socketv2.js 6.7 KB

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  1. var server = require("http").createServer();
  2. const TLSSigAPIv2 = require('tls-sig-api-v2')
  3. const appids = require('./../config/appid')
  4. const api = new TLSSigAPIv2.Api(appids.shop.appid, appids.shop.key)
  5. function getSig (userId) {
  6. return api.genSig(userId, 86400)
  7. }
  8. const EVENT = {
  9. someOneInRoom: 'someOneInRoom',
  10. someOneLeaveRoom: 'someOneLeaveRoom',
  11. startCall: 'startCall',
  12. stopCall: 'stopCall',
  13. webSyncAction: 'webSyncAction',
  14. clientSyncAction: 'clientSyncAction',
  15. action: 'action',
  16. roomClose: 'roomClose',
  17. roomIn: 'roomIn',
  18. changeVoiceStatus: 'changeVoiceStatus'
  19. }
  20. const CODEMAP = {
  21. 3001: '房间已被解散',
  22. 3002: '房主主动解散'
  23. }
  24. module.exports = class WebSocketServer {
  25. constructor() {
  26. this._pageMap = new Map();
  27. this._roomIDS = new Map();
  28. this._roomPerson = new Map()
  29. }
  30. create() {
  31. this.io = require("socket.io")(server, {
  32. path: "/vr-node",
  33. serveClient: false,
  34. // below are engine.IO options
  35. pingInterval: 10000,
  36. pingTimeout: 5000,
  37. cookie: false,
  38. });
  39. server.listen(3030, { origins: "*" });
  40. this.io.on("connection", (socket) => {
  41. let user = socket.handshake.query
  42. const { roomId, userId, sceneNum, isClient, role, userLimitNum } = user
  43. const webRoomId = `${roomId}_${sceneNum}_web`
  44. const clientRoom = userId ? `${userId}` : `${userId}${roomId}`
  45. // 加入客户端与H5单独的通讯房间
  46. socket.join(clientRoom, () => {
  47. })
  48. socket.on(EVENT.clientSyncAction, (data) => {
  49. socket.broadcast.to(clientRoom).emit(EVENT.clientSyncAction, data)
  50. })
  51. socket.on(EVENT.changeVoiceStatus, data => {
  52. let _roomPerson = this._roomPerson.get(roomId) || []
  53. user.voiceStatus = data.status
  54. _roomPerson.forEach(item => {
  55. if (item.userId === user.userId) {
  56. item.voiceStatus = user.voiceStatus
  57. }
  58. })
  59. this._roomPerson.set(roomId, _roomPerson)
  60. socket.broadcast.to(roomId).emit(EVENT.changeVoiceStatus, {roomsPerson: sortRoomUser(_roomPerson)})
  61. })
  62. // 若有房间人数限制
  63. if (userLimitNum && this._roomPerson.get(roomId) && sortRoomUser(this._roomPerson.get(roomId)).length >= userLimitNum) {
  64. // console.log(this._roomPerson.get(roomId), 'full')
  65. // console.log(this._roomPerson.get(roomId).length, userLimitNum, 'full')
  66. setTimeout(() => {
  67. socket.emit('roomInFail', { type: 'full', msg: '房间人数已满' })
  68. }, 1000)
  69. return this
  70. }
  71. // 若已结束、房间已关闭
  72. if ( user.role !== 'leader'&& ((this._roomPerson.get(roomId) && !this._roomPerson.get(roomId).find(item => item.role === 'leader')) || (!this._roomPerson.get(roomId)))) {
  73. console.log('roomClose')
  74. setTimeout(() => {
  75. socket.emit(EVENT.roomClose, { code: 3001, msg: CODEMAP[3001]})
  76. }, 1000)
  77. return this
  78. }
  79. // 加入所有连接数的通讯房间
  80. socket.join(roomId, () => {
  81. // 只有h5才能加入H5端的房间
  82. if (!isClient) {
  83. let roomsPerson = this._roomPerson.get(roomId) || []
  84. if (userId) {
  85. user.sig = getSig(userId)
  86. }
  87. let clientPerson = this._roomPerson.get(clientRoom) || []
  88. clientPerson.forEach(item => {
  89. if (item.userId === user.userId && item.avatar) {
  90. user.avatar = item.avatar
  91. user.voiceStatus = item.voiceStatus
  92. }
  93. })
  94. roomsPerson.push(user)
  95. this._roomPerson.set(roomId, roomsPerson)
  96. }
  97. })
  98. let clientPerson = this._roomPerson.get(clientRoom) || []
  99. if (isClient) {
  100. clientPerson.push(user)
  101. this._roomPerson.set(clientRoom, clientPerson)
  102. }
  103. if (!isClient) {
  104. socket.join(webRoomId, () => {
  105. // let roomsPerson = this._roomPerson.get(roomId) || []
  106. // socket.broadcast.to(roomId).emit(EVENT.someOneInRoom, { user, roomsPerson: sortRoomUser(roomsPerson) })
  107. })
  108. }
  109. socket.on(EVENT.startCall, () => {
  110. if (!isClient) {
  111. let roomsPerson = this._roomPerson.get(roomId) || []
  112. console.log('startCall', sortRoomUser(roomsPerson) )
  113. socket.emit(EVENT.roomIn, { roomsPerson: sortRoomUser(roomsPerson) })
  114. socket.broadcast.to(roomId).emit(EVENT.someOneInRoom, { user, roomsPerson: sortRoomUser(roomsPerson) })
  115. }
  116. })
  117. socket.on(EVENT.stopCall, () => {
  118. socket.leave(roomId)
  119. if (role === 'leader') {
  120. socket.broadcast.to(roomId).emit(EVENT.roomClose, { code: 3002, msg: CODEMAP[3002]})
  121. }
  122. if (!isClient) {
  123. console.log('stopCall', user)
  124. // socket.leave(webRoomId)
  125. let roomsPerson = this._roomPerson.get(roomId) || []
  126. roomsPerson = removeRoomUser(roomsPerson, user)
  127. this._roomPerson.set(roomId, roomsPerson)
  128. socket.broadcast.to(roomId).emit(EVENT.someOneLeaveRoom, { user, roomsPerson: sortRoomUser(roomsPerson) })
  129. }
  130. })
  131. socket.on(EVENT.webSyncAction, (data) => {
  132. socket.broadcast.to(webRoomId).emit(EVENT.webSyncAction, data)
  133. })
  134. socket.on(EVENT.action, (data) => {
  135. socket.broadcast.to(roomId).emit(EVENT.action, data)
  136. })
  137. socket.on("disconnect", (reason) => {
  138. socket.leave(roomId)
  139. if (!isClient) {
  140. // if (role === 'leader' && reason !== 'ping timeout') {
  141. // socket.broadcast.to(roomId).emit(EVENT.roomClose)
  142. // }
  143. let roomsPerson = this._roomPerson.get(roomId) || []
  144. roomsPerson = removeRoomUser(roomsPerson, user)
  145. this._roomPerson.set(roomId, roomsPerson)
  146. // socket.broadcast.to(roomId).emit(EVENT.someOneLeaveRoom, { user, roomsPerson })
  147. socket.leave(webRoomId)
  148. socket.leave(roomId)
  149. }
  150. })
  151. socket.on('reconnect', () => {
  152. socket.join(roomId)
  153. if (!isClient) {
  154. let roomsPerson = this._roomPerson.get(roomId) || []
  155. roomsPerson.push(user)
  156. this._roomPerson.set(roomId, roomsPerson)
  157. socket.join(webRoomId)
  158. socket.join(roomId)
  159. }
  160. })
  161. socket.on("error", function (reason) {
  162. console.log("异常关闭", reason)
  163. })
  164. return this;
  165. })
  166. }
  167. close() {
  168. this.server.disconnect(true);
  169. }
  170. };
  171. function removeRoomUser (roomsPerson, user) {
  172. for (let i = 0; i < roomsPerson.length; i++) {
  173. if (roomsPerson[i].userId === user.userId) {
  174. roomsPerson.splice(i, 1)
  175. }
  176. }
  177. return roomsPerson
  178. }
  179. function sortRoomUser (roomsPerson) {
  180. const res = new Map()
  181. return roomsPerson.filter((a) => !res.has(a.userId) && res.set(a.userId, 1))
  182. }