app.js 2.7 KB

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  1. var server = require("http").createServer();
  2. module.exports = class WebSocketServer {
  3. constructor() {
  4. this._pageMap = new Map();
  5. this._roomIDS = new Map();
  6. this._roomPerson = new Map()
  7. this._users = [];
  8. }
  9. create() {
  10. this.io = require("socket.io")(server, {
  11. path: "/vr-node",
  12. serveClient: false,
  13. // below are engine.IO options
  14. pingInterval: 10000,
  15. pingTimeout: 5000,
  16. cookie: false,
  17. });
  18. server.listen(3000, { origins: "*" });
  19. this.io.on("connection", (socket) => {
  20. let user = socket.handshake.query
  21. this._users.push(user)
  22. const roomId = user['roomId']
  23. const client_room = `${roomId}_client`
  24. let roomsPerson = this._roomPerson.get(roomId) || []
  25. socket.join(client_room);
  26. // 一个房间只允许存在一个场景码
  27. if (!user['isClient'] && roomsPerson.filter(item => item.scene_num !== user.scene_num).length === 0) {
  28. socket.join(roomId, () => {
  29. roomsPerson.push(user)
  30. this._roomPerson.set(roomId, roomsPerson)
  31. // 只派发非小程序端的socket连接数及其user数据
  32. console.log(user.scene_num, user.role)
  33. this.io.to(roomId).emit('vr_request', { persons: roomsPerson.filter(item => !item.isClient) });
  34. this.io.to(client_room).emit('vr_request', { persons: roomsPerson.filter(item => !item.isClient) });
  35. });
  36. }
  37. socket.on('startCall', () => {
  38. socket.broadcast.to(roomId).emit('answer', { user })
  39. socket.broadcast.to(client_room).emit('answer', { user })
  40. })
  41. socket.on('stopCall', () => {
  42. socket.broadcast.to(roomId).emit('putup', { user })
  43. socket.broadcast.to(client_room).emit('putup', { user })
  44. })
  45. socket.on("getJson", (data) => {
  46. if (roomId) {
  47. this.io.to(roomId).emit("action", data.content.action);
  48. this.io.to(roomId).emit("vr_response", data);
  49. }
  50. });
  51. socket.on("disconnect", (reason) => {
  52. let roomsPerson = this._roomPerson.get(roomId) || []
  53. // 断开连接的把roomsPerson中的user去掉
  54. roomsPerson = roomsPerson.filter(item => item !== user)
  55. this._roomPerson.set(roomId, roomsPerson)
  56. if (!user.isClient) {
  57. this.io.to(roomId).emit('vr_request', { persons: roomsPerson.filter(item => !item.isClient) });
  58. this.io.to(client_room).emit('vr_request', { persons: roomsPerson.filter(item => !item.isClient) });
  59. }
  60. });
  61. socket.on("error", function (reason) {
  62. console.log("异常关闭", reason)
  63. });
  64. return this;
  65. })
  66. }
  67. close() {
  68. this.server.disconnect(true);
  69. }
  70. };