: "panorama.render.complete",
  5535. TileRenderFailure: "panorama.tile.render.failed",
  5536. TileRenderSuccess: "panorama.tile.render.success",
  5537. TileUploadAttempted: "panorama.tile.upload.attempted",
  5538. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5539. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5540. }
  5541. }
  5542. , {}],
  5543. 36: [function(e, t, i) {
  5544. "use strict";
  5545. t.exports = {
  5546. BASE: 1,
  5547. STANDARD: 2,
  5548. HIGH: 3,
  5549. ULTRAHIGH: 4
  5550. }
  5551. }
  5552. , {}],
  5553. 37: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = {
  5556. LoadComplete: "panorama.load.complete",
  5557. LoadFailed: "panorama.load.failed",
  5558. TileLoaded: "panorama.tile.loaded"
  5559. }
  5560. }
  5561. , {}],
  5562. 38: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = Object.freeze({
  5565. Standard: 0,
  5566. Slow: 1,
  5567. Retain: 2
  5568. })
  5569. }
  5570. , {}],
  5571. 39: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = Object.freeze({
  5574. Show: 0,
  5575. Hide: 1,
  5576. Retain: 2
  5577. })
  5578. }
  5579. , {}],
  5580. 40: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = {
  5583. Move: "move",
  5584. MoveComplete: "move.complete",
  5585. ModeChanged: "mode.changed",
  5586. ModeChanging: "mode.changing",
  5587. PanoChosen: "pano.chosen",
  5588. ClosestPanoChanging: "closest.pano.changing",
  5589. WarpStarted: "warp.started",
  5590. WarpInterrupted: "warp.interrupted",
  5591. WarpEnded: "warp.ended",
  5592. FlyinFinished: "flyin.finished",
  5593. FlyingStarted: "flying.started",
  5594. FlyingInterrupted: "flying.interrupted",
  5595. FlyingEnded: "flying.ended",
  5596. Ready: "ready",
  5597. StartInside: "start.inside",
  5598. StartOutside: "start.outside",
  5599. ViewChanged: "view.changed",
  5600. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5601. InputStart: "input.start"
  5602. }
  5603. }
  5604. , {}],
  5605. 41: [function(e, t, i) {
  5606. "use strict";
  5607. t.exports = Object.freeze({
  5608. DEFAULT: 0,
  5609. PANOMARKERS: 1,
  5610. RETICULE: 2,
  5611. TAG: 3
  5612. })
  5613. }
  5614. , {}],
  5615. 42: [function(e, t, i) {
  5616. "use strict";
  5617. t.exports = {
  5618. visibleFloor: 1,
  5619. ghostFloor: 3,
  5620. boundingSkybox: 1,
  5621. panoMarker: 2,
  5622. reticule: 3,
  5623. tagStem: 4,
  5624. tagDisc: 5,
  5625. ribbon: 100
  5626. }
  5627. }
  5628. , {}],
  5629. 43: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. ContextCreated: "scene-renderer-context-created",
  5633. AfterRender: "after-render",
  5634. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5635. }
  5636. }
  5637. , {}],
  5638. 44: [function(e, t, i) {
  5639. "use strict";
  5640. t.exports = {
  5641. IDLE: "idle",
  5642. BROWSE: "browse",
  5643. EXAMINE: "examine"
  5644. }
  5645. }
  5646. , {}],
  5647. 45: [function(e, t, i) {
  5648. "use strict";
  5649. t.exports = {
  5650. TileDownloadSuccess: "tiledownloader.download.success",
  5651. TileDownloadFailure: "tiledownloader.download.failure",
  5652. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5653. }
  5654. }
  5655. , {}],
  5656. 46: [function(e, t, i) {
  5657. "use strict";
  5658. t.exports = {
  5659. CardboardAndroid: "googlevr",
  5660. GearVR: "gearvr",
  5661. CardboardIOS: "googlevrios",
  5662. Cardboard: "googlevr"
  5663. }
  5664. }
  5665. , {}],
  5666. 47: [function(e, t, i) {
  5667. "use strict";
  5668. t.exports = {
  5669. NONE: 0,
  5670. CONTEXTUAL: 1,
  5671. ANDROID: 2
  5672. }
  5673. }
  5674. , {}],
  5675. 48: [function(e, t, i) {
  5676. "use strict";
  5677. var n = {
  5678. Title: 0,
  5679. Cardboard: 1
  5680. }
  5681. , r = {
  5682. Title: 0,
  5683. Cardboard: 1,
  5684. Gear: 2
  5685. };
  5686. !function() {
  5687. [n, r].forEach(function(e) {
  5688. e.pageCount = Object.keys(e).length
  5689. })
  5690. }(),
  5691. t.exports.ios = n,
  5692. t.exports.standard = r
  5693. }
  5694. , {}],
  5695. 49: [function(e, t, i) {
  5696. "use strict";
  5697. t.exports = {
  5698. Android: "android",
  5699. IOS: "ios",
  5700. Desktop: "desktop",
  5701. UnsupportedAndroid: "android-unsupported"
  5702. }
  5703. }
  5704. , {}],
  5705. 50: [function(e, t, i) {
  5706. "use strict";
  5707. var n = e("three");
  5708. t.exports = {
  5709. UP: new n.Vector3(0,1,0),
  5710. DOWN: new n.Vector3(0,-1,0),
  5711. LEFT: new n.Vector3(-1,0,0),
  5712. RIGHT: new n.Vector3(1,0,0),
  5713. FORWARD: new n.Vector3(0,0,-1),
  5714. BACK: new n.Vector3(0,0,1)
  5715. }
  5716. }
  5717. , {
  5718. three: 217
  5719. }],
  5720. 51: [function(e, t, i) {
  5721. "use strict";
  5722. var n = e("../exception/ViewmodeConvertException")
  5723. , r = e("./coreViewmodes")
  5724. , o = e("../util/common")
  5725. , a = {
  5726. MESH: "mesh",
  5727. OUTDOOR: "outdoor",
  5728. TRANSITIONING: "transitioning",
  5729. toInt: function(e) {
  5730. switch (e) {
  5731. case this.PANORAMA:
  5732. return 1;
  5733. case this.DOLLHOUSE:
  5734. return 2;
  5735. case this.FLOORPLAN:
  5736. return 3;
  5737. case this.OUTDOOR:
  5738. return 4;
  5739. case this.TRANSITIONING:
  5740. return -1
  5741. }
  5742. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5743. },
  5744. fromInt: function(e) {
  5745. switch (e) {
  5746. case "1":
  5747. case 1:
  5748. return this.PANORAMA;
  5749. case "2":
  5750. case 2:
  5751. return this.DOLLHOUSE;
  5752. case "3":
  5753. case 3:
  5754. return this.FLOORPLAN;
  5755. case "4":
  5756. case 4:
  5757. return this.OUTDOOR
  5758. }
  5759. throw new n("No known conversion for int to viewmode for int: " + e)
  5760. },
  5761. convertWorkshopModeInt: function(e) {
  5762. switch (e) {
  5763. case "0":
  5764. case 0:
  5765. case undefined: //xzw add
  5766. return this.PANORAMA;
  5767. case "1":
  5768. case 1:
  5769. return this.FLOORPLAN;
  5770. case "2":
  5771. case 2:
  5772. return this.DOLLHOUSE;
  5773. case "3":
  5774. case 3:
  5775. return this.MESH
  5776. }
  5777. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5778. }
  5779. };
  5780. o.extendObject(a, r),
  5781. t.exports = a
  5782. }
  5783. , {
  5784. "../exception/ViewmodeConvertException": 58,
  5785. "../util/common": 185,
  5786. "./coreViewmodes": 54
  5787. }],
  5788. 52: [function(e, t, i) {
  5789. "use strict";
  5790. t.exports = {
  5791. BLACK: "black",
  5792. STD: "std",
  5793. WALK: "walk"
  5794. }
  5795. }
  5796. , {}],
  5797. 53: [function(e, t, i) {
  5798. "use strict";
  5799. t.exports = {
  5800. ZoomIn: "zoom.in",
  5801. ZoomOut: "zoom.out",
  5802. ZoomMax: "zoom.max",
  5803. ZoomMin: "zoom.min"
  5804. }
  5805. }
  5806. , {}],
  5807. 54: [function(e, t, i) {
  5808. "use strict";
  5809. t.exports = {
  5810. PANORAMA: "panorama",
  5811. DOLLHOUSE: "dollhouse",
  5812. FLOORPLAN: "floorplan"
  5813. }
  5814. }
  5815. , {}],
  5816. 55: [function(e, t, i) {
  5817. "use strict";
  5818. function n(e) {
  5819. this.message = e
  5820. }
  5821. t.exports = n
  5822. }
  5823. , {}],
  5824. 56: [function(e, t, i) {
  5825. "use strict";
  5826. function n(e) {
  5827. r.call(this, e)
  5828. }
  5829. var r = e("./BasicException");
  5830. n.prototype = Object.create(r.prototype),
  5831. t.exports = n
  5832. }
  5833. , {
  5834. "./BasicException": 55
  5835. }],
  5836. 57: [function(e, t, i) {
  5837. "use strict";
  5838. function n(e) {
  5839. r.call(this, e)
  5840. }
  5841. var r = e("./BasicException");
  5842. n.prototype = Object.create(r.prototype),
  5843. t.exports = n
  5844. }
  5845. , {
  5846. "./BasicException": 55
  5847. }],
  5848. 58: [function(e, t, i) {
  5849. "use strict";
  5850. function n(e) {
  5851. r.call(this, e)
  5852. }
  5853. var r = e("./BasicException");
  5854. n.prototype = Object.create(r.prototype),
  5855. t.exports = n
  5856. }
  5857. , {
  5858. "./BasicException": 55
  5859. }],
  5860. 59: [function(e, t, i) {
  5861. (function(i) {
  5862. "use strict";
  5863. function n(e) {
  5864. var t = {};
  5865. if (e) {
  5866. var i = e.flags;
  5867. if (i)
  5868. for (var n in i)
  5869. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5870. return t
  5871. }
  5872. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5873. null
  5874. }
  5875. var r = e("./util/ajax")
  5876. , o = e("./util/showcase")
  5877. , a = e("./util/logger")
  5878. , s = ""
  5879. , l = new a(i)
  5880. , c = {};
  5881. t.exports = {
  5882. loadFeatureFlags: function(e) {
  5883. var t = $.Deferred();
  5884. return r.get(e.urlBase + s, {
  5885. responseType: "json",
  5886. prefetchFrom: "user",
  5887. auth: o.getAuthorizationHeader()
  5888. }).done(function(e) {
  5889. c = n(e),
  5890. c ? t.resolve(c) : t.reject("loading-failed")
  5891. }).fail(function() {
  5892. l.debug("Retrieval of feature flags failed."),
  5893. t.reject("loading-failed")
  5894. }),
  5895. t.promise()
  5896. },
  5897. getFlags: function() {
  5898. return c
  5899. },
  5900. updateDependentSettings: function(e, t) {
  5901. e = e || c,
  5902. e.labels && (t.labels.enabled = !0),
  5903. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5904. e.showcase_sdk && (t.sdkInit = !0),
  5905. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5906. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5907. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5908. e.hide_sc_sharing && (t.share.enabled = !1)
  5909. }
  5910. }
  5911. }
  5912. ).call(this, "/js/featureflags.js")
  5913. }
  5914. , {
  5915. "./util/ajax": 181,
  5916. "./util/logger": 189,
  5917. "./util/showcase": 193
  5918. }],
  5919. 60: [function(e, t, i) {
  5920. "use strict";
  5921. var n = (e("../util/common"),
  5922. {
  5923. status: 0,
  5924. set: function(e) {
  5925. if (isNaN(e))
  5926. return !1;
  5927. var t = $('.progressbar');
  5928. 0 > e && (e = 0);
  5929. e > 100 && (e = 100);
  5930. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5931. var barperc = e*width;
  5932. var perc = Math.round(e);
  5933. var labelpos = (parseInt(barperc)-15);
  5934. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5935. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5936. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5937. this.status = e
  5938. },
  5939. done: function(e) {
  5940. return e || this.status ? (this.status = null,
  5941. this.set(100)) : this
  5942. }
  5943. });
  5944. t.exports.circleLoader = n
  5945. }
  5946. , {
  5947. "../util/common": 185
  5948. }],
  5949. 61: [function(e, t, i) {
  5950. "use strict";
  5951. t.exports = Object.freeze({
  5952. CLOSE: "modal.closer.close"
  5953. })
  5954. }
  5955. , {}],
  5956. 62: [function(e, t, i) {
  5957. "use strict";
  5958. function n(e, t) {
  5959. t && (t.stopPropagation(),
  5960. t.preventDefault()),
  5961. e && this.emit(l.CLOSE, e),
  5962. g.reset()
  5963. }
  5964. function r(e, t) {
  5965. function i() {
  5966. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5967. t !== f && (f = t,
  5968. t ? (e.classList.add("closeByFooter"),
  5969. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5970. h.classList.remove("closeByFooter")))
  5971. }
  5972. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5973. }
  5974. var o = e("../../settings")
  5975. , a = (e("../../tag/Media/MediaEvent"),
  5976. e("../../util/browser"))
  5977. , s = e("../../util/common")
  5978. , l = e("./ModalCloserEvent")
  5979. , c = e("events").EventEmitter
  5980. , h = document.getElementsByClassName("footer")[0]
  5981. , u = h.querySelectorAll(".close")[0]
  5982. , d = null
  5983. , p = null
  5984. , f = null
  5985. , g = (a.isMobile(),
  5986. {
  5987. open: function(e) {
  5988. e && (r(e),
  5989. d && u.removeEventListener("click", d, !0),
  5990. d = n.bind(this, e.id),
  5991. u.addEventListener("click", d, !0),
  5992. p && window.removeEventListener("resize", p, !0),
  5993. p = r.bind(this, e),
  5994. window.addEventListener("resize", p, !0))
  5995. },
  5996. reset: function() {
  5997. h.classList.remove("closeByFooter"),
  5998. u.removeEventListener("click", d, !0),
  5999. window.removeEventListener("resize", p, !0),
  6000. d = p = f = null
  6001. }
  6002. });
  6003. s.extendObject(g, c.prototype),
  6004. t.exports = g
  6005. }
  6006. , {
  6007. "../../tag/Media/MediaEvent": 131,
  6008. "../../settings": 166,
  6009. "../../util/browser": 182,
  6010. "../../util/common": 185,
  6011. "./ModalCloserEvent": 61,
  6012. events: 202
  6013. }],
  6014. 63: [function(e, t, i) {
  6015. "use strict";
  6016. function n(e, t, i) {
  6017. var n = new r.GUI({
  6018. width: 400
  6019. })
  6020. , u = n.addFolder("Flydown from Dollhouse");
  6021. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6022. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6023. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6024. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6025. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6026. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6027. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6028. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6029. var d = n.addFolder("Transition between panos");
  6030. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6031. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6032. h.transition.flyTime = 0,
  6033. d.__controllers.forEach(function(e) {
  6034. e.updateDisplay()
  6035. })
  6036. }),
  6037. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6038. h.transition.flySpeed = 0,
  6039. d.__controllers.forEach(function(e) {
  6040. e.updateDisplay()
  6041. })
  6042. }),
  6043. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6044. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6045. d.add(h.transition, "movementEasing", Object.keys(a));
  6046. var p = n.addFolder("Path Display");
  6047. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6048. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6049. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6050. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6051. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6052. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6053. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6054. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6055. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6056. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6057. h.path.color = l[h.path.color],
  6058. h.path.colorUp = l._desat(h.path.color),
  6059. h.path.colorDown = l.darken(h.path.color)
  6060. }),
  6061. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6062. h.reticuleColor = l[h.reticuleColor]
  6063. });
  6064. var f = n.addFolder("Warping")
  6065. , g = f.addFolder("Warp/Teleport");
  6066. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6067. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6068. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6069. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6070. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6071. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6072. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6073. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6074. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6075. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6076. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6077. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6078. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6079. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6080. h.path.typ = c[h.path.typ]
  6081. }),
  6082. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6083. t.endlessLoop = h.warp.loop
  6084. }),
  6085. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6086. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6087. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6088. var m = f.addFolder("Long Warp Only");
  6089. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6090. h.warp.flySpeed = 0,
  6091. m.__controllers.forEach(function(e) {
  6092. e.updateDisplay()
  6093. })
  6094. }),
  6095. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6096. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6097. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6098. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6099. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6100. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6101. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6102. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6103. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6104. var v = n.addFolder("Warp Esoterica");
  6105. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6106. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6107. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6108. h.warp.minWarpTime = 0,
  6109. v.__controllers.forEach(function(e) {
  6110. e.updateDisplay()
  6111. })
  6112. }),
  6113. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6114. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6115. v.add(h.warp, "movementEasing", Object.keys(a));
  6116. var A = n.addFolder("Misc");
  6117. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6118. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6119. }),
  6120. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6121. i.cameras[s.PANORAMA].fov = h.insideFOV
  6122. }),
  6123. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6124. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6125. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6126. var y = n.addFolder("Navigation");
  6127. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6128. h.navigation.panoScores || e.panos.forEach(function(e) {
  6129. e.floor.remove(e.text3d),
  6130. e.text3d = null
  6131. })
  6132. }),
  6133. y.add(h.navigation, "mouseDirection"),
  6134. y.add(h.navigation, "filterStrictness", 0, 1),
  6135. y.add(h.navigation, "angleFactor", -60, 0),
  6136. y.add(h.navigation, "directionFactor", 1, 20),
  6137. y.add(h.navigation, "distanceFactor", -5, 5),
  6138. y.add(h.navigation, "optionalityFactor", .1, 10);
  6139. var C = n.addFolder("tags")
  6140. , I = C.addFolder("Tag Creation");
  6141. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6142. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6143. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6144. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6145. var E = C.addFolder("Visibility");
  6146. E.add(h.tags.visibility, "anyDistance"),
  6147. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6148. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6149. E.add(h.tags.visibility, "hideViaFloor"),
  6150. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6151. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6152. var b = C.addFolder("Disc Parameters");
  6153. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6154. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6155. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6156. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6157. }),
  6158. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6159. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6160. }),
  6161. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6162. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6163. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6164. var w = C.addFolder("Navigate");
  6165. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6166. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6167. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6168. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6169. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6170. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6171. var _ = n.addFolder("Debug");
  6172. _.add(h, "wireframe").onFinishChange(function() {
  6173. e.chunks.forEach(function(t) {
  6174. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6175. t.wireframeTwin.material.depthWrite = !1,
  6176. t.wireframeTwin.material.depthTest = !1,
  6177. t.wireframeTwin.material.opacity = .5,
  6178. t.wireframeTwin.material.transparent = !0),
  6179. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6180. })
  6181. }),
  6182. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6183. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6184. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6185. e.skybox.wireframe = null)
  6186. }),
  6187. _.add(h, "showSweeps").onFinishChange(function() {
  6188. e.setSweepVisibility(h.showSweeps)
  6189. }),
  6190. _.add(h, "showMesh").onFinishChange(function() {
  6191. e.chunks.forEach(function(e) {
  6192. e.visible = h.showMesh
  6193. })
  6194. }),
  6195. _.add(h, "showFloors").onFinishChange(function() {
  6196. e.floors.forEach(function(e) {
  6197. e.collider.children.forEach(function(e) {
  6198. e.material.visible = h.showFloors
  6199. })
  6200. })
  6201. }),
  6202. _.add(h, "showSkyboxes").onFinishChange(function() {
  6203. e.panos.forEach(function(e) {
  6204. e.skyboxMesh.visible = h.showSkyboxes
  6205. })
  6206. }),
  6207. _.add(h, "showNeighbors").onChange(function() {}),
  6208. _.add(e, "alpha", 0, 1)
  6209. }
  6210. var r = e("../lib/dat.gui")
  6211. , o = e("three")
  6212. , a = e("../util/easing")
  6213. , s = e("../enum/Viewmode")
  6214. , l = e("../enum/Colors")
  6215. , c = e("../enum/WarpStyle")
  6216. , h = e("../settings");
  6217. e("../tag/tag");
  6218. r.GUI.prototype.removeFolder = function(e) {
  6219. var t = this.__folders[e];
  6220. t && (t.close(),
  6221. this.__ul.removeChild(t.domElement.parentNode),
  6222. delete this.__folders[e],
  6223. this.onResize())
  6224. }
  6225. ,
  6226. t.exports.toggle = n
  6227. }
  6228. , {
  6229. "../enum/Colors": 19,
  6230. "../enum/Viewmode": 51,
  6231. "../enum/WarpStyle": 52,
  6232. "../lib/dat.gui": 93,
  6233. "../tag/tag": 123,
  6234. "../settings": 166,
  6235. "../util/easing": 186,
  6236. three: 217
  6237. }],
  6238. 64: [function(e, t, i) {
  6239. (function(i) {
  6240. "use strict";
  6241. function n(e, t, i, n) {
  6242. $(".gui-error .error-problem-text").text(e),
  6243. $(".gui-error .error-solution-text").text(t),
  6244. $(".gui-error .error-explanation").text(i),
  6245. $(".gui-error .error-actions").html(n),
  6246. $(window).resize(),
  6247. $(".gui-error").fadeIn(),
  6248. $("#bottom-logo").fadeIn()
  6249. }
  6250. function r(e) {
  6251. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="./static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="./static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="./static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="./static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6252. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6253. s.isMobile() || $("[rel=tiletip]").tooltip({
  6254. placement: "bottom",
  6255. delay: {
  6256. show: 50,
  6257. hide: 0
  6258. },
  6259. trigger: "hover",
  6260. viewport: {
  6261. selector: "body",
  6262. padding: 10
  6263. }
  6264. })
  6265. }
  6266. function o() {
  6267. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6268. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6269. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6270. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6271. e.preventDefault(),
  6272. e.stopPropagation(),
  6273. r(" ")
  6274. })
  6275. }
  6276. function a(e) {
  6277. if ($("head title").text(c.pageTitle),
  6278. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6279. $("#gui-loading").fadeOut(250),
  6280. $("#quick-blackout").hide(),
  6281. l.track("showcase_error", {
  6282. error_key: e
  6283. }),
  6284. h.locale || h.init(),
  6285. "webgl-unsupported" === e)
  6286. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6287. else if ("webgl-ios" === e)
  6288. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6289. else if ("webgl-safari" === e)
  6290. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6291. else if ("webgl-generic" === e)
  6292. o();
  6293. else if ("missing-urls" === e)
  6294. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6295. else if ("loading-failed" === e)
  6296. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6297. else {
  6298. if ("loading-failed-maintenance" !== e)
  6299. return void d.error("Unhandled error: " + e);
  6300. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6301. }
  6302. }
  6303. var s = e("./../util/browser")
  6304. , l = e("./../analytics")
  6305. , c = e("./../settings")
  6306. , h = e("../localization/localize")
  6307. , u = e("./../util/logger")
  6308. , d = new u(i)
  6309. , p = '"https://support.port.com/hc/articles/208220058"';
  6310. t.exports.error = a
  6311. }
  6312. ).call(this, "/js/gui/error.js")
  6313. }
  6314. , {
  6315. "../localization/localize": 108,
  6316. "./../analytics": 4,
  6317. "./../settings": 166,
  6318. "./../util/browser": 182,
  6319. "./../util/logger": 189
  6320. }],
  6321. 65: [function(e, t, i) {
  6322. (function(i) {
  6323. "use strict";
  6324. function n() {
  6325. Ue = [],
  6326. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6327. Ue.push(".hideTarget", ".pinTop.right")
  6328. }
  6329. function r() {
  6330. for (var e in je)
  6331. if (je.hasOwnProperty(e)) {
  6332. var t = je[e];
  6333. if (!t.visible)
  6334. for (var i = 0; i < t.elements.length; i++)
  6335. $(t.elements[i]).hide()
  6336. }
  6337. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6338. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6339. n()
  6340. }
  6341. function o(e, t) {
  6342. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6343. $("#gui-zoomin").toggle(i),
  6344. $("#gui-zoomout").toggle(i)
  6345. }
  6346. function a() {
  6347. c(),
  6348. $(".pinBottom").toggleClass("open"),
  6349. $("#drawer").toggleClass("open"),
  6350. $(".footer").toggleClass("open"),
  6351. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6352. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6353. ie.resetDrawer()),
  6354. setTimeout(function() {
  6355. $("#pullTab").toggleClass("opened");
  6356. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6357. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6358. }
  6359. function s(e) {
  6360. var t;
  6361. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6362. t = e.position().top + e.outerHeight(),
  6363. e.attr("style", "display: none"));
  6364. var i = $("#player").outerHeight()
  6365. , n = i - 130;
  6366. return n < t + 25
  6367. }
  6368. function l(e) {
  6369. "touchstart" === e.type && e.preventDefault(),
  6370. e.stopPropagation()
  6371. }
  6372. function c() {
  6373. W && (W.reload(),
  6374. W.init())
  6375. }
  6376. function h(e) {
  6377. ne.show(e),
  6378. r()
  6379. }
  6380. function u(e) {
  6381. ne.progress(e)
  6382. }
  6383. function d(e, t, i) {
  6384. var n = t.player;
  6385. $("#gui-thumb").fadeOut(2500),
  6386. ne.hide(function() {
  6387. Ge = !1
  6388. }),
  6389. me.init(e, i),
  6390. de.finishSetup(Object.keys(e.tags).length),
  6391. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6392. var s = function() {
  6393. i.dismissExaminedTag(),
  6394. i.disableHovering()
  6395. };
  6396. Ae.on(ye.OPENED, s),
  6397. Ce.on(Me.OPENED, s),
  6398. he.on(ue.OPENED, s),
  6399. fe.on(ge.OPENED, s);
  6400. var l = i.enableHovering.bind(i);
  6401. if (Ae.on(ye.CLOSED, l),
  6402. Ce.on(Me.CLOSED, l),
  6403. he.on(ue.CLOSED, l),
  6404. fe.on(ge.CLOSED, l),
  6405. Q.labels.enabled && Object.keys(e.labels).length,
  6406. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6407. C(e.currentFloor, n.mode)),
  6408. r(),
  6409. o(t, t.player),
  6410. $("#gui").fadeIn(1500),
  6411. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6412. a(),
  6413. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6414. }, 2e3),
  6415. !K.isMobile())
  6416. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6417. $(c[h]).addClass("hasHover");
  6418. O(e),
  6419. de.setupToggling();
  6420. //xzw:
  6421. window.editHotPanel && editHotPanel();
  6422. //czj
  6423. navBorderRadius(e);
  6424. //czj 编辑界面
  6425. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6426. window.EditTools && new EditTools(n.sceneRenderer);
  6427. }
  6428. function navBorderRadius(e){
  6429. var pullTab = $("#pullTab"),
  6430. mobileRadius = {
  6431. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6432. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6433. },
  6434. topRadius = {
  6435. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6436. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6437. };
  6438. function BorderRadius(bottom,top){
  6439. $("#gui-modes-map > div:visible:last").css(bottom);
  6440. if(pullTab.is(':visible')){
  6441. $(".viewContainer > div:visible:first").css(top);
  6442. }else{
  6443. $("#gui-modes-map > div:visible:first").css(top);
  6444. }
  6445. }
  6446. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6447. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6448. }else{
  6449. BorderRadius(topRadius.bottom,topRadius.top);
  6450. }
  6451. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6452. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6453. window.specialScene && specialScene.special().afterImplement();
  6454. }
  6455. }
  6456. function p(e) {
  6457. e || (e = 0),
  6458. We = !1,
  6459. window.setTimeout(function() {
  6460. We || (ze = !0,
  6461. $("#gui-spinner").stop(!0, !0).show())
  6462. }
  6463. .bind(this), e)
  6464. }
  6465. function f() {
  6466. $("#gui-spinner").stop(!0, !0),
  6467. $("#gui-spinner").fadeOut(1e3),
  6468. We = !0,
  6469. ze = !1
  6470. }
  6471. function g(e, t) {
  6472. var i = e.mode
  6473. , n = t || e.currentPano;
  6474. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6475. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6476. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6477. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6478. Q.show360Views.enabled && !n.isAligned() ? (
  6479. $(".gui-floor").addClass("hidden"),
  6480. $("#gui-modes-outside").addClass("desktop-only")) : (
  6481. $(".gui-floor").removeClass("hidden"),
  6482. $("#gui-modes-outside").removeClass("desktop-only")),
  6483. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6484. Be = i,
  6485. $("#gui-modes-outside").addClass("hidden"),
  6486. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6487. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6488. }
  6489. function m(e, t) {
  6490. var i = t.player;
  6491. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6492. l(e),
  6493. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6494. J.track("USER", {
  6495. event_type: "showcase_gui",
  6496. gui_action: "click_inside_mode_button"
  6497. }),
  6498. t.changeMode(_e.PANORAMA);
  6499. }),
  6500. $("#gui-modes-outside").find("a").on("click", function(e) {
  6501. l(e),
  6502. J.track("showcase_gui", {
  6503. gui_action: "click_outside_mode_button"
  6504. }),
  6505. t.changeMode(Be)
  6506. }),
  6507. $("#gui-modes-floorplan").on("click", function(e) {
  6508. l(e),
  6509. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6510. gui_action: "click_floorplan_mode_button"
  6511. }),
  6512. t.changeMode(_e.FLOORPLAN));
  6513. }),
  6514. $("#gui-modes-dollhouse").on("click", function(e) {
  6515. l(e),
  6516. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6517. gui_action: "click_dollhouse_mode_button"
  6518. }),
  6519. t.changeMode(_e.DOLLHOUSE));
  6520. })
  6521. }
  6522. function v(e, t) {
  6523. function i() {
  6524. document.getElementById("vr").classList.remove("hidden"),
  6525. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6526. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6527. $(".improper-embed").toggleClass("hidden", !1),
  6528. r())
  6529. }, function(e) {
  6530. r()
  6531. }) : r()
  6532. }
  6533. function n(i) {
  6534. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6535. Ie.init(e.data, t, i, q),
  6536. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6537. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6538. }
  6539. function r() {
  6540. De.info("WebVR support not found, VR button activates native app VR modal"),
  6541. Ae.init(e.data, q),
  6542. Ae.on(ye.OPENED, function() {
  6543. var e = document.getElementById("vr-modal");
  6544. return function() {
  6545. Ze("vr"),
  6546. le.open(e)
  6547. }
  6548. }()),
  6549. Ae.on(ye.CLOSED, le.reset)
  6550. }
  6551. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6552. /*********************** 方奕卓 VR功能事件监听 ********************/
  6553. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6554. switch (Q.vr.option) {
  6555. case Pe.CONTEXTUAL:
  6556. i();
  6557. break;
  6558. case Pe.ANDROID:
  6559. K.detectAndroid() && i();
  6560. break;
  6561. case Pe.NONE:
  6562. }
  6563. }
  6564. }
  6565. function A(e, t) {
  6566. $("#play").on("mousedown touchstart", function(e) {
  6567. l(e);
  6568. Ze("tour");
  6569. ve.play();
  6570. J.trackAlways("showcase_gui", {
  6571. gui_action: "play_highlights"
  6572. })
  6573. }),
  6574. window.startAndPlay = function(e) {
  6575. // l(e);
  6576. Ze("tour");
  6577. ve.play();
  6578. J.trackAlways("showcase_gui", {
  6579. gui_action: "play_highlights"
  6580. })
  6581. };
  6582. $("#pause").on("mousedown touchstart", function(e) {
  6583. l(e),
  6584. ve.pause(),
  6585. J.trackAlways("showcase_gui", {
  6586. gui_action: "pause_highlights"
  6587. })
  6588. }),
  6589. $("#gui-zoomin").find("a").on("click", function(e) {
  6590. l(e),
  6591. t.player.zoomInIncrementally()
  6592. }),
  6593. $("#gui-zoomout").find("a").on("click", function(e) {
  6594. l(e),
  6595. t.player.zoomOutIncrementally()
  6596. })
  6597. }
  6598. function y(e, t) {
  6599. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6600. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6601. $(".gui-floor").find(".container").prepend(r)
  6602. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6603. }
  6604. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6605. i.on("click", function(e) {
  6606. l(e),
  6607. Ze("floor"),
  6608. i.toggleClass("open")
  6609. }),
  6610. $(".floorChoice").on("click", function(e) {
  6611. l(e);
  6612. var n = $(this).data("index");
  6613. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6614. t.player.gotoFloor(n),
  6615. J.track("showcase_gui", {
  6616. gui_action: "click_floor_select_button",
  6617. interaction_source: "gui"
  6618. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6619. Ze("move"),
  6620. t.allFloors(),
  6621. J.track("showcase_gui", {
  6622. gui_action: "click_toggle_all_floors_button",
  6623. interaction_source: "gui"
  6624. })),
  6625. i.removeClass("open")
  6626. })
  6627. }
  6628. function C(e, t) {
  6629. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6630. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6631. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6632. $(".floorChoice").removeClass("active"),
  6633. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6634. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6635. $(".floorChoice").removeClass("active"),
  6636. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6637. }
  6638. function I(e) {
  6639. return e.describe().inTransition
  6640. }
  6641. function b(e, t, i) {
  6642. Fe = e.heroLocations.length;
  6643. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6644. , r = 100 / Fe + "%"
  6645. , o = $("#thumb-container")
  6646. , a = $("#progressBar");
  6647. $("#status").find(".totalSteps").text(Fe);
  6648. for (var s = 0; s < Fe; s++) {
  6649. var c = e.heroLocations[s]
  6650. , h = $(n);
  6651. var thumbUrl
  6652. if(c.heroLocations){//有子项,选第一张截图
  6653. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6654. }else{
  6655. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6656. }
  6657. h.attr("data-index", s)
  6658. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6659. if (c.name) {
  6660. var u = $('<div class="overlay"></div>').text(c.name);
  6661. h.prepend(u)
  6662. }
  6663. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6664. var d = e.panos.get(c.panoId)
  6665. , p = d && !d.isAligned()
  6666. , f = p ? '<div><img class="mark360View" src="./static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="./static/images/mark-inside-white.png"></div>';
  6667. h.prepend(f)
  6668. }
  6669. o.append(h),
  6670. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6671. }
  6672. j = 144 * Fe,
  6673. Y = 111 * Fe,
  6674. $(".thumbImg").on("mouseover", function() {
  6675. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6676. }),
  6677. $(".thumbImg").on("mouseout", function() {
  6678. t.clearPath()
  6679. }),
  6680. $(".thumbImg").on("click", function(e) {
  6681. l(e);
  6682. var i = $(this);
  6683. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6684. J.trackAlways("showcase_gui", {
  6685. gui_action: "click_highlight"
  6686. }),
  6687. t.goToHighlight([i.data("index"),0])//改
  6688. }),
  6689. $(".previous").find("a").on("click", function(e) {
  6690. l(e),
  6691. J.trackAlways("showcase_gui", {
  6692. gui_action: "prev_highlight"
  6693. }),
  6694. t.prevHighlight()
  6695. }),
  6696. $(".next").find("a").on("click", function(e) {
  6697. l(e),
  6698. J.trackAlways("showcase_gui", {
  6699. gui_action: "next_highlight"
  6700. }),
  6701. t.nextHighlight()
  6702. }),
  6703. $("#drawer").on("mouseleave", function(e) {
  6704. l(e);
  6705. var t;
  6706. try {
  6707. t = new MouseEvent("mouseup",{
  6708. clientX: e.clientX,
  6709. clientY: e.clientY,
  6710. screenX: e.screenX,
  6711. screenY: e.screenY
  6712. })
  6713. } catch (i) {
  6714. t = document.createEvent("MouseEvents"),
  6715. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6716. }
  6717. document.dispatchEvent(t)
  6718. }),
  6719. W = new Sly($("#scrollFrame"),{
  6720. horizontal: !0,
  6721. itemNav: "centered",
  6722. smart: !0,
  6723. scrollTrap: !0,
  6724. scrollBy: 1,
  6725. mouseDragging: !0,
  6726. touchDragging: !0,
  6727. speed: 300,
  6728. dragHandle: !0,
  6729. dynamicHandle: !0,
  6730. clickBar: !0,
  6731. scrollBar: $("#scroller"),
  6732. activateOn: null
  6733. }).init(),
  6734. W.on("active", function(e, t) {
  6735. Ve = t,
  6736. Ze("tour"),
  6737. $(".step").removeClass("active"),
  6738. $("#status").find(".curIdx").text(t + 1);
  6739. for (var i = 0; i <= t; i++)
  6740. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6741. }),
  6742. w()
  6743. }
  6744. function w() {
  6745. var e = $("#player").width() - 20
  6746. , t = $("#scroller")
  6747. , i = $("#drawer")
  6748. , n = $(".pinBottom");
  6749. if ($("#player").width() < 488 || $("#player").height() < 488)
  6750. t.addClass("hidden"),
  6751. i.addClass("noScroll"),
  6752. n.addClass("noScroll");
  6753. else {
  6754. var r = j > e
  6755. , o = !i.hasClass("noScroll")
  6756. , a = r !== o;
  6757. a && (t.toggleClass("hidden"),
  6758. i.toggleClass("noScroll"),
  6759. n.toggleClass("noScroll"))
  6760. }
  6761. }
  6762. function _(e) {
  6763. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6764. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6765. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6766. }
  6767. function T(e) {
  6768. function t(t, i) {
  6769. return !!e.player_options[t] && e[i || t]
  6770. }
  6771. $(".model-title").text(e.name);
  6772. var i = Q.pageTitle;
  6773. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6774. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6775. // document.title = i ,
  6776. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6777. delay: {
  6778. show: 50,
  6779. hide: 0
  6780. },
  6781. trigger: "hover",
  6782. html: !1,
  6783. viewport: {
  6784. selector: "body",
  6785. padding: 10
  6786. }
  6787. }),
  6788. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6789. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6790. de.populate({
  6791. name: t("model_name", "name"),
  6792. coBrand: t("presented_by"),
  6793. description: t("model_summary", "summary") || "暂无内容",
  6794. contactName: t("contact_name"),
  6795. address: t("address"),
  6796. phone: t("contact_phone"),
  6797. formattedPhone: e.formatted_contact_phone,
  6798. email: t("contact_email"),
  6799. url: t("external_url"),
  6800. socialSharing: e.enable_social_sharing && e.is_public
  6801. })
  6802. }
  6803. function x(e, t, i, n, r, o) {
  6804. function a() {
  6805. o.setLoadingStartTime(),
  6806. H(),
  6807. r ? (re.showMessage(t, i, je.coBrand.visible),
  6808. l()) : h(l)
  6809. }
  6810. var s = $.Deferred()
  6811. , l = s.resolve.bind(s);
  6812. return Ge = !0,
  6813. O(e),
  6814. e.data.player_options && _(e.data.player_options),
  6815. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6816. Re.localizeGUI(),
  6817. T(e.data),
  6818. r || $(".quick").addClass("hidden"),
  6819. //e.data.image && !r && E(e.data.image),
  6820. n ? (J.impression(),
  6821. a()) : (o.setWaitingStartTime(),
  6822. oe.show(r, a)),
  6823. s
  6824. }
  6825. function S(e, t, i, n, r, a, s) {
  6826. q = s,
  6827. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6828. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6829. ae.init(),
  6830. re.init(e, a),
  6831. Oe.init(e, t, n),
  6832. $(".icon").on("mouseover", function() {
  6833. t.player && t.player.reticule.hide()
  6834. }),
  6835. m(e, t),
  6836. A(e, t),
  6837. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6838. Ce.on(Me.OPENED, function() {
  6839. var e = document.getElementById("share-modal");
  6840. return function() {
  6841. Ze("share"),
  6842. le.open(e)
  6843. }
  6844. }()),
  6845. Ce.on(Me.CLOSED, le.reset)),
  6846. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6847. je.tourControls.visible = !1),
  6848. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6849. z(),
  6850. g(i),
  6851. v(e, r),
  6852. e.on("floor.changed", C),
  6853. e.on("waiting", R.bind(this, e)),
  6854. e.on("waiting-done", P.bind(this, e)),
  6855. i.on(xe.ModeChanged, function(e, n) {
  6856. g(i),
  6857. o(t, i),
  6858. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6859. he.updateMode(n)
  6860. }),
  6861. n.on(Se.Move, Ze.bind(this, "move")),
  6862. i.on(xe.Ready, function() {
  6863. ie.init(n, i, i.tagManager, t),
  6864. i.on(xe.ModeChanged, function(e, t) {
  6865. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6866. })
  6867. }),
  6868. i.on(xe.PanoChosen, function(e, t) {
  6869. g(i, t),
  6870. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6871. }),
  6872. le.on(ce.CLOSE, function(e) {
  6873. switch (e) {
  6874. case "vr-modal":
  6875. Ae.dismiss();
  6876. break;
  6877. case "share-modal":
  6878. Ce.hide();
  6879. break;
  6880. case "terms-modal":
  6881. fe.hide()
  6882. }
  6883. });
  6884. var l = $("#play").eq(0)
  6885. , c = $("#pause").eq(0)
  6886. , h = $(".pinBottom").toArray()
  6887. , u = $("#drawer").eq(0)
  6888. , d = $("#playHead").eq(0)
  6889. , p = $("#progressBar").eq(0)
  6890. , f = $("#thumb-container").eq(0)
  6891. , y = f.children()
  6892. , I = p.children();
  6893. t.on("update.controls", function() {
  6894. var n = t.describe();
  6895. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6896. c.show()),
  6897. n.tourInProgress && (h.forEach(function(e) {
  6898. e.classList.add("playing")
  6899. }),
  6900. u.addClass("playing"),
  6901. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6902. c.hide()),
  6903. n.tourInProgress || (ve.stopTour(),
  6904. h.forEach(function(e) {
  6905. e.classList.remove("playing")
  6906. }),
  6907. u.removeClass("playing"),
  6908. d.removeClass("playing")));
  6909. var r, a, s;
  6910. if (null !== n.currentItem) {
  6911. var p, f;
  6912. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6913. n.onTheBus ? (p = "active",
  6914. f = "recent") : (f = "active",
  6915. p = "recent");
  6916. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6917. for (r = 0; r < e.heroLocations.length; r += 1)
  6918. s = y.eq(r),
  6919. a = I.eq(r),
  6920. s.removeClass(f),
  6921. a.removeClass(f),
  6922. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6923. a.addClass(p),
  6924. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6925. a.addClass(p)) : (s.removeClass(p),
  6926. a.removeClass(p))
  6927. } else
  6928. for (r = 0; r < e.heroLocations.length; r += 1)
  6929. s = y.eq(r),
  6930. a = I.eq(r),
  6931. s.removeClass("active recent"),
  6932. a.removeClass("active recent");
  6933. o(t, i)
  6934. }),
  6935. !window.hadLoad&&document.addEventListener("keydown", function(n) {
  6936. switch (J.updateInteraction(Se.InteractionKey),
  6937. n.which) {
  6938. case we.ZERO:
  6939. Q.debug && e.toggleAlpha();
  6940. break;
  6941. case we.NINE:
  6942. Q.debug && se.toggle();
  6943. break;
  6944. case we.ONE:
  6945. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6946. break;
  6947. case we.TWO:
  6948. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6949. break;
  6950. case we.THREE:
  6951. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6952. break;
  6953. case we.FOUR:
  6954. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6955. break;
  6956. case we.SPACE:
  6957. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6958. break;
  6959. case we.RETURN:
  6960. Q.debug && e.toggleExplodeUp();
  6961. break;
  6962. case we.P:
  6963. k();
  6964. break;
  6965. case we.U:
  6966. B();
  6967. break;
  6968. case we.X:
  6969. Q.debug && e.toggleExplode();
  6970. break;
  6971. case we.PLUSEQUALS:
  6972. t.player.activatePersistentZooming(!0),
  6973. ie.hideUi();
  6974. break;
  6975. case we.DASHUNDERSCORE:
  6976. t.player.activatePersistentZooming(!1),
  6977. ie.hideUi();
  6978. break;
  6979. case we.SEVEN:
  6980. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6981. break;
  6982. case we.EIGHT:
  6983. t.player.decreaseZoomSpeed();
  6984. break;
  6985. case we.NINE:
  6986. t.player.increaseZoomSpeed()
  6987. }
  6988. return i && i.reticule.hide(),
  6989. !0
  6990. }
  6991. .bind(this)),
  6992. !window.hadLoad&&document.addEventListener("keyup", function(e) {
  6993. switch (e.which) {
  6994. case we.PLUSEQUALS:
  6995. t.player.deactivatePersistentZooming();
  6996. break;
  6997. case we.DASHUNDERSCORE:
  6998. t.player.deactivatePersistentZooming()
  6999. }
  7000. }
  7001. .bind(this)),
  7002. F(e),
  7003. L(e, t.player),
  7004. M(i),
  7005. te.setAutoPlay(e.heroCount()),
  7006. he.init(i, a.mode),
  7007. he.on(ue.OPENED, Ze.bind(this, "help")),
  7008. fe.init(),
  7009. fe.on(ge.OPENED, function() {
  7010. var e = document.getElementById("terms-modal");
  7011. return function() {
  7012. Ze("terms"),
  7013. le.open(e)
  7014. }
  7015. }()),
  7016. fe.on(ge.CLOSED, le.reset),
  7017. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7018. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7019. Q.profiling.enabled && se.show(),
  7020. ve.init(t)
  7021. }
  7022. function M(e) {
  7023. var t = function(e, t) {
  7024. $(e).find("a").each(function(e, i) {
  7025. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7026. i.style.pointerEvents = t ? "auto" : "none"
  7027. })
  7028. }
  7029. , i = function() {
  7030. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7031. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7032. };
  7033. e.on(Ne.ZoomMax, function() {
  7034. t("#gui-zoomin", !1),
  7035. t("#gui-zoomout", !0)
  7036. }),
  7037. e.on(Ne.ZoomMin, function() {
  7038. t("#gui-zoomin", !0),
  7039. t("#gui-zoomout", !1)
  7040. }),
  7041. e.on(Ne.ZoomIn, function() {
  7042. t("#gui-zoomout", !0)
  7043. }),
  7044. e.on(Ne.ZoomOut, function() {
  7045. t("#gui-zoomin", !0)
  7046. }),
  7047. i()
  7048. }
  7049. function R(e) {
  7050. O(e)
  7051. }
  7052. function P(e) {
  7053. O(e)
  7054. }
  7055. function O(e) {
  7056. var t = e.waitQueue.length;
  7057. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7058. }
  7059. function L(e, t) {
  7060. He = {
  7061. gui: null,
  7062. visible: !1,
  7063. model: e,
  7064. player: t
  7065. }
  7066. }
  7067. function D(e, t) {
  7068. function i() {
  7069. var i = t.toJSON();
  7070. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7071. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7072. }
  7073. var n = {}
  7074. , r = new Le.GUI({
  7075. autoPlace: !0,
  7076. width: "60%"
  7077. });
  7078. i(),
  7079. t.on(xe.ViewChanged, i),
  7080. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7081. r.domElement.id = "datLinks";
  7082. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7083. return o.forEach(function(e) {
  7084. if (!K.detectSafari()) {
  7085. var t = document.createElement("button");
  7086. t.classList.add("btn-deep-link"),
  7087. t.innerText = Re.MENU_COPY,
  7088. e.nextSibling.appendChild(t);
  7089. var i = function() {
  7090. alert(Re.LINK_ALERT_COPY),
  7091. t.hide()
  7092. };
  7093. t.addEventListener("click", function(e) {
  7094. try {
  7095. var t = e.target.parentNode.childNodes[0];
  7096. t.select();
  7097. var n = document.execCommand("copy");
  7098. t.blur(),
  7099. n || i()
  7100. } catch (e) {
  7101. i()
  7102. }
  7103. })
  7104. }
  7105. }),
  7106. $(r.__closeButton).hide(),
  7107. r
  7108. }
  7109. function N(e) {
  7110. He.gui || (He.gui = D(He.model, He.player)),
  7111. He.visible = e,
  7112. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7113. }
  7114. function B() {
  7115. N(!He.visible)
  7116. }
  7117. function F(e) {
  7118. ke = {
  7119. gui: null,
  7120. visible: !1,
  7121. model: e
  7122. }
  7123. }
  7124. function V(e) {
  7125. var t = new Le.GUI;
  7126. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7127. e.setSweepVisibility(Q.showSweeps)
  7128. }),
  7129. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7130. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7131. Q.transition.flySpeed = 0,
  7132. t.__controllers.forEach(function(e) {
  7133. e.updateDisplay()
  7134. })
  7135. }),
  7136. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7137. $(t.__closeButton).hide(),
  7138. t
  7139. }
  7140. function U(e) {
  7141. ke.gui || (ke.gui = V(ke.model)),
  7142. ke.visible = e,
  7143. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7144. }
  7145. function k() {
  7146. U(!ke.visible)
  7147. }
  7148. function H() {
  7149. function e(e) {
  7150. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7151. }
  7152. $("body").css("touch-action", "none"),
  7153. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7154. // e.preventDefault()
  7155. });
  7156. var t = document.getElementById("terms-text")
  7157. , i = document.getElementById("more-help-wrapper")
  7158. , n = (document.getElementById("navigation-help-wrapper"),
  7159. document.getElementById("help-dialog"),
  7160. document.getElementById("tag-billboards"));
  7161. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7162. document.body.addEventListener("DOMMouseScroll", e)),
  7163. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7164. e.stopPropagation()
  7165. })
  7166. }
  7167. function G(e, t) {
  7168. for (var i = []; e; )
  7169. i.push(e),
  7170. e = e.parentNode;
  7171. for (; t && i.indexOf(t) === -1; )
  7172. t = t.parentNode;
  7173. return t
  7174. }
  7175. function z() {
  7176. var e, t = function(t) {
  7177. e = 0 === t.button || 1 === t.which ? t.target : null
  7178. }, i = function(t) {
  7179. e !== t.target && (e = G(e, t.target));
  7180. var i = document.getElementById("gui-parent");
  7181. if (G(i, e) !== i && (e = null),
  7182. e) {
  7183. var n;
  7184. try {
  7185. n = new MouseEvent("click",t)
  7186. } catch (e) {
  7187. n = document.createEvent("MouseEvents"),
  7188. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7189. }
  7190. n.syntheticClick = !0,
  7191. e.dispatchEvent(n),
  7192. e = null
  7193. }
  7194. };
  7195. document.body.addEventListener("mousedown", t, !0),
  7196. document.body.addEventListener("mouseup", i, !0),
  7197. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7198. e.syntheticClick || (e.stopPropagation(),
  7199. "A" === e.target.nodeName && e.preventDefault())
  7200. }, !0)
  7201. }
  7202. var W, j, Y, X, Z, q, K = (e("three"),
  7203. e("../util/ajax"),
  7204. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7205. e("../util/camera"),
  7206. e("../util/logger")), te = (e("../objects/Snapshot"),
  7207. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7208. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7209. e("../enum/PathDisplayMode"),
  7210. e("../enum/DirectorEvents"),
  7211. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7212. e("../enum/WarpStyle"),
  7213. e("../enum/AlignmentType"),
  7214. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7215. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7216. coBrand: {
  7217. visible: !0,
  7218. elements: [".co-brand", "#loaderCoBrand"]
  7219. },
  7220. help: {
  7221. visible: !0,
  7222. elements: [".nav-help", "#nav-help"]
  7223. },
  7224. tourControls: {
  7225. visible: !0,
  7226. elements: [".next", ".previous", "#play"]
  7227. },
  7228. highlight: {
  7229. visible: !0,
  7230. elements: ["#drawer", "#pullTab"]
  7231. },
  7232. share: {
  7233. visible: !0,
  7234. elements: [".socialButton", "#share"]
  7235. },
  7236. fullScreen: {
  7237. visible: !0,
  7238. elements: ["#gui-fullscreen"]
  7239. },
  7240. floors: {
  7241. visible: !0,
  7242. elements: [".gui-floor"]
  7243. }
  7244. }, Ye = function() {
  7245. var e = document.getElementById("drawer");
  7246. return function() {
  7247. $("#player").height() < 400 && e.classList.contains("open") && a()
  7248. }
  7249. }(), Xe = function() {
  7250. var e = document.getElementById("meta-info");
  7251. return function() {
  7252. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7253. }
  7254. }(), Ze = function(e) {
  7255. function t() {
  7256. u.classList.contains("expand") && de.toggleMeta(!0)
  7257. }
  7258. function i() {
  7259. fe.hide()
  7260. }
  7261. function n() {
  7262. he.close()
  7263. }
  7264. function r() {
  7265. Ae.dismiss()
  7266. }
  7267. function o() {
  7268. p.hasClass("open") && a(!0)
  7269. }
  7270. function l() {
  7271. Ce.hide()
  7272. }
  7273. function c() {
  7274. f.hasClass("open") && f.removeClass("open")
  7275. }
  7276. function h() {
  7277. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7278. }
  7279. var u = document.getElementById("meta-info")
  7280. , d = document.getElementById("interaction-modal")
  7281. , p = $("#drawer").eq(0)
  7282. , f = $(".gui-floor").eq(0)
  7283. , g = $(".vr-popup").eq(0);
  7284. return function(e) {
  7285. switch (e) {
  7286. case "info":
  7287. i(),
  7288. n(),
  7289. Ye(),
  7290. l(),
  7291. c(),
  7292. r(),
  7293. h();
  7294. break;
  7295. case "terms":
  7296. t(),
  7297. n(),
  7298. o(),
  7299. l(),
  7300. c(),
  7301. r(),
  7302. h();
  7303. break;
  7304. case "help":
  7305. t(),
  7306. i(),
  7307. l(),
  7308. c(),
  7309. r(),
  7310. h();
  7311. break;
  7312. case "vr":
  7313. t(),
  7314. i(),
  7315. l(),
  7316. c(),
  7317. n(),
  7318. h(),
  7319. s(g) && o();
  7320. break;
  7321. case "highlights":
  7322. Xe(),
  7323. i(),
  7324. l(),
  7325. c();
  7326. break;
  7327. case "share":
  7328. t(),
  7329. i(),
  7330. n(),
  7331. c(),
  7332. r(),
  7333. h();
  7334. break;
  7335. case "floor":
  7336. i(),
  7337. l(),
  7338. r();
  7339. break;
  7340. case "view":
  7341. c(),
  7342. l(),
  7343. i(),
  7344. r();
  7345. break;
  7346. case "tour":
  7347. i(),
  7348. l(),
  7349. c(),
  7350. r();
  7351. break;
  7352. case "move":
  7353. i(),
  7354. l(),
  7355. c(),
  7356. r();
  7357. break;
  7358. case "resize":
  7359. t(),
  7360. Ye(),
  7361. c();
  7362. break;
  7363. case "tag":
  7364. i(),
  7365. n(),
  7366. l(),
  7367. c(),
  7368. r()
  7369. }
  7370. }
  7371. }();
  7372. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7373. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7374. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7375. setTimeout(function() {
  7376. $(".icon:visible").hide().show(0)
  7377. }, 100)
  7378. }),
  7379. $("#gui-fullscreen").find("a").on("click", function(e) {
  7380. l(e),
  7381. K.requestFullscreen($("body")[0]),
  7382. J.track("showcase_gui", {
  7383. gui_action: "click_enter_fullscreen",
  7384. interaction_source: "gui"
  7385. })
  7386. //czj
  7387. //W.reload()
  7388. }),
  7389. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7390. l(e),
  7391. K.exitFullscreen(),
  7392. J.track("showcase_gui", {
  7393. gui_action: "click_exit_fullscreen",
  7394. interaction_source: "gui"
  7395. })
  7396. })
  7397. $(window).on("resize", function(e) {
  7398. var t = e.target.innerHeight
  7399. , i = e.target.innerWidth;
  7400. t === X && i === Z || (je.highlight.visible && w(),
  7401. Ze("resize"),
  7402. $(".pinTop.right").removeClass("hideUnderMeta"),
  7403. c(),
  7404. X = t,
  7405. Z = i)
  7406. }).resize(),
  7407. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7408. $("#pullTab").on("click", function(e) {
  7409. l(e),
  7410. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7411. gui_action: "hide_highlight_reel"
  7412. }),
  7413. $(this).addClass("open").children("img").attr("src","./static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7414. gui_action: "show_highlight_reel"
  7415. }),
  7416. $(this).removeClass("open").children("img").attr("src","./static/images/auto-suspend.png"));
  7417. a()
  7418. });
  7419. /***********************方奕卓 热点列表事件监听 ************************/
  7420. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7421. $('#hotList').css('display', '');
  7422. $('#hotList').on('click',function(e){
  7423. l(e);
  7424. var hotList = $('#hotListWrap')[0];
  7425. var isActive = hotList.classList.contains('hotListActive');
  7426. if(isActive){
  7427. hotList.classList.remove('hotListActive');
  7428. this.classList.remove('active')
  7429. }else{
  7430. hotList.classList.add('hotListActive');
  7431. this.classList.add('active')
  7432. }
  7433. }),
  7434. $('#hotListContent ul').on('mouseover', function(e){
  7435. l(e);
  7436. var target = e.target;
  7437. var hotList = document.getElementById('hotListWrap');
  7438. if(target.tagName === 'SPAN'){
  7439. var targetParent = target.parentElement.parentElement;
  7440. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7441. hotList.style.width = target.offsetWidth + 116 + 'px';
  7442. }else{
  7443. hotList.style.width = '';
  7444. }
  7445. }else if(target.tagName === 'LI'){
  7446. var targetParent = target.parentElement;
  7447. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7448. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7449. }else{
  7450. hotList.style.width = ''
  7451. }
  7452. }else {
  7453. hotList.style.width = '';
  7454. }
  7455. });
  7456. $('#hotListContent ul').on('click', function(e){
  7457. l(e);
  7458. this.preElem && this.preElem.classList.remove('active');
  7459. if(e.target.tagName === 'SPAN'){
  7460. e.target.parentElement.classList.add('active');
  7461. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7462. this.preElem = e.target.parentElement;
  7463. }else{
  7464. e.target.classList.add('active');
  7465. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7466. this.preElem = e.target;
  7467. }
  7468. })
  7469. $('#hotListClose').on('click', function(e){
  7470. l(e);
  7471. var hotList = $('#hotListWrap')[0];
  7472. hotList.classList.remove('hotListActive');
  7473. $('#hotListContent ul .active').removeClass('active');
  7474. $('#hotList')[0].classList.remove('active')
  7475. })
  7476. }
  7477. /*****************************************************************/
  7478. $("#more-menu-button").on("click", function(e) {
  7479. l(e);
  7480. var t = $("#more-menu");
  7481. t.toggleClass("open")
  7482. }),
  7483. t.exports.init = S,
  7484. t.exports.startLoading = x,
  7485. t.exports.endLoading = d,
  7486. t.exports.onProgress = u
  7487. }
  7488. ).call(this, "/js/gui/gui.js")
  7489. }
  7490. , {
  7491. "../analytics": 4,
  7492. "../controls/serializer": 14,
  7493. "../enum/AlignmentType": 17,
  7494. "../enum/BlackoutStyle": 18,
  7495. "../enum/ControlEvents": 21,
  7496. "../enum/DirectorEvents": 23,
  7497. "../enum/Keys": 30,
  7498. "../enum/PathDiscardMode": 38,
  7499. "../enum/PathDisplayMode": 39,
  7500. "../enum/PlayerEvents": 40,
  7501. "../enum/VROption": 47,
  7502. "../enum/Vectors": 50,
  7503. "../enum/Viewmode": 51,
  7504. "../enum/WarpStyle": 52,
  7505. "../enum/ZoomEvents": 53,
  7506. "../lib/dat.gui": 93,
  7507. "../localization/localize": 108,
  7508. "../tag/Media/MediaEvent": 131,
  7509. "../objects/Snapshot": 153,
  7510. "../settings": 166,
  7511. "../util/ajax": 181,
  7512. "../util/browser": 182,
  7513. "../util/camera": 183,
  7514. "../util/logger": 189,
  7515. "../util/showcase": 193,
  7516. "../util/transitions": 195,
  7517. "./closer/ModalCloserEvent": 61,
  7518. "./closer/modalCloser": 62,
  7519. "./help/HelpEvent": 66,
  7520. "./help/help": 67,
  7521. "./helpManager": 68,
  7522. "./immersiveMode": 69,
  7523. "./konami": 70,
  7524. "./landingScreen": 71,
  7525. "./loadingScreen": 72,
  7526. "./memoryUsage": 73,
  7527. "./playButton": 74,
  7528. "./populateModal": 75,
  7529. "./sharing/ShareEvents": 76,
  7530. "./sharing/modal": 77,
  7531. "./terms/TermsEvent": 78,
  7532. "./terms/terms": 79,
  7533. "./title/TitleEvents": 80,
  7534. "./title/tagToggle": 81,
  7535. "./title/titleBar": 82,
  7536. "./tourInteraction": 84,
  7537. "./vr/vrEvent": 85,
  7538. "./vr/vrModal": 87,
  7539. "./webvr/WebVrEvent": 88,
  7540. "./webvr/webVRgui": 89,
  7541. three: 217
  7542. }],
  7543. 66: [function(e, t, i) {
  7544. "use strict";
  7545. t.exports = Object.freeze({
  7546. OPENED: "help.opened",
  7547. CLOSED: "help.closed"
  7548. })
  7549. }
  7550. , {}],
  7551. 67: [function(e, t, i) {
  7552. "use strict";
  7553. function n() {
  7554. g.on("click", function(e) {
  7555. if (S && S !== l.TRANSITIONING) {
  7556. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7557. t && !M ? R.close() : r()
  7558. }
  7559. }),
  7560. w.on("click", function(e) {
  7561. R.close()
  7562. }),
  7563. E.on("click", function(e) {
  7564. S && S !== l.TRANSITIONING && (s(),
  7565. o())
  7566. }),
  7567. b.on("click", function(e) {
  7568. s(),
  7569. a()
  7570. })
  7571. }
  7572. function r() {
  7573. S && S !== l.TRANSITIONING && (M = !0,
  7574. setTimeout(function() {
  7575. M = !1
  7576. }, d.help.modalStayDuration),
  7577. R.emit(h.OPENED),
  7578. m.addClass("open " + S),
  7579. g.addClass("open"),
  7580. s(),
  7581. o(),
  7582. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7583. y.classList.add("fadeIn"))
  7584. }
  7585. function o() {
  7586. E.addClass("underline-tab"),
  7587. u.fill(_, c.NAVIGATION, S),
  7588. m.addClass(S)
  7589. }
  7590. function a() {
  7591. b.addClass("underline-tab"),
  7592. u.fill(T, c.MORE_HELP),
  7593. m.addClass("more-help")
  7594. }
  7595. function s(e, t) {
  7596. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7597. I.forEach(function(e) {
  7598. e.classList.remove("underline-tab")
  7599. })
  7600. }
  7601. var l = e("../../enum/Viewmode")
  7602. , c = e("../../enum/HelpModalType")
  7603. , h = e("./HelpEvent")
  7604. , u = (e("../helpManager"),
  7605. e("./../populateModal"))
  7606. , d = e("../../settings")
  7607. , p = e("../../util/common")
  7608. , f = e("events").EventEmitter
  7609. , g = $(".footer-help").eq(0)
  7610. , m = $("#help-dialog").eq(0)
  7611. , v = document.querySelector("#quick-logo")
  7612. , A = document.querySelector("#loaderCoBrand")
  7613. , y = document.querySelector("#help-dialog")
  7614. , C = document.querySelector(".footer")
  7615. , I = $(".help-tabs").children().toArray()
  7616. , E = $(".navigation-tab").eq(0)
  7617. , b = $(".more-help-tab").eq(0)
  7618. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7619. m.find(".close").eq(0))
  7620. , _ = m.find(".interactions").toArray()
  7621. , T = m.find(".ui-instructions").toArray()
  7622. , x = l.PANORAMA
  7623. , S = l.PANORAMA
  7624. , M = !1
  7625. , R = {
  7626. init: function(e, t) {
  7627. S = t,
  7628. x = t,
  7629. [y, A, v, C].forEach(function(e) {
  7630. e.classList.add(u.deviceType)
  7631. }),
  7632. n()
  7633. },
  7634. close: function() {
  7635. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7636. g.removeClass("open"),
  7637. m.removeClass("open"),
  7638. y.classList.contains("fadeIn"))) {
  7639. y.classList.remove("fadeIn");
  7640. var e = S === l.TRANSITIONING ? x : S;
  7641. u.clear(_, c.NAVIGATION, e)
  7642. }
  7643. },
  7644. updateMode: function(e) {
  7645. x = S,
  7646. S = e
  7647. }
  7648. };
  7649. p.extendObject(R, f.prototype),
  7650. t.exports = R
  7651. }
  7652. , {
  7653. "../../enum/HelpModalType": 28,
  7654. "../../enum/Viewmode": 51,
  7655. "../../settings": 166,
  7656. "../../util/common": 185,
  7657. "../helpManager": 68,
  7658. "./../populateModal": 75,
  7659. "./HelpEvent": 66,
  7660. events: 202
  7661. }],
  7662. 68: [function(e, t, i) {
  7663. (function(i) {
  7664. "use strict";
  7665. var n = e("../util/browser")
  7666. , r = e("./../util/logger")
  7667. , o = e("./../settings")
  7668. , a = new r(i)
  7669. , s = function() {
  7670. var e;
  7671. try {
  7672. return e = window.localStorage.getItem("visitCount") || "0",
  7673. e = (parseFloat(e) + 1).toString(),
  7674. window.localStorage.setItem("visitCount", e),
  7675. a.debug("visitCount = " + e),
  7676. e
  7677. } catch (t) {
  7678. e = "1",
  7679. a.debug("couldn't set local storage")
  7680. }
  7681. }()
  7682. , l = !1;
  7683. t.exports = {
  7684. isHelpDisabled: function() {
  7685. return "0" === n.valueFromHash("help", null) || l
  7686. },
  7687. isLargeHelpEnabled: function() {
  7688. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7689. },
  7690. isSmallHelpEnabled: function() {
  7691. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7692. },
  7693. isHelpEnabled: function() {
  7694. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7695. },
  7696. setAutoPlay: function(e) {
  7697. l = o.warp.auto >= 0 && e > 1
  7698. }
  7699. }
  7700. }
  7701. ).call(this, "/js/gui/helpManager.js")
  7702. }
  7703. , {
  7704. "../util/browser": 182,
  7705. "./../settings": 166,
  7706. "./../util/logger": 189
  7707. }],
  7708. 69: [function(e, t, i) {
  7709. "use strict";
  7710. function n(e, t, i, n) {
  7711. F = n,
  7712. r(e, t, i, F),
  7713. o(),
  7714. N = t.mode
  7715. }
  7716. function r(e, t, i, n) {
  7717. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7718. e.controls[t].on(v.Move, a),
  7719. e.controls[t].on(v.LongTap, c)
  7720. }),
  7721. M.on("mousewheel DOMMouseScroll", a),
  7722. i.on(m.TagActivated, a),
  7723. i.on(m.TagNavigation, a),
  7724. t.on(A.FlyingEnded, s),
  7725. t.on(A.ModeChanging, function(e, t) {
  7726. B = t !== C.PANORAMA && e !== C.PANORAMA
  7727. }),
  7728. t.on(A.ModeChanged, function(e, i) {
  7729. N = t.mode,
  7730. i !== C.TRANSITIONING ? l() : a("modeChange")
  7731. }),
  7732. n.on(y.TourStart, function() {
  7733. L = !0,
  7734. a()
  7735. }),
  7736. n.on(y.TourEnd, function() {
  7737. L = !1,
  7738. l()
  7739. }),
  7740. n.on(y.ActionInterrupted, function() {
  7741. L = !1
  7742. }),
  7743. R.addEventListener("touchend", function() {
  7744. $("#pullTab").hasClass("opened") && !L && l()
  7745. }, !0)
  7746. }
  7747. function o() {
  7748. p.isMobile() ? (b.forEach(function(e) {
  7749. e.classList.add("mobile")
  7750. }),
  7751. w.click(l)) : (b.forEach(function(e) {
  7752. e.addEventListener("mouseleave", function() {
  7753. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7754. }, !0)
  7755. }),
  7756. M.mouseleave(function() {
  7757. b[0].classList.contains("detectHover") && l()
  7758. }))
  7759. }
  7760. function a(e) {
  7761. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7762. P = !0,
  7763. g.close(),
  7764. h(e),
  7765. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7766. _.hasClass("playing") || (b.forEach(function(e) {
  7767. e.classList.add("detectHover")
  7768. }),
  7769. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7770. }
  7771. function s() {
  7772. _.hasClass("playing") || (clearTimeout(O),
  7773. O = setTimeout(l, f.immersive.timeToShowAgain))
  7774. }
  7775. function l() {
  7776. clearTimeout(O),
  7777. P = !1,
  7778. I.forEach(function(e) {
  7779. e.classList.remove("drawerOpen")
  7780. }),
  7781. L || E.forEach(function(e) {
  7782. e.classList.remove("duringTour")
  7783. }),
  7784. b.forEach(function(e) {
  7785. e.classList.remove("detectHover")
  7786. })
  7787. }
  7788. function c() {
  7789. P ? l() : a(),
  7790. D = !0,
  7791. setTimeout(function() {
  7792. D = !1
  7793. }, f.immersive.uiStayDuration)
  7794. }
  7795. function h(e) {
  7796. !d(e) && L ? E.forEach(function(e) {
  7797. e.classList.remove("drawerOpen"),
  7798. e.classList.add("duringTour")
  7799. }) : _.hasClass("open") ? E.forEach(function(e) {
  7800. e.classList.remove("duringTour"),
  7801. e.classList.add("drawerOpen")
  7802. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7803. e.classList.add("fadeOut")
  7804. })
  7805. }
  7806. function u() {
  7807. T.hasClass("duringTour") || (L = !1,
  7808. a("gui"),
  7809. l())
  7810. }
  7811. function d(e) {
  7812. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7813. }
  7814. var p = e("../util/browser")
  7815. , f = e("../settings")
  7816. , g = e("./help/help")
  7817. , m = e("../enum/tagEvents")
  7818. , v = e("../enum/ControlEvents")
  7819. , A = e("../enum/PlayerEvents")
  7820. , y = e("../enum/DirectorEvents")
  7821. , A = e("../enum/PlayerEvents")
  7822. , C = e("../enum/Viewmode")
  7823. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7824. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7825. , b = $("#hover-bottom, #hover-top").toArray()
  7826. , w = ($("#pullTab").eq(0),
  7827. $("#playHead").eq(0),
  7828. $(".pinBottom-container").eq(0))
  7829. , _ = $("#drawer").eq(0)
  7830. , T = $("#drawer-container").eq(0)
  7831. , x = $("#meta-info").eq(0)
  7832. , S = $(".pinTop.left").eq(0)
  7833. , M = $("#player").eq(0)
  7834. , R = document.getElementById("pullTab")
  7835. , P = !1
  7836. , O = null
  7837. , L = !1
  7838. , D = !1
  7839. , N = null
  7840. , B = !1
  7841. , F = null;
  7842. t.exports.init = n,
  7843. t.exports.hideUi = a,
  7844. t.exports.resetDrawer = u
  7845. }
  7846. , {
  7847. "../enum/ControlEvents": 21,
  7848. "../enum/DirectorEvents": 23,
  7849. "../enum/tagEvents": 32,
  7850. "../enum/PlayerEvents": 40,
  7851. "../enum/Viewmode": 51,
  7852. "../settings": 166,
  7853. "../util/browser": 182,
  7854. "./help/help": 67
  7855. }],
  7856. 70: [function(e, t, i) {
  7857. (function(i) {
  7858. "use strict";
  7859. function n(e, t, i) {
  7860. l.debug("konami has the modelInstance");
  7861. var n = [];
  7862. $(window).on("keydown", function(e) {
  7863. n.push(e.which),
  7864. n.length > o.secretPanelWord.length && n.shift(),
  7865. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7866. o.debug = !0)
  7867. }),
  7868. $(window).on("keydown", function n(r) {
  7869. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7870. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7871. })
  7872. }
  7873. var r = e("./../util/logger")
  7874. , o = e("./../settings")
  7875. , a = e("./debug")
  7876. , s = e("./../util/common")
  7877. , l = (e("./gui"),
  7878. new r(i));
  7879. o.console && $("body").append('<div id="debug-console"></div>'),
  7880. t.exports.init = n
  7881. }
  7882. ).call(this, "/js/gui/konami.js")
  7883. }
  7884. , {
  7885. "./../settings": 166,
  7886. "./../util/common": 185,
  7887. "./../util/logger": 189,
  7888. "./debug": 63,
  7889. "./gui": 65
  7890. }],
  7891. 71: [function(e, t, i) {
  7892. "use strict";
  7893. function n(e, t) {
  7894. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7895. }
  7896. function r(e) {
  7897. var t = $.Deferred();
  7898. e || t.resolve();
  7899. var i = c.startupFlyinDelay;
  7900. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7901. setTimeout(t.resolve.bind(t), i),
  7902. t
  7903. }
  7904. function o(e, t, i) {
  7905. var n = 0;
  7906. c.quickstart.enabled && (a(i),
  7907. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7908. var r = function() {
  7909. e.once(g.Move, l),
  7910. t.once(f.TourStart, l)
  7911. };
  7912. s(n, r)
  7913. }
  7914. function a(e) {
  7915. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7916. v.before(y),
  7917. A = $(".quick-brand").toArray()),*/
  7918. m.addClass("fadeOut"),
  7919. setTimeout(function() {
  7920. A.forEach(function(e) {
  7921. e.classList.add("fadeIn")
  7922. })
  7923. }, c.quickstart.showTextDelay),
  7924. setTimeout(function() {
  7925. A.forEach(function(e) {
  7926. e.classList.add("fadeOut")
  7927. })
  7928. }, c.quickstart.fadeOutDelay),
  7929. !0
  7930. }
  7931. function s(e, t) {
  7932. setTimeout(function() {
  7933. if (h.isHelpEnabled()) {
  7934. if (t(),
  7935. u.init(),
  7936. C.addClass("fadeIn landing " + u.deviceType),
  7937. h.isSmallHelpEnabled())
  7938. return void C.addClass("small");
  7939. u.fill(I, d.LANDING[E]),
  7940. C.addClass(E)
  7941. }
  7942. }, e)
  7943. //csz 用户引导界面
  7944. var helpData = {
  7945. "pc":["./static/images/pc_step1.png","./static/images/pc_step2.png","./static/images/pc_step3.png"],
  7946. "mobile":["./static/images/phone_step1.png","./static/images/phone_step2.png","./static/images/phone_step3.png"]
  7947. }
  7948. var navIcon = $(".nav-icon .icon");
  7949. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7950. function paging(id){
  7951. id.on("click",function(){
  7952. var navPage = null;
  7953. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7954. if(navPage > helpData.length || navPage < 1) return false
  7955. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7956. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7957. }else{
  7958. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7959. }
  7960. })
  7961. };
  7962. paging($(".next-button"));
  7963. paging($(".prev-button"));
  7964. }
  7965. function l() {
  7966. u.clear(I, d.LANDING[E]),
  7967. C.removeClass("fadeIn")
  7968. }
  7969. var c = e("../settings")
  7970. , h = (e("./help/help"),
  7971. e("./helpManager"))
  7972. , u = e("./populateModal")
  7973. , d = e("../enum/HelpModalType")
  7974. , p = e("../enum/Viewmode")
  7975. , f = e("../enum/DirectorEvents")
  7976. , g = e("../enum/PlayerEvents")
  7977. , m = $("#quick-blackout").eq(0)
  7978. , v = $("#quick-logo").eq(0)
  7979. , A = $(".quick-brand").toArray()
  7980. , y = $("#loaderCoBrand").eq(0)
  7981. , C = $("#interaction-modal").eq(0)
  7982. , I = C.find(".interaction").toArray()
  7983. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7984. "");
  7985. t.exports.delayLanding = r,
  7986. t.exports.showMessage = o,
  7987. t.exports.init = n,
  7988. t.exports.dismissModal = l
  7989. }
  7990. , {
  7991. "../enum/DirectorEvents": 23,
  7992. "../enum/HelpModalType": 28,
  7993. "../enum/PlayerEvents": 40,
  7994. "../enum/Viewmode": 51,
  7995. "../settings": 166,
  7996. "./help/help": 67,
  7997. "./helpManager": 68,
  7998. "./populateModal": 75
  7999. }],
  8000. 72: [function(e, t, i) {
  8001. "use strict";
  8002. var n = e("./circleLoader").circleLoader;
  8003. t.exports = {
  8004. element: $("#gui-loading"),
  8005. hide: function(e) {
  8006. n.done(),
  8007. this.element.fadeOut(1500, e)
  8008. },
  8009. show: function(e) {
  8010. this.element.fadeIn(500, function() {
  8011. this.element.css("display", "table"),
  8012. e && e()
  8013. }
  8014. .bind(this))
  8015. },
  8016. progress: function(e) {
  8017. n.set(e)
  8018. }
  8019. }
  8020. }
  8021. , {
  8022. "./circleLoader": 60
  8023. }],
  8024. 73: [function(e, t, i) {
  8025. "use strict";
  8026. var n = e("../settings")
  8027. , r = $("#memory-info")
  8028. , o = r.find("#memory-gpu")
  8029. , a = !1;
  8030. t.exports = {
  8031. show: function() {
  8032. n.profiling.enabled && (r.show(),
  8033. a = !0)
  8034. },
  8035. hide: function() {
  8036. r.hide(),
  8037. a = !1
  8038. },
  8039. toggle: function() {
  8040. a ? this.hide() : this.show()
  8041. },
  8042. update: function(e) {
  8043. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8044. }
  8045. }
  8046. }
  8047. , {
  8048. "../settings": 166
  8049. }],
  8050. 74: [function(e, t, i) {
  8051. "use strict";
  8052. var n = e("../util/browser")
  8053. , r = e("../analytics");
  8054. e("../settings");
  8055. t.exports = {
  8056. show: function(e, t) {
  8057. $("#gui-message").fadeOut(500, function() {
  8058. t()
  8059. })
  8060. }
  8061. }
  8062. }
  8063. , {
  8064. "../analytics": 4,
  8065. "../settings": 166,
  8066. "../util/browser": 182
  8067. }],
  8068. 75: [function(e, t, i) {
  8069. "use strict";
  8070. function n(e, t, i, n) {
  8071. function r(e) {
  8072. return e.classList.contains(a)
  8073. }
  8074. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8075. //for (var a in o) {
  8076. //var s = e.find(r);
  8077. //for (var l in o[a]) {
  8078. //var c = o[a][l];
  8079. //if ("top-info" === l || "bottom-info" === l) {
  8080. //var h = n ? c : "";
  8081. //czj 注释掉第一次打开的用户引导
  8082. //s.querySelector("." + l).textContent = h
  8083. //} else {
  8084. //var u = n ? c : "";
  8085. //, d = s.querySelector("." + l);
  8086. //d.src = u,
  8087. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8088. //}
  8089. //}
  8090. //}
  8091. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8092. // p.forEach(function(e) {
  8093. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8094. // })
  8095. }
  8096. var r = e("../util/browser")
  8097. , o = e("../localization/localize")
  8098. , a = e("../enum/HelpModalType")
  8099. , s = (e("../enum/HelpModalSize"),
  8100. e("../enum/Viewmode"));
  8101. t.exports = {
  8102. init: function() {
  8103. if (!this.hasInitialized) {
  8104. this.hasInitialized = !0,
  8105. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8106. this.assets = {},
  8107. this.assets[a.LANDING[s.PANORAMA]] = {
  8108. desktop: {
  8109. left: {
  8110. "top-info": o.ROTATE,
  8111. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8112. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8113. },
  8114. middle: {
  8115. "top-info": o.MOVE,
  8116. "big-image": "./static/images/nav_help_mouse_click.png",
  8117. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8118. },
  8119. right: {
  8120. "top-info": o.ZOOM,
  8121. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8122. keyboard: "./static/images/nav_help_zoom_keys.png"
  8123. }
  8124. },
  8125. mobile: {
  8126. left: {
  8127. "top-info": o.ROTATE,
  8128. "big-image": "./static/images/nav_help_gesture_drag.png"
  8129. },
  8130. middle: {
  8131. "top-info": o.MOVE,
  8132. "big-image": "./static/images/nav_help_gesture_tap.png"
  8133. },
  8134. right: {
  8135. "top-info": o.ZOOM,
  8136. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8137. }
  8138. }
  8139. },
  8140. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8141. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8142. desktop: {
  8143. left: {
  8144. "top-info": o.ROTATE,
  8145. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8146. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8147. },
  8148. middle: {
  8149. "top-info": o.MOVE,
  8150. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8151. }
  8152. },
  8153. mobile: {
  8154. left: {
  8155. "top-info": o.ROTATE,
  8156. "big-image": "./static/images/nav_help_gesture_drag.png"
  8157. },
  8158. middle: {
  8159. "top-info": o.MOVE,
  8160. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8161. }
  8162. }
  8163. },
  8164. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8165. desktop: {
  8166. left: {
  8167. "top-info": o.MOVE,
  8168. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8169. },
  8170. middle: {
  8171. "top-info": o.ROTATE,
  8172. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8173. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8174. }
  8175. },
  8176. mobile: {
  8177. left: {
  8178. "top-info": o.MOVE,
  8179. "big-image": "./static/images/nav_help_gesture_position.png"
  8180. },
  8181. middle: {
  8182. "top-info": o.ROTATE,
  8183. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8184. }
  8185. }
  8186. };
  8187. var e = {
  8188. "top-info": o.INSIDE,
  8189. "big-image": "./static/images/nav_help_click_inside.png",
  8190. keyboard: "./static/images/nav_help_inside_key.png"
  8191. };
  8192. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8193. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8194. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8195. var t = {
  8196. "top-info": o.INSIDE,
  8197. "big-image": "./static/images/nav_help_tap_inside.png"
  8198. };
  8199. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8200. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8201. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8202. this.assets[a.NAVIGATION] = {},
  8203. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8204. desktop: {
  8205. left: {
  8206. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8207. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8208. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8209. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8210. },
  8211. middle: {
  8212. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8213. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8214. "big-image": "./static/images/nav_help_mouse_click.png",
  8215. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8216. },
  8217. right: {
  8218. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8219. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8220. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8221. keyboard: "./static/images/nav_help_zoom_keys.png"
  8222. }
  8223. },
  8224. mobile: {
  8225. left: {
  8226. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8227. "big-image": "./static/images/nav_help_gesture_drag.png"
  8228. },
  8229. middle: {
  8230. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8231. "big-image": "./static/images/nav_help_gesture_tap.png"
  8232. },
  8233. right: {
  8234. "top-info": o.HELP_MOBILE_3,
  8235. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8236. }
  8237. }
  8238. },
  8239. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8240. desktop: {
  8241. left: {
  8242. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8243. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8244. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8245. keyboard: "./static/images/nav_help_keyboard_all.png"
  8246. },
  8247. middle: {
  8248. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8249. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8250. },
  8251. right: {
  8252. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8253. "big-image": "./static/images/nav_help_mouse_zoom.png"
  8254. }
  8255. },
  8256. mobile: {
  8257. left: {
  8258. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8259. "big-image": "./static/images/nav_help_gesture_drag.png"
  8260. },
  8261. middle: {
  8262. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8263. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8264. },
  8265. right: {
  8266. "top-info": o.HELP_MOBILE_3,
  8267. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8268. }
  8269. }
  8270. },
  8271. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8272. desktop: {
  8273. left: {
  8274. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8275. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8276. },
  8277. middle: {
  8278. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8279. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8280. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8281. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8282. },
  8283. right: {
  8284. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8285. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8286. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8287. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8288. }
  8289. },
  8290. mobile: {
  8291. left: {
  8292. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8293. "big-image": "./static/images/nav_help_gesture_position.png"
  8294. },
  8295. middle: {
  8296. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8297. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8298. },
  8299. right: {
  8300. "top-info": o.HELP_MOBILE_3,
  8301. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8302. }
  8303. }
  8304. },
  8305. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8306. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8307. "top-info": o.HELP_DESKTOP_360_2A,
  8308. "bottom-info": o.HELP_DESKTOP_360_2B,
  8309. "big-image": "./static/images/nav_help_click_inside.png",
  8310. keyboard: "./static/images/nav_help_inside_key.png"
  8311. },
  8312. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8313. "top-info": o.HELP_MOBILE_360_2,
  8314. "big-image": "./static/images/nav_help_tap_inside.png"
  8315. },
  8316. this.assets[a.MORE_HELP] = {
  8317. desktop: {
  8318. "more-help-hlr": {
  8319. "top-info": o.HELP_MORE_HLR_A,
  8320. "big-image": "./static/images/nav_help_expand.svg",
  8321. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8322. },
  8323. "more-help-dollhouse": {
  8324. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8325. "big-image": "./static/images/nav_help_dollhouse.svg",
  8326. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8327. },
  8328. "more-help-floors": {
  8329. "top-info": o.HELP_MORE_FLOORS_A,
  8330. "big-image": "./static/images/nav_help_floor picker.svg",
  8331. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8332. },
  8333. "more-help-tag": {
  8334. "top-info": o.HELP_MORE_TAG_A,
  8335. "big-image": "./static/images/nav_help_tag.svg",
  8336. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8337. },
  8338. "more-help-zoom": {
  8339. "top-info": o.HELP_MORE_ZOOM_A,
  8340. "big-image": "./static/images/nav_help_zoom.svg",
  8341. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8342. },
  8343. "more-help-tour": {
  8344. "top-info": o.HELP_MORE_TOUR_A,
  8345. "big-image": "./static/images/nav_help_play.png",
  8346. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8347. },
  8348. "more-help-inside": {
  8349. "top-info": o.HELP_MORE_INSIDE_A,
  8350. "big-image": "./static/images/nav_help_inside.svg",
  8351. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8352. },
  8353. "more-help-vr": {
  8354. "top-info": o.HELP_MORE_VR_A,
  8355. "big-image": "./static/images/nav_help_vr.svg",
  8356. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8357. },
  8358. "more-help-360": {
  8359. "top-info": o.HELP_MORE_360_A,
  8360. "big-image": "./static/images/nav_help_360.svg",
  8361. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8362. },
  8363. "more-help-fullscreen": {
  8364. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8365. "big-image": "./static/images/nav_help_fullscreen.svg",
  8366. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8367. }
  8368. },
  8369. mobile: {
  8370. "more-help-hlr": {
  8371. "top-info": o.HELP_MORE_HLR_A,
  8372. "big-image": "./static/images/nav_help_expand.svg",
  8373. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8374. },
  8375. "more-help-dollhouse": {
  8376. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8377. "big-image": "./static/images/nav_help_dollhouse.svg",
  8378. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8379. },
  8380. "more-help-floors": {
  8381. "top-info": o.HELP_MORE_FLOORS_A,
  8382. "big-image": "./static/images/nav_help_floor picker.svg",
  8383. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8384. },
  8385. "more-help-tag": {
  8386. "top-info": o.HELP_MORE_TAG_A,
  8387. "big-image": "./static/images/nav_help_tag.svg",
  8388. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8389. },
  8390. "more-help-tour": {
  8391. "top-info": o.HELP_MORE_TOUR_A,
  8392. "big-image": "./static/images/nav_help_play.png",
  8393. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8394. },
  8395. "more-help-inside": {
  8396. "top-info": o.HELP_MORE_INSIDE_A,
  8397. "big-image": "./static/images/nav_help_inside.svg",
  8398. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8399. },
  8400. "more-help-vr": {
  8401. "top-info": o.HELP_MORE_VR_A,
  8402. "big-image": "./static/images/webvr.svg",
  8403. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8404. },
  8405. "more-help-360": {
  8406. "top-info": o.HELP_MORE_360_A,
  8407. "big-image": "./static/images/nav_help_360.svg",
  8408. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8409. }
  8410. }
  8411. },
  8412. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8413. desktop: {
  8414. left: {
  8415. "top-info": o.ROTATE,
  8416. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8417. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8418. },
  8419. middle: {
  8420. "top-info": o.MOVE,
  8421. "big-image": "./static/images/nav_help_mouse_click.png",
  8422. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8423. },
  8424. right: {
  8425. "top-info": o.PLAY,
  8426. "big-image": "./static/images/Desktop-help-play-button.svg",
  8427. keyboard: "./static/images/Desktop-help-spacebar-2.svg"
  8428. }
  8429. },
  8430. mobile: {
  8431. left: {
  8432. "top-info": o.ROTATE,
  8433. "big-image": "./static/images/nav_help_gesture_drag.png"
  8434. },
  8435. middle: {
  8436. "top-info": o.MOVE,
  8437. "big-image": "./static/images/nav_help_gesture_tap.png"
  8438. },
  8439. right: {
  8440. "top-info": o.PLAY,
  8441. "big-image": "./static/images/mobile-help-play-button.svg"
  8442. }
  8443. }
  8444. },
  8445. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8446. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8447. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8448. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8449. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8450. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8451. }
  8452. },
  8453. fill: function(e, t, i) {
  8454. n.call(this, e, t, i, !0)
  8455. },
  8456. clear: function(e, t, i) {
  8457. n.call(this, e, t, i, !1)
  8458. }
  8459. }
  8460. }
  8461. , {
  8462. "../enum/HelpModalSize": 27,
  8463. "../enum/HelpModalType": 28,
  8464. "../enum/Viewmode": 51,
  8465. "../localization/localize": 108,
  8466. "../util/browser": 182
  8467. }],
  8468. 76: [function(e, t, i) {
  8469. "use strict";
  8470. t.exports = Object.freeze({
  8471. OPENED: "share.open",
  8472. CLOSED: "share.closed",
  8473. LINK_CLICKED: "share.linked"
  8474. })
  8475. }
  8476. , {}],
  8477. 77: [function(e, t, i) {
  8478. "use strict";
  8479. function n(e) {
  8480. function t(t, i) {
  8481. var n = window.screenY + ($("#player").height() - i) / 2
  8482. , r = window.screenX + ($("#player").width() - t) / 2
  8483. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8484. I.emit(l.LINK_CLICKED, {
  8485. channel: e
  8486. }),
  8487. window.open(C[e], "shareWindow", o)
  8488. }
  8489. switch (e) {
  8490. case y.FACEBOOK:
  8491. t(580, 420);
  8492. break;
  8493. case y.TWITTER:
  8494. t(550, 440);
  8495. break;
  8496. case y.MAIL:
  8497. I.emit(l.LINK_CLICKED, {
  8498. channel: "email"
  8499. }),
  8500. window.open(C[e], "_blank");
  8501. break;
  8502. case y.LINKEDIN:
  8503. }
  8504. }
  8505. function r(e) {
  8506. I.emit(l.LINK_CLICKED, {
  8507. channel: "copylink"
  8508. });
  8509. var t = document.createRange();
  8510. t.selectNodeContents(v);
  8511. var i = window.getSelection();
  8512. i.removeAllRanges(),
  8513. i.addRange(t),
  8514. document.execCommand("copy"),
  8515. A.classList.remove("hidden"),
  8516. v.classList.add("highlighted")
  8517. }
  8518. function o(e) {
  8519. e && (e.stopPropagation(),
  8520. e.target === v) || (window.getSelection().removeAllRanges(),
  8521. v.classList.remove("highlighted"),
  8522. A.classList.add("hidden"))
  8523. }
  8524. var a = e("../../util/browser")
  8525. , s = e("../../localization/localize")
  8526. , l = e("./ShareEvents")
  8527. , c = e("../../util/common")
  8528. , h = e("events").EventEmitter
  8529. , u = document.getElementById("sharing")
  8530. , d = document.getElementById("share-modal")
  8531. , p = document.getElementById("share-close")
  8532. , f = document.getElementById("facebook-share")
  8533. , g = document.getElementById("twitter-share")
  8534. , m = document.getElementById("mail-share")
  8535. , v = document.getElementById("share-url-text")
  8536. , A = document.getElementById("copy-success")
  8537. , y = Object.freeze({
  8538. FACEBOOK: "facebook",
  8539. TWITTER: "twitter",
  8540. MAIL: "mail",
  8541. LINKEDIN: "linkedin"
  8542. })
  8543. , C = {};
  8544. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8545. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8546. C[y.MAIL] = "mailto:?subject=";
  8547. var I = {
  8548. init: function(e) {
  8549. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8550. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8551. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8552. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8553. u.addEventListener("click", this.toggle.bind(this)),
  8554. p.addEventListener("click", this.hide.bind(this)),
  8555. v.addEventListener("click", r),
  8556. d.addEventListener("click", o),
  8557. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8558. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8559. m.addEventListener("click", n.bind(this, y.MAIL)),
  8560. v.textContent = window.location.href + "&utm_source=4",
  8561. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8562. u.classList.remove("hidden")
  8563. },
  8564. show: function() {
  8565. this.emit(l.OPENED),
  8566. d.classList.add("fadeIn")
  8567. },
  8568. hide: function() {
  8569. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8570. document.selection && document.selection.empty(),
  8571. window.getSelection().removeAllRanges(),
  8572. o(),
  8573. d.classList.remove("fadeIn"))
  8574. },
  8575. toggle: function() {
  8576. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8577. }
  8578. };
  8579. c.extendObject(I, h.prototype),
  8580. t.exports = I
  8581. }
  8582. , {
  8583. "../../localization/localize": 108,
  8584. "../../util/browser": 182,
  8585. "../../util/common": 185,
  8586. "./ShareEvents": 76,
  8587. events: 202
  8588. }],
  8589. 78: [function(e, t, i) {
  8590. "use strict";
  8591. t.exports = Object.freeze({
  8592. OPENED: "terms.opened",
  8593. CLOSED: "terms.closed"
  8594. })
  8595. }
  8596. , {}],
  8597. 79: [function(e, t, i) {
  8598. "use strict";
  8599. var n = e("./TermsEvent")
  8600. , r = e("../../localization/localize")
  8601. , o = e("../../analytics")
  8602. , a = e("../../util/ajax")
  8603. , s = e("../../util/common")
  8604. , l = e("events").EventEmitter
  8605. , c = document.getElementById("terms-modal")
  8606. , h = {
  8607. init: function() {
  8608. $(".footer-terms").on("click", function(e) {
  8609. e.preventDefault(),
  8610. this.show()
  8611. }
  8612. .bind(this)),
  8613. $("#terms-modal .close").on("click", this.hide.bind(this))
  8614. },
  8615. show: function() {
  8616. this.emit(n.OPENED),
  8617. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8618. var t = $("#terms-text").html(e);
  8619. o.track("showcase_gui", {
  8620. gui_action: "click_terms_button",
  8621. interaction_source: "gui"
  8622. }),
  8623. t.find("a").attr("target", "_blank")
  8624. }).fail(function() {
  8625. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8626. }),
  8627. c.classList.add("fadeIn")
  8628. },
  8629. hide: function(e) {
  8630. e && e.preventDefault(),
  8631. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8632. c.classList.remove("fadeIn")
  8633. }
  8634. };
  8635. s.extendObject(h, l.prototype),
  8636. t.exports = h
  8637. }
  8638. , {
  8639. "../../analytics": 4,
  8640. "../../localization/localize": 108,
  8641. "../../util/ajax": 181,
  8642. "../../util/common": 185,
  8643. "./TermsEvent": 78,
  8644. events: 202
  8645. }],
  8646. 80: [function(e, t, i) {
  8647. "use strict";
  8648. t.exports = Object.freeze({
  8649. OPEN_INFO: "title.open.info",
  8650. CLOSE_INFO: "title.close.info",
  8651. SHOW_INFO: "title.show.info",
  8652. HIDE_INFO: "title.hide.info",
  8653. LINK_CLICKED: "title.link.click",
  8654. CONTACT_LINK_CLICKED: "title.contact.click",
  8655. ORIGIN_LINK_CLICKED: "title.origin.click"
  8656. })
  8657. }
  8658. , {}],
  8659. 81: [function(e, t, i) {
  8660. "use strict";
  8661. function n(e, t) {
  8662. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8663. }
  8664. function r(e, t) {
  8665. function i(i) {
  8666. e.shouldShowtags = "show" === this.value,
  8667. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8668. }
  8669. document.getElementById("tag-toggles").classList.remove("hidden"),
  8670. document.getElementById("radio-tag-show").checked = !0;
  8671. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8672. n[r].addEventListener("change", i)
  8673. }
  8674. var o = e("../../settings");
  8675. t.exports.init = n
  8676. }
  8677. , {
  8678. "../../settings": 166
  8679. }],
  8680. 82: [function(e, t, i) {
  8681. (function(i) {
  8682. "use strict";
  8683. function n(e, t) {
  8684. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8685. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8686. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8687. document.getElementById("gui-name").classList.add("noCoBrand"),
  8688. document.getElementById("cobrandTitle").classList.add("hidden")),
  8689. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8690. !1)
  8691. }
  8692. function r(e) {
  8693. return e ? (L = !0,
  8694. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8695. }
  8696. function o(e, t, i, n) {
  8697. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8698. return void T.classList.add("hidden");
  8699. L = !0;
  8700. var r = []
  8701. , o = c(r, "<br>");
  8702. if (e && o('<span id="contactName">' + e + "</span>"),
  8703. t) {
  8704. var a = n || t
  8705. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8706. o(s)
  8707. }
  8708. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8709. r[0] = "",
  8710. x.innerHTML = r.join("")
  8711. }
  8712. function a(e) {
  8713. if ("string" == typeof e)
  8714. try {
  8715. e = JSON.parse(e)
  8716. } catch (e) {
  8717. return y.warn("Unable to parse address data"),
  8718. void S.parentElement.classList.add("hidden")
  8719. }
  8720. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8721. return void S.parentElement.classList.add("hidden");
  8722. L = !0;
  8723. var t = []
  8724. , i = c(t, " ");
  8725. e.address_1 && i(e.address_1),
  8726. e.address_2 && i(e.address_2),
  8727. e.city && i(e.city, ", "),
  8728. e.state && i(e.state, ", "),
  8729. e.zip && i(e.zip, e.state ? " " : ", "),
  8730. t[0] = "",
  8731. S.innerText = t.join("")
  8732. }
  8733. function s(e) {
  8734. var t = document.createElement("a");
  8735. return t.id = "url",
  8736. t.target = "_blank",
  8737. t.href = e,
  8738. t.innerText = e,
  8739. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8740. t
  8741. }
  8742. function l(e) {
  8743. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8744. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8745. P.appendChild(s(e)),
  8746. O.forEach(function(e) {
  8747. e.classList.add("share-link")
  8748. }),
  8749. !0)
  8750. }
  8751. function c(e, t) {
  8752. var i = e
  8753. , n = t;
  8754. return function(e, t) {
  8755. i.push(t || n, e)
  8756. }
  8757. }
  8758. function h() {
  8759. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8760. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8761. var e = [].slice.call(_.querySelectorAll("a"));
  8762. e.forEach(function(e) {
  8763. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8764. });
  8765. var t = [].slice.call(T.querySelectorAll("a"));
  8766. t.forEach(function(e) {
  8767. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8768. contact_type: e.getAttribute("id")
  8769. }))
  8770. })
  8771. }
  8772. var u = e("../../util/browser")
  8773. , d = e("../../util/common")
  8774. , p = e("../../util/logger")
  8775. , f = e("../../localization/localize")
  8776. , g = e("./titleBarSettings")
  8777. , m = e("../../settings")
  8778. , v = e("./TitleEvents")
  8779. , A = e("events").EventEmitter
  8780. , y = new p(i)
  8781. , C = document.querySelector(".pinTop.left")
  8782. , I = document.getElementsByClassName("title-container")[0]
  8783. , E = document.getElementById("title-toggle").querySelector("i")
  8784. , b = document.getElementById("meta-info-wrapper")
  8785. , w = document.getElementById("meta-info")
  8786. , _ = document.getElementById("meta-description")
  8787. , T = document.getElementsByClassName("contact-info")[0]
  8788. , x = document.getElementById("contact-data")
  8789. , S = document.getElementById("addressTxt")
  8790. , M = document.getElementById("tag-toggles")
  8791. , R = document.getElementById("share-origin")
  8792. , P = document.getElementById("share-link-wrapper")
  8793. , O = [w, b, I]
  8794. , L = !1
  8795. , D = !1
  8796. , N = {
  8797. populate: function(e) {
  8798. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8799. if (r(e.description),
  8800. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8801. a(e.address),
  8802. L) {
  8803. var t = document.createElement("br");
  8804. M.insertBefore(t, M.firstElementChild)
  8805. }
  8806. e.socialSharing && m.share.enabled && (D = l(e.url))
  8807. }
  8808. },
  8809. finishSetup: function(e) {
  8810. L = L || !!e,
  8811. h(),
  8812. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8813. },
  8814. toggleMeta: function(e, t) {
  8815. var title = document.getElementById("model-title");
  8816. t && t.preventDefault();
  8817. var i = w.classList.contains("expand");
  8818. e && !i || (i ? (O.forEach(function(e) {
  8819. e.classList.remove("expand")
  8820. }),
  8821. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8822. e.classList.add("expand");
  8823. }),
  8824. title.classList.add("expand"),
  8825. this.emit(v.OPEN_INFO)))
  8826. },
  8827. setupToggling: function() {
  8828. b.style.height = w.offsetHeight + "px",
  8829. w.addEventListener("transitionend", function() {
  8830. b.style.height = w.offsetHeight + "px"
  8831. })
  8832. },
  8833. toggleTitle: function(e) {
  8834. e && e.preventDefault(),
  8835. C.classList.contains("closed") ? (C.classList.add("open"),
  8836. E.classList.remove("icon-dpad-right"),
  8837. E.classList.add("icon-dpad-left"),
  8838. this.emit(v.SHOW_INFO),
  8839. setTimeout(function() {
  8840. C.classList.remove("closed"),
  8841. C.classList.remove("open")
  8842. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8843. E.classList.remove("icon-dpad-left"),
  8844. E.classList.add("icon-dpad-right"),
  8845. this.emit(v.HIDE_INFO))
  8846. }
  8847. };
  8848. d.extendObject(N, A.prototype),
  8849. t.exports = N
  8850. }
  8851. ).call(this, "/js/gui/title/titleBar.js")
  8852. }
  8853. , {
  8854. "../../localization/localize": 108,
  8855. "../../settings": 166,
  8856. "../../util/browser": 182,
  8857. "../../util/common": 185,
  8858. "../../util/logger": 189,
  8859. "./TitleEvents": 80,
  8860. "./titleBarSettings": 83,
  8861. events: 202
  8862. }],
  8863. 83: [function(e, t, i) {
  8864. "use strict";
  8865. t.exports = Object.freeze({
  8866. minTooltipCharacters: 19,
  8867. removeAnimationClasses: 500
  8868. })
  8869. }
  8870. , {}],
  8871. 84: [function(e, t, i) {
  8872. "use strict";
  8873. function n(e) {
  8874. C = e,
  8875. P.forEach(function(e) {
  8876. b.addEventListener(e, u.bind(this, !1), !0),
  8877. w.addEventListener(e, u.bind(this, !0), !0),
  8878. E.addEventListener(e, o, !0),
  8879. S.forEach(function(t) {
  8880. t.addEventListener(e, a, !0)
  8881. }),
  8882. $("#drawer img").on(e, a)
  8883. }),
  8884. !window.hadLoad&&document.addEventListener("keydown", u.bind(this, !1), !0),
  8885. C.on(v.TourStart, function() {
  8886. E.classList.add("playing")
  8887. })
  8888. }
  8889. function r() {
  8890. C.playTour(),
  8891. I && clearTimeout(I),
  8892. d(),
  8893. _.removeClass("fadeIn")
  8894. }
  8895. function o() {
  8896. E.classList.contains("playing") && (C.stopTour(),
  8897. _.addClass("fadeIn"),
  8898. setTimeout(function() {
  8899. _.removeClass("fadeIn")
  8900. }, p.tourInteraction.showPauseButton),
  8901. O || (clearTimeout(I),
  8902. I = setTimeout(h, p.tourInteraction.showModal)),
  8903. setTimeout(function() {
  8904. E.classList.remove("playing")
  8905. }, p.tourInteraction.allowNextClick))
  8906. }
  8907. function a() {
  8908. C.tourInProgress && (C.stopTour(),
  8909. C.endTourProgress(),
  8910. E.classList.remove("playing"))
  8911. }
  8912. function s() {
  8913. T.is(":visible") ? r() : o()
  8914. }
  8915. function l() {
  8916. x.hasClass("playing") && (clearTimeout(I),
  8917. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8918. }
  8919. function c() {
  8920. E.classList.remove("playing"),
  8921. h()
  8922. }
  8923. function h() {//去掉导览结束时的提示
  8924. /* if (!p.tourInteraction.disabled) {
  8925. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8926. M.addClass("fadeIn tour " + m.deviceType);
  8927. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8928. if (!p.tourInteraction.smallModal) {
  8929. var t;
  8930. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8931. m.fill(R, A.TOUR_INTERACTION[t]),
  8932. M.addClass(t)
  8933. }
  8934. M.addClass(e)
  8935. } */
  8936. }
  8937. function u(e, t) {
  8938. if (t) {
  8939. var i = "keydown" === t.type
  8940. , n = t.which === f.SPACE || C.tourIsPlaying;
  8941. i && n || e || (O = !0),
  8942. C.atEndOfTour() && d(),
  8943. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8944. d(),
  8945. t.which !== f.SPACE && a()),
  8946. i && n && s()
  8947. }
  8948. }
  8949. function d() {
  8950. M.removeClass("fadeIn")
  8951. }
  8952. var p = (e("../util/browser"),
  8953. e("../settings"))
  8954. , f = e("../enum/Keys")
  8955. , g = e("../enum/Viewmode")
  8956. , m = (e("./helpManager"),
  8957. e("./populateModal"))
  8958. , v = e("../enum/DirectorEvents")
  8959. , A = e("../enum/HelpModalType")
  8960. , y = e("../enum/HelpModalSize")
  8961. , C = null
  8962. , I = null
  8963. , E = document.getElementById("pause-overlay")
  8964. , b = document.getElementById("player")
  8965. , w = document.getElementById("gui")
  8966. , _ = $("#pause-icon").eq(0)
  8967. , T = $("#play").eq(0)
  8968. , x = $("#playHead").eq(0)
  8969. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8970. , M = $("#interaction-modal").eq(0)
  8971. , R = $("#interaction-modal .interaction").toArray()
  8972. , P = ["touchstart", "mousedown", "pointerdown"]
  8973. , O = !1;
  8974. t.exports.init = n,
  8975. t.exports.play = r,
  8976. t.exports.pause = o,
  8977. t.exports.pauseWithoutCTA = a,
  8978. t.exports.togglePlay = s,
  8979. t.exports.stopTour = l,
  8980. t.exports.dismissModal = d
  8981. }
  8982. , {
  8983. "../enum/DirectorEvents": 23,
  8984. "../enum/HelpModalSize": 27,
  8985. "../enum/HelpModalType": 28,
  8986. "../enum/Keys": 30,
  8987. "../enum/Viewmode": 51,
  8988. "../settings": 166,
  8989. "../util/browser": 182,
  8990. "./helpManager": 68,
  8991. "./populateModal": 75
  8992. }],
  8993. 85: [function(e, t, i) {
  8994. "use strict";
  8995. t.exports = Object.freeze({
  8996. OPENED: "vr.modal.opened",
  8997. LAUNCH: "vr.modal.launch",
  8998. CLOSED: "vr.modal.closed",
  8999. NEXT: "vr.modal.next",
  9000. PREV: "vr.modal.prev",
  9001. STORE: "vr.modal.store",
  9002. falseICECHOSEN: "vr.modal.device"
  9003. })
  9004. }
  9005. , {}],
  9006. 86: [function(e, t, i) {
  9007. "use strict";
  9008. function n(e, t, i) {
  9009. function n(e, t, n, r) {
  9010. function o() {
  9011. return p + "&m=" + t + "&display=" + e
  9012. }
  9013. function s() {
  9014. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9015. , t = "&utm_source=" + u
  9016. , n = "&utm_showcase_session_id=" + i;
  9017. return e + t + n
  9018. }
  9019. function l() {
  9020. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9021. }
  9022. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9023. }
  9024. function r(e, t, i, r) {
  9025. var o = "https://api.branch.io/v1/url"
  9026. , a = n(e, t, i, r)
  9027. , s = {
  9028. responseType: "json",
  9029. data: {
  9030. branch_key: h.appConfig.branch_key,
  9031. data: {
  9032. m: t,
  9033. full_url: a,
  9034. $desktop_url: m,
  9035. $og_app_id: "331853976762864119",
  9036. $og_title: i,
  9037. $og_description: r,
  9038. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9039. $canonical_url: window.location.href
  9040. }
  9041. }
  9042. };
  9043. c.post(o, s).done(function(t) {
  9044. f[e] = t.url
  9045. }).fail(function(t) {
  9046. f[e] = t
  9047. }
  9048. .bind(this, a))
  9049. }
  9050. function o(e, t, i) {
  9051. for (var r in s) {
  9052. var o = s[r]
  9053. , a = n(o, e, t, i);
  9054. f[o] = a
  9055. }
  9056. }
  9057. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9058. , d = g + "/vr/dlist/?ret=" + u
  9059. , p = g + "/vr/show/?ret=" + u
  9060. , m = "";
  9061. switch (e) {
  9062. case l.IOS:
  9063. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9064. break;
  9065. default:
  9066. o(t.sid, t.name, t.summary)
  9067. }
  9068. }
  9069. function r(e) {
  9070. var t = f[e];
  9071. window.open(t, "_blank")
  9072. }
  9073. function o(e) {
  9074. var t = u[e];
  9075. window.open(t, "_blank")
  9076. }
  9077. var a = e("../../util/browser")
  9078. , s = e("../../enum/VRApps")
  9079. , l = e("../../enum/VRPlatforms")
  9080. , c = e("../../util/ajax")
  9081. , h = e("../../settings")
  9082. , u = {};
  9083. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9084. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9085. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9086. for (var d in s) {
  9087. var p = s[d];
  9088. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9089. }
  9090. var f = {}
  9091. , g = function() {
  9092. var e = window.location.host;
  9093. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9094. "https://" + e
  9095. }();
  9096. t.exports.init = n,
  9097. t.exports.launch = r,
  9098. t.exports.launchStore = o
  9099. }
  9100. , {
  9101. "../../enum/VRApps": 46,
  9102. "../../enum/VRPlatforms": 49,
  9103. "../../settings": 166,
  9104. "../../util/ajax": 181,
  9105. "../../util/browser": 182
  9106. }],
  9107. 87: [function(e, t, i) {
  9108. "use strict";
  9109. function n(e) {
  9110. var t;
  9111. switch (e) {
  9112. case m.IOS:
  9113. return t = p.iosVersion(),
  9114. t.major > 9 || 9 === t.major && t.minor >= 1;
  9115. case m.Android:
  9116. return t = p.androidVersion(),
  9117. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9118. }
  9119. return !1
  9120. }
  9121. function r(e, t) {
  9122. function i(e) {
  9123. K.emit(A.STORE, {
  9124. type: e
  9125. }),
  9126. f.launchStore(e)
  9127. }
  9128. function r(e) {
  9129. switch (e !== _.pageCount && (a(e),
  9130. N.text(e + 1 + " / " + _.pageCount)),
  9131. e) {
  9132. case _.Title:
  9133. O.css("display", "none"),
  9134. L.text(u[e]),
  9135. o(s);
  9136. break;
  9137. case _.Cardboard:
  9138. O.css("display", "block"),
  9139. L.text(u[e]),
  9140. M.filter(".cardboard").off(),
  9141. M.filter(".gearvr").off(),
  9142. c(e, s),
  9143. h(H, X, Z);
  9144. break;
  9145. case _.Gear:
  9146. L.text(u[e]),
  9147. c(e, s),
  9148. T.addClass("lastPage"),
  9149. h(G, X, Z);
  9150. break;
  9151. case _.pageCount:
  9152. T.removeClass("fadeIn"),
  9153. K.emit(A.CLOSED)
  9154. }
  9155. B.filter("[src='']").hide()
  9156. }
  9157. var s = function() {
  9158. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9159. w = ".show-supported",
  9160. m.Android) : (T.addClass("unsupported"),
  9161. w = ".show-unsupported",
  9162. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9163. w = ".show-ios",
  9164. _ = v.ios,
  9165. m.IOS) : (T.addClass("desktop"),
  9166. w = ".show-desktop",
  9167. m.Desktop)
  9168. }();
  9169. f.init(s, e, t),
  9170. s !== m.Desktop && T.addClass("mobile");
  9171. var l = function(e) {
  9172. K.emit(A.LAUNCH, {
  9173. vr_platform: s,
  9174. vr_app: e
  9175. }),
  9176. f.launch(e)
  9177. };
  9178. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9179. q.gear = l.bind(this, g.GearVR),
  9180. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9181. d(),
  9182. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9183. $(w).show();
  9184. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9185. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9186. s === m.IOS && (u.splice(1, 1),
  9187. y.splice(1, 1)),
  9188. $("#vr").on("click", function(e) {
  9189. e.preventDefault();
  9190. if(!window.vrEnabled) { // 开启VR
  9191. window.vrEnabled = true;
  9192. this.classList.add('active');
  9193. $('#gui div').not('#vrOff').addClass('vrHide');
  9194. $('#vrOffImg').css({'display':'inline-block'});
  9195. }else{
  9196. }
  9197. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9198. // r(b),
  9199. // T.addClass("fadeIn"),
  9200. // K.emit(A.OPENED))
  9201. });
  9202. $('#vrOff').on('click', function(){
  9203. window.vrEnabled = false;
  9204. $('#gui div').not('#vrOff').removeClass('vrHide');
  9205. $('#vrOffImg').css({'display':'none'});
  9206. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9207. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9208. })
  9209. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9210. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9211. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9212. $("span.modelLink").text(I),
  9213. O.on("click", function(e) {
  9214. K.emit(A.PREV),
  9215. b--,
  9216. r(b)
  9217. }),
  9218. L.on("click", function(e) {
  9219. L.text();
  9220. K.emit(A.NEXT, {
  9221. nextAction: y[b]
  9222. }),
  9223. b++,
  9224. r(b)
  9225. }),
  9226. T.find(".close").on("click", K.dismiss)
  9227. }
  9228. function o(e) {
  9229. switch (e) {
  9230. case m.Android:
  9231. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9232. M.filter(".gearvr").off().on("click", q.gear),
  9233. s(H, G, "logo-button", "same-line");
  9234. break;
  9235. case m.UnsupportedAndroid:
  9236. s("", z, "", "");
  9237. break;
  9238. case m.IOS:
  9239. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9240. s(H, "", "logo-button", "");
  9241. break;
  9242. case m.Desktop:
  9243. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9244. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9245. s(H, G, "logo-button", "same-line"),
  9246. Q.cardboard()
  9247. }
  9248. }
  9249. function a(e) {
  9250. $(".p1, .p2, .p3").hide(),
  9251. x.insertAfter(S),
  9252. T.removeClass("front-page"),
  9253. T.removeClass("details-page"),
  9254. T.removeClass("lastPage"),
  9255. M.removeClass("logo-button"),
  9256. M.removeClass("same-line"),
  9257. S.removeClass("headsetOptions"),
  9258. R.attr("src", ""),
  9259. R.filter(".second").removeClass("gear"),
  9260. R.css("display", "inline-block"),
  9261. R.off(),
  9262. P.filter(".second").css("display", ""),
  9263. D.css("display", "none"),
  9264. $(".p" + (e + 1) + w).show(),
  9265. R.filter(".third").insertBefore(P.filter(".third"))
  9266. }
  9267. function s(e, t, i, n) {
  9268. T.addClass("front-page"),
  9269. R.filter(".first").attr("src", e),
  9270. R.filter(".second").attr("src", t),
  9271. M.filter(".first").addClass(i),
  9272. M.filter(".second").addClass(i),
  9273. M.addClass(n),
  9274. ".show-desktop" === w && S.insertAfter(x)
  9275. }
  9276. function l(e, t, i) {
  9277. S.addClass("headsetOptions"),
  9278. M.off(),
  9279. R.filter(".second").attr("src", t),
  9280. D.css("display", "block"),
  9281. P.filter(".second").css("display", "none"),
  9282. D.on("click", function() {
  9283. a(_.Title),
  9284. o(m.Desktop)
  9285. }),
  9286. e && (K.emit(A.falseICECHOSEN, {
  9287. name: g.GearVR
  9288. }),
  9289. R.filter(".first").attr("src", e),
  9290. R.filter(".second").addClass("gear"),
  9291. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9292. Q.gearvr()),
  9293. i && (K.emit(A.falseICECHOSEN, {
  9294. name: g.Cardboard
  9295. }),
  9296. R.filter(".third").attr("src", i),
  9297. R.filter(".third").show(),
  9298. R.filter(".third").insertAfter(R.filter(".second")),
  9299. R.filter(".third").addClass("link"),
  9300. R.filter(".second").addClass("link"),
  9301. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9302. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9303. Q.cardboard())
  9304. }
  9305. function c(e, t) {
  9306. switch (t) {
  9307. case m.IOS:
  9308. X = Y,
  9309. Z = j;
  9310. break;
  9311. case m.Desktop:
  9312. e === _.Cardboard ? (X = F,
  9313. Z = U,
  9314. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9315. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9316. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9317. Z = "");
  9318. break;
  9319. default:
  9320. e === _.Cardboard ? (X = z,
  9321. Z = j) : (X = k,
  9322. Z = W)
  9323. }
  9324. }
  9325. function h(e, t, i) {
  9326. T.find(".inner").addClass("details-page"),
  9327. T.addClass("details-page"),
  9328. R.filter(".first").attr("src", e),
  9329. R.filter(".second").attr("src", t),
  9330. R.filter(".third").attr("src", i)
  9331. }
  9332. function u() {
  9333. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9334. K.emit(A.CLOSED))
  9335. }
  9336. function d() {
  9337. var e = p.aspectRatio() > 1 && p.isMobile();
  9338. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9339. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9340. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9341. }
  9342. var p = e("../../util/browser")
  9343. , f = e("./vrLink")
  9344. , g = e("../../enum/VRApps")
  9345. , m = e("../../enum/VRPlatforms")
  9346. , v = e("../../enum/VRPages")
  9347. , A = e("./vrEvent")
  9348. , y = (e("../../settings"),
  9349. e("../../constants"))
  9350. , C = e("../../localization/localize")
  9351. , I = e("../../util/common")
  9352. , E = e("events").EventEmitter
  9353. , b = 0
  9354. , w = null
  9355. , _ = v.standard
  9356. , T = $(".vr-popup")
  9357. , x = T.find(".vr-popup-body")
  9358. , S = T.find(".vr-images")
  9359. , M = T.find(".img-container")
  9360. , R = T.find(".vr-sm-image")
  9361. , P = M.find(".vr-img-caption")
  9362. , O = $(".vr-buttons").find(".prev-button")
  9363. , L = $(".vr-buttons").find(".next-button")
  9364. , D = S.find(".front-close")
  9365. , N = $(".vr-page")
  9366. , B = T.find("img")
  9367. , F = "./static/images/apple-store.png"
  9368. , V = "./static/images/badge-oculus.png"
  9369. , U = "./static/images/badge-cardboard.png"
  9370. , k = "./static/images/logo-samsung.png"
  9371. , H = "./static/images/headset-cardboard.png"
  9372. , G = "./static/images/headset-gearvr.png"
  9373. , z = "./static/images/ico-android-robot.png"
  9374. , W = "./static/images/ico-gearvr.png"
  9375. , j = "./static/images/ico-vr.png"
  9376. , Y = "./static/images/apple-logo-white.svg"
  9377. , X = null
  9378. , Z = null
  9379. , q = {}
  9380. , K = {
  9381. init: r,
  9382. dismiss: u,
  9383. isDeviceSupported: n
  9384. };
  9385. I.extendObject(K, E.prototype),
  9386. $(window).resize(d);
  9387. var Q = function() {
  9388. var e = P.filter(".first").find(".cardboard")
  9389. , t = P.filter(".first").find(".gearvr");
  9390. return {
  9391. cardboard: function() {
  9392. t.addClass("hidden"),
  9393. e.removeClass("hidden")
  9394. },
  9395. gearvr: function() {
  9396. e.addClass("hidden"),
  9397. t.removeClass("hidden")
  9398. }
  9399. }
  9400. }();
  9401. t.exports = K
  9402. }
  9403. , {
  9404. "../../constants": 8,
  9405. "../../enum/VRApps": 46,
  9406. "../../enum/VRPages": 48,
  9407. "../../enum/VRPlatforms": 49,
  9408. "../../localization/localize": 108,
  9409. "../../settings": 166,
  9410. "../../util/browser": 182,
  9411. "../../util/common": 185,
  9412. "./vrEvent": 85,
  9413. "./vrLink": 86,
  9414. events: 202
  9415. }],
  9416. 88: [function(e, t, i) {
  9417. "use strict";
  9418. t.exports = Object.freeze({
  9419. OPENED: "webvr.modal.opened",
  9420. SHOW_TERMS: "webvr.footer.show.terms"
  9421. })
  9422. }
  9423. , {}],
  9424. 89: [function(e, t, i) {
  9425. (function(i) {
  9426. "use strict";
  9427. function n(e, t, i, n) {
  9428. function r(e) {
  9429. e.preventDefault(),
  9430. a(e.currentTarget.id)
  9431. }
  9432. function a(e) {
  9433. ne[e](),
  9434. Object.keys(ne).map(function(t, i) {
  9435. $("#" + t).toggleClass("tabs-underlined", t === e)
  9436. })
  9437. }
  9438. y = i,
  9439. v = t,
  9440. w.init(E.Android, e, n),
  9441. m();
  9442. var l = new RegExp("daydream","i")
  9443. , c = l.test(y.displayName);
  9444. c ? (a("tabdaydream"),
  9445. B.filter(".device-headset-side").attr("src", H),
  9446. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9447. B.filter(".device-headset-side").attr("src", Y),
  9448. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9449. $("#vr").on("click", function(e) {
  9450. e.preventDefault(),
  9451. g("click_webvr_button"),
  9452. L.is(":hidden") && (ie.emit(_.OPENED),
  9453. o())
  9454. }),
  9455. $(".webvr-popup .close").on("click", function(e) {
  9456. e.preventDefault(),
  9457. D.hasClass("hidden") ? (g("webvr_help_close"),
  9458. p()) : s()
  9459. }),
  9460. $("#tabcardboard").on("click", r),
  9461. $("#tabdaydream").on("click", r),
  9462. $("#tabnative").on("click", r),
  9463. $(".webvr-popup .open-with-app").on("click", function(e) {
  9464. e.preventDefault(),
  9465. g("webvr_learn_more"),
  9466. a("tabnative"),
  9467. p()
  9468. }),
  9469. $(".webvr-popup .help").on("click", function(e) {
  9470. e.preventDefault(),
  9471. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9472. p()
  9473. }),
  9474. $(".webvr-popup .terms").on("click", function(e) {
  9475. e.preventDefault(),
  9476. g("webvr_click_terms"),
  9477. s(),
  9478. ie.emit(_.SHOW_TERMS)
  9479. }),
  9480. F.on("click", function(e) {
  9481. e.preventDefault(),
  9482. g(ee),
  9483. window.open(J, "_blank")
  9484. }),
  9485. V.on("click", function(e) {
  9486. e.preventDefault(),
  9487. g("webvr_phone_link"),
  9488. window.open(te, "_blank")
  9489. }),
  9490. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9491. e.preventDefault(),
  9492. g("webvr_cardboard_link"),
  9493. w.launch(b.CardboardAndroid)
  9494. }),
  9495. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9496. e.preventDefault(),
  9497. g("webvr_oculus_link"),
  9498. w.launch(b.GearVR)
  9499. })
  9500. }
  9501. function r() {
  9502. function e() {
  9503. y.isPresenting || (f(),
  9504. window.removeEventListener("vrdisplaypresentchange", e))
  9505. }
  9506. R.info("Headset mounted"),
  9507. v.suspend();
  9508. var t = document.createElement("canvas");
  9509. for (t.getContext("webgl"),
  9510. t.className = "webvr-canvas",
  9511. document.bgColor = "#000",
  9512. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9513. document.body.removeChild(document.body.firstChild);
  9514. document.body.appendChild(t),
  9515. g("webvr_enter_app"),
  9516. y.requestPresent([{
  9517. source: t,
  9518. predistorted: !0
  9519. }]).catch(function(t) {
  9520. R.error("Failed to present: " + t),
  9521. g("webvr_exit_calibrate"),
  9522. e()
  9523. }),
  9524. A.then(function() {
  9525. window.dispatchEvent(new Event("vrapp-start"))
  9526. }),
  9527. window.addEventListener("vrdisplaypresentchange", e)
  9528. }
  9529. function o() {
  9530. O.fadeOut(I.guiAnimationSpeed),
  9531. L.fadeIn(I.guiAnimationSpeed),
  9532. a()
  9533. }
  9534. function a() {
  9535. if (!A) {
  9536. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9537. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9538. A = new Promise(function(e, i) {
  9539. var n = document.createElement("script");
  9540. n.type = "text/javascript",
  9541. n.src = t,
  9542. n.onload = e,
  9543. document.head.appendChild(n)
  9544. }
  9545. )
  9546. }
  9547. D.find(".enter-button").on("click", r)
  9548. }
  9549. function s() {
  9550. g("webvr_modal_close"),
  9551. D.find(".enter-button").off("click", r),
  9552. L.fadeOut(I.guiAnimationSpeed, function() {
  9553. D.toggleClass("hidden", !1),
  9554. N.toggleClass("hidden", !0),
  9555. C.exitFullscreen()
  9556. }),
  9557. O.fadeIn(I.guiAnimationSpeed)
  9558. }
  9559. function l() {
  9560. k.toggleClass("hidden", !1),
  9561. U.toggleClass("hidden", !0)
  9562. }
  9563. function c() {
  9564. k.toggleClass("hidden", !0),
  9565. U.toggleClass("hidden", !1)
  9566. }
  9567. function h() {
  9568. B.filter(".device-headset").attr("src", G),
  9569. B.filter(".device-phone").attr("src", z),
  9570. J = Z,
  9571. ee = K,
  9572. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9573. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9574. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9575. c()
  9576. }
  9577. function u() {
  9578. B.filter(".badge-cardboard").attr("src", j),
  9579. B.filter(".badge-oculus").attr("src", X),
  9580. l()
  9581. }
  9582. function d() {
  9583. B.filter(".device-headset").attr("src", Y),
  9584. B.filter(".device-phone").attr("src", W),
  9585. J = q,
  9586. ee = Q,
  9587. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9588. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9589. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9590. c()
  9591. }
  9592. function p() {
  9593. D.toggleClass("hidden"),
  9594. N.toggleClass("hidden")
  9595. }
  9596. function f() {
  9597. R.info("exiting webVR"),
  9598. g("webvr_exit_app"),
  9599. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9600. }
  9601. function g(e) {
  9602. var t = C.isLandscape() ? "landscape" : "portrait";
  9603. T.trackAlways("showcase_gui", {
  9604. gui_action: e,
  9605. orientation: t
  9606. })
  9607. }
  9608. function m() {
  9609. var e = C.isLandscape();
  9610. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9611. }
  9612. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9613. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9614. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "./static/images/device-daydream-side.png", G = "./static/images/device-daydream.png", z = "./static/images/device-pixel.png", W = "./static/images/ico-android-robot.png", j = "./static/images/badge-cardboard.png", Y = "./static/images/headset-cardboard.png", X = "./static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9615. init: n
  9616. }, ne = {
  9617. tabcardboard: d,
  9618. tabdaydream: h,
  9619. tabnative: u
  9620. };
  9621. S.extendObject(ie, P.prototype),
  9622. $(window).resize(m),
  9623. t.exports = ie
  9624. }
  9625. ).call(this, "/js/gui/webvr/webVRgui.js")
  9626. }
  9627. , {
  9628. "../../analytics": 4,
  9629. "../../constants": 8,
  9630. "../../enum/VRApps": 46,
  9631. "../../enum/VRPlatforms": 49,
  9632. "../../localization/localize": 108,
  9633. "../../settings": 166,
  9634. "../../util/browser": 182,
  9635. "../../util/common": 185,
  9636. "../../util/logger": 189,
  9637. "./../gui": 65,
  9638. "./../vr/vrLink": 86,
  9639. "./WebVrEvent": 88,
  9640. events: 202
  9641. }],
  9642. 90: [function(e, t, i) {
  9643. "use strict";
  9644. function n(e, t, i, n, o) {
  9645. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9646. this.roomId = o || "",
  9647. this.labelId = e,
  9648. this.position = (new r.Vector3).copy(t),
  9649. this.text = i
  9650. }
  9651. var r = e("three")
  9652. , o = e("../util/browser");
  9653. n.prototype.build = function() {
  9654. var e = window.document.createElement("div");
  9655. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9656. var t = window.document.createElement("div");
  9657. t.setAttribute("class", "gui-floorplan-label-text");
  9658. var i = window.document.createTextNode(this.text);
  9659. t.appendChild(i),
  9660. e.appendChild(t),
  9661. window.document.body.appendChild(e),
  9662. this.labelGui = e,
  9663. this.textBlock = t,
  9664. $(this.labelGui).hide();
  9665. var n = window.getComputedStyle(this.labelGui);
  9666. this.initialTransform = n.transform || n.webkitTransform
  9667. }
  9668. ,
  9669. t.exports = n
  9670. }
  9671. , {
  9672. "../util/browser": 182,
  9673. three: 217
  9674. }],
  9675. 91: [function(e, t, i) {
  9676. "use strict";
  9677. function n() {
  9678. this.player = null,
  9679. this.modelManager = null,
  9680. this.container = null
  9681. }
  9682. var r = e("three")
  9683. , o = (e("../util/common"),
  9684. e("../enum/PlayerEvents"))
  9685. , a = (e("../enum/DirectorEvents"),
  9686. e("../enum/ModelManagerEvents"))
  9687. , s = e("../settings")
  9688. , l = e("../enum/Viewmode")
  9689. , c = (e("../enum/WarpStyle"),
  9690. e("../util/transitions"),
  9691. e("../util/lerp"),
  9692. e("../util/browser"));
  9693. //场景初始化
  9694. n.prototype.init = function(e, t, i) {
  9695. this.player = e,
  9696. this.modelManager = t,
  9697. this.container = i,
  9698. this.updateModel(),
  9699. this.bindEvents()
  9700. }
  9701. ,
  9702. n.prototype.bindEvents = function() {
  9703. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9704. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9705. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9706. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9707. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9708. }
  9709. ,
  9710. n.prototype.updateModel = function() {
  9711. this.model = this.modelManager.getActiveModel()
  9712. }
  9713. ,
  9714. n.prototype.handlePlayerViewChanged = function() {
  9715. this.updateLabelVisibility(),
  9716. this.updateLabelDisplay()
  9717. }
  9718. ,
  9719. n.prototype.getLabelsForFloor = function(e, t) {
  9720. return t = t || [],
  9721. t.length = 0,
  9722. this.model.labels.forEach(function(i) {
  9723. this.labelVisibleForFloor(i, e) && t.push(i)
  9724. }
  9725. .bind(this)),
  9726. t
  9727. }
  9728. ,
  9729. n.prototype.getLabelsForCurrentFloor = function(e) {
  9730. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9731. }
  9732. ,
  9733. n.prototype.labelVisibleForFloor = function(e, t) {
  9734. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9735. if (!this.model.showingLabels || !e.labelGui || !i)
  9736. return !1;
  9737. var n = e.floorId === this.model.floors.size() - 1;
  9738. return this.model.allFloorsVisible ? n : e.floorId === t
  9739. }
  9740. ,
  9741. n.prototype.updateLabelVisibility = function(e) {
  9742. this.model.labels.forEach(function(e) {
  9743. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9744. }
  9745. .bind(this))
  9746. }
  9747. ,
  9748. n.prototype.showAllLabels = function(e, t) {
  9749. this.model.labels.forEach(function(i) {
  9750. this.showLabel(i, e, t)
  9751. }
  9752. .bind(this))
  9753. }
  9754. ,
  9755. n.prototype.hideAllLabels = function(e, t) {
  9756. this.model.labels.forEach(function(i) {
  9757. this.hideLabel(i, e, t)
  9758. }
  9759. .bind(this))
  9760. }
  9761. ,
  9762. n.prototype.showLabel = function(e, t, i) {
  9763. this.model.showingLabels && (e.visible || (e.visible = !0,
  9764. e.labelGui.style.display = "block",
  9765. e.labelGui.style.opacity = 0,
  9766. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9767. }
  9768. ,
  9769. n.prototype.hideLabel = function(e, t, i) {
  9770. e.visible && (e.visible = !1,
  9771. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9772. }
  9773. ,
  9774. n.prototype.supportedMode = function() {
  9775. return this.player.mode === l.FLOORPLAN
  9776. }
  9777. ,
  9778. n.prototype.updateLabelDisplay = function() {
  9779. var e = (new r.Vector3,
  9780. new r.Vector3,
  9781. []);
  9782. return function() {
  9783. var t = this.player.getLabelScaleFactor()
  9784. , i = .6
  9785. , n = 1.2
  9786. , r = (1 - t) * n + i
  9787. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9788. this.getLabelsForCurrentFloor(e);
  9789. for (var a = 0; a < e.length; a++) {
  9790. var l = e[a];
  9791. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9792. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9793. }
  9794. }
  9795. }(),
  9796. n.prototype.updateProjectedGuiElement = function() {
  9797. var e = new r.Vector3;
  9798. new r.Vector3;
  9799. return function(t, i, n, r, o) {
  9800. i.style.fontSize = 100 * o + "%";
  9801. var a = $("#player").width()
  9802. , s = $("#player").height()
  9803. , l = .5 * a
  9804. , c = .5 * s;
  9805. e.copy(n),
  9806. e.project(this.player.camera);
  9807. var h = e.x * l + l
  9808. , u = -(e.y * c) + c;
  9809. h -= t.offsetWidth / 2,
  9810. u -= t.offsetHeight / 2,
  9811. t.style.left = h + "px",
  9812. t.style.top = u + "px"
  9813. }
  9814. }(),
  9815. n.prototype.handleStartInside = function(e) {
  9816. this.updateLabelVisibility()
  9817. }
  9818. ,
  9819. n.prototype.handleStartOutside = function() {
  9820. this.updateLabelVisibility()
  9821. }
  9822. ,
  9823. t.exports = n
  9824. }
  9825. , {
  9826. "../enum/DirectorEvents": 23,
  9827. "../enum/ModelManagerEvents": 33,
  9828. "../enum/PlayerEvents": 40,
  9829. "../enum/Viewmode": 51,
  9830. "../enum/WarpStyle": 52,
  9831. "../settings": 166,
  9832. "../util/browser": 182,
  9833. "../util/common": 185,
  9834. "../util/lerp": 188,
  9835. "../util/transitions": 195,
  9836. three: 217
  9837. }],
  9838. 92: [function(e, t, i) {
  9839. "use strict";
  9840. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9841. if (null == this)
  9842. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9843. if ("function" != typeof e)
  9844. throw new TypeError("predicate must be a function");
  9845. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9846. if (t = i[o],
  9847. e.call(r, t, o, i))
  9848. return o;
  9849. return -1
  9850. }
  9851. ),
  9852. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9853. value: function(e) {
  9854. if (null == this)
  9855. throw new TypeError('"this" is null or not defined');
  9856. var t = Object(this)
  9857. , i = t.length >>> 0;
  9858. if ("function" != typeof e)
  9859. throw new TypeError("predicate must be a function");
  9860. for (var n = arguments[1], r = 0; r < i; ) {
  9861. var o = t[r];
  9862. if (e.call(n, o, r, t))
  9863. return o;
  9864. r++
  9865. }
  9866. }
  9867. })
  9868. }
  9869. , {}],
  9870. 93: [function(e, t, i) {
  9871. "use strict";
  9872. var n = n || {};
  9873. t.exports = n,
  9874. n.gui = n.gui || {},
  9875. n.utils = n.utils || {},
  9876. n.controllers = n.controllers || {},
  9877. n.dom = n.dom || {},
  9878. n.color = n.color || {},
  9879. n.utils.css = function() {
  9880. return {
  9881. load: function(e, t) {
  9882. t = t || document;
  9883. var i = t.createElement("link");
  9884. i.type = "text/css",
  9885. i.rel = "stylesheet",
  9886. i.href = e,
  9887. t.getElementsByTagName("head")[0].appendChild(i)
  9888. },
  9889. inject: function(e, t) {
  9890. t = t || document;
  9891. var i = document.createElement("style");
  9892. i.type = "text/css",
  9893. i.innerHTML = e,
  9894. t.getElementsByTagName("head")[0].appendChild(i)
  9895. }
  9896. }
  9897. }(),
  9898. n.utils.common = function() {
  9899. var e = Array.prototype.forEach
  9900. , t = Array.prototype.slice;
  9901. return {
  9902. BREAK: {},
  9903. extend: function(e) {
  9904. return this.each(t.call(arguments, 1), function(t) {
  9905. for (var i in t)
  9906. this.isUndefined(t[i]) || (e[i] = t[i])
  9907. }, this),
  9908. e
  9909. },
  9910. defaults: function(e) {
  9911. return this.each(t.call(arguments, 1), function(t) {
  9912. for (var i in t)
  9913. this.isUndefined(e[i]) && (e[i] = t[i])
  9914. }, this),
  9915. e
  9916. },
  9917. compose: function() {
  9918. var e = t.call(arguments);
  9919. return function() {
  9920. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9921. i = [e[n].apply(this, i)];
  9922. return i[0]
  9923. }
  9924. },
  9925. each: function(t, i, n) {
  9926. if (t)
  9927. if (e && t.forEach && t.forEach === e)
  9928. t.forEach(i, n);
  9929. else if (t.length === t.length + 0) {
  9930. for (var r = 0, o = t.length; r < o; r++)
  9931. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9932. return
  9933. } else
  9934. for (var r in t)
  9935. if (i.call(n, t[r], r) === this.BREAK)
  9936. return
  9937. },
  9938. defer: function(e) {
  9939. setTimeout(e, 0)
  9940. },
  9941. toArray: function(e) {
  9942. return e.toArray ? e.toArray() : t.call(e)
  9943. },
  9944. isUndefined: function(e) {
  9945. return void 0 === e
  9946. },
  9947. isNull: function(e) {
  9948. return null === e
  9949. },
  9950. isNaN: function(e) {
  9951. return e !== e
  9952. },
  9953. isArray: Array.isArray || function(e) {
  9954. return e.constructor === Array
  9955. }
  9956. ,
  9957. isObject: function(e) {
  9958. return e === Object(e)
  9959. },
  9960. isNumber: function(e) {
  9961. return e === e + 0
  9962. },
  9963. isString: function(e) {
  9964. return e === e + ""
  9965. },
  9966. isBoolean: function(e) {
  9967. return e === !1 || e === !0
  9968. },
  9969. isFunction: function(e) {
  9970. return "[object Function]" === Object.prototype.toString.call(e)
  9971. }
  9972. }
  9973. }(),
  9974. n.controllers.Controller = function(e) {
  9975. var t = function(e, t) {
  9976. this.initialValue = e[t],
  9977. this.domElement = document.createElement("div"),
  9978. this.object = e,
  9979. this.property = t,
  9980. this.__onChange = void 0,
  9981. this.__onFinishChange = void 0
  9982. };
  9983. return e.extend(t.prototype, {
  9984. onChange: function(e) {
  9985. return this.__onChange = e,
  9986. this
  9987. },
  9988. onFinishChange: function(e) {
  9989. return this.__onFinishChange = e,
  9990. this
  9991. },
  9992. setValue: function(e) {
  9993. return this.object[this.property] = e,
  9994. this.__onChange && this.__onChange.call(this, e),
  9995. this.updateDisplay(),
  9996. this
  9997. },
  9998. getValue: function() {
  9999. return this.object[this.property]
  10000. },
  10001. updateDisplay: function() {
  10002. return this
  10003. },
  10004. isModified: function() {
  10005. return this.initialValue !== this.getValue()
  10006. }
  10007. }),
  10008. t
  10009. }(n.utils.common),
  10010. n.dom.dom = function(e) {
  10011. function t(t) {
  10012. if ("0" === t || e.isUndefined(t))
  10013. return 0;
  10014. var i = t.match(r);
  10015. return e.isNull(i) ? 0 : parseFloat(i[1])
  10016. }
  10017. var i = {
  10018. HTMLEvents: ["change"],
  10019. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10020. KeyboardEvents: ["keydown"]
  10021. }
  10022. , n = {};
  10023. e.each(i, function(t, i) {
  10024. e.each(t, function(e) {
  10025. n[e] = i
  10026. })
  10027. });
  10028. var r = /(\d+(\.\d+)?)px/
  10029. , o = {
  10030. makeSelectable: function(e, t) {
  10031. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10032. return !1
  10033. }
  10034. : function() {}
  10035. ,
  10036. e.style.MozUserSelect = t ? "auto" : "none",
  10037. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10038. e.unselectable = t ? "on" : "off")
  10039. },
  10040. makeFullscreen: function(t, i, n) {
  10041. e.isUndefined(i) && (i = !0),
  10042. e.isUndefined(n) && (n = !0),
  10043. t.style.position = "absolute",
  10044. i && (t.style.left = 0,
  10045. t.style.right = 0),
  10046. n && (t.style.top = 0,
  10047. t.style.bottom = 0)
  10048. },
  10049. fakeEvent: function(t, i, r, o) {
  10050. r = r || {};
  10051. var a = n[i];
  10052. if (!a)
  10053. throw new Error("Event type " + i + " not supported.");
  10054. var s = document.createEvent(a);
  10055. switch (a) {
  10056. case "MouseEvents":
  10057. var l = r.x || r.clientX || 0
  10058. , c = r.y || r.clientY || 0;
  10059. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10060. break;
  10061. case "KeyboardEvents":
  10062. var h = s.initKeyboardEvent || s.initKeyEvent;
  10063. e.defaults(r, {
  10064. cancelable: !0,
  10065. ctrlKey: !1,
  10066. altKey: !1,
  10067. shiftKey: !1,
  10068. metaKey: !1,
  10069. keyCode: void 0,
  10070. charCode: void 0
  10071. }),
  10072. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10073. break;
  10074. default:
  10075. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10076. }
  10077. e.defaults(s, o),
  10078. t.dispatchEvent(s)
  10079. },
  10080. bind: function(e, t, i, n) {
  10081. return n = n || !1,
  10082. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10083. o
  10084. },
  10085. unbind: function(e, t, i, n) {
  10086. return n = n || !1,
  10087. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10088. o
  10089. },
  10090. addClass: function(e, t) {
  10091. if (void 0 === e.className)
  10092. e.className = t;
  10093. else if (e.className !== t) {
  10094. var i = e.className.split(/ +/);
  10095. i.indexOf(t) == -1 && (i.push(t),
  10096. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10097. }
  10098. return o
  10099. },
  10100. removeClass: function(e, t) {
  10101. if (t)
  10102. if (void 0 === e.className)
  10103. ;
  10104. else if (e.className === t)
  10105. e.removeAttribute("class");
  10106. else {
  10107. var i = e.className.split(/ +/)
  10108. , n = i.indexOf(t);
  10109. n != -1 && (i.splice(n, 1),
  10110. e.className = i.join(" "))
  10111. }
  10112. else
  10113. e.className = void 0;
  10114. return o
  10115. },
  10116. hasClass: function(e, t) {
  10117. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10118. },
  10119. getWidth: function(e) {
  10120. var i = getComputedStyle(e);
  10121. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10122. },
  10123. getHeight: function(e) {
  10124. var i = getComputedStyle(e);
  10125. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10126. },
  10127. getOffset: function(e) {
  10128. var t = {
  10129. left: 0,
  10130. top: 0
  10131. };
  10132. if (e.offsetParent)
  10133. do
  10134. t.left += e.offsetLeft,
  10135. t.top += e.offsetTop;
  10136. while (e = e.offsetParent);return t
  10137. },
  10138. isActive: function(e) {
  10139. return e === document.activeElement && (e.type || e.href)
  10140. }
  10141. };
  10142. return o
  10143. }(n.utils.common),
  10144. n.controllers.OptionController = function(e, t, i) {
  10145. var n = function(e, r, o) {
  10146. n.superclass.call(this, e, r);
  10147. var a = this;
  10148. if (this.__select = document.createElement("select"),
  10149. i.isArray(o)) {
  10150. var s = {};
  10151. i.each(o, function(e) {
  10152. s[e] = e
  10153. }),
  10154. o = s
  10155. }
  10156. i.each(o, function(e, t) {
  10157. var i = document.createElement("option");
  10158. i.innerHTML = t,
  10159. i.setAttribute("value", e),
  10160. a.__select.appendChild(i)
  10161. }),
  10162. this.updateDisplay(),
  10163. t.bind(this.__select, "change", function() {
  10164. var e = this.options[this.selectedIndex].value;
  10165. a.setValue(e)
  10166. }),
  10167. this.domElement.appendChild(this.__select)
  10168. };
  10169. return n.superclass = e,
  10170. i.extend(n.prototype, e.prototype, {
  10171. setValue: function(e) {
  10172. var t = n.superclass.prototype.setValue.call(this, e);
  10173. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10174. t
  10175. },
  10176. updateDisplay: function() {
  10177. return this.__select.value = this.getValue(),
  10178. n.superclass.prototype.updateDisplay.call(this)
  10179. }
  10180. }),
  10181. n
  10182. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10183. n.controllers.NumberController = function(e, t) {
  10184. function i(e) {
  10185. return e = e.toString(),
  10186. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10187. }
  10188. var n = function(e, r, o) {
  10189. n.superclass.call(this, e, r),
  10190. o = o || {},
  10191. this.__min = o.min,
  10192. this.__max = o.max,
  10193. this.__step = o.step,
  10194. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10195. this.__precision = i(this.__impliedStep)
  10196. };
  10197. return n.superclass = e,
  10198. t.extend(n.prototype, e.prototype, {
  10199. setValue: function(e) {
  10200. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10201. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10202. n.superclass.prototype.setValue.call(this, e)
  10203. },
  10204. min: function(e) {
  10205. return this.__min = e,
  10206. this
  10207. },
  10208. max: function(e) {
  10209. return this.__max = e,
  10210. this
  10211. },
  10212. step: function(e) {
  10213. return this.__step = e,
  10214. this.__impliedStep = e,
  10215. this.__precision = i(e),
  10216. this
  10217. }
  10218. }),
  10219. n
  10220. }(n.controllers.Controller, n.utils.common),
  10221. n.controllers.NumberControllerBox = function(e, t, i) {
  10222. function n(e, t) {
  10223. var i = Math.pow(10, t);
  10224. return Math.round(e * i) / i
  10225. }
  10226. var r = function(e, n, o) {
  10227. function a() {
  10228. var e = parseFloat(d.__input.value);
  10229. i.isNaN(e) || d.setValue(e)
  10230. }
  10231. function s() {
  10232. a(),
  10233. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10234. }
  10235. function l(e) {
  10236. t.bind(window, "mousemove", c),
  10237. t.bind(window, "mouseup", h),
  10238. u = e.clientY
  10239. }
  10240. function c(e) {
  10241. var t = u - e.clientY;
  10242. d.setValue(d.getValue() + t * d.__impliedStep),
  10243. u = e.clientY
  10244. }
  10245. function h() {
  10246. t.unbind(window, "mousemove", c),
  10247. t.unbind(window, "mouseup", h)
  10248. }
  10249. this.__truncationSuspended = !1,
  10250. r.superclass.call(this, e, n, o);
  10251. var u, d = this;
  10252. this.__input = document.createElement("input"),
  10253. this.__input.setAttribute("type", "text"),
  10254. t.bind(this.__input, "change", a),
  10255. t.bind(this.__input, "blur", s),
  10256. t.bind(this.__input, "mousedown", l),
  10257. t.bind(this.__input, "keydown", function(e) {
  10258. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10259. this.blur(),
  10260. d.__truncationSuspended = !1)
  10261. }),
  10262. this.updateDisplay(),
  10263. this.domElement.appendChild(this.__input)
  10264. };
  10265. return r.superclass = e,
  10266. i.extend(r.prototype, e.prototype, {
  10267. updateDisplay: function() {
  10268. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10269. r.superclass.prototype.updateDisplay.call(this)
  10270. }
  10271. }),
  10272. r
  10273. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10274. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10275. function o(e, t, i, n, r) {
  10276. return n + (r - n) * ((e - t) / (i - t))
  10277. }
  10278. var a = function(e, i, n, r, s) {
  10279. function l(e) {
  10280. t.bind(window, "mousemove", c),
  10281. t.bind(window, "mouseup", h),
  10282. c(e)
  10283. }
  10284. function c(e) {
  10285. e.preventDefault();
  10286. var i = t.getOffset(u.__background)
  10287. , n = t.getWidth(u.__background);
  10288. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10289. !1
  10290. }
  10291. function h() {
  10292. t.unbind(window, "mousemove", c),
  10293. t.unbind(window, "mouseup", h),
  10294. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10295. }
  10296. a.superclass.call(this, e, i, {
  10297. min: n,
  10298. max: r,
  10299. step: s
  10300. });
  10301. var u = this;
  10302. this.__background = document.createElement("div"),
  10303. this.__foreground = document.createElement("div"),
  10304. t.bind(this.__background, "mousedown", l),
  10305. t.addClass(this.__background, "slider"),
  10306. t.addClass(this.__foreground, "slider-fg"),
  10307. this.updateDisplay(),
  10308. this.__background.appendChild(this.__foreground),
  10309. this.domElement.appendChild(this.__background)
  10310. };
  10311. return a.superclass = e,
  10312. a.useDefaultStyles = function() {
  10313. i.inject(r)
  10314. }
  10315. ,
  10316. n.extend(a.prototype, e.prototype, {
  10317. updateDisplay: function() {
  10318. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10319. return this.__foreground.style.width = 100 * e + "%",
  10320. a.superclass.prototype.updateDisplay.call(this)
  10321. }
  10322. }),
  10323. a
  10324. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10325. n.controllers.FunctionController = function(e, t, i) {
  10326. var n = function(e, i, r) {
  10327. n.superclass.call(this, e, i);
  10328. var o = this;
  10329. this.__button = document.createElement("div"),
  10330. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10331. t.bind(this.__button, "click", function(e) {
  10332. return e.preventDefault(),
  10333. o.fire(),
  10334. !1
  10335. }),
  10336. t.addClass(this.__button, "button"),
  10337. this.domElement.appendChild(this.__button)
  10338. };
  10339. return n.superclass = e,
  10340. i.extend(n.prototype, e.prototype, {
  10341. fire: function() {
  10342. this.__onChange && this.__onChange.call(this),
  10343. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10344. this.getValue().call(this.object)
  10345. }
  10346. }),
  10347. n
  10348. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10349. n.controllers.BooleanController = function(e, t, i) {
  10350. var n = function(e, i) {
  10351. function r() {
  10352. o.setValue(!o.__prev)
  10353. }
  10354. n.superclass.call(this, e, i);
  10355. var o = this;
  10356. this.__prev = this.getValue(),
  10357. this.__checkbox = document.createElement("input"),
  10358. this.__checkbox.setAttribute("type", "checkbox"),
  10359. t.bind(this.__checkbox, "change", r, !1),
  10360. this.domElement.appendChild(this.__checkbox),
  10361. this.updateDisplay()
  10362. };
  10363. return n.superclass = e,
  10364. i.extend(n.prototype, e.prototype, {
  10365. setValue: function(e) {
  10366. var t = n.superclass.prototype.setValue.call(this, e);
  10367. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10368. this.__prev = this.getValue(),
  10369. t
  10370. },
  10371. updateDisplay: function() {
  10372. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10373. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10374. n.superclass.prototype.updateDisplay.call(this)
  10375. }
  10376. }),
  10377. n
  10378. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10379. n.color.toString = function(e) {
  10380. return function(t) {
  10381. if (1 == t.a || e.isUndefined(t.a)) {
  10382. for (var i = t.hex.toString(16); i.length < 6; )
  10383. i = "0" + i;
  10384. return "#" + i
  10385. }
  10386. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10387. }
  10388. }(n.utils.common),
  10389. n.color.interpret = function(e, t) {
  10390. var i, n, r = function() {
  10391. n = !1;
  10392. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10393. return t.each(o, function(r) {
  10394. if (r.litmus(e))
  10395. return t.each(r.conversions, function(r, o) {
  10396. if (i = r.read(e),
  10397. n === !1 && i !== !1)
  10398. return n = i,
  10399. i.conversionName = o,
  10400. i.conversion = r,
  10401. t.BREAK
  10402. }),
  10403. t.BREAK
  10404. }),
  10405. n
  10406. }, o = [{
  10407. litmus: t.isString,
  10408. conversions: {
  10409. THREE_CHAR_HEX: {
  10410. read: function(e) {
  10411. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10412. return null !== t && {
  10413. space: "HEX",
  10414. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10415. }
  10416. },
  10417. write: e
  10418. },
  10419. SIX_CHAR_HEX: {
  10420. read: function(e) {
  10421. var t = e.match(/^#([A-F0-9]{6})$/i);
  10422. return null !== t && {
  10423. space: "HEX",
  10424. hex: parseInt("0x" + t[1].toString())
  10425. }
  10426. },
  10427. write: e
  10428. },
  10429. CSS_RGB: {
  10430. read: function(e) {
  10431. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10432. return null !== t && {
  10433. space: "RGB",
  10434. r: parseFloat(t[1]),
  10435. g: parseFloat(t[2]),
  10436. b: parseFloat(t[3])
  10437. }
  10438. },
  10439. write: e
  10440. },
  10441. CSS_RGBA: {
  10442. read: function(e) {
  10443. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10444. return null !== t && {
  10445. space: "RGB",
  10446. r: parseFloat(t[1]),
  10447. g: parseFloat(t[2]),
  10448. b: parseFloat(t[3]),
  10449. a: parseFloat(t[4])
  10450. }
  10451. },
  10452. write: e
  10453. }
  10454. }
  10455. }, {
  10456. litmus: t.isNumber,
  10457. conversions: {
  10458. HEX: {
  10459. read: function(e) {
  10460. return {
  10461. space: "HEX",
  10462. hex: e,
  10463. conversionName: "HEX"
  10464. }
  10465. },
  10466. write: function(e) {
  10467. return e.hex
  10468. }
  10469. }
  10470. }
  10471. }, {
  10472. litmus: t.isArray,
  10473. conversions: {
  10474. RGB_ARRAY: {
  10475. read: function(e) {
  10476. return 3 == e.length && {
  10477. space: "RGB",
  10478. r: e[0],
  10479. g: e[1],
  10480. b: e[2]
  10481. }
  10482. },
  10483. write: function(e) {
  10484. return [e.r, e.g, e.b]
  10485. }
  10486. },
  10487. RGBA_ARRAY: {
  10488. read: function(e) {
  10489. return 4 == e.length && {
  10490. space: "RGB",
  10491. r: e[0],
  10492. g: e[1],
  10493. b: e[2],
  10494. a: e[3]
  10495. }
  10496. },
  10497. write: function(e) {
  10498. return [e.r, e.g, e.b, e.a]
  10499. }
  10500. }
  10501. }
  10502. }, {
  10503. litmus: t.isObject,
  10504. conversions: {
  10505. RGBA_OBJ: {
  10506. read: function(e) {
  10507. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10508. space: "RGB",
  10509. r: e.r,
  10510. g: e.g,
  10511. b: e.b,
  10512. a: e.a
  10513. }
  10514. },
  10515. write: function(e) {
  10516. return {
  10517. r: e.r,
  10518. g: e.g,
  10519. b: e.b,
  10520. a: e.a
  10521. }
  10522. }
  10523. },
  10524. RGB_OBJ: {
  10525. read: function(e) {
  10526. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10527. space: "RGB",
  10528. r: e.r,
  10529. g: e.g,
  10530. b: e.b
  10531. }
  10532. },
  10533. write: function(e) {
  10534. return {
  10535. r: e.r,
  10536. g: e.g,
  10537. b: e.b
  10538. }
  10539. }
  10540. },
  10541. HSVA_OBJ: {
  10542. read: function(e) {
  10543. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10544. space: "HSV",
  10545. h: e.h,
  10546. s: e.s,
  10547. v: e.v,
  10548. a: e.a
  10549. }
  10550. },
  10551. write: function(e) {
  10552. return {
  10553. h: e.h,
  10554. s: e.s,
  10555. v: e.v,
  10556. a: e.a
  10557. }
  10558. }
  10559. },
  10560. HSV_OBJ: {
  10561. read: function(e) {
  10562. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10563. space: "HSV",
  10564. h: e.h,
  10565. s: e.s,
  10566. v: e.v
  10567. }
  10568. },
  10569. write: function(e) {
  10570. return {
  10571. h: e.h,
  10572. s: e.s,
  10573. v: e.v
  10574. }
  10575. }
  10576. }
  10577. }
  10578. }];
  10579. return r
  10580. }(n.color.toString, n.utils.common),
  10581. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10582. function g(e, t, i, o) {
  10583. if (void 0 === t[i])
  10584. throw new Error("Object " + t + ' has no property "' + i + '"');
  10585. var a;
  10586. if (o.color)
  10587. a = new h(t,i);
  10588. else {
  10589. var s = [t, i].concat(o.factoryArgs);
  10590. a = n.apply(e, s)
  10591. }
  10592. o.before instanceof r && (o.before = o.before.__li),
  10593. A(e, a),
  10594. p.addClass(a.domElement, "c");
  10595. var l = document.createElement("span");
  10596. p.addClass(l, "property-name"),
  10597. l.innerHTML = a.property;
  10598. var c = document.createElement("div");
  10599. c.appendChild(l),
  10600. c.appendChild(a.domElement);
  10601. var u = m(e, c, o.before);
  10602. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10603. p.addClass(u, typeof a.getValue()),
  10604. v(e, u, a),
  10605. e.__controllers.push(a),
  10606. a
  10607. }
  10608. function m(e, t, i) {
  10609. var n = document.createElement("li");
  10610. return t && n.appendChild(t),
  10611. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10612. e.onResize(),
  10613. n
  10614. }
  10615. function v(e, t, i) {
  10616. if (i.__li = t,
  10617. i.__gui = e,
  10618. f.extend(i, {
  10619. options: function(t) {
  10620. return arguments.length > 1 ? (i.remove(),
  10621. g(e, i.object, i.property, {
  10622. before: i.__li.nextElementSibling,
  10623. factoryArgs: [f.toArray(arguments)]
  10624. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10625. g(e, i.object, i.property, {
  10626. before: i.__li.nextElementSibling,
  10627. factoryArgs: [t]
  10628. })) : void 0
  10629. },
  10630. name: function(e) {
  10631. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10632. i
  10633. },
  10634. listen: function() {
  10635. return i.__gui.listen(i),
  10636. i
  10637. },
  10638. remove: function() {
  10639. return i.__gui.remove(i),
  10640. i
  10641. }
  10642. }),
  10643. i instanceof l) {
  10644. var n = new s(i.object,i.property,{
  10645. min: i.__min,
  10646. max: i.__max,
  10647. step: i.__step
  10648. });
  10649. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10650. var t = i[e]
  10651. , r = n[e];
  10652. i[e] = n[e] = function() {
  10653. var e = Array.prototype.slice.call(arguments);
  10654. return t.apply(i, e),
  10655. r.apply(n, e)
  10656. }
  10657. }),
  10658. p.addClass(t, "has-slider"),
  10659. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10660. } else if (i instanceof s) {
  10661. var r = function(t) {
  10662. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10663. g(e, i.object, i.property, {
  10664. before: i.__li.nextElementSibling,
  10665. factoryArgs: [i.__min, i.__max, i.__step]
  10666. })) : t
  10667. };
  10668. i.min = f.compose(r, i.min),
  10669. i.max = f.compose(r, i.max)
  10670. } else
  10671. i instanceof o ? (p.bind(t, "click", function() {
  10672. p.fakeEvent(i.__checkbox, "click")
  10673. }),
  10674. p.bind(i.__checkbox, "click", function(e) {
  10675. e.stopPropagation()
  10676. })) : i instanceof a ? (p.bind(t, "click", function() {
  10677. p.fakeEvent(i.__button, "click")
  10678. }),
  10679. p.bind(t, "mouseover", function() {
  10680. p.addClass(i.__button, "hover")
  10681. }),
  10682. p.bind(t, "mouseout", function() {
  10683. p.removeClass(i.__button, "hover")
  10684. })) : i instanceof h && (p.addClass(t, "color"),
  10685. i.updateDisplay = f.compose(function(e) {
  10686. return t.style.borderLeftColor = i.__color.toString(),
  10687. e
  10688. }, i.updateDisplay),
  10689. i.updateDisplay());
  10690. i.setValue = f.compose(function(t) {
  10691. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10692. t
  10693. }, i.setValue)
  10694. }
  10695. function A(e, t) {
  10696. var i = e.getRoot()
  10697. , n = i.__rememberedObjects.indexOf(t.object);
  10698. if (n != -1) {
  10699. var r = i.__rememberedObjectIndecesToControllers[n];
  10700. if (void 0 === r && (r = {},
  10701. i.__rememberedObjectIndecesToControllers[n] = r),
  10702. r[t.property] = t,
  10703. i.load && i.load.remembered) {
  10704. var o, a = i.load.remembered;
  10705. if (a[e.preset])
  10706. o = a[e.preset];
  10707. else {
  10708. if (!a[L])
  10709. return;
  10710. o = a[L]
  10711. }
  10712. if (o[n] && void 0 !== o[n][t.property]) {
  10713. var s = o[n][t.property];
  10714. t.initialValue = s,
  10715. t.setValue(s)
  10716. }
  10717. }
  10718. }
  10719. }
  10720. function y(e, t) {
  10721. return document.location.href + "." + t
  10722. }
  10723. function C(e) {
  10724. var t = e.__save_row = document.createElement("li");
  10725. p.addClass(e.domElement, "has-save"),
  10726. e.__ul.insertBefore(t, e.__ul.firstChild),
  10727. p.addClass(t, "save-row");
  10728. var i = document.createElement("span");
  10729. i.innerHTML = "&nbsp;",
  10730. p.addClass(i, "button gears");
  10731. var n = document.createElement("span");
  10732. n.innerHTML = "Save",
  10733. p.addClass(n, "button"),
  10734. p.addClass(n, "save");
  10735. var r = document.createElement("span");
  10736. r.innerHTML = "New",
  10737. p.addClass(r, "button"),
  10738. p.addClass(r, "save-as");
  10739. var o = document.createElement("span");
  10740. o.innerHTML = "Revert",
  10741. p.addClass(o, "button"),
  10742. p.addClass(o, "revert");
  10743. var a = e.__preset_select = document.createElement("select");
  10744. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10745. w(e, i, i == e.preset)
  10746. }) : w(e, L, !1),
  10747. p.bind(a, "change", function() {
  10748. for (var t = 0; t < e.__preset_select.length; t++)
  10749. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10750. e.preset = this.value
  10751. }),
  10752. t.appendChild(a),
  10753. t.appendChild(i),
  10754. t.appendChild(n),
  10755. t.appendChild(r),
  10756. t.appendChild(o),
  10757. D) {
  10758. var s = document.getElementById("dg-save-locally")
  10759. , l = document.getElementById("dg-local-explain");
  10760. s.style.display = "block";
  10761. var c = document.getElementById("dg-local-storage");
  10762. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10763. var h = function() {
  10764. l.style.display = e.useLocalStorage ? "block" : "none"
  10765. };
  10766. h(),
  10767. p.bind(c, "change", function() {
  10768. e.useLocalStorage = !e.useLocalStorage,
  10769. h()
  10770. })
  10771. }
  10772. var u = document.getElementById("dg-new-constructor");
  10773. p.bind(u, "keydown", function(e) {
  10774. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10775. }),
  10776. p.bind(i, "click", function() {
  10777. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10778. S.show(),
  10779. u.focus(),
  10780. u.select()
  10781. }),
  10782. p.bind(n, "click", function() {
  10783. e.save()
  10784. }),
  10785. p.bind(r, "click", function() {
  10786. var t = prompt("Enter a new preset name.");
  10787. t && e.saveAs(t)
  10788. }),
  10789. p.bind(o, "click", function() {
  10790. e.revert()
  10791. })
  10792. }
  10793. function I(e) {
  10794. function t(t) {
  10795. return t.preventDefault(),
  10796. r = t.clientX,
  10797. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10798. p.bind(window, "mousemove", i),
  10799. p.bind(window, "mouseup", n),
  10800. !1
  10801. }
  10802. function i(t) {
  10803. return t.preventDefault(),
  10804. e.width += r - t.clientX,
  10805. e.onResize(),
  10806. r = t.clientX,
  10807. !1
  10808. }
  10809. function n() {
  10810. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10811. p.unbind(window, "mousemove", i),
  10812. p.unbind(window, "mouseup", n)
  10813. }
  10814. e.__resize_handle = document.createElement("div"),
  10815. f.extend(e.__resize_handle.style, {
  10816. width: "6px",
  10817. marginLeft: "-3px",
  10818. height: "200px",
  10819. cursor: "ew-resize",
  10820. position: "absolute"
  10821. });
  10822. var r;
  10823. p.bind(e.__resize_handle, "mousedown", t),
  10824. p.bind(e.__closeButton, "mousedown", t),
  10825. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10826. }
  10827. function E(e, t) {
  10828. e.domElement.style.width = t + "px",
  10829. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10830. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10831. }
  10832. function b(e, t) {
  10833. var i = {};
  10834. return f.each(e.__rememberedObjects, function(n, r) {
  10835. var o = {}
  10836. , a = e.__rememberedObjectIndecesToControllers[r];
  10837. f.each(a, function(e, i) {
  10838. o[i] = t ? e.initialValue : e.getValue()
  10839. }),
  10840. i[r] = o
  10841. }),
  10842. i
  10843. }
  10844. function w(e, t, i) {
  10845. var n = document.createElement("option");
  10846. n.innerHTML = t,
  10847. n.value = t,
  10848. e.__preset_select.appendChild(n),
  10849. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10850. }
  10851. function _(e) {
  10852. for (var t = 0; t < e.__preset_select.length; t++)
  10853. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10854. }
  10855. function T(e, t) {
  10856. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10857. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10858. }
  10859. function x(e) {
  10860. 0 != e.length && u(function() {
  10861. x(e)
  10862. }),
  10863. f.each(e, function(e) {
  10864. e.updateDisplay()
  10865. })
  10866. }
  10867. e.inject(i);
  10868. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10869. try {
  10870. return "localStorage"in window && null !== window.localStorage
  10871. } catch (e) {
  10872. return !1
  10873. }
  10874. }(), N = !0, B = !1, F = [], V = function(e) {
  10875. function t() {
  10876. var e = i.getRoot();
  10877. e.width += 1,
  10878. f.defer(function() {
  10879. e.width -= 1
  10880. })
  10881. }
  10882. var i = this;
  10883. this.domElement = document.createElement("div"),
  10884. this.__ul = document.createElement("ul"),
  10885. this.domElement.appendChild(this.__ul),
  10886. p.addClass(this.domElement, R),
  10887. this.__folders = {},
  10888. this.__controllers = [],
  10889. this.__rememberedObjects = [],
  10890. this.__rememberedObjectIndecesToControllers = [],
  10891. this.__listening = [],
  10892. e = e || {},
  10893. e = f.defaults(e, {
  10894. autoPlace: !0,
  10895. width: V.DEFAULT_WIDTH
  10896. }),
  10897. e = f.defaults(e, {
  10898. resizable: e.autoPlace,
  10899. hideable: e.autoPlace
  10900. }),
  10901. f.isUndefined(e.load) ? e.load = {
  10902. preset: L
  10903. } : e.preset && (e.load.preset = e.preset),
  10904. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10905. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10906. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10907. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10908. if (Object.defineProperties(this, {
  10909. parent: {
  10910. get: function() {
  10911. return e.parent
  10912. }
  10913. },
  10914. scrollable: {
  10915. get: function() {
  10916. return e.scrollable
  10917. }
  10918. },
  10919. autoPlace: {
  10920. get: function() {
  10921. return e.autoPlace
  10922. }
  10923. },
  10924. preset: {
  10925. get: function() {
  10926. return i.parent ? i.getRoot().preset : e.load.preset
  10927. },
  10928. set: function(t) {
  10929. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10930. _(this),
  10931. i.revert()
  10932. }
  10933. },
  10934. width: {
  10935. get: function() {
  10936. return e.width
  10937. },
  10938. set: function(t) {
  10939. e.width = t,
  10940. E(i, t)
  10941. }
  10942. },
  10943. name: {
  10944. get: function() {
  10945. return e.name
  10946. },
  10947. set: function(t) {
  10948. e.name = t,
  10949. a && (a.innerHTML = e.name)
  10950. }
  10951. },
  10952. closed: {
  10953. get: function() {
  10954. return e.closed
  10955. },
  10956. set: function(t) {
  10957. e.closed = t,
  10958. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10959. this.onResize(),
  10960. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10961. }
  10962. },
  10963. load: {
  10964. get: function() {
  10965. return e.load
  10966. }
  10967. },
  10968. useLocalStorage: {
  10969. get: function() {
  10970. return r
  10971. },
  10972. set: function(e) {
  10973. D && (r = e,
  10974. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10975. localStorage.setItem(y(i, "isLocal"), e))
  10976. }
  10977. }
  10978. }),
  10979. f.isUndefined(e.parent)) {
  10980. if (e.closed = !1,
  10981. p.addClass(this.domElement, V.CLASS_MAIN),
  10982. p.makeSelectable(this.domElement, !1),
  10983. D && r) {
  10984. i.useLocalStorage = !0;
  10985. var o = localStorage.getItem(y(this, "gui"));
  10986. o && (e.load = JSON.parse(o))
  10987. }
  10988. this.__closeButton = document.createElement("div"),
  10989. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10990. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10991. this.domElement.appendChild(this.__closeButton),
  10992. p.bind(this.__closeButton, "click", function() {
  10993. i.closed = !i.closed
  10994. })
  10995. } else {
  10996. void 0 === e.closed && (e.closed = !0);
  10997. var a = document.createTextNode(e.name);
  10998. p.addClass(a, "controller-name");
  10999. var s = m(i, a)
  11000. , l = function(e) {
  11001. return e.preventDefault(),
  11002. i.closed = !i.closed,
  11003. !1
  11004. };
  11005. p.addClass(this.__ul, V.CLASS_CLOSED),
  11006. p.addClass(s, "title"),
  11007. p.bind(s, "click", l),
  11008. e.closed || (this.closed = !1)
  11009. }
  11010. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11011. p.addClass(M, R),
  11012. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11013. document.body.appendChild(M),
  11014. N = !1),
  11015. M.appendChild(this.domElement),
  11016. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11017. this.parent || E(i, e.width)),
  11018. p.bind(window, "resize", function() {
  11019. i.onResize()
  11020. }),
  11021. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11022. i.onResize()
  11023. }),
  11024. p.bind(this.__ul, "transitionend", function() {
  11025. i.onResize()
  11026. }),
  11027. p.bind(this.__ul, "oTransitionEnd", function() {
  11028. i.onResize()
  11029. }),
  11030. this.onResize(),
  11031. e.resizable && I(this),
  11032. n = function() {
  11033. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11034. }
  11035. ,
  11036. this.saveToLocalStorageIfPossible = n;
  11037. i.getRoot();
  11038. e.parent || t()
  11039. };
  11040. return V.toggleHide = function() {
  11041. B = !B,
  11042. f.each(F, function(e) {
  11043. e.domElement.style.zIndex = B ? -999 : 999,
  11044. e.domElement.style.opacity = B ? 0 : 1
  11045. })
  11046. }
  11047. ,
  11048. V.CLASS_AUTO_PLACE = "a",
  11049. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11050. V.CLASS_MAIN = "main",
  11051. V.CLASS_CONTROLLER_ROW = "cr",
  11052. V.CLASS_TOO_TALL = "taller-than-window",
  11053. V.CLASS_CLOSED = "closed",
  11054. V.CLASS_CLOSE_BUTTON = "close-button",
  11055. V.CLASS_DRAG = "drag",
  11056. V.DEFAULT_WIDTH = 245,
  11057. V.TEXT_CLOSED = "Close Controls",
  11058. V.TEXT_OPEN = "Open Controls",
  11059. p.bind(window, "keydown", function(e) {
  11060. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11061. }, !1),
  11062. f.extend(V.prototype, {
  11063. add: function(e, t) {
  11064. return g(this, e, t, {
  11065. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11066. })
  11067. },
  11068. addColor: function(e, t) {
  11069. return g(this, e, t, {
  11070. color: !0
  11071. })
  11072. },
  11073. remove: function(e) {
  11074. this.__ul.removeChild(e.__li),
  11075. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11076. var t = this;
  11077. f.defer(function() {
  11078. t.onResize()
  11079. })
  11080. },
  11081. destroy: function() {
  11082. this.autoPlace && M.removeChild(this.domElement)
  11083. },
  11084. addFolder: function(e) {
  11085. if (void 0 !== this.__folders[e])
  11086. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11087. var t = {
  11088. name: e,
  11089. parent: this
  11090. };
  11091. t.autoPlace = this.autoPlace,
  11092. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11093. t.load = this.load.folders[e]);
  11094. var i = new V(t);
  11095. this.__folders[e] = i;
  11096. var n = m(this, i.domElement);
  11097. return p.addClass(n, "folder"),
  11098. i
  11099. },
  11100. open: function() {
  11101. this.closed = !1
  11102. },
  11103. close: function() {
  11104. this.closed = !0
  11105. },
  11106. onResize: function() {
  11107. var e = this.getRoot();
  11108. if (e.scrollable) {
  11109. var t = p.getOffset(e.__ul).top
  11110. , i = 0;
  11111. f.each(e.__ul.childNodes, function(t) {
  11112. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11113. }),
  11114. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11115. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11116. e.__ul.style.height = "auto")
  11117. }
  11118. e.__resize_handle && f.defer(function() {
  11119. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11120. }),
  11121. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11122. },
  11123. remember: function() {
  11124. if (f.isUndefined(S) && (S = new d,
  11125. S.domElement.innerHTML = t),
  11126. this.parent)
  11127. throw new Error("You can only call remember on a top level GUI.");
  11128. var e = this;
  11129. f.each(Array.prototype.slice.call(arguments), function(t) {
  11130. 0 == e.__rememberedObjects.length && C(e),
  11131. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11132. }),
  11133. this.autoPlace && E(this, this.width)
  11134. },
  11135. getRoot: function() {
  11136. for (var e = this; e.parent; )
  11137. e = e.parent;
  11138. return e
  11139. },
  11140. getSaveObject: function() {
  11141. var e = this.load;
  11142. return e.closed = this.closed,
  11143. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11144. e.remembered || (e.remembered = {}),
  11145. e.remembered[this.preset] = b(this)),
  11146. e.folders = {},
  11147. f.each(this.__folders, function(t, i) {
  11148. e.folders[i] = t.getSaveObject()
  11149. }),
  11150. e
  11151. },
  11152. save: function() {
  11153. this.load.remembered || (this.load.remembered = {}),
  11154. this.load.remembered[this.preset] = b(this),
  11155. T(this, !1),
  11156. this.saveToLocalStorageIfPossible()
  11157. },
  11158. saveAs: function(e) {
  11159. this.load.remembered || (this.load.remembered = {},
  11160. this.load.remembered[L] = b(this, !0)),
  11161. this.load.remembered[e] = b(this),
  11162. this.preset = e,
  11163. w(this, e, !0),
  11164. this.saveToLocalStorageIfPossible()
  11165. },
  11166. revert: function(e) {
  11167. f.each(this.__controllers, function(t) {
  11168. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11169. }, this),
  11170. f.each(this.__folders, function(e) {
  11171. e.revert(e)
  11172. }),
  11173. e || T(this.getRoot(), !1)
  11174. },
  11175. listen: function(e) {
  11176. var t = 0 == this.__listening.length;
  11177. this.__listening.push(e),
  11178. t && x(this.__listening)
  11179. }
  11180. }),
  11181. V
  11182. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11183. return function(s, l) {
  11184. var c = s[l];
  11185. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11186. min: arguments[2],
  11187. max: arguments[3]
  11188. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11189. }
  11190. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11191. var n = function(e, i) {
  11192. function r() {
  11193. a.setValue(a.__input.value)
  11194. }
  11195. function o() {
  11196. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11197. }
  11198. n.superclass.call(this, e, i);
  11199. var a = this;
  11200. this.__input = document.createElement("input"),
  11201. this.__input.setAttribute("type", "text"),
  11202. t.bind(this.__input, "keyup", r),
  11203. t.bind(this.__input, "change", r),
  11204. t.bind(this.__input, "blur", o),
  11205. t.bind(this.__input, "keydown", function(e) {
  11206. 13 === e.keyCode && this.blur()
  11207. }),
  11208. this.updateDisplay(),
  11209. this.domElement.appendChild(this.__input)
  11210. };
  11211. return n.superclass = e,
  11212. i.extend(n.prototype, e.prototype, {
  11213. updateDisplay: function() {
  11214. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11215. n.superclass.prototype.updateDisplay.call(this)
  11216. }
  11217. }),
  11218. n
  11219. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11220. function o(e, t, i, n) {
  11221. e.style.background = "",
  11222. r.each(l, function(r) {
  11223. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11224. })
  11225. }
  11226. function a(e) {
  11227. e.style.background = "",
  11228. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11229. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11230. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11231. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11232. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11233. }
  11234. var s = function(e, l) {
  11235. function c(e) {
  11236. p(e),
  11237. t.bind(window, "mousemove", p),
  11238. t.bind(window, "mouseup", h)
  11239. }
  11240. function h() {
  11241. t.unbind(window, "mousemove", p),
  11242. t.unbind(window, "mouseup", h)
  11243. }
  11244. function u() {
  11245. var e = n(this.value);
  11246. e !== !1 ? (g.__color.__state = e,
  11247. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11248. }
  11249. function d() {
  11250. t.unbind(window, "mousemove", f),
  11251. t.unbind(window, "mouseup", d)
  11252. }
  11253. function p(e) {
  11254. e.preventDefault();
  11255. var i = t.getWidth(g.__saturation_field)
  11256. , n = t.getOffset(g.__saturation_field)
  11257. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11258. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11259. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11260. r > 1 ? r = 1 : r < 0 && (r = 0),
  11261. g.__color.v = o,
  11262. g.__color.s = r,
  11263. g.setValue(g.__color.toOriginal()),
  11264. !1
  11265. }
  11266. function f(e) {
  11267. e.preventDefault();
  11268. var i = t.getHeight(g.__hue_field)
  11269. , n = t.getOffset(g.__hue_field)
  11270. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11271. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11272. g.__color.h = 360 * r,
  11273. g.setValue(g.__color.toOriginal()),
  11274. !1
  11275. }
  11276. s.superclass.call(this, e, l),
  11277. this.__color = new i(this.getValue()),
  11278. this.__temp = new i(0);
  11279. var g = this;
  11280. this.domElement = document.createElement("div"),
  11281. t.makeSelectable(this.domElement, !1),
  11282. this.__selector = document.createElement("div"),
  11283. this.__selector.className = "selector",
  11284. this.__saturation_field = document.createElement("div"),
  11285. this.__saturation_field.className = "saturation-field",
  11286. this.__field_knob = document.createElement("div"),
  11287. this.__field_knob.className = "field-knob",
  11288. this.__field_knob_border = "2px solid ",
  11289. this.__hue_knob = document.createElement("div"),
  11290. this.__hue_knob.className = "hue-knob",
  11291. this.__hue_field = document.createElement("div"),
  11292. this.__hue_field.className = "hue-field",
  11293. this.__input = document.createElement("input"),
  11294. this.__input.type = "text",
  11295. this.__input_textShadow = "0 1px 1px ",
  11296. t.bind(this.__input, "keydown", function(e) {
  11297. 13 === e.keyCode && u.call(this)
  11298. }),
  11299. t.bind(this.__input, "blur", u),
  11300. t.bind(this.__selector, "mousedown", function(e) {
  11301. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11302. t.removeClass(g.__selector, "drag")
  11303. })
  11304. });
  11305. var m = document.createElement("div");
  11306. r.extend(this.__selector.style, {
  11307. width: "122px",
  11308. height: "102px",
  11309. padding: "3px",
  11310. backgroundColor: "#222",
  11311. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11312. }),
  11313. r.extend(this.__field_knob.style, {
  11314. position: "absolute",
  11315. width: "12px",
  11316. height: "12px",
  11317. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11318. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11319. borderRadius: "12px",
  11320. zIndex: 1
  11321. }),
  11322. r.extend(this.__hue_knob.style, {
  11323. position: "absolute",
  11324. width: "15px",
  11325. height: "2px",
  11326. borderRight: "4px solid #fff",
  11327. zIndex: 1
  11328. }),
  11329. r.extend(this.__saturation_field.style, {
  11330. width: "100px",
  11331. height: "100px",
  11332. border: "1px solid #555",
  11333. marginRight: "3px",
  11334. display: "inline-block",
  11335. cursor: "pointer"
  11336. }),
  11337. r.extend(m.style, {
  11338. width: "100%",
  11339. height: "100%",
  11340. background: "none"
  11341. }),
  11342. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11343. r.extend(this.__hue_field.style, {
  11344. width: "15px",
  11345. height: "100px",
  11346. display: "inline-block",
  11347. border: "1px solid #555",
  11348. cursor: "ns-resize"
  11349. }),
  11350. a(this.__hue_field),
  11351. r.extend(this.__input.style, {
  11352. outline: "none",
  11353. textAlign: "center",
  11354. color: "#fff",
  11355. border: 0,
  11356. fontWeight: "bold",
  11357. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11358. }),
  11359. t.bind(this.__saturation_field, "mousedown", c),
  11360. t.bind(this.__field_knob, "mousedown", c),
  11361. t.bind(this.__hue_field, "mousedown", function(e) {
  11362. f(e),
  11363. t.bind(window, "mousemove", f),
  11364. t.bind(window, "mouseup", d)
  11365. }),
  11366. this.__saturation_field.appendChild(m),
  11367. this.__selector.appendChild(this.__field_knob),
  11368. this.__selector.appendChild(this.__saturation_field),
  11369. this.__selector.appendChild(this.__hue_field),
  11370. this.__hue_field.appendChild(this.__hue_knob),
  11371. this.domElement.appendChild(this.__input),
  11372. this.domElement.appendChild(this.__selector),
  11373. this.updateDisplay()
  11374. };
  11375. s.superclass = e,
  11376. r.extend(s.prototype, e.prototype, {
  11377. updateDisplay: function() {
  11378. var e = n(this.getValue());
  11379. if (e !== !1) {
  11380. var t = !1;
  11381. r.each(i.COMPONENTS, function(i) {
  11382. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11383. return t = !0,
  11384. {}
  11385. }, this),
  11386. t && r.extend(this.__color.__state, e)
  11387. }
  11388. r.extend(this.__temp.__state, this.__color.__state),
  11389. this.__temp.a = 1;
  11390. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11391. , s = 255 - a;
  11392. r.extend(this.__field_knob.style, {
  11393. marginLeft: 100 * this.__color.s - 7 + "px",
  11394. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11395. backgroundColor: this.__temp.toString(),
  11396. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11397. }),
  11398. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11399. this.__temp.s = 1,
  11400. this.__temp.v = 1,
  11401. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11402. r.extend(this.__input.style, {
  11403. backgroundColor: this.__input.value = this.__color.toString(),
  11404. color: "rgb(" + a + "," + a + "," + a + ")",
  11405. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11406. })
  11407. }
  11408. });
  11409. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11410. return s
  11411. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11412. function r(e, t, i) {
  11413. Object.defineProperty(e, t, {
  11414. get: function() {
  11415. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11416. this.__state[t])
  11417. },
  11418. set: function(e) {
  11419. "RGB" !== this.__state.space && (a(this, t, i),
  11420. this.__state.space = "RGB"),
  11421. this.__state[t] = e
  11422. }
  11423. })
  11424. }
  11425. function o(e, t) {
  11426. Object.defineProperty(e, t, {
  11427. get: function() {
  11428. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11429. this.__state[t])
  11430. },
  11431. set: function(e) {
  11432. "HSV" !== this.__state.space && (s(this),
  11433. this.__state.space = "HSV"),
  11434. this.__state[t] = e
  11435. }
  11436. })
  11437. }
  11438. function a(e, i, r) {
  11439. if ("HEX" === e.__state.space)
  11440. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11441. else {
  11442. if ("HSV" !== e.__state.space)
  11443. throw "Corrupted color state";
  11444. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11445. }
  11446. }
  11447. function s(e) {
  11448. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11449. n.extend(e.__state, {
  11450. s: i.s,
  11451. v: i.v
  11452. }),
  11453. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11454. }
  11455. var l = function() {
  11456. if (this.__state = e.apply(this, arguments),
  11457. this.__state === !1)
  11458. throw "Failed to interpret color arguments";
  11459. this.__state.a = this.__state.a || 1
  11460. };
  11461. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11462. n.extend(l.prototype, {
  11463. toString: function() {
  11464. return i(this)
  11465. },
  11466. toOriginal: function() {
  11467. return this.__state.conversion.write(this)
  11468. }
  11469. }),
  11470. r(l.prototype, "r", 2),
  11471. r(l.prototype, "g", 1),
  11472. r(l.prototype, "b", 0),
  11473. o(l.prototype, "h"),
  11474. o(l.prototype, "s"),
  11475. o(l.prototype, "v"),
  11476. Object.defineProperty(l.prototype, "a", {
  11477. get: function() {
  11478. return this.__state.a
  11479. },
  11480. set: function(e) {
  11481. this.__state.a = e
  11482. }
  11483. }),
  11484. Object.defineProperty(l.prototype, "hex", {
  11485. get: function() {
  11486. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11487. this.__state.hex
  11488. },
  11489. set: function(e) {
  11490. this.__state.space = "HEX",
  11491. this.__state.hex = e
  11492. }
  11493. }),
  11494. l
  11495. }(n.color.interpret, n.color.math = function() {
  11496. var e;
  11497. return {
  11498. hsv_to_rgb: function(e, t, i) {
  11499. var n = Math.floor(e / 60) % 6
  11500. , r = e / 60 - Math.floor(e / 60)
  11501. , o = i * (1 - t)
  11502. , a = i * (1 - r * t)
  11503. , s = i * (1 - (1 - r) * t)
  11504. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11505. return {
  11506. r: 255 * l[0],
  11507. g: 255 * l[1],
  11508. b: 255 * l[2]
  11509. }
  11510. },
  11511. rgb_to_hsv: function(e, t, i) {
  11512. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11513. return 0 == a ? {
  11514. h: NaN,
  11515. s: 0,
  11516. v: 0
  11517. } : (r = s / a,
  11518. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11519. n /= 6,
  11520. n < 0 && (n += 1),
  11521. {
  11522. h: 360 * n,
  11523. s: r,
  11524. v: a / 255
  11525. })
  11526. },
  11527. rgb_to_hex: function(e, t, i) {
  11528. var n = this.hex_with_component(0, 2, e);
  11529. return n = this.hex_with_component(n, 1, t),
  11530. n = this.hex_with_component(n, 0, i)
  11531. },
  11532. component_from_hex: function(e, t) {
  11533. return e >> 8 * t & 255
  11534. },
  11535. hex_with_component: function(t, i, n) {
  11536. return n << (e = 8 * i) | t & ~(255 << e)
  11537. }
  11538. }
  11539. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11540. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11541. window.setTimeout(e, 1e3 / 60)
  11542. }
  11543. }(), n.dom.CenteredDiv = function(e, t) {
  11544. var i = function() {
  11545. this.backgroundElement = document.createElement("div"),
  11546. t.extend(this.backgroundElement.style, {
  11547. backgroundColor: "rgba(0,0,0,0.8)",
  11548. top: 0,
  11549. left: 0,
  11550. display: "none",
  11551. zIndex: "1000",
  11552. opacity: 0,
  11553. WebkitTransition: "opacity 0.2s linear"
  11554. }),
  11555. e.makeFullscreen(this.backgroundElement),
  11556. this.backgroundElement.style.position = "fixed",
  11557. this.domElement = document.createElement("div"),
  11558. t.extend(this.domElement.style, {
  11559. position: "fixed",
  11560. display: "none",
  11561. zIndex: "1001",
  11562. opacity: 0,
  11563. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11564. }),
  11565. document.body.appendChild(this.backgroundElement),
  11566. document.body.appendChild(this.domElement);
  11567. var i = this;
  11568. e.bind(this.backgroundElement, "click", function() {
  11569. i.hide()
  11570. })
  11571. };
  11572. return i.prototype.show = function() {
  11573. var e = this;
  11574. this.backgroundElement.style.display = "block",
  11575. this.domElement.style.display = "block",
  11576. this.domElement.style.opacity = 0,
  11577. this.domElement.style.webkitTransform = "scale(1.1)",
  11578. this.layout(),
  11579. t.defer(function() {
  11580. e.backgroundElement.style.opacity = 1,
  11581. e.domElement.style.opacity = 1,
  11582. e.domElement.style.webkitTransform = "scale(1)"
  11583. })
  11584. }
  11585. ,
  11586. i.prototype.hide = function() {
  11587. var t = this
  11588. , i = function() {
  11589. t.domElement.style.display = "none",
  11590. t.backgroundElement.style.display = "none",
  11591. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11592. e.unbind(t.domElement, "transitionend", i),
  11593. e.unbind(t.domElement, "oTransitionEnd", i)
  11594. };
  11595. e.bind(this.domElement, "webkitTransitionEnd", i),
  11596. e.bind(this.domElement, "transitionend", i),
  11597. e.bind(this.domElement, "oTransitionEnd", i),
  11598. this.backgroundElement.style.opacity = 0,
  11599. this.domElement.style.opacity = 0,
  11600. this.domElement.style.webkitTransform = "scale(1.1)"
  11601. }
  11602. ,
  11603. i.prototype.layout = function() {
  11604. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11605. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11606. }
  11607. ,
  11608. i
  11609. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11610. }
  11611. , {}],
  11612. 94: [function(e, t, i) {
  11613. (function(e) {
  11614. "use strict";
  11615. function i(t) {
  11616. function i(e) {
  11617. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11618. var n = _((t[i] * e + 50) / 100);
  11619. n < 1 ? n = 1 : n > 255 && (n = 255),
  11620. T[G[i]] = n
  11621. }
  11622. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11623. var a = _((r[o] * e + 50) / 100);
  11624. a < 1 ? a = 1 : a > 255 && (a = 255),
  11625. x[G[o]] = a
  11626. }
  11627. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11628. for (var h = 0; h < 8; h++)
  11629. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11630. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11631. l++
  11632. }
  11633. function n(e, t) {
  11634. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11635. for (var a = 1; a <= e[o]; a++)
  11636. r[t[n]] = [],
  11637. r[t[n]][0] = i,
  11638. r[t[n]][1] = o,
  11639. n++,
  11640. i++;
  11641. i *= 2
  11642. }
  11643. return r
  11644. }
  11645. function r() {
  11646. C = n(z, W),
  11647. I = n(X, Z),
  11648. E = n(j, Y),
  11649. b = n(q, K)
  11650. }
  11651. function o() {
  11652. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11653. for (var n = e; n < t; n++)
  11654. P[32767 + n] = i,
  11655. R[32767 + n] = [],
  11656. R[32767 + n][1] = i,
  11657. R[32767 + n][0] = n;
  11658. for (var r = -(t - 1); r <= -e; r++)
  11659. P[32767 + r] = i,
  11660. R[32767 + r] = [],
  11661. R[32767 + r][1] = i,
  11662. R[32767 + r][0] = t - 1 + r;
  11663. e <<= 1,
  11664. t <<= 1
  11665. }
  11666. }
  11667. function a() {
  11668. for (var e = 0; e < 256; e++)
  11669. H[e] = 19595 * e,
  11670. H[e + 256 >> 0] = 38470 * e,
  11671. H[e + 512 >> 0] = 7471 * e + 32768,
  11672. H[e + 768 >> 0] = -11059 * e,
  11673. H[e + 1024 >> 0] = -21709 * e,
  11674. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11675. H[e + 1536 >> 0] = -27439 * e,
  11676. H[e + 1792 >> 0] = -5329 * e
  11677. }
  11678. function s(e) {
  11679. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11680. t & 1 << i && (N |= 1 << B),
  11681. i--,
  11682. B--,
  11683. B < 0 && (255 == N ? (l(255),
  11684. l(0)) : l(N),
  11685. B = 7,
  11686. N = 0)
  11687. }
  11688. function l(e) {
  11689. D.push(e)
  11690. }
  11691. function c(e) {
  11692. l(e >> 8 & 255),
  11693. l(255 & e)
  11694. }
  11695. function h(e, t) {
  11696. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11697. for (h = 0; h < d; ++h) {
  11698. i = e[u],
  11699. n = e[u + 1],
  11700. r = e[u + 2],
  11701. o = e[u + 3],
  11702. a = e[u + 4],
  11703. s = e[u + 5],
  11704. l = e[u + 6],
  11705. c = e[u + 7];
  11706. var f = i + c
  11707. , g = i - c
  11708. , m = n + l
  11709. , v = n - l
  11710. , A = r + s
  11711. , y = r - s
  11712. , C = o + a
  11713. , I = o - a
  11714. , E = f + C
  11715. , b = f - C
  11716. , w = m + A
  11717. , _ = m - A;
  11718. e[u] = E + w,
  11719. e[u + 4] = E - w;
  11720. var T = .707106781 * (_ + b);
  11721. e[u + 2] = b + T,
  11722. e[u + 6] = b - T,
  11723. E = I + y,
  11724. w = y + v,
  11725. _ = v + g;
  11726. var x = .382683433 * (E - _)
  11727. , S = .5411961 * E + x
  11728. , M = 1.306562965 * _ + x
  11729. , R = .707106781 * w
  11730. , P = g + R
  11731. , L = g - R;
  11732. e[u + 5] = L + S,
  11733. e[u + 3] = L - S,
  11734. e[u + 1] = P + M,
  11735. e[u + 7] = P - M,
  11736. u += 8
  11737. }
  11738. for (u = 0,
  11739. h = 0; h < d; ++h) {
  11740. i = e[u],
  11741. n = e[u + 8],
  11742. r = e[u + 16],
  11743. o = e[u + 24],
  11744. a = e[u + 32],
  11745. s = e[u + 40],
  11746. l = e[u + 48],
  11747. c = e[u + 56];
  11748. var D = i + c
  11749. , N = i - c
  11750. , B = n + l
  11751. , F = n - l
  11752. , V = r + s
  11753. , U = r - s
  11754. , k = o + a
  11755. , H = o - a
  11756. , G = D + k
  11757. , z = D - k
  11758. , W = B + V
  11759. , j = B - V;
  11760. e[u] = G + W,
  11761. e[u + 32] = G - W;
  11762. var Y = .707106781 * (j + z);
  11763. e[u + 16] = z + Y,
  11764. e[u + 48] = z - Y,
  11765. G = H + U,
  11766. W = U + F,
  11767. j = F + N;
  11768. var X = .382683433 * (G - j)
  11769. , Z = .5411961 * G + X
  11770. , q = 1.306562965 * j + X
  11771. , K = .707106781 * W
  11772. , Q = N + K
  11773. , J = N - K;
  11774. e[u + 40] = J + Z,
  11775. e[u + 24] = J - Z,
  11776. e[u + 8] = Q + q,
  11777. e[u + 56] = Q - q,
  11778. u++
  11779. }
  11780. var $;
  11781. for (h = 0; h < p; ++h)
  11782. $ = e[h] * t[h],
  11783. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11784. return O
  11785. }
  11786. function u() {
  11787. c(65504),
  11788. c(16),
  11789. l(74),
  11790. l(70),
  11791. l(73),
  11792. l(70),
  11793. l(0),
  11794. l(1),
  11795. l(1),
  11796. l(0),
  11797. c(1),
  11798. c(1),
  11799. l(0),
  11800. l(0)
  11801. }
  11802. function d(e, t) {
  11803. c(65472),
  11804. c(17),
  11805. l(8),
  11806. c(t),
  11807. c(e),
  11808. l(3),
  11809. l(1),
  11810. l(17),
  11811. l(0),
  11812. l(2),
  11813. l(17),
  11814. l(1),
  11815. l(3),
  11816. l(17),
  11817. l(1)
  11818. }
  11819. function p() {
  11820. c(65499),
  11821. c(132),
  11822. l(0);
  11823. for (var e = 0; e < 64; e++)
  11824. l(T[e]);
  11825. l(1);
  11826. for (var t = 0; t < 64; t++)
  11827. l(x[t])
  11828. }
  11829. function f() {
  11830. c(65476),
  11831. c(418),
  11832. l(0);
  11833. for (var e = 0; e < 16; e++)
  11834. l(z[e + 1]);
  11835. for (var t = 0; t <= 11; t++)
  11836. l(W[t]);
  11837. l(16);
  11838. for (var i = 0; i < 16; i++)
  11839. l(j[i + 1]);
  11840. for (var n = 0; n <= 161; n++)
  11841. l(Y[n]);
  11842. l(1);
  11843. for (var r = 0; r < 16; r++)
  11844. l(X[r + 1]);
  11845. for (var o = 0; o <= 11; o++)
  11846. l(Z[o]);
  11847. l(17);
  11848. for (var a = 0; a < 16; a++)
  11849. l(q[a + 1]);
  11850. for (var s = 0; s <= 161; s++)
  11851. l(K[s])
  11852. }
  11853. function g() {
  11854. c(65498),
  11855. c(12),
  11856. l(3),
  11857. l(1),
  11858. l(0),
  11859. l(2),
  11860. l(17),
  11861. l(3),
  11862. l(17),
  11863. l(0),
  11864. l(63),
  11865. l(0)
  11866. }
  11867. function m(e, t, i, n, r) {
  11868. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11869. L[G[f]] = p[f];
  11870. var g = L[0] - i;
  11871. i = L[0],
  11872. 0 == g ? s(n[0]) : (o = 32767 + g,
  11873. s(n[P[o]]),
  11874. s(R[o]));
  11875. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11876. ;
  11877. if (0 == m)
  11878. return s(a),
  11879. i;
  11880. for (var v, A = 1; A <= m; ) {
  11881. for (var y = A; 0 == L[A] && A <= m; ++A)
  11882. ;
  11883. var C = A - y;
  11884. if (C >= c) {
  11885. v = C >> 4;
  11886. for (var I = 1; I <= v; ++I)
  11887. s(l);
  11888. C &= 15
  11889. }
  11890. o = 32767 + L[A],
  11891. s(r[(C << 4) + P[o]]),
  11892. s(R[o]),
  11893. A++
  11894. }
  11895. return m != u && s(a),
  11896. i
  11897. }
  11898. function v() {
  11899. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11900. k[t] = e(t)
  11901. }
  11902. function A(e) {
  11903. if (e <= 0 && (e = 1),
  11904. e > 100 && (e = 100),
  11905. w != e) {
  11906. var t = 0;
  11907. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11908. i(t),
  11909. w = e
  11910. }
  11911. }
  11912. function y() {
  11913. var e = (new Date).getTime();
  11914. t || (t = 50),
  11915. v(),
  11916. r(),
  11917. o(),
  11918. a(),
  11919. A(t);
  11920. (new Date).getTime() - e
  11921. }
  11922. var C, I, E, b, w, _ = (Math.round,
  11923. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11924. this.encode = function(t, i) {
  11925. var n = ((new Date).getTime(),
  11926. i.quality);
  11927. n && A(n),
  11928. D = new Array,
  11929. N = 0,
  11930. B = 7,
  11931. c(65496),
  11932. u(),
  11933. p(),
  11934. d(t.width, t.height),
  11935. f(),
  11936. g();
  11937. var r = 0
  11938. , o = 0
  11939. , a = 0;
  11940. N = 0,
  11941. B = 7,
  11942. this.encode.displayName = "_encode_";
  11943. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11944. for (l = 0; l < G; ) {
  11945. for (w = G * z + l,
  11946. _ = w,
  11947. T = -1,
  11948. x = 0,
  11949. R = 0; R < 64; R++)
  11950. x = (k ? 63 - R : R) >> 3,
  11951. T = 4 * (7 & R),
  11952. _ = w + x * G + T,
  11953. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11954. l + T >= G && (_ -= l + T - G + 4),
  11955. h = P[_++],
  11956. v = P[_++],
  11957. y = P[_++],
  11958. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11959. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11960. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11961. r = m(F, S, r, C, E),
  11962. o = m(V, M, o, I, b),
  11963. a = m(U, M, a, I, b),
  11964. l += 32
  11965. }
  11966. z += W
  11967. }
  11968. if (B >= 0) {
  11969. var j = [];
  11970. j[1] = B + 1,
  11971. j[0] = (1 << B + 1) - 1,
  11972. s(j)
  11973. }
  11974. return c(65497),
  11975. new e(D)
  11976. }
  11977. ,
  11978. y()
  11979. }
  11980. function n(e, t) {
  11981. t = t || {},
  11982. t.quality = t.quality || 50;
  11983. var n = t.quality
  11984. , r = new i(n)
  11985. , o = r.encode(e, t);
  11986. return {
  11987. data: o,
  11988. width: e.width,
  11989. height: e.height
  11990. }
  11991. }
  11992. t.exports.encode = n
  11993. }
  11994. ).call(this, e("buffer").Buffer)
  11995. }
  11996. , {
  11997. buffer: 198
  11998. }],
  11999. 95: [function(e, t, i) {
  12000. "use strict";
  12001. !function() {
  12002. if ("performance"in window == !1 && (window.performance = {}),
  12003. Date.now = Date.now || function() {
  12004. return (new Date).getTime()
  12005. }
  12006. ,
  12007. "now"in window.performance == !1) {
  12008. var e = Date.now();
  12009. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12010. window.performance.now = function() {
  12011. return Date.now() - e
  12012. }
  12013. }
  12014. }()
  12015. }
  12016. , {}],
  12017. 96: [function(e, t, i) {
  12018. "use strict";
  12019. var n = e("three");
  12020. n.EffectComposer = function(e, t) {
  12021. if (this.renderer = e,
  12022. void 0 === t) {
  12023. var i = {
  12024. minFilter: n.LinearFilter,
  12025. magFilter: n.LinearFilter,
  12026. format: n.RGBAFormat,
  12027. stencilBuffer: !1
  12028. }
  12029. , r = e.getSize();
  12030. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12031. }
  12032. this.renderTarget1 = t,
  12033. this.renderTarget2 = t.clone(),
  12034. this.writeBuffer = this.renderTarget1,
  12035. this.readBuffer = this.renderTarget2,
  12036. this.passes = [],
  12037. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12038. this.copyPass = new n.ShaderPass(n.CopyShader)
  12039. }
  12040. ,
  12041. n.EffectComposer.prototype = {
  12042. swapBuffers: function() {
  12043. var e = this.readBuffer;
  12044. this.readBuffer = this.writeBuffer,
  12045. this.writeBuffer = e
  12046. },
  12047. addPass: function(e) {
  12048. this.passes.push(e)
  12049. },
  12050. insertPass: function(e, t) {
  12051. this.passes.splice(t, 0, e)
  12052. },
  12053. render: function(e) {
  12054. this.writeBuffer = this.renderTarget1,
  12055. this.readBuffer = this.renderTarget2;
  12056. var t, i, r = !1, o = this.passes.length;
  12057. for (i = 0; i < o; i++)
  12058. if (t = this.passes[i],
  12059. t.enabled) {
  12060. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12061. t.needsSwap) {
  12062. if (r) {
  12063. var a = this.renderer.context;
  12064. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12065. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12066. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12067. }
  12068. this.swapBuffers()
  12069. }
  12070. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12071. }
  12072. },
  12073. reset: function(e) {
  12074. if (void 0 === e) {
  12075. var t = this.renderer.getSize();
  12076. e = this.renderTarget1.clone(),
  12077. e.setSize(t.width, t.height)
  12078. }
  12079. this.renderTarget1.dispose(),
  12080. this.renderTarget2.dispose(),
  12081. this.renderTarget1 = e,
  12082. this.renderTarget2 = e.clone(),
  12083. this.writeBuffer = this.renderTarget1,
  12084. this.readBuffer = this.renderTarget2
  12085. },
  12086. setSize: function(e, t) {
  12087. this.renderTarget1.setSize(e, t),
  12088. this.renderTarget2.setSize(e, t)
  12089. this.passes.forEach(a=>{//add
  12090. a.setSize && a.setSize(e, t)
  12091. })
  12092. }
  12093. }
  12094. }
  12095. , {
  12096. three: 217
  12097. }],
  12098. 97: [function(e, t, i) {
  12099. "use strict";
  12100. var n = e("three");
  12101. n.MaskPass = function(e, t) {
  12102. this.scene = e,
  12103. this.camera = t,
  12104. this.enabled = !0,
  12105. this.clear = !0,
  12106. this.needsSwap = !1,
  12107. this.inverse = !1
  12108. }
  12109. ,
  12110. n.MaskPass.prototype = {
  12111. render: function(e, t, i, n) {
  12112. var r = e.context;
  12113. r.colorMask(!1, !1, !1, !1),
  12114. r.depthMask(!1);
  12115. var o, a;
  12116. this.inverse ? (o = 0,
  12117. a = 1) : (o = 1,
  12118. a = 0),
  12119. r.enable(r.STENCIL_TEST),
  12120. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12121. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12122. r.clearStencil(a),
  12123. e.render(this.scene, this.camera, i, this.clear),
  12124. e.render(this.scene, this.camera, t, this.clear),
  12125. r.colorMask(!0, !0, !0, !0),
  12126. r.depthMask(!0),
  12127. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12128. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12129. }
  12130. },
  12131. n.ClearMaskPass = function() {
  12132. this.enabled = !0
  12133. }
  12134. ,
  12135. n.ClearMaskPass.prototype = {
  12136. render: function(e, t, i, n) {
  12137. var r = e.context;
  12138. r.disable(r.STENCIL_TEST)
  12139. }
  12140. }
  12141. }
  12142. , {
  12143. three: 217
  12144. }],
  12145. 98: [function(e, t, i) {
  12146. "use strict";
  12147. var n = e("three");
  12148. n.RenderPass = function(e, t, i, r, o) {
  12149. this.scene = e,
  12150. this.camera = t,
  12151. this.overrideMaterial = i,
  12152. this.clearColor = r,
  12153. this.clearAlpha = void 0 !== o ? o : 1,
  12154. this.oldClearColor = new n.Color,
  12155. this.oldClearAlpha = 1,
  12156. this.enabled = !0,
  12157. this.clear = !0,
  12158. this.needsSwap = !1
  12159. }
  12160. ,
  12161. n.RenderPass.prototype = {
  12162. render: function(e, t, i, n) {
  12163. this.scene.overrideMaterial = this.overrideMaterial,
  12164. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12165. this.oldClearAlpha = e.getClearAlpha(),
  12166. e.setClearColor(this.clearColor, this.clearAlpha)),
  12167. e.render(this.scene, this.camera, i, this.clear),
  12168. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12169. this.scene.overrideMaterial = null
  12170. }
  12171. }
  12172. }
  12173. , {
  12174. three: 217
  12175. }],
  12176. 99: [function(e, t, i) {
  12177. "use strict";
  12178. var n = e("three");
  12179. n.ShaderPass = function(e, t) {
  12180. this.textureID = void 0 !== t ? t : "tDiffuse",
  12181. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12182. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12183. this.material = new n.ShaderMaterial({
  12184. defines: e.defines || {},
  12185. uniforms: this.uniforms,
  12186. vertexShader: e.vertexShader,
  12187. fragmentShader: e.fragmentShader
  12188. })),
  12189. this.renderToScreen = !1,
  12190. this.enabled = !0,
  12191. this.needsSwap = !0,
  12192. this.clear = !1,
  12193. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12194. this.scene = new n.Scene,
  12195. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12196. this.scene.add(this.quad)
  12197. }
  12198. ,
  12199. n.ShaderPass.prototype = {
  12200. render: function(e, t, i, n) {
  12201. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12202. this.quad.material = this.material,
  12203. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12204. }
  12205. }
  12206. }
  12207. , {
  12208. three: 217
  12209. }],
  12210. 100: [function(e, t, i) {
  12211. "use strict";
  12212. var n = e("three");
  12213. n.CopyShader = {
  12214. uniforms: {
  12215. tDiffuse: {
  12216. type: "t",
  12217. value: null
  12218. },
  12219. opacity: {
  12220. type: "f",
  12221. value: 1
  12222. }
  12223. },
  12224. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12225. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12226. }
  12227. }
  12228. , {
  12229. three: 217
  12230. }],
  12231. 101: [function(e, t, i) {
  12232. "use strict";
  12233. var n = e("three");
  12234. n.HorizontalBlurShader = {
  12235. uniforms: {
  12236. tDiffuse: {
  12237. type: "t",
  12238. value: null
  12239. },
  12240. h: {
  12241. type: "f",
  12242. value: 1 / 512
  12243. }
  12244. },
  12245. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12246. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12247. }
  12248. }
  12249. , {
  12250. three: 217
  12251. }],
  12252. 102: [function(e, t, i) {
  12253. "use strict";
  12254. var n = e("three");
  12255. n.VerticalBlurShader = {
  12256. uniforms: {
  12257. tDiffuse: {
  12258. type: "t",
  12259. value: null
  12260. },
  12261. v: {
  12262. type: "f",
  12263. value: 1 / 512
  12264. }
  12265. },
  12266. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12267. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12268. }
  12269. }
  12270. , {
  12271. three: 217
  12272. }],
  12273. 103: [function(e, t, i) {
  12274. "use strict";
  12275. var n = e("three");
  12276. !function() {
  12277. if ("performance"in window == 0 && (window.performance = {}),
  12278. "now"in window.performance == 0) {
  12279. var e = Date.now();
  12280. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12281. window.performance.now = function() {
  12282. return Date.now() - e
  12283. }
  12284. }
  12285. }(),
  12286. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12287. var t, i = this.extensions, r = this.context;
  12288. if (e === n.RepeatWrapping)
  12289. return r.REPEAT;
  12290. if (e === n.ClampToEdgeWrapping)
  12291. return r.CLAMP_TO_EDGE;
  12292. if (e === n.MirroredRepeatWrapping)
  12293. return r.MIRRORED_REPEAT;
  12294. if (e === n.NearestFilter)
  12295. return r.NEAREST;
  12296. if (e === n.NearestMipMapNearestFilter)
  12297. return r.NEAREST_MIPMAP_NEAREST;
  12298. if (e === n.NearestMipMapLinearFilter)
  12299. return r.NEAREST_MIPMAP_LINEAR;
  12300. if (e === n.LinearFilter)
  12301. return r.LINEAR;
  12302. if (e === n.LinearMipMapNearestFilter)
  12303. return r.LINEAR_MIPMAP_NEAREST;
  12304. if (e === n.LinearMipMapLinearFilter)
  12305. return r.LINEAR_MIPMAP_LINEAR;
  12306. if (e === n.UnsignedByteType)
  12307. return r.UNSIGNED_BYTE;
  12308. if (e === n.UnsignedShort4444Type)
  12309. return r.UNSIGNED_SHORT_4_4_4_4;
  12310. if (e === n.UnsignedShort5551Type)
  12311. return r.UNSIGNED_SHORT_5_5_5_1;
  12312. if (e === n.UnsignedShort565Type)
  12313. return r.UNSIGNED_SHORT_5_6_5;
  12314. if (e === n.ByteType)
  12315. return r.BYTE;
  12316. if (e === n.ShortType)
  12317. return r.SHORT;
  12318. if (e === n.UnsignedShortType)
  12319. return r.UNSIGNED_SHORT;
  12320. if (e === n.IntType)
  12321. return r.INT;
  12322. if (e === n.UnsignedIntType)
  12323. return r.UNSIGNED_INT;
  12324. if (e === n.FloatType)
  12325. return r.FLOAT;
  12326. if (t = i.get("OES_texture_half_float"),
  12327. null !== t && e === n.HalfFloatType)
  12328. return t.HALF_FLOAT_OES;
  12329. if (e === n.AlphaFormat)
  12330. return r.ALPHA;
  12331. if (e === n.RGBFormat)
  12332. return r.RGB;
  12333. if (e === n.RGBAFormat)
  12334. return r.RGBA;
  12335. if (e === n.LuminanceFormat)
  12336. return r.LUMINANCE;
  12337. if (e === n.LuminanceAlphaFormat)
  12338. return r.LUMINANCE_ALPHA;
  12339. if (e === n.AddEquation)
  12340. return r.FUNC_ADD;
  12341. if (e === n.SubtractEquation)
  12342. return r.FUNC_SUBTRACT;
  12343. if (e === n.ReverseSubtractEquation)
  12344. return r.FUNC_REVERSE_SUBTRACT;
  12345. if (e === n.ZeroFactor)
  12346. return r.ZERO;
  12347. if (e === n.OneFactor)
  12348. return r.ONE;
  12349. if (e === n.SrcColorFactor)
  12350. return r.SRC_COLOR;
  12351. if (e === n.OneMinusSrcColorFactor)
  12352. return r.ONE_MINUS_SRC_COLOR;
  12353. if (e === n.SrcAlphaFactor)
  12354. return r.SRC_ALPHA;
  12355. if (e === n.OneMinusSrcAlphaFactor)
  12356. return r.ONE_MINUS_SRC_ALPHA;
  12357. if (e === n.DstAlphaFactor)
  12358. return r.DST_ALPHA;
  12359. if (e === n.OneMinusDstAlphaFactor)
  12360. return r.ONE_MINUS_DST_ALPHA;
  12361. if (e === n.DstColorFactor)
  12362. return r.DST_COLOR;
  12363. if (e === n.OneMinusDstColorFactor)
  12364. return r.ONE_MINUS_DST_COLOR;
  12365. if (e === n.SrcAlphaSaturateFactor)
  12366. return r.SRC_ALPHA_SATURATE;
  12367. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12368. null !== t) {
  12369. if (e === n.RGB_S3TC_DXT1_Format)
  12370. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12371. if (e === n.RGBA_S3TC_DXT1_Format)
  12372. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12373. if (e === n.RGBA_S3TC_DXT3_Format)
  12374. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12375. if (e === n.RGBA_S3TC_DXT5_Format)
  12376. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12377. }
  12378. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12379. null !== t) {
  12380. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12381. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12382. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12383. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12384. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12385. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12386. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12387. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12388. }
  12389. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12390. null !== t && e === n.RGB_ETC1_Format)
  12391. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12392. if (t = i.get("EXT_blend_minmax"),
  12393. null !== t) {
  12394. if (e === n.MinEquation)
  12395. return t.MIN_EXT;
  12396. if (e === n.MaxEquation)
  12397. return t.MAX_EXT
  12398. }
  12399. return 0
  12400. }
  12401. ,
  12402. n.WebGLState = function(e, t, i) {
  12403. var r = this
  12404. , o = new n.Vector4
  12405. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12406. , s = new Uint8Array(a)
  12407. , l = new Uint8Array(a)
  12408. , c = new Uint8Array(a)
  12409. , h = {}
  12410. , u = null
  12411. , d = null
  12412. , p = null
  12413. , f = null
  12414. , g = null
  12415. , m = null
  12416. , v = null
  12417. , A = null
  12418. , y = !1
  12419. , C = null
  12420. , I = null
  12421. , E = null
  12422. , b = null
  12423. , w = null
  12424. , _ = null
  12425. , T = null
  12426. , x = null
  12427. , S = null
  12428. , M = null
  12429. , R = null
  12430. , P = null
  12431. , O = null
  12432. , L = null
  12433. , D = null
  12434. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12435. , B = void 0
  12436. , F = {}
  12437. , V = new n.Vector4
  12438. , U = null
  12439. , k = null
  12440. , H = new n.Vector4
  12441. , G = new n.Vector4;
  12442. this.init = function() {
  12443. this.clearColor(0, 0, 0, 1),
  12444. this.clearDepth(1),
  12445. this.clearStencil(0),
  12446. this.enable(e.DEPTH_TEST),
  12447. e.depthFunc(e.LEQUAL),
  12448. e.frontFace(e.CCW),
  12449. e.cullFace(e.BACK),
  12450. this.enable(e.CULL_FACE),
  12451. this.enable(e.BLEND),
  12452. e.blendEquation(e.FUNC_ADD),
  12453. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12454. }
  12455. ,
  12456. this.initAttributes = function() {
  12457. for (var e = 0, t = s.length; e < t; e++)
  12458. s[e] = 0
  12459. }
  12460. ,
  12461. this.enableAttribute = function(i) {
  12462. if (s[i] = 1,
  12463. 0 === l[i] && (e.enableVertexAttribArray(i),
  12464. l[i] = 1),
  12465. 0 !== c[i]) {
  12466. var n = t.get("ANGLE_instanced_arrays");
  12467. n.vertexAttribDivisorANGLE(i, 0),
  12468. c[i] = 0
  12469. }
  12470. }
  12471. ,
  12472. this.enableAttributeAndDivisor = function(t, i, n) {
  12473. s[t] = 1,
  12474. 0 === l[t] && (e.enableVertexAttribArray(t),
  12475. l[t] = 1),
  12476. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12477. c[t] = i)
  12478. }
  12479. ,
  12480. this.disableUnusedAttributes = function() {
  12481. for (var t = 0, i = l.length; t < i; t++)
  12482. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12483. l[t] = 0)
  12484. }
  12485. ,
  12486. this.enable = function(t) {
  12487. h[t] !== !0 && (e.enable(t),
  12488. h[t] = !0)
  12489. }
  12490. ,
  12491. this.disable = function(t) {
  12492. h[t] !== !1 && (e.disable(t),
  12493. h[t] = !1)
  12494. }
  12495. ,
  12496. this.getCompressedTextureFormats = function() {
  12497. if (null === u && (u = [],
  12498. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12499. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12500. u.push(i[n]);
  12501. return u
  12502. }
  12503. ,
  12504. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12505. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12506. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12507. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12508. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12509. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12510. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12511. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12512. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12513. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12514. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12515. d = t,
  12516. y = h),
  12517. t === n.CustomBlending ? (s = s || r,
  12518. l = l || o,
  12519. c = c || a,
  12520. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12521. p = r,
  12522. m = s),
  12523. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12524. f = o,
  12525. g = a,
  12526. v = l,
  12527. A = c)) : (p = null,
  12528. f = null,
  12529. g = null,
  12530. m = null,
  12531. v = null,
  12532. A = null)
  12533. }
  12534. ,
  12535. this.setDepthFunc = function(t) {
  12536. if (C !== t) {
  12537. if (t)
  12538. switch (t) {
  12539. case n.NeverDepth:
  12540. e.depthFunc(e.NEVER);
  12541. break;
  12542. case n.AlwaysDepth:
  12543. e.depthFunc(e.ALWAYS);
  12544. break;
  12545. case n.LessDepth:
  12546. e.depthFunc(e.LESS);
  12547. break;
  12548. case n.LessEqualDepth:
  12549. e.depthFunc(e.LEQUAL);
  12550. break;
  12551. case n.EqualDepth:
  12552. e.depthFunc(e.EQUAL);
  12553. break;
  12554. case n.GreaterEqualDepth:
  12555. e.depthFunc(e.GEQUAL);
  12556. break;
  12557. case n.GreaterDepth:
  12558. e.depthFunc(e.GREATER);
  12559. break;
  12560. case n.NotEqualDepth:
  12561. e.depthFunc(e.NOTEQUAL);
  12562. break;
  12563. default:
  12564. e.depthFunc(e.LEQUAL)
  12565. }
  12566. else
  12567. e.depthFunc(e.LEQUAL);
  12568. C = t
  12569. }
  12570. }
  12571. ,
  12572. this.setDepthTest = function(t) {
  12573. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12574. }
  12575. ,
  12576. this.setDepthWrite = function(t) {
  12577. I !== t && (e.depthMask(t),
  12578. I = t)
  12579. }
  12580. ,
  12581. this.setColorWrite = function(t) {
  12582. E !== t && (e.colorMask(t, t, t, t),
  12583. E = t)
  12584. }
  12585. ,
  12586. this.setStencilFunc = function(t, i, n) {
  12587. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12588. w = t,
  12589. _ = i,
  12590. T = n)
  12591. }
  12592. ,
  12593. this.setStencilOp = function(t, i, n) {
  12594. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12595. x = t,
  12596. S = i,
  12597. M = n)
  12598. }
  12599. ,
  12600. this.setStencilTest = function(t) {
  12601. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12602. }
  12603. ,
  12604. this.setStencilWrite = function(t) {
  12605. b !== t && (e.stencilMask(t),
  12606. b = t)
  12607. }
  12608. ,
  12609. this.setFlipSided = function(t) {
  12610. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12611. R = t)
  12612. }
  12613. ,
  12614. this.setLineWidth = function(t) {
  12615. t !== P && (e.lineWidth(t),
  12616. P = t)
  12617. }
  12618. ,
  12619. this.setPolygonOffset = function(t, i, n) {
  12620. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12621. !t || O === i && L === n || (e.polygonOffset(i, n),
  12622. O = i,
  12623. L = n)
  12624. }
  12625. ,
  12626. this.getScissorTest = function() {
  12627. return D
  12628. }
  12629. ,
  12630. this.setScissorTest = function(t) {
  12631. D = t,
  12632. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12633. }
  12634. ,
  12635. this.activeTexture = function(t) {
  12636. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12637. B !== t && (e.activeTexture(t),
  12638. B = t)
  12639. }
  12640. ,
  12641. this.bindTexture = function(t, i) {
  12642. void 0 === B && r.activeTexture();
  12643. var n = F[B];
  12644. void 0 === n && (n = {
  12645. type: void 0,
  12646. texture: void 0
  12647. },
  12648. F[B] = n),
  12649. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12650. n.type = t,
  12651. n.texture = i)
  12652. }
  12653. ,
  12654. this.compressedTexImage2D = function() {
  12655. try {
  12656. e.compressedTexImage2D.apply(e, arguments)
  12657. } catch (e) {
  12658. console.error(e)
  12659. }
  12660. }
  12661. ,
  12662. this.texImage2D = function() {
  12663. try {
  12664. e.texImage2D.apply(e, arguments)
  12665. } catch (e) {
  12666. console.error(e)
  12667. }
  12668. }
  12669. ,
  12670. this.clearColor = function(t, i, n, r) {
  12671. o.set(t, i, n, r),
  12672. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12673. V.copy(o))
  12674. }
  12675. ,
  12676. this.clearDepth = function(t) {
  12677. U !== t && (e.clearDepth(t),
  12678. U = t)
  12679. }
  12680. ,
  12681. this.clearStencil = function(t) {
  12682. k !== t && (e.clearStencil(t),
  12683. k = t)
  12684. }
  12685. ,
  12686. this.scissor = function(t) {
  12687. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12688. H.copy(t))
  12689. }
  12690. ,
  12691. this.viewport = function(t) {
  12692. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12693. G.copy(t))
  12694. }
  12695. ,
  12696. this.reset = function() {
  12697. for (var t = 0; t < l.length; t++)
  12698. 1 === l[t] && (e.disableVertexAttribArray(t),
  12699. l[t] = 0);
  12700. h = {},
  12701. u = null,
  12702. B = void 0,
  12703. F = {},
  12704. d = null,
  12705. E = null,
  12706. I = null,
  12707. b = null,
  12708. R = null
  12709. }
  12710. }
  12711. }
  12712. , {
  12713. three: 217
  12714. }],
  12715. 104: [function(e, t, i) {
  12716. (function(i, n) {
  12717. "use strict";
  12718. function r(e) {
  12719. this.urls = e;
  12720. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12721. this.builder = a.loadProto(t),
  12722. this.decoder = this.builder.build("binary_mesh")
  12723. }
  12724. var o = e("three")
  12725. , a = e("protobufjs")
  12726. , s = e("../util/logger")
  12727. , l = (e("../util/common"),
  12728. e("../util/ajax"))
  12729. , c = e("../objects/Chunk")
  12730. , h = new s(n);
  12731. r.prototype = {
  12732. constructor: r,
  12733. load: function(e, t, i, n) {
  12734. return h.time("download"),
  12735. l.get(e, {
  12736. responseType: "arraybuffer"
  12737. }).done(function(r) {
  12738. h.timeEnd("download"),
  12739. this.parse(r, e, t, i, n)
  12740. }
  12741. .bind(this)).fail(n)
  12742. },
  12743. parse: function(e, t, i, n, r) {
  12744. var o = this.readProtobuf(e);
  12745. if (!o)
  12746. return r();
  12747. try {
  12748. h.time("convert to webgl"),
  12749. this.convertProtobufToSceneObject(o, t, i, n, r),
  12750. h.timeEnd("convert to webgl")
  12751. } catch (e) {
  12752. return h.error("failed parsing .dam"),
  12753. h.error(e.message),
  12754. r()
  12755. }
  12756. },
  12757. readProtobuf: function(e) {
  12758. var t;
  12759. try {
  12760. h.time("parse proto"),
  12761. t = this.decoder.decode(e),
  12762. h.timeEnd("parse proto")
  12763. } catch (e) {
  12764. return h.error("failed parsing proto for .dam"),
  12765. h.error(e.message),
  12766. null
  12767. }
  12768. return t
  12769. },
  12770. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12771. function a(e) {
  12772. var i = new o.BufferGeometry;
  12773. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12774. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12775. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12776. i.applyMatrix(s),
  12777. i.computeBoundingBox(),
  12778. new c({
  12779. geometry: i,
  12780. textureName: e.material_name,
  12781. name: e.chunk_name,
  12782. meshUrl: t
  12783. })
  12784. }
  12785. if (0 === e.chunk.length)
  12786. return h.warn("No chunks in damfile..."),
  12787. i([]);
  12788. var s = new o.Matrix4;
  12789. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12790. var l = e.chunk.map(a);
  12791. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12792. r())
  12793. }
  12794. },
  12795. t.exports = r
  12796. }
  12797. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12798. }
  12799. , {
  12800. "../objects/Chunk": 144,
  12801. "../util/ajax": 181,
  12802. "../util/common": 185,
  12803. "../util/logger": 189,
  12804. buffer: 198,
  12805. protobufjs: 214,
  12806. three: 217
  12807. }],
  12808. 105: [function(e, t, i) {
  12809. (function(i) {
  12810. "use strict";
  12811. var n = (e("three"),
  12812. e("../settings"),
  12813. e("../util/browser"),
  12814. e("./DamLoader"))
  12815. , r = e("../util/logger")
  12816. , o = (e("../ab"),
  12817. new r(i));
  12818. t.exports = {
  12819. getLoaders: function() {
  12820. return [["_50k", ".dam", n], ["", ".dam", n]]
  12821. },
  12822. load: function(e, t, i, n, r, a) {
  12823. var s = this.getLoaders();
  12824. a = a || 0;
  12825. var l = s[a];
  12826. if (!l)
  12827. return void (r && r("No suitable model file found..."));
  12828. var c = l[0]
  12829. , h = l[1]
  12830. , u = new l[2](t)
  12831. , d = t.get(e + c + h);
  12832. d ? (o.debug("Trying " + c + h),
  12833. u.load(d, i, n, function() {
  12834. this.load(e, t, i, n, r, ++a)
  12835. }
  12836. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12837. this.load(e, t, i, n, r, ++a))
  12838. }
  12839. }
  12840. }
  12841. ).call(this, "/js/loaders/ModelLoader.js")
  12842. }
  12843. , {
  12844. "../ab": 3,
  12845. "../settings": 166,
  12846. "../util/browser": 182,
  12847. "../util/logger": 189,
  12848. "./DamLoader": 104,
  12849. three: 217
  12850. }],
  12851. 106: [function(e, t, i) {
  12852. (function(i) {
  12853. "use strict";
  12854. var n = e("../util/common")
  12855. , r = e("../util/texture")
  12856. , o = e("../util/browser")
  12857. , a = e("../util/logger")
  12858. , s = e("../settings")
  12859. , l = new a(i);
  12860. t.exports = {
  12861. load: function(e, t) {
  12862. function i(e, i) {
  12863. e || (t.push(i),
  12864. p++,
  12865. d.notify(p, a),
  12866. p === a && d.resolve())
  12867. }
  12868. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12869. return $.when();
  12870. var a = n.countUnique(e.chunks.map(function(e) {
  12871. return e.textureName
  12872. }))
  12873. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12874. , h = "_50k" === c ? "high" : "low";
  12875. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12876. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12877. h = "low"));
  12878. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12879. , d = $.Deferred()
  12880. , p = 0;
  12881. return e.chunks.forEach(function(t) {
  12882. if (!t.material.map && t.textureName) {
  12883. var n = e.urls.get(u + t.textureName);
  12884. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12885. }
  12886. }),
  12887. d.promise()
  12888. }
  12889. }
  12890. }
  12891. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12892. }
  12893. , {
  12894. "../settings": 166,
  12895. "../util/browser": 182,
  12896. "../util/common": 185,
  12897. "../util/logger": 189,
  12898. "../util/texture": 194
  12899. }],
  12900. 107: [function(e, t, i) {
  12901. (function(i, n) {
  12902. "use strict";
  12903. function r(e) {
  12904. this.model = e,
  12905. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12906. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12907. var t = i("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", "base64")
  12908. , n = o.loadProto(t);
  12909. this.decoder = n.build("VisionModeldata")
  12910. }
  12911. var o = e("protobufjs")
  12912. , a = e("../util/ajax")
  12913. , s = (e("../util/common"),
  12914. e("../util/math"))
  12915. , l = e("../util/logger")
  12916. , c = new l(n);
  12917. r.prototype.load = function() {
  12918. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12919. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12920. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12921. $.when([]))
  12922. }
  12923. ,
  12924. r.prototype.loadVisionModelData = function() {
  12925. return a.get(this.modelDataPath, {
  12926. responseType: "arraybuffer"
  12927. }).then(function(e) {
  12928. var t;
  12929. try {
  12930. t = this.decoder.decode(e)
  12931. } catch (e) {
  12932. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12933. this.loadSweepLocationsCSV()
  12934. }
  12935. var i = t.sweepLocations.map(function(e) {
  12936. return {
  12937. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12938. position: {
  12939. x: e.pose.translation.x,
  12940. y: e.pose.translation.y,
  12941. z: e.pose.translation.z
  12942. },
  12943. quaternion: {
  12944. x: e.pose.rotation.x,
  12945. y: e.pose.rotation.y,
  12946. z: e.pose.rotation.z,
  12947. w: e.pose.rotation.w
  12948. },
  12949. puck: {
  12950. x: e.puck.x,
  12951. y: e.puck.y,
  12952. z: e.puck.z
  12953. },
  12954. floor: e.group,
  12955. neighbours: e.visibles,
  12956. alignmentType: e.alignment_type
  12957. }
  12958. }).map(function(e) {
  12959. return e.position = s.convertVisionVector(e.position),
  12960. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12961. e.puck = s.convertVisionVector(e.puck),
  12962. e
  12963. });
  12964. return i.forEach(function(e) {
  12965. e.neighbours = e.neighbours.map(function(e) {
  12966. return i[e].uuid
  12967. })
  12968. }),
  12969. i
  12970. }
  12971. .bind(this), function() {
  12972. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12973. this.loadSweepLocationsCSV()
  12974. }
  12975. .bind(this))
  12976. }
  12977. ,
  12978. r.prototype.loadSweepLocationsCSV = function() {
  12979. return a.get(this.sweepLocationsPath).then(function(e) {
  12980. var t = e.split("\n").map(function(e) {
  12981. return e.split(", ")
  12982. }).filter(function(e) {
  12983. return e.length > 1
  12984. }).map(function(e) {
  12985. return {
  12986. uuid: e[0],
  12987. position: {
  12988. x: parseFloat(e[1]),
  12989. y: parseFloat(e[2]),
  12990. z: parseFloat(e[3])
  12991. },
  12992. quaternion: {
  12993. x: parseFloat(e[4]),
  12994. y: parseFloat(e[5]),
  12995. z: parseFloat(e[6]),
  12996. w: parseFloat(e[7])
  12997. }
  12998. }
  12999. }).map(function(e) {
  13000. return e.position = s.convertVisionVector(e.position),
  13001. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13002. e
  13003. });
  13004. return t
  13005. }).fail(function() {
  13006. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13007. })
  13008. }
  13009. ,
  13010. t.exports = r
  13011. }
  13012. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13013. }
  13014. , {
  13015. "../util/ajax": 181,
  13016. "../util/common": 185,
  13017. "../util/logger": 189,
  13018. "../util/math": 190,
  13019. buffer: 198,
  13020. protobufjs: 214
  13021. }],
  13022. 108: [function(e, t, i) {
  13023. (function(i) {
  13024. "use strict";
  13025. function n() {
  13026. this.locale = null
  13027. }
  13028. var r = e("../settings")
  13029. , o = e("../util/common")
  13030. , a = e("../util/logger")
  13031. , s = e("../enum/Locale")
  13032. , l = new a(i);
  13033. n.prototype.init = function() {
  13034. var t;
  13035. switch (r.languageTag) {
  13036. case null:
  13037. case "en":
  13038. case s.EN_US:
  13039. this.locale = s.EN_US,
  13040. t = e("./strings-en-US");
  13041. break;
  13042. case "es":
  13043. case s.ES_MX:
  13044. this.locale = s.ES_MX,
  13045. t = e("./strings-es-MX");
  13046. break;
  13047. case "fr":
  13048. case s.FR_FR:
  13049. this.locale = s.FR_FR,
  13050. t = e("./strings-fr-FR");
  13051. break;
  13052. case "de":
  13053. case s.DE_DE:
  13054. this.locale = s.DE_DE,
  13055. t = e("./strings-de-DE");
  13056. break;
  13057. case "ru":
  13058. case s.RU_RU:
  13059. this.locale = s.RU_RU,
  13060. t = e("./strings-ru-RU");
  13061. break;
  13062. case "cn":
  13063. case s.CN_CN:
  13064. this.locale = s.CN_CN,
  13065. t = e("./strings-cn-CN");
  13066. break;
  13067. case "jp":
  13068. case s.JP_JP:
  13069. this.locale = s.JP_JP,
  13070. t = e("./strings-jp-JP");
  13071. break;
  13072. default:
  13073. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13074. this.locale = s.EN_US,
  13075. t = e("./strings-en-US")
  13076. }
  13077. l.info("Using locale '" + this.locale + "'"),
  13078. o.extendObject(this, t)
  13079. }
  13080. ,
  13081. n.prototype.localizeGUI = function() {
  13082. var e = document.querySelector("#gui-parent");
  13083. this.localizeTree(e),
  13084. this.localizeLoadingText()
  13085. }
  13086. ,
  13087. n.prototype.localizeLoadingText = function() {
  13088. // var e = document.querySelector("#loader-cont")
  13089. // , t = e.getAttribute("title");
  13090. // e.removeAttribute("title"),
  13091. // e.setAttribute("data-status", t),
  13092. // e.classList.add(this.locale),
  13093. document.querySelector("#help-dialog").classList.add(this.locale),
  13094. document.querySelector("#interaction-modal").classList.add(this.locale),
  13095. document.querySelector("#gui").classList.add(this.locale);
  13096. }
  13097. ,
  13098. n.prototype.localizeTree = function(e) {
  13099. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13100. if (e.nodeType === Node.TEXT_NODE)
  13101. t = e.data.match(n),
  13102. t && (i = t[1],
  13103. e.data = this.localizeText(i) || i);
  13104. else if (e.nodeType === Node.ELEMENT_NODE) {
  13105. var r = e.getAttribute("title");
  13106. r && (t = r.match(n),
  13107. t && (i = t[1],
  13108. e.setAttribute("title", this.localizeText(i) || i)))
  13109. }
  13110. for (e = e.firstChild; e; )
  13111. this.localizeTree(e),
  13112. e = e.nextSibling
  13113. }
  13114. ,
  13115. n.prototype.localizeText = function(t) {
  13116. var i = this[t];
  13117. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13118. i = e("./strings-en-US")[t]),
  13119. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13120. i
  13121. }
  13122. ,
  13123. t.exports = new n
  13124. }
  13125. ).call(this, "/js/localization/localize.js")
  13126. }
  13127. , {
  13128. "../enum/Locale": 31,
  13129. "../settings": 166,
  13130. "../util/common": 185,
  13131. "../util/logger": 189,
  13132. "./strings-cn-CN": 109,
  13133. "./strings-de-DE": 110,
  13134. "./strings-en-US": 111,
  13135. "./strings-es-MX": 112,
  13136. "./strings-fr-FR": 113,
  13137. "./strings-jp-JP": 114,
  13138. "./strings-ru-RU": 115
  13139. }],
  13140. 109: [function(e, t, i) {
  13141. "use strict";
  13142. t.exports = {
  13143. PAGE_TITLE: "",
  13144. LOADING: "正在加载",
  13145. PRESENTED_BY_CAPS: "呈现者:",
  13146. POWERED_BY: "技术支持:",
  13147. POWERED_BY_CAPS: "技术支持:",
  13148. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13149. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13150. PRESENTED_BY: "呈现者:",
  13151. MORE: "更多 ",
  13152. LESS: "更少 ",
  13153. TAG_CONTENT: "tag™ 内容",
  13154. SHOW: "显示",
  13155. HIDE: "隐藏",
  13156. DOLLHOUSE: "场景屋",
  13157. FLOOR_PLAN: "楼层平面图",
  13158. OPEN_HIGHLIGHTS: "打开精彩片段",
  13159. CLOSE_HIGHLIGHTS: "关闭",
  13160. PREVIOUS: "上一个",
  13161. PLAY: "播放",
  13162. PAUSE: "暂停",
  13163. NEXT: "下一个",
  13164. EXPLORE_3D_SPACE: "探索 3D 空间",
  13165. VIEW_DOLLHOUSE: "观看场景屋",
  13166. SOCIAL_SHARING: "分享这个空间",
  13167. VIEW_IN_VR: "以 VR 观看",
  13168. VIEW_FULLSCREEN: "全屏观看",
  13169. EXIT_FULLSCREEN: " 退出全屏",
  13170. ZOOM_IN: "放大",
  13171. ZOOM_OUT: "缩小",
  13172. FLOOR_NAME: "楼层",
  13173. FLOOR_ALL: "ALL",
  13174. FLOOR_Lang: ["Floor",""],
  13175. TERMS: "条款",
  13176. PORT_TERMS: "port 条款",
  13177. TERMS_OF_USE: "使用条款",
  13178. CLOSE_TERMS: "关闭",
  13179. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13180. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13181. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13182. WEBVR_ENTER_WEBVR: "进入 VR",
  13183. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13184. WEBVR_LEARN_MORE: "了解更多",
  13185. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13186. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13187. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13188. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13189. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13190. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13191. VR_LEARN_MORE_CAPS: "了解更多",
  13192. VR_PREVIOUS_CAPS: "上一个’,",
  13193. VR_NEXT_CAPS: "下一个",
  13194. VR_GOT_IT_CAPS: "明白了",
  13195. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13196. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13197. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13198. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13199. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13200. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13201. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13202. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13203. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13204. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13205. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13206. VR_APP: "port VR 应用程序",
  13207. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13208. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13209. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13210. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13211. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13212. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13213. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13214. VR_ANDROID_DVICES: "Android 设备",
  13215. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13216. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13217. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13218. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13219. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13220. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13221. VR_DOWNLOAD_HERE: "在此下载",
  13222. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13223. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13224. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13225. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13226. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13227. SHARE_TO: "分享到",
  13228. SHARE_LINK: "直接链接",
  13229. SHARE_EXPLORE: "探索",
  13230. SHARE_AT: "在",
  13231. SHARE_WITH: "使用",
  13232. SHARE_3D: "以 3D",
  13233. SHARE_COPIED: "已复制!",
  13234. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13235. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13236. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13237. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13238. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13239. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13240. ERROR_GENERIC_ACTIONS_3: " 或",
  13241. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13242. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13243. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13244. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13245. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13246. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13247. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13248. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13249. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13250. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13251. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13252. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13253. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13254. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13255. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13256. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13257. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13258. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13259. LINK_TO_LOCATION: "地点链接",
  13260. MENU_COPY: "复制",
  13261. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13262. ROTATE: "旋转",
  13263. MOVE: "移动",
  13264. INSIDE: "内部",
  13265. ZOOM: "缩放",
  13266. HELP: "小帮手",
  13267. HELP_NAVIGATION_TAB: "导航",
  13268. HELP_MORE_HELP_TAB: "更多帮助",
  13269. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13270. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13271. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13272. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13273. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13274. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13275. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13276. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13277. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13278. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13279. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13280. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13281. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13282. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13283. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13284. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13285. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13286. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13287. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13288. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13289. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13290. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13291. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13292. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13293. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13294. HELP_MORE_HLR_A: "精彩片段集锦",
  13295. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13296. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13297. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13298. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13299. HELP_MORE_FLOORS_A: "楼层选择器",
  13300. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13301. HELP_MORE_TAG_A: "tag™ 贴文",
  13302. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13303. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13304. HELP_MORE_ZOOM_A: "缩放控件",
  13305. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13306. HELP_MORE_TOUR_A: "导览控件",
  13307. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13308. HELP_MORE_INSIDE_A: "内部视图",
  13309. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13310. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13311. HELP_MORE_VR_A: "VR 模式",
  13312. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13313. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13314. HELP_MORE_360_A: "360° 视图",
  13315. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13316. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13317. HELP_MORE_FULLSCREEN_A: "全屏",
  13318. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13319. CLOSE: "关闭"
  13320. }
  13321. }
  13322. , {}],
  13323. 110: [function(e, t, i) {
  13324. "use strict";
  13325. t.exports = {
  13326. PAGE_TITLE: "",
  13327. LOADING: "Lädt",
  13328. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13329. POWERED_BY: "Angetrieben von",
  13330. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13331. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13332. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13333. PRESENTED_BY: "Präsentiert von ",
  13334. MORE: "Mehr ",
  13335. LESS: "Weniger ",
  13336. TAG_CONTENT: "tag™ Inhalt",
  13337. SHOW: "Anzeigen",
  13338. HIDE: "Verbergen",
  13339. DOLLHOUSE: "Puppenhaus",
  13340. FLOOR_PLAN: "Grundriss",
  13341. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13342. CLOSE_HIGHLIGHTS: "Schließen",
  13343. PREVIOUS: "Vorheriges",
  13344. PLAY: "Abspielen",
  13345. PAUSE: "Pausieren",
  13346. NEXT: "Nächstes",
  13347. EXPLORE_3D_SPACE: "Innenraum betreten",
  13348. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13349. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13350. VIEW_IN_VR: "In VR ansehen",
  13351. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13352. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13353. ZOOM_IN: "Vergrößern",
  13354. ZOOM_OUT: "Verkleinern",
  13355. FLOOR_NAME: "Etage ",
  13356. FLOOR_ALL: "Alle",
  13357. TERMS: "Bedingungen",
  13358. PORT_TERMS: "port Bedingungen",
  13359. TERMS_OF_USE: "Nutzungsbedingungen",
  13360. TERMS_TEXT_FILE: "terms-de-DE.html",
  13361. CLOSE_TERMS: "Schließen",
  13362. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13363. HELP: "Hilfe",
  13364. HELP_NAVIGATION_TAB: "Navigation",
  13365. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13366. CLOSE: "Schließen",
  13367. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13368. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13369. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13370. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13371. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13372. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13373. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13374. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13375. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13376. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13377. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13378. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13379. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13380. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13381. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13382. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13383. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13384. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13385. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13386. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13387. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13388. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13389. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13390. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13391. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13392. HELP_MORE_HLR_A: "Liste das Highlight",
  13393. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13394. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13395. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13396. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13397. HELP_MORE_FLOORS_A: "Etage auswählen",
  13398. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13399. HELP_MORE_TAG_A: "tag™ Posts",
  13400. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13401. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13402. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13403. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13404. HELP_MORE_TOUR_A: "Tour Steuerung",
  13405. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13406. HELP_MORE_INSIDE_A: "Innenansicht",
  13407. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13408. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13409. HELP_MORE_VR_A: "VR Modus",
  13410. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13411. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13412. HELP_MORE_360_A: "360° Views Ansicht ",
  13413. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13414. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13415. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13416. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13417. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13418. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13419. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13420. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13421. WEBVR_LEARN_MORE: "Mehr Infos",
  13422. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13423. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13424. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13425. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13426. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13427. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13428. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13429. VR_APP: "port VR App",
  13430. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13431. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13432. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13433. VR_APP_FOR_ANDROID: "port VR app für Android",
  13434. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13435. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13436. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13437. VR_PREVIOUS_CAPS: "ZURÜCK",
  13438. VR_NEXT_CAPS: "WEITER",
  13439. VR_GOT_IT_CAPS: "VERSTANDEN",
  13440. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13441. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13442. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13443. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13444. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13445. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13446. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13447. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13448. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13449. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13450. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13451. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13452. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13453. VR_ANDROID_DVICES: "Android Geräte",
  13454. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13455. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13456. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13457. VR_DOWNLOAD_HERE: "Hier runterladen",
  13458. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13459. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13460. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13461. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13462. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13463. SHARE_TO: "Teilen auf",
  13464. SHARE_LINK: "Direkter Link",
  13465. SHARE_EXPLORE: "Umsehen",
  13466. SHARE_AT: "auf",
  13467. SHARE_WITH: "mit",
  13468. SHARE_3D: "in 3D",
  13469. SHARE_COPIED: "Kopiert!",
  13470. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13471. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13472. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13473. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13474. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13475. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13476. ERROR_GENERIC_ACTIONS_3: " oder ",
  13477. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13478. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13479. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13480. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13481. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13482. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13483. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13484. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13485. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13486. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13487. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13488. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13489. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13490. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13491. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13492. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13493. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13494. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13495. LINK_TO_LOCATION: "Link zu",
  13496. MENU_COPY: "Kopieren",
  13497. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13498. ROTATE: "Drehen",
  13499. INSIDE: "Drinnen",
  13500. MOVE: "Bewegen",
  13501. ZOOM: "Vergrößern"
  13502. }
  13503. }
  13504. , {}],
  13505. 111: [function(e, t, i) {
  13506. "use strict";
  13507. t.exports = {
  13508. PAGE_TITLE: "",
  13509. LOADING: "Loading",
  13510. PRESENTED_BY_CAPS: "PRESENTED BY",
  13511. POWERED_BY: "powered by ",
  13512. POWERED_BY_CAPS: "POWERED BY",
  13513. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13514. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13515. PRESENTED_BY: "Presented by ",
  13516. MORE: "More ",
  13517. LESS: "Less ",
  13518. TAG_CONTENT: "tag™ Content",
  13519. SHOW: "Show",
  13520. HIDE: "Hide",
  13521. DOLLHOUSE: "Dollhouse",
  13522. FLOOR_PLAN: "Floor plan",
  13523. OPEN_HIGHLIGHTS: "Open Highlights",
  13524. CLOSE_HIGHLIGHTS: "Close",
  13525. PREVIOUS: "Previous",
  13526. PLAY: "Play",
  13527. PAUSE: "Pause",
  13528. NEXT: "Next",
  13529. EXPLORE_3D_SPACE: "Explore 3D Space",
  13530. VIEW_DOLLHOUSE: "View dollhouse",
  13531. SOCIAL_SHARING: "Share this Space",
  13532. VIEW_IN_VR: "View in VR",
  13533. VIEW_FULLSCREEN: "全屏",
  13534. EXIT_FULLSCREEN: "退出全屏",
  13535. ZOOM_IN: "Zoom in",
  13536. ZOOM_OUT: "Zoom out",
  13537. FLOOR_NAME: "Floor ",
  13538. FLOOR_ALL: "全部",
  13539. TERMS: "Terms",
  13540. PORT_TERMS: "port terms",
  13541. TERMS_OF_USE: "Terms of Use",
  13542. TERMS_TEXT_FILE: "terms-en-US.html",
  13543. CLOSE_TERMS: "Close",
  13544. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13545. HELP: "Help",
  13546. HELP_NAVIGATION_TAB: "Navigation",
  13547. HELP_MORE_HELP_TAB: "More Help",
  13548. CLOSE: "Close",
  13549. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13550. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13551. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13552. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13553. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13554. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13555. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13556. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13557. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13558. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13559. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13560. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13561. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13562. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13563. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13564. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13565. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13566. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13567. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13568. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13569. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13570. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13571. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13572. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13573. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13574. HELP_MORE_HLR_A: "Highlight Reel",
  13575. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13576. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13577. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13578. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13579. HELP_MORE_FLOORS_A: "Floor Selector",
  13580. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13581. HELP_MORE_TAG_A: "tag™ Posts",
  13582. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13583. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13584. HELP_MORE_ZOOM_A: "Zoom Controls",
  13585. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13586. HELP_MORE_TOUR_A: "Tour Controls",
  13587. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13588. HELP_MORE_INSIDE_A: "Inside View",
  13589. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13590. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13591. HELP_MORE_VR_A: "VR Mode",
  13592. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13593. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13594. HELP_MORE_360_A: "360° Views",
  13595. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13596. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13597. HELP_MORE_FULLSCREEN_A: "Full screen",
  13598. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13599. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13600. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13601. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13602. WEBVR_ENTER_WEBVR: "ENTER VR",
  13603. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13604. WEBVR_LEARN_MORE: "Learn more",
  13605. WEBVR_VIEW_SPACE: "View Space in VR",
  13606. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13607. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13608. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13609. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13610. VR_PREVIOUS_CAPS: "PREVIOUS",
  13611. VR_NEXT_CAPS: "NEXT",
  13612. VR_GOT_IT_CAPS: "GOT IT",
  13613. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13614. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13615. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13616. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13617. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13618. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13619. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13620. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13621. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13622. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13623. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13624. VR_APP: "port VR App",
  13625. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13626. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13627. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13628. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13629. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13630. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13631. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13632. VR_ANDROID_DVICES: "Android Devices",
  13633. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13634. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13635. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13636. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13637. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13638. VR_APP_OPEN: "Open with the port VR app instead",
  13639. VR_DOWNLOAD_HERE: "Download here",
  13640. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13641. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13642. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13643. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13644. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13645. SHARE_TO: "Share to",
  13646. SHARE_LINK: "Direct Link",
  13647. SHARE_EXPLORE: "Explore ",
  13648. SHARE_AT: "at",
  13649. SHARE_WITH: "with",
  13650. SHARE_3D: " in 3D",
  13651. SHARE_COPIED: "Copied!",
  13652. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13653. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13654. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13655. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13656. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13657. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13658. ERROR_GENERIC_ACTIONS_3: " or ",
  13659. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13660. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13661. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13662. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13663. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13664. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13665. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13666. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13667. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13668. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13669. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13670. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13671. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13672. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13673. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13674. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13675. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13676. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13677. LINK_TO_LOCATION: "Link to location",
  13678. MENU_COPY: "Copy",
  13679. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13680. ROTATE: "Rotate",
  13681. INSIDE: "Inside",
  13682. MOVE: "Move",
  13683. ZOOM: "Zoom"
  13684. }
  13685. }
  13686. , {}],
  13687. 112: [function(e, t, i) {
  13688. "use strict";
  13689. t.exports = {
  13690. PAGE_TITLE: "",
  13691. LOADING: "Cargando",
  13692. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13693. POWERED_BY: "potenciando por ",
  13694. POWERED_BY_CAPS: "POTENCIADO POR ",
  13695. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13696. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13697. PRESENTED_BY: "Presentado por ",
  13698. MORE: "Más ",
  13699. LESS: "Menos ",
  13700. TAG_CONTENT: "Contenido de tag™",
  13701. SHOW: "Mostrar",
  13702. HIDE: "Ocultar",
  13703. DOLLHOUSE: "Dollhouse",
  13704. FLOOR_PLAN: "Planos",
  13705. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13706. CLOSE_HIGHLIGHTS: "Cerrar",
  13707. PREVIOUS: "Anterior",
  13708. PLAY: "Play",
  13709. PAUSE: "Pausa",
  13710. NEXT: "Siguiente",
  13711. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13712. VIEW_DOLLHOUSE: "Ver dollhouse",
  13713. SOCIAL_SHARING: "Compartir este espacio",
  13714. VIEW_IN_VR: "Ver en realidad virtual",
  13715. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13716. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13717. ZOOM_IN: "Acercar",
  13718. ZOOM_OUT: "Alejar",
  13719. FLOOR_NAME: "Piso ",
  13720. FLOOR_ALL: "Todas",
  13721. TERMS: "Condiciones",
  13722. PORT_TERMS: "port términos de uso",
  13723. TERMS_OF_USE: "Términos de uso",
  13724. TERMS_TEXT_FILE: "terms-es-MX.html",
  13725. CLOSE_TERMS: "Cerrar",
  13726. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13727. HELP: "Ayuda",
  13728. HELP_NAVIGATION_TAB: "Navegación",
  13729. HELP_MORE_HELP_TAB: "Más Ayuda",
  13730. CLOSE: "Cerrar",
  13731. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13732. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13733. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13734. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13735. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13736. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13737. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13738. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13739. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13740. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13741. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13742. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13743. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13744. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13745. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13746. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13747. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13748. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13749. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13750. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13751. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13752. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13753. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13754. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13755. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13756. HELP_MORE_HLR_A: "Galería destacada",
  13757. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13758. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13759. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13760. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13761. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13762. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13763. HELP_MORE_TAG_A: "tag™ Posts",
  13764. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13765. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13766. HELP_MORE_ZOOM_A: "Controles de zoom",
  13767. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13768. HELP_MORE_TOUR_A: "Controles de recorrido",
  13769. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13770. HELP_MORE_INSIDE_A: "Vista interior",
  13771. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13772. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13773. HELP_MORE_VR_A: "Modo de realidad virtual",
  13774. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13775. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13776. HELP_MORE_360_A: "360° Views",
  13777. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13778. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13779. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13780. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13781. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13782. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13783. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13784. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13785. WEBVR_LEARN_MORE: "Más información",
  13786. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13787. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13788. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13789. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13790. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13791. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13792. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13793. VR_APP: "port VR App",
  13794. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13795. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13796. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13797. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13798. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13799. VR_PREVIOUS_CAPS: "ANTERIOR",
  13800. VR_NEXT_CAPS: "SIGUIENTE",
  13801. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13802. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13803. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13804. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13805. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13806. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13807. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13808. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13809. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13810. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13811. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13812. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13813. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13814. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13815. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13816. VR_ANDROID_DVICES: "Dispositivos Android",
  13817. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13818. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13819. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13820. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13821. VR_DOWNLOAD_HERE: "Descargar aquí",
  13822. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13823. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13824. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13825. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13826. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13827. SHARE_TO: "Compartir en",
  13828. SHARE_LINK: "Enlace directo",
  13829. SHARE_EXPLORE: "Explorar ",
  13830. SHARE_AT: "en",
  13831. SHARE_WITH: "con",
  13832. SHARE_3D: " en 3D",
  13833. SHARE_COPIED: "¡Copiado!",
  13834. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13835. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13836. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13837. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13838. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13839. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13840. ERROR_GENERIC_ACTIONS_3: " o ",
  13841. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13842. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13843. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13844. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13845. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13846. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13847. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13848. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13849. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13850. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13851. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13852. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13853. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13854. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13855. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13856. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13857. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13858. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13859. LINK_TO_LOCATION: "Enlace a la ubicación",
  13860. MENU_COPY: "Copiar",
  13861. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13862. ROTATE: "Girar",
  13863. INSIDE: "Interior",
  13864. MOVE: "Moverse",
  13865. ZOOM: "Acercar o alejar"
  13866. }
  13867. }
  13868. , {}],
  13869. 113: [function(e, t, i) {
  13870. "use strict";
  13871. t.exports = {
  13872. PAGE_TITLE: "",
  13873. LOADING: "Chargement",
  13874. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13875. POWERED_BY: "alimenté par ",
  13876. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13877. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13878. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13879. PRESENTED_BY: "Présenté par ",
  13880. MORE: "Plus ",
  13881. LESS: "Moins ",
  13882. TAG_CONTENT: "Contenu tag™",
  13883. SHOW: "Montrer",
  13884. HIDE: "Cacher",
  13885. DOLLHOUSE: "Dollhouse",
  13886. FLOOR_PLAN: "Plan de sol",
  13887. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13888. CLOSE_HIGHLIGHTS: "Fermer",
  13889. PREVIOUS: "Précédent",
  13890. PLAY: "Lecture",
  13891. PAUSE: "Pause",
  13892. NEXT: "Suivant",
  13893. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13894. VIEW_DOLLHOUSE: "Voir dollhouse",
  13895. SOCIAL_SHARING: "Partager cet espace",
  13896. VIEW_IN_VR: "Voir en VR",
  13897. VIEW_FULLSCREEN: "Plein écran",
  13898. EXIT_FULLSCREEN: "Fermer plein écran",
  13899. ZOOM_IN: "Zoom avant",
  13900. ZOOM_OUT: "Zoom arrière",
  13901. FLOOR_NAME: "Étage ",
  13902. FLOOR_ALL: "Tous",
  13903. TERMS: "Mentions légales",
  13904. PORT_TERMS: "port mentions légales",
  13905. TERMS_OF_USE: "Conditions d'utilisation",
  13906. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13907. CLOSE_TERMS: "Fermer",
  13908. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13909. HELP: "Aide",
  13910. HELP_NAVIGATION_TAB: "Navigation",
  13911. HELP_MORE_HELP_TAB: "Aide",
  13912. CLOSE: "Fermer",
  13913. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13914. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13915. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13916. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13917. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13918. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13919. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13920. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13921. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13922. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13923. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13924. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13925. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13926. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13927. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13928. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13929. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13930. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13931. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13932. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13933. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13934. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13935. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13936. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13937. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13938. HELP_MORE_HLR_A: "Carrousel",
  13939. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13940. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13941. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13942. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13943. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13944. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13945. HELP_MORE_TAG_A: "tag™ Posts",
  13946. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13947. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13948. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13949. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13950. HELP_MORE_TOUR_A: "Commandes de la visite",
  13951. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13952. HELP_MORE_INSIDE_A: "Vue intérieure",
  13953. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13954. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13955. HELP_MORE_VR_A: "Mode RV",
  13956. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13957. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13958. HELP_MORE_360_A: "Vues 360°",
  13959. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13960. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13961. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13962. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13963. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13964. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13965. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13966. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13967. WEBVR_LEARN_MORE: "En savoir plus",
  13968. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13969. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13970. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13971. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13972. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13973. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13974. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13975. VR_NEXT_CAPS: "SUIVANT",
  13976. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13977. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13978. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13979. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13980. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13981. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13982. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13983. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13984. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13985. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13986. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13987. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13988. VR_APP: "port VR App",
  13989. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13990. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13991. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13992. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13993. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13994. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13995. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13996. VR_ANDROID_DVICES: "Appareils Android",
  13997. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13998. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13999. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14000. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14001. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14002. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14003. VR_DOWNLOAD_HERE: "Télécharger ici",
  14004. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14005. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14006. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14007. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14008. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14009. SHARE_TO: "Partager sur",
  14010. SHARE_LINK: "Lien direct",
  14011. SHARE_EXPLORE: "Explorer ",
  14012. SHARE_AT: "à",
  14013. SHARE_WITH: "avec",
  14014. SHARE_3D: " en 3D",
  14015. SHARE_COPIED: "Copié!",
  14016. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14017. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14018. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14019. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14020. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14021. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14022. ERROR_GENERIC_ACTIONS_3: " ou ",
  14023. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14024. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14025. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14026. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14027. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14028. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14029. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14030. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14031. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14032. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14033. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14034. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14035. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14036. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14037. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14038. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14039. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14040. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14041. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14042. MENU_COPY: "Copie",
  14043. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14044. ROTATE: "Faire pivoter",
  14045. INSIDE: "Intérieure",
  14046. MOVE: "Se déplacer",
  14047. ZOOM: "Zoom"
  14048. }
  14049. }
  14050. , {}],
  14051. 114: [function(e, t, i) {
  14052. "use strict";
  14053. t.exports = {
  14054. PAGE_TITLE: "",
  14055. LOADING: "読み込み中",
  14056. PRESENTED_BY_CAPS: "PRESENTED BY",
  14057. POWERED_BY: "powered by",
  14058. POWERED_BY_CAPS: "POWERED BY",
  14059. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14060. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14061. PRESENTED_BY: "Presented by ",
  14062. MORE: "全て表示 ",
  14063. LESS: "閉じる ",
  14064. TAG_CONTENT: "tag™コンテンツ ",
  14065. SHOW: "表示",
  14066. HIDE: "非表示",
  14067. DOLLHOUSE: "ドールハウス",
  14068. FLOOR_PLAN: "フロアプラン",
  14069. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14070. CLOSE_HIGHLIGHTS: "閉じる",
  14071. PREVIOUS: "前へ",
  14072. PLAY: "再生",
  14073. PAUSE: "一時停止",
  14074. NEXT: "次へ",
  14075. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14076. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14077. SOCIAL_SHARING: "このSpaceを共有する",
  14078. VIEW_IN_VR: "VRで表示",
  14079. VIEW_FULLSCREEN: "フルスクリーン表示",
  14080. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14081. ZOOM_IN: "ズームイン",
  14082. ZOOM_OUT: "ズームアウト",
  14083. FLOOR_NAME: "フロア ",
  14084. FLOOR_ALL: "すべて",
  14085. TERMS: "規約",
  14086. PORT_TERMS: "port規約",
  14087. TERMS_OF_USE: "利用規約",
  14088. CLOSE_TERMS: "閉じる",
  14089. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14090. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14091. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14092. WEBVR_ENTER_WEBVR: "VRに入る",
  14093. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14094. WEBVR_LEARN_MORE: "もっと詳しく",
  14095. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14096. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14097. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14098. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14099. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14100. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14101. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14102. VR_PREVIOUS_CAPS: "前へ",
  14103. VR_NEXT_CAPS: "次へ",
  14104. VR_GOT_IT_CAPS: "了解",
  14105. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14106. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14107. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14108. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14109. VR_WHAT_YOU_NEED: "必要なもの",
  14110. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14111. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14112. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14113. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14114. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14115. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14116. VR_APP: "port VRアプリ",
  14117. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14118. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14119. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14120. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14121. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14122. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14123. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14124. VR_ANDROID_DVICES: "Androidデバイス",
  14125. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14126. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14127. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14128. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14129. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14130. VR_APP_OPEN: "port VRアプリで開く",
  14131. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14132. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14133. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14134. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14135. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14136. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14137. SHARE_TO: "共有先",
  14138. SHARE_LINK: "ダイレクトリンク",
  14139. SHARE_EXPLORE: "探索",
  14140. SHARE_AT: "場所",
  14141. SHARE_WITH: "使用アプリ",
  14142. SHARE_3D: "3Dで",
  14143. SHARE_COPIED: "コピーされました!",
  14144. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14145. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14146. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14147. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14148. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14149. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14150. ERROR_GENERIC_ACTIONS_3: "または",
  14151. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14152. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14153. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14154. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14155. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14156. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14157. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14158. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14159. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14160. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14161. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14162. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14163. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14164. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14165. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14166. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14167. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14168. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14169. LINK_TO_LOCATION: "ロケーションへのリンク",
  14170. MENU_COPY: "コピー",
  14171. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14172. ROTATE: "回転",
  14173. MOVE: "移動",
  14174. INSIDE: "内側",
  14175. ZOOM: "ズーム",
  14176. HELP: "ヘルプ",
  14177. HELP_NAVIGATION_TAB: "ナビゲーション",
  14178. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14179. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14180. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14181. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14182. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14183. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14184. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14185. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14186. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14187. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14188. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14189. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14190. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14191. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14192. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14193. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14194. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14195. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14196. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14197. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14198. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14199. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14200. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14201. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14202. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14203. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14204. HELP_MORE_HLR_A: "ハイライト",
  14205. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14206. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14207. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14208. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14209. HELP_MORE_FLOORS_A: "フロアセレクター",
  14210. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14211. HELP_MORE_TAG_A: "tag™ Posts",
  14212. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14213. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14214. HELP_MORE_ZOOM_A: "ズームコントロール",
  14215. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14216. HELP_MORE_TOUR_A: "ツアーコントロール",
  14217. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14218. HELP_MORE_INSIDE_A: "内側ビュー",
  14219. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14220. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14221. HELP_MORE_VR_A: "VRモード",
  14222. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14223. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14224. HELP_MORE_360_A: "360° Views",
  14225. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14226. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14227. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14228. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14229. CLOSE: "閉じる"
  14230. }
  14231. }
  14232. , {}],
  14233. 115: [function(e, t, i) {
  14234. "use strict";
  14235. t.exports = {
  14236. PAGE_TITLE: "",
  14237. LOADING: "Загрузка",
  14238. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14239. POWERED_BY: "разработано на платформе ",
  14240. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14241. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14242. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14243. PRESENTED_BY: "Представлено ",
  14244. MORE: "Больше ",
  14245. LESS: "Меньше ",
  14246. TAG_CONTENT: "tag™ Контент",
  14247. SHOW: "Показать",
  14248. HIDE: "Скрыть",
  14249. DOLLHOUSE: "Dollhouse",
  14250. FLOOR_PLAN: "Планировка",
  14251. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14252. CLOSE_HIGHLIGHTS: "Закрыть",
  14253. PREVIOUS: "Предыдущий",
  14254. PLAY: "Воспроизвести",
  14255. PAUSE: "Пауза",
  14256. NEXT: "Следующий",
  14257. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14258. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14259. SOCIAL_SHARING: "Поделиться этой моделью",
  14260. VIEW_IN_VR: "Посмотреть в VR",
  14261. VIEW_FULLSCREEN: "Полный экран",
  14262. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14263. ZOOM_IN: "Увеличить",
  14264. ZOOM_OUT: "Уменьшить",
  14265. FLOOR_NAME: "Этаж ",
  14266. FLOOR_ALL: "Все",
  14267. TERMS: "Условия",
  14268. PORT_TERMS: "Правила пользования",
  14269. TERMS_OF_USE: "Условия использования",
  14270. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14271. CLOSE_TERMS: "Закрыть",
  14272. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14273. HELP: "Помощь",
  14274. HELP_NAVIGATION_TAB: "Навигация",
  14275. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14276. CLOSE: "Закрыть",
  14277. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14278. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14279. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14280. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14281. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14282. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14283. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14284. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14285. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14286. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14287. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14288. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14289. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14290. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14291. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14292. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14293. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14294. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14295. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14296. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14297. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14298. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14299. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14300. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14301. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14302. HELP_MORE_HLR_A: "Фотоколлаж",
  14303. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14304. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14305. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14306. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14307. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14308. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14309. HELP_MORE_TAG_A: "tag™ Posts",
  14310. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14311. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14312. HELP_MORE_ZOOM_A: "Масштаб",
  14313. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14314. HELP_MORE_TOUR_A: "Управление Туром",
  14315. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14316. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14317. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14318. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14319. HELP_MORE_VR_A: "Режим VR",
  14320. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14321. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14322. HELP_MORE_360_A: "360° Views",
  14323. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14324. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14325. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14326. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14327. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14328. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14329. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14330. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14331. WEBVR_LEARN_MORE: "Узнать больше",
  14332. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14333. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14334. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14335. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14336. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14337. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14338. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14339. VR_APP: "port VR App",
  14340. VR_APP_OPEN: "Или открыть через приложение port VR",
  14341. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14342. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14343. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14344. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14345. VR_VIEW_SPACE: "Запустить модель в VR",
  14346. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14347. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14348. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14349. VR_GOT_IT_CAPS: "ЯСНО",
  14350. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14351. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14352. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14353. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14354. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14355. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14356. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14357. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14358. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14359. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14360. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14361. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14362. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14363. VR_ANDROID_DVICES: "Android устройства",
  14364. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14365. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14366. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14367. VR_DOWNLOAD_HERE: "Скачать здесь",
  14368. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14369. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14370. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14371. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14372. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14373. SHARE_TO: "Поделиться",
  14374. SHARE_LINK: "Прямая ссылка",
  14375. SHARE_EXPLORE: "просмотреть",
  14376. SHARE_AT: "на",
  14377. SHARE_WITH: "с",
  14378. SHARE_3D: "в 3D",
  14379. SHARE_COPIED: "Скопировано!",
  14380. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14381. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14382. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14383. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14384. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14385. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14386. ERROR_GENERIC_ACTIONS_3: " или ",
  14387. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14388. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14389. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14390. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14391. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14392. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14393. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14394. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14395. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14396. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14397. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14398. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14399. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14400. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14401. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14402. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14403. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14404. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14405. LINK_TO_LOCATION: "Ссылка на местоположение",
  14406. MENU_COPY: "Копировать",
  14407. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14408. ROTATE: "Вращать",
  14409. MOVE: "Передвигаться",
  14410. INSIDE: "Вид изнутри",
  14411. ZOOM: "Масштаб"
  14412. }
  14413. }
  14414. , {}],
  14415. 116: [function(e, t, i) {//main.js
  14416. (function(t) {
  14417. "use strict";
  14418. var modelProgressBase = 0.4;
  14419. var progressUpdate = function(e){ // 0 <= e <= 1
  14420. console.log('e1:'+e)
  14421. e = Math.round(modelProgressBase * e * 100);
  14422. console.log('e2:'+e)
  14423. var t = $('.progressbar');
  14424. t.find('.bar').css('width',e+'%');
  14425. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14426. t.find('.perc').text(e +'%'); //具体数字的百分比
  14427. }
  14428. $('#gui-loading').fadeIn(200);
  14429. progressUpdate(0.1)
  14430. window.loadScene=()=>{
  14431. $.ajax(g_Prefix + "data/"+window.number+"/someData.json?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14432. var data = e;
  14433. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14434. data.user = {
  14435. "is_authenticated": false,
  14436. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14437. }
  14438. try{//处理一下导览数据
  14439. data.model.images = data.model.images.filter(e=>{
  14440. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14441. if(e.locations && e.locations.length == 0)return;
  14442. return e
  14443. })
  14444. }catch(e){console.log(e) }
  14445. window.MP_PREFETCHED_MODELDATA = data;
  14446. data.model.summary = data.summary
  14447. data.model.name = data.name
  14448. for(let i in data){
  14449. data[i] == "false" && (data[i] = false)
  14450. }
  14451. progressUpdate(0.7);
  14452. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14453. if(data.weixinDesc){
  14454. g_weixinObj.desc = data.weixinDesc;
  14455. }
  14456. if(data.shareImgUrl){
  14457. g_weixinObj.imgUrl = data.shareImgUrl
  14458. }
  14459. window.wx && manage.weixinShare();
  14460. //初始画面
  14461. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14462. function E(e) {
  14463. $("<img/>").attr("src", e).on("load", function() {
  14464. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14465. $(this).remove()
  14466. })
  14467. }
  14468. })
  14469. }
  14470. function StartLoad(){//当加载完data后
  14471. function i() {
  14472. var e = Y.getModelIDFromQueryString();
  14473. if (!e)
  14474. return b(null, "loading-failed");
  14475. var t = Y.parseSidUrl(e)
  14476. , i = l()
  14477. , a = c()
  14478. , s = o()
  14479. , u = V.quickstart.enabled
  14480. , g = null
  14481. , m = null
  14482. , v = null
  14483. , w = null
  14484. , T = null
  14485. , x = null
  14486. , S = null
  14487. , M = null
  14488. , R = null
  14489. , P = null
  14490. , O = null
  14491. , L = null
  14492. , N = new ue;
  14493. r(s);
  14494. h({ //MP开头写法
  14495. urlBase: t.urlBase
  14496. }).then(function() {
  14497. return re.init(),
  14498. d(t, e) //getModel and load
  14499. }).then(function(e) {
  14500. progressUpdate(0.9)
  14501. return P = e,
  14502. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14503. startSource: i,
  14504. autoplay: V.autoplay,
  14505. quickstart: u
  14506. }),
  14507. P.urls.init()
  14508. }).then(function() {
  14509. return P.loadPanos()
  14510. }).then(function() {
  14511. m = X.getStartCameraOptions(P, P.panos),
  14512. S = A(P),
  14513. O = y(u, m.mode),
  14514. v = O.controls,
  14515. w = O.player,
  14516. T = O.director,
  14517. x = O.tagManager,
  14518. M = O.tileDownloader,
  14519. R = O.qualityManager,
  14520. L = O.panoRenderer,
  14521. C(P, S, O, s),
  14522. w.director = T,//xzw add
  14523. P.supportsTiles && M.start(),
  14524. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14525. u = !1);
  14526. var e = null;
  14527. if (u) {
  14528. de.warn("Quickstart engaged. Hold on to your knickers.");
  14529. var t = v.controls[D.PANORAMA];
  14530. g = new ie(R,S.scene,S.camera,t,s),
  14531. _(S, s, P),
  14532. e = g.load(m).then(function() {
  14533. S.addComponent(g),
  14534. S.once(le.AfterRender, function() {
  14535. de.warn("First render after quickstart load finished.")
  14536. })
  14537. })
  14538. }
  14539. window.flyToFirst = function(){//xzw add
  14540. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14541. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14542. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14543. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14544. };
  14545. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14546. }).then(function() {
  14547. return f(P, U.onProgress, i, !u, a)
  14548. }).then(function() {
  14549. if (m.quickstart = u,
  14550. I(P, S, O, s),
  14551. S.started || _(S, s, P),
  14552. H.modelLoaded(P, w, v, V.autoplay),
  14553. E(w, P, m, V.autoplay).done(function() {
  14554. T.autoTour()
  14555. }),
  14556. !P.supportsTiles) {
  14557. var e = new Z(P,w);
  14558. e.start()
  14559. }
  14560. u && (S.removeComponent(g),
  14561. g.destroy(),
  14562. m.pano.enter()),
  14563. U.init(P, T, w, v, S, m, H.getSessionId()),
  14564. U.endLoading(P, T, x),
  14565. S.once(le.AfterRender, function() {
  14566. N.setAppReadyTime();
  14567. var e = N.calcFullLoadingTime();
  14568. de.warn("Total load time: " + e / 1e3),
  14569. H.loadComplete(e),
  14570. de.warn("First render after model load finished.")
  14571. }),
  14572. S.on(le.MemoryUsageUpdated, n)
  14573. }).fail(b.bind(this, e))
  14574. }
  14575. function n(e) {
  14576. ce.update(e)
  14577. }
  14578. function r(e) {
  14579. de.info("Version", "2.25.6-0-gd87e5b1"),
  14580. q.defaultMaxListeners = 1e3,
  14581. a(e),
  14582. s()
  14583. }
  14584. function o() {
  14585. return document.getElementById("player")
  14586. }
  14587. function a(e) {
  14588. e.addEventListener("dragenter", T, !1),
  14589. e.addEventListener("dragover", T, !1)
  14590. }
  14591. function s() {
  14592. F.valueFromHash("title", !0) || $(document).ready(function() {
  14593. var e = $(".model-title");
  14594. e.hide()
  14595. })
  14596. }
  14597. function l() {
  14598. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14599. }
  14600. function c() {
  14601. return {
  14602. panoElementsToLoad: 6,
  14603. modelElementsToLoad: 0,
  14604. totalElementsLoaded: 0,
  14605. totalElementsToLoad: 0,
  14606. totalPercentageLoaded: 0,
  14607. progressCallback: null
  14608. }
  14609. }
  14610. function h(e) {
  14611. return K.loadFeatureFlags(e).done(function(e) {
  14612. K.updateDependentSettings(e, V)
  14613. })
  14614. }
  14615. // function u(e) {
  14616. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14617. // responseType: "json",
  14618. // prefetchFrom: "config"
  14619. // }).then(function(e) {
  14620. // return e ? void j.extendObject(V.appConfig, e) : {}
  14621. // }, function(e) {
  14622. // return de.warn("Failed loading runtime config, using defaults."),
  14623. // $.when({})
  14624. // })
  14625. // }
  14626. function d(e, t) {
  14627. var i = B.getModel({
  14628. url: t,
  14629. floors: F.valueFromHash("f", !0),
  14630. autoload: !1
  14631. })
  14632. ;
  14633. return $.when(i, n).then(null, function(e) {
  14634. return this
  14635. })
  14636. }
  14637. function p(e, t, i, n, r) {
  14638. de.info("Model data loaded"),
  14639. de.debug("UUID: " + e.data.job.uuid),
  14640. J.init(K.getFlags()),
  14641. i && H.initKeen({
  14642. token: i,
  14643. appId: n
  14644. }),
  14645. H.initSegment({
  14646. model: e.sid,
  14647. version: "2.25.6-0-gd87e5b1",
  14648. startSource: r.startSource,
  14649. token: t,
  14650. autoplay: r.autoplay,
  14651. quickstart: r.quickstart
  14652. })
  14653. }
  14654. function f(e, t, i, n, r) {
  14655. return r.progressCallback = t,
  14656. H.sessionStart(),
  14657. e.load(n).progress(g.bind(this, r))
  14658. }
  14659. function g(e, t) {
  14660. e.modelElementsToLoad = t[1],
  14661. v(e),
  14662. m(e)
  14663. }
  14664. function m(e) {
  14665. e.totalElementsLoaded++,
  14666. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14667. //----许钟文-----------------模型进度条向后调整
  14668. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14669. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14670. console.log('pro:'+e.totalPercentageLoaded)
  14671. //---------------------------
  14672. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14673. }
  14674. function v(e) {
  14675. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14676. }
  14677. function A(e) {
  14678. var t = new x.PerspectiveCamera;
  14679. t.layers.enable(he.PANOMARKERS),
  14680. t.layers.enable(he.RETICULE),
  14681. t.layers.enable(he.TAG);
  14682. var i = new x.Scene
  14683. , n = new x.AmbientLight(16777215);
  14684. i.add(n),
  14685. i.skybox = new W,
  14686. i.add(i.skybox),
  14687. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14688. side: x.DoubleSide
  14689. })),
  14690. i.plane.position.y = 0,
  14691. i.plane.rotateX(-Math.PI / 2),
  14692. i.plane.material.visible = !1,
  14693. i.add(i.plane),
  14694. i.updateMatrixWorld(),
  14695. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14696. if (e.metadata && e.metadata.camera_position) {
  14697. var t = e.metadata.camera_position
  14698. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14699. n.position = t.clone(),
  14700. i.add(n);
  14701. var r = e.metadata.camera_quaternion
  14702. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14703. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14704. }
  14705. }),
  14706. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14707. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14708. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14709. var r = new te(i,t,z);
  14710. return r
  14711. }
  14712. function y(e, t) {
  14713. var i = e ? 1 : 1e3
  14714. , n = J.tilegen || J.imgopt ? 6 : 2;
  14715. n = F.valueFromHash("tileconc", n);
  14716. var r = new ne
  14717. , o = new ae({
  14718. concurrentDownloads: n
  14719. })
  14720. , a = new se
  14721. , s = new P
  14722. , l = new M
  14723. , c = new S(t)
  14724. , h = new R
  14725. , u = new O(i)
  14726. , d = new L
  14727. , p = new oe;
  14728. return {
  14729. qualityManager: r,
  14730. panoRenderer: a,
  14731. tileDownloader: o,
  14732. player: c,
  14733. director: l,
  14734. modelManager: s,
  14735. tagManager: p,
  14736. displayController: u,
  14737. labelDisplayController: d,
  14738. controls: h
  14739. }
  14740. }
  14741. function C(e, t, i, n) {
  14742. var r = i.controls
  14743. , o = i.qualityManager
  14744. , a = i.panoRenderer
  14745. , s = i.tileDownloader
  14746. , l = i.modelManager;
  14747. r.init(n, l),
  14748. ee.init(i.director, r, i.player, l, t),
  14749. o.init(l),
  14750. s.init(o),
  14751. a.init(t, s, o),
  14752. l.init(s, a, o),
  14753. l.addModel(e),
  14754. t.addComponent(G)
  14755. }
  14756. function I(e, t, i, n) {
  14757. var r = i.qualityManager
  14758. , o = i.panoRenderer
  14759. , a = i.tileDownloader
  14760. , s = i.modelManager
  14761. , l = i.player
  14762. , c = i.director
  14763. , h = i.tagManager
  14764. , u = i.displayController
  14765. , d = i.labelDisplayController
  14766. , p = i.controls;
  14767. t.scene.add(e),
  14768. t.qualityManager = r;
  14769. var f = {
  14770. camera: t.camera,
  14771. director: c,
  14772. modelManager: s,
  14773. tileDownloader: a,
  14774. panoRenderer: o,
  14775. qualityManager: r,
  14776. tagManager: h,
  14777. container: n,
  14778. controls: p
  14779. };
  14780. l.init(f),
  14781. l.setScene(t.scene),
  14782. h.init(s, l),
  14783. c.init(l, s),
  14784. u.init(c, l, s, h, n),
  14785. d.init(l, s, n),
  14786. z.bindEvents(l),
  14787. t.addComponent(h),
  14788. t.addComponent(l),
  14789. t.addComponent(o),
  14790. l.sceneRenderer = t; //xzw add 方便resize
  14791. }
  14792. function E(e, t, i, n) {
  14793. return de.info("Starting player in " + i.mode),
  14794. H.report(t.sid, "started-playing", n, i.quickstart),
  14795. e.start(i)
  14796. }
  14797. function b(e, t) {
  14798. de.error(t),
  14799. k.error(t),
  14800. H.report(e, "error-" + t)
  14801. }
  14802. function w(e) {
  14803. var t = F.details();
  14804. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14805. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14806. H.report(e, "error-webgl-generic"))
  14807. }
  14808. function _(e, t, i) {
  14809. try {
  14810. e.start(t)
  14811. } catch (e) {
  14812. throw de.warn(e.message),
  14813. w(i.sid),
  14814. e
  14815. }
  14816. }
  14817. function T(e) {
  14818. e.stopPropagation(),
  14819. e.preventDefault()
  14820. }
  14821. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14822. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14823. g_HotImage = {
  14824. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/./static/images/4dagePoint2.png",
  14825. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/./static/images/4dagePoint.png"
  14826. } ;
  14827. }
  14828. //czj 判断someData 有没有backgroundMusic 添加音乐
  14829. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14830. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14831. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14832. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14833. $("#volume").show();
  14834. }else if (g_version === "one"){
  14835. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14836. //g_bgAudio.src = manage.dealURL(src) ;
  14837. }
  14838. //隐藏公司logo
  14839. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14840. showLogo();
  14841. }
  14842. e("./lib/three75-shim"),
  14843. e("./lib/array-polyfill"),
  14844. e("./lib/performance-polyfill"),
  14845. e("./lib/shaders/CopyShader.js"),
  14846. e("./lib/shaders/HorizontalBlurShader.js"),
  14847. e("./lib/shaders/VerticalBlurShader.js"),
  14848. e("./lib/postprocessing/EffectComposer.js"),
  14849. e("./lib/postprocessing/RenderPass.js"),
  14850. e("./lib/postprocessing/MaskPass.js"),
  14851. e("./lib/postprocessing/ShaderPass.js"),
  14852. window.Promise || (window.Promise = e("promise-polyfill"));
  14853. var x = e("three")
  14854. , _x = e("three")
  14855. , S = (e("./util/sentry"),
  14856. e("./player"))
  14857. , M = e("./director")
  14858. , R = e("./controls/CameraControls")
  14859. , P = e("./model/ModelManager")
  14860. , O = e("./DisplayController")
  14861. , L = e("./label/LabelDisplayController")
  14862. , D = e("./enum/Viewmode")
  14863. , N = e("./util/logger")
  14864. , B = e("./showcase")
  14865. , F = e("./util/browser")
  14866. , V = e("./settings")
  14867. , U = e("./gui/gui")
  14868. , k = e("./gui/error")
  14869. , H = e("./analytics")
  14870. , G = e("./util/transitions")
  14871. , z = e("./effects")
  14872. , W = e("./objects/Skybox")
  14873. , j = e("./util/common")
  14874. , Y = (e("./util/PanoramaCollection"),
  14875. e("./util/math"),
  14876. e("./util/showcase"))
  14877. , X = e("./util/camera")
  14878. , Z = (e("./objects/Panorama"),
  14879. e("./cameras/PanoramaCamera"),
  14880. e("./preloaders"))
  14881. , q = e("events").EventEmitter
  14882. , K = e("./featureflags")
  14883. , Q = (e("./util/lerp"),
  14884. e("./util/ajax"))
  14885. , J = e("./ab")
  14886. , ee = e("./sdk/automation.js")
  14887. , te = e("./scene/SceneRenderer")
  14888. , ie = e("./scene/QuickstartManager")
  14889. , ne = e("./tile/QualityManager.js")
  14890. , re = e("./localization/localize")
  14891. , oe = e("./tag/tagManager")
  14892. , ae = e("./tile/TileDownloader")
  14893. , se = e("./tile/PanoRenderer")
  14894. , le = (e("./enum/PanoSizeClass"),
  14895. e("./enum/PanoramaEvents"),
  14896. e("./enum/SceneRendererEvents"))
  14897. , ce = e("./gui/memoryUsage")
  14898. , he = e("./enum/RenderLayers")
  14899. , ue = e("./TimingData")
  14900. , de = new N(t);
  14901. N.level = V.logLevel,
  14902. N.consoleEnabled = V.console,
  14903. i()
  14904. }
  14905. }
  14906. ).call(this, "/js/main.js")
  14907. }
  14908. , {
  14909. "./DisplayController": 1,
  14910. "./TimingData": 2,
  14911. "./ab": 3,
  14912. "./analytics": 4,
  14913. "./cameras/PanoramaCamera": 7,
  14914. "./controls/CameraControls": 9,
  14915. "./director": 15,
  14916. "./effects": 16,
  14917. "./enum/PanoSizeClass": 36,
  14918. "./enum/PanoramaEvents": 37,
  14919. "./enum/RenderLayers": 41,
  14920. "./enum/SceneRendererEvents": 43,
  14921. "./enum/Viewmode": 51,
  14922. "./featureflags": 59,
  14923. "./gui/error": 64,
  14924. "./gui/gui": 65,
  14925. "./gui/memoryUsage": 73,
  14926. "./label/LabelDisplayController": 91,
  14927. "./lib/array-polyfill": 92,
  14928. "./lib/performance-polyfill": 95,
  14929. "./lib/postprocessing/EffectComposer.js": 96,
  14930. "./lib/postprocessing/MaskPass.js": 97,
  14931. "./lib/postprocessing/RenderPass.js": 98,
  14932. "./lib/postprocessing/ShaderPass.js": 99,
  14933. "./lib/shaders/CopyShader.js": 100,
  14934. "./lib/shaders/HorizontalBlurShader.js": 101,
  14935. "./lib/shaders/VerticalBlurShader.js": 102,
  14936. "./lib/three75-shim": 103,
  14937. "./localization/localize": 108,
  14938. "./tag/tagManager": 124,
  14939. "./model/ModelManager": 140,
  14940. "./objects/Panorama": 148,
  14941. "./objects/Skybox": 152,
  14942. "./player": 155,
  14943. "./preloaders": 156,
  14944. "./scene/QuickstartManager": 157,
  14945. "./scene/SceneRenderer": 158,
  14946. "./sdk/automation.js": 164,
  14947. "./settings": 166,
  14948. "./showcase": 168,
  14949. "./tile/PanoRenderer": 169,
  14950. "./tile/QualityManager.js": 170,
  14951. "./tile/TileDownloader": 171,
  14952. "./util/PanoramaCollection": 178,
  14953. "./util/ajax": 181,
  14954. "./util/browser": 182,
  14955. "./util/camera": 183,
  14956. "./util/common": 185,
  14957. "./util/lerp": 188,
  14958. "./util/logger": 189,
  14959. "./util/math": 190,
  14960. "./util/sentry": 192,
  14961. "./util/showcase": 193,
  14962. "./util/transitions": 195,
  14963. events: 202,
  14964. "promise-polyfill": 213,
  14965. three: 217
  14966. }],
  14967. 117: [function(e, t, i) {
  14968. "use strict";
  14969. function n(e) {
  14970. e = e || {}
  14971. r.RawShaderMaterial.call(this, a.extendObject({
  14972. fragmentShader: o.cube.fragmentShader,
  14973. vertexShader: o.cube.vertexShader,
  14974. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14975. name: "CubemapMaterial",
  14976. }, e))
  14977. }
  14978. var r = e("three")
  14979. , o = e("../shaders")
  14980. , a = e("../util/common");
  14981. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14982. n.prototype.constructor = n,
  14983. t.exports = n
  14984. }
  14985. , {
  14986. "../shaders": 167,
  14987. "../util/common": 185,
  14988. three: 217
  14989. }],
  14990. 118: [function(e, t, i) {
  14991. "use strict";
  14992. function n(e) {
  14993. e = e || {}
  14994. r.RawShaderMaterial.call(this, a.extendObject({
  14995. fragmentShader: o.model.fragmentShader,
  14996. vertexShader: o.model.vertexShader,
  14997. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14998. name: "ModelTextureMaterial",
  14999. }, e))
  15000. }
  15001. var r = e("three")
  15002. , o = e("../shaders")
  15003. , a = e("../util/common");
  15004. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15005. n.prototype.constructor = n,
  15006. n.prototype.setProjectedPanos = function(e, t, i) {
  15007. i && (this.uniforms.progress.value = 0),
  15008. e.ensureSkyboxReadyForRender(),
  15009. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15010. this.uniforms.pano0Position.value.copy(e.position),
  15011. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15012. t.ensureSkyboxReadyForRender(),
  15013. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15014. this.uniforms.pano1Position.value.copy(t.position),
  15015. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15016. }
  15017. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15018. this.uniforms.eyeDir.value.copy(dir)
  15019. this.uniforms.eyePos.value.copy(pos)
  15020. }
  15021. n.prototype.setBendCameraQua = function(matrix) {//加
  15022. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15023. } */
  15024. ,
  15025. t.exports = n
  15026. }
  15027. , {
  15028. "../shaders": 167,
  15029. "../util/common": 185,
  15030. three: 217
  15031. }],
  15032. 119: [function(e, t, i) {
  15033. (function(i) {
  15034. "use strict";
  15035. function n(e, t, i, n) {
  15036. this.div = null,
  15037. this.body = null,
  15038. this.label = e,
  15039. this.description = t,
  15040. this.parsedDescription = [],
  15041. this.media = i || {
  15042. type: null
  15043. },
  15044. this.loadingSpinner = null,
  15045. this.parser = new r({
  15046. supportLinks: !u.valueFromHash("mls"),
  15047. keepLinkLabels: !0
  15048. }),
  15049. this.state = I.CLOSED,
  15050. this.orientation = "",
  15051. this.initialTransform = "",
  15052. this.hovering = !1,
  15053. this.openTransition = null,
  15054. this.closeTransition = null,
  15055. this.openPromise = null,
  15056. this.closePromise = null,
  15057. this.animationTransition = null,
  15058. this.animationScale = 0
  15059. }
  15060. var r = e("../Parser/DescriptionParser")
  15061. , o = e("../Media/Link")
  15062. , a = e("../Media/Image")
  15063. , s = e("../Media/EmbedlyPlayer")
  15064. , l = e("../Media/EmbedlyEmbed")
  15065. , c = e("../../util/transitions")
  15066. , h = e("../../util/lerp")
  15067. , u = e("../../util/browser")
  15068. , d = e("./BillboardEvent")
  15069. , p = e("../Media/MediaEvent")
  15070. , f = e("../Parser/DescriptionChunkType")
  15071. , g = e("events").EventEmitter
  15072. , m = e("./billboardSettings")
  15073. , v = e("./overlaySettings")
  15074. , A = e("../../util/logger")
  15075. , y = new A(i)
  15076. , C = document.getElementById("tag-billboards");
  15077. C.addEventListener("touchend", function(e) {
  15078. C.style.pointerEvents = "none"
  15079. }),
  15080. C.addEventListener("touchcancel", function(e) {
  15081. C.style.pointerEvents = "none"
  15082. });
  15083. var I = {
  15084. CLOSED: "closed",
  15085. OPENING: "opening",
  15086. OPEN: "open",
  15087. CLOSING: "closing",
  15088. ACTIVE: "active"
  15089. };
  15090. n.prototype = Object.create(g.prototype),
  15091. n.prototype.build = function(e) {
  15092. this.parsedDescription = this.parser.parse(this.description);
  15093. var t = document.createElement("div");
  15094. t.className = "tag-container has-hotzone",
  15095. this.div = t,
  15096. this.body = document.createElement("div"),
  15097. this.body.className = "tag-body";
  15098. var i = document.createElement("div");
  15099. i.classList.add("tag-content");
  15100. var n = document.createElement("div");
  15101. n.classList.add("tag-text-content");
  15102. var r = document.createElement("div");
  15103. r.className = "tag-label",
  15104. r.textContent = this.label,
  15105. n.appendChild(r);
  15106. var o = document.createElement("div");
  15107. o.className = "tag-desc",
  15108. n.appendChild(o),
  15109. i.appendChild(n),
  15110. this.body.appendChild(i),
  15111. this.appendDescriptionElements(this.parsedDescription, o),
  15112. this.appendMedia(),
  15113. t.appendChild(this.body),
  15114. C.appendChild(t),
  15115. this.bindEvents(t, this.body)
  15116. }
  15117. ,
  15118. n.prototype.bindEvents = function(e, t) {
  15119. var i = function(e) {
  15120. return function(t) {
  15121. if (!this.div.classList.contains("overlay")) {
  15122. var i, n = document.getElementById("player");
  15123. try {
  15124. i = new MouseEvent(e,t)
  15125. } catch (n) {
  15126. i = document.createEvent("MouseEvents"),
  15127. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15128. }
  15129. n.dispatchEvent(i)
  15130. }
  15131. }
  15132. };
  15133. t.addEventListener("mousedown", function(e) {
  15134. e.stopPropagation()
  15135. }),
  15136. t.addEventListener("mouseup", function(e) {
  15137. e.stopPropagation()
  15138. }),
  15139. e.addEventListener("touchstart", function(e) {
  15140. C.style.pointerEvents = "auto"
  15141. }),
  15142. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15143. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15144. t.addEventListener("mouseover", function(t) {
  15145. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15146. }
  15147. .bind(this)),
  15148. e.addEventListener("mouseenter", function(e) {
  15149. this.state !== I.CLOSING && (this.hovering = !0,
  15150. this.emit(d.ENTER))
  15151. }
  15152. .bind(this)),
  15153. e.addEventListener("mouseleave", function(e) {
  15154. this.hovering = !1,
  15155. this.emit(d.LEAVE)
  15156. }
  15157. .bind(this)),
  15158. e.addEventListener("gesturestart", function(e) {
  15159. e.preventDefault()
  15160. });
  15161. var n = e.querySelector(".tag-text-content")
  15162. , r = 0;
  15163. n.addEventListener("touchstart", function(e) {
  15164. r = e.changedTouches[0].clientY
  15165. }),
  15166. n.addEventListener("touchmove", function(t) {
  15167. function i(e) {
  15168. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15169. }
  15170. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15171. }),
  15172. e.addEventListener("touchmove", function(e) {
  15173. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15174. })
  15175. }
  15176. ,
  15177. n.prototype.appendDescriptionElements = function(e, t) {
  15178. e.length > 0 && this.div.classList.add("has-text"),
  15179. e.forEach(function(e, i) {
  15180. switch (e.type) {
  15181. case f.TEXT:
  15182. t.appendChild(this.createTextElement(e.text));
  15183. break;
  15184. case f.LINK:
  15185. t.appendChild(this.createLinkElement(e.link))
  15186. }
  15187. }
  15188. .bind(this))
  15189. }
  15190. ,
  15191. n.prototype.appendLoadingSpinner = function() {
  15192. this.loadingSpinner = document.createElement("div"),
  15193. this.loadingSpinner.classList.add("loading-spinner");
  15194. var e = document.createElement("div");
  15195. e.classList.add("gui-spinner-icon"),
  15196. this.loadingSpinner.appendChild(e),
  15197. this.body.appendChild(this.loadingSpinner)
  15198. }
  15199. ,
  15200. n.prototype.onMediaLoadFinished = function() {
  15201. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15202. this.applyOrientation(this.orientation),
  15203. this.loadingSpinner = null)
  15204. }
  15205. ,
  15206. n.prototype.appendMedia = function() {
  15207. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15208. this.appendLoadingSpinner();
  15209. var e = document.createElement("div");
  15210. e.classList.add("tag-media-content");
  15211. var t = document.createElement("i");
  15212. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15213. t.classList.add(e)
  15214. }),
  15215. this.body.appendChild(t),
  15216. this.body.appendChild(e),
  15217. this.media.type) {
  15218. case f.IMAGE:
  15219. e.appendChild(this.createImageElement(this.media, this.body));
  15220. break;
  15221. case f.VIDEO:
  15222. e.appendChild(this.createVideoElement(this.media, this.body));
  15223. break;
  15224. case f.RICH:
  15225. e.appendChild(this.createEmbedElement(this.media, this.body))
  15226. }
  15227. }
  15228. }
  15229. ,
  15230. n.prototype.createTextElement = function(e) {
  15231. var t = document.createElement("span");
  15232. return t.textContent = e,
  15233. t
  15234. }
  15235. ;
  15236. n.prototype.createLinkElement = function(e) {
  15237. var t = new o(e);
  15238. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15239. t.createDomElement()
  15240. }
  15241. ,
  15242. n.prototype.createImageElement = function(e, t) {
  15243. function i() {
  15244. function e() {
  15245. m || (r.classList.remove("view-image"),
  15246. c.classList.add("overlay"),
  15247. i(),
  15248. window.addEventListener("resize", b),
  15249. c.addEventListener("click", a),
  15250. g.addEventListener("click", l),
  15251. f.addEventListener("click", s),
  15252. m = !0,
  15253. o.emit(p.IMAGE_OPENED))
  15254. }
  15255. function i() {
  15256. t.classList.add("show-info"),
  15257. h.classList.remove("collapsible"),
  15258. h.style.height = "";
  15259. var e = parseFloat(getComputedStyle(I).lineHeight)
  15260. , i = y + e
  15261. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15262. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15263. , s = a
  15264. , l = s * n.aspect;
  15265. l > r && (l = r,
  15266. s = l / n.aspect),
  15267. s > a && (s = a,
  15268. l = s * n.aspect),
  15269. l += C,
  15270. s += C + i,
  15271. t.style.width = l + "px",
  15272. t.style.height = s + "px",
  15273. u.style.paddingTop = e + C + "px",
  15274. o.description.length > 0 && (h.classList.add("collapsible"),
  15275. h.style.height = h.clientHeight + 12 + "px",
  15276. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15277. }
  15278. function a(e) {
  15279. e.target === c && s()
  15280. }
  15281. function s() {
  15282. m && (m = !1,
  15283. r.classList.add("view-image"),
  15284. c.classList.remove("overlay"),
  15285. h.style.height = "",
  15286. u.style.paddingTop = "",
  15287. t.style.width = "",
  15288. t.style.height = "",
  15289. window.removeEventListener("resize", b),
  15290. c.removeEventListener("click", a),
  15291. g.removeEventListener("click", l),
  15292. f.removeEventListener("click", s),
  15293. o.emit(p.IMAGE_CLOSED),
  15294. o.close(!0))
  15295. }
  15296. function l(e) {
  15297. t.classList.toggle("show-info")
  15298. }
  15299. var c = o.div
  15300. , h = c.getElementsByClassName("tag-content")[0]
  15301. , u = c.getElementsByClassName("tag-media-content")[0]
  15302. , f = t.getElementsByClassName("close")[0]
  15303. , g = h.getElementsByClassName("tag-label")[0];
  15304. c.classList.add("has-image"),
  15305. r.classList.add("view-image"),
  15306. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15307. o.applyOrientation(o.orientation);
  15308. var m = !1
  15309. , A = getComputedStyle(h)
  15310. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15311. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15312. , I = h.querySelector(".tag-label")
  15313. , E = h.querySelector(".tag-desc")
  15314. , b = function() {
  15315. var e, t, n = 0;
  15316. return function() {
  15317. clearInterval(e),
  15318. clearTimeout(t),
  15319. e = setInterval(function() {
  15320. var e = c.clientHeight;
  15321. n !== e && (i(),
  15322. n = e)
  15323. }, 100),
  15324. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15325. }
  15326. }();
  15327. n.on(p.IMAGE_OPENING, e),
  15328. o.on(d.ACTIVATE, e),
  15329. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15330. o.on(d.CLOSING, s)
  15331. }
  15332. var n = new a
  15333. , r = n.createDomElement();
  15334. this.once(d.OPENED, function() {
  15335. n.load(e.src).then(i).catch(function(t) {
  15336. y.warn("Failed to load image:", e.src),
  15337. y.warn("with error:", t)
  15338. }).then(this.onMediaLoadFinished.bind(this))
  15339. });
  15340. var o = this;
  15341. return r
  15342. }
  15343. ,
  15344. n.prototype.createVideoElement = function(e, t) {
  15345. var i = new s({
  15346. autoPlay: !0,
  15347. autoResume: !0,
  15348. startMuted: !1,
  15349. loop: !1
  15350. })
  15351. , n = i.createDomElement();
  15352. return this.once(d.OPENED, function() {
  15353. i.load(e.src).then(function() {
  15354. this.div.classList.add("has-video"),
  15355. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15356. i.play()),
  15357. this.on(d.OPENING, i.show.bind(i)),
  15358. this.on(d.OPENED, i.play.bind(i)),
  15359. this.on(d.CLOSING, i.pause.bind(i)),
  15360. this.on(d.CLOSED, i.hide.bind(i))
  15361. }
  15362. .bind(this)).catch(function(t) {
  15363. y.warn("Failed to embed video:", e.src),
  15364. y.warn("with error:", t)
  15365. }).then(this.onMediaLoadFinished.bind(this))
  15366. }
  15367. .bind(this)),
  15368. n
  15369. }
  15370. ,
  15371. n.prototype.createEmbedElement = function(e, t) {
  15372. var i = new l
  15373. , n = i.createDomElement();
  15374. return this.once(d.OPENED, function() {
  15375. i.load(e.src).then(function() {
  15376. this.div.classList.add("has-embed"),
  15377. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15378. this.applyOrientation(this.orientation),
  15379. this.on(d.OPENING, i.show.bind(i)),
  15380. this.on(d.CLOSED, i.hide.bind(i))
  15381. }
  15382. .bind(this)).catch(function(t) {
  15383. y.warn("Failed to embed:", e.src),
  15384. y.warn("with error:", t)
  15385. }).then(this.onMediaLoadFinished.bind(this))
  15386. }
  15387. .bind(this)),
  15388. n
  15389. }
  15390. ,
  15391. n.prototype.open = function(e) {
  15392. return this.openPromise = $.Deferred(),
  15393. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15394. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15395. this.state !== I.OPEN && (this.emit(d.OPENING),
  15396. e && this.emit(d.ACTIVATING),
  15397. this.state = I.OPENING,
  15398. this.animateOpen(function() {
  15399. e && this.setActiveState(),
  15400. this.openPromise.resolve()
  15401. }
  15402. .bind(this)))
  15403. }
  15404. .bind(this), m.animation.openDelay),
  15405. c.cancel(this.closeTransition),
  15406. this.closePromise && this.closePromise.reject(),
  15407. this.closeTransition = void 0,
  15408. this.openPromise.promise())
  15409. }
  15410. ,
  15411. n.prototype.close = function(e) {
  15412. return this.closePromise = $.Deferred(),
  15413. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15414. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15415. this.state = I.CLOSING,
  15416. this.animateClose())
  15417. }
  15418. .bind(this), m.animation.closeDelay)),
  15419. c.cancel(this.openTransition),
  15420. this.openPromise && this.openPromise.reject(),
  15421. this.openTransition = void 0,
  15422. this.closePromise.resolve(),
  15423. this.closePromise.promise())
  15424. }
  15425. ,
  15426. n.prototype.setActiveState = function() {
  15427. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15428. this.emit(d.ACTIVATE),
  15429. this.div.classList.remove("has-hotzone"))
  15430. }
  15431. ,
  15432. n.prototype.animateOpen = function(e) {
  15433. if (this.state === I.OPENING) {
  15434. if (c.cancel(this.animationTransition),
  15435. u.detectSamsungNative())
  15436. return this.boardOrientation = null,
  15437. this.div.style.visibility = "visible",
  15438. this.emit(d.OPENED),
  15439. this.state = I.OPEN,
  15440. void (e && e());
  15441. this.div.style.webkitTransform = "scale(0)",
  15442. this.div.style.transform = "scale(0)",
  15443. this.div.style.visibility = "visible",
  15444. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15445. this.emit(d.OPENED),
  15446. this.state = I.OPEN,
  15447. e && e()
  15448. }
  15449. .bind(this))
  15450. }
  15451. }
  15452. ,
  15453. n.prototype.animateClose = function(e) {
  15454. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15455. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15456. this.emit(d.CLOSED),
  15457. this.state = I.CLOSED,
  15458. this.div.style.visibility = "hidden",
  15459. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15460. e && e()
  15461. }
  15462. .bind(this)))
  15463. }
  15464. ,
  15465. n.prototype.needsUpdate = function() {
  15466. return this.state !== I.CLOSED
  15467. }
  15468. ,
  15469. n.prototype.update = function(e, t) {
  15470. if (this.needsUpdate()) {
  15471. var i = (this.updateOrientation(e),
  15472. this.calcScale(t))
  15473. , n = {
  15474. x: (e.x + 1) * $("#player").width() / 2,
  15475. y: (e.y + 1) * $("#player").height() / 2
  15476. };
  15477. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15478. this.div.style.webkitTransform = this.div.screenTransform,
  15479. this.div.style.transform = this.div.screenTransform
  15480. }
  15481. }
  15482. ,
  15483. n.prototype.getDimensions = function() {
  15484. return this.div.getBoundingClientRect()
  15485. }
  15486. ,
  15487. n.prototype.calcScale = function(e) {
  15488. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15489. }
  15490. ,
  15491. n.prototype.updateOrientation = function(e) {
  15492. if (this.state !== I.ACTIVE) {
  15493. var t = 1 / 3
  15494. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15495. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15496. , r = "";
  15497. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15498. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15499. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15500. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15501. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15502. }
  15503. }
  15504. ,
  15505. n.prototype.applyOrientation = function(e) {
  15506. this.div.style.transform = this.div.style.webkitTransform = "",
  15507. this.div.classList.remove("tag-container-" + this.orientation),
  15508. this.div.classList.add("tag-container-" + e);
  15509. var t = window.getComputedStyle(this.div);
  15510. this.initialTransform = t.transform || t.webkitTransform,
  15511. "none" === this.initialTransform && (this.initialTransform = "");
  15512. var i = t.transform.slice(7, -1).split(",")
  15513. , n = -i[4]
  15514. , r = -i[5];
  15515. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15516. this.div.style.transformOrigin = n + "px " + r + "px",
  15517. this.orientation = e
  15518. }
  15519. ,
  15520. t.exports = n
  15521. }
  15522. ).call(this, "/js/tag/Billboard/Billboard.js")
  15523. }
  15524. , {
  15525. "../../util/browser": 182,
  15526. "../../util/lerp": 188,
  15527. "../../util/logger": 189,
  15528. "../../util/transitions": 195,
  15529. "../Media/EmbedlyEmbed": 125,
  15530. "../Media/EmbedlyPlayer": 126,
  15531. "../Media/Image": 128,
  15532. "../Media/Link": 129,
  15533. "../Media/MediaEvent": 131,
  15534. "../Parser/DescriptionChunkType": 133,
  15535. "../Parser/DescriptionParser": 134,
  15536. "./BillboardEvent": 120,
  15537. "./billboardSettings": 121,
  15538. "./overlaySettings": 122,
  15539. events: 202
  15540. }],
  15541. 120: [function(e, t, i) {
  15542. "use strict";
  15543. t.exports = Object.freeze({
  15544. ENTER: "billboard.enter",
  15545. LEAVE: "billboard.leave",
  15546. OPENING: "billboard.opening",
  15547. OPENED: "billboard.open",
  15548. CLOSING: "billboard.closing",
  15549. CLOSED: "billboard.closed",
  15550. ACTIVATING: "billboard.activating",
  15551. ACTIVATE: "billboard.activate"
  15552. })
  15553. }
  15554. , {}],
  15555. 121: [function(e, t, i) {
  15556. "use strict";
  15557. t.exports = Object.freeze({
  15558. animation: Object.freeze({
  15559. hoverOnClosing: !1,
  15560. openDelay: 100,
  15561. closeDelay: 50,
  15562. openDuration: 200,
  15563. closeDuration: 100
  15564. }),
  15565. boardToDiscRatio: 1.2
  15566. })
  15567. }
  15568. , {}],
  15569. 122: [function(e, t, i) {
  15570. "use strict";
  15571. t.exports = Object.freeze({
  15572. boundaryWidth: 30,
  15573. boundaryHeight: 0
  15574. })
  15575. }
  15576. , {}],
  15577. /*********************************创建热点模型************************************************** */
  15578. "hot": [function(e, t, i) {//热点
  15579. "use strict";
  15580. function hot(sid,d,model){
  15581. this.sid = sid;
  15582. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15583. if(d.quaternion){
  15584. this.quaternion = d.quaternion;
  15585. }else{
  15586. this.rotation = this.conversionArray(d.rotation)
  15587. } */
  15588. this.position = this.convertValue(d.position, r.Vector3)
  15589. if(d.quaternion){
  15590. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15591. }else{
  15592. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15593. }
  15594. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15595. this.isSprite = d.isSprite
  15596. this.noAction = d.noAction
  15597. this.linkType = d.linkType || "common"
  15598. this.link = d.link;
  15599. this.model = model;
  15600. this.size = d.size;
  15601. this.infoAttribute = d.infoAttribute || {};
  15602. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15603. this.build();
  15604. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15605. this.changeTex()
  15606. this.visibleData = t.visiblePanos
  15607. //this.setVisiblePanos(d.visiblePanos);
  15608. }
  15609. var r = e("three")
  15610. , f = e("../shaders")
  15611. , a = e("../settings")
  15612. , s = e("../enum/Viewmode")
  15613. , p = e("../objects/Panorama")
  15614. , math = e("../util/math")
  15615. , te = e("../util/texture");
  15616. var raycaster = new r.Raycaster;
  15617. //热点大小
  15618. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15619. var defaultTex1 = te.load(g_HotImage.point);
  15620. var defaultTex2 = te.load(g_HotImage.point2);
  15621. hot.prototype.changeTex = function(){
  15622. var u = this.mesh.material.uniforms
  15623. if(this.styleTex.length){
  15624. u.texture1.value = te.load(this.styleTex[0].src);
  15625. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15626. }else{
  15627. u.texture1.value = defaultTex1;
  15628. u.texture2.value = defaultTex2;
  15629. console.log(this.sid)
  15630. }
  15631. }
  15632. hot.prototype.initStyleImg = function(t){
  15633. this.styleTex = []
  15634. t.styleImg = t.styleImg || [];
  15635. t.styleImg.forEach((src)=>{
  15636. this.styleTex.push({src:manage.dealURL(src)})
  15637. })
  15638. this.changeTex()
  15639. }
  15640. hot.prototype.update = function(camera) {
  15641. if(this.isSprite){
  15642. this.mesh.quaternion.copy(camera.quaternion)
  15643. }
  15644. //this.showTitle()
  15645. }
  15646. hot.prototype.setVisiblePanos = function(visibleData){
  15647. this.visiblePanos = [];
  15648. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15649. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15650. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15651. if(!isShelter){
  15652. this.visiblePanos.push(pano.id)
  15653. }
  15654. })
  15655. }
  15656. //绘制热点
  15657. hot.prototype.build = function(){
  15658. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15659. var shaderMaterial = new r.ShaderMaterial({
  15660. uniforms: t,
  15661. vertexShader: f.hot.vertexShader,
  15662. fragmentShader: f.hot.fragmentShader,
  15663. transparent: !0
  15664. })
  15665. var sprite = new r.Mesh( geometry, shaderMaterial );
  15666. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15667. sprite.dynamic = true;
  15668. sprite.position.copy(this.position);
  15669. sprite.quaternion.copy(this.quaternion)
  15670. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15671. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15672. sprite.name = this.sid;
  15673. sprite.type = "hotSprite";
  15674. sprite.belongHot = this;
  15675. if(this.link) sprite.hotLink = this.link;
  15676. this.mesh = sprite;
  15677. this.model.add(sprite);
  15678. g_HotMeshes.push(sprite);
  15679. }
  15680. hot.prototype.setTitleElem = function(title){
  15681. var root = $("#hot");
  15682. var elem = $(`<div> ${title}</div>`)
  15683. root.append(elem);
  15684. this.titleElem = elem;
  15685. }
  15686. hot.prototype.showTitle = function(){
  15687. if(!this.titleElem)return;
  15688. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15689. if(pos.trueSide){//inSight
  15690. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15691. this.titleElem.css("display","block");
  15692. }else{
  15693. this.titleElem.css("display","none");
  15694. }
  15695. }
  15696. /* hot.prototype.showTitle = function(){//一直显示title的话
  15697. if(!this.titleElem)return;
  15698. var unvisi = ()=>{
  15699. this.titleElem.css("display","none");
  15700. }
  15701. var visi = ()=>{
  15702. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15703. if(pos.trueSide){//inSight
  15704. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15705. this.titleElem.css("display","block");
  15706. }else{
  15707. unvisi()
  15708. }
  15709. }
  15710. if(this.mesh.visible){
  15711. if(player.mode == 'panorama'){
  15712. visi()
  15713. }else{
  15714. var ifShelter = convertTool.ifShelter(this.position)
  15715. if(ifShelter)unvisi()
  15716. else visi()
  15717. }
  15718. }else{
  15719. unvisi()
  15720. }
  15721. }
  15722. */
  15723. hot.prototype.hideTitle = function(){
  15724. if(!this.titleElem)return;
  15725. this.titleElem.css("display","none");
  15726. }
  15727. hot.prototype.closestPanoTowardTag = function(e, t) {
  15728. var i = []
  15729. , o = []
  15730. , l = this.mesh.position;
  15731. if (e === s.PANORAMA) {
  15732. var c = .5
  15733. , h = t.position.clone().sub(l).normalize();
  15734. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15735. // i.push(p.filters.isPanoAligned()),
  15736. // i.push(p.filters.inPanoDirection(l, h, c)),
  15737. // i.push(p.filters.isNeighbourPanoTo(t)),
  15738. o.push(p.scoreFunctions.direction(l, h))
  15739. }
  15740. var u = new r.Vector3
  15741. , d = function(e) {
  15742. u.copy(l).sub(e.position);
  15743. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15744. , i = a.tags.navigate.tiltTolerance;
  15745. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15746. }
  15747. , f = function(e) {
  15748. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15749. };
  15750. i.push(f, d, (pano)=>{ // add
  15751. return player.checkHasNeighbor(pano)
  15752. }),
  15753. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15754. var g = t.model.panos.sortByScore(i, o);
  15755. if (g && a.tags.navigate.lineOfSight) {
  15756. for (var m = 0; m < g.length; m++) {
  15757. var v = g[m].pano
  15758. , A = v.position.distanceTo(l);
  15759. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15760. var y = raycaster.intersectObjects(t.model.colliders);
  15761. // return g[0].pano;
  15762. if (0 === y.length || y[0].distance > A) {
  15763. console.log(m);
  15764. return v
  15765. }
  15766. }
  15767. return null
  15768. }
  15769. return g && g.length > 0 && g[0].pano
  15770. }
  15771. var getLink = function(link){
  15772. var src = '';
  15773. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15774. , o = "";
  15775. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15776. return src
  15777. }
  15778. hot.prototype.examine = function(e, options) {
  15779. options = options || {}
  15780. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15781. var src = getLink(this.infoAttribute.iframe[0]);
  15782. if(this.linkType=="jumpLink"){
  15783. /* var newPage = window.open(src, "_blank" );
  15784. newPage.focus(); */
  15785. var href = window.location.href
  15786. var index = href.indexOf("&")
  15787. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15788. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15789. window.location.href = src
  15790. }else if(this.linkType=="iframeDiv"){
  15791. var div = document.createElement("div");
  15792. $("body").append(div);
  15793. div.style.position = 'fixed';
  15794. div.style.width = div.style.height = "100%";
  15795. div.style.left = div.style.top = '0';
  15796. div.style["z-index"] = "999"
  15797. var exit = document.createElement("div");
  15798. exit.style["background-image"] = "url(./static/images/vrOffImg.png)";
  15799. exit.style.position = 'absolute';
  15800. exit.style.width = exit.style.height = "50px";
  15801. exit.style.left = '17px'; exit.style.top = "20px"
  15802. exit.style.cursor = "pointer";
  15803. exit.style["background-repeat"] = "no-repeat";
  15804. exit.style["background-size"] = "25%";
  15805. exit.style["background-position"] = "center center";
  15806. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15807. exit.style["border-radius"] = "50%";
  15808. exit.style["z-index"] = "3"
  15809. exit.onclick = ()=>{
  15810. $(div).remove()
  15811. if(g_bgAudio && g_bgAudio.pauseByHot){
  15812. manage.switchBgmState(true)
  15813. }
  15814. }
  15815. var myElement = document.createElement("iframe");
  15816. myElement.style.position = 'absolute';
  15817. myElement.style.width = myElement.style.height = "100%";
  15818. myElement.style.left = myElement.style.top = '0';
  15819. myElement.src = src
  15820. div.appendChild(exit);
  15821. div.appendChild(myElement)
  15822. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15823. //g_bgAudio && g_bgAudio.pause();
  15824. if(g_bgAudio && !g_bgAudio.paused){
  15825. manage.switchBgmState(false);
  15826. g_bgAudio.pauseByHot = true
  15827. }
  15828. if(g_tourAudio)g_tourAudio.pause()
  15829. }
  15830. return;
  15831. }
  15832. if(!player.currentPano)return;
  15833. var hotPop = document.getElementById('popup');
  15834. //获取那个热点的链接
  15835. if(this.link){
  15836. g_currentHot = this;
  15837. hotPop.style.display = "block";
  15838. hotPop.classList.add("wait");
  15839. var myElement = document.createElement("iframe");
  15840. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15841. //g_bgAudio && g_bgAudio.pause();
  15842. if(g_bgAudio && !g_bgAudio.paused){
  15843. manage.switchBgmState(false);
  15844. g_bgAudio.pauseByHot = true
  15845. }
  15846. if(g_tourAudio)g_tourAudio.pause()
  15847. var src = getLink(this.link )
  15848. myElement.src = src;
  15849. myElement.id = "id1";
  15850. myElement.allowTransparency = "true";
  15851. // myElement.scrolling = "no";
  15852. var element=document.getElementById("id1"); //判断页面是否有iframe
  15853. if (typeof(element)== "undefined" || element == null){
  15854. document.querySelector(".popup-content").appendChild(myElement);
  15855. //移动端自动播放
  15856. var videoLoaddingResult = false
  15857. window.loaddingSuccess = function() {
  15858. videoLoaddingResult = true
  15859. }
  15860. setTimeout(function func() {
  15861. if (videoLoaddingResult) {
  15862. var $iframe = document.querySelector('#id1').contentWindow.document;
  15863. if($iframe.querySelector('video')){
  15864. $iframe.querySelector('video').play();
  15865. // alert($iframe.querySelector('video'));
  15866. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15867. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15868. }
  15869. }
  15870. if($iframe.querySelector('audio')){
  15871. $iframe.querySelector('audio').play();
  15872. }
  15873. } else {
  15874. setTimeout(func, 300)
  15875. }
  15876. }, 800);
  15877. }
  15878. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15879. }
  15880. // if(hotListSta) {
  15881. // hotPop.classList.remove("wait");
  15882. // return;
  15883. // }
  15884. var t = e.mode
  15885. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15886. , n = this.mesh.position;
  15887. e.flyingToTag = true;
  15888. var o = function() {
  15889. e.flyingToTag = false;
  15890. if(this.link){
  15891. hotPop.classList.remove("wait");
  15892. }
  15893. }.bind(this);
  15894. if(settings.dontExamHot){
  15895. o();
  15896. return;
  15897. }
  15898. if (t === s.PANORAMA){
  15899. var l = {
  15900. pano: i,
  15901. lookAtPoint: n,
  15902. duration: null,
  15903. maxDistanceOverride: null,
  15904. skipWarpingCheck: !1
  15905. };
  15906. e.flyToPano(l, o)
  15907. }else {
  15908. var c = {
  15909. pano: i
  15910. };
  15911. if (n) {
  15912. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15913. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15914. }
  15915. c.callback = o,
  15916. c.duration = 1500,
  15917. c.mode = s.PANORAMA,
  15918. e.flyToNewMode(c)
  15919. }
  15920. },
  15921. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15922. // if(window.MP_PREFETCHED_MODELDATA.special){
  15923. // specialScene.special().beforeImplement();
  15924. // }
  15925. //czj 判断是否是数组 如果不是将对象转换为数组
  15926. /* hot.prototype.conversionArray = function(obj){
  15927. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15928. var arr = []
  15929. for (var i in obj) {
  15930. arr.push(obj[i]); //属性
  15931. }
  15932. return arr
  15933. } */
  15934. hot.prototype.convertValue = function(v ,Type){
  15935. var value;
  15936. if(v instanceof Array){
  15937. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15938. value = new Type().fromArray(v);
  15939. }else{
  15940. for(let i in v){v[i] = parseFloat(v[i])}
  15941. value = new Type().copy(v);
  15942. }
  15943. return value
  15944. }
  15945. t.exports = hot;
  15946. }
  15947. , {
  15948. three: 217,
  15949. "../shaders":167,
  15950. "../enum/Viewmode":51,
  15951. "../objects/Panorama":148,
  15952. "../util/texture":194,
  15953. "../settings":166,
  15954. "../util/math": 190,
  15955. }],
  15956. /************************************创建热点模型************************************ */
  15957. 123: [function(e, t, i) {//tag
  15958. (function(i) {
  15959. "use strict";
  15960. function n(e, t, i) {
  15961. var n = i.version || "0";
  15962. "0" !== n && I.info("tag defined using version " + n),
  15963. this.model = e,
  15964. this.sid = t,
  15965. this.color = (new r.Color).set(i.color || l.tagDefault),
  15966. this.hoverColor = l._darken(this.color, .2),
  15967. this.floor = null,
  15968. this.floorIndex = i.floor,
  15969. this.mode = s.PANORAMA,
  15970. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15971. this.obj3d = null,
  15972. this.disc = null,
  15973. this.materials = {
  15974. disc: null,
  15975. pole: null
  15976. },
  15977. this.position = (new r.Vector3).copy(i.position),
  15978. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15979. this.discWorldPosition = null,
  15980. this.discScale = .05,
  15981. this.poleEnabled = i.stem.enabled,
  15982. this.billboard = new o(i.label,i.description,i.media,this),
  15983. this.visibleTransition = null,
  15984. this.hoveringDisc = !1
  15985. }
  15986. var r = e("three")
  15987. , o = e("./Billboard/Billboard")
  15988. , a = e("../settings")
  15989. , s = e("../enum/Viewmode")
  15990. , l = e("../enum/Colors")
  15991. , c = e("../enum/RenderLayers")
  15992. , h = e("../enum/RenderOrder")
  15993. , u = (e("../util/common"),
  15994. e("../util/math"))
  15995. , d = e("../util/texture")
  15996. , p = e("../objects/Panorama")
  15997. , f = e("../shaders")
  15998. , g = e("../util/transitions")
  15999. , m = e("../util/lerp")
  16000. , v = e("../util/easing")
  16001. , A = e("./Billboard/BillboardEvent")
  16002. , y = e("events").EventEmitter
  16003. , C = e("../util/logger")
  16004. , I = new C(i)
  16005. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16006. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16007. , w = new r.PlaneBufferGeometry(1,1);
  16008. n.prototype = Object.create(y.prototype),
  16009. n.raycaster = new r.Raycaster,
  16010. n.prototype.bindEvents = function() {
  16011. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16012. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16013. }
  16014. ,
  16015. n.prototype.build = function() {
  16016. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16017. this.floor && (this.billboard.build(this.model.sid),
  16018. this.obj3d = this.buildObject3D(),
  16019. this.floor.add(this.obj3d)),
  16020. this
  16021. }
  16022. ,
  16023. n.prototype.buildObject3D = function() {
  16024. var e = new r.Object3D;
  16025. e.position.copy(this.position);
  16026. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16027. t.bg.value = b,
  16028. t.mask.value = E,
  16029. t.color.value.copy(this.color),
  16030. this.materials.disc = new r.RawShaderMaterial({
  16031. transparent: !0,
  16032. vertexShader: f.tagDisc.vertexShader,
  16033. fragmentShader: f.tagDisc.fragmentShader,
  16034. uniforms: t
  16035. }),
  16036. this.disc = new r.Mesh(w,this.materials.disc),
  16037. this.disc.layers.set(c.TAG),
  16038. this.disc.position.copy(this.discPosition),
  16039. this.disc.renderOrder = h.tagDisc,
  16040. this.disc.tag = this;
  16041. var i = this.buildPole();
  16042. return i.layers.set(c.TAG),
  16043. i.renderOrder = h.tagStem,
  16044. e.add(i),
  16045. e.layers.set(c.TAG),
  16046. e.add(this.disc)
  16047. }
  16048. ,
  16049. n.prototype.buildPole = function() {
  16050. var e = new r.BufferGeometry
  16051. , t = new Float32Array(6);
  16052. return t[0] = t[1] = t[2] = 0,
  16053. t[3] = this.discPosition.x,
  16054. t[4] = this.discPosition.y,
  16055. t[5] = this.discPosition.z,
  16056. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16057. this.materials.pole = new r.LineBasicMaterial({
  16058. linewidth: a.tags.pole.width,
  16059. color: a.tags.pole.color,
  16060. opacity: 0,
  16061. visible: this.poleEnabled,
  16062. transparent: !0,
  16063. depthWrite: !1
  16064. }),
  16065. new r.Line(e,this.materials.pole)
  16066. }
  16067. ,
  16068. n.prototype.setFreeState = function(e) {
  16069. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16070. this.materials.disc.uniforms.color.value = this.color
  16071. }
  16072. .bind(this))
  16073. }
  16074. ,
  16075. n.prototype.setHoverState = function(e) {
  16076. this.billboard.open(e),
  16077. this.materials.disc.uniforms.color.value = this.hoverColor
  16078. }
  16079. ,
  16080. n.prototype.hide = function(e, t) {
  16081. var i = $.Deferred();
  16082. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16083. return i.resolve().promise();
  16084. e = e || 0,
  16085. t = t || 0,
  16086. g.cancel(this.visibleTransition);
  16087. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16088. , r = t + e
  16089. , o = t / r;
  16090. return this.visibleTransition = g.start(function(e) {
  16091. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16092. , i = m.property(e.materials.pole, "opacity", 0);
  16093. return function(n) {
  16094. t(n),
  16095. e.materials.pole && i(n)
  16096. }
  16097. }(this), r * n, function() {
  16098. i.resolve()
  16099. }, o, v[a.warp.blendEasing]),
  16100. i.promise()
  16101. }
  16102. ,
  16103. n.prototype.show = function(e, t) {
  16104. var i = $.Deferred();
  16105. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16106. return i.resolve().promise();
  16107. e = e || 0,
  16108. t = t || 0,
  16109. g.cancel(this.visibleTransition);
  16110. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16111. , r = t + e
  16112. , o = t / r;
  16113. return this.visibleTransition = g.start(function(e) {
  16114. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16115. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16116. return function(n) {
  16117. t(n),
  16118. e.materials.pole && i(n)
  16119. }
  16120. }(this), r * n, function() {
  16121. i.resolve()
  16122. }, o, v[a.warp.blendEasing]),
  16123. i.promise()
  16124. }
  16125. ,
  16126. n.prototype.closestPanoTowardTag = function(e, t) {
  16127. var i = []
  16128. , o = []
  16129. , l = this.disc.getWorldPosition();
  16130. if (e === s.PANORAMA) {
  16131. var c = .5
  16132. , h = t.position.clone().sub(l).normalize();
  16133. i.push(p.filters.isPanoAligned()),
  16134. i.push(p.filters.inPanoDirection(l, h, c)),
  16135. i.push(p.filters.isNeighbourPanoTo(t)),
  16136. o.push(p.scoreFunctions.direction(l, h))
  16137. }
  16138. var u = new r.Vector3
  16139. , d = function(e) {
  16140. u.copy(l).sub(e.position);
  16141. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16142. , i = a.tags.navigate.tiltTolerance;
  16143. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16144. }
  16145. , f = function(e) {
  16146. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16147. };
  16148. i.push(f, d),
  16149. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16150. var g = this.model.panos.sortByScore(i, o);
  16151. if (a.tags.navigate.lineOfSight) {
  16152. for (var m = 0; m < g.length; m++) {
  16153. var v = g[m].pano
  16154. , A = v.position.distanceTo(l);
  16155. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16156. return null;
  16157. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16158. var y = n.raycaster.intersectObjects(this.model.colliders);
  16159. if (0 === y.length || y[0].distance > A)
  16160. return v
  16161. }
  16162. return null
  16163. }
  16164. return g.length > 0 && g[0].pano
  16165. }
  16166. ,
  16167. n.prototype.examine = function(e) {
  16168. var t = e.mode
  16169. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16170. , n = this.disc.getWorldPosition();
  16171. this.billboard.setActiveState();
  16172. var o = function() {
  16173. var t = this.billboard.getDimensions()
  16174. , n = new r.Vector3;
  16175. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16176. n.unproject(e.camera),
  16177. e.flyToPano({
  16178. pano: i,
  16179. lookAtPoint: n
  16180. })
  16181. }
  16182. .bind(this);
  16183. if (t === s.PANORAMA)
  16184. if (i !== e.currentPano) {
  16185. var l = {
  16186. pano: i,
  16187. lookAtPoint: n,
  16188. duration: null,
  16189. maxDistanceOverride: null,
  16190. skipWarpingCheck: !1
  16191. };
  16192. e.flyToPano(l, o)
  16193. } else
  16194. setTimeout(function() {
  16195. this.billboard.open().then(function() {
  16196. o()
  16197. })
  16198. }
  16199. .bind(this), 0);
  16200. else {
  16201. var c = {
  16202. pano: i
  16203. };
  16204. if (n) {
  16205. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16206. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16207. }
  16208. c.callback = o,
  16209. c.duration = 1500,
  16210. c.mode = s.PANORAMA,
  16211. e.flyToNewMode(c)
  16212. }
  16213. }
  16214. ,
  16215. n.prototype.update = function(e, t) {
  16216. var i = new r.Vector3;
  16217. return function(e, t) {
  16218. this.discWorldPosition = this.disc.getWorldPosition(),
  16219. this.updateDisc(e, t),
  16220. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16221. i.z < 1 && (i.y *= -1,
  16222. this.billboard.update(i, this.getDiscRadius(i, t))))
  16223. }
  16224. }(),
  16225. n.prototype.updateDisc = function(e, t) {
  16226. var i = new r.Vector3
  16227. , o = new r.Vector3
  16228. , l = new r.Vector3
  16229. , c = new r.Vector3
  16230. , h = new r.Vector3;
  16231. return function(e, t) {
  16232. var u = a.tags.visibility
  16233. , d = a.tags.disc.scale
  16234. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16235. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16236. this.obj3d.visible) {
  16237. this.disc.quaternion.copy(t.quaternion);
  16238. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16239. i.copy(this.discWorldPosition).project(t),
  16240. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16241. l.set(f / 2, 0, 0).add(o),
  16242. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16243. h.copy(c).unproject(t);
  16244. var g = h.distanceTo(this.discWorldPosition)
  16245. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16246. this.discScale = g * m,
  16247. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16248. }
  16249. }
  16250. }(),
  16251. n.prototype.getDiscRadius = function(e, t) {
  16252. var i = new r.Vector3;
  16253. return function(e, t) {
  16254. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16255. Math.abs(e.x - i.x) * $("#player").width()
  16256. }
  16257. }(),
  16258. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16259. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16260. }
  16261. ,
  16262. n.prototype.offScreen = function(e, t) {
  16263. var i = e.getWorldPosition().project(t);
  16264. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16265. }
  16266. ,
  16267. n.viewportScale = function() {
  16268. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16269. n.viewportHeight = $("#player").height(),
  16270. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16271. n.currentViewportScale
  16272. }
  16273. ,
  16274. t.exports = n
  16275. }
  16276. ).call(this, "/js/tag/tag.js")
  16277. }
  16278. , {
  16279. "../enum/Colors": 19,
  16280. "../enum/RenderLayers": 41,
  16281. "../enum/RenderOrder": 42,
  16282. "../enum/Viewmode": 51,
  16283. "../objects/Panorama": 148,
  16284. "../settings": 166,
  16285. "../shaders": 167,
  16286. "../util/common": 185,
  16287. "../util/easing": 186,
  16288. "../util/lerp": 188,
  16289. "../util/logger": 189,
  16290. "../util/math": 190,
  16291. "../util/texture": 194,
  16292. "../util/transitions": 195,
  16293. "./Billboard/Billboard": 119,
  16294. "./Billboard/BillboardEvent": 120,
  16295. events: 202,
  16296. three: 217
  16297. }],
  16298. 124: [function(e, t, i) {
  16299. (function(i) {
  16300. "use strict";
  16301. function n() {
  16302. this.tagState = y.IDLE,
  16303. this.intersectTag = null,
  16304. this.hoveredTag = null,
  16305. this.activeTag = null,
  16306. this.tagDiscs = [],
  16307. this.raycaster = new r.Raycaster,
  16308. this.modelManager = null,
  16309. this.player = null,
  16310. this.totaltags = 0,
  16311. this.navigatingViaTag = !1,
  16312. this.enabled = !1
  16313. }
  16314. var r = e("three")
  16315. , o = e("../util/logger")
  16316. , a = e("../util/common")
  16317. , s = e("../controls/serializer")
  16318. , l = e("../objects/Snapshot")
  16319. , c = e("../settings")
  16320. , h = e("./Billboard/BillboardEvent")
  16321. , u = e("./Media/MediaEvent")
  16322. , d = e("./Media/LinkType")
  16323. , p = e("../enum/Viewmode")
  16324. , f = e("../enum/WarpStyle")
  16325. , g = e("../enum/BlackoutStyle")
  16326. , m = e("../enum/ModelManagerEvents")
  16327. , v = e("../enum/tagEvents")
  16328. , A = e("../enum/PlayerEvents")
  16329. , y = (e("../util/lerp"),
  16330. e("../enum/TagStates"))
  16331. , C = e("events").EventEmitter
  16332. , I = new o(i);
  16333. a.extend(n, C),
  16334. n.prototype.init = function(e, t) {
  16335. this.modelManager = e,
  16336. this.player = t,
  16337. this.updateModel(),
  16338. this.bindEvents()
  16339. }
  16340. ,
  16341. n.prototype.update = function(e) {
  16342. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16343. }
  16344. ,
  16345. n.prototype.updateTags = function(e, t, i, n) {
  16346. for (var r in this.model.tags)
  16347. this.model.tags[r].update(e, t, i, n)
  16348. }
  16349. ,
  16350. n.prototype.updateModel = function() {
  16351. this.model = this.modelManager.getActiveModel(),
  16352. this.gettagsFromModel(),
  16353. this.totaltags = Object.keys(this.model.tags).length
  16354. }
  16355. ,
  16356. n.prototype.gettagsFromModel = function() {
  16357. this.tagDiscs = [];
  16358. for (var e in this.model.tags) {
  16359. var t = this.model.tags[e].disc;
  16360. t && this.tagDiscs.push(t)
  16361. }
  16362. }
  16363. ,
  16364. n.prototype.bindEvents = function() {
  16365. function e() {
  16366. Object.keys(this.model.tags).forEach(function(e) {
  16367. var t = this.model.tags[e];
  16368. t.bindEvents(),
  16369. t.billboard.on(u.LINK_CLICK, function(e) {
  16370. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16371. }
  16372. .bind(this)),
  16373. t.billboard.on(u.IMAGE_OPENED, function() {
  16374. this.tagState = y.EXAMINE,
  16375. this.emit(u.IMAGE_OPENED)
  16376. }
  16377. .bind(this)),
  16378. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16379. }
  16380. .bind(this))
  16381. }
  16382. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16383. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16384. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16385. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16386. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16387. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16388. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16389. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16390. e.call(this)
  16391. }
  16392. ,
  16393. n.prototype.navigateViaLink = function(e) {
  16394. var t = s.deserialize(e);
  16395. if (t)
  16396. if (t.mode === p.PANORAMA) {
  16397. try {
  16398. this.player.model.panos.get(t.panoId)
  16399. } catch (e) {
  16400. return void I.warn("Unable to find panorama location", t.panoId)
  16401. }
  16402. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16403. } else {
  16404. var i = {
  16405. cameraMode: t.mode,
  16406. position: t.position,
  16407. quaternion: t.quaternion,
  16408. scanId: t.panoId,
  16409. orthoZoom: t.zoom,
  16410. floorVisibility: t.floorVisibility,
  16411. thumbUrl: null,
  16412. name: null
  16413. };
  16414. this.player.flyToNewMode({
  16415. mode: t.mode,
  16416. duration: c.warp.outsideTime,
  16417. warpDest: new l(i),
  16418. force: !0
  16419. })
  16420. }
  16421. }
  16422. ,
  16423. n.prototype.handleWarpStart = function(e, t, i, n) {
  16424. this.dismissExaminedTag(),
  16425. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16426. e && (i = g.END),
  16427. this.hideShowTagsForBlackoutStyle(i, n))
  16428. }
  16429. ,
  16430. n.prototype.handleWarpInterruption = function(e, t, i) {
  16431. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16432. this.hideShowTagsForBlackoutStyle(t, i)
  16433. }
  16434. ,
  16435. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16436. var i = 0
  16437. , n = 0
  16438. , r = t / 2;
  16439. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16440. e) {
  16441. case g.END:
  16442. this.hideAlltags(r);
  16443. break;
  16444. case g.BEGINNING:
  16445. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16446. break;
  16447. case g.NONE:
  16448. break;
  16449. case g.MIDDLE:
  16450. i = r,
  16451. n = r,
  16452. this.hideAlltags(n),
  16453. setTimeout(function() {
  16454. this.showAlltags(i)
  16455. }
  16456. .bind(this), n);
  16457. break;
  16458. case g.FADEIN:
  16459. setTimeout(function() {
  16460. this.showAlltags(r)
  16461. }
  16462. .bind(this), r)
  16463. }
  16464. }
  16465. ,
  16466. n.prototype.onPlayerModeChanging = function(e, t) {
  16467. t !== p.PANORAMA && this.dismissExaminedTag(),
  16468. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16469. var i = t !== p.OUTDOOR;
  16470. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16471. }
  16472. ,
  16473. n.prototype.onPanoChange = function(e, t) {
  16474. var i = this.navigatingViaTag;
  16475. if (this.navigatingViaTag = !1,
  16476. !i) {
  16477. this.dismissExaminedTag();
  16478. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16479. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16480. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16481. }
  16482. }
  16483. ,
  16484. n.prototype.onPlayerReady = function(e, t, i) {
  16485. this.startAlltags(e, t ? i : null)
  16486. }
  16487. ,
  16488. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16489. this.updateClosestTags(e)
  16490. }
  16491. ,
  16492. n.prototype.dismissExaminedTag = function() {
  16493. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16494. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16495. this.hoveredTag = null)
  16496. }
  16497. ,
  16498. n.prototype.startAlltags = function(e, t) {
  16499. this.model.shouldShowtags = c.tags.enabled,
  16500. this.enabled = !0,
  16501. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16502. t && setTimeout(function() {
  16503. this.activateTag(this.model.getTagBySid(t))
  16504. }
  16505. .bind(this), c.tags.startup.fadeInDuration / 2))
  16506. }
  16507. ,
  16508. n.prototype.showAlltags = function(e, t, i) {
  16509. function n() {
  16510. o++,
  16511. o === this.totaltags && (this.model.tagsShown = !0,
  16512. r.resolve())
  16513. }
  16514. var r = $.Deferred();
  16515. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16516. return r.resolve().promise();
  16517. var o = 0;
  16518. for (var a in this.model.tags) {
  16519. var s = this.model.tags[a];
  16520. s.show(e, t).done(n.bind(this))
  16521. }
  16522. return r.promise()
  16523. }
  16524. ,
  16525. n.prototype.hideAlltags = function(e, t) {
  16526. function i() {
  16527. r++,
  16528. r === this.totaltags && (this.model.tagsShown = !1,
  16529. n.resolve())
  16530. }
  16531. var n = $.Deferred()
  16532. , r = 0;
  16533. for (var o in this.model.tags) {
  16534. var a = this.model.tags[o];
  16535. a.hide(e, t).done(i.bind(this)),
  16536. a === this.activeTag && this.dismissActiveTag()
  16537. }
  16538. return n.promise()
  16539. }
  16540. ,
  16541. n.prototype.enableHovering = function() {
  16542. this.enabled = !0
  16543. }
  16544. ,
  16545. n.prototype.disableHovering = function() {
  16546. this.enabled = !1
  16547. }
  16548. ,
  16549. n.prototype.activateTag = function(e, t) {
  16550. t = t || y.EXAMINE,
  16551. this.activeTag = e,
  16552. this.activeTag.hoveringDisc = !0,
  16553. this.activeTag.setHoverState(t === y.EXAMINE),
  16554. this.tagState = t,
  16555. this.emit(v.TagActivated, e)
  16556. }
  16557. ,
  16558. n.prototype.dismissActiveTag = function() {
  16559. this.activeTag.hoveringDisc = !1,
  16560. this.activeTag.setFreeState(!0);
  16561. var e = this.activeTag;
  16562. this.activeTag = null,
  16563. this.tagState = y.IDLE,
  16564. this.emit(v.TagDismissed, e)
  16565. }
  16566. ,
  16567. n.prototype.clickedOnTag = function(e) {
  16568. var t = function() {
  16569. this.navigatingViaTag = !0,
  16570. this.activeTag.examine(this.player),
  16571. this.emit(v.TagNavigation, this.activeTag)
  16572. }
  16573. .bind(this);
  16574. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16575. this.activeTag = this.intersectTag,
  16576. t(),
  16577. !0) : (this.dismissActiveTag(),
  16578. !1)
  16579. }
  16580. ,
  16581. n.prototype.intersecttag = function() {
  16582. var e = new r.Vector3
  16583. , t = new r.Vector3
  16584. , i = new r.Vector3;
  16585. return function(n, r, o) {
  16586. if (!this.enabled)
  16587. return null;
  16588. var a = null
  16589. , s = this.tagDiscs.filter(function(e) {
  16590. return e.parent.visible
  16591. });
  16592. if (s.length > 0) {
  16593. var l = this.model.floors.reduce(function(e, t) {
  16594. return t.hidden ? e : e.concat(t.collider.children)
  16595. }, s);
  16596. e.set(n.x, n.y, -1).unproject(o),
  16597. t.set(n.x, n.y, 1).unproject(o),
  16598. i.copy(t).sub(e).normalize(),
  16599. this.raycaster.set(e, i);
  16600. var c = this.raycaster.intersectObjects(l);
  16601. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16602. }
  16603. return this.intersectTag = a,
  16604. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16605. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16606. this.hoveredTag = a
  16607. }
  16608. .bind(this)),
  16609. a.billboard.on(h.LEAVE, function() {
  16610. this.hoveredTag = null
  16611. }
  16612. .bind(this))),
  16613. this.activateTag(a, y.BROWSE))),
  16614. a
  16615. }
  16616. }(),
  16617. n.prototype.rankedtagInDirection = function() {
  16618. var e = []
  16619. , t = []
  16620. , i = new r.Vector3
  16621. , n = new r.Vector3
  16622. , o = new r.Vector3;
  16623. return function(r, a, s, l) {
  16624. var c = 0;
  16625. t.length = 0;
  16626. for (var h = 0; h < this.closesttags.length; h++) {
  16627. var u = this.closesttags[h];
  16628. n.copy(u.position),
  16629. n.add(u.discPosition),
  16630. i.copy(a),
  16631. i.sub(n).negate(),
  16632. i.normalize();
  16633. var d = i.dot(l);
  16634. if (d >= 0) {
  16635. o.copy(n),
  16636. o.project(s);
  16637. var p = this.intersecttag(o, !1, s);
  16638. if (p) {
  16639. if (c >= e.length)
  16640. for (var f = 0; f < 64; f++)
  16641. e.push({
  16642. tag: u,
  16643. dot: d
  16644. });
  16645. var g = e[c];
  16646. g.tag = u,
  16647. g.dot = d,
  16648. g.position = math.projectPositionToCanvas(n, s),
  16649. t.push(g),
  16650. c++
  16651. }
  16652. }
  16653. }
  16654. return t.sort(function(e, t) {
  16655. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16656. }),
  16657. r < t.length ? t[r].tag : null
  16658. }
  16659. }(),
  16660. n.prototype.updateClosestTags = function() {
  16661. var e = new r.Vector3
  16662. , t = 30;
  16663. return function(i) {
  16664. this.closesttags || (this.closesttags = []),
  16665. this.closesttags.length = 0;
  16666. var n = this.model.tags;
  16667. if (n)
  16668. for (var r in n)
  16669. if (n.hasOwnProperty(r)) {
  16670. var o = n[r]
  16671. , a = o.position;
  16672. e.copy(i),
  16673. e.sub(a).negate();
  16674. var s = e.lengthSq();
  16675. s < t && this.closesttags.push(o)
  16676. }
  16677. }
  16678. }(),
  16679. t.exports = n
  16680. }
  16681. ).call(this, "/js/tag/tagManager.js")
  16682. }
  16683. , {
  16684. "../controls/serializer": 14,
  16685. "../enum/BlackoutStyle": 18,
  16686. "../enum/tagEvents": 32,
  16687. "../enum/ModelManagerEvents": 33,
  16688. "../enum/PlayerEvents": 40,
  16689. "../enum/TagStates": 44,
  16690. "../enum/Viewmode": 51,
  16691. "../enum/WarpStyle": 52,
  16692. "../objects/Snapshot": 153,
  16693. "../settings": 166,
  16694. "../util/common": 185,
  16695. "../util/lerp": 188,
  16696. "../util/logger": 189,
  16697. "./Billboard/BillboardEvent": 120,
  16698. "./Media/LinkType": 130,
  16699. "./Media/MediaEvent": 131,
  16700. events: 202,
  16701. three: 217
  16702. }],
  16703. 125: [function(e, t, i) {
  16704. (function(i) {
  16705. "use strict";
  16706. function n() {
  16707. this.embedWrapper = null,
  16708. this.embedElement = null
  16709. }
  16710. var r = e("../../util/ajax")
  16711. , o = e("./mediaSettings")
  16712. , a = e("../../settings")
  16713. , s = e("../../util/logger")
  16714. , l = new s(i);
  16715. n.prototype.createDomElement = function() {
  16716. return this.embedWrapper = document.createElement("div"),
  16717. this.embedWrapper.classList.add("tag-embed"),
  16718. this.embedWrapper.classList.add("hidden"),
  16719. this.embedWrapper
  16720. }
  16721. ,
  16722. n.prototype.load = function(e) {
  16723. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16724. return new Promise(function(e, i) {
  16725. r.get(t).then(function(t) {
  16726. if (t = JSON.parse(t),
  16727. t.html && t.html.indexOf("<script") === -1) {
  16728. this.embedWrapper.innerHTML = t.html;
  16729. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16730. if (this.embedWrapper.style.width = n + "px",
  16731. t.height) {
  16732. var r = t.height / t.width;
  16733. this.embedWrapper.style.height = n * r + "px"
  16734. }
  16735. this.embedElement = this.embedWrapper.firstChild;
  16736. var a = [];
  16737. try {
  16738. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16739. } catch (e) {
  16740. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16741. }
  16742. a.forEach(function(e) {
  16743. e.setAttribute("target", "_blank")
  16744. }),
  16745. this.embedElement.classList.add("hidden"),
  16746. this.embedWrapper.classList.remove("hidden"),
  16747. e()
  16748. } else
  16749. i("Not a valid embed")
  16750. }
  16751. .bind(this), function(e) {
  16752. i(e.response)
  16753. })
  16754. }
  16755. .bind(this))
  16756. }
  16757. ,
  16758. n.prototype.show = function() {
  16759. this.embedElement && this.embedElement.classList.remove("hidden")
  16760. }
  16761. ,
  16762. n.prototype.hide = function() {
  16763. this.embedElement && this.embedElement.classList.add("hidden")
  16764. }
  16765. ,
  16766. t.exports = n
  16767. }
  16768. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16769. }
  16770. , {
  16771. "../../settings": 166,
  16772. "../../util/ajax": 181,
  16773. "../../util/logger": 189,
  16774. "./mediaSettings": 132
  16775. }],
  16776. 126: [function(e, t, i) {
  16777. (function(i) {
  16778. "use strict";
  16779. function n(e) {
  16780. o.call(this),
  16781. this.options = e,
  16782. this.playerControls = null,
  16783. this.state = s.NOT_READY
  16784. }
  16785. var r = e("../../util/browser")
  16786. , o = e("./EmbedlyEmbed")
  16787. , a = e("../../util/logger")
  16788. , s = (new a(i),
  16789. Object.freeze({
  16790. NOT_READY: "player.not.ready",
  16791. CUED: "player.cued",
  16792. PLAYING: "player.playing",
  16793. PAUSED: "player.paused"
  16794. }));
  16795. n.prototype = Object.create(o.prototype),
  16796. n.prototype.createDomElement = function() {
  16797. return this.embedWrapper = document.createElement("div"),
  16798. this.embedWrapper.classList.add("tag-video"),
  16799. this.embedWrapper.classList.add("hidden"),
  16800. this.embedWrapper
  16801. }
  16802. ,
  16803. n.prototype.load = function(e) {
  16804. var t = function() {
  16805. function e(e) {
  16806. this.playerState = s.CUED,
  16807. this.options.startMuted && this.playerControls.mute()
  16808. }
  16809. function t(e) {
  16810. this.playerState = e
  16811. }
  16812. function i(e) {
  16813. this.playerControls.setCurrentTime(0),
  16814. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16815. }
  16816. this.playerControls = new playerjs.Player(this.embedElement),
  16817. this.playerControls.on("ready", e.bind(this)),
  16818. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16819. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16820. this.playerControls.on("ended", i.bind(this))
  16821. }
  16822. .bind(this);
  16823. return o.prototype.load.call(this, e).then(t.bind(this))
  16824. }
  16825. ,
  16826. n.prototype.play = function() {
  16827. var e = r.isMobile();
  16828. return function() {
  16829. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16830. }
  16831. }(),
  16832. n.prototype.pause = function() {
  16833. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16834. }
  16835. ,
  16836. t.exports = n
  16837. }
  16838. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16839. }
  16840. , {
  16841. "../../util/browser": 182,
  16842. "../../util/logger": 189,
  16843. "./EmbedlyEmbed": 125
  16844. }],
  16845. 127: [function(e, t, i) {
  16846. (function(i) {
  16847. "use strict";
  16848. function n(e) {
  16849. function t() {
  16850. return a.debug("requesting file from embedly:", e.href),
  16851. r.get(e.href, {
  16852. responseType: e.responseType
  16853. }).then(function(t) {
  16854. return a.debug("requesting file finished:", e.href),
  16855. t
  16856. })
  16857. }
  16858. function i() {}
  16859. return s = new Promise(function(e, n) {
  16860. s.catch(i).then(function() {
  16861. t().then(e, n)
  16862. })
  16863. }
  16864. )
  16865. }
  16866. var r = e("../../util/ajax")
  16867. , o = (e("./mediaSettings"),
  16868. e("../../util/logger"))
  16869. , a = new o(i)
  16870. , s = Promise.resolve();
  16871. t.exports.enqueue = n
  16872. }
  16873. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16874. }
  16875. , {
  16876. "../../util/ajax": 181,
  16877. "../../util/logger": 189,
  16878. "./mediaSettings": 132
  16879. }],
  16880. 128: [function(e, t, i) {
  16881. (function(i) {
  16882. "use strict";
  16883. function n() {
  16884. this.imageWrapper = null,
  16885. this.width = 0,
  16886. this.height = 0,
  16887. this.aspect = 1
  16888. }
  16889. var r = e("./MediaEvent")
  16890. , o = e("./EmbedlyQueue")
  16891. , a = e("events").EventEmitter
  16892. , s = e("../../util/logger")
  16893. , l = e("../../settings");
  16894. new s(i);
  16895. n.prototype = Object.create(a.prototype),
  16896. n.prototype.createDomElement = function() {
  16897. return this.imageWrapper = document.createElement("div"),
  16898. this.imageWrapper.classList.add("tag-image"),
  16899. this.imageWrapper.classList.add("hidden"),
  16900. this.imageWrapper.addEventListener("click", function(e) {
  16901. e.stopPropagation(),
  16902. this.emit(r.IMAGE_OPENING),
  16903. this.imageWrapper.style.pointerEvents = "none"
  16904. }
  16905. .bind(this)),
  16906. this.imageWrapper
  16907. }
  16908. ,
  16909. n.prototype.onClosed = function() {
  16910. this.imageWrapper.style.pointerEvents = "auto"
  16911. }
  16912. ,
  16913. n.prototype.load = function(e) {
  16914. var t = Math.max(window.screen.height, window.screen.width)
  16915. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16916. return new Promise(function(e, t) {
  16917. function n(t) {
  16918. var i = t.target;
  16919. this.width = i.naturalWidth,
  16920. this.height = i.naturalHeight,
  16921. this.aspect = this.width / this.height;
  16922. var n = t.target.src;
  16923. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16924. this.imageWrapper.style.width = this.width + "px",
  16925. this.imageWrapper.style.height = this.height + "px",
  16926. this.imageWrapper.classList.remove("hidden"),
  16927. e()
  16928. }
  16929. o.enqueue({
  16930. href: i,
  16931. responseType: "arraybuffer"
  16932. }).then(function(e) {
  16933. var t = new Uint8Array(e)
  16934. , i = new Blob([t])
  16935. , r = new window.Image;
  16936. r.addEventListener("load", n.bind(this));
  16937. var o = URL.createObjectURL(i);
  16938. r.src = o
  16939. }
  16940. .bind(this), t)
  16941. }
  16942. .bind(this))
  16943. }
  16944. ,
  16945. t.exports = n
  16946. }
  16947. ).call(this, "/js/tag/Media/Image.js")
  16948. }
  16949. , {
  16950. "../../settings": 166,
  16951. "../../util/logger": 189,
  16952. "./EmbedlyQueue": 127,
  16953. "./MediaEvent": 131,
  16954. events: 202
  16955. }],
  16956. 129: [function(e, t, i) {
  16957. "use strict";
  16958. function n(e) {
  16959. this.label = e.label,
  16960. this.href = e.url,
  16961. this.type = this.updateLinkForType(),
  16962. this.domElement = null,
  16963. this.id = c++
  16964. }
  16965. var r = e("./LinkType")
  16966. , o = e("./MediaEvent")
  16967. , a = e("../../util/browser")
  16968. , s = e("../../analytics")
  16969. , l = e("events").EventEmitter
  16970. , c = 0;
  16971. n.prototype = Object.create(l.prototype),
  16972. n.prototype.updateLinkForType = function() {
  16973. function e(e) {
  16974. var t = new RegExp("[#&?]start=([^#&?]*)")
  16975. , i = t.exec(e);
  16976. return i[1]
  16977. }
  16978. function t(e) {
  16979. return e + "&play=1"
  16980. }
  16981. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16982. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16983. r.NAVIGATION) : (this.href = t(this.href),
  16984. r.MODEL) : r.EXT_LINK
  16985. }
  16986. ;
  16987. var h = {};
  16988. n.prototype.createDomElement = function() {
  16989. function e(e) {
  16990. switch (e.stopPropagation(),
  16991. h[this.id] = !0,
  16992. s.trackAlways("click_tag_link", {
  16993. link_type: this.type,
  16994. link_count: c,
  16995. links_clicked: Object.keys(h).length
  16996. }),
  16997. this.type) {
  16998. case r.MODEL:
  16999. window.location.replace(this.href);
  17000. break;
  17001. case r.EXT_LINK:
  17002. window.open(this.href, "_blank")
  17003. }
  17004. this.emit(o.LINK_CLICK, {
  17005. type: this.type,
  17006. url: this.href
  17007. })
  17008. }
  17009. if (this.domElement = document.createElement("a"),
  17010. this.domElement.classList.add("tag-link"),
  17011. this.domElement.textContent = this.label,
  17012. this.type === r.EXT_LINK) {
  17013. this.domElement.textContent += " ";
  17014. var t = document.createElement("i");
  17015. t.classList.add("icon-ext-link"),
  17016. t.title = "Link to external web site",
  17017. this.domElement.appendChild(t)
  17018. }
  17019. return this.domElement.addEventListener("click", e.bind(this)),
  17020. this.domElement
  17021. }
  17022. ,
  17023. t.exports = n
  17024. }
  17025. , {
  17026. "../../analytics": 4,
  17027. "../../util/browser": 182,
  17028. "./LinkType": 130,
  17029. "./MediaEvent": 131,
  17030. events: 202
  17031. }],
  17032. 130: [function(e, t, i) {
  17033. "use strict";
  17034. t.exports = {
  17035. NAVIGATION: "navigation",
  17036. MODEL: "model",
  17037. EXT_LINK: "ext-link"
  17038. }
  17039. }
  17040. , {}],
  17041. 131: [function(e, t, i) {
  17042. "use strict";
  17043. t.exports = Object.freeze({
  17044. LINK_CLICK: "mtmedia.link",
  17045. IMAGE_LOADED: "mtmedia.image.loaded",
  17046. IMAGE_OPENING: "mtmedia.image.opening",
  17047. IMAGE_OPENED: "mtmedia.image.opened",
  17048. IMAGE_CLOSING: "mtmedia.image.closing",
  17049. IMAGE_CLOSED: "mtmedia.image.closed",
  17050. VIDEO_START: "mtmedia.video.start",
  17051. VIDEO_PAUSE: "mtmedia.video.pause",
  17052. VIDEO_ENDED: "mtmedia.video.end"
  17053. })
  17054. }
  17055. , {}],
  17056. 132: [function(e, t, i) {
  17057. "use strict";
  17058. t.exports = Object.freeze({
  17059. maxEmbedWidth: 350,
  17060. defaultAspectRatio: .75
  17061. })
  17062. }
  17063. , {}],
  17064. 133: [function(e, t, i) {
  17065. "use strict";
  17066. t.exports = Object.freeze({
  17067. TEXT: "text",
  17068. LINK: "link",
  17069. IMAGE: "photo",
  17070. VIDEO: "video",
  17071. RICH: "rich"
  17072. })
  17073. }
  17074. , {}],
  17075. 134: [function(e, t, i) {
  17076. "use strict";
  17077. function n(e) {
  17078. this.capabilities = {
  17079. links: {
  17080. enable: e.supportLinks,
  17081. keepLabels: e.keepLinkLabels
  17082. }
  17083. }
  17084. }
  17085. var r = e("./DescriptionChunkType");
  17086. n.prototype.parse = function(e, t) {
  17087. var i = []
  17088. , n = e.split("[").map(function(e, t) {
  17089. return 0 === t ? e : "[" + e
  17090. });
  17091. return n.forEach(function(e) {
  17092. var n = this.findMarkdown(e);
  17093. if (n) {
  17094. if (n.url.indexOf("javascript:") !== -1)
  17095. return;
  17096. this.addLinkChunk(i, n, t),
  17097. this.addTextChunk(i, e.slice(n.markdown.length))
  17098. } else
  17099. this.addTextChunk(i, e)
  17100. }
  17101. .bind(this)),
  17102. i
  17103. }
  17104. ,
  17105. n.prototype.findMarkdown = function(e) {
  17106. var t = /\[([^\]]*)\]\((.*)\)/
  17107. , i = e.match(t);
  17108. if (i) {
  17109. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17110. 0 !== r); )
  17111. o++;
  17112. var a = n.length - o;
  17113. return {
  17114. markdown: i[0].substring(0, i[0].length - a),
  17115. label: i[1],
  17116. url: i[2].substring(0, o)
  17117. }
  17118. }
  17119. }
  17120. ,
  17121. n.prototype.addTextChunk = function(e, t) {
  17122. 0 !== t.length && e.push({
  17123. type: r.TEXT,
  17124. text: t
  17125. })
  17126. }
  17127. ,
  17128. n.prototype.addLinkChunk = function(e, t) {
  17129. if (!this.capabilities.links.enable)
  17130. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17131. var i = {
  17132. label: t.label,
  17133. url: t.url
  17134. };
  17135. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17136. e.push({
  17137. type: r.LINK,
  17138. link: i
  17139. })
  17140. }
  17141. ,
  17142. t.exports = n
  17143. }
  17144. , {
  17145. "./DescriptionChunkType": 133
  17146. }],
  17147. 135: [function(e, t, i) {
  17148. (function(i) {
  17149. "use strict";
  17150. var n = e("../util/logger")
  17151. , r = new n(i)
  17152. , o = {
  17153. parseIdsFromChunkName: function(e, t) {
  17154. t.floorId = o.parseFloor(e),
  17155. t.roomId = o.parseRoom(e)
  17156. },
  17157. parseFloor: function(e) {
  17158. var t = e.match(/_group([0-9]+)/);
  17159. if (!t)
  17160. return 0;
  17161. try {
  17162. return parseInt(t[1], 10)
  17163. } catch (e) {
  17164. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17165. 0
  17166. }
  17167. },
  17168. parseRoom: function(e) {
  17169. var t = e.match(/_sub([0-9]+)/);
  17170. if (!t)
  17171. return -1;
  17172. try {
  17173. return parseInt(t[1], 10)
  17174. } catch (e) {
  17175. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17176. 0
  17177. }
  17178. }
  17179. };
  17180. t.exports = o
  17181. }
  17182. ).call(this, "/js/model/Chunks.js")
  17183. }
  17184. , {
  17185. "../util/logger": 189
  17186. }],
  17187. 136: [function(e, t, i) {
  17188. (function(i) {
  17189. "use strict";
  17190. function n(e) {
  17191. s.call(this),
  17192. this.model = e,
  17193. this.exploded = !1
  17194. }
  17195. var r = e("../objects/Floor")
  17196. , o = (e("../settings"),
  17197. e("../util/logger"))
  17198. , a = e("../util/transitions")
  17199. , s = e("../util/IndexedCollection")
  17200. , l = e("../util/common")
  17201. , c = e("../util/easing");
  17202. new o(i);
  17203. l.inherit(n, s),
  17204. n.prototype.add = function(e) {
  17205. s.prototype.add.call(this, e),
  17206. this.model.add(e)
  17207. }
  17208. ,
  17209. n.prototype.getIndex = function(e) {
  17210. return e.floorIndex
  17211. }
  17212. ,
  17213. n.prototype.build = function() {
  17214. this.list.forEach(function(e) {
  17215. e.build()
  17216. })
  17217. }
  17218. ,
  17219. n.prototype.size = function() {
  17220. return this.length
  17221. }
  17222. ,
  17223. n.prototype.sort = function() {
  17224. s.prototype.sort.call(this, function(e, t) {
  17225. return e.floorIndex - t.floorIndex
  17226. })
  17227. }
  17228. ,
  17229. n.prototype.nextFloor = function(e, t) {
  17230. return this.index[e.floorIndex + t] || null
  17231. }
  17232. ,
  17233. n.prototype.getFloorAtPoint = function(e) {
  17234. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17235. var r = this.list[n]
  17236. , o = r.distanceToPoint(e);
  17237. (!t || i > o) && (i = o,
  17238. t = r)
  17239. }
  17240. return t
  17241. }
  17242. ,
  17243. n.prototype.getOrMakeFloor = function(e) {
  17244. var t = this.index[e];
  17245. return t || (t = new r(this.model,e),
  17246. this.add(t)),
  17247. t
  17248. }
  17249. ,
  17250. n.prototype.hide = function() {
  17251. this.list.forEach(function(e) {
  17252. e.hide()
  17253. })
  17254. }
  17255. ,
  17256. n.prototype.show = function() {
  17257. this.list.forEach(function(e) {
  17258. e.show()
  17259. })
  17260. }
  17261. ,
  17262. n.prototype.names = function() {
  17263. return this.list.reduce(function(e, t) {
  17264. return e.concat(t.name)
  17265. }, [])
  17266. }
  17267. ,
  17268. n.prototype.toggleExplodeHorizontal = function() {
  17269. function e(e, t) {
  17270. r.copy(e.position),
  17271. e.position.x = i[e.floorIndex] * t,
  17272. e.position.y = 1 * e.floorIndex * t,
  17273. r.sub(e.position).multiplyScalar(-1),
  17274. e.panos.forEach(function(e) {
  17275. e.translate(r)
  17276. })
  17277. }
  17278. var t, i = [], n = 0;
  17279. this.list.forEach(function(e, r, o) {
  17280. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17281. n += t,
  17282. i[r] = n
  17283. }),
  17284. i = i.map(function(e) {
  17285. return e - n / 2
  17286. });
  17287. var r = this.list[0].position.clone();
  17288. this.exploded ? this.list.forEach(function(t) {
  17289. a.start(function(i) {
  17290. e(t, 1 - i)
  17291. }, 1500, null, 0, c.easeOutExpo)
  17292. }) : this.list.forEach(function(t) {
  17293. a.start(function(i) {
  17294. e(t, i)
  17295. }, 1500, null, 0, c.easeOutExpo)
  17296. }),
  17297. this.exploded = !this.exploded
  17298. }
  17299. ,
  17300. n.prototype.toggleExplodeVertical = function() {
  17301. function e(e, i) {
  17302. var n = n.copy(e.position);
  17303. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17304. n.sub(e.position).multiplyScalar(-1),
  17305. e.panos.forEach(function(e) {
  17306. e.translate(n)
  17307. })
  17308. }
  17309. var t = this.model.size;
  17310. this.list[0].position.clone();
  17311. this.exploded ? this.list.forEach(function(t) {
  17312. a.start(function(i) {
  17313. e(t, 1 - i)
  17314. }, 1500, null, 0, c.easeOutExpo)
  17315. }) : this.list.forEach(function(t) {
  17316. a.start(function(i) {
  17317. e(t, i)
  17318. }, 1500, null, 0, c.easeOutExpo)
  17319. }),
  17320. this.exploded = !this.exploded
  17321. }
  17322. ,
  17323. t.exports = n
  17324. }
  17325. ).call(this, "/js/model/FloorCollection.js")
  17326. }
  17327. , {
  17328. "../objects/Floor": 146,
  17329. "../settings": 166,
  17330. "../util/IndexedCollection": 175,
  17331. "../util/common": 185,
  17332. "../util/easing": 186,
  17333. "../util/logger": 189,
  17334. "../util/transitions": 195
  17335. }],
  17336. 137: [function(e, t, i) {
  17337. (function(i) {
  17338. "use strict";
  17339. function n() {
  17340. c.call(this)
  17341. }
  17342. var r = e("../settings")
  17343. , o = e("../util/logger")
  17344. , a = e("../enum/Viewmode")
  17345. , s = e("../objects/Snapshot")
  17346. , l = (e("../util/math"),
  17347. e("../util/common"))
  17348. , c = e("../util/IndexedCollection")
  17349. , h = new o(i);
  17350. l.inherit(n, c),
  17351. n.prototype.getImage = function(e) {
  17352. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17353. }
  17354. ,
  17355. n.prototype.filterByModesAndReel = function(e, t) {
  17356. for (var i = [], n = 0; n < t.length; n += 1) {
  17357. var r = t[n]
  17358. , o = this.index[r.sid];
  17359. o && i.push(o)
  17360. }
  17361. var s = e[a.DOLLHOUSE]
  17362. , l = e[a.FLOORPLAN];
  17363. i = i.filter(function(e) {
  17364. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17365. return !0;
  17366. var t;
  17367. try {
  17368. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17369. } catch (e) {
  17370. return h.debug(e.message),
  17371. !1
  17372. }
  17373. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17374. }),
  17375. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17376. this.list = i,
  17377. this.reIndex()
  17378. }
  17379. ,
  17380. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17381. if (0 === this.list.length)
  17382. return [];
  17383. var locations = [];
  17384. var deal = (info, container)=>{
  17385. var src = info.thumbnail_signed_src,
  17386. o = info.name || "";
  17387. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17388. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17389. let a = panos.get(info.metadata.scan_id);
  17390. if (a && !a.isAligned()) return
  17391. }
  17392. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17393. if (cameraMode === a.MESH) return
  17394. if(window.isLocal)src = manage.dealURL(src)
  17395. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17396. var l = {
  17397. cameraMode: cameraMode,
  17398. position: info.metadata.camera_position,
  17399. quaternion: info.metadata.camera_quaternion,
  17400. zoom: info.metadata.zoom,
  17401. panoId: info.metadata.scan_id,
  17402. orthoZoom: info.metadata.ortho_zoom,
  17403. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17404. thumbUrl: src,
  17405. name: n.filterImageName(o),
  17406. sid: info.sid
  17407. }
  17408. var item = new s(l);
  17409. item.momentTour = info.momentTour
  17410. container.push(item)
  17411. return item
  17412. }
  17413. }
  17414. this.list.forEach(image=>{
  17415. if(image.images){
  17416. var folder = $.extend({}, image )
  17417. folder.heroLocations = [];
  17418. image.images.list.forEach(child=>{
  17419. deal(child, folder.heroLocations);
  17420. })
  17421. folder.musicInfo = folder.musicInfo || {}
  17422. locations.push(folder)
  17423. delete folder.images;
  17424. delete folder.locations;
  17425. }else{
  17426. var item = deal(image, locations);
  17427. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17428. }
  17429. })
  17430. return locations
  17431. }
  17432. ,
  17433. n.prototype.getIndex = function(e) {
  17434. return e.sid
  17435. }
  17436. ,
  17437. n.filterImageName = function(e) {
  17438. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17439. }
  17440. ,
  17441. t.exports = n
  17442. }
  17443. ).call(this, "/js/model/ImageCollection.js")
  17444. }
  17445. , {
  17446. "../enum/Viewmode": 51,
  17447. "../objects/Snapshot": 153,
  17448. "../settings": 166,
  17449. "../util/IndexedCollection": 175,
  17450. "../util/common": 185,
  17451. "../util/logger": 189,
  17452. "../util/math": 190
  17453. }],
  17454. 138: [function(e, t, i) {
  17455. (function(i) {
  17456. "use strict";
  17457. function n() {
  17458. u.call(this)
  17459. }
  17460. var r = e("../label/Label")
  17461. , o = e("../settings")
  17462. , a = e("../util/logger")
  17463. , s = e("../util/math")
  17464. , l = e("../util/ajax")
  17465. , c = e("./RoomCollection")
  17466. , h = e("../util/common")
  17467. , u = e("../util/IndexedCollection");
  17468. new a(i);
  17469. h.inherit(n, u),
  17470. n.prototype.getIndex = function(e) {
  17471. return e.labelId
  17472. }
  17473. ,
  17474. n.prototype.associateWithRooms = function(e) {
  17475. this.forEach(function(t) {
  17476. e.forEach(function(e) {
  17477. e.roomId === t.roomId && (t.room = e)
  17478. })
  17479. })
  17480. }
  17481. ,
  17482. n.prototype.createFromLabelData = function(e) {
  17483. e.forEach(function(e) {
  17484. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17485. t = c.generateRoomId(e.floorId, t);
  17486. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17487. i.position = s.convertWorkshopVector(i.position),
  17488. this.add(i),
  17489. i.build()
  17490. }
  17491. .bind(this))
  17492. }
  17493. ,
  17494. n.prototype.load = function(e, t) {
  17495. return l.get(e, {
  17496. responseType: "json",
  17497. auth: t ? o.authorizationHeader : null
  17498. }).done(function(e) {
  17499. var t = [];
  17500. for (var i in e) {
  17501. var n = e[i];
  17502. t.push(n)
  17503. }
  17504. this.createFromLabelData(t)
  17505. }
  17506. .bind(this))
  17507. }
  17508. ,
  17509. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17510. var t = -1;
  17511. if (e) {
  17512. var i = e.split("_");
  17513. t = parseInt(i[0])
  17514. }
  17515. return t
  17516. }
  17517. ,
  17518. t.exports = n
  17519. }
  17520. ).call(this, "/js/model/LabelCollection.js")
  17521. }
  17522. , {
  17523. "../label/Label": 90,
  17524. "../settings": 166,
  17525. "../util/IndexedCollection": 175,
  17526. "../util/ajax": 181,
  17527. "../util/common": 185,
  17528. "../util/logger": 189,
  17529. "../util/math": 190,
  17530. "./RoomCollection": 141
  17531. }],
  17532. 139: [function(e, t, i) {
  17533. (function(i) {
  17534. "use strict";
  17535. function n(e, t) {
  17536. o.Object3D.call(this)
  17537. this.sid = window.number;//t.sid,
  17538. this.data = t,
  17539. this.options = e,
  17540. this.urls = new s(e.urlFiles),
  17541. this.isPublic = void 0 !== t.is_public && t.is_public,
  17542. //创建heroLocations
  17543. this.images = new _(this),
  17544. this.images.extend(t.images),
  17545. this.images.forEach((info)=>{
  17546. if(info.locations){
  17547. info.images = new _(this);
  17548. info.images.extend(info.locations)
  17549. }
  17550. })
  17551. this.heroLocations = []
  17552. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17553. this.outdoorPanoLocations = [],
  17554. this.floors = new d(this),
  17555. this.floorsEnabled = void 0 === e.floors || e.floors,
  17556. this.changingFloor = !1,
  17557. this.chunks = [],
  17558. this.panos = new A,
  17559. this.colliders = [],
  17560. this.loadPanosPromise = null,
  17561. this.loadMeshTexturesPromise = null,
  17562. this.auxDataPromise = null,
  17563. this.meshTexturesLoaded = !1,
  17564. this.meshTextures = [],
  17565. this.tags = {},
  17566. this.tagsShown = !1,
  17567. this.shouldShowtags = !1,
  17568. this.has360Views = !1,
  17569. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17570. this.supportedModes = {},
  17571. this.supportedModes[c.PANORAMA] = !0,
  17572. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17573. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17574. this.supportedModes[c.TRANSITIONING] = !0,
  17575. this.supportsTiles = this.configureTiling(),
  17576. // this.supportsVR = t.is_vr,
  17577. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17578. this.mode = c.DOLLHOUSE,
  17579. this.size = null,
  17580. this.center = null,
  17581. this.boundingBox = new o.Box3,
  17582. this.currentFloor = null,
  17583. this.allFloorsVisible = !0,
  17584. this.projectedPano0 = null,
  17585. this.projectedPano1 = null,
  17586. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17587. this.addFloor(new u(this,t,e.trim()))
  17588. }
  17589. .bind(this)),
  17590. this.waitQueue = [],
  17591. this.on("load", function(e) {
  17592. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17593. return !e.isLoadedCallback()
  17594. }),
  17595. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17596. }
  17597. .bind(this)),
  17598. this.setupCustomProperties()
  17599. this.hots = {};
  17600. }
  17601. function r() {
  17602. try {
  17603. var e = document.createElement("canvas")
  17604. , t = e.getContext("webgl");
  17605. t || (t = e.getContext("experimental-webgl"));
  17606. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17607. return i
  17608. } catch (e) {
  17609. return 0
  17610. }
  17611. }
  17612. var o = e("three")
  17613. , a = e("../util/ajax")
  17614. , s = e("../util/ModelUrls")
  17615. , l = e("../objects/BoundingTextureSkybox")
  17616. , c = e("../enum/Viewmode")
  17617. , h = e("../enum/RenderOrder")
  17618. , u = (e("../enum/AlignmentType"),
  17619. e("../objects/Floor"))
  17620. , d = e("./FloorCollection")
  17621. , p = e("../objects/Chunk")
  17622. , f = (e("../objects/Room"),
  17623. e("../objects/Snapshot"),
  17624. e("../label/Label"),
  17625. e("../util/math"),
  17626. e("../settings"))
  17627. ,ss = e("../shaders")
  17628. , g = e("../util/logger")
  17629. , m = e("../tag/tag")
  17630. , v = (e("../tag/tagManager"),
  17631. e("../objects/Panorama"))
  17632. , A = e("../util/PanoramaCollection")
  17633. , y = e("../loaders/ModelLoader")
  17634. , C = e("../loaders/ModelTextureLoader")
  17635. , I = e("../loaders/SweepDataLoader")
  17636. , E = e("../util/transitions")
  17637. , b = e("../util/common")
  17638. , es = e("../util/easing")
  17639. ,lerp = e("../util/lerp")
  17640. ,tex = e("../util/texture")
  17641. , w = e("./../util/browser")
  17642. , _ = e("./ImageCollection")
  17643. , T = e("./RoomCollection")
  17644. , x = e("./LabelCollection")
  17645. , S = e("./Chunks")
  17646. , M = e("./../util/showcase")
  17647. , R = e("../exception/BasicException")
  17648. , P = (e("../constants")
  17649. ,e("events").EventEmitter)
  17650. ,Hot = e("hot")
  17651. , O = new g(i);
  17652. n.prototype = Object.create(o.Object3D.prototype),
  17653. b.extend(n, P),
  17654. n.prototype.setupCustomProperties = function() {
  17655. var e = f.modelAlpha;
  17656. Object.defineProperty(this, "alpha", {
  17657. get: function() {
  17658. return e
  17659. },
  17660. set: function(t) {
  17661. e = t,
  17662. this.chunks.forEach(function(t) {
  17663. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17664. })
  17665. }
  17666. })
  17667. }
  17668. ,
  17669. n.prototype.configureTiling = function() {
  17670. var e = r();
  17671. if (e < 2048)
  17672. return !1;
  17673. O.warn("Max cube texture size: " + e);
  17674. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17675. var i = f.tiling.tilingFlagNames[t];
  17676. if ("1" === w.valueFromHash(i, null))
  17677. return !0;
  17678. if ("0" === w.valueFromHash(i, null))
  17679. return !1
  17680. }
  17681. //--------------------------------------------许钟文-------------------------------------------
  17682. //return true;
  17683. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17684. //--------------------------------------------e n d -------------------------------------------
  17685. }
  17686. ,
  17687. n.prototype.toggleAlpha = function() {
  17688. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17689. }
  17690. ,
  17691. n.prototype.load = function(e) {
  17692. var t = function() {
  17693. return $.when(this.loadPanos(), this.loadMesh())
  17694. }
  17695. , i = this.urls.init().then(t.bind(this));
  17696. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17697. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17698. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17699. }
  17700. ,
  17701. n.prototype.loadMesh = function() {
  17702. function e(e) {
  17703. O.error(e),
  17704. n.reject("loading-failed")
  17705. }
  17706. function t(e, t) {
  17707. n.notify(e, t)
  17708. }
  17709. function i(e, t) {
  17710. if (0 === e.length) {
  17711. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17712. r.supportedModes[c.DOLLHOUSE] = !1,
  17713. r.supportedModes[c.FLOORPLAN] = !1;
  17714. var i = new p({
  17715. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17716. });
  17717. i.material.visible = !1,
  17718. i.rotateX(-Math.PI / 2),
  17719. i.geometry.computeBoundingBox(),
  17720. e = [i]
  17721. }
  17722. e.forEach(function(e) {
  17723. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17724. r.addChunk(t, e)
  17725. }),
  17726. r.floors.sort(),
  17727. n.resolve(r)
  17728. }
  17729. var n = $.Deferred()
  17730. , r = this;
  17731. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17732. n.promise()
  17733. }
  17734. ,
  17735. n.prototype.loadMeshTextures = function() {
  17736. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17737. this.meshTexturesLoaded = !0
  17738. }
  17739. .bind(this)),
  17740. this.loadTexturesPromise)
  17741. }
  17742. ,
  17743. /* n.prototype.loadtags = function() {//xzw改
  17744. var e = $.Deferred();
  17745. if (!f.tags.enabled)
  17746. return e.resolve();
  17747. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17748. t = "data/" + this.sid + "/tags.json"
  17749. return a.get(t, {
  17750. responseType: "json",
  17751. auth: this.isPublic ? null : f.authorizationHeader
  17752. }).done(function(t) {
  17753. var i = 0
  17754. , n = 0;
  17755. for (var r in t) {
  17756. var o = t[r];
  17757. o.enabled && (n++,
  17758. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17759. i++))
  17760. }
  17761. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17762. e.resolve()
  17763. }
  17764. .bind(this)).fail(function() {
  17765. O.warn("Getting tags failed, not displaying tags."),
  17766. e.resolve()
  17767. }),
  17768. e
  17769. } */
  17770. n.prototype.shineHots = function(){ //xzw
  17771. E.trigger({
  17772. func: function(e) {
  17773. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17774. for(var i in this.hots){
  17775. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17776. }
  17777. }.bind(this),
  17778. cycling: true,
  17779. duration: 3000,
  17780. //easing: "easeInOutQuad",
  17781. name: "hotShine"
  17782. })
  17783. },
  17784. n.prototype.createHotItem = function(data, hots) {
  17785. var docFragment = document.createDocumentFragment();
  17786. var keyAry = Object.keys(data);
  17787. for(var i = 0; i < keyAry.length; i++){
  17788. var li = document.createElement('li');
  17789. var span = document.createElement('span');
  17790. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17791. // console.log(span.innerHTML);
  17792. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17793. li.appendChild(span);
  17794. docFragment.appendChild(li);
  17795. }
  17796. var ul = document.querySelector('#hotListContent ul');
  17797. ul.appendChild(docFragment);
  17798. console.log(docFragment);
  17799. }
  17800. n.prototype.loadOverlays = function(overlays){
  17801. var overlays = window.data2 && window.data2.overlays
  17802. overlays && overlays.forEach((info)=>{
  17803. new Overlay(info)
  17804. })
  17805. Overlay.load()
  17806. }
  17807. n.prototype.loadhots = function() {//xzw
  17808. var e = $.Deferred();
  17809. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17810. return a.get(t, {
  17811. responseType: "json",
  17812. auth: this.isPublic ? null : f.authorizationHeader
  17813. }).done(function(t) {
  17814. window.data2 = t;
  17815. if(!t){
  17816. console.error("data2 is null")
  17817. }else{
  17818. t.tourAudio = {}
  17819. g_data2 = t;
  17820. this.hotsCount = 0;
  17821. /* for(var i in t.hots){
  17822. this.hotsCount ++;
  17823. this.hots[i] = new Hot(i, t.hots[i], this);
  17824. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17825. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17826. };
  17827. window.hotData = t.hots
  17828. t.hots && this.createHotItem(t.hots, this.hots); */
  17829. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17830. window.hotData = {}
  17831. if(t.hots){
  17832. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17833. sids.forEach((sid)=>{
  17834. this.hotsCount++,
  17835. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17836. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17837. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17838. window.hotData[sid] = t.hots[sid];
  17839. })
  17840. }
  17841. this.createHotItem(window.hotData, this.hots);
  17842. g_index = w.valueFromHash("m");
  17843. /* if(t.tourAudio){
  17844. g_tourAudio = new Audio;
  17845. g_tourAudio.loop = false;
  17846. g_tourAudio.addEventListener('ended', function () {
  17847. var ev = document.createEvent("MouseEvent");
  17848. ev.initEvent("tourAudioEnded",true,true);
  17849. window.dispatchEvent(ev);
  17850. });
  17851. }; */
  17852. }
  17853. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17854. /* var dataJsPromise = $.Deferred();
  17855. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17856. a.get(dataJsUrl,{
  17857. responseType: "json",
  17858. auth: this.isPublic ? null : f.authorizationHeader
  17859. }).done(function(data) {
  17860. window.hotData = data;
  17861. this.createHotItem(data, this.hots);
  17862. for(let i in this.hots){//add
  17863. data[i] && this.hots[i].initStyleImg(data[i]);
  17864. }
  17865. dataJsPromise.resolve();
  17866. }.bind(this)).fail(function(){
  17867. console.log('Data.js is empty');
  17868. dataJsPromise.resolve();
  17869. }) */
  17870. e.resolve();
  17871. }.bind(this)).fail(function() {
  17872. console.log('没有热点');
  17873. e.resolve()
  17874. }),
  17875. e
  17876. }
  17877. ,
  17878. n.prototype.loadPanos = function() {
  17879. if (this.loadPanosPromise)
  17880. return this.loadPanosPromise;
  17881. var e = new I(this);
  17882. return this.loadPanosPromise = e.load().then(function(e) {
  17883. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17884. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17885. else console.log(e.uuid)
  17886. }
  17887. .bind(this))),
  17888. this.panos.extend(e.map(function(e) {
  17889. return new v(this,e.uuid,e,this.supportsTiles)
  17890. }
  17891. .bind(this))),
  17892. this.panos.forEach(function(e) {
  17893. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17894. var i = this.panos.get(t);
  17895. i && this.panos.setNeighbour(e, i, !0)
  17896. }
  17897. .bind(this)),
  17898. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17899. }
  17900. .bind(this)),
  17901. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17902. this.supportedModes[c.PANORAMA] = !1),
  17903. $.when(this)
  17904. }
  17905. .bind(this)),
  17906. this.loadPanosPromise
  17907. }
  17908. ,
  17909. n.prototype.loadHighlightReel = function() {//xzw
  17910. var e = $.Deferred()
  17911. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17912. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17913. return a.get(t, {
  17914. responseType: "json",
  17915. auth: this.isPublic ? null : f.authorizationHeader
  17916. }).done(function(t) {
  17917. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17918. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17919. e.resolve()
  17920. }
  17921. .bind(this)).fail(function() {
  17922. O.warn("Getting highlight reel failed, no highlights available"),
  17923. e.resolve()
  17924. }),
  17925. e
  17926. }
  17927. ,
  17928. n.prototype.waitForLoad = function(e, t) {
  17929. t() || (this.waitQueue.push({
  17930. object: e,
  17931. isLoadedCallback: t
  17932. }),
  17933. 1 === this.waitQueue.length && this.emit("waiting"))
  17934. }
  17935. ,
  17936. n.prototype.hide = function() {
  17937. this.floors.hide()
  17938. }
  17939. ,
  17940. n.prototype.show = function() {
  17941. this.floors.show()
  17942. }
  17943. ,
  17944. n.prototype.floorNames = function() {
  17945. return this.floors.names()
  17946. }
  17947. ,
  17948. n.prototype.warpDestFloors = function(e, t) {
  17949. if (!e || this.floors.length !== e.length)
  17950. return void this.toggleAllFloors(!0);
  17951. var i = e.findIndex(function(e) {
  17952. return e
  17953. }
  17954. .bind(this));
  17955. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17956. }
  17957. ,
  17958. n.prototype.setFloor = function(e, t, i) {
  17959. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17960. this.allFloorsVisible = !1,
  17961. this._setFloor(e, t, i)
  17962. }
  17963. ,
  17964. n.prototype.toggleAllFloors = function(e) {
  17965. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17966. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17967. this._setFloor(this.currentFloor)
  17968. }
  17969. ,
  17970. n.prototype._setFloor = function(e, t, i) {
  17971. t = t || this.mode,
  17972. this.emit("floor.changed", e, t, this.currentFloor),
  17973. this.currentFloor = e;
  17974. var n;
  17975. if (t === c.PANORAMA) {
  17976. if (this.show(),
  17977. this.shouldShowtags && this.tagsShown)
  17978. for (n in this.tags)
  17979. this.tags[n].show(f.showFloorDuration)
  17980. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17981. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17982. }
  17983. .bind(this)),
  17984. this.shouldShowtags && this.tagsShown))
  17985. for (n in this.tags) {
  17986. var r = this.tags[n];
  17987. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17988. }
  17989. var o = this
  17990. , a = e;
  17991. E.start(function() {}, f.showFloorDelay, function() {
  17992. o.floors.forEach(function(e) {
  17993. e.chunks.forEach(function(t) {
  17994. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17995. })
  17996. })
  17997. }
  17998. .bind(this))
  17999. }
  18000. ,
  18001. n.prototype.toggleExplode = function() {
  18002. this.floors.toggleExplodeHorizontal()
  18003. }
  18004. ,
  18005. n.prototype.toggleExplodeUp = function() {
  18006. this.floors.toggleExplodeVertical()
  18007. }
  18008. ,
  18009. n.prototype.nextFloor = function(e) {
  18010. return this.floors.nextFloor(this.currentFloor, e)
  18011. }
  18012. ,
  18013. n.prototype.addFloor = function(e) {
  18014. this.floors.add(e)
  18015. }
  18016. ,
  18017. n.prototype.getFloorAtPoint = function(e) {
  18018. return this.floors.getFloorAtPoint(e)
  18019. }
  18020. ,
  18021. n.prototype.getTagBySid = function(e) {
  18022. return this.tags[e]
  18023. }
  18024. ,
  18025. n.prototype.addChunk = function(e, t) {
  18026. this.floors.getOrMakeFloor(e).addChunk(t),
  18027. this.chunks.push(t)
  18028. }
  18029. ,
  18030. n.prototype.setMode = function(e) {
  18031. if (!this.supportedModes[e])
  18032. throw new R("Mode not supported for this model: " + e);
  18033. this.mode = e;
  18034. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18035. this.chunks.forEach(function(t) {
  18036. t.setMode(e)
  18037. })
  18038. }
  18039. ,
  18040. n.prototype.build = function() {
  18041. this.heroLocations = this.images.getHeroLocations(this.panos);
  18042. var e = function() {
  18043. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18044. }
  18045. .bind(this)();
  18046. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18047. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18048. }
  18049. .bind(this)) || e,
  18050. null === this.heroImage && O.warn("No hero image defined."),
  18051. this.currentFloor = this.floors.last(),
  18052. this.floors.build(),
  18053. this.colliders = this.floors.reduce(function(e, t) {
  18054. return e.concat(t.collider.children)
  18055. }, []),
  18056. this.panos.forEach(function(e) {
  18057. e.build1(),
  18058. e.on("enter", function() {
  18059. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18060. }
  18061. .bind(this))
  18062. }
  18063. .bind(this)),
  18064. this.panos.forEach(function(e) {
  18065. e.build2()
  18066. }),
  18067. this.floors.forEach(function(e) {
  18068. this.boundingBox.union(e.boundingBox)
  18069. }
  18070. .bind(this)),
  18071. this.size = this.boundingBox.size(),
  18072. this.center = this.boundingBox.center(),
  18073. this.floors.forEach(function(e) {
  18074. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18075. }
  18076. .bind(this)),
  18077. this.panos.populate_path_graph(),
  18078. this.skybox = new l(this.boundingBox),
  18079. this.skybox.matrixWorldNeedsUpdate = !0,
  18080. this.add(this.skybox);
  18081. setTimeout(function(){
  18082. this.hotsCount && this.shineHots();
  18083. }.bind(this),1300);//xzw 热点开始闪烁
  18084. for (var t in this.tags)
  18085. this.tags[t].build();
  18086. //add-----
  18087. for(let i in this.hots){
  18088. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18089. }
  18090. //---------
  18091. this.createFloorLogo()
  18092. return O.debug("Done building model"),
  18093. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18094. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18095. this.buildRooms(),
  18096. this.labels.associateWithRooms(this.rooms),
  18097. $.when(this)
  18098. }
  18099. ,
  18100. n.prototype.createFloorLogo = function(){
  18101. console.log('createFloorLogo')
  18102. if(this.floorLogos || !settings.floorlogoURL)return;
  18103. var url = settings.floorlogoURL
  18104. var map = tex.load(url);//可以追加done
  18105. this.floorLogos = [];
  18106. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18107. var material = new o.MeshBasicMaterial({
  18108. opacity:0,
  18109. map:map,
  18110. side: o.DoubleSide,
  18111. transparent: !0,
  18112. depthWrite: !1,
  18113. depthTest:false//改 在chunk\skybox外也可看到
  18114. });
  18115. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18116. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18117. //logo.scale.set(s,s,s);
  18118. logo.position.set(0,-1.5,0);
  18119. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18120. logo.renderOrder = 100;//cover the videoSkybox
  18121. //logo.layers.set(0)
  18122. this.add(logo);
  18123. this.floorLogos.push(logo);
  18124. }
  18125. this.floorLogos[1].visible = false;
  18126. }
  18127. n.prototype.adjustfloorLogoHeight = function(o){
  18128. var h = player.currentPano.floorPosition.y + 0.01;
  18129. this.floorLogos[1].position.setY(h);
  18130. this.floorLogos[0].position.setY(h);
  18131. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18132. },
  18133. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18134. if(!this.floorLogos) return;
  18135. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18136. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18137. if(!o.dur){//立刻
  18138. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18139. this.floorLogos[o.index].material.opacity = o.opa;
  18140. }else{
  18141. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18142. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18143. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18144. }
  18145. },
  18146. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18147. var lastQ, lastP;
  18148. var equals = function(v1, v2, min){
  18149. return Math.abs(v1-v2) < min
  18150. }
  18151. var isSame = function(now, last, k){//如果和上次相同就不改变
  18152. if(!last)return false;
  18153. var R = k.sceneRenderer;
  18154. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18155. //暂时:
  18156. var min = 0.0008
  18157. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18158. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18159. return same;
  18160. }
  18161. return function(Q, k){
  18162. if(!Q)return;
  18163. /* if(Config.ifFish && window.lowFPS){
  18164. this.fLCompute++;
  18165. if(R.AFPS < 38){
  18166. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18167. else if(k.flying && k.fLCompute%2 !=1) return;
  18168. k.fLCompute %= 4;
  18169. }else if(R.AFPS < 45){
  18170. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18171. else if(k.flying && k.fLCompute%2 !=1) return;
  18172. k.fLCompute %= 6;
  18173. }else{
  18174. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18175. //else if(k.flying && k.fLCompute%2 !=1) return;
  18176. k.fLCompute %= 2;
  18177. }
  18178. } */
  18179. var sameQ, sameP, quaternion, visible;
  18180. for(var i=0;i<2;i++){
  18181. var logo = this.floorLogos[i];
  18182. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18183. visible = true;
  18184. }
  18185. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18186. var c = k.cameraControls.activeControl;
  18187. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18188. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18189. for(var i=0;i<2;i++){
  18190. var logo = this.floorLogos[i];
  18191. if(!sameQ){
  18192. if(!quaternion){
  18193. var a = new THREE.Vector3(0,0,-1);
  18194. a.applyQuaternion(Q);
  18195. a.setY(0);
  18196. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18197. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18198. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18199. quaternion.multiply(a);
  18200. }
  18201. logo.quaternion.copy(quaternion);
  18202. }
  18203. }
  18204. }
  18205. }()
  18206. n.prototype.loadLabels = function() {//xzw
  18207. this.labels = new x(this);
  18208. var e = $.Deferred();
  18209. //加载俯视图的标签 注释这个备注就会加载
  18210. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18211. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18212. if (!this.showingLabels)
  18213. return e.resolve();
  18214. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18215. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18216. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18217. O.warn("Getting labels failed, not displaying labels."),
  18218. e.resolve()
  18219. }),
  18220. e
  18221. }
  18222. ,
  18223. n.prototype.buildRooms = function() {
  18224. this.rooms = new T(this),
  18225. this.rooms.createFromChunks(this.chunks),
  18226. this.rooms.calcRoomBoundaries()
  18227. }
  18228. ,
  18229. n.prototype.updateProjectedPanos = function() {
  18230. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18231. }
  18232. ,
  18233. n.prototype.setProjectedPanos = function(e, t, i) {
  18234. void 0 !== i && null !== i || (i = !0),
  18235. i = !!i,
  18236. this.projectedPano0 = e,
  18237. this.projectedPano1 = t,
  18238. this.skybox.material.setProjectedPanos(e, t, i),
  18239. this.chunks.forEach(function(n) {
  18240. n.materialInside.setProjectedPanos(e, t, i)
  18241. })
  18242. }
  18243. ,
  18244. n.prototype.setSide = function(e) {
  18245. this.floors.forEach(function(t) {
  18246. t.collider.material.side = e
  18247. })
  18248. }
  18249. ,
  18250. n.prototype.heroCount = function() {
  18251. return this.heroLocations ? this.heroLocations.length : 0
  18252. }
  18253. ,
  18254. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18255. if (e[0] < 0)
  18256. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18257. null;
  18258. if (this.heroCount() < 1)
  18259. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18260. null;
  18261. var t = this.heroLocations[e[0]];
  18262. if(t.heroLocations && e[1]!=void 0){
  18263. t = t.heroLocations[e[1]];
  18264. }
  18265. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18266. null) : t
  18267. }
  18268. ,
  18269. n.prototype.findPanoramicHero = function() {
  18270. for (var e in this.heroLocations)
  18271. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18272. return this.heroLocations[e];
  18273. return null
  18274. }
  18275. ,
  18276. n.prototype.listImagePanos = function() {
  18277. var e = []
  18278. , t = this;
  18279. return this.images.forEach(function(i) {
  18280. if (i.metadata && i.metadata.scan_id) {
  18281. var n = t.panos.get(i.metadata.scan_id);
  18282. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18283. }
  18284. }),
  18285. e
  18286. }
  18287. ,
  18288. n.prototype.fadePanoMarkers = function(e, t) {
  18289. this.panos.fadeMarkerOpacity(e, t)
  18290. }
  18291. ,
  18292. n.prototype.setSweepVisibility = function(e) {
  18293. this.panos.forEach(function(t) {
  18294. t.marker && (t.marker.visible = e)
  18295. })
  18296. }
  18297. ,
  18298. n.prototype.outsideAllowed = function() {
  18299. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18300. }
  18301. ,
  18302. t.exports = n
  18303. }
  18304. ).call(this, "/js/model/Model.js")
  18305. }
  18306. , {
  18307. "../constants": 8,
  18308. "../enum/AlignmentType": 17,
  18309. "../enum/RenderOrder": 42,
  18310. "../enum/Viewmode": 51,
  18311. "../exception/BasicException": 55,
  18312. "../label/Label": 90,
  18313. "../loaders/ModelLoader": 105,
  18314. "../loaders/ModelTextureLoader": 106,
  18315. "../loaders/SweepDataLoader": 107,
  18316. "../tag/tag": 123,
  18317. "../tag/tagManager": 124,
  18318. "../objects/BoundingTextureSkybox": 143,
  18319. "../objects/Chunk": 144,
  18320. "../objects/Floor": 146,
  18321. "../objects/Panorama": 148,
  18322. "../objects/Room": 150,
  18323. "../objects/Snapshot": 153,
  18324. "../settings": 166,
  18325. "../shaders": 167,
  18326. "../util/ModelUrls": 177,
  18327. "../util/PanoramaCollection": 178,
  18328. "../util/ajax": 181,
  18329. "../util/common": 185,
  18330. "../util/easing": 186,
  18331. "../util/lerp": 188,
  18332. "../util/logger": 189,
  18333. "../util/math": 190,
  18334. "../util/texture": 194,
  18335. "../util/transitions": 195,
  18336. "./../util/browser": 182,
  18337. "./../util/showcase": 193,
  18338. "./Chunks": 135,
  18339. "./FloorCollection": 136,
  18340. "./ImageCollection": 137,
  18341. "./LabelCollection": 138,
  18342. "./RoomCollection": 141,
  18343. events: 202,
  18344. three: 217,
  18345. "hot": "hot"
  18346. }],
  18347. 140: [function(e, t, i) {
  18348. "use strict";
  18349. function n() {
  18350. this.modelMap = {},
  18351. this.activeModel = null,
  18352. this.modelCount = 0,
  18353. this.tileDownloader = null,
  18354. this.panoRenderer = null
  18355. }
  18356. var r = (e("three"),
  18357. e("../util/common"))
  18358. , o = e("../exception/BasicException")
  18359. , a = e("../enum/ModelManagerEvents")
  18360. , s = e("../enum/PanoRendererEvents")
  18361. , l = e("events").EventEmitter;
  18362. n.prototype.init = function(e, t, i) {
  18363. this.tileDownloader = e,
  18364. this.panoRenderer = t,
  18365. this.qualityManager = i,
  18366. this.bindEvents()
  18367. }
  18368. ,
  18369. n.prototype.bindEvents = function() {
  18370. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18371. }
  18372. ,
  18373. n.prototype.onTileRendered = function(e, t, i, n) {}
  18374. ,
  18375. n.prototype.addModel = function(e) {
  18376. this.modelMap[e.sid] = e,
  18377. 0 === this.modelCount && this.activateModel(e.sid),
  18378. this.modelCount++,
  18379. this.emit(a.ModelAdded)
  18380. }
  18381. ,
  18382. n.prototype.getModel = function(e) {
  18383. return this.modelMap[e]
  18384. }
  18385. ,
  18386. n.prototype.activateModel = function(e) {
  18387. var t = this.modelMap[e];
  18388. if (!t)
  18389. throw new o("Tried to activate invalid model!");
  18390. var i = this.activeModel;
  18391. this.activeModel = t,
  18392. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18393. this.tileDownloader.setUrls(t.urls),
  18394. t.panos.forEach(function(e) {
  18395. e.attachToPanoRenderer(this.panoRenderer),
  18396. e.tileDownloader = this.tileDownloader,
  18397. e.qualityManager = this.qualityManager
  18398. }
  18399. .bind(this)),
  18400. this.emit(a.ActiveModelChanged, {
  18401. oldModel: i,
  18402. model: t
  18403. })
  18404. }
  18405. ,
  18406. n.prototype.getActiveModel = function() {
  18407. return this.activeModel
  18408. }
  18409. ,
  18410. r.extend(n, l),
  18411. t.exports = n
  18412. }
  18413. , {
  18414. "../enum/ModelManagerEvents": 33,
  18415. "../enum/PanoRendererEvents": 35,
  18416. "../exception/BasicException": 55,
  18417. "../util/common": 185,
  18418. events: 202,
  18419. three: 217
  18420. }],
  18421. 141: [function(e, t, i) {
  18422. (function(i) {
  18423. "use strict";
  18424. function n() {
  18425. s.call(this)
  18426. }
  18427. var r = e("../objects/Room")
  18428. , o = (e("../settings"),
  18429. e("../util/logger"))
  18430. , a = (e("../util/transitions"),
  18431. e("../util/easing"),
  18432. e("../util/common"))
  18433. , s = e("../util/IndexedCollection")
  18434. , l = e("./Chunks");
  18435. new o(i);
  18436. a.inherit(n, s),
  18437. n.prototype.getIndex = function(e) {
  18438. return e.roomId
  18439. }
  18440. ,
  18441. n.prototype.calcRoomBoundaries = function() {
  18442. this.forEach(function(e) {
  18443. e.calcBoundaries()
  18444. })
  18445. }
  18446. ,
  18447. n.prototype.createFromChunks = function(e) {
  18448. var t = {
  18449. floorId: -1,
  18450. roomId: -1
  18451. }
  18452. , i = {};
  18453. e.forEach(function(e) {
  18454. l.parseIdsFromChunkName(e.name, t);
  18455. var o = i[t.roomId];
  18456. if (!o) {
  18457. var a = n.generateRoomId(t.floorId, t.roomId);
  18458. o = new r(t.floorId,a),
  18459. this.add(o),
  18460. i[t.roomId] = o
  18461. }
  18462. o.addChunk(e)
  18463. }
  18464. .bind(this)),
  18465. this.calcRoomBoundaries()
  18466. }
  18467. ,
  18468. n.generateRoomId = function(e, t) {
  18469. return e + "_" + t
  18470. }
  18471. ,
  18472. t.exports = n
  18473. }
  18474. ).call(this, "/js/model/RoomCollection.js")
  18475. }
  18476. , {
  18477. "../objects/Room": 150,
  18478. "../settings": 166,
  18479. "../util/IndexedCollection": 175,
  18480. "../util/common": 185,
  18481. "../util/easing": 186,
  18482. "../util/logger": 189,
  18483. "../util/transitions": 195,
  18484. "./Chunks": 135
  18485. }],
  18486. 142: [function(e, t, i) {
  18487. "use strict";
  18488. function n(e, t, i) {
  18489. e = e.clone().expandByScalar(0.01);//改
  18490. var n = e.size()
  18491. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18492. o.boundingBox = e,
  18493. r.Mesh.call(this, o, t),
  18494. this.position.copy(e.center()),
  18495. this.frustumCulled = !1,
  18496. i && this.add(new r.WireframeHelper(this))
  18497. }
  18498. var r = e("three");
  18499. n.prototype = Object.create(r.Mesh.prototype),
  18500. n.prototype.constructor = n,
  18501. t.exports = n
  18502. }
  18503. , {
  18504. three: 217
  18505. }],
  18506. 143: [function(e, t, i) {
  18507. (function(i) {
  18508. "use strict";
  18509. function n(e) {
  18510. h.time("Computing a nice bounding cubemap");
  18511. var t = new a({
  18512. side: r.BackSide,
  18513. transparent: !0
  18514. });
  18515. t.uniforms.modelAlpha.value = 0,
  18516. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18517. this.renderOrder = l.boundingSkybox,
  18518. o.call(this, e, t),
  18519. h.timeEnd("Computing a nice bounding cubemap")
  18520. }
  18521. var r = e("three")
  18522. , o = (e("../enum/Viewmode"),
  18523. e("../shaders"),
  18524. e("./BoundingMesh"))
  18525. , a = e("../materials/ModelTextureMaterial")
  18526. , s = e("../settings")
  18527. , l = e("../enum/RenderOrder")
  18528. , c = e("../util/logger")
  18529. , h = new c(i);
  18530. n.prototype = Object.create(o.prototype),
  18531. n.prototype.constructor = n,
  18532. t.exports = n
  18533. }
  18534. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18535. }
  18536. , {
  18537. "../enum/RenderOrder": 42,
  18538. "../enum/Viewmode": 51,
  18539. "../materials/ModelTextureMaterial": 118,
  18540. "../settings": 166,
  18541. "../shaders": 167,
  18542. "../util/logger": 189,
  18543. "./BoundingMesh": 142,
  18544. three: 217
  18545. }],
  18546. 144: [function(e, t, i) {
  18547. "use strict";
  18548. function n(e) {
  18549. this.materialInside = new s({
  18550. side: r.DoubleSide
  18551. });
  18552. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18553. this.materialOutside = new r.RawShaderMaterial({
  18554. fragmentShader: o.modelOutside.fragmentShader,
  18555. vertexShader: o.modelOutside.vertexShader,
  18556. uniforms: t,
  18557. side: r.FrontSide,
  18558. name: "chunkOut"
  18559. }),
  18560. r.Mesh.call(this, e.geometry, this.materialInside),
  18561. this.name = e.name || "",
  18562. this.textureName = e.textureName,
  18563. this.meshUrl = e.meshUrl
  18564. }
  18565. var r = e("three")
  18566. , o = e("../shaders")
  18567. , a = e("../enum/Viewmode")
  18568. , s = e("../materials/ModelTextureMaterial");
  18569. n.prototype = Object.create(r.Mesh.prototype),
  18570. n.prototype.setTextureMap = function(e) {
  18571. this.materialInside.uniforms.map.value = e,
  18572. this.materialOutside.uniforms.map.value = e
  18573. }
  18574. ,
  18575. n.prototype.setMode = function(e) {
  18576. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18577. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18578. t.transparent = this.material.transparent,
  18579. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18580. this.material = t
  18581. }
  18582. ,
  18583. t.exports = n
  18584. }
  18585. , {
  18586. "../enum/Viewmode": 51,
  18587. "../materials/ModelTextureMaterial": 118,
  18588. "../shaders": 167,
  18589. three: 217
  18590. }],
  18591. 145: [function(e, t, i) {
  18592. "use strict";
  18593. function n(e) {
  18594. this.chunksize = e || 10,
  18595. this.chunks = {},
  18596. this.boundingBoxes = {},
  18597. this.children = [],
  18598. this.offset = new r.Vector3(0,.5,0),
  18599. this.material = new r.MeshBasicMaterial({
  18600. color: 16777215 * Math.random(),
  18601. side: r.DoubleSide
  18602. })
  18603. }
  18604. var r = e("three");
  18605. e("../enum/Viewmode");
  18606. n.prototype.add = function(e) {
  18607. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18608. m ? (t = m.position.array,
  18609. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18610. n = e.faces);
  18611. var v = new r.Vector3;
  18612. if (i)
  18613. for (o = 0,
  18614. a = i.length; o < a; o += 3) {
  18615. var A = 3 * i[o]
  18616. , y = 3 * i[o + 1]
  18617. , C = 3 * i[o + 2];
  18618. s = (t[A] + t[y] + t[C]) / 3,
  18619. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18620. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18621. h = Math.floor(s / this.chunksize),
  18622. u = Math.floor(l / this.chunksize),
  18623. d = Math.floor(c / this.chunksize),
  18624. p = h + "." + u + "." + d,
  18625. p in this.chunks ? (g = this.chunks[p],
  18626. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18627. f = this.boundingBoxes[p] = new r.Box3),
  18628. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18629. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18630. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18631. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18632. }
  18633. else
  18634. for (o = 0,
  18635. a = t.length; o < a; o += 9)
  18636. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18637. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18638. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18639. h = Math.floor(s / this.chunksize),
  18640. u = Math.floor(l / this.chunksize),
  18641. d = Math.floor(c / this.chunksize),
  18642. p = h + "." + u + "." + d,
  18643. p in this.chunks ? (g = this.chunks[p],
  18644. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18645. f = this.boundingBoxes[p] = new r.Box3),
  18646. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18647. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18648. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18649. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18650. }
  18651. ,
  18652. n.prototype.build = function() {
  18653. var e = new r.Object3D;
  18654. e.material = this.material;
  18655. for (var t in this.chunks) {
  18656. var i = this.chunks[t]
  18657. , n = new r.BufferGeometry;
  18658. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18659. n.boundingBox = this.boundingBoxes[t];
  18660. var o = new r.Mesh(n,this.material);
  18661. o.material.visible = !1,
  18662. e.add(o),
  18663. this.chunks[t] = []
  18664. }
  18665. return e
  18666. }
  18667. ,
  18668. t.exports = n
  18669. }
  18670. , {
  18671. "../enum/Viewmode": 51,
  18672. three: 217
  18673. }],
  18674. 146: [function(e, t, i) {
  18675. "use strict";
  18676. var r = e("three")
  18677. , o = e("../settings")
  18678. , a = e("../util/common")
  18679. , s = e("../util/lerp")
  18680. , l = e("./ChunkedCollider")
  18681. , c = e("../util/transitions")
  18682. , h = e("../util/easing")
  18683. , u = (e("../objects/Panorama"),
  18684. e("../enum/RenderOrder"))
  18685. , d = e("../localization/localize");
  18686. function n(e, t, i) {
  18687. r.Object3D.call(this),
  18688. this.model = e,
  18689. this.floorIndex = t,
  18690. this.lang = o.languageTag,
  18691. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18692. this.panos = [],
  18693. this.chunks = [],
  18694. this.colliderBuilder = new l(3),
  18695. this.collider = null,
  18696. this.center = null,
  18697. this.boundingBox = new r.Box3,
  18698. this.size = null,
  18699. this.hidden = !1,
  18700. this.conservativeBoundingBox = new r.Box3,
  18701. this.debugColor = 16777215 * Math.random(),
  18702. this.transition = null
  18703. }
  18704. n.prototype = Object.create(r.Object3D.prototype),
  18705. n.prototype.enter = function(e) {
  18706. this.model.setFloor(this, e)
  18707. }
  18708. ,
  18709. n.prototype.hide = function(e) {
  18710. if (!this.hidden || this.transition) {
  18711. this.chunks.forEach(function(e) {
  18712. e.material.transparent = !0
  18713. }),
  18714. c.cancel(this.transition);
  18715. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18716. , i = e ? 0 : o.hideFloorDelay / t;
  18717. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18718. this.hidden = !0
  18719. }
  18720. .bind(this), i, h.easeInOutQuad)
  18721. }
  18722. }
  18723. ,
  18724. n.prototype.show = function(e) {
  18725. if (this.hidden || this.transition) {
  18726. this.hidden = !1,
  18727. c.cancel(this.transition);
  18728. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18729. , i = e ? 0 : o.showFloorDelay / t;
  18730. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18731. this.hidden || this.chunks.forEach(function(e) {
  18732. e.material.transparent = !1
  18733. })
  18734. }
  18735. .bind(this), i, h.easeInOutQuad)
  18736. }
  18737. }
  18738. ,
  18739. n.prototype.toggle = function(e, t) {
  18740. e = void 0 === e ? this.hidden : e,
  18741. e ? this.show(t) : this.hide(t)
  18742. }
  18743. ,
  18744. n.prototype.containsPoint = function(e) {
  18745. return this.collider.children.some(function(t) {
  18746. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18747. t.geometry.boundingBox.containsPoint(e)
  18748. })
  18749. }
  18750. ,
  18751. n.prototype.distanceToPoint = function(e) {
  18752. var t = null
  18753. , i = 1 / 0;
  18754. return this.collider.children.forEach(function(n) {
  18755. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18756. var r = n.geometry.boundingBox.distanceToPoint(e);
  18757. (!t || i > r) && (i = r,
  18758. t = n)
  18759. }),
  18760. i
  18761. }
  18762. ,
  18763. n.prototype.addChunk = function(e) {
  18764. e.renderOrder = u.ghostFloor,
  18765. this.add(e),
  18766. this.chunks.push(e),
  18767. this.boundingBox.union(e.geometry.boundingBox),
  18768. this.size = this.boundingBox.size(),
  18769. this.colliderBuilder.add(e.geometry)
  18770. }
  18771. ,
  18772. n.prototype.addPano = function(e) {
  18773. this.panos.push(e),
  18774. this.add(e.skyboxMesh),
  18775. e.marker && this.add(e.marker);
  18776. var t = new r.Vector3(1,1,1)
  18777. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18778. this.boundingBox.union(i)
  18779. }
  18780. ,
  18781. n.prototype.build = function() {
  18782. this.collider = this.colliderBuilder.build(!0),
  18783. this.add(this.collider),
  18784. this.center = this.boundingBox.center(),
  18785. this.conservativeBoundingBox.copy(this.boundingBox),
  18786. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18787. return e.geometry.boundingBox.min.y
  18788. }), 5),
  18789. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18790. return e.geometry.boundingBox.max.y
  18791. }), 5),
  18792. this.colliderBuilder = null
  18793. }
  18794. ,
  18795. n.prototype.toShortString = function() {
  18796. return a.nth(this.floorIndex + 1)
  18797. }
  18798. ,
  18799. n.prototype.toString = function() {
  18800. return this.name
  18801. }
  18802. ,
  18803. t.exports = n
  18804. }
  18805. , {
  18806. "../enum/RenderOrder": 42,
  18807. "../localization/localize": 108,
  18808. "./strings-cn-CN": 109,
  18809. "../objects/Panorama": 148,
  18810. "../settings": 166,
  18811. "../util/common": 185,
  18812. "../util/easing": 186,
  18813. "../util/lerp": 188,
  18814. "../util/transitions": 195,
  18815. "./ChunkedCollider": 145,
  18816. three: 217
  18817. }],
  18818. 147: [function(e, t, i) {
  18819. "use strict";
  18820. function n(e) {
  18821. this.player = e,
  18822. this.obj3d = null,
  18823. this.UP = new r.Vector3(0,1,0)
  18824. }
  18825. var r = e("three")
  18826. , o = e("../settings");
  18827. n.prototype.prefs = {
  18828. linewidth: 3,
  18829. height: .07,
  18830. opacity: .45,
  18831. endScale: .05
  18832. },
  18833. n.prototype.discard = function() {
  18834. if (this.obj3d) {
  18835. var e = this.obj3d.parent;
  18836. e && e.remove(this.obj3d)
  18837. }
  18838. this.obj3d = null
  18839. }
  18840. ,
  18841. n.prototype.draw = function() {
  18842. if (this.discard(),
  18843. o.showNeighbors) {
  18844. var e = this.player.currentPano.floor;
  18845. this.obj3d = new r.Object3D;
  18846. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18847. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18848. i.y += this.prefs.height;
  18849. var n = .1525
  18850. , a = .127
  18851. , s = .0127
  18852. , l = .1
  18853. , c = .19
  18854. , h = .2032
  18855. , u = .2286
  18856. , d = .255
  18857. , p = new r.Matrix4;
  18858. for (var f in t)
  18859. if (t[f]) {
  18860. var g = this.player.model.panos.get(f)
  18861. , m = (g.position.clone().sub(this.player.model.position),
  18862. g.position.clone().sub(g.floorPosition))
  18863. , v = g.floorPosition.clone().sub(this.player.model.position);
  18864. v.y += this.prefs.height;
  18865. var A = new r.Geometry;
  18866. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18867. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18868. p.identity().setPosition(m),
  18869. A.applyMatrix(p),
  18870. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18871. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18872. p.lookAt(v, i, this.UP).setPosition(v),
  18873. A.applyMatrix(p),
  18874. A.vertices.push(v, i);
  18875. var y = new r.Line(A,new r.LineBasicMaterial({
  18876. color: g.debugColor.getHex(),
  18877. transparent: !0,
  18878. opacity: this.prefs.opacity,
  18879. depthWrite: !1,
  18880. name: "sLine" + f,
  18881. linewidth: this.prefs.linewidth
  18882. }));
  18883. this.obj3d.add(y)
  18884. }
  18885. e.add(this.obj3d)
  18886. }
  18887. }
  18888. ,
  18889. n.prototype.update = function() {
  18890. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18891. }
  18892. ,
  18893. t.exports = n
  18894. }
  18895. , {
  18896. "../settings": 166,
  18897. three: 217
  18898. }],
  18899. 148: [function(e, t, i) {
  18900. (function(i) {
  18901. "use strict";
  18902. function n(e, t, i, n) {
  18903. this.model = e,
  18904. this.id = t,
  18905. this.alignmentType = i.alignmentType || l.ALIGNED,
  18906. this.neighbourUUIDs = i.neighbours || null,
  18907. this.neighbourPanos = null,
  18908. this.floor = null,
  18909. this.floorIndex = i.floor,
  18910. this.failedLoadingAt = 0,
  18911. this.maxLoadRetries = 4,
  18912. this.origin = i.position.clone(),
  18913. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18914. this.quaternion = i.quaternion.clone(),
  18915. this.skyboxMesh = new r.Mesh(E),
  18916. this.skyboxMesh.position.copy(this.position),
  18917. this.skyboxMesh.quaternion.copy(this.quaternion),
  18918. this.skyboxMesh.name = "skybox",
  18919. this.skyboxMesh.visible = !1,
  18920. this.skyboxMesh.updateMatrix(),
  18921. this.skyboxMesh.updateMatrixWorld(),
  18922. this.marker = null,
  18923. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18924. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18925. map: w,
  18926. side: r.DoubleSide,
  18927. opacity: 0,
  18928. transparent: !0,
  18929. depthWrite: !1
  18930. })),
  18931. this.marker.visible = this.showFloorMarker,
  18932. this.marker.renderOrder = s.panoMarker,
  18933. this.marker.name = "marker",
  18934. this.marker.pano = this,
  18935. this.marker.layers.set(v.PANOMARKERS),
  18936. this.marker.updateMatrixWorld(),
  18937. a.colorMarkerOnLoad && this.on("load", function() {
  18938. this.marker.material.color.set(65280)
  18939. })),
  18940. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18941. this.floorPosition = i.puck ? i.puck.clone() : null,
  18942. this.tiled = n,
  18943. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18944. this.solidSkybox.flipY = !1,
  18945. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18946. this.solidSkybox.magFilter = r.LinearFilter,
  18947. this.solidSkybox.generateMipmaps = !1)),
  18948. this.zoomed = !1,
  18949. this.panoRenderer = null,
  18950. this.qualityManager = null,
  18951. this.tileDownloader = null,
  18952. this.tiledPanoRenderTarget = null,
  18953. this.minimumTiledPanoLoaded = !1,
  18954. this.highestPartialTileRenderOpCompleted = 0,
  18955. this.highestFullTileRenderOpCompleted = 0,
  18956. this.shouldRedrawOnBaseLoaded = !1,
  18957. this.lockUntilRenderingComplete = !1,
  18958. a.colorMarkerOnLoad && this.on("load", function() {
  18959. this.marker.material.color.set(65280)
  18960. });
  18961. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18962. var e = new r.TextureLoader;
  18963. e.setCrossOrigin(!0);
  18964. var g = e.load("./static/images/texture.jpg");
  18965. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18966. color: 16777215,
  18967. transparent: !0,
  18968. opacity: .75,
  18969. map: g
  18970. })),
  18971. this.vrMarker.boluoType = "vr",
  18972. this.vrMarker.position.z = 1,
  18973. this.vrMarker.enabled = !0,
  18974. this.vrMarker.visible = !1,
  18975. window.vrMarkers = window.vrMarkers || [],
  18976. window.vrMarkers.push(this.vrMarker),
  18977. this.marker && this.marker.add(this.vrMarker),
  18978. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18979. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18980. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18981. this.adjustAngleEnable) {
  18982. var i = new r.Quaternion;
  18983. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18984. this.skyboxMesh.quaternion.multiply(i);
  18985. var m = new r.Quaternion;
  18986. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18987. this.skyboxMesh.quaternion.multiply(m);
  18988. var n = new r.Quaternion;
  18989. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18990. this.skyboxMesh.quaternion.multiply(n),
  18991. this.skyboxMesh.updateMatrix(),
  18992. this.skyboxMesh.updateMatrixWorld(),
  18993. this.model.updateProjectedPanos()
  18994. }
  18995. /**************************************************************************************************************************************/
  18996. }
  18997. var r = e("three")
  18998. , o = e("../util/logger")
  18999. , a = e("../settings")
  19000. , s = (e("../enum/Viewmode"),
  19001. e("../enum/RenderOrder"))
  19002. , l = e("../enum/AlignmentType")
  19003. , c = (e("../util/common"),
  19004. e("../util/transitions"))
  19005. , h = e("../util/lerp")
  19006. , u = e("../util/ajax")
  19007. , d = e("../util/texture")
  19008. , p = e("../util/panorama")
  19009. , f = (e("../enum/TileDownloaderEvents"),
  19010. e("../enum/PanoramaEvents"))
  19011. , g = e("../enum/PanoRendererEvents")
  19012. , m = e("../enum/PanoSizeClass")
  19013. , v = e("../enum/RenderLayers")
  19014. , A = (e("../scene/SceneRenderer"),
  19015. e("../enum/GLCubeFaces"),
  19016. e("../exception/BasicException"))
  19017. , y = e("../tile/TileUtils")
  19018. , C = e("events").EventEmitter
  19019. , I = new o(i)
  19020. , E = new r.SphereBufferGeometry(.1)
  19021. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19022. , w = d.load("./static/images/marker-256x256.png");
  19023. n.prototype = Object.create(C.prototype),
  19024. n.prototype.enter = function() {
  19025. var e = null;
  19026. return function() {
  19027. this.setZoomed(!1),
  19028. this.emit("enter", {
  19029. oldPano: e,
  19030. newPano: this
  19031. }),
  19032. e = this
  19033. }
  19034. }(),
  19035. n.prototype.exit = function() {
  19036. this.tiled ? (this.clearWaitDeferreds(),
  19037. this.minimumTiledPanoLoaded = !1,
  19038. this.tiledPanoRenderTarget = null,
  19039. this.setZoomed(!1),
  19040. this.panoRenderer.deactivateTiledPano(this),
  19041. this.highestPartialTileRenderOpCompleted = 0,
  19042. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19043. this.solidSkybox.loaded = !1,
  19044. this.solidSkybox.version = 0),
  19045. this.emit("exit")
  19046. }
  19047. ,
  19048. n.prototype.hoverOn = function(e) {
  19049. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19050. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19051. }
  19052. ,
  19053. n.prototype.hoverOff = function(e) {
  19054. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19055. }
  19056. ,
  19057. n.prototype.build1 = function() {
  19058. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19059. this.floor.addPano(this),
  19060. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19061. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19062. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19063. }
  19064. ,
  19065. n.prototype.build2 = function() {
  19066. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19067. this.height = this.position.distanceTo(this.floorPosition),
  19068. this.placeMarker()
  19069. }
  19070. ,
  19071. n.prototype.interpolateFloorPosition = function() {
  19072. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19073. return !!e.floorPosition
  19074. }).sort(function(e, t) {
  19075. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19076. }
  19077. .bind(this))
  19078. , t = this.position.clone();
  19079. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19080. t
  19081. }
  19082. ,
  19083. n.prototype.raycastFloorPosition = function() {
  19084. I.warn("Performance warning: Raycasting to find floor position");
  19085. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19086. , t = e.intersectObjects(this.model.colliders);
  19087. return t.length ? t[0].point : null
  19088. }
  19089. ,
  19090. n.prototype.raycastToFindFloor = function() {
  19091. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19092. return function() {
  19093. I.warn("Performance warning: Raycasting to find floor index");
  19094. for (var t = 0; t < e.length; t++) {
  19095. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19096. , n = i.intersectObjects(this.model.colliders);
  19097. if (n.length)
  19098. return n[0].object.parent.parent
  19099. }
  19100. return null
  19101. }
  19102. }(),
  19103. n.prototype.placeMarker = function() {
  19104. this.marker && (this.marker.position.copy(this.floorPosition),
  19105. this.marker.position.y += .05,
  19106. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19107. }
  19108. ,
  19109. n.prototype.translate = function(e) {
  19110. this.position.add(e),
  19111. this.floorPosition.add(e)
  19112. }
  19113. ,
  19114. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19115. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19116. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19117. }
  19118. ,
  19119. n.prototype.attachToPanoRenderer = function(e) {
  19120. this.panoRenderer = e,
  19121. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19122. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19123. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19124. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19125. }
  19126. ;
  19127. var _ = {};
  19128. n.prototype.getWaitDeferred = function(e) {
  19129. var t = _[this.id];
  19130. t || (t = {},
  19131. _[this.id] = t);
  19132. var i = t[e];
  19133. return i || (i = {
  19134. deferred: $.Deferred(),
  19135. active: !1
  19136. },
  19137. t[e] = i),
  19138. i
  19139. }
  19140. ,
  19141. n.prototype.resetWaitDeferred = function(e) {
  19142. var t = this.getWaitDeferred(e);
  19143. t.active = !1,
  19144. t.deferred = $.Deferred()
  19145. }
  19146. ,
  19147. n.prototype.clearWaitDeferreds = function() {
  19148. var e = _[this.id];
  19149. e || (e = {},
  19150. _[this.id] = e);
  19151. for (var t in e)
  19152. if (e.hasOwnProperty(t)) {
  19153. var i = e[t];
  19154. i.active = !1,
  19155. i.deferred = $.Deferred()
  19156. }
  19157. }
  19158. ,
  19159. n.prototype.loadTiledPano = function() {
  19160. var e = (new r.Vector3,
  19161. [])
  19162. , t = [];
  19163. return function(i, n, r, o, a, s) {
  19164. null !== o && void 0 !== o || (o = !0),
  19165. null !== a && void 0 !== a || (a = !0);
  19166. var l = this.getWaitDeferred(i)
  19167. , c = l.deferred
  19168. , h = null
  19169. , u = null;
  19170. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19171. u = r.vFov)),
  19172. !this.isLoaded(i)) {
  19173. if (!l.active) {
  19174. if (l.active = !0,
  19175. r) {
  19176. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19177. e[this.id + ":" + i] = {
  19178. tileCount: 0,
  19179. targetTileCount: d
  19180. },
  19181. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19182. }
  19183. t[this.id] || (t[this.id] = !0,
  19184. this.on(f.LoadComplete, function(e, t) {
  19185. var i = this.getWaitDeferred(e).deferred;
  19186. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19187. this.resetWaitDeferred(e))
  19188. }
  19189. .bind(this)),
  19190. this.on(f.LoadFailed, function(e) {
  19191. var t = this.getWaitDeferred(e).deferred;
  19192. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19193. this.resetWaitDeferred(e))
  19194. }
  19195. .bind(this)),
  19196. this.on(f.TileLoaded, function(t, i, n) {
  19197. var r = this.getWaitDeferred(t).deferred;
  19198. if (r && "pending" === r.state()) {
  19199. r.notify(t, i, n);
  19200. var o = e[this.id + ":" + t];
  19201. o && (o.tileCount++,
  19202. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19203. r.resolve(t, n),
  19204. this.resetWaitDeferred(t)))
  19205. }
  19206. }
  19207. .bind(this)))
  19208. }
  19209. this.tileDownloader.clearForceQueue(),
  19210. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19211. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19212. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19213. }
  19214. return c.promise()
  19215. }
  19216. }(),
  19217. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19218. if (e === this.id) {
  19219. var n = this.qualityManager.getPanoSize(m.BASE);
  19220. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19221. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19222. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19223. }
  19224. }
  19225. ,
  19226. n.prototype.onTileRendered = function(e, t, i, n) {
  19227. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19228. }
  19229. ,
  19230. n.prototype.onPanoRendered = function(e, t, i, n) {
  19231. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19232. this.updateSkyboxForZoomLevel(),
  19233. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19234. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19235. this.emit("load", t),
  19236. this.model.emit("load", this),
  19237. this.emit(f.LoadComplete, t, i))
  19238. }
  19239. ,
  19240. n.prototype.setZoomed = function(e) {
  19241. this.zoomed = e,
  19242. this.updateSkyboxForZoomLevel()
  19243. }
  19244. ,
  19245. n.prototype.ensureSkyboxReadyForRender = function() {
  19246. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19247. this.solidSkybox.loaded = !0)
  19248. }
  19249. ,
  19250. n.prototype.updateSkyboxForZoomLevel = function() {
  19251. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19252. }
  19253. ,
  19254. n.prototype.getSkyboxTexture = function() {
  19255. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19256. }
  19257. ,
  19258. n.prototype.onTileRenderFail = function(e, t, i) {
  19259. e === this.id && this.emit(f.LoadFailed, t)
  19260. }
  19261. ,
  19262. n.prototype.isLoaded = function(e) {
  19263. if (this.tiled) {
  19264. if (e && "string" == typeof e)
  19265. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19266. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19267. }
  19268. if (e && "number" == typeof e)
  19269. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19270. return !!this.solidSkybox.high || e in this.solidSkybox
  19271. }
  19272. ,
  19273. n.prototype.loadCube = function(e) {
  19274. if (this.isLoaded(e))
  19275. return I.info("Skipping load of pano, already loaded"),
  19276. $.when();
  19277. this.emit("loading", e),
  19278. this.model.emit("loading", this);
  19279. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19280. , i = t.filter(function(e) {
  19281. return !e
  19282. });
  19283. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19284. e = "high",
  19285. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19286. var n = 0
  19287. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19288. return u.getImage(t[i])
  19289. }
  19290. .bind(this));
  19291. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19292. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19293. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19294. this.solidSkybox.low = null),
  19295. this.solidSkybox.needsUpdate = !0,
  19296. this.emit("load", e),
  19297. this.model.emit("load", this),
  19298. this
  19299. }
  19300. .bind(this), function() {
  19301. I.error("Downloading cubemap for pano", this.id, "failed"),
  19302. this.failedLoadingAt = Date.now()
  19303. }
  19304. .bind(this), function() {
  19305. return $.when(++n, 6)
  19306. })
  19307. }
  19308. ,
  19309. n.raycastsSkipped = 0,
  19310. n.raycastsDone = 0,
  19311. n.prototype.findNeighourPanos = function() {
  19312. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19313. this.model.panos.forEach(function(e) {
  19314. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19315. var t = this.position.distanceTo(e.position);
  19316. if (t > a.panoramaNeighbourMaxDistance)
  19317. return this.model.panos.setNeighbour(this, e, !1),
  19318. void n.raycastsSkipped++;
  19319. var i = e.position.clone().sub(this.position).normalize()
  19320. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19321. , s = o.intersectObjects(this.model.colliders);
  19322. n.raycastsDone++,
  19323. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19324. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19325. }
  19326. }
  19327. .bind(this)),
  19328. this.model.panos.neighbourMap[this.id]
  19329. }
  19330. ,
  19331. n.prototype.worldPosition = function() {
  19332. return this.position
  19333. }
  19334. ,
  19335. n.prototype.addTextSprite = function(e, t) {
  19336. this.removeTextSprite();
  19337. var i = document.createElement("canvas")
  19338. , n = i.getContext("2d");
  19339. i.width = 256,
  19340. i.height = 256;
  19341. var o = "Arial"
  19342. , a = 60;
  19343. n.font = "bold " + a + "px " + o,
  19344. n.fillStyle = "white";
  19345. var s = n.measureText(e).width;
  19346. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19347. var l = new r.Texture(i);
  19348. l.needsUpdate = !0;
  19349. var c = new r.SpriteMaterial({
  19350. map: l,
  19351. color: t || 16428055
  19352. });
  19353. this.text3d = new r.Sprite(c),
  19354. this.text3d.position.copy(this.skyboxMesh.position),
  19355. this.floor.add(this.text3d)
  19356. }
  19357. ,
  19358. n.prototype.removeTextSprite = function() {
  19359. this.text3d && (this.floor.remove(this.text3d),
  19360. this.text3d = null)
  19361. }
  19362. ,
  19363. n.prototype.isAligned = function() {
  19364. return this.alignmentType === l.ALIGNED
  19365. }
  19366. ,
  19367. n.filters = {
  19368. inDirection: function(e, t, i) {
  19369. return function(n) {
  19370. var r = n.position.clone().sub(e).normalize();
  19371. return r.dot(t) > i
  19372. }
  19373. },
  19374. inFloorDirection: function(e, t, i) {
  19375. return function(n) {
  19376. var r = n.floorPosition.clone().sub(e).normalize();
  19377. return r.dot(t) > i
  19378. }
  19379. },
  19380. inPanoDirection: function(e, t, i) {
  19381. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19382. function(n) {
  19383. var r = n.floorPosition.clone().sub(e).normalize()
  19384. , o = n.position.clone().sub(e).normalize();
  19385. return r.dot(t) > i || o.dot(t) > i
  19386. }
  19387. },
  19388. atFloor: function(e) {
  19389. return function(t) {
  19390. return !e || t.floor === e
  19391. }
  19392. },
  19393. not: function(e) {
  19394. return function(t) {
  19395. return t !== e
  19396. }
  19397. },
  19398. notIn: function(e) {
  19399. return function(t) {
  19400. return e.indexOf(t) === -1
  19401. }
  19402. },
  19403. isLoaded: function() {
  19404. return function(e) {
  19405. return e.isLoaded()
  19406. }
  19407. },
  19408. isNotLoaded: function() {
  19409. return function(e) {
  19410. return !e.isLoaded()
  19411. }
  19412. },
  19413. isCloseEnoughTo: function(e, t) {
  19414. return function(i) {
  19415. return e.distanceTo(i.floorPosition) < t
  19416. }
  19417. },
  19418. hasMinimumHeightDifferenceTo: function(e, t) {
  19419. return function(i) {
  19420. return Math.abs(i.position.y - e.y) > t
  19421. }
  19422. },
  19423. isNotBehindNormal: function(e, t) {
  19424. var i = new r.Vector3;
  19425. return t = t.clone(),
  19426. function(n) {
  19427. var r = i.copy(n.position).sub(e).normalize();
  19428. return r.dot(t) > 0
  19429. }
  19430. },
  19431. isNeighbourPanoTo: function(e) {
  19432. return function(t) {
  19433. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19434. }
  19435. },
  19436. isNeighbourOfNeighbourTo: function(e) {
  19437. return function(t) {
  19438. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19439. var n = e.model.panos.get(i);
  19440. return !!n && n.neighbourPanos[t.id]
  19441. })
  19442. }
  19443. },
  19444. isNotRecentlyFailed: function(e) {
  19445. return function(t) {
  19446. return Date.now() - t.failedLoadingAt > e
  19447. }
  19448. },
  19449. isOnVisibleFloor: function() {
  19450. return function(e) {
  19451. return !e.floor.hidden
  19452. }
  19453. },
  19454. isPanoAligned: function() {
  19455. return function(e) {
  19456. return e.isAligned()
  19457. }
  19458. }
  19459. },
  19460. n.sortFunctions = {
  19461. distanceToPoint: function(e) {
  19462. return function(t, i) {
  19463. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19464. }
  19465. },
  19466. floorDistanceToPoint: function(e) {
  19467. return function(t, i) {
  19468. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19469. }
  19470. },
  19471. choose: function(e) {
  19472. return function(t, i) {
  19473. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19474. }
  19475. }
  19476. },
  19477. n.scoreFunctions = {
  19478. distance: function(e, t) {
  19479. return t = t || a.navigation.distanceFactor,
  19480. function(i) {
  19481. return e ? e.position.distanceTo(i.position) * t : 0
  19482. }
  19483. },
  19484. distanceSquared: function(e, t) {
  19485. return t = t || a.navigation.distanceFactor,
  19486. function(i) {
  19487. return e ? e.position.distanceToSquared(i.position) * t : 0
  19488. }
  19489. },
  19490. direction: function(e, t) {
  19491. return function(i) {
  19492. var n = i.position.clone().sub(e).normalize();
  19493. return n.dot(t) * a.navigation.directionFactor
  19494. }
  19495. },
  19496. angle: function(e, t) {
  19497. return function(i) {
  19498. var n = i.position.clone().sub(e).normalize();
  19499. return n.angleTo(t) * a.navigation.angleFactor
  19500. }
  19501. },
  19502. inFieldOfView: function(e, t) {
  19503. return function(i) {
  19504. var n = i.position.clone().sub(e).normalize();
  19505. return n.dot(t) > .75 ? 10 : -1
  19506. }
  19507. },
  19508. optionality: function(e) {
  19509. return function(t) {
  19510. var i = t.neighbourUUIDs.filter(function(t) {
  19511. return !(t in e.neighbourUUIDs) && t !== e.id
  19512. });
  19513. return i.length * a.navigation.optionalityFactor
  19514. }
  19515. },
  19516. penalizeHeightDifferenceUnder: function(e, t) {
  19517. return function(i) {
  19518. return e.y - i.position.y < t ? -20 : 0
  19519. }
  19520. }
  19521. },
  19522. t.exports = n
  19523. }
  19524. ).call(this, "/js/objects/Panorama.js")
  19525. }
  19526. , {
  19527. "../enum/AlignmentType": 17,
  19528. "../enum/GLCubeFaces": 25,
  19529. "../enum/PanoRendererEvents": 35,
  19530. "../enum/PanoSizeClass": 36,
  19531. "../enum/PanoramaEvents": 37,
  19532. "../enum/RenderLayers": 41,
  19533. "../enum/RenderOrder": 42,
  19534. "../enum/TileDownloaderEvents": 45,
  19535. "../enum/Viewmode": 51,
  19536. "../exception/BasicException": 55,
  19537. "../scene/SceneRenderer": 158,
  19538. "../settings": 166,
  19539. "../tile/TileUtils": 174,
  19540. "../util/ajax": 181,
  19541. "../util/common": 185,
  19542. "../util/lerp": 188,
  19543. "../util/logger": 189,
  19544. "../util/panorama": 191,
  19545. "../util/texture": 194,
  19546. "../util/transitions": 195,
  19547. events: 202,
  19548. three: 217
  19549. }],
  19550. 149: [function(e, t, i) {
  19551. "use strict";
  19552. function n(e) {
  19553. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19554. t.map.value = d,
  19555. t.opacity.value = 0,
  19556. t.color.value.set(o.reticuleColor),
  19557. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19558. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19559. side: r.DoubleSide,
  19560. depthWrite: !1,
  19561. depthTest: !1,
  19562. transparent: !0,
  19563. vertexShader: c.waypoint.vertexShader,
  19564. fragmentShader: c.waypoint.fragmentShader,
  19565. uniforms: t,
  19566. name: "waypoint",
  19567. opacity: 0,
  19568. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19569. })),
  19570. this.layers.set(h.RETICULE),
  19571. this.renderOrder = u.reticule,
  19572. this.player = e,
  19573. this.direction = new r.Vector3,
  19574. this.hidden = !0,
  19575. this.mouseLastMoveTime = Date.now()
  19576. }
  19577. var r = e("three")
  19578. , o = e("../settings")
  19579. , a = e("../util/transitions")
  19580. , s = e("../util/texture")
  19581. , l = e("../util/lerp")
  19582. , c = e("../shaders")
  19583. , h = e("../enum/RenderLayers")
  19584. , u = e("../enum/RenderOrder")
  19585. , d = s.load("./static/images/reticule-256x256.png");
  19586. n.prototype = Object.create(r.Mesh.prototype),
  19587. n.prototype.move = function(e, t, i) {
  19588. this.hidden = i,
  19589. this.mouseLastMoveTime = Date.now()
  19590. }
  19591. ,
  19592. n.prototype.hide = function() {
  19593. this.hidden || (this.hidden = !0,
  19594. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19595. }
  19596. ,
  19597. n.prototype.show = function() {
  19598. this.hidden = !1,
  19599. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19600. }
  19601. ,
  19602. n.prototype.update = function() {
  19603. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19604. }
  19605. ,
  19606. n.prototype.updatePosition = function(e, t) {
  19607. if (!this.hidden) {
  19608. if (!t)
  19609. return this.hide();
  19610. var i = t.point
  19611. , n = e.distanceTo(i)
  19612. , r = 1 + .01 * n;
  19613. n < 1 && (r -= 1 - n),
  19614. this.show(),
  19615. this.scale.set(r, r, r),
  19616. this.direction = this.direction.multiplyScalar(.8),
  19617. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19618. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19619. this.lookAt(this.position.clone().add(this.direction))
  19620. }
  19621. }
  19622. ,
  19623. n.prototype.writeAstag = function() {
  19624. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19625. , t = new Date;
  19626. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19627. var i = {
  19628. enabled: !0,
  19629. version: "0",
  19630. created: t.toISOString(),
  19631. created_by: "APITest",
  19632. position: this.position.clone(),
  19633. stem: {
  19634. enabled: o.tags.pole.enabled,
  19635. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19636. },
  19637. label: "tag " + this.tagCount,
  19638. description: "Description " + e,
  19639. floor: function(e) {
  19640. if (e.currentFloor) {
  19641. var t = e.floors.indexOf(e.currentFloor);
  19642. return t > -1 ? t : void 0
  19643. }
  19644. }(this.player.model),
  19645. type: "info",
  19646. metadata: {
  19647. preferred_camera: {
  19648. mode: this.player.mode
  19649. }
  19650. }
  19651. };
  19652. console.log("--------------------------"),
  19653. console.log(JSON.stringify(i));
  19654. var n = this.player.model.addtag(e, i).build();
  19655. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19656. n.visible || n.show(o.tags.startup.fadeInDuration))
  19657. }
  19658. ,
  19659. t.exports = n
  19660. }
  19661. , {
  19662. "../enum/RenderLayers": 41,
  19663. "../enum/RenderOrder": 42,
  19664. "../settings": 166,
  19665. "../shaders": 167,
  19666. "../util/lerp": 188,
  19667. "../util/texture": 194,
  19668. "../util/transitions": 195,
  19669. three: 217
  19670. }],
  19671. 150: [function(e, t, i) {
  19672. "use strict";
  19673. function n(e, t) {
  19674. this.chunks = [],
  19675. this.floorId = e,
  19676. this.roomId = t,
  19677. this.position = new r.Vector3
  19678. }
  19679. var r = e("three");
  19680. n.prototype.addChunk = function(e) {
  19681. this.chunks.push(e)
  19682. }
  19683. ,
  19684. n.prototype.calcBoundaries = function() {
  19685. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19686. var s = this.chunks[a]
  19687. , l = s.geometry.attributes.position;
  19688. if (l)
  19689. for (var c = 0; c < l.array.length; c += 3)
  19690. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19691. t.add(e),
  19692. 0 === c ? (i.copy(e),
  19693. n.copy(e)) : (i.max(e),
  19694. n.min(e)),
  19695. o++
  19696. }
  19697. o > 0 ? (t.multiplyScalar(1 / o),
  19698. this.average = t) : this.average = null,
  19699. this.boundsMax = i,
  19700. this.boundsMin = n,
  19701. this.center = new r.Vector3,
  19702. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19703. }
  19704. ,
  19705. t.exports = n
  19706. }
  19707. , {
  19708. three: 217
  19709. }],
  19710. 151: [function(e, t, i) {
  19711. (function(i) {
  19712. "use strict";
  19713. function n(e, t, i) {
  19714. this.obj3d = null,
  19715. this.nodes = [],
  19716. this.colorHull = [],
  19717. this.shortPaths = {},
  19718. this.floorHull = null,
  19719. this.cameraHull = null,
  19720. this.floorPathDistance = 0,
  19721. this.floorCurvePoints = null,
  19722. this.floorCurveColors = null,
  19723. this.camCurvePoints = null,
  19724. this.warpDestHeroLoc = null,
  19725. this.warpDestPano = null,
  19726. this.warpPathPoints = null,
  19727. this.warpPathLengths = [0],
  19728. this.warpLength = 0,
  19729. this.closeWarpDistance = 4,
  19730. this.UP = A.UP.clone(),
  19731. this.longestStep = 0,
  19732. this.upcomingTransType = null,
  19733. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19734. this.prevNextDist = 0,
  19735. this.nextI = 0,
  19736. this.activeTransType = null,
  19737. this.lastTransType = null,
  19738. this.bunnyObj = null,
  19739. this.director = e,
  19740. this.player = t,
  19741. this.playerControls = i,
  19742. this.modelManager = t.modelManager,
  19743. this.updateModel(),
  19744. this.updateDefaultsFromModelData(),
  19745. this.bindEvents(),
  19746. this.warping = !1,
  19747. this.waitingToWarp = !1,
  19748. this.warpInterrupted = !1,
  19749. this.warpInterruptionBlackoutStyle = null,
  19750. this.warpInterruptionTravelTime = null
  19751. }
  19752. var r = e("three")
  19753. , o = e("../util/logger")
  19754. , a = e("../enum/Viewmode")
  19755. , s = e("../enum/RenderOrder")
  19756. , l = e("../enum/WarpStyle")
  19757. , c = e("../settings")
  19758. , h = e("../util/math")
  19759. , u = e("../util/lerp")
  19760. , d = e("../util/easing")
  19761. , p = e("../util/transitions")
  19762. , f = e("../objects/Snapshot")
  19763. , g = e("../effects")
  19764. , m = e("../shaders")
  19765. , v = (e("../gui/gui"),
  19766. e("../util/texture"))
  19767. , A = e("../enum/Vectors")
  19768. , y = (e("../model/ModelManager"),
  19769. new o(i))
  19770. , C = e("../enum/PlayerEvents")
  19771. , I = e("../enum/BlackoutStyle")
  19772. , E = e("../enum/ModelManagerEvents")
  19773. , b = e("../constants")
  19774. , w = {
  19775. path: 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  19776. pathEnd: v.load("./static/images/End.png"),
  19777. pathStart: 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")
  19778. };
  19779. n.prototype.setScene = function(e) {
  19780. this.createCpm(e),
  19781. this.createBunnyObj(e)
  19782. }
  19783. ,
  19784. n.prototype.updateModel = function() {
  19785. this.model = this.modelManager.getActiveModel()
  19786. }
  19787. ,
  19788. n.prototype.bindEvents = function() {
  19789. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19790. }
  19791. ,
  19792. n.prototype.updateDefaultsFromModelData = function() {
  19793. this.model.data
  19794. }
  19795. ,
  19796. n.prototype.pointPathDistance = function(e) {
  19797. for (var t = 0, i = 1; i < e.length; i += 1)
  19798. t += e[i - 1].distanceTo(e[i]);
  19799. return t
  19800. }
  19801. ,
  19802. n.prototype.pointPathLengths = function(e) {
  19803. for (var t = [0], i = 1; i < e.length; i += 1)
  19804. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19805. return t
  19806. }
  19807. ,
  19808. n.prototype.interpAlongPath = function(e, t, i) {
  19809. var n, o = new r.Vector3, a = t[t.length - 1];
  19810. if (i < 1) {
  19811. n = i * a;
  19812. for (var s = 1; s < t.length; s += 1)
  19813. if (t[s] > n) {
  19814. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19815. return o.copy(e[s]),
  19816. o.sub(e[s - 1]),
  19817. o.multiplyScalar(l),
  19818. o.add(e[s - 1]),
  19819. o
  19820. }
  19821. } else
  19822. o.copy(e[e.length - 1]);
  19823. return o
  19824. }
  19825. ,
  19826. n.prototype.pathHeight = function() {
  19827. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19828. }
  19829. ,
  19830. n.prototype.createBunnyObj = function(e) {
  19831. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19832. this.bunnyObj.visible = c.warp.showBunny),
  19833. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19834. e.add(this.bunnyObj)
  19835. }
  19836. ,
  19837. n.prototype.createCpm = function(e) {
  19838. if (!this.currentPanoMarker) {
  19839. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19840. t.material.uniforms.opacity.value = 0,
  19841. this.currentPanoMarker = {
  19842. mesh: t,
  19843. placed: !1
  19844. }
  19845. }
  19846. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19847. this.placeCpm(),
  19848. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19849. }
  19850. ,
  19851. n.prototype.placeCpm = function() {
  19852. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19853. var e = this.player.currentPano.floor;
  19854. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19855. e.add(this.currentPanoMarker.mesh)),
  19856. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19857. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19858. this.currentPanoMarker.placed = !0
  19859. } else
  19860. this.popOutCpm()
  19861. }
  19862. ,
  19863. n.prototype.fadeInCpm = function(e) {
  19864. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19865. }
  19866. ,
  19867. n.prototype.fadeOutCpm = function(e) {
  19868. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19869. }
  19870. ,
  19871. n.prototype.popInCpm = function() {
  19872. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19873. }
  19874. ,
  19875. n.prototype.popOutCpm = function() {
  19876. this.fadeOutCpm(2)
  19877. }
  19878. ,
  19879. n.prototype.brushPrefs = {
  19880. linewidth: 7,
  19881. strokeWidth: 15,
  19882. cvSegments: 48,
  19883. paveStep: .1,
  19884. paveWidth: .2,
  19885. lookBlendDist: 3,
  19886. maxTurn: r.Math.degToRad(2)
  19887. },
  19888. n.prototype.panoPathDistance = function(e) {
  19889. var t = this.model.panos;
  19890. if (!e || e.length < 2)
  19891. return 0;
  19892. for (var i = [], n = 0; n < e.length; n += 1)
  19893. i.push(t.get(e[n]).floorPosition);
  19894. return this.pointPathDistance(i)
  19895. }
  19896. ,
  19897. n.prototype.loadTileTexture = function(e) {
  19898. var t = v.load(e, function(t) {
  19899. t.wrapS = r.RepeatWrapping,
  19900. t.wrapT = r.RepeatWrapping,
  19901. t.needsUpdate = !0,
  19902. y.debug('path texture "' + e + '" is ready')
  19903. }, function() {
  19904. y.error('path texture "' + e + '" failed')
  19905. });
  19906. return t.mapping = r.UVMapping,
  19907. t
  19908. }
  19909. ,
  19910. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19911. var a = {
  19912. cameraMode: n,
  19913. position: e,
  19914. quaternion: t,
  19915. panoId: i,
  19916. orthoZoom: o,
  19917. floorVisibility: r,
  19918. thumbUrl: null,
  19919. name: null
  19920. };
  19921. return new f(a)
  19922. }
  19923. ,
  19924. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19925. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19926. }
  19927. ,
  19928. n.prototype.setWarpDestination = function(e) {
  19929. this.warpDestHeroLoc = e
  19930. }
  19931. ,
  19932. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19933. var t = this.getHeroDescriptorByHeroIndex(e);
  19934. return null !== t && (this.setWarpDestination(t),
  19935. !0)
  19936. }
  19937. ,
  19938. n.prototype.setWarpDestinationByPano = function(e, t) {
  19939. var i = this.model.panos.get(e.id);
  19940. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19941. }
  19942. ,
  19943. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19944. var i = this.model.panos.get(e);
  19945. if (i) {
  19946. t = t || new r.Quaternion;
  19947. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19948. return this.setWarpDestination(n),
  19949. !0
  19950. }
  19951. return !1
  19952. }
  19953. ,
  19954. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19955. var t = this.model.heroCount();
  19956. /* if (null !== this.warpDestHeroLoc && t < 2)
  19957. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19958. this.model.getHeroDescriptorByIndex(0); */
  19959. var i = this.model.getHeroDescriptorByIndex(e);
  19960. if (i) {
  19961. var n = i.isPano() ? i.panoId : i.cameraMode;
  19962. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19963. }
  19964. return i
  19965. }
  19966. ,
  19967. n.prototype.getHeroDescriptorByPano = function(e) {
  19968. var t = this.model.panos.get(e.id);
  19969. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19970. }
  19971. ,
  19972. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19973. var t = this.getHeroIndexFromPanoId(e);
  19974. return this.getHeroDescriptorByHeroIndex(t)
  19975. }
  19976. ,
  19977. n.prototype.getHeroIndexFromPanoId = function(e) {
  19978. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19979. var i = this.model.heroLocations[t]
  19980. , n = this.getHeroId(i);
  19981. if (n && n === e)
  19982. return t
  19983. }
  19984. return -1
  19985. }
  19986. ,
  19987. n.prototype.getHeroPano = function(e) {
  19988. if (null === e)
  19989. return y.warn("getHeroPano(): no destination"),
  19990. null;
  19991. var t = this.getHeroId(e)
  19992. , i = this.model.panos.get(t);
  19993. return void 0 === i && (i = null,
  19994. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19995. i
  19996. }
  19997. ,
  19998. n.prototype.getHeroId = function(e) {
  19999. return e.panoId
  20000. }
  20001. ,
  20002. n.prototype.setWarpDestPano = function() {
  20003. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20004. this.warpDestPano
  20005. }
  20006. ,
  20007. n.prototype.brushToWarpPano = function(e, t) {
  20008. if (this.discardPathObject(),
  20009. !this.setWarpDestPano())
  20010. return !1;
  20011. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20012. !this.warpDestPano)
  20013. return y.info("No brush"),
  20014. !1;
  20015. if (!this.player.currentPano)
  20016. return y.debug("No current pano, visibility undefined"),
  20017. !1;
  20018. if (!this.warpDestPano)
  20019. return y.info("No wPano, visibility undefined"),
  20020. !1;
  20021. if (!this.warpDestPano.isAligned())
  20022. return y.debug("Cannot brush to unaligned pano"),
  20023. !1;
  20024. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20025. , n = !0;
  20026. if (this.player.currentPano.id === this.warpDestPano.id)
  20027. y.debug("Already at destination pano");
  20028. else {
  20029. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20030. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20031. this.obj3d = new r.Object3D,
  20032. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20033. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20034. e = t) : (this.setPathHulls(this.nodes),
  20035. this.setFloorCurves(),
  20036. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20037. this.player.currentPano.floor.add(this.obj3d);
  20038. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20039. , s = e === l.STD;
  20040. if (!n && (i || s)) {
  20041. if (o) {
  20042. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20043. this.obj3d.add(h)
  20044. }
  20045. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20046. this.obj3d.add(u)
  20047. }
  20048. this.appearSlow()
  20049. }
  20050. return this.upcomingTransType = e,
  20051. !n
  20052. }
  20053. ,
  20054. n.prototype.findShortestPath = function(e, t) {
  20055. if (!e || !t)
  20056. return null;
  20057. var i = c.warp.walkExtraPanosDistance
  20058. , n = e.id + ":" + t.id + ":" + i;
  20059. if (this.shortPaths.hasOwnProperty(n))
  20060. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20061. var r = t.id + ":" + e.id + ":" + i;
  20062. if (this.shortPaths.hasOwnProperty(r))
  20063. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20064. var o = this.model.panos.aStarSearch(e, t);
  20065. return this.model.panos.includeNodesNearPath(o, i),
  20066. this.shortPaths[n] = o ? o.slice() : null,
  20067. o
  20068. }
  20069. ,
  20070. n.prototype.makePathHulls = function(e) {
  20071. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20072. t = u.get(e[0]),
  20073. r = t.floor.floorIndex;
  20074. for (var d = 0; d < e.length; d += 1)
  20075. t = u.get(e[d]),
  20076. i = t.floorPosition.clone().sub(this.model.position),
  20077. i.y += this.pathHeight(),
  20078. s.push(i),
  20079. l.push(t.position.clone()),
  20080. n = t.floor.floorIndex,
  20081. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20082. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20083. o > a && (a = o));
  20084. return a > this.longestStep && (this.longestStep = a,
  20085. y.debug("path contains " + a + " meter segment")),
  20086. {
  20087. floor: s,
  20088. camera: l,
  20089. color: h
  20090. }
  20091. }
  20092. ,
  20093. n.prototype.makeFloorCurves = function(e, t, i) {
  20094. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20095. , o = this.pointPathDistance(e) - 2 * n
  20096. , s = e.slice(0)
  20097. , l = s[1].clone().sub(s[0]);
  20098. l.y = 0,
  20099. l.normalize().multiplyScalar(n),
  20100. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20101. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20102. l.y = 0,
  20103. l.normalize().multiplyScalar(n),
  20104. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20105. var h = new r.CatmullRomCurve3(s)
  20106. , u = Math.floor(o / i);
  20107. u = 4 * Math.floor(u / 4),
  20108. u = Math.max(4, u);
  20109. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20110. f = 0,
  20111. d = g[A].distanceTo(e[0]);
  20112. for (var y = 1; y < e.length; y += 1)
  20113. v.copy(g[A]).sub(e[y]),
  20114. v.y *= 4,
  20115. p = v.length(),
  20116. p < d && (f = y);
  20117. m.push(t[f])
  20118. }
  20119. return {
  20120. distance: o,
  20121. points: g,
  20122. colors: m
  20123. }
  20124. }
  20125. ,
  20126. n.prototype.makeCameraCurvePoints = function(e, t) {
  20127. var i = this.pointPathDistance(e)
  20128. , n = new r.CatmullRomCurve3(e);
  20129. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20130. }
  20131. ,
  20132. n.prototype.makeCameraCurveTangents = function(e, t) {
  20133. var i = this.pointPathDistance(e)
  20134. , n = new r.CatmullRomCurve3(e)
  20135. , o = Math.max(2, Math.floor(i / t));
  20136. o || (o = 5);
  20137. for (var a = [], s = 0; s <= o; s++)
  20138. a.push(n.getTangentAt(s / o));
  20139. return a
  20140. }
  20141. ,
  20142. n.prototype.setPathHulls = function(e) {
  20143. var t = this.makePathHulls(e);
  20144. this.floorHull = t.floor,
  20145. this.cameraHull = t.camera,
  20146. this.colorHull = t.color
  20147. }
  20148. ,
  20149. n.prototype.setFloorCurves = function() {
  20150. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20151. this.floorPathDistance = e.distance,
  20152. this.floorCurvePoints = e.points,
  20153. this.floorCurveColors = e.colors
  20154. }
  20155. ,
  20156. n.prototype.setCameraCurvePoints = function() {
  20157. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20158. }
  20159. ,
  20160. n.prototype.chooseWarpPath = function(e) {
  20161. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20162. if (this.player.currentPano === this.warpDestPano || !e)
  20163. return this.warpPathPoints = null,
  20164. this.warpLength = 0,
  20165. !1;
  20166. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20167. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20168. t = this.warpDestPano.position.clone().sub(o.position),
  20169. i = t.clone().negate(),
  20170. t.multiplyScalar(.15).add(o.position),
  20171. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20172. t.y = o.position.y,
  20173. i.y = this.warpDestPano.position.y,
  20174. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20175. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20176. this.setCameraCurvePoints(),
  20177. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20178. this.warpLength = 0,
  20179. this.warpPathLengths = [0];
  20180. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20181. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20182. var p = s.length();
  20183. s.y *= c.warp.climbEffort;
  20184. var f = s.length() / p;
  20185. if (d > 1) {
  20186. s.setY(0).normalize(),
  20187. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20188. var g = Math.min(1, s.dot(l))
  20189. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20190. f = Math.max(m, f)
  20191. }
  20192. this.warpLength += p * f,
  20193. this.warpPathLengths[d] = this.warpLength
  20194. }
  20195. return !0
  20196. }
  20197. ,
  20198. n.prototype.drawPathRibbon = function(e, t) {
  20199. this.bunnyObj.visible = c.warp.showBunny;
  20200. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20201. h.copy(e[u]),
  20202. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20203. h.normalize(),
  20204. n.crossVectors(h, A.UP),
  20205. n.multiplyScalar(i);
  20206. var d = (new r.Vector3).copy(e[u]).add(o);
  20207. d.sub(n),
  20208. l.vertices.push(d),
  20209. d = (new r.Vector3).copy(e[u]).add(o),
  20210. d.add(n),
  20211. l.vertices.push(d)
  20212. }
  20213. var p, f = 0;
  20214. for (u = 0; u < e.length - 1; u += 1) {
  20215. var g = 2 * u
  20216. , v = f;
  20217. f += e[u + 1].distanceTo(e[u]);
  20218. var y = f
  20219. , C = t[u]
  20220. , I = t[u + 1];
  20221. p = new r.Face3(g,g + 1,g + 2),
  20222. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20223. l.faces.push(p),
  20224. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20225. p = new r.Face3(g + 2,g + 1,g + 3),
  20226. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20227. l.faces.push(p),
  20228. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20229. }
  20230. l.computeFaceNormals(),
  20231. l.computeVertexNormals();
  20232. var E, b;
  20233. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20234. b.map.value = w.path,
  20235. b.opacity.value = 0,
  20236. b.color.value.set(c.path.color),
  20237. E = new r.RawShaderMaterial({
  20238. side: r.DoubleSide,
  20239. depthWrite: !1,
  20240. transparent: !0,
  20241. vertexShader: m.ribbon.vertexShader,
  20242. fragmentShader: m.ribbon.fragmentShader,
  20243. uniforms: b,
  20244. name: "ribbonT",
  20245. opacity: 0
  20246. })) : E = new r.MeshBasicMaterial({
  20247. color: 16777215,
  20248. side: r.DoubleSide,
  20249. name: "ribbonOut",
  20250. vertexColors: r.VertexColors
  20251. });
  20252. var _ = new r.Mesh(l,E);
  20253. return _.name = "ribbon",
  20254. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20255. _
  20256. }
  20257. ,
  20258. n.prototype.drawPathPavement = function(e) {
  20259. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20260. s.copy(e[l]),
  20261. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20262. s.normalize(),
  20263. n.crossVectors(s, A.UP),
  20264. n.multiplyScalar(this.brushPrefs.paveWidth),
  20265. t = (new r.Vector3).copy(e[l]),
  20266. t.sub(n),
  20267. o.vertices.push(t),
  20268. o.vertices.push((new r.Vector3).copy(e[l])),
  20269. t = (new r.Vector3).copy(e[l]),
  20270. t.add(n),
  20271. o.vertices.push(t);
  20272. var h, u, d;
  20273. for (l = 0; l < e.length - 1; l += 1)
  20274. h = 3 * l + 1,
  20275. u = l * i,
  20276. d = u + i,
  20277. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20278. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20279. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20280. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20281. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20282. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20283. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20284. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20285. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20286. color: c.path.color,
  20287. side: r.DoubleSide,
  20288. transparent: !0,
  20289. depthWrite: !1,
  20290. opacity: 0,
  20291. name: "paveT",
  20292. map: w.path
  20293. }) : new r.MeshBasicMaterial({
  20294. color: c.path.color,
  20295. side: r.DoubleSide,
  20296. transparent: !0,
  20297. depthWrite: !1,
  20298. opacity: 1,
  20299. name: "paveO",
  20300. map: w.path
  20301. });
  20302. return new r.Mesh(o,p)
  20303. }
  20304. ,
  20305. n.prototype.hintPrefs = {
  20306. rad: .18,
  20307. width: .0125,
  20308. depth: .0625,
  20309. setBack: -.04,
  20310. markRad: .25,
  20311. markInnerRad: .16
  20312. },
  20313. n.prototype.makeWaypointObj = function(e, t) {
  20314. var i = new r.Geometry
  20315. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20316. , o = this.pathHeight();
  20317. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20318. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20319. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20320. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20321. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20322. s.map.value = e,
  20323. s.opacity.value = 0,
  20324. s.color.value.set(c.path.color);
  20325. var l = {
  20326. side: r.DoubleSide,
  20327. depthWrite: !1,
  20328. transparent: !0,
  20329. vertexShader: m.waypoint.vertexShader,
  20330. fragmentShader: m.waypoint.fragmentShader,
  20331. uniforms: s,
  20332. name: "waypoint",
  20333. opacity: 0
  20334. };
  20335. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20336. l.name = "wayPtOut");
  20337. var h = new r.RawShaderMaterial(l)
  20338. , u = new r.Mesh(i,h);
  20339. return u.name = t,
  20340. u
  20341. }
  20342. ,
  20343. n.prototype.makeStartMarker = function(e, t) {
  20344. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20345. i.y = 0,
  20346. i.normalize();
  20347. var n = Math.acos(i.x)
  20348. , o = this.makeWaypointObj(w.pathStart, "Start");
  20349. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20350. o.position.copy(e),
  20351. o
  20352. }
  20353. ,
  20354. n.prototype.makeEndMarker = function(e) {
  20355. var t = this.makeWaypointObj(w.pathEnd, "End")
  20356. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20357. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20358. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20359. t.position.copy(e),
  20360. t
  20361. }
  20362. ,
  20363. n.prototype.pathClean = function(e) {
  20364. if (e) {
  20365. for (var t in e.children)
  20366. this.pathClean(e.children[t]);
  20367. e.geometry && e.geometry.dispose(),
  20368. e.material && e.material.dispose()
  20369. }
  20370. }
  20371. ,
  20372. n.prototype.discardPathObject = function() {
  20373. if (this.obj3d) {
  20374. var e = this.obj3d.parent;
  20375. e && e.remove(this.obj3d),
  20376. this.pathClean(this.obj3d)
  20377. }
  20378. this.obj3d = null,
  20379. this.popInCpm()
  20380. }
  20381. ,
  20382. n.prototype.discardSlow = function() {
  20383. if (this.obj3d) {
  20384. if (this.player.mode !== a.PANORAMA)
  20385. return void this.discardPathObject();
  20386. for (var e, t = this, i = 0, n = function() {
  20387. this.discardPathObject()
  20388. }
  20389. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20390. e = t.obj3d.children[r],
  20391. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20392. i += 1,
  20393. n = null);
  20394. 0 === i && this.discardPathObject(),
  20395. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20396. }
  20397. }
  20398. ,
  20399. n.prototype.appearSlow = function() {
  20400. var e, t = this;
  20401. this.fadeOutCpm(c.path.fadeInTime);
  20402. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20403. e = t.obj3d.children[n],
  20404. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20405. }
  20406. ,
  20407. n.prototype.update = function() {
  20408. this.obj3d && this.obj3d.updateMatrixWorld()
  20409. }
  20410. ,
  20411. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20412. var t = r.Math.degToRad(c.warp.burnsAngle);
  20413. if (this.player.mode === a.PANORAMA) {
  20414. var i = this.burnsDir * t;
  20415. if (this.upcomingTransType === l.BLACK)
  20416. return i;
  20417. var n = e;
  20418. if (null === n)
  20419. return y.warn("Transition request for non-highlight"),
  20420. i;
  20421. var o = this.getHeroDescriptorByHeroIndex(n);
  20422. if (null === o)
  20423. return i;
  20424. if (!o.isPano())
  20425. return i;
  20426. var s = this.getHeroPano(o)
  20427. , h = this.playerControls.cameras[a.PANORAMA]
  20428. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20429. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20430. , p = function(e) {
  20431. var i = Math.acos(Math.min(1, e.dot(u)))
  20432. , n = (new r.Vector3).crossVectors(u, e);
  20433. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20434. };
  20435. if (s === this.player.currentPano)
  20436. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20437. var f = this.findShortestPath(this.player.currentPano, s);
  20438. if (void 0 === f || null === f || f.length < 1)
  20439. return y.debug("Empty path ahead..."),
  20440. i;
  20441. var g = this.makePathHulls(f)
  20442. , m = new r.CatmullRomCurve3(g.camera)
  20443. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20444. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20445. }
  20446. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20447. }
  20448. ,
  20449. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20450. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20451. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20452. var n = new r.Euler
  20453. , o = new r.Vector3;
  20454. y.debug("Starting wait: " + (void 0 !== t));
  20455. var s = this.calcBurnsAmount(e)
  20456. , h = function() {
  20457. this.endWarpState(),
  20458. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20459. t && t()
  20460. }
  20461. .bind(this)
  20462. , u = function(e, t) {
  20463. if (this.warpInterrupted)
  20464. return h(),
  20465. !0;
  20466. var r = t || 1e3 / 60;
  20467. if (c.warp.doBurns)
  20468. if (this.player.mode === a.PANORAMA) {
  20469. var l = this.playerControls.cameras[a.PANORAMA];
  20470. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20471. var u = r * s / i;
  20472. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20473. n.y += u,
  20474. o.set(0, 0, -1),
  20475. o.applyEuler(n),
  20476. o.add(l.position),
  20477. l.controls.lookAt(o),
  20478. l.controls.lookVector.copy(o)
  20479. ,l.lookAt(o)
  20480. } else
  20481. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20482. }
  20483. .bind(this);
  20484. this.startWarpState(),
  20485. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20486. }
  20487. ,
  20488. n.prototype.warpToNonPano = function(e) {
  20489. if (this.discardPathObject(),
  20490. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20491. var t = function() {
  20492. e && e()
  20493. }
  20494. .bind(this);
  20495. this.player.flyToNewMode({
  20496. mode: this.warpDestHeroLoc.cameraMode,
  20497. duration: c.warp.outsideTime,
  20498. warpDest: this.warpDestHeroLoc,
  20499. callback: t,
  20500. force: !0
  20501. })
  20502. } else
  20503. y.warn("no warp destination!!!"),
  20504. e && e()
  20505. }
  20506. ,
  20507. n.prototype._resetWarpShaderParams = function(e) {//
  20508. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20509. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20510. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20511. delete e.material.defines.newBlack;
  20512. e.material.needsUpdate = true
  20513. } */
  20514. }
  20515. ,
  20516. n.prototype._clearWarpShading = function() {
  20517. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20518. this._resetWarpShaderParams(e[t]),
  20519. e[t].visible = !0;
  20520. this._resetWarpShaderParams(this.model.skybox)
  20521. }
  20522. ,
  20523. n.prototype._warpStopFlying = function() {
  20524. this.activeTransType = null,
  20525. this.placeCpm()
  20526. }
  20527. ,
  20528. n.prototype._wrapupTravelOnlyBits = function() {
  20529. this._warpStopFlying(),
  20530. this.warpPathPoints && (this.player.currentPano.exit(),
  20531. this.warpDestPano.enter(),
  20532. this.player.currentPano = this.warpDestPano),
  20533. this.player.spider.draw(),
  20534. this.placeCpm()
  20535. }
  20536. ,
  20537. n.prototype._wrapupTravel = function(e) {
  20538. this._wrapupTravelOnlyBits(),
  20539. this.warpCameraAim(e)
  20540. }
  20541. ,
  20542. n.prototype._wrapupWarpShading = function(e) {
  20543. this._clearWarpShading(),
  20544. this._wrapupTravel(e)
  20545. }
  20546. ,
  20547. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20548. t !== I.END && this._clearWarpShading(),
  20549. this._wrapupTravelOnlyBits(),
  20550. this.upcomingTransType = null,
  20551. e && e()
  20552. }
  20553. ,
  20554. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20555. var i = this.warpDestHeroLoc.quaternion
  20556. , n = this.playerControls.cameras[a.PANORAMA]
  20557. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20558. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20559. , l = s.dot(o)
  20560. , u = r.Math.radToDeg(Math.acos(l))
  20561. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20562. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20563. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20564. m.y = h.constrainedTurn(m.y),
  20565. this.burnsDir = Math.sign(m.y);
  20566. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20567. , A = new r.Vector3
  20568. , C = function(e, t) {
  20569. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20570. v.y = g.y + e * m.y,
  20571. v.z = g.z + e * m.z,
  20572. A.set(0, 0, -1),
  20573. A.applyEuler(v),
  20574. A.add(n.position),
  20575. n.controls.lookAt(A),
  20576. n.controls.lookVector.copy(A),
  20577. void n.lookAt(A))
  20578. }
  20579. .bind(this);
  20580. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20581. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20582. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20583. ):
  20584. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20585. ,void (t && t())
  20586. ) */
  20587. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20588. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20589. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20590. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20591. ,void (t && t())
  20592. )
  20593. }
  20594. ,
  20595. n.prototype._warpBendAim = function(e, t, i, n) {
  20596. var o = n || 0
  20597. , s = this.playerControls.cameras[a.PANORAMA]
  20598. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20599. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20600. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20601. f.y = h.constrainedTurn(f.y);
  20602. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20603. f.x = g * Math.sign(f.x),
  20604. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20605. this.burnsDir = Math.sign(f.y),
  20606. g *= Math.sign(f.y),
  20607. f.y = g;
  20608. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20609. , v = new r.Vector3
  20610. , A = function(e, t) {
  20611. if (e < .5)
  20612. m.x = u.x + e * f.x,
  20613. m.y = u.y + e * f.y,
  20614. m.z = u.z + e * f.z;
  20615. else {
  20616. var i = (1 - e) * c.warp.softBendEnd;
  20617. m.x = l.x - i * f.x,
  20618. m.y = l.y - i * f.y,
  20619. m.z = l.z - i * f.z
  20620. }
  20621. v.set(0, 0, -1),
  20622. v.applyEuler(m),
  20623. v.add(s.position);
  20624. s.controls.lookAt(v),
  20625. s.controls.lookVector.copy(v),
  20626. s.lookAt(v);
  20627. }
  20628. .bind(this);
  20629. if(momentTourBlackNewType){
  20630. A(1)
  20631. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20632. }
  20633. ,
  20634. n.prototype._warpStepCameraAim = function(e, t, i) {
  20635. var n = this.playerControls.cameras[a.PANORAMA]
  20636. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20637. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20638. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20639. l.y = h.constrainedTurn(l.y),
  20640. this.burnsDir = Math.sign(l.y);
  20641. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20642. , f = new r.Vector3
  20643. , g = function(e, t) {
  20644. e < .5 ? u.copy(s) : u.copy(o),
  20645. f.set(0, 0, -1),
  20646. f.applyEuler(u),
  20647. f.add(n.position),
  20648. n.controls.lookAt(f),
  20649. n.controls.lookVector.copy(f),
  20650. n.lookAt(f)
  20651. }
  20652. .bind(this);
  20653. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20654. }
  20655. ,
  20656. n.prototype.setBurnsDir = function() {
  20657. var e = this.playerControls.cameras[a.PANORAMA]
  20658. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20659. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20660. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20661. n.y = h.constrainedTurn(n.y),
  20662. this.burnsDir = Math.sign(n.y)
  20663. }
  20664. ,
  20665. n.prototype.stepWarpPath = function(e, t) {
  20666. var i = this.playerControls.cameras[a.PANORAMA];
  20667. if (!this.warpPathPoints)
  20668. return i.position.copy(this.warpDestPano.position),
  20669. !0;
  20670. var n = this.warpPathPoints[0]
  20671. , o = this.warpDestPano.position;
  20672. if (null !== this.nodes && this.cameraHull.length > 1) {
  20673. var s = new r.Vector3;
  20674. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20675. i.position.copy(s)
  20676. } else
  20677. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20678. }
  20679. ,
  20680. n.prototype.interruptAndFastForward = function(e, t) {
  20681. this.warping && (this.warpInterrupted = !0,
  20682. this.warpInterruptionBlackoutStyle = e,
  20683. this.warpInterruptionTravelTime = t,
  20684. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20685. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20686. }
  20687. ,
  20688. n.prototype.warpCameraAim = function(e) {
  20689. var t = c.warp.minWarpTime;
  20690. if (this.upcomingTransType === l.BLACK)
  20691. t = c.warp.teleportTime;
  20692. else {
  20693. var i = this.playerControls.cameras[a.PANORAMA]
  20694. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20695. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20696. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20697. s.y = h.constrainedTurn(s.y);
  20698. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20699. t = Math.max(t, u)
  20700. }
  20701. var d = function() {
  20702. this._warpStopFlying(),
  20703. this.discardSlow(),
  20704. e && e()
  20705. }
  20706. .bind(this);
  20707. this._warpCameraAim(t, d)
  20708. }
  20709. ,
  20710. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20711. this.model.skybox.material.uniforms.blackout.value = n;
  20712. var r = u.uniform(this.model.skybox, "progress", 1)
  20713. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20714. , a = !1
  20715. , s = function() {
  20716. if (this.warpInterrupted)
  20717. return a = !0,
  20718. !0
  20719. }
  20720. .bind(this)
  20721. , l = function(e, t) {
  20722. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20723. !0) : void r(e, t)
  20724. }
  20725. .bind(this)
  20726. , h = function(e, t) {
  20727. return i && a ? (o(0),
  20728. !0) : void o(e, t)
  20729. }
  20730. .bind(this);
  20731. p.start(s, e, null, t, null, "safeHaltWatch"),
  20732. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20733. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20734. }
  20735. ,
  20736. n.prototype.warpTravel_STD = function(e) {
  20737. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20738. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20739. w += this.warpLength * c.warp.timePerMeter,
  20740. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20741. var _ = !1
  20742. , T = this.warpDestHeroLoc.quaternion
  20743. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20744. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20745. , M = S.dot(x)
  20746. , R = r.Math.radToDeg(Math.acos(M))
  20747. , P = function(e) {
  20748. var t = o
  20749. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20750. return i
  20751. }
  20752. , O = function() {
  20753. return E.lookAt(C, t, A.UP),
  20754. s.setFromRotationMatrix(E, c.warp.eOrder),
  20755. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20756. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20757. h.constrainedTurn(b.y)
  20758. }
  20759. .bind(this)
  20760. , L = function(e, t) {
  20761. if (this.warpInterrupted)
  20762. return _ = !0,
  20763. !0
  20764. }
  20765. .bind(this)
  20766. , D = function(e, t) {
  20767. return _ || !this.warpPathPoints ? (g.blur(0),
  20768. !0) : void g.blur(e)
  20769. }
  20770. .bind(this)
  20771. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20772. , B = function(e, t) {
  20773. return _ || !this.warpPathPoints ? (N(0),
  20774. !0) : void N(e, t)
  20775. }
  20776. .bind(this)
  20777. , F = function(e, t) {
  20778. if (!this.warpPathPoints)
  20779. return n.position.copy(this.warpDestPano.position),
  20780. !0;
  20781. if (_)
  20782. return !0;
  20783. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20784. n.position.copy(i),
  20785. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20786. }
  20787. .bind(this)
  20788. , V = function(e, n) {
  20789. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20790. !0)
  20791. }
  20792. .bind(this)
  20793. , U = function(e, o) {
  20794. if (_)
  20795. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20796. !0;
  20797. if (!this.warpPathPoints)
  20798. return !0;
  20799. var a = this.warpLength * e
  20800. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20801. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20802. c.warp.matchCam && (l *= 1 - u),
  20803. E.lookAt(C, t, A.UP),
  20804. s.setFromRotationMatrix(E, c.warp.eOrder),
  20805. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20806. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20807. b.y = h.constrainedTurn(b.y),
  20808. s.x = m.x + l * b.x,
  20809. s.y = m.y + l * b.y,
  20810. s.z = m.z + l * b.z,
  20811. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20812. b.y = h.constrainedTurn(b.y);
  20813. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20814. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20815. v.x = v.x + b.x * c.warp.turnFriction,
  20816. v.y = v.y + b.y * c.warp.turnFriction,
  20817. v.z = v.z + b.z * c.warp.turnFriction,
  20818. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20819. var p = t.clone().sub(C).normalize();
  20820. if (R < c.warp.maxAimRotation && u > 0) {
  20821. var g = 1 - u;
  20822. p.x = p.x * g + u * S.x,
  20823. p.y = p.y * g + u * S.y,
  20824. p.z = p.z * g + u * S.z,
  20825. p.normalize()
  20826. }
  20827. this.bunnyObj.position.copy(n.position).add(p),
  20828. f.set(0, 0, -1).applyEuler(v).normalize(),
  20829. f.multiplyScalar(8),
  20830. f.add(n.position),
  20831. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20832. n.controls.lookVector.copy(f),
  20833. n.lookAt(f))
  20834. }
  20835. .bind(this)
  20836. , k = function() {
  20837. _ ? (this.discardSlow(),
  20838. this.upcomingTransType = l.BLACK,
  20839. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20840. }
  20841. .bind(this);
  20842. V(0);
  20843. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20844. w += H;
  20845. var G = H / w;
  20846. this.warpCommonParameters(w, G, !0, I.NONE),
  20847. p.start(L, w, null, 0, null, "_haltWatcher"),
  20848. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20849. p.start(D, w, null, G, P, "blurring")),
  20850. p.start(B, w, null, G, P, "modelAlpha"),
  20851. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20852. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20853. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20854. }
  20855. ,
  20856. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20857. var r = e || 0;
  20858. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20859. if(momentTourBlackNewType){
  20860. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20861. var camera = this.playerControls.cameras[a.PANORAMA];
  20862. var end = this.warpDestHeroLoc.position
  20863. camera.position.copy(end)
  20864. setTimeout(()=>{
  20865. player.sceneRenderer.effects.transitionMaskPass.stop()
  20866. this.wrapupWarpShadingOnly(n, i);
  20867. },t)
  20868. }else{
  20869. var o = function() {
  20870. this.wrapupWarpShadingOnly(n, i);
  20871. }
  20872. .bind(this);
  20873. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20874. }
  20875. this.warpCommonParameters(t, r, !1, i)
  20876. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20877. if(window.momentTourBlackNewType){
  20878. e.material.uniforms.blackout.value = 5//i 改
  20879. //e.material.defines.newBlack = ''
  20880. //e.material.needsUpdate = true
  20881. }else{
  20882. e.material.uniforms.blackout.value = i
  20883. }
  20884. }),
  20885. this._warpBendAim(null, t, null, r);
  20886. }
  20887. ,
  20888. n.prototype.flightStepWalk = function(e, t, i) {
  20889. var n = .001
  20890. , o = 1
  20891. , a = 1.2
  20892. , s = new r.Vector3
  20893. , h = new r.Vector3
  20894. , u = function(e, t) {
  20895. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20896. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20897. h.copy(A.FORWARD),
  20898. this.player.getDirection(h),
  20899. s.copy(t).sub(e.position).normalize();
  20900. var l = s.dot(h)
  20901. , u = Math.acos(l)
  20902. , d = u / r;
  20903. return d > n && (r *= d / n,
  20904. u < o && (r *= a)),
  20905. r
  20906. };
  20907. return function(e, t, i) {
  20908. if (this.warpInterrupted)
  20909. i && i();
  20910. else if (this.activeTransType !== l.WALK)
  20911. this._clearWarpShading(),
  20912. this._warpStopFlying(),
  20913. this.player.spider.draw(),
  20914. this.placeCpm(),
  20915. i && i();
  20916. else if (this.player.currentPano !== e) {
  20917. var n = {
  20918. pano: e,
  20919. lookAtPoint: t,
  20920. duration: null,
  20921. maxDistanceOverride: c.warp.walkMaxDist,
  20922. skipWarpingCheck: !1,
  20923. constantMoveSpeed: !0
  20924. };
  20925. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20926. n.zoomLevel = this.warpDestHeroLoc.zoom
  20927. }
  20928. n.duration = u.call(this, e, t),
  20929. this.player.nonInterruptingFlyToPano(n, i)
  20930. } else
  20931. i && i()
  20932. }
  20933. }(),
  20934. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20935. return this.flightStepWalk.bind(this, e, t, i)
  20936. }
  20937. ,
  20938. n.prototype.warpTravel_WALK = function() {
  20939. var e = [];
  20940. return function(t) {
  20941. var i = this.player.model.panos;
  20942. e.length = 0;
  20943. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20944. var s = this.nodes[a]
  20945. , l = i.get(s);
  20946. a === this.nodes.length - 1;
  20947. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20948. n && o || (e.push(s),
  20949. n = l)
  20950. }
  20951. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20952. var h = e.length
  20953. , u = i.get(e[h - 1])
  20954. , d = new Array(h + 1);
  20955. d[d.length - 1] = function() {
  20956. t && t()
  20957. }
  20958. .bind(this);
  20959. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20960. var g = e[p];
  20961. u = i.get(g);
  20962. var m = new r.Vector3;
  20963. this.getLookAtForWalkingTourNode(e, p, m),
  20964. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20965. p--
  20966. }
  20967. d[0]()
  20968. }
  20969. }(),
  20970. n.prototype.getLookAtForWalkingTourNode = function() {
  20971. var e = new r.Vector3
  20972. , t = new r.Vector3
  20973. , i = new r.Vector3
  20974. , n = new r.Vector3
  20975. , o = new r.Vector3
  20976. , a = .65
  20977. , s = .75
  20978. , l = .2
  20979. , c = .4
  20980. , h = .2
  20981. , u = 3;
  20982. return function(r, d, p) {
  20983. var f = r.length;
  20984. if (d >= f)
  20985. return !1;
  20986. var g = 1
  20987. , m = 1;
  20988. t.set(0, 0, 0),
  20989. o.set(0, 0, 0);
  20990. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20991. if (v = this.player.model.panos.get(r[A]),
  20992. this.getOrientationForWalkingTourNode(r, A, i),
  20993. A === d && e.copy(i),
  20994. n.copy(i),
  20995. A > d) {
  20996. var y = n.dot(e) < a;
  20997. g *= y ? l : s,
  20998. m *= y ? h : c
  20999. }
  21000. i.multiplyScalar(g),
  21001. t.add(i),
  21002. o.lerp(v.position, m)
  21003. }
  21004. return t.normalize(),
  21005. p.copy(o),
  21006. p.add(t),
  21007. !0
  21008. }
  21009. }(),
  21010. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21011. var n = e.length;
  21012. if (t >= n)
  21013. return !1;
  21014. if (t === n - 1)
  21015. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21016. else {
  21017. var r = this.player.model.panos.get(e[t])
  21018. , o = this.player.model.panos.get(e[t + 1]);
  21019. i.copy(o.position).sub(r.position)
  21020. }
  21021. return i.normalize(),
  21022. !0
  21023. }
  21024. ,
  21025. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21026. if (this.activeTransType = this.upcomingTransType,
  21027. this.lastTransType = this.activeTransType,
  21028. this.upcomingTransType = null,
  21029. !e) {
  21030. var r = function() {
  21031. this._wrapupTravel(n)
  21032. }
  21033. .bind(this)
  21034. , o = {
  21035. pano: this.warpDestPano,
  21036. lookAtPoint: null,
  21037. duration: null,
  21038. maxDistanceOverride: null,
  21039. skipWarpingCheck: !1
  21040. };
  21041. return void this.player.flyToPano(o, r)
  21042. }
  21043. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21044. this._clearWarpShading(),
  21045. this._warpStopFlying(),
  21046. this.player.spider.draw(),
  21047. this.placeCpm(),
  21048. n && n()
  21049. }
  21050. .bind(this)) : this.warpTravel_STD(n)
  21051. }
  21052. ,
  21053. n.prototype.startWarpState = function() {
  21054. this.warping = !0,
  21055. this.warpInterrupted = !1,
  21056. this.warpInterruptionBlackoutStyle = null,
  21057. this.warpInterruptionTravelTime = null
  21058. }
  21059. ,
  21060. n.prototype.endWarpState = function() {
  21061. this.warping = !1
  21062. }
  21063. ,
  21064. n.prototype.warpToPano = function(e, t, i, n) {
  21065. if (this.warping)
  21066. return void y.warn("Cannot warp when already warping");
  21067. if (this.upcomingTransType = e,
  21068. this.activeTransType = null,
  21069. !this.setWarpDestPano())
  21070. return this.upcomingTransType = null,
  21071. void this.warpToNonPano(n);
  21072. if (this.player.mode !== a.PANORAMA)
  21073. return this.upcomingTransType = null,
  21074. this.discardSlow(),
  21075. void this.player.flyToNewMode({
  21076. mode: a.PANORAMA,
  21077. pano: this.warpDestPano,
  21078. duration: c.warp.outsideTime,
  21079. warpDest: this.warpDestHeroLoc,
  21080. callback: n,
  21081. force: !0
  21082. });
  21083. if (!this.warpDestPano)
  21084. return y.warn("no warp destination, callback dropped"),
  21085. void (this.upcomingTransType = null);
  21086. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21087. , o = this.chooseWarpPath(r);
  21088. if (o && this.upcomingTransType !== l.WALK) {
  21089. var s = function() {
  21090. this.waitingToWarp = !1,
  21091. this.warpToPano(e, t, i, n)
  21092. }
  21093. .bind(this);
  21094. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21095. return void (this.waitingToWarp = !0)
  21096. }
  21097. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21098. this.player.currentPano = this.warpDestPano,
  21099. this.placeCpm(),
  21100. this.fadeOutCpm(c.path.fadeOutTime),
  21101. this.player.spider.draw()),
  21102. y.debug("Warping to pano ", this.warpDestPano.position),
  21103. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21104. this.startWarpState();
  21105. var h = function() {
  21106. this.endWarpState(),
  21107. n && n()
  21108. }
  21109. .bind(this);
  21110. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21111. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21112. }
  21113. ,
  21114. t.exports = n
  21115. }
  21116. ).call(this, "/js/objects/ShowPath.js")
  21117. }
  21118. , {
  21119. "../constants": 8,
  21120. "../effects": 16,
  21121. "../enum/BlackoutStyle": 18,
  21122. "../enum/ModelManagerEvents": 33,
  21123. "../enum/PlayerEvents": 40,
  21124. "../enum/RenderOrder": 42,
  21125. "../enum/Vectors": 50,
  21126. "../enum/Viewmode": 51,
  21127. "../enum/WarpStyle": 52,
  21128. "../gui/gui": 65,
  21129. "../model/ModelManager": 140,
  21130. "../objects/Snapshot": 153,
  21131. "../settings": 166,
  21132. "../shaders": 167,
  21133. "../util/easing": 186,
  21134. "../util/lerp": 188,
  21135. "../util/logger": 189,
  21136. "../util/math": 190,
  21137. "../util/texture": 194,
  21138. "../util/transitions": 195,
  21139. three: 217
  21140. }],
  21141. 152: [function(e, t, i) {
  21142. "use strict";
  21143. function n() {
  21144. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21145. , t = new r.RawShaderMaterial({
  21146. fragmentShader: o.skysphere.fragmentShader,
  21147. vertexShader: o.skysphere.vertexShader,
  21148. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21149. side: r.BackSide,
  21150. name: "skysphere"
  21151. });
  21152. t.uniforms.radius.value = e.parameters.radius,
  21153. r.Mesh.call(this, e, t)
  21154. }
  21155. var r = e("three")
  21156. , o = e("../shaders")
  21157. , a = e("../settings");
  21158. n.prototype = Object.create(r.Mesh.prototype),
  21159. n.prototype.constructor = n,
  21160. t.exports = n
  21161. }
  21162. , {
  21163. "../settings": 166,
  21164. "../shaders": 167,
  21165. three: 217
  21166. }],
  21167. 153: [function(e, t, i) {
  21168. (function(i) {
  21169. "use strict";
  21170. function n(e) {
  21171. o.call(this, e),
  21172. this.sid = e.sid,//xzw add
  21173. this.panoId = e.panoId,
  21174. this.orthoZoom = e.orthoZoom,
  21175. this.floorVisibility = e.floorVisibility,
  21176. this.thumbUrl = e.thumbUrl,
  21177. this.name = e.name,
  21178. this.zoom = e.zoom
  21179. }
  21180. var r = (e("three"),
  21181. e("../util/logger"))
  21182. , o = (e("../settings"),
  21183. e("../enum/Viewmode"),
  21184. e("../util/common"),
  21185. e("../util/transitions"),
  21186. e("../util/lerp"),
  21187. e("../util/ajax"),
  21188. e("../util/texture"),
  21189. e("./View"));
  21190. e("events").EventEmitter,
  21191. new r(i);
  21192. n.prototype = Object.create(o.prototype),
  21193. n.prototype.isPano = function() {
  21194. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21195. }
  21196. ,
  21197. t.exports = n
  21198. }
  21199. ).call(this, "/js/objects/Snapshot.js")
  21200. }
  21201. , {
  21202. "../enum/Viewmode": 51,
  21203. "../settings": 166,
  21204. "../util/ajax": 181,
  21205. "../util/common": 185,
  21206. "../util/lerp": 188,
  21207. "../util/logger": 189,
  21208. "../util/texture": 194,
  21209. "../util/transitions": 195,
  21210. "./View": 154,
  21211. events: 202,
  21212. three: 217
  21213. }],
  21214. 154: [function(e, t, i) {
  21215. (function(i) {
  21216. "use strict";
  21217. function n(e) {
  21218. e = e || {},
  21219. this.position = new r.Vector3,
  21220. this.quaternion = new r.Quaternion,
  21221. this.update(e)
  21222. }
  21223. var r = e("three")
  21224. , o = e("../util/logger")
  21225. , a = (e("../settings"),
  21226. e("../enum/Viewmode"),
  21227. e("../util/common"),
  21228. e("../util/transitions"),
  21229. e("../util/lerp"),
  21230. e("../util/ajax"),
  21231. e("../util/texture"),
  21232. e("events").EventEmitter);
  21233. new o(i);
  21234. n.prototype = Object.create(a.prototype),
  21235. n.prototype.isValid = function() {
  21236. return !!this.cameraMode
  21237. }
  21238. ,
  21239. n.prototype.update = function(e) {
  21240. return this.cameraMode = e.cameraMode || this.cameraMode,
  21241. this.pano = e.pano || this.pano,
  21242. e.position && this.position.copy(e.position),
  21243. e.quaternion && this.quaternion.copy(e.quaternion),
  21244. this
  21245. }
  21246. ,
  21247. t.exports = n
  21248. }
  21249. ).call(this, "/js/objects/View.js")
  21250. }
  21251. , {
  21252. "../enum/Viewmode": 51,
  21253. "../settings": 166,
  21254. "../util/ajax": 181,
  21255. "../util/common": 185,
  21256. "../util/lerp": 188,
  21257. "../util/logger": 189,
  21258. "../util/texture": 194,
  21259. "../util/transitions": 195,
  21260. events: 202,
  21261. three: 217
  21262. }],
  21263. 155: [function(e, t, i) {//player.js
  21264. (function(i) {
  21265. "use strict";
  21266. function n(e) {
  21267. this.currentPano = null,
  21268. this.nextPano = null,
  21269. this.camera = null,
  21270. this.paused = !1,
  21271. this.flying = !1,
  21272. this.sceneIntersectionPlane = null,
  21273. this.target = new r.Vector3,
  21274. this.mouse = new r.Vector3(1.1,1.1,.5),
  21275. this.mouseAtMouseDown = new r.Vector2,
  21276. this.mouseCouldBeClickToMove = !1,
  21277. this.mouseLastMoveTime = Date.now(),
  21278. this.mouseDown = !1,
  21279. this.mouseDownTimer = null,
  21280. this.couldBeLongTap = !1,
  21281. this.containsMouse = !1, //
  21282. this.isTouchEvent = !1,
  21283. this.isPanoHover = !1,
  21284. this.reticule = new a(this),
  21285. this.panoMarkers = [],
  21286. this.spider = new h(this),
  21287. this.quaternion = new r.Quaternion,
  21288. this.position = new r.Vector3(15,10,15),
  21289. this.previousState = null,
  21290. this.lastInsideView = new c,
  21291. this.last360View = new c,
  21292. this.raycaster = new r.Raycaster,
  21293. this.intersect = null,
  21294. this.lastChangeTime = Date.now(),
  21295. this.history = new I,
  21296. this.cameraControls = null,
  21297. this.path = null,
  21298. this.model = null,
  21299. this.domElement = null,
  21300. this.cachedPanoCandidates = null,
  21301. this.basePanoSize = 0,
  21302. this.standardPanoSize = 0,
  21303. this.highPanoSize = 0,
  21304. this.ultraHighPanoSize = 0,
  21305. this.zoomLevel = 1,
  21306. this.zooming = 0,
  21307. this.zoomSpeed = .5,
  21308. this.scrollZoomSpeed = .06,
  21309. this.zoomSpeedAdjust = .05,
  21310. this.defaultZoomIncrement = .2,
  21311. this.baseFov = f.insideFOV,
  21312. this.zoomFov = this.baseFov,
  21313. this.zoomEnabled = !0,
  21314. this.preRenderingEnabled = !1,
  21315. this.setupCustomProperties(e),
  21316. this.zoomStats = new L
  21317. }
  21318. var r = e("three")
  21319. , o = e("./util/logger")
  21320. , a = e("./objects/Reticule")
  21321. , s = e("./objects/Panorama")
  21322. , l = e("./objects/ShowPath")
  21323. , c = e("./objects/View")
  21324. , h = (e("./objects/Snapshot"),
  21325. e("./objects/NSpider"))
  21326. , u = e("./enum/Viewmode")
  21327. , d = (e("./enum/TagStates"),
  21328. e("./enum/Vectors"))
  21329. , p = e("./enum/Keys")
  21330. , f = (e("./enum/AlignmentType"),
  21331. e("./settings"))
  21332. , g = e("./util/common")
  21333. , m = (e("./util/browser"),
  21334. e("./util/math"))
  21335. , v = e("./util/lerp")
  21336. , A = e("./util/easing")
  21337. , y = e("./util/transitions")
  21338. , C = e("events").EventEmitter
  21339. , I = (e("./shaders"),
  21340. e("./util/history"))
  21341. , E = (e("./util/camera"),
  21342. e("./model/ModelManager"),
  21343. e("./enum/PathDiscardMode"))
  21344. , b = e("./enum/PathDisplayMode")
  21345. , w = e("./enum/PlayerEvents")
  21346. , _ = e("./enum/ControlEvents")
  21347. , T = e("./enum/ModelManagerEvents")
  21348. , x = e("./enum/WarpStyle")
  21349. , S = e("./enum/BlackoutStyle")
  21350. , M = e("./exception/BasicException")
  21351. , R = e("./enum/PanoSizeClass")
  21352. , P = (e("./tile/TileDownloader"),
  21353. e("./tile/TilePrioritizer"))
  21354. , O = (e("./enum/PanoramaEvents"),
  21355. e("./enum/ZoomEvents"))
  21356. , L = e("./util/ZoomStats")
  21357. , D = e("./constants")
  21358. , N = e("./util/common")
  21359. , B = e("./util/cameraLight")
  21360. , Hot = e('hot')
  21361. , F = new o(i)
  21362. , V = Object.freeze({
  21363. FlyToPano: y.getUniqueId(),
  21364. FlyToNewMode: y.getUniqueId(),
  21365. FlyToSameMode: y.getUniqueId(),
  21366. FlyToViewFloor: y.getUniqueId(),
  21367. LookTransition: y.getUniqueId(),
  21368. ZoomTransition: y.getUniqueId()
  21369. });
  21370. n.prototype = Object.create(C.prototype),
  21371. n.prototype.init = function(e) {
  21372. window.player = this
  21373. this.modelManager = e.modelManager,
  21374. this.tileDownloader = e.tileDownloader,
  21375. this.panoRenderer = e.panoRenderer,
  21376. this.qualityManager = e.qualityManager,
  21377. this.domElement = e.container,
  21378. this.camera = e.camera,
  21379. this.tagManager = e.tagManager,
  21380. this.cameraControls = e.controls,
  21381. this.path = new l(e.director,this,e.controls),
  21382. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21383. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21384. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21385. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21386. this.tileDownloader.processPriorityQueue = !1,
  21387. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21388. this.bindEvents(e.container),
  21389. this.updateModel()
  21390. }
  21391. //xzw add: 截图
  21392. function dataURLtoBlob(dataurl) {
  21393. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21394. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21395. while(n--){
  21396. u8arr[n] = bstr.charCodeAt(n);
  21397. };
  21398. return new Blob([u8arr], {type:mime});
  21399. }
  21400. n.prototype.screenShot = function(o){
  21401. if(this.flying || this.flyingToTag) return;
  21402. var R = this.sceneRenderer;
  21403. R.updateScreenSize(o);
  21404. for(var i in this.model.panos.index){
  21405. if(!this.model.panos.index[i].marker) continue;
  21406. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21407. this.model.panos.index[i].marker.visible = false;
  21408. }
  21409. for(var i in this.model.hots){
  21410. this.model.hots[i].mesh.visible = false;
  21411. }
  21412. this.reticule.visible = false;
  21413. this.reticule.forceUnvisible = true;
  21414. this.path.currentPanoMarker.mesh.visible = false;
  21415. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21416. R.renderer.clear(true,true,true);
  21417. R.renderer.render(R.scene, R.camera);
  21418. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21419. o.f && o.f(imgData)
  21420. R.updateScreenSize({resize:true});
  21421. this.reticule.visible = true;
  21422. for(var i in this.model.hots){
  21423. this.model.hots[i].mesh.visible = true;
  21424. }
  21425. for(var i in this.model.panos.index){
  21426. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21427. }
  21428. this.path.currentPanoMarker.mesh.visible = true;
  21429. R.renderer.render(R.scene, R.camera);
  21430. }.bind(this),30) //这个数字不能太小
  21431. }
  21432. var scaleImg = e("scaleImg");
  21433. var ResizeImg = function(img, option){
  21434. var img2; //不能直接改img 否则可能触发第二次img.onload
  21435. var compress = function(ratio,type){
  21436. var image = img2 || img;
  21437. var c = document.createElement('canvas');
  21438. c.width = image.width; c.height = image.height;
  21439. var ctx = c.getContext('2d');
  21440. ctx.drawImage(image,0,0,image.width,image.height);
  21441. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21442. }
  21443. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21444. var image = img2 || img;
  21445. var blob = dataURLtoBlob(image.src);
  21446. if(option.maxWeight && blob.size > option.maxWeight){
  21447. compress(option.maxWeight/blob.size, "jpeg")
  21448. blob = dataURLtoBlob(image.src);
  21449. }
  21450. if(!img2){
  21451. img2 = new Image();
  21452. }
  21453. img2.base64Src = image.src;
  21454. img2.src = window.URL.createObjectURL(blob);
  21455. }
  21456. var oldSize = Math.max(img.width, img.height);
  21457. if(option.toType != "png"){//不是非要png的话
  21458. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21459. if(oldSize > option.maxSize){
  21460. compress(option.maxSize/oldSize, "jpeg");
  21461. }
  21462. reCom();
  21463. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21464. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21465. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21466. reCom();
  21467. }
  21468. }
  21469. }else{
  21470. //?貌似png会越压缩越大?
  21471. }
  21472. return img2 || img;
  21473. }
  21474. var _fixType=function(type) {
  21475. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21476. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21477. return 'image/' + r;
  21478. };
  21479. var saveFile=function(data, filename){
  21480. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21481. save_link.href = data;
  21482. save_link.download = filename;
  21483. var event = document.createEvent('MouseEvents');
  21484. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21485. save_link.dispatchEvent(event);
  21486. };
  21487. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21488. var info = this.getSnapAngleInfo();
  21489. var str = ',{\r\t' + info;
  21490. var arg = arguments[0];
  21491. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21492. if (arg && arg.__callback) {
  21493. return arg.__callback(imgData, info)
  21494. }
  21495. var img = new Image();
  21496. img.src = imgData;
  21497. img.onload = function(){
  21498. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21499. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21500. var filename = "snap" + (new Date()).getTime();
  21501. saveFile(img2.src,filename + ".jpg");
  21502. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21503. str +=('\r\t"sid":"'+filename+'",');
  21504. str +=('\r\t"name":"'+filename+'"\r}');
  21505. logData(str)
  21506. }
  21507. }});
  21508. }
  21509. ,
  21510. n.prototype.getSnapAngleInfo = function(){
  21511. var info = {};
  21512. var str = '"metadata":{';
  21513. var q = this.camera.quaternion.clone();
  21514. switch (this.mode) {
  21515. case "panorama":
  21516. info.scan_id = this.currentPano.id;
  21517. str += ('"scan_id":"'+this.currentPano.id+'",');
  21518. break;
  21519. case "floorplan":
  21520. info.camera_mode = 1;
  21521. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21522. q.multiply(this.camera.quaternion);
  21523. str += ('"camera_mode":1,');
  21524. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21525. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21526. break;
  21527. case "dollhouse":
  21528. info.camera_mode = 2;
  21529. str += ('"camera_mode":2,');
  21530. break;
  21531. }
  21532. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21533. console.log(info.camera_position)
  21534. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21535. /**fyz 对相机截屏的角度进行校对 */
  21536. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21537. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21538. out.x *= -1;
  21539. out.w *= -1;
  21540. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21541. }else{
  21542. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21543. }
  21544. info.zoom = this.zoomLevel;
  21545. console.log(info.camera_quaternion)
  21546. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21547. // fyz 扩展编辑页面, 加上导览点缩放值
  21548. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21549. return str;
  21550. }
  21551. //------end
  21552. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21553. if(!g_currentHot) return;
  21554. g_currentHot = null;
  21555. var hotPop = document.getElementById('popup');
  21556. hotPop.style.display = "none";
  21557. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21558. $("#popup iframe:last").remove();
  21559. var _bgaudio = document.getElementById("bgaudio");
  21560. //判断音乐是否暂停或者是否存在
  21561. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21562. {
  21563. //g_bgAudio.play();
  21564. manage.switchBgmState(true)
  21565. }; */
  21566. if(g_bgAudio && g_bgAudio.pauseByHot){
  21567. manage.switchBgmState(true)
  21568. }
  21569. //$('#player').off("click",this.closePopup);
  21570. return false
  21571. }
  21572. n.prototype.setupCustomProperties = function(e) {
  21573. var t = e || u.PANORAMA;
  21574. Object.defineProperty(this, "mode", {
  21575. get: function() {
  21576. return t
  21577. },
  21578. set: function(e) {
  21579. var i = t;
  21580. t = e,
  21581. this.onModeUpdated(i, t)
  21582. }
  21583. })
  21584. }
  21585. ,
  21586. n.prototype.isInMode = function() {
  21587. for (var e = 0; e < arguments.length; e++)
  21588. if (this.mode === arguments[e])
  21589. return !0;
  21590. return !1
  21591. }
  21592. ,
  21593. n.prototype.isOutsideMode = function(e) {
  21594. return e = e || this.mode,
  21595. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21596. }
  21597. ,
  21598. n.prototype.is360View = function(e, t) {
  21599. return e === u.PANORAMA && t && !t.isAligned()
  21600. }
  21601. ,
  21602. n.prototype.setScene = function(e) {
  21603. this.sceneIntersectionPlane = e.plane,
  21604. this.path.setScene(e),
  21605. this.moveReticuleToScene(e)
  21606. }
  21607. ,
  21608. n.prototype.moveReticuleToScene = function(e) {
  21609. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21610. e.add(this.reticule)
  21611. }
  21612. ,
  21613. n.prototype.updateModel = function() {
  21614. function e(e, t, n) {
  21615. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21616. }
  21617. function t(e, t) {
  21618. if (this.mode === u.DOLLHOUSE) {
  21619. var n = e ? this.model.center.y : n = t.center.y;
  21620. i.call(this, n)
  21621. }
  21622. }
  21623. function i(e) {
  21624. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21625. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21626. , n = t.position.y + (e - i.target.y)
  21627. , r = f.showFloorDuration + f.showFloorDelay;
  21628. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21629. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21630. }
  21631. this.model = this.modelManager.getActiveModel(),
  21632. this.model.on("floor.changed", e.bind(this)),
  21633. this.model.on("allfloors.toggled", t.bind(this)),
  21634. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21635. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21636. var e2 = this;
  21637. this.model.panos.list.forEach(function(a) {
  21638. a.vrMarker.addEventListener("click", function() {
  21639. e2.flyToPano({
  21640. pano: a
  21641. })
  21642. })
  21643. })
  21644. /********************************************************************************************************************************************/
  21645. }
  21646. ,
  21647. n.prototype.updateModelDependentData = function() {
  21648. this.cameraControls.setModelForControls(this.model),
  21649. this.getPanoMarkersFromModel(this.model)
  21650. }
  21651. ,
  21652. n.prototype.onModelChanged = function() {
  21653. this.updateModel(),
  21654. this.updateModelDependentData()
  21655. }
  21656. ,
  21657. n.prototype.getPanoMarkersFromModel = function(e) {
  21658. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21659. return t.marker ? e.concat(t.marker) : e
  21660. }, [])
  21661. }
  21662. ,
  21663. n.prototype.handleControlMove = function(e) {
  21664. this.emit(w.Move, e)
  21665. }
  21666. ,
  21667. n.prototype.handleControlInputStart = function(e) {
  21668. this.emit(w.InputStart, e)
  21669. }
  21670. ,
  21671. n.prototype.onModeUpdated = function(e, t) {
  21672. this.cameraControls.activateControls(t),
  21673. this.emit(w.ModeChanged, e, t)
  21674. }
  21675. ,
  21676. n.prototype.isWarping = function() {
  21677. return this.path.warping
  21678. }
  21679. ,
  21680. n.prototype.isWaitingToWarp = function() {
  21681. return this.path.waitingToWarp
  21682. }
  21683. ,
  21684. n.prototype.getLabelScaleFactor = function() {
  21685. if (this.isOutsideMode()) {
  21686. var e = 10
  21687. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21688. return t
  21689. }
  21690. return .5
  21691. }
  21692. ,
  21693. n.prototype.changeMusic = function() {//xzw add
  21694. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21695. g_playAudio = g_bgAudio;
  21696. //g_bgAudio.play();
  21697. manage.switchBgmState(true)
  21698. }else{
  21699. if(!g_play){
  21700. g_playAudio = g_bgAudio;
  21701. }else{//防止再次播放时重播一遍
  21702. g_playAudio = null;
  21703. }
  21704. } */
  21705. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21706. manage.switchBgmState(true)
  21707. } */
  21708. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21709. }
  21710. ,
  21711. n.prototype.bindEvents = function(e) {
  21712. e !== document && e.setAttribute("tabindex", -1),
  21713. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21714. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21715. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21716. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21717. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21718. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21719. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21720. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21721. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21722. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21723. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21724. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21725. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21726. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21727. (!window.hadLoad&&document.addEventListener("keydown", this.onKeyDown.bind(this))),
  21728. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21729. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21730. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21731. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21732. (!window.hadLoad&&window.addEventListener("snapshotBegin", this.getWrapShot.bind(this))),//xzw add
  21733. (!window.hadLoad&&window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)));//xzw add
  21734. // lzb
  21735. window.getSeft && getSeft(this);
  21736. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21737. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21738. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21739. }else{
  21740. $('#closepop').on("click",this.closePopup.bind(this));
  21741. }
  21742. }
  21743. ,
  21744. n.prototype.onMouseDown = function(e) {
  21745. e.currentTarget !== document && e.currentTarget.focus(),
  21746. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21747. this.updateIntersect())
  21748. }
  21749. ,
  21750. n.prototype.onMouseMove = function(e) {
  21751. this.isTouchEvent = !1,
  21752. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21753. }
  21754. ,
  21755. n.prototype.onMouseOver = function(e) {
  21756. this.containsMouse = !0,
  21757. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21758. }
  21759. ,
  21760. n.prototype.onMouseOut = function(e) {
  21761. this.containsMouse = !1
  21762. }
  21763. ,
  21764. n.prototype.onMouseUp = function(e) {
  21765. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21766. }
  21767. ,
  21768. n.prototype.onTouchStart = function(e) {
  21769. if (e.currentTarget !== document && e.currentTarget.focus(),
  21770. !this.mouseDown) {
  21771. this.couldBeLongTap = !0;
  21772. var t = g.average(e.changedTouches, "clientX")
  21773. , i = g.average(e.changedTouches, "clientY");
  21774. this.handleInputStart.call(this, t, i, !0),
  21775. this.mouseDownTimer = setTimeout(function() {
  21776. this.updateIntersect(),
  21777. this.handleInputEnd.call(this, t, i, !0)
  21778. }
  21779. .bind(this), f.input.longTapThreshold)
  21780. }
  21781. }
  21782. ,
  21783. n.prototype.onTouchMove = function(e) {
  21784. var t = g.average(e.changedTouches, "clientX")
  21785. , i = g.average(e.changedTouches, "clientY");
  21786. this.handleInputMove.call(this, t, i, !0)
  21787. }
  21788. ,
  21789. n.prototype.onTouchEnd = function(e) {
  21790. if (clearTimeout(this.mouseDownTimer),
  21791. this.mouseDown) {
  21792. this.couldBeLongTap = !1,
  21793. this.updateIntersect();
  21794. var t = g.average(e.changedTouches, "clientX")
  21795. , i = g.average(e.changedTouches, "clientY");
  21796. this.handleInputEnd.call(this, t, i, !0)
  21797. }
  21798. }
  21799. ,
  21800. n.prototype.onPointerDown = function(e) {
  21801. return e.currentTarget !== document && e.currentTarget.focus(),
  21802. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21803. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21804. void (this.mouseDownTimer = setTimeout(function() {
  21805. this.updateIntersect(),
  21806. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21807. }
  21808. .bind(this), f.input.longTapThreshold)))
  21809. }
  21810. ,
  21811. n.prototype.onPointerMove = function(e) {
  21812. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21813. }
  21814. ,
  21815. n.prototype.onPointerUp = function(e) {
  21816. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21817. this.couldBeLongTap = !1,
  21818. this.updateIntersect(),
  21819. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21820. }
  21821. ,
  21822. n.prototype.onPointerOut = function(e) {
  21823. this.mouseDown = !1
  21824. }
  21825. ,
  21826. n.prototype.onPointerCancel = function(e) {
  21827. this.mouseDown = !1
  21828. }
  21829. ,
  21830. n.prototype.onKeyDown = function(e) {
  21831. var t = function() {
  21832. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21833. }
  21834. .bind(this)
  21835. , i = e.which;
  21836. switch (i) {
  21837. case p.F:
  21838. t(),
  21839. this.changeFloor(-1);
  21840. break;
  21841. case p.R:
  21842. t(),
  21843. this.changeFloor(1)
  21844. }
  21845. if (this.mode === u.PANORAMA)
  21846. switch (i) {
  21847. case p.UPARROW:
  21848. case p.W:
  21849. this.flyLocalDirection(d.FORWARD.clone());
  21850. break;
  21851. case p.DOWNARROW:
  21852. case p.S:
  21853. this.flyLocalDirection(d.BACK.clone());
  21854. break;
  21855. case p.A:
  21856. this.flyLocalDirection(d.LEFT.clone());
  21857. break;
  21858. case p.D:
  21859. this.flyLocalDirection(d.RIGHT.clone())
  21860. }
  21861. }
  21862. ,
  21863. n.prototype.handleScrollPinchZoom = function() {
  21864. return function(e) {
  21865. var t = e
  21866. , i = this.zoomLevel;
  21867. this.zoomBy(t),
  21868. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21869. }
  21870. }(),
  21871. n.prototype.handleControlPinch = function(e) {
  21872. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21873. }
  21874. ,
  21875. n.prototype.handleControlScroll = function(e) {
  21876. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21877. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21878. }
  21879. ,
  21880. n.prototype.handleInputStart = function(e, t, i) {
  21881. //许钟文加
  21882. var pad = this.handelPadding(e, t);
  21883. e = pad.x;
  21884. t = pad.y;
  21885. this.isTouchEvent = i,
  21886. m.convertScreenPositionToNDC(e, t, this.mouse),
  21887. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21888. this.mouseCouldBeClickToMove = !0,
  21889. this.mouseDown = !0;
  21890. if (this.mouseCouldBeClickToMove) {
  21891. //window.DownInterface && new DownInterface().state(this,Hot);
  21892. window.Hotpoint && new Hotpoint().state(this,Hot);
  21893. }
  21894. /* this.overlayGroup.children.forEach((overlay)=>{
  21895. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  21896. }) */
  21897. }
  21898. ,
  21899. n.prototype.handelPadding = function(x, y) {
  21900. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21901. if (!this.pad)
  21902. this.pad = {
  21903. x: dom.getOffset("left", $("#player")[0]),
  21904. y: dom.getOffset("top", $("#player")[0])
  21905. }
  21906. return {
  21907. x: x - this.pad.x,
  21908. y: y - this.pad.y
  21909. }
  21910. }
  21911. n.prototype.handleInputMove = function(e, t, i) {
  21912. //许钟文加
  21913. var pad = this.handelPadding(e, t);
  21914. e = pad.x;
  21915. t = pad.y;
  21916. this.isTouchEvent = i,
  21917. m.convertScreenPositionToNDC(e, t, this.mouse),
  21918. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21919. this.couldBeLongTap = !1,
  21920. clearTimeout(this.mouseDownTimer)),
  21921. this.mouseLastMoveTime = Date.now(),
  21922. this.reticule.move(e, t, i)
  21923. }
  21924. ,
  21925. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21926. if (this.isTouchEvent = i,
  21927. this.mouseDown = !1,
  21928. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21929. !i && this.couldBeLongTap)
  21930. return !0;
  21931. if (this.handleLongTap())
  21932. return !0;
  21933. if (this.mouseCouldBeClickToMove) {
  21934. if (this.flying)
  21935. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21936. !0;
  21937. //add----
  21938. if(this.checkHotClick())//add
  21939. return !0;
  21940. if(this.hoveringPlane){
  21941. this.clickOverlay(this.hoveringPlane)
  21942. return;
  21943. }
  21944. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21945. this.history.invalidate(),
  21946. this.intersect)
  21947. return this.flyToPanoClosestToMouse();
  21948. if (this.mode === u.PANORAMA) {
  21949. var n = this.closestPanoInDirection(this.getMouseDirection());
  21950. return n ? this.flyToPano({
  21951. pano: n
  21952. }) : this.bump(this.getMouseDirection())
  21953. }
  21954. }
  21955. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21956. }
  21957. ,
  21958. n.prototype.handleLongTap = function() {
  21959. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21960. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21961. !0
  21962. }
  21963. ,
  21964. n.prototype.checktagClick = function() {
  21965. if (this.tagManager.intersectTag) {
  21966. var e = this.isTouchEvent
  21967. , t = this.tagManager.clickedOnTag(e, this);
  21968. return e || t || y.cancelById(V.LookTransition),
  21969. !0
  21970. }
  21971. if (this.tagManager.activeTag)
  21972. return this.tagManager.dismissActiveTag(),
  21973. !1
  21974. }
  21975. ,
  21976. n.prototype.rankedtagInDirection = function(e, t) {
  21977. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21978. }
  21979. ,
  21980. n.prototype.start = function(e) {
  21981. //-------------------
  21982. window.initOverlay(r)
  21983. this.model.loadOverlays()
  21984. //-------------------
  21985. var t = e.mode
  21986. , i = e.pano
  21987. , n = e.position
  21988. , rr = e.quaternion
  21989. , o = e.tag
  21990. , a = e.quickstart
  21991. , s = $.Deferred();
  21992. this.updateModelDependentData(),
  21993. this.updateFromControls(),
  21994. this.findDefaultViews();
  21995. var l = this.is360View(t, i);
  21996. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21997. s.done(function(e) {
  21998. this.emit(w.Ready, l, e, o)
  21999. }
  22000. .bind(this)),
  22001. s.promise()
  22002. }
  22003. ,
  22004. n.prototype.startOutside = function(e, t) {
  22005. var i = e.mode
  22006. , n = e.pano
  22007. , r = e.position
  22008. , o = e.quaternion
  22009. , a = e.zoom
  22010. , s = e.floorVisibility
  22011. , l = e.tag;
  22012. this.emit(w.StartOutside, f[i].transitionTime),
  22013. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22014. y.cancelById(V.FlyToViewFloor),
  22015. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22016. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22017. }
  22018. ,
  22019. n.prototype.startInside = function(e, t, i, n, r) {
  22020. r = r || $.Deferred(),
  22021. this.currentPano = e;
  22022. var o = e && !e.isAligned();
  22023. if (t = o ? e.position : t || e.position,
  22024. i = i || e.quaternion,
  22025. e) {
  22026. var a = this.startInside.bind(this, e, t, i, n, r);
  22027. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22028. return
  22029. }
  22030. //add
  22031. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22032. this.updateHotVisible()
  22033. return this.mode = u.PANORAMA,
  22034. e.floor.enter(this.mode),
  22035. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22036. this.switchCameraMode(this.mode, i),
  22037. this.emit(w.StartInside, o),
  22038. r.resolve(!0),
  22039. r
  22040. }
  22041. ,
  22042. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22043. if (r = r || $.Deferred(),
  22044. this.dollhouseMode(),
  22045. !e)
  22046. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22047. r.resolve(!1),
  22048. r;
  22049. t = t || e.position;
  22050. var o = i || this.cameraControls.activeControl.camera.quaternion
  22051. , a = e.position;
  22052. return this.fitDollhouse(a, t, o),
  22053. setTimeout(function(t) {
  22054. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22055. var n = {
  22056. mode: u.PANORAMA,
  22057. pano: e,
  22058. quaternion: i,
  22059. callback: function() {
  22060. this.emit(w.FlyinFinished),
  22061. r.resolve(!0)
  22062. }
  22063. .bind(this)
  22064. };
  22065. this.flyToNewMode(n)
  22066. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22067. r
  22068. }
  22069. ,
  22070. n.prototype.checkAndWaitForPanoLoad = function() {
  22071. var e = {}
  22072. , t = {}
  22073. , i = 5e3
  22074. , n = function() {
  22075. for (var n in e)
  22076. if (e.hasOwnProperty(n) && e[n]) {
  22077. var r = performance.now() - t[n];
  22078. if (r < i)
  22079. return !0
  22080. }
  22081. return !1
  22082. };
  22083. return function(r, o, a, s, l, c, h, u, d, p) {
  22084. if (n())
  22085. return !0;
  22086. var f = function(t, i, n) {
  22087. N.delayOneFrame(function() {
  22088. e[t] = !1,
  22089. l && l(i, n)
  22090. }
  22091. .bind(this))
  22092. }
  22093. .bind(this, r.id)
  22094. , g = function(t, i) {
  22095. N.delayOneFrame(function() {
  22096. e[t] = !1,
  22097. c && c(i)
  22098. }
  22099. .bind(this))
  22100. }
  22101. .bind(this, r.id);
  22102. try {
  22103. return null !== u && void 0 !== u || (u = !0),
  22104. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22105. e[r.id] && (t[r.id] = performance.now()),
  22106. e[r.id]
  22107. } catch (n) {
  22108. throw e[r.id] = !1,
  22109. t[r.id] = performance.now() - i,
  22110. n
  22111. }
  22112. }
  22113. }(),
  22114. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22115. if (!e)
  22116. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22117. return r && this.model.waitForLoad(e, function() {
  22118. return e.isLoaded(i)
  22119. }),
  22120. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22121. !0)
  22122. }
  22123. ,
  22124. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22125. var e = new r.Vector3;
  22126. return function(t, i, n, r, o, a, s, l) {
  22127. if (!t)
  22128. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22129. return e.copy(d.FORWARD),
  22130. this.getDirection(e),
  22131. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22132. return t.isLoaded(i)
  22133. }),
  22134. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22135. n && n(e, t)
  22136. }
  22137. .bind(this)).fail(function(e) {
  22138. r && r(e)
  22139. }
  22140. .bind(this)).progress(function(e, t, i) {
  22141. o && o(e, t, i)
  22142. }
  22143. .bind(this)),
  22144. !0)
  22145. }
  22146. }(),
  22147. n.prototype.switchCameraMode = function(e, t) {
  22148. var i = this.cameraControls.controls[e]
  22149. , n = i.camera;
  22150. switch (e) {
  22151. case u.PANORAMA:
  22152. n.position.copy(this.currentPano.position);
  22153. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22154. i.lookAt(o.add(n.position));
  22155. break;
  22156. case u.DOLLHOUSE:
  22157. /* var a = this.position.clone();
  22158. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22159. n.position.copy(a),
  22160. i.target.copy(this.target.clone().setY(this.model.center.y));
  22161. break; */
  22162. //for多楼层 且 让模型刚好适应屏幕
  22163. var box = this.model.boundingBox.clone();
  22164. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22165. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22166. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22167. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22168. console.log(boxSize.x,distance, boxSize.length() / 2)
  22169. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22170. if(this.mode === u.PANORAMA){
  22171. i.target.copy(this.model.center);
  22172. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22173. }else{
  22174. i.target.copy(this.target.clone().setY(this.model.center.y))
  22175. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22176. }
  22177. vec.multiplyScalar(distance )
  22178. n.position.copy(i.target.clone().add(vec))
  22179. break
  22180. case u.FLOORPLAN:
  22181. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22182. i.target.copy(this.model.center).setY(0),
  22183. i.zoomToContain(this.model.size),
  22184. i.rotateToView(this.model.size, this.getDirection())
  22185. }
  22186. i.update(0)
  22187. }
  22188. ,
  22189. n.prototype.update = function() {
  22190. var e = (new r.Vector3,
  22191. {})
  22192. , t = [];
  22193. return function(i) {
  22194. this.updatePersistentZooming(i),
  22195. this.updateFromControls(i),
  22196. this.getCurrentNodePanos(t)
  22197. if(this.hasChanged(e) ) {
  22198. this.lastChangeTime = Date.now(),
  22199. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22200. this.emit(w.ViewChanged),
  22201. this.intersectHot && this.intersectHot.showTitle()
  22202. }
  22203. if(e.cameraChanged){
  22204. //this.controlVideosPlay()
  22205. for(var i in this.model.hots){
  22206. this.model.hots[i].update(this.camera)
  22207. }
  22208. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22209. if(overlay.overlayType == "video"){
  22210. if(overlay.visible && overlay.inSight()){
  22211. overlay.videoControl(true)
  22212. }else{
  22213. overlay.videoControl(false)
  22214. }
  22215. }
  22216. })
  22217. }
  22218. this.model.supportsTiles && (this.updateTileDownloader(t),
  22219. this.updatePanoRenderer(t)),
  22220. this.updatePreRendering(t),
  22221. this.reticule.update(),
  22222. this.path.update(),
  22223. this.spider.update(),
  22224. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22225. this.updateControlLocks(),
  22226. this.model.supportsTiles && this.updateZoomPano()
  22227. }
  22228. }(),
  22229. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22230. var lastMode, lastPano;
  22231. return function(){
  22232. var mode = this.mode;
  22233. var pano = mode == "panorama" ? this.currentPano : "";
  22234. if(mode != "panorama" || pano != lastPano){
  22235. overlay.noBlock = null
  22236. }
  22237. this.overlayGroup.children.forEach((overlay)=>{
  22238. if(overlay.overlayType == "video" ){
  22239. var matrix = overlay.plane.matrixWorld;
  22240. var inSight = false;
  22241. var cameraDir = this.getDirection();
  22242. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22243. var vertexes = []
  22244. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22245. for(let i=0; i<4; i++){
  22246. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22247. vertexes.push(vertex)
  22248. if(overlay.noBlock == null){
  22249. if(!m.ifShelter(vertex)){
  22250. overlay.noBlock = true
  22251. }
  22252. inSight = true; break;
  22253. }else{
  22254. overlay.noBlock = true
  22255. }
  22256. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22257. inSight = true; break;
  22258. }
  22259. }
  22260. }
  22261. overlay.inSight = inSight
  22262. if(!inSight)overlay.plane.material.map.image.pause()
  22263. else overlay.plane.material.map.image.play()//maybe fail
  22264. }
  22265. })
  22266. lastMode = mode, lastPano = pano
  22267. }
  22268. }() */
  22269. n.prototype.updatePersistentZooming = function(e) {
  22270. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22271. }
  22272. ,
  22273. n.prototype.updateControlLocks = function() {
  22274. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22275. }
  22276. ,
  22277. n.prototype.updatePanoRenderer = function() {
  22278. var e = new r.Vector3;
  22279. return function(t) {
  22280. var i = this.nextPano || this.currentPano;
  22281. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22282. this.getDirection(e),
  22283. this.panoRenderer.updateDirection(e))
  22284. }
  22285. }(),
  22286. n.prototype.cleanupInactivePanos = function() {
  22287. var e = []
  22288. , t = [];
  22289. return function() {
  22290. e.length = 0,
  22291. e.push(this.currentPano),
  22292. this.nextPano && e.push(this.nextPano),
  22293. t.length = 0;
  22294. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22295. t.push(this.panoRenderer.activePanos[i]);
  22296. for (var n = 0; n < t.length; n++) {
  22297. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22298. r.id === e[a].id && (o = !1);
  22299. o && r.exit()
  22300. }
  22301. }
  22302. }(),
  22303. n.prototype.updatePreRendering = function() {
  22304. var e = {};
  22305. return function(t) {
  22306. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22307. var i = this.nextPano || this.currentPano;
  22308. if (i && t && t.length > 1) {
  22309. var n = t.findIndex(function(e) {
  22310. if (e.id === i.id)
  22311. return !0
  22312. });
  22313. if (n >= 0 && n + 1 < t.length) {
  22314. var r = t[n + 1];
  22315. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22316. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22317. window.setTimeout(function(t) {
  22318. e[t.id] = !1
  22319. }
  22320. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22321. }
  22322. .bind(this, r), f.tiling.panoPreRenderDelay),
  22323. e[r.id] = !0)
  22324. }
  22325. }
  22326. }
  22327. }
  22328. }(),
  22329. n.prototype.enablePreRendering = function() {
  22330. this.preRenderingEnabled = !0
  22331. }
  22332. ,
  22333. n.prototype.disablePreRendering = function() {
  22334. this.preRenderingEnabled = !1,
  22335. this.cleanupInactivePanos()
  22336. }
  22337. ,
  22338. n.prototype.updateTileDownloader = function() {
  22339. var e = new r.Vector3;
  22340. return function(t) {
  22341. var i = this.nextPano || this.currentPano;
  22342. i && (e.copy(d.FORWARD),
  22343. this.getDirection(e),
  22344. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22345. this.tileDownloader.processPriorityQueue = !0)
  22346. }
  22347. }(),
  22348. n.prototype.updateFromControls = function(e) {
  22349. null !== e && void 0 !== e || (e = 0),
  22350. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22351. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22352. this.position.copy(this.cameraControls.activeControl.camera.position),
  22353. this.target.copy(this.cameraControls.activeControl.target),
  22354. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22355. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22356. this.camera.position.copy(this.position),
  22357. this.camera.quaternion.copy(this.quaternion),
  22358. this.camera.updateMatrix(),
  22359. this.camera.updateMatrixWorld()
  22360. }
  22361. ,
  22362. n.prototype.hasChanged = function(e) {
  22363. /* if (!this.previousState)
  22364. return this.previousState = {
  22365. allFloorsVisible: this.model.allFloorsVisible,
  22366. position: this.position.clone(),
  22367. quaternion: this.quaternion.clone(),
  22368. mouse: this.mouse.clone(),
  22369. labelScaleFactor: this.getLabelScaleFactor(),
  22370. currentFloor: this.model.currentFloor,
  22371. projectionMatrix: this.camera.projectionMatrix.clone(),
  22372. worldMatrix: this.camera.matrixWorld.clone(),
  22373. mode: this.mode,
  22374. modelPosition: this.model.position.clone(),
  22375. modelCenter: this.model.center.clone(),
  22376. zoomLevel: this.zoomLevel
  22377. },
  22378. !0;
  22379. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22380. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22381. e.moved = !this.position.equals(this.previousState.position),
  22382. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22383. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22384. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22385. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22386. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22387. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22388. e.modeChanged = this.mode !== this.previousState.mode,
  22389. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22390. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22391. e.nextPanoActive = null !== this.nextPano,
  22392. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22393. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22394. this.previousState.position.copy(this.position),
  22395. this.previousState.quaternion.copy(this.quaternion),
  22396. this.previousState.mouse.copy(this.mouse),
  22397. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22398. this.previousState.currentFloor = this.model.currentFloor,
  22399. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22400. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22401. this.previousState.mode = this.mode,
  22402. this.previousState.modelPosition.copy(this.model.position),
  22403. this.previousState.modelCenter.copy(this.model.center),
  22404. this.previousState.zoomLevel = this.zoomLevel,
  22405. !t */
  22406. if (!this.previousState)
  22407. {
  22408. this.previousState = {
  22409. allFloorsVisible: this.model.allFloorsVisible,
  22410. position: this.position.clone(),
  22411. quaternion: this.quaternion.clone(),
  22412. mouse: this.mouse.clone(),
  22413. //labelScaleFactor: this.getLabelScaleFactor(),
  22414. currentFloor: this.model.currentFloor,
  22415. projectionMatrix: this.camera.projectionMatrix.clone(),
  22416. worldMatrix: this.camera.matrixWorld.clone(),
  22417. mode: this.mode,
  22418. modelPosition: this.model.position.clone(),
  22419. modelCenter: this.model.center.clone(),
  22420. zoomLevel: this.zoomLevel
  22421. };
  22422. return !0;
  22423. }
  22424. //许钟文改 分成相机是否改变cameraChanged 和其他
  22425. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22426. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22427. e.cameraChanged = !a;
  22428. /* if(!t){//主要判断相机是否旋转
  22429. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22430. }else e.cameraChanged2 = false */
  22431. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22432. e.moved = !this.position.equals(this.previousState.position),
  22433. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22434. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22435. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22436. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22437. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22438. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22439. e.modeChanged = this.mode !== this.previousState.mode,
  22440. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22441. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22442. e.nextPanoActive = null !== this.nextPano,
  22443. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22444. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22445. this.previousState.position.copy(this.position),
  22446. this.previousState.quaternion.copy(this.quaternion),
  22447. this.previousState.mouse.copy(this.mouse),
  22448. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22449. this.previousState.currentFloor = this.model.currentFloor,
  22450. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22451. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22452. this.previousState.mode = this.mode,
  22453. this.previousState.modelPosition.copy(this.model.position),
  22454. this.previousState.modelCenter.copy(this.model.center),
  22455. this.previousState.zoomLevel = this.zoomLevel;
  22456. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22457. return !t
  22458. }
  22459. ,
  22460. n.prototype.updateIntersect = function() {
  22461. var e = this.flying || this.isWarping()
  22462. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22463. , i = y.getById(V.LookTransition)
  22464. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22465. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22466. this.intersect = this.getMouseIntersect(); //xzw change
  22467. this.intersect && this.updateClosestPano(this.intersect),
  22468. // this.intersect && console.log(this.intersect.point),
  22469. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22470. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22471. }
  22472. ,
  22473. n.prototype.checkHotClick = function() {
  22474. if(this.intersectHot){
  22475. this.intersectHot.noAction || this.intersectHot.examine(this)
  22476. /* g_touraudio.pause();
  22477. g_bgaudio = false;
  22478. document.getElementById("bgaudio").pause();
  22479. var sWidth = document.body.scrollWidth;
  22480. var sHeight = document.body.scrollHeight;
  22481. var pop1 = document.getElementById('popup');
  22482. pop1.style.display = "block";
  22483. var myElement = document.createElement("iframe");
  22484. myElement.src = g_HotMeshes[i].hotLink;
  22485. myElement.id = "id1";
  22486. myElement.allowTransparency = "true";
  22487. myElement.style.width = "100%";
  22488. myElement.style.height = "100%";
  22489. myElement.scrolling = "no";
  22490. var element=document.getElementById("id1");
  22491. if (typeof(element)== "undefined" || element == null){
  22492. document.getElementById("popup").appendChild(myElement);
  22493. }
  22494. var oClose = document.getElementById("closepop");
  22495. oClose.onclick = function() {
  22496. pop1.style.display = "none";
  22497. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22498. $("#popup iframe:last").remove();
  22499. document.getElementById("bgaudio").play();
  22500. } */
  22501. return true;
  22502. }
  22503. },
  22504. n.prototype.getMouseDirection = function(e) {
  22505. e = e || this.mouse;
  22506. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22507. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22508. return i.sub(t).normalize()
  22509. }
  22510. ,
  22511. n.prototype.hoverOverlay = function(mesh){
  22512. if(!mesh){
  22513. this.hoveringPlane = null;
  22514. $("#player").css("cursor",this.currentCursor || "" );
  22515. }else{
  22516. var overlay = mesh.parent;
  22517. $("#player").css("cursor","pointer");
  22518. this.hoveringPlane = overlay;
  22519. return true;
  22520. }
  22521. },
  22522. n.prototype.clickOverlay = function(overlay){
  22523. if(this.openOverlay && !overlay)return;
  22524. var plane = overlay.plane;
  22525. if(overlay.overlayType == "video"){
  22526. if(plane.material.map.image.paused) plane.material.map.image.play()
  22527. else plane.material.map.image.pause()
  22528. }
  22529. /* if(window.EditOverlay &&EditOverlay.editing){
  22530. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22531. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22532. EditOverlay.endAddPlane();
  22533. EditOverlay.updateOverlayPanel(overlay)
  22534. EditOverlay.controlSelectOverlay(overlay)
  22535. return;
  22536. } */
  22537. },
  22538. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22539. e = e || this.mouse.clone(),
  22540. t = t || this.model.floors.reduce(function(e, t) {
  22541. return t.hidden ? e : e.concat(t.collider.children)
  22542. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22543. for(var i in this.model.hots){
  22544. t.push(this.model.hots[i].mesh);
  22545. }
  22546. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22547. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22548. this.raycaster.set(i, this.getMouseDirection(e));
  22549. var n = this.raycaster.intersectObjects(t, true);//add true
  22550. // n[0] && console.log(n[0].point);
  22551. if(g_HotStatus=="add"){
  22552. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22553. console.log(points[0]);
  22554. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22555. }
  22556. this.intersectHot && this.intersectHot.hideTitle()
  22557. if (0 === n.length){
  22558. this.intersectHot = null; //add
  22559. if(g_HotStatus!="add") $("#player").css("cursor","");
  22560. return null;
  22561. }
  22562. var o = n[0];
  22563. if(o.object.type == "hotSprite"){ //add
  22564. this.intersectHot = o.object.belongHot;
  22565. this.intersectHot.showTitle()
  22566. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22567. return;
  22568. }
  22569. this.intersectHot = null;
  22570. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22571. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22572. if (o.face) {
  22573. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22574. var a = this.position.clone().sub(o.point);
  22575. a.dot(o.normal) < 0 && o.normal.negate(),
  22576. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22577. o.horizontal = o.normal.y > .8
  22578. }
  22579. // console.log(o.point);
  22580. return o
  22581. }
  22582. ,
  22583. n.prototype.updateClosestPano = function(e) {
  22584. var t = [s.filters.isPanoAligned()];
  22585. if (this.mode === u.PANORAMA) {
  22586. if (!this.currentPano)
  22587. return;
  22588. t.push(s.filters.not(this.currentPano)),
  22589. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22590. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22591. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22592. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22593. } else{
  22594. t.push((pano)=>{ // add
  22595. return this.checkHasNeighbor(pano)
  22596. })
  22597. t.push(s.filters.isOnVisibleFloor()),
  22598. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22599. }
  22600. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22601. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22602. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22603. this.closestPano = i) : this.isPanoHover = !1
  22604. }
  22605. ,
  22606. n.prototype.dollhouseMode = function(e, t) {
  22607. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22608. this.mode = u.DOLLHOUSE,
  22609. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22610. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22611. , n = new r.Vector3(15,10,15);
  22612. if (e && t) {
  22613. var o = d.FORWARD.clone().applyQuaternion(t)
  22614. , a = this.model.center.clone().sub(e)
  22615. , s = a.dot(o);
  22616. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22617. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22618. }
  22619. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22620. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22621. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22622. this.updateFromControls(),
  22623. this.model.alpha = 1,
  22624. this.model.skybox.material.uniforms.opacity.value = 0
  22625. }
  22626. ,
  22627. n.prototype.insideMode = function(e, t) {
  22628. var i = $.Deferred()
  22629. , n = t || null;
  22630. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22631. var r = [s.filters.isPanoAligned()];
  22632. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22633. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22634. this.flyToNewMode({
  22635. mode: u.PANORAMA,
  22636. pano: e,
  22637. callback: n
  22638. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22639. } else {
  22640. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22641. i.reject(o)
  22642. }
  22643. return i.promise()
  22644. }
  22645. ,
  22646. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22647. //if(urlHasValue('oldEntry')){
  22648. //搬自一代。
  22649. var maxY = this.model.boundingBox.max.y;
  22650. var n = d.FORWARD.clone().applyQuaternion(i)
  22651. , i = n.clone().add(e);
  22652. this.cameraControls.activeControl.target.copy(i),
  22653. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22654. //return;
  22655. /* //this.camera.position.copy(this.model.center);
  22656. //this.camera.updateMatrixWorld()
  22657. this.switchCameraMode("dollhouse", i) */
  22658. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22659. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22660. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22661. this.cameraControls.activeControl.target.copy(n).add(e);
  22662. var o = d.RIGHT.clone().applyQuaternion(i)
  22663. , a = d.UP.clone()
  22664. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22665. , l = this.model.boundingBox.max.clone()
  22666. , c = this.model.boundingBox.min.clone()
  22667. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22668. , u = 0
  22669. , p = 0
  22670. , g = 0;
  22671. h.forEach(function(e, t, i) {
  22672. var n = Math.abs(e.dot(o))
  22673. , r = e.dot(s);
  22674. n > u && (u = n,
  22675. p = r),
  22676. r > g && (g = r)
  22677. });
  22678. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22679. , v = s.clone().multiplyScalar(p).add(t)
  22680. , A = s.clone().multiplyScalar(g).add(t);
  22681. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22682. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22683. p = Math.max(p, 10),
  22684. g = Math.max(g, 10);
  22685. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22686. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22687. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22688. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22689. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22690. */
  22691. }
  22692. ,
  22693. n.prototype.floorplanMode = function(e, t, i) {
  22694. this.mode = u.FLOORPLAN;
  22695. var n = this.cameraControls.controls[u.FLOORPLAN];
  22696. n.reset();
  22697. var r = e ? e : this.model.center;
  22698. if (n.target.copy(r).setY(0),
  22699. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22700. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22701. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22702. t) {
  22703. var o = d.LEFT.clone().applyQuaternion(t);
  22704. n.rotateLeft(-Math.atan2(o.x, o.z))
  22705. } else
  22706. n.rotateToView(this.model.size, this.getDirection());
  22707. n.update(0)
  22708. }
  22709. ,
  22710. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22711. return e.skipWarpingCheck = !0,
  22712. this.flyToPano(e, t)
  22713. }
  22714. ,
  22715. n.prototype.updateMarkerVisi = function() {//加
  22716. if(this.mode != "panorama")return;
  22717. this.model.panos.list.forEach((pano)=>{
  22718. if(!pano.marker)return;
  22719. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22720. })
  22721. }
  22722. ,
  22723. n.prototype.updateHotVisible = function(pano){
  22724. var hots = this.model.hots;
  22725. pano = pano || this.currentPano;
  22726. for (var index in hots){
  22727. var visible;
  22728. if(this.mode != "panorama"){
  22729. visible = true;
  22730. }else{
  22731. //hots[index].mesh.material.depthTest = false;
  22732. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22733. }
  22734. hots[index].mesh.visible = visible;
  22735. }
  22736. }
  22737. n.prototype.flyToPano = function(e, t) {
  22738. var i = e.pano
  22739. , aim = e.lookAtPoint
  22740. , aimQua = e.quaternion //ADD
  22741. , o = e.duration
  22742. , a = e.aimDuration
  22743. , s = e.maxDistanceOverride
  22744. , l = e.skipWarpingCheck
  22745. , c = e.constantMoveSpeed
  22746. , h = null
  22747. , p = null
  22748. if (aim){
  22749. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22750. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22751. }
  22752. else aimQua = aimQua
  22753. var zoomLevel = e.zoomLevel || 1 //add
  22754. if(this.flying) return t && t(e)
  22755. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22756. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22757. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22758. t && t(),
  22759. !1;
  22760. if (this.updateLastView(),
  22761. this.mode !== u.PANORAMA) {
  22762. var m;
  22763. void this.flyToNewMode({
  22764. mode: u.PANORAMA,
  22765. pano: i,
  22766. duration: o,
  22767. quaternion: aimQua ,
  22768. callback: t
  22769. })
  22770. }
  22771. if (!i || (h = g.deepExtend(e),
  22772. p = function() {
  22773. N.delayOneFrame(function() {
  22774. this.flyToPano(h, t)
  22775. }
  22776. .bind(this))
  22777. }
  22778. .bind(this),
  22779. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22780. var C = function(e) {
  22781. t && t(e)
  22782. }
  22783. .bind(this);
  22784. this.currentPano || (this.currentPano = i,
  22785. this.path.placeCpm(),
  22786. this.path.fadeOutCpm(f.path.fadeOutTime),
  22787. this.spider.draw());
  22788. var I = o;
  22789. if ("number" != typeof o) {
  22790. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22791. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22792. }
  22793. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22794. zoomLevel !== this.zoomLevel)
  22795. switch (f.zoom.transitionStyle) {
  22796. case 1:
  22797. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22798. break;
  22799. case 2:
  22800. return h = g.deepExtend(e),
  22801. p = this.flyToPano.bind(this, h, t),
  22802. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22803. }
  22804. if (aimQua) {
  22805. y.cancelById(V.LookTransition),
  22806. I *= f.transition.aimSlowFactor;
  22807. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22808. , S = b.clone()
  22809. , M = new r.Vector3;
  22810. if (i === this.currentPano) {
  22811. var R = d.FORWARD.clone().applyQuaternion(b)
  22812. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22813. , O = R.angleTo(P);
  22814. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22815. void y.start(function(e) {
  22816. S.copy(b),
  22817. v.quaternion(S, aimQua)(e),
  22818. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22819. this.cameraControls.activeControl.lookAt(M)
  22820. }
  22821. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22822. }
  22823. }
  22824. if (i === this.currentPano )
  22825. return void C();
  22826. this.flying = !0;
  22827. var L = this.position.clone()
  22828. , D = this.currentPano;
  22829. F.debug("Flying to pano ", i.position),
  22830. this.emit(w.PanoChosen, this.currentPano, i),
  22831. this.emit(w.FlyingStarted, i.position, L, i, D)
  22832. //---------before fly--------------- add
  22833. this.updateHotVisible(i); //更新热点显示
  22834. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22835. Overlay.updateVisibles([this.currentPano, i])
  22836. //地标变化
  22837. if(this.model.floorLogos){
  22838. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22839. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22840. //this.model.adjustfloorLogoHeight();
  22841. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22842. this.model.floorLogos[1].visible = true;
  22843. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22844. }
  22845. //=======================================
  22846. aimQua && y.start(function(e) {
  22847. S.copy(b),
  22848. v.quaternion(S, aimQua)(e),
  22849. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22850. this.cameraControls.activeControl.lookAt(M)
  22851. }
  22852. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22853. var B = c ? null : A[f.transition.movementEasing];
  22854. this.nextPano = i,
  22855. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22856. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22857. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22858. this.flying = !1,
  22859. this.currentPano !== i && this.currentPano.exit(),
  22860. i.enter(),
  22861. this.currentPano = i,
  22862. this.nextPano = null,
  22863. this.path.placeCpm(),
  22864. this.path.fadeOutCpm(f.path.fadeOutTime),
  22865. this.spider.draw(),
  22866. this.emit(w.FlyingEnded, i.position, L, i, D),
  22867. this.updateMarkerVisi(),//add
  22868. C(e)
  22869. //add:
  22870. if(this.mode == "panorama" ){
  22871. if(this.model.floorLogos){
  22872. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22873. //this.model.adjustfloorLogoHeight()
  22874. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22875. this.model.floorLogos[1].visible = false;
  22876. }
  22877. Overlay.updateVisibles([this.currentPano])//add
  22878. }
  22879. }
  22880. .bind(this), 0, B, "camFly", V.FlyToPano)
  22881. }
  22882. }
  22883. ,
  22884. window._transitionPosId = 9999
  22885. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22886. y.cancelById(_transitionPosId)
  22887. var begin = function(object, pos, qua, scale){
  22888. if(pos){
  22889. if(!same(object.position, pos, 0.01)){
  22890. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22891. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22892. }
  22893. if(!same(object.quaternion, qua, 1e-6)){
  22894. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22895. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22896. }
  22897. if(!same(object.scale, scale, 0.001)){
  22898. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22899. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22900. }
  22901. }
  22902. }
  22903. var same = function(vec1, vec2, diff){
  22904. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22905. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22906. return s
  22907. }
  22908. this.overlayGroup.children.forEach(overlay=>{
  22909. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22910. var panoData = overlay.transformAtPanos[sid]
  22911. var useCustom = !panoData
  22912. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22913. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22914. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22915. overlay.getScaleBySize(panoData.width , panoData.height)
  22916. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22917. begin(overlay, pos, qua, scale )
  22918. })
  22919. }
  22920. window._tranOutsideFocus = 4399
  22921. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22922. console.log("focusPoint")
  22923. if(this.mode == "floorplan"){
  22924. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22925. var control = this.cameraControls.controls.floorplan;
  22926. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22927. var currentScale = control.absoluteScale;
  22928. var currentTarget = control.target.clone()
  22929. y.cancelById(window._tranOutsideFocus, true);
  22930. y.start(function(progress){
  22931. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22932. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22933. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22934. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22935. }else if(player.mode == "dollhouse"){
  22936. var control = player.cameraControls.controls.dollhouse;
  22937. var radius = o.radius || 8;
  22938. var currentTarget = control.target.clone()
  22939. var dir = control.offset.clone().normalize()
  22940. var currentRadius = control.offset.length();
  22941. y.cancelById(window._tranOutsideFocus, true);
  22942. y.start(function(progress){
  22943. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22944. let radius_ = radius*progress+currentRadius*(1-progress)
  22945. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22946. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22947. }else if(this.mode == 'panorama'){
  22948. this.flyToPano({
  22949. lookAtPoint: o.aim.clone() ,
  22950. pano: this.currentPano,
  22951. aimDuration: o.dur || 600
  22952. })
  22953. }
  22954. }
  22955. n.prototype.fastForwardActivePanoFlight = function(e) {
  22956. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22957. y.adjustSpeed(V.FlyToPano, e),
  22958. y.adjustSpeed(V.LookTransition, e)
  22959. }
  22960. ,
  22961. n.prototype.flyToPanoClosestToMouse = function() {
  22962. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22963. this.intersect && this.updateClosestPano(this.intersect)),
  22964. this.closestPano)
  22965. return this.flyToPano({
  22966. pano: this.closestPano
  22967. });
  22968. var e = this.getMouseDirection();
  22969. this.flyDirection(e) || this.flyToPano({
  22970. pano: this.currentPano
  22971. })
  22972. }
  22973. ,
  22974. n.prototype.flyLocalDirection = function(e) {
  22975. var t = this.getDirection(e)
  22976. , i = 1 === e.z ? .4 : .75
  22977. , n = 1 === Math.abs(e.x);
  22978. return this.flyDirection(t, i, n)
  22979. }
  22980. ,
  22981. n.prototype.flyDirection = function(e, t, i) {
  22982. this.closePopup();//xzw add
  22983. var n = $.Deferred();
  22984. this.history.invalidate();
  22985. var r = this.closestPanoInDirection(e, t, i);
  22986. return r ? this.flyToPano({
  22987. pano: r
  22988. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22989. n.resolve(!1)),
  22990. n.promise()
  22991. }
  22992. ,
  22993. n.prototype.closestPanoInDirection = function(e, t, i) {
  22994. return this.rankedPanoInDirection(0, e, t, i)
  22995. }
  22996. ,
  22997. n.prototype.rankedPanoInDirection = function() {
  22998. var e = {
  22999. pano: null,
  23000. candidates: []
  23001. };
  23002. return function(t, i, n, r) {
  23003. t || (t = 0),
  23004. n = void 0 !== n ? n : .75;
  23005. var o = r ? "angle" : "direction";
  23006. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23007. this.cachedPanoCandidates = e.candidates,
  23008. e.pano
  23009. }
  23010. }(),
  23011. n.prototype.bump = function(e) {
  23012. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23013. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23014. if (s)
  23015. t = function() {
  23016. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23017. }
  23018. .bind(this),
  23019. i = function() {
  23020. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23021. }
  23022. .bind(this);
  23023. else {
  23024. var l = this.camera.position.clone()
  23025. , c = e.clone();
  23026. this.raycaster.set(l, c);
  23027. var h = this.model.floors.reduce(function(e, t) {
  23028. return e.concat(t.collider.children)
  23029. }, [])
  23030. , d = this.raycaster.intersectObjects(h)
  23031. , p = d.length > 0 ? d[0].distance / 25 : .04
  23032. , g = l.clone().add(c.multiplyScalar(p));
  23033. t = function() {
  23034. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23035. }
  23036. .bind(this),
  23037. i = function() {
  23038. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23039. }
  23040. .bind(this)
  23041. }
  23042. n = function() {
  23043. this.flying = !1
  23044. }
  23045. .bind(this),
  23046. this.flying = !0,
  23047. t()
  23048. }
  23049. }
  23050. ,
  23051. n.prototype.changeFloor = function(e) {
  23052. if (!this.is360View(this.mode, this.currentPano))
  23053. if (this.mode === u.PANORAMA) {
  23054. var t = this.history.reversePano(e);
  23055. t && t.isAligned() ? this.flyToPano({
  23056. pano: t
  23057. }) : this.changeFloorByScore(e)
  23058. } else
  23059. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23060. }
  23061. ,
  23062. n.prototype.changeFloorByScore = function() {
  23063. var e = {
  23064. pano: null,
  23065. candidates: []
  23066. };
  23067. return function(t) {
  23068. var i = this.model.nextFloor(t);
  23069. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23070. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23071. this.history.push(t, this.currentPano),
  23072. this.flyToPano({
  23073. pano: e.pano
  23074. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23075. }
  23076. }(),
  23077. n.prototype.gotoFloor = function(e) {
  23078. var t = e - this.model.currentFloor.floorIndex;
  23079. this.changeFloor(t)
  23080. }
  23081. ,
  23082. n.prototype.getDirection = function(e) {
  23083. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23084. e.applyQuaternion(this.camera.quaternion)
  23085. }
  23086. ,
  23087. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23088. if (o = o || $.Deferred(),
  23089. this.mode === u.TRANSITIONING)
  23090. return F.warn("should not be transitioning here"),
  23091. n && n(!1),
  23092. o.reject().promise();
  23093. var a = i || !1
  23094. , s = i ? i.position : this.position
  23095. , l = this.position.clone()
  23096. , c = this.currentPano;
  23097. if (F.debug("New pose in mode " + this.mode),
  23098. !e || (retryCallback = function() {
  23099. N.delayOneFrame(function() {
  23100. this.flyToSameMode(e, t, i, n, o)
  23101. }
  23102. .bind(this))
  23103. }
  23104. .bind(this),
  23105. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23106. var h = function() {
  23107. this.emit(w.FlyingEnded, s, l, e, c),
  23108. n && n(!0)
  23109. }
  23110. .bind(this)
  23111. , d = f[this.mode]
  23112. , p = void 0 !== t ? t : d.transitionTime
  23113. , g = new r.Vector3
  23114. , C = new r.Vector3;
  23115. if (this.emit(w.FlyingStarted, s, l, e, c),
  23116. this.mode === u.PANORAMA)
  23117. F.warn("we should not be here for panorama views");
  23118. else if (this.mode === u.DOLLHOUSE)
  23119. if (a) {
  23120. var I = new r.Vector3(0,1,0);
  23121. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23122. this.model.warpDestFloors(i.floorVisibility),
  23123. C.copy(i.position);
  23124. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23125. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23126. , _ = b.intersectObjects(this.model.colliders)
  23127. , T = 3;
  23128. _.length ? (g.copy(_[0].point),
  23129. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23130. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23131. var x = (new r.Matrix4).lookAt(C, g, I)
  23132. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23133. , M = g.distanceTo(C)
  23134. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23135. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23136. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23137. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23138. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23139. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23140. this.path.burnsDir = Math.sign(L.y);
  23141. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23142. , B = new r.Vector3;
  23143. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23144. y.start(function(e, t) {
  23145. D.x = P.x + e * L.x,
  23146. D.y = P.y + e * L.y,
  23147. D.z = P.z + e * L.z;
  23148. var i = O + e * (M - O);
  23149. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23150. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23151. }
  23152. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23153. y.start(function(e, t) {
  23154. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23155. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23156. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23157. }
  23158. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23159. } else
  23160. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23161. else if (this.path.placeCpm(),
  23162. this.path.fadeInCpm(f.path.fadeInTime),
  23163. i) {
  23164. this.model.warpDestFloors(i.floorVisibility);
  23165. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23166. , k = this.cameraControls.controls[u.FLOORPLAN]
  23167. , H = k.target.clone()
  23168. , G = i.position.clone().sub(H)
  23169. , z = U.position.clone().sub(k.target)
  23170. , W = z.length()
  23171. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23172. , Y = Math.atan2(k.offset.x, k.offset.z)
  23173. , X = Math.atan2(j.x, j.z)
  23174. , Z = k.absoluteScale
  23175. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23176. y.start(function(e, t) {
  23177. k.target.copy(G).multiplyScalar(e).add(H);
  23178. var i = Y + (X - Y) * e;
  23179. k.offset.x = W * Math.sin(i),
  23180. k.offset.z = W * Math.cos(i),
  23181. U.position.copy(k.target).add(k.offset),
  23182. k.absoluteScale = Z + e * (q - Z),
  23183. k.update(),
  23184. this.quaternion.copy(U.quaternion),
  23185. this.position.copy(U.position),
  23186. this.target.copy(k.target),
  23187. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23188. }
  23189. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23190. } else
  23191. F.info("flyToSameMode() funny floorplan view? skipping");
  23192. return y.setTimeout(function(e) {
  23193. this.mode = e,
  23194. h(),
  23195. o.resolve(!0)
  23196. }
  23197. .bind(this, this.mode), p, V.FlyToSameMode),
  23198. this.mode = u.TRANSITIONING,
  23199. o.promise()
  23200. }
  23201. }
  23202. ,
  23203. n.prototype.flyToNewMode = function(e, t) {
  23204. e = e || {};
  23205. var i = e.mode
  23206. , n = e.pano
  23207. , o = e.duration
  23208. , a = e.warpDest
  23209. , s = e.callback
  23210. , l = e.force
  23211. , c = e.quaternion;
  23212. if (t = t || $.Deferred(),
  23213. this.isWarping())
  23214. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23215. s && s(!1),
  23216. t.reject("Cannot change mode during tour transition").promise();
  23217. if (this.mode === u.TRANSITIONING)
  23218. return s && s(!1),
  23219. t.reject("Cannot change mode during mode transition").promise();
  23220. if (i === this.mode)
  23221. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23222. t.promise()) : (s && s(!1),
  23223. t.reject("Already in " + i + " mode").promise());
  23224. var h = a || !1;
  23225. F.debug("Switching mode to " + i);
  23226. var d = function() {
  23227. N.delayOneFrame(function() {
  23228. this.flyToNewMode(e, t)
  23229. }
  23230. .bind(this))
  23231. }
  23232. .bind(this);
  23233. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23234. return t.promise();
  23235. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23236. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23237. this.model.waitForLoad(this.model, function() {
  23238. return this.model.meshTexturesLoaded;
  23239. }
  23240. .bind(this)),
  23241. this.model.loadMeshTextures().done(d),
  23242. t.promise();
  23243. this.history.invalidate(),
  23244. this.updateLastView();
  23245. var p = this.mode
  23246. , C = this.cameraControls.cameras[i];
  23247. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23248. var I = void 0 !== o ? o : e.transitionTime;
  23249. this.emit(w.ModeChanging, p, i, n),
  23250. n && (this.currentPano = n),
  23251. this.switchCameraMode(i, c),
  23252. y.cancelById(V.LookTransition);
  23253. //before fly---------------------
  23254. if(this.mode == "panorama"){
  23255. if(this.model.floorLogos){
  23256. this.model.floorLogos[0].visible = false;
  23257. this.model.floorLogos[1].visible = false;
  23258. }
  23259. }
  23260. if(i == "panorama"){
  23261. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23262. }else{
  23263. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23264. }
  23265. //------------------------------------
  23266. var _ = (new r.Vector3).copy(this.position);
  23267. if (i === u.PANORAMA){
  23268. this.emit(w.PanoChosen, n, n),
  23269. setTimeout(function() {
  23270. n.floor.enter(i)
  23271. }
  23272. .bind(this), I / 2),
  23273. this.path.fadeOutCpm(f.path.fadeOutTime);
  23274. if(this.model.floorLogos){
  23275. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23276. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23277. }
  23278. }else if (i === u.DOLLHOUSE) {
  23279. if (h && (this.model.stayPut = !0),
  23280. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23281. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23282. this.path.placeCpm(),
  23283. this.path.fadeInCpm(f.path.fadeInTime),
  23284. h) {
  23285. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23286. _.set(15, 10, 15);
  23287. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23288. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23289. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23290. P.length ? (T.copy(P[0].point),
  23291. _.copy(a.position),
  23292. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23293. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23294. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23295. _.add(this.model.position),
  23296. C.position.copy(_),
  23297. this.cameraControls.controls[u.DOLLHOUSE].update()
  23298. }
  23299. } else if (this.path.placeCpm(),
  23300. this.path.fadeInCpm(f.path.fadeInTime),
  23301. a) {
  23302. this.model.warpDestFloors(a.floorVisibility);
  23303. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23304. , L = this.cameraControls.controls[u.FLOORPLAN]
  23305. , D = O.position.clone().sub(L.target)
  23306. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23307. , U = Math.atan2(B.x, B.z);
  23308. L.target.copy(a.position);
  23309. var k = D.length();
  23310. L.offset.x = k * Math.sin(U),
  23311. L.offset.y = 0,
  23312. L.offset.z = k * Math.cos(U),
  23313. O.position.copy(L.target).add(L.offset);
  23314. L.target.clone().sub(C.position);
  23315. C.quaternion.copy(a.quaternion),
  23316. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23317. L.absoluteScale = L.currentScale,
  23318. L.update()
  23319. } else
  23320. this.model.currentFloor.enter(i);
  23321. var H = this.currentPano
  23322. , G = this.position.clone();
  23323. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23324. this.flying = !0,
  23325. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23326. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23327. C.controls.update()),
  23328. e.blackoutStyle = S.FADEIN,
  23329. I = f.show360Views.transitionTime,
  23330. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23331. this.mode = i,
  23332. this.path && this.path.popOutCpm(),
  23333. e.blackoutStyle = S.END,
  23334. I = f.show360Views.transitionTime,
  23335. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23336. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23337. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23338. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23339. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23340. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23341. y.setTimeout(function() {
  23342. this.flying = !1,
  23343. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23344. this.currentPano.enter(),
  23345. this.path.placeCpm(),
  23346. this.path.fadeOutCpm(f.path.fadeOutTime),
  23347. this.spider.draw()),
  23348. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23349. this.mode = i,
  23350. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23351. //add:
  23352. this.updateMarkerVisi() ;
  23353. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23354. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23355. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23356. this.model.floorLogos[0].visible = true
  23357. )
  23358. if(this.mode == u.PANORAMA){
  23359. Overlay.updateVisibles([this.currentPano])
  23360. }else{
  23361. Overlay.updateVisibles(true)
  23362. }
  23363. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23364. t.resolve())
  23365. }
  23366. .bind(this), I, V.FlyToNewMode),
  23367. this.mode = u.TRANSITIONING,
  23368. p == "panorama" && this.updateHotVisible(),
  23369. t.promise()
  23370. }
  23371. ,
  23372. n.prototype.fade360View = function(e, t, i) {
  23373. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23374. $(this.domElement).fadeOut(.5 * e, function() {
  23375. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23376. this.model.alpha = i.modelAlpha,
  23377. this.position.copy(t.position),
  23378. this.quaternion.copy(t.quaternion),
  23379. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23380. $(this.domElement).fadeIn(.5 * e)
  23381. }
  23382. .bind(this))
  23383. }
  23384. ,
  23385. n.prototype.findDefaultViews = function() {
  23386. this.findDefaultView(this.lastInsideView, !0),
  23387. this.findDefaultView(this.last360View, !1)
  23388. }
  23389. ,
  23390. n.prototype.findDefaultView = function(e, t) {
  23391. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23392. if (e.cameraMode !== u.PANORAMA)
  23393. return !1;
  23394. var i = r.get(e.panoId);
  23395. return i && i.isAligned() === t
  23396. });
  23397. o >= 0 ? (i = r.get(n[o].panoId),
  23398. e.update({
  23399. cameraMode: u.PANORAMA,
  23400. pano: i,
  23401. position: n[o].position,
  23402. quaternion: n[o].quaternion
  23403. })) : (o = r.list.findIndex(function(e) {
  23404. return e.isAligned() === t
  23405. }),
  23406. o >= 0 ? (i = r.list[o],
  23407. e.update({
  23408. cameraMode: u.PANORAMA,
  23409. pano: i,
  23410. position: i.position
  23411. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23412. }
  23413. ,
  23414. n.prototype.updateLastView = function() {
  23415. if (this.mode === u.PANORAMA) {
  23416. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23417. e.update({
  23418. pano: this.currentPano,
  23419. position: this.position,
  23420. quaternion: this.quaternion
  23421. })
  23422. }
  23423. }
  23424. ,
  23425. n.prototype.goToLastView = function(e, t) {
  23426. var i = $.Deferred()
  23427. , n = i.resolve.bind(i)
  23428. , r = i.reject.bind(i)
  23429. , o = e ? this.lastInsideView : this.last360View;
  23430. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23431. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23432. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23433. mode: o.cameraMode,
  23434. pano: o.pano,
  23435. quaternion: o.quaternion,
  23436. callback: t
  23437. }).done(n).fail(r),
  23438. i.promise()
  23439. }
  23440. ,
  23441. n.prototype.fadeToView = function(e, t, i, n) {
  23442. var r = $.Deferred()
  23443. , o = r.resolve.bind(r)
  23444. , a = r.reject.bind(r);
  23445. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23446. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23447. a("Cannot go to illegal view"),
  23448. r.promise();
  23449. var s = (f[t.cameraMode],
  23450. function() {
  23451. $(this.domElement).fadeIn(.5 * i),
  23452. n && n(),
  23453. o()
  23454. }
  23455. .bind(this))
  23456. , l = e ? S.FADEIN : S.END;
  23457. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23458. $(this.domElement).fadeOut(.5 * i, function() {
  23459. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23460. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23461. pano: t.pano,
  23462. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23463. duration: 0
  23464. }, s) : this.flyToNewMode({
  23465. mode: t.cameraMode,
  23466. quaternion: t.quaternion,
  23467. duration: 0,
  23468. callback: s
  23469. })
  23470. }
  23471. .bind(this)),
  23472. r.promise()
  23473. }
  23474. ,
  23475. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23476. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23477. this.flying)
  23478. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23479. o && o(),
  23480. !1;
  23481. null !== e && void 0 !== e || (e = b.Show),
  23482. this.history.invalidate()
  23483. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23484. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23485. return this.emit(w.WarpStarted, a, i, n, r),
  23486. n = n || S.MIDDLE,
  23487. this.path.warpToPano(i, n, r, function() {
  23488. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23489. this.emit(w.WarpEnded, i),
  23490. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23491. o && o()
  23492. }
  23493. .bind(this)),
  23494. e === b.Hide && this.path.discardPathObject(),
  23495. !0
  23496. }
  23497. ,
  23498. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23499. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23500. s && s(),
  23501. !1)
  23502. }
  23503. ,
  23504. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23505. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23506. a && a(),
  23507. !1)
  23508. }
  23509. ,
  23510. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23511. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23512. }
  23513. ,
  23514. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23515. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23516. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23517. t && t(),
  23518. !1)
  23519. }
  23520. ,
  23521. n.prototype.aimTourCamera = function(e, t, i, n) {
  23522. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23523. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23524. }
  23525. ,
  23526. n.prototype.showPathToHeroLocation = function(e) {
  23527. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23528. }
  23529. ,
  23530. n.prototype.tourInterlude = function(e, t) {
  23531. this.history.invalidate();
  23532. this.path.discardSlow();
  23533. //xzw:
  23534. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23535. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23536. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23537. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23538. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23539. var timeEachItem = 2000;//假设每个item飞的时间
  23540. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23541. }
  23542. rotTime = Math.max(0, rotTime)
  23543. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23544. this.path.waitNextStep(e, function() {
  23545. t && t()
  23546. }.bind(this), rotTime)
  23547. }
  23548. ,
  23549. n.prototype.stopInterlude = function() {
  23550. this.interruptAndFastForward(null, 0)
  23551. }
  23552. ,
  23553. n.prototype.interruptAndFastForward = function(e, t) {
  23554. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23555. this.flying && this.emit(w.FlyingInterrupted),
  23556. this.path.interruptAndFastForward(e, t)
  23557. }
  23558. ,
  23559. n.prototype.setSize = function(e, t) {
  23560. var i = e / t;
  23561. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23562. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23563. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23564. for (var r in this.cameraControls.cameras) {
  23565. var o = this.cameraControls.cameras[r];
  23566. o.fov = this.baseFov * (1 / this.zoomLevel),
  23567. o.updateAspect(i)
  23568. }
  23569. }
  23570. ,
  23571. n.prototype.toJSON = function() {
  23572. var e = {};
  23573. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23574. e.camera_mode = u.toInt(this.mode),
  23575. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23576. return e.hidden ? 0 : 1
  23577. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23578. e) : e
  23579. }
  23580. ,
  23581. n.prototype.getCurrentNodePanos = function(e) {
  23582. this.model.panos.map;
  23583. if (e.length = 0, this.path.nodes){
  23584. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23585. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23586. if(this.path.nodes.length){
  23587. e.push(this.model.panos.get(this.path.nodes[0]))
  23588. }
  23589. if(this.path.nodes.length>1){
  23590. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23591. }
  23592. }else{
  23593. for (var t = 0; t < this.path.nodes.length; t++) {
  23594. var i = this.path.nodes[t];
  23595. e.push(this.model.panos.get(i))
  23596. }
  23597. }
  23598. }
  23599. }
  23600. ,
  23601. n.prototype.zoomIncrementally = function(e) {
  23602. var t = this.zoomLevel;
  23603. this.zoomTo(this.zoomLevel + e),
  23604. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23605. }
  23606. ,
  23607. n.prototype.zoomInIncrementally = function(e) {
  23608. e = e || this.defaultZoomIncrement,
  23609. this.zoomIncrementally(e)
  23610. }
  23611. ,
  23612. n.prototype.zoomOutIncrementally = function(e) {
  23613. e = e || -this.defaultZoomIncrement,
  23614. this.zoomIncrementally(e)
  23615. }
  23616. ,
  23617. n.prototype.zoomBy = function(e) {
  23618. this.zoomTo(this.zoomLevel * e)
  23619. }
  23620. ,
  23621. n.prototype.zoomIn = function() {
  23622. this.zoomBy(1 + this.zoomSpeed)
  23623. }
  23624. ,
  23625. n.prototype.zoomOut = function() {
  23626. this.zoomBy(1 - this.zoomSpeed)
  23627. }
  23628. ,
  23629. n.prototype.zoomTo = function(e, t) {
  23630. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23631. if (e < f.zoom.min && (e = f.zoom.min),
  23632. e > f.zoom.max && (e = f.zoom.max),
  23633. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23634. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23635. e === f.zoom.min && this.emit(O.ZoomMin)),
  23636. this.cameraControls.activeControl) {
  23637. var i = this.cameraControls.activeControl.camera;
  23638. this.zoomLevel = e,
  23639. i.fov = this.baseFov * (1 / this.zoomLevel),
  23640. i.updateProjectionMatrix(),
  23641. this.zoomFov = i.fov
  23642. }
  23643. }
  23644. }
  23645. ,
  23646. n.prototype.increaseZoomSpeed = function() {
  23647. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23648. }
  23649. ,
  23650. n.prototype.decreaseZoomSpeed = function() {
  23651. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23652. }
  23653. ,
  23654. n.prototype.clampZoomSpeed = function(e) {
  23655. return e < 0 ? 0 : e
  23656. }
  23657. ,
  23658. n.prototype.activatePersistentZooming = function(e) {
  23659. this.zooming = e ? 1 : -1
  23660. }
  23661. ,
  23662. n.prototype.deactivatePersistentZooming = function() {
  23663. this.zooming = 0
  23664. }
  23665. ,
  23666. n.prototype.zoomDefault = function() {
  23667. this.zoomTo(1, !0)
  23668. }
  23669. ,
  23670. window.fovTranId = 333;//add
  23671. n.prototype.smoothZoomToDefault = function(e, t) {
  23672. y.cancelById(window.fovTranId)
  23673. var i, n = this.zoomLevel,
  23674. r = function(e) {
  23675. e > 1 && (e = 1),
  23676. i = n * (1 - e) + e,
  23677. this.zoomTo(i, !0)
  23678. }.bind(this),
  23679. o = function() {
  23680. this.zoomDefault(),
  23681. t && window.setTimeout(t, 50)
  23682. }.bind(this);
  23683. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23684. }
  23685. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23686. y.cancelById(window.fovTranId)
  23687. console.log("smoothZoomFovTo "+zoomLevel)
  23688. var i,
  23689. n = this.zoomLevel,
  23690. aimLevel = zoomLevel || this.baseFov / fov
  23691. if (n == aimLevel) return
  23692. var fun = function (e) {
  23693. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23694. this.zoomTo(i, !0)
  23695. }.bind(this)
  23696. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23697. }
  23698. ,
  23699. n.prototype.updateZoomPano = function() {
  23700. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23701. var e = this.currentPano;
  23702. if (e) {
  23703. var t = this.zoomLevel > f.zoom.activationThreshold
  23704. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23705. , n = !i && !this.isWarping()
  23706. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23707. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23708. this.panoRenderer.setZoomingActive(r, e, !0);
  23709. var o = function(e, t) {
  23710. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23711. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23712. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23713. e.setZoomed(t)
  23714. }
  23715. .bind(this);
  23716. r && !e.zoomed ? (o(e, !0),
  23717. this.panoRenderer.enableUltraHighQualityMode(function() {
  23718. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23719. r && o(e, !0)
  23720. }
  23721. .bind(this))) : !t && e.zoomed && o(e, !1)
  23722. }
  23723. }
  23724. },
  23725. n.prototype.checkHasNeighbor = function(pano){//add
  23726. for(var i in pano.neighbourPanos ){
  23727. if(i == pano.id)continue;
  23728. if(pano.neighbourPanos[i]){
  23729. return true;
  23730. }
  23731. }
  23732. }
  23733. ,
  23734. t.exports = n
  23735. }
  23736. ).call(this, "/js/player.js")
  23737. }
  23738. , {
  23739. "./constants": 8,
  23740. "./enum/AlignmentType": 17,
  23741. "./enum/BlackoutStyle": 18,
  23742. "./enum/ControlEvents": 21,
  23743. "./enum/Keys": 30,
  23744. "./enum/ModelManagerEvents": 33,
  23745. "./enum/PanoSizeClass": 36,
  23746. "./enum/PanoramaEvents": 37,
  23747. "./enum/PathDiscardMode": 38,
  23748. "./enum/PathDisplayMode": 39,
  23749. "./enum/PlayerEvents": 40,
  23750. "./enum/TagStates": 44,
  23751. "./enum/Vectors": 50,
  23752. "./enum/Viewmode": 51,
  23753. "./enum/WarpStyle": 52,
  23754. "./enum/ZoomEvents": 53,
  23755. "./exception/BasicException": 55,
  23756. "./model/ModelManager": 140,
  23757. "./objects/NSpider": 147,
  23758. "./objects/Panorama": 148,
  23759. "./objects/Reticule": 149,
  23760. "./objects/ShowPath": 151,
  23761. "./objects/Snapshot": 153,
  23762. "./objects/View": 154,
  23763. "./settings": 166,
  23764. "./shaders": 167,
  23765. "./tile/TileDownloader": 171,
  23766. "./tile/TilePrioritizer": 172,
  23767. "./util/ZoomStats": 179,
  23768. "./util/browser": 182,
  23769. "./util/camera": 183,
  23770. "./util/cameraLight": 184,
  23771. "./util/common": 185,
  23772. "./util/easing": 186,
  23773. "./util/history": 187,
  23774. "./util/lerp": 188,
  23775. "./util/logger": 189,
  23776. "./util/math": 190,
  23777. "./util/transitions": 195,
  23778. "hot":"hot",
  23779. "scaleImg":"scaleImg",
  23780. events: 202,
  23781. three: 217
  23782. }],
  23783. "scaleImg":[function(t, e){// xzw
  23784. var OUTPUT = e;
  23785. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23786. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23787. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23788. return G.getImageData(0,0,s,f)}
  23789. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23790. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23791. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23792. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23793. else
  23794. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23795. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23796. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23797. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23798. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23799. W=new Float32Array(at);else
  23800. for(W=[],et=0;at>et;++et)
  23801. W[et]=0;for(b=0;w>b;b++)
  23802. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23803. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23804. delete p,h(),J=n(W)}
  23805. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23806. if("png-src"===i||"jpeg-src"===i)
  23807. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23808. return B}
  23809. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23810. OUTPUT.exports = c;
  23811. }, {}
  23812. ],
  23813. 156: [function(e, t, i) {
  23814. (function(i) {
  23815. "use strict";
  23816. function n(e, t) {
  23817. this.model = e,
  23818. this.panos = e.panos,
  23819. this.player = t,
  23820. this.imagePanos = this.listImagePanos(),
  23821. this.retryMinimumTime = 1e4
  23822. }
  23823. var r = (e("three"),
  23824. e("./enum/Viewmode"))
  23825. , o = (e("./settings"),
  23826. e("./objects/Panorama"))
  23827. , a = e("./util/logger")
  23828. , s = new a(i);
  23829. n.prototype.start = function() {
  23830. this.loadNextPano(function(e) {
  23831. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23832. setTimeout(function() {
  23833. this.start()
  23834. }
  23835. .bind(this), 1e3))
  23836. }
  23837. .bind(this))
  23838. }
  23839. ,
  23840. n.prototype.validLoadTarget = function(e) {
  23841. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23842. }
  23843. ,
  23844. n.prototype.listImagePanos = function() {
  23845. var e = []
  23846. , t = this;
  23847. return this.model.images.forEach(function(i) {
  23848. if (i.metadata && i.metadata.scan_id) {
  23849. var n = t.model.panos.get(i.metadata.scan_id);
  23850. n && !n.isLoaded("high") && e.push(n)
  23851. }
  23852. }),
  23853. e
  23854. }
  23855. ,
  23856. n.prototype.nextNotLoadedImage = function() {
  23857. for (; this.imagePanos.length > 0; ) {
  23858. var e = this.imagePanos[0];
  23859. if (!e.isLoaded("high"))
  23860. return e;
  23861. this.imagePanos.shift()
  23862. }
  23863. return null
  23864. }
  23865. ,
  23866. n.prototype.loadNextPano = function(e) {
  23867. var t, i, n = this.model.waitQueue.filter(function(e) {
  23868. return e.object instanceof o
  23869. });
  23870. n.length > 0 ? (t = n[0].object,
  23871. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23872. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23873. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23874. t = this.imagePanos[0],
  23875. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23876. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23877. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23878. s.debug("Preloading " + i + "-res pano " + t.id),
  23879. t.loadCube(i).done(e).fail(function() {
  23880. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23881. e()
  23882. })) : e && e(null)
  23883. }
  23884. ,
  23885. t.exports = n
  23886. }
  23887. ).call(this, "/js/preloaders.js")
  23888. }
  23889. , {
  23890. "./enum/Viewmode": 51,
  23891. "./objects/Panorama": 148,
  23892. "./settings": 166,
  23893. "./util/logger": 189,
  23894. three: 217
  23895. }],
  23896. 157: [function(e, t, i) {
  23897. (function(i) {
  23898. "use strict";
  23899. function n(e, t, i, n, r) {
  23900. this.qualityManager = e,
  23901. this.scene = t,
  23902. this.camera = i,
  23903. this.container = r,
  23904. this.controls = n,
  23905. this.controls.enabled = !0,
  23906. this.controls.locked = !0,
  23907. this.quickstartCamera = n.camera,
  23908. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23909. this.skybox = null
  23910. }
  23911. var r = e("three")
  23912. , o = e("../util/logger")
  23913. , a = e("../constants")
  23914. , s = (e("../util/transitions"),
  23915. e("../util/lerp"),
  23916. e("../util/easing"),
  23917. e("../enum/Vectors"))
  23918. , l = e("../enum/PanoSizeClass")
  23919. , c = (e("../materials/ModelTextureMaterial"),
  23920. e("../materials/CubemapMaterial"))
  23921. , h = (e("../cameras/PanoramaCamera"),
  23922. e("../controls/PanoramaControls"),
  23923. e("../tile/TileUtils"),
  23924. e("../util/camera"),
  23925. e("../util/cameraLight"))
  23926. , u = (e("../util/browser"),
  23927. e("../settings"),
  23928. e("../gui/helpManager"),
  23929. new o(i));
  23930. n.prototype.load = function(e) {
  23931. e.pano.shouldRedrawOnBaseLoaded = !0;
  23932. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23933. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23934. var a = this.qualityManager.getPanoSize(l.BASE)
  23935. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23936. if (e.pano.tiled) {
  23937. u.warn("Loading startPano, TILED", e.pano.id);
  23938. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23939. , p = this.quickstartCamera.fov;
  23940. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23941. t = e.pano.loadTiledPano(c, r, {
  23942. hFov: d,
  23943. vFov: p
  23944. }, !1, !1, !0),
  23945. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23946. } else
  23947. u.warn("Loading startPano", e.pano.id),
  23948. t = e.pano.loadCube("high");
  23949. return $.when(t).then(function() {
  23950. n.init(e.pano, e.quaternion),
  23951. e.pano.tiled ? i.done(function() {
  23952. e.pano.lockUntilRenderingComplete = !1,
  23953. this.controls.locked = !1
  23954. }
  23955. .bind(this)) : this.controls.locked = !1
  23956. }
  23957. .bind(this))
  23958. }
  23959. ,
  23960. n.prototype.init = function(e, t) {
  23961. u.info("Quickstart done loading, adding scene objects"),
  23962. e.lockUntilRenderingComplete = !0,
  23963. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23964. side: r.BackSide
  23965. })),
  23966. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23967. this.skybox.quaternion.copy(e.quaternion),
  23968. this.scene.add(this.skybox),
  23969. $(this.container).show()
  23970. }
  23971. ,
  23972. n.prototype.update = function(e) {
  23973. this.controls.update(e),
  23974. this.camera.copy(this.quickstartCamera)
  23975. }
  23976. ,
  23977. n.prototype.setSize = function(e, t) {
  23978. this.quickstartCamera.updateAspect(e / t)
  23979. }
  23980. ,
  23981. n.prototype.destroy = function() {
  23982. this.scene.remove(this.skybox)
  23983. }
  23984. ,
  23985. t.exports = n
  23986. }
  23987. ).call(this, "/js/scene/QuickstartManager.js")
  23988. }
  23989. , {
  23990. "../cameras/PanoramaCamera": 7,
  23991. "../constants": 8,
  23992. "../controls/PanoramaControls": 13,
  23993. "../enum/PanoSizeClass": 36,
  23994. "../enum/Vectors": 50,
  23995. "../gui/helpManager": 68,
  23996. "../materials/CubemapMaterial": 117,
  23997. "../materials/ModelTextureMaterial": 118,
  23998. "../settings": 166,
  23999. "../tile/TileUtils": 174,
  24000. "../util/browser": 182,
  24001. "../util/camera": 183,
  24002. "../util/cameraLight": 184,
  24003. "../util/easing": 186,
  24004. "../util/lerp": 188,
  24005. "../util/logger": 189,
  24006. "../util/transitions": 195,
  24007. three: 217
  24008. }],
  24009. 158: [function(e, t, i) {
  24010. "use strict";
  24011. function n(e, t, i) {
  24012. this.scene = e,
  24013. this.camera = t,
  24014. this.renderer = null,
  24015. this.effects = i,
  24016. this.animateCallback = null,
  24017. this.composer = null,
  24018. this.qualityManager = null,
  24019. e.renderWidth = 0,
  24020. e.renderHeight = 0,
  24021. this.updateClock = new r.Clock,
  24022. this.components = [],
  24023. this.updateListeners = [],
  24024. this.resizeListeners = [],
  24025. this.forceUpdateSize = !1,
  24026. this.started = !1,
  24027. this.textures = {},
  24028. this.suspendedObjects = []
  24029. }
  24030. var r = e("three")
  24031. , o = e("../shaders")
  24032. , a = e("../enum/SceneRendererEvents")
  24033. , s = e("../enum/GLTextureType")
  24034. , l = e("../enum/GLCubeFaces")
  24035. , c = e("../exception/BasicException")
  24036. , h = e("../exception/RendererCreationException")
  24037. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24038. , m = e("../util/browser")
  24039. /**************************************************************************************************************************************************/
  24040. , u = e("../settings")
  24041. , d = e("events").EventEmitter;
  24042. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24043. n.prototype = Object.create(d.prototype),
  24044. n.prototype.addComponent = function(e) {
  24045. this.components.push(e),
  24046. e.update && this.updateListeners.push(e),
  24047. e.setSize && (this.resizeListeners.push(e),
  24048. this.forceUpdateSize = !0)
  24049. }
  24050. ,
  24051. n.prototype.removeComponent = function(e) {
  24052. var t = function(t) {
  24053. return t !== e
  24054. };
  24055. this.components = this.components.filter(t),
  24056. this.updateListeners = this.updateListeners.filter(t),
  24057. this.resizeListeners = this.resizeListeners.filter(t)
  24058. }
  24059. ,
  24060. n.prototype.start = function(e) {
  24061. if (this.started)
  24062. throw new c("Can't start SceneRenderer, already started");
  24063. this.createContext(e),
  24064. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24065. m.isMobile() && this.boluoVrInit(),
  24066. /*******************************************************************************************************************************/
  24067. this.initComposer(),
  24068. this.started = !0,
  24069. (p = p.bind(this))()
  24070. }
  24071. ,
  24072. n.prototype.createContext = function(e) {
  24073. try {
  24074. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  24075. this.renderer.autoClear = !0,
  24076. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24077. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24078. this.emit(a.ContextCreated)
  24079. } catch (e) {
  24080. throw new h("Unable to create a WebGL rendering context")
  24081. }
  24082. u.profiling.enabled && this.overrideTextures(),
  24083. e.appendChild(this.renderer.domElement)
  24084. /* window.stats = new Stats();
  24085. e.appendChild( stats.dom ); */
  24086. }
  24087. ,
  24088. n.prototype.overrideTextures = function() {
  24089. var e = this.renderer.context
  24090. , t = 0
  24091. , i = e.createTexture;
  24092. e.createTexture = function() {
  24093. var n = i.call(e);
  24094. return n.id = t++,
  24095. this.textures[n.id] = n,
  24096. n
  24097. }
  24098. .bind(this);
  24099. var n = e.texImage2D;
  24100. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24101. var d, p = this.getTextureTypeFromTarget(e, t);
  24102. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24103. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24104. h = a,
  24105. u = l,
  24106. o = u.naturalWidth,
  24107. a = u.naturalHeight,
  24108. n.call(e, t, i, r, c, h, u));
  24109. var f = this.textures[d.id];
  24110. f.width = p === s.TextureCube ? 6 * o : o,
  24111. f.height = a
  24112. }
  24113. .bind(this);
  24114. var r = e.deleteTexture;
  24115. e.deleteTexture = function(t) {
  24116. delete this.textures[t.id],
  24117. r.call(e, t)
  24118. }
  24119. .bind(this)
  24120. }
  24121. ,
  24122. n.prototype.updateTextureMemory = function() {
  24123. var e = null;
  24124. return function() {
  24125. var t = 0;
  24126. for (var i in this.textures) {
  24127. var n = this.textures[i];
  24128. n.width && n.height && (t += n.width * n.height * 4)
  24129. }
  24130. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24131. e = t
  24132. }
  24133. }(),
  24134. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24135. switch (t) {
  24136. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24137. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24138. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24139. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24140. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24141. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24142. return s.TextureCube;
  24143. case e.TEXTURE_2D:
  24144. return s.Texture2D;
  24145. default:
  24146. return null
  24147. }
  24148. }
  24149. ,
  24150. n.prototype.initComposer = function() {
  24151. this.composer = new r.EffectComposer(this.renderer),
  24152. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24153. //this.composer.addPass(this.effects.hblurPass),
  24154. //this.composer.addPass(this.effects.vblurPass)
  24155. this.composer.addPass(this.effects.transitionMaskPass)//add
  24156. }
  24157. ,
  24158. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24159. this.renderWidth = e,
  24160. this.renderHeight = t,
  24161. this.effects.aspect = e / t,
  24162. /* this.renderer.setSize(e, t), -----MP */
  24163. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24164. this.composer.setSize(e, t);
  24165. for (var i = 0; i < this.resizeListeners.length; i++)
  24166. this.resizeListeners[i].setSize(e, t)
  24167. }
  24168. ,
  24169. n.prototype.render = function() {
  24170. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24171. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24172. }
  24173. /******************************************************************************************************徐世廷**********************************************************************/
  24174. var vrPermission = {};
  24175. var vrPermissionCallBack = function(info1,info2){
  24176. if(info1 == "reset"){
  24177. vrPermission = {};
  24178. }else{
  24179. vrPermission[info1] = info2
  24180. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24181. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24182. }
  24183. }
  24184. }
  24185. n.prototype.boluoVrInit = function() {
  24186. console.log("boluoVrInit")
  24187. this.isHuawei5X = m.detectHUAWEI5X(),
  24188. this.oldRenderer = this.renderer,
  24189. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24190. window.panoCamera = this.camera;
  24191. var a = this;
  24192. window._vrEnabled = !1,
  24193. Object.defineProperty(window, "vrEnabled", {
  24194. get: function() {
  24195. return window._vrEnabled
  24196. },
  24197. set: function(b) {
  24198. b = !!b,
  24199. b ? (a.renderer = a.newRenderer,
  24200. window.vrMarkers.forEach(function(a) {
  24201. a.visible = !0
  24202. })) : (a.renderer = a.oldRenderer,
  24203. window.vrMarkers.forEach(function(a) {
  24204. a.visible = !1
  24205. })),
  24206. a.cursor.visible = b,
  24207. a.setSize(window.innerWidth, window.innerHeight),
  24208. window._vrEnabled = b
  24209. if(b){
  24210. setTimeout(function(){
  24211. console.log("orientEnable"+window.orientEnable)
  24212. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24213. if(m.detectIOS()/* && m.detectSafari() */){
  24214. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24215. console.log("开始获取权限 major"+b.major)
  24216. if(b.major == 12 && b.minor>=2){
  24217. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24218. else{//app??
  24219. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24220. }
  24221. }else if(b.major >= 13){
  24222. if(!window.location.href.includes("https://")){
  24223. console.log("需要https");
  24224. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24225. return;
  24226. }
  24227. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24228. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24229. if(!window.vrEnabled || window.orientEnable)return;
  24230. vrPermissionCallBack("reset")
  24231. console.log(window.DeviceMotionEvent)
  24232. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24233. console.log("开始获取权限1")
  24234. ///注意:需要https 本地服务器permissionState会得到denied
  24235. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24236. console.log("permissionState1: "+permissionState)
  24237. vrPermissionCallBack("deviceMotion", permissionState)
  24238. }).catch(function(e){
  24239. vrPermissionCallBack("deviceMotion", false)
  24240. console.log(e)
  24241. })
  24242. }else{
  24243. console.log("window.DeviceMotionEvent undefined")
  24244. vrPermissionCallBack("deviceMotion", false)
  24245. }
  24246. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24247. console.log("开始获取权限2")
  24248. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24249. console.log("permissionState2: "+permissionState)
  24250. vrPermissionCallBack("deviceOrientation", permissionState)
  24251. }).catch(function(e){
  24252. vrPermissionCallBack("deviceOrientation", false)
  24253. console.log(e)
  24254. })
  24255. }else{
  24256. console.log("window.DeviceOrientationEvent undefined")
  24257. vrPermissionCallBack("deviceOrientation", false)
  24258. }
  24259. },hasFailed ? 0 : 150)
  24260. /* /* setTimeout(function(){
  24261. if(settings.vrEnabled && !window.orientEnable){
  24262. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24263. }
  24264. },4000) */
  24265. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24266. }else{
  24267. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24268. }
  24269. }else{
  24270. //已经触发了
  24271. }
  24272. },200);
  24273. }
  24274. }
  24275. }),
  24276. this.createCursor(.5, !1, 1, 16777215, 0);
  24277. var b = {
  24278. setSize: function(b, c) {
  24279. a.camera.aspect = b / c
  24280. }
  24281. };
  24282. this.resizeListeners.push(b),
  24283. this.vrLoadingInit()
  24284. }
  24285. ,
  24286. n.prototype.vrLoadingInit = function() {
  24287. var a = function(camera) {
  24288. var a = this
  24289. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24290. , c = new r.MeshBasicMaterial({
  24291. color: 4967932,
  24292. side: r.DoubleSide
  24293. })
  24294. , d = new r.Mesh(b,c);
  24295. this.mesh = d,
  24296. d.position.z = -2,
  24297. d.scale.set(.08, .08, .08),
  24298. d.visible = !1,
  24299. camera.add(d),
  24300. //window.player.camera.add(d),
  24301. a.enabled = !1,
  24302. this.update = function(b) {
  24303. 1 == a.enabled && (d.rotation.z += 15 * b)
  24304. }
  24305. }
  24306. , a = new a(this.camera);
  24307. window.Loading = a,
  24308. this.updateListeners.push(a)
  24309. }
  24310. ,
  24311. n.prototype.createCursor = function(a, b, c, d, e) {
  24312. var g, h = new r.SpriteMaterial({
  24313. opacity: c,
  24314. color: d,
  24315. transparent: b,
  24316. map: this.boluoGetTexture("./static/images/cursor.png"),
  24317. needsUpdate: !0,
  24318. side: r.DoubleSide
  24319. });
  24320. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24321. h.map.repeat = new r.Vector2(1 / 17,1),
  24322. h.depthTest = !1,
  24323. h.blending = r.AdditiveBlending,
  24324. g = new r.Sprite(h),
  24325. // g.scale.set(a, a, a),
  24326. g.scale.set(.3,.3,.3)
  24327. g.position.z = -2,
  24328. g.visible = !1,
  24329. g.name = "cursor",
  24330. this.camera.add(g),
  24331. this.scene.add(this.camera),
  24332. this.cursor = g;
  24333. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24334. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24335. this.updateListeners.push(i)
  24336. }
  24337. ,
  24338. window.orientEnable = 0; //是否能触发deviceorientation
  24339. n.prototype.CursorAnimation = function(a, b, c) {
  24340. function d() {
  24341. g.orient = r.Math.degToRad(window.orientation || 0)
  24342. }
  24343. function e(a) {
  24344. if(!window.vrEnabled && window.orientEnable) return;
  24345. window.orientEnable || (window.orientEnable = 1);
  24346. var b = r.Math.degToRad(a.alpha)
  24347. , c = r.Math.degToRad(a.beta)
  24348. , d = r.Math.degToRad(a.gamma);
  24349. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24350. -1e3 === g.beta && (g.beta = c),
  24351. -1e3 === g.gamma && (g.gamma = d),
  24352. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24353. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24354. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24355. g.beta = c,
  24356. g.gamma = d),
  24357. n.vrDebug) {
  24358. $("#info-device-orientation").css("display", "block");
  24359. var e = "";
  24360. e += "alpha=(" + g.alpha + ")<BR/>",
  24361. e += "beta=(" + g.beta + ")<BR/>",
  24362. e += "gamma=" + g.gamma + "<BR/>",
  24363. document.getElementById("info-device-orientation").innerHTML = e
  24364. }
  24365. }
  24366. this.cursor = b,
  24367. this.raycaster = new r.Raycaster,
  24368. this.targetEventObj = {},
  24369. this.type = 1,
  24370. this.tweenFlag = !0;
  24371. var g = this;
  24372. this.target = c,
  24373. console.log(c.uuid),
  24374. this.euler = new r.Euler,
  24375. this.q0 = new r.Quaternion,
  24376. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24377. this.zee = new r.Vector3(0,0,1),
  24378. this.alpha = -1e3,
  24379. this.beta = -1e3,
  24380. this.gamma = -1e3,
  24381. this.orient = r.Math.degToRad(window.orientation || 0),
  24382. window.addEventListener("orientationchange", d),
  24383. window.addEventListener("deviceorientation", e),
  24384. this.setObjectQuaternion = function(a, b, d, e, f) {
  24385. g.euler.set(d, b, -e, "YXZ"),
  24386. a.setFromEuler(g.euler),
  24387. a.multiply(g.q1),
  24388. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24389. c.updateMatrixWorld()
  24390. }
  24391. ,
  24392. parent !== window && window.addEventListener("message", function(a) {
  24393. var b = JSON.parse(a.data)
  24394. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24395. b && b.alpha && b.beta && b.gamma && function(a) {
  24396. var c = r.Math.degToRad(b.alpha)
  24397. , d = r.Math.degToRad(b.beta)
  24398. , e = r.Math.degToRad(b.gamma);
  24399. a ? (-1e3 === g.alpha && (g.alpha = c),
  24400. -1e3 === g.beta && (g.beta = d),
  24401. -1e3 === g.gamma && (g.gamma = e),
  24402. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24403. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24404. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24405. g.beta = d,
  24406. g.gamma = e)
  24407. }(c)
  24408. }),
  24409. this.update = function(a) {
  24410. TWEEN.update();
  24411. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24412. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24413. this.triggerTargetEvent())
  24414. }
  24415. ,
  24416. this.triggerTargetEvent = function() {
  24417. var a = this.choseObj()
  24418. , b = a ? a.object : void 0;
  24419. this.targetEventObj.currentObj = b,
  24420. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24421. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24422. b && b.enabled && this.startAnimate(function() {
  24423. this.clickCallback(b)
  24424. }
  24425. .bind(this))) : this.type,
  24426. this.targetEventObj.lastObj = b)
  24427. }
  24428. ,
  24429. this.choseObj = function() {
  24430. this.raycaster.setFromCamera({
  24431. x: 0,
  24432. y: 0
  24433. }, c);
  24434. var a = (this.raycaster.ray,
  24435. window.vrMarkers)
  24436. , b = this.raycaster.intersectObjects(a);
  24437. if (b.length > 0)
  24438. return b[0]
  24439. }
  24440. ,
  24441. this.clickCallback = function(a) {
  24442. this.runTHREEAction(a, "onclick")
  24443. }
  24444. ,
  24445. this.runTHREEAction = function(a, b) {
  24446. switch (b) {
  24447. case "onclick":
  24448. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24449. a()
  24450. });
  24451. break;
  24452. case "onhover":
  24453. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24454. a()
  24455. });
  24456. break;
  24457. case "onout":
  24458. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24459. a()
  24460. })
  24461. }
  24462. }
  24463. ,
  24464. this.startAnimate = function(a) {
  24465. this.tweenFlag && this.initAnimation(a)
  24466. }
  24467. ,
  24468. this.initAnimation = function(a) {
  24469. var b = this
  24470. , c = this.cursor.material.map.offset
  24471. , d = function(a) {
  24472. return Math.floor(17 * a) / 17
  24473. };
  24474. b.tweenFlag = !1,
  24475. this.cursorAnimate = new TWEEN.Tween(c).to({
  24476. x: 1
  24477. }, 1e3).onStart(function() {
  24478. b.tweenFlag = !1
  24479. }).onStop(function() {
  24480. b.tweenFlag = !0,
  24481. this.x = 0,
  24482. c.x = 0
  24483. }).onUpdate(function() {}).onComplete(function() {
  24484. a(),
  24485. c.x = 0,
  24486. setTimeout(function() {
  24487. b.tweenFlag = !0
  24488. }, 1500)
  24489. }),
  24490. this.cursorAnimate.easing(d),
  24491. this.cursorAnimate.start()
  24492. }
  24493. ,
  24494. this.autoCursorPosition = function(a) {
  24495. // var b = Math.abs(a.distance - 10);
  24496. // this.cursor.position.z = -b,
  24497. // b /= 10;
  24498. // alert(b);
  24499. // this.cursor.scale.set(b, b, b)
  24500. this.cursor.scale.set(.3,.3,.3)
  24501. }
  24502. }
  24503. ,
  24504. n.prototype.vrRenderer = function(a, b, c) {
  24505. var d = new b.vrCamera(c);
  24506. d.bananaAspect = .8,
  24507. this.width,
  24508. this.height;
  24509. var b = this;
  24510. this.setSize = function(c, d) {
  24511. a.setSize.call(this, c, d),
  24512. b.width = c,
  24513. b.height = d
  24514. }
  24515. ,
  24516. this.render = function(b, c, e, f) {
  24517. window.cameraQua = c.quaternion.clone();
  24518. var g, h;
  24519. if (c.__RESS__SKIP__STEREO__)
  24520. return a.render(b, c, e, f);
  24521. if ("PerspectiveCamera" === c.type)
  24522. g = d.cameraL,
  24523. h = d.cameraR,
  24524. b.updateMatrixWorld(),
  24525. null === c.parent && c.updateMatrixWorld(),
  24526. d.vrCameraUpdate(c);
  24527. else {
  24528. if ("OrthographicCamera" !== c.type)
  24529. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24530. g = h = c
  24531. }
  24532. a.setScissorTest(!0),
  24533. a.setScissor(0, 0, this.width / 2, this.height),
  24534. a.setViewport(0, 0, this.width / 2, this.height),
  24535. a.render.call(this, b, g, e, f),
  24536. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24537. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24538. a.render.call(this, b, h, e, f),
  24539. a.setScissorTest(!1)
  24540. }
  24541. ,
  24542. this.__proto__ = {
  24543. __proto__: a
  24544. }
  24545. }
  24546. ,
  24547. n.prototype.vrCamera = function(a) {
  24548. this.type = "StereoCamera",
  24549. this._aspect = 1,
  24550. this._overlap = .064,
  24551. this.cameraL = new r.PerspectiveCamera,
  24552. this.cameraL.layers.enable(1),
  24553. this.cameraL.near = 0.01,//xzw add
  24554. this.cameraL.matrixAutoUpdate = !1,
  24555. this.cameraR = new r.PerspectiveCamera,
  24556. this.cameraR.layers.enable(2),
  24557. this.cameraR.near = 0.01,//xzw add
  24558. this.cameraR.matrixAutoUpdate = !1,
  24559. this.eyeRight = new r.Matrix4,
  24560. this.eyeLeft = new r.Matrix4,
  24561. this.vrCameraNeedsUpdate = !0,
  24562. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24563. Object.defineProperty(this, "bananaAspect", {
  24564. get: function() {
  24565. return this._aspect
  24566. },
  24567. set: function(a) {
  24568. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24569. this._aspect = a
  24570. }
  24571. }),
  24572. Object.defineProperty(this, "overlap", {
  24573. get: function() {
  24574. return this._overlap
  24575. },
  24576. set: function(a) {
  24577. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24578. this._overlap = a
  24579. }
  24580. }),
  24581. this.vrCameraUpdate = function(a) {
  24582. this.vrCameraNeedsUpdate = true;
  24583. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24584. this.vrCameraNeedsUpdate) {
  24585. this.vrCameraNeedsUpdate = !1,
  24586. //console.debug("vrCameraUpdate"),
  24587. this.bananaFocus = a.focus,
  24588. this.bananaFov = a.fov,
  24589. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24590. this.bananaNear = a.near,
  24591. this.bananaFar = a.far,
  24592. //console.debug(a.aspect),
  24593. this.bananaFocus = 10;
  24594. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24595. this.eyeLeft.elements[12] = -e,
  24596. this.eyeRight.elements[12] = e,
  24597. b = -g * this.bananaReal_aspect + f,
  24598. c = g * this.bananaReal_aspect + f,
  24599. d.elements[0] = 2 * this.bananaNear / (c - b),
  24600. d.elements[8] = (c + b) / (c - b),
  24601. this.cameraL.projectionMatrix.copy(d),
  24602. b = -g * this.bananaReal_aspect - f,
  24603. c = g * this.bananaReal_aspect - f,
  24604. d.elements[0] = 2 * this.bananaNear / (c - b),
  24605. d.elements[8] = (c + b) / (c - b),
  24606. this.cameraR.projectionMatrix.copy(d)
  24607. }
  24608. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24609. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24610. }
  24611. }
  24612. ,
  24613. n.prototype.boluoGetTexture = function(a) {
  24614. var b = new r.TextureLoader;
  24615. return b.crossOrigin = "anonymous",
  24616. b.load(a)
  24617. }
  24618. ,
  24619. /***********************************************************************************************************************************************************************************/
  24620. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24621. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24622. return function(o){
  24623. var render = false;
  24624. var ratio;
  24625. var w, h; //记录应当render的大小
  24626. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24627. w = o.width, h = o.height, render = true, ratio=1;
  24628. }else{
  24629. w = $('#player').width();
  24630. h = $('#player').height();
  24631. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24632. (w !== W || h !== H || this.forceUpdateSize) &&
  24633. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24634. }
  24635. if(render){
  24636. this.setSize(w, h, ratio);
  24637. this.forceUpdateSize = !1
  24638. }
  24639. }
  24640. }()
  24641. ,
  24642. n.prototype.updateComponents = function() {
  24643. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24644. this.updateListeners[t].update(e)
  24645. }
  24646. ,
  24647. n.prototype.suspend = function() {
  24648. this.started = !1,
  24649. this.suspendedObjects = this.scene.children.map(function(e) {
  24650. return this.scene.remove(e),
  24651. e
  24652. }
  24653. .bind(this)),
  24654. this.render()
  24655. }
  24656. ,
  24657. n.prototype.resume = function() {
  24658. this.suspendedObjects.forEach(function(e) {
  24659. this.scene.add(e)
  24660. }
  24661. .bind(this)),
  24662. this.suspendedObjects = [],
  24663. this.started = !0,
  24664. p()
  24665. }
  24666. ;
  24667. var p = function() {
  24668. this.started && (window.requestAnimationFrame(p),
  24669. this.updateScreenSize(), // fyz resize
  24670. this.updateComponents(),
  24671. this.updateTextureMemory(),
  24672. this.render(),
  24673. window.stats && (window.fps = stats.update()),
  24674. this.emit(a.AfterRender))
  24675. };
  24676. n.prototype.getImageData = function() {
  24677. var e = document.createElement("canvas")
  24678. , t = e.getContext("2d");
  24679. return function(i, n, r) {
  24680. return e.width === n && e.height === r || (e.width = n,
  24681. e.height = r),
  24682. t.drawImage(i, 0, 0, n, r),
  24683. t.getImageData(0, 0, n, r)
  24684. }
  24685. }(),
  24686. n.prototype.initSizedTexture2D = function(e, t, i) {
  24687. var n = this.renderer
  24688. , o = n.context
  24689. , a = n.state
  24690. , s = new r.Texture(null);
  24691. s.flipY = !1,
  24692. i !== !0 && (i = !1),
  24693. s.generateMipmaps = i;
  24694. var l = n.paramThreeToGL(s.format)
  24695. , c = n.paramThreeToGL(s.type)
  24696. , h = n.properties.get(s)
  24697. , u = o.createTexture();
  24698. a.bindTexture(o.TEXTURE_2D, u),
  24699. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24700. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24701. s.wrapS = t,
  24702. s.wrapT = t;
  24703. var d = n.paramThreeToGL(t);
  24704. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24705. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24706. i ? (s.magFilter = r.LinearFilter,
  24707. s.minFilter = r.LinearMipMapLinearFilter,
  24708. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24709. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24710. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24711. s.minFilter = r.LinearFilter,
  24712. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24713. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24714. a.bindTexture(o.TEXTURE_2D, null),
  24715. h.__webglTexture = u,
  24716. s
  24717. }
  24718. ,
  24719. n.prototype.initSizedCubeMap = function(e, t) {
  24720. var i = this.renderer
  24721. , n = i.context
  24722. , o = i.state
  24723. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24724. a.flipY = !1,
  24725. a.generateMipmaps = t;
  24726. var s = i.paramThreeToGL(a.format)
  24727. , l = i.paramThreeToGL(a.type)
  24728. , c = i.properties.get(a)
  24729. , h = n.createTexture();
  24730. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24731. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24732. for (var u = 0; u < 6; u++)
  24733. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24734. return t ? (a.magFilter = r.LinearFilter,
  24735. a.minFilter = r.LinearMipMapLinearFilter,
  24736. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24737. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24738. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24739. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24740. a.minFilter = r.LinearFilter,
  24741. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24742. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24743. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24744. c.__image__webglTextureCube = h,
  24745. a
  24746. }
  24747. ,
  24748. n.prototype.deallocateCubeTexture = function(e) {
  24749. var t = this.renderer
  24750. , i = t.context
  24751. , n = t.properties.get(e);
  24752. i.deleteTexture(n.__image__webglTextureCube)
  24753. }
  24754. ,
  24755. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24756. var a = this.renderer
  24757. , s = a.context
  24758. , l = a.state
  24759. , c = a.properties.get(t);
  24760. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24761. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24762. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24763. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24764. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24765. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24766. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24767. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24768. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24769. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24770. l.bindTexture(s.TEXTURE_2D, null)
  24771. }
  24772. ,
  24773. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24774. var s = this.renderer
  24775. , l = s.context
  24776. , c = s.state
  24777. , h = s.properties.get(t);
  24778. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24779. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24780. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24781. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24782. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24783. }
  24784. ,
  24785. n.prototype.rebuildMipMaps2D = function(e) {
  24786. var t = this.renderer
  24787. , i = t.context
  24788. , n = t.state;
  24789. t.properties.get(e);
  24790. i.generateMipmap(i.TEXTURE_2D),
  24791. n.bindTexture(i.TEXTURE_2D, null)
  24792. }
  24793. ,
  24794. n.prototype.rebuildMipMaps3D = function(e) {
  24795. var t = this.renderer
  24796. , i = t.context
  24797. , n = t.state
  24798. , r = t.properties.get(e);
  24799. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24800. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24801. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24802. }
  24803. ,
  24804. n.prototype.renderToCubeMap = function() {
  24805. var e = !1
  24806. , t = null
  24807. , i = null
  24808. , n = null
  24809. , a = null
  24810. , s = null
  24811. , l = 1;
  24812. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24813. var _ = this.renderer;
  24814. _.context;
  24815. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24816. i.position.z = 150,
  24817. t = new r.Scene,
  24818. t.add(i),
  24819. n = new r.ShaderMaterial({
  24820. uniforms: {
  24821. tDiffuse: {
  24822. type: "t",
  24823. value: null
  24824. },
  24825. alpha: {
  24826. type: "f",
  24827. value: 1
  24828. }
  24829. },
  24830. vertexShader: o.basicTextured.vertexShader,
  24831. fragmentShader: o.basicTextured.fragmentShader,
  24832. depthWrite: !1,
  24833. depthTest: !1,
  24834. side: r.DoubleSide
  24835. }),
  24836. a = new r.PlaneBufferGeometry(l,l),
  24837. s = new r.Mesh(a,n),
  24838. s.position.z = 0,
  24839. t.add(s),
  24840. e = !0);
  24841. var T = a.getAttribute("uv");
  24842. T.setDynamic(!0),
  24843. T.needsUpdate = !0;
  24844. var x = T.array
  24845. , S = p / u
  24846. , M = f / d
  24847. , R = g / u
  24848. , P = m / d;
  24849. x[0] = S,
  24850. x[1] = M + P,
  24851. x[2] = S + R,
  24852. x[3] = M + P,
  24853. x[4] = S,
  24854. x[5] = M,
  24855. x[6] = S + R,
  24856. x[7] = M;
  24857. var O = a.getAttribute("position");
  24858. O.setDynamic(!0),
  24859. O.needsUpdate = !0;
  24860. var L = O.array
  24861. , D = v / h.width - l / 2
  24862. , N = A / h.height - l / 2
  24863. , B = y / h.width
  24864. , F = C / h.height;
  24865. L[0] = D,
  24866. L[1] = N + F,
  24867. L[3] = D + B,
  24868. L[4] = N + F,
  24869. L[6] = D,
  24870. L[7] = N,
  24871. L[9] = D + B,
  24872. L[10] = N;
  24873. this.renderer.properties.get(c);
  24874. n.uniforms.tDiffuse.value = c,
  24875. n.blending = E || r.NoBlending,
  24876. n.transparent = !!b,
  24877. void 0 !== w && null !== w || (w = 1),
  24878. n.uniforms.alpha.value = w,
  24879. n.needUpdate = !0,
  24880. h.activeCubeFace = I,
  24881. h.viewport.set(0, 0, h.width, h.height);
  24882. var V = this.renderer.autoClear;
  24883. this.renderer.autoClear = !1,
  24884. this.renderer.render(t, i, h, !1),
  24885. this.renderer.autoClear = V
  24886. }
  24887. }(),
  24888. n.prototype.copyCubeMap = function() {
  24889. var e = !1
  24890. , t = null
  24891. , i = null
  24892. , a = null
  24893. , s = null
  24894. , l = null
  24895. , c = new r.Euler;
  24896. new r.Vector3;
  24897. return function(h, u, d, p, f, g, m, v, A) {
  24898. this.renderer;
  24899. if (!e) {
  24900. var y = 2;
  24901. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24902. i.position.set(0, 0, 0),
  24903. t = new r.Scene,
  24904. t.add(i),
  24905. a = new r.ShaderMaterial({
  24906. uniforms: {
  24907. tDiffuse: {
  24908. type: "t",
  24909. value: null
  24910. },
  24911. alpha: {
  24912. type: "f",
  24913. value: 1
  24914. }
  24915. },
  24916. vertexShader: o.copyCubeMap.vertexShader,
  24917. fragmentShader: o.copyCubeMap.fragmentShader,
  24918. depthWrite: !1,
  24919. depthTest: !1,
  24920. side: r.DoubleSide
  24921. }),
  24922. s = new r.BoxGeometry(y,y,y),
  24923. l = new r.Mesh(s,a),
  24924. t.add(l),
  24925. e = !0
  24926. }
  24927. for (var C = 0; C < 6; C++)
  24928. n.getCubeOrientationForCubeFace(C, c),
  24929. l.rotation.copy(c),
  24930. l.matrixWorldNeedsUpdate = !0,
  24931. l.updateMatrixWorld(),
  24932. a.uniforms.tDiffuse.value = h,
  24933. a.blending = m || r.NoBlending,
  24934. a.transparent = !!v,
  24935. void 0 !== A && null !== A || (A = 1),
  24936. a.uniforms.alpha.value = A,
  24937. a.needUpdate = !0,
  24938. u.activeCubeFace = C,
  24939. u.viewport.set(0, 0, f, g),
  24940. this.renderer.render(t, i, u, !1)
  24941. }
  24942. }(),
  24943. n.getLookAtForCubeFace = function(e, t) {
  24944. switch (e) {
  24945. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24946. t.set(1, 0, 0);
  24947. break;
  24948. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24949. t.set(-1, 0, 0);
  24950. break;
  24951. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24952. t.set(0, 1, 0);
  24953. break;
  24954. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24955. t.set(0, -1, 0);
  24956. break;
  24957. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24958. t.set(0, 0, 1);
  24959. break;
  24960. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24961. t.set(0, 0, -1)
  24962. }
  24963. }
  24964. ,
  24965. n.getCubeOrientationForCubeFace = function(e, t) {
  24966. switch (e) {
  24967. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24968. t.set(0, -Math.PI / 2, 0);
  24969. break;
  24970. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24971. t.set(0, Math.PI / 2, 0);
  24972. break;
  24973. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24974. t.set(Math.PI / 2, Math.PI, 0);
  24975. break;
  24976. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24977. t.set(-Math.PI / 2, Math.PI, 0);
  24978. break;
  24979. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24980. t.set(0, -Math.PI, 0);
  24981. break;
  24982. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24983. t.set(0, 0, 0)
  24984. }
  24985. }
  24986. ,
  24987. t.exports = n
  24988. }
  24989. , {
  24990. "../enum/GLCubeFaces": 25,
  24991. "../enum/GLTextureType": 26,
  24992. "../enum/SceneRendererEvents": 43,
  24993. "../exception/BasicException": 55,
  24994. "../exception/RendererCreationException": 57,
  24995. "../settings": 166,
  24996. "../shaders": 167,
  24997. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24998. "../util/browser": 182,
  24999. /************************************************************************************************************************************************/
  25000. events: 202,
  25001. three: 217
  25002. }],
  25003. 159: [function(e, t, i) {
  25004. "use strict";
  25005. function n(e) {
  25006. this.messenger = new a(e),
  25007. this.clientKey = null
  25008. }
  25009. var r = e("../util/ajax")
  25010. , o = e("./PostMessageType")
  25011. , a = e("./postmessage")
  25012. , s = e("./VersionInfo")
  25013. , l = e("events").EventEmitter
  25014. , c = window.location.origin + "/api/v1/user/";
  25015. n.prototype = Object.create(l.prototype),
  25016. n.prototype.bindEvents = function() {
  25017. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25018. }
  25019. ,
  25020. n.prototype.waitForConnection = function() {
  25021. var e = new Promise(function(e, t) {
  25022. this.messenger.on(o.CONNECT, function(i) {
  25023. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25024. }
  25025. .bind(this))
  25026. }
  25027. .bind(this));
  25028. return e
  25029. }
  25030. ,
  25031. n.prototype.onConnectionReceived = function(e) {
  25032. return this.messenger.setTarget(e.source, e.origin),
  25033. this.verifyConnection(e).then(function(t, i) {
  25034. this.messenger.send({
  25035. type: o.ACCEPT,
  25036. toId: e.fromId,
  25037. warning: i
  25038. }),
  25039. this.clientKey = t,
  25040. this.messenger.removeAllListeners(o.CONNECT),
  25041. this.bindEvents()
  25042. }
  25043. .bind(this), function(t) {
  25044. this.messenger.send({
  25045. type: o.REJECT,
  25046. toId: e.fromId,
  25047. reason: t
  25048. }),
  25049. this.messenger.setTarget()
  25050. }
  25051. .bind(this))
  25052. }
  25053. ,
  25054. n.prototype.verifyConnection = function(e) {
  25055. return new Promise(function(t, i) {
  25056. var n;
  25057. if (s.isDeprecated(e.sdkVersion))
  25058. n = "这个版本正在被弃用";
  25059. else if (!s.isSupported(e.sdkVersion))
  25060. return i("不支持此版本的SDK");
  25061. var o = {
  25062. cache: !1,
  25063. headers: {
  25064. "X-port-Application-Key": e.applicationKey,
  25065. "X-port-Referrer": e.origin
  25066. }
  25067. };
  25068. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25069. }
  25070. )
  25071. }
  25072. ,
  25073. n.prototype.onMessageReceived = function(e) {
  25074. if (this.validateClientApplicationKey(e.applicationKey)) {
  25075. var t = this;
  25076. e.onDone = function(i) {
  25077. i.toId = e.fromId,
  25078. i.uid = e.uid,
  25079. i.type = o.RESPONSE,
  25080. t.messenger.send(i)
  25081. }
  25082. ,
  25083. this.emit(o.ACTION, e)
  25084. }
  25085. }
  25086. ,
  25087. n.prototype.validateClientApplicationKey = function(e) {
  25088. return this.clientKey === e
  25089. }
  25090. ,
  25091. n.prototype.sendEvent = function(e, t) {
  25092. this.messenger.send({
  25093. type: o.EVENT,
  25094. eventType: e,
  25095. eventData: t
  25096. })
  25097. }
  25098. ,
  25099. t.exports = n
  25100. }
  25101. , {
  25102. "../util/ajax": 181,
  25103. "./PostMessageType": 160,
  25104. "./VersionInfo": 163,
  25105. "./postmessage": 165,
  25106. events: 202
  25107. }],
  25108. 160: [function(e, t, i) {
  25109. "use strict";
  25110. t.exports = Object.freeze({
  25111. CONNECT: "postmessage.connect",
  25112. ACCEPT: "postmessage.accept",
  25113. REJECT: "postmessage.reject",
  25114. ACTION: "postmessage.action",
  25115. RESPONSE: "postmessage.response",
  25116. EVENT: "postmessage.event"
  25117. })
  25118. }
  25119. , {}],
  25120. 161: [function(e, t, i) {
  25121. "use strict";
  25122. t.exports = Object.freeze({
  25123. MOVE: "sdk.move",
  25124. ENTER_PANO: "sdk.enterpano",
  25125. MODEL_LOADED: "sdk.modelloaded"
  25126. })
  25127. }
  25128. , {}],
  25129. 162: [function(e, t, i) {
  25130. "use strict";
  25131. t.exports = Object.freeze({
  25132. FLY: "transition.fly",
  25133. FADEOUT: "transition.fade",
  25134. INSTANT: "transition.instant"
  25135. })
  25136. }
  25137. , {}],
  25138. 163: [function(e, t, i) {
  25139. "use strict";
  25140. t.exports = {
  25141. current: "1.0",
  25142. supported: ["1.0"],
  25143. deprecated: [],
  25144. isSupported: function(e) {
  25145. return this.supported.indexOf(e) !== -1
  25146. },
  25147. isDeprecated: function(e) {
  25148. return this.deprecated.indexOf(e) !== -1
  25149. },
  25150. isValid: function(e) {
  25151. return this.isSupported(e) || this.isDeprecated(e)
  25152. }
  25153. }
  25154. }
  25155. , {}],
  25156. 164: [function(e, t, i) {
  25157. (function(i) {
  25158. "use strict";
  25159. function n(e, t, i) {
  25160. e && (e = e.toLowerCase().trim());
  25161. var n = new I.UP.clone
  25162. , r = Math.PI / 3
  25163. , o = Math.PI / 2;
  25164. switch (e) {
  25165. case "left":
  25166. i.copy(t),
  25167. i.applyAxisAngle(n, o);
  25168. break;
  25169. case "right":
  25170. i.copy(t),
  25171. i.applyAxisAngle(n, -o);
  25172. break;
  25173. case "forwardleft":
  25174. i.copy(t),
  25175. i.applyAxisAngle(n, r);
  25176. break;
  25177. case "forwardright":
  25178. i.copy(t),
  25179. i.applyAxisAngle(n, -r);
  25180. break;
  25181. case "forward":
  25182. default:
  25183. i.copy(t)
  25184. }
  25185. return i
  25186. }
  25187. function r(e, t) {
  25188. if (e) {
  25189. var i = {
  25190. pano: e,
  25191. lookAtPoint: null,
  25192. duration: null,
  25193. maxDistanceOverride: null,
  25194. skipWarpingCheck: !1
  25195. };
  25196. this.player.flyToPano(i, function() {
  25197. t && t({
  25198. success: !0,
  25199. message: "Transition complete."
  25200. })
  25201. })
  25202. } else
  25203. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25204. t && t({
  25205. success: !1,
  25206. error: "Unable to find pano."
  25207. })
  25208. }
  25209. function o(e, t) {
  25210. var i = this.findRankedPano(e, t);
  25211. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25212. null)
  25213. }
  25214. function a(e, t) {
  25215. var i = this.findRankedtag(e, t);
  25216. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25217. null)
  25218. }
  25219. function s(e, t) {
  25220. t.copy(I.FORWARD),
  25221. e.getDirection(t)
  25222. }
  25223. function l(e) {
  25224. function t(e) {
  25225. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25226. return {
  25227. x: c.Math.radToDeg(t._x),
  25228. y: c.Math.radToDeg(t._y),
  25229. z: c.Math.radToDeg(t._z)
  25230. }
  25231. }
  25232. var i = function(e) {
  25233. return e.alignmentType !== m.ALIGNED ? null : {
  25234. x: e.position.x,
  25235. y: e.position.y,
  25236. z: e.position.z
  25237. }
  25238. };
  25239. return {
  25240. panos: e.panos.list.map(function(n) {
  25241. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25242. return {
  25243. uuid: n.id,
  25244. aligned: n.alignmentType === m.ALIGNED,
  25245. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25246. position: i(n),
  25247. rotation: t(n),
  25248. thumbnail: r
  25249. }
  25250. })
  25251. }
  25252. }
  25253. var c = e("three")
  25254. , h = e("./ApiHost")
  25255. , u = e("../util/logger")
  25256. , d = e("../util/common")
  25257. , p = e("../util/math")
  25258. , f = e("../enum/ModelManagerEvents")
  25259. , g = e("./PostMessageType")
  25260. , m = e("../enum/AlignmentType")
  25261. , v = e("../enum/Direction")
  25262. , A = e("./TransitionStyles")
  25263. , y = e("../util/panorama")
  25264. , C = e("../enum/GLCubeFaces")
  25265. , I = e("../enum/Vectors")
  25266. , E = e("../enum/Viewmode")
  25267. , b = e("../enum/WarpStyle")
  25268. , w = (e("../enum/Keys"),
  25269. e("../enum/PlayerEvents"))
  25270. , _ = e("../sdk/SdkEvents")
  25271. , I = e("../enum/Vectors")
  25272. , T = e("../enum/ControlEvents")
  25273. , x = e("../enum/RenderLayers")
  25274. , S = (e("../constants"),
  25275. e("../settings"))
  25276. , M = e("../lib/jpeg_encoder")
  25277. , R = new u(i)
  25278. , P = function() {
  25279. var e = function e() {
  25280. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25281. e.player.getDirection(e.playerDirection),
  25282. e.projectVectors();
  25283. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25284. if (e.angleTravelled += Math.abs(t),
  25285. e.angleTravelled >= Math.abs(e.angle)) {
  25286. if (e.active = !1,
  25287. e.onDone) {
  25288. var i = e.onDone;
  25289. i()
  25290. }
  25291. } else
  25292. e.lastFacingDirection.copy(e.playerDirection),
  25293. window.setTimeout(e, 4)
  25294. };
  25295. return e.active = !1,
  25296. e.angle = 0,
  25297. e.angleTravelled = 0,
  25298. e.playerDirection = new c.Vector3,
  25299. e.lastFacingDirection = new c.Vector3,
  25300. e.onDone = null,
  25301. e.player = null,
  25302. e.start = function(t, i, n, r) {
  25303. e.active = !0,
  25304. t && i && (i = 0),
  25305. e.angle = t || i,
  25306. e.xAngle = t,
  25307. e.yAngle = i,
  25308. e.angleTravelled = 0,
  25309. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25310. n.getDirection(e.playerDirection),
  25311. e.lastFacingDirection.copy(e.playerDirection),
  25312. e.projectVectors(),
  25313. e.onDone = r,
  25314. e.player = n,
  25315. e()
  25316. }
  25317. ,
  25318. e.projectVectors = function() {
  25319. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25320. e.lastFacingDirection.projectOnPlane(I.UP))
  25321. }
  25322. ,
  25323. e
  25324. }()
  25325. , O = function() {
  25326. var e = new c.Vector3;
  25327. return function(t) {
  25328. t ? (e.copy(t.position),
  25329. e.add(t.discPosition),
  25330. p.projectPositionToCanvas(e, this.player.camera, e),
  25331. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25332. }
  25333. }()
  25334. , L = function() {
  25335. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25336. }
  25337. , D = function() {
  25338. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25339. }
  25340. , N = function(e) {
  25341. var t = new c.Vector3;
  25342. return function(e) {
  25343. var i = this.player.getDirection();
  25344. t.copy(i);
  25345. var n = t.y;
  25346. t.y = 0,
  25347. t.normalize();
  25348. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25349. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25350. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25351. 0;
  25352. this.player.mode === E.DOLLHOUSE && (r = -r);
  25353. var o = L.call(this) - .1
  25354. , a = D.call(this) + .1
  25355. , s = r + e;
  25356. s > o ? s = o : s < a && (s = a);
  25357. var l = s - r;
  25358. return e > 0 && l < .01 && (l = 0),
  25359. e < 0 && l > -.01 && (l = 0),
  25360. l
  25361. }
  25362. }()
  25363. , B = function() {
  25364. var e = new c.Euler;
  25365. return function(t) {
  25366. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25367. {
  25368. position: {
  25369. x: t.position.x,
  25370. y: t.position.y,
  25371. z: t.position.z
  25372. },
  25373. rotation: {
  25374. x: c.Math.radToDeg(e.x),
  25375. y: c.Math.radToDeg(e.y),
  25376. z: 0
  25377. },
  25378. pano: t.currentPano ? t.currentPano.id : null,
  25379. mode: t.mode
  25380. }
  25381. }
  25382. }()
  25383. , F = null;
  25384. t.exports = {
  25385. init: function(e, t, i, n, r) {
  25386. V.init(e, t, i, r),
  25387. F = new Promise(function(e, t) {
  25388. i.on(w.Ready, function() {
  25389. e()
  25390. })
  25391. }
  25392. .bind(this));
  25393. var o = new h(window)
  25394. , a = o.waitForConnection();
  25395. a.then(function(e) {
  25396. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25397. });
  25398. var s = function() {
  25399. var e = Date.now();
  25400. return function() {
  25401. if (!(Date.now() - e < 100)) {
  25402. var t = B(i);
  25403. o.sendEvent(_.MOVE, {
  25404. state: t
  25405. }),
  25406. e = Date.now()
  25407. }
  25408. }
  25409. }();
  25410. i.on(w.Move, s),
  25411. i.on(w.ViewChanged, s),
  25412. n.on(f.ActiveModelChanged, function(e) {
  25413. function t(e) {
  25414. var t, i = e.newPano.id;
  25415. e.oldPano && (t = e.oldPano.id),
  25416. i !== t && o.sendEvent(_.ENTER_PANO, {
  25417. oldPano: t,
  25418. newPano: i
  25419. })
  25420. }
  25421. var i = e.model
  25422. , n = e.oldModel;
  25423. V.model = i,
  25424. a.then(function() {
  25425. o.sendEvent(_.MODEL_LOADED, {
  25426. metadata: l(i)
  25427. })
  25428. }),
  25429. n && n.panos.forEach(function(e) {
  25430. e.removeEventListener("enter", t)
  25431. }),
  25432. i.panos.forEach(function(e) {
  25433. e.on("enter", t)
  25434. })
  25435. })
  25436. }
  25437. };
  25438. var V = {
  25439. director: null,
  25440. player: null,
  25441. controls: null,
  25442. sceneRenderer: null,
  25443. model: null,
  25444. init: function(e, t, i, n) {
  25445. this.director = e,
  25446. this.player = i,
  25447. this.controls = t,
  25448. this.sceneRenderer = n
  25449. },
  25450. handleToObject: {},
  25451. objectToHandle: {},
  25452. handleCount: 0,
  25453. onMessageReceive: function(e) {
  25454. if (e) {
  25455. var t = e.targetFunction
  25456. , i = e.params
  25457. , n = e.onDone;
  25458. t && this[t] && this[t](i, n)
  25459. }
  25460. },
  25461. waitForInit: function(e, t) {
  25462. F.then(t.bind({
  25463. success: !0,
  25464. message: "Init complete."
  25465. }))
  25466. },
  25467. moveToPano: function(e, t) {
  25468. var i = new c.Euler(0,0,0,"YXZ")
  25469. , n = new c.Quaternion;
  25470. return function(e, t) {
  25471. var r = e.pano
  25472. , o = e.rotation
  25473. , a = e.transition;
  25474. if (!this.model)
  25475. return t({
  25476. success: !1,
  25477. error: "The model has not been loaded yet"
  25478. });
  25479. var s = this.model.panos.get(r);
  25480. if (!s)
  25481. return t({
  25482. success: !1,
  25483. error: r + " does not exist in this model"
  25484. });
  25485. if (!o)
  25486. return t({
  25487. sucess: !1,
  25488. erorr: o + " is not a valid rotation"
  25489. });
  25490. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25491. console.log(o.z);
  25492. var l = {
  25493. success: !0,
  25494. message: r
  25495. };
  25496. if (a === A.FADEOUT)
  25497. n.setFromEuler(i),
  25498. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25499. else {
  25500. var h, u;
  25501. a === A.INSTANT && (h = 0,
  25502. u = 0);
  25503. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25504. this.player.flyToPano({
  25505. pano: s,
  25506. lookAtPoint: d,
  25507. duration: h,
  25508. aimDuration: u
  25509. }, t.bind(this, l))
  25510. }
  25511. }
  25512. }(),
  25513. moveInDirection: function(e, t) {
  25514. var i = e.direction;
  25515. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25516. void (t && t({
  25517. success: !1,
  25518. error: "Invalid direction."
  25519. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25520. t(e ? {
  25521. success: !0,
  25522. message: "moved " + i
  25523. } : {
  25524. success: !1,
  25525. error: "Cannot move in direction: " + i
  25526. })
  25527. })
  25528. },
  25529. getPose: function(e, t) {
  25530. this.player.camera.position,
  25531. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25532. return t({
  25533. success: !0,
  25534. message: B(this.player)
  25535. })
  25536. },
  25537. takeScreenShot: function() {
  25538. var e = new c.PerspectiveCamera
  25539. , t = new c.WebGLRenderTarget;
  25540. return function(i, n) {
  25541. if (!i.resolution)
  25542. return n({
  25543. success: !1,
  25544. error: "An invalid resolution was specified"
  25545. });
  25546. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25547. var r = this.sceneRenderer.renderer.getSize();
  25548. i.resolution.width = r.width,
  25549. i.resolution.height = r.height
  25550. }
  25551. e.layers.set(x.DEFAULT),
  25552. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25553. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25554. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25555. var o = i.resolution.width
  25556. , a = i.resolution.height
  25557. , s = o / a;
  25558. e.position.copy(this.sceneRenderer.camera.position),
  25559. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25560. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25561. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25562. t.setSize(o, a),
  25563. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25564. var l = new Uint8Array(o * a * 4);
  25565. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25566. var c = M.encode({
  25567. data: l,
  25568. width: o,
  25569. height: a,
  25570. heading: 180,
  25571. pitch: 0
  25572. }, {
  25573. quality: 75,
  25574. flipY: !0
  25575. })
  25576. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25577. n({
  25578. success: !0,
  25579. message: h
  25580. })
  25581. }
  25582. }(),
  25583. findRankedPano: function(e, t) {
  25584. var i = new c.Vector3
  25585. , r = new c.Vector3;
  25586. return function(e, t) {
  25587. s(this.player, r),
  25588. n(t, r, i);
  25589. var o = this.player.rankedPanoInDirection(e, i);
  25590. if (o) {
  25591. var a = this.objectToHandle[o.id];
  25592. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25593. this.handleToObject[a] = o),
  25594. a
  25595. }
  25596. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25597. -1
  25598. }
  25599. }(),
  25600. findRankedtag: function(e, t) {
  25601. var i = new c.Vector3
  25602. , r = new c.Vector3;
  25603. return function(e, t) {
  25604. s(this.player, r),
  25605. n(t, r, i);
  25606. var o = this.player.rankedtagInDirection(e, i);
  25607. if (o) {
  25608. var a = this.objectToHandle[o.sid];
  25609. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25610. this.handleToObject[a] = o),
  25611. a
  25612. }
  25613. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25614. -1
  25615. }
  25616. }(),
  25617. clickNearesttag: function(e) {
  25618. this.clickRankedtag(0, e)
  25619. },
  25620. clickRankedtag: function(e, t) {
  25621. var i = a.call(this, e, t);
  25622. i && O.call(this, i)
  25623. },
  25624. clickNearestPano: function(e, t) {
  25625. this.clickRankedPano(0, e, t)
  25626. },
  25627. clickRankedPano: function(e, t, i) {
  25628. var n = o.call(this, e, t);
  25629. n ? r.call(this, n, i) : i(null)
  25630. },
  25631. clickPano: function(e, t) {
  25632. var i = this.handleTable[e];
  25633. i ? r.call(this, i, t) : t(null)
  25634. },
  25635. rotateDirection: function() {
  25636. return function(e, t) {
  25637. var i = e.direction
  25638. , n = e.angle;
  25639. if (!P.active) {
  25640. var r = 0
  25641. , o = 0
  25642. , a = 0
  25643. , s = 0;
  25644. if (!n || isNaN(n))
  25645. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25646. void (t && t({
  25647. success: !1,
  25648. error: "Invalid rotation angle."
  25649. }));
  25650. if (this.player.mode === E.TRANSITIONING)
  25651. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25652. void (t && t({
  25653. success: !1,
  25654. error: "Cannot rotate while transitioning"
  25655. }));
  25656. if (i === v.RIGHT || i === v.LEFT)
  25657. i === v.RIGHT && (n = -n),
  25658. r = n > 0 ? -1 : 1,
  25659. a = n;
  25660. else {
  25661. if (i !== v.UP && i !== v.DOWN)
  25662. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25663. void (t && t({
  25664. success: !1,
  25665. error: "Invalid direction for rotation."
  25666. }));
  25667. if (this.player.mode === E.FLOORPLAN)
  25668. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25669. void (t && t({
  25670. success: !1,
  25671. error: "Cannot rotate " + i + " in floorplan mode"
  25672. }));
  25673. if (i === v.DOWN && (n = -n),
  25674. n = N.call(this, n),
  25675. 0 === n)
  25676. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25677. void (t && t({
  25678. success: !1,
  25679. error: "Already at maximum rotation in direction: " + i
  25680. }));
  25681. o = n > 0 ? 1 : -1,
  25682. s = n
  25683. }
  25684. var l = n;
  25685. n = c.Math.degToRad(n),
  25686. a = c.Math.degToRad(a),
  25687. s = c.Math.degToRad(s);
  25688. var h = this.controls.activeControl
  25689. , u = function() {
  25690. h.stopRotating(!0),
  25691. t && t({
  25692. success: !0,
  25693. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25694. })
  25695. };
  25696. h.startRotating(r, o),
  25697. P.start(a, s, this.player, u)
  25698. }
  25699. }
  25700. }(),
  25701. rotate: function() {
  25702. var e = new c.Vector3
  25703. , t = new c.Vector3;
  25704. return function(i, n) {
  25705. var r = i.xAngle
  25706. , o = i.yAngle;
  25707. if (!P.active) {
  25708. if (r = r || 0,
  25709. o = o || 0,
  25710. isNaN(r) || isNaN(o))
  25711. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25712. void (n && n({
  25713. success: !1,
  25714. error: "Invalid rotation angle."
  25715. }));
  25716. if (this.player.mode === E.TRANSITIONING)
  25717. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25718. void (n && n({
  25719. success: !1,
  25720. error: "Cannot rotate while transitioning"
  25721. }));
  25722. Math.abs(r) < .01 && (r = 0),
  25723. Math.abs(o) < .01 && (o = 0);
  25724. var a = o;
  25725. o = N.call(this, o),
  25726. r = -r;
  25727. var s = a > 0 ? "UP" : "DOWN";
  25728. if (!r && a && !o)
  25729. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25730. void (n && n({
  25731. success: !1,
  25732. error: "Already at maximum rotation in direction: " + s
  25733. }));
  25734. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25735. var l = o;
  25736. o = c.Math.degToRad(o),
  25737. r = c.Math.degToRad(r),
  25738. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25739. this.player.getDirection(e),
  25740. t.copy(e).applyAxisAngle(I.UP, r),
  25741. t.applyAxisAngle(I.RIGHT, o);
  25742. var h = (e.angleTo(t),
  25743. r > 0 ? -1 : r < 0 ? 1 : 0)
  25744. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25745. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25746. var d = this.controls.activeControl
  25747. , p = function() {
  25748. d.stopRotating(!0),
  25749. n && n({
  25750. success: !0,
  25751. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25752. })
  25753. };
  25754. d.startRotating(h, u),
  25755. P.start(r, o, this.player, p)
  25756. }
  25757. }
  25758. }(),
  25759. panCamera: function(e, t) {
  25760. function i(e) {
  25761. switch (r.removeAllListeners(T.AutoPanComplete),
  25762. r.removeAllListeners(T.AutoPanInterrupt),
  25763. r.removeAllListeners(T.AutoPanClamped),
  25764. e) {
  25765. case T.AutoPanInterrupt:
  25766. t({
  25767. success: !0,
  25768. message: "Camera panning interrupted."
  25769. });
  25770. break;
  25771. case T.AutoPanClamped:
  25772. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25773. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25774. return void t({
  25775. success: !1,
  25776. error: "Already at edge of current model bounds."
  25777. });
  25778. var i = "The view point is outside the bounds for the current model. ";
  25779. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25780. console.warn(i)
  25781. }
  25782. case T.AutoPanComplete:
  25783. t({
  25784. success: !0,
  25785. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25786. })
  25787. }
  25788. }
  25789. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25790. return t({
  25791. success: !1,
  25792. error: "Camera panning is not available in the current mode: " + this.player.mode
  25793. });
  25794. var n = e.position
  25795. , r = this.player.control;
  25796. r.setAutoPanPosition(n.x, n.z),
  25797. r.autoPan = !0;
  25798. var o = function(e, t) {
  25799. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25800. };
  25801. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25802. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25803. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25804. },
  25805. click: function(e, t) {
  25806. var i = e.x
  25807. , n = e.y
  25808. , r = e.percentage;
  25809. r === !0 && (i = i / 100 * $("#player").width(),
  25810. n = n / 100 * $("#player").height()),
  25811. this.player.handleInputStart(i, n),
  25812. this.player.updateIntersect(),
  25813. this.player.handleInputEnd(i, n)
  25814. },
  25815. mouseOver: function(e, t) {
  25816. var i = e.x
  25817. , n = e.y
  25818. , r = e.percentage;
  25819. r === !0 && (i = i / 100 * $("#player").width(),
  25820. n = n / 100 * $("#player").height()),
  25821. this.player.handleInputMove(i, n),
  25822. this.player.updateIntersect()
  25823. },
  25824. moveToMode: function(e, t) {
  25825. function i(e) {
  25826. t(e ? {
  25827. success: !1,
  25828. error: "Failed to load new mode: " + e
  25829. } : {
  25830. success: !0,
  25831. message: "Moved to new mode: " + n
  25832. })
  25833. }
  25834. var n = e.mode;
  25835. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25836. i()
  25837. }, function(e) {
  25838. i(e)
  25839. }) : t({
  25840. success: !1,
  25841. error: "Invalid mode selection"
  25842. })
  25843. }
  25844. }
  25845. }
  25846. ).call(this, "/js/sdk/automation.js")
  25847. }
  25848. , {
  25849. "../constants": 8,
  25850. "../enum/AlignmentType": 17,
  25851. "../enum/ControlEvents": 21,
  25852. "../enum/Direction": 22,
  25853. "../enum/GLCubeFaces": 25,
  25854. "../enum/Keys": 30,
  25855. "../enum/ModelManagerEvents": 33,
  25856. "../enum/PlayerEvents": 40,
  25857. "../enum/RenderLayers": 41,
  25858. "../enum/Vectors": 50,
  25859. "../enum/Viewmode": 51,
  25860. "../enum/WarpStyle": 52,
  25861. "../lib/jpeg_encoder": 94,
  25862. "../sdk/SdkEvents": 161,
  25863. "../settings": 166,
  25864. "../util/common": 185,
  25865. "../util/logger": 189,
  25866. "../util/math": 190,
  25867. "../util/panorama": 191,
  25868. "./ApiHost": 159,
  25869. "./PostMessageType": 160,
  25870. "./TransitionStyles": 162,
  25871. three: 217
  25872. }],
  25873. 165: [function(e, t, i) {
  25874. "use strict";
  25875. function n(e) {
  25876. this.sourceWindow = e,
  25877. this.targetWindow = null,
  25878. this.targetOrigin = null,
  25879. this.id = Math.floor(1e5 * Math.random()),
  25880. this.bindEvents()
  25881. }
  25882. var r = e("./PostMessageType")
  25883. , o = e("events").EventEmitter;
  25884. n.prototype = Object.create(o.prototype),
  25885. n.prototype.bindEvents = function() {
  25886. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25887. }
  25888. ,
  25889. n.prototype.setTarget = function(e, t) {
  25890. this.targetWindow = e,
  25891. this.targetOrigin = t
  25892. }
  25893. ,
  25894. n.prototype.onPostmessageReceived = function(e) {
  25895. var t = e.origin || e.originalEvent.origin
  25896. , i = e.source;
  25897. switch (e.data.type) {
  25898. case r.CONNECT:
  25899. break;
  25900. case r.RESPONSE:
  25901. if (this.id !== e.data.toId)
  25902. return;
  25903. default:
  25904. if (!this.validateMessageOrigin(t))
  25905. return
  25906. }
  25907. var n = e.data;
  25908. n.source = i,
  25909. n.origin = t,
  25910. n.timestamp = Date.now(),
  25911. this.emit(e.data.type, n)
  25912. }
  25913. ,
  25914. n.prototype.validateMessageOrigin = function(e) {
  25915. return "*" === this.targetOrigin || e === this.targetOrigin
  25916. }
  25917. ,
  25918. n.prototype.send = function(e) {
  25919. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25920. this.targetWindow.postMessage(e, this.targetOrigin))
  25921. }
  25922. ,
  25923. t.exports = n
  25924. }
  25925. , {
  25926. "./PostMessageType": 160,
  25927. events: 202
  25928. }],
  25929. 166: [function(e, t, i) {
  25930. "use strict";
  25931. var n = e("three")
  25932. , r = e("./util/browser")
  25933. , o = e("./enum/Viewmode")
  25934. , a = e("./enum/VROption")
  25935. , s = e("./enum/Colors")
  25936. , l = e("./enum/WarpStyle")
  25937. , c = e("./util/easing")
  25938. , h = e("./util/common")
  25939. , u = e("./util/showcase")
  25940. , d = e("./constants")
  25941. , p = {
  25942. debug: !1,
  25943. version: "2.25.6-0-gd87e5b1",
  25944. languageTag: r.valueFromHash("lang", null),
  25945. pageTitle: "四维虚拟漫游",
  25946. authorizationHeader: u.getAuthorizationHeader(),
  25947. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25948. logLevel: r.valueFromHash("log", 2),
  25949. skyboxRadius: 2500,
  25950. modelBoundsPadding: 5,
  25951. showNeighbors: !1,
  25952. brand: r.valueFromHash("brand", !0),
  25953. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25954. startHighlights: r.valueFromHash("hl", -1),
  25955. specialEdition: r.valueFromHash("bn", 0),
  25956. useWheel: r.valueFromHash("wh", !0),
  25957. crossOrigin: "anonymous",
  25958. fancierTransition: !1,
  25959. wireframe: !1,
  25960. skyboxWireframe: !1,
  25961. modelAlpha: 1,
  25962. highlightPanoSelection: !1,
  25963. showSweeps: !0,
  25964. showSkyboxes: !1,
  25965. showMesh: !0,
  25966. showFloors: !1,
  25967. showFloorDuration: 300,
  25968. showFloorDelay: 300,
  25969. hideFloorDuration: 300,
  25970. hideFloorDelay: 0,
  25971. reticuleOpacityTransitionTime: 250,
  25972. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25973. markerOpacityTransitionTime: 500,
  25974. guiAnimationSpeed: 250,
  25975. highlightAnimationDuration: 500,
  25976. modelComponentLoadSpinnerDelay: 150,
  25977. captureErrors: !1,
  25978. maxMobileTextures: 6,
  25979. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25980. startupFlyinDelay: 3e3,
  25981. dollhouseDefault: {
  25982. minDistance: 15,
  25983. maxDistance: 50,
  25984. minPolarAngle: n.Math.degToRad(10),
  25985. maxPolarAngle: n.Math.degToRad(90)
  25986. },
  25987. hideReticuleTimeout: 1e3,
  25988. analytics: {
  25989. inactivityThreshold: 30,
  25990. sessionTrackingRate: .15,
  25991. maxTrackedErrors: 20,
  25992. sessionDurationPingFrequency: 10,
  25993. sessionDurationTimeout: 15
  25994. },
  25995. flydown: {
  25996. movementEasing: "easeInOutQuad",
  25997. movementDelay: .001,
  25998. rotationEasing: "easeInOutQuad",
  25999. rotationDelay: .5,
  26000. modelTextureDelay: .75,
  26001. skyboxDelay: .75
  26002. },
  26003. transition: {
  26004. flySpeed: .001,
  26005. flyTime: 750,
  26006. flytimeMaxDistanceThreshold: 5,
  26007. flytimeDistanceMultiplier: 150,
  26008. aimTime: 1500,
  26009. aimSlowFactor: 1.5,
  26010. blur: 0.8,
  26011. movementEasing: "easeInOutQuad",
  26012. blendEasing: "easeInOutQuad",
  26013. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26014. },
  26015. show360Views: {
  26016. enabled: !0,
  26017. transitionTime: 1e3
  26018. },
  26019. quickstart: {
  26020. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26021. animation: 1400,
  26022. showTextDelay: 500,
  26023. fadeOutDelay: 3e3,
  26024. fovChange: 10
  26025. },
  26026. appConfig: {
  26027. webvr_version: null,
  26028. segment_key: null,
  26029. embedly_key: null,
  26030. branch_key: null,
  26031. keen_write_key: null,
  26032. keen_project_id: null
  26033. },
  26034. vr: {
  26035. enabled: !0,
  26036. allowWebVR: !1,
  26037. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26038. },
  26039. share: {
  26040. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26041. },
  26042. input: {
  26043. longTapThreshold: 200,
  26044. moveToleranceNDC: .08,
  26045. touchMoveThreshold: 25
  26046. },
  26047. help: {
  26048. modalStayDuration: 600
  26049. },
  26050. immersive: {
  26051. timeToShowAgain: 1250,
  26052. uiStayDuration: 600
  26053. },
  26054. tourInteraction: {
  26055. disabled: "0" === r.valueFromHash("tourcta", null),
  26056. showPauseButton: 1e3,
  26057. showModal: 1500,
  26058. allowNextClick: 200,
  26059. largeModal: "1" === r.valueFromHash("tourcta", null),
  26060. smallModal: "2" === r.valueFromHash("tourcta", null)
  26061. },
  26062. labels: {
  26063. enabled: !1,
  26064. hideUntilStart: !0,
  26065. fadeInDuration: 250,
  26066. fadeInDelay: 250,
  26067. fadeOutDuration: 250,
  26068. fadeOutDelay: 0,
  26069. zoomHideThreshhold: {
  26070. mobile: r.isSmallScreen() ? .45 : .6,
  26071. desktop: 2
  26072. },
  26073. zoomTruncateThreshhold: {
  26074. mobile: r.isSmallScreen() ? .35 : .45,
  26075. desktop: .85
  26076. },
  26077. minLengthForTruncate: 16,
  26078. truncateLength: 12,
  26079. truncateSuffix: "..."
  26080. },
  26081. tags: {
  26082. enabled: r.valueFromHash("mt", 1),
  26083. startup: {
  26084. hideUntilStart: !0,
  26085. fadeInDuration: 500,
  26086. fadeInDelay: 100
  26087. },
  26088. visibility: {
  26089. anyDistance: !0,
  26090. visibleDistance: 8,
  26091. cameraClearance: .1,
  26092. alphaTestLevel: .05,
  26093. hideViaFloor: !0,
  26094. hideOffScreenDisc: !1,
  26095. hideOffScreenObject: !1
  26096. },
  26097. disc: {
  26098. opacity: 1,
  26099. disabledOpacity: .5,
  26100. scale: {
  26101. nearBound: 1.5,
  26102. farBound: 4.8,
  26103. linkFarBound: !1,
  26104. linkPercent: 40,
  26105. maxSize: 80,
  26106. minSize: 40,
  26107. baseViewportSize: 800,
  26108. responsiveness: 100
  26109. }
  26110. },
  26111. pole: {
  26112. enabled: !0,
  26113. height: .5,
  26114. width: 2,
  26115. opacity: .5,
  26116. color: "white"
  26117. },
  26118. navigate: {
  26119. nearestPano: !0,
  26120. lineOfSight: !0,
  26121. reactivate: !0,
  26122. aimAt: "disc",
  26123. tiltTolerance: 25,
  26124. rotateSpeedFactor: .6
  26125. }
  26126. },
  26127. path: {
  26128. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26129. colorUp: s._desat(s.newBlue, .5),
  26130. colorDown: s._darken(s.newBlue, .35),
  26131. opacity: .5,
  26132. style: "ribbon",
  26133. height: .025,
  26134. ribbonWidth: .24,
  26135. outsideHeight: .5,
  26136. waypointRadius: .5,
  26137. waypointIndoorRadius: .24,
  26138. waypointPulse: 1e3,
  26139. typ: l.BLACK,
  26140. meshFree: r.valueFromHash("mf", 1),
  26141. mapGuides: r.valueFromHash("guides", !0),
  26142. fadeInTime: 400,
  26143. fadeOutTime: 300
  26144. },
  26145. warp: {
  26146. nearPanoDist: .1,
  26147. matchCam: !1,
  26148. blur: .33,
  26149. fastTime: 1500,
  26150. teleportTime: 1500,
  26151. outsideTime: 2e3,
  26152. lookAheadMax: .3,
  26153. lookAheadDist: 2.5,
  26154. softPushDist: .37,
  26155. softPushEnd: .3,
  26156. softBendAngle: 8,
  26157. softBendTilt: 4,
  26158. softBendEnd: .3,
  26159. doBurns: true, //r.valueFromHash("kb", !0),
  26160. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26161. minBurnsAngle: 35,
  26162. minDownAngle: -35,
  26163. maxTurnPerSec: 280,
  26164. maxAimPerSec: 35,
  26165. minRotation: 12,
  26166. maxAimRotation: 33.2,
  26167. turnFriction: .2,
  26168. flySpeed: .01,
  26169. minWarpTime: 1200,
  26170. warpInterruptionRedirectTime: 500,
  26171. tourStepDelay: r.valueFromHash("st", 0),
  26172. walkDelay: 0,
  26173. walkMaxDist: 50,
  26174. walkMinDist: .8,
  26175. walkSlideShowThreshhold: 3000,
  26176. walkExtraPanosDistance: .4,
  26177. timePerMeter: 1200,
  26178. motionLeadTime: 5000,
  26179. movementEasing: "easeInOutQuad",
  26180. blendEasing: "easeInOutQuad",
  26181. showBunny: !1,
  26182. loop: r.valueFromHash("lp", !1),
  26183. auto: r.valueFromHash("ts", -1),
  26184. eOrder: 'YXZ', //"YXZ",
  26185. stepFactor: .25,
  26186. brakeStrength: 2,
  26187. minBrakeAngle: .1,
  26188. maxBrakeAngle: 1.8,
  26189. climbEffort: 4
  26190. },
  26191. rotationFriction: .05,
  26192. rotationAccelerationInside: 4.5,
  26193. rotationAccelerationOutside: .15,
  26194. rotationAfterMoveMultiplier: 40,
  26195. rotationAfterMoveHistoryCount: 5,
  26196. panFriction: .09,
  26197. panAccelerationOutside: 60,
  26198. onload: r.valueFromHash("onload", o.PANORAMA),
  26199. zoomNearLimit: .1,
  26200. zoomFarLimit: 50,
  26201. navigation: {
  26202. panoScores: !1,
  26203. mouseDirection: !0,
  26204. filterStrictness: .75,
  26205. angleFactor: -30,
  26206. directionFactor: 10,
  26207. distanceFactor: -1,
  26208. optionalityFactor: 3
  26209. },
  26210. sdkInit: !1,
  26211. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26212. console: r.valueFromHash("console", !1),
  26213. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26214. panoramaNeighbourMaxDistance: 5,
  26215. panoFloorClickRadius: .35,
  26216. showScreenshotLocations: !1,
  26217. showAxis: !1,
  26218. showNeighbourRaycasts: !1,
  26219. colorMarkerOnLoad: !1,
  26220. colorMarkerByFloor: !1,
  26221. tiling: {
  26222. panoPreRenderRepeatDelay: 2500,
  26223. panoPreRenderDelay: 500,
  26224. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26225. tilingFlagNames: ["usetiles", "tiles"],
  26226. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26227. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26228. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26229. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26230. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26231. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26232. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26233. customCompression: r.valueFromHash("tilecustcomp", 0),
  26234. // mobileHighQualityOverride: !1,
  26235. mobileHighQualityOverride: 1,
  26236. allowUltraHighResolution: true
  26237. },
  26238. zoom: {
  26239. enabled: true,
  26240. forceOff: r.valueFromHash("nozoom", 0),
  26241. overridemax: r.valueFromHash("maxzoom", null),
  26242. overridemin: r.valueFromHash("minzoom", null),
  26243. max: d.highQualityMaxZoom,
  26244. min: 1,
  26245. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26246. activationThreshold: 1.1,
  26247. restoreTime: 500
  26248. },
  26249. profiling: {
  26250. enabled: r.valueFromHash("mem", !1)
  26251. }
  26252. };
  26253. p = h.deepExtend(p, d, {
  26254. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26255. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26256. panorama: {
  26257. transitionTime: 1e3,
  26258. modelAlpha: 0,
  26259. modelAlphaDelay: p.flydown.modelTextureDelay,
  26260. modelAlphaLength: 1,
  26261. skyboxOpacity: 1,
  26262. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26263. skyboxOpacityLength: .9,
  26264. fovLength: 1,
  26265. fovDelay: 0,
  26266. cameraMatrixDuration: .8,
  26267. cameraMatrixDelay: 0,
  26268. cameraMatrixEase: c.easeInCubic,
  26269. reticuleOpacity: 1,
  26270. markerOpacity: .3,
  26271. markerOpacityOnHover: 1
  26272. },
  26273. dollhouse: {
  26274. transitionTime: 1e3,
  26275. modelAlpha: 1,
  26276. modelAlphaDelay: 0,
  26277. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26278. skyboxOpacity: 0,
  26279. skyboxOpacityDelay: 0,
  26280. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26281. fovLength: 1,
  26282. fovDelay: 0,
  26283. cameraMatrixDuration: .8,
  26284. cameraMatrixDelay: .3,
  26285. cameraMatrixEase: c.easeInCubic,
  26286. reticuleOpacity: 1,
  26287. markerOpacity: 0,
  26288. markerOpacityOnHover: 0
  26289. },
  26290. floorplan: {
  26291. transitionTime: 1e3,
  26292. modelAlpha: 1,
  26293. modelAlphaDelay: 0,
  26294. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26295. skyboxOpacity: 0,
  26296. skyboxOpacityDelay: 0,
  26297. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26298. fovLength: 1,
  26299. fovDelay: 0,
  26300. cameraMatrixDuration: .5,
  26301. cameraMatrixDelay: 0,
  26302. cameraMatrixEase: c.easeOutCubic,
  26303. reticuleOpacity: 1,
  26304. markerOpacity: 0,
  26305. markerOpacityOnHover: 0,
  26306. cameraHeight: 50
  26307. },
  26308. transitioning: {
  26309. reticuleOpacity: 0,
  26310. markerOpacity: .3,
  26311. markerOpacityOnHover: 1
  26312. },
  26313. "floorplan-dollhouse": {
  26314. rotationDelay: 0,
  26315. rotationDuration: 1
  26316. },
  26317. "floorplan-panorama": {
  26318. rotationDelay: .5,
  26319. rotationDuration: 1
  26320. },
  26321. "dollhouse-panorama": {
  26322. rotationDelay: .5,
  26323. rotationDuration: 1
  26324. },
  26325. "dollhouse-floorplan": {
  26326. rotationDelay: 0,
  26327. rotationDuration: 1,
  26328. cameraMatrixDuration: 1.05,
  26329. cameraMatrixDelay: .5
  26330. },
  26331. "panorama-dollhouse": {
  26332. rotationDelay: 0,
  26333. rotationDuration: .5
  26334. },
  26335. "panorama-floorplan": {
  26336. transitionTime: 1500,
  26337. rotationDelay: 0,
  26338. rotationDuration: .5
  26339. }
  26340. }),
  26341. p.path.meshFree && (p.path.typ = l.WALK),
  26342. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26343. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26344. t.exports = p
  26345. }
  26346. , {
  26347. "./constants": 8,
  26348. "./enum/Colors": 19,
  26349. "./enum/VROption": 47,
  26350. "./enum/Viewmode": 51,
  26351. "./enum/WarpStyle": 52,
  26352. "./util/browser": 182,
  26353. "./util/common": 185,
  26354. "./util/easing": 186,
  26355. "./util/showcase": 193,
  26356. three: 217
  26357. }],
  26358. 167: [function(e, t, i) {
  26359. "use strict";
  26360. var n = e("three")
  26361. , r = e("./settings")
  26362. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26363. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26364. t.exports = {
  26365. basicTextured: {
  26366. uniforms: {
  26367. tDiffuse: {
  26368. type: "t",
  26369. value: null
  26370. },
  26371. alpha: {
  26372. type: "f",
  26373. value: 1
  26374. }
  26375. },
  26376. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26377. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26378. },
  26379. copyCubeMap: {
  26380. uniforms: {
  26381. tDiffuse: {
  26382. type: "t",
  26383. value: null
  26384. },
  26385. alpha: {
  26386. type: "f",
  26387. value: 1
  26388. }
  26389. },
  26390. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26391. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26392. },
  26393. cube: {
  26394. uniforms: {
  26395. map: {
  26396. type: "t",
  26397. value: null
  26398. },
  26399. opacity: {
  26400. type: "f",
  26401. value: 1
  26402. }
  26403. },
  26404. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26405. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26406. },
  26407. model: {
  26408. uniforms: {
  26409. map: {
  26410. type: "t",
  26411. value: null
  26412. },
  26413. modelAlpha: {
  26414. type: "f",
  26415. value: r.modelAlpha
  26416. },
  26417. opacity: {
  26418. type: "f",
  26419. value: 1
  26420. },
  26421. progress: {
  26422. type: "f",
  26423. value: 0
  26424. },
  26425. blackout: {
  26426. type: "i",
  26427. value: 0
  26428. },
  26429. pano0Map: {
  26430. type: "t",
  26431. value: null
  26432. },
  26433. pano0Position: {
  26434. type: "v3",
  26435. value: new n.Vector3
  26436. },
  26437. pano0Matrix: {
  26438. type: "m4",
  26439. value: new n.Matrix4
  26440. },
  26441. pano1Map: {
  26442. type: "t",
  26443. value: null
  26444. },
  26445. pano1Position: {
  26446. type: "v3",
  26447. value: new n.Vector3
  26448. },
  26449. pano1Matrix: {
  26450. type: "m4",
  26451. value: new n.Matrix4
  26452. }
  26453. },
  26454. vertexShader: o + `uniform vec3 pano0Position;
  26455. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26456. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26457. varying vec3 vWorldPosition0;
  26458. varying vec3 vWorldPosition1;
  26459. uniform int blackout;
  26460. void main() {
  26461. vUv = uv;
  26462. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26463. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26464. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26465. vWorldPosition0.x *= -1.0;
  26466. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26467. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26468. vWorldPosition1.x *= -1.0;
  26469. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26470. }`,
  26471. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26472. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26473. void main() {
  26474. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26475. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26476. vec4 colorFromPanos;
  26477. if (blackout == 5){
  26478. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26479. }else{
  26480. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26481. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26482. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26483. else if (blackout == 1) {
  26484. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26485. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26486. }
  26487. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26488. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26489. }
  26490. vec4 colorFromTexture = texture2D( map, vUv );
  26491. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26492. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26493. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26494. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26495. }`
  26496. },
  26497. hot:{
  26498. uniforms:{
  26499. color:{
  26500. type: "c",
  26501. value: new n.Color( 0xff2200 )
  26502. },
  26503. opac:{
  26504. type: "f",
  26505. value: 0
  26506. },
  26507. texture1:{
  26508. type: "t",
  26509. value: null
  26510. },
  26511. texture2:{
  26512. type: "t",
  26513. value: null
  26514. }
  26515. },
  26516. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26517. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26518. },
  26519. modelOutside: {
  26520. uniforms: {
  26521. map: {
  26522. type: "t",
  26523. value: null
  26524. },
  26525. opacity: {
  26526. type: "f",
  26527. value: 1
  26528. }
  26529. },
  26530. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26531. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26532. },
  26533. ribbon: {
  26534. uniforms: {
  26535. map: {
  26536. type: "t",
  26537. value: null
  26538. },
  26539. opacity: {
  26540. type: "f",
  26541. value: 1
  26542. },
  26543. color: {
  26544. type: "c",
  26545. value: new n.Color(r.path.color)
  26546. }
  26547. },
  26548. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26549. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26550. },
  26551. waypoint: {
  26552. uniforms: {
  26553. map: {
  26554. type: "t",
  26555. value: null
  26556. },
  26557. opacity: {
  26558. type: "f",
  26559. value: 1
  26560. },
  26561. pulse: {
  26562. type: "f",
  26563. value: 1
  26564. },
  26565. nearFade: {
  26566. type: "v2",
  26567. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26568. },
  26569. color: {
  26570. type: "c",
  26571. value: new n.Color(r.reticuleColor)
  26572. }
  26573. },
  26574. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26575. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26576. },
  26577. modelDebug: {
  26578. uniforms: {
  26579. map: {
  26580. type: "t",
  26581. value: null
  26582. },
  26583. modelAlpha: {
  26584. type: "f",
  26585. value: r.modelAlpha
  26586. },
  26587. depthmapRatio: {
  26588. type: "f",
  26589. value: 0
  26590. },
  26591. opacity: {
  26592. type: "f",
  26593. value: 1
  26594. },
  26595. progress: {
  26596. type: "f",
  26597. value: 0
  26598. },
  26599. considerOcclusion: {
  26600. type: "i",
  26601. value: r.fancierTransition
  26602. },
  26603. highlightPanoSelection: {
  26604. type: "i",
  26605. value: 0
  26606. },
  26607. useThirdPano: {
  26608. type: "i",
  26609. value: r.useThirdPano
  26610. },
  26611. pano0Map: {
  26612. type: "t",
  26613. value: null
  26614. },
  26615. pano0Depth: {
  26616. type: "t",
  26617. value: null
  26618. },
  26619. pano0Position: {
  26620. type: "v3",
  26621. value: new n.Vector3
  26622. },
  26623. pano0Matrix: {
  26624. type: "m4",
  26625. value: new n.Matrix4
  26626. },
  26627. pano0Weight: {
  26628. type: "f",
  26629. value: r.transition.pano0Weight
  26630. },
  26631. pano1Map: {
  26632. type: "t",
  26633. value: null
  26634. },
  26635. pano1Depth: {
  26636. type: "t",
  26637. value: null
  26638. },
  26639. pano1Position: {
  26640. type: "v3",
  26641. value: new n.Vector3
  26642. },
  26643. pano1Matrix: {
  26644. type: "m4",
  26645. value: new n.Matrix4
  26646. },
  26647. pano1Weight: {
  26648. type: "f",
  26649. value: r.transition.pano1Weight
  26650. },
  26651. pano2Map: {
  26652. type: "t",
  26653. value: null
  26654. },
  26655. pano2Depth: {
  26656. type: "t",
  26657. value: null
  26658. },
  26659. pano2Position: {
  26660. type: "v3",
  26661. value: new n.Vector3
  26662. },
  26663. pano2Matrix: {
  26664. type: "m4",
  26665. value: new n.Matrix4
  26666. },
  26667. pano2Weight: {
  26668. type: "f",
  26669. value: r.transition.pano2Weight
  26670. }
  26671. },
  26672. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26673. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26674. },
  26675. customDepth: {
  26676. uniforms: {
  26677. panoPosition: {
  26678. type: "v3",
  26679. value: new n.Vector3
  26680. }
  26681. },
  26682. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26683. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26684. },
  26685. skysphere: {
  26686. uniforms: {
  26687. radius: {
  26688. type: "f",
  26689. value: 0
  26690. }
  26691. },
  26692. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26693. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26694. },
  26695. tagDisc: {
  26696. uniforms: {
  26697. opacity: {
  26698. type: "f",
  26699. value: 0
  26700. },
  26701. color: {
  26702. type: "c",
  26703. value: new n.Color
  26704. },
  26705. bg: {
  26706. type: "t",
  26707. value: null
  26708. },
  26709. mask: {
  26710. type: "t",
  26711. value: null
  26712. }
  26713. },
  26714. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26715. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26716. }
  26717. }
  26718. }
  26719. , {
  26720. "./settings": 166,
  26721. three: 217
  26722. }],
  26723. 168: [function(e, t, i) {
  26724. (function(i) {
  26725. "use strict";
  26726. var n = e("three")
  26727. , r = (e("url"),
  26728. e("./util/ajax"))
  26729. , o = e("./settings")
  26730. , a = e("./util/logger")
  26731. , s = e("./util/math")
  26732. , l = e("./util/showcase")
  26733. , c = e("./objects/Panorama")
  26734. , h = new a(i)
  26735. , u = e("./model/Model")
  26736. , d = e("./shaders")
  26737. , p = e("./util/transitions")
  26738. , f = e("./objects/Chunk")
  26739. , g = e("./objects/Reticule")
  26740. , m = e("./objects/Skybox")
  26741. , v = e("./objects/Floor")
  26742. , A = e("./cameras/DollhouseCamera")
  26743. , y = e("./cameras/FloorplanCamera")
  26744. , C = e("./cameras/PanoramaCamera")
  26745. , I = e("./controls/DollhouseControls")
  26746. , E = e("./controls/FloorplanControls")
  26747. , b = e("./controls/PanoramaControls");
  26748. n.ImageUtils.crossOrigin = o.crossOrigin,
  26749. t.exports = {
  26750. shaders: d,
  26751. transitions: p,
  26752. Model: u,
  26753. Chunk: f,
  26754. Floor: v,
  26755. Skybox: m,
  26756. Reticule: g,
  26757. Panorama: c,
  26758. DollhouseCamera: A,
  26759. FloorplanCamera: y,
  26760. PanoramaCamera: C,
  26761. DollhouseControls: I,
  26762. FloorplanControls: E,
  26763. PanoramaControls: b,
  26764. getModel: function(e) {
  26765. if (!e.url)
  26766. throw 'getModel(): missing parameter "url"';
  26767. e.autoload = void 0 === e.autoload || e.autoload;
  26768. var t = l.parseSidUrl(e.url);
  26769. e.urlBase = t.urlBase,
  26770. e.urlModel = t.urlModel,
  26771. e.urlFiles = t.urlFiles;
  26772. var i = this._getPlatformError();
  26773. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26774. this._loadModel().then(this._buildModel.bind(this)))
  26775. },
  26776. _getPlatformError: function() {
  26777. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26778. },
  26779. _loadModel: function() {
  26780. return r.get(this.options.urlModel, {
  26781. responseType: "json",
  26782. prefetchFrom: "model",
  26783. auth: l.getAuthorizationHeader()
  26784. }).then(null, function() {
  26785. return h.warn("Model loading failed at initial metadata load"),
  26786. "loading-failed"
  26787. })
  26788. },
  26789. _buildModel: function(e) {
  26790. e = l.normalizeModeldata(e, s);
  26791. var t = new u(this.options,e);
  26792. return this.options.autoload ? t.load(!0) : $.when(t)
  26793. }
  26794. }
  26795. }
  26796. ).call(this, "/js/showcase.js")
  26797. }
  26798. , {
  26799. "./cameras/DollhouseCamera": 5,
  26800. "./cameras/FloorplanCamera": 6,
  26801. "./cameras/PanoramaCamera": 7,
  26802. "./controls/DollhouseControls": 10,
  26803. "./controls/FloorplanControls": 11,
  26804. "./controls/PanoramaControls": 13,
  26805. "./model/Model": 139,
  26806. "./objects/Chunk": 144,
  26807. "./objects/Floor": 146,
  26808. "./objects/Panorama": 148,
  26809. "./objects/Reticule": 149,
  26810. "./objects/Skybox": 152,
  26811. "./settings": 166,
  26812. "./shaders": 167,
  26813. "./util/ajax": 181,
  26814. "./util/logger": 189,
  26815. "./util/math": 190,
  26816. "./util/showcase": 193,
  26817. "./util/transitions": 195,
  26818. three: 217,
  26819. url: 208
  26820. }],
  26821. 169: [function(e, t, i) {
  26822. "use strict";
  26823. function n() {
  26824. var e = {
  26825. renderTarget: null,
  26826. inUse: !1,
  26827. size: -1,
  26828. pano: null
  26829. };
  26830. return e
  26831. }
  26832. function r(e) {
  26833. M.push(e)
  26834. }
  26835. function o(e) {
  26836. var t = n();
  26837. return t.inUse = !0,
  26838. t.size = e,
  26839. r(t),
  26840. t
  26841. }
  26842. function a(e) {
  26843. for (var t = 0; t < M.length; t++) {
  26844. var i = M[t];
  26845. if (!i.inUse && i.size === e)
  26846. return i.inUse = !0,
  26847. i
  26848. }
  26849. return null
  26850. }
  26851. function s(e) {
  26852. for (var t = 0; t < M.length; t++) {
  26853. var i = M[t];
  26854. if (i.renderTarget === e)
  26855. return i.inUse = !1,
  26856. !0
  26857. }
  26858. return !1
  26859. }
  26860. function l() {
  26861. this.tileDirectory = {},
  26862. this.activeRenderTargetDescriptors = {},
  26863. this.activePanos = [],
  26864. this.panoLODDescriptors = {},
  26865. this.panoDescriptors = {},
  26866. this.tileTrees = {},
  26867. this.sceneRenderer = null,
  26868. this.tileDownloader = null,
  26869. this.forceQueue = [],
  26870. this.uploadQueues = {},
  26871. this.uploadInterval = null,
  26872. this.uploadIntervalCancelled = !1,
  26873. this.usingTileOverlay = !1,
  26874. this.overlayTilesLoaded = !1,
  26875. this.overlayTileBase = null,
  26876. this.overlayTilesBasic = {},
  26877. this.overlayTilesEnhanced = {},
  26878. this.zoomRenderTarget = null,
  26879. this.zoomPano = null,
  26880. this.zoomingActive = !1,
  26881. this.zoomPanoId = null,
  26882. this.zoomPanoRenderingDisabled = !1,
  26883. this.direction = new h.Vector3,
  26884. this.initTime = -1,
  26885. this.maxBaseUploadsPerFrame = x,
  26886. this.maxNonBaseUploadsPerFrame = T
  26887. }
  26888. function c() {
  26889. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26890. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26891. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26892. }
  26893. var h = e("three")
  26894. , u = e("../exception/BasicException")
  26895. , d = e("../settings")
  26896. , p = e("../enum/PanoSizeClass")
  26897. , f = (e("../objects/Panorama"),
  26898. e("../enum/PanoRendererEvents"))
  26899. , g = e("../enum/SceneRendererEvents")
  26900. , m = e("../enum/TileDownloaderEvents")
  26901. , v = e("../enum/Vectors")
  26902. , A = (e("../enum/GLCubeFaces"),
  26903. e("../objects/Panorama"),
  26904. e("./TileTree"))
  26905. , y = (e("./TileDownloader"),
  26906. e("./TilePrioritizer"))
  26907. , C = e("./TileUtils")
  26908. , p = e("../enum/PanoSizeClass")
  26909. , I = (e("../util/browser"),
  26910. e("../util/panorama"))
  26911. , E = e("events").EventEmitter
  26912. , b = !1
  26913. , w = d.tiling.uploadIntervalDelay
  26914. , _ = d.tiling.initialIntervalDelay
  26915. , T = d.tiling.maxNonBaseUploadsPerFrame
  26916. , x = d.tiling.maxBaseUploadsPerFrame
  26917. , S = {
  26918. Base: 0,
  26919. Remaining: 1
  26920. }
  26921. , M = [];
  26922. l.prototype = Object.create(E.prototype),
  26923. l.prototype.init = function(e, t, i) {
  26924. this.sceneRenderer = e,
  26925. this.tileDownloader = t,
  26926. this.qualityManager = i,
  26927. this.bindEvents(),
  26928. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26929. this.initTime = performance.now()
  26930. }
  26931. ,
  26932. l.prototype.getActivePanoTextures = function(e) {
  26933. e = e || [];
  26934. for (var t = 0; t < M.length; t++) {
  26935. var i = M[t];
  26936. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26937. }
  26938. }
  26939. ,
  26940. l.prototype.hasQueuedTiles = function() {
  26941. var e = this.peekNextFromUploadQueue();
  26942. return null !== e && void 0 !== e
  26943. }
  26944. ,
  26945. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26946. return this.activeRenderTargetDescriptors[e]
  26947. }
  26948. ,
  26949. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26950. this.activeRenderTargetDescriptors[e] = t
  26951. }
  26952. ,
  26953. l.prototype.loadOverlayTiles = function() {
  26954. if (0 !== d.tiling.overlayStyle) {
  26955. var e = 0
  26956. , t = function(t, n, r) {
  26957. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26958. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26959. e++,
  26960. e === i.length && (this.overlayTilesLoaded = !0)
  26961. }
  26962. .bind(this)
  26963. , i = [["./static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["./static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["./static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["./static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["./static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["./static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["./static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26964. i.forEach(function(e) {
  26965. this.tileDownloader.loadImage(e[0], 0, e[1])
  26966. }
  26967. .bind(this)),
  26968. this.usingTileOverlay = !0
  26969. } else
  26970. this.usingTileOverlay = !1
  26971. }
  26972. ,
  26973. l.prototype.bindEvents = function() {
  26974. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26975. }
  26976. ,
  26977. l.prototype.setupZoomRenderTarget = function() {
  26978. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26979. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26980. return;
  26981. var e = this.zoomRenderTarget;
  26982. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26983. e) {
  26984. var t = e.width
  26985. , i = this.zoomRenderTarget.width;
  26986. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26987. e.texture.dispose(),
  26988. e.texture.loaded = !1,
  26989. e.texture.version = 0,
  26990. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26991. e.texture = null
  26992. }
  26993. this.zoomPanoRenderingDisabled = !1
  26994. } else
  26995. this.zoomPanoRenderingDisabled = !0
  26996. }
  26997. ,
  26998. l.prototype.enableUltraHighQualityMode = function(e) {
  26999. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27000. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27001. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27002. t && (this.qualityManager.enableUltraHighQualityMode(),
  27003. this.setupZoomRenderTarget(),
  27004. e())
  27005. }
  27006. .bind(this))
  27007. }
  27008. }
  27009. ,
  27010. l.prototype.activateTiledPano = function(e, t, i) {
  27011. i && this.clearAllQueuedUploads();
  27012. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27013. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27014. this.linkAllTilesAndNodes(e);
  27015. var r = this.getActiveRenderTargetDescriptor(e.id)
  27016. , l = t;
  27017. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27018. !r || l !== r.size) {
  27019. if (r && s(r.renderTarget),
  27020. r = a(l),
  27021. !r) {
  27022. var c = this.initTiledPano(l, !1);
  27023. r = o(c.width),
  27024. r.renderTarget = c
  27025. }
  27026. r.pano = e,
  27027. this.resetPanoDescriptor(e.id),
  27028. this.resetPanoLODDescriptors(e.id),
  27029. this.resetRenderStatus(e.id, !0, !0)
  27030. }
  27031. this.setActiveRenderTargetDescriptor(e.id, r);
  27032. var h = i ? 0 : 1;
  27033. return this.updateActivePanos(e, h),
  27034. r.renderTarget
  27035. }
  27036. ,
  27037. l.prototype.deactivateTiledPano = function(e) {
  27038. var t = this.getActiveRenderTargetDescriptor(e.id);
  27039. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27040. this.setActiveRenderTargetDescriptor(e.id, null);
  27041. var i = this.getUploadQueueForPano(e.id);
  27042. this.clearUploadQueue(i),
  27043. this.updateActivePanos()
  27044. }
  27045. ,
  27046. l.prototype.updateActivePanos = function() {
  27047. var e = [];
  27048. return function(t, i) {
  27049. e.length = 0;
  27050. for (var n = 0; n < this.activePanos.length; n++) {
  27051. t && e.length === i && e.push(t);
  27052. var r = this.activePanos[n]
  27053. , o = this.getActiveRenderTargetDescriptor(r.id);
  27054. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27055. }
  27056. t && i >= e.length && e.push(t),
  27057. this.activePanos.length = 0,
  27058. this.activePanos.push.apply(this.activePanos, e)
  27059. }
  27060. }(),
  27061. l.prototype.getActivePanoCount = function() {
  27062. return this.activePanos.length
  27063. }
  27064. ,
  27065. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27066. var r = null;
  27067. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27068. for (var o = function(e, n, r, o) {
  27069. i && (n.tile.zoomUploaded = !1),
  27070. t && (n.tile.uploaded = !1)
  27071. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27072. var s = this.getTileTree(e, a);
  27073. s.breadthFirst({
  27074. callback: o.bind(this, a),
  27075. minLevel: r
  27076. })
  27077. }
  27078. }
  27079. ,
  27080. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27081. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27082. t.tile.zoomUploaded = t.tile.uploaded,
  27083. t.zoomCovered = t.covered
  27084. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27085. var r = this.getTileTree(e, n);
  27086. r.breadthFirst({
  27087. callback: i.bind(this, n),
  27088. maxLevel: t
  27089. })
  27090. }
  27091. }
  27092. ,
  27093. l.prototype.renderPanoTiles = function() {
  27094. var e = [];
  27095. return function(t, i, n, r) {
  27096. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27097. i = i || this.direction || v.FORWARD;
  27098. var o = this.getActiveRenderTargetDescriptor(t);
  27099. if (!this.isRenderTargetDescriptorValid(o))
  27100. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27101. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27102. var s = this.getTileTree(t, a);
  27103. e.length = 0,
  27104. s.breadthFirst({
  27105. saveVisited: e
  27106. });
  27107. for (var l = 0; l < e.length; l++) {
  27108. var c = e[l];
  27109. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27110. }
  27111. }
  27112. this.updateDirection(i)
  27113. }
  27114. }(),
  27115. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27116. return e && e.renderTarget
  27117. }
  27118. ,
  27119. l.prototype.isPanoActive = function(e) {
  27120. var t = this.getActiveRenderTargetDescriptor(e);
  27121. return this.isRenderTargetDescriptorValid(t)
  27122. }
  27123. ,
  27124. l.prototype.isPanoZoomed = function(e) {
  27125. return this.zoomingActive && this.zoomPanoId === e
  27126. }
  27127. ,
  27128. l.prototype.initTileTree = function(e, t, i) {
  27129. var n = this.tileTrees[e];
  27130. n || (n = [],
  27131. this.tileTrees[e] = n);
  27132. var r = n[t];
  27133. if (!r) {
  27134. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27135. r = new A(C.TILE_SIZE,o),
  27136. n[t] = r
  27137. }
  27138. }
  27139. ,
  27140. l.prototype.getTileTree = function(e, t) {
  27141. var i = this.tileTrees[e];
  27142. if (!i)
  27143. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27144. var n = i[t];
  27145. if (!n)
  27146. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27147. return n
  27148. }
  27149. ,
  27150. l.prototype.initTiledPano = function(e, t) {
  27151. var i = this.sceneRenderer.renderer
  27152. , n = (i.context,
  27153. new h.WebGLRenderTargetCube(e,e,{
  27154. stencilBuffer: !1
  27155. }))
  27156. , r = new h.CubeTexture([]);
  27157. n.texture = r,
  27158. r.image = [null, null, null, null, null, null],
  27159. r.flipY = !0,
  27160. t ? (r.generateMipmaps = !0,
  27161. r.magFilter = h.LinearFilter,
  27162. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27163. r.magFilter = h.LinearFilter,
  27164. r.minFilter = h.LinearFilter),
  27165. r.format = h.RGBAFormat,
  27166. i.setRenderTarget(n),
  27167. i.setRenderTarget(null);
  27168. var o = i.properties.get(r);
  27169. return o.__image__webglTextureCube = o.__webglTexture,
  27170. n
  27171. }
  27172. ,
  27173. l.prototype.getUploadQueueForPano = function(e) {
  27174. var t = this.uploadQueues[e];
  27175. return t || (t = [],
  27176. this.uploadQueues[e] = t),
  27177. t
  27178. }
  27179. ,
  27180. l.prototype.isTileUploaded = function(e) {
  27181. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27182. }
  27183. ,
  27184. l.prototype.setUploaded = function(e, t) {
  27185. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27186. }
  27187. ,
  27188. l.prototype.queueTileUpload = function(e, t, i) {
  27189. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27190. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27191. var r = this.getUploadQueueForPano(e.panoId);
  27192. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27193. e.uploadQueued = !0,
  27194. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27195. }
  27196. }
  27197. ,
  27198. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27199. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27200. }
  27201. ,
  27202. l.prototype.getTopUploadQueue = function() {
  27203. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27204. for (var n = 0; n < this.activePanos.length; n++)
  27205. if (e = this.activePanos[n],
  27206. t = this.getUploadQueueForPano(e.id),
  27207. t.length > 0)
  27208. switch (i) {
  27209. case S.Base:
  27210. if (0 === t[0].level)
  27211. return t;
  27212. break;
  27213. case S.Remaining:
  27214. return t
  27215. }
  27216. return null
  27217. }
  27218. ,
  27219. l.prototype.getNextFromUploadQueue = function() {
  27220. var e = function(e) {
  27221. var t = e.shift();
  27222. return t.uploadQueued = !1,
  27223. t
  27224. };
  27225. return function() {
  27226. if (this.forceQueue.length > 0)
  27227. return e(this.forceQueue);
  27228. var t = this.getTopUploadQueue();
  27229. return t && t.length > 0 ? e(t) : null
  27230. }
  27231. }(),
  27232. l.prototype.peekNextFromUploadQueue = function() {
  27233. if (this.forceQueue.length > 0)
  27234. return this.forceQueue[0];
  27235. var e = this.getTopUploadQueue();
  27236. return e && e.length > 0 ? e[0] : null
  27237. }
  27238. ,
  27239. l.prototype.clearAllQueuedUploads = function() {
  27240. this.clearAllUploadQueues(null, 0)
  27241. }
  27242. ,
  27243. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27244. this.clearAllUploadQueues(e, 0)
  27245. }
  27246. ,
  27247. l.prototype.clearAllUploadQueues = function(e, t) {
  27248. if (e)
  27249. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27250. this.clearUploadQueue(this.forceQueue, t, e);
  27251. else {
  27252. for (var i = 0; i < this.activePanos.length; i++) {
  27253. var n = this.activePanos[i];
  27254. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27255. }
  27256. this.clearUploadQueue(this.forceQueue, t)
  27257. }
  27258. }
  27259. ,
  27260. l.prototype.clearUploadQueue = function(e, t, i) {
  27261. void 0 !== t && null !== t || (t = 0);
  27262. for (var n = 0; n < e.length; ) {
  27263. var r = e[n];
  27264. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27265. e.splice(n, 1)) : n++
  27266. }
  27267. }
  27268. ,
  27269. l.prototype.refreshUploadInterval = function() {
  27270. var e = null;
  27271. return function(t) {
  27272. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27273. null !== t && void 0 !== t || (t = w),
  27274. b || (t = _),
  27275. this.uploadInterval = window.setTimeout(e, t),
  27276. this.uploadIntervalDelay = t)
  27277. }
  27278. }(),
  27279. l.prototype.update = function() {
  27280. var e = performance.now()
  27281. , t = 0;
  27282. return function() {
  27283. this.uploadIntervalCancelled = !0,
  27284. window.clearTimeout(this.uploadInterval),
  27285. this.uploadInterval = null;
  27286. var i = performance.now() - e;
  27287. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27288. e = performance.now()),
  27289. t++
  27290. }
  27291. }(),
  27292. l.prototype.updateUploadQueue = function(e, t) {
  27293. e || (e = 1);
  27294. for (var i = 0, n = 0; ; ) {
  27295. if (n >= t || i >= e)
  27296. break;
  27297. var r = this.getNextFromUploadQueue();
  27298. if (!r)
  27299. break;
  27300. if (0 !== r.level ? i++ : n++,
  27301. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27302. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27303. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27304. }
  27305. }
  27306. }
  27307. ,
  27308. l.prototype.updateDirection = function(e) {
  27309. if (e = e || this.direction) {
  27310. this.direction = e;
  27311. for (var t = 0; t < this.activePanos.length; t++) {
  27312. var i = this.activePanos[t]
  27313. , n = this.getUploadQueueForPano(i.id);
  27314. y.sortPanoTiles(n, i, this.direction)
  27315. }
  27316. }
  27317. }
  27318. ,
  27319. l.prototype.uploadTile = function() {
  27320. var e = {}
  27321. , t = (new h.Vector4,
  27322. d.tiling.overlayStyle);
  27323. return function(i, n) {
  27324. var r = i.panoId
  27325. , o = i.image
  27326. , a = i.tileSize
  27327. , s = i.panoSize
  27328. , l = i.tileIndex
  27329. , c = (i.faceTileIndex,
  27330. i.totalTiles)
  27331. , u = (i.face,
  27332. i.tileX)
  27333. , d = i.tileY
  27334. , p = !0
  27335. , g = !1
  27336. , m = (this.getPanoDescriptor(r),
  27337. this.getPanoLODDescriptor(r, s))
  27338. , v = this.getActiveRenderTargetDescriptor(r)
  27339. , A = v.renderTarget
  27340. , y = v.size;
  27341. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27342. y = this.qualityManager.getMaxZoomPanoSize()),
  27343. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27344. g = !1),
  27345. n || (this.anyUploaded(i.node) && (p = !1,
  27346. g = !0),
  27347. this.isTileUploaded(i) && (p = !1,
  27348. g = !1)),
  27349. p) {
  27350. var C = u * a
  27351. , I = d * a
  27352. , E = a / s * y
  27353. , b = C / s * y
  27354. , w = I / s * y;
  27355. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27356. var _ = e[a];
  27357. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27358. 1 === t || 2 === t) {
  27359. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27360. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27361. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27362. } else
  27363. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27364. m.uploadCount++,
  27365. this.emit(f.TileRenderSuccess, r, s, l, c),
  27366. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27367. this.setUploaded(i, !0),
  27368. this.addCoverageForNode(i.node)
  27369. } else
  27370. this.setUploaded(i, !1);
  27371. return i.uploadAttempted || (m.uploadAttempts++,
  27372. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27373. i.uploadAttempted = !0,
  27374. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27375. g
  27376. }
  27377. }(),
  27378. l.prototype.linkTileAndNode = function(e, t) {
  27379. t.tile = e,
  27380. e.node = t
  27381. }
  27382. ,
  27383. l.prototype.linkAllTilesAndNodes = function(e) {
  27384. for (var t = function(t, i, n, r, o) {
  27385. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27386. this.linkTileAndNode(a, n)
  27387. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27388. var n = this.getTileTree(e.id, i);
  27389. n.breadthFirst({
  27390. callback: t.bind(this, n, i)
  27391. })
  27392. }
  27393. }
  27394. ,
  27395. l.prototype.anyUploaded = function(e) {
  27396. if (!e)
  27397. return !1;
  27398. if (e.tile && this.isTileUploaded(e.tile))
  27399. return !0;
  27400. if (e.children)
  27401. for (var t = 0; t < e.children.length; t++) {
  27402. var i = e.children[t];
  27403. if (this.anyUploaded(i))
  27404. return !0
  27405. }
  27406. return !1
  27407. }
  27408. ,
  27409. l.prototype.setNodeCovered = function(e, t) {
  27410. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27411. }
  27412. ,
  27413. l.prototype.isNodeCovered = function(e) {
  27414. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27415. }
  27416. ,
  27417. l.prototype.addCoverageForNode = function(e) {
  27418. if (this.setNodeCovered(e, !0),
  27419. e.parent && e.covered) {
  27420. var t = e.parent;
  27421. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27422. }
  27423. }
  27424. ,
  27425. l.prototype.calcFullCoverage = function(e) {
  27426. var t = !1;
  27427. if (e.children)
  27428. for (var i = 0; i < e.children.length; i++) {
  27429. var n = e.children[i];
  27430. t = t || this.calcFullCoverage(n)
  27431. }
  27432. e.covered = e.tile.uploaded || t
  27433. }
  27434. ,
  27435. l.prototype.nodeSubcovered = function(e) {
  27436. if (!e.children)
  27437. return !1;
  27438. for (var t = 0; t < e.children.length; t++)
  27439. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27440. return !1;
  27441. return !0
  27442. }
  27443. ,
  27444. l.prototype.resetPanoDescriptor = function(e) {
  27445. this.getPanoDescriptor(e)
  27446. }
  27447. ,
  27448. l.prototype.getPanoDescriptor = function(e) {
  27449. var t = this.panoDescriptors[e];
  27450. return t || (t = {},
  27451. this.panoDescriptors[e] = t),
  27452. t
  27453. }
  27454. ,
  27455. l.prototype.resetPanoLODDescriptors = function(e) {
  27456. var t = this.getPanoLODDescriptors(e);
  27457. for (var i in t)
  27458. if (t.hasOwnProperty(i)) {
  27459. var n = t[i];
  27460. n.uploadCount = 0,
  27461. n.uploadAttempts = 0
  27462. }
  27463. }
  27464. ,
  27465. l.prototype.getPanoLODDescriptor = function(e, t) {
  27466. var i = this.getPanoLODDescriptors(e)
  27467. , n = i[t];
  27468. return n || (n = {
  27469. uploadCount: 0,
  27470. uploadAttempts: 0
  27471. },
  27472. i[t] = n),
  27473. n
  27474. }
  27475. ,
  27476. l.prototype.getPanoLODDescriptors = function(e) {
  27477. var t = this.panoLODDescriptors[e];
  27478. return t || (t = {},
  27479. this.panoLODDescriptors[e] = t),
  27480. t
  27481. }
  27482. ,
  27483. l.prototype.onTileDownloaded = function(e) {
  27484. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27485. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27486. if (i.downloaded = !0,
  27487. i.image = e.image,
  27488. i.panoSize = e.panoSize,
  27489. i.tileX = e.tileX,
  27490. i.tileY = e.tileY,
  27491. i.totalTiles = e.totalTiles,
  27492. i.tileIndex = e.tileIndex,
  27493. i.faceTileIndex = e.faceTileIndex,
  27494. i.face = e.face,
  27495. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27496. i.panoId = e.panoId,
  27497. i.tileSize = e.tileSize,
  27498. i.direction = (new h.Vector3).copy(e.direction),
  27499. i.node = null,
  27500. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27501. this.isPanoActive(i.panoId)) {
  27502. var n = this.getTileTree(i.panoId, i.face)
  27503. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27504. this.linkTileAndNode(i, r),
  27505. this.queueTileUpload(i, !0)
  27506. }
  27507. }
  27508. ,
  27509. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27510. var r = this.tileDirectory[e];
  27511. r || (r = {},
  27512. this.tileDirectory[e] = r);
  27513. var o = 16384 * t + 1024 * i + n
  27514. , a = r[o];
  27515. return a || (a = {
  27516. downloaded: !1,
  27517. uploaded: !1,
  27518. zoomUploaded: !1
  27519. },
  27520. r[o] = a),
  27521. a._key = e + ":" + t + ":" + i + ":" + n,
  27522. a._tileKey = o,
  27523. a
  27524. }
  27525. ,
  27526. l.prototype.setZoomingActive = function(e, t, i) {
  27527. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27528. this.zoomPanoId = t.id,
  27529. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27530. }
  27531. ,
  27532. l.prototype.updateZoomedPanoFromBase = function(e) {
  27533. if (!this.zoomPanoRenderingDisabled) {
  27534. var t = this.getActiveRenderTargetDescriptor(e.id);
  27535. if (t && t.renderTarget) {
  27536. var i = this.qualityManager.getMaxZoomPanoSize()
  27537. , n = t.renderTarget
  27538. , r = t.size;
  27539. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27540. this.copyBaseRenderStatusToZoomed(e.id)
  27541. }
  27542. }
  27543. }
  27544. ,
  27545. t.exports = l
  27546. }
  27547. , {
  27548. "../enum/GLCubeFaces": 25,
  27549. "../enum/PanoRendererEvents": 35,
  27550. "../enum/PanoSizeClass": 36,
  27551. "../enum/SceneRendererEvents": 43,
  27552. "../enum/TileDownloaderEvents": 45,
  27553. "../enum/Vectors": 50,
  27554. "../exception/BasicException": 55,
  27555. "../objects/Panorama": 148,
  27556. "../settings": 166,
  27557. "../util/browser": 182,
  27558. "../util/panorama": 191,
  27559. "./TileDownloader": 171,
  27560. "./TilePrioritizer": 172,
  27561. "./TileTree": 173,
  27562. "./TileUtils": 174,
  27563. events: 202,
  27564. three: 217
  27565. }],
  27566. 170: [function(e, t, i) {
  27567. "use strict";
  27568. function n(e, t, i) {
  27569. this.maxNavPanoSize = -1,
  27570. this.maxZoomPanoSize = -1,
  27571. this.devicePixelDensity = e,
  27572. this.deviceScreenSize = t,
  27573. this.clientBandwidth = i,
  27574. this.panoSizeClassMap = {},
  27575. this.useHighResolutionPanos = !0,
  27576. this.useUltraHighResolutionPanos = !1,
  27577. this.modelHasUltraHighPanos = !1
  27578. }
  27579. var r = e("../enum/PanoSizeClass")
  27580. , o = e("../settings")
  27581. , a = e("../util/browser")
  27582. , s = e("../constants")
  27583. , l = e("../util/showcase")
  27584. , c = e("../enum/ModelManagerEvents");
  27585. n.prototype.init = function(e) {
  27586. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27587. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27588. this.highSize = this.getPanoSize(r.HIGH),
  27589. this.standardSize = this.getPanoSize(r.STANDARD),
  27590. this.baseSize = this.getPanoSize(r.BASE),
  27591. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27592. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27593. this.updateMaximums(),
  27594. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27595. }
  27596. ,
  27597. n.prototype.updateFromModel = function(e) {
  27598. this.updateHighResolutionSettings(e),
  27599. this.updateUltraHighResolutionSettings(e)
  27600. }
  27601. ,
  27602. n.prototype.updateHighResolutionSettings = function(e) {
  27603. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27604. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27605. //this.useHighResolutionPanos = !0;
  27606. //----------------------e n d -----------------------------------------------------------------
  27607. this.updateMaximums()
  27608. }
  27609. ,
  27610. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27611. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27612. this.updateMaximums()
  27613. }
  27614. ,
  27615. n.prototype.enableUltraHighQualityMode = function() {
  27616. this.modelHasUltraHighPanos = !0,
  27617. this.updateUltraHighResolutionSettings(null)
  27618. }
  27619. ,
  27620. n.prototype.ultraHighQualityModeEnabled = function() {
  27621. return this.modelHasUltraHighPanos
  27622. }
  27623. ,
  27624. n.prototype.onModelChanged = function(e) {
  27625. this.updateFromModel(e.model),
  27626. this.updateMaximums()
  27627. }
  27628. ,
  27629. n.prototype.updateMaximums = function() {
  27630. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27631. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27632. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27633. }
  27634. ,
  27635. n.prototype.buildPanoSizeClassMap = function() {
  27636. this.panoSizeClassMap[r.BASE] = 512,
  27637. this.panoSizeClassMap[r.STANDARD] = 1024,
  27638. this.panoSizeClassMap[r.HIGH] = 2048,
  27639. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27640. }
  27641. ,
  27642. n.prototype.getPanoSize = function(e) {
  27643. return this.panoSizeClassMap[e]
  27644. }
  27645. ,
  27646. n.prototype.getMaxPossiblePanoSize = function() {
  27647. return this.getPanoSize(r.ULTRAHIGH)
  27648. }
  27649. ,
  27650. n.prototype.getMaxPanoSize = function() {
  27651. return this.maxZoomPanoSize
  27652. }
  27653. ,
  27654. n.prototype.getMaxNavPanoSize = function() {
  27655. return this.maxNavPanoSize
  27656. }
  27657. ,
  27658. n.prototype.getMaxZoomPanoSize = function() {
  27659. return this.maxZoomPanoSize
  27660. }
  27661. ,
  27662. n.prototype.detectMaxNavPanoSizeClass = function() {
  27663. if(settings.mobileNavHigh)return r.HIGH //改
  27664. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27665. }
  27666. ,
  27667. n.prototype.detectMaxNavPanoSize = function() {
  27668. var e = this.detectMaxNavPanoSizeClass();
  27669. return this.getPanoSize(e)
  27670. }
  27671. ,
  27672. n.prototype.detectMaxZoomPanoSize = function() {
  27673. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27674. }
  27675. ,
  27676. t.exports = n
  27677. }
  27678. , {
  27679. "../constants": 8,
  27680. "../enum/ModelManagerEvents": 33,
  27681. "../enum/PanoSizeClass": 36,
  27682. "../settings": 166,
  27683. "../util/browser": 182,
  27684. "../util/showcase": 193
  27685. }],
  27686. 171: [function(e, t, i) {
  27687. (function(i) {
  27688. "use strict";
  27689. function n(e) {
  27690. this.panos = null,
  27691. this.retryMinimumTime = 1e4,
  27692. this.urls = null,
  27693. this.panoLoadCallbacks = {},
  27694. this.downloadDescriptors = {},
  27695. this.priorityQueue = [],
  27696. this.forceQueue = [],
  27697. this.activeDownloads = [],
  27698. this.qualityManager = null,
  27699. this.tilePrioritizer = null,
  27700. this.refreshInterval = null,
  27701. this.processPriorityQueue = !1,
  27702. this.concurrentDownloads = e.concurrentDownloads || 1,
  27703. this.downloadTestResults = {}
  27704. }
  27705. var r = e("three")
  27706. , o = (e("../enum/Viewmode"),
  27707. e("../settings"))
  27708. , a = (e("../objects/Panorama"),
  27709. e("../util/logger"))
  27710. , s = (e("../enum/Vectors"),
  27711. e("../enum/PanoSizeClass"),
  27712. e("../enum/TileDownloaderEvents"))
  27713. , l = e("./TilePrioritizer")
  27714. , c = e("./TileUtils")
  27715. , h = (e("../enum/GLCubeFaces"),
  27716. e("../enum/DownloadStatus"))
  27717. , u = e("../util/panorama")
  27718. , d = e("../util/ajax")
  27719. , p = e("../ab")
  27720. , f = e("events").EventEmitter
  27721. , g = (new a(i),
  27722. Object.freeze({
  27723. Testing: 1,
  27724. Success: 2,
  27725. Fail: 3
  27726. }));
  27727. n.prototype = Object.create(f.prototype),
  27728. n.IDLE_REFRESH_DELAY = 500,
  27729. n.ACTIVE_REFRESH_DELAY = 16,
  27730. n.DOWNLOAD_RETRIES = 4,
  27731. n.prototype.init = function(e) {
  27732. this.qualityManager = e
  27733. }
  27734. ,
  27735. n.prototype.setUrls = function(e) {
  27736. this.urls = e
  27737. }
  27738. ,
  27739. n.prototype.setPanoData = function(e, t, i) {
  27740. this.panos = e,
  27741. this.imagePanos = t,
  27742. this.panoGroupId = i
  27743. }
  27744. ,
  27745. n.prototype.start = function() {
  27746. this.refreshUpdateInterval(0)
  27747. }
  27748. ,
  27749. n.prototype.stop = function() {
  27750. window.cancel(this.refreshInterval)
  27751. }
  27752. ,
  27753. n.prototype.refreshUpdateInterval = function(e) {
  27754. e || (e = 0),
  27755. this.refreshInterval = window.setTimeout(function() {
  27756. var e = this.update();
  27757. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27758. }
  27759. .bind(this), e)
  27760. }
  27761. ,
  27762. n.prototype.update = function() {
  27763. var e = this.forceQueue.length > 0;
  27764. return this.processQueueForDownloading(this.forceQueue),
  27765. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27766. this.priorityQueue.length > 0 && (e = !0),
  27767. this.processQueueForDownloading(this.priorityQueue)),
  27768. e
  27769. }
  27770. ,
  27771. n.prototype.forceQueueTilesForPano = function() {
  27772. var e = []
  27773. , t = [];
  27774. return function(i, n, r, o, a, s) {
  27775. e.length = 0;
  27776. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27777. var p = u[d];
  27778. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27779. }
  27780. if (r && e.length > 0) {
  27781. l.sortPanoTiles(e, i, r),
  27782. t.length = 0,
  27783. c.matchingTilesInDirection(i, n, r, o, a, t);
  27784. for (var f = 0, g = function(e) {
  27785. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27786. }; f < e.length; ) {
  27787. var m = e[f]
  27788. , v = t.findIndex(g);
  27789. v < 0 ? e.splice(f, 1) : f++
  27790. }
  27791. }
  27792. for (var A = 0; A < e.length; A++)
  27793. this.forceQueue.push(e[A]);
  27794. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27795. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27796. s && this.processQueueForDownloading(this.forceQueue, !0)
  27797. }
  27798. }(),
  27799. n.prototype.clearForceQueue = function() {
  27800. this.clearQueue(this.forceQueue)
  27801. }
  27802. ,
  27803. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27804. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27805. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27806. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27807. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27808. }
  27809. ,
  27810. n.prototype.clearQueue = function(e) {
  27811. this.setStatusForAllDescriptors(e, h.None),
  27812. e.length = 0
  27813. }
  27814. ,
  27815. n.prototype.clearFromQueue = function(e, t, i) {
  27816. for (var n = 0; n < e.length; n++) {
  27817. var r = e[n];
  27818. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27819. }
  27820. }
  27821. ,
  27822. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27823. for (var i = 0; i < e.length; i++) {
  27824. var n = e[i];
  27825. n && (n.status = t)
  27826. }
  27827. }
  27828. ,
  27829. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27830. for (var i = 0; i < e.length; i++) {
  27831. var n = e[i];
  27832. n && (n.status !== t ? n.status = t : e[i] = null)
  27833. }
  27834. }
  27835. ,
  27836. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27837. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27838. , n = i[t];
  27839. return n || (n = this.buildDownloadDescriptorArray(t),
  27840. i[t] = n,
  27841. this.initTileDownloadDescriptors(n, e, t)),
  27842. n
  27843. }
  27844. ,
  27845. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27846. var t = this.downloadDescriptors[e.id];
  27847. return t || (t = {},
  27848. this.downloadDescriptors[e.id] = t),
  27849. t
  27850. }
  27851. ,
  27852. n.prototype.processQueueForDownloading = function(e, t) {
  27853. if (this.cleanupActiveDownloads(),
  27854. this.activeDownloads.length < this.concurrentDownloads || t)
  27855. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27856. var o = e.shift();
  27857. o && (this.startDownload(o),
  27858. n++)
  27859. }
  27860. }
  27861. ,
  27862. n.prototype.testDownload = function(e, t, i) {
  27863. var n = this.downloadTestResults[e];
  27864. if (n)
  27865. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27866. this.downloadTestResults[e] = g.Testing;
  27867. var r = this.panos.list[0]
  27868. , o = this.getTileUrl(r.id, e, t, 0)
  27869. , a = function(t) {
  27870. this.downloadTestResults[e] = g.Success,
  27871. i(!0)
  27872. }
  27873. .bind(this)
  27874. , s = function() {
  27875. this.downloadTestResults[e] = g.Fail,
  27876. i(!1)
  27877. }
  27878. .bind(this);
  27879. this.loadImage(o, 0, a, s)
  27880. }
  27881. ,
  27882. n.prototype.startDownload = function(e) {
  27883. e.status = h.Downloading;
  27884. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27885. this.activeDownloads.push(e),
  27886. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27887. }
  27888. ,
  27889. n.prototype.downloadFailed = function(e, t) {}
  27890. ,
  27891. n.prototype.downloadComplete = function(e, t) {
  27892. if (e.panoGroupId === this.panoGroupId) {
  27893. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27894. e.status = h.Downloaded,
  27895. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27896. var n = {
  27897. panoId: e.pano.id,
  27898. image: t,
  27899. tileSize: e.tileSize,
  27900. panoSize: e.panoSize,
  27901. tileIndex: e.tileIndex,
  27902. faceTileIndex: e.faceTileIndex,
  27903. totalTiles: e.totalTiles,
  27904. face: e.face,
  27905. tileX: e.tileX,
  27906. tileY: e.tileY,
  27907. direction: e.direction
  27908. };
  27909. e.image = t,
  27910. this.emit(s.TileDownloadSuccess, n),
  27911. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27912. panoId: e.pano.id,
  27913. tileSize: e.tileSize,
  27914. panoSize: e.panoSize
  27915. },
  27916. this.emit(s.PanoDownloadComplete, n),
  27917. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27918. }
  27919. }
  27920. ,
  27921. n.prototype.cleanupActiveDownloads = function() {
  27922. var e = [];
  27923. return function() {
  27924. e.length = 0;
  27925. for (var t = 0; t < this.activeDownloads.length; t++) {
  27926. var i = this.activeDownloads[t];
  27927. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27928. }
  27929. this.activeDownloads.length = 0,
  27930. this.activeDownloads.push.apply(this.activeDownloads, e)
  27931. }
  27932. }(),
  27933. n.prototype.isPanoDownloaded = function(e, t) {
  27934. var i = this.getTileDownloadDescriptors(e, t);
  27935. if (i.length <= 0)
  27936. return !1;
  27937. for (var n = 0; n < i.length; n++) {
  27938. var r = i[n];
  27939. if (r.status !== h.Downloaded)
  27940. return !1
  27941. }
  27942. return !0
  27943. }
  27944. ,
  27945. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27946. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27947. this.panoLoadCallbacks[o] = {
  27948. onLoad: i,
  27949. onFail: n,
  27950. onProgress: r
  27951. }
  27952. }
  27953. ,
  27954. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27955. var i = e.id + ":" + t;
  27956. return this.panoLoadCallbacks[i]
  27957. }
  27958. ,
  27959. n.prototype.buildDownloadDescriptorArray = function(e) {
  27960. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27961. var r = this.buildDownloadDescriptor();
  27962. i.push(r)
  27963. }
  27964. return i
  27965. }
  27966. ,
  27967. n.prototype.buildDownloadDescriptor = function() {
  27968. var e = {
  27969. panoGroupId: null,
  27970. pano: null,
  27971. panoSize: -1,
  27972. tileSize: -1,
  27973. tileIndex: -1,
  27974. totalTiles: -1,
  27975. faceTileIndex: -1,
  27976. status: h.None,
  27977. url: null,
  27978. image: null,
  27979. direction: new r.Vector3,
  27980. face: -1,
  27981. cubeFace: -1,
  27982. tileX: -1,
  27983. tileY: -1
  27984. };
  27985. return e
  27986. }
  27987. ,
  27988. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27989. for (var n = 0; n < e.length; n++) {
  27990. var r = e[n];
  27991. this.initTileDownloadDescriptor(r, t, i, n)
  27992. }
  27993. }
  27994. ,
  27995. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27996. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27997. e.face = c.getFaceForTile(i, n),
  27998. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27999. e.panoGroupId = this.panoGroupId,
  28000. e.pano = t,
  28001. e.panoSize = i,
  28002. e.tileSize = r,
  28003. e.tileIndex = n,
  28004. e.totalTiles = c.getTileCountForSize(i),
  28005. e.status = h.None,
  28006. e.image = null,
  28007. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28008. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28009. }
  28010. ,
  28011. n.prototype.getTileUrl = function() {
  28012. var e = {
  28013. 256: "256",
  28014. 512: "512",
  28015. 1024: "1k",
  28016. 2048: "2k",
  28017. 4096: "4k"
  28018. }
  28019. , t = {
  28020. face: -1,
  28021. faceTileIndex: -1,
  28022. tileX: -1,
  28023. tileY: -1
  28024. };
  28025. return function(i, n, r, a) {
  28026. c.getTileLocation(n, a, t);
  28027. var s = Math.floor(n / r)
  28028. , l = s * s
  28029. , h = Math.floor(a / l)
  28030. , u = "";
  28031. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28032. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28033. return d = p.changeIfTileGenerating(d)
  28034. }
  28035. }(),
  28036. n.prototype.loadImage = function(e, t, i, n) {
  28037. d.getImage(e, t).then(function(e) {
  28038. i(e)
  28039. }).fail(n)
  28040. }
  28041. ,
  28042. t.exports = n
  28043. }
  28044. ).call(this, "/js/tile/TileDownloader.js")
  28045. }
  28046. , {
  28047. "../ab": 3,
  28048. "../enum/DownloadStatus": 24,
  28049. "../enum/GLCubeFaces": 25,
  28050. "../enum/PanoSizeClass": 36,
  28051. "../enum/TileDownloaderEvents": 45,
  28052. "../enum/Vectors": 50,
  28053. "../enum/Viewmode": 51,
  28054. "../objects/Panorama": 148,
  28055. "../settings": 166,
  28056. "../util/ajax": 181,
  28057. "../util/logger": 189,
  28058. "../util/panorama": 191,
  28059. "./TilePrioritizer": 172,
  28060. "./TileUtils": 174,
  28061. events: 202,
  28062. three: 217
  28063. }],
  28064. 172: [function(e, t, i) {
  28065. (function(i) {
  28066. "use strict";
  28067. function n(e, t, i, o, a) {
  28068. this.qualityManager = e,
  28069. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28070. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28071. this.baseSize = t,
  28072. this.standardSize = i,
  28073. this.highSize = o,
  28074. this.ultraHighSize = a,
  28075. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28076. }
  28077. var r = e("three")
  28078. , o = (e("../enum/Viewmode"),
  28079. e("../settings"),
  28080. e("../settings"),
  28081. e("../objects/Panorama"))
  28082. , a = e("../util/logger")
  28083. , s = (e("../enum/Vectors"),
  28084. e("../enum/PanoSizeClass"),
  28085. e("../enum/ModelManagerEvents"),
  28086. e("../enum/GLCubeFaces"),
  28087. e("../enum/DownloadStatus"))
  28088. , l = (e("../util/browser"),
  28089. e("./TileUtils"))
  28090. , c = e("../util/math")
  28091. , h = (e("events").EventEmitter,
  28092. new a(i),
  28093. Object.freeze({
  28094. None: 0,
  28095. DirectionalFOV: 1
  28096. }));
  28097. n.PriorityCriteria = function(e, t, i, n, o) {
  28098. this.pano = e,
  28099. this.cameraPosition = (new r.Vector3).copy(t),
  28100. this.cameraDir = (new r.Vector3).copy(i),
  28101. this.panoSpaceDir = (new r.Vector3).copy(n),
  28102. this.upcomingPanos = o,
  28103. this.copy = function(e) {
  28104. this.pano = e.pano,
  28105. this.cameraPosition.copy(e.cameraPosition),
  28106. this.cameraDir.copy(e.cameraDir),
  28107. this.panoSpaceDir.copy(e.panoSpaceDir),
  28108. this.upcomingPanos = o
  28109. }
  28110. ,
  28111. this.zoomingActive = !1
  28112. }
  28113. ,
  28114. n.DIRECTIONAL_FOV = 180,
  28115. n.DIRECTIONAL_FOV_NARROW = 120,
  28116. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28117. n.MAX_SCORED_PANOS_TOADD = 2,
  28118. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28119. n.DIRECTION_SCORE_STRICTNESS = .75,
  28120. n.appendQueue = function(e, t) {
  28121. if (e && t)
  28122. for (var i = 0; i < t.length; i++)
  28123. e.push(t[i])
  28124. }
  28125. ,
  28126. n.prototype.updateCriteria = function(e, t, i, n) {
  28127. this.priorityCriteria.pano = e,
  28128. this.priorityCriteria.cameraPosition.copy(t),
  28129. this.priorityCriteria.cameraDir.copy(i),
  28130. this.priorityCriteria.upcomingPanos = n,
  28131. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28132. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28133. }
  28134. ,
  28135. n.prototype.filterAndPrioritize = function() {
  28136. var e = []
  28137. , t = []
  28138. , i = [];
  28139. return function(r, o, a) {
  28140. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28141. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28142. var s = this.baseSize
  28143. , l = this.standardSize
  28144. , c = this.highSize
  28145. , h = this.ultraHighSize;
  28146. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28147. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28148. i.length = 0,
  28149. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28150. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28151. n.appendQueue(r, i),
  28152. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28153. i.length = 0,
  28154. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28155. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28156. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28157. n.appendQueue(r, i),
  28158. i.length = 0,
  28159. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28160. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28161. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28162. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28163. n.appendQueue(r, i),
  28164. this.queueTilesForPanos(r, e, a, s)
  28165. }
  28166. }(),
  28167. n.prototype.canDownloadSize = function(e) {
  28168. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28169. }
  28170. ,
  28171. n.prototype.populateNeighborPanos = function(e, t, i) {
  28172. i = i || [],
  28173. i.length = 0;
  28174. var n = t.getNeighbours(e);
  28175. for (var r in n)
  28176. if (n.hasOwnProperty(r)) {
  28177. var o = t.get(r);
  28178. i.push(o)
  28179. }
  28180. return i
  28181. }
  28182. ,
  28183. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28184. i = i || [],
  28185. i.length = 0;
  28186. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28187. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28188. , c = t.sortByScore(s, l);
  28189. if (c)
  28190. for (var h = 0; h < c.length && h < a; h++) {
  28191. var u = c[h].pano;
  28192. i.push(u)
  28193. }
  28194. return i
  28195. }
  28196. ,
  28197. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28198. for (var o = 0, a = 0; a < t.length; a++) {
  28199. var s = t[a]
  28200. , l = this.queueTilesForPano(e, i, s, n);
  28201. if (o += l > 0 ? 1 : 0,
  28202. r && o >= r)
  28203. break
  28204. }
  28205. return o
  28206. }
  28207. ,
  28208. n.prototype.queueTilesForPano = function() {
  28209. var e = {
  28210. filter: h.None
  28211. };
  28212. return function(t, i, n, r) {
  28213. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28214. }
  28215. }(),
  28216. n.prototype.queueTilesForPanosInDirection = function() {
  28217. var e = new r.Vector3;
  28218. return function(t, i, n, r, o, a, s, l) {
  28219. for (var h = 0, u = 0; u < n.length; u++) {
  28220. var d = n[u];
  28221. e.copy(d.position),
  28222. e.sub(o),
  28223. e.normalize();
  28224. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28225. , f = c.getFOVDotThreshold(s);
  28226. if (p >= f) {
  28227. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28228. if (h += g > 0 ? 1 : 0,
  28229. l && h >= l)
  28230. break
  28231. }
  28232. }
  28233. return h
  28234. }
  28235. }(),
  28236. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28237. for (var l = 0, c = 0; c < i.length; c++) {
  28238. var h = i[c]
  28239. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28240. if (l += u > 0 ? 1 : 0,
  28241. s && l >= s)
  28242. break
  28243. }
  28244. return l
  28245. }
  28246. ,
  28247. n.prototype.queueTilesInDirectionForPano = function() {
  28248. var e = {
  28249. filter: h.DirectionalFOV,
  28250. direction: new r.Vector3,
  28251. fov: 60
  28252. }
  28253. , t = new r.Vector3;
  28254. return function(i, n, r, o, a, s, c) {
  28255. return t.copy(s),
  28256. l.getRelativeDirection(r.quaternion, t),
  28257. e.direction.copy(t),
  28258. e.fov = c,
  28259. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28260. }
  28261. }(),
  28262. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28263. var e = [];
  28264. return function(t, i, n, r, o) {
  28265. var a = i.getTileDownloadDescriptors(n, r);
  28266. e.length = 0,
  28267. this.filterTileDownloadDescriptors(n, a, e, o);
  28268. for (var s = 0, l = 0; l < e.length; l++) {
  28269. var c = e[l];
  28270. c && (t.push(c),
  28271. s++)
  28272. }
  28273. return s
  28274. }
  28275. }(),
  28276. n.prototype.filterTileDownloadDescriptors = function() {
  28277. new r.Vector3;
  28278. return function(e, t, i, n) {
  28279. var r, o;
  28280. switch (n.filter) {
  28281. case h.DirectionalFOV:
  28282. for (r = 0; r < t.length; r++)
  28283. o = t[r],
  28284. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28285. break;
  28286. default:
  28287. for (r = 0; r < t.length; r++)
  28288. o = t[r],
  28289. i.push(o)
  28290. }
  28291. for (r = 0; r < i.length; r++)
  28292. o = i[r],
  28293. this.canIncludeDescriptor(o) || (i[r] = null)
  28294. }
  28295. }(),
  28296. n.prototype.canIncludeDescriptor = function(e) {
  28297. return e.status !== s.Downloading && e.status !== s.Downloaded
  28298. }
  28299. ,
  28300. n.prototype.canIncludePano = function(e, t) {
  28301. return !e.isLoaded(t)
  28302. }
  28303. ,
  28304. n.getFOVDotThreshold = function(e) {
  28305. return Math.cos(r.Math.degToRad(e / 2))
  28306. }
  28307. ;
  28308. var u = function() {
  28309. var e = function e(t, i) {
  28310. var n = e._panoSpaceDir
  28311. , r = e._fovThreshold
  28312. , o = e._fovThresholdNarrow
  28313. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28314. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28315. return t._dot = a,
  28316. i._dot = s,
  28317. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28318. };
  28319. return e._panoSpaceDir = new r.Vector3,
  28320. e._fovThreshold = -1,
  28321. e._fovThresholdNarrow = -1,
  28322. e
  28323. }();
  28324. n.sortPanoTiles = function(e, t, i) {
  28325. u._panoSpaceDir.copy(i),
  28326. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28327. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28328. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28329. e.sort(u)
  28330. }
  28331. ,
  28332. n.insertSortedPanoTile = function(e, t, i, r) {
  28333. u._panoSpaceDir.copy(r),
  28334. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28335. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28336. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28337. for (var o = -1, a = 0; a < e.length; a++) {
  28338. var s = u(t, e[a]);
  28339. if (s <= 0) {
  28340. o = a;
  28341. break
  28342. }
  28343. }
  28344. if (o === -1)
  28345. e[e.length] = t;
  28346. else {
  28347. for (var h = e.length; h > o; h--)
  28348. e[h] = e[h - 1];
  28349. e[o] = t
  28350. }
  28351. }
  28352. ,
  28353. n.prototype.setZoomingActive = function(e) {
  28354. e !== this.zoomingActive && (this.zoomingActive = e)
  28355. }
  28356. ,
  28357. t.exports = n
  28358. }
  28359. ).call(this, "/js/tile/TilePrioritizer.js")
  28360. }
  28361. , {
  28362. "../enum/DownloadStatus": 24,
  28363. "../enum/GLCubeFaces": 25,
  28364. "../enum/ModelManagerEvents": 33,
  28365. "../enum/PanoSizeClass": 36,
  28366. "../enum/Vectors": 50,
  28367. "../enum/Viewmode": 51,
  28368. "../objects/Panorama": 148,
  28369. "../settings": 166,
  28370. "../util/browser": 182,
  28371. "../util/logger": 189,
  28372. "../util/math": 190,
  28373. "./TileUtils": 174,
  28374. events: 202,
  28375. three: 217
  28376. }],
  28377. 173: [function(e, t, i) {
  28378. "use strict";
  28379. function n(e, t) {
  28380. this.levels = t,
  28381. this.tileSize = e,
  28382. this.root = null,
  28383. this.allNodes = [],
  28384. a(this)
  28385. }
  28386. function r(e, t) {
  28387. this.tree = e,
  28388. this.parent = t,
  28389. this.children = [],
  28390. this.id = ++u
  28391. }
  28392. function o(e, t, i, r, a, s, l, h) {
  28393. if (e) {
  28394. l = l || n.TraversalType.PreOrder;
  28395. var u = r * c + i;
  28396. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28397. s && s.push(e)),
  28398. e.children && 0 !== e.children.length) {
  28399. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28400. for (var g = 0; g < c; g++)
  28401. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28402. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28403. s && s.push(e))
  28404. }
  28405. }
  28406. }
  28407. function a(e) {
  28408. e.root = s(e, null, 0)
  28409. }
  28410. function s(e, t, i) {
  28411. if (i > e.levels)
  28412. return null;
  28413. var n = new r(e,t);
  28414. e.allNodes.push(n);
  28415. for (var o = 0; o < h; o++)
  28416. n.children[o] = s(e, n, i + 1);
  28417. return n
  28418. }
  28419. function l(e, t, i, n, r) {
  28420. if (!e)
  28421. return null;
  28422. if (0 === i)
  28423. return e;
  28424. if (!e.children || 0 === e.children.length)
  28425. return null;
  28426. var o = Math.pow(c, i)
  28427. , a = o / c
  28428. , s = n % a
  28429. , h = r % a
  28430. , u = Math.floor(r / a)
  28431. , d = Math.floor(n / a)
  28432. , p = u * c + d
  28433. , f = e.children[p];
  28434. return l(f, t + 1, i - 1, s, h)
  28435. }
  28436. var c = (e("three"),
  28437. e("./TileUtils"),
  28438. e("../objects/Panorama"),
  28439. e("../util/panorama"),
  28440. e("events").EventEmitter,
  28441. 2)
  28442. , h = c * c;
  28443. n.TraversalType = Object.freeze({
  28444. PreOrder: 0,
  28445. PostOrder: 1
  28446. });
  28447. var u = 0;
  28448. n.getLevelCountForSize = function(e, t) {
  28449. var i = 0;
  28450. for (t < e && (t = e); ; ) {
  28451. if (t /= c,
  28452. t < e)
  28453. break;
  28454. i++
  28455. }
  28456. return i
  28457. }
  28458. ,
  28459. n.getSizeForLevel = function(e, t) {
  28460. return Math.pow(c, t) * e
  28461. }
  28462. ,
  28463. n.prototype.getSubNode = function(e, t, i) {
  28464. (!t || e < this.tileSize) && (t = 0),
  28465. (!i || e < this.tileSize) && (i = 0),
  28466. e < this.tileSize && (e = this.tileSize);
  28467. var r = n.getLevelCountForSize(this.tileSize, e)
  28468. , o = l(this.root, 0, r, t, i);
  28469. return o
  28470. }
  28471. ,
  28472. n.prototype.breadthFirst = function(e) {
  28473. e = e || {};
  28474. var t = !!e.nullLevelEnd
  28475. , i = e.maxLevel
  28476. , n = e.minLevel
  28477. , r = e.callback
  28478. , o = e.saveVisited
  28479. , a = []
  28480. , s = {}
  28481. , l = 0
  28482. , c = 0;
  28483. for (a.push(this.root),
  28484. a.push(s); a.length > 0 && !(i && l > i); ) {
  28485. var h = a.shift();
  28486. if (h === s)
  28487. (!n || l >= n) && (r && t && r(null),
  28488. o && t && o.push(null)),
  28489. a.length > 0 && a.push(s),
  28490. l++,
  28491. c = 0;
  28492. else {
  28493. if (h.children)
  28494. for (var u = 0; u < h.children.length; u++) {
  28495. var d = h.children[u];
  28496. d && a.push(h.children[u])
  28497. }
  28498. var p = this.getFaceIndexFromNode(h);
  28499. (!n || l >= n) && (r && r(h, l, p),
  28500. o && o.push(h)),
  28501. c++
  28502. }
  28503. }
  28504. }
  28505. ,
  28506. n.prototype.getFaceIndexFromNode = function(e) {
  28507. if (!e)
  28508. return -1;
  28509. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28510. var o = i.parent;
  28511. if (!o)
  28512. break;
  28513. for (var a = -1, s = 0; s < o.children.length; s++)
  28514. o.children[s] === i && (a = s);
  28515. var l = a % c
  28516. , h = Math.floor(a / c);
  28517. n = l * t + n,
  28518. r = h * t + r,
  28519. t *= c,
  28520. i = o
  28521. }
  28522. return r * t + n
  28523. }
  28524. ,
  28525. n.prototype.depthFirst = function(e, t, i) {
  28526. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28527. }
  28528. ,
  28529. t.exports = n
  28530. }
  28531. , {
  28532. "../objects/Panorama": 148,
  28533. "../util/panorama": 191,
  28534. "./TileUtils": 174,
  28535. events: 202,
  28536. three: 217
  28537. }],
  28538. 174: [function(e, t, i) {
  28539. "use strict";
  28540. var n = e("../enum/GLCubeFaces")
  28541. , r = e("../util/MathLight")
  28542. , o = {};
  28543. o.TILE_SIZE = 512,
  28544. o.FACES_PER_PANO = 6,
  28545. o.LocationOnTile = {
  28546. Center: 0,
  28547. UpperLeft: 1,
  28548. UpperRight: 2,
  28549. LowerRight: 3,
  28550. LowerLeft: 4
  28551. },
  28552. o.getTileVector = function() {
  28553. return function(e, t, i, a, s, l, c, h) {
  28554. l = l || o.LocationOnTile.Center;
  28555. var u = e / t
  28556. , d = a / u;
  28557. s = -s + (u - 1);
  28558. var p = s / u
  28559. , f = t / e
  28560. , g = 2 * f
  28561. , m = g / 2
  28562. , v = 2 * d - 1 + m
  28563. , A = 2 * p - 1 + m;
  28564. switch (l) {
  28565. case o.LocationOnTile.UpperLeft:
  28566. v -= m,
  28567. A += m,
  28568. v += c * g;
  28569. break;
  28570. case o.LocationOnTile.UpperRight:
  28571. v += m,
  28572. A += m,
  28573. A -= c * g;
  28574. break;
  28575. case o.LocationOnTile.LowerRight:
  28576. v += m,
  28577. A -= m,
  28578. v -= c * g;
  28579. break;
  28580. case o.LocationOnTile.LowerLeft:
  28581. v -= m,
  28582. A -= m,
  28583. A += c * g;
  28584. break;
  28585. case o.LocationOnTile.Center:
  28586. }
  28587. switch (i) {
  28588. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28589. r.setVector(h, -1, A, -v);
  28590. break;
  28591. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28592. r.setVector(h, 1, A, v);
  28593. break;
  28594. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28595. r.setVector(h, -v, 1, -A);
  28596. break;
  28597. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28598. r.setVector(h, -v, -1, A);
  28599. break;
  28600. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28601. r.setVector(h, -v, A, 1);
  28602. break;
  28603. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28604. r.setVector(h, v, A, -1)
  28605. }
  28606. r.normalize(h)
  28607. }
  28608. }(),
  28609. o.getFaceForTile = function(e, t) {
  28610. var i = o.TILE_SIZE;
  28611. e < o.TILE_SIZE && (i = e);
  28612. var n = Math.floor(e / i)
  28613. , r = n * n;
  28614. return Math.floor(t / r)
  28615. }
  28616. ,
  28617. o.getTileLocation = function(e, t, i) {
  28618. var n = o.TILE_SIZE;
  28619. e < o.TILE_SIZE && (n = e);
  28620. var r = o.getFaceForTile(e, t)
  28621. , a = Math.floor(e / n)
  28622. , s = a * a
  28623. , l = t - r * s;
  28624. i.tileX = l % a,
  28625. i.tileY = Math.floor(l / a),
  28626. i.face = r,
  28627. i.faceTileIndex = l
  28628. }
  28629. ,
  28630. o.getTileCountForSize = function(e) {
  28631. if (e <= o.TILE_SIZE)
  28632. return o.FACES_PER_PANO;
  28633. var t = Math.floor(e / o.TILE_SIZE)
  28634. , i = t * t
  28635. , n = i * o.FACES_PER_PANO;
  28636. return n
  28637. }
  28638. ,
  28639. o.getRelativeDirection = function() {
  28640. var e = new r.Matrix4
  28641. , t = new r.Quaternion;
  28642. return function(i, n) {
  28643. t.copy(i),
  28644. t.inverse(),
  28645. e.makeRotationFromQuaternion(t),
  28646. e.applyToVector3(n),
  28647. r.normalize(n)
  28648. }
  28649. }(),
  28650. o.matchingTilesInDirection = function() {
  28651. var e = new r.Vector3
  28652. , t = new r.Vector3(0,0,-1)
  28653. , i = new r.Quaternion
  28654. , n = function(e, t) {
  28655. e.push({
  28656. face: t.face,
  28657. faceTileIndex: t.faceTileIndex,
  28658. tileX: t.tileX,
  28659. tileY: t.tileY
  28660. })
  28661. }
  28662. , a = function() {
  28663. var e = {
  28664. face: -1,
  28665. faceTileIndex: -1,
  28666. tileX: -1,
  28667. tileY: -1
  28668. };
  28669. return function(t, i, r) {
  28670. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28671. o.getTileLocation(t, l, e),
  28672. i && !i(e) || (s++,
  28673. r && n(r, e));
  28674. return s
  28675. }
  28676. }();
  28677. return function(n, s, l, c, h, u) {
  28678. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28679. o.getTileCountForSize(s);
  28680. if (!c && !h)
  28681. return a(s, null, u);
  28682. var p = !!h;
  28683. if (h = h || c,
  28684. h = Math.max(0, Math.min(h, 360)),
  28685. c = Math.max(0, Math.min(c, 360)),
  28686. r.copyVector(l, e),
  28687. o.getRelativeDirection(n.quaternion, e),
  28688. p) {
  28689. i.setFromUnitVectors(e, t);
  28690. var f = function(e) {
  28691. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28692. };
  28693. return a(s, f, u)
  28694. }
  28695. var g = function(t) {
  28696. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28697. };
  28698. return a(s, g, u)
  28699. }
  28700. }(),
  28701. o.isTileWithinFrustum = function() {
  28702. var e = new r.Vector3
  28703. , t = 1e-5;
  28704. return function(i, n, a, s, l, c, h, u) {
  28705. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28706. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28707. r.applyQuaternionToVector(c, e),
  28708. e.z >= -t)
  28709. I++;
  28710. else {
  28711. var w = -1 / e.z
  28712. , _ = e.x * w
  28713. , T = e.y * w;
  28714. T > d ? v++ : T < p && A++,
  28715. _ > f ? y++ : _ < g && C++,
  28716. E++
  28717. }
  28718. return A !== E && v !== E && y !== E && C !== E
  28719. }
  28720. }(),
  28721. o.isTileWithinFOV = function() {
  28722. var e = new r.Vector3
  28723. , t = new r.Vector3(0,1,0)
  28724. , i = new r.Vector3(1,0,0);
  28725. return function(n, a, s, l, c, h, u) {
  28726. var d = o.mapFaceToCubemapFace(s);
  28727. if (r.cross(h, t, i),
  28728. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28729. o.isWithinFOV(e, h, u, null))
  28730. return !0;
  28731. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28732. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28733. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28734. o.isWithinFOV(e, h, u, null))
  28735. return !0;
  28736. g += p
  28737. }
  28738. return !1
  28739. }
  28740. }(),
  28741. o.isWithinFOV = function() {
  28742. var e = new r.Vector3
  28743. , t = new r.Vector3;
  28744. return function(i, n, o, a) {
  28745. if (r.copyVector(i, t),
  28746. a) {
  28747. r.copyVector(a, e),
  28748. r.normalize(e);
  28749. var s = r.dot(e, i);
  28750. e.x *= s,
  28751. e.y *= s,
  28752. e.z *= s,
  28753. r.subVector(t, e)
  28754. }
  28755. var l = o / 2 * r.RADIANS_PER_DEGREE
  28756. , c = Math.cos(l)
  28757. , h = r.dot(t, n);
  28758. return h >= c
  28759. }
  28760. }(),
  28761. o.mapFaceToCubemapFace = function() {
  28762. var e = {
  28763. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28764. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28765. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28766. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28767. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28768. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28769. };
  28770. return function(t) {
  28771. return e[t]
  28772. }
  28773. }(),
  28774. t.exports = o
  28775. }
  28776. , {
  28777. "../enum/GLCubeFaces": 25,
  28778. "../util/MathLight": 176
  28779. }],
  28780. 175: [function(e, t, i) {
  28781. (function(i) {
  28782. "use strict";
  28783. function n() {
  28784. this.list = [],
  28785. this.index = {},
  28786. Object.defineProperty(this, "length", {
  28787. get: function() {
  28788. return this.list.length
  28789. }
  28790. })
  28791. }
  28792. var r = (e("./common"),
  28793. e("./logger"));
  28794. new r(i);
  28795. n.prototype.forEach = function(e) {
  28796. this.list.forEach(e)
  28797. }
  28798. ,
  28799. n.prototype.add = function(e) {
  28800. this.list.push(e),
  28801. this.index[this.getIndex(e)] = e
  28802. }
  28803. ,
  28804. n.prototype.getIndex = function(e) {
  28805. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28806. }
  28807. ,
  28808. n.prototype.extend = function(e) {
  28809. for (var t = 0; t < e.length; t++)
  28810. this.add(e[t])
  28811. }
  28812. ,
  28813. n.prototype.get = function(e) {
  28814. return this.index[e]
  28815. }
  28816. ,
  28817. n.prototype.first = function() {
  28818. return this.list[0]
  28819. }
  28820. ,
  28821. n.prototype.last = function() {
  28822. return this.list[this.list.length - 1]
  28823. }
  28824. ,
  28825. n.prototype.reIndex = function() {
  28826. this.index = {};
  28827. var e = this;
  28828. this.forEach(function(t) {
  28829. e.index[e.getIndex(t)] = t
  28830. })
  28831. }
  28832. ,
  28833. n.prototype.filter = function(e) {
  28834. var t = this.list.filter(e);
  28835. return this.reIndex(),
  28836. t
  28837. }
  28838. ,
  28839. n.prototype.reduce = function(e, t) {
  28840. return this.list.reduce(e, t)
  28841. }
  28842. ,
  28843. n.prototype.sort = function(e) {
  28844. return this.list.sort(e)
  28845. }
  28846. ,
  28847. n.prototype.indexOf = function(e) {
  28848. for (var t = 0; t < this.list.length; ++t)
  28849. if (this.list[t] === e)
  28850. return t;
  28851. return -1
  28852. }
  28853. ,
  28854. t.exports = n
  28855. }
  28856. ).call(this, "/js/util/IndexedCollection.js")
  28857. }
  28858. , {
  28859. "./common": 185,
  28860. "./logger": 189
  28861. }],
  28862. 176: [function(e, t, i) {
  28863. "use strict";
  28864. var n = e("../constants")
  28865. , r = {};
  28866. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28867. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28868. r.Vector3 = function(e, t, i) {
  28869. this.x = e || 0,
  28870. this.y = t || 0,
  28871. this.z = i || 0
  28872. }
  28873. ,
  28874. r.Matrix4 = function() {
  28875. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28876. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28877. }
  28878. ,
  28879. r.Matrix4.prototype = {
  28880. identity: function() {
  28881. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28882. this
  28883. },
  28884. copy: function(e) {
  28885. return this.elements.set(e.elements),
  28886. this
  28887. },
  28888. applyToVector3: function(e) {
  28889. var t = e.x
  28890. , i = e.y
  28891. , n = e.z
  28892. , r = this.elements;
  28893. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28894. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28895. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28896. this
  28897. },
  28898. getInverse: function(e, t) {
  28899. var i = this.elements
  28900. , n = e.elements
  28901. , r = n[0]
  28902. , o = n[1]
  28903. , a = n[2]
  28904. , s = n[3]
  28905. , l = n[4]
  28906. , c = n[5]
  28907. , h = n[6]
  28908. , u = n[7]
  28909. , d = n[8]
  28910. , p = n[9]
  28911. , f = n[10]
  28912. , g = n[11]
  28913. , m = n[12]
  28914. , v = n[13]
  28915. , A = n[14]
  28916. , y = n[15]
  28917. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28918. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28919. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28920. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28921. , w = r * C + o * I + a * E + s * b;
  28922. if (0 === w) {
  28923. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28924. if (t)
  28925. throw new Error(_);
  28926. return console.warn(_),
  28927. this.identity()
  28928. }
  28929. var T = 1 / w;
  28930. return i[0] = C * T,
  28931. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28932. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28933. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28934. i[4] = I * T,
  28935. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28936. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28937. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28938. i[8] = E * T,
  28939. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28940. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28941. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28942. i[12] = b * T,
  28943. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28944. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28945. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28946. this
  28947. },
  28948. makeRotationFromQuaternion: function(e) {
  28949. var t = this.elements
  28950. , i = e.x
  28951. , n = e.y
  28952. , r = e.z
  28953. , o = e.w
  28954. , a = i + i
  28955. , s = n + n
  28956. , l = r + r
  28957. , c = i * a
  28958. , h = i * s
  28959. , u = i * l
  28960. , d = n * s
  28961. , p = n * l
  28962. , f = r * l
  28963. , g = o * a
  28964. , m = o * s
  28965. , v = o * l;
  28966. return t[0] = 1 - (d + f),
  28967. t[4] = h - v,
  28968. t[8] = u + m,
  28969. t[1] = h + v,
  28970. t[5] = 1 - (c + f),
  28971. t[9] = p - g,
  28972. t[2] = u - m,
  28973. t[6] = p + g,
  28974. t[10] = 1 - (c + d),
  28975. t[3] = 0,
  28976. t[7] = 0,
  28977. t[11] = 0,
  28978. t[12] = 0,
  28979. t[13] = 0,
  28980. t[14] = 0,
  28981. t[15] = 1,
  28982. this
  28983. }
  28984. },
  28985. r.Quaternion = function(e, t, i, n) {
  28986. this._x = e || 0,
  28987. this._y = t || 0,
  28988. this._z = i || 0,
  28989. this._w = void 0 !== n ? n : 1
  28990. }
  28991. ,
  28992. r.Quaternion.prototype = {
  28993. get x() {
  28994. return this._x
  28995. },
  28996. set x(e) {
  28997. this._x = e
  28998. },
  28999. get y() {
  29000. return this._y
  29001. },
  29002. set y(e) {
  29003. this._y = e
  29004. },
  29005. get z() {
  29006. return this._z
  29007. },
  29008. set z(e) {
  29009. this._z = e
  29010. },
  29011. get w() {
  29012. return this._w
  29013. },
  29014. set w(e) {
  29015. this._w = e
  29016. },
  29017. copy: function(e) {
  29018. this._x = e.x,
  29019. this._y = e.y,
  29020. this._z = e.z,
  29021. this._w = e.w
  29022. },
  29023. inverse: function() {
  29024. return this.conjugate().normalize()
  29025. },
  29026. conjugate: function() {
  29027. return this._x *= -1,
  29028. this._y *= -1,
  29029. this._z *= -1,
  29030. this
  29031. },
  29032. length: function() {
  29033. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29034. },
  29035. normalize: function() {
  29036. var e = this.length();
  29037. return 0 === e ? (this._x = 0,
  29038. this._y = 0,
  29039. this._z = 0,
  29040. this._w = 1) : (e = 1 / e,
  29041. this._x = this._x * e,
  29042. this._y = this._y * e,
  29043. this._z = this._z * e,
  29044. this._w = this._w * e),
  29045. this
  29046. },
  29047. setFromAxisAngle: function(e, t) {
  29048. var i = t / 2
  29049. , n = Math.sin(i);
  29050. return this._x = e.x * n,
  29051. this._y = e.y * n,
  29052. this._z = e.z * n,
  29053. this._w = Math.cos(i),
  29054. this
  29055. },
  29056. setFromUnitVectors: function() {
  29057. var e, t, i = 1e-6;
  29058. return function(n, o) {
  29059. return void 0 === e && (e = new r.Vector3),
  29060. t = r.dot(n, o) + 1,
  29061. t < i ? (t = 0,
  29062. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29063. this._x = e.x,
  29064. this._y = e.y,
  29065. this._z = e.z,
  29066. this._w = t,
  29067. this.normalize()
  29068. }
  29069. }(),
  29070. multiply: function(e) {
  29071. return this.multiplyQuaternions(this, e)
  29072. },
  29073. premultiply: function(e) {
  29074. return this.multiplyQuaternions(e, this)
  29075. },
  29076. multiplyQuaternions: function(e, t) {
  29077. var i = e._x
  29078. , n = e._y
  29079. , r = e._z
  29080. , o = e._w
  29081. , a = t._x
  29082. , s = t._y
  29083. , l = t._z
  29084. , c = t._w;
  29085. return this._x = i * c + o * a + n * l - r * s,
  29086. this._y = n * c + o * s + r * a - i * l,
  29087. this._z = r * c + o * l + i * s - n * a,
  29088. this._w = o * c - i * a - n * s - r * l,
  29089. this
  29090. }
  29091. },
  29092. r.convertWorkshopVector = function(e) {
  29093. return new r.Vector3(-e.x,e.y,e.z)
  29094. }
  29095. ,
  29096. r.convertWorkshopQuaternion = function(e) {
  29097. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29098. }
  29099. ;
  29100. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29101. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29102. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29103. }
  29104. ,
  29105. r.convertWorkshopPanoramaQuaternion = function(e) {
  29106. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29107. }
  29108. ,
  29109. r.normalize = function(e) {
  29110. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29111. , i = Math.sqrt(t);
  29112. e.x /= i,
  29113. e.y /= i,
  29114. e.z /= i
  29115. }
  29116. ,
  29117. r.dot = function(e, t) {
  29118. return e.x * t.x + e.y * t.y + e.z * t.z
  29119. }
  29120. ,
  29121. r.cross = function(e, t, i) {
  29122. var n = e.x
  29123. , r = e.y
  29124. , o = e.z;
  29125. i.x = r * t.z - o * t.y,
  29126. i.y = o * t.x - n * t.z,
  29127. i.z = n * t.y - r * t.x
  29128. }
  29129. ,
  29130. r.setVector = function(e, t, i, n) {
  29131. e.x = t,
  29132. e.y = i,
  29133. e.z = n
  29134. }
  29135. ,
  29136. r.copyVector = function(e, t) {
  29137. t.x = e.x,
  29138. t.y = e.y,
  29139. t.z = e.z
  29140. }
  29141. ,
  29142. r.addVector = function(e, t) {
  29143. e.x += t.x,
  29144. e.y += t.y,
  29145. e.z += t.z
  29146. }
  29147. ,
  29148. r.subVector = function(e, t) {
  29149. e.x -= t.x,
  29150. e.y -= t.y,
  29151. e.z -= t.z
  29152. }
  29153. ,
  29154. r.applyQuaternionToVector = function(e, t) {
  29155. var i = t.x
  29156. , n = t.y
  29157. , r = t.z
  29158. , o = e.x
  29159. , a = e.y
  29160. , s = e.z
  29161. , l = e.w
  29162. , c = l * i + a * r - s * n
  29163. , h = l * n + s * i - o * r
  29164. , u = l * r + o * n - a * i
  29165. , d = -o * i - a * n - s * r;
  29166. t.x = c * l + d * -o + h * -s - u * -a,
  29167. t.y = h * l + d * -a + u * -o - c * -s,
  29168. t.z = u * l + d * -s + c * -a - h * -o
  29169. }
  29170. ,
  29171. r.angleBetweenVectors = function(e, t) {
  29172. return Math.acos(r.dot(e, t))
  29173. }
  29174. ,
  29175. t.exports = r
  29176. }
  29177. , {
  29178. "../constants": 8
  29179. }],
  29180. 177: [function(e, t, i) {
  29181. (function(i) {
  29182. "use strict";
  29183. function n(e) {
  29184. this.cache = null,
  29185. this.expires = 0
  29186. }
  29187. function r() {
  29188. this.baseUrl = null,
  29189. this.cache = null,
  29190. this.expires = 0
  29191. }
  29192. function o() {
  29193. this.baseUrl = null,
  29194. this.expires = 0
  29195. }
  29196. function a(e) {
  29197. this.initialLoadingPromise = null,
  29198. this.endpoint = e + "?type=3",
  29199. this.urlContainer = null,
  29200. this.authorizationHeader = h.getAuthorizationHeader(),
  29201. this.containerClasses = [o, r, n]
  29202. }
  29203. var s = e("./ajax")
  29204. , l = e("./logger")
  29205. , c = e("../constants")
  29206. , h = e("./showcase")
  29207. , u = (e("../ab"),
  29208. new l(i));
  29209. n.prototype = {
  29210. version: 1,
  29211. validate: function(e) {
  29212. return "catalog.json"in e && Object.keys(e).length > 0
  29213. },
  29214. update: function(e) {
  29215. return this.cache = e,
  29216. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29217. $.when()
  29218. },
  29219. get: function(e) {
  29220. return this.cache[e]
  29221. }
  29222. },
  29223. r.prototype = {
  29224. version: 2,
  29225. validate: function(e) {
  29226. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29227. },
  29228. update: function(e) {
  29229. return this.baseUrl = e["base.url"],
  29230. this.cache = e,
  29231. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29232. $.when()
  29233. },
  29234. get: function(e) {
  29235. var t = this.cache[e];
  29236. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29237. }
  29238. },
  29239. o.prototype = {
  29240. version: 3,
  29241. validate: function(e) {
  29242. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29243. },
  29244. update: function(e) {
  29245. return this.baseUrl = e.templates[0],
  29246. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29247. $.when()
  29248. },
  29249. get: function(e) {
  29250. return this.baseUrl.replace("{{filename}}", e)
  29251. }
  29252. },
  29253. a.prototype = {
  29254. init: function() {
  29255. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29256. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29257. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29258. this.refresh().done(function() {
  29259. u.debug("Refreshed")
  29260. }).fail(function() {
  29261. u.error("Failed url refresh, urls might go stale soon")
  29262. }))
  29263. }
  29264. .bind(this), c.signedUrlCheckInterval),
  29265. this.initialLoadingPromise = this.refresh(),
  29266. this.initialLoadingPromise)
  29267. },
  29268. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29269. e = e || {};
  29270. /*var t = void 0 === e.cache || e.cache;
  29271. return s.get( this.endpoint , { //file
  29272. responseType: "json",
  29273. prefetchFrom: t ? "files" : null,
  29274. cache: t,
  29275. auth: this.authorizationHeader
  29276. }).then(function(e) {
  29277. if (this.urlContainer && this.urlContainer.validate(e))
  29278. return this.urlContainer.update(e);
  29279. for (var i = 0; i < this.containerClasses.length; i++) {
  29280. var n = this.containerClasses[i]
  29281. , r = new n;
  29282. if (r.validate(e))
  29283. return u.info("Using urls version " + r.version),
  29284. this.urlContainer = r,
  29285. this.urlContainer.update(e)
  29286. }
  29287. return t ? this.refresh({
  29288. cache: !1
  29289. }) : $.Deferred().reject("missing-urls")
  29290. }
  29291. .bind(this), function(e) {
  29292. return "loading-failed"
  29293. }) */
  29294. return $.Deferred().resolve();
  29295. },
  29296. get: function(e) {
  29297. //return this.urlContainer.get(e)
  29298. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29299. }
  29300. },
  29301. t.exports = a
  29302. }
  29303. ).call(this, "/js/util/ModelUrls.js")
  29304. }
  29305. , {
  29306. "../ab": 3,
  29307. "../constants": 8,
  29308. "./ajax": 181,
  29309. "./logger": 189,
  29310. "./showcase": 193
  29311. }],
  29312. 178: [function(e, t, i) {
  29313. (function(i) {
  29314. "use strict";
  29315. function n() {
  29316. u.call(this),
  29317. this.neighbourMap = {},
  29318. this.map = null
  29319. }
  29320. var r = e("three")
  29321. , o = e("./common")
  29322. , a = e("../settings")
  29323. , s = e("../objects/Panorama")
  29324. , a = e("../settings")
  29325. , l = e("./aStar")
  29326. , c = e("./logger")
  29327. , h = new c(i)
  29328. , u = e("./IndexedCollection")
  29329. , d = e("./transitions");
  29330. o.inherit(n, u),
  29331. n.prototype.getIndex = function(e) {
  29332. return e.id
  29333. }
  29334. ,
  29335. n.prototype.find = function(e, t) {
  29336. var i = o.filterAll(this.list, e);
  29337. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29338. i = o.stableSort(i, e)
  29339. }),
  29340. i[0])
  29341. }
  29342. ,
  29343. n.prototype.sortByScore = function(e, t) {
  29344. var i = o.filterAll(this.list, e);
  29345. return 0 === i.length ? null : i = i.map(function(e) {
  29346. return {
  29347. pano: e,
  29348. score: t.reduce(function(t, i) {
  29349. return t + i(e)
  29350. }, 0)
  29351. }
  29352. }).sort(function(e, t) {
  29353. return t.score - e.score;
  29354. })
  29355. }
  29356. ,
  29357. n.prototype.lowestByScore = function(e, t, i) {
  29358. return this.findRankedByScore(0, e, t, i)
  29359. }
  29360. ,
  29361. n.prototype.findRankedByScore = function(e, t, i, n) {
  29362. n && (n.candidates = null,
  29363. n.pano = null),
  29364. e || (e = 0);
  29365. var r = this.sortByScore(t, i);
  29366. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29367. n.pano = r[e].pano),
  29368. r[e].pano)
  29369. }
  29370. ,
  29371. n.prototype.showPanoScores = function(e) {
  29372. this.list.forEach(function(e) {
  29373. e.removeTextSprite()
  29374. });
  29375. var t = 6344768;
  29376. e.forEach(function(e) {
  29377. e.pano.addTextSprite(e.score.toFixed(2), t),
  29378. t = 16428055
  29379. })
  29380. }
  29381. ,
  29382. n.prototype.isNeighbour = function(e, t) {
  29383. return this.neighbourMap[e.id][t.id]
  29384. }
  29385. ,
  29386. n.prototype.getNeighbours = function(e) {
  29387. return this.neighbourMap[e.id]
  29388. }
  29389. ,
  29390. n.prototype.setNeighbour = function(e, t, i) {
  29391. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29392. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29393. this.neighbourMap[e.id][e.id] = !0,
  29394. this.neighbourMap[t.id][t.id] = !0,
  29395. this.neighbourMap[e.id][t.id] = i,
  29396. this.neighbourMap[t.id][e.id] = i,
  29397. this.neighbourMap[e.id]
  29398. }
  29399. ,
  29400. n.prototype.findClosest = function(e, t) {
  29401. var i = [s.filters.isPanoAligned()];
  29402. return t && i.push(s.filters.inDirection(e, t, .75)),
  29403. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29404. }
  29405. ,
  29406. n.prototype.dualNeighbors = function(e, t) {
  29407. var i, n = [];
  29408. for (i in this.neighbourMap[e.id])
  29409. this.neighbourMap[t.id][i] && n.push(i);
  29410. return n
  29411. }
  29412. ,
  29413. n.prototype.populate_path_graph = function() {
  29414. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29415. for (e = 0; e < this.list.length; e += 1) {
  29416. o = this.list[e],
  29417. s = {},
  29418. l = !1,
  29419. i = o.neighbourPanos || o.findNeighourPanos();
  29420. for (t in i)
  29421. if (i[t]) {
  29422. a = this.index[t],
  29423. p.copy(o.floorPosition),
  29424. p.sub(a.floorPosition);
  29425. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29426. , v = (Math.abs(p.y) / Math.max(m, .01),
  29427. Math.max(0, Math.abs(p.y) - .2));
  29428. v > 0 ? (f += 1,
  29429. v = Math.pow(4 * v, 2),
  29430. m = Math.pow(m, 2),
  29431. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29432. n = p.length()),
  29433. s[a.id] = n,
  29434. l = !0
  29435. }
  29436. l ? u[o.id] = s : d += 1
  29437. }
  29438. this.map = u,
  29439. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29440. }
  29441. ,
  29442. n.prototype.aStarSearch = function(e, t) {
  29443. var i = Date.now()
  29444. , n = new l({
  29445. start: e,
  29446. isEnd: function(e) {
  29447. return e === t
  29448. },
  29449. neighbor: function(e) {
  29450. var t = e.neighbourPanos || e.findNeighourPanos()
  29451. , i = [];
  29452. for (var n in t)
  29453. t[n] && i.push(this.index[n]); //add: t[n] &&
  29454. return i
  29455. }
  29456. .bind(this),
  29457. distance: function(e, t) {
  29458. var i = this.map[e.id]
  29459. , n = i[t.id];
  29460. return n
  29461. }
  29462. .bind(this),
  29463. heuristic: function(e, t) {
  29464. return 1
  29465. }
  29466. .bind(this),
  29467. hash: function(e) {
  29468. return e.id
  29469. },
  29470. timeout: 5e3
  29471. });
  29472. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29473. "success" !== n.status)
  29474. return h.debug("Did not find A* path from " + e + " to " + t),
  29475. null;
  29476. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29477. var r = [];
  29478. return n.path.forEach(function(e) {
  29479. r.push(e.id)
  29480. }),
  29481. r
  29482. }
  29483. ,
  29484. n.prototype.includeNodesNearPath = function() {
  29485. var e = new r.Vector3
  29486. , t = new r.Vector3
  29487. , i = new r.Vector3
  29488. , n = new r.Vector3
  29489. , o = new r.Vector3
  29490. , a = new r.Vector3
  29491. , s = new r.Vector3
  29492. , l = new r.Vector3
  29493. , c = []
  29494. , h = new r.Vector3
  29495. , u = new r.Vector3;
  29496. return function(r, d) {
  29497. if (r)
  29498. for (var p = function(e, t, i) {
  29499. return o.copy(t).sub(e),
  29500. o.dot(i)
  29501. }, f = function(e, t) {
  29502. return p(h, e.position, i) - p(h, t.position, i)
  29503. }, g = 0; g < r.length - 1; ) {
  29504. var m = r[g]
  29505. , v = r[g + 1]
  29506. , A = this.index[m]
  29507. , y = this.index[v];
  29508. h.copy(A.position),
  29509. u.copy(y.position),
  29510. c.length = 0,
  29511. e.copy(u).sub(h),
  29512. i.copy(e).normalize();
  29513. for (var C = 0; C < this.list.length; C++) {
  29514. var I = this.list[C];
  29515. o.copy(I.position).sub(h);
  29516. var E = o.dot(i);
  29517. if (E > 0) {
  29518. s.copy(i),
  29519. s.multiplyScalar(E),
  29520. a.copy(o),
  29521. a.sub(s);
  29522. var b = a.length();
  29523. if (b < d) {
  29524. t.copy(e).negate(),
  29525. n.copy(t).normalize(),
  29526. l.copy(I.position).sub(u);
  29527. var w = l.dot(n);
  29528. w > 0 && c.push(I)
  29529. }
  29530. }
  29531. }
  29532. if (c.length > 0) {
  29533. c.sort(f);
  29534. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29535. r[_] = r[_ - c.length];
  29536. for (var T = 0; T < c.length; T++)
  29537. r[T + g + 1] = c[T].id
  29538. }
  29539. g += c.length + 1
  29540. }
  29541. }
  29542. }(),
  29543. n.prototype.fadeMarkerOpacity = function(e, t) {
  29544. var i = void 0 === e ? a.panorama.markerOpacity : e
  29545. , n = this.list.findIndex(function(e) {
  29546. return e.marker
  29547. });
  29548. if (!(n < 0)) {
  29549. var r = this.list[n].marker.material.opacity;
  29550. if (r !== e) {
  29551. var o = i - r;
  29552. d.trigger({
  29553. func: function(e, t) {
  29554. var i = r + e * o;
  29555. this.forEach(function(e) {
  29556. e.marker && (e.marker.material.opacity = i)
  29557. })
  29558. }
  29559. .bind(this),
  29560. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29561. name: "_fpm"
  29562. })
  29563. }
  29564. }
  29565. }
  29566. ,
  29567. t.exports = n
  29568. }
  29569. ).call(this, "/js/util/PanoramaCollection.js")
  29570. }
  29571. , {
  29572. "../objects/Panorama": 148,
  29573. "../settings": 166,
  29574. "./IndexedCollection": 175,
  29575. "./aStar": 180,
  29576. "./common": 185,
  29577. "./logger": 189,
  29578. "./transitions": 195,
  29579. three: 217
  29580. }],
  29581. 179: [function(e, t, i) {
  29582. "use strict";
  29583. function n() {
  29584. this.actionSequence = [],
  29585. this.actionSequenceInProgress = !1
  29586. }
  29587. function r(e, t, i, n) {
  29588. s.trackAlways("zoom_" + e, {
  29589. from: t,
  29590. to: i,
  29591. pano: n
  29592. })
  29593. }
  29594. function o(e, t) {
  29595. r("initial", 1, e, t)
  29596. }
  29597. function a(e, t, i) {
  29598. r("followup", e, t, i)
  29599. }
  29600. var s = e("../analytics");
  29601. n.prototype.reset = function(e) {
  29602. this.actionSequenceInProgress = !1,
  29603. this.actionSequence.length = 0
  29604. }
  29605. ,
  29606. n.prototype.addZoomAction = function() {
  29607. var e = null
  29608. , t = null
  29609. , i = !1
  29610. , n = function() {
  29611. if (e = null,
  29612. this.actionSequence.length > 0) {
  29613. var i = this.actionSequence[0].start
  29614. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29615. 1 === i ? o(n, t) : a(i, n, t)
  29616. }
  29617. this.reset()
  29618. };
  29619. return function(r, o, a) {
  29620. if (r !== o) {
  29621. i || (n = n.bind(this),
  29622. i = !0),
  29623. e && (window.clearTimeout(e),
  29624. e = null),
  29625. a === t && this.actionSequenceInProgress || (this.reset(),
  29626. t = a),
  29627. this.actionSequenceInProgress = !0;
  29628. var s = {
  29629. start: r,
  29630. end: o
  29631. };
  29632. this.actionSequence.push(s),
  29633. e = window.setTimeout(n, 150)
  29634. }
  29635. }
  29636. }(),
  29637. t.exports = n
  29638. }
  29639. , {
  29640. "../analytics": 4
  29641. }],
  29642. 180: [function(e, t, i) {
  29643. "use strict";
  29644. function n(e) {
  29645. void 0 === e.timeout && (e.timeout = 1 / 0);
  29646. var t = e.hash || o
  29647. , i = {
  29648. data: e.start,
  29649. g: 0,
  29650. h: e.heuristic(e.start)
  29651. }
  29652. , n = i;
  29653. i.f = i.h;
  29654. var h = new s
  29655. , u = new l(a)
  29656. , d = c();
  29657. u.push(i),
  29658. d.set(t(i.data), i);
  29659. for (var p = new Date; u.size(); ) {
  29660. if (new Date - p > e.timeout)
  29661. return {
  29662. status: "timeout",
  29663. cost: n.g,
  29664. path: r(n)
  29665. };
  29666. var f = u.pop();
  29667. if (d.delete(t(f.data)),
  29668. e.isEnd(f.data))
  29669. return {
  29670. status: "success",
  29671. cost: f.g,
  29672. path: r(f)
  29673. };
  29674. h.add(t(f.data));
  29675. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29676. var v = g[m];
  29677. if (!h.contains(t(v))) {
  29678. var A = f.g + e.distance(f.data, v)
  29679. , y = d.get(t(v))
  29680. , C = !1;
  29681. if (void 0 === y)
  29682. y = {
  29683. data: v
  29684. },
  29685. d.set(t(v), y);
  29686. else {
  29687. if (y.g < A)
  29688. continue;
  29689. C = !0
  29690. }
  29691. y.parent = f,
  29692. y.g = A,
  29693. y.h = e.heuristic(v),
  29694. y.f = A + y.h,
  29695. y.h < n.h && (n = y),
  29696. C ? u.heapify() : u.push(y)
  29697. }
  29698. }
  29699. }
  29700. return {
  29701. status: "noPath",
  29702. cost: n.g,
  29703. path: r(n)
  29704. }
  29705. }
  29706. function r(e) {
  29707. if (void 0 !== e.parent) {
  29708. var t = r(e.parent);
  29709. return t.push(e.data),
  29710. t
  29711. }
  29712. return [e.data]
  29713. }
  29714. function o(e) {
  29715. return e.toString()
  29716. }
  29717. function a(e, t) {
  29718. return e.f - t.f
  29719. }
  29720. var s = e("Set")
  29721. , l = e("heap")
  29722. , c = e("dict");
  29723. t.exports = n
  29724. }
  29725. , {
  29726. Set: 196,
  29727. dict: 210,
  29728. heap: 211
  29729. }],
  29730. 181: [function(e, t, i) {
  29731. (function(i) {
  29732. "use strict";
  29733. function n(e, t, i) {
  29734. var n = new XMLHttpRequest;
  29735. if (i && "withCredentials"in n)
  29736. n.open(e, t, i);
  29737. else if ("undefined" != typeof XDomainRequest)
  29738. n = new XDomainRequest,
  29739. n.open(e, t);
  29740. else {
  29741. if (i)
  29742. throw "Browser does not support CORS!";
  29743. n.open(e, t)
  29744. }
  29745. return n
  29746. }
  29747. function r(e, t, i) {
  29748. function o() {
  29749. u.warn("Retrying ", t),
  29750. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29751. }
  29752. function a(e, t) {
  29753. var i = e.response;
  29754. if ("json" === t && "object" != typeof i)
  29755. try {
  29756. i = JSON.parse(e.responseText)
  29757. } catch (e) {
  29758. return void c.reject({
  29759. error: "Failed parsing JSON"
  29760. })
  29761. }
  29762. else if ("image/jpeg" === t) {
  29763. var n = new Uint8Array(e.response)
  29764. , r = new Blob([n],{
  29765. type: "image/jpeg"
  29766. })
  29767. , o = URL.createObjectURL(r);
  29768. i = new Image,
  29769. i.src = o,
  29770. i.crossOrigin = "Anonymous",
  29771. i.onload = function() {
  29772. URL.revokeObjectURL(o)
  29773. }
  29774. }
  29775. return i
  29776. }
  29777. var s = n(e, t, !1);
  29778. if (i = i || {},
  29779. i.retries = void 0 !== i.retries ? i.retries : 0,
  29780. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29781. i.responseType)
  29782. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29783. s.responseType = i.responseType;
  29784. else {
  29785. if ("image/jpeg" !== i.responseType)
  29786. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29787. s.responseType = "arraybuffer"
  29788. }
  29789. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29790. i.auth && s.setRequestHeader("Authorization", i.auth),
  29791. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29792. s.setRequestHeader("Content-Type", "application/json")),
  29793. "object" == typeof i.headers)
  29794. for (var l in i.headers)
  29795. s.setRequestHeader(l, i.headers[l]);
  29796. var c = $.Deferred();
  29797. return s.onreadystatechange = function(e) {
  29798. if (4 === this.readyState)
  29799. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29800. i.retries++,
  29801. setTimeout(o, 1e3);
  29802. else if (200 === this.status) {
  29803. var t = a(this, i.responseType);
  29804. c.resolve(t)
  29805. } else
  29806. c.reject(this)
  29807. }
  29808. ,
  29809. s.onprogress = function(e) {
  29810. c.notify(e)
  29811. }
  29812. ,
  29813. s.send(i.data),
  29814. c.promise()
  29815. }
  29816. function o(e) {
  29817. return Object.keys(e).sort().map(function(t) {
  29818. return {
  29819. key: t,
  29820. value: e[t]
  29821. }
  29822. })
  29823. }
  29824. function a(e, t) {
  29825. var i = t.responseType || null
  29826. , n = t.auth || null
  29827. , r = t.prefetchFrom || null
  29828. , a = e + "__" + i + "__" + n + "__" + r;
  29829. return t.headers && o(t.headers).forEach(function(e) {
  29830. a += "__" + e.key + ":" + e.value
  29831. }),
  29832. a
  29833. }
  29834. function s(e, t) {
  29835. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29836. }
  29837. function l(e, t, i) {
  29838. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29839. }
  29840. var c = e("./logger")
  29841. , h = e("../ab")
  29842. , u = new c(i);
  29843. window.URL = window.URL || window.webkitURL,
  29844. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29845. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29846. /* setTimeout(function() {//MP-- xzw delete
  29847. window.MP_REQUEST_CACHE = null,
  29848. window.MP_PREFETCHED_MODELDATA = {}
  29849. }, 6e4),
  29850. window.onpageshow = function(e) {
  29851. e.persisted && (window.MP_REQUEST_CACHE = null,
  29852. window.MP_PREFETCHED_MODELDATA = {})
  29853. } */
  29854. ,
  29855. t.exports = {
  29856. get: function(e, t) {
  29857. t = t || {};
  29858. var i = void 0 === t.cache || t.cache;
  29859. if (i) {
  29860. var n = s(e, t);
  29861. if (n)
  29862. return n
  29863. }
  29864. var o;
  29865. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29866. i && l(e, t, o),
  29867. o
  29868. },
  29869. post: function(e, t) {
  29870. return r("POST", e, t)
  29871. },
  29872. patch: function(e, t) {
  29873. return r("PATCH", e, t)
  29874. },
  29875. getImage: function(e, t) {
  29876. function i() {
  29877. u.warn("Retrying ", e),
  29878. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29879. }
  29880. var n = $.Deferred()
  29881. , r = new Image
  29882. , o = this;
  29883. return e = h.changeIfImageOptimzing(e),
  29884. null !== t && void 0 !== t || (t = 3),
  29885. r.onerror = function() {
  29886. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29887. }
  29888. ,
  29889. r.onload = function() {
  29890. n.resolve(r)
  29891. }
  29892. ,
  29893. r.crossOrigin = "anonymous",
  29894. r.src = e,
  29895. n
  29896. }
  29897. }
  29898. }
  29899. ).call(this, "/js/util/ajax.js")
  29900. }
  29901. , {
  29902. "../ab": 3,
  29903. "./logger": 189
  29904. }],
  29905. 182: [function(e, t, i) {
  29906. "use strict";
  29907. function n(e, t) {
  29908. var i = window.navigator.userAgent
  29909. , n = i.match(e);
  29910. return n = n ? n[1].split(t) : [],
  29911. {
  29912. major: parseInt(n[0]) || 0,
  29913. minor: parseInt(n[1]) || 0,
  29914. patch: parseInt(n[2]) || 0
  29915. }
  29916. }
  29917. var r = e("../exception/DeviceMismatchException");
  29918. window.browser = t.exports = {
  29919. isFullscreen: function() {
  29920. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29921. },
  29922. supportsFullscreen: function() {
  29923. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29924. },
  29925. isPointerLocked: function() {
  29926. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29927. },
  29928. requestFullscreen: function(e, t) {
  29929. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29930. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29931. },
  29932. requestPointerLock: function() {
  29933. var e;
  29934. if (document.fullscreenElement)
  29935. e = document.fullscreenElement();
  29936. else if (document.mozFullscreenElement)
  29937. e = document.mozFullscreenElement();
  29938. else if (document.mozFullScreenElement)
  29939. e = document.mozFullScreenElement();
  29940. else {
  29941. if (!document.webkitFullscreenElement)
  29942. return;
  29943. e = document.webkitFullscreenElement()
  29944. }
  29945. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29946. e.requestPointerLock(),
  29947. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29948. },
  29949. exitPointerLock: function() {
  29950. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29951. document.exitPointerLock()
  29952. },
  29953. exitFullscreen: function() {
  29954. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29955. },
  29956. details: function() {
  29957. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29958. return e ? {
  29959. name: e[1],
  29960. version: parseInt(e[2]),
  29961. platform: navigator.platform
  29962. } : {}
  29963. },
  29964. is: function(e) {
  29965. return this.details() && this.details().name === e
  29966. },
  29967. inIframe: function() {
  29968. return window.parent !== window
  29969. },
  29970. aspectRatio: function() {
  29971. var e = $("#player").width() / $("#player").height();
  29972. return isFinite(e) ? e : 0
  29973. },
  29974. userAgent: function() {
  29975. return window.navigator.userAgent
  29976. },
  29977. isMobile: function() {
  29978. var e = navigator.userAgent || navigator.vendor || window.opera;
  29979. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29980. },
  29981. isLandscape: function() {
  29982. return this.isMobile && this.aspectRatio() > 1
  29983. },
  29984. isSmallScreen: function() {
  29985. var e = screen.width / window.devicePixelRatio;
  29986. return e < 240
  29987. },
  29988. detectIE: function() {
  29989. var e = window.navigator.userAgent
  29990. , t = e.indexOf("MSIE ");
  29991. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29992. },
  29993. detectSafari: function() {
  29994. var e = window.navigator.userAgent
  29995. , t = e.indexOf("Safari");
  29996. return t !== -1 && !this.detectChrome()
  29997. },
  29998. detectFirefox: function() {
  29999. var e = window.navigator.userAgent;
  30000. return e.indexOf("Firefox") !== -1
  30001. },
  30002. detectChrome: function() {
  30003. var e = window.navigator.userAgent;
  30004. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30005. },
  30006. detectOpera: function() {
  30007. var e = window.navigator.userAgent;
  30008. return e.indexOf("OPR") !== -1
  30009. },
  30010. detectIOS: function() {
  30011. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30012. },
  30013. detectIPad: function() {
  30014. var e = window.navigator.userAgent
  30015. , t = /iPad/;
  30016. return t.test(e)
  30017. },
  30018. detectIPod: function() {
  30019. var e = window.navigator.userAgent
  30020. , t = /iPod/;
  30021. return t.test(e)
  30022. },
  30023. detectIPhone: function() {
  30024. var e = window.navigator.userAgent
  30025. , t = /iPhone/;
  30026. return t.test(e)
  30027. },
  30028. detectAndroid: function() {
  30029. var e = window.navigator.userAgent;
  30030. return e.indexOf("Android") !== -1
  30031. },
  30032. detectAndroidMobile: function() {
  30033. var e = window.navigator.userAgent;
  30034. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30035. },
  30036. detectSamsungNative: function() {
  30037. var e = window.navigator.userAgent;
  30038. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30039. },
  30040. detectSamsungS6: function() {
  30041. var e = window.navigator.userAgent;
  30042. return e.indexOf("SM-G92") !== -1
  30043. },
  30044. /************************************************************fyz改from徐世廷*************************************************************/
  30045. detectHUAWEI5X: function() {
  30046. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30047. },
  30048. /*******************************************************************************************************************************/
  30049. detectWebVR: function() {
  30050. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30051. },
  30052. getVRDisplay: function() {
  30053. var e = $.Deferred();
  30054. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30055. t.length >= 1 && e.resolve(t[0]),
  30056. e.reject(null)
  30057. }),
  30058. e) : e.reject(null)
  30059. },
  30060. iosVersion: function() {
  30061. if (!this.detectIOS())
  30062. throw new r("Did not detect an iDevice");
  30063. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30064. , t = "_";
  30065. return n(e, t)
  30066. },
  30067. androidVersion: function() {
  30068. if (!this.detectAndroid())
  30069. throw new r("Did not detect an Android based device");
  30070. var e = /Android ((?:\d+\.?){1,3})/
  30071. , t = ".";
  30072. return n(e, t)
  30073. },
  30074. valueFromCookie: function(e, t) {
  30075. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30076. if (!i)
  30077. return t;
  30078. var n = i[1];
  30079. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30080. },
  30081. valueFromHash: function(e, t) {
  30082. var r = ''
  30083. if(e=='m')
  30084. r= window.number
  30085. else{
  30086. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30087. , n = i.exec(window.location.href);
  30088. if (!n)
  30089. return t;
  30090. r = n[1];
  30091. }
  30092. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30093. }
  30094. }
  30095. }
  30096. , {
  30097. "../exception/DeviceMismatchException": 56
  30098. }],
  30099. 183: [function(e, t, i) {
  30100. (function(i) {
  30101. "use strict";
  30102. function n(e, t) {
  30103. var i = r(t);
  30104. var replaceAll = function (str, f, e) {
  30105. //f全部替换成e
  30106. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30107. return str.replace(reg, e);
  30108. };
  30109. var urlFirstView = c.valueFromHash('firstView');
  30110. if(urlFirstView){
  30111. try{
  30112. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30113. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30114. urlFirstView = "{"+urlFirstView+"]}"
  30115. let info = JSON.parse(urlFirstView);
  30116. i.pano = t.list[info.pano] //panos.get(info.pano)
  30117. if(!i.pano){
  30118. urlFirstView = false
  30119. console.error('检测到firstView但是 找不到该pano')
  30120. }else{
  30121. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30122. i.zoom = -1;
  30123. i.mode = "panorama"
  30124. i.setByUrl = true
  30125. }
  30126. }catch(e){
  30127. urlFirstView = false
  30128. console.error('检测到firstView但是解析出错'+e)
  30129. }
  30130. }
  30131. if (Object.keys(i).length > 0)
  30132. return i;
  30133. if (e.heroImage)
  30134. i = o(e, t);
  30135. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30136. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30137. try {
  30138. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30139. i.position = n.camera.position,
  30140. //i.quaternion = n.camera.quaternion,
  30141. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30142. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30143. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30144. d.debug("Using camera_start"),
  30145. d.debug("Modeldata pano: ", i.pano.quaternion),
  30146. d.debug("Camera start pano: ", n.pano.quaternion)),
  30147. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30148. } catch (e) {
  30149. d.warn(e.message)
  30150. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30151. }
  30152. }
  30153. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30154. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30155. i.pano = t.findClosest(i.position),
  30156. i.quaternion = i.pano.quaternion),
  30157. 0 === Object.keys(i).length) {
  30158. var a = t.list[0];
  30159. a && (i.mode = h.PANORAMA,
  30160. i.pano = a,
  30161. i.position = a.position,
  30162. i.quaternion = a.quaternion,
  30163. d.info("Starting at 1st pano " + a.id))
  30164. }
  30165. return i.mode = i.mode || h.DOLLHOUSE,
  30166. i
  30167. }
  30168. function r(e) {
  30169. var t = c.valueFromHash("start", "")
  30170. , i = {};
  30171. if ("" !== t) {
  30172. d.debug("Start override found in parameters, trying to parse..."),
  30173. i = a(t) || {};
  30174. var n = c.valueFromHash("tag", null);
  30175. n && (i.tag = n),
  30176. i.panoId && (i.pano = e.get(i.panoId))
  30177. }
  30178. return i
  30179. }
  30180. function o(e, t) {
  30181. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30182. return {};
  30183. var i = {}
  30184. , n = e.heroImage.metadata;
  30185. d.debug("Using start position from thumbnail image"),
  30186. i.position = n.camera_position,
  30187. i.quaternion = n.camera_quaternion;
  30188. try {
  30189. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30190. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30191. } catch (e) {
  30192. d.debug(e.message)
  30193. }
  30194. return i
  30195. }
  30196. function a(e) {
  30197. return s.deserialize(e)
  30198. }
  30199. var s = e("../controls/serializer")
  30200. , l = e("../util/math")
  30201. , c = e("./browser")
  30202. , h = e("../enum/Viewmode")
  30203. , u = e("../util/logger")
  30204. , th = e("three")//xzw
  30205. , d = new u(i);
  30206. t.exports = {
  30207. getStartCameraOptions: n
  30208. }
  30209. }
  30210. ).call(this, "/js/util/camera.js")
  30211. }
  30212. , {
  30213. "../controls/serializer": 14,
  30214. "../enum/Viewmode": 51,
  30215. "../util/logger": 189,
  30216. "../util/math": 190,
  30217. "./browser": 182,
  30218. "three": 217
  30219. }],
  30220. 184: [function(e, t, i) {
  30221. "use strict";
  30222. function n(e, t, i) {
  30223. return o(e.fov, t, i)
  30224. }
  30225. var r = e("./MathLight")
  30226. , o = function(e, t, i) {
  30227. var n = t
  30228. , o = i
  30229. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30230. return a
  30231. }
  30232. , a = function(e, t, i) {
  30233. var n = t
  30234. , o = i
  30235. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30236. return a
  30237. }
  30238. , s = function(e, t, i, n) {
  30239. var r = o(e, i, n);
  30240. return r > t ? a(t, i, n) : e
  30241. };
  30242. t.exports = {
  30243. clampVFOV: s,
  30244. getHFOVForCamera: n,
  30245. getHFOVFromVFOV: o,
  30246. getVFOVFromHFOV: a
  30247. }
  30248. window.MathLight = t.exports
  30249. }
  30250. , {
  30251. "./MathLight": 176
  30252. }],
  30253. 185: [function(e, t, i) {
  30254. "use strict";
  30255. var n = e("three");
  30256. t.exports = {
  30257. delayOneFrame: function(e) {
  30258. window.setTimeout(e, 1)
  30259. },
  30260. normalizeUrl: function(e) {
  30261. return e.replace("https://", "http://")
  30262. },
  30263. domainFromUrl: function(e) {
  30264. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30265. return t ? t[3] : e
  30266. },
  30267. average: function(e, t) {
  30268. if (0 === e.length)
  30269. return null;
  30270. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30271. var o = t ? e[r][t] : e[r];
  30272. i += o,
  30273. n++
  30274. }
  30275. return i / n
  30276. },
  30277. countUnique: function(e) {
  30278. for (var t = {}, i = 0; i < e.length; i++)
  30279. t[e[i]] = 1 + (t[e[i]] || 0);
  30280. return Object.keys(t).length
  30281. },
  30282. averageVectors: function(e, t) {
  30283. var i = new n.Vector3;
  30284. if (0 === e.length)
  30285. return i;
  30286. for (var r = 0, o = 0; o < e.length; o++) {
  30287. var a = t ? e[o][t] : e[o];
  30288. i.add(a),
  30289. r++
  30290. }
  30291. return i.divideScalar(r)
  30292. },
  30293. equalLists: function(e, t) {
  30294. if (e.length !== t.length)
  30295. return !1;
  30296. for (var i = 0; i < e.length; i++)
  30297. if (e[i] !== t[i])
  30298. return !1;
  30299. return !0
  30300. },
  30301. lowerMedian: function(e, t) {
  30302. if (0 === e.length)
  30303. return null;
  30304. t = t || 2,
  30305. e.sort(function(e, t) {
  30306. return e - t
  30307. });
  30308. var i = Math.floor(e.length / t);
  30309. return e[i]
  30310. },
  30311. stableSort: function(e, t) {
  30312. return e.map(function(e, t) {
  30313. return {
  30314. value: e,
  30315. index: t
  30316. }
  30317. }).sort(function(e, i) {
  30318. var n = t(e.value, i.value);
  30319. return 0 !== n ? n : e.index - i.index
  30320. }).map(function(e) {
  30321. return e.value
  30322. })
  30323. },
  30324. filterAll: function(e, t) {
  30325. return e.filter(function(e) {
  30326. return t.every(function(t) {
  30327. return t(e)
  30328. })
  30329. })
  30330. },
  30331. formatDate: function(e) {
  30332. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30333. },
  30334. formatDatetime: function(e) {
  30335. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30336. },
  30337. randomString: function(e) {
  30338. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30339. t += i.charAt(Math.floor(Math.random() * i.length));
  30340. return t
  30341. },
  30342. uint8ToBase64: function(e, t) {
  30343. t && "number" == typeof t || (t = 8192);
  30344. for (var i = [], n = 0; n < e.length; n += t)
  30345. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30346. return btoa(i.join(""))
  30347. },
  30348. uuid4: function e(t) {
  30349. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30350. },
  30351. nth: function(e) {
  30352. return e %= 10,
  30353. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30354. },
  30355. extendObject: function(e, t) {
  30356. return Object.keys(t).forEach(function(i) {
  30357. e[i] = t[i]
  30358. }),
  30359. e
  30360. },
  30361. deepExtend: function e(t) {
  30362. t = t || {};
  30363. for (var i = 1; i < arguments.length; i++) {
  30364. var n = arguments[i];
  30365. if (n)
  30366. for (var r in n)
  30367. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30368. }
  30369. return t
  30370. },
  30371. inherit: function(e, t) {
  30372. e.prototype = Object.create(t.prototype),
  30373. e.prototype.constructor = e
  30374. },
  30375. extend: function(e, t) {
  30376. for (var i in t.prototype)
  30377. e.prototype[i] = t.prototype[i]
  30378. }
  30379. ,
  30380. getVisiblePano : function(position, options={}){//add
  30381. var visiblePanos = [];
  30382. var B = position.clone();
  30383. var panos = options.panos || player.model.panos.list;
  30384. panos.forEach((pano)=>{
  30385. if(!pano.isAligned())return;
  30386. var A = pano.position.clone();
  30387. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30388. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30389. if (!o || !o.length)visiblePanos.push(pano );
  30390. })
  30391. return visiblePanos
  30392. }
  30393. ,
  30394. sortByScore : function(list, request, rank) {
  30395. var i = this.filterAll(list, request);
  30396. return 0 === i.length ? null : i = i.map(function(e) {
  30397. return {
  30398. item: e,
  30399. score: rank.reduce(function(t, i) {
  30400. return t + i(e);
  30401. }, 0)
  30402. };
  30403. }).sort(function(e, t) {
  30404. return t.score - e.score;
  30405. });
  30406. }
  30407. },
  30408. Math.sign = function(e) {
  30409. return e < 0 ? -1 : 1
  30410. }
  30411. window.common = t.exports
  30412. }
  30413. , {
  30414. three: 217
  30415. }],
  30416. 186: [function(e, t, i) {
  30417. "use strict";
  30418. var n = {};
  30419. n.linearTween = function(e, t, i, n) {
  30420. return i * e / n + t
  30421. }
  30422. ,
  30423. n.easeInQuad = function(e, t, i, n) {
  30424. return e /= n,
  30425. i * e * e + t
  30426. }
  30427. ,
  30428. n.easeOutQuad = function(e, t, i, n) {
  30429. return e /= n,
  30430. -i * e * (e - 2) + t
  30431. }
  30432. ,
  30433. n.easeInOutQuad = function(e, t, i, n) {
  30434. return e /= n / 2,
  30435. e < 1 ? i / 2 * e * e + t : (e--,
  30436. -i / 2 * (e * (e - 2) - 1) + t)
  30437. }
  30438. ,
  30439. n.easeInCubic = function(e, t, i, n) {
  30440. return e /= n,
  30441. i * e * e * e + t
  30442. }
  30443. ,
  30444. n.easeOutCubic = function(e, t, i, n) {
  30445. return e /= n,
  30446. e--,
  30447. i * (e * e * e + 1) + t
  30448. }
  30449. ,
  30450. n.easeInOutCubic = function(e, t, i, n) {
  30451. return e /= n / 2,
  30452. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30453. i / 2 * (e * e * e + 2) + t)
  30454. }
  30455. ,
  30456. n.easeInQuart = function(e, t, i, n) {
  30457. return e /= n,
  30458. i * e * e * e * e + t
  30459. }
  30460. ,
  30461. n.easeOutQuart = function(e, t, i, n) {
  30462. return e /= n,
  30463. e--,
  30464. -i * (e * e * e * e - 1) + t
  30465. }
  30466. ,
  30467. n.easeInOutQuart = function(e, t, i, n) {
  30468. return e /= n / 2,
  30469. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30470. -i / 2 * (e * e * e * e - 2) + t)
  30471. }
  30472. ,
  30473. n.easeInQuint = function(e, t, i, n) {
  30474. return e /= n,
  30475. i * e * e * e * e * e + t
  30476. }
  30477. ,
  30478. n.easeOutQuint = function(e, t, i, n) {
  30479. return e /= n,
  30480. e--,
  30481. i * (e * e * e * e * e + 1) + t
  30482. }
  30483. ,
  30484. n.easeInOutQuint = function(e, t, i, n) {
  30485. return e /= n / 2,
  30486. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30487. i / 2 * (e * e * e * e * e + 2) + t)
  30488. }
  30489. ,
  30490. n.easeInSine = function(e, t, i, n) {
  30491. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30492. }
  30493. ,
  30494. n.easeOutSine = function(e, t, i, n) {
  30495. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30496. }
  30497. ,
  30498. n.easeInOutSine = function(e, t, i, n) {
  30499. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30500. }
  30501. ,
  30502. n.easeInExpo = function(e, t, i, n) {
  30503. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30504. }
  30505. ,
  30506. n.easeOutExpo = function(e, t, i, n) {
  30507. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30508. }
  30509. ,
  30510. n.easeInOutExpo = function(e, t, i, n) {
  30511. return e /= n / 2,
  30512. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30513. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30514. }
  30515. ,
  30516. n.easeInCirc = function(e, t, i, n) {
  30517. return e /= n,
  30518. -i * (Math.sqrt(1 - e * e) - 1) + t
  30519. }
  30520. ,
  30521. n.easeOutCirc = function(e, t, i, n) {
  30522. return e /= n,
  30523. e--,
  30524. i * Math.sqrt(1 - e * e) + t
  30525. }
  30526. ,
  30527. n.easeInOutCirc = function(e, t, i, n) {
  30528. return e /= n / 2,
  30529. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30530. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30531. }
  30532. ,
  30533. n.easeInElastic = function(e, t, i, n) {
  30534. var r = 1.70158
  30535. , o = 0
  30536. , a = i;
  30537. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30538. a < Math.abs(i) ? (a = i,
  30539. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30540. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30541. }
  30542. ,
  30543. n.easeOutElastic = function(e, t, i, n) {
  30544. var r = 1.70158
  30545. , o = 0
  30546. , a = i;
  30547. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30548. a < Math.abs(i) ? (a = i,
  30549. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30550. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30551. }
  30552. ,
  30553. n.easeInOutElastic = function(e, t, i, n) {
  30554. var r = 1.70158
  30555. , o = 0
  30556. , a = i;
  30557. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30558. a < Math.abs(i) ? (a = i,
  30559. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30560. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30561. }
  30562. ,
  30563. n.easeInBack = function(e, t, i, n, r) {
  30564. return void 0 === r && (r = 1.70158),
  30565. i * (e /= n) * e * ((r + 1) * e - r) + t
  30566. }
  30567. ,
  30568. n.easeOutBack = function(e, t, i, n, r) {
  30569. return void 0 === r && (r = 1.70158),
  30570. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30571. }
  30572. ,
  30573. n.easeInOutBack = function(e, t, i, n, r) {
  30574. return void 0 === r && (r = 1.70158),
  30575. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30576. }
  30577. ,
  30578. n.easeOutBounce = function(e, t, i, n) {
  30579. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30580. }
  30581. ,
  30582. n.easeInBounce = function(e, t, i, r) {
  30583. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30584. }
  30585. ,
  30586. n.easeInOutBounce = function(e, t, i, r) {
  30587. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30588. }
  30589. ,
  30590. t.exports = n
  30591. window.easing = n
  30592. }
  30593. , {}],
  30594. 187: [function(e, t, i) {
  30595. "use strict";
  30596. function n() {
  30597. this.events = [],
  30598. this.valid = !1
  30599. }
  30600. var r = e("../enum/Joystick");
  30601. n.prototype.push = function(e, t) {
  30602. this.events.push({
  30603. direction: e,
  30604. pano: t
  30605. }),
  30606. this.valid = !0
  30607. }
  30608. ,
  30609. n.prototype.pop = function(e) {
  30610. var t = this.events.pop();
  30611. return this.events.length < 1 && (this.valid = !1),
  30612. t
  30613. }
  30614. ,
  30615. n.prototype.peek = function() {
  30616. return this.events.length ? this.events[this.events.length - 1] : {
  30617. direction: null,
  30618. pano: null
  30619. }
  30620. }
  30621. ,
  30622. n.prototype.invalidate = function() {
  30623. this.events = [],
  30624. this.valid = !1
  30625. }
  30626. ,
  30627. n.prototype.reversePano = function(e) {
  30628. if (!this.valid)
  30629. return null;
  30630. var t = this.peek();
  30631. return r.opposite(e) === t.direction ? (this.pop(),
  30632. t.pano) : null
  30633. }
  30634. ,
  30635. t.exports = n
  30636. }
  30637. , {
  30638. "../enum/Joystick": 29
  30639. }],
  30640. 188: [function(e, t, i) {
  30641. "use strict";
  30642. window.lerp = t.exports = {
  30643. vector: function(e, t) {
  30644. var i = e.clone();
  30645. return t = t.clone(),
  30646. function(n) {
  30647. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30648. }
  30649. },
  30650. quaternion: function(e, t) {
  30651. var i = e.clone();
  30652. return function(n) {
  30653. e.copy(i).slerp(t, n)
  30654. }
  30655. },
  30656. property: function(e, t, i, n) {
  30657. var r = e[t];
  30658. return function(o) {
  30659. e[t] = r * (1 - o) + i * o,
  30660. n && n(e[t])
  30661. }
  30662. },
  30663. uniform: function(e, t, i) {
  30664. var n = e.material.uniforms[t].value;
  30665. return function(r) {
  30666. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30667. }
  30668. },
  30669. matrix4: function(e, t) {
  30670. var i = e.clone();
  30671. return function(n) {
  30672. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30673. r[s] = o[s] * (1 - n) + a[s] * n
  30674. }
  30675. },
  30676. allUniforms: function(e, t, i) {
  30677. var n = e.map(function(e) {
  30678. return this.uniform(e, t, i)
  30679. }
  30680. .bind(this));
  30681. return function(e) {
  30682. n.forEach(function(t) {
  30683. t(e)
  30684. })
  30685. }
  30686. }
  30687. }
  30688. }
  30689. , {}],
  30690. 189: [function(e, t, i) {
  30691. "use strict";
  30692. function n(e) {
  30693. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30694. if (n.consoleEnabled) {
  30695. var h = function(e) {
  30696. $("#debug-console").append("<p>" + e + "</p>"),
  30697. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30698. };
  30699. t = function(e) {
  30700. h(Array.prototype.slice.call(arguments).join(" "))
  30701. }
  30702. ,
  30703. i = function(e) {
  30704. h(Array.prototype.slice.call(arguments).join(" "))
  30705. }
  30706. ,
  30707. o = function(e) {
  30708. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30709. }
  30710. ,
  30711. a = function(e) {
  30712. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30713. }
  30714. } else
  30715. console.log ? (t = console.log,
  30716. i = console.info ? console.info : console.log,
  30717. o = console.warn ? console.warn : console.log,
  30718. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30719. ;
  30720. var u = function(e) {
  30721. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30722. }
  30723. , d = function(t, i) {
  30724. if (r) {
  30725. var o = Array.prototype.slice.call(t).join(" ");
  30726. r.captureMessage(o, {
  30727. level: i,
  30728. path: e,
  30729. timestamp: n.timestamp()
  30730. })
  30731. }
  30732. }
  30733. , p = function(t, i) {
  30734. if (r) {
  30735. var o = Array.prototype.slice.call(t).join(" ");
  30736. r.captureException(new Error(o), {
  30737. level: i,
  30738. path: e,
  30739. timestamp: n.timestamp()
  30740. })
  30741. }
  30742. };
  30743. return {
  30744. debug: function() {
  30745. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30746. },
  30747. info: function() {
  30748. n.level >= n.levels.info && i.apply(console, u(arguments))
  30749. },
  30750. warn: function() {
  30751. d(arguments, "warn"),
  30752. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30753. },
  30754. error: function() {
  30755. p(arguments, "error"),
  30756. n.level >= n.levels.error && a.apply(console, u(arguments))
  30757. },
  30758. v3str: function(e, t) {
  30759. var i = void 0 === t ? 2 : t;
  30760. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30761. },
  30762. eulstr: function(e, t) {
  30763. var i = void 0 === t ? 2 : t;
  30764. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30765. },
  30766. time: function(e) {
  30767. n.level >= n.levels.debug && (c[e] = Date.now())
  30768. },
  30769. timeEnd: function(e) {
  30770. if (n.level >= n.levels.debug) {
  30771. var t = c[e];
  30772. if (!t)
  30773. return;
  30774. var i = (Date.now() - t) / 1e3;
  30775. this.debug(e, i + "s")
  30776. }
  30777. }
  30778. }
  30779. }
  30780. var r = window.Raven;
  30781. n.timestamp = function() {
  30782. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30783. }
  30784. ,
  30785. n.levels = {
  30786. debug: 3,
  30787. info: 2,
  30788. warn: 1,
  30789. error: 0
  30790. },
  30791. n.level = n.levels.info,
  30792. t.exports = n
  30793. }
  30794. , {}],
  30795. 190: [function(e, t, i) {
  30796. "use strict";
  30797. var n = e("three")
  30798. , r = e("../enum/GLCubeFaces")
  30799. , o = e("../constants");
  30800. t.exports = {
  30801. convertVisionVector: function(e) {
  30802. return new n.Vector3(e.x,e.z,-e.y)
  30803. },
  30804. convertVisionQuaternion: function(e) {
  30805. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30806. },
  30807. convertWorkshopVector: function(e) {
  30808. return new n.Vector3(-e.x,e.y,e.z)
  30809. },
  30810. convertWorkshopQuaternion: function(e) {
  30811. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30812. },
  30813. convertWorkshopPanoramaQuaternion: function(e) {
  30814. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30815. },
  30816. convertWorkshopOrthoZoom: function(e) {// xzw
  30817. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30818. //return e;
  30819. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30820. },
  30821. toPrecision: function(e, t) {//xzw change
  30822. var f = function(e, t){
  30823. var i = Math.pow(10, t);
  30824. return Math.round(e * i) / i
  30825. }
  30826. if(e instanceof Array){
  30827. for(var s=0; s<e.length; s++){
  30828. e[s] = f(e[s],t);
  30829. }
  30830. return e;
  30831. }
  30832. else return f(e,t)
  30833. },
  30834. isEmptyQuaternion: function(e) {
  30835. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30836. },
  30837. projectPositionToCanvas: function(e, t, i) {
  30838. i = i || new n.Vector3,
  30839. i.copy(e);
  30840. var r = .5 * $("#player").width()
  30841. , o = .5 * $("#player").height();
  30842. return i.project(t),
  30843. i.x = i.x * r + r,
  30844. i.y = -(i.y * o) + o,
  30845. i
  30846. },
  30847. convertScreenPositionToNDC: function(e, t, i) {
  30848. return i = i || new n.Vector2,
  30849. i.x = e / $("#player").width() * 2 - 1,
  30850. i.y = 2 * -(t / $("#player").height()) + 1,
  30851. i
  30852. },
  30853. constrainedTurn: function(e) {
  30854. var t = e % (2 * Math.PI);
  30855. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30856. },
  30857. getFOVDotThreshold: function(e) {
  30858. return Math.cos(n.Math.degToRad(e / 2))
  30859. },
  30860. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30861. switch (e) {
  30862. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30863. i.set(1, t.y, t.x);
  30864. break;
  30865. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30866. i.set(-1, t.y, -t.x);
  30867. break;
  30868. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30869. i.set(-t.x, 1, -t.y);
  30870. break;
  30871. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30872. i.set(-t.x, -1, t.y);
  30873. break;
  30874. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30875. i.set(-t.x, t.y, 1);
  30876. break;
  30877. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30878. i.set(t.x, t.y, -1)
  30879. }
  30880. n && i.normalize()
  30881. },
  30882. //add:
  30883. getPos2d : function(point, camera, dom){
  30884. var camera = camera ;
  30885. var dom = dom;
  30886. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30887. var x,y;
  30888. x = (pos.x + 1) / 2 * dom.clientWidth;
  30889. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30890. var inSight = x <= dom.clientWidth && x >= 0
  30891. && y <= dom.clientHeight && y >= 0
  30892. return {
  30893. pos: new THREE.Vector2(x,y),
  30894. vector: pos,
  30895. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30896. inSight : inSight //在屏幕范围内可见
  30897. };
  30898. }
  30899. }
  30900. window.math = t.exports
  30901. }
  30902. , {
  30903. "../constants": 8,
  30904. "../enum/GLCubeFaces": 25,
  30905. three: 217
  30906. }],
  30907. 191: [function(e, t, i) {
  30908. "use strict";
  30909. function n(e, t, i) {
  30910. return a.map(function(n, o) {
  30911. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30912. }
  30913. .bind(this))
  30914. }
  30915. function r(e) {
  30916. return s[e]
  30917. }
  30918. var o = e("../enum/GLCubeFaces")
  30919. , a = [0, 1, 2, 3, 4, 5]
  30920. , s = {
  30921. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30922. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30923. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30924. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30925. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30926. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30927. };
  30928. t.exports = {
  30929. mapFaceToCubemapFace: r,
  30930. getCubemapUrls: n
  30931. }
  30932. }
  30933. , {
  30934. "../enum/GLCubeFaces": 25
  30935. }],
  30936. 192: [function(e, t, i) {
  30937. "use strict";
  30938. t.exports = {
  30939. captureErrors: function(e, t, i) {
  30940. if ("Raven"in window) {
  30941. Raven.config(e, t).install(),
  30942. i && Raven.setTagsContext(i);
  30943. var n = console.warn
  30944. , r = console.error;
  30945. console.warn = function() {
  30946. var e = Array.prototype.slice.call(arguments);
  30947. Raven.captureMessage(e.join(" "), {
  30948. level: "warning"
  30949. }),
  30950. n.apply(console, e)
  30951. }
  30952. ,
  30953. console.error = function() {
  30954. var e = Array.prototype.slice.call(arguments);
  30955. Raven.captureException(new Error(e.join(" ")), {
  30956. level: "error"
  30957. }),
  30958. r.apply(console, e)
  30959. }
  30960. } else
  30961. console.error("Raven not found, not capturing errors.")
  30962. }
  30963. }
  30964. }
  30965. , {}],
  30966. 193: [function(e, t, i) {
  30967. (function(i) {
  30968. "use strict";
  30969. var n = e("./browser")
  30970. , r = e("../constants")
  30971. , o = e("url")
  30972. , a = e("./logger")
  30973. , ss = e('three')
  30974. , s = new a(i)
  30975. , l = {
  30976. getAuthorizationHeader: function() {
  30977. var e = n.valueFromHash("auth");
  30978. if (e)
  30979. return e.replace(",", " ");
  30980. var t = n.valueFromCookie("token");
  30981. return t ? "Token " + t : null
  30982. },
  30983. parseSidUrl: function(e) {
  30984. var t, i;
  30985. t=g_Prefix;
  30986. if (e = e || "",
  30987. e.match(/^https?/)) {
  30988. var n = o.parse(e);
  30989. t = g_Prefix,
  30990. i = e
  30991. } else{
  30992. //xzw 原先的不能用
  30993. //t = window.location.protocol + "//" + window.location.host, //MP
  30994. t = g_Prefix
  30995. //i = t + "/api/player/models/" + e; //MP
  30996. i = t + "data/" + e;
  30997. }
  30998. return {
  30999. urlBase: t,
  31000. urlModel: i,
  31001. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31002. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31003. }
  31004. },
  31005. getModelIDFromQueryString: function() {
  31006. return n.valueFromHash("model") || n.valueFromHash("m")
  31007. },
  31008. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31009. e = JSON.parse(JSON.stringify(e));
  31010. var i = null;
  31011. if (e.images.forEach(function(n) {
  31012. if(!n.metadata) return;
  31013. if ("string" == typeof n.metadata)
  31014. try {
  31015. n.metadata = JSON.parse(n.metadata)
  31016. } catch (e) {
  31017. s.warn("Unable to parse image metadata"),
  31018. n.metadata = null
  31019. }
  31020. else{
  31021. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31022. }
  31023. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31024. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31025. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31026. }else{
  31027. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31028. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31029. n.metadata.zoom = n.metadata.zoom || 1;
  31030. }
  31031. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31032. }),
  31033. //icon初始视角的:
  31034. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31035. var n = {};
  31036. n.pano = {
  31037. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31038. position: t.convertWorkshopVector(i.scan_position),
  31039. uuid: i.scan_id
  31040. },
  31041. n.camera = {
  31042. quaternion: i.camera_quaternion,
  31043. position: i.camera_position
  31044. },
  31045. e.startPano = n
  31046. }
  31047. return e
  31048. },
  31049. */
  31050. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31051. e = JSON.parse(JSON.stringify(e));
  31052. var i = null;
  31053. var deal = function(n) {
  31054. if(!n.metadata) return;
  31055. if ("string" == typeof n.metadata)
  31056. try {
  31057. n.metadata = JSON.parse(n.metadata)
  31058. } catch (e) {
  31059. s.warn("Unable to parse image metadata"),
  31060. n.metadata = null
  31061. }
  31062. else{
  31063. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31064. }
  31065. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31066. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31067. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31068. }else{
  31069. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31070. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31071. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31072. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31073. }
  31074. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31075. }
  31076. //改
  31077. e.images.forEach(info=>{
  31078. if(info.locations){
  31079. info.locations.forEach(a=>deal(a))
  31080. }else{
  31081. deal(info)
  31082. }
  31083. })
  31084. //icon初始视角的:
  31085. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31086. var n = {};
  31087. n.pano = {
  31088. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31089. position: t.convertWorkshopVector(i.scan_position),
  31090. uuid: i.scan_id
  31091. },
  31092. n.camera = {
  31093. quaternion: i.camera_quaternion,
  31094. position: i.camera_position
  31095. },
  31096. e.startPano = n
  31097. }
  31098. return e
  31099. },
  31100. visionVersionToInt: function() {
  31101. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31102. return function(t) {
  31103. if (!t)
  31104. throw new Error("Vision version is required");
  31105. var i = e.exec(t);
  31106. if (null === i)
  31107. throw new Error("String is not a vision version: " + t);
  31108. return parseInt(i[1])
  31109. }
  31110. }(),
  31111. modelDataPromisesTiles: function(e) {
  31112. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31113. if (vision_version)
  31114. try {
  31115. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31116. } catch (t) {
  31117. s.warn("Invalid vision version: " + vision_version)
  31118. }
  31119. // var t = e.created ? new Date(e.created) : null;
  31120. // return t && t >= r.visionTilingStartDate
  31121. return false
  31122. }
  31123. };
  31124. t.exports = l
  31125. }
  31126. ).call(this, "/js/util/showcase.js")
  31127. }
  31128. , {
  31129. "../constants": 8,
  31130. "./browser": 182,
  31131. "./logger": 189,
  31132. three:217,
  31133. url: 208
  31134. }],
  31135. 194: [function(e, t, i) {
  31136. "use strict";
  31137. var n = e("../util/ajax")
  31138. , r = e("three")
  31139. , o = e("../settings")
  31140. , a = {};
  31141. t.exports = {
  31142. load: function(e, t, i) {
  31143. var s = a[e];
  31144. return s ? (t && setTimeout(function() {
  31145. t(s)
  31146. }, 1),
  31147. s) : (s = new r.Texture,
  31148. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31149. s.magFilter = r.LinearFilter,
  31150. s.generateMipmaps = !1),
  31151. s.sourceFile = e,
  31152. a[e] = s,
  31153. n.getImage(e).then(function(e) {
  31154. s.image = e,
  31155. s.needsUpdate = !0,
  31156. t && t(s)
  31157. }).fail(i),
  31158. s)
  31159. },
  31160. loadBase64: function(e, t) {
  31161. t = t || "png";
  31162. var i = new r.Texture;
  31163. return i.image = document.createElement("img"),
  31164. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31165. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31166. i.magFilter = r.LinearFilter,
  31167. i.generateMipmaps = !1),
  31168. i.needsUpdate = !0,
  31169. i
  31170. },
  31171. isLoaded: function(e) {
  31172. return !!a[e]
  31173. }
  31174. }
  31175. window.Texture = t.exports
  31176. }
  31177. , {
  31178. "../settings": 166,
  31179. "../util/ajax": 181,
  31180. three: 217
  31181. }],
  31182. 195: [function(e, t, i) {
  31183. "use strict";
  31184. var n = e("./easing");
  31185. window.transitions = t.exports = {
  31186. globalDone: null,
  31187. funcs: [],
  31188. counter: 0,
  31189. uniqueID: 0,
  31190. start: function(e, t, i, r, o, a, s) {
  31191. return r = r || 0,
  31192. this.funcs.push({
  31193. func: e,
  31194. current: -r * Math.abs(t),
  31195. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31196. done: i,
  31197. easing: o || n.linearTween,
  31198. cycling: t < 0,
  31199. running: !0,
  31200. debug: r < 0,
  31201. name: a || "T" + this.counter,
  31202. id: void 0 === s ? this.counter : s,
  31203. paused: !1
  31204. }),
  31205. e(0, 16),
  31206. this.counter += 1,
  31207. e
  31208. },
  31209. trigger: function(e) {
  31210. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31211. , i = e.func || function() {}
  31212. , r = void 0 === e.duration ? 0 : e.duration;
  31213. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31214. var o = e.done || null
  31215. , a = e.easing || n.linearTween
  31216. , s = e.name || "R" + this.counter
  31217. , l = void 0 === e.id ? this.counter : e.id;
  31218. return this.start(i, r, o, t, a, s, l)
  31219. },
  31220. setTimeout: function(e, t, i) {
  31221. var n = void 0 === i ? this.counter : i;
  31222. return this.trigger({
  31223. done: e,
  31224. duration: void 0 === t ? 0 : t,
  31225. name: "O" + this.counter,
  31226. id: n
  31227. })
  31228. },
  31229. pause: function() {
  31230. this.paused = !0
  31231. },
  31232. resume: function() {
  31233. this.paused = !1
  31234. },
  31235. update: function(e) {
  31236. this.funcs.forEach(function(t) {
  31237. if (!(t.paused || (t.current += 1e3 * e,
  31238. t.current < 0)))
  31239. if (t.current >= t.duration && !t.cycling) {
  31240. var i = t.easing(1, 0, 1, 1);
  31241. t.func(i, 1e3 * e),
  31242. t.done && t.done(),
  31243. t.running = !1
  31244. } else {
  31245. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31246. , r = t.func(n, 1e3 * e) || !1;
  31247. r && (t.done && t.done(),
  31248. t.running = !1)
  31249. }
  31250. });
  31251. var t = this.funcs.length;
  31252. this.funcs = this.funcs.filter(function(e) {
  31253. return e.running
  31254. });
  31255. var i = this.funcs.length;
  31256. if (t > 0 && 0 === i && this.globalDone) {
  31257. var n = this.globalDone;
  31258. this.globalDone = null,
  31259. n()
  31260. }
  31261. },
  31262. adjustSpeed: function(e, t) {
  31263. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31264. var r = i[n];
  31265. r.duration /= t,
  31266. r.current /= t
  31267. }
  31268. },
  31269. getById: function(e) {
  31270. return this.funcs.filter(function(t) {
  31271. return e === t.id
  31272. })
  31273. },
  31274. get: function(e) {
  31275. for (var t = 0; t < this.funcs.length; t += 1)
  31276. if (this.funcs[t].func === e)
  31277. return this.funcs[t];
  31278. return null
  31279. },
  31280. isRunning: function(e) {
  31281. var t = this.get(e);
  31282. return null !== t && t.running
  31283. },
  31284. countActive: function() {
  31285. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31286. e += this.funcs[t].running;
  31287. return e
  31288. },
  31289. listActive: function() {
  31290. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31291. this.funcs[t].running && e.push(this.funcs[t].name);
  31292. return e
  31293. },
  31294. done: function(e) {
  31295. this.globalDone = e
  31296. },
  31297. cancelById: function(e) {
  31298. var t = void 0 === e ? 0 : e;
  31299. this.funcs = this.funcs.filter(function(e) {
  31300. return e.id !== t
  31301. })
  31302. },
  31303. cancel: function(e) {
  31304. this.funcs = this.funcs.filter(function(t) {
  31305. return t.func !== e
  31306. })
  31307. },
  31308. getUniqueId: function() {
  31309. return this.uniqueID -= 1,
  31310. this.uniqueID
  31311. }
  31312. }
  31313. }
  31314. , {
  31315. "./easing": 186
  31316. }],
  31317. 196: [function(e, t, i) {
  31318. function n(e) {
  31319. if (this.set = {},
  31320. this.infContains = function() {
  31321. return !0
  31322. }
  31323. ,
  31324. "object" == typeof e)
  31325. if (e instanceof Array)
  31326. for (var t = 0; t < e.length; t++)
  31327. this.set[e[t]] = !0;
  31328. else
  31329. this.set = e;
  31330. else if ("function" == typeof e)
  31331. this.infContains = e;
  31332. else if ("undefined" != typeof e)
  31333. throw new Error("set must be either an array or an object.")
  31334. }
  31335. t.exports = n,
  31336. n.prototype.contains = function(e) {
  31337. return !!this.set[e]
  31338. }
  31339. ,
  31340. n.prototype.has = n.prototype.contains,
  31341. n.prototype.add = function(e) {
  31342. if (1 == arguments.length)
  31343. this.set[e] = !0;
  31344. else
  31345. for (var t = 0; t < arguments.length; t++)
  31346. this.set[arguments[t]] = !0
  31347. }
  31348. ,
  31349. n.prototype.addAll = function(e) {
  31350. if ("object" != typeof e && !(e instanceof Array))
  31351. throw new Error("arr must be an array.");
  31352. for (var t = 0; t < e.length; t++)
  31353. this.add(e[t])
  31354. }
  31355. ,
  31356. n.prototype.remove = function(e) {
  31357. if (1 == arguments.length)
  31358. delete this.set[e];
  31359. else
  31360. for (var t = 0; t < arguments.length; t++)
  31361. delete this.set[arguments[t]]
  31362. }
  31363. ,
  31364. n.prototype.delete = n.prototype.remove,
  31365. n.prototype.clear = function() {
  31366. this.set = {}
  31367. }
  31368. ,
  31369. n.prototype.size = function() {
  31370. return Object.keys(this.set).length
  31371. }
  31372. ,
  31373. n.prototype.toString = function() {
  31374. return "{" + Object.keys(this.set).toString() + "}"
  31375. }
  31376. ,
  31377. n.prototype.toArray = function() {
  31378. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31379. }
  31380. ,
  31381. n.prototype["*values"] = n.prototype.toArray
  31382. }
  31383. , {}],
  31384. 197: [function(e, t, i) {}
  31385. , {}],
  31386. 198: [function(e, t, i) {
  31387. (function(t) {
  31388. "use strict";
  31389. function n() {
  31390. try {
  31391. var e = new Uint8Array(1);
  31392. return e.__proto__ = {
  31393. __proto__: Uint8Array.prototype,
  31394. foo: function() {
  31395. return 42
  31396. }
  31397. },
  31398. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31399. } catch (e) {
  31400. return !1
  31401. }
  31402. }
  31403. function r() {
  31404. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31405. }
  31406. function o(e, t) {
  31407. if (r() < t)
  31408. throw new RangeError("Invalid typed array length");
  31409. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31410. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31411. e.length = t),
  31412. e
  31413. }
  31414. function a(e, t, i) {
  31415. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31416. return new a(e,t,i);
  31417. if ("number" == typeof e) {
  31418. if ("string" == typeof t)
  31419. throw new Error("If encoding is specified then the first argument must be a string");
  31420. return h(this, e)
  31421. }
  31422. return s(this, e, t, i)
  31423. }
  31424. function s(e, t, i, n) {
  31425. if ("number" == typeof t)
  31426. throw new TypeError('"value" argument must not be a number');
  31427. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31428. }
  31429. function l(e) {
  31430. if ("number" != typeof e)
  31431. throw new TypeError('"size" argument must be a number');
  31432. if (e < 0)
  31433. throw new RangeError('"size" argument must not be negative')
  31434. }
  31435. function c(e, t, i, n) {
  31436. return l(t),
  31437. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31438. }
  31439. function h(e, t) {
  31440. if (l(t),
  31441. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31442. !a.TYPED_ARRAY_SUPPORT)
  31443. for (var i = 0; i < t; ++i)
  31444. e[i] = 0;
  31445. return e
  31446. }
  31447. function u(e, t, i) {
  31448. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31449. !a.isEncoding(i))
  31450. throw new TypeError('"encoding" must be a valid string encoding');
  31451. var n = 0 | v(t, i);
  31452. e = o(e, n);
  31453. var r = e.write(t, i);
  31454. return r !== n && (e = e.slice(0, r)),
  31455. e
  31456. }
  31457. function d(e, t) {
  31458. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31459. e = o(e, i);
  31460. for (var n = 0; n < i; n += 1)
  31461. e[n] = 255 & t[n];
  31462. return e
  31463. }
  31464. function p(e, t, i, n) {
  31465. if (t.byteLength,
  31466. i < 0 || t.byteLength < i)
  31467. throw new RangeError("'offset' is out of bounds");
  31468. if (t.byteLength < i + (n || 0))
  31469. throw new RangeError("'length' is out of bounds");
  31470. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31471. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31472. e.__proto__ = a.prototype) : e = d(e, t),
  31473. e
  31474. }
  31475. function f(e, t) {
  31476. if (a.isBuffer(t)) {
  31477. var i = 0 | g(t.length);
  31478. return e = o(e, i),
  31479. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31480. e)
  31481. }
  31482. if (t) {
  31483. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31484. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31485. if ("Buffer" === t.type && $(t.data))
  31486. return d(e, t.data)
  31487. }
  31488. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31489. }
  31490. function g(e) {
  31491. if (e >= r())
  31492. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31493. return 0 | e
  31494. }
  31495. function m(e) {
  31496. return +e != e && (e = 0),
  31497. a.alloc(+e)
  31498. }
  31499. function v(e, t) {
  31500. if (a.isBuffer(e))
  31501. return e.length;
  31502. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31503. return e.byteLength;
  31504. "string" != typeof e && (e = "" + e);
  31505. var i = e.length;
  31506. if (0 === i)
  31507. return 0;
  31508. for (var n = !1; ; )
  31509. switch (t) {
  31510. case "ascii":
  31511. case "latin1":
  31512. case "binary":
  31513. return i;
  31514. case "utf8":
  31515. case "utf-8":
  31516. case void 0:
  31517. return j(e).length;
  31518. case "ucs2":
  31519. case "ucs-2":
  31520. case "utf16le":
  31521. case "utf-16le":
  31522. return 2 * i;
  31523. case "hex":
  31524. return i >>> 1;
  31525. case "base64":
  31526. return Z(e).length;
  31527. default:
  31528. if (n)
  31529. return j(e).length;
  31530. t = ("" + t).toLowerCase(),
  31531. n = !0
  31532. }
  31533. }
  31534. function A(e, t, i) {
  31535. var n = !1;
  31536. if ((void 0 === t || t < 0) && (t = 0),
  31537. t > this.length)
  31538. return "";
  31539. if ((void 0 === i || i > this.length) && (i = this.length),
  31540. i <= 0)
  31541. return "";
  31542. if (i >>>= 0,
  31543. t >>>= 0,
  31544. i <= t)
  31545. return "";
  31546. for (e || (e = "utf8"); ; )
  31547. switch (e) {
  31548. case "hex":
  31549. return L(this, t, i);
  31550. case "utf8":
  31551. case "utf-8":
  31552. return M(this, t, i);
  31553. case "ascii":
  31554. return P(this, t, i);
  31555. case "latin1":
  31556. case "binary":
  31557. return O(this, t, i);
  31558. case "base64":
  31559. return S(this, t, i);
  31560. case "ucs2":
  31561. case "ucs-2":
  31562. case "utf16le":
  31563. case "utf-16le":
  31564. return D(this, t, i);
  31565. default:
  31566. if (n)
  31567. throw new TypeError("Unknown encoding: " + e);
  31568. e = (e + "").toLowerCase(),
  31569. n = !0
  31570. }
  31571. }
  31572. function y(e, t, i) {
  31573. var n = e[t];
  31574. e[t] = e[i],
  31575. e[i] = n
  31576. }
  31577. function C(e, t, i, n, r) {
  31578. if (0 === e.length)
  31579. return -1;
  31580. if ("string" == typeof i ? (n = i,
  31581. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31582. i = +i,
  31583. isNaN(i) && (i = r ? 0 : e.length - 1),
  31584. i < 0 && (i = e.length + i),
  31585. i >= e.length) {
  31586. if (r)
  31587. return -1;
  31588. i = e.length - 1
  31589. } else if (i < 0) {
  31590. if (!r)
  31591. return -1;
  31592. i = 0
  31593. }
  31594. if ("string" == typeof t && (t = a.from(t, n)),
  31595. a.isBuffer(t))
  31596. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31597. if ("number" == typeof t)
  31598. return t &= 255,
  31599. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31600. throw new TypeError("val must be string, number or Buffer")
  31601. }
  31602. function I(e, t, i, n, r) {
  31603. function o(e, t) {
  31604. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31605. }
  31606. var a = 1
  31607. , s = e.length
  31608. , l = t.length;
  31609. if (void 0 !== n && (n = String(n).toLowerCase(),
  31610. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31611. if (e.length < 2 || t.length < 2)
  31612. return -1;
  31613. a = 2,
  31614. s /= 2,
  31615. l /= 2,
  31616. i /= 2
  31617. }
  31618. var c;
  31619. if (r) {
  31620. var h = -1;
  31621. for (c = i; c < s; c++)
  31622. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31623. if (h === -1 && (h = c),
  31624. c - h + 1 === l)
  31625. return h * a
  31626. } else
  31627. h !== -1 && (c -= c - h),
  31628. h = -1
  31629. } else
  31630. for (i + l > s && (i = s - l),
  31631. c = i; c >= 0; c--) {
  31632. for (var u = !0, d = 0; d < l; d++)
  31633. if (o(e, c + d) !== o(t, d)) {
  31634. u = !1;
  31635. break
  31636. }
  31637. if (u)
  31638. return c
  31639. }
  31640. return -1
  31641. }
  31642. function E(e, t, i, n) {
  31643. i = Number(i) || 0;
  31644. var r = e.length - i;
  31645. n ? (n = Number(n),
  31646. n > r && (n = r)) : n = r;
  31647. var o = t.length;
  31648. if (o % 2 !== 0)
  31649. throw new TypeError("Invalid hex string");
  31650. n > o / 2 && (n = o / 2);
  31651. for (var a = 0; a < n; ++a) {
  31652. var s = parseInt(t.substr(2 * a, 2), 16);
  31653. if (isNaN(s))
  31654. return a;
  31655. e[i + a] = s
  31656. }
  31657. return a
  31658. }
  31659. function b(e, t, i, n) {
  31660. return q(j(t, e.length - i), e, i, n)
  31661. }
  31662. function w(e, t, i, n) {
  31663. return q(Y(t), e, i, n)
  31664. }
  31665. function _(e, t, i, n) {
  31666. return w(e, t, i, n)
  31667. }
  31668. function T(e, t, i, n) {
  31669. return q(Z(t), e, i, n)
  31670. }
  31671. function x(e, t, i, n) {
  31672. return q(X(t, e.length - i), e, i, n)
  31673. }
  31674. function S(e, t, i) {
  31675. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31676. }
  31677. function M(e, t, i) {
  31678. i = Math.min(e.length, i);
  31679. for (var n = [], r = t; r < i; ) {
  31680. var o = e[r]
  31681. , a = null
  31682. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31683. if (r + s <= i) {
  31684. var l, c, h, u;
  31685. switch (s) {
  31686. case 1:
  31687. o < 128 && (a = o);
  31688. break;
  31689. case 2:
  31690. l = e[r + 1],
  31691. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31692. u > 127 && (a = u));
  31693. break;
  31694. case 3:
  31695. l = e[r + 1],
  31696. c = e[r + 2],
  31697. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31698. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31699. break;
  31700. case 4:
  31701. l = e[r + 1],
  31702. c = e[r + 2],
  31703. h = e[r + 3],
  31704. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31705. u > 65535 && u < 1114112 && (a = u))
  31706. }
  31707. }
  31708. null === a ? (a = 65533,
  31709. s = 1) : a > 65535 && (a -= 65536,
  31710. n.push(a >>> 10 & 1023 | 55296),
  31711. a = 56320 | 1023 & a),
  31712. n.push(a),
  31713. r += s
  31714. }
  31715. return R(n)
  31716. }
  31717. function R(e) {
  31718. var t = e.length;
  31719. if (t <= ee)
  31720. return String.fromCharCode.apply(String, e);
  31721. for (var i = "", n = 0; n < t; )
  31722. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31723. return i
  31724. }
  31725. function P(e, t, i) {
  31726. var n = "";
  31727. i = Math.min(e.length, i);
  31728. for (var r = t; r < i; ++r)
  31729. n += String.fromCharCode(127 & e[r]);
  31730. return n
  31731. }
  31732. function O(e, t, i) {
  31733. var n = "";
  31734. i = Math.min(e.length, i);
  31735. for (var r = t; r < i; ++r)
  31736. n += String.fromCharCode(e[r]);
  31737. return n
  31738. }
  31739. function L(e, t, i) {
  31740. var n = e.length;
  31741. (!t || t < 0) && (t = 0),
  31742. (!i || i < 0 || i > n) && (i = n);
  31743. for (var r = "", o = t; o < i; ++o)
  31744. r += W(e[o]);
  31745. return r
  31746. }
  31747. function D(e, t, i) {
  31748. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31749. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31750. return r
  31751. }
  31752. function N(e, t, i) {
  31753. if (e % 1 !== 0 || e < 0)
  31754. throw new RangeError("offset is not uint");
  31755. if (e + t > i)
  31756. throw new RangeError("Trying to access beyond buffer length")
  31757. }
  31758. function B(e, t, i, n, r, o) {
  31759. if (!a.isBuffer(e))
  31760. throw new TypeError('"buffer" argument must be a Buffer instance');
  31761. if (t > r || t < o)
  31762. throw new RangeError('"value" argument is out of bounds');
  31763. if (i + n > e.length)
  31764. throw new RangeError("Index out of range")
  31765. }
  31766. function F(e, t, i, n) {
  31767. t < 0 && (t = 65535 + t + 1);
  31768. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31769. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31770. }
  31771. function V(e, t, i, n) {
  31772. t < 0 && (t = 4294967295 + t + 1);
  31773. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31774. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31775. }
  31776. function U(e, t, i, n, r, o) {
  31777. if (i + n > e.length)
  31778. throw new RangeError("Index out of range");
  31779. if (i < 0)
  31780. throw new RangeError("Index out of range")
  31781. }
  31782. function k(e, t, i, n, r) {
  31783. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31784. J.write(e, t, i, n, 23, 4),
  31785. i + 4
  31786. }
  31787. function H(e, t, i, n, r) {
  31788. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31789. J.write(e, t, i, n, 52, 8),
  31790. i + 8
  31791. }
  31792. function G(e) {
  31793. if (e = z(e).replace(te, ""),
  31794. e.length < 2)
  31795. return "";
  31796. for (; e.length % 4 !== 0; )
  31797. e += "=";
  31798. return e
  31799. }
  31800. function z(e) {
  31801. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31802. }
  31803. function W(e) {
  31804. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31805. }
  31806. function j(e, t) {
  31807. t = t || 1 / 0;
  31808. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31809. if (i = e.charCodeAt(a),
  31810. i > 55295 && i < 57344) {
  31811. if (!r) {
  31812. if (i > 56319) {
  31813. (t -= 3) > -1 && o.push(239, 191, 189);
  31814. continue
  31815. }
  31816. if (a + 1 === n) {
  31817. (t -= 3) > -1 && o.push(239, 191, 189);
  31818. continue
  31819. }
  31820. r = i;
  31821. continue
  31822. }
  31823. if (i < 56320) {
  31824. (t -= 3) > -1 && o.push(239, 191, 189),
  31825. r = i;
  31826. continue
  31827. }
  31828. i = (r - 55296 << 10 | i - 56320) + 65536
  31829. } else
  31830. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31831. if (r = null,
  31832. i < 128) {
  31833. if ((t -= 1) < 0)
  31834. break;
  31835. o.push(i)
  31836. } else if (i < 2048) {
  31837. if ((t -= 2) < 0)
  31838. break;
  31839. o.push(i >> 6 | 192, 63 & i | 128)
  31840. } else if (i < 65536) {
  31841. if ((t -= 3) < 0)
  31842. break;
  31843. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31844. } else {
  31845. if (!(i < 1114112))
  31846. throw new Error("Invalid code point");
  31847. if ((t -= 4) < 0)
  31848. break;
  31849. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31850. }
  31851. }
  31852. return o
  31853. }
  31854. function Y(e) {
  31855. for (var t = [], i = 0; i < e.length; ++i)
  31856. t.push(255 & e.charCodeAt(i));
  31857. return t
  31858. }
  31859. function X(e, t) {
  31860. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31861. i = e.charCodeAt(a),
  31862. n = i >> 8,
  31863. r = i % 256,
  31864. o.push(r),
  31865. o.push(n);
  31866. return o
  31867. }
  31868. function Z(e) {
  31869. return Q.toByteArray(G(e))
  31870. }
  31871. function q(e, t, i, n) {
  31872. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31873. t[r + i] = e[r];
  31874. return r
  31875. }
  31876. function K(e) {
  31877. return e !== e
  31878. }
  31879. var Q = e("base64-js")
  31880. , J = e("ieee754")
  31881. , $ = e("isarray");
  31882. i.Buffer = a,
  31883. i.SlowBuffer = m,
  31884. i.INSPECT_MAX_BYTES = 50,
  31885. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31886. i.kMaxLength = r(),
  31887. a.poolSize = 8192,
  31888. a._augment = function(e) {
  31889. return e.__proto__ = a.prototype,
  31890. e
  31891. }
  31892. ,
  31893. a.from = function(e, t, i) {
  31894. return s(null, e, t, i)
  31895. }
  31896. ,
  31897. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31898. a.__proto__ = Uint8Array,
  31899. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31900. value: null,
  31901. configurable: !0
  31902. })),
  31903. a.alloc = function(e, t, i) {
  31904. return c(null, e, t, i)
  31905. }
  31906. ,
  31907. a.allocUnsafe = function(e) {
  31908. return h(null, e)
  31909. }
  31910. ,
  31911. a.allocUnsafeSlow = function(e) {
  31912. return h(null, e)
  31913. }
  31914. ,
  31915. a.isBuffer = function(e) {
  31916. return !(null == e || !e._isBuffer)
  31917. }
  31918. ,
  31919. a.compare = function(e, t) {
  31920. if (!a.isBuffer(e) || !a.isBuffer(t))
  31921. throw new TypeError("Arguments must be Buffers");
  31922. if (e === t)
  31923. return 0;
  31924. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31925. if (e[r] !== t[r]) {
  31926. i = e[r],
  31927. n = t[r];
  31928. break
  31929. }
  31930. return i < n ? -1 : n < i ? 1 : 0
  31931. }
  31932. ,
  31933. a.isEncoding = function(e) {
  31934. switch (String(e).toLowerCase()) {
  31935. case "hex":
  31936. case "utf8":
  31937. case "utf-8":
  31938. case "ascii":
  31939. case "latin1":
  31940. case "binary":
  31941. case "base64":
  31942. case "ucs2":
  31943. case "ucs-2":
  31944. case "utf16le":
  31945. case "utf-16le":
  31946. return !0;
  31947. default:
  31948. return !1
  31949. }
  31950. }
  31951. ,
  31952. a.concat = function(e, t) {
  31953. if (!$(e))
  31954. throw new TypeError('"list" argument must be an Array of Buffers');
  31955. if (0 === e.length)
  31956. return a.alloc(0);
  31957. var i;
  31958. if (void 0 === t)
  31959. for (t = 0,
  31960. i = 0; i < e.length; ++i)
  31961. t += e[i].length;
  31962. var n = a.allocUnsafe(t)
  31963. , r = 0;
  31964. for (i = 0; i < e.length; ++i) {
  31965. var o = e[i];
  31966. if (!a.isBuffer(o))
  31967. throw new TypeError('"list" argument must be an Array of Buffers');
  31968. o.copy(n, r),
  31969. r += o.length
  31970. }
  31971. return n
  31972. }
  31973. ,
  31974. a.byteLength = v,
  31975. a.prototype._isBuffer = !0,
  31976. a.prototype.swap16 = function() {
  31977. var e = this.length;
  31978. if (e % 2 !== 0)
  31979. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31980. for (var t = 0; t < e; t += 2)
  31981. y(this, t, t + 1);
  31982. return this
  31983. }
  31984. ,
  31985. a.prototype.swap32 = function() {
  31986. var e = this.length;
  31987. if (e % 4 !== 0)
  31988. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31989. for (var t = 0; t < e; t += 4)
  31990. y(this, t, t + 3),
  31991. y(this, t + 1, t + 2);
  31992. return this
  31993. }
  31994. ,
  31995. a.prototype.swap64 = function() {
  31996. var e = this.length;
  31997. if (e % 8 !== 0)
  31998. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31999. for (var t = 0; t < e; t += 8)
  32000. y(this, t, t + 7),
  32001. y(this, t + 1, t + 6),
  32002. y(this, t + 2, t + 5),
  32003. y(this, t + 3, t + 4);
  32004. return this
  32005. }
  32006. ,
  32007. a.prototype.toString = function() {
  32008. var e = 0 | this.length;
  32009. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32010. }
  32011. ,
  32012. a.prototype.equals = function(e) {
  32013. if (!a.isBuffer(e))
  32014. throw new TypeError("Argument must be a Buffer");
  32015. return this === e || 0 === a.compare(this, e)
  32016. }
  32017. ,
  32018. a.prototype.inspect = function() {
  32019. var e = ""
  32020. , t = i.INSPECT_MAX_BYTES;
  32021. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32022. this.length > t && (e += " ... ")),
  32023. "<Buffer " + e + ">"
  32024. }
  32025. ,
  32026. a.prototype.compare = function(e, t, i, n, r) {
  32027. if (!a.isBuffer(e))
  32028. throw new TypeError("Argument must be a Buffer");
  32029. if (void 0 === t && (t = 0),
  32030. void 0 === i && (i = e ? e.length : 0),
  32031. void 0 === n && (n = 0),
  32032. void 0 === r && (r = this.length),
  32033. t < 0 || i > e.length || n < 0 || r > this.length)
  32034. throw new RangeError("out of range index");
  32035. if (n >= r && t >= i)
  32036. return 0;
  32037. if (n >= r)
  32038. return -1;
  32039. if (t >= i)
  32040. return 1;
  32041. if (t >>>= 0,
  32042. i >>>= 0,
  32043. n >>>= 0,
  32044. r >>>= 0,
  32045. this === e)
  32046. return 0;
  32047. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32048. if (c[u] !== h[u]) {
  32049. o = c[u],
  32050. s = h[u];
  32051. break
  32052. }
  32053. return o < s ? -1 : s < o ? 1 : 0
  32054. }
  32055. ,
  32056. a.prototype.includes = function(e, t, i) {
  32057. return this.indexOf(e, t, i) !== -1
  32058. }
  32059. ,
  32060. a.prototype.indexOf = function(e, t, i) {
  32061. return C(this, e, t, i, !0)
  32062. }
  32063. ,
  32064. a.prototype.lastIndexOf = function(e, t, i) {
  32065. return C(this, e, t, i, !1)
  32066. }
  32067. ,
  32068. a.prototype.write = function(e, t, i, n) {
  32069. if (void 0 === t)
  32070. n = "utf8",
  32071. i = this.length,
  32072. t = 0;
  32073. else if (void 0 === i && "string" == typeof t)
  32074. n = t,
  32075. i = this.length,
  32076. t = 0;
  32077. else {
  32078. if (!isFinite(t))
  32079. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32080. t |= 0,
  32081. isFinite(i) ? (i |= 0,
  32082. void 0 === n && (n = "utf8")) : (n = i,
  32083. i = void 0)
  32084. }
  32085. var r = this.length - t;
  32086. if ((void 0 === i || i > r) && (i = r),
  32087. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32088. throw new RangeError("Attempt to write outside buffer bounds");
  32089. n || (n = "utf8");
  32090. for (var o = !1; ; )
  32091. switch (n) {
  32092. case "hex":
  32093. return E(this, e, t, i);
  32094. case "utf8":
  32095. case "utf-8":
  32096. return b(this, e, t, i);
  32097. case "ascii":
  32098. return w(this, e, t, i);
  32099. case "latin1":
  32100. case "binary":
  32101. return _(this, e, t, i);
  32102. case "base64":
  32103. return T(this, e, t, i);
  32104. case "ucs2":
  32105. case "ucs-2":
  32106. case "utf16le":
  32107. case "utf-16le":
  32108. return x(this, e, t, i);
  32109. default:
  32110. if (o)
  32111. throw new TypeError("Unknown encoding: " + n);
  32112. n = ("" + n).toLowerCase(),
  32113. o = !0
  32114. }
  32115. }
  32116. ,
  32117. a.prototype.toJSON = function() {
  32118. return {
  32119. type: "Buffer",
  32120. data: Array.prototype.slice.call(this._arr || this, 0)
  32121. }
  32122. }
  32123. ;
  32124. var ee = 4096;
  32125. a.prototype.slice = function(e, t) {
  32126. var i = this.length;
  32127. e = ~~e,
  32128. t = void 0 === t ? i : ~~t,
  32129. e < 0 ? (e += i,
  32130. e < 0 && (e = 0)) : e > i && (e = i),
  32131. t < 0 ? (t += i,
  32132. t < 0 && (t = 0)) : t > i && (t = i),
  32133. t < e && (t = e);
  32134. var n;
  32135. if (a.TYPED_ARRAY_SUPPORT)
  32136. n = this.subarray(e, t),
  32137. n.__proto__ = a.prototype;
  32138. else {
  32139. var r = t - e;
  32140. n = new a(r,void 0);
  32141. for (var o = 0; o < r; ++o)
  32142. n[o] = this[o + e]
  32143. }
  32144. return n
  32145. }
  32146. ,
  32147. a.prototype.readUIntLE = function(e, t, i) {
  32148. e |= 0,
  32149. t |= 0,
  32150. i || N(e, t, this.length);
  32151. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32152. n += this[e + o] * r;
  32153. return n
  32154. }
  32155. ,
  32156. a.prototype.readUIntBE = function(e, t, i) {
  32157. e |= 0,
  32158. t |= 0,
  32159. i || N(e, t, this.length);
  32160. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32161. n += this[e + --t] * r;
  32162. return n
  32163. }
  32164. ,
  32165. a.prototype.readUInt8 = function(e, t) {
  32166. return t || N(e, 1, this.length),
  32167. this[e]
  32168. }
  32169. ,
  32170. a.prototype.readUInt16LE = function(e, t) {
  32171. return t || N(e, 2, this.length),
  32172. this[e] | this[e + 1] << 8
  32173. }
  32174. ,
  32175. a.prototype.readUInt16BE = function(e, t) {
  32176. return t || N(e, 2, this.length),
  32177. this[e] << 8 | this[e + 1]
  32178. }
  32179. ,
  32180. a.prototype.readUInt32LE = function(e, t) {
  32181. return t || N(e, 4, this.length),
  32182. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32183. }
  32184. ,
  32185. a.prototype.readUInt32BE = function(e, t) {
  32186. return t || N(e, 4, this.length),
  32187. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32188. }
  32189. ,
  32190. a.prototype.readIntLE = function(e, t, i) {
  32191. e |= 0,
  32192. t |= 0,
  32193. i || N(e, t, this.length);
  32194. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32195. n += this[e + o] * r;
  32196. return r *= 128,
  32197. n >= r && (n -= Math.pow(2, 8 * t)),
  32198. n
  32199. }
  32200. ,
  32201. a.prototype.readIntBE = function(e, t, i) {
  32202. e |= 0,
  32203. t |= 0,
  32204. i || N(e, t, this.length);
  32205. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32206. o += this[e + --n] * r;
  32207. return r *= 128,
  32208. o >= r && (o -= Math.pow(2, 8 * t)),
  32209. o
  32210. }
  32211. ,
  32212. a.prototype.readInt8 = function(e, t) {
  32213. return t || N(e, 1, this.length),
  32214. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32215. }
  32216. ,
  32217. a.prototype.readInt16LE = function(e, t) {
  32218. t || N(e, 2, this.length);
  32219. var i = this[e] | this[e + 1] << 8;
  32220. return 32768 & i ? 4294901760 | i : i
  32221. }
  32222. ,
  32223. a.prototype.readInt16BE = function(e, t) {
  32224. t || N(e, 2, this.length);
  32225. var i = this[e + 1] | this[e] << 8;
  32226. return 32768 & i ? 4294901760 | i : i
  32227. }
  32228. ,
  32229. a.prototype.readInt32LE = function(e, t) {
  32230. return t || N(e, 4, this.length),
  32231. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32232. }
  32233. ,
  32234. a.prototype.readInt32BE = function(e, t) {
  32235. return t || N(e, 4, this.length),
  32236. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32237. }
  32238. ,
  32239. a.prototype.readFloatLE = function(e, t) {
  32240. return t || N(e, 4, this.length),
  32241. J.read(this, e, !0, 23, 4)
  32242. }
  32243. ,
  32244. a.prototype.readFloatBE = function(e, t) {
  32245. return t || N(e, 4, this.length),
  32246. J.read(this, e, !1, 23, 4)
  32247. }
  32248. ,
  32249. a.prototype.readDoubleLE = function(e, t) {
  32250. return t || N(e, 8, this.length),
  32251. J.read(this, e, !0, 52, 8)
  32252. }
  32253. ,
  32254. a.prototype.readDoubleBE = function(e, t) {
  32255. return t || N(e, 8, this.length),
  32256. J.read(this, e, !1, 52, 8)
  32257. }
  32258. ,
  32259. a.prototype.writeUIntLE = function(e, t, i, n) {
  32260. if (e = +e,
  32261. t |= 0,
  32262. i |= 0,
  32263. !n) {
  32264. var r = Math.pow(2, 8 * i) - 1;
  32265. B(this, e, t, i, r, 0)
  32266. }
  32267. var o = 1
  32268. , a = 0;
  32269. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32270. this[t + a] = e / o & 255;
  32271. return t + i
  32272. }
  32273. ,
  32274. a.prototype.writeUIntBE = function(e, t, i, n) {
  32275. if (e = +e,
  32276. t |= 0,
  32277. i |= 0,
  32278. !n) {
  32279. var r = Math.pow(2, 8 * i) - 1;
  32280. B(this, e, t, i, r, 0)
  32281. }
  32282. var o = i - 1
  32283. , a = 1;
  32284. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32285. this[t + o] = e / a & 255;
  32286. return t + i
  32287. }
  32288. ,
  32289. a.prototype.writeUInt8 = function(e, t, i) {
  32290. return e = +e,
  32291. t |= 0,
  32292. i || B(this, e, t, 1, 255, 0),
  32293. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32294. this[t] = 255 & e,
  32295. t + 1
  32296. }
  32297. ,
  32298. a.prototype.writeUInt16LE = function(e, t, i) {
  32299. return e = +e,
  32300. t |= 0,
  32301. i || B(this, e, t, 2, 65535, 0),
  32302. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32303. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32304. t + 2
  32305. }
  32306. ,
  32307. a.prototype.writeUInt16BE = function(e, t, i) {
  32308. return e = +e,
  32309. t |= 0,
  32310. i || B(this, e, t, 2, 65535, 0),
  32311. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32312. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32313. t + 2
  32314. }
  32315. ,
  32316. a.prototype.writeUInt32LE = function(e, t, i) {
  32317. return e = +e,
  32318. t |= 0,
  32319. i || B(this, e, t, 4, 4294967295, 0),
  32320. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32321. this[t + 2] = e >>> 16,
  32322. this[t + 1] = e >>> 8,
  32323. this[t] = 255 & e) : V(this, e, t, !0),
  32324. t + 4
  32325. }
  32326. ,
  32327. a.prototype.writeUInt32BE = function(e, t, i) {
  32328. return e = +e,
  32329. t |= 0,
  32330. i || B(this, e, t, 4, 4294967295, 0),
  32331. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32332. this[t + 1] = e >>> 16,
  32333. this[t + 2] = e >>> 8,
  32334. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32335. t + 4
  32336. }
  32337. ,
  32338. a.prototype.writeIntLE = function(e, t, i, n) {
  32339. if (e = +e,
  32340. t |= 0,
  32341. !n) {
  32342. var r = Math.pow(2, 8 * i - 1);
  32343. B(this, e, t, i, r - 1, -r)
  32344. }
  32345. var o = 0
  32346. , a = 1
  32347. , s = 0;
  32348. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32349. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32350. this[t + o] = (e / a >> 0) - s & 255;
  32351. return t + i
  32352. }
  32353. ,
  32354. a.prototype.writeIntBE = function(e, t, i, n) {
  32355. if (e = +e,
  32356. t |= 0,
  32357. !n) {
  32358. var r = Math.pow(2, 8 * i - 1);
  32359. B(this, e, t, i, r - 1, -r)
  32360. }
  32361. var o = i - 1
  32362. , a = 1
  32363. , s = 0;
  32364. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32365. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32366. this[t + o] = (e / a >> 0) - s & 255;
  32367. return t + i
  32368. }
  32369. ,
  32370. a.prototype.writeInt8 = function(e, t, i) {
  32371. return e = +e,
  32372. t |= 0,
  32373. i || B(this, e, t, 1, 127, -128),
  32374. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32375. e < 0 && (e = 255 + e + 1),
  32376. this[t] = 255 & e,
  32377. t + 1
  32378. }
  32379. ,
  32380. a.prototype.writeInt16LE = function(e, t, i) {
  32381. return e = +e,
  32382. t |= 0,
  32383. i || B(this, e, t, 2, 32767, -32768),
  32384. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32385. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32386. t + 2
  32387. }
  32388. ,
  32389. a.prototype.writeInt16BE = function(e, t, i) {
  32390. return e = +e,
  32391. t |= 0,
  32392. i || B(this, e, t, 2, 32767, -32768),
  32393. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32394. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32395. t + 2
  32396. }
  32397. ,
  32398. a.prototype.writeInt32LE = function(e, t, i) {
  32399. return e = +e,
  32400. t |= 0,
  32401. i || B(this, e, t, 4, 2147483647, -2147483648),
  32402. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32403. this[t + 1] = e >>> 8,
  32404. this[t + 2] = e >>> 16,
  32405. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32406. t + 4
  32407. }
  32408. ,
  32409. a.prototype.writeInt32BE = function(e, t, i) {
  32410. return e = +e,
  32411. t |= 0,
  32412. i || B(this, e, t, 4, 2147483647, -2147483648),
  32413. e < 0 && (e = 4294967295 + e + 1),
  32414. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32415. this[t + 1] = e >>> 16,
  32416. this[t + 2] = e >>> 8,
  32417. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32418. t + 4
  32419. }
  32420. ,
  32421. a.prototype.writeFloatLE = function(e, t, i) {
  32422. return k(this, e, t, !0, i)
  32423. }
  32424. ,
  32425. a.prototype.writeFloatBE = function(e, t, i) {
  32426. return k(this, e, t, !1, i)
  32427. }
  32428. ,
  32429. a.prototype.writeDoubleLE = function(e, t, i) {
  32430. return H(this, e, t, !0, i)
  32431. }
  32432. ,
  32433. a.prototype.writeDoubleBE = function(e, t, i) {
  32434. return H(this, e, t, !1, i)
  32435. }
  32436. ,
  32437. a.prototype.copy = function(e, t, i, n) {
  32438. if (i || (i = 0),
  32439. n || 0 === n || (n = this.length),
  32440. t >= e.length && (t = e.length),
  32441. t || (t = 0),
  32442. n > 0 && n < i && (n = i),
  32443. n === i)
  32444. return 0;
  32445. if (0 === e.length || 0 === this.length)
  32446. return 0;
  32447. if (t < 0)
  32448. throw new RangeError("targetStart out of bounds");
  32449. if (i < 0 || i >= this.length)
  32450. throw new RangeError("sourceStart out of bounds");
  32451. if (n < 0)
  32452. throw new RangeError("sourceEnd out of bounds");
  32453. n > this.length && (n = this.length),
  32454. e.length - t < n - i && (n = e.length - t + i);
  32455. var r, o = n - i;
  32456. if (this === e && i < t && t < n)
  32457. for (r = o - 1; r >= 0; --r)
  32458. e[r + t] = this[r + i];
  32459. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32460. for (r = 0; r < o; ++r)
  32461. e[r + t] = this[r + i];
  32462. else
  32463. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32464. return o
  32465. }
  32466. ,
  32467. a.prototype.fill = function(e, t, i, n) {
  32468. if ("string" == typeof e) {
  32469. if ("string" == typeof t ? (n = t,
  32470. t = 0,
  32471. i = this.length) : "string" == typeof i && (n = i,
  32472. i = this.length),
  32473. 1 === e.length) {
  32474. var r = e.charCodeAt(0);
  32475. r < 256 && (e = r)
  32476. }
  32477. if (void 0 !== n && "string" != typeof n)
  32478. throw new TypeError("encoding must be a string");
  32479. if ("string" == typeof n && !a.isEncoding(n))
  32480. throw new TypeError("Unknown encoding: " + n)
  32481. } else
  32482. "number" == typeof e && (e &= 255);
  32483. if (t < 0 || this.length < t || this.length < i)
  32484. throw new RangeError("Out of range index");
  32485. if (i <= t)
  32486. return this;
  32487. t >>>= 0,
  32488. i = void 0 === i ? this.length : i >>> 0,
  32489. e || (e = 0);
  32490. var o;
  32491. if ("number" == typeof e)
  32492. for (o = t; o < i; ++o)
  32493. this[o] = e;
  32494. else {
  32495. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32496. , l = s.length;
  32497. for (o = 0; o < i - t; ++o)
  32498. this[o + t] = s[o % l]
  32499. }
  32500. return this
  32501. }
  32502. ;
  32503. var te = /[^+\/0-9A-Za-z-_]/g
  32504. }
  32505. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32506. }
  32507. , {
  32508. "base64-js": 199,
  32509. ieee754: 200,
  32510. isarray: 201
  32511. }],
  32512. 199: [function(e, t, i) {
  32513. "use strict";
  32514. function n(e) {
  32515. var t = e.length;
  32516. if (t % 4 > 0)
  32517. throw new Error("Invalid string. Length must be a multiple of 4");
  32518. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32519. }
  32520. function r(e) {
  32521. return 3 * e.length / 4 - n(e)
  32522. }
  32523. function o(e) {
  32524. var t, i, r, o, a, s, l = e.length;
  32525. a = n(e),
  32526. s = new u(3 * l / 4 - a),
  32527. r = a > 0 ? l - 4 : l;
  32528. var c = 0;
  32529. for (t = 0,
  32530. i = 0; t < r; t += 4,
  32531. i += 3)
  32532. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32533. s[c++] = o >> 16 & 255,
  32534. s[c++] = o >> 8 & 255,
  32535. s[c++] = 255 & o;
  32536. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32537. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32538. s[c++] = o >> 8 & 255,
  32539. s[c++] = 255 & o),
  32540. s
  32541. }
  32542. function a(e) {
  32543. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32544. }
  32545. function s(e, t, i) {
  32546. for (var n, r = [], o = t; o < i; o += 3)
  32547. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32548. r.push(a(n));
  32549. return r.join("")
  32550. }
  32551. function l(e) {
  32552. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32553. o.push(s(e, l, l + a > h ? h : l + a));
  32554. return 1 === n ? (t = e[i - 1],
  32555. r += c[t >> 2],
  32556. r += c[t << 4 & 63],
  32557. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32558. r += c[t >> 10],
  32559. r += c[t >> 4 & 63],
  32560. r += c[t << 2 & 63],
  32561. r += "="),
  32562. o.push(r),
  32563. o.join("")
  32564. }
  32565. i.byteLength = r,
  32566. i.toByteArray = o,
  32567. i.fromByteArray = l;
  32568. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32569. c[p] = d[p],
  32570. h[d.charCodeAt(p)] = p;
  32571. h["-".charCodeAt(0)] = 62,
  32572. h["_".charCodeAt(0)] = 63
  32573. }
  32574. , {}],
  32575. 200: [function(e, t, i) {
  32576. i.read = function(e, t, i, n, r) {
  32577. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32578. for (u += d,
  32579. o = p & (1 << -h) - 1,
  32580. p >>= -h,
  32581. h += s; h > 0; o = 256 * o + e[t + u],
  32582. u += d,
  32583. h -= 8)
  32584. ;
  32585. for (a = o & (1 << -h) - 1,
  32586. o >>= -h,
  32587. h += n; h > 0; a = 256 * a + e[t + u],
  32588. u += d,
  32589. h -= 8)
  32590. ;
  32591. if (0 === o)
  32592. o = 1 - c;
  32593. else {
  32594. if (o === l)
  32595. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32596. a += Math.pow(2, n),
  32597. o -= c
  32598. }
  32599. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32600. }
  32601. ,
  32602. i.write = function(e, t, i, n, r, o) {
  32603. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32604. for (t = Math.abs(t),
  32605. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32606. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32607. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32608. l *= 2),
  32609. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32610. t * l >= 2 && (a++,
  32611. l /= 2),
  32612. a + u >= h ? (s = 0,
  32613. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32614. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32615. a = 0)); r >= 8; e[i + p] = 255 & s,
  32616. p += f,
  32617. s /= 256,
  32618. r -= 8)
  32619. ;
  32620. for (a = a << r | s,
  32621. c += r; c > 0; e[i + p] = 255 & a,
  32622. p += f,
  32623. a /= 256,
  32624. c -= 8)
  32625. ;
  32626. e[i + p - f] |= 128 * g
  32627. }
  32628. }
  32629. , {}],
  32630. 201: [function(e, t, i) {
  32631. var n = {}.toString;
  32632. t.exports = Array.isArray || function(e) {
  32633. return "[object Array]" == n.call(e)
  32634. }
  32635. }
  32636. , {}],
  32637. 202: [function(e, t, i) {
  32638. function n() {
  32639. this._events = this._events || {},
  32640. this._maxListeners = this._maxListeners || void 0
  32641. }
  32642. function r(e) {
  32643. return "function" == typeof e
  32644. }
  32645. function o(e) {
  32646. return "number" == typeof e
  32647. }
  32648. function a(e) {
  32649. return "object" == typeof e && null !== e
  32650. }
  32651. function s(e) {
  32652. return void 0 === e
  32653. }
  32654. t.exports = n,
  32655. n.EventEmitter = n,
  32656. n.prototype._events = void 0,
  32657. n.prototype._maxListeners = void 0,
  32658. n.defaultMaxListeners = 10,
  32659. n.prototype.setMaxListeners = function(e) {
  32660. if (!o(e) || e < 0 || isNaN(e))
  32661. throw TypeError("n must be a positive number");
  32662. return this._maxListeners = e,
  32663. this
  32664. }
  32665. ,
  32666. n.prototype.emit = function(e) {
  32667. var t, i, n, o, l, c;
  32668. if (this._events || (this._events = {}),
  32669. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32670. if (t = arguments[1],
  32671. t instanceof Error)
  32672. throw t;
  32673. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32674. throw h.context = t,
  32675. h
  32676. }
  32677. if (i = this._events[e],
  32678. s(i))
  32679. return !1;
  32680. if (r(i))
  32681. switch (arguments.length) {
  32682. case 1:
  32683. i.call(this);
  32684. break;
  32685. case 2:
  32686. i.call(this, arguments[1]);
  32687. break;
  32688. case 3:
  32689. i.call(this, arguments[1], arguments[2]);
  32690. break;
  32691. default:
  32692. o = Array.prototype.slice.call(arguments, 1),
  32693. i.apply(this, o)
  32694. }
  32695. else if (a(i))
  32696. for (o = Array.prototype.slice.call(arguments, 1),
  32697. c = i.slice(),
  32698. n = c.length,
  32699. l = 0; l < n; l++)
  32700. c[l].apply(this, o);
  32701. return !0
  32702. }
  32703. ,
  32704. n.prototype.addListener = function(e, t) {
  32705. var i;
  32706. if (!r(t))
  32707. throw TypeError("listener must be a function");
  32708. return this._events || (this._events = {}),
  32709. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32710. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32711. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32712. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32713. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32714. "function" == typeof console.trace && console.trace())),
  32715. this
  32716. }
  32717. ,
  32718. n.prototype.on = n.prototype.addListener,
  32719. n.prototype.once = function(e, t) {
  32720. function i() {
  32721. this.removeListener(e, i),
  32722. n || (n = !0,
  32723. t.apply(this, arguments))
  32724. }
  32725. if (!r(t))
  32726. throw TypeError("listener must be a function");
  32727. var n = !1;
  32728. return i.listener = t,
  32729. this.on(e, i),
  32730. this
  32731. }
  32732. ,
  32733. n.prototype.removeListener = function(e, t) {
  32734. var i, n, o, s;
  32735. if (!r(t))
  32736. throw TypeError("listener must be a function");
  32737. if (!this._events || !this._events[e])
  32738. return this;
  32739. if (i = this._events[e],
  32740. o = i.length,
  32741. n = -1,
  32742. i === t || r(i.listener) && i.listener === t)
  32743. delete this._events[e],
  32744. this._events.removeListener && this.emit("removeListener", e, t);
  32745. else if (a(i)) {
  32746. for (s = o; s-- > 0; )
  32747. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32748. n = s;
  32749. break
  32750. }
  32751. if (n < 0)
  32752. return this;
  32753. 1 === i.length ? (i.length = 0,
  32754. delete this._events[e]) : i.splice(n, 1),
  32755. this._events.removeListener && this.emit("removeListener", e, t)
  32756. }
  32757. return this
  32758. }
  32759. ,
  32760. n.prototype.removeAllListeners = function(e) {
  32761. var t, i;
  32762. if (!this._events)
  32763. return this;
  32764. if (!this._events.removeListener)
  32765. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32766. this;
  32767. if (0 === arguments.length) {
  32768. for (t in this._events)
  32769. "removeListener" !== t && this.removeAllListeners(t);
  32770. return this.removeAllListeners("removeListener"),
  32771. this._events = {},
  32772. this
  32773. }
  32774. if (i = this._events[e],
  32775. r(i))
  32776. this.removeListener(e, i);
  32777. else if (i)
  32778. for (; i.length; )
  32779. this.removeListener(e, i[i.length - 1]);
  32780. return delete this._events[e],
  32781. this
  32782. }
  32783. ,
  32784. n.prototype.listeners = function(e) {
  32785. var t;
  32786. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32787. }
  32788. ,
  32789. n.prototype.listenerCount = function(e) {
  32790. if (this._events) {
  32791. var t = this._events[e];
  32792. if (r(t))
  32793. return 1;
  32794. if (t)
  32795. return t.length
  32796. }
  32797. return 0
  32798. }
  32799. ,
  32800. n.listenerCount = function(e, t) {
  32801. return e.listenerCount(t)
  32802. }
  32803. }
  32804. , {}],
  32805. 203: [function(e, t, i) {
  32806. function n() {
  32807. throw new Error("setTimeout has not been defined")
  32808. }
  32809. function r() {
  32810. throw new Error("clearTimeout has not been defined")
  32811. }
  32812. function o(e) {
  32813. if (u === setTimeout)
  32814. return setTimeout(e, 0);
  32815. if ((u === n || !u) && setTimeout)
  32816. return u = setTimeout,
  32817. setTimeout(e, 0);
  32818. try {
  32819. return u(e, 0)
  32820. } catch (t) {
  32821. try {
  32822. return u.call(null, e, 0)
  32823. } catch (t) {
  32824. return u.call(this, e, 0)
  32825. }
  32826. }
  32827. }
  32828. function a(e) {
  32829. if (d === clearTimeout)
  32830. return clearTimeout(e);
  32831. if ((d === r || !d) && clearTimeout)
  32832. return d = clearTimeout,
  32833. clearTimeout(e);
  32834. try {
  32835. return d(e)
  32836. } catch (t) {
  32837. try {
  32838. return d.call(null, e)
  32839. } catch (t) {
  32840. return d.call(this, e)
  32841. }
  32842. }
  32843. }
  32844. function s() {
  32845. m && f && (m = !1,
  32846. f.length ? g = f.concat(g) : v = -1,
  32847. g.length && l())
  32848. }
  32849. function l() {
  32850. if (!m) {
  32851. var e = o(s);
  32852. m = !0;
  32853. for (var t = g.length; t; ) {
  32854. for (f = g,
  32855. g = []; ++v < t; )
  32856. f && f[v].run();
  32857. v = -1,
  32858. t = g.length
  32859. }
  32860. f = null,
  32861. m = !1,
  32862. a(e)
  32863. }
  32864. }
  32865. function c(e, t) {
  32866. this.fun = e,
  32867. this.array = t
  32868. }
  32869. function h() {}
  32870. var u, d, p = t.exports = {};
  32871. !function() {
  32872. try {
  32873. u = "function" == typeof setTimeout ? setTimeout : n
  32874. } catch (e) {
  32875. u = n
  32876. }
  32877. try {
  32878. d = "function" == typeof clearTimeout ? clearTimeout : r
  32879. } catch (e) {
  32880. d = r
  32881. }
  32882. }();
  32883. var f, g = [], m = !1, v = -1;
  32884. p.nextTick = function(e) {
  32885. var t = new Array(arguments.length - 1);
  32886. if (arguments.length > 1)
  32887. for (var i = 1; i < arguments.length; i++)
  32888. t[i - 1] = arguments[i];
  32889. g.push(new c(e,t)),
  32890. 1 !== g.length || m || o(l)
  32891. }
  32892. ,
  32893. c.prototype.run = function() {
  32894. this.fun.apply(null, this.array)
  32895. }
  32896. ,
  32897. p.title = "browser",
  32898. p.browser = !0,
  32899. p.env = {},
  32900. p.argv = [],
  32901. p.version = "",
  32902. p.versions = {},
  32903. p.on = h,
  32904. p.addListener = h,
  32905. p.once = h,
  32906. p.off = h,
  32907. p.removeListener = h,
  32908. p.removeAllListeners = h,
  32909. p.emit = h,
  32910. p.binding = function(e) {
  32911. throw new Error("process.binding is not supported")
  32912. }
  32913. ,
  32914. p.cwd = function() {
  32915. return "/"
  32916. }
  32917. ,
  32918. p.chdir = function(e) {
  32919. throw new Error("process.chdir is not supported")
  32920. }
  32921. ,
  32922. p.umask = function() {
  32923. return 0
  32924. }
  32925. }
  32926. , {}],
  32927. 204: [function(e, t, i) {
  32928. (function(e) {
  32929. !function(n) {
  32930. function r(e) {
  32931. throw new RangeError(L[e])
  32932. }
  32933. function o(e, t) {
  32934. for (var i = e.length, n = []; i--; )
  32935. n[i] = t(e[i]);
  32936. return n
  32937. }
  32938. function a(e, t) {
  32939. var i = e.split("@")
  32940. , n = "";
  32941. i.length > 1 && (n = i[0] + "@",
  32942. e = i[1]),
  32943. e = e.replace(O, ".");
  32944. var r = e.split(".")
  32945. , a = o(r, t).join(".");
  32946. return n + a
  32947. }
  32948. function s(e) {
  32949. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32950. t = e.charCodeAt(r++),
  32951. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32952. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32953. r--)) : n.push(t);
  32954. return n
  32955. }
  32956. function l(e) {
  32957. return o(e, function(e) {
  32958. var t = "";
  32959. return e > 65535 && (e -= 65536,
  32960. t += B(e >>> 10 & 1023 | 55296),
  32961. e = 56320 | 1023 & e),
  32962. t += B(e)
  32963. }).join("")
  32964. }
  32965. function c(e) {
  32966. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32967. }
  32968. function h(e, t) {
  32969. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32970. }
  32971. function u(e, t, i) {
  32972. var n = 0;
  32973. for (e = i ? N(e / T) : e >> 1,
  32974. e += N(e / t); e > D * w >> 1; n += E)
  32975. e = N(e / D);
  32976. return N(n + (D + 1) * e / (e + _))
  32977. }
  32978. function d(e) {
  32979. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32980. for (i = e.lastIndexOf(M),
  32981. i < 0 && (i = 0),
  32982. n = 0; n < i; ++n)
  32983. e.charCodeAt(n) >= 128 && r("not-basic"),
  32984. g.push(e.charCodeAt(n));
  32985. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32986. for (a = v,
  32987. s = 1,
  32988. h = E; o >= m && r("invalid-input"),
  32989. d = c(e.charCodeAt(o++)),
  32990. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32991. v += d * s,
  32992. p = h <= y ? b : h >= y + w ? w : h - y,
  32993. !(d < p); h += E)
  32994. f = E - p,
  32995. s > N(I / f) && r("overflow"),
  32996. s *= f;
  32997. t = g.length + 1,
  32998. y = u(v - a, t, 0 == a),
  32999. N(v / t) > I - A && r("overflow"),
  33000. A += N(v / t),
  33001. v %= t,
  33002. g.splice(v++, 0, A)
  33003. }
  33004. return l(g)
  33005. }
  33006. function p(e) {
  33007. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33008. for (e = s(e),
  33009. m = e.length,
  33010. t = S,
  33011. i = 0,
  33012. a = x,
  33013. l = 0; l < m; ++l)
  33014. g = e[l],
  33015. g < 128 && C.push(B(g));
  33016. for (n = o = C.length,
  33017. o && C.push(M); n < m; ) {
  33018. for (c = I,
  33019. l = 0; l < m; ++l)
  33020. g = e[l],
  33021. g >= t && g < c && (c = g);
  33022. for (v = n + 1,
  33023. c - t > N((I - i) / v) && r("overflow"),
  33024. i += (c - t) * v,
  33025. t = c,
  33026. l = 0; l < m; ++l)
  33027. if (g = e[l],
  33028. g < t && ++i > I && r("overflow"),
  33029. g == t) {
  33030. for (d = i,
  33031. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33032. !(d < f); p += E)
  33033. y = d - f,
  33034. A = E - f,
  33035. C.push(B(h(f + y % A, 0))),
  33036. d = N(y / A);
  33037. C.push(B(h(d, 0))),
  33038. a = u(i, v, n == o),
  33039. i = 0,
  33040. ++n
  33041. }
  33042. ++i,
  33043. ++t
  33044. }
  33045. return C.join("")
  33046. }
  33047. function f(e) {
  33048. return a(e, function(e) {
  33049. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33050. })
  33051. }
  33052. function g(e) {
  33053. return a(e, function(e) {
  33054. return P.test(e) ? "xn--" + p(e) : e
  33055. })
  33056. }
  33057. var m = "object" == typeof i && i && !i.nodeType && i
  33058. , v = "object" == typeof t && t && !t.nodeType && t
  33059. , A = "object" == typeof e && e;
  33060. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33061. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33062. overflow: "Overflow: input needs wider integers to process",
  33063. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33064. "invalid-input": "Invalid input"
  33065. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33066. if (y = {
  33067. version: "1.4.1",
  33068. ucs2: {
  33069. decode: s,
  33070. encode: l
  33071. },
  33072. decode: d,
  33073. encode: p,
  33074. toASCII: g,
  33075. toUnicode: f
  33076. },
  33077. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33078. define("punycode", function() {
  33079. return y
  33080. });
  33081. else if (m && v)
  33082. if (t.exports == m)
  33083. v.exports = y;
  33084. else
  33085. for (C in y)
  33086. y.hasOwnProperty(C) && (m[C] = y[C]);
  33087. else
  33088. n.punycode = y
  33089. }(this)
  33090. }
  33091. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33092. }
  33093. , {}],
  33094. 205: [function(e, t, i) {
  33095. "use strict";
  33096. function n(e, t) {
  33097. return Object.prototype.hasOwnProperty.call(e, t)
  33098. }
  33099. t.exports = function(e, t, i, o) {
  33100. t = t || "&",
  33101. i = i || "=";
  33102. var a = {};
  33103. if ("string" != typeof e || 0 === e.length)
  33104. return a;
  33105. var s = /\+/g;
  33106. e = e.split(t);
  33107. var l = 1e3;
  33108. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33109. var c = e.length;
  33110. l > 0 && c > l && (c = l);
  33111. for (var h = 0; h < c; ++h) {
  33112. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33113. m >= 0 ? (u = g.substr(0, m),
  33114. d = g.substr(m + 1)) : (u = g,
  33115. d = ""),
  33116. p = decodeURIComponent(u),
  33117. f = decodeURIComponent(d),
  33118. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33119. }
  33120. return a
  33121. }
  33122. ;
  33123. var r = Array.isArray || function(e) {
  33124. return "[object Array]" === Object.prototype.toString.call(e)
  33125. }
  33126. }
  33127. , {}],
  33128. 206: [function(e, t, i) {
  33129. "use strict";
  33130. function n(e, t) {
  33131. if (e.map)
  33132. return e.map(t);
  33133. for (var i = [], n = 0; n < e.length; n++)
  33134. i.push(t(e[n], n));
  33135. return i
  33136. }
  33137. var r = function(e) {
  33138. switch (typeof e) {
  33139. case "string":
  33140. return e;
  33141. case "boolean":
  33142. return e ? "true" : "false";
  33143. case "number":
  33144. return isFinite(e) ? e : "";
  33145. default:
  33146. return ""
  33147. }
  33148. };
  33149. t.exports = function(e, t, i, s) {
  33150. return t = t || "&",
  33151. i = i || "=",
  33152. null === e && (e = void 0),
  33153. "object" == typeof e ? n(a(e), function(a) {
  33154. var s = encodeURIComponent(r(a)) + i;
  33155. return o(e[a]) ? n(e[a], function(e) {
  33156. return s + encodeURIComponent(r(e))
  33157. }).join(t) : s + encodeURIComponent(r(e[a]))
  33158. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33159. }
  33160. ;
  33161. var o = Array.isArray || function(e) {
  33162. return "[object Array]" === Object.prototype.toString.call(e)
  33163. }
  33164. , a = Object.keys || function(e) {
  33165. var t = [];
  33166. for (var i in e)
  33167. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33168. return t
  33169. }
  33170. }
  33171. , {}],
  33172. 207: [function(e, t, i) {
  33173. "use strict";
  33174. i.decode = i.parse = e("./decode"),
  33175. i.encode = i.stringify = e("./encode")
  33176. }
  33177. , {
  33178. "./decode": 205,
  33179. "./encode": 206
  33180. }],
  33181. 208: [function(e, t, i) {
  33182. "use strict";
  33183. function n() {
  33184. this.protocol = null,
  33185. this.slashes = null,
  33186. this.auth = null,
  33187. this.host = null,
  33188. this.port = null,
  33189. this.hostname = null,
  33190. this.hash = null,
  33191. this.search = null,
  33192. this.query = null,
  33193. this.pathname = null,
  33194. this.path = null,
  33195. this.href = null
  33196. }
  33197. function r(e, t, i) {
  33198. if (e && c.isObject(e) && e instanceof n)
  33199. return e;
  33200. var r = new n;
  33201. return r.parse(e, t, i),
  33202. r
  33203. }
  33204. function o(e) {
  33205. return c.isString(e) && (e = r(e)),
  33206. e instanceof n ? e.format() : n.prototype.format.call(e)
  33207. }
  33208. function a(e, t) {
  33209. return r(e, !1, !0).resolve(t)
  33210. }
  33211. function s(e, t) {
  33212. return e ? r(e, !1, !0).resolveObject(t) : t
  33213. }
  33214. var l = e("punycode")
  33215. , c = e("./util");
  33216. i.parse = r,
  33217. i.resolve = a,
  33218. i.resolveObject = s,
  33219. i.format = o,
  33220. i.Url = n;
  33221. var h = /^([a-z0-9.+-]+:)/i
  33222. , u = /:[0-9]*$/
  33223. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33224. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33225. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33226. , g = ["'"].concat(f)
  33227. , m = ["%", "/", "?", ";", "#"].concat(g)
  33228. , v = ["/", "?", "#"]
  33229. , A = 255
  33230. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33231. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33232. , I = {
  33233. javascript: !0,
  33234. "javascript:": !0
  33235. }
  33236. , E = {
  33237. javascript: !0,
  33238. "javascript:": !0
  33239. }
  33240. , b = {
  33241. http: !0,
  33242. https: !0,
  33243. ftp: !0,
  33244. gopher: !0,
  33245. file: !0,
  33246. "http:": !0,
  33247. "https:": !0,
  33248. "ftp:": !0,
  33249. "gopher:": !0,
  33250. "file:": !0
  33251. }
  33252. , w = e("querystring");
  33253. n.prototype.parse = function(e, t, i) {
  33254. if (!c.isString(e))
  33255. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33256. var n = e.indexOf("?")
  33257. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33258. , o = e.split(r)
  33259. , a = /\\/g;
  33260. o[0] = o[0].replace(a, "/"),
  33261. e = o.join(r);
  33262. var s = e;
  33263. if (s = s.trim(),
  33264. !i && 1 === e.split("#").length) {
  33265. var u = d.exec(s);
  33266. if (u)
  33267. return this.path = s,
  33268. this.href = s,
  33269. this.pathname = u[1],
  33270. u[2] ? (this.search = u[2],
  33271. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33272. this.query = {}),
  33273. this
  33274. }
  33275. var p = h.exec(s);
  33276. if (p) {
  33277. p = p[0];
  33278. var f = p.toLowerCase();
  33279. this.protocol = f,
  33280. s = s.substr(p.length)
  33281. }
  33282. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33283. var _ = "//" === s.substr(0, 2);
  33284. !_ || p && E[p] || (s = s.substr(2),
  33285. this.slashes = !0)
  33286. }
  33287. if (!E[p] && (_ || p && !b[p])) {
  33288. for (var T = -1, x = 0; x < v.length; x++) {
  33289. var S = s.indexOf(v[x]);
  33290. S !== -1 && (T === -1 || S < T) && (T = S)
  33291. }
  33292. var M, R;
  33293. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33294. R !== -1 && (M = s.slice(0, R),
  33295. s = s.slice(R + 1),
  33296. this.auth = decodeURIComponent(M)),
  33297. T = -1;
  33298. for (var x = 0; x < m.length; x++) {
  33299. var S = s.indexOf(m[x]);
  33300. S !== -1 && (T === -1 || S < T) && (T = S)
  33301. }
  33302. T === -1 && (T = s.length),
  33303. this.host = s.slice(0, T),
  33304. s = s.slice(T),
  33305. this.parseHost(),
  33306. this.hostname = this.hostname || "";
  33307. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33308. if (!P)
  33309. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33310. var D = O[x];
  33311. if (D && !D.match(y)) {
  33312. for (var N = "", B = 0, F = D.length; B < F; B++)
  33313. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33314. if (!N.match(y)) {
  33315. var V = O.slice(0, x)
  33316. , U = O.slice(x + 1)
  33317. , k = D.match(C);
  33318. k && (V.push(k[1]),
  33319. U.unshift(k[2])),
  33320. U.length && (s = "/" + U.join(".") + s),
  33321. this.hostname = V.join(".");
  33322. break
  33323. }
  33324. }
  33325. }
  33326. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33327. P || (this.hostname = l.toASCII(this.hostname));
  33328. var H = this.port ? ":" + this.port : ""
  33329. , G = this.hostname || "";
  33330. this.host = G + H,
  33331. this.href += this.host,
  33332. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33333. "/" !== s[0] && (s = "/" + s))
  33334. }
  33335. if (!I[f])
  33336. for (var x = 0, L = g.length; x < L; x++) {
  33337. var z = g[x];
  33338. if (s.indexOf(z) !== -1) {
  33339. var W = encodeURIComponent(z);
  33340. W === z && (W = escape(z)),
  33341. s = s.split(z).join(W)
  33342. }
  33343. }
  33344. var j = s.indexOf("#");
  33345. j !== -1 && (this.hash = s.substr(j),
  33346. s = s.slice(0, j));
  33347. var Y = s.indexOf("?");
  33348. if (Y !== -1 ? (this.search = s.substr(Y),
  33349. this.query = s.substr(Y + 1),
  33350. t && (this.query = w.parse(this.query)),
  33351. s = s.slice(0, Y)) : t && (this.search = "",
  33352. this.query = {}),
  33353. s && (this.pathname = s),
  33354. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33355. this.pathname || this.search) {
  33356. var H = this.pathname || ""
  33357. , X = this.search || "";
  33358. this.path = H + X
  33359. }
  33360. return this.href = this.format(),
  33361. this
  33362. }
  33363. ,
  33364. n.prototype.format = function() {
  33365. var e = this.auth || "";
  33366. e && (e = encodeURIComponent(e),
  33367. e = e.replace(/%3A/i, ":"),
  33368. e += "@");
  33369. var t = this.protocol || ""
  33370. , i = this.pathname || ""
  33371. , n = this.hash || ""
  33372. , r = !1
  33373. , o = "";
  33374. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33375. this.port && (r += ":" + this.port)),
  33376. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33377. var a = this.search || o && "?" + o || "";
  33378. return t && ":" !== t.substr(-1) && (t += ":"),
  33379. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33380. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33381. n && "#" !== n.charAt(0) && (n = "#" + n),
  33382. a && "?" !== a.charAt(0) && (a = "?" + a),
  33383. i = i.replace(/[?#]/g, function(e) {
  33384. return encodeURIComponent(e)
  33385. }),
  33386. a = a.replace("#", "%23"),
  33387. t + r + i + a + n
  33388. }
  33389. ,
  33390. n.prototype.resolve = function(e) {
  33391. return this.resolveObject(r(e, !1, !0)).format()
  33392. }
  33393. ,
  33394. n.prototype.resolveObject = function(e) {
  33395. if (c.isString(e)) {
  33396. var t = new n;
  33397. t.parse(e, !1, !0),
  33398. e = t
  33399. }
  33400. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33401. var a = r[o];
  33402. i[a] = this[a]
  33403. }
  33404. if (i.hash = e.hash,
  33405. "" === e.href)
  33406. return i.href = i.format(),
  33407. i;
  33408. if (e.slashes && !e.protocol) {
  33409. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33410. var h = s[l];
  33411. "protocol" !== h && (i[h] = e[h])
  33412. }
  33413. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33414. i.href = i.format(),
  33415. i
  33416. }
  33417. if (e.protocol && e.protocol !== i.protocol) {
  33418. if (!b[e.protocol]) {
  33419. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33420. var p = u[d];
  33421. i[p] = e[p]
  33422. }
  33423. return i.href = i.format(),
  33424. i
  33425. }
  33426. if (i.protocol = e.protocol,
  33427. e.host || E[e.protocol])
  33428. i.pathname = e.pathname;
  33429. else {
  33430. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33431. ;
  33432. e.host || (e.host = ""),
  33433. e.hostname || (e.hostname = ""),
  33434. "" !== f[0] && f.unshift(""),
  33435. f.length < 2 && f.unshift(""),
  33436. i.pathname = f.join("/")
  33437. }
  33438. if (i.search = e.search,
  33439. i.query = e.query,
  33440. i.host = e.host || "",
  33441. i.auth = e.auth,
  33442. i.hostname = e.hostname || e.host,
  33443. i.port = e.port,
  33444. i.pathname || i.search) {
  33445. var g = i.pathname || ""
  33446. , m = i.search || "";
  33447. i.path = g + m
  33448. }
  33449. return i.slashes = i.slashes || e.slashes,
  33450. i.href = i.format(),
  33451. i
  33452. }
  33453. var v = i.pathname && "/" === i.pathname.charAt(0)
  33454. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33455. , y = A || v || i.host && e.pathname
  33456. , C = y
  33457. , I = i.pathname && i.pathname.split("/") || []
  33458. , f = e.pathname && e.pathname.split("/") || []
  33459. , w = i.protocol && !b[i.protocol];
  33460. if (w && (i.hostname = "",
  33461. i.port = null,
  33462. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33463. i.host = "",
  33464. e.protocol && (e.hostname = null,
  33465. e.port = null,
  33466. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33467. e.host = null),
  33468. y = y && ("" === f[0] || "" === I[0])),
  33469. A)
  33470. i.host = e.host || "" === e.host ? e.host : i.host,
  33471. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33472. i.search = e.search,
  33473. i.query = e.query,
  33474. I = f;
  33475. else if (f.length)
  33476. I || (I = []),
  33477. I.pop(),
  33478. I = I.concat(f),
  33479. i.search = e.search,
  33480. i.query = e.query;
  33481. else if (!c.isNullOrUndefined(e.search)) {
  33482. if (w) {
  33483. i.hostname = i.host = I.shift();
  33484. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33485. _ && (i.auth = _.shift(),
  33486. i.host = i.hostname = _.shift())
  33487. }
  33488. return i.search = e.search,
  33489. i.query = e.query,
  33490. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33491. i.href = i.format(),
  33492. i
  33493. }
  33494. if (!I.length)
  33495. return i.pathname = null,
  33496. i.search ? i.path = "/" + i.search : i.path = null,
  33497. i.href = i.format(),
  33498. i;
  33499. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33500. T = I[M],
  33501. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33502. S++) : S && (I.splice(M, 1),
  33503. S--);
  33504. if (!y && !C)
  33505. for (; S--; S)
  33506. I.unshift("..");
  33507. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33508. x && "/" !== I.join("/").substr(-1) && I.push("");
  33509. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33510. if (w) {
  33511. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33512. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33513. _ && (i.auth = _.shift(),
  33514. i.host = i.hostname = _.shift())
  33515. }
  33516. return y = y || i.host && I.length,
  33517. y && !R && I.unshift(""),
  33518. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33519. i.path = null),
  33520. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33521. i.auth = e.auth || i.auth,
  33522. i.slashes = i.slashes || e.slashes,
  33523. i.href = i.format(),
  33524. i
  33525. }
  33526. ,
  33527. n.prototype.parseHost = function() {
  33528. var e = this.host
  33529. , t = u.exec(e);
  33530. t && (t = t[0],
  33531. ":" !== t && (this.port = t.substr(1)),
  33532. e = e.substr(0, e.length - t.length)),
  33533. e && (this.hostname = e)
  33534. }
  33535. }
  33536. , {
  33537. "./util": 209,
  33538. punycode: 204,
  33539. querystring: 207
  33540. }],
  33541. 209: [function(e, t, i) {
  33542. "use strict";
  33543. t.exports = {
  33544. isString: function(e) {
  33545. return "string" == typeof e
  33546. },
  33547. isObject: function(e) {
  33548. return "object" == typeof e && null !== e
  33549. },
  33550. isNull: function(e) {
  33551. return null === e
  33552. },
  33553. isNullOrUndefined: function(e) {
  33554. return null == e
  33555. }
  33556. }
  33557. }
  33558. , {}],
  33559. 210: [function(e, t, i) {
  33560. "use strict";
  33561. function n(e) {
  33562. return l + e
  33563. }
  33564. function r(e) {
  33565. return e.substring(l.length)
  33566. }
  33567. function o(e, t) {
  33568. for (var i in t)
  33569. Object.defineProperty(e, i, {
  33570. value: t[i],
  33571. configurable: !0,
  33572. writable: !0
  33573. })
  33574. }
  33575. function a(e) {
  33576. if ("string" != typeof e)
  33577. throw new TypeError("key must be a string.")
  33578. }
  33579. var s = Object.prototype.hasOwnProperty
  33580. , l = "~";
  33581. t.exports = function(e) {
  33582. var t = Object.create(null)
  33583. , i = 0
  33584. , l = {};
  33585. return o(l, {
  33586. get: function(e, i) {
  33587. a(e);
  33588. var r = n(e);
  33589. return r in t ? t[r] : i
  33590. },
  33591. set: function(e, r) {
  33592. a(e);
  33593. var o = n(e);
  33594. return o in t || ++i,
  33595. t[o] = r
  33596. },
  33597. has: function(e) {
  33598. return a(e),
  33599. n(e)in t
  33600. },
  33601. delete: function(e) {
  33602. a(e);
  33603. var r = n(e);
  33604. return r in t && (--i,
  33605. delete t[r],
  33606. !0)
  33607. },
  33608. clear: function() {
  33609. t = Object.create(null),
  33610. i = 0
  33611. },
  33612. forEach: function(e, i) {
  33613. if ("function" != typeof e)
  33614. throw new TypeError("`callback` must be a function");
  33615. for (var n in t)
  33616. if (s.call(t, n)) {
  33617. var o = r(n)
  33618. , a = t[n];
  33619. e.call(i, a, o, l)
  33620. }
  33621. }
  33622. }),
  33623. Object.defineProperty(l, "size", {
  33624. get: function() {
  33625. return i
  33626. },
  33627. configurable: !0
  33628. }),
  33629. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33630. l.set(t, e[t])
  33631. }),
  33632. l
  33633. }
  33634. }
  33635. , {}],
  33636. 211: [function(e, t, i) {
  33637. t.exports = e("./lib/heap")
  33638. }
  33639. , {
  33640. "./lib/heap": 212
  33641. }],
  33642. 212: [function(e, t, i) {
  33643. (function() {
  33644. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33645. r = Math.floor,
  33646. u = Math.min,
  33647. n = function(e, t) {
  33648. return e < t ? -1 : e > t ? 1 : 0
  33649. }
  33650. ,
  33651. h = function(e, t, i, o, a) {
  33652. var s;
  33653. if (null == i && (i = 0),
  33654. null == a && (a = n),
  33655. i < 0)
  33656. throw new Error("lo must be non-negative");
  33657. for (null == o && (o = e.length); i < o; )
  33658. s = r((i + o) / 2),
  33659. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33660. return [].splice.apply(e, [i, i - i].concat(t)),
  33661. t
  33662. }
  33663. ,
  33664. s = function(e, t, i) {
  33665. return null == i && (i = n),
  33666. e.push(t),
  33667. g(e, 0, e.length - 1, i)
  33668. }
  33669. ,
  33670. a = function(e, t) {
  33671. var i, r;
  33672. return null == t && (t = n),
  33673. i = e.pop(),
  33674. e.length ? (r = e[0],
  33675. e[0] = i,
  33676. m(e, 0, t)) : r = i,
  33677. r
  33678. }
  33679. ,
  33680. c = function(e, t, i) {
  33681. var r;
  33682. return null == i && (i = n),
  33683. r = e[0],
  33684. e[0] = t,
  33685. m(e, 0, i),
  33686. r
  33687. }
  33688. ,
  33689. l = function(e, t, i) {
  33690. var r;
  33691. return null == i && (i = n),
  33692. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33693. t = r[0],
  33694. e[0] = r[1],
  33695. m(e, 0, i)),
  33696. t
  33697. }
  33698. ,
  33699. o = function(e, t) {
  33700. var i, o, a, s, l, c;
  33701. for (null == t && (t = n),
  33702. s = function() {
  33703. c = [];
  33704. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33705. c.push(t);
  33706. return c
  33707. }
  33708. .apply(this).reverse(),
  33709. l = [],
  33710. o = 0,
  33711. a = s.length; o < a; o++)
  33712. i = s[o],
  33713. l.push(m(e, i, t));
  33714. return l
  33715. }
  33716. ,
  33717. f = function(e, t, i) {
  33718. var r;
  33719. if (null == i && (i = n),
  33720. r = e.indexOf(t),
  33721. r !== -1)
  33722. return g(e, 0, r, i),
  33723. m(e, r, i)
  33724. }
  33725. ,
  33726. d = function(e, t, i) {
  33727. var r, a, s, c, h;
  33728. if (null == i && (i = n),
  33729. a = e.slice(0, t),
  33730. !a.length)
  33731. return a;
  33732. for (o(a, i),
  33733. h = e.slice(t),
  33734. s = 0,
  33735. c = h.length; s < c; s++)
  33736. r = h[s],
  33737. l(a, r, i);
  33738. return a.sort(i).reverse()
  33739. }
  33740. ,
  33741. p = function(e, t, i) {
  33742. var r, s, l, c, d, p, f, g, m, v;
  33743. if (null == i && (i = n),
  33744. 10 * t <= e.length) {
  33745. if (c = e.slice(0, t).sort(i),
  33746. !c.length)
  33747. return c;
  33748. for (l = c[c.length - 1],
  33749. g = e.slice(t),
  33750. d = 0,
  33751. f = g.length; d < f; d++)
  33752. r = g[d],
  33753. i(r, l) < 0 && (h(c, r, 0, null, i),
  33754. c.pop(),
  33755. l = c[c.length - 1]);
  33756. return c
  33757. }
  33758. for (o(e, i),
  33759. v = [],
  33760. s = p = 0,
  33761. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33762. v.push(a(e, i));
  33763. return v
  33764. }
  33765. ,
  33766. g = function(e, t, i, r) {
  33767. var o, a, s;
  33768. for (null == r && (r = n),
  33769. o = e[i]; i > t && (s = i - 1 >> 1,
  33770. a = e[s],
  33771. r(o, a) < 0); )
  33772. e[i] = a,
  33773. i = s;
  33774. return e[i] = o
  33775. }
  33776. ,
  33777. m = function(e, t, i) {
  33778. var r, o, a, s, l;
  33779. for (null == i && (i = n),
  33780. o = e.length,
  33781. l = t,
  33782. a = e[t],
  33783. r = 2 * t + 1; r < o; )
  33784. s = r + 1,
  33785. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33786. e[t] = e[r],
  33787. t = r,
  33788. r = 2 * t + 1;
  33789. return e[t] = a,
  33790. g(e, l, t, i)
  33791. }
  33792. ,
  33793. e = function() {
  33794. function e(e) {
  33795. this.cmp = null != e ? e : n,
  33796. this.nodes = []
  33797. }
  33798. return e.push = s,
  33799. e.pop = a,
  33800. e.replace = c,
  33801. e.pushpop = l,
  33802. e.heapify = o,
  33803. e.updateItem = f,
  33804. e.nlargest = d,
  33805. e.nsmallest = p,
  33806. e.prototype.push = function(e) {
  33807. return s(this.nodes, e, this.cmp)
  33808. }
  33809. ,
  33810. e.prototype.pop = function() {
  33811. return a(this.nodes, this.cmp)
  33812. }
  33813. ,
  33814. e.prototype.peek = function() {
  33815. return this.nodes[0]
  33816. }
  33817. ,
  33818. e.prototype.contains = function(e) {
  33819. return this.nodes.indexOf(e) !== -1
  33820. }
  33821. ,
  33822. e.prototype.replace = function(e) {
  33823. return c(this.nodes, e, this.cmp)
  33824. }
  33825. ,
  33826. e.prototype.pushpop = function(e) {
  33827. return l(this.nodes, e, this.cmp)
  33828. }
  33829. ,
  33830. e.prototype.heapify = function() {
  33831. return o(this.nodes, this.cmp)
  33832. }
  33833. ,
  33834. e.prototype.updateItem = function(e) {
  33835. return f(this.nodes, e, this.cmp)
  33836. }
  33837. ,
  33838. e.prototype.clear = function() {
  33839. return this.nodes = []
  33840. }
  33841. ,
  33842. e.prototype.empty = function() {
  33843. return 0 === this.nodes.length
  33844. }
  33845. ,
  33846. e.prototype.size = function() {
  33847. return this.nodes.length
  33848. }
  33849. ,
  33850. e.prototype.clone = function() {
  33851. var t;
  33852. return t = new e,
  33853. t.nodes = this.nodes.slice(0),
  33854. t
  33855. }
  33856. ,
  33857. e.prototype.toArray = function() {
  33858. return this.nodes.slice(0)
  33859. }
  33860. ,
  33861. e.prototype.insert = e.prototype.push,
  33862. e.prototype.top = e.prototype.peek,
  33863. e.prototype.front = e.prototype.peek,
  33864. e.prototype.has = e.prototype.contains,
  33865. e.prototype.copy = e.prototype.clone,
  33866. e
  33867. }(),
  33868. function(e, n) {
  33869. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33870. }(this, function() {
  33871. return e
  33872. })
  33873. }
  33874. ).call(this)
  33875. }
  33876. , {}],
  33877. 213: [function(e, t, i) {
  33878. !function(e) {
  33879. function i() {}
  33880. function n(e, t) {
  33881. return function() {
  33882. e.apply(t, arguments)
  33883. }
  33884. }
  33885. function r(e) {
  33886. if ("object" != typeof this)
  33887. throw new TypeError("Promises must be constructed via new");
  33888. if ("function" != typeof e)
  33889. throw new TypeError("not a function");
  33890. this._state = 0,
  33891. this._handled = !1,
  33892. this._value = void 0,
  33893. this._deferreds = [],
  33894. h(e, this)
  33895. }
  33896. function o(e, t) {
  33897. for (; 3 === e._state; )
  33898. e = e._value;
  33899. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33900. void r._immediateFn(function() {
  33901. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33902. if (null === i)
  33903. return void (1 === e._state ? a : s)(t.promise, e._value);
  33904. var n;
  33905. try {
  33906. n = i(e._value)
  33907. } catch (e) {
  33908. return void s(t.promise, e)
  33909. }
  33910. a(t.promise, n)
  33911. }))
  33912. }
  33913. function a(e, t) {
  33914. try {
  33915. if (t === e)
  33916. throw new TypeError("A promise cannot be resolved with itself.");
  33917. if (t && ("object" == typeof t || "function" == typeof t)) {
  33918. var i = t.then;
  33919. if (t instanceof r)
  33920. return e._state = 3,
  33921. e._value = t,
  33922. void l(e);
  33923. if ("function" == typeof i)
  33924. return void h(n(i, t), e)
  33925. }
  33926. e._state = 1,
  33927. e._value = t,
  33928. l(e)
  33929. } catch (t) {
  33930. s(e, t)
  33931. }
  33932. }
  33933. function s(e, t) {
  33934. e._state = 2,
  33935. e._value = t,
  33936. l(e)
  33937. }
  33938. function l(e) {
  33939. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33940. e._handled || r._unhandledRejectionFn(e._value)
  33941. });
  33942. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33943. o(e, e._deferreds[t]);
  33944. e._deferreds = null
  33945. }
  33946. function c(e, t, i) {
  33947. this.onFulfilled = "function" == typeof e ? e : null,
  33948. this.onRejected = "function" == typeof t ? t : null,
  33949. this.promise = i
  33950. }
  33951. function h(e, t) {
  33952. var i = !1;
  33953. try {
  33954. e(function(e) {
  33955. i || (i = !0,
  33956. a(t, e))
  33957. }, function(e) {
  33958. i || (i = !0,
  33959. s(t, e))
  33960. })
  33961. } catch (e) {
  33962. if (i)
  33963. return;
  33964. i = !0,
  33965. s(t, e)
  33966. }
  33967. }
  33968. var u = setTimeout;
  33969. r.prototype.catch = function(e) {
  33970. return this.then(null, e)
  33971. }
  33972. ,
  33973. r.prototype.then = function(e, t) {
  33974. var n = new this.constructor(i);
  33975. return o(this, new c(e,t,n)),
  33976. n
  33977. }
  33978. ,
  33979. r.all = function(e) {
  33980. var t = Array.prototype.slice.call(e);
  33981. return new r(function(e, i) {
  33982. function n(o, a) {
  33983. try {
  33984. if (a && ("object" == typeof a || "function" == typeof a)) {
  33985. var s = a.then;
  33986. if ("function" == typeof s)
  33987. return void s.call(a, function(e) {
  33988. n(o, e)
  33989. }, i)
  33990. }
  33991. t[o] = a,
  33992. 0 === --r && e(t)
  33993. } catch (e) {
  33994. i(e)
  33995. }
  33996. }
  33997. if (0 === t.length)
  33998. return e([]);
  33999. for (var r = t.length, o = 0; o < t.length; o++)
  34000. n(o, t[o])
  34001. }
  34002. )
  34003. }
  34004. ,
  34005. r.resolve = function(e) {
  34006. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34007. t(e)
  34008. }
  34009. )
  34010. }
  34011. ,
  34012. r.reject = function(e) {
  34013. return new r(function(t, i) {
  34014. i(e)
  34015. }
  34016. )
  34017. }
  34018. ,
  34019. r.race = function(e) {
  34020. return new r(function(t, i) {
  34021. for (var n = 0, r = e.length; n < r; n++)
  34022. e[n].then(t, i)
  34023. }
  34024. )
  34025. }
  34026. ,
  34027. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34028. setImmediate(e)
  34029. }
  34030. || function(e) {
  34031. u(e, 0)
  34032. }
  34033. ,
  34034. r._unhandledRejectionFn = function(e) {
  34035. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34036. }
  34037. ,
  34038. r._setImmediateFn = function(e) {
  34039. r._immediateFn = e
  34040. }
  34041. ,
  34042. r._setUnhandledRejectionFn = function(e) {
  34043. r._unhandledRejectionFn = e
  34044. }
  34045. ,
  34046. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34047. }(this)
  34048. }
  34049. , {}],
  34050. 214: [function(e, t, i) {
  34051. (function(i) {
  34052. !function(i, n) {
  34053. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34054. }(this, function(t, n) {
  34055. "use strict";
  34056. var r = {};
  34057. return r.ByteBuffer = t,
  34058. r.Long = t.Long || null,
  34059. r.VERSION = "5.0.1",
  34060. r.WIRE_TYPES = {},
  34061. r.WIRE_TYPES.VARINT = 0,
  34062. r.WIRE_TYPES.BITS64 = 1,
  34063. r.WIRE_TYPES.LDELIM = 2,
  34064. r.WIRE_TYPES.STARTGROUP = 3,
  34065. r.WIRE_TYPES.ENDGROUP = 4,
  34066. r.WIRE_TYPES.BITS32 = 5,
  34067. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34068. r.TYPES = {
  34069. int32: {
  34070. name: "int32",
  34071. wireType: r.WIRE_TYPES.VARINT,
  34072. defaultValue: 0
  34073. },
  34074. uint32: {
  34075. name: "uint32",
  34076. wireType: r.WIRE_TYPES.VARINT,
  34077. defaultValue: 0
  34078. },
  34079. sint32: {
  34080. name: "sint32",
  34081. wireType: r.WIRE_TYPES.VARINT,
  34082. defaultValue: 0
  34083. },
  34084. int64: {
  34085. name: "int64",
  34086. wireType: r.WIRE_TYPES.VARINT,
  34087. defaultValue: r.Long ? r.Long.ZERO : void 0
  34088. },
  34089. uint64: {
  34090. name: "uint64",
  34091. wireType: r.WIRE_TYPES.VARINT,
  34092. defaultValue: r.Long ? r.Long.UZERO : void 0
  34093. },
  34094. sint64: {
  34095. name: "sint64",
  34096. wireType: r.WIRE_TYPES.VARINT,
  34097. defaultValue: r.Long ? r.Long.ZERO : void 0
  34098. },
  34099. bool: {
  34100. name: "bool",
  34101. wireType: r.WIRE_TYPES.VARINT,
  34102. defaultValue: !1
  34103. },
  34104. double: {
  34105. name: "double",
  34106. wireType: r.WIRE_TYPES.BITS64,
  34107. defaultValue: 0
  34108. },
  34109. string: {
  34110. name: "string",
  34111. wireType: r.WIRE_TYPES.LDELIM,
  34112. defaultValue: ""
  34113. },
  34114. bytes: {
  34115. name: "bytes",
  34116. wireType: r.WIRE_TYPES.LDELIM,
  34117. defaultValue: null
  34118. },
  34119. fixed32: {
  34120. name: "fixed32",
  34121. wireType: r.WIRE_TYPES.BITS32,
  34122. defaultValue: 0
  34123. },
  34124. sfixed32: {
  34125. name: "sfixed32",
  34126. wireType: r.WIRE_TYPES.BITS32,
  34127. defaultValue: 0
  34128. },
  34129. fixed64: {
  34130. name: "fixed64",
  34131. wireType: r.WIRE_TYPES.BITS64,
  34132. defaultValue: r.Long ? r.Long.UZERO : void 0
  34133. },
  34134. sfixed64: {
  34135. name: "sfixed64",
  34136. wireType: r.WIRE_TYPES.BITS64,
  34137. defaultValue: r.Long ? r.Long.ZERO : void 0
  34138. },
  34139. float: {
  34140. name: "float",
  34141. wireType: r.WIRE_TYPES.BITS32,
  34142. defaultValue: 0
  34143. },
  34144. enum: {
  34145. name: "enum",
  34146. wireType: r.WIRE_TYPES.VARINT,
  34147. defaultValue: 0
  34148. },
  34149. message: {
  34150. name: "message",
  34151. wireType: r.WIRE_TYPES.LDELIM,
  34152. defaultValue: null
  34153. },
  34154. group: {
  34155. name: "group",
  34156. wireType: r.WIRE_TYPES.STARTGROUP,
  34157. defaultValue: null
  34158. }
  34159. },
  34160. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34161. r.ID_MIN = 1,
  34162. r.ID_MAX = 536870911,
  34163. r.convertFieldsToCamelCase = !1,
  34164. r.populateAccessors = !0,
  34165. r.populateDefaults = !0,
  34166. r.Util = function() {
  34167. var t = {};
  34168. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34169. t.XHR = function() {
  34170. for (var e = [function() {
  34171. return new XMLHttpRequest
  34172. }
  34173. , function() {
  34174. return new ActiveXObject("Msxml2.XMLHTTP")
  34175. }
  34176. , function() {
  34177. return new ActiveXObject("Msxml3.XMLHTTP")
  34178. }
  34179. , function() {
  34180. return new ActiveXObject("Microsoft.XMLHTTP")
  34181. }
  34182. ], t = null, i = 0; i < e.length; i++) {
  34183. try {
  34184. t = e[i]()
  34185. } catch (e) {
  34186. continue
  34187. }
  34188. break
  34189. }
  34190. if (!t)
  34191. throw Error("XMLHttpRequest is not supported");
  34192. return t
  34193. }
  34194. ,
  34195. t.fetch = function(i, n) {
  34196. if (n && "function" != typeof n && (n = null),
  34197. t.IS_NODE) {
  34198. var r = e("fs");
  34199. if (n)
  34200. r.readFile(i, function(e, t) {
  34201. n(e ? null : "" + t)
  34202. });
  34203. else
  34204. try {
  34205. return r.readFileSync(i)
  34206. } catch (e) {
  34207. return null
  34208. }
  34209. } else {
  34210. var o = t.XHR();
  34211. if (o.open("GET", i, !!n),
  34212. o.setRequestHeader("Accept", "text/plain"),
  34213. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34214. !n)
  34215. return o.send(null),
  34216. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34217. if (o.onreadystatechange = function() {
  34218. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34219. }
  34220. ,
  34221. 4 == o.readyState)
  34222. return;
  34223. o.send(null)
  34224. }
  34225. }
  34226. ,
  34227. t.toCamelCase = function(e) {
  34228. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34229. return t.toUpperCase()
  34230. })
  34231. }
  34232. ,
  34233. t
  34234. }(),
  34235. r.Lang = {
  34236. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34237. RULE: /^(?:required|optional|repeated|map)$/,
  34238. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34239. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34240. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34241. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34242. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34243. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34244. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34245. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34246. NUMBER_OCT: /^0[0-7]+$/,
  34247. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34248. BOOL: /^(?:true|false)$/i,
  34249. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34250. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34251. WHITESPACE: /\s/,
  34252. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34253. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34254. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34255. },
  34256. r.DotProto = function(e, t) {
  34257. function i(e, i) {
  34258. var n = -1
  34259. , r = 1;
  34260. if ("-" == e.charAt(0) && (r = -1,
  34261. e = e.substring(1)),
  34262. t.NUMBER_DEC.test(e))
  34263. n = parseInt(e);
  34264. else if (t.NUMBER_HEX.test(e))
  34265. n = parseInt(e.substring(2), 16);
  34266. else {
  34267. if (!t.NUMBER_OCT.test(e))
  34268. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34269. n = parseInt(e.substring(1), 8)
  34270. }
  34271. if (n = r * n | 0,
  34272. !i && n < 0)
  34273. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34274. return n
  34275. }
  34276. function n(e) {
  34277. var i = 1;
  34278. if ("-" == e.charAt(0) && (i = -1,
  34279. e = e.substring(1)),
  34280. t.NUMBER_DEC.test(e))
  34281. return i * parseInt(e, 10);
  34282. if (t.NUMBER_HEX.test(e))
  34283. return i * parseInt(e.substring(2), 16);
  34284. if (t.NUMBER_OCT.test(e))
  34285. return i * parseInt(e.substring(1), 8);
  34286. if ("inf" === e)
  34287. return i * (1 / 0);
  34288. if ("nan" === e)
  34289. return NaN;
  34290. if (t.NUMBER_FLT.test(e))
  34291. return i * parseFloat(e);
  34292. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34293. }
  34294. function r(e, t, i) {
  34295. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34296. e[t].push(i))
  34297. }
  34298. var o = {}
  34299. , a = function(e) {
  34300. this.source = e + "",
  34301. this.index = 0,
  34302. this.line = 1,
  34303. this.stack = [],
  34304. this._stringOpen = null
  34305. }
  34306. , s = a.prototype;
  34307. s._readString = function() {
  34308. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34309. e.lastIndex = this.index - 1;
  34310. var i = e.exec(this.source);
  34311. if (!i)
  34312. throw Error("unterminated string");
  34313. return this.index = e.lastIndex,
  34314. this.stack.push(this._stringOpen),
  34315. this._stringOpen = null,
  34316. i[1]
  34317. }
  34318. ,
  34319. s.next = function() {
  34320. if (this.stack.length > 0)
  34321. return this.stack.shift();
  34322. if (this.index >= this.source.length)
  34323. return null;
  34324. if (null !== this._stringOpen)
  34325. return this._readString();
  34326. var e, i, n;
  34327. do {
  34328. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34329. if ("\n" === n && ++this.line,
  34330. ++this.index === this.source.length)
  34331. return null;
  34332. if ("/" === this.source.charAt(this.index))
  34333. if (++this.index,
  34334. "/" === this.source.charAt(this.index)) {
  34335. for (; "\n" !== this.source.charAt(++this.index); )
  34336. if (this.index == this.source.length)
  34337. return null;
  34338. ++this.index,
  34339. ++this.line,
  34340. e = !0
  34341. } else {
  34342. if ("*" !== (n = this.source.charAt(this.index)))
  34343. return "/";
  34344. do {
  34345. if ("\n" === n && ++this.line,
  34346. ++this.index === this.source.length)
  34347. return null;
  34348. i = n,
  34349. n = this.source.charAt(this.index)
  34350. } while ("*" !== i || "/" !== n);++this.index,
  34351. e = !0
  34352. }
  34353. } while (e);if (this.index === this.source.length)
  34354. return null;
  34355. var r = this.index;
  34356. t.DELIM.lastIndex = 0;
  34357. var o = t.DELIM.test(this.source.charAt(r++));
  34358. if (!o)
  34359. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34360. ++r;
  34361. var a = this.source.substring(this.index, this.index = r);
  34362. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34363. a
  34364. }
  34365. ,
  34366. s.peek = function() {
  34367. if (0 === this.stack.length) {
  34368. var e = this.next();
  34369. if (null === e)
  34370. return null;
  34371. this.stack.push(e)
  34372. }
  34373. return this.stack[0]
  34374. }
  34375. ,
  34376. s.skip = function(e) {
  34377. var t = this.next();
  34378. if (t !== e)
  34379. throw Error("illegal '" + t + "', '" + e + "' expected")
  34380. }
  34381. ,
  34382. s.omit = function(e) {
  34383. return this.peek() === e && (this.next(),
  34384. !0)
  34385. }
  34386. ,
  34387. s.toString = function() {
  34388. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34389. }
  34390. ,
  34391. o.Tokenizer = a;
  34392. var l = function(e) {
  34393. this.tn = new a(e),
  34394. this.proto3 = !1
  34395. }
  34396. , c = l.prototype;
  34397. return c.parse = function() {
  34398. var e, i, n = {
  34399. name: "[ROOT]",
  34400. package: null,
  34401. messages: [],
  34402. enums: [],
  34403. imports: [],
  34404. options: {},
  34405. services: []
  34406. }, r = !0;
  34407. try {
  34408. for (; e = this.tn.next(); )
  34409. switch (e) {
  34410. case "package":
  34411. if (!r || null !== n.package)
  34412. throw Error("unexpected 'package'");
  34413. if (e = this.tn.next(),
  34414. !t.TYPEREF.test(e))
  34415. throw Error("illegal package name: " + e);
  34416. this.tn.skip(";"),
  34417. n.package = e;
  34418. break;
  34419. case "import":
  34420. if (!r)
  34421. throw Error("unexpected 'import'");
  34422. e = this.tn.peek(),
  34423. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34424. e = this._readString(),
  34425. this.tn.skip(";"),
  34426. i || n.imports.push(e);
  34427. break;
  34428. case "syntax":
  34429. if (!r)
  34430. throw Error("unexpected 'syntax'");
  34431. this.tn.skip("="),
  34432. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34433. this.tn.skip(";");
  34434. break;
  34435. case "message":
  34436. this._parseMessage(n, null),
  34437. r = !1;
  34438. break;
  34439. case "enum":
  34440. this._parseEnum(n),
  34441. r = !1;
  34442. break;
  34443. case "option":
  34444. this._parseOption(n);
  34445. break;
  34446. case "service":
  34447. this._parseService(n);
  34448. break;
  34449. case "extend":
  34450. this._parseExtend(n);
  34451. break;
  34452. default:
  34453. throw Error("unexpected '" + e + "'")
  34454. }
  34455. } catch (e) {
  34456. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34457. e
  34458. }
  34459. return delete n.name,
  34460. n
  34461. }
  34462. ,
  34463. l.parse = function(e) {
  34464. return new l(e).parse()
  34465. }
  34466. ,
  34467. c._readString = function() {
  34468. var e, t, i = "";
  34469. do {
  34470. if (t = this.tn.next(),
  34471. "'" !== t && '"' !== t)
  34472. throw Error("illegal string delimiter: " + t);
  34473. i += this.tn.next(),
  34474. this.tn.skip(t),
  34475. e = this.tn.peek()
  34476. } while ('"' === e || '"' === e);return i
  34477. }
  34478. ,
  34479. c._readValue = function(e) {
  34480. var i = this.tn.peek();
  34481. if ('"' === i || "'" === i)
  34482. return this._readString();
  34483. if (this.tn.next(),
  34484. t.NUMBER.test(i))
  34485. return n(i);
  34486. if (t.BOOL.test(i))
  34487. return "true" === i.toLowerCase();
  34488. if (e && t.TYPEREF.test(i))
  34489. return i;
  34490. throw Error("illegal value: " + i)
  34491. }
  34492. ,
  34493. c._parseOption = function(e, i) {
  34494. var n = this.tn.next()
  34495. , r = !1;
  34496. if ("(" === n && (r = !0,
  34497. n = this.tn.next()),
  34498. !t.TYPEREF.test(n))
  34499. throw Error("illegal option name: " + n);
  34500. var o = n;
  34501. r && (this.tn.skip(")"),
  34502. o = "(" + o + ")",
  34503. n = this.tn.peek(),
  34504. t.FQTYPEREF.test(n) && (o += n,
  34505. this.tn.next())),
  34506. this.tn.skip("="),
  34507. this._parseOptionValue(e, o),
  34508. i || this.tn.skip(";")
  34509. }
  34510. ,
  34511. c._parseOptionValue = function(e, i) {
  34512. var n = this.tn.peek();
  34513. if ("{" !== n)
  34514. r(e.options, i, this._readValue(!0));
  34515. else
  34516. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34517. if (!t.NAME.test(n))
  34518. throw Error("illegal option name: " + i + "." + n);
  34519. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34520. }
  34521. }
  34522. ,
  34523. c._parseService = function(e) {
  34524. var i = this.tn.next();
  34525. if (!t.NAME.test(i))
  34526. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34527. var n = i
  34528. , r = {
  34529. name: n,
  34530. rpc: {},
  34531. options: {}
  34532. };
  34533. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34534. if ("option" === i)
  34535. this._parseOption(r);
  34536. else {
  34537. if ("rpc" !== i)
  34538. throw Error("illegal service token: " + i);
  34539. this._parseServiceRPC(r)
  34540. }
  34541. this.tn.omit(";"),
  34542. e.services.push(r)
  34543. }
  34544. ,
  34545. c._parseServiceRPC = function(e) {
  34546. var i = "rpc"
  34547. , n = this.tn.next();
  34548. if (!t.NAME.test(n))
  34549. throw Error("illegal rpc service method name: " + n);
  34550. var r = n
  34551. , o = {
  34552. request: null,
  34553. response: null,
  34554. request_stream: !1,
  34555. response_stream: !1,
  34556. options: {}
  34557. };
  34558. if (this.tn.skip("("),
  34559. n = this.tn.next(),
  34560. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34561. n = this.tn.next()),
  34562. !t.TYPEREF.test(n))
  34563. throw Error("illegal rpc service request type: " + n);
  34564. if (o.request = n,
  34565. this.tn.skip(")"),
  34566. n = this.tn.next(),
  34567. "returns" !== n.toLowerCase())
  34568. throw Error("illegal rpc service request type delimiter: " + n);
  34569. if (this.tn.skip("("),
  34570. n = this.tn.next(),
  34571. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34572. n = this.tn.next()),
  34573. o.response = n,
  34574. this.tn.skip(")"),
  34575. n = this.tn.peek(),
  34576. "{" === n) {
  34577. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34578. if ("option" !== n)
  34579. throw Error("illegal rpc service token: " + n);
  34580. this._parseOption(o)
  34581. }
  34582. this.tn.omit(";")
  34583. } else
  34584. this.tn.skip(";");
  34585. "undefined" == typeof e[i] && (e[i] = {}),
  34586. e[i][r] = o
  34587. }
  34588. ,
  34589. c._parseMessage = function(e, n) {
  34590. var r = !!n
  34591. , o = this.tn.next()
  34592. , a = {
  34593. name: "",
  34594. fields: [],
  34595. enums: [],
  34596. messages: [],
  34597. options: {},
  34598. services: [],
  34599. oneofs: {}
  34600. };
  34601. if (!t.NAME.test(o))
  34602. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34603. for (a.name = o,
  34604. r && (this.tn.skip("="),
  34605. n.id = i(this.tn.next()),
  34606. a.isGroup = !0),
  34607. o = this.tn.peek(),
  34608. "[" === o && n && this._parseFieldOptions(n),
  34609. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34610. if (t.RULE.test(o))
  34611. this._parseMessageField(a, o);
  34612. else if ("oneof" === o)
  34613. this._parseMessageOneOf(a);
  34614. else if ("enum" === o)
  34615. this._parseEnum(a);
  34616. else if ("message" === o)
  34617. this._parseMessage(a);
  34618. else if ("option" === o)
  34619. this._parseOption(a);
  34620. else if ("service" === o)
  34621. this._parseService(a);
  34622. else if ("extensions" === o)
  34623. a.extensions = this._parseExtensionRanges();
  34624. else if ("reserved" === o)
  34625. this._parseIgnored();
  34626. else if ("extend" === o)
  34627. this._parseExtend(a);
  34628. else {
  34629. if (!t.TYPEREF.test(o))
  34630. throw Error("illegal message token: " + o);
  34631. if (!this.proto3)
  34632. throw Error("illegal field rule: " + o);
  34633. this._parseMessageField(a, "optional", o)
  34634. }
  34635. return this.tn.omit(";"),
  34636. e.messages.push(a),
  34637. a
  34638. }
  34639. ,
  34640. c._parseIgnored = function() {
  34641. for (; ";" !== this.tn.peek(); )
  34642. this.tn.next();
  34643. this.tn.skip(";")
  34644. }
  34645. ,
  34646. c._parseMessageField = function(e, n, r) {
  34647. if (!t.RULE.test(n))
  34648. throw Error("illegal message field rule: " + n);
  34649. var o, a = {
  34650. rule: n,
  34651. type: "",
  34652. name: "",
  34653. options: {},
  34654. id: 0
  34655. };
  34656. if ("map" === n) {
  34657. if (r)
  34658. throw Error("illegal type: " + r);
  34659. if (this.tn.skip("<"),
  34660. o = this.tn.next(),
  34661. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34662. throw Error("illegal message field type: " + o);
  34663. if (a.keytype = o,
  34664. this.tn.skip(","),
  34665. o = this.tn.next(),
  34666. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34667. throw Error("illegal message field: " + o);
  34668. if (a.type = o,
  34669. this.tn.skip(">"),
  34670. o = this.tn.next(),
  34671. !t.NAME.test(o))
  34672. throw Error("illegal message field name: " + o);
  34673. a.name = o,
  34674. this.tn.skip("="),
  34675. a.id = i(this.tn.next()),
  34676. o = this.tn.peek(),
  34677. "[" === o && this._parseFieldOptions(a),
  34678. this.tn.skip(";")
  34679. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34680. "group" === r) {
  34681. var s = this._parseMessage(e, a);
  34682. if (!/^[A-Z]/.test(s.name))
  34683. throw Error("illegal group name: " + s.name);
  34684. a.type = s.name,
  34685. a.name = s.name.toLowerCase(),
  34686. this.tn.omit(";")
  34687. } else {
  34688. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34689. throw Error("illegal message field type: " + r);
  34690. if (a.type = r,
  34691. o = this.tn.next(),
  34692. !t.NAME.test(o))
  34693. throw Error("illegal message field name: " + o);
  34694. a.name = o,
  34695. this.tn.skip("="),
  34696. a.id = i(this.tn.next()),
  34697. o = this.tn.peek(),
  34698. "[" === o && this._parseFieldOptions(a),
  34699. this.tn.skip(";")
  34700. }
  34701. return e.fields.push(a),
  34702. a
  34703. }
  34704. ,
  34705. c._parseMessageOneOf = function(e) {
  34706. var i = this.tn.next();
  34707. if (!t.NAME.test(i))
  34708. throw Error("illegal oneof name: " + i);
  34709. var n, r = i, o = [];
  34710. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34711. n = this._parseMessageField(e, "optional", i),
  34712. n.oneof = r,
  34713. o.push(n.id);
  34714. this.tn.omit(";"),
  34715. e.oneofs[r] = o
  34716. }
  34717. ,
  34718. c._parseFieldOptions = function(e) {
  34719. this.tn.skip("[");
  34720. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34721. i || this.tn.skip(","),
  34722. this._parseOption(e, !0),
  34723. i = !1;
  34724. this.tn.next()
  34725. }
  34726. ,
  34727. c._parseEnum = function(e) {
  34728. var n = {
  34729. name: "",
  34730. values: [],
  34731. options: {}
  34732. }
  34733. , r = this.tn.next();
  34734. if (!t.NAME.test(r))
  34735. throw Error("illegal name: " + r);
  34736. for (n.name = r,
  34737. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34738. if ("option" === r)
  34739. this._parseOption(n);
  34740. else {
  34741. if (!t.NAME.test(r))
  34742. throw Error("illegal name: " + r);
  34743. this.tn.skip("=");
  34744. var o = {
  34745. name: r,
  34746. id: i(this.tn.next(), !0)
  34747. };
  34748. r = this.tn.peek(),
  34749. "[" === r && this._parseFieldOptions({
  34750. options: {}
  34751. }),
  34752. this.tn.skip(";"),
  34753. n.values.push(o)
  34754. }
  34755. this.tn.omit(";"),
  34756. e.enums.push(n)
  34757. }
  34758. ,
  34759. c._parseExtensionRanges = function() {
  34760. var t, i, r, o = [];
  34761. do {
  34762. for (i = []; ; ) {
  34763. switch (t = this.tn.next()) {
  34764. case "min":
  34765. r = e.ID_MIN;
  34766. break;
  34767. case "max":
  34768. r = e.ID_MAX;
  34769. break;
  34770. default:
  34771. r = n(t)
  34772. }
  34773. if (i.push(r),
  34774. 2 === i.length)
  34775. break;
  34776. if ("to" !== this.tn.peek()) {
  34777. i.push(r);
  34778. break
  34779. }
  34780. this.tn.next()
  34781. }
  34782. o.push(i)
  34783. } while (this.tn.omit(","));return this.tn.skip(";"),
  34784. o
  34785. }
  34786. ,
  34787. c._parseExtend = function(e) {
  34788. var i = this.tn.next();
  34789. if (!t.TYPEREF.test(i))
  34790. throw Error("illegal extend reference: " + i);
  34791. var n = {
  34792. ref: i,
  34793. fields: []
  34794. };
  34795. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34796. if (t.RULE.test(i))
  34797. this._parseMessageField(n, i);
  34798. else {
  34799. if (!t.TYPEREF.test(i))
  34800. throw Error("illegal extend token: " + i);
  34801. if (!this.proto3)
  34802. throw Error("illegal field rule: " + i);
  34803. this._parseMessageField(n, "optional", i)
  34804. }
  34805. return this.tn.omit(";"),
  34806. e.messages.push(n),
  34807. n
  34808. }
  34809. ,
  34810. c.toString = function() {
  34811. return "Parser at line " + this.tn.line
  34812. }
  34813. ,
  34814. o.Parser = l,
  34815. o
  34816. }(r, r.Lang),
  34817. r.Reflect = function(e) {
  34818. function i(i) {
  34819. if ("string" == typeof i && (i = e.TYPES[i]),
  34820. "undefined" == typeof i.defaultValue)
  34821. throw Error("default value for type " + i.name + " is not supported");
  34822. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34823. }
  34824. function n(t, i) {
  34825. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34826. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34827. if ("string" == typeof t)
  34828. return e.Long.fromString(t, i || !1, 10);
  34829. if ("number" == typeof t)
  34830. return e.Long.fromNumber(t, i || !1);
  34831. throw Error("not convertible to Long")
  34832. }
  34833. function r(t, i) {
  34834. var n = i.readVarint32()
  34835. , o = 7 & n
  34836. , a = n >>> 3;
  34837. switch (o) {
  34838. case e.WIRE_TYPES.VARINT:
  34839. do
  34840. n = i.readUint8();
  34841. while (128 === (128 & n));break;
  34842. case e.WIRE_TYPES.BITS64:
  34843. i.offset += 8;
  34844. break;
  34845. case e.WIRE_TYPES.LDELIM:
  34846. n = i.readVarint32(),
  34847. i.offset += n;
  34848. break;
  34849. case e.WIRE_TYPES.STARTGROUP:
  34850. r(a, i);
  34851. break;
  34852. case e.WIRE_TYPES.ENDGROUP:
  34853. if (a === t)
  34854. return !1;
  34855. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34856. case e.WIRE_TYPES.BITS32:
  34857. i.offset += 4;
  34858. break;
  34859. default:
  34860. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34861. }
  34862. return !0
  34863. }
  34864. var o = {}
  34865. , a = function(e, t, i) {
  34866. this.builder = e,
  34867. this.parent = t,
  34868. this.name = i,
  34869. this.className
  34870. }
  34871. , s = a.prototype;
  34872. s.fqn = function() {
  34873. for (var e = this.name, t = this; ; ) {
  34874. if (t = t.parent,
  34875. null == t)
  34876. break;
  34877. e = t.name + "." + e
  34878. }
  34879. return e
  34880. }
  34881. ,
  34882. s.toString = function(e) {
  34883. return (e ? this.className + " " : "") + this.fqn()
  34884. }
  34885. ,
  34886. s.build = function() {
  34887. throw Error(this.toString(!0) + " cannot be built directly")
  34888. }
  34889. ,
  34890. o.T = a;
  34891. var l = function(e, t, i, n, r) {
  34892. a.call(this, e, t, i),
  34893. this.className = "Namespace",
  34894. this.children = [],
  34895. this.options = n || {},
  34896. this.syntax = r || "proto2"
  34897. }
  34898. , c = l.prototype = Object.create(a.prototype);
  34899. c.getChildren = function(e) {
  34900. if (e = e || null,
  34901. null == e)
  34902. return this.children.slice();
  34903. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34904. this.children[i]instanceof e && t.push(this.children[i]);
  34905. return t
  34906. }
  34907. ,
  34908. c.addChild = function(e) {
  34909. var t;
  34910. if (t = this.getChild(e.name))
  34911. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34912. t.name = t.originalName;
  34913. else {
  34914. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34915. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34916. e.name = e.originalName
  34917. }
  34918. this.children.push(e)
  34919. }
  34920. ,
  34921. c.getChild = function(e) {
  34922. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34923. if (this.children[i][t] === e)
  34924. return this.children[i];
  34925. return null
  34926. }
  34927. ,
  34928. c.resolve = function(e, t) {
  34929. var i = "string" == typeof e ? e.split(".") : e
  34930. , n = this
  34931. , r = 0;
  34932. if ("" === i[r]) {
  34933. for (; null !== n.parent; )
  34934. n = n.parent;
  34935. r++
  34936. }
  34937. var a;
  34938. do {
  34939. do {
  34940. if (!(n instanceof o.Namespace)) {
  34941. n = null;
  34942. break
  34943. }
  34944. if (a = n.getChild(i[r]),
  34945. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34946. n = null;
  34947. break
  34948. }
  34949. n = a,
  34950. r++
  34951. } while (r < i.length);if (null != n)
  34952. break;
  34953. if (null !== this.parent)
  34954. return this.parent.resolve(e, t)
  34955. } while (null != n);return n
  34956. }
  34957. ,
  34958. c.qn = function(e) {
  34959. var t = []
  34960. , i = e;
  34961. do
  34962. t.unshift(i.name),
  34963. i = i.parent;
  34964. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34965. var r = t.slice(t.length - n);
  34966. if (e === this.resolve(r, e instanceof o.Namespace))
  34967. return r.join(".")
  34968. }
  34969. return e.fqn()
  34970. }
  34971. ,
  34972. c.build = function() {
  34973. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34974. e = i[n],
  34975. e instanceof l && (t[e.name] = e.build());
  34976. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34977. value: this.buildOpt()
  34978. }),
  34979. t
  34980. }
  34981. ,
  34982. c.buildOpt = function() {
  34983. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34984. var r = t[i]
  34985. , o = this.options[t[i]];
  34986. e[r] = o
  34987. }
  34988. return e
  34989. }
  34990. ,
  34991. c.getOption = function(e) {
  34992. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34993. }
  34994. ,
  34995. o.Namespace = l;
  34996. var h = function(t, i, n, r) {
  34997. if (this.type = t,
  34998. this.resolvedType = i,
  34999. this.isMapKey = n,
  35000. this.syntax = r,
  35001. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35002. throw Error("Invalid map key type: " + t.name)
  35003. }
  35004. , u = h.prototype;
  35005. h.defaultFieldValue = i,
  35006. u.verifyValue = function(i) {
  35007. function r(e, t) {
  35008. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35009. }
  35010. var o = this;
  35011. switch (this.type) {
  35012. case e.TYPES.int32:
  35013. case e.TYPES.sint32:
  35014. case e.TYPES.sfixed32:
  35015. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35016. i > 4294967295 ? 0 | i : i;
  35017. case e.TYPES.uint32:
  35018. case e.TYPES.fixed32:
  35019. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35020. i < 0 ? i >>> 0 : i;
  35021. case e.TYPES.int64:
  35022. case e.TYPES.sint64:
  35023. case e.TYPES.sfixed64:
  35024. if (e.Long)
  35025. try {
  35026. return n(i, !1)
  35027. } catch (e) {
  35028. r(typeof i, e.message)
  35029. }
  35030. else
  35031. r(typeof i, "requires Long.js");
  35032. case e.TYPES.uint64:
  35033. case e.TYPES.fixed64:
  35034. if (e.Long)
  35035. try {
  35036. return n(i, !0)
  35037. } catch (e) {
  35038. r(typeof i, e.message)
  35039. }
  35040. else
  35041. r(typeof i, "requires Long.js");
  35042. case e.TYPES.bool:
  35043. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35044. i;
  35045. case e.TYPES.float:
  35046. case e.TYPES.double:
  35047. return "number" != typeof i && r(typeof i, "not a number"),
  35048. i;
  35049. case e.TYPES.string:
  35050. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35051. "" + i;
  35052. case e.TYPES.bytes:
  35053. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35054. case e.TYPES.enum:
  35055. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35056. for (l = 0; l < a.length; l++) {
  35057. if (a[l].name == i)
  35058. return a[l].id;
  35059. if (a[l].id == i)
  35060. return a[l].id
  35061. }
  35062. if ("proto3" === this.syntax)
  35063. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35064. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35065. i;
  35066. r(i, "not a valid enum value");
  35067. case e.TYPES.group:
  35068. case e.TYPES.message:
  35069. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35070. i instanceof this.resolvedType.clazz)
  35071. return i;
  35072. if (i instanceof e.Builder.Message) {
  35073. var s = {};
  35074. for (var l in i)
  35075. i.hasOwnProperty(l) && (s[l] = i[l]);
  35076. i = s
  35077. }
  35078. return new this.resolvedType.clazz(i)
  35079. }
  35080. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35081. }
  35082. ,
  35083. u.calculateLength = function(i, n) {
  35084. if (null === n)
  35085. return 0;
  35086. var r;
  35087. switch (this.type) {
  35088. case e.TYPES.int32:
  35089. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35090. case e.TYPES.uint32:
  35091. return t.calculateVarint32(n);
  35092. case e.TYPES.sint32:
  35093. return t.calculateVarint32(t.zigZagEncode32(n));
  35094. case e.TYPES.fixed32:
  35095. case e.TYPES.sfixed32:
  35096. case e.TYPES.float:
  35097. return 4;
  35098. case e.TYPES.int64:
  35099. case e.TYPES.uint64:
  35100. return t.calculateVarint64(n);
  35101. case e.TYPES.sint64:
  35102. return t.calculateVarint64(t.zigZagEncode64(n));
  35103. case e.TYPES.fixed64:
  35104. case e.TYPES.sfixed64:
  35105. return 8;
  35106. case e.TYPES.bool:
  35107. return 1;
  35108. case e.TYPES.enum:
  35109. return t.calculateVarint32(n);
  35110. case e.TYPES.double:
  35111. return 8;
  35112. case e.TYPES.string:
  35113. return r = t.calculateUTF8Bytes(n),
  35114. t.calculateVarint32(r) + r;
  35115. case e.TYPES.bytes:
  35116. if (n.remaining() < 0)
  35117. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35118. return t.calculateVarint32(n.remaining()) + n.remaining();
  35119. case e.TYPES.message:
  35120. return r = this.resolvedType.calculate(n),
  35121. t.calculateVarint32(r) + r;
  35122. case e.TYPES.group:
  35123. return r = this.resolvedType.calculate(n),
  35124. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35125. }
  35126. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35127. }
  35128. ,
  35129. u.encodeValue = function(i, n, r) {
  35130. if (null === n)
  35131. return r;
  35132. switch (this.type) {
  35133. case e.TYPES.int32:
  35134. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35135. break;
  35136. case e.TYPES.uint32:
  35137. r.writeVarint32(n);
  35138. break;
  35139. case e.TYPES.sint32:
  35140. r.writeVarint32ZigZag(n);
  35141. break;
  35142. case e.TYPES.fixed32:
  35143. r.writeUint32(n);
  35144. break;
  35145. case e.TYPES.sfixed32:
  35146. r.writeInt32(n);
  35147. break;
  35148. case e.TYPES.int64:
  35149. case e.TYPES.uint64:
  35150. r.writeVarint64(n);
  35151. break;
  35152. case e.TYPES.sint64:
  35153. r.writeVarint64ZigZag(n);
  35154. break;
  35155. case e.TYPES.fixed64:
  35156. r.writeUint64(n);
  35157. break;
  35158. case e.TYPES.sfixed64:
  35159. r.writeInt64(n);
  35160. break;
  35161. case e.TYPES.bool:
  35162. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35163. break;
  35164. case e.TYPES.enum:
  35165. r.writeVarint32(n);
  35166. break;
  35167. case e.TYPES.float:
  35168. r.writeFloat32(n);
  35169. break;
  35170. case e.TYPES.double:
  35171. r.writeFloat64(n);
  35172. break;
  35173. case e.TYPES.string:
  35174. r.writeVString(n);
  35175. break;
  35176. case e.TYPES.bytes:
  35177. if (n.remaining() < 0)
  35178. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35179. var o = n.offset;
  35180. r.writeVarint32(n.remaining()),
  35181. r.append(n),
  35182. n.offset = o;
  35183. break;
  35184. case e.TYPES.message:
  35185. var a = (new t).LE();
  35186. this.resolvedType.encode(n, a),
  35187. r.writeVarint32(a.offset),
  35188. r.append(a.flip());
  35189. break;
  35190. case e.TYPES.group:
  35191. this.resolvedType.encode(n, r),
  35192. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35193. break;
  35194. default:
  35195. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35196. }
  35197. return r
  35198. }
  35199. ,
  35200. u.decode = function(t, i, n) {
  35201. if (i != this.type.wireType)
  35202. throw Error("Unexpected wire type for element");
  35203. var r, o;
  35204. switch (this.type) {
  35205. case e.TYPES.int32:
  35206. return 0 | t.readVarint32();
  35207. case e.TYPES.uint32:
  35208. return t.readVarint32() >>> 0;
  35209. case e.TYPES.sint32:
  35210. return 0 | t.readVarint32ZigZag();
  35211. case e.TYPES.fixed32:
  35212. return t.readUint32() >>> 0;
  35213. case e.TYPES.sfixed32:
  35214. return 0 | t.readInt32();
  35215. case e.TYPES.int64:
  35216. return t.readVarint64();
  35217. case e.TYPES.uint64:
  35218. return t.readVarint64().toUnsigned();
  35219. case e.TYPES.sint64:
  35220. return t.readVarint64ZigZag();
  35221. case e.TYPES.fixed64:
  35222. return t.readUint64();
  35223. case e.TYPES.sfixed64:
  35224. return t.readInt64();
  35225. case e.TYPES.bool:
  35226. return !!t.readVarint32();
  35227. case e.TYPES.enum:
  35228. return t.readVarint32();
  35229. case e.TYPES.float:
  35230. return t.readFloat();
  35231. case e.TYPES.double:
  35232. return t.readDouble();
  35233. case e.TYPES.string:
  35234. return t.readVString();
  35235. case e.TYPES.bytes:
  35236. if (o = t.readVarint32(),
  35237. t.remaining() < o)
  35238. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35239. return r = t.clone(),
  35240. r.limit = r.offset + o,
  35241. t.offset += o,
  35242. r;
  35243. case e.TYPES.message:
  35244. return o = t.readVarint32(),
  35245. this.resolvedType.decode(t, o);
  35246. case e.TYPES.group:
  35247. return this.resolvedType.decode(t, -1, n)
  35248. }
  35249. throw Error("[INTERNAL] Illegal decode type")
  35250. }
  35251. ,
  35252. u.valueFromString = function(i) {
  35253. if (!this.isMapKey)
  35254. throw Error("valueFromString() called on non-map-key element");
  35255. switch (this.type) {
  35256. case e.TYPES.int32:
  35257. case e.TYPES.sint32:
  35258. case e.TYPES.sfixed32:
  35259. case e.TYPES.uint32:
  35260. case e.TYPES.fixed32:
  35261. return this.verifyValue(parseInt(i));
  35262. case e.TYPES.int64:
  35263. case e.TYPES.sint64:
  35264. case e.TYPES.sfixed64:
  35265. case e.TYPES.uint64:
  35266. case e.TYPES.fixed64:
  35267. return this.verifyValue(i);
  35268. case e.TYPES.bool:
  35269. return "true" === i;
  35270. case e.TYPES.string:
  35271. return this.verifyValue(i);
  35272. case e.TYPES.bytes:
  35273. return t.fromBinary(i)
  35274. }
  35275. }
  35276. ,
  35277. u.valueToString = function(t) {
  35278. if (!this.isMapKey)
  35279. throw Error("valueToString() called on non-map-key element");
  35280. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35281. }
  35282. ,
  35283. o.Element = h;
  35284. var d = function(e, t, i, n, r, o) {
  35285. l.call(this, e, t, i, n, o),
  35286. this.className = "Message",
  35287. this.extensions = void 0,
  35288. this.clazz = null,
  35289. this.isGroup = !!r,
  35290. this._fields = null,
  35291. this._fieldsById = null,
  35292. this._fieldsByName = null
  35293. }
  35294. , p = d.prototype = Object.create(l.prototype);
  35295. p.build = function(i) {
  35296. if (this.clazz && !i)
  35297. return this.clazz;
  35298. var n = function(e, i) {
  35299. function n(i, r, o, a) {
  35300. if (null === i || "object" != typeof i) {
  35301. if (a && a instanceof e.Reflect.Enum) {
  35302. var s = e.Reflect.Enum.getName(a.object, i);
  35303. if (null !== s)
  35304. return s
  35305. }
  35306. return i
  35307. }
  35308. if (t.isByteBuffer(i))
  35309. return r ? i.toBase64() : i.toBuffer();
  35310. if (e.Long.isLong(i))
  35311. return o ? i.toString() : e.Long.fromValue(i);
  35312. var l;
  35313. if (Array.isArray(i))
  35314. return l = [],
  35315. i.forEach(function(e, t) {
  35316. l[t] = n(e, r, o, a)
  35317. }),
  35318. l;
  35319. if (l = {},
  35320. i instanceof e.Map) {
  35321. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35322. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35323. return l
  35324. }
  35325. var u = i.$type
  35326. , d = void 0;
  35327. for (var p in i)
  35328. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35329. return l
  35330. }
  35331. var r = i.getChildren(e.Reflect.Message.Field)
  35332. , o = i.getChildren(e.Reflect.Message.OneOf)
  35333. , a = function(n, s) {
  35334. e.Builder.Message.call(this);
  35335. for (var l = 0, c = o.length; l < c; ++l)
  35336. this[o[l].name] = null;
  35337. for (l = 0,
  35338. c = r.length; l < c; ++l) {
  35339. var h = r[l];
  35340. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35341. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35342. }
  35343. if (arguments.length > 0) {
  35344. var u;
  35345. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35346. for (l = 0,
  35347. c = arguments.length; l < c; ++l)
  35348. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35349. else
  35350. this.$set(n)
  35351. }
  35352. }
  35353. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35354. s.add = function(t, n, r) {
  35355. var o = i._fieldsByName[t];
  35356. if (!r) {
  35357. if (!o)
  35358. throw Error(this + "#" + t + " is undefined");
  35359. if (!(o instanceof e.Reflect.Message.Field))
  35360. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35361. if (!o.repeated)
  35362. throw Error(this + "#" + t + " is not a repeated field");
  35363. n = o.verifyValue(n, !0)
  35364. }
  35365. return null === this[t] && (this[t] = []),
  35366. this[t].push(n),
  35367. this
  35368. }
  35369. ,
  35370. s.$add = s.add,
  35371. s.set = function(t, n, r) {
  35372. if (t && "object" == typeof t) {
  35373. r = n;
  35374. for (var o in t)
  35375. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35376. return this
  35377. }
  35378. var a = i._fieldsByName[t];
  35379. if (r)
  35380. this[t] = n;
  35381. else {
  35382. if (!a)
  35383. throw Error(this + "#" + t + " is not a field: undefined");
  35384. if (!(a instanceof e.Reflect.Message.Field))
  35385. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35386. this[a.name] = n = a.verifyValue(n)
  35387. }
  35388. if (a && a.oneof) {
  35389. var s = this[a.oneof.name];
  35390. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35391. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35392. }
  35393. return this
  35394. }
  35395. ,
  35396. s.$set = s.set,
  35397. s.get = function(t, n) {
  35398. if (n)
  35399. return this[t];
  35400. var r = i._fieldsByName[t];
  35401. if (!(r && r instanceof e.Reflect.Message.Field))
  35402. throw Error(this + "#" + t + " is not a field: undefined");
  35403. if (!(r instanceof e.Reflect.Message.Field))
  35404. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35405. return this[r.name]
  35406. }
  35407. ,
  35408. s.$get = s.get;
  35409. for (var l = 0; l < r.length; l++) {
  35410. var c = r[l];
  35411. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35412. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35413. return e.toUpperCase().replace("_", "")
  35414. });
  35415. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35416. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35417. return "_" + e
  35418. })
  35419. , r = function(t, i) {
  35420. return this[e.name] = i ? t : e.verifyValue(t),
  35421. this
  35422. }
  35423. , o = function() {
  35424. return this[e.name]
  35425. };
  35426. null === i.getChild("set" + t) && (s["set" + t] = r),
  35427. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35428. null === i.getChild("get" + t) && (s["get" + t] = o),
  35429. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35430. }(c)
  35431. }
  35432. s.encode = function(e, n) {
  35433. "boolean" == typeof e && (n = e,
  35434. e = void 0);
  35435. var r = !1;
  35436. e || (e = new t,
  35437. r = !0);
  35438. var o = e.littleEndian;
  35439. try {
  35440. return i.encode(this, e.LE(), n),
  35441. (r ? e.flip() : e).LE(o)
  35442. } catch (t) {
  35443. throw e.LE(o),
  35444. t
  35445. }
  35446. }
  35447. ,
  35448. a.encode = function(e, t, i) {
  35449. return new a(e).encode(t, i)
  35450. }
  35451. ,
  35452. s.calculate = function() {
  35453. return i.calculate(this)
  35454. }
  35455. ,
  35456. s.encodeDelimited = function(e, n) {
  35457. var r = !1;
  35458. e || (e = new t,
  35459. r = !0);
  35460. var o = (new t).LE();
  35461. return i.encode(this, o, n).flip(),
  35462. e.writeVarint32(o.remaining()),
  35463. e.append(o),
  35464. r ? e.flip() : e
  35465. }
  35466. ,
  35467. s.encodeAB = function() {
  35468. try {
  35469. return this.encode().toArrayBuffer()
  35470. } catch (e) {
  35471. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35472. e
  35473. }
  35474. }
  35475. ,
  35476. s.toArrayBuffer = s.encodeAB,
  35477. s.encodeNB = function() {
  35478. try {
  35479. return this.encode().toBuffer()
  35480. } catch (e) {
  35481. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35482. e
  35483. }
  35484. }
  35485. ,
  35486. s.toBuffer = s.encodeNB,
  35487. s.encode64 = function() {
  35488. try {
  35489. return this.encode().toBase64()
  35490. } catch (e) {
  35491. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35492. e
  35493. }
  35494. }
  35495. ,
  35496. s.toBase64 = s.encode64,
  35497. s.encodeHex = function() {
  35498. try {
  35499. return this.encode().toHex()
  35500. } catch (e) {
  35501. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35502. e
  35503. }
  35504. }
  35505. ,
  35506. s.toHex = s.encodeHex,
  35507. s.toRaw = function(e, t) {
  35508. return n(this, !!e, !!t, this.$type)
  35509. }
  35510. ,
  35511. s.encodeJSON = function() {
  35512. return JSON.stringify(n(this, !0, !0, this.$type))
  35513. }
  35514. ,
  35515. a.decode = function(e, n, r) {
  35516. "string" == typeof n && (r = n,
  35517. n = -1),
  35518. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35519. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35520. var o = e.littleEndian;
  35521. try {
  35522. var a = i.decode(e.LE());
  35523. return e.LE(o),
  35524. a
  35525. } catch (t) {
  35526. throw e.LE(o),
  35527. t
  35528. }
  35529. }
  35530. ,
  35531. a.decodeDelimited = function(e, n) {
  35532. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35533. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35534. e.remaining() < 1)
  35535. return null;
  35536. var r = e.offset
  35537. , o = e.readVarint32();
  35538. if (e.remaining() < o)
  35539. return e.offset = r,
  35540. null;
  35541. try {
  35542. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35543. return e.offset += o,
  35544. a
  35545. } catch (t) {
  35546. throw e.offset += o,
  35547. t
  35548. }
  35549. }
  35550. ,
  35551. a.decode64 = function(e) {
  35552. return a.decode(e, "base64")
  35553. }
  35554. ,
  35555. a.decodeHex = function(e) {
  35556. return a.decode(e, "hex")
  35557. }
  35558. ,
  35559. a.decodeJSON = function(e) {
  35560. return new a(JSON.parse(e))
  35561. }
  35562. ,
  35563. s.toString = function() {
  35564. return i.toString()
  35565. }
  35566. ;
  35567. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35568. value: i.buildOpt()
  35569. }),
  35570. Object.defineProperty(s, "$options", {
  35571. value: a.$options
  35572. }),
  35573. Object.defineProperty(a, "$type", {
  35574. value: i
  35575. }),
  35576. Object.defineProperty(s, "$type", {
  35577. value: i
  35578. })),
  35579. a
  35580. }(e, this);
  35581. this._fields = [],
  35582. this._fieldsById = {},
  35583. this._fieldsByName = {};
  35584. for (var r, o = 0, a = this.children.length; o < a; o++)
  35585. if (r = this.children[o],
  35586. r instanceof A || r instanceof d || r instanceof E) {
  35587. if (n.hasOwnProperty(r.name))
  35588. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35589. n[r.name] = r.build()
  35590. } else if (r instanceof d.Field)
  35591. r.build(),
  35592. this._fields.push(r),
  35593. this._fieldsById[r.id] = r,
  35594. this._fieldsByName[r.name] = r;
  35595. else if (!(r instanceof d.OneOf || r instanceof I))
  35596. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35597. return this.clazz = n
  35598. }
  35599. ,
  35600. p.encode = function(e, t, i) {
  35601. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35602. n = this._fields[a],
  35603. r = e[n.name],
  35604. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35605. if (null !== o) {
  35606. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35607. throw l.encoded = t,
  35608. l
  35609. }
  35610. return t
  35611. }
  35612. ,
  35613. p.calculate = function(e) {
  35614. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35615. if (t = this._fields[r],
  35616. i = e[t.name],
  35617. t.required && null === i)
  35618. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35619. n += t.calculate(i, e)
  35620. }
  35621. return n
  35622. }
  35623. ,
  35624. p.decode = function(t, i, n) {
  35625. i = "number" == typeof i ? i : -1;
  35626. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35627. if (o = t.readVarint32(),
  35628. a = 7 & o,
  35629. s = o >>> 3,
  35630. a === e.WIRE_TYPES.ENDGROUP) {
  35631. if (s !== n)
  35632. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35633. break
  35634. }
  35635. if (l = this._fieldsById[s]) {
  35636. if (l.repeated && !l.options.packed)
  35637. h[l.name].push(l.decode(a, t));
  35638. else if (l.map) {
  35639. var u = l.decode(a, t);
  35640. h[l.name].set(u[0], u[1])
  35641. } else if (h[l.name] = l.decode(a, t),
  35642. l.oneof) {
  35643. var d = h[l.oneof.name];
  35644. null !== d && d !== l.name && (h[d] = null),
  35645. h[l.oneof.name] = l.name
  35646. }
  35647. } else
  35648. switch (a) {
  35649. case e.WIRE_TYPES.VARINT:
  35650. t.readVarint32();
  35651. break;
  35652. case e.WIRE_TYPES.BITS32:
  35653. t.offset += 4;
  35654. break;
  35655. case e.WIRE_TYPES.BITS64:
  35656. t.offset += 8;
  35657. break;
  35658. case e.WIRE_TYPES.LDELIM:
  35659. var p = t.readVarint32();
  35660. t.offset += p;
  35661. break;
  35662. case e.WIRE_TYPES.STARTGROUP:
  35663. for (; r(s, t); )
  35664. ;
  35665. break;
  35666. default:
  35667. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35668. }
  35669. }
  35670. for (var f = 0, g = this._fields.length; f < g; ++f)
  35671. if (l = this._fields[f],
  35672. null === h[l.name])
  35673. if ("proto3" === this.syntax)
  35674. h[l.name] = l.defaultValue;
  35675. else {
  35676. if (l.required) {
  35677. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35678. throw m.decoded = h,
  35679. m
  35680. }
  35681. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35682. }
  35683. return h
  35684. }
  35685. ,
  35686. o.Message = d;
  35687. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35688. a.call(this, t, i, s),
  35689. this.className = "Message.Field",
  35690. this.required = "required" === n,
  35691. this.repeated = "repeated" === n,
  35692. this.map = "map" === n,
  35693. this.keyType = r || null,
  35694. this.type = o,
  35695. this.resolvedType = null,
  35696. this.id = l,
  35697. this.options = c || {},
  35698. this.defaultValue = null,
  35699. this.oneof = h || null,
  35700. this.syntax = u || "proto2",
  35701. this.originalName = this.name,
  35702. this.element = null,
  35703. this.keyElement = null,
  35704. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35705. }
  35706. , g = f.prototype = Object.create(a.prototype);
  35707. g.build = function() {
  35708. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35709. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35710. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35711. }
  35712. ,
  35713. g.verifyValue = function(t, i) {
  35714. function n(e, t) {
  35715. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35716. }
  35717. i = i || !1;
  35718. var r = this;
  35719. if (null === t)
  35720. return this.required && n(typeof t, "required"),
  35721. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35722. null;
  35723. var o;
  35724. if (this.repeated && !i) {
  35725. Array.isArray(t) || (t = [t]);
  35726. var a = [];
  35727. for (o = 0; o < t.length; o++)
  35728. a.push(this.element.verifyValue(t[o]));
  35729. return a
  35730. }
  35731. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35732. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35733. this.element.verifyValue(t))
  35734. }
  35735. ,
  35736. g.hasWirePresence = function(t, i) {
  35737. if ("proto3" !== this.syntax)
  35738. return null !== t;
  35739. if (this.oneof && i[this.oneof.name] === this.name)
  35740. return !0;
  35741. switch (this.type) {
  35742. case e.TYPES.int32:
  35743. case e.TYPES.sint32:
  35744. case e.TYPES.sfixed32:
  35745. case e.TYPES.uint32:
  35746. case e.TYPES.fixed32:
  35747. return 0 !== t;
  35748. case e.TYPES.int64:
  35749. case e.TYPES.sint64:
  35750. case e.TYPES.sfixed64:
  35751. case e.TYPES.uint64:
  35752. case e.TYPES.fixed64:
  35753. return 0 !== t.low || 0 !== t.high;
  35754. case e.TYPES.bool:
  35755. return t;
  35756. case e.TYPES.float:
  35757. case e.TYPES.double:
  35758. return 0 !== t;
  35759. case e.TYPES.string:
  35760. return t.length > 0;
  35761. case e.TYPES.bytes:
  35762. return t.remaining() > 0;
  35763. case e.TYPES.enum:
  35764. return 0 !== t;
  35765. case e.TYPES.message:
  35766. return null !== t;
  35767. default:
  35768. return !0
  35769. }
  35770. }
  35771. ,
  35772. g.encode = function(i, n, r) {
  35773. if (null === this.type || "object" != typeof this.type)
  35774. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35775. if (null === i || this.repeated && 0 == i.length)
  35776. return n;
  35777. try {
  35778. if (this.repeated) {
  35779. var o;
  35780. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35781. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35782. n.ensureCapacity(n.offset += 1);
  35783. var a = n.offset;
  35784. for (o = 0; o < i.length; o++)
  35785. this.element.encodeValue(this.id, i[o], n);
  35786. var s = n.offset - a
  35787. , l = t.calculateVarint32(s);
  35788. if (l > 1) {
  35789. var c = n.slice(a, n.offset);
  35790. a += l - 1,
  35791. n.offset = a,
  35792. n.append(c)
  35793. }
  35794. n.writeVarint32(s, a - l)
  35795. } else
  35796. for (o = 0; o < i.length; o++)
  35797. n.writeVarint32(this.id << 3 | this.type.wireType),
  35798. this.element.encodeValue(this.id, i[o], n)
  35799. } else
  35800. this.map ? i.forEach(function(i, r, o) {
  35801. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35802. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35803. n.writeVarint32(a),
  35804. n.writeVarint32(8 | this.keyType.wireType),
  35805. this.keyElement.encodeValue(1, r, n),
  35806. n.writeVarint32(16 | this.type.wireType),
  35807. this.element.encodeValue(2, i, n)
  35808. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35809. this.element.encodeValue(this.id, i, n))
  35810. } catch (e) {
  35811. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35812. }
  35813. return n
  35814. }
  35815. ,
  35816. g.calculate = function(i, n) {
  35817. if (i = this.verifyValue(i),
  35818. null === this.type || "object" != typeof this.type)
  35819. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35820. if (null === i || this.repeated && 0 == i.length)
  35821. return 0;
  35822. var r = 0;
  35823. try {
  35824. if (this.repeated) {
  35825. var o, a;
  35826. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35827. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35828. a = 0,
  35829. o = 0; o < i.length; o++)
  35830. a += this.element.calculateLength(this.id, i[o]);
  35831. r += t.calculateVarint32(a),
  35832. r += a
  35833. } else
  35834. for (o = 0; o < i.length; o++)
  35835. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35836. r += this.element.calculateLength(this.id, i[o])
  35837. } else
  35838. this.map ? i.forEach(function(i, n, o) {
  35839. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35840. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35841. r += t.calculateVarint32(a),
  35842. r += a
  35843. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35844. r += this.element.calculateLength(this.id, i))
  35845. } catch (e) {
  35846. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35847. }
  35848. return r
  35849. }
  35850. ,
  35851. g.decode = function(t, i, n) {
  35852. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35853. if (!a)
  35854. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35855. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35856. o = i.readVarint32(),
  35857. o = i.offset + o;
  35858. for (var s = []; i.offset < o; )
  35859. s.push(this.decode(this.type.wireType, i, !0));
  35860. return s
  35861. }
  35862. if (this.map) {
  35863. var l = h.defaultFieldValue(this.keyType);
  35864. if (r = h.defaultFieldValue(this.type),
  35865. o = i.readVarint32(),
  35866. i.remaining() < o)
  35867. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35868. var c = i.clone();
  35869. for (c.limit = c.offset + o,
  35870. i.offset += o; c.remaining() > 0; ) {
  35871. var u = c.readVarint32();
  35872. t = 7 & u;
  35873. var d = u >>> 3;
  35874. if (1 === d)
  35875. l = this.keyElement.decode(c, t, d);
  35876. else {
  35877. if (2 !== d)
  35878. throw Error("Unexpected tag in map field key/value submessage");
  35879. r = this.element.decode(c, t, d)
  35880. }
  35881. }
  35882. return [l, r]
  35883. }
  35884. return this.element.decode(i, t, this.id)
  35885. }
  35886. ,
  35887. o.Message.Field = f;
  35888. var m = function(e, t, i, n, r, o, a) {
  35889. f.call(this, e, t, i, null, n, r, o, a),
  35890. this.extension
  35891. };
  35892. m.prototype = Object.create(f.prototype),
  35893. o.Message.ExtensionField = m;
  35894. var v = function(e, t, i) {
  35895. a.call(this, e, t, i),
  35896. this.fields = []
  35897. };
  35898. o.Message.OneOf = v;
  35899. var A = function(e, t, i, n, r) {
  35900. l.call(this, e, t, i, n, r),
  35901. this.className = "Enum",
  35902. this.object = null
  35903. };
  35904. A.getName = function(e, t) {
  35905. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35906. if (e[i = n[r]] === t)
  35907. return i;
  35908. return null
  35909. }
  35910. ;
  35911. var y = A.prototype = Object.create(l.prototype);
  35912. y.build = function(t) {
  35913. if (this.object && !t)
  35914. return this.object;
  35915. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35916. i[n[r].name] = n[r].id;
  35917. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35918. value: this.buildOpt(),
  35919. enumerable: !1
  35920. }),
  35921. this.object = i
  35922. }
  35923. ,
  35924. o.Enum = A;
  35925. var C = function(e, t, i, n) {
  35926. a.call(this, e, t, i),
  35927. this.className = "Enum.Value",
  35928. this.id = n
  35929. };
  35930. C.prototype = Object.create(a.prototype),
  35931. o.Enum.Value = C;
  35932. var I = function(e, t, i, n) {
  35933. a.call(this, e, t, i),
  35934. this.field = n
  35935. };
  35936. I.prototype = Object.create(a.prototype),
  35937. o.Extension = I;
  35938. var E = function(e, t, i, n) {
  35939. l.call(this, e, t, i, n),
  35940. this.className = "Service",
  35941. this.clazz = null
  35942. }
  35943. , b = E.prototype = Object.create(l.prototype);
  35944. b.build = function(i) {
  35945. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35946. for (var n = function(t) {
  35947. e.Builder.Service.call(this),
  35948. this.rpcImpl = t || function(e, t, i) {
  35949. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35950. }
  35951. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35952. !function(e) {
  35953. r[e.name] = function(n, r) {
  35954. try {
  35955. try {
  35956. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35957. } catch (e) {
  35958. if (!(e instanceof TypeError))
  35959. throw e
  35960. }
  35961. if (null === n || "object" != typeof n)
  35962. throw Error("Illegal arguments");
  35963. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35964. this.rpcImpl(e.fqn(), n, function(t, n) {
  35965. if (t)
  35966. return void r(t);
  35967. null === n && (n = "");
  35968. try {
  35969. n = e.resolvedResponseType.clazz.decode(n)
  35970. } catch (e) {}
  35971. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35972. })
  35973. } catch (e) {
  35974. setTimeout(r.bind(this, e), 0)
  35975. }
  35976. }
  35977. ,
  35978. n[e.name] = function(t, i, r) {
  35979. new n(t)[e.name](i, r)
  35980. }
  35981. ,
  35982. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35983. value: e.buildOpt()
  35984. }),
  35985. Object.defineProperty(r[e.name], "$options", {
  35986. value: n[e.name].$options
  35987. }))
  35988. }(o[a]);
  35989. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35990. value: i.buildOpt()
  35991. }),
  35992. Object.defineProperty(r, "$options", {
  35993. value: n.$options
  35994. }),
  35995. Object.defineProperty(n, "$type", {
  35996. value: i
  35997. }),
  35998. Object.defineProperty(r, "$type", {
  35999. value: i
  36000. })),
  36001. n
  36002. }(e, this)
  36003. }
  36004. ,
  36005. o.Service = E;
  36006. var w = function(e, t, i, n) {
  36007. a.call(this, e, t, i),
  36008. this.className = "Service.Method",
  36009. this.options = n || {}
  36010. }
  36011. , _ = w.prototype = Object.create(a.prototype);
  36012. _.buildOpt = c.buildOpt,
  36013. o.Service.Method = w;
  36014. var T = function(e, t, i, n, r, o, a, s) {
  36015. w.call(this, e, t, i, s),
  36016. this.className = "Service.RPCMethod",
  36017. this.requestName = n,
  36018. this.responseName = r,
  36019. this.requestStream = o,
  36020. this.responseStream = a,
  36021. this.resolvedRequestType = null,
  36022. this.resolvedResponseType = null
  36023. };
  36024. return T.prototype = Object.create(w.prototype),
  36025. o.Service.RPCMethod = T,
  36026. o
  36027. }(r),
  36028. r.Builder = function(t, i, n) {
  36029. function r(e) {
  36030. e.messages && e.messages.forEach(function(t) {
  36031. t.syntax = e.syntax,
  36032. r(t)
  36033. }),
  36034. e.enums && e.enums.forEach(function(t) {
  36035. t.syntax = e.syntax
  36036. })
  36037. }
  36038. var o = function(e) {
  36039. this.ns = new n.Namespace(this,null,""),
  36040. this.ptr = this.ns,
  36041. this.resolved = !1,
  36042. this.result = null,
  36043. this.files = {},
  36044. this.importRoot = null,
  36045. this.options = e || {}
  36046. }
  36047. , a = o.prototype;
  36048. return o.isMessage = function(e) {
  36049. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36050. }
  36051. ,
  36052. o.isMessageField = function(e) {
  36053. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36054. }
  36055. ,
  36056. o.isEnum = function(e) {
  36057. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36058. }
  36059. ,
  36060. o.isService = function(e) {
  36061. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36062. }
  36063. ,
  36064. o.isExtend = function(e) {
  36065. return "string" == typeof e.ref
  36066. }
  36067. ,
  36068. a.reset = function() {
  36069. return this.ptr = this.ns,
  36070. this
  36071. }
  36072. ,
  36073. a.define = function(e) {
  36074. if ("string" != typeof e || !i.TYPEREF.test(e))
  36075. throw Error("illegal namespace: " + e);
  36076. return e.split(".").forEach(function(e) {
  36077. var t = this.ptr.getChild(e);
  36078. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36079. this.ptr = t
  36080. }, this),
  36081. this
  36082. }
  36083. ,
  36084. a.create = function(e) {
  36085. if (!e)
  36086. return this;
  36087. if (Array.isArray(e)) {
  36088. if (0 === e.length)
  36089. return this;
  36090. e = e.slice()
  36091. } else
  36092. e = [e];
  36093. for (var i = [e]; i.length > 0; ) {
  36094. if (e = i.pop(),
  36095. !Array.isArray(e))
  36096. throw Error("not a valid namespace: " + JSON.stringify(e));
  36097. for (; e.length > 0; ) {
  36098. var r = e.shift();
  36099. if (o.isMessage(r)) {
  36100. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36101. , s = {};
  36102. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36103. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36104. }, this),
  36105. r.fields && r.fields.forEach(function(e) {
  36106. if (null !== a.getChild(0 | e.id))
  36107. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36108. if (e.options && "object" != typeof e.options)
  36109. throw Error("illegal field options in " + a.name + "#" + e.name);
  36110. var t = null;
  36111. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36112. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36113. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36114. t && t.fields.push(e),
  36115. a.addChild(e)
  36116. }, this);
  36117. var l = [];
  36118. if (r.enums && r.enums.forEach(function(e) {
  36119. l.push(e)
  36120. }),
  36121. r.messages && r.messages.forEach(function(e) {
  36122. l.push(e)
  36123. }),
  36124. r.services && r.services.forEach(function(e) {
  36125. l.push(e)
  36126. }),
  36127. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36128. this.ptr.addChild(a),
  36129. l.length > 0) {
  36130. i.push(e),
  36131. e = l,
  36132. l = null,
  36133. this.ptr = a,
  36134. a = null;
  36135. continue
  36136. }
  36137. l = null
  36138. } else if (o.isEnum(r))
  36139. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36140. r.values.forEach(function(e) {
  36141. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36142. }, this),
  36143. this.ptr.addChild(a);
  36144. else if (o.isService(r))
  36145. a = new n.Service(this,this.ptr,r.name,r.options),
  36146. Object.keys(r.rpc).forEach(function(e) {
  36147. var t = r.rpc[e];
  36148. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36149. }, this),
  36150. this.ptr.addChild(a);
  36151. else {
  36152. if (!o.isExtend(r))
  36153. throw Error("not a valid definition: " + JSON.stringify(r));
  36154. if (a = this.ptr.resolve(r.ref, !0))
  36155. r.fields.forEach(function(e) {
  36156. if (null !== a.getChild(0 | e.id))
  36157. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36158. if (a.extensions) {
  36159. var i = !1;
  36160. if (a.extensions.forEach(function(t) {
  36161. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36162. }),
  36163. !i)
  36164. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36165. }
  36166. var r = e.name;
  36167. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36168. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36169. , s = new n.Extension(this,this.ptr,e.name,o);
  36170. o.extension = s,
  36171. this.ptr.addChild(s),
  36172. a.addChild(o)
  36173. }, this);
  36174. else if (!/\.?google\.protobuf\./.test(r.ref))
  36175. throw Error("extended message " + r.ref + " is not defined")
  36176. }
  36177. r = null,
  36178. a = null
  36179. }
  36180. e = null,
  36181. this.ptr = this.ptr.parent
  36182. }
  36183. return this.resolved = !1,
  36184. this.result = null,
  36185. this
  36186. }
  36187. ,
  36188. a.import = function(i, n) {
  36189. var o = "/";
  36190. if ("string" == typeof n) {
  36191. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36192. this.files[n] === !0)
  36193. return this.reset();
  36194. this.files[n] = !0
  36195. } else if ("object" == typeof n) {
  36196. var a = n.root;
  36197. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36198. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36199. var s = a + o + n.file;
  36200. if (this.files[s] === !0)
  36201. return this.reset();
  36202. this.files[s] = !0
  36203. }
  36204. if (i.imports && i.imports.length > 0) {
  36205. var l, c = !1;
  36206. "object" == typeof n ? (this.importRoot = n.root,
  36207. c = !0,
  36208. l = this.importRoot,
  36209. n = n.file,
  36210. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36211. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36212. o = "\\") : l = "." : l = null;
  36213. for (var h = 0; h < i.imports.length; h++)
  36214. if ("string" == typeof i.imports[h]) {
  36215. if (!l)
  36216. throw Error("cannot determine import root");
  36217. var u = i.imports[h];
  36218. if ("google/protobuf/descriptor.proto" === u)
  36219. continue;
  36220. if (u = l + o + u,
  36221. this.files[u] === !0)
  36222. continue;
  36223. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36224. var d = t.Util.fetch(u);
  36225. if (null === d)
  36226. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36227. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36228. } else
  36229. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36230. return t + "_import" + h + "." + i
  36231. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36232. c && (this.importRoot = null)
  36233. }
  36234. i.package && this.define(i.package),
  36235. i.syntax && r(i);
  36236. var p = this.ptr;
  36237. return i.options && Object.keys(i.options).forEach(function(e) {
  36238. p.options[e] = i.options[e]
  36239. }),
  36240. i.messages && (this.create(i.messages),
  36241. this.ptr = p),
  36242. i.enums && (this.create(i.enums),
  36243. this.ptr = p),
  36244. i.services && (this.create(i.services),
  36245. this.ptr = p),
  36246. i.extends && this.create(i.extends),
  36247. this.reset()
  36248. }
  36249. ,
  36250. a.resolveAll = function() {
  36251. var e;
  36252. if (null == this.ptr || "object" == typeof this.ptr.type)
  36253. return this;
  36254. if (this.ptr instanceof n.Namespace)
  36255. this.ptr.children.forEach(function(e) {
  36256. this.ptr = e,
  36257. this.resolveAll()
  36258. }, this);
  36259. else if (this.ptr instanceof n.Message.Field) {
  36260. if (i.TYPE.test(this.ptr.type))
  36261. this.ptr.type = t.TYPES[this.ptr.type];
  36262. else {
  36263. if (!i.TYPEREF.test(this.ptr.type))
  36264. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36265. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36266. !e)
  36267. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36268. if (this.ptr.resolvedType = e,
  36269. e instanceof n.Enum) {
  36270. if (this.ptr.type = t.TYPES.enum,
  36271. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36272. throw Error("proto3 message cannot reference proto2 enum")
  36273. } else {
  36274. if (!(e instanceof n.Message))
  36275. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36276. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36277. }
  36278. }
  36279. if (this.ptr.map) {
  36280. if (!i.TYPE.test(this.ptr.keyType))
  36281. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36282. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36283. }
  36284. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36285. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36286. throw Error("illegal service type in " + this.ptr.toString(!0));
  36287. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36288. !(e && e instanceof t.Reflect.Message))
  36289. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36290. if (this.ptr.resolvedRequestType = e,
  36291. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36292. !(e && e instanceof t.Reflect.Message))
  36293. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36294. this.ptr.resolvedResponseType = e
  36295. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36296. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36297. return this.reset()
  36298. }
  36299. ,
  36300. a.build = function(e) {
  36301. if (this.reset(),
  36302. this.resolved || (this.resolveAll(),
  36303. this.resolved = !0,
  36304. this.result = null),
  36305. null === this.result && (this.result = this.ns.build()),
  36306. !e)
  36307. return this.result;
  36308. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36309. if (!i[t[n]]) {
  36310. i = null;
  36311. break
  36312. }
  36313. i = i[t[n]]
  36314. }
  36315. return i
  36316. }
  36317. ,
  36318. a.lookup = function(e, t) {
  36319. return e ? this.ns.resolve(e, t) : this.ns
  36320. }
  36321. ,
  36322. a.toString = function() {
  36323. return "Builder"
  36324. }
  36325. ,
  36326. o.Message = function() {}
  36327. ,
  36328. o.Enum = function() {}
  36329. ,
  36330. o.Service = function() {}
  36331. ,
  36332. o
  36333. }(r, r.Lang, r.Reflect),
  36334. r.Map = function(e, t) {
  36335. function i(e) {
  36336. var t = 0;
  36337. return {
  36338. next: function() {
  36339. return t < e.length ? {
  36340. done: !1,
  36341. value: e[t++]
  36342. } : {
  36343. done: !0
  36344. }
  36345. }
  36346. }
  36347. }
  36348. var n = function(e, i) {
  36349. if (!e.map)
  36350. throw Error("field is not a map");
  36351. if (this.field = e,
  36352. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36353. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36354. this.map = {},
  36355. Object.defineProperty(this, "size", {
  36356. get: function() {
  36357. return Object.keys(this.map).length
  36358. }
  36359. }),
  36360. i)
  36361. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36362. var o = this.keyElem.valueFromString(n[r])
  36363. , a = this.valueElem.verifyValue(i[n[r]]);
  36364. this.map[this.keyElem.valueToString(o)] = {
  36365. key: o,
  36366. value: a
  36367. }
  36368. }
  36369. }
  36370. , r = n.prototype;
  36371. return r.clear = function() {
  36372. this.map = {}
  36373. }
  36374. ,
  36375. r.delete = function(e) {
  36376. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36377. , i = t in this.map;
  36378. return delete this.map[t],
  36379. i
  36380. }
  36381. ,
  36382. r.entries = function() {
  36383. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36384. t.push([(e = this.map[n[r]]).key, e.value]);
  36385. return i(t)
  36386. }
  36387. ,
  36388. r.keys = function() {
  36389. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36390. e.push(this.map[t[n]].key);
  36391. return i(e)
  36392. }
  36393. ,
  36394. r.values = function() {
  36395. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36396. e.push(this.map[t[n]].value);
  36397. return i(e)
  36398. }
  36399. ,
  36400. r.forEach = function(e, t) {
  36401. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36402. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36403. }
  36404. ,
  36405. r.set = function(e, t) {
  36406. var i = this.keyElem.verifyValue(e)
  36407. , n = this.valueElem.verifyValue(t);
  36408. return this.map[this.keyElem.valueToString(i)] = {
  36409. key: i,
  36410. value: n
  36411. },
  36412. this
  36413. }
  36414. ,
  36415. r.get = function(e) {
  36416. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36417. if (t in this.map)
  36418. return this.map[t].value
  36419. }
  36420. ,
  36421. r.has = function(e) {
  36422. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36423. return t in this.map
  36424. }
  36425. ,
  36426. n
  36427. }(r, r.Reflect),
  36428. r.loadProto = function(e, t, i) {
  36429. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36430. t = void 0),
  36431. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36432. }
  36433. ,
  36434. r.protoFromString = r.loadProto,
  36435. r.loadProtoFile = function(e, t, i) {
  36436. if (t && "object" == typeof t ? (i = t,
  36437. t = null) : t && "function" == typeof t || (t = null),
  36438. t)
  36439. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36440. if (null === n)
  36441. return void t(Error("Failed to fetch file"));
  36442. try {
  36443. t(null, r.loadProto(n, i, e))
  36444. } catch (e) {
  36445. t(e)
  36446. }
  36447. });
  36448. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36449. return null === n ? null : r.loadProto(n, i, e)
  36450. }
  36451. ,
  36452. r.protoFromFile = r.loadProtoFile,
  36453. r.newBuilder = function(e) {
  36454. return e = e || {},
  36455. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36456. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36457. new r.Builder(e)
  36458. }
  36459. ,
  36460. r.loadJson = function(e, t, i) {
  36461. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36462. t = null),
  36463. t && "object" == typeof t || (t = r.newBuilder()),
  36464. "string" == typeof e && (e = JSON.parse(e)),
  36465. t.import(e, i),
  36466. t.resolveAll(),
  36467. t
  36468. }
  36469. ,
  36470. r.loadJsonFile = function(e, t, i) {
  36471. if (t && "object" == typeof t ? (i = t,
  36472. t = null) : t && "function" == typeof t || (t = null),
  36473. t)
  36474. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36475. if (null === n)
  36476. return void t(Error("Failed to fetch file"));
  36477. try {
  36478. t(null, r.loadJson(JSON.parse(n), i, e))
  36479. } catch (e) {
  36480. t(e)
  36481. }
  36482. });
  36483. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36484. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36485. }
  36486. ,
  36487. r
  36488. })
  36489. }
  36490. ).call(this, e("_process"))
  36491. }
  36492. , {
  36493. _process: 203,
  36494. bytebuffer: 215,
  36495. fs: 197,
  36496. path: 197
  36497. }],
  36498. 215: [function(e, t, i) {
  36499. !function(i, n) {
  36500. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36501. var t;
  36502. try {
  36503. t = e("long")
  36504. } catch (e) {}
  36505. return n(t)
  36506. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36507. }(this, function(e) {
  36508. "use strict";
  36509. function t(e) {
  36510. var t = 0;
  36511. return function() {
  36512. return t < e.length ? e.charCodeAt(t++) : null
  36513. }
  36514. }
  36515. function i() {
  36516. var e = []
  36517. , t = [];
  36518. return function() {
  36519. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36520. e.length = 0),
  36521. void Array.prototype.push.apply(e, arguments))
  36522. }
  36523. }
  36524. function n(e, t, i, n, r) {
  36525. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36526. for (u += d,
  36527. o = p & (1 << -h) - 1,
  36528. p >>= -h,
  36529. h += s; h > 0; o = 256 * o + e[t + u],
  36530. u += d,
  36531. h -= 8)
  36532. ;
  36533. for (a = o & (1 << -h) - 1,
  36534. o >>= -h,
  36535. h += n; h > 0; a = 256 * a + e[t + u],
  36536. u += d,
  36537. h -= 8)
  36538. ;
  36539. if (0 === o)
  36540. o = 1 - c;
  36541. else {
  36542. if (o === l)
  36543. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36544. a += Math.pow(2, n),
  36545. o -= c
  36546. }
  36547. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36548. }
  36549. function r(e, t, i, n, r, o) {
  36550. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36551. for (t = Math.abs(t),
  36552. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36553. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36554. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36555. l *= 2),
  36556. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36557. t * l >= 2 && (a++,
  36558. l /= 2),
  36559. a + u >= h ? (s = 0,
  36560. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36561. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36562. a = 0)); r >= 8; e[i + p] = 255 & s,
  36563. p += f,
  36564. s /= 256,
  36565. r -= 8)
  36566. ;
  36567. for (a = a << r | s,
  36568. c += r; c > 0; e[i + p] = 255 & a,
  36569. p += f,
  36570. a /= 256,
  36571. c -= 8)
  36572. ;
  36573. e[i + p - f] |= 128 * g
  36574. }
  36575. var o = function(e, t, i) {
  36576. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36577. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36578. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36579. !i) {
  36580. if (e |= 0,
  36581. e < 0)
  36582. throw RangeError("Illegal capacity");
  36583. t = !!t,
  36584. i = !!i
  36585. }
  36586. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36587. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36588. this.offset = 0,
  36589. this.markedOffset = -1,
  36590. this.limit = e,
  36591. this.littleEndian = t,
  36592. this.noAssert = i
  36593. };
  36594. o.VERSION = "5.0.1",
  36595. o.LITTLE_ENDIAN = !0,
  36596. o.BIG_ENDIAN = !1,
  36597. o.DEFAULT_CAPACITY = 16,
  36598. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36599. o.DEFAULT_NOASSERT = !1,
  36600. o.Long = e || null;
  36601. var a = o.prototype;
  36602. a.__isByteBuffer__,
  36603. Object.defineProperty(a, "__isByteBuffer__", {
  36604. value: !0,
  36605. enumerable: !1,
  36606. configurable: !1
  36607. });
  36608. var s = new ArrayBuffer(0)
  36609. , l = String.fromCharCode;
  36610. o.accessor = function() {
  36611. return Uint8Array
  36612. }
  36613. ,
  36614. o.allocate = function(e, t, i) {
  36615. return new o(e,t,i)
  36616. }
  36617. ,
  36618. o.concat = function(e, t, i, n) {
  36619. "boolean" != typeof t && "string" == typeof t || (n = i,
  36620. i = t,
  36621. t = void 0);
  36622. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36623. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36624. r = e[s].limit - e[s].offset,
  36625. r > 0 && (a += r);
  36626. if (0 === a)
  36627. return new o(0,i,n);
  36628. var c, h = new o(a,i,n);
  36629. for (s = 0; s < l; )
  36630. c = e[s++],
  36631. r = c.limit - c.offset,
  36632. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36633. h.offset += r);
  36634. return h.limit = h.offset,
  36635. h.offset = 0,
  36636. h
  36637. }
  36638. ,
  36639. o.isByteBuffer = function(e) {
  36640. return (e && e.__isByteBuffer__) === !0
  36641. }
  36642. ,
  36643. o.type = function() {
  36644. return ArrayBuffer
  36645. }
  36646. ,
  36647. o.wrap = function(e, t, i, n) {
  36648. if ("string" != typeof t && (n = i,
  36649. i = t,
  36650. t = void 0),
  36651. "string" == typeof e)
  36652. switch ("undefined" == typeof t && (t = "utf8"),
  36653. t) {
  36654. case "base64":
  36655. return o.fromBase64(e, i);
  36656. case "hex":
  36657. return o.fromHex(e, i);
  36658. case "binary":
  36659. return o.fromBinary(e, i);
  36660. case "utf8":
  36661. return o.fromUTF8(e, i);
  36662. case "debug":
  36663. return o.fromDebug(e, i);
  36664. default:
  36665. throw Error("Unsupported encoding: " + t)
  36666. }
  36667. if (null === e || "object" != typeof e)
  36668. throw TypeError("Illegal buffer");
  36669. var r;
  36670. if (o.isByteBuffer(e))
  36671. return r = a.clone.call(e),
  36672. r.markedOffset = -1,
  36673. r;
  36674. if (e instanceof Uint8Array)
  36675. r = new o(0,i,n),
  36676. e.length > 0 && (r.buffer = e.buffer,
  36677. r.offset = e.byteOffset,
  36678. r.limit = e.byteOffset + e.byteLength,
  36679. r.view = new Uint8Array(e.buffer));
  36680. else if (e instanceof ArrayBuffer)
  36681. r = new o(0,i,n),
  36682. e.byteLength > 0 && (r.buffer = e,
  36683. r.offset = 0,
  36684. r.limit = e.byteLength,
  36685. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36686. else {
  36687. if ("[object Array]" !== Object.prototype.toString.call(e))
  36688. throw TypeError("Illegal buffer");
  36689. r = new o(e.length,i,n),
  36690. r.limit = e.length;
  36691. for (var s = 0; s < e.length; ++s)
  36692. r.view[s] = e[s]
  36693. }
  36694. return r
  36695. }
  36696. ,
  36697. a.writeBitSet = function(e, t) {
  36698. var i = "undefined" == typeof t;
  36699. if (i && (t = this.offset),
  36700. !this.noAssert) {
  36701. if (!(e instanceof Array))
  36702. throw TypeError("Illegal BitSet: Not an array");
  36703. if ("number" != typeof t || t % 1 !== 0)
  36704. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36705. if (t >>>= 0,
  36706. t < 0 || t + 0 > this.buffer.byteLength)
  36707. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36708. }
  36709. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36710. for (t += this.writeVarint32(o, t); a--; )
  36711. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36712. this.writeByte(n, t++);
  36713. if (s < o) {
  36714. var l = 0;
  36715. for (n = 0; s < o; )
  36716. n |= (1 & !!e[s++]) << l++;
  36717. this.writeByte(n, t++)
  36718. }
  36719. return i ? (this.offset = t,
  36720. this) : t - r
  36721. }
  36722. ,
  36723. a.readBitSet = function(e) {
  36724. var t = "undefined" == typeof e;
  36725. t && (e = this.offset);
  36726. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36727. for (e += n.length; o--; )
  36728. i = this.readByte(e++),
  36729. s[a++] = !!(1 & i),
  36730. s[a++] = !!(2 & i),
  36731. s[a++] = !!(4 & i),
  36732. s[a++] = !!(8 & i),
  36733. s[a++] = !!(16 & i),
  36734. s[a++] = !!(32 & i),
  36735. s[a++] = !!(64 & i),
  36736. s[a++] = !!(128 & i);
  36737. if (a < r) {
  36738. var l = 0;
  36739. for (i = this.readByte(e++); a < r; )
  36740. s[a++] = !!(i >> l++ & 1)
  36741. }
  36742. return t && (this.offset = e),
  36743. s
  36744. }
  36745. ,
  36746. a.readBytes = function(e, t) {
  36747. var i = "undefined" == typeof t;
  36748. if (i && (t = this.offset),
  36749. !this.noAssert) {
  36750. if ("number" != typeof t || t % 1 !== 0)
  36751. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36752. if (t >>>= 0,
  36753. t < 0 || t + e > this.buffer.byteLength)
  36754. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36755. }
  36756. var n = this.slice(t, t + e);
  36757. return i && (this.offset += e),
  36758. n
  36759. }
  36760. ,
  36761. a.writeBytes = a.append,
  36762. a.writeInt8 = function(e, t) {
  36763. var i = "undefined" == typeof t;
  36764. if (i && (t = this.offset),
  36765. !this.noAssert) {
  36766. if ("number" != typeof e || e % 1 !== 0)
  36767. throw TypeError("Illegal value: " + e + " (not an integer)");
  36768. if (e |= 0,
  36769. "number" != typeof t || t % 1 !== 0)
  36770. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36771. if (t >>>= 0,
  36772. t < 0 || t + 0 > this.buffer.byteLength)
  36773. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36774. }
  36775. t += 1;
  36776. var n = this.buffer.byteLength;
  36777. return t > n && this.resize((n *= 2) > t ? n : t),
  36778. t -= 1,
  36779. this.view[t] = e,
  36780. i && (this.offset += 1),
  36781. this
  36782. }
  36783. ,
  36784. a.writeByte = a.writeInt8,
  36785. a.readInt8 = function(e) {
  36786. var t = "undefined" == typeof e;
  36787. if (t && (e = this.offset),
  36788. !this.noAssert) {
  36789. if ("number" != typeof e || e % 1 !== 0)
  36790. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36791. if (e >>>= 0,
  36792. e < 0 || e + 1 > this.buffer.byteLength)
  36793. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36794. }
  36795. var i = this.view[e];
  36796. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36797. t && (this.offset += 1),
  36798. i
  36799. }
  36800. ,
  36801. a.readByte = a.readInt8,
  36802. a.writeUint8 = function(e, t) {
  36803. var i = "undefined" == typeof t;
  36804. if (i && (t = this.offset),
  36805. !this.noAssert) {
  36806. if ("number" != typeof e || e % 1 !== 0)
  36807. throw TypeError("Illegal value: " + e + " (not an integer)");
  36808. if (e >>>= 0,
  36809. "number" != typeof t || t % 1 !== 0)
  36810. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36811. if (t >>>= 0,
  36812. t < 0 || t + 0 > this.buffer.byteLength)
  36813. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36814. }
  36815. t += 1;
  36816. var n = this.buffer.byteLength;
  36817. return t > n && this.resize((n *= 2) > t ? n : t),
  36818. t -= 1,
  36819. this.view[t] = e,
  36820. i && (this.offset += 1),
  36821. this
  36822. }
  36823. ,
  36824. a.writeUInt8 = a.writeUint8,
  36825. a.readUint8 = function(e) {
  36826. var t = "undefined" == typeof e;
  36827. if (t && (e = this.offset),
  36828. !this.noAssert) {
  36829. if ("number" != typeof e || e % 1 !== 0)
  36830. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36831. if (e >>>= 0,
  36832. e < 0 || e + 1 > this.buffer.byteLength)
  36833. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36834. }
  36835. var i = this.view[e];
  36836. return t && (this.offset += 1),
  36837. i
  36838. }
  36839. ,
  36840. a.readUInt8 = a.readUint8,
  36841. a.writeInt16 = function(e, t) {
  36842. var i = "undefined" == typeof t;
  36843. if (i && (t = this.offset),
  36844. !this.noAssert) {
  36845. if ("number" != typeof e || e % 1 !== 0)
  36846. throw TypeError("Illegal value: " + e + " (not an integer)");
  36847. if (e |= 0,
  36848. "number" != typeof t || t % 1 !== 0)
  36849. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36850. if (t >>>= 0,
  36851. t < 0 || t + 0 > this.buffer.byteLength)
  36852. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36853. }
  36854. t += 2;
  36855. var n = this.buffer.byteLength;
  36856. return t > n && this.resize((n *= 2) > t ? n : t),
  36857. t -= 2,
  36858. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36859. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36860. this.view[t + 1] = 255 & e),
  36861. i && (this.offset += 2),
  36862. this
  36863. }
  36864. ,
  36865. a.writeShort = a.writeInt16,
  36866. a.readInt16 = function(e) {
  36867. var t = "undefined" == typeof e;
  36868. if (t && (e = this.offset),
  36869. !this.noAssert) {
  36870. if ("number" != typeof e || e % 1 !== 0)
  36871. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36872. if (e >>>= 0,
  36873. e < 0 || e + 2 > this.buffer.byteLength)
  36874. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36875. }
  36876. var i = 0;
  36877. return this.littleEndian ? (i = this.view[e],
  36878. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36879. i |= this.view[e + 1]),
  36880. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36881. t && (this.offset += 2),
  36882. i
  36883. }
  36884. ,
  36885. a.readShort = a.readInt16,
  36886. a.writeUint16 = function(e, t) {
  36887. var i = "undefined" == typeof t;
  36888. if (i && (t = this.offset),
  36889. !this.noAssert) {
  36890. if ("number" != typeof e || e % 1 !== 0)
  36891. throw TypeError("Illegal value: " + e + " (not an integer)");
  36892. if (e >>>= 0,
  36893. "number" != typeof t || t % 1 !== 0)
  36894. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36895. if (t >>>= 0,
  36896. t < 0 || t + 0 > this.buffer.byteLength)
  36897. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36898. }
  36899. t += 2;
  36900. var n = this.buffer.byteLength;
  36901. return t > n && this.resize((n *= 2) > t ? n : t),
  36902. t -= 2,
  36903. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36904. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36905. this.view[t + 1] = 255 & e),
  36906. i && (this.offset += 2),
  36907. this
  36908. }
  36909. ,
  36910. a.writeUInt16 = a.writeUint16,
  36911. a.readUint16 = function(e) {
  36912. var t = "undefined" == typeof e;
  36913. if (t && (e = this.offset),
  36914. !this.noAssert) {
  36915. if ("number" != typeof e || e % 1 !== 0)
  36916. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36917. if (e >>>= 0,
  36918. e < 0 || e + 2 > this.buffer.byteLength)
  36919. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36920. }
  36921. var i = 0;
  36922. return this.littleEndian ? (i = this.view[e],
  36923. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36924. i |= this.view[e + 1]),
  36925. t && (this.offset += 2),
  36926. i
  36927. }
  36928. ,
  36929. a.readUInt16 = a.readUint16,
  36930. a.writeInt32 = function(e, t) {
  36931. var i = "undefined" == typeof t;
  36932. if (i && (t = this.offset),
  36933. !this.noAssert) {
  36934. if ("number" != typeof e || e % 1 !== 0)
  36935. throw TypeError("Illegal value: " + e + " (not an integer)");
  36936. if (e |= 0,
  36937. "number" != typeof t || t % 1 !== 0)
  36938. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36939. if (t >>>= 0,
  36940. t < 0 || t + 0 > this.buffer.byteLength)
  36941. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36942. }
  36943. t += 4;
  36944. var n = this.buffer.byteLength;
  36945. return t > n && this.resize((n *= 2) > t ? n : t),
  36946. t -= 4,
  36947. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36948. this.view[t + 2] = e >>> 16 & 255,
  36949. this.view[t + 1] = e >>> 8 & 255,
  36950. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36951. this.view[t + 1] = e >>> 16 & 255,
  36952. this.view[t + 2] = e >>> 8 & 255,
  36953. this.view[t + 3] = 255 & e),
  36954. i && (this.offset += 4),
  36955. this
  36956. }
  36957. ,
  36958. a.writeInt = a.writeInt32,
  36959. a.readInt32 = function(e) {
  36960. var t = "undefined" == typeof e;
  36961. if (t && (e = this.offset),
  36962. !this.noAssert) {
  36963. if ("number" != typeof e || e % 1 !== 0)
  36964. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36965. if (e >>>= 0,
  36966. e < 0 || e + 4 > this.buffer.byteLength)
  36967. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36968. }
  36969. var i = 0;
  36970. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36971. i |= this.view[e + 1] << 8,
  36972. i |= this.view[e],
  36973. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36974. i |= this.view[e + 2] << 8,
  36975. i |= this.view[e + 3],
  36976. i += this.view[e] << 24 >>> 0),
  36977. i |= 0,
  36978. t && (this.offset += 4),
  36979. i
  36980. }
  36981. ,
  36982. a.readInt = a.readInt32,
  36983. a.writeUint32 = function(e, t) {
  36984. var i = "undefined" == typeof t;
  36985. if (i && (t = this.offset),
  36986. !this.noAssert) {
  36987. if ("number" != typeof e || e % 1 !== 0)
  36988. throw TypeError("Illegal value: " + e + " (not an integer)");
  36989. if (e >>>= 0,
  36990. "number" != typeof t || t % 1 !== 0)
  36991. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36992. if (t >>>= 0,
  36993. t < 0 || t + 0 > this.buffer.byteLength)
  36994. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36995. }
  36996. t += 4;
  36997. var n = this.buffer.byteLength;
  36998. return t > n && this.resize((n *= 2) > t ? n : t),
  36999. t -= 4,
  37000. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37001. this.view[t + 2] = e >>> 16 & 255,
  37002. this.view[t + 1] = e >>> 8 & 255,
  37003. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37004. this.view[t + 1] = e >>> 16 & 255,
  37005. this.view[t + 2] = e >>> 8 & 255,
  37006. this.view[t + 3] = 255 & e),
  37007. i && (this.offset += 4),
  37008. this
  37009. }
  37010. ,
  37011. a.writeUInt32 = a.writeUint32,
  37012. a.readUint32 = function(e) {
  37013. var t = "undefined" == typeof e;
  37014. if (t && (e = this.offset),
  37015. !this.noAssert) {
  37016. if ("number" != typeof e || e % 1 !== 0)
  37017. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37018. if (e >>>= 0,
  37019. e < 0 || e + 4 > this.buffer.byteLength)
  37020. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37021. }
  37022. var i = 0;
  37023. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37024. i |= this.view[e + 1] << 8,
  37025. i |= this.view[e],
  37026. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37027. i |= this.view[e + 2] << 8,
  37028. i |= this.view[e + 3],
  37029. i += this.view[e] << 24 >>> 0),
  37030. t && (this.offset += 4),
  37031. i
  37032. }
  37033. ,
  37034. a.readUInt32 = a.readUint32,
  37035. e && (a.writeInt64 = function(t, i) {
  37036. var n = "undefined" == typeof i;
  37037. if (n && (i = this.offset),
  37038. !this.noAssert) {
  37039. if ("number" == typeof t)
  37040. t = e.fromNumber(t);
  37041. else if ("string" == typeof t)
  37042. t = e.fromString(t);
  37043. else if (!(t && t instanceof e))
  37044. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37045. if ("number" != typeof i || i % 1 !== 0)
  37046. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37047. if (i >>>= 0,
  37048. i < 0 || i + 0 > this.buffer.byteLength)
  37049. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37050. }
  37051. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37052. i += 8;
  37053. var r = this.buffer.byteLength;
  37054. i > r && this.resize((r *= 2) > i ? r : i),
  37055. i -= 8;
  37056. var o = t.low
  37057. , a = t.high;
  37058. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37059. this.view[i + 2] = o >>> 16 & 255,
  37060. this.view[i + 1] = o >>> 8 & 255,
  37061. this.view[i] = 255 & o,
  37062. i += 4,
  37063. this.view[i + 3] = a >>> 24 & 255,
  37064. this.view[i + 2] = a >>> 16 & 255,
  37065. this.view[i + 1] = a >>> 8 & 255,
  37066. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37067. this.view[i + 1] = a >>> 16 & 255,
  37068. this.view[i + 2] = a >>> 8 & 255,
  37069. this.view[i + 3] = 255 & a,
  37070. i += 4,
  37071. this.view[i] = o >>> 24 & 255,
  37072. this.view[i + 1] = o >>> 16 & 255,
  37073. this.view[i + 2] = o >>> 8 & 255,
  37074. this.view[i + 3] = 255 & o),
  37075. n && (this.offset += 8),
  37076. this
  37077. }
  37078. ,
  37079. a.writeLong = a.writeInt64,
  37080. a.readInt64 = function(t) {
  37081. var i = "undefined" == typeof t;
  37082. if (i && (t = this.offset),
  37083. !this.noAssert) {
  37084. if ("number" != typeof t || t % 1 !== 0)
  37085. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37086. if (t >>>= 0,
  37087. t < 0 || t + 8 > this.buffer.byteLength)
  37088. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37089. }
  37090. var n = 0
  37091. , r = 0;
  37092. this.littleEndian ? (n = this.view[t + 2] << 16,
  37093. n |= this.view[t + 1] << 8,
  37094. n |= this.view[t],
  37095. n += this.view[t + 3] << 24 >>> 0,
  37096. t += 4,
  37097. r = this.view[t + 2] << 16,
  37098. r |= this.view[t + 1] << 8,
  37099. r |= this.view[t],
  37100. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37101. r |= this.view[t + 2] << 8,
  37102. r |= this.view[t + 3],
  37103. r += this.view[t] << 24 >>> 0,
  37104. t += 4,
  37105. n = this.view[t + 1] << 16,
  37106. n |= this.view[t + 2] << 8,
  37107. n |= this.view[t + 3],
  37108. n += this.view[t] << 24 >>> 0);
  37109. var o = new e(n,r,!1);
  37110. return i && (this.offset += 8),
  37111. o
  37112. }
  37113. ,
  37114. a.readLong = a.readInt64,
  37115. a.writeUint64 = function(t, i) {
  37116. var n = "undefined" == typeof i;
  37117. if (n && (i = this.offset),
  37118. !this.noAssert) {
  37119. if ("number" == typeof t)
  37120. t = e.fromNumber(t);
  37121. else if ("string" == typeof t)
  37122. t = e.fromString(t);
  37123. else if (!(t && t instanceof e))
  37124. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37125. if ("number" != typeof i || i % 1 !== 0)
  37126. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37127. if (i >>>= 0,
  37128. i < 0 || i + 0 > this.buffer.byteLength)
  37129. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37130. }
  37131. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37132. i += 8;
  37133. var r = this.buffer.byteLength;
  37134. i > r && this.resize((r *= 2) > i ? r : i),
  37135. i -= 8;
  37136. var o = t.low
  37137. , a = t.high;
  37138. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37139. this.view[i + 2] = o >>> 16 & 255,
  37140. this.view[i + 1] = o >>> 8 & 255,
  37141. this.view[i] = 255 & o,
  37142. i += 4,
  37143. this.view[i + 3] = a >>> 24 & 255,
  37144. this.view[i + 2] = a >>> 16 & 255,
  37145. this.view[i + 1] = a >>> 8 & 255,
  37146. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37147. this.view[i + 1] = a >>> 16 & 255,
  37148. this.view[i + 2] = a >>> 8 & 255,
  37149. this.view[i + 3] = 255 & a,
  37150. i += 4,
  37151. this.view[i] = o >>> 24 & 255,
  37152. this.view[i + 1] = o >>> 16 & 255,
  37153. this.view[i + 2] = o >>> 8 & 255,
  37154. this.view[i + 3] = 255 & o),
  37155. n && (this.offset += 8),
  37156. this
  37157. }
  37158. ,
  37159. a.writeUInt64 = a.writeUint64,
  37160. a.readUint64 = function(t) {
  37161. var i = "undefined" == typeof t;
  37162. if (i && (t = this.offset),
  37163. !this.noAssert) {
  37164. if ("number" != typeof t || t % 1 !== 0)
  37165. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37166. if (t >>>= 0,
  37167. t < 0 || t + 8 > this.buffer.byteLength)
  37168. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37169. }
  37170. var n = 0
  37171. , r = 0;
  37172. this.littleEndian ? (n = this.view[t + 2] << 16,
  37173. n |= this.view[t + 1] << 8,
  37174. n |= this.view[t],
  37175. n += this.view[t + 3] << 24 >>> 0,
  37176. t += 4,
  37177. r = this.view[t + 2] << 16,
  37178. r |= this.view[t + 1] << 8,
  37179. r |= this.view[t],
  37180. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37181. r |= this.view[t + 2] << 8,
  37182. r |= this.view[t + 3],
  37183. r += this.view[t] << 24 >>> 0,
  37184. t += 4,
  37185. n = this.view[t + 1] << 16,
  37186. n |= this.view[t + 2] << 8,
  37187. n |= this.view[t + 3],
  37188. n += this.view[t] << 24 >>> 0);
  37189. var o = new e(n,r,!0);
  37190. return i && (this.offset += 8),
  37191. o
  37192. }
  37193. ,
  37194. a.readUInt64 = a.readUint64),
  37195. a.writeFloat32 = function(e, t) {
  37196. var i = "undefined" == typeof t;
  37197. if (i && (t = this.offset),
  37198. !this.noAssert) {
  37199. if ("number" != typeof e)
  37200. throw TypeError("Illegal value: " + e + " (not a number)");
  37201. if ("number" != typeof t || t % 1 !== 0)
  37202. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37203. if (t >>>= 0,
  37204. t < 0 || t + 0 > this.buffer.byteLength)
  37205. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37206. }
  37207. t += 4;
  37208. var n = this.buffer.byteLength;
  37209. return t > n && this.resize((n *= 2) > t ? n : t),
  37210. t -= 4,
  37211. r(this.view, e, t, this.littleEndian, 23, 4),
  37212. i && (this.offset += 4),
  37213. this
  37214. }
  37215. ,
  37216. a.writeFloat = a.writeFloat32,
  37217. a.readFloat32 = function(e) {
  37218. var t = "undefined" == typeof e;
  37219. if (t && (e = this.offset),
  37220. !this.noAssert) {
  37221. if ("number" != typeof e || e % 1 !== 0)
  37222. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37223. if (e >>>= 0,
  37224. e < 0 || e + 4 > this.buffer.byteLength)
  37225. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37226. }
  37227. var i = n(this.view, e, this.littleEndian, 23, 4);
  37228. return t && (this.offset += 4),
  37229. i
  37230. }
  37231. ,
  37232. a.readFloat = a.readFloat32,
  37233. a.writeFloat64 = function(e, t) {
  37234. var i = "undefined" == typeof t;
  37235. if (i && (t = this.offset),
  37236. !this.noAssert) {
  37237. if ("number" != typeof e)
  37238. throw TypeError("Illegal value: " + e + " (not a number)");
  37239. if ("number" != typeof t || t % 1 !== 0)
  37240. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37241. if (t >>>= 0,
  37242. t < 0 || t + 0 > this.buffer.byteLength)
  37243. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37244. }
  37245. t += 8;
  37246. var n = this.buffer.byteLength;
  37247. return t > n && this.resize((n *= 2) > t ? n : t),
  37248. t -= 8,
  37249. r(this.view, e, t, this.littleEndian, 52, 8),
  37250. i && (this.offset += 8),
  37251. this
  37252. }
  37253. ,
  37254. a.writeDouble = a.writeFloat64,
  37255. a.readFloat64 = function(e) {
  37256. var t = "undefined" == typeof e;
  37257. if (t && (e = this.offset),
  37258. !this.noAssert) {
  37259. if ("number" != typeof e || e % 1 !== 0)
  37260. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37261. if (e >>>= 0,
  37262. e < 0 || e + 8 > this.buffer.byteLength)
  37263. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37264. }
  37265. var i = n(this.view, e, this.littleEndian, 52, 8);
  37266. return t && (this.offset += 8),
  37267. i
  37268. }
  37269. ,
  37270. a.readDouble = a.readFloat64,
  37271. o.MAX_VARINT32_BYTES = 5,
  37272. o.calculateVarint32 = function(e) {
  37273. return e >>>= 0,
  37274. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37275. }
  37276. ,
  37277. o.zigZagEncode32 = function(e) {
  37278. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37279. }
  37280. ,
  37281. o.zigZagDecode32 = function(e) {
  37282. return e >>> 1 ^ -(1 & e) | 0
  37283. }
  37284. ,
  37285. a.writeVarint32 = function(e, t) {
  37286. var i = "undefined" == typeof t;
  37287. if (i && (t = this.offset),
  37288. !this.noAssert) {
  37289. if ("number" != typeof e || e % 1 !== 0)
  37290. throw TypeError("Illegal value: " + e + " (not an integer)");
  37291. if (e |= 0,
  37292. "number" != typeof t || t % 1 !== 0)
  37293. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37294. if (t >>>= 0,
  37295. t < 0 || t + 0 > this.buffer.byteLength)
  37296. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37297. }
  37298. var n, r = o.calculateVarint32(e);
  37299. t += r;
  37300. var a = this.buffer.byteLength;
  37301. for (t > a && this.resize((a *= 2) > t ? a : t),
  37302. t -= r,
  37303. e >>>= 0; e >= 128; )
  37304. n = 127 & e | 128,
  37305. this.view[t++] = n,
  37306. e >>>= 7;
  37307. return this.view[t++] = e,
  37308. i ? (this.offset = t,
  37309. this) : r
  37310. }
  37311. ,
  37312. a.writeVarint32ZigZag = function(e, t) {
  37313. return this.writeVarint32(o.zigZagEncode32(e), t)
  37314. }
  37315. ,
  37316. a.readVarint32 = function(e) {
  37317. var t = "undefined" == typeof e;
  37318. if (t && (e = this.offset),
  37319. !this.noAssert) {
  37320. if ("number" != typeof e || e % 1 !== 0)
  37321. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37322. if (e >>>= 0,
  37323. e < 0 || e + 1 > this.buffer.byteLength)
  37324. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37325. }
  37326. var i, n = 0, r = 0;
  37327. do {
  37328. if (!this.noAssert && e > this.limit) {
  37329. var o = Error("Truncated");
  37330. throw o.truncated = !0,
  37331. o
  37332. }
  37333. i = this.view[e++],
  37334. n < 5 && (r |= (127 & i) << 7 * n),
  37335. ++n
  37336. } while (0 !== (128 & i));return r |= 0,
  37337. t ? (this.offset = e,
  37338. r) : {
  37339. value: r,
  37340. length: n
  37341. }
  37342. }
  37343. ,
  37344. a.readVarint32ZigZag = function(e) {
  37345. var t = this.readVarint32(e);
  37346. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37347. t
  37348. }
  37349. ,
  37350. e && (o.MAX_VARINT64_BYTES = 10,
  37351. o.calculateVarint64 = function(t) {
  37352. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37353. var i = t.toInt() >>> 0
  37354. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37355. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37356. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37357. }
  37358. ,
  37359. o.zigZagEncode64 = function(t) {
  37360. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37361. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37362. }
  37363. ,
  37364. o.zigZagDecode64 = function(t) {
  37365. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37366. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37367. }
  37368. ,
  37369. a.writeVarint64 = function(t, i) {
  37370. var n = "undefined" == typeof i;
  37371. if (n && (i = this.offset),
  37372. !this.noAssert) {
  37373. if ("number" == typeof t)
  37374. t = e.fromNumber(t);
  37375. else if ("string" == typeof t)
  37376. t = e.fromString(t);
  37377. else if (!(t && t instanceof e))
  37378. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37379. if ("number" != typeof i || i % 1 !== 0)
  37380. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37381. if (i >>>= 0,
  37382. i < 0 || i + 0 > this.buffer.byteLength)
  37383. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37384. }
  37385. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37386. var r = o.calculateVarint64(t)
  37387. , a = t.toInt() >>> 0
  37388. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37389. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37390. i += r;
  37391. var c = this.buffer.byteLength;
  37392. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37393. i -= r,
  37394. r) {
  37395. case 10:
  37396. this.view[i + 9] = l >>> 7 & 1;
  37397. case 9:
  37398. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37399. case 8:
  37400. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37401. case 7:
  37402. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37403. case 6:
  37404. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37405. case 5:
  37406. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37407. case 4:
  37408. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37409. case 3:
  37410. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37411. case 2:
  37412. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37413. case 1:
  37414. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37415. }
  37416. return n ? (this.offset += r,
  37417. this) : r
  37418. }
  37419. ,
  37420. a.writeVarint64ZigZag = function(e, t) {
  37421. return this.writeVarint64(o.zigZagEncode64(e), t)
  37422. }
  37423. ,
  37424. a.readVarint64 = function(t) {
  37425. var i = "undefined" == typeof t;
  37426. if (i && (t = this.offset),
  37427. !this.noAssert) {
  37428. if ("number" != typeof t || t % 1 !== 0)
  37429. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37430. if (t >>>= 0,
  37431. t < 0 || t + 1 > this.buffer.byteLength)
  37432. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37433. }
  37434. var n = t
  37435. , r = 0
  37436. , o = 0
  37437. , a = 0
  37438. , s = 0;
  37439. if (s = this.view[t++],
  37440. r = 127 & s,
  37441. 128 & s && (s = this.view[t++],
  37442. r |= (127 & s) << 7,
  37443. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37444. r |= (127 & s) << 14,
  37445. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37446. r |= (127 & s) << 21,
  37447. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37448. o = 127 & s,
  37449. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37450. o |= (127 & s) << 7,
  37451. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37452. o |= (127 & s) << 14,
  37453. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37454. o |= (127 & s) << 21,
  37455. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37456. a = 127 & s,
  37457. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37458. a |= (127 & s) << 7,
  37459. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37460. throw Error("Buffer overrun");
  37461. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37462. return i ? (this.offset = t,
  37463. l) : {
  37464. value: l,
  37465. length: t - n
  37466. }
  37467. }
  37468. ,
  37469. a.readVarint64ZigZag = function(t) {
  37470. var i = this.readVarint64(t);
  37471. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37472. i
  37473. }
  37474. ),
  37475. a.writeCString = function(e, i) {
  37476. var n = "undefined" == typeof i;
  37477. n && (i = this.offset);
  37478. var r, o = e.length;
  37479. if (!this.noAssert) {
  37480. if ("string" != typeof e)
  37481. throw TypeError("Illegal str: Not a string");
  37482. for (r = 0; r < o; ++r)
  37483. if (0 === e.charCodeAt(r))
  37484. throw RangeError("Illegal str: Contains NULL-characters");
  37485. if ("number" != typeof i || i % 1 !== 0)
  37486. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37487. if (i >>>= 0,
  37488. i < 0 || i + 0 > this.buffer.byteLength)
  37489. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37490. }
  37491. o = h.calculateUTF16asUTF8(t(e))[1],
  37492. i += o + 1;
  37493. var a = this.buffer.byteLength;
  37494. return i > a && this.resize((a *= 2) > i ? a : i),
  37495. i -= o + 1,
  37496. h.encodeUTF16toUTF8(t(e), function(e) {
  37497. this.view[i++] = e
  37498. }
  37499. .bind(this)),
  37500. this.view[i++] = 0,
  37501. n ? (this.offset = i,
  37502. this) : o
  37503. }
  37504. ,
  37505. a.readCString = function(e) {
  37506. var t = "undefined" == typeof e;
  37507. if (t && (e = this.offset),
  37508. !this.noAssert) {
  37509. if ("number" != typeof e || e % 1 !== 0)
  37510. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37511. if (e >>>= 0,
  37512. e < 0 || e + 1 > this.buffer.byteLength)
  37513. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37514. }
  37515. var n, r = e, o = -1;
  37516. return h.decodeUTF8toUTF16(function() {
  37517. if (0 === o)
  37518. return null;
  37519. if (e >= this.limit)
  37520. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37521. return o = this.view[e++],
  37522. 0 === o ? null : o
  37523. }
  37524. .bind(this), n = i(), !0),
  37525. t ? (this.offset = e,
  37526. n()) : {
  37527. string: n(),
  37528. length: e - r
  37529. }
  37530. }
  37531. ,
  37532. a.writeIString = function(e, i) {
  37533. var n = "undefined" == typeof i;
  37534. if (n && (i = this.offset),
  37535. !this.noAssert) {
  37536. if ("string" != typeof e)
  37537. throw TypeError("Illegal str: Not a string");
  37538. if ("number" != typeof i || i % 1 !== 0)
  37539. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37540. if (i >>>= 0,
  37541. i < 0 || i + 0 > this.buffer.byteLength)
  37542. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37543. }
  37544. var r, o = i;
  37545. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37546. i += 4 + r;
  37547. var a = this.buffer.byteLength;
  37548. if (i > a && this.resize((a *= 2) > i ? a : i),
  37549. i -= 4 + r,
  37550. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37551. this.view[i + 2] = r >>> 16 & 255,
  37552. this.view[i + 1] = r >>> 8 & 255,
  37553. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37554. this.view[i + 1] = r >>> 16 & 255,
  37555. this.view[i + 2] = r >>> 8 & 255,
  37556. this.view[i + 3] = 255 & r),
  37557. i += 4,
  37558. h.encodeUTF16toUTF8(t(e), function(e) {
  37559. this.view[i++] = e
  37560. }
  37561. .bind(this)),
  37562. i !== o + 4 + r)
  37563. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37564. return n ? (this.offset = i,
  37565. this) : i - o
  37566. }
  37567. ,
  37568. a.readIString = function(e) {
  37569. var t = "undefined" == typeof e;
  37570. if (t && (e = this.offset),
  37571. !this.noAssert) {
  37572. if ("number" != typeof e || e % 1 !== 0)
  37573. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37574. if (e >>>= 0,
  37575. e < 0 || e + 4 > this.buffer.byteLength)
  37576. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37577. }
  37578. var i = e
  37579. , n = this.readUint32(e)
  37580. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37581. return e += r.length,
  37582. t ? (this.offset = e,
  37583. r.string) : {
  37584. string: r.string,
  37585. length: e - i
  37586. }
  37587. }
  37588. ,
  37589. o.METRICS_CHARS = "c",
  37590. o.METRICS_BYTES = "b",
  37591. a.writeUTF8String = function(e, i) {
  37592. var n = "undefined" == typeof i;
  37593. if (n && (i = this.offset),
  37594. !this.noAssert) {
  37595. if ("number" != typeof i || i % 1 !== 0)
  37596. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37597. if (i >>>= 0,
  37598. i < 0 || i + 0 > this.buffer.byteLength)
  37599. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37600. }
  37601. var r, o = i;
  37602. r = h.calculateUTF16asUTF8(t(e))[1],
  37603. i += r;
  37604. var a = this.buffer.byteLength;
  37605. return i > a && this.resize((a *= 2) > i ? a : i),
  37606. i -= r,
  37607. h.encodeUTF16toUTF8(t(e), function(e) {
  37608. this.view[i++] = e
  37609. }
  37610. .bind(this)),
  37611. n ? (this.offset = i,
  37612. this) : i - o
  37613. }
  37614. ,
  37615. a.writeString = a.writeUTF8String,
  37616. o.calculateUTF8Chars = function(e) {
  37617. return h.calculateUTF16asUTF8(t(e))[0]
  37618. }
  37619. ,
  37620. o.calculateUTF8Bytes = function(e) {
  37621. return h.calculateUTF16asUTF8(t(e))[1]
  37622. }
  37623. ,
  37624. o.calculateString = o.calculateUTF8Bytes,
  37625. a.readUTF8String = function(e, t, n) {
  37626. "number" == typeof t && (n = t,
  37627. t = void 0);
  37628. var r = "undefined" == typeof n;
  37629. if (r && (n = this.offset),
  37630. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37631. !this.noAssert) {
  37632. if ("number" != typeof e || e % 1 !== 0)
  37633. throw TypeError("Illegal length: " + e + " (not an integer)");
  37634. if (e |= 0,
  37635. "number" != typeof n || n % 1 !== 0)
  37636. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37637. if (n >>>= 0,
  37638. n < 0 || n + 0 > this.buffer.byteLength)
  37639. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37640. }
  37641. var a, s = 0, l = n;
  37642. if (t === o.METRICS_CHARS) {
  37643. if (a = i(),
  37644. h.decodeUTF8(function() {
  37645. return s < e && n < this.limit ? this.view[n++] : null
  37646. }
  37647. .bind(this), function(e) {
  37648. ++s,
  37649. h.UTF8toUTF16(e, a)
  37650. }),
  37651. s !== e)
  37652. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37653. return r ? (this.offset = n,
  37654. a()) : {
  37655. string: a(),
  37656. length: n - l
  37657. }
  37658. }
  37659. if (t === o.METRICS_BYTES) {
  37660. if (!this.noAssert) {
  37661. if ("number" != typeof n || n % 1 !== 0)
  37662. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37663. if (n >>>= 0,
  37664. n < 0 || n + e > this.buffer.byteLength)
  37665. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37666. }
  37667. var c = n + e;
  37668. if (h.decodeUTF8toUTF16(function() {
  37669. return n < c ? this.view[n++] : null
  37670. }
  37671. .bind(this), a = i(), this.noAssert),
  37672. n !== c)
  37673. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37674. return r ? (this.offset = n,
  37675. a()) : {
  37676. string: a(),
  37677. length: n - l
  37678. }
  37679. }
  37680. throw TypeError("Unsupported metrics: " + t)
  37681. }
  37682. ,
  37683. a.readString = a.readUTF8String,
  37684. a.writeVString = function(e, i) {
  37685. var n = "undefined" == typeof i;
  37686. if (n && (i = this.offset),
  37687. !this.noAssert) {
  37688. if ("string" != typeof e)
  37689. throw TypeError("Illegal str: Not a string");
  37690. if ("number" != typeof i || i % 1 !== 0)
  37691. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37692. if (i >>>= 0,
  37693. i < 0 || i + 0 > this.buffer.byteLength)
  37694. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37695. }
  37696. var r, a, s = i;
  37697. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37698. a = o.calculateVarint32(r),
  37699. i += a + r;
  37700. var l = this.buffer.byteLength;
  37701. if (i > l && this.resize((l *= 2) > i ? l : i),
  37702. i -= a + r,
  37703. i += this.writeVarint32(r, i),
  37704. h.encodeUTF16toUTF8(t(e), function(e) {
  37705. this.view[i++] = e
  37706. }
  37707. .bind(this)),
  37708. i !== s + r + a)
  37709. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37710. return n ? (this.offset = i,
  37711. this) : i - s
  37712. }
  37713. ,
  37714. a.readVString = function(e) {
  37715. var t = "undefined" == typeof e;
  37716. if (t && (e = this.offset),
  37717. !this.noAssert) {
  37718. if ("number" != typeof e || e % 1 !== 0)
  37719. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37720. if (e >>>= 0,
  37721. e < 0 || e + 1 > this.buffer.byteLength)
  37722. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37723. }
  37724. var i = e
  37725. , n = this.readVarint32(e)
  37726. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37727. return e += r.length,
  37728. t ? (this.offset = e,
  37729. r.string) : {
  37730. string: r.string,
  37731. length: e - i
  37732. }
  37733. }
  37734. ,
  37735. a.append = function(e, t, i) {
  37736. "number" != typeof t && "string" == typeof t || (i = t,
  37737. t = void 0);
  37738. var n = "undefined" == typeof i;
  37739. if (n && (i = this.offset),
  37740. !this.noAssert) {
  37741. if ("number" != typeof i || i % 1 !== 0)
  37742. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37743. if (i >>>= 0,
  37744. i < 0 || i + 0 > this.buffer.byteLength)
  37745. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37746. }
  37747. e instanceof o || (e = o.wrap(e, t));
  37748. var r = e.limit - e.offset;
  37749. if (r <= 0)
  37750. return this;
  37751. i += r;
  37752. var a = this.buffer.byteLength;
  37753. return i > a && this.resize((a *= 2) > i ? a : i),
  37754. i -= r,
  37755. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37756. e.offset += r,
  37757. n && (this.offset += r),
  37758. this
  37759. }
  37760. ,
  37761. a.appendTo = function(e, t) {
  37762. return e.append(this, t),
  37763. this
  37764. }
  37765. ,
  37766. a.assert = function(e) {
  37767. return this.noAssert = !e,
  37768. this
  37769. }
  37770. ,
  37771. a.capacity = function() {
  37772. return this.buffer.byteLength
  37773. }
  37774. ,
  37775. a.clear = function() {
  37776. return this.offset = 0,
  37777. this.limit = this.buffer.byteLength,
  37778. this.markedOffset = -1,
  37779. this
  37780. }
  37781. ,
  37782. a.clone = function(e) {
  37783. var t = new o(0,this.littleEndian,this.noAssert);
  37784. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37785. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37786. t.view = this.view),
  37787. t.offset = this.offset,
  37788. t.markedOffset = this.markedOffset,
  37789. t.limit = this.limit,
  37790. t
  37791. }
  37792. ,
  37793. a.compact = function(e, t) {
  37794. if ("undefined" == typeof e && (e = this.offset),
  37795. "undefined" == typeof t && (t = this.limit),
  37796. !this.noAssert) {
  37797. if ("number" != typeof e || e % 1 !== 0)
  37798. throw TypeError("Illegal begin: Not an integer");
  37799. if (e >>>= 0,
  37800. "number" != typeof t || t % 1 !== 0)
  37801. throw TypeError("Illegal end: Not an integer");
  37802. if (t >>>= 0,
  37803. e < 0 || e > t || t > this.buffer.byteLength)
  37804. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37805. }
  37806. if (0 === e && t === this.buffer.byteLength)
  37807. return this;
  37808. var i = t - e;
  37809. if (0 === i)
  37810. return this.buffer = s,
  37811. this.view = null,
  37812. this.markedOffset >= 0 && (this.markedOffset -= e),
  37813. this.offset = 0,
  37814. this.limit = 0,
  37815. this;
  37816. var n = new ArrayBuffer(i)
  37817. , r = new Uint8Array(n);
  37818. return r.set(this.view.subarray(e, t)),
  37819. this.buffer = n,
  37820. this.view = r,
  37821. this.markedOffset >= 0 && (this.markedOffset -= e),
  37822. this.offset = 0,
  37823. this.limit = i,
  37824. this
  37825. }
  37826. ,
  37827. a.copy = function(e, t) {
  37828. if ("undefined" == typeof e && (e = this.offset),
  37829. "undefined" == typeof t && (t = this.limit),
  37830. !this.noAssert) {
  37831. if ("number" != typeof e || e % 1 !== 0)
  37832. throw TypeError("Illegal begin: Not an integer");
  37833. if (e >>>= 0,
  37834. "number" != typeof t || t % 1 !== 0)
  37835. throw TypeError("Illegal end: Not an integer");
  37836. if (t >>>= 0,
  37837. e < 0 || e > t || t > this.buffer.byteLength)
  37838. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37839. }
  37840. if (e === t)
  37841. return new o(0,this.littleEndian,this.noAssert);
  37842. var i = t - e
  37843. , n = new o(i,this.littleEndian,this.noAssert);
  37844. return n.offset = 0,
  37845. n.limit = i,
  37846. n.markedOffset >= 0 && (n.markedOffset -= e),
  37847. this.copyTo(n, 0, e, t),
  37848. n
  37849. }
  37850. ,
  37851. a.copyTo = function(e, t, i, n) {
  37852. var r, a;
  37853. if (!this.noAssert && !o.isByteBuffer(e))
  37854. throw TypeError("Illegal target: Not a ByteBuffer");
  37855. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37856. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37857. n = "undefined" == typeof n ? this.limit : 0 | n,
  37858. t < 0 || t > e.buffer.byteLength)
  37859. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37860. if (i < 0 || n > this.buffer.byteLength)
  37861. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37862. var s = n - i;
  37863. return 0 === s ? e : (e.ensureCapacity(t + s),
  37864. e.view.set(this.view.subarray(i, n), t),
  37865. r && (this.offset += s),
  37866. a && (e.offset += s),
  37867. this)
  37868. }
  37869. ,
  37870. a.ensureCapacity = function(e) {
  37871. var t = this.buffer.byteLength;
  37872. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37873. }
  37874. ,
  37875. a.fill = function(e, t, i) {
  37876. var n = "undefined" == typeof t;
  37877. if (n && (t = this.offset),
  37878. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37879. "undefined" == typeof t && (t = this.offset),
  37880. "undefined" == typeof i && (i = this.limit),
  37881. !this.noAssert) {
  37882. if ("number" != typeof e || e % 1 !== 0)
  37883. throw TypeError("Illegal value: " + e + " (not an integer)");
  37884. if (e |= 0,
  37885. "number" != typeof t || t % 1 !== 0)
  37886. throw TypeError("Illegal begin: Not an integer");
  37887. if (t >>>= 0,
  37888. "number" != typeof i || i % 1 !== 0)
  37889. throw TypeError("Illegal end: Not an integer");
  37890. if (i >>>= 0,
  37891. t < 0 || t > i || i > this.buffer.byteLength)
  37892. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37893. }
  37894. if (t >= i)
  37895. return this;
  37896. for (; t < i; )
  37897. this.view[t++] = e;
  37898. return n && (this.offset = t),
  37899. this
  37900. }
  37901. ,
  37902. a.flip = function() {
  37903. return this.limit = this.offset,
  37904. this.offset = 0,
  37905. this
  37906. }
  37907. ,
  37908. a.mark = function(e) {
  37909. if (e = "undefined" == typeof e ? this.offset : e,
  37910. !this.noAssert) {
  37911. if ("number" != typeof e || e % 1 !== 0)
  37912. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37913. if (e >>>= 0,
  37914. e < 0 || e + 0 > this.buffer.byteLength)
  37915. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37916. }
  37917. return this.markedOffset = e,
  37918. this
  37919. }
  37920. ,
  37921. a.order = function(e) {
  37922. if (!this.noAssert && "boolean" != typeof e)
  37923. throw TypeError("Illegal littleEndian: Not a boolean");
  37924. return this.littleEndian = !!e,
  37925. this
  37926. }
  37927. ,
  37928. a.LE = function(e) {
  37929. return this.littleEndian = "undefined" == typeof e || !!e,
  37930. this
  37931. }
  37932. ,
  37933. a.BE = function(e) {
  37934. return this.littleEndian = "undefined" != typeof e && !e,
  37935. this
  37936. }
  37937. ,
  37938. a.prepend = function(e, t, i) {
  37939. "number" != typeof t && "string" == typeof t || (i = t,
  37940. t = void 0);
  37941. var n = "undefined" == typeof i;
  37942. if (n && (i = this.offset),
  37943. !this.noAssert) {
  37944. if ("number" != typeof i || i % 1 !== 0)
  37945. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37946. if (i >>>= 0,
  37947. i < 0 || i + 0 > this.buffer.byteLength)
  37948. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37949. }
  37950. e instanceof o || (e = o.wrap(e, t));
  37951. var r = e.limit - e.offset;
  37952. if (r <= 0)
  37953. return this;
  37954. var a = r - i;
  37955. if (a > 0) {
  37956. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37957. , l = new Uint8Array(s);
  37958. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37959. this.buffer = s,
  37960. this.view = l,
  37961. this.offset += a,
  37962. this.markedOffset >= 0 && (this.markedOffset += a),
  37963. this.limit += a,
  37964. i += a
  37965. } else {
  37966. new Uint8Array(this.buffer)
  37967. }
  37968. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37969. e.offset = e.limit,
  37970. n && (this.offset -= r),
  37971. this
  37972. }
  37973. ,
  37974. a.prependTo = function(e, t) {
  37975. return e.prepend(this, t),
  37976. this
  37977. }
  37978. ,
  37979. a.printDebug = function(e) {
  37980. "function" != typeof e && (e = console.log.bind(console)),
  37981. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37982. }
  37983. ,
  37984. a.remaining = function() {
  37985. return this.limit - this.offset
  37986. }
  37987. ,
  37988. a.reset = function() {
  37989. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37990. this.markedOffset = -1) : this.offset = 0,
  37991. this
  37992. }
  37993. ,
  37994. a.resize = function(e) {
  37995. if (!this.noAssert) {
  37996. if ("number" != typeof e || e % 1 !== 0)
  37997. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37998. if (e |= 0,
  37999. e < 0)
  38000. throw RangeError("Illegal capacity: 0 <= " + e)
  38001. }
  38002. if (this.buffer.byteLength < e) {
  38003. var t = new ArrayBuffer(e)
  38004. , i = new Uint8Array(t);
  38005. i.set(this.view),
  38006. this.buffer = t,
  38007. this.view = i
  38008. }
  38009. return this
  38010. }
  38011. ,
  38012. a.reverse = function(e, t) {
  38013. if ("undefined" == typeof e && (e = this.offset),
  38014. "undefined" == typeof t && (t = this.limit),
  38015. !this.noAssert) {
  38016. if ("number" != typeof e || e % 1 !== 0)
  38017. throw TypeError("Illegal begin: Not an integer");
  38018. if (e >>>= 0,
  38019. "number" != typeof t || t % 1 !== 0)
  38020. throw TypeError("Illegal end: Not an integer");
  38021. if (t >>>= 0,
  38022. e < 0 || e > t || t > this.buffer.byteLength)
  38023. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38024. }
  38025. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38026. this)
  38027. }
  38028. ,
  38029. a.skip = function(e) {
  38030. if (!this.noAssert) {
  38031. if ("number" != typeof e || e % 1 !== 0)
  38032. throw TypeError("Illegal length: " + e + " (not an integer)");
  38033. e |= 0
  38034. }
  38035. var t = this.offset + e;
  38036. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38037. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38038. return this.offset = t,
  38039. this
  38040. }
  38041. ,
  38042. a.slice = function(e, t) {
  38043. if ("undefined" == typeof e && (e = this.offset),
  38044. "undefined" == typeof t && (t = this.limit),
  38045. !this.noAssert) {
  38046. if ("number" != typeof e || e % 1 !== 0)
  38047. throw TypeError("Illegal begin: Not an integer");
  38048. if (e >>>= 0,
  38049. "number" != typeof t || t % 1 !== 0)
  38050. throw TypeError("Illegal end: Not an integer");
  38051. if (t >>>= 0,
  38052. e < 0 || e > t || t > this.buffer.byteLength)
  38053. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38054. }
  38055. var i = this.clone();
  38056. return i.offset = e,
  38057. i.limit = t,
  38058. i
  38059. }
  38060. ,
  38061. a.toBuffer = function(e) {
  38062. var t = this.offset
  38063. , i = this.limit;
  38064. if (!this.noAssert) {
  38065. if ("number" != typeof t || t % 1 !== 0)
  38066. throw TypeError("Illegal offset: Not an integer");
  38067. if (t >>>= 0,
  38068. "number" != typeof i || i % 1 !== 0)
  38069. throw TypeError("Illegal limit: Not an integer");
  38070. if (i >>>= 0,
  38071. t < 0 || t > i || i > this.buffer.byteLength)
  38072. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38073. }
  38074. if (!e && 0 === t && i === this.buffer.byteLength)
  38075. return this.buffer;
  38076. if (t === i)
  38077. return s;
  38078. var n = new ArrayBuffer(i - t);
  38079. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38080. n
  38081. }
  38082. ,
  38083. a.toArrayBuffer = a.toBuffer,
  38084. a.toString = function(e, t, i) {
  38085. if ("undefined" == typeof e)
  38086. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38087. switch ("number" == typeof e && (e = "utf8",
  38088. t = e,
  38089. i = t),
  38090. e) {
  38091. case "utf8":
  38092. return this.toUTF8(t, i);
  38093. case "base64":
  38094. return this.toBase64(t, i);
  38095. case "hex":
  38096. return this.toHex(t, i);
  38097. case "binary":
  38098. return this.toBinary(t, i);
  38099. case "debug":
  38100. return this.toDebug();
  38101. case "columns":
  38102. return this.toColumns();
  38103. default:
  38104. throw Error("Unsupported encoding: " + e)
  38105. }
  38106. }
  38107. ;
  38108. var c = function() {
  38109. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38110. i[t[n]] = n;
  38111. return e.encode = function(e, i) {
  38112. for (var n, r; null !== (n = e()); )
  38113. i(t[n >> 2 & 63]),
  38114. r = (3 & n) << 4,
  38115. null !== (n = e()) ? (r |= n >> 4 & 15,
  38116. i(t[63 & (r | n >> 4 & 15)]),
  38117. r = (15 & n) << 2,
  38118. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38119. i(t[63 & n])) : (i(t[63 & r]),
  38120. i(61))) : (i(t[63 & r]),
  38121. i(61),
  38122. i(61))
  38123. }
  38124. ,
  38125. e.decode = function(e, t) {
  38126. function n(e) {
  38127. throw Error("Illegal character code: " + e)
  38128. }
  38129. for (var r, o, a; null !== (r = e()); )
  38130. if (o = i[r],
  38131. "undefined" == typeof o && n(r),
  38132. null !== (r = e()) && (a = i[r],
  38133. "undefined" == typeof a && n(r),
  38134. t(o << 2 >>> 0 | (48 & a) >> 4),
  38135. null !== (r = e()))) {
  38136. if (o = i[r],
  38137. "undefined" == typeof o) {
  38138. if (61 === r)
  38139. break;
  38140. n(r)
  38141. }
  38142. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38143. null !== (r = e())) {
  38144. if (a = i[r],
  38145. "undefined" == typeof a) {
  38146. if (61 === r)
  38147. break;
  38148. n(r)
  38149. }
  38150. t((3 & o) << 6 >>> 0 | a)
  38151. }
  38152. }
  38153. }
  38154. ,
  38155. e.test = function(e) {
  38156. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38157. }
  38158. ,
  38159. e
  38160. }();
  38161. a.toBase64 = function(e, t) {
  38162. if ("undefined" == typeof e && (e = this.offset),
  38163. "undefined" == typeof t && (t = this.limit),
  38164. e |= 0,
  38165. t |= 0,
  38166. e < 0 || t > this.capacity || e > t)
  38167. throw RangeError("begin, end");
  38168. var n;
  38169. return c.encode(function() {
  38170. return e < t ? this.view[e++] : null
  38171. }
  38172. .bind(this), n = i()),
  38173. n()
  38174. }
  38175. ,
  38176. o.fromBase64 = function(e, i) {
  38177. if ("string" != typeof e)
  38178. throw TypeError("str");
  38179. var n = new o(e.length / 4 * 3,i)
  38180. , r = 0;
  38181. return c.decode(t(e), function(e) {
  38182. n.view[r++] = e
  38183. }),
  38184. n.limit = r,
  38185. n
  38186. }
  38187. ,
  38188. o.btoa = function(e) {
  38189. return o.fromBinary(e).toBase64()
  38190. }
  38191. ,
  38192. o.atob = function(e) {
  38193. return o.fromBase64(e).toBinary()
  38194. }
  38195. ,
  38196. a.toBinary = function(e, t) {
  38197. if ("undefined" == typeof e && (e = this.offset),
  38198. "undefined" == typeof t && (t = this.limit),
  38199. e |= 0,
  38200. t |= 0,
  38201. e < 0 || t > this.capacity() || e > t)
  38202. throw RangeError("begin, end");
  38203. if (e === t)
  38204. return "";
  38205. for (var i = [], n = []; e < t; )
  38206. i.push(this.view[e++]),
  38207. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38208. i = []);
  38209. return n.join("") + String.fromCharCode.apply(String, i)
  38210. }
  38211. ,
  38212. o.fromBinary = function(e, t) {
  38213. if ("string" != typeof e)
  38214. throw TypeError("str");
  38215. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38216. if (i = e.charCodeAt(n),
  38217. i > 255)
  38218. throw RangeError("illegal char code: " + i);
  38219. a.view[n++] = i
  38220. }
  38221. return a.limit = r,
  38222. a
  38223. }
  38224. ,
  38225. a.toDebug = function(e) {
  38226. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38227. if (i !== -1 && (t = this.view[i],
  38228. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38229. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38230. ++i,
  38231. e && i > 0 && i % 16 === 0 && i !== n) {
  38232. for (; r.length < 51; )
  38233. r += " ";
  38234. a += r + o + "\n",
  38235. r = o = ""
  38236. }
  38237. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38238. }
  38239. if (e && " " !== r) {
  38240. for (; r.length < 51; )
  38241. r += " ";
  38242. a += r + o + "\n"
  38243. }
  38244. return e ? a : r
  38245. }
  38246. ,
  38247. o.fromDebug = function(e, t, i) {
  38248. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38249. switch (n = e.charAt(l++)) {
  38250. case "!":
  38251. if (!i) {
  38252. if (u || d || p) {
  38253. f = !0;
  38254. break
  38255. }
  38256. u = d = p = !0
  38257. }
  38258. s.offset = s.markedOffset = s.limit = c,
  38259. h = !1;
  38260. break;
  38261. case "|":
  38262. if (!i) {
  38263. if (u || p) {
  38264. f = !0;
  38265. break
  38266. }
  38267. u = p = !0
  38268. }
  38269. s.offset = s.limit = c,
  38270. h = !1;
  38271. break;
  38272. case "[":
  38273. if (!i) {
  38274. if (u || d) {
  38275. f = !0;
  38276. break
  38277. }
  38278. u = d = !0
  38279. }
  38280. s.offset = s.markedOffset = c,
  38281. h = !1;
  38282. break;
  38283. case "<":
  38284. if (!i) {
  38285. if (u) {
  38286. f = !0;
  38287. break
  38288. }
  38289. u = !0
  38290. }
  38291. s.offset = c,
  38292. h = !1;
  38293. break;
  38294. case "]":
  38295. if (!i) {
  38296. if (p || d) {
  38297. f = !0;
  38298. break
  38299. }
  38300. p = d = !0
  38301. }
  38302. s.limit = s.markedOffset = c,
  38303. h = !1;
  38304. break;
  38305. case ">":
  38306. if (!i) {
  38307. if (p) {
  38308. f = !0;
  38309. break
  38310. }
  38311. p = !0
  38312. }
  38313. s.limit = c,
  38314. h = !1;
  38315. break;
  38316. case "'":
  38317. if (!i) {
  38318. if (d) {
  38319. f = !0;
  38320. break
  38321. }
  38322. d = !0
  38323. }
  38324. s.markedOffset = c,
  38325. h = !1;
  38326. break;
  38327. case " ":
  38328. h = !1;
  38329. break;
  38330. default:
  38331. if (!i && h) {
  38332. f = !0;
  38333. break
  38334. }
  38335. if (r = parseInt(n + e.charAt(l++), 16),
  38336. !i && (isNaN(r) || r < 0 || r > 255))
  38337. throw TypeError("Illegal str: Not a debug encoded string");
  38338. s.view[c++] = r,
  38339. h = !0
  38340. }
  38341. if (f)
  38342. throw TypeError("Illegal str: Invalid symbol at " + l)
  38343. }
  38344. if (!i) {
  38345. if (!u || !p)
  38346. throw TypeError("Illegal str: Missing offset or limit");
  38347. if (c < s.buffer.byteLength)
  38348. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38349. }
  38350. return s
  38351. }
  38352. ,
  38353. a.toHex = function(e, t) {
  38354. if (e = "undefined" == typeof e ? this.offset : e,
  38355. t = "undefined" == typeof t ? this.limit : t,
  38356. !this.noAssert) {
  38357. if ("number" != typeof e || e % 1 !== 0)
  38358. throw TypeError("Illegal begin: Not an integer");
  38359. if (e >>>= 0,
  38360. "number" != typeof t || t % 1 !== 0)
  38361. throw TypeError("Illegal end: Not an integer");
  38362. if (t >>>= 0,
  38363. e < 0 || e > t || t > this.buffer.byteLength)
  38364. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38365. }
  38366. for (var i, n = new Array(t - e); e < t; )
  38367. i = this.view[e++],
  38368. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38369. return n.join("")
  38370. }
  38371. ,
  38372. o.fromHex = function(e, t, i) {
  38373. if (!i) {
  38374. if ("string" != typeof e)
  38375. throw TypeError("Illegal str: Not a string");
  38376. if (e.length % 2 !== 0)
  38377. throw TypeError("Illegal str: Length not a multiple of 2")
  38378. }
  38379. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38380. if (n = parseInt(e.substring(s, s + 2), 16),
  38381. !i && (!isFinite(n) || n < 0 || n > 255))
  38382. throw TypeError("Illegal str: Contains non-hex characters");
  38383. a.view[l++] = n
  38384. }
  38385. return a.limit = l,
  38386. a
  38387. }
  38388. ;
  38389. var h = function() {
  38390. var e = {};
  38391. return e.MAX_CODEPOINT = 1114111,
  38392. e.encodeUTF8 = function(e, t) {
  38393. var i = null;
  38394. for ("number" == typeof e && (i = e,
  38395. e = function() {
  38396. return null
  38397. }
  38398. ); null !== i || null !== (i = e()); )
  38399. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38400. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38401. t(i >> 6 & 63 | 128),
  38402. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38403. t(i >> 12 & 63 | 128),
  38404. t(i >> 6 & 63 | 128),
  38405. t(63 & i | 128)),
  38406. i = null
  38407. }
  38408. ,
  38409. e.decodeUTF8 = function(e, t) {
  38410. for (var i, n, r, o, a = function(e) {
  38411. e = e.slice(0, e.indexOf(null));
  38412. var t = Error(e.toString());
  38413. throw t.name = "TruncatedError",
  38414. t.bytes = e,
  38415. t
  38416. }; null !== (i = e()); )
  38417. if (0 === (128 & i))
  38418. t(i);
  38419. else if (192 === (224 & i))
  38420. null === (n = e()) && a([i, n]),
  38421. t((31 & i) << 6 | 63 & n);
  38422. else if (224 === (240 & i))
  38423. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38424. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38425. else {
  38426. if (240 !== (248 & i))
  38427. throw RangeError("Illegal starting byte: " + i);
  38428. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38429. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38430. }
  38431. }
  38432. ,
  38433. e.UTF16toUTF8 = function(e, t) {
  38434. for (var i, n = null; ; ) {
  38435. if (null === (i = null !== n ? n : e()))
  38436. break;
  38437. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38438. n = null) : t(i)
  38439. }
  38440. null !== n && t(n)
  38441. }
  38442. ,
  38443. e.UTF8toUTF16 = function(e, t) {
  38444. var i = null;
  38445. for ("number" == typeof e && (i = e,
  38446. e = function() {
  38447. return null
  38448. }
  38449. ); null !== i || null !== (i = e()); )
  38450. i <= 65535 ? t(i) : (i -= 65536,
  38451. t((i >> 10) + 55296),
  38452. t(i % 1024 + 56320)),
  38453. i = null
  38454. }
  38455. ,
  38456. e.encodeUTF16toUTF8 = function(t, i) {
  38457. e.UTF16toUTF8(t, function(t) {
  38458. e.encodeUTF8(t, i)
  38459. })
  38460. }
  38461. ,
  38462. e.decodeUTF8toUTF16 = function(t, i) {
  38463. e.decodeUTF8(t, function(t) {
  38464. e.UTF8toUTF16(t, i)
  38465. })
  38466. }
  38467. ,
  38468. e.calculateCodePoint = function(e) {
  38469. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38470. }
  38471. ,
  38472. e.calculateUTF8 = function(e) {
  38473. for (var t, i = 0; null !== (t = e()); )
  38474. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38475. return i
  38476. }
  38477. ,
  38478. e.calculateUTF16asUTF8 = function(t) {
  38479. var i = 0
  38480. , n = 0;
  38481. return e.UTF16toUTF8(t, function(e) {
  38482. ++i,
  38483. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38484. }),
  38485. [i, n]
  38486. }
  38487. ,
  38488. e
  38489. }();
  38490. return a.toUTF8 = function(e, t) {
  38491. if ("undefined" == typeof e && (e = this.offset),
  38492. "undefined" == typeof t && (t = this.limit),
  38493. !this.noAssert) {
  38494. if ("number" != typeof e || e % 1 !== 0)
  38495. throw TypeError("Illegal begin: Not an integer");
  38496. if (e >>>= 0,
  38497. "number" != typeof t || t % 1 !== 0)
  38498. throw TypeError("Illegal end: Not an integer");
  38499. if (t >>>= 0,
  38500. e < 0 || e > t || t > this.buffer.byteLength)
  38501. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38502. }
  38503. var n;
  38504. try {
  38505. h.decodeUTF8toUTF16(function() {
  38506. return e < t ? this.view[e++] : null
  38507. }
  38508. .bind(this), n = i())
  38509. } catch (i) {
  38510. if (e !== t)
  38511. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38512. }
  38513. return n()
  38514. }
  38515. ,
  38516. o.fromUTF8 = function(e, i, n) {
  38517. if (!n && "string" != typeof e)
  38518. throw TypeError("Illegal str: Not a string");
  38519. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38520. , a = 0;
  38521. return h.encodeUTF16toUTF8(t(e), function(e) {
  38522. r.view[a++] = e
  38523. }),
  38524. r.limit = a,
  38525. r
  38526. }
  38527. ,
  38528. o
  38529. })
  38530. }
  38531. , {
  38532. long: 216
  38533. }],
  38534. 216: [function(e, t, i) {
  38535. !function(i, n) {
  38536. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38537. }(this, function() {
  38538. "use strict";
  38539. function e(e, t, i) {
  38540. this.low = 0 | e,
  38541. this.high = 0 | t,
  38542. this.unsigned = !!i
  38543. }
  38544. function t(e) {
  38545. return (e && e.__isLong__) === !0
  38546. }
  38547. function i(e, t) {
  38548. var i, n, o;
  38549. return t ? (e >>>= 0,
  38550. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38551. o && (l[e] = i),
  38552. i)) : (e |= 0,
  38553. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38554. o && (s[e] = i),
  38555. i))
  38556. }
  38557. function n(e, t) {
  38558. if (isNaN(e) || !isFinite(e))
  38559. return t ? m : g;
  38560. if (t) {
  38561. if (e < 0)
  38562. return m;
  38563. if (e >= d)
  38564. return I
  38565. } else {
  38566. if (e <= -p)
  38567. return E;
  38568. if (e + 1 >= p)
  38569. return C
  38570. }
  38571. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38572. }
  38573. function r(t, i, n) {
  38574. return new e(t,i,n)
  38575. }
  38576. function o(e, t, i) {
  38577. if (0 === e.length)
  38578. throw Error("empty string");
  38579. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38580. return g;
  38581. if ("number" == typeof t ? (i = t,
  38582. t = !1) : t = !!t,
  38583. i = i || 10,
  38584. i < 2 || 36 < i)
  38585. throw RangeError("radix");
  38586. var r;
  38587. if ((r = e.indexOf("-")) > 0)
  38588. throw Error("interior hyphen");
  38589. if (0 === r)
  38590. return o(e.substring(1), t, i).neg();
  38591. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38592. var h = Math.min(8, e.length - l)
  38593. , u = parseInt(e.substring(l, l + h), i);
  38594. if (h < 8) {
  38595. var d = n(c(i, h));
  38596. s = s.mul(d).add(n(u))
  38597. } else
  38598. s = s.mul(a),
  38599. s = s.add(n(u))
  38600. }
  38601. return s.unsigned = t,
  38602. s
  38603. }
  38604. function a(t) {
  38605. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38606. }
  38607. e.prototype.__isLong__,
  38608. Object.defineProperty(e.prototype, "__isLong__", {
  38609. value: !0,
  38610. enumerable: !1,
  38611. configurable: !1
  38612. }),
  38613. e.isLong = t;
  38614. var s = {}
  38615. , l = {};
  38616. e.fromInt = i,
  38617. e.fromNumber = n,
  38618. e.fromBits = r;
  38619. var c = Math.pow;
  38620. e.fromString = o,
  38621. e.fromValue = a;
  38622. var h = 1 << 24
  38623. , u = 4294967296
  38624. , d = 0x10000000000000000
  38625. , p = d / 2
  38626. , f = i(h)
  38627. , g = i(0);
  38628. e.ZERO = g;
  38629. var m = i(0, !0);
  38630. e.UZERO = m;
  38631. var v = i(1);
  38632. e.ONE = v;
  38633. var A = i(1, !0);
  38634. e.UONE = A;
  38635. var y = i(-1);
  38636. e.NEG_ONE = y;
  38637. var C = r(-1, 2147483647, !1);
  38638. e.MAX_VALUE = C;
  38639. var I = r(-1, -1, !0);
  38640. e.MAX_UNSIGNED_VALUE = I;
  38641. var E = r(0, -2147483648, !1);
  38642. e.MIN_VALUE = E;
  38643. var b = e.prototype;
  38644. return b.toInt = function() {
  38645. return this.unsigned ? this.low >>> 0 : this.low
  38646. }
  38647. ,
  38648. b.toNumber = function() {
  38649. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38650. }
  38651. ,
  38652. b.toString = function(e) {
  38653. if (e = e || 10,
  38654. e < 2 || 36 < e)
  38655. throw RangeError("radix");
  38656. if (this.isZero())
  38657. return "0";
  38658. if (this.isNegative()) {
  38659. if (this.eq(E)) {
  38660. var t = n(e)
  38661. , i = this.div(t)
  38662. , r = i.mul(t).sub(this);
  38663. return i.toString(e) + r.toInt().toString(e)
  38664. }
  38665. return "-" + this.neg().toString(e)
  38666. }
  38667. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38668. var l = a.div(o)
  38669. , h = a.sub(l.mul(o)).toInt() >>> 0
  38670. , u = h.toString(e);
  38671. if (a = l,
  38672. a.isZero())
  38673. return u + s;
  38674. for (; u.length < 6; )
  38675. u = "0" + u;
  38676. s = "" + u + s
  38677. }
  38678. }
  38679. ,
  38680. b.getHighBits = function() {
  38681. return this.high
  38682. }
  38683. ,
  38684. b.getHighBitsUnsigned = function() {
  38685. return this.high >>> 0
  38686. }
  38687. ,
  38688. b.getLowBits = function() {
  38689. return this.low
  38690. }
  38691. ,
  38692. b.getLowBitsUnsigned = function() {
  38693. return this.low >>> 0
  38694. }
  38695. ,
  38696. b.getNumBitsAbs = function() {
  38697. if (this.isNegative())
  38698. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38699. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38700. ;
  38701. return 0 != this.high ? t + 33 : t + 1
  38702. }
  38703. ,
  38704. b.isZero = function() {
  38705. return 0 === this.high && 0 === this.low
  38706. }
  38707. ,
  38708. b.isNegative = function() {
  38709. return !this.unsigned && this.high < 0
  38710. }
  38711. ,
  38712. b.isPositive = function() {
  38713. return this.unsigned || this.high >= 0
  38714. }
  38715. ,
  38716. b.isOdd = function() {
  38717. return 1 === (1 & this.low)
  38718. }
  38719. ,
  38720. b.isEven = function() {
  38721. return 0 === (1 & this.low)
  38722. }
  38723. ,
  38724. b.equals = function(e) {
  38725. return t(e) || (e = a(e)),
  38726. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38727. }
  38728. ,
  38729. b.eq = b.equals,
  38730. b.notEquals = function(e) {
  38731. return !this.eq(e)
  38732. }
  38733. ,
  38734. b.neq = b.notEquals,
  38735. b.lessThan = function(e) {
  38736. return this.comp(e) < 0
  38737. }
  38738. ,
  38739. b.lt = b.lessThan,
  38740. b.lessThanOrEqual = function(e) {
  38741. return this.comp(e) <= 0
  38742. }
  38743. ,
  38744. b.lte = b.lessThanOrEqual,
  38745. b.greaterThan = function(e) {
  38746. return this.comp(e) > 0
  38747. }
  38748. ,
  38749. b.gt = b.greaterThan,
  38750. b.greaterThanOrEqual = function(e) {
  38751. return this.comp(e) >= 0
  38752. }
  38753. ,
  38754. b.gte = b.greaterThanOrEqual,
  38755. b.compare = function(e) {
  38756. if (t(e) || (e = a(e)),
  38757. this.eq(e))
  38758. return 0;
  38759. var i = this.isNegative()
  38760. , n = e.isNegative();
  38761. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38762. }
  38763. ,
  38764. b.comp = b.compare,
  38765. b.negate = function() {
  38766. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38767. }
  38768. ,
  38769. b.neg = b.negate,
  38770. b.add = function(e) {
  38771. t(e) || (e = a(e));
  38772. var i = this.high >>> 16
  38773. , n = 65535 & this.high
  38774. , o = this.low >>> 16
  38775. , s = 65535 & this.low
  38776. , l = e.high >>> 16
  38777. , c = 65535 & e.high
  38778. , h = e.low >>> 16
  38779. , u = 65535 & e.low
  38780. , d = 0
  38781. , p = 0
  38782. , f = 0
  38783. , g = 0;
  38784. return g += s + u,
  38785. f += g >>> 16,
  38786. g &= 65535,
  38787. f += o + h,
  38788. p += f >>> 16,
  38789. f &= 65535,
  38790. p += n + c,
  38791. d += p >>> 16,
  38792. p &= 65535,
  38793. d += i + l,
  38794. d &= 65535,
  38795. r(f << 16 | g, d << 16 | p, this.unsigned)
  38796. }
  38797. ,
  38798. b.subtract = function(e) {
  38799. return t(e) || (e = a(e)),
  38800. this.add(e.neg())
  38801. }
  38802. ,
  38803. b.sub = b.subtract,
  38804. b.multiply = function(e) {
  38805. if (this.isZero())
  38806. return g;
  38807. if (t(e) || (e = a(e)),
  38808. e.isZero())
  38809. return g;
  38810. if (this.eq(E))
  38811. return e.isOdd() ? E : g;
  38812. if (e.eq(E))
  38813. return this.isOdd() ? E : g;
  38814. if (this.isNegative())
  38815. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38816. if (e.isNegative())
  38817. return this.mul(e.neg()).neg();
  38818. if (this.lt(f) && e.lt(f))
  38819. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38820. var i = this.high >>> 16
  38821. , o = 65535 & this.high
  38822. , s = this.low >>> 16
  38823. , l = 65535 & this.low
  38824. , c = e.high >>> 16
  38825. , h = 65535 & e.high
  38826. , u = e.low >>> 16
  38827. , d = 65535 & e.low
  38828. , p = 0
  38829. , m = 0
  38830. , v = 0
  38831. , A = 0;
  38832. return A += l * d,
  38833. v += A >>> 16,
  38834. A &= 65535,
  38835. v += s * d,
  38836. m += v >>> 16,
  38837. v &= 65535,
  38838. v += l * u,
  38839. m += v >>> 16,
  38840. v &= 65535,
  38841. m += o * d,
  38842. p += m >>> 16,
  38843. m &= 65535,
  38844. m += s * u,
  38845. p += m >>> 16,
  38846. m &= 65535,
  38847. m += l * h,
  38848. p += m >>> 16,
  38849. m &= 65535,
  38850. p += i * d + o * u + s * h + l * c,
  38851. p &= 65535,
  38852. r(v << 16 | A, p << 16 | m, this.unsigned)
  38853. }
  38854. ,
  38855. b.mul = b.multiply,
  38856. b.divide = function(e) {
  38857. if (t(e) || (e = a(e)),
  38858. e.isZero())
  38859. throw Error("division by zero");
  38860. if (this.isZero())
  38861. return this.unsigned ? m : g;
  38862. var i, r, o;
  38863. if (this.unsigned) {
  38864. if (e.unsigned || (e = e.toUnsigned()),
  38865. e.gt(this))
  38866. return m;
  38867. if (e.gt(this.shru(1)))
  38868. return A;
  38869. o = m
  38870. } else {
  38871. if (this.eq(E)) {
  38872. if (e.eq(v) || e.eq(y))
  38873. return E;
  38874. if (e.eq(E))
  38875. return v;
  38876. var s = this.shr(1);
  38877. return i = s.div(e).shl(1),
  38878. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38879. o = i.add(r.div(e)))
  38880. }
  38881. if (e.eq(E))
  38882. return this.unsigned ? m : g;
  38883. if (this.isNegative())
  38884. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38885. if (e.isNegative())
  38886. return this.div(e.neg()).neg();
  38887. o = g
  38888. }
  38889. for (r = this; r.gte(e); ) {
  38890. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38891. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38892. i -= h,
  38893. u = n(i, this.unsigned),
  38894. d = u.mul(e);
  38895. u.isZero() && (u = v),
  38896. o = o.add(u),
  38897. r = r.sub(d)
  38898. }
  38899. return o
  38900. }
  38901. ,
  38902. b.div = b.divide,
  38903. b.modulo = function(e) {
  38904. return t(e) || (e = a(e)),
  38905. this.sub(this.div(e).mul(e))
  38906. }
  38907. ,
  38908. b.mod = b.modulo,
  38909. b.not = function() {
  38910. return r(~this.low, ~this.high, this.unsigned)
  38911. }
  38912. ,
  38913. b.and = function(e) {
  38914. return t(e) || (e = a(e)),
  38915. r(this.low & e.low, this.high & e.high, this.unsigned)
  38916. }
  38917. ,
  38918. b.or = function(e) {
  38919. return t(e) || (e = a(e)),
  38920. r(this.low | e.low, this.high | e.high, this.unsigned)
  38921. }
  38922. ,
  38923. b.xor = function(e) {
  38924. return t(e) || (e = a(e)),
  38925. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38926. }
  38927. ,
  38928. b.shiftLeft = function(e) {
  38929. return t(e) && (e = e.toInt()),
  38930. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38931. }
  38932. ,
  38933. b.shl = b.shiftLeft,
  38934. b.shiftRight = function(e) {
  38935. return t(e) && (e = e.toInt()),
  38936. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38937. }
  38938. ,
  38939. b.shr = b.shiftRight,
  38940. b.shiftRightUnsigned = function(e) {
  38941. if (t(e) && (e = e.toInt()),
  38942. e &= 63,
  38943. 0 === e)
  38944. return this;
  38945. var i = this.high;
  38946. if (e < 32) {
  38947. var n = this.low;
  38948. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38949. }
  38950. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38951. }
  38952. ,
  38953. b.shru = b.shiftRightUnsigned,
  38954. b.toSigned = function() {
  38955. return this.unsigned ? r(this.low, this.high, !1) : this
  38956. }
  38957. ,
  38958. b.toUnsigned = function() {
  38959. return this.unsigned ? this : r(this.low, this.high, !0)
  38960. }
  38961. ,
  38962. b.toBytes = function(e) {
  38963. return e ? this.toBytesLE() : this.toBytesBE()
  38964. }
  38965. ,
  38966. b.toBytesLE = function() {
  38967. var e = this.high
  38968. , t = this.low;
  38969. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38970. }
  38971. ,
  38972. b.toBytesBE = function() {
  38973. var e = this.high
  38974. , t = this.low;
  38975. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38976. }
  38977. ,
  38978. e
  38979. })
  38980. }
  38981. , {}],
  38982. 217: [function(e, t, i) {
  38983. var n = {
  38984. REVISION: "75"
  38985. };
  38986. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38987. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38988. void 0 === Math.sign && (Math.sign = function(e) {
  38989. return e < 0 ? -1 : e > 0 ? 1 : +e
  38990. }
  38991. ),
  38992. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38993. get: function() {
  38994. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38995. }
  38996. }),
  38997. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38998. writable: !0,
  38999. configurable: !0,
  39000. value: function(e) {
  39001. "use strict";
  39002. if (void 0 === e || null === e)
  39003. throw new TypeError("Cannot convert first argument to object");
  39004. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39005. var r = arguments[i];
  39006. if (void 0 !== r && null !== r) {
  39007. r = Object(r);
  39008. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39009. var l = o[a]
  39010. , c = Object.getOwnPropertyDescriptor(r, l);
  39011. void 0 !== c && c.enumerable && (t[l] = r[l])
  39012. }
  39013. }
  39014. }
  39015. return t
  39016. }
  39017. }),
  39018. n.MOUSE = {
  39019. LEFT: 0,
  39020. MIDDLE: 1,
  39021. RIGHT: 2
  39022. },
  39023. n.CullFaceNone = 0,
  39024. n.CullFaceBack = 1,
  39025. n.CullFaceFront = 2,
  39026. n.CullFaceFrontBack = 3,
  39027. n.FrontFaceDirectionCW = 0,
  39028. n.FrontFaceDirectionCCW = 1,
  39029. n.BasicShadowMap = 0,
  39030. n.PCFShadowMap = 1,
  39031. n.PCFSoftShadowMap = 2,
  39032. n.FrontSide = 0,
  39033. n.BackSide = 1,
  39034. n.DoubleSide = 2,
  39035. n.FlatShading = 1,
  39036. n.SmoothShading = 2,
  39037. n.NoColors = 0,
  39038. n.FaceColors = 1,
  39039. n.VertexColors = 2,
  39040. n.NoBlending = 0,
  39041. n.NormalBlending = 1,
  39042. n.AdditiveBlending = 2,
  39043. n.SubtractiveBlending = 3,
  39044. n.MultiplyBlending = 4,
  39045. n.CustomBlending = 5,
  39046. n.AddEquation = 100,
  39047. n.SubtractEquation = 101,
  39048. n.ReverseSubtractEquation = 102,
  39049. n.MinEquation = 103,
  39050. n.MaxEquation = 104,
  39051. n.ZeroFactor = 200,
  39052. n.OneFactor = 201,
  39053. n.SrcColorFactor = 202,
  39054. n.OneMinusSrcColorFactor = 203,
  39055. n.SrcAlphaFactor = 204,
  39056. n.OneMinusSrcAlphaFactor = 205,
  39057. n.DstAlphaFactor = 206,
  39058. n.OneMinusDstAlphaFactor = 207,
  39059. n.DstColorFactor = 208,
  39060. n.OneMinusDstColorFactor = 209,
  39061. n.SrcAlphaSaturateFactor = 210,
  39062. n.NeverDepth = 0,
  39063. n.AlwaysDepth = 1,
  39064. n.LessDepth = 2,
  39065. n.LessEqualDepth = 3,
  39066. n.EqualDepth = 4,
  39067. n.GreaterEqualDepth = 5,
  39068. n.GreaterDepth = 6,
  39069. n.NotEqualDepth = 7,
  39070. n.MultiplyOperation = 0,
  39071. n.MixOperation = 1,
  39072. n.AddOperation = 2,
  39073. n.NoToneMapping = 0,
  39074. n.LinearToneMapping = 1,
  39075. n.ReinhardToneMapping = 2,
  39076. n.Uncharted2ToneMapping = 3,
  39077. n.CineonToneMapping = 4,
  39078. n.UVMapping = 300,
  39079. n.CubeReflectionMapping = 301,
  39080. n.CubeRefractionMapping = 302,
  39081. n.EquirectangularReflectionMapping = 303,
  39082. n.EquirectangularRefractionMapping = 304,
  39083. n.SphericalReflectionMapping = 305,
  39084. n.CubeUVReflectionMapping = 306,
  39085. n.CubeUVRefractionMapping = 307,
  39086. n.RepeatWrapping = 1e3,
  39087. n.ClampToEdgeWrapping = 1001,
  39088. n.MirroredRepeatWrapping = 1002,
  39089. n.NearestFilter = 1003,
  39090. n.NearestMipMapNearestFilter = 1004,
  39091. n.NearestMipMapLinearFilter = 1005,
  39092. n.LinearFilter = 1006,
  39093. n.LinearMipMapNearestFilter = 1007,
  39094. n.LinearMipMapLinearFilter = 1008,
  39095. n.UnsignedByteType = 1009,
  39096. n.ByteType = 1010,
  39097. n.ShortType = 1011,
  39098. n.UnsignedShortType = 1012,
  39099. n.IntType = 1013,
  39100. n.UnsignedIntType = 1014,
  39101. n.FloatType = 1015,
  39102. n.HalfFloatType = 1025,
  39103. n.UnsignedShort4444Type = 1016,
  39104. n.UnsignedShort5551Type = 1017,
  39105. n.UnsignedShort565Type = 1018,
  39106. n.AlphaFormat = 1019,
  39107. n.RGBFormat = 1020,
  39108. n.RGBAFormat = 1021,
  39109. n.LuminanceFormat = 1022,
  39110. n.LuminanceAlphaFormat = 1023,
  39111. n.RGBEFormat = n.RGBAFormat,
  39112. n.RGB_S3TC_DXT1_Format = 2001,
  39113. n.RGBA_S3TC_DXT1_Format = 2002,
  39114. n.RGBA_S3TC_DXT3_Format = 2003,
  39115. n.RGBA_S3TC_DXT5_Format = 2004,
  39116. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39117. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39118. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39119. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39120. n.RGB_ETC1_Format = 2151,
  39121. n.LoopOnce = 2200,
  39122. n.LoopRepeat = 2201,
  39123. n.LoopPingPong = 2202,
  39124. n.InterpolateDiscrete = 2300,
  39125. n.InterpolateLinear = 2301,
  39126. n.InterpolateSmooth = 2302,
  39127. n.ZeroCurvatureEnding = 2400,
  39128. n.ZeroSlopeEnding = 2401,
  39129. n.WrapAroundEnding = 2402,
  39130. n.TrianglesDrawMode = 0,
  39131. n.TriangleStripDrawMode = 1,
  39132. n.TriangleFanDrawMode = 2,
  39133. n.LinearEncoding = 3e3,
  39134. n.sRGBEncoding = 3001,
  39135. n.GammaEncoding = 3007,
  39136. n.RGBEEncoding = 3002,
  39137. n.LogLuvEncoding = 3003,
  39138. n.RGBM7Encoding = 3004,
  39139. n.RGBM16Encoding = 3005,
  39140. n.RGBDEncoding = 3006,
  39141. n.Color = function(e) {
  39142. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39143. }
  39144. ,
  39145. n.Color.prototype = {
  39146. constructor: n.Color,
  39147. r: 1,
  39148. g: 1,
  39149. b: 1,
  39150. set: function(e) {
  39151. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39152. this
  39153. },
  39154. setScalar: function(e) {
  39155. this.r = e,
  39156. this.g = e,
  39157. this.b = e
  39158. },
  39159. setHex: function(e) {
  39160. return e = Math.floor(e),
  39161. this.r = (e >> 16 & 255) / 255,
  39162. this.g = (e >> 8 & 255) / 255,
  39163. this.b = (255 & e) / 255,
  39164. this
  39165. },
  39166. setRGB: function(e, t, i) {
  39167. return this.r = e,
  39168. this.g = t,
  39169. this.b = i,
  39170. this
  39171. },
  39172. setHSL: function() {
  39173. function e(e, t, i) {
  39174. return i < 0 && (i += 1),
  39175. i > 1 && (i -= 1),
  39176. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39177. }
  39178. return function(t, i, r) {
  39179. if (t = n.Math.euclideanModulo(t, 1),
  39180. i = n.Math.clamp(i, 0, 1),
  39181. r = n.Math.clamp(r, 0, 1),
  39182. 0 === i)
  39183. this.r = this.g = this.b = r;
  39184. else {
  39185. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39186. , a = 2 * r - o;
  39187. this.r = e(a, o, t + 1 / 3),
  39188. this.g = e(a, o, t),
  39189. this.b = e(a, o, t - 1 / 3)
  39190. }
  39191. return this
  39192. }
  39193. }(),
  39194. setStyle: function(e) {
  39195. function t(t) {
  39196. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39197. }
  39198. var i;
  39199. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39200. var r, o = i[1], a = i[2];
  39201. switch (o) {
  39202. case "rgb":
  39203. case "rgba":
  39204. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39205. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39206. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39207. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39208. t(r[5]),
  39209. this;
  39210. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39211. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39212. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39213. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39214. t(r[5]),
  39215. this;
  39216. break;
  39217. case "hsl":
  39218. case "hsla":
  39219. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39220. var s = parseFloat(r[1]) / 360
  39221. , l = parseInt(r[2], 10) / 100
  39222. , c = parseInt(r[3], 10) / 100;
  39223. return t(r[5]),
  39224. this.setHSL(s, l, c)
  39225. }
  39226. }
  39227. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39228. var h = i[1]
  39229. , u = h.length;
  39230. if (3 === u)
  39231. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39232. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39233. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39234. this;
  39235. if (6 === u)
  39236. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39237. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39238. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39239. this
  39240. }
  39241. if (e && e.length > 0) {
  39242. var h = n.ColorKeywords[e];
  39243. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39244. }
  39245. return this
  39246. },
  39247. clone: function() {
  39248. return new this.constructor(this.r,this.g,this.b)
  39249. },
  39250. copy: function(e) {
  39251. return this.r = e.r,
  39252. this.g = e.g,
  39253. this.b = e.b,
  39254. this
  39255. },
  39256. copyGammaToLinear: function(e, t) {
  39257. return void 0 === t && (t = 2),
  39258. this.r = Math.pow(e.r, t),
  39259. this.g = Math.pow(e.g, t),
  39260. this.b = Math.pow(e.b, t),
  39261. this
  39262. },
  39263. copyLinearToGamma: function(e, t) {
  39264. void 0 === t && (t = 2);
  39265. var i = t > 0 ? 1 / t : 1;
  39266. return this.r = Math.pow(e.r, i),
  39267. this.g = Math.pow(e.g, i),
  39268. this.b = Math.pow(e.b, i),
  39269. this
  39270. },
  39271. convertGammaToLinear: function() {
  39272. var e = this.r
  39273. , t = this.g
  39274. , i = this.b;
  39275. return this.r = e * e,
  39276. this.g = t * t,
  39277. this.b = i * i,
  39278. this
  39279. },
  39280. convertLinearToGamma: function() {
  39281. return this.r = Math.sqrt(this.r),
  39282. this.g = Math.sqrt(this.g),
  39283. this.b = Math.sqrt(this.b),
  39284. this
  39285. },
  39286. getHex: function() {
  39287. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39288. },
  39289. getHexString: function() {
  39290. return ("000000" + this.getHex().toString(16)).slice(-6)
  39291. },
  39292. getHSL: function(e) {
  39293. var t, i, n = e || {
  39294. h: 0,
  39295. s: 0,
  39296. l: 0
  39297. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39298. if (l === s)
  39299. t = 0,
  39300. i = 0;
  39301. else {
  39302. var h = s - l;
  39303. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39304. s) {
  39305. case r:
  39306. t = (o - a) / h + (o < a ? 6 : 0);
  39307. break;
  39308. case o:
  39309. t = (a - r) / h + 2;
  39310. break;
  39311. case a:
  39312. t = (r - o) / h + 4
  39313. }
  39314. t /= 6
  39315. }
  39316. return n.h = t,
  39317. n.s = i,
  39318. n.l = c,
  39319. n
  39320. },
  39321. getStyle: function() {
  39322. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39323. },
  39324. offsetHSL: function(e, t, i) {
  39325. var n = this.getHSL();
  39326. return n.h += e,
  39327. n.s += t,
  39328. n.l += i,
  39329. this.setHSL(n.h, n.s, n.l),
  39330. this
  39331. },
  39332. add: function(e) {
  39333. return this.r += e.r,
  39334. this.g += e.g,
  39335. this.b += e.b,
  39336. this
  39337. },
  39338. addColors: function(e, t) {
  39339. return this.r = e.r + t.r,
  39340. this.g = e.g + t.g,
  39341. this.b = e.b + t.b,
  39342. this
  39343. },
  39344. addScalar: function(e) {
  39345. return this.r += e,
  39346. this.g += e,
  39347. this.b += e,
  39348. this
  39349. },
  39350. multiply: function(e) {
  39351. return this.r *= e.r,
  39352. this.g *= e.g,
  39353. this.b *= e.b,
  39354. this
  39355. },
  39356. multiplyScalar: function(e) {
  39357. return this.r *= e,
  39358. this.g *= e,
  39359. this.b *= e,
  39360. this
  39361. },
  39362. lerp: function(e, t) {
  39363. return this.r += (e.r - this.r) * t,
  39364. this.g += (e.g - this.g) * t,
  39365. this.b += (e.b - this.b) * t,
  39366. this
  39367. },
  39368. equals: function(e) {
  39369. return e.r === this.r && e.g === this.g && e.b === this.b
  39370. },
  39371. fromArray: function(e, t) {
  39372. return void 0 === t && (t = 0),
  39373. this.r = e[t],
  39374. this.g = e[t + 1],
  39375. this.b = e[t + 2],
  39376. this
  39377. },
  39378. toArray: function(e, t) {
  39379. return void 0 === e && (e = []),
  39380. void 0 === t && (t = 0),
  39381. e[t] = this.r,
  39382. e[t + 1] = this.g,
  39383. e[t + 2] = this.b,
  39384. e
  39385. }
  39386. },
  39387. n.ColorKeywords = {
  39388. aliceblue: 15792383,
  39389. antiquewhite: 16444375,
  39390. aqua: 65535,
  39391. aquamarine: 8388564,
  39392. azure: 15794175,
  39393. beige: 16119260,
  39394. bisque: 16770244,
  39395. black: 0,
  39396. blanchedalmond: 16772045,
  39397. blue: 255,
  39398. blueviolet: 9055202,
  39399. brown: 10824234,
  39400. burlywood: 14596231,
  39401. cadetblue: 6266528,
  39402. chartreuse: 8388352,
  39403. chocolate: 13789470,
  39404. coral: 16744272,
  39405. cornflowerblue: 6591981,
  39406. cornsilk: 16775388,
  39407. crimson: 14423100,
  39408. cyan: 65535,
  39409. darkblue: 139,
  39410. darkcyan: 35723,
  39411. darkgoldenrod: 12092939,
  39412. darkgray: 11119017,
  39413. darkgreen: 25600,
  39414. darkgrey: 11119017,
  39415. darkkhaki: 12433259,
  39416. darkmagenta: 9109643,
  39417. darkolivegreen: 5597999,
  39418. darkorange: 16747520,
  39419. darkorchid: 10040012,
  39420. darkred: 9109504,
  39421. darksalmon: 15308410,
  39422. darkseagreen: 9419919,
  39423. darkslateblue: 4734347,
  39424. darkslategray: 3100495,
  39425. darkslategrey: 3100495,
  39426. darkturquoise: 52945,
  39427. darkviolet: 9699539,
  39428. deeppink: 16716947,
  39429. deepskyblue: 49151,
  39430. dimgray: 6908265,
  39431. dimgrey: 6908265,
  39432. dodgerblue: 2003199,
  39433. firebrick: 11674146,
  39434. floralwhite: 16775920,
  39435. forestgreen: 2263842,
  39436. fuchsia: 16711935,
  39437. gainsboro: 14474460,
  39438. ghostwhite: 16316671,
  39439. gold: 16766720,
  39440. goldenrod: 14329120,
  39441. gray: 8421504,
  39442. green: 32768,
  39443. greenyellow: 11403055,
  39444. grey: 8421504,
  39445. honeydew: 15794160,
  39446. hotpink: 16738740,
  39447. indianred: 13458524,
  39448. indigo: 4915330,
  39449. ivory: 16777200,
  39450. khaki: 15787660,
  39451. lavender: 15132410,
  39452. lavenderblush: 16773365,
  39453. lawngreen: 8190976,
  39454. lemonchiffon: 16775885,
  39455. lightblue: 11393254,
  39456. lightcoral: 15761536,
  39457. lightcyan: 14745599,
  39458. lightgoldenrodyellow: 16448210,
  39459. lightgray: 13882323,
  39460. lightgreen: 9498256,
  39461. lightgrey: 13882323,
  39462. lightpink: 16758465,
  39463. lightsalmon: 16752762,
  39464. lightseagreen: 2142890,
  39465. lightskyblue: 8900346,
  39466. lightslategray: 7833753,
  39467. lightslategrey: 7833753,
  39468. lightsteelblue: 11584734,
  39469. lightyellow: 16777184,
  39470. lime: 65280,
  39471. limegreen: 3329330,
  39472. linen: 16445670,
  39473. magenta: 16711935,
  39474. maroon: 8388608,
  39475. mediumaquamarine: 6737322,
  39476. mediumblue: 205,
  39477. mediumorchid: 12211667,
  39478. mediumpurple: 9662683,
  39479. mediumseagreen: 3978097,
  39480. mediumslateblue: 8087790,
  39481. mediumspringgreen: 64154,
  39482. mediumturquoise: 4772300,
  39483. mediumvioletred: 13047173,
  39484. midnightblue: 1644912,
  39485. mintcream: 16121850,
  39486. mistyrose: 16770273,
  39487. moccasin: 16770229,
  39488. navajowhite: 16768685,
  39489. navy: 128,
  39490. oldlace: 16643558,
  39491. olive: 8421376,
  39492. olivedrab: 7048739,
  39493. orange: 16753920,
  39494. orangered: 16729344,
  39495. orchid: 14315734,
  39496. palegoldenrod: 15657130,
  39497. palegreen: 10025880,
  39498. paleturquoise: 11529966,
  39499. palevioletred: 14381203,
  39500. papayawhip: 16773077,
  39501. peachpuff: 16767673,
  39502. peru: 13468991,
  39503. pink: 16761035,
  39504. plum: 14524637,
  39505. powderblue: 11591910,
  39506. purple: 8388736,
  39507. red: 16711680,
  39508. rosybrown: 12357519,
  39509. royalblue: 4286945,
  39510. saddlebrown: 9127187,
  39511. salmon: 16416882,
  39512. sandybrown: 16032864,
  39513. seagreen: 3050327,
  39514. seashell: 16774638,
  39515. sienna: 10506797,
  39516. silver: 12632256,
  39517. skyblue: 8900331,
  39518. slateblue: 6970061,
  39519. slategray: 7372944,
  39520. slategrey: 7372944,
  39521. snow: 16775930,
  39522. springgreen: 65407,
  39523. steelblue: 4620980,
  39524. tan: 13808780,
  39525. teal: 32896,
  39526. thistle: 14204888,
  39527. tomato: 16737095,
  39528. turquoise: 4251856,
  39529. violet: 15631086,
  39530. wheat: 16113331,
  39531. white: 16777215,
  39532. whitesmoke: 16119285,
  39533. yellow: 16776960,
  39534. yellowgreen: 10145074
  39535. },
  39536. n.Quaternion = function(e, t, i, n) {
  39537. this._x = e || 0,
  39538. this._y = t || 0,
  39539. this._z = i || 0,
  39540. this._w = void 0 !== n ? n : 1
  39541. }
  39542. ,
  39543. n.Quaternion.prototype = {
  39544. constructor: n.Quaternion,
  39545. get x() {
  39546. return this._x
  39547. },
  39548. set x(e) {
  39549. this._x = e,
  39550. this.onChangeCallback()
  39551. },
  39552. get y() {
  39553. return this._y
  39554. },
  39555. set y(e) {
  39556. this._y = e,
  39557. this.onChangeCallback()
  39558. },
  39559. get z() {
  39560. return this._z
  39561. },
  39562. set z(e) {
  39563. this._z = e,
  39564. this.onChangeCallback()
  39565. },
  39566. get w() {
  39567. return this._w
  39568. },
  39569. set w(e) {
  39570. this._w = e,
  39571. this.onChangeCallback()
  39572. },
  39573. set: function(e, t, i, n) {
  39574. return this._x = e,
  39575. this._y = t,
  39576. this._z = i,
  39577. this._w = n,
  39578. this.onChangeCallback(),
  39579. this
  39580. },
  39581. clone: function() {
  39582. return new this.constructor(this._x,this._y,this._z,this._w)
  39583. },
  39584. copy: function(e) {
  39585. return this._x = e.x,
  39586. this._y = e.y,
  39587. this._z = e.z,
  39588. this._w = e.w,
  39589. this.onChangeCallback(),
  39590. this
  39591. },
  39592. setFromEuler: function(e, t) {
  39593. if (e instanceof n.Euler == !1)
  39594. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39595. var i = Math.cos(e._x / 2)
  39596. , r = Math.cos(e._y / 2)
  39597. , o = Math.cos(e._z / 2)
  39598. , a = Math.sin(e._x / 2)
  39599. , s = Math.sin(e._y / 2)
  39600. , l = Math.sin(e._z / 2)
  39601. , c = e.order;
  39602. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39603. this._y = i * s * o - a * r * l,
  39604. this._z = i * r * l + a * s * o,
  39605. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39606. this._y = i * s * o - a * r * l,
  39607. this._z = i * r * l - a * s * o,
  39608. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39609. this._y = i * s * o + a * r * l,
  39610. this._z = i * r * l + a * s * o,
  39611. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39612. this._y = i * s * o + a * r * l,
  39613. this._z = i * r * l - a * s * o,
  39614. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39615. this._y = i * s * o + a * r * l,
  39616. this._z = i * r * l - a * s * o,
  39617. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39618. this._y = i * s * o - a * r * l,
  39619. this._z = i * r * l + a * s * o,
  39620. this._w = i * r * o + a * s * l),
  39621. t !== !1 && this.onChangeCallback(),
  39622. this
  39623. },
  39624. setFromAxisAngle: function(e, t) {
  39625. var i = t / 2
  39626. , n = Math.sin(i);
  39627. return this._x = e.x * n,
  39628. this._y = e.y * n,
  39629. this._z = e.z * n,
  39630. this._w = Math.cos(i),
  39631. this.onChangeCallback(),
  39632. this
  39633. },
  39634. setFromRotationMatrix: function(e) {
  39635. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39636. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39637. this._w = .25 / t,
  39638. this._x = (h - l) * t,
  39639. this._y = (o - c) * t,
  39640. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39641. this._w = (h - l) / t,
  39642. this._x = .25 * t,
  39643. this._y = (r + a) / t,
  39644. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39645. this._w = (o - c) / t,
  39646. this._x = (r + a) / t,
  39647. this._y = .25 * t,
  39648. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39649. this._w = (a - r) / t,
  39650. this._x = (o + c) / t,
  39651. this._y = (l + h) / t,
  39652. this._z = .25 * t),
  39653. this.onChangeCallback(),
  39654. this
  39655. },
  39656. setFromUnitVectors: function() {
  39657. var e, t, i = 1e-6;
  39658. return function(r, o) {
  39659. return void 0 === e && (e = new n.Vector3),
  39660. t = r.dot(o) + 1,
  39661. t < i ? (t = 0,
  39662. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39663. this._x = e.x,
  39664. this._y = e.y,
  39665. this._z = e.z,
  39666. this._w = t,
  39667. this.normalize(),
  39668. this
  39669. }
  39670. }(),
  39671. inverse: function() {
  39672. return this.conjugate().normalize(),
  39673. this
  39674. },
  39675. conjugate: function() {
  39676. return this._x *= -1,
  39677. this._y *= -1,
  39678. this._z *= -1,
  39679. this.onChangeCallback(),
  39680. this
  39681. },
  39682. dot: function(e) {
  39683. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39684. },
  39685. lengthSq: function() {
  39686. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39687. },
  39688. length: function() {
  39689. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39690. },
  39691. normalize: function() {
  39692. var e = this.length();
  39693. return 0 === e ? (this._x = 0,
  39694. this._y = 0,
  39695. this._z = 0,
  39696. this._w = 1) : (e = 1 / e,
  39697. this._x = this._x * e,
  39698. this._y = this._y * e,
  39699. this._z = this._z * e,
  39700. this._w = this._w * e),
  39701. this.onChangeCallback(),
  39702. this
  39703. },
  39704. multiply: function(e, t) {
  39705. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39706. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39707. },
  39708. multiplyQuaternions: function(e, t) {
  39709. var i = e._x
  39710. , n = e._y
  39711. , r = e._z
  39712. , o = e._w
  39713. , a = t._x
  39714. , s = t._y
  39715. , l = t._z
  39716. , c = t._w;
  39717. return this._x = i * c + o * a + n * l - r * s,
  39718. this._y = n * c + o * s + r * a - i * l,
  39719. this._z = r * c + o * l + i * s - n * a,
  39720. this._w = o * c - i * a - n * s - r * l,
  39721. this.onChangeCallback(),
  39722. this
  39723. },
  39724. slerp: function(e, t) {
  39725. if (0 === t)
  39726. return this;
  39727. if (1 === t)
  39728. return this.copy(e);
  39729. var i = this._x
  39730. , n = this._y
  39731. , r = this._z
  39732. , o = this._w
  39733. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39734. if (a < 0 ? (this._w = -e._w,
  39735. this._x = -e._x,
  39736. this._y = -e._y,
  39737. this._z = -e._z,
  39738. a = -a) : this.copy(e),
  39739. a >= 1)
  39740. return this._w = o,
  39741. this._x = i,
  39742. this._y = n,
  39743. this._z = r,
  39744. this;
  39745. var s = Math.sqrt(1 - a * a);
  39746. if (Math.abs(s) < .001)
  39747. return this._w = .5 * (o + this._w),
  39748. this._x = .5 * (i + this._x),
  39749. this._y = .5 * (n + this._y),
  39750. this._z = .5 * (r + this._z),
  39751. this;
  39752. var l = Math.atan2(s, a)
  39753. , c = Math.sin((1 - t) * l) / s
  39754. , h = Math.sin(t * l) / s;
  39755. return this._w = o * c + this._w * h,
  39756. this._x = i * c + this._x * h,
  39757. this._y = n * c + this._y * h,
  39758. this._z = r * c + this._z * h,
  39759. this.onChangeCallback(),
  39760. this
  39761. },
  39762. equals: function(e) {
  39763. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39764. },
  39765. fromArray: function(e, t) {
  39766. return void 0 === t && (t = 0),
  39767. this._x = e[t],
  39768. this._y = e[t + 1],
  39769. this._z = e[t + 2],
  39770. this._w = e[t + 3],
  39771. this.onChangeCallback(),
  39772. this
  39773. },
  39774. toArray: function(e, t) {
  39775. return void 0 === e && (e = []),
  39776. void 0 === t && (t = 0),
  39777. e[t] = this._x,
  39778. e[t + 1] = this._y,
  39779. e[t + 2] = this._z,
  39780. e[t + 3] = this._w,
  39781. e
  39782. },
  39783. onChange: function(e) {
  39784. return this.onChangeCallback = e,
  39785. this
  39786. },
  39787. onChangeCallback: function() {}
  39788. },
  39789. Object.assign(n.Quaternion, {
  39790. slerp: function(e, t, i, n) {
  39791. return i.copy(e).slerp(t, n)
  39792. },
  39793. slerpFlat: function(e, t, i, n, r, o, a) {
  39794. var s = i[n + 0]
  39795. , l = i[n + 1]
  39796. , c = i[n + 2]
  39797. , h = i[n + 3]
  39798. , u = r[o + 0]
  39799. , d = r[o + 1]
  39800. , p = r[o + 2]
  39801. , f = r[o + 3];
  39802. if (h !== f || s !== u || l !== d || c !== p) {
  39803. var g = 1 - a
  39804. , m = s * u + l * d + c * p + h * f
  39805. , v = m >= 0 ? 1 : -1
  39806. , A = 1 - m * m;
  39807. if (A > Number.EPSILON) {
  39808. var y = Math.sqrt(A)
  39809. , C = Math.atan2(y, m * v);
  39810. g = Math.sin(g * C) / y,
  39811. a = Math.sin(a * C) / y
  39812. }
  39813. var I = a * v;
  39814. if (s = s * g + u * I,
  39815. l = l * g + d * I,
  39816. c = c * g + p * I,
  39817. h = h * g + f * I,
  39818. g === 1 - a) {
  39819. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39820. s *= E,
  39821. l *= E,
  39822. c *= E,
  39823. h *= E
  39824. }
  39825. }
  39826. e[t] = s,
  39827. e[t + 1] = l,
  39828. e[t + 2] = c,
  39829. e[t + 3] = h
  39830. }
  39831. }),
  39832. n.Vector2 = function(e, t) {
  39833. this.x = e || 0,
  39834. this.y = t || 0
  39835. }
  39836. ,
  39837. n.Vector2.prototype = {
  39838. constructor: n.Vector2,
  39839. get width() {
  39840. return this.x
  39841. },
  39842. set width(e) {
  39843. this.x = e
  39844. },
  39845. get height() {
  39846. return this.y
  39847. },
  39848. set height(e) {
  39849. this.y = e
  39850. },
  39851. set: function(e, t) {
  39852. return this.x = e,
  39853. this.y = t,
  39854. this
  39855. },
  39856. setScalar: function(e) {
  39857. return this.x = e,
  39858. this.y = e,
  39859. this
  39860. },
  39861. setX: function(e) {
  39862. return this.x = e,
  39863. this
  39864. },
  39865. setY: function(e) {
  39866. return this.y = e,
  39867. this
  39868. },
  39869. setComponent: function(e, t) {
  39870. switch (e) {
  39871. case 0:
  39872. this.x = t;
  39873. break;
  39874. case 1:
  39875. this.y = t;
  39876. break;
  39877. default:
  39878. throw new Error("index is out of range: " + e)
  39879. }
  39880. },
  39881. getComponent: function(e) {
  39882. switch (e) {
  39883. case 0:
  39884. return this.x;
  39885. case 1:
  39886. return this.y;
  39887. default:
  39888. throw new Error("index is out of range: " + e)
  39889. }
  39890. },
  39891. clone: function() {
  39892. return new this.constructor(this.x,this.y)
  39893. },
  39894. copy: function(e) {
  39895. return this.x = e.x,
  39896. this.y = e.y,
  39897. this
  39898. },
  39899. add: function(e, t) {
  39900. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39901. this.addVectors(e, t)) : (this.x += e.x,
  39902. this.y += e.y,
  39903. this)
  39904. },
  39905. addScalar: function(e) {
  39906. return this.x += e,
  39907. this.y += e,
  39908. this
  39909. },
  39910. addVectors: function(e, t) {
  39911. return this.x = e.x + t.x,
  39912. this.y = e.y + t.y,
  39913. this
  39914. },
  39915. addScaledVector: function(e, t) {
  39916. return this.x += e.x * t,
  39917. this.y += e.y * t,
  39918. this
  39919. },
  39920. sub: function(e, t) {
  39921. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39922. this.subVectors(e, t)) : (this.x -= e.x,
  39923. this.y -= e.y,
  39924. this)
  39925. },
  39926. subScalar: function(e) {
  39927. return this.x -= e,
  39928. this.y -= e,
  39929. this
  39930. },
  39931. subVectors: function(e, t) {
  39932. return this.x = e.x - t.x,
  39933. this.y = e.y - t.y,
  39934. this
  39935. },
  39936. multiply: function(e) {
  39937. return this.x *= e.x,
  39938. this.y *= e.y,
  39939. this
  39940. },
  39941. multiplyScalar: function(e) {
  39942. return isFinite(e) ? (this.x *= e,
  39943. this.y *= e) : (this.x = 0,
  39944. this.y = 0),
  39945. this
  39946. },
  39947. divide: function(e) {
  39948. return this.x /= e.x,
  39949. this.y /= e.y,
  39950. this
  39951. },
  39952. divideScalar: function(e) {
  39953. return this.multiplyScalar(1 / e)
  39954. },
  39955. min: function(e) {
  39956. return this.x = Math.min(this.x, e.x),
  39957. this.y = Math.min(this.y, e.y),
  39958. this
  39959. },
  39960. max: function(e) {
  39961. return this.x = Math.max(this.x, e.x),
  39962. this.y = Math.max(this.y, e.y),
  39963. this
  39964. },
  39965. clamp: function(e, t) {
  39966. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39967. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39968. this
  39969. },
  39970. clampScalar: function() {
  39971. var e, t;
  39972. return function(i, r) {
  39973. return void 0 === e && (e = new n.Vector2,
  39974. t = new n.Vector2),
  39975. e.set(i, i),
  39976. t.set(r, r),
  39977. this.clamp(e, t)
  39978. }
  39979. }(),
  39980. clampLength: function(e, t) {
  39981. var i = this.length();
  39982. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39983. this
  39984. },
  39985. floor: function() {
  39986. return this.x = Math.floor(this.x),
  39987. this.y = Math.floor(this.y),
  39988. this
  39989. },
  39990. ceil: function() {
  39991. return this.x = Math.ceil(this.x),
  39992. this.y = Math.ceil(this.y),
  39993. this
  39994. },
  39995. round: function() {
  39996. return this.x = Math.round(this.x),
  39997. this.y = Math.round(this.y),
  39998. this
  39999. },
  40000. roundToZero: function() {
  40001. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40002. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40003. this
  40004. },
  40005. negate: function() {
  40006. return this.x = -this.x,
  40007. this.y = -this.y,
  40008. this
  40009. },
  40010. dot: function(e) {
  40011. return this.x * e.x + this.y * e.y
  40012. },
  40013. lengthSq: function() {
  40014. return this.x * this.x + this.y * this.y
  40015. },
  40016. length: function() {
  40017. return Math.sqrt(this.x * this.x + this.y * this.y)
  40018. },
  40019. lengthManhattan: function() {
  40020. return Math.abs(this.x) + Math.abs(this.y)
  40021. },
  40022. normalize: function() {
  40023. return this.divideScalar(this.length())
  40024. },
  40025. angle: function() {
  40026. var e = Math.atan2(this.y, this.x);
  40027. return e < 0 && (e += 2 * Math.PI),
  40028. e
  40029. },
  40030. distanceTo: function(e) {
  40031. return Math.sqrt(this.distanceToSquared(e))
  40032. },
  40033. distanceToSquared: function(e) {
  40034. var t = this.x - e.x
  40035. , i = this.y - e.y;
  40036. return t * t + i * i
  40037. },
  40038. setLength: function(e) {
  40039. return this.multiplyScalar(e / this.length())
  40040. },
  40041. lerp: function(e, t) {
  40042. return this.x += (e.x - this.x) * t,
  40043. this.y += (e.y - this.y) * t,
  40044. this
  40045. },
  40046. lerpVectors: function(e, t, i) {
  40047. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40048. this
  40049. },
  40050. equals: function(e) {
  40051. return e.x === this.x && e.y === this.y
  40052. },
  40053. fromArray: function(e, t) {
  40054. return void 0 === t && (t = 0),
  40055. this.x = e[t],
  40056. this.y = e[t + 1],
  40057. this
  40058. },
  40059. toArray: function(e, t) {
  40060. return void 0 === e && (e = []),
  40061. void 0 === t && (t = 0),
  40062. e[t] = this.x,
  40063. e[t + 1] = this.y,
  40064. e
  40065. },
  40066. fromAttribute: function(e, t, i) {
  40067. return void 0 === i && (i = 0),
  40068. t = t * e.itemSize + i,
  40069. this.x = e.array[t],
  40070. this.y = e.array[t + 1],
  40071. this
  40072. },
  40073. rotateAround: function(e, t) {
  40074. var i = Math.cos(t)
  40075. , n = Math.sin(t)
  40076. , r = this.x - e.x
  40077. , o = this.y - e.y;
  40078. return this.x = r * i - o * n + e.x,
  40079. this.y = r * n + o * i + e.y,
  40080. this
  40081. }
  40082. },
  40083. n.Vector3 = function(e, t, i) {
  40084. this.x = e || 0,
  40085. this.y = t || 0,
  40086. this.z = i || 0
  40087. }
  40088. ,
  40089. n.Vector3.prototype = {
  40090. constructor: n.Vector3,
  40091. set: function(e, t, i) {
  40092. return this.x = e,
  40093. this.y = t,
  40094. this.z = i,
  40095. this
  40096. },
  40097. setScalar: function(e) {
  40098. return this.x = e,
  40099. this.y = e,
  40100. this.z = e,
  40101. this
  40102. },
  40103. setX: function(e) {
  40104. return this.x = e,
  40105. this
  40106. },
  40107. setY: function(e) {
  40108. return this.y = e,
  40109. this
  40110. },
  40111. setZ: function(e) {
  40112. return this.z = e,
  40113. this
  40114. },
  40115. setComponent: function(e, t) {
  40116. switch (e) {
  40117. case 0:
  40118. this.x = t;
  40119. break;
  40120. case 1:
  40121. this.y = t;
  40122. break;
  40123. case 2:
  40124. this.z = t;
  40125. break;
  40126. default:
  40127. throw new Error("index is out of range: " + e)
  40128. }
  40129. },
  40130. getComponent: function(e) {
  40131. switch (e) {
  40132. case 0:
  40133. return this.x;
  40134. case 1:
  40135. return this.y;
  40136. case 2:
  40137. return this.z;
  40138. default:
  40139. throw new Error("index is out of range: " + e)
  40140. }
  40141. },
  40142. clone: function() {
  40143. return new this.constructor(this.x,this.y,this.z)
  40144. },
  40145. copy: function(e) {
  40146. return this.x = e.x,
  40147. this.y = e.y,
  40148. this.z = e.z,
  40149. this
  40150. },
  40151. add: function(e, t) {
  40152. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40153. this.addVectors(e, t)) : (this.x += e.x,
  40154. this.y += e.y,
  40155. this.z += e.z,
  40156. this)
  40157. },
  40158. addScalar: function(e) {
  40159. return this.x += e,
  40160. this.y += e,
  40161. this.z += e,
  40162. this
  40163. },
  40164. addVectors: function(e, t) {
  40165. return this.x = e.x + t.x,
  40166. this.y = e.y + t.y,
  40167. this.z = e.z + t.z,
  40168. this
  40169. },
  40170. addScaledVector: function(e, t) {
  40171. return this.x += e.x * t,
  40172. this.y += e.y * t,
  40173. this.z += e.z * t,
  40174. this
  40175. },
  40176. sub: function(e, t) {
  40177. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40178. this.subVectors(e, t)) : (this.x -= e.x,
  40179. this.y -= e.y,
  40180. this.z -= e.z,
  40181. this)
  40182. },
  40183. subScalar: function(e) {
  40184. return this.x -= e,
  40185. this.y -= e,
  40186. this.z -= e,
  40187. this
  40188. },
  40189. subVectors: function(e, t) {
  40190. return this.x = e.x - t.x,
  40191. this.y = e.y - t.y,
  40192. this.z = e.z - t.z,
  40193. this
  40194. },
  40195. multiply: function(e, t) {
  40196. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40197. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40198. this.y *= e.y,
  40199. this.z *= e.z,
  40200. this)
  40201. },
  40202. multiplyScalar: function(e) {
  40203. return isFinite(e) ? (this.x *= e,
  40204. this.y *= e,
  40205. this.z *= e) : (this.x = 0,
  40206. this.y = 0,
  40207. this.z = 0),
  40208. this
  40209. },
  40210. multiplyVectors: function(e, t) {
  40211. return this.x = e.x * t.x,
  40212. this.y = e.y * t.y,
  40213. this.z = e.z * t.z,
  40214. this
  40215. },
  40216. applyEuler: function() {
  40217. var e;
  40218. return function(t) {
  40219. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40220. void 0 === e && (e = new n.Quaternion),
  40221. this.applyQuaternion(e.setFromEuler(t)),
  40222. this
  40223. }
  40224. }(),
  40225. applyAxisAngle: function() {
  40226. var e;
  40227. return function(t, i) {
  40228. return void 0 === e && (e = new n.Quaternion),
  40229. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40230. this
  40231. }
  40232. }(),
  40233. applyMatrix3: function(e) {
  40234. var t = this.x
  40235. , i = this.y
  40236. , n = this.z
  40237. , r = e.elements;
  40238. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40239. this.y = r[1] * t + r[4] * i + r[7] * n,
  40240. this.z = r[2] * t + r[5] * i + r[8] * n,
  40241. this
  40242. },
  40243. applyMatrix4: function(e) {
  40244. var t = this.x
  40245. , i = this.y
  40246. , n = this.z
  40247. , r = e.elements;
  40248. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40249. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40250. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40251. this
  40252. },
  40253. applyProjection: function(e) {
  40254. var t = this.x
  40255. , i = this.y
  40256. , n = this.z
  40257. , r = e.elements
  40258. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40259. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40260. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40261. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40262. this
  40263. },
  40264. applyQuaternion: function(e) {
  40265. var t = this.x
  40266. , i = this.y
  40267. , n = this.z
  40268. , r = e.x
  40269. , o = e.y
  40270. , a = e.z
  40271. , s = e.w
  40272. , l = s * t + o * n - a * i
  40273. , c = s * i + a * t - r * n
  40274. , h = s * n + r * i - o * t
  40275. , u = -r * t - o * i - a * n;
  40276. return this.x = l * s + u * -r + c * -a - h * -o,
  40277. this.y = c * s + u * -o + h * -r - l * -a,
  40278. this.z = h * s + u * -a + l * -o - c * -r,
  40279. this
  40280. },
  40281. project: function() {
  40282. var e;
  40283. return function(t) {
  40284. return void 0 === e && (e = new n.Matrix4),
  40285. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40286. this.applyProjection(e)
  40287. }
  40288. }(),
  40289. unproject: function() {
  40290. var e;
  40291. return function(t) {
  40292. return void 0 === e && (e = new n.Matrix4),
  40293. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40294. this.applyProjection(e)
  40295. }
  40296. }(),
  40297. transformDirection: function(e) {
  40298. var t = this.x
  40299. , i = this.y
  40300. , n = this.z
  40301. , r = e.elements;
  40302. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40303. this.y = r[1] * t + r[5] * i + r[9] * n,
  40304. this.z = r[2] * t + r[6] * i + r[10] * n,
  40305. this.normalize(),
  40306. this
  40307. },
  40308. divide: function(e) {
  40309. return this.x /= e.x,
  40310. this.y /= e.y,
  40311. this.z /= e.z,
  40312. this
  40313. },
  40314. divideScalar: function(e) {
  40315. return this.multiplyScalar(1 / e)
  40316. },
  40317. min: function(e) {
  40318. return this.x = Math.min(this.x, e.x),
  40319. this.y = Math.min(this.y, e.y),
  40320. this.z = Math.min(this.z, e.z),
  40321. this
  40322. },
  40323. max: function(e) {
  40324. return this.x = Math.max(this.x, e.x),
  40325. this.y = Math.max(this.y, e.y),
  40326. this.z = Math.max(this.z, e.z),
  40327. this
  40328. },
  40329. clamp: function(e, t) {
  40330. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40331. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40332. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40333. this
  40334. },
  40335. clampScalar: function() {
  40336. var e, t;
  40337. return function(i, r) {
  40338. return void 0 === e && (e = new n.Vector3,
  40339. t = new n.Vector3),
  40340. e.set(i, i, i),
  40341. t.set(r, r, r),
  40342. this.clamp(e, t)
  40343. }
  40344. }(),
  40345. clampLength: function(e, t) {
  40346. var i = this.length();
  40347. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40348. this
  40349. },
  40350. floor: function() {
  40351. return this.x = Math.floor(this.x),
  40352. this.y = Math.floor(this.y),
  40353. this.z = Math.floor(this.z),
  40354. this
  40355. },
  40356. ceil: function() {
  40357. return this.x = Math.ceil(this.x),
  40358. this.y = Math.ceil(this.y),
  40359. this.z = Math.ceil(this.z),
  40360. this
  40361. },
  40362. round: function() {
  40363. return this.x = Math.round(this.x),
  40364. this.y = Math.round(this.y),
  40365. this.z = Math.round(this.z),
  40366. this
  40367. },
  40368. roundToZero: function() {
  40369. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40370. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40371. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40372. this
  40373. },
  40374. negate: function() {
  40375. return this.x = -this.x,
  40376. this.y = -this.y,
  40377. this.z = -this.z,
  40378. this
  40379. },
  40380. dot: function(e) {
  40381. return this.x * e.x + this.y * e.y + this.z * e.z
  40382. },
  40383. lengthSq: function() {
  40384. return this.x * this.x + this.y * this.y + this.z * this.z
  40385. },
  40386. length: function() {
  40387. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40388. },
  40389. lengthManhattan: function() {
  40390. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40391. },
  40392. normalize: function() {
  40393. return this.divideScalar(this.length())
  40394. },
  40395. setLength: function(e) {
  40396. return this.multiplyScalar(e / this.length())
  40397. },
  40398. lerp: function(e, t) {
  40399. return this.x += (e.x - this.x) * t,
  40400. this.y += (e.y - this.y) * t,
  40401. this.z += (e.z - this.z) * t,
  40402. this
  40403. },
  40404. lerpVectors: function(e, t, i) {
  40405. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40406. this
  40407. },
  40408. cross: function(e, t) {
  40409. if (void 0 !== t)
  40410. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40411. this.crossVectors(e, t);
  40412. var i = this.x
  40413. , n = this.y
  40414. , r = this.z;
  40415. return this.x = n * e.z - r * e.y,
  40416. this.y = r * e.x - i * e.z,
  40417. this.z = i * e.y - n * e.x,
  40418. this
  40419. },
  40420. crossVectors: function(e, t) {
  40421. var i = e.x
  40422. , n = e.y
  40423. , r = e.z
  40424. , o = t.x
  40425. , a = t.y
  40426. , s = t.z;
  40427. return this.x = n * s - r * a,
  40428. this.y = r * o - i * s,
  40429. this.z = i * a - n * o,
  40430. this
  40431. },
  40432. projectOnVector: function() {
  40433. var e, t;
  40434. return function(i) {
  40435. return void 0 === e && (e = new n.Vector3),
  40436. e.copy(i).normalize(),
  40437. t = this.dot(e),
  40438. this.copy(e).multiplyScalar(t)
  40439. }
  40440. }(),
  40441. projectOnPlane: function() {
  40442. var e;
  40443. return function(t) {
  40444. return void 0 === e && (e = new n.Vector3),
  40445. e.copy(this).projectOnVector(t),
  40446. this.sub(e)
  40447. }
  40448. }(),
  40449. reflect: function() {
  40450. var e;
  40451. return function(t) {
  40452. return void 0 === e && (e = new n.Vector3),
  40453. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40454. }
  40455. }(),
  40456. angleTo: function(e) {
  40457. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40458. return Math.acos(n.Math.clamp(t, -1, 1))
  40459. },
  40460. distanceTo: function(e) {
  40461. return Math.sqrt(this.distanceToSquared(e))
  40462. },
  40463. distanceToSquared: function(e) {
  40464. var t = this.x - e.x
  40465. , i = this.y - e.y
  40466. , n = this.z - e.z;
  40467. return t * t + i * i + n * n
  40468. },
  40469. setFromSpherical: function(e) {
  40470. var t = Math.sin(e.phi) * e.radius;
  40471. return this.x = t * Math.sin(e.theta),
  40472. this.y = Math.cos(e.phi) * e.radius,
  40473. this.z = t * Math.cos(e.theta),
  40474. this
  40475. },
  40476. setFromMatrixPosition: function(e) {
  40477. return this.setFromMatrixColumn(e, 3)
  40478. },
  40479. setFromMatrixScale: function(e) {
  40480. var t = this.setFromMatrixColumn(e, 0).length()
  40481. , i = this.setFromMatrixColumn(e, 1).length()
  40482. , n = this.setFromMatrixColumn(e, 2).length();
  40483. return this.x = t,
  40484. this.y = i,
  40485. this.z = n,
  40486. this
  40487. },
  40488. setFromMatrixColumn: function(e, t) {
  40489. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40490. e = arguments[1],
  40491. t = arguments[0]),
  40492. this.fromArray(e.elements, 4 * t)
  40493. },
  40494. equals: function(e) {
  40495. return e.x === this.x && e.y === this.y && e.z === this.z
  40496. },
  40497. fromArray: function(e, t) {
  40498. return void 0 === t && (t = 0),
  40499. this.x = e[t],
  40500. this.y = e[t + 1],
  40501. this.z = e[t + 2],
  40502. this
  40503. },
  40504. toArray: function(e, t) {
  40505. return void 0 === e && (e = []),
  40506. void 0 === t && (t = 0),
  40507. e[t] = this.x,
  40508. e[t + 1] = this.y,
  40509. e[t + 2] = this.z,
  40510. e
  40511. },
  40512. fromAttribute: function(e, t, i) {
  40513. return void 0 === i && (i = 0),
  40514. t = t * e.itemSize + i,
  40515. this.x = e.array[t],
  40516. this.y = e.array[t + 1],
  40517. this.z = e.array[t + 2],
  40518. this
  40519. }
  40520. },
  40521. n.Vector4 = function(e, t, i, n) {
  40522. this.x = e || 0,
  40523. this.y = t || 0,
  40524. this.z = i || 0,
  40525. this.w = void 0 !== n ? n : 1
  40526. }
  40527. ,
  40528. n.Vector4.prototype = {
  40529. constructor: n.Vector4,
  40530. set: function(e, t, i, n) {
  40531. return this.x = e,
  40532. this.y = t,
  40533. this.z = i,
  40534. this.w = n,
  40535. this
  40536. },
  40537. setScalar: function(e) {
  40538. return this.x = e,
  40539. this.y = e,
  40540. this.z = e,
  40541. this.w = e,
  40542. this
  40543. },
  40544. setX: function(e) {
  40545. return this.x = e,
  40546. this
  40547. },
  40548. setY: function(e) {
  40549. return this.y = e,
  40550. this
  40551. },
  40552. setZ: function(e) {
  40553. return this.z = e,
  40554. this
  40555. },
  40556. setW: function(e) {
  40557. return this.w = e,
  40558. this
  40559. },
  40560. setComponent: function(e, t) {
  40561. switch (e) {
  40562. case 0:
  40563. this.x = t;
  40564. break;
  40565. case 1:
  40566. this.y = t;
  40567. break;
  40568. case 2:
  40569. this.z = t;
  40570. break;
  40571. case 3:
  40572. this.w = t;
  40573. break;
  40574. default:
  40575. throw new Error("index is out of range: " + e)
  40576. }
  40577. },
  40578. getComponent: function(e) {
  40579. switch (e) {
  40580. case 0:
  40581. return this.x;
  40582. case 1:
  40583. return this.y;
  40584. case 2:
  40585. return this.z;
  40586. case 3:
  40587. return this.w;
  40588. default:
  40589. throw new Error("index is out of range: " + e)
  40590. }
  40591. },
  40592. clone: function() {
  40593. return new this.constructor(this.x,this.y,this.z,this.w)
  40594. },
  40595. copy: function(e) {
  40596. return this.x = e.x,
  40597. this.y = e.y,
  40598. this.z = e.z,
  40599. this.w = void 0 !== e.w ? e.w : 1,
  40600. this
  40601. },
  40602. add: function(e, t) {
  40603. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40604. this.addVectors(e, t)) : (this.x += e.x,
  40605. this.y += e.y,
  40606. this.z += e.z,
  40607. this.w += e.w,
  40608. this)
  40609. },
  40610. addScalar: function(e) {
  40611. return this.x += e,
  40612. this.y += e,
  40613. this.z += e,
  40614. this.w += e,
  40615. this
  40616. },
  40617. addVectors: function(e, t) {
  40618. return this.x = e.x + t.x,
  40619. this.y = e.y + t.y,
  40620. this.z = e.z + t.z,
  40621. this.w = e.w + t.w,
  40622. this
  40623. },
  40624. addScaledVector: function(e, t) {
  40625. return this.x += e.x * t,
  40626. this.y += e.y * t,
  40627. this.z += e.z * t,
  40628. this.w += e.w * t,
  40629. this
  40630. },
  40631. sub: function(e, t) {
  40632. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40633. this.subVectors(e, t)) : (this.x -= e.x,
  40634. this.y -= e.y,
  40635. this.z -= e.z,
  40636. this.w -= e.w,
  40637. this)
  40638. },
  40639. subScalar: function(e) {
  40640. return this.x -= e,
  40641. this.y -= e,
  40642. this.z -= e,
  40643. this.w -= e,
  40644. this
  40645. },
  40646. subVectors: function(e, t) {
  40647. return this.x = e.x - t.x,
  40648. this.y = e.y - t.y,
  40649. this.z = e.z - t.z,
  40650. this.w = e.w - t.w,
  40651. this
  40652. },
  40653. multiplyScalar: function(e) {
  40654. return isFinite(e) ? (this.x *= e,
  40655. this.y *= e,
  40656. this.z *= e,
  40657. this.w *= e) : (this.x = 0,
  40658. this.y = 0,
  40659. this.z = 0,
  40660. this.w = 0),
  40661. this
  40662. },
  40663. applyMatrix4: function(e) {
  40664. var t = this.x
  40665. , i = this.y
  40666. , n = this.z
  40667. , r = this.w
  40668. , o = e.elements;
  40669. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40670. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40671. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40672. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40673. this
  40674. },
  40675. divideScalar: function(e) {
  40676. return this.multiplyScalar(1 / e)
  40677. },
  40678. setAxisAngleFromQuaternion: function(e) {
  40679. this.w = 2 * Math.acos(e.w);
  40680. var t = Math.sqrt(1 - e.w * e.w);
  40681. return t < 1e-4 ? (this.x = 1,
  40682. this.y = 0,
  40683. this.z = 0) : (this.x = e.x / t,
  40684. this.y = e.y / t,
  40685. this.z = e.z / t),
  40686. this
  40687. },
  40688. setAxisAngleFromRotationMatrix: function(e) {
  40689. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40690. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40691. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40692. return this.set(1, 0, 0, 0),
  40693. this;
  40694. t = Math.PI;
  40695. var v = (l + 1) / 2
  40696. , A = (d + 1) / 2
  40697. , y = (m + 1) / 2
  40698. , C = (c + u) / 4
  40699. , I = (h + f) / 4
  40700. , E = (p + g) / 4;
  40701. return v > A && v > y ? v < o ? (i = 0,
  40702. n = .707106781,
  40703. r = .707106781) : (i = Math.sqrt(v),
  40704. n = C / i,
  40705. r = I / i) : A > y ? A < o ? (i = .707106781,
  40706. n = 0,
  40707. r = .707106781) : (n = Math.sqrt(A),
  40708. i = C / n,
  40709. r = E / n) : y < o ? (i = .707106781,
  40710. n = .707106781,
  40711. r = 0) : (r = Math.sqrt(y),
  40712. i = I / r,
  40713. n = E / r),
  40714. this.set(i, n, r, t),
  40715. this
  40716. }
  40717. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40718. return Math.abs(b) < .001 && (b = 1),
  40719. this.x = (g - p) / b,
  40720. this.y = (h - f) / b,
  40721. this.z = (u - c) / b,
  40722. this.w = Math.acos((l + d + m - 1) / 2),
  40723. this
  40724. },
  40725. min: function(e) {
  40726. return this.x = Math.min(this.x, e.x),
  40727. this.y = Math.min(this.y, e.y),
  40728. this.z = Math.min(this.z, e.z),
  40729. this.w = Math.min(this.w, e.w),
  40730. this
  40731. },
  40732. max: function(e) {
  40733. return this.x = Math.max(this.x, e.x),
  40734. this.y = Math.max(this.y, e.y),
  40735. this.z = Math.max(this.z, e.z),
  40736. this.w = Math.max(this.w, e.w),
  40737. this
  40738. },
  40739. clamp: function(e, t) {
  40740. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40741. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40742. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40743. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40744. this
  40745. },
  40746. clampScalar: function() {
  40747. var e, t;
  40748. return function(i, r) {
  40749. return void 0 === e && (e = new n.Vector4,
  40750. t = new n.Vector4),
  40751. e.set(i, i, i, i),
  40752. t.set(r, r, r, r),
  40753. this.clamp(e, t)
  40754. }
  40755. }(),
  40756. floor: function() {
  40757. return this.x = Math.floor(this.x),
  40758. this.y = Math.floor(this.y),
  40759. this.z = Math.floor(this.z),
  40760. this.w = Math.floor(this.w),
  40761. this
  40762. },
  40763. ceil: function() {
  40764. return this.x = Math.ceil(this.x),
  40765. this.y = Math.ceil(this.y),
  40766. this.z = Math.ceil(this.z),
  40767. this.w = Math.ceil(this.w),
  40768. this
  40769. },
  40770. round: function() {
  40771. return this.x = Math.round(this.x),
  40772. this.y = Math.round(this.y),
  40773. this.z = Math.round(this.z),
  40774. this.w = Math.round(this.w),
  40775. this
  40776. },
  40777. roundToZero: function() {
  40778. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40779. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40780. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40781. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40782. this
  40783. },
  40784. negate: function() {
  40785. return this.x = -this.x,
  40786. this.y = -this.y,
  40787. this.z = -this.z,
  40788. this.w = -this.w,
  40789. this
  40790. },
  40791. dot: function(e) {
  40792. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40793. },
  40794. lengthSq: function() {
  40795. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40796. },
  40797. length: function() {
  40798. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40799. },
  40800. lengthManhattan: function() {
  40801. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40802. },
  40803. normalize: function() {
  40804. return this.divideScalar(this.length())
  40805. },
  40806. setLength: function(e) {
  40807. return this.multiplyScalar(e / this.length())
  40808. },
  40809. lerp: function(e, t) {
  40810. return this.x += (e.x - this.x) * t,
  40811. this.y += (e.y - this.y) * t,
  40812. this.z += (e.z - this.z) * t,
  40813. this.w += (e.w - this.w) * t,
  40814. this
  40815. },
  40816. lerpVectors: function(e, t, i) {
  40817. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40818. this
  40819. },
  40820. equals: function(e) {
  40821. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40822. },
  40823. fromArray: function(e, t) {
  40824. return void 0 === t && (t = 0),
  40825. this.x = e[t],
  40826. this.y = e[t + 1],
  40827. this.z = e[t + 2],
  40828. this.w = e[t + 3],
  40829. this
  40830. },
  40831. toArray: function(e, t) {
  40832. return void 0 === e && (e = []),
  40833. void 0 === t && (t = 0),
  40834. e[t] = this.x,
  40835. e[t + 1] = this.y,
  40836. e[t + 2] = this.z,
  40837. e[t + 3] = this.w,
  40838. e
  40839. },
  40840. fromAttribute: function(e, t, i) {
  40841. return void 0 === i && (i = 0),
  40842. t = t * e.itemSize + i,
  40843. this.x = e.array[t],
  40844. this.y = e.array[t + 1],
  40845. this.z = e.array[t + 2],
  40846. this.w = e.array[t + 3],
  40847. this
  40848. }
  40849. },
  40850. n.Euler = function(e, t, i, r) {
  40851. this._x = e || 0,
  40852. this._y = t || 0,
  40853. this._z = i || 0,
  40854. this._order = r || n.Euler.DefaultOrder
  40855. }
  40856. ,
  40857. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40858. n.Euler.DefaultOrder = "XYZ",
  40859. n.Euler.prototype = {
  40860. constructor: n.Euler,
  40861. get x() {
  40862. return this._x
  40863. },
  40864. set x(e) {
  40865. this._x = e,
  40866. this.onChangeCallback()
  40867. },
  40868. get y() {
  40869. return this._y
  40870. },
  40871. set y(e) {
  40872. this._y = e,
  40873. this.onChangeCallback()
  40874. },
  40875. get z() {
  40876. return this._z
  40877. },
  40878. set z(e) {
  40879. this._z = e,
  40880. this.onChangeCallback()
  40881. },
  40882. get order() {
  40883. return this._order
  40884. },
  40885. set order(e) {
  40886. this._order = e,
  40887. this.onChangeCallback()
  40888. },
  40889. set: function(e, t, i, n) {
  40890. return this._x = e,
  40891. this._y = t,
  40892. this._z = i,
  40893. this._order = n || this._order,
  40894. this.onChangeCallback(),
  40895. this
  40896. },
  40897. clone: function() {
  40898. return new this.constructor(this._x,this._y,this._z,this._order)
  40899. },
  40900. copy: function(e) {
  40901. return this._x = e._x,
  40902. this._y = e._y,
  40903. this._z = e._z,
  40904. this._order = e._order,
  40905. this.onChangeCallback(),
  40906. this
  40907. },
  40908. setFromRotationMatrix: function(e, t, i) {
  40909. var r = n.Math.clamp
  40910. , o = e.elements
  40911. , a = o[0]
  40912. , s = o[4]
  40913. , l = o[8]
  40914. , c = o[1]
  40915. , h = o[5]
  40916. , u = o[9]
  40917. , d = o[2]
  40918. , p = o[6]
  40919. , f = o[10];
  40920. return t = t || this._order,
  40921. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40922. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40923. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40924. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40925. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40926. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40927. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40928. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40929. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40930. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40931. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40932. this._z = Math.atan2(c, a)) : (this._x = 0,
  40933. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40934. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40935. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40936. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40937. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40938. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40939. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40940. this._order = t,
  40941. i !== !1 && this.onChangeCallback(),
  40942. this
  40943. },
  40944. setFromQuaternion: function() {
  40945. var e;
  40946. return function(t, i, r) {
  40947. return void 0 === e && (e = new n.Matrix4),
  40948. e.makeRotationFromQuaternion(t),
  40949. this.setFromRotationMatrix(e, i, r),
  40950. this
  40951. }
  40952. }(),
  40953. setFromVector3: function(e, t) {
  40954. return this.set(e.x, e.y, e.z, t || this._order)
  40955. },
  40956. reorder: function() {
  40957. var e = new n.Quaternion;
  40958. return function(t) {
  40959. e.setFromEuler(this),
  40960. this.setFromQuaternion(e, t)
  40961. }
  40962. }(),
  40963. equals: function(e) {
  40964. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40965. },
  40966. fromArray: function(e) {
  40967. return this._x = e[0],
  40968. this._y = e[1],
  40969. this._z = e[2],
  40970. void 0 !== e[3] && (this._order = e[3]),
  40971. this.onChangeCallback(),
  40972. this
  40973. },
  40974. toArray: function(e, t) {
  40975. return void 0 === e && (e = []),
  40976. void 0 === t && (t = 0),
  40977. e[t] = this._x,
  40978. e[t + 1] = this._y,
  40979. e[t + 2] = this._z,
  40980. e[t + 3] = this._order,
  40981. e
  40982. },
  40983. toVector3: function(e) {
  40984. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40985. },
  40986. onChange: function(e) {
  40987. return this.onChangeCallback = e,
  40988. this
  40989. },
  40990. onChangeCallback: function() {}
  40991. },
  40992. n.Line3 = function(e, t) {
  40993. this.start = void 0 !== e ? e : new n.Vector3,
  40994. this.end = void 0 !== t ? t : new n.Vector3
  40995. }
  40996. ,
  40997. n.Line3.prototype = {
  40998. constructor: n.Line3,
  40999. set: function(e, t) {
  41000. return this.start.copy(e),
  41001. this.end.copy(t),
  41002. this
  41003. },
  41004. clone: function() {
  41005. return (new this.constructor).copy(this)
  41006. },
  41007. copy: function(e) {
  41008. return this.start.copy(e.start),
  41009. this.end.copy(e.end),
  41010. this
  41011. },
  41012. center: function(e) {
  41013. var t = e || new n.Vector3;
  41014. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41015. },
  41016. delta: function(e) {
  41017. var t = e || new n.Vector3;
  41018. return t.subVectors(this.end, this.start)
  41019. },
  41020. distanceSq: function() {
  41021. return this.start.distanceToSquared(this.end)
  41022. },
  41023. distance: function() {
  41024. return this.start.distanceTo(this.end)
  41025. },
  41026. at: function(e, t) {
  41027. var i = t || new n.Vector3;
  41028. return this.delta(i).multiplyScalar(e).add(this.start)
  41029. },
  41030. closestPointToPointParameter: function() {
  41031. var e = new n.Vector3
  41032. , t = new n.Vector3;
  41033. return function(i, r) {
  41034. e.subVectors(i, this.start),
  41035. t.subVectors(this.end, this.start);
  41036. var o = t.dot(t)
  41037. , a = t.dot(e)
  41038. , s = a / o;
  41039. return r && (s = n.Math.clamp(s, 0, 1)),
  41040. s
  41041. }
  41042. }(),
  41043. closestPointToPoint: function(e, t, i) {
  41044. var r = this.closestPointToPointParameter(e, t)
  41045. , o = i || new n.Vector3;
  41046. return this.delta(o).multiplyScalar(r).add(this.start)
  41047. },
  41048. applyMatrix4: function(e) {
  41049. return this.start.applyMatrix4(e),
  41050. this.end.applyMatrix4(e),
  41051. this
  41052. },
  41053. equals: function(e) {
  41054. return e.start.equals(this.start) && e.end.equals(this.end)
  41055. }
  41056. },
  41057. n.Box2 = function(e, t) {
  41058. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41059. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41060. }
  41061. ,
  41062. n.Box2.prototype = {
  41063. constructor: n.Box2,
  41064. set: function(e, t) {
  41065. return this.min.copy(e),
  41066. this.max.copy(t),
  41067. this
  41068. },
  41069. setFromPoints: function(e) {
  41070. this.makeEmpty();
  41071. for (var t = 0, i = e.length; t < i; t++)
  41072. this.expandByPoint(e[t]);
  41073. return this
  41074. },
  41075. setFromCenterAndSize: function() {
  41076. var e = new n.Vector2;
  41077. return function(t, i) {
  41078. var n = e.copy(i).multiplyScalar(.5);
  41079. return this.min.copy(t).sub(n),
  41080. this.max.copy(t).add(n),
  41081. this
  41082. }
  41083. }(),
  41084. clone: function() {
  41085. return (new this.constructor).copy(this)
  41086. },
  41087. copy: function(e) {
  41088. return this.min.copy(e.min),
  41089. this.max.copy(e.max),
  41090. this
  41091. },
  41092. makeEmpty: function() {
  41093. return this.min.x = this.min.y = +(1 / 0),
  41094. this.max.x = this.max.y = -(1 / 0),
  41095. this
  41096. },
  41097. isEmpty: function() {
  41098. return this.max.x < this.min.x || this.max.y < this.min.y
  41099. },
  41100. center: function(e) {
  41101. var t = e || new n.Vector2;
  41102. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41103. },
  41104. size: function(e) {
  41105. var t = e || new n.Vector2;
  41106. return t.subVectors(this.max, this.min)
  41107. },
  41108. expandByPoint: function(e) {
  41109. return this.min.min(e),
  41110. this.max.max(e),
  41111. this
  41112. },
  41113. expandByVector: function(e) {
  41114. return this.min.sub(e),
  41115. this.max.add(e),
  41116. this
  41117. },
  41118. expandByScalar: function(e) {
  41119. return this.min.addScalar(-e),
  41120. this.max.addScalar(e),
  41121. this
  41122. },
  41123. containsPoint: function(e) {
  41124. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41125. },
  41126. containsBox: function(e) {
  41127. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41128. },
  41129. getParameter: function(e, t) {
  41130. var i = t || new n.Vector2;
  41131. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41132. },
  41133. intersectsBox: function(e) {
  41134. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41135. },
  41136. clampPoint: function(e, t) {
  41137. var i = t || new n.Vector2;
  41138. return i.copy(e).clamp(this.min, this.max)
  41139. },
  41140. distanceToPoint: function() {
  41141. var e = new n.Vector2;
  41142. return function(t) {
  41143. var i = e.copy(t).clamp(this.min, this.max);
  41144. return i.sub(t).length()
  41145. }
  41146. }(),
  41147. intersect: function(e) {
  41148. return this.min.max(e.min),
  41149. this.max.min(e.max),
  41150. this
  41151. },
  41152. union: function(e) {
  41153. return this.min.min(e.min),
  41154. this.max.max(e.max),
  41155. this
  41156. },
  41157. translate: function(e) {
  41158. return this.min.add(e),
  41159. this.max.add(e),
  41160. this
  41161. },
  41162. equals: function(e) {
  41163. return e.min.equals(this.min) && e.max.equals(this.max)
  41164. }
  41165. },
  41166. n.Box3 = function(e, t) {
  41167. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41168. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41169. }
  41170. ,
  41171. n.Box3.prototype = {
  41172. constructor: n.Box3,
  41173. set: function(e, t) {
  41174. return this.min.copy(e),
  41175. this.max.copy(t),
  41176. this
  41177. },
  41178. setFromArray: function(e) {
  41179. this.makeEmpty();
  41180. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41181. var c = e[s]
  41182. , h = e[s + 1]
  41183. , u = e[s + 2];
  41184. c < t && (t = c),
  41185. h < i && (i = h),
  41186. u < n && (n = u),
  41187. c > r && (r = c),
  41188. h > o && (o = h),
  41189. u > a && (a = u)
  41190. }
  41191. this.min.set(t, i, n),
  41192. this.max.set(r, o, a)
  41193. },
  41194. setFromPoints: function(e) {
  41195. this.makeEmpty();
  41196. for (var t = 0, i = e.length; t < i; t++)
  41197. this.expandByPoint(e[t]);
  41198. return this
  41199. },
  41200. setFromCenterAndSize: function() {
  41201. var e = new n.Vector3;
  41202. return function(t, i) {
  41203. var n = e.copy(i).multiplyScalar(.5);
  41204. return this.min.copy(t).sub(n),
  41205. this.max.copy(t).add(n),
  41206. this
  41207. }
  41208. }(),
  41209. setFromObject: function() {
  41210. var e;
  41211. return function(t) {
  41212. void 0 === e && (e = new n.Box3);
  41213. var i = this;
  41214. return this.makeEmpty(),
  41215. t.updateMatrixWorld(!0),
  41216. t.traverse(function(t) {
  41217. var n = t.geometry;
  41218. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41219. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41220. e.applyMatrix4(t.matrixWorld),
  41221. i.union(e)))
  41222. }),
  41223. this
  41224. }
  41225. }(),
  41226. clone: function() {
  41227. return (new this.constructor).copy(this)
  41228. },
  41229. copy: function(e) {
  41230. return this.min.copy(e.min),
  41231. this.max.copy(e.max),
  41232. this
  41233. },
  41234. makeEmpty: function() {
  41235. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41236. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41237. this
  41238. },
  41239. isEmpty: function() {
  41240. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41241. },
  41242. center: function(e) {
  41243. var t = e || new n.Vector3;
  41244. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41245. },
  41246. size: function(e) {
  41247. var t = e || new n.Vector3;
  41248. return t.subVectors(this.max, this.min)
  41249. },
  41250. expandByPoint: function(e) {
  41251. return this.min.min(e),
  41252. this.max.max(e),
  41253. this
  41254. },
  41255. expandByVector: function(e) {
  41256. return this.min.sub(e),
  41257. this.max.add(e),
  41258. this
  41259. },
  41260. expandByScalar: function(e) {
  41261. return this.min.addScalar(-e),
  41262. this.max.addScalar(e),
  41263. this
  41264. },
  41265. containsPoint: function(e) {
  41266. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41267. },
  41268. containsBox: function(e) {
  41269. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41270. },
  41271. getParameter: function(e, t) {
  41272. var i = t || new n.Vector3;
  41273. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41274. },
  41275. intersectsBox: function(e) {
  41276. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41277. },
  41278. intersectsSphere: function() {
  41279. var e;
  41280. return function(t) {
  41281. return void 0 === e && (e = new n.Vector3),
  41282. this.clampPoint(t.center, e),
  41283. e.distanceToSquared(t.center) <= t.radius * t.radius
  41284. }
  41285. }(),
  41286. intersectsPlane: function(e) {
  41287. var t, i;
  41288. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41289. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41290. i = e.normal.x * this.min.x),
  41291. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41292. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41293. i += e.normal.y * this.min.y),
  41294. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41295. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41296. i += e.normal.z * this.min.z),
  41297. t <= e.constant && i >= e.constant
  41298. },
  41299. clampPoint: function(e, t) {
  41300. var i = t || new n.Vector3;
  41301. return i.copy(e).clamp(this.min, this.max)
  41302. },
  41303. distanceToPoint: function() {
  41304. var e = new n.Vector3;
  41305. return function(t) {
  41306. var i = e.copy(t).clamp(this.min, this.max);
  41307. return i.sub(t).length()
  41308. }
  41309. }(),
  41310. getBoundingSphere: function() {
  41311. var e = new n.Vector3;
  41312. return function(t) {
  41313. var i = t || new n.Sphere;
  41314. return i.center = this.center(),
  41315. i.radius = .5 * this.size(e).length(),
  41316. i
  41317. }
  41318. }(),
  41319. intersect: function(e) {
  41320. return this.min.max(e.min),
  41321. this.max.min(e.max),
  41322. this
  41323. },
  41324. union: function(e) {
  41325. return this.min.min(e.min),
  41326. this.max.max(e.max),
  41327. this
  41328. },
  41329. applyMatrix4: function() {
  41330. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41331. return function(t) {
  41332. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41333. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41334. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41335. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41336. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41337. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41338. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41339. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41340. this.makeEmpty(),
  41341. this.setFromPoints(e),
  41342. this
  41343. }
  41344. }(),
  41345. translate: function(e) {
  41346. return this.min.add(e),
  41347. this.max.add(e),
  41348. this
  41349. },
  41350. equals: function(e) {
  41351. return e.min.equals(this.min) && e.max.equals(this.max)
  41352. }
  41353. },
  41354. n.Matrix3 = function() {
  41355. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41356. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41357. }
  41358. ,
  41359. n.Matrix3.prototype = {
  41360. constructor: n.Matrix3,
  41361. set: function(e, t, i, n, r, o, a, s, l) {
  41362. var c = this.elements;
  41363. return c[0] = e,
  41364. c[1] = n,
  41365. c[2] = a,
  41366. c[3] = t,
  41367. c[4] = r,
  41368. c[5] = s,
  41369. c[6] = i,
  41370. c[7] = o,
  41371. c[8] = l,
  41372. this
  41373. },
  41374. identity: function() {
  41375. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41376. this
  41377. },
  41378. clone: function() {
  41379. return (new this.constructor).fromArray(this.elements)
  41380. },
  41381. copy: function(e) {
  41382. var t = e.elements;
  41383. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41384. this
  41385. },
  41386. setFromMatrix4: function(e) {
  41387. var t = e.elements;
  41388. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41389. this
  41390. },
  41391. applyToVector3Array: function() {
  41392. var e;
  41393. return function(t, i, r) {
  41394. void 0 === e && (e = new n.Vector3),
  41395. void 0 === i && (i = 0),
  41396. void 0 === r && (r = t.length);
  41397. for (var o = 0, a = i; o < r; o += 3,
  41398. a += 3)
  41399. e.fromArray(t, a),
  41400. e.applyMatrix3(this),
  41401. e.toArray(t, a);
  41402. return t
  41403. }
  41404. }(),
  41405. applyToBuffer: function() {
  41406. var e;
  41407. return function(t, i, r) {
  41408. void 0 === e && (e = new n.Vector3),
  41409. void 0 === i && (i = 0),
  41410. void 0 === r && (r = t.length / t.itemSize);
  41411. for (var o = 0, a = i; o < r; o++,
  41412. a++)
  41413. e.x = t.getX(a),
  41414. e.y = t.getY(a),
  41415. e.z = t.getZ(a),
  41416. e.applyMatrix3(this),
  41417. t.setXYZ(e.x, e.y, e.z);
  41418. return t
  41419. }
  41420. }(),
  41421. multiplyScalar: function(e) {
  41422. var t = this.elements;
  41423. return t[0] *= e,
  41424. t[3] *= e,
  41425. t[6] *= e,
  41426. t[1] *= e,
  41427. t[4] *= e,
  41428. t[7] *= e,
  41429. t[2] *= e,
  41430. t[5] *= e,
  41431. t[8] *= e,
  41432. this
  41433. },
  41434. determinant: function() {
  41435. var e = this.elements
  41436. , t = e[0]
  41437. , i = e[1]
  41438. , n = e[2]
  41439. , r = e[3]
  41440. , o = e[4]
  41441. , a = e[5]
  41442. , s = e[6]
  41443. , l = e[7]
  41444. , c = e[8];
  41445. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41446. },
  41447. getInverse: function(e, t) {
  41448. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41449. var i = e.elements
  41450. , r = this.elements
  41451. , o = i[0]
  41452. , a = i[1]
  41453. , s = i[2]
  41454. , l = i[3]
  41455. , c = i[4]
  41456. , h = i[5]
  41457. , u = i[6]
  41458. , d = i[7]
  41459. , p = i[8]
  41460. , f = p * c - h * d
  41461. , g = h * u - p * l
  41462. , m = d * l - c * u
  41463. , v = o * f + a * g + s * m;
  41464. if (0 === v) {
  41465. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41466. if (t)
  41467. throw new Error(A);
  41468. return console.warn(A),
  41469. this.identity()
  41470. }
  41471. return r[0] = f,
  41472. r[1] = s * d - p * a,
  41473. r[2] = h * a - s * c,
  41474. r[3] = g,
  41475. r[4] = p * o - s * u,
  41476. r[5] = s * l - h * o,
  41477. r[6] = m,
  41478. r[7] = a * u - d * o,
  41479. r[8] = c * o - a * l,
  41480. this.multiplyScalar(1 / v)
  41481. },
  41482. transpose: function() {
  41483. var e, t = this.elements;
  41484. return e = t[1],
  41485. t[1] = t[3],
  41486. t[3] = e,
  41487. e = t[2],
  41488. t[2] = t[6],
  41489. t[6] = e,
  41490. e = t[5],
  41491. t[5] = t[7],
  41492. t[7] = e,
  41493. this
  41494. },
  41495. flattenToArrayOffset: function(e, t) {
  41496. var i = this.elements;
  41497. return e[t] = i[0],
  41498. e[t + 1] = i[1],
  41499. e[t + 2] = i[2],
  41500. e[t + 3] = i[3],
  41501. e[t + 4] = i[4],
  41502. e[t + 5] = i[5],
  41503. e[t + 6] = i[6],
  41504. e[t + 7] = i[7],
  41505. e[t + 8] = i[8],
  41506. e
  41507. },
  41508. getNormalMatrix: function(e) {
  41509. return this.setFromMatrix4(e).getInverse(this).transpose()
  41510. },
  41511. transposeIntoArray: function(e) {
  41512. var t = this.elements;
  41513. return e[0] = t[0],
  41514. e[1] = t[3],
  41515. e[2] = t[6],
  41516. e[3] = t[1],
  41517. e[4] = t[4],
  41518. e[5] = t[7],
  41519. e[6] = t[2],
  41520. e[7] = t[5],
  41521. e[8] = t[8],
  41522. this
  41523. },
  41524. fromArray: function(e) {
  41525. return this.elements.set(e),
  41526. this
  41527. },
  41528. toArray: function() {
  41529. var e = this.elements;
  41530. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41531. }
  41532. },
  41533. n.Matrix4 = function() {
  41534. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41535. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41536. }
  41537. ,
  41538. n.Matrix4.prototype = {
  41539. constructor: n.Matrix4,
  41540. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41541. var m = this.elements;
  41542. return m[0] = e,
  41543. m[4] = t,
  41544. m[8] = i,
  41545. m[12] = n,
  41546. m[1] = r,
  41547. m[5] = o,
  41548. m[9] = a,
  41549. m[13] = s,
  41550. m[2] = l,
  41551. m[6] = c,
  41552. m[10] = h,
  41553. m[14] = u,
  41554. m[3] = d,
  41555. m[7] = p,
  41556. m[11] = f,
  41557. m[15] = g,
  41558. this
  41559. },
  41560. identity: function() {
  41561. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41562. this
  41563. },
  41564. clone: function() {
  41565. return (new n.Matrix4).fromArray(this.elements)
  41566. },
  41567. copy: function(e) {
  41568. return this.elements.set(e.elements),
  41569. this
  41570. },
  41571. copyPosition: function(e) {
  41572. var t = this.elements
  41573. , i = e.elements;
  41574. return t[12] = i[12],
  41575. t[13] = i[13],
  41576. t[14] = i[14],
  41577. this
  41578. },
  41579. extractBasis: function(e, t, i) {
  41580. return e.setFromMatrixColumn(this, 0),
  41581. t.setFromMatrixColumn(this, 1),
  41582. i.setFromMatrixColumn(this, 2),
  41583. this
  41584. },
  41585. makeBasis: function(e, t, i) {
  41586. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41587. this
  41588. },
  41589. extractRotation: function() {
  41590. var e;
  41591. return function(t) {
  41592. void 0 === e && (e = new n.Vector3);
  41593. var i = this.elements
  41594. , r = t.elements
  41595. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41596. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41597. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41598. return i[0] = r[0] * o,
  41599. i[1] = r[1] * o,
  41600. i[2] = r[2] * o,
  41601. i[4] = r[4] * a,
  41602. i[5] = r[5] * a,
  41603. i[6] = r[6] * a,
  41604. i[8] = r[8] * s,
  41605. i[9] = r[9] * s,
  41606. i[10] = r[10] * s,
  41607. this
  41608. }
  41609. }(),
  41610. makeRotationFromEuler: function(e) {
  41611. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41612. var t = this.elements
  41613. , i = e.x
  41614. , r = e.y
  41615. , o = e.z
  41616. , a = Math.cos(i)
  41617. , s = Math.sin(i)
  41618. , l = Math.cos(r)
  41619. , c = Math.sin(r)
  41620. , h = Math.cos(o)
  41621. , u = Math.sin(o);
  41622. if ("XYZ" === e.order) {
  41623. var d = a * h
  41624. , p = a * u
  41625. , f = s * h
  41626. , g = s * u;
  41627. t[0] = l * h,
  41628. t[4] = -l * u,
  41629. t[8] = c,
  41630. t[1] = p + f * c,
  41631. t[5] = d - g * c,
  41632. t[9] = -s * l,
  41633. t[2] = g - d * c,
  41634. t[6] = f + p * c,
  41635. t[10] = a * l
  41636. } else if ("YXZ" === e.order) {
  41637. var m = l * h
  41638. , v = l * u
  41639. , A = c * h
  41640. , y = c * u;
  41641. t[0] = m + y * s,
  41642. t[4] = A * s - v,
  41643. t[8] = a * c,
  41644. t[1] = a * u,
  41645. t[5] = a * h,
  41646. t[9] = -s,
  41647. t[2] = v * s - A,
  41648. t[6] = y + m * s,
  41649. t[10] = a * l
  41650. } else if ("ZXY" === e.order) {
  41651. var m = l * h
  41652. , v = l * u
  41653. , A = c * h
  41654. , y = c * u;
  41655. t[0] = m - y * s,
  41656. t[4] = -a * u,
  41657. t[8] = A + v * s,
  41658. t[1] = v + A * s,
  41659. t[5] = a * h,
  41660. t[9] = y - m * s,
  41661. t[2] = -a * c,
  41662. t[6] = s,
  41663. t[10] = a * l
  41664. } else if ("ZYX" === e.order) {
  41665. var d = a * h
  41666. , p = a * u
  41667. , f = s * h
  41668. , g = s * u;
  41669. t[0] = l * h,
  41670. t[4] = f * c - p,
  41671. t[8] = d * c + g,
  41672. t[1] = l * u,
  41673. t[5] = g * c + d,
  41674. t[9] = p * c - f,
  41675. t[2] = -c,
  41676. t[6] = s * l,
  41677. t[10] = a * l
  41678. } else if ("YZX" === e.order) {
  41679. var C = a * l
  41680. , I = a * c
  41681. , E = s * l
  41682. , b = s * c;
  41683. t[0] = l * h,
  41684. t[4] = b - C * u,
  41685. t[8] = E * u + I,
  41686. t[1] = u,
  41687. t[5] = a * h,
  41688. t[9] = -s * h,
  41689. t[2] = -c * h,
  41690. t[6] = I * u + E,
  41691. t[10] = C - b * u
  41692. } else if ("XZY" === e.order) {
  41693. var C = a * l
  41694. , I = a * c
  41695. , E = s * l
  41696. , b = s * c;
  41697. t[0] = l * h,
  41698. t[4] = -u,
  41699. t[8] = c * h,
  41700. t[1] = C * u + b,
  41701. t[5] = a * h,
  41702. t[9] = I * u - E,
  41703. t[2] = E * u - I,
  41704. t[6] = s * h,
  41705. t[10] = b * u + C
  41706. }
  41707. return t[3] = 0,
  41708. t[7] = 0,
  41709. t[11] = 0,
  41710. t[12] = 0,
  41711. t[13] = 0,
  41712. t[14] = 0,
  41713. t[15] = 1,
  41714. this
  41715. },
  41716. makeRotationFromQuaternion: function(e) {
  41717. var t = this.elements
  41718. , i = e.x
  41719. , n = e.y
  41720. , r = e.z
  41721. , o = e.w
  41722. , a = i + i
  41723. , s = n + n
  41724. , l = r + r
  41725. , c = i * a
  41726. , h = i * s
  41727. , u = i * l
  41728. , d = n * s
  41729. , p = n * l
  41730. , f = r * l
  41731. , g = o * a
  41732. , m = o * s
  41733. , v = o * l;
  41734. return t[0] = 1 - (d + f),
  41735. t[4] = h - v,
  41736. t[8] = u + m,
  41737. t[1] = h + v,
  41738. t[5] = 1 - (c + f),
  41739. t[9] = p - g,
  41740. t[2] = u - m,
  41741. t[6] = p + g,
  41742. t[10] = 1 - (c + d),
  41743. t[3] = 0,
  41744. t[7] = 0,
  41745. t[11] = 0,
  41746. t[12] = 0,
  41747. t[13] = 0,
  41748. t[14] = 0,
  41749. t[15] = 1,
  41750. this
  41751. },
  41752. lookAt: function() {
  41753. var e, t, i;
  41754. return function(r, o, a) {
  41755. void 0 === e && (e = new n.Vector3),
  41756. void 0 === t && (t = new n.Vector3),
  41757. void 0 === i && (i = new n.Vector3);
  41758. var s = this.elements;
  41759. return i.subVectors(r, o).normalize(),
  41760. 0 === i.lengthSq() && (i.z = 1),
  41761. e.crossVectors(a, i).normalize(),
  41762. 0 === e.lengthSq() && (i.x += 1e-4,
  41763. e.crossVectors(a, i).normalize()),
  41764. t.crossVectors(i, e),
  41765. s[0] = e.x,
  41766. s[4] = t.x,
  41767. s[8] = i.x,
  41768. s[1] = e.y,
  41769. s[5] = t.y,
  41770. s[9] = i.y,
  41771. s[2] = e.z,
  41772. s[6] = t.z,
  41773. s[10] = i.z,
  41774. this
  41775. }
  41776. }(),
  41777. multiply: function(e, t) {
  41778. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41779. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41780. },
  41781. multiplyMatrices: function(e, t) {
  41782. var i = e.elements
  41783. , n = t.elements
  41784. , r = this.elements
  41785. , o = i[0]
  41786. , a = i[4]
  41787. , s = i[8]
  41788. , l = i[12]
  41789. , c = i[1]
  41790. , h = i[5]
  41791. , u = i[9]
  41792. , d = i[13]
  41793. , p = i[2]
  41794. , f = i[6]
  41795. , g = i[10]
  41796. , m = i[14]
  41797. , v = i[3]
  41798. , A = i[7]
  41799. , y = i[11]
  41800. , C = i[15]
  41801. , I = n[0]
  41802. , E = n[4]
  41803. , b = n[8]
  41804. , w = n[12]
  41805. , _ = n[1]
  41806. , T = n[5]
  41807. , x = n[9]
  41808. , S = n[13]
  41809. , M = n[2]
  41810. , R = n[6]
  41811. , P = n[10]
  41812. , O = n[14]
  41813. , L = n[3]
  41814. , D = n[7]
  41815. , N = n[11]
  41816. , B = n[15];
  41817. return r[0] = o * I + a * _ + s * M + l * L,
  41818. r[4] = o * E + a * T + s * R + l * D,
  41819. r[8] = o * b + a * x + s * P + l * N,
  41820. r[12] = o * w + a * S + s * O + l * B,
  41821. r[1] = c * I + h * _ + u * M + d * L,
  41822. r[5] = c * E + h * T + u * R + d * D,
  41823. r[9] = c * b + h * x + u * P + d * N,
  41824. r[13] = c * w + h * S + u * O + d * B,
  41825. r[2] = p * I + f * _ + g * M + m * L,
  41826. r[6] = p * E + f * T + g * R + m * D,
  41827. r[10] = p * b + f * x + g * P + m * N,
  41828. r[14] = p * w + f * S + g * O + m * B,
  41829. r[3] = v * I + A * _ + y * M + C * L,
  41830. r[7] = v * E + A * T + y * R + C * D,
  41831. r[11] = v * b + A * x + y * P + C * N,
  41832. r[15] = v * w + A * S + y * O + C * B,
  41833. this
  41834. },
  41835. multiplyToArray: function(e, t, i) {
  41836. var n = this.elements;
  41837. return this.multiplyMatrices(e, t),
  41838. i[0] = n[0],
  41839. i[1] = n[1],
  41840. i[2] = n[2],
  41841. i[3] = n[3],
  41842. i[4] = n[4],
  41843. i[5] = n[5],
  41844. i[6] = n[6],
  41845. i[7] = n[7],
  41846. i[8] = n[8],
  41847. i[9] = n[9],
  41848. i[10] = n[10],
  41849. i[11] = n[11],
  41850. i[12] = n[12],
  41851. i[13] = n[13],
  41852. i[14] = n[14],
  41853. i[15] = n[15],
  41854. this
  41855. },
  41856. multiplyScalar: function(e) {
  41857. var t = this.elements;
  41858. return t[0] *= e,
  41859. t[4] *= e,
  41860. t[8] *= e,
  41861. t[12] *= e,
  41862. t[1] *= e,
  41863. t[5] *= e,
  41864. t[9] *= e,
  41865. t[13] *= e,
  41866. t[2] *= e,
  41867. t[6] *= e,
  41868. t[10] *= e,
  41869. t[14] *= e,
  41870. t[3] *= e,
  41871. t[7] *= e,
  41872. t[11] *= e,
  41873. t[15] *= e,
  41874. this
  41875. },
  41876. applyToVector3Array: function() {
  41877. var e;
  41878. return function(t, i, r) {
  41879. void 0 === e && (e = new n.Vector3),
  41880. void 0 === i && (i = 0),
  41881. void 0 === r && (r = t.length);
  41882. for (var o = 0, a = i; o < r; o += 3,
  41883. a += 3)
  41884. e.fromArray(t, a),
  41885. e.applyMatrix4(this),
  41886. e.toArray(t, a);
  41887. return t
  41888. }
  41889. }(),
  41890. applyToBuffer: function() {
  41891. var e;
  41892. return function(t, i, r) {
  41893. void 0 === e && (e = new n.Vector3),
  41894. void 0 === i && (i = 0),
  41895. void 0 === r && (r = t.length / t.itemSize);
  41896. for (var o = 0, a = i; o < r; o++,
  41897. a++)
  41898. e.x = t.getX(a),
  41899. e.y = t.getY(a),
  41900. e.z = t.getZ(a),
  41901. e.applyMatrix4(this),
  41902. t.setXYZ(e.x, e.y, e.z);
  41903. return t
  41904. }
  41905. }(),
  41906. determinant: function() {
  41907. var e = this.elements
  41908. , t = e[0]
  41909. , i = e[4]
  41910. , n = e[8]
  41911. , r = e[12]
  41912. , o = e[1]
  41913. , a = e[5]
  41914. , s = e[9]
  41915. , l = e[13]
  41916. , c = e[2]
  41917. , h = e[6]
  41918. , u = e[10]
  41919. , d = e[14]
  41920. , p = e[3]
  41921. , f = e[7]
  41922. , g = e[11]
  41923. , m = e[15];
  41924. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41925. },
  41926. transpose: function() {
  41927. var e, t = this.elements;
  41928. return e = t[1],
  41929. t[1] = t[4],
  41930. t[4] = e,
  41931. e = t[2],
  41932. t[2] = t[8],
  41933. t[8] = e,
  41934. e = t[6],
  41935. t[6] = t[9],
  41936. t[9] = e,
  41937. e = t[3],
  41938. t[3] = t[12],
  41939. t[12] = e,
  41940. e = t[7],
  41941. t[7] = t[13],
  41942. t[13] = e,
  41943. e = t[11],
  41944. t[11] = t[14],
  41945. t[14] = e,
  41946. this
  41947. },
  41948. flattenToArrayOffset: function(e, t) {
  41949. var i = this.elements;
  41950. return e[t] = i[0],
  41951. e[t + 1] = i[1],
  41952. e[t + 2] = i[2],
  41953. e[t + 3] = i[3],
  41954. e[t + 4] = i[4],
  41955. e[t + 5] = i[5],
  41956. e[t + 6] = i[6],
  41957. e[t + 7] = i[7],
  41958. e[t + 8] = i[8],
  41959. e[t + 9] = i[9],
  41960. e[t + 10] = i[10],
  41961. e[t + 11] = i[11],
  41962. e[t + 12] = i[12],
  41963. e[t + 13] = i[13],
  41964. e[t + 14] = i[14],
  41965. e[t + 15] = i[15],
  41966. e
  41967. },
  41968. getPosition: function() {
  41969. var e;
  41970. return function() {
  41971. return void 0 === e && (e = new n.Vector3),
  41972. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41973. e.setFromMatrixColumn(this, 3)
  41974. }
  41975. }(),
  41976. setPosition: function(e) {
  41977. var t = this.elements;
  41978. return t[12] = e.x,
  41979. t[13] = e.y,
  41980. t[14] = e.z,
  41981. this
  41982. },
  41983. getInverse: function(e, t) {
  41984. var i = this.elements
  41985. , n = e.elements
  41986. , r = n[0]
  41987. , o = n[1]
  41988. , a = n[2]
  41989. , s = n[3]
  41990. , l = n[4]
  41991. , c = n[5]
  41992. , h = n[6]
  41993. , u = n[7]
  41994. , d = n[8]
  41995. , p = n[9]
  41996. , f = n[10]
  41997. , g = n[11]
  41998. , m = n[12]
  41999. , v = n[13]
  42000. , A = n[14]
  42001. , y = n[15]
  42002. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42003. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42004. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42005. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42006. , w = r * C + o * I + a * E + s * b;
  42007. if (0 === w) {
  42008. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42009. if (t)
  42010. throw new Error(_);
  42011. return console.warn(_),
  42012. this.identity()
  42013. }
  42014. return i[0] = C,
  42015. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42016. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42017. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42018. i[4] = I,
  42019. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42020. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42021. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42022. i[8] = E,
  42023. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42024. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42025. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42026. i[12] = b,
  42027. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42028. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42029. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42030. this.multiplyScalar(1 / w)
  42031. },
  42032. scale: function(e) {
  42033. var t = this.elements
  42034. , i = e.x
  42035. , n = e.y
  42036. , r = e.z;
  42037. return t[0] *= i,
  42038. t[4] *= n,
  42039. t[8] *= r,
  42040. t[1] *= i,
  42041. t[5] *= n,
  42042. t[9] *= r,
  42043. t[2] *= i,
  42044. t[6] *= n,
  42045. t[10] *= r,
  42046. t[3] *= i,
  42047. t[7] *= n,
  42048. t[11] *= r,
  42049. this
  42050. },
  42051. getMaxScaleOnAxis: function() {
  42052. var e = this.elements
  42053. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42054. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42055. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42056. return Math.sqrt(Math.max(t, i, n))
  42057. },
  42058. makeTranslation: function(e, t, i) {
  42059. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42060. this
  42061. },
  42062. makeRotationX: function(e) {
  42063. var t = Math.cos(e)
  42064. , i = Math.sin(e);
  42065. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42066. this
  42067. },
  42068. makeRotationY: function(e) {
  42069. var t = Math.cos(e)
  42070. , i = Math.sin(e);
  42071. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42072. this
  42073. },
  42074. makeRotationZ: function(e) {
  42075. var t = Math.cos(e)
  42076. , i = Math.sin(e);
  42077. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42078. this
  42079. },
  42080. makeRotationAxis: function(e, t) {
  42081. var i = Math.cos(t)
  42082. , n = Math.sin(t)
  42083. , r = 1 - i
  42084. , o = e.x
  42085. , a = e.y
  42086. , s = e.z
  42087. , l = r * o
  42088. , c = r * a;
  42089. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42090. this
  42091. },
  42092. makeScale: function(e, t, i) {
  42093. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42094. this
  42095. },
  42096. compose: function(e, t, i) {
  42097. return this.makeRotationFromQuaternion(t),
  42098. this.scale(i),
  42099. this.setPosition(e),
  42100. this
  42101. },
  42102. decompose: function() {
  42103. var e, t;
  42104. return function(i, r, o) {
  42105. void 0 === e && (e = new n.Vector3),
  42106. void 0 === t && (t = new n.Matrix4);
  42107. var a = this.elements
  42108. , s = e.set(a[0], a[1], a[2]).length()
  42109. , l = e.set(a[4], a[5], a[6]).length()
  42110. , c = e.set(a[8], a[9], a[10]).length()
  42111. , h = this.determinant();
  42112. h < 0 && (s = -s),
  42113. i.x = a[12],
  42114. i.y = a[13],
  42115. i.z = a[14],
  42116. t.elements.set(this.elements);
  42117. var u = 1 / s
  42118. , d = 1 / l
  42119. , p = 1 / c;
  42120. return t.elements[0] *= u,
  42121. t.elements[1] *= u,
  42122. t.elements[2] *= u,
  42123. t.elements[4] *= d,
  42124. t.elements[5] *= d,
  42125. t.elements[6] *= d,
  42126. t.elements[8] *= p,
  42127. t.elements[9] *= p,
  42128. t.elements[10] *= p,
  42129. r.setFromRotationMatrix(t),
  42130. o.x = s,
  42131. o.y = l,
  42132. o.z = c,
  42133. this
  42134. }
  42135. }(),
  42136. makeFrustum: function(e, t, i, n, r, o) {
  42137. var a = this.elements
  42138. , s = 2 * r / (t - e)
  42139. , l = 2 * r / (n - i)
  42140. , c = (t + e) / (t - e)
  42141. , h = (n + i) / (n - i)
  42142. , u = -(o + r) / (o - r)
  42143. , d = -2 * o * r / (o - r);
  42144. return a[0] = s,
  42145. a[4] = 0,
  42146. a[8] = c,
  42147. a[12] = 0,
  42148. a[1] = 0,
  42149. a[5] = l,
  42150. a[9] = h,
  42151. a[13] = 0,
  42152. a[2] = 0,
  42153. a[6] = 0,
  42154. a[10] = u,
  42155. a[14] = d,
  42156. a[3] = 0,
  42157. a[7] = 0,
  42158. a[11] = -1,
  42159. a[15] = 0,
  42160. this
  42161. },
  42162. makePerspective: function(e, t, i, r) {
  42163. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42164. , a = -o
  42165. , s = a * t
  42166. , l = o * t;
  42167. return this.makeFrustum(s, l, a, o, i, r)
  42168. },
  42169. makeOrthographic: function(e, t, i, n, r, o) {
  42170. var a = this.elements
  42171. , s = 1 / (t - e)
  42172. , l = 1 / (i - n)
  42173. , c = 1 / (o - r)
  42174. , h = (t + e) * s
  42175. , u = (i + n) * l
  42176. , d = (o + r) * c;
  42177. return a[0] = 2 * s,
  42178. a[4] = 0,
  42179. a[8] = 0,
  42180. a[12] = -h,
  42181. a[1] = 0,
  42182. a[5] = 2 * l,
  42183. a[9] = 0,
  42184. a[13] = -u,
  42185. a[2] = 0,
  42186. a[6] = 0,
  42187. a[10] = -2 * c,
  42188. a[14] = -d,
  42189. a[3] = 0,
  42190. a[7] = 0,
  42191. a[11] = 0,
  42192. a[15] = 1,
  42193. this
  42194. },
  42195. equals: function(e) {
  42196. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42197. if (t[n] !== i[n])
  42198. return !1;
  42199. return !0
  42200. },
  42201. fromArray: function(e) {
  42202. return this.elements.set(e),
  42203. this
  42204. },
  42205. toArray: function() {
  42206. var e = this.elements;
  42207. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42208. }
  42209. },
  42210. n.Ray = function(e, t) {
  42211. this.origin = void 0 !== e ? e : new n.Vector3,
  42212. this.direction = void 0 !== t ? t : new n.Vector3
  42213. }
  42214. ,
  42215. n.Ray.prototype = {
  42216. constructor: n.Ray,
  42217. set: function(e, t) {
  42218. return this.origin.copy(e),
  42219. this.direction.copy(t),
  42220. this
  42221. },
  42222. clone: function() {
  42223. return (new this.constructor).copy(this)
  42224. },
  42225. copy: function(e) {
  42226. return this.origin.copy(e.origin),
  42227. this.direction.copy(e.direction),
  42228. this
  42229. },
  42230. at: function(e, t) {
  42231. var i = t || new n.Vector3;
  42232. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42233. },
  42234. lookAt: function(e) {
  42235. this.direction.copy(e).sub(this.origin).normalize()
  42236. },
  42237. recast: function() {
  42238. var e = new n.Vector3;
  42239. return function(t) {
  42240. return this.origin.copy(this.at(t, e)),
  42241. this
  42242. }
  42243. }(),
  42244. closestPointToPoint: function(e, t) {
  42245. var i = t || new n.Vector3;
  42246. i.subVectors(e, this.origin);
  42247. var r = i.dot(this.direction);
  42248. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42249. },
  42250. distanceToPoint: function(e) {
  42251. return Math.sqrt(this.distanceSqToPoint(e))
  42252. },
  42253. distanceSqToPoint: function() {
  42254. var e = new n.Vector3;
  42255. return function(t) {
  42256. var i = e.subVectors(t, this.origin).dot(this.direction);
  42257. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42258. e.distanceToSquared(t))
  42259. }
  42260. }(),
  42261. distanceSqToSegment: function() {
  42262. var e = new n.Vector3
  42263. , t = new n.Vector3
  42264. , i = new n.Vector3;
  42265. return function(n, r, o, a) {
  42266. e.copy(n).add(r).multiplyScalar(.5),
  42267. t.copy(r).sub(n).normalize(),
  42268. i.copy(this.origin).sub(e);
  42269. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42270. if (m > 0)
  42271. if (s = d * f - p,
  42272. l = d * p - f,
  42273. h = u * m,
  42274. s >= 0)
  42275. if (l >= -h)
  42276. if (l <= h) {
  42277. var v = 1 / m;
  42278. s *= v,
  42279. l *= v,
  42280. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42281. } else
  42282. l = u,
  42283. s = Math.max(0, -(d * l + p)),
  42284. c = -s * s + l * (l + 2 * f) + g;
  42285. else
  42286. l = -u,
  42287. s = Math.max(0, -(d * l + p)),
  42288. c = -s * s + l * (l + 2 * f) + g;
  42289. else
  42290. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42291. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42292. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42293. l = Math.min(Math.max(-u, -f), u),
  42294. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42295. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42296. c = -s * s + l * (l + 2 * f) + g);
  42297. else
  42298. l = d > 0 ? -u : u,
  42299. s = Math.max(0, -(d * l + p)),
  42300. c = -s * s + l * (l + 2 * f) + g;
  42301. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42302. a && a.copy(t).multiplyScalar(l).add(e),
  42303. c
  42304. }
  42305. }(),
  42306. intersectSphere: function() {
  42307. var e = new n.Vector3;
  42308. return function(t, i) {
  42309. e.subVectors(t.center, this.origin);
  42310. var n = e.dot(this.direction)
  42311. , r = e.dot(e) - n * n
  42312. , o = t.radius * t.radius;
  42313. if (r > o)
  42314. return null;
  42315. var a = Math.sqrt(o - r)
  42316. , s = n - a
  42317. , l = n + a;
  42318. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42319. }
  42320. }(),
  42321. intersectsSphere: function(e) {
  42322. return this.distanceToPoint(e.center) <= e.radius
  42323. },
  42324. distanceToPlane: function(e) {
  42325. var t = e.normal.dot(this.direction);
  42326. if (0 === t)
  42327. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42328. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42329. return i >= 0 ? i : null
  42330. },
  42331. intersectPlane: function(e, t) {
  42332. var i = this.distanceToPlane(e);
  42333. return null === i ? null : this.at(i, t)
  42334. },
  42335. intersectsPlane: function(e) {
  42336. var t = e.distanceToPoint(this.origin);
  42337. if (0 === t)
  42338. return !0;
  42339. var i = e.normal.dot(this.direction);
  42340. return i * t < 0
  42341. },
  42342. intersectBox: function(e, t) {
  42343. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42344. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42345. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42346. n = (e.min.x - u.x) * l),
  42347. c >= 0 ? (r = (e.min.y - u.y) * c,
  42348. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42349. o = (e.min.y - u.y) * c),
  42350. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42351. (o < n || n !== n) && (n = o),
  42352. h >= 0 ? (a = (e.min.z - u.z) * h,
  42353. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42354. s = (e.min.z - u.z) * h),
  42355. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42356. (s < n || n !== n) && (n = s),
  42357. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42358. },
  42359. intersectsBox: function() {
  42360. var e = new n.Vector3;
  42361. return function(t) {
  42362. return null !== this.intersectBox(t, e)
  42363. }
  42364. }(),
  42365. intersectTriangle: function() {
  42366. var e = new n.Vector3
  42367. , t = new n.Vector3
  42368. , i = new n.Vector3
  42369. , r = new n.Vector3;
  42370. return function(n, o, a, s, l) {
  42371. t.subVectors(o, n),
  42372. i.subVectors(a, n),
  42373. r.crossVectors(t, i);
  42374. var c, h = this.direction.dot(r);
  42375. if (h > 0) {
  42376. if (s)
  42377. return null;
  42378. c = 1
  42379. } else {
  42380. if (!(h < 0))
  42381. return null;
  42382. c = -1,
  42383. h = -h
  42384. }
  42385. e.subVectors(this.origin, n);
  42386. var u = c * this.direction.dot(i.crossVectors(e, i));
  42387. if (u < 0)
  42388. return null;
  42389. var d = c * this.direction.dot(t.cross(e));
  42390. if (d < 0)
  42391. return null;
  42392. if (u + d > h)
  42393. return null;
  42394. var p = -c * e.dot(r);
  42395. return p < 0 ? null : this.at(p / h, l)
  42396. }
  42397. }(),
  42398. applyMatrix4: function(e) {
  42399. return this.direction.add(this.origin).applyMatrix4(e),
  42400. this.origin.applyMatrix4(e),
  42401. this.direction.sub(this.origin),
  42402. this.direction.normalize(),
  42403. this
  42404. },
  42405. equals: function(e) {
  42406. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42407. }
  42408. },
  42409. n.Sphere = function(e, t) {
  42410. this.center = void 0 !== e ? e : new n.Vector3,
  42411. this.radius = void 0 !== t ? t : 0
  42412. }
  42413. ,
  42414. n.Sphere.prototype = {
  42415. constructor: n.Sphere,
  42416. set: function(e, t) {
  42417. return this.center.copy(e),
  42418. this.radius = t,
  42419. this
  42420. },
  42421. setFromPoints: function() {
  42422. var e = new n.Box3;
  42423. return function(t, i) {
  42424. var n = this.center;
  42425. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42426. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42427. r = Math.max(r, n.distanceToSquared(t[o]));
  42428. return this.radius = Math.sqrt(r),
  42429. this
  42430. }
  42431. }(),
  42432. clone: function() {
  42433. return (new this.constructor).copy(this)
  42434. },
  42435. copy: function(e) {
  42436. return this.center.copy(e.center),
  42437. this.radius = e.radius,
  42438. this
  42439. },
  42440. empty: function() {
  42441. return this.radius <= 0
  42442. },
  42443. containsPoint: function(e) {
  42444. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42445. },
  42446. distanceToPoint: function(e) {
  42447. return e.distanceTo(this.center) - this.radius
  42448. },
  42449. intersectsSphere: function(e) {
  42450. var t = this.radius + e.radius;
  42451. return e.center.distanceToSquared(this.center) <= t * t
  42452. },
  42453. intersectsBox: function(e) {
  42454. return e.intersectsSphere(this)
  42455. },
  42456. intersectsPlane: function(e) {
  42457. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42458. },
  42459. clampPoint: function(e, t) {
  42460. var i = this.center.distanceToSquared(e)
  42461. , r = t || new n.Vector3;
  42462. return r.copy(e),
  42463. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42464. r.multiplyScalar(this.radius).add(this.center)),
  42465. r
  42466. },
  42467. getBoundingBox: function(e) {
  42468. var t = e || new n.Box3;
  42469. return t.set(this.center, this.center),
  42470. t.expandByScalar(this.radius),
  42471. t
  42472. },
  42473. applyMatrix4: function(e) {
  42474. return this.center.applyMatrix4(e),
  42475. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42476. this
  42477. },
  42478. translate: function(e) {
  42479. return this.center.add(e),
  42480. this
  42481. },
  42482. equals: function(e) {
  42483. return e.center.equals(this.center) && e.radius === this.radius
  42484. }
  42485. },
  42486. n.Frustum = function(e, t, i, r, o, a) {
  42487. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42488. }
  42489. ,
  42490. n.Frustum.prototype = {
  42491. constructor: n.Frustum,
  42492. set: function(e, t, i, n, r, o) {
  42493. var a = this.planes;
  42494. return a[0].copy(e),
  42495. a[1].copy(t),
  42496. a[2].copy(i),
  42497. a[3].copy(n),
  42498. a[4].copy(r),
  42499. a[5].copy(o),
  42500. this
  42501. },
  42502. clone: function() {
  42503. return (new this.constructor).copy(this)
  42504. },
  42505. copy: function(e) {
  42506. for (var t = this.planes, i = 0; i < 6; i++)
  42507. t[i].copy(e.planes[i]);
  42508. return this
  42509. },
  42510. setFromMatrix: function(e) {
  42511. var t = this.planes
  42512. , i = e.elements
  42513. , n = i[0]
  42514. , r = i[1]
  42515. , o = i[2]
  42516. , a = i[3]
  42517. , s = i[4]
  42518. , l = i[5]
  42519. , c = i[6]
  42520. , h = i[7]
  42521. , u = i[8]
  42522. , d = i[9]
  42523. , p = i[10]
  42524. , f = i[11]
  42525. , g = i[12]
  42526. , m = i[13]
  42527. , v = i[14]
  42528. , A = i[15];
  42529. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42530. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42531. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42532. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42533. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42534. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42535. this
  42536. },
  42537. intersectsObject: function() {
  42538. var e = new n.Sphere;
  42539. return function(t) {
  42540. var i = t.geometry;
  42541. return null === i.boundingSphere && i.computeBoundingSphere(),
  42542. e.copy(i.boundingSphere),
  42543. e.applyMatrix4(t.matrixWorld),
  42544. this.intersectsSphere(e)
  42545. }
  42546. }(),
  42547. intersectsSphere: function(e) {
  42548. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42549. var o = t[r].distanceToPoint(i);
  42550. if (o < n)
  42551. return !1
  42552. }
  42553. return !0
  42554. },
  42555. intersectsBox: function() {
  42556. var e = new n.Vector3
  42557. , t = new n.Vector3;
  42558. return function(i) {
  42559. for (var n = this.planes, r = 0; r < 6; r++) {
  42560. var o = n[r];
  42561. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42562. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42563. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42564. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42565. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42566. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42567. var a = o.distanceToPoint(e)
  42568. , s = o.distanceToPoint(t);
  42569. if (a < 0 && s < 0)
  42570. return !1
  42571. }
  42572. return !0
  42573. }
  42574. }(),
  42575. containsPoint: function(e) {
  42576. for (var t = this.planes, i = 0; i < 6; i++)
  42577. if (t[i].distanceToPoint(e) < 0)
  42578. return !1;
  42579. return !0
  42580. }
  42581. },
  42582. n.Plane = function(e, t) {
  42583. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42584. this.constant = void 0 !== t ? t : 0
  42585. }
  42586. ,
  42587. n.Plane.prototype = {
  42588. constructor: n.Plane,
  42589. set: function(e, t) {
  42590. return this.normal.copy(e),
  42591. this.constant = t,
  42592. this
  42593. },
  42594. setComponents: function(e, t, i, n) {
  42595. return this.normal.set(e, t, i),
  42596. this.constant = n,
  42597. this
  42598. },
  42599. setFromNormalAndCoplanarPoint: function(e, t) {
  42600. return this.normal.copy(e),
  42601. this.constant = -t.dot(this.normal),
  42602. this
  42603. },
  42604. setFromCoplanarPoints: function() {
  42605. var e = new n.Vector3
  42606. , t = new n.Vector3;
  42607. return function(i, n, r) {
  42608. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42609. return this.setFromNormalAndCoplanarPoint(o, i),
  42610. this
  42611. }
  42612. }(),
  42613. clone: function() {
  42614. return (new this.constructor).copy(this)
  42615. },
  42616. copy: function(e) {
  42617. return this.normal.copy(e.normal),
  42618. this.constant = e.constant,
  42619. this
  42620. },
  42621. normalize: function() {
  42622. var e = 1 / this.normal.length();
  42623. return this.normal.multiplyScalar(e),
  42624. this.constant *= e,
  42625. this
  42626. },
  42627. negate: function() {
  42628. return this.constant *= -1,
  42629. this.normal.negate(),
  42630. this
  42631. },
  42632. distanceToPoint: function(e) {
  42633. return this.normal.dot(e) + this.constant
  42634. },
  42635. distanceToSphere: function(e) {
  42636. return this.distanceToPoint(e.center) - e.radius
  42637. },
  42638. projectPoint: function(e, t) {
  42639. return this.orthoPoint(e, t).sub(e).negate()
  42640. },
  42641. orthoPoint: function(e, t) {
  42642. var i = this.distanceToPoint(e)
  42643. , r = t || new n.Vector3;
  42644. return r.copy(this.normal).multiplyScalar(i)
  42645. },
  42646. intersectLine: function() {
  42647. var e = new n.Vector3;
  42648. return function(t, i) {
  42649. var r = i || new n.Vector3
  42650. , o = t.delta(e)
  42651. , a = this.normal.dot(o);
  42652. if (0 !== a) {
  42653. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42654. if (!(s < 0 || s > 1))
  42655. return r.copy(o).multiplyScalar(s).add(t.start)
  42656. } else if (0 === this.distanceToPoint(t.start))
  42657. return r.copy(t.start)
  42658. }
  42659. }(),
  42660. intersectsLine: function(e) {
  42661. var t = this.distanceToPoint(e.start)
  42662. , i = this.distanceToPoint(e.end);
  42663. return t < 0 && i > 0 || i < 0 && t > 0
  42664. },
  42665. intersectsBox: function(e) {
  42666. return e.intersectsPlane(this)
  42667. },
  42668. intersectsSphere: function(e) {
  42669. return e.intersectsPlane(this)
  42670. },
  42671. coplanarPoint: function(e) {
  42672. var t = e || new n.Vector3;
  42673. return t.copy(this.normal).multiplyScalar(-this.constant)
  42674. },
  42675. applyMatrix4: function() {
  42676. var e = new n.Vector3
  42677. , t = new n.Vector3
  42678. , i = new n.Matrix3;
  42679. return function(n, r) {
  42680. var o = r || i.getNormalMatrix(n)
  42681. , a = e.copy(this.normal).applyMatrix3(o)
  42682. , s = this.coplanarPoint(t);
  42683. return s.applyMatrix4(n),
  42684. this.setFromNormalAndCoplanarPoint(a, s),
  42685. this
  42686. }
  42687. }(),
  42688. translate: function(e) {
  42689. return this.constant = this.constant - e.dot(this.normal),
  42690. this
  42691. },
  42692. equals: function(e) {
  42693. return e.normal.equals(this.normal) && e.constant === this.constant
  42694. }
  42695. },
  42696. n.Spherical = function(e, t, i) {
  42697. return this.radius = void 0 !== e ? e : 1,
  42698. this.phi = void 0 !== t ? t : 0,
  42699. this.theta = void 0 !== i ? i : 0,
  42700. this
  42701. }
  42702. ,
  42703. n.Spherical.prototype = {
  42704. constructor: n.Spherical,
  42705. set: function(e, t, i) {
  42706. this.radius = e,
  42707. this.phi = t,
  42708. this.theta = i
  42709. },
  42710. clone: function() {
  42711. return (new this.constructor).copy(this)
  42712. },
  42713. copy: function(e) {
  42714. return this.radius.copy(e.radius),
  42715. this.phi.copy(e.phi),
  42716. this.theta.copy(e.theta),
  42717. this
  42718. },
  42719. makeSafe: function() {
  42720. var e = 1e-6;
  42721. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42722. },
  42723. setFromVector3: function(e) {
  42724. return this.radius = e.length(),
  42725. 0 === this.radius ? (this.theta = 0,
  42726. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42727. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42728. this
  42729. }
  42730. },
  42731. n.Math = {
  42732. generateUUID: function() {
  42733. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42734. return function() {
  42735. for (var r = 0; r < 36; r++)
  42736. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42737. e = 15 & n,
  42738. n >>= 4,
  42739. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42740. return i.join("")
  42741. }
  42742. }(),
  42743. clamp: function(e, t, i) {
  42744. return Math.max(t, Math.min(i, e))
  42745. },
  42746. euclideanModulo: function(e, t) {
  42747. return (e % t + t) % t
  42748. },
  42749. mapLinear: function(e, t, i, n, r) {
  42750. return n + (e - t) * (r - n) / (i - t)
  42751. },
  42752. smoothstep: function(e, t, i) {
  42753. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42754. e * e * (3 - 2 * e))
  42755. },
  42756. smootherstep: function(e, t, i) {
  42757. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42758. e * e * e * (e * (6 * e - 15) + 10))
  42759. },
  42760. random16: function() {
  42761. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42762. Math.random()
  42763. },
  42764. randInt: function(e, t) {
  42765. return e + Math.floor(Math.random() * (t - e + 1))
  42766. },
  42767. randFloat: function(e, t) {
  42768. return e + Math.random() * (t - e)
  42769. },
  42770. randFloatSpread: function(e) {
  42771. return e * (.5 - Math.random())
  42772. },
  42773. degToRad: function() {
  42774. var e = Math.PI / 180;
  42775. return function(t) {
  42776. return t * e
  42777. }
  42778. }(),
  42779. radToDeg: function() {
  42780. var e = 180 / Math.PI;
  42781. return function(t) {
  42782. return t * e
  42783. }
  42784. }(),
  42785. isPowerOfTwo: function(e) {
  42786. return 0 === (e & e - 1) && 0 !== e
  42787. },
  42788. nearestPowerOfTwo: function(e) {
  42789. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42790. },
  42791. nextPowerOfTwo: function(e) {
  42792. return e--,
  42793. e |= e >> 1,
  42794. e |= e >> 2,
  42795. e |= e >> 4,
  42796. e |= e >> 8,
  42797. e |= e >> 16,
  42798. e++,
  42799. e
  42800. }
  42801. },
  42802. n.Spline = function(e) {
  42803. function t(e, t, i, n, r, o, a) {
  42804. var s = .5 * (i - e)
  42805. , l = .5 * (n - t);
  42806. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42807. }
  42808. this.points = e;
  42809. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42810. x: 0,
  42811. y: 0,
  42812. z: 0
  42813. };
  42814. this.initFromArray = function(e) {
  42815. this.points = [];
  42816. for (var t = 0; t < e.length; t++)
  42817. this.points[t] = {
  42818. x: e[t][0],
  42819. y: e[t][1],
  42820. z: e[t][2]
  42821. }
  42822. }
  42823. ,
  42824. this.getPoint = function(e) {
  42825. return i = (this.points.length - 1) * e,
  42826. r = Math.floor(i),
  42827. o = i - r,
  42828. d[0] = 0 === r ? r : r - 1,
  42829. d[1] = r,
  42830. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42831. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42832. l = this.points[d[0]],
  42833. c = this.points[d[1]],
  42834. h = this.points[d[2]],
  42835. u = this.points[d[3]],
  42836. a = o * o,
  42837. s = o * a,
  42838. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42839. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42840. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42841. p
  42842. }
  42843. ,
  42844. this.getControlPointsArray = function() {
  42845. var e, t, i = this.points.length, n = [];
  42846. for (e = 0; e < i; e++)
  42847. t = this.points[e],
  42848. n[e] = [t.x, t.y, t.z];
  42849. return n
  42850. }
  42851. ,
  42852. this.getLength = function(e) {
  42853. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42854. for (u[0] = 0,
  42855. e || (e = 100),
  42856. r = this.points.length * e,
  42857. c.copy(this.points[0]),
  42858. t = 1; t < r; t++)
  42859. i = t / r,
  42860. o = this.getPoint(i),
  42861. h.copy(o),
  42862. d += h.distanceTo(c),
  42863. c.copy(o),
  42864. a = (this.points.length - 1) * i,
  42865. s = Math.floor(a),
  42866. s !== l && (u[s] = d,
  42867. l = s);
  42868. return u[u.length] = d,
  42869. {
  42870. chunks: u,
  42871. total: d
  42872. }
  42873. }
  42874. ,
  42875. this.reparametrizeByArcLength = function(e) {
  42876. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42877. for (h.push(u.copy(this.points[0]).clone()),
  42878. t = 1; t < this.points.length; t++) {
  42879. for (s = d.chunks[t] - d.chunks[t - 1],
  42880. l = Math.ceil(e * s / d.total),
  42881. o = (t - 1) / (this.points.length - 1),
  42882. a = t / (this.points.length - 1),
  42883. i = 1; i < l - 1; i++)
  42884. r = o + i * (1 / l) * (a - o),
  42885. c = this.getPoint(r),
  42886. h.push(u.copy(c).clone());
  42887. h.push(u.copy(this.points[t]).clone())
  42888. }
  42889. this.points = h
  42890. }
  42891. }
  42892. ,
  42893. n.Triangle = function(e, t, i) {
  42894. this.a = void 0 !== e ? e : new n.Vector3,
  42895. this.b = void 0 !== t ? t : new n.Vector3,
  42896. this.c = void 0 !== i ? i : new n.Vector3
  42897. }
  42898. ,
  42899. n.Triangle.normal = function() {
  42900. var e = new n.Vector3;
  42901. return function(t, i, r, o) {
  42902. var a = o || new n.Vector3;
  42903. a.subVectors(r, i),
  42904. e.subVectors(t, i),
  42905. a.cross(e);
  42906. var s = a.lengthSq();
  42907. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42908. }
  42909. }(),
  42910. n.Triangle.barycoordFromPoint = function() {
  42911. var e = new n.Vector3
  42912. , t = new n.Vector3
  42913. , i = new n.Vector3;
  42914. return function(r, o, a, s, l) {
  42915. e.subVectors(s, o),
  42916. t.subVectors(a, o),
  42917. i.subVectors(r, o);
  42918. var c = e.dot(e)
  42919. , h = e.dot(t)
  42920. , u = e.dot(i)
  42921. , d = t.dot(t)
  42922. , p = t.dot(i)
  42923. , f = c * d - h * h
  42924. , g = l || new n.Vector3;
  42925. if (0 === f)
  42926. return g.set(-2, -1, -1);
  42927. var m = 1 / f
  42928. , v = (d * u - h * p) * m
  42929. , A = (c * p - h * u) * m;
  42930. return g.set(1 - v - A, A, v)
  42931. }
  42932. }(),
  42933. n.Triangle.containsPoint = function() {
  42934. var e = new n.Vector3;
  42935. return function(t, i, r, o) {
  42936. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42937. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42938. }
  42939. }(),
  42940. n.Triangle.prototype = {
  42941. constructor: n.Triangle,
  42942. set: function(e, t, i) {
  42943. return this.a.copy(e),
  42944. this.b.copy(t),
  42945. this.c.copy(i),
  42946. this
  42947. },
  42948. setFromPointsAndIndices: function(e, t, i, n) {
  42949. return this.a.copy(e[t]),
  42950. this.b.copy(e[i]),
  42951. this.c.copy(e[n]),
  42952. this
  42953. },
  42954. clone: function() {
  42955. return (new this.constructor).copy(this)
  42956. },
  42957. copy: function(e) {
  42958. return this.a.copy(e.a),
  42959. this.b.copy(e.b),
  42960. this.c.copy(e.c),
  42961. this
  42962. },
  42963. area: function() {
  42964. var e = new n.Vector3
  42965. , t = new n.Vector3;
  42966. return function() {
  42967. return e.subVectors(this.c, this.b),
  42968. t.subVectors(this.a, this.b),
  42969. .5 * e.cross(t).length()
  42970. }
  42971. }(),
  42972. midpoint: function(e) {
  42973. var t = e || new n.Vector3;
  42974. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42975. },
  42976. normal: function(e) {
  42977. return n.Triangle.normal(this.a, this.b, this.c, e)
  42978. },
  42979. plane: function(e) {
  42980. var t = e || new n.Plane;
  42981. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42982. },
  42983. barycoordFromPoint: function(e, t) {
  42984. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42985. },
  42986. containsPoint: function(e) {
  42987. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42988. },
  42989. equals: function(e) {
  42990. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42991. }
  42992. },
  42993. n.Interpolant = function(e, t, i, n) {
  42994. this.parameterPositions = e,
  42995. this._cachedIndex = 0,
  42996. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42997. this.sampleValues = t,
  42998. this.valueSize = i
  42999. }
  43000. ,
  43001. n.Interpolant.prototype = {
  43002. constructor: n.Interpolant,
  43003. evaluate: function(e) {
  43004. var t = this.parameterPositions
  43005. , i = this._cachedIndex
  43006. , n = t[i]
  43007. , r = t[i - 1];
  43008. e: {
  43009. t: {
  43010. var o;
  43011. i: {
  43012. n: if (!(e < n)) {
  43013. for (var a = i + 2; ; ) {
  43014. if (void 0 === n) {
  43015. if (e < r)
  43016. break n;
  43017. return i = t.length,
  43018. this._cachedIndex = i,
  43019. this.afterEnd_(i - 1, e, r)
  43020. }
  43021. if (i === a)
  43022. break;
  43023. if (r = n,
  43024. n = t[++i],
  43025. e < n)
  43026. break t
  43027. }
  43028. o = t.length;
  43029. break i
  43030. }
  43031. {
  43032. if (e >= r)
  43033. break e;
  43034. var s = t[1];
  43035. e < s && (i = 2,
  43036. r = s);
  43037. for (var a = i - 2; ; ) {
  43038. if (void 0 === r)
  43039. return this._cachedIndex = 0,
  43040. this.beforeStart_(0, e, n);
  43041. if (i === a)
  43042. break;
  43043. if (n = r,
  43044. r = t[--i - 1],
  43045. e >= r)
  43046. break t
  43047. }
  43048. o = i,
  43049. i = 0
  43050. }
  43051. }
  43052. for (; i < o; ) {
  43053. var l = i + o >>> 1;
  43054. e < t[l] ? o = l : i = l + 1
  43055. }
  43056. if (n = t[i],
  43057. r = t[i - 1],
  43058. void 0 === r)
  43059. return this._cachedIndex = 0,
  43060. this.beforeStart_(0, e, n);
  43061. if (void 0 === n)
  43062. return i = t.length,
  43063. this._cachedIndex = i,
  43064. this.afterEnd_(i - 1, r, e)
  43065. }
  43066. this._cachedIndex = i,
  43067. this.intervalChanged_(i, r, n)
  43068. }
  43069. return this.interpolate_(i, r, e, n)
  43070. },
  43071. settings: null,
  43072. DefaultSettings_: {},
  43073. getSettings_: function() {
  43074. return this.settings || this.DefaultSettings_
  43075. },
  43076. copySampleValue_: function(e) {
  43077. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43078. t[o] = i[r + o];
  43079. return t
  43080. },
  43081. interpolate_: function(e, t, i, n) {
  43082. throw new Error("call to abstract method")
  43083. },
  43084. intervalChanged_: function(e, t, i) {}
  43085. },
  43086. Object.assign(n.Interpolant.prototype, {
  43087. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43088. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43089. }),
  43090. n.CubicInterpolant = function(e, t, i, r) {
  43091. n.Interpolant.call(this, e, t, i, r),
  43092. this._weightPrev = -0,
  43093. this._offsetPrev = -0,
  43094. this._weightNext = -0,
  43095. this._offsetNext = -0
  43096. }
  43097. ,
  43098. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43099. constructor: n.CubicInterpolant,
  43100. DefaultSettings_: {
  43101. endingStart: n.ZeroCurvatureEnding,
  43102. endingEnd: n.ZeroCurvatureEnding
  43103. },
  43104. intervalChanged_: function(e, t, i) {
  43105. var r = this.parameterPositions
  43106. , o = e - 2
  43107. , a = e + 1
  43108. , s = r[o]
  43109. , l = r[a];
  43110. if (void 0 === s)
  43111. switch (this.getSettings_().endingStart) {
  43112. case n.ZeroSlopeEnding:
  43113. o = e,
  43114. s = 2 * t - i;
  43115. break;
  43116. case n.WrapAroundEnding:
  43117. o = r.length - 2,
  43118. s = t + r[o] - r[o + 1];
  43119. break;
  43120. default:
  43121. o = e,
  43122. s = i
  43123. }
  43124. if (void 0 === l)
  43125. switch (this.getSettings_().endingEnd) {
  43126. case n.ZeroSlopeEnding:
  43127. a = e,
  43128. l = 2 * i - t;
  43129. break;
  43130. case n.WrapAroundEnding:
  43131. a = 1,
  43132. l = i + r[1] - r[0];
  43133. break;
  43134. default:
  43135. a = e - 1,
  43136. l = t
  43137. }
  43138. var c = .5 * (i - t)
  43139. , h = this.valueSize;
  43140. this._weightPrev = c / (t - s),
  43141. this._weightNext = c / (l - i),
  43142. this._offsetPrev = o * h,
  43143. this._offsetNext = a * h
  43144. },
  43145. interpolate_: function(e, t, i, n) {
  43146. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43147. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43148. return r
  43149. }
  43150. }),
  43151. n.DiscreteInterpolant = function(e, t, i, r) {
  43152. n.Interpolant.call(this, e, t, i, r)
  43153. }
  43154. ,
  43155. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43156. constructor: n.DiscreteInterpolant,
  43157. interpolate_: function(e, t, i, n) {
  43158. return this.copySampleValue_(e - 1)
  43159. }
  43160. }),
  43161. n.LinearInterpolant = function(e, t, i, r) {
  43162. n.Interpolant.call(this, e, t, i, r)
  43163. }
  43164. ,
  43165. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43166. constructor: n.LinearInterpolant,
  43167. interpolate_: function(e, t, i, n) {
  43168. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43169. r[u] = o[l + u] * h + o[s + u] * c;
  43170. return r
  43171. }
  43172. }),
  43173. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43174. n.Interpolant.call(this, e, t, i, r)
  43175. }
  43176. ,
  43177. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43178. constructor: n.QuaternionLinearInterpolant,
  43179. interpolate_: function(e, t, i, r) {
  43180. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43181. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43182. return o
  43183. }
  43184. }),
  43185. n.Clock = function(e) {
  43186. this.autoStart = void 0 === e || e,
  43187. this.startTime = 0,
  43188. this.oldTime = 0,
  43189. this.elapsedTime = 0,
  43190. this.running = !1
  43191. }
  43192. ,
  43193. n.Clock.prototype = {
  43194. constructor: n.Clock,
  43195. start: function() {
  43196. this.startTime = performance.now(),
  43197. this.oldTime = this.startTime,
  43198. this.running = !0
  43199. },
  43200. stop: function() {
  43201. this.getElapsedTime(),
  43202. this.running = !1
  43203. },
  43204. getElapsedTime: function() {
  43205. return this.getDelta(),
  43206. this.elapsedTime
  43207. },
  43208. getDelta: function() {
  43209. var e = 0;
  43210. if (this.autoStart && !this.running && this.start(),
  43211. this.running) {
  43212. var t = performance.now();
  43213. e = .001 * (t - this.oldTime),
  43214. this.oldTime = t,
  43215. this.elapsedTime += e
  43216. }
  43217. return e
  43218. }
  43219. },
  43220. n.EventDispatcher = function() {}
  43221. ,
  43222. n.EventDispatcher.prototype = {
  43223. constructor: n.EventDispatcher,
  43224. apply: function(e) {
  43225. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43226. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43227. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43228. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43229. },
  43230. addEventListener: function(e, t) {
  43231. void 0 === this._listeners && (this._listeners = {});
  43232. var i = this._listeners;
  43233. void 0 === i[e] && (i[e] = []),
  43234. i[e].indexOf(t) === -1 && i[e].push(t)
  43235. },
  43236. hasEventListener: function(e, t) {
  43237. if (void 0 === this._listeners)
  43238. return !1;
  43239. var i = this._listeners;
  43240. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43241. },
  43242. removeEventListener: function(e, t) {
  43243. if (void 0 !== this._listeners) {
  43244. var i = this._listeners
  43245. , n = i[e];
  43246. if (void 0 !== n) {
  43247. var r = n.indexOf(t);
  43248. r !== -1 && n.splice(r, 1)
  43249. }
  43250. }
  43251. },
  43252. dispatchEvent: function(e) {
  43253. if (void 0 !== this._listeners) {
  43254. var t = this._listeners
  43255. , i = t[e.type];
  43256. if (void 0 !== i) {
  43257. e.target = this;
  43258. for (var n = [], r = i.length, o = 0; o < r; o++)
  43259. n[o] = i[o];
  43260. for (var o = 0; o < r; o++)
  43261. n[o].call(this, e)
  43262. }
  43263. }
  43264. }
  43265. },
  43266. n.Layers = function() {
  43267. this.mask = 1
  43268. }
  43269. ,
  43270. n.Layers.prototype = {
  43271. constructor: n.Layers,
  43272. set: function(e) {
  43273. this.mask = 1 << e
  43274. },
  43275. enable: function(e) {
  43276. this.mask |= 1 << e
  43277. },
  43278. toggle: function(e) {
  43279. this.mask ^= 1 << e
  43280. },
  43281. disable: function(e) {
  43282. this.mask &= ~(1 << e)
  43283. },
  43284. test: function(e) {
  43285. return 0 !== (this.mask & e.mask)
  43286. }
  43287. },
  43288. function(e) {
  43289. function t(e, t) {
  43290. return e.distance - t.distance
  43291. }
  43292. function i(e, t, n, r) {
  43293. if (e.visible !== !1 && (e.raycast(t, n),
  43294. r === !0))
  43295. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43296. i(o[a], t, n, !0)
  43297. }
  43298. e.Raycaster = function(t, i, n, r) {
  43299. this.ray = new e.Ray(t,i),
  43300. this.near = n || 0,
  43301. this.far = r || 1 / 0,
  43302. this.params = {
  43303. Mesh: {},
  43304. Line: {},
  43305. LOD: {},
  43306. Points: {
  43307. threshold: 1
  43308. },
  43309. Sprite: {}
  43310. },
  43311. Object.defineProperties(this.params, {
  43312. PointCloud: {
  43313. get: function() {
  43314. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43315. this.Points
  43316. }
  43317. }
  43318. })
  43319. }
  43320. ,
  43321. e.Raycaster.prototype = {
  43322. constructor: e.Raycaster,
  43323. linePrecision: 1,
  43324. set: function(e, t) {
  43325. this.ray.set(e, t)
  43326. },
  43327. setFromCamera: function(t, i) {
  43328. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43329. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43330. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43331. },
  43332. intersectObject: function(e, n) {
  43333. var r = [];
  43334. return i(e, this, r, n),
  43335. r.sort(t),
  43336. r
  43337. },
  43338. intersectObjects: function(e, n) {
  43339. var r = [];
  43340. if (Array.isArray(e) === !1)
  43341. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43342. r;
  43343. for (var o = 0, a = e.length; o < a; o++)
  43344. i(e[o], this, r, n);
  43345. return r.sort(t),
  43346. r
  43347. }
  43348. }
  43349. }(n),
  43350. n.Object3D = function() {
  43351. function e() {
  43352. o.setFromEuler(r, !1)
  43353. }
  43354. function t() {
  43355. r.setFromQuaternion(o, void 0, !1)
  43356. }
  43357. Object.defineProperty(this, "id", {
  43358. value: n.Object3DIdCount++
  43359. }),
  43360. this.uuid = n.Math.generateUUID(),
  43361. this.name = "",
  43362. this.type = "Object3D",
  43363. this.parent = null,
  43364. this.children = [],
  43365. this.up = n.Object3D.DefaultUp.clone();
  43366. var i = new n.Vector3
  43367. , r = new n.Euler
  43368. , o = new n.Quaternion
  43369. , a = new n.Vector3(1,1,1);
  43370. r.onChange(e),
  43371. o.onChange(t),
  43372. Object.defineProperties(this, {
  43373. position: {
  43374. enumerable: !0,
  43375. value: i
  43376. },
  43377. rotation: {
  43378. enumerable: !0,
  43379. value: r
  43380. },
  43381. quaternion: {
  43382. enumerable: !0,
  43383. value: o
  43384. },
  43385. scale: {
  43386. enumerable: !0,
  43387. value: a
  43388. },
  43389. modelViewMatrix: {
  43390. value: new n.Matrix4
  43391. },
  43392. normalMatrix: {
  43393. value: new n.Matrix3
  43394. }
  43395. }),
  43396. this.rotationAutoUpdate = !0,
  43397. this.matrix = new n.Matrix4,
  43398. this.matrixWorld = new n.Matrix4,
  43399. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43400. this.matrixWorldNeedsUpdate = !1,
  43401. this.layers = new n.Layers,
  43402. this.visible = !0,
  43403. this.castShadow = !1,
  43404. this.receiveShadow = !1,
  43405. this.frustumCulled = !0,
  43406. this.renderOrder = 0,
  43407. this.userData = {}
  43408. }
  43409. ,
  43410. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43411. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43412. n.Object3D.prototype = {
  43413. constructor: n.Object3D,
  43414. applyMatrix: function(e) {
  43415. this.matrix.multiplyMatrices(e, this.matrix),
  43416. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43417. },
  43418. setRotationFromAxisAngle: function(e, t) {
  43419. this.quaternion.setFromAxisAngle(e, t)
  43420. },
  43421. setRotationFromEuler: function(e) {
  43422. this.quaternion.setFromEuler(e, !0)
  43423. },
  43424. setRotationFromMatrix: function(e) {
  43425. this.quaternion.setFromRotationMatrix(e)
  43426. },
  43427. setRotationFromQuaternion: function(e) {
  43428. this.quaternion.copy(e)
  43429. },
  43430. rotateOnAxis: function() {
  43431. var e = new n.Quaternion;
  43432. return function(t, i) {
  43433. return e.setFromAxisAngle(t, i),
  43434. this.quaternion.multiply(e),
  43435. this
  43436. }
  43437. }(),
  43438. rotateX: function() {
  43439. var e = new n.Vector3(1,0,0);
  43440. return function(t) {
  43441. return this.rotateOnAxis(e, t)
  43442. }
  43443. }(),
  43444. rotateY: function() {
  43445. var e = new n.Vector3(0,1,0);
  43446. return function(t) {
  43447. return this.rotateOnAxis(e, t)
  43448. }
  43449. }(),
  43450. rotateZ: function() {
  43451. var e = new n.Vector3(0,0,1);
  43452. return function(t) {
  43453. return this.rotateOnAxis(e, t)
  43454. }
  43455. }(),
  43456. translateOnAxis: function() {
  43457. var e = new n.Vector3;
  43458. return function(t, i) {
  43459. return e.copy(t).applyQuaternion(this.quaternion),
  43460. this.position.add(e.multiplyScalar(i)),
  43461. this
  43462. }
  43463. }(),
  43464. translateX: function() {
  43465. var e = new n.Vector3(1,0,0);
  43466. return function(t) {
  43467. return this.translateOnAxis(e, t)
  43468. }
  43469. }(),
  43470. translateY: function() {
  43471. var e = new n.Vector3(0,1,0);
  43472. return function(t) {
  43473. return this.translateOnAxis(e, t)
  43474. }
  43475. }(),
  43476. translateZ: function() {
  43477. var e = new n.Vector3(0,0,1);
  43478. return function(t) {
  43479. return this.translateOnAxis(e, t)
  43480. }
  43481. }(),
  43482. localToWorld: function(e) {
  43483. return e.applyMatrix4(this.matrixWorld)
  43484. },
  43485. worldToLocal: function() {
  43486. var e = new n.Matrix4;
  43487. return function(t) {
  43488. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43489. }
  43490. }(),
  43491. lookAt: function() {
  43492. var e = new n.Matrix4;
  43493. return function(t) {
  43494. e.lookAt(t, this.position, this.up),
  43495. this.quaternion.setFromRotationMatrix(e)
  43496. }
  43497. }(),
  43498. add: function(e) {
  43499. if (arguments.length > 1) {
  43500. for (var t = 0; t < arguments.length; t++)
  43501. this.add(arguments[t]);
  43502. return this
  43503. }
  43504. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43505. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43506. e.parent = this,
  43507. e.dispatchEvent({
  43508. type: "added"
  43509. }),
  43510. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43511. this)
  43512. },
  43513. remove: function(e) {
  43514. if (arguments.length > 1)
  43515. for (var t = 0; t < arguments.length; t++)
  43516. this.remove(arguments[t]);
  43517. var i = this.children.indexOf(e);
  43518. i !== -1 && (e.parent = null,
  43519. e.dispatchEvent({
  43520. type: "removed"
  43521. }),
  43522. this.children.splice(i, 1))
  43523. },
  43524. getObjectById: function(e) {
  43525. return this.getObjectByProperty("id", e)
  43526. },
  43527. getObjectByName: function(e) {
  43528. return this.getObjectByProperty("name", e)
  43529. },
  43530. getObjectByProperty: function(e, t) {
  43531. if (this[e] === t)
  43532. return this;
  43533. for (var i = 0, n = this.children.length; i < n; i++) {
  43534. var r = this.children[i]
  43535. , o = r.getObjectByProperty(e, t);
  43536. if (void 0 !== o)
  43537. return o
  43538. }
  43539. },
  43540. getWorldPosition: function(e) {
  43541. var t = e || new n.Vector3;
  43542. return this.updateMatrixWorld(!0),
  43543. t.setFromMatrixPosition(this.matrixWorld)
  43544. },
  43545. getWorldQuaternion: function() {
  43546. var e = new n.Vector3
  43547. , t = new n.Vector3;
  43548. return function(i) {
  43549. var r = i || new n.Quaternion;
  43550. return this.updateMatrixWorld(!0),
  43551. this.matrixWorld.decompose(e, r, t),
  43552. r
  43553. }
  43554. }(),
  43555. getWorldRotation: function() {
  43556. var e = new n.Quaternion;
  43557. return function(t) {
  43558. var i = t || new n.Euler;
  43559. return this.getWorldQuaternion(e),
  43560. i.setFromQuaternion(e, this.rotation.order, !1)
  43561. }
  43562. }(),
  43563. getWorldScale: function() {
  43564. var e = new n.Vector3
  43565. , t = new n.Quaternion;
  43566. return function(i) {
  43567. var r = i || new n.Vector3;
  43568. return this.updateMatrixWorld(!0),
  43569. this.matrixWorld.decompose(e, t, r),
  43570. r
  43571. }
  43572. }(),
  43573. getWorldDirection: function() {
  43574. var e = new n.Quaternion;
  43575. return function(t) {
  43576. var i = t || new n.Vector3;
  43577. return this.getWorldQuaternion(e),
  43578. i.set(0, 0, 1).applyQuaternion(e)
  43579. }
  43580. }(),
  43581. raycast: function() {},
  43582. traverse: function(e) {
  43583. e(this);
  43584. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43585. t[i].traverse(e)
  43586. },
  43587. traverseVisible: function(e) {
  43588. if (this.visible !== !1) {
  43589. e(this);
  43590. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43591. t[i].traverseVisible(e)
  43592. }
  43593. },
  43594. traverseAncestors: function(e) {
  43595. var t = this.parent;
  43596. null !== t && (e(t),
  43597. t.traverseAncestors(e))
  43598. },
  43599. updateMatrix: function() {
  43600. this.matrix.compose(this.position, this.quaternion, this.scale),
  43601. this.matrixWorldNeedsUpdate = !0
  43602. },
  43603. updateMatrixWorld: function(e) {
  43604. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43605. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43606. this.matrixWorldNeedsUpdate = !1,
  43607. e = !0);
  43608. for (var t = 0, i = this.children.length; t < i; t++)
  43609. this.children[t].updateMatrixWorld(e)
  43610. },
  43611. toJSON: function(e) {
  43612. function t(e) {
  43613. var t = [];
  43614. for (var i in e) {
  43615. var n = e[i];
  43616. delete n.metadata,
  43617. t.push(n)
  43618. }
  43619. return t
  43620. }
  43621. var i = void 0 === e
  43622. , n = {};
  43623. i && (e = {
  43624. geometries: {},
  43625. materials: {},
  43626. textures: {},
  43627. images: {}
  43628. },
  43629. n.metadata = {
  43630. version: 4.4,
  43631. type: "Object",
  43632. generator: "Object3D.toJSON"
  43633. });
  43634. var r = {};
  43635. if (r.uuid = this.uuid,
  43636. r.type = this.type,
  43637. "" !== this.name && (r.name = this.name),
  43638. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43639. this.castShadow === !0 && (r.castShadow = !0),
  43640. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43641. this.visible === !1 && (r.visible = !1),
  43642. r.matrix = this.matrix.toArray(),
  43643. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43644. r.geometry = this.geometry.uuid),
  43645. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43646. r.material = this.material.uuid),
  43647. this.children.length > 0) {
  43648. r.children = [];
  43649. for (var o = 0; o < this.children.length; o++)
  43650. r.children.push(this.children[o].toJSON(e).object)
  43651. }
  43652. if (i) {
  43653. var a = t(e.geometries)
  43654. , s = t(e.materials)
  43655. , l = t(e.textures)
  43656. , c = t(e.images);
  43657. a.length > 0 && (n.geometries = a),
  43658. s.length > 0 && (n.materials = s),
  43659. l.length > 0 && (n.textures = l),
  43660. c.length > 0 && (n.images = c)
  43661. }
  43662. return n.object = r,
  43663. n
  43664. },
  43665. clone: function(e) {
  43666. return (new this.constructor).copy(this, e)
  43667. },
  43668. copy: function(e, t) {
  43669. if (void 0 === t && (t = !0),
  43670. this.name = e.name,
  43671. this.up.copy(e.up),
  43672. this.position.copy(e.position),
  43673. this.quaternion.copy(e.quaternion),
  43674. this.scale.copy(e.scale),
  43675. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43676. this.matrix.copy(e.matrix),
  43677. this.matrixWorld.copy(e.matrixWorld),
  43678. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43679. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43680. this.visible = e.visible,
  43681. this.castShadow = e.castShadow,
  43682. this.receiveShadow = e.receiveShadow,
  43683. this.frustumCulled = e.frustumCulled,
  43684. this.renderOrder = e.renderOrder,
  43685. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43686. t === !0)
  43687. for (var i = 0; i < e.children.length; i++) {
  43688. var n = e.children[i];
  43689. this.add(n.clone())
  43690. }
  43691. return this
  43692. }
  43693. },
  43694. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43695. n.Object3DIdCount = 0,
  43696. n.Face3 = function(e, t, i, r, o, a) {
  43697. this.a = e,
  43698. this.b = t,
  43699. this.c = i,
  43700. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43701. this.vertexNormals = Array.isArray(r) ? r : [],
  43702. this.color = o instanceof n.Color ? o : new n.Color,
  43703. this.vertexColors = Array.isArray(o) ? o : [],
  43704. this.materialIndex = void 0 !== a ? a : 0
  43705. }
  43706. ,
  43707. n.Face3.prototype = {
  43708. constructor: n.Face3,
  43709. clone: function() {
  43710. return (new this.constructor).copy(this)
  43711. },
  43712. copy: function(e) {
  43713. this.a = e.a,
  43714. this.b = e.b,
  43715. this.c = e.c,
  43716. this.normal.copy(e.normal),
  43717. this.color.copy(e.color),
  43718. this.materialIndex = e.materialIndex;
  43719. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43720. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43721. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43722. this.vertexColors[t] = e.vertexColors[t].clone();
  43723. return this
  43724. }
  43725. },
  43726. n.BufferAttribute = function(e, t) {
  43727. this.uuid = n.Math.generateUUID(),
  43728. this.array = e,
  43729. this.itemSize = t,
  43730. this.dynamic = !1,
  43731. this.updateRange = {
  43732. offset: 0,
  43733. count: -1
  43734. },
  43735. this.version = 0
  43736. }
  43737. ,
  43738. n.BufferAttribute.prototype = {
  43739. constructor: n.BufferAttribute,
  43740. get count() {
  43741. return this.array.length / this.itemSize
  43742. },
  43743. set needsUpdate(e) {
  43744. e === !0 && this.version++
  43745. },
  43746. setDynamic: function(e) {
  43747. return this.dynamic = e,
  43748. this
  43749. },
  43750. copy: function(e) {
  43751. return this.array = new e.array.constructor(e.array),
  43752. this.itemSize = e.itemSize,
  43753. this.dynamic = e.dynamic,
  43754. this
  43755. },
  43756. copyAt: function(e, t, i) {
  43757. e *= this.itemSize,
  43758. i *= t.itemSize;
  43759. for (var n = 0, r = this.itemSize; n < r; n++)
  43760. this.array[e + n] = t.array[i + n];
  43761. return this
  43762. },
  43763. copyArray: function(e) {
  43764. return this.array.set(e),
  43765. this
  43766. },
  43767. copyColorsArray: function(e) {
  43768. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43769. var a = e[r];
  43770. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43771. a = new n.Color),
  43772. t[i++] = a.r,
  43773. t[i++] = a.g,
  43774. t[i++] = a.b
  43775. }
  43776. return this
  43777. },
  43778. copyIndicesArray: function(e) {
  43779. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43780. var o = e[n];
  43781. t[i++] = o.a,
  43782. t[i++] = o.b,
  43783. t[i++] = o.c
  43784. }
  43785. return this
  43786. },
  43787. copyVector2sArray: function(e) {
  43788. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43789. var a = e[r];
  43790. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43791. a = new n.Vector2),
  43792. t[i++] = a.x,
  43793. t[i++] = a.y
  43794. }
  43795. return this
  43796. },
  43797. copyVector3sArray: function(e) {
  43798. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43799. var a = e[r];
  43800. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43801. a = new n.Vector3),
  43802. t[i++] = a.x,
  43803. t[i++] = a.y,
  43804. t[i++] = a.z
  43805. }
  43806. return this
  43807. },
  43808. copyVector4sArray: function(e) {
  43809. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43810. var a = e[r];
  43811. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43812. a = new n.Vector4),
  43813. t[i++] = a.x,
  43814. t[i++] = a.y,
  43815. t[i++] = a.z,
  43816. t[i++] = a.w
  43817. }
  43818. return this
  43819. },
  43820. set: function(e, t) {
  43821. return void 0 === t && (t = 0),
  43822. this.array.set(e, t),
  43823. this
  43824. },
  43825. getX: function(e) {
  43826. return this.array[e * this.itemSize]
  43827. },
  43828. setX: function(e, t) {
  43829. return this.array[e * this.itemSize] = t,
  43830. this
  43831. },
  43832. getY: function(e) {
  43833. return this.array[e * this.itemSize + 1]
  43834. },
  43835. setY: function(e, t) {
  43836. return this.array[e * this.itemSize + 1] = t,
  43837. this
  43838. },
  43839. getZ: function(e) {
  43840. return this.array[e * this.itemSize + 2]
  43841. },
  43842. setZ: function(e, t) {
  43843. return this.array[e * this.itemSize + 2] = t,
  43844. this
  43845. },
  43846. getW: function(e) {
  43847. return this.array[e * this.itemSize + 3]
  43848. },
  43849. setW: function(e, t) {
  43850. return this.array[e * this.itemSize + 3] = t,
  43851. this
  43852. },
  43853. setXY: function(e, t, i) {
  43854. return e *= this.itemSize,
  43855. this.array[e + 0] = t,
  43856. this.array[e + 1] = i,
  43857. this
  43858. },
  43859. setXYZ: function(e, t, i, n) {
  43860. return e *= this.itemSize,
  43861. this.array[e + 0] = t,
  43862. this.array[e + 1] = i,
  43863. this.array[e + 2] = n,
  43864. this
  43865. },
  43866. setXYZW: function(e, t, i, n, r) {
  43867. return e *= this.itemSize,
  43868. this.array[e + 0] = t,
  43869. this.array[e + 1] = i,
  43870. this.array[e + 2] = n,
  43871. this.array[e + 3] = r,
  43872. this
  43873. },
  43874. clone: function() {
  43875. return (new this.constructor).copy(this)
  43876. }
  43877. },
  43878. n.Int8Attribute = function(e, t) {
  43879. return new n.BufferAttribute(new Int8Array(e),t)
  43880. }
  43881. ,
  43882. n.Uint8Attribute = function(e, t) {
  43883. return new n.BufferAttribute(new Uint8Array(e),t)
  43884. }
  43885. ,
  43886. n.Uint8ClampedAttribute = function(e, t) {
  43887. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43888. }
  43889. ,
  43890. n.Int16Attribute = function(e, t) {
  43891. return new n.BufferAttribute(new Int16Array(e),t)
  43892. }
  43893. ,
  43894. n.Uint16Attribute = function(e, t) {
  43895. return new n.BufferAttribute(new Uint16Array(e),t)
  43896. }
  43897. ;
  43898. n.Int32Attribute = function(e, t) {
  43899. return new n.BufferAttribute(new Int32Array(e),t)
  43900. }
  43901. ;
  43902. n.Uint32Attribute = function(e, t) {
  43903. return new n.BufferAttribute(new Uint32Array(e),t)
  43904. }
  43905. ,
  43906. n.Float32Attribute = function(e, t) {
  43907. return new n.BufferAttribute(new Float32Array(e),t)
  43908. }
  43909. ,
  43910. n.Float64Attribute = function(e, t) {
  43911. return new n.BufferAttribute(new Float64Array(e),t)
  43912. }
  43913. ,
  43914. n.DynamicBufferAttribute = function(e, t) {
  43915. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43916. new n.BufferAttribute(e,t).setDynamic(!0)
  43917. }
  43918. ,
  43919. n.InstancedBufferAttribute = function(e, t, i) {
  43920. n.BufferAttribute.call(this, e, t),
  43921. this.meshPerAttribute = i || 1
  43922. }
  43923. ,
  43924. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43925. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43926. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43927. return n.BufferAttribute.prototype.copy.call(this, e),
  43928. this.meshPerAttribute = e.meshPerAttribute,
  43929. this
  43930. }
  43931. ,
  43932. n.InterleavedBuffer = function(e, t) {
  43933. this.uuid = n.Math.generateUUID(),
  43934. this.array = e,
  43935. this.stride = t,
  43936. this.dynamic = !1,
  43937. this.updateRange = {
  43938. offset: 0,
  43939. count: -1
  43940. },
  43941. this.version = 0
  43942. }
  43943. ,
  43944. n.InterleavedBuffer.prototype = {
  43945. constructor: n.InterleavedBuffer,
  43946. get length() {
  43947. return this.array.length
  43948. },
  43949. get count() {
  43950. return this.array.length / this.stride
  43951. },
  43952. set needsUpdate(e) {
  43953. e === !0 && this.version++
  43954. },
  43955. setDynamic: function(e) {
  43956. return this.dynamic = e,
  43957. this
  43958. },
  43959. copy: function(e) {
  43960. return this.array = new e.array.constructor(e.array),
  43961. this.stride = e.stride,
  43962. this.dynamic = e.dynamic,
  43963. this
  43964. },
  43965. copyAt: function(e, t, i) {
  43966. e *= this.stride,
  43967. i *= t.stride;
  43968. for (var n = 0, r = this.stride; n < r; n++)
  43969. this.array[e + n] = t.array[i + n];
  43970. return this
  43971. },
  43972. set: function(e, t) {
  43973. return void 0 === t && (t = 0),
  43974. this.array.set(e, t),
  43975. this
  43976. },
  43977. clone: function() {
  43978. return (new this.constructor).copy(this)
  43979. }
  43980. },
  43981. n.InstancedInterleavedBuffer = function(e, t, i) {
  43982. n.InterleavedBuffer.call(this, e, t),
  43983. this.meshPerAttribute = i || 1
  43984. }
  43985. ,
  43986. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43987. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43988. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43989. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43990. this.meshPerAttribute = e.meshPerAttribute,
  43991. this
  43992. }
  43993. ,
  43994. n.InterleavedBufferAttribute = function(e, t, i) {
  43995. this.uuid = n.Math.generateUUID(),
  43996. this.data = e,
  43997. this.itemSize = t,
  43998. this.offset = i
  43999. }
  44000. ,
  44001. n.InterleavedBufferAttribute.prototype = {
  44002. constructor: n.InterleavedBufferAttribute,
  44003. get length() {
  44004. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44005. this.array.length
  44006. },
  44007. get count() {
  44008. return this.data.count
  44009. },
  44010. setX: function(e, t) {
  44011. return this.data.array[e * this.data.stride + this.offset] = t,
  44012. this
  44013. },
  44014. setY: function(e, t) {
  44015. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44016. this
  44017. },
  44018. setZ: function(e, t) {
  44019. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44020. this
  44021. },
  44022. setW: function(e, t) {
  44023. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44024. this
  44025. },
  44026. getX: function(e) {
  44027. return this.data.array[e * this.data.stride + this.offset]
  44028. },
  44029. getY: function(e) {
  44030. return this.data.array[e * this.data.stride + this.offset + 1]
  44031. },
  44032. getZ: function(e) {
  44033. return this.data.array[e * this.data.stride + this.offset + 2]
  44034. },
  44035. getW: function(e) {
  44036. return this.data.array[e * this.data.stride + this.offset + 3]
  44037. },
  44038. setXY: function(e, t, i) {
  44039. return e = e * this.data.stride + this.offset,
  44040. this.data.array[e + 0] = t,
  44041. this.data.array[e + 1] = i,
  44042. this
  44043. },
  44044. setXYZ: function(e, t, i, n) {
  44045. return e = e * this.data.stride + this.offset,
  44046. this.data.array[e + 0] = t,
  44047. this.data.array[e + 1] = i,
  44048. this.data.array[e + 2] = n,
  44049. this
  44050. },
  44051. setXYZW: function(e, t, i, n, r) {
  44052. return e = e * this.data.stride + this.offset,
  44053. this.data.array[e + 0] = t,
  44054. this.data.array[e + 1] = i,
  44055. this.data.array[e + 2] = n,
  44056. this.data.array[e + 3] = r,
  44057. this
  44058. }
  44059. },
  44060. n.Geometry = function() {
  44061. Object.defineProperty(this, "id", {
  44062. value: n.GeometryIdCount++
  44063. }),
  44064. this.uuid = n.Math.generateUUID(),
  44065. this.name = "",
  44066. this.type = "Geometry",
  44067. this.vertices = [],
  44068. this.colors = [],
  44069. this.faces = [],
  44070. this.faceVertexUvs = [[]],
  44071. this.morphTargets = [],
  44072. this.morphNormals = [],
  44073. this.skinWeights = [],
  44074. this.skinIndices = [],
  44075. this.lineDistances = [],
  44076. this.boundingBox = null,
  44077. this.boundingSphere = null,
  44078. this.verticesNeedUpdate = !1,
  44079. this.elementsNeedUpdate = !1,
  44080. this.uvsNeedUpdate = !1,
  44081. this.normalsNeedUpdate = !1,
  44082. this.colorsNeedUpdate = !1,
  44083. this.lineDistancesNeedUpdate = !1,
  44084. this.groupsNeedUpdate = !1
  44085. }
  44086. ,
  44087. n.Geometry.prototype = {
  44088. constructor: n.Geometry,
  44089. applyMatrix: function(e) {
  44090. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44091. var o = this.vertices[i];
  44092. o.applyMatrix4(e)
  44093. }
  44094. for (var i = 0, r = this.faces.length; i < r; i++) {
  44095. var a = this.faces[i];
  44096. a.normal.applyMatrix3(t).normalize();
  44097. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44098. a.vertexNormals[s].applyMatrix3(t).normalize()
  44099. }
  44100. return null !== this.boundingBox && this.computeBoundingBox(),
  44101. null !== this.boundingSphere && this.computeBoundingSphere(),
  44102. this.verticesNeedUpdate = !0,
  44103. this.normalsNeedUpdate = !0,
  44104. this
  44105. },
  44106. rotateX: function() {
  44107. var e;
  44108. return function(t) {
  44109. return void 0 === e && (e = new n.Matrix4),
  44110. e.makeRotationX(t),
  44111. this.applyMatrix(e),
  44112. this
  44113. }
  44114. }(),
  44115. rotateY: function() {
  44116. var e;
  44117. return function(t) {
  44118. return void 0 === e && (e = new n.Matrix4),
  44119. e.makeRotationY(t),
  44120. this.applyMatrix(e),
  44121. this
  44122. }
  44123. }(),
  44124. rotateZ: function() {
  44125. var e;
  44126. return function(t) {
  44127. return void 0 === e && (e = new n.Matrix4),
  44128. e.makeRotationZ(t),
  44129. this.applyMatrix(e),
  44130. this
  44131. }
  44132. }(),
  44133. translate: function() {
  44134. var e;
  44135. return function(t, i, r) {
  44136. return void 0 === e && (e = new n.Matrix4),
  44137. e.makeTranslation(t, i, r),
  44138. this.applyMatrix(e),
  44139. this
  44140. }
  44141. }(),
  44142. scale: function() {
  44143. var e;
  44144. return function(t, i, r) {
  44145. return void 0 === e && (e = new n.Matrix4),
  44146. e.makeScale(t, i, r),
  44147. this.applyMatrix(e),
  44148. this
  44149. }
  44150. }(),
  44151. lookAt: function() {
  44152. var e;
  44153. return function(t) {
  44154. void 0 === e && (e = new n.Object3D),
  44155. e.lookAt(t),
  44156. e.updateMatrix(),
  44157. this.applyMatrix(e.matrix)
  44158. }
  44159. }(),
  44160. fromBufferGeometry: function(e) {
  44161. function t(e, t, r, o) {
  44162. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44163. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44164. , g = new n.Face3(e,t,r,a,f,o);
  44165. i.faces.push(g),
  44166. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44167. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44168. }
  44169. var i = this
  44170. , r = null !== e.index ? e.index.array : void 0
  44171. , o = e.attributes
  44172. , a = o.position.array
  44173. , s = void 0 !== o.normal ? o.normal.array : void 0
  44174. , l = void 0 !== o.color ? o.color.array : void 0
  44175. , c = void 0 !== o.uv ? o.uv.array : void 0
  44176. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44177. void 0 !== h && (this.faceVertexUvs[1] = []);
  44178. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44179. g += 2)
  44180. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44181. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44182. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44183. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44184. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44185. if (void 0 !== r) {
  44186. var m = e.groups;
  44187. if (m.length > 0)
  44188. for (var f = 0; f < m.length; f++)
  44189. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44190. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44191. else
  44192. for (var f = 0; f < r.length; f += 3)
  44193. t(r[f], r[f + 1], r[f + 2])
  44194. } else
  44195. for (var f = 0; f < a.length / 3; f += 3)
  44196. t(f, f + 1, f + 2);
  44197. return this.computeFaceNormals(),
  44198. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44199. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44200. this
  44201. },
  44202. center: function() {
  44203. this.computeBoundingBox();
  44204. var e = this.boundingBox.center().negate();
  44205. return this.translate(e.x, e.y, e.z),
  44206. e
  44207. },
  44208. normalize: function() {
  44209. this.computeBoundingSphere();
  44210. var e = this.boundingSphere.center
  44211. , t = this.boundingSphere.radius
  44212. , i = 0 === t ? 1 : 1 / t
  44213. , r = new n.Matrix4;
  44214. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44215. this.applyMatrix(r),
  44216. this
  44217. },
  44218. computeFaceNormals: function() {
  44219. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44220. var o = this.faces[i]
  44221. , a = this.vertices[o.a]
  44222. , s = this.vertices[o.b]
  44223. , l = this.vertices[o.c];
  44224. e.subVectors(l, s),
  44225. t.subVectors(a, s),
  44226. e.cross(t),
  44227. e.normalize(),
  44228. o.normal.copy(e)
  44229. }
  44230. },
  44231. computeVertexNormals: function(e) {
  44232. void 0 === e && (e = !0);
  44233. var t, i, r, o, a, s;
  44234. for (s = new Array(this.vertices.length),
  44235. t = 0,
  44236. i = this.vertices.length; t < i; t++)
  44237. s[t] = new n.Vector3;
  44238. if (e) {
  44239. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44240. for (r = 0,
  44241. o = this.faces.length; r < o; r++)
  44242. a = this.faces[r],
  44243. l = this.vertices[a.a],
  44244. c = this.vertices[a.b],
  44245. h = this.vertices[a.c],
  44246. u.subVectors(h, c),
  44247. d.subVectors(l, c),
  44248. u.cross(d),
  44249. s[a.a].add(u),
  44250. s[a.b].add(u),
  44251. s[a.c].add(u)
  44252. } else
  44253. for (r = 0,
  44254. o = this.faces.length; r < o; r++)
  44255. a = this.faces[r],
  44256. s[a.a].add(a.normal),
  44257. s[a.b].add(a.normal),
  44258. s[a.c].add(a.normal);
  44259. for (t = 0,
  44260. i = this.vertices.length; t < i; t++)
  44261. s[t].normalize();
  44262. for (r = 0,
  44263. o = this.faces.length; r < o; r++) {
  44264. a = this.faces[r];
  44265. var p = a.vertexNormals;
  44266. 3 === p.length ? (p[0].copy(s[a.a]),
  44267. p[1].copy(s[a.b]),
  44268. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44269. p[1] = s[a.b].clone(),
  44270. p[2] = s[a.c].clone())
  44271. }
  44272. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44273. },
  44274. computeMorphNormals: function() {
  44275. var e, t, i, r, o;
  44276. for (i = 0,
  44277. r = this.faces.length; i < r; i++)
  44278. for (o = this.faces[i],
  44279. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44280. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44281. e = 0,
  44282. t = o.vertexNormals.length; e < t; e++)
  44283. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44284. var a = new n.Geometry;
  44285. for (a.faces = this.faces,
  44286. e = 0,
  44287. t = this.morphTargets.length; e < t; e++) {
  44288. if (!this.morphNormals[e]) {
  44289. this.morphNormals[e] = {},
  44290. this.morphNormals[e].faceNormals = [],
  44291. this.morphNormals[e].vertexNormals = [];
  44292. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44293. for (i = 0,
  44294. r = this.faces.length; i < r; i++)
  44295. s = new n.Vector3,
  44296. l = {
  44297. a: new n.Vector3,
  44298. b: new n.Vector3,
  44299. c: new n.Vector3
  44300. },
  44301. c.push(s),
  44302. h.push(l)
  44303. }
  44304. var u = this.morphNormals[e];
  44305. a.vertices = this.morphTargets[e].vertices,
  44306. a.computeFaceNormals(),
  44307. a.computeVertexNormals();
  44308. var s, l;
  44309. for (i = 0,
  44310. r = this.faces.length; i < r; i++)
  44311. o = this.faces[i],
  44312. s = u.faceNormals[i],
  44313. l = u.vertexNormals[i],
  44314. s.copy(o.normal),
  44315. l.a.copy(o.vertexNormals[0]),
  44316. l.b.copy(o.vertexNormals[1]),
  44317. l.c.copy(o.vertexNormals[2])
  44318. }
  44319. for (i = 0,
  44320. r = this.faces.length; i < r; i++)
  44321. o = this.faces[i],
  44322. o.normal = o.__originalFaceNormal,
  44323. o.vertexNormals = o.__originalVertexNormals
  44324. },
  44325. computeTangents: function() {
  44326. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44327. },
  44328. computeLineDistances: function() {
  44329. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44330. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44331. this.lineDistances[i] = e
  44332. },
  44333. computeBoundingBox: function() {
  44334. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44335. this.boundingBox.setFromPoints(this.vertices)
  44336. },
  44337. computeBoundingSphere: function() {
  44338. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44339. this.boundingSphere.setFromPoints(this.vertices)
  44340. },
  44341. merge: function(e, t, i) {
  44342. if (e instanceof n.Geometry == !1)
  44343. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44344. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44345. void 0 === i && (i = 0),
  44346. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44347. for (var d = 0, p = s.length; d < p; d++) {
  44348. var f = s[d]
  44349. , g = f.clone();
  44350. void 0 !== t && g.applyMatrix4(t),
  44351. a.push(g)
  44352. }
  44353. for (d = 0,
  44354. p = c.length; d < p; d++) {
  44355. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44356. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44357. m.normal.copy(y.normal),
  44358. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44359. for (var E = 0, b = C.length; E < b; E++)
  44360. v = C[E].clone(),
  44361. void 0 !== r && v.applyMatrix3(r).normalize(),
  44362. m.vertexNormals.push(v);
  44363. m.color.copy(y.color);
  44364. for (var E = 0, b = I.length; E < b; E++)
  44365. A = I[E],
  44366. m.vertexColors.push(A.clone());
  44367. m.materialIndex = y.materialIndex + i,
  44368. l.push(m)
  44369. }
  44370. for (d = 0,
  44371. p = u.length; d < p; d++) {
  44372. var w = u[d]
  44373. , _ = [];
  44374. if (void 0 !== w) {
  44375. for (var E = 0, b = w.length; E < b; E++)
  44376. _.push(w[E].clone());
  44377. h.push(_)
  44378. }
  44379. }
  44380. },
  44381. mergeMesh: function(e) {
  44382. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44383. void this.merge(e.geometry, e.matrix))
  44384. },
  44385. mergeVertices: function() {
  44386. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44387. for (i = 0,
  44388. n = this.vertices.length; i < n; i++)
  44389. e = this.vertices[i],
  44390. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44391. void 0 === l[t] ? (l[t] = i,
  44392. c.push(this.vertices[i]),
  44393. h[i] = c.length - 1) : h[i] = h[l[t]];
  44394. var p = [];
  44395. for (i = 0,
  44396. n = this.faces.length; i < n; i++) {
  44397. r = this.faces[i],
  44398. r.a = h[r.a],
  44399. r.b = h[r.b],
  44400. r.c = h[r.c],
  44401. o = [r.a, r.b, r.c];
  44402. for (var f = -1, g = 0; g < 3; g++)
  44403. if (o[g] === o[(g + 1) % 3]) {
  44404. f = g,
  44405. p.push(i);
  44406. break
  44407. }
  44408. }
  44409. for (i = p.length - 1; i >= 0; i--) {
  44410. var m = p[i];
  44411. for (this.faces.splice(m, 1),
  44412. a = 0,
  44413. s = this.faceVertexUvs.length; a < s; a++)
  44414. this.faceVertexUvs[a].splice(m, 1)
  44415. }
  44416. var v = this.vertices.length - c.length;
  44417. return this.vertices = c,
  44418. v
  44419. },
  44420. sortFacesByMaterialIndex: function() {
  44421. function e(e, t) {
  44422. return e.materialIndex - t.materialIndex
  44423. }
  44424. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44425. t[n]._id = n;
  44426. t.sort(e);
  44427. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44428. a && a.length === i && (r = []),
  44429. s && s.length === i && (o = []);
  44430. for (var n = 0; n < i; n++) {
  44431. var l = t[n]._id;
  44432. r && r.push(a[l]),
  44433. o && o.push(s[l])
  44434. }
  44435. r && (this.faceVertexUvs[0] = r),
  44436. o && (this.faceVertexUvs[1] = o)
  44437. },
  44438. toJSON: function() {
  44439. function e(e, t, i) {
  44440. return i ? e | 1 << t : e & ~(1 << t)
  44441. }
  44442. function t(e) {
  44443. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44444. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44445. u.push(e.x, e.y, e.z),
  44446. d[t])
  44447. }
  44448. function i(e) {
  44449. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44450. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44451. p.push(e.getHex()),
  44452. f[t])
  44453. }
  44454. function n(e) {
  44455. var t = e.x.toString() + e.y.toString();
  44456. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44457. g.push(e.x, e.y),
  44458. m[t])
  44459. }
  44460. var r = {
  44461. metadata: {
  44462. version: 4.4,
  44463. type: "Geometry",
  44464. generator: "Geometry.toJSON"
  44465. }
  44466. };
  44467. if (r.uuid = this.uuid,
  44468. r.type = this.type,
  44469. "" !== this.name && (r.name = this.name),
  44470. void 0 !== this.parameters) {
  44471. var o = this.parameters;
  44472. for (var a in o)
  44473. void 0 !== o[a] && (r[a] = o[a]);
  44474. return r
  44475. }
  44476. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44477. var c = this.vertices[l];
  44478. s.push(c.x, c.y, c.z)
  44479. }
  44480. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44481. var v = this.faces[l]
  44482. , A = !0
  44483. , y = !1
  44484. , C = void 0 !== this.faceVertexUvs[0][l]
  44485. , I = v.normal.length() > 0
  44486. , E = v.vertexNormals.length > 0
  44487. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44488. , w = v.vertexColors.length > 0
  44489. , _ = 0;
  44490. if (_ = e(_, 0, 0),
  44491. _ = e(_, 1, A),
  44492. _ = e(_, 2, y),
  44493. _ = e(_, 3, C),
  44494. _ = e(_, 4, I),
  44495. _ = e(_, 5, E),
  44496. _ = e(_, 6, b),
  44497. _ = e(_, 7, w),
  44498. h.push(_),
  44499. h.push(v.a, v.b, v.c),
  44500. h.push(v.materialIndex),
  44501. C) {
  44502. var T = this.faceVertexUvs[0][l];
  44503. h.push(n(T[0]), n(T[1]), n(T[2]))
  44504. }
  44505. if (I && h.push(t(v.normal)),
  44506. E) {
  44507. var x = v.vertexNormals;
  44508. h.push(t(x[0]), t(x[1]), t(x[2]))
  44509. }
  44510. if (b && h.push(i(v.color)),
  44511. w) {
  44512. var S = v.vertexColors;
  44513. h.push(i(S[0]), i(S[1]), i(S[2]))
  44514. }
  44515. }
  44516. return r.data = {},
  44517. r.data.vertices = s,
  44518. r.data.normals = u,
  44519. p.length > 0 && (r.data.colors = p),
  44520. g.length > 0 && (r.data.uvs = [g]),
  44521. r.data.faces = h,
  44522. r
  44523. },
  44524. clone: function() {
  44525. return (new n.Geometry).copy(this)
  44526. },
  44527. copy: function(e) {
  44528. this.vertices = [],
  44529. this.faces = [],
  44530. this.faceVertexUvs = [[]];
  44531. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44532. this.vertices.push(t[i].clone());
  44533. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44534. this.faces.push(r[i].clone());
  44535. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44536. var o = e.faceVertexUvs[i];
  44537. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44538. for (var a = 0, s = o.length; a < s; a++) {
  44539. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44540. var d = l[h];
  44541. c.push(d.clone())
  44542. }
  44543. this.faceVertexUvs[i].push(c)
  44544. }
  44545. }
  44546. return this
  44547. },
  44548. dispose: function() {
  44549. this.dispatchEvent({
  44550. type: "dispose"
  44551. })
  44552. }
  44553. },
  44554. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44555. n.GeometryIdCount = 0,
  44556. n.DirectGeometry = function() {
  44557. Object.defineProperty(this, "id", {
  44558. value: n.GeometryIdCount++
  44559. }),
  44560. this.uuid = n.Math.generateUUID(),
  44561. this.name = "",
  44562. this.type = "DirectGeometry",
  44563. this.indices = [],
  44564. this.vertices = [],
  44565. this.normals = [],
  44566. this.colors = [],
  44567. this.uvs = [],
  44568. this.uvs2 = [],
  44569. this.groups = [],
  44570. this.morphTargets = {},
  44571. this.skinWeights = [],
  44572. this.skinIndices = [],
  44573. this.boundingBox = null,
  44574. this.boundingSphere = null,
  44575. this.verticesNeedUpdate = !1,
  44576. this.normalsNeedUpdate = !1,
  44577. this.colorsNeedUpdate = !1,
  44578. this.uvsNeedUpdate = !1,
  44579. this.groupsNeedUpdate = !1
  44580. }
  44581. ,
  44582. n.DirectGeometry.prototype = {
  44583. constructor: n.DirectGeometry,
  44584. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44585. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44586. computeFaceNormals: function() {
  44587. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44588. },
  44589. computeVertexNormals: function() {
  44590. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44591. },
  44592. computeGroups: function(e) {
  44593. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44594. var a = r[o];
  44595. a.materialIndex !== i && (i = a.materialIndex,
  44596. void 0 !== t && (t.count = 3 * o - t.start,
  44597. n.push(t)),
  44598. t = {
  44599. start: 3 * o,
  44600. materialIndex: i
  44601. })
  44602. }
  44603. void 0 !== t && (t.count = 3 * o - t.start,
  44604. n.push(t)),
  44605. this.groups = n
  44606. },
  44607. fromGeometry: function(e) {
  44608. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44609. if (c > 0) {
  44610. t = [];
  44611. for (var h = 0; h < c; h++)
  44612. t[h] = [];
  44613. this.morphTargets.position = t
  44614. }
  44615. var u, d = e.morphNormals, p = d.length;
  44616. if (p > 0) {
  44617. u = [];
  44618. for (var h = 0; h < p; h++)
  44619. u[h] = [];
  44620. this.morphTargets.normal = u
  44621. }
  44622. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44623. var A = i[h];
  44624. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44625. var y = A.vertexNormals;
  44626. if (3 === y.length)
  44627. this.normals.push(y[0], y[1], y[2]);
  44628. else {
  44629. var C = A.normal;
  44630. this.normals.push(C, C, C)
  44631. }
  44632. var I = A.vertexColors;
  44633. if (3 === I.length)
  44634. this.colors.push(I[0], I[1], I[2]);
  44635. else {
  44636. var E = A.color;
  44637. this.colors.push(E, E, E)
  44638. }
  44639. if (a === !0) {
  44640. var b = o[0][h];
  44641. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44642. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44643. }
  44644. if (s === !0) {
  44645. var b = o[1][h];
  44646. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44647. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44648. }
  44649. for (var w = 0; w < c; w++) {
  44650. var _ = l[w].vertices;
  44651. t[w].push(_[A.a], _[A.b], _[A.c])
  44652. }
  44653. for (var w = 0; w < p; w++) {
  44654. var T = d[w].vertexNormals[h];
  44655. u[w].push(T.a, T.b, T.c)
  44656. }
  44657. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44658. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44659. }
  44660. return this.computeGroups(e),
  44661. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44662. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44663. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44664. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44665. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44666. this
  44667. },
  44668. dispose: function() {
  44669. this.dispatchEvent({
  44670. type: "dispose"
  44671. })
  44672. }
  44673. },
  44674. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44675. n.BufferGeometry = function() {
  44676. Object.defineProperty(this, "id", {
  44677. value: n.GeometryIdCount++
  44678. }),
  44679. this.uuid = n.Math.generateUUID(),
  44680. this.name = "",
  44681. this.type = "BufferGeometry",
  44682. this.index = null,
  44683. this.attributes = {},
  44684. this.morphAttributes = {},
  44685. this.groups = [],
  44686. this.boundingBox = null,
  44687. this.boundingSphere = null,
  44688. this.drawRange = {
  44689. start: 0,
  44690. count: 1 / 0
  44691. }
  44692. }
  44693. ,
  44694. n.BufferGeometry.prototype = {
  44695. constructor: n.BufferGeometry,
  44696. getIndex: function() {
  44697. return this.index
  44698. },
  44699. setIndex: function(e) {
  44700. this.index = e
  44701. },
  44702. addAttribute: function(e, t) {
  44703. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44704. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44705. void this.setIndex(t)) : (this.attributes[e] = t,
  44706. this)
  44707. },
  44708. getAttribute: function(e) {
  44709. return this.attributes[e]
  44710. },
  44711. removeAttribute: function(e) {
  44712. return delete this.attributes[e],
  44713. this
  44714. },
  44715. addGroup: function(e, t, i) {
  44716. this.groups.push({
  44717. start: e,
  44718. count: t,
  44719. materialIndex: void 0 !== i ? i : 0
  44720. })
  44721. },
  44722. clearGroups: function() {
  44723. this.groups = []
  44724. },
  44725. setDrawRange: function(e, t) {
  44726. this.drawRange.start = e,
  44727. this.drawRange.count = t
  44728. },
  44729. applyMatrix: function(e) {
  44730. var t = this.attributes.position;
  44731. void 0 !== t && (e.applyToVector3Array(t.array),
  44732. t.needsUpdate = !0);
  44733. var i = this.attributes.normal;
  44734. if (void 0 !== i) {
  44735. var r = (new n.Matrix3).getNormalMatrix(e);
  44736. r.applyToVector3Array(i.array),
  44737. i.needsUpdate = !0
  44738. }
  44739. return null !== this.boundingBox && this.computeBoundingBox(),
  44740. null !== this.boundingSphere && this.computeBoundingSphere(),
  44741. this
  44742. },
  44743. rotateX: function() {
  44744. var e;
  44745. return function(t) {
  44746. return void 0 === e && (e = new n.Matrix4),
  44747. e.makeRotationX(t),
  44748. this.applyMatrix(e),
  44749. this
  44750. }
  44751. }(),
  44752. rotateY: function() {
  44753. var e;
  44754. return function(t) {
  44755. return void 0 === e && (e = new n.Matrix4),
  44756. e.makeRotationY(t),
  44757. this.applyMatrix(e),
  44758. this
  44759. }
  44760. }(),
  44761. rotateZ: function() {
  44762. var e;
  44763. return function(t) {
  44764. return void 0 === e && (e = new n.Matrix4),
  44765. e.makeRotationZ(t),
  44766. this.applyMatrix(e),
  44767. this
  44768. }
  44769. }(),
  44770. translate: function() {
  44771. var e;
  44772. return function(t, i, r) {
  44773. return void 0 === e && (e = new n.Matrix4),
  44774. e.makeTranslation(t, i, r),
  44775. this.applyMatrix(e),
  44776. this
  44777. }
  44778. }(),
  44779. scale: function() {
  44780. var e;
  44781. return function(t, i, r) {
  44782. return void 0 === e && (e = new n.Matrix4),
  44783. e.makeScale(t, i, r),
  44784. this.applyMatrix(e),
  44785. this
  44786. }
  44787. }(),
  44788. lookAt: function() {
  44789. var e;
  44790. return function(t) {
  44791. void 0 === e && (e = new n.Object3D),
  44792. e.lookAt(t),
  44793. e.updateMatrix(),
  44794. this.applyMatrix(e.matrix)
  44795. }
  44796. }(),
  44797. center: function() {
  44798. this.computeBoundingBox();
  44799. var e = this.boundingBox.center().negate();
  44800. return this.translate(e.x, e.y, e.z),
  44801. e
  44802. },
  44803. setFromObject: function(e) {
  44804. var t = e.geometry;
  44805. if (e instanceof n.Points || e instanceof n.Line) {
  44806. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44807. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44808. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44809. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44810. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44811. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44812. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44813. }
  44814. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44815. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44816. } else
  44817. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44818. return this
  44819. },
  44820. updateFromObject: function(e) {
  44821. var t = e.geometry;
  44822. if (e instanceof n.Mesh) {
  44823. var i = t.__directGeometry;
  44824. if (void 0 === i)
  44825. return this.fromGeometry(t);
  44826. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44827. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44828. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44829. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44830. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44831. t.verticesNeedUpdate = !1,
  44832. t.normalsNeedUpdate = !1,
  44833. t.colorsNeedUpdate = !1,
  44834. t.uvsNeedUpdate = !1,
  44835. t.groupsNeedUpdate = !1,
  44836. t = i
  44837. }
  44838. if (t.verticesNeedUpdate === !0) {
  44839. var r = this.attributes.position;
  44840. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44841. r.needsUpdate = !0),
  44842. t.verticesNeedUpdate = !1
  44843. }
  44844. if (t.normalsNeedUpdate === !0) {
  44845. var r = this.attributes.normal;
  44846. void 0 !== r && (r.copyVector3sArray(t.normals),
  44847. r.needsUpdate = !0),
  44848. t.normalsNeedUpdate = !1
  44849. }
  44850. if (t.colorsNeedUpdate === !0) {
  44851. var r = this.attributes.color;
  44852. void 0 !== r && (r.copyColorsArray(t.colors),
  44853. r.needsUpdate = !0),
  44854. t.colorsNeedUpdate = !1
  44855. }
  44856. if (t.uvsNeedUpdate) {
  44857. var r = this.attributes.uv;
  44858. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44859. r.needsUpdate = !0),
  44860. t.uvsNeedUpdate = !1
  44861. }
  44862. if (t.lineDistancesNeedUpdate) {
  44863. var r = this.attributes.lineDistance;
  44864. void 0 !== r && (r.copyArray(t.lineDistances),
  44865. r.needsUpdate = !0),
  44866. t.lineDistancesNeedUpdate = !1
  44867. }
  44868. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44869. this.groups = t.groups,
  44870. t.groupsNeedUpdate = !1),
  44871. this
  44872. },
  44873. fromGeometry: function(e) {
  44874. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44875. this.fromDirectGeometry(e.__directGeometry)
  44876. },
  44877. fromDirectGeometry: function(e) {
  44878. var t = new Float32Array(3 * e.vertices.length);
  44879. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44880. e.normals.length > 0) {
  44881. var i = new Float32Array(3 * e.normals.length);
  44882. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44883. }
  44884. if (e.colors.length > 0) {
  44885. var r = new Float32Array(3 * e.colors.length);
  44886. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44887. }
  44888. if (e.uvs.length > 0) {
  44889. var o = new Float32Array(2 * e.uvs.length);
  44890. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44891. }
  44892. if (e.uvs2.length > 0) {
  44893. var a = new Float32Array(2 * e.uvs2.length);
  44894. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44895. }
  44896. if (e.indices.length > 0) {
  44897. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44898. , l = new s(3 * e.indices.length);
  44899. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44900. }
  44901. this.groups = e.groups;
  44902. for (var c in e.morphTargets) {
  44903. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44904. var f = u[d]
  44905. , g = new n.Float32Attribute(3 * f.length,3);
  44906. h.push(g.copyVector3sArray(f))
  44907. }
  44908. this.morphAttributes[c] = h
  44909. }
  44910. if (e.skinIndices.length > 0) {
  44911. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44912. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44913. }
  44914. if (e.skinWeights.length > 0) {
  44915. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44916. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44917. }
  44918. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44919. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44920. this
  44921. },
  44922. computeBoundingBox: function() {
  44923. new n.Vector3;
  44924. return function() {
  44925. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44926. var e = this.attributes.position.array;
  44927. e && this.boundingBox.setFromArray(e),
  44928. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44929. this.boundingBox.max.set(0, 0, 0)),
  44930. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44931. }
  44932. }(),
  44933. computeBoundingSphere: function() {
  44934. var e = new n.Box3
  44935. , t = new n.Vector3;
  44936. return function() {
  44937. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44938. var i = this.attributes.position.array;
  44939. if (i) {
  44940. var r = this.boundingSphere.center;
  44941. e.setFromArray(i),
  44942. e.center(r);
  44943. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44944. t.fromArray(i, a),
  44945. o = Math.max(o, r.distanceToSquared(t));
  44946. this.boundingSphere.radius = Math.sqrt(o),
  44947. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44948. }
  44949. }
  44950. }(),
  44951. computeFaceNormals: function() {},
  44952. computeVertexNormals: function() {
  44953. var e = this.index
  44954. , t = this.attributes
  44955. , i = this.groups;
  44956. if (t.position) {
  44957. var r = t.position.array;
  44958. if (void 0 === t.normal)
  44959. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44960. else
  44961. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44962. o[a] = 0;
  44963. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44964. if (e) {
  44965. var v = e.array;
  44966. 0 === i.length && this.addGroup(0, v.length);
  44967. for (var A = 0, y = i.length; A < y; ++A)
  44968. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44969. l = 3 * v[a + 0],
  44970. c = 3 * v[a + 1],
  44971. h = 3 * v[a + 2],
  44972. d.fromArray(r, l),
  44973. p.fromArray(r, c),
  44974. f.fromArray(r, h),
  44975. g.subVectors(f, p),
  44976. m.subVectors(d, p),
  44977. g.cross(m),
  44978. u[l] += g.x,
  44979. u[l + 1] += g.y,
  44980. u[l + 2] += g.z,
  44981. u[c] += g.x,
  44982. u[c + 1] += g.y,
  44983. u[c + 2] += g.z,
  44984. u[h] += g.x,
  44985. u[h + 1] += g.y,
  44986. u[h + 2] += g.z
  44987. } else
  44988. for (var a = 0, s = r.length; a < s; a += 9)
  44989. d.fromArray(r, a),
  44990. p.fromArray(r, a + 3),
  44991. f.fromArray(r, a + 6),
  44992. g.subVectors(f, p),
  44993. m.subVectors(d, p),
  44994. g.cross(m),
  44995. u[a] = g.x,
  44996. u[a + 1] = g.y,
  44997. u[a + 2] = g.z,
  44998. u[a + 3] = g.x,
  44999. u[a + 4] = g.y,
  45000. u[a + 5] = g.z,
  45001. u[a + 6] = g.x,
  45002. u[a + 7] = g.y,
  45003. u[a + 8] = g.z;
  45004. this.normalizeNormals(),
  45005. t.normal.needsUpdate = !0
  45006. }
  45007. },
  45008. merge: function(e, t) {
  45009. if (e instanceof n.BufferGeometry == !1)
  45010. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45011. void 0 === t && (t = 0);
  45012. var i = this.attributes;
  45013. for (var r in i)
  45014. if (void 0 !== e.attributes[r])
  45015. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45016. u++)
  45017. a[u] = l[h];
  45018. return this
  45019. },
  45020. normalizeNormals: function() {
  45021. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45022. e = r[o],
  45023. t = r[o + 1],
  45024. i = r[o + 2],
  45025. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45026. r[o] *= n,
  45027. r[o + 1] *= n,
  45028. r[o + 2] *= n
  45029. },
  45030. toNonIndexed: function() {
  45031. if (null === this.index)
  45032. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45033. this;
  45034. var e = new n.BufferGeometry
  45035. , t = this.index.array
  45036. , i = this.attributes;
  45037. for (var r in i) {
  45038. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45039. c = t[u] * s;
  45040. for (var p = 0; p < s; p++)
  45041. l[h++] = a[c++]
  45042. }
  45043. e.addAttribute(r, new n.BufferAttribute(l,s))
  45044. }
  45045. return e
  45046. },
  45047. toJSON: function() {
  45048. var e = {
  45049. metadata: {
  45050. version: 4.4,
  45051. type: "BufferGeometry",
  45052. generator: "BufferGeometry.toJSON"
  45053. }
  45054. };
  45055. if (e.uuid = this.uuid,
  45056. e.type = this.type,
  45057. "" !== this.name && (e.name = this.name),
  45058. void 0 !== this.parameters) {
  45059. var t = this.parameters;
  45060. for (var i in t)
  45061. void 0 !== t[i] && (e[i] = t[i]);
  45062. return e
  45063. }
  45064. e.data = {
  45065. attributes: {}
  45066. };
  45067. var n = this.index;
  45068. if (null !== n) {
  45069. var r = Array.prototype.slice.call(n.array);
  45070. e.data.index = {
  45071. type: n.array.constructor.name,
  45072. array: r
  45073. }
  45074. }
  45075. var o = this.attributes;
  45076. for (var i in o) {
  45077. var a = o[i]
  45078. , r = Array.prototype.slice.call(a.array);
  45079. e.data.attributes[i] = {
  45080. itemSize: a.itemSize,
  45081. type: a.array.constructor.name,
  45082. array: r
  45083. }
  45084. }
  45085. var s = this.groups;
  45086. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45087. var l = this.boundingSphere;
  45088. return null !== l && (e.data.boundingSphere = {
  45089. center: l.center.toArray(),
  45090. radius: l.radius
  45091. }),
  45092. e
  45093. },
  45094. clone: function() {
  45095. return (new n.BufferGeometry).copy(this)
  45096. },
  45097. copy: function(e) {
  45098. var t = e.index;
  45099. null !== t && this.setIndex(t.clone());
  45100. var i = e.attributes;
  45101. for (var n in i) {
  45102. var r = i[n];
  45103. this.addAttribute(n, r.clone())
  45104. }
  45105. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45106. var l = o[a];
  45107. this.addGroup(l.start, l.count)
  45108. }
  45109. return this
  45110. },
  45111. dispose: function() {
  45112. this.dispatchEvent({
  45113. type: "dispose"
  45114. })
  45115. }
  45116. },
  45117. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45118. n.BufferGeometry.MaxIndex = 65535,
  45119. n.InstancedBufferGeometry = function() {
  45120. n.BufferGeometry.call(this),
  45121. this.type = "InstancedBufferGeometry",
  45122. this.maxInstancedCount = void 0
  45123. }
  45124. ,
  45125. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45126. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45127. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45128. this.groups.push({
  45129. start: e,
  45130. count: t,
  45131. instances: i
  45132. })
  45133. }
  45134. ,
  45135. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45136. var t = e.index;
  45137. null !== t && this.setIndex(t.clone());
  45138. var i = e.attributes;
  45139. for (var n in i) {
  45140. var r = i[n];
  45141. this.addAttribute(n, r.clone())
  45142. }
  45143. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45144. var l = o[a];
  45145. this.addGroup(l.start, l.count, l.instances)
  45146. }
  45147. return this
  45148. }
  45149. ,
  45150. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45151. n.Uniform = function(e, t) {
  45152. this.type = e,
  45153. this.value = t,
  45154. this.dynamic = !1
  45155. }
  45156. ,
  45157. n.Uniform.prototype = {
  45158. constructor: n.Uniform,
  45159. onUpdate: function(e) {
  45160. return this.dynamic = !0,
  45161. this.onUpdateCallback = e,
  45162. this
  45163. }
  45164. },
  45165. n.AnimationClip = function(e, t, i) {
  45166. this.name = e || n.Math.generateUUID(),
  45167. this.tracks = i,
  45168. this.duration = void 0 !== t ? t : -1,
  45169. this.duration < 0 && this.resetDuration(),
  45170. this.trim(),
  45171. this.optimize()
  45172. }
  45173. ,
  45174. n.AnimationClip.prototype = {
  45175. constructor: n.AnimationClip,
  45176. resetDuration: function() {
  45177. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45178. var r = this.tracks[i];
  45179. t = Math.max(t, r.times[r.times.length - 1])
  45180. }
  45181. this.duration = t
  45182. },
  45183. trim: function() {
  45184. for (var e = 0; e < this.tracks.length; e++)
  45185. this.tracks[e].trim(0, this.duration);
  45186. return this
  45187. },
  45188. optimize: function() {
  45189. for (var e = 0; e < this.tracks.length; e++)
  45190. this.tracks[e].optimize();
  45191. return this
  45192. }
  45193. },
  45194. Object.assign(n.AnimationClip, {
  45195. parse: function(e) {
  45196. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45197. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45198. return new n.AnimationClip(e.name,e.duration,t)
  45199. },
  45200. toJSON: function(e) {
  45201. for (var t = [], i = e.tracks, r = {
  45202. name: e.name,
  45203. duration: e.duration,
  45204. tracks: t
  45205. }, o = 0, a = i.length; o !== a; ++o)
  45206. t.push(n.KeyframeTrack.toJSON(i[o]));
  45207. return r
  45208. },
  45209. CreateFromMorphTargetSequence: function(e, t, i) {
  45210. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45211. var s = []
  45212. , l = [];
  45213. s.push((a + r - 1) % r, a, (a + 1) % r),
  45214. l.push(0, 1, 0);
  45215. var c = n.AnimationUtils.getKeyframeOrder(s);
  45216. s = n.AnimationUtils.sortedArray(s, 1, c),
  45217. l = n.AnimationUtils.sortedArray(l, 1, c),
  45218. 0 === s[0] && (s.push(r),
  45219. l.push(l[0])),
  45220. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45221. }
  45222. return new n.AnimationClip(e,-1,o)
  45223. },
  45224. findByName: function(e, t) {
  45225. for (var i = 0; i < e.length; i++)
  45226. if (e[i].name === t)
  45227. return e[i];
  45228. return null
  45229. },
  45230. CreateClipsFromMorphTargetSequences: function(e, t) {
  45231. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45232. var s = e[o]
  45233. , l = s.name.match(r);
  45234. if (l && l.length > 1) {
  45235. var c = l[1]
  45236. , h = i[c];
  45237. h || (i[c] = h = []),
  45238. h.push(s)
  45239. }
  45240. }
  45241. var u = [];
  45242. for (var c in i)
  45243. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45244. return u
  45245. },
  45246. parseAnimation: function(e, t, i) {
  45247. if (!e)
  45248. return console.error(" no animation in JSONLoader data"),
  45249. null;
  45250. for (var r = function(e, t, i, r, o) {
  45251. if (0 !== i.length) {
  45252. var a = []
  45253. , s = [];
  45254. n.AnimationUtils.flattenJSON(i, a, s, r),
  45255. 0 !== a.length && o.push(new e(t,a,s))
  45256. }
  45257. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45258. var u = c[h].keys;
  45259. if (u && 0 != u.length)
  45260. if (u[0].morphTargets) {
  45261. for (var d = {}, p = 0; p < u.length; p++)
  45262. if (u[p].morphTargets)
  45263. for (var f = 0; f < u[p].morphTargets.length; f++)
  45264. d[u[p].morphTargets[f]] = -1;
  45265. for (var g in d) {
  45266. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45267. var A = u[p];
  45268. m.push(A.time),
  45269. v.push(A.morphTarget === g ? 1 : 0)
  45270. }
  45271. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45272. }
  45273. s = d.length * (l || 1)
  45274. } else {
  45275. var y = ".bones[" + t[h].name + "]";
  45276. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45277. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45278. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45279. }
  45280. }
  45281. if (0 === o.length)
  45282. return null;
  45283. var C = new n.AnimationClip(a,s,o);
  45284. return C
  45285. }
  45286. }),
  45287. n.AnimationMixer = function(e) {
  45288. this._root = e,
  45289. this._initMemoryManager(),
  45290. this._accuIndex = 0,
  45291. this.time = 0,
  45292. this.timeScale = 1
  45293. }
  45294. ,
  45295. n.AnimationMixer.prototype = {
  45296. constructor: n.AnimationMixer,
  45297. clipAction: function(e, t) {
  45298. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45299. if (void 0 !== l) {
  45300. var c = l.actionByRoot[o];
  45301. if (void 0 !== c)
  45302. return c;
  45303. if (i = l.knownActions[0],
  45304. s = i._clip,
  45305. e !== a && e !== s)
  45306. throw new Error("Different clips with the same name detected!")
  45307. }
  45308. if (null === s)
  45309. return null;
  45310. var h = new n.AnimationMixer._Action(this,s,t);
  45311. return this._bindAction(h, i),
  45312. this._addInactiveAction(h, a, o),
  45313. h
  45314. },
  45315. existingAction: function(e, t) {
  45316. var i = t || this._root
  45317. , n = i.uuid
  45318. , r = "string" == typeof e ? e : e.name
  45319. , o = this._actionsByClip[r];
  45320. return void 0 !== o ? o.actionByRoot[n] || null : null
  45321. },
  45322. stopAllAction: function() {
  45323. var e = this._actions
  45324. , t = this._nActiveActions
  45325. , i = this._bindings
  45326. , n = this._nActiveBindings;
  45327. this._nActiveActions = 0,
  45328. this._nActiveBindings = 0;
  45329. for (var r = 0; r !== t; ++r)
  45330. e[r].reset();
  45331. for (var r = 0; r !== n; ++r)
  45332. i[r].useCount = 0;
  45333. return this
  45334. },
  45335. update: function(e) {
  45336. e *= this.timeScale;
  45337. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45338. var s = t[a];
  45339. s.enabled && s._update(n, e, r, o)
  45340. }
  45341. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45342. l[a].apply(o);
  45343. return this
  45344. },
  45345. getRoot: function() {
  45346. return this._root
  45347. },
  45348. uncacheClip: function(e) {
  45349. var t = this._actions
  45350. , i = e.name
  45351. , n = this._actionsByClip
  45352. , r = n[i];
  45353. if (void 0 !== r) {
  45354. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45355. var l = o[a];
  45356. this._deactivateAction(l);
  45357. var c = l._cacheIndex
  45358. , h = t[t.length - 1];
  45359. l._cacheIndex = null,
  45360. l._byClipCacheIndex = null,
  45361. h._cacheIndex = c,
  45362. t[c] = h,
  45363. t.pop(),
  45364. this._removeInactiveBindingsForAction(l)
  45365. }
  45366. delete n[i]
  45367. }
  45368. },
  45369. uncacheRoot: function(e) {
  45370. var t = e.uuid
  45371. , i = this._actionsByClip;
  45372. for (var n in i) {
  45373. var r = i[n].actionByRoot
  45374. , o = r[t];
  45375. void 0 !== o && (this._deactivateAction(o),
  45376. this._removeInactiveAction(o))
  45377. }
  45378. var a = this._bindingsByRootAndName
  45379. , s = a[t];
  45380. if (void 0 !== s)
  45381. for (var l in s) {
  45382. var c = s[l];
  45383. c.restoreOriginalState(),
  45384. this._removeInactiveBinding(c)
  45385. }
  45386. },
  45387. uncacheAction: function(e, t) {
  45388. var i = this.existingAction(e, t);
  45389. null !== i && (this._deactivateAction(i),
  45390. this._removeInactiveAction(i))
  45391. }
  45392. },
  45393. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45394. n.AnimationMixer._Action = function(e, t, i) {
  45395. this._mixer = e,
  45396. this._clip = t,
  45397. this._localRoot = i || null;
  45398. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45399. endingStart: n.ZeroCurvatureEnding,
  45400. endingEnd: n.ZeroCurvatureEnding
  45401. }, l = 0; l !== o; ++l) {
  45402. var c = r[l].createInterpolant(null);
  45403. a[l] = c,
  45404. c.settings = s
  45405. }
  45406. this._interpolantSettings = s,
  45407. this._interpolants = a,
  45408. this._propertyBindings = new Array(o),
  45409. this._cacheIndex = null,
  45410. this._byClipCacheIndex = null,
  45411. this._timeScaleInterpolant = null,
  45412. this._weightInterpolant = null,
  45413. this.loop = n.LoopRepeat,
  45414. this._loopCount = -1,
  45415. this._startTime = null,
  45416. this.time = 0,
  45417. this.timeScale = 1,
  45418. this._effectiveTimeScale = 1,
  45419. this.weight = 1,
  45420. this._effectiveWeight = 1,
  45421. this.repetitions = 1 / 0,
  45422. this.paused = !1,
  45423. this.enabled = !0,
  45424. this.clampWhenFinished = !1,
  45425. this.zeroSlopeAtStart = !0,
  45426. this.zeroSlopeAtEnd = !0
  45427. }
  45428. ,
  45429. n.AnimationMixer._Action.prototype = {
  45430. constructor: n.AnimationMixer._Action,
  45431. play: function() {
  45432. return this._mixer._activateAction(this),
  45433. this
  45434. },
  45435. stop: function() {
  45436. return this._mixer._deactivateAction(this),
  45437. this.reset()
  45438. },
  45439. reset: function() {
  45440. return this.paused = !1,
  45441. this.enabled = !0,
  45442. this.time = 0,
  45443. this._loopCount = -1,
  45444. this._startTime = null,
  45445. this.stopFading().stopWarping()
  45446. },
  45447. isRunning: function() {
  45448. this._startTime;
  45449. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45450. },
  45451. isScheduled: function() {
  45452. return this._mixer._isActiveAction(this)
  45453. },
  45454. startAt: function(e) {
  45455. return this._startTime = e,
  45456. this
  45457. },
  45458. setLoop: function(e, t) {
  45459. return this.loop = e,
  45460. this.repetitions = t,
  45461. this
  45462. },
  45463. setEffectiveWeight: function(e) {
  45464. return this.weight = e,
  45465. this._effectiveWeight = this.enabled ? e : 0,
  45466. this.stopFading()
  45467. },
  45468. getEffectiveWeight: function() {
  45469. return this._effectiveWeight
  45470. },
  45471. fadeIn: function(e) {
  45472. return this._scheduleFading(e, 0, 1)
  45473. },
  45474. fadeOut: function(e) {
  45475. return this._scheduleFading(e, 1, 0)
  45476. },
  45477. crossFadeFrom: function(e, t, i) {
  45478. this._mixer;
  45479. if (e.fadeOut(t),
  45480. this.fadeIn(t),
  45481. i) {
  45482. var n = this._clip.duration
  45483. , r = e._clip.duration
  45484. , o = r / n
  45485. , a = n / r;
  45486. e.warp(1, o, t),
  45487. this.warp(a, 1, t)
  45488. }
  45489. return this
  45490. },
  45491. crossFadeTo: function(e, t, i) {
  45492. return e.crossFadeFrom(this, t, i)
  45493. },
  45494. stopFading: function() {
  45495. var e = this._weightInterpolant;
  45496. return null !== e && (this._weightInterpolant = null,
  45497. this._mixer._takeBackControlInterpolant(e)),
  45498. this
  45499. },
  45500. setEffectiveTimeScale: function(e) {
  45501. return this.timeScale = e,
  45502. this._effectiveTimeScale = this.paused ? 0 : e,
  45503. this.stopWarping()
  45504. },
  45505. getEffectiveTimeScale: function() {
  45506. return this._effectiveTimeScale
  45507. },
  45508. setDuration: function(e) {
  45509. return this.timeScale = this._clip.duration / e,
  45510. this.stopWarping()
  45511. },
  45512. syncWith: function(e) {
  45513. return this.time = e.time,
  45514. this.timeScale = e.timeScale,
  45515. this.stopWarping()
  45516. },
  45517. halt: function(e) {
  45518. return this.warp(this._currentTimeScale, 0, e)
  45519. },
  45520. warp: function(e, t, i) {
  45521. var n = this._mixer
  45522. , r = n.time
  45523. , o = this._timeScaleInterpolant
  45524. , a = this.timeScale;
  45525. null === o && (o = n._lendControlInterpolant(),
  45526. this._timeScaleInterpolant = o);
  45527. var s = o.parameterPositions
  45528. , l = o.sampleValues;
  45529. return s[0] = r,
  45530. s[1] = r + i,
  45531. l[0] = e / a,
  45532. l[1] = t / a,
  45533. this
  45534. },
  45535. stopWarping: function() {
  45536. var e = this._timeScaleInterpolant;
  45537. return null !== e && (this._timeScaleInterpolant = null,
  45538. this._mixer._takeBackControlInterpolant(e)),
  45539. this
  45540. },
  45541. getMixer: function() {
  45542. return this._mixer
  45543. },
  45544. getClip: function() {
  45545. return this._clip
  45546. },
  45547. getRoot: function() {
  45548. return this._localRoot || this._mixer._root
  45549. },
  45550. _update: function(e, t, i, n) {
  45551. var r = this._startTime;
  45552. if (null !== r) {
  45553. var o = (e - r) * i;
  45554. if (o < 0 || 0 === i)
  45555. return;
  45556. this._startTime = null,
  45557. t = i * o
  45558. }
  45559. t *= this._updateTimeScale(e);
  45560. var a = this._updateTime(t)
  45561. , s = this._updateWeight(e);
  45562. if (s > 0)
  45563. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45564. l[h].evaluate(a),
  45565. c[h].accumulate(n, s)
  45566. },
  45567. _updateWeight: function(e) {
  45568. var t = 0;
  45569. if (this.enabled) {
  45570. t = this.weight;
  45571. var i = this._weightInterpolant;
  45572. if (null !== i) {
  45573. var n = i.evaluate(e)[0];
  45574. t *= n,
  45575. e > i.parameterPositions[1] && (this.stopFading(),
  45576. 0 === n && (this.enabled = !1))
  45577. }
  45578. }
  45579. return this._effectiveWeight = t,
  45580. t
  45581. },
  45582. _updateTimeScale: function(e) {
  45583. var t = 0;
  45584. if (!this.paused) {
  45585. t = this.timeScale;
  45586. var i = this._timeScaleInterpolant;
  45587. if (null !== i) {
  45588. var n = i.evaluate(e)[0];
  45589. t *= n,
  45590. e > i.parameterPositions[1] && (this.stopWarping(),
  45591. 0 === t ? this.pause = !0 : this.timeScale = t)
  45592. }
  45593. }
  45594. return this._effectiveTimeScale = t,
  45595. t
  45596. },
  45597. _updateTime: function(e) {
  45598. var t = this.time + e;
  45599. if (0 === e)
  45600. return t;
  45601. var i = this._clip.duration
  45602. , r = this.loop
  45603. , o = this._loopCount
  45604. , a = !1;
  45605. switch (r) {
  45606. case n.LoopOnce:
  45607. if (o === -1 && (this.loopCount = 0,
  45608. this._setEndings(!0, !0, !1)),
  45609. t >= i)
  45610. t = i;
  45611. else {
  45612. if (!(t < 0))
  45613. break;
  45614. t = 0
  45615. }
  45616. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45617. this._mixer.dispatchEvent({
  45618. type: "finished",
  45619. action: this,
  45620. direction: e < 0 ? -1 : 1
  45621. });
  45622. break;
  45623. case n.LoopPingPong:
  45624. a = !0;
  45625. case n.LoopRepeat:
  45626. if (o === -1 && (e > 0 ? (o = 0,
  45627. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45628. t >= i || t < 0) {
  45629. var s = Math.floor(t / i);
  45630. t -= i * s,
  45631. o += Math.abs(s);
  45632. var l = this.repetitions - o;
  45633. if (l < 0) {
  45634. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45635. t = e > 0 ? i : 0,
  45636. this._mixer.dispatchEvent({
  45637. type: "finished",
  45638. action: this,
  45639. direction: e > 0 ? 1 : -1
  45640. });
  45641. break
  45642. }
  45643. if (0 === l) {
  45644. var c = e < 0;
  45645. this._setEndings(c, !c, a)
  45646. } else
  45647. this._setEndings(!1, !1, a);
  45648. this._loopCount = o,
  45649. this._mixer.dispatchEvent({
  45650. type: "loop",
  45651. action: this,
  45652. loopDelta: s
  45653. })
  45654. }
  45655. if (r === n.LoopPingPong && 1 === (1 & o))
  45656. return this.time = t,
  45657. i - t
  45658. }
  45659. return this.time = t,
  45660. t
  45661. },
  45662. _setEndings: function(e, t, i) {
  45663. var r = this._interpolantSettings;
  45664. i ? (r.endingStart = n.ZeroSlopeEnding,
  45665. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45666. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45667. },
  45668. _scheduleFading: function(e, t, i) {
  45669. var n = this._mixer
  45670. , r = n.time
  45671. , o = this._weightInterpolant;
  45672. null === o && (o = n._lendControlInterpolant(),
  45673. this._weightInterpolant = o);
  45674. var a = o.parameterPositions
  45675. , s = o.sampleValues;
  45676. return a[0] = r,
  45677. s[0] = t,
  45678. a[1] = r + e,
  45679. s[1] = i,
  45680. this
  45681. }
  45682. },
  45683. Object.assign(n.AnimationMixer.prototype, {
  45684. _bindAction: function(e, t) {
  45685. var i = e._localRoot || this._root
  45686. , r = e._clip.tracks
  45687. , o = r.length
  45688. , a = e._propertyBindings
  45689. , s = e._interpolants
  45690. , l = i.uuid
  45691. , c = this._bindingsByRootAndName
  45692. , h = c[l];
  45693. void 0 === h && (h = {},
  45694. c[l] = h);
  45695. for (var u = 0; u !== o; ++u) {
  45696. var d = r[u]
  45697. , p = d.name
  45698. , f = h[p];
  45699. if (void 0 !== f)
  45700. a[u] = f;
  45701. else {
  45702. if (f = a[u],
  45703. void 0 !== f) {
  45704. null === f._cacheIndex && (++f.referenceCount,
  45705. this._addInactiveBinding(f, l, p));
  45706. continue
  45707. }
  45708. var g = t && t._propertyBindings[u].binding.parsedPath;
  45709. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45710. ++f.referenceCount,
  45711. this._addInactiveBinding(f, l, p),
  45712. a[u] = f
  45713. }
  45714. s[u].resultBuffer = f.buffer
  45715. }
  45716. },
  45717. _activateAction: function(e) {
  45718. if (!this._isActiveAction(e)) {
  45719. if (null === e._cacheIndex) {
  45720. var t = (e._localRoot || this._root).uuid
  45721. , i = e._clip.name
  45722. , n = this._actionsByClip[i];
  45723. this._bindAction(e, n && n.knownActions[0]),
  45724. this._addInactiveAction(e, i, t)
  45725. }
  45726. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45727. var s = r[o];
  45728. 0 === s.useCount++ && (this._lendBinding(s),
  45729. s.saveOriginalState())
  45730. }
  45731. this._lendAction(e)
  45732. }
  45733. },
  45734. _deactivateAction: function(e) {
  45735. if (this._isActiveAction(e)) {
  45736. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45737. var r = t[i];
  45738. 0 === --r.useCount && (r.restoreOriginalState(),
  45739. this._takeBackBinding(r))
  45740. }
  45741. this._takeBackAction(e)
  45742. }
  45743. },
  45744. _initMemoryManager: function() {
  45745. this._actions = [],
  45746. this._nActiveActions = 0,
  45747. this._actionsByClip = {},
  45748. this._bindings = [],
  45749. this._nActiveBindings = 0,
  45750. this._bindingsByRootAndName = {},
  45751. this._controlInterpolants = [],
  45752. this._nActiveControlInterpolants = 0;
  45753. var e = this;
  45754. this.stats = {
  45755. actions: {
  45756. get total() {
  45757. return e._actions.length
  45758. },
  45759. get inUse() {
  45760. return e._nActiveActions
  45761. }
  45762. },
  45763. bindings: {
  45764. get total() {
  45765. return e._bindings.length
  45766. },
  45767. get inUse() {
  45768. return e._nActiveBindings
  45769. }
  45770. },
  45771. controlInterpolants: {
  45772. get total() {
  45773. return e._controlInterpolants.length
  45774. },
  45775. get inUse() {
  45776. return e._nActiveControlInterpolants
  45777. }
  45778. }
  45779. }
  45780. },
  45781. _isActiveAction: function(e) {
  45782. var t = e._cacheIndex;
  45783. return null !== t && t < this._nActiveActions
  45784. },
  45785. _addInactiveAction: function(e, t, i) {
  45786. var n = this._actions
  45787. , r = this._actionsByClip
  45788. , o = r[t];
  45789. if (void 0 === o)
  45790. o = {
  45791. knownActions: [e],
  45792. actionByRoot: {}
  45793. },
  45794. e._byClipCacheIndex = 0,
  45795. r[t] = o;
  45796. else {
  45797. var a = o.knownActions;
  45798. e._byClipCacheIndex = a.length,
  45799. a.push(e)
  45800. }
  45801. e._cacheIndex = n.length,
  45802. n.push(e),
  45803. o.actionByRoot[i] = e
  45804. },
  45805. _removeInactiveAction: function(e) {
  45806. var t = this._actions
  45807. , i = t[t.length - 1]
  45808. , n = e._cacheIndex;
  45809. i._cacheIndex = n,
  45810. t[n] = i,
  45811. t.pop(),
  45812. e._cacheIndex = null;
  45813. var r = e._clip.name
  45814. , o = this._actionsByClip
  45815. , a = o[r]
  45816. , s = a.knownActions
  45817. , l = s[s.length - 1]
  45818. , c = e._byClipCacheIndex;
  45819. l._byClipCacheIndex = c,
  45820. s[c] = l,
  45821. s.pop(),
  45822. e._byClipCacheIndex = null;
  45823. var h = a.actionByRoot
  45824. , u = (t._localRoot || this._root).uuid;
  45825. delete h[u],
  45826. 0 === s.length && delete o[r],
  45827. this._removeInactiveBindingsForAction(e)
  45828. },
  45829. _removeInactiveBindingsForAction: function(e) {
  45830. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45831. var r = t[i];
  45832. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45833. }
  45834. },
  45835. _lendAction: function(e) {
  45836. var t = this._actions
  45837. , i = e._cacheIndex
  45838. , n = this._nActiveActions++
  45839. , r = t[n];
  45840. e._cacheIndex = n,
  45841. t[n] = e,
  45842. r._cacheIndex = i,
  45843. t[i] = r
  45844. },
  45845. _takeBackAction: function(e) {
  45846. var t = this._actions
  45847. , i = e._cacheIndex
  45848. , n = --this._nActiveActions
  45849. , r = t[n];
  45850. e._cacheIndex = n,
  45851. t[n] = e,
  45852. r._cacheIndex = i,
  45853. t[i] = r
  45854. },
  45855. _addInactiveBinding: function(e, t, i) {
  45856. var n = this._bindingsByRootAndName
  45857. , r = n[t]
  45858. , o = this._bindings;
  45859. void 0 === r && (r = {},
  45860. n[t] = r),
  45861. r[i] = e,
  45862. e._cacheIndex = o.length,
  45863. o.push(e)
  45864. },
  45865. _removeInactiveBinding: function(e) {
  45866. var t = this._bindings
  45867. , i = e.binding
  45868. , n = i.rootNode.uuid
  45869. , r = i.path
  45870. , o = this._bindingsByRootAndName
  45871. , a = o[n]
  45872. , s = t[t.length - 1]
  45873. , l = e._cacheIndex;
  45874. s._cacheIndex = l,
  45875. t[l] = s,
  45876. t.pop(),
  45877. delete a[r];
  45878. e: {
  45879. for (var c in a)
  45880. break e;
  45881. delete o[n]
  45882. }
  45883. },
  45884. _lendBinding: function(e) {
  45885. var t = this._bindings
  45886. , i = e._cacheIndex
  45887. , n = this._nActiveBindings++
  45888. , r = t[n];
  45889. e._cacheIndex = n,
  45890. t[n] = e,
  45891. r._cacheIndex = i,
  45892. t[i] = r
  45893. },
  45894. _takeBackBinding: function(e) {
  45895. var t = this._bindings
  45896. , i = e._cacheIndex
  45897. , n = --this._nActiveBindings
  45898. , r = t[n];
  45899. e._cacheIndex = n,
  45900. t[n] = e,
  45901. r._cacheIndex = i,
  45902. t[i] = r
  45903. },
  45904. _lendControlInterpolant: function() {
  45905. var e = this._controlInterpolants
  45906. , t = this._nActiveControlInterpolants++
  45907. , i = e[t];
  45908. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45909. i.__cacheIndex = t,
  45910. e[t] = i),
  45911. i
  45912. },
  45913. _takeBackControlInterpolant: function(e) {
  45914. var t = this._controlInterpolants
  45915. , i = e.__cacheIndex
  45916. , n = --this._nActiveControlInterpolants
  45917. , r = t[n];
  45918. e.__cacheIndex = n,
  45919. t[n] = e,
  45920. r.__cacheIndex = i,
  45921. t[i] = r
  45922. },
  45923. _controlInterpolantsResultBuffer: new Float32Array(1)
  45924. }),
  45925. n.AnimationObjectGroup = function(e) {
  45926. this.uuid = n.Math.generateUUID(),
  45927. this._objects = Array.prototype.slice.call(arguments),
  45928. this.nCachedObjects_ = 0;
  45929. var t = {};
  45930. this._indicesByUUID = t;
  45931. for (var i = 0, r = arguments.length; i !== r; ++i)
  45932. t[arguments[i].uuid] = i;
  45933. this._paths = [],
  45934. this._parsedPaths = [],
  45935. this._bindings = [],
  45936. this._bindingsIndicesByPath = {};
  45937. var o = this;
  45938. this.stats = {
  45939. objects: {
  45940. get total() {
  45941. return o._objects.length
  45942. },
  45943. get inUse() {
  45944. return this.total - o.nCachedObjects_
  45945. }
  45946. },
  45947. get bindingsPerObject() {
  45948. return o._bindings.length
  45949. }
  45950. }
  45951. }
  45952. ,
  45953. n.AnimationObjectGroup.prototype = {
  45954. constructor: n.AnimationObjectGroup,
  45955. add: function(e) {
  45956. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45957. var d = arguments[h]
  45958. , p = d.uuid
  45959. , f = o[p];
  45960. if (void 0 === f) {
  45961. f = i++,
  45962. o[p] = f,
  45963. t.push(d);
  45964. for (var g = 0, m = c; g !== m; ++g)
  45965. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45966. } else if (f < r) {
  45967. var v = t[f]
  45968. , A = --r
  45969. , y = t[A];
  45970. o[y.uuid] = f,
  45971. t[f] = y,
  45972. o[p] = A,
  45973. t[A] = d;
  45974. for (var g = 0, m = c; g !== m; ++g) {
  45975. var C = l[g]
  45976. , I = C[A]
  45977. , E = C[f];
  45978. C[f] = I,
  45979. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45980. C[A] = E
  45981. }
  45982. } else
  45983. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45984. }
  45985. this.nCachedObjects_ = r
  45986. },
  45987. remove: function(e) {
  45988. for (var t = this._objects, i = (t.length,
  45989. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45990. var l = arguments[a]
  45991. , c = l.uuid
  45992. , h = n[c];
  45993. if (void 0 !== h && h >= i) {
  45994. var u = i++
  45995. , d = t[u];
  45996. n[d.uuid] = h,
  45997. t[h] = d,
  45998. n[c] = u,
  45999. t[u] = l;
  46000. for (var p = 0, f = o; p !== f; ++p) {
  46001. var g = r[p]
  46002. , m = g[u]
  46003. , v = g[h];
  46004. g[h] = m,
  46005. g[u] = v
  46006. }
  46007. }
  46008. }
  46009. this.nCachedObjects_ = i
  46010. },
  46011. uncache: function(e) {
  46012. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46013. var c = arguments[s]
  46014. , h = c.uuid
  46015. , u = r[h];
  46016. if (void 0 !== u)
  46017. if (delete r[h],
  46018. u < n) {
  46019. var d = --n
  46020. , p = t[d]
  46021. , f = --i
  46022. , g = t[f];
  46023. r[p.uuid] = u,
  46024. t[u] = p,
  46025. r[g.uuid] = d,
  46026. t[d] = g,
  46027. t.pop();
  46028. for (var m = 0, v = a; m !== v; ++m) {
  46029. var A = o[m]
  46030. , y = A[d]
  46031. , C = A[f];
  46032. A[u] = y,
  46033. A[d] = C,
  46034. A.pop()
  46035. }
  46036. } else {
  46037. var f = --i
  46038. , g = t[f];
  46039. r[g.uuid] = u,
  46040. t[u] = g,
  46041. t.pop();
  46042. for (var m = 0, v = a; m !== v; ++m) {
  46043. var A = o[m];
  46044. A[u] = A[f],
  46045. A.pop()
  46046. }
  46047. }
  46048. }
  46049. this.nCachedObjects_ = n
  46050. },
  46051. subscribe_: function(e, t) {
  46052. var i = this._bindingsIndicesByPath
  46053. , r = i[e]
  46054. , o = this._bindings;
  46055. if (void 0 !== r)
  46056. return o[r];
  46057. var a = this._paths
  46058. , s = this._parsedPaths
  46059. , l = this._objects
  46060. , c = l.length
  46061. , h = this.nCachedObjects_
  46062. , u = new Array(c);
  46063. r = o.length,
  46064. i[e] = r,
  46065. a.push(e),
  46066. s.push(t),
  46067. o.push(u);
  46068. for (var d = h, p = l.length; d !== p; ++d) {
  46069. var f = l[d];
  46070. u[d] = new n.PropertyBinding(f,e,t)
  46071. }
  46072. return u
  46073. },
  46074. unsubscribe_: function(e) {
  46075. var t = this._bindingsIndicesByPath
  46076. , i = t[e];
  46077. if (void 0 !== i) {
  46078. var n = this._paths
  46079. , r = this._parsedPaths
  46080. , o = this._bindings
  46081. , a = o.length - 1
  46082. , s = o[a]
  46083. , l = e[a];
  46084. t[l] = i,
  46085. o[i] = s,
  46086. o.pop(),
  46087. r[i] = r[a],
  46088. r.pop(),
  46089. n[i] = n[a],
  46090. n.pop()
  46091. }
  46092. }
  46093. },
  46094. n.AnimationUtils = {
  46095. arraySlice: function(e, t, i) {
  46096. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46097. },
  46098. convertArray: function(e, t, i) {
  46099. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46100. },
  46101. isTypedArray: function(e) {
  46102. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46103. },
  46104. getKeyframeOrder: function(e) {
  46105. function t(t, i) {
  46106. return e[t] - e[i]
  46107. }
  46108. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46109. n[r] = r;
  46110. return n.sort(t),
  46111. n
  46112. },
  46113. sortedArray: function(e, t, i) {
  46114. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46115. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46116. r[a++] = e[s + l];
  46117. return r
  46118. },
  46119. flattenJSON: function(e, t, i, n) {
  46120. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46121. o = e[r++];
  46122. if (void 0 !== o) {
  46123. var a = o[n];
  46124. if (void 0 !== a)
  46125. if (Array.isArray(a)) {
  46126. do
  46127. a = o[n],
  46128. void 0 !== a && (t.push(o.time),
  46129. i.push.apply(i, a)),
  46130. o = e[r++];
  46131. while (void 0 !== o)
  46132. } else if (void 0 !== a.toArray) {
  46133. do
  46134. a = o[n],
  46135. void 0 !== a && (t.push(o.time),
  46136. a.toArray(i, i.length)),
  46137. o = e[r++];
  46138. while (void 0 !== o)
  46139. } else
  46140. do
  46141. a = o[n],
  46142. void 0 !== a && (t.push(o.time),
  46143. i.push(a)),
  46144. o = e[r++];
  46145. while (void 0 !== o)
  46146. }
  46147. }
  46148. },
  46149. n.KeyframeTrack = function(e, t, i, r) {
  46150. if (void 0 === e)
  46151. throw new Error("track name is undefined");
  46152. if (void 0 === t || 0 === t.length)
  46153. throw new Error("no keyframes in track named " + e);
  46154. this.name = e,
  46155. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46156. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46157. this.setInterpolation(r || this.DefaultInterpolation),
  46158. this.validate(),
  46159. this.optimize()
  46160. }
  46161. ,
  46162. n.KeyframeTrack.prototype = {
  46163. constructor: n.KeyframeTrack,
  46164. TimeBufferType: Float32Array,
  46165. ValueBufferType: Float32Array,
  46166. DefaultInterpolation: n.InterpolateLinear,
  46167. InterpolantFactoryMethodDiscrete: function(e) {
  46168. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46169. },
  46170. InterpolantFactoryMethodLinear: function(e) {
  46171. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46172. },
  46173. InterpolantFactoryMethodSmooth: function(e) {
  46174. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46175. },
  46176. setInterpolation: function(e) {
  46177. var t = void 0;
  46178. switch (e) {
  46179. case n.InterpolateDiscrete:
  46180. t = this.InterpolantFactoryMethodDiscrete;
  46181. break;
  46182. case n.InterpolateLinear:
  46183. t = this.InterpolantFactoryMethodLinear;
  46184. break;
  46185. case n.InterpolateSmooth:
  46186. t = this.InterpolantFactoryMethodSmooth
  46187. }
  46188. if (void 0 === t) {
  46189. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46190. if (void 0 === this.createInterpolant) {
  46191. if (e === this.DefaultInterpolation)
  46192. throw new Error(i);
  46193. this.setInterpolation(this.DefaultInterpolation)
  46194. }
  46195. return void console.warn(i)
  46196. }
  46197. this.createInterpolant = t
  46198. },
  46199. getInterpolation: function() {
  46200. switch (this.createInterpolant) {
  46201. case this.InterpolantFactoryMethodDiscrete:
  46202. return n.InterpolateDiscrete;
  46203. case this.InterpolantFactoryMethodLinear:
  46204. return n.InterpolateLinear;
  46205. case this.InterpolantFactoryMethodSmooth:
  46206. return n.InterpolateSmooth
  46207. }
  46208. },
  46209. getValueSize: function() {
  46210. return this.values.length / this.times.length
  46211. },
  46212. shift: function(e) {
  46213. if (0 !== e)
  46214. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46215. t[i] += e;
  46216. return this
  46217. },
  46218. scale: function(e) {
  46219. if (1 !== e)
  46220. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46221. t[i] *= e;
  46222. return this
  46223. },
  46224. trim: function(e, t) {
  46225. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46226. ++o;
  46227. for (; a !== -1 && i[a] > t; )
  46228. --a;
  46229. if (++a,
  46230. 0 !== o || a !== r) {
  46231. o >= a && (a = Math.max(a, 1),
  46232. o = a - 1);
  46233. var s = this.getValueSize();
  46234. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46235. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46236. }
  46237. return this
  46238. },
  46239. validate: function() {
  46240. var e = !0
  46241. , t = this.getValueSize();
  46242. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46243. e = !1);
  46244. var i = this.times
  46245. , r = this.values
  46246. , o = i.length;
  46247. 0 === o && (console.error("track is empty", this),
  46248. e = !1);
  46249. for (var a = null, s = 0; s !== o; s++) {
  46250. var l = i[s];
  46251. if ("number" == typeof l && isNaN(l)) {
  46252. console.error("time is not a valid number", this, s, l),
  46253. e = !1;
  46254. break
  46255. }
  46256. if (null !== a && a > l) {
  46257. console.error("out of order keys", this, s, l, a),
  46258. e = !1;
  46259. break
  46260. }
  46261. a = l
  46262. }
  46263. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46264. for (var s = 0, c = r.length; s !== c; ++s) {
  46265. var h = r[s];
  46266. if (isNaN(h)) {
  46267. console.error("value is not a valid number", this, s, h),
  46268. e = !1;
  46269. break
  46270. }
  46271. }
  46272. return e
  46273. },
  46274. optimize: function() {
  46275. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46276. var s = !1
  46277. , l = e[o]
  46278. , c = e[o + 1];
  46279. if (l !== c && (1 !== o || l !== l[0]))
  46280. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46281. var f = t[h + p];
  46282. if (f !== t[u + p] || f !== t[d + p]) {
  46283. s = !0;
  46284. break
  46285. }
  46286. }
  46287. if (s) {
  46288. if (o !== r) {
  46289. e[r] = e[o];
  46290. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46291. t[m + p] = t[g + p]
  46292. }
  46293. ++r
  46294. }
  46295. }
  46296. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46297. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46298. this
  46299. }
  46300. },
  46301. Object.assign(n.KeyframeTrack, {
  46302. parse: function(e) {
  46303. if (void 0 === e.type)
  46304. throw new Error("track type undefined, can not parse");
  46305. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46306. if (void 0 === e.times) {
  46307. console.warn("legacy JSON format detected, converting");
  46308. var i = []
  46309. , r = [];
  46310. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46311. e.times = i,
  46312. e.values = r
  46313. }
  46314. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46315. },
  46316. toJSON: function(e) {
  46317. var t, i = e.constructor;
  46318. if (void 0 !== i.toJSON)
  46319. t = i.toJSON(e);
  46320. else {
  46321. t = {
  46322. name: e.name,
  46323. times: n.AnimationUtils.convertArray(e.times, Array),
  46324. values: n.AnimationUtils.convertArray(e.values, Array)
  46325. };
  46326. var r = e.getInterpolation();
  46327. r !== e.DefaultInterpolation && (t.interpolation = r)
  46328. }
  46329. return t.type = e.ValueTypeName,
  46330. t
  46331. },
  46332. _getTrackTypeForValueTypeName: function(e) {
  46333. switch (e.toLowerCase()) {
  46334. case "scalar":
  46335. case "double":
  46336. case "float":
  46337. case "number":
  46338. case "integer":
  46339. return n.NumberKeyframeTrack;
  46340. case "vector":
  46341. case "vector2":
  46342. case "vector3":
  46343. case "vector4":
  46344. return n.VectorKeyframeTrack;
  46345. case "color":
  46346. return n.ColorKeyframeTrack;
  46347. case "quaternion":
  46348. return n.QuaternionKeyframeTrack;
  46349. case "bool":
  46350. case "boolean":
  46351. return n.BooleanKeyframeTrack;
  46352. case "string":
  46353. return n.StringKeyframeTrack
  46354. }
  46355. throw new Error("Unsupported typeName: " + e)
  46356. }
  46357. }),
  46358. n.PropertyBinding = function(e, t, i) {
  46359. this.path = t,
  46360. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46361. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46362. this.rootNode = e
  46363. }
  46364. ,
  46365. n.PropertyBinding.prototype = {
  46366. constructor: n.PropertyBinding,
  46367. getValue: function(e, t) {
  46368. this.bind(),
  46369. this.getValue(e, t)
  46370. },
  46371. setValue: function(e, t) {
  46372. this.bind(),
  46373. this.setValue(e, t)
  46374. },
  46375. bind: function() {
  46376. var e = this.node
  46377. , t = this.parsedPath
  46378. , i = t.objectName
  46379. , r = t.propertyName
  46380. , o = t.propertyIndex;
  46381. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46382. this.node = e),
  46383. this.getValue = this._getValue_unavailable,
  46384. this.setValue = this._setValue_unavailable,
  46385. !e)
  46386. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46387. if (i) {
  46388. var a = t.objectIndex;
  46389. switch (i) {
  46390. case "materials":
  46391. if (!e.material)
  46392. return void console.error(" can not bind to material as node does not have a material", this);
  46393. if (!e.material.materials)
  46394. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46395. e = e.material.materials;
  46396. break;
  46397. case "bones":
  46398. if (!e.skeleton)
  46399. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46400. e = e.skeleton.bones;
  46401. for (var s = 0; s < e.length; s++)
  46402. if (e[s].name === a) {
  46403. a = s;
  46404. break
  46405. }
  46406. break;
  46407. default:
  46408. if (void 0 === e[i])
  46409. return void console.error(" can not bind to objectName of node, undefined", this);
  46410. e = e[i]
  46411. }
  46412. if (void 0 !== a) {
  46413. if (void 0 === e[a])
  46414. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46415. e = e[a]
  46416. }
  46417. }
  46418. var l = e[r];
  46419. if (!l) {
  46420. var c = t.nodeName;
  46421. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46422. }
  46423. var h = this.Versioning.None;
  46424. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46425. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46426. this.targetObject = e);
  46427. var u = this.BindingType.Direct;
  46428. if (void 0 !== o) {
  46429. if ("morphTargetInfluences" === r) {
  46430. if (!e.geometry)
  46431. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46432. if (!e.geometry.morphTargets)
  46433. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46434. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46435. if (e.geometry.morphTargets[s].name === o) {
  46436. o = s;
  46437. break
  46438. }
  46439. }
  46440. u = this.BindingType.ArrayElement,
  46441. this.resolvedProperty = l,
  46442. this.propertyIndex = o
  46443. } else
  46444. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46445. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46446. this.resolvedProperty = l) : this.propertyName = r;
  46447. this.getValue = this.GetterByBindingType[u],
  46448. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46449. },
  46450. unbind: function() {
  46451. this.node = null,
  46452. this.getValue = this._getValue_unbound,
  46453. this.setValue = this._setValue_unbound
  46454. }
  46455. },
  46456. Object.assign(n.PropertyBinding.prototype, {
  46457. _getValue_unavailable: function() {},
  46458. _setValue_unavailable: function() {},
  46459. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46460. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46461. BindingType: {
  46462. Direct: 0,
  46463. EntireArray: 1,
  46464. ArrayElement: 2,
  46465. HasFromToArray: 3
  46466. },
  46467. Versioning: {
  46468. None: 0,
  46469. NeedsUpdate: 1,
  46470. MatrixWorldNeedsUpdate: 2
  46471. },
  46472. GetterByBindingType: [function(e, t) {
  46473. e[t] = this.node[this.propertyName]
  46474. }
  46475. , function(e, t) {
  46476. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46477. e[t++] = i[n]
  46478. }
  46479. , function(e, t) {
  46480. e[t] = this.resolvedProperty[this.propertyIndex]
  46481. }
  46482. , function(e, t) {
  46483. this.resolvedProperty.toArray(e, t)
  46484. }
  46485. ],
  46486. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46487. this.node[this.propertyName] = e[t]
  46488. }
  46489. , function(e, t) {
  46490. this.node[this.propertyName] = e[t],
  46491. this.targetObject.needsUpdate = !0
  46492. }
  46493. , function(e, t) {
  46494. this.node[this.propertyName] = e[t],
  46495. this.targetObject.matrixWorldNeedsUpdate = !0
  46496. }
  46497. ], [function(e, t) {
  46498. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46499. i[n] = e[t++]
  46500. }
  46501. , function(e, t) {
  46502. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46503. i[n] = e[t++];
  46504. this.targetObject.needsUpdate = !0
  46505. }
  46506. , function(e, t) {
  46507. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46508. i[n] = e[t++];
  46509. this.targetObject.matrixWorldNeedsUpdate = !0
  46510. }
  46511. ], [function(e, t) {
  46512. this.resolvedProperty[this.propertyIndex] = e[t]
  46513. }
  46514. , function(e, t) {
  46515. this.resolvedProperty[this.propertyIndex] = e[t],
  46516. this.targetObject.needsUpdate = !0
  46517. }
  46518. , function(e, t) {
  46519. this.resolvedProperty[this.propertyIndex] = e[t],
  46520. this.targetObject.matrixWorldNeedsUpdate = !0
  46521. }
  46522. ], [function(e, t) {
  46523. this.resolvedProperty.fromArray(e, t)
  46524. }
  46525. , function(e, t) {
  46526. this.resolvedProperty.fromArray(e, t),
  46527. this.targetObject.needsUpdate = !0
  46528. }
  46529. , function(e, t) {
  46530. this.resolvedProperty.fromArray(e, t),
  46531. this.targetObject.matrixWorldNeedsUpdate = !0
  46532. }
  46533. ]]
  46534. }),
  46535. n.PropertyBinding.Composite = function(e, t, i) {
  46536. var r = i || n.PropertyBinding.parseTrackName(t);
  46537. this._targetGroup = e,
  46538. this._bindings = e.subscribe_(t, r)
  46539. }
  46540. ,
  46541. n.PropertyBinding.Composite.prototype = {
  46542. constructor: n.PropertyBinding.Composite,
  46543. getValue: function(e, t) {
  46544. this.bind();
  46545. var i = this._targetGroup.nCachedObjects_
  46546. , n = this._bindings[i];
  46547. void 0 !== n && n.getValue(e, t)
  46548. },
  46549. setValue: function(e, t) {
  46550. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46551. i[n].setValue(e, t)
  46552. },
  46553. bind: function() {
  46554. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46555. e[t].bind()
  46556. },
  46557. unbind: function() {
  46558. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46559. e[t].unbind()
  46560. }
  46561. },
  46562. n.PropertyBinding.create = function(e, t, i) {
  46563. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46564. }
  46565. ,
  46566. n.PropertyBinding.parseTrackName = function(e) {
  46567. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46568. , i = t.exec(e);
  46569. if (!i)
  46570. throw new Error("cannot parse trackName at all: " + e);
  46571. i.index === t.lastIndex && t.lastIndex++;
  46572. var n = {
  46573. nodeName: i[3],
  46574. objectName: i[5],
  46575. objectIndex: i[7],
  46576. propertyName: i[9],
  46577. propertyIndex: i[11]
  46578. };
  46579. if (null === n.propertyName || 0 === n.propertyName.length)
  46580. throw new Error("can not parse propertyName from trackName: " + e);
  46581. return n
  46582. }
  46583. ,
  46584. n.PropertyBinding.findNode = function(e, t) {
  46585. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46586. return e;
  46587. if (e.skeleton) {
  46588. var i = function(e) {
  46589. for (var i = 0; i < e.bones.length; i++) {
  46590. var n = e.bones[i];
  46591. if (n.name === t)
  46592. return n
  46593. }
  46594. return null
  46595. }
  46596. , n = i(e.skeleton);
  46597. if (n)
  46598. return n
  46599. }
  46600. if (e.children) {
  46601. var r = function(e) {
  46602. for (var i = 0; i < e.length; i++) {
  46603. var n = e[i];
  46604. if (n.name === t || n.uuid === t)
  46605. return n;
  46606. var o = r(n.children);
  46607. if (o)
  46608. return o
  46609. }
  46610. return null
  46611. }
  46612. , o = r(e.children);
  46613. if (o)
  46614. return o
  46615. }
  46616. return null
  46617. }
  46618. ,
  46619. n.PropertyMixer = function(e, t, i) {
  46620. this.binding = e,
  46621. this.valueSize = i;
  46622. var n, r = Float64Array;
  46623. switch (t) {
  46624. case "quaternion":
  46625. n = this._slerp;
  46626. break;
  46627. case "string":
  46628. case "bool":
  46629. r = Array,
  46630. n = this._select;
  46631. break;
  46632. default:
  46633. n = this._lerp
  46634. }
  46635. this.buffer = new r(4 * i),
  46636. this._mixBufferRegion = n,
  46637. this.cumulativeWeight = 0,
  46638. this.useCount = 0,
  46639. this.referenceCount = 0
  46640. }
  46641. ,
  46642. n.PropertyMixer.prototype = {
  46643. constructor: n.PropertyMixer,
  46644. accumulate: function(e, t) {
  46645. var i = this.buffer
  46646. , n = this.valueSize
  46647. , r = e * n + n
  46648. , o = this.cumulativeWeight;
  46649. if (0 === o) {
  46650. for (var a = 0; a !== n; ++a)
  46651. i[r + a] = i[a];
  46652. o = t
  46653. } else {
  46654. o += t;
  46655. var s = t / o;
  46656. this._mixBufferRegion(i, r, 0, s, n)
  46657. }
  46658. this.cumulativeWeight = o
  46659. },
  46660. apply: function(e) {
  46661. var t = this.valueSize
  46662. , i = this.buffer
  46663. , n = e * t + t
  46664. , r = this.cumulativeWeight
  46665. , o = this.binding;
  46666. if (this.cumulativeWeight = 0,
  46667. r < 1) {
  46668. var a = 3 * t;
  46669. this._mixBufferRegion(i, n, a, 1 - r, t)
  46670. }
  46671. for (var s = t, l = t + t; s !== l; ++s)
  46672. if (i[s] !== i[s + t]) {
  46673. o.setValue(i, n);
  46674. break
  46675. }
  46676. },
  46677. saveOriginalState: function() {
  46678. var e = this.binding
  46679. , t = this.buffer
  46680. , i = this.valueSize
  46681. , n = 3 * i;
  46682. e.getValue(t, n);
  46683. for (var r = i, o = n; r !== o; ++r)
  46684. t[r] = t[n + r % i];
  46685. this.cumulativeWeight = 0
  46686. },
  46687. restoreOriginalState: function() {
  46688. var e = 3 * this.valueSize;
  46689. this.binding.setValue(this.buffer, e)
  46690. },
  46691. _select: function(e, t, i, n, r) {
  46692. if (n >= .5)
  46693. for (var o = 0; o !== r; ++o)
  46694. e[t + o] = e[i + o]
  46695. },
  46696. _slerp: function(e, t, i, r, o) {
  46697. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46698. },
  46699. _lerp: function(e, t, i, n, r) {
  46700. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46701. var s = t + a;
  46702. e[s] = e[s] * o + e[i + a] * n
  46703. }
  46704. }
  46705. },
  46706. n.BooleanKeyframeTrack = function(e, t, i) {
  46707. n.KeyframeTrack.call(this, e, t, i)
  46708. }
  46709. ,
  46710. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46711. constructor: n.BooleanKeyframeTrack,
  46712. ValueTypeName: "bool",
  46713. ValueBufferType: Array,
  46714. DefaultInterpolation: n.IntepolateDiscrete,
  46715. InterpolantFactoryMethodLinear: void 0,
  46716. InterpolantFactoryMethodSmooth: void 0
  46717. }),
  46718. n.NumberKeyframeTrack = function(e, t, i, r) {
  46719. n.KeyframeTrack.call(this, e, t, i, r)
  46720. }
  46721. ,
  46722. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46723. constructor: n.NumberKeyframeTrack,
  46724. ValueTypeName: "number"
  46725. }),
  46726. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46727. n.KeyframeTrack.call(this, e, t, i, r)
  46728. }
  46729. ,
  46730. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46731. constructor: n.QuaternionKeyframeTrack,
  46732. ValueTypeName: "quaternion",
  46733. DefaultInterpolation: n.InterpolateLinear,
  46734. InterpolantFactoryMethodLinear: function(e) {
  46735. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46736. },
  46737. InterpolantFactoryMethodSmooth: void 0
  46738. }),
  46739. n.StringKeyframeTrack = function(e, t, i, r) {
  46740. n.KeyframeTrack.call(this, e, t, i, r)
  46741. }
  46742. ,
  46743. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46744. constructor: n.StringKeyframeTrack,
  46745. ValueTypeName: "string",
  46746. ValueBufferType: Array,
  46747. DefaultInterpolation: n.IntepolateDiscrete,
  46748. InterpolantFactoryMethodLinear: void 0,
  46749. InterpolantFactoryMethodSmooth: void 0
  46750. }),
  46751. n.VectorKeyframeTrack = function(e, t, i, r) {
  46752. n.KeyframeTrack.call(this, e, t, i, r)
  46753. }
  46754. ,
  46755. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46756. constructor: n.VectorKeyframeTrack,
  46757. ValueTypeName: "vector"
  46758. }),
  46759. n.Audio = function(e) {
  46760. n.Object3D.call(this),
  46761. this.type = "Audio",
  46762. this.context = e.context,
  46763. this.source = this.context.createBufferSource(),
  46764. this.source.onended = this.onEnded.bind(this),
  46765. this.gain = this.context.createGain(),
  46766. this.gain.connect(e.getInput()),
  46767. this.autoplay = !1,
  46768. this.startTime = 0,
  46769. this.playbackRate = 1,
  46770. this.isPlaying = !1,
  46771. this.hasPlaybackControl = !0,
  46772. this.sourceType = "empty",
  46773. this.filter = null
  46774. }
  46775. ,
  46776. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46777. n.Audio.prototype.constructor = n.Audio,
  46778. n.Audio.prototype.getOutput = function() {
  46779. return this.gain
  46780. }
  46781. ,
  46782. n.Audio.prototype.load = function(e) {
  46783. var t = new n.AudioBuffer(this.context);
  46784. return t.load(e),
  46785. this.setBuffer(t),
  46786. this
  46787. }
  46788. ,
  46789. n.Audio.prototype.setNodeSource = function(e) {
  46790. return this.hasPlaybackControl = !1,
  46791. this.sourceType = "audioNode",
  46792. this.source = e,
  46793. this.connect(),
  46794. this
  46795. }
  46796. ,
  46797. n.Audio.prototype.setBuffer = function(e) {
  46798. var t = this;
  46799. return e.onReady(function(e) {
  46800. t.source.buffer = e,
  46801. t.sourceType = "buffer",
  46802. t.autoplay && t.play()
  46803. }),
  46804. this
  46805. }
  46806. ,
  46807. n.Audio.prototype.play = function() {
  46808. if (this.isPlaying === !0)
  46809. return void console.warn("THREE.Audio: Audio is already playing.");
  46810. if (this.hasPlaybackControl === !1)
  46811. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46812. var e = this.context.createBufferSource();
  46813. e.buffer = this.source.buffer,
  46814. e.loop = this.source.loop,
  46815. e.onended = this.source.onended,
  46816. e.start(0, this.startTime),
  46817. e.playbackRate.value = this.playbackRate,
  46818. this.isPlaying = !0,
  46819. this.source = e,
  46820. this.connect()
  46821. }
  46822. ,
  46823. n.Audio.prototype.pause = function() {
  46824. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46825. void (this.startTime = this.context.currentTime))
  46826. }
  46827. ,
  46828. n.Audio.prototype.stop = function() {
  46829. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46830. void (this.startTime = 0))
  46831. }
  46832. ,
  46833. n.Audio.prototype.connect = function() {
  46834. null !== this.filter ? (this.source.connect(this.filter),
  46835. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46836. }
  46837. ,
  46838. n.Audio.prototype.disconnect = function() {
  46839. null !== this.filter ? (this.source.disconnect(this.filter),
  46840. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46841. }
  46842. ,
  46843. n.Audio.prototype.getFilter = function() {
  46844. return this.filter
  46845. }
  46846. ,
  46847. n.Audio.prototype.setFilter = function(e) {
  46848. void 0 === e && (e = null),
  46849. this.isPlaying === !0 ? (this.disconnect(),
  46850. this.filter = e,
  46851. this.connect()) : this.filter = e
  46852. }
  46853. ,
  46854. n.Audio.prototype.setPlaybackRate = function(e) {
  46855. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46856. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46857. }
  46858. ,
  46859. n.Audio.prototype.getPlaybackRate = function() {
  46860. return this.playbackRate
  46861. }
  46862. ,
  46863. n.Audio.prototype.onEnded = function() {
  46864. this.isPlaying = !1
  46865. }
  46866. ,
  46867. n.Audio.prototype.setLoop = function(e) {
  46868. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46869. }
  46870. ,
  46871. n.Audio.prototype.getLoop = function() {
  46872. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46873. !1) : this.source.loop
  46874. }
  46875. ,
  46876. n.Audio.prototype.setVolume = function(e) {
  46877. this.gain.gain.value = e
  46878. }
  46879. ,
  46880. n.Audio.prototype.getVolume = function() {
  46881. return this.gain.gain.value
  46882. }
  46883. ,
  46884. n.AudioAnalyser = function(e, t) {
  46885. this.analyser = e.context.createAnalyser(),
  46886. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46887. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46888. e.getOutput().connect(this.analyser)
  46889. }
  46890. ,
  46891. n.AudioAnalyser.prototype = {
  46892. constructor: n.AudioAnalyser,
  46893. getData: function() {
  46894. return this.analyser.getByteFrequencyData(this.data),
  46895. this.data
  46896. }
  46897. },
  46898. n.AudioBuffer = function(e) {
  46899. this.context = e,
  46900. this.ready = !1,
  46901. this.readyCallbacks = []
  46902. }
  46903. ,
  46904. n.AudioBuffer.prototype.load = function(e) {
  46905. var t = this
  46906. , i = new XMLHttpRequest;
  46907. return i.open("GET", e, !0),
  46908. i.responseType = "arraybuffer",
  46909. i.onload = function(e) {
  46910. t.context.decodeAudioData(this.response, function(e) {
  46911. t.buffer = e,
  46912. t.ready = !0;
  46913. for (var i = 0; i < t.readyCallbacks.length; i++)
  46914. t.readyCallbacks[i](t.buffer);
  46915. t.readyCallbacks = []
  46916. })
  46917. }
  46918. ,
  46919. i.send(),
  46920. this
  46921. }
  46922. ,
  46923. n.AudioBuffer.prototype.onReady = function(e) {
  46924. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46925. }
  46926. ,
  46927. n.PositionalAudio = function(e) {
  46928. n.Audio.call(this, e),
  46929. this.panner = this.context.createPanner(),
  46930. this.panner.connect(this.gain)
  46931. }
  46932. ,
  46933. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46934. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46935. n.PositionalAudio.prototype.getOutput = function() {
  46936. return this.panner
  46937. }
  46938. ,
  46939. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46940. this.panner.refDistance = e
  46941. }
  46942. ,
  46943. n.PositionalAudio.prototype.getRefDistance = function() {
  46944. return this.panner.refDistance
  46945. }
  46946. ,
  46947. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46948. this.panner.rolloffFactor = e
  46949. }
  46950. ,
  46951. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46952. return this.panner.rolloffFactor
  46953. }
  46954. ,
  46955. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46956. this.panner.distanceModel = e
  46957. }
  46958. ,
  46959. n.PositionalAudio.prototype.getDistanceModel = function() {
  46960. return this.panner.distanceModel
  46961. }
  46962. ,
  46963. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46964. this.panner.maxDistance = e
  46965. }
  46966. ,
  46967. n.PositionalAudio.prototype.getMaxDistance = function() {
  46968. return this.panner.maxDistance
  46969. }
  46970. ,
  46971. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46972. var e = new n.Vector3;
  46973. return function(t) {
  46974. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46975. e.setFromMatrixPosition(this.matrixWorld),
  46976. this.panner.setPosition(e.x, e.y, e.z)
  46977. }
  46978. }(),
  46979. n.AudioListener = function() {
  46980. n.Object3D.call(this),
  46981. this.type = "AudioListener",
  46982. this.context = new (window.AudioContext || window.webkitAudioContext),
  46983. this.gain = this.context.createGain(),
  46984. this.gain.connect(this.context.destination),
  46985. this.filter = null
  46986. }
  46987. ,
  46988. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46989. n.AudioListener.prototype.constructor = n.AudioListener,
  46990. n.AudioListener.prototype.getInput = function() {
  46991. return this.gain
  46992. }
  46993. ,
  46994. n.AudioListener.prototype.removeFilter = function() {
  46995. null !== this.filter && (this.gain.disconnect(this.filter),
  46996. this.filter.disconnect(this.context.destination),
  46997. this.gain.connect(this.context.destination),
  46998. this.filter = null)
  46999. }
  47000. ,
  47001. n.AudioListener.prototype.setFilter = function(e) {
  47002. null !== this.filter ? (this.gain.disconnect(this.filter),
  47003. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47004. this.filter = e,
  47005. this.gain.connect(this.filter),
  47006. this.filter.connect(this.context.destination)
  47007. }
  47008. ,
  47009. n.AudioListener.prototype.getFilter = function() {
  47010. return this.filter
  47011. }
  47012. ,
  47013. n.AudioListener.prototype.setMasterVolume = function(e) {
  47014. this.gain.gain.value = e
  47015. }
  47016. ,
  47017. n.AudioListener.prototype.getMasterVolume = function() {
  47018. return this.gain.gain.value
  47019. }
  47020. ,
  47021. n.AudioListener.prototype.updateMatrixWorld = function() {
  47022. var e = new n.Vector3
  47023. , t = new n.Quaternion
  47024. , i = new n.Vector3
  47025. , r = new n.Vector3;
  47026. return function(o) {
  47027. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47028. var a = this.context.listener
  47029. , s = this.up;
  47030. this.matrixWorld.decompose(e, t, i),
  47031. r.set(0, 0, -1).applyQuaternion(t),
  47032. a.setPosition(e.x, e.y, e.z),
  47033. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47034. }
  47035. }(),
  47036. n.Camera = function() {
  47037. n.Object3D.call(this),
  47038. this.type = "Camera",
  47039. this.matrixWorldInverse = new n.Matrix4,
  47040. this.projectionMatrix = new n.Matrix4
  47041. }
  47042. ,
  47043. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47044. n.Camera.prototype.constructor = n.Camera,
  47045. n.Camera.prototype.getWorldDirection = function() {
  47046. var e = new n.Quaternion;
  47047. return function(t) {
  47048. var i = t || new n.Vector3;
  47049. return this.getWorldQuaternion(e),
  47050. i.set(0, 0, -1).applyQuaternion(e)
  47051. }
  47052. }(),
  47053. n.Camera.prototype.lookAt = function() {
  47054. var e = new n.Matrix4;
  47055. return function(t) {
  47056. e.lookAt(this.position, t, this.up),
  47057. this.quaternion.setFromRotationMatrix(e)
  47058. }
  47059. }(),
  47060. n.Camera.prototype.clone = function() {
  47061. return (new this.constructor).copy(this)
  47062. }
  47063. ,
  47064. n.Camera.prototype.copy = function(e) {
  47065. return n.Object3D.prototype.copy.call(this, e),
  47066. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47067. this.projectionMatrix.copy(e.projectionMatrix),
  47068. this
  47069. }
  47070. ,
  47071. n.CubeCamera = function(e, t, i) {
  47072. n.Object3D.call(this),
  47073. this.type = "CubeCamera";
  47074. var r = 90
  47075. , o = 1
  47076. , a = new n.PerspectiveCamera(r,o,e,t);
  47077. a.up.set(0, -1, 0),
  47078. a.lookAt(new n.Vector3(1,0,0)),
  47079. this.add(a);
  47080. var s = new n.PerspectiveCamera(r,o,e,t);
  47081. s.up.set(0, -1, 0),
  47082. s.lookAt(new n.Vector3(-1,0,0)),
  47083. this.add(s);
  47084. var l = new n.PerspectiveCamera(r,o,e,t);
  47085. l.up.set(0, 0, 1),
  47086. l.lookAt(new n.Vector3(0,1,0)),
  47087. this.add(l);
  47088. var c = new n.PerspectiveCamera(r,o,e,t);
  47089. c.up.set(0, 0, -1),
  47090. c.lookAt(new n.Vector3(0,-1,0)),
  47091. this.add(c);
  47092. var h = new n.PerspectiveCamera(r,o,e,t);
  47093. h.up.set(0, -1, 0),
  47094. h.lookAt(new n.Vector3(0,0,1)),
  47095. this.add(h);
  47096. var u = new n.PerspectiveCamera(r,o,e,t);
  47097. u.up.set(0, -1, 0),
  47098. u.lookAt(new n.Vector3(0,0,-1)),
  47099. this.add(u);
  47100. var d = {
  47101. format: n.RGBFormat,
  47102. magFilter: n.LinearFilter,
  47103. minFilter: n.LinearFilter
  47104. };
  47105. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47106. this.updateCubeMap = function(e, t) {
  47107. null === this.parent && this.updateMatrixWorld();
  47108. var i = this.renderTarget
  47109. , n = i.texture.generateMipmaps;
  47110. i.texture.generateMipmaps = !1,
  47111. i.activeCubeFace = 0,
  47112. e.render(t, a, i),
  47113. i.activeCubeFace = 1,
  47114. e.render(t, s, i),
  47115. i.activeCubeFace = 2,
  47116. e.render(t, l, i),
  47117. i.activeCubeFace = 3,
  47118. e.render(t, c, i),
  47119. i.activeCubeFace = 4,
  47120. e.render(t, h, i),
  47121. i.texture.generateMipmaps = n,
  47122. i.activeCubeFace = 5,
  47123. e.render(t, u, i),
  47124. e.setRenderTarget(null)
  47125. }
  47126. }
  47127. ,
  47128. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47129. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47130. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47131. n.Camera.call(this),
  47132. this.type = "OrthographicCamera",
  47133. this.zoom = 1,
  47134. this.left = e,
  47135. this.right = t,
  47136. this.top = i,
  47137. this.bottom = r,
  47138. this.near = void 0 !== o ? o : .1,
  47139. this.far = void 0 !== a ? a : 2e3,
  47140. this.updateProjectionMatrix()
  47141. }
  47142. ,
  47143. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47144. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47145. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47146. var e = (this.right - this.left) / (2 * this.zoom)
  47147. , t = (this.top - this.bottom) / (2 * this.zoom)
  47148. , i = (this.right + this.left) / 2
  47149. , n = (this.top + this.bottom) / 2;
  47150. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47151. }
  47152. ,
  47153. n.OrthographicCamera.prototype.copy = function(e) {
  47154. return n.Camera.prototype.copy.call(this, e),
  47155. this.left = e.left,
  47156. this.right = e.right,
  47157. this.top = e.top,
  47158. this.bottom = e.bottom,
  47159. this.near = e.near,
  47160. this.far = e.far,
  47161. this.zoom = e.zoom,
  47162. this
  47163. }
  47164. ,
  47165. n.OrthographicCamera.prototype.toJSON = function(e) {
  47166. var t = n.Object3D.prototype.toJSON.call(this, e);
  47167. return t.object.zoom = this.zoom,
  47168. t.object.left = this.left,
  47169. t.object.right = this.right,
  47170. t.object.top = this.top,
  47171. t.object.bottom = this.bottom,
  47172. t.object.near = this.near,
  47173. t.object.far = this.far,
  47174. t
  47175. }
  47176. ,
  47177. n.PerspectiveCamera = function(e, t, i, r) {
  47178. n.Camera.call(this),
  47179. this.type = "PerspectiveCamera",
  47180. this.focalLength = 10,
  47181. this.zoom = 1,
  47182. this.fov = void 0 !== e ? e : 50,
  47183. this.aspect = void 0 !== t ? t : 1,
  47184. this.near = void 0 !== i ? i : .1,
  47185. this.far = void 0 !== r ? r : 2e3,
  47186. this.updateProjectionMatrix()
  47187. }
  47188. ,
  47189. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47190. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47191. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47192. void 0 === t && (t = 24),
  47193. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47194. this.updateProjectionMatrix()
  47195. }
  47196. ,
  47197. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47198. this.fullWidth = e,
  47199. this.fullHeight = t,
  47200. this.x = i,
  47201. this.y = n,
  47202. this.width = r,
  47203. this.height = o,
  47204. this.updateProjectionMatrix()
  47205. }
  47206. ,
  47207. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47208. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47209. if (this.fullWidth) {
  47210. var t = this.fullWidth / this.fullHeight
  47211. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47212. , r = -i
  47213. , o = t * r
  47214. , a = t * i
  47215. , s = Math.abs(a - o)
  47216. , l = Math.abs(i - r);
  47217. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47218. } else
  47219. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47220. }
  47221. ,
  47222. n.PerspectiveCamera.prototype.copy = function(e) {
  47223. return n.Camera.prototype.copy.call(this, e),
  47224. this.focalLength = e.focalLength,
  47225. this.zoom = e.zoom,
  47226. this.fov = e.fov,
  47227. this.aspect = e.aspect,
  47228. this.near = e.near,
  47229. this.far = e.far,
  47230. this
  47231. }
  47232. ,
  47233. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47234. var t = n.Object3D.prototype.toJSON.call(this, e);
  47235. return t.object.focalLength = this.focalLength,
  47236. t.object.zoom = this.zoom,
  47237. t.object.fov = this.fov,
  47238. t.object.aspect = this.aspect,
  47239. t.object.near = this.near,
  47240. t.object.far = this.far,
  47241. t
  47242. }
  47243. ,
  47244. n.StereoCamera = function() {
  47245. this.type = "StereoCamera",
  47246. this.aspect = 1,
  47247. this.cameraL = new n.PerspectiveCamera,
  47248. this.cameraL.layers.enable(1),
  47249. this.cameraL.matrixAutoUpdate = !1,
  47250. this.cameraR = new n.PerspectiveCamera,
  47251. this.cameraR.layers.enable(2),
  47252. this.cameraR.matrixAutoUpdate = !1
  47253. }
  47254. ,
  47255. n.StereoCamera.prototype = {
  47256. constructor: n.StereoCamera,
  47257. update: function() {
  47258. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47259. return function(l) {
  47260. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47261. if (c) {
  47262. e = l.focalLength,
  47263. t = l.fov,
  47264. i = l.aspect * this.aspect,
  47265. r = l.near,
  47266. o = l.far;
  47267. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47268. s.elements[12] = -p,
  47269. a.elements[12] = p,
  47270. h = -g * i + f,
  47271. u = g * i + f,
  47272. d.elements[0] = 2 * r / (u - h),
  47273. d.elements[8] = (u + h) / (u - h),
  47274. this.cameraL.projectionMatrix.copy(d),
  47275. h = -g * i - f,
  47276. u = g * i - f,
  47277. d.elements[0] = 2 * r / (u - h),
  47278. d.elements[8] = (u + h) / (u - h),
  47279. this.cameraR.projectionMatrix.copy(d)
  47280. }
  47281. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47282. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47283. }
  47284. }()
  47285. },
  47286. n.Light = function(e, t) {
  47287. n.Object3D.call(this),
  47288. this.type = "Light",
  47289. this.color = new n.Color(e),
  47290. this.intensity = void 0 !== t ? t : 1,
  47291. this.receiveShadow = void 0
  47292. }
  47293. ,
  47294. n.Light.prototype = Object.create(n.Object3D.prototype),
  47295. n.Light.prototype.constructor = n.Light,
  47296. n.Light.prototype.copy = function(e) {
  47297. return n.Object3D.prototype.copy.call(this, e),
  47298. this.color.copy(e.color),
  47299. this.intensity = e.intensity,
  47300. this
  47301. }
  47302. ,
  47303. n.Light.prototype.toJSON = function(e) {
  47304. var t = n.Object3D.prototype.toJSON.call(this, e);
  47305. return t.object.color = this.color.getHex(),
  47306. t.object.intensity = this.intensity,
  47307. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47308. void 0 !== this.distance && (t.object.distance = this.distance),
  47309. void 0 !== this.angle && (t.object.angle = this.angle),
  47310. void 0 !== this.decay && (t.object.decay = this.decay),
  47311. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47312. t
  47313. }
  47314. ,
  47315. n.LightShadow = function(e) {
  47316. this.camera = e,
  47317. this.bias = 0,
  47318. this.radius = 1,
  47319. this.mapSize = new n.Vector2(512,512),
  47320. this.map = null,
  47321. this.matrix = new n.Matrix4
  47322. }
  47323. ,
  47324. n.LightShadow.prototype = {
  47325. constructor: n.LightShadow,
  47326. copy: function(e) {
  47327. return this.camera = e.camera.clone(),
  47328. this.bias = e.bias,
  47329. this.radius = e.radius,
  47330. this.mapSize.copy(e.mapSize),
  47331. this
  47332. },
  47333. clone: function() {
  47334. return (new this.constructor).copy(this)
  47335. }
  47336. },
  47337. n.AmbientLight = function(e, t) {
  47338. n.Light.call(this, e, t),
  47339. this.type = "AmbientLight",
  47340. this.castShadow = void 0
  47341. }
  47342. ,
  47343. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47344. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47345. n.DirectionalLight = function(e, t) {
  47346. n.Light.call(this, e, t),
  47347. this.type = "DirectionalLight",
  47348. this.position.set(0, 1, 0),
  47349. this.updateMatrix(),
  47350. this.target = new n.Object3D,
  47351. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47352. }
  47353. ,
  47354. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47355. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47356. n.DirectionalLight.prototype.copy = function(e) {
  47357. return n.Light.prototype.copy.call(this, e),
  47358. this.target = e.target.clone(),
  47359. this.shadow = e.shadow.clone(),
  47360. this
  47361. }
  47362. ,
  47363. n.HemisphereLight = function(e, t, i) {
  47364. n.Light.call(this, e, i),
  47365. this.type = "HemisphereLight",
  47366. this.castShadow = void 0,
  47367. this.position.set(0, 1, 0),
  47368. this.updateMatrix(),
  47369. this.groundColor = new n.Color(t)
  47370. }
  47371. ,
  47372. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47373. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47374. n.HemisphereLight.prototype.copy = function(e) {
  47375. return n.Light.prototype.copy.call(this, e),
  47376. this.groundColor.copy(e.groundColor),
  47377. this
  47378. }
  47379. ,
  47380. n.PointLight = function(e, t, i, r) {
  47381. n.Light.call(this, e, t),
  47382. this.type = "PointLight",
  47383. this.distance = void 0 !== i ? i : 0,
  47384. this.decay = void 0 !== r ? r : 1,
  47385. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47386. }
  47387. ,
  47388. n.PointLight.prototype = Object.create(n.Light.prototype),
  47389. n.PointLight.prototype.constructor = n.PointLight,
  47390. Object.defineProperty(n.PointLight.prototype, "power", {
  47391. get: function() {
  47392. return 4 * this.intensity * Math.PI
  47393. },
  47394. set: function(e) {
  47395. this.intensity = e / (4 * Math.PI)
  47396. }
  47397. }),
  47398. n.PointLight.prototype.copy = function(e) {
  47399. return n.Light.prototype.copy.call(this, e),
  47400. this.distance = e.distance,
  47401. this.decay = e.decay,
  47402. this.shadow = e.shadow.clone(),
  47403. this
  47404. }
  47405. ,
  47406. n.SpotLight = function(e, t, i, r, o, a) {
  47407. n.Light.call(this, e, t),
  47408. this.type = "SpotLight",
  47409. this.position.set(0, 1, 0),
  47410. this.updateMatrix(),
  47411. this.target = new n.Object3D,
  47412. this.distance = void 0 !== i ? i : 0,
  47413. this.angle = void 0 !== r ? r : Math.PI / 3,
  47414. this.penumbra = void 0 !== o ? o : 0,
  47415. this.decay = void 0 !== a ? a : 1,
  47416. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47417. }
  47418. ,
  47419. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47420. n.SpotLight.prototype.constructor = n.SpotLight,
  47421. Object.defineProperty(n.SpotLight.prototype, "power", {
  47422. get: function() {
  47423. return this.intensity * Math.PI
  47424. },
  47425. set: function(e) {
  47426. this.intensity = e / Math.PI
  47427. }
  47428. }),
  47429. n.SpotLight.prototype.copy = function(e) {
  47430. return n.Light.prototype.copy.call(this, e),
  47431. this.distance = e.distance,
  47432. this.angle = e.angle,
  47433. this.penumbra = e.penumbra,
  47434. this.decay = e.decay,
  47435. this.target = e.target.clone(),
  47436. this.shadow = e.shadow.clone(),
  47437. this
  47438. }
  47439. ,
  47440. n.Cache = {
  47441. enabled: !1,
  47442. files: {},
  47443. add: function(e, t) {
  47444. this.enabled !== !1 && (this.files[e] = t)
  47445. },
  47446. get: function(e) {
  47447. if (this.enabled !== !1)
  47448. return this.files[e]
  47449. },
  47450. remove: function(e) {
  47451. delete this.files[e]
  47452. },
  47453. clear: function() {
  47454. this.files = {}
  47455. }
  47456. },
  47457. n.Loader = function() {
  47458. this.onLoadStart = function() {}
  47459. ,
  47460. this.onLoadProgress = function() {}
  47461. ,
  47462. this.onLoadComplete = function() {}
  47463. }
  47464. ,
  47465. n.Loader.prototype = {
  47466. constructor: n.Loader,
  47467. crossOrigin: void 0,
  47468. extractUrlBase: function(e) {
  47469. var t = e.split("/");
  47470. return 1 === t.length ? "./" : (t.pop(),
  47471. t.join("/") + "/")
  47472. },
  47473. initMaterials: function(e, t, i) {
  47474. for (var n = [], r = 0; r < e.length; ++r)
  47475. n[r] = this.createMaterial(e[r], t, i);
  47476. return n
  47477. },
  47478. createMaterial: function() {
  47479. var e, t, i;
  47480. return function(r, o, a) {
  47481. function s(e, i, r, s, c) {
  47482. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47483. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47484. h = t.load(u)),
  47485. void 0 !== i && (h.repeat.fromArray(i),
  47486. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47487. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47488. void 0 !== r && h.offset.fromArray(r),
  47489. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47490. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47491. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47492. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47493. void 0 !== c && (h.anisotropy = c);
  47494. var p = n.Math.generateUUID();
  47495. return l[p] = h,
  47496. p
  47497. }
  47498. void 0 === e && (e = new n.Color),
  47499. void 0 === t && (t = new n.TextureLoader),
  47500. void 0 === i && (i = new n.MaterialLoader);
  47501. var l = {}
  47502. , c = {
  47503. uuid: n.Math.generateUUID(),
  47504. type: "MeshLambertMaterial"
  47505. };
  47506. for (var h in r) {
  47507. var u = r[h];
  47508. switch (h) {
  47509. case "DbgColor":
  47510. case "DbgIndex":
  47511. case "opticalDensity":
  47512. case "illumination":
  47513. break;
  47514. case "DbgName":
  47515. c.name = u;
  47516. break;
  47517. case "blending":
  47518. c.blending = n[u];
  47519. break;
  47520. case "colorAmbient":
  47521. case "mapAmbient":
  47522. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47523. break;
  47524. case "colorDiffuse":
  47525. c.color = e.fromArray(u).getHex();
  47526. break;
  47527. case "colorSpecular":
  47528. c.specular = e.fromArray(u).getHex();
  47529. break;
  47530. case "colorEmissive":
  47531. c.emissive = e.fromArray(u).getHex();
  47532. break;
  47533. case "specularCoef":
  47534. c.shininess = u;
  47535. break;
  47536. case "shading":
  47537. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47538. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47539. break;
  47540. case "mapDiffuse":
  47541. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47542. break;
  47543. case "mapDiffuseRepeat":
  47544. case "mapDiffuseOffset":
  47545. case "mapDiffuseWrap":
  47546. case "mapDiffuseAnisotropy":
  47547. break;
  47548. case "mapLight":
  47549. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47550. break;
  47551. case "mapLightRepeat":
  47552. case "mapLightOffset":
  47553. case "mapLightWrap":
  47554. case "mapLightAnisotropy":
  47555. break;
  47556. case "mapAO":
  47557. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47558. break;
  47559. case "mapAORepeat":
  47560. case "mapAOOffset":
  47561. case "mapAOWrap":
  47562. case "mapAOAnisotropy":
  47563. break;
  47564. case "mapBump":
  47565. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47566. break;
  47567. case "mapBumpScale":
  47568. c.bumpScale = u;
  47569. break;
  47570. case "mapBumpRepeat":
  47571. case "mapBumpOffset":
  47572. case "mapBumpWrap":
  47573. case "mapBumpAnisotropy":
  47574. break;
  47575. case "mapNormal":
  47576. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47577. break;
  47578. case "mapNormalFactor":
  47579. c.normalScale = [u, u];
  47580. break;
  47581. case "mapNormalRepeat":
  47582. case "mapNormalOffset":
  47583. case "mapNormalWrap":
  47584. case "mapNormalAnisotropy":
  47585. break;
  47586. case "mapSpecular":
  47587. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47588. break;
  47589. case "mapSpecularRepeat":
  47590. case "mapSpecularOffset":
  47591. case "mapSpecularWrap":
  47592. case "mapSpecularAnisotropy":
  47593. break;
  47594. case "mapAlpha":
  47595. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47596. break;
  47597. case "mapAlphaRepeat":
  47598. case "mapAlphaOffset":
  47599. case "mapAlphaWrap":
  47600. case "mapAlphaAnisotropy":
  47601. break;
  47602. case "flipSided":
  47603. c.side = n.BackSide;
  47604. break;
  47605. case "doubleSided":
  47606. c.side = n.DoubleSide;
  47607. break;
  47608. case "transparency":
  47609. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47610. c.opacity = u;
  47611. break;
  47612. case "depthTest":
  47613. case "depthWrite":
  47614. case "colorWrite":
  47615. case "opacity":
  47616. case "reflectivity":
  47617. case "transparent":
  47618. case "visible":
  47619. case "wireframe":
  47620. c[h] = u;
  47621. break;
  47622. case "vertexColors":
  47623. u === !0 && (c.vertexColors = n.VertexColors),
  47624. "face" === u && (c.vertexColors = n.FaceColors);
  47625. break;
  47626. default:
  47627. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47628. }
  47629. }
  47630. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47631. "MeshPhongMaterial" !== c.type && delete c.specular,
  47632. c.opacity < 1 && (c.transparent = !0),
  47633. i.setTextures(l),
  47634. i.parse(c)
  47635. }
  47636. }()
  47637. },
  47638. n.Loader.Handlers = {
  47639. handlers: [],
  47640. add: function(e, t) {
  47641. this.handlers.push(e, t)
  47642. },
  47643. get: function(e) {
  47644. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47645. var r = t[i]
  47646. , o = t[i + 1];
  47647. if (r.test(e))
  47648. return o
  47649. }
  47650. return null
  47651. }
  47652. },
  47653. n.XHRLoader = function(e) {
  47654. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47655. }
  47656. ,
  47657. n.XHRLoader.prototype = {
  47658. constructor: n.XHRLoader,
  47659. load: function(e, t, i, r) {
  47660. void 0 !== this.path && (e = this.path + e);
  47661. var o = this
  47662. , a = n.Cache.get(e);
  47663. if (void 0 !== a)
  47664. return t && setTimeout(function() {
  47665. t(a)
  47666. }, 0),
  47667. a;
  47668. var s = new XMLHttpRequest;
  47669. return s.overrideMimeType("text/plain"),
  47670. s.open("GET", e, !0),
  47671. s.addEventListener("load", function(i) {
  47672. var a = i.target.response;
  47673. n.Cache.add(e, a),
  47674. 200 === this.status ? (t && t(a),
  47675. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47676. t && t(a),
  47677. o.manager.itemEnd(e)) : (r && r(i),
  47678. o.manager.itemError(e))
  47679. }, !1),
  47680. void 0 !== i && s.addEventListener("progress", function(e) {
  47681. i(e)
  47682. }, !1),
  47683. s.addEventListener("error", function(t) {
  47684. r && r(t),
  47685. o.manager.itemError(e)
  47686. }, !1),
  47687. void 0 !== this.responseType && (s.responseType = this.responseType),
  47688. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47689. s.send(null),
  47690. o.manager.itemStart(e),
  47691. s
  47692. },
  47693. setPath: function(e) {
  47694. this.path = e
  47695. },
  47696. setResponseType: function(e) {
  47697. this.responseType = e
  47698. },
  47699. setWithCredentials: function(e) {
  47700. this.withCredentials = e
  47701. }
  47702. },
  47703. n.FontLoader = function(e) {
  47704. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47705. }
  47706. ,
  47707. n.FontLoader.prototype = {
  47708. constructor: n.FontLoader,
  47709. load: function(e, t, i, r) {
  47710. var o = new n.XHRLoader(this.manager);
  47711. o.load(e, function(e) {
  47712. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47713. }, i, r)
  47714. }
  47715. },
  47716. n.ImageLoader = function(e) {
  47717. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47718. }
  47719. ,
  47720. n.ImageLoader.prototype = {
  47721. constructor: n.ImageLoader,
  47722. load: function(e, t, i, r) {
  47723. void 0 !== this.path && (e = this.path + e);
  47724. var o = this
  47725. , a = n.Cache.get(e);
  47726. if (void 0 !== a)
  47727. return o.manager.itemStart(e),
  47728. t ? setTimeout(function() {
  47729. t(a),
  47730. o.manager.itemEnd(e)
  47731. }, 0) : o.manager.itemEnd(e),
  47732. a;
  47733. var s = document.createElement("img");
  47734. return s.addEventListener("load", function(i) {
  47735. n.Cache.add(e, this),
  47736. t && t(this),
  47737. o.manager.itemEnd(e)
  47738. }, !1),
  47739. void 0 !== i && s.addEventListener("progress", function(e) {
  47740. i(e)
  47741. }, !1),
  47742. s.addEventListener("error", function(t) {
  47743. r && r(t),
  47744. o.manager.itemError(e)
  47745. }, !1),
  47746. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47747. o.manager.itemStart(e),
  47748. s.src = e,
  47749. s
  47750. },
  47751. setCrossOrigin: function(e) {
  47752. this.crossOrigin = e
  47753. },
  47754. setPath: function(e) {
  47755. this.path = e
  47756. }
  47757. },
  47758. n.JSONLoader = function(e) {
  47759. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47760. e = void 0),
  47761. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47762. this.withCredentials = !1
  47763. }
  47764. ,
  47765. n.JSONLoader.prototype = {
  47766. constructor: n.JSONLoader,
  47767. get statusDomElement() {
  47768. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47769. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47770. this._statusDomElement
  47771. },
  47772. load: function(e, t, i, r) {
  47773. var o = this
  47774. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47775. , s = new n.XHRLoader(this.manager);
  47776. s.setWithCredentials(this.withCredentials),
  47777. s.load(e, function(i) {
  47778. var n = JSON.parse(i)
  47779. , r = n.metadata;
  47780. if (void 0 !== r) {
  47781. var s = r.type;
  47782. if (void 0 !== s) {
  47783. if ("object" === s.toLowerCase())
  47784. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47785. if ("scene" === s.toLowerCase())
  47786. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47787. }
  47788. }
  47789. var l = o.parse(n, a);
  47790. t(l.geometry, l.materials)
  47791. }, i, r)
  47792. },
  47793. setTexturePath: function(e) {
  47794. this.texturePath = e
  47795. },
  47796. parse: function(e, t) {
  47797. function i(t) {
  47798. function i(e, t) {
  47799. return e & 1 << t
  47800. }
  47801. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47802. if (void 0 !== e.uvs) {
  47803. for (r = 0; r < e.uvs.length; r++)
  47804. e.uvs[r].length && B++;
  47805. for (r = 0; r < B; r++)
  47806. s.faceVertexUvs[r] = []
  47807. }
  47808. for (l = 0,
  47809. c = L.length; l < c; )
  47810. E = new n.Vector3,
  47811. E.x = L[l++] * t,
  47812. E.y = L[l++] * t,
  47813. E.z = L[l++] * t,
  47814. s.vertices.push(E);
  47815. for (l = 0,
  47816. c = O.length; l < c; )
  47817. if (f = O[l++],
  47818. g = i(f, 0),
  47819. m = i(f, 1),
  47820. v = i(f, 3),
  47821. A = i(f, 4),
  47822. y = i(f, 5),
  47823. C = i(f, 6),
  47824. I = i(f, 7),
  47825. g) {
  47826. if (w = new n.Face3,
  47827. w.a = O[l],
  47828. w.b = O[l + 1],
  47829. w.c = O[l + 3],
  47830. _ = new n.Face3,
  47831. _.a = O[l + 1],
  47832. _.b = O[l + 2],
  47833. _.c = O[l + 3],
  47834. l += 4,
  47835. m && (p = O[l++],
  47836. w.materialIndex = p,
  47837. _.materialIndex = p),
  47838. a = s.faces.length,
  47839. v)
  47840. for (r = 0; r < B; r++)
  47841. for (S = e.uvs[r],
  47842. s.faceVertexUvs[r][a] = [],
  47843. s.faceVertexUvs[r][a + 1] = [],
  47844. o = 0; o < 4; o++)
  47845. d = O[l++],
  47846. R = S[2 * d],
  47847. P = S[2 * d + 1],
  47848. M = new n.Vector2(R,P),
  47849. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47850. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47851. if (A && (u = 3 * O[l++],
  47852. w.normal.set(D[u++], D[u++], D[u]),
  47853. _.normal.copy(w.normal)),
  47854. y)
  47855. for (r = 0; r < 4; r++)
  47856. u = 3 * O[l++],
  47857. x = new n.Vector3(D[u++],D[u++],D[u]),
  47858. 2 !== r && w.vertexNormals.push(x),
  47859. 0 !== r && _.vertexNormals.push(x);
  47860. if (C && (h = O[l++],
  47861. T = N[h],
  47862. w.color.setHex(T),
  47863. _.color.setHex(T)),
  47864. I)
  47865. for (r = 0; r < 4; r++)
  47866. h = O[l++],
  47867. T = N[h],
  47868. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47869. 0 !== r && _.vertexColors.push(new n.Color(T));
  47870. s.faces.push(w),
  47871. s.faces.push(_)
  47872. } else {
  47873. if (b = new n.Face3,
  47874. b.a = O[l++],
  47875. b.b = O[l++],
  47876. b.c = O[l++],
  47877. m && (p = O[l++],
  47878. b.materialIndex = p),
  47879. a = s.faces.length,
  47880. v)
  47881. for (r = 0; r < B; r++)
  47882. for (S = e.uvs[r],
  47883. s.faceVertexUvs[r][a] = [],
  47884. o = 0; o < 3; o++)
  47885. d = O[l++],
  47886. R = S[2 * d],
  47887. P = S[2 * d + 1],
  47888. M = new n.Vector2(R,P),
  47889. s.faceVertexUvs[r][a].push(M);
  47890. if (A && (u = 3 * O[l++],
  47891. b.normal.set(D[u++], D[u++], D[u])),
  47892. y)
  47893. for (r = 0; r < 3; r++)
  47894. u = 3 * O[l++],
  47895. x = new n.Vector3(D[u++],D[u++],D[u]),
  47896. b.vertexNormals.push(x);
  47897. if (C && (h = O[l++],
  47898. b.color.setHex(N[h])),
  47899. I)
  47900. for (r = 0; r < 3; r++)
  47901. h = O[l++],
  47902. b.vertexColors.push(new n.Color(N[h]));
  47903. s.faces.push(b)
  47904. }
  47905. }
  47906. function r() {
  47907. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47908. if (e.skinWeights)
  47909. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47910. var o = e.skinWeights[i]
  47911. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47912. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47913. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47914. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47915. }
  47916. if (e.skinIndices)
  47917. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47918. var h = e.skinIndices[i]
  47919. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47920. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47921. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47922. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47923. }
  47924. s.bones = e.bones,
  47925. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47926. }
  47927. function o(t) {
  47928. if (void 0 !== e.morphTargets)
  47929. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47930. s.morphTargets[i] = {},
  47931. s.morphTargets[i].name = e.morphTargets[i].name,
  47932. s.morphTargets[i].vertices = [];
  47933. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47934. var h = new n.Vector3;
  47935. h.x = a[l] * t,
  47936. h.y = a[l + 1] * t,
  47937. h.z = a[l + 2] * t,
  47938. o.push(h)
  47939. }
  47940. }
  47941. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47942. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47943. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47944. u[i].color.fromArray(d, 3 * i)
  47945. }
  47946. }
  47947. function a() {
  47948. var t = []
  47949. , i = [];
  47950. void 0 !== e.animation && i.push(e.animation),
  47951. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47952. for (var r = 0; r < i.length; r++) {
  47953. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47954. o && t.push(o)
  47955. }
  47956. if (s.morphTargets) {
  47957. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47958. t = t.concat(a)
  47959. }
  47960. t.length > 0 && (s.animations = t)
  47961. }
  47962. var s = new n.Geometry
  47963. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47964. if (i(l),
  47965. r(),
  47966. o(l),
  47967. a(),
  47968. s.computeFaceNormals(),
  47969. s.computeBoundingSphere(),
  47970. void 0 === e.materials || 0 === e.materials.length)
  47971. return {
  47972. geometry: s
  47973. };
  47974. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47975. return {
  47976. geometry: s,
  47977. materials: c
  47978. }
  47979. }
  47980. },
  47981. n.LoadingManager = function(e, t, i) {
  47982. var n = this
  47983. , r = !1
  47984. , o = 0
  47985. , a = 0;
  47986. this.onStart = void 0,
  47987. this.onLoad = e,
  47988. this.onProgress = t,
  47989. this.onError = i,
  47990. this.itemStart = function(e) {
  47991. a++,
  47992. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47993. r = !0
  47994. }
  47995. ,
  47996. this.itemEnd = function(e) {
  47997. o++,
  47998. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47999. o === a && (r = !1,
  48000. void 0 !== n.onLoad && n.onLoad())
  48001. }
  48002. ,
  48003. this.itemError = function(e) {
  48004. void 0 !== n.onError && n.onError(e)
  48005. }
  48006. }
  48007. ,
  48008. n.DefaultLoadingManager = new n.LoadingManager,
  48009. n.BufferGeometryLoader = function(e) {
  48010. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48011. }
  48012. ,
  48013. n.BufferGeometryLoader.prototype = {
  48014. constructor: n.BufferGeometryLoader,
  48015. load: function(e, t, i, r) {
  48016. var o = this
  48017. , a = new n.XHRLoader(o.manager);
  48018. a.load(e, function(e) {
  48019. t(o.parse(JSON.parse(e)))
  48020. }, i, r)
  48021. },
  48022. parse: function(e) {
  48023. var t = new n.BufferGeometry
  48024. , i = e.data.index
  48025. , r = {
  48026. Int8Array: Int8Array,
  48027. Uint8Array: Uint8Array,
  48028. Uint8ClampedArray: Uint8ClampedArray,
  48029. Int16Array: Int16Array,
  48030. Uint16Array: Uint16Array,
  48031. Int32Array: Int32Array,
  48032. Uint32Array: Uint32Array,
  48033. Float32Array: Float32Array,
  48034. Float64Array: Float64Array
  48035. };
  48036. if (void 0 !== i) {
  48037. var o = new r[i.type](i.array);
  48038. t.setIndex(new n.BufferAttribute(o,1))
  48039. }
  48040. var a = e.data.attributes;
  48041. for (var s in a) {
  48042. var l = a[s]
  48043. , o = new r[l.type](l.array);
  48044. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48045. }
  48046. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48047. if (void 0 !== c)
  48048. for (var h = 0, u = c.length; h !== u; ++h) {
  48049. var d = c[h];
  48050. t.addGroup(d.start, d.count, d.materialIndex)
  48051. }
  48052. var p = e.data.boundingSphere;
  48053. if (void 0 !== p) {
  48054. var f = new n.Vector3;
  48055. void 0 !== p.center && f.fromArray(p.center),
  48056. t.boundingSphere = new n.Sphere(f,p.radius)
  48057. }
  48058. return t
  48059. }
  48060. },
  48061. n.MaterialLoader = function(e) {
  48062. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48063. this.textures = {}
  48064. }
  48065. ,
  48066. n.MaterialLoader.prototype = {
  48067. constructor: n.MaterialLoader,
  48068. load: function(e, t, i, r) {
  48069. var o = this
  48070. , a = new n.XHRLoader(o.manager);
  48071. a.load(e, function(e) {
  48072. t(o.parse(JSON.parse(e)))
  48073. }, i, r)
  48074. },
  48075. setTextures: function(e) {
  48076. this.textures = e
  48077. },
  48078. getTexture: function(e) {
  48079. var t = this.textures;
  48080. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48081. t[e]
  48082. },
  48083. parse: function(e) {
  48084. var t = new n[e.type];
  48085. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48086. void 0 !== e.name && (t.name = e.name),
  48087. void 0 !== e.color && t.color.setHex(e.color),
  48088. void 0 !== e.roughness && (t.roughness = e.roughness),
  48089. void 0 !== e.metalness && (t.metalness = e.metalness),
  48090. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48091. void 0 !== e.specular && t.specular.setHex(e.specular),
  48092. void 0 !== e.shininess && (t.shininess = e.shininess),
  48093. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48094. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48095. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48096. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48097. void 0 !== e.shading && (t.shading = e.shading),
  48098. void 0 !== e.blending && (t.blending = e.blending),
  48099. void 0 !== e.side && (t.side = e.side),
  48100. void 0 !== e.opacity && (t.opacity = e.opacity),
  48101. void 0 !== e.transparent && (t.transparent = e.transparent),
  48102. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48103. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48104. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48105. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48106. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48107. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48108. void 0 !== e.size && (t.size = e.size),
  48109. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48110. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48111. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48112. t.transparent = !0),
  48113. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48114. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48115. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48116. void 0 !== e.normalScale) {
  48117. var i = e.normalScale;
  48118. Array.isArray(i) === !1 && (i = [i, i]),
  48119. t.normalScale = (new n.Vector2).fromArray(i)
  48120. }
  48121. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48122. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48123. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48124. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48125. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48126. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48127. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48128. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48129. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48130. t.combine = n.MultiplyOperation),
  48131. e.reflectivity && (t.reflectivity = e.reflectivity),
  48132. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48133. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48134. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48135. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48136. void 0 !== e.materials)
  48137. for (var r = 0, o = e.materials.length; r < o; r++)
  48138. t.materials.push(this.parse(e.materials[r]));
  48139. return t
  48140. }
  48141. },
  48142. n.ObjectLoader = function(e) {
  48143. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48144. this.texturePath = ""
  48145. }
  48146. ,
  48147. n.ObjectLoader.prototype = {
  48148. constructor: n.ObjectLoader,
  48149. load: function(e, t, i, r) {
  48150. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48151. var o = this
  48152. , a = new n.XHRLoader(o.manager);
  48153. a.load(e, function(e) {
  48154. o.parse(JSON.parse(e), t)
  48155. }, i, r)
  48156. },
  48157. setTexturePath: function(e) {
  48158. this.texturePath = e
  48159. },
  48160. setCrossOrigin: function(e) {
  48161. this.crossOrigin = e
  48162. },
  48163. parse: function(e, t) {
  48164. var i = this.parseGeometries(e.geometries)
  48165. , n = this.parseImages(e.images, function() {
  48166. void 0 !== t && t(a)
  48167. })
  48168. , r = this.parseTextures(e.textures, n)
  48169. , o = this.parseMaterials(e.materials, r)
  48170. , a = this.parseObject(e.object, i, o);
  48171. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48172. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48173. a
  48174. },
  48175. parseGeometries: function(e) {
  48176. var t = {};
  48177. if (void 0 !== e)
  48178. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48179. var s, l = e[o];
  48180. switch (l.type) {
  48181. case "PlaneGeometry":
  48182. case "PlaneBufferGeometry":
  48183. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48184. break;
  48185. case "BoxGeometry":
  48186. case "BoxBufferGeometry":
  48187. case "CubeGeometry":
  48188. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48189. break;
  48190. case "CircleGeometry":
  48191. case "CircleBufferGeometry":
  48192. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48193. break;
  48194. case "CylinderGeometry":
  48195. case "CylinderBufferGeometry":
  48196. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48197. break;
  48198. case "SphereGeometry":
  48199. case "SphereBufferGeometry":
  48200. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48201. break;
  48202. case "DodecahedronGeometry":
  48203. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48204. break;
  48205. case "IcosahedronGeometry":
  48206. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48207. break;
  48208. case "OctahedronGeometry":
  48209. s = new n.OctahedronGeometry(l.radius,l.detail);
  48210. break;
  48211. case "TetrahedronGeometry":
  48212. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48213. break;
  48214. case "RingGeometry":
  48215. case "RingBufferGeometry":
  48216. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48217. break;
  48218. case "TorusGeometry":
  48219. case "TorusBufferGeometry":
  48220. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48221. break;
  48222. case "TorusKnotGeometry":
  48223. case "TorusKnotBufferGeometry":
  48224. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48225. break;
  48226. case "LatheGeometry":
  48227. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48228. break;
  48229. case "BufferGeometry":
  48230. s = r.parse(l);
  48231. break;
  48232. case "Geometry":
  48233. s = i.parse(l.data, this.texturePath).geometry;
  48234. break;
  48235. default:
  48236. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48237. continue
  48238. }
  48239. s.uuid = l.uuid,
  48240. void 0 !== l.name && (s.name = l.name),
  48241. t[l.uuid] = s
  48242. }
  48243. return t
  48244. },
  48245. parseMaterials: function(e, t) {
  48246. var i = {};
  48247. if (void 0 !== e) {
  48248. var r = new n.MaterialLoader;
  48249. r.setTextures(t);
  48250. for (var o = 0, a = e.length; o < a; o++) {
  48251. var s = r.parse(e[o]);
  48252. i[s.uuid] = s
  48253. }
  48254. }
  48255. return i
  48256. },
  48257. parseAnimations: function(e) {
  48258. for (var t = [], i = 0; i < e.length; i++) {
  48259. var r = n.AnimationClip.parse(e[i]);
  48260. t.push(r)
  48261. }
  48262. return t
  48263. },
  48264. parseImages: function(e, t) {
  48265. function i(e) {
  48266. return r.manager.itemStart(e),
  48267. s.load(e, function() {
  48268. r.manager.itemEnd(e)
  48269. })
  48270. }
  48271. var r = this
  48272. , o = {};
  48273. if (void 0 !== e && e.length > 0) {
  48274. var a = new n.LoadingManager(t)
  48275. , s = new n.ImageLoader(a);
  48276. s.setCrossOrigin(this.crossOrigin);
  48277. for (var l = 0, c = e.length; l < c; l++) {
  48278. var h = e[l]
  48279. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48280. o[h.uuid] = i(u)
  48281. }
  48282. }
  48283. return o
  48284. },
  48285. parseTextures: function(e, t) {
  48286. function i(e) {
  48287. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48288. n[e])
  48289. }
  48290. var r = {};
  48291. if (void 0 !== e)
  48292. for (var o = 0, a = e.length; o < a; o++) {
  48293. var s = e[o];
  48294. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48295. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48296. var l = new n.Texture(t[s.image]);
  48297. l.needsUpdate = !0,
  48298. l.uuid = s.uuid,
  48299. void 0 !== s.name && (l.name = s.name),
  48300. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48301. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48302. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48303. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48304. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48305. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48306. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48307. l.wrapT = i(s.wrap[1])),
  48308. r[s.uuid] = l
  48309. }
  48310. return r
  48311. },
  48312. parseObject: function() {
  48313. var e = new n.Matrix4;
  48314. return function(t, i, r) {
  48315. function o(e) {
  48316. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48317. i[e]
  48318. }
  48319. function a(e) {
  48320. if (void 0 !== e)
  48321. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48322. r[e]
  48323. }
  48324. var s;
  48325. switch (t.type) {
  48326. case "Scene":
  48327. s = new n.Scene;
  48328. break;
  48329. case "PerspectiveCamera":
  48330. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48331. break;
  48332. case "OrthographicCamera":
  48333. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48334. break;
  48335. case "AmbientLight":
  48336. s = new n.AmbientLight(t.color,t.intensity);
  48337. break;
  48338. case "DirectionalLight":
  48339. s = new n.DirectionalLight(t.color,t.intensity);
  48340. break;
  48341. case "PointLight":
  48342. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48343. break;
  48344. case "SpotLight":
  48345. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48346. break;
  48347. case "HemisphereLight":
  48348. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48349. break;
  48350. case "Mesh":
  48351. var l = o(t.geometry)
  48352. , c = a(t.material);
  48353. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48354. break;
  48355. case "LOD":
  48356. s = new n.LOD;
  48357. break;
  48358. case "Line":
  48359. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48360. break;
  48361. case "PointCloud":
  48362. case "Points":
  48363. s = new n.Points(o(t.geometry),a(t.material));
  48364. break;
  48365. case "Sprite":
  48366. s = new n.Sprite(a(t.material));
  48367. break;
  48368. case "Group":
  48369. s = new n.Group;
  48370. break;
  48371. default:
  48372. s = new n.Object3D
  48373. }
  48374. if (s.uuid = t.uuid,
  48375. void 0 !== t.name && (s.name = t.name),
  48376. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48377. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48378. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48379. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48380. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48381. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48382. void 0 !== t.visible && (s.visible = t.visible),
  48383. void 0 !== t.userData && (s.userData = t.userData),
  48384. void 0 !== t.children)
  48385. for (var h in t.children)
  48386. s.add(this.parseObject(t.children[h], i, r));
  48387. if ("LOD" === t.type)
  48388. for (var u = t.levels, d = 0; d < u.length; d++) {
  48389. var p = u[d]
  48390. , h = s.getObjectByProperty("uuid", p.object);
  48391. void 0 !== h && s.addLevel(h, p.distance)
  48392. }
  48393. return s
  48394. }
  48395. }()
  48396. },
  48397. n.TextureLoader = function(e) {
  48398. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48399. }
  48400. ,
  48401. n.TextureLoader.prototype = {
  48402. constructor: n.TextureLoader,
  48403. load: function(e, t, i, r) {
  48404. var o = new n.Texture
  48405. , a = new n.ImageLoader(this.manager);
  48406. return a.setCrossOrigin(this.crossOrigin),
  48407. a.setPath(this.path),
  48408. a.load(e, function(e) {
  48409. o.image = e,
  48410. o.needsUpdate = !0,
  48411. void 0 !== t && t(o)
  48412. }, i, r),
  48413. o
  48414. },
  48415. setCrossOrigin: function(e) {
  48416. this.crossOrigin = e
  48417. },
  48418. setPath: function(e) {
  48419. this.path = e
  48420. }
  48421. },
  48422. n.CubeTextureLoader = function(e) {
  48423. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48424. }
  48425. ,
  48426. n.CubeTextureLoader.prototype = {
  48427. constructor: n.CubeTextureLoader,
  48428. load: function(e, t, i, r) {
  48429. function o(i) {
  48430. s.load(e[i], function(e) {
  48431. a.images[i] = e,
  48432. l++,
  48433. 6 === l && (a.needsUpdate = !0,
  48434. t && t(a))
  48435. }, void 0, r)
  48436. }
  48437. var a = new n.CubeTexture
  48438. , s = new n.ImageLoader(this.manager);
  48439. s.setCrossOrigin(this.crossOrigin),
  48440. s.setPath(this.path);
  48441. for (var l = 0, c = 0; c < e.length; ++c)
  48442. o(c);
  48443. return a
  48444. },
  48445. setCrossOrigin: function(e) {
  48446. this.crossOrigin = e
  48447. },
  48448. setPath: function(e) {
  48449. this.path = e
  48450. }
  48451. },
  48452. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48453. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48454. this._parser = null
  48455. }
  48456. ,
  48457. n.BinaryTextureLoader.prototype = {
  48458. constructor: n.BinaryTextureLoader,
  48459. load: function(e, t, i, r) {
  48460. var o = this
  48461. , a = new n.DataTexture
  48462. , s = new n.XHRLoader(this.manager);
  48463. return s.setResponseType("arraybuffer"),
  48464. s.load(e, function(e) {
  48465. var i = o._parser(e);
  48466. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48467. a.image.height = i.height,
  48468. a.image.data = i.data),
  48469. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48470. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48471. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48472. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48473. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48474. void 0 !== i.format && (a.format = i.format),
  48475. void 0 !== i.type && (a.type = i.type),
  48476. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48477. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48478. a.needsUpdate = !0,
  48479. t && t(a, i))
  48480. }, i, r),
  48481. a
  48482. }
  48483. },
  48484. n.CompressedTextureLoader = function(e) {
  48485. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48486. this._parser = null
  48487. }
  48488. ;
  48489. n.CompressedTextureLoader.prototype = {
  48490. constructor: n.CompressedTextureLoader,
  48491. load: function(e, t, i, r) {
  48492. function o(o) {
  48493. c.load(e[o], function(e) {
  48494. var i = a._parser(e, !0);
  48495. s[o] = {
  48496. width: i.width,
  48497. height: i.height,
  48498. format: i.format,
  48499. mipmaps: i.mipmaps
  48500. },
  48501. h += 1,
  48502. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48503. l.format = i.format,
  48504. l.needsUpdate = !0,
  48505. t && t(l))
  48506. }, i, r)
  48507. }
  48508. var a = this
  48509. , s = []
  48510. , l = new n.CompressedTexture;
  48511. l.image = s;
  48512. var c = new n.XHRLoader(this.manager);
  48513. if (c.setPath(this.path),
  48514. c.setResponseType("arraybuffer"),
  48515. Array.isArray(e))
  48516. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48517. o(u);
  48518. else
  48519. c.load(e, function(e) {
  48520. var i = a._parser(e, !0);
  48521. if (i.isCubemap)
  48522. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48523. s[o] = {
  48524. mipmaps: []
  48525. };
  48526. for (var c = 0; c < i.mipmapCount; c++)
  48527. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48528. s[o].format = i.format,
  48529. s[o].width = i.width,
  48530. s[o].height = i.height
  48531. }
  48532. else
  48533. l.image.width = i.width,
  48534. l.image.height = i.height,
  48535. l.mipmaps = i.mipmaps;
  48536. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48537. l.format = i.format,
  48538. l.needsUpdate = !0,
  48539. t && t(l)
  48540. }, i, r);
  48541. return l
  48542. },
  48543. setPath: function(e) {
  48544. this.path = e
  48545. }
  48546. };
  48547. n.Material = function() {
  48548. Object.defineProperty(this, "id", {
  48549. value: n.MaterialIdCount++
  48550. }),
  48551. this.uuid = n.Math.generateUUID(),
  48552. this.name = "",
  48553. this.type = "Material",
  48554. this.side = n.FrontSide,
  48555. this.opacity = 1,
  48556. this.transparent = !1,
  48557. this.blending = n.NormalBlending,
  48558. this.blendSrc = n.SrcAlphaFactor,
  48559. this.blendDst = n.OneMinusSrcAlphaFactor,
  48560. this.blendEquation = n.AddEquation,
  48561. this.blendSrcAlpha = null,
  48562. this.blendDstAlpha = null,
  48563. this.blendEquationAlpha = null,
  48564. this.depthFunc = n.LessEqualDepth,
  48565. this.depthTest = !0,
  48566. this.depthWrite = !0,
  48567. this.colorWrite = !0,
  48568. this.precision = null,
  48569. this.polygonOffset = !1,
  48570. this.polygonOffsetFactor = 0,
  48571. this.polygonOffsetUnits = 0,
  48572. this.alphaTest = 0,
  48573. this.premultipliedAlpha = !1,
  48574. this.overdraw = 0,
  48575. this.visible = !0,
  48576. this._needsUpdate = !0
  48577. }
  48578. ,
  48579. n.Material.prototype = {
  48580. constructor: n.Material,
  48581. get needsUpdate() {
  48582. return this._needsUpdate
  48583. },
  48584. set needsUpdate(e) {
  48585. e === !0 && this.update(),
  48586. this._needsUpdate = e
  48587. },
  48588. setValues: function(e) {
  48589. if (void 0 !== e)
  48590. for (var t in e) {
  48591. var i = e[t];
  48592. if (void 0 !== i) {
  48593. var r = this[t];
  48594. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48595. } else
  48596. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48597. }
  48598. },
  48599. toJSON: function(e) {
  48600. function t(e) {
  48601. var t = [];
  48602. for (var i in e) {
  48603. var n = e[i];
  48604. delete n.metadata,
  48605. t.push(n)
  48606. }
  48607. return t
  48608. }
  48609. var i = void 0 === e;
  48610. i && (e = {
  48611. textures: {},
  48612. images: {}
  48613. });
  48614. var r = {
  48615. metadata: {
  48616. version: 4.4,
  48617. type: "Material",
  48618. generator: "Material.toJSON"
  48619. }
  48620. };
  48621. if (r.uuid = this.uuid,
  48622. r.type = this.type,
  48623. "" !== this.name && (r.name = this.name),
  48624. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48625. .5 !== this.roughness && (r.roughness = this.roughness),
  48626. .5 !== this.metalness && (r.metalness = this.metalness),
  48627. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48628. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48629. void 0 !== this.shininess && (r.shininess = this.shininess),
  48630. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48631. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48632. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48633. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48634. r.bumpScale = this.bumpScale),
  48635. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48636. r.normalScale = this.normalScale.toArray()),
  48637. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48638. r.displacementScale = this.displacementScale,
  48639. r.displacementBias = this.displacementBias),
  48640. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48641. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48642. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48643. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48644. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48645. r.reflectivity = this.reflectivity),
  48646. void 0 !== this.size && (r.size = this.size),
  48647. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48648. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48649. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48650. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48651. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48652. this.opacity < 1 && (r.opacity = this.opacity),
  48653. this.transparent === !0 && (r.transparent = this.transparent),
  48654. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48655. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48656. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48657. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48658. i) {
  48659. var o = t(e.textures)
  48660. , a = t(e.images);
  48661. o.length > 0 && (r.textures = o),
  48662. a.length > 0 && (r.images = a)
  48663. }
  48664. return r
  48665. },
  48666. clone: function() {
  48667. return (new this.constructor).copy(this)
  48668. },
  48669. copy: function(e) {
  48670. return this.name = e.name,
  48671. this.side = e.side,
  48672. this.opacity = e.opacity,
  48673. this.transparent = e.transparent,
  48674. this.blending = e.blending,
  48675. this.blendSrc = e.blendSrc,
  48676. this.blendDst = e.blendDst,
  48677. this.blendEquation = e.blendEquation,
  48678. this.blendSrcAlpha = e.blendSrcAlpha,
  48679. this.blendDstAlpha = e.blendDstAlpha,
  48680. this.blendEquationAlpha = e.blendEquationAlpha,
  48681. this.depthFunc = e.depthFunc,
  48682. this.depthTest = e.depthTest,
  48683. this.depthWrite = e.depthWrite,
  48684. this.colorWrite = e.colorWrite,
  48685. this.precision = e.precision,
  48686. this.polygonOffset = e.polygonOffset,
  48687. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48688. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48689. this.alphaTest = e.alphaTest,
  48690. this.premultipliedAlpha = e.premultipliedAlpha,
  48691. this.overdraw = e.overdraw,
  48692. this.visible = e.visible,
  48693. this
  48694. },
  48695. update: function() {
  48696. this.dispatchEvent({
  48697. type: "update"
  48698. })
  48699. },
  48700. dispose: function() {
  48701. this.dispatchEvent({
  48702. type: "dispose"
  48703. })
  48704. }
  48705. },
  48706. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48707. n.MaterialIdCount = 0,
  48708. n.LineBasicMaterial = function(e) {
  48709. n.Material.call(this),
  48710. this.type = "LineBasicMaterial",
  48711. this.color = new n.Color(16777215),
  48712. this.linewidth = 1,
  48713. this.linecap = "round",
  48714. this.linejoin = "round",
  48715. this.blending = n.NormalBlending,
  48716. this.vertexColors = n.NoColors,
  48717. this.fog = !0,
  48718. this.setValues(e)
  48719. }
  48720. ,
  48721. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48722. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48723. n.LineBasicMaterial.prototype.copy = function(e) {
  48724. return n.Material.prototype.copy.call(this, e),
  48725. this.color.copy(e.color),
  48726. this.linewidth = e.linewidth,
  48727. this.linecap = e.linecap,
  48728. this.linejoin = e.linejoin,
  48729. this.vertexColors = e.vertexColors,
  48730. this.fog = e.fog,
  48731. this
  48732. }
  48733. ,
  48734. n.LineDashedMaterial = function(e) {
  48735. n.Material.call(this),
  48736. this.type = "LineDashedMaterial",
  48737. this.color = new n.Color(16777215),
  48738. this.linewidth = 1,
  48739. this.scale = 1,
  48740. this.dashSize = 3,
  48741. this.gapSize = 1,
  48742. this.blending = n.NormalBlending,
  48743. this.vertexColors = n.NoColors,
  48744. this.fog = !0,
  48745. this.setValues(e)
  48746. }
  48747. ,
  48748. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48749. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48750. n.LineDashedMaterial.prototype.copy = function(e) {
  48751. return n.Material.prototype.copy.call(this, e),
  48752. this.color.copy(e.color),
  48753. this.linewidth = e.linewidth,
  48754. this.scale = e.scale,
  48755. this.dashSize = e.dashSize,
  48756. this.gapSize = e.gapSize,
  48757. this.vertexColors = e.vertexColors,
  48758. this.fog = e.fog,
  48759. this
  48760. }
  48761. ,
  48762. n.MeshBasicMaterial = function(e) {
  48763. n.Material.call(this),
  48764. this.type = "MeshBasicMaterial",
  48765. this.color = new n.Color(16777215),
  48766. this.map = null,
  48767. this.aoMap = null,
  48768. this.aoMapIntensity = 1,
  48769. this.specularMap = null,
  48770. this.alphaMap = null,
  48771. this.envMap = null,
  48772. this.combine = n.MultiplyOperation,
  48773. this.reflectivity = 1,
  48774. this.refractionRatio = .98,
  48775. this.fog = !0,
  48776. this.shading = n.SmoothShading,
  48777. this.blending = n.NormalBlending,
  48778. this.wireframe = !1,
  48779. this.wireframeLinewidth = 1,
  48780. this.wireframeLinecap = "round",
  48781. this.wireframeLinejoin = "round",
  48782. this.vertexColors = n.NoColors,
  48783. this.skinning = !1,
  48784. this.morphTargets = !1,
  48785. this.setValues(e)
  48786. }
  48787. ,
  48788. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48789. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48790. n.MeshBasicMaterial.prototype.copy = function(e) {
  48791. return n.Material.prototype.copy.call(this, e),
  48792. this.color.copy(e.color),
  48793. this.map = e.map,
  48794. this.aoMap = e.aoMap,
  48795. this.aoMapIntensity = e.aoMapIntensity,
  48796. this.specularMap = e.specularMap,
  48797. this.alphaMap = e.alphaMap,
  48798. this.envMap = e.envMap,
  48799. this.combine = e.combine,
  48800. this.reflectivity = e.reflectivity,
  48801. this.refractionRatio = e.refractionRatio,
  48802. this.fog = e.fog,
  48803. this.shading = e.shading,
  48804. this.wireframe = e.wireframe,
  48805. this.wireframeLinewidth = e.wireframeLinewidth,
  48806. this.wireframeLinecap = e.wireframeLinecap,
  48807. this.wireframeLinejoin = e.wireframeLinejoin,
  48808. this.vertexColors = e.vertexColors,
  48809. this.skinning = e.skinning,
  48810. this.morphTargets = e.morphTargets,
  48811. this
  48812. }
  48813. ,
  48814. n.MeshLambertMaterial = function(e) {
  48815. n.Material.call(this),
  48816. this.type = "MeshLambertMaterial",
  48817. this.color = new n.Color(16777215),
  48818. this.map = null,
  48819. this.lightMap = null,
  48820. this.lightMapIntensity = 1,
  48821. this.aoMap = null,
  48822. this.aoMapIntensity = 1,
  48823. this.emissive = new n.Color(0),
  48824. this.emissiveIntensity = 1,
  48825. this.emissiveMap = null,
  48826. this.specularMap = null,
  48827. this.alphaMap = null,
  48828. this.envMap = null,
  48829. this.combine = n.MultiplyOperation,
  48830. this.reflectivity = 1,
  48831. this.refractionRatio = .98,
  48832. this.fog = !0,
  48833. this.blending = n.NormalBlending,
  48834. this.wireframe = !1,
  48835. this.wireframeLinewidth = 1,
  48836. this.wireframeLinecap = "round",
  48837. this.wireframeLinejoin = "round",
  48838. this.vertexColors = n.NoColors,
  48839. this.skinning = !1,
  48840. this.morphTargets = !1,
  48841. this.morphNormals = !1,
  48842. this.setValues(e)
  48843. }
  48844. ,
  48845. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48846. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48847. n.MeshLambertMaterial.prototype.copy = function(e) {
  48848. return n.Material.prototype.copy.call(this, e),
  48849. this.color.copy(e.color),
  48850. this.map = e.map,
  48851. this.lightMap = e.lightMap,
  48852. this.lightMapIntensity = e.lightMapIntensity,
  48853. this.aoMap = e.aoMap,
  48854. this.aoMapIntensity = e.aoMapIntensity,
  48855. this.emissive.copy(e.emissive),
  48856. this.emissiveMap = e.emissiveMap,
  48857. this.emissiveIntensity = e.emissiveIntensity,
  48858. this.specularMap = e.specularMap,
  48859. this.alphaMap = e.alphaMap,
  48860. this.envMap = e.envMap,
  48861. this.combine = e.combine,
  48862. this.reflectivity = e.reflectivity,
  48863. this.refractionRatio = e.refractionRatio,
  48864. this.fog = e.fog,
  48865. this.wireframe = e.wireframe,
  48866. this.wireframeLinewidth = e.wireframeLinewidth,
  48867. this.wireframeLinecap = e.wireframeLinecap,
  48868. this.wireframeLinejoin = e.wireframeLinejoin,
  48869. this.vertexColors = e.vertexColors,
  48870. this.skinning = e.skinning,
  48871. this.morphTargets = e.morphTargets,
  48872. this.morphNormals = e.morphNormals,
  48873. this
  48874. }
  48875. ,
  48876. n.MeshPhongMaterial = function(e) {
  48877. n.Material.call(this),
  48878. this.type = "MeshPhongMaterial",
  48879. this.color = new n.Color(16777215),
  48880. this.specular = new n.Color(1118481),
  48881. this.shininess = 30,
  48882. this.map = null,
  48883. this.lightMap = null,
  48884. this.lightMapIntensity = 1,
  48885. this.aoMap = null,
  48886. this.aoMapIntensity = 1,
  48887. this.emissive = new n.Color(0),
  48888. this.emissiveIntensity = 1,
  48889. this.emissiveMap = null,
  48890. this.bumpMap = null,
  48891. this.bumpScale = 1,
  48892. this.normalMap = null,
  48893. this.normalScale = new n.Vector2(1,1),
  48894. this.displacementMap = null,
  48895. this.displacementScale = 1,
  48896. this.displacementBias = 0,
  48897. this.specularMap = null,
  48898. this.alphaMap = null,
  48899. this.envMap = null,
  48900. this.combine = n.MultiplyOperation,
  48901. this.reflectivity = 1,
  48902. this.refractionRatio = .98,
  48903. this.fog = !0,
  48904. this.shading = n.SmoothShading,
  48905. this.blending = n.NormalBlending,
  48906. this.wireframe = !1,
  48907. this.wireframeLinewidth = 1,
  48908. this.wireframeLinecap = "round",
  48909. this.wireframeLinejoin = "round",
  48910. this.vertexColors = n.NoColors,
  48911. this.skinning = !1,
  48912. this.morphTargets = !1,
  48913. this.morphNormals = !1,
  48914. this.setValues(e)
  48915. }
  48916. ,
  48917. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48918. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48919. n.MeshPhongMaterial.prototype.copy = function(e) {
  48920. return n.Material.prototype.copy.call(this, e),
  48921. this.color.copy(e.color),
  48922. this.specular.copy(e.specular),
  48923. this.shininess = e.shininess,
  48924. this.map = e.map,
  48925. this.lightMap = e.lightMap,
  48926. this.lightMapIntensity = e.lightMapIntensity,
  48927. this.aoMap = e.aoMap,
  48928. this.aoMapIntensity = e.aoMapIntensity,
  48929. this.emissive.copy(e.emissive),
  48930. this.emissiveMap = e.emissiveMap,
  48931. this.emissiveIntensity = e.emissiveIntensity,
  48932. this.bumpMap = e.bumpMap,
  48933. this.bumpScale = e.bumpScale,
  48934. this.normalMap = e.normalMap,
  48935. this.normalScale.copy(e.normalScale),
  48936. this.displacementMap = e.displacementMap,
  48937. this.displacementScale = e.displacementScale,
  48938. this.displacementBias = e.displacementBias,
  48939. this.specularMap = e.specularMap,
  48940. this.alphaMap = e.alphaMap,
  48941. this.envMap = e.envMap,
  48942. this.combine = e.combine,
  48943. this.reflectivity = e.reflectivity,
  48944. this.refractionRatio = e.refractionRatio,
  48945. this.fog = e.fog,
  48946. this.shading = e.shading,
  48947. this.wireframe = e.wireframe,
  48948. this.wireframeLinewidth = e.wireframeLinewidth,
  48949. this.wireframeLinecap = e.wireframeLinecap,
  48950. this.wireframeLinejoin = e.wireframeLinejoin,
  48951. this.vertexColors = e.vertexColors,
  48952. this.skinning = e.skinning,
  48953. this.morphTargets = e.morphTargets,
  48954. this.morphNormals = e.morphNormals,
  48955. this
  48956. }
  48957. ,
  48958. n.MeshStandardMaterial = function(e) {
  48959. n.Material.call(this),
  48960. this.type = "MeshStandardMaterial",
  48961. this.color = new n.Color(16777215),
  48962. this.roughness = .5,
  48963. this.metalness = .5,
  48964. this.map = null,
  48965. this.lightMap = null,
  48966. this.lightMapIntensity = 1,
  48967. this.aoMap = null,
  48968. this.aoMapIntensity = 1,
  48969. this.emissive = new n.Color(0),
  48970. this.emissiveIntensity = 1,
  48971. this.emissiveMap = null,
  48972. this.bumpMap = null,
  48973. this.bumpScale = 1,
  48974. this.normalMap = null,
  48975. this.normalScale = new n.Vector2(1,1),
  48976. this.displacementMap = null,
  48977. this.displacementScale = 1,
  48978. this.displacementBias = 0,
  48979. this.roughnessMap = null,
  48980. this.metalnessMap = null,
  48981. this.alphaMap = null,
  48982. this.envMap = null,
  48983. this.envMapIntensity = 1,
  48984. this.refractionRatio = .98,
  48985. this.fog = !0,
  48986. this.shading = n.SmoothShading,
  48987. this.blending = n.NormalBlending,
  48988. this.wireframe = !1,
  48989. this.wireframeLinewidth = 1,
  48990. this.wireframeLinecap = "round",
  48991. this.wireframeLinejoin = "round",
  48992. this.vertexColors = n.NoColors,
  48993. this.skinning = !1,
  48994. this.morphTargets = !1,
  48995. this.morphNormals = !1,
  48996. this.setValues(e)
  48997. }
  48998. ,
  48999. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49000. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49001. n.MeshStandardMaterial.prototype.copy = function(e) {
  49002. return n.Material.prototype.copy.call(this, e),
  49003. this.color.copy(e.color),
  49004. this.roughness = e.roughness,
  49005. this.metalness = e.metalness,
  49006. this.map = e.map,
  49007. this.lightMap = e.lightMap,
  49008. this.lightMapIntensity = e.lightMapIntensity,
  49009. this.aoMap = e.aoMap,
  49010. this.aoMapIntensity = e.aoMapIntensity,
  49011. this.emissive.copy(e.emissive),
  49012. this.emissiveMap = e.emissiveMap,
  49013. this.emissiveIntensity = e.emissiveIntensity,
  49014. this.bumpMap = e.bumpMap,
  49015. this.bumpScale = e.bumpScale,
  49016. this.normalMap = e.normalMap,
  49017. this.normalScale.copy(e.normalScale),
  49018. this.displacementMap = e.displacementMap,
  49019. this.displacementScale = e.displacementScale,
  49020. this.displacementBias = e.displacementBias,
  49021. this.roughnessMap = e.roughnessMap,
  49022. this.metalnessMap = e.metalnessMap,
  49023. this.alphaMap = e.alphaMap,
  49024. this.envMap = e.envMap,
  49025. this.envMapIntensity = e.envMapIntensity,
  49026. this.refractionRatio = e.refractionRatio,
  49027. this.fog = e.fog,
  49028. this.shading = e.shading,
  49029. this.wireframe = e.wireframe,
  49030. this.wireframeLinewidth = e.wireframeLinewidth,
  49031. this.wireframeLinecap = e.wireframeLinecap,
  49032. this.wireframeLinejoin = e.wireframeLinejoin,
  49033. this.vertexColors = e.vertexColors,
  49034. this.skinning = e.skinning,
  49035. this.morphTargets = e.morphTargets,
  49036. this.morphNormals = e.morphNormals,
  49037. this
  49038. }
  49039. ,
  49040. n.MeshDepthMaterial = function(e) {
  49041. n.Material.call(this),
  49042. this.type = "MeshDepthMaterial",
  49043. this.morphTargets = !1,
  49044. this.wireframe = !1,
  49045. this.wireframeLinewidth = 1,
  49046. this.setValues(e)
  49047. }
  49048. ,
  49049. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49050. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49051. n.MeshDepthMaterial.prototype.copy = function(e) {
  49052. return n.Material.prototype.copy.call(this, e),
  49053. this.wireframe = e.wireframe,
  49054. this.wireframeLinewidth = e.wireframeLinewidth,
  49055. this
  49056. }
  49057. ,
  49058. n.MeshNormalMaterial = function(e) {
  49059. n.Material.call(this, e),
  49060. this.type = "MeshNormalMaterial",
  49061. this.wireframe = !1,
  49062. this.wireframeLinewidth = 1,
  49063. this.morphTargets = !1,
  49064. this.setValues(e)
  49065. }
  49066. ,
  49067. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49068. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49069. n.MeshNormalMaterial.prototype.copy = function(e) {
  49070. return n.Material.prototype.copy.call(this, e),
  49071. this.wireframe = e.wireframe,
  49072. this.wireframeLinewidth = e.wireframeLinewidth,
  49073. this
  49074. }
  49075. ,
  49076. n.MultiMaterial = function(e) {
  49077. this.uuid = n.Math.generateUUID(),
  49078. this.type = "MultiMaterial",
  49079. this.materials = e instanceof Array ? e : [],
  49080. this.visible = !0
  49081. }
  49082. ,
  49083. n.MultiMaterial.prototype = {
  49084. constructor: n.MultiMaterial,
  49085. toJSON: function(e) {
  49086. for (var t = {
  49087. metadata: {
  49088. version: 4.2,
  49089. type: "material",
  49090. generator: "MaterialExporter"
  49091. },
  49092. uuid: this.uuid,
  49093. type: this.type,
  49094. materials: []
  49095. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49096. var o = i[n].toJSON(e);
  49097. delete o.metadata,
  49098. t.materials.push(o)
  49099. }
  49100. return t.visible = this.visible,
  49101. t
  49102. },
  49103. clone: function() {
  49104. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49105. e.materials.push(this.materials[t].clone());
  49106. return e.visible = this.visible,
  49107. e
  49108. }
  49109. },
  49110. n.PointsMaterial = function(e) {
  49111. n.Material.call(this),
  49112. this.type = "PointsMaterial",
  49113. this.color = new n.Color(16777215),
  49114. this.map = null,
  49115. this.size = 1,
  49116. this.sizeAttenuation = !0,
  49117. this.blending = n.NormalBlending,
  49118. this.vertexColors = n.NoColors,
  49119. this.fog = !0,
  49120. this.setValues(e)
  49121. }
  49122. ,
  49123. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49124. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49125. n.PointsMaterial.prototype.copy = function(e) {
  49126. return n.Material.prototype.copy.call(this, e),
  49127. this.color.copy(e.color),
  49128. this.map = e.map,
  49129. this.size = e.size,
  49130. this.sizeAttenuation = e.sizeAttenuation,
  49131. this.vertexColors = e.vertexColors,
  49132. this.fog = e.fog,
  49133. this
  49134. }
  49135. ,
  49136. n.ShaderMaterial = function(e) {
  49137. n.Material.call(this),
  49138. this.type = "ShaderMaterial",
  49139. this.defines = {},
  49140. this.uniforms = {},
  49141. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49142. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49143. this.shading = n.SmoothShading,
  49144. this.linewidth = 1,
  49145. this.wireframe = !1,
  49146. this.wireframeLinewidth = 1,
  49147. this.fog = !1,
  49148. this.lights = !1,
  49149. this.vertexColors = n.NoColors,
  49150. this.skinning = !1,
  49151. this.morphTargets = !1,
  49152. this.morphNormals = !1,
  49153. this.extensions = {
  49154. derivatives: !1,
  49155. fragDepth: !1,
  49156. drawBuffers: !1,
  49157. shaderTextureLOD: !1
  49158. },
  49159. this.defaultAttributeValues = {
  49160. color: [1, 1, 1],
  49161. uv: [0, 0],
  49162. uv2: [0, 0]
  49163. },
  49164. this.index0AttributeName = void 0,
  49165. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49166. this.setValues(e))
  49167. }
  49168. ,
  49169. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49170. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49171. n.ShaderMaterial.prototype.copy = function(e) {
  49172. return n.Material.prototype.copy.call(this, e),
  49173. this.fragmentShader = e.fragmentShader,
  49174. this.vertexShader = e.vertexShader,
  49175. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49176. this.defines = e.defines,
  49177. this.shading = e.shading,
  49178. this.wireframe = e.wireframe,
  49179. this.wireframeLinewidth = e.wireframeLinewidth,
  49180. this.fog = e.fog,
  49181. this.lights = e.lights,
  49182. this.vertexColors = e.vertexColors,
  49183. this.skinning = e.skinning,
  49184. this.morphTargets = e.morphTargets,
  49185. this.morphNormals = e.morphNormals,
  49186. this.extensions = e.extensions,
  49187. this
  49188. }
  49189. ,
  49190. n.ShaderMaterial.prototype.toJSON = function(e) {
  49191. var t = n.Material.prototype.toJSON.call(this, e);
  49192. return t.uniforms = this.uniforms,
  49193. t.vertexShader = this.vertexShader,
  49194. t.fragmentShader = this.fragmentShader,
  49195. t
  49196. }
  49197. ,
  49198. n.RawShaderMaterial = function(e) {
  49199. n.ShaderMaterial.call(this, e),
  49200. this.type = "RawShaderMaterial"
  49201. }
  49202. ,
  49203. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49204. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49205. n.SpriteMaterial = function(e) {
  49206. n.Material.call(this),
  49207. this.type = "SpriteMaterial",
  49208. this.color = new n.Color(16777215),
  49209. this.map = null,
  49210. this.rotation = 0,
  49211. this.fog = !1,
  49212. this.setValues(e)
  49213. }
  49214. ,
  49215. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49216. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49217. n.SpriteMaterial.prototype.copy = function(e) {
  49218. return n.Material.prototype.copy.call(this, e),
  49219. this.color.copy(e.color),
  49220. this.map = e.map,
  49221. this.rotation = e.rotation,
  49222. this.fog = e.fog,
  49223. this
  49224. }
  49225. ,
  49226. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49227. Object.defineProperty(this, "id", {
  49228. value: n.TextureIdCount++
  49229. }),
  49230. this.uuid = n.Math.generateUUID(),
  49231. this.name = "",
  49232. this.sourceFile = "",
  49233. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49234. this.mipmaps = [],
  49235. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49236. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49237. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49238. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49239. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49240. this.anisotropy = void 0 !== c ? c : 1,
  49241. this.format = void 0 !== s ? s : n.RGBAFormat,
  49242. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49243. this.offset = new n.Vector2(0,0),
  49244. this.repeat = new n.Vector2(1,1),
  49245. this.generateMipmaps = !0,
  49246. this.premultiplyAlpha = !1,
  49247. this.flipY = !0,
  49248. this.unpackAlignment = 4,
  49249. this.encoding = n.LinearEncoding,
  49250. this.version = 0,
  49251. this.onUpdate = null
  49252. }
  49253. ,
  49254. n.Texture.DEFAULT_IMAGE = void 0,
  49255. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49256. n.Texture.prototype = {
  49257. constructor: n.Texture,
  49258. set needsUpdate(e) {
  49259. e === !0 && this.version++
  49260. },
  49261. clone: function() {
  49262. return (new this.constructor).copy(this)
  49263. },
  49264. copy: function(e) {
  49265. return this.image = e.image,
  49266. this.mipmaps = e.mipmaps.slice(0),
  49267. this.mapping = e.mapping,
  49268. this.wrapS = e.wrapS,
  49269. this.wrapT = e.wrapT,
  49270. this.magFilter = e.magFilter,
  49271. this.minFilter = e.minFilter,
  49272. this.anisotropy = e.anisotropy,
  49273. this.format = e.format,
  49274. this.type = e.type,
  49275. this.offset.copy(e.offset),
  49276. this.repeat.copy(e.repeat),
  49277. this.generateMipmaps = e.generateMipmaps,
  49278. this.premultiplyAlpha = e.premultiplyAlpha,
  49279. this.flipY = e.flipY,
  49280. this.unpackAlignment = e.unpackAlignment,
  49281. this.encoding = e.encoding,
  49282. this
  49283. },
  49284. toJSON: function(e) {
  49285. function t(e) {
  49286. var t;
  49287. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49288. t.width = e.width,
  49289. t.height = e.height,
  49290. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49291. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49292. }
  49293. if (void 0 !== e.textures[this.uuid])
  49294. return e.textures[this.uuid];
  49295. var i = {
  49296. metadata: {
  49297. version: 4.4,
  49298. type: "Texture",
  49299. generator: "Texture.toJSON"
  49300. },
  49301. uuid: this.uuid,
  49302. name: this.name,
  49303. mapping: this.mapping,
  49304. repeat: [this.repeat.x, this.repeat.y],
  49305. offset: [this.offset.x, this.offset.y],
  49306. wrap: [this.wrapS, this.wrapT],
  49307. minFilter: this.minFilter,
  49308. magFilter: this.magFilter,
  49309. anisotropy: this.anisotropy
  49310. };
  49311. if (void 0 !== this.image) {
  49312. var r = this.image;
  49313. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49314. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49315. uuid: r.uuid,
  49316. url: t(r)
  49317. }),
  49318. i.image = r.uuid
  49319. }
  49320. return e.textures[this.uuid] = i,
  49321. i
  49322. },
  49323. dispose: function() {
  49324. this.dispatchEvent({
  49325. type: "dispose"
  49326. })
  49327. },
  49328. transformUv: function(e) {
  49329. if (this.mapping === n.UVMapping) {
  49330. if (e.multiply(this.repeat),
  49331. e.add(this.offset),
  49332. e.x < 0 || e.x > 1)
  49333. switch (this.wrapS) {
  49334. case n.RepeatWrapping:
  49335. e.x = e.x - Math.floor(e.x);
  49336. break;
  49337. case n.ClampToEdgeWrapping:
  49338. e.x = e.x < 0 ? 0 : 1;
  49339. break;
  49340. case n.MirroredRepeatWrapping:
  49341. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49342. }
  49343. if (e.y < 0 || e.y > 1)
  49344. switch (this.wrapT) {
  49345. case n.RepeatWrapping:
  49346. e.y = e.y - Math.floor(e.y);
  49347. break;
  49348. case n.ClampToEdgeWrapping:
  49349. e.y = e.y < 0 ? 0 : 1;
  49350. break;
  49351. case n.MirroredRepeatWrapping:
  49352. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49353. }
  49354. this.flipY && (e.y = 1 - e.y)
  49355. }
  49356. }
  49357. },
  49358. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49359. n.TextureIdCount = 0,
  49360. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49361. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49362. this.needsUpdate = !0
  49363. }
  49364. ,
  49365. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49366. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49367. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49368. e = void 0 !== e ? e : [],
  49369. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49370. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49371. this.flipY = !1
  49372. }
  49373. ,
  49374. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49375. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49376. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49377. get: function() {
  49378. return this.image
  49379. },
  49380. set: function(e) {
  49381. this.image = e
  49382. }
  49383. }),
  49384. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49385. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49386. this.image = {
  49387. width: t,
  49388. height: i
  49389. },
  49390. this.mipmaps = e,
  49391. this.flipY = !1,
  49392. this.generateMipmaps = !1
  49393. }
  49394. ,
  49395. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49396. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49397. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49398. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49399. this.image = {
  49400. data: e,
  49401. width: t,
  49402. height: i
  49403. },
  49404. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49405. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49406. this.flipY = !1,
  49407. this.generateMipmaps = !1
  49408. }
  49409. ,
  49410. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49411. n.DataTexture.prototype.constructor = n.DataTexture,
  49412. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49413. function h() {
  49414. requestAnimationFrame(h)
  49415. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49416. u.needsUpdate = !0
  49417. }
  49418. }
  49419. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49420. this.generateMipmaps = !1;
  49421. var u = this;
  49422. h()
  49423. }
  49424. ,
  49425. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49426. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49427. n.Group = function() {
  49428. n.Object3D.call(this),
  49429. this.type = "Group"
  49430. }
  49431. ,
  49432. n.Group.prototype = Object.create(n.Object3D.prototype),
  49433. n.Group.prototype.constructor = n.Group,
  49434. n.Points = function(e, t) {
  49435. n.Object3D.call(this),
  49436. this.type = "Points",
  49437. this.geometry = void 0 !== e ? e : new n.Geometry,
  49438. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49439. color: 16777215 * Math.random()
  49440. })
  49441. }
  49442. ,
  49443. n.Points.prototype = Object.create(n.Object3D.prototype),
  49444. n.Points.prototype.constructor = n.Points,
  49445. n.Points.prototype.raycast = function() {
  49446. var e = new n.Matrix4
  49447. , t = new n.Ray
  49448. , i = new n.Sphere;
  49449. return function(r, o) {
  49450. function a(e, i) {
  49451. var n = t.distanceSqToPoint(e);
  49452. if (n < d) {
  49453. var a = t.closestPointToPoint(e);
  49454. a.applyMatrix4(c);
  49455. var l = r.ray.origin.distanceTo(a);
  49456. if (l < r.near || l > r.far)
  49457. return;
  49458. o.push({
  49459. distance: l,
  49460. distanceToRay: Math.sqrt(n),
  49461. point: a.clone(),
  49462. index: i,
  49463. face: null,
  49464. object: s
  49465. })
  49466. }
  49467. }
  49468. var s = this
  49469. , l = this.geometry
  49470. , c = this.matrixWorld
  49471. , h = r.params.Points.threshold;
  49472. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49473. i.copy(l.boundingSphere),
  49474. i.applyMatrix4(c),
  49475. r.ray.intersectsSphere(i) !== !1) {
  49476. e.getInverse(c),
  49477. t.copy(r.ray).applyMatrix4(e);
  49478. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49479. , d = u * u
  49480. , p = new n.Vector3;
  49481. if (l instanceof n.BufferGeometry) {
  49482. var f = l.index
  49483. , g = l.attributes
  49484. , m = g.position.array;
  49485. if (null !== f)
  49486. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49487. var C = v[A];
  49488. p.fromArray(m, 3 * C),
  49489. a(p, C)
  49490. }
  49491. else
  49492. for (var A = 0, I = m.length / 3; A < I; A++)
  49493. p.fromArray(m, 3 * A),
  49494. a(p, A)
  49495. } else
  49496. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49497. a(E[A], A)
  49498. }
  49499. }
  49500. }(),
  49501. n.Points.prototype.clone = function() {
  49502. return new this.constructor(this.geometry,this.material).copy(this)
  49503. }
  49504. ,
  49505. n.Line = function(e, t, i) {
  49506. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49507. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49508. this.type = "Line",
  49509. this.geometry = void 0 !== e ? e : new n.Geometry,
  49510. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49511. color: 16777215 * Math.random()
  49512. })))
  49513. }
  49514. ,
  49515. n.Line.prototype = Object.create(n.Object3D.prototype),
  49516. n.Line.prototype.constructor = n.Line,
  49517. n.Line.prototype.raycast = function() {
  49518. var e = new n.Matrix4
  49519. , t = new n.Ray
  49520. , i = new n.Sphere;
  49521. return function(r, o) {
  49522. var a = r.linePrecision
  49523. , s = a * a
  49524. , l = this.geometry
  49525. , c = this.matrixWorld;
  49526. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49527. i.copy(l.boundingSphere),
  49528. i.applyMatrix4(c),
  49529. r.ray.intersectsSphere(i) !== !1) {
  49530. e.getInverse(c),
  49531. t.copy(r.ray).applyMatrix4(e);
  49532. var h = new n.Vector3
  49533. , u = new n.Vector3
  49534. , d = new n.Vector3
  49535. , p = new n.Vector3
  49536. , f = this instanceof n.LineSegments ? 2 : 1;
  49537. if (l instanceof n.BufferGeometry) {
  49538. var g = l.index
  49539. , m = l.attributes
  49540. , v = m.position.array;
  49541. if (null !== g)
  49542. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49543. var I = A[y]
  49544. , E = A[y + 1];
  49545. h.fromArray(v, 3 * I),
  49546. u.fromArray(v, 3 * E);
  49547. var b = t.distanceSqToSegment(h, u, p, d);
  49548. if (!(b > s)) {
  49549. p.applyMatrix4(this.matrixWorld);
  49550. var w = r.ray.origin.distanceTo(p);
  49551. w < r.near || w > r.far || o.push({
  49552. distance: w,
  49553. point: d.clone().applyMatrix4(this.matrixWorld),
  49554. index: y,
  49555. face: null,
  49556. faceIndex: null,
  49557. object: this
  49558. })
  49559. }
  49560. }
  49561. else
  49562. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49563. h.fromArray(v, 3 * y),
  49564. u.fromArray(v, 3 * y + 3);
  49565. var b = t.distanceSqToSegment(h, u, p, d);
  49566. if (!(b > s)) {
  49567. p.applyMatrix4(this.matrixWorld);
  49568. var w = r.ray.origin.distanceTo(p);
  49569. w < r.near || w > r.far || o.push({
  49570. distance: w,
  49571. point: d.clone().applyMatrix4(this.matrixWorld),
  49572. index: y,
  49573. face: null,
  49574. faceIndex: null,
  49575. object: this
  49576. })
  49577. }
  49578. }
  49579. } else if (l instanceof n.Geometry)
  49580. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49581. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49582. if (!(b > s)) {
  49583. p.applyMatrix4(this.matrixWorld);
  49584. var w = r.ray.origin.distanceTo(p);
  49585. w < r.near || w > r.far || o.push({
  49586. distance: w,
  49587. point: d.clone().applyMatrix4(this.matrixWorld),
  49588. index: y,
  49589. face: null,
  49590. faceIndex: null,
  49591. object: this
  49592. })
  49593. }
  49594. }
  49595. }
  49596. }
  49597. }(),
  49598. n.Line.prototype.clone = function() {
  49599. return new this.constructor(this.geometry,this.material).copy(this)
  49600. }
  49601. ,
  49602. n.LineStrip = 0,
  49603. n.LinePieces = 1,
  49604. n.LineSegments = function(e, t) {
  49605. n.Line.call(this, e, t),
  49606. this.type = "LineSegments"
  49607. }
  49608. ,
  49609. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49610. n.LineSegments.prototype.constructor = n.LineSegments,
  49611. n.Mesh = function(e, t) {
  49612. n.Object3D.call(this),
  49613. this.type = "Mesh",
  49614. this.geometry = void 0 !== e ? e : new n.Geometry,
  49615. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49616. color: 16777215 * Math.random()
  49617. }),
  49618. this.drawMode = n.TrianglesDrawMode,
  49619. this.updateMorphTargets()
  49620. }
  49621. ,
  49622. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49623. n.Mesh.prototype.constructor = n.Mesh,
  49624. n.Mesh.prototype.setDrawMode = function(e) {
  49625. this.drawMode = e
  49626. }
  49627. ,
  49628. n.Mesh.prototype.updateMorphTargets = function() {
  49629. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49630. this.morphTargetBase = -1,
  49631. this.morphTargetInfluences = [],
  49632. this.morphTargetDictionary = {};
  49633. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49634. this.morphTargetInfluences.push(0),
  49635. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49636. }
  49637. }
  49638. ,
  49639. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49640. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49641. 0)
  49642. }
  49643. ,
  49644. n.Mesh.prototype.raycast = function() {
  49645. function e(e, t, i, r, o, a, s) {
  49646. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49647. o.multiplyScalar(m.x),
  49648. a.multiplyScalar(m.y),
  49649. s.multiplyScalar(m.z),
  49650. o.add(a).add(s),
  49651. o.clone()
  49652. }
  49653. function t(e, t, i, r, o, a, s) {
  49654. var l, c = e.material;
  49655. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49656. null === l)
  49657. return null;
  49658. A.copy(s),
  49659. A.applyMatrix4(e.matrixWorld);
  49660. var h = t.ray.origin.distanceTo(A);
  49661. return h < t.near || h > t.far ? null : {
  49662. distance: h,
  49663. point: A.clone(),
  49664. object: e
  49665. }
  49666. }
  49667. function i(i, r, o, a, h, u, d, m) {
  49668. s.fromArray(a, 3 * u),
  49669. l.fromArray(a, 3 * d),
  49670. c.fromArray(a, 3 * m);
  49671. var A = t(i, r, o, s, l, c, v);
  49672. return A && (h && (p.fromArray(h, 2 * u),
  49673. f.fromArray(h, 2 * d),
  49674. g.fromArray(h, 2 * m),
  49675. A.uv = e(v, s, l, c, p, f, g)),
  49676. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49677. A.faceIndex = u),
  49678. A
  49679. }
  49680. var r = new n.Matrix4
  49681. , o = new n.Ray
  49682. , a = new n.Sphere
  49683. , s = new n.Vector3
  49684. , l = new n.Vector3
  49685. , c = new n.Vector3
  49686. , h = new n.Vector3
  49687. , u = new n.Vector3
  49688. , d = new n.Vector3
  49689. , p = new n.Vector2
  49690. , f = new n.Vector2
  49691. , g = new n.Vector2
  49692. , m = new n.Vector3
  49693. , v = new n.Vector3
  49694. , A = new n.Vector3;
  49695. return function(m, A) {
  49696. var y = this.geometry
  49697. , C = this.material
  49698. , I = this.matrixWorld;
  49699. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49700. a.copy(y.boundingSphere),
  49701. a.applyMatrix4(I),
  49702. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49703. o.copy(m.ray).applyMatrix4(r),
  49704. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49705. var E, b;
  49706. if (y instanceof n.BufferGeometry) {
  49707. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49708. if (void 0 !== S.uv && (E = S.uv.array),
  49709. null !== x)
  49710. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49711. w = R[P],
  49712. _ = R[P + 1],
  49713. T = R[P + 2],
  49714. b = i(this, m, o, M, E, w, _, T),
  49715. b && (b.faceIndex = Math.floor(P / 3),
  49716. A.push(b));
  49717. else
  49718. for (var P = 0, O = M.length; P < O; P += 9)
  49719. w = P / 3,
  49720. _ = w + 1,
  49721. T = w + 2,
  49722. b = i(this, m, o, M, E, w, _, T),
  49723. b && (b.index = w,
  49724. A.push(b))
  49725. } else if (y instanceof n.Geometry) {
  49726. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49727. k.length > 0 && (E = k);
  49728. for (var H = 0, G = U.length; H < G; H++) {
  49729. var z = U[H]
  49730. , W = B === !0 ? F[z.materialIndex] : C;
  49731. if (void 0 !== W) {
  49732. if (L = V[z.a],
  49733. D = V[z.b],
  49734. N = V[z.c],
  49735. W.morphTargets === !0) {
  49736. var j = y.morphTargets
  49737. , Y = this.morphTargetInfluences;
  49738. s.set(0, 0, 0),
  49739. l.set(0, 0, 0),
  49740. c.set(0, 0, 0);
  49741. for (var X = 0, Z = j.length; X < Z; X++) {
  49742. var q = Y[X];
  49743. if (0 !== q) {
  49744. var K = j[X].vertices;
  49745. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49746. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49747. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49748. }
  49749. }
  49750. s.add(L),
  49751. l.add(D),
  49752. c.add(N),
  49753. L = s,
  49754. D = l,
  49755. N = c
  49756. }
  49757. if (b = t(this, m, o, L, D, N, v)) {
  49758. if (E) {
  49759. var Q = E[H];
  49760. p.copy(Q[0]),
  49761. f.copy(Q[1]),
  49762. g.copy(Q[2]),
  49763. b.uv = e(v, L, D, N, p, f, g)
  49764. }
  49765. b.face = z,
  49766. b.faceIndex = H,
  49767. A.push(b)
  49768. }
  49769. }
  49770. }
  49771. }
  49772. }
  49773. }
  49774. }(),
  49775. n.Mesh.prototype.clone = function() {
  49776. return new this.constructor(this.geometry,this.material).copy(this)
  49777. }
  49778. ,
  49779. n.Bone = function(e) {
  49780. n.Object3D.call(this),
  49781. this.type = "Bone",
  49782. this.skin = e
  49783. }
  49784. ,
  49785. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49786. n.Bone.prototype.constructor = n.Bone,
  49787. n.Bone.prototype.copy = function(e) {
  49788. return n.Object3D.prototype.copy.call(this, e),
  49789. this.skin = e.skin,
  49790. this
  49791. }
  49792. ,
  49793. n.Skeleton = function(e, t, i) {
  49794. if (this.useVertexTexture = void 0 === i || i,
  49795. this.identityMatrix = new n.Matrix4,
  49796. e = e || [],
  49797. this.bones = e.slice(0),
  49798. this.useVertexTexture) {
  49799. var r = Math.sqrt(4 * this.bones.length);
  49800. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49801. r = Math.max(r, 4),
  49802. this.boneTextureWidth = r,
  49803. this.boneTextureHeight = r,
  49804. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49805. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49806. } else
  49807. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49808. if (void 0 === t)
  49809. this.calculateInverses();
  49810. else if (this.bones.length === t.length)
  49811. this.boneInverses = t.slice(0);
  49812. else {
  49813. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49814. this.boneInverses = [];
  49815. for (var o = 0, a = this.bones.length; o < a; o++)
  49816. this.boneInverses.push(new n.Matrix4)
  49817. }
  49818. }
  49819. ,
  49820. n.Skeleton.prototype.calculateInverses = function() {
  49821. this.boneInverses = [];
  49822. for (var e = 0, t = this.bones.length; e < t; e++) {
  49823. var i = new n.Matrix4;
  49824. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49825. this.boneInverses.push(i)
  49826. }
  49827. }
  49828. ,
  49829. n.Skeleton.prototype.pose = function() {
  49830. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49831. e = this.bones[t],
  49832. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49833. for (var t = 0, i = this.bones.length; t < i; t++)
  49834. e = this.bones[t],
  49835. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49836. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49837. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49838. }
  49839. ,
  49840. n.Skeleton.prototype.update = function() {
  49841. var e = new n.Matrix4;
  49842. return function() {
  49843. for (var t = 0, i = this.bones.length; t < i; t++) {
  49844. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49845. e.multiplyMatrices(n, this.boneInverses[t]),
  49846. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49847. }
  49848. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49849. }
  49850. }(),
  49851. n.Skeleton.prototype.clone = function() {
  49852. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49853. }
  49854. ,
  49855. n.SkinnedMesh = function(e, t, i) {
  49856. n.Mesh.call(this, e, t),
  49857. this.type = "SkinnedMesh",
  49858. this.bindMode = "attached",
  49859. this.bindMatrix = new n.Matrix4,
  49860. this.bindMatrixInverse = new n.Matrix4;
  49861. var r = [];
  49862. if (this.geometry && void 0 !== this.geometry.bones) {
  49863. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49864. a = this.geometry.bones[s],
  49865. o = new n.Bone(this),
  49866. r.push(o),
  49867. o.name = a.name,
  49868. o.position.fromArray(a.pos),
  49869. o.quaternion.fromArray(a.rotq),
  49870. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49871. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49872. a = this.geometry.bones[s],
  49873. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49874. }
  49875. this.normalizeSkinWeights(),
  49876. this.updateMatrixWorld(!0),
  49877. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49878. }
  49879. ,
  49880. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49881. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49882. n.SkinnedMesh.prototype.bind = function(e, t) {
  49883. this.skeleton = e,
  49884. void 0 === t && (this.updateMatrixWorld(!0),
  49885. this.skeleton.calculateInverses(),
  49886. t = this.matrixWorld),
  49887. this.bindMatrix.copy(t),
  49888. this.bindMatrixInverse.getInverse(t)
  49889. }
  49890. ,
  49891. n.SkinnedMesh.prototype.pose = function() {
  49892. this.skeleton.pose()
  49893. }
  49894. ,
  49895. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49896. if (this.geometry instanceof n.Geometry)
  49897. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49898. var t = this.geometry.skinWeights[e]
  49899. , i = 1 / t.lengthManhattan();
  49900. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49901. }
  49902. else if (this.geometry instanceof n.BufferGeometry)
  49903. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49904. r.x = o.getX(e),
  49905. r.y = o.getY(e),
  49906. r.z = o.getZ(e),
  49907. r.w = o.getW(e);
  49908. var i = 1 / r.lengthManhattan();
  49909. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49910. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49911. }
  49912. }
  49913. ,
  49914. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49915. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49916. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49917. }
  49918. ,
  49919. n.SkinnedMesh.prototype.clone = function() {
  49920. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49921. }
  49922. ,
  49923. n.LOD = function() {
  49924. n.Object3D.call(this),
  49925. this.type = "LOD",
  49926. Object.defineProperties(this, {
  49927. levels: {
  49928. enumerable: !0,
  49929. value: []
  49930. },
  49931. objects: {
  49932. get: function() {
  49933. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49934. this.levels
  49935. }
  49936. }
  49937. })
  49938. }
  49939. ,
  49940. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49941. n.LOD.prototype.constructor = n.LOD,
  49942. n.LOD.prototype.addLevel = function(e, t) {
  49943. void 0 === t && (t = 0),
  49944. t = Math.abs(t);
  49945. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49946. ;
  49947. i.splice(n, 0, {
  49948. distance: t,
  49949. object: e
  49950. }),
  49951. this.add(e)
  49952. }
  49953. ,
  49954. n.LOD.prototype.getObjectForDistance = function(e) {
  49955. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49956. ;
  49957. return t[i - 1].object
  49958. }
  49959. ,
  49960. n.LOD.prototype.raycast = function() {
  49961. var e = new n.Vector3;
  49962. return function(t, i) {
  49963. e.setFromMatrixPosition(this.matrixWorld);
  49964. var n = t.ray.origin.distanceTo(e);
  49965. this.getObjectForDistance(n).raycast(t, i)
  49966. }
  49967. }(),
  49968. n.LOD.prototype.update = function() {
  49969. var e = new n.Vector3
  49970. , t = new n.Vector3;
  49971. return function(i) {
  49972. var n = this.levels;
  49973. if (n.length > 1) {
  49974. e.setFromMatrixPosition(i.matrixWorld),
  49975. t.setFromMatrixPosition(this.matrixWorld);
  49976. var r = e.distanceTo(t);
  49977. n[0].object.visible = !0;
  49978. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49979. n[o - 1].object.visible = !1,
  49980. n[o].object.visible = !0;
  49981. for (; o < a; o++)
  49982. n[o].object.visible = !1
  49983. }
  49984. }
  49985. }(),
  49986. n.LOD.prototype.copy = function(e) {
  49987. n.Object3D.prototype.copy.call(this, e, !1);
  49988. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49989. var o = t[i];
  49990. this.addLevel(o.object.clone(), o.distance)
  49991. }
  49992. return this
  49993. }
  49994. ,
  49995. n.LOD.prototype.toJSON = function(e) {
  49996. var t = n.Object3D.prototype.toJSON.call(this, e);
  49997. t.object.levels = [];
  49998. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49999. var a = i[r];
  50000. t.object.levels.push({
  50001. object: a.object.uuid,
  50002. distance: a.distance
  50003. })
  50004. }
  50005. return t
  50006. }
  50007. ,
  50008. n.Sprite = function() {
  50009. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50010. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50011. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50012. , r = new n.BufferGeometry;
  50013. return r.setIndex(new n.BufferAttribute(e,1)),
  50014. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50015. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50016. function(e) {
  50017. n.Object3D.call(this),
  50018. this.type = "Sprite",
  50019. this.geometry = r,
  50020. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50021. }
  50022. }(),
  50023. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50024. n.Sprite.prototype.constructor = n.Sprite,
  50025. n.Sprite.prototype.raycast = function() {
  50026. var e = new n.Vector3;
  50027. return function(t, i) {
  50028. e.setFromMatrixPosition(this.matrixWorld);
  50029. var n = t.ray.distanceSqToPoint(e)
  50030. , r = this.scale.x * this.scale.y;
  50031. n > r || i.push({
  50032. distance: Math.sqrt(n),
  50033. point: this.position,
  50034. face: null,
  50035. object: this
  50036. })
  50037. }
  50038. }(),
  50039. n.Sprite.prototype.clone = function() {
  50040. return new this.constructor(this.material).copy(this)
  50041. }
  50042. ,
  50043. n.Particle = n.Sprite,
  50044. n.LensFlare = function(e, t, i, r, o) {
  50045. n.Object3D.call(this),
  50046. this.lensFlares = [],
  50047. this.positionScreen = new n.Vector3,
  50048. this.customUpdateCallback = void 0,
  50049. void 0 !== e && this.add(e, t, i, r, o)
  50050. }
  50051. ,
  50052. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50053. n.LensFlare.prototype.constructor = n.LensFlare,
  50054. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50055. void 0 === t && (t = -1),
  50056. void 0 === i && (i = 0),
  50057. void 0 === a && (a = 1),
  50058. void 0 === o && (o = new n.Color(16777215)),
  50059. void 0 === r && (r = n.NormalBlending),
  50060. i = Math.min(i, Math.max(0, i)),
  50061. this.lensFlares.push({
  50062. texture: e,
  50063. size: t,
  50064. distance: i,
  50065. x: 0,
  50066. y: 0,
  50067. z: 0,
  50068. scale: 1,
  50069. rotation: 0,
  50070. opacity: a,
  50071. color: o,
  50072. blending: r
  50073. })
  50074. }
  50075. ,
  50076. n.LensFlare.prototype.updateLensFlares = function() {
  50077. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50078. for (e = 0; e < i; e++)
  50079. t = this.lensFlares[e],
  50080. t.x = this.positionScreen.x + n * t.distance,
  50081. t.y = this.positionScreen.y + r * t.distance,
  50082. t.wantedRotation = t.x * Math.PI * .25,
  50083. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50084. }
  50085. ,
  50086. n.LensFlare.prototype.copy = function(e) {
  50087. n.Object3D.prototype.copy.call(this, e),
  50088. this.positionScreen.copy(e.positionScreen),
  50089. this.customUpdateCallback = e.customUpdateCallback;
  50090. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50091. this.lensFlares.push(e.lensFlares[t]);
  50092. return this
  50093. }
  50094. ,
  50095. n.Scene = function() {
  50096. n.Object3D.call(this),
  50097. this.type = "Scene",
  50098. this.fog = null,
  50099. this.overrideMaterial = null,
  50100. this.autoUpdate = !0
  50101. }
  50102. ,
  50103. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50104. n.Scene.prototype.constructor = n.Scene,
  50105. n.Scene.prototype.copy = function(e, t) {
  50106. return n.Object3D.prototype.copy.call(this, e, t),
  50107. null !== e.fog && (this.fog = e.fog.clone()),
  50108. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50109. this.autoUpdate = e.autoUpdate,
  50110. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50111. this
  50112. }
  50113. ,
  50114. n.Fog = function(e, t, i) {
  50115. this.name = "",
  50116. this.color = new n.Color(e),
  50117. this.near = void 0 !== t ? t : 1,
  50118. this.far = void 0 !== i ? i : 1e3
  50119. }
  50120. ,
  50121. n.Fog.prototype.clone = function() {
  50122. return new n.Fog(this.color.getHex(),this.near,this.far)
  50123. }
  50124. ,
  50125. n.FogExp2 = function(e, t) {
  50126. this.name = "",
  50127. this.color = new n.Color(e),
  50128. this.density = void 0 !== t ? t : 25e-5
  50129. }
  50130. ,
  50131. n.FogExp2.prototype.clone = function() {
  50132. return new n.FogExp2(this.color.getHex(),this.density)
  50133. }
  50134. ,
  50135. n.ShaderChunk = {},
  50136. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50137. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50138. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50139. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50140. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50141. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50142. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50143. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50144. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50145. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50146. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50147. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50148. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50149. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50150. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50151. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50152. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50153. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50154. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50155. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50156. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50157. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50158. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50159. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50160. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50161. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50162. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50163. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50164. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50165. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50166. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50167. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50168. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50169. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50170. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50171. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50172. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50173. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50174. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50175. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50176. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50177. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50178. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50179. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50180. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50181. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50182. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50183. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50184. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50185. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50186. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50187. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50188. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50189. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50190. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50191. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50192. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50193. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50194. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50195. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50196. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50197. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50198. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50199. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50200. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50201. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50202. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50203. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50204. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50205. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50206. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50207. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50208. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50209. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50210. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50211. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50212. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50213. n.UniformsUtils = {
  50214. merge: function(e) {
  50215. for (var t = {}, i = 0; i < e.length; i++) {
  50216. var n = this.clone(e[i]);
  50217. for (var r in n)
  50218. t[r] = n[r]
  50219. }
  50220. return t
  50221. },
  50222. clone: function(e) {
  50223. var t = {};
  50224. for (var i in e) {
  50225. t[i] = {};
  50226. for (var r in e[i]) {
  50227. var o = e[i][r];
  50228. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50229. }
  50230. }
  50231. return t
  50232. }
  50233. },
  50234. n.UniformsLib = {
  50235. common: {
  50236. diffuse: {
  50237. type: "c",
  50238. value: new n.Color(15658734)
  50239. },
  50240. opacity: {
  50241. type: "f",
  50242. value: 1
  50243. },
  50244. map: {
  50245. type: "t",
  50246. value: null
  50247. },
  50248. offsetRepeat: {
  50249. type: "v4",
  50250. value: new n.Vector4(0,0,1,1)
  50251. },
  50252. specularMap: {
  50253. type: "t",
  50254. value: null
  50255. },
  50256. alphaMap: {
  50257. type: "t",
  50258. value: null
  50259. },
  50260. envMap: {
  50261. type: "t",
  50262. value: null
  50263. },
  50264. flipEnvMap: {
  50265. type: "f",
  50266. value: -1
  50267. },
  50268. reflectivity: {
  50269. type: "f",
  50270. value: 1
  50271. },
  50272. refractionRatio: {
  50273. type: "f",
  50274. value: .98
  50275. }
  50276. },
  50277. aomap: {
  50278. aoMap: {
  50279. type: "t",
  50280. value: null
  50281. },
  50282. aoMapIntensity: {
  50283. type: "f",
  50284. value: 1
  50285. }
  50286. },
  50287. lightmap: {
  50288. lightMap: {
  50289. type: "t",
  50290. value: null
  50291. },
  50292. lightMapIntensity: {
  50293. type: "f",
  50294. value: 1
  50295. }
  50296. },
  50297. emissivemap: {
  50298. emissiveMap: {
  50299. type: "t",
  50300. value: null
  50301. }
  50302. },
  50303. bumpmap: {
  50304. bumpMap: {
  50305. type: "t",
  50306. value: null
  50307. },
  50308. bumpScale: {
  50309. type: "f",
  50310. value: 1
  50311. }
  50312. },
  50313. normalmap: {
  50314. normalMap: {
  50315. type: "t",
  50316. value: null
  50317. },
  50318. normalScale: {
  50319. type: "v2",
  50320. value: new n.Vector2(1,1)
  50321. }
  50322. },
  50323. displacementmap: {
  50324. displacementMap: {
  50325. type: "t",
  50326. value: null
  50327. },
  50328. displacementScale: {
  50329. type: "f",
  50330. value: 1
  50331. },
  50332. displacementBias: {
  50333. type: "f",
  50334. value: 0
  50335. }
  50336. },
  50337. roughnessmap: {
  50338. roughnessMap: {
  50339. type: "t",
  50340. value: null
  50341. }
  50342. },
  50343. metalnessmap: {
  50344. metalnessMap: {
  50345. type: "t",
  50346. value: null
  50347. }
  50348. },
  50349. fog: {
  50350. fogDensity: {
  50351. type: "f",
  50352. value: 25e-5
  50353. },
  50354. fogNear: {
  50355. type: "f",
  50356. value: 1
  50357. },
  50358. fogFar: {
  50359. type: "f",
  50360. value: 2e3
  50361. },
  50362. fogColor: {
  50363. type: "c",
  50364. value: new n.Color(16777215)
  50365. }
  50366. },
  50367. lights: {
  50368. ambientLightColor: {
  50369. type: "fv",
  50370. value: []
  50371. },
  50372. directionalLights: {
  50373. type: "sa",
  50374. value: [],
  50375. properties: {
  50376. direction: {
  50377. type: "v3"
  50378. },
  50379. color: {
  50380. type: "c"
  50381. },
  50382. shadow: {
  50383. type: "i"
  50384. },
  50385. shadowBias: {
  50386. type: "f"
  50387. },
  50388. shadowRadius: {
  50389. type: "f"
  50390. },
  50391. shadowMapSize: {
  50392. type: "v2"
  50393. }
  50394. }
  50395. },
  50396. directionalShadowMap: {
  50397. type: "tv",
  50398. value: []
  50399. },
  50400. directionalShadowMatrix: {
  50401. type: "m4v",
  50402. value: []
  50403. },
  50404. spotLights: {
  50405. type: "sa",
  50406. value: [],
  50407. properties: {
  50408. color: {
  50409. type: "c"
  50410. },
  50411. position: {
  50412. type: "v3"
  50413. },
  50414. direction: {
  50415. type: "v3"
  50416. },
  50417. distance: {
  50418. type: "f"
  50419. },
  50420. coneCos: {
  50421. type: "f"
  50422. },
  50423. penumbraCos: {
  50424. type: "f"
  50425. },
  50426. decay: {
  50427. type: "f"
  50428. },
  50429. shadow: {
  50430. type: "i"
  50431. },
  50432. shadowBias: {
  50433. type: "f"
  50434. },
  50435. shadowRadius: {
  50436. type: "f"
  50437. },
  50438. shadowMapSize: {
  50439. type: "v2"
  50440. }
  50441. }
  50442. },
  50443. spotShadowMap: {
  50444. type: "tv",
  50445. value: []
  50446. },
  50447. spotShadowMatrix: {
  50448. type: "m4v",
  50449. value: []
  50450. },
  50451. pointLights: {
  50452. type: "sa",
  50453. value: [],
  50454. properties: {
  50455. color: {
  50456. type: "c"
  50457. },
  50458. position: {
  50459. type: "v3"
  50460. },
  50461. decay: {
  50462. type: "f"
  50463. },
  50464. distance: {
  50465. type: "f"
  50466. },
  50467. shadow: {
  50468. type: "i"
  50469. },
  50470. shadowBias: {
  50471. type: "f"
  50472. },
  50473. shadowRadius: {
  50474. type: "f"
  50475. },
  50476. shadowMapSize: {
  50477. type: "v2"
  50478. }
  50479. }
  50480. },
  50481. pointShadowMap: {
  50482. type: "tv",
  50483. value: []
  50484. },
  50485. pointShadowMatrix: {
  50486. type: "m4v",
  50487. value: []
  50488. },
  50489. hemisphereLights: {
  50490. type: "sa",
  50491. value: [],
  50492. properties: {
  50493. direction: {
  50494. type: "v3"
  50495. },
  50496. skyColor: {
  50497. type: "c"
  50498. },
  50499. groundColor: {
  50500. type: "c"
  50501. }
  50502. }
  50503. }
  50504. },
  50505. points: {
  50506. diffuse: {
  50507. type: "c",
  50508. value: new n.Color(15658734)
  50509. },
  50510. opacity: {
  50511. type: "f",
  50512. value: 1
  50513. },
  50514. size: {
  50515. type: "f",
  50516. value: 1
  50517. },
  50518. scale: {
  50519. type: "f",
  50520. value: 1
  50521. },
  50522. map: {
  50523. type: "t",
  50524. value: null
  50525. },
  50526. offsetRepeat: {
  50527. type: "v4",
  50528. value: new n.Vector4(0,0,1,1)
  50529. }
  50530. }
  50531. },
  50532. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50533. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50534. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50535. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50536. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50537. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50538. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50539. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50540. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50541. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50542. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50543. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50544. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50545. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50546. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50547. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50548. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50549. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50550. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50551. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50552. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50553. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50554. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50555. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50556. n.ShaderLib = {
  50557. basic: {
  50558. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50559. vertexShader: n.ShaderChunk.meshbasic_vert,
  50560. fragmentShader: n.ShaderChunk.meshbasic_frag
  50561. },
  50562. lambert: {
  50563. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50564. emissive: {
  50565. type: "c",
  50566. value: new n.Color(0)
  50567. }
  50568. }]),
  50569. vertexShader: n.ShaderChunk.meshlambert_vert,
  50570. fragmentShader: n.ShaderChunk.meshlambert_frag
  50571. },
  50572. phong: {
  50573. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50574. emissive: {
  50575. type: "c",
  50576. value: new n.Color(0)
  50577. },
  50578. specular: {
  50579. type: "c",
  50580. value: new n.Color(1118481)
  50581. },
  50582. shininess: {
  50583. type: "f",
  50584. value: 30
  50585. }
  50586. }]),
  50587. vertexShader: n.ShaderChunk.meshphong_vert,
  50588. fragmentShader: n.ShaderChunk.meshphong_frag
  50589. },
  50590. standard: {
  50591. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50592. emissive: {
  50593. type: "c",
  50594. value: new n.Color(0)
  50595. },
  50596. roughness: {
  50597. type: "f",
  50598. value: .5
  50599. },
  50600. metalness: {
  50601. type: "f",
  50602. value: 0
  50603. },
  50604. envMapIntensity: {
  50605. type: "f",
  50606. value: 1
  50607. }
  50608. }]),
  50609. vertexShader: n.ShaderChunk.meshstandard_vert,
  50610. fragmentShader: n.ShaderChunk.meshstandard_frag
  50611. },
  50612. points: {
  50613. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50614. vertexShader: n.ShaderChunk.points_vert,
  50615. fragmentShader: n.ShaderChunk.points_frag
  50616. },
  50617. dashed: {
  50618. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50619. scale: {
  50620. type: "f",
  50621. value: 1
  50622. },
  50623. dashSize: {
  50624. type: "f",
  50625. value: 1
  50626. },
  50627. totalSize: {
  50628. type: "f",
  50629. value: 2
  50630. }
  50631. }]),
  50632. vertexShader: n.ShaderChunk.linedashed_vert,
  50633. fragmentShader: n.ShaderChunk.linedashed_frag
  50634. },
  50635. depth: {
  50636. uniforms: {
  50637. mNear: {
  50638. type: "f",
  50639. value: 1
  50640. },
  50641. mFar: {
  50642. type: "f",
  50643. value: 2e3
  50644. },
  50645. opacity: {
  50646. type: "f",
  50647. value: 1
  50648. }
  50649. },
  50650. vertexShader: n.ShaderChunk.depth_vert,
  50651. fragmentShader: n.ShaderChunk.depth_frag
  50652. },
  50653. normal: {
  50654. uniforms: {
  50655. opacity: {
  50656. type: "f",
  50657. value: 1
  50658. }
  50659. },
  50660. vertexShader: n.ShaderChunk.normal_vert,
  50661. fragmentShader: n.ShaderChunk.normal_frag
  50662. },
  50663. cube: {
  50664. uniforms: {
  50665. tCube: {
  50666. type: "t",
  50667. value: null
  50668. },
  50669. tFlip: {
  50670. type: "f",
  50671. value: -1
  50672. }
  50673. },
  50674. vertexShader: n.ShaderChunk.cube_vert,
  50675. fragmentShader: n.ShaderChunk.cube_frag
  50676. },
  50677. equirect: {
  50678. uniforms: {
  50679. tEquirect: {
  50680. type: "t",
  50681. value: null
  50682. },
  50683. tFlip: {
  50684. type: "f",
  50685. value: -1
  50686. }
  50687. },
  50688. vertexShader: n.ShaderChunk.equirect_vert,
  50689. fragmentShader: n.ShaderChunk.equirect_frag
  50690. },
  50691. depthRGBA: {
  50692. uniforms: {},
  50693. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50694. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50695. },
  50696. distanceRGBA: {
  50697. uniforms: {
  50698. lightPos: {
  50699. type: "v3",
  50700. value: new n.Vector3(0,0,0)
  50701. }
  50702. },
  50703. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50704. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50705. }
  50706. },
  50707. n.WebGLRenderer = function(e) {
  50708. function t() {
  50709. return null === ye ? Oe : 1
  50710. }
  50711. function i(e, t, i, n) {
  50712. se === !0 && (e *= n,
  50713. t *= n,
  50714. i *= n),
  50715. Ye.clearColor(e, t, i, n)
  50716. }
  50717. function r() {
  50718. Ye.init(),
  50719. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50720. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50721. i(Se.r, Se.g, Se.b, Me)
  50722. }
  50723. function o() {
  50724. Ae = null,
  50725. be = null,
  50726. Ee = "",
  50727. Ie = -1,
  50728. Ye.reset()
  50729. }
  50730. function a(e) {
  50731. e.preventDefault(),
  50732. o(),
  50733. r(),
  50734. Xe.clear()
  50735. }
  50736. function s(e) {
  50737. var t = e.target;
  50738. t.removeEventListener("dispose", s),
  50739. h(t),
  50740. ke.textures--
  50741. }
  50742. function l(e) {
  50743. var t = e.target;
  50744. t.removeEventListener("dispose", l),
  50745. u(t),
  50746. ke.textures--
  50747. }
  50748. function c(e) {
  50749. var t = e.target;
  50750. t.removeEventListener("dispose", c),
  50751. d(t)
  50752. }
  50753. function h(e) {
  50754. var t = Xe.get(e);
  50755. if (e.image && t.__image__webglTextureCube)
  50756. Ge.deleteTexture(t.__image__webglTextureCube);
  50757. else {
  50758. if (void 0 === t.__webglInit)
  50759. return;
  50760. Ge.deleteTexture(t.__webglTexture)
  50761. }
  50762. Xe.delete(e)
  50763. }
  50764. function u(e) {
  50765. var t = Xe.get(e)
  50766. , i = Xe.get(e.texture);
  50767. if (e && void 0 !== i.__webglTexture) {
  50768. if (Ge.deleteTexture(i.__webglTexture),
  50769. e instanceof n.WebGLRenderTargetCube)
  50770. for (var r = 0; r < 6; r++)
  50771. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50772. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50773. else
  50774. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50775. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50776. Xe.delete(e.texture),
  50777. Xe.delete(e)
  50778. }
  50779. }
  50780. function d(e) {
  50781. p(e),
  50782. Xe.delete(e)
  50783. }
  50784. function p(e) {
  50785. var t = Xe.get(e).program;
  50786. e.program = void 0,
  50787. void 0 !== t && qe.releaseProgram(t)
  50788. }
  50789. function f(e, t, i, r) {
  50790. var o;
  50791. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50792. null === o))
  50793. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50794. void 0 === r && (r = 0),
  50795. Ye.initAttributes();
  50796. var a = i.attributes
  50797. , s = t.getAttributes()
  50798. , l = e.defaultAttributeValues;
  50799. for (var c in s) {
  50800. var h = s[c];
  50801. if (h >= 0) {
  50802. var u = a[c];
  50803. if (void 0 !== u) {
  50804. var d = u.itemSize
  50805. , p = Ze.getAttributeBuffer(u);
  50806. if (u instanceof n.InterleavedBufferAttribute) {
  50807. var f = u.data
  50808. , g = f.stride
  50809. , m = u.offset;
  50810. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50811. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50812. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50813. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50814. } else
  50815. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50816. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50817. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50818. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50819. } else if (void 0 !== l) {
  50820. var v = l[c];
  50821. if (void 0 !== v)
  50822. switch (v.length) {
  50823. case 2:
  50824. Ge.vertexAttrib2fv(h, v);
  50825. break;
  50826. case 3:
  50827. Ge.vertexAttrib3fv(h, v);
  50828. break;
  50829. case 4:
  50830. Ge.vertexAttrib4fv(h, v);
  50831. break;
  50832. default:
  50833. Ge.vertexAttrib1fv(h, v)
  50834. }
  50835. }
  50836. }
  50837. }
  50838. Ye.disableUnusedAttributes()
  50839. }
  50840. function g(e, t) {
  50841. return Math.abs(t[0]) - Math.abs(e[0])
  50842. }
  50843. function m(e, t) {
  50844. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50845. }
  50846. function v(e, t) {
  50847. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50848. }
  50849. function A(e, t, i, n, r) {
  50850. var o, a;
  50851. i.transparent ? (o = de,
  50852. a = ++pe) : (o = he,
  50853. a = ++ue);
  50854. var s = o[a];
  50855. void 0 !== s ? (s.id = e.id,
  50856. s.object = e,
  50857. s.geometry = t,
  50858. s.material = i,
  50859. s.z = Ve.z,
  50860. s.group = r) : (s = {
  50861. id: e.id,
  50862. object: e,
  50863. geometry: t,
  50864. material: i,
  50865. z: Ve.z,
  50866. group: r
  50867. },
  50868. o.push(s))
  50869. }
  50870. function y(e, t) {
  50871. if (e.visible !== !1) {
  50872. if (e.layers.test(t.layers))
  50873. if (e instanceof n.Light)
  50874. ce.push(e);
  50875. else if (e instanceof n.Sprite)
  50876. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50877. else if (e instanceof n.LensFlare)
  50878. me.push(e);
  50879. else if (e instanceof n.ImmediateRenderObject)
  50880. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50881. Ve.applyProjection(Fe)),
  50882. A(e, null, e.material, Ve.z, null);
  50883. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50884. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50885. var i = e.material;
  50886. if (i.visible === !0) {
  50887. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50888. Ve.applyProjection(Fe));
  50889. var r = Ze.update(e);
  50890. if (i instanceof n.MultiMaterial)
  50891. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50892. var c = o[s]
  50893. , h = a[c.materialIndex];
  50894. h.visible === !0 && A(e, r, h, Ve.z, c)
  50895. }
  50896. else
  50897. A(e, r, i, Ve.z, null)
  50898. }
  50899. }
  50900. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50901. y(u[s], t)
  50902. }
  50903. }
  50904. function C(e, t, i, r) {
  50905. for (var o = 0, a = e.length; o < a; o++) {
  50906. var s = e[o]
  50907. , l = s.object
  50908. , c = s.geometry
  50909. , h = void 0 === r ? s.material : r
  50910. , u = s.group;
  50911. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50912. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50913. l instanceof n.ImmediateRenderObject) {
  50914. E(h);
  50915. var d = w(t, i, h, l);
  50916. Ee = "",
  50917. l.render(function(e) {
  50918. ve.renderBufferImmediate(e, d, h)
  50919. })
  50920. } else
  50921. ve.renderBufferDirect(t, i, c, h, l, u)
  50922. }
  50923. }
  50924. function I(e, t, i) {
  50925. var r = Xe.get(e)
  50926. , o = qe.getParameters(e, Ue, t, i)
  50927. , a = qe.getProgramCode(e, o)
  50928. , s = r.program
  50929. , l = !0;
  50930. if (void 0 === s)
  50931. e.addEventListener("dispose", c);
  50932. else if (s.code !== a)
  50933. p(e);
  50934. else {
  50935. if (void 0 !== o.shaderID)
  50936. return;
  50937. l = !1
  50938. }
  50939. if (l) {
  50940. if (o.shaderID) {
  50941. var h = n.ShaderLib[o.shaderID];
  50942. r.__webglShader = {
  50943. name: e.type,
  50944. uniforms: n.UniformsUtils.clone(h.uniforms),
  50945. vertexShader: h.vertexShader,
  50946. fragmentShader: h.fragmentShader
  50947. }
  50948. } else
  50949. r.__webglShader = {
  50950. name: e.type,
  50951. uniforms: e.uniforms,
  50952. vertexShader: e.vertexShader,
  50953. fragmentShader: e.fragmentShader
  50954. };
  50955. e.__webglShader = r.__webglShader,
  50956. s = qe.acquireProgram(e, o, a),
  50957. r.program = s,
  50958. e.program = s
  50959. }
  50960. var u = s.getAttributes();
  50961. if (e.morphTargets) {
  50962. e.numSupportedMorphTargets = 0;
  50963. for (var d = 0; d < ve.maxMorphTargets; d++)
  50964. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50965. }
  50966. if (e.morphNormals) {
  50967. e.numSupportedMorphNormals = 0;
  50968. for (var d = 0; d < ve.maxMorphNormals; d++)
  50969. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50970. }
  50971. r.uniformsList = [];
  50972. var f = r.__webglShader.uniforms
  50973. , g = r.program.getUniforms();
  50974. for (var m in f) {
  50975. var v = g[m];
  50976. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50977. }
  50978. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50979. f.ambientLightColor.value = Ue.ambient,
  50980. f.directionalLights.value = Ue.directional,
  50981. f.spotLights.value = Ue.spot,
  50982. f.pointLights.value = Ue.point,
  50983. f.hemisphereLights.value = Ue.hemi,
  50984. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50985. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50986. f.spotShadowMap.value = Ue.spotShadowMap,
  50987. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50988. f.pointShadowMap.value = Ue.pointShadowMap,
  50989. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50990. r.hasDynamicUniforms = !1;
  50991. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50992. var C = r.uniformsList[A][0];
  50993. if (C.dynamic === !0) {
  50994. r.hasDynamicUniforms = !0;
  50995. break
  50996. }
  50997. }
  50998. }
  50999. function E(e) {
  51000. b(e),
  51001. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51002. Ye.setDepthFunc(e.depthFunc),
  51003. Ye.setDepthTest(e.depthTest),
  51004. Ye.setDepthWrite(e.depthWrite),
  51005. Ye.setColorWrite(e.colorWrite),
  51006. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51007. }
  51008. function b(e) {
  51009. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51010. Ye.setFlipSided(e.side === n.BackSide)
  51011. }
  51012. function w(e, t, i, r) {
  51013. xe = 0;
  51014. var o = Xe.get(i);
  51015. void 0 === o.program && (i.needsUpdate = !0),
  51016. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51017. i.needsUpdate && (I(i, t, r),
  51018. i.needsUpdate = !1);
  51019. var a = !1
  51020. , s = !1
  51021. , l = !1
  51022. , c = o.program
  51023. , h = c.getUniforms()
  51024. , u = o.__webglShader.uniforms;
  51025. if (c.id !== Ae && (Ge.useProgram(c.program),
  51026. Ae = c.id,
  51027. a = !0,
  51028. s = !0,
  51029. l = !0),
  51030. i.id !== Ie && (Ie = i.id,
  51031. s = !0),
  51032. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51033. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51034. e !== be && (be = e,
  51035. s = !0,
  51036. l = !0),
  51037. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51038. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51039. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51040. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51041. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51042. i.skinning)
  51043. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51044. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51045. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51046. if (void 0 !== h.boneTexture) {
  51047. var d = B();
  51048. Ge.uniform1i(h.boneTexture, d),
  51049. ve.setTexture(r.skeleton.boneTexture, d)
  51050. }
  51051. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51052. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51053. } else
  51054. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51055. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51056. t && i.fog && R(u, t),
  51057. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51058. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51059. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51060. u.mFar.value = e.far,
  51061. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51062. V(o.uniformsList)),
  51063. N(h, r),
  51064. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51065. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51066. c
  51067. }
  51068. function _(e, t, i) {
  51069. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51070. var a = e[r][0]
  51071. , s = a.onUpdateCallback;
  51072. void 0 !== s && (s.bind(a)(t, i),
  51073. n.push(e[r]))
  51074. }
  51075. V(n)
  51076. }
  51077. function T(e, t) {
  51078. e.opacity.value = t.opacity,
  51079. e.diffuse.value = t.color,
  51080. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51081. e.map.value = t.map,
  51082. e.specularMap.value = t.specularMap,
  51083. e.alphaMap.value = t.alphaMap,
  51084. t.aoMap && (e.aoMap.value = t.aoMap,
  51085. e.aoMapIntensity.value = t.aoMapIntensity);
  51086. var i;
  51087. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51088. void 0 !== i) {
  51089. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51090. var r = i.offset
  51091. , o = i.repeat;
  51092. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51093. }
  51094. e.envMap.value = t.envMap,
  51095. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51096. e.reflectivity.value = t.reflectivity,
  51097. e.refractionRatio.value = t.refractionRatio
  51098. }
  51099. function x(e, t) {
  51100. e.diffuse.value = t.color,
  51101. e.opacity.value = t.opacity
  51102. }
  51103. function S(e, t) {
  51104. e.dashSize.value = t.dashSize,
  51105. e.totalSize.value = t.dashSize + t.gapSize,
  51106. e.scale.value = t.scale
  51107. }
  51108. function M(e, t) {
  51109. if (e.diffuse.value = t.color,
  51110. e.opacity.value = t.opacity,
  51111. e.size.value = t.size * Oe,
  51112. e.scale.value = te.clientHeight / 2,
  51113. e.map.value = t.map,
  51114. null !== t.map) {
  51115. var i = t.map.offset
  51116. , n = t.map.repeat;
  51117. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51118. }
  51119. }
  51120. function R(e, t) {
  51121. e.fogColor.value = t.color,
  51122. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51123. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51124. }
  51125. function P(e, t) {
  51126. t.lightMap && (e.lightMap.value = t.lightMap,
  51127. e.lightMapIntensity.value = t.lightMapIntensity),
  51128. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51129. }
  51130. function O(e, t) {
  51131. e.specular.value = t.specular,
  51132. e.shininess.value = Math.max(t.shininess, 1e-4),
  51133. t.lightMap && (e.lightMap.value = t.lightMap,
  51134. e.lightMapIntensity.value = t.lightMapIntensity),
  51135. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51136. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51137. e.bumpScale.value = t.bumpScale),
  51138. t.normalMap && (e.normalMap.value = t.normalMap,
  51139. e.normalScale.value.copy(t.normalScale)),
  51140. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51141. e.displacementScale.value = t.displacementScale,
  51142. e.displacementBias.value = t.displacementBias)
  51143. }
  51144. function L(e, t) {
  51145. e.roughness.value = t.roughness,
  51146. e.metalness.value = t.metalness,
  51147. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51148. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51149. t.lightMap && (e.lightMap.value = t.lightMap,
  51150. e.lightMapIntensity.value = t.lightMapIntensity),
  51151. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51152. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51153. e.bumpScale.value = t.bumpScale),
  51154. t.normalMap && (e.normalMap.value = t.normalMap,
  51155. e.normalScale.value.copy(t.normalScale)),
  51156. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51157. e.displacementScale.value = t.displacementScale,
  51158. e.displacementBias.value = t.displacementBias),
  51159. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51160. }
  51161. function D(e, t) {
  51162. e.ambientLightColor.needsUpdate = t,
  51163. e.directionalLights.needsUpdate = t,
  51164. e.pointLights.needsUpdate = t,
  51165. e.spotLights.needsUpdate = t,
  51166. e.hemisphereLights.needsUpdate = t
  51167. }
  51168. function N(e, t) {
  51169. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51170. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51171. }
  51172. function B() {
  51173. var e = xe;
  51174. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51175. xe += 1,
  51176. e
  51177. }
  51178. function F(e, t, i, r) {
  51179. var o, a;
  51180. if ("1i" === t)
  51181. Ge.uniform1i(i, r);
  51182. else if ("1f" === t)
  51183. Ge.uniform1f(i, r);
  51184. else if ("2f" === t)
  51185. Ge.uniform2f(i, r[0], r[1]);
  51186. else if ("3f" === t)
  51187. Ge.uniform3f(i, r[0], r[1], r[2]);
  51188. else if ("4f" === t)
  51189. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51190. else if ("1iv" === t)
  51191. Ge.uniform1iv(i, r);
  51192. else if ("3iv" === t)
  51193. Ge.uniform3iv(i, r);
  51194. else if ("1fv" === t)
  51195. Ge.uniform1fv(i, r);
  51196. else if ("2fv" === t)
  51197. Ge.uniform2fv(i, r);
  51198. else if ("3fv" === t)
  51199. Ge.uniform3fv(i, r);
  51200. else if ("4fv" === t)
  51201. Ge.uniform4fv(i, r);
  51202. else if ("Matrix2fv" === t)
  51203. Ge.uniformMatrix2fv(i, !1, r);
  51204. else if ("Matrix3fv" === t)
  51205. Ge.uniformMatrix3fv(i, !1, r);
  51206. else if ("Matrix4fv" === t)
  51207. Ge.uniformMatrix4fv(i, !1, r);
  51208. else if ("i" === t)
  51209. Ge.uniform1i(i, r);
  51210. else if ("f" === t)
  51211. Ge.uniform1f(i, r);
  51212. else if ("v2" === t)
  51213. Ge.uniform2f(i, r.x, r.y);
  51214. else if ("v3" === t)
  51215. Ge.uniform3f(i, r.x, r.y, r.z);
  51216. else if ("v4" === t)
  51217. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51218. else if ("c" === t)
  51219. Ge.uniform3f(i, r.r, r.g, r.b);
  51220. else if ("s" === t) {
  51221. var s = e.properties;
  51222. for (var l in s) {
  51223. var c = s[l]
  51224. , h = i[l]
  51225. , u = r[l];
  51226. F(c, c.type, h, u)
  51227. }
  51228. } else if ("sa" === t)
  51229. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51230. for (var l in s) {
  51231. var c = s[l]
  51232. , h = i[d][l]
  51233. , u = r[d][l];
  51234. F(c, c.type, h, u)
  51235. }
  51236. else if ("iv1" === t)
  51237. Ge.uniform1iv(i, r);
  51238. else if ("iv" === t)
  51239. Ge.uniform3iv(i, r);
  51240. else if ("fv1" === t)
  51241. Ge.uniform1fv(i, r);
  51242. else if ("fv" === t)
  51243. Ge.uniform3fv(i, r);
  51244. else if ("v2v" === t) {
  51245. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51246. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51247. f += 2)
  51248. e._array[f + 0] = r[d].x,
  51249. e._array[f + 1] = r[d].y;
  51250. Ge.uniform2fv(i, e._array)
  51251. } else if ("v3v" === t) {
  51252. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51253. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51254. m += 3)
  51255. e._array[m + 0] = r[d].x,
  51256. e._array[m + 1] = r[d].y,
  51257. e._array[m + 2] = r[d].z;
  51258. Ge.uniform3fv(i, e._array)
  51259. } else if ("v4v" === t) {
  51260. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51261. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51262. v += 4)
  51263. e._array[v + 0] = r[d].x,
  51264. e._array[v + 1] = r[d].y,
  51265. e._array[v + 2] = r[d].z,
  51266. e._array[v + 3] = r[d].w;
  51267. Ge.uniform4fv(i, e._array)
  51268. } else if ("m2" === t)
  51269. Ge.uniformMatrix2fv(i, !1, r.elements);
  51270. else if ("m3" === t)
  51271. Ge.uniformMatrix3fv(i, !1, r.elements);
  51272. else if ("m3v" === t) {
  51273. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51274. for (var d = 0, g = r.length; d < g; d++)
  51275. r[d].flattenToArrayOffset(e._array, 9 * d);
  51276. Ge.uniformMatrix3fv(i, !1, e._array)
  51277. } else if ("m4" === t)
  51278. Ge.uniformMatrix4fv(i, !1, r.elements);
  51279. else if ("m4v" === t) {
  51280. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51281. for (var d = 0, g = r.length; d < g; d++)
  51282. r[d].flattenToArrayOffset(e._array, 16 * d);
  51283. Ge.uniformMatrix4fv(i, !1, e._array)
  51284. } else if ("t" === t) {
  51285. if (o = r,
  51286. a = B(),
  51287. Ge.uniform1i(i, a),
  51288. !o)
  51289. return;
  51290. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51291. } else if ("tv" === t) {
  51292. void 0 === e._array && (e._array = []);
  51293. for (var d = 0, g = e.value.length; d < g; d++)
  51294. e._array[d] = B();
  51295. Ge.uniform1iv(i, e._array);
  51296. for (var d = 0, g = e.value.length; d < g; d++)
  51297. o = e.value[d],
  51298. a = e._array[d],
  51299. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51300. } else
  51301. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51302. }
  51303. function V(e) {
  51304. for (var t = 0, i = e.length; t < i; t++) {
  51305. var n = e[t][0];
  51306. if (n.needsUpdate !== !1) {
  51307. var r = n.type
  51308. , o = e[t][1]
  51309. , a = n.value;
  51310. F(n, r, o, a)
  51311. }
  51312. }
  51313. }
  51314. function U(e, t) {
  51315. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51316. for (Ue.shadowsPointLight = 0,
  51317. i = 0,
  51318. r = e.length; i < r; i++)
  51319. if (o = e[i],
  51320. a = o.color,
  51321. s = o.intensity,
  51322. l = o.distance,
  51323. o instanceof n.AmbientLight)
  51324. c += a.r * s,
  51325. h += a.g * s,
  51326. u += a.b * s;
  51327. else if (o instanceof n.DirectionalLight) {
  51328. var A = Ke.get(o);
  51329. A.color.copy(o.color).multiplyScalar(o.intensity),
  51330. A.direction.setFromMatrixPosition(o.matrixWorld),
  51331. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51332. A.direction.sub(Ve),
  51333. A.direction.transformDirection(d),
  51334. A.shadow = o.castShadow,
  51335. o.castShadow && (A.shadowBias = o.shadow.bias,
  51336. A.shadowRadius = o.shadow.radius,
  51337. A.shadowMapSize = o.shadow.mapSize,
  51338. Ue.shadows[v++] = o),
  51339. Ue.directionalShadowMap[p] = o.shadow.map,
  51340. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51341. Ue.directional[p++] = A
  51342. } else if (o instanceof n.SpotLight) {
  51343. var A = Ke.get(o);
  51344. A.position.setFromMatrixPosition(o.matrixWorld),
  51345. A.position.applyMatrix4(d),
  51346. A.color.copy(a).multiplyScalar(s),
  51347. A.distance = l,
  51348. A.direction.setFromMatrixPosition(o.matrixWorld),
  51349. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51350. A.direction.sub(Ve),
  51351. A.direction.transformDirection(d),
  51352. A.coneCos = Math.cos(o.angle),
  51353. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51354. A.decay = 0 === o.distance ? 0 : o.decay,
  51355. A.shadow = o.castShadow,
  51356. o.castShadow && (A.shadowBias = o.shadow.bias,
  51357. A.shadowRadius = o.shadow.radius,
  51358. A.shadowMapSize = o.shadow.mapSize,
  51359. Ue.shadows[v++] = o),
  51360. Ue.spotShadowMap[g] = o.shadow.map,
  51361. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51362. Ue.spot[g++] = A
  51363. } else if (o instanceof n.PointLight) {
  51364. var A = Ke.get(o);
  51365. A.position.setFromMatrixPosition(o.matrixWorld),
  51366. A.position.applyMatrix4(d),
  51367. A.color.copy(o.color).multiplyScalar(o.intensity),
  51368. A.distance = o.distance,
  51369. A.decay = 0 === o.distance ? 0 : o.decay,
  51370. A.shadow = o.castShadow,
  51371. o.castShadow && (A.shadowBias = o.shadow.bias,
  51372. A.shadowRadius = o.shadow.radius,
  51373. A.shadowMapSize = o.shadow.mapSize,
  51374. Ue.shadows[v++] = o),
  51375. Ue.pointShadowMap[f] = o.shadow.map,
  51376. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51377. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51378. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51379. Ue.point[f++] = A
  51380. } else if (o instanceof n.HemisphereLight) {
  51381. var A = Ke.get(o);
  51382. A.direction.setFromMatrixPosition(o.matrixWorld),
  51383. A.direction.transformDirection(d),
  51384. A.direction.normalize(),
  51385. A.skyColor.copy(o.color).multiplyScalar(s),
  51386. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51387. Ue.hemi[m++] = A
  51388. }
  51389. Ue.ambient[0] = c,
  51390. Ue.ambient[1] = h,
  51391. Ue.ambient[2] = u,
  51392. Ue.directional.length = p,
  51393. Ue.spot.length = g,
  51394. Ue.point.length = f,
  51395. Ue.hemi.length = m,
  51396. Ue.shadows.length = v,
  51397. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51398. }
  51399. function k(e, t, i) {
  51400. var r;
  51401. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51402. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51403. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51404. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51405. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51406. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51407. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51408. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51409. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51410. r = We.get("EXT_texture_filter_anisotropic")) {
  51411. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51412. return;
  51413. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51414. return;
  51415. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51416. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51417. }
  51418. }
  51419. function H(e, t, i) {
  51420. void 0 === e.__webglInit && (e.__webglInit = !0,
  51421. t.addEventListener("dispose", s),
  51422. e.__webglTexture = Ge.createTexture(),
  51423. ke.textures++),
  51424. Ye.activeTexture(Ge.TEXTURE0 + i),
  51425. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51426. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51427. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51428. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51429. var r = G(t.image, je.maxTextureSize);
  51430. W(t) && z(r) === !1 && (r = j(r));
  51431. var o = z(r)
  51432. , a = ee(t.format)
  51433. , l = ee(t.type);
  51434. k(Ge.TEXTURE_2D, t, o);
  51435. var c, h = t.mipmaps;
  51436. if (t instanceof n.DataTexture)
  51437. if (h.length > 0 && o) {
  51438. for (var u = 0, d = h.length; u < d; u++)
  51439. c = h[u],
  51440. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51441. t.generateMipmaps = !1
  51442. } else
  51443. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51444. else if (t instanceof n.CompressedTexture)
  51445. for (var u = 0, d = h.length; u < d; u++)
  51446. c = h[u],
  51447. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51448. else if (h.length > 0 && o) {
  51449. for (var u = 0, d = h.length; u < d; u++)
  51450. c = h[u],
  51451. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51452. t.generateMipmaps = !1
  51453. } else
  51454. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51455. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51456. e.__version = t.version,
  51457. t.onUpdate && t.onUpdate(t)
  51458. }
  51459. function G(e, t) {
  51460. if (e.width > t || e.height > t) {
  51461. var i = t / Math.max(e.width, e.height)
  51462. , n = document.createElement("canvas");
  51463. n.width = Math.floor(e.width * i),
  51464. n.height = Math.floor(e.height * i);
  51465. var r = n.getContext("2d");
  51466. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51467. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51468. n
  51469. }
  51470. return e
  51471. }
  51472. function z(e) {
  51473. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51474. }
  51475. function W(e) {
  51476. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51477. }
  51478. function j(e) {
  51479. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51480. var t = document.createElement("canvas");
  51481. t.width = n.Math.nearestPowerOfTwo(e.width),
  51482. t.height = n.Math.nearestPowerOfTwo(e.height);
  51483. var i = t.getContext("2d");
  51484. return i.drawImage(e, 0, 0, t.width, t.height),
  51485. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51486. t
  51487. }
  51488. return e
  51489. }
  51490. function Y(e, t) {
  51491. var i = Xe.get(e);
  51492. if (6 === e.image.length)
  51493. if (e.version > 0 && i.__version !== e.version) {
  51494. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51495. i.__image__webglTextureCube = Ge.createTexture(),
  51496. ke.textures++),
  51497. Ye.activeTexture(Ge.TEXTURE0 + t),
  51498. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51499. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51500. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51501. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51502. var c = a[0]
  51503. , h = z(c)
  51504. , u = ee(e.format)
  51505. , d = ee(e.type);
  51506. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51507. for (var l = 0; l < 6; l++)
  51508. if (r)
  51509. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51510. p = f[g],
  51511. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51512. else
  51513. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51514. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51515. i.__version = e.version,
  51516. e.onUpdate && e.onUpdate(e)
  51517. } else
  51518. Ye.activeTexture(Ge.TEXTURE0 + t),
  51519. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51520. }
  51521. function X(e, t) {
  51522. Ye.activeTexture(Ge.TEXTURE0 + t),
  51523. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51524. }
  51525. function Z(e, t, i, n) {
  51526. var r = ee(t.texture.format)
  51527. , o = ee(t.texture.type);
  51528. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51529. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51530. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51531. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51532. }
  51533. function q(e, t) {
  51534. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51535. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51536. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51537. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51538. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51539. }
  51540. function K(e) {
  51541. var t = Xe.get(e)
  51542. , i = e instanceof n.WebGLRenderTargetCube;
  51543. if (i) {
  51544. t.__webglDepthbuffer = [];
  51545. for (var r = 0; r < 6; r++)
  51546. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51547. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51548. q(t.__webglDepthbuffer[r], e)
  51549. } else
  51550. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51551. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51552. q(t.__webglDepthbuffer, e);
  51553. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51554. }
  51555. function Q(e) {
  51556. var t = Xe.get(e)
  51557. , i = Xe.get(e.texture);
  51558. e.addEventListener("dispose", l),
  51559. i.__webglTexture = Ge.createTexture(),
  51560. ke.textures++;
  51561. var r = e instanceof n.WebGLRenderTargetCube
  51562. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51563. if (r) {
  51564. t.__webglFramebuffer = [];
  51565. for (var a = 0; a < 6; a++)
  51566. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51567. } else
  51568. t.__webglFramebuffer = Ge.createFramebuffer();
  51569. if (r) {
  51570. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51571. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51572. for (var a = 0; a < 6; a++)
  51573. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51574. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51575. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51576. } else
  51577. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51578. k(Ge.TEXTURE_2D, e.texture, o),
  51579. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51580. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51581. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51582. e.depthBuffer && K(e)
  51583. }
  51584. function J(e) {
  51585. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51586. , i = Xe.get(e.texture).__webglTexture;
  51587. Ye.bindTexture(t, i),
  51588. Ge.generateMipmap(t),
  51589. Ye.bindTexture(t, null)
  51590. }
  51591. function $(e) {
  51592. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51593. }
  51594. function ee(e) {
  51595. var t;
  51596. if (e === n.RepeatWrapping)
  51597. return Ge.REPEAT;
  51598. if (e === n.ClampToEdgeWrapping)
  51599. return Ge.CLAMP_TO_EDGE;
  51600. if (e === n.MirroredRepeatWrapping)
  51601. return Ge.MIRRORED_REPEAT;
  51602. if (e === n.NearestFilter)
  51603. return Ge.NEAREST;
  51604. if (e === n.NearestMipMapNearestFilter)
  51605. return Ge.NEAREST_MIPMAP_NEAREST;
  51606. if (e === n.NearestMipMapLinearFilter)
  51607. return Ge.NEAREST_MIPMAP_LINEAR;
  51608. if (e === n.LinearFilter)
  51609. return Ge.LINEAR;
  51610. if (e === n.LinearMipMapNearestFilter)
  51611. return Ge.LINEAR_MIPMAP_NEAREST;
  51612. if (e === n.LinearMipMapLinearFilter)
  51613. return Ge.LINEAR_MIPMAP_LINEAR;
  51614. if (e === n.UnsignedByteType)
  51615. return Ge.UNSIGNED_BYTE;
  51616. if (e === n.UnsignedShort4444Type)
  51617. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51618. if (e === n.UnsignedShort5551Type)
  51619. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51620. if (e === n.UnsignedShort565Type)
  51621. return Ge.UNSIGNED_SHORT_5_6_5;
  51622. if (e === n.ByteType)
  51623. return Ge.BYTE;
  51624. if (e === n.ShortType)
  51625. return Ge.SHORT;
  51626. if (e === n.UnsignedShortType)
  51627. return Ge.UNSIGNED_SHORT;
  51628. if (e === n.IntType)
  51629. return Ge.INT;
  51630. if (e === n.UnsignedIntType)
  51631. return Ge.UNSIGNED_INT;
  51632. if (e === n.FloatType)
  51633. return Ge.FLOAT;
  51634. if (t = We.get("OES_texture_half_float"),
  51635. null !== t && e === n.HalfFloatType)
  51636. return t.HALF_FLOAT_OES;
  51637. if (e === n.AlphaFormat)
  51638. return Ge.ALPHA;
  51639. if (e === n.RGBFormat)
  51640. return Ge.RGB;
  51641. if (e === n.RGBAFormat)
  51642. return Ge.RGBA;
  51643. if (e === n.LuminanceFormat)
  51644. return Ge.LUMINANCE;
  51645. if (e === n.LuminanceAlphaFormat)
  51646. return Ge.LUMINANCE_ALPHA;
  51647. if (e === n.AddEquation)
  51648. return Ge.FUNC_ADD;
  51649. if (e === n.SubtractEquation)
  51650. return Ge.FUNC_SUBTRACT;
  51651. if (e === n.ReverseSubtractEquation)
  51652. return Ge.FUNC_REVERSE_SUBTRACT;
  51653. if (e === n.ZeroFactor)
  51654. return Ge.ZERO;
  51655. if (e === n.OneFactor)
  51656. return Ge.ONE;
  51657. if (e === n.SrcColorFactor)
  51658. return Ge.SRC_COLOR;
  51659. if (e === n.OneMinusSrcColorFactor)
  51660. return Ge.ONE_MINUS_SRC_COLOR;
  51661. if (e === n.SrcAlphaFactor)
  51662. return Ge.SRC_ALPHA;
  51663. if (e === n.OneMinusSrcAlphaFactor)
  51664. return Ge.ONE_MINUS_SRC_ALPHA;
  51665. if (e === n.DstAlphaFactor)
  51666. return Ge.DST_ALPHA;
  51667. if (e === n.OneMinusDstAlphaFactor)
  51668. return Ge.ONE_MINUS_DST_ALPHA;
  51669. if (e === n.DstColorFactor)
  51670. return Ge.DST_COLOR;
  51671. if (e === n.OneMinusDstColorFactor)
  51672. return Ge.ONE_MINUS_DST_COLOR;
  51673. if (e === n.SrcAlphaSaturateFactor)
  51674. return Ge.SRC_ALPHA_SATURATE;
  51675. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51676. null !== t) {
  51677. if (e === n.RGB_S3TC_DXT1_Format)
  51678. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51679. if (e === n.RGBA_S3TC_DXT1_Format)
  51680. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51681. if (e === n.RGBA_S3TC_DXT3_Format)
  51682. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51683. if (e === n.RGBA_S3TC_DXT5_Format)
  51684. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51685. }
  51686. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51687. null !== t) {
  51688. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51689. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51690. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51691. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51692. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51693. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51694. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51695. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51696. }
  51697. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51698. null !== t && e === n.RGB_ETC1_Format)
  51699. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51700. if (t = We.get("EXT_blend_minmax"),
  51701. null !== t) {
  51702. if (e === n.MinEquation)
  51703. return t.MIN_EXT;
  51704. if (e === n.MaxEquation)
  51705. return t.MAX_EXT
  51706. }
  51707. return 0
  51708. }
  51709. console.log("THREE.WebGLRenderer", n.REVISION),
  51710. e = e || {};
  51711. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51712. , ie = void 0 !== e.context ? e.context : null
  51713. , ne = void 0 !== e.alpha && e.alpha
  51714. , re = void 0 === e.depth || e.depth
  51715. , oe = void 0 === e.stencil || e.stencil
  51716. , ae = void 0 !== e.antialias && e.antialias
  51717. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51718. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51719. , ce = []
  51720. , he = []
  51721. , ue = -1
  51722. , de = []
  51723. , pe = -1
  51724. , fe = new Float32Array(8)
  51725. , ge = []
  51726. , me = [];
  51727. this.domElement = te,
  51728. this.context = null,
  51729. this.autoClear = !0,
  51730. this.autoClearColor = !0,
  51731. this.autoClearDepth = !0,
  51732. this.autoClearStencil = !0,
  51733. this.sortObjects = !0,
  51734. this.gammaFactor = 2,
  51735. this.gammaInput = !1,
  51736. this.gammaOutput = !1,
  51737. this.physicallyCorrectLights = !1,
  51738. this.toneMapping = n.LinearToneMapping,
  51739. this.toneMappingExposure = 1,
  51740. this.toneMappingWhitePoint = 1,
  51741. this.maxMorphTargets = 8,
  51742. this.maxMorphNormals = 4,
  51743. this.autoScaleCubemaps = !0;
  51744. var ve = this
  51745. , Ae = null
  51746. , ye = null
  51747. , Ce = null
  51748. , Ie = -1
  51749. , Ee = ""
  51750. , be = null
  51751. , we = new n.Vector4
  51752. , _e = null
  51753. , Te = new n.Vector4
  51754. , xe = 0
  51755. , Se = new n.Color(0)
  51756. , Me = 0
  51757. , Re = te.width
  51758. , Pe = te.height
  51759. , Oe = 1
  51760. , Le = new n.Vector4(0,0,Re,Pe)
  51761. , De = !1
  51762. , Ne = new n.Vector4(0,0,Re,Pe)
  51763. , Be = new n.Frustum
  51764. , Fe = new n.Matrix4
  51765. , Ve = new n.Vector3
  51766. , Ue = {
  51767. hash: "",
  51768. ambient: [0, 0, 0],
  51769. directional: [],
  51770. directionalShadowMap: [],
  51771. directionalShadowMatrix: [],
  51772. spot: [],
  51773. spotShadowMap: [],
  51774. spotShadowMatrix: [],
  51775. point: [],
  51776. pointShadowMap: [],
  51777. pointShadowMatrix: [],
  51778. hemi: [],
  51779. shadows: [],
  51780. shadowsPointLight: 0
  51781. }
  51782. , ke = {
  51783. geometries: 0,
  51784. textures: 0
  51785. }
  51786. , He = {
  51787. calls: 0,
  51788. vertices: 0,
  51789. faces: 0,
  51790. points: 0
  51791. };
  51792. this.info = {
  51793. render: He,
  51794. memory: ke,
  51795. programs: null
  51796. };
  51797. var Ge;
  51798. try {
  51799. var ze = {
  51800. alpha: ne,
  51801. depth: re,
  51802. stencil: oe,
  51803. antialias: ae,
  51804. premultipliedAlpha: se,
  51805. preserveDrawingBuffer: le
  51806. };
  51807. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51808. null === Ge)
  51809. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51810. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51811. return {
  51812. rangeMin: 1,
  51813. rangeMax: 1,
  51814. precision: 1
  51815. }
  51816. }
  51817. ),
  51818. te.addEventListener("webglcontextlost", a, !1)
  51819. } catch (e) {
  51820. console.error("THREE.WebGLRenderer: " + e)
  51821. }
  51822. var We = new n.WebGLExtensions(Ge);
  51823. We.get("OES_texture_float"),
  51824. We.get("OES_texture_float_linear"),
  51825. We.get("OES_texture_half_float"),
  51826. We.get("OES_texture_half_float_linear"),
  51827. We.get("OES_standard_derivatives"),
  51828. We.get("ANGLE_instanced_arrays"),
  51829. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51830. var je = new n.WebGLCapabilities(Ge,We,e)
  51831. , Ye = new n.WebGLState(Ge,We,ee)
  51832. , Xe = new n.WebGLProperties
  51833. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51834. , qe = new n.WebGLPrograms(this,je)
  51835. , Ke = new n.WebGLLights;
  51836. this.info.programs = qe.programs;
  51837. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51838. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51839. r(),
  51840. this.context = Ge,
  51841. this.capabilities = je,
  51842. this.extensions = We,
  51843. this.properties = Xe,
  51844. this.state = Ye;
  51845. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51846. this.shadowMap = $e;
  51847. var et = new n.SpritePlugin(this,ge)
  51848. , tt = new n.LensFlarePlugin(this,me);
  51849. this.getContext = function() {
  51850. return Ge
  51851. }
  51852. ,
  51853. this.getContextAttributes = function() {
  51854. return Ge.getContextAttributes()
  51855. }
  51856. ,
  51857. this.forceContextLoss = function() {
  51858. We.get("WEBGL_lose_context").loseContext()
  51859. }
  51860. ,
  51861. this.getMaxAnisotropy = function() {
  51862. var e;
  51863. return function() {
  51864. if (void 0 !== e)
  51865. return e;
  51866. var t = We.get("EXT_texture_filter_anisotropic");
  51867. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51868. }
  51869. }(),
  51870. this.getPrecision = function() {
  51871. return je.precision
  51872. }
  51873. ,
  51874. this.getPixelRatio = function() {
  51875. return Oe
  51876. }
  51877. ,
  51878. this.setPixelRatio = function(e) {
  51879. void 0 !== e && (Oe = e,
  51880. this.setSize(Ne.z, Ne.w, !1))
  51881. }
  51882. ,
  51883. this.getSize = function() {
  51884. return {
  51885. width: Re,
  51886. height: Pe
  51887. }
  51888. }
  51889. ,
  51890. this.setSize = function(e, t, i, devicePixelRatio) {
  51891. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51892. Re = e,
  51893. Pe = t,
  51894. te.width = e * Oe,
  51895. te.height = t * Oe,
  51896. i !== !1 && (te.style.width = e + "px",
  51897. te.style.height = t + "px"),
  51898. this.setViewport(0, 0, e, t)
  51899. }
  51900. ,
  51901. this.setViewport = function(e, t, i, n) {
  51902. Ye.viewport(Ne.set(e, t, i, n))
  51903. }
  51904. ,
  51905. this.setScissor = function(e, t, i, n) {
  51906. Ye.scissor(Le.set(e, t, i, n))
  51907. }
  51908. ,
  51909. this.setScissorTest = function(e) {
  51910. Ye.setScissorTest(De = e)
  51911. }
  51912. ,
  51913. this.getClearColor = function() {
  51914. return Se
  51915. }
  51916. ,
  51917. this.setClearColor = function(e, t) {
  51918. Se.set(e),
  51919. Me = void 0 !== t ? t : 1,
  51920. i(Se.r, Se.g, Se.b, Me)
  51921. }
  51922. ,
  51923. this.getClearAlpha = function() {
  51924. return Me
  51925. }
  51926. ,
  51927. this.setClearAlpha = function(e) {
  51928. Me = e,
  51929. i(Se.r, Se.g, Se.b, Me)
  51930. }
  51931. ,
  51932. this.clear = function(e, t, i) {
  51933. var n = 0;
  51934. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51935. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51936. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51937. Ge.clear(n)
  51938. }
  51939. ,
  51940. this.clearColor = function() {
  51941. this.clear(!0, !1, !1)
  51942. }
  51943. ,
  51944. this.clearDepth = function() {
  51945. this.clear(!1, !0, !1)
  51946. }
  51947. ,
  51948. this.clearStencil = function() {
  51949. this.clear(!1, !1, !0)
  51950. }
  51951. ,
  51952. this.clearTarget = function(e, t, i, n) {
  51953. this.setRenderTarget(e),
  51954. this.clear(t, i, n)
  51955. }
  51956. ,
  51957. this.resetGLState = o,
  51958. this.dispose = function() {
  51959. te.removeEventListener("webglcontextlost", a, !1)
  51960. }
  51961. ,
  51962. this.renderBufferImmediate = function(e, t, i) {
  51963. Ye.initAttributes();
  51964. var r = Xe.get(e);
  51965. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51966. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51967. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51968. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51969. var o = t.getAttributes();
  51970. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51971. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51972. Ye.enableAttribute(o.position),
  51973. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51974. e.hasNormals) {
  51975. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51976. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51977. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51978. var l = e.normalArray
  51979. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51980. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51981. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51982. l[a + 0] = c,
  51983. l[a + 1] = h,
  51984. l[a + 2] = u,
  51985. l[a + 3] = c,
  51986. l[a + 4] = h,
  51987. l[a + 5] = u,
  51988. l[a + 6] = c,
  51989. l[a + 7] = h,
  51990. l[a + 8] = u
  51991. }
  51992. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51993. Ye.enableAttribute(o.normal),
  51994. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51995. }
  51996. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51997. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51998. Ye.enableAttribute(o.uv),
  51999. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52000. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52001. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52002. Ye.enableAttribute(o.color),
  52003. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52004. Ye.disableUnusedAttributes(),
  52005. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52006. e.count = 0
  52007. }
  52008. ,
  52009. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52010. E(o);
  52011. var l = w(e, i, o, a)
  52012. , c = !1
  52013. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52014. h !== Ee && (Ee = h,
  52015. c = !0);
  52016. var u = a.morphTargetInfluences;
  52017. if (void 0 !== u) {
  52018. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52019. var v = u[p];
  52020. d.push([v, p])
  52021. }
  52022. d.sort(g),
  52023. d.length > 8 && (d.length = 8);
  52024. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52025. var v = d[p];
  52026. if (fe[p] = v[0],
  52027. 0 !== v[0]) {
  52028. var y = v[1];
  52029. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52030. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52031. } else
  52032. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52033. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52034. }
  52035. var C = l.getUniforms();
  52036. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52037. c = !0
  52038. }
  52039. var y = r.index
  52040. , I = r.attributes.position;
  52041. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52042. var b;
  52043. null !== y ? (b = Je,
  52044. b.setIndex(y)) : b = Qe,
  52045. c && (f(o, l, r),
  52046. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52047. var _ = 0
  52048. , T = 1 / 0;
  52049. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52050. var x = r.drawRange.start
  52051. , S = r.drawRange.count
  52052. , M = null !== s ? s.start : 0
  52053. , R = null !== s ? s.count : 1 / 0
  52054. , P = Math.max(_, x, M)
  52055. , O = Math.min(_ + T, x + S, M + R) - 1
  52056. , L = Math.max(0, O - P + 1);
  52057. if (a instanceof n.Mesh)
  52058. if (o.wireframe === !0)
  52059. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52060. b.setMode(Ge.LINES);
  52061. else
  52062. switch (a.drawMode) {
  52063. case n.TrianglesDrawMode:
  52064. b.setMode(Ge.TRIANGLES);
  52065. break;
  52066. case n.TriangleStripDrawMode:
  52067. b.setMode(Ge.TRIANGLE_STRIP);
  52068. break;
  52069. case n.TriangleFanDrawMode:
  52070. b.setMode(Ge.TRIANGLE_FAN)
  52071. }
  52072. else if (a instanceof n.Line) {
  52073. var D = o.linewidth;
  52074. void 0 === D && (D = 1),
  52075. Ye.setLineWidth(D * t()),
  52076. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52077. } else
  52078. a instanceof n.Points && b.setMode(Ge.POINTS);
  52079. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52080. }
  52081. ,
  52082. this.render = function(e, t, i, r) {
  52083. if (t instanceof n.Camera == !1)
  52084. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52085. var o = e.fog;
  52086. if (Ee = "",
  52087. Ie = -1,
  52088. be = null,
  52089. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52090. null === t.parent && t.updateMatrixWorld(),
  52091. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52092. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52093. Be.setFromMatrix(Fe),
  52094. ce.length = 0,
  52095. ue = -1,
  52096. pe = -1,
  52097. ge.length = 0,
  52098. me.length = 0,
  52099. y(e, t),
  52100. he.length = ue + 1,
  52101. de.length = pe + 1,
  52102. ve.sortObjects === !0 && (he.sort(m),
  52103. de.sort(v)),
  52104. U(ce, t),
  52105. $e.render(e, t),
  52106. He.calls = 0,
  52107. He.vertices = 0,
  52108. He.faces = 0,
  52109. He.points = 0,
  52110. void 0 === i && (i = null),
  52111. this.setRenderTarget(i),
  52112. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52113. e.overrideMaterial) {
  52114. var a = e.overrideMaterial;
  52115. C(he, t, o, a),
  52116. C(de, t, o, a)
  52117. } else
  52118. Ye.setBlending(n.NoBlending),
  52119. C(he, t, o),
  52120. C(de, t, o);
  52121. if (et.render(e, t),
  52122. tt.render(e, t, Te),
  52123. i) {
  52124. var s = i.texture;
  52125. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52126. }
  52127. Ye.setDepthTest(!0),
  52128. Ye.setDepthWrite(!0),
  52129. Ye.setColorWrite(!0)
  52130. }
  52131. ,
  52132. this.setFaceCulling = function(e, t) {
  52133. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52134. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52135. Ye.enable(Ge.CULL_FACE))
  52136. }
  52137. ,
  52138. this.setTexture = function(e, t) {
  52139. var i = Xe.get(e);
  52140. if (e.version > 0 && i.__version !== e.version) {
  52141. var n = e.image;
  52142. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52143. }
  52144. Ye.activeTexture(Ge.TEXTURE0 + t),
  52145. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52146. }
  52147. ,
  52148. this.getCurrentRenderTarget = function() {
  52149. return ye
  52150. }
  52151. ,
  52152. this.setRenderTarget = function(e) {
  52153. ye = e,
  52154. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52155. var t, i = e instanceof n.WebGLRenderTargetCube;
  52156. if (e) {
  52157. var r = Xe.get(e);
  52158. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52159. we.copy(e.scissor),
  52160. _e = e.scissorTest,
  52161. Te.copy(e.viewport)
  52162. } else
  52163. t = null,
  52164. we.copy(Le).multiplyScalar(Oe),
  52165. _e = De,
  52166. Te.copy(Ne).multiplyScalar(Oe);
  52167. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52168. Ce = t),
  52169. Ye.scissor(we),
  52170. Ye.setScissorTest(_e),
  52171. Ye.viewport(Te),
  52172. i) {
  52173. var o = Xe.get(e.texture);
  52174. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52175. }
  52176. }
  52177. ,
  52178. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52179. if (e instanceof n.WebGLRenderTarget == !1)
  52180. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52181. var s = Xe.get(e).__webglFramebuffer;
  52182. if (s) {
  52183. var l = !1;
  52184. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52185. l = !0);
  52186. try {
  52187. var c = e.texture;
  52188. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52189. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52190. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52191. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52192. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52193. } finally {
  52194. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52195. }
  52196. }
  52197. }
  52198. }
  52199. ,
  52200. n.WebGLRenderTarget = function(e, t, i) {
  52201. this.uuid = n.Math.generateUUID(),
  52202. this.width = e,
  52203. this.height = t,
  52204. this.scissor = new n.Vector4(0,0,e,t),
  52205. this.scissorTest = !1,
  52206. this.viewport = new n.Vector4(0,0,e,t),
  52207. i = i || {},
  52208. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52209. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52210. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52211. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52212. }
  52213. ,
  52214. n.WebGLRenderTarget.prototype = {
  52215. constructor: n.WebGLRenderTarget,
  52216. setSize: function(e, t) {
  52217. this.width === e && this.height === t || (this.width = e,
  52218. this.height = t,
  52219. this.dispose()),
  52220. this.viewport.set(0, 0, e, t),
  52221. this.scissor.set(0, 0, e, t)
  52222. },
  52223. clone: function() {
  52224. return (new this.constructor).copy(this)
  52225. },
  52226. copy: function(e) {
  52227. return this.width = e.width,
  52228. this.height = e.height,
  52229. this.viewport.copy(e.viewport),
  52230. this.texture = e.texture.clone(),
  52231. this.depthBuffer = e.depthBuffer,
  52232. this.stencilBuffer = e.stencilBuffer,
  52233. this
  52234. },
  52235. dispose: function() {
  52236. this.dispatchEvent({
  52237. type: "dispose"
  52238. })
  52239. }
  52240. },
  52241. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52242. n.WebGLRenderTargetCube = function(e, t, i) {
  52243. n.WebGLRenderTarget.call(this, e, t, i),
  52244. this.activeCubeFace = 0,
  52245. this.activeMipMapLevel = 0
  52246. }
  52247. ,
  52248. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52249. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52250. n.WebGLBufferRenderer = function(e, t, i) {
  52251. function r(e) {
  52252. s = e
  52253. }
  52254. function o(t, n) {
  52255. e.drawArrays(s, t, n),
  52256. i.calls++,
  52257. i.vertices += n,
  52258. s === e.TRIANGLES && (i.faces += n / 3)
  52259. }
  52260. function a(r) {
  52261. var o = t.get("ANGLE_instanced_arrays");
  52262. if (null === o)
  52263. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52264. var a = r.attributes.position
  52265. , l = 0;
  52266. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52267. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52268. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52269. i.calls++,
  52270. i.vertices += l * r.maxInstancedCount,
  52271. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52272. }
  52273. var s;
  52274. this.setMode = r,
  52275. this.render = o,
  52276. this.renderInstances = a
  52277. }
  52278. ,
  52279. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52280. function n(e) {
  52281. s = e
  52282. }
  52283. function r(i) {
  52284. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52285. c = 4) : (l = e.UNSIGNED_SHORT,
  52286. c = 2)
  52287. }
  52288. function o(t, n) {
  52289. e.drawElements(s, n, l, t * c),
  52290. i.calls++,
  52291. i.vertices += n,
  52292. s === e.TRIANGLES && (i.faces += n / 3)
  52293. }
  52294. function a(n, r, o) {
  52295. var a = t.get("ANGLE_instanced_arrays");
  52296. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52297. i.calls++,
  52298. i.vertices += o * n.maxInstancedCount,
  52299. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52300. }
  52301. var s, l, c;
  52302. this.setMode = n,
  52303. this.setIndex = r,
  52304. this.render = o,
  52305. this.renderInstances = a
  52306. }
  52307. ,
  52308. n.WebGLExtensions = function(e) {
  52309. var t = {};
  52310. this.get = function(i) {
  52311. if (void 0 !== t[i])
  52312. return t[i];
  52313. var n;
  52314. switch (i) {
  52315. case "EXT_texture_filter_anisotropic":
  52316. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52317. break;
  52318. case "WEBGL_compressed_texture_s3tc":
  52319. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52320. break;
  52321. case "WEBGL_compressed_texture_pvrtc":
  52322. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52323. break;
  52324. case "WEBGL_compressed_texture_etc1":
  52325. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52326. break;
  52327. default:
  52328. n = e.getExtension(i)
  52329. }
  52330. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52331. t[i] = n,
  52332. n
  52333. }
  52334. }
  52335. ,
  52336. n.WebGLCapabilities = function(e, t, i) {
  52337. function n(t) {
  52338. if ("highp" === t) {
  52339. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52340. return "highp";
  52341. t = "mediump"
  52342. }
  52343. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52344. }
  52345. this.getMaxPrecision = n,
  52346. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52347. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52348. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52349. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52350. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52351. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52352. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52353. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52354. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52355. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52356. this.vertexTextures = this.maxVertexTextures > 0,
  52357. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52358. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52359. var r = n(this.precision);
  52360. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52361. this.precision = r),
  52362. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52363. }
  52364. ,
  52365. n.WebGLGeometries = function(e, t, i) {
  52366. function r(e) {
  52367. var t = e.geometry;
  52368. if (void 0 !== h[t.id])
  52369. return h[t.id];
  52370. t.addEventListener("dispose", o);
  52371. var r;
  52372. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52373. r = t._bufferGeometry),
  52374. h[t.id] = r,
  52375. i.memory.geometries++,
  52376. r
  52377. }
  52378. function o(e) {
  52379. var n = e.target
  52380. , r = h[n.id];
  52381. null !== r.index && s(r.index),
  52382. l(r.attributes),
  52383. n.removeEventListener("dispose", o),
  52384. delete h[n.id];
  52385. var a = t.get(n);
  52386. a.wireframe && s(a.wireframe),
  52387. t.delete(n);
  52388. var c = t.get(r);
  52389. c.wireframe && s(c.wireframe),
  52390. t.delete(r),
  52391. i.memory.geometries--
  52392. }
  52393. function a(e) {
  52394. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52395. }
  52396. function s(t) {
  52397. var i = a(t);
  52398. void 0 !== i && (e.deleteBuffer(i),
  52399. c(t))
  52400. }
  52401. function l(e) {
  52402. for (var t in e)
  52403. s(e[t])
  52404. }
  52405. function c(e) {
  52406. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52407. }
  52408. var h = {};
  52409. this.get = r
  52410. }
  52411. ,
  52412. n.WebGLLights = function() {
  52413. var e = {};
  52414. this.get = function(t) {
  52415. if (void 0 !== e[t.id])
  52416. return e[t.id];
  52417. var i;
  52418. switch (t.type) {
  52419. case "DirectionalLight":
  52420. i = {
  52421. direction: new n.Vector3,
  52422. color: new n.Color,
  52423. shadow: !1,
  52424. shadowBias: 0,
  52425. shadowRadius: 1,
  52426. shadowMapSize: new n.Vector2
  52427. };
  52428. break;
  52429. case "SpotLight":
  52430. i = {
  52431. position: new n.Vector3,
  52432. direction: new n.Vector3,
  52433. color: new n.Color,
  52434. distance: 0,
  52435. coneCos: 0,
  52436. penumbraCos: 0,
  52437. decay: 0,
  52438. shadow: !1,
  52439. shadowBias: 0,
  52440. shadowRadius: 1,
  52441. shadowMapSize: new n.Vector2
  52442. };
  52443. break;
  52444. case "PointLight":
  52445. i = {
  52446. position: new n.Vector3,
  52447. color: new n.Color,
  52448. distance: 0,
  52449. decay: 0,
  52450. shadow: !1,
  52451. shadowBias: 0,
  52452. shadowRadius: 1,
  52453. shadowMapSize: new n.Vector2
  52454. };
  52455. break;
  52456. case "HemisphereLight":
  52457. i = {
  52458. direction: new n.Vector3,
  52459. skyColor: new n.Color,
  52460. groundColor: new n.Color
  52461. }
  52462. }
  52463. return e[t.id] = i,
  52464. i
  52465. }
  52466. }
  52467. ,
  52468. n.WebGLObjects = function(e, t, i) {
  52469. function r(t) {
  52470. var i = u.get(t);
  52471. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52472. var r = i.index
  52473. , a = i.attributes;
  52474. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52475. for (var s in a)
  52476. o(a[s], e.ARRAY_BUFFER);
  52477. var l = i.morphAttributes;
  52478. for (var s in l)
  52479. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52480. o(c[h], e.ARRAY_BUFFER);
  52481. return i
  52482. }
  52483. function o(e, i) {
  52484. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52485. , o = t.get(r);
  52486. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52487. }
  52488. function a(t, i, n) {
  52489. t.__webglBuffer = e.createBuffer(),
  52490. e.bindBuffer(n, t.__webglBuffer);
  52491. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52492. e.bufferData(n, i.array, r),
  52493. t.version = i.version
  52494. }
  52495. function s(t, i, n) {
  52496. e.bindBuffer(n, t.__webglBuffer),
  52497. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52498. i.updateRange.count = 0),
  52499. t.version = i.version
  52500. }
  52501. function l(e) {
  52502. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52503. }
  52504. function c(i) {
  52505. var r = t.get(i);
  52506. if (void 0 !== r.wireframe)
  52507. return r.wireframe;
  52508. var a = []
  52509. , s = i.index
  52510. , l = i.attributes
  52511. , c = l.position;
  52512. if (null !== s)
  52513. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52514. var g = d[p + 0]
  52515. , m = d[p + 1]
  52516. , v = d[p + 2];
  52517. h(u, g, m) && a.push(g, m),
  52518. h(u, m, v) && a.push(m, v),
  52519. h(u, v, g) && a.push(v, g)
  52520. }
  52521. else
  52522. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52523. var g = p + 0
  52524. , m = p + 1
  52525. , v = p + 2;
  52526. a.push(g, m, m, v, v, g)
  52527. }
  52528. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52529. , y = new n.BufferAttribute(new A(a),1);
  52530. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52531. r.wireframe = y,
  52532. y
  52533. }
  52534. function h(e, t, i) {
  52535. if (t > i) {
  52536. var n = t;
  52537. t = i,
  52538. i = n
  52539. }
  52540. var r = e[t];
  52541. return void 0 === r ? (e[t] = [i],
  52542. !0) : r.indexOf(i) === -1 && (r.push(i),
  52543. !0)
  52544. }
  52545. var u = new n.WebGLGeometries(e,t,i);
  52546. this.getAttributeBuffer = l,
  52547. this.getWireframeAttribute = c,
  52548. this.update = r
  52549. }
  52550. ,
  52551. n.WebGLProgram = function() {
  52552. function e(e) {
  52553. switch (e) {
  52554. case n.LinearEncoding:
  52555. return ["Linear", "( value )"];
  52556. case n.sRGBEncoding:
  52557. return ["sRGB", "( value )"];
  52558. case n.RGBEEncoding:
  52559. return ["RGBE", "( value )"];
  52560. case n.RGBM7Encoding:
  52561. return ["RGBM", "( value, 7.0 )"];
  52562. case n.RGBM16Encoding:
  52563. return ["RGBM", "( value, 16.0 )"];
  52564. case n.RGBDEncoding:
  52565. return ["RGBD", "( value, 256.0 )"];
  52566. case n.GammaEncoding:
  52567. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52568. default:
  52569. throw new Error("unsupported encoding: " + e)
  52570. }
  52571. }
  52572. function t(t, i) {
  52573. var n = e(i);
  52574. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52575. }
  52576. function i(t, i) {
  52577. var n = e(i);
  52578. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52579. }
  52580. function r(e, t) {
  52581. var i;
  52582. switch (t) {
  52583. case n.LinearToneMapping:
  52584. i = "Linear";
  52585. break;
  52586. case n.ReinhardToneMapping:
  52587. i = "Reinhard";
  52588. break;
  52589. case n.Uncharted2ToneMapping:
  52590. i = "Uncharted2";
  52591. break;
  52592. case n.CineonToneMapping:
  52593. i = "OptimizedCineon";
  52594. break;
  52595. default:
  52596. throw new Error("unsupported toneMapping: " + t)
  52597. }
  52598. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52599. }
  52600. function o(e, t, i) {
  52601. e = e || {};
  52602. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52603. return n.filter(c).join("\n")
  52604. }
  52605. function a(e) {
  52606. var t = [];
  52607. for (var i in e) {
  52608. var n = e[i];
  52609. n !== !1 && t.push("#define " + i + " " + n)
  52610. }
  52611. return t.join("\n")
  52612. }
  52613. function s(e, t, i) {
  52614. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52615. var a = e.getActiveUniform(t, o)
  52616. , s = a.name
  52617. , l = e.getUniformLocation(t, s)
  52618. , c = f.exec(s);
  52619. if (c) {
  52620. var h = c[1]
  52621. , u = c[2]
  52622. , d = n[h];
  52623. d || (d = n[h] = {}),
  52624. d[u] = l
  52625. } else if (c = g.exec(s)) {
  52626. var p = c[1]
  52627. , v = c[2]
  52628. , A = c[3]
  52629. , y = n[p];
  52630. y || (y = n[p] = []);
  52631. var C = y[v];
  52632. C || (C = y[v] = {}),
  52633. C[A] = l
  52634. } else if (c = m.exec(s)) {
  52635. var p = c[1];
  52636. n[p] = l
  52637. } else
  52638. n[s] = l
  52639. }
  52640. return n
  52641. }
  52642. function l(e, t, i) {
  52643. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52644. var a = e.getActiveAttrib(t, o)
  52645. , s = a.name;
  52646. n[s] = e.getAttribLocation(t, s)
  52647. }
  52648. return n
  52649. }
  52650. function c(e) {
  52651. return "" !== e
  52652. }
  52653. function h(e, t) {
  52654. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52655. }
  52656. function u(e) {
  52657. function t(e, t) {
  52658. var i = n.ShaderChunk[t];
  52659. if (void 0 === i)
  52660. throw new Error("Can not resolve #include <" + t + ">");
  52661. return u(i)
  52662. }
  52663. var i = /#include +<([\w\d.]+)>/g;
  52664. return e.replace(i, t)
  52665. }
  52666. function d(e) {
  52667. function t(e, t, i, n) {
  52668. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52669. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52670. return r
  52671. }
  52672. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52673. return e.replace(i, t)
  52674. }
  52675. var p = 0
  52676. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52677. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52678. , m = /^([\w\d_]+)\[0\]$/;
  52679. return function(e, f, g, m) {
  52680. var v = e.context
  52681. , A = g.extensions
  52682. , y = g.defines
  52683. , C = g.__webglShader.vertexShader
  52684. , I = g.__webglShader.fragmentShader
  52685. , E = "SHADOWMAP_TYPE_BASIC";
  52686. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52687. var b = "ENVMAP_TYPE_CUBE"
  52688. , w = "ENVMAP_MODE_REFLECTION"
  52689. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52690. if (m.envMap) {
  52691. switch (g.envMap.mapping) {
  52692. case n.CubeReflectionMapping:
  52693. case n.CubeRefractionMapping:
  52694. b = "ENVMAP_TYPE_CUBE";
  52695. break;
  52696. case n.CubeUVReflectionMapping:
  52697. case n.CubeUVRefractionMapping:
  52698. b = "ENVMAP_TYPE_CUBE_UV";
  52699. break;
  52700. case n.EquirectangularReflectionMapping:
  52701. case n.EquirectangularRefractionMapping:
  52702. b = "ENVMAP_TYPE_EQUIREC";
  52703. break;
  52704. case n.SphericalReflectionMapping:
  52705. b = "ENVMAP_TYPE_SPHERE"
  52706. }
  52707. switch (g.envMap.mapping) {
  52708. case n.CubeRefractionMapping:
  52709. case n.EquirectangularRefractionMapping:
  52710. w = "ENVMAP_MODE_REFRACTION"
  52711. }
  52712. switch (g.combine) {
  52713. case n.MultiplyOperation:
  52714. _ = "ENVMAP_BLENDING_MULTIPLY";
  52715. break;
  52716. case n.MixOperation:
  52717. _ = "ENVMAP_BLENDING_MIX";
  52718. break;
  52719. case n.AddOperation:
  52720. _ = "ENVMAP_BLENDING_ADD"
  52721. }
  52722. }
  52723. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52724. g instanceof n.RawShaderMaterial ? (T = "",
  52725. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52726. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52727. C = u(C, m),
  52728. C = h(C, m),
  52729. I = u(I, m),
  52730. I = h(I, m),
  52731. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52732. I = d(I));
  52733. var O = T + C
  52734. , L = x + I
  52735. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52736. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52737. v.attachShader(P, D),
  52738. v.attachShader(P, N),
  52739. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52740. v.linkProgram(P);
  52741. var B = v.getProgramInfoLog(P)
  52742. , F = v.getShaderInfoLog(D)
  52743. , V = v.getShaderInfoLog(N)
  52744. , U = !0
  52745. , k = !0;
  52746. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52747. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52748. k && (this.diagnostics = {
  52749. runnable: U,
  52750. material: g,
  52751. programLog: B,
  52752. vertexShader: {
  52753. log: F,
  52754. prefix: T
  52755. },
  52756. fragmentShader: {
  52757. log: V,
  52758. prefix: x
  52759. }
  52760. }),
  52761. v.deleteShader(D),
  52762. v.deleteShader(N);
  52763. var H;
  52764. this.getUniforms = function() {
  52765. return void 0 === H && (H = s(v, P)),
  52766. H
  52767. }
  52768. ;
  52769. var G;
  52770. return this.getAttributes = function() {
  52771. return void 0 === G && (G = l(v, P)),
  52772. G
  52773. }
  52774. ,
  52775. this.destroy = function() {
  52776. v.deleteProgram(P),
  52777. this.program = void 0
  52778. }
  52779. ,
  52780. Object.defineProperties(this, {
  52781. uniforms: {
  52782. get: function() {
  52783. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52784. this.getUniforms()
  52785. }
  52786. },
  52787. attributes: {
  52788. get: function() {
  52789. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52790. this.getAttributes()
  52791. }
  52792. }
  52793. }),
  52794. this.id = p++,
  52795. this.code = f,
  52796. this.usedTimes = 1,
  52797. this.program = P,
  52798. this.vertexShader = D,
  52799. this.fragmentShader = N,
  52800. this
  52801. }
  52802. }(),
  52803. n.WebGLPrograms = function(e, t) {
  52804. function i(e) {
  52805. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52806. return 1024;
  52807. var i = t.maxVertexUniforms
  52808. , r = Math.floor((i - 20) / 4)
  52809. , o = r;
  52810. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52811. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52812. o
  52813. }
  52814. function r(e, t) {
  52815. var i;
  52816. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52817. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52818. i
  52819. }
  52820. var o = []
  52821. , a = {
  52822. MeshDepthMaterial: "depth",
  52823. MeshNormalMaterial: "normal",
  52824. MeshBasicMaterial: "basic",
  52825. MeshLambertMaterial: "lambert",
  52826. MeshPhongMaterial: "phong",
  52827. MeshStandardMaterial: "standard",
  52828. LineBasicMaterial: "basic",
  52829. LineDashedMaterial: "dashed",
  52830. PointsMaterial: "points"
  52831. }
  52832. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52833. this.getParameters = function(o, s, l, c) {
  52834. var h = a[o.type]
  52835. , u = i(c)
  52836. , d = e.getPrecision();
  52837. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52838. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52839. var p = {
  52840. shaderID: h,
  52841. precision: d,
  52842. supportsVertexTextures: t.vertexTextures,
  52843. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52844. map: !!o.map,
  52845. mapEncoding: r(o.map, e.gammaInput),
  52846. envMap: !!o.envMap,
  52847. envMapMode: o.envMap && o.envMap.mapping,
  52848. envMapEncoding: r(o.envMap, e.gammaInput),
  52849. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52850. lightMap: !!o.lightMap,
  52851. aoMap: !!o.aoMap,
  52852. emissiveMap: !!o.emissiveMap,
  52853. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52854. bumpMap: !!o.bumpMap,
  52855. normalMap: !!o.normalMap,
  52856. displacementMap: !!o.displacementMap,
  52857. roughnessMap: !!o.roughnessMap,
  52858. metalnessMap: !!o.metalnessMap,
  52859. specularMap: !!o.specularMap,
  52860. alphaMap: !!o.alphaMap,
  52861. combine: o.combine,
  52862. vertexColors: o.vertexColors,
  52863. fog: l,
  52864. useFog: o.fog,
  52865. fogExp: l instanceof n.FogExp2,
  52866. flatShading: o.shading === n.FlatShading,
  52867. sizeAttenuation: o.sizeAttenuation,
  52868. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52869. skinning: o.skinning,
  52870. maxBones: u,
  52871. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52872. morphTargets: o.morphTargets,
  52873. morphNormals: o.morphNormals,
  52874. maxMorphTargets: e.maxMorphTargets,
  52875. maxMorphNormals: e.maxMorphNormals,
  52876. numDirLights: s.directional.length,
  52877. numPointLights: s.point.length,
  52878. numSpotLights: s.spot.length,
  52879. numHemiLights: s.hemi.length,
  52880. pointLightShadows: s.shadowsPointLight,
  52881. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52882. shadowMapType: e.shadowMap.type,
  52883. toneMapping: e.toneMapping,
  52884. physicallyCorrectLights: e.physicallyCorrectLights,
  52885. premultipliedAlpha: o.premultipliedAlpha,
  52886. alphaTest: o.alphaTest,
  52887. doubleSided: o.side === n.DoubleSide,
  52888. flipSided: o.side === n.BackSide
  52889. };
  52890. return p
  52891. }
  52892. ,
  52893. this.getProgramCode = function(e, t) {
  52894. var i = [];
  52895. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52896. i.push(e.vertexShader)),
  52897. void 0 !== e.defines)
  52898. for (var n in e.defines)
  52899. i.push(n),
  52900. i.push(e.defines[n]);
  52901. for (var r = 0; r < s.length; r++) {
  52902. var o = s[r];
  52903. i.push(o),
  52904. i.push(t[o])
  52905. }
  52906. return i.join()
  52907. }
  52908. ,
  52909. this.acquireProgram = function(t, i, r) {
  52910. for (var a, s = 0, l = o.length; s < l; s++) {
  52911. var c = o[s];
  52912. if (c.code === r) {
  52913. a = c,
  52914. ++a.usedTimes;
  52915. break
  52916. }
  52917. }
  52918. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52919. o.push(a)),
  52920. a
  52921. }
  52922. ,
  52923. this.releaseProgram = function(e) {
  52924. if (0 === --e.usedTimes) {
  52925. var t = o.indexOf(e);
  52926. o[t] = o[o.length - 1],
  52927. o.pop(),
  52928. e.destroy()
  52929. }
  52930. }
  52931. ,
  52932. this.programs = o
  52933. }
  52934. ,
  52935. n.WebGLProperties = function() {
  52936. var e = {};
  52937. this.get = function(t) {
  52938. var i = t.uuid
  52939. , n = e[i];
  52940. return void 0 === n && (n = {},
  52941. e[i] = n),
  52942. n
  52943. }
  52944. ,
  52945. this.delete = function(t) {
  52946. delete e[t.uuid]
  52947. }
  52948. ,
  52949. this.clear = function() {
  52950. e = {}
  52951. }
  52952. }
  52953. ,
  52954. n.WebGLShader = function() {
  52955. function e(e) {
  52956. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52957. t[i] = i + 1 + ": " + t[i];
  52958. return t.join("\n")
  52959. }
  52960. return function(t, i, n) {
  52961. var r = t.createShader(i);
  52962. return t.shaderSource(r, n),
  52963. t.compileShader(r),
  52964. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52965. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52966. r
  52967. }
  52968. }(),
  52969. n.WebGLShadowMap = function(e, t, i) {
  52970. function r(e, t, i, r) {
  52971. var o = e.geometry
  52972. , a = null
  52973. , s = v
  52974. , l = e.customDepthMaterial;
  52975. if (i && (s = A,
  52976. l = e.customDistanceMaterial),
  52977. l)
  52978. a = l;
  52979. else {
  52980. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52981. , h = e instanceof n.SkinnedMesh && t.skinning
  52982. , u = 0;
  52983. c && (u |= f),
  52984. h && (u |= g),
  52985. a = s[u]
  52986. }
  52987. return a.visible = t.visible,
  52988. a.wireframe = t.wireframe,
  52989. a.wireframeLinewidth = t.wireframeLinewidth,
  52990. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52991. a
  52992. }
  52993. function o(e, t, i) {
  52994. if (e.visible !== !1) {
  52995. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52996. var r = e.material;
  52997. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52998. p.push(e))
  52999. }
  53000. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53001. o(a[s], t, i)
  53002. }
  53003. }
  53004. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53005. var x = 0 !== (T & f)
  53006. , S = 0 !== (T & g)
  53007. , M = new n.ShaderMaterial({
  53008. uniforms: b,
  53009. vertexShader: E.vertexShader,
  53010. fragmentShader: E.fragmentShader,
  53011. morphTargets: x,
  53012. skinning: S
  53013. });
  53014. v[T] = M;
  53015. var R = new n.ShaderMaterial({
  53016. defines: {
  53017. USE_SHADOWMAP: ""
  53018. },
  53019. uniforms: _,
  53020. vertexShader: w.vertexShader,
  53021. fragmentShader: w.fragmentShader,
  53022. morphTargets: x,
  53023. skinning: S
  53024. });
  53025. A[T] = R
  53026. }
  53027. var P = this;
  53028. this.enabled = !1,
  53029. this.autoUpdate = !0,
  53030. this.needsUpdate = !1,
  53031. this.type = n.PCFShadowMap,
  53032. this.cullFace = n.CullFaceFront,
  53033. this.render = function(f, g) {
  53034. var m, v, A = t.shadows;
  53035. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53036. s.clearColor(1, 1, 1, 1),
  53037. s.disable(a.BLEND),
  53038. s.enable(a.CULL_FACE),
  53039. a.frontFace(a.CCW),
  53040. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53041. s.setDepthTest(!0),
  53042. s.setScissorTest(!1);
  53043. for (var E = 0, b = A.length; E < b; E++) {
  53044. var w = A[E]
  53045. , _ = w.shadow
  53046. , T = _.camera;
  53047. if (h.copy(_.mapSize),
  53048. w instanceof n.PointLight) {
  53049. m = 6,
  53050. v = !0;
  53051. var x = h.x
  53052. , S = h.y;
  53053. I[0].set(2 * x, S, x, S),
  53054. I[1].set(0, S, x, S),
  53055. I[2].set(3 * x, S, x, S),
  53056. I[3].set(x, S, x, S),
  53057. I[4].set(3 * x, 0, x, S),
  53058. I[5].set(x, 0, x, S),
  53059. h.x *= 4,
  53060. h.y *= 2
  53061. } else
  53062. m = 1,
  53063. v = !1;
  53064. if (null === _.map) {
  53065. var M = {
  53066. minFilter: n.NearestFilter,
  53067. magFilter: n.NearestFilter,
  53068. format: n.RGBAFormat
  53069. };
  53070. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53071. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53072. T.updateProjectionMatrix()
  53073. }
  53074. var R = _.map
  53075. , O = _.matrix;
  53076. d.setFromMatrixPosition(w.matrixWorld),
  53077. T.position.copy(d),
  53078. e.setRenderTarget(R),
  53079. e.clear();
  53080. for (var L = 0; L < m; L++) {
  53081. if (v) {
  53082. u.copy(T.position),
  53083. u.add(y[L]),
  53084. T.up.copy(C[L]),
  53085. T.lookAt(u);
  53086. var D = I[L];
  53087. s.viewport(D)
  53088. } else
  53089. u.setFromMatrixPosition(w.target.matrixWorld),
  53090. T.lookAt(u);
  53091. T.updateMatrixWorld(),
  53092. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53093. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53094. O.multiply(T.projectionMatrix),
  53095. O.multiply(T.matrixWorldInverse),
  53096. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53097. l.setFromMatrix(c),
  53098. p.length = 0,
  53099. o(f, g, T);
  53100. for (var N = 0, B = p.length; N < B; N++) {
  53101. var F = p[N]
  53102. , V = i.update(F)
  53103. , U = F.material;
  53104. if (U instanceof n.MultiMaterial)
  53105. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53106. var W = k[G]
  53107. , j = H[W.materialIndex];
  53108. if (j.visible === !0) {
  53109. var Y = r(F, j, v, d);
  53110. e.renderBufferDirect(T, null, V, Y, F, W)
  53111. }
  53112. }
  53113. else {
  53114. var Y = r(F, U, v, d);
  53115. e.renderBufferDirect(T, null, V, Y, F, null)
  53116. }
  53117. }
  53118. }
  53119. }
  53120. var X = e.getClearColor()
  53121. , Z = e.getClearAlpha();
  53122. e.setClearColor(X, Z),
  53123. s.enable(a.BLEND),
  53124. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53125. P.needsUpdate = !1
  53126. }
  53127. }
  53128. }
  53129. ,
  53130. n.WebGLState = function(e, t, i) {
  53131. var r = this
  53132. , o = new n.Vector4
  53133. , a = new Uint8Array(16)
  53134. , s = new Uint8Array(16)
  53135. , l = new Uint8Array(16)
  53136. , c = {}
  53137. , h = null
  53138. , u = null
  53139. , d = null
  53140. , p = null
  53141. , f = null
  53142. , g = null
  53143. , m = null
  53144. , v = null
  53145. , A = !1
  53146. , y = null
  53147. , C = null
  53148. , I = null
  53149. , E = null
  53150. , b = null
  53151. , w = null
  53152. , _ = null
  53153. , T = null
  53154. , x = null
  53155. , S = null
  53156. , M = null
  53157. , R = null
  53158. , P = null
  53159. , O = null
  53160. , L = null
  53161. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53162. , N = void 0
  53163. , B = {}
  53164. , F = new n.Vector4
  53165. , V = null
  53166. , U = null
  53167. , k = new n.Vector4
  53168. , H = new n.Vector4
  53169. , G = e.createTexture();
  53170. e.bindTexture(e.TEXTURE_2D, G),
  53171. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53172. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53173. this.init = function() {
  53174. this.clearColor(0, 0, 0, 1),
  53175. this.clearDepth(1),
  53176. this.clearStencil(0),
  53177. this.enable(e.DEPTH_TEST),
  53178. e.depthFunc(e.LEQUAL),
  53179. e.frontFace(e.CCW),
  53180. e.cullFace(e.BACK),
  53181. this.enable(e.CULL_FACE),
  53182. this.enable(e.BLEND),
  53183. e.blendEquation(e.FUNC_ADD),
  53184. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53185. }
  53186. ,
  53187. this.initAttributes = function() {
  53188. for (var e = 0, t = a.length; e < t; e++)
  53189. a[e] = 0
  53190. }
  53191. ,
  53192. this.enableAttribute = function(i) {
  53193. if (a[i] = 1,
  53194. 0 === s[i] && (e.enableVertexAttribArray(i),
  53195. s[i] = 1),
  53196. 0 !== l[i]) {
  53197. var n = t.get("ANGLE_instanced_arrays");
  53198. n.vertexAttribDivisorANGLE(i, 0),
  53199. l[i] = 0
  53200. }
  53201. }
  53202. ,
  53203. this.enableAttributeAndDivisor = function(t, i, n) {
  53204. a[t] = 1,
  53205. 0 === s[t] && (e.enableVertexAttribArray(t),
  53206. s[t] = 1),
  53207. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53208. l[t] = i)
  53209. }
  53210. ,
  53211. this.disableUnusedAttributes = function() {
  53212. for (var t = 0, i = s.length; t < i; t++)
  53213. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53214. s[t] = 0)
  53215. }
  53216. ,
  53217. this.enable = function(t) {
  53218. c[t] !== !0 && (e.enable(t),
  53219. c[t] = !0)
  53220. }
  53221. ,
  53222. this.disable = function(t) {
  53223. c[t] !== !1 && (e.disable(t),
  53224. c[t] = !1)
  53225. }
  53226. ,
  53227. this.getCompressedTextureFormats = function() {
  53228. if (null === h && (h = [],
  53229. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53230. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53231. h.push(i[n]);
  53232. return h
  53233. }
  53234. ,
  53235. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53236. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53237. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53238. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53239. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53240. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53241. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53242. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53243. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53244. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53245. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53246. u = t,
  53247. A = h),
  53248. t === n.CustomBlending ? (s = s || r,
  53249. l = l || o,
  53250. c = c || a,
  53251. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53252. d = r,
  53253. g = s),
  53254. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53255. p = o,
  53256. f = a,
  53257. m = l,
  53258. v = c)) : (d = null,
  53259. p = null,
  53260. f = null,
  53261. g = null,
  53262. m = null,
  53263. v = null)
  53264. }
  53265. ,
  53266. this.setDepthFunc = function(t) {
  53267. if (y !== t) {
  53268. if (t)
  53269. switch (t) {
  53270. case n.NeverDepth:
  53271. e.depthFunc(e.NEVER);
  53272. break;
  53273. case n.AlwaysDepth:
  53274. e.depthFunc(e.ALWAYS);
  53275. break;
  53276. case n.LessDepth:
  53277. e.depthFunc(e.LESS);
  53278. break;
  53279. case n.LessEqualDepth:
  53280. e.depthFunc(e.LEQUAL);
  53281. break;
  53282. case n.EqualDepth:
  53283. e.depthFunc(e.EQUAL);
  53284. break;
  53285. case n.GreaterEqualDepth:
  53286. e.depthFunc(e.GEQUAL);
  53287. break;
  53288. case n.GreaterDepth:
  53289. e.depthFunc(e.GREATER);
  53290. break;
  53291. case n.NotEqualDepth:
  53292. e.depthFunc(e.NOTEQUAL);
  53293. break;
  53294. default:
  53295. e.depthFunc(e.LEQUAL)
  53296. }
  53297. else
  53298. e.depthFunc(e.LEQUAL);
  53299. y = t
  53300. }
  53301. }
  53302. ,
  53303. this.setDepthTest = function(t) {
  53304. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53305. }
  53306. ,
  53307. this.setDepthWrite = function(t) {
  53308. C !== t && (e.depthMask(t),
  53309. C = t)
  53310. }
  53311. ,
  53312. this.setColorWrite = function(t) {
  53313. I !== t && (e.colorMask(t, t, t, t),
  53314. I = t)
  53315. }
  53316. ,
  53317. this.setStencilFunc = function(t, i, n) {
  53318. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53319. b = t,
  53320. w = i,
  53321. _ = n)
  53322. }
  53323. ,
  53324. this.setStencilOp = function(t, i, n) {
  53325. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53326. T = t,
  53327. x = i,
  53328. S = n)
  53329. }
  53330. ,
  53331. this.setStencilTest = function(t) {
  53332. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53333. }
  53334. ,
  53335. this.setStencilWrite = function(t) {
  53336. E !== t && (e.stencilMask(t),
  53337. E = t)
  53338. }
  53339. ,
  53340. this.setFlipSided = function(t) {
  53341. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53342. M = t)
  53343. }
  53344. ,
  53345. this.setLineWidth = function(t) {
  53346. t !== R && (e.lineWidth(t),
  53347. R = t)
  53348. }
  53349. ,
  53350. this.setPolygonOffset = function(t, i, n) {
  53351. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53352. !t || P === i && O === n || (e.polygonOffset(i, n),
  53353. P = i,
  53354. O = n)
  53355. }
  53356. ,
  53357. this.getScissorTest = function() {
  53358. return L
  53359. }
  53360. ,
  53361. this.setScissorTest = function(t) {
  53362. L = t,
  53363. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53364. }
  53365. ,
  53366. this.activeTexture = function(t) {
  53367. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53368. N !== t && (e.activeTexture(t),
  53369. N = t)
  53370. }
  53371. ,
  53372. this.bindTexture = function(t, i) {
  53373. void 0 === N && r.activeTexture();
  53374. var n = B[N];
  53375. void 0 === n && (n = {
  53376. type: void 0,
  53377. texture: void 0
  53378. },
  53379. B[N] = n),
  53380. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53381. n.type = t,
  53382. n.texture = i)
  53383. }
  53384. ,
  53385. this.compressedTexImage2D = function() {
  53386. try {
  53387. e.compressedTexImage2D.apply(e, arguments)
  53388. } catch (e) {
  53389. console.error(e)
  53390. }
  53391. }
  53392. ,
  53393. this.texImage2D = function() {
  53394. try {
  53395. e.texImage2D.apply(e, arguments)
  53396. } catch (e) {
  53397. console.error(e)
  53398. }
  53399. }
  53400. ,
  53401. this.clearColor = function(t, i, n, r) {
  53402. o.set(t, i, n, r),
  53403. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53404. F.copy(o))
  53405. }
  53406. ,
  53407. this.clearDepth = function(t) {
  53408. V !== t && (e.clearDepth(t),
  53409. V = t)
  53410. }
  53411. ,
  53412. this.clearStencil = function(t) {
  53413. U !== t && (e.clearStencil(t),
  53414. U = t)
  53415. }
  53416. ,
  53417. this.scissor = function(t) {
  53418. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53419. k.copy(t))
  53420. }
  53421. ,
  53422. this.viewport = function(t) {
  53423. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53424. H.copy(t))
  53425. }
  53426. ,
  53427. this.reset = function() {
  53428. for (var t = 0; t < s.length; t++)
  53429. 1 === s[t] && (e.disableVertexAttribArray(t),
  53430. s[t] = 0);
  53431. c = {},
  53432. h = null,
  53433. N = void 0,
  53434. B = {},
  53435. u = null,
  53436. I = null,
  53437. C = null,
  53438. E = null,
  53439. M = null
  53440. }
  53441. }
  53442. ,
  53443. n.LensFlarePlugin = function(e, t) {
  53444. function i() {
  53445. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53446. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53447. o = p.createBuffer(),
  53448. a = p.createBuffer(),
  53449. p.bindBuffer(p.ARRAY_BUFFER, o),
  53450. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53451. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53452. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53453. u = p.createTexture(),
  53454. d = p.createTexture(),
  53455. f.bindTexture(p.TEXTURE_2D, u),
  53456. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53457. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53458. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53459. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53460. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53461. f.bindTexture(p.TEXTURE_2D, d),
  53462. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53463. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53464. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53465. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53466. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53467. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53468. var i;
  53469. i = h ? {
  53470. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53471. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53472. } : {
  53473. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53474. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53475. },
  53476. s = r(i),
  53477. l = {
  53478. vertex: p.getAttribLocation(s, "position"),
  53479. uv: p.getAttribLocation(s, "uv")
  53480. },
  53481. c = {
  53482. renderType: p.getUniformLocation(s, "renderType"),
  53483. map: p.getUniformLocation(s, "map"),
  53484. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53485. opacity: p.getUniformLocation(s, "opacity"),
  53486. color: p.getUniformLocation(s, "color"),
  53487. scale: p.getUniformLocation(s, "scale"),
  53488. rotation: p.getUniformLocation(s, "rotation"),
  53489. screenPosition: p.getUniformLocation(s, "screenPosition")
  53490. }
  53491. }
  53492. function r(t) {
  53493. var i = p.createProgram()
  53494. , n = p.createShader(p.FRAGMENT_SHADER)
  53495. , r = p.createShader(p.VERTEX_SHADER)
  53496. , o = "precision " + e.getPrecision() + " float;\n";
  53497. return p.shaderSource(n, o + t.fragmentShader),
  53498. p.shaderSource(r, o + t.vertexShader),
  53499. p.compileShader(n),
  53500. p.compileShader(r),
  53501. p.attachShader(i, n),
  53502. p.attachShader(i, r),
  53503. p.linkProgram(i),
  53504. i
  53505. }
  53506. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53507. this.render = function(r, g, m) {
  53508. if (0 !== t.length) {
  53509. var v = new n.Vector3
  53510. , A = m.w / m.z
  53511. , y = .5 * m.z
  53512. , C = .5 * m.w
  53513. , I = 16 / m.w
  53514. , E = new n.Vector2(I * A,I)
  53515. , b = new n.Vector3(1,1,0)
  53516. , w = new n.Vector2(1,1);
  53517. void 0 === s && i(),
  53518. p.useProgram(s),
  53519. f.initAttributes(),
  53520. f.enableAttribute(l.vertex),
  53521. f.enableAttribute(l.uv),
  53522. f.disableUnusedAttributes(),
  53523. p.uniform1i(c.occlusionMap, 0),
  53524. p.uniform1i(c.map, 1),
  53525. p.bindBuffer(p.ARRAY_BUFFER, o),
  53526. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53527. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53528. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53529. f.disable(p.CULL_FACE),
  53530. f.setDepthWrite(!1);
  53531. for (var _ = 0, T = t.length; _ < T; _++) {
  53532. I = 16 / m.w,
  53533. E.set(I * A, I);
  53534. var x = t[_];
  53535. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53536. v.applyMatrix4(g.matrixWorldInverse),
  53537. v.applyProjection(g.projectionMatrix),
  53538. b.copy(v),
  53539. w.x = b.x * y + y,
  53540. w.y = b.y * C + C,
  53541. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53542. f.activeTexture(p.TEXTURE0),
  53543. f.bindTexture(p.TEXTURE_2D, null),
  53544. f.activeTexture(p.TEXTURE1),
  53545. f.bindTexture(p.TEXTURE_2D, u),
  53546. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53547. p.uniform1i(c.renderType, 0),
  53548. p.uniform2f(c.scale, E.x, E.y),
  53549. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53550. f.disable(p.BLEND),
  53551. f.enable(p.DEPTH_TEST),
  53552. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53553. f.activeTexture(p.TEXTURE0),
  53554. f.bindTexture(p.TEXTURE_2D, d),
  53555. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53556. p.uniform1i(c.renderType, 1),
  53557. f.disable(p.DEPTH_TEST),
  53558. f.activeTexture(p.TEXTURE1),
  53559. f.bindTexture(p.TEXTURE_2D, u),
  53560. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53561. x.positionScreen.copy(b),
  53562. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53563. p.uniform1i(c.renderType, 2),
  53564. f.enable(p.BLEND);
  53565. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53566. var R = x.lensFlares[S];
  53567. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53568. b.y = R.y,
  53569. b.z = R.z,
  53570. I = R.size * R.scale / m.w,
  53571. E.x = I * A,
  53572. E.y = I,
  53573. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53574. p.uniform2f(c.scale, E.x, E.y),
  53575. p.uniform1f(c.rotation, R.rotation),
  53576. p.uniform1f(c.opacity, R.opacity),
  53577. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53578. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53579. e.setTexture(R.texture, 1),
  53580. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53581. }
  53582. }
  53583. }
  53584. f.enable(p.CULL_FACE),
  53585. f.enable(p.DEPTH_TEST),
  53586. f.setDepthWrite(!0),
  53587. e.resetGLState()
  53588. }
  53589. }
  53590. }
  53591. ,
  53592. n.SpritePlugin = function(e, t) {
  53593. function i() {
  53594. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53595. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53596. a = d.createBuffer(),
  53597. s = d.createBuffer(),
  53598. d.bindBuffer(d.ARRAY_BUFFER, a),
  53599. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53600. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53601. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53602. l = r(),
  53603. c = {
  53604. position: d.getAttribLocation(l, "position"),
  53605. uv: d.getAttribLocation(l, "uv")
  53606. },
  53607. h = {
  53608. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53609. uvScale: d.getUniformLocation(l, "uvScale"),
  53610. rotation: d.getUniformLocation(l, "rotation"),
  53611. scale: d.getUniformLocation(l, "scale"),
  53612. color: d.getUniformLocation(l, "color"),
  53613. map: d.getUniformLocation(l, "map"),
  53614. opacity: d.getUniformLocation(l, "opacity"),
  53615. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53616. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53617. fogType: d.getUniformLocation(l, "fogType"),
  53618. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53619. fogNear: d.getUniformLocation(l, "fogNear"),
  53620. fogFar: d.getUniformLocation(l, "fogFar"),
  53621. fogColor: d.getUniformLocation(l, "fogColor"),
  53622. alphaTest: d.getUniformLocation(l, "alphaTest")
  53623. };
  53624. var i = document.createElement("canvas");
  53625. i.width = 8,
  53626. i.height = 8;
  53627. var o = i.getContext("2d");
  53628. o.fillStyle = "white",
  53629. o.fillRect(0, 0, 8, 8),
  53630. u = new n.Texture(i),
  53631. u.needsUpdate = !0
  53632. }
  53633. function r() {
  53634. var t = d.createProgram()
  53635. , i = d.createShader(d.VERTEX_SHADER)
  53636. , n = d.createShader(d.FRAGMENT_SHADER);
  53637. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53638. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53639. d.compileShader(i),
  53640. d.compileShader(n),
  53641. d.attachShader(t, i),
  53642. d.attachShader(t, n),
  53643. d.linkProgram(t),
  53644. t
  53645. }
  53646. function o(e, t) {
  53647. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53648. }
  53649. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53650. this.render = function(r, v) {
  53651. if (0 !== t.length) {
  53652. void 0 === l && i(),
  53653. d.useProgram(l),
  53654. p.initAttributes(),
  53655. p.enableAttribute(c.position),
  53656. p.enableAttribute(c.uv),
  53657. p.disableUnusedAttributes(),
  53658. p.disable(d.CULL_FACE),
  53659. p.enable(d.BLEND),
  53660. d.bindBuffer(d.ARRAY_BUFFER, a),
  53661. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53662. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53663. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53664. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53665. p.activeTexture(d.TEXTURE0),
  53666. d.uniform1i(h.map, 0);
  53667. var A = 0
  53668. , y = 0
  53669. , C = r.fog;
  53670. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53671. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53672. d.uniform1f(h.fogFar, C.far),
  53673. d.uniform1i(h.fogType, 1),
  53674. A = 1,
  53675. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53676. d.uniform1i(h.fogType, 2),
  53677. A = 2,
  53678. y = 2)) : (d.uniform1i(h.fogType, 0),
  53679. A = 0,
  53680. y = 0);
  53681. for (var I = 0, E = t.length; I < E; I++) {
  53682. var b = t[I];
  53683. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53684. b.z = -b.modelViewMatrix.elements[14]
  53685. }
  53686. t.sort(o);
  53687. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53688. var b = t[I]
  53689. , _ = b.material;
  53690. d.uniform1f(h.alphaTest, _.alphaTest),
  53691. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53692. b.matrixWorld.decompose(f, g, m),
  53693. w[0] = m.x,
  53694. w[1] = m.y;
  53695. var T = 0;
  53696. r.fog && _.fog && (T = y),
  53697. A !== T && (d.uniform1i(h.fogType, T),
  53698. A = T),
  53699. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53700. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53701. d.uniform2f(h.uvScale, 1, 1)),
  53702. d.uniform1f(h.opacity, _.opacity),
  53703. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53704. d.uniform1f(h.rotation, _.rotation),
  53705. d.uniform2fv(h.scale, w),
  53706. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53707. p.setDepthTest(_.depthTest),
  53708. p.setDepthWrite(_.depthWrite),
  53709. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53710. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53711. }
  53712. p.enable(d.CULL_FACE),
  53713. e.resetGLState()
  53714. }
  53715. }
  53716. }
  53717. ,
  53718. Object.defineProperties(n.Box2.prototype, {
  53719. empty: {
  53720. value: function() {
  53721. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53722. this.isEmpty()
  53723. }
  53724. },
  53725. isIntersectionBox: {
  53726. value: function(e) {
  53727. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53728. this.intersectsBox(e)
  53729. }
  53730. }
  53731. }),
  53732. Object.defineProperties(n.Box3.prototype, {
  53733. empty: {
  53734. value: function() {
  53735. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53736. this.isEmpty()
  53737. }
  53738. },
  53739. isIntersectionBox: {
  53740. value: function(e) {
  53741. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53742. this.intersectsBox(e)
  53743. }
  53744. },
  53745. isIntersectionSphere: {
  53746. value: function(e) {
  53747. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53748. this.intersectsSphere(e)
  53749. }
  53750. }
  53751. }),
  53752. Object.defineProperties(n.Matrix3.prototype, {
  53753. multiplyVector3: {
  53754. value: function(e) {
  53755. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53756. e.applyMatrix3(this)
  53757. }
  53758. },
  53759. multiplyVector3Array: {
  53760. value: function(e) {
  53761. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53762. this.applyToVector3Array(e)
  53763. }
  53764. }
  53765. }),
  53766. Object.defineProperties(n.Matrix4.prototype, {
  53767. extractPosition: {
  53768. value: function(e) {
  53769. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53770. this.copyPosition(e)
  53771. }
  53772. },
  53773. setRotationFromQuaternion: {
  53774. value: function(e) {
  53775. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53776. this.makeRotationFromQuaternion(e)
  53777. }
  53778. },
  53779. multiplyVector3: {
  53780. value: function(e) {
  53781. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53782. e.applyProjection(this)
  53783. }
  53784. },
  53785. multiplyVector4: {
  53786. value: function(e) {
  53787. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53788. e.applyMatrix4(this)
  53789. }
  53790. },
  53791. multiplyVector3Array: {
  53792. value: function(e) {
  53793. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53794. this.applyToVector3Array(e)
  53795. }
  53796. },
  53797. rotateAxis: {
  53798. value: function(e) {
  53799. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53800. e.transformDirection(this)
  53801. }
  53802. },
  53803. crossVector: {
  53804. value: function(e) {
  53805. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53806. e.applyMatrix4(this)
  53807. }
  53808. },
  53809. translate: {
  53810. value: function(e) {
  53811. console.error("THREE.Matrix4: .translate() has been removed.")
  53812. }
  53813. },
  53814. rotateX: {
  53815. value: function(e) {
  53816. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53817. }
  53818. },
  53819. rotateY: {
  53820. value: function(e) {
  53821. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53822. }
  53823. },
  53824. rotateZ: {
  53825. value: function(e) {
  53826. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53827. }
  53828. },
  53829. rotateByAxis: {
  53830. value: function(e, t) {
  53831. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53832. }
  53833. }
  53834. }),
  53835. Object.defineProperties(n.Plane.prototype, {
  53836. isIntersectionLine: {
  53837. value: function(e) {
  53838. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53839. this.intersectsLine(e)
  53840. }
  53841. }
  53842. }),
  53843. Object.defineProperties(n.Quaternion.prototype, {
  53844. multiplyVector3: {
  53845. value: function(e) {
  53846. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53847. e.applyQuaternion(this)
  53848. }
  53849. }
  53850. }),
  53851. Object.defineProperties(n.Ray.prototype, {
  53852. isIntersectionBox: {
  53853. value: function(e) {
  53854. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53855. this.intersectsBox(e)
  53856. }
  53857. },
  53858. isIntersectionPlane: {
  53859. value: function(e) {
  53860. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53861. this.intersectsPlane(e)
  53862. }
  53863. },
  53864. isIntersectionSphere: {
  53865. value: function(e) {
  53866. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53867. this.intersectsSphere(e)
  53868. }
  53869. }
  53870. }),
  53871. Object.defineProperties(n.Vector3.prototype, {
  53872. setEulerFromRotationMatrix: {
  53873. value: function() {
  53874. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53875. }
  53876. },
  53877. setEulerFromQuaternion: {
  53878. value: function() {
  53879. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53880. }
  53881. },
  53882. getPositionFromMatrix: {
  53883. value: function(e) {
  53884. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53885. this.setFromMatrixPosition(e)
  53886. }
  53887. },
  53888. getScaleFromMatrix: {
  53889. value: function(e) {
  53890. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53891. this.setFromMatrixScale(e)
  53892. }
  53893. },
  53894. getColumnFromMatrix: {
  53895. value: function(e, t) {
  53896. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53897. this.setFromMatrixColumn(e, t)
  53898. }
  53899. }
  53900. }),
  53901. n.Face4 = function(e, t, i, r, o, a, s) {
  53902. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53903. new n.Face3(e,t,i,o,a,s)
  53904. }
  53905. ,
  53906. n.Vertex = function(e, t, i) {
  53907. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53908. new n.Vector3(e,t,i)
  53909. }
  53910. ,
  53911. Object.defineProperties(n.Object3D.prototype, {
  53912. eulerOrder: {
  53913. get: function() {
  53914. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53915. this.rotation.order
  53916. },
  53917. set: function(e) {
  53918. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53919. this.rotation.order = e
  53920. }
  53921. },
  53922. getChildByName: {
  53923. value: function(e) {
  53924. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53925. this.getObjectByName(e)
  53926. }
  53927. },
  53928. renderDepth: {
  53929. set: function(e) {
  53930. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53931. }
  53932. },
  53933. translate: {
  53934. value: function(e, t) {
  53935. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53936. this.translateOnAxis(t, e)
  53937. }
  53938. },
  53939. useQuaternion: {
  53940. get: function() {
  53941. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53942. },
  53943. set: function(e) {
  53944. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53945. }
  53946. }
  53947. }),
  53948. Object.defineProperties(n, {
  53949. PointCloud: {
  53950. value: function(e, t) {
  53951. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53952. new n.Points(e,t)
  53953. }
  53954. },
  53955. ParticleSystem: {
  53956. value: function(e, t) {
  53957. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53958. new n.Points(e,t)
  53959. }
  53960. }
  53961. }),
  53962. Object.defineProperties(n.Light.prototype, {
  53963. onlyShadow: {
  53964. set: function(e) {
  53965. console.warn("THREE.Light: .onlyShadow has been removed.")
  53966. }
  53967. },
  53968. shadowCameraFov: {
  53969. set: function(e) {
  53970. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53971. this.shadow.camera.fov = e
  53972. }
  53973. },
  53974. shadowCameraLeft: {
  53975. set: function(e) {
  53976. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53977. this.shadow.camera.left = e
  53978. }
  53979. },
  53980. shadowCameraRight: {
  53981. set: function(e) {
  53982. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53983. this.shadow.camera.right = e
  53984. }
  53985. },
  53986. shadowCameraTop: {
  53987. set: function(e) {
  53988. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53989. this.shadow.camera.top = e
  53990. }
  53991. },
  53992. shadowCameraBottom: {
  53993. set: function(e) {
  53994. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53995. this.shadow.camera.bottom = e
  53996. }
  53997. },
  53998. shadowCameraNear: {
  53999. set: function(e) {
  54000. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54001. this.shadow.camera.near = e
  54002. }
  54003. },
  54004. shadowCameraFar: {
  54005. set: function(e) {
  54006. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54007. this.shadow.camera.far = e
  54008. }
  54009. },
  54010. shadowCameraVisible: {
  54011. set: function(e) {
  54012. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54013. }
  54014. },
  54015. shadowBias: {
  54016. set: function(e) {
  54017. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54018. this.shadow.bias = e
  54019. }
  54020. },
  54021. shadowDarkness: {
  54022. set: function(e) {
  54023. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54024. }
  54025. },
  54026. shadowMapWidth: {
  54027. set: function(e) {
  54028. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54029. this.shadow.mapSize.width = e
  54030. }
  54031. },
  54032. shadowMapHeight: {
  54033. set: function(e) {
  54034. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54035. this.shadow.mapSize.height = e
  54036. }
  54037. }
  54038. }),
  54039. Object.defineProperties(n.BufferAttribute.prototype, {
  54040. length: {
  54041. get: function() {
  54042. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54043. this.array.length
  54044. }
  54045. }
  54046. }),
  54047. Object.defineProperties(n.BufferGeometry.prototype, {
  54048. drawcalls: {
  54049. get: function() {
  54050. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54051. this.groups
  54052. }
  54053. },
  54054. offsets: {
  54055. get: function() {
  54056. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54057. this.groups
  54058. }
  54059. },
  54060. addIndex: {
  54061. value: function(e) {
  54062. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54063. this.setIndex(e)
  54064. }
  54065. },
  54066. addDrawCall: {
  54067. value: function(e, t, i) {
  54068. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54069. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54070. this.addGroup(e, t)
  54071. }
  54072. },
  54073. clearDrawCalls: {
  54074. value: function() {
  54075. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54076. this.clearGroups()
  54077. }
  54078. },
  54079. computeTangents: {
  54080. value: function() {
  54081. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54082. }
  54083. },
  54084. computeOffsets: {
  54085. value: function() {
  54086. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54087. }
  54088. }
  54089. }),
  54090. Object.defineProperties(n.Material.prototype, {
  54091. wrapAround: {
  54092. get: function() {
  54093. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54094. },
  54095. set: function(e) {
  54096. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54097. }
  54098. },
  54099. wrapRGB: {
  54100. get: function() {
  54101. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54102. new n.Color
  54103. }
  54104. }
  54105. }),
  54106. Object.defineProperties(n, {
  54107. PointCloudMaterial: {
  54108. value: function(e) {
  54109. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54110. new n.PointsMaterial(e)
  54111. }
  54112. },
  54113. ParticleBasicMaterial: {
  54114. value: function(e) {
  54115. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54116. new n.PointsMaterial(e)
  54117. }
  54118. },
  54119. ParticleSystemMaterial: {
  54120. value: function(e) {
  54121. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54122. new n.PointsMaterial(e)
  54123. }
  54124. }
  54125. }),
  54126. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54127. metal: {
  54128. get: function() {
  54129. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54130. !1
  54131. },
  54132. set: function(e) {
  54133. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54134. }
  54135. }
  54136. }),
  54137. Object.defineProperties(n.ShaderMaterial.prototype, {
  54138. derivatives: {
  54139. get: function() {
  54140. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54141. this.extensions.derivatives
  54142. },
  54143. set: function(e) {
  54144. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54145. this.extensions.derivatives = e
  54146. }
  54147. }
  54148. }),
  54149. Object.defineProperties(n.WebGLRenderer.prototype, {
  54150. supportsFloatTextures: {
  54151. value: function() {
  54152. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54153. this.extensions.get("OES_texture_float")
  54154. }
  54155. },
  54156. supportsHalfFloatTextures: {
  54157. value: function() {
  54158. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54159. this.extensions.get("OES_texture_half_float")
  54160. }
  54161. },
  54162. supportsStandardDerivatives: {
  54163. value: function() {
  54164. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54165. this.extensions.get("OES_standard_derivatives")
  54166. }
  54167. },
  54168. supportsCompressedTextureS3TC: {
  54169. value: function() {
  54170. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54171. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54172. }
  54173. },
  54174. supportsCompressedTexturePVRTC: {
  54175. value: function() {
  54176. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54177. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54178. }
  54179. },
  54180. supportsBlendMinMax: {
  54181. value: function() {
  54182. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54183. this.extensions.get("EXT_blend_minmax")
  54184. }
  54185. },
  54186. supportsVertexTextures: {
  54187. value: function() {
  54188. return this.capabilities.vertexTextures
  54189. }
  54190. },
  54191. supportsInstancedArrays: {
  54192. value: function() {
  54193. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54194. this.extensions.get("ANGLE_instanced_arrays")
  54195. }
  54196. },
  54197. enableScissorTest: {
  54198. value: function(e) {
  54199. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54200. this.setScissorTest(e)
  54201. }
  54202. },
  54203. initMaterial: {
  54204. value: function() {
  54205. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54206. }
  54207. },
  54208. addPrePlugin: {
  54209. value: function() {
  54210. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54211. }
  54212. },
  54213. addPostPlugin: {
  54214. value: function() {
  54215. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54216. }
  54217. },
  54218. updateShadowMap: {
  54219. value: function() {
  54220. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54221. }
  54222. },
  54223. shadowMapEnabled: {
  54224. get: function() {
  54225. return this.shadowMap.enabled
  54226. },
  54227. set: function(e) {
  54228. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54229. this.shadowMap.enabled = e
  54230. }
  54231. },
  54232. shadowMapType: {
  54233. get: function() {
  54234. return this.shadowMap.type
  54235. },
  54236. set: function(e) {
  54237. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54238. this.shadowMap.type = e
  54239. }
  54240. },
  54241. shadowMapCullFace: {
  54242. get: function() {
  54243. return this.shadowMap.cullFace
  54244. },
  54245. set: function(e) {
  54246. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54247. this.shadowMap.cullFace = e
  54248. }
  54249. }
  54250. }),
  54251. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54252. wrapS: {
  54253. get: function() {
  54254. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54255. this.texture.wrapS
  54256. },
  54257. set: function(e) {
  54258. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54259. this.texture.wrapS = e
  54260. }
  54261. },
  54262. wrapT: {
  54263. get: function() {
  54264. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54265. this.texture.wrapT
  54266. },
  54267. set: function(e) {
  54268. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54269. this.texture.wrapT = e
  54270. }
  54271. },
  54272. magFilter: {
  54273. get: function() {
  54274. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54275. this.texture.magFilter
  54276. },
  54277. set: function(e) {
  54278. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54279. this.texture.magFilter = e
  54280. }
  54281. },
  54282. minFilter: {
  54283. get: function() {
  54284. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54285. this.texture.minFilter
  54286. },
  54287. set: function(e) {
  54288. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54289. this.texture.minFilter = e
  54290. }
  54291. },
  54292. anisotropy: {
  54293. get: function() {
  54294. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54295. this.texture.anisotropy
  54296. },
  54297. set: function(e) {
  54298. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54299. this.texture.anisotropy = e
  54300. }
  54301. },
  54302. offset: {
  54303. get: function() {
  54304. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54305. this.texture.offset
  54306. },
  54307. set: function(e) {
  54308. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54309. this.texture.offset = e
  54310. }
  54311. },
  54312. repeat: {
  54313. get: function() {
  54314. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54315. this.texture.repeat
  54316. },
  54317. set: function(e) {
  54318. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54319. this.texture.repeat = e
  54320. }
  54321. },
  54322. format: {
  54323. get: function() {
  54324. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54325. this.texture.format
  54326. },
  54327. set: function(e) {
  54328. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54329. this.texture.format = e
  54330. }
  54331. },
  54332. type: {
  54333. get: function() {
  54334. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54335. this.texture.type
  54336. },
  54337. set: function(e) {
  54338. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54339. this.texture.type = e
  54340. }
  54341. },
  54342. generateMipmaps: {
  54343. get: function() {
  54344. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54345. this.texture.generateMipmaps
  54346. },
  54347. set: function(e) {
  54348. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54349. this.texture.generateMipmaps = e
  54350. }
  54351. }
  54352. }),
  54353. n.GeometryUtils = {
  54354. merge: function(e, t, i) {
  54355. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54356. var r;
  54357. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54358. r = t.matrix,
  54359. t = t.geometry),
  54360. e.merge(t, r, i)
  54361. },
  54362. center: function(e) {
  54363. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54364. e.center()
  54365. }
  54366. },
  54367. n.ImageUtils = {
  54368. crossOrigin: void 0,
  54369. loadTexture: function(e, t, i, r) {
  54370. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54371. var o = new n.TextureLoader;
  54372. o.setCrossOrigin(this.crossOrigin);
  54373. var a = o.load(e, i, void 0, r);
  54374. return t && (a.mapping = t),
  54375. a
  54376. },
  54377. loadTextureCube: function(e, t, i, r) {
  54378. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54379. var o = new n.CubeTextureLoader;
  54380. o.setCrossOrigin(this.crossOrigin);
  54381. var a = o.load(e, i, void 0, r);
  54382. return t && (a.mapping = t),
  54383. a
  54384. },
  54385. loadCompressedTexture: function() {
  54386. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54387. },
  54388. loadCompressedTextureCube: function() {
  54389. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54390. }
  54391. },
  54392. n.Projector = function() {
  54393. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54394. this.projectVector = function(e, t) {
  54395. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54396. e.project(t)
  54397. }
  54398. ,
  54399. this.unprojectVector = function(e, t) {
  54400. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54401. e.unproject(t)
  54402. }
  54403. ,
  54404. this.pickingRay = function(e, t) {
  54405. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54406. }
  54407. }
  54408. ,
  54409. n.CanvasRenderer = function() {
  54410. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54411. this.domElement = document.createElement("canvas"),
  54412. this.clear = function() {}
  54413. ,
  54414. this.render = function() {}
  54415. ,
  54416. this.setClearColor = function() {}
  54417. ,
  54418. this.setSize = function() {}
  54419. }
  54420. ,
  54421. n.MeshFaceMaterial = n.MultiMaterial,
  54422. n.CurveUtils = {
  54423. tangentQuadraticBezier: function(e, t, i, n) {
  54424. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54425. },
  54426. tangentCubicBezier: function(e, t, i, n, r) {
  54427. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54428. },
  54429. tangentSpline: function(e, t, i, n, r) {
  54430. var o = 6 * e * e - 6 * e
  54431. , a = 3 * e * e - 4 * e + 1
  54432. , s = -6 * e * e + 6 * e
  54433. , l = 3 * e * e - 2 * e;
  54434. return o + a + s + l
  54435. },
  54436. interpolate: function(e, t, i, n, r) {
  54437. var o = .5 * (i - e)
  54438. , a = .5 * (n - t)
  54439. , s = r * r
  54440. , l = r * s;
  54441. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54442. }
  54443. },
  54444. n.SceneUtils = {
  54445. createMultiMaterialObject: function(e, t) {
  54446. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54447. i.add(new n.Mesh(e,t[r]));
  54448. return i
  54449. },
  54450. detach: function(e, t, i) {
  54451. e.applyMatrix(t.matrixWorld),
  54452. t.remove(e),
  54453. i.add(e)
  54454. },
  54455. attach: function(e, t, i) {
  54456. var r = new n.Matrix4;
  54457. r.getInverse(i.matrixWorld),
  54458. e.applyMatrix(r),
  54459. t.remove(e),
  54460. i.add(e)
  54461. }
  54462. },
  54463. n.ShapeUtils = {
  54464. area: function(e) {
  54465. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54466. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54467. return .5 * i
  54468. },
  54469. triangulate: function() {
  54470. function e(e, t, i, n, r, o) {
  54471. var a, s, l, c, h, u, d, p, f;
  54472. if (s = e[o[t]].x,
  54473. l = e[o[t]].y,
  54474. c = e[o[i]].x,
  54475. h = e[o[i]].y,
  54476. u = e[o[n]].x,
  54477. d = e[o[n]].y,
  54478. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54479. return !1;
  54480. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54481. for (g = u - c,
  54482. m = d - h,
  54483. v = s - u,
  54484. A = l - d,
  54485. y = c - s,
  54486. C = h - l,
  54487. a = 0; a < r; a++)
  54488. if (p = e[o[a]].x,
  54489. f = e[o[a]].y,
  54490. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54491. E = f - l,
  54492. b = p - c,
  54493. w = f - h,
  54494. _ = p - u,
  54495. T = f - d,
  54496. M = g * w - m * b,
  54497. x = y * E - C * I,
  54498. S = v * T - A * _,
  54499. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54500. return !1;
  54501. return !0
  54502. }
  54503. return function(t, i) {
  54504. var r = t.length;
  54505. if (r < 3)
  54506. return null;
  54507. var o, a, s, l = [], c = [], h = [];
  54508. if (n.ShapeUtils.area(t) > 0)
  54509. for (a = 0; a < r; a++)
  54510. c[a] = a;
  54511. else
  54512. for (a = 0; a < r; a++)
  54513. c[a] = r - 1 - a;
  54514. var u = r
  54515. , d = 2 * u;
  54516. for (a = u - 1; u > 2; ) {
  54517. if (d-- <= 0)
  54518. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54519. i ? h : l;
  54520. if (o = a,
  54521. u <= o && (o = 0),
  54522. a = o + 1,
  54523. u <= a && (a = 0),
  54524. s = a + 1,
  54525. u <= s && (s = 0),
  54526. e(t, o, a, s, u, c)) {
  54527. var p, f, g, m, v;
  54528. for (p = c[o],
  54529. f = c[a],
  54530. g = c[s],
  54531. l.push([t[p], t[f], t[g]]),
  54532. h.push([c[o], c[a], c[s]]),
  54533. m = a,
  54534. v = a + 1; v < u; m++,
  54535. v++)
  54536. c[m] = c[v];
  54537. u--,
  54538. d = 2 * u
  54539. }
  54540. }
  54541. return i ? h : l
  54542. }
  54543. }(),
  54544. triangulateShape: function(e, t) {
  54545. function i(e, t, i) {
  54546. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54547. }
  54548. function r(e, t, n, r, o) {
  54549. var a = t.x - e.x
  54550. , s = t.y - e.y
  54551. , l = r.x - n.x
  54552. , c = r.y - n.y
  54553. , h = e.x - n.x
  54554. , u = e.y - n.y
  54555. , d = s * l - a * c
  54556. , p = s * h - a * u;
  54557. if (Math.abs(d) > Number.EPSILON) {
  54558. var f;
  54559. if (d > 0) {
  54560. if (p < 0 || p > d)
  54561. return [];
  54562. if (f = c * h - l * u,
  54563. f < 0 || f > d)
  54564. return []
  54565. } else {
  54566. if (p > 0 || p < d)
  54567. return [];
  54568. if (f = c * h - l * u,
  54569. f > 0 || f < d)
  54570. return []
  54571. }
  54572. if (0 === f)
  54573. return !o || 0 !== p && p !== d ? [e] : [];
  54574. if (f === d)
  54575. return !o || 0 !== p && p !== d ? [t] : [];
  54576. if (0 === p)
  54577. return [n];
  54578. if (p === d)
  54579. return [r];
  54580. var g = f / d;
  54581. return [{
  54582. x: e.x + g * a,
  54583. y: e.y + g * s
  54584. }]
  54585. }
  54586. if (0 !== p || c * h !== l * u)
  54587. return [];
  54588. var m = 0 === a && 0 === s
  54589. , v = 0 === l && 0 === c;
  54590. if (m && v)
  54591. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54592. if (m)
  54593. return i(n, r, e) ? [e] : [];
  54594. if (v)
  54595. return i(e, t, n) ? [n] : [];
  54596. var A, y, C, I, E, b, w, _;
  54597. return 0 !== a ? (e.x < t.x ? (A = e,
  54598. C = e.x,
  54599. y = t,
  54600. I = t.x) : (A = t,
  54601. C = t.x,
  54602. y = e,
  54603. I = e.x),
  54604. n.x < r.x ? (E = n,
  54605. w = n.x,
  54606. b = r,
  54607. _ = r.x) : (E = r,
  54608. w = r.x,
  54609. b = n,
  54610. _ = n.x)) : (e.y < t.y ? (A = e,
  54611. C = e.y,
  54612. y = t,
  54613. I = t.y) : (A = t,
  54614. C = t.y,
  54615. y = e,
  54616. I = e.y),
  54617. n.y < r.y ? (E = n,
  54618. w = n.y,
  54619. b = r,
  54620. _ = r.y) : (E = r,
  54621. w = r.y,
  54622. b = n,
  54623. _ = n.y)),
  54624. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54625. }
  54626. function o(e, t, i, n) {
  54627. var r = t.x - e.x
  54628. , o = t.y - e.y
  54629. , a = i.x - e.x
  54630. , s = i.y - e.y
  54631. , l = n.x - e.x
  54632. , c = n.y - e.y
  54633. , h = r * s - o * a
  54634. , u = r * c - o * l;
  54635. if (Math.abs(h) > Number.EPSILON) {
  54636. var d = l * s - c * a;
  54637. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54638. }
  54639. return u > 0
  54640. }
  54641. function a(e, t) {
  54642. function i(e, t) {
  54643. var i = A.length - 1
  54644. , n = e - 1;
  54645. n < 0 && (n = i);
  54646. var r = e + 1;
  54647. r > i && (r = 0);
  54648. var a = o(A[e], A[n], A[r], s[t]);
  54649. if (!a)
  54650. return !1;
  54651. var l = s.length - 1
  54652. , c = t - 1;
  54653. c < 0 && (c = l);
  54654. var h = t + 1;
  54655. return h > l && (h = 0),
  54656. a = o(s[t], s[c], s[h], A[e]),
  54657. !!a
  54658. }
  54659. function n(e, t) {
  54660. var i, n, o;
  54661. for (i = 0; i < A.length; i++)
  54662. if (n = i + 1,
  54663. n %= A.length,
  54664. o = r(e, t, A[i], A[n], !0),
  54665. o.length > 0)
  54666. return !0;
  54667. return !1
  54668. }
  54669. function a(e, i) {
  54670. var n, o, a, s, l;
  54671. for (n = 0; n < y.length; n++)
  54672. for (o = t[y[n]],
  54673. a = 0; a < o.length; a++)
  54674. if (s = a + 1,
  54675. s %= o.length,
  54676. l = r(e, i, o[a], o[s], !0),
  54677. l.length > 0)
  54678. return !0;
  54679. return !1
  54680. }
  54681. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54682. y.push(I);
  54683. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54684. if (w--,
  54685. w < 0) {
  54686. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54687. break
  54688. }
  54689. for (c = b; c < A.length; c++) {
  54690. h = A[c],
  54691. l = -1;
  54692. for (var I = 0; I < y.length; I++)
  54693. if (d = y[I],
  54694. p = h.x + ":" + h.y + ":" + d,
  54695. void 0 === C[p]) {
  54696. s = t[d];
  54697. for (var _ = 0; _ < s.length; _++)
  54698. if (u = s[_],
  54699. i(c, _) && !n(h, u) && !a(h, u)) {
  54700. l = _,
  54701. y.splice(I, 1),
  54702. f = A.slice(0, c + 1),
  54703. g = A.slice(c),
  54704. m = s.slice(l),
  54705. v = s.slice(0, l + 1),
  54706. A = f.concat(m).concat(v).concat(g),
  54707. b = c;
  54708. break
  54709. }
  54710. if (l >= 0)
  54711. break;
  54712. C[p] = !0
  54713. }
  54714. if (l >= 0)
  54715. break
  54716. }
  54717. }
  54718. return A
  54719. }
  54720. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54721. Array.prototype.push.apply(f, t[g]);
  54722. for (s = 0,
  54723. l = f.length; s < l; s++)
  54724. u = f[s].x + ":" + f[s].y,
  54725. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54726. p[u] = s;
  54727. var v = a(e, t)
  54728. , A = n.ShapeUtils.triangulate(v, !1);
  54729. for (s = 0,
  54730. l = A.length; s < l; s++)
  54731. for (h = A[s],
  54732. c = 0; c < 3; c++)
  54733. u = h[c].x + ":" + h[c].y,
  54734. d = p[u],
  54735. void 0 !== d && (h[c] = d);
  54736. return A.concat()
  54737. },
  54738. isClockWise: function(e) {
  54739. return n.ShapeUtils.area(e) < 0
  54740. },
  54741. b2: function() {
  54742. function e(e, t) {
  54743. var i = 1 - e;
  54744. return i * i * t
  54745. }
  54746. function t(e, t) {
  54747. return 2 * (1 - e) * e * t
  54748. }
  54749. function i(e, t) {
  54750. return e * e * t
  54751. }
  54752. return function(n, r, o, a) {
  54753. return e(n, r) + t(n, o) + i(n, a)
  54754. }
  54755. }(),
  54756. b3: function() {
  54757. function e(e, t) {
  54758. var i = 1 - e;
  54759. return i * i * i * t
  54760. }
  54761. function t(e, t) {
  54762. var i = 1 - e;
  54763. return 3 * i * i * e * t
  54764. }
  54765. function i(e, t) {
  54766. var i = 1 - e;
  54767. return 3 * i * e * e * t
  54768. }
  54769. function n(e, t) {
  54770. return e * e * e * t
  54771. }
  54772. return function(r, o, a, s, l) {
  54773. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54774. }
  54775. }()
  54776. },
  54777. n.Curve = function() {}
  54778. ,
  54779. n.Curve.prototype = {
  54780. constructor: n.Curve,
  54781. getPoint: function(e) {
  54782. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54783. null
  54784. },
  54785. getPointAt: function(e) {
  54786. var t = this.getUtoTmapping(e);
  54787. return this.getPoint(t)
  54788. },
  54789. getPoints: function(e) {
  54790. e || (e = 5);
  54791. var t, i = [];
  54792. for (t = 0; t <= e; t++)
  54793. i.push(this.getPoint(t / e));
  54794. return i
  54795. },
  54796. getSpacedPoints: function(e) {
  54797. e || (e = 5);
  54798. var t, i = [];
  54799. for (t = 0; t <= e; t++)
  54800. i.push(this.getPointAt(t / e));
  54801. return i
  54802. },
  54803. getLength: function() {
  54804. var e = this.getLengths();
  54805. return e[e.length - 1]
  54806. },
  54807. getLengths: function(e) {
  54808. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54809. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54810. return this.cacheArcLengths;
  54811. this.needsUpdate = !1;
  54812. var t, i, n = [], r = this.getPoint(0), o = 0;
  54813. for (n.push(0),
  54814. i = 1; i <= e; i++)
  54815. t = this.getPoint(i / e),
  54816. o += t.distanceTo(r),
  54817. n.push(o),
  54818. r = t;
  54819. return this.cacheArcLengths = n,
  54820. n
  54821. },
  54822. updateArcLengths: function() {
  54823. this.needsUpdate = !0,
  54824. this.getLengths()
  54825. },
  54826. getUtoTmapping: function(e, t) {
  54827. var i, n = this.getLengths(), r = 0, o = n.length;
  54828. i = t ? t : e * n[o - 1];
  54829. for (var a, s = 0, l = o - 1; s <= l; )
  54830. if (r = Math.floor(s + (l - s) / 2),
  54831. a = n[r] - i,
  54832. a < 0)
  54833. s = r + 1;
  54834. else {
  54835. if (!(a > 0)) {
  54836. l = r;
  54837. break
  54838. }
  54839. l = r - 1
  54840. }
  54841. if (r = l,
  54842. n[r] === i) {
  54843. var c = r / (o - 1);
  54844. return c
  54845. }
  54846. var h = n[r]
  54847. , u = n[r + 1]
  54848. , d = u - h
  54849. , p = (i - h) / d
  54850. , c = (r + p) / (o - 1);
  54851. return c
  54852. },
  54853. getTangent: function(e) {
  54854. var t = 1e-4
  54855. , i = e - t
  54856. , n = e + t;
  54857. i < 0 && (i = 0),
  54858. n > 1 && (n = 1);
  54859. var r = this.getPoint(i)
  54860. , o = this.getPoint(n)
  54861. , a = o.clone().sub(r);
  54862. return a.normalize()
  54863. },
  54864. getTangentAt: function(e) {
  54865. var t = this.getUtoTmapping(e);
  54866. return this.getTangent(t)
  54867. }
  54868. },
  54869. n.Curve.create = function(e, t) {
  54870. return e.prototype = Object.create(n.Curve.prototype),
  54871. e.prototype.constructor = e,
  54872. e.prototype.getPoint = t,
  54873. e
  54874. }
  54875. ,
  54876. n.CurvePath = function() {
  54877. this.curves = [],
  54878. this.autoClose = !1
  54879. }
  54880. ,
  54881. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54882. n.CurvePath.prototype.constructor = n.CurvePath,
  54883. n.CurvePath.prototype.add = function(e) {
  54884. this.curves.push(e)
  54885. }
  54886. ,
  54887. n.CurvePath.prototype.closePath = function() {
  54888. var e = this.curves[0].getPoint(0)
  54889. , t = this.curves[this.curves.length - 1].getPoint(1);
  54890. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54891. }
  54892. ,
  54893. n.CurvePath.prototype.getPoint = function(e) {
  54894. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54895. if (i[n] >= t) {
  54896. var r = i[n] - t
  54897. , o = this.curves[n]
  54898. , a = 1 - r / o.getLength();
  54899. return o.getPointAt(a)
  54900. }
  54901. n++
  54902. }
  54903. return null
  54904. }
  54905. ,
  54906. n.CurvePath.prototype.getLength = function() {
  54907. var e = this.getCurveLengths();
  54908. return e[e.length - 1]
  54909. }
  54910. ,
  54911. n.CurvePath.prototype.getCurveLengths = function() {
  54912. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54913. return this.cacheLengths;
  54914. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54915. t += this.curves[i].getLength(),
  54916. e.push(t);
  54917. return this.cacheLengths = e,
  54918. e
  54919. }
  54920. ,
  54921. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54922. var t = this.getPoints(e);
  54923. return this.createGeometry(t)
  54924. }
  54925. ,
  54926. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54927. var t = this.getSpacedPoints(e);
  54928. return this.createGeometry(t)
  54929. }
  54930. ,
  54931. n.CurvePath.prototype.createGeometry = function(e) {
  54932. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54933. var o = e[i];
  54934. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54935. }
  54936. return t
  54937. }
  54938. ,
  54939. n.Font = function(e) {
  54940. this.data = e
  54941. }
  54942. ,
  54943. n.Font.prototype = {
  54944. constructor: n.Font,
  54945. generateShapes: function(e, t, i) {
  54946. function r(e) {
  54947. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54948. var c = o(i[l], n, r);
  54949. r += c.offset,
  54950. s.push(c.path)
  54951. }
  54952. return s
  54953. }
  54954. function o(e, t, r) {
  54955. var o = a.glyphs[e] || a.glyphs["?"];
  54956. if (o) {
  54957. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54958. if (o.o)
  54959. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54960. var _ = E[b++];
  54961. switch (_) {
  54962. case "m":
  54963. s = E[b++] * t + r,
  54964. l = E[b++] * t,
  54965. A.moveTo(s, l);
  54966. break;
  54967. case "l":
  54968. s = E[b++] * t + r,
  54969. l = E[b++] * t,
  54970. A.lineTo(s, l);
  54971. break;
  54972. case "q":
  54973. if (c = E[b++] * t + r,
  54974. h = E[b++] * t,
  54975. p = E[b++] * t + r,
  54976. f = E[b++] * t,
  54977. A.quadraticCurveTo(p, f, c, h),
  54978. v = y[y.length - 1]) {
  54979. u = v.x,
  54980. d = v.y;
  54981. for (var T = 1; T <= i; T++) {
  54982. var x = T / i;
  54983. C(x, u, p, c),
  54984. C(x, d, f, h)
  54985. }
  54986. }
  54987. break;
  54988. case "b":
  54989. if (c = E[b++] * t + r,
  54990. h = E[b++] * t,
  54991. p = E[b++] * t + r,
  54992. f = E[b++] * t,
  54993. g = E[b++] * t + r,
  54994. m = E[b++] * t,
  54995. A.bezierCurveTo(p, f, g, m, c, h),
  54996. v = y[y.length - 1]) {
  54997. u = v.x,
  54998. d = v.y;
  54999. for (var T = 1; T <= i; T++) {
  55000. var x = T / i;
  55001. I(x, u, p, g, c),
  55002. I(x, d, f, m, h)
  55003. }
  55004. }
  55005. }
  55006. }
  55007. return {
  55008. offset: o.ha * t,
  55009. path: A
  55010. }
  55011. }
  55012. }
  55013. void 0 === t && (t = 100),
  55014. void 0 === i && (i = 4);
  55015. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55016. Array.prototype.push.apply(l, s[c].toShapes());
  55017. return l
  55018. }
  55019. },
  55020. n.Path = function(e) {
  55021. n.CurvePath.call(this),
  55022. this.actions = [],
  55023. e && this.fromPoints(e)
  55024. }
  55025. ,
  55026. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55027. n.Path.prototype.constructor = n.Path,
  55028. n.Path.prototype.fromPoints = function(e) {
  55029. this.moveTo(e[0].x, e[0].y);
  55030. for (var t = 1, i = e.length; t < i; t++)
  55031. this.lineTo(e[t].x, e[t].y)
  55032. }
  55033. ,
  55034. n.Path.prototype.moveTo = function(e, t) {
  55035. this.actions.push({
  55036. action: "moveTo",
  55037. args: [e, t]
  55038. })
  55039. }
  55040. ,
  55041. n.Path.prototype.lineTo = function(e, t) {
  55042. var i = this.actions[this.actions.length - 1].args
  55043. , r = i[i.length - 2]
  55044. , o = i[i.length - 1]
  55045. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55046. this.curves.push(a),
  55047. this.actions.push({
  55048. action: "lineTo",
  55049. args: [e, t]
  55050. })
  55051. }
  55052. ,
  55053. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55054. var o = this.actions[this.actions.length - 1].args
  55055. , a = o[o.length - 2]
  55056. , s = o[o.length - 1]
  55057. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55058. this.curves.push(l),
  55059. this.actions.push({
  55060. action: "quadraticCurveTo",
  55061. args: [e, t, i, r]
  55062. })
  55063. }
  55064. ,
  55065. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55066. var s = this.actions[this.actions.length - 1].args
  55067. , l = s[s.length - 2]
  55068. , c = s[s.length - 1]
  55069. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55070. this.curves.push(h),
  55071. this.actions.push({
  55072. action: "bezierCurveTo",
  55073. args: [e, t, i, r, o, a]
  55074. })
  55075. }
  55076. ,
  55077. n.Path.prototype.splineThru = function(e) {
  55078. var t = Array.prototype.slice.call(arguments)
  55079. , i = this.actions[this.actions.length - 1].args
  55080. , r = i[i.length - 2]
  55081. , o = i[i.length - 1]
  55082. , a = [new n.Vector2(r,o)];
  55083. Array.prototype.push.apply(a, e);
  55084. var s = new n.SplineCurve(a);
  55085. this.curves.push(s),
  55086. this.actions.push({
  55087. action: "splineThru",
  55088. args: t
  55089. })
  55090. }
  55091. ,
  55092. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55093. var a = this.actions[this.actions.length - 1].args
  55094. , s = a[a.length - 2]
  55095. , l = a[a.length - 1];
  55096. this.absarc(e + s, t + l, i, n, r, o)
  55097. }
  55098. ,
  55099. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55100. this.absellipse(e, t, i, i, n, r, o)
  55101. }
  55102. ,
  55103. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55104. var l = this.actions[this.actions.length - 1].args
  55105. , c = l[l.length - 2]
  55106. , h = l[l.length - 1];
  55107. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55108. }
  55109. ,
  55110. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55111. var c = [e, t, i, r, o, a, s, l || 0]
  55112. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55113. this.curves.push(h);
  55114. var u = h.getPoint(1);
  55115. c.push(u.x),
  55116. c.push(u.y),
  55117. this.actions.push({
  55118. action: "ellipse",
  55119. args: c
  55120. })
  55121. }
  55122. ,
  55123. n.Path.prototype.getSpacedPoints = function(e) {
  55124. e || (e = 40);
  55125. for (var t = [], i = 0; i < e; i++)
  55126. t.push(this.getPoint(i / e));
  55127. return this.autoClose && t.push(t[0]),
  55128. t
  55129. }
  55130. ,
  55131. n.Path.prototype.getPoints = function(e) {
  55132. e = e || 12;
  55133. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55134. var A = this.actions[m]
  55135. , y = A.action
  55136. , C = A.args;
  55137. switch (y) {
  55138. case "moveTo":
  55139. g.push(new n.Vector2(C[0],C[1]));
  55140. break;
  55141. case "lineTo":
  55142. g.push(new n.Vector2(C[0],C[1]));
  55143. break;
  55144. case "quadraticCurveTo":
  55145. t = C[2],
  55146. i = C[3],
  55147. a = C[0],
  55148. s = C[1],
  55149. g.length > 0 ? (h = g[g.length - 1],
  55150. l = h.x,
  55151. c = h.y) : (h = this.actions[m - 1].args,
  55152. l = h[h.length - 2],
  55153. c = h[h.length - 1]);
  55154. for (var I = 1; I <= e; I++) {
  55155. var E = I / e;
  55156. u = p(E, l, a, t),
  55157. d = p(E, c, s, i),
  55158. g.push(new n.Vector2(u,d))
  55159. }
  55160. break;
  55161. case "bezierCurveTo":
  55162. t = C[4],
  55163. i = C[5],
  55164. a = C[0],
  55165. s = C[1],
  55166. r = C[2],
  55167. o = C[3],
  55168. g.length > 0 ? (h = g[g.length - 1],
  55169. l = h.x,
  55170. c = h.y) : (h = this.actions[m - 1].args,
  55171. l = h[h.length - 2],
  55172. c = h[h.length - 1]);
  55173. for (var I = 1; I <= e; I++) {
  55174. var E = I / e;
  55175. u = f(E, l, a, r, t),
  55176. d = f(E, c, s, o, i),
  55177. g.push(new n.Vector2(u,d))
  55178. }
  55179. break;
  55180. case "splineThru":
  55181. h = this.actions[m - 1].args;
  55182. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55183. , w = [b]
  55184. , _ = e * C[0].length;
  55185. w = w.concat(C[0]);
  55186. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55187. g.push(T.getPointAt(I / _));
  55188. break;
  55189. case "arc":
  55190. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55191. var E = I / N;
  55192. L || (E = 1 - E),
  55193. x = P + E * D,
  55194. u = S + R * Math.cos(x),
  55195. d = M + R * Math.sin(x),
  55196. g.push(new n.Vector2(u,d))
  55197. }
  55198. break;
  55199. case "ellipse":
  55200. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55201. 0 !== k && (B = Math.cos(k),
  55202. F = Math.sin(k));
  55203. for (var I = 1; I <= N; I++) {
  55204. var E = I / N;
  55205. if (L || (E = 1 - E),
  55206. x = P + E * D,
  55207. u = S + V * Math.cos(x),
  55208. d = M + U * Math.sin(x),
  55209. 0 !== k) {
  55210. var H = u
  55211. , G = d;
  55212. u = (H - S) * B - (G - M) * F + S,
  55213. d = (H - S) * F + (G - M) * B + M
  55214. }
  55215. g.push(new n.Vector2(u,d))
  55216. }
  55217. }
  55218. }
  55219. var z = g[g.length - 1];
  55220. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55221. this.autoClose && g.push(g[0]),
  55222. g
  55223. }
  55224. ,
  55225. n.Path.prototype.toShapes = function(e, t) {
  55226. function i(e) {
  55227. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55228. var a = e[r]
  55229. , s = a.args
  55230. , l = a.action;
  55231. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55232. i = new n.Path),
  55233. i[l].apply(i, s)
  55234. }
  55235. return 0 !== i.actions.length && t.push(i),
  55236. t
  55237. }
  55238. function r(e) {
  55239. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55240. var o = e[i]
  55241. , a = new n.Shape;
  55242. a.actions = o.actions,
  55243. a.curves = o.curves,
  55244. t.push(a)
  55245. }
  55246. return t
  55247. }
  55248. function o(e, t) {
  55249. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55250. var a = t[r]
  55251. , s = t[o]
  55252. , l = s.x - a.x
  55253. , c = s.y - a.y;
  55254. if (Math.abs(c) > Number.EPSILON) {
  55255. if (c < 0 && (a = t[o],
  55256. l = -l,
  55257. s = t[r],
  55258. c = -c),
  55259. e.y < a.y || e.y > s.y)
  55260. continue;
  55261. if (e.y === a.y) {
  55262. if (e.x === a.x)
  55263. return !0
  55264. } else {
  55265. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55266. if (0 === h)
  55267. return !0;
  55268. if (h < 0)
  55269. continue;
  55270. n = !n
  55271. }
  55272. } else {
  55273. if (e.y !== a.y)
  55274. continue;
  55275. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55276. return !0
  55277. }
  55278. }
  55279. return n
  55280. }
  55281. var a = n.ShapeUtils.isClockWise
  55282. , s = i(this.actions);
  55283. if (0 === s.length)
  55284. return [];
  55285. if (t === !0)
  55286. return r(s);
  55287. var l, c, h, u = [];
  55288. if (1 === s.length)
  55289. return c = s[0],
  55290. h = new n.Shape,
  55291. h.actions = c.actions,
  55292. h.curves = c.curves,
  55293. u.push(h),
  55294. u;
  55295. var d = !a(s[0].getPoints());
  55296. d = e ? !d : d;
  55297. var p, f = [], g = [], m = [], v = 0;
  55298. g[v] = void 0,
  55299. m[v] = [];
  55300. for (var A = 0, y = s.length; A < y; A++)
  55301. c = s[A],
  55302. p = c.getPoints(),
  55303. l = a(p),
  55304. l = e ? !l : l,
  55305. l ? (!d && g[v] && v++,
  55306. g[v] = {
  55307. s: new n.Shape,
  55308. p: p
  55309. },
  55310. g[v].s.actions = c.actions,
  55311. g[v].s.curves = c.curves,
  55312. d && v++,
  55313. m[v] = []) : m[v].push({
  55314. h: c,
  55315. p: p[0]
  55316. });
  55317. if (!g[0])
  55318. return r(s);
  55319. if (g.length > 1) {
  55320. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55321. f[E] = [];
  55322. for (var E = 0, b = g.length; E < b; E++)
  55323. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55324. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55325. o(T.p, g[S].p) && (E !== S && I.push({
  55326. froms: E,
  55327. tos: S,
  55328. hole: _
  55329. }),
  55330. x ? (x = !1,
  55331. f[S].push(T)) : C = !0);
  55332. x && f[E].push(T)
  55333. }
  55334. I.length > 0 && (C || (m = f))
  55335. }
  55336. for (var M, A = 0, R = g.length; A < R; A++) {
  55337. h = g[A].s,
  55338. u.push(h),
  55339. M = m[A];
  55340. for (var P = 0, O = M.length; P < O; P++)
  55341. h.holes.push(M[P].h)
  55342. }
  55343. return u
  55344. }
  55345. ,
  55346. n.Shape = function() {
  55347. n.Path.apply(this, arguments),
  55348. this.holes = []
  55349. }
  55350. ,
  55351. n.Shape.prototype = Object.create(n.Path.prototype),
  55352. n.Shape.prototype.constructor = n.Shape,
  55353. n.Shape.prototype.extrude = function(e) {
  55354. return new n.ExtrudeGeometry(this,e)
  55355. }
  55356. ,
  55357. n.Shape.prototype.makeGeometry = function(e) {
  55358. return new n.ShapeGeometry(this,e)
  55359. }
  55360. ,
  55361. n.Shape.prototype.getPointsHoles = function(e) {
  55362. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55363. t[i] = this.holes[i].getPoints(e);
  55364. return t
  55365. }
  55366. ,
  55367. n.Shape.prototype.extractAllPoints = function(e) {
  55368. return {
  55369. shape: this.getPoints(e),
  55370. holes: this.getPointsHoles(e)
  55371. }
  55372. }
  55373. ,
  55374. n.Shape.prototype.extractPoints = function(e) {
  55375. return this.extractAllPoints(e)
  55376. }
  55377. ,
  55378. n.LineCurve = function(e, t) {
  55379. this.v1 = e,
  55380. this.v2 = t
  55381. }
  55382. ,
  55383. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55384. n.LineCurve.prototype.constructor = n.LineCurve,
  55385. n.LineCurve.prototype.getPoint = function(e) {
  55386. var t = this.v2.clone().sub(this.v1);
  55387. return t.multiplyScalar(e).add(this.v1),
  55388. t
  55389. }
  55390. ,
  55391. n.LineCurve.prototype.getPointAt = function(e) {
  55392. return this.getPoint(e)
  55393. }
  55394. ,
  55395. n.LineCurve.prototype.getTangent = function(e) {
  55396. var t = this.v2.clone().sub(this.v1);
  55397. return t.normalize()
  55398. }
  55399. ,
  55400. n.QuadraticBezierCurve = function(e, t, i) {
  55401. this.v0 = e,
  55402. this.v1 = t,
  55403. this.v2 = i
  55404. }
  55405. ,
  55406. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55407. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55408. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55409. var t = n.ShapeUtils.b2;
  55410. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55411. }
  55412. ,
  55413. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55414. var t = n.CurveUtils.tangentQuadraticBezier;
  55415. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55416. }
  55417. ,
  55418. n.CubicBezierCurve = function(e, t, i, n) {
  55419. this.v0 = e,
  55420. this.v1 = t,
  55421. this.v2 = i,
  55422. this.v3 = n
  55423. }
  55424. ,
  55425. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55426. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55427. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55428. var t = n.ShapeUtils.b3;
  55429. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55430. }
  55431. ,
  55432. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55433. var t = n.CurveUtils.tangentCubicBezier;
  55434. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55435. }
  55436. ,
  55437. n.SplineCurve = function(e) {
  55438. this.points = void 0 == e ? [] : e
  55439. }
  55440. ,
  55441. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55442. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55443. n.SplineCurve.prototype.getPoint = function(e) {
  55444. var t = this.points
  55445. , i = (t.length - 1) * e
  55446. , r = Math.floor(i)
  55447. , o = i - r
  55448. , a = t[0 === r ? r : r - 1]
  55449. , s = t[r]
  55450. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55451. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55452. , h = n.CurveUtils.interpolate;
  55453. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55454. }
  55455. ,
  55456. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55457. this.aX = e,
  55458. this.aY = t,
  55459. this.xRadius = i,
  55460. this.yRadius = n,
  55461. this.aStartAngle = r,
  55462. this.aEndAngle = o,
  55463. this.aClockwise = a,
  55464. this.aRotation = s || 0
  55465. }
  55466. ,
  55467. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55468. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55469. n.EllipseCurve.prototype.getPoint = function(e) {
  55470. var t = this.aEndAngle - this.aStartAngle;
  55471. t < 0 && (t += 2 * Math.PI),
  55472. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55473. var i;
  55474. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55475. var r = this.aX + this.xRadius * Math.cos(i)
  55476. , o = this.aY + this.yRadius * Math.sin(i);
  55477. if (0 !== this.aRotation) {
  55478. var a = Math.cos(this.aRotation)
  55479. , s = Math.sin(this.aRotation)
  55480. , l = r
  55481. , c = o;
  55482. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55483. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55484. }
  55485. return new n.Vector2(r,o)
  55486. }
  55487. ,
  55488. n.ArcCurve = function(e, t, i, r, o, a) {
  55489. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55490. }
  55491. ,
  55492. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55493. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55494. n.LineCurve3 = n.Curve.create(function(e, t) {
  55495. this.v1 = e,
  55496. this.v2 = t
  55497. }, function(e) {
  55498. var t = new n.Vector3;
  55499. return t.subVectors(this.v2, this.v1),
  55500. t.multiplyScalar(e),
  55501. t.add(this.v1),
  55502. t
  55503. }),
  55504. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55505. this.v0 = e,
  55506. this.v1 = t,
  55507. this.v2 = i
  55508. }, function(e) {
  55509. var t = n.ShapeUtils.b2;
  55510. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55511. }),
  55512. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55513. this.v0 = e,
  55514. this.v1 = t,
  55515. this.v2 = i,
  55516. this.v3 = n
  55517. }, function(e) {
  55518. var t = n.ShapeUtils.b3;
  55519. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55520. }),
  55521. n.SplineCurve3 = n.Curve.create(function(e) {
  55522. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55523. this.points = void 0 == e ? [] : e
  55524. }, function(e) {
  55525. var t = this.points
  55526. , i = (t.length - 1) * e
  55527. , r = Math.floor(i)
  55528. , o = i - r
  55529. , a = t[0 == r ? r : r - 1]
  55530. , s = t[r]
  55531. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55532. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55533. , h = n.CurveUtils.interpolate;
  55534. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55535. }),
  55536. n.CatmullRomCurve3 = function() {
  55537. function e() {}
  55538. var t = new n.Vector3
  55539. , i = new e
  55540. , r = new e
  55541. , o = new e;
  55542. return e.prototype.init = function(e, t, i, n) {
  55543. this.c0 = e,
  55544. this.c1 = i,
  55545. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55546. this.c3 = 2 * e - 2 * t + i + n
  55547. }
  55548. ,
  55549. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55550. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55551. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55552. s *= o,
  55553. l *= o,
  55554. this.init(t, i, s, l)
  55555. }
  55556. ,
  55557. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55558. this.init(t, i, r * (i - e), r * (n - t))
  55559. }
  55560. ,
  55561. e.prototype.calc = function(e) {
  55562. var t = e * e
  55563. , i = t * e;
  55564. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55565. }
  55566. ,
  55567. n.Curve.create(function(e) {
  55568. this.points = e || [],
  55569. this.closed = !1
  55570. }, function(e) {
  55571. var a, s, l, c, h = this.points;
  55572. c = h.length,
  55573. c < 2 && console.log("duh, you need at least 2 points"),
  55574. a = (c - (this.closed ? 0 : 1)) * e,
  55575. s = Math.floor(a),
  55576. l = a - s,
  55577. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55578. l = 1);
  55579. var u, d, p, f;
  55580. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55581. u = t),
  55582. d = h[s % c],
  55583. p = h[(s + 1) % c],
  55584. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55585. f = t),
  55586. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55587. var g = "chordal" === this.type ? .5 : .25
  55588. , m = Math.pow(u.distanceToSquared(d), g)
  55589. , v = Math.pow(d.distanceToSquared(p), g)
  55590. , A = Math.pow(p.distanceToSquared(f), g);
  55591. v < 1e-4 && (v = 1),
  55592. m < 1e-4 && (m = v),
  55593. A < 1e-4 && (A = v),
  55594. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55595. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55596. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55597. } else if ("catmullrom" === this.type) {
  55598. var y = void 0 !== this.tension ? this.tension : .5;
  55599. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55600. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55601. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55602. }
  55603. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55604. return C
  55605. })
  55606. }(),
  55607. n.ClosedSplineCurve3 = function(e) {
  55608. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55609. n.CatmullRomCurve3.call(this, e),
  55610. this.type = "catmullrom",
  55611. this.closed = !0
  55612. }
  55613. ,
  55614. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55615. n.BoxGeometry = function(e, t, i, r, o, a) {
  55616. n.Geometry.call(this),
  55617. this.type = "BoxGeometry",
  55618. this.parameters = {
  55619. width: e,
  55620. height: t,
  55621. depth: i,
  55622. widthSegments: r,
  55623. heightSegments: o,
  55624. depthSegments: a
  55625. },
  55626. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55627. this.mergeVertices()
  55628. }
  55629. ,
  55630. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55631. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55632. n.CubeGeometry = n.BoxGeometry,
  55633. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55634. function s(e, t, i) {
  55635. var n = 0;
  55636. return n += e * t * 2,
  55637. n += e * i * 2,
  55638. n += i * t * 2,
  55639. 4 * n
  55640. }
  55641. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55642. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55643. for (var L = O * b - _, D = 0; D < x; D++) {
  55644. var N = D * E - w;
  55645. P[e] = N * r,
  55646. P[t] = L * o,
  55647. P[i] = T,
  55648. p[m] = P.x,
  55649. p[m + 1] = P.y,
  55650. p[m + 2] = P.z,
  55651. P[e] = 0,
  55652. P[t] = 0,
  55653. P[i] = l > 0 ? 1 : -1,
  55654. f[m] = P.x,
  55655. f[m + 1] = P.y,
  55656. f[m + 2] = P.z,
  55657. g[v] = D / h,
  55658. g[v + 1] = 1 - O / u,
  55659. m += 3,
  55660. v += 2,
  55661. M += 1
  55662. }
  55663. for (O = 0; O < u; O++)
  55664. for (D = 0; D < h; D++) {
  55665. var B = y + D + x * O
  55666. , F = y + D + x * (O + 1)
  55667. , V = y + (D + 1) + x * (O + 1)
  55668. , U = y + (D + 1) + x * O;
  55669. d[A] = B,
  55670. d[A + 1] = F,
  55671. d[A + 2] = U,
  55672. d[A + 3] = F,
  55673. d[A + 4] = V,
  55674. d[A + 5] = U,
  55675. A += 6,
  55676. R += 6
  55677. }
  55678. c.addGroup(C, R, I),
  55679. C += R,
  55680. y += M
  55681. }
  55682. n.BufferGeometry.call(this),
  55683. this.type = "BoxBufferGeometry",
  55684. this.parameters = {
  55685. width: e,
  55686. height: t,
  55687. depth: i,
  55688. widthSegments: r,
  55689. heightSegments: o,
  55690. depthSegments: a
  55691. };
  55692. var c = this;
  55693. r = Math.floor(r) || 1,
  55694. o = Math.floor(o) || 1,
  55695. a = Math.floor(a) || 1;
  55696. var h = s(r, o, a)
  55697. , u = h / 4 * 6
  55698. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55699. , p = new Float32Array(3 * h)
  55700. , f = new Float32Array(3 * h)
  55701. , g = new Float32Array(2 * h)
  55702. , m = 0
  55703. , v = 0
  55704. , A = 0
  55705. , y = 0
  55706. , C = 0;
  55707. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55708. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55709. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55710. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55711. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55712. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55713. this.setIndex(new n.BufferAttribute(d,1)),
  55714. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55715. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55716. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55717. }
  55718. ,
  55719. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55720. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55721. n.CircleGeometry = function(e, t, i, r) {
  55722. n.Geometry.call(this),
  55723. this.type = "CircleGeometry",
  55724. this.parameters = {
  55725. radius: e,
  55726. segments: t,
  55727. thetaStart: i,
  55728. thetaLength: r
  55729. },
  55730. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55731. }
  55732. ,
  55733. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55734. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55735. n.CircleBufferGeometry = function(e, t, i, r) {
  55736. n.BufferGeometry.call(this),
  55737. this.type = "CircleBufferGeometry",
  55738. this.parameters = {
  55739. radius: e,
  55740. segments: t,
  55741. thetaStart: i,
  55742. thetaLength: r
  55743. },
  55744. e = e || 50,
  55745. t = void 0 !== t ? Math.max(3, t) : 8,
  55746. i = void 0 !== i ? i : 0,
  55747. r = void 0 !== r ? r : 2 * Math.PI;
  55748. var o = t + 2
  55749. , a = new Float32Array(3 * o)
  55750. , s = new Float32Array(3 * o)
  55751. , l = new Float32Array(2 * o);
  55752. s[2] = 1,
  55753. l[0] = .5,
  55754. l[1] = .5;
  55755. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55756. h += 3,
  55757. u += 2) {
  55758. var d = i + c / t * r;
  55759. a[h] = e * Math.cos(d),
  55760. a[h + 1] = e * Math.sin(d),
  55761. s[h + 2] = 1,
  55762. l[u] = (a[h] / e + 1) / 2,
  55763. l[u + 1] = (a[h + 1] / e + 1) / 2
  55764. }
  55765. for (var p = [], h = 1; h <= t; h++)
  55766. p.push(h, h + 1, 0);
  55767. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55768. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55769. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55770. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55771. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55772. }
  55773. ,
  55774. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55775. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55776. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55777. function c() {
  55778. var e = (r + 1) * (o + 1);
  55779. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55780. e
  55781. }
  55782. function h() {
  55783. var e = r * o * 2 * 3;
  55784. return a === !1 && (e += 2 * r * 3),
  55785. e
  55786. }
  55787. function u() {
  55788. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55789. for (c = 0; c <= o; c++) {
  55790. var p = []
  55791. , f = c / o
  55792. , b = f * (t - e) + e;
  55793. for (a = 0; a <= r; a++) {
  55794. var w = a / r;
  55795. u.x = b * Math.sin(w * l + s),
  55796. u.y = -f * i + E,
  55797. u.z = b * Math.cos(w * l + s),
  55798. m.setXYZ(y, u.x, u.y, u.z),
  55799. h.copy(u),
  55800. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55801. h.z = Math.cos(w * l + s)),
  55802. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55803. v.setXYZ(y, h.x, h.y, h.z),
  55804. A.setXY(y, w, 1 - f),
  55805. p.push(y),
  55806. y++
  55807. }
  55808. I.push(p)
  55809. }
  55810. for (a = 0; a < r; a++)
  55811. for (c = 0; c < o; c++) {
  55812. var _ = I[c][a]
  55813. , T = I[c + 1][a]
  55814. , x = I[c + 1][a + 1]
  55815. , S = I[c][a + 1];
  55816. g.setX(C, _),
  55817. C++,
  55818. g.setX(C, T),
  55819. C++,
  55820. g.setX(C, S),
  55821. C++,
  55822. g.setX(C, T),
  55823. C++,
  55824. g.setX(C, x),
  55825. C++,
  55826. g.setX(C, S),
  55827. C++
  55828. }
  55829. }
  55830. function d(i) {
  55831. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55832. for (a = y,
  55833. o = 1; o <= r; o++)
  55834. m.setXYZ(y, 0, E * p, 0),
  55835. v.setXYZ(y, 0, p, 0),
  55836. i === !0 ? (h.x = o / r,
  55837. h.y = 0) : (h.x = (o - 1) / r,
  55838. h.y = 1),
  55839. A.setXY(y, h.x, h.y),
  55840. y++;
  55841. for (c = y,
  55842. o = 0; o <= r; o++) {
  55843. var f = o / r;
  55844. u.x = d * Math.sin(f * l + s),
  55845. u.y = E * p,
  55846. u.z = d * Math.cos(f * l + s),
  55847. m.setXYZ(y, u.x, u.y, u.z),
  55848. v.setXYZ(y, 0, p, 0),
  55849. A.setXY(y, f, i === !0 ? 1 : 0),
  55850. y++
  55851. }
  55852. for (o = 0; o < r; o++) {
  55853. var I = a + o
  55854. , b = c + o;
  55855. i === !0 ? (g.setX(C, b),
  55856. C++,
  55857. g.setX(C, b + 1),
  55858. C++,
  55859. g.setX(C, I),
  55860. C++) : (g.setX(C, b + 1),
  55861. C++,
  55862. g.setX(C, b),
  55863. C++,
  55864. g.setX(C, I),
  55865. C++)
  55866. }
  55867. }
  55868. n.BufferGeometry.call(this),
  55869. this.type = "CylinderBufferGeometry",
  55870. this.parameters = {
  55871. radiusTop: e,
  55872. radiusBottom: t,
  55873. height: i,
  55874. radialSegments: r,
  55875. heightSegments: o,
  55876. openEnded: a,
  55877. thetaStart: s,
  55878. thetaLength: l
  55879. },
  55880. e = void 0 !== e ? e : 20,
  55881. t = void 0 !== t ? t : 20,
  55882. i = void 0 !== i ? i : 100,
  55883. r = Math.floor(r) || 8,
  55884. o = Math.floor(o) || 1,
  55885. a = void 0 !== a && a,
  55886. s = void 0 !== s ? s : 0,
  55887. l = void 0 !== l ? l : 2 * Math.PI;
  55888. var p = c()
  55889. , f = h()
  55890. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55891. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55892. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55893. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55894. , y = 0
  55895. , C = 0
  55896. , I = []
  55897. , E = i / 2;
  55898. u(),
  55899. a === !1 && (e > 0 && d(!0),
  55900. t > 0 && d(!1)),
  55901. this.setIndex(g),
  55902. this.addAttribute("position", m),
  55903. this.addAttribute("normal", v),
  55904. this.addAttribute("uv", A)
  55905. }
  55906. ,
  55907. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55908. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55909. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55910. n.Geometry.call(this),
  55911. this.type = "CylinderGeometry",
  55912. this.parameters = {
  55913. radiusTop: e,
  55914. radiusBottom: t,
  55915. height: i,
  55916. radialSegments: r,
  55917. heightSegments: o,
  55918. openEnded: a,
  55919. thetaStart: s,
  55920. thetaLength: l
  55921. },
  55922. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55923. this.mergeVertices()
  55924. }
  55925. ,
  55926. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55927. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55928. n.EdgesGeometry = function(e, t) {
  55929. function i(e, t) {
  55930. return e - t
  55931. }
  55932. n.BufferGeometry.call(this),
  55933. t = void 0 !== t ? t : 1;
  55934. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55935. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55936. r.fromBufferGeometry(e)) : r = e.clone(),
  55937. r.mergeVertices(),
  55938. r.computeFaceNormals();
  55939. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55940. for (var p = h[u], f = 0; f < 3; f++) {
  55941. a[0] = p[l[f]],
  55942. a[1] = p[l[(f + 1) % 3]],
  55943. a.sort(i);
  55944. var g = a.toString();
  55945. void 0 === s[g] ? s[g] = {
  55946. vert1: a[0],
  55947. vert2: a[1],
  55948. face1: u,
  55949. face2: void 0
  55950. } : s[g].face2 = u
  55951. }
  55952. var m = [];
  55953. for (var g in s) {
  55954. var v = s[g];
  55955. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55956. var A = c[v.vert1];
  55957. m.push(A.x),
  55958. m.push(A.y),
  55959. m.push(A.z),
  55960. A = c[v.vert2],
  55961. m.push(A.x),
  55962. m.push(A.y),
  55963. m.push(A.z)
  55964. }
  55965. }
  55966. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55967. }
  55968. ,
  55969. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55970. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55971. n.ExtrudeGeometry = function(e, t) {
  55972. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55973. this.type = "ExtrudeGeometry",
  55974. e = Array.isArray(e) ? e : [e],
  55975. this.addShapeList(e, t),
  55976. void this.computeFaceNormals())
  55977. }
  55978. ;
  55979. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55980. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55981. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55982. for (var i = e.length, n = 0; n < i; n++) {
  55983. var r = e[n];
  55984. this.addShape(r, t)
  55985. }
  55986. }
  55987. ,
  55988. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55989. function i(e, t, i) {
  55990. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55991. t.clone().multiplyScalar(i).add(e)
  55992. }
  55993. function r(e, t, i) {
  55994. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55995. if (Math.abs(d) > Number.EPSILON) {
  55996. var p = Math.sqrt(u)
  55997. , f = Math.sqrt(c * c + h * h)
  55998. , g = t.x - l / p
  55999. , m = t.y + s / p
  56000. , v = i.x - h / f
  56001. , A = i.y + c / f
  56002. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56003. r = g + s * y - e.x,
  56004. o = m + l * y - e.y;
  56005. var C = r * r + o * o;
  56006. if (C <= 2)
  56007. return new n.Vector2(r,o);
  56008. a = Math.sqrt(C / 2)
  56009. } else {
  56010. var I = !1;
  56011. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56012. I ? (r = -l,
  56013. o = s,
  56014. a = Math.sqrt(u)) : (r = s,
  56015. o = l,
  56016. a = Math.sqrt(u / 2))
  56017. }
  56018. return new n.Vector2(r / a,o / a)
  56019. }
  56020. function o() {
  56021. if (C) {
  56022. var e = 0
  56023. , t = z * e;
  56024. for (Y = 0; Y < W; Y++)
  56025. G = N[Y],
  56026. c(G[2] + t, G[1] + t, G[0] + t);
  56027. for (e = E + 2 * y,
  56028. t = z * e,
  56029. Y = 0; Y < W; Y++)
  56030. G = N[Y],
  56031. c(G[0] + t, G[1] + t, G[2] + t)
  56032. } else {
  56033. for (Y = 0; Y < W; Y++)
  56034. G = N[Y],
  56035. c(G[2], G[1], G[0]);
  56036. for (Y = 0; Y < W; Y++)
  56037. G = N[Y],
  56038. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56039. }
  56040. }
  56041. function a() {
  56042. var e = 0;
  56043. for (s(B, e),
  56044. e += B.length,
  56045. x = 0,
  56046. S = L.length; x < S; x++)
  56047. T = L[x],
  56048. s(T, e),
  56049. e += T.length
  56050. }
  56051. function s(e, t) {
  56052. var i, n;
  56053. for (Y = e.length; --Y >= 0; ) {
  56054. i = Y,
  56055. n = Y - 1,
  56056. n < 0 && (n = e.length - 1);
  56057. var r = 0
  56058. , o = E + 2 * y;
  56059. for (r = 0; r < o; r++) {
  56060. var a = z * r
  56061. , s = z * (r + 1)
  56062. , l = t + i + a
  56063. , c = t + n + a
  56064. , u = t + n + s
  56065. , d = t + i + s;
  56066. h(l, c, u, d, e, r, o, i, n)
  56067. }
  56068. }
  56069. }
  56070. function l(e, t, i) {
  56071. M.vertices.push(new n.Vector3(e,t,i))
  56072. }
  56073. function c(e, t, i) {
  56074. e += R,
  56075. t += R,
  56076. i += R,
  56077. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56078. var r = _.generateTopUV(M, e, t, i);
  56079. M.faceVertexUvs[0].push(r)
  56080. }
  56081. function h(e, t, i, r, o, a, s, l, c) {
  56082. e += R,
  56083. t += R,
  56084. i += R,
  56085. r += R,
  56086. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56087. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56088. var h = _.generateSideWallUV(M, e, t, i, r);
  56089. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56090. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56091. }
  56092. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56093. b && (u = b.getSpacedPoints(E),
  56094. w = !0,
  56095. C = !1,
  56096. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56097. p = new n.Vector3,
  56098. f = new n.Vector3,
  56099. g = new n.Vector3),
  56100. C || (y = 0,
  56101. v = 0,
  56102. A = 0);
  56103. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56104. if (D) {
  56105. for (O = O.reverse(),
  56106. x = 0,
  56107. S = L.length; x < S; x++)
  56108. T = L[x],
  56109. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56110. D = !1
  56111. }
  56112. var N = n.ShapeUtils.triangulateShape(O, L)
  56113. , B = O;
  56114. for (x = 0,
  56115. S = L.length; x < S; x++)
  56116. T = L[x],
  56117. O = O.concat(T);
  56118. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56119. Z++,
  56120. q++)
  56121. Z === X && (Z = 0),
  56122. q === X && (q = 0),
  56123. j[Y] = r(B[Y], B[Z], B[q]);
  56124. var K, Q = [], J = j.concat();
  56125. for (x = 0,
  56126. S = L.length; x < S; x++) {
  56127. for (T = L[x],
  56128. K = [],
  56129. Y = 0,
  56130. X = T.length,
  56131. Z = X - 1,
  56132. q = Y + 1; Y < X; Y++,
  56133. Z++,
  56134. q++)
  56135. Z === X && (Z = 0),
  56136. q === X && (q = 0),
  56137. K[Y] = r(T[Y], T[Z], T[q]);
  56138. Q.push(K),
  56139. J = J.concat(K)
  56140. }
  56141. for (F = 0; F < y; F++) {
  56142. for (U = F / y,
  56143. k = v * (1 - U),
  56144. V = A * Math.sin(U * Math.PI / 2),
  56145. Y = 0,
  56146. X = B.length; Y < X; Y++)
  56147. H = i(B[Y], j[Y], V),
  56148. l(H.x, H.y, -k);
  56149. for (x = 0,
  56150. S = L.length; x < S; x++)
  56151. for (T = L[x],
  56152. K = Q[x],
  56153. Y = 0,
  56154. X = T.length; Y < X; Y++)
  56155. H = i(T[Y], K[Y], V),
  56156. l(H.x, H.y, -k)
  56157. }
  56158. for (V = A,
  56159. Y = 0; Y < z; Y++)
  56160. H = C ? i(O[Y], J[Y], V) : O[Y],
  56161. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56162. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56163. g.copy(u[0]).add(f).add(p),
  56164. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56165. var $;
  56166. for ($ = 1; $ <= E; $++)
  56167. for (Y = 0; Y < z; Y++)
  56168. H = C ? i(O[Y], J[Y], V) : O[Y],
  56169. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56170. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56171. g.copy(u[$]).add(f).add(p),
  56172. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56173. for (F = y - 1; F >= 0; F--) {
  56174. for (U = F / y,
  56175. k = v * (1 - U),
  56176. V = A * Math.sin(U * Math.PI / 2),
  56177. Y = 0,
  56178. X = B.length; Y < X; Y++)
  56179. H = i(B[Y], j[Y], V),
  56180. l(H.x, H.y, m + k);
  56181. for (x = 0,
  56182. S = L.length; x < S; x++)
  56183. for (T = L[x],
  56184. K = Q[x],
  56185. Y = 0,
  56186. X = T.length; Y < X; Y++)
  56187. H = i(T[Y], K[Y], V),
  56188. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56189. }
  56190. o(),
  56191. a()
  56192. }
  56193. ,
  56194. n.ExtrudeGeometry.WorldUVGenerator = {
  56195. generateTopUV: function(e, t, i, r) {
  56196. var o = e.vertices
  56197. , a = o[t]
  56198. , s = o[i]
  56199. , l = o[r];
  56200. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56201. },
  56202. generateSideWallUV: function(e, t, i, r, o) {
  56203. var a = e.vertices
  56204. , s = a[t]
  56205. , l = a[i]
  56206. , c = a[r]
  56207. , h = a[o];
  56208. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56209. }
  56210. },
  56211. n.ShapeGeometry = function(e, t) {
  56212. n.Geometry.call(this),
  56213. this.type = "ShapeGeometry",
  56214. Array.isArray(e) === !1 && (e = [e]),
  56215. this.addShapeList(e, t),
  56216. this.computeFaceNormals()
  56217. }
  56218. ,
  56219. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56220. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56221. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56222. for (var i = 0, n = e.length; i < n; i++)
  56223. this.addShape(e[i], t);
  56224. return this
  56225. }
  56226. ,
  56227. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56228. void 0 === t && (t = {});
  56229. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56230. if (p) {
  56231. for (u = u.reverse(),
  56232. i = 0,
  56233. r = d.length; i < r; i++)
  56234. o = d[i],
  56235. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56236. p = !1
  56237. }
  56238. var f = n.ShapeUtils.triangulateShape(u, d);
  56239. for (i = 0,
  56240. r = d.length; i < r; i++)
  56241. o = d[i],
  56242. u = u.concat(o);
  56243. var g, m, v = u.length, A = f.length;
  56244. for (i = 0; i < v; i++)
  56245. g = u[i],
  56246. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56247. for (i = 0; i < A; i++) {
  56248. m = f[i];
  56249. var y = m[0] + c
  56250. , C = m[1] + c
  56251. , I = m[2] + c;
  56252. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56253. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56254. }
  56255. }
  56256. ,
  56257. n.LatheBufferGeometry = function(e, t, i, r) {
  56258. n.BufferGeometry.call(this),
  56259. this.type = "LatheBufferGeometry",
  56260. this.parameters = {
  56261. points: e,
  56262. segments: t,
  56263. phiStart: i,
  56264. phiLength: r
  56265. },
  56266. t = Math.floor(t) || 12,
  56267. i = i || 0,
  56268. r = r || 2 * Math.PI,
  56269. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56270. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56271. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56272. for (a = 0; a <= t; a++) {
  56273. var A = i + a * g * r
  56274. , y = Math.sin(A)
  56275. , C = Math.cos(A);
  56276. for (s = 0; s <= e.length - 1; s++)
  56277. m.x = e[s].x * y,
  56278. m.y = e[s].y,
  56279. m.z = e[s].x * C,
  56280. u.setXYZ(p, m.x, m.y, m.z),
  56281. v.x = a / t,
  56282. v.y = s / (e.length - 1),
  56283. d.setXY(p, v.x, v.y),
  56284. p++
  56285. }
  56286. for (a = 0; a < t; a++)
  56287. for (s = 0; s < e.length - 1; s++) {
  56288. o = s + a * e.length;
  56289. var I = o
  56290. , E = o + e.length
  56291. , b = o + e.length + 1
  56292. , w = o + 1;
  56293. h.setX(f, I),
  56294. f++,
  56295. h.setX(f, E),
  56296. f++,
  56297. h.setX(f, w),
  56298. f++,
  56299. h.setX(f, E),
  56300. f++,
  56301. h.setX(f, b),
  56302. f++,
  56303. h.setX(f, w),
  56304. f++
  56305. }
  56306. if (this.setIndex(h),
  56307. this.addAttribute("position", u),
  56308. this.addAttribute("uv", d),
  56309. this.computeVertexNormals(),
  56310. r === 2 * Math.PI) {
  56311. var _ = this.attributes.normal.array
  56312. , T = new n.Vector3
  56313. , x = new n.Vector3
  56314. , S = new n.Vector3;
  56315. for (o = t * e.length * 3,
  56316. a = 0,
  56317. s = 0; a < e.length; a++,
  56318. s += 3)
  56319. T.x = _[s + 0],
  56320. T.y = _[s + 1],
  56321. T.z = _[s + 2],
  56322. x.x = _[o + s + 0],
  56323. x.y = _[o + s + 1],
  56324. x.z = _[o + s + 2],
  56325. S.addVectors(T, x).normalize(),
  56326. _[s + 0] = _[o + s + 0] = S.x,
  56327. _[s + 1] = _[o + s + 1] = S.y,
  56328. _[s + 2] = _[o + s + 2] = S.z
  56329. }
  56330. }
  56331. ,
  56332. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56333. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56334. n.LatheGeometry = function(e, t, i, r) {
  56335. n.Geometry.call(this),
  56336. this.type = "LatheGeometry",
  56337. this.parameters = {
  56338. points: e,
  56339. segments: t,
  56340. phiStart: i,
  56341. phiLength: r
  56342. },
  56343. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56344. this.mergeVertices()
  56345. }
  56346. ,
  56347. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56348. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56349. n.PlaneGeometry = function(e, t, i, r) {
  56350. n.Geometry.call(this),
  56351. this.type = "PlaneGeometry",
  56352. this.parameters = {
  56353. width: e,
  56354. height: t,
  56355. widthSegments: i,
  56356. heightSegments: r
  56357. },
  56358. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56359. }
  56360. ,
  56361. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56362. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56363. n.PlaneBufferGeometry = function(e, t, i, r) {
  56364. n.BufferGeometry.call(this),
  56365. this.type = "PlaneBufferGeometry",
  56366. this.parameters = {
  56367. width: e,
  56368. height: t,
  56369. widthSegments: i,
  56370. heightSegments: r
  56371. };
  56372. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56373. for (var y = A * d - a, C = 0; C < c; C++) {
  56374. var I = C * u - o;
  56375. p[m] = I,
  56376. p[m + 1] = -y,
  56377. f[m + 2] = 1,
  56378. g[v] = C / s,
  56379. g[v + 1] = 1 - A / l,
  56380. m += 3,
  56381. v += 2
  56382. }
  56383. m = 0;
  56384. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56385. for (var C = 0; C < s; C++) {
  56386. var b = C + c * A
  56387. , w = C + c * (A + 1)
  56388. , _ = C + 1 + c * (A + 1)
  56389. , T = C + 1 + c * A;
  56390. E[m] = b,
  56391. E[m + 1] = w,
  56392. E[m + 2] = T,
  56393. E[m + 3] = w,
  56394. E[m + 4] = _,
  56395. E[m + 5] = T,
  56396. m += 6
  56397. }
  56398. this.setIndex(new n.BufferAttribute(E,1)),
  56399. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56400. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56401. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56402. }
  56403. ,
  56404. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56405. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56406. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56407. n.BufferGeometry.call(this),
  56408. this.type = "RingBufferGeometry",
  56409. this.parameters = {
  56410. innerRadius: e,
  56411. outerRadius: t,
  56412. thetaSegments: i,
  56413. phiSegments: r,
  56414. thetaStart: o,
  56415. thetaLength: a
  56416. },
  56417. e = e || 20,
  56418. t = t || 50,
  56419. o = void 0 !== o ? o : 0,
  56420. a = void 0 !== a ? a : 2 * Math.PI,
  56421. i = void 0 !== i ? Math.max(3, i) : 8,
  56422. r = void 0 !== r ? Math.max(1, r) : 1;
  56423. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56424. for (l = 0; l <= r; l++) {
  56425. for (c = 0; c <= i; c++)
  56426. s = o + c / i * a,
  56427. C.x = A * Math.cos(s),
  56428. C.y = A * Math.sin(s),
  56429. p.setXYZ(m, C.x, C.y, C.z),
  56430. f.setXYZ(m, 0, 0, 1),
  56431. I.x = (C.x / t + 1) / 2,
  56432. I.y = (C.y / t + 1) / 2,
  56433. g.setXY(m, I.x, I.y),
  56434. m++;
  56435. A += y
  56436. }
  56437. for (l = 0; l < r; l++) {
  56438. var E = l * (i + 1);
  56439. for (c = 0; c < i; c++) {
  56440. s = c + E;
  56441. var b = s
  56442. , w = s + i + 1
  56443. , _ = s + i + 2
  56444. , T = s + 1;
  56445. d.setX(v, b),
  56446. v++,
  56447. d.setX(v, w),
  56448. v++,
  56449. d.setX(v, _),
  56450. v++,
  56451. d.setX(v, b),
  56452. v++,
  56453. d.setX(v, _),
  56454. v++,
  56455. d.setX(v, T),
  56456. v++
  56457. }
  56458. }
  56459. this.setIndex(d),
  56460. this.addAttribute("position", p),
  56461. this.addAttribute("normal", f),
  56462. this.addAttribute("uv", g)
  56463. }
  56464. ,
  56465. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56466. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56467. n.RingGeometry = function(e, t, i, r, o, a) {
  56468. n.Geometry.call(this),
  56469. this.type = "RingGeometry",
  56470. this.parameters = {
  56471. innerRadius: e,
  56472. outerRadius: t,
  56473. thetaSegments: i,
  56474. phiSegments: r,
  56475. thetaStart: o,
  56476. thetaLength: a
  56477. },
  56478. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56479. }
  56480. ,
  56481. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56482. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56483. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56484. n.Geometry.call(this),
  56485. this.type = "SphereGeometry",
  56486. this.parameters = {
  56487. radius: e,
  56488. widthSegments: t,
  56489. heightSegments: i,
  56490. phiStart: r,
  56491. phiLength: o,
  56492. thetaStart: a,
  56493. thetaLength: s
  56494. },
  56495. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56496. }
  56497. ,
  56498. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56499. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56500. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56501. n.BufferGeometry.call(this),
  56502. this.type = "SphereBufferGeometry",
  56503. this.parameters = {
  56504. radius: e,
  56505. widthSegments: t,
  56506. heightSegments: i,
  56507. phiStart: r,
  56508. phiLength: o,
  56509. thetaStart: a,
  56510. thetaLength: s
  56511. },
  56512. e = e || 50,
  56513. t = Math.max(3, Math.floor(t) || 8),
  56514. i = Math.max(2, Math.floor(i) || 6),
  56515. r = void 0 !== r ? r : 0,
  56516. o = void 0 !== o ? o : 2 * Math.PI,
  56517. a = void 0 !== a ? a : 0,
  56518. s = void 0 !== s ? s : Math.PI;
  56519. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56520. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56521. var C = y / t
  56522. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56523. , E = e * Math.cos(a + A * s)
  56524. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56525. g.set(I, E, b).normalize(),
  56526. h.setXYZ(p, I, E, b),
  56527. u.setXYZ(p, g.x, g.y, g.z),
  56528. d.setXY(p, C, 1 - A),
  56529. v.push(p),
  56530. p++
  56531. }
  56532. f.push(v)
  56533. }
  56534. for (var w = [], m = 0; m < i; m++)
  56535. for (var y = 0; y < t; y++) {
  56536. var _ = f[m][y + 1]
  56537. , T = f[m][y]
  56538. , x = f[m + 1][y]
  56539. , S = f[m + 1][y + 1];
  56540. (0 !== m || a > 0) && w.push(_, T, S),
  56541. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56542. }
  56543. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56544. this.addAttribute("position", h),
  56545. this.addAttribute("normal", u),
  56546. this.addAttribute("uv", d),
  56547. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56548. }
  56549. ,
  56550. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56551. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56552. n.TextGeometry = function(e, t) {
  56553. t = t || {};
  56554. var i = t.font;
  56555. if (i instanceof n.Font == !1)
  56556. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56557. new n.Geometry;
  56558. var r = i.generateShapes(e, t.size, t.curveSegments);
  56559. t.amount = void 0 !== t.height ? t.height : 50,
  56560. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56561. void 0 === t.bevelSize && (t.bevelSize = 8),
  56562. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56563. n.ExtrudeGeometry.call(this, r, t),
  56564. this.type = "TextGeometry"
  56565. }
  56566. ,
  56567. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56568. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56569. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56570. n.BufferGeometry.call(this),
  56571. this.type = "TorusBufferGeometry",
  56572. this.parameters = {
  56573. radius: e,
  56574. tube: t,
  56575. radialSegments: i,
  56576. tubularSegments: r,
  56577. arc: o
  56578. },
  56579. e = e || 100,
  56580. t = t || 40,
  56581. i = Math.floor(i) || 8,
  56582. r = Math.floor(r) || 6,
  56583. o = o || 2 * Math.PI;
  56584. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56585. for (a = 0; a <= i; a++)
  56586. for (s = 0; s <= r; s++) {
  56587. var C = s / r * o
  56588. , I = a / i * Math.PI * 2;
  56589. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56590. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56591. A.z = t * Math.sin(I),
  56592. u[f] = A.x,
  56593. u[f + 1] = A.y,
  56594. u[f + 2] = A.z,
  56595. v.x = e * Math.cos(C),
  56596. v.y = e * Math.sin(C),
  56597. y.subVectors(A, v).normalize(),
  56598. d[f] = y.x,
  56599. d[f + 1] = y.y,
  56600. d[f + 2] = y.z,
  56601. p[g] = s / r,
  56602. p[g + 1] = a / i,
  56603. f += 3,
  56604. g += 2
  56605. }
  56606. for (a = 1; a <= i; a++)
  56607. for (s = 1; s <= r; s++) {
  56608. var E = (r + 1) * a + s - 1
  56609. , b = (r + 1) * (a - 1) + s - 1
  56610. , w = (r + 1) * (a - 1) + s
  56611. , _ = (r + 1) * a + s;
  56612. h[m] = E,
  56613. h[m + 1] = b,
  56614. h[m + 2] = _,
  56615. h[m + 3] = b,
  56616. h[m + 4] = w,
  56617. h[m + 5] = _,
  56618. m += 6
  56619. }
  56620. this.setIndex(new n.BufferAttribute(h,1)),
  56621. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56622. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56623. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56624. }
  56625. ,
  56626. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56627. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56628. n.TorusGeometry = function(e, t, i, r, o) {
  56629. n.Geometry.call(this),
  56630. this.type = "TorusGeometry",
  56631. this.parameters = {
  56632. radius: e,
  56633. tube: t,
  56634. radialSegments: i,
  56635. tubularSegments: r,
  56636. arc: o
  56637. },
  56638. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56639. }
  56640. ,
  56641. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56642. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56643. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56644. function s(e, t, i, n, r) {
  56645. var o = Math.cos(e)
  56646. , a = Math.sin(e)
  56647. , s = i / t * e
  56648. , l = Math.cos(s);
  56649. r.x = n * (2 + l) * .5 * o,
  56650. r.y = n * (2 + l) * a * .5,
  56651. r.z = n * Math.sin(s) * .5
  56652. }
  56653. n.BufferGeometry.call(this),
  56654. this.type = "TorusKnotBufferGeometry",
  56655. this.parameters = {
  56656. radius: e,
  56657. tube: t,
  56658. tubularSegments: i,
  56659. radialSegments: r,
  56660. p: o,
  56661. q: a
  56662. },
  56663. e = e || 100,
  56664. t = t || 40,
  56665. i = Math.floor(i) || 64,
  56666. r = Math.floor(r) || 8,
  56667. o = o || 2,
  56668. a = a || 3;
  56669. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56670. for (l = 0; l <= i; ++l) {
  56671. var T = l / i * o * Math.PI * 2;
  56672. for (s(T, o, a, e, I),
  56673. s(T + .01, o, a, e, E),
  56674. w.subVectors(E, I),
  56675. _.addVectors(E, I),
  56676. b.crossVectors(w, _),
  56677. _.crossVectors(b, w),
  56678. b.normalize(),
  56679. _.normalize(),
  56680. c = 0; c <= r; ++c) {
  56681. var x = c / r * Math.PI * 2
  56682. , S = -t * Math.cos(x)
  56683. , M = t * Math.sin(x);
  56684. A.x = I.x + (S * _.x + M * b.x),
  56685. A.y = I.y + (S * _.y + M * b.y),
  56686. A.z = I.z + (S * _.z + M * b.z),
  56687. p.setXYZ(m, A.x, A.y, A.z),
  56688. y.subVectors(A, I).normalize(),
  56689. f.setXYZ(m, y.x, y.y, y.z),
  56690. C.x = l / i,
  56691. C.y = c / r,
  56692. g.setXY(m, C.x, C.y),
  56693. m++
  56694. }
  56695. }
  56696. for (c = 1; c <= i; c++)
  56697. for (l = 1; l <= r; l++) {
  56698. var R = (r + 1) * (c - 1) + (l - 1)
  56699. , P = (r + 1) * c + (l - 1)
  56700. , O = (r + 1) * c + l
  56701. , L = (r + 1) * (c - 1) + l;
  56702. d.setX(v, R),
  56703. v++,
  56704. d.setX(v, P),
  56705. v++,
  56706. d.setX(v, L),
  56707. v++,
  56708. d.setX(v, P),
  56709. v++,
  56710. d.setX(v, O),
  56711. v++,
  56712. d.setX(v, L),
  56713. v++
  56714. }
  56715. this.setIndex(d),
  56716. this.addAttribute("position", p),
  56717. this.addAttribute("normal", f),
  56718. this.addAttribute("uv", g)
  56719. }
  56720. ,
  56721. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56722. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56723. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56724. n.Geometry.call(this),
  56725. this.type = "TorusKnotGeometry",
  56726. this.parameters = {
  56727. radius: e,
  56728. tube: t,
  56729. tubularSegments: i,
  56730. radialSegments: r,
  56731. p: o,
  56732. q: a
  56733. },
  56734. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56735. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56736. this.mergeVertices()
  56737. }
  56738. ,
  56739. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56740. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56741. n.TubeGeometry = function(e, t, i, r, o, a) {
  56742. function s(e, t, i) {
  56743. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56744. }
  56745. n.Geometry.call(this),
  56746. this.type = "TubeGeometry",
  56747. this.parameters = {
  56748. path: e,
  56749. segments: t,
  56750. radius: i,
  56751. radialSegments: r,
  56752. closed: o,
  56753. taper: a
  56754. },
  56755. t = t || 64,
  56756. i = i || 1,
  56757. r = r || 8,
  56758. o = o || !1,
  56759. a = a || n.TubeGeometry.NoTaper;
  56760. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56761. for (this.tangents = D,
  56762. this.normals = N,
  56763. this.binormals = B,
  56764. v = 0; v < P; v++)
  56765. for (M[v] = [],
  56766. u = v / (P - 1),
  56767. m = e.getPointAt(u),
  56768. l = D[v],
  56769. c = N[v],
  56770. h = B[v],
  56771. p = i * a(u),
  56772. A = 0; A < r; A++)
  56773. d = A / r * 2 * Math.PI,
  56774. f = -p * Math.cos(d),
  56775. g = p * Math.sin(d),
  56776. O.copy(m),
  56777. O.x += f * c.x + g * h.x,
  56778. O.y += f * c.y + g * h.y,
  56779. O.z += f * c.z + g * h.z,
  56780. M[v][A] = s(O.x, O.y, O.z);
  56781. for (v = 0; v < t; v++)
  56782. for (A = 0; A < r; A++)
  56783. y = o ? (v + 1) % t : v + 1,
  56784. C = (A + 1) % r,
  56785. I = M[v][A],
  56786. E = M[y][A],
  56787. b = M[y][C],
  56788. w = M[v][C],
  56789. _ = new n.Vector2(v / t,A / r),
  56790. T = new n.Vector2((v + 1) / t,A / r),
  56791. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56792. S = new n.Vector2(v / t,(A + 1) / r),
  56793. this.faces.push(new n.Face3(I,E,w)),
  56794. this.faceVertexUvs[0].push([_, T, S]),
  56795. this.faces.push(new n.Face3(E,b,w)),
  56796. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56797. this.computeFaceNormals(),
  56798. this.computeVertexNormals()
  56799. }
  56800. ,
  56801. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56802. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56803. n.TubeGeometry.NoTaper = function(e) {
  56804. return 1
  56805. }
  56806. ,
  56807. n.TubeGeometry.SinusoidalTaper = function(e) {
  56808. return Math.sin(Math.PI * e)
  56809. }
  56810. ,
  56811. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56812. function r() {
  56813. f[0] = new n.Vector3,
  56814. g[0] = new n.Vector3,
  56815. a = Number.MAX_VALUE,
  56816. s = Math.abs(p[0].x),
  56817. l = Math.abs(p[0].y),
  56818. c = Math.abs(p[0].z),
  56819. s <= a && (a = s,
  56820. d.set(1, 0, 0)),
  56821. l <= a && (a = l,
  56822. d.set(0, 1, 0)),
  56823. c <= a && d.set(0, 0, 1),
  56824. m.crossVectors(p[0], d).normalize(),
  56825. f[0].crossVectors(p[0], m),
  56826. g[0].crossVectors(p[0], f[0])
  56827. }
  56828. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56829. for (this.tangents = p,
  56830. this.normals = f,
  56831. this.binormals = g,
  56832. h = 0; h < A; h++)
  56833. u = h / (A - 1),
  56834. p[h] = e.getTangentAt(u),
  56835. p[h].normalize();
  56836. for (r(),
  56837. h = 1; h < A; h++)
  56838. f[h] = f[h - 1].clone(),
  56839. g[h] = g[h - 1].clone(),
  56840. m.crossVectors(p[h - 1], p[h]),
  56841. m.length() > Number.EPSILON && (m.normalize(),
  56842. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56843. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56844. g[h].crossVectors(p[h], f[h]);
  56845. if (i)
  56846. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56847. o /= A - 1,
  56848. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56849. h = 1; h < A; h++)
  56850. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56851. g[h].crossVectors(p[h], f[h])
  56852. }
  56853. ,
  56854. n.PolyhedronGeometry = function(e, t, i, r) {
  56855. function o(e) {
  56856. var t = e.normalize().clone();
  56857. t.index = u.vertices.push(t) - 1;
  56858. var i = l(e) / 2 / Math.PI + .5
  56859. , r = c(e) / Math.PI + .5;
  56860. return t.uv = new n.Vector2(i,1 - r),
  56861. t
  56862. }
  56863. function a(e, t, i, r) {
  56864. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56865. u.faces.push(o),
  56866. C.copy(e).add(t).add(i).divideScalar(3);
  56867. var a = l(C);
  56868. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56869. }
  56870. function s(e, t) {
  56871. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56872. l[h] = [];
  56873. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56874. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56875. }
  56876. for (var h = 0; h < i; h++)
  56877. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56878. var m = Math.floor(g / 2);
  56879. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56880. }
  56881. }
  56882. function l(e) {
  56883. return Math.atan2(e.z, -e.x)
  56884. }
  56885. function c(e) {
  56886. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56887. }
  56888. function h(e, t, i) {
  56889. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56890. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56891. e.clone()
  56892. }
  56893. n.Geometry.call(this),
  56894. this.type = "PolyhedronGeometry",
  56895. this.parameters = {
  56896. vertices: e,
  56897. indices: t,
  56898. radius: i,
  56899. detail: r
  56900. },
  56901. i = i || 1,
  56902. r = r || 0;
  56903. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56904. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56905. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56906. m++) {
  56907. var v = f[t[d]]
  56908. , A = f[t[d + 1]]
  56909. , y = f[t[d + 2]];
  56910. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56911. }
  56912. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56913. s(g[d], r);
  56914. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56915. var I = this.faceVertexUvs[0][d]
  56916. , E = I[0].x
  56917. , b = I[1].x
  56918. , w = I[2].x
  56919. , _ = Math.max(E, b, w)
  56920. , T = Math.min(E, b, w);
  56921. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56922. b < .2 && (I[1].x += 1),
  56923. w < .2 && (I[2].x += 1))
  56924. }
  56925. for (var d = 0, p = this.vertices.length; d < p; d++)
  56926. this.vertices[d].multiplyScalar(i);
  56927. this.mergeVertices(),
  56928. this.computeFaceNormals(),
  56929. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56930. }
  56931. ,
  56932. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56933. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56934. n.DodecahedronGeometry = function(e, t) {
  56935. var i = (1 + Math.sqrt(5)) / 2
  56936. , r = 1 / i
  56937. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56938. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56939. n.PolyhedronGeometry.call(this, o, a, e, t),
  56940. this.type = "DodecahedronGeometry",
  56941. this.parameters = {
  56942. radius: e,
  56943. detail: t
  56944. }
  56945. }
  56946. ,
  56947. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56948. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56949. n.IcosahedronGeometry = function(e, t) {
  56950. var i = (1 + Math.sqrt(5)) / 2
  56951. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56952. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56953. n.PolyhedronGeometry.call(this, r, o, e, t),
  56954. this.type = "IcosahedronGeometry",
  56955. this.parameters = {
  56956. radius: e,
  56957. detail: t
  56958. }
  56959. }
  56960. ,
  56961. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56962. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56963. n.OctahedronGeometry = function(e, t) {
  56964. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56965. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56966. n.PolyhedronGeometry.call(this, i, r, e, t),
  56967. this.type = "OctahedronGeometry",
  56968. this.parameters = {
  56969. radius: e,
  56970. detail: t
  56971. }
  56972. }
  56973. ,
  56974. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56975. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56976. n.TetrahedronGeometry = function(e, t) {
  56977. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56978. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56979. n.PolyhedronGeometry.call(this, i, r, e, t),
  56980. this.type = "TetrahedronGeometry",
  56981. this.parameters = {
  56982. radius: e,
  56983. detail: t
  56984. }
  56985. }
  56986. ,
  56987. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56988. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56989. n.ParametricGeometry = function(e, t, i) {
  56990. n.Geometry.call(this),
  56991. this.type = "ParametricGeometry",
  56992. this.parameters = {
  56993. func: e,
  56994. slices: t,
  56995. stacks: i
  56996. };
  56997. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56998. for (r = 0; r <= i; r++)
  56999. for (l = r / i,
  57000. o = 0; o <= t; o++)
  57001. s = o / t,
  57002. a = e(s, l),
  57003. c.push(a);
  57004. var p, f, g, m, v, A, y, C;
  57005. for (r = 0; r < i; r++)
  57006. for (o = 0; o < t; o++)
  57007. p = r * d + o,
  57008. f = r * d + o + 1,
  57009. g = (r + 1) * d + o + 1,
  57010. m = (r + 1) * d + o,
  57011. v = new n.Vector2(o / t,r / i),
  57012. A = new n.Vector2((o + 1) / t,r / i),
  57013. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57014. C = new n.Vector2(o / t,(r + 1) / i),
  57015. h.push(new n.Face3(p,f,m)),
  57016. u.push([v, A, C]),
  57017. h.push(new n.Face3(f,g,m)),
  57018. u.push([A.clone(), y, C.clone()]);
  57019. this.computeFaceNormals(),
  57020. this.computeVertexNormals()
  57021. }
  57022. ,
  57023. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57024. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57025. n.WireframeGeometry = function(e) {
  57026. function t(e, t) {
  57027. return e - t
  57028. }
  57029. n.BufferGeometry.call(this);
  57030. var i = [0, 0]
  57031. , r = {}
  57032. , o = ["a", "b", "c"];
  57033. if (e instanceof n.Geometry) {
  57034. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57035. for (var d = s[h], p = 0; p < 3; p++) {
  57036. i[0] = d[o[p]],
  57037. i[1] = d[o[(p + 1) % 3]],
  57038. i.sort(t);
  57039. var f = i.toString();
  57040. void 0 === r[f] && (c[2 * l] = i[0],
  57041. c[2 * l + 1] = i[1],
  57042. r[f] = !0,
  57043. l++)
  57044. }
  57045. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57046. for (var p = 0; p < 2; p++) {
  57047. var m = a[c[2 * h + p]]
  57048. , v = 6 * h + 3 * p;
  57049. g[v + 0] = m.x,
  57050. g[v + 1] = m.y,
  57051. g[v + 2] = m.z
  57052. }
  57053. this.addAttribute("position", new n.BufferAttribute(g,3))
  57054. } else if (e instanceof n.BufferGeometry)
  57055. if (null !== e.index) {
  57056. var A = e.index.array
  57057. , a = e.attributes.position
  57058. , y = e.groups
  57059. , l = 0;
  57060. 0 === y.length && e.addGroup(0, A.length);
  57061. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57062. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57063. for (var p = 0; p < 3; p++) {
  57064. i[0] = A[h + p],
  57065. i[1] = A[h + (p + 1) % 3],
  57066. i.sort(t);
  57067. var f = i.toString();
  57068. void 0 === r[f] && (c[2 * l] = i[0],
  57069. c[2 * l + 1] = i[1],
  57070. r[f] = !0,
  57071. l++)
  57072. }
  57073. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57074. for (var p = 0; p < 2; p++) {
  57075. var v = 6 * h + 3 * p
  57076. , T = c[2 * h + p];
  57077. g[v + 0] = a.getX(T),
  57078. g[v + 1] = a.getY(T),
  57079. g[v + 2] = a.getZ(T)
  57080. }
  57081. this.addAttribute("position", new n.BufferAttribute(g,3))
  57082. } else {
  57083. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57084. for (var p = 0; p < 3; p++) {
  57085. var v = 18 * h + 6 * p
  57086. , S = 9 * h + 3 * p;
  57087. g[v + 0] = a[S],
  57088. g[v + 1] = a[S + 1],
  57089. g[v + 2] = a[S + 2];
  57090. var T = 9 * h + 3 * ((p + 1) % 3);
  57091. g[v + 3] = a[T],
  57092. g[v + 4] = a[T + 1],
  57093. g[v + 5] = a[T + 2]
  57094. }
  57095. this.addAttribute("position", new n.BufferAttribute(g,3))
  57096. }
  57097. }
  57098. ,
  57099. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57100. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57101. n.AxisHelper = function(e) {
  57102. e = e || 1;
  57103. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57104. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57105. , r = new n.BufferGeometry;
  57106. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57107. r.addAttribute("color", new n.BufferAttribute(i,3));
  57108. var o = new n.LineBasicMaterial({
  57109. vertexColors: n.VertexColors
  57110. });
  57111. n.LineSegments.call(this, r, o)
  57112. }
  57113. ,
  57114. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57115. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57116. n.ArrowHelper = function() {
  57117. var e = new n.Geometry;
  57118. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57119. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57120. return t.translate(0, -.5, 0),
  57121. function(i, r, o, a, s, l) {
  57122. n.Object3D.call(this),
  57123. void 0 === a && (a = 16776960),
  57124. void 0 === o && (o = 1),
  57125. void 0 === s && (s = .2 * o),
  57126. void 0 === l && (l = .2 * s),
  57127. this.position.copy(r),
  57128. this.line = new n.Line(e,new n.LineBasicMaterial({
  57129. color: a
  57130. })),
  57131. this.line.matrixAutoUpdate = !1,
  57132. this.add(this.line),
  57133. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57134. color: a
  57135. })),
  57136. this.cone.matrixAutoUpdate = !1,
  57137. this.add(this.cone),
  57138. this.setDirection(i),
  57139. this.setLength(o, s, l)
  57140. }
  57141. }(),
  57142. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57143. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57144. n.ArrowHelper.prototype.setDirection = function() {
  57145. var e, t = new n.Vector3;
  57146. return function(i) {
  57147. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57148. e = Math.acos(i.y),
  57149. this.quaternion.setFromAxisAngle(t, e))
  57150. }
  57151. }(),
  57152. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57153. void 0 === t && (t = .2 * e),
  57154. void 0 === i && (i = .2 * t),
  57155. this.line.scale.set(1, Math.max(0, e - t), 1),
  57156. this.line.updateMatrix(),
  57157. this.cone.scale.set(i, t, i),
  57158. this.cone.position.y = e,
  57159. this.cone.updateMatrix()
  57160. }
  57161. ,
  57162. n.ArrowHelper.prototype.setColor = function(e) {
  57163. this.line.material.color.set(e),
  57164. this.cone.material.color.set(e)
  57165. }
  57166. ,
  57167. n.BoxHelper = function(e) {
  57168. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57169. , i = new Float32Array(24)
  57170. , r = new n.BufferGeometry;
  57171. r.setIndex(new n.BufferAttribute(t,1)),
  57172. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57173. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57174. color: 16776960
  57175. })),
  57176. void 0 !== e && this.update(e)
  57177. }
  57178. ,
  57179. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57180. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57181. n.BoxHelper.prototype.update = function() {
  57182. var e = new n.Box3;
  57183. return function(t) {
  57184. if (e.setFromObject(t),
  57185. !e.isEmpty()) {
  57186. var i = e.min
  57187. , n = e.max
  57188. , r = this.geometry.attributes.position
  57189. , o = r.array;
  57190. o[0] = n.x,
  57191. o[1] = n.y,
  57192. o[2] = n.z,
  57193. o[3] = i.x,
  57194. o[4] = n.y,
  57195. o[5] = n.z,
  57196. o[6] = i.x,
  57197. o[7] = i.y,
  57198. o[8] = n.z,
  57199. o[9] = n.x,
  57200. o[10] = i.y,
  57201. o[11] = n.z,
  57202. o[12] = n.x,
  57203. o[13] = n.y,
  57204. o[14] = i.z,
  57205. o[15] = i.x,
  57206. o[16] = n.y,
  57207. o[17] = i.z,
  57208. o[18] = i.x,
  57209. o[19] = i.y,
  57210. o[20] = i.z,
  57211. o[21] = n.x,
  57212. o[22] = i.y,
  57213. o[23] = i.z,
  57214. r.needsUpdate = !0,
  57215. this.geometry.computeBoundingSphere()
  57216. }
  57217. }
  57218. }(),
  57219. n.BoundingBoxHelper = function(e, t) {
  57220. var i = void 0 !== t ? t : 8947848;
  57221. this.object = e,
  57222. this.box = new n.Box3,
  57223. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57224. color: i,
  57225. wireframe: !0
  57226. }))
  57227. }
  57228. ,
  57229. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57230. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57231. n.BoundingBoxHelper.prototype.update = function() {
  57232. this.box.setFromObject(this.object),
  57233. this.box.size(this.scale),
  57234. this.box.center(this.position)
  57235. }
  57236. ,
  57237. n.CameraHelper = function(e) {
  57238. function t(e, t, n) {
  57239. i(e, n),
  57240. i(t, n)
  57241. }
  57242. function i(e, t) {
  57243. r.vertices.push(new n.Vector3),
  57244. r.colors.push(new n.Color(t)),
  57245. void 0 === a[e] && (a[e] = []),
  57246. a[e].push(r.vertices.length - 1)
  57247. }
  57248. var r = new n.Geometry
  57249. , o = new n.LineBasicMaterial({
  57250. color: 16777215,
  57251. vertexColors: n.FaceColors
  57252. })
  57253. , a = {}
  57254. , s = 16755200
  57255. , l = 16711680
  57256. , c = 43775
  57257. , h = 16777215
  57258. , u = 3355443;
  57259. t("n1", "n2", s),
  57260. t("n2", "n4", s),
  57261. t("n4", "n3", s),
  57262. t("n3", "n1", s),
  57263. t("f1", "f2", s),
  57264. t("f2", "f4", s),
  57265. t("f4", "f3", s),
  57266. t("f3", "f1", s),
  57267. t("n1", "f1", s),
  57268. t("n2", "f2", s),
  57269. t("n3", "f3", s),
  57270. t("n4", "f4", s),
  57271. t("p", "n1", l),
  57272. t("p", "n2", l),
  57273. t("p", "n3", l),
  57274. t("p", "n4", l),
  57275. t("u1", "u2", c),
  57276. t("u2", "u3", c),
  57277. t("u3", "u1", c),
  57278. t("c", "t", h),
  57279. t("p", "c", u),
  57280. t("cn1", "cn2", u),
  57281. t("cn3", "cn4", u),
  57282. t("cf1", "cf2", u),
  57283. t("cf3", "cf4", u),
  57284. n.LineSegments.call(this, r, o),
  57285. this.camera = e,
  57286. this.camera.updateProjectionMatrix(),
  57287. this.matrix = e.matrixWorld,
  57288. this.matrixAutoUpdate = !1,
  57289. this.pointMap = a,
  57290. this.update()
  57291. }
  57292. ,
  57293. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57294. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57295. n.CameraHelper.prototype.update = function() {
  57296. function e(e, n, a, s) {
  57297. r.set(n, a, s).unproject(o);
  57298. var l = i[e];
  57299. if (void 0 !== l)
  57300. for (var c = 0, h = l.length; c < h; c++)
  57301. t.vertices[l[c]].copy(r)
  57302. }
  57303. var t, i, r = new n.Vector3, o = new n.Camera;
  57304. return function() {
  57305. t = this.geometry,
  57306. i = this.pointMap;
  57307. var n = 1
  57308. , r = 1;
  57309. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57310. e("c", 0, 0, -1),
  57311. e("t", 0, 0, 1),
  57312. e("n1", -n, -r, -1),
  57313. e("n2", n, -r, -1),
  57314. e("n3", -n, r, -1),
  57315. e("n4", n, r, -1),
  57316. e("f1", -n, -r, 1),
  57317. e("f2", n, -r, 1),
  57318. e("f3", -n, r, 1),
  57319. e("f4", n, r, 1),
  57320. e("u1", .7 * n, 1.1 * r, -1),
  57321. e("u2", .7 * -n, 1.1 * r, -1),
  57322. e("u3", 0, 2 * r, -1),
  57323. e("cf1", -n, 0, 1),
  57324. e("cf2", n, 0, 1),
  57325. e("cf3", 0, -r, 1),
  57326. e("cf4", 0, r, 1),
  57327. e("cn1", -n, 0, -1),
  57328. e("cn2", n, 0, -1),
  57329. e("cn3", 0, -r, -1),
  57330. e("cn4", 0, r, -1),
  57331. t.verticesNeedUpdate = !0
  57332. }
  57333. }(),
  57334. n.DirectionalLightHelper = function(e, t) {
  57335. n.Object3D.call(this),
  57336. this.light = e,
  57337. this.light.updateMatrixWorld(),
  57338. this.matrix = e.matrixWorld,
  57339. this.matrixAutoUpdate = !1,
  57340. t = t || 1;
  57341. var i = new n.Geometry;
  57342. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57343. var r = new n.LineBasicMaterial({
  57344. fog: !1
  57345. });
  57346. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57347. this.lightPlane = new n.Line(i,r),
  57348. this.add(this.lightPlane),
  57349. i = new n.Geometry,
  57350. i.vertices.push(new n.Vector3, new n.Vector3),
  57351. r = new n.LineBasicMaterial({
  57352. fog: !1
  57353. }),
  57354. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57355. this.targetLine = new n.Line(i,r),
  57356. this.add(this.targetLine),
  57357. this.update()
  57358. }
  57359. ,
  57360. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57361. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57362. n.DirectionalLightHelper.prototype.dispose = function() {
  57363. this.lightPlane.geometry.dispose(),
  57364. this.lightPlane.material.dispose(),
  57365. this.targetLine.geometry.dispose(),
  57366. this.targetLine.material.dispose()
  57367. }
  57368. ,
  57369. n.DirectionalLightHelper.prototype.update = function() {
  57370. var e = new n.Vector3
  57371. , t = new n.Vector3
  57372. , i = new n.Vector3;
  57373. return function() {
  57374. e.setFromMatrixPosition(this.light.matrixWorld),
  57375. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57376. i.subVectors(t, e),
  57377. this.lightPlane.lookAt(i),
  57378. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57379. this.targetLine.geometry.vertices[1].copy(i),
  57380. this.targetLine.geometry.verticesNeedUpdate = !0,
  57381. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57382. }
  57383. }(),
  57384. n.EdgesHelper = function(e, t, i) {
  57385. var r = void 0 !== t ? t : 16777215;
  57386. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57387. color: r
  57388. })),
  57389. this.matrix = e.matrixWorld,
  57390. this.matrixAutoUpdate = !1
  57391. }
  57392. ,
  57393. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57394. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57395. n.FaceNormalsHelper = function(e, t, i, r) {
  57396. this.object = e,
  57397. this.size = void 0 !== t ? t : 1;
  57398. var o = void 0 !== i ? i : 16776960
  57399. , a = void 0 !== r ? r : 1
  57400. , s = 0
  57401. , l = this.object.geometry;
  57402. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57403. var c = new n.BufferGeometry
  57404. , h = new n.Float32Attribute(2 * s * 3,3);
  57405. c.addAttribute("position", h),
  57406. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57407. color: o,
  57408. linewidth: a
  57409. })),
  57410. this.matrixAutoUpdate = !1,
  57411. this.update()
  57412. }
  57413. ,
  57414. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57415. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57416. n.FaceNormalsHelper.prototype.update = function() {
  57417. var e = new n.Vector3
  57418. , t = new n.Vector3
  57419. , i = new n.Matrix3;
  57420. return function() {
  57421. this.object.updateMatrixWorld(!0),
  57422. i.getNormalMatrix(this.object.matrixWorld);
  57423. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57424. var u = s[c]
  57425. , d = u.normal;
  57426. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57427. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57428. r.setXYZ(l, e.x, e.y, e.z),
  57429. l += 1,
  57430. r.setXYZ(l, t.x, t.y, t.z),
  57431. l += 1
  57432. }
  57433. return r.needsUpdate = !0,
  57434. this
  57435. }
  57436. }(),
  57437. n.GridHelper = function(e, t) {
  57438. var i = new n.Geometry
  57439. , r = new n.LineBasicMaterial({
  57440. vertexColors: n.VertexColors
  57441. });
  57442. this.color1 = new n.Color(4473924),
  57443. this.color2 = new n.Color(8947848);
  57444. for (var o = -e; o <= e; o += t) {
  57445. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57446. var a = 0 === o ? this.color1 : this.color2;
  57447. i.colors.push(a, a, a, a)
  57448. }
  57449. n.LineSegments.call(this, i, r)
  57450. }
  57451. ,
  57452. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57453. n.GridHelper.prototype.constructor = n.GridHelper,
  57454. n.GridHelper.prototype.setColors = function(e, t) {
  57455. this.color1.set(e),
  57456. this.color2.set(t),
  57457. this.geometry.colorsNeedUpdate = !0
  57458. }
  57459. ,
  57460. n.HemisphereLightHelper = function(e, t) {
  57461. n.Object3D.call(this),
  57462. this.light = e,
  57463. this.light.updateMatrixWorld(),
  57464. this.matrix = e.matrixWorld,
  57465. this.matrixAutoUpdate = !1,
  57466. this.colors = [new n.Color, new n.Color];
  57467. var i = new n.SphereGeometry(t,4,2);
  57468. i.rotateX(-Math.PI / 2);
  57469. for (var r = 0, o = 8; r < o; r++)
  57470. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57471. var a = new n.MeshBasicMaterial({
  57472. vertexColors: n.FaceColors,
  57473. wireframe: !0
  57474. });
  57475. this.lightSphere = new n.Mesh(i,a),
  57476. this.add(this.lightSphere),
  57477. this.update()
  57478. }
  57479. ,
  57480. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57481. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57482. n.HemisphereLightHelper.prototype.dispose = function() {
  57483. this.lightSphere.geometry.dispose(),
  57484. this.lightSphere.material.dispose()
  57485. }
  57486. ,
  57487. n.HemisphereLightHelper.prototype.update = function() {
  57488. var e = new n.Vector3;
  57489. return function() {
  57490. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57491. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57492. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57493. this.lightSphere.geometry.colorsNeedUpdate = !0
  57494. }
  57495. }(),
  57496. n.PointLightHelper = function(e, t) {
  57497. this.light = e,
  57498. this.light.updateMatrixWorld();
  57499. var i = new n.SphereGeometry(t,4,2)
  57500. , r = new n.MeshBasicMaterial({
  57501. wireframe: !0,
  57502. fog: !1
  57503. });
  57504. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57505. n.Mesh.call(this, i, r),
  57506. this.matrix = this.light.matrixWorld,
  57507. this.matrixAutoUpdate = !1
  57508. }
  57509. ,
  57510. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57511. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57512. n.PointLightHelper.prototype.dispose = function() {
  57513. this.geometry.dispose(),
  57514. this.material.dispose()
  57515. }
  57516. ,
  57517. n.PointLightHelper.prototype.update = function() {
  57518. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57519. }
  57520. ,
  57521. n.SkeletonHelper = function(e) {
  57522. this.bones = this.getBoneList(e);
  57523. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57524. var r = this.bones[i];
  57525. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57526. t.vertices.push(new n.Vector3),
  57527. t.colors.push(new n.Color(0,0,1)),
  57528. t.colors.push(new n.Color(0,1,0)))
  57529. }
  57530. t.dynamic = !0;
  57531. var o = new n.LineBasicMaterial({
  57532. vertexColors: n.VertexColors,
  57533. depthTest: !1,
  57534. depthWrite: !1,
  57535. transparent: !0
  57536. });
  57537. n.LineSegments.call(this, t, o),
  57538. this.root = e,
  57539. this.matrix = e.matrixWorld,
  57540. this.matrixAutoUpdate = !1,
  57541. this.update()
  57542. }
  57543. ,
  57544. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57545. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57546. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57547. var t = [];
  57548. e instanceof n.Bone && t.push(e);
  57549. for (var i = 0; i < e.children.length; i++)
  57550. t.push.apply(t, this.getBoneList(e.children[i]));
  57551. return t
  57552. }
  57553. ,
  57554. n.SkeletonHelper.prototype.update = function() {
  57555. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57556. var a = this.bones[o];
  57557. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57558. e.vertices[r].setFromMatrixPosition(i),
  57559. i.multiplyMatrices(t, a.parent.matrixWorld),
  57560. e.vertices[r + 1].setFromMatrixPosition(i),
  57561. r += 2)
  57562. }
  57563. e.verticesNeedUpdate = !0,
  57564. e.computeBoundingSphere()
  57565. }
  57566. ,
  57567. n.SpotLightHelper = function(e) {
  57568. n.Object3D.call(this),
  57569. this.light = e,
  57570. this.light.updateMatrixWorld(),
  57571. this.matrix = e.matrixWorld,
  57572. this.matrixAutoUpdate = !1;
  57573. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57574. t.translate(0, -.5, 0),
  57575. t.rotateX(-Math.PI / 2);
  57576. var i = new n.MeshBasicMaterial({
  57577. wireframe: !0,
  57578. fog: !1
  57579. });
  57580. this.cone = new n.Mesh(t,i),
  57581. this.add(this.cone),
  57582. this.update()
  57583. }
  57584. ,
  57585. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57586. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57587. n.SpotLightHelper.prototype.dispose = function() {
  57588. this.cone.geometry.dispose(),
  57589. this.cone.material.dispose()
  57590. }
  57591. ,
  57592. n.SpotLightHelper.prototype.update = function() {
  57593. var e = new n.Vector3
  57594. , t = new n.Vector3;
  57595. return function() {
  57596. var i = this.light.distance ? this.light.distance : 1e4
  57597. , n = i * Math.tan(this.light.angle);
  57598. this.cone.scale.set(n, n, i),
  57599. e.setFromMatrixPosition(this.light.matrixWorld),
  57600. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57601. this.cone.lookAt(t.sub(e)),
  57602. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57603. }
  57604. }(),
  57605. n.VertexNormalsHelper = function(e, t, i, r) {
  57606. this.object = e,
  57607. this.size = void 0 !== t ? t : 1;
  57608. var o = void 0 !== i ? i : 16711680
  57609. , a = void 0 !== r ? r : 1
  57610. , s = 0
  57611. , l = this.object.geometry;
  57612. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57613. var c = new n.BufferGeometry
  57614. , h = new n.Float32Attribute(2 * s * 3,3);
  57615. c.addAttribute("position", h),
  57616. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57617. color: o,
  57618. linewidth: a
  57619. })),
  57620. this.matrixAutoUpdate = !1,
  57621. this.update()
  57622. }
  57623. ,
  57624. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57625. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57626. n.VertexNormalsHelper.prototype.update = function() {
  57627. var e = new n.Vector3
  57628. , t = new n.Vector3
  57629. , i = new n.Matrix3;
  57630. return function() {
  57631. var r = ["a", "b", "c"];
  57632. this.object.updateMatrixWorld(!0),
  57633. i.getNormalMatrix(this.object.matrixWorld);
  57634. var o = this.object.matrixWorld
  57635. , a = this.geometry.attributes.position
  57636. , s = this.object.geometry;
  57637. if (s instanceof n.Geometry)
  57638. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57639. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57640. var m = l[p[r[f]]]
  57641. , v = p.vertexNormals[f];
  57642. e.copy(m).applyMatrix4(o),
  57643. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57644. a.setXYZ(h, e.x, e.y, e.z),
  57645. h += 1,
  57646. a.setXYZ(h, t.x, t.y, t.z),
  57647. h += 1
  57648. }
  57649. else if (s instanceof n.BufferGeometry)
  57650. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57651. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57652. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57653. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57654. a.setXYZ(h, e.x, e.y, e.z),
  57655. h += 1,
  57656. a.setXYZ(h, t.x, t.y, t.z),
  57657. h += 1;
  57658. return a.needsUpdate = !0,
  57659. this
  57660. }
  57661. }(),
  57662. n.WireframeHelper = function(e, t) {
  57663. var i = void 0 !== t ? t : 16777215;
  57664. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57665. color: i
  57666. })),
  57667. this.matrix = e.matrixWorld,
  57668. this.matrixAutoUpdate = !1
  57669. }
  57670. ,
  57671. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57672. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57673. n.ImmediateRenderObject = function(e) {
  57674. n.Object3D.call(this),
  57675. this.material = e,
  57676. this.render = function(e) {}
  57677. }
  57678. ,
  57679. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57680. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57681. n.MorphBlendMesh = function(e, t) {
  57682. n.Mesh.call(this, e, t),
  57683. this.animationsMap = {},
  57684. this.animationsList = [];
  57685. var i = this.geometry.morphTargets.length
  57686. , r = "__default"
  57687. , o = 0
  57688. , a = i - 1
  57689. , s = i / 1;
  57690. this.createAnimation(r, o, a, s),
  57691. this.setAnimationWeight(r, 1)
  57692. }
  57693. ,
  57694. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57695. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57696. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57697. var r = {
  57698. start: t,
  57699. end: i,
  57700. length: i - t + 1,
  57701. fps: n,
  57702. duration: (i - t) / n,
  57703. lastFrame: 0,
  57704. currentFrame: 0,
  57705. active: !1,
  57706. time: 0,
  57707. direction: 1,
  57708. weight: 1,
  57709. directionBackwards: !1,
  57710. mirroredLoop: !1
  57711. };
  57712. this.animationsMap[e] = r,
  57713. this.animationsList.push(r)
  57714. }
  57715. ,
  57716. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57717. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57718. var s = r.morphTargets[o]
  57719. , l = s.name.match(i);
  57720. if (l && l.length > 1) {
  57721. var c = l[1];
  57722. n[c] || (n[c] = {
  57723. start: 1 / 0,
  57724. end: -(1 / 0)
  57725. });
  57726. var h = n[c];
  57727. o < h.start && (h.start = o),
  57728. o > h.end && (h.end = o),
  57729. t || (t = c)
  57730. }
  57731. }
  57732. for (var c in n) {
  57733. var h = n[c];
  57734. this.createAnimation(c, h.start, h.end, e)
  57735. }
  57736. this.firstAnimation = t
  57737. }
  57738. ,
  57739. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57740. var t = this.animationsMap[e];
  57741. t && (t.direction = 1,
  57742. t.directionBackwards = !1)
  57743. }
  57744. ,
  57745. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57746. var t = this.animationsMap[e];
  57747. t && (t.direction = -1,
  57748. t.directionBackwards = !0)
  57749. }
  57750. ,
  57751. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57752. var i = this.animationsMap[e];
  57753. i && (i.fps = t,
  57754. i.duration = (i.end - i.start) / i.fps)
  57755. }
  57756. ,
  57757. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57758. var i = this.animationsMap[e];
  57759. i && (i.duration = t,
  57760. i.fps = (i.end - i.start) / i.duration)
  57761. }
  57762. ,
  57763. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57764. var i = this.animationsMap[e];
  57765. i && (i.weight = t)
  57766. }
  57767. ,
  57768. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57769. var i = this.animationsMap[e];
  57770. i && (i.time = t)
  57771. }
  57772. ,
  57773. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57774. var t = 0
  57775. , i = this.animationsMap[e];
  57776. return i && (t = i.time),
  57777. t
  57778. }
  57779. ,
  57780. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57781. var t = -1
  57782. , i = this.animationsMap[e];
  57783. return i && (t = i.duration),
  57784. t
  57785. }
  57786. ,
  57787. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57788. var t = this.animationsMap[e];
  57789. t ? (t.time = 0,
  57790. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57791. }
  57792. ,
  57793. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57794. var t = this.animationsMap[e];
  57795. t && (t.active = !1)
  57796. }
  57797. ,
  57798. n.MorphBlendMesh.prototype.update = function(e) {
  57799. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57800. var r = this.animationsList[t];
  57801. if (r.active) {
  57802. var o = r.duration / r.length;
  57803. r.time += r.direction * e,
  57804. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57805. r.time > r.duration && (r.time = r.duration,
  57806. r.directionBackwards = !0),
  57807. r.time < 0 && (r.time = 0,
  57808. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57809. r.time < 0 && (r.time += r.duration));
  57810. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57811. , s = r.weight;
  57812. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57813. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57814. this.morphTargetInfluences[a] = 0,
  57815. r.lastFrame = r.currentFrame,
  57816. r.currentFrame = a);
  57817. var l = r.time % o / o;
  57818. r.directionBackwards && (l = 1 - l),
  57819. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57820. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57821. }
  57822. }
  57823. }
  57824. ,
  57825. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57826. i.THREE = n) : this.THREE = n
  57827. window.THREE = n
  57828. }
  57829. , {}]
  57830. }, {}, [116]);
  57831. function initTransitionPass(THREE){
  57832. THREE.TransitionPass = function ( scene, camera ) {
  57833. this.renderScene = scene;
  57834. this.renderCamera = camera;
  57835. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57836. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57837. format: THREE.RGBAFormat
  57838. });
  57839. this.coverTex = this.coverRenderTarget.texture;
  57840. this.enabled = false;
  57841. this.oldClearColor = new THREE.Color();
  57842. this.oldClearAlpha = 1;
  57843. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57844. this.scene = new THREE.Scene();
  57845. this.material = this.getMaskMaterial()
  57846. var copyShader = THREE.CopyShader;
  57847. this.materialCopy = new THREE.ShaderMaterial( {
  57848. uniforms: this.copyUniforms,
  57849. vertexShader: copyShader.vertexShader,
  57850. fragmentShader: copyShader.fragmentShader,
  57851. blending: THREE.NoBlending,
  57852. depthTest: false,
  57853. depthWrite: false,
  57854. transparent: true
  57855. } );
  57856. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57857. this.quad.frustumCulled = false; // Avoid getting clipped
  57858. this.scene.add( this.quad );
  57859. }
  57860. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57861. constructor: THREE.TransitionPass,
  57862. setSize: function ( width, height ) {
  57863. this.coverRenderTarget.setSize( width, height );
  57864. },
  57865. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57866. var oldAutoClear = renderer.autoClear;
  57867. renderer.autoClear = false;
  57868. var uniforms = this.quad.material.uniforms
  57869. uniforms.bgTex.value = readBuffer.texture;
  57870. uniforms.coverTex.value = this.coverTex;
  57871. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57872. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57873. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57874. renderer.render( this.scene, this.camera);
  57875. renderer.autoClear = oldAutoClear;
  57876. },
  57877. start:function(sceneRenderer){
  57878. this.enabled = true
  57879. //draw coverTex
  57880. this.quad.material.uniforms.progress.value = 1;
  57881. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57882. },
  57883. stop:function(){
  57884. this.enabled = false
  57885. }
  57886. ,
  57887. getMaskMaterial :function(){
  57888. return new THREE.ShaderMaterial( {
  57889. uniforms: {
  57890. coverTex: {
  57891. type: "t",
  57892. value: null
  57893. },
  57894. bgTex: {
  57895. type: "t",
  57896. value: null
  57897. },
  57898. progress:{
  57899. type: "f",
  57900. value: 0
  57901. },
  57902. screenRatio:{
  57903. type: "f",
  57904. value: 1
  57905. }
  57906. },
  57907. vertexShader: `
  57908. varying vec2 vUv;
  57909. void main()
  57910. {
  57911. vUv = uv;
  57912. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57913. }
  57914. `,
  57915. fragmentShader: `
  57916. uniform sampler2D coverTex;
  57917. uniform sampler2D bgTex;
  57918. uniform float progress;
  57919. uniform float screenRatio;
  57920. varying vec2 vUv;
  57921. void main() {
  57922. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57923. const float minRadius = 0.0 ;
  57924. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  57925. float diff = 0.15;
  57926. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57927. float radiusOut = radiusIn + diff;
  57928. if(radius < radiusIn) {
  57929. gl_FragColor = texture2D(bgTex, vUv);
  57930. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57931. }else if(radius>radiusOut){
  57932. gl_FragColor = texture2D(coverTex, vUv) ;
  57933. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57934. }else{
  57935. vec4 color1 = texture2D(bgTex, vUv);
  57936. vec4 color2 = texture2D(coverTex, vUv);
  57937. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57938. gl_FragColor = mix(color1, color2, rotio);
  57939. }
  57940. }
  57941. `
  57942. } );
  57943. },
  57944. }
  57945. }
  57946. /*
  57947. 笔记:
  57948. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57949. */
  57950. }