main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //路线
  5. /* var routeArray = ["0","7","6","5","4","8","9","11","32","31","30","28","47","48","61","62","80","77","78","92","117","116","95","94","107","108", "112","111","98","120","121","122","123","124","125","131","132","133","135","136","143","144","174","175","148","161","160","184","185","183","157","180","162","163","182","165","191","199","190","217","215","214","213","212","218","230","231","222","223","224","232","233","234","235","236","237"
  6. ] */
  7. var routeArray = ["0","7","6","5","4","8","9","32","251","31","30","47","48","61","62","63","64","65","66","96","97","120","121","122","248","247","246","133","134","145","174","175","147","176","179","180","181","187","215","214","213","212","218","230","231","222","223","232","233","234","235","236","237"
  8. ]
  9. var arrows = []
  10. var arrowTex
  11. var createArrow = function(){
  12. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  13. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0,1,0), Math.PI/2);
  14. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1),new THREE.MeshBasicMaterial({
  15. transparent:true,
  16. map:arrowTex,
  17. side:2,
  18. depthTest:false,
  19. }))
  20. arrow.name = 'arrow'
  21. arrow.scale.set(-0.5,1,0.5)
  22. arrow.oriScale = arrow.scale.clone()
  23. arrow.position.copy(player.currentPano.floorPosition)
  24. arrow.position.y+=0.01
  25. arrow.lookAt(player.currentPano.position)
  26. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  27. arrow.oriLieDownQua = arrow.quaternion.clone()
  28. arrow.visible = false
  29. player.model.add(arrow)
  30. arrows.push(arrow)
  31. }
  32. var initRoutePanos = function(model){
  33. model.routePanos.extend(routeArray.map(e=>model.panos.index[e]));
  34. model.routePanos.list.forEach((pano,i)=>{
  35. if(i==model.routePanos.list.length-1)return
  36. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  37. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i+1])
  38. })
  39. console.log('initRoutePanos',model.routePanos)
  40. }
  41. var arrowInfo = {
  42. show:false,
  43. animateDur : 5000,
  44. showDur: 600,
  45. minOpa: 0.2,
  46. maxOpa:1,
  47. }
  48. var updateArrowPose = function(from, to, arrow ){
  49. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  50. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  51. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  52. var minDis = 1
  53. if(diff<minDis){
  54. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  55. } */
  56. arrow.position.copy(mid)
  57. arrow.position.y+=0.02
  58. var len = mid.distanceTo(to.floorPosition)
  59. if(len - 0.2 < arrow.oriScale.y ){//0.2 is marker size
  60. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2)/arrow.oriScale.y ));
  61. }else{
  62. arrow.scale.copy(arrow.oriScale)
  63. }
  64. dir.normalize();
  65. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0,1,0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  66. //转化为quaternion:
  67. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  68. quaternion.multiply(arrow.oriLieDownQua)
  69. arrow.quaternion.copy(quaternion)
  70. }
  71. var updateArrowOpacity = function(e){//不停更新所有arrow的透明度
  72. var transition = function(a){
  73. var opa = a > 0.5 ? 2-a*2 : 2*a ;
  74. opa = arrowInfo.maxOpa*opa+ arrowInfo.minOpa*(1-opa)
  75. arrows.filter(e=>e.visible).forEach(e=>{
  76. if(e.fadeIn){
  77. e.material.opacity = opa * e.material.opacity2
  78. }else{
  79. e.material.opacity = opa
  80. }
  81. })
  82. }
  83. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  84. }
  85. var fadeInArrow = function(){
  86. transitions.cancelById('updateArrowOpacity2')
  87. var arrows_ = arrows.filter(e=>e.visible && e.fadeIn)
  88. if(arrows_.length == 0)return
  89. arrows_.forEach(e=>{
  90. e.material.opacity = 0
  91. })
  92. var transition = function(a){
  93. arrows_.forEach(e=>{
  94. e.material.opacity2 = a
  95. })
  96. }
  97. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  98. }
  99. var lastArrowPanos = []
  100. var updateArrow = function(currentPano){//根据当前pano更新
  101. //console.log(currentPano)
  102. if(currentPano === false){ //飞出
  103. arrows.forEach(e=>{
  104. e.visible = false
  105. })
  106. lastArrowPanos = []
  107. return;
  108. }
  109. //先获取所有需要箭头的pano
  110. var minDistance = 6;//该距离内pano可见箭头
  111. var dis = 0
  112. var curPano = currentPano;
  113. var panos = [];
  114. var search = function(pano){//多分支搜寻
  115. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  116. if(!neighbor )return;
  117. neighbor.forEach(e=>{
  118. if(panos.find(arr=>arr[0]==e))return; //不回头
  119. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  120. if(dis < minDistance || panos.length<2){
  121. panos.push([pano, e])
  122. search(e)
  123. }
  124. })
  125. }
  126. search(currentPano)
  127. /* while(1){
  128. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  129. if(!neighbor || neighbor.length == 0)break
  130. neighbor = neighbor[0]
  131. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  132. if(dis < minDistance || panos.length<2){
  133. panos.push([curPano, neighbor])
  134. curPano = neighbor
  135. }else{
  136. break
  137. }
  138. } */
  139. //console.log('panos',panos)
  140. //再配置arrows
  141. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  142. var addArrowCount = panos.length - arrows.length
  143. while(addArrowCount>0){
  144. addArrowCount--;
  145. createArrow()
  146. }
  147. panos.forEach((panoArr,i)=>{
  148. arrows[i].visible = true
  149. var isNew = !lastArrowPanos.find(e=>e[0]==panoArr[0] && e[1]==panoArr[1])//新出现的点 渐变出现
  150. arrows[i].fadeIn = !!isNew
  151. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  152. })
  153. fadeInArrow()
  154. if(addArrowCount<0){//隐藏多余的
  155. arrows.slice(addArrowCount).forEach(e=>{
  156. e.visible = false
  157. })
  158. }
  159. lastArrowPanos = panos
  160. }
  161. //---------半透明白色 模型外层-----------
  162. /* var addModelBack = function(model){
  163. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  164. })
  165. let transparentModel = new THREE.Object3D;
  166. transparentModel.visible = false
  167. model.transparentModel = transparentModel
  168. model.add(transparentModel)
  169. model.chunks.forEach(chunk=>{
  170. let chunkCopy = chunk.clone()
  171. chunkCopy.material = mat
  172. chunkCopy.name = 'model透明层'
  173. transparentModel.add(chunkCopy)
  174. })
  175. //去除一部分面
  176. transparentModel.children[1].geometry = transparentModel.children[1].geometry.clone()
  177. let removeIndex = [[1,0,14],[0,1,2],[2,3,0]]
  178. let newIndex = []
  179. let arr = transparentModel.children[1].geometry.index.array
  180. for(let i=0;i<arr.length;i+=3){
  181. let find = false
  182. for(let j=0;j<removeIndex.length;j++){
  183. let face = removeIndex[j];
  184. if(arr[i] == face[0] && arr[i+1] == face[1] && arr[i+2] == face[2]){
  185. find = true;
  186. //console.log('find', j)
  187. removeIndex.splice(j,1)
  188. break
  189. }
  190. }
  191. find || newIndex.push(arr[i],arr[i+1],arr[i+2])
  192. }
  193. transparentModel.children[1].geometry.setIndex(new THREE.BufferAttribute(new Uint16Array(newIndex),1))
  194. //注:面的index在getMouseIntersect中获取
  195. } */
  196. //=================gif sprite=========
  197. window.animations = []
  198. var floorHeight = 0.01, spriteHeight = 1.1;
  199. var spriteY = floorHeight + spriteHeight / 2 ;
  200. var createGuideAni = function(model){
  201. var geo = new THREE.PlaneBufferGeometry(spriteHeight*0.75, spriteHeight)
  202. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  203. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  204. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  205. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  206. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  207. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  208. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  209. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  210. dealMap(tex1)
  211. dealMap(tex2)
  212. dealMap(tex3)
  213. dealMap(tex4)
  214. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  215. map: tex1,
  216. side:2,
  217. transparent:true,
  218. depthTest:false
  219. }))
  220. sprite1.renderOrder = 999
  221. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  222. map: tex2,
  223. side:2,
  224. transparent:true,
  225. depthTest:false
  226. }))
  227. sprite2.renderOrder = 999
  228. var animateInfo1 = {
  229. /* cellXcount : 12,
  230. cellYcount : 9,
  231. loop : true,
  232. duration : 4000, */
  233. cellXcount : 8,
  234. cellYcount : 7,
  235. loop : true,
  236. duration : 4000,
  237. }
  238. var animateInfo2 = {
  239. /* cellXcount : 10,
  240. cellYcount : 7,
  241. loop : true,
  242. duration : 900,
  243. maxCount: 67 */
  244. cellXcount : 8,
  245. cellYcount : 6,
  246. loop : true,
  247. duration : 900,
  248. }
  249. var animateInfo3 = {
  250. cellXcount : 8,
  251. cellYcount : 9,
  252. loop : true,
  253. duration : 4000,
  254. }
  255. /* var animateInfo4 = {
  256. cellXcount : 8,
  257. cellYcount : 6,
  258. loop : true,
  259. duration : 900,
  260. } */
  261. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1" )
  262. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2" )
  263. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1" )
  264. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2" )
  265. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3" )
  266. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4" )
  267. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5" )
  268. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6" )
  269. model.add(sprite1)
  270. model.add(sprite2)
  271. //updatePose( sprite1, sprite2)
  272. sprite1.visible = false;
  273. sprite2.visible = false;
  274. animations.push({
  275. name:'HH',
  276. idleAnimation:[animation1, animation5, animation7],
  277. walkAnimation:animation3,
  278. mesh:sprite1,
  279. //currentIdleAnimation:
  280. }, {
  281. name:'ZZ',
  282. idleAnimation:[animation2, animation6, animation8],
  283. walkAnimation:animation4,
  284. mesh:sprite2,
  285. })
  286. }
  287. var getRandomItem = function(arr){
  288. let random = Math.random()
  289. return arr[Math.round(arr.length * random) % arr.length]
  290. }
  291. var musicGroup = {
  292. 'ZZ':[
  293. "https://///super.4dage.com/data/1204/edit/20220708_103655975.mp3",
  294. "https://///super.4dage.com/data/1204/edit/20220711_092443845.mp3",
  295. "https://///super.4dage.com/data/1204/edit/20220708_114240478.mp3",
  296. "https://///super.4dage.com/data/1204/edit/20220708_114334743.mp3",
  297. "https://///super.4dage.com/data/1204/edit/20220708_114347280.mp3",
  298. "https://///super.4dage.com/data/1204/edit/20220708_114503575.mp3",
  299. "https://///super.4dage.com/data/1204/edit/20220708_114516835.mp3",
  300. "https://///super.4dage.com/data/1204/edit/20220708_114553878.mp3",
  301. "https://///super.4dage.com/data/1204/edit/20220708_114604570.mp3",
  302. "https://///super.4dage.com/data/1204/edit/20220708_114645360.mp3",
  303. "https://///super.4dage.com/data/1204/edit/20220708_114658600.mp3",
  304. "https://///super.4dage.com/data/1204/edit/20220708_114741742.mp3",
  305. "https://///super.4dage.com/data/1204/edit/20220708_114753943.mp3",
  306. "https://///super.4dage.com/data/1204/edit/20220722_111147250.mp3",
  307. ],
  308. 'HH':[
  309. "https://///super.4dage.com/data/1204/edit/20220708_114250269.mp3",
  310. "https://///super.4dage.com/data/1204/edit/20220708_114306331.mp3",
  311. "https://///super.4dage.com/data/1204/edit/20220708_114432502.mp3",
  312. "https://///super.4dage.com/data/1204/edit/20220708_114443468.mp3",
  313. "https://///super.4dage.com/data/1204/edit/20220708_114453488.mp3",
  314. "https://///super.4dage.com/data/1204/edit/20220708_114526161.mp3",
  315. "https://///super.4dage.com/data/1204/edit/20220708_114534281.mp3",
  316. "https://///super.4dage.com/data/1204/edit/20220708_114543407.mp3",
  317. "https://///super.4dage.com/data/1204/edit/20220708_114615079.mp3",
  318. "https://///super.4dage.com/data/1204/edit/20220708_114625749.mp3",
  319. "https://///super.4dage.com/data/1204/edit/20220708_114634288.mp3",
  320. "https://///super.4dage.com/data/1204/edit/20220708_114710872.mp3",
  321. "https://///super.4dage.com/data/1204/edit/20220708_114720891.mp3",
  322. "https://///super.4dage.com/data/1204/edit/20220708_114731411.mp3",
  323. ]
  324. }
  325. var startIdle = function(){
  326. var musicInfo = player.model.heroLocations[player.director.destinationItem[0]].musicInfo
  327. console.log(musicInfo)
  328. var musicSrc = musicInfo && musicInfo.music
  329. animations.forEach((e,i)=>{
  330. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  331. e.mesh.visible = true;
  332. let a = getRandomItem(e.idleAnimation)
  333. e.mesh.material.map = a.animation.texture
  334. GifTexDeal.stop(e.walkAnimation)
  335. if(musicGroup[e.name].some(e=>e.includes(musicSrc)) ){
  336. GifTexDeal.start(a);
  337. console.log('animationIdle', e.name)
  338. }
  339. e.currentIdleAnimation = a
  340. //console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  341. })
  342. updatePose(null,null)
  343. }
  344. var startWalk = function(from, to){
  345. animations.forEach(e=>{
  346. e.mesh.material.map = e.walkAnimation.animation.texture
  347. e.mesh.visible = true;
  348. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  349. GifTexDeal.start(e.walkAnimation)
  350. updateWalkAnimation(from, to, 0)
  351. })
  352. }
  353. var stopAnimation = function(){
  354. animations.forEach(e=>{
  355. e.mesh.visible = false;
  356. GifTexDeal.stop(e.idleAnimation)
  357. GifTexDeal.stop(e.walkAnimation)
  358. })
  359. }
  360. var idleGap = Math.min(1.3, window.innerWidth / window.innerHeight * 0.75);//站着时的间隔
  361. var walkGap = 0.4;
  362. const spriteDisToCamera = 2.8
  363. const disTpCameras = [
  364. /* {
  365. items: [[29,0],[30,0],[31,0],[32,0], [28,0]], //29蓝色隧道口 32隧道尾部
  366. dis: 2.3, gap: 0.55
  367. },
  368. {
  369. items: [[16,0],[25,0]], //站到黄色展板上了
  370. gap: 0.55, y: -0.47
  371. },
  372. {
  373. items: [[21,0] ], //站到大众创业杆子后方了
  374. dis: 2.1, gap: 0.45
  375. } */
  376. {
  377. items: [[1,1],[1,2],[1,3],[1,4]],
  378. dis:4.7
  379. },
  380. {
  381. items: [[1,5],[1,6]],
  382. y:-0.2
  383. },
  384. {
  385. items: [[3,0],[6,0]],
  386. y: 0.4
  387. },
  388. {
  389. items: [ [5,0],[4,0] ],
  390. y: 0.59
  391. },
  392. {
  393. items: [ [8,0],[9,0],[10,0],[11,0] ],
  394. y: 0.3
  395. },
  396. //站到黄色展板上了
  397. {
  398. items: [[13,0]],
  399. dis:3.4, gap: 0.6, y: 0.1
  400. },
  401. {
  402. items: [[14,0],[15,0],[16,0],[18,0]],
  403. dis:3.4, gap: 0.6, y: -0.6
  404. },
  405. {
  406. items: [[19,0],[20,0],[21,0]],
  407. dis:5, gap: 1.2 , y: -0.6
  408. },
  409. {
  410. items: [[23,0],[24,0] ],
  411. dis:2.4, gap: 0.55, y: -0.4
  412. },
  413. {
  414. items: [ [25,0],[26,0]],
  415. gap: 0.55, y: -0.45
  416. },
  417. ]
  418. var getDisToCamera = function(){
  419. /* if(disTpCameras[pano.id]){
  420. return disTpCameras[pano.id]
  421. }else return spriteDisToCamera */
  422. /* var currentItem = player.director.currentItem;
  423. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  424. */
  425. var destinationItem = player.director.destinationItem;
  426. var item = disTpCameras.find(e=>e.items.find(u=>destinationItem[0] == u[0] && destinationItem[1] == u[1] ) )
  427. var result
  428. if(item){
  429. result = {dis:item.dis, gap:item.gap}
  430. if(item.gap){
  431. var dis = item.dis || spriteDisToCamera
  432. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(destinationItem).zoom||0, player.zoomLevel )
  433. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel/2) ) / Math.tan(THREE.Math.degToRad(player.baseFov/2))
  434. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  435. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  436. }
  437. result.y = item.y
  438. //console.log('result',result)
  439. }
  440. return result
  441. }
  442. /* var getGap = function(pano){
  443. if(gaps[pano.id]){
  444. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  445. }else return 0
  446. } */
  447. var updateWalkAnimation = function(from, to){
  448. //console.log('updateWalkAnimation')
  449. var addProgress = 0.8;
  450. var pos, dir
  451. var start = from, end = to;
  452. var dis = 0;
  453. dis += player.position.distanceTo(to.position);
  454. var lastStart = start;
  455. var gap = walkGap //間隔
  456. var disInfo = getDisToCamera()
  457. var disToCamera = disInfo && disInfo.dis!=void 0 ? disInfo.dis : spriteDisToCamera
  458. var idleGap_ = disInfo && disInfo.gap!=void 0 ? disInfo.gap : idleGap
  459. var shiftY = disInfo && disInfo.y || 0
  460. while(dis < disToCamera){
  461. lastStart = start
  462. start = end
  463. let currentIndex = player.path.nodes.indexOf(end.id);
  464. end = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  465. if(!end)break;
  466. dis += start.position.distanceTo(end.position);
  467. }
  468. if(!end ){ //离开路线,走到更前方
  469. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  470. var diff = disToCamera - dis //补全距离
  471. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  472. gap += diff / disToCamera*(idleGap_-walkGap) //越接近目标点,gap渐变为站着时的gap
  473. shiftY = diff / disToCamera*shiftY //越接近目标点,yShift渐变为站着时的yShift
  474. }else{
  475. let disBetween = start.position.distanceTo(end.position);
  476. var diff = dis - disToCamera//退回距离
  477. var ratio = diff / disBetween
  478. let currentDir = end.position.clone().sub(start.position).normalize()
  479. dir = currentDir
  480. if(ratio > 0.8){//上个点转弯
  481. let currentIndex = player.path.nodes.indexOf(start.id);
  482. let last = player.model.panos.index[player.path.nodes[currentIndex-1] ]
  483. if(last){
  484. var lastDir = start.position.clone().sub(last.position).normalize()
  485. var middleDir = currentDir.clone().add(lastDir).normalize()
  486. dir = currentDir.clone().multiplyScalar((1-ratio) / 0.2).add(middleDir.clone().multiplyScalar(1- (1- ratio)/0.2))
  487. //console.log("上个点转弯"+dir.toArray())
  488. }
  489. }else if(ratio < 0.1){//下个点转弯
  490. let currentIndex = player.path.nodes.indexOf(end.id);
  491. let next = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  492. if(next){
  493. var nextDir = next.position.clone().sub(end.position).normalize()
  494. }else{
  495. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  496. //console.log("延長转弯")
  497. }
  498. var middleDir = currentDir.clone().add(nextDir).normalize()
  499. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1- ratio / 0.1))
  500. //console.log("下个点转弯"+dir.toArray())
  501. }
  502. //console.log(dir)
  503. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  504. }
  505. updatePose(null, null, pos, dir , gap ,disToCamera, shiftY)
  506. }
  507. var updatePose = function( sprite1, sprite2, pos, dir, gap, disToCamera, shiftY=0){
  508. //console.log('updatePose')
  509. sprite1 = sprite1 || animations[0].mesh
  510. sprite2 = sprite2 || animations[1].mesh
  511. var lookAtCam
  512. let disInfo = getDisToCamera()
  513. if(!disToCamera){
  514. disToCamera = disInfo && disInfo.dis!=void 0 ? disInfo.dis : spriteDisToCamera
  515. }
  516. if(!gap){
  517. gap = disInfo && disInfo.gap || 0
  518. }
  519. if(!shiftY){
  520. shiftY = disInfo && disInfo.y || 0
  521. }
  522. let spriteY_ = spriteY + shiftY
  523. var cameraPos = player.position.clone().setY(spriteY_);
  524. if(pos){//walk
  525. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  526. pos.setY(spriteY_)
  527. //lookAtCam = true //不然会比较斜
  528. }else{//idle
  529. /* disInfo = getDisToCamera()
  530. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis */
  531. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  532. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  533. }
  534. //间隔
  535. /* if(disInfo && disInfo.gap!=void 0) {
  536. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  537. shift.multiplyScalar(disInfo.gap)
  538. shift = new THREE.Vector3(shift.x, 0, shift.y)
  539. sprite1.position.copy(pos.clone().sub(shift))
  540. }else{
  541. sprite1.position.copy(pos)
  542. } */
  543. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  544. if(gap)shift.multiplyScalar(gap)
  545. else{
  546. shift.multiplyScalar(idleGap)
  547. }
  548. shift = new THREE.Vector3(shift.x, 0, shift.y)
  549. sprite1.position.copy(pos.clone().sub(shift))
  550. sprite2.position.copy(pos.clone().add(shift))
  551. if(lookAtCam){
  552. sprite1.lookAt(cameraPos)
  553. sprite2.lookAt(cameraPos)
  554. }else{
  555. sprite1.lookAt(sprite1.position.clone().sub(dir))
  556. sprite2.lookAt(sprite2.position.clone().sub(dir))
  557. }
  558. }
  559. !function() {
  560. "use strict";
  561. function t(t, i) {
  562. return typeof t === i
  563. }
  564. function i(t, i) {
  565. return t instanceof i
  566. }
  567. function n(t) {
  568. return t && t.nodeType
  569. }
  570. function e(t) {
  571. return n(t) ? t : i(t, g) ? t[0] : void 0
  572. }
  573. function o(t, i, n) {
  574. return g.each(t, function(t, e) {
  575. n = i.call(e, n, t, e)
  576. }),
  577. n
  578. }
  579. function r(t, i, n) {
  580. var e, o, r;
  581. if (t === i)
  582. return !0;
  583. if (!t || !i || t.constructor !== i.constructor)
  584. return !1;
  585. for (e = 0,
  586. o = n.length; o > e; e += 1) {
  587. if (r = n[e],
  588. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  589. return !1;
  590. if (t[r] !== i[r])
  591. return !1
  592. }
  593. return !0
  594. }
  595. function s(t, i, n, e) {
  596. this.left = E(t),
  597. this.top = E(i),
  598. this.width = E(n),
  599. this.height = E(e),
  600. this.right = this.left + this.width,
  601. this.bottom = this.top + this.height
  602. }
  603. function h(t, i, n, e) {
  604. this.visible = t || 0,
  605. this.viewport = i || 0,
  606. this.possible = n || 0,
  607. this.rects = e && T({}, e) || null
  608. }
  609. function l(t, i) {
  610. this.els = t,
  611. this.viewport = i
  612. }
  613. function c(t, i, n) {
  614. var e;
  615. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  616. e ? e[n] : 0
  617. }
  618. function u(t, i) {
  619. return t.val - i.val
  620. }
  621. function a(t, i) {
  622. return i.val - t.val
  623. }
  624. function f(t) {
  625. var i = s.ofContent(t, !0)
  626. , n = s.ofViewport(t, !0)
  627. , e = i.width - n.width
  628. , o = i.height - n.height;
  629. this.content = i,
  630. this.viewport = n,
  631. this.width = 0 >= e ? null : n.left / e,
  632. this.height = 0 >= o ? null : n.top / o,
  633. this.left = n.left,
  634. this.top = n.top,
  635. this.right = i.right - n.right,
  636. this.bottom = i.bottom - n.bottom
  637. }
  638. function p(t) {
  639. this.el = t || window
  640. }
  641. function d(t, i) {
  642. this.context = t,
  643. this.viewport = i,
  644. this.init()
  645. }
  646. function v(t, i, n, e) {
  647. this.context = new l(t,i),
  648. this.property = n,
  649. this.descending = e,
  650. this.init()
  651. }
  652. function w(t) {
  653. t && t !== window && t !== document ? (this.context = t,
  654. this.$autoTarget = g(t)) : this.context = window,
  655. this.init()
  656. }
  657. var g = jQuery
  658. , m = g(window)
  659. , b = g(document)
  660. , T = g.extend
  661. , y = g.isFunction
  662. , k = Math.max
  663. , V = Math.min
  664. , E = Math.round
  665. , x = function() {
  666. var t = {}
  667. , i = 1;
  668. return function(n) {
  669. return n ? (t[n] || (t[n] = i,
  670. i += 1),
  671. t[n]) : 0
  672. }
  673. }();
  674. T(s.prototype, {
  675. equals: function(t) {
  676. return r(this, t, ["left", "top", "width", "height"])
  677. },
  678. area: function() {
  679. return this.width * this.height
  680. },
  681. relativeTo: function(t) {
  682. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  683. },
  684. intersection: function(t) {
  685. if (!i(t, s))
  686. return null;
  687. var n = k(this.left, t.left)
  688. , e = V(this.right, t.right)
  689. , o = k(this.top, t.top)
  690. , r = V(this.bottom, t.bottom)
  691. , h = e - n
  692. , l = r - o;
  693. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  694. },
  695. envelope: function(t) {
  696. if (!i(t, s))
  697. return this;
  698. var n = V(this.left, t.left)
  699. , e = k(this.right, t.right)
  700. , o = V(this.top, t.top)
  701. , r = k(this.bottom, t.bottom)
  702. , h = e - n
  703. , l = r - o;
  704. return new s(n,o,h,l)
  705. }
  706. }),
  707. T(s, {
  708. ofContent: function(t, i) {
  709. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  710. },
  711. ofViewport: function(t, i) {
  712. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  713. },
  714. ofElement: function(t) {
  715. var i = g(t);
  716. if (!i.is(":visible"))
  717. return null;
  718. var n = i.offset();
  719. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  720. }
  721. }),
  722. T(h.prototype, {
  723. equals: function(t) {
  724. return this.fracsEqual(t) && this.rectsEqual(t)
  725. },
  726. fracsEqual: function(t) {
  727. return r(this, t, ["visible", "viewport", "possible"])
  728. },
  729. rectsEqual: function(t) {
  730. return r(this.rects, t.rects, ["document", "element", "viewport"])
  731. }
  732. }),
  733. T(h, {
  734. of: function(t, i) {
  735. var e, o, r;
  736. return t = n(t) && s.ofElement(t) || t,
  737. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  738. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  739. r = V(t.width, i.width) * V(t.height, i.height),
  740. new h(o / t.area(),o / i.area(),o / r,{
  741. document: e,
  742. element: e.relativeTo(t),
  743. viewport: e.relativeTo(i)
  744. })) : new h
  745. }
  746. });
  747. var q = ["width", "height", "left", "right", "top", "bottom"]
  748. , S = ["possible", "visible", "viewport"];
  749. T(l.prototype, {
  750. sorted: function(t, i) {
  751. var n = this.viewport;
  752. return g.map(this.els, function(i) {
  753. return {
  754. el: i,
  755. val: c(i, n, t)
  756. }
  757. }).sort(i ? a : u)
  758. },
  759. best: function(t, i) {
  760. return this.els.length ? this.sorted(t, i)[0] : null
  761. }
  762. }),
  763. T(f.prototype, {
  764. equals: function(t) {
  765. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  766. }
  767. }),
  768. T(p.prototype, {
  769. equals: function(t) {
  770. return r(this, t, ["el"])
  771. },
  772. scrollState: function() {
  773. return new f(this.el)
  774. },
  775. scrollTo: function(t, i, n) {
  776. var e = g(this.el === window ? "html,body" : this.el);
  777. t = t || 0,
  778. i = i || 0,
  779. n = isNaN(n) ? 1e3 : n,
  780. e.stop(!0).animate({
  781. scrollLeft: t,
  782. scrollTop: i
  783. }, n)
  784. },
  785. scroll: function(t, i, n) {
  786. var e = this.el === window ? m : g(this.el);
  787. t = t || 0,
  788. i = i || 0,
  789. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  790. },
  791. scrollToRect: function(t, i, n, e) {
  792. i = i || 0,
  793. n = n || 0,
  794. this.scrollTo(t.left - i, t.top - n, e)
  795. },
  796. scrollToElement: function(t, i, n, e) {
  797. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  798. this.scrollToRect(o, i, n, e)
  799. }
  800. });
  801. var C = {
  802. init: function() {
  803. this.callbacks = g.Callbacks("memory unique"),
  804. this.currVal = null,
  805. this.prevVal = null,
  806. this.checkProxy = g.proxy(this.check, this),
  807. this.autoCheck()
  808. },
  809. bind: function(t) {
  810. this.callbacks.add(t)
  811. },
  812. unbind: function(t) {
  813. t ? this.callbacks.remove(t) : this.callbacks.empty()
  814. },
  815. trigger: function() {
  816. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  817. },
  818. check: function(t) {
  819. var i = this.updatedValue(t);
  820. return void 0 !== i && (this.prevVal = this.currVal,
  821. this.currVal = i,
  822. this.trigger(),
  823. !0)
  824. },
  825. $autoTarget: m,
  826. autoEvents: "load resize scroll",
  827. autoCheck: function(t) {
  828. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  829. }
  830. };
  831. T(d.prototype, C, {
  832. updatedValue: function() {
  833. var t = h.of(this.context, this.viewport);
  834. return this.currVal && this.currVal.equals(t) ? void 0 : t
  835. }
  836. }),
  837. T(v.prototype, C, {
  838. updatedValue: function() {
  839. var t = this.context.best(this.property, this.descending);
  840. return t && (t = t.val > 0 ? t.el : null,
  841. this.currVal !== t) ? t : void 0
  842. }
  843. }),
  844. T(w.prototype, C, {
  845. updatedValue: function() {
  846. var t = new f(this.context);
  847. return this.currVal && this.currVal.equals(t) ? void 0 : t
  848. }
  849. });
  850. var L = function(t, i) {
  851. var n = [].slice
  852. , e = jQuery
  853. , o = e.extend
  854. , r = e.isFunction
  855. , s = o({}, i)
  856. , h = function(i, n, o, s) {
  857. return o = r(o) ? o.apply(i, n) : o,
  858. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  859. }
  860. , l = function() {
  861. return h(this, n.call(arguments), s.defaultStatic, l)
  862. }
  863. , c = function(t) {
  864. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  865. }
  866. , u = function(t) {
  867. t && (o(l, t.statics),
  868. o(c, t.methods)),
  869. l.modplug = u
  870. };
  871. u.prev = {
  872. statics: e[t],
  873. methods: e.fn[t]
  874. },
  875. u(i),
  876. e[t] = l,
  877. e.fn[t] = c
  878. }
  879. , M = "fracs";
  880. L(M, {
  881. statics: {
  882. version: "0.15.0",
  883. Rect: s,
  884. Fractions: h,
  885. Group: l,
  886. ScrollState: f,
  887. Viewport: p,
  888. FracsCallbacks: d,
  889. GroupCallbacks: v,
  890. ScrollStateCallbacks: w,
  891. fracs: function(t, i) {
  892. return h.of(t, i)
  893. }
  894. },
  895. methods: {
  896. content: function(t) {
  897. return this.length ? s.ofContent(this[0], t) : null
  898. },
  899. envelope: function() {
  900. return o(this, function(t) {
  901. var i = s.ofElement(this);
  902. return t ? t.envelope(i) : i
  903. })
  904. },
  905. fracs: function(i, n, o) {
  906. t(i, "string") || (o = n,
  907. n = i,
  908. i = null),
  909. y(n) || (o = n,
  910. n = null),
  911. o = e(o);
  912. var r = M + ".fracs." + x(o);
  913. return "unbind" === i ? this.each(function() {
  914. var t = g(this).data(r);
  915. t && t.unbind(n)
  916. }) : "check" === i ? this.each(function() {
  917. var t = g(this).data(r);
  918. t && t.check()
  919. }) : y(n) ? this.each(function() {
  920. var t = g(this)
  921. , i = t.data(r);
  922. i || (i = new d(this,o),
  923. t.data(r, i)),
  924. i.bind(n)
  925. }) : this.length ? h.of(this[0], o) : null
  926. },
  927. intersection: function() {
  928. return o(this, function(t) {
  929. var i = s.ofElement(this);
  930. return t ? t.intersection(i) : i
  931. })
  932. },
  933. max: function(t, i, n) {
  934. return y(i) || (n = i,
  935. i = null),
  936. n = e(n),
  937. i ? (new v(this,n,t,!0).bind(i),
  938. this) : this.pushStack(new l(this,n).best(t, !0).el)
  939. },
  940. min: function(t, i, n) {
  941. return y(i) || (n = i,
  942. i = null),
  943. n = e(n),
  944. i ? (new v(this,n,t).bind(i),
  945. this) : this.pushStack(new l(this,n).best(t).el)
  946. },
  947. rect: function() {
  948. return this.length ? s.ofElement(this[0]) : null
  949. },
  950. scrollState: function(i, n) {
  951. var e = M + ".scrollState";
  952. return t(i, "string") || (n = i,
  953. i = null),
  954. "unbind" === i ? this.each(function() {
  955. var t = g(this).data(e);
  956. t && t.unbind(n)
  957. }) : "check" === i ? this.each(function() {
  958. var t = g(this).data(e);
  959. t && t.check()
  960. }) : y(n) ? this.each(function() {
  961. var t = g(this)
  962. , i = t.data(e);
  963. i || (i = new w(this),
  964. t.data(e, i)),
  965. i.bind(n)
  966. }) : this.length ? new f(this[0]) : null
  967. },
  968. scroll: function(t, i, n) {
  969. return this.each(function() {
  970. new p(this).scroll(t, i, n)
  971. })
  972. },
  973. scrollTo: function(t, i, n, o) {
  974. return g.isNumeric(t) && (o = n,
  975. n = i,
  976. i = t,
  977. t = null),
  978. t = e(t),
  979. this.each(function() {
  980. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  981. })
  982. },
  983. scrollToThis: function(t, i, n, o) {
  984. return o = new p(e(o)),
  985. o.scrollToElement(this[0], t, i, n),
  986. this
  987. },
  988. softLink: function(t, i, n, o) {
  989. return o = new p(e(o)),
  990. this.filter("a[href^=#]").each(function() {
  991. var e = g(this);
  992. e.on("click", function() {
  993. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  994. })
  995. })
  996. },
  997. sort: function(i, n, o) {
  998. return t(n, "boolean") || (o = n,
  999. n = null),
  1000. o = e(o),
  1001. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  1002. return t.el
  1003. }))
  1004. },
  1005. viewport: function(t) {
  1006. return this.length ? s.ofViewport(this[0], t) : null
  1007. }
  1008. },
  1009. defaultStatic: "fracs",
  1010. defaultMethod: "fracs"
  1011. })
  1012. }();
  1013. if ("undefined" == typeof jQuery)
  1014. throw new Error("Bootstrap's JavaScript requires jQuery");
  1015. +function(t) {
  1016. "use strict";
  1017. function e(e) {
  1018. return this.each(function() {
  1019. var o = t(this)
  1020. , s = o.data("bs.tooltip")
  1021. , n = "object" == typeof e && e;
  1022. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  1023. "string" == typeof e && s[e]())
  1024. })
  1025. }
  1026. var i = function(t, e) {
  1027. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  1028. this.init("tooltip", t, e)
  1029. };
  1030. i.VERSION = "3.2.0",
  1031. i.DEFAULTS = {
  1032. animation: !0,
  1033. placement: "top",
  1034. selector: !1,
  1035. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  1036. trigger: "hover focus",
  1037. title: "",
  1038. delay: 0,
  1039. html: !1,
  1040. container: !1,
  1041. viewport: {
  1042. selector: "body",
  1043. padding: 0
  1044. }
  1045. },
  1046. i.prototype.init = function(e, i, o) {
  1047. this.enabled = !0,
  1048. this.type = e,
  1049. this.$element = t(i),
  1050. this.options = this.getOptions(o),
  1051. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  1052. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  1053. var r = s[n];
  1054. if ("click" == r)
  1055. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  1056. else if ("manual" != r) {
  1057. var a = "hover" == r ? "mouseenter" : "focusin"
  1058. , l = "hover" == r ? "mouseleave" : "focusout";
  1059. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  1060. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  1061. }
  1062. }
  1063. this.options.selector ? this._options = t.extend({}, this.options, {
  1064. trigger: "manual",
  1065. selector: ""
  1066. }) : this.fixTitle()
  1067. }
  1068. ,
  1069. i.prototype.getDefaults = function() {
  1070. return i.DEFAULTS
  1071. }
  1072. ,
  1073. i.prototype.getOptions = function(e) {
  1074. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  1075. e.delay && "number" == typeof e.delay && (e.delay = {
  1076. show: e.delay,
  1077. hide: e.delay
  1078. }),
  1079. e
  1080. }
  1081. ,
  1082. i.prototype.getDelegateOptions = function() {
  1083. var e = {}
  1084. , i = this.getDefaults();
  1085. return this._options && t.each(this._options, function(t, o) {
  1086. i[t] != o && (e[t] = o)
  1087. }),
  1088. e
  1089. }
  1090. ,
  1091. i.prototype.enter = function(e) {
  1092. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1093. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1094. t(e.currentTarget).data("bs." + this.type, i)),
  1095. clearTimeout(i.timeout),
  1096. i.hoverState = "in",
  1097. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  1098. // "in" == i.hoverState && i.show()
  1099. }, i.options.delay.show)) : i.show()
  1100. }
  1101. ,
  1102. i.prototype.leave = function(e) {
  1103. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1104. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1105. t(e.currentTarget).data("bs." + this.type, i)),
  1106. clearTimeout(i.timeout),
  1107. i.hoverState = "out",
  1108. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1109. "out" == i.hoverState && i.hide()
  1110. }, i.options.delay.hide)) : i.hide()
  1111. }
  1112. ,
  1113. i.prototype.show = function() {
  1114. var e = t.Event("show.bs." + this.type);
  1115. if (this.hasContent() && this.enabled) {
  1116. this.$element.trigger(e);
  1117. var i = t.contains(document.documentElement, this.$element[0]);
  1118. if (e.isDefaultPrevented() || !i)
  1119. return;
  1120. var o = this
  1121. , s = this.tip()
  1122. , n = this.getUID(this.type);
  1123. this.setContent(),
  1124. s.attr("id", n),
  1125. this.$element.attr("aria-describedby", n),
  1126. this.options.animation && s.addClass("fade");
  1127. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1128. , a = /\s?auto?\s?/i
  1129. , l = a.test(r);
  1130. l && (r = r.replace(a, "") || "top"),
  1131. s.detach().css({
  1132. top: 0,
  1133. left: 0,
  1134. display: "block"
  1135. }).addClass(r).data("bs." + this.type, this),
  1136. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1137. var p = this.getPosition()
  1138. , h = s[0].offsetWidth
  1139. , f = s[0].offsetHeight;
  1140. if (l) {
  1141. var u = r
  1142. , c = this.$element.parent()
  1143. , d = this.getPosition(c);
  1144. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1145. s.removeClass(u).addClass(r)
  1146. }
  1147. var g = this.getCalculatedOffset(r, p, h, f);
  1148. this.applyPlacement(g, r);
  1149. var y = function() {
  1150. o.$element.trigger("shown.bs." + o.type),
  1151. o.hoverState = null
  1152. };
  1153. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1154. }
  1155. }
  1156. ,
  1157. i.prototype.applyPlacement = function(e, i) {
  1158. var o = this.tip()
  1159. , s = o[0].offsetWidth
  1160. , n = o[0].offsetHeight
  1161. , r = parseInt(o.css("margin-top"), 10)
  1162. , a = parseInt(o.css("margin-left"), 10);
  1163. isNaN(r) && (r = 0),
  1164. isNaN(a) && (a = 0),
  1165. e.top = e.top + r,
  1166. e.left = e.left + a,
  1167. t.offset.setOffset(o[0], t.extend({
  1168. using: function(t) {
  1169. o.css({
  1170. top: Math.round(t.top),
  1171. left: Math.round(t.left)
  1172. })
  1173. }
  1174. }, e), 0),
  1175. o.addClass("in");
  1176. var l = o[0].offsetWidth
  1177. , p = o[0].offsetHeight;
  1178. "top" == i && p != n && (e.top = e.top + n - p);
  1179. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1180. h.left ? e.left += h.left : e.top += h.top;
  1181. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1182. , u = h.left ? "left" : "top"
  1183. , c = h.left ? "offsetWidth" : "offsetHeight";
  1184. o.offset(e),
  1185. this.replaceArrow(f, o[0][c], u)
  1186. }
  1187. ,
  1188. i.prototype.replaceArrow = function(t, e, i) {
  1189. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1190. }
  1191. ,
  1192. i.prototype.setContent = function() {
  1193. var t = this.tip()
  1194. , e = this.getTitle();
  1195. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1196. t.removeClass("fade in top bottom left right")
  1197. }
  1198. ,
  1199. i.prototype.hide = function() {
  1200. function e() {
  1201. "in" != i.hoverState && o.detach(),
  1202. i.$element.trigger("hidden.bs." + i.type)
  1203. }
  1204. var i = this
  1205. , o = this.tip()
  1206. , s = t.Event("hide.bs." + this.type);
  1207. if (this.$element.removeAttr("aria-describedby"),
  1208. this.$element.trigger(s),
  1209. !s.isDefaultPrevented())
  1210. return o.removeClass("in"),
  1211. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1212. this.hoverState = null,
  1213. this
  1214. }
  1215. ,
  1216. i.prototype.fixTitle = function() {
  1217. var t = this.$element;
  1218. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1219. }
  1220. ,
  1221. i.prototype.hasContent = function() {
  1222. return this.getTitle()
  1223. }
  1224. ,
  1225. i.prototype.getPosition = function(e) {
  1226. e = e || this.$element;
  1227. var i = e[0]
  1228. , o = "BODY" == i.tagName;
  1229. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1230. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1231. width: o ? t(window).width() : e.outerWidth(),
  1232. height: o ? t(window).height() : e.outerHeight()
  1233. }, o ? {
  1234. top: 0,
  1235. left: 0
  1236. } : e.offset())
  1237. }
  1238. ,
  1239. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1240. return "bottom" == t ? {
  1241. top: e.top + e.height,
  1242. left: e.left + e.width / 2 - i / 2
  1243. } : "top" == t ? {
  1244. top: e.top - o,
  1245. left: e.left + e.width / 2 - i / 2
  1246. } : "left" == t ? {
  1247. top: e.top + e.height / 2 - o / 2,
  1248. left: e.left - i
  1249. } : {
  1250. top: e.top + e.height / 2 - o / 2,
  1251. left: e.left + e.width
  1252. }
  1253. }
  1254. ,
  1255. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1256. var s = {
  1257. top: 0,
  1258. left: 0
  1259. };
  1260. if (!this.$viewport)
  1261. return s;
  1262. var n = this.options.viewport && this.options.viewport.padding || 0
  1263. , r = this.getPosition(this.$viewport);
  1264. if (/right|left/.test(t)) {
  1265. var a = e.top - n - r.scroll
  1266. , l = e.top + n - r.scroll + o;
  1267. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1268. } else {
  1269. var p = e.left - n
  1270. , h = e.left + n + i;
  1271. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1272. }
  1273. return s
  1274. }
  1275. ,
  1276. i.prototype.getTitle = function() {
  1277. var t, e = this.$element, i = this.options;
  1278. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1279. }
  1280. ,
  1281. i.prototype.getUID = function(t) {
  1282. do
  1283. t += ~~(1e6 * Math.random());
  1284. while (document.getElementById(t));return t
  1285. }
  1286. ,
  1287. i.prototype.tip = function() {
  1288. return this.$tip = this.$tip || t(this.options.template)
  1289. }
  1290. ,
  1291. i.prototype.arrow = function() {
  1292. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1293. }
  1294. ,
  1295. i.prototype.validate = function() {
  1296. this.$element[0].parentNode || (this.hide(),
  1297. this.$element = null,
  1298. this.options = null)
  1299. }
  1300. ,
  1301. i.prototype.enable = function() {
  1302. this.enabled = !0
  1303. }
  1304. ,
  1305. i.prototype.disable = function() {
  1306. this.enabled = !1
  1307. }
  1308. ,
  1309. i.prototype.toggleEnabled = function() {
  1310. this.enabled = !this.enabled
  1311. }
  1312. ,
  1313. i.prototype.toggle = function(e) {
  1314. var i = this;
  1315. e && (i = t(e.currentTarget).data("bs." + this.type),
  1316. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1317. t(e.currentTarget).data("bs." + this.type, i))),
  1318. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1319. }
  1320. ,
  1321. i.prototype.destroy = function() {
  1322. clearTimeout(this.timeout),
  1323. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1324. }
  1325. ;
  1326. var o = t.fn.tooltip;
  1327. t.fn.tooltip = e,
  1328. t.fn.tooltip.Constructor = i,
  1329. t.fn.tooltip.noConflict = function() {
  1330. return t.fn.tooltip = o,
  1331. this
  1332. }
  1333. }(jQuery);
  1334. !function(e, t, n) {
  1335. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1336. }("Keen", this, function() {
  1337. "use strict";
  1338. function Keen() {
  1339. return _init.apply(this, arguments)
  1340. }
  1341. function _init(e) {
  1342. if (_isUndefined(e))
  1343. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1344. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1345. throw new Error("Please provide a projectId");
  1346. this.configure(e)
  1347. }
  1348. function _extend(e) {
  1349. for (var t = 1; t < arguments.length; t++)
  1350. for (var n in arguments[t])
  1351. e[n] = arguments[t][n];
  1352. return e
  1353. }
  1354. function _isUndefined(e) {
  1355. return void 0 === e
  1356. }
  1357. function _type(e) {
  1358. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1359. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1360. }
  1361. function _each(e, t, n) {
  1362. var r;
  1363. if (!e)
  1364. return 0;
  1365. if (n = n ? n : e,
  1366. "array" === _type(e)) {
  1367. for (r = 0; r < e.length; r++)
  1368. if (t.call(n, e[r], r, e) === !1)
  1369. return 0
  1370. } else
  1371. for (r in e)
  1372. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1373. return 0;
  1374. return 1
  1375. }
  1376. function _parse_params(e) {
  1377. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1378. return decodeURIComponent(e.replace(r, " "))
  1379. }, a = e.split("?")[1]; t = i.exec(a); )
  1380. n[o(t[1])] = o(t[2]);
  1381. return n
  1382. }
  1383. function _set_protocol(e) {
  1384. switch (e) {
  1385. case "http":
  1386. return "http";
  1387. case "auto":
  1388. return location.protocol.replace(/:/g, "");
  1389. case "https":
  1390. case void 0:
  1391. default:
  1392. return "https"
  1393. }
  1394. }
  1395. function _set_request_type(e) {
  1396. var t = e || "jsonp"
  1397. , n = !1;
  1398. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1399. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1400. }
  1401. function _build_url(e) {
  1402. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1403. }
  1404. function _uploadEvent(e, t, n, r, i) {
  1405. var o = _build_url.apply(this, ["/events/" + e])
  1406. , a = {};
  1407. n = n !== !1,
  1408. this.client.globalProperties && (a = this.client.globalProperties(e));
  1409. for (var c in t)
  1410. t.hasOwnProperty(c) && (a[c] = t[c]);
  1411. switch (this.client.requestType) {
  1412. case "xhr":
  1413. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1414. break;
  1415. case "jsonp":
  1416. var s = JSON.stringify(a)
  1417. , l = Keen.Base64.encode(s);
  1418. o = o + "?api_key=" + this.client.writeKey,
  1419. o = o + "&data=" + l,
  1420. o = o + "&modified=" + (new Date).getTime(),
  1421. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1422. break;
  1423. case "beacon":
  1424. var s = JSON.stringify(a)
  1425. , l = Keen.Base64.encode(s);
  1426. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1427. o = o + "&data=" + encodeURIComponent(l),
  1428. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1429. o += "&c=clv1",
  1430. _request.beacon.apply(this, [o, null, r, i])
  1431. }
  1432. }
  1433. Keen.prototype.configure = function(e) {
  1434. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1435. e.protocol = _set_protocol(e.protocol),
  1436. e.requestType = _set_request_type(e.requestType),
  1437. this.client = {
  1438. projectId: e.projectId,
  1439. writeKey: e.writeKey,
  1440. readKey: e.readKey,
  1441. globalProperties: null,
  1442. endpoint: e.protocol + "://" + e.host,
  1443. requestType: e.requestType
  1444. },
  1445. Keen.trigger("client", this, e),
  1446. this.trigger("ready"),
  1447. this
  1448. }
  1449. ;
  1450. var _request = {
  1451. xhr: function(e, t, n, r, i, o, a, c) {
  1452. if (!i)
  1453. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1454. var s = new XMLHttpRequest;
  1455. if (s.onreadystatechange = function() {
  1456. if (4 == s.readyState)
  1457. if (s.status >= 200 && s.status < 300) {
  1458. var e;
  1459. try {
  1460. e = JSON.parse(s.responseText)
  1461. } catch (e) {
  1462. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1463. c && c(s, e)
  1464. }
  1465. a && e && a(e)
  1466. } else
  1467. Keen.log("HTTP request failed."),
  1468. c && c(s, null)
  1469. }
  1470. ,
  1471. s.open(e, t, o),
  1472. i && s.setRequestHeader("Authorization", i),
  1473. r && s.setRequestHeader("Content-Type", "application/json"),
  1474. n)
  1475. for (var l in n)
  1476. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1477. var u = r ? JSON.stringify(r) : null;
  1478. s.send(u)
  1479. },
  1480. jsonp: function(e, t, n, r) {
  1481. if (!t)
  1482. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1483. if (t && e.indexOf("api_key") < 0) {
  1484. var i = e.indexOf("?") > 0 ? "&" : "?";
  1485. e = e + i + "api_key=" + t
  1486. }
  1487. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1488. o += "a";
  1489. var a = !1;
  1490. window[o] = function(e) {
  1491. a = !0,
  1492. n && e && n(e),
  1493. window[o] = void 0
  1494. }
  1495. ,
  1496. e = e + "&jsonp=" + o;
  1497. var c = document.createElement("script");
  1498. c.id = "keen-jsonp",
  1499. c.src = e,
  1500. document.getElementsByTagName("head")[0].appendChild(c),
  1501. c.onreadystatechange = function() {
  1502. a === !1 && "loaded" === this.readyState && (a = !0,
  1503. r && r())
  1504. }
  1505. ,
  1506. c.onerror = function() {
  1507. a === !1 && (a = !0,
  1508. r && r())
  1509. }
  1510. },
  1511. beacon: function(e, t, n, r) {
  1512. if (t && e.indexOf("api_key") < 0) {
  1513. var i = e.indexOf("?") > 0 ? "&" : "?";
  1514. e = e + i + "api_key=" + t
  1515. }
  1516. var o = !1
  1517. , a = document.createElement("img");
  1518. a.onload = function() {
  1519. if (o = !0,
  1520. "naturalHeight"in this) {
  1521. if (this.naturalHeight + this.naturalWidth === 0)
  1522. return void this.onerror()
  1523. } else if (this.width + this.height === 0)
  1524. return void this.onerror();
  1525. n && n({
  1526. created: !0
  1527. })
  1528. }
  1529. ,
  1530. a.onerror = function() {
  1531. o = !0,
  1532. r && r()
  1533. }
  1534. ,
  1535. a.src = e
  1536. }
  1537. }
  1538. , Events = Keen.Events = {
  1539. on: function(e, t) {
  1540. this.listeners || (this.listeners = {});
  1541. var n = this.listeners[e] || (this.listeners[e] = []);
  1542. return n.push({
  1543. callback: t
  1544. }),
  1545. this
  1546. },
  1547. off: function(e, t) {
  1548. if (!e && !t)
  1549. return this.listeners = void 0,
  1550. delete this.listeners,
  1551. this;
  1552. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1553. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1554. t && 0 != n.length || (this.listeners[e] = void 0,
  1555. delete this.listeners[e]);
  1556. return this
  1557. },
  1558. trigger: function(e) {
  1559. if (!this.listeners)
  1560. return this;
  1561. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1562. n[r].callback.apply(this, t);
  1563. return this
  1564. }
  1565. };
  1566. _extend(Keen.prototype, Events),
  1567. _extend(Keen, Events),
  1568. Keen.loaded = !0,
  1569. Keen.utils = {
  1570. each: _each,
  1571. extend: _extend,
  1572. parseParams: _parse_params
  1573. },
  1574. Keen.ready = function(e) {
  1575. Keen.loaded ? e() : Keen.on("ready", e)
  1576. }
  1577. ,
  1578. Keen.log = function(e) {
  1579. "object" == typeof console && console.log("[Keen IO]", e)
  1580. }
  1581. ;
  1582. var Plugins = Keen.Plugins = {};
  1583. Keen.prototype.addEvent = function() {
  1584. _uploadEvent.apply(this, arguments)
  1585. }
  1586. ,
  1587. Keen.prototype.addEventSync = function(e, t, n, r) {
  1588. _uploadEvent.apply(this, [e, t, !1, n, r])
  1589. }
  1590. ,
  1591. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1592. var o = e
  1593. , a = o.metaKey
  1594. , c = o.target
  1595. , s = !1
  1596. , l = function() {};
  1597. return void 0 === r && (r = 500),
  1598. "A" === c.nodeName ? l = function() {
  1599. a || s || (s = !0,
  1600. window.location = c.href)
  1601. }
  1602. : "FORM" === c.nodeName && (l = function() {
  1603. s || (s = !0,
  1604. c.submit())
  1605. }
  1606. ),
  1607. i && (l = function() {
  1608. s || (s = !0,
  1609. i())
  1610. }
  1611. ),
  1612. _uploadEvent.call(this, t, n, l, l),
  1613. setTimeout(function() {
  1614. l()
  1615. }, r),
  1616. !!a && void 0
  1617. }
  1618. ,
  1619. Keen.prototype.setGlobalProperties = function(e) {
  1620. if (!this.client)
  1621. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1622. if (!e || "function" != typeof e)
  1623. throw new Error("Invalid value for global properties: " + e);
  1624. this.client.globalProperties = e
  1625. }
  1626. ,
  1627. Keen.Base64 = {
  1628. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1629. encode: function(e) {
  1630. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1631. for (e = this.utf8.encode(e); l < e.length; )
  1632. t = e.charCodeAt(l++),
  1633. n = e.charCodeAt(l++),
  1634. r = e.charCodeAt(l++),
  1635. i = t >> 2,
  1636. o = (3 & t) << 4 | n >> 4,
  1637. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1638. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1639. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1640. return s
  1641. },
  1642. decode: function(e) {
  1643. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1644. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1645. t = u.indexOf(e.charAt(l++)),
  1646. n = u.indexOf(e.charAt(l++)),
  1647. r = u.indexOf(e.charAt(l++)),
  1648. i = u.indexOf(e.charAt(l++)),
  1649. o = t << 2 | n >> 4,
  1650. a = (15 & n) << 4 | r >> 2,
  1651. c = (3 & r) << 6 | i,
  1652. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1653. return this.utf8.decode(s)
  1654. },
  1655. utf8: {
  1656. encode: function(e) {
  1657. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1658. t = e.charCodeAt(r++),
  1659. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1660. return n
  1661. },
  1662. decode: function(e) {
  1663. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1664. n = e.charCodeAt(i),
  1665. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1666. return r
  1667. }
  1668. }
  1669. },
  1670. "object" != typeof JSON && (JSON = {}),
  1671. function() {
  1672. function f(e) {
  1673. return 10 > e ? "0" + e : e
  1674. }
  1675. function quote(e) {
  1676. return escapable.lastIndex = 0,
  1677. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1678. var t = meta[e];
  1679. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1680. }) + '"' : '"' + e + '"'
  1681. }
  1682. function str(e, t) {
  1683. var n, r, i, o, a, c = gap, s = t[e];
  1684. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1685. "function" == typeof rep && (s = rep.call(t, e, s)),
  1686. typeof s) {
  1687. case "string":
  1688. return quote(s);
  1689. case "number":
  1690. return isFinite(s) ? String(s) : "null";
  1691. case "boolean":
  1692. case "null":
  1693. return String(s);
  1694. case "object":
  1695. if (!s)
  1696. return "null";
  1697. if (gap += indent,
  1698. a = [],
  1699. "[object Array]" === Object.prototype.toString.apply(s)) {
  1700. for (o = s.length,
  1701. n = 0; o > n; n += 1)
  1702. a[n] = str(n, s) || "null";
  1703. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1704. gap = c,
  1705. i
  1706. }
  1707. if (rep && "object" == typeof rep)
  1708. for (o = rep.length,
  1709. n = 0; o > n; n += 1)
  1710. "string" == typeof rep[n] && (r = rep[n],
  1711. i = str(r, s),
  1712. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1713. else
  1714. for (r in s)
  1715. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1716. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1717. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1718. gap = c,
  1719. i
  1720. }
  1721. }
  1722. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1723. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1724. }
  1725. ,
  1726. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1727. return this.valueOf()
  1728. }
  1729. );
  1730. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1731. "\b": "\\b",
  1732. "\t": "\\t",
  1733. "\n": "\\n",
  1734. "\f": "\\f",
  1735. "\r": "\\r",
  1736. '"': '\\"',
  1737. "\\": "\\\\"
  1738. }, rep;
  1739. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1740. var r;
  1741. if (gap = "",
  1742. indent = "",
  1743. "number" == typeof n)
  1744. for (r = 0; n > r; r += 1)
  1745. indent += " ";
  1746. else
  1747. "string" == typeof n && (indent = n);
  1748. if (rep = t,
  1749. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1750. throw new Error("JSON.stringify");
  1751. return str("", {
  1752. "": e
  1753. })
  1754. }
  1755. ),
  1756. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1757. function walk(e, t) {
  1758. var n, r, i = e[t];
  1759. if (i && "object" == typeof i)
  1760. for (n in i)
  1761. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1762. void 0 !== r ? i[n] = r : delete i[n]);
  1763. return reviver.call(e, t, i)
  1764. }
  1765. var j;
  1766. if (text = String(text),
  1767. cx.lastIndex = 0,
  1768. cx.test(text) && (text = text.replace(cx, function(e) {
  1769. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1770. })),
  1771. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1772. return j = eval("(" + text + ")"),
  1773. "function" == typeof reviver ? walk({
  1774. "": j
  1775. }, "") : j;
  1776. throw new SyntaxError("JSON.parse")
  1777. }
  1778. )
  1779. }(),
  1780. !function(e, t, n) {
  1781. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1782. }("domready", Keen.utils, function(e) {
  1783. function t(e) {
  1784. for (d = 1; e = r.shift(); )
  1785. e()
  1786. }
  1787. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1788. return o[l] && o[l](s, n = function() {
  1789. o.removeEventListener(s, n, i),
  1790. t()
  1791. }
  1792. , i),
  1793. c && o.attachEvent(u, n = function() {
  1794. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1795. t())
  1796. }
  1797. ),
  1798. e = c ? function(t) {
  1799. self != top ? d ? t() : r.push(t) : function() {
  1800. try {
  1801. a.doScroll("left")
  1802. } catch (n) {
  1803. return setTimeout(function() {
  1804. e(t)
  1805. }, 50)
  1806. }
  1807. t()
  1808. }()
  1809. }
  1810. : function(e) {
  1811. d ? e() : r.push(e)
  1812. }
  1813. });
  1814. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1815. if (loaded && cached) {
  1816. clients = cached.clients || {},
  1817. ready = cached.ready || [];
  1818. for (var instance in clients)
  1819. if (clients.hasOwnProperty(instance)) {
  1820. var client = clients[instance];
  1821. for (var method in Keen.prototype)
  1822. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1823. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1824. ,
  1825. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1826. ,
  1827. client._config && (client.configure.call(client, client._config),
  1828. delete client._config),
  1829. client._setGlobalProperties) {
  1830. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1831. client.setGlobalProperties.apply(client, globals[i]);
  1832. delete client._setGlobalProperties
  1833. }
  1834. if (client._addEvent) {
  1835. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1836. client.addEvent.apply(client, queue[i]);
  1837. delete client._addEvent
  1838. }
  1839. var callback = client._on || [];
  1840. if (client._on) {
  1841. for (var i = 0; i < callback.length; i++)
  1842. client.on.apply(client, callback[i]);
  1843. client.trigger("ready"),
  1844. delete client._on
  1845. }
  1846. }
  1847. for (var i = 0; i < ready.length; i++) {
  1848. var callback = ready[i];
  1849. Keen.on("ready", function() {
  1850. callback()
  1851. })
  1852. }
  1853. }
  1854. return Keen.loaded && setTimeout(function() {
  1855. Keen.utils.domready(function() {
  1856. Keen.trigger("ready")
  1857. })
  1858. }, 0),
  1859. Keen
  1860. });
  1861. !function() {
  1862. var t = window.analytics = window.analytics || [];
  1863. if (!t.initialize) {
  1864. if (t.invoked)
  1865. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1866. t.invoked = !0,
  1867. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1868. t.factory = function(e) {
  1869. return function() {
  1870. var n = Array.prototype.slice.call(arguments);
  1871. return n.unshift(e),
  1872. t.push(n),
  1873. t
  1874. }
  1875. }
  1876. ;
  1877. for (var e = 0; e < t.methods.length; e++) {
  1878. var n = t.methods[e];
  1879. t[n] = t.factory(n)
  1880. }
  1881. t.load = function(t) {
  1882. var e = document.createElement("script");
  1883. e.type = "text/javascript",
  1884. e.async = !0,
  1885. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1886. var n = document.getElementsByTagName("script")[0];
  1887. n.parentNode.insertBefore(e, n)
  1888. }
  1889. ,
  1890. t.SNIPPET_VERSION = "4.0.0"
  1891. }
  1892. }();
  1893. !function(i, e) {
  1894. "use strict";
  1895. var s = ""
  1896. , r = "?"
  1897. , o = "function"
  1898. , a = "undefined"
  1899. , n = "object"
  1900. , t = "major"
  1901. , d = "model"
  1902. , w = "name"
  1903. , l = "type"
  1904. , p = "vendor"
  1905. , m = "version"
  1906. , c = "architecture"
  1907. , u = "console"
  1908. , g = "mobile"
  1909. , f = "tablet"
  1910. , h = "smarttv"
  1911. , b = {
  1912. has: function(i, e) {
  1913. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1914. },
  1915. lowerize: function(i) {
  1916. return i.toLowerCase()
  1917. }
  1918. }
  1919. , y = {
  1920. rgx: function() {
  1921. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1922. var c = m[p]
  1923. , u = m[p + 1];
  1924. if (typeof i === a) {
  1925. i = {};
  1926. for (t in u)
  1927. d = u[t],
  1928. typeof d === n ? i[d[0]] = e : i[d] = e
  1929. }
  1930. for (s = r = 0; s < c.length; s++)
  1931. if (w = c[s].exec(this.getUA())) {
  1932. for (t = 0; t < u.length; t++)
  1933. l = w[++r],
  1934. d = u[t],
  1935. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1936. break
  1937. }
  1938. if (w)
  1939. break
  1940. }
  1941. return i
  1942. },
  1943. str: function(i, s) {
  1944. for (var o in s)
  1945. if (typeof s[o] === n && s[o].length > 0) {
  1946. for (var a = 0; a < s[o].length; a++)
  1947. if (b.has(s[o][a], i))
  1948. return o === r ? e : o
  1949. } else if (b.has(s[o], i))
  1950. return o === r ? e : o;
  1951. return i
  1952. }
  1953. }
  1954. , v = {
  1955. browser: {
  1956. oldsafari: {
  1957. major: {
  1958. 1: ["/8", "/1", "/3"],
  1959. 2: "/4",
  1960. "?": "/"
  1961. },
  1962. version: {
  1963. "1.0": "/8",
  1964. 1.2: "/1",
  1965. 1.3: "/3",
  1966. "2.0": "/412",
  1967. "2.0.2": "/416",
  1968. "2.0.3": "/417",
  1969. "2.0.4": "/419",
  1970. "?": "/"
  1971. }
  1972. }
  1973. },
  1974. device: {
  1975. sprint: {
  1976. model: {
  1977. "Evo Shift 4G": "7373KT"
  1978. },
  1979. vendor: {
  1980. HTC: "APA",
  1981. Sprint: "Sprint"
  1982. }
  1983. }
  1984. },
  1985. os: {
  1986. windows: {
  1987. version: {
  1988. ME: "4.90",
  1989. "NT 3.11": "NT3.51",
  1990. "NT 4.0": "NT4.0",
  1991. 2e3: "NT 5.0",
  1992. XP: ["NT 5.1", "NT 5.2"],
  1993. Vista: "NT 6.0",
  1994. 7: "NT 6.1",
  1995. 8: "NT 6.2",
  1996. 8.1: "NT 6.3",
  1997. RT: "ARM"
  1998. }
  1999. }
  2000. }
  2001. }
  2002. , k = {
  2003. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  2004. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  2005. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  2006. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  2007. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  2008. }
  2009. , x = function(e) {
  2010. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  2011. return this instanceof x ? (this.getBrowser = function() {
  2012. return y.rgx.apply(this, k.browser)
  2013. }
  2014. ,
  2015. this.getCPU = function() {
  2016. return y.rgx.apply(this, k.cpu)
  2017. }
  2018. ,
  2019. this.getDevice = function() {
  2020. return y.rgx.apply(this, k.device)
  2021. }
  2022. ,
  2023. this.getEngine = function() {
  2024. return y.rgx.apply(this, k.engine)
  2025. }
  2026. ,
  2027. this.getOS = function() {
  2028. return y.rgx.apply(this, k.os)
  2029. }
  2030. ,
  2031. this.getResult = function() {
  2032. return {
  2033. ua: this.getUA(),
  2034. browser: this.getBrowser(),
  2035. engine: this.getEngine(),
  2036. os: this.getOS(),
  2037. device: this.getDevice(),
  2038. cpu: this.getCPU()
  2039. }
  2040. }
  2041. ,
  2042. this.getUA = function() {
  2043. return r
  2044. }
  2045. ,
  2046. this.setUA = function(i) {
  2047. return r = i,
  2048. this
  2049. }
  2050. ,
  2051. void this.setUA(r)) : new x(e).getResult()
  2052. };
  2053. if (typeof exports !== a)
  2054. typeof module !== a && module.exports && (exports = module.exports = x),
  2055. exports.UAParser = x;
  2056. else if (i.UAParser = x,
  2057. typeof define === o && define.amd && define(function() {
  2058. return x
  2059. }),
  2060. typeof i.jQuery !== a) {
  2061. var A = i.jQuery
  2062. , _ = new x;
  2063. A.ua = _.getResult(),
  2064. A.ua.get = function() {
  2065. return _.getUA()
  2066. }
  2067. ,
  2068. A.ua.set = function(i) {
  2069. _.setUA(i);
  2070. var e = _.getResult();
  2071. for (var s in e)
  2072. A.ua[s] = e[s]
  2073. }
  2074. }
  2075. }(this);
  2076. window.Modernizr = function(n, e, t) {
  2077. function o(n) {
  2078. d.cssText = n
  2079. }
  2080. function r(n, e) {
  2081. return typeof n === e
  2082. }
  2083. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  2084. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  2085. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  2086. return e in n && r(n.constructor.prototype[e], "undefined")
  2087. }
  2088. : function(n, e) {
  2089. return v.call(n, e)
  2090. }
  2091. ,
  2092. Function.prototype.bind || (Function.prototype.bind = function(n) {
  2093. var e = this;
  2094. if ("function" != typeof e)
  2095. throw new TypeError;
  2096. var t = b.call(arguments, 1)
  2097. , o = function() {
  2098. if (this instanceof o) {
  2099. var r = function() {};
  2100. r.prototype = e.prototype;
  2101. var i = new r
  2102. , c = e.apply(i, t.concat(b.call(arguments)));
  2103. return Object(c) === c ? c : i
  2104. }
  2105. return e.apply(n, t.concat(b.call(arguments)))
  2106. };
  2107. return o
  2108. }
  2109. ),
  2110. y.webgl = function() {
  2111. return !!n.WebGLRenderingContext
  2112. }
  2113. ;
  2114. for (var h in y)
  2115. u(y, h) && (c = h.toLowerCase(),
  2116. f[c] = y[h](),
  2117. w.push((f[c] ? "" : "no-") + c));
  2118. return f.addTest = function(n, e) {
  2119. if ("object" == typeof n)
  2120. for (var o in n)
  2121. u(n, o) && f.addTest(o, n[o]);
  2122. else {
  2123. if (n = n.toLowerCase(),
  2124. f[n] !== t)
  2125. return f;
  2126. e = "function" == typeof e ? e() : e,
  2127. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2128. f[n] = e
  2129. }
  2130. return f
  2131. }
  2132. ,
  2133. o(""),
  2134. p = i = null,
  2135. f._version = a,
  2136. f
  2137. }(this, this.document);
  2138. !function(e, t, a) {
  2139. "use strict";
  2140. function n(t, h, m) {
  2141. function H(a) {
  2142. var n = 0
  2143. , i = Ee.length;
  2144. if (Ce.old = e.extend({}, Ce),
  2145. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2146. ke = Be[ge.horizontal ? "width" : "height"](),
  2147. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2148. Ee.length = 0,
  2149. Ce.start = 0,
  2150. Ce.end = q(ze - Ie, 0),
  2151. Re) {
  2152. n = Ne.length,
  2153. qe = Pe.children(ge.itemSelector),
  2154. Ne.length = 0;
  2155. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2156. ze = 0,
  2157. qe.each(function(t, a) {
  2158. var n = e(a)
  2159. , i = a.getBoundingClientRect()
  2160. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2161. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2162. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2163. , h = l + d + p
  2164. , m = !d || !p
  2165. , g = {};
  2166. g.el = a,
  2167. g.size = m ? l : h,
  2168. g.half = g.size / 2,
  2169. g.start = ze + (m ? d : 0),
  2170. g.center = g.start - E(Ie / 2 - g.size / 2),
  2171. g.end = g.start - Ie + g.size,
  2172. t || (ze += s),
  2173. ze += h,
  2174. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2175. t === v && (g.end += o,
  2176. ze += o,
  2177. f = m ? p : 0),
  2178. Ne.push(g),
  2179. r = g
  2180. }),
  2181. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2182. ze -= f,
  2183. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2184. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2185. }
  2186. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2187. Q(),
  2188. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2189. Te = d(Te, ge.minHandleSize, ke),
  2190. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2191. xe.end = ke - Te,
  2192. it || j()),
  2193. !we && Ie > 0) {
  2194. var p = Ce.start
  2195. , h = "";
  2196. if (Re)
  2197. e.each(Ne, function(e, t) {
  2198. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2199. Ee.push(p),
  2200. p += Ie,
  2201. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2202. });
  2203. else
  2204. for (; p - Ie < Ce.end; )
  2205. Ee.push(p),
  2206. p += Ie;
  2207. if (De[0] && i !== Ee.length) {
  2208. for (var m = 0; m < Ee.length; m++)
  2209. h += ge.pageBuilder.call(ye, m);
  2210. Ae = De.html(h).children(),
  2211. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2212. }
  2213. }
  2214. if (Oe.slideeSize = ze,
  2215. Oe.frameSize = Ie,
  2216. Oe.sbSize = ke,
  2217. Oe.handleSize = Te,
  2218. Re) {
  2219. a && null != ge.startAt && (W(ge.startAt),
  2220. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2221. var g = Ne[Oe.activeItem];
  2222. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2223. } else
  2224. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2225. pe("load")
  2226. }
  2227. function X(e, t, a) {
  2228. if (Re && at.released && !a) {
  2229. var n = $(e)
  2230. , i = e > Ce.start && e < Ce.end;
  2231. Le ? (i && (e = Ne[n.centerItem].center),
  2232. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2233. }
  2234. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2235. et.start = +new Date,
  2236. et.time = 0,
  2237. et.from = Ce.cur,
  2238. et.to = e,
  2239. et.delta = e - Ce.cur,
  2240. et.tweesing = at.tweese || at.init && !at.slidee,
  2241. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2242. at.tweese = 0,
  2243. e !== Ce.dest && (Ce.dest = e,
  2244. pe("change"),
  2245. it || Y()),
  2246. K(),
  2247. Q(),
  2248. Z(),
  2249. F()
  2250. }
  2251. function Y() {
  2252. if (ye.initialized) {
  2253. if (!it)
  2254. return it = w(Y),
  2255. void (at.released && pe("moveStart"));
  2256. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2257. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2258. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2259. et.to === Ce.cur ? (Ce.cur = et.to,
  2260. at.tweese = it = 0) : it = w(Y),
  2261. pe("move"),
  2262. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2263. !it && at.released && pe("moveEnd"),
  2264. j()
  2265. }
  2266. }
  2267. function j() {
  2268. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2269. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2270. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2271. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2272. }
  2273. function F() {
  2274. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2275. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2276. pe("activePage", _e.page))
  2277. }
  2278. function M() {
  2279. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2280. ot = at.init ? w(M) : 0,
  2281. tt.now = +new Date,
  2282. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2283. X(at.init ? tt.pos : E(tt.pos)),
  2284. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2285. tt.lastTime = tt.now
  2286. }
  2287. function L(e, t, n) {
  2288. if ("boolean" === i(t) && (n = t,
  2289. t = a),
  2290. t === a)
  2291. X(Ce[e], n);
  2292. else {
  2293. if (Le && "center" !== e)
  2294. return;
  2295. var r = ye.getPos(t);
  2296. r && X(r[e], n, !Le)
  2297. }
  2298. }
  2299. function R(e) {
  2300. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2301. }
  2302. function U(e) {
  2303. return R(l(e) && 0 > e ? e + Ne.length : e)
  2304. }
  2305. function W(e, t) {
  2306. var a = R(e);
  2307. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2308. qe.eq(a).addClass(ge.activeClass),
  2309. _e.active = Oe.activeItem = a,
  2310. Z(),
  2311. pe("active", a)),
  2312. a)
  2313. }
  2314. function $(e) {
  2315. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2316. var t = {}
  2317. , a = Me ? 0 : Ie / 2;
  2318. if (!we)
  2319. for (var n = 0, i = Ee.length; i > n; n++) {
  2320. if (e >= Ce.end || n === Ee.length - 1) {
  2321. t.activePage = Ee.length - 1;
  2322. break
  2323. }
  2324. if (e <= Ee[n] + a) {
  2325. t.activePage = n;
  2326. break
  2327. }
  2328. }
  2329. if (Re) {
  2330. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2331. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2332. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2333. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2334. s = c;
  2335. break
  2336. }
  2337. t.firstItem = l(r) ? r : 0,
  2338. t.centerItem = l(o) ? o : t.firstItem,
  2339. t.lastItem = l(s) ? s : t.centerItem
  2340. }
  2341. return t
  2342. }
  2343. function Q(t) {
  2344. e.extend(Oe, $(t))
  2345. }
  2346. function Z() {
  2347. var e = Ce.dest <= Ce.start
  2348. , t = Ce.dest >= Ce.end
  2349. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2350. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2351. Je.is("button,input") && Je.prop("disabled", e),
  2352. Ke.is("button,input") && Ke.prop("disabled", t),
  2353. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2354. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2355. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2356. Qe.is("button,input") && Qe.prop("disabled", e),
  2357. $e.is("button,input") && $e.prop("disabled", t)),
  2358. Re && null != Oe.activeItem) {
  2359. var n = 0 === Oe.activeItem
  2360. , i = Oe.activeItem >= Ne.length - 1
  2361. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2362. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2363. Ze.is("button,input") && Ze.prop("disabled", n),
  2364. Ge.is("button,input") && Ge.prop("disabled", i),
  2365. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2366. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2367. }
  2368. }
  2369. function G(e, t, a) {
  2370. if (e = U(e),
  2371. t = U(t),
  2372. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2373. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2374. var n = t > e ? e : a ? t : t - 1
  2375. , i = e > t ? e : a ? t + 1 : t
  2376. , r = e > t;
  2377. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2378. H()
  2379. }
  2380. }
  2381. function J(e, t) {
  2382. for (var a = 0, n = Ve[e].length; n > a; a++)
  2383. if (Ve[e][a] === t)
  2384. return a;
  2385. return -1
  2386. }
  2387. function K() {
  2388. at.released && !ye.isPaused && ye.resume()
  2389. }
  2390. function V(e) {
  2391. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2392. }
  2393. function _() {
  2394. at.history[0] = at.history[1],
  2395. at.history[1] = at.history[2],
  2396. at.history[2] = at.history[3],
  2397. at.history[3] = at.delta
  2398. }
  2399. function ee(e) {
  2400. at.released = 0,
  2401. at.source = e,
  2402. at.slidee = "slidee" === e
  2403. }
  2404. function te(t) {
  2405. var a = "touchstart" === t.type
  2406. , n = t.data.source
  2407. , i = "slidee" === n;
  2408. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2409. ee(n),
  2410. at.init = 0,
  2411. at.$source = e(t.target),
  2412. at.touch = a,
  2413. at.pointer = a ? t.originalEvent.touches[0] : t,
  2414. at.initX = at.pointer.pageX,
  2415. at.initY = at.pointer.pageY,
  2416. at.initPos = i ? Ce.cur : xe.cur,
  2417. at.start = +new Date,
  2418. at.time = 0,
  2419. at.path = 0,
  2420. at.delta = 0,
  2421. at.locked = 0,
  2422. at.history = [0, 0, 0, 0],
  2423. at.pathToLock = i ? a ? 30 : 10 : 0,
  2424. b.on(a ? z : I, ae),
  2425. ye.pause(1),
  2426. (i ? Pe : Se).addClass(ge.draggedClass),
  2427. pe("moveStart"),
  2428. i && (rt = setInterval(_, 10)))
  2429. }
  2430. function ae(e) {
  2431. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2432. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2433. at.pathX = at.pointer.pageX - at.initX,
  2434. at.pathY = at.pointer.pageY - at.initY,
  2435. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2436. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2437. at.released || !(at.path < 1)) {
  2438. if (!at.init) {
  2439. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2440. return ne();
  2441. at.init = 1
  2442. }
  2443. r(e),
  2444. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2445. at.$source.on(B, s)),
  2446. at.released && (ne(),
  2447. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2448. at.delta += at.swing,
  2449. at.tweese = x(at.swing) > 10)),
  2450. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2451. }
  2452. }
  2453. function ne() {
  2454. clearInterval(rt),
  2455. at.released = !0,
  2456. b.off(at.touch ? z : I, ae),
  2457. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2458. setTimeout(function() {
  2459. at.$source.off(B, s)
  2460. }),
  2461. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2462. ye.resume(1),
  2463. at.init = 0
  2464. }
  2465. function ie(t) {
  2466. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2467. }
  2468. function re() {
  2469. ye.stop(),
  2470. b.off("mouseup", re)
  2471. }
  2472. function se(e) {
  2473. switch (r(e),
  2474. this) {
  2475. case $e[0]:
  2476. case Qe[0]:
  2477. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2478. b.on("mouseup", re);
  2479. break;
  2480. case Ze[0]:
  2481. ye.prev();
  2482. break;
  2483. case Ge[0]:
  2484. ye.next();
  2485. break;
  2486. case Je[0]:
  2487. ye.prevPage();
  2488. break;
  2489. case Ke[0]:
  2490. ye.nextPage()
  2491. }
  2492. }
  2493. function oe(e) {
  2494. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2495. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2496. Re ? (p = +new Date,
  2497. nt.last < p - nt.resetTime && (nt.delta = 0),
  2498. nt.last = p,
  2499. nt.delta += nt.curDelta,
  2500. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2501. nt.delta %= 1),
  2502. nt.finalDelta) : nt.curDelta
  2503. }
  2504. function le(e) {
  2505. e.originalEvent[g] = ye;
  2506. var t = +new Date;
  2507. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2508. return void (O = t);
  2509. if (ge.scrollBy && Ce.start !== Ce.end) {
  2510. var a = oe(e.originalEvent);
  2511. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2512. ye.slideBy(ge.scrollBy * a)
  2513. }
  2514. }
  2515. function ce(e) {
  2516. ge.clickBar && e.target === Be[0] && (r(e),
  2517. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2518. }
  2519. function de(e) {
  2520. if (ge.keyboardNavBy)
  2521. switch (e.which) {
  2522. case ge.horizontal ? 37 : 38:
  2523. r(e),
  2524. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2525. break;
  2526. case ge.horizontal ? 39 : 40:
  2527. r(e),
  2528. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2529. }
  2530. }
  2531. function ue(e) {
  2532. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2533. }
  2534. function fe() {
  2535. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2536. }
  2537. function ve(e) {
  2538. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2539. }
  2540. function pe(e, t) {
  2541. if (Ve[e]) {
  2542. for (me = Ve[e].length,
  2543. T.length = 0,
  2544. he = 0; me > he; he++)
  2545. T.push(Ve[e][he]);
  2546. for (he = 0; me > he; he++)
  2547. T[he].call(ye, e, t)
  2548. }
  2549. }
  2550. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2551. start: 0,
  2552. center: 0,
  2553. end: 0,
  2554. cur: 0,
  2555. dest: 0
  2556. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2557. start: 0,
  2558. end: 0,
  2559. cur: 0
  2560. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2561. firstItem: 0,
  2562. lastItem: 0,
  2563. centerItem: 0,
  2564. activeItem: null,
  2565. activePage: 0
  2566. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2567. released: 1
  2568. }, nt = {
  2569. last: 0,
  2570. delta: 0,
  2571. resetTime: 200
  2572. }, it = 0, rt = 0, st = 0, ot = 0;
  2573. we || (t = be[0]),
  2574. ye.initialized = 0,
  2575. ye.frame = t,
  2576. ye.slidee = Pe[0],
  2577. ye.pos = Ce,
  2578. ye.rel = Oe,
  2579. ye.items = Ne,
  2580. ye.pages = Ee,
  2581. ye.isPaused = 0,
  2582. ye.options = ge,
  2583. ye.dragging = at,
  2584. ye.reload = function() {
  2585. H()
  2586. }
  2587. ,
  2588. ye.getPos = function(e) {
  2589. if (Re) {
  2590. var t = R(e);
  2591. return -1 !== t && Ne[t]
  2592. }
  2593. var a = Pe.find(e).eq(0);
  2594. if (a[0]) {
  2595. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2596. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2597. return {
  2598. start: n,
  2599. center: n - Ie / 2 + i / 2,
  2600. end: n - Ie + i,
  2601. size: i
  2602. }
  2603. }
  2604. return !1
  2605. }
  2606. ,
  2607. ye.moveBy = function(e) {
  2608. tt.speed = e,
  2609. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2610. tt.startPos = Ce.cur,
  2611. ee("button"),
  2612. at.init = 1,
  2613. pe("moveStart"),
  2614. y(ot),
  2615. M())
  2616. }
  2617. ,
  2618. ye.stop = function() {
  2619. "button" === at.source && (at.init = 0,
  2620. at.released = 1)
  2621. }
  2622. ,
  2623. ye.prev = function() {
  2624. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2625. }
  2626. ,
  2627. ye.next = function() {
  2628. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2629. }
  2630. ,
  2631. ye.prevPage = function() {
  2632. ye.activatePage(Oe.activePage - 1)
  2633. }
  2634. ,
  2635. ye.nextPage = function() {
  2636. ye.activatePage(Oe.activePage + 1)
  2637. }
  2638. ,
  2639. ye.slideBy = function(e, t) {
  2640. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2641. }
  2642. ,
  2643. ye.slideTo = function(e, t) {
  2644. X(e, t)
  2645. }
  2646. ,
  2647. ye.toStart = function(e, t) {
  2648. L("start", e, t)
  2649. }
  2650. ,
  2651. ye.toEnd = function(e, t) {
  2652. L("end", e, t)
  2653. }
  2654. ,
  2655. ye.toCenter = function(e, t) {
  2656. L("center", e, t)
  2657. }
  2658. ,
  2659. ye.getIndex = R,
  2660. ye.activate = function(e, t) {
  2661. var a = W(e);
  2662. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2663. }
  2664. ,
  2665. ye.activatePage = function(e, t) {
  2666. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2667. }
  2668. ,
  2669. ye.resume = function(e) {
  2670. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2671. st ? st = clearTimeout(st) : pe("resume"),
  2672. st = setTimeout(function() {
  2673. switch (pe("cycle"),
  2674. ge.cycleBy) {
  2675. case "items":
  2676. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2677. break;
  2678. case "pages":
  2679. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2680. }
  2681. }, ge.cycleInterval))
  2682. }
  2683. ,
  2684. ye.pause = function(e) {
  2685. e < ye.isPaused || (ye.isPaused = e || 100,
  2686. st && (st = clearTimeout(st),
  2687. pe("pause")))
  2688. }
  2689. ,
  2690. ye.toggle = function() {
  2691. ye[st ? "pause" : "resume"]()
  2692. }
  2693. ,
  2694. ye.set = function(t, a) {
  2695. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2696. }
  2697. ,
  2698. ye.add = function(t, a) {
  2699. var n = e(t);
  2700. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2701. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2702. H()
  2703. }
  2704. ,
  2705. ye.remove = function(t) {
  2706. if (Re) {
  2707. var a = U(t);
  2708. if (a > -1) {
  2709. qe.eq(a).remove();
  2710. var n = a === Oe.activeItem;
  2711. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2712. H(),
  2713. n && (_e.active = null,
  2714. ye.activate(Oe.activeItem))
  2715. }
  2716. } else
  2717. e(t).remove(),
  2718. H()
  2719. }
  2720. ,
  2721. ye.moveAfter = function(e, t) {
  2722. G(e, t, 1)
  2723. }
  2724. ,
  2725. ye.moveBefore = function(e, t) {
  2726. G(e, t)
  2727. }
  2728. ,
  2729. ye.on = function(e, t) {
  2730. if ("object" === i(e))
  2731. for (var a in e)
  2732. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2733. else if ("function" === i(t))
  2734. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2735. Ve[n[r]] = Ve[n[r]] || [],
  2736. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2737. else if ("array" === i(t))
  2738. for (var o = 0, l = t.length; l > o; o++)
  2739. ye.on(e, t[o])
  2740. }
  2741. ,
  2742. ye.one = function(e, t) {
  2743. function a() {
  2744. t.apply(ye, arguments),
  2745. ye.off(e, a)
  2746. }
  2747. ye.on(e, a)
  2748. }
  2749. ,
  2750. ye.off = function(e, t) {
  2751. if (t instanceof Array)
  2752. for (var a = 0, n = t.length; n > a; a++)
  2753. ye.off(e, t[a]);
  2754. else
  2755. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2756. if (Ve[i[r]] = Ve[i[r]] || [],
  2757. null == t)
  2758. Ve[i[r]].length = 0;
  2759. else {
  2760. var o = J(i[r], t);
  2761. -1 !== o && Ve[i[r]].splice(o, 1)
  2762. }
  2763. }
  2764. ,
  2765. ye.destroy = function() {
  2766. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2767. b.off("keydown", de),
  2768. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2769. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2770. De.empty(),
  2771. we || (be.off("." + g),
  2772. He.restore(),
  2773. Xe.restore(),
  2774. Ye.restore(),
  2775. je.restore(),
  2776. e.removeData(t, g)),
  2777. Ne.length = Ee.length = 0,
  2778. _e = {},
  2779. ye.initialized = 0,
  2780. ye
  2781. }
  2782. ,
  2783. ye.init = function() {
  2784. if (!ye.initialized) {
  2785. ye.on(m);
  2786. var e = ["overflow", "position"]
  2787. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2788. He.save.apply(He, e),
  2789. Ye.save.apply(Ye, e),
  2790. Xe.save.apply(Xe, t),
  2791. je.save.apply(je, t);
  2792. var a = Se;
  2793. return we || (a = a.add(Pe),
  2794. be.css("overflow", "hidden"),
  2795. f || "static" !== be.css("position") || be.css("position", "relative")),
  2796. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2797. a.css({
  2798. position: "absolute"
  2799. })),
  2800. ge.forward && $e.on(S, se),
  2801. ge.backward && Qe.on(S, se),
  2802. ge.prev && Ze.on(B, se),
  2803. ge.next && Ge.on(B, se),
  2804. ge.prevPage && Je.on(B, se),
  2805. ge.nextPage && Ke.on(B, se),
  2806. Ue.on(C, le),
  2807. Be[0] && Be.on(B, ce),
  2808. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2809. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2810. We.on(P, {
  2811. source: "slidee"
  2812. }, te),
  2813. Se && Se.on(P, {
  2814. source: "handle"
  2815. }, te),
  2816. b.on("keydown", de),
  2817. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2818. be.on("scroll." + g, o)),
  2819. ye.initialized = 1,
  2820. H(!0),
  2821. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2822. ye
  2823. }
  2824. }
  2825. }
  2826. function i(e) {
  2827. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2828. }
  2829. function r(e, t) {
  2830. e.preventDefault(),
  2831. t && e.stopPropagation()
  2832. }
  2833. function s(t) {
  2834. r(t, 1),
  2835. e(this).off(t.type, s)
  2836. }
  2837. function o() {
  2838. this.scrollLeft = 0,
  2839. this.scrollTop = 0
  2840. }
  2841. function l(e) {
  2842. return !isNaN(parseFloat(e)) && isFinite(e)
  2843. }
  2844. function c(e, t) {
  2845. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2846. }
  2847. function d(e, t, a) {
  2848. return t > e ? t : e > a ? a : e
  2849. }
  2850. function u(e) {
  2851. var t = {};
  2852. return t.style = {},
  2853. t.save = function() {
  2854. if (e && e.nodeType) {
  2855. for (var a = 0; a < arguments.length; a++)
  2856. t.style[arguments[a]] = e.style[arguments[a]];
  2857. return t
  2858. }
  2859. }
  2860. ,
  2861. t.restore = function() {
  2862. if (e && e.nodeType) {
  2863. for (var a in t.style)
  2864. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2865. return t
  2866. }
  2867. }
  2868. ,
  2869. t
  2870. }
  2871. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2872. b.on(C, function(e) {
  2873. var t = e.originalEvent[g]
  2874. , a = +new Date;
  2875. (!t || t.options.scrollHijack < a - O) && (O = a)
  2876. }),
  2877. function(e) {
  2878. function t(e) {
  2879. var t = (new Date).getTime()
  2880. , n = Math.max(0, 16 - (t - a))
  2881. , i = setTimeout(e, n);
  2882. return a = t,
  2883. i
  2884. }
  2885. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2886. var a = (new Date).getTime()
  2887. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2888. y = function(t) {
  2889. n.call(e, t)
  2890. }
  2891. }(window),
  2892. function() {
  2893. function e(e) {
  2894. for (var n = 0, i = t.length; i > n; n++) {
  2895. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2896. if (null != a.style[r])
  2897. return r
  2898. }
  2899. }
  2900. var t = ["", "webkit", "moz", "ms", "o"]
  2901. , a = document.createElement("div");
  2902. f = e("transform"),
  2903. v = e("perspective") ? "translateZ(0) " : ""
  2904. }(),
  2905. t[m] = n,
  2906. e.fn[h] = function(t, a) {
  2907. var r, s;
  2908. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2909. s = Array.prototype.slice.call(arguments, 1)),
  2910. t = {}),
  2911. this.each(function(i, o) {
  2912. var l = e.data(o, g);
  2913. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2914. })
  2915. }
  2916. ,
  2917. n.defaults = {
  2918. slidee: null,
  2919. horizontal: !1,
  2920. itemNav: null,
  2921. itemSelector: null,
  2922. smart: !1,
  2923. activateOn: null,
  2924. activateMiddle: !1,
  2925. scrollSource: null,
  2926. scrollBy: 0,
  2927. scrollHijack: 300,
  2928. scrollTrap: !1,
  2929. dragSource: null,
  2930. mouseDragging: !1,
  2931. touchDragging: !1,
  2932. releaseSwing: !1,
  2933. swingSpeed: .2,
  2934. elasticBounds: !1,
  2935. interactive: null,
  2936. scrollBar: null,
  2937. dragHandle: !1,
  2938. dynamicHandle: !1,
  2939. minHandleSize: 50,
  2940. clickBar: !1,
  2941. syncSpeed: .5,
  2942. pagesBar: null,
  2943. activatePageOn: null,
  2944. pageBuilder: function(e) {
  2945. return "<li>" + (e + 1) + "</li>"
  2946. },
  2947. forward: null,
  2948. backward: null,
  2949. prev: null,
  2950. next: null,
  2951. prevPage: null,
  2952. nextPage: null,
  2953. cycleBy: null,
  2954. cycleInterval: 5e3,
  2955. pauseOnHover: !1,
  2956. startPaused: !1,
  2957. moveBy: 300,
  2958. speed: 0,
  2959. easing: "swing",
  2960. startAt: null,
  2961. keyboardNavBy: null,
  2962. draggedClass: "dragged",
  2963. activeClass: "active",
  2964. disabledClass: "disabled"
  2965. }
  2966. }(jQuery, window);
  2967. !function e(t, i, n) {
  2968. function r(a, s) {
  2969. if (!i[a]) {
  2970. if (!t[a]) {
  2971. var l = "function" == typeof require && require;
  2972. if (!s && l)
  2973. return l(a, !0);
  2974. if (o)
  2975. return o(a, !0);
  2976. var c = new Error("Cannot find module '" + a + "'");
  2977. throw c.code = "MODULE_NOT_FOUND",
  2978. c
  2979. }
  2980. var h = i[a] = {
  2981. exports: {}
  2982. };
  2983. t[a][0].call(h.exports, function(e) {
  2984. var i = t[a][1][e];
  2985. return r(i ? i : e)
  2986. }, h, h.exports, e, t, i, n)
  2987. }
  2988. return i[a].exports
  2989. }
  2990. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2991. r(n[a]);
  2992. return r
  2993. }({
  2994. 1: [function(e, t, i) {
  2995. (function(i) {
  2996. "use strict";
  2997. function n(e) {
  2998. this.player = null,
  2999. this.director = null,
  3000. this.modelManager = null,
  3001. this.container = null,
  3002. this.tagManager = null,
  3003. this.fadeInSpeed = e,
  3004. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  3005. }
  3006. var r = e("three")
  3007. , o = e("./util/logger")
  3008. , a = (e("./util/common"),
  3009. e("./enum/PlayerEvents"))
  3010. , s = e("./enum/DirectorEvents")
  3011. , l = e("./settings")
  3012. , c = e("./enum/Viewmode")
  3013. , h = (e("./enum/WarpStyle"),
  3014. e("./enum/BlackoutStyle"),
  3015. e("./enum/ModelManagerEvents"))
  3016. , u = e("./enum/tagEvents")
  3017. , d = e("./util/transitions")
  3018. , p = e("./util/lerp")
  3019. , f = new o(i);
  3020. //window.THREE = r;
  3021. n.prototype.init = function(e, t, i, n, r) {
  3022. window.app = this;
  3023. this.player = t,
  3024. this.director = e,
  3025. this.modelManager = i,
  3026. this.tagManager = n,
  3027. this.container = r,
  3028. this.updateModel(),
  3029. this.bindEvents()
  3030. }
  3031. ,
  3032. n.prototype.bindEvents = function() {
  3033. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  3034. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  3035. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  3036. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  3037. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  3038. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  3039. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  3040. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  3041. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  3042. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  3043. }
  3044. ,
  3045. n.prototype.updateModel = function() {
  3046. //模型this.model
  3047. this.model = this.modelManager.getActiveModel()
  3048. }
  3049. ,
  3050. n.prototype.handleWarpStarted = function() {
  3051. this.hidePlayerReticule()
  3052. }
  3053. ,
  3054. n.prototype.ontagActivated = function() {
  3055. this.hidePlayerReticule()
  3056. }
  3057. ,
  3058. n.prototype.onNavigationTotag = function() {
  3059. this.hidePlayerReticule()
  3060. }
  3061. ,
  3062. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  3063. var n = this.modelManager.getActiveModel()
  3064. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  3065. n.fadePanoMarkers(r),
  3066. n.setMode(t)
  3067. }
  3068. ,
  3069. n.prototype.handlePlayerModeChanged = function(e, t) {
  3070. var i = this.modelManager.getActiveModel()
  3071. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  3072. i.setSide(n),
  3073. i.setMode(t)
  3074. }
  3075. ,
  3076. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  3077. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  3078. t && !this.director.tourIsPlaying && t.hoverOn(i))
  3079. }
  3080. ,
  3081. n.prototype.handleActionInterruption = function() {}
  3082. ,
  3083. n.prototype.handleStartInside = function(e) {
  3084. var t = l[this.player.mode]
  3085. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  3086. this.fadeIn(this.fadeInSpeed),
  3087. this.model.alpha = 0,
  3088. this.model.skybox.material.uniforms.opacity.value = 1,
  3089. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3090. var n = this.player.reticule;
  3091. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3092. }
  3093. ,
  3094. n.prototype.handleStartOutside = function(e) {
  3095. this.fadeIn(e)
  3096. }
  3097. ,
  3098. n.prototype.fadeIn = function(e) {
  3099. null !== e && void 0 !== e || (e = 2e3,
  3100. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3101. $(this.container).fadeIn(e)
  3102. }
  3103. ,
  3104. n.prototype.hidePlayerReticule = function() {
  3105. this.player.reticule.hide()
  3106. }
  3107. ,
  3108. t.exports = n
  3109. }
  3110. ).call(this, "/js/DisplayController.js")
  3111. }
  3112. , {
  3113. "./enum/BlackoutStyle": 18,
  3114. "./enum/DirectorEvents": 23,
  3115. "./enum/tagEvents": 32,
  3116. "./enum/ModelManagerEvents": 33,
  3117. "./enum/PlayerEvents": 40,
  3118. "./enum/Viewmode": 51,
  3119. "./enum/WarpStyle": 52,
  3120. "./settings": 166,
  3121. "./util/common": 185,
  3122. "./util/lerp": 188,
  3123. "./util/logger": 189,
  3124. "./util/transitions": 195,
  3125. three: 217
  3126. }],
  3127. 2: [function(e, t, i) {
  3128. "use strict";
  3129. function n() {
  3130. this.baseStartTime = performance.timing.navigationStart,
  3131. this.loadingStartTime = null,
  3132. this.waitingStartTime = null,
  3133. this.appReadyTime = null
  3134. }
  3135. n.prototype.setBaseStartTime = function(e) {
  3136. this.baseStartTime = e || Date.now()
  3137. }
  3138. ,
  3139. n.prototype.setWaitingStartTime = function(e) {
  3140. this.waitingStartTime = e || Date.now()
  3141. }
  3142. ,
  3143. n.prototype.setLoadingStartTime = function(e) {
  3144. this.loadingStartTime = e || Date.now()
  3145. }
  3146. ,
  3147. n.prototype.setAppReadyTime = function(e) {
  3148. this.appReadyTime = e || Date.now()
  3149. }
  3150. ,
  3151. n.prototype.calcFullLoadingTime = function() {
  3152. var e = this.appReadyTime - this.baseStartTime;
  3153. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3154. e
  3155. }
  3156. ,
  3157. t.exports = n
  3158. }
  3159. , {}],
  3160. 3: [function(e, t, i) {
  3161. (function(i) {
  3162. "use strict";
  3163. function n() {
  3164. return 100 * Math.random()
  3165. }
  3166. var r = e("./util/logger")
  3167. , o = e("./util/browser")
  3168. , a = new r(i)
  3169. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3170. initialized: !1,
  3171. init: function(e, t) {
  3172. if (t = t || {},
  3173. !this.initialized) {
  3174. this.initialized = !0,
  3175. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3176. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3177. for (var i in e) {
  3178. var r = i.match("^sc_tilegen_([0-9]+)$");
  3179. r && (s.tilegen = n() < parseInt(r[1]));
  3180. var l = i.match("^sc_imgopt_([0-9]+)$");
  3181. l && (s.imgopt = n() < parseInt(l[1]))
  3182. }
  3183. for (var c in t)
  3184. s[c] = t[c],
  3185. a.debug("A/B override:", c, s[c])
  3186. }
  3187. },
  3188. changeIfTileGenerating: function(e) {
  3189. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3190. e += ""),
  3191. e
  3192. },
  3193. changeIfImageOptimzing: function(e) {
  3194. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3195. e += ""),
  3196. e
  3197. },
  3198. tilegen: !1,
  3199. imgopt: !1
  3200. };
  3201. t.exports = s
  3202. }
  3203. ).call(this, "/js/ab.js")
  3204. }
  3205. , {
  3206. "./util/browser": 182,
  3207. "./util/logger": 189
  3208. }],
  3209. 4: [function(e, t, i) {
  3210. (function(i) {
  3211. "use strict";
  3212. function n() {
  3213. return {
  3214. addons: [{
  3215. name: "keen:ua_parser",
  3216. input: {
  3217. ua_string: "user_agent"
  3218. },
  3219. output: "parsed_user_agent"
  3220. }]
  3221. }
  3222. }
  3223. function r(e, t, i, n) {
  3224. function r(t) {
  3225. l[t.sid] = !0;
  3226. var i = t.billboard.media && t.billboard.media.type
  3227. , n = {
  3228. tag_id: t.sid,
  3229. tags_visited: Object.keys(l).length,
  3230. tag_count: Object.keys(e.tags).length,
  3231. tag_view_count: ++E,
  3232. has_media: !!i
  3233. };
  3234. i && (n.media_type = i),
  3235. u("tag_opened", n)
  3236. }
  3237. var l = {}
  3238. , h = Date.now() - N
  3239. , f = null;
  3240. n && (f = Date.now() - window.navigationStart);
  3241. var g;
  3242. try {
  3243. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3244. } catch (e) {
  3245. g = !1
  3246. }
  3247. var v, A = e.supportsVR;
  3248. A || (v = "VR disabled at the model/account level",
  3249. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3250. u("model_loaded", {
  3251. duration: h,
  3252. duration_from_navigation_start: f,
  3253. has_hlr: g,
  3254. has_vr: A,
  3255. vr_reason: v
  3256. });
  3257. var I = 0;
  3258. e.panos.forEach(function(e) {
  3259. e.on("enter", function() {
  3260. c("pano_viewed", {
  3261. pano_id: e.id,
  3262. pano_view_count: ++I,
  3263. alignment_type: e.alignmentType,
  3264. interaction_source: O,
  3265. navigation_source: p
  3266. })
  3267. })
  3268. });
  3269. var E = 0;
  3270. for (var T in e.tags)
  3271. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3272. t.on("tour_auto", function(e) {
  3273. p = "tour_" + e
  3274. }),
  3275. t.on("tour_manual", function(e) {
  3276. O = "gui-" + e,
  3277. p = "tour_manual"
  3278. }),
  3279. i.on(C.InteractionKey, function() {
  3280. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3281. }),
  3282. i.on(C.InteractionDirect, function() {
  3283. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3284. }),
  3285. o(t),
  3286. a(),
  3287. s()
  3288. }
  3289. function o(e) {
  3290. I.on(T.OPENED, function() {
  3291. c("showcase_share_intent", {
  3292. pano_id: e.currentPano && e.currentPano.id
  3293. })
  3294. }),
  3295. I.on(T.LINK_CLICKED, function(t) {
  3296. c("showcase_share_action", {
  3297. channel: t.channel,
  3298. pano_id: e.currentPano && e.currentPano.id
  3299. })
  3300. }),
  3301. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3302. c("showcase_share_origin_link_clicked")
  3303. })
  3304. }
  3305. function a() {}
  3306. function s() {
  3307. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3308. gui_action: "click_vr_button"
  3309. })),
  3310. b.on(S.LAUNCH, function(e) {
  3311. c("showcase_gui", {
  3312. gui_action: "launch_vr",
  3313. vr_platform: e.vr_platform,
  3314. vr_app: e.vr_app
  3315. })
  3316. }),
  3317. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3318. gui_action: "vr_modal_prev"
  3319. })),
  3320. b.on(S.NEXT, function(e) {
  3321. c("showcase_gui", {
  3322. gui_action: e.nextAction
  3323. })
  3324. }),
  3325. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3326. gui_action: "vr_modal_close"
  3327. })),
  3328. b.on(S.falseICECHOSEN, function(e) {
  3329. c("showcase_gui", {
  3330. gui_action: e.name + " "
  3331. })
  3332. }),
  3333. b.on(S.STORE, function(e) {
  3334. c("showcase_gui", {
  3335. gui_action: "launch_store",
  3336. store: e
  3337. })
  3338. })
  3339. }
  3340. function l(e, t) {
  3341. if (f)
  3342. try {
  3343. f.addEvent(e, v.extendObject({
  3344. host: window.location.host,
  3345. keen: n(),
  3346. user_agent: "${keen.user_agent}",
  3347. referrer: {
  3348. url: v.normalizeUrl(document.referrer),
  3349. domain: v.domainFromUrl(document.referrer),
  3350. url_original: document.referrer
  3351. },
  3352. embedded: m.inIframe(),
  3353. is_mobile: m.isMobile(),
  3354. version: "2.25.6-0-gd87e5b1"
  3355. }, t))
  3356. } catch (e) {
  3357. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3358. }
  3359. }
  3360. function c(e, t) {
  3361. if (t = t || {},
  3362. L)
  3363. try {
  3364. window.analytics.track(e, v.extendObject(t, B), {
  3365. context: {
  3366. app: {
  3367. name: "showcase",
  3368. version: "2.25.6-0-gd87e5b1"
  3369. },
  3370. screen: {
  3371. width: window.screen.width,
  3372. height: window.screen.height,
  3373. density: window.devicePixelRatio
  3374. }
  3375. }
  3376. })
  3377. } catch (t) {
  3378. console.warn("Failed to send data to segment for " + e)
  3379. }
  3380. }
  3381. function h(e, t) {
  3382. if (t = t || {},
  3383. navigator.sendBeacon && L)
  3384. try {
  3385. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3386. event: e,
  3387. anonymousId: window.analytics.user().anonymousId(),
  3388. properties: v.extendObject(t, B),
  3389. writeKey: L,
  3390. sentAt: Date.now(),
  3391. type: "track",
  3392. context: {
  3393. userAgent: m.userAgent(),
  3394. library: {
  3395. name: "showcase-beacon",
  3396. version: "2.25.6-0-gd87e5b1"
  3397. },
  3398. app: {
  3399. name: "showcase",
  3400. version: "2.25.6-0-gd87e5b1"
  3401. }
  3402. }
  3403. }))
  3404. } catch (e) {
  3405. console.warn("Failed to send async segment request")
  3406. }
  3407. }
  3408. function u(e, t) {
  3409. t = t || {},
  3410. c(e, t)
  3411. }
  3412. function d(e, t) {
  3413. O = e === C.InteractionGui ? "gui-" + t : e,
  3414. p = "self_guided"
  3415. }
  3416. var p, f, g = (e("three"),
  3417. e("./util/ajax"),
  3418. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3419. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3420. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3421. t.exports = {
  3422. report: function(e, t, i, n) {
  3423. l("Session starts", {
  3424. model: e,
  3425. status: t,
  3426. loadtime: Date.now() - (N || Date.now()),
  3427. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3428. autoplay: i,
  3429. quickstart: n,
  3430. ab_tilegen: g.tilegen,
  3431. ab_imgopt: g.imgopt
  3432. })
  3433. },
  3434. impression: function(e) {
  3435. e = e || {};
  3436. var t = void 0 === e.isVisible || e.isVisible
  3437. , i = (void 0 !== e.immediate && e.immediate,
  3438. window.location.search.substr(1).split("&"));
  3439. u("impression", {
  3440. visible: t,
  3441. url_params: i
  3442. })
  3443. },
  3444. initKeen: function(e) {
  3445. return e.token && e.appId ? void (f = new Keen({
  3446. projectId: e.appId,
  3447. writeKey: e.token,
  3448. readKey: "",
  3449. requestType: "xhr"
  3450. })) : void P.warn("no keen token/appId")
  3451. },
  3452. initSegment: function(e) {
  3453. return e.token ? (L = e.token,
  3454. window.analytics.load(e.token),
  3455. B = {
  3456. model_id: e.model,
  3457. start_source: e.startSource,
  3458. autoplay: e.autoplay,
  3459. quickstart: e.quickstart,
  3460. language_tag: A.languageTag,
  3461. is_mobile: m.isMobile(),
  3462. iframe: m.inIframe(),
  3463. aspect_ratio: m.aspectRatio(),
  3464. session_id: F,
  3465. window: {
  3466. width: $("#player").width(),
  3467. height: $("#player").height()
  3468. },
  3469. platform: {
  3470. browser: {
  3471. name: $.ua.browser.name,
  3472. major: $.ua.browser.major,
  3473. version: $.ua.browser.version
  3474. },
  3475. os: {
  3476. name: $.ua.os.name,
  3477. version: $.ua.os.version
  3478. },
  3479. device: {
  3480. vendor: $.ua.device.vendor,
  3481. model: $.ua.device.model,
  3482. type: $.ua.device.type
  3483. }
  3484. }
  3485. },
  3486. D = Math.random() < A.analytics.sessionTrackingRate,
  3487. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3488. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3489. },
  3490. sessionStart: function(e) {
  3491. P.debug("analytics user_session_start"),
  3492. c("session_started"),
  3493. N = Date.now(),
  3494. window.addEventListener("unload", function() {
  3495. h("session_ended", {
  3496. duration: Date.now() - N
  3497. })
  3498. })
  3499. },
  3500. modelLoaded: function(e, t, i, n) {
  3501. r(e, t, i, n)
  3502. },
  3503. loadComplete: function(e) {
  3504. var t = {
  3505. time_to_app_start: e
  3506. };
  3507. c("load_times", t)
  3508. },
  3509. track: function(e, t) {
  3510. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3511. c(e, t))
  3512. },
  3513. trackAlways: function(e, t) {
  3514. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3515. c(e, t)
  3516. },
  3517. getSessionId: function() {
  3518. return F
  3519. },
  3520. updateInteraction: d
  3521. }
  3522. }
  3523. ).call(this, "/js/analytics.js")
  3524. }
  3525. , {
  3526. "./ab": 3,
  3527. "./enum/ControlEvents": 21,
  3528. "./enum/PlayerEvents": 40,
  3529. "./enum/VROption": 47,
  3530. "./enum/VRPlatforms": 49,
  3531. "./enum/Viewmode": 51,
  3532. "./gui/sharing/ShareEvents": 76,
  3533. "./gui/sharing/modal": 77,
  3534. "./gui/title/TitleEvents": 80,
  3535. "./gui/title/titleBar": 82,
  3536. "./gui/vr/vrEvent": 85,
  3537. "./gui/vr/vrModal": 87,
  3538. "./localization/localize": 108,
  3539. "./tag/Billboard/BillboardEvent": 120,
  3540. "./settings": 166,
  3541. "./util/ajax": 181,
  3542. "./util/browser": 182,
  3543. "./util/common": 185,
  3544. "./util/logger": 189,
  3545. three: 217
  3546. }],
  3547. 5: [function(e, t, i) {
  3548. "use strict";
  3549. function n() {
  3550. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3551. this.controls = null
  3552. }
  3553. var r = e("three")
  3554. , o = e("../constants")
  3555. , a = e("../util/cameraLight");
  3556. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3557. n.prototype.updateAspect = function(e) {
  3558. this.aspect = e,
  3559. this.updateProjectionMatrix()
  3560. }
  3561. ,
  3562. t.exports = n
  3563. }
  3564. , {
  3565. "../constants": 8,
  3566. "../util/cameraLight": 184,
  3567. three: 217
  3568. }],
  3569. 6: [function(e, t, i) {
  3570. "use strict";
  3571. function n() {
  3572. var e = $("#player").width() / $("#player").height();
  3573. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3574. this.controls = null,
  3575. this.updateAspect(e)
  3576. }
  3577. var r = e("three")
  3578. , o = e("../constants");
  3579. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3580. n.prototype.updateAspect = function(e) {
  3581. this.aspect = e,
  3582. this.top = o.orthoBase / e,
  3583. this.bottom = -o.orthoBase / e,
  3584. this.updateProjectionMatrix()
  3585. }
  3586. ,
  3587. t.exports = n
  3588. }
  3589. , {
  3590. "../constants": 8,
  3591. three: 217
  3592. }],
  3593. 7: [function(e, t, i) {
  3594. "use strict";
  3595. function n() {
  3596. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3597. this.controls = null
  3598. }
  3599. var r = e("three")
  3600. , o = e("../settings")
  3601. , a = e("../util/cameraLight");
  3602. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3603. n.prototype.updateAspect = function(e) {
  3604. this.aspect = e,
  3605. this.updateProjectionMatrix()
  3606. }
  3607. ,
  3608. t.exports = n
  3609. }
  3610. , {
  3611. "../settings": 166,
  3612. "../util/cameraLight": 184,
  3613. three: 217
  3614. }],
  3615. 8: [function(e, t, i) {
  3616. "use strict";
  3617. t.exports = {
  3618. signedUrlDefaultExpireTime: 24e4,
  3619. signedUrlCheckInterval: 1e4,
  3620. signedUrlRefreshBuffer: 15e3,
  3621. dollhouseFOV: 70,
  3622. dollhouseNear: 1,
  3623. dollhouseFar: 5e3,
  3624. insideFOV: 70,
  3625. insideFOVMax: 120,
  3626. insideNear: .1,
  3627. insideFar: 5e3,
  3628. insideLookSpeed: .12,
  3629. insideLookLimitUp: 20,
  3630. insideLookLimitDown: -20,
  3631. orthoNear: 1,
  3632. orthoFar: 5e3,
  3633. orthoBase: 10,
  3634. narrowLandscapeHeight: 290,
  3635. reallyNarrowLandscapeHeight: 250,
  3636. visionTilingStartDate: new Date("8/26/2016"),
  3637. visionTilingStartVersion: "1.1.407.13667",
  3638. windowHeightHighQualityThreshold: 900,
  3639. tourStepDelayDefault: 3500,
  3640. tourStepDelaySlideShow: 5e3,
  3641. workshopApsect: 9 / 16,
  3642. highQualityMaxZoom: 2,
  3643. ultraHighQualityMaxZoom: 3
  3644. }
  3645. }
  3646. , {}],
  3647. 9: [function(e, t, i) {
  3648. "use strict";
  3649. function n() {
  3650. this.activeControl = null,
  3651. this.controls = {},
  3652. this.cameras = {}
  3653. }
  3654. var r = e("./PanoramaControls")
  3655. , o = e("./DollhouseControls")
  3656. , a = e("./FloorplanControls")
  3657. , s = e("../cameras/PanoramaCamera")
  3658. , l = e("../cameras/DollhouseCamera")
  3659. , c = e("../cameras/FloorplanCamera")
  3660. , h = e("events").EventEmitter
  3661. , u = e("../enum/ControlEvents")
  3662. , d = e("../enum/ModelManagerEvents")
  3663. , p = e("../enum/Viewmode")
  3664. , f = e("../settings");
  3665. n.prototype = Object.create(h.prototype),
  3666. n.prototype.init = function(e, t) {
  3667. this.setUpControls(),
  3668. this.bindEvents(e, t)
  3669. }
  3670. ,
  3671. n.prototype.activateControls = function(e) {
  3672. this.activeControl && (this.activeControl.reset(),
  3673. this.activeControl.enabled = !1),
  3674. this.controls[e] && (this.controls[e].enabled = !0),
  3675. this.activeControl = this.controls[e]
  3676. }
  3677. ,
  3678. n.prototype.setUpControls = function() {
  3679. var e = {}
  3680. , t = {}
  3681. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3682. , n = [s, l, c]
  3683. , h = [r, o, a];
  3684. i.forEach(function(i, r) {
  3685. e[i] = new n[r],
  3686. t[i] = new h[r](e[i]),
  3687. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3688. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3689. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3690. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3691. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3692. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3693. }
  3694. .bind(this)),
  3695. this.controls = t,
  3696. this.cameras = e
  3697. }
  3698. ,
  3699. n.prototype.bindEvents = function(e, t) {
  3700. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3701. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3702. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3703. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3704. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3705. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3706. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3707. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3708. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3709. e.addEventListener("contextmenu", function(e) {
  3710. e.preventDefault()
  3711. }),
  3712. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3713. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3714. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3715. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3716. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3717. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3718. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3719. t.on(d.ActiveModelChanged, function(e) {
  3720. this.setModelForControls(e.model)
  3721. }
  3722. .bind(this))
  3723. }
  3724. ,
  3725. n.prototype.setModelForControls = function(e) {
  3726. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3727. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3728. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3729. this.controls[e].setBounds(t)
  3730. }
  3731. .bind(this))
  3732. }
  3733. ,
  3734. n.prototype.onMouseDown = function(e) {
  3735. e.preventDefault(),
  3736. this.activeControl && this.activeControl.onMouseDown(e)
  3737. }
  3738. ,
  3739. n.prototype.onMouseMove = function(e) {
  3740. e.preventDefault(),
  3741. this.activeControl && this.activeControl.onMouseMove(e)
  3742. }
  3743. ,
  3744. n.prototype.onMouseUp = function(e) {
  3745. e.preventDefault(),
  3746. this.activeControl && this.activeControl.onMouseUp(e)
  3747. }
  3748. ,
  3749. n.prototype.onMouseOver = function(e) {
  3750. e.preventDefault(),
  3751. this.activeControl && this.activeControl.onMouseOver(e)
  3752. }
  3753. ,
  3754. n.prototype.onMouseWheel = function(e) {
  3755. e.preventDefault(),
  3756. this.activeControl && this.activeControl.onMouseWheel(e)
  3757. }
  3758. ,
  3759. n.prototype.onTouchStart = function(e) {
  3760. e.preventDefault(),
  3761. this.activeControl && this.activeControl.onTouchStart(e);
  3762. var hotList = $('#hotListWrap')[0];
  3763. hotList.classList.remove('hotListActive');
  3764. $('#hotListContent ul .active').removeClass('active');
  3765. $('#hotList')[0].classList.remove('active')
  3766. }
  3767. ,
  3768. n.prototype.onTouchMove = function(e) {
  3769. e.preventDefault(),
  3770. this.activeControl && this.activeControl.onTouchMove(e)
  3771. }
  3772. ,
  3773. n.prototype.onTouchEnd = function(e) {
  3774. e.preventDefault(),
  3775. this.activeControl && this.activeControl.onTouchEnd(e)
  3776. }
  3777. ,
  3778. n.prototype.onPointerDown = function(e) {
  3779. if (e.preventDefault(),
  3780. this.activeControl)
  3781. switch (e.pointerType) {
  3782. case "mouse":
  3783. this.activeControl.onMouseDown(e);
  3784. break;
  3785. default:
  3786. this.activeControl.onPointerDown(e)
  3787. }
  3788. }
  3789. ,
  3790. n.prototype.onPointerMove = function(e) {
  3791. if (e.preventDefault(),
  3792. this.activeControl)
  3793. switch (e.pointerType) {
  3794. case "mouse":
  3795. this.activeControl.onMouseMove(e);
  3796. break;
  3797. default:
  3798. this.activeControl.onPointerMove(e)
  3799. }
  3800. }
  3801. ,
  3802. n.prototype.onPointerUp = function(e) {
  3803. if (e.preventDefault(),
  3804. this.activeControl)
  3805. switch (e.pointerType) {
  3806. case "mouse":
  3807. this.activeControl.onMouseUp(e);
  3808. break;
  3809. default:
  3810. this.activeControl.onPointerUp(e)
  3811. }
  3812. }
  3813. ,
  3814. n.prototype.onPointerCancel = function(e) {
  3815. e.preventDefault(),
  3816. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3817. }
  3818. ,
  3819. n.prototype.onKeyDown = function(e) {
  3820. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3821. this.activeControl && this.activeControl.onKeyDown(e))
  3822. }
  3823. ,
  3824. n.prototype.onKeyUp = function(e) {
  3825. e.preventDefault(),
  3826. this.activeControl && this.activeControl.onKeyUp(e)
  3827. }
  3828. ,
  3829. t.exports = n
  3830. }
  3831. , {
  3832. "../cameras/DollhouseCamera": 5,
  3833. "../cameras/FloorplanCamera": 6,
  3834. "../cameras/PanoramaCamera": 7,
  3835. "../enum/ControlEvents": 21,
  3836. "../enum/ModelManagerEvents": 33,
  3837. "../enum/Viewmode": 51,
  3838. "../settings": 166,
  3839. "./DollhouseControls": 10,
  3840. "./FloorplanControls": 11,
  3841. "./PanoramaControls": 13,
  3842. events: 202
  3843. }],
  3844. 10: [function(e, t, i) {
  3845. "use strict";
  3846. function n(e) {
  3847. a.call(this, e),
  3848. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3849. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3850. this.minDistance = o.dollhouseDefault.minDistance,
  3851. this.maxDistance = o.dollhouseDefault.maxDistance,
  3852. this.adjustedMinDistance = this.minDistance,
  3853. this.adjustedMaxDistance = this.maxDistance
  3854. }
  3855. var r = e("three")
  3856. , o = e("../settings")
  3857. , a = e("./OutsideControls");
  3858. n.prototype = Object.create(a.prototype),
  3859. n.prototype.pan = function(e, t) {
  3860. this.camera.updateMatrix();
  3861. var i = this.camera.position.clone().sub(this.target).length();
  3862. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3863. this.panLeft(2 * e * i / $("#player").height()),
  3864. this.panUp(-2 * t * i / $("#player").height())
  3865. }
  3866. ,
  3867. n.prototype.updateZoom = function() {
  3868. var e = this.offset.length();
  3869. return e * this.scale
  3870. }
  3871. ,
  3872. n.prototype.setZoomBounds = function(e) {
  3873. var t = e.min.distanceTo(e.max);
  3874. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3875. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3876. this.minDistance = this.adjustedMinDistance,
  3877. this.maxDistance = this.adjustedMaxDistance
  3878. }
  3879. ,
  3880. n.prototype.resetRanges = function(e, t) {
  3881. e ? (this.minDistance = Math.min(e, this.minDistance),
  3882. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3883. this.maxDistance = this.adjustedMaxDistance),
  3884. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3885. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3886. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3887. }
  3888. ,
  3889. n.prototype.toJSON = function() {
  3890. return a.prototype.toJSON.call(this)
  3891. }
  3892. ,
  3893. t.exports = n
  3894. }
  3895. , {
  3896. "../settings": 166,
  3897. "./OutsideControls": 12,
  3898. three: 217
  3899. }],
  3900. 11: [function(e, t, i) {
  3901. "use strict";
  3902. function n(e) {
  3903. a.call(this, e),
  3904. this.minDistance = 15,
  3905. this.maxDistance = 50,
  3906. this.noRotateUpDown = !0,
  3907. this.minPolarAngle = 0,
  3908. this.maxPolarAngle = 0,
  3909. this.mouseActions[l.LEFT] = s.PAN,
  3910. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3911. this.mouseActions[l.RIGHT] = s.ROTATE,
  3912. this.touchActions[1] = s.PAN,
  3913. this.touchActions[2] = s.ROTATE_DOLLY,
  3914. this.absoluteScale = 1,
  3915. this.currentScale = 1
  3916. }
  3917. var r = e("three")
  3918. , o = e("../settings")
  3919. , a = e("./OutsideControls")
  3920. , s = e("../enum/ControlActions")
  3921. , l = e("../enum/MouseButton")
  3922. , c = e("../util/math")
  3923. , h = e("../util/browser");
  3924. n.prototype = Object.create(a.prototype),
  3925. n.prototype.zoomToContain = function(e) {
  3926. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3927. this.currentScale = this.absoluteScale
  3928. }
  3929. ,
  3930. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3931. let defaultRatio = 1.2 , absoluteScale
  3932. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3933. var angle = parseFloat(_settings.floorPlanAngle)
  3934. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3935. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3936. var screenSize = Math.min($("#player").width(), $("#player").height())
  3937. var maxSize = 800;//模型最大占据像素
  3938. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3939. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3940. }else{
  3941. var t = Math.max(modelSize.x, modelSize.z)
  3942. , i = Math.min(modelSize.x, modelSize.z)
  3943. , n = Math.max(t, i * this.camera.aspect)
  3944. , r = Math.max(i, t * this.camera.aspect);
  3945. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3946. }
  3947. return absoluteScale
  3948. },
  3949. /* n.prototype.rotateToView = function(e, t) {
  3950. var i = 0
  3951. , n = h.aspectRatio() < 1
  3952. , r = e.x < e.z;
  3953. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3954. this.rotateLeft(i),
  3955. this.update(0)
  3956. },
  3957. */
  3958. n.prototype.rotateToView = function(modelSize, direction) {
  3959. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3960. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3961. i = parseFloat(_settings.floorPlanAngle)
  3962. }else{
  3963. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3964. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3965. {
  3966. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3967. {
  3968. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3969. }
  3970. //(第二种情况) 不做处理
  3971. }
  3972. else if(direction.x > 0)
  3973. {
  3974. i = Math.PI / 2;
  3975. }
  3976. else
  3977. {
  3978. i = -Math.PI / 2;
  3979. }
  3980. }
  3981. this.rotateLeft(i);
  3982. this.update(0);
  3983. }
  3984. ,
  3985. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3986. this.rotateLeft(angle + this.lon);
  3987. this.update(0);
  3988. }
  3989. ,
  3990. n.prototype.pan = function(e, t) {
  3991. this.camera.updateMatrix(),
  3992. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3993. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3994. }
  3995. ,
  3996. n.prototype.updateZoom = function() {
  3997. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3998. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3999. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  4000. this.camera.left = -o.orthoBase * this.currentScale,
  4001. this.camera.right = o.orthoBase * this.currentScale,
  4002. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  4003. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  4004. this.camera.updateProjectionMatrix(),
  4005. this.offset.length()
  4006. }
  4007. ,
  4008. n.prototype.toJSON = function() {
  4009. var e = new r.Quaternion
  4010. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  4011. , i = new r.Quaternion;
  4012. return function() {
  4013. var n = a.prototype.toJSON.call(this);
  4014. return e.copy(n.camera_quaternion),
  4015. i.copy(t),
  4016. i.multiply(e),
  4017. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  4018. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  4019. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  4020. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  4021. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  4022. n
  4023. }
  4024. }(),
  4025. t.exports = n
  4026. }
  4027. , {
  4028. "../enum/ControlActions": 20,
  4029. "../enum/MouseButton": 34,
  4030. "../settings": 166,
  4031. "../util/browser": 182,
  4032. "../util/math": 190,
  4033. "./OutsideControls": 12,
  4034. three: 217
  4035. }],
  4036. 12: [function(e, t, i) {
  4037. "use strict";
  4038. function n(e) {
  4039. this.camera = e,
  4040. this.camera.controls = this,
  4041. this.enabled = !1,
  4042. this.target = new r.Vector3,
  4043. this.targetBounds = new r.Box3,
  4044. this.zoomSpeed = 1,
  4045. this.minDistance = 0,
  4046. this.maxDistance = 1 / 0,
  4047. this.noRotateUpDown = !1,
  4048. this.rotateSpeed = 1,
  4049. this.keyboardZoomSpeed = 0,
  4050. this.keyPanSpeed = 7,
  4051. this.autoRotate = !1,
  4052. this.autoRotateSpeed = 2,
  4053. this.autoPan = !1,
  4054. this.autoPanPosition = new r.Vector3,
  4055. this.minPolarAngle = r.Math.degToRad(25),
  4056. this.maxPolarAngle = r.Math.degToRad(65),
  4057. this.rotationAcceleration = new r.Vector2,
  4058. this.rotationSpeed = new r.Vector2,
  4059. this.panAcceleration = new r.Vector2,
  4060. this.panSpeed = new r.Vector2,
  4061. this.rotateStart = new r.Vector2,
  4062. this.rotateEnd = new r.Vector2,
  4063. this.rotateDelta = new r.Vector2,
  4064. this.panStart = new r.Vector2,
  4065. this.panEnd = new r.Vector2,
  4066. this.panDelta = new r.Vector2,
  4067. this.panOffset = new r.Vector3,
  4068. this.offset = new r.Vector3,
  4069. this.dollyStart = new r.Vector2,
  4070. this.dollyEnd = new r.Vector2,
  4071. this.dollyDelta = new r.Vector2,
  4072. this.phiDelta = 0,
  4073. this.thetaDelta = 0,
  4074. this.scale = 1,
  4075. this.panVector = new r.Vector3,
  4076. this.lastPosition = new r.Vector3,
  4077. this.state = c.NONE,
  4078. this.mouseActions = {},
  4079. this.mouseActions[h.LEFT] = c.ROTATE,
  4080. this.mouseActions[h.MIDDLE] = c.DOLLY,
  4081. this.mouseActions[h.RIGHT] = c.PAN,
  4082. this.touchActions = {},
  4083. this.touchActions[1] = c.ROTATE,
  4084. this.touchActions[2] = c.PAN_DOLLY,
  4085. this.lastMoveTime = 0,
  4086. this.pointersLimit = 2,
  4087. this.pointers = []
  4088. }
  4089. var r = e("three")
  4090. , o = e("../settings")
  4091. , a = e("../util/common")
  4092. , s = e("../util/math")
  4093. , l = e("../enum/Vectors")
  4094. , c = e("../enum/ControlActions")
  4095. , h = e("../enum/MouseButton")
  4096. , u = e("../enum/Keys")
  4097. , d = e("../enum/ControlEvents")
  4098. , p = e("events").EventEmitter
  4099. , f = 1e-6;
  4100. n.prototype = Object.create(p.prototype),
  4101. n.prototype.setBounds = function(e) {
  4102. this.targetBounds = e
  4103. }
  4104. ,
  4105. n.prototype.isEngaged = function() {
  4106. return this.state !== c.NONE
  4107. }
  4108. ,
  4109. n.prototype.rotateLeft = function(e) {
  4110. void 0 === e && (e = this.getAutoRotationAngle()),
  4111. this.thetaDelta -= e
  4112. }
  4113. ,
  4114. n.prototype.rotateUp = function(e) {
  4115. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4116. this.phiDelta -= e)
  4117. }
  4118. ,
  4119. n.prototype.panLeft = function(e) {
  4120. var t = this.camera.matrix.elements;
  4121. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4122. this.panOffset.multiplyScalar(-e),
  4123. this.panVector.add(this.panOffset)
  4124. }
  4125. ,
  4126. n.prototype.panUp = function(e) {
  4127. var t = this.camera.matrix.elements;
  4128. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4129. this.panOffset.multiplyScalar(-e),
  4130. this.panVector.add(this.panOffset)
  4131. }
  4132. ,
  4133. n.prototype.startRotating = function(e, t) {
  4134. e && this.navRotationAcc("x", e),
  4135. t && this.navRotationAcc("y", t)
  4136. }
  4137. ,
  4138. n.prototype.stopRotating = function(e) {
  4139. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4140. this.navRotationAcc("x", 0),
  4141. this.navRotationAcc("y", 0)
  4142. }
  4143. ,
  4144. n.prototype.setAutoPanPosition = function(e, t) {
  4145. var i = new r.Vector3
  4146. , n = new r.Vector3;
  4147. return function(e, t) {
  4148. i.copy(this.camera.position),
  4149. void 0 === e && null === e || i.setX(e),
  4150. void 0 === t && null === t || i.setZ(t);
  4151. var r = this.camera.position.distanceTo(this.target)
  4152. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4153. this.targetClamped = !1,
  4154. n.copy(i).addScaledVector(o, r),
  4155. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4156. i.copy(n).addScaledVector(o, -r),
  4157. this.targetClamped = !0),
  4158. this.autoPanPosition.x = i.x,
  4159. this.autoPanPosition.z = i.z,
  4160. this.autoPan && this.stopAutoPanning()
  4161. }
  4162. }(),
  4163. n.prototype.stopAutoPanning = function() {
  4164. var e = this.autoPan;
  4165. this.autoPan = !1,
  4166. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4167. }
  4168. ,
  4169. n.prototype.dollyIn = function(e) {
  4170. void 0 === e && (e = this.getZoomScale()),
  4171. this.scale /= e
  4172. }
  4173. ,
  4174. n.prototype.dollyOut = function(e) {
  4175. void 0 === e && (e = this.getZoomScale()),
  4176. this.scale *= e
  4177. }
  4178. ,
  4179. n.prototype.updatePan = function(e) {
  4180. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4181. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4182. this.autoPan) {
  4183. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4184. t.setY(0).clampLength(0, 50 * e),
  4185. this.target.add(t),
  4186. this.camera.position.add(t),
  4187. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4188. this.stopAutoPanning())
  4189. }
  4190. }
  4191. ,
  4192. n.prototype.update = function(e) {
  4193. e || (e = 1 / 60),
  4194. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4195. this.rotateLeft(-this.rotationSpeed.x),
  4196. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4197. this.updatePan(e);
  4198. var t = this.camera.position;
  4199. this.offset.copy(t).sub(this.target);
  4200. var i = Math.atan2(this.offset.x, this.offset.z)
  4201. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4202. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4203. i += this.thetaDelta,
  4204. n += this.phiDelta,
  4205. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4206. n = Math.max(f, Math.min(Math.PI - f, n));
  4207. this.lon = i, this.lat = n//add
  4208. var r = this.updateZoom();
  4209. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4210. this.target.add(this.panVector),
  4211. this.targetBounds.clampPoint(this.target, this.target),
  4212. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4213. this.offset.y = r * Math.cos(n),
  4214. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4215. t.copy(this.target).add(this.offset),
  4216. this.camera.lookAt(this.target),
  4217. this.thetaDelta = 0,
  4218. this.phiDelta = 0,
  4219. this.scale = 1,
  4220. this.panVector.set(0, 0, 0),
  4221. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4222. }
  4223. ,
  4224. n.prototype.getAutoRotationAngle = function() {
  4225. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4226. }
  4227. ,
  4228. n.prototype.getZoomScale = function() {
  4229. return Math.pow(.95, this.zoomSpeed)
  4230. }
  4231. ,
  4232. n.prototype.onMouseDown = function(e) {
  4233. if (this.enabled) {
  4234. switch (e.preventDefault(),
  4235. this.stopAutoPanning(),
  4236. this.mouseDown = !0,
  4237. this.state = this.mouseActions[e.button],
  4238. this.state) {
  4239. case c.ROTATE:
  4240. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4241. this.rotationSpeed.set(0, 0);
  4242. break;
  4243. case c.DOLLY:
  4244. this.dollyStart.set(e.clientX, e.clientY);
  4245. break;
  4246. case c.PAN:
  4247. this.panStart.set(e.clientX, e.clientY)
  4248. }
  4249. this.emit(d.InputStart, "mouse")
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onMouseMove = function(e) {
  4254. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4255. switch (e.preventDefault(),
  4256. this.state) {
  4257. case c.ROTATE:
  4258. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4259. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4260. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4261. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4262. this.rotateStart.copy(this.rotateEnd);
  4263. break;
  4264. case c.DOLLY:
  4265. this.dollyEnd.set(e.clientX, e.clientY),
  4266. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4267. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4268. t.call(this),
  4269. this.dollyStart.copy(this.dollyEnd);
  4270. break;
  4271. case c.PAN:
  4272. this.panEnd.set(e.clientX, e.clientY),
  4273. this.panDelta.subVectors(this.panEnd, this.panStart),
  4274. this.pan(this.panDelta.x, this.panDelta.y),
  4275. this.panStart.copy(this.panEnd)
  4276. }
  4277. this.emit(d.Move, "mouse"),
  4278. this.lastMoveTime = e.timeStamp,
  4279. this.update()
  4280. }
  4281. }
  4282. ,
  4283. n.prototype.onMouseUp = function(e) {
  4284. this.enabled && (this.mouseDown = !1,
  4285. this.state = c.NONE,
  4286. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4287. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4288. this.update(),
  4289. this.rotationAcceleration.set(0, 0),
  4290. this.rotateDelta.set(0, 0)))
  4291. }
  4292. ,
  4293. n.prototype.onMouseOver = function(e) {
  4294. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4295. }
  4296. ,
  4297. n.prototype.onMouseWheel = function(e) {
  4298. if (this.enabled && o.useWheel) {
  4299. this.emit(d.Move, "wheel");
  4300. var t = e.wheelDelta || -e.detail
  4301. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4302. i.call(this),
  4303. this.update()
  4304. }
  4305. }
  4306. ,
  4307. n.prototype.onKeyDown = function(e) {
  4308. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4309. this.handleKeyDown(e.which)))
  4310. }
  4311. ,
  4312. n.prototype.navRotationAcc = function(e, t) {
  4313. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4314. }
  4315. ,
  4316. n.prototype.navPanAcc = function(e, t) {
  4317. this.stopAutoPanning(),
  4318. this.panAcceleration[e] = t
  4319. }
  4320. ,
  4321. n.prototype.handleKeyDown = function(e) {
  4322. var t = !0;
  4323. switch (e) {
  4324. case u.UPARROW:
  4325. case u.I:
  4326. this.navRotationAcc("y", 1);
  4327. break;
  4328. case u.DOWNARROW:
  4329. case u.K:
  4330. this.navRotationAcc("y", -1);
  4331. break;
  4332. case u.LEFTARROW:
  4333. case u.J:
  4334. this.navRotationAcc("x", -1);
  4335. break;
  4336. case u.RIGHTARROW:
  4337. case u.L:
  4338. this.navRotationAcc("x", 1);
  4339. break;
  4340. case u.W:
  4341. this.navPanAcc("y", 1);
  4342. break;
  4343. case u.S:
  4344. this.navPanAcc("y", -1);
  4345. break;
  4346. case u.A:
  4347. this.navPanAcc("x", -1);
  4348. break;
  4349. case u.D:
  4350. this.navPanAcc("x", 1);
  4351. break;
  4352. default:
  4353. t = !1
  4354. }
  4355. t && this.emit(d.Move, "key")
  4356. }
  4357. ,
  4358. n.prototype.onKeyUp = function(e) {
  4359. this.enabled && (e.preventDefault(),
  4360. e.stopPropagation(),
  4361. this.handleKeyUp(e.which))
  4362. }
  4363. ,
  4364. n.prototype.handleKeyUp = function(e) {
  4365. switch (e) {
  4366. case u.I:
  4367. case u.K:
  4368. case u.UPARROW:
  4369. case u.DOWNARROW:
  4370. this.keyboardZoomSpeed = 0,
  4371. this.rotationAcceleration.y = 0;
  4372. break;
  4373. case u.J:
  4374. case u.L:
  4375. case u.LEFTARROW:
  4376. case u.RIGHTARROW:
  4377. this.rotationAcceleration.x = 0;
  4378. break;
  4379. case u.S:
  4380. case u.W:
  4381. this.panAcceleration.y = 0;
  4382. break;
  4383. case u.A:
  4384. case u.D:
  4385. this.panAcceleration.x = 0
  4386. }
  4387. }
  4388. ,
  4389. n.prototype.onTouchStart = function(e) {
  4390. if (this.enabled || this.state === c.NONE) {
  4391. e.preventDefault(),
  4392. e.stopPropagation(),
  4393. this.stopAutoPanning();
  4394. var t = function() {
  4395. if (2 === e.touches.length) {
  4396. var t = e.touches[0].pageX - e.touches[1].pageX
  4397. , i = e.touches[0].pageY - e.touches[1].pageY;
  4398. this.dollyStart.set(t, i)
  4399. }
  4400. }
  4401. .bind(this)
  4402. , i = function() {
  4403. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4404. }
  4405. .bind(this)
  4406. , n = function() {
  4407. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4408. }
  4409. .bind(this);
  4410. switch (this.state = this.touchActions[e.touches.length],
  4411. this.state) {
  4412. case c.PAN_DOLLY:
  4413. t();
  4414. case c.PAN:
  4415. i();
  4416. break;
  4417. case c.ROTATE_DOLLY:
  4418. t();
  4419. case c.ROTATE:
  4420. n()
  4421. }
  4422. this.rotationSpeed.set(0, 0),
  4423. this.emit(d.InputStart, "touch")
  4424. }
  4425. }
  4426. ,
  4427. n.prototype.onTouchMove = function(e) {
  4428. if (this.enabled && this.state !== c.NONE) {
  4429. e.preventDefault(),
  4430. e.stopPropagation();
  4431. var t = function() {
  4432. var t = e.touches[0].pageX - e.touches[1].pageX
  4433. , i = e.touches[0].pageY - e.touches[1].pageY;
  4434. this.dollyEnd.set(t, i);
  4435. var n = this.dollyStart.length() - this.dollyEnd.length();
  4436. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4437. this.dollyStart.copy(this.dollyEnd)
  4438. }
  4439. .bind(this)
  4440. , i = function() {
  4441. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4442. this.panDelta.subVectors(this.panEnd, this.panStart),
  4443. this.pan(this.panDelta.x, this.panDelta.y),
  4444. this.panStart.copy(this.panEnd),
  4445. this.rotateDelta.set(0, 0)
  4446. }
  4447. .bind(this)
  4448. , n = function() {
  4449. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4450. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4451. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4452. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4453. this.rotateStart.copy(this.rotateEnd)
  4454. }
  4455. .bind(this)
  4456. , r = function() {
  4457. if (2 === e.touches.length) {
  4458. var i = window.devicePixelRatio || 1
  4459. , r = e.touches[1].pageX - e.touches[0].pageX
  4460. , s = e.touches[1].pageY - e.touches[0].pageY
  4461. , l = Math.sqrt(r * r + s * s)
  4462. , h = Math.abs(this.dollyStart.length() - l);
  4463. if (h > o.input.touchMoveThreshold * i)
  4464. this.state = c.DOLLY,
  4465. t();
  4466. else {
  4467. var u = a.average(e.touches, "pageX")
  4468. , d = a.average(e.touches, "pageY")
  4469. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4470. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4471. this.rotateStart.set(u, d),
  4472. n())
  4473. }
  4474. }
  4475. }
  4476. .bind(this);
  4477. switch (this.state) {
  4478. case c.PAN_DOLLY:
  4479. t();
  4480. case c.PAN:
  4481. i();
  4482. break;
  4483. case c.ROTATE_DOLLY:
  4484. r();
  4485. break;
  4486. case c.DOLLY:
  4487. t();
  4488. break;
  4489. case c.ROTATE:
  4490. n();
  4491. break;
  4492. default:
  4493. this.state = c.NONE
  4494. }
  4495. this.lastMoveTime = e.timeStamp,
  4496. this.emit(d.Move, "touch")
  4497. }
  4498. }
  4499. ,
  4500. n.prototype.onTouchEnd = function(e) {
  4501. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4502. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4503. this.state = c.NONE,
  4504. this.update(),
  4505. this.rotationAcceleration.set(0, 0),
  4506. this.rotateDelta.set(0, 0))
  4507. }
  4508. ,
  4509. n.prototype.onPointerDown = function(e) {
  4510. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4511. id: e.pointerId,
  4512. pageX: e.pageX,
  4513. pageY: e.pageY
  4514. }),
  4515. e.touches = this.pointers,
  4516. this.onTouchStart(e)),
  4517. this.emit(d.InputStart, "pointer"))
  4518. }
  4519. ,
  4520. n.prototype.onPointerMove = function(e) {
  4521. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4522. e.pointerId === t.id && (t.pageX = e.pageX,
  4523. t.pageY = e.pageY)
  4524. }),
  4525. e.touches = this.pointers,
  4526. this.onTouchMove(e))
  4527. }
  4528. ,
  4529. n.prototype.onPointerUp = function(e) {
  4530. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4531. e.pointerId === t.id && this.pointers.splice(i, 1)
  4532. }
  4533. .bind(this)),
  4534. e.touches = this.pointers,
  4535. this.onTouchEnd(e))
  4536. }
  4537. ,
  4538. n.prototype.reset = function() {
  4539. this.state = c.NONE,
  4540. this.stopAutoPanning(),
  4541. this.rotationSpeed.set(0, 0),
  4542. this.rotationAcceleration.set(0, 0),
  4543. this.panSpeed.set(0, 0),
  4544. this.panAcceleration.set(0, 0)
  4545. }
  4546. ,
  4547. n.prototype.toJSON = function() {
  4548. var e = {
  4549. camera_position: {
  4550. x: s.toPrecision(this.camera.position.x, 4),
  4551. y: s.toPrecision(this.camera.position.y, 4),
  4552. z: s.toPrecision(this.camera.position.z, 4)
  4553. },
  4554. camera_quaternion: {
  4555. x: s.toPrecision(this.camera.quaternion.x, 4),
  4556. y: s.toPrecision(this.camera.quaternion.y, 4),
  4557. z: s.toPrecision(this.camera.quaternion.z, 4),
  4558. w: s.toPrecision(this.camera.quaternion.w, 4)
  4559. }
  4560. };
  4561. return e
  4562. }
  4563. ,
  4564. t.exports = n
  4565. }
  4566. , {
  4567. "../enum/ControlActions": 20,
  4568. "../enum/ControlEvents": 21,
  4569. "../enum/Keys": 30,
  4570. "../enum/MouseButton": 34,
  4571. "../enum/Vectors": 50,
  4572. "../settings": 166,
  4573. "../util/common": 185,
  4574. "../util/math": 190,
  4575. events: 202,
  4576. three: 217
  4577. }],
  4578. 13: [function(e, t, i) {
  4579. (function(i) {
  4580. "use strict";
  4581. function n(e) {
  4582. this.camera = e,
  4583. this.camera.controls = this,
  4584. this.target = new r.Vector3(0,0,0),
  4585. this.lookVector = new r.Vector3,
  4586. this.lookSpeed = .05,
  4587. this.rotationAcc = new r.Vector2,
  4588. this.rotationSpeed = new r.Vector2,
  4589. this.lat = 0,
  4590. this.lon = 0,
  4591. this.phi = 0,
  4592. this.theta = 0,
  4593. this.enabled = !1,
  4594. this.locked = !1,
  4595. this.pointer = new r.Vector2(0,0),
  4596. this.rotationHistory = [],
  4597. this.rotationDifference = new r.Vector2,
  4598. this.pointerDragOn = !1,
  4599. this.pointerDragStart = new r.Vector2(0,0),
  4600. this.pinchDistance = 0,
  4601. this.moveStart = new r.Vector2,
  4602. this.moveTolerance = .01,
  4603. this.pointersLimit = 2,
  4604. this.pointers = []
  4605. }
  4606. var r = e("three")
  4607. , o = e("../util/logger")
  4608. , a = e("../settings")
  4609. , s = e("../util/common")
  4610. , l = e("../util/math")
  4611. , c = (e("../enum/Vectors"),
  4612. e("../enum/MouseButton"))
  4613. , h = e("../enum/Keys")
  4614. , u = e("../enum/ControlEvents")
  4615. , d = e("events").EventEmitter;
  4616. new o(i);
  4617. n.prototype = Object.create(d.prototype),
  4618. n.prototype.usable = function() {
  4619. return this.enabled && !this.locked
  4620. }
  4621. ,
  4622. /* n.prototype.lookAt = function(e) {
  4623. var t = this.camera.position.clone().sub(e)
  4624. , i = Math.atan(t.z / t.x);
  4625. i += t.x < 0 ? Math.PI : 0,
  4626. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4627. this.lon = r.Math.radToDeg(i) + 180;
  4628. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4629. , o = Math.atan(t.y / n);
  4630. this.lat = -r.Math.radToDeg(o)
  4631. }
  4632. */
  4633. n.prototype.lookAt = function(aim, dir) {
  4634. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4635. var i = Math.atan(t.z / t.x);
  4636. i += t.x < 0 ? Math.PI : 0;
  4637. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4638. this.lon = r.Math.radToDeg(i) + 180;
  4639. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4640. o = Math.atan(t.y / n);
  4641. this.lat = -r.Math.radToDeg(o);
  4642. }
  4643. ,
  4644. n.prototype.startRotationFrom = function(e, t) {
  4645. l.convertScreenPositionToNDC(e, t, this.pointer),
  4646. this.pointerDragOn = !0,
  4647. this.pointerDragStart.copy(this.pointer),
  4648. this.moveStart.copy(this.pointer),
  4649. this.rotationHistory = [],
  4650. this.rotationSpeed.set(0, 0)
  4651. }
  4652. ,
  4653. n.prototype.onMouseOver = function(e) {
  4654. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4655. }
  4656. ,
  4657. n.prototype.onTouchStart = function(e) {
  4658. if (this.usable()) {
  4659. switch (e.preventDefault(),
  4660. e.stopPropagation(),
  4661. e.touches.length) {
  4662. case 1:
  4663. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4664. break;
  4665. case 2:
  4666. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4667. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4668. this.pinchDistance = Math.sqrt(t * t + i * i)
  4669. }
  4670. this.emit(u.InputStart, "touch")
  4671. }
  4672. }
  4673. ,
  4674. n.prototype.onPointerDown = function(e) {
  4675. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4676. id: e.pointerId,
  4677. clientX: e.clientX,
  4678. clientY: e.clientY
  4679. }),
  4680. e.touches = this.pointers,
  4681. this.onTouchStart(e),
  4682. this.emit(u.InputStart, "pointer"))
  4683. }
  4684. ,
  4685. n.prototype.onMouseDown = function(e) {
  4686. if (this.usable()) {
  4687. switch (e.preventDefault(),
  4688. e.stopPropagation(),
  4689. e.button) {
  4690. case c.LEFT:
  4691. this.startRotationFrom(e.clientX, e.clientY)
  4692. }
  4693. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4694. this.emit(u.InputStart, "mouse")
  4695. }
  4696. }
  4697. ,
  4698. n.prototype.updateRotation = function() {
  4699. if (this.usable() && this.pointerDragOn) {
  4700. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4701. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4702. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4703. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4704. , o = Math.atan2(e.y, i)
  4705. , a = Math.atan2(t.y, n);
  4706. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4707. e.y = 0,
  4708. t.y = 0;
  4709. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4710. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4711. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4712. this.pointerDragStart.copy(this.pointer)
  4713. }
  4714. }
  4715. ,
  4716. n.prototype.onMouseMove = function(e) {
  4717. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4718. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4719. }
  4720. ,
  4721. n.prototype.onTouchMove = function(e) {
  4722. if (this.usable())
  4723. switch (this.emit(u.Move, "touch"),
  4724. e.touches.length) {
  4725. case 1:
  4726. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4727. break;
  4728. case 2:
  4729. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4730. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4731. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4732. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4733. this.emit(u.Pinch, n),
  4734. this.pinchDistance -= n)
  4735. }
  4736. }
  4737. ,
  4738. n.prototype.onPointerMove = function(e) {
  4739. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4740. e.pointerId === t.id && (t.clientX = e.clientX,
  4741. t.clientY = e.clientY)
  4742. }),
  4743. e.touches = this.pointers,
  4744. this.onTouchMove(e))
  4745. }
  4746. ,
  4747. n.prototype.endRotation = function() {
  4748. this.pointerDragOn = !1;
  4749. var e = s.averageVectors(this.rotationHistory);
  4750. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4751. }
  4752. ,
  4753. n.prototype.onTouchEnd = function(e) {
  4754. this.usable() && (e.preventDefault(),
  4755. e.stopPropagation(),
  4756. this.endRotation())
  4757. }
  4758. ,
  4759. n.prototype.onMouseUp = function(e) {
  4760. this.usable() && (e.preventDefault(),
  4761. e.stopPropagation(),
  4762. this.endRotation())
  4763. }
  4764. ,
  4765. n.prototype.onPointerUp = function(e) {
  4766. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4767. e.pointerId === t.id && this.pointers.splice(i, 1)
  4768. }
  4769. .bind(this)),
  4770. e.touches = this.pointers,
  4771. this.onTouchEnd(e))
  4772. }
  4773. ,
  4774. n.prototype.update = function(e) {
  4775. this.lon,
  4776. this.lat;
  4777. for (this.updateRotation(),
  4778. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4779. this.rotationHistory.shift();
  4780. this.lon += this.rotationDifference.x,
  4781. this.lat += this.rotationDifference.y,
  4782. this.rotationDifference.set(0, 0),
  4783. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4784. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4785. this.lon += this.rotationSpeed.x * e,
  4786. this.lat += this.rotationSpeed.y * e
  4787. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4788. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4789. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4790. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4791. this.phi = r.Math.degToRad(90 - this.lat),
  4792. this.theta = r.Math.degToRad(this.lon),
  4793. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4794. this.lookVector.y = Math.cos(this.phi),
  4795. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4796. this.target.copy(this.lookVector).add(this.camera.position),
  4797. this.camera.lookAt(this.target)
  4798. }
  4799. ,
  4800. n.prototype.onMouseWheel = function(e) {
  4801. if (this.usable()) {
  4802. var t = e.wheelDelta || -e.detail;
  4803. this.emit(u.InteractionDirect),
  4804. this.emit(u.Scroll, t)
  4805. }
  4806. }
  4807. ,
  4808. n.prototype.onKeyDown = function(e) {
  4809. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4810. this.handleKeyDown(e.which)))
  4811. }
  4812. ,
  4813. n.prototype.handleKeyDown = function(e) {
  4814. var t = function(e, t) {
  4815. this.rotationAcc[e] = t
  4816. }
  4817. .bind(this);
  4818. this.emit(u.InteractionKey);
  4819. var i = !0;
  4820. switch (e) {
  4821. case h.LEFTARROW:
  4822. case h.J:
  4823. t("x", -1);
  4824. break;
  4825. case h.RIGHTARROW:
  4826. case h.L:
  4827. t("x", 1);
  4828. break;
  4829. case h.I:
  4830. t("y", 1);
  4831. break;
  4832. case h.K:
  4833. t("y", -1);
  4834. break;
  4835. default:
  4836. i = !1
  4837. }
  4838. i && this.emit(u.Move, "key")
  4839. }
  4840. ,
  4841. n.prototype.onKeyUp = function(e) {
  4842. this.usable() && (e.preventDefault(),
  4843. e.stopPropagation(),
  4844. this.handleKeyUp(e.which))
  4845. }
  4846. ,
  4847. n.prototype.handleKeyUp = function(e) {
  4848. switch (e) {
  4849. case h.LEFTARROW:
  4850. case h.J:
  4851. case h.RIGHTARROW:
  4852. case h.L:
  4853. this.rotationAcc.x = 0;
  4854. break;
  4855. case h.I:
  4856. case h.K:
  4857. this.rotationAcc.y = 0
  4858. }
  4859. }
  4860. ,
  4861. n.prototype.startRotating = function(e, t) {
  4862. e && (this.rotationAcc.x = e),
  4863. t && (this.rotationAcc.y = t)
  4864. }
  4865. ,
  4866. n.prototype.stopRotating = function(e) {
  4867. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4868. this.rotationAcc.set(0, 0)
  4869. }
  4870. ,
  4871. n.prototype.reset = function() {
  4872. this.pointerDragOn = !1,
  4873. this.rotationAcc.set(0, 0),
  4874. this.rotationSpeed.set(0, 0),
  4875. this.pointers = []
  4876. }
  4877. ,
  4878. n.prototype.toJSON = function() {
  4879. var e = {
  4880. camera_position: {
  4881. x: l.toPrecision(this.camera.position.x, 4),
  4882. y: l.toPrecision(this.camera.position.y, 4),
  4883. z: l.toPrecision(this.camera.position.z, 4)
  4884. },
  4885. camera_quaternion: {
  4886. x: l.toPrecision(this.camera.quaternion.x, 4),
  4887. y: l.toPrecision(this.camera.quaternion.y, 4),
  4888. z: l.toPrecision(this.camera.quaternion.z, 4),
  4889. w: l.toPrecision(this.camera.quaternion.w, 4)
  4890. }
  4891. };
  4892. return e
  4893. }
  4894. ,
  4895. n.prototype.setStateFromJSON = function(e) {
  4896. this.camera.position.copy(e.camera_position),
  4897. this.camera.quaternion.copy(e.camera_quaternion)
  4898. }
  4899. ,
  4900. t.exports = n
  4901. }
  4902. ).call(this, "/js/controls/PanoramaControls.js")
  4903. }
  4904. , {
  4905. "../enum/ControlEvents": 21,
  4906. "../enum/Keys": 30,
  4907. "../enum/MouseButton": 34,
  4908. "../enum/Vectors": 50,
  4909. "../settings": 166,
  4910. "../util/common": 185,
  4911. "../util/logger": 189,
  4912. "../util/math": 190,
  4913. events: 202,
  4914. three: 217
  4915. }],
  4916. 14: [function(e, t, i) {
  4917. (function(i) {
  4918. "use strict";
  4919. var n = e("three")
  4920. , r = e("../enum/Viewmode")
  4921. , o = e("../util/logger")
  4922. , a = new o(i);
  4923. t.exports = {
  4924. serialize: function(e) {
  4925. return encodeURI(JSON.stringify(e))
  4926. },
  4927. deserialize: function(e) {
  4928. function t(e) {
  4929. function t(e, t) {
  4930. return e && "number" == typeof t && !isNaN(t)
  4931. }
  4932. return e.reduce(t, !0)
  4933. }
  4934. try {
  4935. var i = JSON.parse(decodeURI(e))
  4936. , o = {
  4937. mode: r.fromInt(i.camera_mode),
  4938. panoId: i.scan_id,
  4939. position: (new n.Vector3).copy(i.camera_position),
  4940. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4941. zoom: i.ortho_zoom,
  4942. floorVisibility: i.floor_visibility
  4943. }
  4944. , s = o.position;
  4945. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4946. var l = o.quaternion;
  4947. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4948. o
  4949. } catch (i) {
  4950. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4951. try {
  4952. var c = e.split(",")
  4953. , h = {
  4954. x: parseFloat(c[2]),
  4955. y: parseFloat(c[3]),
  4956. z: parseFloat(c[4])
  4957. }
  4958. , u = {
  4959. x: parseFloat(c[5]),
  4960. y: parseFloat(c[6]),
  4961. z: parseFloat(c[7]),
  4962. w: parseFloat(c[8])
  4963. };
  4964. return t([h.x, h.y, h.z]) || (h.x = 0,
  4965. h.y = 0,
  4966. h.z = 0),
  4967. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4968. u.y = 0,
  4969. u.z = 0,
  4970. u.w = 1),
  4971. {
  4972. mode: r.fromInt(c[0]),
  4973. panoId: c[1],
  4974. position: (new n.Vector3).copy(h),
  4975. quaternion: (new n.Quaternion).copy(u)
  4976. }
  4977. } catch (t) {
  4978. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4979. }
  4980. }
  4981. return null
  4982. }
  4983. }
  4984. }
  4985. ).call(this, "/js/controls/serializer.js")
  4986. }
  4987. , {
  4988. "../enum/Viewmode": 51,
  4989. "../util/logger": 189,
  4990. three: 217
  4991. }],
  4992. 15: [function(e, t, i) {
  4993. (function(i) {
  4994. "use strict";
  4995. function n() {
  4996. this.endlessLoop = a.warp.loop,
  4997. this.clock = new r.Clock(!0),
  4998. this.model = null,
  4999. this.player = null,
  5000. this.currentItem = null,
  5001. this.destinationItem = null,
  5002. this.tourIsPlaying = !1,
  5003. this.transitionStage = y.None,
  5004. this.nextFunc = null,
  5005. this.onTheBus = !1,
  5006. this.tourInProgress = !1,
  5007. this.reachSource = null,
  5008. this.interrupted = !1,
  5009. this.nItems = 0,
  5010. this.walkingSectionPaused = !1
  5011. }
  5012. var r = e("three")
  5013. , o = e("./util/logger")
  5014. , a = e("./settings")
  5015. , s = e("./util/transitions")
  5016. , l = e("events").EventEmitter
  5017. , c = e("./enum/Viewmode")
  5018. , h = e("./analytics")
  5019. , u = e("./enum/WarpStyle")
  5020. , s = e("./util/transitions")
  5021. , d = (e("./model/ModelManager"),
  5022. e("./enum/ModelManagerEvents"))
  5023. , p = e("./enum/DirectorEvents")
  5024. , f = e("./enum/PlayerEvents")
  5025. , g = (e("./enum/ControlEvents"),
  5026. e("./enum/BlackoutStyle"))
  5027. , m = e("./enum/PathDiscardMode")
  5028. , v = e("./enum/PathDisplayMode")
  5029. , A = (e("./player"),
  5030. new o(i))
  5031. , y = Object.freeze({
  5032. None: 0,
  5033. Moving: 1,
  5034. Aiming: 2,
  5035. Interlude: 3
  5036. })
  5037. , C = Object.freeze({
  5038. Forward: 1,
  5039. NoChange: 0,
  5040. Backwards: -1
  5041. })
  5042. , I = s.getUniqueId();
  5043. n.prototype = Object.create(l.prototype),
  5044. n.prototype.init = function(e, t) {
  5045. this.player = e,
  5046. this.modelManager = t,
  5047. this.updateModel(),
  5048. this.resetAll(),
  5049. this.bindEvents()
  5050. // zeg 查询pano对应的导览片段
  5051. if(!this.panoIdMap) {
  5052. this.panoIdMap = new Map()
  5053. this.model.heroLocations.forEach( (value, index) => {
  5054. // value.heroLocations.forEach( hl => {
  5055. if(!value.heroLocations) return
  5056. let hl = value.heroLocations[0]
  5057. let arr = this.panoIdMap.get(hl.panoId)
  5058. if(arr){
  5059. this.panoIdMap.set(hl.panoId, [...arr, index])
  5060. } else {
  5061. this.panoIdMap.set(hl.panoId, [index])
  5062. }
  5063. // })
  5064. })
  5065. }
  5066. }
  5067. ,
  5068. n.prototype.resetAll = function() {
  5069. if (this.currentItem = null,
  5070. this.destinationItem = null,
  5071. this.tourIsPlaying = !1,
  5072. //this.bgmReplay(),//xzw
  5073. this.transitionStage = y.None,
  5074. this.nextFunc = null,
  5075. this.onTheBus = !1,
  5076. this.reachSource = null,
  5077. this.interrupted = !1,
  5078. this.model) {
  5079. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  5080. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  5081. } else
  5082. this.defaultWarpStyle = u.BLACK,
  5083. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  5084. this.resetSpecialTransition()
  5085. }
  5086. ,
  5087. n.prototype.updateModel = function() {
  5088. this.model = this.modelManager.getActiveModel(),
  5089. this.nItems = this.model.heroLocations.length
  5090. }
  5091. ,
  5092. n.prototype.bindEvents = function() {
  5093. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  5094. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  5095. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  5096. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  5097. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  5098. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  5099. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  5100. this.player.once(f.Move, function() {
  5101. s.cancelById(I)
  5102. })
  5103. }
  5104. ,
  5105. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  5106. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  5107. this.pauseWalkingSection(),
  5108. this.player.fastForwardActivePanoFlight(),
  5109. !0/* ) */
  5110. }
  5111. ,
  5112. n.prototype.handlePlayerMove = function(e) {
  5113. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5114. this.emit("update.controls")
  5115. }
  5116. ,
  5117. n.prototype.handlePlayerPanoChosen = function(e, t) {
  5118. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5119. this.emit("update.controls"))
  5120. }
  5121. ,
  5122. n.prototype.handlePlayerModeChanged = function(e, t) {
  5123. this.intermediateState() || e === t || (this.onTheBus = !1,
  5124. this.emit("update.controls"))
  5125. }
  5126. ,
  5127. n.prototype.handlePlayerInputStart = function(e) {
  5128. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5129. }
  5130. ,
  5131. n.prototype.handlePlayerFlyingStarted = function() {
  5132. this.clearWalkingSectionPaused()
  5133. }
  5134. ,
  5135. n.prototype.describe = function() {
  5136. return {
  5137. nItems: this.nItems,
  5138. currentItem: this.currentItem,
  5139. destinationItem: this.destinationItem,
  5140. tourIsPlaying: this.tourIsPlaying,
  5141. onTheBus: this.onTheBus,
  5142. endlessLoop: this.endlessLoop,
  5143. viewMode: this.player.mode,
  5144. inTransition: this._inTransition(),
  5145. transitionStage: this.transitionStage,
  5146. tourInProgress: this.tourInProgress
  5147. }
  5148. }
  5149. ,
  5150. n.prototype._inTransition = function() {
  5151. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5152. }
  5153. ,
  5154. n.prototype.bounceable = function() {
  5155. var e = this.clock.getDelta();
  5156. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5157. }
  5158. ,
  5159. n.prototype.itemCompare = function(item1, item2, type){//add
  5160. if(type == 'equal'){//==
  5161. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5162. }else if(type == 'less'){//<
  5163. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5164. }
  5165. }
  5166. n.prototype.currentMoveDirection = function() {
  5167. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5168. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5169. }
  5170. ,
  5171. n.prototype.clearPath = function() {
  5172. this._inTransition() || this.player.path.discardPathObject()
  5173. }
  5174. ,
  5175. n.prototype.allFloors = function() {
  5176. this.model.toggleAllFloors()
  5177. }
  5178. ,
  5179. n.prototype.actionComplete = function(e) {
  5180. if (this.interrupted = !1,
  5181. this.transitionStage = y.None,
  5182. this.resetSpecialTransition(),
  5183. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5184. this.tourIsPlaying || (this.player.disablePreRendering(),
  5185. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5186. this.emit("update.controls"),
  5187. this.nextFunc) {
  5188. var t = this.nextFunc;
  5189. this.nextFunc = null,
  5190. t()
  5191. }
  5192. }
  5193. ,
  5194. n.prototype.awaitCompletion = function(e, t) {
  5195. this.nextFunc = t,
  5196. e()
  5197. }
  5198. ,
  5199. n.prototype.updateSuccessFunction = function(e) {
  5200. this.nextFunc = e
  5201. }
  5202. ,
  5203. n.prototype.interrupt = function(e, t) {
  5204. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5205. this.tourIsPlaying = !1,
  5206. //this.bgmReplay(),//xzw
  5207. this.interrupted = !0,
  5208. this.nextFunc = null,
  5209. this.emit(p.ActionInterrupted),
  5210. null !== e && void 0 !== e || (e = g.BEGINNING),
  5211. this.player.interruptAndFastForward(e, t),
  5212. !0)
  5213. }
  5214. ,
  5215. n.prototype.wouldInterrupt = function() {
  5216. return this.transitionStage !== y.None
  5217. }
  5218. ,
  5219. n.prototype.intermediateState = function() {
  5220. return this.transitionStage !== y.None
  5221. }
  5222. ,
  5223. n.prototype.isInterrupted = function() {
  5224. return this.interrupted
  5225. }
  5226. ,
  5227. n.prototype.pauseWalkingSection = function() {
  5228. this.walkingSectionPaused = !0
  5229. }
  5230. ,
  5231. n.prototype.clearWalkingSectionPaused = function() {
  5232. this.walkingSectionPaused = !1
  5233. }
  5234. ,
  5235. n.prototype.autoTour = function() {
  5236. var e = Date.now();
  5237. this.model.auxDataPromise.then(function() {
  5238. e = Date.now() - e;
  5239. var t = a.warp.auto
  5240. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5241. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5242. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5243. done: function() {
  5244. this.playTour()
  5245. }
  5246. .bind(this),
  5247. name: "_atr",
  5248. id: I
  5249. })
  5250. }
  5251. .bind(this))
  5252. }
  5253. ,
  5254. n.prototype.atDestinationPano = function() {
  5255. if (!this.player.currentPano || null === this.destinationItem)
  5256. return !1;
  5257. var e = this.player.currentPano.id;
  5258. if (void 0 === e)
  5259. return !1;
  5260. var t = this.model.heroLocations;
  5261. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5262. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5263. return destination && destination.panoId == e
  5264. }
  5265. ,
  5266. n.prototype.redirectToItem = function(e, t, o={}) {///
  5267. if (null === e || void 0 === e)
  5268. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5269. if (!this.wouldInterrupt())
  5270. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5271. if (this.player.mode === c.TRANSITIONING)
  5272. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5273. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5274. var i = function() {
  5275. s.setTimeout(function() {
  5276. this.setDestinationItem(e),
  5277. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5278. o.callback && o.callback()//add
  5279. }
  5280. .bind(this), 0)
  5281. }
  5282. .bind(this);
  5283. if(!o.dontInterrupt) this.interrupt(g.END, 0) ////add dontInterrupt
  5284. this.updateSuccessFunction(i)
  5285. }
  5286. ,
  5287. n.prototype.useSpecialTransition = function(e) {
  5288. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5289. this.nextWarpStyle = u.BLACK
  5290. }
  5291. ,
  5292. n.prototype.resetSpecialTransition = function() {
  5293. this.nextWarpStyle = this.defaultWarpStyle
  5294. }
  5295. ,
  5296. n.prototype.arrivedAtDestination = function(e) {
  5297. if (this.player.flying || this.player.isWarping())
  5298. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5299. else {
  5300. this.transitionStage = y.Aiming;
  5301. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5302. this.player.model.fadePanoMarkers(0),
  5303. this.awaitCompletion(function() {
  5304. this.resetSpecialTransition(),
  5305. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5306. }
  5307. .bind(this), t)
  5308. }
  5309. }
  5310. ,
  5311. n.prototype.goToDestination = function(e, t, i, n) {
  5312. //音频
  5313. console.log('goToDestination:' , this.destinationItem )
  5314. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5315. // zeg 手动导览不播放音频
  5316. if(musicInfo && musicInfo.music && !e){
  5317. let musicType = localStorage.getItem('xunirole') || 'male'
  5318. let isMale = musicType.indexOf('female') < 0
  5319. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  5320. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5321. let src = fixMusic
  5322. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  5323. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5324. let audioSrc2 = common.getFileNameFromUrl(src)
  5325. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5326. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5327. SoundManager.play('tour',null,0) // currentTime = 0;
  5328. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  5329. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5330. }
  5331. }else{//很可能是该folder的起始
  5332. SoundManager.play('tour', manage.dealURL(src))
  5333. }
  5334. }
  5335. let oldPos = this.player.position.clone();
  5336. let oldPano = this.player.currentPano
  5337. if (this.onTheBus = !0,
  5338. this.emit("update.controls"),
  5339. this.player.updateLastView(),
  5340. !n && this.atDestinationPano()){
  5341. /*
  5342. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5343. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5344. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5345. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5346. } */
  5347. return void this.arrivedAtDestination(!0);
  5348. }
  5349. if (this.player.flying || this.player.isWarping())
  5350. A.warn("Cannot go to new destination while player is flying or warping.");
  5351. else {
  5352. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5353. , o = null
  5354. , a1 = null;
  5355. if (r.isPano()) {
  5356. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5357. //var walk = window.DATA.black ? 'black' : 'walk';
  5358. //若是点击item,直接瞬间过渡。
  5359. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5360. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5361. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5362. o = this.arrivedAtDestination.bind(this, !0)
  5363. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5364. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5365. }
  5366. } else{
  5367. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5368. o = this.arrivedAtDestination.bind(this, !1);
  5369. }
  5370. this.transitionStage = y.Moving,
  5371. this.model.fadePanoMarkers(0),
  5372. this.awaitCompletion(function() {
  5373. a1();
  5374. }
  5375. .bind(this), o),
  5376. this.emit("update.controls")
  5377. }
  5378. }
  5379. ,
  5380. n.prototype.tourInterlude = function() {
  5381. if (h.trackAlways("reach_highlight", {
  5382. reach_source: this.reachSource
  5383. }),
  5384. this.model.fadePanoMarkers(0),
  5385. this.emit("update.controls"),
  5386. this.tourIsPlaying)
  5387. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5388. void this.awaitCompletion(function() {
  5389. this.transitionStage = y.Interlude,
  5390. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5391. }
  5392. .bind(this), function(){
  5393. this.currentItem = [0,0],
  5394. this.stopTour(true),
  5395. this.emit(p.TourEnd)
  5396. }.bind(this)),
  5397. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5398. this.transitionStage = y.Interlude,
  5399. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5400. }
  5401. .bind(this), this.goNext.bind(this))
  5402. }
  5403. ,
  5404. n.prototype.findNearestItem = function(){//找到离currentPano最近的导览
  5405. var result = {item:[0,0], dis:Infinity};
  5406. var compare = (location, item)=>{
  5407. if(location.panoId != void 0 && location.panoId!= "outside"){
  5408. var pano = this.model.panos.index[location.panoId];
  5409. var dis = pano.position.distanceTo(this.player.currentPano.position)
  5410. if(dis<result.dis){
  5411. result.item = item, result.dis = dis
  5412. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  5413. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  5414. result.item = item, result.dis = dis
  5415. } */
  5416. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  5417. result.item = item, result.dis = dis
  5418. }
  5419. }
  5420. }
  5421. }
  5422. this.model.heroLocations.forEach((e,i)=>{
  5423. if(e.heroLocations){
  5424. /* e.heroLocations.forEach((a,j)=>{
  5425. compare(a, [i,j])
  5426. }) */
  5427. var location = e.heroLocations.find(e=>e.panoId != void 0)
  5428. location && compare(location, [i,0])
  5429. }else{
  5430. compare(e, [i,0])
  5431. }
  5432. })
  5433. return result.item
  5434. }
  5435. n.prototype.playTour = function() {
  5436. if (!this.bounceable()){
  5437. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5438. this.tourInProgress = !0,
  5439. this.reachSource = "play",
  5440. this.tourIsPlaying = !0,
  5441. this.wasZoomEnabled = this.player.zoomEnabled,
  5442. this.player.zoomEnabled = !1,
  5443. this.resetSpecialTransition(),
  5444. this.emit("update.controls"),
  5445. this.emit(p.TourStart),
  5446. this.player.enablePreRendering(),
  5447. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5448. this.goToDestination()) : this.goNext())) */
  5449. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  5450. }
  5451. }
  5452. ,
  5453. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5454. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5455. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5456. this.tourIsPlaying = !1,
  5457. this.interrupt(),
  5458. this.clearWalkingSectionPaused(),
  5459. this.resetSpecialTransition(),
  5460. this.emit("update.controls"))
  5461. stopAnimation()
  5462. }
  5463. ,
  5464. n.prototype.endTourProgress = function() {
  5465. this.tourInProgress = !1,
  5466. this.emit("update.controls"),
  5467. this.emit(p.TourEnd)
  5468. }
  5469. ,
  5470. n.prototype.goToHighlight = function(e) {
  5471. /*if (this.wouldInterrupt()){
  5472. this.itemCompare(this.destinationItem, e, 'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5473. }else {
  5474. if (A.debug("<tour.goto " + e + ">"),
  5475. this.isInterrupted())
  5476. return;
  5477. this.clearWalkingSectionPaused(),
  5478. this.setDestinationItem(e),
  5479. this.useSpecialTransition("Hilight")
  5480. this.goToDestination(true),//add true
  5481. h.trackAlways("reach_highlight", {
  5482. reach_source: "thumb"
  5483. })
  5484. }
  5485. setTimeout(()=>{
  5486. this.playTour()
  5487. },1800)//自动开始 */
  5488. if (this.wouldInterrupt()){//在播放的话,改为不Interrupt
  5489. if(this.itemCompare(this.destinationItem, e, 'equal') ){
  5490. //目标点与点击的相同,不做处理
  5491. console.log('目标点与点击的相同,不做处理')
  5492. }else{
  5493. this.redirectToItem(e, "goToHighlight", {callback:()=>{
  5494. this.tourIsPlaying = !0
  5495. }});
  5496. console.log('redirectToItem')
  5497. }
  5498. }else{
  5499. //没在播放
  5500. if ( this.isInterrupted()){ //??
  5501. console.log('this.isInterrupted()')
  5502. return;
  5503. }
  5504. this.clearWalkingSectionPaused(),
  5505. this.setDestinationItem(e),
  5506. this.useSpecialTransition("Hilight")
  5507. this.goToDestination(true) //add true
  5508. }
  5509. }
  5510. ,
  5511. n.prototype.prevHighlight = function() {
  5512. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5513. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5514. this.reachSource = "prev",
  5515. this.goPrev()))
  5516. }
  5517. ,
  5518. n.prototype.nextHighlight = function() {
  5519. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5520. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5521. this.reachSource = "next",
  5522. this.goNext()))
  5523. }
  5524. ,
  5525. n.prototype.changeMode = function(e) {
  5526. var t = $.Deferred()
  5527. , i = t.resolve.bind(t)
  5528. , n = t.reject.bind(t);
  5529. this.emit(p.StartModeChange);
  5530. var r = function() {
  5531. return this.clearWalkingSectionPaused(),
  5532. !!this.wouldInterrupt() && (this.interrupt(),
  5533. !0)
  5534. }
  5535. .bind(this);
  5536. if (!r()) {
  5537. switch (e) {
  5538. case c.PANORAMA:
  5539. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5540. break;
  5541. case c.DOLLHOUSE:
  5542. case c.FLOORPLAN:
  5543. this.player.flyToNewMode({
  5544. mode: e
  5545. }).done(i).fail(n);
  5546. break;
  5547. case c.OUTDOOR:
  5548. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5549. }
  5550. return t.promise()
  5551. }
  5552. }
  5553. ,
  5554. n.prototype.atEndOfTour = function() {
  5555. //return this.currentItem >= this.nItems - 1
  5556. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5557. if(end){
  5558. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5559. if(heroLocations){
  5560. end = this.currentItem[1] >= heroLocations.length - 1
  5561. }
  5562. }
  5563. return end;
  5564. }
  5565. ,
  5566. n.prototype.firstDestination = function() {
  5567. //return 0 < this.nItems ? 0 : null
  5568. return 0 < this.nItems ? [0,0]: null
  5569. }
  5570. ,
  5571. n.prototype.finalDestination = function() {
  5572. //return 0 < this.nItems ? this.nItems - 1 : null
  5573. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5574. }
  5575. ,
  5576. n.prototype.goPrev = function() {
  5577. this.tourAdvance(-1)
  5578. }
  5579. ,
  5580. n.prototype.goNext = function() {
  5581. this.tourAdvance(1)
  5582. }
  5583. ,
  5584. n.prototype.setDestinationItem = function(e) {
  5585. this.destinationItem = e,
  5586. this.emit("update.controls")
  5587. }
  5588. ,
  5589. n.prototype.setCurrentItem = function(e) {
  5590. this.currentItem = e,
  5591. this.emit("update.controls")
  5592. }
  5593. ,
  5594. n.prototype.nextItem = function(currentItem) {
  5595. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5596. if(currentItem == void 0)return this.firstDestination()
  5597. var currentLocation = this.model.heroLocations[currentItem[0]];
  5598. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5599. var item;
  5600. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5601. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5602. }else{
  5603. item = [currentItem[0] , currentItem[1]+1]
  5604. }
  5605. if(item[0] >= this.nItems ){
  5606. item = this.firstDestination()
  5607. }
  5608. return item;
  5609. //暂时不理会endlessLoop,默认为false
  5610. }
  5611. ,
  5612. n.prototype.prevItem = function(currentItem) {
  5613. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5614. if(currentItem == void 0)return this.firstDestination()
  5615. var item;
  5616. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5617. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5618. else{
  5619. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5620. if(this.currentItem[1] == 0){//子目录中第一个
  5621. return [currentItem[0] - 1, lastChildNum-1]
  5622. }else{
  5623. return [currentItem[0], currentItem[1]-1]
  5624. }
  5625. }
  5626. }
  5627. ,
  5628. n.prototype.tourAdvance = function(e) {//e是1或-1
  5629. A.debug("tourAdvance(" + e + ")")
  5630. // zeg改
  5631. /* if(null === this.currentItem || void 0 === this.currentItem){
  5632. // this.setDestinationItem(this.firstDestination())
  5633. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5634. this.setDestinationItem([this.currentItem[0], 0])
  5635. }
  5636. else if(this.currentItem[1] == null) {
  5637. this.setDestinationItem([this.currentItem[0], 0])
  5638. }
  5639. else{ */
  5640. if(null === this.currentItem || void 0 === this.currentItem){
  5641. this.setDestinationItem(this.firstDestination())
  5642. }else{
  5643. var item
  5644. if(e == 1){
  5645. item = this.nextItem(this.currentItem)
  5646. }else if(e == -1){
  5647. item = this.prevItem(this.currentItem)
  5648. }
  5649. this.setDestinationItem(item)
  5650. }
  5651. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5652. this.useSpecialTransition("reverse-looping to end")
  5653. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5654. this.useSpecialTransition("looping back to start")
  5655. }
  5656. /* var momentTour = this.getMomentTour(this.destinationItem);
  5657. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5658. var zoomLevel = this.player.zoomLevel;
  5659. this.player.zoomEnabled = true;
  5660. var zoom = function(e, d) {
  5661. this.player.zoomTo((1-e)*zoomLevel, true)
  5662. }.bind(this)
  5663. s.start(zoom, 1500, function(){
  5664. }, 0, d.easeOutQuad, "zoom")
  5665. } */
  5666. this.goToDestination()
  5667. }
  5668. ,
  5669. n.prototype.getMomentTour = function(destinationItem) {//add
  5670. //return 'std'
  5671. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5672. if(!destinationItem) return wholeMomentTour
  5673. else{
  5674. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5675. if(currentLocation.momentTour)return currentLocation.momentTour;
  5676. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5677. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5678. }
  5679. }
  5680. ,
  5681. t.exports = n
  5682. }
  5683. ).call(this, "/js/director.js")
  5684. }
  5685. , {
  5686. "./analytics": 4,
  5687. "./enum/BlackoutStyle": 18,
  5688. "./enum/ControlEvents": 21,
  5689. "./enum/DirectorEvents": 23,
  5690. "./enum/ModelManagerEvents": 33,
  5691. "./enum/PathDiscardMode": 38,
  5692. "./enum/PathDisplayMode": 39,
  5693. "./enum/PlayerEvents": 40,
  5694. "./enum/Viewmode": 51,
  5695. "./enum/WarpStyle": 52,
  5696. "./model/ModelManager": 140,
  5697. "./player": 155,
  5698. "./settings": 166,
  5699. "./util/logger": 189,
  5700. "./util/transitions": 195,
  5701. events: 202,
  5702. three: 217
  5703. }],
  5704. 16: [function(e, t, i) {
  5705. "use strict";
  5706. var n = e("three")
  5707. , r = e("./enum/Viewmode")
  5708. , o = (e("./settings"),
  5709. e("./util/transitions"))
  5710. , a = e("./enum/PlayerEvents")
  5711. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5712. , l = new n.ShaderPass(n.VerticalBlurShader);
  5713. l.renderToScreen = !0;
  5714. var c = $("#player").width() / $("#player").height();
  5715. isNaN(c) && (c = 1);
  5716. //initTransitionPass(n)
  5717. var h = {
  5718. currentBlur: 0,
  5719. aspect: c,
  5720. blurStrength: 1,
  5721. hblurPass: s,
  5722. vblurPass: l,
  5723. transitionMaskPass : new n.TransitionPass()
  5724. ,
  5725. bindEvents: function(e) {
  5726. e.on(a.ModeChanged, function(e, t) {
  5727. e === r.PANORAMA && (o.cancel(h.blur),
  5728. o.cancel(h.addBlur),
  5729. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5730. })
  5731. },
  5732. blur: function(e) {
  5733. h.currentBlur = e;
  5734. var t = e * h.blurStrength;
  5735. l.uniforms.v.value = t / 512 * h.aspect,
  5736. s.uniforms.h.value = t / 512
  5737. },
  5738. addBlur: function(e) {
  5739. e = Math.max(e, h.currentBlur),
  5740. h.blur(e)
  5741. },
  5742. removeBlur: function(e) {
  5743. e = Math.min(1 - e, h.currentBlur),
  5744. h.blur(e)
  5745. }
  5746. };
  5747. h.blur(0),
  5748. t.exports = h
  5749. }
  5750. , {
  5751. "./enum/PlayerEvents": 40,
  5752. "./enum/Viewmode": 51,
  5753. "./settings": 166,
  5754. "./util/transitions": 195,
  5755. three: 217
  5756. }],
  5757. 17: [function(e, t, i) {
  5758. "use strict";
  5759. t.exports = {
  5760. UNKNOWN: 0,
  5761. ALIGNED: 1,
  5762. UNALIGNED: 2,
  5763. PLACED: 3
  5764. }
  5765. }
  5766. , {}],
  5767. 18: [function(e, t, i) {
  5768. "use strict";
  5769. t.exports = {
  5770. NONE: 0,
  5771. MIDDLE: 1,
  5772. END: 2,
  5773. BEGINNING: 3,
  5774. FADEIN: 4
  5775. }
  5776. }
  5777. , {}],
  5778. 19: [function(e, t, i) {
  5779. "use strict";
  5780. var n = e("three");
  5781. t.exports = {
  5782. newBlue: new n.Color(4967932),
  5783. altBlue: new n.Color(47355),
  5784. tagDefault: new n.Color(223357),
  5785. classicBlue: new n.Color(53759),
  5786. mpYellow: new n.Color(16502016),
  5787. mpOrange: new n.Color(16428055),
  5788. mpBlue: new n.Color(12096),
  5789. mpLtGrey: new n.Color(13751252),
  5790. mpDkGrey: new n.Color(10000019),
  5791. mpRed: new n.Color(12525854),
  5792. mpOrangeDesat: new n.Color(16764529),
  5793. mpBlueDesat: new n.Color(4034734),
  5794. mpRedDesat: new n.Color(14705505),
  5795. white: new n.Color(16777215),
  5796. black: new n.Color(0),
  5797. _desat: function(e, t) {
  5798. var i = t || .3
  5799. , r = (new n.Color).copy(e).getHSL();
  5800. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5801. },
  5802. _darken: function(e, t) {
  5803. var i = t || .2
  5804. , r = e.getHSL();
  5805. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5806. }
  5807. }
  5808. }
  5809. , {
  5810. three: 217
  5811. }],
  5812. 20: [function(e, t, i) {
  5813. "use strict";
  5814. t.exports = {
  5815. NONE: -1,
  5816. ROTATE: 0,
  5817. DOLLY: 1,
  5818. PAN: 2,
  5819. ROTATE_DOLLY: 3,
  5820. PAN_DOLLY: 4
  5821. }
  5822. }
  5823. , {}],
  5824. 21: [function(e, t, i) {
  5825. "use strict";
  5826. t.exports = {
  5827. Move: "move",
  5828. InteractionDirect: "interaction.direct",
  5829. InteractionKey: "interaction.key",
  5830. InteractionGui: "interaction.gui",
  5831. FlyInDirection: "fly.direction",
  5832. InputStart: "input.start",
  5833. Pinch: "input.pinch",
  5834. Scroll: "input.scroll",
  5835. AutoPanInterrupt: "autopan.interrupt",
  5836. AutoPanComplete: "autopan.complete",
  5837. AutoPanClamped: "autopan.clamped",
  5838. LongTap: "longtap"
  5839. }
  5840. }
  5841. , {}],
  5842. 22: [function(e, t, i) {
  5843. "use strict";
  5844. t.exports = Object.freeze({
  5845. FORWARD: "FORWARD",
  5846. LEFT: "LEFT",
  5847. RIGHT: "RIGHT",
  5848. BACK: "BACK",
  5849. UP: "UP",
  5850. DOWN: "DOWN"
  5851. })
  5852. }
  5853. , {}],
  5854. 23: [function(e, t, i) {
  5855. "use strict";
  5856. t.exports = {
  5857. ActionInterrupted: "action.interrupted",
  5858. TourStart: "tour.start",
  5859. TourEnd: "tour.end",
  5860. StartModeChange: "mode.startChange"
  5861. }
  5862. }
  5863. , {}],
  5864. 24: [function(e, t, i) {
  5865. "use strict";
  5866. t.exports = Object.freeze({
  5867. None: 0,
  5868. Queued: 1,
  5869. ForceQueued: 2,
  5870. Downloading: 3,
  5871. Downloaded: 4,
  5872. DownloadFailed: 5
  5873. })
  5874. }
  5875. , {}],
  5876. 25: [function(e, t, i) {
  5877. "use strict";
  5878. t.exports = {
  5879. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5880. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5881. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5882. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5883. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5884. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5885. }
  5886. }
  5887. , {}],
  5888. 26: [function(e, t, i) {
  5889. "use strict";
  5890. t.exports = {
  5891. Texture2D: 0,
  5892. TextureCube: 1
  5893. }
  5894. }
  5895. , {}],
  5896. 27: [function(e, t, i) {
  5897. "use strict";
  5898. t.exports = {
  5899. SMALL: "small",
  5900. LARGE: "large"
  5901. }
  5902. }
  5903. , {}],
  5904. 28: [function(e, t, i) {
  5905. "use strict";
  5906. var n = e("./Viewmode")
  5907. , r = {
  5908. LANDING: {},
  5909. NAVIGATION: "navigation",
  5910. MORE_HELP: "moreHelp",
  5911. TOUR_INTERACTION: {}
  5912. };
  5913. r.LANDING[n.PANORAMA] = "panorama.landing",
  5914. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5915. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5916. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5917. r.TOUR_INTERACTION.standard = "standard.tour",
  5918. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5919. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5920. t.exports = r
  5921. }
  5922. , {
  5923. "./Viewmode": 51
  5924. }],
  5925. 29: [function(e, t, i) {
  5926. "use strict";
  5927. var n = {
  5928. UP: 1,
  5929. DOWN: -1,
  5930. LEFT: "L",
  5931. RIGHT: "R",
  5932. FORWARD: "F",
  5933. BACK: "B",
  5934. reverse: {},
  5935. opposite: function(e) {
  5936. return this.reverse[e.toString()]
  5937. }
  5938. };
  5939. !function() {
  5940. n.reverse[n.UP] = n.DOWN,
  5941. n.reverse[n.DOWN] = n.UP,
  5942. n.reverse[n.LEFT] = n.RIGHT,
  5943. n.reverse[n.RIGHT] = n.LEFT,
  5944. n.reverse[n.FORWARD] = n.BACK,
  5945. n.reverse[n.BACK] = n.FORWARD
  5946. }(),
  5947. t.exports = n
  5948. }
  5949. , {}],
  5950. 30: [function(e, t, i) {
  5951. "use strict";
  5952. var n = e("../util/browser")
  5953. , r = {
  5954. ZERO: 48,
  5955. ONE: 49,
  5956. TWO: 50,
  5957. THREE: 51,
  5958. FOUR: 52,
  5959. FIVE: 53,
  5960. SIX: 54,
  5961. SEVEN: 55,
  5962. EIGHT: 56,
  5963. NINE: 57,
  5964. LEFTARROW: 37,
  5965. UPARROW: 38,
  5966. RIGHTARROW: 39,
  5967. DOWNARROW: 40,
  5968. A: 65,
  5969. B: 66,
  5970. C: 67,
  5971. D: 68,
  5972. E: 69,
  5973. F: 70,
  5974. G: 71,
  5975. H: 72,
  5976. I: 73,
  5977. J: 74,
  5978. K: 75,
  5979. L: 76,
  5980. M: 77,
  5981. N: 78,
  5982. O: 79,
  5983. P: 80,
  5984. Q: 81,
  5985. R: 82,
  5986. S: 83,
  5987. T: 84,
  5988. U: 85,
  5989. V: 86,
  5990. W: 87,
  5991. X: 88,
  5992. Y: 89,
  5993. Z: 90,
  5994. SPACE: 32,
  5995. RETURN: 13,
  5996. SEMICOLON: 186,
  5997. PLUSEQUALS: 187,
  5998. DASHUNDERSCORE: 189,
  5999. OPENBRACKET: 219
  6000. };
  6001. n.detectFirefox() && (r.SEMICOLON = 59,
  6002. r.PLUSEQUALS = 61,
  6003. r.DASHUNDERSCORE = 173),
  6004. t.exports = r
  6005. }
  6006. , {
  6007. "../util/browser": 182
  6008. }],
  6009. 31: [function(e, t, i) {
  6010. "use strict";
  6011. t.exports = {
  6012. EN_US: "en-US",
  6013. ES_MX: "es-MX",
  6014. FR_FR: "fr-FR",
  6015. DE_DE: "de-DE",
  6016. RU_RU: "ru-RU",
  6017. CN_CN: "cn-CN",
  6018. JP_JP: "jp-JP"
  6019. }
  6020. }
  6021. , {}],
  6022. 32: [function(e, t, i) {
  6023. "use strict";
  6024. t.exports = {
  6025. TagActivated: "tag.activated",
  6026. TagDismissed: "tag.dismissed",
  6027. TagNavigation: "tag.navigation"
  6028. }
  6029. }
  6030. , {}],
  6031. 33: [function(e, t, i) {
  6032. "use strict";
  6033. t.exports = {
  6034. ModelAdded: "model-added",
  6035. ActiveModelChanged: "active-model-changed"
  6036. }
  6037. }
  6038. , {}],
  6039. 34: [function(e, t, i) {
  6040. "use strict";
  6041. t.exports = {
  6042. LEFT: 0,
  6043. MIDDLE: 1,
  6044. RIGHT: 2
  6045. }
  6046. }
  6047. , {}],
  6048. 35: [function(e, t, i) {
  6049. "use strict";
  6050. t.exports = {
  6051. PanoRenderComplete: "panorama.render.complete",
  6052. TileRenderFailure: "panorama.tile.render.failed",
  6053. TileRenderSuccess: "panorama.tile.render.success",
  6054. TileUploadAttempted: "panorama.tile.upload.attempted",
  6055. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  6056. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  6057. }
  6058. }
  6059. , {}],
  6060. 36: [function(e, t, i) {
  6061. "use strict";
  6062. t.exports = {
  6063. BASE: 1,
  6064. STANDARD: 2,
  6065. HIGH: 3,
  6066. ULTRAHIGH: 4
  6067. }
  6068. }
  6069. , {}],
  6070. 37: [function(e, t, i) {
  6071. "use strict";
  6072. t.exports = {
  6073. LoadComplete: "panorama.load.complete",
  6074. LoadFailed: "panorama.load.failed",
  6075. TileLoaded: "panorama.tile.loaded"
  6076. }
  6077. }
  6078. , {}],
  6079. 38: [function(e, t, i) {
  6080. "use strict";
  6081. t.exports = Object.freeze({
  6082. Standard: 0,
  6083. Slow: 1,
  6084. Retain: 2
  6085. })
  6086. }
  6087. , {}],
  6088. 39: [function(e, t, i) {
  6089. "use strict";
  6090. t.exports = Object.freeze({
  6091. Show: 0,
  6092. Hide: 1,
  6093. Retain: 2
  6094. })
  6095. }
  6096. , {}],
  6097. 40: [function(e, t, i) {
  6098. "use strict";
  6099. t.exports = {
  6100. Move: "move",
  6101. MoveComplete: "move.complete",
  6102. ModeChanged: "mode.changed",
  6103. ModeChanging: "mode.changing",
  6104. PanoChosen: "pano.chosen",
  6105. ClosestPanoChanging: "closest.pano.changing",
  6106. WarpStarted: "warp.started",
  6107. WarpInterrupted: "warp.interrupted",
  6108. WarpEnded: "warp.ended",
  6109. FlyinFinished: "flyin.finished",
  6110. FlyingStarted: "flying.started",
  6111. FlyingInterrupted: "flying.interrupted",
  6112. FlyingEnded: "flying.ended",
  6113. Ready: "ready",
  6114. StartInside: "start.inside",
  6115. StartOutside: "start.outside",
  6116. ViewChanged: "view.changed",
  6117. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  6118. InputStart: "input.start"
  6119. }
  6120. }
  6121. , {}],
  6122. 41: [function(e, t, i) {
  6123. "use strict";
  6124. t.exports = Object.freeze({
  6125. DEFAULT: 0,
  6126. PANOMARKERS: 1,
  6127. RETICULE: 2,
  6128. TAG: 3
  6129. })
  6130. }
  6131. , {}],
  6132. 42: [function(e, t, i) {
  6133. "use strict";
  6134. t.exports = {
  6135. visibleFloor: 1,
  6136. ghostFloor: 3,
  6137. boundingSkybox: 1,
  6138. panoMarker: 2,
  6139. reticule: 3,
  6140. tagStem: 4,
  6141. tagDisc: 5,
  6142. ribbon: 100
  6143. }
  6144. }
  6145. , {}],
  6146. 43: [function(e, t, i) {
  6147. "use strict";
  6148. t.exports = {
  6149. ContextCreated: "scene-renderer-context-created",
  6150. AfterRender: "after-render",
  6151. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6152. }
  6153. }
  6154. , {}],
  6155. 44: [function(e, t, i) {
  6156. "use strict";
  6157. t.exports = {
  6158. IDLE: "idle",
  6159. BROWSE: "browse",
  6160. EXAMINE: "examine"
  6161. }
  6162. }
  6163. , {}],
  6164. 45: [function(e, t, i) {
  6165. "use strict";
  6166. t.exports = {
  6167. TileDownloadSuccess: "tiledownloader.download.success",
  6168. TileDownloadFailure: "tiledownloader.download.failure",
  6169. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6170. }
  6171. }
  6172. , {}],
  6173. 46: [function(e, t, i) {
  6174. "use strict";
  6175. t.exports = {
  6176. CardboardAndroid: "googlevr",
  6177. GearVR: "gearvr",
  6178. CardboardIOS: "googlevrios",
  6179. Cardboard: "googlevr"
  6180. }
  6181. }
  6182. , {}],
  6183. 47: [function(e, t, i) {
  6184. "use strict";
  6185. t.exports = {
  6186. NONE: 0,
  6187. CONTEXTUAL: 1,
  6188. ANDROID: 2
  6189. }
  6190. }
  6191. , {}],
  6192. 48: [function(e, t, i) {
  6193. "use strict";
  6194. var n = {
  6195. Title: 0,
  6196. Cardboard: 1
  6197. }
  6198. , r = {
  6199. Title: 0,
  6200. Cardboard: 1,
  6201. Gear: 2
  6202. };
  6203. !function() {
  6204. [n, r].forEach(function(e) {
  6205. e.pageCount = Object.keys(e).length
  6206. })
  6207. }(),
  6208. t.exports.ios = n,
  6209. t.exports.standard = r
  6210. }
  6211. , {}],
  6212. 49: [function(e, t, i) {
  6213. "use strict";
  6214. t.exports = {
  6215. Android: "android",
  6216. IOS: "ios",
  6217. Desktop: "desktop",
  6218. UnsupportedAndroid: "android-unsupported"
  6219. }
  6220. }
  6221. , {}],
  6222. 50: [function(e, t, i) {
  6223. "use strict";
  6224. var n = e("three");
  6225. t.exports = {
  6226. UP: new n.Vector3(0,1,0),
  6227. DOWN: new n.Vector3(0,-1,0),
  6228. LEFT: new n.Vector3(-1,0,0),
  6229. RIGHT: new n.Vector3(1,0,0),
  6230. FORWARD: new n.Vector3(0,0,-1),
  6231. BACK: new n.Vector3(0,0,1)
  6232. }
  6233. }
  6234. , {
  6235. three: 217
  6236. }],
  6237. 51: [function(e, t, i) {
  6238. "use strict";
  6239. var n = e("../exception/ViewmodeConvertException")
  6240. , r = e("./coreViewmodes")
  6241. , o = e("../util/common")
  6242. , a = {
  6243. MESH: "mesh",
  6244. OUTDOOR: "outdoor",
  6245. TRANSITIONING: "transitioning",
  6246. toInt: function(e) {
  6247. switch (e) {
  6248. case this.PANORAMA:
  6249. return 1;
  6250. case this.DOLLHOUSE:
  6251. return 2;
  6252. case this.FLOORPLAN:
  6253. return 3;
  6254. case this.OUTDOOR:
  6255. return 4;
  6256. case this.TRANSITIONING:
  6257. return -1
  6258. }
  6259. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6260. },
  6261. fromInt: function(e) {
  6262. switch (e) {
  6263. case "1":
  6264. case 1:
  6265. return this.PANORAMA;
  6266. case "2":
  6267. case 2:
  6268. return this.DOLLHOUSE;
  6269. case "3":
  6270. case 3:
  6271. return this.FLOORPLAN;
  6272. case "4":
  6273. case 4:
  6274. return this.OUTDOOR
  6275. }
  6276. throw new n("No known conversion for int to viewmode for int: " + e)
  6277. },
  6278. convertWorkshopModeInt: function(e) {
  6279. switch (e) {
  6280. case "0":
  6281. case 0:
  6282. case undefined: //xzw add
  6283. return this.PANORAMA;
  6284. case "1":
  6285. case 1:
  6286. return this.FLOORPLAN;
  6287. case "2":
  6288. case 2:
  6289. return this.DOLLHOUSE;
  6290. case "3":
  6291. case 3:
  6292. return this.MESH
  6293. }
  6294. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6295. }
  6296. };
  6297. o.extendObject(a, r),
  6298. t.exports = a
  6299. }
  6300. , {
  6301. "../exception/ViewmodeConvertException": 58,
  6302. "../util/common": 185,
  6303. "./coreViewmodes": 54
  6304. }],
  6305. 52: [function(e, t, i) {
  6306. "use strict";
  6307. t.exports = {
  6308. BLACK: "black",
  6309. STD: "std",
  6310. WALK: "walk"
  6311. }
  6312. }
  6313. , {}],
  6314. 53: [function(e, t, i) {
  6315. "use strict";
  6316. t.exports = {
  6317. ZoomIn: "zoom.in",
  6318. ZoomOut: "zoom.out",
  6319. ZoomMax: "zoom.max",
  6320. ZoomMin: "zoom.min"
  6321. }
  6322. }
  6323. , {}],
  6324. 54: [function(e, t, i) {
  6325. "use strict";
  6326. t.exports = {
  6327. PANORAMA: "panorama",
  6328. DOLLHOUSE: "dollhouse",
  6329. FLOORPLAN: "floorplan"
  6330. }
  6331. }
  6332. , {}],
  6333. 55: [function(e, t, i) {
  6334. "use strict";
  6335. function n(e) {
  6336. this.message = e
  6337. }
  6338. t.exports = n
  6339. }
  6340. , {}],
  6341. 56: [function(e, t, i) {
  6342. "use strict";
  6343. function n(e) {
  6344. r.call(this, e)
  6345. }
  6346. var r = e("./BasicException");
  6347. n.prototype = Object.create(r.prototype),
  6348. t.exports = n
  6349. }
  6350. , {
  6351. "./BasicException": 55
  6352. }],
  6353. 57: [function(e, t, i) {
  6354. "use strict";
  6355. function n(e) {
  6356. r.call(this, e)
  6357. }
  6358. var r = e("./BasicException");
  6359. n.prototype = Object.create(r.prototype),
  6360. t.exports = n
  6361. }
  6362. , {
  6363. "./BasicException": 55
  6364. }],
  6365. 58: [function(e, t, i) {
  6366. "use strict";
  6367. function n(e) {
  6368. r.call(this, e)
  6369. }
  6370. var r = e("./BasicException");
  6371. n.prototype = Object.create(r.prototype),
  6372. t.exports = n
  6373. }
  6374. , {
  6375. "./BasicException": 55
  6376. }],
  6377. 59: [function(e, t, i) {
  6378. (function(i) {
  6379. "use strict";
  6380. function n(e) {
  6381. var t = {};
  6382. if (e) {
  6383. var i = e.flags;
  6384. if (i)
  6385. for (var n in i)
  6386. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6387. return t
  6388. }
  6389. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6390. null
  6391. }
  6392. var r = e("./util/ajax")
  6393. , o = e("./util/showcase")
  6394. , a = e("./util/logger")
  6395. , s = ""
  6396. , l = new a(i)
  6397. , c = {};
  6398. t.exports = {
  6399. loadFeatureFlags: function(e) {
  6400. var t = $.Deferred();
  6401. return r.get(e.urlBase + s, {
  6402. responseType: "json",
  6403. prefetchFrom: "user",
  6404. auth: o.getAuthorizationHeader()
  6405. }).done(function(e) {
  6406. c = n(e),
  6407. c ? t.resolve(c) : t.reject("loading-failed")
  6408. }).fail(function() {
  6409. l.debug("Retrieval of feature flags failed."),
  6410. t.reject("loading-failed")
  6411. }),
  6412. t.promise()
  6413. },
  6414. getFlags: function() {
  6415. return c
  6416. },
  6417. updateDependentSettings: function(e, t) {
  6418. e = e || c,
  6419. e.labels && (t.labels.enabled = !0),
  6420. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6421. e.showcase_sdk && (t.sdkInit = !0),
  6422. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6423. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6424. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6425. e.hide_sc_sharing && (t.share.enabled = !1)
  6426. }
  6427. }
  6428. }
  6429. ).call(this, "/js/featureflags.js")
  6430. }
  6431. , {
  6432. "./util/ajax": 181,
  6433. "./util/logger": 189,
  6434. "./util/showcase": 193
  6435. }],
  6436. 60: [function(e, t, i) {
  6437. "use strict";
  6438. var n = (e("../util/common"),
  6439. {
  6440. status: 0,
  6441. set: function(e) {
  6442. if (isNaN(e))
  6443. return !1;
  6444. var t = $('.progressbar');
  6445. 0 > e && (e = 0);
  6446. e > 100 && (e = 100);
  6447. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6448. var barperc = e*width;
  6449. var perc = Math.round(e);
  6450. var labelpos = (parseInt(barperc)-15);
  6451. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6452. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6453. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6454. this.status = e
  6455. },
  6456. done: function(e) {
  6457. return e || this.status ? (this.status = null,
  6458. this.set(100)) : this
  6459. }
  6460. });
  6461. t.exports.circleLoader = n
  6462. }
  6463. , {
  6464. "../util/common": 185
  6465. }],
  6466. 61: [function(e, t, i) {
  6467. "use strict";
  6468. t.exports = Object.freeze({
  6469. CLOSE: "modal.closer.close"
  6470. })
  6471. }
  6472. , {}],
  6473. 62: [function(e, t, i) {
  6474. "use strict";
  6475. function n(e, t) {
  6476. t && (t.stopPropagation(),
  6477. t.preventDefault()),
  6478. e && this.emit(l.CLOSE, e),
  6479. g.reset()
  6480. }
  6481. function r(e, t) {
  6482. function i() {
  6483. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6484. t !== f && (f = t,
  6485. t ? (e.classList.add("closeByFooter"),
  6486. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6487. h.classList.remove("closeByFooter")))
  6488. }
  6489. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6490. }
  6491. var o = e("../../settings")
  6492. , a = (e("../../tag/Media/MediaEvent"),
  6493. e("../../util/browser"))
  6494. , s = e("../../util/common")
  6495. , l = e("./ModalCloserEvent")
  6496. , c = e("events").EventEmitter
  6497. , h = document.getElementsByClassName("footer")[0]
  6498. , u = h.querySelectorAll(".close")[0]
  6499. , d = null
  6500. , p = null
  6501. , f = null
  6502. , g = (a.isMobile(),
  6503. {
  6504. open: function(e) {
  6505. e && (r(e),
  6506. d && u.removeEventListener("click", d, !0),
  6507. d = n.bind(this, e.id),
  6508. u.addEventListener("click", d, !0),
  6509. p && window.removeEventListener("resize", p, !0),
  6510. p = r.bind(this, e),
  6511. window.addEventListener("resize", p, !0))
  6512. },
  6513. reset: function() {
  6514. h.classList.remove("closeByFooter"),
  6515. u.removeEventListener("click", d, !0),
  6516. window.removeEventListener("resize", p, !0),
  6517. d = p = f = null
  6518. }
  6519. });
  6520. s.extendObject(g, c.prototype),
  6521. t.exports = g
  6522. }
  6523. , {
  6524. "../../tag/Media/MediaEvent": 131,
  6525. "../../settings": 166,
  6526. "../../util/browser": 182,
  6527. "../../util/common": 185,
  6528. "./ModalCloserEvent": 61,
  6529. events: 202
  6530. }],
  6531. 63: [function(e, t, i) {
  6532. "use strict";
  6533. function n(e, t, i) {
  6534. var n = new r.GUI({
  6535. width: 400
  6536. })
  6537. , u = n.addFolder("Flydown from Dollhouse");
  6538. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6539. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6540. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6541. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6542. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6543. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6544. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6545. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6546. var d = n.addFolder("Transition between panos");
  6547. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6548. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6549. h.transition.flyTime = 0,
  6550. d.__controllers.forEach(function(e) {
  6551. e.updateDisplay()
  6552. })
  6553. }),
  6554. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6555. h.transition.flySpeed = 0,
  6556. d.__controllers.forEach(function(e) {
  6557. e.updateDisplay()
  6558. })
  6559. }),
  6560. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6561. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6562. d.add(h.transition, "movementEasing", Object.keys(a));
  6563. var p = n.addFolder("Path Display");
  6564. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6565. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6566. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6567. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6568. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6569. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6570. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6571. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6572. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6573. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6574. h.path.color = l[h.path.color],
  6575. h.path.colorUp = l._desat(h.path.color),
  6576. h.path.colorDown = l.darken(h.path.color)
  6577. }),
  6578. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6579. h.reticuleColor = l[h.reticuleColor]
  6580. });
  6581. var f = n.addFolder("Warping")
  6582. , g = f.addFolder("Warp/Teleport");
  6583. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6584. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6585. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6586. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6587. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6588. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6589. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6590. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6591. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6592. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6593. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6594. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6595. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6596. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6597. h.path.typ = c[h.path.typ]
  6598. }),
  6599. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6600. t.endlessLoop = h.warp.loop
  6601. }),
  6602. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6603. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6604. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6605. var m = f.addFolder("Long Warp Only");
  6606. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6607. h.warp.flySpeed = 0,
  6608. m.__controllers.forEach(function(e) {
  6609. e.updateDisplay()
  6610. })
  6611. }),
  6612. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6613. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6614. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6615. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6616. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6617. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6618. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6619. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6620. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6621. var v = n.addFolder("Warp Esoterica");
  6622. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6623. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6624. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6625. h.warp.minWarpTime = 0,
  6626. v.__controllers.forEach(function(e) {
  6627. e.updateDisplay()
  6628. })
  6629. }),
  6630. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6631. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6632. v.add(h.warp, "movementEasing", Object.keys(a));
  6633. var A = n.addFolder("Misc");
  6634. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6635. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6636. }),
  6637. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6638. i.cameras[s.PANORAMA].fov = h.insideFOV
  6639. }),
  6640. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6641. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6642. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6643. var y = n.addFolder("Navigation");
  6644. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6645. h.navigation.panoScores || e.panos.forEach(function(e) {
  6646. e.floor.remove(e.text3d),
  6647. e.text3d = null
  6648. })
  6649. }),
  6650. y.add(h.navigation, "mouseDirection"),
  6651. y.add(h.navigation, "filterStrictness", 0, 1),
  6652. y.add(h.navigation, "angleFactor", -60, 0),
  6653. y.add(h.navigation, "directionFactor", 1, 20),
  6654. y.add(h.navigation, "distanceFactor", -5, 5),
  6655. y.add(h.navigation, "optionalityFactor", .1, 10);
  6656. var C = n.addFolder("tags")
  6657. , I = C.addFolder("Tag Creation");
  6658. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6659. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6660. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6661. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6662. var E = C.addFolder("Visibility");
  6663. E.add(h.tags.visibility, "anyDistance"),
  6664. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6665. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6666. E.add(h.tags.visibility, "hideViaFloor"),
  6667. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6668. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6669. var b = C.addFolder("Disc Parameters");
  6670. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6671. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6672. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6673. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6674. }),
  6675. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6676. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6677. }),
  6678. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6679. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6680. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6681. var w = C.addFolder("Navigate");
  6682. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6683. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6684. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6685. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6686. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6687. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6688. var _ = n.addFolder("Debug");
  6689. _.add(h, "wireframe").onFinishChange(function() {
  6690. e.chunks.forEach(function(t) {
  6691. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6692. t.wireframeTwin.material.depthWrite = !1,
  6693. t.wireframeTwin.material.depthTest = !1,
  6694. t.wireframeTwin.material.opacity = .5,
  6695. t.wireframeTwin.material.transparent = !0),
  6696. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6697. })
  6698. }),
  6699. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6700. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6701. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6702. e.skybox.wireframe = null)
  6703. }),
  6704. _.add(h, "showSweeps").onFinishChange(function() {
  6705. e.setSweepVisibility(h.showSweeps)
  6706. }),
  6707. _.add(h, "showMesh").onFinishChange(function() {
  6708. e.chunks.forEach(function(e) {
  6709. e.visible = h.showMesh
  6710. })
  6711. }),
  6712. _.add(h, "showFloors").onFinishChange(function() {
  6713. e.floors.forEach(function(e) {
  6714. e.collider.children.forEach(function(e) {
  6715. e.material.visible = h.showFloors
  6716. })
  6717. })
  6718. }),
  6719. _.add(h, "showSkyboxes").onFinishChange(function() {
  6720. e.panos.forEach(function(e) {
  6721. e.skyboxMesh.visible = h.showSkyboxes
  6722. })
  6723. }),
  6724. _.add(h, "showNeighbors").onChange(function() {}),
  6725. _.add(e, "alpha", 0, 1)
  6726. }
  6727. var r = e("../lib/dat.gui")
  6728. , o = e("three")
  6729. , a = e("../util/easing")
  6730. , s = e("../enum/Viewmode")
  6731. , l = e("../enum/Colors")
  6732. , c = e("../enum/WarpStyle")
  6733. , h = e("../settings");
  6734. e("../tag/tag");
  6735. r.GUI.prototype.removeFolder = function(e) {
  6736. var t = this.__folders[e];
  6737. t && (t.close(),
  6738. this.__ul.removeChild(t.domElement.parentNode),
  6739. delete this.__folders[e],
  6740. this.onResize())
  6741. }
  6742. ,
  6743. t.exports.toggle = n
  6744. }
  6745. , {
  6746. "../enum/Colors": 19,
  6747. "../enum/Viewmode": 51,
  6748. "../enum/WarpStyle": 52,
  6749. "../lib/dat.gui": 93,
  6750. "../tag/tag": 123,
  6751. "../settings": 166,
  6752. "../util/easing": 186,
  6753. three: 217
  6754. }],
  6755. 64: [function(e, t, i) {
  6756. (function(i) {
  6757. "use strict";
  6758. function n(e, t, i, n) {
  6759. $(".gui-error .error-problem-text").text(e),
  6760. $(".gui-error .error-solution-text").text(t),
  6761. $(".gui-error .error-explanation").text(i),
  6762. $(".gui-error .error-actions").html(n),
  6763. $(window).resize(),
  6764. $(".gui-error").fadeIn(),
  6765. $("#bottom-logo").fadeIn()
  6766. }
  6767. function r(e) {
  6768. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6769. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6770. s.isMobile() || $("[rel=tiletip]").tooltip({
  6771. placement: "bottom",
  6772. delay: {
  6773. show: 50,
  6774. hide: 0
  6775. },
  6776. trigger: "hover",
  6777. viewport: {
  6778. selector: "body",
  6779. padding: 10
  6780. }
  6781. })
  6782. }
  6783. function o() {
  6784. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6785. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6786. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6787. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6788. e.preventDefault(),
  6789. e.stopPropagation(),
  6790. r(" ")
  6791. })
  6792. }
  6793. function a(e) {
  6794. if ($("head title").text(c.pageTitle),
  6795. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6796. $("#gui-loading").fadeOut(250),
  6797. $("#quick-blackout").hide(),
  6798. l.track("showcase_error", {
  6799. error_key: e
  6800. }),
  6801. h.locale || h.init(),
  6802. "webgl-unsupported" === e)
  6803. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6804. else if ("webgl-ios" === e)
  6805. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6806. else if ("webgl-safari" === e)
  6807. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6808. else if ("webgl-generic" === e)
  6809. o();
  6810. else if ("missing-urls" === e)
  6811. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6812. else if ("loading-failed" === e)
  6813. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6814. else {
  6815. if ("loading-failed-maintenance" !== e)
  6816. return void d.error("Unhandled error: " + e);
  6817. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6818. }
  6819. }
  6820. var s = e("./../util/browser")
  6821. , l = e("./../analytics")
  6822. , c = e("./../settings")
  6823. , h = e("../localization/localize")
  6824. , u = e("./../util/logger")
  6825. , d = new u(i)
  6826. , p = '"https://support.port.com/hc/articles/208220058"';
  6827. t.exports.error = a
  6828. }
  6829. ).call(this, "/js/gui/error.js")
  6830. }
  6831. , {
  6832. "../localization/localize": 108,
  6833. "./../analytics": 4,
  6834. "./../settings": 166,
  6835. "./../util/browser": 182,
  6836. "./../util/logger": 189
  6837. }],
  6838. 65: [function(e, t, i) {
  6839. (function(i) {
  6840. "use strict";
  6841. function n() {
  6842. Ue = [],
  6843. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6844. Ue.push(".hideTarget", ".pinTop.right")
  6845. }
  6846. function r() {
  6847. for (var e in je)
  6848. if (je.hasOwnProperty(e)) {
  6849. var t = je[e];
  6850. if (!t.visible)
  6851. for (var i = 0; i < t.elements.length; i++)
  6852. $(t.elements[i]).hide()
  6853. }
  6854. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6855. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6856. n()
  6857. }
  6858. function o(e, t) {
  6859. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6860. $("#gui-zoomin").toggle(i),
  6861. $("#gui-zoomout").toggle(i)
  6862. }
  6863. function a() {
  6864. c(),
  6865. $(".pinBottom").toggleClass("open"),
  6866. $("#drawer").toggleClass("open"),
  6867. $(".footer").toggleClass("open"),
  6868. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6869. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6870. ie.resetDrawer()),
  6871. setTimeout(function() {
  6872. $("#pullTab").toggleClass("opened");
  6873. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6874. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6875. }
  6876. function s(e) {
  6877. var t;
  6878. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6879. t = e.position().top + e.outerHeight(),
  6880. e.attr("style", "display: none"));
  6881. var i = $("#player").outerHeight()
  6882. , n = i - 130;
  6883. return n < t + 25
  6884. }
  6885. function l(e) {
  6886. "touchstart" === e.type && e.preventDefault(),
  6887. e.stopPropagation()
  6888. }
  6889. function c() {
  6890. W && (W.reload(),
  6891. W.init())
  6892. }
  6893. function h(e) {
  6894. ne.show(e),
  6895. r()
  6896. }
  6897. function u(e) {
  6898. ne.progress(e)
  6899. }
  6900. function d(e, t, i) {
  6901. var n = t.player;
  6902. $("#gui-thumb").fadeOut(2500),
  6903. ne.hide(function() {
  6904. Ge = !1
  6905. }),
  6906. me.init(e, i),
  6907. de.finishSetup(Object.keys(e.tags).length),
  6908. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6909. var s = function() {
  6910. i.dismissExaminedTag(),
  6911. i.disableHovering()
  6912. };
  6913. Ae.on(ye.OPENED, s),
  6914. Ce.on(Me.OPENED, s),
  6915. he.on(ue.OPENED, s),
  6916. fe.on(ge.OPENED, s);
  6917. var l = i.enableHovering.bind(i);
  6918. if (Ae.on(ye.CLOSED, l),
  6919. Ce.on(Me.CLOSED, l),
  6920. he.on(ue.CLOSED, l),
  6921. fe.on(ge.CLOSED, l),
  6922. Q.labels.enabled && Object.keys(e.labels).length,
  6923. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6924. C(e.currentFloor, n.mode)),
  6925. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6926. r(),
  6927. o(t, t.player),
  6928. $("#gui").fadeIn(1500),
  6929. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6930. a(),
  6931. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6932. }, 2e3),
  6933. !K.isMobile())
  6934. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6935. $(c[h]).addClass("hasHover");
  6936. O(e),
  6937. de.setupToggling();
  6938. //xzw:
  6939. window.editHotPanel && editHotPanel();
  6940. //czj
  6941. navBorderRadius(e);
  6942. //czj 编辑界面
  6943. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6944. window.EditTools && new EditTools(n.sceneRenderer);
  6945. }
  6946. function navBorderRadius(e){
  6947. var pullTab = $("#pullTab"),
  6948. mobileRadius = {
  6949. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6950. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6951. },
  6952. topRadius = {
  6953. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6954. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6955. };
  6956. function BorderRadius(bottom,top){
  6957. $("#gui-modes-map > div:visible:last").css(bottom);
  6958. if(pullTab.is(':visible')){
  6959. $(".viewContainer > div:visible:first").css(top);
  6960. }else{
  6961. $("#gui-modes-map > div:visible:first").css(top);
  6962. }
  6963. }
  6964. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6965. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6966. }else{
  6967. BorderRadius(topRadius.bottom,topRadius.top);
  6968. }
  6969. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6970. if(window.DATA.model.special || window.DATA.special){
  6971. window.specialScene && specialScene.special().afterImplement();
  6972. }
  6973. }
  6974. function p(e) {
  6975. e || (e = 0),
  6976. We = !1,
  6977. window.setTimeout(function() {
  6978. We || (ze = !0,
  6979. $("#gui-spinner").stop(!0, !0).show())
  6980. }
  6981. .bind(this), e)
  6982. }
  6983. function f() {
  6984. $("#gui-spinner").stop(!0, !0),
  6985. $("#gui-spinner").fadeOut(1e3),
  6986. We = !0,
  6987. ze = !1
  6988. }
  6989. function g(e, t) {
  6990. var i = e.mode
  6991. , n = t || e.currentPano;
  6992. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6993. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6994. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6995. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6996. Q.show360Views.enabled && !n.isAligned() ? (
  6997. $(".gui-floor").addClass("hidden"),
  6998. $("#gui-modes-outside").addClass("desktop-only")) : (
  6999. $(".gui-floor").removeClass("hidden"),
  7000. $("#gui-modes-outside").removeClass("desktop-only")),
  7001. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  7002. Be = i,
  7003. $("#gui-modes-outside").addClass("hidden"),
  7004. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  7005. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  7006. }
  7007. function m(e, t) {
  7008. var i = t.player;
  7009. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  7010. l(e),
  7011. J.updateInteraction(Se.InteractionGui, "inside-button"),
  7012. J.track("USER", {
  7013. event_type: "showcase_gui",
  7014. gui_action: "click_inside_mode_button"
  7015. }),
  7016. t.changeMode(_e.PANORAMA);
  7017. }),
  7018. $("#gui-modes-outside").find("a").on("click", function(e) {
  7019. l(e),
  7020. J.track("showcase_gui", {
  7021. gui_action: "click_outside_mode_button"
  7022. }),
  7023. t.changeMode(Be)
  7024. }),
  7025. $("#gui-modes-floorplan").on("click", function(e) {
  7026. l(e),
  7027. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  7028. gui_action: "click_floorplan_mode_button"
  7029. }),
  7030. t.changeMode(_e.FLOORPLAN));
  7031. }),
  7032. $("#gui-modes-dollhouse").on("click", function(e) {
  7033. l(e),
  7034. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  7035. gui_action: "click_dollhouse_mode_button"
  7036. }),
  7037. t.changeMode(_e.DOLLHOUSE));
  7038. })
  7039. }
  7040. function v(e, t) {
  7041. function i() {
  7042. document.getElementById("vr").classList.remove("hidden"),
  7043. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  7044. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  7045. $(".improper-embed").toggleClass("hidden", !1),
  7046. r())
  7047. }, function(e) {
  7048. r()
  7049. }) : r()
  7050. }
  7051. function n(i) {
  7052. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  7053. Ie.init(e.data, t, i, q),
  7054. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  7055. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  7056. }
  7057. function r() {
  7058. De.info("WebVR support not found, VR button activates native app VR modal"),
  7059. Ae.init(e.data, q),
  7060. Ae.on(ye.OPENED, function() {
  7061. var e = document.getElementById("vr-modal");
  7062. return function() {
  7063. Ze("vr"),
  7064. le.open(e)
  7065. }
  7066. }()),
  7067. Ae.on(ye.CLOSED, le.reset)
  7068. }
  7069. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  7070. /*********************** 方奕卓 VR功能事件监听 ********************/
  7071. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  7072. switch (Q.vr.option) {
  7073. case Pe.CONTEXTUAL:
  7074. i();
  7075. break;
  7076. case Pe.ANDROID:
  7077. K.detectAndroid() && i();
  7078. break;
  7079. case Pe.NONE:
  7080. }
  7081. }
  7082. }
  7083. function A(e, t) {
  7084. $("#play").on("mousedown touchstart", function(e) {
  7085. l(e);
  7086. Ze("tour");
  7087. ve.play();
  7088. J.trackAlways("showcase_gui", {
  7089. gui_action: "play_highlights"
  7090. })
  7091. }),
  7092. window.startAndPlay = function(e) {
  7093. // l(e);
  7094. Ze("tour");
  7095. ve.play();
  7096. J.trackAlways("showcase_gui", {
  7097. gui_action: "play_highlights"
  7098. })
  7099. };
  7100. $("#pause").on("mousedown touchstart", function(e) {
  7101. l(e),
  7102. ve.pause(),
  7103. J.trackAlways("showcase_gui", {
  7104. gui_action: "pause_highlights"
  7105. })
  7106. }),
  7107. $("#gui-zoomin").find("a").on("click", function(e) {
  7108. l(e),
  7109. t.player.zoomInIncrementally()
  7110. }),
  7111. $("#gui-zoomout").find("a").on("click", function(e) {
  7112. l(e),
  7113. t.player.zoomOutIncrementally()
  7114. })
  7115. }
  7116. function y(e, t) {
  7117. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  7118. if(getQueryVariable('m') === '372') continue;
  7119. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  7120. $(".gui-floor").find(".container").prepend(r)
  7121. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  7122. }
  7123. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  7124. i.on("click", function(e) {
  7125. l(e),
  7126. Ze("floor"),
  7127. i.toggleClass("open")
  7128. }),
  7129. $(".floorChoice").on("click", function(e) {
  7130. l(e);
  7131. var n = $(this).data("index");
  7132. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7133. t.player.gotoFloor(n),
  7134. J.track("showcase_gui", {
  7135. gui_action: "click_floor_select_button",
  7136. interaction_source: "gui"
  7137. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7138. Ze("move"),
  7139. t.allFloors(),
  7140. J.track("showcase_gui", {
  7141. gui_action: "click_toggle_all_floors_button",
  7142. interaction_source: "gui"
  7143. })),
  7144. i.removeClass("open")
  7145. })
  7146. }
  7147. function C(e, t) {
  7148. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  7149. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7150. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7151. $(".floorChoice").removeClass("active"),
  7152. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7153. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7154. $(".floorChoice").removeClass("active"),
  7155. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7156. }
  7157. function I(e) {
  7158. return e.describe().inTransition
  7159. }
  7160. function b(e, t, i) {
  7161. Fe = e.heroLocations.length;
  7162. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7163. , r = 100 / Fe + "%"
  7164. , o = $("#thumb-container")
  7165. , a = $("#progressBar");
  7166. $("#status").find(".totalSteps").text(Fe);
  7167. for (var s = 0; s < Fe; s++) {
  7168. var c = e.heroLocations[s]
  7169. , h = $(n);
  7170. var thumbUrl
  7171. if(c.heroLocations){//有子项,选第一张截图
  7172. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7173. }else{
  7174. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7175. }
  7176. h.attr("data-index", s)
  7177. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7178. if (c.name) {
  7179. var u = $('<div class="overlay"></div>').text(c.name);
  7180. h.prepend(u)
  7181. }
  7182. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7183. var d = e.panos.get(c.panoId)
  7184. , p = d && !d.isAligned()
  7185. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7186. h.prepend(f)
  7187. }
  7188. o.append(h),
  7189. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7190. }
  7191. j = 144 * Fe,
  7192. Y = 111 * Fe,
  7193. $(".thumbImg").on("mouseover", function() {
  7194. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  7195. }),
  7196. $(".thumbImg").on("mouseout", function() {
  7197. t.clearPath()
  7198. }),
  7199. $(".thumbImg").on("click", function(e) {
  7200. l(e);
  7201. var i = $(this);
  7202. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7203. J.trackAlways("showcase_gui", {
  7204. gui_action: "click_highlight"
  7205. }),
  7206. t.goToHighlight([i.data("index"),0])//改
  7207. }),
  7208. $(".previous").find("a").on("click", function(e) {
  7209. l(e),
  7210. J.trackAlways("showcase_gui", {
  7211. gui_action: "prev_highlight"
  7212. }),
  7213. t.prevHighlight()
  7214. }),
  7215. $(".next").find("a").on("click", function(e) {
  7216. l(e),
  7217. J.trackAlways("showcase_gui", {
  7218. gui_action: "next_highlight"
  7219. }),
  7220. t.nextHighlight()
  7221. }),
  7222. $("#drawer").on("mouseleave", function(e) {
  7223. l(e);
  7224. var t;
  7225. try {
  7226. t = new MouseEvent("mouseup",{
  7227. clientX: e.clientX,
  7228. clientY: e.clientY,
  7229. screenX: e.screenX,
  7230. screenY: e.screenY
  7231. })
  7232. } catch (i) {
  7233. t = document.createEvent("MouseEvents"),
  7234. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7235. }
  7236. document.dispatchEvent(t)
  7237. }),
  7238. W = new Sly($("#scrollFrame"),{
  7239. horizontal: !0,
  7240. itemNav: "centered",
  7241. smart: !0,
  7242. scrollTrap: !0,
  7243. scrollBy: 1,
  7244. mouseDragging: !0,
  7245. touchDragging: !0,
  7246. speed: 300,
  7247. dragHandle: !0,
  7248. dynamicHandle: !0,
  7249. clickBar: !0,
  7250. scrollBar: $("#scroller"),
  7251. activateOn: null
  7252. }).init(),
  7253. W.on("active", function(e, t) {
  7254. Ve = t,
  7255. Ze("tour"),
  7256. $(".step").removeClass("active"),
  7257. $("#status").find(".curIdx").text(t + 1);
  7258. for (var i = 0; i <= t; i++)
  7259. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7260. }),
  7261. w()
  7262. }
  7263. function w() {
  7264. var e = $("#player").width() - 20
  7265. , t = $("#scroller")
  7266. , i = $("#drawer")
  7267. , n = $(".pinBottom");
  7268. if ($("#player").width() < 488 || $("#player").height() < 488)
  7269. t.addClass("hidden"),
  7270. i.addClass("noScroll"),
  7271. n.addClass("noScroll");
  7272. else {
  7273. var r = j > e
  7274. , o = !i.hasClass("noScroll")
  7275. , a = r !== o;
  7276. a && (t.toggleClass("hidden"),
  7277. i.toggleClass("noScroll"),
  7278. n.toggleClass("noScroll"))
  7279. }
  7280. }
  7281. function _(e) {
  7282. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7283. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7284. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7285. }
  7286. function T(e) {
  7287. function t(t, i) {
  7288. return !!e.player_options[t] && e[i || t]
  7289. }
  7290. $(".model-title").text(e.name);
  7291. var i = Q.pageTitle;
  7292. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7293. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7294. document.title = i ,
  7295. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7296. delay: {
  7297. show: 50,
  7298. hide: 0
  7299. },
  7300. trigger: "hover",
  7301. html: !1,
  7302. viewport: {
  7303. selector: "body",
  7304. padding: 10
  7305. }
  7306. }),
  7307. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7308. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7309. de.populate({
  7310. name: t("model_name", "name"),
  7311. coBrand: t("presented_by"),
  7312. description: t("model_summary", "summary") || "暂无内容",
  7313. contactName: t("contact_name"),
  7314. address: t("address"),
  7315. phone: t("contact_phone"),
  7316. formattedPhone: e.formatted_contact_phone,
  7317. email: t("contact_email"),
  7318. url: t("external_url"),
  7319. socialSharing: e.enable_social_sharing && e.is_public
  7320. })
  7321. }
  7322. function x(e, t, i, n, r, o) {
  7323. function a() {
  7324. o.setLoadingStartTime(),
  7325. H(),
  7326. r ? (re.showMessage(t, i, je.coBrand.visible),
  7327. l()) : h(l)
  7328. }
  7329. var s = $.Deferred()
  7330. , l = s.resolve.bind(s);
  7331. return Ge = !0,
  7332. O(e),
  7333. e.data.player_options && _(e.data.player_options),
  7334. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7335. Re.localizeGUI(),
  7336. T(e.data),
  7337. r || $(".quick").addClass("hidden"),
  7338. //e.data.image && !r && E(e.data.image),
  7339. n ? (J.impression(),
  7340. a()) : (o.setWaitingStartTime(),
  7341. oe.show(r, a)),
  7342. s
  7343. }
  7344. function S(e, t, i, n, r, a, s) {
  7345. q = s,
  7346. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7347. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7348. ae.init(),
  7349. re.init(e, a),
  7350. Oe.init(e, t, n),
  7351. $(".icon").on("mouseover", function() {
  7352. t.player && t.player.reticule.hide()
  7353. }),
  7354. m(e, t),
  7355. A(e, t),
  7356. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7357. Ce.on(Me.OPENED, function() {
  7358. var e = document.getElementById("share-modal");
  7359. return function() {
  7360. Ze("share"),
  7361. le.open(e)
  7362. }
  7363. }()),
  7364. Ce.on(Me.CLOSED, le.reset)),
  7365. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7366. je.tourControls.visible = !1),
  7367. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7368. z(),
  7369. g(i),
  7370. v(e, r),
  7371. e.on("floor.changed", C),
  7372. e.on("waiting", R.bind(this, e)),
  7373. e.on("waiting-done", P.bind(this, e)),
  7374. i.on(xe.ModeChanged, function(e, n) {
  7375. g(i),
  7376. o(t, i),
  7377. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7378. he.updateMode(n)
  7379. }),
  7380. n.on(Se.Move, Ze.bind(this, "move")),
  7381. i.on(xe.Ready, function() {
  7382. ie.init(n, i, i.tagManager, t),
  7383. i.on(xe.ModeChanged, function(e, t) {
  7384. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7385. })
  7386. }),
  7387. i.on(xe.PanoChosen, function(e, t) {
  7388. g(i, t),
  7389. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7390. }),
  7391. le.on(ce.CLOSE, function(e) {
  7392. switch (e) {
  7393. case "vr-modal":
  7394. Ae.dismiss();
  7395. break;
  7396. case "share-modal":
  7397. Ce.hide();
  7398. break;
  7399. case "terms-modal":
  7400. fe.hide()
  7401. }
  7402. });
  7403. var l = $("#play").eq(0)
  7404. , c = $("#pause").eq(0)
  7405. , h = $(".pinBottom").toArray()
  7406. , u = $("#drawer").eq(0)
  7407. , d = $("#playHead").eq(0)
  7408. , p = $("#progressBar").eq(0)
  7409. , f = $("#thumb-container").eq(0)
  7410. , y = f.children()
  7411. , I = p.children();
  7412. t.on("update.controls", function() {//导览控制
  7413. var n = t.describe();
  7414. window.player.emit('onplayStatus', n),
  7415. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7416. c.show()),
  7417. n.tourInProgress && (h.forEach(function(e) {
  7418. e.classList.add("playing")
  7419. }),
  7420. u.addClass("playing"),
  7421. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7422. c.hide()),
  7423. n.tourInProgress || (ve.stopTour(),
  7424. h.forEach(function(e) {
  7425. e.classList.remove("playing")
  7426. }),
  7427. u.removeClass("playing"),
  7428. d.removeClass("playing")));
  7429. var r, a, s;
  7430. if (null !== n.currentItem) {
  7431. var p, f;
  7432. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7433. n.onTheBus ? (p = "active",
  7434. f = "recent") : (f = "active",
  7435. p = "recent");
  7436. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7437. for (r = 0; r < e.heroLocations.length; r += 1)
  7438. s = y.eq(r),
  7439. a = I.eq(r),
  7440. s.removeClass(f),
  7441. a.removeClass(f),
  7442. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7443. a.addClass(p),
  7444. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7445. a.addClass(p)) : (s.removeClass(p),
  7446. a.removeClass(p))
  7447. } else
  7448. for (r = 0; r < e.heroLocations.length; r += 1)
  7449. s = y.eq(r),
  7450. a = I.eq(r),
  7451. s.removeClass("active recent"),
  7452. a.removeClass("active recent");
  7453. o(t, i)
  7454. }),
  7455. document.addEventListener("keydown", function(n) {
  7456. switch (J.updateInteraction(Se.InteractionKey),
  7457. n.which) {
  7458. case we.ZERO:
  7459. Q.debug && e.toggleAlpha();
  7460. break;
  7461. case we.NINE:
  7462. Q.debug && se.toggle();
  7463. break;
  7464. case we.ONE:
  7465. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7466. break;
  7467. case we.TWO:
  7468. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7469. break;
  7470. case we.THREE:
  7471. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7472. break;
  7473. case we.FOUR:
  7474. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7475. break;
  7476. case we.SPACE:
  7477. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7478. break;
  7479. case we.RETURN:
  7480. Q.debug && e.toggleExplodeUp();
  7481. break;
  7482. case we.P:
  7483. k();
  7484. break;
  7485. case we.U:
  7486. B();
  7487. break;
  7488. case we.X:
  7489. Q.debug && e.toggleExplode();
  7490. break;
  7491. case we.PLUSEQUALS:
  7492. t.player.activatePersistentZooming(!0),
  7493. ie.hideUi();
  7494. break;
  7495. case we.DASHUNDERSCORE:
  7496. t.player.activatePersistentZooming(!1),
  7497. ie.hideUi();
  7498. break;
  7499. case we.SEVEN:
  7500. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7501. break;
  7502. case we.EIGHT:
  7503. t.player.decreaseZoomSpeed();
  7504. break;
  7505. case we.NINE:
  7506. t.player.increaseZoomSpeed()
  7507. }
  7508. return i && i.reticule.hide(),
  7509. !0
  7510. }
  7511. .bind(this)),
  7512. document.addEventListener("keyup", function(e) {
  7513. switch (e.which) {
  7514. case we.PLUSEQUALS:
  7515. t.player.deactivatePersistentZooming();
  7516. break;
  7517. case we.DASHUNDERSCORE:
  7518. t.player.deactivatePersistentZooming()
  7519. }
  7520. }
  7521. .bind(this)),
  7522. F(e),
  7523. L(e, t.player),
  7524. M(i),
  7525. te.setAutoPlay(e.heroCount()),
  7526. he.init(i, a.mode),
  7527. he.on(ue.OPENED, Ze.bind(this, "help")),
  7528. fe.init(),
  7529. fe.on(ge.OPENED, function() {
  7530. var e = document.getElementById("terms-modal");
  7531. return function() {
  7532. Ze("terms"),
  7533. le.open(e)
  7534. }
  7535. }()),
  7536. fe.on(ge.CLOSED, le.reset),
  7537. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7538. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7539. Q.profiling.enabled && se.show(),
  7540. ve.init(t)
  7541. }
  7542. function M(e) {
  7543. var t = function(e, t) {
  7544. $(e).find("a").each(function(e, i) {
  7545. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7546. i.style.pointerEvents = t ? "auto" : "none"
  7547. })
  7548. }
  7549. , i = function() {
  7550. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7551. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7552. };
  7553. e.on(Ne.ZoomMax, function() {
  7554. t("#gui-zoomin", !1),
  7555. t("#gui-zoomout", !0)
  7556. }),
  7557. e.on(Ne.ZoomMin, function() {
  7558. t("#gui-zoomin", !0),
  7559. t("#gui-zoomout", !1)
  7560. }),
  7561. e.on(Ne.ZoomIn, function() {
  7562. t("#gui-zoomout", !0)
  7563. }),
  7564. e.on(Ne.ZoomOut, function() {
  7565. t("#gui-zoomin", !0)
  7566. }),
  7567. i()
  7568. }
  7569. function R(e) {
  7570. O(e)
  7571. }
  7572. function P(e) {
  7573. O(e)
  7574. }
  7575. function O(e) {
  7576. var t = e.waitQueue.length;
  7577. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7578. }
  7579. function L(e, t) {
  7580. He = {
  7581. gui: null,
  7582. visible: !1,
  7583. model: e,
  7584. player: t
  7585. }
  7586. }
  7587. function D(e, t) {
  7588. // function i() {
  7589. // var i = t.toJSON();
  7590. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7591. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7592. // }
  7593. // var n = {}
  7594. // , r = new Le.GUI({
  7595. // autoPlace: !0,
  7596. // width: "60%"
  7597. // });
  7598. // i(),
  7599. // t.on(xe.ViewChanged, i),
  7600. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7601. // r.domElement.id = "datLinks";
  7602. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7603. // return o.forEach(function(e) {
  7604. // if (!K.detectSafari()) {
  7605. // var t = document.createElement("button");
  7606. // t.classList.add("btn-deep-link"),
  7607. // t.innerText = Re.MENU_COPY,
  7608. // e.nextSibling.appendChild(t);
  7609. // var i = function() {
  7610. // alert(Re.LINK_ALERT_COPY),
  7611. // t.hide()
  7612. // };
  7613. // t.addEventListener("click", function(e) {
  7614. // try {
  7615. // var t = e.target.parentNode.childNodes[0];
  7616. // t.select();
  7617. // var n = document.execCommand("copy");
  7618. // t.blur(),
  7619. // n || i()
  7620. // } catch (e) {
  7621. // i()
  7622. // }
  7623. // })
  7624. // }
  7625. // }),
  7626. // $(r.__closeButton).hide(),
  7627. // r
  7628. }
  7629. function N(e) {
  7630. He.gui || (He.gui = D(He.model, He.player)),
  7631. He.visible = e,
  7632. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7633. }
  7634. function B() {
  7635. N(!He.visible)
  7636. }
  7637. function F(e) {
  7638. ke = {
  7639. gui: null,
  7640. visible: !1,
  7641. model: e
  7642. }
  7643. }
  7644. function V(e) {
  7645. var t = new Le.GUI;
  7646. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7647. e.setSweepVisibility(Q.showSweeps)
  7648. }),
  7649. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7650. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7651. Q.transition.flySpeed = 0,
  7652. t.__controllers.forEach(function(e) {
  7653. e.updateDisplay()
  7654. })
  7655. }),
  7656. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7657. $(t.__closeButton).hide(),
  7658. t
  7659. }
  7660. function U(e) {
  7661. ke.gui || (ke.gui = V(ke.model)),
  7662. ke.visible = e,
  7663. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7664. }
  7665. function k() {
  7666. U(!ke.visible)
  7667. }
  7668. function H() {
  7669. function e(e) {
  7670. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7671. }
  7672. $("body").css("touch-action", "none"),
  7673. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7674. // e.preventDefault()
  7675. });
  7676. var t = document.getElementById("terms-text")
  7677. , i = document.getElementById("more-help-wrapper")
  7678. , n = (document.getElementById("navigation-help-wrapper"),
  7679. document.getElementById("help-dialog"),
  7680. document.getElementById("tag-billboards"));
  7681. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7682. document.body.addEventListener("DOMMouseScroll", e)),
  7683. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7684. e.stopPropagation()
  7685. })
  7686. }
  7687. function G(e, t) {
  7688. for (var i = []; e; )
  7689. i.push(e),
  7690. e = e.parentNode;
  7691. for (; t && i.indexOf(t) === -1; )
  7692. t = t.parentNode;
  7693. return t
  7694. }
  7695. function z() {
  7696. var e, t = function(t) {
  7697. e = 0 === t.button || 1 === t.which ? t.target : null
  7698. }, i = function(t) {
  7699. e !== t.target && (e = G(e, t.target));
  7700. var i = document.getElementById("gui-parent");
  7701. if (G(i, e) !== i && (e = null),
  7702. e) {
  7703. var n;
  7704. try {
  7705. n = new MouseEvent("click",t)
  7706. } catch (e) {
  7707. n = document.createEvent("MouseEvents"),
  7708. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7709. }
  7710. n.syntheticClick = !0,
  7711. e.dispatchEvent(n),
  7712. e = null
  7713. }
  7714. };
  7715. document.body.addEventListener("mousedown", t, !0),
  7716. document.body.addEventListener("mouseup", i, !0),
  7717. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7718. e.syntheticClick || (e.stopPropagation(),
  7719. "A" === e.target.nodeName && e.preventDefault())
  7720. }, !0)
  7721. }
  7722. var W, j, Y, X, Z, q, K = (e("three"),
  7723. e("../util/ajax"),
  7724. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7725. e("../util/camera"),
  7726. e("../util/logger")), te = (e("../objects/Snapshot"),
  7727. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7728. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7729. e("../enum/PathDisplayMode"),
  7730. e("../enum/DirectorEvents"),
  7731. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7732. e("../enum/WarpStyle"),
  7733. e("../enum/AlignmentType"),
  7734. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7735. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7736. coBrand: {
  7737. visible: !0,
  7738. elements: [".co-brand", "#loaderCoBrand"]
  7739. },
  7740. help: {
  7741. visible: !0,
  7742. elements: [".nav-help", "#nav-help"]
  7743. },
  7744. tourControls: {
  7745. visible: !0,
  7746. elements: [".next", ".previous", "#play"]
  7747. },
  7748. highlight: {
  7749. visible: !0,
  7750. elements: ["#drawer", "#pullTab"]
  7751. },
  7752. share: {
  7753. visible: !0,
  7754. elements: [".socialButton", "#share"]
  7755. },
  7756. fullScreen: {
  7757. visible: !0,
  7758. elements: ["#gui-fullscreen"]
  7759. },
  7760. floors: {
  7761. visible: !0,
  7762. elements: [".gui-floor"]
  7763. }
  7764. }, Ye = function() {
  7765. var e = document.getElementById("drawer");
  7766. return function() {
  7767. $("#player").height() < 400 && e.classList.contains("open") && a()
  7768. }
  7769. }(), Xe = function() {
  7770. var e = document.getElementById("meta-info");
  7771. return function() {
  7772. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7773. }
  7774. }(), Ze = function(e) {
  7775. function t() {
  7776. u.classList.contains("expand") && de.toggleMeta(!0)
  7777. }
  7778. function i() {
  7779. fe.hide()
  7780. }
  7781. function n() {
  7782. he.close()
  7783. }
  7784. function r() {
  7785. Ae.dismiss()
  7786. }
  7787. function o() {
  7788. p.hasClass("open") && a(!0)
  7789. }
  7790. function l() {
  7791. Ce.hide()
  7792. }
  7793. function c() {
  7794. f.hasClass("open") && f.removeClass("open")
  7795. }
  7796. function h() {
  7797. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7798. }
  7799. var u = document.getElementById("meta-info")
  7800. , d = document.getElementById("interaction-modal")
  7801. , p = $("#drawer").eq(0)
  7802. , f = $(".gui-floor").eq(0)
  7803. , g = $(".vr-popup").eq(0);
  7804. return function(e) {
  7805. switch (e) {
  7806. case "info":
  7807. i(),
  7808. n(),
  7809. Ye(),
  7810. l(),
  7811. c(),
  7812. r(),
  7813. h();
  7814. break;
  7815. case "terms":
  7816. t(),
  7817. n(),
  7818. o(),
  7819. l(),
  7820. c(),
  7821. r(),
  7822. h();
  7823. break;
  7824. case "help":
  7825. t(),
  7826. i(),
  7827. l(),
  7828. c(),
  7829. r(),
  7830. h();
  7831. break;
  7832. case "vr":
  7833. t(),
  7834. i(),
  7835. l(),
  7836. c(),
  7837. n(),
  7838. h(),
  7839. s(g) && o();
  7840. break;
  7841. case "highlights":
  7842. Xe(),
  7843. i(),
  7844. l(),
  7845. c();
  7846. break;
  7847. case "share":
  7848. t(),
  7849. i(),
  7850. n(),
  7851. c(),
  7852. r(),
  7853. h();
  7854. break;
  7855. case "floor":
  7856. i(),
  7857. l(),
  7858. r();
  7859. break;
  7860. case "view":
  7861. c(),
  7862. l(),
  7863. i(),
  7864. r();
  7865. break;
  7866. case "tour":
  7867. i(),
  7868. l(),
  7869. c(),
  7870. r();
  7871. break;
  7872. case "move":
  7873. i(),
  7874. l(),
  7875. c(),
  7876. r();
  7877. break;
  7878. case "resize":
  7879. t(),
  7880. Ye(),
  7881. c();
  7882. break;
  7883. case "tag":
  7884. i(),
  7885. n(),
  7886. l(),
  7887. c(),
  7888. r()
  7889. }
  7890. }
  7891. }();
  7892. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7893. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7894. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7895. setTimeout(function() {
  7896. $(".icon:visible").hide().show(0)
  7897. }, 100)
  7898. }),
  7899. $("#gui-fullscreen").find("a").on("click", function(e) {
  7900. l(e),
  7901. K.requestFullscreen($("body")[0]),
  7902. J.track("showcase_gui", {
  7903. gui_action: "click_enter_fullscreen",
  7904. interaction_source: "gui"
  7905. })
  7906. //czj
  7907. //W.reload()
  7908. }),
  7909. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7910. l(e),
  7911. K.exitFullscreen(),
  7912. J.track("showcase_gui", {
  7913. gui_action: "click_exit_fullscreen",
  7914. interaction_source: "gui"
  7915. })
  7916. })
  7917. $(window).on("resize", function(e) {
  7918. var t = e.target.innerHeight
  7919. , i = e.target.innerWidth;
  7920. t === X && i === Z || (je.highlight.visible && w(),
  7921. Ze("resize"),
  7922. $(".pinTop.right").removeClass("hideUnderMeta"),
  7923. c(),
  7924. X = t,
  7925. Z = i)
  7926. }).resize(),
  7927. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7928. $("#pullTab").on("click", function(e) {
  7929. l(e),
  7930. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7931. gui_action: "hide_highlight_reel"
  7932. }),
  7933. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7934. gui_action: "show_highlight_reel"
  7935. }),
  7936. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7937. a()
  7938. });
  7939. /***********************方奕卓 热点列表事件监听 ************************/
  7940. if(window.DATA.showHotListSta) {
  7941. $('#hotList').css('display', '');
  7942. $('#hotList').on('click',function(e){
  7943. l(e);
  7944. var hotList = $('#hotListWrap')[0];
  7945. var isActive = hotList.classList.contains('hotListActive');
  7946. if(isActive){
  7947. hotList.classList.remove('hotListActive');
  7948. this.classList.remove('active')
  7949. }else{
  7950. hotList.classList.add('hotListActive');
  7951. this.classList.add('active')
  7952. }
  7953. }),
  7954. $('#hotListContent ul').on('mouseover', function(e){
  7955. l(e);
  7956. var target = e.target;
  7957. var hotList = document.getElementById('hotListWrap');
  7958. if(target.tagName === 'SPAN'){
  7959. var targetParent = target.parentElement.parentElement;
  7960. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7961. hotList.style.width = target.offsetWidth + 116 + 'px';
  7962. }else{
  7963. hotList.style.width = '';
  7964. }
  7965. }else if(target.tagName === 'LI'){
  7966. var targetParent = target.parentElement;
  7967. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7968. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7969. }else{
  7970. hotList.style.width = ''
  7971. }
  7972. }else {
  7973. hotList.style.width = '';
  7974. }
  7975. });
  7976. $('#hotListContent ul').on('click', function(e){
  7977. l(e);
  7978. this.preElem && this.preElem.classList.remove('active');
  7979. if(e.target.tagName === 'SPAN'){
  7980. e.target.parentElement.classList.add('active');
  7981. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7982. this.preElem = e.target.parentElement;
  7983. }else{
  7984. e.target.classList.add('active');
  7985. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7986. this.preElem = e.target;
  7987. }
  7988. })
  7989. $('#hotListClose').on('click', function(e){
  7990. l(e);
  7991. var hotList = $('#hotListWrap')[0];
  7992. hotList.classList.remove('hotListActive');
  7993. $('#hotListContent ul .active').removeClass('active');
  7994. $('#hotList')[0].classList.remove('active')
  7995. })
  7996. }
  7997. /*****************************************************************/
  7998. $("#more-menu-button").on("click", function(e) {
  7999. l(e);
  8000. var t = $("#more-menu");
  8001. t.toggleClass("open")
  8002. }),
  8003. t.exports.init = S,
  8004. t.exports.startLoading = x,
  8005. t.exports.endLoading = d,
  8006. t.exports.onProgress = u
  8007. }
  8008. ).call(this, "/js/gui/gui.js")
  8009. }
  8010. , {
  8011. "../analytics": 4,
  8012. "../controls/serializer": 14,
  8013. "../enum/AlignmentType": 17,
  8014. "../enum/BlackoutStyle": 18,
  8015. "../enum/ControlEvents": 21,
  8016. "../enum/DirectorEvents": 23,
  8017. "../enum/Keys": 30,
  8018. "../enum/PathDiscardMode": 38,
  8019. "../enum/PathDisplayMode": 39,
  8020. "../enum/PlayerEvents": 40,
  8021. "../enum/VROption": 47,
  8022. "../enum/Vectors": 50,
  8023. "../enum/Viewmode": 51,
  8024. "../enum/WarpStyle": 52,
  8025. "../enum/ZoomEvents": 53,
  8026. "../lib/dat.gui": 93,
  8027. "../localization/localize": 108,
  8028. "../tag/Media/MediaEvent": 131,
  8029. "../objects/Snapshot": 153,
  8030. "../settings": 166,
  8031. "../util/ajax": 181,
  8032. "../util/browser": 182,
  8033. "../util/camera": 183,
  8034. "../util/logger": 189,
  8035. "../util/showcase": 193,
  8036. "../util/transitions": 195,
  8037. "./closer/ModalCloserEvent": 61,
  8038. "./closer/modalCloser": 62,
  8039. "./help/HelpEvent": 66,
  8040. "./help/help": 67,
  8041. "./helpManager": 68,
  8042. "./immersiveMode": 69,
  8043. "./konami": 70,
  8044. "./landingScreen": 71,
  8045. "./loadingScreen": 72,
  8046. "./memoryUsage": 73,
  8047. "./playButton": 74,
  8048. "./populateModal": 75,
  8049. "./sharing/ShareEvents": 76,
  8050. "./sharing/modal": 77,
  8051. "./terms/TermsEvent": 78,
  8052. "./terms/terms": 79,
  8053. "./title/TitleEvents": 80,
  8054. "./title/tagToggle": 81,
  8055. "./title/titleBar": 82,
  8056. "./tourInteraction": 84,
  8057. "./vr/vrEvent": 85,
  8058. "./vr/vrModal": 87,
  8059. "./webvr/WebVrEvent": 88,
  8060. "./webvr/webVRgui": 89,
  8061. three: 217
  8062. }],
  8063. 66: [function(e, t, i) {
  8064. "use strict";
  8065. t.exports = Object.freeze({
  8066. OPENED: "help.opened",
  8067. CLOSED: "help.closed"
  8068. })
  8069. }
  8070. , {}],
  8071. 67: [function(e, t, i) {
  8072. "use strict";
  8073. function n() {
  8074. g.on("click", function(e) {
  8075. if (S && S !== l.TRANSITIONING) {
  8076. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  8077. t && !M ? R.close() : r()
  8078. }
  8079. }),
  8080. w.on("click", function(e) {
  8081. R.close()
  8082. }),
  8083. E.on("click", function(e) {
  8084. S && S !== l.TRANSITIONING && (s(),
  8085. o())
  8086. }),
  8087. b.on("click", function(e) {
  8088. s(),
  8089. a()
  8090. })
  8091. }
  8092. function r() {
  8093. S && S !== l.TRANSITIONING && (M = !0,
  8094. setTimeout(function() {
  8095. M = !1
  8096. }, d.help.modalStayDuration),
  8097. R.emit(h.OPENED),
  8098. m.addClass("open " + S),
  8099. g.addClass("open"),
  8100. s(),
  8101. o(),
  8102. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  8103. y.classList.add("fadeIn"))
  8104. }
  8105. function o() {
  8106. E.addClass("underline-tab"),
  8107. u.fill(_, c.NAVIGATION, S),
  8108. m.addClass(S)
  8109. }
  8110. function a() {
  8111. b.addClass("underline-tab"),
  8112. u.fill(T, c.MORE_HELP),
  8113. m.addClass("more-help")
  8114. }
  8115. function s(e, t) {
  8116. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  8117. I.forEach(function(e) {
  8118. e.classList.remove("underline-tab")
  8119. })
  8120. }
  8121. var l = e("../../enum/Viewmode")
  8122. , c = e("../../enum/HelpModalType")
  8123. , h = e("./HelpEvent")
  8124. , u = (e("../helpManager"),
  8125. e("./../populateModal"))
  8126. , d = e("../../settings")
  8127. , p = e("../../util/common")
  8128. , f = e("events").EventEmitter
  8129. , g = $(".footer-help").eq(0)
  8130. , m = $("#help-dialog").eq(0)
  8131. , v = document.querySelector("#quick-logo")
  8132. , A = document.querySelector("#loaderCoBrand")
  8133. , y = document.querySelector("#help-dialog")
  8134. , C = document.querySelector(".footer")
  8135. , I = $(".help-tabs").children().toArray()
  8136. , E = $(".navigation-tab").eq(0)
  8137. , b = $(".more-help-tab").eq(0)
  8138. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  8139. m.find(".close").eq(0))
  8140. , _ = m.find(".interactions").toArray()
  8141. , T = m.find(".ui-instructions").toArray()
  8142. , x = l.PANORAMA
  8143. , S = l.PANORAMA
  8144. , M = !1
  8145. , R = {
  8146. init: function(e, t) {
  8147. S = t,
  8148. x = t,
  8149. [y, A, v, C].forEach(function(e) {
  8150. e.classList.add(u.deviceType)
  8151. }),
  8152. n()
  8153. },
  8154. close: function() {
  8155. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8156. g.removeClass("open"),
  8157. m.removeClass("open"),
  8158. y.classList.contains("fadeIn"))) {
  8159. y.classList.remove("fadeIn");
  8160. var e = S === l.TRANSITIONING ? x : S;
  8161. u.clear(_, c.NAVIGATION, e)
  8162. }
  8163. },
  8164. updateMode: function(e) {
  8165. x = S,
  8166. S = e
  8167. }
  8168. };
  8169. p.extendObject(R, f.prototype),
  8170. t.exports = R
  8171. }
  8172. , {
  8173. "../../enum/HelpModalType": 28,
  8174. "../../enum/Viewmode": 51,
  8175. "../../settings": 166,
  8176. "../../util/common": 185,
  8177. "../helpManager": 68,
  8178. "./../populateModal": 75,
  8179. "./HelpEvent": 66,
  8180. events: 202
  8181. }],
  8182. 68: [function(e, t, i) {
  8183. (function(i) {
  8184. "use strict";
  8185. var n = e("../util/browser")
  8186. , r = e("./../util/logger")
  8187. , o = e("./../settings")
  8188. , a = new r(i)
  8189. , s = function() {
  8190. var e;
  8191. try {
  8192. return e = window.localStorage.getItem("visitCount") || "0",
  8193. e = (parseFloat(e) + 1).toString(),
  8194. window.localStorage.setItem("visitCount", e),
  8195. a.debug("visitCount = " + e),
  8196. e
  8197. } catch (t) {
  8198. e = "1",
  8199. a.debug("couldn't set local storage")
  8200. }
  8201. }()
  8202. , l = !1;
  8203. t.exports = {
  8204. isHelpDisabled: function() {
  8205. return "0" === n.valueFromHash("help", null) || l
  8206. },
  8207. isLargeHelpEnabled: function() {
  8208. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8209. },
  8210. isSmallHelpEnabled: function() {
  8211. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8212. },
  8213. isHelpEnabled: function() {
  8214. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8215. },
  8216. setAutoPlay: function(e) {
  8217. l = o.warp.auto >= 0 && e > 1
  8218. }
  8219. }
  8220. }
  8221. ).call(this, "/js/gui/helpManager.js")
  8222. }
  8223. , {
  8224. "../util/browser": 182,
  8225. "./../settings": 166,
  8226. "./../util/logger": 189
  8227. }],
  8228. 69: [function(e, t, i) {
  8229. "use strict";
  8230. function n(e, t, i, n) {
  8231. F = n,
  8232. r(e, t, i, F),
  8233. o(),
  8234. N = t.mode
  8235. }
  8236. function r(e, t, i, n) {
  8237. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8238. e.controls[t].on(v.Move, a),
  8239. e.controls[t].on(v.LongTap, c)
  8240. }),
  8241. M.on("mousewheel DOMMouseScroll", a),
  8242. i.on(m.TagActivated, a),
  8243. i.on(m.TagNavigation, a),
  8244. t.on(A.FlyingEnded, s),
  8245. t.on(A.ModeChanging, function(e, t) {
  8246. B = t !== C.PANORAMA && e !== C.PANORAMA
  8247. }),
  8248. t.on(A.ModeChanged, function(e, i) {
  8249. N = t.mode,
  8250. i !== C.TRANSITIONING ? l() : a("modeChange")
  8251. }),
  8252. n.on(y.TourStart, function() {
  8253. L = !0,
  8254. a()
  8255. }),
  8256. n.on(y.TourEnd, function() {
  8257. L = !1,
  8258. l()
  8259. }),
  8260. n.on(y.ActionInterrupted, function() {
  8261. L = !1
  8262. }),
  8263. R.addEventListener("touchend", function() {
  8264. $("#pullTab").hasClass("opened") && !L && l()
  8265. }, !0)
  8266. }
  8267. function o() {
  8268. p.isMobile() ? (b.forEach(function(e) {
  8269. e.classList.add("mobile")
  8270. }),
  8271. w.click(l)) : (b.forEach(function(e) {
  8272. e.addEventListener("mouseleave", function() {
  8273. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8274. }, !0)
  8275. }),
  8276. M.mouseleave(function() {
  8277. b[0].classList.contains("detectHover") && l()
  8278. }))
  8279. }
  8280. function a(e) {
  8281. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8282. P = !0,
  8283. g.close(),
  8284. h(e),
  8285. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8286. _.hasClass("playing") || (b.forEach(function(e) {
  8287. e.classList.add("detectHover")
  8288. }),
  8289. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8290. }
  8291. function s() {
  8292. _.hasClass("playing") || (clearTimeout(O),
  8293. O = setTimeout(l, f.immersive.timeToShowAgain))
  8294. }
  8295. function l() {
  8296. clearTimeout(O),
  8297. P = !1,
  8298. I.forEach(function(e) {
  8299. e.classList.remove("drawerOpen")
  8300. }),
  8301. L || E.forEach(function(e) {
  8302. e.classList.remove("duringTour")
  8303. }),
  8304. b.forEach(function(e) {
  8305. e.classList.remove("detectHover")
  8306. })
  8307. }
  8308. function c() {
  8309. P ? l() : a(),
  8310. D = !0,
  8311. setTimeout(function() {
  8312. D = !1
  8313. }, f.immersive.uiStayDuration)
  8314. }
  8315. function h(e) {
  8316. !d(e) && L ? E.forEach(function(e) {
  8317. e.classList.remove("drawerOpen"),
  8318. e.classList.add("duringTour")
  8319. }) : _.hasClass("open") ? E.forEach(function(e) {
  8320. e.classList.remove("duringTour"),
  8321. e.classList.add("drawerOpen")
  8322. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8323. e.classList.add("fadeOut")
  8324. })
  8325. }
  8326. function u() {
  8327. T.hasClass("duringTour") || (L = !1,
  8328. a("gui"),
  8329. l())
  8330. }
  8331. function d(e) {
  8332. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8333. }
  8334. var p = e("../util/browser")
  8335. , f = e("../settings")
  8336. , g = e("./help/help")
  8337. , m = e("../enum/tagEvents")
  8338. , v = e("../enum/ControlEvents")
  8339. , A = e("../enum/PlayerEvents")
  8340. , y = e("../enum/DirectorEvents")
  8341. , A = e("../enum/PlayerEvents")
  8342. , C = e("../enum/Viewmode")
  8343. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8344. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8345. , b = $("#hover-bottom, #hover-top").toArray()
  8346. , w = ($("#pullTab").eq(0),
  8347. $("#playHead").eq(0),
  8348. $(".pinBottom-container").eq(0))
  8349. , _ = $("#drawer").eq(0)
  8350. , T = $("#drawer-container").eq(0)
  8351. , x = $("#meta-info").eq(0)
  8352. , S = $(".pinTop.left").eq(0)
  8353. , M = $("#player").eq(0)
  8354. , R = document.getElementById("pullTab")
  8355. , P = !1
  8356. , O = null
  8357. , L = !1
  8358. , D = !1
  8359. , N = null
  8360. , B = !1
  8361. , F = null;
  8362. t.exports.init = n,
  8363. t.exports.hideUi = a,
  8364. t.exports.resetDrawer = u
  8365. }
  8366. , {
  8367. "../enum/ControlEvents": 21,
  8368. "../enum/DirectorEvents": 23,
  8369. "../enum/tagEvents": 32,
  8370. "../enum/PlayerEvents": 40,
  8371. "../enum/Viewmode": 51,
  8372. "../settings": 166,
  8373. "../util/browser": 182,
  8374. "./help/help": 67
  8375. }],
  8376. 70: [function(e, t, i) {
  8377. (function(i) {
  8378. "use strict";
  8379. function n(e, t, i) {
  8380. l.debug("konami has the modelInstance");
  8381. var n = [];
  8382. $(window).on("keydown", function(e) {
  8383. n.push(e.which),
  8384. n.length > o.secretPanelWord.length && n.shift(),
  8385. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8386. o.debug = !0)
  8387. }),
  8388. $(window).on("keydown", function n(r) {
  8389. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8390. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8391. })
  8392. }
  8393. var r = e("./../util/logger")
  8394. , o = e("./../settings")
  8395. , a = e("./debug")
  8396. , s = e("./../util/common")
  8397. , l = (e("./gui"),
  8398. new r(i));
  8399. o.console && $("body").append('<div id="debug-console"></div>'),
  8400. t.exports.init = n
  8401. }
  8402. ).call(this, "/js/gui/konami.js")
  8403. }
  8404. , {
  8405. "./../settings": 166,
  8406. "./../util/common": 185,
  8407. "./../util/logger": 189,
  8408. "./debug": 63,
  8409. "./gui": 65
  8410. }],
  8411. 71: [function(e, t, i) {
  8412. "use strict";
  8413. function n(e, t) {
  8414. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8415. }
  8416. function r(e) {
  8417. var t = $.Deferred();
  8418. e || t.resolve();
  8419. var i = c.startupFlyinDelay;
  8420. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8421. setTimeout(t.resolve.bind(t), i),
  8422. t
  8423. }
  8424. function o(e, t, i) {
  8425. var n = 0;
  8426. c.quickstart.enabled && (a(i),
  8427. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8428. var r = function() {
  8429. e.once(g.Move, l),
  8430. t.once(f.TourStart, l)
  8431. };
  8432. s(n, r)
  8433. }
  8434. function a(e) {
  8435. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8436. v.before(y),
  8437. A = $(".quick-brand").toArray()),*/
  8438. m.addClass("fadeOut"),
  8439. setTimeout(function() {
  8440. A.forEach(function(e) {
  8441. e.classList.add("fadeIn")
  8442. })
  8443. }, c.quickstart.showTextDelay),
  8444. setTimeout(function() {
  8445. A.forEach(function(e) {
  8446. e.classList.add("fadeOut")
  8447. })
  8448. }, c.quickstart.fadeOutDelay),
  8449. !0
  8450. }
  8451. function s(e, t) {
  8452. setTimeout(function() {
  8453. // h.isHelpEnabled()
  8454. if (false) {
  8455. if (t(),
  8456. u.init(),
  8457. C.addClass("fadeIn landing " + u.deviceType),
  8458. h.isSmallHelpEnabled())
  8459. return void C.addClass("small");
  8460. u.fill(I, d.LANDING[E]),
  8461. C.addClass(E)
  8462. }
  8463. }, e)
  8464. //csz 用户引导界面
  8465. var helpData = {
  8466. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8467. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8468. }
  8469. var navIcon = $(".nav-icon .icon");
  8470. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8471. function paging(id){
  8472. id.on("click",function(){
  8473. var navPage = null;
  8474. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8475. if(navPage > helpData.length || navPage < 1) return false
  8476. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8477. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8478. }else{
  8479. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8480. }
  8481. })
  8482. };
  8483. paging($(".next-button"));
  8484. paging($(".prev-button"));
  8485. }
  8486. function l() {
  8487. u.clear(I, d.LANDING[E]),
  8488. C.removeClass("fadeIn")
  8489. }
  8490. var c = e("../settings")
  8491. , h = (e("./help/help"),
  8492. e("./helpManager"))
  8493. , u = e("./populateModal")
  8494. , d = e("../enum/HelpModalType")
  8495. , p = e("../enum/Viewmode")
  8496. , f = e("../enum/DirectorEvents")
  8497. , g = e("../enum/PlayerEvents")
  8498. , m = $("#quick-blackout").eq(0)
  8499. , v = $("#quick-logo").eq(0)
  8500. , A = $(".quick-brand").toArray()
  8501. , y = $("#loaderCoBrand").eq(0)
  8502. , C = $("#interaction-modal").eq(0)
  8503. , I = C.find(".interaction").toArray()
  8504. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8505. "");
  8506. t.exports.delayLanding = r,
  8507. t.exports.showMessage = o,
  8508. t.exports.init = n,
  8509. t.exports.dismissModal = l
  8510. }
  8511. , {
  8512. "../enum/DirectorEvents": 23,
  8513. "../enum/HelpModalType": 28,
  8514. "../enum/PlayerEvents": 40,
  8515. "../enum/Viewmode": 51,
  8516. "../settings": 166,
  8517. "./help/help": 67,
  8518. "./helpManager": 68,
  8519. "./populateModal": 75
  8520. }],
  8521. 72: [function(e, t, i) {
  8522. "use strict";
  8523. var n = e("./circleLoader").circleLoader;
  8524. t.exports = {
  8525. element: $("#gui-loading"),
  8526. hide: function(e) {
  8527. n.done(),
  8528. this.element.fadeOut(1500, e)
  8529. },
  8530. show: function(e) {
  8531. this.element.fadeIn(500, function() {
  8532. this.element.css("display", "table"),
  8533. e && e()
  8534. }
  8535. .bind(this))
  8536. },
  8537. progress: function(e) {
  8538. n.set(e)
  8539. }
  8540. }
  8541. }
  8542. , {
  8543. "./circleLoader": 60
  8544. }],
  8545. 73: [function(e, t, i) {
  8546. "use strict";
  8547. var n = e("../settings")
  8548. , r = $("#memory-info")
  8549. , o = r.find("#memory-gpu")
  8550. , a = !1;
  8551. t.exports = {
  8552. show: function() {
  8553. n.profiling.enabled && (r.show(),
  8554. a = !0)
  8555. },
  8556. hide: function() {
  8557. r.hide(),
  8558. a = !1
  8559. },
  8560. toggle: function() {
  8561. a ? this.hide() : this.show()
  8562. },
  8563. update: function(e) {
  8564. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8565. }
  8566. }
  8567. }
  8568. , {
  8569. "../settings": 166
  8570. }],
  8571. 74: [function(e, t, i) {
  8572. "use strict";
  8573. var n = e("../util/browser")
  8574. , r = e("../analytics");
  8575. e("../settings");
  8576. t.exports = {
  8577. show: function(e, t) {
  8578. $("#gui-message").fadeOut(500, function() {
  8579. t()
  8580. })
  8581. }
  8582. }
  8583. }
  8584. , {
  8585. "../analytics": 4,
  8586. "../settings": 166,
  8587. "../util/browser": 182
  8588. }],
  8589. 75: [function(e, t, i) {
  8590. "use strict";
  8591. function n(e, t, i, n) {
  8592. function r(e) {
  8593. return e.classList.contains(a)
  8594. }
  8595. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8596. //for (var a in o) {
  8597. //var s = e.find(r);
  8598. //for (var l in o[a]) {
  8599. //var c = o[a][l];
  8600. //if ("top-info" === l || "bottom-info" === l) {
  8601. //var h = n ? c : "";
  8602. //czj 注释掉第一次打开的用户引导
  8603. //s.querySelector("." + l).textContent = h
  8604. //} else {
  8605. //var u = n ? c : "";
  8606. //, d = s.querySelector("." + l);
  8607. //d.src = u,
  8608. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8609. //}
  8610. //}
  8611. //}
  8612. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8613. // p.forEach(function(e) {
  8614. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8615. // })
  8616. }
  8617. var r = e("../util/browser")
  8618. , o = e("../localization/localize")
  8619. , a = e("../enum/HelpModalType")
  8620. , s = (e("../enum/HelpModalSize"),
  8621. e("../enum/Viewmode"));
  8622. t.exports = {
  8623. init: function() {
  8624. if (!this.hasInitialized) {
  8625. this.hasInitialized = !0,
  8626. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8627. this.assets = {},
  8628. this.assets[a.LANDING[s.PANORAMA]] = {
  8629. desktop: {
  8630. left: {
  8631. "top-info": o.ROTATE,
  8632. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8633. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8634. },
  8635. middle: {
  8636. "top-info": o.MOVE,
  8637. "big-image": "static/images/nav_help_mouse_click.png",
  8638. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8639. },
  8640. right: {
  8641. "top-info": o.ZOOM,
  8642. "big-image": "static/images/nav_help_mouse_zoom.png",
  8643. keyboard: "static/images/nav_help_zoom_keys.png"
  8644. }
  8645. },
  8646. mobile: {
  8647. left: {
  8648. "top-info": o.ROTATE,
  8649. "big-image": "static/images/nav_help_gesture_drag.png"
  8650. },
  8651. middle: {
  8652. "top-info": o.MOVE,
  8653. "big-image": "static/images/nav_help_gesture_tap.png"
  8654. },
  8655. right: {
  8656. "top-info": o.ZOOM,
  8657. "big-image": "static/images/nav_help_gesture_pinch.png"
  8658. }
  8659. }
  8660. },
  8661. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8662. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8663. desktop: {
  8664. left: {
  8665. "top-info": o.ROTATE,
  8666. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8667. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8668. },
  8669. middle: {
  8670. "top-info": o.MOVE,
  8671. "big-image": "static/images/nav_help_mouse_position_right.png"
  8672. }
  8673. },
  8674. mobile: {
  8675. left: {
  8676. "top-info": o.ROTATE,
  8677. "big-image": "static/images/nav_help_gesture_drag.png"
  8678. },
  8679. middle: {
  8680. "top-info": o.MOVE,
  8681. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8682. }
  8683. }
  8684. },
  8685. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8686. desktop: {
  8687. left: {
  8688. "top-info": o.MOVE,
  8689. "big-image": "static/images/nav_help_mouse_position_left.png"
  8690. },
  8691. middle: {
  8692. "top-info": o.ROTATE,
  8693. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8694. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8695. }
  8696. },
  8697. mobile: {
  8698. left: {
  8699. "top-info": o.MOVE,
  8700. "big-image": "static/images/nav_help_gesture_position.png"
  8701. },
  8702. middle: {
  8703. "top-info": o.ROTATE,
  8704. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8705. }
  8706. }
  8707. };
  8708. var e = {
  8709. "top-info": o.INSIDE,
  8710. "big-image": "static/images/nav_help_click_inside.png",
  8711. keyboard: "static/images/nav_help_inside_key.png"
  8712. };
  8713. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8714. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8715. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8716. var t = {
  8717. "top-info": o.INSIDE,
  8718. "big-image": "static/images/nav_help_tap_inside.png"
  8719. };
  8720. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8721. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8722. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8723. this.assets[a.NAVIGATION] = {},
  8724. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8725. desktop: {
  8726. left: {
  8727. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8728. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8729. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8730. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8731. },
  8732. middle: {
  8733. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8734. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8735. "big-image": "static/images/nav_help_mouse_click.png",
  8736. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8737. },
  8738. right: {
  8739. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8740. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8741. "big-image": "static/images/nav_help_mouse_zoom.png",
  8742. keyboard: "static/images/nav_help_zoom_keys.png"
  8743. }
  8744. },
  8745. mobile: {
  8746. left: {
  8747. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8748. "big-image": "static/images/nav_help_gesture_drag.png"
  8749. },
  8750. middle: {
  8751. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8752. "big-image": "static/images/nav_help_gesture_tap.png"
  8753. },
  8754. right: {
  8755. "top-info": o.HELP_MOBILE_3,
  8756. "big-image": "static/images/nav_help_gesture_pinch.png"
  8757. }
  8758. }
  8759. },
  8760. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8761. desktop: {
  8762. left: {
  8763. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8764. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8765. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8766. keyboard: "static/images/nav_help_keyboard_all.png"
  8767. },
  8768. middle: {
  8769. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8770. "big-image": "static/images/nav_help_mouse_position_right.png"
  8771. },
  8772. right: {
  8773. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8774. "big-image": "static/images/nav_help_mouse_zoom.png"
  8775. }
  8776. },
  8777. mobile: {
  8778. left: {
  8779. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8780. "big-image": "static/images/nav_help_gesture_drag.png"
  8781. },
  8782. middle: {
  8783. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8784. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8785. },
  8786. right: {
  8787. "top-info": o.HELP_MOBILE_3,
  8788. "big-image": "static/images/nav_help_gesture_pinch.png"
  8789. }
  8790. }
  8791. },
  8792. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8793. desktop: {
  8794. left: {
  8795. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8796. "big-image": "static/images/nav_help_mouse_position_left.png"
  8797. },
  8798. middle: {
  8799. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8800. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8801. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8802. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8803. },
  8804. right: {
  8805. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8806. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8807. "big-image": "static/images/nav_help_mouse_zoom.png",
  8808. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8809. }
  8810. },
  8811. mobile: {
  8812. left: {
  8813. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8814. "big-image": "static/images/nav_help_gesture_position.png"
  8815. },
  8816. middle: {
  8817. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8818. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8819. },
  8820. right: {
  8821. "top-info": o.HELP_MOBILE_3,
  8822. "big-image": "static/images/nav_help_gesture_pinch.png"
  8823. }
  8824. }
  8825. },
  8826. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8827. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8828. "top-info": o.HELP_DESKTOP_360_2A,
  8829. "bottom-info": o.HELP_DESKTOP_360_2B,
  8830. "big-image": "static/images/nav_help_click_inside.png",
  8831. keyboard: "static/images/nav_help_inside_key.png"
  8832. },
  8833. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8834. "top-info": o.HELP_MOBILE_360_2,
  8835. "big-image": "static/images/nav_help_tap_inside.png"
  8836. },
  8837. this.assets[a.MORE_HELP] = {
  8838. desktop: {
  8839. "more-help-hlr": {
  8840. "top-info": o.HELP_MORE_HLR_A,
  8841. "big-image": "static/images/nav_help_expand.svg",
  8842. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8843. },
  8844. "more-help-dollhouse": {
  8845. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8846. "big-image": "static/images/nav_help_dollhouse.svg",
  8847. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8848. },
  8849. "more-help-floors": {
  8850. "top-info": o.HELP_MORE_FLOORS_A,
  8851. "big-image": "static/images/nav_help_floor picker.svg",
  8852. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8853. },
  8854. "more-help-tag": {
  8855. "top-info": o.HELP_MORE_TAG_A,
  8856. "big-image": "static/images/nav_help_tag.svg",
  8857. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8858. },
  8859. "more-help-zoom": {
  8860. "top-info": o.HELP_MORE_ZOOM_A,
  8861. "big-image": "static/images/nav_help_zoom.svg",
  8862. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8863. },
  8864. "more-help-tour": {
  8865. "top-info": o.HELP_MORE_TOUR_A,
  8866. "big-image": "static/images/nav_help_play.png",
  8867. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8868. },
  8869. "more-help-inside": {
  8870. "top-info": o.HELP_MORE_INSIDE_A,
  8871. "big-image": "static/images/nav_help_inside.svg",
  8872. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8873. },
  8874. "more-help-vr": {
  8875. "top-info": o.HELP_MORE_VR_A,
  8876. "big-image": "static/images/nav_help_vr.svg",
  8877. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8878. },
  8879. "more-help-360": {
  8880. "top-info": o.HELP_MORE_360_A,
  8881. "big-image": "static/images/nav_help_360.svg",
  8882. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8883. },
  8884. "more-help-fullscreen": {
  8885. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8886. "big-image": "static/images/nav_help_fullscreen.svg",
  8887. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8888. }
  8889. },
  8890. mobile: {
  8891. "more-help-hlr": {
  8892. "top-info": o.HELP_MORE_HLR_A,
  8893. "big-image": "static/images/nav_help_expand.svg",
  8894. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8895. },
  8896. "more-help-dollhouse": {
  8897. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8898. "big-image": "static/images/nav_help_dollhouse.svg",
  8899. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8900. },
  8901. "more-help-floors": {
  8902. "top-info": o.HELP_MORE_FLOORS_A,
  8903. "big-image": "static/images/nav_help_floor picker.svg",
  8904. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8905. },
  8906. "more-help-tag": {
  8907. "top-info": o.HELP_MORE_TAG_A,
  8908. "big-image": "static/images/nav_help_tag.svg",
  8909. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8910. },
  8911. "more-help-tour": {
  8912. "top-info": o.HELP_MORE_TOUR_A,
  8913. "big-image": "static/images/nav_help_play.png",
  8914. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8915. },
  8916. "more-help-inside": {
  8917. "top-info": o.HELP_MORE_INSIDE_A,
  8918. "big-image": "static/images/nav_help_inside.svg",
  8919. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8920. },
  8921. "more-help-vr": {
  8922. "top-info": o.HELP_MORE_VR_A,
  8923. "big-image": "static/images/webvr.svg",
  8924. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8925. },
  8926. "more-help-360": {
  8927. "top-info": o.HELP_MORE_360_A,
  8928. "big-image": "static/images/nav_help_360.svg",
  8929. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8930. }
  8931. }
  8932. },
  8933. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8934. desktop: {
  8935. left: {
  8936. "top-info": o.ROTATE,
  8937. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8938. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8939. },
  8940. middle: {
  8941. "top-info": o.MOVE,
  8942. "big-image": "static/images/nav_help_mouse_click.png",
  8943. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8944. },
  8945. right: {
  8946. "top-info": o.PLAY,
  8947. "big-image": "static/images/Desktop-help-play-button.svg",
  8948. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8949. }
  8950. },
  8951. mobile: {
  8952. left: {
  8953. "top-info": o.ROTATE,
  8954. "big-image": "static/images/nav_help_gesture_drag.png"
  8955. },
  8956. middle: {
  8957. "top-info": o.MOVE,
  8958. "big-image": "static/images/nav_help_gesture_tap.png"
  8959. },
  8960. right: {
  8961. "top-info": o.PLAY,
  8962. "big-image": "static/images/mobile-help-play-button.svg"
  8963. }
  8964. }
  8965. },
  8966. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8967. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8968. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8969. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8970. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8971. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8972. }
  8973. },
  8974. fill: function(e, t, i) {
  8975. n.call(this, e, t, i, !0)
  8976. },
  8977. clear: function(e, t, i) {
  8978. n.call(this, e, t, i, !1)
  8979. }
  8980. }
  8981. }
  8982. , {
  8983. "../enum/HelpModalSize": 27,
  8984. "../enum/HelpModalType": 28,
  8985. "../enum/Viewmode": 51,
  8986. "../localization/localize": 108,
  8987. "../util/browser": 182
  8988. }],
  8989. 76: [function(e, t, i) {
  8990. "use strict";
  8991. t.exports = Object.freeze({
  8992. OPENED: "share.open",
  8993. CLOSED: "share.closed",
  8994. LINK_CLICKED: "share.linked"
  8995. })
  8996. }
  8997. , {}],
  8998. 77: [function(e, t, i) {
  8999. "use strict";
  9000. function n(e) {
  9001. function t(t, i) {
  9002. var n = window.screenY + ($("#player").height() - i) / 2
  9003. , r = window.screenX + ($("#player").width() - t) / 2
  9004. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  9005. I.emit(l.LINK_CLICKED, {
  9006. channel: e
  9007. }),
  9008. window.open(C[e], "shareWindow", o)
  9009. }
  9010. switch (e) {
  9011. case y.FACEBOOK:
  9012. t(580, 420);
  9013. break;
  9014. case y.TWITTER:
  9015. t(550, 440);
  9016. break;
  9017. case y.MAIL:
  9018. I.emit(l.LINK_CLICKED, {
  9019. channel: "email"
  9020. }),
  9021. window.open(C[e], "_blank");
  9022. break;
  9023. case y.LINKEDIN:
  9024. }
  9025. }
  9026. function r(e) {
  9027. I.emit(l.LINK_CLICKED, {
  9028. channel: "copylink"
  9029. });
  9030. var t = document.createRange();
  9031. t.selectNodeContents(v);
  9032. var i = window.getSelection();
  9033. i.removeAllRanges(),
  9034. i.addRange(t),
  9035. document.execCommand("copy"),
  9036. A.classList.remove("hidden"),
  9037. v.classList.add("highlighted")
  9038. }
  9039. function o(e) {
  9040. e && (e.stopPropagation(),
  9041. e.target === v) || (window.getSelection().removeAllRanges(),
  9042. v.classList.remove("highlighted"),
  9043. A.classList.add("hidden"))
  9044. }
  9045. var a = e("../../util/browser")
  9046. , s = e("../../localization/localize")
  9047. , l = e("./ShareEvents")
  9048. , c = e("../../util/common")
  9049. , h = e("events").EventEmitter
  9050. , u = document.getElementById("sharing")
  9051. , d = document.getElementById("share-modal")
  9052. , p = document.getElementById("share-close")
  9053. , f = document.getElementById("facebook-share")
  9054. , g = document.getElementById("twitter-share")
  9055. , m = document.getElementById("mail-share")
  9056. , v = document.getElementById("share-url-text")
  9057. , A = document.getElementById("copy-success")
  9058. , y = Object.freeze({
  9059. FACEBOOK: "facebook",
  9060. TWITTER: "twitter",
  9061. MAIL: "mail",
  9062. LINKEDIN: "linkedin"
  9063. })
  9064. , C = {};
  9065. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  9066. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  9067. C[y.MAIL] = "mailto:?subject=";
  9068. var I = {
  9069. init: function(e) {
  9070. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  9071. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  9072. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  9073. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  9074. u.addEventListener("click", this.toggle.bind(this)),
  9075. p.addEventListener("click", this.hide.bind(this)),
  9076. v.addEventListener("click", r),
  9077. d.addEventListener("click", o),
  9078. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  9079. g.addEventListener("click", n.bind(this, y.TWITTER)),
  9080. m.addEventListener("click", n.bind(this, y.MAIL)),
  9081. v.textContent = window.location.href + "&utm_source=4",
  9082. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  9083. u.classList.remove("hidden")
  9084. },
  9085. show: function() {
  9086. this.emit(l.OPENED),
  9087. d.classList.add("fadeIn")
  9088. },
  9089. hide: function() {
  9090. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  9091. document.selection && document.selection.empty(),
  9092. window.getSelection().removeAllRanges(),
  9093. o(),
  9094. d.classList.remove("fadeIn"))
  9095. },
  9096. toggle: function() {
  9097. d.classList.contains("fadeIn") ? this.hide() : this.show()
  9098. }
  9099. };
  9100. c.extendObject(I, h.prototype),
  9101. t.exports = I
  9102. }
  9103. , {
  9104. "../../localization/localize": 108,
  9105. "../../util/browser": 182,
  9106. "../../util/common": 185,
  9107. "./ShareEvents": 76,
  9108. events: 202
  9109. }],
  9110. 78: [function(e, t, i) {
  9111. "use strict";
  9112. t.exports = Object.freeze({
  9113. OPENED: "terms.opened",
  9114. CLOSED: "terms.closed"
  9115. })
  9116. }
  9117. , {}],
  9118. 79: [function(e, t, i) {
  9119. "use strict";
  9120. var n = e("./TermsEvent")
  9121. , r = e("../../localization/localize")
  9122. , o = e("../../analytics")
  9123. , a = e("../../util/ajax")
  9124. , s = e("../../util/common")
  9125. , l = e("events").EventEmitter
  9126. , c = document.getElementById("terms-modal")
  9127. , h = {
  9128. init: function() {
  9129. $(".footer-terms").on("click", function(e) {
  9130. e.preventDefault(),
  9131. this.show()
  9132. }
  9133. .bind(this)),
  9134. $("#terms-modal .close").on("click", this.hide.bind(this))
  9135. },
  9136. show: function() {
  9137. this.emit(n.OPENED),
  9138. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  9139. var t = $("#terms-text").html(e);
  9140. o.track("showcase_gui", {
  9141. gui_action: "click_terms_button",
  9142. interaction_source: "gui"
  9143. }),
  9144. t.find("a").attr("target", "_blank")
  9145. }).fail(function() {
  9146. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9147. }),
  9148. c.classList.add("fadeIn")
  9149. },
  9150. hide: function(e) {
  9151. e && e.preventDefault(),
  9152. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9153. c.classList.remove("fadeIn")
  9154. }
  9155. };
  9156. s.extendObject(h, l.prototype),
  9157. t.exports = h
  9158. }
  9159. , {
  9160. "../../analytics": 4,
  9161. "../../localization/localize": 108,
  9162. "../../util/ajax": 181,
  9163. "../../util/common": 185,
  9164. "./TermsEvent": 78,
  9165. events: 202
  9166. }],
  9167. 80: [function(e, t, i) {
  9168. "use strict";
  9169. t.exports = Object.freeze({
  9170. OPEN_INFO: "title.open.info",
  9171. CLOSE_INFO: "title.close.info",
  9172. SHOW_INFO: "title.show.info",
  9173. HIDE_INFO: "title.hide.info",
  9174. LINK_CLICKED: "title.link.click",
  9175. CONTACT_LINK_CLICKED: "title.contact.click",
  9176. ORIGIN_LINK_CLICKED: "title.origin.click"
  9177. })
  9178. }
  9179. , {}],
  9180. 81: [function(e, t, i) {
  9181. "use strict";
  9182. function n(e, t) {
  9183. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9184. }
  9185. function r(e, t) {
  9186. function i(i) {
  9187. e.shouldShowtags = "show" === this.value,
  9188. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9189. }
  9190. document.getElementById("tag-toggles").classList.remove("hidden"),
  9191. document.getElementById("radio-tag-show").checked = !0;
  9192. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9193. n[r].addEventListener("change", i)
  9194. }
  9195. var o = e("../../settings");
  9196. t.exports.init = n
  9197. }
  9198. , {
  9199. "../../settings": 166
  9200. }],
  9201. 82: [function(e, t, i) {
  9202. (function(i) {
  9203. "use strict";
  9204. function n(e, t) {
  9205. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9206. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9207. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9208. document.getElementById("gui-name").classList.add("noCoBrand"),
  9209. document.getElementById("cobrandTitle").classList.add("hidden")),
  9210. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9211. !1)
  9212. }
  9213. function r(e) {
  9214. return e ? (L = !0,
  9215. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9216. }
  9217. function o(e, t, i, n) {
  9218. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9219. return void T.classList.add("hidden");
  9220. L = !0;
  9221. var r = []
  9222. , o = c(r, "<br>");
  9223. if (e && o('<span id="contactName">' + e + "</span>"),
  9224. t) {
  9225. var a = n || t
  9226. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9227. o(s)
  9228. }
  9229. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9230. r[0] = "",
  9231. x.innerHTML = r.join("")
  9232. }
  9233. function a(e) {
  9234. if ("string" == typeof e)
  9235. try {
  9236. e = JSON.parse(e)
  9237. } catch (e) {
  9238. return y.warn("Unable to parse address data"),
  9239. void S.parentElement.classList.add("hidden")
  9240. }
  9241. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9242. return void S.parentElement.classList.add("hidden");
  9243. L = !0;
  9244. var t = []
  9245. , i = c(t, " ");
  9246. e.address_1 && i(e.address_1),
  9247. e.address_2 && i(e.address_2),
  9248. e.city && i(e.city, ", "),
  9249. e.state && i(e.state, ", "),
  9250. e.zip && i(e.zip, e.state ? " " : ", "),
  9251. t[0] = "",
  9252. S.innerText = t.join("")
  9253. }
  9254. function s(e) {
  9255. var t = document.createElement("a");
  9256. return t.id = "url",
  9257. t.target = "_blank",
  9258. t.href = e,
  9259. t.innerText = e,
  9260. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9261. t
  9262. }
  9263. function l(e) {
  9264. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9265. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9266. P.appendChild(s(e)),
  9267. O.forEach(function(e) {
  9268. e.classList.add("share-link")
  9269. }),
  9270. !0)
  9271. }
  9272. function c(e, t) {
  9273. var i = e
  9274. , n = t;
  9275. return function(e, t) {
  9276. i.push(t || n, e)
  9277. }
  9278. }
  9279. function h() {
  9280. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9281. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9282. var e = [].slice.call(_.querySelectorAll("a"));
  9283. e.forEach(function(e) {
  9284. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9285. });
  9286. var t = [].slice.call(T.querySelectorAll("a"));
  9287. t.forEach(function(e) {
  9288. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9289. contact_type: e.getAttribute("id")
  9290. }))
  9291. })
  9292. }
  9293. var u = e("../../util/browser")
  9294. , d = e("../../util/common")
  9295. , p = e("../../util/logger")
  9296. , f = e("../../localization/localize")
  9297. , g = e("./titleBarSettings")
  9298. , m = e("../../settings")
  9299. , v = e("./TitleEvents")
  9300. , A = e("events").EventEmitter
  9301. , y = new p(i)
  9302. , C = document.querySelector(".pinTop.left")
  9303. , I = document.getElementsByClassName("title-container")[0]
  9304. , E = document.getElementById("title-toggle").querySelector("i")
  9305. , b = document.getElementById("meta-info-wrapper")
  9306. , w = document.getElementById("meta-info")
  9307. , _ = document.getElementById("meta-description")
  9308. , T = document.getElementsByClassName("contact-info")[0]
  9309. , x = document.getElementById("contact-data")
  9310. , S = document.getElementById("addressTxt")
  9311. , M = document.getElementById("tag-toggles")
  9312. , R = document.getElementById("share-origin")
  9313. , P = document.getElementById("share-link-wrapper")
  9314. , O = [w, b, I]
  9315. , L = !1
  9316. , D = !1
  9317. , N = {
  9318. populate: function(e) {
  9319. if (n(window.DATA.name, e.coBrand)) {
  9320. if (r(e.description),
  9321. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9322. a(e.address),
  9323. L) {
  9324. var t = document.createElement("br");
  9325. M.insertBefore(t, M.firstElementChild)
  9326. }
  9327. e.socialSharing && m.share.enabled && (D = l(e.url))
  9328. }
  9329. },
  9330. finishSetup: function(e) {
  9331. L = L || !!e,
  9332. h(),
  9333. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9334. },
  9335. toggleMeta: function(e, t) {
  9336. var title = document.getElementById("model-title");
  9337. t && t.preventDefault();
  9338. var i = w.classList.contains("expand");
  9339. e && !i || (i ? (O.forEach(function(e) {
  9340. e.classList.remove("expand")
  9341. }),
  9342. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9343. e.classList.add("expand");
  9344. }),
  9345. title.classList.add("expand"),
  9346. this.emit(v.OPEN_INFO)))
  9347. },
  9348. setupToggling: function() {
  9349. b.style.height = w.offsetHeight + "px",
  9350. w.addEventListener("transitionend", function() {
  9351. b.style.height = w.offsetHeight + "px"
  9352. })
  9353. },
  9354. toggleTitle: function(e) {
  9355. e && e.preventDefault(),
  9356. C.classList.contains("closed") ? (C.classList.add("open"),
  9357. E.classList.remove("icon-dpad-right"),
  9358. E.classList.add("icon-dpad-left"),
  9359. this.emit(v.SHOW_INFO),
  9360. setTimeout(function() {
  9361. C.classList.remove("closed"),
  9362. C.classList.remove("open")
  9363. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9364. E.classList.remove("icon-dpad-left"),
  9365. E.classList.add("icon-dpad-right"),
  9366. this.emit(v.HIDE_INFO))
  9367. }
  9368. };
  9369. d.extendObject(N, A.prototype),
  9370. t.exports = N
  9371. }
  9372. ).call(this, "/js/gui/title/titleBar.js")
  9373. }
  9374. , {
  9375. "../../localization/localize": 108,
  9376. "../../settings": 166,
  9377. "../../util/browser": 182,
  9378. "../../util/common": 185,
  9379. "../../util/logger": 189,
  9380. "./TitleEvents": 80,
  9381. "./titleBarSettings": 83,
  9382. events: 202
  9383. }],
  9384. 83: [function(e, t, i) {
  9385. "use strict";
  9386. t.exports = Object.freeze({
  9387. minTooltipCharacters: 19,
  9388. removeAnimationClasses: 500
  9389. })
  9390. }
  9391. , {}],
  9392. 84: [function(e, t, i) {
  9393. "use strict";
  9394. function n(e) {
  9395. C = e,
  9396. P.forEach(function(e) {
  9397. b.addEventListener(e, u.bind(this, !1), !0),
  9398. w.addEventListener(e, u.bind(this, !0), !0),
  9399. E.addEventListener(e, o, !0)
  9400. /* S.forEach(function(t) {//会触发导览停止
  9401. t.addEventListener(e, a, !0)
  9402. })
  9403. $("#drawer img").on(e, a) */
  9404. })
  9405. document.addEventListener("keydown", u.bind(this, !1), !0)
  9406. C.on(v.TourStart, function() {
  9407. E.classList.add("playing")
  9408. })
  9409. }
  9410. function r() {
  9411. C.playTour(),
  9412. I && clearTimeout(I),
  9413. d(),
  9414. _.removeClass("fadeIn")
  9415. }
  9416. function o() {
  9417. E.classList.contains("playing") && (C.stopTour(),
  9418. _.addClass("fadeIn"),
  9419. setTimeout(function() {
  9420. _.removeClass("fadeIn")
  9421. }, p.tourInteraction.showPauseButton),
  9422. O || (clearTimeout(I),
  9423. I = setTimeout(h, p.tourInteraction.showModal)),
  9424. setTimeout(function() {
  9425. E.classList.remove("playing")
  9426. }, p.tourInteraction.allowNextClick))
  9427. }
  9428. function a() {
  9429. C.tourInProgress && (C.stopTour(),
  9430. C.endTourProgress(),
  9431. E.classList.remove("playing"))
  9432. }
  9433. function s() {
  9434. T.is(":visible") ? r() : o()
  9435. }
  9436. function l() {
  9437. x.hasClass("playing") && (clearTimeout(I),
  9438. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9439. }
  9440. function c() {
  9441. E.classList.remove("playing"),
  9442. h()
  9443. }
  9444. function h() {//去掉导览结束时的提示
  9445. /* if (!p.tourInteraction.disabled) {
  9446. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9447. M.addClass("fadeIn tour " + m.deviceType);
  9448. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9449. if (!p.tourInteraction.smallModal) {
  9450. var t;
  9451. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9452. m.fill(R, A.TOUR_INTERACTION[t]),
  9453. M.addClass(t)
  9454. }
  9455. M.addClass(e)
  9456. } */
  9457. }
  9458. function u(e, t) {
  9459. if (t) {
  9460. var i = "keydown" === t.type
  9461. , n = t.which === f.SPACE || C.tourIsPlaying;
  9462. i && n || e || (O = !0),
  9463. C.atEndOfTour() && d(),
  9464. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9465. d(),
  9466. t.which !== f.SPACE && a()),
  9467. i && n && s()
  9468. }
  9469. }
  9470. function d() {
  9471. M.removeClass("fadeIn")
  9472. }
  9473. var p = (e("../util/browser"),
  9474. e("../settings"))
  9475. , f = e("../enum/Keys")
  9476. , g = e("../enum/Viewmode")
  9477. , m = (e("./helpManager"),
  9478. e("./populateModal"))
  9479. , v = e("../enum/DirectorEvents")
  9480. , A = e("../enum/HelpModalType")
  9481. , y = e("../enum/HelpModalSize")
  9482. , C = null
  9483. , I = null
  9484. , E = document.getElementById("pause-overlay")
  9485. , b = document.getElementById("player")
  9486. , w = document.getElementById("gui")
  9487. , _ = $("#pause-icon").eq(0)
  9488. , T = $("#play").eq(0)
  9489. , x = $("#playHead").eq(0)
  9490. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9491. , M = $("#interaction-modal").eq(0)
  9492. , R = $("#interaction-modal .interaction").toArray()
  9493. , P = ["touchstart", "mousedown", "pointerdown"]
  9494. , O = !1;
  9495. t.exports.init = n,
  9496. t.exports.play = r,
  9497. t.exports.pause = o,
  9498. t.exports.pauseWithoutCTA = a,
  9499. t.exports.togglePlay = s,
  9500. t.exports.stopTour = l,
  9501. t.exports.dismissModal = d
  9502. }
  9503. , {
  9504. "../enum/DirectorEvents": 23,
  9505. "../enum/HelpModalSize": 27,
  9506. "../enum/HelpModalType": 28,
  9507. "../enum/Keys": 30,
  9508. "../enum/Viewmode": 51,
  9509. "../settings": 166,
  9510. "../util/browser": 182,
  9511. "./helpManager": 68,
  9512. "./populateModal": 75
  9513. }],
  9514. 85: [function(e, t, i) {
  9515. "use strict";
  9516. t.exports = Object.freeze({
  9517. OPENED: "vr.modal.opened",
  9518. LAUNCH: "vr.modal.launch",
  9519. CLOSED: "vr.modal.closed",
  9520. NEXT: "vr.modal.next",
  9521. PREV: "vr.modal.prev",
  9522. STORE: "vr.modal.store",
  9523. falseICECHOSEN: "vr.modal.device"
  9524. })
  9525. }
  9526. , {}],
  9527. 86: [function(e, t, i) {
  9528. "use strict";
  9529. function n(e, t, i) {
  9530. function n(e, t, n, r) {
  9531. function o() {
  9532. return p + "&m=" + t + "&display=" + e
  9533. }
  9534. function s() {
  9535. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9536. , t = "&utm_source=" + u
  9537. , n = "&utm_showcase_session_id=" + i;
  9538. return e + t + n
  9539. }
  9540. function l() {
  9541. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9542. }
  9543. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9544. }
  9545. function r(e, t, i, r) {
  9546. var o = "https://api.branch.io/v1/url"
  9547. , a = n(e, t, i, r)
  9548. , s = {
  9549. responseType: "json",
  9550. data: {
  9551. branch_key: h.appConfig.branch_key,
  9552. data: {
  9553. m: t,
  9554. full_url: a,
  9555. $desktop_url: m,
  9556. $og_app_id: "331853976762864119",
  9557. $og_title: i,
  9558. $og_description: r,
  9559. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9560. $canonical_url: window.location.href
  9561. }
  9562. }
  9563. };
  9564. c.post(o, s).done(function(t) {
  9565. f[e] = t.url
  9566. }).fail(function(t) {
  9567. f[e] = t
  9568. }
  9569. .bind(this, a))
  9570. }
  9571. function o(e, t, i) {
  9572. for (var r in s) {
  9573. var o = s[r]
  9574. , a = n(o, e, t, i);
  9575. f[o] = a
  9576. }
  9577. }
  9578. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9579. , d = g + "/vr/dlist/?ret=" + u
  9580. , p = g + "/vr/show/?ret=" + u
  9581. , m = "";
  9582. switch (e) {
  9583. case l.IOS:
  9584. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9585. break;
  9586. default:
  9587. o(t.sid, t.name, t.summary)
  9588. }
  9589. }
  9590. function r(e) {
  9591. var t = f[e];
  9592. window.open(t, "_blank")
  9593. }
  9594. function o(e) {
  9595. var t = u[e];
  9596. window.open(t, "_blank")
  9597. }
  9598. var a = e("../../util/browser")
  9599. , s = e("../../enum/VRApps")
  9600. , l = e("../../enum/VRPlatforms")
  9601. , c = e("../../util/ajax")
  9602. , h = e("../../settings")
  9603. , u = {};
  9604. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9605. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9606. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9607. for (var d in s) {
  9608. var p = s[d];
  9609. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9610. }
  9611. var f = {}
  9612. , g = function() {
  9613. var e = window.location.host;
  9614. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9615. "https://" + e
  9616. }();
  9617. t.exports.init = n,
  9618. t.exports.launch = r,
  9619. t.exports.launchStore = o
  9620. }
  9621. , {
  9622. "../../enum/VRApps": 46,
  9623. "../../enum/VRPlatforms": 49,
  9624. "../../settings": 166,
  9625. "../../util/ajax": 181,
  9626. "../../util/browser": 182
  9627. }],
  9628. 87: [function(e, t, i) {
  9629. "use strict";
  9630. function n(e) {
  9631. var t;
  9632. switch (e) {
  9633. case m.IOS:
  9634. return t = p.iosVersion(),
  9635. t.major > 9 || 9 === t.major && t.minor >= 1;
  9636. case m.Android:
  9637. return t = p.androidVersion(),
  9638. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9639. }
  9640. return !1
  9641. }
  9642. function r(e, t) {
  9643. function i(e) {
  9644. K.emit(A.STORE, {
  9645. type: e
  9646. }),
  9647. f.launchStore(e)
  9648. }
  9649. function r(e) {
  9650. switch (e !== _.pageCount && (a(e),
  9651. N.text(e + 1 + " / " + _.pageCount)),
  9652. e) {
  9653. case _.Title:
  9654. O.css("display", "none"),
  9655. L.text(u[e]),
  9656. o(s);
  9657. break;
  9658. case _.Cardboard:
  9659. O.css("display", "block"),
  9660. L.text(u[e]),
  9661. M.filter(".cardboard").off(),
  9662. M.filter(".gearvr").off(),
  9663. c(e, s),
  9664. h(H, X, Z);
  9665. break;
  9666. case _.Gear:
  9667. L.text(u[e]),
  9668. c(e, s),
  9669. T.addClass("lastPage"),
  9670. h(G, X, Z);
  9671. break;
  9672. case _.pageCount:
  9673. T.removeClass("fadeIn"),
  9674. K.emit(A.CLOSED)
  9675. }
  9676. B.filter("[src='']").hide()
  9677. }
  9678. var s = function() {
  9679. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9680. w = ".show-supported",
  9681. m.Android) : (T.addClass("unsupported"),
  9682. w = ".show-unsupported",
  9683. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9684. w = ".show-ios",
  9685. _ = v.ios,
  9686. m.IOS) : (T.addClass("desktop"),
  9687. w = ".show-desktop",
  9688. m.Desktop)
  9689. }();
  9690. f.init(s, e, t),
  9691. s !== m.Desktop && T.addClass("mobile");
  9692. var l = function(e) {
  9693. K.emit(A.LAUNCH, {
  9694. vr_platform: s,
  9695. vr_app: e
  9696. }),
  9697. f.launch(e)
  9698. };
  9699. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9700. q.gear = l.bind(this, g.GearVR),
  9701. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9702. d(),
  9703. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9704. $(w).show();
  9705. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9706. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9707. s === m.IOS && (u.splice(1, 1),
  9708. y.splice(1, 1)),
  9709. $("#vr").on("click", function(e) {
  9710. e.preventDefault();
  9711. player.FlyToMode("panorama", ()=>{
  9712. if(!window.vrEnabled) { // 开启VR
  9713. window.vrEnabled = true;
  9714. this.classList.add('active');
  9715. $('#gui div').not('#vrOff').addClass('vrHide');
  9716. $('#vrOffImg').css({'display':'inline-block'});
  9717. }else{
  9718. }
  9719. })
  9720. });
  9721. $('#vrOff').on('click', function(){
  9722. window.vrEnabled = false;
  9723. $('#gui div').not('#vrOff').removeClass('vrHide');
  9724. $('#vrOffImg').css({'display':'none'});
  9725. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9726. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9727. })
  9728. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9729. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9730. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9731. $("span.modelLink").text(I),
  9732. O.on("click", function(e) {
  9733. K.emit(A.PREV),
  9734. b--,
  9735. r(b)
  9736. }),
  9737. L.on("click", function(e) {
  9738. L.text();
  9739. K.emit(A.NEXT, {
  9740. nextAction: y[b]
  9741. }),
  9742. b++,
  9743. r(b)
  9744. }),
  9745. T.find(".close").on("click", K.dismiss)
  9746. }
  9747. function o(e) {
  9748. switch (e) {
  9749. case m.Android:
  9750. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9751. M.filter(".gearvr").off().on("click", q.gear),
  9752. s(H, G, "logo-button", "same-line");
  9753. break;
  9754. case m.UnsupportedAndroid:
  9755. s("", z, "", "");
  9756. break;
  9757. case m.IOS:
  9758. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9759. s(H, "", "logo-button", "");
  9760. break;
  9761. case m.Desktop:
  9762. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9763. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9764. s(H, G, "logo-button", "same-line"),
  9765. Q.cardboard()
  9766. }
  9767. }
  9768. function a(e) {
  9769. $(".p1, .p2, .p3").hide(),
  9770. x.insertAfter(S),
  9771. T.removeClass("front-page"),
  9772. T.removeClass("details-page"),
  9773. T.removeClass("lastPage"),
  9774. M.removeClass("logo-button"),
  9775. M.removeClass("same-line"),
  9776. S.removeClass("headsetOptions"),
  9777. R.attr("src", ""),
  9778. R.filter(".second").removeClass("gear"),
  9779. R.css("display", "inline-block"),
  9780. R.off(),
  9781. P.filter(".second").css("display", ""),
  9782. D.css("display", "none"),
  9783. $(".p" + (e + 1) + w).show(),
  9784. R.filter(".third").insertBefore(P.filter(".third"))
  9785. }
  9786. function s(e, t, i, n) {
  9787. T.addClass("front-page"),
  9788. R.filter(".first").attr("src", e),
  9789. R.filter(".second").attr("src", t),
  9790. M.filter(".first").addClass(i),
  9791. M.filter(".second").addClass(i),
  9792. M.addClass(n),
  9793. ".show-desktop" === w && S.insertAfter(x)
  9794. }
  9795. function l(e, t, i) {
  9796. S.addClass("headsetOptions"),
  9797. M.off(),
  9798. R.filter(".second").attr("src", t),
  9799. D.css("display", "block"),
  9800. P.filter(".second").css("display", "none"),
  9801. D.on("click", function() {
  9802. a(_.Title),
  9803. o(m.Desktop)
  9804. }),
  9805. e && (K.emit(A.falseICECHOSEN, {
  9806. name: g.GearVR
  9807. }),
  9808. R.filter(".first").attr("src", e),
  9809. R.filter(".second").addClass("gear"),
  9810. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9811. Q.gearvr()),
  9812. i && (K.emit(A.falseICECHOSEN, {
  9813. name: g.Cardboard
  9814. }),
  9815. R.filter(".third").attr("src", i),
  9816. R.filter(".third").show(),
  9817. R.filter(".third").insertAfter(R.filter(".second")),
  9818. R.filter(".third").addClass("link"),
  9819. R.filter(".second").addClass("link"),
  9820. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9821. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9822. Q.cardboard())
  9823. }
  9824. function c(e, t) {
  9825. switch (t) {
  9826. case m.IOS:
  9827. X = Y,
  9828. Z = j;
  9829. break;
  9830. case m.Desktop:
  9831. e === _.Cardboard ? (X = F,
  9832. Z = U,
  9833. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9834. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9835. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9836. Z = "");
  9837. break;
  9838. default:
  9839. e === _.Cardboard ? (X = z,
  9840. Z = j) : (X = k,
  9841. Z = W)
  9842. }
  9843. }
  9844. function h(e, t, i) {
  9845. T.find(".inner").addClass("details-page"),
  9846. T.addClass("details-page"),
  9847. R.filter(".first").attr("src", e),
  9848. R.filter(".second").attr("src", t),
  9849. R.filter(".third").attr("src", i)
  9850. }
  9851. function u() {
  9852. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9853. K.emit(A.CLOSED))
  9854. }
  9855. function d() {
  9856. var e = p.aspectRatio() > 1 && p.isMobile();
  9857. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9858. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9859. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9860. }
  9861. var p = e("../../util/browser")
  9862. , f = e("./vrLink")
  9863. , g = e("../../enum/VRApps")
  9864. , m = e("../../enum/VRPlatforms")
  9865. , v = e("../../enum/VRPages")
  9866. , A = e("./vrEvent")
  9867. , y = (e("../../settings"),
  9868. e("../../constants"))
  9869. , C = e("../../localization/localize")
  9870. , I = e("../../util/common")
  9871. , E = e("events").EventEmitter
  9872. , b = 0
  9873. , w = null
  9874. , _ = v.standard
  9875. , T = $(".vr-popup")
  9876. , x = T.find(".vr-popup-body")
  9877. , S = T.find(".vr-images")
  9878. , M = T.find(".img-container")
  9879. , R = T.find(".vr-sm-image")
  9880. , P = M.find(".vr-img-caption")
  9881. , O = $(".vr-buttons").find(".prev-button")
  9882. , L = $(".vr-buttons").find(".next-button")
  9883. , D = S.find(".front-close")
  9884. , N = $(".vr-page")
  9885. , B = T.find("img")
  9886. , F = "static/images/apple-store.png"
  9887. , V = "static/images/badge-oculus.png"
  9888. , U = "static/images/badge-cardboard.png"
  9889. , k = "static/images/logo-samsung.png"
  9890. , H = "static/images/headset-cardboard.png"
  9891. , G = "static/images/headset-gearvr.png"
  9892. , z = "static/images/ico-android-robot.png"
  9893. , W = "static/images/ico-gearvr.png"
  9894. , j = "static/images/ico-vr.png"
  9895. , Y = "static/images/apple-logo-white.svg"
  9896. , X = null
  9897. , Z = null
  9898. , q = {}
  9899. , K = {
  9900. init: r,
  9901. dismiss: u,
  9902. isDeviceSupported: n
  9903. };
  9904. I.extendObject(K, E.prototype),
  9905. $(window).resize(d);
  9906. var Q = function() {
  9907. var e = P.filter(".first").find(".cardboard")
  9908. , t = P.filter(".first").find(".gearvr");
  9909. return {
  9910. cardboard: function() {
  9911. t.addClass("hidden"),
  9912. e.removeClass("hidden")
  9913. },
  9914. gearvr: function() {
  9915. e.addClass("hidden"),
  9916. t.removeClass("hidden")
  9917. }
  9918. }
  9919. }();
  9920. t.exports = K
  9921. }
  9922. , {
  9923. "../../constants": 8,
  9924. "../../enum/VRApps": 46,
  9925. "../../enum/VRPages": 48,
  9926. "../../enum/VRPlatforms": 49,
  9927. "../../localization/localize": 108,
  9928. "../../settings": 166,
  9929. "../../util/browser": 182,
  9930. "../../util/common": 185,
  9931. "./vrEvent": 85,
  9932. "./vrLink": 86,
  9933. events: 202
  9934. }],
  9935. 88: [function(e, t, i) {
  9936. "use strict";
  9937. t.exports = Object.freeze({
  9938. OPENED: "webvr.modal.opened",
  9939. SHOW_TERMS: "webvr.footer.show.terms"
  9940. })
  9941. }
  9942. , {}],
  9943. 89: [function(e, t, i) {
  9944. (function(i) {
  9945. "use strict";
  9946. function n(e, t, i, n) {
  9947. function r(e) {
  9948. e.preventDefault(),
  9949. a(e.currentTarget.id)
  9950. }
  9951. function a(e) {
  9952. ne[e](),
  9953. Object.keys(ne).map(function(t, i) {
  9954. $("#" + t).toggleClass("tabs-underlined", t === e)
  9955. })
  9956. }
  9957. y = i,
  9958. v = t,
  9959. w.init(E.Android, e, n),
  9960. m();
  9961. var l = new RegExp("daydream","i")
  9962. , c = l.test(y.displayName);
  9963. c ? (a("tabdaydream"),
  9964. B.filter(".device-headset-side").attr("src", H),
  9965. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9966. B.filter(".device-headset-side").attr("src", Y),
  9967. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9968. $("#vr").on("click", function(e) {
  9969. e.preventDefault(),
  9970. g("click_webvr_button"),
  9971. L.is(":hidden") && (ie.emit(_.OPENED),
  9972. o())
  9973. }),
  9974. $(".webvr-popup .close").on("click", function(e) {
  9975. e.preventDefault(),
  9976. D.hasClass("hidden") ? (g("webvr_help_close"),
  9977. p()) : s()
  9978. }),
  9979. $("#tabcardboard").on("click", r),
  9980. $("#tabdaydream").on("click", r),
  9981. $("#tabnative").on("click", r),
  9982. $(".webvr-popup .open-with-app").on("click", function(e) {
  9983. e.preventDefault(),
  9984. g("webvr_learn_more"),
  9985. a("tabnative"),
  9986. p()
  9987. }),
  9988. $(".webvr-popup .help").on("click", function(e) {
  9989. e.preventDefault(),
  9990. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9991. p()
  9992. }),
  9993. $(".webvr-popup .terms").on("click", function(e) {
  9994. e.preventDefault(),
  9995. g("webvr_click_terms"),
  9996. s(),
  9997. ie.emit(_.SHOW_TERMS)
  9998. }),
  9999. F.on("click", function(e) {
  10000. e.preventDefault(),
  10001. g(ee),
  10002. window.open(J, "_blank")
  10003. }),
  10004. V.on("click", function(e) {
  10005. e.preventDefault(),
  10006. g("webvr_phone_link"),
  10007. window.open(te, "_blank")
  10008. }),
  10009. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  10010. e.preventDefault(),
  10011. g("webvr_cardboard_link"),
  10012. w.launch(b.CardboardAndroid)
  10013. }),
  10014. $(".webvr-popup .badge-oculus").on("click", function(e) {
  10015. e.preventDefault(),
  10016. g("webvr_oculus_link"),
  10017. w.launch(b.GearVR)
  10018. })
  10019. }
  10020. function r() {
  10021. function e() {
  10022. y.isPresenting || (f(),
  10023. window.removeEventListener("vrdisplaypresentchange", e))
  10024. }
  10025. R.info("Headset mounted"),
  10026. v.suspend();
  10027. var t = document.createElement("canvas");
  10028. for (t.getContext("webgl"),
  10029. t.className = "webvr-canvas",
  10030. document.bgColor = "#000",
  10031. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  10032. document.body.removeChild(document.body.firstChild);
  10033. document.body.appendChild(t),
  10034. g("webvr_enter_app"),
  10035. y.requestPresent([{
  10036. source: t,
  10037. predistorted: !0
  10038. }]).catch(function(t) {
  10039. R.error("Failed to present: " + t),
  10040. g("webvr_exit_calibrate"),
  10041. e()
  10042. }),
  10043. A.then(function() {
  10044. window.dispatchEvent(new Event("vrapp-start"))
  10045. }),
  10046. window.addEventListener("vrdisplaypresentchange", e)
  10047. }
  10048. function o() {
  10049. O.fadeOut(I.guiAnimationSpeed),
  10050. L.fadeIn(I.guiAnimationSpeed),
  10051. a()
  10052. }
  10053. function a() {
  10054. if (!A) {
  10055. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  10056. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  10057. A = new Promise(function(e, i) {
  10058. var n = document.createElement("script");
  10059. n.type = "text/javascript",
  10060. n.src = t,
  10061. n.onload = e,
  10062. document.head.appendChild(n)
  10063. }
  10064. )
  10065. }
  10066. D.find(".enter-button").on("click", r)
  10067. }
  10068. function s() {
  10069. g("webvr_modal_close"),
  10070. D.find(".enter-button").off("click", r),
  10071. L.fadeOut(I.guiAnimationSpeed, function() {
  10072. D.toggleClass("hidden", !1),
  10073. N.toggleClass("hidden", !0),
  10074. C.exitFullscreen()
  10075. }),
  10076. O.fadeIn(I.guiAnimationSpeed)
  10077. }
  10078. function l() {
  10079. k.toggleClass("hidden", !1),
  10080. U.toggleClass("hidden", !0)
  10081. }
  10082. function c() {
  10083. k.toggleClass("hidden", !0),
  10084. U.toggleClass("hidden", !1)
  10085. }
  10086. function h() {
  10087. B.filter(".device-headset").attr("src", G),
  10088. B.filter(".device-phone").attr("src", z),
  10089. J = Z,
  10090. ee = K,
  10091. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  10092. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  10093. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  10094. c()
  10095. }
  10096. function u() {
  10097. B.filter(".badge-cardboard").attr("src", j),
  10098. B.filter(".badge-oculus").attr("src", X),
  10099. l()
  10100. }
  10101. function d() {
  10102. B.filter(".device-headset").attr("src", Y),
  10103. B.filter(".device-phone").attr("src", W),
  10104. J = q,
  10105. ee = Q,
  10106. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  10107. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  10108. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  10109. c()
  10110. }
  10111. function p() {
  10112. D.toggleClass("hidden"),
  10113. N.toggleClass("hidden")
  10114. }
  10115. function f() {
  10116. R.info("exiting webVR"),
  10117. g("webvr_exit_app"),
  10118. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  10119. }
  10120. function g(e) {
  10121. var t = C.isLandscape() ? "landscape" : "portrait";
  10122. T.trackAlways("showcase_gui", {
  10123. gui_action: e,
  10124. orientation: t
  10125. })
  10126. }
  10127. function m() {
  10128. var e = C.isLandscape();
  10129. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  10130. }
  10131. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  10132. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  10133. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  10134. init: n
  10135. }, ne = {
  10136. tabcardboard: d,
  10137. tabdaydream: h,
  10138. tabnative: u
  10139. };
  10140. S.extendObject(ie, P.prototype),
  10141. $(window).resize(m),
  10142. t.exports = ie
  10143. }
  10144. ).call(this, "/js/gui/webvr/webVRgui.js")
  10145. }
  10146. , {
  10147. "../../analytics": 4,
  10148. "../../constants": 8,
  10149. "../../enum/VRApps": 46,
  10150. "../../enum/VRPlatforms": 49,
  10151. "../../localization/localize": 108,
  10152. "../../settings": 166,
  10153. "../../util/browser": 182,
  10154. "../../util/common": 185,
  10155. "../../util/logger": 189,
  10156. "./../gui": 65,
  10157. "./../vr/vrLink": 86,
  10158. "./WebVrEvent": 88,
  10159. events: 202
  10160. }],
  10161. 90: [function(e, t, i) {
  10162. "use strict";
  10163. function n(e, t, i, n, o) {
  10164. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10165. this.roomId = o || "",
  10166. this.labelId = e,
  10167. this.position = (new r.Vector3).copy(t),
  10168. this.text = i
  10169. }
  10170. var r = e("three")
  10171. , o = e("../util/browser");
  10172. n.prototype.build = function() {
  10173. var e = window.document.createElement("div");
  10174. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10175. var t = window.document.createElement("div");
  10176. t.setAttribute("class", "gui-floorplan-label-text");
  10177. var i = window.document.createTextNode(this.text);
  10178. t.appendChild(i),
  10179. e.appendChild(t),
  10180. window.document.body.appendChild(e),
  10181. this.labelGui = e,
  10182. this.textBlock = t,
  10183. $(this.labelGui).hide();
  10184. var n = window.getComputedStyle(this.labelGui);
  10185. this.initialTransform = n.transform || n.webkitTransform
  10186. }
  10187. ,
  10188. t.exports = n
  10189. }
  10190. , {
  10191. "../util/browser": 182,
  10192. three: 217
  10193. }],
  10194. 91: [function(e, t, i) {
  10195. "use strict";
  10196. function n() {
  10197. this.player = null,
  10198. this.modelManager = null,
  10199. this.container = null
  10200. }
  10201. var r = e("three")
  10202. , o = (e("../util/common"),
  10203. e("../enum/PlayerEvents"))
  10204. , a = (e("../enum/DirectorEvents"),
  10205. e("../enum/ModelManagerEvents"))
  10206. , s = e("../settings")
  10207. , l = e("../enum/Viewmode")
  10208. , c = (e("../enum/WarpStyle"),
  10209. e("../util/transitions"),
  10210. e("../util/lerp"),
  10211. e("../util/browser"));
  10212. //场景初始化
  10213. n.prototype.init = function(e, t, i) {
  10214. this.player = e,
  10215. this.modelManager = t,
  10216. this.container = i,
  10217. this.updateModel(),
  10218. this.bindEvents()
  10219. }
  10220. ,
  10221. n.prototype.bindEvents = function() {
  10222. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10223. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10224. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10225. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10226. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10227. }
  10228. ,
  10229. n.prototype.updateModel = function() {
  10230. this.model = this.modelManager.getActiveModel()
  10231. }
  10232. ,
  10233. n.prototype.handlePlayerViewChanged = function() {
  10234. this.updateLabelVisibility(),
  10235. this.updateLabelDisplay()
  10236. }
  10237. ,
  10238. n.prototype.getLabelsForFloor = function(e, t) {
  10239. return t = t || [],
  10240. t.length = 0,
  10241. this.model.labels.forEach(function(i) {
  10242. this.labelVisibleForFloor(i, e) && t.push(i)
  10243. }
  10244. .bind(this)),
  10245. t
  10246. }
  10247. ,
  10248. n.prototype.getLabelsForCurrentFloor = function(e) {
  10249. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10250. }
  10251. ,
  10252. n.prototype.labelVisibleForFloor = function(e, t) {
  10253. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10254. if (!this.model.showingLabels || !e.labelGui || !i)
  10255. return !1;
  10256. var n = e.floorId === this.model.floors.size() - 1;
  10257. return this.model.allFloorsVisible ? n : e.floorId === t
  10258. }
  10259. ,
  10260. n.prototype.updateLabelVisibility = function(e) {
  10261. this.model.labels.forEach(function(e) {
  10262. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10263. }
  10264. .bind(this))
  10265. }
  10266. ,
  10267. n.prototype.showAllLabels = function(e, t) {
  10268. this.model.labels.forEach(function(i) {
  10269. this.showLabel(i, e, t)
  10270. }
  10271. .bind(this))
  10272. }
  10273. ,
  10274. n.prototype.hideAllLabels = function(e, t) {
  10275. this.model.labels.forEach(function(i) {
  10276. this.hideLabel(i, e, t)
  10277. }
  10278. .bind(this))
  10279. }
  10280. ,
  10281. n.prototype.showLabel = function(e, t, i) {
  10282. this.model.showingLabels && (e.visible || (e.visible = !0,
  10283. e.labelGui.style.display = "block",
  10284. e.labelGui.style.opacity = 0,
  10285. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10286. }
  10287. ,
  10288. n.prototype.hideLabel = function(e, t, i) {
  10289. e.visible && (e.visible = !1,
  10290. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10291. }
  10292. ,
  10293. n.prototype.supportedMode = function() {
  10294. return this.player.mode === l.FLOORPLAN
  10295. }
  10296. ,
  10297. n.prototype.updateLabelDisplay = function() {
  10298. var e = (new r.Vector3,
  10299. new r.Vector3,
  10300. []);
  10301. return function() {
  10302. var t = this.player.getLabelScaleFactor()
  10303. , i = .6
  10304. , n = 1.2
  10305. , r = (1 - t) * n + i
  10306. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10307. this.getLabelsForCurrentFloor(e);
  10308. for (var a = 0; a < e.length; a++) {
  10309. var l = e[a];
  10310. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10311. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10312. }
  10313. }
  10314. }(),
  10315. n.prototype.updateProjectedGuiElement = function() {
  10316. var e = new r.Vector3;
  10317. new r.Vector3;
  10318. return function(t, i, n, r, o) {
  10319. i.style.fontSize = 100 * o + "%";
  10320. var a = $("#player").width()
  10321. , s = $("#player").height()
  10322. , l = .5 * a
  10323. , c = .5 * s;
  10324. e.copy(n),
  10325. e.project(this.player.camera);
  10326. var h = e.x * l + l
  10327. , u = -(e.y * c) + c;
  10328. h -= t.offsetWidth / 2,
  10329. u -= t.offsetHeight / 2,
  10330. t.style.left = h + "px",
  10331. t.style.top = u + "px"
  10332. }
  10333. }(),
  10334. n.prototype.handleStartInside = function(e) {
  10335. this.updateLabelVisibility()
  10336. }
  10337. ,
  10338. n.prototype.handleStartOutside = function() {
  10339. this.updateLabelVisibility()
  10340. }
  10341. ,
  10342. t.exports = n
  10343. }
  10344. , {
  10345. "../enum/DirectorEvents": 23,
  10346. "../enum/ModelManagerEvents": 33,
  10347. "../enum/PlayerEvents": 40,
  10348. "../enum/Viewmode": 51,
  10349. "../enum/WarpStyle": 52,
  10350. "../settings": 166,
  10351. "../util/browser": 182,
  10352. "../util/common": 185,
  10353. "../util/lerp": 188,
  10354. "../util/transitions": 195,
  10355. three: 217
  10356. }],
  10357. 92: [function(e, t, i) {
  10358. "use strict";
  10359. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10360. if (null == this)
  10361. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10362. if ("function" != typeof e)
  10363. throw new TypeError("predicate must be a function");
  10364. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10365. if (t = i[o],
  10366. e.call(r, t, o, i))
  10367. return o;
  10368. return -1
  10369. }
  10370. ),
  10371. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10372. value: function(e) {
  10373. if (null == this)
  10374. throw new TypeError('"this" is null or not defined');
  10375. var t = Object(this)
  10376. , i = t.length >>> 0;
  10377. if ("function" != typeof e)
  10378. throw new TypeError("predicate must be a function");
  10379. for (var n = arguments[1], r = 0; r < i; ) {
  10380. var o = t[r];
  10381. if (e.call(n, o, r, t))
  10382. return o;
  10383. r++
  10384. }
  10385. }
  10386. })
  10387. }
  10388. , {}],
  10389. 93: [function(e, t, i) {
  10390. "use strict";
  10391. var n = n || {};
  10392. t.exports = n,
  10393. n.gui = n.gui || {},
  10394. n.utils = n.utils || {},
  10395. n.controllers = n.controllers || {},
  10396. n.dom = n.dom || {},
  10397. n.color = n.color || {},
  10398. n.utils.css = function() {
  10399. return {
  10400. load: function(e, t) {
  10401. t = t || document;
  10402. var i = t.createElement("link");
  10403. i.type = "text/css",
  10404. i.rel = "stylesheet",
  10405. i.href = e,
  10406. t.getElementsByTagName("head")[0].appendChild(i)
  10407. },
  10408. inject: function(e, t) {
  10409. t = t || document;
  10410. var i = document.createElement("style");
  10411. i.type = "text/css",
  10412. i.innerHTML = e,
  10413. t.getElementsByTagName("head")[0].appendChild(i)
  10414. }
  10415. }
  10416. }(),
  10417. n.utils.common = function() {
  10418. var e = Array.prototype.forEach
  10419. , t = Array.prototype.slice;
  10420. return {
  10421. BREAK: {},
  10422. extend: function(e) {
  10423. return this.each(t.call(arguments, 1), function(t) {
  10424. for (var i in t)
  10425. this.isUndefined(t[i]) || (e[i] = t[i])
  10426. }, this),
  10427. e
  10428. },
  10429. defaults: function(e) {
  10430. return this.each(t.call(arguments, 1), function(t) {
  10431. for (var i in t)
  10432. this.isUndefined(e[i]) && (e[i] = t[i])
  10433. }, this),
  10434. e
  10435. },
  10436. compose: function() {
  10437. var e = t.call(arguments);
  10438. return function() {
  10439. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10440. i = [e[n].apply(this, i)];
  10441. return i[0]
  10442. }
  10443. },
  10444. each: function(t, i, n) {
  10445. if (t)
  10446. if (e && t.forEach && t.forEach === e)
  10447. t.forEach(i, n);
  10448. else if (t.length === t.length + 0) {
  10449. for (var r = 0, o = t.length; r < o; r++)
  10450. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10451. return
  10452. } else
  10453. for (var r in t)
  10454. if (i.call(n, t[r], r) === this.BREAK)
  10455. return
  10456. },
  10457. defer: function(e) {
  10458. setTimeout(e, 0)
  10459. },
  10460. toArray: function(e) {
  10461. return e.toArray ? e.toArray() : t.call(e)
  10462. },
  10463. isUndefined: function(e) {
  10464. return void 0 === e
  10465. },
  10466. isNull: function(e) {
  10467. return null === e
  10468. },
  10469. isNaN: function(e) {
  10470. return e !== e
  10471. },
  10472. isArray: Array.isArray || function(e) {
  10473. return e.constructor === Array
  10474. }
  10475. ,
  10476. isObject: function(e) {
  10477. return e === Object(e)
  10478. },
  10479. isNumber: function(e) {
  10480. return e === e + 0
  10481. },
  10482. isString: function(e) {
  10483. return e === e + ""
  10484. },
  10485. isBoolean: function(e) {
  10486. return e === !1 || e === !0
  10487. },
  10488. isFunction: function(e) {
  10489. return "[object Function]" === Object.prototype.toString.call(e)
  10490. }
  10491. }
  10492. }(),
  10493. n.controllers.Controller = function(e) {
  10494. var t = function(e, t) {
  10495. this.initialValue = e[t],
  10496. this.domElement = document.createElement("div"),
  10497. this.object = e,
  10498. this.property = t,
  10499. this.__onChange = void 0,
  10500. this.__onFinishChange = void 0
  10501. };
  10502. return e.extend(t.prototype, {
  10503. onChange: function(e) {
  10504. return this.__onChange = e,
  10505. this
  10506. },
  10507. onFinishChange: function(e) {
  10508. return this.__onFinishChange = e,
  10509. this
  10510. },
  10511. setValue: function(e) {
  10512. return this.object[this.property] = e,
  10513. this.__onChange && this.__onChange.call(this, e),
  10514. this.updateDisplay(),
  10515. this
  10516. },
  10517. getValue: function() {
  10518. return this.object[this.property]
  10519. },
  10520. updateDisplay: function() {
  10521. return this
  10522. },
  10523. isModified: function() {
  10524. return this.initialValue !== this.getValue()
  10525. }
  10526. }),
  10527. t
  10528. }(n.utils.common),
  10529. n.dom.dom = function(e) {
  10530. function t(t) {
  10531. if ("0" === t || e.isUndefined(t))
  10532. return 0;
  10533. var i = t.match(r);
  10534. return e.isNull(i) ? 0 : parseFloat(i[1])
  10535. }
  10536. var i = {
  10537. HTMLEvents: ["change"],
  10538. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10539. KeyboardEvents: ["keydown"]
  10540. }
  10541. , n = {};
  10542. e.each(i, function(t, i) {
  10543. e.each(t, function(e) {
  10544. n[e] = i
  10545. })
  10546. });
  10547. var r = /(\d+(\.\d+)?)px/
  10548. , o = {
  10549. makeSelectable: function(e, t) {
  10550. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10551. return !1
  10552. }
  10553. : function() {}
  10554. ,
  10555. e.style.MozUserSelect = t ? "auto" : "none",
  10556. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10557. e.unselectable = t ? "on" : "off")
  10558. },
  10559. makeFullscreen: function(t, i, n) {
  10560. e.isUndefined(i) && (i = !0),
  10561. e.isUndefined(n) && (n = !0),
  10562. t.style.position = "absolute",
  10563. i && (t.style.left = 0,
  10564. t.style.right = 0),
  10565. n && (t.style.top = 0,
  10566. t.style.bottom = 0)
  10567. },
  10568. fakeEvent: function(t, i, r, o) {
  10569. r = r || {};
  10570. var a = n[i];
  10571. if (!a)
  10572. throw new Error("Event type " + i + " not supported.");
  10573. var s = document.createEvent(a);
  10574. switch (a) {
  10575. case "MouseEvents":
  10576. var l = r.x || r.clientX || 0
  10577. , c = r.y || r.clientY || 0;
  10578. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10579. break;
  10580. case "KeyboardEvents":
  10581. var h = s.initKeyboardEvent || s.initKeyEvent;
  10582. e.defaults(r, {
  10583. cancelable: !0,
  10584. ctrlKey: !1,
  10585. altKey: !1,
  10586. shiftKey: !1,
  10587. metaKey: !1,
  10588. keyCode: void 0,
  10589. charCode: void 0
  10590. }),
  10591. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10592. break;
  10593. default:
  10594. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10595. }
  10596. e.defaults(s, o),
  10597. t.dispatchEvent(s)
  10598. },
  10599. bind: function(e, t, i, n) {
  10600. return n = n || !1,
  10601. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10602. o
  10603. },
  10604. unbind: function(e, t, i, n) {
  10605. return n = n || !1,
  10606. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10607. o
  10608. },
  10609. addClass: function(e, t) {
  10610. if (void 0 === e.className)
  10611. e.className = t;
  10612. else if (e.className !== t) {
  10613. var i = e.className.split(/ +/);
  10614. i.indexOf(t) == -1 && (i.push(t),
  10615. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10616. }
  10617. return o
  10618. },
  10619. removeClass: function(e, t) {
  10620. if (t)
  10621. if (void 0 === e.className)
  10622. ;
  10623. else if (e.className === t)
  10624. e.removeAttribute("class");
  10625. else {
  10626. var i = e.className.split(/ +/)
  10627. , n = i.indexOf(t);
  10628. n != -1 && (i.splice(n, 1),
  10629. e.className = i.join(" "))
  10630. }
  10631. else
  10632. e.className = void 0;
  10633. return o
  10634. },
  10635. hasClass: function(e, t) {
  10636. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10637. },
  10638. getWidth: function(e) {
  10639. var i = getComputedStyle(e);
  10640. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10641. },
  10642. getHeight: function(e) {
  10643. var i = getComputedStyle(e);
  10644. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10645. },
  10646. getOffset: function(e) {
  10647. var t = {
  10648. left: 0,
  10649. top: 0
  10650. };
  10651. if (e.offsetParent)
  10652. do
  10653. t.left += e.offsetLeft,
  10654. t.top += e.offsetTop;
  10655. while (e = e.offsetParent);return t
  10656. },
  10657. isActive: function(e) {
  10658. return e === document.activeElement && (e.type || e.href)
  10659. }
  10660. };
  10661. return o
  10662. }(n.utils.common),
  10663. n.controllers.OptionController = function(e, t, i) {
  10664. var n = function(e, r, o) {
  10665. n.superclass.call(this, e, r);
  10666. var a = this;
  10667. if (this.__select = document.createElement("select"),
  10668. i.isArray(o)) {
  10669. var s = {};
  10670. i.each(o, function(e) {
  10671. s[e] = e
  10672. }),
  10673. o = s
  10674. }
  10675. i.each(o, function(e, t) {
  10676. var i = document.createElement("option");
  10677. i.innerHTML = t,
  10678. i.setAttribute("value", e),
  10679. a.__select.appendChild(i)
  10680. }),
  10681. this.updateDisplay(),
  10682. t.bind(this.__select, "change", function() {
  10683. var e = this.options[this.selectedIndex].value;
  10684. a.setValue(e)
  10685. }),
  10686. this.domElement.appendChild(this.__select)
  10687. };
  10688. return n.superclass = e,
  10689. i.extend(n.prototype, e.prototype, {
  10690. setValue: function(e) {
  10691. var t = n.superclass.prototype.setValue.call(this, e);
  10692. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10693. t
  10694. },
  10695. updateDisplay: function() {
  10696. return this.__select.value = this.getValue(),
  10697. n.superclass.prototype.updateDisplay.call(this)
  10698. }
  10699. }),
  10700. n
  10701. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10702. n.controllers.NumberController = function(e, t) {
  10703. function i(e) {
  10704. return e = e.toString(),
  10705. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10706. }
  10707. var n = function(e, r, o) {
  10708. n.superclass.call(this, e, r),
  10709. o = o || {},
  10710. this.__min = o.min,
  10711. this.__max = o.max,
  10712. this.__step = o.step,
  10713. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10714. this.__precision = i(this.__impliedStep)
  10715. };
  10716. return n.superclass = e,
  10717. t.extend(n.prototype, e.prototype, {
  10718. setValue: function(e) {
  10719. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10720. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10721. n.superclass.prototype.setValue.call(this, e)
  10722. },
  10723. min: function(e) {
  10724. return this.__min = e,
  10725. this
  10726. },
  10727. max: function(e) {
  10728. return this.__max = e,
  10729. this
  10730. },
  10731. step: function(e) {
  10732. return this.__step = e,
  10733. this.__impliedStep = e,
  10734. this.__precision = i(e),
  10735. this
  10736. }
  10737. }),
  10738. n
  10739. }(n.controllers.Controller, n.utils.common),
  10740. n.controllers.NumberControllerBox = function(e, t, i) {
  10741. function n(e, t) {
  10742. var i = Math.pow(10, t);
  10743. return Math.round(e * i) / i
  10744. }
  10745. var r = function(e, n, o) {
  10746. function a() {
  10747. var e = parseFloat(d.__input.value);
  10748. i.isNaN(e) || d.setValue(e)
  10749. }
  10750. function s() {
  10751. a(),
  10752. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10753. }
  10754. function l(e) {
  10755. t.bind(window, "mousemove", c),
  10756. t.bind(window, "mouseup", h),
  10757. u = e.clientY
  10758. }
  10759. function c(e) {
  10760. var t = u - e.clientY;
  10761. d.setValue(d.getValue() + t * d.__impliedStep),
  10762. u = e.clientY
  10763. }
  10764. function h() {
  10765. t.unbind(window, "mousemove", c),
  10766. t.unbind(window, "mouseup", h)
  10767. }
  10768. this.__truncationSuspended = !1,
  10769. r.superclass.call(this, e, n, o);
  10770. var u, d = this;
  10771. this.__input = document.createElement("input"),
  10772. this.__input.setAttribute("type", "text"),
  10773. t.bind(this.__input, "change", a),
  10774. t.bind(this.__input, "blur", s),
  10775. t.bind(this.__input, "mousedown", l),
  10776. t.bind(this.__input, "keydown", function(e) {
  10777. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10778. this.blur(),
  10779. d.__truncationSuspended = !1)
  10780. }),
  10781. this.updateDisplay(),
  10782. this.domElement.appendChild(this.__input)
  10783. };
  10784. return r.superclass = e,
  10785. i.extend(r.prototype, e.prototype, {
  10786. updateDisplay: function() {
  10787. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10788. r.superclass.prototype.updateDisplay.call(this)
  10789. }
  10790. }),
  10791. r
  10792. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10793. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10794. function o(e, t, i, n, r) {
  10795. return n + (r - n) * ((e - t) / (i - t))
  10796. }
  10797. var a = function(e, i, n, r, s) {
  10798. function l(e) {
  10799. t.bind(window, "mousemove", c),
  10800. t.bind(window, "mouseup", h),
  10801. c(e)
  10802. }
  10803. function c(e) {
  10804. e.preventDefault();
  10805. var i = t.getOffset(u.__background)
  10806. , n = t.getWidth(u.__background);
  10807. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10808. !1
  10809. }
  10810. function h() {
  10811. t.unbind(window, "mousemove", c),
  10812. t.unbind(window, "mouseup", h),
  10813. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10814. }
  10815. a.superclass.call(this, e, i, {
  10816. min: n,
  10817. max: r,
  10818. step: s
  10819. });
  10820. var u = this;
  10821. this.__background = document.createElement("div"),
  10822. this.__foreground = document.createElement("div"),
  10823. t.bind(this.__background, "mousedown", l),
  10824. t.addClass(this.__background, "slider"),
  10825. t.addClass(this.__foreground, "slider-fg"),
  10826. this.updateDisplay(),
  10827. this.__background.appendChild(this.__foreground),
  10828. this.domElement.appendChild(this.__background)
  10829. };
  10830. return a.superclass = e,
  10831. a.useDefaultStyles = function() {
  10832. i.inject(r)
  10833. }
  10834. ,
  10835. n.extend(a.prototype, e.prototype, {
  10836. updateDisplay: function() {
  10837. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10838. return this.__foreground.style.width = 100 * e + "%",
  10839. a.superclass.prototype.updateDisplay.call(this)
  10840. }
  10841. }),
  10842. a
  10843. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10844. n.controllers.FunctionController = function(e, t, i) {
  10845. var n = function(e, i, r) {
  10846. n.superclass.call(this, e, i);
  10847. var o = this;
  10848. this.__button = document.createElement("div"),
  10849. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10850. t.bind(this.__button, "click", function(e) {
  10851. return e.preventDefault(),
  10852. o.fire(),
  10853. !1
  10854. }),
  10855. t.addClass(this.__button, "button"),
  10856. this.domElement.appendChild(this.__button)
  10857. };
  10858. return n.superclass = e,
  10859. i.extend(n.prototype, e.prototype, {
  10860. fire: function() {
  10861. this.__onChange && this.__onChange.call(this),
  10862. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10863. this.getValue().call(this.object)
  10864. }
  10865. }),
  10866. n
  10867. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10868. n.controllers.BooleanController = function(e, t, i) {
  10869. var n = function(e, i) {
  10870. function r() {
  10871. o.setValue(!o.__prev)
  10872. }
  10873. n.superclass.call(this, e, i);
  10874. var o = this;
  10875. this.__prev = this.getValue(),
  10876. this.__checkbox = document.createElement("input"),
  10877. this.__checkbox.setAttribute("type", "checkbox"),
  10878. t.bind(this.__checkbox, "change", r, !1),
  10879. this.domElement.appendChild(this.__checkbox),
  10880. this.updateDisplay()
  10881. };
  10882. return n.superclass = e,
  10883. i.extend(n.prototype, e.prototype, {
  10884. setValue: function(e) {
  10885. var t = n.superclass.prototype.setValue.call(this, e);
  10886. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10887. this.__prev = this.getValue(),
  10888. t
  10889. },
  10890. updateDisplay: function() {
  10891. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10892. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10893. n.superclass.prototype.updateDisplay.call(this)
  10894. }
  10895. }),
  10896. n
  10897. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10898. n.color.toString = function(e) {
  10899. return function(t) {
  10900. if (1 == t.a || e.isUndefined(t.a)) {
  10901. for (var i = t.hex.toString(16); i.length < 6; )
  10902. i = "0" + i;
  10903. return "#" + i
  10904. }
  10905. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10906. }
  10907. }(n.utils.common),
  10908. n.color.interpret = function(e, t) {
  10909. var i, n, r = function() {
  10910. n = !1;
  10911. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10912. return t.each(o, function(r) {
  10913. if (r.litmus(e))
  10914. return t.each(r.conversions, function(r, o) {
  10915. if (i = r.read(e),
  10916. n === !1 && i !== !1)
  10917. return n = i,
  10918. i.conversionName = o,
  10919. i.conversion = r,
  10920. t.BREAK
  10921. }),
  10922. t.BREAK
  10923. }),
  10924. n
  10925. }, o = [{
  10926. litmus: t.isString,
  10927. conversions: {
  10928. THREE_CHAR_HEX: {
  10929. read: function(e) {
  10930. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10931. return null !== t && {
  10932. space: "HEX",
  10933. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10934. }
  10935. },
  10936. write: e
  10937. },
  10938. SIX_CHAR_HEX: {
  10939. read: function(e) {
  10940. var t = e.match(/^#([A-F0-9]{6})$/i);
  10941. return null !== t && {
  10942. space: "HEX",
  10943. hex: parseInt("0x" + t[1].toString())
  10944. }
  10945. },
  10946. write: e
  10947. },
  10948. CSS_RGB: {
  10949. read: function(e) {
  10950. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10951. return null !== t && {
  10952. space: "RGB",
  10953. r: parseFloat(t[1]),
  10954. g: parseFloat(t[2]),
  10955. b: parseFloat(t[3])
  10956. }
  10957. },
  10958. write: e
  10959. },
  10960. CSS_RGBA: {
  10961. read: function(e) {
  10962. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10963. return null !== t && {
  10964. space: "RGB",
  10965. r: parseFloat(t[1]),
  10966. g: parseFloat(t[2]),
  10967. b: parseFloat(t[3]),
  10968. a: parseFloat(t[4])
  10969. }
  10970. },
  10971. write: e
  10972. }
  10973. }
  10974. }, {
  10975. litmus: t.isNumber,
  10976. conversions: {
  10977. HEX: {
  10978. read: function(e) {
  10979. return {
  10980. space: "HEX",
  10981. hex: e,
  10982. conversionName: "HEX"
  10983. }
  10984. },
  10985. write: function(e) {
  10986. return e.hex
  10987. }
  10988. }
  10989. }
  10990. }, {
  10991. litmus: t.isArray,
  10992. conversions: {
  10993. RGB_ARRAY: {
  10994. read: function(e) {
  10995. return 3 == e.length && {
  10996. space: "RGB",
  10997. r: e[0],
  10998. g: e[1],
  10999. b: e[2]
  11000. }
  11001. },
  11002. write: function(e) {
  11003. return [e.r, e.g, e.b]
  11004. }
  11005. },
  11006. RGBA_ARRAY: {
  11007. read: function(e) {
  11008. return 4 == e.length && {
  11009. space: "RGB",
  11010. r: e[0],
  11011. g: e[1],
  11012. b: e[2],
  11013. a: e[3]
  11014. }
  11015. },
  11016. write: function(e) {
  11017. return [e.r, e.g, e.b, e.a]
  11018. }
  11019. }
  11020. }
  11021. }, {
  11022. litmus: t.isObject,
  11023. conversions: {
  11024. RGBA_OBJ: {
  11025. read: function(e) {
  11026. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  11027. space: "RGB",
  11028. r: e.r,
  11029. g: e.g,
  11030. b: e.b,
  11031. a: e.a
  11032. }
  11033. },
  11034. write: function(e) {
  11035. return {
  11036. r: e.r,
  11037. g: e.g,
  11038. b: e.b,
  11039. a: e.a
  11040. }
  11041. }
  11042. },
  11043. RGB_OBJ: {
  11044. read: function(e) {
  11045. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  11046. space: "RGB",
  11047. r: e.r,
  11048. g: e.g,
  11049. b: e.b
  11050. }
  11051. },
  11052. write: function(e) {
  11053. return {
  11054. r: e.r,
  11055. g: e.g,
  11056. b: e.b
  11057. }
  11058. }
  11059. },
  11060. HSVA_OBJ: {
  11061. read: function(e) {
  11062. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  11063. space: "HSV",
  11064. h: e.h,
  11065. s: e.s,
  11066. v: e.v,
  11067. a: e.a
  11068. }
  11069. },
  11070. write: function(e) {
  11071. return {
  11072. h: e.h,
  11073. s: e.s,
  11074. v: e.v,
  11075. a: e.a
  11076. }
  11077. }
  11078. },
  11079. HSV_OBJ: {
  11080. read: function(e) {
  11081. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  11082. space: "HSV",
  11083. h: e.h,
  11084. s: e.s,
  11085. v: e.v
  11086. }
  11087. },
  11088. write: function(e) {
  11089. return {
  11090. h: e.h,
  11091. s: e.s,
  11092. v: e.v
  11093. }
  11094. }
  11095. }
  11096. }
  11097. }];
  11098. return r
  11099. }(n.color.toString, n.utils.common),
  11100. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  11101. function g(e, t, i, o) {
  11102. if (void 0 === t[i])
  11103. throw new Error("Object " + t + ' has no property "' + i + '"');
  11104. var a;
  11105. if (o.color)
  11106. a = new h(t,i);
  11107. else {
  11108. var s = [t, i].concat(o.factoryArgs);
  11109. a = n.apply(e, s)
  11110. }
  11111. o.before instanceof r && (o.before = o.before.__li),
  11112. A(e, a),
  11113. p.addClass(a.domElement, "c");
  11114. var l = document.createElement("span");
  11115. p.addClass(l, "property-name"),
  11116. l.innerHTML = a.property;
  11117. var c = document.createElement("div");
  11118. c.appendChild(l),
  11119. c.appendChild(a.domElement);
  11120. var u = m(e, c, o.before);
  11121. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  11122. p.addClass(u, typeof a.getValue()),
  11123. v(e, u, a),
  11124. e.__controllers.push(a),
  11125. a
  11126. }
  11127. function m(e, t, i) {
  11128. var n = document.createElement("li");
  11129. return t && n.appendChild(t),
  11130. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  11131. e.onResize(),
  11132. n
  11133. }
  11134. function v(e, t, i) {
  11135. if (i.__li = t,
  11136. i.__gui = e,
  11137. f.extend(i, {
  11138. options: function(t) {
  11139. return arguments.length > 1 ? (i.remove(),
  11140. g(e, i.object, i.property, {
  11141. before: i.__li.nextElementSibling,
  11142. factoryArgs: [f.toArray(arguments)]
  11143. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11144. g(e, i.object, i.property, {
  11145. before: i.__li.nextElementSibling,
  11146. factoryArgs: [t]
  11147. })) : void 0
  11148. },
  11149. name: function(e) {
  11150. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11151. i
  11152. },
  11153. listen: function() {
  11154. return i.__gui.listen(i),
  11155. i
  11156. },
  11157. remove: function() {
  11158. return i.__gui.remove(i),
  11159. i
  11160. }
  11161. }),
  11162. i instanceof l) {
  11163. var n = new s(i.object,i.property,{
  11164. min: i.__min,
  11165. max: i.__max,
  11166. step: i.__step
  11167. });
  11168. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  11169. var t = i[e]
  11170. , r = n[e];
  11171. i[e] = n[e] = function() {
  11172. var e = Array.prototype.slice.call(arguments);
  11173. return t.apply(i, e),
  11174. r.apply(n, e)
  11175. }
  11176. }),
  11177. p.addClass(t, "has-slider"),
  11178. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11179. } else if (i instanceof s) {
  11180. var r = function(t) {
  11181. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11182. g(e, i.object, i.property, {
  11183. before: i.__li.nextElementSibling,
  11184. factoryArgs: [i.__min, i.__max, i.__step]
  11185. })) : t
  11186. };
  11187. i.min = f.compose(r, i.min),
  11188. i.max = f.compose(r, i.max)
  11189. } else
  11190. i instanceof o ? (p.bind(t, "click", function() {
  11191. p.fakeEvent(i.__checkbox, "click")
  11192. }),
  11193. p.bind(i.__checkbox, "click", function(e) {
  11194. e.stopPropagation()
  11195. })) : i instanceof a ? (p.bind(t, "click", function() {
  11196. p.fakeEvent(i.__button, "click")
  11197. }),
  11198. p.bind(t, "mouseover", function() {
  11199. p.addClass(i.__button, "hover")
  11200. }),
  11201. p.bind(t, "mouseout", function() {
  11202. p.removeClass(i.__button, "hover")
  11203. })) : i instanceof h && (p.addClass(t, "color"),
  11204. i.updateDisplay = f.compose(function(e) {
  11205. return t.style.borderLeftColor = i.__color.toString(),
  11206. e
  11207. }, i.updateDisplay),
  11208. i.updateDisplay());
  11209. i.setValue = f.compose(function(t) {
  11210. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11211. t
  11212. }, i.setValue)
  11213. }
  11214. function A(e, t) {
  11215. var i = e.getRoot()
  11216. , n = i.__rememberedObjects.indexOf(t.object);
  11217. if (n != -1) {
  11218. var r = i.__rememberedObjectIndecesToControllers[n];
  11219. if (void 0 === r && (r = {},
  11220. i.__rememberedObjectIndecesToControllers[n] = r),
  11221. r[t.property] = t,
  11222. i.load && i.load.remembered) {
  11223. var o, a = i.load.remembered;
  11224. if (a[e.preset])
  11225. o = a[e.preset];
  11226. else {
  11227. if (!a[L])
  11228. return;
  11229. o = a[L]
  11230. }
  11231. if (o[n] && void 0 !== o[n][t.property]) {
  11232. var s = o[n][t.property];
  11233. t.initialValue = s,
  11234. t.setValue(s)
  11235. }
  11236. }
  11237. }
  11238. }
  11239. function y(e, t) {
  11240. return document.location.href + "." + t
  11241. }
  11242. function C(e) {
  11243. var t = e.__save_row = document.createElement("li");
  11244. p.addClass(e.domElement, "has-save"),
  11245. e.__ul.insertBefore(t, e.__ul.firstChild),
  11246. p.addClass(t, "save-row");
  11247. var i = document.createElement("span");
  11248. i.innerHTML = "&nbsp;",
  11249. p.addClass(i, "button gears");
  11250. var n = document.createElement("span");
  11251. n.innerHTML = "Save",
  11252. p.addClass(n, "button"),
  11253. p.addClass(n, "save");
  11254. var r = document.createElement("span");
  11255. r.innerHTML = "New",
  11256. p.addClass(r, "button"),
  11257. p.addClass(r, "save-as");
  11258. var o = document.createElement("span");
  11259. o.innerHTML = "Revert",
  11260. p.addClass(o, "button"),
  11261. p.addClass(o, "revert");
  11262. var a = e.__preset_select = document.createElement("select");
  11263. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11264. w(e, i, i == e.preset)
  11265. }) : w(e, L, !1),
  11266. p.bind(a, "change", function() {
  11267. for (var t = 0; t < e.__preset_select.length; t++)
  11268. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11269. e.preset = this.value
  11270. }),
  11271. t.appendChild(a),
  11272. t.appendChild(i),
  11273. t.appendChild(n),
  11274. t.appendChild(r),
  11275. t.appendChild(o),
  11276. D) {
  11277. var s = document.getElementById("dg-save-locally")
  11278. , l = document.getElementById("dg-local-explain");
  11279. s.style.display = "block";
  11280. var c = document.getElementById("dg-local-storage");
  11281. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11282. var h = function() {
  11283. l.style.display = e.useLocalStorage ? "block" : "none"
  11284. };
  11285. h(),
  11286. p.bind(c, "change", function() {
  11287. e.useLocalStorage = !e.useLocalStorage,
  11288. h()
  11289. })
  11290. }
  11291. var u = document.getElementById("dg-new-constructor");
  11292. p.bind(u, "keydown", function(e) {
  11293. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11294. }),
  11295. p.bind(i, "click", function() {
  11296. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11297. S.show(),
  11298. u.focus(),
  11299. u.select()
  11300. }),
  11301. p.bind(n, "click", function() {
  11302. e.save()
  11303. }),
  11304. p.bind(r, "click", function() {
  11305. var t = prompt("Enter a new preset name.");
  11306. t && e.saveAs(t)
  11307. }),
  11308. p.bind(o, "click", function() {
  11309. e.revert()
  11310. })
  11311. }
  11312. function I(e) {
  11313. function t(t) {
  11314. return t.preventDefault(),
  11315. r = t.clientX,
  11316. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11317. p.bind(window, "mousemove", i),
  11318. p.bind(window, "mouseup", n),
  11319. !1
  11320. }
  11321. function i(t) {
  11322. return t.preventDefault(),
  11323. e.width += r - t.clientX,
  11324. e.onResize(),
  11325. r = t.clientX,
  11326. !1
  11327. }
  11328. function n() {
  11329. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11330. p.unbind(window, "mousemove", i),
  11331. p.unbind(window, "mouseup", n)
  11332. }
  11333. e.__resize_handle = document.createElement("div"),
  11334. f.extend(e.__resize_handle.style, {
  11335. width: "6px",
  11336. marginLeft: "-3px",
  11337. height: "200px",
  11338. cursor: "ew-resize",
  11339. position: "absolute"
  11340. });
  11341. var r;
  11342. p.bind(e.__resize_handle, "mousedown", t),
  11343. p.bind(e.__closeButton, "mousedown", t),
  11344. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11345. }
  11346. function E(e, t) {
  11347. e.domElement.style.width = t + "px",
  11348. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11349. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11350. }
  11351. function b(e, t) {
  11352. var i = {};
  11353. return f.each(e.__rememberedObjects, function(n, r) {
  11354. var o = {}
  11355. , a = e.__rememberedObjectIndecesToControllers[r];
  11356. f.each(a, function(e, i) {
  11357. o[i] = t ? e.initialValue : e.getValue()
  11358. }),
  11359. i[r] = o
  11360. }),
  11361. i
  11362. }
  11363. function w(e, t, i) {
  11364. var n = document.createElement("option");
  11365. n.innerHTML = t,
  11366. n.value = t,
  11367. e.__preset_select.appendChild(n),
  11368. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11369. }
  11370. function _(e) {
  11371. for (var t = 0; t < e.__preset_select.length; t++)
  11372. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11373. }
  11374. function T(e, t) {
  11375. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11376. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11377. }
  11378. function x(e) {
  11379. 0 != e.length && u(function() {
  11380. x(e)
  11381. }),
  11382. f.each(e, function(e) {
  11383. e.updateDisplay()
  11384. })
  11385. }
  11386. e.inject(i);
  11387. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11388. try {
  11389. return "localStorage"in window && null !== window.localStorage
  11390. } catch (e) {
  11391. return !1
  11392. }
  11393. }(), N = !0, B = !1, F = [], V = function(e) {
  11394. function t() {
  11395. var e = i.getRoot();
  11396. e.width += 1,
  11397. f.defer(function() {
  11398. e.width -= 1
  11399. })
  11400. }
  11401. var i = this;
  11402. this.domElement = document.createElement("div"),
  11403. this.__ul = document.createElement("ul"),
  11404. this.domElement.appendChild(this.__ul),
  11405. p.addClass(this.domElement, R),
  11406. this.__folders = {},
  11407. this.__controllers = [],
  11408. this.__rememberedObjects = [],
  11409. this.__rememberedObjectIndecesToControllers = [],
  11410. this.__listening = [],
  11411. e = e || {},
  11412. e = f.defaults(e, {
  11413. autoPlace: !0,
  11414. width: V.DEFAULT_WIDTH
  11415. }),
  11416. e = f.defaults(e, {
  11417. resizable: e.autoPlace,
  11418. hideable: e.autoPlace
  11419. }),
  11420. f.isUndefined(e.load) ? e.load = {
  11421. preset: L
  11422. } : e.preset && (e.load.preset = e.preset),
  11423. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11424. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11425. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11426. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11427. if (Object.defineProperties(this, {
  11428. parent: {
  11429. get: function() {
  11430. return e.parent
  11431. }
  11432. },
  11433. scrollable: {
  11434. get: function() {
  11435. return e.scrollable
  11436. }
  11437. },
  11438. autoPlace: {
  11439. get: function() {
  11440. return e.autoPlace
  11441. }
  11442. },
  11443. preset: {
  11444. get: function() {
  11445. return i.parent ? i.getRoot().preset : e.load.preset
  11446. },
  11447. set: function(t) {
  11448. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11449. _(this),
  11450. i.revert()
  11451. }
  11452. },
  11453. width: {
  11454. get: function() {
  11455. return e.width
  11456. },
  11457. set: function(t) {
  11458. e.width = t,
  11459. E(i, t)
  11460. }
  11461. },
  11462. name: {
  11463. get: function() {
  11464. return e.name
  11465. },
  11466. set: function(t) {
  11467. e.name = t,
  11468. a && (a.innerHTML = e.name)
  11469. }
  11470. },
  11471. closed: {
  11472. get: function() {
  11473. return e.closed
  11474. },
  11475. set: function(t) {
  11476. e.closed = t,
  11477. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11478. this.onResize(),
  11479. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11480. }
  11481. },
  11482. load: {
  11483. get: function() {
  11484. return e.load
  11485. }
  11486. },
  11487. useLocalStorage: {
  11488. get: function() {
  11489. return r
  11490. },
  11491. set: function(e) {
  11492. D && (r = e,
  11493. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11494. localStorage.setItem(y(i, "isLocal"), e))
  11495. }
  11496. }
  11497. }),
  11498. f.isUndefined(e.parent)) {
  11499. if (e.closed = !1,
  11500. p.addClass(this.domElement, V.CLASS_MAIN),
  11501. p.makeSelectable(this.domElement, !1),
  11502. D && r) {
  11503. i.useLocalStorage = !0;
  11504. var o = localStorage.getItem(y(this, "gui"));
  11505. o && (e.load = JSON.parse(o))
  11506. }
  11507. this.__closeButton = document.createElement("div"),
  11508. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11509. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11510. this.domElement.appendChild(this.__closeButton),
  11511. p.bind(this.__closeButton, "click", function() {
  11512. i.closed = !i.closed
  11513. })
  11514. } else {
  11515. void 0 === e.closed && (e.closed = !0);
  11516. var a = document.createTextNode(e.name);
  11517. p.addClass(a, "controller-name");
  11518. var s = m(i, a)
  11519. , l = function(e) {
  11520. return e.preventDefault(),
  11521. i.closed = !i.closed,
  11522. !1
  11523. };
  11524. p.addClass(this.__ul, V.CLASS_CLOSED),
  11525. p.addClass(s, "title"),
  11526. p.bind(s, "click", l),
  11527. e.closed || (this.closed = !1)
  11528. }
  11529. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11530. p.addClass(M, R),
  11531. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11532. document.body.appendChild(M),
  11533. N = !1),
  11534. M.appendChild(this.domElement),
  11535. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11536. this.parent || E(i, e.width)),
  11537. p.bind(window, "resize", function() {
  11538. i.onResize()
  11539. }),
  11540. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11541. i.onResize()
  11542. }),
  11543. p.bind(this.__ul, "transitionend", function() {
  11544. i.onResize()
  11545. }),
  11546. p.bind(this.__ul, "oTransitionEnd", function() {
  11547. i.onResize()
  11548. }),
  11549. this.onResize(),
  11550. e.resizable && I(this),
  11551. n = function() {
  11552. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11553. }
  11554. ,
  11555. this.saveToLocalStorageIfPossible = n;
  11556. i.getRoot();
  11557. e.parent || t()
  11558. };
  11559. return V.toggleHide = function() {
  11560. B = !B,
  11561. f.each(F, function(e) {
  11562. e.domElement.style.zIndex = B ? -999 : 999,
  11563. e.domElement.style.opacity = B ? 0 : 1
  11564. })
  11565. }
  11566. ,
  11567. V.CLASS_AUTO_PLACE = "a",
  11568. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11569. V.CLASS_MAIN = "main",
  11570. V.CLASS_CONTROLLER_ROW = "cr",
  11571. V.CLASS_TOO_TALL = "taller-than-window",
  11572. V.CLASS_CLOSED = "closed",
  11573. V.CLASS_CLOSE_BUTTON = "close-button",
  11574. V.CLASS_DRAG = "drag",
  11575. V.DEFAULT_WIDTH = 245,
  11576. V.TEXT_CLOSED = "Close Controls",
  11577. V.TEXT_OPEN = "Open Controls",
  11578. p.bind(window, "keydown", function(e) {
  11579. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11580. }, !1),
  11581. f.extend(V.prototype, {
  11582. add: function(e, t) {
  11583. return g(this, e, t, {
  11584. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11585. })
  11586. },
  11587. addColor: function(e, t) {
  11588. return g(this, e, t, {
  11589. color: !0
  11590. })
  11591. },
  11592. remove: function(e) {
  11593. this.__ul.removeChild(e.__li),
  11594. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11595. var t = this;
  11596. f.defer(function() {
  11597. t.onResize()
  11598. })
  11599. },
  11600. destroy: function() {
  11601. this.autoPlace && M.removeChild(this.domElement)
  11602. },
  11603. addFolder: function(e) {
  11604. if (void 0 !== this.__folders[e])
  11605. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11606. var t = {
  11607. name: e,
  11608. parent: this
  11609. };
  11610. t.autoPlace = this.autoPlace,
  11611. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11612. t.load = this.load.folders[e]);
  11613. var i = new V(t);
  11614. this.__folders[e] = i;
  11615. var n = m(this, i.domElement);
  11616. return p.addClass(n, "folder"),
  11617. i
  11618. },
  11619. open: function() {
  11620. this.closed = !1
  11621. },
  11622. close: function() {
  11623. this.closed = !0
  11624. },
  11625. onResize: function() {
  11626. var e = this.getRoot();
  11627. if (e.scrollable) {
  11628. var t = p.getOffset(e.__ul).top
  11629. , i = 0;
  11630. f.each(e.__ul.childNodes, function(t) {
  11631. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11632. }),
  11633. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11634. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11635. e.__ul.style.height = "auto")
  11636. }
  11637. e.__resize_handle && f.defer(function() {
  11638. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11639. }),
  11640. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11641. },
  11642. remember: function() {
  11643. if (f.isUndefined(S) && (S = new d,
  11644. S.domElement.innerHTML = t),
  11645. this.parent)
  11646. throw new Error("You can only call remember on a top level GUI.");
  11647. var e = this;
  11648. f.each(Array.prototype.slice.call(arguments), function(t) {
  11649. 0 == e.__rememberedObjects.length && C(e),
  11650. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11651. }),
  11652. this.autoPlace && E(this, this.width)
  11653. },
  11654. getRoot: function() {
  11655. for (var e = this; e.parent; )
  11656. e = e.parent;
  11657. return e
  11658. },
  11659. getSaveObject: function() {
  11660. var e = this.load;
  11661. return e.closed = this.closed,
  11662. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11663. e.remembered || (e.remembered = {}),
  11664. e.remembered[this.preset] = b(this)),
  11665. e.folders = {},
  11666. f.each(this.__folders, function(t, i) {
  11667. e.folders[i] = t.getSaveObject()
  11668. }),
  11669. e
  11670. },
  11671. save: function() {
  11672. this.load.remembered || (this.load.remembered = {}),
  11673. this.load.remembered[this.preset] = b(this),
  11674. T(this, !1),
  11675. this.saveToLocalStorageIfPossible()
  11676. },
  11677. saveAs: function(e) {
  11678. this.load.remembered || (this.load.remembered = {},
  11679. this.load.remembered[L] = b(this, !0)),
  11680. this.load.remembered[e] = b(this),
  11681. this.preset = e,
  11682. w(this, e, !0),
  11683. this.saveToLocalStorageIfPossible()
  11684. },
  11685. revert: function(e) {
  11686. f.each(this.__controllers, function(t) {
  11687. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11688. }, this),
  11689. f.each(this.__folders, function(e) {
  11690. e.revert(e)
  11691. }),
  11692. e || T(this.getRoot(), !1)
  11693. },
  11694. listen: function(e) {
  11695. var t = 0 == this.__listening.length;
  11696. this.__listening.push(e),
  11697. t && x(this.__listening)
  11698. }
  11699. }),
  11700. V
  11701. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11702. return function(s, l) {
  11703. var c = s[l];
  11704. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11705. min: arguments[2],
  11706. max: arguments[3]
  11707. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11708. }
  11709. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11710. var n = function(e, i) {
  11711. function r() {
  11712. a.setValue(a.__input.value)
  11713. }
  11714. function o() {
  11715. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11716. }
  11717. n.superclass.call(this, e, i);
  11718. var a = this;
  11719. this.__input = document.createElement("input"),
  11720. this.__input.setAttribute("type", "text"),
  11721. t.bind(this.__input, "keyup", r),
  11722. t.bind(this.__input, "change", r),
  11723. t.bind(this.__input, "blur", o),
  11724. t.bind(this.__input, "keydown", function(e) {
  11725. 13 === e.keyCode && this.blur()
  11726. }),
  11727. this.updateDisplay(),
  11728. this.domElement.appendChild(this.__input)
  11729. };
  11730. return n.superclass = e,
  11731. i.extend(n.prototype, e.prototype, {
  11732. updateDisplay: function() {
  11733. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11734. n.superclass.prototype.updateDisplay.call(this)
  11735. }
  11736. }),
  11737. n
  11738. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11739. function o(e, t, i, n) {
  11740. e.style.background = "",
  11741. r.each(l, function(r) {
  11742. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11743. })
  11744. }
  11745. function a(e) {
  11746. e.style.background = "",
  11747. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11748. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11749. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11750. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11751. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11752. }
  11753. var s = function(e, l) {
  11754. function c(e) {
  11755. p(e),
  11756. t.bind(window, "mousemove", p),
  11757. t.bind(window, "mouseup", h)
  11758. }
  11759. function h() {
  11760. t.unbind(window, "mousemove", p),
  11761. t.unbind(window, "mouseup", h)
  11762. }
  11763. function u() {
  11764. var e = n(this.value);
  11765. e !== !1 ? (g.__color.__state = e,
  11766. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11767. }
  11768. function d() {
  11769. t.unbind(window, "mousemove", f),
  11770. t.unbind(window, "mouseup", d)
  11771. }
  11772. function p(e) {
  11773. e.preventDefault();
  11774. var i = t.getWidth(g.__saturation_field)
  11775. , n = t.getOffset(g.__saturation_field)
  11776. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11777. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11778. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11779. r > 1 ? r = 1 : r < 0 && (r = 0),
  11780. g.__color.v = o,
  11781. g.__color.s = r,
  11782. g.setValue(g.__color.toOriginal()),
  11783. !1
  11784. }
  11785. function f(e) {
  11786. e.preventDefault();
  11787. var i = t.getHeight(g.__hue_field)
  11788. , n = t.getOffset(g.__hue_field)
  11789. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11790. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11791. g.__color.h = 360 * r,
  11792. g.setValue(g.__color.toOriginal()),
  11793. !1
  11794. }
  11795. s.superclass.call(this, e, l),
  11796. this.__color = new i(this.getValue()),
  11797. this.__temp = new i(0);
  11798. var g = this;
  11799. this.domElement = document.createElement("div"),
  11800. t.makeSelectable(this.domElement, !1),
  11801. this.__selector = document.createElement("div"),
  11802. this.__selector.className = "selector",
  11803. this.__saturation_field = document.createElement("div"),
  11804. this.__saturation_field.className = "saturation-field",
  11805. this.__field_knob = document.createElement("div"),
  11806. this.__field_knob.className = "field-knob",
  11807. this.__field_knob_border = "2px solid ",
  11808. this.__hue_knob = document.createElement("div"),
  11809. this.__hue_knob.className = "hue-knob",
  11810. this.__hue_field = document.createElement("div"),
  11811. this.__hue_field.className = "hue-field",
  11812. this.__input = document.createElement("input"),
  11813. this.__input.type = "text",
  11814. this.__input_textShadow = "0 1px 1px ",
  11815. t.bind(this.__input, "keydown", function(e) {
  11816. 13 === e.keyCode && u.call(this)
  11817. }),
  11818. t.bind(this.__input, "blur", u),
  11819. t.bind(this.__selector, "mousedown", function(e) {
  11820. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11821. t.removeClass(g.__selector, "drag")
  11822. })
  11823. });
  11824. var m = document.createElement("div");
  11825. r.extend(this.__selector.style, {
  11826. width: "122px",
  11827. height: "102px",
  11828. padding: "3px",
  11829. backgroundColor: "#222",
  11830. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11831. }),
  11832. r.extend(this.__field_knob.style, {
  11833. position: "absolute",
  11834. width: "12px",
  11835. height: "12px",
  11836. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11837. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11838. borderRadius: "12px",
  11839. zIndex: 1
  11840. }),
  11841. r.extend(this.__hue_knob.style, {
  11842. position: "absolute",
  11843. width: "15px",
  11844. height: "2px",
  11845. borderRight: "4px solid #fff",
  11846. zIndex: 1
  11847. }),
  11848. r.extend(this.__saturation_field.style, {
  11849. width: "100px",
  11850. height: "100px",
  11851. border: "1px solid #555",
  11852. marginRight: "3px",
  11853. display: "inline-block",
  11854. cursor: "pointer"
  11855. }),
  11856. r.extend(m.style, {
  11857. width: "100%",
  11858. height: "100%",
  11859. background: "none"
  11860. }),
  11861. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11862. r.extend(this.__hue_field.style, {
  11863. width: "15px",
  11864. height: "100px",
  11865. display: "inline-block",
  11866. border: "1px solid #555",
  11867. cursor: "ns-resize"
  11868. }),
  11869. a(this.__hue_field),
  11870. r.extend(this.__input.style, {
  11871. outline: "none",
  11872. textAlign: "center",
  11873. color: "#fff",
  11874. border: 0,
  11875. fontWeight: "bold",
  11876. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11877. }),
  11878. t.bind(this.__saturation_field, "mousedown", c),
  11879. t.bind(this.__field_knob, "mousedown", c),
  11880. t.bind(this.__hue_field, "mousedown", function(e) {
  11881. f(e),
  11882. t.bind(window, "mousemove", f),
  11883. t.bind(window, "mouseup", d)
  11884. }),
  11885. this.__saturation_field.appendChild(m),
  11886. this.__selector.appendChild(this.__field_knob),
  11887. this.__selector.appendChild(this.__saturation_field),
  11888. this.__selector.appendChild(this.__hue_field),
  11889. this.__hue_field.appendChild(this.__hue_knob),
  11890. this.domElement.appendChild(this.__input),
  11891. this.domElement.appendChild(this.__selector),
  11892. this.updateDisplay()
  11893. };
  11894. s.superclass = e,
  11895. r.extend(s.prototype, e.prototype, {
  11896. updateDisplay: function() {
  11897. var e = n(this.getValue());
  11898. if (e !== !1) {
  11899. var t = !1;
  11900. r.each(i.COMPONENTS, function(i) {
  11901. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11902. return t = !0,
  11903. {}
  11904. }, this),
  11905. t && r.extend(this.__color.__state, e)
  11906. }
  11907. r.extend(this.__temp.__state, this.__color.__state),
  11908. this.__temp.a = 1;
  11909. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11910. , s = 255 - a;
  11911. r.extend(this.__field_knob.style, {
  11912. marginLeft: 100 * this.__color.s - 7 + "px",
  11913. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11914. backgroundColor: this.__temp.toString(),
  11915. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11916. }),
  11917. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11918. this.__temp.s = 1,
  11919. this.__temp.v = 1,
  11920. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11921. r.extend(this.__input.style, {
  11922. backgroundColor: this.__input.value = this.__color.toString(),
  11923. color: "rgb(" + a + "," + a + "," + a + ")",
  11924. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11925. })
  11926. }
  11927. });
  11928. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11929. return s
  11930. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11931. function r(e, t, i) {
  11932. Object.defineProperty(e, t, {
  11933. get: function() {
  11934. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11935. this.__state[t])
  11936. },
  11937. set: function(e) {
  11938. "RGB" !== this.__state.space && (a(this, t, i),
  11939. this.__state.space = "RGB"),
  11940. this.__state[t] = e
  11941. }
  11942. })
  11943. }
  11944. function o(e, t) {
  11945. Object.defineProperty(e, t, {
  11946. get: function() {
  11947. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11948. this.__state[t])
  11949. },
  11950. set: function(e) {
  11951. "HSV" !== this.__state.space && (s(this),
  11952. this.__state.space = "HSV"),
  11953. this.__state[t] = e
  11954. }
  11955. })
  11956. }
  11957. function a(e, i, r) {
  11958. if ("HEX" === e.__state.space)
  11959. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11960. else {
  11961. if ("HSV" !== e.__state.space)
  11962. throw "Corrupted color state";
  11963. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11964. }
  11965. }
  11966. function s(e) {
  11967. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11968. n.extend(e.__state, {
  11969. s: i.s,
  11970. v: i.v
  11971. }),
  11972. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11973. }
  11974. var l = function() {
  11975. if (this.__state = e.apply(this, arguments),
  11976. this.__state === !1)
  11977. throw "Failed to interpret color arguments";
  11978. this.__state.a = this.__state.a || 1
  11979. };
  11980. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11981. n.extend(l.prototype, {
  11982. toString: function() {
  11983. return i(this)
  11984. },
  11985. toOriginal: function() {
  11986. return this.__state.conversion.write(this)
  11987. }
  11988. }),
  11989. r(l.prototype, "r", 2),
  11990. r(l.prototype, "g", 1),
  11991. r(l.prototype, "b", 0),
  11992. o(l.prototype, "h"),
  11993. o(l.prototype, "s"),
  11994. o(l.prototype, "v"),
  11995. Object.defineProperty(l.prototype, "a", {
  11996. get: function() {
  11997. return this.__state.a
  11998. },
  11999. set: function(e) {
  12000. this.__state.a = e
  12001. }
  12002. }),
  12003. Object.defineProperty(l.prototype, "hex", {
  12004. get: function() {
  12005. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  12006. this.__state.hex
  12007. },
  12008. set: function(e) {
  12009. this.__state.space = "HEX",
  12010. this.__state.hex = e
  12011. }
  12012. }),
  12013. l
  12014. }(n.color.interpret, n.color.math = function() {
  12015. var e;
  12016. return {
  12017. hsv_to_rgb: function(e, t, i) {
  12018. var n = Math.floor(e / 60) % 6
  12019. , r = e / 60 - Math.floor(e / 60)
  12020. , o = i * (1 - t)
  12021. , a = i * (1 - r * t)
  12022. , s = i * (1 - (1 - r) * t)
  12023. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  12024. return {
  12025. r: 255 * l[0],
  12026. g: 255 * l[1],
  12027. b: 255 * l[2]
  12028. }
  12029. },
  12030. rgb_to_hsv: function(e, t, i) {
  12031. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  12032. return 0 == a ? {
  12033. h: NaN,
  12034. s: 0,
  12035. v: 0
  12036. } : (r = s / a,
  12037. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  12038. n /= 6,
  12039. n < 0 && (n += 1),
  12040. {
  12041. h: 360 * n,
  12042. s: r,
  12043. v: a / 255
  12044. })
  12045. },
  12046. rgb_to_hex: function(e, t, i) {
  12047. var n = this.hex_with_component(0, 2, e);
  12048. return n = this.hex_with_component(n, 1, t),
  12049. n = this.hex_with_component(n, 0, i)
  12050. },
  12051. component_from_hex: function(e, t) {
  12052. return e >> 8 * t & 255
  12053. },
  12054. hex_with_component: function(t, i, n) {
  12055. return n << (e = 8 * i) | t & ~(255 << e)
  12056. }
  12057. }
  12058. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  12059. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  12060. window.setTimeout(e, 1e3 / 60)
  12061. }
  12062. }(), n.dom.CenteredDiv = function(e, t) {
  12063. var i = function() {
  12064. this.backgroundElement = document.createElement("div"),
  12065. t.extend(this.backgroundElement.style, {
  12066. backgroundColor: "rgba(0,0,0,0.8)",
  12067. top: 0,
  12068. left: 0,
  12069. display: "none",
  12070. zIndex: "1000",
  12071. opacity: 0,
  12072. WebkitTransition: "opacity 0.2s linear"
  12073. }),
  12074. e.makeFullscreen(this.backgroundElement),
  12075. this.backgroundElement.style.position = "fixed",
  12076. this.domElement = document.createElement("div"),
  12077. t.extend(this.domElement.style, {
  12078. position: "fixed",
  12079. display: "none",
  12080. zIndex: "1001",
  12081. opacity: 0,
  12082. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  12083. }),
  12084. document.body.appendChild(this.backgroundElement),
  12085. document.body.appendChild(this.domElement);
  12086. var i = this;
  12087. e.bind(this.backgroundElement, "click", function() {
  12088. i.hide()
  12089. })
  12090. };
  12091. return i.prototype.show = function() {
  12092. var e = this;
  12093. this.backgroundElement.style.display = "block",
  12094. this.domElement.style.display = "block",
  12095. this.domElement.style.opacity = 0,
  12096. this.domElement.style.webkitTransform = "scale(1.1)",
  12097. this.layout(),
  12098. t.defer(function() {
  12099. e.backgroundElement.style.opacity = 1,
  12100. e.domElement.style.opacity = 1,
  12101. e.domElement.style.webkitTransform = "scale(1)"
  12102. })
  12103. }
  12104. ,
  12105. i.prototype.hide = function() {
  12106. var t = this
  12107. , i = function() {
  12108. t.domElement.style.display = "none",
  12109. t.backgroundElement.style.display = "none",
  12110. e.unbind(t.domElement, "webkitTransitionEnd", i),
  12111. e.unbind(t.domElement, "transitionend", i),
  12112. e.unbind(t.domElement, "oTransitionEnd", i)
  12113. };
  12114. e.bind(this.domElement, "webkitTransitionEnd", i),
  12115. e.bind(this.domElement, "transitionend", i),
  12116. e.bind(this.domElement, "oTransitionEnd", i),
  12117. this.backgroundElement.style.opacity = 0,
  12118. this.domElement.style.opacity = 0,
  12119. this.domElement.style.webkitTransform = "scale(1.1)"
  12120. }
  12121. ,
  12122. i.prototype.layout = function() {
  12123. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  12124. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  12125. }
  12126. ,
  12127. i
  12128. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  12129. }
  12130. , {}],
  12131. 94: [function(e, t, i) {
  12132. (function(e) {
  12133. "use strict";
  12134. function i(t) {
  12135. function i(e) {
  12136. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  12137. var n = _((t[i] * e + 50) / 100);
  12138. n < 1 ? n = 1 : n > 255 && (n = 255),
  12139. T[G[i]] = n
  12140. }
  12141. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12142. var a = _((r[o] * e + 50) / 100);
  12143. a < 1 ? a = 1 : a > 255 && (a = 255),
  12144. x[G[o]] = a
  12145. }
  12146. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12147. for (var h = 0; h < 8; h++)
  12148. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12149. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12150. l++
  12151. }
  12152. function n(e, t) {
  12153. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12154. for (var a = 1; a <= e[o]; a++)
  12155. r[t[n]] = [],
  12156. r[t[n]][0] = i,
  12157. r[t[n]][1] = o,
  12158. n++,
  12159. i++;
  12160. i *= 2
  12161. }
  12162. return r
  12163. }
  12164. function r() {
  12165. C = n(z, W),
  12166. I = n(X, Z),
  12167. E = n(j, Y),
  12168. b = n(q, K)
  12169. }
  12170. function o() {
  12171. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12172. for (var n = e; n < t; n++)
  12173. P[32767 + n] = i,
  12174. R[32767 + n] = [],
  12175. R[32767 + n][1] = i,
  12176. R[32767 + n][0] = n;
  12177. for (var r = -(t - 1); r <= -e; r++)
  12178. P[32767 + r] = i,
  12179. R[32767 + r] = [],
  12180. R[32767 + r][1] = i,
  12181. R[32767 + r][0] = t - 1 + r;
  12182. e <<= 1,
  12183. t <<= 1
  12184. }
  12185. }
  12186. function a() {
  12187. for (var e = 0; e < 256; e++)
  12188. H[e] = 19595 * e,
  12189. H[e + 256 >> 0] = 38470 * e,
  12190. H[e + 512 >> 0] = 7471 * e + 32768,
  12191. H[e + 768 >> 0] = -11059 * e,
  12192. H[e + 1024 >> 0] = -21709 * e,
  12193. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12194. H[e + 1536 >> 0] = -27439 * e,
  12195. H[e + 1792 >> 0] = -5329 * e
  12196. }
  12197. function s(e) {
  12198. for (var t = e[0], i = e[1] - 1; i >= 0; )
  12199. t & 1 << i && (N |= 1 << B),
  12200. i--,
  12201. B--,
  12202. B < 0 && (255 == N ? (l(255),
  12203. l(0)) : l(N),
  12204. B = 7,
  12205. N = 0)
  12206. }
  12207. function l(e) {
  12208. D.push(e)
  12209. }
  12210. function c(e) {
  12211. l(e >> 8 & 255),
  12212. l(255 & e)
  12213. }
  12214. function h(e, t) {
  12215. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12216. for (h = 0; h < d; ++h) {
  12217. i = e[u],
  12218. n = e[u + 1],
  12219. r = e[u + 2],
  12220. o = e[u + 3],
  12221. a = e[u + 4],
  12222. s = e[u + 5],
  12223. l = e[u + 6],
  12224. c = e[u + 7];
  12225. var f = i + c
  12226. , g = i - c
  12227. , m = n + l
  12228. , v = n - l
  12229. , A = r + s
  12230. , y = r - s
  12231. , C = o + a
  12232. , I = o - a
  12233. , E = f + C
  12234. , b = f - C
  12235. , w = m + A
  12236. , _ = m - A;
  12237. e[u] = E + w,
  12238. e[u + 4] = E - w;
  12239. var T = .707106781 * (_ + b);
  12240. e[u + 2] = b + T,
  12241. e[u + 6] = b - T,
  12242. E = I + y,
  12243. w = y + v,
  12244. _ = v + g;
  12245. var x = .382683433 * (E - _)
  12246. , S = .5411961 * E + x
  12247. , M = 1.306562965 * _ + x
  12248. , R = .707106781 * w
  12249. , P = g + R
  12250. , L = g - R;
  12251. e[u + 5] = L + S,
  12252. e[u + 3] = L - S,
  12253. e[u + 1] = P + M,
  12254. e[u + 7] = P - M,
  12255. u += 8
  12256. }
  12257. for (u = 0,
  12258. h = 0; h < d; ++h) {
  12259. i = e[u],
  12260. n = e[u + 8],
  12261. r = e[u + 16],
  12262. o = e[u + 24],
  12263. a = e[u + 32],
  12264. s = e[u + 40],
  12265. l = e[u + 48],
  12266. c = e[u + 56];
  12267. var D = i + c
  12268. , N = i - c
  12269. , B = n + l
  12270. , F = n - l
  12271. , V = r + s
  12272. , U = r - s
  12273. , k = o + a
  12274. , H = o - a
  12275. , G = D + k
  12276. , z = D - k
  12277. , W = B + V
  12278. , j = B - V;
  12279. e[u] = G + W,
  12280. e[u + 32] = G - W;
  12281. var Y = .707106781 * (j + z);
  12282. e[u + 16] = z + Y,
  12283. e[u + 48] = z - Y,
  12284. G = H + U,
  12285. W = U + F,
  12286. j = F + N;
  12287. var X = .382683433 * (G - j)
  12288. , Z = .5411961 * G + X
  12289. , q = 1.306562965 * j + X
  12290. , K = .707106781 * W
  12291. , Q = N + K
  12292. , J = N - K;
  12293. e[u + 40] = J + Z,
  12294. e[u + 24] = J - Z,
  12295. e[u + 8] = Q + q,
  12296. e[u + 56] = Q - q,
  12297. u++
  12298. }
  12299. var $;
  12300. for (h = 0; h < p; ++h)
  12301. $ = e[h] * t[h],
  12302. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12303. return O
  12304. }
  12305. function u() {
  12306. c(65504),
  12307. c(16),
  12308. l(74),
  12309. l(70),
  12310. l(73),
  12311. l(70),
  12312. l(0),
  12313. l(1),
  12314. l(1),
  12315. l(0),
  12316. c(1),
  12317. c(1),
  12318. l(0),
  12319. l(0)
  12320. }
  12321. function d(e, t) {
  12322. c(65472),
  12323. c(17),
  12324. l(8),
  12325. c(t),
  12326. c(e),
  12327. l(3),
  12328. l(1),
  12329. l(17),
  12330. l(0),
  12331. l(2),
  12332. l(17),
  12333. l(1),
  12334. l(3),
  12335. l(17),
  12336. l(1)
  12337. }
  12338. function p() {
  12339. c(65499),
  12340. c(132),
  12341. l(0);
  12342. for (var e = 0; e < 64; e++)
  12343. l(T[e]);
  12344. l(1);
  12345. for (var t = 0; t < 64; t++)
  12346. l(x[t])
  12347. }
  12348. function f() {
  12349. c(65476),
  12350. c(418),
  12351. l(0);
  12352. for (var e = 0; e < 16; e++)
  12353. l(z[e + 1]);
  12354. for (var t = 0; t <= 11; t++)
  12355. l(W[t]);
  12356. l(16);
  12357. for (var i = 0; i < 16; i++)
  12358. l(j[i + 1]);
  12359. for (var n = 0; n <= 161; n++)
  12360. l(Y[n]);
  12361. l(1);
  12362. for (var r = 0; r < 16; r++)
  12363. l(X[r + 1]);
  12364. for (var o = 0; o <= 11; o++)
  12365. l(Z[o]);
  12366. l(17);
  12367. for (var a = 0; a < 16; a++)
  12368. l(q[a + 1]);
  12369. for (var s = 0; s <= 161; s++)
  12370. l(K[s])
  12371. }
  12372. function g() {
  12373. c(65498),
  12374. c(12),
  12375. l(3),
  12376. l(1),
  12377. l(0),
  12378. l(2),
  12379. l(17),
  12380. l(3),
  12381. l(17),
  12382. l(0),
  12383. l(63),
  12384. l(0)
  12385. }
  12386. function m(e, t, i, n, r) {
  12387. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12388. L[G[f]] = p[f];
  12389. var g = L[0] - i;
  12390. i = L[0],
  12391. 0 == g ? s(n[0]) : (o = 32767 + g,
  12392. s(n[P[o]]),
  12393. s(R[o]));
  12394. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12395. ;
  12396. if (0 == m)
  12397. return s(a),
  12398. i;
  12399. for (var v, A = 1; A <= m; ) {
  12400. for (var y = A; 0 == L[A] && A <= m; ++A)
  12401. ;
  12402. var C = A - y;
  12403. if (C >= c) {
  12404. v = C >> 4;
  12405. for (var I = 1; I <= v; ++I)
  12406. s(l);
  12407. C &= 15
  12408. }
  12409. o = 32767 + L[A],
  12410. s(r[(C << 4) + P[o]]),
  12411. s(R[o]),
  12412. A++
  12413. }
  12414. return m != u && s(a),
  12415. i
  12416. }
  12417. function v() {
  12418. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12419. k[t] = e(t)
  12420. }
  12421. function A(e) {
  12422. if (e <= 0 && (e = 1),
  12423. e > 100 && (e = 100),
  12424. w != e) {
  12425. var t = 0;
  12426. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12427. i(t),
  12428. w = e
  12429. }
  12430. }
  12431. function y() {
  12432. var e = (new Date).getTime();
  12433. t || (t = 50),
  12434. v(),
  12435. r(),
  12436. o(),
  12437. a(),
  12438. A(t);
  12439. (new Date).getTime() - e
  12440. }
  12441. var C, I, E, b, w, _ = (Math.round,
  12442. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12443. this.encode = function(t, i) {
  12444. var n = ((new Date).getTime(),
  12445. i.quality);
  12446. n && A(n),
  12447. D = new Array,
  12448. N = 0,
  12449. B = 7,
  12450. c(65496),
  12451. u(),
  12452. p(),
  12453. d(t.width, t.height),
  12454. f(),
  12455. g();
  12456. var r = 0
  12457. , o = 0
  12458. , a = 0;
  12459. N = 0,
  12460. B = 7,
  12461. this.encode.displayName = "_encode_";
  12462. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12463. for (l = 0; l < G; ) {
  12464. for (w = G * z + l,
  12465. _ = w,
  12466. T = -1,
  12467. x = 0,
  12468. R = 0; R < 64; R++)
  12469. x = (k ? 63 - R : R) >> 3,
  12470. T = 4 * (7 & R),
  12471. _ = w + x * G + T,
  12472. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12473. l + T >= G && (_ -= l + T - G + 4),
  12474. h = P[_++],
  12475. v = P[_++],
  12476. y = P[_++],
  12477. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12478. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12479. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12480. r = m(F, S, r, C, E),
  12481. o = m(V, M, o, I, b),
  12482. a = m(U, M, a, I, b),
  12483. l += 32
  12484. }
  12485. z += W
  12486. }
  12487. if (B >= 0) {
  12488. var j = [];
  12489. j[1] = B + 1,
  12490. j[0] = (1 << B + 1) - 1,
  12491. s(j)
  12492. }
  12493. return c(65497),
  12494. new e(D)
  12495. }
  12496. ,
  12497. y()
  12498. }
  12499. function n(e, t) {
  12500. t = t || {},
  12501. t.quality = t.quality || 50;
  12502. var n = t.quality
  12503. , r = new i(n)
  12504. , o = r.encode(e, t);
  12505. return {
  12506. data: o,
  12507. width: e.width,
  12508. height: e.height
  12509. }
  12510. }
  12511. t.exports.encode = n
  12512. }
  12513. ).call(this, e("buffer").Buffer)
  12514. }
  12515. , {
  12516. buffer: 198
  12517. }],
  12518. 95: [function(e, t, i) {
  12519. "use strict";
  12520. !function() {
  12521. if ("performance"in window == !1 && (window.performance = {}),
  12522. Date.now = Date.now || function() {
  12523. return (new Date).getTime()
  12524. }
  12525. ,
  12526. "now"in window.performance == !1) {
  12527. var e = Date.now();
  12528. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12529. window.performance.now = function() {
  12530. return Date.now() - e
  12531. }
  12532. }
  12533. }()
  12534. }
  12535. , {}],
  12536. 96: [function(e, t, i) {
  12537. "use strict";
  12538. var n = e("three");
  12539. n.EffectComposer = function(e, t) {
  12540. if (this.renderer = e,
  12541. void 0 === t) {
  12542. var i = {
  12543. minFilter: n.LinearFilter,
  12544. magFilter: n.LinearFilter,
  12545. format: n.RGBAFormat,
  12546. stencilBuffer: !1
  12547. }
  12548. , r = e.getSize();
  12549. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12550. }
  12551. this.renderTarget1 = t,
  12552. this.renderTarget2 = t.clone(),
  12553. this.writeBuffer = this.renderTarget1,
  12554. this.readBuffer = this.renderTarget2,
  12555. this.passes = [],
  12556. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12557. this.copyPass = new n.ShaderPass(n.CopyShader)
  12558. }
  12559. ,
  12560. n.EffectComposer.prototype = {
  12561. swapBuffers: function() {
  12562. var e = this.readBuffer;
  12563. this.readBuffer = this.writeBuffer,
  12564. this.writeBuffer = e
  12565. },
  12566. addPass: function(e) {
  12567. this.passes.push(e)
  12568. },
  12569. insertPass: function(e, t) {
  12570. this.passes.splice(t, 0, e)
  12571. },
  12572. render: function(e) {
  12573. this.writeBuffer = this.renderTarget1,
  12574. this.readBuffer = this.renderTarget2;
  12575. var t, i, r = !1, o = this.passes.length;
  12576. for (i = 0; i < o; i++)
  12577. if (t = this.passes[i],
  12578. t.enabled) {
  12579. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12580. t.needsSwap) {
  12581. if (r) {
  12582. var a = this.renderer.context;
  12583. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12584. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12585. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12586. }
  12587. this.swapBuffers()
  12588. }
  12589. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12590. }
  12591. },
  12592. reset: function(e) {
  12593. if (void 0 === e) {
  12594. var t = this.renderer.getSize();
  12595. e = this.renderTarget1.clone(),
  12596. e.setSize(t.width, t.height)
  12597. }
  12598. this.renderTarget1.dispose(),
  12599. this.renderTarget2.dispose(),
  12600. this.renderTarget1 = e,
  12601. this.renderTarget2 = e.clone(),
  12602. this.writeBuffer = this.renderTarget1,
  12603. this.readBuffer = this.renderTarget2
  12604. },
  12605. setSize: function(e, t) {
  12606. this.renderTarget1.setSize(e, t),
  12607. this.renderTarget2.setSize(e, t)
  12608. this.passes.forEach(a=>{//add for TransitionPass
  12609. a.setSize && a.setSize(e, t)
  12610. })
  12611. }
  12612. }
  12613. }
  12614. , {
  12615. three: 217
  12616. }],
  12617. 97: [function(e, t, i) {
  12618. "use strict";
  12619. var n = e("three");
  12620. n.MaskPass = function(e, t) {
  12621. this.scene = e,
  12622. this.camera = t,
  12623. this.enabled = !0,
  12624. this.clear = !0,
  12625. this.needsSwap = !1,
  12626. this.inverse = !1
  12627. }
  12628. ,
  12629. n.MaskPass.prototype = {
  12630. render: function(e, t, i, n) {
  12631. var r = e.context;
  12632. r.colorMask(!1, !1, !1, !1),
  12633. r.depthMask(!1);
  12634. var o, a;
  12635. this.inverse ? (o = 0,
  12636. a = 1) : (o = 1,
  12637. a = 0),
  12638. r.enable(r.STENCIL_TEST),
  12639. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12640. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12641. r.clearStencil(a),
  12642. e.render(this.scene, this.camera, i, this.clear),
  12643. e.render(this.scene, this.camera, t, this.clear),
  12644. r.colorMask(!0, !0, !0, !0),
  12645. r.depthMask(!0),
  12646. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12647. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12648. }
  12649. },
  12650. n.ClearMaskPass = function() {
  12651. this.enabled = !0
  12652. }
  12653. ,
  12654. n.ClearMaskPass.prototype = {
  12655. render: function(e, t, i, n) {
  12656. var r = e.context;
  12657. r.disable(r.STENCIL_TEST)
  12658. }
  12659. }
  12660. }
  12661. , {
  12662. three: 217
  12663. }],
  12664. 98: [function(e, t, i) {
  12665. "use strict";
  12666. var n = e("three");
  12667. n.RenderPass = function(e, t, i, r, o) {
  12668. this.scene = e,
  12669. this.camera = t,
  12670. this.overrideMaterial = i,
  12671. this.clearColor = r,
  12672. this.clearAlpha = void 0 !== o ? o : 1,
  12673. this.oldClearColor = new n.Color,
  12674. this.oldClearAlpha = 1,
  12675. this.enabled = !0,
  12676. this.clear = !0,
  12677. this.needsSwap = !1
  12678. }
  12679. ,
  12680. n.RenderPass.prototype = {
  12681. render: function(e, t, i, n) {
  12682. this.scene.overrideMaterial = this.overrideMaterial,
  12683. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12684. this.oldClearAlpha = e.getClearAlpha(),
  12685. e.setClearColor(this.clearColor, this.clearAlpha)),
  12686. e.render(this.scene, this.camera, i, this.clear),
  12687. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12688. this.scene.overrideMaterial = null
  12689. }
  12690. }
  12691. }
  12692. , {
  12693. three: 217
  12694. }],
  12695. 99: [function(e, t, i) {
  12696. "use strict";
  12697. var n = e("three");
  12698. n.ShaderPass = function(e, t) {
  12699. this.textureID = void 0 !== t ? t : "tDiffuse",
  12700. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12701. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12702. this.material = new n.ShaderMaterial({
  12703. defines: e.defines || {},
  12704. uniforms: this.uniforms,
  12705. vertexShader: e.vertexShader,
  12706. fragmentShader: e.fragmentShader
  12707. })),
  12708. this.renderToScreen = !1,
  12709. this.enabled = !0,
  12710. this.needsSwap = !0,
  12711. this.clear = !1,
  12712. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12713. this.scene = new n.Scene,
  12714. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12715. this.scene.add(this.quad)
  12716. }
  12717. ,
  12718. n.ShaderPass.prototype = {
  12719. render: function(e, t, i, n) {
  12720. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12721. this.quad.material = this.material,
  12722. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12723. }
  12724. }
  12725. }
  12726. , {
  12727. three: 217
  12728. }],
  12729. 100: [function(e, t, i) {
  12730. "use strict";
  12731. var n = e("three");
  12732. n.CopyShader = {
  12733. uniforms: {
  12734. tDiffuse: {
  12735. type: "t",
  12736. value: null
  12737. },
  12738. opacity: {
  12739. type: "f",
  12740. value: 1
  12741. }
  12742. },
  12743. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12744. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12745. }
  12746. }
  12747. , {
  12748. three: 217
  12749. }],
  12750. 101: [function(e, t, i) {
  12751. "use strict";
  12752. var n = e("three");
  12753. n.HorizontalBlurShader = {
  12754. uniforms: {
  12755. tDiffuse: {
  12756. type: "t",
  12757. value: null
  12758. },
  12759. h: {
  12760. type: "f",
  12761. value: 1 / 512
  12762. }
  12763. },
  12764. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12765. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12766. }
  12767. }
  12768. , {
  12769. three: 217
  12770. }],
  12771. 102: [function(e, t, i) {
  12772. "use strict";
  12773. var n = e("three");
  12774. n.VerticalBlurShader = {
  12775. uniforms: {
  12776. tDiffuse: {
  12777. type: "t",
  12778. value: null
  12779. },
  12780. v: {
  12781. type: "f",
  12782. value: 1 / 512
  12783. }
  12784. },
  12785. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12786. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12787. }
  12788. }
  12789. , {
  12790. three: 217
  12791. }],
  12792. 103: [function(e, t, i) {
  12793. "use strict";
  12794. var n = e("three");
  12795. !function() {
  12796. if ("performance"in window == 0 && (window.performance = {}),
  12797. "now"in window.performance == 0) {
  12798. var e = Date.now();
  12799. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12800. window.performance.now = function() {
  12801. return Date.now() - e
  12802. }
  12803. }
  12804. }(),
  12805. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12806. var t, i = this.extensions, r = this.context;
  12807. if (e === n.RepeatWrapping)
  12808. return r.REPEAT;
  12809. if (e === n.ClampToEdgeWrapping)
  12810. return r.CLAMP_TO_EDGE;
  12811. if (e === n.MirroredRepeatWrapping)
  12812. return r.MIRRORED_REPEAT;
  12813. if (e === n.NearestFilter)
  12814. return r.NEAREST;
  12815. if (e === n.NearestMipMapNearestFilter)
  12816. return r.NEAREST_MIPMAP_NEAREST;
  12817. if (e === n.NearestMipMapLinearFilter)
  12818. return r.NEAREST_MIPMAP_LINEAR;
  12819. if (e === n.LinearFilter)
  12820. return r.LINEAR;
  12821. if (e === n.LinearMipMapNearestFilter)
  12822. return r.LINEAR_MIPMAP_NEAREST;
  12823. if (e === n.LinearMipMapLinearFilter)
  12824. return r.LINEAR_MIPMAP_LINEAR;
  12825. if (e === n.UnsignedByteType)
  12826. return r.UNSIGNED_BYTE;
  12827. if (e === n.UnsignedShort4444Type)
  12828. return r.UNSIGNED_SHORT_4_4_4_4;
  12829. if (e === n.UnsignedShort5551Type)
  12830. return r.UNSIGNED_SHORT_5_5_5_1;
  12831. if (e === n.UnsignedShort565Type)
  12832. return r.UNSIGNED_SHORT_5_6_5;
  12833. if (e === n.ByteType)
  12834. return r.BYTE;
  12835. if (e === n.ShortType)
  12836. return r.SHORT;
  12837. if (e === n.UnsignedShortType)
  12838. return r.UNSIGNED_SHORT;
  12839. if (e === n.IntType)
  12840. return r.INT;
  12841. if (e === n.UnsignedIntType)
  12842. return r.UNSIGNED_INT;
  12843. if (e === n.FloatType)
  12844. return r.FLOAT;
  12845. if (t = i.get("OES_texture_half_float"),
  12846. null !== t && e === n.HalfFloatType)
  12847. return t.HALF_FLOAT_OES;
  12848. if (e === n.AlphaFormat)
  12849. return r.ALPHA;
  12850. if (e === n.RGBFormat)
  12851. return r.RGB;
  12852. if (e === n.RGBAFormat)
  12853. return r.RGBA;
  12854. if (e === n.LuminanceFormat)
  12855. return r.LUMINANCE;
  12856. if (e === n.LuminanceAlphaFormat)
  12857. return r.LUMINANCE_ALPHA;
  12858. if (e === n.AddEquation)
  12859. return r.FUNC_ADD;
  12860. if (e === n.SubtractEquation)
  12861. return r.FUNC_SUBTRACT;
  12862. if (e === n.ReverseSubtractEquation)
  12863. return r.FUNC_REVERSE_SUBTRACT;
  12864. if (e === n.ZeroFactor)
  12865. return r.ZERO;
  12866. if (e === n.OneFactor)
  12867. return r.ONE;
  12868. if (e === n.SrcColorFactor)
  12869. return r.SRC_COLOR;
  12870. if (e === n.OneMinusSrcColorFactor)
  12871. return r.ONE_MINUS_SRC_COLOR;
  12872. if (e === n.SrcAlphaFactor)
  12873. return r.SRC_ALPHA;
  12874. if (e === n.OneMinusSrcAlphaFactor)
  12875. return r.ONE_MINUS_SRC_ALPHA;
  12876. if (e === n.DstAlphaFactor)
  12877. return r.DST_ALPHA;
  12878. if (e === n.OneMinusDstAlphaFactor)
  12879. return r.ONE_MINUS_DST_ALPHA;
  12880. if (e === n.DstColorFactor)
  12881. return r.DST_COLOR;
  12882. if (e === n.OneMinusDstColorFactor)
  12883. return r.ONE_MINUS_DST_COLOR;
  12884. if (e === n.SrcAlphaSaturateFactor)
  12885. return r.SRC_ALPHA_SATURATE;
  12886. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12887. null !== t) {
  12888. if (e === n.RGB_S3TC_DXT1_Format)
  12889. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12890. if (e === n.RGBA_S3TC_DXT1_Format)
  12891. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12892. if (e === n.RGBA_S3TC_DXT3_Format)
  12893. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12894. if (e === n.RGBA_S3TC_DXT5_Format)
  12895. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12896. }
  12897. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12898. null !== t) {
  12899. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12900. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12901. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12902. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12903. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12904. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12905. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12906. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12907. }
  12908. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12909. null !== t && e === n.RGB_ETC1_Format)
  12910. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12911. if (t = i.get("EXT_blend_minmax"),
  12912. null !== t) {
  12913. if (e === n.MinEquation)
  12914. return t.MIN_EXT;
  12915. if (e === n.MaxEquation)
  12916. return t.MAX_EXT
  12917. }
  12918. return 0
  12919. }
  12920. ,
  12921. n.WebGLState = function(e, t, i) {
  12922. var r = this
  12923. , o = new n.Vector4
  12924. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12925. , s = new Uint8Array(a)
  12926. , l = new Uint8Array(a)
  12927. , c = new Uint8Array(a)
  12928. , h = {}
  12929. , u = null
  12930. , d = null
  12931. , p = null
  12932. , f = null
  12933. , g = null
  12934. , m = null
  12935. , v = null
  12936. , A = null
  12937. , y = !1
  12938. , C = null
  12939. , I = null
  12940. , E = null
  12941. , b = null
  12942. , w = null
  12943. , _ = null
  12944. , T = null
  12945. , x = null
  12946. , S = null
  12947. , M = null
  12948. , R = null
  12949. , P = null
  12950. , O = null
  12951. , L = null
  12952. , D = null
  12953. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12954. , B = void 0
  12955. , F = {}
  12956. , V = new n.Vector4
  12957. , U = null
  12958. , k = null
  12959. , H = new n.Vector4
  12960. , G = new n.Vector4;
  12961. this.init = function() {
  12962. this.clearColor(0, 0, 0, 1),
  12963. this.clearDepth(1),
  12964. this.clearStencil(0),
  12965. this.enable(e.DEPTH_TEST),
  12966. e.depthFunc(e.LEQUAL),
  12967. e.frontFace(e.CCW),
  12968. e.cullFace(e.BACK),
  12969. this.enable(e.CULL_FACE),
  12970. this.enable(e.BLEND),
  12971. e.blendEquation(e.FUNC_ADD),
  12972. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12973. }
  12974. ,
  12975. this.initAttributes = function() {
  12976. for (var e = 0, t = s.length; e < t; e++)
  12977. s[e] = 0
  12978. }
  12979. ,
  12980. this.enableAttribute = function(i) {
  12981. if (s[i] = 1,
  12982. 0 === l[i] && (e.enableVertexAttribArray(i),
  12983. l[i] = 1),
  12984. 0 !== c[i]) {
  12985. var n = t.get("ANGLE_instanced_arrays");
  12986. n.vertexAttribDivisorANGLE(i, 0),
  12987. c[i] = 0
  12988. }
  12989. }
  12990. ,
  12991. this.enableAttributeAndDivisor = function(t, i, n) {
  12992. s[t] = 1,
  12993. 0 === l[t] && (e.enableVertexAttribArray(t),
  12994. l[t] = 1),
  12995. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12996. c[t] = i)
  12997. }
  12998. ,
  12999. this.disableUnusedAttributes = function() {
  13000. for (var t = 0, i = l.length; t < i; t++)
  13001. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  13002. l[t] = 0)
  13003. }
  13004. ,
  13005. this.enable = function(t) {
  13006. h[t] !== !0 && (e.enable(t),
  13007. h[t] = !0)
  13008. }
  13009. ,
  13010. this.disable = function(t) {
  13011. h[t] !== !1 && (e.disable(t),
  13012. h[t] = !1)
  13013. }
  13014. ,
  13015. this.getCompressedTextureFormats = function() {
  13016. if (null === u && (u = [],
  13017. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  13018. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  13019. u.push(i[n]);
  13020. return u
  13021. }
  13022. ,
  13023. this.setBlending = function(t, r, o, a, s, l, c, h) {
  13024. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  13025. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13026. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  13027. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13028. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13029. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13030. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13031. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13032. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13033. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  13034. d = t,
  13035. y = h),
  13036. t === n.CustomBlending ? (s = s || r,
  13037. l = l || o,
  13038. c = c || a,
  13039. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  13040. p = r,
  13041. m = s),
  13042. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  13043. f = o,
  13044. g = a,
  13045. v = l,
  13046. A = c)) : (p = null,
  13047. f = null,
  13048. g = null,
  13049. m = null,
  13050. v = null,
  13051. A = null)
  13052. }
  13053. ,
  13054. this.setDepthFunc = function(t) {
  13055. if (C !== t) {
  13056. if (t)
  13057. switch (t) {
  13058. case n.NeverDepth:
  13059. e.depthFunc(e.NEVER);
  13060. break;
  13061. case n.AlwaysDepth:
  13062. e.depthFunc(e.ALWAYS);
  13063. break;
  13064. case n.LessDepth:
  13065. e.depthFunc(e.LESS);
  13066. break;
  13067. case n.LessEqualDepth:
  13068. e.depthFunc(e.LEQUAL);
  13069. break;
  13070. case n.EqualDepth:
  13071. e.depthFunc(e.EQUAL);
  13072. break;
  13073. case n.GreaterEqualDepth:
  13074. e.depthFunc(e.GEQUAL);
  13075. break;
  13076. case n.GreaterDepth:
  13077. e.depthFunc(e.GREATER);
  13078. break;
  13079. case n.NotEqualDepth:
  13080. e.depthFunc(e.NOTEQUAL);
  13081. break;
  13082. default:
  13083. e.depthFunc(e.LEQUAL)
  13084. }
  13085. else
  13086. e.depthFunc(e.LEQUAL);
  13087. C = t
  13088. }
  13089. }
  13090. ,
  13091. this.setDepthTest = function(t) {
  13092. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  13093. }
  13094. ,
  13095. this.setDepthWrite = function(t) {
  13096. I !== t && (e.depthMask(t),
  13097. I = t)
  13098. }
  13099. ,
  13100. this.setColorWrite = function(t) {
  13101. E !== t && (e.colorMask(t, t, t, t),
  13102. E = t)
  13103. }
  13104. ,
  13105. this.setStencilFunc = function(t, i, n) {
  13106. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  13107. w = t,
  13108. _ = i,
  13109. T = n)
  13110. }
  13111. ,
  13112. this.setStencilOp = function(t, i, n) {
  13113. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  13114. x = t,
  13115. S = i,
  13116. M = n)
  13117. }
  13118. ,
  13119. this.setStencilTest = function(t) {
  13120. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  13121. }
  13122. ,
  13123. this.setStencilWrite = function(t) {
  13124. b !== t && (e.stencilMask(t),
  13125. b = t)
  13126. }
  13127. ,
  13128. this.setFlipSided = function(t) {
  13129. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  13130. R = t)
  13131. }
  13132. ,
  13133. this.setLineWidth = function(t) {
  13134. t !== P && (e.lineWidth(t),
  13135. P = t)
  13136. }
  13137. ,
  13138. this.setPolygonOffset = function(t, i, n) {
  13139. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  13140. !t || O === i && L === n || (e.polygonOffset(i, n),
  13141. O = i,
  13142. L = n)
  13143. }
  13144. ,
  13145. this.getScissorTest = function() {
  13146. return D
  13147. }
  13148. ,
  13149. this.setScissorTest = function(t) {
  13150. D = t,
  13151. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13152. }
  13153. ,
  13154. this.activeTexture = function(t) {
  13155. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13156. B !== t && (e.activeTexture(t),
  13157. B = t)
  13158. }
  13159. ,
  13160. this.bindTexture = function(t, i) {
  13161. void 0 === B && r.activeTexture();
  13162. var n = F[B];
  13163. void 0 === n && (n = {
  13164. type: void 0,
  13165. texture: void 0
  13166. },
  13167. F[B] = n),
  13168. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13169. n.type = t,
  13170. n.texture = i)
  13171. }
  13172. ,
  13173. this.compressedTexImage2D = function() {
  13174. try {
  13175. e.compressedTexImage2D.apply(e, arguments)
  13176. } catch (e) {
  13177. console.error(e)
  13178. }
  13179. }
  13180. ,
  13181. this.texImage2D = function() {
  13182. try {
  13183. e.texImage2D.apply(e, arguments)
  13184. } catch (e) {
  13185. console.error(e)
  13186. }
  13187. }
  13188. ,
  13189. this.clearColor = function(t, i, n, r) {
  13190. o.set(t, i, n, r),
  13191. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13192. V.copy(o))
  13193. }
  13194. ,
  13195. this.clearDepth = function(t) {
  13196. U !== t && (e.clearDepth(t),
  13197. U = t)
  13198. }
  13199. ,
  13200. this.clearStencil = function(t) {
  13201. k !== t && (e.clearStencil(t),
  13202. k = t)
  13203. }
  13204. ,
  13205. this.scissor = function(t) {
  13206. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13207. H.copy(t))
  13208. }
  13209. ,
  13210. this.viewport = function(t) {
  13211. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13212. G.copy(t))
  13213. }
  13214. ,
  13215. this.reset = function() {
  13216. for (var t = 0; t < l.length; t++)
  13217. 1 === l[t] && (e.disableVertexAttribArray(t),
  13218. l[t] = 0);
  13219. h = {},
  13220. u = null,
  13221. B = void 0,
  13222. F = {},
  13223. d = null,
  13224. E = null,
  13225. I = null,
  13226. b = null,
  13227. R = null
  13228. }
  13229. }
  13230. }
  13231. , {
  13232. three: 217
  13233. }],
  13234. 104: [function(e, t, i) {
  13235. (function(i, n) {
  13236. "use strict";
  13237. function r(e) {
  13238. this.urls = e;
  13239. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13240. this.builder = a.loadProto(t),
  13241. this.decoder = this.builder.build("binary_mesh")
  13242. }
  13243. var o = e("three")
  13244. , a = e("protobufjs")
  13245. , s = e("../util/logger")
  13246. , l = (e("../util/common"),
  13247. e("../util/ajax"))
  13248. , c = e("../objects/Chunk")
  13249. , h = new s(n);
  13250. r.prototype = {
  13251. constructor: r,
  13252. load: function(e, t, i, n) {
  13253. return h.time("download"),
  13254. l.get(e, {
  13255. responseType: "arraybuffer"
  13256. }).done(function(r) {
  13257. h.timeEnd("download"),
  13258. this.parse(r, e, t, i, n)
  13259. }
  13260. .bind(this)).fail(n)
  13261. },
  13262. parse: function(e, t, i, n, r) {
  13263. var o = this.readProtobuf(e);
  13264. if (!o)
  13265. return r();
  13266. try {
  13267. h.time("convert to webgl"),
  13268. this.convertProtobufToSceneObject(o, t, i, n, r),
  13269. h.timeEnd("convert to webgl")
  13270. } catch (e) {
  13271. return h.error("failed parsing .dam"),
  13272. h.error(e.message),
  13273. r()
  13274. }
  13275. },
  13276. readProtobuf: function(e) {
  13277. var t;
  13278. try {
  13279. h.time("parse proto"),
  13280. t = this.decoder.decode(e),
  13281. h.timeEnd("parse proto")
  13282. } catch (e) {
  13283. return h.error("failed parsing proto for .dam"),
  13284. h.error(e.message),
  13285. null
  13286. }
  13287. return t
  13288. },
  13289. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13290. function a(e) {
  13291. var i = new o.BufferGeometry;
  13292. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13293. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13294. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13295. i.applyMatrix(s),
  13296. i.computeBoundingBox(),
  13297. new c({
  13298. geometry: i,
  13299. textureName: e.material_name,
  13300. name: e.chunk_name,
  13301. meshUrl: t
  13302. })
  13303. }
  13304. if (0 === e.chunk.length)
  13305. return h.warn("No chunks in damfile..."),
  13306. i([]);
  13307. var s = new o.Matrix4;
  13308. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13309. var l = e.chunk.map(a);
  13310. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13311. r())
  13312. }
  13313. },
  13314. t.exports = r
  13315. }
  13316. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13317. }
  13318. , {
  13319. "../objects/Chunk": 144,
  13320. "../util/ajax": 181,
  13321. "../util/common": 185,
  13322. "../util/logger": 189,
  13323. buffer: 198,
  13324. protobufjs: 214,
  13325. three: 217
  13326. }],
  13327. 105: [function(e, t, i) {
  13328. (function(i) {
  13329. "use strict";
  13330. var n = (e("three"),
  13331. e("../settings"),
  13332. e("../util/browser"),
  13333. e("./DamLoader"))
  13334. , r = e("../util/logger")
  13335. , o = (e("../ab"),
  13336. new r(i));
  13337. t.exports = {
  13338. getLoaders: function() {
  13339. return [["_50k", ".dam", n], ["", ".dam", n]]
  13340. },
  13341. load: function(e, t, i, n, r, a) {
  13342. var s = this.getLoaders();
  13343. a = a || 0;
  13344. var l = s[a];
  13345. if (!l)
  13346. return void (r && r("No suitable model file found..."));
  13347. var c = l[0]
  13348. , h = l[1]
  13349. , u = new l[2](t)
  13350. , d = t.get(e + c + h);
  13351. d ? (o.debug("Trying " + c + h),
  13352. u.load(d, i, n, function() {
  13353. this.load(e, t, i, n, r, ++a)
  13354. }
  13355. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13356. this.load(e, t, i, n, r, ++a))
  13357. }
  13358. }
  13359. }
  13360. ).call(this, "/js/loaders/ModelLoader.js")
  13361. }
  13362. , {
  13363. "../ab": 3,
  13364. "../settings": 166,
  13365. "../util/browser": 182,
  13366. "../util/logger": 189,
  13367. "./DamLoader": 104,
  13368. three: 217
  13369. }],
  13370. 106: [function(e, t, i) {
  13371. (function(i) {
  13372. "use strict";
  13373. var n = e("../util/common")
  13374. , r = e("../util/texture")
  13375. , o = e("../util/browser")
  13376. , a = e("../util/logger")
  13377. , s = e("../settings")
  13378. , l = new a(i);
  13379. t.exports = {
  13380. load: function(e, t) {
  13381. function i(e, i) {
  13382. e || (t.push(i),
  13383. p++,
  13384. d.notify(p, a),
  13385. p === a && d.resolve())
  13386. }
  13387. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13388. return $.when();
  13389. var a = n.countUnique(e.chunks.map(function(e) {
  13390. return e.textureName
  13391. }))
  13392. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13393. , h = "_50k" === c ? "high" : "low";
  13394. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13395. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13396. h = "low"));
  13397. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13398. , d = $.Deferred()
  13399. , p = 0;
  13400. return e.chunks.forEach(function(t) {
  13401. if (!t.material.map && t.textureName) {
  13402. var n = e.urls.get(u + t.textureName);
  13403. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13404. }
  13405. }),
  13406. d.promise()
  13407. }
  13408. }
  13409. }
  13410. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13411. }
  13412. , {
  13413. "../settings": 166,
  13414. "../util/browser": 182,
  13415. "../util/common": 185,
  13416. "../util/logger": 189,
  13417. "../util/texture": 194
  13418. }],
  13419. 107: [function(e, t, i) {
  13420. (function(i, n) {
  13421. "use strict";
  13422. function r(e) {
  13423. this.model = e,
  13424. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13425. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13426. var t = i("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", "base64")
  13427. , n = o.loadProto(t);
  13428. this.decoder = n.build("VisionModeldata")
  13429. }
  13430. var o = e("protobufjs")
  13431. , a = e("../util/ajax")
  13432. , s = (e("../util/common"),
  13433. e("../util/math"))
  13434. , l = e("../util/logger")
  13435. , c = new l(n);
  13436. r.prototype.load = function() {
  13437. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13438. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13439. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13440. $.when([]))
  13441. }
  13442. ,
  13443. r.prototype.loadVisionModelData = function() {
  13444. return a.get(this.modelDataPath, {
  13445. responseType: "arraybuffer"
  13446. }).then(function(e) {
  13447. var t;
  13448. try {
  13449. t = this.decoder.decode(e)
  13450. } catch (e) {
  13451. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13452. this.loadSweepLocationsCSV()
  13453. }
  13454. var i = t.sweepLocations.map(function(e) {
  13455. return {
  13456. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13457. position: {
  13458. x: e.pose.translation.x,
  13459. y: e.pose.translation.y,
  13460. z: e.pose.translation.z
  13461. },
  13462. quaternion: {
  13463. x: e.pose.rotation.x,
  13464. y: e.pose.rotation.y,
  13465. z: e.pose.rotation.z,
  13466. w: e.pose.rotation.w
  13467. },
  13468. puck: {
  13469. x: e.puck.x,
  13470. y: e.puck.y,
  13471. z: e.puck.z
  13472. },
  13473. floor: e.group,
  13474. neighbours: e.visibles,
  13475. alignmentType: e.alignment_type
  13476. }
  13477. }).map(function(e) {
  13478. return e.position = s.convertVisionVector(e.position),
  13479. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13480. e.puck = s.convertVisionVector(e.puck),
  13481. e
  13482. });
  13483. return i.forEach(function(e) {
  13484. e.neighbours = e.neighbours.map(function(e) {
  13485. return i[e].uuid
  13486. })
  13487. }),
  13488. i
  13489. }
  13490. .bind(this), function() {
  13491. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13492. this.loadSweepLocationsCSV()
  13493. }
  13494. .bind(this))
  13495. }
  13496. ,
  13497. r.prototype.loadSweepLocationsCSV = function() {
  13498. return a.get(this.sweepLocationsPath).then(function(e) {
  13499. var t = e.split("\n").map(function(e) {
  13500. return e.split(", ")
  13501. }).filter(function(e) {
  13502. return e.length > 1
  13503. }).map(function(e) {
  13504. return {
  13505. uuid: e[0],
  13506. position: {
  13507. x: parseFloat(e[1]),
  13508. y: parseFloat(e[2]),
  13509. z: parseFloat(e[3])
  13510. },
  13511. quaternion: {
  13512. x: parseFloat(e[4]),
  13513. y: parseFloat(e[5]),
  13514. z: parseFloat(e[6]),
  13515. w: parseFloat(e[7])
  13516. }
  13517. }
  13518. }).map(function(e) {
  13519. return e.position = s.convertVisionVector(e.position),
  13520. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13521. e
  13522. });
  13523. return t
  13524. }).fail(function() {
  13525. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13526. })
  13527. }
  13528. ,
  13529. t.exports = r
  13530. }
  13531. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13532. }
  13533. , {
  13534. "../util/ajax": 181,
  13535. "../util/common": 185,
  13536. "../util/logger": 189,
  13537. "../util/math": 190,
  13538. buffer: 198,
  13539. protobufjs: 214
  13540. }],
  13541. 108: [function(e, t, i) {
  13542. (function(i) {
  13543. "use strict";
  13544. function n() {
  13545. this.locale = null
  13546. }
  13547. var r = e("../settings")
  13548. , o = e("../util/common")
  13549. , a = e("../util/logger")
  13550. , s = e("../enum/Locale")
  13551. , l = new a(i);
  13552. n.prototype.init = function() {
  13553. var t;
  13554. switch (r.languageTag) {
  13555. case null:
  13556. case "en":
  13557. case s.EN_US:
  13558. this.locale = s.EN_US,
  13559. t = e("./strings-en-US");
  13560. break;
  13561. case "es":
  13562. case s.ES_MX:
  13563. this.locale = s.ES_MX,
  13564. t = e("./strings-es-MX");
  13565. break;
  13566. case "fr":
  13567. case s.FR_FR:
  13568. this.locale = s.FR_FR,
  13569. t = e("./strings-fr-FR");
  13570. break;
  13571. case "de":
  13572. case s.DE_DE:
  13573. this.locale = s.DE_DE,
  13574. t = e("./strings-de-DE");
  13575. break;
  13576. case "ru":
  13577. case s.RU_RU:
  13578. this.locale = s.RU_RU,
  13579. t = e("./strings-ru-RU");
  13580. break;
  13581. case "cn":
  13582. case s.CN_CN:
  13583. this.locale = s.CN_CN,
  13584. t = e("./strings-cn-CN");
  13585. break;
  13586. case "jp":
  13587. case s.JP_JP:
  13588. this.locale = s.JP_JP,
  13589. t = e("./strings-jp-JP");
  13590. break;
  13591. default:
  13592. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13593. this.locale = s.EN_US,
  13594. t = e("./strings-en-US")
  13595. }
  13596. l.info("Using locale '" + this.locale + "'"),
  13597. o.extendObject(this, t)
  13598. }
  13599. ,
  13600. n.prototype.localizeGUI = function() {
  13601. var e = document.querySelector("#gui-parent");
  13602. this.localizeTree(e),
  13603. this.localizeLoadingText()
  13604. }
  13605. ,
  13606. n.prototype.localizeLoadingText = function() {
  13607. // var e = document.querySelector("#loader-cont")
  13608. // , t = e.getAttribute("title");
  13609. // e.removeAttribute("title"),
  13610. // e.setAttribute("data-status", t),
  13611. // e.classList.add(this.locale),
  13612. document.querySelector("#help-dialog").classList.add(this.locale),
  13613. document.querySelector("#interaction-modal").classList.add(this.locale),
  13614. document.querySelector("#gui").classList.add(this.locale);
  13615. }
  13616. ,
  13617. n.prototype.localizeTree = function(e) {
  13618. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13619. if (e.nodeType === Node.TEXT_NODE)
  13620. t = e.data.match(n),
  13621. t && (i = t[1],
  13622. e.data = this.localizeText(i) || i);
  13623. else if (e.nodeType === Node.ELEMENT_NODE) {
  13624. var r = e.getAttribute("title");
  13625. r && (t = r.match(n),
  13626. t && (i = t[1],
  13627. e.setAttribute("title", this.localizeText(i) || i)))
  13628. }
  13629. for (e = e.firstChild; e; )
  13630. this.localizeTree(e),
  13631. e = e.nextSibling
  13632. }
  13633. ,
  13634. n.prototype.localizeText = function(t) {
  13635. var i = this[t];
  13636. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13637. i = e("./strings-en-US")[t]),
  13638. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13639. i
  13640. }
  13641. ,
  13642. t.exports = new n
  13643. }
  13644. ).call(this, "/js/localization/localize.js")
  13645. }
  13646. , {
  13647. "../enum/Locale": 31,
  13648. "../settings": 166,
  13649. "../util/common": 185,
  13650. "../util/logger": 189,
  13651. "./strings-cn-CN": 109,
  13652. "./strings-de-DE": 110,
  13653. "./strings-en-US": 111,
  13654. "./strings-es-MX": 112,
  13655. "./strings-fr-FR": 113,
  13656. "./strings-jp-JP": 114,
  13657. "./strings-ru-RU": 115
  13658. }],
  13659. 109: [function(e, t, i) {
  13660. "use strict";
  13661. t.exports = {
  13662. PAGE_TITLE: "",
  13663. LOADING: "正在加载",
  13664. PRESENTED_BY_CAPS: "呈现者:",
  13665. POWERED_BY: "技术支持:",
  13666. POWERED_BY_CAPS: "技术支持:",
  13667. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13668. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13669. PRESENTED_BY: "呈现者:",
  13670. MORE: "更多 ",
  13671. LESS: "更少 ",
  13672. TAG_CONTENT: "tag™ 内容",
  13673. SHOW: "显示",
  13674. HIDE: "隐藏",
  13675. DOLLHOUSE: "场景屋",
  13676. FLOOR_PLAN: "楼层平面图",
  13677. OPEN_HIGHLIGHTS: "打开精彩片段",
  13678. CLOSE_HIGHLIGHTS: "关闭",
  13679. PREVIOUS: "上一个",
  13680. PLAY: "播放",
  13681. PAUSE: "暂停",
  13682. NEXT: "下一个",
  13683. EXPLORE_3D_SPACE: "探索 3D 空间",
  13684. VIEW_DOLLHOUSE: "观看场景屋",
  13685. SOCIAL_SHARING: "分享这个空间",
  13686. VIEW_IN_VR: "以 VR 观看",
  13687. VIEW_FULLSCREEN: "全屏观看",
  13688. EXIT_FULLSCREEN: " 退出全屏",
  13689. ZOOM_IN: "放大",
  13690. ZOOM_OUT: "缩小",
  13691. FLOOR_NAME: "楼层",
  13692. FLOOR_ALL: "ALL",
  13693. FLOOR_Lang: ["Floor",""],
  13694. TERMS: "条款",
  13695. PORT_TERMS: "port 条款",
  13696. TERMS_OF_USE: "使用条款",
  13697. CLOSE_TERMS: "关闭",
  13698. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13699. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13700. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13701. WEBVR_ENTER_WEBVR: "进入 VR",
  13702. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13703. WEBVR_LEARN_MORE: "了解更多",
  13704. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13705. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13706. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13707. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13708. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13709. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13710. VR_LEARN_MORE_CAPS: "了解更多",
  13711. VR_PREVIOUS_CAPS: "上一个’,",
  13712. VR_NEXT_CAPS: "下一个",
  13713. VR_GOT_IT_CAPS: "明白了",
  13714. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13715. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13716. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13717. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13718. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13719. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13720. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13721. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13722. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13723. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13724. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13725. VR_APP: "port VR 应用程序",
  13726. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13727. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13728. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13729. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13730. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13731. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13732. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13733. VR_ANDROID_DVICES: "Android 设备",
  13734. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13735. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13736. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13737. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13738. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13739. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13740. VR_DOWNLOAD_HERE: "在此下载",
  13741. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13742. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13743. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13744. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13745. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13746. SHARE_TO: "分享到",
  13747. SHARE_LINK: "直接链接",
  13748. SHARE_EXPLORE: "探索",
  13749. SHARE_AT: "在",
  13750. SHARE_WITH: "使用",
  13751. SHARE_3D: "以 3D",
  13752. SHARE_COPIED: "已复制!",
  13753. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13754. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13755. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13756. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13757. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13758. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13759. ERROR_GENERIC_ACTIONS_3: " 或",
  13760. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13761. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13762. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13763. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13764. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13765. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13766. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13767. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13768. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13769. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13770. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13771. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13772. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13773. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13774. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13775. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13776. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13777. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13778. LINK_TO_LOCATION: "地点链接",
  13779. MENU_COPY: "复制",
  13780. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13781. ROTATE: "旋转",
  13782. MOVE: "移动",
  13783. INSIDE: "内部",
  13784. ZOOM: "缩放",
  13785. HELP: "小帮手",
  13786. HELP_NAVIGATION_TAB: "导航",
  13787. HELP_MORE_HELP_TAB: "更多帮助",
  13788. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13789. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13790. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13791. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13792. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13793. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13794. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13795. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13796. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13797. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13798. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13799. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13800. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13801. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13802. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13803. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13804. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13805. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13806. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13807. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13808. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13809. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13810. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13811. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13812. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13813. HELP_MORE_HLR_A: "精彩片段集锦",
  13814. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13815. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13816. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13817. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13818. HELP_MORE_FLOORS_A: "楼层选择器",
  13819. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13820. HELP_MORE_TAG_A: "tag™ 贴文",
  13821. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13822. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13823. HELP_MORE_ZOOM_A: "缩放控件",
  13824. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13825. HELP_MORE_TOUR_A: "导览控件",
  13826. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13827. HELP_MORE_INSIDE_A: "内部视图",
  13828. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13829. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13830. HELP_MORE_VR_A: "VR 模式",
  13831. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13832. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13833. HELP_MORE_360_A: "360° 视图",
  13834. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13835. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13836. HELP_MORE_FULLSCREEN_A: "全屏",
  13837. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13838. CLOSE: "关闭"
  13839. }
  13840. }
  13841. , {}],
  13842. 110: [function(e, t, i) {
  13843. "use strict";
  13844. t.exports = {
  13845. PAGE_TITLE: "",
  13846. LOADING: "Lädt",
  13847. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13848. POWERED_BY: "Angetrieben von",
  13849. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13850. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13851. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13852. PRESENTED_BY: "Präsentiert von ",
  13853. MORE: "Mehr ",
  13854. LESS: "Weniger ",
  13855. TAG_CONTENT: "tag™ Inhalt",
  13856. SHOW: "Anzeigen",
  13857. HIDE: "Verbergen",
  13858. DOLLHOUSE: "Puppenhaus",
  13859. FLOOR_PLAN: "Grundriss",
  13860. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13861. CLOSE_HIGHLIGHTS: "Schließen",
  13862. PREVIOUS: "Vorheriges",
  13863. PLAY: "Abspielen",
  13864. PAUSE: "Pausieren",
  13865. NEXT: "Nächstes",
  13866. EXPLORE_3D_SPACE: "Innenraum betreten",
  13867. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13868. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13869. VIEW_IN_VR: "In VR ansehen",
  13870. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13871. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13872. ZOOM_IN: "Vergrößern",
  13873. ZOOM_OUT: "Verkleinern",
  13874. FLOOR_NAME: "Etage ",
  13875. FLOOR_ALL: "Alle",
  13876. TERMS: "Bedingungen",
  13877. PORT_TERMS: "port Bedingungen",
  13878. TERMS_OF_USE: "Nutzungsbedingungen",
  13879. TERMS_TEXT_FILE: "terms-de-DE.html",
  13880. CLOSE_TERMS: "Schließen",
  13881. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13882. HELP: "Hilfe",
  13883. HELP_NAVIGATION_TAB: "Navigation",
  13884. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13885. CLOSE: "Schließen",
  13886. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13887. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13888. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13889. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13890. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13891. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13892. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13893. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13894. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13895. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13896. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13897. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13898. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13899. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13900. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13901. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13902. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13903. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13904. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13905. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13906. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13907. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13908. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13909. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13910. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13911. HELP_MORE_HLR_A: "Liste das Highlight",
  13912. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13913. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13914. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13915. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13916. HELP_MORE_FLOORS_A: "Etage auswählen",
  13917. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13918. HELP_MORE_TAG_A: "tag™ Posts",
  13919. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13920. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13921. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13922. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13923. HELP_MORE_TOUR_A: "Tour Steuerung",
  13924. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13925. HELP_MORE_INSIDE_A: "Innenansicht",
  13926. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13927. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13928. HELP_MORE_VR_A: "VR Modus",
  13929. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13930. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13931. HELP_MORE_360_A: "360° Views Ansicht ",
  13932. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13933. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13934. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13935. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13936. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13937. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13938. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13939. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13940. WEBVR_LEARN_MORE: "Mehr Infos",
  13941. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13942. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13943. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13944. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13945. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13946. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13947. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13948. VR_APP: "port VR App",
  13949. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13950. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13951. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13952. VR_APP_FOR_ANDROID: "port VR app für Android",
  13953. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13954. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13955. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13956. VR_PREVIOUS_CAPS: "ZURÜCK",
  13957. VR_NEXT_CAPS: "WEITER",
  13958. VR_GOT_IT_CAPS: "VERSTANDEN",
  13959. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13960. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13961. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13962. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13963. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13964. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13965. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13966. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13967. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13968. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13969. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13970. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13971. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13972. VR_ANDROID_DVICES: "Android Geräte",
  13973. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13974. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13975. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13976. VR_DOWNLOAD_HERE: "Hier runterladen",
  13977. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13978. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13979. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13980. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13981. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13982. SHARE_TO: "Teilen auf",
  13983. SHARE_LINK: "Direkter Link",
  13984. SHARE_EXPLORE: "Umsehen",
  13985. SHARE_AT: "auf",
  13986. SHARE_WITH: "mit",
  13987. SHARE_3D: "in 3D",
  13988. SHARE_COPIED: "Kopiert!",
  13989. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13990. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13991. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13992. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13993. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13994. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13995. ERROR_GENERIC_ACTIONS_3: " oder ",
  13996. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13997. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13998. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13999. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  14000. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  14001. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  14002. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  14003. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  14004. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  14005. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  14006. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  14007. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  14008. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  14009. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  14010. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  14011. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  14012. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  14013. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  14014. LINK_TO_LOCATION: "Link zu",
  14015. MENU_COPY: "Kopieren",
  14016. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  14017. ROTATE: "Drehen",
  14018. INSIDE: "Drinnen",
  14019. MOVE: "Bewegen",
  14020. ZOOM: "Vergrößern"
  14021. }
  14022. }
  14023. , {}],
  14024. 111: [function(e, t, i) {
  14025. "use strict";
  14026. t.exports = {
  14027. PAGE_TITLE: "",
  14028. LOADING: "Loading",
  14029. PRESENTED_BY_CAPS: "PRESENTED BY",
  14030. POWERED_BY: "powered by ",
  14031. POWERED_BY_CAPS: "POWERED BY",
  14032. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  14033. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  14034. PRESENTED_BY: "Presented by ",
  14035. MORE: "More ",
  14036. LESS: "Less ",
  14037. TAG_CONTENT: "tag™ Content",
  14038. SHOW: "Show",
  14039. HIDE: "Hide",
  14040. DOLLHOUSE: "Dollhouse",
  14041. FLOOR_PLAN: "Floor plan",
  14042. OPEN_HIGHLIGHTS: "Open Highlights",
  14043. CLOSE_HIGHLIGHTS: "Close",
  14044. PREVIOUS: "Previous",
  14045. PLAY: "Play",
  14046. PAUSE: "Pause",
  14047. NEXT: "Next",
  14048. EXPLORE_3D_SPACE: "Explore 3D Space",
  14049. VIEW_DOLLHOUSE: "View dollhouse",
  14050. SOCIAL_SHARING: "Share this Space",
  14051. VIEW_IN_VR: "View in VR",
  14052. VIEW_FULLSCREEN: "全屏",
  14053. EXIT_FULLSCREEN: "退出全屏",
  14054. ZOOM_IN: "Zoom in",
  14055. ZOOM_OUT: "Zoom out",
  14056. FLOOR_NAME: "Floor ",
  14057. FLOOR_ALL: "全部",
  14058. TERMS: "Terms",
  14059. PORT_TERMS: "port terms",
  14060. TERMS_OF_USE: "Terms of Use",
  14061. TERMS_TEXT_FILE: "terms-en-US.html",
  14062. CLOSE_TERMS: "Close",
  14063. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  14064. HELP: "Help",
  14065. HELP_NAVIGATION_TAB: "Navigation",
  14066. HELP_MORE_HELP_TAB: "More Help",
  14067. CLOSE: "Close",
  14068. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  14069. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  14070. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  14071. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  14072. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  14073. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  14074. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  14075. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  14076. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  14077. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  14078. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  14079. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  14080. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  14081. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  14082. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  14083. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  14084. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  14085. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  14086. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  14087. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  14088. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  14089. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  14090. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  14091. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  14092. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  14093. HELP_MORE_HLR_A: "Highlight Reel",
  14094. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  14095. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  14096. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  14097. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  14098. HELP_MORE_FLOORS_A: "Floor Selector",
  14099. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  14100. HELP_MORE_TAG_A: "tag™ Posts",
  14101. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  14102. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  14103. HELP_MORE_ZOOM_A: "Zoom Controls",
  14104. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  14105. HELP_MORE_TOUR_A: "Tour Controls",
  14106. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  14107. HELP_MORE_INSIDE_A: "Inside View",
  14108. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  14109. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  14110. HELP_MORE_VR_A: "VR Mode",
  14111. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  14112. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  14113. HELP_MORE_360_A: "360° Views",
  14114. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  14115. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  14116. HELP_MORE_FULLSCREEN_A: "Full screen",
  14117. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  14118. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  14119. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  14120. WEBVR_FOR_DAYDREAM: "For Daydream View",
  14121. WEBVR_ENTER_WEBVR: "ENTER VR",
  14122. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  14123. WEBVR_LEARN_MORE: "Learn more",
  14124. WEBVR_VIEW_SPACE: "View Space in VR",
  14125. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14126. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  14127. VR_VIEW_SPACE: "View Space in Virtual Reality",
  14128. VR_LEARN_MORE_CAPS: "LEARN MORE",
  14129. VR_PREVIOUS_CAPS: "PREVIOUS",
  14130. VR_NEXT_CAPS: "NEXT",
  14131. VR_GOT_IT_CAPS: "GOT IT",
  14132. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  14133. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  14134. VR_SHOW_IOS_1: "Tap to view the space in VR",
  14135. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  14136. VR_WHAT_YOU_NEED: "What You'll Need For...",
  14137. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  14138. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  14139. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  14140. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  14141. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14142. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14143. VR_APP: "port VR App",
  14144. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14145. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14146. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14147. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14148. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14149. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14150. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14151. VR_ANDROID_DVICES: "Android Devices",
  14152. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14153. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14154. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14155. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14156. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14157. VR_APP_OPEN: "Open with the port VR app instead",
  14158. VR_DOWNLOAD_HERE: "Download here",
  14159. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14160. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14161. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14162. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14163. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14164. SHARE_TO: "Share to",
  14165. SHARE_LINK: "Direct Link",
  14166. SHARE_EXPLORE: "Explore ",
  14167. SHARE_AT: "at",
  14168. SHARE_WITH: "with",
  14169. SHARE_3D: " in 3D",
  14170. SHARE_COPIED: "Copied!",
  14171. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14172. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14173. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14174. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14175. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14176. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14177. ERROR_GENERIC_ACTIONS_3: " or ",
  14178. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14179. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14180. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14181. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14182. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14183. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14184. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14185. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14186. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14187. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14188. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14189. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14190. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14191. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14192. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14193. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14194. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14195. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14196. LINK_TO_LOCATION: "Link to location",
  14197. MENU_COPY: "Copy",
  14198. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14199. ROTATE: "Rotate",
  14200. INSIDE: "Inside",
  14201. MOVE: "Move",
  14202. ZOOM: "Zoom"
  14203. }
  14204. }
  14205. , {}],
  14206. 112: [function(e, t, i) {
  14207. "use strict";
  14208. t.exports = {
  14209. PAGE_TITLE: "",
  14210. LOADING: "Cargando",
  14211. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14212. POWERED_BY: "potenciando por ",
  14213. POWERED_BY_CAPS: "POTENCIADO POR ",
  14214. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14215. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14216. PRESENTED_BY: "Presentado por ",
  14217. MORE: "Más ",
  14218. LESS: "Menos ",
  14219. TAG_CONTENT: "Contenido de tag™",
  14220. SHOW: "Mostrar",
  14221. HIDE: "Ocultar",
  14222. DOLLHOUSE: "Dollhouse",
  14223. FLOOR_PLAN: "Planos",
  14224. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14225. CLOSE_HIGHLIGHTS: "Cerrar",
  14226. PREVIOUS: "Anterior",
  14227. PLAY: "Play",
  14228. PAUSE: "Pausa",
  14229. NEXT: "Siguiente",
  14230. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14231. VIEW_DOLLHOUSE: "Ver dollhouse",
  14232. SOCIAL_SHARING: "Compartir este espacio",
  14233. VIEW_IN_VR: "Ver en realidad virtual",
  14234. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14235. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14236. ZOOM_IN: "Acercar",
  14237. ZOOM_OUT: "Alejar",
  14238. FLOOR_NAME: "Piso ",
  14239. FLOOR_ALL: "Todas",
  14240. TERMS: "Condiciones",
  14241. PORT_TERMS: "port términos de uso",
  14242. TERMS_OF_USE: "Términos de uso",
  14243. TERMS_TEXT_FILE: "terms-es-MX.html",
  14244. CLOSE_TERMS: "Cerrar",
  14245. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14246. HELP: "Ayuda",
  14247. HELP_NAVIGATION_TAB: "Navegación",
  14248. HELP_MORE_HELP_TAB: "Más Ayuda",
  14249. CLOSE: "Cerrar",
  14250. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14251. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14252. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14253. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14254. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14255. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14256. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14257. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14258. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14259. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14260. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14261. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14262. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14263. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14264. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14265. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14266. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14267. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14268. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14269. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14270. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14271. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14272. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14273. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14274. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14275. HELP_MORE_HLR_A: "Galería destacada",
  14276. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14277. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14278. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14279. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14280. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14281. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14282. HELP_MORE_TAG_A: "tag™ Posts",
  14283. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14284. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14285. HELP_MORE_ZOOM_A: "Controles de zoom",
  14286. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14287. HELP_MORE_TOUR_A: "Controles de recorrido",
  14288. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14289. HELP_MORE_INSIDE_A: "Vista interior",
  14290. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14291. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14292. HELP_MORE_VR_A: "Modo de realidad virtual",
  14293. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14294. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14295. HELP_MORE_360_A: "360° Views",
  14296. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14297. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14298. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14299. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14300. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14301. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14302. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14303. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14304. WEBVR_LEARN_MORE: "Más información",
  14305. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14306. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14307. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14308. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14309. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14310. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14311. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14312. VR_APP: "port VR App",
  14313. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14314. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14315. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14316. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14317. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14318. VR_PREVIOUS_CAPS: "ANTERIOR",
  14319. VR_NEXT_CAPS: "SIGUIENTE",
  14320. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14321. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14322. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14323. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14324. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14325. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14326. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14327. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14328. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14329. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14330. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14331. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14332. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14333. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14334. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14335. VR_ANDROID_DVICES: "Dispositivos Android",
  14336. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14337. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14338. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14339. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14340. VR_DOWNLOAD_HERE: "Descargar aquí",
  14341. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14342. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14343. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14344. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14345. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14346. SHARE_TO: "Compartir en",
  14347. SHARE_LINK: "Enlace directo",
  14348. SHARE_EXPLORE: "Explorar ",
  14349. SHARE_AT: "en",
  14350. SHARE_WITH: "con",
  14351. SHARE_3D: " en 3D",
  14352. SHARE_COPIED: "¡Copiado!",
  14353. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14354. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14355. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14356. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14357. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14358. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14359. ERROR_GENERIC_ACTIONS_3: " o ",
  14360. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14361. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14362. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14363. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14364. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14365. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14366. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14367. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14368. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14369. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14370. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14371. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14372. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14373. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14374. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14375. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14376. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14377. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14378. LINK_TO_LOCATION: "Enlace a la ubicación",
  14379. MENU_COPY: "Copiar",
  14380. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14381. ROTATE: "Girar",
  14382. INSIDE: "Interior",
  14383. MOVE: "Moverse",
  14384. ZOOM: "Acercar o alejar"
  14385. }
  14386. }
  14387. , {}],
  14388. 113: [function(e, t, i) {
  14389. "use strict";
  14390. t.exports = {
  14391. PAGE_TITLE: "",
  14392. LOADING: "Chargement",
  14393. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14394. POWERED_BY: "alimenté par ",
  14395. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14396. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14397. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14398. PRESENTED_BY: "Présenté par ",
  14399. MORE: "Plus ",
  14400. LESS: "Moins ",
  14401. TAG_CONTENT: "Contenu tag™",
  14402. SHOW: "Montrer",
  14403. HIDE: "Cacher",
  14404. DOLLHOUSE: "Dollhouse",
  14405. FLOOR_PLAN: "Plan de sol",
  14406. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14407. CLOSE_HIGHLIGHTS: "Fermer",
  14408. PREVIOUS: "Précédent",
  14409. PLAY: "Lecture",
  14410. PAUSE: "Pause",
  14411. NEXT: "Suivant",
  14412. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14413. VIEW_DOLLHOUSE: "Voir dollhouse",
  14414. SOCIAL_SHARING: "Partager cet espace",
  14415. VIEW_IN_VR: "Voir en VR",
  14416. VIEW_FULLSCREEN: "Plein écran",
  14417. EXIT_FULLSCREEN: "Fermer plein écran",
  14418. ZOOM_IN: "Zoom avant",
  14419. ZOOM_OUT: "Zoom arrière",
  14420. FLOOR_NAME: "Étage ",
  14421. FLOOR_ALL: "Tous",
  14422. TERMS: "Mentions légales",
  14423. PORT_TERMS: "port mentions légales",
  14424. TERMS_OF_USE: "Conditions d'utilisation",
  14425. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14426. CLOSE_TERMS: "Fermer",
  14427. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14428. HELP: "Aide",
  14429. HELP_NAVIGATION_TAB: "Navigation",
  14430. HELP_MORE_HELP_TAB: "Aide",
  14431. CLOSE: "Fermer",
  14432. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14433. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14434. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14435. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14436. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14437. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14438. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14439. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14440. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14441. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14442. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14443. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14444. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14445. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14446. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14447. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14448. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14449. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14450. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14451. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14452. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14453. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14454. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14455. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14456. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14457. HELP_MORE_HLR_A: "Carrousel",
  14458. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14459. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14460. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14461. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14462. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14463. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14464. HELP_MORE_TAG_A: "tag™ Posts",
  14465. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14466. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14467. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14468. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14469. HELP_MORE_TOUR_A: "Commandes de la visite",
  14470. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14471. HELP_MORE_INSIDE_A: "Vue intérieure",
  14472. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14473. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14474. HELP_MORE_VR_A: "Mode RV",
  14475. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14476. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14477. HELP_MORE_360_A: "Vues 360°",
  14478. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14479. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14480. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14481. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14482. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14483. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14484. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14485. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14486. WEBVR_LEARN_MORE: "En savoir plus",
  14487. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14488. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14489. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14490. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14491. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14492. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14493. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14494. VR_NEXT_CAPS: "SUIVANT",
  14495. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14496. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14497. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14498. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14499. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14500. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14501. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14502. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14503. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14504. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14505. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14506. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14507. VR_APP: "port VR App",
  14508. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14509. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14510. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14511. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14512. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14513. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14514. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14515. VR_ANDROID_DVICES: "Appareils Android",
  14516. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14517. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14518. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14519. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14520. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14521. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14522. VR_DOWNLOAD_HERE: "Télécharger ici",
  14523. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14524. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14525. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14526. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14527. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14528. SHARE_TO: "Partager sur",
  14529. SHARE_LINK: "Lien direct",
  14530. SHARE_EXPLORE: "Explorer ",
  14531. SHARE_AT: "à",
  14532. SHARE_WITH: "avec",
  14533. SHARE_3D: " en 3D",
  14534. SHARE_COPIED: "Copié!",
  14535. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14536. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14537. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14538. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14539. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14540. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14541. ERROR_GENERIC_ACTIONS_3: " ou ",
  14542. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14543. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14544. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14545. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14546. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14547. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14548. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14549. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14550. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14551. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14552. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14553. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14554. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14555. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14556. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14557. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14558. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14559. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14560. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14561. MENU_COPY: "Copie",
  14562. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14563. ROTATE: "Faire pivoter",
  14564. INSIDE: "Intérieure",
  14565. MOVE: "Se déplacer",
  14566. ZOOM: "Zoom"
  14567. }
  14568. }
  14569. , {}],
  14570. 114: [function(e, t, i) {
  14571. "use strict";
  14572. t.exports = {
  14573. PAGE_TITLE: "",
  14574. LOADING: "読み込み中",
  14575. PRESENTED_BY_CAPS: "PRESENTED BY",
  14576. POWERED_BY: "powered by",
  14577. POWERED_BY_CAPS: "POWERED BY",
  14578. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14579. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14580. PRESENTED_BY: "Presented by ",
  14581. MORE: "全て表示 ",
  14582. LESS: "閉じる ",
  14583. TAG_CONTENT: "tag™コンテンツ ",
  14584. SHOW: "表示",
  14585. HIDE: "非表示",
  14586. DOLLHOUSE: "ドールハウス",
  14587. FLOOR_PLAN: "フロアプラン",
  14588. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14589. CLOSE_HIGHLIGHTS: "閉じる",
  14590. PREVIOUS: "前へ",
  14591. PLAY: "再生",
  14592. PAUSE: "一時停止",
  14593. NEXT: "次へ",
  14594. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14595. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14596. SOCIAL_SHARING: "このSpaceを共有する",
  14597. VIEW_IN_VR: "VRで表示",
  14598. VIEW_FULLSCREEN: "フルスクリーン表示",
  14599. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14600. ZOOM_IN: "ズームイン",
  14601. ZOOM_OUT: "ズームアウト",
  14602. FLOOR_NAME: "フロア ",
  14603. FLOOR_ALL: "すべて",
  14604. TERMS: "規約",
  14605. PORT_TERMS: "port規約",
  14606. TERMS_OF_USE: "利用規約",
  14607. CLOSE_TERMS: "閉じる",
  14608. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14609. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14610. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14611. WEBVR_ENTER_WEBVR: "VRに入る",
  14612. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14613. WEBVR_LEARN_MORE: "もっと詳しく",
  14614. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14615. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14616. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14617. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14618. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14619. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14620. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14621. VR_PREVIOUS_CAPS: "前へ",
  14622. VR_NEXT_CAPS: "次へ",
  14623. VR_GOT_IT_CAPS: "了解",
  14624. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14625. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14626. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14627. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14628. VR_WHAT_YOU_NEED: "必要なもの",
  14629. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14630. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14631. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14632. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14633. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14634. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14635. VR_APP: "port VRアプリ",
  14636. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14637. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14638. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14639. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14640. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14641. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14642. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14643. VR_ANDROID_DVICES: "Androidデバイス",
  14644. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14645. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14646. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14647. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14648. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14649. VR_APP_OPEN: "port VRアプリで開く",
  14650. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14651. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14652. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14653. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14654. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14655. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14656. SHARE_TO: "共有先",
  14657. SHARE_LINK: "ダイレクトリンク",
  14658. SHARE_EXPLORE: "探索",
  14659. SHARE_AT: "場所",
  14660. SHARE_WITH: "使用アプリ",
  14661. SHARE_3D: "3Dで",
  14662. SHARE_COPIED: "コピーされました!",
  14663. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14664. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14665. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14666. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14667. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14668. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14669. ERROR_GENERIC_ACTIONS_3: "または",
  14670. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14671. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14672. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14673. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14674. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14675. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14676. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14677. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14678. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14679. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14680. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14681. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14682. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14683. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14684. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14685. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14686. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14687. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14688. LINK_TO_LOCATION: "ロケーションへのリンク",
  14689. MENU_COPY: "コピー",
  14690. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14691. ROTATE: "回転",
  14692. MOVE: "移動",
  14693. INSIDE: "内側",
  14694. ZOOM: "ズーム",
  14695. HELP: "ヘルプ",
  14696. HELP_NAVIGATION_TAB: "ナビゲーション",
  14697. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14698. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14699. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14700. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14701. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14702. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14703. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14704. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14705. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14706. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14707. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14708. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14709. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14710. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14711. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14712. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14713. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14714. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14715. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14716. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14717. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14718. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14719. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14720. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14721. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14722. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14723. HELP_MORE_HLR_A: "ハイライト",
  14724. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14725. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14726. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14727. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14728. HELP_MORE_FLOORS_A: "フロアセレクター",
  14729. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14730. HELP_MORE_TAG_A: "tag™ Posts",
  14731. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14732. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14733. HELP_MORE_ZOOM_A: "ズームコントロール",
  14734. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14735. HELP_MORE_TOUR_A: "ツアーコントロール",
  14736. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14737. HELP_MORE_INSIDE_A: "内側ビュー",
  14738. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14739. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14740. HELP_MORE_VR_A: "VRモード",
  14741. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14742. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14743. HELP_MORE_360_A: "360° Views",
  14744. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14745. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14746. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14747. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14748. CLOSE: "閉じる"
  14749. }
  14750. }
  14751. , {}],
  14752. 115: [function(e, t, i) {
  14753. "use strict";
  14754. t.exports = {
  14755. PAGE_TITLE: "",
  14756. LOADING: "Загрузка",
  14757. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14758. POWERED_BY: "разработано на платформе ",
  14759. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14760. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14761. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14762. PRESENTED_BY: "Представлено ",
  14763. MORE: "Больше ",
  14764. LESS: "Меньше ",
  14765. TAG_CONTENT: "tag™ Контент",
  14766. SHOW: "Показать",
  14767. HIDE: "Скрыть",
  14768. DOLLHOUSE: "Dollhouse",
  14769. FLOOR_PLAN: "Планировка",
  14770. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14771. CLOSE_HIGHLIGHTS: "Закрыть",
  14772. PREVIOUS: "Предыдущий",
  14773. PLAY: "Воспроизвести",
  14774. PAUSE: "Пауза",
  14775. NEXT: "Следующий",
  14776. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14777. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14778. SOCIAL_SHARING: "Поделиться этой моделью",
  14779. VIEW_IN_VR: "Посмотреть в VR",
  14780. VIEW_FULLSCREEN: "Полный экран",
  14781. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14782. ZOOM_IN: "Увеличить",
  14783. ZOOM_OUT: "Уменьшить",
  14784. FLOOR_NAME: "Этаж ",
  14785. FLOOR_ALL: "Все",
  14786. TERMS: "Условия",
  14787. PORT_TERMS: "Правила пользования",
  14788. TERMS_OF_USE: "Условия использования",
  14789. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14790. CLOSE_TERMS: "Закрыть",
  14791. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14792. HELP: "Помощь",
  14793. HELP_NAVIGATION_TAB: "Навигация",
  14794. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14795. CLOSE: "Закрыть",
  14796. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14797. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14798. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14799. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14800. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14801. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14802. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14803. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14804. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14805. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14806. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14807. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14808. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14809. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14810. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14811. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14812. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14813. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14814. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14815. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14816. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14817. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14818. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14819. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14820. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14821. HELP_MORE_HLR_A: "Фотоколлаж",
  14822. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14823. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14824. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14825. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14826. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14827. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14828. HELP_MORE_TAG_A: "tag™ Posts",
  14829. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14830. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14831. HELP_MORE_ZOOM_A: "Масштаб",
  14832. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14833. HELP_MORE_TOUR_A: "Управление Туром",
  14834. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14835. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14836. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14837. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14838. HELP_MORE_VR_A: "Режим VR",
  14839. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14840. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14841. HELP_MORE_360_A: "360° Views",
  14842. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14843. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14844. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14845. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14846. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14847. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14848. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14849. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14850. WEBVR_LEARN_MORE: "Узнать больше",
  14851. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14852. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14853. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14854. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14855. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14856. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14857. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14858. VR_APP: "port VR App",
  14859. VR_APP_OPEN: "Или открыть через приложение port VR",
  14860. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14861. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14862. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14863. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14864. VR_VIEW_SPACE: "Запустить модель в VR",
  14865. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14866. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14867. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14868. VR_GOT_IT_CAPS: "ЯСНО",
  14869. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14870. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14871. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14872. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14873. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14874. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14875. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14876. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14877. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14878. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14879. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14880. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14881. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14882. VR_ANDROID_DVICES: "Android устройства",
  14883. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14884. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14885. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14886. VR_DOWNLOAD_HERE: "Скачать здесь",
  14887. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14888. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14889. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14890. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14891. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14892. SHARE_TO: "Поделиться",
  14893. SHARE_LINK: "Прямая ссылка",
  14894. SHARE_EXPLORE: "просмотреть",
  14895. SHARE_AT: "на",
  14896. SHARE_WITH: "с",
  14897. SHARE_3D: "в 3D",
  14898. SHARE_COPIED: "Скопировано!",
  14899. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14900. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14901. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14902. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14903. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14904. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14905. ERROR_GENERIC_ACTIONS_3: " или ",
  14906. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14907. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14908. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14909. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14910. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14911. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14912. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14913. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14914. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14915. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14916. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14917. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14918. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14919. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14920. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14921. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14922. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14923. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14924. LINK_TO_LOCATION: "Ссылка на местоположение",
  14925. MENU_COPY: "Копировать",
  14926. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14927. ROTATE: "Вращать",
  14928. MOVE: "Передвигаться",
  14929. INSIDE: "Вид изнутри",
  14930. ZOOM: "Масштаб"
  14931. }
  14932. }
  14933. , {}],
  14934. 116: [function(e, t, i) {//main.js
  14935. (function(t) {
  14936. "use strict";
  14937. var modelProgressBase = 0.4;
  14938. var progressUpdate = function(e){ // 0 <= e <= 1
  14939. console.log('e1:'+e)
  14940. e = Math.round(modelProgressBase * e * 100);
  14941. console.log('e2:'+e)
  14942. var t = $('.progressbar');
  14943. t.find('.bar').css('width',e+'%');
  14944. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14945. t.find('.perc').text(e +'%'); //具体数字的百分比
  14946. }
  14947. $('#gui-loading').fadeIn(200);
  14948. progressUpdate(0.1)
  14949. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14950. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14951. var data = matcher(e);
  14952. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14953. data.user = {
  14954. "is_authenticated": false,
  14955. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14956. }
  14957. try{//处理一下导览数据
  14958. data.model.images = data.model.images.filter(e=>{
  14959. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14960. if(e.locations && e.locations.length == 0)return;
  14961. return e
  14962. })
  14963. }catch(e){console.log(e) }
  14964. window.DATA = data;
  14965. data.model.summary = data.summary
  14966. data.model.name = data.name
  14967. for(let i in data){
  14968. data[i] == "false" && (data[i] = false)
  14969. }
  14970. progressUpdate(0.7);
  14971. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14972. if(data.weixinDesc){
  14973. g_weixinObj.desc = data.weixinDesc;
  14974. }
  14975. if(data.shareImgUrl){
  14976. g_weixinObj.imgUrl = data.shareImgUrl
  14977. }
  14978. window.wx && manage.weixinShare();
  14979. //初始画面
  14980. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14981. function E(e) {
  14982. $("<img/>").attr("src", e).on("load", function() {
  14983. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14984. $(this).remove()
  14985. })
  14986. }
  14987. //背景
  14988. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14989. settings.bgImg = settings.bgImg || data.bgImg || null
  14990. if(settings.bgImg){
  14991. $("#player").css({
  14992. 'background-image': "url("+(browser.isMobile()?settings.mobileBgImg:settings.bgImg)+")",
  14993. "background-position": "bottom center",
  14994. "background-size": "100% 23%",
  14995. "background-repeat": "no-repeat",
  14996. "background-color": settings.bgColor,
  14997. })
  14998. }
  14999. {//初始化导览时间
  15000. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  15001. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  15002. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  15003. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  15004. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  15005. }
  15006. }
  15007. {//其他
  15008. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  15009. }
  15010. }).fail(e=>{
  15011. alert("缺少someData文件,请检查场景码是否正确。")
  15012. })
  15013. function StartLoad(){//当加载完data后
  15014. function i() {
  15015. var e = window.number//Y.getModelIDFromQueryString();
  15016. if (!e)
  15017. return b(null, "loading-failed");
  15018. var t = Y.parseSidUrl(e)
  15019. , i = l()
  15020. , a = c()
  15021. , s = o()
  15022. , u = V.quickstart.enabled
  15023. , g = null
  15024. , m = null
  15025. , v = null
  15026. , w = null
  15027. , T = null
  15028. , x = null
  15029. , S = null
  15030. , M = null
  15031. , R = null
  15032. , P = null
  15033. , O = null
  15034. , L = null
  15035. , N = new ue;
  15036. r(s);
  15037. h({ //MP开头写法
  15038. urlBase: t.urlBase
  15039. }).then(function() {
  15040. return re.init(),
  15041. d(t, e) //getModel and load
  15042. }).then(function(e) {
  15043. progressUpdate(0.9)
  15044. return P = e,
  15045. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  15046. startSource: i,
  15047. autoplay: V.autoplay,
  15048. quickstart: u
  15049. }),
  15050. P.urls.init()
  15051. }).then(function() {
  15052. return P.loadPanos()
  15053. }).then(function() {
  15054. m = X.getStartCameraOptions(P, P.panos),
  15055. S = A(P),
  15056. O = y(u, m.mode),
  15057. v = O.controls,
  15058. w = O.player,
  15059. T = O.director,
  15060. x = O.tagManager,
  15061. M = O.tileDownloader,
  15062. R = O.qualityManager,
  15063. L = O.panoRenderer,
  15064. C(P, S, O, s),
  15065. w.director = T,//xzw add
  15066. P.supportsTiles && M.start(),
  15067. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  15068. u = !1);
  15069. var e = null;
  15070. if (u) {
  15071. de.warn("Quickstart engaged. Hold on to your knickers.");
  15072. var t = v.controls[D.PANORAMA];
  15073. g = new ie(R,S.scene,S.camera,t,s),
  15074. _(S, s, P),
  15075. e = g.load(m).then(function() {
  15076. S.addComponent(g),
  15077. S.once(le.AfterRender, function() {
  15078. de.warn("First render after quickstart load finished.")
  15079. })
  15080. })
  15081. }
  15082. window.flyToFirst = function(){//xzw add
  15083. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  15084. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  15085. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  15086. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  15087. };
  15088. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  15089. }).then(function() {
  15090. return f(P, U.onProgress, i, !u, a)
  15091. }).then(function() {
  15092. if (m.quickstart = u,
  15093. I(P, S, O, s),
  15094. S.started || _(S, s, P),
  15095. H.modelLoaded(P, w, v, V.autoplay),
  15096. E(w, P, m, V.autoplay).done(function() {
  15097. T.autoTour()
  15098. }),
  15099. !P.supportsTiles) {
  15100. var e = new Z(P,w);
  15101. e.start()
  15102. }
  15103. u && (S.removeComponent(g),
  15104. g.destroy(),
  15105. m.pano.enter()),
  15106. U.init(P, T, w, v, S, m, H.getSessionId()),
  15107. U.endLoading(P, T, x),
  15108. S.once(le.AfterRender, function() {
  15109. N.setAppReadyTime();
  15110. var e = N.calcFullLoadingTime();
  15111. de.warn("Total load time: " + e / 1e3),
  15112. H.loadComplete(e),
  15113. de.warn("First render after model load finished.")
  15114. try {
  15115. window.evt && window.dispatchEvent(window.evt);
  15116. parent.postMessage({
  15117. cmd: "loaded",
  15118. }, "*")
  15119. } catch (err) {}
  15120. }),
  15121. S.on(le.MemoryUsageUpdated, n)
  15122. }).fail(b.bind(this, e))
  15123. }
  15124. function n(e) {
  15125. ce.update(e)
  15126. }
  15127. function r(e) {
  15128. de.info("Version", "2.25.6-0-gd87e5b1"),
  15129. q.defaultMaxListeners = 1e3,
  15130. a(e),
  15131. s()
  15132. }
  15133. function o() {
  15134. return document.getElementById("player")
  15135. }
  15136. function a(e) {
  15137. e.addEventListener("dragenter", T, !1),
  15138. e.addEventListener("dragover", T, !1)
  15139. }
  15140. function s() {
  15141. F.valueFromHash("title", !0) || $(document).ready(function() {
  15142. var e = $(".model-title");
  15143. e.hide()
  15144. })
  15145. }
  15146. function l() {
  15147. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  15148. }
  15149. function c() {
  15150. return {
  15151. panoElementsToLoad: 6,
  15152. modelElementsToLoad: 0,
  15153. totalElementsLoaded: 0,
  15154. totalElementsToLoad: 0,
  15155. totalPercentageLoaded: 0,
  15156. progressCallback: null
  15157. }
  15158. }
  15159. function h(e) {
  15160. return K.loadFeatureFlags(e).done(function(e) {
  15161. K.updateDependentSettings(e, V)
  15162. })
  15163. }
  15164. // function u(e) {
  15165. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15166. // responseType: "json",
  15167. // prefetchFrom: "config"
  15168. // }).then(function(e) {
  15169. // return e ? void j.extendObject(V.appConfig, e) : {}
  15170. // }, function(e) {
  15171. // return de.warn("Failed loading runtime config, using defaults."),
  15172. // $.when({})
  15173. // })
  15174. // }
  15175. function d(e, t) {
  15176. var i = B.getModel({
  15177. url: t,
  15178. floors: F.valueFromHash("f", !0),
  15179. autoload: !1
  15180. })
  15181. ;
  15182. return $.when(i, n).then(null, function(e) {
  15183. return this
  15184. })
  15185. }
  15186. function p(e, t, i, n, r) {
  15187. de.info("Model data loaded"),
  15188. de.debug("UUID: " + e.data.job.uuid),
  15189. J.init(K.getFlags()),
  15190. i && H.initKeen({
  15191. token: i,
  15192. appId: n
  15193. }),
  15194. H.initSegment({
  15195. model: e.sid,
  15196. version: "2.25.6-0-gd87e5b1",
  15197. startSource: r.startSource,
  15198. token: t,
  15199. autoplay: r.autoplay,
  15200. quickstart: r.quickstart
  15201. })
  15202. }
  15203. function f(e, t, i, n, r) {
  15204. return r.progressCallback = t,
  15205. H.sessionStart(),
  15206. e.load(n).progress(g.bind(this, r))
  15207. }
  15208. function g(e, t) {
  15209. e.modelElementsToLoad = t[1],
  15210. v(e),
  15211. m(e)
  15212. }
  15213. function m(e) {
  15214. e.totalElementsLoaded++,
  15215. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15216. //----许钟文-----------------模型进度条向后调整
  15217. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15218. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  15219. console.log('pro:'+e.totalPercentageLoaded)
  15220. //---------------------------
  15221. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15222. }
  15223. function v(e) {
  15224. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15225. }
  15226. function A(e) {
  15227. var t = new x.PerspectiveCamera;
  15228. t.layers.enable(he.PANOMARKERS),
  15229. t.layers.enable(he.RETICULE),
  15230. t.layers.enable(he.TAG);
  15231. var i = new x.Scene
  15232. , n = new x.AmbientLight(16777215);
  15233. i.add(n),
  15234. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15235. side: x.DoubleSide
  15236. })),
  15237. i.plane.position.y = 0,
  15238. i.plane.rotateX(-Math.PI / 2),
  15239. i.plane.material.visible = !1,
  15240. i.add(i.plane),
  15241. i.updateMatrixWorld(),
  15242. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15243. if (e.metadata && e.metadata.camera_position) {
  15244. var t = e.metadata.camera_position
  15245. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15246. n.position = t.clone(),
  15247. i.add(n);
  15248. var r = e.metadata.camera_quaternion
  15249. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15250. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15251. }
  15252. }),
  15253. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15254. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15255. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15256. //背景
  15257. if(!settings.transparentBg && !settings.bgImg){
  15258. i.skybox = new W
  15259. i.add(i.skybox)
  15260. }
  15261. var r = new te(i,t,z);
  15262. return r
  15263. }
  15264. function y(e, t) {
  15265. var i = e ? 1 : 1e3
  15266. , n = J.tilegen || J.imgopt ? 6 : 2;
  15267. n = F.valueFromHash("tileconc", n);
  15268. var r = new ne
  15269. , o = new ae({
  15270. concurrentDownloads: n
  15271. })
  15272. , a = new se
  15273. , s = new P
  15274. , l = new M
  15275. , c = new S(t)
  15276. , h = new R
  15277. , u = new O(i)
  15278. , d = new L
  15279. , p = new oe;
  15280. return {
  15281. qualityManager: r,
  15282. panoRenderer: a,
  15283. tileDownloader: o,
  15284. player: c,
  15285. director: l,
  15286. modelManager: s,
  15287. tagManager: p,
  15288. displayController: u,
  15289. labelDisplayController: d,
  15290. controls: h
  15291. }
  15292. }
  15293. function C(e, t, i, n) {
  15294. var r = i.controls
  15295. , o = i.qualityManager
  15296. , a = i.panoRenderer
  15297. , s = i.tileDownloader
  15298. , l = i.modelManager;
  15299. r.init(n, l),
  15300. ee.init(i.director, r, i.player, l, t),
  15301. o.init(l),
  15302. s.init(o),
  15303. a.init(t, s, o),
  15304. l.init(s, a, o),
  15305. l.addModel(e),
  15306. t.addComponent(G)
  15307. }
  15308. function I(e, t, i, n) {
  15309. var r = i.qualityManager
  15310. , o = i.panoRenderer
  15311. , a = i.tileDownloader
  15312. , s = i.modelManager
  15313. , l = i.player
  15314. , c = i.director
  15315. , h = i.tagManager
  15316. , u = i.displayController
  15317. , d = i.labelDisplayController
  15318. , p = i.controls;
  15319. t.scene.add(e),
  15320. t.qualityManager = r;
  15321. var f = {
  15322. camera: t.camera,
  15323. director: c,
  15324. modelManager: s,
  15325. tileDownloader: a,
  15326. panoRenderer: o,
  15327. qualityManager: r,
  15328. tagManager: h,
  15329. container: n,
  15330. controls: p
  15331. };
  15332. l.init(f),
  15333. l.setScene(t.scene),
  15334. h.init(s, l),
  15335. c.init(l, s),
  15336. u.init(c, l, s, h, n),
  15337. d.init(l, s, n),
  15338. z.bindEvents(l),
  15339. t.addComponent(h),
  15340. t.addComponent(l),
  15341. t.addComponent(o),
  15342. l.sceneRenderer = t; //xzw add 方便resize
  15343. }
  15344. function E(e, t, i, n) {
  15345. return de.info("Starting player in " + i.mode),
  15346. H.report(t.sid, "started-playing", n, i.quickstart),
  15347. e.start(i)
  15348. }
  15349. function b(e, t) {
  15350. de.error(t),
  15351. k.error(t),
  15352. H.report(e, "error-" + t)
  15353. }
  15354. function w(e) {
  15355. var t = F.details();
  15356. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15357. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15358. H.report(e, "error-webgl-generic"))
  15359. }
  15360. function _(e, t, i) {
  15361. try {
  15362. e.start(t)
  15363. } catch (e) {
  15364. throw de.warn(e.message),
  15365. w(i.sid),
  15366. e
  15367. }
  15368. }
  15369. function T(e) {
  15370. e.stopPropagation(),
  15371. e.preventDefault()
  15372. }
  15373. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15374. if (window.DATA.hoticon){
  15375. g_HotImage = {
  15376. point: window.DATA.hoticon.default ?('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15377. point2: window.DATA.hoticon.higt? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15378. } ;
  15379. }
  15380. //czj 判断someData 有没有backgroundMusic 添加音乐
  15381. if (window.DATA.backgroundMusic) {
  15382. if(window.isLocal){
  15383. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15384. }else{
  15385. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  15386. }
  15387. $("#volume").show();
  15388. }else if (g_version === "one"){
  15389. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  15390. $("#volume").show();
  15391. }
  15392. //隐藏公司logo
  15393. if(window.DATA.loadlogo){
  15394. showLogo();
  15395. }
  15396. e("./lib/three75-shim"),
  15397. e("./lib/array-polyfill"),
  15398. e("./lib/performance-polyfill"),
  15399. e("./lib/shaders/CopyShader.js"),
  15400. e("./lib/shaders/HorizontalBlurShader.js"),
  15401. e("./lib/shaders/VerticalBlurShader.js"),
  15402. e("./lib/postprocessing/EffectComposer.js"),
  15403. e("./lib/postprocessing/RenderPass.js"),
  15404. e("./lib/postprocessing/MaskPass.js"),
  15405. e("./lib/postprocessing/ShaderPass.js"),
  15406. window.Promise || (window.Promise = e("promise-polyfill"));
  15407. var x = e("three")
  15408. , _x = e("three")
  15409. , S = (e("./util/sentry"),
  15410. e("./player"))
  15411. , M = e("./director")
  15412. , R = e("./controls/CameraControls")
  15413. , P = e("./model/ModelManager")
  15414. , O = e("./DisplayController")
  15415. , L = e("./label/LabelDisplayController")
  15416. , D = e("./enum/Viewmode")
  15417. , N = e("./util/logger")
  15418. , B = e("./showcase")
  15419. , F = e("./util/browser")
  15420. , V = e("./settings")
  15421. , U = e("./gui/gui")
  15422. , k = e("./gui/error")
  15423. , H = e("./analytics")
  15424. , G = e("./util/transitions")
  15425. , z = e("./effects")
  15426. , W = e("./objects/Skybox")
  15427. , j = e("./util/common")
  15428. , Y = (e("./util/PanoramaCollection"),
  15429. e("./util/math"),
  15430. e("./util/showcase"))
  15431. , X = e("./util/camera")
  15432. , Z = (e("./objects/Panorama"),
  15433. e("./cameras/PanoramaCamera"),
  15434. e("./preloaders"))
  15435. , q = e("events").EventEmitter
  15436. , K = e("./featureflags")
  15437. , Q = (e("./util/lerp"),
  15438. e("./util/ajax"))
  15439. , J = e("./ab")
  15440. , ee = e("./sdk/automation.js")
  15441. , te = e("./scene/SceneRenderer")
  15442. , ie = e("./scene/QuickstartManager")
  15443. , ne = e("./tile/QualityManager.js")
  15444. , re = e("./localization/localize")
  15445. , oe = e("./tag/tagManager")
  15446. , ae = e("./tile/TileDownloader")
  15447. , se = e("./tile/PanoRenderer")
  15448. , le = (e("./enum/PanoSizeClass"),
  15449. e("./enum/PanoramaEvents"),
  15450. e("./enum/SceneRendererEvents"))
  15451. , ce = e("./gui/memoryUsage")
  15452. , he = e("./enum/RenderLayers")
  15453. , ue = e("./TimingData")
  15454. , de = new N(t);
  15455. N.level = V.logLevel,
  15456. N.consoleEnabled = V.console,
  15457. i()
  15458. }
  15459. }
  15460. ).call(this, "/js/main.js")
  15461. }
  15462. , {
  15463. "./DisplayController": 1,
  15464. "./TimingData": 2,
  15465. "./ab": 3,
  15466. "./analytics": 4,
  15467. "./cameras/PanoramaCamera": 7,
  15468. "./controls/CameraControls": 9,
  15469. "./director": 15,
  15470. "./effects": 16,
  15471. "./enum/PanoSizeClass": 36,
  15472. "./enum/PanoramaEvents": 37,
  15473. "./enum/RenderLayers": 41,
  15474. "./enum/SceneRendererEvents": 43,
  15475. "./enum/Viewmode": 51,
  15476. "./featureflags": 59,
  15477. "./gui/error": 64,
  15478. "./gui/gui": 65,
  15479. "./gui/memoryUsage": 73,
  15480. "./label/LabelDisplayController": 91,
  15481. "./lib/array-polyfill": 92,
  15482. "./lib/performance-polyfill": 95,
  15483. "./lib/postprocessing/EffectComposer.js": 96,
  15484. "./lib/postprocessing/MaskPass.js": 97,
  15485. "./lib/postprocessing/RenderPass.js": 98,
  15486. "./lib/postprocessing/ShaderPass.js": 99,
  15487. "./lib/shaders/CopyShader.js": 100,
  15488. "./lib/shaders/HorizontalBlurShader.js": 101,
  15489. "./lib/shaders/VerticalBlurShader.js": 102,
  15490. "./lib/three75-shim": 103,
  15491. "./localization/localize": 108,
  15492. "./tag/tagManager": 124,
  15493. "./model/ModelManager": 140,
  15494. "./objects/Panorama": 148,
  15495. "./objects/Skybox": 152,
  15496. "./player": 155,
  15497. "./preloaders": 156,
  15498. "./scene/QuickstartManager": 157,
  15499. "./scene/SceneRenderer": 158,
  15500. "./sdk/automation.js": 164,
  15501. "./settings": 166,
  15502. "./showcase": 168,
  15503. "./tile/PanoRenderer": 169,
  15504. "./tile/QualityManager.js": 170,
  15505. "./tile/TileDownloader": 171,
  15506. "./util/PanoramaCollection": 178,
  15507. "./util/ajax": 181,
  15508. "./util/browser": 182,
  15509. "./util/camera": 183,
  15510. "./util/common": 185,
  15511. "./util/lerp": 188,
  15512. "./util/logger": 189,
  15513. "./util/math": 190,
  15514. "./util/sentry": 192,
  15515. "./util/showcase": 193,
  15516. "./util/transitions": 195,
  15517. events: 202,
  15518. "promise-polyfill": 213,
  15519. three: 217
  15520. }],
  15521. 117: [function(e, t, i) {
  15522. "use strict";
  15523. function n(e) {
  15524. e = e || {}
  15525. r.RawShaderMaterial.call(this, a.extendObject({
  15526. fragmentShader: o.cube.fragmentShader,
  15527. vertexShader: o.cube.vertexShader,
  15528. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15529. name: "CubemapMaterial",
  15530. }, e))
  15531. }
  15532. var r = e("three")
  15533. , o = e("../shaders")
  15534. , a = e("../util/common");
  15535. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15536. n.prototype.constructor = n,
  15537. t.exports = n
  15538. }
  15539. , {
  15540. "../shaders": 167,
  15541. "../util/common": 185,
  15542. three: 217
  15543. }],
  15544. 118: [function(e, t, i) {
  15545. "use strict";
  15546. function n(e) {
  15547. e = e || {}
  15548. r.RawShaderMaterial.call(this, a.extendObject({
  15549. fragmentShader: o.model.fragmentShader,
  15550. vertexShader: o.model.vertexShader,
  15551. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15552. name: "ModelTextureMaterial",
  15553. }, e))
  15554. }
  15555. var r = e("three")
  15556. , o = e("../shaders")
  15557. , a = e("../util/common");
  15558. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15559. n.prototype.constructor = n,
  15560. n.prototype.setProjectedPanos = function(e, t, i) {
  15561. i && (this.uniforms.progress.value = 0),
  15562. e.ensureSkyboxReadyForRender(),
  15563. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15564. this.uniforms.pano0Position.value.copy(e.position),
  15565. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15566. t.ensureSkyboxReadyForRender(),
  15567. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15568. this.uniforms.pano1Position.value.copy(t.position),
  15569. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15570. }
  15571. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15572. this.uniforms.eyeDir.value.copy(dir)
  15573. this.uniforms.eyePos.value.copy(pos)
  15574. }
  15575. n.prototype.setBendCameraQua = function(matrix) {//加
  15576. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15577. } */
  15578. ,
  15579. t.exports = n
  15580. }
  15581. , {
  15582. "../shaders": 167,
  15583. "../util/common": 185,
  15584. three: 217
  15585. }],
  15586. 119: [function(e, t, i) {
  15587. (function(i) {
  15588. "use strict";
  15589. function n(e, t, i, n) {
  15590. this.div = null,
  15591. this.body = null,
  15592. this.label = e,
  15593. this.description = t,
  15594. this.parsedDescription = [],
  15595. this.media = i || {
  15596. type: null
  15597. },
  15598. this.loadingSpinner = null,
  15599. this.parser = new r({
  15600. supportLinks: !u.valueFromHash("mls"),
  15601. keepLinkLabels: !0
  15602. }),
  15603. this.state = I.CLOSED,
  15604. this.orientation = "",
  15605. this.initialTransform = "",
  15606. this.hovering = !1,
  15607. this.openTransition = null,
  15608. this.closeTransition = null,
  15609. this.openPromise = null,
  15610. this.closePromise = null,
  15611. this.animationTransition = null,
  15612. this.animationScale = 0
  15613. }
  15614. var r = e("../Parser/DescriptionParser")
  15615. , o = e("../Media/Link")
  15616. , a = e("../Media/Image")
  15617. , s = e("../Media/EmbedlyPlayer")
  15618. , l = e("../Media/EmbedlyEmbed")
  15619. , c = e("../../util/transitions")
  15620. , h = e("../../util/lerp")
  15621. , u = e("../../util/browser")
  15622. , d = e("./BillboardEvent")
  15623. , p = e("../Media/MediaEvent")
  15624. , f = e("../Parser/DescriptionChunkType")
  15625. , g = e("events").EventEmitter
  15626. , m = e("./billboardSettings")
  15627. , v = e("./overlaySettings")
  15628. , A = e("../../util/logger")
  15629. , y = new A(i)
  15630. , C = document.getElementById("tag-billboards");
  15631. C.addEventListener("touchend", function(e) {
  15632. C.style.pointerEvents = "none"
  15633. }),
  15634. C.addEventListener("touchcancel", function(e) {
  15635. C.style.pointerEvents = "none"
  15636. });
  15637. var I = {
  15638. CLOSED: "closed",
  15639. OPENING: "opening",
  15640. OPEN: "open",
  15641. CLOSING: "closing",
  15642. ACTIVE: "active"
  15643. };
  15644. n.prototype = Object.create(g.prototype),
  15645. n.prototype.build = function(e) {
  15646. this.parsedDescription = this.parser.parse(this.description);
  15647. var t = document.createElement("div");
  15648. t.className = "tag-container has-hotzone",
  15649. this.div = t,
  15650. this.body = document.createElement("div"),
  15651. this.body.className = "tag-body";
  15652. var i = document.createElement("div");
  15653. i.classList.add("tag-content");
  15654. var n = document.createElement("div");
  15655. n.classList.add("tag-text-content");
  15656. var r = document.createElement("div");
  15657. r.className = "tag-label",
  15658. r.textContent = this.label,
  15659. n.appendChild(r);
  15660. var o = document.createElement("div");
  15661. o.className = "tag-desc",
  15662. n.appendChild(o),
  15663. i.appendChild(n),
  15664. this.body.appendChild(i),
  15665. this.appendDescriptionElements(this.parsedDescription, o),
  15666. this.appendMedia(),
  15667. t.appendChild(this.body),
  15668. C.appendChild(t),
  15669. this.bindEvents(t, this.body)
  15670. }
  15671. ,
  15672. n.prototype.bindEvents = function(e, t) {
  15673. var i = function(e) {
  15674. return function(t) {
  15675. if (!this.div.classList.contains("overlay")) {
  15676. var i, n = document.getElementById("player");
  15677. try {
  15678. i = new MouseEvent(e,t)
  15679. } catch (n) {
  15680. i = document.createEvent("MouseEvents"),
  15681. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15682. }
  15683. n.dispatchEvent(i)
  15684. }
  15685. }
  15686. };
  15687. t.addEventListener("mousedown", function(e) {
  15688. e.stopPropagation()
  15689. }),
  15690. t.addEventListener("mouseup", function(e) {
  15691. e.stopPropagation()
  15692. }),
  15693. e.addEventListener("touchstart", function(e) {
  15694. C.style.pointerEvents = "auto"
  15695. }),
  15696. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15697. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15698. t.addEventListener("mouseover", function(t) {
  15699. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15700. }
  15701. .bind(this)),
  15702. e.addEventListener("mouseenter", function(e) {
  15703. this.state !== I.CLOSING && (this.hovering = !0,
  15704. this.emit(d.ENTER))
  15705. }
  15706. .bind(this)),
  15707. e.addEventListener("mouseleave", function(e) {
  15708. this.hovering = !1,
  15709. this.emit(d.LEAVE)
  15710. }
  15711. .bind(this)),
  15712. e.addEventListener("gesturestart", function(e) {
  15713. e.preventDefault()
  15714. });
  15715. var n = e.querySelector(".tag-text-content")
  15716. , r = 0;
  15717. n.addEventListener("touchstart", function(e) {
  15718. r = e.changedTouches[0].clientY
  15719. }),
  15720. n.addEventListener("touchmove", function(t) {
  15721. function i(e) {
  15722. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15723. }
  15724. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15725. }),
  15726. e.addEventListener("touchmove", function(e) {
  15727. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15728. })
  15729. }
  15730. ,
  15731. n.prototype.appendDescriptionElements = function(e, t) {
  15732. e.length > 0 && this.div.classList.add("has-text"),
  15733. e.forEach(function(e, i) {
  15734. switch (e.type) {
  15735. case f.TEXT:
  15736. t.appendChild(this.createTextElement(e.text));
  15737. break;
  15738. case f.LINK:
  15739. t.appendChild(this.createLinkElement(e.link))
  15740. }
  15741. }
  15742. .bind(this))
  15743. }
  15744. ,
  15745. n.prototype.appendLoadingSpinner = function() {
  15746. this.loadingSpinner = document.createElement("div"),
  15747. this.loadingSpinner.classList.add("loading-spinner");
  15748. var e = document.createElement("div");
  15749. e.classList.add("gui-spinner-icon"),
  15750. this.loadingSpinner.appendChild(e),
  15751. this.body.appendChild(this.loadingSpinner)
  15752. }
  15753. ,
  15754. n.prototype.onMediaLoadFinished = function() {
  15755. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15756. this.applyOrientation(this.orientation),
  15757. this.loadingSpinner = null)
  15758. }
  15759. ,
  15760. n.prototype.appendMedia = function() {
  15761. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15762. this.appendLoadingSpinner();
  15763. var e = document.createElement("div");
  15764. e.classList.add("tag-media-content");
  15765. var t = document.createElement("i");
  15766. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15767. t.classList.add(e)
  15768. }),
  15769. this.body.appendChild(t),
  15770. this.body.appendChild(e),
  15771. this.media.type) {
  15772. case f.IMAGE:
  15773. e.appendChild(this.createImageElement(this.media, this.body));
  15774. break;
  15775. case f.VIDEO:
  15776. e.appendChild(this.createVideoElement(this.media, this.body));
  15777. break;
  15778. case f.RICH:
  15779. e.appendChild(this.createEmbedElement(this.media, this.body))
  15780. }
  15781. }
  15782. }
  15783. ,
  15784. n.prototype.createTextElement = function(e) {
  15785. var t = document.createElement("span");
  15786. return t.textContent = e,
  15787. t
  15788. }
  15789. ;
  15790. n.prototype.createLinkElement = function(e) {
  15791. var t = new o(e);
  15792. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15793. t.createDomElement()
  15794. }
  15795. ,
  15796. n.prototype.createImageElement = function(e, t) {
  15797. function i() {
  15798. function e() {
  15799. m || (r.classList.remove("view-image"),
  15800. c.classList.add("overlay"),
  15801. i(),
  15802. window.addEventListener("resize", b),
  15803. c.addEventListener("click", a),
  15804. g.addEventListener("click", l),
  15805. f.addEventListener("click", s),
  15806. m = !0,
  15807. o.emit(p.IMAGE_OPENED))
  15808. }
  15809. function i() {
  15810. t.classList.add("show-info"),
  15811. h.classList.remove("collapsible"),
  15812. h.style.height = "";
  15813. var e = parseFloat(getComputedStyle(I).lineHeight)
  15814. , i = y + e
  15815. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15816. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15817. , s = a
  15818. , l = s * n.aspect;
  15819. l > r && (l = r,
  15820. s = l / n.aspect),
  15821. s > a && (s = a,
  15822. l = s * n.aspect),
  15823. l += C,
  15824. s += C + i,
  15825. t.style.width = l + "px",
  15826. t.style.height = s + "px",
  15827. u.style.paddingTop = e + C + "px",
  15828. o.description.length > 0 && (h.classList.add("collapsible"),
  15829. h.style.height = h.clientHeight + 12 + "px",
  15830. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15831. }
  15832. function a(e) {
  15833. e.target === c && s()
  15834. }
  15835. function s() {
  15836. m && (m = !1,
  15837. r.classList.add("view-image"),
  15838. c.classList.remove("overlay"),
  15839. h.style.height = "",
  15840. u.style.paddingTop = "",
  15841. t.style.width = "",
  15842. t.style.height = "",
  15843. window.removeEventListener("resize", b),
  15844. c.removeEventListener("click", a),
  15845. g.removeEventListener("click", l),
  15846. f.removeEventListener("click", s),
  15847. o.emit(p.IMAGE_CLOSED),
  15848. o.close(!0))
  15849. }
  15850. function l(e) {
  15851. t.classList.toggle("show-info")
  15852. }
  15853. var c = o.div
  15854. , h = c.getElementsByClassName("tag-content")[0]
  15855. , u = c.getElementsByClassName("tag-media-content")[0]
  15856. , f = t.getElementsByClassName("close")[0]
  15857. , g = h.getElementsByClassName("tag-label")[0];
  15858. c.classList.add("has-image"),
  15859. r.classList.add("view-image"),
  15860. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15861. o.applyOrientation(o.orientation);
  15862. var m = !1
  15863. , A = getComputedStyle(h)
  15864. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15865. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15866. , I = h.querySelector(".tag-label")
  15867. , E = h.querySelector(".tag-desc")
  15868. , b = function() {
  15869. var e, t, n = 0;
  15870. return function() {
  15871. clearInterval(e),
  15872. clearTimeout(t),
  15873. e = setInterval(function() {
  15874. var e = c.clientHeight;
  15875. n !== e && (i(),
  15876. n = e)
  15877. }, 100),
  15878. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15879. }
  15880. }();
  15881. n.on(p.IMAGE_OPENING, e),
  15882. o.on(d.ACTIVATE, e),
  15883. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15884. o.on(d.CLOSING, s)
  15885. }
  15886. var n = new a
  15887. , r = n.createDomElement();
  15888. this.once(d.OPENED, function() {
  15889. n.load(e.src).then(i).catch(function(t) {
  15890. y.warn("Failed to load image:", e.src),
  15891. y.warn("with error:", t)
  15892. }).then(this.onMediaLoadFinished.bind(this))
  15893. });
  15894. var o = this;
  15895. return r
  15896. }
  15897. ,
  15898. n.prototype.createVideoElement = function(e, t) {
  15899. var i = new s({
  15900. autoPlay: !0,
  15901. autoResume: !0,
  15902. startMuted: !1,
  15903. loop: !1
  15904. })
  15905. , n = i.createDomElement();
  15906. return this.once(d.OPENED, function() {
  15907. i.load(e.src).then(function() {
  15908. this.div.classList.add("has-video"),
  15909. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15910. i.play()),
  15911. this.on(d.OPENING, i.show.bind(i)),
  15912. this.on(d.OPENED, i.play.bind(i)),
  15913. this.on(d.CLOSING, i.pause.bind(i)),
  15914. this.on(d.CLOSED, i.hide.bind(i))
  15915. }
  15916. .bind(this)).catch(function(t) {
  15917. y.warn("Failed to embed video:", e.src),
  15918. y.warn("with error:", t)
  15919. }).then(this.onMediaLoadFinished.bind(this))
  15920. }
  15921. .bind(this)),
  15922. n
  15923. }
  15924. ,
  15925. n.prototype.createEmbedElement = function(e, t) {
  15926. var i = new l
  15927. , n = i.createDomElement();
  15928. return this.once(d.OPENED, function() {
  15929. i.load(e.src).then(function() {
  15930. this.div.classList.add("has-embed"),
  15931. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15932. this.applyOrientation(this.orientation),
  15933. this.on(d.OPENING, i.show.bind(i)),
  15934. this.on(d.CLOSED, i.hide.bind(i))
  15935. }
  15936. .bind(this)).catch(function(t) {
  15937. y.warn("Failed to embed:", e.src),
  15938. y.warn("with error:", t)
  15939. }).then(this.onMediaLoadFinished.bind(this))
  15940. }
  15941. .bind(this)),
  15942. n
  15943. }
  15944. ,
  15945. n.prototype.open = function(e) {
  15946. return this.openPromise = $.Deferred(),
  15947. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15948. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15949. this.state !== I.OPEN && (this.emit(d.OPENING),
  15950. e && this.emit(d.ACTIVATING),
  15951. this.state = I.OPENING,
  15952. this.animateOpen(function() {
  15953. e && this.setActiveState(),
  15954. this.openPromise.resolve()
  15955. }
  15956. .bind(this)))
  15957. }
  15958. .bind(this), m.animation.openDelay),
  15959. c.cancel(this.closeTransition),
  15960. this.closePromise && this.closePromise.reject(),
  15961. this.closeTransition = void 0,
  15962. this.openPromise.promise())
  15963. }
  15964. ,
  15965. n.prototype.close = function(e) {
  15966. return this.closePromise = $.Deferred(),
  15967. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15968. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15969. this.state = I.CLOSING,
  15970. this.animateClose())
  15971. }
  15972. .bind(this), m.animation.closeDelay)),
  15973. c.cancel(this.openTransition),
  15974. this.openPromise && this.openPromise.reject(),
  15975. this.openTransition = void 0,
  15976. this.closePromise.resolve(),
  15977. this.closePromise.promise())
  15978. }
  15979. ,
  15980. n.prototype.setActiveState = function() {
  15981. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15982. this.emit(d.ACTIVATE),
  15983. this.div.classList.remove("has-hotzone"))
  15984. }
  15985. ,
  15986. n.prototype.animateOpen = function(e) {
  15987. if (this.state === I.OPENING) {
  15988. if (c.cancel(this.animationTransition),
  15989. u.detectSamsungNative())
  15990. return this.boardOrientation = null,
  15991. this.div.style.visibility = "visible",
  15992. this.emit(d.OPENED),
  15993. this.state = I.OPEN,
  15994. void (e && e());
  15995. this.div.style.webkitTransform = "scale(0)",
  15996. this.div.style.transform = "scale(0)",
  15997. this.div.style.visibility = "visible",
  15998. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15999. this.emit(d.OPENED),
  16000. this.state = I.OPEN,
  16001. e && e()
  16002. }
  16003. .bind(this))
  16004. }
  16005. }
  16006. ,
  16007. n.prototype.animateClose = function(e) {
  16008. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  16009. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  16010. this.emit(d.CLOSED),
  16011. this.state = I.CLOSED,
  16012. this.div.style.visibility = "hidden",
  16013. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  16014. e && e()
  16015. }
  16016. .bind(this)))
  16017. }
  16018. ,
  16019. n.prototype.needsUpdate = function() {
  16020. return this.state !== I.CLOSED
  16021. }
  16022. ,
  16023. n.prototype.update = function(e, t) {
  16024. if (this.needsUpdate()) {
  16025. var i = (this.updateOrientation(e),
  16026. this.calcScale(t))
  16027. , n = {
  16028. x: (e.x + 1) * $("#player").width() / 2,
  16029. y: (e.y + 1) * $("#player").height() / 2
  16030. };
  16031. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  16032. this.div.style.webkitTransform = this.div.screenTransform,
  16033. this.div.style.transform = this.div.screenTransform
  16034. }
  16035. }
  16036. ,
  16037. n.prototype.getDimensions = function() {
  16038. return this.div.getBoundingClientRect()
  16039. }
  16040. ,
  16041. n.prototype.calcScale = function(e) {
  16042. return Math.sqrt(e / 40) * m.boardToDiscRatio
  16043. }
  16044. ,
  16045. n.prototype.updateOrientation = function(e) {
  16046. if (this.state !== I.ACTIVE) {
  16047. var t = 1 / 3
  16048. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  16049. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  16050. , r = "";
  16051. r += 0 === n ? "right" : 2 === n ? "left" : "",
  16052. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  16053. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  16054. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  16055. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  16056. }
  16057. }
  16058. ,
  16059. n.prototype.applyOrientation = function(e) {
  16060. this.div.style.transform = this.div.style.webkitTransform = "",
  16061. this.div.classList.remove("tag-container-" + this.orientation),
  16062. this.div.classList.add("tag-container-" + e);
  16063. var t = window.getComputedStyle(this.div);
  16064. this.initialTransform = t.transform || t.webkitTransform,
  16065. "none" === this.initialTransform && (this.initialTransform = "");
  16066. var i = t.transform.slice(7, -1).split(",")
  16067. , n = -i[4]
  16068. , r = -i[5];
  16069. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  16070. this.div.style.transformOrigin = n + "px " + r + "px",
  16071. this.orientation = e
  16072. }
  16073. ,
  16074. t.exports = n
  16075. }
  16076. ).call(this, "/js/tag/Billboard/Billboard.js")
  16077. }
  16078. , {
  16079. "../../util/browser": 182,
  16080. "../../util/lerp": 188,
  16081. "../../util/logger": 189,
  16082. "../../util/transitions": 195,
  16083. "../Media/EmbedlyEmbed": 125,
  16084. "../Media/EmbedlyPlayer": 126,
  16085. "../Media/Image": 128,
  16086. "../Media/Link": 129,
  16087. "../Media/MediaEvent": 131,
  16088. "../Parser/DescriptionChunkType": 133,
  16089. "../Parser/DescriptionParser": 134,
  16090. "./BillboardEvent": 120,
  16091. "./billboardSettings": 121,
  16092. "./overlaySettings": 122,
  16093. events: 202
  16094. }],
  16095. 120: [function(e, t, i) {
  16096. "use strict";
  16097. t.exports = Object.freeze({
  16098. ENTER: "billboard.enter",
  16099. LEAVE: "billboard.leave",
  16100. OPENING: "billboard.opening",
  16101. OPENED: "billboard.open",
  16102. CLOSING: "billboard.closing",
  16103. CLOSED: "billboard.closed",
  16104. ACTIVATING: "billboard.activating",
  16105. ACTIVATE: "billboard.activate"
  16106. })
  16107. }
  16108. , {}],
  16109. 121: [function(e, t, i) {
  16110. "use strict";
  16111. t.exports = Object.freeze({
  16112. animation: Object.freeze({
  16113. hoverOnClosing: !1,
  16114. openDelay: 100,
  16115. closeDelay: 50,
  16116. openDuration: 200,
  16117. closeDuration: 100
  16118. }),
  16119. boardToDiscRatio: 1.2
  16120. })
  16121. }
  16122. , {}],
  16123. 122: [function(e, t, i) {
  16124. "use strict";
  16125. t.exports = Object.freeze({
  16126. boundaryWidth: 30,
  16127. boundaryHeight: 0
  16128. })
  16129. }
  16130. , {}],
  16131. 123: [function(e, t, i) {//tag
  16132. (function(i) {
  16133. "use strict";
  16134. function n(e, t, i) {
  16135. var n = i.version || "0";
  16136. "0" !== n && I.info("tag defined using version " + n),
  16137. this.model = e,
  16138. this.sid = t,
  16139. this.color = (new r.Color).set(i.color || l.tagDefault),
  16140. this.hoverColor = l._darken(this.color, .2),
  16141. this.floor = null,
  16142. this.floorIndex = i.floor,
  16143. this.mode = s.PANORAMA,
  16144. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16145. this.obj3d = null,
  16146. this.disc = null,
  16147. this.materials = {
  16148. disc: null,
  16149. pole: null
  16150. },
  16151. this.position = (new r.Vector3).copy(i.position),
  16152. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16153. this.discWorldPosition = null,
  16154. this.discScale = .05,
  16155. this.poleEnabled = i.stem.enabled,
  16156. this.billboard = new o(i.label,i.description,i.media,this),
  16157. this.visibleTransition = null,
  16158. this.hoveringDisc = !1
  16159. }
  16160. var r = e("three")
  16161. , o = e("./Billboard/Billboard")
  16162. , a = e("../settings")
  16163. , s = e("../enum/Viewmode")
  16164. , l = e("../enum/Colors")
  16165. , c = e("../enum/RenderLayers")
  16166. , h = e("../enum/RenderOrder")
  16167. , u = (e("../util/common"),
  16168. e("../util/math"))
  16169. , d = e("../util/texture")
  16170. , p = e("../objects/Panorama")
  16171. , f = e("../shaders")
  16172. , g = e("../util/transitions")
  16173. , m = e("../util/lerp")
  16174. , v = e("../util/easing")
  16175. , A = e("./Billboard/BillboardEvent")
  16176. , y = e("events").EventEmitter
  16177. , C = e("../util/logger")
  16178. , I = new C(i)
  16179. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16180. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16181. , w = new r.PlaneBufferGeometry(1,1);
  16182. n.prototype = Object.create(y.prototype),
  16183. n.raycaster = new r.Raycaster,
  16184. n.prototype.bindEvents = function() {
  16185. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16186. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16187. }
  16188. ,
  16189. n.prototype.build = function() {
  16190. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16191. this.floor && (this.billboard.build(this.model.sid),
  16192. this.obj3d = this.buildObject3D(),
  16193. this.floor.add(this.obj3d)),
  16194. this
  16195. }
  16196. ,
  16197. n.prototype.buildObject3D = function() {
  16198. var e = new r.Object3D;
  16199. e.position.copy(this.position);
  16200. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16201. t.bg.value = b,
  16202. t.mask.value = E,
  16203. t.color.value.copy(this.color),
  16204. this.materials.disc = new r.RawShaderMaterial({
  16205. transparent: !0,
  16206. vertexShader: f.tagDisc.vertexShader,
  16207. fragmentShader: f.tagDisc.fragmentShader,
  16208. uniforms: t
  16209. }),
  16210. this.disc = new r.Mesh(w,this.materials.disc),
  16211. this.disc.layers.set(c.TAG),
  16212. this.disc.position.copy(this.discPosition),
  16213. this.disc.renderOrder = h.tagDisc,
  16214. this.disc.tag = this;
  16215. var i = this.buildPole();
  16216. return i.layers.set(c.TAG),
  16217. i.renderOrder = h.tagStem,
  16218. e.add(i),
  16219. e.layers.set(c.TAG),
  16220. e.add(this.disc)
  16221. }
  16222. ,
  16223. n.prototype.buildPole = function() {
  16224. var e = new r.BufferGeometry
  16225. , t = new Float32Array(6);
  16226. return t[0] = t[1] = t[2] = 0,
  16227. t[3] = this.discPosition.x,
  16228. t[4] = this.discPosition.y,
  16229. t[5] = this.discPosition.z,
  16230. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16231. this.materials.pole = new r.LineBasicMaterial({
  16232. linewidth: a.tags.pole.width,
  16233. color: a.tags.pole.color,
  16234. opacity: 0,
  16235. visible: this.poleEnabled,
  16236. transparent: !0,
  16237. depthWrite: !1
  16238. }),
  16239. new r.Line(e,this.materials.pole)
  16240. }
  16241. ,
  16242. n.prototype.setFreeState = function(e) {
  16243. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16244. this.materials.disc.uniforms.color.value = this.color
  16245. }
  16246. .bind(this))
  16247. }
  16248. ,
  16249. n.prototype.setHoverState = function(e) {
  16250. this.billboard.open(e),
  16251. this.materials.disc.uniforms.color.value = this.hoverColor
  16252. }
  16253. ,
  16254. n.prototype.hide = function(e, t) {
  16255. var i = $.Deferred();
  16256. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16257. return i.resolve().promise();
  16258. e = e || 0,
  16259. t = t || 0,
  16260. g.cancel(this.visibleTransition);
  16261. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16262. , r = t + e
  16263. , o = t / r;
  16264. return this.visibleTransition = g.start(function(e) {
  16265. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16266. , i = m.property(e.materials.pole, "opacity", 0);
  16267. return function(n) {
  16268. t(n),
  16269. e.materials.pole && i(n)
  16270. }
  16271. }(this), r * n, function() {
  16272. i.resolve()
  16273. }, o, v[a.warp.blendEasing]),
  16274. i.promise()
  16275. }
  16276. ,
  16277. n.prototype.show = function(e, t) {
  16278. var i = $.Deferred();
  16279. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16280. return i.resolve().promise();
  16281. e = e || 0,
  16282. t = t || 0,
  16283. g.cancel(this.visibleTransition);
  16284. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16285. , r = t + e
  16286. , o = t / r;
  16287. return this.visibleTransition = g.start(function(e) {
  16288. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16289. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16290. return function(n) {
  16291. t(n),
  16292. e.materials.pole && i(n)
  16293. }
  16294. }(this), r * n, function() {
  16295. i.resolve()
  16296. }, o, v[a.warp.blendEasing]),
  16297. i.promise()
  16298. }
  16299. ,
  16300. n.prototype.closestPanoTowardTag = function(e, t) {
  16301. var i = []
  16302. , o = []
  16303. , l = this.disc.getWorldPosition();
  16304. if (e === s.PANORAMA) {
  16305. var c = .5
  16306. , h = t.position.clone().sub(l).normalize();
  16307. i.push(p.filters.isPanoAligned()),
  16308. i.push(p.filters.inPanoDirection(l, h, c)),
  16309. i.push(p.filters.isNeighbourPanoTo(t)),
  16310. o.push(p.scoreFunctions.direction(l, h))
  16311. }
  16312. var u = new r.Vector3
  16313. , d = function(e) {
  16314. u.copy(l).sub(e.position);
  16315. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16316. , i = a.tags.navigate.tiltTolerance;
  16317. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16318. }
  16319. , f = function(e) {
  16320. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16321. };
  16322. i.push(f, d),
  16323. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16324. var g = this.model.panos.sortByScore(i, o);
  16325. if (a.tags.navigate.lineOfSight) {
  16326. for (var m = 0; m < g.length; m++) {
  16327. var v = g[m].pano
  16328. , A = v.position.distanceTo(l);
  16329. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16330. return null;
  16331. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16332. var y = n.raycaster.intersectObjects(this.model.colliders);
  16333. if (0 === y.length || y[0].distance > A)
  16334. return v
  16335. }
  16336. return null
  16337. }
  16338. return g.length > 0 && g[0].pano
  16339. }
  16340. ,
  16341. n.prototype.examine = function(e) {
  16342. var t = e.mode
  16343. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16344. , n = this.disc.getWorldPosition();
  16345. this.billboard.setActiveState();
  16346. var o = function() {
  16347. var t = this.billboard.getDimensions()
  16348. , n = new r.Vector3;
  16349. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16350. n.unproject(e.camera),
  16351. e.flyToPano({
  16352. pano: i,
  16353. lookAtPoint: n
  16354. })
  16355. }
  16356. .bind(this);
  16357. if (t === s.PANORAMA)
  16358. if (i !== e.currentPano) {
  16359. var l = {
  16360. pano: i,
  16361. lookAtPoint: n,
  16362. duration: null,
  16363. maxDistanceOverride: null,
  16364. skipWarpingCheck: !1
  16365. };
  16366. e.flyToPano(l, o)
  16367. } else
  16368. setTimeout(function() {
  16369. this.billboard.open().then(function() {
  16370. o()
  16371. })
  16372. }
  16373. .bind(this), 0);
  16374. else {
  16375. var c = {
  16376. pano: i
  16377. };
  16378. if (n) {
  16379. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16380. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16381. }
  16382. c.callback = o,
  16383. c.duration = 1500,
  16384. c.mode = s.PANORAMA,
  16385. e.flyToNewMode(c)
  16386. }
  16387. }
  16388. ,
  16389. n.prototype.update = function(e, t) {
  16390. var i = new r.Vector3;
  16391. return function(e, t) {
  16392. this.discWorldPosition = this.disc.getWorldPosition(),
  16393. this.updateDisc(e, t),
  16394. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16395. i.z < 1 && (i.y *= -1,
  16396. this.billboard.update(i, this.getDiscRadius(i, t))))
  16397. }
  16398. }(),
  16399. n.prototype.updateDisc = function(e, t) {
  16400. var i = new r.Vector3
  16401. , o = new r.Vector3
  16402. , l = new r.Vector3
  16403. , c = new r.Vector3
  16404. , h = new r.Vector3;
  16405. return function(e, t) {
  16406. var u = a.tags.visibility
  16407. , d = a.tags.disc.scale
  16408. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16409. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16410. this.obj3d.visible) {
  16411. this.disc.quaternion.copy(t.quaternion);
  16412. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16413. i.copy(this.discWorldPosition).project(t),
  16414. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16415. l.set(f / 2, 0, 0).add(o),
  16416. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16417. h.copy(c).unproject(t);
  16418. var g = h.distanceTo(this.discWorldPosition)
  16419. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16420. this.discScale = g * m,
  16421. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16422. }
  16423. }
  16424. }(),
  16425. n.prototype.getDiscRadius = function(e, t) {
  16426. var i = new r.Vector3;
  16427. return function(e, t) {
  16428. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16429. Math.abs(e.x - i.x) * $("#player").width()
  16430. }
  16431. }(),
  16432. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16433. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16434. }
  16435. ,
  16436. n.prototype.offScreen = function(e, t) {
  16437. var i = e.getWorldPosition().project(t);
  16438. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16439. }
  16440. ,
  16441. n.viewportScale = function() {
  16442. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16443. n.viewportHeight = $("#player").height(),
  16444. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16445. n.currentViewportScale
  16446. }
  16447. ,
  16448. t.exports = n
  16449. }
  16450. ).call(this, "/js/tag/tag.js")
  16451. }
  16452. , {
  16453. "../enum/Colors": 19,
  16454. "../enum/RenderLayers": 41,
  16455. "../enum/RenderOrder": 42,
  16456. "../enum/Viewmode": 51,
  16457. "../objects/Panorama": 148,
  16458. "../settings": 166,
  16459. "../shaders": 167,
  16460. "../util/common": 185,
  16461. "../util/easing": 186,
  16462. "../util/lerp": 188,
  16463. "../util/logger": 189,
  16464. "../util/math": 190,
  16465. "../util/texture": 194,
  16466. "../util/transitions": 195,
  16467. "./Billboard/Billboard": 119,
  16468. "./Billboard/BillboardEvent": 120,
  16469. events: 202,
  16470. three: 217
  16471. }],
  16472. 124: [function(e, t, i) {
  16473. (function(i) {
  16474. "use strict";
  16475. function n() {
  16476. this.tagState = y.IDLE,
  16477. this.intersectTag = null,
  16478. this.hoveredTag = null,
  16479. this.activeTag = null,
  16480. this.tagDiscs = [],
  16481. this.raycaster = new r.Raycaster,
  16482. this.modelManager = null,
  16483. this.player = null,
  16484. this.totaltags = 0,
  16485. this.navigatingViaTag = !1,
  16486. this.enabled = !1
  16487. }
  16488. var r = e("three")
  16489. , o = e("../util/logger")
  16490. , a = e("../util/common")
  16491. , s = e("../controls/serializer")
  16492. , l = e("../objects/Snapshot")
  16493. , c = e("../settings")
  16494. , h = e("./Billboard/BillboardEvent")
  16495. , u = e("./Media/MediaEvent")
  16496. , d = e("./Media/LinkType")
  16497. , p = e("../enum/Viewmode")
  16498. , f = e("../enum/WarpStyle")
  16499. , g = e("../enum/BlackoutStyle")
  16500. , m = e("../enum/ModelManagerEvents")
  16501. , v = e("../enum/tagEvents")
  16502. , A = e("../enum/PlayerEvents")
  16503. , y = (e("../util/lerp"),
  16504. e("../enum/TagStates"))
  16505. , C = e("events").EventEmitter
  16506. , I = new o(i);
  16507. a.extend(n, C),
  16508. n.prototype.init = function(e, t) {
  16509. this.modelManager = e,
  16510. this.player = t,
  16511. this.updateModel(),
  16512. this.bindEvents()
  16513. }
  16514. ,
  16515. n.prototype.update = function(e) {
  16516. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16517. }
  16518. ,
  16519. n.prototype.updateTags = function(e, t, i, n) {
  16520. for (var r in this.model.tags)
  16521. this.model.tags[r].update(e, t, i, n)
  16522. }
  16523. ,
  16524. n.prototype.updateModel = function() {
  16525. this.model = this.modelManager.getActiveModel(),
  16526. this.gettagsFromModel(),
  16527. this.totaltags = Object.keys(this.model.tags).length
  16528. }
  16529. ,
  16530. n.prototype.gettagsFromModel = function() {
  16531. this.tagDiscs = [];
  16532. for (var e in this.model.tags) {
  16533. var t = this.model.tags[e].disc;
  16534. t && this.tagDiscs.push(t)
  16535. }
  16536. }
  16537. ,
  16538. n.prototype.bindEvents = function() {
  16539. function e() {
  16540. Object.keys(this.model.tags).forEach(function(e) {
  16541. var t = this.model.tags[e];
  16542. t.bindEvents(),
  16543. t.billboard.on(u.LINK_CLICK, function(e) {
  16544. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16545. }
  16546. .bind(this)),
  16547. t.billboard.on(u.IMAGE_OPENED, function() {
  16548. this.tagState = y.EXAMINE,
  16549. this.emit(u.IMAGE_OPENED)
  16550. }
  16551. .bind(this)),
  16552. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16553. }
  16554. .bind(this))
  16555. }
  16556. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16557. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16558. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16559. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16560. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16561. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16562. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16563. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16564. e.call(this)
  16565. }
  16566. ,
  16567. n.prototype.navigateViaLink = function(e) {
  16568. var t = s.deserialize(e);
  16569. if (t)
  16570. if (t.mode === p.PANORAMA) {
  16571. try {
  16572. this.player.model.panos.get(t.panoId)
  16573. } catch (e) {
  16574. return void I.warn("Unable to find panorama location", t.panoId)
  16575. }
  16576. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16577. } else {
  16578. var i = {
  16579. cameraMode: t.mode,
  16580. position: t.position,
  16581. quaternion: t.quaternion,
  16582. scanId: t.panoId,
  16583. orthoZoom: t.zoom,
  16584. floorVisibility: t.floorVisibility,
  16585. thumbUrl: null,
  16586. name: null
  16587. };
  16588. this.player.flyToNewMode({
  16589. mode: t.mode,
  16590. duration: c.warp.outsideTime,
  16591. warpDest: new l(i),
  16592. force: !0
  16593. })
  16594. }
  16595. }
  16596. ,
  16597. n.prototype.handleWarpStart = function(e, t, i, n) {
  16598. this.dismissExaminedTag(),
  16599. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16600. e && (i = g.END),
  16601. this.hideShowTagsForBlackoutStyle(i, n))
  16602. }
  16603. ,
  16604. n.prototype.handleWarpInterruption = function(e, t, i) {
  16605. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16606. this.hideShowTagsForBlackoutStyle(t, i)
  16607. }
  16608. ,
  16609. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16610. var i = 0
  16611. , n = 0
  16612. , r = t / 2;
  16613. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16614. e) {
  16615. case g.END:
  16616. this.hideAlltags(r);
  16617. break;
  16618. case g.BEGINNING:
  16619. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16620. break;
  16621. case g.NONE:
  16622. break;
  16623. case g.MIDDLE:
  16624. i = r,
  16625. n = r,
  16626. this.hideAlltags(n),
  16627. setTimeout(function() {
  16628. this.showAlltags(i)
  16629. }
  16630. .bind(this), n);
  16631. break;
  16632. case g.FADEIN:
  16633. setTimeout(function() {
  16634. this.showAlltags(r)
  16635. }
  16636. .bind(this), r)
  16637. }
  16638. }
  16639. ,
  16640. n.prototype.onPlayerModeChanging = function(e, t) {
  16641. t !== p.PANORAMA && this.dismissExaminedTag(),
  16642. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16643. var i = t !== p.OUTDOOR;
  16644. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16645. }
  16646. ,
  16647. n.prototype.onPanoChange = function(e, t) {
  16648. var i = this.navigatingViaTag;
  16649. if (this.navigatingViaTag = !1,
  16650. !i) {
  16651. this.dismissExaminedTag();
  16652. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16653. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16654. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16655. }
  16656. }
  16657. ,
  16658. n.prototype.onPlayerReady = function(e, t, i) {
  16659. this.startAlltags(e, t ? i : null)
  16660. }
  16661. ,
  16662. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16663. this.updateClosestTags(e)
  16664. }
  16665. ,
  16666. n.prototype.dismissExaminedTag = function() {
  16667. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16668. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16669. this.hoveredTag = null)
  16670. }
  16671. ,
  16672. n.prototype.startAlltags = function(e, t) {
  16673. this.model.shouldShowtags = c.tags.enabled,
  16674. this.enabled = !0,
  16675. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16676. t && setTimeout(function() {
  16677. this.activateTag(this.model.getTagBySid(t))
  16678. }
  16679. .bind(this), c.tags.startup.fadeInDuration / 2))
  16680. }
  16681. ,
  16682. n.prototype.showAlltags = function(e, t, i) {
  16683. function n() {
  16684. o++,
  16685. o === this.totaltags && (this.model.tagsShown = !0,
  16686. r.resolve())
  16687. }
  16688. var r = $.Deferred();
  16689. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16690. return r.resolve().promise();
  16691. var o = 0;
  16692. for (var a in this.model.tags) {
  16693. var s = this.model.tags[a];
  16694. s.show(e, t).done(n.bind(this))
  16695. }
  16696. return r.promise()
  16697. }
  16698. ,
  16699. n.prototype.hideAlltags = function(e, t) {
  16700. function i() {
  16701. r++,
  16702. r === this.totaltags && (this.model.tagsShown = !1,
  16703. n.resolve())
  16704. }
  16705. var n = $.Deferred()
  16706. , r = 0;
  16707. for (var o in this.model.tags) {
  16708. var a = this.model.tags[o];
  16709. a.hide(e, t).done(i.bind(this)),
  16710. a === this.activeTag && this.dismissActiveTag()
  16711. }
  16712. return n.promise()
  16713. }
  16714. ,
  16715. n.prototype.enableHovering = function() {
  16716. this.enabled = !0
  16717. }
  16718. ,
  16719. n.prototype.disableHovering = function() {
  16720. this.enabled = !1
  16721. }
  16722. ,
  16723. n.prototype.activateTag = function(e, t) {
  16724. t = t || y.EXAMINE,
  16725. this.activeTag = e,
  16726. this.activeTag.hoveringDisc = !0,
  16727. this.activeTag.setHoverState(t === y.EXAMINE),
  16728. this.tagState = t,
  16729. this.emit(v.TagActivated, e)
  16730. }
  16731. ,
  16732. n.prototype.dismissActiveTag = function() {
  16733. this.activeTag.hoveringDisc = !1,
  16734. this.activeTag.setFreeState(!0);
  16735. var e = this.activeTag;
  16736. this.activeTag = null,
  16737. this.tagState = y.IDLE,
  16738. this.emit(v.TagDismissed, e)
  16739. }
  16740. ,
  16741. n.prototype.clickedOnTag = function(e) {
  16742. var t = function() {
  16743. this.navigatingViaTag = !0,
  16744. this.activeTag.examine(this.player),
  16745. this.emit(v.TagNavigation, this.activeTag)
  16746. }
  16747. .bind(this);
  16748. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16749. this.activeTag = this.intersectTag,
  16750. t(),
  16751. !0) : (this.dismissActiveTag(),
  16752. !1)
  16753. }
  16754. ,
  16755. n.prototype.intersecttag = function() {
  16756. var e = new r.Vector3
  16757. , t = new r.Vector3
  16758. , i = new r.Vector3;
  16759. return function(n, r, o) {
  16760. if (!this.enabled)
  16761. return null;
  16762. var a = null
  16763. , s = this.tagDiscs.filter(function(e) {
  16764. return e.parent.visible
  16765. });
  16766. if (s.length > 0) {
  16767. var l = this.model.floors.reduce(function(e, t) {
  16768. return t.hidden ? e : e.concat(t.collider.children)
  16769. }, s);
  16770. e.set(n.x, n.y, -1).unproject(o),
  16771. t.set(n.x, n.y, 1).unproject(o),
  16772. i.copy(t).sub(e).normalize(),
  16773. this.raycaster.set(e, i);
  16774. var c = this.raycaster.intersectObjects(l);
  16775. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16776. }
  16777. return this.intersectTag = a,
  16778. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16779. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16780. this.hoveredTag = a
  16781. }
  16782. .bind(this)),
  16783. a.billboard.on(h.LEAVE, function() {
  16784. this.hoveredTag = null
  16785. }
  16786. .bind(this))),
  16787. this.activateTag(a, y.BROWSE))),
  16788. a
  16789. }
  16790. }(),
  16791. n.prototype.rankedtagInDirection = function() {
  16792. var e = []
  16793. , t = []
  16794. , i = new r.Vector3
  16795. , n = new r.Vector3
  16796. , o = new r.Vector3;
  16797. return function(r, a, s, l) {
  16798. var c = 0;
  16799. t.length = 0;
  16800. for (var h = 0; h < this.closesttags.length; h++) {
  16801. var u = this.closesttags[h];
  16802. n.copy(u.position),
  16803. n.add(u.discPosition),
  16804. i.copy(a),
  16805. i.sub(n).negate(),
  16806. i.normalize();
  16807. var d = i.dot(l);
  16808. if (d >= 0) {
  16809. o.copy(n),
  16810. o.project(s);
  16811. var p = this.intersecttag(o, !1, s);
  16812. if (p) {
  16813. if (c >= e.length)
  16814. for (var f = 0; f < 64; f++)
  16815. e.push({
  16816. tag: u,
  16817. dot: d
  16818. });
  16819. var g = e[c];
  16820. g.tag = u,
  16821. g.dot = d,
  16822. g.position = math.projectPositionToCanvas(n, s),
  16823. t.push(g),
  16824. c++
  16825. }
  16826. }
  16827. }
  16828. return t.sort(function(e, t) {
  16829. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16830. }),
  16831. r < t.length ? t[r].tag : null
  16832. }
  16833. }(),
  16834. n.prototype.updateClosestTags = function() {
  16835. var e = new r.Vector3
  16836. , t = 30;
  16837. return function(i) {
  16838. this.closesttags || (this.closesttags = []),
  16839. this.closesttags.length = 0;
  16840. var n = this.model.tags;
  16841. if (n)
  16842. for (var r in n)
  16843. if (n.hasOwnProperty(r)) {
  16844. var o = n[r]
  16845. , a = o.position;
  16846. e.copy(i),
  16847. e.sub(a).negate();
  16848. var s = e.lengthSq();
  16849. s < t && this.closesttags.push(o)
  16850. }
  16851. }
  16852. }(),
  16853. t.exports = n
  16854. }
  16855. ).call(this, "/js/tag/tagManager.js")
  16856. }
  16857. , {
  16858. "../controls/serializer": 14,
  16859. "../enum/BlackoutStyle": 18,
  16860. "../enum/tagEvents": 32,
  16861. "../enum/ModelManagerEvents": 33,
  16862. "../enum/PlayerEvents": 40,
  16863. "../enum/TagStates": 44,
  16864. "../enum/Viewmode": 51,
  16865. "../enum/WarpStyle": 52,
  16866. "../objects/Snapshot": 153,
  16867. "../settings": 166,
  16868. "../util/common": 185,
  16869. "../util/lerp": 188,
  16870. "../util/logger": 189,
  16871. "./Billboard/BillboardEvent": 120,
  16872. "./Media/LinkType": 130,
  16873. "./Media/MediaEvent": 131,
  16874. events: 202,
  16875. three: 217
  16876. }],
  16877. 125: [function(e, t, i) {
  16878. (function(i) {
  16879. "use strict";
  16880. function n() {
  16881. this.embedWrapper = null,
  16882. this.embedElement = null
  16883. }
  16884. var r = e("../../util/ajax")
  16885. , o = e("./mediaSettings")
  16886. , a = e("../../settings")
  16887. , s = e("../../util/logger")
  16888. , l = new s(i);
  16889. n.prototype.createDomElement = function() {
  16890. return this.embedWrapper = document.createElement("div"),
  16891. this.embedWrapper.classList.add("tag-embed"),
  16892. this.embedWrapper.classList.add("hidden"),
  16893. this.embedWrapper
  16894. }
  16895. ,
  16896. n.prototype.load = function(e) {
  16897. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16898. return new Promise(function(e, i) {
  16899. r.get(t).then(function(t) {
  16900. if (t = JSON.parse(t),
  16901. t.html && t.html.indexOf("<script") === -1) {
  16902. this.embedWrapper.innerHTML = t.html;
  16903. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16904. if (this.embedWrapper.style.width = n + "px",
  16905. t.height) {
  16906. var r = t.height / t.width;
  16907. this.embedWrapper.style.height = n * r + "px"
  16908. }
  16909. this.embedElement = this.embedWrapper.firstChild;
  16910. var a = [];
  16911. try {
  16912. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16913. } catch (e) {
  16914. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16915. }
  16916. a.forEach(function(e) {
  16917. e.setAttribute("target", "_blank")
  16918. }),
  16919. this.embedElement.classList.add("hidden"),
  16920. this.embedWrapper.classList.remove("hidden"),
  16921. e()
  16922. } else
  16923. i("Not a valid embed")
  16924. }
  16925. .bind(this), function(e) {
  16926. i(e.response)
  16927. })
  16928. }
  16929. .bind(this))
  16930. }
  16931. ,
  16932. n.prototype.show = function() {
  16933. this.embedElement && this.embedElement.classList.remove("hidden")
  16934. }
  16935. ,
  16936. n.prototype.hide = function() {
  16937. this.embedElement && this.embedElement.classList.add("hidden")
  16938. }
  16939. ,
  16940. t.exports = n
  16941. }
  16942. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16943. }
  16944. , {
  16945. "../../settings": 166,
  16946. "../../util/ajax": 181,
  16947. "../../util/logger": 189,
  16948. "./mediaSettings": 132
  16949. }],
  16950. 126: [function(e, t, i) {
  16951. (function(i) {
  16952. "use strict";
  16953. function n(e) {
  16954. o.call(this),
  16955. this.options = e,
  16956. this.playerControls = null,
  16957. this.state = s.NOT_READY
  16958. }
  16959. var r = e("../../util/browser")
  16960. , o = e("./EmbedlyEmbed")
  16961. , a = e("../../util/logger")
  16962. , s = (new a(i),
  16963. Object.freeze({
  16964. NOT_READY: "player.not.ready",
  16965. CUED: "player.cued",
  16966. PLAYING: "player.playing",
  16967. PAUSED: "player.paused"
  16968. }));
  16969. n.prototype = Object.create(o.prototype),
  16970. n.prototype.createDomElement = function() {
  16971. return this.embedWrapper = document.createElement("div"),
  16972. this.embedWrapper.classList.add("tag-video"),
  16973. this.embedWrapper.classList.add("hidden"),
  16974. this.embedWrapper
  16975. }
  16976. ,
  16977. n.prototype.load = function(e) {
  16978. var t = function() {
  16979. function e(e) {
  16980. this.playerState = s.CUED,
  16981. this.options.startMuted && this.playerControls.mute()
  16982. }
  16983. function t(e) {
  16984. this.playerState = e
  16985. }
  16986. function i(e) {
  16987. this.playerControls.setCurrentTime(0),
  16988. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16989. }
  16990. this.playerControls = new playerjs.Player(this.embedElement),
  16991. this.playerControls.on("ready", e.bind(this)),
  16992. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16993. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16994. this.playerControls.on("ended", i.bind(this))
  16995. }
  16996. .bind(this);
  16997. return o.prototype.load.call(this, e).then(t.bind(this))
  16998. }
  16999. ,
  17000. n.prototype.play = function() {
  17001. var e = r.isMobile();
  17002. return function() {
  17003. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17004. }
  17005. }(),
  17006. n.prototype.pause = function() {
  17007. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17008. }
  17009. ,
  17010. t.exports = n
  17011. }
  17012. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17013. }
  17014. , {
  17015. "../../util/browser": 182,
  17016. "../../util/logger": 189,
  17017. "./EmbedlyEmbed": 125
  17018. }],
  17019. 127: [function(e, t, i) {
  17020. (function(i) {
  17021. "use strict";
  17022. function n(e) {
  17023. function t() {
  17024. return a.debug("requesting file from embedly:", e.href),
  17025. r.get(e.href, {
  17026. responseType: e.responseType
  17027. }).then(function(t) {
  17028. return a.debug("requesting file finished:", e.href),
  17029. t
  17030. })
  17031. }
  17032. function i() {}
  17033. return s = new Promise(function(e, n) {
  17034. s.catch(i).then(function() {
  17035. t().then(e, n)
  17036. })
  17037. }
  17038. )
  17039. }
  17040. var r = e("../../util/ajax")
  17041. , o = (e("./mediaSettings"),
  17042. e("../../util/logger"))
  17043. , a = new o(i)
  17044. , s = Promise.resolve();
  17045. t.exports.enqueue = n
  17046. }
  17047. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17048. }
  17049. , {
  17050. "../../util/ajax": 181,
  17051. "../../util/logger": 189,
  17052. "./mediaSettings": 132
  17053. }],
  17054. 128: [function(e, t, i) {
  17055. (function(i) {
  17056. "use strict";
  17057. function n() {
  17058. this.imageWrapper = null,
  17059. this.width = 0,
  17060. this.height = 0,
  17061. this.aspect = 1
  17062. }
  17063. var r = e("./MediaEvent")
  17064. , o = e("./EmbedlyQueue")
  17065. , a = e("events").EventEmitter
  17066. , s = e("../../util/logger")
  17067. , l = e("../../settings");
  17068. new s(i);
  17069. n.prototype = Object.create(a.prototype),
  17070. n.prototype.createDomElement = function() {
  17071. return this.imageWrapper = document.createElement("div"),
  17072. this.imageWrapper.classList.add("tag-image"),
  17073. this.imageWrapper.classList.add("hidden"),
  17074. this.imageWrapper.addEventListener("click", function(e) {
  17075. e.stopPropagation(),
  17076. this.emit(r.IMAGE_OPENING),
  17077. this.imageWrapper.style.pointerEvents = "none"
  17078. }
  17079. .bind(this)),
  17080. this.imageWrapper
  17081. }
  17082. ,
  17083. n.prototype.onClosed = function() {
  17084. this.imageWrapper.style.pointerEvents = "auto"
  17085. }
  17086. ,
  17087. n.prototype.load = function(e) {
  17088. var t = Math.max(window.screen.height, window.screen.width)
  17089. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17090. return new Promise(function(e, t) {
  17091. function n(t) {
  17092. var i = t.target;
  17093. this.width = i.naturalWidth,
  17094. this.height = i.naturalHeight,
  17095. this.aspect = this.width / this.height;
  17096. var n = t.target.src;
  17097. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17098. this.imageWrapper.style.width = this.width + "px",
  17099. this.imageWrapper.style.height = this.height + "px",
  17100. this.imageWrapper.classList.remove("hidden"),
  17101. e()
  17102. }
  17103. o.enqueue({
  17104. href: i,
  17105. responseType: "arraybuffer"
  17106. }).then(function(e) {
  17107. var t = new Uint8Array(e)
  17108. , i = new Blob([t])
  17109. , r = new window.Image;
  17110. r.addEventListener("load", n.bind(this));
  17111. var o = URL.createObjectURL(i);
  17112. r.src = o
  17113. }
  17114. .bind(this), t)
  17115. }
  17116. .bind(this))
  17117. }
  17118. ,
  17119. t.exports = n
  17120. }
  17121. ).call(this, "/js/tag/Media/Image.js")
  17122. }
  17123. , {
  17124. "../../settings": 166,
  17125. "../../util/logger": 189,
  17126. "./EmbedlyQueue": 127,
  17127. "./MediaEvent": 131,
  17128. events: 202
  17129. }],
  17130. 129: [function(e, t, i) {
  17131. "use strict";
  17132. function n(e) {
  17133. this.label = e.label,
  17134. this.href = e.url,
  17135. this.type = this.updateLinkForType(),
  17136. this.domElement = null,
  17137. this.id = c++
  17138. }
  17139. var r = e("./LinkType")
  17140. , o = e("./MediaEvent")
  17141. , a = e("../../util/browser")
  17142. , s = e("../../analytics")
  17143. , l = e("events").EventEmitter
  17144. , c = 0;
  17145. n.prototype = Object.create(l.prototype),
  17146. n.prototype.updateLinkForType = function() {
  17147. function e(e) {
  17148. var t = new RegExp("[#&?]start=([^#&?]*)")
  17149. , i = t.exec(e);
  17150. return i[1]
  17151. }
  17152. function t(e) {
  17153. return e + "&play=1"
  17154. }
  17155. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17156. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17157. r.NAVIGATION) : (this.href = t(this.href),
  17158. r.MODEL) : r.EXT_LINK
  17159. }
  17160. ;
  17161. var h = {};
  17162. n.prototype.createDomElement = function() {
  17163. function e(e) {
  17164. switch (e.stopPropagation(),
  17165. h[this.id] = !0,
  17166. s.trackAlways("click_tag_link", {
  17167. link_type: this.type,
  17168. link_count: c,
  17169. links_clicked: Object.keys(h).length
  17170. }),
  17171. this.type) {
  17172. case r.MODEL:
  17173. window.location.replace(this.href);
  17174. break;
  17175. case r.EXT_LINK:
  17176. window.open(this.href, "_blank")
  17177. }
  17178. this.emit(o.LINK_CLICK, {
  17179. type: this.type,
  17180. url: this.href
  17181. })
  17182. }
  17183. if (this.domElement = document.createElement("a"),
  17184. this.domElement.classList.add("tag-link"),
  17185. this.domElement.textContent = this.label,
  17186. this.type === r.EXT_LINK) {
  17187. this.domElement.textContent += " ";
  17188. var t = document.createElement("i");
  17189. t.classList.add("icon-ext-link"),
  17190. t.title = "Link to external web site",
  17191. this.domElement.appendChild(t)
  17192. }
  17193. return this.domElement.addEventListener("click", e.bind(this)),
  17194. this.domElement
  17195. }
  17196. ,
  17197. t.exports = n
  17198. }
  17199. , {
  17200. "../../analytics": 4,
  17201. "../../util/browser": 182,
  17202. "./LinkType": 130,
  17203. "./MediaEvent": 131,
  17204. events: 202
  17205. }],
  17206. 130: [function(e, t, i) {
  17207. "use strict";
  17208. t.exports = {
  17209. NAVIGATION: "navigation",
  17210. MODEL: "model",
  17211. EXT_LINK: "ext-link"
  17212. }
  17213. }
  17214. , {}],
  17215. 131: [function(e, t, i) {
  17216. "use strict";
  17217. t.exports = Object.freeze({
  17218. LINK_CLICK: "mtmedia.link",
  17219. IMAGE_LOADED: "mtmedia.image.loaded",
  17220. IMAGE_OPENING: "mtmedia.image.opening",
  17221. IMAGE_OPENED: "mtmedia.image.opened",
  17222. IMAGE_CLOSING: "mtmedia.image.closing",
  17223. IMAGE_CLOSED: "mtmedia.image.closed",
  17224. VIDEO_START: "mtmedia.video.start",
  17225. VIDEO_PAUSE: "mtmedia.video.pause",
  17226. VIDEO_ENDED: "mtmedia.video.end"
  17227. })
  17228. }
  17229. , {}],
  17230. 132: [function(e, t, i) {
  17231. "use strict";
  17232. t.exports = Object.freeze({
  17233. maxEmbedWidth: 350,
  17234. defaultAspectRatio: .75
  17235. })
  17236. }
  17237. , {}],
  17238. 133: [function(e, t, i) {
  17239. "use strict";
  17240. t.exports = Object.freeze({
  17241. TEXT: "text",
  17242. LINK: "link",
  17243. IMAGE: "photo",
  17244. VIDEO: "video",
  17245. RICH: "rich"
  17246. })
  17247. }
  17248. , {}],
  17249. 134: [function(e, t, i) {
  17250. "use strict";
  17251. function n(e) {
  17252. this.capabilities = {
  17253. links: {
  17254. enable: e.supportLinks,
  17255. keepLabels: e.keepLinkLabels
  17256. }
  17257. }
  17258. }
  17259. var r = e("./DescriptionChunkType");
  17260. n.prototype.parse = function(e, t) {
  17261. var i = []
  17262. , n = e.split("[").map(function(e, t) {
  17263. return 0 === t ? e : "[" + e
  17264. });
  17265. return n.forEach(function(e) {
  17266. var n = this.findMarkdown(e);
  17267. if (n) {
  17268. if (n.url.indexOf("javascript:") !== -1)
  17269. return;
  17270. this.addLinkChunk(i, n, t),
  17271. this.addTextChunk(i, e.slice(n.markdown.length))
  17272. } else
  17273. this.addTextChunk(i, e)
  17274. }
  17275. .bind(this)),
  17276. i
  17277. }
  17278. ,
  17279. n.prototype.findMarkdown = function(e) {
  17280. var t = /\[([^\]]*)\]\((.*)\)/
  17281. , i = e.match(t);
  17282. if (i) {
  17283. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17284. 0 !== r); )
  17285. o++;
  17286. var a = n.length - o;
  17287. return {
  17288. markdown: i[0].substring(0, i[0].length - a),
  17289. label: i[1],
  17290. url: i[2].substring(0, o)
  17291. }
  17292. }
  17293. }
  17294. ,
  17295. n.prototype.addTextChunk = function(e, t) {
  17296. 0 !== t.length && e.push({
  17297. type: r.TEXT,
  17298. text: t
  17299. })
  17300. }
  17301. ,
  17302. n.prototype.addLinkChunk = function(e, t) {
  17303. if (!this.capabilities.links.enable)
  17304. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17305. var i = {
  17306. label: t.label,
  17307. url: t.url
  17308. };
  17309. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17310. e.push({
  17311. type: r.LINK,
  17312. link: i
  17313. })
  17314. }
  17315. ,
  17316. t.exports = n
  17317. }
  17318. , {
  17319. "./DescriptionChunkType": 133
  17320. }],
  17321. 135: [function(e, t, i) {
  17322. (function(i) {
  17323. "use strict";
  17324. var n = e("../util/logger")
  17325. , r = new n(i)
  17326. , o = {
  17327. parseIdsFromChunkName: function(e, t) {
  17328. t.floorId = o.parseFloor(e),
  17329. t.roomId = o.parseRoom(e)
  17330. },
  17331. parseFloor: function(e) {
  17332. var t = e.match(/_group([0-9]+)/);
  17333. if (!t)
  17334. return 0;
  17335. try {
  17336. return parseInt(t[1], 10)
  17337. } catch (e) {
  17338. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17339. 0
  17340. }
  17341. },
  17342. parseRoom: function(e) {
  17343. var t = e.match(/_sub([0-9]+)/);
  17344. if (!t)
  17345. return -1;
  17346. try {
  17347. return parseInt(t[1], 10)
  17348. } catch (e) {
  17349. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17350. 0
  17351. }
  17352. }
  17353. };
  17354. t.exports = o
  17355. }
  17356. ).call(this, "/js/model/Chunks.js")
  17357. }
  17358. , {
  17359. "../util/logger": 189
  17360. }],
  17361. 136: [function(e, t, i) {
  17362. (function(i) {
  17363. "use strict";
  17364. function n(e) {
  17365. s.call(this),
  17366. this.model = e,
  17367. this.exploded = !1
  17368. }
  17369. var r = e("../objects/Floor")
  17370. , o = (e("../settings"),
  17371. e("../util/logger"))
  17372. , a = e("../util/transitions")
  17373. , s = e("../util/IndexedCollection")
  17374. , l = e("../util/common")
  17375. , c = e("../util/easing");
  17376. new o(i);
  17377. l.inherit(n, s),
  17378. n.prototype.add = function(e) {
  17379. s.prototype.add.call(this, e),
  17380. this.model.add(e)
  17381. }
  17382. ,
  17383. n.prototype.getIndex = function(e) {
  17384. return e.floorIndex
  17385. }
  17386. ,
  17387. n.prototype.build = function() {
  17388. this.list.forEach(function(e) {
  17389. e.build()
  17390. })
  17391. }
  17392. ,
  17393. n.prototype.size = function() {
  17394. return this.length
  17395. }
  17396. ,
  17397. n.prototype.sort = function() {
  17398. s.prototype.sort.call(this, function(e, t) {
  17399. return e.floorIndex - t.floorIndex
  17400. })
  17401. }
  17402. ,
  17403. n.prototype.nextFloor = function(e, t) {
  17404. return this.index[e.floorIndex + t] || null
  17405. }
  17406. ,
  17407. n.prototype.getFloorAtPoint = function(e) {
  17408. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17409. var r = this.list[n]
  17410. , o = r.distanceToPoint(e);
  17411. (!t || i > o) && (i = o,
  17412. t = r)
  17413. }
  17414. return t
  17415. }
  17416. ,
  17417. n.prototype.getOrMakeFloor = function(e) {
  17418. var t = this.index[e];
  17419. return t || (t = new r(this.model,e),
  17420. this.add(t)),
  17421. t
  17422. }
  17423. ,
  17424. n.prototype.hide = function() {
  17425. this.list.forEach(function(e) {
  17426. e.hide()
  17427. })
  17428. }
  17429. ,
  17430. n.prototype.show = function() {
  17431. this.list.forEach(function(e) {
  17432. e.show()
  17433. })
  17434. }
  17435. ,
  17436. n.prototype.names = function() {
  17437. return this.list.reduce(function(e, t) {
  17438. return e.concat(t.name)
  17439. }, [])
  17440. }
  17441. ,
  17442. n.prototype.toggleExplodeHorizontal = function() {
  17443. function e(e, t) {
  17444. r.copy(e.position),
  17445. e.position.x = i[e.floorIndex] * t,
  17446. e.position.y = 1 * e.floorIndex * t,
  17447. r.sub(e.position).multiplyScalar(-1),
  17448. e.panos.forEach(function(e) {
  17449. e.translate(r)
  17450. })
  17451. }
  17452. var t, i = [], n = 0;
  17453. this.list.forEach(function(e, r, o) {
  17454. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17455. n += t,
  17456. i[r] = n
  17457. }),
  17458. i = i.map(function(e) {
  17459. return e - n / 2
  17460. });
  17461. var r = this.list[0].position.clone();
  17462. this.exploded ? this.list.forEach(function(t) {
  17463. a.start(function(i) {
  17464. e(t, 1 - i)
  17465. }, 1500, null, 0, c.easeOutExpo)
  17466. }) : this.list.forEach(function(t) {
  17467. a.start(function(i) {
  17468. e(t, i)
  17469. }, 1500, null, 0, c.easeOutExpo)
  17470. }),
  17471. this.exploded = !this.exploded
  17472. }
  17473. ,
  17474. n.prototype.toggleExplodeVertical = function() {
  17475. function e(e, i) {
  17476. var n = n.copy(e.position);
  17477. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17478. n.sub(e.position).multiplyScalar(-1),
  17479. e.panos.forEach(function(e) {
  17480. e.translate(n)
  17481. })
  17482. }
  17483. var t = this.model.size;
  17484. this.list[0].position.clone();
  17485. this.exploded ? this.list.forEach(function(t) {
  17486. a.start(function(i) {
  17487. e(t, 1 - i)
  17488. }, 1500, null, 0, c.easeOutExpo)
  17489. }) : this.list.forEach(function(t) {
  17490. a.start(function(i) {
  17491. e(t, i)
  17492. }, 1500, null, 0, c.easeOutExpo)
  17493. }),
  17494. this.exploded = !this.exploded
  17495. }
  17496. ,
  17497. t.exports = n
  17498. }
  17499. ).call(this, "/js/model/FloorCollection.js")
  17500. }
  17501. , {
  17502. "../objects/Floor": 146,
  17503. "../settings": 166,
  17504. "../util/IndexedCollection": 175,
  17505. "../util/common": 185,
  17506. "../util/easing": 186,
  17507. "../util/logger": 189,
  17508. "../util/transitions": 195
  17509. }],
  17510. 137: [function(e, t, i) {
  17511. (function(i) {
  17512. "use strict";
  17513. function n() {
  17514. c.call(this)
  17515. }
  17516. var r = e("../settings")
  17517. , o = e("../util/logger")
  17518. , a = e("../enum/Viewmode")
  17519. , s = e("../objects/Snapshot")
  17520. , l = (e("../util/math"),
  17521. e("../util/common"))
  17522. , c = e("../util/IndexedCollection")
  17523. , h = new o(i);
  17524. l.inherit(n, c),
  17525. n.prototype.getImage = function(e) {
  17526. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17527. }
  17528. ,
  17529. n.prototype.filterByModesAndReel = function(e, t) {
  17530. for (var i = [], n = 0; n < t.length; n += 1) {
  17531. var r = t[n]
  17532. , o = this.index[r.sid];
  17533. o && i.push(o)
  17534. }
  17535. var s = e[a.DOLLHOUSE]
  17536. , l = e[a.FLOORPLAN];
  17537. i = i.filter(function(e) {
  17538. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17539. return !0;
  17540. var t;
  17541. try {
  17542. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17543. } catch (e) {
  17544. return h.debug(e.message),
  17545. !1
  17546. }
  17547. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17548. }),
  17549. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17550. this.list = i,
  17551. this.reIndex()
  17552. }
  17553. ,
  17554. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17555. if (0 === this.list.length)
  17556. return [];
  17557. var locations = [];
  17558. var deal = (info, container)=>{
  17559. var src = info.thumbnail_signed_src,
  17560. o = info.name || "";
  17561. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17562. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17563. let a = panos.get(info.metadata.scan_id);
  17564. if (a && !a.isAligned()) return
  17565. }
  17566. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17567. if (cameraMode === a.MESH) return
  17568. if(window.isLocal)src = manage.dealURL(src)
  17569. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17570. var l = {
  17571. cameraMode: cameraMode,
  17572. position: info.metadata.camera_position,
  17573. quaternion: info.metadata.camera_quaternion,
  17574. zoom: info.metadata.zoom,
  17575. panoId: info.metadata.scan_id,
  17576. orthoZoom: info.metadata.ortho_zoom,
  17577. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17578. thumbUrl: src,
  17579. name: n.filterImageName(o),
  17580. sid: info.sid
  17581. }
  17582. var item = new s(l);
  17583. item.momentTour = info.momentTour
  17584. item.dontRot = info.dontRot
  17585. item.rotTime = info.rotTime
  17586. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17587. container.push(item)
  17588. return item
  17589. }
  17590. }
  17591. this.list.forEach(image=>{
  17592. if(image.images){
  17593. var folder = $.extend({}, image )
  17594. folder.heroLocations = [];
  17595. image.images.list.forEach(child=>{
  17596. deal(child, folder.heroLocations);
  17597. })
  17598. folder.musicInfo = folder.musicInfo || {}
  17599. locations.push(folder)
  17600. delete folder.images;
  17601. delete folder.locations;
  17602. }else{
  17603. var item = deal(image, locations);
  17604. }
  17605. })
  17606. return locations
  17607. }
  17608. ,
  17609. n.prototype.getIndex = function(e) {
  17610. return e.sid
  17611. }
  17612. ,
  17613. n.filterImageName = function(e) {
  17614. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17615. }
  17616. ,
  17617. t.exports = n
  17618. }
  17619. ).call(this, "/js/model/ImageCollection.js")
  17620. }
  17621. , {
  17622. "../enum/Viewmode": 51,
  17623. "../objects/Snapshot": 153,
  17624. "../settings": 166,
  17625. "../util/IndexedCollection": 175,
  17626. "../util/common": 185,
  17627. "../util/logger": 189,
  17628. "../util/math": 190
  17629. }],
  17630. 138: [function(e, t, i) {
  17631. (function(i) {
  17632. "use strict";
  17633. function n() {
  17634. u.call(this)
  17635. }
  17636. var r = e("../label/Label")
  17637. , o = e("../settings")
  17638. , a = e("../util/logger")
  17639. , s = e("../util/math")
  17640. , l = e("../util/ajax")
  17641. , c = e("./RoomCollection")
  17642. , h = e("../util/common")
  17643. , u = e("../util/IndexedCollection");
  17644. new a(i);
  17645. h.inherit(n, u),
  17646. n.prototype.getIndex = function(e) {
  17647. return e.labelId
  17648. }
  17649. ,
  17650. n.prototype.associateWithRooms = function(e) {
  17651. this.forEach(function(t) {
  17652. e.forEach(function(e) {
  17653. e.roomId === t.roomId && (t.room = e)
  17654. })
  17655. })
  17656. }
  17657. ,
  17658. n.prototype.createFromLabelData = function(e) {
  17659. e.forEach(function(e) {
  17660. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17661. t = c.generateRoomId(e.floorId, t);
  17662. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17663. i.position = s.convertWorkshopVector(i.position),
  17664. this.add(i),
  17665. i.build()
  17666. }
  17667. .bind(this))
  17668. }
  17669. ,
  17670. n.prototype.load = function(e, t) {
  17671. return l.get(e, {
  17672. responseType: "json",
  17673. auth: t ? o.authorizationHeader : null
  17674. }).done(function(e) {
  17675. var t = [];
  17676. for (var i in e) {
  17677. var n = e[i];
  17678. t.push(n)
  17679. }
  17680. this.createFromLabelData(t)
  17681. }
  17682. .bind(this))
  17683. }
  17684. ,
  17685. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17686. var t = -1;
  17687. if (e) {
  17688. if(typeof e == 'number'){//add
  17689. t = parseInt(e)
  17690. }else{
  17691. var i = e.split("_");
  17692. t = parseInt(i[0])
  17693. }
  17694. }
  17695. return t
  17696. },
  17697. t.exports = n
  17698. }
  17699. ).call(this, "/js/model/LabelCollection.js")
  17700. }
  17701. , {
  17702. "../label/Label": 90,
  17703. "../settings": 166,
  17704. "../util/IndexedCollection": 175,
  17705. "../util/ajax": 181,
  17706. "../util/common": 185,
  17707. "../util/logger": 189,
  17708. "../util/math": 190,
  17709. "./RoomCollection": 141
  17710. }],
  17711. 139: [function(e, t, i) {
  17712. (function(i) {
  17713. "use strict";
  17714. function n(e, t) {
  17715. o.Object3D.call(this)
  17716. this.sid = window.number;//t.sid,
  17717. this.data = t,
  17718. this.options = e,
  17719. this.urls = new s(e.urlFiles),
  17720. this.isPublic = void 0 !== t.is_public && t.is_public,
  17721. //创建heroLocations
  17722. this.images = new _(this),
  17723. this.images.extend(t.images),
  17724. this.images.forEach((info)=>{
  17725. if(info.locations){
  17726. info.images = new _(this);
  17727. info.images.extend(info.locations)
  17728. }
  17729. })
  17730. this.heroLocations = []
  17731. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17732. this.outdoorPanoLocations = [],
  17733. this.floors = new d(this),
  17734. this.floorsEnabled = void 0 === e.floors || e.floors,
  17735. this.changingFloor = !1,
  17736. this.chunks = [],
  17737. this.panos = new A,
  17738. this.colliders = [],
  17739. this.routePanos = new A, //add
  17740. this.loadPanosPromise = null,
  17741. this.loadMeshTexturesPromise = null,
  17742. this.auxDataPromise = null,
  17743. this.meshTexturesLoaded = !1,
  17744. this.meshTextures = [],
  17745. this.tags = {},
  17746. this.tagsShown = !1,
  17747. this.shouldShowtags = !1,
  17748. this.has360Views = !1,
  17749. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17750. this.supportedModes = {},
  17751. this.supportedModes[c.PANORAMA] = !0,
  17752. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17753. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17754. this.supportedModes[c.TRANSITIONING] = !0,
  17755. this.supportsTiles = this.configureTiling(),
  17756. // this.supportsVR = t.is_vr,
  17757. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17758. this.mode = c.DOLLHOUSE,
  17759. this.size = null,
  17760. this.center = null,
  17761. this.boundingBox = new o.Box3,
  17762. this.currentFloor = null,
  17763. this.allFloorsVisible = !0,
  17764. this.projectedPano0 = null,
  17765. this.projectedPano1 = null,
  17766. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17767. this.addFloor(new u(this,t,e.trim()))
  17768. }
  17769. .bind(this)),
  17770. this.waitQueue = [],
  17771. this.on("load", function(e) {
  17772. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17773. return !e.isLoadedCallback()
  17774. }),
  17775. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17776. }
  17777. .bind(this)),
  17778. this.setupCustomProperties()
  17779. this.hots = {};
  17780. }
  17781. function r() {
  17782. try {
  17783. var e = document.createElement("canvas")
  17784. , t = e.getContext("webgl");
  17785. t || (t = e.getContext("experimental-webgl"));
  17786. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17787. return i
  17788. } catch (e) {
  17789. return 0
  17790. }
  17791. }
  17792. var o = e("three")
  17793. , a = e("../util/ajax")
  17794. , s = e("../util/ModelUrls")
  17795. , l = e("../objects/BoundingTextureSkybox")
  17796. , c = e("../enum/Viewmode")
  17797. , h = e("../enum/RenderOrder")
  17798. , u = (e("../enum/AlignmentType"),
  17799. e("../objects/Floor"))
  17800. , d = e("./FloorCollection")
  17801. , p = e("../objects/Chunk")
  17802. , f = (e("../objects/Room"),
  17803. e("../objects/Snapshot"),
  17804. e("../label/Label"),
  17805. e("../util/math"),
  17806. e("../settings"))
  17807. ,ss = e("../shaders")
  17808. , g = e("../util/logger")
  17809. , m = e("../tag/tag")
  17810. , v = (e("../tag/tagManager"),
  17811. e("../objects/Panorama"))
  17812. , A = e("../util/PanoramaCollection")
  17813. , y = e("../loaders/ModelLoader")
  17814. , C = e("../loaders/ModelTextureLoader")
  17815. , I = e("../loaders/SweepDataLoader")
  17816. , E = e("../util/transitions")
  17817. , b = e("../util/common")
  17818. , es = e("../util/easing")
  17819. ,lerp = e("../util/lerp")
  17820. ,tex = e("../util/texture")
  17821. , w = e("./../util/browser")
  17822. , _ = e("./ImageCollection")
  17823. , T = e("./RoomCollection")
  17824. , x = e("./LabelCollection")
  17825. , S = e("./Chunks")
  17826. , M = e("./../util/showcase")
  17827. , R = e("../exception/BasicException")
  17828. , P = (e("../constants")
  17829. ,e("events").EventEmitter)
  17830. //,Hot = e("hot")
  17831. , O = new g(i);
  17832. n.prototype = Object.create(o.Object3D.prototype),
  17833. b.extend(n, P),
  17834. n.prototype.setupCustomProperties = function() {
  17835. var e = f.modelAlpha;
  17836. Object.defineProperty(this, "alpha", {
  17837. get: function() {
  17838. return e
  17839. },
  17840. set: function(t) {
  17841. e = t,
  17842. this.chunks.forEach(function(t) {
  17843. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17844. })
  17845. }
  17846. })
  17847. }
  17848. ,
  17849. n.prototype.configureTiling = function() {
  17850. var e = r();
  17851. if (e < 2048)
  17852. return !1;
  17853. O.warn("Max cube texture size: " + e);
  17854. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17855. var i = f.tiling.tilingFlagNames[t];
  17856. if ("1" === w.valueFromHash(i, null))
  17857. return !0;
  17858. if ("0" === w.valueFromHash(i, null))
  17859. return !1
  17860. }
  17861. //--------------------------------------------许钟文-------------------------------------------
  17862. //return true;
  17863. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17864. //--------------------------------------------e n d -------------------------------------------
  17865. }
  17866. ,
  17867. n.prototype.toggleAlpha = function() {
  17868. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17869. }
  17870. ,
  17871. n.prototype.load = function(e) {
  17872. var t = function() {
  17873. return $.when(this.loadPanos(), this.loadMesh())
  17874. }
  17875. , i = this.urls.init().then(t.bind(this));
  17876. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17877. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17878. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17879. }
  17880. ,
  17881. n.prototype.loadMesh = function() {
  17882. function e(e) {
  17883. O.error(e),
  17884. n.reject("loading-failed")
  17885. }
  17886. function t(e, t) {
  17887. n.notify(e, t)
  17888. }
  17889. function i(e, t) {
  17890. if (0 === e.length) {
  17891. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17892. r.supportedModes[c.DOLLHOUSE] = !1,
  17893. r.supportedModes[c.FLOORPLAN] = !1;
  17894. var i = new p({
  17895. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17896. });
  17897. i.material.visible = !1,
  17898. i.rotateX(-Math.PI / 2),
  17899. i.geometry.computeBoundingBox(),
  17900. e = [i]
  17901. }
  17902. e.forEach(function(e) {
  17903. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17904. r.addChunk(t, e)
  17905. }),
  17906. r.floors.sort(),
  17907. n.resolve(r)
  17908. }
  17909. var n = $.Deferred()
  17910. , r = this;
  17911. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17912. n.promise()
  17913. }
  17914. ,
  17915. n.prototype.loadMeshTextures = function() {
  17916. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17917. this.meshTexturesLoaded = !0
  17918. }
  17919. .bind(this)),
  17920. this.loadTexturesPromise)
  17921. }
  17922. ,
  17923. /* n.prototype.loadtags = function() {//xzw改
  17924. var e = $.Deferred();
  17925. if (!f.tags.enabled)
  17926. return e.resolve();
  17927. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17928. t = "data/" + this.sid + "/tags.json"
  17929. return a.get(t, {
  17930. responseType: "json",
  17931. auth: this.isPublic ? null : f.authorizationHeader
  17932. }).done(function(t) {
  17933. var i = 0
  17934. , n = 0;
  17935. for (var r in t) {
  17936. var o = t[r];
  17937. o.enabled && (n++,
  17938. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17939. i++))
  17940. }
  17941. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17942. e.resolve()
  17943. }
  17944. .bind(this)).fail(function() {
  17945. O.warn("Getting tags failed, not displaying tags."),
  17946. e.resolve()
  17947. }),
  17948. e
  17949. } */
  17950. n.prototype.shineHots = function(){ //xzw
  17951. E.trigger({
  17952. func: function(e) {
  17953. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17954. for(var i in this.hots){
  17955. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17956. }
  17957. }.bind(this),
  17958. cycling: true,
  17959. duration: 3000,
  17960. //easing: "easeInOutQuad",
  17961. name: "hotShine"
  17962. })
  17963. },
  17964. /* n.prototype.loadOverlays = function(overlays){
  17965. var overlays = window.data2 && window.data2.overlays
  17966. overlays && overlays.forEach((info)=>{
  17967. new Overlay(info)
  17968. })
  17969. Overlay.load()
  17970. }
  17971. */
  17972. n.prototype.loadhots = function() {//xzw
  17973. initHot(this)
  17974. var r = $.Deferred();
  17975. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17976. return a.get(t, {
  17977. responseType: "json",
  17978. auth: this.isPublic ? null : f.authorizationHeader
  17979. }).done(function(e) {
  17980. window.data2 = e;
  17981. this.roomLabels = []
  17982. if(!e){
  17983. console.error("data2 is null")
  17984. }else{
  17985. g_data2 = hotMatcher(e);
  17986. this.hotsCount = 0;
  17987. let create = ()=>{
  17988. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17989. if(e.hots){
  17990. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17991. sids.forEach((sid)=>{
  17992. e.hots[sid].sid = sid
  17993. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17994. //e.hots[sid].styleImg = []
  17995. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17996. //}
  17997. })
  17998. }
  17999. if(e.overlays){
  18000. e.overlays.forEach((info)=>{
  18001. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  18002. new Hot(info, 'byOverlay')
  18003. })
  18004. }
  18005. Hot.createHotList();
  18006. Hot.startLoad()
  18007. if(DATA.roomLabels){
  18008. DATA.roomLabels.forEach((data)=>{
  18009. this.roomLabels.push(new RoomLabel(data))
  18010. })
  18011. }
  18012. }
  18013. if(player.currentPano){
  18014. create()
  18015. }else{
  18016. let f = ()=>{
  18017. window.bus.removeEventListener('playerAndModelReady',f)
  18018. create()
  18019. }
  18020. window.bus.addEventListener('playerAndModelReady',f)
  18021. }
  18022. g_index = w.valueFromHash("m");
  18023. }
  18024. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18025. /* var dataJsPromise = $.Deferred();
  18026. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18027. a.get(dataJsUrl,{
  18028. responseType: "json",
  18029. auth: this.isPublic ? null : f.authorizationHeader
  18030. }).done(function(data) {
  18031. window.hotData = data;
  18032. this.createHotItem(data, this.hots);
  18033. for(let i in this.hots){//add
  18034. data[i] && this.hots[i].initStyleImg(data[i]);
  18035. }
  18036. dataJsPromise.resolve();
  18037. }.bind(this)).fail(function(){
  18038. console.log('Data.js is empty');
  18039. dataJsPromise.resolve();
  18040. }) */
  18041. r.resolve();
  18042. }.bind(this)).fail(function() {
  18043. console.log('没有热点');
  18044. r.resolve()
  18045. }),
  18046. r
  18047. }
  18048. ,
  18049. n.prototype.loadPanos = function() {
  18050. if (this.loadPanosPromise)
  18051. return this.loadPanosPromise;
  18052. var e = new I(this);
  18053. return this.loadPanosPromise = e.load().then(function(e) {
  18054. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18055. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18056. else console.log(e.uuid)
  18057. }
  18058. .bind(this))),
  18059. this.panos.extend(e.map(function(e) {
  18060. return new v(this,e.uuid,e,this.supportsTiles)
  18061. }
  18062. .bind(this))),
  18063. this.panos.forEach(function(e) {
  18064. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18065. var i = this.panos.get(t);
  18066. i && this.panos.setNeighbour(e, i, !0)
  18067. }
  18068. .bind(this)),
  18069. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18070. }
  18071. .bind(this)),
  18072. //add:
  18073. initRoutePanos(this);
  18074. //------
  18075. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18076. this.supportedModes[c.PANORAMA] = !1),
  18077. $.when(this)
  18078. }
  18079. .bind(this)),
  18080. this.loadPanosPromise
  18081. }
  18082. ,
  18083. n.prototype.loadHighlightReel = function() {//xzw
  18084. var e = $.Deferred()
  18085. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18086. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18087. return a.get(t, {
  18088. responseType: "json",
  18089. auth: this.isPublic ? null : f.authorizationHeader
  18090. }).done(function(t) {
  18091. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18092. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18093. e.resolve()
  18094. }
  18095. .bind(this)).fail(function() {
  18096. O.warn("Getting highlight reel failed, no highlights available"),
  18097. e.resolve()
  18098. }),
  18099. e
  18100. }
  18101. ,
  18102. n.prototype.waitForLoad = function(e, t) {
  18103. t() || (this.waitQueue.push({
  18104. object: e,
  18105. isLoadedCallback: t
  18106. }),
  18107. 1 === this.waitQueue.length && this.emit("waiting"))
  18108. }
  18109. ,
  18110. n.prototype.hide = function() {
  18111. this.floors.hide()
  18112. }
  18113. ,
  18114. n.prototype.show = function() {
  18115. this.floors.show()
  18116. }
  18117. ,
  18118. n.prototype.floorNames = function() {
  18119. return this.floors.names()
  18120. }
  18121. ,
  18122. n.prototype.warpDestFloors = function(e, t) {
  18123. if (!e || this.floors.length !== e.length)
  18124. return void this.toggleAllFloors(!0);
  18125. var i = e.findIndex(function(e) {
  18126. return e
  18127. }
  18128. .bind(this));
  18129. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18130. }
  18131. ,
  18132. n.prototype.setFloor = function(e, t, i) {
  18133. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18134. this.allFloorsVisible = !1,
  18135. this._setFloor(e, t, i)
  18136. }
  18137. ,
  18138. n.prototype.toggleAllFloors = function(e) {
  18139. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18140. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18141. this._setFloor(this.currentFloor)
  18142. }
  18143. ,
  18144. n.prototype._setFloor = function(e, t, i) {
  18145. t = t || this.mode,
  18146. this.emit("floor.changed", e, t, this.currentFloor),
  18147. this.currentFloor = e;
  18148. var n;
  18149. if (t === c.PANORAMA) {
  18150. if (this.show(),
  18151. this.shouldShowtags && this.tagsShown)
  18152. for (n in this.tags)
  18153. this.tags[n].show(f.showFloorDuration)
  18154. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18155. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18156. }
  18157. .bind(this)),
  18158. this.shouldShowtags && this.tagsShown))
  18159. for (n in this.tags) {
  18160. var r = this.tags[n];
  18161. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18162. }
  18163. var o = this
  18164. , a = e;
  18165. E.start(function() {}, f.showFloorDelay, function() {
  18166. o.floors.forEach(function(e) {
  18167. e.chunks.forEach(function(t) {
  18168. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18169. })
  18170. })
  18171. }
  18172. .bind(this))
  18173. }
  18174. ,
  18175. n.prototype.toggleExplode = function() {
  18176. this.floors.toggleExplodeHorizontal()
  18177. }
  18178. ,
  18179. n.prototype.toggleExplodeUp = function() {
  18180. this.floors.toggleExplodeVertical()
  18181. }
  18182. ,
  18183. n.prototype.nextFloor = function(e) {
  18184. return this.floors.nextFloor(this.currentFloor, e)
  18185. }
  18186. ,
  18187. n.prototype.addFloor = function(e) {
  18188. this.floors.add(e)
  18189. }
  18190. ,
  18191. n.prototype.getFloorAtPoint = function(e) {
  18192. return this.floors.getFloorAtPoint(e)
  18193. }
  18194. ,
  18195. n.prototype.getTagBySid = function(e) {
  18196. return this.tags[e]
  18197. }
  18198. ,
  18199. n.prototype.addChunk = function(e, t) {
  18200. this.floors.getOrMakeFloor(e).addChunk(t),
  18201. this.chunks.push(t)
  18202. }
  18203. ,
  18204. n.prototype.setMode = function(e) {
  18205. if (!this.supportedModes[e])
  18206. throw new R("Mode not supported for this model: " + e);
  18207. this.mode = e;
  18208. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18209. this.chunks.forEach(function(t) {
  18210. t.setMode(e)
  18211. })
  18212. }
  18213. ,
  18214. n.prototype.build = function() {
  18215. this.heroLocations = this.images.getHeroLocations(this.panos);
  18216. var e = function() {
  18217. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18218. }
  18219. .bind(this)();
  18220. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18221. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18222. }
  18223. .bind(this)) || e,
  18224. null === this.heroImage && O.warn("No hero image defined."),
  18225. this.currentFloor = this.floors.last(),
  18226. this.floors.build(),
  18227. this.colliders = this.floors.reduce(function(e, t) {
  18228. return e.concat(t.collider.children)
  18229. }, []),
  18230. this.panos.forEach(function(e) {
  18231. e.build1(),
  18232. e.on("enter", function() {
  18233. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18234. }
  18235. .bind(this))
  18236. }
  18237. .bind(this)),
  18238. this.panos.forEach(function(e) {
  18239. e.build2()
  18240. }),
  18241. this.floors.forEach(function(e) {
  18242. this.boundingBox.union(e.boundingBox)
  18243. }
  18244. .bind(this)),
  18245. this.size = this.boundingBox.size(),
  18246. this.center = this.boundingBox.center(),
  18247. this.floors.forEach(function(e) {
  18248. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18249. }
  18250. .bind(this)),
  18251. this.panos.populate_path_graph(),
  18252. this.skybox = new l(this.boundingBox),
  18253. this.skybox.matrixWorldNeedsUpdate = !0,
  18254. this.add(this.skybox);
  18255. setTimeout(function() {
  18256. //this.hotsCount && this.shineHots()
  18257. Hot.beginShineHot()
  18258. }
  18259. .bind(this), 1300)
  18260. //add-----
  18261. {
  18262. let maxCount = browser.isMobile() ? 200000 : 400000
  18263. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18264. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  18265. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18266. if(c > maxCount){ //防止加载时间过长,分批计算
  18267. console.log('hot分批setVisiblePanos')
  18268. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18269. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18270. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18271. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  18272. if(noVisiHots.length){
  18273. let i = 0
  18274. let hotVisiInterval = setInterval(()=>{
  18275. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18276. i++;
  18277. if(i>=noVisiHots.length){
  18278. clearInterval(hotVisiInterval)
  18279. }
  18280. }, dur)
  18281. }
  18282. }
  18283. }
  18284. //---------
  18285. createGuideAni(this)
  18286. //addModelBack(this)
  18287. this.createFloorLogo()
  18288. return O.debug("Done building model"),
  18289. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18290. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18291. this.buildRooms(),
  18292. this.labels.associateWithRooms(this.rooms),
  18293. $.when(this)
  18294. }
  18295. ,
  18296. n.prototype.createFloorLogo = function(){
  18297. console.log('createFloorLogo')
  18298. if(this.floorLogos || !settings.floorlogoURL)return;
  18299. var url = settings.floorlogoURL
  18300. var map = tex.load(url);//可以追加done
  18301. this.floorLogos = [];
  18302. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18303. var material = new o.MeshBasicMaterial({
  18304. opacity:0,
  18305. map:map,
  18306. side: o.DoubleSide,
  18307. transparent: !0,
  18308. depthWrite: !1,
  18309. depthTest:false//改 在chunk\skybox外也可看到
  18310. });
  18311. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18312. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18313. //logo.scale.set(s,s,s);
  18314. logo.position.set(0,-1.5,0);
  18315. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18316. logo.renderOrder = 100;//cover the videoSkybox
  18317. //logo.layers.set(0)
  18318. this.add(logo);
  18319. this.floorLogos.push(logo);
  18320. }
  18321. this.floorLogos[1].visible = false;
  18322. }
  18323. n.prototype.adjustfloorLogoHeight = function(o){
  18324. var h = player.currentPano.floorPosition.y + 0.01;
  18325. this.floorLogos[1].position.setY(h);
  18326. this.floorLogos[0].position.setY(h);
  18327. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18328. },
  18329. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18330. if(!this.floorLogos) return;
  18331. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18332. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18333. if(!o.dur){//立刻
  18334. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18335. this.floorLogos[o.index].material.opacity = o.opa;
  18336. }else{
  18337. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18338. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18339. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18340. }
  18341. },
  18342. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18343. var lastQ, lastP;
  18344. var equals = function(v1, v2, min){
  18345. return Math.abs(v1-v2) < min
  18346. }
  18347. var isSame = function(now, last, k){//如果和上次相同就不改变
  18348. if(!last)return false;
  18349. var R = k.sceneRenderer;
  18350. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18351. //暂时:
  18352. var min = 0.0008
  18353. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18354. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18355. return same;
  18356. }
  18357. return function(Q, k){
  18358. if(!Q)return;
  18359. /* if(Config.ifFish && window.lowFPS){
  18360. this.fLCompute++;
  18361. if(R.AFPS < 38){
  18362. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18363. else if(k.flying && k.fLCompute%2 !=1) return;
  18364. k.fLCompute %= 4;
  18365. }else if(R.AFPS < 45){
  18366. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18367. else if(k.flying && k.fLCompute%2 !=1) return;
  18368. k.fLCompute %= 6;
  18369. }else{
  18370. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18371. //else if(k.flying && k.fLCompute%2 !=1) return;
  18372. k.fLCompute %= 2;
  18373. }
  18374. } */
  18375. var sameQ, sameP, quaternion, visible;
  18376. for(var i=0;i<2;i++){
  18377. var logo = this.floorLogos[i];
  18378. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18379. visible = true;
  18380. }
  18381. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18382. var c = k.cameraControls.activeControl;
  18383. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18384. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18385. for(var i=0;i<2;i++){
  18386. var logo = this.floorLogos[i];
  18387. if(!sameQ){
  18388. if(!quaternion){
  18389. var a = new THREE.Vector3(0,0,-1);
  18390. a.applyQuaternion(Q);
  18391. a.setY(0);
  18392. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18393. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18394. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18395. quaternion.multiply(a);
  18396. }
  18397. logo.quaternion.copy(quaternion);
  18398. }
  18399. }
  18400. }
  18401. }()
  18402. n.prototype.loadLabels = function() {//xzw
  18403. this.labels = new x(this);
  18404. var e = $.Deferred();
  18405. //加载俯视图的标签 注释这个备注就会加载
  18406. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18407. window.DATA.showingLabels ? this.showingLabels = true : '';
  18408. if (!this.showingLabels)
  18409. return e.resolve();
  18410. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18411. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18412. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18413. O.warn("Getting labels failed, not displaying labels."),
  18414. e.resolve()
  18415. }),
  18416. e
  18417. }
  18418. ,
  18419. n.prototype.buildRooms = function() {
  18420. this.rooms = new T(this),
  18421. this.rooms.createFromChunks(this.chunks),
  18422. this.rooms.calcRoomBoundaries()
  18423. }
  18424. ,
  18425. n.prototype.updateProjectedPanos = function() {
  18426. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18427. }
  18428. ,
  18429. n.prototype.setProjectedPanos = function(e, t, i) {
  18430. void 0 !== i && null !== i || (i = !0),
  18431. i = !!i,
  18432. this.projectedPano0 = e,
  18433. this.projectedPano1 = t,
  18434. this.skybox.material.setProjectedPanos(e, t, i),
  18435. this.chunks.forEach(function(n) {
  18436. n.materialInside.setProjectedPanos(e, t, i)
  18437. })
  18438. }
  18439. ,
  18440. n.prototype.setSide = function(e) {
  18441. this.floors.forEach(function(t) {
  18442. t.collider.material.side = e
  18443. })
  18444. }
  18445. ,
  18446. n.prototype.heroCount = function() {
  18447. return this.heroLocations ? this.heroLocations.length : 0
  18448. }
  18449. ,
  18450. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18451. if (e[0] < 0)
  18452. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18453. null;
  18454. if (this.heroCount() < 1)
  18455. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18456. null;
  18457. var t = this.heroLocations[e[0]];
  18458. if(t.heroLocations && e[1]!=void 0){
  18459. t = t.heroLocations[e[1]];
  18460. }
  18461. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18462. null) : t
  18463. }
  18464. ,
  18465. n.prototype.findPanoramicHero = function() {
  18466. for (var e in this.heroLocations)
  18467. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18468. return this.heroLocations[e];
  18469. return null
  18470. }
  18471. ,
  18472. n.prototype.listImagePanos = function() {
  18473. var e = []
  18474. , t = this;
  18475. return this.images.forEach(function(i) {
  18476. if (i.metadata && i.metadata.scan_id) {
  18477. var n = t.panos.get(i.metadata.scan_id);
  18478. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18479. }
  18480. }),
  18481. e
  18482. }
  18483. ,
  18484. n.prototype.fadePanoMarkers = function(e, t) {
  18485. this.panos.fadeMarkerOpacity(e, t)
  18486. }
  18487. ,
  18488. n.prototype.setSweepVisibility = function(e) {
  18489. this.panos.forEach(function(t) {
  18490. t.marker && (t.marker.visible = e)
  18491. })
  18492. }
  18493. ,
  18494. n.prototype.outsideAllowed = function() {
  18495. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18496. }
  18497. ,
  18498. t.exports = n
  18499. }
  18500. ).call(this, "/js/model/Model.js")
  18501. }
  18502. , {
  18503. "../constants": 8,
  18504. "../enum/AlignmentType": 17,
  18505. "../enum/RenderOrder": 42,
  18506. "../enum/Viewmode": 51,
  18507. "../exception/BasicException": 55,
  18508. "../label/Label": 90,
  18509. "../loaders/ModelLoader": 105,
  18510. "../loaders/ModelTextureLoader": 106,
  18511. "../loaders/SweepDataLoader": 107,
  18512. "../tag/tag": 123,
  18513. "../tag/tagManager": 124,
  18514. "../objects/BoundingTextureSkybox": 143,
  18515. "../objects/Chunk": 144,
  18516. "../objects/Floor": 146,
  18517. "../objects/Panorama": 148,
  18518. "../objects/Room": 150,
  18519. "../objects/Snapshot": 153,
  18520. "../settings": 166,
  18521. "../shaders": 167,
  18522. "../util/ModelUrls": 177,
  18523. "../util/PanoramaCollection": 178,
  18524. "../util/ajax": 181,
  18525. "../util/common": 185,
  18526. "../util/easing": 186,
  18527. "../util/lerp": 188,
  18528. "../util/logger": 189,
  18529. "../util/math": 190,
  18530. "../util/texture": 194,
  18531. "../util/transitions": 195,
  18532. "./../util/browser": 182,
  18533. "./../util/showcase": 193,
  18534. "./Chunks": 135,
  18535. "./FloorCollection": 136,
  18536. "./ImageCollection": 137,
  18537. "./LabelCollection": 138,
  18538. "./RoomCollection": 141,
  18539. events: 202,
  18540. three: 217,
  18541. "hot": "hot"
  18542. }],
  18543. 140: [function(e, t, i) {
  18544. "use strict";
  18545. function n() {
  18546. this.modelMap = {},
  18547. this.activeModel = null,
  18548. this.modelCount = 0,
  18549. this.tileDownloader = null,
  18550. this.panoRenderer = null
  18551. }
  18552. var r = (e("three"),
  18553. e("../util/common"))
  18554. , o = e("../exception/BasicException")
  18555. , a = e("../enum/ModelManagerEvents")
  18556. , s = e("../enum/PanoRendererEvents")
  18557. , l = e("events").EventEmitter;
  18558. n.prototype.init = function(e, t, i) {
  18559. this.tileDownloader = e,
  18560. this.panoRenderer = t,
  18561. this.qualityManager = i,
  18562. this.bindEvents()
  18563. }
  18564. ,
  18565. n.prototype.bindEvents = function() {
  18566. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18567. }
  18568. ,
  18569. n.prototype.onTileRendered = function(e, t, i, n) {}
  18570. ,
  18571. n.prototype.addModel = function(e) {
  18572. this.modelMap[e.sid] = e,
  18573. 0 === this.modelCount && this.activateModel(e.sid),
  18574. this.modelCount++,
  18575. this.emit(a.ModelAdded)
  18576. }
  18577. ,
  18578. n.prototype.getModel = function(e) {
  18579. return this.modelMap[e]
  18580. }
  18581. ,
  18582. n.prototype.activateModel = function(e) {
  18583. var t = this.modelMap[e];
  18584. if (!t)
  18585. throw new o("Tried to activate invalid model!");
  18586. var i = this.activeModel;
  18587. this.activeModel = t,
  18588. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18589. this.tileDownloader.setUrls(t.urls),
  18590. t.panos.forEach(function(e) {
  18591. e.attachToPanoRenderer(this.panoRenderer),
  18592. e.tileDownloader = this.tileDownloader,
  18593. e.qualityManager = this.qualityManager
  18594. }
  18595. .bind(this)),
  18596. this.emit(a.ActiveModelChanged, {
  18597. oldModel: i,
  18598. model: t
  18599. })
  18600. }
  18601. ,
  18602. n.prototype.getActiveModel = function() {
  18603. return this.activeModel
  18604. }
  18605. ,
  18606. r.extend(n, l),
  18607. t.exports = n
  18608. }
  18609. , {
  18610. "../enum/ModelManagerEvents": 33,
  18611. "../enum/PanoRendererEvents": 35,
  18612. "../exception/BasicException": 55,
  18613. "../util/common": 185,
  18614. events: 202,
  18615. three: 217
  18616. }],
  18617. 141: [function(e, t, i) {
  18618. (function(i) {
  18619. "use strict";
  18620. function n() {
  18621. s.call(this)
  18622. }
  18623. var r = e("../objects/Room")
  18624. , o = (e("../settings"),
  18625. e("../util/logger"))
  18626. , a = (e("../util/transitions"),
  18627. e("../util/easing"),
  18628. e("../util/common"))
  18629. , s = e("../util/IndexedCollection")
  18630. , l = e("./Chunks");
  18631. new o(i);
  18632. a.inherit(n, s),
  18633. n.prototype.getIndex = function(e) {
  18634. return e.roomId
  18635. }
  18636. ,
  18637. n.prototype.calcRoomBoundaries = function() {
  18638. this.forEach(function(e) {
  18639. e.calcBoundaries()
  18640. })
  18641. }
  18642. ,
  18643. n.prototype.createFromChunks = function(e) {
  18644. var t = {
  18645. floorId: -1,
  18646. roomId: -1
  18647. }
  18648. , i = {};
  18649. e.forEach(function(e) {
  18650. l.parseIdsFromChunkName(e.name, t);
  18651. var o = i[t.roomId];
  18652. if (!o) {
  18653. var a = n.generateRoomId(t.floorId, t.roomId);
  18654. o = new r(t.floorId,a),
  18655. this.add(o),
  18656. i[t.roomId] = o
  18657. }
  18658. o.addChunk(e)
  18659. }
  18660. .bind(this)),
  18661. this.calcRoomBoundaries()
  18662. }
  18663. ,
  18664. n.generateRoomId = function(e, t) {
  18665. return e + "_" + t
  18666. }
  18667. ,
  18668. t.exports = n
  18669. }
  18670. ).call(this, "/js/model/RoomCollection.js")
  18671. }
  18672. , {
  18673. "../objects/Room": 150,
  18674. "../settings": 166,
  18675. "../util/IndexedCollection": 175,
  18676. "../util/common": 185,
  18677. "../util/easing": 186,
  18678. "../util/logger": 189,
  18679. "../util/transitions": 195,
  18680. "./Chunks": 135
  18681. }],
  18682. 142: [function(e, t, i) {
  18683. "use strict";
  18684. function n(e, t, i) {
  18685. e = e.clone().expandByScalar(0.01);//改
  18686. var n = e.size()
  18687. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18688. o.boundingBox = e,
  18689. r.Mesh.call(this, o, t),
  18690. this.position.copy(e.center()),
  18691. this.frustumCulled = !1,
  18692. i && this.add(new r.WireframeHelper(this))
  18693. }
  18694. var r = e("three");
  18695. n.prototype = Object.create(r.Mesh.prototype),
  18696. n.prototype.constructor = n,
  18697. t.exports = n
  18698. }
  18699. , {
  18700. three: 217
  18701. }],
  18702. 143: [function(e, t, i) {
  18703. (function(i) {
  18704. "use strict";
  18705. function n(e) {
  18706. h.time("Computing a nice bounding cubemap");
  18707. var t = new a({
  18708. side: r.BackSide,
  18709. transparent: !0
  18710. });
  18711. t.uniforms.modelAlpha.value = 0,
  18712. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18713. this.renderOrder = l.boundingSkybox,
  18714. o.call(this, e, t),
  18715. h.timeEnd("Computing a nice bounding cubemap")
  18716. }
  18717. var r = e("three")
  18718. , o = (e("../enum/Viewmode"),
  18719. e("../shaders"),
  18720. e("./BoundingMesh"))
  18721. , a = e("../materials/ModelTextureMaterial")
  18722. , s = e("../settings")
  18723. , l = e("../enum/RenderOrder")
  18724. , c = e("../util/logger")
  18725. , h = new c(i);
  18726. n.prototype = Object.create(o.prototype),
  18727. n.prototype.constructor = n,
  18728. t.exports = n
  18729. }
  18730. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18731. }
  18732. , {
  18733. "../enum/RenderOrder": 42,
  18734. "../enum/Viewmode": 51,
  18735. "../materials/ModelTextureMaterial": 118,
  18736. "../settings": 166,
  18737. "../shaders": 167,
  18738. "../util/logger": 189,
  18739. "./BoundingMesh": 142,
  18740. three: 217
  18741. }],
  18742. 144: [function(e, t, i) {
  18743. "use strict";
  18744. function n(e) {
  18745. this.materialInside = new s({
  18746. side: r.DoubleSide
  18747. });
  18748. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18749. this.materialOutside = new r.RawShaderMaterial({
  18750. fragmentShader: o.modelOutside.fragmentShader,
  18751. vertexShader: o.modelOutside.vertexShader,
  18752. uniforms: t,
  18753. side: r.FrontSide,
  18754. name: "chunkOut"
  18755. }),
  18756. r.Mesh.call(this, e.geometry, this.materialInside),
  18757. this.name = e.name || "",
  18758. this.textureName = e.textureName,
  18759. this.meshUrl = e.meshUrl
  18760. }
  18761. var r = e("three")
  18762. , o = e("../shaders")
  18763. , a = e("../enum/Viewmode")
  18764. , s = e("../materials/ModelTextureMaterial");
  18765. n.prototype = Object.create(r.Mesh.prototype),
  18766. n.prototype.setTextureMap = function(e) {
  18767. this.materialInside.uniforms.map.value = e,
  18768. this.materialOutside.uniforms.map.value = e
  18769. }
  18770. ,
  18771. n.prototype.setMode = function(e) {
  18772. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18773. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18774. t.transparent = this.material.transparent,
  18775. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18776. this.material = t
  18777. }
  18778. ,
  18779. t.exports = n
  18780. }
  18781. , {
  18782. "../enum/Viewmode": 51,
  18783. "../materials/ModelTextureMaterial": 118,
  18784. "../shaders": 167,
  18785. three: 217
  18786. }],
  18787. 145: [function(e, t, i) {
  18788. "use strict";
  18789. function n(e) {
  18790. this.chunksize = e || 10,
  18791. this.chunks = {},
  18792. this.boundingBoxes = {},
  18793. this.children = [],
  18794. this.offset = new r.Vector3(0,.5,0),
  18795. this.material = new r.MeshBasicMaterial({
  18796. color: 16777215 * Math.random(),
  18797. side: r.DoubleSide
  18798. })
  18799. }
  18800. var r = e("three");
  18801. e("../enum/Viewmode");
  18802. n.prototype.add = function(e) {
  18803. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18804. m ? (t = m.position.array,
  18805. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18806. n = e.faces);
  18807. var v = new r.Vector3;
  18808. if (i)
  18809. for (o = 0,
  18810. a = i.length; o < a; o += 3) {
  18811. var A = 3 * i[o]
  18812. , y = 3 * i[o + 1]
  18813. , C = 3 * i[o + 2];
  18814. s = (t[A] + t[y] + t[C]) / 3,
  18815. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18816. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18817. h = Math.floor(s / this.chunksize),
  18818. u = Math.floor(l / this.chunksize),
  18819. d = Math.floor(c / this.chunksize),
  18820. p = h + "." + u + "." + d,
  18821. p in this.chunks ? (g = this.chunks[p],
  18822. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18823. f = this.boundingBoxes[p] = new r.Box3),
  18824. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18825. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18826. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18827. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18828. }
  18829. else
  18830. for (o = 0,
  18831. a = t.length; o < a; o += 9)
  18832. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18833. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18834. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18835. h = Math.floor(s / this.chunksize),
  18836. u = Math.floor(l / this.chunksize),
  18837. d = Math.floor(c / this.chunksize),
  18838. p = h + "." + u + "." + d,
  18839. p in this.chunks ? (g = this.chunks[p],
  18840. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18841. f = this.boundingBoxes[p] = new r.Box3),
  18842. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18843. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18844. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18845. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18846. }
  18847. ,
  18848. n.prototype.build = function() {
  18849. var e = new r.Object3D;
  18850. e.material = this.material;
  18851. for (var t in this.chunks) {
  18852. var i = this.chunks[t]
  18853. , n = new r.BufferGeometry;
  18854. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18855. n.boundingBox = this.boundingBoxes[t];
  18856. var o = new r.Mesh(n,this.material);
  18857. o.material.visible = !1,
  18858. e.add(o),
  18859. this.chunks[t] = []
  18860. }
  18861. return e
  18862. }
  18863. ,
  18864. t.exports = n
  18865. }
  18866. , {
  18867. "../enum/Viewmode": 51,
  18868. three: 217
  18869. }],
  18870. 146: [function(e, t, i) {
  18871. "use strict";
  18872. var r = e("three")
  18873. , o = e("../settings")
  18874. , a = e("../util/common")
  18875. , s = e("../util/lerp")
  18876. , l = e("./ChunkedCollider")
  18877. , c = e("../util/transitions")
  18878. , h = e("../util/easing")
  18879. , u = (e("../objects/Panorama"),
  18880. e("../enum/RenderOrder"))
  18881. , d = e("../localization/localize");
  18882. function n(e, t, i) {
  18883. r.Object3D.call(this),
  18884. this.model = e,
  18885. this.floorIndex = t,
  18886. this.lang = o.languageTag,
  18887. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18888. this.panos = [],
  18889. this.chunks = [],
  18890. this.colliderBuilder = new l(3),
  18891. this.collider = null,
  18892. this.center = null,
  18893. this.boundingBox = new r.Box3,
  18894. this.size = null,
  18895. this.hidden = !1,
  18896. this.conservativeBoundingBox = new r.Box3,
  18897. this.debugColor = 16777215 * Math.random(),
  18898. this.transition = null
  18899. }
  18900. n.prototype = Object.create(r.Object3D.prototype),
  18901. n.prototype.enter = function(e) {
  18902. this.model.setFloor(this, e)
  18903. }
  18904. ,
  18905. n.prototype.hide = function(e) {
  18906. if (!this.hidden || this.transition) {
  18907. this.chunks.forEach(function(e) {
  18908. e.material.transparent = !0
  18909. }),
  18910. c.cancel(this.transition);
  18911. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18912. , i = e ? 0 : o.hideFloorDelay / t;
  18913. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18914. this.hidden = !0
  18915. }
  18916. .bind(this), i, h.easeInOutQuad)
  18917. }
  18918. }
  18919. ,
  18920. n.prototype.show = function(e) {
  18921. if (this.hidden || this.transition) {
  18922. this.hidden = !1,
  18923. c.cancel(this.transition);
  18924. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18925. , i = e ? 0 : o.showFloorDelay / t;
  18926. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18927. this.hidden || this.chunks.forEach(function(e) {
  18928. e.material.transparent = !1
  18929. })
  18930. }
  18931. .bind(this), i, h.easeInOutQuad)
  18932. }
  18933. }
  18934. ,
  18935. n.prototype.toggle = function(e, t) {
  18936. e = void 0 === e ? this.hidden : e,
  18937. e ? this.show(t) : this.hide(t)
  18938. }
  18939. ,
  18940. n.prototype.containsPoint = function(e) {
  18941. return this.collider.children.some(function(t) {
  18942. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18943. t.geometry.boundingBox.containsPoint(e)
  18944. })
  18945. }
  18946. ,
  18947. n.prototype.distanceToPoint = function(e) {
  18948. var t = null
  18949. , i = 1 / 0;
  18950. return this.collider.children.forEach(function(n) {
  18951. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18952. var r = n.geometry.boundingBox.distanceToPoint(e);
  18953. (!t || i > r) && (i = r,
  18954. t = n)
  18955. }),
  18956. i
  18957. }
  18958. ,
  18959. n.prototype.addChunk = function(e) {
  18960. e.renderOrder = u.ghostFloor,
  18961. this.add(e),
  18962. this.chunks.push(e),
  18963. this.boundingBox.union(e.geometry.boundingBox),
  18964. this.size = this.boundingBox.size(),
  18965. this.colliderBuilder.add(e.geometry)
  18966. }
  18967. ,
  18968. n.prototype.addPano = function(e) {
  18969. this.panos.push(e),
  18970. this.add(e.skyboxMesh),
  18971. e.marker && this.add(e.marker);
  18972. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18973. var t = new r.Vector3(1,1,1)
  18974. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18975. this.boundingBox.union(i)
  18976. }
  18977. }
  18978. ,
  18979. n.prototype.build = function() {
  18980. this.collider = this.colliderBuilder.build(!0),
  18981. this.add(this.collider),
  18982. this.center = this.boundingBox.center(),
  18983. this.conservativeBoundingBox.copy(this.boundingBox),
  18984. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18985. return e.geometry.boundingBox.min.y
  18986. }), 5),
  18987. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18988. return e.geometry.boundingBox.max.y
  18989. }), 5),
  18990. this.colliderBuilder = null
  18991. }
  18992. ,
  18993. n.prototype.toShortString = function() {
  18994. return a.nth(this.floorIndex + 1)
  18995. }
  18996. ,
  18997. n.prototype.toString = function() {
  18998. return this.name
  18999. }
  19000. ,
  19001. t.exports = n
  19002. }
  19003. , {
  19004. "../enum/RenderOrder": 42,
  19005. "../localization/localize": 108,
  19006. "./strings-cn-CN": 109,
  19007. "../objects/Panorama": 148,
  19008. "../settings": 166,
  19009. "../util/common": 185,
  19010. "../util/easing": 186,
  19011. "../util/lerp": 188,
  19012. "../util/transitions": 195,
  19013. "./ChunkedCollider": 145,
  19014. three: 217
  19015. }],
  19016. 147: [function(e, t, i) {
  19017. "use strict";
  19018. function n(e) {
  19019. this.player = e,
  19020. this.obj3d = null,
  19021. this.UP = new r.Vector3(0,1,0)
  19022. }
  19023. var r = e("three")
  19024. , o = e("../settings");
  19025. n.prototype.prefs = {
  19026. linewidth: 3,
  19027. height: .07,
  19028. opacity: .45,
  19029. endScale: .05
  19030. },
  19031. n.prototype.discard = function() {
  19032. if (this.obj3d) {
  19033. var e = this.obj3d.parent;
  19034. e && e.remove(this.obj3d)
  19035. }
  19036. this.obj3d = null
  19037. }
  19038. ,
  19039. n.prototype.draw = function() {
  19040. if (this.discard(),
  19041. o.showNeighbors) {
  19042. var e = this.player.currentPano.floor;
  19043. this.obj3d = new r.Object3D;
  19044. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19045. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19046. i.y += this.prefs.height;
  19047. var n = .1525
  19048. , a = .127
  19049. , s = .0127
  19050. , l = .1
  19051. , c = .19
  19052. , h = .2032
  19053. , u = .2286
  19054. , d = .255
  19055. , p = new r.Matrix4;
  19056. for (var f in t)
  19057. if (t[f]) {
  19058. var g = this.player.model.panos.get(f)
  19059. , m = (g.position.clone().sub(this.player.model.position),
  19060. g.position.clone().sub(g.floorPosition))
  19061. , v = g.floorPosition.clone().sub(this.player.model.position);
  19062. v.y += this.prefs.height;
  19063. var A = new r.Geometry;
  19064. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19065. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19066. p.identity().setPosition(m),
  19067. A.applyMatrix(p),
  19068. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19069. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19070. p.lookAt(v, i, this.UP).setPosition(v),
  19071. A.applyMatrix(p),
  19072. A.vertices.push(v, i);
  19073. var y = new r.Line(A,new r.LineBasicMaterial({
  19074. color: g.debugColor.getHex(),
  19075. transparent: !0,
  19076. opacity: this.prefs.opacity,
  19077. depthWrite: !1,
  19078. name: "sLine" + f,
  19079. linewidth: this.prefs.linewidth
  19080. }));
  19081. this.obj3d.add(y)
  19082. }
  19083. e.add(this.obj3d)
  19084. }
  19085. }
  19086. ,
  19087. n.prototype.update = function() {
  19088. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19089. }
  19090. ,
  19091. t.exports = n
  19092. }
  19093. , {
  19094. "../settings": 166,
  19095. three: 217
  19096. }],
  19097. 148: [function(e, t, i) {
  19098. (function(i) {
  19099. "use strict";
  19100. function n(e, t, i, n) {
  19101. this.model = e,
  19102. this.id = t,
  19103. this.alignmentType = i.alignmentType || l.ALIGNED,
  19104. this.neighbourUUIDs = i.neighbours || null,
  19105. this.neighbourPanos = null,
  19106. this.floor = null,
  19107. this.floorIndex = i.floor,
  19108. this.failedLoadingAt = 0,
  19109. this.maxLoadRetries = 4,
  19110. this.origin = i.position.clone(),
  19111. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19112. this.quaternion = i.quaternion.clone(),
  19113. this.skyboxMesh = new r.Mesh(E),
  19114. this.skyboxMesh.position.copy(this.position),
  19115. this.skyboxMesh.quaternion.copy(this.quaternion),
  19116. this.skyboxMesh.name = "skybox",
  19117. this.skyboxMesh.visible = !1,
  19118. this.skyboxMesh.updateMatrix(),
  19119. this.skyboxMesh.updateMatrixWorld(),
  19120. this.marker = null,
  19121. this.showFloorMarker = !window.DATA.hideFloorMarker;
  19122. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19123. map: w,
  19124. side: r.DoubleSide,
  19125. opacity: 0,
  19126. transparent: !0,
  19127. depthWrite: !1
  19128. })),
  19129. this.marker.visible = this.showFloorMarker,
  19130. this.marker.renderOrder = s.panoMarker,
  19131. this.marker.name = "marker",
  19132. this.marker.pano = this,
  19133. this.marker.layers.set(v.PANOMARKERS),
  19134. this.marker.updateMatrixWorld(),
  19135. a.colorMarkerOnLoad && this.on("load", function() {
  19136. this.marker.material.color.set(65280)
  19137. })),
  19138. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19139. this.floorPosition = i.puck ? i.puck.clone() : null,
  19140. this.tiled = n,
  19141. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19142. this.solidSkybox.flipY = !1,
  19143. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19144. this.solidSkybox.magFilter = r.LinearFilter,
  19145. this.solidSkybox.generateMipmaps = !1)),
  19146. this.zoomed = !1,
  19147. this.panoRenderer = null,
  19148. this.qualityManager = null,
  19149. this.tileDownloader = null,
  19150. this.tiledPanoRenderTarget = null,
  19151. this.minimumTiledPanoLoaded = !1,
  19152. this.highestPartialTileRenderOpCompleted = 0,
  19153. this.highestFullTileRenderOpCompleted = 0,
  19154. this.shouldRedrawOnBaseLoaded = !1,
  19155. this.lockUntilRenderingComplete = !1,
  19156. a.colorMarkerOnLoad && this.on("load", function() {
  19157. this.marker.material.color.set(65280)
  19158. });
  19159. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19160. var e = new r.TextureLoader;
  19161. e.setCrossOrigin(!0);
  19162. var g = e.load("static/images/texture.jpg");
  19163. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19164. color: 16777215,
  19165. transparent: !0,
  19166. opacity: .75,
  19167. map: g
  19168. })),
  19169. this.vrMarker.boluoType = "vr",
  19170. this.vrMarker.position.z = 1,
  19171. this.vrMarker.enabled = !0,
  19172. this.vrMarker.visible = !1,
  19173. window.vrMarkers = window.vrMarkers || [],
  19174. window.vrMarkers.push(this.vrMarker),
  19175. this.marker && this.marker.add(this.vrMarker),
  19176. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19177. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19178. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19179. this.adjustAngleEnable) {
  19180. var i = new r.Quaternion;
  19181. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19182. this.skyboxMesh.quaternion.multiply(i);
  19183. var m = new r.Quaternion;
  19184. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19185. this.skyboxMesh.quaternion.multiply(m);
  19186. var n = new r.Quaternion;
  19187. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19188. this.skyboxMesh.quaternion.multiply(n),
  19189. this.skyboxMesh.updateMatrix(),
  19190. this.skyboxMesh.updateMatrixWorld(),
  19191. this.model.updateProjectedPanos()
  19192. }
  19193. /**************************************************************************************************************************************/
  19194. }
  19195. var r = e("three")
  19196. , o = e("../util/logger")
  19197. , a = e("../settings")
  19198. , s = (e("../enum/Viewmode"),
  19199. e("../enum/RenderOrder"))
  19200. , l = e("../enum/AlignmentType")
  19201. , c = (e("../util/common"),
  19202. e("../util/transitions"))
  19203. , h = e("../util/lerp")
  19204. , u = e("../util/ajax")
  19205. , d = e("../util/texture")
  19206. , p = e("../util/panorama")
  19207. , f = (e("../enum/TileDownloaderEvents"),
  19208. e("../enum/PanoramaEvents"))
  19209. , g = e("../enum/PanoRendererEvents")
  19210. , m = e("../enum/PanoSizeClass")
  19211. , v = e("../enum/RenderLayers")
  19212. , A = (e("../scene/SceneRenderer"),
  19213. e("../enum/GLCubeFaces"),
  19214. e("../exception/BasicException"))
  19215. , y = e("../tile/TileUtils")
  19216. , C = e("events").EventEmitter
  19217. , I = new o(i)
  19218. , E = new r.SphereBufferGeometry(.1)
  19219. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19220. , w = d.load("static/images/marker-256x256.png");
  19221. n.prototype = Object.create(C.prototype),
  19222. n.prototype.enter = function() {
  19223. var e = null;
  19224. return function() {
  19225. this.setZoomed(!1),
  19226. this.emit("enter", {
  19227. oldPano: e,
  19228. newPano: this
  19229. }),
  19230. e = this
  19231. updateArrow(this)
  19232. }
  19233. }(),
  19234. n.prototype.exit = function() {
  19235. this.tiled ? (this.clearWaitDeferreds(),
  19236. this.minimumTiledPanoLoaded = !1,
  19237. this.tiledPanoRenderTarget = null,
  19238. this.setZoomed(!1),
  19239. this.panoRenderer.deactivateTiledPano(this),
  19240. this.highestPartialTileRenderOpCompleted = 0,
  19241. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19242. this.solidSkybox.loaded = !1,
  19243. this.solidSkybox.version = 0),
  19244. this.emit("exit")
  19245. }
  19246. ,
  19247. n.prototype.hoverOn = function(e) {
  19248. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19249. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19250. }
  19251. ,
  19252. n.prototype.hoverOff = function(e) {
  19253. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19254. }
  19255. ,
  19256. n.prototype.build1 = function() {
  19257. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19258. this.floor.addPano(this),
  19259. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19260. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19261. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19262. }
  19263. ,
  19264. n.prototype.build2 = function() {
  19265. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19266. this.height = this.position.distanceTo(this.floorPosition),
  19267. this.placeMarker()
  19268. }
  19269. ,
  19270. n.prototype.interpolateFloorPosition = function() {
  19271. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19272. return !!e.floorPosition
  19273. }).sort(function(e, t) {
  19274. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19275. }
  19276. .bind(this))
  19277. , t = this.position.clone();
  19278. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19279. t
  19280. }
  19281. ,
  19282. n.prototype.raycastFloorPosition = function() {
  19283. I.warn("Performance warning: Raycasting to find floor position");
  19284. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19285. , t = e.intersectObjects(this.model.colliders);
  19286. return t.length ? t[0].point : null
  19287. }
  19288. ,
  19289. n.prototype.raycastToFindFloor = function() {
  19290. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19291. return function() {
  19292. I.warn("Performance warning: Raycasting to find floor index");
  19293. for (var t = 0; t < e.length; t++) {
  19294. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19295. , n = i.intersectObjects(this.model.colliders);
  19296. if (n.length)
  19297. return n[0].object.parent.parent
  19298. }
  19299. return null
  19300. }
  19301. }(),
  19302. n.prototype.placeMarker = function() {
  19303. this.marker && (this.marker.position.copy(this.floorPosition),
  19304. this.marker.position.y += .05,
  19305. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19306. }
  19307. ,
  19308. n.prototype.translate = function(e) {
  19309. this.position.add(e),
  19310. this.floorPosition.add(e)
  19311. }
  19312. ,
  19313. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19314. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19315. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19316. }
  19317. ,
  19318. n.prototype.attachToPanoRenderer = function(e) {
  19319. this.panoRenderer = e,
  19320. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19321. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19322. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19323. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19324. }
  19325. ;
  19326. var _ = {};
  19327. n.prototype.getWaitDeferred = function(e) {
  19328. var t = _[this.id];
  19329. t || (t = {},
  19330. _[this.id] = t);
  19331. var i = t[e];
  19332. return i || (i = {
  19333. deferred: $.Deferred(),
  19334. active: !1
  19335. },
  19336. t[e] = i),
  19337. i
  19338. }
  19339. ,
  19340. n.prototype.resetWaitDeferred = function(e) {
  19341. var t = this.getWaitDeferred(e);
  19342. t.active = !1,
  19343. t.deferred = $.Deferred()
  19344. }
  19345. ,
  19346. n.prototype.clearWaitDeferreds = function() {
  19347. var e = _[this.id];
  19348. e || (e = {},
  19349. _[this.id] = e);
  19350. for (var t in e)
  19351. if (e.hasOwnProperty(t)) {
  19352. var i = e[t];
  19353. i.active = !1,
  19354. i.deferred = $.Deferred()
  19355. }
  19356. }
  19357. ,
  19358. n.prototype.loadTiledPano = function() {
  19359. var e = (new r.Vector3,
  19360. [])
  19361. , t = [];
  19362. return function(i, n, r, o, a, s) {
  19363. null !== o && void 0 !== o || (o = !0),
  19364. null !== a && void 0 !== a || (a = !0);
  19365. var l = this.getWaitDeferred(i)
  19366. , c = l.deferred
  19367. , h = null
  19368. , u = null;
  19369. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19370. u = r.vFov)),
  19371. !this.isLoaded(i)) {
  19372. if (!l.active) {
  19373. if (l.active = !0,
  19374. r) {
  19375. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19376. e[this.id + ":" + i] = {
  19377. tileCount: 0,
  19378. targetTileCount: d
  19379. },
  19380. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19381. }
  19382. t[this.id] || (t[this.id] = !0,
  19383. this.on(f.LoadComplete, function(e, t) {
  19384. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19385. var i = this.getWaitDeferred(e).deferred;
  19386. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19387. this.resetWaitDeferred(e))
  19388. }
  19389. .bind(this)),
  19390. this.on(f.LoadFailed, function(e) {
  19391. var t = this.getWaitDeferred(e).deferred;
  19392. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19393. this.resetWaitDeferred(e))
  19394. }
  19395. .bind(this)),
  19396. this.on(f.TileLoaded, function(t, i, n) {
  19397. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19398. var r = this.getWaitDeferred(t).deferred;
  19399. if (r && "pending" === r.state()) {
  19400. r.notify(t, i, n);
  19401. var o = e[this.id + ":" + t];
  19402. o && (o.tileCount++,
  19403. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19404. r.resolve(t, n),
  19405. this.resetWaitDeferred(t)))
  19406. }
  19407. }
  19408. .bind(this)))
  19409. }
  19410. this.tileDownloader.clearForceQueue(),
  19411. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19412. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19413. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19414. }
  19415. return c.promise()
  19416. }
  19417. }(),
  19418. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19419. if (e === this.id) {
  19420. var n = this.qualityManager.getPanoSize(m.BASE);
  19421. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19422. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19423. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19424. }
  19425. }
  19426. ,
  19427. n.prototype.onTileRendered = function(e, t, i, n) {
  19428. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19429. }
  19430. ,
  19431. n.prototype.onPanoRendered = function(e, t, i, n) {
  19432. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19433. this.updateSkyboxForZoomLevel(),
  19434. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19435. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19436. this.emit("load", t),
  19437. this.model.emit("load", this),
  19438. this.emit(f.LoadComplete, t, i))
  19439. }
  19440. ,
  19441. n.prototype.setZoomed = function(e) {
  19442. this.zoomed = e,
  19443. this.updateSkyboxForZoomLevel()
  19444. }
  19445. ,
  19446. n.prototype.ensureSkyboxReadyForRender = function() {
  19447. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19448. this.solidSkybox.loaded = !0)
  19449. }
  19450. ,
  19451. n.prototype.updateSkyboxForZoomLevel = function() {
  19452. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19453. }
  19454. ,
  19455. n.prototype.getSkyboxTexture = function() {
  19456. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19457. }
  19458. ,
  19459. n.prototype.onTileRenderFail = function(e, t, i) {
  19460. e === this.id && this.emit(f.LoadFailed, t)
  19461. }
  19462. ,
  19463. n.prototype.isLoaded = function(e) {
  19464. if (this.tiled) {
  19465. if (e && "string" == typeof e)
  19466. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19467. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19468. }
  19469. if (e && "number" == typeof e)
  19470. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19471. return !!this.solidSkybox.high || e in this.solidSkybox
  19472. }
  19473. ,
  19474. n.prototype.loadCube = function(e) {
  19475. if (this.isLoaded(e))
  19476. return I.info("Skipping load of pano, already loaded"),
  19477. $.when();
  19478. this.emit("loading", e),
  19479. this.model.emit("loading", this);
  19480. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19481. , i = t.filter(function(e) {
  19482. return !e
  19483. });
  19484. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19485. e = "high",
  19486. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19487. var n = 0
  19488. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19489. return u.getImage(t[i])
  19490. }
  19491. .bind(this));
  19492. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19493. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19494. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19495. this.solidSkybox.low = null),
  19496. this.solidSkybox.needsUpdate = !0,
  19497. this.emit("load", e),
  19498. this.model.emit("load", this),
  19499. this
  19500. }
  19501. .bind(this), function() {
  19502. I.error("Downloading cubemap for pano", this.id, "failed"),
  19503. this.failedLoadingAt = Date.now()
  19504. }
  19505. .bind(this), function() {
  19506. return $.when(++n, 6)
  19507. })
  19508. }
  19509. ,
  19510. n.raycastsSkipped = 0,
  19511. n.raycastsDone = 0,
  19512. n.prototype.findNeighourPanos = function() {
  19513. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19514. this.model.panos.forEach(function(e) {
  19515. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19516. var t = this.position.distanceTo(e.position);
  19517. if (t > a.panoramaNeighbourMaxDistance)
  19518. return this.model.panos.setNeighbour(this, e, !1),
  19519. void n.raycastsSkipped++;
  19520. var i = e.position.clone().sub(this.position).normalize()
  19521. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19522. , s = o.intersectObjects(this.model.colliders);
  19523. n.raycastsDone++,
  19524. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19525. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19526. }
  19527. }
  19528. .bind(this)),
  19529. this.model.panos.neighbourMap[this.id]
  19530. }
  19531. ,
  19532. n.prototype.worldPosition = function() {
  19533. return this.position
  19534. }
  19535. ,
  19536. n.prototype.addTextSprite = function(e, t) {
  19537. this.removeTextSprite();
  19538. var i = document.createElement("canvas")
  19539. , n = i.getContext("2d");
  19540. i.width = 256,
  19541. i.height = 256;
  19542. var o = "Arial"
  19543. , a = 60;
  19544. n.font = "bold " + a + "px " + o,
  19545. n.fillStyle = "white";
  19546. var s = n.measureText(e).width;
  19547. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19548. var l = new r.Texture(i);
  19549. l.needsUpdate = !0;
  19550. var c = new r.SpriteMaterial({
  19551. map: l,
  19552. color: t || 16428055
  19553. });
  19554. this.text3d = new r.Sprite(c),
  19555. this.text3d.position.copy(this.skyboxMesh.position),
  19556. this.floor.add(this.text3d)
  19557. }
  19558. ,
  19559. n.prototype.removeTextSprite = function() {
  19560. this.text3d && (this.floor.remove(this.text3d),
  19561. this.text3d = null)
  19562. }
  19563. ,
  19564. n.prototype.isAligned = function() {
  19565. return this.alignmentType === l.ALIGNED
  19566. }
  19567. ,
  19568. n.filters = {
  19569. inDirection: function(e, t, i) {
  19570. return function(n) {
  19571. var r = n.position.clone().sub(e).normalize();
  19572. return r.dot(t) > i
  19573. }
  19574. },
  19575. inFloorDirection: function(e, t, i) {
  19576. return function(n) {
  19577. var r = n.floorPosition.clone().sub(e).normalize();
  19578. return r.dot(t) > i
  19579. }
  19580. },
  19581. inPanoDirection: function(e, t, i) {
  19582. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19583. function(n) {
  19584. var r = n.floorPosition.clone().sub(e).normalize()
  19585. , o = n.position.clone().sub(e).normalize();
  19586. return r.dot(t) > i || o.dot(t) > i
  19587. }
  19588. },
  19589. atFloor: function(e) {
  19590. return function(t) {
  19591. return !e || t.floor === e
  19592. }
  19593. },
  19594. not: function(e) {
  19595. return function(t) {
  19596. return t !== e
  19597. }
  19598. },
  19599. notIn: function(e) {
  19600. return function(t) {
  19601. return e.indexOf(t) === -1
  19602. }
  19603. },
  19604. isLoaded: function() {
  19605. return function(e) {
  19606. return e.isLoaded()
  19607. }
  19608. },
  19609. isNotLoaded: function() {
  19610. return function(e) {
  19611. return !e.isLoaded()
  19612. }
  19613. },
  19614. isCloseEnoughTo: function(e, t) {
  19615. return function(i) {
  19616. return e.distanceTo(i.floorPosition) < t
  19617. }
  19618. },
  19619. hasMinimumHeightDifferenceTo: function(e, t) {
  19620. return function(i) {
  19621. return Math.abs(i.position.y - e.y) > t
  19622. }
  19623. },
  19624. isNotBehindNormal: function(e, t) {
  19625. var i = new r.Vector3;
  19626. return t = t.clone(),
  19627. function(n) {
  19628. var r = i.copy(n.position).sub(e).normalize();
  19629. return r.dot(t) > 0
  19630. }
  19631. },
  19632. isNeighbourPanoTo: function(e) {
  19633. return function(t) {
  19634. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19635. }
  19636. },
  19637. isNeighbourOfNeighbourTo: function(e) {
  19638. return function(t) {
  19639. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19640. var n = e.model.panos.get(i);
  19641. return !!n && n.neighbourPanos[t.id]
  19642. })
  19643. }
  19644. },
  19645. isNotRecentlyFailed: function(e) {
  19646. return function(t) {
  19647. return Date.now() - t.failedLoadingAt > e
  19648. }
  19649. },
  19650. isOnVisibleFloor: function() {
  19651. return function(e) {
  19652. return !e.floor.hidden
  19653. }
  19654. },
  19655. isPanoAligned: function() {
  19656. return function(e) {
  19657. return e.isAligned()
  19658. }
  19659. }
  19660. },
  19661. n.sortFunctions = {
  19662. distanceToPoint: function(e) {
  19663. return function(t, i) {
  19664. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19665. }
  19666. },
  19667. floorDistanceToPoint: function(e) {
  19668. return function(t, i) {
  19669. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19670. }
  19671. },
  19672. choose: function(e) {
  19673. return function(t, i) {
  19674. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19675. }
  19676. }
  19677. },
  19678. n.scoreFunctions = {
  19679. distance: function(e, t) {
  19680. return t = t || a.navigation.distanceFactor,
  19681. function(i) {
  19682. return e ? e.position.distanceTo(i.position) * t : 0
  19683. }
  19684. },
  19685. distanceSquared: function(e, t) {
  19686. return t = t || a.navigation.distanceFactor,
  19687. function(i) {
  19688. return e ? e.position.distanceToSquared(i.position) * t : 0
  19689. }
  19690. },
  19691. direction: function(e, t) {
  19692. return function(i) {
  19693. var n = i.position.clone().sub(e).normalize();
  19694. return n.dot(t) * a.navigation.directionFactor
  19695. }
  19696. },
  19697. angle: function(e, t) {
  19698. return function(i) {
  19699. var n = i.position.clone().sub(e).normalize();
  19700. return n.angleTo(t) * a.navigation.angleFactor
  19701. }
  19702. },
  19703. inFieldOfView: function(e, t) {
  19704. return function(i) {
  19705. var n = i.position.clone().sub(e).normalize();
  19706. return n.dot(t) > .75 ? 10 : -1
  19707. }
  19708. },
  19709. optionality: function(e) {
  19710. return function(t) {
  19711. var i = t.neighbourUUIDs.filter(function(t) {
  19712. return !(t in e.neighbourUUIDs) && t !== e.id
  19713. });
  19714. return i.length * a.navigation.optionalityFactor
  19715. }
  19716. },
  19717. penalizeHeightDifferenceUnder: function(e, t) {
  19718. return function(i) {
  19719. return e.y - i.position.y < t ? -20 : 0
  19720. }
  19721. }
  19722. },
  19723. t.exports = n
  19724. }
  19725. ).call(this, "/js/objects/Panorama.js")
  19726. }
  19727. , {
  19728. "../enum/AlignmentType": 17,
  19729. "../enum/GLCubeFaces": 25,
  19730. "../enum/PanoRendererEvents": 35,
  19731. "../enum/PanoSizeClass": 36,
  19732. "../enum/PanoramaEvents": 37,
  19733. "../enum/RenderLayers": 41,
  19734. "../enum/RenderOrder": 42,
  19735. "../enum/TileDownloaderEvents": 45,
  19736. "../enum/Viewmode": 51,
  19737. "../exception/BasicException": 55,
  19738. "../scene/SceneRenderer": 158,
  19739. "../settings": 166,
  19740. "../tile/TileUtils": 174,
  19741. "../util/ajax": 181,
  19742. "../util/common": 185,
  19743. "../util/lerp": 188,
  19744. "../util/logger": 189,
  19745. "../util/panorama": 191,
  19746. "../util/texture": 194,
  19747. "../util/transitions": 195,
  19748. events: 202,
  19749. three: 217
  19750. }],
  19751. 149: [function(e, t, i) {
  19752. "use strict";
  19753. function n(e) {
  19754. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19755. t.map.value = d,
  19756. t.opacity.value = 0,
  19757. t.color.value.set(o.reticuleColor),
  19758. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19759. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19760. side: r.DoubleSide,
  19761. depthWrite: !1,
  19762. depthTest: !1,
  19763. transparent: !0,
  19764. vertexShader: c.waypoint.vertexShader,
  19765. fragmentShader: c.waypoint.fragmentShader,
  19766. uniforms: t,
  19767. name: "waypoint",
  19768. opacity: 0,
  19769. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19770. })),
  19771. this.layers.set(h.RETICULE),
  19772. this.renderOrder = u.reticule,
  19773. this.player = e,
  19774. this.direction = new r.Vector3,
  19775. this.hidden = !0,
  19776. this.mouseLastMoveTime = Date.now()
  19777. }
  19778. var r = e("three")
  19779. , o = e("../settings")
  19780. , a = e("../util/transitions")
  19781. , s = e("../util/texture")
  19782. , l = e("../util/lerp")
  19783. , c = e("../shaders")
  19784. , h = e("../enum/RenderLayers")
  19785. , u = e("../enum/RenderOrder")
  19786. , d = s.load("static/images/reticule-256x256.png");
  19787. n.prototype = Object.create(r.Mesh.prototype),
  19788. n.prototype.move = function(e, t, i) {
  19789. this.hidden = i,
  19790. this.mouseLastMoveTime = Date.now()
  19791. }
  19792. ,
  19793. n.prototype.hide = function() {
  19794. this.hidden || (this.hidden = !0,
  19795. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19796. }
  19797. ,
  19798. n.prototype.show = function() {
  19799. this.hidden = !1,
  19800. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19801. }
  19802. ,
  19803. n.prototype.update = function() {
  19804. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19805. }
  19806. ,
  19807. n.prototype.updatePosition = function(e, t) {
  19808. if (!this.hidden) {
  19809. if (!t)
  19810. return this.hide();
  19811. var i = t.point
  19812. , n = e.distanceTo(i)
  19813. , r = 1 + .01 * n;
  19814. n < 1 && (r -= 1 - n),
  19815. this.show(),
  19816. this.scale.set(r, r, r),
  19817. this.direction = this.direction.multiplyScalar(.8),
  19818. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19819. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19820. this.lookAt(this.position.clone().add(this.direction))
  19821. }
  19822. }
  19823. ,
  19824. n.prototype.writeAstag = function() {
  19825. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19826. , t = new Date;
  19827. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19828. var i = {
  19829. enabled: !0,
  19830. version: "0",
  19831. created: t.toISOString(),
  19832. created_by: "APITest",
  19833. position: this.position.clone(),
  19834. stem: {
  19835. enabled: o.tags.pole.enabled,
  19836. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19837. },
  19838. label: "tag " + this.tagCount,
  19839. description: "Description " + e,
  19840. floor: function(e) {
  19841. if (e.currentFloor) {
  19842. var t = e.floors.indexOf(e.currentFloor);
  19843. return t > -1 ? t : void 0
  19844. }
  19845. }(this.player.model),
  19846. type: "info",
  19847. metadata: {
  19848. preferred_camera: {
  19849. mode: this.player.mode
  19850. }
  19851. }
  19852. };
  19853. console.log("--------------------------"),
  19854. console.log(JSON.stringify(i));
  19855. var n = this.player.model.addtag(e, i).build();
  19856. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19857. n.visible || n.show(o.tags.startup.fadeInDuration))
  19858. }
  19859. ,
  19860. t.exports = n
  19861. }
  19862. , {
  19863. "../enum/RenderLayers": 41,
  19864. "../enum/RenderOrder": 42,
  19865. "../settings": 166,
  19866. "../shaders": 167,
  19867. "../util/lerp": 188,
  19868. "../util/texture": 194,
  19869. "../util/transitions": 195,
  19870. three: 217
  19871. }],
  19872. 150: [function(e, t, i) {
  19873. "use strict";
  19874. function n(e, t) {
  19875. this.chunks = [],
  19876. this.floorId = e,
  19877. this.roomId = t,
  19878. this.position = new r.Vector3
  19879. }
  19880. var r = e("three");
  19881. n.prototype.addChunk = function(e) {
  19882. this.chunks.push(e)
  19883. }
  19884. ,
  19885. n.prototype.calcBoundaries = function() {
  19886. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19887. var s = this.chunks[a]
  19888. , l = s.geometry.attributes.position;
  19889. if (l)
  19890. for (var c = 0; c < l.array.length; c += 3)
  19891. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19892. t.add(e),
  19893. 0 === c ? (i.copy(e),
  19894. n.copy(e)) : (i.max(e),
  19895. n.min(e)),
  19896. o++
  19897. }
  19898. o > 0 ? (t.multiplyScalar(1 / o),
  19899. this.average = t) : this.average = null,
  19900. this.boundsMax = i,
  19901. this.boundsMin = n,
  19902. this.center = new r.Vector3,
  19903. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19904. }
  19905. ,
  19906. t.exports = n
  19907. }
  19908. , {
  19909. three: 217
  19910. }],
  19911. 151: [function(e, t, i) {
  19912. (function(i) {
  19913. "use strict";
  19914. function n(e, t, i) {
  19915. this.obj3d = null,
  19916. this.nodes = [],
  19917. this.colorHull = [],
  19918. this.shortPaths = {},
  19919. this.floorHull = null,
  19920. this.cameraHull = null,
  19921. this.floorPathDistance = 0,
  19922. this.floorCurvePoints = null,
  19923. this.floorCurveColors = null,
  19924. this.camCurvePoints = null,
  19925. this.warpDestHeroLoc = null,
  19926. this.warpDestPano = null,
  19927. this.warpPathPoints = null,
  19928. this.warpPathLengths = [0],
  19929. this.warpLength = 0,
  19930. this.closeWarpDistance = 4,
  19931. this.UP = A.UP.clone(),
  19932. this.longestStep = 0,
  19933. this.upcomingTransType = null,
  19934. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19935. this.prevNextDist = 0,
  19936. this.nextI = 0,
  19937. this.activeTransType = null,
  19938. this.lastTransType = null,
  19939. this.bunnyObj = null,
  19940. this.director = e,
  19941. this.player = t,
  19942. this.playerControls = i,
  19943. this.modelManager = t.modelManager,
  19944. this.updateModel(),
  19945. this.updateDefaultsFromModelData(),
  19946. this.bindEvents(),
  19947. this.warping = !1,
  19948. this.waitingToWarp = !1,
  19949. this.warpInterrupted = !1,
  19950. this.warpInterruptionBlackoutStyle = null,
  19951. this.warpInterruptionTravelTime = null
  19952. }
  19953. var r = e("three")
  19954. , o = e("../util/logger")
  19955. , a = e("../enum/Viewmode")
  19956. , s = e("../enum/RenderOrder")
  19957. , l = e("../enum/WarpStyle")
  19958. , c = e("../settings")
  19959. , h = e("../util/math")
  19960. , u = e("../util/lerp")
  19961. , d = e("../util/easing")
  19962. , p = e("../util/transitions")
  19963. , f = e("../objects/Snapshot")
  19964. , g = e("../effects")
  19965. , m = e("../shaders")
  19966. , v = (e("../gui/gui"),
  19967. e("../util/texture"))
  19968. , A = e("../enum/Vectors")
  19969. , y = (e("../model/ModelManager"),
  19970. new o(i))
  19971. , C = e("../enum/PlayerEvents")
  19972. , I = e("../enum/BlackoutStyle")
  19973. , E = e("../enum/ModelManagerEvents")
  19974. , b = e("../constants")
  19975. , w = {
  19976. path: 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")
  19979. };
  19980. n.prototype.setScene = function(e) {
  19981. this.createCpm(e),
  19982. this.createBunnyObj(e)
  19983. }
  19984. ,
  19985. n.prototype.updateModel = function() {
  19986. this.model = this.modelManager.getActiveModel()
  19987. }
  19988. ,
  19989. n.prototype.bindEvents = function() {
  19990. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19991. }
  19992. ,
  19993. n.prototype.updateDefaultsFromModelData = function() {
  19994. this.model.data
  19995. }
  19996. ,
  19997. n.prototype.pointPathDistance = function(e) {
  19998. for (var t = 0, i = 1; i < e.length; i += 1)
  19999. t += e[i - 1].distanceTo(e[i]);
  20000. return t
  20001. }
  20002. ,
  20003. n.prototype.pointPathLengths = function(e) {
  20004. for (var t = [0], i = 1; i < e.length; i += 1)
  20005. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20006. return t
  20007. }
  20008. ,
  20009. n.prototype.interpAlongPath = function(e, t, i) {
  20010. var n, o = new r.Vector3, a = t[t.length - 1];
  20011. if (i < 1) {
  20012. n = i * a;
  20013. for (var s = 1; s < t.length; s += 1)
  20014. if (t[s] > n) {
  20015. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20016. return o.copy(e[s]),
  20017. o.sub(e[s - 1]),
  20018. o.multiplyScalar(l),
  20019. o.add(e[s - 1]),
  20020. o
  20021. }
  20022. } else
  20023. o.copy(e[e.length - 1]);
  20024. return o
  20025. }
  20026. ,
  20027. n.prototype.pathHeight = function() {
  20028. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20029. }
  20030. ,
  20031. n.prototype.createBunnyObj = function(e) {
  20032. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20033. this.bunnyObj.visible = c.warp.showBunny),
  20034. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20035. e.add(this.bunnyObj)
  20036. }
  20037. ,
  20038. n.prototype.createCpm = function(e) {
  20039. if (!this.currentPanoMarker) {
  20040. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20041. t.material.uniforms.opacity.value = 0,
  20042. this.currentPanoMarker = {
  20043. mesh: t,
  20044. placed: !1
  20045. }
  20046. }
  20047. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20048. this.placeCpm(),
  20049. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20050. }
  20051. ,
  20052. n.prototype.placeCpm = function() {
  20053. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20054. var e = this.player.currentPano.floor;
  20055. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20056. e.add(this.currentPanoMarker.mesh)),
  20057. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20058. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20059. this.currentPanoMarker.placed = !0
  20060. } else
  20061. this.popOutCpm()
  20062. }
  20063. ,
  20064. n.prototype.fadeInCpm = function(e) {
  20065. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20066. }
  20067. ,
  20068. n.prototype.fadeOutCpm = function(e) {
  20069. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20070. }
  20071. ,
  20072. n.prototype.popInCpm = function() {
  20073. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20074. }
  20075. ,
  20076. n.prototype.popOutCpm = function() {
  20077. this.fadeOutCpm(2)
  20078. }
  20079. ,
  20080. n.prototype.brushPrefs = {
  20081. linewidth: 7,
  20082. strokeWidth: 15,
  20083. cvSegments: 48,
  20084. paveStep: .1,
  20085. paveWidth: .2,
  20086. lookBlendDist: 3,
  20087. maxTurn: r.Math.degToRad(2)
  20088. },
  20089. n.prototype.panoPathDistance = function(e) {
  20090. var t = this.model.panos;
  20091. if (!e || e.length < 2)
  20092. return 0;
  20093. for (var i = [], n = 0; n < e.length; n += 1)
  20094. i.push(t.get(e[n]).floorPosition);
  20095. return this.pointPathDistance(i)
  20096. }
  20097. ,
  20098. n.prototype.loadTileTexture = function(e) {
  20099. var t = v.load(e, function(t) {
  20100. t.wrapS = r.RepeatWrapping,
  20101. t.wrapT = r.RepeatWrapping,
  20102. t.needsUpdate = !0,
  20103. y.debug('path texture "' + e + '" is ready')
  20104. }, function() {
  20105. y.error('path texture "' + e + '" failed')
  20106. });
  20107. return t.mapping = r.UVMapping,
  20108. t
  20109. }
  20110. ,
  20111. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20112. var a = {
  20113. cameraMode: n,
  20114. position: e,
  20115. quaternion: t,
  20116. panoId: i,
  20117. orthoZoom: o,
  20118. floorVisibility: r,
  20119. thumbUrl: null,
  20120. name: null
  20121. };
  20122. return new f(a)
  20123. }
  20124. ,
  20125. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20126. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20127. }
  20128. ,
  20129. n.prototype.setWarpDestination = function(e) {
  20130. this.warpDestHeroLoc = e
  20131. }
  20132. ,
  20133. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20134. var t = this.getHeroDescriptorByHeroIndex(e);
  20135. return null !== t && (this.setWarpDestination(t),
  20136. !0)
  20137. }
  20138. ,
  20139. n.prototype.setWarpDestinationByPano = function(e, t) {
  20140. var i = this.model.panos.get(e.id);
  20141. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20142. }
  20143. ,
  20144. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20145. var i = this.model.panos.get(e);
  20146. if (i) {
  20147. t = t || new r.Quaternion;
  20148. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20149. return this.setWarpDestination(n),
  20150. !0
  20151. }
  20152. return !1
  20153. }
  20154. ,
  20155. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20156. var t = this.model.heroCount();
  20157. /* if (null !== this.warpDestHeroLoc && t < 2)
  20158. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20159. this.model.getHeroDescriptorByIndex(0); */
  20160. var i = this.model.getHeroDescriptorByIndex(e);
  20161. if (i) {
  20162. var n = i.isPano() ? i.panoId : i.cameraMode;
  20163. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20164. }
  20165. return i
  20166. }
  20167. ,
  20168. n.prototype.getHeroDescriptorByPano = function(e) {
  20169. var t = this.model.panos.get(e.id);
  20170. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20171. }
  20172. ,
  20173. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20174. var t = this.getHeroIndexFromPanoId(e);
  20175. return this.getHeroDescriptorByHeroIndex(t)
  20176. }
  20177. ,
  20178. n.prototype.getHeroIndexFromPanoId = function(e) {
  20179. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20180. var i = this.model.heroLocations[t]
  20181. , n = this.getHeroId(i);
  20182. if (n && n === e)
  20183. return t
  20184. }
  20185. return -1
  20186. }
  20187. ,
  20188. n.prototype.getHeroPano = function(e) {
  20189. if (null === e)
  20190. return y.warn("getHeroPano(): no destination"),
  20191. null;
  20192. var t = this.getHeroId(e)
  20193. , i = this.model.panos.get(t);
  20194. return void 0 === i && (i = null,
  20195. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20196. i
  20197. }
  20198. ,
  20199. n.prototype.getHeroId = function(e) {
  20200. return e.panoId
  20201. }
  20202. ,
  20203. n.prototype.setWarpDestPano = function() {
  20204. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20205. this.warpDestPano
  20206. }
  20207. ,
  20208. n.prototype.brushToWarpPano = function(e, t) {
  20209. if (this.discardPathObject(),
  20210. !this.setWarpDestPano())
  20211. return !1;
  20212. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20213. !this.warpDestPano)
  20214. return y.info("No brush"),
  20215. !1;
  20216. if (!this.player.currentPano)
  20217. return y.debug("No current pano, visibility undefined"),
  20218. !1;
  20219. if (!this.warpDestPano)
  20220. return y.info("No wPano, visibility undefined"),
  20221. !1;
  20222. if (!this.warpDestPano.isAligned())
  20223. return y.debug("Cannot brush to unaligned pano"),
  20224. !1;
  20225. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20226. , n = !0;
  20227. if (this.player.currentPano.id === this.warpDestPano.id)
  20228. y.debug("Already at destination pano");
  20229. else {
  20230. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20231. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20232. this.obj3d = new r.Object3D,
  20233. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20234. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20235. e = t) : (this.setPathHulls(this.nodes),
  20236. this.setFloorCurves(),
  20237. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20238. this.player.currentPano.floor.add(this.obj3d);
  20239. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20240. , s = e === l.STD;
  20241. if (!n && (i || s)) {
  20242. if (o) {
  20243. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20244. this.obj3d.add(h)
  20245. }
  20246. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20247. this.obj3d.add(u)
  20248. }
  20249. this.appearSlow()
  20250. }
  20251. return this.upcomingTransType = e,
  20252. !n
  20253. }
  20254. ,
  20255. n.prototype.findShortestPath = function(e, t) {
  20256. if (!e || !t)
  20257. return null;
  20258. var i = c.warp.walkExtraPanosDistance
  20259. , n = e.id + ":" + t.id + ":" + i;
  20260. if (this.shortPaths.hasOwnProperty(n))
  20261. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20262. var r = t.id + ":" + e.id + ":" + i;
  20263. if (this.shortPaths.hasOwnProperty(r))
  20264. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20265. var o = this.model.panos.aStarSearch(e, t);
  20266. return this.model.panos.includeNodesNearPath(o, i),
  20267. this.shortPaths[n] = o ? o.slice() : null,
  20268. o
  20269. }
  20270. ,
  20271. n.prototype.makePathHulls = function(e) {
  20272. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20273. t = u.get(e[0]),
  20274. r = t.floor.floorIndex;
  20275. for (var d = 0; d < e.length; d += 1)
  20276. t = u.get(e[d]),
  20277. i = t.floorPosition.clone().sub(this.model.position),
  20278. i.y += this.pathHeight(),
  20279. s.push(i),
  20280. l.push(t.position.clone()),
  20281. n = t.floor.floorIndex,
  20282. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20283. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20284. o > a && (a = o));
  20285. return a > this.longestStep && (this.longestStep = a,
  20286. y.debug("path contains " + a + " meter segment")),
  20287. {
  20288. floor: s,
  20289. camera: l,
  20290. color: h
  20291. }
  20292. }
  20293. ,
  20294. n.prototype.makeFloorCurves = function(e, t, i) {
  20295. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20296. , o = this.pointPathDistance(e) - 2 * n
  20297. , s = e.slice(0)
  20298. , l = s[1].clone().sub(s[0]);
  20299. l.y = 0,
  20300. l.normalize().multiplyScalar(n),
  20301. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20302. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20303. l.y = 0,
  20304. l.normalize().multiplyScalar(n),
  20305. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20306. var h = new r.CatmullRomCurve3(s)
  20307. , u = Math.floor(o / i);
  20308. u = 4 * Math.floor(u / 4),
  20309. u = Math.max(4, u);
  20310. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20311. f = 0,
  20312. d = g[A].distanceTo(e[0]);
  20313. for (var y = 1; y < e.length; y += 1)
  20314. v.copy(g[A]).sub(e[y]),
  20315. v.y *= 4,
  20316. p = v.length(),
  20317. p < d && (f = y);
  20318. m.push(t[f])
  20319. }
  20320. return {
  20321. distance: o,
  20322. points: g,
  20323. colors: m
  20324. }
  20325. }
  20326. ,
  20327. n.prototype.makeCameraCurvePoints = function(e, t) {
  20328. var i = this.pointPathDistance(e)
  20329. , n = new r.CatmullRomCurve3(e);
  20330. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20331. }
  20332. ,
  20333. n.prototype.makeCameraCurveTangents = function(e, t) {
  20334. var i = this.pointPathDistance(e)
  20335. , n = new r.CatmullRomCurve3(e)
  20336. , o = Math.max(2, Math.floor(i / t));
  20337. o || (o = 5);
  20338. for (var a = [], s = 0; s <= o; s++)
  20339. a.push(n.getTangentAt(s / o));
  20340. return a
  20341. }
  20342. ,
  20343. n.prototype.setPathHulls = function(e) {
  20344. var t = this.makePathHulls(e);
  20345. this.floorHull = t.floor,
  20346. this.cameraHull = t.camera,
  20347. this.colorHull = t.color
  20348. }
  20349. ,
  20350. n.prototype.setFloorCurves = function() {
  20351. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20352. this.floorPathDistance = e.distance,
  20353. this.floorCurvePoints = e.points,
  20354. this.floorCurveColors = e.colors
  20355. }
  20356. ,
  20357. n.prototype.setCameraCurvePoints = function() {
  20358. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20359. }
  20360. ,
  20361. n.prototype.chooseWarpPath = function(e) {
  20362. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20363. if (this.player.currentPano === this.warpDestPano || !e)
  20364. return this.warpPathPoints = null,
  20365. this.warpLength = 0,
  20366. !1;
  20367. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20368. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20369. t = this.warpDestPano.position.clone().sub(o.position),
  20370. i = t.clone().negate(),
  20371. t.multiplyScalar(.15).add(o.position),
  20372. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20373. t.y = o.position.y,
  20374. i.y = this.warpDestPano.position.y,
  20375. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20376. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20377. this.setCameraCurvePoints(),
  20378. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20379. this.warpLength = 0,
  20380. this.warpPathLengths = [0];
  20381. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20382. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20383. var p = s.length();
  20384. s.y *= c.warp.climbEffort;
  20385. var f = s.length() / p;
  20386. if (d > 1) {
  20387. s.setY(0).normalize(),
  20388. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20389. var g = Math.min(1, s.dot(l))
  20390. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20391. f = Math.max(m, f)
  20392. }
  20393. this.warpLength += p * f,
  20394. this.warpPathLengths[d] = this.warpLength
  20395. }
  20396. return !0
  20397. }
  20398. ,
  20399. n.prototype.drawPathRibbon = function(e, t) {
  20400. this.bunnyObj.visible = c.warp.showBunny;
  20401. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20402. h.copy(e[u]),
  20403. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20404. h.normalize(),
  20405. n.crossVectors(h, A.UP),
  20406. n.multiplyScalar(i);
  20407. var d = (new r.Vector3).copy(e[u]).add(o);
  20408. d.sub(n),
  20409. l.vertices.push(d),
  20410. d = (new r.Vector3).copy(e[u]).add(o),
  20411. d.add(n),
  20412. l.vertices.push(d)
  20413. }
  20414. var p, f = 0;
  20415. for (u = 0; u < e.length - 1; u += 1) {
  20416. var g = 2 * u
  20417. , v = f;
  20418. f += e[u + 1].distanceTo(e[u]);
  20419. var y = f
  20420. , C = t[u]
  20421. , I = t[u + 1];
  20422. p = new r.Face3(g,g + 1,g + 2),
  20423. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20424. l.faces.push(p),
  20425. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20426. p = new r.Face3(g + 2,g + 1,g + 3),
  20427. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20428. l.faces.push(p),
  20429. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20430. }
  20431. l.computeFaceNormals(),
  20432. l.computeVertexNormals();
  20433. var E, b;
  20434. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20435. b.map.value = w.path,
  20436. b.opacity.value = 0,
  20437. b.color.value.set(c.path.color),
  20438. E = new r.RawShaderMaterial({
  20439. side: r.DoubleSide,
  20440. depthWrite: !1,
  20441. transparent: !0,
  20442. vertexShader: m.ribbon.vertexShader,
  20443. fragmentShader: m.ribbon.fragmentShader,
  20444. uniforms: b,
  20445. name: "ribbonT",
  20446. opacity: 0
  20447. })) : E = new r.MeshBasicMaterial({
  20448. color: 16777215,
  20449. side: r.DoubleSide,
  20450. name: "ribbonOut",
  20451. vertexColors: r.VertexColors
  20452. });
  20453. var _ = new r.Mesh(l,E);
  20454. return _.name = "ribbon",
  20455. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20456. _
  20457. }
  20458. ,
  20459. n.prototype.drawPathPavement = function(e) {
  20460. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20461. s.copy(e[l]),
  20462. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20463. s.normalize(),
  20464. n.crossVectors(s, A.UP),
  20465. n.multiplyScalar(this.brushPrefs.paveWidth),
  20466. t = (new r.Vector3).copy(e[l]),
  20467. t.sub(n),
  20468. o.vertices.push(t),
  20469. o.vertices.push((new r.Vector3).copy(e[l])),
  20470. t = (new r.Vector3).copy(e[l]),
  20471. t.add(n),
  20472. o.vertices.push(t);
  20473. var h, u, d;
  20474. for (l = 0; l < e.length - 1; l += 1)
  20475. h = 3 * l + 1,
  20476. u = l * i,
  20477. d = u + i,
  20478. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20479. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20480. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20481. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20482. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20483. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20484. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20485. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20486. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20487. color: c.path.color,
  20488. side: r.DoubleSide,
  20489. transparent: !0,
  20490. depthWrite: !1,
  20491. opacity: 0,
  20492. name: "paveT",
  20493. map: w.path
  20494. }) : new r.MeshBasicMaterial({
  20495. color: c.path.color,
  20496. side: r.DoubleSide,
  20497. transparent: !0,
  20498. depthWrite: !1,
  20499. opacity: 1,
  20500. name: "paveO",
  20501. map: w.path
  20502. });
  20503. return new r.Mesh(o,p)
  20504. }
  20505. ,
  20506. n.prototype.hintPrefs = {
  20507. rad: .18,
  20508. width: .0125,
  20509. depth: .0625,
  20510. setBack: -.04,
  20511. markRad: .25,
  20512. markInnerRad: .16
  20513. },
  20514. n.prototype.makeWaypointObj = function(e, t) {
  20515. var i = new r.Geometry
  20516. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20517. , o = this.pathHeight();
  20518. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20519. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20520. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20521. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20522. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20523. s.map.value = e,
  20524. s.opacity.value = 0,
  20525. s.color.value.set(c.path.color);
  20526. var l = {
  20527. side: r.DoubleSide,
  20528. depthWrite: !1,
  20529. transparent: !0,
  20530. vertexShader: m.waypoint.vertexShader,
  20531. fragmentShader: m.waypoint.fragmentShader,
  20532. uniforms: s,
  20533. name: "waypoint",
  20534. opacity: 0
  20535. };
  20536. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20537. l.name = "wayPtOut");
  20538. var h = new r.RawShaderMaterial(l)
  20539. , u = new r.Mesh(i,h);
  20540. return u.name = t,
  20541. u
  20542. }
  20543. ,
  20544. n.prototype.makeStartMarker = function(e, t) {
  20545. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20546. i.y = 0,
  20547. i.normalize();
  20548. var n = Math.acos(i.x)
  20549. , o = this.makeWaypointObj(w.pathStart, "Start");
  20550. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20551. o.position.copy(e),
  20552. o
  20553. }
  20554. ,
  20555. n.prototype.makeEndMarker = function(e) {
  20556. var t = this.makeWaypointObj(w.pathEnd, "End")
  20557. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20558. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20559. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20560. t.position.copy(e),
  20561. t
  20562. }
  20563. ,
  20564. n.prototype.pathClean = function(e) {
  20565. if (e) {
  20566. for (var t in e.children)
  20567. this.pathClean(e.children[t]);
  20568. e.geometry && e.geometry.dispose(),
  20569. e.material && e.material.dispose()
  20570. }
  20571. }
  20572. ,
  20573. n.prototype.discardPathObject = function() {
  20574. if (this.obj3d) {
  20575. var e = this.obj3d.parent;
  20576. e && e.remove(this.obj3d),
  20577. this.pathClean(this.obj3d)
  20578. }
  20579. this.obj3d = null,
  20580. this.popInCpm()
  20581. }
  20582. ,
  20583. n.prototype.discardSlow = function() {
  20584. if (this.obj3d) {
  20585. if (this.player.mode !== a.PANORAMA)
  20586. return void this.discardPathObject();
  20587. for (var e, t = this, i = 0, n = function() {
  20588. this.discardPathObject()
  20589. }
  20590. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20591. e = t.obj3d.children[r],
  20592. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20593. i += 1,
  20594. n = null);
  20595. 0 === i && this.discardPathObject(),
  20596. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20597. }
  20598. }
  20599. ,
  20600. n.prototype.appearSlow = function() {
  20601. var e, t = this;
  20602. this.fadeOutCpm(c.path.fadeInTime);
  20603. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20604. e = t.obj3d.children[n],
  20605. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20606. }
  20607. ,
  20608. n.prototype.update = function() {
  20609. this.obj3d && this.obj3d.updateMatrixWorld()
  20610. }
  20611. ,
  20612. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20613. var t = r.Math.degToRad(c.warp.burnsAngle);
  20614. if (this.player.mode === a.PANORAMA) {
  20615. var i = this.burnsDir * t;
  20616. if (this.upcomingTransType === l.BLACK)
  20617. return i;
  20618. var n = e;
  20619. if (null === n)
  20620. return y.warn("Transition request for non-highlight"),
  20621. i;
  20622. var o = this.getHeroDescriptorByHeroIndex(n);
  20623. if (null === o)
  20624. return i;
  20625. if (!o.isPano())
  20626. return i;
  20627. var s = this.getHeroPano(o)
  20628. , h = this.playerControls.cameras[a.PANORAMA]
  20629. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20630. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20631. , p = function(e) {
  20632. var i = Math.acos(Math.min(1, e.dot(u)))
  20633. , n = (new r.Vector3).crossVectors(u, e);
  20634. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20635. };
  20636. if (s === this.player.currentPano)
  20637. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20638. var f = this.findShortestPath(this.player.currentPano, s);
  20639. if (void 0 === f || null === f || f.length < 1)
  20640. return y.debug("Empty path ahead..."),
  20641. i;
  20642. var g = this.makePathHulls(f)
  20643. , m = new r.CatmullRomCurve3(g.camera)
  20644. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20645. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20646. }
  20647. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20648. }
  20649. ,
  20650. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20651. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20652. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20653. var n = new r.Euler
  20654. , o = new r.Vector3;
  20655. y.debug("Starting wait: " + (void 0 !== t));
  20656. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20657. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20658. , h = function() {
  20659. this.endWarpState(),
  20660. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20661. t && t()
  20662. }
  20663. .bind(this)
  20664. , u = function(e, t) {
  20665. if (this.warpInterrupted)
  20666. return h(),
  20667. !0;
  20668. var r = t || 1e3 / 60;
  20669. if (c.warp.doBurns && !currentLocation.dontRot )
  20670. if (this.player.mode === a.PANORAMA) {
  20671. var l = this.playerControls.cameras[a.PANORAMA];
  20672. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20673. var u = i == 0 ? s : r * s / i;
  20674. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20675. n.y += u,
  20676. o.set(0, 0, -1),
  20677. o.applyEuler(n),
  20678. o.add(l.position),
  20679. l.controls.lookAt(o),
  20680. l.controls.lookVector.copy(o)
  20681. ,l.lookAt(o)
  20682. } else
  20683. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20684. }
  20685. .bind(this);
  20686. this.startWarpState(),
  20687. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20688. }
  20689. ,
  20690. n.prototype.warpToNonPano = function(e) {
  20691. if (this.discardPathObject(),
  20692. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20693. var t = function() {
  20694. e && e()
  20695. }
  20696. .bind(this);
  20697. this.player.flyToNewMode({
  20698. mode: this.warpDestHeroLoc.cameraMode,
  20699. duration: c.warp.outsideTime,
  20700. warpDest: this.warpDestHeroLoc,
  20701. callback: t,
  20702. force: !0
  20703. })
  20704. } else
  20705. y.warn("no warp destination!!!"),
  20706. e && e()
  20707. }
  20708. ,
  20709. n.prototype._resetWarpShaderParams = function(e) {//
  20710. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20711. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20712. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20713. delete e.material.defines.newBlack;
  20714. e.material.needsUpdate = true
  20715. } */
  20716. }
  20717. ,
  20718. n.prototype._clearWarpShading = function() {
  20719. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20720. this._resetWarpShaderParams(e[t]),
  20721. e[t].visible = !0;
  20722. this._resetWarpShaderParams(this.model.skybox)
  20723. }
  20724. ,
  20725. n.prototype._warpStopFlying = function() {
  20726. this.activeTransType = null,
  20727. this.placeCpm()
  20728. }
  20729. ,
  20730. n.prototype._wrapupTravelOnlyBits = function() {
  20731. this._warpStopFlying(),
  20732. this.warpPathPoints && (this.player.currentPano.exit(),
  20733. this.warpDestPano.enter(),
  20734. this.player.currentPano = this.warpDestPano),
  20735. this.player.spider.draw(),
  20736. this.placeCpm()
  20737. }
  20738. ,
  20739. n.prototype._wrapupTravel = function(e) {
  20740. this._wrapupTravelOnlyBits(),
  20741. this.warpCameraAim(e)
  20742. }
  20743. ,
  20744. n.prototype._wrapupWarpShading = function(e) {
  20745. this._clearWarpShading(),
  20746. this._wrapupTravel(e)
  20747. }
  20748. ,
  20749. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20750. t !== I.END && this._clearWarpShading(),
  20751. this._wrapupTravelOnlyBits(),
  20752. this.upcomingTransType = null,
  20753. e && e()
  20754. }
  20755. ,
  20756. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20757. var i = this.warpDestHeroLoc.quaternion
  20758. , n = this.playerControls.cameras[a.PANORAMA]
  20759. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20760. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20761. , l = s.dot(o)
  20762. , u = r.Math.radToDeg(Math.acos(l))
  20763. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20764. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20765. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20766. m.y = h.constrainedTurn(m.y),
  20767. this.burnsDir = Math.sign(m.y);
  20768. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20769. , A = new r.Vector3
  20770. , C = function(e, t) {
  20771. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20772. v.y = g.y + e * m.y,
  20773. v.z = g.z + e * m.z,
  20774. A.set(0, 0, -1),
  20775. A.applyEuler(v),
  20776. A.add(n.position),
  20777. n.controls.lookAt(A),
  20778. n.controls.lookVector.copy(A),
  20779. void n.lookAt(A))
  20780. }
  20781. .bind(this);
  20782. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20783. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20784. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20785. ):
  20786. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20787. ,void (t && t())
  20788. ) */
  20789. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20790. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20791. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20792. (/*y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20793. ,*/void (t && t())
  20794. )
  20795. }
  20796. ,
  20797. n.prototype._warpBendAim = function(e, t, i, n) {
  20798. var o = n || 0
  20799. , s = this.playerControls.cameras[a.PANORAMA]
  20800. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20801. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20802. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20803. f.y = h.constrainedTurn(f.y);
  20804. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20805. f.x = g * Math.sign(f.x),
  20806. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20807. this.burnsDir = Math.sign(f.y),
  20808. g *= Math.sign(f.y),
  20809. f.y = g;
  20810. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20811. , v = new r.Vector3
  20812. , A = function(e, t) {
  20813. if (e < .5)
  20814. m.x = u.x + e * f.x,
  20815. m.y = u.y + e * f.y,
  20816. m.z = u.z + e * f.z;
  20817. else {
  20818. var i = (1 - e) * c.warp.softBendEnd;
  20819. m.x = l.x - i * f.x,
  20820. m.y = l.y - i * f.y,
  20821. m.z = l.z - i * f.z
  20822. }
  20823. v.set(0, 0, -1),
  20824. v.applyEuler(m),
  20825. v.add(s.position);
  20826. s.controls.lookAt(v),
  20827. s.controls.lookVector.copy(v),
  20828. s.lookAt(v);
  20829. }
  20830. .bind(this);
  20831. if(window.DATA.momentTourBlackNewType){
  20832. A(1)
  20833. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20834. }
  20835. ,
  20836. n.prototype._warpStepCameraAim = function(e, t, i) {
  20837. var n = this.playerControls.cameras[a.PANORAMA]
  20838. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20839. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20840. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20841. l.y = h.constrainedTurn(l.y),
  20842. this.burnsDir = Math.sign(l.y);
  20843. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20844. , f = new r.Vector3
  20845. , g = function(e, t) {
  20846. e < .5 ? u.copy(s) : u.copy(o),
  20847. f.set(0, 0, -1),
  20848. f.applyEuler(u),
  20849. f.add(n.position),
  20850. n.controls.lookAt(f),
  20851. n.controls.lookVector.copy(f),
  20852. n.lookAt(f)
  20853. }
  20854. .bind(this);
  20855. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20856. }
  20857. ,
  20858. n.prototype.setBurnsDir = function() {
  20859. var e = this.playerControls.cameras[a.PANORAMA]
  20860. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20861. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20862. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20863. n.y = h.constrainedTurn(n.y),
  20864. this.burnsDir = Math.sign(n.y)
  20865. }
  20866. ,
  20867. n.prototype.stepWarpPath = function(firstPos, e ) {
  20868. var i = this.playerControls.cameras[a.PANORAMA];
  20869. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20870. if (!n){
  20871. return i.position.copy(this.warpDestPano.position),
  20872. !0;
  20873. }
  20874. /* if (!this.warpPathPoints)
  20875. return i.position.copy(this.warpDestPano.position),
  20876. !0;
  20877. var n = this.warpPathPoints[0] */
  20878. var o = this.warpDestPano.position;
  20879. /* console.log(firstPos)
  20880. console.log(o) */
  20881. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20882. var s = new r.Vector3;
  20883. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20884. i.position.copy(s)
  20885. } else
  20886. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20887. }
  20888. ,
  20889. n.prototype.interruptAndFastForward = function(e, t) {
  20890. this.warping && (this.warpInterrupted = !0,
  20891. this.warpInterruptionBlackoutStyle = e,
  20892. this.warpInterruptionTravelTime = t,
  20893. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20894. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20895. }
  20896. ,
  20897. n.prototype.warpCameraAim = function(e) {
  20898. var t = c.warp.minWarpTime;
  20899. if (this.upcomingTransType === l.BLACK)
  20900. t = c.warp.teleportTime;
  20901. else {
  20902. var i = this.playerControls.cameras[a.PANORAMA]
  20903. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20904. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20905. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20906. s.y = h.constrainedTurn(s.y);
  20907. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20908. t = Math.max(t, u)
  20909. }
  20910. var d = function() {
  20911. this._warpStopFlying(),
  20912. this.discardSlow(),
  20913. e && e()
  20914. }
  20915. .bind(this);
  20916. this._warpCameraAim(t, d)
  20917. }
  20918. ,
  20919. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20920. this.model.skybox.material.uniforms.blackout.value = n;
  20921. var r = u.uniform(this.model.skybox, "progress", 1)
  20922. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20923. , a = !1
  20924. , s = function() {
  20925. if (this.warpInterrupted)
  20926. return a = !0,
  20927. !0
  20928. }
  20929. .bind(this)
  20930. , l = function(e, t) {
  20931. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20932. !0) : void r(e, t)
  20933. }
  20934. .bind(this)
  20935. , h = function(e, t) {
  20936. return i && a ? (o(0),
  20937. !0) : void o(e, t)
  20938. }
  20939. .bind(this);
  20940. p.start(s, e, null, t, null, "safeHaltWatch"),
  20941. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20942. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20943. }
  20944. ,
  20945. n.prototype.warpTravel_STD = function(e) {
  20946. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20947. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20948. w += this.warpLength * c.warp.timePerMeter,
  20949. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20950. var _ = !1
  20951. , T = this.warpDestHeroLoc.quaternion
  20952. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20953. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20954. , M = S.dot(x)
  20955. , R = r.Math.radToDeg(Math.acos(M))
  20956. , P = function(e) {
  20957. var t = o
  20958. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20959. return i
  20960. }
  20961. , O = function() {
  20962. return E.lookAt(C, t, A.UP),
  20963. s.setFromRotationMatrix(E, c.warp.eOrder),
  20964. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20965. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20966. h.constrainedTurn(b.y)
  20967. }
  20968. .bind(this)
  20969. , L = function(e, t) {
  20970. if (this.warpInterrupted)
  20971. return _ = !0,
  20972. !0
  20973. }
  20974. .bind(this)
  20975. , D = function(e, t) {
  20976. return _ || !this.warpPathPoints ? (g.blur(0),
  20977. !0) : void g.blur(e)
  20978. }
  20979. .bind(this)
  20980. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20981. , B = function(e, t) {
  20982. return _ || !this.warpPathPoints ? (N(0),
  20983. !0) : void N(e, t)
  20984. }
  20985. .bind(this)
  20986. , F = function(e, t) {
  20987. if (!this.warpPathPoints)
  20988. return n.position.copy(this.warpDestPano.position),
  20989. !0;
  20990. if (_)
  20991. return !0;
  20992. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20993. n.position.copy(i),
  20994. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20995. }
  20996. .bind(this)
  20997. , V = function(e, n) {
  20998. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20999. !0)
  21000. }
  21001. .bind(this)
  21002. , U = function(e, o) {
  21003. if (_)
  21004. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21005. !0;
  21006. if (!this.warpPathPoints)
  21007. return !0;
  21008. var a = this.warpLength * e
  21009. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21010. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21011. c.warp.matchCam && (l *= 1 - u),
  21012. E.lookAt(C, t, A.UP),
  21013. s.setFromRotationMatrix(E, c.warp.eOrder),
  21014. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21015. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21016. b.y = h.constrainedTurn(b.y),
  21017. s.x = m.x + l * b.x,
  21018. s.y = m.y + l * b.y,
  21019. s.z = m.z + l * b.z,
  21020. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21021. b.y = h.constrainedTurn(b.y);
  21022. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21023. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21024. v.x = v.x + b.x * c.warp.turnFriction,
  21025. v.y = v.y + b.y * c.warp.turnFriction,
  21026. v.z = v.z + b.z * c.warp.turnFriction,
  21027. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21028. var p = t.clone().sub(C).normalize();
  21029. if (R < c.warp.maxAimRotation && u > 0) {
  21030. var g = 1 - u;
  21031. p.x = p.x * g + u * S.x,
  21032. p.y = p.y * g + u * S.y,
  21033. p.z = p.z * g + u * S.z,
  21034. p.normalize()
  21035. }
  21036. this.bunnyObj.position.copy(n.position).add(p),
  21037. f.set(0, 0, -1).applyEuler(v).normalize(),
  21038. f.multiplyScalar(8),
  21039. f.add(n.position),
  21040. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21041. n.controls.lookVector.copy(f),
  21042. n.lookAt(f))
  21043. }
  21044. .bind(this)
  21045. , k = function() {
  21046. _ ? (this.discardSlow(),
  21047. this.upcomingTransType = l.BLACK,
  21048. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21049. }
  21050. .bind(this);
  21051. V(0);
  21052. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21053. w += H;
  21054. var G = H / w;
  21055. this.warpCommonParameters(w, G, !0, I.NONE),
  21056. p.start(L, w, null, 0, null, "_haltWatcher"),
  21057. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21058. p.start(D, w, null, G, P, "blurring")),
  21059. p.start(B, w, null, G, P, "modelAlpha"),
  21060. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21061. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21062. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21063. }
  21064. ,
  21065. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21066. var r = e || 0;
  21067. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21068. stopAnimation()
  21069. //add
  21070. var done = ()=>{
  21071. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21072. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  21073. }
  21074. if(window.DATA.momentTourBlackNewType){
  21075. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21076. var camera = this.playerControls.cameras[a.PANORAMA];
  21077. var end = this.warpDestHeroLoc.position
  21078. camera.position.copy(end)
  21079. setTimeout(()=>{
  21080. player.sceneRenderer.effects.transitionMaskPass.stop()
  21081. this.wrapupWarpShadingOnly(n, i);
  21082. done()
  21083. },t)
  21084. }else{
  21085. var o = function() {
  21086. this.wrapupWarpShadingOnly(n, i);
  21087. done()
  21088. }
  21089. .bind(this);
  21090. var firstPos = this.player.position.clone()//add
  21091. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21092. }
  21093. this.warpCommonParameters(t, r, !1, i)
  21094. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21095. if(window.DATA.momentTourBlackNewType){
  21096. e.material.uniforms.blackout.value = 5//i 改
  21097. //e.material.defines.newBlack = ''
  21098. //e.material.needsUpdate = true
  21099. }else{
  21100. e.material.uniforms.blackout.value = i
  21101. }
  21102. }),
  21103. this._warpBendAim(null, t, null, r);
  21104. }
  21105. ,
  21106. n.prototype.flightStepWalk = function(e, t, i) {
  21107. var n = .001
  21108. , o = 1
  21109. , a = 1.2
  21110. , s = new r.Vector3
  21111. , h = new r.Vector3
  21112. , u = function(e, t) {
  21113. //导览速度
  21114. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21115. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21116. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  21117. h.copy(A.FORWARD),
  21118. this.player.getDirection(h),
  21119. s.copy(t).sub(e.position).normalize();
  21120. var l = s.dot(h)
  21121. , u = Math.acos(l)
  21122. , d = u / r;
  21123. d > n && (r *= d / n,
  21124. u < o && (r *= a))
  21125. return r / DATA.tourWalkSpeed * 100 // 改
  21126. };
  21127. return function(e, t, i) {
  21128. if (this.warpInterrupted)
  21129. i && i();
  21130. else if (this.activeTransType !== l.WALK)
  21131. this._clearWarpShading(),
  21132. this._warpStopFlying(),
  21133. this.player.spider.draw(),
  21134. this.placeCpm(),
  21135. i && i();
  21136. else if (this.player.currentPano !== e) {
  21137. var n = {
  21138. pano: e,
  21139. lookAtPoint: t,
  21140. duration: null,
  21141. maxDistanceOverride: c.warp.walkMaxDist,
  21142. skipWarpingCheck: !1,
  21143. constantMoveSpeed: !0
  21144. };
  21145. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21146. n.zoomLevel = this.warpDestHeroLoc.zoom
  21147. }
  21148. n.duration = u.call(this, e, t),
  21149. this.player.nonInterruptingFlyToPano(n, i)
  21150. } else
  21151. i && i()
  21152. }
  21153. }(),
  21154. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21155. return this.flightStepWalk.bind(this, e, t, i)
  21156. }
  21157. ,
  21158. n.prototype.warpTravel_WALK = function() {
  21159. var e = [];
  21160. return function(t) {
  21161. var i = this.player.model.panos;
  21162. e.length = 0;
  21163. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21164. var s = this.nodes[a]
  21165. , l = i.get(s);
  21166. a === this.nodes.length - 1;
  21167. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21168. n && o || (e.push(s),
  21169. n = l)
  21170. }
  21171. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21172. var h = e.length
  21173. , u = i.get(e[h - 1])
  21174. , d = new Array(h + 1);
  21175. d[d.length - 1] = function() {
  21176. t && t()
  21177. }
  21178. .bind(this);
  21179. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21180. var g = e[p];
  21181. u = i.get(g);
  21182. var m = new r.Vector3;
  21183. this.getLookAtForWalkingTourNode(e, p, m),
  21184. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21185. p--
  21186. }
  21187. d[0]()
  21188. }
  21189. }(),
  21190. n.prototype.getLookAtForWalkingTourNode = function() {
  21191. var e = new r.Vector3
  21192. , t = new r.Vector3
  21193. , i = new r.Vector3
  21194. , n = new r.Vector3
  21195. , o = new r.Vector3
  21196. , a = .65
  21197. , s = .75
  21198. , l = .2
  21199. , c = .4
  21200. , h = .2
  21201. , u = 3;
  21202. return function(r, d, p) {
  21203. var f = r.length;
  21204. if (d >= f)
  21205. return !1;
  21206. var g = 1
  21207. , m = 1;
  21208. t.set(0, 0, 0),
  21209. o.set(0, 0, 0);
  21210. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21211. if (v = this.player.model.panos.get(r[A]),
  21212. this.getOrientationForWalkingTourNode(r, A, i),
  21213. A === d && e.copy(i),
  21214. n.copy(i),
  21215. A > d) {
  21216. var y = n.dot(e) < a;
  21217. g *= y ? l : s,
  21218. m *= y ? h : c
  21219. }
  21220. i.multiplyScalar(g),
  21221. t.add(i),
  21222. o.lerp(v.position, m)
  21223. }
  21224. return t.normalize(),
  21225. p.copy(o),
  21226. p.add(t),
  21227. !0
  21228. }
  21229. }(),
  21230. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21231. var n = e.length;
  21232. if (t >= n)
  21233. return !1;
  21234. if (t === n - 1)
  21235. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21236. else {
  21237. var r = this.player.model.panos.get(e[t])
  21238. , o = this.player.model.panos.get(e[t + 1]);
  21239. i.copy(o.position).sub(r.position)
  21240. }
  21241. return i.normalize(),
  21242. !0
  21243. }
  21244. ,
  21245. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21246. if (this.activeTransType = this.upcomingTransType,
  21247. this.lastTransType = this.activeTransType,
  21248. this.upcomingTransType = null,
  21249. !e) {
  21250. var r = function() {
  21251. this._wrapupTravel(n)
  21252. }
  21253. .bind(this)
  21254. , o = {
  21255. pano: this.warpDestPano,
  21256. lookAtPoint: null,
  21257. duration: null,
  21258. maxDistanceOverride: null,
  21259. skipWarpingCheck: !1
  21260. };
  21261. return void this.player.flyToPano(o, r)
  21262. }
  21263. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21264. this._clearWarpShading(),
  21265. this._warpStopFlying(),
  21266. this.player.spider.draw(),
  21267. this.placeCpm(),
  21268. n && n()
  21269. }
  21270. .bind(this)) : this.warpTravel_STD(n)
  21271. }
  21272. ,
  21273. n.prototype.startWarpState = function() {
  21274. this.warping = !0,
  21275. this.warpInterrupted = !1,
  21276. this.warpInterruptionBlackoutStyle = null,
  21277. this.warpInterruptionTravelTime = null
  21278. }
  21279. ,
  21280. n.prototype.endWarpState = function() {
  21281. this.warping = !1
  21282. }
  21283. ,
  21284. n.prototype.warpToPano = function(e, t, i, n) {
  21285. if (this.warping)
  21286. return void y.warn("Cannot warp when already warping");
  21287. if (this.upcomingTransType = e,
  21288. this.activeTransType = null,
  21289. !this.setWarpDestPano())
  21290. return this.upcomingTransType = null,
  21291. void this.warpToNonPano(n);
  21292. if (this.player.mode !== a.PANORAMA)
  21293. return this.upcomingTransType = null,
  21294. this.discardSlow(),
  21295. void this.player.flyToNewMode({
  21296. mode: a.PANORAMA,
  21297. pano: this.warpDestPano,
  21298. duration: c.warp.outsideTime,
  21299. warpDest: this.warpDestHeroLoc,
  21300. callback: n,
  21301. force: !0
  21302. });
  21303. if (!this.warpDestPano)
  21304. return y.warn("no warp destination, callback dropped"),
  21305. void (this.upcomingTransType = null);
  21306. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21307. , o = this.chooseWarpPath(r);
  21308. if (o && this.upcomingTransType !== l.WALK) {
  21309. var s = function() {
  21310. this.waitingToWarp = !1,
  21311. this.warpToPano(e, t, i, n)
  21312. }
  21313. .bind(this);
  21314. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21315. return void (this.waitingToWarp = !0)
  21316. }
  21317. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21318. this.player.currentPano = this.warpDestPano,
  21319. this.placeCpm(),
  21320. this.fadeOutCpm(c.path.fadeOutTime),
  21321. this.player.spider.draw()),
  21322. y.debug("Warping to pano ", this.warpDestPano.position),
  21323. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21324. this.startWarpState();
  21325. var h = function() {
  21326. this.endWarpState(),
  21327. n && n()
  21328. }
  21329. .bind(this);
  21330. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21331. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21332. }
  21333. ,
  21334. t.exports = n
  21335. }
  21336. ).call(this, "/js/objects/ShowPath.js")
  21337. }
  21338. , {
  21339. "../constants": 8,
  21340. "../effects": 16,
  21341. "../enum/BlackoutStyle": 18,
  21342. "../enum/ModelManagerEvents": 33,
  21343. "../enum/PlayerEvents": 40,
  21344. "../enum/RenderOrder": 42,
  21345. "../enum/Vectors": 50,
  21346. "../enum/Viewmode": 51,
  21347. "../enum/WarpStyle": 52,
  21348. "../gui/gui": 65,
  21349. "../model/ModelManager": 140,
  21350. "../objects/Snapshot": 153,
  21351. "../settings": 166,
  21352. "../shaders": 167,
  21353. "../util/easing": 186,
  21354. "../util/lerp": 188,
  21355. "../util/logger": 189,
  21356. "../util/math": 190,
  21357. "../util/texture": 194,
  21358. "../util/transitions": 195,
  21359. three: 217
  21360. }],
  21361. 152: [function(e, t, i) {
  21362. "use strict";
  21363. function n() {
  21364. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21365. , t = new r.RawShaderMaterial({
  21366. fragmentShader: o.skysphere.fragmentShader,
  21367. vertexShader: o.skysphere.vertexShader,
  21368. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21369. side: r.BackSide,
  21370. name: "skysphere"
  21371. });
  21372. t.uniforms.radius.value = e.parameters.radius,
  21373. r.Mesh.call(this, e, t)
  21374. }
  21375. var r = e("three")
  21376. , o = e("../shaders")
  21377. , a = e("../settings");
  21378. n.prototype = Object.create(r.Mesh.prototype),
  21379. n.prototype.constructor = n,
  21380. t.exports = n
  21381. }
  21382. , {
  21383. "../settings": 166,
  21384. "../shaders": 167,
  21385. three: 217
  21386. }],
  21387. 153: [function(e, t, i) {
  21388. (function(i) {
  21389. "use strict";
  21390. function n(e) {
  21391. o.call(this, e),
  21392. this.sid = e.sid,//xzw add
  21393. this.panoId = e.panoId,
  21394. this.orthoZoom = e.orthoZoom,
  21395. this.floorVisibility = e.floorVisibility,
  21396. this.thumbUrl = e.thumbUrl,
  21397. this.name = e.name,
  21398. this.zoom = e.zoom
  21399. }
  21400. var r = (e("three"),
  21401. e("../util/logger"))
  21402. , o = (e("../settings"),
  21403. e("../enum/Viewmode"),
  21404. e("../util/common"),
  21405. e("../util/transitions"),
  21406. e("../util/lerp"),
  21407. e("../util/ajax"),
  21408. e("../util/texture"),
  21409. e("./View"));
  21410. e("events").EventEmitter,
  21411. new r(i);
  21412. n.prototype = Object.create(o.prototype),
  21413. n.prototype.isPano = function() {
  21414. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21415. }
  21416. ,
  21417. t.exports = n
  21418. }
  21419. ).call(this, "/js/objects/Snapshot.js")
  21420. }
  21421. , {
  21422. "../enum/Viewmode": 51,
  21423. "../settings": 166,
  21424. "../util/ajax": 181,
  21425. "../util/common": 185,
  21426. "../util/lerp": 188,
  21427. "../util/logger": 189,
  21428. "../util/texture": 194,
  21429. "../util/transitions": 195,
  21430. "./View": 154,
  21431. events: 202,
  21432. three: 217
  21433. }],
  21434. 154: [function(e, t, i) {
  21435. (function(i) {
  21436. "use strict";
  21437. function n(e) {
  21438. e = e || {},
  21439. this.position = new r.Vector3,
  21440. this.quaternion = new r.Quaternion,
  21441. this.update(e)
  21442. }
  21443. var r = e("three")
  21444. , o = e("../util/logger")
  21445. , a = (e("../settings"),
  21446. e("../enum/Viewmode"),
  21447. e("../util/common"),
  21448. e("../util/transitions"),
  21449. e("../util/lerp"),
  21450. e("../util/ajax"),
  21451. e("../util/texture"),
  21452. e("events").EventEmitter);
  21453. new o(i);
  21454. n.prototype = Object.create(a.prototype),
  21455. n.prototype.isValid = function() {
  21456. return !!this.cameraMode
  21457. }
  21458. ,
  21459. n.prototype.update = function(e) {
  21460. return this.cameraMode = e.cameraMode || this.cameraMode,
  21461. this.pano = e.pano || this.pano,
  21462. e.position && this.position.copy(e.position),
  21463. e.quaternion && this.quaternion.copy(e.quaternion),
  21464. this
  21465. }
  21466. ,
  21467. t.exports = n
  21468. }
  21469. ).call(this, "/js/objects/View.js")
  21470. }
  21471. , {
  21472. "../enum/Viewmode": 51,
  21473. "../settings": 166,
  21474. "../util/ajax": 181,
  21475. "../util/common": 185,
  21476. "../util/lerp": 188,
  21477. "../util/logger": 189,
  21478. "../util/texture": 194,
  21479. "../util/transitions": 195,
  21480. events: 202,
  21481. three: 217
  21482. }],
  21483. 155: [function(e, t, i) {//player.js
  21484. (function(i) {
  21485. "use strict";
  21486. function n(e) {
  21487. this.currentPano = null,
  21488. this.nextPano = null,
  21489. this.camera = null,
  21490. this.paused = !1,
  21491. this.flying = !1,
  21492. this.sceneIntersectionPlane = null,
  21493. this.target = new r.Vector3,
  21494. this.mouse = new r.Vector3(1.1,1.1,.5),
  21495. this.mouseAtMouseDown = new r.Vector2,
  21496. this.mouseCouldBeClickToMove = !1,
  21497. this.mouseLastMoveTime = Date.now(),
  21498. this.mouseDown = !1,
  21499. this.mouseDownTimer = null,
  21500. this.couldBeLongTap = !1,
  21501. this.containsMouse = !1, //
  21502. this.isTouchEvent = !1,
  21503. this.isPanoHover = !1,
  21504. this.reticule = new a(this),
  21505. this.panoMarkers = [],
  21506. this.spider = new h(this),
  21507. this.quaternion = new r.Quaternion,
  21508. this.position = new r.Vector3(15,10,15),
  21509. this.previousState = null,
  21510. this.lastInsideView = new c,
  21511. this.last360View = new c,
  21512. this.raycaster = new r.Raycaster,
  21513. this.intersect = null,
  21514. this.lastChangeTime = Date.now(),
  21515. this.history = new I,
  21516. this.cameraControls = null,
  21517. this.path = null,
  21518. this.model = null,
  21519. this.domElement = null,
  21520. this.cachedPanoCandidates = null,
  21521. this.basePanoSize = 0,
  21522. this.standardPanoSize = 0,
  21523. this.highPanoSize = 0,
  21524. this.ultraHighPanoSize = 0,
  21525. this.zoomLevel = 1,
  21526. this.zooming = 0,
  21527. this.zoomSpeed = .5,
  21528. this.scrollZoomSpeed = .06,
  21529. this.zoomSpeedAdjust = .05,
  21530. this.defaultZoomIncrement = .2,
  21531. this.baseFov = f.insideFOV,
  21532. this.zoomFov = this.baseFov,
  21533. this.zoomEnabled = !0,
  21534. this.preRenderingEnabled = !1,
  21535. this.setupCustomProperties(e),
  21536. this.zoomStats = new L
  21537. window.player = this
  21538. }
  21539. var r = e("three")
  21540. , o = e("./util/logger")
  21541. , a = e("./objects/Reticule")
  21542. , s = e("./objects/Panorama")
  21543. , l = e("./objects/ShowPath")
  21544. , c = e("./objects/View")
  21545. , h = (e("./objects/Snapshot"),
  21546. e("./objects/NSpider"))
  21547. , u = e("./enum/Viewmode")
  21548. , d = (e("./enum/TagStates"),
  21549. e("./enum/Vectors"))
  21550. , p = e("./enum/Keys")
  21551. , f = (e("./enum/AlignmentType"),
  21552. e("./settings"))
  21553. , g = e("./util/common")
  21554. , m = (e("./util/browser"),
  21555. e("./util/math"))
  21556. , v = e("./util/lerp")
  21557. , A = e("./util/easing")
  21558. , y = e("./util/transitions")
  21559. , C = e("events").EventEmitter
  21560. , I = (e("./shaders"),
  21561. e("./util/history"))
  21562. , E = (e("./util/camera"),
  21563. e("./model/ModelManager"),
  21564. e("./enum/PathDiscardMode"))
  21565. , b = e("./enum/PathDisplayMode")
  21566. , w = e("./enum/PlayerEvents")
  21567. , _ = e("./enum/ControlEvents")
  21568. , T = e("./enum/ModelManagerEvents")
  21569. , x = e("./enum/WarpStyle")
  21570. , S = e("./enum/BlackoutStyle")
  21571. , M = e("./exception/BasicException")
  21572. , R = e("./enum/PanoSizeClass")
  21573. , P = (e("./tile/TileDownloader"),
  21574. e("./tile/TilePrioritizer"))
  21575. , O = (e("./enum/PanoramaEvents"),
  21576. e("./enum/ZoomEvents"))
  21577. , L = e("./util/ZoomStats")
  21578. , D = e("./constants")
  21579. , N = e("./util/common")
  21580. , B = e("./util/cameraLight")
  21581. //, Hot = e('hot')
  21582. , F = new o(i)
  21583. , V = Object.freeze({
  21584. FlyToPano: y.getUniqueId(),
  21585. FlyToNewMode: y.getUniqueId(),
  21586. FlyToSameMode: y.getUniqueId(),
  21587. FlyToViewFloor: y.getUniqueId(),
  21588. LookTransition: y.getUniqueId(),
  21589. ZoomTransition: y.getUniqueId()
  21590. });
  21591. n.prototype = Object.create(C.prototype),
  21592. n.prototype.init = function(e) {
  21593. this.modelManager = e.modelManager,
  21594. this.tileDownloader = e.tileDownloader,
  21595. this.panoRenderer = e.panoRenderer,
  21596. this.qualityManager = e.qualityManager,
  21597. this.domElement = e.container,
  21598. this.camera = e.camera,
  21599. this.tagManager = e.tagManager,
  21600. this.cameraControls = e.controls,
  21601. this.path = new l(e.director,this,e.controls),
  21602. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21603. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21604. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21605. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21606. this.tileDownloader.processPriorityQueue = !1,
  21607. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21608. this.bindEvents(e.container),
  21609. this.updateModel()
  21610. this.modeTran = ''
  21611. }
  21612. //xzw add: 截图
  21613. function dataURLtoBlob(dataurl) {
  21614. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21615. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21616. while(n--){
  21617. u8arr[n] = bstr.charCodeAt(n);
  21618. };
  21619. return new Blob([u8arr], {type:mime});
  21620. }
  21621. n.prototype.screenShot = function(o){
  21622. if(this.flying || this.flyingToTag) return;
  21623. var R = this.sceneRenderer;
  21624. R.updateScreenSize(o);
  21625. for(var i in this.model.panos.index){
  21626. if(!this.model.panos.index[i].marker) continue;
  21627. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21628. this.model.panos.index[i].marker.visible = false;
  21629. }
  21630. for(var i in this.model.hots){
  21631. this.model.hots[i].mesh.visible = false;
  21632. }
  21633. this.reticule.visible = false;
  21634. this.reticule.forceUnvisible = true;
  21635. this.path.currentPanoMarker.mesh.visible = false;
  21636. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21637. R.renderer.clear(true,true,true);
  21638. R.renderer.render(R.scene, R.camera);
  21639. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21640. o.f && o.f(imgData)
  21641. R.updateScreenSize({resize:true});
  21642. this.reticule.visible = true;
  21643. for(var i in this.model.hots){
  21644. this.model.hots[i].mesh.visible = true;
  21645. }
  21646. for(var i in this.model.panos.index){
  21647. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21648. }
  21649. this.path.currentPanoMarker.mesh.visible = true;
  21650. R.renderer.render(R.scene, R.camera);
  21651. }.bind(this),30) //这个数字不能太小
  21652. }
  21653. var scaleImg = e("scaleImg");
  21654. var ResizeImg = function(img, option){
  21655. var img2; //不能直接改img 否则可能触发第二次img.onload
  21656. var compress = function(ratio,type){
  21657. var image = img2 || img;
  21658. var c = document.createElement('canvas');
  21659. c.width = image.width; c.height = image.height;
  21660. var ctx = c.getContext('2d');
  21661. ctx.drawImage(image,0,0,image.width,image.height);
  21662. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21663. }
  21664. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21665. var image = img2 || img;
  21666. var blob = dataURLtoBlob(image.src);
  21667. if(option.maxWeight && blob.size > option.maxWeight){
  21668. compress(option.maxWeight/blob.size, "jpeg")
  21669. blob = dataURLtoBlob(image.src);
  21670. }
  21671. if(!img2){
  21672. img2 = new Image();
  21673. }
  21674. img2.base64Src = image.src;
  21675. img2.src = window.URL.createObjectURL(blob);
  21676. }
  21677. var oldSize = Math.max(img.width, img.height);
  21678. if(option.toType != "png"){//不是非要png的话
  21679. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21680. if(oldSize > option.maxSize){
  21681. compress(option.maxSize/oldSize, "jpeg");
  21682. }
  21683. reCom();
  21684. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21685. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21686. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21687. reCom();
  21688. }
  21689. }
  21690. }else{
  21691. //?貌似png会越压缩越大?
  21692. }
  21693. return img2 || img;
  21694. }
  21695. var _fixType=function(type) {
  21696. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21697. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21698. return 'image/' + r;
  21699. };
  21700. var saveFile=function(data, filename){
  21701. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21702. save_link.href = data;
  21703. save_link.download = filename;
  21704. var event = document.createEvent('MouseEvents');
  21705. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21706. save_link.dispatchEvent(event);
  21707. };
  21708. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21709. var info = this.getSnapAngleInfo();
  21710. var str = ',{\r\t' + info;
  21711. var arg = arguments[0];
  21712. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21713. if (arg && arg.__callback) {
  21714. return arg.__callback(imgData, info)
  21715. }
  21716. var img = new Image();
  21717. img.src = imgData;
  21718. img.onload = function(){
  21719. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21720. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21721. var filename = "snap" + (new Date()).getTime();
  21722. saveFile(img2.src,filename + ".jpg");
  21723. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21724. str +=('\r\t"sid":"'+filename+'",');
  21725. str +=('\r\t"name":"'+filename+'"\r}');
  21726. logData(str)
  21727. }
  21728. }});
  21729. }
  21730. ,
  21731. n.prototype.getSnapAngleInfo = function(){
  21732. var info = {};
  21733. var str = '"metadata":{';
  21734. var q = this.camera.quaternion.clone();
  21735. switch (this.mode) {
  21736. case "panorama":
  21737. info.scan_id = this.currentPano.id;
  21738. str += ('"scan_id":"'+this.currentPano.id+'",');
  21739. break;
  21740. case "floorplan":
  21741. info.camera_mode = 1;
  21742. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21743. q.multiply(this.camera.quaternion);
  21744. str += ('"camera_mode":1,');
  21745. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21746. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21747. break;
  21748. case "dollhouse":
  21749. info.camera_mode = 2;
  21750. str += ('"camera_mode":2,');
  21751. break;
  21752. }
  21753. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21754. console.log(info.camera_position)
  21755. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21756. /**fyz 对相机截屏的角度进行校对 */
  21757. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21758. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21759. out.x *= -1;
  21760. out.w *= -1;
  21761. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21762. }else{
  21763. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21764. }
  21765. info.zoom = this.zoomLevel;
  21766. console.log(info.camera_quaternion)
  21767. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21768. // fyz 扩展编辑页面, 加上导览点缩放值
  21769. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21770. return str;
  21771. }
  21772. //------end
  21773. n.prototype.setupCustomProperties = function(e) {
  21774. var t = e || u.PANORAMA;
  21775. Object.defineProperty(this, "mode", {
  21776. get: function() {
  21777. return t
  21778. },
  21779. set: function(e) {
  21780. var i = t;
  21781. t = e,
  21782. this.onModeUpdated(i, t)
  21783. }
  21784. })
  21785. }
  21786. ,
  21787. n.prototype.isInMode = function() {
  21788. for (var e = 0; e < arguments.length; e++)
  21789. if (this.mode === arguments[e])
  21790. return !0;
  21791. return !1
  21792. }
  21793. ,
  21794. n.prototype.isOutsideMode = function(e) {
  21795. return e = e || this.mode,
  21796. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21797. }
  21798. ,
  21799. n.prototype.is360View = function(e, t) {
  21800. return e === u.PANORAMA && t && !t.isAligned()
  21801. }
  21802. ,
  21803. n.prototype.setScene = function(e) {
  21804. this.sceneIntersectionPlane = e.plane,
  21805. this.path.setScene(e),
  21806. this.moveReticuleToScene(e)
  21807. }
  21808. ,
  21809. n.prototype.moveReticuleToScene = function(e) {
  21810. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21811. e.add(this.reticule)
  21812. }
  21813. ,
  21814. n.prototype.updateModel = function() {
  21815. function e(e, t, n) {
  21816. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21817. }
  21818. function t(e, t) {
  21819. if (this.mode === u.DOLLHOUSE) {
  21820. var n = e ? this.model.center.y : n = t.center.y;
  21821. i.call(this, n)
  21822. }
  21823. }
  21824. function i(e) {
  21825. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21826. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21827. , n = t.position.y + (e - i.target.y)
  21828. , r = f.showFloorDuration + f.showFloorDelay;
  21829. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21830. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21831. }
  21832. this.model = this.modelManager.getActiveModel(),
  21833. this.model.on("floor.changed", e.bind(this)),
  21834. this.model.on("allfloors.toggled", t.bind(this)),
  21835. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21836. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21837. var e2 = this;
  21838. this.model.panos.list.forEach(function(a) {
  21839. a.vrMarker.addEventListener("click", function() {
  21840. e2.flyToPano({
  21841. pano: a
  21842. })
  21843. })
  21844. })
  21845. /********************************************************************************************************************************************/
  21846. }
  21847. ,
  21848. n.prototype.updateModelDependentData = function() {
  21849. this.cameraControls.setModelForControls(this.model),
  21850. this.getPanoMarkersFromModel(this.model)
  21851. }
  21852. ,
  21853. n.prototype.onModelChanged = function() {
  21854. this.updateModel(),
  21855. this.updateModelDependentData()
  21856. }
  21857. ,
  21858. n.prototype.getPanoMarkersFromModel = function(e) {
  21859. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21860. return t.marker ? e.concat(t.marker) : e
  21861. }, [])
  21862. }
  21863. ,
  21864. n.prototype.handleControlMove = function(e) {
  21865. this.emit(w.Move, e)
  21866. }
  21867. ,
  21868. n.prototype.handleControlInputStart = function(e) {
  21869. this.emit(w.InputStart, e)
  21870. }
  21871. ,
  21872. n.prototype.onModeUpdated = function(e, t) {
  21873. this.cameraControls.activateControls(t),
  21874. this.emit(w.ModeChanged, e, t)
  21875. }
  21876. ,
  21877. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21878. return this.path.warping
  21879. }
  21880. ,
  21881. n.prototype.isWaitingToWarp = function() {
  21882. return this.path.waitingToWarp
  21883. }
  21884. ,
  21885. n.prototype.getLabelScaleFactor = function() {
  21886. if (this.isOutsideMode()) {
  21887. var e = 10
  21888. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21889. return t
  21890. }
  21891. return .5
  21892. }
  21893. ,
  21894. /* n.prototype.changeMusic = function() {//xzw add
  21895. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21896. } */
  21897. n.prototype.bindEvents = function(e) {
  21898. e !== document && e.setAttribute("tabindex", -1),
  21899. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21900. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21901. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21902. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21903. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21904. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21905. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21906. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21907. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21908. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21909. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21910. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21911. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21912. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21913. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21914. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21915. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21916. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21917. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21918. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21919. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21920. // lzb
  21921. window.getSeft && getSeft(this);
  21922. }
  21923. ,
  21924. n.prototype.onMouseDown = function(e) {
  21925. e.currentTarget !== document && e.currentTarget.focus(),
  21926. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21927. this.updateIntersect())
  21928. }
  21929. ,
  21930. n.prototype.onMouseMove = function(e) {
  21931. this.isTouchEvent = !1,
  21932. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21933. }
  21934. ,
  21935. n.prototype.onMouseOver = function(e) {
  21936. this.containsMouse = !0,
  21937. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21938. }
  21939. ,
  21940. n.prototype.onMouseOut = function(e) {
  21941. this.containsMouse = !1
  21942. }
  21943. ,
  21944. n.prototype.onMouseUp = function(e) {
  21945. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21946. }
  21947. ,
  21948. n.prototype.onTouchStart = function(e) {
  21949. if (e.currentTarget !== document && e.currentTarget.focus(),
  21950. !this.mouseDown) {
  21951. this.couldBeLongTap = !0;
  21952. var t = g.average(e.changedTouches, "clientX")
  21953. , i = g.average(e.changedTouches, "clientY");
  21954. this.handleInputStart.call(this, t, i, !0),
  21955. this.mouseDownTimer = setTimeout(function() {
  21956. this.updateIntersect(),
  21957. this.handleInputEnd.call(this, t, i, !0)
  21958. }
  21959. .bind(this), f.input.longTapThreshold)
  21960. }
  21961. }
  21962. ,
  21963. n.prototype.onTouchMove = function(e) {
  21964. var t = g.average(e.changedTouches, "clientX")
  21965. , i = g.average(e.changedTouches, "clientY");
  21966. this.handleInputMove.call(this, t, i, !0)
  21967. }
  21968. ,
  21969. n.prototype.onTouchEnd = function(e) {
  21970. if (clearTimeout(this.mouseDownTimer),
  21971. this.mouseDown) {
  21972. this.couldBeLongTap = !1,
  21973. this.updateIntersect();
  21974. var t = g.average(e.changedTouches, "clientX")
  21975. , i = g.average(e.changedTouches, "clientY");
  21976. this.handleInputEnd.call(this, t, i, !0)
  21977. }
  21978. }
  21979. ,
  21980. n.prototype.onPointerDown = function(e) {
  21981. return e.currentTarget !== document && e.currentTarget.focus(),
  21982. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21983. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21984. void (this.mouseDownTimer = setTimeout(function() {
  21985. this.updateIntersect(),
  21986. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21987. }
  21988. .bind(this), f.input.longTapThreshold)))
  21989. }
  21990. ,
  21991. n.prototype.onPointerMove = function(e) {
  21992. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21993. }
  21994. ,
  21995. n.prototype.onPointerUp = function(e) {
  21996. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21997. this.couldBeLongTap = !1,
  21998. this.updateIntersect(),
  21999. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22000. }
  22001. ,
  22002. n.prototype.onPointerOut = function(e) {
  22003. this.mouseDown = !1
  22004. }
  22005. ,
  22006. n.prototype.onPointerCancel = function(e) {
  22007. this.mouseDown = !1
  22008. }
  22009. ,
  22010. n.prototype.onKeyDown = function(e) {
  22011. var t = function() {
  22012. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22013. }
  22014. .bind(this)
  22015. , i = e.which;
  22016. switch (i) {
  22017. case p.F:
  22018. t(),
  22019. this.changeFloor(-1);
  22020. break;
  22021. case p.R:
  22022. t(),
  22023. this.changeFloor(1)
  22024. }
  22025. if (this.mode === u.PANORAMA)
  22026. switch (i) {
  22027. case p.UPARROW:
  22028. case p.W:
  22029. this.flyLocalDirection(d.FORWARD.clone());
  22030. break;
  22031. case p.DOWNARROW:
  22032. case p.S:
  22033. this.flyLocalDirection(d.BACK.clone());
  22034. break;
  22035. case p.A:
  22036. this.flyLocalDirection(d.LEFT.clone());
  22037. break;
  22038. case p.D:
  22039. this.flyLocalDirection(d.RIGHT.clone())
  22040. }
  22041. }
  22042. ,
  22043. n.prototype.handleScrollPinchZoom = function() {
  22044. return function(e) {
  22045. var t = e
  22046. , i = this.zoomLevel;
  22047. this.zoomBy(t),
  22048. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22049. }
  22050. }(),
  22051. n.prototype.handleControlPinch = function(e) {
  22052. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22053. }
  22054. ,
  22055. n.prototype.handleControlScroll = function(e) {
  22056. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22057. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22058. }
  22059. ,
  22060. n.prototype.handleInputStart = function(e, t, i) {
  22061. //许钟文加
  22062. var pad = this.handelPadding(e, t);
  22063. e = pad.x;
  22064. t = pad.y;
  22065. this.isTouchEvent = i,
  22066. m.convertScreenPositionToNDC(e, t, this.mouse),
  22067. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22068. this.mouseCouldBeClickToMove = !0,
  22069. this.mouseDown = !0;
  22070. }
  22071. ,
  22072. n.prototype.handelPadding = function(x, y) {
  22073. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22074. if (!this.pad)
  22075. this.pad = {
  22076. x: dom.getOffset("left", $("#player")[0]),
  22077. y: dom.getOffset("top", $("#player")[0])
  22078. }
  22079. return {
  22080. x: x - this.pad.x,
  22081. y: y - this.pad.y
  22082. }
  22083. }
  22084. n.prototype.handleInputMove = function(e, t, i) {
  22085. //许钟文加
  22086. var pad = this.handelPadding(e, t);
  22087. e = pad.x;
  22088. t = pad.y;
  22089. this.isTouchEvent = i,
  22090. m.convertScreenPositionToNDC(e, t, this.mouse),
  22091. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22092. this.couldBeLongTap = !1,
  22093. clearTimeout(this.mouseDownTimer)),
  22094. this.mouseLastMoveTime = Date.now(),
  22095. this.reticule.move(e, t, i)
  22096. }
  22097. ,
  22098. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22099. if (this.isTouchEvent = i,
  22100. this.mouseDown = !1,
  22101. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22102. !i && this.couldBeLongTap)
  22103. return !0;
  22104. if (this.handleLongTap())
  22105. return !0;
  22106. if (this.mouseCouldBeClickToMove) {
  22107. if (this.flying)
  22108. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22109. !0;
  22110. //add----
  22111. if(this.checkHotClick())//add
  22112. return !0;
  22113. if(this.hoveringPlane){
  22114. this.clickOverlay(this.hoveringPlane)
  22115. return;
  22116. }
  22117. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22118. this.history.invalidate(),
  22119. this.intersect)
  22120. return this.flyToPanoClosestToMouse();
  22121. if (this.mode === u.PANORAMA) {
  22122. var n = this.closestPanoInDirection(this.getMouseDirection());
  22123. return n ? this.flyToPano({
  22124. pano: n
  22125. }) : this.bump(this.getMouseDirection())
  22126. }
  22127. }
  22128. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22129. }
  22130. ,
  22131. n.prototype.handleLongTap = function() {
  22132. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22133. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22134. !0
  22135. }
  22136. ,
  22137. n.prototype.checktagClick = function() {
  22138. if (this.tagManager.intersectTag) {
  22139. var e = this.isTouchEvent
  22140. , t = this.tagManager.clickedOnTag(e, this);
  22141. return e || t || y.cancelById(V.LookTransition),
  22142. !0
  22143. }
  22144. if (this.tagManager.activeTag)
  22145. return this.tagManager.dismissActiveTag(),
  22146. !1
  22147. }
  22148. ,
  22149. n.prototype.rankedtagInDirection = function(e, t) {
  22150. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22151. }
  22152. ,
  22153. n.prototype.start = function(e) {
  22154. //-------------------
  22155. //-------------------
  22156. var t = e.mode
  22157. , i = e.pano
  22158. , n = e.position
  22159. , rr = e.quaternion
  22160. , o = e.tag
  22161. , a = e.quickstart
  22162. , s = $.Deferred();
  22163. this.updateModelDependentData(),
  22164. this.updateFromControls(),
  22165. this.findDefaultViews();
  22166. var l = this.is360View(t, i);
  22167. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22168. s.done(function(e) {
  22169. updateArrow(player.currentPano)
  22170. updateArrowOpacity()
  22171. this.emit(w.Ready, l, e, o)
  22172. }
  22173. .bind(this)),
  22174. s.promise()
  22175. }
  22176. ,
  22177. n.prototype.startOutside = function(e, t) {
  22178. var i = e.mode
  22179. , n = e.pano
  22180. , r = e.position
  22181. , o = e.quaternion
  22182. , a = e.zoom
  22183. , s = e.floorVisibility
  22184. , l = e.tag;
  22185. this.emit(w.StartOutside, f[i].transitionTime),
  22186. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22187. y.cancelById(V.FlyToViewFloor),
  22188. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22189. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22190. }
  22191. ,
  22192. n.prototype.startInside = function(e, t, i, n, r) {
  22193. r = r || $.Deferred(),
  22194. this.currentPano = e;
  22195. window.bus.dispatchEvent({type:'playerAndModelReady'})
  22196. var o = e && !e.isAligned();
  22197. if (t = o ? e.position : t || e.position,
  22198. i = i || e.quaternion,
  22199. e) {
  22200. var a = this.startInside.bind(this, e, t, i, n, r);
  22201. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22202. return
  22203. }
  22204. //add
  22205. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22206. //this.updateHotVisible()
  22207. Hot.updateVisibles([this.currentPano])
  22208. this.modeTran = "panorama-panorama"
  22209. return this.mode = u.PANORAMA,
  22210. e.floor.enter(this.mode),
  22211. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22212. this.switchCameraMode(this.mode, i),
  22213. this.emit(w.StartInside, o),
  22214. r.resolve(!0),
  22215. r
  22216. }
  22217. ,
  22218. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22219. if (r = r || $.Deferred(),
  22220. this.dollhouseMode(),
  22221. !e)
  22222. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22223. r.resolve(!1),
  22224. r;
  22225. t = t || e.position;
  22226. var o = i || this.cameraControls.activeControl.camera.quaternion
  22227. , a = e.position;
  22228. return this.fitDollhouse(a, t, o),
  22229. setTimeout(function(t) {
  22230. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22231. var n = {
  22232. mode: u.PANORAMA,
  22233. pano: e,
  22234. quaternion: i,
  22235. callback: function() {
  22236. this.emit(w.FlyinFinished),
  22237. r.resolve(!0)
  22238. }
  22239. .bind(this)
  22240. };
  22241. this.flyToNewMode(n)
  22242. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22243. r
  22244. }
  22245. ,
  22246. n.prototype.checkAndWaitForPanoLoad = function() {
  22247. var e = {}
  22248. , t = {}
  22249. , i = 5e3
  22250. , n = function() {
  22251. for (var n in e)
  22252. if (e.hasOwnProperty(n) && e[n]) {
  22253. var r = performance.now() - t[n];
  22254. if (r < i)
  22255. return !0
  22256. }
  22257. return !1
  22258. };
  22259. return function(r, o, a, s, l, c, h, u, d, p) {
  22260. if (n())
  22261. return !0;
  22262. var f = function(t, i, n) {
  22263. N.delayOneFrame(function() {
  22264. e[t] = !1,
  22265. l && l(i, n)
  22266. }
  22267. .bind(this))
  22268. }
  22269. .bind(this, r.id)
  22270. , g = function(t, i) {
  22271. N.delayOneFrame(function() {
  22272. e[t] = !1,
  22273. c && c(i)
  22274. }
  22275. .bind(this))
  22276. }
  22277. .bind(this, r.id);
  22278. try {
  22279. return null !== u && void 0 !== u || (u = !0),
  22280. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22281. e[r.id] && (t[r.id] = performance.now()),
  22282. e[r.id]
  22283. } catch (n) {
  22284. throw e[r.id] = !1,
  22285. t[r.id] = performance.now() - i,
  22286. n
  22287. }
  22288. }
  22289. }(),
  22290. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22291. if (!e)
  22292. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22293. return r && this.model.waitForLoad(e, function() {
  22294. return e.isLoaded(i)
  22295. }),
  22296. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22297. !0)
  22298. }
  22299. ,
  22300. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22301. var e = new r.Vector3;
  22302. return function(t, i, n, r, o, a, s, l) {
  22303. if (!t)
  22304. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22305. return e.copy(d.FORWARD),
  22306. this.getDirection(e),
  22307. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22308. return t.isLoaded(i)
  22309. }),
  22310. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22311. n && n(e, t)
  22312. }
  22313. .bind(this)).fail(function(e) {
  22314. r && r(e)
  22315. }
  22316. .bind(this)).progress(function(e, t, i) {
  22317. o && o(e, t, i)
  22318. }
  22319. .bind(this)),
  22320. !0)
  22321. }
  22322. }(),
  22323. n.prototype.switchCameraMode = function(e, t) {
  22324. var i = this.cameraControls.controls[e]
  22325. , n = i.camera;
  22326. switch (e) {
  22327. case u.PANORAMA:
  22328. n.position.copy(this.currentPano.position);
  22329. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22330. i.lookAt(o.add(n.position));
  22331. break;
  22332. case u.DOLLHOUSE:
  22333. /* var a = this.position.clone();
  22334. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22335. n.position.copy(a),
  22336. i.target.copy(this.target.clone().setY(this.model.center.y));
  22337. break; */
  22338. //for多楼层 且 让模型刚好适应屏幕
  22339. var box = this.model.boundingBox.clone();
  22340. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22341. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22342. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22343. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22344. console.log(boxSize.x,distance, boxSize.length() / 2)
  22345. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22346. if(this.mode === u.PANORAMA){
  22347. i.target.copy(this.model.center);
  22348. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22349. }else{
  22350. i.target.copy(this.target.clone().setY(this.model.center.y))
  22351. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22352. }
  22353. vec.multiplyScalar(distance )
  22354. n.position.copy(i.target.clone().add(vec))
  22355. break
  22356. case u.FLOORPLAN:
  22357. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22358. i.target.copy(this.model.center).setY(0),
  22359. i.zoomToContain(this.model.size),
  22360. i.rotateToView(this.model.size, this.getDirection())
  22361. }
  22362. i.update(0)
  22363. }
  22364. ,
  22365. n.prototype.update = function() {
  22366. var e = (new r.Vector3,
  22367. {})
  22368. , t = [];
  22369. return function(i) {
  22370. this.updatePersistentZooming(i),
  22371. this.updateFromControls(i),
  22372. this.getCurrentNodePanos(t)
  22373. if(this.hasChanged(e) ) {
  22374. this.lastChangeTime = Date.now(),
  22375. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22376. this.emit(w.ViewChanged, e),
  22377. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22378. }
  22379. if(e.cameraChanged2){ //变化要更大些
  22380. for(var i in this.model.hots){
  22381. this.model.hots[i].update(this)
  22382. }
  22383. }
  22384. if(e.cameraChanged){
  22385. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22386. for(var i in this.model.hots){
  22387. this.model.hots[i].updateTitle(this)
  22388. }
  22389. }
  22390. this.model.supportsTiles && (this.updateTileDownloader(t),
  22391. this.updatePanoRenderer(t)),
  22392. this.updatePreRendering(t),
  22393. this.reticule.update(),
  22394. this.path.update(),
  22395. this.spider.update(),
  22396. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22397. this.updateControlLocks(),
  22398. this.model.supportsTiles && this.updateZoomPano()
  22399. }
  22400. }(),
  22401. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22402. var lastMode, lastPano;
  22403. return function(){
  22404. var mode = this.mode;
  22405. var pano = mode == "panorama" ? this.currentPano : "";
  22406. if(mode != "panorama" || pano != lastPano){
  22407. overlay.noBlock = null
  22408. }
  22409. this.overlayGroup.children.forEach((overlay)=>{
  22410. if(overlay.overlayType == "video" ){
  22411. var matrix = overlay.plane.matrixWorld;
  22412. var inSight = false;
  22413. var cameraDir = this.getDirection();
  22414. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22415. var vertexes = []
  22416. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22417. for(let i=0; i<4; i++){
  22418. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22419. vertexes.push(vertex)
  22420. if(overlay.noBlock == null){
  22421. if(!m.ifShelter(vertex)){
  22422. overlay.noBlock = true
  22423. }
  22424. inSight = true; break;
  22425. }else{
  22426. overlay.noBlock = true
  22427. }
  22428. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22429. inSight = true; break;
  22430. }
  22431. }
  22432. }
  22433. overlay.inSight = inSight
  22434. if(!inSight)overlay.plane.material.map.image.pause()
  22435. else overlay.plane.material.map.image.play()//maybe fail
  22436. }
  22437. })
  22438. lastMode = mode, lastPano = pano
  22439. }
  22440. }() */
  22441. n.prototype.updatePersistentZooming = function(e) {
  22442. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22443. }
  22444. ,
  22445. n.prototype.updateControlLocks = function() {
  22446. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22447. }
  22448. ,
  22449. n.prototype.updatePanoRenderer = function() {
  22450. var e = new r.Vector3;
  22451. return function(t) {
  22452. var i = this.nextPano || this.currentPano;
  22453. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22454. this.getDirection(e),
  22455. this.panoRenderer.updateDirection(e))
  22456. }
  22457. }(),
  22458. n.prototype.cleanupInactivePanos = function() {
  22459. var e = []
  22460. , t = [];
  22461. return function() {
  22462. e.length = 0,
  22463. e.push(this.currentPano),
  22464. this.nextPano && e.push(this.nextPano),
  22465. t.length = 0;
  22466. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22467. t.push(this.panoRenderer.activePanos[i]);
  22468. for (var n = 0; n < t.length; n++) {
  22469. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22470. r.id === e[a].id && (o = !1);
  22471. o && r.exit()
  22472. }
  22473. }
  22474. }(),
  22475. n.prototype.updatePreRendering = function() {
  22476. var e = {};
  22477. return function(t) {
  22478. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22479. var i = this.nextPano || this.currentPano;
  22480. if (i && t && t.length > 1) {
  22481. var n = t.findIndex(function(e) {
  22482. if (e.id === i.id)
  22483. return !0
  22484. });
  22485. if (n >= 0 && n + 1 < t.length) {
  22486. var r = t[n + 1];
  22487. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22488. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22489. window.setTimeout(function(t) {
  22490. e[t.id] = !1
  22491. }
  22492. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22493. }
  22494. .bind(this, r), f.tiling.panoPreRenderDelay),
  22495. e[r.id] = !0)
  22496. }
  22497. }
  22498. }
  22499. }
  22500. }(),
  22501. n.prototype.enablePreRendering = function() {
  22502. this.preRenderingEnabled = !0
  22503. }
  22504. ,
  22505. n.prototype.disablePreRendering = function() {
  22506. this.preRenderingEnabled = !1,
  22507. this.cleanupInactivePanos()
  22508. }
  22509. ,
  22510. n.prototype.updateTileDownloader = function() {
  22511. var e = new r.Vector3;
  22512. return function(t) {
  22513. var i = this.nextPano || this.currentPano;
  22514. i && (e.copy(d.FORWARD),
  22515. this.getDirection(e),
  22516. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22517. this.tileDownloader.processPriorityQueue = !0)
  22518. }
  22519. }(),
  22520. n.prototype.updateFromControls = function(e) {
  22521. null !== e && void 0 !== e || (e = 0),
  22522. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22523. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22524. this.position.copy(this.cameraControls.activeControl.camera.position),
  22525. this.target.copy(this.cameraControls.activeControl.target),
  22526. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22527. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22528. this.camera.position.copy(this.position),
  22529. this.camera.quaternion.copy(this.quaternion),
  22530. this.camera.updateMatrix(),
  22531. this.camera.updateMatrixWorld()
  22532. }
  22533. ,
  22534. n.prototype.hasChanged = function(e) {
  22535. /* if (!this.previousState)
  22536. return this.previousState = {
  22537. allFloorsVisible: this.model.allFloorsVisible,
  22538. position: this.position.clone(),
  22539. quaternion: this.quaternion.clone(),
  22540. mouse: this.mouse.clone(),
  22541. labelScaleFactor: this.getLabelScaleFactor(),
  22542. currentFloor: this.model.currentFloor,
  22543. projectionMatrix: this.camera.projectionMatrix.clone(),
  22544. worldMatrix: this.camera.matrixWorld.clone(),
  22545. mode: this.mode,
  22546. modelPosition: this.model.position.clone(),
  22547. modelCenter: this.model.center.clone(),
  22548. zoomLevel: this.zoomLevel
  22549. },
  22550. !0;
  22551. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22552. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22553. e.moved = !this.position.equals(this.previousState.position),
  22554. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22555. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22556. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22557. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22558. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22559. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22560. e.modeChanged = this.mode !== this.previousState.mode,
  22561. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22562. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22563. e.nextPanoActive = null !== this.nextPano,
  22564. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22565. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22566. this.previousState.position.copy(this.position),
  22567. this.previousState.quaternion.copy(this.quaternion),
  22568. this.previousState.mouse.copy(this.mouse),
  22569. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22570. this.previousState.currentFloor = this.model.currentFloor,
  22571. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22572. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22573. this.previousState.mode = this.mode,
  22574. this.previousState.modelPosition.copy(this.model.position),
  22575. this.previousState.modelCenter.copy(this.model.center),
  22576. this.previousState.zoomLevel = this.zoomLevel,
  22577. !t */
  22578. if (!this.previousState)
  22579. {
  22580. this.previousState = {
  22581. allFloorsVisible: this.model.allFloorsVisible,
  22582. position: this.position.clone(),
  22583. quaternion: this.quaternion.clone(),
  22584. mouse: this.mouse.clone(),
  22585. //labelScaleFactor: this.getLabelScaleFactor(),
  22586. currentFloor: this.model.currentFloor,
  22587. projectionMatrix: this.camera.projectionMatrix.clone(),
  22588. worldMatrix: this.camera.matrixWorld.clone(),
  22589. mode: this.mode,
  22590. modelPosition: this.model.position.clone(),
  22591. modelCenter: this.model.center.clone(),
  22592. zoomLevel: this.zoomLevel
  22593. };
  22594. e.cameraChanged = e.cameraChanged2 = true;
  22595. return !0;
  22596. }
  22597. //许钟文改 分成相机是否改变cameraChanged 和其他
  22598. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22599. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22600. e.cameraChanged = !a;
  22601. if(e.cameraChanged){//
  22602. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22603. }else e.cameraChanged2 = false
  22604. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22605. e.moved = !this.position.equals(this.previousState.position),
  22606. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22607. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22608. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22609. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22610. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22611. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22612. e.modeChanged = this.mode !== this.previousState.mode,
  22613. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22614. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22615. e.nextPanoActive = null !== this.nextPano,
  22616. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22617. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22618. this.previousState.position.copy(this.position),
  22619. this.previousState.quaternion.copy(this.quaternion),
  22620. this.previousState.mouse.copy(this.mouse),
  22621. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22622. this.previousState.currentFloor = this.model.currentFloor,
  22623. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22624. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22625. this.previousState.mode = this.mode,
  22626. this.previousState.modelPosition.copy(this.model.position),
  22627. this.previousState.modelCenter.copy(this.model.center),
  22628. this.previousState.zoomLevel = this.zoomLevel;
  22629. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22630. return !t
  22631. }
  22632. ,
  22633. n.prototype.updateIntersect = function() {
  22634. var e = this.flying || this.isWarping()
  22635. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22636. , i = y.getById(V.LookTransition)
  22637. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22638. {//clear:
  22639. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22640. this.intersectHot = null
  22641. $("#player").css("cursor", "")
  22642. }
  22643. var deal = ()=>{
  22644. if(this.intersect && this.intersect.object.visible ){
  22645. if("hotSprite" == this.intersect.object.type){
  22646. this.intersectHot = this.intersect.object
  22647. while(!(this.intersectHot instanceof Hot)){
  22648. this.intersectHot = this.intersectHot.parent
  22649. }
  22650. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22651. this.intersectHot.setHoverState(true)
  22652. }
  22653. }
  22654. }
  22655. if(this.model.hotGroup){
  22656. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22657. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22658. if(this.intersect){
  22659. deal()
  22660. this.intersectHot && $("#player").css("cursor", "pointer");
  22661. }
  22662. }else{
  22663. this.intersect = this.getMouseIntersect()
  22664. }
  22665. this.intersect && this.updateClosestPano(this.intersect),
  22666. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22667. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22668. }
  22669. ,
  22670. n.prototype.checkHotClick = function() {
  22671. if(this.intersectHot){
  22672. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22673. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22674. }
  22675. this.intersectHot.examine(this)
  22676. return true;
  22677. }
  22678. },
  22679. n.prototype.getMouseDirection = function(e) {
  22680. e = e || this.mouse;
  22681. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22682. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22683. return i.sub(t).normalize()
  22684. }
  22685. ,
  22686. n.prototype.hoverOverlay = function(mesh){
  22687. if(!mesh){
  22688. this.hoveringPlane = null;
  22689. $("#player").css("cursor",this.currentCursor || "" );
  22690. }else{
  22691. var overlay = mesh.parent;
  22692. $("#player").css("cursor","pointer");
  22693. this.hoveringPlane = overlay;
  22694. return true;
  22695. }
  22696. },
  22697. n.prototype.clickOverlay = function(overlay){
  22698. if(this.openOverlay && !overlay)return;
  22699. var plane = overlay.plane;
  22700. /* if(overlay.overlayType == "video"){
  22701. if(plane.material.map.image.paused) plane.material.map.image.play()
  22702. else plane.material.map.image.pause()
  22703. } */
  22704. if(overlay.overlayType == "video"){
  22705. overlay.switchPlay(!!overlay.pausedByUser)
  22706. }
  22707. /* if(window.EditOverlay &&EditOverlay.editing){
  22708. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22709. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22710. EditOverlay.endAddPlane();
  22711. EditOverlay.updateOverlayPanel(overlay)
  22712. EditOverlay.controlSelectOverlay(overlay)
  22713. return;
  22714. } */
  22715. },
  22716. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22717. e = e || this.mouse.clone(),
  22718. t = t || this.model.floors.reduce(function(e, t) {
  22719. return t.hidden ? e : e.concat(t.collider.children)
  22720. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22721. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22722. this.raycaster.set(i, this.getMouseDirection(e));
  22723. var n = this.raycaster.intersectObjects(t, true);//add true
  22724. var o = n[0];
  22725. if(o){
  22726. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22727. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22728. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22729. o.horizontal = .8 < o.normal.y);
  22730. return o
  22731. }
  22732. }
  22733. ,
  22734. n.prototype.updateClosestPano = function(e) {
  22735. var t = [s.filters.isPanoAligned()];
  22736. if (this.mode === u.PANORAMA) {
  22737. if (!this.currentPano)
  22738. return;
  22739. t.push(s.filters.not(this.currentPano)),
  22740. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22741. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22742. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22743. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22744. } else{
  22745. t.push((pano)=>{ // add
  22746. return this.checkHasNeighbor(pano)
  22747. })
  22748. t.push(s.filters.isOnVisibleFloor()),
  22749. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22750. }
  22751. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22752. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22753. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22754. this.closestPano = i) : this.isPanoHover = !1
  22755. }
  22756. ,
  22757. n.prototype.dollhouseMode = function(e, t) {
  22758. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22759. this.mode = u.DOLLHOUSE,
  22760. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22761. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22762. , n = new r.Vector3(15,10,15);
  22763. if (e && t) {
  22764. var o = d.FORWARD.clone().applyQuaternion(t)
  22765. , a = this.model.center.clone().sub(e)
  22766. , s = a.dot(o);
  22767. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22768. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22769. }
  22770. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22771. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22772. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22773. this.updateFromControls(),
  22774. this.model.alpha = 1,
  22775. this.model.skybox.material.uniforms.opacity.value = 0
  22776. }
  22777. ,
  22778. n.prototype.insideMode = function(e, t) {
  22779. var i = $.Deferred()
  22780. , n = t || null;
  22781. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22782. var r = [s.filters.isPanoAligned()];
  22783. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22784. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22785. this.flyToNewMode({
  22786. mode: u.PANORAMA,
  22787. pano: e,
  22788. callback: n
  22789. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22790. } else {
  22791. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22792. i.reject(o)
  22793. }
  22794. return i.promise()
  22795. }
  22796. ,
  22797. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22798. //if(urlHasValue('oldEntry')){
  22799. //搬自一代。
  22800. var maxY = this.model.boundingBox.max.y;
  22801. var n = d.FORWARD.clone().applyQuaternion(i)
  22802. , i = n.clone().add(e);
  22803. this.cameraControls.activeControl.target.copy(i),
  22804. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22805. //return;
  22806. /* //this.camera.position.copy(this.model.center);
  22807. //this.camera.updateMatrixWorld()
  22808. this.switchCameraMode("dollhouse", i) */
  22809. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22810. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22811. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22812. this.cameraControls.activeControl.target.copy(n).add(e);
  22813. var o = d.RIGHT.clone().applyQuaternion(i)
  22814. , a = d.UP.clone()
  22815. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22816. , l = this.model.boundingBox.max.clone()
  22817. , c = this.model.boundingBox.min.clone()
  22818. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22819. , u = 0
  22820. , p = 0
  22821. , g = 0;
  22822. h.forEach(function(e, t, i) {
  22823. var n = Math.abs(e.dot(o))
  22824. , r = e.dot(s);
  22825. n > u && (u = n,
  22826. p = r),
  22827. r > g && (g = r)
  22828. });
  22829. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22830. , v = s.clone().multiplyScalar(p).add(t)
  22831. , A = s.clone().multiplyScalar(g).add(t);
  22832. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22833. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22834. p = Math.max(p, 10),
  22835. g = Math.max(g, 10);
  22836. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22837. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22838. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22839. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22840. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22841. */
  22842. }
  22843. ,
  22844. n.prototype.floorplanMode = function(e, t, i) {
  22845. this.mode = u.FLOORPLAN;
  22846. var n = this.cameraControls.controls[u.FLOORPLAN];
  22847. n.reset();
  22848. var r = e ? e : this.model.center;
  22849. if (n.target.copy(r).setY(0),
  22850. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22851. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22852. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22853. t) {
  22854. var o = d.LEFT.clone().applyQuaternion(t);
  22855. n.rotateLeft(-Math.atan2(o.x, o.z))
  22856. } else
  22857. n.rotateToView(this.model.size, this.getDirection());
  22858. n.update(0)
  22859. }
  22860. ,
  22861. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22862. return e.skipWarpingCheck = !0,
  22863. this.flyToPano(e, t)
  22864. }
  22865. ,
  22866. n.prototype.updateMarkerVisi = function() {//加
  22867. if(this.mode != "panorama")return;
  22868. this.model.panos.list.forEach((pano)=>{
  22869. if(!pano.marker)return;
  22870. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22871. })
  22872. }
  22873. ,
  22874. /* n.prototype.updateHotVisible = function(pano){
  22875. var hots = this.model.hots;
  22876. pano = pano || this.currentPano;
  22877. for (var index in hots){
  22878. var visible;
  22879. if(this.mode != "panorama"){
  22880. visible = true;
  22881. }else{
  22882. //hots[index].mesh.material.depthTest = false;
  22883. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22884. }
  22885. hots[index].mesh.visible = visible;
  22886. }
  22887. } */
  22888. n.prototype.flyToPano = function(e, t) {
  22889. var i = e.pano
  22890. , aim = e.lookAtPoint
  22891. , aimQua = e.quaternion //ADD
  22892. , o = e.duration
  22893. , a = e.aimDuration
  22894. , s = e.maxDistanceOverride
  22895. , l = e.skipWarpingCheck
  22896. , c = e.constantMoveSpeed
  22897. , h = null
  22898. , p = null
  22899. if (aim){
  22900. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22901. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22902. }
  22903. else aimQua = aimQua
  22904. var zoomLevel = e.zoomLevel || 1 //add
  22905. if(this.flying) return t && t(e)
  22906. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22907. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22908. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22909. t && t(),
  22910. !1;
  22911. if (this.updateLastView(),
  22912. this.mode !== u.PANORAMA) {
  22913. var m;
  22914. void this.flyToNewMode({
  22915. mode: u.PANORAMA,
  22916. pano: i,
  22917. duration: o,
  22918. quaternion: aimQua ,
  22919. callback: t
  22920. })
  22921. }
  22922. if (!i || (h = g.deepExtend(e),
  22923. p = function() {
  22924. N.delayOneFrame(function() {
  22925. this.flyToPano(h, t)
  22926. }
  22927. .bind(this))
  22928. }
  22929. .bind(this),
  22930. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22931. var C = function(e) {
  22932. t && t(e)
  22933. }
  22934. .bind(this);
  22935. this.currentPano || (this.currentPano = i,
  22936. this.path.placeCpm(),
  22937. this.path.fadeOutCpm(f.path.fadeOutTime),
  22938. this.spider.draw());
  22939. var I = o;
  22940. if ("number" != typeof o) {
  22941. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22942. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22943. }
  22944. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22945. zoomLevel !== this.zoomLevel)
  22946. switch (f.zoom.transitionStyle) {
  22947. case 1:
  22948. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22949. break;
  22950. case 2:
  22951. return h = g.deepExtend(e),
  22952. p = this.flyToPano.bind(this, h, t),
  22953. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22954. }
  22955. if (aimQua) {
  22956. y.cancelById(V.LookTransition),
  22957. I *= f.transition.aimSlowFactor;
  22958. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22959. , S = b.clone()
  22960. , M = new r.Vector3;
  22961. if (i === this.currentPano) {
  22962. var R = d.FORWARD.clone().applyQuaternion(b)
  22963. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22964. , O = R.angleTo(P);
  22965. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22966. void y.start(function(e) {
  22967. S.copy(b),
  22968. v.quaternion(S, aimQua)(e),
  22969. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22970. this.cameraControls.activeControl.lookAt(M)
  22971. }
  22972. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22973. }
  22974. }
  22975. if (i === this.currentPano )
  22976. return void C();
  22977. this.flying = !0;
  22978. var L = this.position.clone()
  22979. , D = this.currentPano;
  22980. F.debug("Flying to pano ", i.position),
  22981. this.emit(w.PanoChosen, this.currentPano, i),
  22982. this.emit(w.FlyingStarted, i.position, L, i, D)
  22983. //---------before fly--------------- add
  22984. //this.updateHotVisible(i); //更新热点显示
  22985. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22986. Hot.updateVisibles([this.currentPano, i])
  22987. //地标变化
  22988. if(this.model.floorLogos){
  22989. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22990. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22991. //this.model.adjustfloorLogoHeight();
  22992. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22993. this.model.floorLogos[1].visible = true;
  22994. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22995. }
  22996. if(this.director.tourIsPlaying){
  22997. startWalk(this.currentPano, i)
  22998. }
  22999. //=======================================
  23000. aimQua && y.start(function(e) {
  23001. if(this.director.tourIsPlaying){
  23002. updateWalkAnimation(this.currentPano, i, e)
  23003. }
  23004. S.copy(b),
  23005. v.quaternion(S, aimQua)(e),
  23006. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23007. this.cameraControls.activeControl.lookAt(M)
  23008. }
  23009. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23010. var B = c ? null : A[f.transition.movementEasing];
  23011. this.nextPano = i,
  23012. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23013. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23014. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23015. this.flying = !1,
  23016. this.currentPano !== i && this.currentPano.exit(),
  23017. i.enter(),
  23018. this.currentPano = i,
  23019. this.nextPano = null,
  23020. this.path.placeCpm(),
  23021. this.path.fadeOutCpm(f.path.fadeOutTime),
  23022. this.spider.draw(),
  23023. this.emit(w.FlyingEnded, i.position, L, i, D),
  23024. this.updateMarkerVisi(),//add
  23025. C(e)
  23026. //add:
  23027. if(this.mode == "panorama" ){
  23028. if(this.model.floorLogos){
  23029. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23030. //this.model.adjustfloorLogoHeight()
  23031. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23032. this.model.floorLogos[1].visible = false;
  23033. }
  23034. Hot.updateVisibles([this.currentPano])//add
  23035. }
  23036. }
  23037. .bind(this), 0, B, "camFly", V.FlyToPano)
  23038. }
  23039. }
  23040. ,
  23041. n.prototype.warpToPano = function(o={}) {
  23042. }
  23043. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  23044. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23045. if(this.flying || this.isWarping() )return;
  23046. let oldPos = this.position.clone();
  23047. let oldPano = this.currentPano
  23048. let pano = o.pano || this.model.panos.index[o.panoId]
  23049. this.path.warpDestPano = pano
  23050. var retry = ()=>{
  23051. this.waitingToWarp = !1,
  23052. this.blackToPano(o)
  23053. }
  23054. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23055. return void (this.waitingToWarp = !0)
  23056. this.emit("pano.chosen", oldPano, pano)
  23057. this.flying = true
  23058. this.nextPano = pano //提前加载高清图片
  23059. this.path.warpDestHeroLoc = {
  23060. panoId : o.panoId,
  23061. position: pano.position,
  23062. quaternion: o.quaternion || this.quaternion.clone()
  23063. }
  23064. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  23065. pano != this.currentPano && this.currentPano.exit()
  23066. pano.enter()
  23067. this.currentPano = pano
  23068. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23069. this.flying = false
  23070. this.nextPano = null
  23071. this.updateMarkerVisi();//add
  23072. } )
  23073. }
  23074. window._transitionPosId = 9999
  23075. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23076. y.cancelById(_transitionPosId)
  23077. var begin = function(object, pos, qua, scale){
  23078. if(pos){
  23079. if(!same(object.position, pos, 0.01)){
  23080. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23081. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23082. }
  23083. if(qua && !same(object.quaternion, qua, 1e-6)){
  23084. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23085. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23086. }
  23087. if(scale && !same(object.scale, scale, 0.001)){
  23088. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23089. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23090. }
  23091. }
  23092. }
  23093. var same = function(vec1, vec2, diff){
  23094. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23095. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23096. return s
  23097. }
  23098. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23099. for(let i in this.model.hots){//是否判断visible?
  23100. var hot = this.model.hots[i];
  23101. var panoData = hot.info.transformAtPanos[sid];
  23102. var useCustom = !panoData
  23103. //if(hot.usingTransformData || !useCustom){
  23104. var pos = useCustom ? hot.info.position : panoData.pos;
  23105. begin(hot, pos/* , qua */ )
  23106. //}
  23107. }
  23108. }
  23109. window._tranOutsideFocus = 4399
  23110. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23111. console.log("focusPoint")
  23112. if(this.mode == "floorplan"){
  23113. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23114. var control = this.cameraControls.controls.floorplan;
  23115. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23116. var currentScale = control.absoluteScale;
  23117. var currentTarget = control.target.clone()
  23118. y.cancelById(window._tranOutsideFocus, true);
  23119. y.start(function(progress){
  23120. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23121. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23122. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23123. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23124. }else if(player.mode == "dollhouse"){
  23125. var control = player.cameraControls.controls.dollhouse;
  23126. var radius = o.radius || 8;
  23127. var currentTarget = control.target.clone()
  23128. var dir = control.offset.clone().normalize()
  23129. var currentRadius = control.offset.length();
  23130. y.cancelById(window._tranOutsideFocus, true);
  23131. y.start(function(progress){
  23132. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23133. let radius_ = radius*progress+currentRadius*(1-progress)
  23134. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23135. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23136. }else if(this.mode == 'panorama'){
  23137. this.flyToPano({
  23138. lookAtPoint: o.aim.clone() ,
  23139. pano: this.currentPano,
  23140. aimDuration: o.dur || 600
  23141. })
  23142. }
  23143. }
  23144. /*
  23145. 切换到某个模式后再执行函数
  23146. */
  23147. n.prototype.FlyToMode = function(mode, f1, duration){
  23148. var f2;
  23149. if (this.mode == mode) {
  23150. f1 && f1()
  23151. } else {
  23152. f2 = f1;
  23153. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23154. this.afterCModeFuc = function() {
  23155. /* objects.gui.modeChange[mode](null, {
  23156. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23157. }); */
  23158. this.afterCModeFuc = f2
  23159. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  23160. //callback : f2
  23161. });
  23162. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23163. }.bind(this)
  23164. } else {
  23165. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23166. this.afterCModeFuc = f2;//飞入后执行
  23167. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23168. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  23169. }catch(e){
  23170. console.log('FlyToMode遇到问题?')
  23171. }
  23172. }
  23173. }
  23174. }
  23175. n.prototype.fastForwardActivePanoFlight = function(e) {
  23176. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23177. y.adjustSpeed(V.FlyToPano, e)
  23178. y.adjustSpeed(V.LookTransition, e)
  23179. }
  23180. ,
  23181. n.prototype.flyToPanoClosestToMouse = function() {
  23182. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23183. this.intersect && this.updateClosestPano(this.intersect)),
  23184. this.closestPano)
  23185. return this.flyToPano({
  23186. pano: this.closestPano
  23187. });
  23188. var e = this.getMouseDirection();
  23189. this.flyDirection(e) || this.flyToPano({
  23190. pano: this.currentPano
  23191. })
  23192. }
  23193. ,
  23194. n.prototype.flyLocalDirection = function(e) {
  23195. var t = this.getDirection(e)
  23196. , i = 1 === e.z ? .4 : .75
  23197. , n = 1 === Math.abs(e.x);
  23198. return this.flyDirection(t, i, n)
  23199. }
  23200. ,
  23201. n.prototype.flyDirection = function(e, t, i) {
  23202. Hot.closePopup();//xzw add
  23203. var n = $.Deferred();
  23204. this.history.invalidate();
  23205. var r = this.closestPanoInDirection(e, t, i);
  23206. return r ? this.flyToPano({
  23207. pano: r
  23208. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23209. n.resolve(!1)),
  23210. n.promise()
  23211. }
  23212. ,
  23213. n.prototype.closestPanoInDirection = function(e, t, i) {
  23214. return this.rankedPanoInDirection(0, e, t, i)
  23215. }
  23216. ,
  23217. n.prototype.rankedPanoInDirection = function() {
  23218. var e = {
  23219. pano: null,
  23220. candidates: []
  23221. };
  23222. return function(t, i, n, r) {
  23223. t || (t = 0),
  23224. n = void 0 !== n ? n : .75;
  23225. var o = r ? "angle" : "direction";
  23226. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23227. this.cachedPanoCandidates = e.candidates,
  23228. e.pano
  23229. }
  23230. }(),
  23231. n.prototype.bump = function(e) {
  23232. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23233. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23234. if (s)
  23235. t = function() {
  23236. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23237. }
  23238. .bind(this),
  23239. i = function() {
  23240. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23241. }
  23242. .bind(this);
  23243. else {
  23244. var l = this.camera.position.clone()
  23245. , c = e.clone();
  23246. this.raycaster.set(l, c);
  23247. var h = this.model.floors.reduce(function(e, t) {
  23248. return e.concat(t.collider.children)
  23249. }, [])
  23250. , d = this.raycaster.intersectObjects(h)
  23251. , p = d.length > 0 ? d[0].distance / 25 : .04
  23252. , g = l.clone().add(c.multiplyScalar(p));
  23253. t = function() {
  23254. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23255. }
  23256. .bind(this),
  23257. i = function() {
  23258. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23259. }
  23260. .bind(this)
  23261. }
  23262. n = function() {
  23263. this.flying = !1
  23264. }
  23265. .bind(this),
  23266. this.flying = !0,
  23267. t()
  23268. }
  23269. }
  23270. ,
  23271. n.prototype.changeFloor = function(e) {
  23272. if (!this.is360View(this.mode, this.currentPano))
  23273. if (this.mode === u.PANORAMA) {
  23274. var t = this.history.reversePano(e);
  23275. t && t.isAligned() ? this.flyToPano({
  23276. pano: t
  23277. }) : this.changeFloorByScore(e)
  23278. } else
  23279. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23280. }
  23281. ,
  23282. n.prototype.changeFloorByScore = function() {
  23283. var e = {
  23284. pano: null,
  23285. candidates: []
  23286. };
  23287. return function(t) {
  23288. var i = this.model.nextFloor(t);
  23289. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23290. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23291. this.history.push(t, this.currentPano),
  23292. this.flyToPano({
  23293. pano: e.pano
  23294. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23295. }
  23296. }(),
  23297. n.prototype.gotoFloor = function(e) {
  23298. var t = e - this.model.currentFloor.floorIndex;
  23299. this.changeFloor(t)
  23300. }
  23301. ,
  23302. n.prototype.getDirection = function(e) {
  23303. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23304. e.applyQuaternion(this.camera.quaternion)
  23305. }
  23306. ,
  23307. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23308. if (o = o || $.Deferred(),
  23309. this.mode === u.TRANSITIONING)
  23310. return F.warn("should not be transitioning here"),
  23311. n && n(!1),
  23312. o.reject().promise();
  23313. var a = i || !1
  23314. , s = i ? i.position : this.position
  23315. , l = this.position.clone()
  23316. , c = this.currentPano;
  23317. if (F.debug("New pose in mode " + this.mode),
  23318. !e || (retryCallback = function() {
  23319. N.delayOneFrame(function() {
  23320. this.flyToSameMode(e, t, i, n, o)
  23321. }
  23322. .bind(this))
  23323. }
  23324. .bind(this),
  23325. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23326. var h = function() {
  23327. this.emit(w.FlyingEnded, s, l, e, c),
  23328. n && n(!0)
  23329. }
  23330. .bind(this)
  23331. , d = f[this.mode]
  23332. , p = void 0 !== t ? t : d.transitionTime
  23333. , g = new r.Vector3
  23334. , C = new r.Vector3;
  23335. if (this.emit(w.FlyingStarted, s, l, e, c),
  23336. this.mode === u.PANORAMA)
  23337. F.warn("we should not be here for panorama views");
  23338. else if (this.mode === u.DOLLHOUSE)
  23339. if (a) {
  23340. var I = new r.Vector3(0,1,0);
  23341. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23342. this.model.warpDestFloors(i.floorVisibility),
  23343. C.copy(i.position);
  23344. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23345. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23346. , _ = b.intersectObjects(this.model.colliders)
  23347. , T = 3;
  23348. _.length ? (g.copy(_[0].point),
  23349. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23350. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23351. var x = (new r.Matrix4).lookAt(C, g, I)
  23352. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23353. , M = g.distanceTo(C)
  23354. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23355. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23356. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23357. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23358. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23359. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23360. this.path.burnsDir = Math.sign(L.y);
  23361. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23362. , B = new r.Vector3;
  23363. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23364. y.start(function(e, t) {
  23365. D.x = P.x + e * L.x,
  23366. D.y = P.y + e * L.y,
  23367. D.z = P.z + e * L.z;
  23368. var i = O + e * (M - O);
  23369. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23370. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23371. }
  23372. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23373. y.start(function(e, t) {
  23374. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23375. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23376. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23377. }
  23378. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23379. } else
  23380. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23381. else if (this.path.placeCpm(),
  23382. this.path.fadeInCpm(f.path.fadeInTime),
  23383. i) {
  23384. this.model.warpDestFloors(i.floorVisibility);
  23385. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23386. , k = this.cameraControls.controls[u.FLOORPLAN]
  23387. , H = k.target.clone()
  23388. , G = i.position.clone().sub(H)
  23389. , z = U.position.clone().sub(k.target)
  23390. , W = z.length()
  23391. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23392. , Y = Math.atan2(k.offset.x, k.offset.z)
  23393. , X = Math.atan2(j.x, j.z)
  23394. , Z = k.absoluteScale
  23395. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23396. y.start(function(e, t) {
  23397. k.target.copy(G).multiplyScalar(e).add(H);
  23398. var i = Y + (X - Y) * e;
  23399. k.offset.x = W * Math.sin(i),
  23400. k.offset.z = W * Math.cos(i),
  23401. U.position.copy(k.target).add(k.offset),
  23402. k.absoluteScale = Z + e * (q - Z),
  23403. k.update(),
  23404. this.quaternion.copy(U.quaternion),
  23405. this.position.copy(U.position),
  23406. this.target.copy(k.target),
  23407. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23408. }
  23409. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23410. } else
  23411. F.info("flyToSameMode() funny floorplan view? skipping");
  23412. return y.setTimeout(function(e) {
  23413. this.mode = e,
  23414. h(),
  23415. o.resolve(!0)
  23416. }
  23417. .bind(this, this.mode), p, V.FlyToSameMode),
  23418. this.mode = u.TRANSITIONING,
  23419. o.promise()
  23420. }
  23421. }
  23422. ,
  23423. n.prototype.flyToNewMode = function(e, t) {
  23424. Hot.closePopup();//xzw add
  23425. e = e || {};
  23426. var i = e.mode
  23427. , n = e.pano
  23428. , o = e.duration
  23429. , a = e.warpDest
  23430. , s = e.callback
  23431. , l = e.force
  23432. , c = e.quaternion;
  23433. if (t = t || $.Deferred(),
  23434. this.isWarping())
  23435. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23436. s && s(!1),
  23437. t.reject("Cannot change mode during tour transition").promise();
  23438. if (this.mode === u.TRANSITIONING)
  23439. return s && s(!1),
  23440. t.reject("Cannot change mode during mode transition").promise();
  23441. if (i === this.mode)
  23442. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23443. t.promise()) : (s && s(!1),
  23444. t.reject("Already in " + i + " mode").promise());
  23445. var h = a || !1;
  23446. F.debug("Switching mode to " + i);
  23447. var d = function() {
  23448. N.delayOneFrame(function() {
  23449. this.flyToNewMode(e, t)
  23450. }
  23451. .bind(this))
  23452. }
  23453. .bind(this);
  23454. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23455. return t.promise();
  23456. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23457. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23458. this.model.waitForLoad(this.model, function() {
  23459. return this.model.meshTexturesLoaded;
  23460. }
  23461. .bind(this)),
  23462. this.model.loadMeshTextures().done(d),
  23463. t.promise();
  23464. this.history.invalidate(),
  23465. this.updateLastView();
  23466. var p = this.mode
  23467. , C = this.cameraControls.cameras[i];
  23468. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23469. var I = void 0 !== o ? o : e.transitionTime;
  23470. this.emit(w.ModeChanging, p, i, n, I),
  23471. n && (this.currentPano = n),
  23472. this.switchCameraMode(i, c),
  23473. y.cancelById(V.LookTransition);
  23474. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23475. //before fly---------------------
  23476. this.modeTran = p + "-" + i; //add
  23477. if(this.mode == "panorama"){
  23478. if(this.model.floorLogos){
  23479. this.model.floorLogos[0].visible = false;
  23480. this.model.floorLogos[1].visible = false;
  23481. }
  23482. updateArrow(false)
  23483. }
  23484. if(i == "panorama"){
  23485. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23486. //this.model.transparentModel.visible = false
  23487. }else{
  23488. Hot.updateVisibles(false)
  23489. //this.model.transparentModel.visible = true
  23490. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23491. }
  23492. //------------------------------------
  23493. var _ = (new r.Vector3).copy(this.position);
  23494. if (i === u.PANORAMA){
  23495. this.emit(w.PanoChosen, n, n),
  23496. setTimeout(function() {
  23497. n.floor.enter(i)
  23498. }
  23499. .bind(this), I / 2),
  23500. this.path.fadeOutCpm(f.path.fadeOutTime);
  23501. if(this.model.floorLogos){
  23502. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23503. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23504. }
  23505. }else if (i === u.DOLLHOUSE) {
  23506. if (h && (this.model.stayPut = !0),
  23507. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23508. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23509. this.path.placeCpm(),
  23510. this.path.fadeInCpm(f.path.fadeInTime),
  23511. h) {
  23512. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23513. _.set(15, 10, 15);
  23514. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23515. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23516. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23517. P.length ? (T.copy(P[0].point),
  23518. _.copy(a.position),
  23519. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23520. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23521. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23522. _.add(this.model.position),
  23523. C.position.copy(_),
  23524. this.cameraControls.controls[u.DOLLHOUSE].update()
  23525. }
  23526. } else if (this.path.placeCpm(),
  23527. this.path.fadeInCpm(f.path.fadeInTime),
  23528. a) {
  23529. this.model.warpDestFloors(a.floorVisibility);
  23530. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23531. , L = this.cameraControls.controls[u.FLOORPLAN]
  23532. , D = O.position.clone().sub(L.target)
  23533. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23534. , U = Math.atan2(B.x, B.z);
  23535. L.target.copy(a.position);
  23536. var k = D.length();
  23537. L.offset.x = k * Math.sin(U),
  23538. L.offset.y = 0,
  23539. L.offset.z = k * Math.cos(U),
  23540. O.position.copy(L.target).add(L.offset);
  23541. L.target.clone().sub(C.position);
  23542. C.quaternion.copy(a.quaternion),
  23543. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23544. L.absoluteScale = L.currentScale,
  23545. L.update()
  23546. } else
  23547. this.model.currentFloor.enter(i);
  23548. var H = this.currentPano
  23549. , G = this.position.clone();
  23550. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23551. this.flying = !0,
  23552. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23553. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23554. C.controls.update()),
  23555. e.blackoutStyle = S.FADEIN,
  23556. I = f.show360Views.transitionTime,
  23557. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23558. this.mode = i,
  23559. this.path && this.path.popOutCpm(),
  23560. e.blackoutStyle = S.END,
  23561. I = f.show360Views.transitionTime,
  23562. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23563. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23564. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23565. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23566. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23567. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23568. y.setTimeout(function() {
  23569. this.flying = !1,
  23570. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23571. this.currentPano.enter(),
  23572. this.path.placeCpm(),
  23573. this.path.fadeOutCpm(f.path.fadeOutTime),
  23574. this.spider.draw()),
  23575. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23576. this.mode = i,
  23577. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23578. //add:
  23579. this.updateMarkerVisi() ;
  23580. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23581. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23582. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23583. this.model.floorLogos[0].visible = true
  23584. )
  23585. if (this.afterCModeFuc) {
  23586. //手动加的函数
  23587. var cf = this.afterCModeFuc;
  23588. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23589. cf();
  23590. }
  23591. if(this.mode == u.PANORAMA){
  23592. Hot.updateVisibles([this.currentPano])
  23593. }else{
  23594. //Hot.updateVisibles(true)
  23595. this.model.hotGroup.children.forEach(overlay=>{
  23596. if(overlay.animateInfo){
  23597. GifTexDeal.start(overlay.animation)
  23598. }
  23599. })
  23600. }
  23601. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23602. t.resolve())
  23603. }
  23604. .bind(this), I, V.FlyToNewMode),
  23605. this.mode = u.TRANSITIONING,
  23606. //p == "panorama" && this.updateHotVisible(),
  23607. t.promise()
  23608. }
  23609. ,
  23610. n.prototype.fade360View = function(e, t, i) {
  23611. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23612. $(this.domElement).fadeOut(.5 * e, function() {
  23613. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23614. this.model.alpha = i.modelAlpha,
  23615. this.position.copy(t.position),
  23616. this.quaternion.copy(t.quaternion),
  23617. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23618. $(this.domElement).fadeIn(.5 * e)
  23619. }
  23620. .bind(this))
  23621. }
  23622. ,
  23623. n.prototype.findDefaultViews = function() {
  23624. this.findDefaultView(this.lastInsideView, !0),
  23625. this.findDefaultView(this.last360View, !1)
  23626. }
  23627. ,
  23628. n.prototype.findDefaultView = function(e, t) {
  23629. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23630. if (e.cameraMode !== u.PANORAMA)
  23631. return !1;
  23632. var i = r.get(e.panoId);
  23633. return i && i.isAligned() === t
  23634. });
  23635. o >= 0 ? (i = r.get(n[o].panoId),
  23636. e.update({
  23637. cameraMode: u.PANORAMA,
  23638. pano: i,
  23639. position: n[o].position,
  23640. quaternion: n[o].quaternion
  23641. })) : (o = r.list.findIndex(function(e) {
  23642. return e.isAligned() === t
  23643. }),
  23644. o >= 0 ? (i = r.list[o],
  23645. e.update({
  23646. cameraMode: u.PANORAMA,
  23647. pano: i,
  23648. position: i.position
  23649. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23650. }
  23651. ,
  23652. n.prototype.updateLastView = function() {
  23653. if (this.mode === u.PANORAMA) {
  23654. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23655. e.update({
  23656. pano: this.currentPano,
  23657. position: this.position,
  23658. quaternion: this.quaternion
  23659. })
  23660. }
  23661. }
  23662. ,
  23663. n.prototype.goToLastView = function(e, t) {
  23664. var i = $.Deferred()
  23665. , n = i.resolve.bind(i)
  23666. , r = i.reject.bind(i)
  23667. , o = e ? this.lastInsideView : this.last360View;
  23668. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23669. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23670. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23671. mode: o.cameraMode,
  23672. pano: o.pano,
  23673. quaternion: o.quaternion,
  23674. callback: t
  23675. }).done(n).fail(r),
  23676. i.promise()
  23677. }
  23678. ,
  23679. n.prototype.fadeToView = function(e, t, i, n) {
  23680. var r = $.Deferred()
  23681. , o = r.resolve.bind(r)
  23682. , a = r.reject.bind(r);
  23683. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23684. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23685. a("Cannot go to illegal view"),
  23686. r.promise();
  23687. var s = (f[t.cameraMode],
  23688. function() {
  23689. $(this.domElement).fadeIn(.5 * i),
  23690. n && n(),
  23691. o()
  23692. }
  23693. .bind(this))
  23694. , l = e ? S.FADEIN : S.END;
  23695. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23696. $(this.domElement).fadeOut(.5 * i, function() {
  23697. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23698. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23699. pano: t.pano,
  23700. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23701. duration: 0
  23702. }, s) : this.flyToNewMode({
  23703. mode: t.cameraMode,
  23704. quaternion: t.quaternion,
  23705. duration: 0,
  23706. callback: s
  23707. })
  23708. }
  23709. .bind(this)),
  23710. r.promise()
  23711. }
  23712. ,
  23713. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23714. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23715. this.flying)
  23716. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23717. o && o(),
  23718. !1;
  23719. null !== e && void 0 !== e || (e = b.Show),
  23720. this.history.invalidate()
  23721. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23722. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23723. return this.emit(w.WarpStarted, a, i, n, r),
  23724. n = n || S.MIDDLE,
  23725. this.path.warpToPano(i, n, r, function() {
  23726. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23727. this.emit(w.WarpEnded, i),
  23728. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23729. o && o()
  23730. }
  23731. .bind(this)),
  23732. e === b.Hide && this.path.discardPathObject(),
  23733. !0
  23734. }
  23735. ,
  23736. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23737. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23738. s && s(),
  23739. !1)
  23740. }
  23741. ,
  23742. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23743. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23744. a && a(),
  23745. !1)
  23746. }
  23747. ,
  23748. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23749. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23750. }
  23751. ,
  23752. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23753. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23754. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23755. t && t(),
  23756. !1)
  23757. }
  23758. ,
  23759. n.prototype.aimTourCamera = function(e, t, i, n) {
  23760. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23761. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23762. }
  23763. ,
  23764. n.prototype.showPathToHeroLocation = function(e) {
  23765. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23766. }
  23767. ,
  23768. n.prototype.tourInterlude = function(e, t) {
  23769. this.history.invalidate();
  23770. this.path.discardSlow();
  23771. //xzw:
  23772. var defaultRotTime = DATA.tourRotTime * 1000
  23773. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23774. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23775. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23776. //zeg 标注一下
  23777. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23778. var rotTime
  23779. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23780. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23781. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23782. if(hasMusic){
  23783. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23784. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23785. rotTime = currentLocation0.musicInfo.time - current
  23786. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23787. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23788. }
  23789. }else{
  23790. rotTime = defaultRotTime
  23791. }
  23792. rotTime = Math.max(0, rotTime)
  23793. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23794. }else{
  23795. rotTime = currentLocation.rotTime * 1000
  23796. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23797. }
  23798. //rotTime = 600
  23799. startIdle();
  23800. this.path.waitNextStep(e, function() {
  23801. t && t()
  23802. }.bind(this), rotTime)
  23803. }
  23804. ,
  23805. n.prototype.stopInterlude = function() {
  23806. this.interruptAndFastForward(null, 0)
  23807. }
  23808. ,
  23809. n.prototype.interruptAndFastForward = function(e, t) {
  23810. //Log('interruptAndFastForward' , '#f00')
  23811. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23812. this.flying && this.emit(w.FlyingInterrupted),
  23813. this.path.interruptAndFastForward(e, t)
  23814. }
  23815. ,
  23816. n.prototype.setSize = function(e, t) {
  23817. var i = e / t;
  23818. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23819. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23820. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23821. for (var r in this.cameraControls.cameras) {
  23822. var o = this.cameraControls.cameras[r];
  23823. o.fov = this.baseFov * (1 / this.zoomLevel),
  23824. o.updateAspect(i)
  23825. }
  23826. }
  23827. ,
  23828. n.prototype.toJSON = function() {
  23829. var e = {};
  23830. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23831. e.camera_mode = u.toInt(this.mode),
  23832. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23833. return e.hidden ? 0 : 1
  23834. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23835. e) : e
  23836. }
  23837. ,
  23838. n.prototype.getCurrentNodePanos = function(e) {
  23839. this.model.panos.map;
  23840. if (e.length = 0, this.path.nodes.length){
  23841. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23842. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23843. if(this.path.nodes.length){
  23844. e.push(this.model.panos.get(this.path.nodes[0]))
  23845. }
  23846. if(this.path.nodes.length>1){
  23847. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23848. }
  23849. }else{
  23850. for (var t = 0; t < this.path.nodes.length; t++) {
  23851. var i = this.path.nodes[t];
  23852. e.push(this.model.panos.get(i))
  23853. }
  23854. }
  23855. }
  23856. }
  23857. ,
  23858. n.prototype.zoomIncrementally = function(e) {
  23859. var t = this.zoomLevel;
  23860. this.zoomTo(this.zoomLevel + e),
  23861. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23862. }
  23863. ,
  23864. n.prototype.zoomInIncrementally = function(e) {
  23865. e = e || this.defaultZoomIncrement,
  23866. this.zoomIncrementally(e)
  23867. }
  23868. ,
  23869. n.prototype.zoomOutIncrementally = function(e) {
  23870. e = e || -this.defaultZoomIncrement,
  23871. this.zoomIncrementally(e)
  23872. }
  23873. ,
  23874. n.prototype.zoomBy = function(e) {
  23875. this.zoomTo(this.zoomLevel * e)
  23876. }
  23877. ,
  23878. n.prototype.zoomIn = function() {
  23879. this.zoomBy(1 + this.zoomSpeed)
  23880. }
  23881. ,
  23882. n.prototype.zoomOut = function() {
  23883. this.zoomBy(1 - this.zoomSpeed)
  23884. }
  23885. ,
  23886. n.prototype.zoomTo = function(e, t) {
  23887. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23888. if (e < f.zoom.min && (e = f.zoom.min),
  23889. e > f.zoom.max && (e = f.zoom.max),
  23890. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23891. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23892. e === f.zoom.min && this.emit(O.ZoomMin)),
  23893. this.cameraControls.activeControl) {
  23894. var i = this.cameraControls.activeControl.camera;
  23895. this.zoomLevel = e,
  23896. i.fov = this.baseFov * (1 / this.zoomLevel),
  23897. i.updateProjectionMatrix(),
  23898. this.zoomFov = i.fov
  23899. }
  23900. }
  23901. }
  23902. ,
  23903. n.prototype.increaseZoomSpeed = function() {
  23904. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23905. }
  23906. ,
  23907. n.prototype.decreaseZoomSpeed = function() {
  23908. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23909. }
  23910. ,
  23911. n.prototype.clampZoomSpeed = function(e) {
  23912. return e < 0 ? 0 : e
  23913. }
  23914. ,
  23915. n.prototype.activatePersistentZooming = function(e) {
  23916. this.zooming = e ? 1 : -1
  23917. }
  23918. ,
  23919. n.prototype.deactivatePersistentZooming = function() {
  23920. this.zooming = 0
  23921. }
  23922. ,
  23923. n.prototype.zoomDefault = function() {
  23924. this.zoomTo(1, !0)
  23925. }
  23926. ,
  23927. window.fovTranId = 333;//add
  23928. n.prototype.smoothZoomToDefault = function(e, t) {
  23929. y.cancelById(window.fovTranId)
  23930. var i, n = this.zoomLevel,
  23931. r = function(e) {
  23932. e > 1 && (e = 1),
  23933. i = n * (1 - e) + e,
  23934. this.zoomTo(i, !0)
  23935. }.bind(this),
  23936. o = function() {
  23937. this.zoomDefault(),
  23938. t && window.setTimeout(t, 50)
  23939. }.bind(this);
  23940. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23941. }
  23942. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23943. y.cancelById(window.fovTranId)
  23944. //console.log("smoothZoomFovTo "+zoomLevel)
  23945. var i,
  23946. n = this.zoomLevel,
  23947. aimLevel = zoomLevel || this.baseFov / fov
  23948. if (n == aimLevel) return
  23949. var fun = function (e) {
  23950. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23951. this.zoomTo(i, !0)
  23952. }.bind(this)
  23953. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23954. }
  23955. ,
  23956. n.prototype.updateZoomPano = function() {
  23957. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23958. var e = this.currentPano;
  23959. if (e) {
  23960. var t = this.zoomLevel > f.zoom.activationThreshold
  23961. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23962. , n = !i && !this.isWarping()
  23963. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23964. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23965. this.panoRenderer.setZoomingActive(r, e, !0);
  23966. var o = function(e, t) {
  23967. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23968. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23969. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23970. e.setZoomed(t)
  23971. }
  23972. .bind(this);
  23973. r && !e.zoomed ? (o(e, !0),
  23974. this.panoRenderer.enableUltraHighQualityMode(function() {
  23975. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23976. r && o(e, !0)
  23977. }
  23978. .bind(this))) : !t && e.zoomed && o(e, !1)
  23979. }
  23980. }
  23981. },
  23982. n.prototype.checkHasNeighbor = function(pano){//add
  23983. for(var i in pano.neighbourPanos ){
  23984. if(i == pano.id)continue;
  23985. if(pano.neighbourPanos[i]){
  23986. return true;
  23987. }
  23988. }
  23989. }
  23990. ,
  23991. t.exports = n
  23992. }
  23993. ).call(this, "/js/player.js")
  23994. }
  23995. , {
  23996. "./constants": 8,
  23997. "./enum/AlignmentType": 17,
  23998. "./enum/BlackoutStyle": 18,
  23999. "./enum/ControlEvents": 21,
  24000. "./enum/Keys": 30,
  24001. "./enum/ModelManagerEvents": 33,
  24002. "./enum/PanoSizeClass": 36,
  24003. "./enum/PanoramaEvents": 37,
  24004. "./enum/PathDiscardMode": 38,
  24005. "./enum/PathDisplayMode": 39,
  24006. "./enum/PlayerEvents": 40,
  24007. "./enum/TagStates": 44,
  24008. "./enum/Vectors": 50,
  24009. "./enum/Viewmode": 51,
  24010. "./enum/WarpStyle": 52,
  24011. "./enum/ZoomEvents": 53,
  24012. "./exception/BasicException": 55,
  24013. "./model/ModelManager": 140,
  24014. "./objects/NSpider": 147,
  24015. "./objects/Panorama": 148,
  24016. "./objects/Reticule": 149,
  24017. "./objects/ShowPath": 151,
  24018. "./objects/Snapshot": 153,
  24019. "./objects/View": 154,
  24020. "./settings": 166,
  24021. "./shaders": 167,
  24022. "./tile/TileDownloader": 171,
  24023. "./tile/TilePrioritizer": 172,
  24024. "./util/ZoomStats": 179,
  24025. "./util/browser": 182,
  24026. "./util/camera": 183,
  24027. "./util/cameraLight": 184,
  24028. "./util/common": 185,
  24029. "./util/easing": 186,
  24030. "./util/history": 187,
  24031. "./util/lerp": 188,
  24032. "./util/logger": 189,
  24033. "./util/math": 190,
  24034. "./util/transitions": 195,
  24035. "hot":"hot",
  24036. "scaleImg":"scaleImg",
  24037. events: 202,
  24038. three: 217
  24039. }],
  24040. "scaleImg":[function(t, e){// xzw
  24041. var OUTPUT = e;
  24042. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24043. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24044. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24045. return G.getImageData(0,0,s,f)}
  24046. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24047. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24048. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24049. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24050. else
  24051. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24052. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24053. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24054. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24055. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24056. W=new Float32Array(at);else
  24057. for(W=[],et=0;at>et;++et)
  24058. W[et]=0;for(b=0;w>b;b++)
  24059. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24060. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24061. delete p,h(),J=n(W)}
  24062. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24063. if("png-src"===i||"jpeg-src"===i)
  24064. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24065. return B}
  24066. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24067. OUTPUT.exports = c;
  24068. }, {}
  24069. ],
  24070. 156: [function(e, t, i) {
  24071. (function(i) {
  24072. "use strict";
  24073. function n(e, t) {
  24074. this.model = e,
  24075. this.panos = e.panos,
  24076. this.player = t,
  24077. this.imagePanos = this.listImagePanos(),
  24078. this.retryMinimumTime = 1e4
  24079. }
  24080. var r = (e("three"),
  24081. e("./enum/Viewmode"))
  24082. , o = (e("./settings"),
  24083. e("./objects/Panorama"))
  24084. , a = e("./util/logger")
  24085. , s = new a(i);
  24086. n.prototype.start = function() {
  24087. this.loadNextPano(function(e) {
  24088. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24089. setTimeout(function() {
  24090. this.start()
  24091. }
  24092. .bind(this), 1e3))
  24093. }
  24094. .bind(this))
  24095. }
  24096. ,
  24097. n.prototype.validLoadTarget = function(e) {
  24098. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24099. }
  24100. ,
  24101. n.prototype.listImagePanos = function() {
  24102. var e = []
  24103. , t = this;
  24104. return this.model.images.forEach(function(i) {
  24105. if (i.metadata && i.metadata.scan_id) {
  24106. var n = t.model.panos.get(i.metadata.scan_id);
  24107. n && !n.isLoaded("high") && e.push(n)
  24108. }
  24109. }),
  24110. e
  24111. }
  24112. ,
  24113. n.prototype.nextNotLoadedImage = function() {
  24114. for (; this.imagePanos.length > 0; ) {
  24115. var e = this.imagePanos[0];
  24116. if (!e.isLoaded("high"))
  24117. return e;
  24118. this.imagePanos.shift()
  24119. }
  24120. return null
  24121. }
  24122. ,
  24123. n.prototype.loadNextPano = function(e) {
  24124. var t, i, n = this.model.waitQueue.filter(function(e) {
  24125. return e.object instanceof o
  24126. });
  24127. n.length > 0 ? (t = n[0].object,
  24128. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24129. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24130. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24131. t = this.imagePanos[0],
  24132. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24133. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24134. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24135. s.debug("Preloading " + i + "-res pano " + t.id),
  24136. t.loadCube(i).done(e).fail(function() {
  24137. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24138. e()
  24139. })) : e && e(null)
  24140. }
  24141. ,
  24142. t.exports = n
  24143. }
  24144. ).call(this, "/js/preloaders.js")
  24145. }
  24146. , {
  24147. "./enum/Viewmode": 51,
  24148. "./objects/Panorama": 148,
  24149. "./settings": 166,
  24150. "./util/logger": 189,
  24151. three: 217
  24152. }],
  24153. 157: [function(e, t, i) {
  24154. (function(i) {
  24155. "use strict";
  24156. function n(e, t, i, n, r) {
  24157. this.qualityManager = e,
  24158. this.scene = t,
  24159. this.camera = i,
  24160. this.container = r,
  24161. this.controls = n,
  24162. this.controls.enabled = !0,
  24163. this.controls.locked = !0,
  24164. this.quickstartCamera = n.camera,
  24165. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24166. this.skybox = null
  24167. }
  24168. var r = e("three")
  24169. , o = e("../util/logger")
  24170. , a = e("../constants")
  24171. , s = (e("../util/transitions"),
  24172. e("../util/lerp"),
  24173. e("../util/easing"),
  24174. e("../enum/Vectors"))
  24175. , l = e("../enum/PanoSizeClass")
  24176. , c = (e("../materials/ModelTextureMaterial"),
  24177. e("../materials/CubemapMaterial"))
  24178. , h = (e("../cameras/PanoramaCamera"),
  24179. e("../controls/PanoramaControls"),
  24180. e("../tile/TileUtils"),
  24181. e("../util/camera"),
  24182. e("../util/cameraLight"))
  24183. , u = (e("../util/browser"),
  24184. e("../settings"),
  24185. e("../gui/helpManager"),
  24186. new o(i));
  24187. n.prototype.load = function(e) {
  24188. e.pano.shouldRedrawOnBaseLoaded = !0;
  24189. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24190. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24191. var a = this.qualityManager.getPanoSize(l.BASE)
  24192. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24193. if (e.pano.tiled) {
  24194. u.warn("Loading startPano, TILED", e.pano.id);
  24195. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24196. , p = this.quickstartCamera.fov;
  24197. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24198. t = e.pano.loadTiledPano(c, r, {
  24199. hFov: d,
  24200. vFov: p
  24201. }, !1, !1, !0),
  24202. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24203. } else
  24204. u.warn("Loading startPano", e.pano.id),
  24205. t = e.pano.loadCube("high");
  24206. return $.when(t).then(function() {
  24207. n.init(e.pano, e.quaternion),
  24208. e.pano.tiled ? i.done(function() {
  24209. e.pano.lockUntilRenderingComplete = !1,
  24210. this.controls.locked = !1
  24211. }
  24212. .bind(this)) : this.controls.locked = !1
  24213. }
  24214. .bind(this))
  24215. }
  24216. ,
  24217. n.prototype.init = function(e, t) {
  24218. u.info("Quickstart done loading, adding scene objects"),
  24219. e.lockUntilRenderingComplete = !0,
  24220. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24221. side: r.BackSide
  24222. })),
  24223. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24224. this.skybox.quaternion.copy(e.quaternion),
  24225. this.scene.add(this.skybox),
  24226. $(this.container).show()
  24227. }
  24228. ,
  24229. n.prototype.update = function(e) {
  24230. this.controls.update(e),
  24231. this.camera.copy(this.quickstartCamera)
  24232. }
  24233. ,
  24234. n.prototype.setSize = function(e, t) {
  24235. this.quickstartCamera.updateAspect(e / t)
  24236. }
  24237. ,
  24238. n.prototype.destroy = function() {
  24239. this.scene.remove(this.skybox)
  24240. }
  24241. ,
  24242. t.exports = n
  24243. }
  24244. ).call(this, "/js/scene/QuickstartManager.js")
  24245. }
  24246. , {
  24247. "../cameras/PanoramaCamera": 7,
  24248. "../constants": 8,
  24249. "../controls/PanoramaControls": 13,
  24250. "../enum/PanoSizeClass": 36,
  24251. "../enum/Vectors": 50,
  24252. "../gui/helpManager": 68,
  24253. "../materials/CubemapMaterial": 117,
  24254. "../materials/ModelTextureMaterial": 118,
  24255. "../settings": 166,
  24256. "../tile/TileUtils": 174,
  24257. "../util/browser": 182,
  24258. "../util/camera": 183,
  24259. "../util/cameraLight": 184,
  24260. "../util/easing": 186,
  24261. "../util/lerp": 188,
  24262. "../util/logger": 189,
  24263. "../util/transitions": 195,
  24264. three: 217
  24265. }],
  24266. 158: [function(e, t, i) {
  24267. "use strict";
  24268. function n(e, t, i) {
  24269. this.scene = e,
  24270. this.camera = t,
  24271. this.renderer = null,
  24272. this.effects = i,
  24273. this.animateCallback = null,
  24274. this.composer = null,
  24275. this.qualityManager = null,
  24276. e.renderWidth = 0,
  24277. e.renderHeight = 0,
  24278. this.updateClock = new r.Clock,
  24279. this.components = [],
  24280. this.updateListeners = [],
  24281. this.resizeListeners = [],
  24282. this.forceUpdateSize = !1,
  24283. this.started = !1,
  24284. this.textures = {},
  24285. this.suspendedObjects = []
  24286. }
  24287. var r = e("three")
  24288. , o = e("../shaders")
  24289. , a = e("../enum/SceneRendererEvents")
  24290. , s = e("../enum/GLTextureType")
  24291. , l = e("../enum/GLCubeFaces")
  24292. , c = e("../exception/BasicException")
  24293. , h = e("../exception/RendererCreationException")
  24294. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24295. , m = e("../util/browser")
  24296. /**************************************************************************************************************************************************/
  24297. , u = e("../settings")
  24298. , d = e("events").EventEmitter;
  24299. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24300. n.prototype = Object.create(d.prototype),
  24301. n.prototype.addComponent = function(e) {
  24302. this.components.push(e),
  24303. e.update && this.updateListeners.push(e),
  24304. e.setSize && (this.resizeListeners.push(e),
  24305. this.forceUpdateSize = !0)
  24306. }
  24307. ,
  24308. n.prototype.removeComponent = function(e) {
  24309. var t = function(t) {
  24310. return t !== e
  24311. };
  24312. this.components = this.components.filter(t),
  24313. this.updateListeners = this.updateListeners.filter(t),
  24314. this.resizeListeners = this.resizeListeners.filter(t)
  24315. }
  24316. ,
  24317. n.prototype.start = function(e) {
  24318. if (this.started)
  24319. throw new c("Can't start SceneRenderer, already started");
  24320. this.createContext(e),
  24321. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24322. m.isMobile() && this.boluoVrInit(),
  24323. /*******************************************************************************************************************************/
  24324. this.initComposer(),
  24325. this.started = !0,
  24326. (p = p.bind(this))()
  24327. }
  24328. ,
  24329. n.prototype.createContext = function(e) {
  24330. var transparent = !!(settings.transparentBg || settings.bgImg)
  24331. try {
  24332. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24333. this.renderer.autoClear = !0,
  24334. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24335. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24336. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24337. this.emit(a.ContextCreated)
  24338. } catch (e) {
  24339. throw new h("Unable to create a WebGL rendering context")
  24340. }
  24341. u.profiling.enabled && this.overrideTextures(),
  24342. e.appendChild(this.renderer.domElement)
  24343. /* window.stats = new Stats();
  24344. e.appendChild( stats.dom ); */
  24345. }
  24346. ,
  24347. n.prototype.overrideTextures = function() {
  24348. var e = this.renderer.context
  24349. , t = 0
  24350. , i = e.createTexture;
  24351. e.createTexture = function() {
  24352. var n = i.call(e);
  24353. return n.id = t++,
  24354. this.textures[n.id] = n,
  24355. n
  24356. }
  24357. .bind(this);
  24358. var n = e.texImage2D;
  24359. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24360. var d, p = this.getTextureTypeFromTarget(e, t);
  24361. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24362. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24363. h = a,
  24364. u = l,
  24365. o = u.naturalWidth,
  24366. a = u.naturalHeight,
  24367. n.call(e, t, i, r, c, h, u));
  24368. var f = this.textures[d.id];
  24369. f.width = p === s.TextureCube ? 6 * o : o,
  24370. f.height = a
  24371. }
  24372. .bind(this);
  24373. var r = e.deleteTexture;
  24374. e.deleteTexture = function(t) {
  24375. delete this.textures[t.id],
  24376. r.call(e, t)
  24377. }
  24378. .bind(this)
  24379. }
  24380. ,
  24381. n.prototype.updateTextureMemory = function() {
  24382. var e = null;
  24383. return function() {
  24384. var t = 0;
  24385. for (var i in this.textures) {
  24386. var n = this.textures[i];
  24387. n.width && n.height && (t += n.width * n.height * 4)
  24388. }
  24389. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24390. e = t
  24391. }
  24392. }(),
  24393. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24394. switch (t) {
  24395. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24396. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24397. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24398. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24399. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24400. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24401. return s.TextureCube;
  24402. case e.TEXTURE_2D:
  24403. return s.Texture2D;
  24404. default:
  24405. return null
  24406. }
  24407. }
  24408. ,
  24409. n.prototype.initComposer = function() {
  24410. this.composer = new r.EffectComposer(this.renderer),
  24411. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24412. //this.composer.addPass(this.effects.hblurPass),
  24413. //this.composer.addPass(this.effects.vblurPass)
  24414. this.composer.addPass(this.effects.transitionMaskPass)//add
  24415. }
  24416. ,
  24417. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24418. this.renderWidth = e,
  24419. this.renderHeight = t,
  24420. this.effects.aspect = e / t,
  24421. /* this.renderer.setSize(e, t), -----MP */
  24422. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24423. this.composer.setSize(e, t);
  24424. for (var i = 0; i < this.resizeListeners.length; i++)
  24425. this.resizeListeners[i].setSize(e, t)
  24426. }
  24427. ,
  24428. n.prototype.render = function() {
  24429. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24430. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24431. }
  24432. /******************************************************************************************************徐世廷**********************************************************************/
  24433. var vrPermission = {};
  24434. var vrPermissionCallBack = function(info1,info2){
  24435. if(info1 == "reset"){
  24436. vrPermission = {};
  24437. }else{
  24438. vrPermission[info1] = info2
  24439. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24440. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24441. }
  24442. }
  24443. }
  24444. n.prototype.boluoVrInit = function() {
  24445. console.log("boluoVrInit")
  24446. this.isHuawei5X = m.detectHUAWEI5X(),
  24447. this.oldRenderer = this.renderer,
  24448. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24449. window.panoCamera = this.camera;
  24450. var a = this;
  24451. window._vrEnabled = !1,
  24452. Object.defineProperty(window, "vrEnabled", {
  24453. get: function() {
  24454. return window._vrEnabled
  24455. },
  24456. set: function(b) {
  24457. b = !!b,
  24458. b ? (a.renderer = a.newRenderer,
  24459. window.vrMarkers.forEach(function(a) {
  24460. a.visible = !0
  24461. })) : (a.renderer = a.oldRenderer,
  24462. window.vrMarkers.forEach(function(a) {
  24463. a.visible = !1
  24464. })),
  24465. a.cursor.visible = b,
  24466. a.setSize(window.innerWidth, window.innerHeight),
  24467. window._vrEnabled = b
  24468. if(b){
  24469. setTimeout(function(){
  24470. console.log("orientEnable"+window.orientEnable)
  24471. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24472. if(m.detectIOS()/* && m.detectSafari() */){
  24473. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24474. console.log("开始获取权限 major"+b.major)
  24475. if(b.major == 12 && b.minor>=2){
  24476. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24477. else{//app??
  24478. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24479. }
  24480. }else if(b.major >= 13){
  24481. if(!window.location.href.includes("https://")){
  24482. console.log("需要https");
  24483. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24484. return;
  24485. }
  24486. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24487. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24488. if(!window.vrEnabled || window.orientEnable)return;
  24489. vrPermissionCallBack("reset")
  24490. console.log(window.DeviceMotionEvent)
  24491. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24492. console.log("开始获取权限1")
  24493. ///注意:需要https 本地服务器permissionState会得到denied
  24494. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24495. console.log("permissionState1: "+permissionState)
  24496. vrPermissionCallBack("deviceMotion", permissionState)
  24497. }).catch(function(e){
  24498. vrPermissionCallBack("deviceMotion", false)
  24499. console.log(e)
  24500. })
  24501. }else{
  24502. console.log("window.DeviceMotionEvent undefined")
  24503. vrPermissionCallBack("deviceMotion", false)
  24504. }
  24505. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24506. console.log("开始获取权限2")
  24507. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24508. console.log("permissionState2: "+permissionState)
  24509. vrPermissionCallBack("deviceOrientation", permissionState)
  24510. }).catch(function(e){
  24511. vrPermissionCallBack("deviceOrientation", false)
  24512. console.log(e)
  24513. })
  24514. }else{
  24515. console.log("window.DeviceOrientationEvent undefined")
  24516. vrPermissionCallBack("deviceOrientation", false)
  24517. }
  24518. },hasFailed ? 0 : 150)
  24519. /* /* setTimeout(function(){
  24520. if(settings.vrEnabled && !window.orientEnable){
  24521. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24522. }
  24523. },4000) */
  24524. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24525. }else{
  24526. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24527. }
  24528. }else{
  24529. //已经触发了
  24530. }
  24531. },200);
  24532. }
  24533. }
  24534. }),
  24535. this.createCursor(.5, !1, 1, 16777215, 0);
  24536. var b = {
  24537. setSize: function(b, c) {
  24538. a.camera.aspect = b / c
  24539. }
  24540. };
  24541. this.resizeListeners.push(b),
  24542. this.vrLoadingInit()
  24543. }
  24544. ,
  24545. n.prototype.vrLoadingInit = function() {
  24546. var a = function(camera) {
  24547. var a = this
  24548. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24549. , c = new r.MeshBasicMaterial({
  24550. color: 4967932,
  24551. side: r.DoubleSide
  24552. })
  24553. , d = new r.Mesh(b,c);
  24554. this.mesh = d,
  24555. d.position.z = -2,
  24556. d.scale.set(.08, .08, .08),
  24557. d.visible = !1,
  24558. camera.add(d),
  24559. //window.player.camera.add(d),
  24560. a.enabled = !1,
  24561. this.update = function(b) {
  24562. 1 == a.enabled && (d.rotation.z += 15 * b)
  24563. }
  24564. }
  24565. , a = new a(this.camera);
  24566. window.Loading = a,
  24567. this.updateListeners.push(a)
  24568. }
  24569. ,
  24570. n.prototype.createCursor = function(a, b, c, d, e) {
  24571. var g, h = new r.SpriteMaterial({
  24572. opacity: c,
  24573. color: d,
  24574. transparent: b,
  24575. map: this.boluoGetTexture("static/images/cursor.png"),
  24576. needsUpdate: !0,
  24577. side: r.DoubleSide
  24578. });
  24579. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24580. h.map.repeat = new r.Vector2(1 / 17,1),
  24581. h.depthTest = !1,
  24582. h.blending = r.AdditiveBlending,
  24583. g = new r.Sprite(h),
  24584. // g.scale.set(a, a, a),
  24585. g.scale.set(.3,.3,.3)
  24586. g.position.z = -2,
  24587. g.visible = !1,
  24588. g.name = "cursor",
  24589. this.camera.add(g),
  24590. this.scene.add(this.camera),
  24591. this.cursor = g;
  24592. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24593. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24594. this.updateListeners.push(i)
  24595. }
  24596. ,
  24597. window.orientEnable = 0; //是否能触发deviceorientation
  24598. n.prototype.CursorAnimation = function(a, b, c) {
  24599. function d() {
  24600. g.orient = r.Math.degToRad(window.orientation || 0)
  24601. }
  24602. function e(a) {
  24603. if(!window.vrEnabled && window.orientEnable) return;
  24604. window.orientEnable || (window.orientEnable = 1);
  24605. var b = r.Math.degToRad(a.alpha)
  24606. , c = r.Math.degToRad(a.beta)
  24607. , d = r.Math.degToRad(a.gamma);
  24608. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24609. -1e3 === g.beta && (g.beta = c),
  24610. -1e3 === g.gamma && (g.gamma = d),
  24611. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24612. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24613. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24614. g.beta = c,
  24615. g.gamma = d),
  24616. n.vrDebug) {
  24617. $("#info-device-orientation").css("display", "block");
  24618. var e = "";
  24619. e += "alpha=(" + g.alpha + ")<BR/>",
  24620. e += "beta=(" + g.beta + ")<BR/>",
  24621. e += "gamma=" + g.gamma + "<BR/>",
  24622. document.getElementById("info-device-orientation").innerHTML = e
  24623. }
  24624. }
  24625. this.cursor = b,
  24626. this.raycaster = new r.Raycaster,
  24627. this.targetEventObj = {},
  24628. this.type = 1,
  24629. this.tweenFlag = !0;
  24630. var g = this;
  24631. this.target = c,
  24632. console.log(c.uuid),
  24633. this.euler = new r.Euler,
  24634. this.q0 = new r.Quaternion,
  24635. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24636. this.zee = new r.Vector3(0,0,1),
  24637. this.alpha = -1e3,
  24638. this.beta = -1e3,
  24639. this.gamma = -1e3,
  24640. this.orient = r.Math.degToRad(window.orientation || 0),
  24641. window.addEventListener("orientationchange", d),
  24642. window.addEventListener("deviceorientation", e),
  24643. this.setObjectQuaternion = function(a, b, d, e, f) {
  24644. g.euler.set(d, b, -e, "YXZ"),
  24645. a.setFromEuler(g.euler),
  24646. a.multiply(g.q1),
  24647. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24648. c.updateMatrixWorld()
  24649. }
  24650. ,
  24651. parent !== window && window.addEventListener("message", function(a) {
  24652. var b = typeof a.data == 'string'? JSON.parse(a.data) : a.data
  24653. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24654. b && b.alpha && b.beta && b.gamma && function(a) {
  24655. var c = r.Math.degToRad(b.alpha)
  24656. , d = r.Math.degToRad(b.beta)
  24657. , e = r.Math.degToRad(b.gamma);
  24658. a ? (-1e3 === g.alpha && (g.alpha = c),
  24659. -1e3 === g.beta && (g.beta = d),
  24660. -1e3 === g.gamma && (g.gamma = e),
  24661. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24662. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24663. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24664. g.beta = d,
  24665. g.gamma = e)
  24666. }(c)
  24667. }),
  24668. this.update = function(a) {
  24669. TWEEN.update();
  24670. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24671. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24672. this.triggerTargetEvent())
  24673. }
  24674. ,
  24675. this.triggerTargetEvent = function() {
  24676. var a = this.choseObj()
  24677. , b = a ? a.object : void 0;
  24678. this.targetEventObj.currentObj = b,
  24679. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24680. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24681. b && b.enabled && this.startAnimate(function() {
  24682. this.clickCallback(b)
  24683. }
  24684. .bind(this))) : this.type,
  24685. this.targetEventObj.lastObj = b)
  24686. }
  24687. ,
  24688. this.choseObj = function() {
  24689. this.raycaster.setFromCamera({
  24690. x: 0,
  24691. y: 0
  24692. }, c);
  24693. var a = (this.raycaster.ray,
  24694. window.vrMarkers)
  24695. , b = this.raycaster.intersectObjects(a);
  24696. if (b.length > 0)
  24697. return b[0]
  24698. }
  24699. ,
  24700. this.clickCallback = function(a) {
  24701. this.runTHREEAction(a, "onclick")
  24702. }
  24703. ,
  24704. this.runTHREEAction = function(a, b) {
  24705. switch (b) {
  24706. case "onclick":
  24707. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24708. a()
  24709. });
  24710. break;
  24711. case "onhover":
  24712. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24713. a()
  24714. });
  24715. break;
  24716. case "onout":
  24717. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24718. a()
  24719. })
  24720. }
  24721. }
  24722. ,
  24723. this.startAnimate = function(a) {
  24724. this.tweenFlag && this.initAnimation(a)
  24725. }
  24726. ,
  24727. this.initAnimation = function(a) {
  24728. var b = this
  24729. , c = this.cursor.material.map.offset
  24730. , d = function(a) {
  24731. return Math.floor(17 * a) / 17
  24732. };
  24733. b.tweenFlag = !1,
  24734. this.cursorAnimate = new TWEEN.Tween(c).to({
  24735. x: 1
  24736. }, 1e3).onStart(function() {
  24737. b.tweenFlag = !1
  24738. }).onStop(function() {
  24739. b.tweenFlag = !0,
  24740. this.x = 0,
  24741. c.x = 0
  24742. }).onUpdate(function() {}).onComplete(function() {
  24743. a(),
  24744. c.x = 0,
  24745. setTimeout(function() {
  24746. b.tweenFlag = !0
  24747. }, 1500)
  24748. }),
  24749. this.cursorAnimate.easing(d),
  24750. this.cursorAnimate.start()
  24751. }
  24752. ,
  24753. this.autoCursorPosition = function(a) {
  24754. // var b = Math.abs(a.distance - 10);
  24755. // this.cursor.position.z = -b,
  24756. // b /= 10;
  24757. // alert(b);
  24758. // this.cursor.scale.set(b, b, b)
  24759. this.cursor.scale.set(.3,.3,.3)
  24760. }
  24761. }
  24762. ,
  24763. n.prototype.vrRenderer = function(a, b, c) {
  24764. var d = new b.vrCamera(c);
  24765. d.bananaAspect = .8,
  24766. this.width,
  24767. this.height;
  24768. var b = this;
  24769. this.setSize = function(c, d) {
  24770. a.setSize.call(this, c, d),
  24771. b.width = c,
  24772. b.height = d
  24773. }
  24774. ,
  24775. this.render = function(b, c, e, f) {
  24776. window.cameraQua = c.quaternion.clone();
  24777. var g, h;
  24778. if (c.__RESS__SKIP__STEREO__)
  24779. return a.render(b, c, e, f);
  24780. if ("PerspectiveCamera" === c.type)
  24781. g = d.cameraL,
  24782. h = d.cameraR,
  24783. b.updateMatrixWorld(),
  24784. null === c.parent && c.updateMatrixWorld(),
  24785. d.vrCameraUpdate(c);
  24786. else {
  24787. if ("OrthographicCamera" !== c.type)
  24788. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24789. g = h = c
  24790. }
  24791. a.setScissorTest(!0),
  24792. a.setScissor(0, 0, this.width / 2, this.height),
  24793. a.setViewport(0, 0, this.width / 2, this.height),
  24794. a.render.call(this, b, g, e, f),
  24795. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24796. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24797. a.render.call(this, b, h, e, f),
  24798. a.setScissorTest(!1)
  24799. }
  24800. ,
  24801. this.__proto__ = {
  24802. __proto__: a
  24803. }
  24804. }
  24805. ,
  24806. n.prototype.vrCamera = function(a) {
  24807. this.type = "StereoCamera",
  24808. this._aspect = 1,
  24809. this._overlap = .064,
  24810. this.cameraL = new r.PerspectiveCamera,
  24811. this.cameraL.layers.enable(1),
  24812. this.cameraL.near = 0.01,//xzw add
  24813. this.cameraL.matrixAutoUpdate = !1,
  24814. this.cameraR = new r.PerspectiveCamera,
  24815. this.cameraR.layers.enable(2),
  24816. this.cameraR.near = 0.01,//xzw add
  24817. this.cameraR.matrixAutoUpdate = !1,
  24818. this.eyeRight = new r.Matrix4,
  24819. this.eyeLeft = new r.Matrix4,
  24820. this.vrCameraNeedsUpdate = !0,
  24821. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24822. Object.defineProperty(this, "bananaAspect", {
  24823. get: function() {
  24824. return this._aspect
  24825. },
  24826. set: function(a) {
  24827. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24828. this._aspect = a
  24829. }
  24830. }),
  24831. Object.defineProperty(this, "overlap", {
  24832. get: function() {
  24833. return this._overlap
  24834. },
  24835. set: function(a) {
  24836. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24837. this._overlap = a
  24838. }
  24839. }),
  24840. this.vrCameraUpdate = function(a) {
  24841. this.vrCameraNeedsUpdate = true;
  24842. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24843. this.vrCameraNeedsUpdate) {
  24844. this.vrCameraNeedsUpdate = !1,
  24845. //console.debug("vrCameraUpdate"),
  24846. this.bananaFocus = a.focus,
  24847. this.bananaFov = a.fov,
  24848. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24849. this.bananaNear = a.near,
  24850. this.bananaFar = a.far,
  24851. //console.debug(a.aspect),
  24852. this.bananaFocus = 10;
  24853. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24854. this.eyeLeft.elements[12] = -e,
  24855. this.eyeRight.elements[12] = e,
  24856. b = -g * this.bananaReal_aspect + f,
  24857. c = g * this.bananaReal_aspect + f,
  24858. d.elements[0] = 2 * this.bananaNear / (c - b),
  24859. d.elements[8] = (c + b) / (c - b),
  24860. this.cameraL.projectionMatrix.copy(d),
  24861. b = -g * this.bananaReal_aspect - f,
  24862. c = g * this.bananaReal_aspect - f,
  24863. d.elements[0] = 2 * this.bananaNear / (c - b),
  24864. d.elements[8] = (c + b) / (c - b),
  24865. this.cameraR.projectionMatrix.copy(d)
  24866. }
  24867. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24868. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24869. }
  24870. }
  24871. ,
  24872. n.prototype.boluoGetTexture = function(a) {
  24873. var b = new r.TextureLoader;
  24874. return b.crossOrigin = "anonymous",
  24875. b.load(a)
  24876. }
  24877. ,
  24878. /***********************************************************************************************************************************************************************************/
  24879. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24880. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24881. return function(o){
  24882. var render = false;
  24883. var ratio;
  24884. var w, h; //记录应当render的大小
  24885. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24886. w = o.width, h = o.height, render = true, ratio=1;
  24887. }else{
  24888. w = $('#player').width();
  24889. h = $('#player').height();
  24890. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24891. (w !== W || h !== H || this.forceUpdateSize) &&
  24892. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24893. }
  24894. if(render){
  24895. this.setSize(w, h, ratio);
  24896. this.forceUpdateSize = !1
  24897. }
  24898. }
  24899. }()
  24900. ,
  24901. n.prototype.updateComponents = function() {
  24902. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24903. this.updateListeners[t].update(e)
  24904. }
  24905. ,
  24906. n.prototype.suspend = function() {
  24907. this.started = !1,
  24908. this.suspendedObjects = this.scene.children.map(function(e) {
  24909. return this.scene.remove(e),
  24910. e
  24911. }
  24912. .bind(this)),
  24913. this.render()
  24914. }
  24915. ,
  24916. n.prototype.resume = function() {
  24917. this.suspendedObjects.forEach(function(e) {
  24918. this.scene.add(e)
  24919. }
  24920. .bind(this)),
  24921. this.suspendedObjects = [],
  24922. this.started = !0,
  24923. p()
  24924. }
  24925. ;
  24926. var p = function() {
  24927. this.started && (window.requestAnimationFrame(p),
  24928. this.updateScreenSize(), // fyz resize
  24929. this.updateComponents(),
  24930. this.updateTextureMemory(),
  24931. this.render(),
  24932. window.stats && (window.fps = stats.update()),
  24933. this.emit(a.AfterRender))
  24934. };
  24935. n.prototype.getImageData = function() {
  24936. var e = document.createElement("canvas")
  24937. , t = e.getContext("2d");
  24938. return function(i, n, r) {
  24939. return e.width === n && e.height === r || (e.width = n,
  24940. e.height = r),
  24941. t.drawImage(i, 0, 0, n, r),
  24942. t.getImageData(0, 0, n, r)
  24943. }
  24944. }(),
  24945. n.prototype.initSizedTexture2D = function(e, t, i) {
  24946. var n = this.renderer
  24947. , o = n.context
  24948. , a = n.state
  24949. , s = new r.Texture(null);
  24950. s.flipY = !1,
  24951. i !== !0 && (i = !1),
  24952. s.generateMipmaps = i;
  24953. var l = n.paramThreeToGL(s.format)
  24954. , c = n.paramThreeToGL(s.type)
  24955. , h = n.properties.get(s)
  24956. , u = o.createTexture();
  24957. a.bindTexture(o.TEXTURE_2D, u),
  24958. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24959. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24960. s.wrapS = t,
  24961. s.wrapT = t;
  24962. var d = n.paramThreeToGL(t);
  24963. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24964. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24965. i ? (s.magFilter = r.LinearFilter,
  24966. s.minFilter = r.LinearMipMapLinearFilter,
  24967. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24968. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24969. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24970. s.minFilter = r.LinearFilter,
  24971. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24972. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24973. a.bindTexture(o.TEXTURE_2D, null),
  24974. h.__webglTexture = u,
  24975. s
  24976. }
  24977. ,
  24978. n.prototype.initSizedCubeMap = function(e, t) {
  24979. var i = this.renderer
  24980. , n = i.context
  24981. , o = i.state
  24982. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24983. a.flipY = !1,
  24984. a.generateMipmaps = t;
  24985. var s = i.paramThreeToGL(a.format)
  24986. , l = i.paramThreeToGL(a.type)
  24987. , c = i.properties.get(a)
  24988. , h = n.createTexture();
  24989. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24990. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24991. for (var u = 0; u < 6; u++)
  24992. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24993. return t ? (a.magFilter = r.LinearFilter,
  24994. a.minFilter = r.LinearMipMapLinearFilter,
  24995. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24996. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24997. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24998. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24999. a.minFilter = r.LinearFilter,
  25000. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25001. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25002. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25003. c.__image__webglTextureCube = h,
  25004. a
  25005. }
  25006. ,
  25007. n.prototype.deallocateCubeTexture = function(e) {
  25008. var t = this.renderer
  25009. , i = t.context
  25010. , n = t.properties.get(e);
  25011. i.deleteTexture(n.__image__webglTextureCube)
  25012. }
  25013. ,
  25014. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25015. var a = this.renderer
  25016. , s = a.context
  25017. , l = a.state
  25018. , c = a.properties.get(t);
  25019. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25020. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25021. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25022. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25023. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25024. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25025. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25026. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25027. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25028. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25029. l.bindTexture(s.TEXTURE_2D, null)
  25030. }
  25031. ,
  25032. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25033. var s = this.renderer
  25034. , l = s.context
  25035. , c = s.state
  25036. , h = s.properties.get(t);
  25037. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25038. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25039. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25040. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25041. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25042. }
  25043. ,
  25044. n.prototype.rebuildMipMaps2D = function(e) {
  25045. var t = this.renderer
  25046. , i = t.context
  25047. , n = t.state;
  25048. t.properties.get(e);
  25049. i.generateMipmap(i.TEXTURE_2D),
  25050. n.bindTexture(i.TEXTURE_2D, null)
  25051. }
  25052. ,
  25053. n.prototype.rebuildMipMaps3D = function(e) {
  25054. var t = this.renderer
  25055. , i = t.context
  25056. , n = t.state
  25057. , r = t.properties.get(e);
  25058. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25059. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25060. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25061. }
  25062. ,
  25063. n.prototype.renderToCubeMap = function() {
  25064. var e = !1
  25065. , t = null
  25066. , i = null
  25067. , n = null
  25068. , a = null
  25069. , s = null
  25070. , l = 1;
  25071. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25072. var _ = this.renderer;
  25073. _.context;
  25074. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25075. i.position.z = 150,
  25076. t = new r.Scene,
  25077. t.add(i),
  25078. n = new r.ShaderMaterial({
  25079. uniforms: {
  25080. tDiffuse: {
  25081. type: "t",
  25082. value: null
  25083. },
  25084. alpha: {
  25085. type: "f",
  25086. value: 1
  25087. }
  25088. },
  25089. vertexShader: o.basicTextured.vertexShader,
  25090. fragmentShader: o.basicTextured.fragmentShader,
  25091. depthWrite: !1,
  25092. depthTest: !1,
  25093. side: r.DoubleSide
  25094. }),
  25095. a = new r.PlaneBufferGeometry(l,l),
  25096. s = new r.Mesh(a,n),
  25097. s.position.z = 0,
  25098. t.add(s),
  25099. e = !0);
  25100. var T = a.getAttribute("uv");
  25101. T.setDynamic(!0),
  25102. T.needsUpdate = !0;
  25103. var x = T.array
  25104. , S = p / u
  25105. , M = f / d
  25106. , R = g / u
  25107. , P = m / d;
  25108. x[0] = S,
  25109. x[1] = M + P,
  25110. x[2] = S + R,
  25111. x[3] = M + P,
  25112. x[4] = S,
  25113. x[5] = M,
  25114. x[6] = S + R,
  25115. x[7] = M;
  25116. var O = a.getAttribute("position");
  25117. O.setDynamic(!0),
  25118. O.needsUpdate = !0;
  25119. var L = O.array
  25120. , D = v / h.width - l / 2
  25121. , N = A / h.height - l / 2
  25122. , B = y / h.width
  25123. , F = C / h.height;
  25124. L[0] = D,
  25125. L[1] = N + F,
  25126. L[3] = D + B,
  25127. L[4] = N + F,
  25128. L[6] = D,
  25129. L[7] = N,
  25130. L[9] = D + B,
  25131. L[10] = N;
  25132. this.renderer.properties.get(c);
  25133. n.uniforms.tDiffuse.value = c,
  25134. n.blending = E || r.NoBlending,
  25135. n.transparent = !!b,
  25136. void 0 !== w && null !== w || (w = 1),
  25137. n.uniforms.alpha.value = w,
  25138. n.needUpdate = !0,
  25139. h.activeCubeFace = I,
  25140. h.viewport.set(0, 0, h.width, h.height);
  25141. var V = this.renderer.autoClear;
  25142. this.renderer.autoClear = !1,
  25143. this.renderer.render(t, i, h, !1),
  25144. this.renderer.autoClear = V
  25145. }
  25146. }(),
  25147. n.prototype.copyCubeMap = function() {
  25148. var e = !1
  25149. , t = null
  25150. , i = null
  25151. , a = null
  25152. , s = null
  25153. , l = null
  25154. , c = new r.Euler;
  25155. new r.Vector3;
  25156. return function(h, u, d, p, f, g, m, v, A) {
  25157. this.renderer;
  25158. if (!e) {
  25159. var y = 2;
  25160. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25161. i.position.set(0, 0, 0),
  25162. t = new r.Scene,
  25163. t.add(i),
  25164. a = new r.ShaderMaterial({
  25165. uniforms: {
  25166. tDiffuse: {
  25167. type: "t",
  25168. value: null
  25169. },
  25170. alpha: {
  25171. type: "f",
  25172. value: 1
  25173. }
  25174. },
  25175. vertexShader: o.copyCubeMap.vertexShader,
  25176. fragmentShader: o.copyCubeMap.fragmentShader,
  25177. depthWrite: !1,
  25178. depthTest: !1,
  25179. side: r.DoubleSide
  25180. }),
  25181. s = new r.BoxGeometry(y,y,y),
  25182. l = new r.Mesh(s,a),
  25183. t.add(l),
  25184. e = !0
  25185. }
  25186. for (var C = 0; C < 6; C++)
  25187. n.getCubeOrientationForCubeFace(C, c),
  25188. l.rotation.copy(c),
  25189. l.matrixWorldNeedsUpdate = !0,
  25190. l.updateMatrixWorld(),
  25191. a.uniforms.tDiffuse.value = h,
  25192. a.blending = m || r.NoBlending,
  25193. a.transparent = !!v,
  25194. void 0 !== A && null !== A || (A = 1),
  25195. a.uniforms.alpha.value = A,
  25196. a.needUpdate = !0,
  25197. u.activeCubeFace = C,
  25198. u.viewport.set(0, 0, f, g),
  25199. this.renderer.render(t, i, u, !1)
  25200. }
  25201. }(),
  25202. n.getLookAtForCubeFace = function(e, t) {
  25203. switch (e) {
  25204. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25205. t.set(1, 0, 0);
  25206. break;
  25207. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25208. t.set(-1, 0, 0);
  25209. break;
  25210. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25211. t.set(0, 1, 0);
  25212. break;
  25213. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25214. t.set(0, -1, 0);
  25215. break;
  25216. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25217. t.set(0, 0, 1);
  25218. break;
  25219. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25220. t.set(0, 0, -1)
  25221. }
  25222. }
  25223. ,
  25224. n.getCubeOrientationForCubeFace = function(e, t) {
  25225. switch (e) {
  25226. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25227. t.set(0, -Math.PI / 2, 0);
  25228. break;
  25229. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25230. t.set(0, Math.PI / 2, 0);
  25231. break;
  25232. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25233. t.set(Math.PI / 2, Math.PI, 0);
  25234. break;
  25235. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25236. t.set(-Math.PI / 2, Math.PI, 0);
  25237. break;
  25238. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25239. t.set(0, -Math.PI, 0);
  25240. break;
  25241. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25242. t.set(0, 0, 0)
  25243. }
  25244. }
  25245. ,
  25246. t.exports = n
  25247. }
  25248. , {
  25249. "../enum/GLCubeFaces": 25,
  25250. "../enum/GLTextureType": 26,
  25251. "../enum/SceneRendererEvents": 43,
  25252. "../exception/BasicException": 55,
  25253. "../exception/RendererCreationException": 57,
  25254. "../settings": 166,
  25255. "../shaders": 167,
  25256. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25257. "../util/browser": 182,
  25258. /************************************************************************************************************************************************/
  25259. events: 202,
  25260. three: 217
  25261. }],
  25262. 159: [function(e, t, i) {
  25263. "use strict";
  25264. function n(e) {
  25265. this.messenger = new a(e),
  25266. this.clientKey = null
  25267. }
  25268. var r = e("../util/ajax")
  25269. , o = e("./PostMessageType")
  25270. , a = e("./postmessage")
  25271. , s = e("./VersionInfo")
  25272. , l = e("events").EventEmitter
  25273. , c = window.location.origin + "/api/v1/user/";
  25274. n.prototype = Object.create(l.prototype),
  25275. n.prototype.bindEvents = function() {
  25276. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25277. }
  25278. ,
  25279. n.prototype.waitForConnection = function() {
  25280. var e = new Promise(function(e, t) {
  25281. this.messenger.on(o.CONNECT, function(i) {
  25282. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25283. }
  25284. .bind(this))
  25285. }
  25286. .bind(this));
  25287. return e
  25288. }
  25289. ,
  25290. n.prototype.onConnectionReceived = function(e) {
  25291. return this.messenger.setTarget(e.source, e.origin),
  25292. this.verifyConnection(e).then(function(t, i) {
  25293. this.messenger.send({
  25294. type: o.ACCEPT,
  25295. toId: e.fromId,
  25296. warning: i
  25297. }),
  25298. this.clientKey = t,
  25299. this.messenger.removeAllListeners(o.CONNECT),
  25300. this.bindEvents()
  25301. }
  25302. .bind(this), function(t) {
  25303. this.messenger.send({
  25304. type: o.REJECT,
  25305. toId: e.fromId,
  25306. reason: t
  25307. }),
  25308. this.messenger.setTarget()
  25309. }
  25310. .bind(this))
  25311. }
  25312. ,
  25313. n.prototype.verifyConnection = function(e) {
  25314. return new Promise(function(t, i) {
  25315. var n;
  25316. if (s.isDeprecated(e.sdkVersion))
  25317. n = "这个版本正在被弃用";
  25318. else if (!s.isSupported(e.sdkVersion))
  25319. return i("不支持此版本的SDK");
  25320. var o = {
  25321. cache: !1,
  25322. headers: {
  25323. "X-port-Application-Key": e.applicationKey,
  25324. "X-port-Referrer": e.origin
  25325. }
  25326. };
  25327. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25328. }
  25329. )
  25330. }
  25331. ,
  25332. n.prototype.onMessageReceived = function(e) {
  25333. if (this.validateClientApplicationKey(e.applicationKey)) {
  25334. var t = this;
  25335. e.onDone = function(i) {
  25336. i.toId = e.fromId,
  25337. i.uid = e.uid,
  25338. i.type = o.RESPONSE,
  25339. t.messenger.send(i)
  25340. }
  25341. ,
  25342. this.emit(o.ACTION, e)
  25343. }
  25344. }
  25345. ,
  25346. n.prototype.validateClientApplicationKey = function(e) {
  25347. return this.clientKey === e
  25348. }
  25349. ,
  25350. n.prototype.sendEvent = function(e, t) {
  25351. this.messenger.send({
  25352. type: o.EVENT,
  25353. eventType: e,
  25354. eventData: t
  25355. })
  25356. }
  25357. ,
  25358. t.exports = n
  25359. }
  25360. , {
  25361. "../util/ajax": 181,
  25362. "./PostMessageType": 160,
  25363. "./VersionInfo": 163,
  25364. "./postmessage": 165,
  25365. events: 202
  25366. }],
  25367. 160: [function(e, t, i) {
  25368. "use strict";
  25369. t.exports = Object.freeze({
  25370. CONNECT: "postmessage.connect",
  25371. ACCEPT: "postmessage.accept",
  25372. REJECT: "postmessage.reject",
  25373. ACTION: "postmessage.action",
  25374. RESPONSE: "postmessage.response",
  25375. EVENT: "postmessage.event"
  25376. })
  25377. }
  25378. , {}],
  25379. 161: [function(e, t, i) {
  25380. "use strict";
  25381. t.exports = Object.freeze({
  25382. MOVE: "sdk.move",
  25383. ENTER_PANO: "sdk.enterpano",
  25384. MODEL_LOADED: "sdk.modelloaded"
  25385. })
  25386. }
  25387. , {}],
  25388. 162: [function(e, t, i) {
  25389. "use strict";
  25390. t.exports = Object.freeze({
  25391. FLY: "transition.fly",
  25392. FADEOUT: "transition.fade",
  25393. INSTANT: "transition.instant"
  25394. })
  25395. }
  25396. , {}],
  25397. 163: [function(e, t, i) {
  25398. "use strict";
  25399. t.exports = {
  25400. current: "1.0",
  25401. supported: ["1.0"],
  25402. deprecated: [],
  25403. isSupported: function(e) {
  25404. return this.supported.indexOf(e) !== -1
  25405. },
  25406. isDeprecated: function(e) {
  25407. return this.deprecated.indexOf(e) !== -1
  25408. },
  25409. isValid: function(e) {
  25410. return this.isSupported(e) || this.isDeprecated(e)
  25411. }
  25412. }
  25413. }
  25414. , {}],
  25415. 164: [function(e, t, i) {
  25416. (function(i) {
  25417. "use strict";
  25418. function n(e, t, i) {
  25419. e && (e = e.toLowerCase().trim());
  25420. var n = new I.UP.clone
  25421. , r = Math.PI / 3
  25422. , o = Math.PI / 2;
  25423. switch (e) {
  25424. case "left":
  25425. i.copy(t),
  25426. i.applyAxisAngle(n, o);
  25427. break;
  25428. case "right":
  25429. i.copy(t),
  25430. i.applyAxisAngle(n, -o);
  25431. break;
  25432. case "forwardleft":
  25433. i.copy(t),
  25434. i.applyAxisAngle(n, r);
  25435. break;
  25436. case "forwardright":
  25437. i.copy(t),
  25438. i.applyAxisAngle(n, -r);
  25439. break;
  25440. case "forward":
  25441. default:
  25442. i.copy(t)
  25443. }
  25444. return i
  25445. }
  25446. function r(e, t) {
  25447. if (e) {
  25448. var i = {
  25449. pano: e,
  25450. lookAtPoint: null,
  25451. duration: null,
  25452. maxDistanceOverride: null,
  25453. skipWarpingCheck: !1
  25454. };
  25455. this.player.flyToPano(i, function() {
  25456. t && t({
  25457. success: !0,
  25458. message: "Transition complete."
  25459. })
  25460. })
  25461. } else
  25462. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25463. t && t({
  25464. success: !1,
  25465. error: "Unable to find pano."
  25466. })
  25467. }
  25468. function o(e, t) {
  25469. var i = this.findRankedPano(e, t);
  25470. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25471. null)
  25472. }
  25473. function a(e, t) {
  25474. var i = this.findRankedtag(e, t);
  25475. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25476. null)
  25477. }
  25478. function s(e, t) {
  25479. t.copy(I.FORWARD),
  25480. e.getDirection(t)
  25481. }
  25482. function l(e) {
  25483. function t(e) {
  25484. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25485. return {
  25486. x: c.Math.radToDeg(t._x),
  25487. y: c.Math.radToDeg(t._y),
  25488. z: c.Math.radToDeg(t._z)
  25489. }
  25490. }
  25491. var i = function(e) {
  25492. return e.alignmentType !== m.ALIGNED ? null : {
  25493. x: e.position.x,
  25494. y: e.position.y,
  25495. z: e.position.z
  25496. }
  25497. };
  25498. return {
  25499. panos: e.panos.list.map(function(n) {
  25500. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25501. return {
  25502. uuid: n.id,
  25503. aligned: n.alignmentType === m.ALIGNED,
  25504. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25505. position: i(n),
  25506. rotation: t(n),
  25507. thumbnail: r
  25508. }
  25509. })
  25510. }
  25511. }
  25512. var c = e("three")
  25513. , h = e("./ApiHost")
  25514. , u = e("../util/logger")
  25515. , d = e("../util/common")
  25516. , p = e("../util/math")
  25517. , f = e("../enum/ModelManagerEvents")
  25518. , g = e("./PostMessageType")
  25519. , m = e("../enum/AlignmentType")
  25520. , v = e("../enum/Direction")
  25521. , A = e("./TransitionStyles")
  25522. , y = e("../util/panorama")
  25523. , C = e("../enum/GLCubeFaces")
  25524. , I = e("../enum/Vectors")
  25525. , E = e("../enum/Viewmode")
  25526. , b = e("../enum/WarpStyle")
  25527. , w = (e("../enum/Keys"),
  25528. e("../enum/PlayerEvents"))
  25529. , _ = e("../sdk/SdkEvents")
  25530. , I = e("../enum/Vectors")
  25531. , T = e("../enum/ControlEvents")
  25532. , x = e("../enum/RenderLayers")
  25533. , S = (e("../constants"),
  25534. e("../settings"))
  25535. , M = e("../lib/jpeg_encoder")
  25536. , R = new u(i)
  25537. , P = function() {
  25538. var e = function e() {
  25539. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25540. e.player.getDirection(e.playerDirection),
  25541. e.projectVectors();
  25542. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25543. if (e.angleTravelled += Math.abs(t),
  25544. e.angleTravelled >= Math.abs(e.angle)) {
  25545. if (e.active = !1,
  25546. e.onDone) {
  25547. var i = e.onDone;
  25548. i()
  25549. }
  25550. } else
  25551. e.lastFacingDirection.copy(e.playerDirection),
  25552. window.setTimeout(e, 4)
  25553. };
  25554. return e.active = !1,
  25555. e.angle = 0,
  25556. e.angleTravelled = 0,
  25557. e.playerDirection = new c.Vector3,
  25558. e.lastFacingDirection = new c.Vector3,
  25559. e.onDone = null,
  25560. e.player = null,
  25561. e.start = function(t, i, n, r) {
  25562. e.active = !0,
  25563. t && i && (i = 0),
  25564. e.angle = t || i,
  25565. e.xAngle = t,
  25566. e.yAngle = i,
  25567. e.angleTravelled = 0,
  25568. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25569. n.getDirection(e.playerDirection),
  25570. e.lastFacingDirection.copy(e.playerDirection),
  25571. e.projectVectors(),
  25572. e.onDone = r,
  25573. e.player = n,
  25574. e()
  25575. }
  25576. ,
  25577. e.projectVectors = function() {
  25578. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25579. e.lastFacingDirection.projectOnPlane(I.UP))
  25580. }
  25581. ,
  25582. e
  25583. }()
  25584. , O = function() {
  25585. var e = new c.Vector3;
  25586. return function(t) {
  25587. t ? (e.copy(t.position),
  25588. e.add(t.discPosition),
  25589. p.projectPositionToCanvas(e, this.player.camera, e),
  25590. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25591. }
  25592. }()
  25593. , L = function() {
  25594. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25595. }
  25596. , D = function() {
  25597. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25598. }
  25599. , N = function(e) {
  25600. var t = new c.Vector3;
  25601. return function(e) {
  25602. var i = this.player.getDirection();
  25603. t.copy(i);
  25604. var n = t.y;
  25605. t.y = 0,
  25606. t.normalize();
  25607. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25608. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25609. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25610. 0;
  25611. this.player.mode === E.DOLLHOUSE && (r = -r);
  25612. var o = L.call(this) - .1
  25613. , a = D.call(this) + .1
  25614. , s = r + e;
  25615. s > o ? s = o : s < a && (s = a);
  25616. var l = s - r;
  25617. return e > 0 && l < .01 && (l = 0),
  25618. e < 0 && l > -.01 && (l = 0),
  25619. l
  25620. }
  25621. }()
  25622. , B = function() {
  25623. var e = new c.Euler;
  25624. return function(t) {
  25625. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25626. {
  25627. position: {
  25628. x: t.position.x,
  25629. y: t.position.y,
  25630. z: t.position.z
  25631. },
  25632. rotation: {
  25633. x: c.Math.radToDeg(e.x),
  25634. y: c.Math.radToDeg(e.y),
  25635. z: 0
  25636. },
  25637. pano: t.currentPano ? t.currentPano.id : null,
  25638. mode: t.mode
  25639. }
  25640. }
  25641. }()
  25642. , F = null;
  25643. t.exports = {
  25644. init: function(e, t, i, n, r) {
  25645. V.init(e, t, i, r),
  25646. F = new Promise(function(e, t) {
  25647. i.on(w.Ready, function() {
  25648. e()
  25649. })
  25650. }
  25651. .bind(this));
  25652. var o = new h(window)
  25653. , a = o.waitForConnection();
  25654. a.then(function(e) {
  25655. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25656. });
  25657. var s = function() {
  25658. var e = Date.now();
  25659. return function() {
  25660. if (!(Date.now() - e < 100)) {
  25661. var t = B(i);
  25662. o.sendEvent(_.MOVE, {
  25663. state: t
  25664. }),
  25665. e = Date.now()
  25666. }
  25667. }
  25668. }();
  25669. i.on(w.Move, s),
  25670. i.on(w.ViewChanged, s),
  25671. n.on(f.ActiveModelChanged, function(e) {
  25672. function t(e) {
  25673. var t, i = e.newPano.id;
  25674. e.oldPano && (t = e.oldPano.id),
  25675. i !== t && o.sendEvent(_.ENTER_PANO, {
  25676. oldPano: t,
  25677. newPano: i
  25678. })
  25679. }
  25680. var i = e.model
  25681. , n = e.oldModel;
  25682. V.model = i,
  25683. a.then(function() {
  25684. o.sendEvent(_.MODEL_LOADED, {
  25685. metadata: l(i)
  25686. })
  25687. }),
  25688. n && n.panos.forEach(function(e) {
  25689. e.removeEventListener("enter", t)
  25690. }),
  25691. i.panos.forEach(function(e) {
  25692. e.on("enter", t)
  25693. })
  25694. })
  25695. }
  25696. };
  25697. var V = {
  25698. director: null,
  25699. player: null,
  25700. controls: null,
  25701. sceneRenderer: null,
  25702. model: null,
  25703. init: function(e, t, i, n) {
  25704. this.director = e,
  25705. this.player = i,
  25706. this.controls = t,
  25707. this.sceneRenderer = n
  25708. },
  25709. handleToObject: {},
  25710. objectToHandle: {},
  25711. handleCount: 0,
  25712. onMessageReceive: function(e) {
  25713. if (e) {
  25714. var t = e.targetFunction
  25715. , i = e.params
  25716. , n = e.onDone;
  25717. t && this[t] && this[t](i, n)
  25718. }
  25719. },
  25720. waitForInit: function(e, t) {
  25721. F.then(t.bind({
  25722. success: !0,
  25723. message: "Init complete."
  25724. }))
  25725. },
  25726. moveToPano: function(e, t) {
  25727. var i = new c.Euler(0,0,0,"YXZ")
  25728. , n = new c.Quaternion;
  25729. return function(e, t) {
  25730. var r = e.pano
  25731. , o = e.rotation
  25732. , a = e.transition;
  25733. if (!this.model)
  25734. return t({
  25735. success: !1,
  25736. error: "The model has not been loaded yet"
  25737. });
  25738. var s = this.model.panos.get(r);
  25739. if (!s)
  25740. return t({
  25741. success: !1,
  25742. error: r + " does not exist in this model"
  25743. });
  25744. if (!o)
  25745. return t({
  25746. sucess: !1,
  25747. erorr: o + " is not a valid rotation"
  25748. });
  25749. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25750. console.log(o.z);
  25751. var l = {
  25752. success: !0,
  25753. message: r
  25754. };
  25755. if (a === A.FADEOUT)
  25756. n.setFromEuler(i),
  25757. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25758. else {
  25759. var h, u;
  25760. a === A.INSTANT && (h = 0,
  25761. u = 0);
  25762. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25763. this.player.flyToPano({
  25764. pano: s,
  25765. lookAtPoint: d,
  25766. duration: h,
  25767. aimDuration: u
  25768. }, t.bind(this, l))
  25769. }
  25770. }
  25771. }(),
  25772. moveInDirection: function(e, t) {
  25773. var i = e.direction;
  25774. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25775. void (t && t({
  25776. success: !1,
  25777. error: "Invalid direction."
  25778. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25779. t(e ? {
  25780. success: !0,
  25781. message: "moved " + i
  25782. } : {
  25783. success: !1,
  25784. error: "Cannot move in direction: " + i
  25785. })
  25786. })
  25787. },
  25788. getPose: function(e, t) {
  25789. this.player.camera.position,
  25790. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25791. return t({
  25792. success: !0,
  25793. message: B(this.player)
  25794. })
  25795. },
  25796. takeScreenShot: function() {
  25797. var e = new c.PerspectiveCamera
  25798. , t = new c.WebGLRenderTarget;
  25799. return function(i, n) {
  25800. if (!i.resolution)
  25801. return n({
  25802. success: !1,
  25803. error: "An invalid resolution was specified"
  25804. });
  25805. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25806. var r = this.sceneRenderer.renderer.getSize();
  25807. i.resolution.width = r.width,
  25808. i.resolution.height = r.height
  25809. }
  25810. e.layers.set(x.DEFAULT),
  25811. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25812. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25813. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25814. var o = i.resolution.width
  25815. , a = i.resolution.height
  25816. , s = o / a;
  25817. e.position.copy(this.sceneRenderer.camera.position),
  25818. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25819. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25820. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25821. t.setSize(o, a),
  25822. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25823. var l = new Uint8Array(o * a * 4);
  25824. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25825. var c = M.encode({
  25826. data: l,
  25827. width: o,
  25828. height: a,
  25829. heading: 180,
  25830. pitch: 0
  25831. }, {
  25832. quality: 75,
  25833. flipY: !0
  25834. })
  25835. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25836. n({
  25837. success: !0,
  25838. message: h
  25839. })
  25840. }
  25841. }(),
  25842. findRankedPano: function(e, t) {
  25843. var i = new c.Vector3
  25844. , r = new c.Vector3;
  25845. return function(e, t) {
  25846. s(this.player, r),
  25847. n(t, r, i);
  25848. var o = this.player.rankedPanoInDirection(e, i);
  25849. if (o) {
  25850. var a = this.objectToHandle[o.id];
  25851. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25852. this.handleToObject[a] = o),
  25853. a
  25854. }
  25855. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25856. -1
  25857. }
  25858. }(),
  25859. findRankedtag: function(e, t) {
  25860. var i = new c.Vector3
  25861. , r = new c.Vector3;
  25862. return function(e, t) {
  25863. s(this.player, r),
  25864. n(t, r, i);
  25865. var o = this.player.rankedtagInDirection(e, i);
  25866. if (o) {
  25867. var a = this.objectToHandle[o.sid];
  25868. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25869. this.handleToObject[a] = o),
  25870. a
  25871. }
  25872. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25873. -1
  25874. }
  25875. }(),
  25876. clickNearesttag: function(e) {
  25877. this.clickRankedtag(0, e)
  25878. },
  25879. clickRankedtag: function(e, t) {
  25880. var i = a.call(this, e, t);
  25881. i && O.call(this, i)
  25882. },
  25883. clickNearestPano: function(e, t) {
  25884. this.clickRankedPano(0, e, t)
  25885. },
  25886. clickRankedPano: function(e, t, i) {
  25887. var n = o.call(this, e, t);
  25888. n ? r.call(this, n, i) : i(null)
  25889. },
  25890. clickPano: function(e, t) {
  25891. var i = this.handleTable[e];
  25892. i ? r.call(this, i, t) : t(null)
  25893. },
  25894. rotateDirection: function() {
  25895. return function(e, t) {
  25896. var i = e.direction
  25897. , n = e.angle;
  25898. if (!P.active) {
  25899. var r = 0
  25900. , o = 0
  25901. , a = 0
  25902. , s = 0;
  25903. if (!n || isNaN(n))
  25904. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25905. void (t && t({
  25906. success: !1,
  25907. error: "Invalid rotation angle."
  25908. }));
  25909. if (this.player.mode === E.TRANSITIONING)
  25910. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25911. void (t && t({
  25912. success: !1,
  25913. error: "Cannot rotate while transitioning"
  25914. }));
  25915. if (i === v.RIGHT || i === v.LEFT)
  25916. i === v.RIGHT && (n = -n),
  25917. r = n > 0 ? -1 : 1,
  25918. a = n;
  25919. else {
  25920. if (i !== v.UP && i !== v.DOWN)
  25921. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25922. void (t && t({
  25923. success: !1,
  25924. error: "Invalid direction for rotation."
  25925. }));
  25926. if (this.player.mode === E.FLOORPLAN)
  25927. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25928. void (t && t({
  25929. success: !1,
  25930. error: "Cannot rotate " + i + " in floorplan mode"
  25931. }));
  25932. if (i === v.DOWN && (n = -n),
  25933. n = N.call(this, n),
  25934. 0 === n)
  25935. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25936. void (t && t({
  25937. success: !1,
  25938. error: "Already at maximum rotation in direction: " + i
  25939. }));
  25940. o = n > 0 ? 1 : -1,
  25941. s = n
  25942. }
  25943. var l = n;
  25944. n = c.Math.degToRad(n),
  25945. a = c.Math.degToRad(a),
  25946. s = c.Math.degToRad(s);
  25947. var h = this.controls.activeControl
  25948. , u = function() {
  25949. h.stopRotating(!0),
  25950. t && t({
  25951. success: !0,
  25952. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25953. })
  25954. };
  25955. h.startRotating(r, o),
  25956. P.start(a, s, this.player, u)
  25957. }
  25958. }
  25959. }(),
  25960. rotate: function() {
  25961. var e = new c.Vector3
  25962. , t = new c.Vector3;
  25963. return function(i, n) {
  25964. var r = i.xAngle
  25965. , o = i.yAngle;
  25966. if (!P.active) {
  25967. if (r = r || 0,
  25968. o = o || 0,
  25969. isNaN(r) || isNaN(o))
  25970. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25971. void (n && n({
  25972. success: !1,
  25973. error: "Invalid rotation angle."
  25974. }));
  25975. if (this.player.mode === E.TRANSITIONING)
  25976. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25977. void (n && n({
  25978. success: !1,
  25979. error: "Cannot rotate while transitioning"
  25980. }));
  25981. Math.abs(r) < .01 && (r = 0),
  25982. Math.abs(o) < .01 && (o = 0);
  25983. var a = o;
  25984. o = N.call(this, o),
  25985. r = -r;
  25986. var s = a > 0 ? "UP" : "DOWN";
  25987. if (!r && a && !o)
  25988. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25989. void (n && n({
  25990. success: !1,
  25991. error: "Already at maximum rotation in direction: " + s
  25992. }));
  25993. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25994. var l = o;
  25995. o = c.Math.degToRad(o),
  25996. r = c.Math.degToRad(r),
  25997. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25998. this.player.getDirection(e),
  25999. t.copy(e).applyAxisAngle(I.UP, r),
  26000. t.applyAxisAngle(I.RIGHT, o);
  26001. var h = (e.angleTo(t),
  26002. r > 0 ? -1 : r < 0 ? 1 : 0)
  26003. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26004. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26005. var d = this.controls.activeControl
  26006. , p = function() {
  26007. d.stopRotating(!0),
  26008. n && n({
  26009. success: !0,
  26010. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26011. })
  26012. };
  26013. d.startRotating(h, u),
  26014. P.start(r, o, this.player, p)
  26015. }
  26016. }
  26017. }(),
  26018. panCamera: function(e, t) {
  26019. function i(e) {
  26020. switch (r.removeAllListeners(T.AutoPanComplete),
  26021. r.removeAllListeners(T.AutoPanInterrupt),
  26022. r.removeAllListeners(T.AutoPanClamped),
  26023. e) {
  26024. case T.AutoPanInterrupt:
  26025. t({
  26026. success: !0,
  26027. message: "Camera panning interrupted."
  26028. });
  26029. break;
  26030. case T.AutoPanClamped:
  26031. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26032. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26033. return void t({
  26034. success: !1,
  26035. error: "Already at edge of current model bounds."
  26036. });
  26037. var i = "The view point is outside the bounds for the current model. ";
  26038. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26039. console.warn(i)
  26040. }
  26041. case T.AutoPanComplete:
  26042. t({
  26043. success: !0,
  26044. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26045. })
  26046. }
  26047. }
  26048. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26049. return t({
  26050. success: !1,
  26051. error: "Camera panning is not available in the current mode: " + this.player.mode
  26052. });
  26053. var n = e.position
  26054. , r = this.player.control;
  26055. r.setAutoPanPosition(n.x, n.z),
  26056. r.autoPan = !0;
  26057. var o = function(e, t) {
  26058. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26059. };
  26060. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26061. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26062. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26063. },
  26064. click: function(e, t) {
  26065. var i = e.x
  26066. , n = e.y
  26067. , r = e.percentage;
  26068. r === !0 && (i = i / 100 * $("#player").width(),
  26069. n = n / 100 * $("#player").height()),
  26070. this.player.handleInputStart(i, n),
  26071. this.player.updateIntersect(),
  26072. this.player.handleInputEnd(i, n)
  26073. },
  26074. mouseOver: function(e, t) {
  26075. var i = e.x
  26076. , n = e.y
  26077. , r = e.percentage;
  26078. r === !0 && (i = i / 100 * $("#player").width(),
  26079. n = n / 100 * $("#player").height()),
  26080. this.player.handleInputMove(i, n),
  26081. this.player.updateIntersect()
  26082. },
  26083. moveToMode: function(e, t) {
  26084. function i(e) {
  26085. t(e ? {
  26086. success: !1,
  26087. error: "Failed to load new mode: " + e
  26088. } : {
  26089. success: !0,
  26090. message: "Moved to new mode: " + n
  26091. })
  26092. }
  26093. var n = e.mode;
  26094. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26095. i()
  26096. }, function(e) {
  26097. i(e)
  26098. }) : t({
  26099. success: !1,
  26100. error: "Invalid mode selection"
  26101. })
  26102. }
  26103. }
  26104. }
  26105. ).call(this, "/js/sdk/automation.js")
  26106. }
  26107. , {
  26108. "../constants": 8,
  26109. "../enum/AlignmentType": 17,
  26110. "../enum/ControlEvents": 21,
  26111. "../enum/Direction": 22,
  26112. "../enum/GLCubeFaces": 25,
  26113. "../enum/Keys": 30,
  26114. "../enum/ModelManagerEvents": 33,
  26115. "../enum/PlayerEvents": 40,
  26116. "../enum/RenderLayers": 41,
  26117. "../enum/Vectors": 50,
  26118. "../enum/Viewmode": 51,
  26119. "../enum/WarpStyle": 52,
  26120. "../lib/jpeg_encoder": 94,
  26121. "../sdk/SdkEvents": 161,
  26122. "../settings": 166,
  26123. "../util/common": 185,
  26124. "../util/logger": 189,
  26125. "../util/math": 190,
  26126. "../util/panorama": 191,
  26127. "./ApiHost": 159,
  26128. "./PostMessageType": 160,
  26129. "./TransitionStyles": 162,
  26130. three: 217
  26131. }],
  26132. 165: [function(e, t, i) {
  26133. "use strict";
  26134. function n(e) {
  26135. this.sourceWindow = e,
  26136. this.targetWindow = null,
  26137. this.targetOrigin = null,
  26138. this.id = Math.floor(1e5 * Math.random()),
  26139. this.bindEvents()
  26140. }
  26141. var r = e("./PostMessageType")
  26142. , o = e("events").EventEmitter;
  26143. n.prototype = Object.create(o.prototype),
  26144. n.prototype.bindEvents = function() {
  26145. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26146. }
  26147. ,
  26148. n.prototype.setTarget = function(e, t) {
  26149. this.targetWindow = e,
  26150. this.targetOrigin = t
  26151. }
  26152. ,
  26153. n.prototype.onPostmessageReceived = function(e) {
  26154. var t = e.origin || e.originalEvent.origin
  26155. , i = e.source;
  26156. switch (e.data.type) {
  26157. case r.CONNECT:
  26158. break;
  26159. case r.RESPONSE:
  26160. if (this.id !== e.data.toId)
  26161. return;
  26162. default:
  26163. if (!this.validateMessageOrigin(t))
  26164. return
  26165. }
  26166. var n = e.data;
  26167. n.source = i,
  26168. n.origin = t,
  26169. n.timestamp = Date.now(),
  26170. this.emit(e.data.type, n)
  26171. }
  26172. ,
  26173. n.prototype.validateMessageOrigin = function(e) {
  26174. return "*" === this.targetOrigin || e === this.targetOrigin
  26175. }
  26176. ,
  26177. n.prototype.send = function(e) {
  26178. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26179. this.targetWindow.postMessage(e, this.targetOrigin))
  26180. }
  26181. ,
  26182. t.exports = n
  26183. }
  26184. , {
  26185. "./PostMessageType": 160,
  26186. events: 202
  26187. }],
  26188. 166: [function(e, t, i) {
  26189. "use strict";
  26190. var n = e("three")
  26191. , r = e("./util/browser")
  26192. , o = e("./enum/Viewmode")
  26193. , a = e("./enum/VROption")
  26194. , s = e("./enum/Colors")
  26195. , l = e("./enum/WarpStyle")
  26196. , c = e("./util/easing")
  26197. , h = e("./util/common")
  26198. , u = e("./util/showcase")
  26199. , d = e("./constants")
  26200. , p = {
  26201. debug: !1,
  26202. version: "2.25.6-0-gd87e5b1",
  26203. languageTag: r.valueFromHash("lang", null),
  26204. pageTitle: "四维虚拟漫游",
  26205. authorizationHeader: u.getAuthorizationHeader(),
  26206. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26207. logLevel: r.valueFromHash("log", 2),
  26208. skyboxRadius: 2500,
  26209. modelBoundsPadding: 5,
  26210. showNeighbors: !1,
  26211. brand: r.valueFromHash("brand", !0),
  26212. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26213. startHighlights: r.valueFromHash("hl", -1),
  26214. specialEdition: r.valueFromHash("bn", 0),
  26215. useWheel: r.valueFromHash("wh", !0),
  26216. crossOrigin: "anonymous",
  26217. fancierTransition: !1,
  26218. wireframe: !1,
  26219. skyboxWireframe: !1,
  26220. modelAlpha: 1,
  26221. highlightPanoSelection: !1,
  26222. showSweeps: !0,
  26223. showSkyboxes: !1,
  26224. showMesh: !0,
  26225. showFloors: !1,
  26226. showFloorDuration: 300,
  26227. showFloorDelay: 300,
  26228. hideFloorDuration: 300,
  26229. hideFloorDelay: 0,
  26230. reticuleOpacityTransitionTime: 250,
  26231. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26232. markerOpacityTransitionTime: 500,
  26233. guiAnimationSpeed: 250,
  26234. highlightAnimationDuration: 500,
  26235. modelComponentLoadSpinnerDelay: 150,
  26236. captureErrors: !1,
  26237. maxMobileTextures: 6,
  26238. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26239. startupFlyinDelay: 3e3,
  26240. dollhouseDefault: {
  26241. minDistance: 15,
  26242. maxDistance: 50,
  26243. minPolarAngle: n.Math.degToRad(10),
  26244. maxPolarAngle: n.Math.degToRad(90)
  26245. },
  26246. hideReticuleTimeout: 1e3,
  26247. analytics: {
  26248. inactivityThreshold: 30,
  26249. sessionTrackingRate: .15,
  26250. maxTrackedErrors: 20,
  26251. sessionDurationPingFrequency: 10,
  26252. sessionDurationTimeout: 15
  26253. },
  26254. flydown: {
  26255. movementEasing: "easeInOutQuad",
  26256. movementDelay: .001,
  26257. rotationEasing: "easeInOutQuad",
  26258. rotationDelay: .5,
  26259. modelTextureDelay: .75,
  26260. skyboxDelay: .75
  26261. },
  26262. transition: {
  26263. flySpeed: .001,
  26264. flyTime: 750,
  26265. flytimeMaxDistanceThreshold: 5,
  26266. flytimeDistanceMultiplier: 150,
  26267. aimTime: 1500,
  26268. aimSlowFactor: 1.5,
  26269. blur: 0.8,
  26270. movementEasing: "easeInOutQuad",
  26271. blendEasing: "easeInOutQuad",
  26272. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26273. },
  26274. show360Views: {
  26275. enabled: !0,
  26276. transitionTime: 1e3
  26277. },
  26278. quickstart: {
  26279. enabled: true,
  26280. animation: 1400,
  26281. showTextDelay: 500,
  26282. fadeOutDelay: 3e3,
  26283. fovChange: 10
  26284. },
  26285. appConfig: {
  26286. webvr_version: null,
  26287. segment_key: null,
  26288. embedly_key: null,
  26289. branch_key: null,
  26290. keen_write_key: null,
  26291. keen_project_id: null
  26292. },
  26293. vr: {
  26294. enabled: !0,
  26295. allowWebVR: !1,
  26296. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26297. },
  26298. share: {
  26299. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26300. },
  26301. input: {
  26302. longTapThreshold: 200,
  26303. moveToleranceNDC: .08,
  26304. touchMoveThreshold: 25
  26305. },
  26306. help: {
  26307. modalStayDuration: 600
  26308. },
  26309. immersive: {
  26310. timeToShowAgain: 1250,
  26311. uiStayDuration: 600
  26312. },
  26313. tourInteraction: {
  26314. disabled: "0" === r.valueFromHash("tourcta", null),
  26315. showPauseButton: 1e3,
  26316. showModal: 1500,
  26317. allowNextClick: 200,
  26318. largeModal: "1" === r.valueFromHash("tourcta", null),
  26319. smallModal: "2" === r.valueFromHash("tourcta", null)
  26320. },
  26321. labels: {
  26322. enabled: !1,
  26323. hideUntilStart: !0,
  26324. fadeInDuration: 250,
  26325. fadeInDelay: 250,
  26326. fadeOutDuration: 250,
  26327. fadeOutDelay: 0,
  26328. zoomHideThreshhold: {
  26329. mobile: r.isSmallScreen() ? .45 : .6,
  26330. desktop: 2
  26331. },
  26332. zoomTruncateThreshhold: {
  26333. mobile: r.isSmallScreen() ? .35 : .45,
  26334. desktop: .85
  26335. },
  26336. minLengthForTruncate: 16,
  26337. truncateLength: 12,
  26338. truncateSuffix: "..."
  26339. },
  26340. tags: {
  26341. enabled: r.valueFromHash("mt", 1),
  26342. startup: {
  26343. hideUntilStart: !0,
  26344. fadeInDuration: 500,
  26345. fadeInDelay: 100
  26346. },
  26347. visibility: {
  26348. anyDistance: !0,
  26349. visibleDistance: 8,
  26350. cameraClearance: .1,
  26351. alphaTestLevel: .05,
  26352. hideViaFloor: !0,
  26353. hideOffScreenDisc: !1,
  26354. hideOffScreenObject: !1
  26355. },
  26356. disc: {
  26357. opacity: 1,
  26358. disabledOpacity: .5,
  26359. scale: {
  26360. nearBound: 1.5,
  26361. farBound: 4.8,
  26362. linkFarBound: !1,
  26363. linkPercent: 40,
  26364. maxSize: 80,
  26365. minSize: 40,
  26366. baseViewportSize: 800,
  26367. responsiveness: 100
  26368. }
  26369. },
  26370. pole: {
  26371. enabled: !0,
  26372. height: .5,
  26373. width: 2,
  26374. opacity: .5,
  26375. color: "white"
  26376. },
  26377. navigate: {
  26378. nearestPano: !0,
  26379. lineOfSight: !0,
  26380. reactivate: !0,
  26381. aimAt: "disc",
  26382. tiltTolerance: 25,
  26383. rotateSpeedFactor: .6
  26384. }
  26385. },
  26386. path: {
  26387. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26388. colorUp: s._desat(s.newBlue, .5),
  26389. colorDown: s._darken(s.newBlue, .35),
  26390. opacity: .5,
  26391. style: "ribbon",
  26392. height: .025,
  26393. ribbonWidth: .24,
  26394. outsideHeight: .5,
  26395. waypointRadius: .5,
  26396. waypointIndoorRadius: .24,
  26397. waypointPulse: 1e3,
  26398. typ: l.BLACK,
  26399. meshFree: r.valueFromHash("mf", 1),
  26400. mapGuides: r.valueFromHash("guides", !0),
  26401. fadeInTime: 400,
  26402. fadeOutTime: 300
  26403. },
  26404. warp: {
  26405. nearPanoDist: .1,
  26406. matchCam: !1,
  26407. blur: .33,
  26408. fastTime: 1500,
  26409. teleportTime: 1500,//瞬间过渡的时间
  26410. flytimeDistanceMultiplier:150,//add
  26411. flyTime:750,//add
  26412. outsideTime: 2e3,
  26413. lookAheadMax: .3,
  26414. lookAheadDist: 2.5,
  26415. softPushDist: .37,
  26416. softPushEnd: .3,
  26417. softBendAngle: 8,
  26418. softBendTilt: 4,
  26419. softBendEnd: .3,
  26420. doBurns: true, //r.valueFromHash("kb", !0),
  26421. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26422. minBurnsAngle: 35,
  26423. minDownAngle: -35,
  26424. maxTurnPerSec: 280,
  26425. maxAimPerSec: 35,
  26426. minRotation: 12,
  26427. maxAimRotation: 33.2,
  26428. turnFriction: .2,
  26429. flySpeed: .01,
  26430. minWarpTime: 1200,
  26431. warpInterruptionRedirectTime: 500,
  26432. tourStepDelay: r.valueFromHash("st", 0),
  26433. walkDelay: 0,
  26434. walkMaxDist: 50,
  26435. walkMinDist: .8,
  26436. walkSlideShowThreshhold: 3000,
  26437. walkExtraPanosDistance: .4,
  26438. timePerMeter: 1200,
  26439. motionLeadTime: 5000,
  26440. movementEasing: "easeInOutQuad",
  26441. blendEasing: "easeInOutQuad",
  26442. showBunny: !1,
  26443. loop: r.valueFromHash("lp", !1),
  26444. auto: r.valueFromHash("ts", -1),
  26445. eOrder: 'YXZ', //"YXZ",
  26446. stepFactor: .25,
  26447. brakeStrength: 2,
  26448. minBrakeAngle: .1,
  26449. maxBrakeAngle: 1.8,
  26450. climbEffort: 4
  26451. },
  26452. rotationFriction: .05,
  26453. rotationAccelerationInside: 4.5,
  26454. rotationAccelerationOutside: .15,
  26455. rotationAfterMoveMultiplier: 40,
  26456. rotationAfterMoveHistoryCount: 5,
  26457. panFriction: .09,
  26458. panAccelerationOutside: 60,
  26459. onload: r.valueFromHash("onload", o.PANORAMA),
  26460. zoomNearLimit: .1,
  26461. zoomFarLimit: 50,
  26462. navigation: {
  26463. panoScores: !1,
  26464. mouseDirection: !0,
  26465. filterStrictness: .75,
  26466. angleFactor: -30,
  26467. directionFactor: 10,
  26468. distanceFactor: -1,
  26469. optionalityFactor: 3
  26470. },
  26471. sdkInit: !1,
  26472. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26473. console: r.valueFromHash("console", !1),
  26474. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26475. panoramaNeighbourMaxDistance: 5,
  26476. panoFloorClickRadius: .35,
  26477. showScreenshotLocations: !1,
  26478. showAxis: !1,
  26479. showNeighbourRaycasts: !1,
  26480. colorMarkerOnLoad: !1,
  26481. colorMarkerByFloor: !1,
  26482. tiling: {
  26483. panoPreRenderRepeatDelay: 2500,
  26484. panoPreRenderDelay: 500,
  26485. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26486. tilingFlagNames: ["usetiles", "tiles"],
  26487. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26488. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26489. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26490. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26491. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26492. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26493. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26494. customCompression: r.valueFromHash("tilecustcomp", 0),
  26495. // mobileHighQualityOverride: !1,
  26496. mobileHighQualityOverride: 1,
  26497. allowUltraHighResolution: true
  26498. },
  26499. zoom: {
  26500. enabled: true,
  26501. forceOff: r.valueFromHash("nozoom", 0),
  26502. overridemax: r.valueFromHash("maxzoom", null),
  26503. overridemin: r.valueFromHash("minzoom", null),
  26504. max: d.highQualityMaxZoom,
  26505. min: 1,
  26506. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26507. activationThreshold: 1.1,
  26508. restoreTime: 500
  26509. },
  26510. profiling: {
  26511. enabled: r.valueFromHash("mem", !1)
  26512. }
  26513. };
  26514. p = h.deepExtend(p, d, {
  26515. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26516. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26517. panorama: {
  26518. transitionTime: 1e3,
  26519. modelAlpha: 0,
  26520. modelAlphaDelay: p.flydown.modelTextureDelay,
  26521. modelAlphaLength: 1,
  26522. skyboxOpacity: 1,
  26523. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26524. skyboxOpacityLength: .9,
  26525. fovLength: 1,
  26526. fovDelay: 0,
  26527. cameraMatrixDuration: .8,
  26528. cameraMatrixDelay: 0,
  26529. cameraMatrixEase: c.easeInCubic,
  26530. reticuleOpacity: 1,
  26531. markerOpacity: .3,
  26532. markerOpacityOnHover: 1
  26533. },
  26534. dollhouse: {
  26535. transitionTime: 1e3,
  26536. modelAlpha: 1,
  26537. modelAlphaDelay: 0,
  26538. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26539. skyboxOpacity: 0,
  26540. skyboxOpacityDelay: 0,
  26541. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26542. fovLength: 1,
  26543. fovDelay: 0,
  26544. cameraMatrixDuration: .8,
  26545. cameraMatrixDelay: .3,
  26546. cameraMatrixEase: c.easeInCubic,
  26547. reticuleOpacity: 1,
  26548. markerOpacity: 0,
  26549. markerOpacityOnHover: 0
  26550. },
  26551. floorplan: {
  26552. transitionTime: 1e3,
  26553. modelAlpha: 1,
  26554. modelAlphaDelay: 0,
  26555. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26556. skyboxOpacity: 0,
  26557. skyboxOpacityDelay: 0,
  26558. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26559. fovLength: 1,
  26560. fovDelay: 0,
  26561. cameraMatrixDuration: .5,
  26562. cameraMatrixDelay: 0,
  26563. cameraMatrixEase: c.easeOutCubic,
  26564. reticuleOpacity: 1,
  26565. markerOpacity: 0,
  26566. markerOpacityOnHover: 0,
  26567. cameraHeight: 50
  26568. },
  26569. transitioning: {
  26570. reticuleOpacity: 0,
  26571. markerOpacity: .3,
  26572. markerOpacityOnHover: 1
  26573. },
  26574. "floorplan-dollhouse": {
  26575. rotationDelay: 0,
  26576. rotationDuration: 1
  26577. },
  26578. "floorplan-panorama": {
  26579. rotationDelay: .5,
  26580. rotationDuration: 1
  26581. },
  26582. "dollhouse-panorama": {
  26583. rotationDelay: .5,
  26584. rotationDuration: 1
  26585. },
  26586. "dollhouse-floorplan": {
  26587. rotationDelay: 0,
  26588. rotationDuration: 1,
  26589. cameraMatrixDuration: 1.05,
  26590. cameraMatrixDelay: .5
  26591. },
  26592. "panorama-dollhouse": {
  26593. rotationDelay: 0,
  26594. rotationDuration: .5
  26595. },
  26596. "panorama-floorplan": {
  26597. transitionTime: 1500,
  26598. rotationDelay: 0,
  26599. rotationDuration: .5
  26600. }
  26601. }),
  26602. p.path.meshFree && (p.path.typ = l.WALK),
  26603. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26604. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26605. window._settings = t.exports = p
  26606. }
  26607. , {
  26608. "./constants": 8,
  26609. "./enum/Colors": 19,
  26610. "./enum/VROption": 47,
  26611. "./enum/Viewmode": 51,
  26612. "./enum/WarpStyle": 52,
  26613. "./util/browser": 182,
  26614. "./util/common": 185,
  26615. "./util/easing": 186,
  26616. "./util/showcase": 193,
  26617. three: 217
  26618. }],
  26619. 167: [function(e, t, i) {
  26620. "use strict";
  26621. var n = e("three")
  26622. , r = e("./settings")
  26623. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26624. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26625. t.exports = {
  26626. basicTextured: {
  26627. uniforms: {
  26628. tDiffuse: {
  26629. type: "t",
  26630. value: null
  26631. },
  26632. alpha: {
  26633. type: "f",
  26634. value: 1
  26635. }
  26636. },
  26637. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26638. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26639. },
  26640. copyCubeMap: {
  26641. uniforms: {
  26642. tDiffuse: {
  26643. type: "t",
  26644. value: null
  26645. },
  26646. alpha: {
  26647. type: "f",
  26648. value: 1
  26649. }
  26650. },
  26651. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26652. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26653. },
  26654. cube: {
  26655. uniforms: {
  26656. map: {
  26657. type: "t",
  26658. value: null
  26659. },
  26660. opacity: {
  26661. type: "f",
  26662. value: 1
  26663. }
  26664. },
  26665. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26666. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26667. },
  26668. model: {
  26669. uniforms: {
  26670. map: {
  26671. type: "t",
  26672. value: null
  26673. },
  26674. modelAlpha: {
  26675. type: "f",
  26676. value: r.modelAlpha
  26677. },
  26678. opacity: {
  26679. type: "f",
  26680. value: 1
  26681. },
  26682. progress: {
  26683. type: "f",
  26684. value: 0
  26685. },
  26686. blackout: {
  26687. type: "i",
  26688. value: 0
  26689. },
  26690. pano0Map: {
  26691. type: "t",
  26692. value: null
  26693. },
  26694. pano0Position: {
  26695. type: "v3",
  26696. value: new n.Vector3
  26697. },
  26698. pano0Matrix: {
  26699. type: "m4",
  26700. value: new n.Matrix4
  26701. },
  26702. pano1Map: {
  26703. type: "t",
  26704. value: null
  26705. },
  26706. pano1Position: {
  26707. type: "v3",
  26708. value: new n.Vector3
  26709. },
  26710. pano1Matrix: {
  26711. type: "m4",
  26712. value: new n.Matrix4
  26713. }
  26714. },
  26715. vertexShader: o + `uniform vec3 pano0Position;
  26716. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26717. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26718. varying vec3 vWorldPosition0;
  26719. varying vec3 vWorldPosition1;
  26720. uniform int blackout;
  26721. void main() {
  26722. vUv = uv;
  26723. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26724. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26725. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26726. vWorldPosition0.x *= -1.0;
  26727. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26728. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26729. vWorldPosition1.x *= -1.0;
  26730. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26731. }`,
  26732. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26733. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26734. void main() {
  26735. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26736. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26737. vec4 colorFromPanos;
  26738. if (blackout == 5){//add for TransitionPass
  26739. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26740. }else{
  26741. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26742. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26743. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26744. else if (blackout == 1) {
  26745. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26746. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26747. }
  26748. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26749. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26750. }
  26751. vec4 colorFromTexture = texture2D( map, vUv );
  26752. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26753. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26754. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26755. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26756. }`
  26757. },
  26758. hot:{
  26759. uniforms:{
  26760. color:{
  26761. type: "c",
  26762. value: new n.Color( 0xff2200 )
  26763. },
  26764. opac:{
  26765. type: "f",
  26766. value: 0
  26767. },
  26768. texture1:{
  26769. type: "t",
  26770. value: null
  26771. },
  26772. texture2:{
  26773. type: "t",
  26774. value: null
  26775. }
  26776. },
  26777. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26778. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26779. },
  26780. modelOutside: {
  26781. uniforms: {
  26782. map: {
  26783. type: "t",
  26784. value: null
  26785. },
  26786. opacity: {
  26787. type: "f",
  26788. value: 1
  26789. }
  26790. },
  26791. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26792. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26793. },
  26794. ribbon: {
  26795. uniforms: {
  26796. map: {
  26797. type: "t",
  26798. value: null
  26799. },
  26800. opacity: {
  26801. type: "f",
  26802. value: 1
  26803. },
  26804. color: {
  26805. type: "c",
  26806. value: new n.Color(r.path.color)
  26807. }
  26808. },
  26809. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26810. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26811. },
  26812. waypoint: {
  26813. uniforms: {
  26814. map: {
  26815. type: "t",
  26816. value: null
  26817. },
  26818. opacity: {
  26819. type: "f",
  26820. value: 1
  26821. },
  26822. pulse: {
  26823. type: "f",
  26824. value: 1
  26825. },
  26826. nearFade: {
  26827. type: "v2",
  26828. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26829. },
  26830. color: {
  26831. type: "c",
  26832. value: new n.Color(r.reticuleColor)
  26833. }
  26834. },
  26835. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26836. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26837. },
  26838. modelDebug: {
  26839. uniforms: {
  26840. map: {
  26841. type: "t",
  26842. value: null
  26843. },
  26844. modelAlpha: {
  26845. type: "f",
  26846. value: r.modelAlpha
  26847. },
  26848. depthmapRatio: {
  26849. type: "f",
  26850. value: 0
  26851. },
  26852. opacity: {
  26853. type: "f",
  26854. value: 1
  26855. },
  26856. progress: {
  26857. type: "f",
  26858. value: 0
  26859. },
  26860. considerOcclusion: {
  26861. type: "i",
  26862. value: r.fancierTransition
  26863. },
  26864. highlightPanoSelection: {
  26865. type: "i",
  26866. value: 0
  26867. },
  26868. useThirdPano: {
  26869. type: "i",
  26870. value: r.useThirdPano
  26871. },
  26872. pano0Map: {
  26873. type: "t",
  26874. value: null
  26875. },
  26876. pano0Depth: {
  26877. type: "t",
  26878. value: null
  26879. },
  26880. pano0Position: {
  26881. type: "v3",
  26882. value: new n.Vector3
  26883. },
  26884. pano0Matrix: {
  26885. type: "m4",
  26886. value: new n.Matrix4
  26887. },
  26888. pano0Weight: {
  26889. type: "f",
  26890. value: r.transition.pano0Weight
  26891. },
  26892. pano1Map: {
  26893. type: "t",
  26894. value: null
  26895. },
  26896. pano1Depth: {
  26897. type: "t",
  26898. value: null
  26899. },
  26900. pano1Position: {
  26901. type: "v3",
  26902. value: new n.Vector3
  26903. },
  26904. pano1Matrix: {
  26905. type: "m4",
  26906. value: new n.Matrix4
  26907. },
  26908. pano1Weight: {
  26909. type: "f",
  26910. value: r.transition.pano1Weight
  26911. },
  26912. pano2Map: {
  26913. type: "t",
  26914. value: null
  26915. },
  26916. pano2Depth: {
  26917. type: "t",
  26918. value: null
  26919. },
  26920. pano2Position: {
  26921. type: "v3",
  26922. value: new n.Vector3
  26923. },
  26924. pano2Matrix: {
  26925. type: "m4",
  26926. value: new n.Matrix4
  26927. },
  26928. pano2Weight: {
  26929. type: "f",
  26930. value: r.transition.pano2Weight
  26931. }
  26932. },
  26933. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26934. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26935. },
  26936. customDepth: {
  26937. uniforms: {
  26938. panoPosition: {
  26939. type: "v3",
  26940. value: new n.Vector3
  26941. }
  26942. },
  26943. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26944. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26945. },
  26946. skysphere: {
  26947. uniforms: {
  26948. radius: {
  26949. type: "f",
  26950. value: 0
  26951. }
  26952. },
  26953. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26954. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26955. },
  26956. tagDisc: {
  26957. uniforms: {
  26958. opacity: {
  26959. type: "f",
  26960. value: 0
  26961. },
  26962. color: {
  26963. type: "c",
  26964. value: new n.Color
  26965. },
  26966. bg: {
  26967. type: "t",
  26968. value: null
  26969. },
  26970. mask: {
  26971. type: "t",
  26972. value: null
  26973. }
  26974. },
  26975. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26976. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26977. }
  26978. }
  26979. }
  26980. , {
  26981. "./settings": 166,
  26982. three: 217
  26983. }],
  26984. 168: [function(e, t, i) {
  26985. (function(i) {
  26986. "use strict";
  26987. var n = e("three")
  26988. , r = (e("url"),
  26989. e("./util/ajax"))
  26990. , o = e("./settings")
  26991. , a = e("./util/logger")
  26992. , s = e("./util/math")
  26993. , l = e("./util/showcase")
  26994. , c = e("./objects/Panorama")
  26995. , h = new a(i)
  26996. , u = e("./model/Model")
  26997. , d = e("./shaders")
  26998. , p = e("./util/transitions")
  26999. , f = e("./objects/Chunk")
  27000. , g = e("./objects/Reticule")
  27001. , m = e("./objects/Skybox")
  27002. , v = e("./objects/Floor")
  27003. , A = e("./cameras/DollhouseCamera")
  27004. , y = e("./cameras/FloorplanCamera")
  27005. , C = e("./cameras/PanoramaCamera")
  27006. , I = e("./controls/DollhouseControls")
  27007. , E = e("./controls/FloorplanControls")
  27008. , b = e("./controls/PanoramaControls");
  27009. n.ImageUtils.crossOrigin = o.crossOrigin,
  27010. t.exports = {
  27011. shaders: d,
  27012. transitions: p,
  27013. Model: u,
  27014. Chunk: f,
  27015. Floor: v,
  27016. Skybox: m,
  27017. Reticule: g,
  27018. Panorama: c,
  27019. DollhouseCamera: A,
  27020. FloorplanCamera: y,
  27021. PanoramaCamera: C,
  27022. DollhouseControls: I,
  27023. FloorplanControls: E,
  27024. PanoramaControls: b,
  27025. getModel: function(e) {
  27026. if (!e.url)
  27027. throw 'getModel(): missing parameter "url"';
  27028. e.autoload = void 0 === e.autoload || e.autoload;
  27029. var t = l.parseSidUrl(e.url);
  27030. e.urlBase = t.urlBase,
  27031. e.urlModel = t.urlModel,
  27032. e.urlFiles = t.urlFiles;
  27033. var i = this._getPlatformError();
  27034. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27035. this._loadModel().then(this._buildModel.bind(this)))
  27036. },
  27037. _getPlatformError: function() {
  27038. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27039. },
  27040. _loadModel: function() {
  27041. return r.get(this.options.urlModel, {
  27042. responseType: "json",
  27043. prefetchFrom: "model",
  27044. auth: l.getAuthorizationHeader()
  27045. }).then(null, function() {
  27046. return h.warn("Model loading failed at initial metadata load"),
  27047. "loading-failed"
  27048. })
  27049. },
  27050. _buildModel: function(e) {
  27051. e = l.normalizeModeldata(e, s);
  27052. var t = new u(this.options,e);
  27053. return this.options.autoload ? t.load(!0) : $.when(t)
  27054. }
  27055. }
  27056. }
  27057. ).call(this, "/js/showcase.js")
  27058. }
  27059. , {
  27060. "./cameras/DollhouseCamera": 5,
  27061. "./cameras/FloorplanCamera": 6,
  27062. "./cameras/PanoramaCamera": 7,
  27063. "./controls/DollhouseControls": 10,
  27064. "./controls/FloorplanControls": 11,
  27065. "./controls/PanoramaControls": 13,
  27066. "./model/Model": 139,
  27067. "./objects/Chunk": 144,
  27068. "./objects/Floor": 146,
  27069. "./objects/Panorama": 148,
  27070. "./objects/Reticule": 149,
  27071. "./objects/Skybox": 152,
  27072. "./settings": 166,
  27073. "./shaders": 167,
  27074. "./util/ajax": 181,
  27075. "./util/logger": 189,
  27076. "./util/math": 190,
  27077. "./util/showcase": 193,
  27078. "./util/transitions": 195,
  27079. three: 217,
  27080. url: 208
  27081. }],
  27082. 169: [function(e, t, i) {
  27083. "use strict";
  27084. function n() {
  27085. var e = {
  27086. renderTarget: null,
  27087. inUse: !1,
  27088. size: -1,
  27089. pano: null
  27090. };
  27091. return e
  27092. }
  27093. function r(e) {
  27094. M.push(e)
  27095. }
  27096. function o(e) {
  27097. var t = n();
  27098. return t.inUse = !0,
  27099. t.size = e,
  27100. r(t),
  27101. t
  27102. }
  27103. function a(e) {
  27104. for (var t = 0; t < M.length; t++) {
  27105. var i = M[t];
  27106. if (!i.inUse && i.size === e)
  27107. return i.inUse = !0,
  27108. i
  27109. }
  27110. return null
  27111. }
  27112. function s(e) {
  27113. for (var t = 0; t < M.length; t++) {
  27114. var i = M[t];
  27115. if (i.renderTarget === e)
  27116. return i.inUse = !1,
  27117. !0
  27118. }
  27119. return !1
  27120. }
  27121. function l() {
  27122. this.tileDirectory = {},
  27123. this.activeRenderTargetDescriptors = {},
  27124. this.activePanos = [],
  27125. this.panoLODDescriptors = {},
  27126. this.panoDescriptors = {},
  27127. this.tileTrees = {},
  27128. this.sceneRenderer = null,
  27129. this.tileDownloader = null,
  27130. this.forceQueue = [],
  27131. this.uploadQueues = {},
  27132. this.uploadInterval = null,
  27133. this.uploadIntervalCancelled = !1,
  27134. this.usingTileOverlay = !1,
  27135. this.overlayTilesLoaded = !1,
  27136. this.overlayTileBase = null,
  27137. this.overlayTilesBasic = {},
  27138. this.overlayTilesEnhanced = {},
  27139. this.zoomRenderTarget = null,
  27140. this.zoomPano = null,
  27141. this.zoomingActive = !1,
  27142. this.zoomPanoId = null,
  27143. this.zoomPanoRenderingDisabled = !1,
  27144. this.direction = new h.Vector3,
  27145. this.initTime = -1,
  27146. this.maxBaseUploadsPerFrame = x,
  27147. this.maxNonBaseUploadsPerFrame = T
  27148. }
  27149. function c() {
  27150. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27151. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27152. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27153. }
  27154. var h = e("three")
  27155. , u = e("../exception/BasicException")
  27156. , d = e("../settings")
  27157. , p = e("../enum/PanoSizeClass")
  27158. , f = (e("../objects/Panorama"),
  27159. e("../enum/PanoRendererEvents"))
  27160. , g = e("../enum/SceneRendererEvents")
  27161. , m = e("../enum/TileDownloaderEvents")
  27162. , v = e("../enum/Vectors")
  27163. , A = (e("../enum/GLCubeFaces"),
  27164. e("../objects/Panorama"),
  27165. e("./TileTree"))
  27166. , y = (e("./TileDownloader"),
  27167. e("./TilePrioritizer"))
  27168. , C = e("./TileUtils")
  27169. , p = e("../enum/PanoSizeClass")
  27170. , I = (e("../util/browser"),
  27171. e("../util/panorama"))
  27172. , E = e("events").EventEmitter
  27173. , b = !1
  27174. , w = d.tiling.uploadIntervalDelay
  27175. , _ = d.tiling.initialIntervalDelay
  27176. , T = d.tiling.maxNonBaseUploadsPerFrame
  27177. , x = d.tiling.maxBaseUploadsPerFrame
  27178. , S = {
  27179. Base: 0,
  27180. Remaining: 1
  27181. }
  27182. , M = [];
  27183. l.prototype = Object.create(E.prototype),
  27184. l.prototype.init = function(e, t, i) {
  27185. this.sceneRenderer = e,
  27186. this.tileDownloader = t,
  27187. this.qualityManager = i,
  27188. this.bindEvents(),
  27189. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27190. this.initTime = performance.now()
  27191. }
  27192. ,
  27193. l.prototype.getActivePanoTextures = function(e) {
  27194. e = e || [];
  27195. for (var t = 0; t < M.length; t++) {
  27196. var i = M[t];
  27197. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27198. }
  27199. }
  27200. ,
  27201. l.prototype.hasQueuedTiles = function() {
  27202. var e = this.peekNextFromUploadQueue();
  27203. return null !== e && void 0 !== e
  27204. }
  27205. ,
  27206. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27207. return this.activeRenderTargetDescriptors[e]
  27208. }
  27209. ,
  27210. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27211. this.activeRenderTargetDescriptors[e] = t
  27212. }
  27213. ,
  27214. l.prototype.loadOverlayTiles = function() {
  27215. if (0 !== d.tiling.overlayStyle) {
  27216. var e = 0
  27217. , t = function(t, n, r) {
  27218. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27219. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27220. e++,
  27221. e === i.length && (this.overlayTilesLoaded = !0)
  27222. }
  27223. .bind(this)
  27224. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27225. i.forEach(function(e) {
  27226. this.tileDownloader.loadImage(e[0], 0, e[1])
  27227. }
  27228. .bind(this)),
  27229. this.usingTileOverlay = !0
  27230. } else
  27231. this.usingTileOverlay = !1
  27232. }
  27233. ,
  27234. l.prototype.bindEvents = function() {
  27235. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27236. }
  27237. ,
  27238. l.prototype.setupZoomRenderTarget = function() {
  27239. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27240. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27241. return;
  27242. var e = this.zoomRenderTarget;
  27243. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27244. e) {
  27245. var t = e.width
  27246. , i = this.zoomRenderTarget.width;
  27247. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27248. e.texture.dispose(),
  27249. e.texture.loaded = !1,
  27250. e.texture.version = 0,
  27251. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27252. e.texture = null
  27253. }
  27254. this.zoomPanoRenderingDisabled = !1
  27255. } else
  27256. this.zoomPanoRenderingDisabled = !0
  27257. }
  27258. ,
  27259. l.prototype.enableUltraHighQualityMode = function(e) {
  27260. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27261. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27262. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27263. t && (this.qualityManager.enableUltraHighQualityMode(),
  27264. this.setupZoomRenderTarget(),
  27265. e())
  27266. }
  27267. .bind(this))
  27268. }
  27269. }
  27270. ,
  27271. l.prototype.activateTiledPano = function(e, t, i) {
  27272. i && this.clearAllQueuedUploads();
  27273. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27274. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27275. this.linkAllTilesAndNodes(e);
  27276. var r = this.getActiveRenderTargetDescriptor(e.id)
  27277. , l = t;
  27278. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27279. !r || l !== r.size) {
  27280. if (r && s(r.renderTarget),
  27281. r = a(l),
  27282. !r) {
  27283. var c = this.initTiledPano(l, !1);
  27284. r = o(c.width),
  27285. r.renderTarget = c
  27286. }
  27287. r.pano = e,
  27288. this.resetPanoDescriptor(e.id),
  27289. this.resetPanoLODDescriptors(e.id),
  27290. this.resetRenderStatus(e.id, !0, !0)
  27291. }
  27292. this.setActiveRenderTargetDescriptor(e.id, r);
  27293. var h = i ? 0 : 1;
  27294. return this.updateActivePanos(e, h),
  27295. r.renderTarget
  27296. }
  27297. ,
  27298. l.prototype.deactivateTiledPano = function(e) {
  27299. var t = this.getActiveRenderTargetDescriptor(e.id);
  27300. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27301. this.setActiveRenderTargetDescriptor(e.id, null);
  27302. var i = this.getUploadQueueForPano(e.id);
  27303. this.clearUploadQueue(i),
  27304. this.updateActivePanos()
  27305. }
  27306. ,
  27307. l.prototype.updateActivePanos = function() {
  27308. var e = [];
  27309. return function(t, i) {
  27310. e.length = 0;
  27311. for (var n = 0; n < this.activePanos.length; n++) {
  27312. t && e.length === i && e.push(t);
  27313. var r = this.activePanos[n]
  27314. , o = this.getActiveRenderTargetDescriptor(r.id);
  27315. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27316. }
  27317. t && i >= e.length && e.push(t),
  27318. this.activePanos.length = 0,
  27319. this.activePanos.push.apply(this.activePanos, e)
  27320. }
  27321. }(),
  27322. l.prototype.getActivePanoCount = function() {
  27323. return this.activePanos.length
  27324. }
  27325. ,
  27326. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27327. var r = null;
  27328. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27329. for (var o = function(e, n, r, o) {
  27330. i && (n.tile.zoomUploaded = !1),
  27331. t && (n.tile.uploaded = !1)
  27332. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27333. var s = this.getTileTree(e, a);
  27334. s.breadthFirst({
  27335. callback: o.bind(this, a),
  27336. minLevel: r
  27337. })
  27338. }
  27339. }
  27340. ,
  27341. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27342. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27343. t.tile.zoomUploaded = t.tile.uploaded,
  27344. t.zoomCovered = t.covered
  27345. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27346. var r = this.getTileTree(e, n);
  27347. r.breadthFirst({
  27348. callback: i.bind(this, n),
  27349. maxLevel: t
  27350. })
  27351. }
  27352. }
  27353. ,
  27354. l.prototype.renderPanoTiles = function() {
  27355. var e = [];
  27356. return function(t, i, n, r) {
  27357. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27358. i = i || this.direction || v.FORWARD;
  27359. var o = this.getActiveRenderTargetDescriptor(t);
  27360. if (!this.isRenderTargetDescriptorValid(o))
  27361. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27362. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27363. var s = this.getTileTree(t, a);
  27364. e.length = 0,
  27365. s.breadthFirst({
  27366. saveVisited: e
  27367. });
  27368. for (var l = 0; l < e.length; l++) {
  27369. var c = e[l];
  27370. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27371. }
  27372. }
  27373. this.updateDirection(i)
  27374. }
  27375. }(),
  27376. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27377. return e && e.renderTarget
  27378. }
  27379. ,
  27380. l.prototype.isPanoActive = function(e) {
  27381. var t = this.getActiveRenderTargetDescriptor(e);
  27382. return this.isRenderTargetDescriptorValid(t)
  27383. }
  27384. ,
  27385. l.prototype.isPanoZoomed = function(e) {
  27386. return this.zoomingActive && this.zoomPanoId === e
  27387. }
  27388. ,
  27389. l.prototype.initTileTree = function(e, t, i) {
  27390. var n = this.tileTrees[e];
  27391. n || (n = [],
  27392. this.tileTrees[e] = n);
  27393. var r = n[t];
  27394. if (!r) {
  27395. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27396. r = new A(C.TILE_SIZE,o),
  27397. n[t] = r
  27398. }
  27399. }
  27400. ,
  27401. l.prototype.getTileTree = function(e, t) {
  27402. var i = this.tileTrees[e];
  27403. if (!i)
  27404. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27405. var n = i[t];
  27406. if (!n)
  27407. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27408. return n
  27409. }
  27410. ,
  27411. l.prototype.initTiledPano = function(e, t) {
  27412. var i = this.sceneRenderer.renderer
  27413. , n = (i.context,
  27414. new h.WebGLRenderTargetCube(e,e,{
  27415. stencilBuffer: !1
  27416. }))
  27417. , r = new h.CubeTexture([]);
  27418. n.texture = r,
  27419. r.image = [null, null, null, null, null, null],
  27420. r.flipY = !0,
  27421. t ? (r.generateMipmaps = !0,
  27422. r.magFilter = h.LinearFilter,
  27423. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27424. r.magFilter = h.LinearFilter,
  27425. r.minFilter = h.LinearFilter),
  27426. r.format = h.RGBAFormat,
  27427. i.setRenderTarget(n),
  27428. i.setRenderTarget(null);
  27429. var o = i.properties.get(r);
  27430. return o.__image__webglTextureCube = o.__webglTexture,
  27431. n
  27432. }
  27433. ,
  27434. l.prototype.getUploadQueueForPano = function(e) {
  27435. var t = this.uploadQueues[e];
  27436. return t || (t = [],
  27437. this.uploadQueues[e] = t),
  27438. t
  27439. }
  27440. ,
  27441. l.prototype.isTileUploaded = function(e) {
  27442. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27443. }
  27444. ,
  27445. l.prototype.setUploaded = function(e, t) {
  27446. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27447. }
  27448. ,
  27449. l.prototype.queueTileUpload = function(e, t, i) {
  27450. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27451. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27452. var r = this.getUploadQueueForPano(e.panoId);
  27453. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27454. e.uploadQueued = !0,
  27455. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27456. }
  27457. }
  27458. ,
  27459. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27460. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27461. }
  27462. ,
  27463. l.prototype.getTopUploadQueue = function() {
  27464. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27465. for (var n = 0; n < this.activePanos.length; n++)
  27466. if (e = this.activePanos[n],
  27467. t = this.getUploadQueueForPano(e.id),
  27468. t.length > 0)
  27469. switch (i) {
  27470. case S.Base:
  27471. if (0 === t[0].level)
  27472. return t;
  27473. break;
  27474. case S.Remaining:
  27475. return t
  27476. }
  27477. return null
  27478. }
  27479. ,
  27480. l.prototype.getNextFromUploadQueue = function() {
  27481. var e = function(e) {
  27482. var t = e.shift();
  27483. return t.uploadQueued = !1,
  27484. t
  27485. };
  27486. return function() {
  27487. if (this.forceQueue.length > 0)
  27488. return e(this.forceQueue);
  27489. var t = this.getTopUploadQueue();
  27490. return t && t.length > 0 ? e(t) : null
  27491. }
  27492. }(),
  27493. l.prototype.peekNextFromUploadQueue = function() {
  27494. if (this.forceQueue.length > 0)
  27495. return this.forceQueue[0];
  27496. var e = this.getTopUploadQueue();
  27497. return e && e.length > 0 ? e[0] : null
  27498. }
  27499. ,
  27500. l.prototype.clearAllQueuedUploads = function() {
  27501. this.clearAllUploadQueues(null, 0)
  27502. }
  27503. ,
  27504. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27505. this.clearAllUploadQueues(e, 0)
  27506. }
  27507. ,
  27508. l.prototype.clearAllUploadQueues = function(e, t) {
  27509. if (e)
  27510. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27511. this.clearUploadQueue(this.forceQueue, t, e);
  27512. else {
  27513. for (var i = 0; i < this.activePanos.length; i++) {
  27514. var n = this.activePanos[i];
  27515. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27516. }
  27517. this.clearUploadQueue(this.forceQueue, t)
  27518. }
  27519. }
  27520. ,
  27521. l.prototype.clearUploadQueue = function(e, t, i) {
  27522. void 0 !== t && null !== t || (t = 0);
  27523. for (var n = 0; n < e.length; ) {
  27524. var r = e[n];
  27525. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27526. e.splice(n, 1)) : n++
  27527. }
  27528. }
  27529. ,
  27530. l.prototype.refreshUploadInterval = function() {
  27531. var e = null;
  27532. return function(t) {
  27533. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27534. null !== t && void 0 !== t || (t = w),
  27535. b || (t = _),
  27536. this.uploadInterval = window.setTimeout(e, t),
  27537. this.uploadIntervalDelay = t)
  27538. }
  27539. }(),
  27540. l.prototype.update = function() {
  27541. var e = performance.now()
  27542. , t = 0;
  27543. return function() {
  27544. this.uploadIntervalCancelled = !0,
  27545. window.clearTimeout(this.uploadInterval),
  27546. this.uploadInterval = null;
  27547. var i = performance.now() - e;
  27548. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27549. e = performance.now()),
  27550. t++
  27551. }
  27552. }(),
  27553. l.prototype.updateUploadQueue = function(e, t) {
  27554. e || (e = 1);
  27555. for (var i = 0, n = 0; ; ) {
  27556. if (n >= t || i >= e)
  27557. break;
  27558. var r = this.getNextFromUploadQueue();
  27559. if (!r)
  27560. break;
  27561. if (0 !== r.level ? i++ : n++,
  27562. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27563. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27564. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27565. }
  27566. }
  27567. }
  27568. ,
  27569. l.prototype.updateDirection = function(e) {
  27570. if (e = e || this.direction) {
  27571. this.direction = e;
  27572. for (var t = 0; t < this.activePanos.length; t++) {
  27573. var i = this.activePanos[t]
  27574. , n = this.getUploadQueueForPano(i.id);
  27575. y.sortPanoTiles(n, i, this.direction)
  27576. }
  27577. }
  27578. }
  27579. ,
  27580. l.prototype.uploadTile = function() {
  27581. var e = {}
  27582. , t = (new h.Vector4,
  27583. d.tiling.overlayStyle);
  27584. //var failHistory = {};
  27585. return function(i, n) {
  27586. var r = i.panoId
  27587. , o = i.image
  27588. , a = i.tileSize
  27589. , s = i.panoSize
  27590. , l = i.tileIndex
  27591. , c = (i.faceTileIndex,
  27592. i.totalTiles)
  27593. , u = (i.face,
  27594. i.tileX)
  27595. , d = i.tileY
  27596. , p = !0
  27597. , g = !1
  27598. , m = (this.getPanoDescriptor(r),
  27599. this.getPanoLODDescriptor(r, s))
  27600. , v = this.getActiveRenderTargetDescriptor(r)
  27601. , A = v.renderTarget
  27602. , y = v.size;
  27603. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27604. y = this.qualityManager.getMaxZoomPanoSize()),
  27605. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27606. g = !1),
  27607. n || (this.anyUploaded(i.node) && (p = !1,
  27608. g = !0),
  27609. this.isTileUploaded(i) && (p = !1,
  27610. g = !1)),
  27611. p) {
  27612. /* if(failHistory[''+r+s+l]){
  27613. console.log('uploadTile retry', r, s, l)
  27614. }
  27615. console.log('uploadTile 成功', r, s, l)
  27616. */
  27617. var C = u * a
  27618. , I = d * a
  27619. , E = a / s * y
  27620. , b = C / s * y
  27621. , w = I / s * y;
  27622. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27623. var _ = e[a];
  27624. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27625. 1 === t || 2 === t) {
  27626. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27627. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27628. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27629. } else
  27630. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27631. m.uploadCount++,
  27632. this.emit(f.TileRenderSuccess, r, s, l, c),
  27633. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27634. this.setUploaded(i, !0),
  27635. this.addCoverageForNode(i.node)
  27636. } else{
  27637. this.setUploaded(i, !1);
  27638. //console.log('uploadTile 失败', r, s, l)
  27639. //failHistory[''+r+s+l] = true;
  27640. }
  27641. return i.uploadAttempted || (m.uploadAttempts++,
  27642. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27643. i.uploadAttempted = !0,
  27644. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27645. g
  27646. }
  27647. }(),
  27648. l.prototype.linkTileAndNode = function(e, t) {
  27649. t.tile = e,
  27650. e.node = t
  27651. }
  27652. ,
  27653. l.prototype.linkAllTilesAndNodes = function(e) {
  27654. for (var t = function(t, i, n, r, o) {
  27655. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27656. this.linkTileAndNode(a, n)
  27657. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27658. var n = this.getTileTree(e.id, i);
  27659. n.breadthFirst({
  27660. callback: t.bind(this, n, i)
  27661. })
  27662. }
  27663. }
  27664. ,
  27665. l.prototype.anyUploaded = function(e) {
  27666. if (!e)
  27667. return !1;
  27668. if (e.tile && this.isTileUploaded(e.tile))
  27669. return !0;
  27670. if (e.children)
  27671. for (var t = 0; t < e.children.length; t++) {
  27672. var i = e.children[t];
  27673. if (this.anyUploaded(i))
  27674. return !0
  27675. }
  27676. return !1
  27677. }
  27678. ,
  27679. l.prototype.setNodeCovered = function(e, t) {
  27680. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27681. }
  27682. ,
  27683. l.prototype.isNodeCovered = function(e) {
  27684. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27685. }
  27686. ,
  27687. l.prototype.addCoverageForNode = function(e) {
  27688. if (this.setNodeCovered(e, !0),
  27689. e.parent && e.covered) {
  27690. var t = e.parent;
  27691. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27692. }
  27693. }
  27694. ,
  27695. l.prototype.calcFullCoverage = function(e) {
  27696. var t = !1;
  27697. if (e.children)
  27698. for (var i = 0; i < e.children.length; i++) {
  27699. var n = e.children[i];
  27700. t = t || this.calcFullCoverage(n)
  27701. }
  27702. e.covered = e.tile.uploaded || t
  27703. }
  27704. ,
  27705. l.prototype.nodeSubcovered = function(e) {
  27706. if (!e.children)
  27707. return !1;
  27708. for (var t = 0; t < e.children.length; t++)
  27709. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27710. return !1;
  27711. return !0
  27712. }
  27713. ,
  27714. l.prototype.resetPanoDescriptor = function(e) {
  27715. this.getPanoDescriptor(e)
  27716. }
  27717. ,
  27718. l.prototype.getPanoDescriptor = function(e) {
  27719. var t = this.panoDescriptors[e];
  27720. return t || (t = {},
  27721. this.panoDescriptors[e] = t),
  27722. t
  27723. }
  27724. ,
  27725. l.prototype.resetPanoLODDescriptors = function(e) {
  27726. var t = this.getPanoLODDescriptors(e);
  27727. for (var i in t)
  27728. if (t.hasOwnProperty(i)) {
  27729. var n = t[i];
  27730. n.uploadCount = 0,
  27731. n.uploadAttempts = 0
  27732. }
  27733. }
  27734. ,
  27735. l.prototype.getPanoLODDescriptor = function(e, t) {
  27736. var i = this.getPanoLODDescriptors(e)
  27737. , n = i[t];
  27738. return n || (n = {
  27739. uploadCount: 0,
  27740. uploadAttempts: 0
  27741. },
  27742. i[t] = n),
  27743. n
  27744. }
  27745. ,
  27746. l.prototype.getPanoLODDescriptors = function(e) {
  27747. var t = this.panoLODDescriptors[e];
  27748. return t || (t = {},
  27749. this.panoLODDescriptors[e] = t),
  27750. t
  27751. }
  27752. ,
  27753. l.prototype.onTileDownloaded = function(e) {
  27754. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27755. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27756. if (i.downloaded = !0,
  27757. i.image = e.image,
  27758. i.panoSize = e.panoSize,
  27759. i.tileX = e.tileX,
  27760. i.tileY = e.tileY,
  27761. i.totalTiles = e.totalTiles,
  27762. i.tileIndex = e.tileIndex,
  27763. i.faceTileIndex = e.faceTileIndex,
  27764. i.face = e.face,
  27765. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27766. i.panoId = e.panoId,
  27767. i.tileSize = e.tileSize,
  27768. i.direction = (new h.Vector3).copy(e.direction),
  27769. i.node = null,
  27770. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27771. this.isPanoActive(i.panoId)) {
  27772. var n = this.getTileTree(i.panoId, i.face)
  27773. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27774. this.linkTileAndNode(i, r),
  27775. this.queueTileUpload(i, !0)
  27776. }
  27777. }
  27778. ,
  27779. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27780. var r = this.tileDirectory[e];
  27781. r || (r = {},
  27782. this.tileDirectory[e] = r);
  27783. var o = 16384 * t + 1024 * i + n
  27784. , a = r[o];
  27785. return a || (a = {
  27786. downloaded: !1,
  27787. uploaded: !1,
  27788. zoomUploaded: !1
  27789. },
  27790. r[o] = a),
  27791. a._key = e + ":" + t + ":" + i + ":" + n,
  27792. a._tileKey = o,
  27793. a
  27794. }
  27795. ,
  27796. l.prototype.setZoomingActive = function(e, t, i) {
  27797. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27798. this.zoomPanoId = t.id,
  27799. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27800. }
  27801. ,
  27802. l.prototype.updateZoomedPanoFromBase = function(e) {
  27803. if (!this.zoomPanoRenderingDisabled) {
  27804. var t = this.getActiveRenderTargetDescriptor(e.id);
  27805. if (t && t.renderTarget) {
  27806. var i = this.qualityManager.getMaxZoomPanoSize()
  27807. , n = t.renderTarget
  27808. , r = t.size;
  27809. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27810. this.copyBaseRenderStatusToZoomed(e.id)
  27811. }
  27812. }
  27813. }
  27814. ,
  27815. t.exports = l
  27816. }
  27817. , {
  27818. "../enum/GLCubeFaces": 25,
  27819. "../enum/PanoRendererEvents": 35,
  27820. "../enum/PanoSizeClass": 36,
  27821. "../enum/SceneRendererEvents": 43,
  27822. "../enum/TileDownloaderEvents": 45,
  27823. "../enum/Vectors": 50,
  27824. "../exception/BasicException": 55,
  27825. "../objects/Panorama": 148,
  27826. "../settings": 166,
  27827. "../util/browser": 182,
  27828. "../util/panorama": 191,
  27829. "./TileDownloader": 171,
  27830. "./TilePrioritizer": 172,
  27831. "./TileTree": 173,
  27832. "./TileUtils": 174,
  27833. events: 202,
  27834. three: 217
  27835. }],
  27836. 170: [function(e, t, i) {
  27837. "use strict";
  27838. function n(e, t, i) {
  27839. this.maxNavPanoSize = -1,
  27840. this.maxZoomPanoSize = -1,
  27841. this.devicePixelDensity = e,
  27842. this.deviceScreenSize = t,
  27843. this.clientBandwidth = i,
  27844. this.panoSizeClassMap = {},
  27845. this.useHighResolutionPanos = !0,
  27846. this.useUltraHighResolutionPanos = !1,
  27847. this.modelHasUltraHighPanos = !1
  27848. }
  27849. var r = e("../enum/PanoSizeClass")
  27850. , o = e("../settings")
  27851. , a = e("../util/browser")
  27852. , s = e("../constants")
  27853. , l = e("../util/showcase")
  27854. , c = e("../enum/ModelManagerEvents");
  27855. n.prototype.init = function(e) {
  27856. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27857. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27858. this.highSize = this.getPanoSize(r.HIGH),
  27859. this.standardSize = this.getPanoSize(r.STANDARD),
  27860. this.baseSize = this.getPanoSize(r.BASE),
  27861. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27862. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27863. this.updateMaximums(),
  27864. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27865. }
  27866. ,
  27867. n.prototype.updateFromModel = function(e) {
  27868. this.updateHighResolutionSettings(e),
  27869. this.updateUltraHighResolutionSettings(e)
  27870. }
  27871. ,
  27872. n.prototype.updateHighResolutionSettings = function(e) {
  27873. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27874. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27875. //this.useHighResolutionPanos = !0;
  27876. //----------------------e n d -----------------------------------------------------------------
  27877. this.updateMaximums()
  27878. }
  27879. ,
  27880. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27881. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27882. this.updateMaximums()
  27883. }
  27884. ,
  27885. n.prototype.enableUltraHighQualityMode = function() {
  27886. this.modelHasUltraHighPanos = !0,
  27887. this.updateUltraHighResolutionSettings(null)
  27888. }
  27889. ,
  27890. n.prototype.ultraHighQualityModeEnabled = function() {
  27891. return this.modelHasUltraHighPanos
  27892. }
  27893. ,
  27894. n.prototype.onModelChanged = function(e) {
  27895. this.updateFromModel(e.model),
  27896. this.updateMaximums()
  27897. }
  27898. ,
  27899. n.prototype.updateMaximums = function() {
  27900. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27901. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27902. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27903. }
  27904. ,
  27905. n.prototype.buildPanoSizeClassMap = function() {
  27906. this.panoSizeClassMap[r.BASE] = 512,
  27907. this.panoSizeClassMap[r.STANDARD] = 1024,
  27908. this.panoSizeClassMap[r.HIGH] = 2048,
  27909. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27910. }
  27911. ,
  27912. n.prototype.getPanoSize = function(e) {
  27913. return this.panoSizeClassMap[e]
  27914. }
  27915. ,
  27916. n.prototype.getMaxPossiblePanoSize = function() {
  27917. return this.getPanoSize(r.ULTRAHIGH)
  27918. }
  27919. ,
  27920. n.prototype.getMaxPanoSize = function() {
  27921. return this.maxZoomPanoSize
  27922. }
  27923. ,
  27924. n.prototype.getMaxNavPanoSize = function() {
  27925. return this.maxNavPanoSize
  27926. }
  27927. ,
  27928. n.prototype.getMaxZoomPanoSize = function() {
  27929. return this.maxZoomPanoSize
  27930. }
  27931. ,
  27932. n.prototype.detectMaxNavPanoSizeClass = function() {
  27933. if(settings.mobileNavHigh)return r.HIGH //改
  27934. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27935. }
  27936. ,
  27937. n.prototype.detectMaxNavPanoSize = function() {
  27938. var e = this.detectMaxNavPanoSizeClass();
  27939. return this.getPanoSize(e)
  27940. }
  27941. ,
  27942. n.prototype.detectMaxZoomPanoSize = function() {
  27943. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27944. }
  27945. ,
  27946. t.exports = n
  27947. }
  27948. , {
  27949. "../constants": 8,
  27950. "../enum/ModelManagerEvents": 33,
  27951. "../enum/PanoSizeClass": 36,
  27952. "../settings": 166,
  27953. "../util/browser": 182,
  27954. "../util/showcase": 193
  27955. }],
  27956. 171: [function(e, t, i) {
  27957. (function(i) {
  27958. "use strict";
  27959. function n(e) {
  27960. this.panos = null,
  27961. this.retryMinimumTime = 1e4,
  27962. this.urls = null,
  27963. this.panoLoadCallbacks = {},
  27964. this.downloadDescriptors = {},
  27965. this.priorityQueue = [],
  27966. this.forceQueue = [],
  27967. this.activeDownloads = [],
  27968. this.qualityManager = null,
  27969. this.tilePrioritizer = null,
  27970. this.refreshInterval = null,
  27971. this.processPriorityQueue = !1,
  27972. this.concurrentDownloads = e.concurrentDownloads || 1,
  27973. this.downloadTestResults = {}
  27974. }
  27975. var r = e("three")
  27976. , o = (e("../enum/Viewmode"),
  27977. e("../settings"))
  27978. , a = (e("../objects/Panorama"),
  27979. e("../util/logger"))
  27980. , s = (e("../enum/Vectors"),
  27981. e("../enum/PanoSizeClass"),
  27982. e("../enum/TileDownloaderEvents"))
  27983. , l = e("./TilePrioritizer")
  27984. , c = e("./TileUtils")
  27985. , h = (e("../enum/GLCubeFaces"),
  27986. e("../enum/DownloadStatus"))
  27987. , u = e("../util/panorama")
  27988. , d = e("../util/ajax")
  27989. , p = e("../ab")
  27990. , f = e("events").EventEmitter
  27991. , g = (new a(i),
  27992. Object.freeze({
  27993. Testing: 1,
  27994. Success: 2,
  27995. Fail: 3
  27996. }));
  27997. n.prototype = Object.create(f.prototype),
  27998. n.IDLE_REFRESH_DELAY = 500,
  27999. n.ACTIVE_REFRESH_DELAY = 16,
  28000. n.DOWNLOAD_RETRIES = 4,
  28001. n.prototype.init = function(e) {
  28002. this.qualityManager = e
  28003. }
  28004. ,
  28005. n.prototype.setUrls = function(e) {
  28006. this.urls = e
  28007. }
  28008. ,
  28009. n.prototype.setPanoData = function(e, t, i) {
  28010. this.panos = e,
  28011. this.imagePanos = t,
  28012. this.panoGroupId = i
  28013. }
  28014. ,
  28015. n.prototype.start = function() {
  28016. this.refreshUpdateInterval(0)
  28017. }
  28018. ,
  28019. n.prototype.stop = function() {
  28020. window.cancel(this.refreshInterval)
  28021. }
  28022. ,
  28023. n.prototype.refreshUpdateInterval = function(e) {
  28024. e || (e = 0),
  28025. this.refreshInterval = window.setTimeout(function() {
  28026. var e = this.update();
  28027. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28028. }
  28029. .bind(this), e)
  28030. }
  28031. ,
  28032. n.prototype.update = function() {
  28033. var e = this.forceQueue.length > 0;
  28034. return this.processQueueForDownloading(this.forceQueue),
  28035. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28036. this.priorityQueue.length > 0 && (e = !0),
  28037. this.processQueueForDownloading(this.priorityQueue)),
  28038. e
  28039. }
  28040. ,
  28041. n.prototype.forceQueueTilesForPano = function() {
  28042. var e = []
  28043. , t = [];
  28044. return function(i, n, r, o, a, s) {
  28045. e.length = 0;
  28046. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28047. var p = u[d];
  28048. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28049. }
  28050. if (r && e.length > 0) {
  28051. l.sortPanoTiles(e, i, r),
  28052. t.length = 0,
  28053. c.matchingTilesInDirection(i, n, r, o, a, t);
  28054. for (var f = 0, g = function(e) {
  28055. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28056. }; f < e.length; ) {
  28057. var m = e[f]
  28058. , v = t.findIndex(g);
  28059. v < 0 ? e.splice(f, 1) : f++
  28060. }
  28061. }
  28062. for (var A = 0; A < e.length; A++)
  28063. this.forceQueue.push(e[A]);
  28064. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28065. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28066. s && this.processQueueForDownloading(this.forceQueue, !0)
  28067. }
  28068. }(),
  28069. n.prototype.clearForceQueue = function() {
  28070. this.clearQueue(this.forceQueue)
  28071. }
  28072. ,
  28073. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28074. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28075. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28076. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28077. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28078. }
  28079. ,
  28080. n.prototype.clearQueue = function(e) {
  28081. this.setStatusForAllDescriptors(e, h.None),
  28082. e.length = 0
  28083. }
  28084. ,
  28085. n.prototype.clearFromQueue = function(e, t, i) {
  28086. for (var n = 0; n < e.length; n++) {
  28087. var r = e[n];
  28088. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28089. }
  28090. }
  28091. ,
  28092. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28093. for (var i = 0; i < e.length; i++) {
  28094. var n = e[i];
  28095. n && (n.status = t)
  28096. }
  28097. }
  28098. ,
  28099. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28100. for (var i = 0; i < e.length; i++) {
  28101. var n = e[i];
  28102. n && (n.status !== t ? n.status = t : e[i] = null)
  28103. }
  28104. }
  28105. ,
  28106. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28107. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28108. , n = i[t];
  28109. return n || (n = this.buildDownloadDescriptorArray(t),
  28110. i[t] = n,
  28111. this.initTileDownloadDescriptors(n, e, t)),
  28112. n
  28113. }
  28114. ,
  28115. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28116. var t = this.downloadDescriptors[e.id];
  28117. return t || (t = {},
  28118. this.downloadDescriptors[e.id] = t),
  28119. t
  28120. }
  28121. ,
  28122. n.prototype.processQueueForDownloading = function(e, t) {
  28123. if (this.cleanupActiveDownloads(),
  28124. this.activeDownloads.length < this.concurrentDownloads || t)
  28125. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28126. var o = e.shift();
  28127. o && (this.startDownload(o),
  28128. n++)
  28129. }
  28130. }
  28131. ,
  28132. n.prototype.testDownload = function(e, t, i) {
  28133. var n = this.downloadTestResults[e];
  28134. if (n)
  28135. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28136. this.downloadTestResults[e] = g.Testing;
  28137. var r = this.panos.list[0]
  28138. , o = this.getTileUrl(r.id, e, t, 0)
  28139. , a = function(t) {
  28140. this.downloadTestResults[e] = g.Success,
  28141. i(!0)
  28142. }
  28143. .bind(this)
  28144. , s = function() {
  28145. this.downloadTestResults[e] = g.Fail,
  28146. i(!1)
  28147. }
  28148. .bind(this);
  28149. this.loadImage(o, 0, a, s)
  28150. }
  28151. ,
  28152. n.prototype.startDownload = function(e) {
  28153. e.status = h.Downloading;
  28154. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28155. this.activeDownloads.push(e),
  28156. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28157. }
  28158. ,
  28159. n.prototype.downloadFailed = function(e, t) {}
  28160. ,
  28161. n.prototype.downloadComplete = function(e, t) {
  28162. if (e.panoGroupId === this.panoGroupId) {
  28163. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28164. e.status = h.Downloaded,
  28165. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28166. var n = {
  28167. panoId: e.pano.id,
  28168. image: t,
  28169. tileSize: e.tileSize,
  28170. panoSize: e.panoSize,
  28171. tileIndex: e.tileIndex,
  28172. faceTileIndex: e.faceTileIndex,
  28173. totalTiles: e.totalTiles,
  28174. face: e.face,
  28175. tileX: e.tileX,
  28176. tileY: e.tileY,
  28177. direction: e.direction
  28178. };
  28179. e.image = t,
  28180. this.emit(s.TileDownloadSuccess, n),
  28181. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28182. panoId: e.pano.id,
  28183. tileSize: e.tileSize,
  28184. panoSize: e.panoSize
  28185. },
  28186. this.emit(s.PanoDownloadComplete, n),
  28187. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28188. }
  28189. }
  28190. ,
  28191. n.prototype.cleanupActiveDownloads = function() {
  28192. var e = [];
  28193. return function() {
  28194. e.length = 0;
  28195. for (var t = 0; t < this.activeDownloads.length; t++) {
  28196. var i = this.activeDownloads[t];
  28197. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28198. }
  28199. this.activeDownloads.length = 0,
  28200. this.activeDownloads.push.apply(this.activeDownloads, e)
  28201. }
  28202. }(),
  28203. n.prototype.isPanoDownloaded = function(e, t) {
  28204. var i = this.getTileDownloadDescriptors(e, t);
  28205. if (i.length <= 0)
  28206. return !1;
  28207. for (var n = 0; n < i.length; n++) {
  28208. var r = i[n];
  28209. if (r.status !== h.Downloaded)
  28210. return !1
  28211. }
  28212. return !0
  28213. }
  28214. ,
  28215. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28216. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28217. this.panoLoadCallbacks[o] = {
  28218. onLoad: i,
  28219. onFail: n,
  28220. onProgress: r
  28221. }
  28222. }
  28223. ,
  28224. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28225. var i = e.id + ":" + t;
  28226. return this.panoLoadCallbacks[i]
  28227. }
  28228. ,
  28229. n.prototype.buildDownloadDescriptorArray = function(e) {
  28230. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28231. var r = this.buildDownloadDescriptor();
  28232. i.push(r)
  28233. }
  28234. return i
  28235. }
  28236. ,
  28237. n.prototype.buildDownloadDescriptor = function() {
  28238. var e = {
  28239. panoGroupId: null,
  28240. pano: null,
  28241. panoSize: -1,
  28242. tileSize: -1,
  28243. tileIndex: -1,
  28244. totalTiles: -1,
  28245. faceTileIndex: -1,
  28246. status: h.None,
  28247. url: null,
  28248. image: null,
  28249. direction: new r.Vector3,
  28250. face: -1,
  28251. cubeFace: -1,
  28252. tileX: -1,
  28253. tileY: -1
  28254. };
  28255. return e
  28256. }
  28257. ,
  28258. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28259. for (var n = 0; n < e.length; n++) {
  28260. var r = e[n];
  28261. this.initTileDownloadDescriptor(r, t, i, n)
  28262. }
  28263. }
  28264. ,
  28265. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28266. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28267. e.face = c.getFaceForTile(i, n),
  28268. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28269. e.panoGroupId = this.panoGroupId,
  28270. e.pano = t,
  28271. e.panoSize = i,
  28272. e.tileSize = r,
  28273. e.tileIndex = n,
  28274. e.totalTiles = c.getTileCountForSize(i),
  28275. e.status = h.None,
  28276. e.image = null,
  28277. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28278. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28279. }
  28280. ,
  28281. n.prototype.getTileUrl = function() {
  28282. var e = {
  28283. 256: "256",
  28284. 512: "512",
  28285. 1024: "1k",
  28286. 2048: "2k",
  28287. 4096: "4k"
  28288. }
  28289. , t = {
  28290. face: -1,
  28291. faceTileIndex: -1,
  28292. tileX: -1,
  28293. tileY: -1
  28294. };
  28295. return function(i, n, r, a) {
  28296. c.getTileLocation(n, a, t);
  28297. var s = Math.floor(n / r)
  28298. , l = s * s
  28299. , h = Math.floor(a / l)
  28300. , u = "";
  28301. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28302. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28303. return d = p.changeIfTileGenerating(d)
  28304. }
  28305. }(),
  28306. n.prototype.loadImage = function(e, t, i, n) {
  28307. d.getImage(e, t).then(function(e) {
  28308. i(e)
  28309. }).fail(n)
  28310. }
  28311. ,
  28312. t.exports = n
  28313. }
  28314. ).call(this, "/js/tile/TileDownloader.js")
  28315. }
  28316. , {
  28317. "../ab": 3,
  28318. "../enum/DownloadStatus": 24,
  28319. "../enum/GLCubeFaces": 25,
  28320. "../enum/PanoSizeClass": 36,
  28321. "../enum/TileDownloaderEvents": 45,
  28322. "../enum/Vectors": 50,
  28323. "../enum/Viewmode": 51,
  28324. "../objects/Panorama": 148,
  28325. "../settings": 166,
  28326. "../util/ajax": 181,
  28327. "../util/logger": 189,
  28328. "../util/panorama": 191,
  28329. "./TilePrioritizer": 172,
  28330. "./TileUtils": 174,
  28331. events: 202,
  28332. three: 217
  28333. }],
  28334. 172: [function(e, t, i) {
  28335. (function(i) {
  28336. "use strict";
  28337. function n(e, t, i, o, a) {
  28338. this.qualityManager = e,
  28339. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28340. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28341. this.baseSize = t,
  28342. this.standardSize = i,
  28343. this.highSize = o,
  28344. this.ultraHighSize = a,
  28345. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28346. }
  28347. var r = e("three")
  28348. , o = (e("../enum/Viewmode"),
  28349. e("../settings"),
  28350. e("../settings"),
  28351. e("../objects/Panorama"))
  28352. , a = e("../util/logger")
  28353. , s = (e("../enum/Vectors"),
  28354. e("../enum/PanoSizeClass"),
  28355. e("../enum/ModelManagerEvents"),
  28356. e("../enum/GLCubeFaces"),
  28357. e("../enum/DownloadStatus"))
  28358. , l = (e("../util/browser"),
  28359. e("./TileUtils"))
  28360. , c = e("../util/math")
  28361. , h = (e("events").EventEmitter,
  28362. new a(i),
  28363. Object.freeze({
  28364. None: 0,
  28365. DirectionalFOV: 1
  28366. }));
  28367. n.PriorityCriteria = function(e, t, i, n, o) {
  28368. this.pano = e,
  28369. this.cameraPosition = (new r.Vector3).copy(t),
  28370. this.cameraDir = (new r.Vector3).copy(i),
  28371. this.panoSpaceDir = (new r.Vector3).copy(n),
  28372. this.upcomingPanos = o,
  28373. this.copy = function(e) {
  28374. this.pano = e.pano,
  28375. this.cameraPosition.copy(e.cameraPosition),
  28376. this.cameraDir.copy(e.cameraDir),
  28377. this.panoSpaceDir.copy(e.panoSpaceDir),
  28378. this.upcomingPanos = o
  28379. }
  28380. ,
  28381. this.zoomingActive = !1
  28382. }
  28383. ,
  28384. n.DIRECTIONAL_FOV = 180,
  28385. n.DIRECTIONAL_FOV_NARROW = 120,
  28386. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28387. n.MAX_SCORED_PANOS_TOADD = 2,
  28388. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28389. n.DIRECTION_SCORE_STRICTNESS = .75,
  28390. n.appendQueue = function(e, t) {
  28391. if (e && t)
  28392. for (var i = 0; i < t.length; i++)
  28393. e.push(t[i])
  28394. }
  28395. ,
  28396. n.prototype.updateCriteria = function(e, t, i, n) {
  28397. this.priorityCriteria.pano = e,
  28398. this.priorityCriteria.cameraPosition.copy(t),
  28399. this.priorityCriteria.cameraDir.copy(i),
  28400. this.priorityCriteria.upcomingPanos = n,
  28401. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28402. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28403. }
  28404. ,
  28405. n.prototype.filterAndPrioritize = function() {
  28406. var e = []
  28407. , t = []
  28408. , i = [];
  28409. return function(r, o, a) {
  28410. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28411. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28412. var s = this.baseSize
  28413. , l = this.standardSize
  28414. , c = this.highSize
  28415. , h = this.ultraHighSize;
  28416. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28417. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28418. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28419. i.length = 0,
  28420. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28421. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28422. n.appendQueue(r, i),
  28423. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28424. i.length = 0,
  28425. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28426. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28427. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28428. n.appendQueue(r, i),
  28429. i.length = 0,
  28430. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28431. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28432. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28433. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28434. n.appendQueue(r, i),
  28435. this.queueTilesForPanos(r, e, a, s)
  28436. }
  28437. }(),
  28438. n.prototype.canDownloadSize = function(e) {
  28439. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28440. }
  28441. ,
  28442. n.prototype.populateNeighborPanos = function(e, t, i) {
  28443. i = i || [],
  28444. i.length = 0;
  28445. var n = t.getNeighbours(e);
  28446. for (var r in n)
  28447. if (n.hasOwnProperty(r)) {
  28448. var o = t.get(r);
  28449. i.push(o)
  28450. }
  28451. return i
  28452. }
  28453. ,
  28454. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28455. i = i || [],
  28456. i.length = 0;
  28457. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28458. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28459. , c = t.sortByScore(s, l);
  28460. if (c)
  28461. for (var h = 0; h < c.length && h < a; h++) {
  28462. var u = c[h].pano;
  28463. i.push(u)
  28464. }
  28465. return i
  28466. }
  28467. ,
  28468. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28469. for (var o = 0, a = 0; a < t.length; a++) {
  28470. var s = t[a]
  28471. , l = this.queueTilesForPano(e, i, s, n);
  28472. if (o += l > 0 ? 1 : 0,
  28473. r && o >= r)
  28474. break
  28475. }
  28476. return o
  28477. }
  28478. ,
  28479. n.prototype.queueTilesForPano = function() {
  28480. var e = {
  28481. filter: h.None
  28482. };
  28483. return function(t, i, n, r) {
  28484. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28485. }
  28486. }(),
  28487. n.prototype.queueTilesForPanosInDirection = function() {
  28488. var e = new r.Vector3;
  28489. return function(t, i, n, r, o, a, s, l) {
  28490. for (var h = 0, u = 0; u < n.length; u++) {
  28491. var d = n[u];
  28492. e.copy(d.position),
  28493. e.sub(o),
  28494. e.normalize();
  28495. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28496. , f = c.getFOVDotThreshold(s);
  28497. if (p >= f) {
  28498. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28499. if (h += g > 0 ? 1 : 0,
  28500. l && h >= l)
  28501. break
  28502. }
  28503. }
  28504. return h
  28505. }
  28506. }(),
  28507. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28508. for (var l = 0, c = 0; c < i.length; c++) {
  28509. var h = i[c]
  28510. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28511. if (l += u > 0 ? 1 : 0,
  28512. s && l >= s)
  28513. break
  28514. }
  28515. return l
  28516. }
  28517. ,
  28518. n.prototype.queueTilesInDirectionForPano = function() {
  28519. var e = {
  28520. filter: h.DirectionalFOV,
  28521. direction: new r.Vector3,
  28522. fov: 60
  28523. }
  28524. , t = new r.Vector3;
  28525. return function(i, n, r, o, a, s, c) {
  28526. return t.copy(s),
  28527. l.getRelativeDirection(r.quaternion, t),
  28528. e.direction.copy(t),
  28529. e.fov = c,
  28530. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28531. }
  28532. }(),
  28533. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28534. var e = [];
  28535. return function(t, i, n, r, o) {
  28536. var a = i.getTileDownloadDescriptors(n, r);
  28537. e.length = 0,
  28538. this.filterTileDownloadDescriptors(n, a, e, o);
  28539. for (var s = 0, l = 0; l < e.length; l++) {
  28540. var c = e[l];
  28541. c && (t.push(c),
  28542. s++)
  28543. }
  28544. return s
  28545. }
  28546. }(),
  28547. n.prototype.filterTileDownloadDescriptors = function() {
  28548. new r.Vector3;
  28549. return function(e, t, i, n) {
  28550. var r, o;
  28551. switch (n.filter) {
  28552. case h.DirectionalFOV:
  28553. for (r = 0; r < t.length; r++)
  28554. o = t[r],
  28555. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28556. break;
  28557. default:
  28558. for (r = 0; r < t.length; r++)
  28559. o = t[r],
  28560. i.push(o)
  28561. }
  28562. for (r = 0; r < i.length; r++)
  28563. o = i[r],
  28564. this.canIncludeDescriptor(o) || (i[r] = null)
  28565. }
  28566. }(),
  28567. n.prototype.canIncludeDescriptor = function(e) {
  28568. return e.status !== s.Downloading && e.status !== s.Downloaded
  28569. }
  28570. ,
  28571. n.prototype.canIncludePano = function(e, t) {
  28572. return !e.isLoaded(t)
  28573. }
  28574. ,
  28575. n.getFOVDotThreshold = function(e) {
  28576. return Math.cos(r.Math.degToRad(e / 2))
  28577. }
  28578. ;
  28579. var u = function() {
  28580. var e = function e(t, i) {
  28581. var n = e._panoSpaceDir
  28582. , r = e._fovThreshold
  28583. , o = e._fovThresholdNarrow
  28584. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28585. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28586. return t._dot = a,
  28587. i._dot = s,
  28588. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28589. };
  28590. return e._panoSpaceDir = new r.Vector3,
  28591. e._fovThreshold = -1,
  28592. e._fovThresholdNarrow = -1,
  28593. e
  28594. }();
  28595. n.sortPanoTiles = function(e, t, i) {
  28596. u._panoSpaceDir.copy(i),
  28597. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28598. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28599. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28600. e.sort(u)
  28601. }
  28602. ,
  28603. n.insertSortedPanoTile = function(e, t, i, r) {
  28604. u._panoSpaceDir.copy(r),
  28605. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28606. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28607. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28608. for (var o = -1, a = 0; a < e.length; a++) {
  28609. var s = u(t, e[a]);
  28610. if (s <= 0) {
  28611. o = a;
  28612. break
  28613. }
  28614. }
  28615. if (o === -1)
  28616. e[e.length] = t;
  28617. else {
  28618. for (var h = e.length; h > o; h--)
  28619. e[h] = e[h - 1];
  28620. e[o] = t
  28621. }
  28622. }
  28623. ,
  28624. n.prototype.setZoomingActive = function(e) {
  28625. e !== this.zoomingActive && (this.zoomingActive = e)
  28626. }
  28627. ,
  28628. t.exports = n
  28629. }
  28630. ).call(this, "/js/tile/TilePrioritizer.js")
  28631. }
  28632. , {
  28633. "../enum/DownloadStatus": 24,
  28634. "../enum/GLCubeFaces": 25,
  28635. "../enum/ModelManagerEvents": 33,
  28636. "../enum/PanoSizeClass": 36,
  28637. "../enum/Vectors": 50,
  28638. "../enum/Viewmode": 51,
  28639. "../objects/Panorama": 148,
  28640. "../settings": 166,
  28641. "../util/browser": 182,
  28642. "../util/logger": 189,
  28643. "../util/math": 190,
  28644. "./TileUtils": 174,
  28645. events: 202,
  28646. three: 217
  28647. }],
  28648. 173: [function(e, t, i) {
  28649. "use strict";
  28650. function n(e, t) {
  28651. this.levels = t,
  28652. this.tileSize = e,
  28653. this.root = null,
  28654. this.allNodes = [],
  28655. a(this)
  28656. }
  28657. function r(e, t) {
  28658. this.tree = e,
  28659. this.parent = t,
  28660. this.children = [],
  28661. this.id = ++u
  28662. }
  28663. function o(e, t, i, r, a, s, l, h) {
  28664. if (e) {
  28665. l = l || n.TraversalType.PreOrder;
  28666. var u = r * c + i;
  28667. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28668. s && s.push(e)),
  28669. e.children && 0 !== e.children.length) {
  28670. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28671. for (var g = 0; g < c; g++)
  28672. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28673. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28674. s && s.push(e))
  28675. }
  28676. }
  28677. }
  28678. function a(e) {
  28679. e.root = s(e, null, 0)
  28680. }
  28681. function s(e, t, i) {
  28682. if (i > e.levels)
  28683. return null;
  28684. var n = new r(e,t);
  28685. e.allNodes.push(n);
  28686. for (var o = 0; o < h; o++)
  28687. n.children[o] = s(e, n, i + 1);
  28688. return n
  28689. }
  28690. function l(e, t, i, n, r) {
  28691. if (!e)
  28692. return null;
  28693. if (0 === i)
  28694. return e;
  28695. if (!e.children || 0 === e.children.length)
  28696. return null;
  28697. var o = Math.pow(c, i)
  28698. , a = o / c
  28699. , s = n % a
  28700. , h = r % a
  28701. , u = Math.floor(r / a)
  28702. , d = Math.floor(n / a)
  28703. , p = u * c + d
  28704. , f = e.children[p];
  28705. return l(f, t + 1, i - 1, s, h)
  28706. }
  28707. var c = (e("three"),
  28708. e("./TileUtils"),
  28709. e("../objects/Panorama"),
  28710. e("../util/panorama"),
  28711. e("events").EventEmitter,
  28712. 2)
  28713. , h = c * c;
  28714. n.TraversalType = Object.freeze({
  28715. PreOrder: 0,
  28716. PostOrder: 1
  28717. });
  28718. var u = 0;
  28719. n.getLevelCountForSize = function(e, t) {
  28720. var i = 0;
  28721. for (t < e && (t = e); ; ) {
  28722. if (t /= c,
  28723. t < e)
  28724. break;
  28725. i++
  28726. }
  28727. return i
  28728. }
  28729. ,
  28730. n.getSizeForLevel = function(e, t) {
  28731. return Math.pow(c, t) * e
  28732. }
  28733. ,
  28734. n.prototype.getSubNode = function(e, t, i) {
  28735. (!t || e < this.tileSize) && (t = 0),
  28736. (!i || e < this.tileSize) && (i = 0),
  28737. e < this.tileSize && (e = this.tileSize);
  28738. var r = n.getLevelCountForSize(this.tileSize, e)
  28739. , o = l(this.root, 0, r, t, i);
  28740. return o
  28741. }
  28742. ,
  28743. n.prototype.breadthFirst = function(e) {
  28744. e = e || {};
  28745. var t = !!e.nullLevelEnd
  28746. , i = e.maxLevel
  28747. , n = e.minLevel
  28748. , r = e.callback
  28749. , o = e.saveVisited
  28750. , a = []
  28751. , s = {}
  28752. , l = 0
  28753. , c = 0;
  28754. for (a.push(this.root),
  28755. a.push(s); a.length > 0 && !(i && l > i); ) {
  28756. var h = a.shift();
  28757. if (h === s)
  28758. (!n || l >= n) && (r && t && r(null),
  28759. o && t && o.push(null)),
  28760. a.length > 0 && a.push(s),
  28761. l++,
  28762. c = 0;
  28763. else {
  28764. if (h.children)
  28765. for (var u = 0; u < h.children.length; u++) {
  28766. var d = h.children[u];
  28767. d && a.push(h.children[u])
  28768. }
  28769. var p = this.getFaceIndexFromNode(h);
  28770. (!n || l >= n) && (r && r(h, l, p),
  28771. o && o.push(h)),
  28772. c++
  28773. }
  28774. }
  28775. }
  28776. ,
  28777. n.prototype.getFaceIndexFromNode = function(e) {
  28778. if (!e)
  28779. return -1;
  28780. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28781. var o = i.parent;
  28782. if (!o)
  28783. break;
  28784. for (var a = -1, s = 0; s < o.children.length; s++)
  28785. o.children[s] === i && (a = s);
  28786. var l = a % c
  28787. , h = Math.floor(a / c);
  28788. n = l * t + n,
  28789. r = h * t + r,
  28790. t *= c,
  28791. i = o
  28792. }
  28793. return r * t + n
  28794. }
  28795. ,
  28796. n.prototype.depthFirst = function(e, t, i) {
  28797. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28798. }
  28799. ,
  28800. t.exports = n
  28801. }
  28802. , {
  28803. "../objects/Panorama": 148,
  28804. "../util/panorama": 191,
  28805. "./TileUtils": 174,
  28806. events: 202,
  28807. three: 217
  28808. }],
  28809. 174: [function(e, t, i) {
  28810. "use strict";
  28811. var n = e("../enum/GLCubeFaces")
  28812. , r = e("../util/MathLight")
  28813. , o = {};
  28814. o.TILE_SIZE = 512,
  28815. o.FACES_PER_PANO = 6,
  28816. o.LocationOnTile = {
  28817. Center: 0,
  28818. UpperLeft: 1,
  28819. UpperRight: 2,
  28820. LowerRight: 3,
  28821. LowerLeft: 4
  28822. },
  28823. o.getTileVector = function() {
  28824. return function(e, t, i, a, s, l, c, h) {
  28825. l = l || o.LocationOnTile.Center;
  28826. var u = e / t
  28827. , d = a / u;
  28828. s = -s + (u - 1);
  28829. var p = s / u
  28830. , f = t / e
  28831. , g = 2 * f
  28832. , m = g / 2
  28833. , v = 2 * d - 1 + m
  28834. , A = 2 * p - 1 + m;
  28835. switch (l) {
  28836. case o.LocationOnTile.UpperLeft:
  28837. v -= m,
  28838. A += m,
  28839. v += c * g;
  28840. break;
  28841. case o.LocationOnTile.UpperRight:
  28842. v += m,
  28843. A += m,
  28844. A -= c * g;
  28845. break;
  28846. case o.LocationOnTile.LowerRight:
  28847. v += m,
  28848. A -= m,
  28849. v -= c * g;
  28850. break;
  28851. case o.LocationOnTile.LowerLeft:
  28852. v -= m,
  28853. A -= m,
  28854. A += c * g;
  28855. break;
  28856. case o.LocationOnTile.Center:
  28857. }
  28858. switch (i) {
  28859. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28860. r.setVector(h, -1, A, -v);
  28861. break;
  28862. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28863. r.setVector(h, 1, A, v);
  28864. break;
  28865. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28866. r.setVector(h, -v, 1, -A);
  28867. break;
  28868. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28869. r.setVector(h, -v, -1, A);
  28870. break;
  28871. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28872. r.setVector(h, -v, A, 1);
  28873. break;
  28874. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28875. r.setVector(h, v, A, -1)
  28876. }
  28877. r.normalize(h)
  28878. }
  28879. }(),
  28880. o.getFaceForTile = function(e, t) {
  28881. var i = o.TILE_SIZE;
  28882. e < o.TILE_SIZE && (i = e);
  28883. var n = Math.floor(e / i)
  28884. , r = n * n;
  28885. return Math.floor(t / r)
  28886. }
  28887. ,
  28888. o.getTileLocation = function(e, t, i) {
  28889. var n = o.TILE_SIZE;
  28890. e < o.TILE_SIZE && (n = e);
  28891. var r = o.getFaceForTile(e, t)
  28892. , a = Math.floor(e / n)
  28893. , s = a * a
  28894. , l = t - r * s;
  28895. i.tileX = l % a,
  28896. i.tileY = Math.floor(l / a),
  28897. i.face = r,
  28898. i.faceTileIndex = l
  28899. }
  28900. ,
  28901. o.getTileCountForSize = function(e) {
  28902. if (e <= o.TILE_SIZE)
  28903. return o.FACES_PER_PANO;
  28904. var t = Math.floor(e / o.TILE_SIZE)
  28905. , i = t * t
  28906. , n = i * o.FACES_PER_PANO;
  28907. return n
  28908. }
  28909. ,
  28910. o.getRelativeDirection = function() {
  28911. var e = new r.Matrix4
  28912. , t = new r.Quaternion;
  28913. return function(i, n) {
  28914. t.copy(i),
  28915. t.inverse(),
  28916. e.makeRotationFromQuaternion(t),
  28917. e.applyToVector3(n),
  28918. r.normalize(n)
  28919. }
  28920. }(),
  28921. o.matchingTilesInDirection = function() {
  28922. var e = new r.Vector3
  28923. , t = new r.Vector3(0,0,-1)
  28924. , i = new r.Quaternion
  28925. , n = function(e, t) {
  28926. e.push({
  28927. face: t.face,
  28928. faceTileIndex: t.faceTileIndex,
  28929. tileX: t.tileX,
  28930. tileY: t.tileY
  28931. })
  28932. }
  28933. , a = function() {
  28934. var e = {
  28935. face: -1,
  28936. faceTileIndex: -1,
  28937. tileX: -1,
  28938. tileY: -1
  28939. };
  28940. return function(t, i, r) {
  28941. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28942. o.getTileLocation(t, l, e),
  28943. i && !i(e) || (s++,
  28944. r && n(r, e));
  28945. return s
  28946. }
  28947. }();
  28948. return function(n, s, l, c, h, u) {
  28949. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28950. o.getTileCountForSize(s);
  28951. if (!c && !h)
  28952. return a(s, null, u);
  28953. var p = !!h;
  28954. if (h = h || c,
  28955. h = Math.max(0, Math.min(h, 360)),
  28956. c = Math.max(0, Math.min(c, 360)),
  28957. r.copyVector(l, e),
  28958. o.getRelativeDirection(n.quaternion, e),
  28959. p) {
  28960. i.setFromUnitVectors(e, t);
  28961. var f = function(e) {
  28962. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28963. };
  28964. return a(s, f, u)
  28965. }
  28966. var g = function(t) {
  28967. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28968. };
  28969. return a(s, g, u)
  28970. }
  28971. }(),
  28972. o.isTileWithinFrustum = function() {
  28973. var e = new r.Vector3
  28974. , t = 1e-5;
  28975. return function(i, n, a, s, l, c, h, u) {
  28976. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28977. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28978. r.applyQuaternionToVector(c, e),
  28979. e.z >= -t)
  28980. I++;
  28981. else {
  28982. var w = -1 / e.z
  28983. , _ = e.x * w
  28984. , T = e.y * w;
  28985. T > d ? v++ : T < p && A++,
  28986. _ > f ? y++ : _ < g && C++,
  28987. E++
  28988. }
  28989. return A !== E && v !== E && y !== E && C !== E
  28990. }
  28991. }(),
  28992. o.isTileWithinFOV = function() {
  28993. var e = new r.Vector3
  28994. , t = new r.Vector3(0,1,0)
  28995. , i = new r.Vector3(1,0,0);
  28996. return function(n, a, s, l, c, h, u) {
  28997. var d = o.mapFaceToCubemapFace(s);
  28998. if (r.cross(h, t, i),
  28999. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29000. o.isWithinFOV(e, h, u, null))
  29001. return !0;
  29002. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29003. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29004. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29005. o.isWithinFOV(e, h, u, null))
  29006. return !0;
  29007. g += p
  29008. }
  29009. return !1
  29010. }
  29011. }(),
  29012. o.isWithinFOV = function() {
  29013. var e = new r.Vector3
  29014. , t = new r.Vector3;
  29015. return function(i, n, o, a) {
  29016. if (r.copyVector(i, t),
  29017. a) {
  29018. r.copyVector(a, e),
  29019. r.normalize(e);
  29020. var s = r.dot(e, i);
  29021. e.x *= s,
  29022. e.y *= s,
  29023. e.z *= s,
  29024. r.subVector(t, e)
  29025. }
  29026. var l = o / 2 * r.RADIANS_PER_DEGREE
  29027. , c = Math.cos(l)
  29028. , h = r.dot(t, n);
  29029. return h >= c
  29030. }
  29031. }(),
  29032. o.mapFaceToCubemapFace = function() {
  29033. var e = {
  29034. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29035. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29036. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29037. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29038. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29039. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29040. };
  29041. return function(t) {
  29042. return e[t]
  29043. }
  29044. }(),
  29045. t.exports = o
  29046. }
  29047. , {
  29048. "../enum/GLCubeFaces": 25,
  29049. "../util/MathLight": 176
  29050. }],
  29051. 175: [function(e, t, i) {
  29052. (function(i) {
  29053. "use strict";
  29054. function n() {
  29055. this.list = [],
  29056. this.index = {},
  29057. Object.defineProperty(this, "length", {
  29058. get: function() {
  29059. return this.list.length
  29060. }
  29061. })
  29062. }
  29063. var r = (e("./common"),
  29064. e("./logger"));
  29065. new r(i);
  29066. n.prototype.forEach = function(e) {
  29067. this.list.forEach(e)
  29068. }
  29069. ,
  29070. n.prototype.add = function(e) {
  29071. this.list.push(e),
  29072. this.index[this.getIndex(e)] = e
  29073. }
  29074. ,
  29075. n.prototype.getIndex = function(e) {
  29076. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29077. }
  29078. ,
  29079. n.prototype.extend = function(e) {
  29080. for (var t = 0; t < e.length; t++)
  29081. this.add(e[t])
  29082. }
  29083. ,
  29084. n.prototype.get = function(e) {
  29085. return this.index[e]
  29086. }
  29087. ,
  29088. n.prototype.first = function() {
  29089. return this.list[0]
  29090. }
  29091. ,
  29092. n.prototype.last = function() {
  29093. return this.list[this.list.length - 1]
  29094. }
  29095. ,
  29096. n.prototype.reIndex = function() {
  29097. this.index = {};
  29098. var e = this;
  29099. this.forEach(function(t) {
  29100. e.index[e.getIndex(t)] = t
  29101. })
  29102. }
  29103. ,
  29104. n.prototype.filter = function(e) {
  29105. var t = this.list.filter(e);
  29106. return this.reIndex(),
  29107. t
  29108. }
  29109. ,
  29110. n.prototype.reduce = function(e, t) {
  29111. return this.list.reduce(e, t)
  29112. }
  29113. ,
  29114. n.prototype.sort = function(e) {
  29115. return this.list.sort(e)
  29116. }
  29117. ,
  29118. n.prototype.indexOf = function(e) {
  29119. for (var t = 0; t < this.list.length; ++t)
  29120. if (this.list[t] === e)
  29121. return t;
  29122. return -1
  29123. }
  29124. ,
  29125. t.exports = n
  29126. }
  29127. ).call(this, "/js/util/IndexedCollection.js")
  29128. }
  29129. , {
  29130. "./common": 185,
  29131. "./logger": 189
  29132. }],
  29133. 176: [function(e, t, i) {
  29134. "use strict";
  29135. var n = e("../constants")
  29136. , r = {};
  29137. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29138. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29139. r.Vector3 = function(e, t, i) {
  29140. this.x = e || 0,
  29141. this.y = t || 0,
  29142. this.z = i || 0
  29143. }
  29144. ,
  29145. r.Matrix4 = function() {
  29146. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29147. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29148. }
  29149. ,
  29150. r.Matrix4.prototype = {
  29151. identity: function() {
  29152. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29153. this
  29154. },
  29155. copy: function(e) {
  29156. return this.elements.set(e.elements),
  29157. this
  29158. },
  29159. applyToVector3: function(e) {
  29160. var t = e.x
  29161. , i = e.y
  29162. , n = e.z
  29163. , r = this.elements;
  29164. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29165. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29166. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29167. this
  29168. },
  29169. getInverse: function(e, t) {
  29170. var i = this.elements
  29171. , n = e.elements
  29172. , r = n[0]
  29173. , o = n[1]
  29174. , a = n[2]
  29175. , s = n[3]
  29176. , l = n[4]
  29177. , c = n[5]
  29178. , h = n[6]
  29179. , u = n[7]
  29180. , d = n[8]
  29181. , p = n[9]
  29182. , f = n[10]
  29183. , g = n[11]
  29184. , m = n[12]
  29185. , v = n[13]
  29186. , A = n[14]
  29187. , y = n[15]
  29188. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29189. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29190. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29191. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29192. , w = r * C + o * I + a * E + s * b;
  29193. if (0 === w) {
  29194. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29195. if (t)
  29196. throw new Error(_);
  29197. return console.warn(_),
  29198. this.identity()
  29199. }
  29200. var T = 1 / w;
  29201. return i[0] = C * T,
  29202. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29203. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29204. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29205. i[4] = I * T,
  29206. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29207. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29208. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29209. i[8] = E * T,
  29210. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29211. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29212. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29213. i[12] = b * T,
  29214. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29215. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29216. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29217. this
  29218. },
  29219. makeRotationFromQuaternion: function(e) {
  29220. var t = this.elements
  29221. , i = e.x
  29222. , n = e.y
  29223. , r = e.z
  29224. , o = e.w
  29225. , a = i + i
  29226. , s = n + n
  29227. , l = r + r
  29228. , c = i * a
  29229. , h = i * s
  29230. , u = i * l
  29231. , d = n * s
  29232. , p = n * l
  29233. , f = r * l
  29234. , g = o * a
  29235. , m = o * s
  29236. , v = o * l;
  29237. return t[0] = 1 - (d + f),
  29238. t[4] = h - v,
  29239. t[8] = u + m,
  29240. t[1] = h + v,
  29241. t[5] = 1 - (c + f),
  29242. t[9] = p - g,
  29243. t[2] = u - m,
  29244. t[6] = p + g,
  29245. t[10] = 1 - (c + d),
  29246. t[3] = 0,
  29247. t[7] = 0,
  29248. t[11] = 0,
  29249. t[12] = 0,
  29250. t[13] = 0,
  29251. t[14] = 0,
  29252. t[15] = 1,
  29253. this
  29254. }
  29255. },
  29256. r.Quaternion = function(e, t, i, n) {
  29257. this._x = e || 0,
  29258. this._y = t || 0,
  29259. this._z = i || 0,
  29260. this._w = void 0 !== n ? n : 1
  29261. }
  29262. ,
  29263. r.Quaternion.prototype = {
  29264. get x() {
  29265. return this._x
  29266. },
  29267. set x(e) {
  29268. this._x = e
  29269. },
  29270. get y() {
  29271. return this._y
  29272. },
  29273. set y(e) {
  29274. this._y = e
  29275. },
  29276. get z() {
  29277. return this._z
  29278. },
  29279. set z(e) {
  29280. this._z = e
  29281. },
  29282. get w() {
  29283. return this._w
  29284. },
  29285. set w(e) {
  29286. this._w = e
  29287. },
  29288. copy: function(e) {
  29289. this._x = e.x,
  29290. this._y = e.y,
  29291. this._z = e.z,
  29292. this._w = e.w
  29293. },
  29294. inverse: function() {
  29295. return this.conjugate().normalize()
  29296. },
  29297. conjugate: function() {
  29298. return this._x *= -1,
  29299. this._y *= -1,
  29300. this._z *= -1,
  29301. this
  29302. },
  29303. length: function() {
  29304. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29305. },
  29306. normalize: function() {
  29307. var e = this.length();
  29308. return 0 === e ? (this._x = 0,
  29309. this._y = 0,
  29310. this._z = 0,
  29311. this._w = 1) : (e = 1 / e,
  29312. this._x = this._x * e,
  29313. this._y = this._y * e,
  29314. this._z = this._z * e,
  29315. this._w = this._w * e),
  29316. this
  29317. },
  29318. setFromAxisAngle: function(e, t) {
  29319. var i = t / 2
  29320. , n = Math.sin(i);
  29321. return this._x = e.x * n,
  29322. this._y = e.y * n,
  29323. this._z = e.z * n,
  29324. this._w = Math.cos(i),
  29325. this
  29326. },
  29327. setFromUnitVectors: function() {
  29328. var e, t, i = 1e-6;
  29329. return function(n, o) {
  29330. return void 0 === e && (e = new r.Vector3),
  29331. t = r.dot(n, o) + 1,
  29332. t < i ? (t = 0,
  29333. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29334. this._x = e.x,
  29335. this._y = e.y,
  29336. this._z = e.z,
  29337. this._w = t,
  29338. this.normalize()
  29339. }
  29340. }(),
  29341. multiply: function(e) {
  29342. return this.multiplyQuaternions(this, e)
  29343. },
  29344. premultiply: function(e) {
  29345. return this.multiplyQuaternions(e, this)
  29346. },
  29347. multiplyQuaternions: function(e, t) {
  29348. var i = e._x
  29349. , n = e._y
  29350. , r = e._z
  29351. , o = e._w
  29352. , a = t._x
  29353. , s = t._y
  29354. , l = t._z
  29355. , c = t._w;
  29356. return this._x = i * c + o * a + n * l - r * s,
  29357. this._y = n * c + o * s + r * a - i * l,
  29358. this._z = r * c + o * l + i * s - n * a,
  29359. this._w = o * c - i * a - n * s - r * l,
  29360. this
  29361. }
  29362. },
  29363. r.convertWorkshopVector = function(e) {
  29364. return new r.Vector3(-e.x,e.y,e.z)
  29365. }
  29366. ,
  29367. r.convertWorkshopQuaternion = function(e) {
  29368. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29369. }
  29370. ;
  29371. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29372. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29373. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29374. }
  29375. ,
  29376. r.convertWorkshopPanoramaQuaternion = function(e) {
  29377. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29378. }
  29379. ,
  29380. r.normalize = function(e) {
  29381. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29382. , i = Math.sqrt(t);
  29383. e.x /= i,
  29384. e.y /= i,
  29385. e.z /= i
  29386. }
  29387. ,
  29388. r.dot = function(e, t) {
  29389. return e.x * t.x + e.y * t.y + e.z * t.z
  29390. }
  29391. ,
  29392. r.cross = function(e, t, i) {
  29393. var n = e.x
  29394. , r = e.y
  29395. , o = e.z;
  29396. i.x = r * t.z - o * t.y,
  29397. i.y = o * t.x - n * t.z,
  29398. i.z = n * t.y - r * t.x
  29399. }
  29400. ,
  29401. r.setVector = function(e, t, i, n) {
  29402. e.x = t,
  29403. e.y = i,
  29404. e.z = n
  29405. }
  29406. ,
  29407. r.copyVector = function(e, t) {
  29408. t.x = e.x,
  29409. t.y = e.y,
  29410. t.z = e.z
  29411. }
  29412. ,
  29413. r.addVector = function(e, t) {
  29414. e.x += t.x,
  29415. e.y += t.y,
  29416. e.z += t.z
  29417. }
  29418. ,
  29419. r.subVector = function(e, t) {
  29420. e.x -= t.x,
  29421. e.y -= t.y,
  29422. e.z -= t.z
  29423. }
  29424. ,
  29425. r.applyQuaternionToVector = function(e, t) {
  29426. var i = t.x
  29427. , n = t.y
  29428. , r = t.z
  29429. , o = e.x
  29430. , a = e.y
  29431. , s = e.z
  29432. , l = e.w
  29433. , c = l * i + a * r - s * n
  29434. , h = l * n + s * i - o * r
  29435. , u = l * r + o * n - a * i
  29436. , d = -o * i - a * n - s * r;
  29437. t.x = c * l + d * -o + h * -s - u * -a,
  29438. t.y = h * l + d * -a + u * -o - c * -s,
  29439. t.z = u * l + d * -s + c * -a - h * -o
  29440. }
  29441. ,
  29442. r.angleBetweenVectors = function(e, t) {
  29443. return Math.acos(r.dot(e, t))
  29444. }
  29445. ,
  29446. t.exports = r
  29447. }
  29448. , {
  29449. "../constants": 8
  29450. }],
  29451. 177: [function(e, t, i) {
  29452. (function(i) {
  29453. "use strict";
  29454. function n(e) {
  29455. this.cache = null,
  29456. this.expires = 0
  29457. }
  29458. function r() {
  29459. this.baseUrl = null,
  29460. this.cache = null,
  29461. this.expires = 0
  29462. }
  29463. function o() {
  29464. this.baseUrl = null,
  29465. this.expires = 0
  29466. }
  29467. function a(e) {
  29468. this.initialLoadingPromise = null,
  29469. this.endpoint = e + "?type=3",
  29470. this.urlContainer = null,
  29471. this.authorizationHeader = h.getAuthorizationHeader(),
  29472. this.containerClasses = [o, r, n]
  29473. }
  29474. var s = e("./ajax")
  29475. , l = e("./logger")
  29476. , c = e("../constants")
  29477. , h = e("./showcase")
  29478. , u = (e("../ab"),
  29479. new l(i));
  29480. n.prototype = {
  29481. version: 1,
  29482. validate: function(e) {
  29483. return "catalog.json"in e && Object.keys(e).length > 0
  29484. },
  29485. update: function(e) {
  29486. return this.cache = e,
  29487. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29488. $.when()
  29489. },
  29490. get: function(e) {
  29491. return this.cache[e]
  29492. }
  29493. },
  29494. r.prototype = {
  29495. version: 2,
  29496. validate: function(e) {
  29497. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29498. },
  29499. update: function(e) {
  29500. return this.baseUrl = e["base.url"],
  29501. this.cache = e,
  29502. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29503. $.when()
  29504. },
  29505. get: function(e) {
  29506. var t = this.cache[e];
  29507. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29508. }
  29509. },
  29510. o.prototype = {
  29511. version: 3,
  29512. validate: function(e) {
  29513. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29514. },
  29515. update: function(e) {
  29516. return this.baseUrl = e.templates[0],
  29517. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29518. $.when()
  29519. },
  29520. get: function(e) {
  29521. return this.baseUrl.replace("{{filename}}", e)
  29522. }
  29523. },
  29524. a.prototype = {
  29525. init: function() {
  29526. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29527. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29528. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29529. this.refresh().done(function() {
  29530. u.debug("Refreshed")
  29531. }).fail(function() {
  29532. u.error("Failed url refresh, urls might go stale soon")
  29533. }))
  29534. }
  29535. .bind(this), c.signedUrlCheckInterval),
  29536. this.initialLoadingPromise = this.refresh(),
  29537. this.initialLoadingPromise)
  29538. },
  29539. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29540. e = e || {};
  29541. /*var t = void 0 === e.cache || e.cache;
  29542. return s.get( this.endpoint , { //file
  29543. responseType: "json",
  29544. prefetchFrom: t ? "files" : null,
  29545. cache: t,
  29546. auth: this.authorizationHeader
  29547. }).then(function(e) {
  29548. if (this.urlContainer && this.urlContainer.validate(e))
  29549. return this.urlContainer.update(e);
  29550. for (var i = 0; i < this.containerClasses.length; i++) {
  29551. var n = this.containerClasses[i]
  29552. , r = new n;
  29553. if (r.validate(e))
  29554. return u.info("Using urls version " + r.version),
  29555. this.urlContainer = r,
  29556. this.urlContainer.update(e)
  29557. }
  29558. return t ? this.refresh({
  29559. cache: !1
  29560. }) : $.Deferred().reject("missing-urls")
  29561. }
  29562. .bind(this), function(e) {
  29563. return "loading-failed"
  29564. }) */
  29565. return $.Deferred().resolve();
  29566. },
  29567. get: function(e) {
  29568. //return this.urlContainer.get(e)
  29569. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29570. }
  29571. },
  29572. t.exports = a
  29573. }
  29574. ).call(this, "/js/util/ModelUrls.js")
  29575. }
  29576. , {
  29577. "../ab": 3,
  29578. "../constants": 8,
  29579. "./ajax": 181,
  29580. "./logger": 189,
  29581. "./showcase": 193
  29582. }],
  29583. 178: [function(e, t, i) {
  29584. (function(i) {
  29585. "use strict";
  29586. function n() {
  29587. u.call(this),
  29588. this.neighbourMap = {},
  29589. this.map = null
  29590. }
  29591. var r = e("three")
  29592. , o = e("./common")
  29593. , a = e("../settings")
  29594. , s = e("../objects/Panorama")
  29595. , a = e("../settings")
  29596. , l = e("./aStar")
  29597. , c = e("./logger")
  29598. , h = new c(i)
  29599. , u = e("./IndexedCollection")
  29600. , d = e("./transitions");
  29601. o.inherit(n, u),
  29602. n.prototype.getIndex = function(e) {
  29603. return e.id
  29604. }
  29605. ,
  29606. n.prototype.find = function(e, t) {
  29607. var i = o.filterAll(this.list, e);
  29608. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29609. i = o.stableSort(i, e)
  29610. }),
  29611. i[0])
  29612. }
  29613. ,
  29614. n.prototype.sortByScore = function(e, t) {
  29615. var i = o.filterAll(this.list, e);
  29616. return 0 === i.length ? null : i = i.map(function(e) {
  29617. return {
  29618. pano: e,
  29619. score: t.reduce(function(t, i) {
  29620. return t + i(e)
  29621. }, 0)
  29622. }
  29623. }).sort(function(e, t) {
  29624. return t.score - e.score;
  29625. })
  29626. }
  29627. ,
  29628. n.prototype.lowestByScore = function(e, t, i) {
  29629. return this.findRankedByScore(0, e, t, i)
  29630. }
  29631. ,
  29632. n.prototype.findRankedByScore = function(e, t, i, n) {
  29633. n && (n.candidates = null,
  29634. n.pano = null),
  29635. e || (e = 0);
  29636. var r = this.sortByScore(t, i);
  29637. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29638. n.pano = r[e].pano),
  29639. r[e].pano)
  29640. }
  29641. ,
  29642. n.prototype.showPanoScores = function(e) {
  29643. this.list.forEach(function(e) {
  29644. e.removeTextSprite()
  29645. });
  29646. var t = 6344768;
  29647. e.forEach(function(e) {
  29648. e.pano.addTextSprite(e.score.toFixed(2), t),
  29649. t = 16428055
  29650. })
  29651. }
  29652. ,
  29653. n.prototype.isNeighbour = function(e, t) {
  29654. return this.neighbourMap[e.id][t.id]
  29655. }
  29656. ,
  29657. n.prototype.getNeighbours = function(e) {
  29658. return this.neighbourMap[e.id]
  29659. }
  29660. ,
  29661. n.prototype.setNeighbour = function(e, t, i) {
  29662. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29663. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29664. this.neighbourMap[e.id][e.id] = !0,
  29665. this.neighbourMap[t.id][t.id] = !0,
  29666. this.neighbourMap[e.id][t.id] = i,
  29667. this.neighbourMap[t.id][e.id] = i,
  29668. this.neighbourMap[e.id]
  29669. }
  29670. ,
  29671. n.prototype.findClosest = function(e, t) {
  29672. var i = [s.filters.isPanoAligned()];
  29673. return t && i.push(s.filters.inDirection(e, t, .75)),
  29674. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29675. }
  29676. ,
  29677. n.prototype.dualNeighbors = function(e, t) {
  29678. var i, n = [];
  29679. for (i in this.neighbourMap[e.id])
  29680. this.neighbourMap[t.id][i] && n.push(i);
  29681. return n
  29682. }
  29683. ,
  29684. n.prototype.populate_path_graph = function() {
  29685. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29686. for (e = 0; e < this.list.length; e += 1) {
  29687. o = this.list[e],
  29688. s = {},
  29689. l = !1,
  29690. i = o.neighbourPanos || o.findNeighourPanos();
  29691. for (t in i)
  29692. if (i[t]) {
  29693. a = this.index[t],
  29694. p.copy(o.floorPosition),
  29695. p.sub(a.floorPosition);
  29696. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29697. , v = (Math.abs(p.y) / Math.max(m, .01),
  29698. Math.max(0, Math.abs(p.y) - .2));
  29699. v > 0 ? (f += 1,
  29700. v = Math.pow(4 * v, 2),
  29701. m = Math.pow(m, 2),
  29702. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29703. n = p.length()),
  29704. s[a.id] = n,
  29705. l = !0
  29706. }
  29707. l ? u[o.id] = s : d += 1
  29708. }
  29709. this.map = u,
  29710. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29711. }
  29712. ,
  29713. n.prototype.aStarSearch = function(e, t) {
  29714. var i = Date.now()
  29715. , n = new l({
  29716. start: e,
  29717. isEnd: function(e) {
  29718. return e === t
  29719. },
  29720. neighbor: function(e) {
  29721. var t = e.neighbourPanos || e.findNeighourPanos()
  29722. , i = [];
  29723. for (var n in t)
  29724. t[n] && i.push(this.index[n]); //add: t[n] &&
  29725. return i
  29726. }
  29727. .bind(this),
  29728. distance: function(e, t) {
  29729. var i = this.map[e.id]
  29730. , n = i[t.id];
  29731. return n
  29732. }
  29733. .bind(this),
  29734. heuristic: function(e, t) {
  29735. return 1
  29736. }
  29737. .bind(this),
  29738. hash: function(e) {
  29739. return e.id
  29740. },
  29741. timeout: 5e3
  29742. });
  29743. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29744. "success" !== n.status)
  29745. return h.debug("Did not find A* path from " + e + " to " + t),
  29746. null;
  29747. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29748. var r = [];
  29749. return n.path.forEach(function(e) {
  29750. r.push(e.id)
  29751. }),
  29752. r
  29753. }
  29754. ,
  29755. n.prototype.includeNodesNearPath = function() {
  29756. var e = new r.Vector3
  29757. , t = new r.Vector3
  29758. , i = new r.Vector3
  29759. , n = new r.Vector3
  29760. , o = new r.Vector3
  29761. , a = new r.Vector3
  29762. , s = new r.Vector3
  29763. , l = new r.Vector3
  29764. , c = []
  29765. , h = new r.Vector3
  29766. , u = new r.Vector3;
  29767. return function(r, d) {
  29768. if (r)
  29769. for (var p = function(e, t, i) {
  29770. return o.copy(t).sub(e),
  29771. o.dot(i)
  29772. }, f = function(e, t) {
  29773. return p(h, e.position, i) - p(h, t.position, i)
  29774. }, g = 0; g < r.length - 1; ) {
  29775. var m = r[g]
  29776. , v = r[g + 1]
  29777. , A = this.index[m]
  29778. , y = this.index[v];
  29779. h.copy(A.position),
  29780. u.copy(y.position),
  29781. c.length = 0,
  29782. e.copy(u).sub(h),
  29783. i.copy(e).normalize();
  29784. for (var C = 0; C < this.list.length; C++) {
  29785. var I = this.list[C];
  29786. o.copy(I.position).sub(h);
  29787. var E = o.dot(i);
  29788. if (E > 0) {
  29789. s.copy(i),
  29790. s.multiplyScalar(E),
  29791. a.copy(o),
  29792. a.sub(s);
  29793. var b = a.length();
  29794. if (b < d) {
  29795. t.copy(e).negate(),
  29796. n.copy(t).normalize(),
  29797. l.copy(I.position).sub(u);
  29798. var w = l.dot(n);
  29799. w > 0 && c.push(I)
  29800. }
  29801. }
  29802. }
  29803. if (c.length > 0) {
  29804. c.sort(f);
  29805. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29806. r[_] = r[_ - c.length];
  29807. for (var T = 0; T < c.length; T++)
  29808. r[T + g + 1] = c[T].id
  29809. }
  29810. g += c.length + 1
  29811. }
  29812. }
  29813. }(),
  29814. n.prototype.fadeMarkerOpacity = function(e, t) {
  29815. var i = void 0 === e ? a.panorama.markerOpacity : e
  29816. , n = this.list.findIndex(function(e) {
  29817. return e.marker
  29818. });
  29819. if (!(n < 0)) {
  29820. var r = this.list[n].marker.material.opacity;
  29821. if (r !== e) {
  29822. var o = i - r;
  29823. d.trigger({
  29824. func: function(e, t) {
  29825. var i = r + e * o;
  29826. this.forEach(function(e) {
  29827. e.marker && (e.marker.material.opacity = i)
  29828. })
  29829. }
  29830. .bind(this),
  29831. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29832. name: "_fpm"
  29833. })
  29834. }
  29835. }
  29836. }
  29837. ,
  29838. t.exports = n
  29839. }
  29840. ).call(this, "/js/util/PanoramaCollection.js")
  29841. }
  29842. , {
  29843. "../objects/Panorama": 148,
  29844. "../settings": 166,
  29845. "./IndexedCollection": 175,
  29846. "./aStar": 180,
  29847. "./common": 185,
  29848. "./logger": 189,
  29849. "./transitions": 195,
  29850. three: 217
  29851. }],
  29852. 179: [function(e, t, i) {
  29853. "use strict";
  29854. function n() {
  29855. this.actionSequence = [],
  29856. this.actionSequenceInProgress = !1
  29857. }
  29858. function r(e, t, i, n) {
  29859. s.trackAlways("zoom_" + e, {
  29860. from: t,
  29861. to: i,
  29862. pano: n
  29863. })
  29864. }
  29865. function o(e, t) {
  29866. r("initial", 1, e, t)
  29867. }
  29868. function a(e, t, i) {
  29869. r("followup", e, t, i)
  29870. }
  29871. var s = e("../analytics");
  29872. n.prototype.reset = function(e) {
  29873. this.actionSequenceInProgress = !1,
  29874. this.actionSequence.length = 0
  29875. }
  29876. ,
  29877. n.prototype.addZoomAction = function() {
  29878. var e = null
  29879. , t = null
  29880. , i = !1
  29881. , n = function() {
  29882. if (e = null,
  29883. this.actionSequence.length > 0) {
  29884. var i = this.actionSequence[0].start
  29885. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29886. 1 === i ? o(n, t) : a(i, n, t)
  29887. }
  29888. this.reset()
  29889. };
  29890. return function(r, o, a) {
  29891. if (r !== o) {
  29892. i || (n = n.bind(this),
  29893. i = !0),
  29894. e && (window.clearTimeout(e),
  29895. e = null),
  29896. a === t && this.actionSequenceInProgress || (this.reset(),
  29897. t = a),
  29898. this.actionSequenceInProgress = !0;
  29899. var s = {
  29900. start: r,
  29901. end: o
  29902. };
  29903. this.actionSequence.push(s),
  29904. e = window.setTimeout(n, 150)
  29905. }
  29906. }
  29907. }(),
  29908. t.exports = n
  29909. }
  29910. , {
  29911. "../analytics": 4
  29912. }],
  29913. 180: [function(e, t, i) {
  29914. "use strict";
  29915. function n(e) {
  29916. void 0 === e.timeout && (e.timeout = 1 / 0);
  29917. var t = e.hash || o
  29918. , i = {
  29919. data: e.start,
  29920. g: 0,
  29921. h: e.heuristic(e.start)
  29922. }
  29923. , n = i;
  29924. i.f = i.h;
  29925. var h = new s
  29926. , u = new l(a)
  29927. , d = c();
  29928. u.push(i),
  29929. d.set(t(i.data), i);
  29930. for (var p = new Date; u.size(); ) {
  29931. if (new Date - p > e.timeout)
  29932. return {
  29933. status: "timeout",
  29934. cost: n.g,
  29935. path: r(n)
  29936. };
  29937. var f = u.pop();
  29938. if (d.delete(t(f.data)),
  29939. e.isEnd(f.data))
  29940. return {
  29941. status: "success",
  29942. cost: f.g,
  29943. path: r(f)
  29944. };
  29945. h.add(t(f.data));
  29946. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29947. var v = g[m];
  29948. if (!h.contains(t(v))) {
  29949. var A = f.g + e.distance(f.data, v)
  29950. , y = d.get(t(v))
  29951. , C = !1;
  29952. if (void 0 === y)
  29953. y = {
  29954. data: v
  29955. },
  29956. d.set(t(v), y);
  29957. else {
  29958. if (y.g < A)
  29959. continue;
  29960. C = !0
  29961. }
  29962. y.parent = f,
  29963. y.g = A,
  29964. y.h = e.heuristic(v),
  29965. y.f = A + y.h,
  29966. y.h < n.h && (n = y),
  29967. C ? u.heapify() : u.push(y)
  29968. }
  29969. }
  29970. }
  29971. return {
  29972. status: "noPath",
  29973. cost: n.g,
  29974. path: r(n)
  29975. }
  29976. }
  29977. function r(e) {
  29978. if (void 0 !== e.parent) {
  29979. var t = r(e.parent);
  29980. return t.push(e.data),
  29981. t
  29982. }
  29983. return [e.data]
  29984. }
  29985. function o(e) {
  29986. return e.toString()
  29987. }
  29988. function a(e, t) {
  29989. return e.f - t.f
  29990. }
  29991. var s = e("Set")
  29992. , l = e("heap")
  29993. , c = e("dict");
  29994. t.exports = n
  29995. }
  29996. , {
  29997. Set: 196,
  29998. dict: 210,
  29999. heap: 211
  30000. }],
  30001. 181: [function(e, t, i) {
  30002. (function(i) {
  30003. "use strict";
  30004. function n(e, t, i) {
  30005. var n = new XMLHttpRequest;
  30006. if (i && "withCredentials"in n)
  30007. n.open(e, t, i);
  30008. else if ("undefined" != typeof XDomainRequest)
  30009. n = new XDomainRequest,
  30010. n.open(e, t);
  30011. else {
  30012. if (i)
  30013. throw "Browser does not support CORS!";
  30014. n.open(e, t)
  30015. }
  30016. return n
  30017. }
  30018. function r(e, t, i) {
  30019. function o() {
  30020. u.warn("Retrying ", t),
  30021. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30022. }
  30023. function a(e, t) {
  30024. var i = e.response;
  30025. if ("json" === t && "object" != typeof i)
  30026. try {
  30027. i = JSON.parse(e.responseText)
  30028. } catch (e) {
  30029. return void c.reject({
  30030. error: "Failed parsing JSON"
  30031. })
  30032. }
  30033. else if ("image/jpeg" === t) {
  30034. var n = new Uint8Array(e.response)
  30035. , r = new Blob([n],{
  30036. type: "image/jpeg"
  30037. })
  30038. , o = URL.createObjectURL(r);
  30039. i = new Image,
  30040. i.src = o,
  30041. i.crossOrigin = "Anonymous",
  30042. i.onload = function() {
  30043. URL.revokeObjectURL(o)
  30044. }
  30045. }
  30046. return i
  30047. }
  30048. var s = n(e, t, !1);
  30049. if (i = i || {},
  30050. i.retries = void 0 !== i.retries ? i.retries : 0,
  30051. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30052. i.responseType)
  30053. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30054. s.responseType = i.responseType;
  30055. else {
  30056. if ("image/jpeg" !== i.responseType)
  30057. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30058. s.responseType = "arraybuffer"
  30059. }
  30060. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30061. i.auth && s.setRequestHeader("Authorization", i.auth),
  30062. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30063. s.setRequestHeader("Content-Type", "application/json")),
  30064. "object" == typeof i.headers)
  30065. for (var l in i.headers)
  30066. s.setRequestHeader(l, i.headers[l]);
  30067. var c = $.Deferred();
  30068. return s.onreadystatechange = function(e) {
  30069. if (4 === this.readyState)
  30070. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30071. i.retries++,
  30072. setTimeout(o, 1e3);
  30073. else if (200 === this.status) {
  30074. var t = a(this, i.responseType);
  30075. c.resolve(t)
  30076. } else
  30077. c.reject(this)
  30078. }
  30079. ,
  30080. s.onprogress = function(e) {
  30081. c.notify(e)
  30082. }
  30083. ,
  30084. s.send(i.data),
  30085. c.promise()
  30086. }
  30087. function o(e) {
  30088. return Object.keys(e).sort().map(function(t) {
  30089. return {
  30090. key: t,
  30091. value: e[t]
  30092. }
  30093. })
  30094. }
  30095. function a(e, t) {
  30096. var i = t.responseType || null
  30097. , n = t.auth || null
  30098. , r = t.prefetchFrom || null
  30099. , a = e + "__" + i + "__" + n + "__" + r;
  30100. return t.headers && o(t.headers).forEach(function(e) {
  30101. a += "__" + e.key + ":" + e.value
  30102. }),
  30103. a
  30104. }
  30105. function s(e, t) {
  30106. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30107. }
  30108. function l(e, t, i) {
  30109. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30110. }
  30111. var c = e("./logger")
  30112. , h = e("../ab")
  30113. , u = new c(i);
  30114. window.URL = window.URL || window.webkitURL,
  30115. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30116. window.DATA = window.DATA || {}
  30117. /* setTimeout(function() {//MP-- xzw delete
  30118. window.MP_REQUEST_CACHE = null,
  30119. window.DATA = {}
  30120. }, 6e4),
  30121. window.onpageshow = function(e) {
  30122. e.persisted && (window.MP_REQUEST_CACHE = null,
  30123. window.DATA = {})
  30124. } */
  30125. ,
  30126. t.exports = {
  30127. get: function(e, t) {
  30128. t = t || {};
  30129. var i = void 0 === t.cache || t.cache;
  30130. if (i) {
  30131. var n = s(e, t);
  30132. if (n)
  30133. return n
  30134. }
  30135. var o;
  30136. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30137. i && l(e, t, o),
  30138. o
  30139. },
  30140. post: function(e, t) {
  30141. return r("POST", e, t)
  30142. },
  30143. patch: function(e, t) {
  30144. return r("PATCH", e, t)
  30145. },
  30146. getImage: function(e, t) {
  30147. function i() {
  30148. u.warn("Retrying ", e),
  30149. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30150. }
  30151. var n = $.Deferred()
  30152. , r = new Image
  30153. , o = this;
  30154. return e = h.changeIfImageOptimzing(e),
  30155. null !== t && void 0 !== t || (t = 3),
  30156. r.onerror = function() {
  30157. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30158. }
  30159. ,
  30160. r.onload = function() {
  30161. n.resolve(r)
  30162. }
  30163. ,
  30164. r.crossOrigin = "anonymous",
  30165. r.src = e,
  30166. n
  30167. }
  30168. }
  30169. }
  30170. ).call(this, "/js/util/ajax.js")
  30171. }
  30172. , {
  30173. "../ab": 3,
  30174. "./logger": 189
  30175. }],
  30176. 182: [function(e, t, i) {
  30177. "use strict";
  30178. function n(e, t) {
  30179. var i = window.navigator.userAgent
  30180. , n = i.match(e);
  30181. return n = n ? n[1].split(t) : [],
  30182. {
  30183. major: parseInt(n[0]) || 0,
  30184. minor: parseInt(n[1]) || 0,
  30185. patch: parseInt(n[2]) || 0
  30186. }
  30187. }
  30188. var r = e("../exception/DeviceMismatchException");
  30189. window.browser = t.exports = {
  30190. isFullscreen: function() {
  30191. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30192. },
  30193. supportsFullscreen: function() {
  30194. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30195. },
  30196. isPointerLocked: function() {
  30197. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30198. },
  30199. requestFullscreen: function(e, t) {
  30200. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30201. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30202. },
  30203. requestPointerLock: function() {
  30204. var e;
  30205. if (document.fullscreenElement)
  30206. e = document.fullscreenElement();
  30207. else if (document.mozFullscreenElement)
  30208. e = document.mozFullscreenElement();
  30209. else if (document.mozFullScreenElement)
  30210. e = document.mozFullScreenElement();
  30211. else {
  30212. if (!document.webkitFullscreenElement)
  30213. return;
  30214. e = document.webkitFullscreenElement()
  30215. }
  30216. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30217. e.requestPointerLock(),
  30218. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30219. },
  30220. exitPointerLock: function() {
  30221. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30222. document.exitPointerLock()
  30223. },
  30224. exitFullscreen: function() {
  30225. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30226. },
  30227. details: function() {
  30228. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30229. return e ? {
  30230. name: e[1],
  30231. version: parseInt(e[2]),
  30232. platform: navigator.platform
  30233. } : {}
  30234. },
  30235. is: function(e) {
  30236. return this.details() && this.details().name === e
  30237. },
  30238. inIframe: function() {
  30239. return window.parent !== window
  30240. },
  30241. aspectRatio: function() {
  30242. var e = $("#player").width() / $("#player").height();
  30243. return isFinite(e) ? e : 0
  30244. },
  30245. userAgent: function() {
  30246. return window.navigator.userAgent
  30247. },
  30248. isMobile: function() {
  30249. var e = navigator.userAgent || navigator.vendor || window.opera;
  30250. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30251. },
  30252. isLandscape: function() {
  30253. return this.isMobile && this.aspectRatio() > 1
  30254. },
  30255. isSmallScreen: function() {
  30256. var e = screen.width / window.devicePixelRatio;
  30257. return e < 240
  30258. },
  30259. detectIE: function() {
  30260. var e = window.navigator.userAgent
  30261. , t = e.indexOf("MSIE ");
  30262. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30263. },
  30264. detectSafari: function() {
  30265. var e = window.navigator.userAgent
  30266. , t = e.indexOf("Safari");
  30267. return t !== -1 && !this.detectChrome()
  30268. },
  30269. detectFirefox: function() {
  30270. var e = window.navigator.userAgent;
  30271. return e.indexOf("Firefox") !== -1
  30272. },
  30273. detectChrome: function() {
  30274. var e = window.navigator.userAgent;
  30275. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30276. },
  30277. detectOpera: function() {
  30278. var e = window.navigator.userAgent;
  30279. return e.indexOf("OPR") !== -1
  30280. },
  30281. detectIOS: function() {
  30282. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30283. },
  30284. detectIPad: function() {
  30285. var e = window.navigator.userAgent
  30286. , t = /iPad/;
  30287. return t.test(e)
  30288. },
  30289. detectIPod: function() {
  30290. var e = window.navigator.userAgent
  30291. , t = /iPod/;
  30292. return t.test(e)
  30293. },
  30294. detectIPhone: function() {
  30295. var e = window.navigator.userAgent
  30296. , t = /iPhone/;
  30297. return t.test(e)
  30298. },
  30299. detectAndroid: function() {
  30300. var e = window.navigator.userAgent;
  30301. return e.indexOf("Android") !== -1
  30302. },
  30303. detectAndroidMobile: function() {
  30304. var e = window.navigator.userAgent;
  30305. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30306. },
  30307. detectSamsungNative: function() {
  30308. var e = window.navigator.userAgent;
  30309. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30310. },
  30311. detectSamsungS6: function() {
  30312. var e = window.navigator.userAgent;
  30313. return e.indexOf("SM-G92") !== -1
  30314. },
  30315. /************************************************************fyz改from徐世廷*************************************************************/
  30316. detectHUAWEI5X: function() {
  30317. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30318. },
  30319. /*******************************************************************************************************************************/
  30320. detectWebVR: function() {
  30321. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30322. },
  30323. getVRDisplay: function() {
  30324. var e = $.Deferred();
  30325. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30326. t.length >= 1 && e.resolve(t[0]),
  30327. e.reject(null)
  30328. }),
  30329. e) : e.reject(null)
  30330. },
  30331. iosVersion: function() {
  30332. if (!this.detectIOS())
  30333. throw new r("Did not detect an iDevice");
  30334. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30335. , t = "_";
  30336. return n(e, t)
  30337. },
  30338. androidVersion: function() {
  30339. if (!this.detectAndroid())
  30340. throw new r("Did not detect an Android based device");
  30341. var e = /Android ((?:\d+\.?){1,3})/
  30342. , t = ".";
  30343. return n(e, t)
  30344. },
  30345. valueFromCookie: function(e, t) {
  30346. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30347. if (!i)
  30348. return t;
  30349. var n = i[1];
  30350. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30351. },
  30352. valueFromHash: function(e, t) {
  30353. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30354. , n = i.exec(window.location.href);
  30355. if (!n)
  30356. return t;
  30357. var r = n[1];
  30358. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30359. }
  30360. }
  30361. }
  30362. , {
  30363. "../exception/DeviceMismatchException": 56
  30364. }],
  30365. 183: [function(e, t, i) {
  30366. (function(i) {
  30367. "use strict";
  30368. function n(e, t) {
  30369. var i = r(t);
  30370. var replaceAll = function (str, f, e) {
  30371. //f全部替换成e
  30372. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30373. return str.replace(reg, e);
  30374. };
  30375. var urlFirstView = c.valueFromHash('firstView');
  30376. if(urlFirstView){
  30377. try{
  30378. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30379. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30380. urlFirstView = "{"+urlFirstView+"]}"
  30381. let info = JSON.parse(urlFirstView);
  30382. i.pano = t.index[info.pano] //panos.get(info.pano)
  30383. if(!i.pano){
  30384. urlFirstView = false
  30385. console.error('检测到firstView但是 找不到该pano')
  30386. }else{
  30387. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30388. i.zoom = -1;
  30389. i.mode = "panorama"
  30390. i.setByUrl = true
  30391. }
  30392. }catch(e){
  30393. urlFirstView = false
  30394. console.error('检测到firstView但是解析出错'+e)
  30395. }
  30396. }
  30397. if (Object.keys(i).length > 0)
  30398. return i;
  30399. if (e.heroImage)
  30400. i = o(e, t);
  30401. else if (window.DATA.camera_start) {
  30402. var n = window.DATA.camera_start;
  30403. try {
  30404. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30405. i.position = n.camera.position,
  30406. //i.quaternion = n.camera.quaternion,
  30407. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30408. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30409. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30410. d.debug("Using camera_start"),
  30411. d.debug("Modeldata pano: ", i.pano.quaternion),
  30412. d.debug("Camera start pano: ", n.pano.quaternion)),
  30413. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30414. } catch (e) {
  30415. d.warn(e.message)
  30416. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30417. }
  30418. }
  30419. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30420. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30421. i.pano = t.findClosest(i.position),
  30422. i.quaternion = i.pano.quaternion),
  30423. 0 === Object.keys(i).length) {
  30424. var a = t.list[0];
  30425. a && (i.mode = h.PANORAMA,
  30426. i.pano = a,
  30427. i.position = a.position,
  30428. i.quaternion = a.quaternion,
  30429. d.info("Starting at 1st pano " + a.id))
  30430. }
  30431. return i.mode = i.mode || h.DOLLHOUSE,
  30432. i
  30433. }
  30434. function r(e) {
  30435. var t = c.valueFromHash("start", "")
  30436. , i = {};
  30437. if ("" !== t) {
  30438. d.debug("Start override found in parameters, trying to parse..."),
  30439. i = a(t) || {};
  30440. var n = c.valueFromHash("tag", null);
  30441. n && (i.tag = n),
  30442. i.panoId && (i.pano = e.get(i.panoId))
  30443. }
  30444. return i
  30445. }
  30446. function o(e, t) {
  30447. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30448. return {};
  30449. var i = {}
  30450. , n = e.heroImage.metadata;
  30451. d.debug("Using start position from thumbnail image"),
  30452. i.position = n.camera_position,
  30453. i.quaternion = n.camera_quaternion;
  30454. try {
  30455. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30456. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30457. } catch (e) {
  30458. d.debug(e.message)
  30459. }
  30460. return i
  30461. }
  30462. function a(e) {
  30463. return s.deserialize(e)
  30464. }
  30465. var s = e("../controls/serializer")
  30466. , l = e("../util/math")
  30467. , c = e("./browser")
  30468. , h = e("../enum/Viewmode")
  30469. , u = e("../util/logger")
  30470. , th = e("three")//xzw
  30471. , d = new u(i);
  30472. t.exports = {
  30473. getStartCameraOptions: n
  30474. }
  30475. }
  30476. ).call(this, "/js/util/camera.js")
  30477. }
  30478. , {
  30479. "../controls/serializer": 14,
  30480. "../enum/Viewmode": 51,
  30481. "../util/logger": 189,
  30482. "../util/math": 190,
  30483. "./browser": 182,
  30484. "three": 217
  30485. }],
  30486. 184: [function(e, t, i) {
  30487. "use strict";
  30488. function n(e, t, i) {
  30489. return o(e.fov, t, i)
  30490. }
  30491. var r = e("./MathLight")
  30492. , o = function(e, t, i) {
  30493. var n = t
  30494. , o = i
  30495. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30496. return a
  30497. }
  30498. , a = function(e, t, i) {
  30499. var n = t
  30500. , o = i
  30501. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30502. return a
  30503. }
  30504. , s = function(e, t, i, n) {
  30505. var r = o(e, i, n);
  30506. return r > t ? a(t, i, n) : e
  30507. };
  30508. t.exports = {
  30509. clampVFOV: s,
  30510. getHFOVForCamera: n,
  30511. getHFOVFromVFOV: o,
  30512. getVFOVFromHFOV: a
  30513. }
  30514. window.MathLight = t.exports
  30515. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30516. var prec = Math.pow(10, - (precision || 4));
  30517. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30518. if(e1.w){
  30519. return s1 && Math.abs(e1.w - e2.w) < prec
  30520. }else return s1
  30521. }
  30522. }
  30523. , {
  30524. "./MathLight": 176
  30525. }],
  30526. 185: [function(e, t, i) {
  30527. "use strict";
  30528. var n = e("three");
  30529. t.exports = {
  30530. delayOneFrame: function(e) {
  30531. window.setTimeout(e, 1)
  30532. },
  30533. normalizeUrl: function(e) {
  30534. return e.replace("https://", "http://")
  30535. },
  30536. domainFromUrl: function(e) {
  30537. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30538. return t ? t[3] : e
  30539. },
  30540. average: function(e, t) {
  30541. if (0 === e.length)
  30542. return null;
  30543. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30544. var o = t ? e[r][t] : e[r];
  30545. i += o,
  30546. n++
  30547. }
  30548. return i / n
  30549. },
  30550. countUnique: function(e) {
  30551. for (var t = {}, i = 0; i < e.length; i++)
  30552. t[e[i]] = 1 + (t[e[i]] || 0);
  30553. return Object.keys(t).length
  30554. },
  30555. averageVectors: function(e, t) {
  30556. var i = new n.Vector3;
  30557. if (0 === e.length)
  30558. return i;
  30559. for (var r = 0, o = 0; o < e.length; o++) {
  30560. var a = t ? e[o][t] : e[o];
  30561. i.add(a),
  30562. r++
  30563. }
  30564. return i.divideScalar(r)
  30565. },
  30566. equalLists: function(e, t) {
  30567. if (e.length !== t.length)
  30568. return !1;
  30569. for (var i = 0; i < e.length; i++)
  30570. if (e[i] !== t[i])
  30571. return !1;
  30572. return !0
  30573. },
  30574. lowerMedian: function(e, t) {
  30575. if (0 === e.length)
  30576. return null;
  30577. t = t || 2,
  30578. e.sort(function(e, t) {
  30579. return e - t
  30580. });
  30581. var i = Math.floor(e.length / t);
  30582. return e[i]
  30583. },
  30584. stableSort: function(e, t) {
  30585. return e.map(function(e, t) {
  30586. return {
  30587. value: e,
  30588. index: t
  30589. }
  30590. }).sort(function(e, i) {
  30591. var n = t(e.value, i.value);
  30592. return 0 !== n ? n : e.index - i.index
  30593. }).map(function(e) {
  30594. return e.value
  30595. })
  30596. },
  30597. filterAll: function(e, t) {
  30598. return e.filter(function(e) {
  30599. return t.every(function(t) {
  30600. return t(e)
  30601. })
  30602. })
  30603. },
  30604. formatDate: function(e) {
  30605. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30606. },
  30607. formatDatetime: function(e) {
  30608. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30609. },
  30610. randomString: function(e) {
  30611. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30612. t += i.charAt(Math.floor(Math.random() * i.length));
  30613. return t
  30614. },
  30615. uint8ToBase64: function(e, t) {
  30616. t && "number" == typeof t || (t = 8192);
  30617. for (var i = [], n = 0; n < e.length; n += t)
  30618. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30619. return btoa(i.join(""))
  30620. },
  30621. uuid4: function e(t) {
  30622. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30623. },
  30624. nth: function(e) {
  30625. return e %= 10,
  30626. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30627. },
  30628. extendObject: function(e, t) {
  30629. return Object.keys(t).forEach(function(i) {
  30630. e[i] = t[i]
  30631. }),
  30632. e
  30633. },
  30634. deepExtend: function e(t) {
  30635. t = t || {};
  30636. for (var i = 1; i < arguments.length; i++) {
  30637. var n = arguments[i];
  30638. if (n)
  30639. for (var r in n)
  30640. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30641. }
  30642. return t
  30643. },
  30644. inherit: function(e, t) {
  30645. e.prototype = Object.create(t.prototype),
  30646. e.prototype.constructor = e
  30647. },
  30648. extend: function(e, t) {
  30649. for (var i in t.prototype)
  30650. e.prototype[i] = t.prototype[i]
  30651. }
  30652. ,
  30653. getVisiblePano : function(positions = [], panos, options={}){//add
  30654. var visiblePanos = [];
  30655. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30656. panos.forEach((pano)=>{
  30657. if(!pano.isAligned())return;
  30658. var A = pano.position.clone();
  30659. var posB = options.posAtPanos[pano.id] || positions;
  30660. var posLength = posB.length
  30661. for(let i=0;i<posLength;i++){
  30662. var B = posB[i];
  30663. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30664. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30665. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30666. visiblePanos.push(pano.id);
  30667. break;
  30668. }
  30669. }
  30670. })
  30671. return visiblePanos
  30672. }
  30673. ,
  30674. sortByScore : function(list, request, rank) {
  30675. var i = this.filterAll(list, request);
  30676. return 0 === i.length ? null : i = i.map(function(e) {
  30677. return {
  30678. item: e,
  30679. score: rank.reduce(function(t, i) {
  30680. return t + i(e);
  30681. }, 0)
  30682. };
  30683. }).sort(function(e, t) {
  30684. return t.score - e.score;
  30685. });
  30686. },
  30687. getFileNameFromUrl:function(url){
  30688. return url.split('/').pop();
  30689. }
  30690. },
  30691. Math.sign = function(e) {
  30692. return e < 0 ? -1 : 1
  30693. }
  30694. window.common = t.exports
  30695. }
  30696. , {
  30697. three: 217
  30698. }],
  30699. 186: [function(e, t, i) {
  30700. "use strict";
  30701. var n = {};
  30702. n.linearTween = function(e, t, i, n) {
  30703. return i * e / n + t
  30704. }
  30705. ,
  30706. n.easeInQuad = function(e, t, i, n) {
  30707. return e /= n,
  30708. i * e * e + t
  30709. }
  30710. ,
  30711. n.easeOutQuad = function(e, t, i, n) {
  30712. return e /= n,
  30713. -i * e * (e - 2) + t
  30714. }
  30715. ,
  30716. n.easeInOutQuad = function(e, t, i, n) {
  30717. return e /= n / 2,
  30718. e < 1 ? i / 2 * e * e + t : (e--,
  30719. -i / 2 * (e * (e - 2) - 1) + t)
  30720. }
  30721. ,
  30722. n.easeInCubic = function(e, t, i, n) {
  30723. return e /= n,
  30724. i * e * e * e + t
  30725. }
  30726. ,
  30727. n.easeOutCubic = function(e, t, i, n) {
  30728. return e /= n,
  30729. e--,
  30730. i * (e * e * e + 1) + t
  30731. }
  30732. ,
  30733. n.easeInOutCubic = function(e, t, i, n) {
  30734. return e /= n / 2,
  30735. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30736. i / 2 * (e * e * e + 2) + t)
  30737. }
  30738. ,
  30739. n.easeInQuart = function(e, t, i, n) {
  30740. return e /= n,
  30741. i * e * e * e * e + t
  30742. }
  30743. ,
  30744. n.easeOutQuart = function(e, t, i, n) {
  30745. return e /= n,
  30746. e--,
  30747. -i * (e * e * e * e - 1) + t
  30748. }
  30749. ,
  30750. n.easeInOutQuart = function(e, t, i, n) {
  30751. return e /= n / 2,
  30752. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30753. -i / 2 * (e * e * e * e - 2) + t)
  30754. }
  30755. ,
  30756. n.easeInQuint = function(e, t, i, n) {
  30757. return e /= n,
  30758. i * e * e * e * e * e + t
  30759. }
  30760. ,
  30761. n.easeOutQuint = function(e, t, i, n) {
  30762. return e /= n,
  30763. e--,
  30764. i * (e * e * e * e * e + 1) + t
  30765. }
  30766. ,
  30767. n.easeInOutQuint = function(e, t, i, n) {
  30768. return e /= n / 2,
  30769. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30770. i / 2 * (e * e * e * e * e + 2) + t)
  30771. }
  30772. ,
  30773. n.easeInSine = function(e, t, i, n) {
  30774. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30775. }
  30776. ,
  30777. n.easeOutSine = function(e, t, i, n) {
  30778. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30779. }
  30780. ,
  30781. n.easeInOutSine = function(e, t, i, n) {
  30782. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30783. }
  30784. ,
  30785. n.easeInExpo = function(e, t, i, n) {
  30786. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30787. }
  30788. ,
  30789. n.easeOutExpo = function(e, t, i, n) {
  30790. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30791. }
  30792. ,
  30793. n.easeInOutExpo = function(e, t, i, n) {
  30794. return e /= n / 2,
  30795. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30796. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30797. }
  30798. ,
  30799. n.easeInCirc = function(e, t, i, n) {
  30800. return e /= n,
  30801. -i * (Math.sqrt(1 - e * e) - 1) + t
  30802. }
  30803. ,
  30804. n.easeOutCirc = function(e, t, i, n) {
  30805. return e /= n,
  30806. e--,
  30807. i * Math.sqrt(1 - e * e) + t
  30808. }
  30809. ,
  30810. n.easeInOutCirc = function(e, t, i, n) {
  30811. return e /= n / 2,
  30812. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30813. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30814. }
  30815. ,
  30816. n.easeInElastic = function(e, t, i, n) {
  30817. var r = 1.70158
  30818. , o = 0
  30819. , a = i;
  30820. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30821. a < Math.abs(i) ? (a = i,
  30822. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30823. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30824. }
  30825. ,
  30826. n.easeOutElastic = function(e, t, i, n) {
  30827. var r = 1.70158
  30828. , o = 0
  30829. , a = i;
  30830. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30831. a < Math.abs(i) ? (a = i,
  30832. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30833. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30834. }
  30835. ,
  30836. n.easeInOutElastic = function(e, t, i, n) {
  30837. var r = 1.70158
  30838. , o = 0
  30839. , a = i;
  30840. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30841. a < Math.abs(i) ? (a = i,
  30842. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30843. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30844. }
  30845. ,
  30846. n.easeInBack = function(e, t, i, n, r) {
  30847. return void 0 === r && (r = 1.70158),
  30848. i * (e /= n) * e * ((r + 1) * e - r) + t
  30849. }
  30850. ,
  30851. n.easeOutBack = function(e, t, i, n, r) {
  30852. return void 0 === r && (r = 1.70158),
  30853. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30854. }
  30855. ,
  30856. n.easeInOutBack = function(e, t, i, n, r) {
  30857. return void 0 === r && (r = 1.70158),
  30858. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30859. }
  30860. ,
  30861. n.easeOutBounce = function(e, t, i, n) {
  30862. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30863. }
  30864. ,
  30865. n.easeInBounce = function(e, t, i, r) {
  30866. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30867. }
  30868. ,
  30869. n.easeInOutBounce = function(e, t, i, r) {
  30870. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30871. }
  30872. ,
  30873. t.exports = n
  30874. window.easing = n
  30875. }
  30876. , {}],
  30877. 187: [function(e, t, i) {
  30878. "use strict";
  30879. function n() {
  30880. this.events = [],
  30881. this.valid = !1
  30882. }
  30883. var r = e("../enum/Joystick");
  30884. n.prototype.push = function(e, t) {
  30885. this.events.push({
  30886. direction: e,
  30887. pano: t
  30888. }),
  30889. this.valid = !0
  30890. }
  30891. ,
  30892. n.prototype.pop = function(e) {
  30893. var t = this.events.pop();
  30894. return this.events.length < 1 && (this.valid = !1),
  30895. t
  30896. }
  30897. ,
  30898. n.prototype.peek = function() {
  30899. return this.events.length ? this.events[this.events.length - 1] : {
  30900. direction: null,
  30901. pano: null
  30902. }
  30903. }
  30904. ,
  30905. n.prototype.invalidate = function() {
  30906. this.events = [],
  30907. this.valid = !1
  30908. }
  30909. ,
  30910. n.prototype.reversePano = function(e) {
  30911. if (!this.valid)
  30912. return null;
  30913. var t = this.peek();
  30914. return r.opposite(e) === t.direction ? (this.pop(),
  30915. t.pano) : null
  30916. }
  30917. ,
  30918. t.exports = n
  30919. }
  30920. , {
  30921. "../enum/Joystick": 29
  30922. }],
  30923. 188: [function(e, t, i) {
  30924. "use strict";
  30925. window.lerp = t.exports = {
  30926. vector: function(e, t) {
  30927. var i = e.clone();
  30928. return t = t.clone(),
  30929. function(n) {
  30930. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30931. }
  30932. },
  30933. quaternion: function(e, t) {
  30934. var i = e.clone();
  30935. return function(n) {
  30936. e.copy(i).slerp(t, n)
  30937. }
  30938. },
  30939. property: function(e, t, i, n) {
  30940. var r = e[t];
  30941. return function(o) {
  30942. e[t] = r * (1 - o) + i * o,
  30943. n && n(e[t])
  30944. }
  30945. },
  30946. uniform: function(e, t, i) {
  30947. var n = e.material.uniforms[t].value;
  30948. return function(r) {
  30949. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30950. }
  30951. },
  30952. matrix4: function(e, t) {
  30953. var i = e.clone();
  30954. return function(n) {
  30955. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30956. r[s] = o[s] * (1 - n) + a[s] * n
  30957. }
  30958. },
  30959. allUniforms: function(e, t, i) {
  30960. var n = e.map(function(e) {
  30961. return this.uniform(e, t, i)
  30962. }
  30963. .bind(this));
  30964. return function(e) {
  30965. n.forEach(function(t) {
  30966. t(e)
  30967. })
  30968. }
  30969. }
  30970. }
  30971. }
  30972. , {}],
  30973. 189: [function(e, t, i) {
  30974. "use strict";
  30975. function n(e) {
  30976. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30977. if (n.consoleEnabled) {
  30978. var h = function(e) {
  30979. $("#debug-console").append("<p>" + e + "</p>"),
  30980. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30981. };
  30982. t = function(e) {
  30983. h(Array.prototype.slice.call(arguments).join(" "))
  30984. }
  30985. ,
  30986. i = function(e) {
  30987. h(Array.prototype.slice.call(arguments).join(" "))
  30988. }
  30989. ,
  30990. o = function(e) {
  30991. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30992. }
  30993. ,
  30994. a = function(e) {
  30995. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30996. }
  30997. } else
  30998. console.log ? (t = console.log,
  30999. i = console.info ? console.info : console.log,
  31000. o = console.warn ? console.warn : console.log,
  31001. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31002. ;
  31003. var u = function(e) {
  31004. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31005. }
  31006. , d = function(t, i) {
  31007. if (r) {
  31008. var o = Array.prototype.slice.call(t).join(" ");
  31009. r.captureMessage(o, {
  31010. level: i,
  31011. path: e,
  31012. timestamp: n.timestamp()
  31013. })
  31014. }
  31015. }
  31016. , p = function(t, i) {
  31017. if (r) {
  31018. var o = Array.prototype.slice.call(t).join(" ");
  31019. r.captureException(new Error(o), {
  31020. level: i,
  31021. path: e,
  31022. timestamp: n.timestamp()
  31023. })
  31024. }
  31025. };
  31026. return {
  31027. debug: function() {
  31028. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31029. },
  31030. info: function() {
  31031. n.level >= n.levels.info && i.apply(console, u(arguments))
  31032. },
  31033. warn: function() {
  31034. d(arguments, "warn"),
  31035. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31036. },
  31037. error: function() {
  31038. p(arguments, "error"),
  31039. n.level >= n.levels.error && a.apply(console, u(arguments))
  31040. },
  31041. v3str: function(e, t) {
  31042. var i = void 0 === t ? 2 : t;
  31043. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31044. },
  31045. eulstr: function(e, t) {
  31046. var i = void 0 === t ? 2 : t;
  31047. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31048. },
  31049. time: function(e) {
  31050. n.level >= n.levels.debug && (c[e] = Date.now())
  31051. },
  31052. timeEnd: function(e) {
  31053. if (n.level >= n.levels.debug) {
  31054. var t = c[e];
  31055. if (!t)
  31056. return;
  31057. var i = (Date.now() - t) / 1e3;
  31058. this.debug(e, i + "s")
  31059. }
  31060. }
  31061. }
  31062. }
  31063. var r = window.Raven;
  31064. n.timestamp = function() {
  31065. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31066. }
  31067. ,
  31068. n.levels = {
  31069. debug: 3,
  31070. info: 2,
  31071. warn: 1,
  31072. error: 0
  31073. },
  31074. n.level = n.levels.info,
  31075. t.exports = n
  31076. }
  31077. , {}],
  31078. 190: [function(e, t, i) {
  31079. "use strict";
  31080. var n = e("three")
  31081. , r = e("../enum/GLCubeFaces")
  31082. , o = e("../constants");
  31083. t.exports = {
  31084. convertVisionVector: function(e) {
  31085. return new n.Vector3(e.x,e.z,-e.y)
  31086. },
  31087. convertVisionQuaternion: function(e) {
  31088. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31089. },
  31090. convertWorkshopVector: function(e) {
  31091. return new n.Vector3(-e.x,e.y,e.z)
  31092. },
  31093. convertWorkshopQuaternion: function(e) {
  31094. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31095. },
  31096. convertWorkshopPanoramaQuaternion: function(e) {
  31097. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31098. },
  31099. convertWorkshopOrthoZoom: function(e) {// xzw
  31100. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31101. //return e;
  31102. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31103. },
  31104. toPrecision: function(e, t) {//xzw change
  31105. var f = function(e, t){
  31106. var i = Math.pow(10, t);
  31107. return Math.round(e * i) / i
  31108. }
  31109. if(e instanceof Array){
  31110. for(var s=0; s<e.length; s++){
  31111. e[s] = f(e[s],t);
  31112. }
  31113. return e;
  31114. }
  31115. else return f(e,t)
  31116. },
  31117. isEmptyQuaternion: function(e) {
  31118. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31119. },
  31120. projectPositionToCanvas: function(e, t, i) {
  31121. i = i || new n.Vector3,
  31122. i.copy(e);
  31123. var r = .5 * $("#player").width()
  31124. , o = .5 * $("#player").height();
  31125. return i.project(t),
  31126. i.x = i.x * r + r,
  31127. i.y = -(i.y * o) + o,
  31128. i
  31129. },
  31130. convertScreenPositionToNDC: function(e, t, i) {
  31131. return i = i || new n.Vector2,
  31132. i.x = e / $("#player").width() * 2 - 1,
  31133. i.y = 2 * -(t / $("#player").height()) + 1,
  31134. i
  31135. },
  31136. constrainedTurn: function(e) {
  31137. var t = e % (2 * Math.PI);
  31138. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31139. },
  31140. getFOVDotThreshold: function(e) {
  31141. return Math.cos(n.Math.degToRad(e / 2))
  31142. },
  31143. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31144. switch (e) {
  31145. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31146. i.set(1, t.y, t.x);
  31147. break;
  31148. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31149. i.set(-1, t.y, -t.x);
  31150. break;
  31151. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31152. i.set(-t.x, 1, -t.y);
  31153. break;
  31154. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31155. i.set(-t.x, -1, t.y);
  31156. break;
  31157. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31158. i.set(-t.x, t.y, 1);
  31159. break;
  31160. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31161. i.set(t.x, t.y, -1)
  31162. }
  31163. n && i.normalize()
  31164. },
  31165. //add:
  31166. getPos2d : function(point, camera, dom){
  31167. var camera = camera ;
  31168. var dom = dom;
  31169. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31170. var x,y;
  31171. x = (pos.x + 1) / 2 * dom.clientWidth;
  31172. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31173. var inSight = x <= dom.clientWidth && x >= 0
  31174. && y <= dom.clientHeight && y >= 0
  31175. return {
  31176. pos: new THREE.Vector2(x,y),
  31177. vector: pos,
  31178. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31179. inSight : inSight //在屏幕范围内可见
  31180. };
  31181. },
  31182. getDirByLonLat: function(lon, lat) {
  31183. var dir = new THREE.Vector3();
  31184. var phi = THREE.Math.degToRad(90 - lat);
  31185. var theta = THREE.Math.degToRad(lon);
  31186. dir.x = Math.sin(phi) * Math.cos(theta);
  31187. dir.y = Math.cos(phi);
  31188. dir.z = Math.sin(phi) * Math.sin(theta);
  31189. return dir.negate();
  31190. }
  31191. }
  31192. window.math = t.exports
  31193. }
  31194. , {
  31195. "../constants": 8,
  31196. "../enum/GLCubeFaces": 25,
  31197. three: 217
  31198. }],
  31199. 191: [function(e, t, i) {
  31200. "use strict";
  31201. function n(e, t, i) {
  31202. return a.map(function(n, o) {
  31203. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31204. }
  31205. .bind(this))
  31206. }
  31207. function r(e) {
  31208. return s[e]
  31209. }
  31210. var o = e("../enum/GLCubeFaces")
  31211. , a = [0, 1, 2, 3, 4, 5]
  31212. , s = {
  31213. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31214. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31215. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31216. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31217. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31218. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31219. };
  31220. t.exports = {
  31221. mapFaceToCubemapFace: r,
  31222. getCubemapUrls: n
  31223. }
  31224. }
  31225. , {
  31226. "../enum/GLCubeFaces": 25
  31227. }],
  31228. 192: [function(e, t, i) {
  31229. "use strict";
  31230. t.exports = {
  31231. captureErrors: function(e, t, i) {
  31232. if ("Raven"in window) {
  31233. Raven.config(e, t).install(),
  31234. i && Raven.setTagsContext(i);
  31235. var n = console.warn
  31236. , r = console.error;
  31237. console.warn = function() {
  31238. var e = Array.prototype.slice.call(arguments);
  31239. Raven.captureMessage(e.join(" "), {
  31240. level: "warning"
  31241. }),
  31242. n.apply(console, e)
  31243. }
  31244. ,
  31245. console.error = function() {
  31246. var e = Array.prototype.slice.call(arguments);
  31247. Raven.captureException(new Error(e.join(" ")), {
  31248. level: "error"
  31249. }),
  31250. r.apply(console, e)
  31251. }
  31252. } else
  31253. console.error("Raven not found, not capturing errors.")
  31254. }
  31255. }
  31256. }
  31257. , {}],
  31258. 193: [function(e, t, i) {
  31259. (function(i) {
  31260. "use strict";
  31261. var n = e("./browser")
  31262. , r = e("../constants")
  31263. , o = e("url")
  31264. , a = e("./logger")
  31265. , ss = e('three')
  31266. , s = new a(i)
  31267. , l = {
  31268. getAuthorizationHeader: function() {
  31269. var e = n.valueFromHash("auth");
  31270. if (e)
  31271. return e.replace(",", " ");
  31272. var t = n.valueFromCookie("token");
  31273. return t ? "Token " + t : null
  31274. },
  31275. parseSidUrl: function(e) {
  31276. var t, i;
  31277. t=g_Prefix;
  31278. if (e = e || "",
  31279. e.match(/^https?/)) {
  31280. var n = o.parse(e);
  31281. t = g_Prefix,
  31282. i = e
  31283. } else{
  31284. //xzw 原先的不能用
  31285. //t = window.location.protocol + "//" + window.location.host, //MP
  31286. t = g_Prefix
  31287. //i = t + "/api/player/models/" + e; //MP
  31288. i = t + "data/" + e;
  31289. }
  31290. return {
  31291. urlBase: t,
  31292. urlModel: i,
  31293. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31294. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31295. }
  31296. },
  31297. getModelIDFromQueryString: function() {
  31298. return n.valueFromHash("model") || n.valueFromHash("m")
  31299. },
  31300. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31301. e = JSON.parse(JSON.stringify(e));
  31302. var i = null;
  31303. if (e.images.forEach(function(n) {
  31304. if(!n.metadata) return;
  31305. if ("string" == typeof n.metadata)
  31306. try {
  31307. n.metadata = JSON.parse(n.metadata)
  31308. } catch (e) {
  31309. s.warn("Unable to parse image metadata"),
  31310. n.metadata = null
  31311. }
  31312. else{
  31313. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31314. }
  31315. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31316. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31317. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31318. }else{
  31319. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31320. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31321. n.metadata.zoom = n.metadata.zoom || 1;
  31322. }
  31323. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31324. }),
  31325. //icon初始视角的:
  31326. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31327. var n = {};
  31328. n.pano = {
  31329. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31330. position: t.convertWorkshopVector(i.scan_position),
  31331. uuid: i.scan_id
  31332. },
  31333. n.camera = {
  31334. quaternion: i.camera_quaternion,
  31335. position: i.camera_position
  31336. },
  31337. e.startPano = n
  31338. }
  31339. return e
  31340. },
  31341. */
  31342. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31343. e = JSON.parse(JSON.stringify(e));
  31344. var i = null;
  31345. var deal = function(n) {
  31346. if(!n.metadata) return;
  31347. if ("string" == typeof n.metadata)
  31348. try {
  31349. n.metadata = JSON.parse(n.metadata)
  31350. } catch (e) {
  31351. s.warn("Unable to parse image metadata"),
  31352. n.metadata = null
  31353. }
  31354. else{
  31355. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31356. }
  31357. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31358. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31359. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31360. }else{
  31361. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31362. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31363. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31364. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31365. }
  31366. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31367. }
  31368. //改
  31369. e.images.forEach(info=>{
  31370. if(info.locations){
  31371. info.locations.forEach(a=>deal(a))
  31372. }else{
  31373. deal(info)
  31374. }
  31375. })
  31376. //icon初始视角的:
  31377. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31378. var n = {};
  31379. n.pano = {
  31380. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31381. position: t.convertWorkshopVector(i.scan_position),
  31382. uuid: i.scan_id
  31383. },
  31384. n.camera = {
  31385. quaternion: i.camera_quaternion,
  31386. position: i.camera_position
  31387. },
  31388. e.startPano = n
  31389. }
  31390. return e
  31391. },
  31392. visionVersionToInt: function() {
  31393. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31394. return function(t) {
  31395. if (!t)
  31396. throw new Error("Vision version is required");
  31397. var i = e.exec(t);
  31398. if (null === i)
  31399. throw new Error("String is not a vision version: " + t);
  31400. return parseInt(i[1])
  31401. }
  31402. }(),
  31403. modelDataPromisesTiles: function(e) {
  31404. var vision_version = e.vision_version || window.DATA.vision_version
  31405. if (vision_version)
  31406. try {
  31407. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31408. } catch (t) {
  31409. s.warn("Invalid vision version: " + vision_version)
  31410. }
  31411. // var t = e.created ? new Date(e.created) : null;
  31412. // return t && t >= r.visionTilingStartDate
  31413. return false
  31414. }
  31415. };
  31416. t.exports = l
  31417. }
  31418. ).call(this, "/js/util/showcase.js")
  31419. }
  31420. , {
  31421. "../constants": 8,
  31422. "./browser": 182,
  31423. "./logger": 189,
  31424. three:217,
  31425. url: 208
  31426. }],
  31427. 194: [function(e, t, i) {
  31428. "use strict";
  31429. var n = e("../util/ajax")
  31430. , r = e("three")
  31431. , o = e("../settings")
  31432. , a = {};
  31433. t.exports = {
  31434. load: function(e, t, i) {
  31435. var s = a[e];
  31436. return s ? (t && setTimeout(function() {
  31437. t(s)
  31438. }, 1),
  31439. s) : (s = new r.Texture,
  31440. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31441. s.magFilter = r.LinearFilter,
  31442. s.generateMipmaps = !1),
  31443. s.sourceFile = e,
  31444. a[e] = s,
  31445. n.getImage(e).then(function(e) {
  31446. s.image = e,
  31447. s.needsUpdate = !0,
  31448. t && t(s)
  31449. }).fail(i),
  31450. s)
  31451. },
  31452. loadBase64: function(e, t) {
  31453. t = t || "png";
  31454. var i = new r.Texture;
  31455. return i.image = document.createElement("img"),
  31456. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31457. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31458. i.magFilter = r.LinearFilter,
  31459. i.generateMipmaps = !1),
  31460. i.needsUpdate = !0,
  31461. i
  31462. },
  31463. isLoaded: function(e) {
  31464. return !!a[e]
  31465. }
  31466. }
  31467. window.Texture = t.exports
  31468. }
  31469. , {
  31470. "../settings": 166,
  31471. "../util/ajax": 181,
  31472. three: 217
  31473. }],
  31474. 195: [function(e, t, i) {
  31475. "use strict";
  31476. var n = e("./easing");
  31477. window.transitions = t.exports = {
  31478. globalDone: null,
  31479. funcs: [],
  31480. counter: 0,
  31481. uniqueID: 0,
  31482. start: function(e, t, i, r, o, a, s) {
  31483. return r = r || 0,
  31484. this.funcs.push({
  31485. func: e,
  31486. current: -r * Math.abs(t),
  31487. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31488. done: i,
  31489. easing: o || n.linearTween,
  31490. cycling: t < 0,
  31491. running: !0,
  31492. debug: r < 0,
  31493. name: a || "T" + this.counter,
  31494. id: void 0 === s ? this.counter : s,
  31495. paused: !1
  31496. }),
  31497. e(0, 16),
  31498. this.counter += 1,
  31499. e
  31500. },
  31501. trigger: function(e) {
  31502. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31503. , i = e.func || function() {}
  31504. , r = void 0 === e.duration ? 0 : e.duration;
  31505. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31506. var o = e.done || null
  31507. , a = e.easing || n.linearTween
  31508. , s = e.name || "R" + this.counter
  31509. , l = void 0 === e.id ? this.counter : e.id;
  31510. return this.start(i, r, o, t, a, s, l)
  31511. },
  31512. setTimeout: function(e, t, i) {
  31513. var n = void 0 === i ? this.counter : i;
  31514. return this.trigger({
  31515. done: e,
  31516. duration: void 0 === t ? 0 : t,
  31517. name: "O" + this.counter,
  31518. id: n
  31519. })
  31520. },
  31521. pause: function() {
  31522. this.paused = !0
  31523. },
  31524. resume: function() {
  31525. this.paused = !1
  31526. },
  31527. update: function(e) {
  31528. this.funcs.forEach(function(t) {
  31529. if (!(t.paused || (t.current += 1e3 * e,
  31530. t.current < 0)))
  31531. if (t.current >= t.duration && !t.cycling) {
  31532. var i = t.easing(1, 0, 1, 1);
  31533. t.func(i, 1e3 * e),
  31534. t.done && t.done(),
  31535. t.running = !1
  31536. } else {
  31537. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31538. , r = t.func(n, 1e3 * e) || !1;
  31539. r && (t.done && t.done(),
  31540. t.running = !1)
  31541. }
  31542. });
  31543. var t = this.funcs.length;
  31544. this.funcs = this.funcs.filter(function(e) {
  31545. return e.running
  31546. });
  31547. var i = this.funcs.length;
  31548. if (t > 0 && 0 === i && this.globalDone) {
  31549. var n = this.globalDone;
  31550. this.globalDone = null,
  31551. n()
  31552. }
  31553. },
  31554. adjustSpeed: function(e, t) {
  31555. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31556. var r = i[n];
  31557. r.duration /= t,
  31558. r.current /= t
  31559. }
  31560. },
  31561. getById: function(e) {
  31562. return this.funcs.filter(function(t) {
  31563. return e === t.id
  31564. })
  31565. },
  31566. get: function(e) {
  31567. for (var t = 0; t < this.funcs.length; t += 1)
  31568. if (this.funcs[t].func === e)
  31569. return this.funcs[t];
  31570. return null
  31571. },
  31572. isRunning: function(e) {
  31573. var t = this.get(e);
  31574. return null !== t && t.running
  31575. },
  31576. countActive: function() {
  31577. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31578. e += this.funcs[t].running;
  31579. return e
  31580. },
  31581. listActive: function() {
  31582. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31583. this.funcs[t].running && e.push(this.funcs[t].name);
  31584. return e
  31585. },
  31586. done: function(e) {
  31587. this.globalDone = e
  31588. },
  31589. cancelById: function(e) {
  31590. var t = void 0 === e ? 0 : e;
  31591. this.funcs = this.funcs.filter(function(e) {
  31592. return e.id !== t
  31593. })
  31594. },
  31595. cancel: function(e) {
  31596. this.funcs = this.funcs.filter(function(t) {
  31597. return t.func !== e
  31598. })
  31599. },
  31600. getUniqueId: function() {
  31601. return this.uniqueID -= 1,
  31602. this.uniqueID
  31603. }
  31604. }
  31605. }
  31606. , {
  31607. "./easing": 186
  31608. }],
  31609. 196: [function(e, t, i) {
  31610. function n(e) {
  31611. if (this.set = {},
  31612. this.infContains = function() {
  31613. return !0
  31614. }
  31615. ,
  31616. "object" == typeof e)
  31617. if (e instanceof Array)
  31618. for (var t = 0; t < e.length; t++)
  31619. this.set[e[t]] = !0;
  31620. else
  31621. this.set = e;
  31622. else if ("function" == typeof e)
  31623. this.infContains = e;
  31624. else if ("undefined" != typeof e)
  31625. throw new Error("set must be either an array or an object.")
  31626. }
  31627. t.exports = n,
  31628. n.prototype.contains = function(e) {
  31629. return !!this.set[e]
  31630. }
  31631. ,
  31632. n.prototype.has = n.prototype.contains,
  31633. n.prototype.add = function(e) {
  31634. if (1 == arguments.length)
  31635. this.set[e] = !0;
  31636. else
  31637. for (var t = 0; t < arguments.length; t++)
  31638. this.set[arguments[t]] = !0
  31639. }
  31640. ,
  31641. n.prototype.addAll = function(e) {
  31642. if ("object" != typeof e && !(e instanceof Array))
  31643. throw new Error("arr must be an array.");
  31644. for (var t = 0; t < e.length; t++)
  31645. this.add(e[t])
  31646. }
  31647. ,
  31648. n.prototype.remove = function(e) {
  31649. if (1 == arguments.length)
  31650. delete this.set[e];
  31651. else
  31652. for (var t = 0; t < arguments.length; t++)
  31653. delete this.set[arguments[t]]
  31654. }
  31655. ,
  31656. n.prototype.delete = n.prototype.remove,
  31657. n.prototype.clear = function() {
  31658. this.set = {}
  31659. }
  31660. ,
  31661. n.prototype.size = function() {
  31662. return Object.keys(this.set).length
  31663. }
  31664. ,
  31665. n.prototype.toString = function() {
  31666. return "{" + Object.keys(this.set).toString() + "}"
  31667. }
  31668. ,
  31669. n.prototype.toArray = function() {
  31670. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31671. }
  31672. ,
  31673. n.prototype["*values"] = n.prototype.toArray
  31674. }
  31675. , {}],
  31676. 197: [function(e, t, i) {}
  31677. , {}],
  31678. 198: [function(e, t, i) {
  31679. (function(t) {
  31680. "use strict";
  31681. function n() {
  31682. try {
  31683. var e = new Uint8Array(1);
  31684. return e.__proto__ = {
  31685. __proto__: Uint8Array.prototype,
  31686. foo: function() {
  31687. return 42
  31688. }
  31689. },
  31690. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31691. } catch (e) {
  31692. return !1
  31693. }
  31694. }
  31695. function r() {
  31696. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31697. }
  31698. function o(e, t) {
  31699. if (r() < t)
  31700. throw new RangeError("Invalid typed array length");
  31701. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31702. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31703. e.length = t),
  31704. e
  31705. }
  31706. function a(e, t, i) {
  31707. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31708. return new a(e,t,i);
  31709. if ("number" == typeof e) {
  31710. if ("string" == typeof t)
  31711. throw new Error("If encoding is specified then the first argument must be a string");
  31712. return h(this, e)
  31713. }
  31714. return s(this, e, t, i)
  31715. }
  31716. function s(e, t, i, n) {
  31717. if ("number" == typeof t)
  31718. throw new TypeError('"value" argument must not be a number');
  31719. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31720. }
  31721. function l(e) {
  31722. if ("number" != typeof e)
  31723. throw new TypeError('"size" argument must be a number');
  31724. if (e < 0)
  31725. throw new RangeError('"size" argument must not be negative')
  31726. }
  31727. function c(e, t, i, n) {
  31728. return l(t),
  31729. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31730. }
  31731. function h(e, t) {
  31732. if (l(t),
  31733. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31734. !a.TYPED_ARRAY_SUPPORT)
  31735. for (var i = 0; i < t; ++i)
  31736. e[i] = 0;
  31737. return e
  31738. }
  31739. function u(e, t, i) {
  31740. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31741. !a.isEncoding(i))
  31742. throw new TypeError('"encoding" must be a valid string encoding');
  31743. var n = 0 | v(t, i);
  31744. e = o(e, n);
  31745. var r = e.write(t, i);
  31746. return r !== n && (e = e.slice(0, r)),
  31747. e
  31748. }
  31749. function d(e, t) {
  31750. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31751. e = o(e, i);
  31752. for (var n = 0; n < i; n += 1)
  31753. e[n] = 255 & t[n];
  31754. return e
  31755. }
  31756. function p(e, t, i, n) {
  31757. if (t.byteLength,
  31758. i < 0 || t.byteLength < i)
  31759. throw new RangeError("'offset' is out of bounds");
  31760. if (t.byteLength < i + (n || 0))
  31761. throw new RangeError("'length' is out of bounds");
  31762. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31763. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31764. e.__proto__ = a.prototype) : e = d(e, t),
  31765. e
  31766. }
  31767. function f(e, t) {
  31768. if (a.isBuffer(t)) {
  31769. var i = 0 | g(t.length);
  31770. return e = o(e, i),
  31771. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31772. e)
  31773. }
  31774. if (t) {
  31775. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31776. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31777. if ("Buffer" === t.type && $(t.data))
  31778. return d(e, t.data)
  31779. }
  31780. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31781. }
  31782. function g(e) {
  31783. if (e >= r())
  31784. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31785. return 0 | e
  31786. }
  31787. function m(e) {
  31788. return +e != e && (e = 0),
  31789. a.alloc(+e)
  31790. }
  31791. function v(e, t) {
  31792. if (a.isBuffer(e))
  31793. return e.length;
  31794. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31795. return e.byteLength;
  31796. "string" != typeof e && (e = "" + e);
  31797. var i = e.length;
  31798. if (0 === i)
  31799. return 0;
  31800. for (var n = !1; ; )
  31801. switch (t) {
  31802. case "ascii":
  31803. case "latin1":
  31804. case "binary":
  31805. return i;
  31806. case "utf8":
  31807. case "utf-8":
  31808. case void 0:
  31809. return j(e).length;
  31810. case "ucs2":
  31811. case "ucs-2":
  31812. case "utf16le":
  31813. case "utf-16le":
  31814. return 2 * i;
  31815. case "hex":
  31816. return i >>> 1;
  31817. case "base64":
  31818. return Z(e).length;
  31819. default:
  31820. if (n)
  31821. return j(e).length;
  31822. t = ("" + t).toLowerCase(),
  31823. n = !0
  31824. }
  31825. }
  31826. function A(e, t, i) {
  31827. var n = !1;
  31828. if ((void 0 === t || t < 0) && (t = 0),
  31829. t > this.length)
  31830. return "";
  31831. if ((void 0 === i || i > this.length) && (i = this.length),
  31832. i <= 0)
  31833. return "";
  31834. if (i >>>= 0,
  31835. t >>>= 0,
  31836. i <= t)
  31837. return "";
  31838. for (e || (e = "utf8"); ; )
  31839. switch (e) {
  31840. case "hex":
  31841. return L(this, t, i);
  31842. case "utf8":
  31843. case "utf-8":
  31844. return M(this, t, i);
  31845. case "ascii":
  31846. return P(this, t, i);
  31847. case "latin1":
  31848. case "binary":
  31849. return O(this, t, i);
  31850. case "base64":
  31851. return S(this, t, i);
  31852. case "ucs2":
  31853. case "ucs-2":
  31854. case "utf16le":
  31855. case "utf-16le":
  31856. return D(this, t, i);
  31857. default:
  31858. if (n)
  31859. throw new TypeError("Unknown encoding: " + e);
  31860. e = (e + "").toLowerCase(),
  31861. n = !0
  31862. }
  31863. }
  31864. function y(e, t, i) {
  31865. var n = e[t];
  31866. e[t] = e[i],
  31867. e[i] = n
  31868. }
  31869. function C(e, t, i, n, r) {
  31870. if (0 === e.length)
  31871. return -1;
  31872. if ("string" == typeof i ? (n = i,
  31873. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31874. i = +i,
  31875. isNaN(i) && (i = r ? 0 : e.length - 1),
  31876. i < 0 && (i = e.length + i),
  31877. i >= e.length) {
  31878. if (r)
  31879. return -1;
  31880. i = e.length - 1
  31881. } else if (i < 0) {
  31882. if (!r)
  31883. return -1;
  31884. i = 0
  31885. }
  31886. if ("string" == typeof t && (t = a.from(t, n)),
  31887. a.isBuffer(t))
  31888. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31889. if ("number" == typeof t)
  31890. return t &= 255,
  31891. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31892. throw new TypeError("val must be string, number or Buffer")
  31893. }
  31894. function I(e, t, i, n, r) {
  31895. function o(e, t) {
  31896. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31897. }
  31898. var a = 1
  31899. , s = e.length
  31900. , l = t.length;
  31901. if (void 0 !== n && (n = String(n).toLowerCase(),
  31902. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31903. if (e.length < 2 || t.length < 2)
  31904. return -1;
  31905. a = 2,
  31906. s /= 2,
  31907. l /= 2,
  31908. i /= 2
  31909. }
  31910. var c;
  31911. if (r) {
  31912. var h = -1;
  31913. for (c = i; c < s; c++)
  31914. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31915. if (h === -1 && (h = c),
  31916. c - h + 1 === l)
  31917. return h * a
  31918. } else
  31919. h !== -1 && (c -= c - h),
  31920. h = -1
  31921. } else
  31922. for (i + l > s && (i = s - l),
  31923. c = i; c >= 0; c--) {
  31924. for (var u = !0, d = 0; d < l; d++)
  31925. if (o(e, c + d) !== o(t, d)) {
  31926. u = !1;
  31927. break
  31928. }
  31929. if (u)
  31930. return c
  31931. }
  31932. return -1
  31933. }
  31934. function E(e, t, i, n) {
  31935. i = Number(i) || 0;
  31936. var r = e.length - i;
  31937. n ? (n = Number(n),
  31938. n > r && (n = r)) : n = r;
  31939. var o = t.length;
  31940. if (o % 2 !== 0)
  31941. throw new TypeError("Invalid hex string");
  31942. n > o / 2 && (n = o / 2);
  31943. for (var a = 0; a < n; ++a) {
  31944. var s = parseInt(t.substr(2 * a, 2), 16);
  31945. if (isNaN(s))
  31946. return a;
  31947. e[i + a] = s
  31948. }
  31949. return a
  31950. }
  31951. function b(e, t, i, n) {
  31952. return q(j(t, e.length - i), e, i, n)
  31953. }
  31954. function w(e, t, i, n) {
  31955. return q(Y(t), e, i, n)
  31956. }
  31957. function _(e, t, i, n) {
  31958. return w(e, t, i, n)
  31959. }
  31960. function T(e, t, i, n) {
  31961. return q(Z(t), e, i, n)
  31962. }
  31963. function x(e, t, i, n) {
  31964. return q(X(t, e.length - i), e, i, n)
  31965. }
  31966. function S(e, t, i) {
  31967. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31968. }
  31969. function M(e, t, i) {
  31970. i = Math.min(e.length, i);
  31971. for (var n = [], r = t; r < i; ) {
  31972. var o = e[r]
  31973. , a = null
  31974. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31975. if (r + s <= i) {
  31976. var l, c, h, u;
  31977. switch (s) {
  31978. case 1:
  31979. o < 128 && (a = o);
  31980. break;
  31981. case 2:
  31982. l = e[r + 1],
  31983. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31984. u > 127 && (a = u));
  31985. break;
  31986. case 3:
  31987. l = e[r + 1],
  31988. c = e[r + 2],
  31989. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31990. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31991. break;
  31992. case 4:
  31993. l = e[r + 1],
  31994. c = e[r + 2],
  31995. h = e[r + 3],
  31996. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31997. u > 65535 && u < 1114112 && (a = u))
  31998. }
  31999. }
  32000. null === a ? (a = 65533,
  32001. s = 1) : a > 65535 && (a -= 65536,
  32002. n.push(a >>> 10 & 1023 | 55296),
  32003. a = 56320 | 1023 & a),
  32004. n.push(a),
  32005. r += s
  32006. }
  32007. return R(n)
  32008. }
  32009. function R(e) {
  32010. var t = e.length;
  32011. if (t <= ee)
  32012. return String.fromCharCode.apply(String, e);
  32013. for (var i = "", n = 0; n < t; )
  32014. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32015. return i
  32016. }
  32017. function P(e, t, i) {
  32018. var n = "";
  32019. i = Math.min(e.length, i);
  32020. for (var r = t; r < i; ++r)
  32021. n += String.fromCharCode(127 & e[r]);
  32022. return n
  32023. }
  32024. function O(e, t, i) {
  32025. var n = "";
  32026. i = Math.min(e.length, i);
  32027. for (var r = t; r < i; ++r)
  32028. n += String.fromCharCode(e[r]);
  32029. return n
  32030. }
  32031. function L(e, t, i) {
  32032. var n = e.length;
  32033. (!t || t < 0) && (t = 0),
  32034. (!i || i < 0 || i > n) && (i = n);
  32035. for (var r = "", o = t; o < i; ++o)
  32036. r += W(e[o]);
  32037. return r
  32038. }
  32039. function D(e, t, i) {
  32040. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32041. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32042. return r
  32043. }
  32044. function N(e, t, i) {
  32045. if (e % 1 !== 0 || e < 0)
  32046. throw new RangeError("offset is not uint");
  32047. if (e + t > i)
  32048. throw new RangeError("Trying to access beyond buffer length")
  32049. }
  32050. function B(e, t, i, n, r, o) {
  32051. if (!a.isBuffer(e))
  32052. throw new TypeError('"buffer" argument must be a Buffer instance');
  32053. if (t > r || t < o)
  32054. throw new RangeError('"value" argument is out of bounds');
  32055. if (i + n > e.length)
  32056. throw new RangeError("Index out of range")
  32057. }
  32058. function F(e, t, i, n) {
  32059. t < 0 && (t = 65535 + t + 1);
  32060. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32061. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32062. }
  32063. function V(e, t, i, n) {
  32064. t < 0 && (t = 4294967295 + t + 1);
  32065. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32066. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32067. }
  32068. function U(e, t, i, n, r, o) {
  32069. if (i + n > e.length)
  32070. throw new RangeError("Index out of range");
  32071. if (i < 0)
  32072. throw new RangeError("Index out of range")
  32073. }
  32074. function k(e, t, i, n, r) {
  32075. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32076. J.write(e, t, i, n, 23, 4),
  32077. i + 4
  32078. }
  32079. function H(e, t, i, n, r) {
  32080. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32081. J.write(e, t, i, n, 52, 8),
  32082. i + 8
  32083. }
  32084. function G(e) {
  32085. if (e = z(e).replace(te, ""),
  32086. e.length < 2)
  32087. return "";
  32088. for (; e.length % 4 !== 0; )
  32089. e += "=";
  32090. return e
  32091. }
  32092. function z(e) {
  32093. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32094. }
  32095. function W(e) {
  32096. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32097. }
  32098. function j(e, t) {
  32099. t = t || 1 / 0;
  32100. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32101. if (i = e.charCodeAt(a),
  32102. i > 55295 && i < 57344) {
  32103. if (!r) {
  32104. if (i > 56319) {
  32105. (t -= 3) > -1 && o.push(239, 191, 189);
  32106. continue
  32107. }
  32108. if (a + 1 === n) {
  32109. (t -= 3) > -1 && o.push(239, 191, 189);
  32110. continue
  32111. }
  32112. r = i;
  32113. continue
  32114. }
  32115. if (i < 56320) {
  32116. (t -= 3) > -1 && o.push(239, 191, 189),
  32117. r = i;
  32118. continue
  32119. }
  32120. i = (r - 55296 << 10 | i - 56320) + 65536
  32121. } else
  32122. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32123. if (r = null,
  32124. i < 128) {
  32125. if ((t -= 1) < 0)
  32126. break;
  32127. o.push(i)
  32128. } else if (i < 2048) {
  32129. if ((t -= 2) < 0)
  32130. break;
  32131. o.push(i >> 6 | 192, 63 & i | 128)
  32132. } else if (i < 65536) {
  32133. if ((t -= 3) < 0)
  32134. break;
  32135. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32136. } else {
  32137. if (!(i < 1114112))
  32138. throw new Error("Invalid code point");
  32139. if ((t -= 4) < 0)
  32140. break;
  32141. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32142. }
  32143. }
  32144. return o
  32145. }
  32146. function Y(e) {
  32147. for (var t = [], i = 0; i < e.length; ++i)
  32148. t.push(255 & e.charCodeAt(i));
  32149. return t
  32150. }
  32151. function X(e, t) {
  32152. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32153. i = e.charCodeAt(a),
  32154. n = i >> 8,
  32155. r = i % 256,
  32156. o.push(r),
  32157. o.push(n);
  32158. return o
  32159. }
  32160. function Z(e) {
  32161. return Q.toByteArray(G(e))
  32162. }
  32163. function q(e, t, i, n) {
  32164. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32165. t[r + i] = e[r];
  32166. return r
  32167. }
  32168. function K(e) {
  32169. return e !== e
  32170. }
  32171. var Q = e("base64-js")
  32172. , J = e("ieee754")
  32173. , $ = e("isarray");
  32174. i.Buffer = a,
  32175. i.SlowBuffer = m,
  32176. i.INSPECT_MAX_BYTES = 50,
  32177. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32178. i.kMaxLength = r(),
  32179. a.poolSize = 8192,
  32180. a._augment = function(e) {
  32181. return e.__proto__ = a.prototype,
  32182. e
  32183. }
  32184. ,
  32185. a.from = function(e, t, i) {
  32186. return s(null, e, t, i)
  32187. }
  32188. ,
  32189. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32190. a.__proto__ = Uint8Array,
  32191. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32192. value: null,
  32193. configurable: !0
  32194. })),
  32195. a.alloc = function(e, t, i) {
  32196. return c(null, e, t, i)
  32197. }
  32198. ,
  32199. a.allocUnsafe = function(e) {
  32200. return h(null, e)
  32201. }
  32202. ,
  32203. a.allocUnsafeSlow = function(e) {
  32204. return h(null, e)
  32205. }
  32206. ,
  32207. a.isBuffer = function(e) {
  32208. return !(null == e || !e._isBuffer)
  32209. }
  32210. ,
  32211. a.compare = function(e, t) {
  32212. if (!a.isBuffer(e) || !a.isBuffer(t))
  32213. throw new TypeError("Arguments must be Buffers");
  32214. if (e === t)
  32215. return 0;
  32216. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32217. if (e[r] !== t[r]) {
  32218. i = e[r],
  32219. n = t[r];
  32220. break
  32221. }
  32222. return i < n ? -1 : n < i ? 1 : 0
  32223. }
  32224. ,
  32225. a.isEncoding = function(e) {
  32226. switch (String(e).toLowerCase()) {
  32227. case "hex":
  32228. case "utf8":
  32229. case "utf-8":
  32230. case "ascii":
  32231. case "latin1":
  32232. case "binary":
  32233. case "base64":
  32234. case "ucs2":
  32235. case "ucs-2":
  32236. case "utf16le":
  32237. case "utf-16le":
  32238. return !0;
  32239. default:
  32240. return !1
  32241. }
  32242. }
  32243. ,
  32244. a.concat = function(e, t) {
  32245. if (!$(e))
  32246. throw new TypeError('"list" argument must be an Array of Buffers');
  32247. if (0 === e.length)
  32248. return a.alloc(0);
  32249. var i;
  32250. if (void 0 === t)
  32251. for (t = 0,
  32252. i = 0; i < e.length; ++i)
  32253. t += e[i].length;
  32254. var n = a.allocUnsafe(t)
  32255. , r = 0;
  32256. for (i = 0; i < e.length; ++i) {
  32257. var o = e[i];
  32258. if (!a.isBuffer(o))
  32259. throw new TypeError('"list" argument must be an Array of Buffers');
  32260. o.copy(n, r),
  32261. r += o.length
  32262. }
  32263. return n
  32264. }
  32265. ,
  32266. a.byteLength = v,
  32267. a.prototype._isBuffer = !0,
  32268. a.prototype.swap16 = function() {
  32269. var e = this.length;
  32270. if (e % 2 !== 0)
  32271. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32272. for (var t = 0; t < e; t += 2)
  32273. y(this, t, t + 1);
  32274. return this
  32275. }
  32276. ,
  32277. a.prototype.swap32 = function() {
  32278. var e = this.length;
  32279. if (e % 4 !== 0)
  32280. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32281. for (var t = 0; t < e; t += 4)
  32282. y(this, t, t + 3),
  32283. y(this, t + 1, t + 2);
  32284. return this
  32285. }
  32286. ,
  32287. a.prototype.swap64 = function() {
  32288. var e = this.length;
  32289. if (e % 8 !== 0)
  32290. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32291. for (var t = 0; t < e; t += 8)
  32292. y(this, t, t + 7),
  32293. y(this, t + 1, t + 6),
  32294. y(this, t + 2, t + 5),
  32295. y(this, t + 3, t + 4);
  32296. return this
  32297. }
  32298. ,
  32299. a.prototype.toString = function() {
  32300. var e = 0 | this.length;
  32301. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32302. }
  32303. ,
  32304. a.prototype.equals = function(e) {
  32305. if (!a.isBuffer(e))
  32306. throw new TypeError("Argument must be a Buffer");
  32307. return this === e || 0 === a.compare(this, e)
  32308. }
  32309. ,
  32310. a.prototype.inspect = function() {
  32311. var e = ""
  32312. , t = i.INSPECT_MAX_BYTES;
  32313. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32314. this.length > t && (e += " ... ")),
  32315. "<Buffer " + e + ">"
  32316. }
  32317. ,
  32318. a.prototype.compare = function(e, t, i, n, r) {
  32319. if (!a.isBuffer(e))
  32320. throw new TypeError("Argument must be a Buffer");
  32321. if (void 0 === t && (t = 0),
  32322. void 0 === i && (i = e ? e.length : 0),
  32323. void 0 === n && (n = 0),
  32324. void 0 === r && (r = this.length),
  32325. t < 0 || i > e.length || n < 0 || r > this.length)
  32326. throw new RangeError("out of range index");
  32327. if (n >= r && t >= i)
  32328. return 0;
  32329. if (n >= r)
  32330. return -1;
  32331. if (t >= i)
  32332. return 1;
  32333. if (t >>>= 0,
  32334. i >>>= 0,
  32335. n >>>= 0,
  32336. r >>>= 0,
  32337. this === e)
  32338. return 0;
  32339. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32340. if (c[u] !== h[u]) {
  32341. o = c[u],
  32342. s = h[u];
  32343. break
  32344. }
  32345. return o < s ? -1 : s < o ? 1 : 0
  32346. }
  32347. ,
  32348. a.prototype.includes = function(e, t, i) {
  32349. return this.indexOf(e, t, i) !== -1
  32350. }
  32351. ,
  32352. a.prototype.indexOf = function(e, t, i) {
  32353. return C(this, e, t, i, !0)
  32354. }
  32355. ,
  32356. a.prototype.lastIndexOf = function(e, t, i) {
  32357. return C(this, e, t, i, !1)
  32358. }
  32359. ,
  32360. a.prototype.write = function(e, t, i, n) {
  32361. if (void 0 === t)
  32362. n = "utf8",
  32363. i = this.length,
  32364. t = 0;
  32365. else if (void 0 === i && "string" == typeof t)
  32366. n = t,
  32367. i = this.length,
  32368. t = 0;
  32369. else {
  32370. if (!isFinite(t))
  32371. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32372. t |= 0,
  32373. isFinite(i) ? (i |= 0,
  32374. void 0 === n && (n = "utf8")) : (n = i,
  32375. i = void 0)
  32376. }
  32377. var r = this.length - t;
  32378. if ((void 0 === i || i > r) && (i = r),
  32379. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32380. throw new RangeError("Attempt to write outside buffer bounds");
  32381. n || (n = "utf8");
  32382. for (var o = !1; ; )
  32383. switch (n) {
  32384. case "hex":
  32385. return E(this, e, t, i);
  32386. case "utf8":
  32387. case "utf-8":
  32388. return b(this, e, t, i);
  32389. case "ascii":
  32390. return w(this, e, t, i);
  32391. case "latin1":
  32392. case "binary":
  32393. return _(this, e, t, i);
  32394. case "base64":
  32395. return T(this, e, t, i);
  32396. case "ucs2":
  32397. case "ucs-2":
  32398. case "utf16le":
  32399. case "utf-16le":
  32400. return x(this, e, t, i);
  32401. default:
  32402. if (o)
  32403. throw new TypeError("Unknown encoding: " + n);
  32404. n = ("" + n).toLowerCase(),
  32405. o = !0
  32406. }
  32407. }
  32408. ,
  32409. a.prototype.toJSON = function() {
  32410. return {
  32411. type: "Buffer",
  32412. data: Array.prototype.slice.call(this._arr || this, 0)
  32413. }
  32414. }
  32415. ;
  32416. var ee = 4096;
  32417. a.prototype.slice = function(e, t) {
  32418. var i = this.length;
  32419. e = ~~e,
  32420. t = void 0 === t ? i : ~~t,
  32421. e < 0 ? (e += i,
  32422. e < 0 && (e = 0)) : e > i && (e = i),
  32423. t < 0 ? (t += i,
  32424. t < 0 && (t = 0)) : t > i && (t = i),
  32425. t < e && (t = e);
  32426. var n;
  32427. if (a.TYPED_ARRAY_SUPPORT)
  32428. n = this.subarray(e, t),
  32429. n.__proto__ = a.prototype;
  32430. else {
  32431. var r = t - e;
  32432. n = new a(r,void 0);
  32433. for (var o = 0; o < r; ++o)
  32434. n[o] = this[o + e]
  32435. }
  32436. return n
  32437. }
  32438. ,
  32439. a.prototype.readUIntLE = function(e, t, i) {
  32440. e |= 0,
  32441. t |= 0,
  32442. i || N(e, t, this.length);
  32443. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32444. n += this[e + o] * r;
  32445. return n
  32446. }
  32447. ,
  32448. a.prototype.readUIntBE = function(e, t, i) {
  32449. e |= 0,
  32450. t |= 0,
  32451. i || N(e, t, this.length);
  32452. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32453. n += this[e + --t] * r;
  32454. return n
  32455. }
  32456. ,
  32457. a.prototype.readUInt8 = function(e, t) {
  32458. return t || N(e, 1, this.length),
  32459. this[e]
  32460. }
  32461. ,
  32462. a.prototype.readUInt16LE = function(e, t) {
  32463. return t || N(e, 2, this.length),
  32464. this[e] | this[e + 1] << 8
  32465. }
  32466. ,
  32467. a.prototype.readUInt16BE = function(e, t) {
  32468. return t || N(e, 2, this.length),
  32469. this[e] << 8 | this[e + 1]
  32470. }
  32471. ,
  32472. a.prototype.readUInt32LE = function(e, t) {
  32473. return t || N(e, 4, this.length),
  32474. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32475. }
  32476. ,
  32477. a.prototype.readUInt32BE = function(e, t) {
  32478. return t || N(e, 4, this.length),
  32479. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32480. }
  32481. ,
  32482. a.prototype.readIntLE = function(e, t, i) {
  32483. e |= 0,
  32484. t |= 0,
  32485. i || N(e, t, this.length);
  32486. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32487. n += this[e + o] * r;
  32488. return r *= 128,
  32489. n >= r && (n -= Math.pow(2, 8 * t)),
  32490. n
  32491. }
  32492. ,
  32493. a.prototype.readIntBE = function(e, t, i) {
  32494. e |= 0,
  32495. t |= 0,
  32496. i || N(e, t, this.length);
  32497. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32498. o += this[e + --n] * r;
  32499. return r *= 128,
  32500. o >= r && (o -= Math.pow(2, 8 * t)),
  32501. o
  32502. }
  32503. ,
  32504. a.prototype.readInt8 = function(e, t) {
  32505. return t || N(e, 1, this.length),
  32506. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32507. }
  32508. ,
  32509. a.prototype.readInt16LE = function(e, t) {
  32510. t || N(e, 2, this.length);
  32511. var i = this[e] | this[e + 1] << 8;
  32512. return 32768 & i ? 4294901760 | i : i
  32513. }
  32514. ,
  32515. a.prototype.readInt16BE = function(e, t) {
  32516. t || N(e, 2, this.length);
  32517. var i = this[e + 1] | this[e] << 8;
  32518. return 32768 & i ? 4294901760 | i : i
  32519. }
  32520. ,
  32521. a.prototype.readInt32LE = function(e, t) {
  32522. return t || N(e, 4, this.length),
  32523. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32524. }
  32525. ,
  32526. a.prototype.readInt32BE = function(e, t) {
  32527. return t || N(e, 4, this.length),
  32528. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32529. }
  32530. ,
  32531. a.prototype.readFloatLE = function(e, t) {
  32532. return t || N(e, 4, this.length),
  32533. J.read(this, e, !0, 23, 4)
  32534. }
  32535. ,
  32536. a.prototype.readFloatBE = function(e, t) {
  32537. return t || N(e, 4, this.length),
  32538. J.read(this, e, !1, 23, 4)
  32539. }
  32540. ,
  32541. a.prototype.readDoubleLE = function(e, t) {
  32542. return t || N(e, 8, this.length),
  32543. J.read(this, e, !0, 52, 8)
  32544. }
  32545. ,
  32546. a.prototype.readDoubleBE = function(e, t) {
  32547. return t || N(e, 8, this.length),
  32548. J.read(this, e, !1, 52, 8)
  32549. }
  32550. ,
  32551. a.prototype.writeUIntLE = function(e, t, i, n) {
  32552. if (e = +e,
  32553. t |= 0,
  32554. i |= 0,
  32555. !n) {
  32556. var r = Math.pow(2, 8 * i) - 1;
  32557. B(this, e, t, i, r, 0)
  32558. }
  32559. var o = 1
  32560. , a = 0;
  32561. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32562. this[t + a] = e / o & 255;
  32563. return t + i
  32564. }
  32565. ,
  32566. a.prototype.writeUIntBE = function(e, t, i, n) {
  32567. if (e = +e,
  32568. t |= 0,
  32569. i |= 0,
  32570. !n) {
  32571. var r = Math.pow(2, 8 * i) - 1;
  32572. B(this, e, t, i, r, 0)
  32573. }
  32574. var o = i - 1
  32575. , a = 1;
  32576. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32577. this[t + o] = e / a & 255;
  32578. return t + i
  32579. }
  32580. ,
  32581. a.prototype.writeUInt8 = function(e, t, i) {
  32582. return e = +e,
  32583. t |= 0,
  32584. i || B(this, e, t, 1, 255, 0),
  32585. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32586. this[t] = 255 & e,
  32587. t + 1
  32588. }
  32589. ,
  32590. a.prototype.writeUInt16LE = function(e, t, i) {
  32591. return e = +e,
  32592. t |= 0,
  32593. i || B(this, e, t, 2, 65535, 0),
  32594. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32595. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32596. t + 2
  32597. }
  32598. ,
  32599. a.prototype.writeUInt16BE = function(e, t, i) {
  32600. return e = +e,
  32601. t |= 0,
  32602. i || B(this, e, t, 2, 65535, 0),
  32603. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32604. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32605. t + 2
  32606. }
  32607. ,
  32608. a.prototype.writeUInt32LE = function(e, t, i) {
  32609. return e = +e,
  32610. t |= 0,
  32611. i || B(this, e, t, 4, 4294967295, 0),
  32612. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32613. this[t + 2] = e >>> 16,
  32614. this[t + 1] = e >>> 8,
  32615. this[t] = 255 & e) : V(this, e, t, !0),
  32616. t + 4
  32617. }
  32618. ,
  32619. a.prototype.writeUInt32BE = function(e, t, i) {
  32620. return e = +e,
  32621. t |= 0,
  32622. i || B(this, e, t, 4, 4294967295, 0),
  32623. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32624. this[t + 1] = e >>> 16,
  32625. this[t + 2] = e >>> 8,
  32626. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32627. t + 4
  32628. }
  32629. ,
  32630. a.prototype.writeIntLE = function(e, t, i, n) {
  32631. if (e = +e,
  32632. t |= 0,
  32633. !n) {
  32634. var r = Math.pow(2, 8 * i - 1);
  32635. B(this, e, t, i, r - 1, -r)
  32636. }
  32637. var o = 0
  32638. , a = 1
  32639. , s = 0;
  32640. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32641. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32642. this[t + o] = (e / a >> 0) - s & 255;
  32643. return t + i
  32644. }
  32645. ,
  32646. a.prototype.writeIntBE = function(e, t, i, n) {
  32647. if (e = +e,
  32648. t |= 0,
  32649. !n) {
  32650. var r = Math.pow(2, 8 * i - 1);
  32651. B(this, e, t, i, r - 1, -r)
  32652. }
  32653. var o = i - 1
  32654. , a = 1
  32655. , s = 0;
  32656. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32657. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32658. this[t + o] = (e / a >> 0) - s & 255;
  32659. return t + i
  32660. }
  32661. ,
  32662. a.prototype.writeInt8 = function(e, t, i) {
  32663. return e = +e,
  32664. t |= 0,
  32665. i || B(this, e, t, 1, 127, -128),
  32666. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32667. e < 0 && (e = 255 + e + 1),
  32668. this[t] = 255 & e,
  32669. t + 1
  32670. }
  32671. ,
  32672. a.prototype.writeInt16LE = function(e, t, i) {
  32673. return e = +e,
  32674. t |= 0,
  32675. i || B(this, e, t, 2, 32767, -32768),
  32676. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32677. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32678. t + 2
  32679. }
  32680. ,
  32681. a.prototype.writeInt16BE = function(e, t, i) {
  32682. return e = +e,
  32683. t |= 0,
  32684. i || B(this, e, t, 2, 32767, -32768),
  32685. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32686. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32687. t + 2
  32688. }
  32689. ,
  32690. a.prototype.writeInt32LE = function(e, t, i) {
  32691. return e = +e,
  32692. t |= 0,
  32693. i || B(this, e, t, 4, 2147483647, -2147483648),
  32694. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32695. this[t + 1] = e >>> 8,
  32696. this[t + 2] = e >>> 16,
  32697. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32698. t + 4
  32699. }
  32700. ,
  32701. a.prototype.writeInt32BE = function(e, t, i) {
  32702. return e = +e,
  32703. t |= 0,
  32704. i || B(this, e, t, 4, 2147483647, -2147483648),
  32705. e < 0 && (e = 4294967295 + e + 1),
  32706. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32707. this[t + 1] = e >>> 16,
  32708. this[t + 2] = e >>> 8,
  32709. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32710. t + 4
  32711. }
  32712. ,
  32713. a.prototype.writeFloatLE = function(e, t, i) {
  32714. return k(this, e, t, !0, i)
  32715. }
  32716. ,
  32717. a.prototype.writeFloatBE = function(e, t, i) {
  32718. return k(this, e, t, !1, i)
  32719. }
  32720. ,
  32721. a.prototype.writeDoubleLE = function(e, t, i) {
  32722. return H(this, e, t, !0, i)
  32723. }
  32724. ,
  32725. a.prototype.writeDoubleBE = function(e, t, i) {
  32726. return H(this, e, t, !1, i)
  32727. }
  32728. ,
  32729. a.prototype.copy = function(e, t, i, n) {
  32730. if (i || (i = 0),
  32731. n || 0 === n || (n = this.length),
  32732. t >= e.length && (t = e.length),
  32733. t || (t = 0),
  32734. n > 0 && n < i && (n = i),
  32735. n === i)
  32736. return 0;
  32737. if (0 === e.length || 0 === this.length)
  32738. return 0;
  32739. if (t < 0)
  32740. throw new RangeError("targetStart out of bounds");
  32741. if (i < 0 || i >= this.length)
  32742. throw new RangeError("sourceStart out of bounds");
  32743. if (n < 0)
  32744. throw new RangeError("sourceEnd out of bounds");
  32745. n > this.length && (n = this.length),
  32746. e.length - t < n - i && (n = e.length - t + i);
  32747. var r, o = n - i;
  32748. if (this === e && i < t && t < n)
  32749. for (r = o - 1; r >= 0; --r)
  32750. e[r + t] = this[r + i];
  32751. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32752. for (r = 0; r < o; ++r)
  32753. e[r + t] = this[r + i];
  32754. else
  32755. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32756. return o
  32757. }
  32758. ,
  32759. a.prototype.fill = function(e, t, i, n) {
  32760. if ("string" == typeof e) {
  32761. if ("string" == typeof t ? (n = t,
  32762. t = 0,
  32763. i = this.length) : "string" == typeof i && (n = i,
  32764. i = this.length),
  32765. 1 === e.length) {
  32766. var r = e.charCodeAt(0);
  32767. r < 256 && (e = r)
  32768. }
  32769. if (void 0 !== n && "string" != typeof n)
  32770. throw new TypeError("encoding must be a string");
  32771. if ("string" == typeof n && !a.isEncoding(n))
  32772. throw new TypeError("Unknown encoding: " + n)
  32773. } else
  32774. "number" == typeof e && (e &= 255);
  32775. if (t < 0 || this.length < t || this.length < i)
  32776. throw new RangeError("Out of range index");
  32777. if (i <= t)
  32778. return this;
  32779. t >>>= 0,
  32780. i = void 0 === i ? this.length : i >>> 0,
  32781. e || (e = 0);
  32782. var o;
  32783. if ("number" == typeof e)
  32784. for (o = t; o < i; ++o)
  32785. this[o] = e;
  32786. else {
  32787. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32788. , l = s.length;
  32789. for (o = 0; o < i - t; ++o)
  32790. this[o + t] = s[o % l]
  32791. }
  32792. return this
  32793. }
  32794. ;
  32795. var te = /[^+\/0-9A-Za-z-_]/g
  32796. }
  32797. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32798. }
  32799. , {
  32800. "base64-js": 199,
  32801. ieee754: 200,
  32802. isarray: 201
  32803. }],
  32804. 199: [function(e, t, i) {
  32805. "use strict";
  32806. function n(e) {
  32807. var t = e.length;
  32808. if (t % 4 > 0)
  32809. throw new Error("Invalid string. Length must be a multiple of 4");
  32810. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32811. }
  32812. function r(e) {
  32813. return 3 * e.length / 4 - n(e)
  32814. }
  32815. function o(e) {
  32816. var t, i, r, o, a, s, l = e.length;
  32817. a = n(e),
  32818. s = new u(3 * l / 4 - a),
  32819. r = a > 0 ? l - 4 : l;
  32820. var c = 0;
  32821. for (t = 0,
  32822. i = 0; t < r; t += 4,
  32823. i += 3)
  32824. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32825. s[c++] = o >> 16 & 255,
  32826. s[c++] = o >> 8 & 255,
  32827. s[c++] = 255 & o;
  32828. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32829. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32830. s[c++] = o >> 8 & 255,
  32831. s[c++] = 255 & o),
  32832. s
  32833. }
  32834. function a(e) {
  32835. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32836. }
  32837. function s(e, t, i) {
  32838. for (var n, r = [], o = t; o < i; o += 3)
  32839. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32840. r.push(a(n));
  32841. return r.join("")
  32842. }
  32843. function l(e) {
  32844. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32845. o.push(s(e, l, l + a > h ? h : l + a));
  32846. return 1 === n ? (t = e[i - 1],
  32847. r += c[t >> 2],
  32848. r += c[t << 4 & 63],
  32849. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32850. r += c[t >> 10],
  32851. r += c[t >> 4 & 63],
  32852. r += c[t << 2 & 63],
  32853. r += "="),
  32854. o.push(r),
  32855. o.join("")
  32856. }
  32857. i.byteLength = r,
  32858. i.toByteArray = o,
  32859. i.fromByteArray = l;
  32860. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32861. c[p] = d[p],
  32862. h[d.charCodeAt(p)] = p;
  32863. h["-".charCodeAt(0)] = 62,
  32864. h["_".charCodeAt(0)] = 63
  32865. }
  32866. , {}],
  32867. 200: [function(e, t, i) {
  32868. i.read = function(e, t, i, n, r) {
  32869. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32870. for (u += d,
  32871. o = p & (1 << -h) - 1,
  32872. p >>= -h,
  32873. h += s; h > 0; o = 256 * o + e[t + u],
  32874. u += d,
  32875. h -= 8)
  32876. ;
  32877. for (a = o & (1 << -h) - 1,
  32878. o >>= -h,
  32879. h += n; h > 0; a = 256 * a + e[t + u],
  32880. u += d,
  32881. h -= 8)
  32882. ;
  32883. if (0 === o)
  32884. o = 1 - c;
  32885. else {
  32886. if (o === l)
  32887. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32888. a += Math.pow(2, n),
  32889. o -= c
  32890. }
  32891. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32892. }
  32893. ,
  32894. i.write = function(e, t, i, n, r, o) {
  32895. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32896. for (t = Math.abs(t),
  32897. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32898. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32899. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32900. l *= 2),
  32901. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32902. t * l >= 2 && (a++,
  32903. l /= 2),
  32904. a + u >= h ? (s = 0,
  32905. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32906. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32907. a = 0)); r >= 8; e[i + p] = 255 & s,
  32908. p += f,
  32909. s /= 256,
  32910. r -= 8)
  32911. ;
  32912. for (a = a << r | s,
  32913. c += r; c > 0; e[i + p] = 255 & a,
  32914. p += f,
  32915. a /= 256,
  32916. c -= 8)
  32917. ;
  32918. e[i + p - f] |= 128 * g
  32919. }
  32920. }
  32921. , {}],
  32922. 201: [function(e, t, i) {
  32923. var n = {}.toString;
  32924. t.exports = Array.isArray || function(e) {
  32925. return "[object Array]" == n.call(e)
  32926. }
  32927. }
  32928. , {}],
  32929. 202: [function(e, t, i) {
  32930. function n() {
  32931. this._events = this._events || {},
  32932. this._maxListeners = this._maxListeners || void 0
  32933. }
  32934. function r(e) {
  32935. return "function" == typeof e
  32936. }
  32937. function o(e) {
  32938. return "number" == typeof e
  32939. }
  32940. function a(e) {
  32941. return "object" == typeof e && null !== e
  32942. }
  32943. function s(e) {
  32944. return void 0 === e
  32945. }
  32946. t.exports = n,
  32947. n.EventEmitter = n,
  32948. n.prototype._events = void 0,
  32949. n.prototype._maxListeners = void 0,
  32950. n.defaultMaxListeners = 10,
  32951. n.prototype.setMaxListeners = function(e) {
  32952. if (!o(e) || e < 0 || isNaN(e))
  32953. throw TypeError("n must be a positive number");
  32954. return this._maxListeners = e,
  32955. this
  32956. }
  32957. ,
  32958. n.prototype.emit = function(e) {
  32959. var t, i, n, o, l, c;
  32960. if (this._events || (this._events = {}),
  32961. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32962. if (t = arguments[1],
  32963. t instanceof Error)
  32964. throw t;
  32965. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32966. throw h.context = t,
  32967. h
  32968. }
  32969. if (i = this._events[e],
  32970. s(i))
  32971. return !1;
  32972. if (r(i))
  32973. switch (arguments.length) {
  32974. case 1:
  32975. i.call(this);
  32976. break;
  32977. case 2:
  32978. i.call(this, arguments[1]);
  32979. break;
  32980. case 3:
  32981. i.call(this, arguments[1], arguments[2]);
  32982. break;
  32983. default:
  32984. o = Array.prototype.slice.call(arguments, 1),
  32985. i.apply(this, o)
  32986. }
  32987. else if (a(i))
  32988. for (o = Array.prototype.slice.call(arguments, 1),
  32989. c = i.slice(),
  32990. n = c.length,
  32991. l = 0; l < n; l++)
  32992. c[l].apply(this, o);
  32993. return !0
  32994. }
  32995. ,
  32996. n.prototype.addListener = function(e, t) {
  32997. var i;
  32998. if (!r(t))
  32999. throw TypeError("listener must be a function");
  33000. return this._events || (this._events = {}),
  33001. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33002. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33003. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33004. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33005. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33006. "function" == typeof console.trace && console.trace())),
  33007. this
  33008. }
  33009. ,
  33010. n.prototype.on = n.prototype.addListener,
  33011. n.prototype.once = function(e, t) {
  33012. function i() {
  33013. this.removeListener(e, i),
  33014. n || (n = !0,
  33015. t.apply(this, arguments))
  33016. }
  33017. if (!r(t))
  33018. throw TypeError("listener must be a function");
  33019. var n = !1;
  33020. return i.listener = t,
  33021. this.on(e, i),
  33022. this
  33023. }
  33024. ,
  33025. n.prototype.removeListener = function(e, t) {
  33026. var i, n, o, s;
  33027. if (!r(t))
  33028. throw TypeError("listener must be a function");
  33029. if (!this._events || !this._events[e])
  33030. return this;
  33031. if (i = this._events[e],
  33032. o = i.length,
  33033. n = -1,
  33034. i === t || r(i.listener) && i.listener === t)
  33035. delete this._events[e],
  33036. this._events.removeListener && this.emit("removeListener", e, t);
  33037. else if (a(i)) {
  33038. for (s = o; s-- > 0; )
  33039. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33040. n = s;
  33041. break
  33042. }
  33043. if (n < 0)
  33044. return this;
  33045. 1 === i.length ? (i.length = 0,
  33046. delete this._events[e]) : i.splice(n, 1),
  33047. this._events.removeListener && this.emit("removeListener", e, t)
  33048. }
  33049. return this
  33050. }
  33051. ,
  33052. n.prototype.removeAllListeners = function(e) {
  33053. var t, i;
  33054. if (!this._events)
  33055. return this;
  33056. if (!this._events.removeListener)
  33057. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33058. this;
  33059. if (0 === arguments.length) {
  33060. for (t in this._events)
  33061. "removeListener" !== t && this.removeAllListeners(t);
  33062. return this.removeAllListeners("removeListener"),
  33063. this._events = {},
  33064. this
  33065. }
  33066. if (i = this._events[e],
  33067. r(i))
  33068. this.removeListener(e, i);
  33069. else if (i)
  33070. for (; i.length; )
  33071. this.removeListener(e, i[i.length - 1]);
  33072. return delete this._events[e],
  33073. this
  33074. }
  33075. ,
  33076. n.prototype.listeners = function(e) {
  33077. var t;
  33078. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33079. }
  33080. ,
  33081. n.prototype.listenerCount = function(e) {
  33082. if (this._events) {
  33083. var t = this._events[e];
  33084. if (r(t))
  33085. return 1;
  33086. if (t)
  33087. return t.length
  33088. }
  33089. return 0
  33090. }
  33091. ,
  33092. n.listenerCount = function(e, t) {
  33093. return e.listenerCount(t)
  33094. }
  33095. }
  33096. , {}],
  33097. 203: [function(e, t, i) {
  33098. function n() {
  33099. throw new Error("setTimeout has not been defined")
  33100. }
  33101. function r() {
  33102. throw new Error("clearTimeout has not been defined")
  33103. }
  33104. function o(e) {
  33105. if (u === setTimeout)
  33106. return setTimeout(e, 0);
  33107. if ((u === n || !u) && setTimeout)
  33108. return u = setTimeout,
  33109. setTimeout(e, 0);
  33110. try {
  33111. return u(e, 0)
  33112. } catch (t) {
  33113. try {
  33114. return u.call(null, e, 0)
  33115. } catch (t) {
  33116. return u.call(this, e, 0)
  33117. }
  33118. }
  33119. }
  33120. function a(e) {
  33121. if (d === clearTimeout)
  33122. return clearTimeout(e);
  33123. if ((d === r || !d) && clearTimeout)
  33124. return d = clearTimeout,
  33125. clearTimeout(e);
  33126. try {
  33127. return d(e)
  33128. } catch (t) {
  33129. try {
  33130. return d.call(null, e)
  33131. } catch (t) {
  33132. return d.call(this, e)
  33133. }
  33134. }
  33135. }
  33136. function s() {
  33137. m && f && (m = !1,
  33138. f.length ? g = f.concat(g) : v = -1,
  33139. g.length && l())
  33140. }
  33141. function l() {
  33142. if (!m) {
  33143. var e = o(s);
  33144. m = !0;
  33145. for (var t = g.length; t; ) {
  33146. for (f = g,
  33147. g = []; ++v < t; )
  33148. f && f[v].run();
  33149. v = -1,
  33150. t = g.length
  33151. }
  33152. f = null,
  33153. m = !1,
  33154. a(e)
  33155. }
  33156. }
  33157. function c(e, t) {
  33158. this.fun = e,
  33159. this.array = t
  33160. }
  33161. function h() {}
  33162. var u, d, p = t.exports = {};
  33163. !function() {
  33164. try {
  33165. u = "function" == typeof setTimeout ? setTimeout : n
  33166. } catch (e) {
  33167. u = n
  33168. }
  33169. try {
  33170. d = "function" == typeof clearTimeout ? clearTimeout : r
  33171. } catch (e) {
  33172. d = r
  33173. }
  33174. }();
  33175. var f, g = [], m = !1, v = -1;
  33176. p.nextTick = function(e) {
  33177. var t = new Array(arguments.length - 1);
  33178. if (arguments.length > 1)
  33179. for (var i = 1; i < arguments.length; i++)
  33180. t[i - 1] = arguments[i];
  33181. g.push(new c(e,t)),
  33182. 1 !== g.length || m || o(l)
  33183. }
  33184. ,
  33185. c.prototype.run = function() {
  33186. this.fun.apply(null, this.array)
  33187. }
  33188. ,
  33189. p.title = "browser",
  33190. p.browser = !0,
  33191. p.env = {},
  33192. p.argv = [],
  33193. p.version = "",
  33194. p.versions = {},
  33195. p.on = h,
  33196. p.addListener = h,
  33197. p.once = h,
  33198. p.off = h,
  33199. p.removeListener = h,
  33200. p.removeAllListeners = h,
  33201. p.emit = h,
  33202. p.binding = function(e) {
  33203. throw new Error("process.binding is not supported")
  33204. }
  33205. ,
  33206. p.cwd = function() {
  33207. return "/"
  33208. }
  33209. ,
  33210. p.chdir = function(e) {
  33211. throw new Error("process.chdir is not supported")
  33212. }
  33213. ,
  33214. p.umask = function() {
  33215. return 0
  33216. }
  33217. }
  33218. , {}],
  33219. 204: [function(e, t, i) {
  33220. (function(e) {
  33221. !function(n) {
  33222. function r(e) {
  33223. throw new RangeError(L[e])
  33224. }
  33225. function o(e, t) {
  33226. for (var i = e.length, n = []; i--; )
  33227. n[i] = t(e[i]);
  33228. return n
  33229. }
  33230. function a(e, t) {
  33231. var i = e.split("@")
  33232. , n = "";
  33233. i.length > 1 && (n = i[0] + "@",
  33234. e = i[1]),
  33235. e = e.replace(O, ".");
  33236. var r = e.split(".")
  33237. , a = o(r, t).join(".");
  33238. return n + a
  33239. }
  33240. function s(e) {
  33241. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33242. t = e.charCodeAt(r++),
  33243. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33244. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33245. r--)) : n.push(t);
  33246. return n
  33247. }
  33248. function l(e) {
  33249. return o(e, function(e) {
  33250. var t = "";
  33251. return e > 65535 && (e -= 65536,
  33252. t += B(e >>> 10 & 1023 | 55296),
  33253. e = 56320 | 1023 & e),
  33254. t += B(e)
  33255. }).join("")
  33256. }
  33257. function c(e) {
  33258. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33259. }
  33260. function h(e, t) {
  33261. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33262. }
  33263. function u(e, t, i) {
  33264. var n = 0;
  33265. for (e = i ? N(e / T) : e >> 1,
  33266. e += N(e / t); e > D * w >> 1; n += E)
  33267. e = N(e / D);
  33268. return N(n + (D + 1) * e / (e + _))
  33269. }
  33270. function d(e) {
  33271. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33272. for (i = e.lastIndexOf(M),
  33273. i < 0 && (i = 0),
  33274. n = 0; n < i; ++n)
  33275. e.charCodeAt(n) >= 128 && r("not-basic"),
  33276. g.push(e.charCodeAt(n));
  33277. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33278. for (a = v,
  33279. s = 1,
  33280. h = E; o >= m && r("invalid-input"),
  33281. d = c(e.charCodeAt(o++)),
  33282. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33283. v += d * s,
  33284. p = h <= y ? b : h >= y + w ? w : h - y,
  33285. !(d < p); h += E)
  33286. f = E - p,
  33287. s > N(I / f) && r("overflow"),
  33288. s *= f;
  33289. t = g.length + 1,
  33290. y = u(v - a, t, 0 == a),
  33291. N(v / t) > I - A && r("overflow"),
  33292. A += N(v / t),
  33293. v %= t,
  33294. g.splice(v++, 0, A)
  33295. }
  33296. return l(g)
  33297. }
  33298. function p(e) {
  33299. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33300. for (e = s(e),
  33301. m = e.length,
  33302. t = S,
  33303. i = 0,
  33304. a = x,
  33305. l = 0; l < m; ++l)
  33306. g = e[l],
  33307. g < 128 && C.push(B(g));
  33308. for (n = o = C.length,
  33309. o && C.push(M); n < m; ) {
  33310. for (c = I,
  33311. l = 0; l < m; ++l)
  33312. g = e[l],
  33313. g >= t && g < c && (c = g);
  33314. for (v = n + 1,
  33315. c - t > N((I - i) / v) && r("overflow"),
  33316. i += (c - t) * v,
  33317. t = c,
  33318. l = 0; l < m; ++l)
  33319. if (g = e[l],
  33320. g < t && ++i > I && r("overflow"),
  33321. g == t) {
  33322. for (d = i,
  33323. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33324. !(d < f); p += E)
  33325. y = d - f,
  33326. A = E - f,
  33327. C.push(B(h(f + y % A, 0))),
  33328. d = N(y / A);
  33329. C.push(B(h(d, 0))),
  33330. a = u(i, v, n == o),
  33331. i = 0,
  33332. ++n
  33333. }
  33334. ++i,
  33335. ++t
  33336. }
  33337. return C.join("")
  33338. }
  33339. function f(e) {
  33340. return a(e, function(e) {
  33341. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33342. })
  33343. }
  33344. function g(e) {
  33345. return a(e, function(e) {
  33346. return P.test(e) ? "xn--" + p(e) : e
  33347. })
  33348. }
  33349. var m = "object" == typeof i && i && !i.nodeType && i
  33350. , v = "object" == typeof t && t && !t.nodeType && t
  33351. , A = "object" == typeof e && e;
  33352. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33353. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33354. overflow: "Overflow: input needs wider integers to process",
  33355. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33356. "invalid-input": "Invalid input"
  33357. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33358. if (y = {
  33359. version: "1.4.1",
  33360. ucs2: {
  33361. decode: s,
  33362. encode: l
  33363. },
  33364. decode: d,
  33365. encode: p,
  33366. toASCII: g,
  33367. toUnicode: f
  33368. },
  33369. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33370. define("punycode", function() {
  33371. return y
  33372. });
  33373. else if (m && v)
  33374. if (t.exports == m)
  33375. v.exports = y;
  33376. else
  33377. for (C in y)
  33378. y.hasOwnProperty(C) && (m[C] = y[C]);
  33379. else
  33380. n.punycode = y
  33381. }(this)
  33382. }
  33383. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33384. }
  33385. , {}],
  33386. 205: [function(e, t, i) {
  33387. "use strict";
  33388. function n(e, t) {
  33389. return Object.prototype.hasOwnProperty.call(e, t)
  33390. }
  33391. t.exports = function(e, t, i, o) {
  33392. t = t || "&",
  33393. i = i || "=";
  33394. var a = {};
  33395. if ("string" != typeof e || 0 === e.length)
  33396. return a;
  33397. var s = /\+/g;
  33398. e = e.split(t);
  33399. var l = 1e3;
  33400. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33401. var c = e.length;
  33402. l > 0 && c > l && (c = l);
  33403. for (var h = 0; h < c; ++h) {
  33404. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33405. m >= 0 ? (u = g.substr(0, m),
  33406. d = g.substr(m + 1)) : (u = g,
  33407. d = ""),
  33408. p = decodeURIComponent(u),
  33409. f = decodeURIComponent(d),
  33410. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33411. }
  33412. return a
  33413. }
  33414. ;
  33415. var r = Array.isArray || function(e) {
  33416. return "[object Array]" === Object.prototype.toString.call(e)
  33417. }
  33418. }
  33419. , {}],
  33420. 206: [function(e, t, i) {
  33421. "use strict";
  33422. function n(e, t) {
  33423. if (e.map)
  33424. return e.map(t);
  33425. for (var i = [], n = 0; n < e.length; n++)
  33426. i.push(t(e[n], n));
  33427. return i
  33428. }
  33429. var r = function(e) {
  33430. switch (typeof e) {
  33431. case "string":
  33432. return e;
  33433. case "boolean":
  33434. return e ? "true" : "false";
  33435. case "number":
  33436. return isFinite(e) ? e : "";
  33437. default:
  33438. return ""
  33439. }
  33440. };
  33441. t.exports = function(e, t, i, s) {
  33442. return t = t || "&",
  33443. i = i || "=",
  33444. null === e && (e = void 0),
  33445. "object" == typeof e ? n(a(e), function(a) {
  33446. var s = encodeURIComponent(r(a)) + i;
  33447. return o(e[a]) ? n(e[a], function(e) {
  33448. return s + encodeURIComponent(r(e))
  33449. }).join(t) : s + encodeURIComponent(r(e[a]))
  33450. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33451. }
  33452. ;
  33453. var o = Array.isArray || function(e) {
  33454. return "[object Array]" === Object.prototype.toString.call(e)
  33455. }
  33456. , a = Object.keys || function(e) {
  33457. var t = [];
  33458. for (var i in e)
  33459. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33460. return t
  33461. }
  33462. }
  33463. , {}],
  33464. 207: [function(e, t, i) {
  33465. "use strict";
  33466. i.decode = i.parse = e("./decode"),
  33467. i.encode = i.stringify = e("./encode")
  33468. }
  33469. , {
  33470. "./decode": 205,
  33471. "./encode": 206
  33472. }],
  33473. 208: [function(e, t, i) {
  33474. "use strict";
  33475. function n() {
  33476. this.protocol = null,
  33477. this.slashes = null,
  33478. this.auth = null,
  33479. this.host = null,
  33480. this.port = null,
  33481. this.hostname = null,
  33482. this.hash = null,
  33483. this.search = null,
  33484. this.query = null,
  33485. this.pathname = null,
  33486. this.path = null,
  33487. this.href = null
  33488. }
  33489. function r(e, t, i) {
  33490. if (e && c.isObject(e) && e instanceof n)
  33491. return e;
  33492. var r = new n;
  33493. return r.parse(e, t, i),
  33494. r
  33495. }
  33496. function o(e) {
  33497. return c.isString(e) && (e = r(e)),
  33498. e instanceof n ? e.format() : n.prototype.format.call(e)
  33499. }
  33500. function a(e, t) {
  33501. return r(e, !1, !0).resolve(t)
  33502. }
  33503. function s(e, t) {
  33504. return e ? r(e, !1, !0).resolveObject(t) : t
  33505. }
  33506. var l = e("punycode")
  33507. , c = e("./util");
  33508. i.parse = r,
  33509. i.resolve = a,
  33510. i.resolveObject = s,
  33511. i.format = o,
  33512. i.Url = n;
  33513. var h = /^([a-z0-9.+-]+:)/i
  33514. , u = /:[0-9]*$/
  33515. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33516. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33517. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33518. , g = ["'"].concat(f)
  33519. , m = ["%", "/", "?", ";", "#"].concat(g)
  33520. , v = ["/", "?", "#"]
  33521. , A = 255
  33522. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33523. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33524. , I = {
  33525. javascript: !0,
  33526. "javascript:": !0
  33527. }
  33528. , E = {
  33529. javascript: !0,
  33530. "javascript:": !0
  33531. }
  33532. , b = {
  33533. http: !0,
  33534. https: !0,
  33535. ftp: !0,
  33536. gopher: !0,
  33537. file: !0,
  33538. "http:": !0,
  33539. "https:": !0,
  33540. "ftp:": !0,
  33541. "gopher:": !0,
  33542. "file:": !0
  33543. }
  33544. , w = e("querystring");
  33545. n.prototype.parse = function(e, t, i) {
  33546. if (!c.isString(e))
  33547. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33548. var n = e.indexOf("?")
  33549. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33550. , o = e.split(r)
  33551. , a = /\\/g;
  33552. o[0] = o[0].replace(a, "/"),
  33553. e = o.join(r);
  33554. var s = e;
  33555. if (s = s.trim(),
  33556. !i && 1 === e.split("#").length) {
  33557. var u = d.exec(s);
  33558. if (u)
  33559. return this.path = s,
  33560. this.href = s,
  33561. this.pathname = u[1],
  33562. u[2] ? (this.search = u[2],
  33563. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33564. this.query = {}),
  33565. this
  33566. }
  33567. var p = h.exec(s);
  33568. if (p) {
  33569. p = p[0];
  33570. var f = p.toLowerCase();
  33571. this.protocol = f,
  33572. s = s.substr(p.length)
  33573. }
  33574. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33575. var _ = "//" === s.substr(0, 2);
  33576. !_ || p && E[p] || (s = s.substr(2),
  33577. this.slashes = !0)
  33578. }
  33579. if (!E[p] && (_ || p && !b[p])) {
  33580. for (var T = -1, x = 0; x < v.length; x++) {
  33581. var S = s.indexOf(v[x]);
  33582. S !== -1 && (T === -1 || S < T) && (T = S)
  33583. }
  33584. var M, R;
  33585. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33586. R !== -1 && (M = s.slice(0, R),
  33587. s = s.slice(R + 1),
  33588. this.auth = decodeURIComponent(M)),
  33589. T = -1;
  33590. for (var x = 0; x < m.length; x++) {
  33591. var S = s.indexOf(m[x]);
  33592. S !== -1 && (T === -1 || S < T) && (T = S)
  33593. }
  33594. T === -1 && (T = s.length),
  33595. this.host = s.slice(0, T),
  33596. s = s.slice(T),
  33597. this.parseHost(),
  33598. this.hostname = this.hostname || "";
  33599. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33600. if (!P)
  33601. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33602. var D = O[x];
  33603. if (D && !D.match(y)) {
  33604. for (var N = "", B = 0, F = D.length; B < F; B++)
  33605. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33606. if (!N.match(y)) {
  33607. var V = O.slice(0, x)
  33608. , U = O.slice(x + 1)
  33609. , k = D.match(C);
  33610. k && (V.push(k[1]),
  33611. U.unshift(k[2])),
  33612. U.length && (s = "/" + U.join(".") + s),
  33613. this.hostname = V.join(".");
  33614. break
  33615. }
  33616. }
  33617. }
  33618. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33619. P || (this.hostname = l.toASCII(this.hostname));
  33620. var H = this.port ? ":" + this.port : ""
  33621. , G = this.hostname || "";
  33622. this.host = G + H,
  33623. this.href += this.host,
  33624. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33625. "/" !== s[0] && (s = "/" + s))
  33626. }
  33627. if (!I[f])
  33628. for (var x = 0, L = g.length; x < L; x++) {
  33629. var z = g[x];
  33630. if (s.indexOf(z) !== -1) {
  33631. var W = encodeURIComponent(z);
  33632. W === z && (W = escape(z)),
  33633. s = s.split(z).join(W)
  33634. }
  33635. }
  33636. var j = s.indexOf("#");
  33637. j !== -1 && (this.hash = s.substr(j),
  33638. s = s.slice(0, j));
  33639. var Y = s.indexOf("?");
  33640. if (Y !== -1 ? (this.search = s.substr(Y),
  33641. this.query = s.substr(Y + 1),
  33642. t && (this.query = w.parse(this.query)),
  33643. s = s.slice(0, Y)) : t && (this.search = "",
  33644. this.query = {}),
  33645. s && (this.pathname = s),
  33646. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33647. this.pathname || this.search) {
  33648. var H = this.pathname || ""
  33649. , X = this.search || "";
  33650. this.path = H + X
  33651. }
  33652. return this.href = this.format(),
  33653. this
  33654. }
  33655. ,
  33656. n.prototype.format = function() {
  33657. var e = this.auth || "";
  33658. e && (e = encodeURIComponent(e),
  33659. e = e.replace(/%3A/i, ":"),
  33660. e += "@");
  33661. var t = this.protocol || ""
  33662. , i = this.pathname || ""
  33663. , n = this.hash || ""
  33664. , r = !1
  33665. , o = "";
  33666. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33667. this.port && (r += ":" + this.port)),
  33668. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33669. var a = this.search || o && "?" + o || "";
  33670. return t && ":" !== t.substr(-1) && (t += ":"),
  33671. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33672. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33673. n && "#" !== n.charAt(0) && (n = "#" + n),
  33674. a && "?" !== a.charAt(0) && (a = "?" + a),
  33675. i = i.replace(/[?#]/g, function(e) {
  33676. return encodeURIComponent(e)
  33677. }),
  33678. a = a.replace("#", "%23"),
  33679. t + r + i + a + n
  33680. }
  33681. ,
  33682. n.prototype.resolve = function(e) {
  33683. return this.resolveObject(r(e, !1, !0)).format()
  33684. }
  33685. ,
  33686. n.prototype.resolveObject = function(e) {
  33687. if (c.isString(e)) {
  33688. var t = new n;
  33689. t.parse(e, !1, !0),
  33690. e = t
  33691. }
  33692. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33693. var a = r[o];
  33694. i[a] = this[a]
  33695. }
  33696. if (i.hash = e.hash,
  33697. "" === e.href)
  33698. return i.href = i.format(),
  33699. i;
  33700. if (e.slashes && !e.protocol) {
  33701. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33702. var h = s[l];
  33703. "protocol" !== h && (i[h] = e[h])
  33704. }
  33705. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33706. i.href = i.format(),
  33707. i
  33708. }
  33709. if (e.protocol && e.protocol !== i.protocol) {
  33710. if (!b[e.protocol]) {
  33711. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33712. var p = u[d];
  33713. i[p] = e[p]
  33714. }
  33715. return i.href = i.format(),
  33716. i
  33717. }
  33718. if (i.protocol = e.protocol,
  33719. e.host || E[e.protocol])
  33720. i.pathname = e.pathname;
  33721. else {
  33722. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33723. ;
  33724. e.host || (e.host = ""),
  33725. e.hostname || (e.hostname = ""),
  33726. "" !== f[0] && f.unshift(""),
  33727. f.length < 2 && f.unshift(""),
  33728. i.pathname = f.join("/")
  33729. }
  33730. if (i.search = e.search,
  33731. i.query = e.query,
  33732. i.host = e.host || "",
  33733. i.auth = e.auth,
  33734. i.hostname = e.hostname || e.host,
  33735. i.port = e.port,
  33736. i.pathname || i.search) {
  33737. var g = i.pathname || ""
  33738. , m = i.search || "";
  33739. i.path = g + m
  33740. }
  33741. return i.slashes = i.slashes || e.slashes,
  33742. i.href = i.format(),
  33743. i
  33744. }
  33745. var v = i.pathname && "/" === i.pathname.charAt(0)
  33746. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33747. , y = A || v || i.host && e.pathname
  33748. , C = y
  33749. , I = i.pathname && i.pathname.split("/") || []
  33750. , f = e.pathname && e.pathname.split("/") || []
  33751. , w = i.protocol && !b[i.protocol];
  33752. if (w && (i.hostname = "",
  33753. i.port = null,
  33754. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33755. i.host = "",
  33756. e.protocol && (e.hostname = null,
  33757. e.port = null,
  33758. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33759. e.host = null),
  33760. y = y && ("" === f[0] || "" === I[0])),
  33761. A)
  33762. i.host = e.host || "" === e.host ? e.host : i.host,
  33763. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33764. i.search = e.search,
  33765. i.query = e.query,
  33766. I = f;
  33767. else if (f.length)
  33768. I || (I = []),
  33769. I.pop(),
  33770. I = I.concat(f),
  33771. i.search = e.search,
  33772. i.query = e.query;
  33773. else if (!c.isNullOrUndefined(e.search)) {
  33774. if (w) {
  33775. i.hostname = i.host = I.shift();
  33776. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33777. _ && (i.auth = _.shift(),
  33778. i.host = i.hostname = _.shift())
  33779. }
  33780. return i.search = e.search,
  33781. i.query = e.query,
  33782. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33783. i.href = i.format(),
  33784. i
  33785. }
  33786. if (!I.length)
  33787. return i.pathname = null,
  33788. i.search ? i.path = "/" + i.search : i.path = null,
  33789. i.href = i.format(),
  33790. i;
  33791. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33792. T = I[M],
  33793. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33794. S++) : S && (I.splice(M, 1),
  33795. S--);
  33796. if (!y && !C)
  33797. for (; S--; S)
  33798. I.unshift("..");
  33799. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33800. x && "/" !== I.join("/").substr(-1) && I.push("");
  33801. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33802. if (w) {
  33803. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33804. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33805. _ && (i.auth = _.shift(),
  33806. i.host = i.hostname = _.shift())
  33807. }
  33808. return y = y || i.host && I.length,
  33809. y && !R && I.unshift(""),
  33810. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33811. i.path = null),
  33812. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33813. i.auth = e.auth || i.auth,
  33814. i.slashes = i.slashes || e.slashes,
  33815. i.href = i.format(),
  33816. i
  33817. }
  33818. ,
  33819. n.prototype.parseHost = function() {
  33820. var e = this.host
  33821. , t = u.exec(e);
  33822. t && (t = t[0],
  33823. ":" !== t && (this.port = t.substr(1)),
  33824. e = e.substr(0, e.length - t.length)),
  33825. e && (this.hostname = e)
  33826. }
  33827. }
  33828. , {
  33829. "./util": 209,
  33830. punycode: 204,
  33831. querystring: 207
  33832. }],
  33833. 209: [function(e, t, i) {
  33834. "use strict";
  33835. t.exports = {
  33836. isString: function(e) {
  33837. return "string" == typeof e
  33838. },
  33839. isObject: function(e) {
  33840. return "object" == typeof e && null !== e
  33841. },
  33842. isNull: function(e) {
  33843. return null === e
  33844. },
  33845. isNullOrUndefined: function(e) {
  33846. return null == e
  33847. }
  33848. }
  33849. }
  33850. , {}],
  33851. 210: [function(e, t, i) {
  33852. "use strict";
  33853. function n(e) {
  33854. return l + e
  33855. }
  33856. function r(e) {
  33857. return e.substring(l.length)
  33858. }
  33859. function o(e, t) {
  33860. for (var i in t)
  33861. Object.defineProperty(e, i, {
  33862. value: t[i],
  33863. configurable: !0,
  33864. writable: !0
  33865. })
  33866. }
  33867. function a(e) {
  33868. if ("string" != typeof e)
  33869. throw new TypeError("key must be a string.")
  33870. }
  33871. var s = Object.prototype.hasOwnProperty
  33872. , l = "~";
  33873. t.exports = function(e) {
  33874. var t = Object.create(null)
  33875. , i = 0
  33876. , l = {};
  33877. return o(l, {
  33878. get: function(e, i) {
  33879. a(e);
  33880. var r = n(e);
  33881. return r in t ? t[r] : i
  33882. },
  33883. set: function(e, r) {
  33884. a(e);
  33885. var o = n(e);
  33886. return o in t || ++i,
  33887. t[o] = r
  33888. },
  33889. has: function(e) {
  33890. return a(e),
  33891. n(e)in t
  33892. },
  33893. delete: function(e) {
  33894. a(e);
  33895. var r = n(e);
  33896. return r in t && (--i,
  33897. delete t[r],
  33898. !0)
  33899. },
  33900. clear: function() {
  33901. t = Object.create(null),
  33902. i = 0
  33903. },
  33904. forEach: function(e, i) {
  33905. if ("function" != typeof e)
  33906. throw new TypeError("`callback` must be a function");
  33907. for (var n in t)
  33908. if (s.call(t, n)) {
  33909. var o = r(n)
  33910. , a = t[n];
  33911. e.call(i, a, o, l)
  33912. }
  33913. }
  33914. }),
  33915. Object.defineProperty(l, "size", {
  33916. get: function() {
  33917. return i
  33918. },
  33919. configurable: !0
  33920. }),
  33921. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33922. l.set(t, e[t])
  33923. }),
  33924. l
  33925. }
  33926. }
  33927. , {}],
  33928. 211: [function(e, t, i) {
  33929. t.exports = e("./lib/heap")
  33930. }
  33931. , {
  33932. "./lib/heap": 212
  33933. }],
  33934. 212: [function(e, t, i) {
  33935. (function() {
  33936. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33937. r = Math.floor,
  33938. u = Math.min,
  33939. n = function(e, t) {
  33940. return e < t ? -1 : e > t ? 1 : 0
  33941. }
  33942. ,
  33943. h = function(e, t, i, o, a) {
  33944. var s;
  33945. if (null == i && (i = 0),
  33946. null == a && (a = n),
  33947. i < 0)
  33948. throw new Error("lo must be non-negative");
  33949. for (null == o && (o = e.length); i < o; )
  33950. s = r((i + o) / 2),
  33951. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33952. return [].splice.apply(e, [i, i - i].concat(t)),
  33953. t
  33954. }
  33955. ,
  33956. s = function(e, t, i) {
  33957. return null == i && (i = n),
  33958. e.push(t),
  33959. g(e, 0, e.length - 1, i)
  33960. }
  33961. ,
  33962. a = function(e, t) {
  33963. var i, r;
  33964. return null == t && (t = n),
  33965. i = e.pop(),
  33966. e.length ? (r = e[0],
  33967. e[0] = i,
  33968. m(e, 0, t)) : r = i,
  33969. r
  33970. }
  33971. ,
  33972. c = function(e, t, i) {
  33973. var r;
  33974. return null == i && (i = n),
  33975. r = e[0],
  33976. e[0] = t,
  33977. m(e, 0, i),
  33978. r
  33979. }
  33980. ,
  33981. l = function(e, t, i) {
  33982. var r;
  33983. return null == i && (i = n),
  33984. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33985. t = r[0],
  33986. e[0] = r[1],
  33987. m(e, 0, i)),
  33988. t
  33989. }
  33990. ,
  33991. o = function(e, t) {
  33992. var i, o, a, s, l, c;
  33993. for (null == t && (t = n),
  33994. s = function() {
  33995. c = [];
  33996. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33997. c.push(t);
  33998. return c
  33999. }
  34000. .apply(this).reverse(),
  34001. l = [],
  34002. o = 0,
  34003. a = s.length; o < a; o++)
  34004. i = s[o],
  34005. l.push(m(e, i, t));
  34006. return l
  34007. }
  34008. ,
  34009. f = function(e, t, i) {
  34010. var r;
  34011. if (null == i && (i = n),
  34012. r = e.indexOf(t),
  34013. r !== -1)
  34014. return g(e, 0, r, i),
  34015. m(e, r, i)
  34016. }
  34017. ,
  34018. d = function(e, t, i) {
  34019. var r, a, s, c, h;
  34020. if (null == i && (i = n),
  34021. a = e.slice(0, t),
  34022. !a.length)
  34023. return a;
  34024. for (o(a, i),
  34025. h = e.slice(t),
  34026. s = 0,
  34027. c = h.length; s < c; s++)
  34028. r = h[s],
  34029. l(a, r, i);
  34030. return a.sort(i).reverse()
  34031. }
  34032. ,
  34033. p = function(e, t, i) {
  34034. var r, s, l, c, d, p, f, g, m, v;
  34035. if (null == i && (i = n),
  34036. 10 * t <= e.length) {
  34037. if (c = e.slice(0, t).sort(i),
  34038. !c.length)
  34039. return c;
  34040. for (l = c[c.length - 1],
  34041. g = e.slice(t),
  34042. d = 0,
  34043. f = g.length; d < f; d++)
  34044. r = g[d],
  34045. i(r, l) < 0 && (h(c, r, 0, null, i),
  34046. c.pop(),
  34047. l = c[c.length - 1]);
  34048. return c
  34049. }
  34050. for (o(e, i),
  34051. v = [],
  34052. s = p = 0,
  34053. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34054. v.push(a(e, i));
  34055. return v
  34056. }
  34057. ,
  34058. g = function(e, t, i, r) {
  34059. var o, a, s;
  34060. for (null == r && (r = n),
  34061. o = e[i]; i > t && (s = i - 1 >> 1,
  34062. a = e[s],
  34063. r(o, a) < 0); )
  34064. e[i] = a,
  34065. i = s;
  34066. return e[i] = o
  34067. }
  34068. ,
  34069. m = function(e, t, i) {
  34070. var r, o, a, s, l;
  34071. for (null == i && (i = n),
  34072. o = e.length,
  34073. l = t,
  34074. a = e[t],
  34075. r = 2 * t + 1; r < o; )
  34076. s = r + 1,
  34077. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34078. e[t] = e[r],
  34079. t = r,
  34080. r = 2 * t + 1;
  34081. return e[t] = a,
  34082. g(e, l, t, i)
  34083. }
  34084. ,
  34085. e = function() {
  34086. function e(e) {
  34087. this.cmp = null != e ? e : n,
  34088. this.nodes = []
  34089. }
  34090. return e.push = s,
  34091. e.pop = a,
  34092. e.replace = c,
  34093. e.pushpop = l,
  34094. e.heapify = o,
  34095. e.updateItem = f,
  34096. e.nlargest = d,
  34097. e.nsmallest = p,
  34098. e.prototype.push = function(e) {
  34099. return s(this.nodes, e, this.cmp)
  34100. }
  34101. ,
  34102. e.prototype.pop = function() {
  34103. return a(this.nodes, this.cmp)
  34104. }
  34105. ,
  34106. e.prototype.peek = function() {
  34107. return this.nodes[0]
  34108. }
  34109. ,
  34110. e.prototype.contains = function(e) {
  34111. return this.nodes.indexOf(e) !== -1
  34112. }
  34113. ,
  34114. e.prototype.replace = function(e) {
  34115. return c(this.nodes, e, this.cmp)
  34116. }
  34117. ,
  34118. e.prototype.pushpop = function(e) {
  34119. return l(this.nodes, e, this.cmp)
  34120. }
  34121. ,
  34122. e.prototype.heapify = function() {
  34123. return o(this.nodes, this.cmp)
  34124. }
  34125. ,
  34126. e.prototype.updateItem = function(e) {
  34127. return f(this.nodes, e, this.cmp)
  34128. }
  34129. ,
  34130. e.prototype.clear = function() {
  34131. return this.nodes = []
  34132. }
  34133. ,
  34134. e.prototype.empty = function() {
  34135. return 0 === this.nodes.length
  34136. }
  34137. ,
  34138. e.prototype.size = function() {
  34139. return this.nodes.length
  34140. }
  34141. ,
  34142. e.prototype.clone = function() {
  34143. var t;
  34144. return t = new e,
  34145. t.nodes = this.nodes.slice(0),
  34146. t
  34147. }
  34148. ,
  34149. e.prototype.toArray = function() {
  34150. return this.nodes.slice(0)
  34151. }
  34152. ,
  34153. e.prototype.insert = e.prototype.push,
  34154. e.prototype.top = e.prototype.peek,
  34155. e.prototype.front = e.prototype.peek,
  34156. e.prototype.has = e.prototype.contains,
  34157. e.prototype.copy = e.prototype.clone,
  34158. e
  34159. }(),
  34160. function(e, n) {
  34161. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34162. }(this, function() {
  34163. return e
  34164. })
  34165. }
  34166. ).call(this)
  34167. }
  34168. , {}],
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  34170. !function(e) {
  34171. function i() {}
  34172. function n(e, t) {
  34173. return function() {
  34174. e.apply(t, arguments)
  34175. }
  34176. }
  34177. function r(e) {
  34178. if ("object" != typeof this)
  34179. throw new TypeError("Promises must be constructed via new");
  34180. if ("function" != typeof e)
  34181. throw new TypeError("not a function");
  34182. this._state = 0,
  34183. this._handled = !1,
  34184. this._value = void 0,
  34185. this._deferreds = [],
  34186. h(e, this)
  34187. }
  34188. function o(e, t) {
  34189. for (; 3 === e._state; )
  34190. e = e._value;
  34191. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34192. void r._immediateFn(function() {
  34193. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34194. if (null === i)
  34195. return void (1 === e._state ? a : s)(t.promise, e._value);
  34196. var n;
  34197. try {
  34198. n = i(e._value)
  34199. } catch (e) {
  34200. return void s(t.promise, e)
  34201. }
  34202. a(t.promise, n)
  34203. }))
  34204. }
  34205. function a(e, t) {
  34206. try {
  34207. if (t === e)
  34208. throw new TypeError("A promise cannot be resolved with itself.");
  34209. if (t && ("object" == typeof t || "function" == typeof t)) {
  34210. var i = t.then;
  34211. if (t instanceof r)
  34212. return e._state = 3,
  34213. e._value = t,
  34214. void l(e);
  34215. if ("function" == typeof i)
  34216. return void h(n(i, t), e)
  34217. }
  34218. e._state = 1,
  34219. e._value = t,
  34220. l(e)
  34221. } catch (t) {
  34222. s(e, t)
  34223. }
  34224. }
  34225. function s(e, t) {
  34226. e._state = 2,
  34227. e._value = t,
  34228. l(e)
  34229. }
  34230. function l(e) {
  34231. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34232. e._handled || r._unhandledRejectionFn(e._value)
  34233. });
  34234. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34235. o(e, e._deferreds[t]);
  34236. e._deferreds = null
  34237. }
  34238. function c(e, t, i) {
  34239. this.onFulfilled = "function" == typeof e ? e : null,
  34240. this.onRejected = "function" == typeof t ? t : null,
  34241. this.promise = i
  34242. }
  34243. function h(e, t) {
  34244. var i = !1;
  34245. try {
  34246. e(function(e) {
  34247. i || (i = !0,
  34248. a(t, e))
  34249. }, function(e) {
  34250. i || (i = !0,
  34251. s(t, e))
  34252. })
  34253. } catch (e) {
  34254. if (i)
  34255. return;
  34256. i = !0,
  34257. s(t, e)
  34258. }
  34259. }
  34260. var u = setTimeout;
  34261. r.prototype.catch = function(e) {
  34262. return this.then(null, e)
  34263. }
  34264. ,
  34265. r.prototype.then = function(e, t) {
  34266. var n = new this.constructor(i);
  34267. return o(this, new c(e,t,n)),
  34268. n
  34269. }
  34270. ,
  34271. r.all = function(e) {
  34272. var t = Array.prototype.slice.call(e);
  34273. return new r(function(e, i) {
  34274. function n(o, a) {
  34275. try {
  34276. if (a && ("object" == typeof a || "function" == typeof a)) {
  34277. var s = a.then;
  34278. if ("function" == typeof s)
  34279. return void s.call(a, function(e) {
  34280. n(o, e)
  34281. }, i)
  34282. }
  34283. t[o] = a,
  34284. 0 === --r && e(t)
  34285. } catch (e) {
  34286. i(e)
  34287. }
  34288. }
  34289. if (0 === t.length)
  34290. return e([]);
  34291. for (var r = t.length, o = 0; o < t.length; o++)
  34292. n(o, t[o])
  34293. }
  34294. )
  34295. }
  34296. ,
  34297. r.resolve = function(e) {
  34298. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34299. t(e)
  34300. }
  34301. )
  34302. }
  34303. ,
  34304. r.reject = function(e) {
  34305. return new r(function(t, i) {
  34306. i(e)
  34307. }
  34308. )
  34309. }
  34310. ,
  34311. r.race = function(e) {
  34312. return new r(function(t, i) {
  34313. for (var n = 0, r = e.length; n < r; n++)
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  34315. }
  34316. )
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  34318. ,
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  34320. setImmediate(e)
  34321. }
  34322. || function(e) {
  34323. u(e, 0)
  34324. }
  34325. ,
  34326. r._unhandledRejectionFn = function(e) {
  34327. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34328. }
  34329. ,
  34330. r._setImmediateFn = function(e) {
  34331. r._immediateFn = e
  34332. }
  34333. ,
  34334. r._setUnhandledRejectionFn = function(e) {
  34335. r._unhandledRejectionFn = e
  34336. }
  34337. ,
  34338. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34339. }(this)
  34340. }
  34341. , {}],
  34342. 214: [function(e, t, i) {
  34343. (function(i) {
  34344. !function(i, n) {
  34345. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34346. }(this, function(t, n) {
  34347. "use strict";
  34348. var r = {};
  34349. return r.ByteBuffer = t,
  34350. r.Long = t.Long || null,
  34351. r.VERSION = "5.0.1",
  34352. r.WIRE_TYPES = {},
  34353. r.WIRE_TYPES.VARINT = 0,
  34354. r.WIRE_TYPES.BITS64 = 1,
  34355. r.WIRE_TYPES.LDELIM = 2,
  34356. r.WIRE_TYPES.STARTGROUP = 3,
  34357. r.WIRE_TYPES.ENDGROUP = 4,
  34358. r.WIRE_TYPES.BITS32 = 5,
  34359. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34360. r.TYPES = {
  34361. int32: {
  34362. name: "int32",
  34363. wireType: r.WIRE_TYPES.VARINT,
  34364. defaultValue: 0
  34365. },
  34366. uint32: {
  34367. name: "uint32",
  34368. wireType: r.WIRE_TYPES.VARINT,
  34369. defaultValue: 0
  34370. },
  34371. sint32: {
  34372. name: "sint32",
  34373. wireType: r.WIRE_TYPES.VARINT,
  34374. defaultValue: 0
  34375. },
  34376. int64: {
  34377. name: "int64",
  34378. wireType: r.WIRE_TYPES.VARINT,
  34379. defaultValue: r.Long ? r.Long.ZERO : void 0
  34380. },
  34381. uint64: {
  34382. name: "uint64",
  34383. wireType: r.WIRE_TYPES.VARINT,
  34384. defaultValue: r.Long ? r.Long.UZERO : void 0
  34385. },
  34386. sint64: {
  34387. name: "sint64",
  34388. wireType: r.WIRE_TYPES.VARINT,
  34389. defaultValue: r.Long ? r.Long.ZERO : void 0
  34390. },
  34391. bool: {
  34392. name: "bool",
  34393. wireType: r.WIRE_TYPES.VARINT,
  34394. defaultValue: !1
  34395. },
  34396. double: {
  34397. name: "double",
  34398. wireType: r.WIRE_TYPES.BITS64,
  34399. defaultValue: 0
  34400. },
  34401. string: {
  34402. name: "string",
  34403. wireType: r.WIRE_TYPES.LDELIM,
  34404. defaultValue: ""
  34405. },
  34406. bytes: {
  34407. name: "bytes",
  34408. wireType: r.WIRE_TYPES.LDELIM,
  34409. defaultValue: null
  34410. },
  34411. fixed32: {
  34412. name: "fixed32",
  34413. wireType: r.WIRE_TYPES.BITS32,
  34414. defaultValue: 0
  34415. },
  34416. sfixed32: {
  34417. name: "sfixed32",
  34418. wireType: r.WIRE_TYPES.BITS32,
  34419. defaultValue: 0
  34420. },
  34421. fixed64: {
  34422. name: "fixed64",
  34423. wireType: r.WIRE_TYPES.BITS64,
  34424. defaultValue: r.Long ? r.Long.UZERO : void 0
  34425. },
  34426. sfixed64: {
  34427. name: "sfixed64",
  34428. wireType: r.WIRE_TYPES.BITS64,
  34429. defaultValue: r.Long ? r.Long.ZERO : void 0
  34430. },
  34431. float: {
  34432. name: "float",
  34433. wireType: r.WIRE_TYPES.BITS32,
  34434. defaultValue: 0
  34435. },
  34436. enum: {
  34437. name: "enum",
  34438. wireType: r.WIRE_TYPES.VARINT,
  34439. defaultValue: 0
  34440. },
  34441. message: {
  34442. name: "message",
  34443. wireType: r.WIRE_TYPES.LDELIM,
  34444. defaultValue: null
  34445. },
  34446. group: {
  34447. name: "group",
  34448. wireType: r.WIRE_TYPES.STARTGROUP,
  34449. defaultValue: null
  34450. }
  34451. },
  34452. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34453. r.ID_MIN = 1,
  34454. r.ID_MAX = 536870911,
  34455. r.convertFieldsToCamelCase = !1,
  34456. r.populateAccessors = !0,
  34457. r.populateDefaults = !0,
  34458. r.Util = function() {
  34459. var t = {};
  34460. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34461. t.XHR = function() {
  34462. for (var e = [function() {
  34463. return new XMLHttpRequest
  34464. }
  34465. , function() {
  34466. return new ActiveXObject("Msxml2.XMLHTTP")
  34467. }
  34468. , function() {
  34469. return new ActiveXObject("Msxml3.XMLHTTP")
  34470. }
  34471. , function() {
  34472. return new ActiveXObject("Microsoft.XMLHTTP")
  34473. }
  34474. ], t = null, i = 0; i < e.length; i++) {
  34475. try {
  34476. t = e[i]()
  34477. } catch (e) {
  34478. continue
  34479. }
  34480. break
  34481. }
  34482. if (!t)
  34483. throw Error("XMLHttpRequest is not supported");
  34484. return t
  34485. }
  34486. ,
  34487. t.fetch = function(i, n) {
  34488. if (n && "function" != typeof n && (n = null),
  34489. t.IS_NODE) {
  34490. var r = e("fs");
  34491. if (n)
  34492. r.readFile(i, function(e, t) {
  34493. n(e ? null : "" + t)
  34494. });
  34495. else
  34496. try {
  34497. return r.readFileSync(i)
  34498. } catch (e) {
  34499. return null
  34500. }
  34501. } else {
  34502. var o = t.XHR();
  34503. if (o.open("GET", i, !!n),
  34504. o.setRequestHeader("Accept", "text/plain"),
  34505. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34506. !n)
  34507. return o.send(null),
  34508. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34509. if (o.onreadystatechange = function() {
  34510. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34511. }
  34512. ,
  34513. 4 == o.readyState)
  34514. return;
  34515. o.send(null)
  34516. }
  34517. }
  34518. ,
  34519. t.toCamelCase = function(e) {
  34520. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34521. return t.toUpperCase()
  34522. })
  34523. }
  34524. ,
  34525. t
  34526. }(),
  34527. r.Lang = {
  34528. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34529. RULE: /^(?:required|optional|repeated|map)$/,
  34530. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34531. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34532. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34533. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34534. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34535. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34536. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34537. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34538. NUMBER_OCT: /^0[0-7]+$/,
  34539. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34540. BOOL: /^(?:true|false)$/i,
  34541. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34542. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34543. WHITESPACE: /\s/,
  34544. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34545. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34546. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34547. },
  34548. r.DotProto = function(e, t) {
  34549. function i(e, i) {
  34550. var n = -1
  34551. , r = 1;
  34552. if ("-" == e.charAt(0) && (r = -1,
  34553. e = e.substring(1)),
  34554. t.NUMBER_DEC.test(e))
  34555. n = parseInt(e);
  34556. else if (t.NUMBER_HEX.test(e))
  34557. n = parseInt(e.substring(2), 16);
  34558. else {
  34559. if (!t.NUMBER_OCT.test(e))
  34560. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34561. n = parseInt(e.substring(1), 8)
  34562. }
  34563. if (n = r * n | 0,
  34564. !i && n < 0)
  34565. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34566. return n
  34567. }
  34568. function n(e) {
  34569. var i = 1;
  34570. if ("-" == e.charAt(0) && (i = -1,
  34571. e = e.substring(1)),
  34572. t.NUMBER_DEC.test(e))
  34573. return i * parseInt(e, 10);
  34574. if (t.NUMBER_HEX.test(e))
  34575. return i * parseInt(e.substring(2), 16);
  34576. if (t.NUMBER_OCT.test(e))
  34577. return i * parseInt(e.substring(1), 8);
  34578. if ("inf" === e)
  34579. return i * (1 / 0);
  34580. if ("nan" === e)
  34581. return NaN;
  34582. if (t.NUMBER_FLT.test(e))
  34583. return i * parseFloat(e);
  34584. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34585. }
  34586. function r(e, t, i) {
  34587. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34588. e[t].push(i))
  34589. }
  34590. var o = {}
  34591. , a = function(e) {
  34592. this.source = e + "",
  34593. this.index = 0,
  34594. this.line = 1,
  34595. this.stack = [],
  34596. this._stringOpen = null
  34597. }
  34598. , s = a.prototype;
  34599. s._readString = function() {
  34600. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34601. e.lastIndex = this.index - 1;
  34602. var i = e.exec(this.source);
  34603. if (!i)
  34604. throw Error("unterminated string");
  34605. return this.index = e.lastIndex,
  34606. this.stack.push(this._stringOpen),
  34607. this._stringOpen = null,
  34608. i[1]
  34609. }
  34610. ,
  34611. s.next = function() {
  34612. if (this.stack.length > 0)
  34613. return this.stack.shift();
  34614. if (this.index >= this.source.length)
  34615. return null;
  34616. if (null !== this._stringOpen)
  34617. return this._readString();
  34618. var e, i, n;
  34619. do {
  34620. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34621. if ("\n" === n && ++this.line,
  34622. ++this.index === this.source.length)
  34623. return null;
  34624. if ("/" === this.source.charAt(this.index))
  34625. if (++this.index,
  34626. "/" === this.source.charAt(this.index)) {
  34627. for (; "\n" !== this.source.charAt(++this.index); )
  34628. if (this.index == this.source.length)
  34629. return null;
  34630. ++this.index,
  34631. ++this.line,
  34632. e = !0
  34633. } else {
  34634. if ("*" !== (n = this.source.charAt(this.index)))
  34635. return "/";
  34636. do {
  34637. if ("\n" === n && ++this.line,
  34638. ++this.index === this.source.length)
  34639. return null;
  34640. i = n,
  34641. n = this.source.charAt(this.index)
  34642. } while ("*" !== i || "/" !== n);++this.index,
  34643. e = !0
  34644. }
  34645. } while (e);if (this.index === this.source.length)
  34646. return null;
  34647. var r = this.index;
  34648. t.DELIM.lastIndex = 0;
  34649. var o = t.DELIM.test(this.source.charAt(r++));
  34650. if (!o)
  34651. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34652. ++r;
  34653. var a = this.source.substring(this.index, this.index = r);
  34654. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34655. a
  34656. }
  34657. ,
  34658. s.peek = function() {
  34659. if (0 === this.stack.length) {
  34660. var e = this.next();
  34661. if (null === e)
  34662. return null;
  34663. this.stack.push(e)
  34664. }
  34665. return this.stack[0]
  34666. }
  34667. ,
  34668. s.skip = function(e) {
  34669. var t = this.next();
  34670. if (t !== e)
  34671. throw Error("illegal '" + t + "', '" + e + "' expected")
  34672. }
  34673. ,
  34674. s.omit = function(e) {
  34675. return this.peek() === e && (this.next(),
  34676. !0)
  34677. }
  34678. ,
  34679. s.toString = function() {
  34680. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34681. }
  34682. ,
  34683. o.Tokenizer = a;
  34684. var l = function(e) {
  34685. this.tn = new a(e),
  34686. this.proto3 = !1
  34687. }
  34688. , c = l.prototype;
  34689. return c.parse = function() {
  34690. var e, i, n = {
  34691. name: "[ROOT]",
  34692. package: null,
  34693. messages: [],
  34694. enums: [],
  34695. imports: [],
  34696. options: {},
  34697. services: []
  34698. }, r = !0;
  34699. try {
  34700. for (; e = this.tn.next(); )
  34701. switch (e) {
  34702. case "package":
  34703. if (!r || null !== n.package)
  34704. throw Error("unexpected 'package'");
  34705. if (e = this.tn.next(),
  34706. !t.TYPEREF.test(e))
  34707. throw Error("illegal package name: " + e);
  34708. this.tn.skip(";"),
  34709. n.package = e;
  34710. break;
  34711. case "import":
  34712. if (!r)
  34713. throw Error("unexpected 'import'");
  34714. e = this.tn.peek(),
  34715. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34716. e = this._readString(),
  34717. this.tn.skip(";"),
  34718. i || n.imports.push(e);
  34719. break;
  34720. case "syntax":
  34721. if (!r)
  34722. throw Error("unexpected 'syntax'");
  34723. this.tn.skip("="),
  34724. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34725. this.tn.skip(";");
  34726. break;
  34727. case "message":
  34728. this._parseMessage(n, null),
  34729. r = !1;
  34730. break;
  34731. case "enum":
  34732. this._parseEnum(n),
  34733. r = !1;
  34734. break;
  34735. case "option":
  34736. this._parseOption(n);
  34737. break;
  34738. case "service":
  34739. this._parseService(n);
  34740. break;
  34741. case "extend":
  34742. this._parseExtend(n);
  34743. break;
  34744. default:
  34745. throw Error("unexpected '" + e + "'")
  34746. }
  34747. } catch (e) {
  34748. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34749. e
  34750. }
  34751. return delete n.name,
  34752. n
  34753. }
  34754. ,
  34755. l.parse = function(e) {
  34756. return new l(e).parse()
  34757. }
  34758. ,
  34759. c._readString = function() {
  34760. var e, t, i = "";
  34761. do {
  34762. if (t = this.tn.next(),
  34763. "'" !== t && '"' !== t)
  34764. throw Error("illegal string delimiter: " + t);
  34765. i += this.tn.next(),
  34766. this.tn.skip(t),
  34767. e = this.tn.peek()
  34768. } while ('"' === e || '"' === e);return i
  34769. }
  34770. ,
  34771. c._readValue = function(e) {
  34772. var i = this.tn.peek();
  34773. if ('"' === i || "'" === i)
  34774. return this._readString();
  34775. if (this.tn.next(),
  34776. t.NUMBER.test(i))
  34777. return n(i);
  34778. if (t.BOOL.test(i))
  34779. return "true" === i.toLowerCase();
  34780. if (e && t.TYPEREF.test(i))
  34781. return i;
  34782. throw Error("illegal value: " + i)
  34783. }
  34784. ,
  34785. c._parseOption = function(e, i) {
  34786. var n = this.tn.next()
  34787. , r = !1;
  34788. if ("(" === n && (r = !0,
  34789. n = this.tn.next()),
  34790. !t.TYPEREF.test(n))
  34791. throw Error("illegal option name: " + n);
  34792. var o = n;
  34793. r && (this.tn.skip(")"),
  34794. o = "(" + o + ")",
  34795. n = this.tn.peek(),
  34796. t.FQTYPEREF.test(n) && (o += n,
  34797. this.tn.next())),
  34798. this.tn.skip("="),
  34799. this._parseOptionValue(e, o),
  34800. i || this.tn.skip(";")
  34801. }
  34802. ,
  34803. c._parseOptionValue = function(e, i) {
  34804. var n = this.tn.peek();
  34805. if ("{" !== n)
  34806. r(e.options, i, this._readValue(!0));
  34807. else
  34808. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34809. if (!t.NAME.test(n))
  34810. throw Error("illegal option name: " + i + "." + n);
  34811. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34812. }
  34813. }
  34814. ,
  34815. c._parseService = function(e) {
  34816. var i = this.tn.next();
  34817. if (!t.NAME.test(i))
  34818. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34819. var n = i
  34820. , r = {
  34821. name: n,
  34822. rpc: {},
  34823. options: {}
  34824. };
  34825. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34826. if ("option" === i)
  34827. this._parseOption(r);
  34828. else {
  34829. if ("rpc" !== i)
  34830. throw Error("illegal service token: " + i);
  34831. this._parseServiceRPC(r)
  34832. }
  34833. this.tn.omit(";"),
  34834. e.services.push(r)
  34835. }
  34836. ,
  34837. c._parseServiceRPC = function(e) {
  34838. var i = "rpc"
  34839. , n = this.tn.next();
  34840. if (!t.NAME.test(n))
  34841. throw Error("illegal rpc service method name: " + n);
  34842. var r = n
  34843. , o = {
  34844. request: null,
  34845. response: null,
  34846. request_stream: !1,
  34847. response_stream: !1,
  34848. options: {}
  34849. };
  34850. if (this.tn.skip("("),
  34851. n = this.tn.next(),
  34852. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34853. n = this.tn.next()),
  34854. !t.TYPEREF.test(n))
  34855. throw Error("illegal rpc service request type: " + n);
  34856. if (o.request = n,
  34857. this.tn.skip(")"),
  34858. n = this.tn.next(),
  34859. "returns" !== n.toLowerCase())
  34860. throw Error("illegal rpc service request type delimiter: " + n);
  34861. if (this.tn.skip("("),
  34862. n = this.tn.next(),
  34863. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34864. n = this.tn.next()),
  34865. o.response = n,
  34866. this.tn.skip(")"),
  34867. n = this.tn.peek(),
  34868. "{" === n) {
  34869. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34870. if ("option" !== n)
  34871. throw Error("illegal rpc service token: " + n);
  34872. this._parseOption(o)
  34873. }
  34874. this.tn.omit(";")
  34875. } else
  34876. this.tn.skip(";");
  34877. "undefined" == typeof e[i] && (e[i] = {}),
  34878. e[i][r] = o
  34879. }
  34880. ,
  34881. c._parseMessage = function(e, n) {
  34882. var r = !!n
  34883. , o = this.tn.next()
  34884. , a = {
  34885. name: "",
  34886. fields: [],
  34887. enums: [],
  34888. messages: [],
  34889. options: {},
  34890. services: [],
  34891. oneofs: {}
  34892. };
  34893. if (!t.NAME.test(o))
  34894. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34895. for (a.name = o,
  34896. r && (this.tn.skip("="),
  34897. n.id = i(this.tn.next()),
  34898. a.isGroup = !0),
  34899. o = this.tn.peek(),
  34900. "[" === o && n && this._parseFieldOptions(n),
  34901. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34902. if (t.RULE.test(o))
  34903. this._parseMessageField(a, o);
  34904. else if ("oneof" === o)
  34905. this._parseMessageOneOf(a);
  34906. else if ("enum" === o)
  34907. this._parseEnum(a);
  34908. else if ("message" === o)
  34909. this._parseMessage(a);
  34910. else if ("option" === o)
  34911. this._parseOption(a);
  34912. else if ("service" === o)
  34913. this._parseService(a);
  34914. else if ("extensions" === o)
  34915. a.extensions = this._parseExtensionRanges();
  34916. else if ("reserved" === o)
  34917. this._parseIgnored();
  34918. else if ("extend" === o)
  34919. this._parseExtend(a);
  34920. else {
  34921. if (!t.TYPEREF.test(o))
  34922. throw Error("illegal message token: " + o);
  34923. if (!this.proto3)
  34924. throw Error("illegal field rule: " + o);
  34925. this._parseMessageField(a, "optional", o)
  34926. }
  34927. return this.tn.omit(";"),
  34928. e.messages.push(a),
  34929. a
  34930. }
  34931. ,
  34932. c._parseIgnored = function() {
  34933. for (; ";" !== this.tn.peek(); )
  34934. this.tn.next();
  34935. this.tn.skip(";")
  34936. }
  34937. ,
  34938. c._parseMessageField = function(e, n, r) {
  34939. if (!t.RULE.test(n))
  34940. throw Error("illegal message field rule: " + n);
  34941. var o, a = {
  34942. rule: n,
  34943. type: "",
  34944. name: "",
  34945. options: {},
  34946. id: 0
  34947. };
  34948. if ("map" === n) {
  34949. if (r)
  34950. throw Error("illegal type: " + r);
  34951. if (this.tn.skip("<"),
  34952. o = this.tn.next(),
  34953. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34954. throw Error("illegal message field type: " + o);
  34955. if (a.keytype = o,
  34956. this.tn.skip(","),
  34957. o = this.tn.next(),
  34958. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34959. throw Error("illegal message field: " + o);
  34960. if (a.type = o,
  34961. this.tn.skip(">"),
  34962. o = this.tn.next(),
  34963. !t.NAME.test(o))
  34964. throw Error("illegal message field name: " + o);
  34965. a.name = o,
  34966. this.tn.skip("="),
  34967. a.id = i(this.tn.next()),
  34968. o = this.tn.peek(),
  34969. "[" === o && this._parseFieldOptions(a),
  34970. this.tn.skip(";")
  34971. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34972. "group" === r) {
  34973. var s = this._parseMessage(e, a);
  34974. if (!/^[A-Z]/.test(s.name))
  34975. throw Error("illegal group name: " + s.name);
  34976. a.type = s.name,
  34977. a.name = s.name.toLowerCase(),
  34978. this.tn.omit(";")
  34979. } else {
  34980. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34981. throw Error("illegal message field type: " + r);
  34982. if (a.type = r,
  34983. o = this.tn.next(),
  34984. !t.NAME.test(o))
  34985. throw Error("illegal message field name: " + o);
  34986. a.name = o,
  34987. this.tn.skip("="),
  34988. a.id = i(this.tn.next()),
  34989. o = this.tn.peek(),
  34990. "[" === o && this._parseFieldOptions(a),
  34991. this.tn.skip(";")
  34992. }
  34993. return e.fields.push(a),
  34994. a
  34995. }
  34996. ,
  34997. c._parseMessageOneOf = function(e) {
  34998. var i = this.tn.next();
  34999. if (!t.NAME.test(i))
  35000. throw Error("illegal oneof name: " + i);
  35001. var n, r = i, o = [];
  35002. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35003. n = this._parseMessageField(e, "optional", i),
  35004. n.oneof = r,
  35005. o.push(n.id);
  35006. this.tn.omit(";"),
  35007. e.oneofs[r] = o
  35008. }
  35009. ,
  35010. c._parseFieldOptions = function(e) {
  35011. this.tn.skip("[");
  35012. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35013. i || this.tn.skip(","),
  35014. this._parseOption(e, !0),
  35015. i = !1;
  35016. this.tn.next()
  35017. }
  35018. ,
  35019. c._parseEnum = function(e) {
  35020. var n = {
  35021. name: "",
  35022. values: [],
  35023. options: {}
  35024. }
  35025. , r = this.tn.next();
  35026. if (!t.NAME.test(r))
  35027. throw Error("illegal name: " + r);
  35028. for (n.name = r,
  35029. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35030. if ("option" === r)
  35031. this._parseOption(n);
  35032. else {
  35033. if (!t.NAME.test(r))
  35034. throw Error("illegal name: " + r);
  35035. this.tn.skip("=");
  35036. var o = {
  35037. name: r,
  35038. id: i(this.tn.next(), !0)
  35039. };
  35040. r = this.tn.peek(),
  35041. "[" === r && this._parseFieldOptions({
  35042. options: {}
  35043. }),
  35044. this.tn.skip(";"),
  35045. n.values.push(o)
  35046. }
  35047. this.tn.omit(";"),
  35048. e.enums.push(n)
  35049. }
  35050. ,
  35051. c._parseExtensionRanges = function() {
  35052. var t, i, r, o = [];
  35053. do {
  35054. for (i = []; ; ) {
  35055. switch (t = this.tn.next()) {
  35056. case "min":
  35057. r = e.ID_MIN;
  35058. break;
  35059. case "max":
  35060. r = e.ID_MAX;
  35061. break;
  35062. default:
  35063. r = n(t)
  35064. }
  35065. if (i.push(r),
  35066. 2 === i.length)
  35067. break;
  35068. if ("to" !== this.tn.peek()) {
  35069. i.push(r);
  35070. break
  35071. }
  35072. this.tn.next()
  35073. }
  35074. o.push(i)
  35075. } while (this.tn.omit(","));return this.tn.skip(";"),
  35076. o
  35077. }
  35078. ,
  35079. c._parseExtend = function(e) {
  35080. var i = this.tn.next();
  35081. if (!t.TYPEREF.test(i))
  35082. throw Error("illegal extend reference: " + i);
  35083. var n = {
  35084. ref: i,
  35085. fields: []
  35086. };
  35087. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35088. if (t.RULE.test(i))
  35089. this._parseMessageField(n, i);
  35090. else {
  35091. if (!t.TYPEREF.test(i))
  35092. throw Error("illegal extend token: " + i);
  35093. if (!this.proto3)
  35094. throw Error("illegal field rule: " + i);
  35095. this._parseMessageField(n, "optional", i)
  35096. }
  35097. return this.tn.omit(";"),
  35098. e.messages.push(n),
  35099. n
  35100. }
  35101. ,
  35102. c.toString = function() {
  35103. return "Parser at line " + this.tn.line
  35104. }
  35105. ,
  35106. o.Parser = l,
  35107. o
  35108. }(r, r.Lang),
  35109. r.Reflect = function(e) {
  35110. function i(i) {
  35111. if ("string" == typeof i && (i = e.TYPES[i]),
  35112. "undefined" == typeof i.defaultValue)
  35113. throw Error("default value for type " + i.name + " is not supported");
  35114. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35115. }
  35116. function n(t, i) {
  35117. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35118. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35119. if ("string" == typeof t)
  35120. return e.Long.fromString(t, i || !1, 10);
  35121. if ("number" == typeof t)
  35122. return e.Long.fromNumber(t, i || !1);
  35123. throw Error("not convertible to Long")
  35124. }
  35125. function r(t, i) {
  35126. var n = i.readVarint32()
  35127. , o = 7 & n
  35128. , a = n >>> 3;
  35129. switch (o) {
  35130. case e.WIRE_TYPES.VARINT:
  35131. do
  35132. n = i.readUint8();
  35133. while (128 === (128 & n));break;
  35134. case e.WIRE_TYPES.BITS64:
  35135. i.offset += 8;
  35136. break;
  35137. case e.WIRE_TYPES.LDELIM:
  35138. n = i.readVarint32(),
  35139. i.offset += n;
  35140. break;
  35141. case e.WIRE_TYPES.STARTGROUP:
  35142. r(a, i);
  35143. break;
  35144. case e.WIRE_TYPES.ENDGROUP:
  35145. if (a === t)
  35146. return !1;
  35147. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35148. case e.WIRE_TYPES.BITS32:
  35149. i.offset += 4;
  35150. break;
  35151. default:
  35152. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35153. }
  35154. return !0
  35155. }
  35156. var o = {}
  35157. , a = function(e, t, i) {
  35158. this.builder = e,
  35159. this.parent = t,
  35160. this.name = i,
  35161. this.className
  35162. }
  35163. , s = a.prototype;
  35164. s.fqn = function() {
  35165. for (var e = this.name, t = this; ; ) {
  35166. if (t = t.parent,
  35167. null == t)
  35168. break;
  35169. e = t.name + "." + e
  35170. }
  35171. return e
  35172. }
  35173. ,
  35174. s.toString = function(e) {
  35175. return (e ? this.className + " " : "") + this.fqn()
  35176. }
  35177. ,
  35178. s.build = function() {
  35179. throw Error(this.toString(!0) + " cannot be built directly")
  35180. }
  35181. ,
  35182. o.T = a;
  35183. var l = function(e, t, i, n, r) {
  35184. a.call(this, e, t, i),
  35185. this.className = "Namespace",
  35186. this.children = [],
  35187. this.options = n || {},
  35188. this.syntax = r || "proto2"
  35189. }
  35190. , c = l.prototype = Object.create(a.prototype);
  35191. c.getChildren = function(e) {
  35192. if (e = e || null,
  35193. null == e)
  35194. return this.children.slice();
  35195. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35196. this.children[i]instanceof e && t.push(this.children[i]);
  35197. return t
  35198. }
  35199. ,
  35200. c.addChild = function(e) {
  35201. var t;
  35202. if (t = this.getChild(e.name))
  35203. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35204. t.name = t.originalName;
  35205. else {
  35206. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35207. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35208. e.name = e.originalName
  35209. }
  35210. this.children.push(e)
  35211. }
  35212. ,
  35213. c.getChild = function(e) {
  35214. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35215. if (this.children[i][t] === e)
  35216. return this.children[i];
  35217. return null
  35218. }
  35219. ,
  35220. c.resolve = function(e, t) {
  35221. var i = "string" == typeof e ? e.split(".") : e
  35222. , n = this
  35223. , r = 0;
  35224. if ("" === i[r]) {
  35225. for (; null !== n.parent; )
  35226. n = n.parent;
  35227. r++
  35228. }
  35229. var a;
  35230. do {
  35231. do {
  35232. if (!(n instanceof o.Namespace)) {
  35233. n = null;
  35234. break
  35235. }
  35236. if (a = n.getChild(i[r]),
  35237. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35238. n = null;
  35239. break
  35240. }
  35241. n = a,
  35242. r++
  35243. } while (r < i.length);if (null != n)
  35244. break;
  35245. if (null !== this.parent)
  35246. return this.parent.resolve(e, t)
  35247. } while (null != n);return n
  35248. }
  35249. ,
  35250. c.qn = function(e) {
  35251. var t = []
  35252. , i = e;
  35253. do
  35254. t.unshift(i.name),
  35255. i = i.parent;
  35256. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35257. var r = t.slice(t.length - n);
  35258. if (e === this.resolve(r, e instanceof o.Namespace))
  35259. return r.join(".")
  35260. }
  35261. return e.fqn()
  35262. }
  35263. ,
  35264. c.build = function() {
  35265. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35266. e = i[n],
  35267. e instanceof l && (t[e.name] = e.build());
  35268. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35269. value: this.buildOpt()
  35270. }),
  35271. t
  35272. }
  35273. ,
  35274. c.buildOpt = function() {
  35275. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35276. var r = t[i]
  35277. , o = this.options[t[i]];
  35278. e[r] = o
  35279. }
  35280. return e
  35281. }
  35282. ,
  35283. c.getOption = function(e) {
  35284. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35285. }
  35286. ,
  35287. o.Namespace = l;
  35288. var h = function(t, i, n, r) {
  35289. if (this.type = t,
  35290. this.resolvedType = i,
  35291. this.isMapKey = n,
  35292. this.syntax = r,
  35293. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35294. throw Error("Invalid map key type: " + t.name)
  35295. }
  35296. , u = h.prototype;
  35297. h.defaultFieldValue = i,
  35298. u.verifyValue = function(i) {
  35299. function r(e, t) {
  35300. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35301. }
  35302. var o = this;
  35303. switch (this.type) {
  35304. case e.TYPES.int32:
  35305. case e.TYPES.sint32:
  35306. case e.TYPES.sfixed32:
  35307. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35308. i > 4294967295 ? 0 | i : i;
  35309. case e.TYPES.uint32:
  35310. case e.TYPES.fixed32:
  35311. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35312. i < 0 ? i >>> 0 : i;
  35313. case e.TYPES.int64:
  35314. case e.TYPES.sint64:
  35315. case e.TYPES.sfixed64:
  35316. if (e.Long)
  35317. try {
  35318. return n(i, !1)
  35319. } catch (e) {
  35320. r(typeof i, e.message)
  35321. }
  35322. else
  35323. r(typeof i, "requires Long.js");
  35324. case e.TYPES.uint64:
  35325. case e.TYPES.fixed64:
  35326. if (e.Long)
  35327. try {
  35328. return n(i, !0)
  35329. } catch (e) {
  35330. r(typeof i, e.message)
  35331. }
  35332. else
  35333. r(typeof i, "requires Long.js");
  35334. case e.TYPES.bool:
  35335. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35336. i;
  35337. case e.TYPES.float:
  35338. case e.TYPES.double:
  35339. return "number" != typeof i && r(typeof i, "not a number"),
  35340. i;
  35341. case e.TYPES.string:
  35342. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35343. "" + i;
  35344. case e.TYPES.bytes:
  35345. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35346. case e.TYPES.enum:
  35347. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35348. for (l = 0; l < a.length; l++) {
  35349. if (a[l].name == i)
  35350. return a[l].id;
  35351. if (a[l].id == i)
  35352. return a[l].id
  35353. }
  35354. if ("proto3" === this.syntax)
  35355. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35356. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35357. i;
  35358. r(i, "not a valid enum value");
  35359. case e.TYPES.group:
  35360. case e.TYPES.message:
  35361. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35362. i instanceof this.resolvedType.clazz)
  35363. return i;
  35364. if (i instanceof e.Builder.Message) {
  35365. var s = {};
  35366. for (var l in i)
  35367. i.hasOwnProperty(l) && (s[l] = i[l]);
  35368. i = s
  35369. }
  35370. return new this.resolvedType.clazz(i)
  35371. }
  35372. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35373. }
  35374. ,
  35375. u.calculateLength = function(i, n) {
  35376. if (null === n)
  35377. return 0;
  35378. var r;
  35379. switch (this.type) {
  35380. case e.TYPES.int32:
  35381. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35382. case e.TYPES.uint32:
  35383. return t.calculateVarint32(n);
  35384. case e.TYPES.sint32:
  35385. return t.calculateVarint32(t.zigZagEncode32(n));
  35386. case e.TYPES.fixed32:
  35387. case e.TYPES.sfixed32:
  35388. case e.TYPES.float:
  35389. return 4;
  35390. case e.TYPES.int64:
  35391. case e.TYPES.uint64:
  35392. return t.calculateVarint64(n);
  35393. case e.TYPES.sint64:
  35394. return t.calculateVarint64(t.zigZagEncode64(n));
  35395. case e.TYPES.fixed64:
  35396. case e.TYPES.sfixed64:
  35397. return 8;
  35398. case e.TYPES.bool:
  35399. return 1;
  35400. case e.TYPES.enum:
  35401. return t.calculateVarint32(n);
  35402. case e.TYPES.double:
  35403. return 8;
  35404. case e.TYPES.string:
  35405. return r = t.calculateUTF8Bytes(n),
  35406. t.calculateVarint32(r) + r;
  35407. case e.TYPES.bytes:
  35408. if (n.remaining() < 0)
  35409. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35410. return t.calculateVarint32(n.remaining()) + n.remaining();
  35411. case e.TYPES.message:
  35412. return r = this.resolvedType.calculate(n),
  35413. t.calculateVarint32(r) + r;
  35414. case e.TYPES.group:
  35415. return r = this.resolvedType.calculate(n),
  35416. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35417. }
  35418. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35419. }
  35420. ,
  35421. u.encodeValue = function(i, n, r) {
  35422. if (null === n)
  35423. return r;
  35424. switch (this.type) {
  35425. case e.TYPES.int32:
  35426. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35427. break;
  35428. case e.TYPES.uint32:
  35429. r.writeVarint32(n);
  35430. break;
  35431. case e.TYPES.sint32:
  35432. r.writeVarint32ZigZag(n);
  35433. break;
  35434. case e.TYPES.fixed32:
  35435. r.writeUint32(n);
  35436. break;
  35437. case e.TYPES.sfixed32:
  35438. r.writeInt32(n);
  35439. break;
  35440. case e.TYPES.int64:
  35441. case e.TYPES.uint64:
  35442. r.writeVarint64(n);
  35443. break;
  35444. case e.TYPES.sint64:
  35445. r.writeVarint64ZigZag(n);
  35446. break;
  35447. case e.TYPES.fixed64:
  35448. r.writeUint64(n);
  35449. break;
  35450. case e.TYPES.sfixed64:
  35451. r.writeInt64(n);
  35452. break;
  35453. case e.TYPES.bool:
  35454. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35455. break;
  35456. case e.TYPES.enum:
  35457. r.writeVarint32(n);
  35458. break;
  35459. case e.TYPES.float:
  35460. r.writeFloat32(n);
  35461. break;
  35462. case e.TYPES.double:
  35463. r.writeFloat64(n);
  35464. break;
  35465. case e.TYPES.string:
  35466. r.writeVString(n);
  35467. break;
  35468. case e.TYPES.bytes:
  35469. if (n.remaining() < 0)
  35470. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35471. var o = n.offset;
  35472. r.writeVarint32(n.remaining()),
  35473. r.append(n),
  35474. n.offset = o;
  35475. break;
  35476. case e.TYPES.message:
  35477. var a = (new t).LE();
  35478. this.resolvedType.encode(n, a),
  35479. r.writeVarint32(a.offset),
  35480. r.append(a.flip());
  35481. break;
  35482. case e.TYPES.group:
  35483. this.resolvedType.encode(n, r),
  35484. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35485. break;
  35486. default:
  35487. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35488. }
  35489. return r
  35490. }
  35491. ,
  35492. u.decode = function(t, i, n) {
  35493. if (i != this.type.wireType)
  35494. throw Error("Unexpected wire type for element");
  35495. var r, o;
  35496. switch (this.type) {
  35497. case e.TYPES.int32:
  35498. return 0 | t.readVarint32();
  35499. case e.TYPES.uint32:
  35500. return t.readVarint32() >>> 0;
  35501. case e.TYPES.sint32:
  35502. return 0 | t.readVarint32ZigZag();
  35503. case e.TYPES.fixed32:
  35504. return t.readUint32() >>> 0;
  35505. case e.TYPES.sfixed32:
  35506. return 0 | t.readInt32();
  35507. case e.TYPES.int64:
  35508. return t.readVarint64();
  35509. case e.TYPES.uint64:
  35510. return t.readVarint64().toUnsigned();
  35511. case e.TYPES.sint64:
  35512. return t.readVarint64ZigZag();
  35513. case e.TYPES.fixed64:
  35514. return t.readUint64();
  35515. case e.TYPES.sfixed64:
  35516. return t.readInt64();
  35517. case e.TYPES.bool:
  35518. return !!t.readVarint32();
  35519. case e.TYPES.enum:
  35520. return t.readVarint32();
  35521. case e.TYPES.float:
  35522. return t.readFloat();
  35523. case e.TYPES.double:
  35524. return t.readDouble();
  35525. case e.TYPES.string:
  35526. return t.readVString();
  35527. case e.TYPES.bytes:
  35528. if (o = t.readVarint32(),
  35529. t.remaining() < o)
  35530. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35531. return r = t.clone(),
  35532. r.limit = r.offset + o,
  35533. t.offset += o,
  35534. r;
  35535. case e.TYPES.message:
  35536. return o = t.readVarint32(),
  35537. this.resolvedType.decode(t, o);
  35538. case e.TYPES.group:
  35539. return this.resolvedType.decode(t, -1, n)
  35540. }
  35541. throw Error("[INTERNAL] Illegal decode type")
  35542. }
  35543. ,
  35544. u.valueFromString = function(i) {
  35545. if (!this.isMapKey)
  35546. throw Error("valueFromString() called on non-map-key element");
  35547. switch (this.type) {
  35548. case e.TYPES.int32:
  35549. case e.TYPES.sint32:
  35550. case e.TYPES.sfixed32:
  35551. case e.TYPES.uint32:
  35552. case e.TYPES.fixed32:
  35553. return this.verifyValue(parseInt(i));
  35554. case e.TYPES.int64:
  35555. case e.TYPES.sint64:
  35556. case e.TYPES.sfixed64:
  35557. case e.TYPES.uint64:
  35558. case e.TYPES.fixed64:
  35559. return this.verifyValue(i);
  35560. case e.TYPES.bool:
  35561. return "true" === i;
  35562. case e.TYPES.string:
  35563. return this.verifyValue(i);
  35564. case e.TYPES.bytes:
  35565. return t.fromBinary(i)
  35566. }
  35567. }
  35568. ,
  35569. u.valueToString = function(t) {
  35570. if (!this.isMapKey)
  35571. throw Error("valueToString() called on non-map-key element");
  35572. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35573. }
  35574. ,
  35575. o.Element = h;
  35576. var d = function(e, t, i, n, r, o) {
  35577. l.call(this, e, t, i, n, o),
  35578. this.className = "Message",
  35579. this.extensions = void 0,
  35580. this.clazz = null,
  35581. this.isGroup = !!r,
  35582. this._fields = null,
  35583. this._fieldsById = null,
  35584. this._fieldsByName = null
  35585. }
  35586. , p = d.prototype = Object.create(l.prototype);
  35587. p.build = function(i) {
  35588. if (this.clazz && !i)
  35589. return this.clazz;
  35590. var n = function(e, i) {
  35591. function n(i, r, o, a) {
  35592. if (null === i || "object" != typeof i) {
  35593. if (a && a instanceof e.Reflect.Enum) {
  35594. var s = e.Reflect.Enum.getName(a.object, i);
  35595. if (null !== s)
  35596. return s
  35597. }
  35598. return i
  35599. }
  35600. if (t.isByteBuffer(i))
  35601. return r ? i.toBase64() : i.toBuffer();
  35602. if (e.Long.isLong(i))
  35603. return o ? i.toString() : e.Long.fromValue(i);
  35604. var l;
  35605. if (Array.isArray(i))
  35606. return l = [],
  35607. i.forEach(function(e, t) {
  35608. l[t] = n(e, r, o, a)
  35609. }),
  35610. l;
  35611. if (l = {},
  35612. i instanceof e.Map) {
  35613. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35614. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35615. return l
  35616. }
  35617. var u = i.$type
  35618. , d = void 0;
  35619. for (var p in i)
  35620. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35621. return l
  35622. }
  35623. var r = i.getChildren(e.Reflect.Message.Field)
  35624. , o = i.getChildren(e.Reflect.Message.OneOf)
  35625. , a = function(n, s) {
  35626. e.Builder.Message.call(this);
  35627. for (var l = 0, c = o.length; l < c; ++l)
  35628. this[o[l].name] = null;
  35629. for (l = 0,
  35630. c = r.length; l < c; ++l) {
  35631. var h = r[l];
  35632. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35633. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35634. }
  35635. if (arguments.length > 0) {
  35636. var u;
  35637. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35638. for (l = 0,
  35639. c = arguments.length; l < c; ++l)
  35640. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35641. else
  35642. this.$set(n)
  35643. }
  35644. }
  35645. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35646. s.add = function(t, n, r) {
  35647. var o = i._fieldsByName[t];
  35648. if (!r) {
  35649. if (!o)
  35650. throw Error(this + "#" + t + " is undefined");
  35651. if (!(o instanceof e.Reflect.Message.Field))
  35652. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35653. if (!o.repeated)
  35654. throw Error(this + "#" + t + " is not a repeated field");
  35655. n = o.verifyValue(n, !0)
  35656. }
  35657. return null === this[t] && (this[t] = []),
  35658. this[t].push(n),
  35659. this
  35660. }
  35661. ,
  35662. s.$add = s.add,
  35663. s.set = function(t, n, r) {
  35664. if (t && "object" == typeof t) {
  35665. r = n;
  35666. for (var o in t)
  35667. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35668. return this
  35669. }
  35670. var a = i._fieldsByName[t];
  35671. if (r)
  35672. this[t] = n;
  35673. else {
  35674. if (!a)
  35675. throw Error(this + "#" + t + " is not a field: undefined");
  35676. if (!(a instanceof e.Reflect.Message.Field))
  35677. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35678. this[a.name] = n = a.verifyValue(n)
  35679. }
  35680. if (a && a.oneof) {
  35681. var s = this[a.oneof.name];
  35682. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35683. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35684. }
  35685. return this
  35686. }
  35687. ,
  35688. s.$set = s.set,
  35689. s.get = function(t, n) {
  35690. if (n)
  35691. return this[t];
  35692. var r = i._fieldsByName[t];
  35693. if (!(r && r instanceof e.Reflect.Message.Field))
  35694. throw Error(this + "#" + t + " is not a field: undefined");
  35695. if (!(r instanceof e.Reflect.Message.Field))
  35696. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35697. return this[r.name]
  35698. }
  35699. ,
  35700. s.$get = s.get;
  35701. for (var l = 0; l < r.length; l++) {
  35702. var c = r[l];
  35703. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35704. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35705. return e.toUpperCase().replace("_", "")
  35706. });
  35707. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35708. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35709. return "_" + e
  35710. })
  35711. , r = function(t, i) {
  35712. return this[e.name] = i ? t : e.verifyValue(t),
  35713. this
  35714. }
  35715. , o = function() {
  35716. return this[e.name]
  35717. };
  35718. null === i.getChild("set" + t) && (s["set" + t] = r),
  35719. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35720. null === i.getChild("get" + t) && (s["get" + t] = o),
  35721. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35722. }(c)
  35723. }
  35724. s.encode = function(e, n) {
  35725. "boolean" == typeof e && (n = e,
  35726. e = void 0);
  35727. var r = !1;
  35728. e || (e = new t,
  35729. r = !0);
  35730. var o = e.littleEndian;
  35731. try {
  35732. return i.encode(this, e.LE(), n),
  35733. (r ? e.flip() : e).LE(o)
  35734. } catch (t) {
  35735. throw e.LE(o),
  35736. t
  35737. }
  35738. }
  35739. ,
  35740. a.encode = function(e, t, i) {
  35741. return new a(e).encode(t, i)
  35742. }
  35743. ,
  35744. s.calculate = function() {
  35745. return i.calculate(this)
  35746. }
  35747. ,
  35748. s.encodeDelimited = function(e, n) {
  35749. var r = !1;
  35750. e || (e = new t,
  35751. r = !0);
  35752. var o = (new t).LE();
  35753. return i.encode(this, o, n).flip(),
  35754. e.writeVarint32(o.remaining()),
  35755. e.append(o),
  35756. r ? e.flip() : e
  35757. }
  35758. ,
  35759. s.encodeAB = function() {
  35760. try {
  35761. return this.encode().toArrayBuffer()
  35762. } catch (e) {
  35763. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35764. e
  35765. }
  35766. }
  35767. ,
  35768. s.toArrayBuffer = s.encodeAB,
  35769. s.encodeNB = function() {
  35770. try {
  35771. return this.encode().toBuffer()
  35772. } catch (e) {
  35773. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35774. e
  35775. }
  35776. }
  35777. ,
  35778. s.toBuffer = s.encodeNB,
  35779. s.encode64 = function() {
  35780. try {
  35781. return this.encode().toBase64()
  35782. } catch (e) {
  35783. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35784. e
  35785. }
  35786. }
  35787. ,
  35788. s.toBase64 = s.encode64,
  35789. s.encodeHex = function() {
  35790. try {
  35791. return this.encode().toHex()
  35792. } catch (e) {
  35793. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35794. e
  35795. }
  35796. }
  35797. ,
  35798. s.toHex = s.encodeHex,
  35799. s.toRaw = function(e, t) {
  35800. return n(this, !!e, !!t, this.$type)
  35801. }
  35802. ,
  35803. s.encodeJSON = function() {
  35804. return JSON.stringify(n(this, !0, !0, this.$type))
  35805. }
  35806. ,
  35807. a.decode = function(e, n, r) {
  35808. "string" == typeof n && (r = n,
  35809. n = -1),
  35810. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35811. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35812. var o = e.littleEndian;
  35813. try {
  35814. var a = i.decode(e.LE());
  35815. return e.LE(o),
  35816. a
  35817. } catch (t) {
  35818. throw e.LE(o),
  35819. t
  35820. }
  35821. }
  35822. ,
  35823. a.decodeDelimited = function(e, n) {
  35824. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35825. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35826. e.remaining() < 1)
  35827. return null;
  35828. var r = e.offset
  35829. , o = e.readVarint32();
  35830. if (e.remaining() < o)
  35831. return e.offset = r,
  35832. null;
  35833. try {
  35834. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35835. return e.offset += o,
  35836. a
  35837. } catch (t) {
  35838. throw e.offset += o,
  35839. t
  35840. }
  35841. }
  35842. ,
  35843. a.decode64 = function(e) {
  35844. return a.decode(e, "base64")
  35845. }
  35846. ,
  35847. a.decodeHex = function(e) {
  35848. return a.decode(e, "hex")
  35849. }
  35850. ,
  35851. a.decodeJSON = function(e) {
  35852. return new a(JSON.parse(e))
  35853. }
  35854. ,
  35855. s.toString = function() {
  35856. return i.toString()
  35857. }
  35858. ;
  35859. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35860. value: i.buildOpt()
  35861. }),
  35862. Object.defineProperty(s, "$options", {
  35863. value: a.$options
  35864. }),
  35865. Object.defineProperty(a, "$type", {
  35866. value: i
  35867. }),
  35868. Object.defineProperty(s, "$type", {
  35869. value: i
  35870. })),
  35871. a
  35872. }(e, this);
  35873. this._fields = [],
  35874. this._fieldsById = {},
  35875. this._fieldsByName = {};
  35876. for (var r, o = 0, a = this.children.length; o < a; o++)
  35877. if (r = this.children[o],
  35878. r instanceof A || r instanceof d || r instanceof E) {
  35879. if (n.hasOwnProperty(r.name))
  35880. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35881. n[r.name] = r.build()
  35882. } else if (r instanceof d.Field)
  35883. r.build(),
  35884. this._fields.push(r),
  35885. this._fieldsById[r.id] = r,
  35886. this._fieldsByName[r.name] = r;
  35887. else if (!(r instanceof d.OneOf || r instanceof I))
  35888. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35889. return this.clazz = n
  35890. }
  35891. ,
  35892. p.encode = function(e, t, i) {
  35893. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35894. n = this._fields[a],
  35895. r = e[n.name],
  35896. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35897. if (null !== o) {
  35898. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35899. throw l.encoded = t,
  35900. l
  35901. }
  35902. return t
  35903. }
  35904. ,
  35905. p.calculate = function(e) {
  35906. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35907. if (t = this._fields[r],
  35908. i = e[t.name],
  35909. t.required && null === i)
  35910. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35911. n += t.calculate(i, e)
  35912. }
  35913. return n
  35914. }
  35915. ,
  35916. p.decode = function(t, i, n) {
  35917. i = "number" == typeof i ? i : -1;
  35918. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35919. if (o = t.readVarint32(),
  35920. a = 7 & o,
  35921. s = o >>> 3,
  35922. a === e.WIRE_TYPES.ENDGROUP) {
  35923. if (s !== n)
  35924. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35925. break
  35926. }
  35927. if (l = this._fieldsById[s]) {
  35928. if (l.repeated && !l.options.packed)
  35929. h[l.name].push(l.decode(a, t));
  35930. else if (l.map) {
  35931. var u = l.decode(a, t);
  35932. h[l.name].set(u[0], u[1])
  35933. } else if (h[l.name] = l.decode(a, t),
  35934. l.oneof) {
  35935. var d = h[l.oneof.name];
  35936. null !== d && d !== l.name && (h[d] = null),
  35937. h[l.oneof.name] = l.name
  35938. }
  35939. } else
  35940. switch (a) {
  35941. case e.WIRE_TYPES.VARINT:
  35942. t.readVarint32();
  35943. break;
  35944. case e.WIRE_TYPES.BITS32:
  35945. t.offset += 4;
  35946. break;
  35947. case e.WIRE_TYPES.BITS64:
  35948. t.offset += 8;
  35949. break;
  35950. case e.WIRE_TYPES.LDELIM:
  35951. var p = t.readVarint32();
  35952. t.offset += p;
  35953. break;
  35954. case e.WIRE_TYPES.STARTGROUP:
  35955. for (; r(s, t); )
  35956. ;
  35957. break;
  35958. default:
  35959. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35960. }
  35961. }
  35962. for (var f = 0, g = this._fields.length; f < g; ++f)
  35963. if (l = this._fields[f],
  35964. null === h[l.name])
  35965. if ("proto3" === this.syntax)
  35966. h[l.name] = l.defaultValue;
  35967. else {
  35968. if (l.required) {
  35969. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35970. throw m.decoded = h,
  35971. m
  35972. }
  35973. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35974. }
  35975. return h
  35976. }
  35977. ,
  35978. o.Message = d;
  35979. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35980. a.call(this, t, i, s),
  35981. this.className = "Message.Field",
  35982. this.required = "required" === n,
  35983. this.repeated = "repeated" === n,
  35984. this.map = "map" === n,
  35985. this.keyType = r || null,
  35986. this.type = o,
  35987. this.resolvedType = null,
  35988. this.id = l,
  35989. this.options = c || {},
  35990. this.defaultValue = null,
  35991. this.oneof = h || null,
  35992. this.syntax = u || "proto2",
  35993. this.originalName = this.name,
  35994. this.element = null,
  35995. this.keyElement = null,
  35996. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35997. }
  35998. , g = f.prototype = Object.create(a.prototype);
  35999. g.build = function() {
  36000. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36001. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36002. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36003. }
  36004. ,
  36005. g.verifyValue = function(t, i) {
  36006. function n(e, t) {
  36007. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36008. }
  36009. i = i || !1;
  36010. var r = this;
  36011. if (null === t)
  36012. return this.required && n(typeof t, "required"),
  36013. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36014. null;
  36015. var o;
  36016. if (this.repeated && !i) {
  36017. Array.isArray(t) || (t = [t]);
  36018. var a = [];
  36019. for (o = 0; o < t.length; o++)
  36020. a.push(this.element.verifyValue(t[o]));
  36021. return a
  36022. }
  36023. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36024. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36025. this.element.verifyValue(t))
  36026. }
  36027. ,
  36028. g.hasWirePresence = function(t, i) {
  36029. if ("proto3" !== this.syntax)
  36030. return null !== t;
  36031. if (this.oneof && i[this.oneof.name] === this.name)
  36032. return !0;
  36033. switch (this.type) {
  36034. case e.TYPES.int32:
  36035. case e.TYPES.sint32:
  36036. case e.TYPES.sfixed32:
  36037. case e.TYPES.uint32:
  36038. case e.TYPES.fixed32:
  36039. return 0 !== t;
  36040. case e.TYPES.int64:
  36041. case e.TYPES.sint64:
  36042. case e.TYPES.sfixed64:
  36043. case e.TYPES.uint64:
  36044. case e.TYPES.fixed64:
  36045. return 0 !== t.low || 0 !== t.high;
  36046. case e.TYPES.bool:
  36047. return t;
  36048. case e.TYPES.float:
  36049. case e.TYPES.double:
  36050. return 0 !== t;
  36051. case e.TYPES.string:
  36052. return t.length > 0;
  36053. case e.TYPES.bytes:
  36054. return t.remaining() > 0;
  36055. case e.TYPES.enum:
  36056. return 0 !== t;
  36057. case e.TYPES.message:
  36058. return null !== t;
  36059. default:
  36060. return !0
  36061. }
  36062. }
  36063. ,
  36064. g.encode = function(i, n, r) {
  36065. if (null === this.type || "object" != typeof this.type)
  36066. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36067. if (null === i || this.repeated && 0 == i.length)
  36068. return n;
  36069. try {
  36070. if (this.repeated) {
  36071. var o;
  36072. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36073. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36074. n.ensureCapacity(n.offset += 1);
  36075. var a = n.offset;
  36076. for (o = 0; o < i.length; o++)
  36077. this.element.encodeValue(this.id, i[o], n);
  36078. var s = n.offset - a
  36079. , l = t.calculateVarint32(s);
  36080. if (l > 1) {
  36081. var c = n.slice(a, n.offset);
  36082. a += l - 1,
  36083. n.offset = a,
  36084. n.append(c)
  36085. }
  36086. n.writeVarint32(s, a - l)
  36087. } else
  36088. for (o = 0; o < i.length; o++)
  36089. n.writeVarint32(this.id << 3 | this.type.wireType),
  36090. this.element.encodeValue(this.id, i[o], n)
  36091. } else
  36092. this.map ? i.forEach(function(i, r, o) {
  36093. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36094. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36095. n.writeVarint32(a),
  36096. n.writeVarint32(8 | this.keyType.wireType),
  36097. this.keyElement.encodeValue(1, r, n),
  36098. n.writeVarint32(16 | this.type.wireType),
  36099. this.element.encodeValue(2, i, n)
  36100. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36101. this.element.encodeValue(this.id, i, n))
  36102. } catch (e) {
  36103. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36104. }
  36105. return n
  36106. }
  36107. ,
  36108. g.calculate = function(i, n) {
  36109. if (i = this.verifyValue(i),
  36110. null === this.type || "object" != typeof this.type)
  36111. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36112. if (null === i || this.repeated && 0 == i.length)
  36113. return 0;
  36114. var r = 0;
  36115. try {
  36116. if (this.repeated) {
  36117. var o, a;
  36118. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36119. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36120. a = 0,
  36121. o = 0; o < i.length; o++)
  36122. a += this.element.calculateLength(this.id, i[o]);
  36123. r += t.calculateVarint32(a),
  36124. r += a
  36125. } else
  36126. for (o = 0; o < i.length; o++)
  36127. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36128. r += this.element.calculateLength(this.id, i[o])
  36129. } else
  36130. this.map ? i.forEach(function(i, n, o) {
  36131. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36132. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36133. r += t.calculateVarint32(a),
  36134. r += a
  36135. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36136. r += this.element.calculateLength(this.id, i))
  36137. } catch (e) {
  36138. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36139. }
  36140. return r
  36141. }
  36142. ,
  36143. g.decode = function(t, i, n) {
  36144. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36145. if (!a)
  36146. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36147. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36148. o = i.readVarint32(),
  36149. o = i.offset + o;
  36150. for (var s = []; i.offset < o; )
  36151. s.push(this.decode(this.type.wireType, i, !0));
  36152. return s
  36153. }
  36154. if (this.map) {
  36155. var l = h.defaultFieldValue(this.keyType);
  36156. if (r = h.defaultFieldValue(this.type),
  36157. o = i.readVarint32(),
  36158. i.remaining() < o)
  36159. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36160. var c = i.clone();
  36161. for (c.limit = c.offset + o,
  36162. i.offset += o; c.remaining() > 0; ) {
  36163. var u = c.readVarint32();
  36164. t = 7 & u;
  36165. var d = u >>> 3;
  36166. if (1 === d)
  36167. l = this.keyElement.decode(c, t, d);
  36168. else {
  36169. if (2 !== d)
  36170. throw Error("Unexpected tag in map field key/value submessage");
  36171. r = this.element.decode(c, t, d)
  36172. }
  36173. }
  36174. return [l, r]
  36175. }
  36176. return this.element.decode(i, t, this.id)
  36177. }
  36178. ,
  36179. o.Message.Field = f;
  36180. var m = function(e, t, i, n, r, o, a) {
  36181. f.call(this, e, t, i, null, n, r, o, a),
  36182. this.extension
  36183. };
  36184. m.prototype = Object.create(f.prototype),
  36185. o.Message.ExtensionField = m;
  36186. var v = function(e, t, i) {
  36187. a.call(this, e, t, i),
  36188. this.fields = []
  36189. };
  36190. o.Message.OneOf = v;
  36191. var A = function(e, t, i, n, r) {
  36192. l.call(this, e, t, i, n, r),
  36193. this.className = "Enum",
  36194. this.object = null
  36195. };
  36196. A.getName = function(e, t) {
  36197. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36198. if (e[i = n[r]] === t)
  36199. return i;
  36200. return null
  36201. }
  36202. ;
  36203. var y = A.prototype = Object.create(l.prototype);
  36204. y.build = function(t) {
  36205. if (this.object && !t)
  36206. return this.object;
  36207. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36208. i[n[r].name] = n[r].id;
  36209. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36210. value: this.buildOpt(),
  36211. enumerable: !1
  36212. }),
  36213. this.object = i
  36214. }
  36215. ,
  36216. o.Enum = A;
  36217. var C = function(e, t, i, n) {
  36218. a.call(this, e, t, i),
  36219. this.className = "Enum.Value",
  36220. this.id = n
  36221. };
  36222. C.prototype = Object.create(a.prototype),
  36223. o.Enum.Value = C;
  36224. var I = function(e, t, i, n) {
  36225. a.call(this, e, t, i),
  36226. this.field = n
  36227. };
  36228. I.prototype = Object.create(a.prototype),
  36229. o.Extension = I;
  36230. var E = function(e, t, i, n) {
  36231. l.call(this, e, t, i, n),
  36232. this.className = "Service",
  36233. this.clazz = null
  36234. }
  36235. , b = E.prototype = Object.create(l.prototype);
  36236. b.build = function(i) {
  36237. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36238. for (var n = function(t) {
  36239. e.Builder.Service.call(this),
  36240. this.rpcImpl = t || function(e, t, i) {
  36241. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36242. }
  36243. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36244. !function(e) {
  36245. r[e.name] = function(n, r) {
  36246. try {
  36247. try {
  36248. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36249. } catch (e) {
  36250. if (!(e instanceof TypeError))
  36251. throw e
  36252. }
  36253. if (null === n || "object" != typeof n)
  36254. throw Error("Illegal arguments");
  36255. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36256. this.rpcImpl(e.fqn(), n, function(t, n) {
  36257. if (t)
  36258. return void r(t);
  36259. null === n && (n = "");
  36260. try {
  36261. n = e.resolvedResponseType.clazz.decode(n)
  36262. } catch (e) {}
  36263. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36264. })
  36265. } catch (e) {
  36266. setTimeout(r.bind(this, e), 0)
  36267. }
  36268. }
  36269. ,
  36270. n[e.name] = function(t, i, r) {
  36271. new n(t)[e.name](i, r)
  36272. }
  36273. ,
  36274. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36275. value: e.buildOpt()
  36276. }),
  36277. Object.defineProperty(r[e.name], "$options", {
  36278. value: n[e.name].$options
  36279. }))
  36280. }(o[a]);
  36281. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36282. value: i.buildOpt()
  36283. }),
  36284. Object.defineProperty(r, "$options", {
  36285. value: n.$options
  36286. }),
  36287. Object.defineProperty(n, "$type", {
  36288. value: i
  36289. }),
  36290. Object.defineProperty(r, "$type", {
  36291. value: i
  36292. })),
  36293. n
  36294. }(e, this)
  36295. }
  36296. ,
  36297. o.Service = E;
  36298. var w = function(e, t, i, n) {
  36299. a.call(this, e, t, i),
  36300. this.className = "Service.Method",
  36301. this.options = n || {}
  36302. }
  36303. , _ = w.prototype = Object.create(a.prototype);
  36304. _.buildOpt = c.buildOpt,
  36305. o.Service.Method = w;
  36306. var T = function(e, t, i, n, r, o, a, s) {
  36307. w.call(this, e, t, i, s),
  36308. this.className = "Service.RPCMethod",
  36309. this.requestName = n,
  36310. this.responseName = r,
  36311. this.requestStream = o,
  36312. this.responseStream = a,
  36313. this.resolvedRequestType = null,
  36314. this.resolvedResponseType = null
  36315. };
  36316. return T.prototype = Object.create(w.prototype),
  36317. o.Service.RPCMethod = T,
  36318. o
  36319. }(r),
  36320. r.Builder = function(t, i, n) {
  36321. function r(e) {
  36322. e.messages && e.messages.forEach(function(t) {
  36323. t.syntax = e.syntax,
  36324. r(t)
  36325. }),
  36326. e.enums && e.enums.forEach(function(t) {
  36327. t.syntax = e.syntax
  36328. })
  36329. }
  36330. var o = function(e) {
  36331. this.ns = new n.Namespace(this,null,""),
  36332. this.ptr = this.ns,
  36333. this.resolved = !1,
  36334. this.result = null,
  36335. this.files = {},
  36336. this.importRoot = null,
  36337. this.options = e || {}
  36338. }
  36339. , a = o.prototype;
  36340. return o.isMessage = function(e) {
  36341. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36342. }
  36343. ,
  36344. o.isMessageField = function(e) {
  36345. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36346. }
  36347. ,
  36348. o.isEnum = function(e) {
  36349. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36350. }
  36351. ,
  36352. o.isService = function(e) {
  36353. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36354. }
  36355. ,
  36356. o.isExtend = function(e) {
  36357. return "string" == typeof e.ref
  36358. }
  36359. ,
  36360. a.reset = function() {
  36361. return this.ptr = this.ns,
  36362. this
  36363. }
  36364. ,
  36365. a.define = function(e) {
  36366. if ("string" != typeof e || !i.TYPEREF.test(e))
  36367. throw Error("illegal namespace: " + e);
  36368. return e.split(".").forEach(function(e) {
  36369. var t = this.ptr.getChild(e);
  36370. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36371. this.ptr = t
  36372. }, this),
  36373. this
  36374. }
  36375. ,
  36376. a.create = function(e) {
  36377. if (!e)
  36378. return this;
  36379. if (Array.isArray(e)) {
  36380. if (0 === e.length)
  36381. return this;
  36382. e = e.slice()
  36383. } else
  36384. e = [e];
  36385. for (var i = [e]; i.length > 0; ) {
  36386. if (e = i.pop(),
  36387. !Array.isArray(e))
  36388. throw Error("not a valid namespace: " + JSON.stringify(e));
  36389. for (; e.length > 0; ) {
  36390. var r = e.shift();
  36391. if (o.isMessage(r)) {
  36392. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36393. , s = {};
  36394. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36395. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36396. }, this),
  36397. r.fields && r.fields.forEach(function(e) {
  36398. if (null !== a.getChild(0 | e.id))
  36399. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36400. if (e.options && "object" != typeof e.options)
  36401. throw Error("illegal field options in " + a.name + "#" + e.name);
  36402. var t = null;
  36403. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36404. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36405. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36406. t && t.fields.push(e),
  36407. a.addChild(e)
  36408. }, this);
  36409. var l = [];
  36410. if (r.enums && r.enums.forEach(function(e) {
  36411. l.push(e)
  36412. }),
  36413. r.messages && r.messages.forEach(function(e) {
  36414. l.push(e)
  36415. }),
  36416. r.services && r.services.forEach(function(e) {
  36417. l.push(e)
  36418. }),
  36419. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36420. this.ptr.addChild(a),
  36421. l.length > 0) {
  36422. i.push(e),
  36423. e = l,
  36424. l = null,
  36425. this.ptr = a,
  36426. a = null;
  36427. continue
  36428. }
  36429. l = null
  36430. } else if (o.isEnum(r))
  36431. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36432. r.values.forEach(function(e) {
  36433. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36434. }, this),
  36435. this.ptr.addChild(a);
  36436. else if (o.isService(r))
  36437. a = new n.Service(this,this.ptr,r.name,r.options),
  36438. Object.keys(r.rpc).forEach(function(e) {
  36439. var t = r.rpc[e];
  36440. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36441. }, this),
  36442. this.ptr.addChild(a);
  36443. else {
  36444. if (!o.isExtend(r))
  36445. throw Error("not a valid definition: " + JSON.stringify(r));
  36446. if (a = this.ptr.resolve(r.ref, !0))
  36447. r.fields.forEach(function(e) {
  36448. if (null !== a.getChild(0 | e.id))
  36449. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36450. if (a.extensions) {
  36451. var i = !1;
  36452. if (a.extensions.forEach(function(t) {
  36453. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36454. }),
  36455. !i)
  36456. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36457. }
  36458. var r = e.name;
  36459. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36460. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36461. , s = new n.Extension(this,this.ptr,e.name,o);
  36462. o.extension = s,
  36463. this.ptr.addChild(s),
  36464. a.addChild(o)
  36465. }, this);
  36466. else if (!/\.?google\.protobuf\./.test(r.ref))
  36467. throw Error("extended message " + r.ref + " is not defined")
  36468. }
  36469. r = null,
  36470. a = null
  36471. }
  36472. e = null,
  36473. this.ptr = this.ptr.parent
  36474. }
  36475. return this.resolved = !1,
  36476. this.result = null,
  36477. this
  36478. }
  36479. ,
  36480. a.import = function(i, n) {
  36481. var o = "/";
  36482. if ("string" == typeof n) {
  36483. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36484. this.files[n] === !0)
  36485. return this.reset();
  36486. this.files[n] = !0
  36487. } else if ("object" == typeof n) {
  36488. var a = n.root;
  36489. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36490. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36491. var s = a + o + n.file;
  36492. if (this.files[s] === !0)
  36493. return this.reset();
  36494. this.files[s] = !0
  36495. }
  36496. if (i.imports && i.imports.length > 0) {
  36497. var l, c = !1;
  36498. "object" == typeof n ? (this.importRoot = n.root,
  36499. c = !0,
  36500. l = this.importRoot,
  36501. n = n.file,
  36502. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36503. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36504. o = "\\") : l = "." : l = null;
  36505. for (var h = 0; h < i.imports.length; h++)
  36506. if ("string" == typeof i.imports[h]) {
  36507. if (!l)
  36508. throw Error("cannot determine import root");
  36509. var u = i.imports[h];
  36510. if ("google/protobuf/descriptor.proto" === u)
  36511. continue;
  36512. if (u = l + o + u,
  36513. this.files[u] === !0)
  36514. continue;
  36515. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36516. var d = t.Util.fetch(u);
  36517. if (null === d)
  36518. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36519. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36520. } else
  36521. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36522. return t + "_import" + h + "." + i
  36523. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36524. c && (this.importRoot = null)
  36525. }
  36526. i.package && this.define(i.package),
  36527. i.syntax && r(i);
  36528. var p = this.ptr;
  36529. return i.options && Object.keys(i.options).forEach(function(e) {
  36530. p.options[e] = i.options[e]
  36531. }),
  36532. i.messages && (this.create(i.messages),
  36533. this.ptr = p),
  36534. i.enums && (this.create(i.enums),
  36535. this.ptr = p),
  36536. i.services && (this.create(i.services),
  36537. this.ptr = p),
  36538. i.extends && this.create(i.extends),
  36539. this.reset()
  36540. }
  36541. ,
  36542. a.resolveAll = function() {
  36543. var e;
  36544. if (null == this.ptr || "object" == typeof this.ptr.type)
  36545. return this;
  36546. if (this.ptr instanceof n.Namespace)
  36547. this.ptr.children.forEach(function(e) {
  36548. this.ptr = e,
  36549. this.resolveAll()
  36550. }, this);
  36551. else if (this.ptr instanceof n.Message.Field) {
  36552. if (i.TYPE.test(this.ptr.type))
  36553. this.ptr.type = t.TYPES[this.ptr.type];
  36554. else {
  36555. if (!i.TYPEREF.test(this.ptr.type))
  36556. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36557. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36558. !e)
  36559. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36560. if (this.ptr.resolvedType = e,
  36561. e instanceof n.Enum) {
  36562. if (this.ptr.type = t.TYPES.enum,
  36563. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36564. throw Error("proto3 message cannot reference proto2 enum")
  36565. } else {
  36566. if (!(e instanceof n.Message))
  36567. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36568. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36569. }
  36570. }
  36571. if (this.ptr.map) {
  36572. if (!i.TYPE.test(this.ptr.keyType))
  36573. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36574. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36575. }
  36576. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36577. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36578. throw Error("illegal service type in " + this.ptr.toString(!0));
  36579. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36580. !(e && e instanceof t.Reflect.Message))
  36581. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36582. if (this.ptr.resolvedRequestType = e,
  36583. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36584. !(e && e instanceof t.Reflect.Message))
  36585. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36586. this.ptr.resolvedResponseType = e
  36587. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36588. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36589. return this.reset()
  36590. }
  36591. ,
  36592. a.build = function(e) {
  36593. if (this.reset(),
  36594. this.resolved || (this.resolveAll(),
  36595. this.resolved = !0,
  36596. this.result = null),
  36597. null === this.result && (this.result = this.ns.build()),
  36598. !e)
  36599. return this.result;
  36600. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36601. if (!i[t[n]]) {
  36602. i = null;
  36603. break
  36604. }
  36605. i = i[t[n]]
  36606. }
  36607. return i
  36608. }
  36609. ,
  36610. a.lookup = function(e, t) {
  36611. return e ? this.ns.resolve(e, t) : this.ns
  36612. }
  36613. ,
  36614. a.toString = function() {
  36615. return "Builder"
  36616. }
  36617. ,
  36618. o.Message = function() {}
  36619. ,
  36620. o.Enum = function() {}
  36621. ,
  36622. o.Service = function() {}
  36623. ,
  36624. o
  36625. }(r, r.Lang, r.Reflect),
  36626. r.Map = function(e, t) {
  36627. function i(e) {
  36628. var t = 0;
  36629. return {
  36630. next: function() {
  36631. return t < e.length ? {
  36632. done: !1,
  36633. value: e[t++]
  36634. } : {
  36635. done: !0
  36636. }
  36637. }
  36638. }
  36639. }
  36640. var n = function(e, i) {
  36641. if (!e.map)
  36642. throw Error("field is not a map");
  36643. if (this.field = e,
  36644. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36645. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36646. this.map = {},
  36647. Object.defineProperty(this, "size", {
  36648. get: function() {
  36649. return Object.keys(this.map).length
  36650. }
  36651. }),
  36652. i)
  36653. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36654. var o = this.keyElem.valueFromString(n[r])
  36655. , a = this.valueElem.verifyValue(i[n[r]]);
  36656. this.map[this.keyElem.valueToString(o)] = {
  36657. key: o,
  36658. value: a
  36659. }
  36660. }
  36661. }
  36662. , r = n.prototype;
  36663. return r.clear = function() {
  36664. this.map = {}
  36665. }
  36666. ,
  36667. r.delete = function(e) {
  36668. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36669. , i = t in this.map;
  36670. return delete this.map[t],
  36671. i
  36672. }
  36673. ,
  36674. r.entries = function() {
  36675. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36676. t.push([(e = this.map[n[r]]).key, e.value]);
  36677. return i(t)
  36678. }
  36679. ,
  36680. r.keys = function() {
  36681. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36682. e.push(this.map[t[n]].key);
  36683. return i(e)
  36684. }
  36685. ,
  36686. r.values = function() {
  36687. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36688. e.push(this.map[t[n]].value);
  36689. return i(e)
  36690. }
  36691. ,
  36692. r.forEach = function(e, t) {
  36693. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36694. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36695. }
  36696. ,
  36697. r.set = function(e, t) {
  36698. var i = this.keyElem.verifyValue(e)
  36699. , n = this.valueElem.verifyValue(t);
  36700. return this.map[this.keyElem.valueToString(i)] = {
  36701. key: i,
  36702. value: n
  36703. },
  36704. this
  36705. }
  36706. ,
  36707. r.get = function(e) {
  36708. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36709. if (t in this.map)
  36710. return this.map[t].value
  36711. }
  36712. ,
  36713. r.has = function(e) {
  36714. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36715. return t in this.map
  36716. }
  36717. ,
  36718. n
  36719. }(r, r.Reflect),
  36720. r.loadProto = function(e, t, i) {
  36721. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36722. t = void 0),
  36723. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36724. }
  36725. ,
  36726. r.protoFromString = r.loadProto,
  36727. r.loadProtoFile = function(e, t, i) {
  36728. if (t && "object" == typeof t ? (i = t,
  36729. t = null) : t && "function" == typeof t || (t = null),
  36730. t)
  36731. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36732. if (null === n)
  36733. return void t(Error("Failed to fetch file"));
  36734. try {
  36735. t(null, r.loadProto(n, i, e))
  36736. } catch (e) {
  36737. t(e)
  36738. }
  36739. });
  36740. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36741. return null === n ? null : r.loadProto(n, i, e)
  36742. }
  36743. ,
  36744. r.protoFromFile = r.loadProtoFile,
  36745. r.newBuilder = function(e) {
  36746. return e = e || {},
  36747. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36748. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36749. new r.Builder(e)
  36750. }
  36751. ,
  36752. r.loadJson = function(e, t, i) {
  36753. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36754. t = null),
  36755. t && "object" == typeof t || (t = r.newBuilder()),
  36756. "string" == typeof e && (e = JSON.parse(e)),
  36757. t.import(e, i),
  36758. t.resolveAll(),
  36759. t
  36760. }
  36761. ,
  36762. r.loadJsonFile = function(e, t, i) {
  36763. if (t && "object" == typeof t ? (i = t,
  36764. t = null) : t && "function" == typeof t || (t = null),
  36765. t)
  36766. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36767. if (null === n)
  36768. return void t(Error("Failed to fetch file"));
  36769. try {
  36770. t(null, r.loadJson(JSON.parse(n), i, e))
  36771. } catch (e) {
  36772. t(e)
  36773. }
  36774. });
  36775. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36776. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36777. }
  36778. ,
  36779. r
  36780. })
  36781. }
  36782. ).call(this, e("_process"))
  36783. }
  36784. , {
  36785. _process: 203,
  36786. bytebuffer: 215,
  36787. fs: 197,
  36788. path: 197
  36789. }],
  36790. 215: [function(e, t, i) {
  36791. !function(i, n) {
  36792. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36793. var t;
  36794. try {
  36795. t = e("long")
  36796. } catch (e) {}
  36797. return n(t)
  36798. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36799. }(this, function(e) {
  36800. "use strict";
  36801. function t(e) {
  36802. var t = 0;
  36803. return function() {
  36804. return t < e.length ? e.charCodeAt(t++) : null
  36805. }
  36806. }
  36807. function i() {
  36808. var e = []
  36809. , t = [];
  36810. return function() {
  36811. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36812. e.length = 0),
  36813. void Array.prototype.push.apply(e, arguments))
  36814. }
  36815. }
  36816. function n(e, t, i, n, r) {
  36817. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36818. for (u += d,
  36819. o = p & (1 << -h) - 1,
  36820. p >>= -h,
  36821. h += s; h > 0; o = 256 * o + e[t + u],
  36822. u += d,
  36823. h -= 8)
  36824. ;
  36825. for (a = o & (1 << -h) - 1,
  36826. o >>= -h,
  36827. h += n; h > 0; a = 256 * a + e[t + u],
  36828. u += d,
  36829. h -= 8)
  36830. ;
  36831. if (0 === o)
  36832. o = 1 - c;
  36833. else {
  36834. if (o === l)
  36835. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36836. a += Math.pow(2, n),
  36837. o -= c
  36838. }
  36839. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36840. }
  36841. function r(e, t, i, n, r, o) {
  36842. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36843. for (t = Math.abs(t),
  36844. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36845. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36846. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36847. l *= 2),
  36848. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36849. t * l >= 2 && (a++,
  36850. l /= 2),
  36851. a + u >= h ? (s = 0,
  36852. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36853. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36854. a = 0)); r >= 8; e[i + p] = 255 & s,
  36855. p += f,
  36856. s /= 256,
  36857. r -= 8)
  36858. ;
  36859. for (a = a << r | s,
  36860. c += r; c > 0; e[i + p] = 255 & a,
  36861. p += f,
  36862. a /= 256,
  36863. c -= 8)
  36864. ;
  36865. e[i + p - f] |= 128 * g
  36866. }
  36867. var o = function(e, t, i) {
  36868. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36869. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36870. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36871. !i) {
  36872. if (e |= 0,
  36873. e < 0)
  36874. throw RangeError("Illegal capacity");
  36875. t = !!t,
  36876. i = !!i
  36877. }
  36878. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36879. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36880. this.offset = 0,
  36881. this.markedOffset = -1,
  36882. this.limit = e,
  36883. this.littleEndian = t,
  36884. this.noAssert = i
  36885. };
  36886. o.VERSION = "5.0.1",
  36887. o.LITTLE_ENDIAN = !0,
  36888. o.BIG_ENDIAN = !1,
  36889. o.DEFAULT_CAPACITY = 16,
  36890. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36891. o.DEFAULT_NOASSERT = !1,
  36892. o.Long = e || null;
  36893. var a = o.prototype;
  36894. a.__isByteBuffer__,
  36895. Object.defineProperty(a, "__isByteBuffer__", {
  36896. value: !0,
  36897. enumerable: !1,
  36898. configurable: !1
  36899. });
  36900. var s = new ArrayBuffer(0)
  36901. , l = String.fromCharCode;
  36902. o.accessor = function() {
  36903. return Uint8Array
  36904. }
  36905. ,
  36906. o.allocate = function(e, t, i) {
  36907. return new o(e,t,i)
  36908. }
  36909. ,
  36910. o.concat = function(e, t, i, n) {
  36911. "boolean" != typeof t && "string" == typeof t || (n = i,
  36912. i = t,
  36913. t = void 0);
  36914. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36915. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36916. r = e[s].limit - e[s].offset,
  36917. r > 0 && (a += r);
  36918. if (0 === a)
  36919. return new o(0,i,n);
  36920. var c, h = new o(a,i,n);
  36921. for (s = 0; s < l; )
  36922. c = e[s++],
  36923. r = c.limit - c.offset,
  36924. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36925. h.offset += r);
  36926. return h.limit = h.offset,
  36927. h.offset = 0,
  36928. h
  36929. }
  36930. ,
  36931. o.isByteBuffer = function(e) {
  36932. return (e && e.__isByteBuffer__) === !0
  36933. }
  36934. ,
  36935. o.type = function() {
  36936. return ArrayBuffer
  36937. }
  36938. ,
  36939. o.wrap = function(e, t, i, n) {
  36940. if ("string" != typeof t && (n = i,
  36941. i = t,
  36942. t = void 0),
  36943. "string" == typeof e)
  36944. switch ("undefined" == typeof t && (t = "utf8"),
  36945. t) {
  36946. case "base64":
  36947. return o.fromBase64(e, i);
  36948. case "hex":
  36949. return o.fromHex(e, i);
  36950. case "binary":
  36951. return o.fromBinary(e, i);
  36952. case "utf8":
  36953. return o.fromUTF8(e, i);
  36954. case "debug":
  36955. return o.fromDebug(e, i);
  36956. default:
  36957. throw Error("Unsupported encoding: " + t)
  36958. }
  36959. if (null === e || "object" != typeof e)
  36960. throw TypeError("Illegal buffer");
  36961. var r;
  36962. if (o.isByteBuffer(e))
  36963. return r = a.clone.call(e),
  36964. r.markedOffset = -1,
  36965. r;
  36966. if (e instanceof Uint8Array)
  36967. r = new o(0,i,n),
  36968. e.length > 0 && (r.buffer = e.buffer,
  36969. r.offset = e.byteOffset,
  36970. r.limit = e.byteOffset + e.byteLength,
  36971. r.view = new Uint8Array(e.buffer));
  36972. else if (e instanceof ArrayBuffer)
  36973. r = new o(0,i,n),
  36974. e.byteLength > 0 && (r.buffer = e,
  36975. r.offset = 0,
  36976. r.limit = e.byteLength,
  36977. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36978. else {
  36979. if ("[object Array]" !== Object.prototype.toString.call(e))
  36980. throw TypeError("Illegal buffer");
  36981. r = new o(e.length,i,n),
  36982. r.limit = e.length;
  36983. for (var s = 0; s < e.length; ++s)
  36984. r.view[s] = e[s]
  36985. }
  36986. return r
  36987. }
  36988. ,
  36989. a.writeBitSet = function(e, t) {
  36990. var i = "undefined" == typeof t;
  36991. if (i && (t = this.offset),
  36992. !this.noAssert) {
  36993. if (!(e instanceof Array))
  36994. throw TypeError("Illegal BitSet: Not an array");
  36995. if ("number" != typeof t || t % 1 !== 0)
  36996. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36997. if (t >>>= 0,
  36998. t < 0 || t + 0 > this.buffer.byteLength)
  36999. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37000. }
  37001. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37002. for (t += this.writeVarint32(o, t); a--; )
  37003. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37004. this.writeByte(n, t++);
  37005. if (s < o) {
  37006. var l = 0;
  37007. for (n = 0; s < o; )
  37008. n |= (1 & !!e[s++]) << l++;
  37009. this.writeByte(n, t++)
  37010. }
  37011. return i ? (this.offset = t,
  37012. this) : t - r
  37013. }
  37014. ,
  37015. a.readBitSet = function(e) {
  37016. var t = "undefined" == typeof e;
  37017. t && (e = this.offset);
  37018. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37019. for (e += n.length; o--; )
  37020. i = this.readByte(e++),
  37021. s[a++] = !!(1 & i),
  37022. s[a++] = !!(2 & i),
  37023. s[a++] = !!(4 & i),
  37024. s[a++] = !!(8 & i),
  37025. s[a++] = !!(16 & i),
  37026. s[a++] = !!(32 & i),
  37027. s[a++] = !!(64 & i),
  37028. s[a++] = !!(128 & i);
  37029. if (a < r) {
  37030. var l = 0;
  37031. for (i = this.readByte(e++); a < r; )
  37032. s[a++] = !!(i >> l++ & 1)
  37033. }
  37034. return t && (this.offset = e),
  37035. s
  37036. }
  37037. ,
  37038. a.readBytes = function(e, t) {
  37039. var i = "undefined" == typeof t;
  37040. if (i && (t = this.offset),
  37041. !this.noAssert) {
  37042. if ("number" != typeof t || t % 1 !== 0)
  37043. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37044. if (t >>>= 0,
  37045. t < 0 || t + e > this.buffer.byteLength)
  37046. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37047. }
  37048. var n = this.slice(t, t + e);
  37049. return i && (this.offset += e),
  37050. n
  37051. }
  37052. ,
  37053. a.writeBytes = a.append,
  37054. a.writeInt8 = function(e, t) {
  37055. var i = "undefined" == typeof t;
  37056. if (i && (t = this.offset),
  37057. !this.noAssert) {
  37058. if ("number" != typeof e || e % 1 !== 0)
  37059. throw TypeError("Illegal value: " + e + " (not an integer)");
  37060. if (e |= 0,
  37061. "number" != typeof t || t % 1 !== 0)
  37062. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37063. if (t >>>= 0,
  37064. t < 0 || t + 0 > this.buffer.byteLength)
  37065. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37066. }
  37067. t += 1;
  37068. var n = this.buffer.byteLength;
  37069. return t > n && this.resize((n *= 2) > t ? n : t),
  37070. t -= 1,
  37071. this.view[t] = e,
  37072. i && (this.offset += 1),
  37073. this
  37074. }
  37075. ,
  37076. a.writeByte = a.writeInt8,
  37077. a.readInt8 = function(e) {
  37078. var t = "undefined" == typeof e;
  37079. if (t && (e = this.offset),
  37080. !this.noAssert) {
  37081. if ("number" != typeof e || e % 1 !== 0)
  37082. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37083. if (e >>>= 0,
  37084. e < 0 || e + 1 > this.buffer.byteLength)
  37085. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37086. }
  37087. var i = this.view[e];
  37088. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37089. t && (this.offset += 1),
  37090. i
  37091. }
  37092. ,
  37093. a.readByte = a.readInt8,
  37094. a.writeUint8 = function(e, t) {
  37095. var i = "undefined" == typeof t;
  37096. if (i && (t = this.offset),
  37097. !this.noAssert) {
  37098. if ("number" != typeof e || e % 1 !== 0)
  37099. throw TypeError("Illegal value: " + e + " (not an integer)");
  37100. if (e >>>= 0,
  37101. "number" != typeof t || t % 1 !== 0)
  37102. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37103. if (t >>>= 0,
  37104. t < 0 || t + 0 > this.buffer.byteLength)
  37105. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37106. }
  37107. t += 1;
  37108. var n = this.buffer.byteLength;
  37109. return t > n && this.resize((n *= 2) > t ? n : t),
  37110. t -= 1,
  37111. this.view[t] = e,
  37112. i && (this.offset += 1),
  37113. this
  37114. }
  37115. ,
  37116. a.writeUInt8 = a.writeUint8,
  37117. a.readUint8 = function(e) {
  37118. var t = "undefined" == typeof e;
  37119. if (t && (e = this.offset),
  37120. !this.noAssert) {
  37121. if ("number" != typeof e || e % 1 !== 0)
  37122. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37123. if (e >>>= 0,
  37124. e < 0 || e + 1 > this.buffer.byteLength)
  37125. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37126. }
  37127. var i = this.view[e];
  37128. return t && (this.offset += 1),
  37129. i
  37130. }
  37131. ,
  37132. a.readUInt8 = a.readUint8,
  37133. a.writeInt16 = function(e, t) {
  37134. var i = "undefined" == typeof t;
  37135. if (i && (t = this.offset),
  37136. !this.noAssert) {
  37137. if ("number" != typeof e || e % 1 !== 0)
  37138. throw TypeError("Illegal value: " + e + " (not an integer)");
  37139. if (e |= 0,
  37140. "number" != typeof t || t % 1 !== 0)
  37141. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37142. if (t >>>= 0,
  37143. t < 0 || t + 0 > this.buffer.byteLength)
  37144. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37145. }
  37146. t += 2;
  37147. var n = this.buffer.byteLength;
  37148. return t > n && this.resize((n *= 2) > t ? n : t),
  37149. t -= 2,
  37150. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37151. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37152. this.view[t + 1] = 255 & e),
  37153. i && (this.offset += 2),
  37154. this
  37155. }
  37156. ,
  37157. a.writeShort = a.writeInt16,
  37158. a.readInt16 = function(e) {
  37159. var t = "undefined" == typeof e;
  37160. if (t && (e = this.offset),
  37161. !this.noAssert) {
  37162. if ("number" != typeof e || e % 1 !== 0)
  37163. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37164. if (e >>>= 0,
  37165. e < 0 || e + 2 > this.buffer.byteLength)
  37166. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37167. }
  37168. var i = 0;
  37169. return this.littleEndian ? (i = this.view[e],
  37170. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37171. i |= this.view[e + 1]),
  37172. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37173. t && (this.offset += 2),
  37174. i
  37175. }
  37176. ,
  37177. a.readShort = a.readInt16,
  37178. a.writeUint16 = function(e, t) {
  37179. var i = "undefined" == typeof t;
  37180. if (i && (t = this.offset),
  37181. !this.noAssert) {
  37182. if ("number" != typeof e || e % 1 !== 0)
  37183. throw TypeError("Illegal value: " + e + " (not an integer)");
  37184. if (e >>>= 0,
  37185. "number" != typeof t || t % 1 !== 0)
  37186. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37187. if (t >>>= 0,
  37188. t < 0 || t + 0 > this.buffer.byteLength)
  37189. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37190. }
  37191. t += 2;
  37192. var n = this.buffer.byteLength;
  37193. return t > n && this.resize((n *= 2) > t ? n : t),
  37194. t -= 2,
  37195. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37196. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37197. this.view[t + 1] = 255 & e),
  37198. i && (this.offset += 2),
  37199. this
  37200. }
  37201. ,
  37202. a.writeUInt16 = a.writeUint16,
  37203. a.readUint16 = function(e) {
  37204. var t = "undefined" == typeof e;
  37205. if (t && (e = this.offset),
  37206. !this.noAssert) {
  37207. if ("number" != typeof e || e % 1 !== 0)
  37208. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37209. if (e >>>= 0,
  37210. e < 0 || e + 2 > this.buffer.byteLength)
  37211. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37212. }
  37213. var i = 0;
  37214. return this.littleEndian ? (i = this.view[e],
  37215. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37216. i |= this.view[e + 1]),
  37217. t && (this.offset += 2),
  37218. i
  37219. }
  37220. ,
  37221. a.readUInt16 = a.readUint16,
  37222. a.writeInt32 = function(e, t) {
  37223. var i = "undefined" == typeof t;
  37224. if (i && (t = this.offset),
  37225. !this.noAssert) {
  37226. if ("number" != typeof e || e % 1 !== 0)
  37227. throw TypeError("Illegal value: " + e + " (not an integer)");
  37228. if (e |= 0,
  37229. "number" != typeof t || t % 1 !== 0)
  37230. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37231. if (t >>>= 0,
  37232. t < 0 || t + 0 > this.buffer.byteLength)
  37233. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37234. }
  37235. t += 4;
  37236. var n = this.buffer.byteLength;
  37237. return t > n && this.resize((n *= 2) > t ? n : t),
  37238. t -= 4,
  37239. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37240. this.view[t + 2] = e >>> 16 & 255,
  37241. this.view[t + 1] = e >>> 8 & 255,
  37242. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37243. this.view[t + 1] = e >>> 16 & 255,
  37244. this.view[t + 2] = e >>> 8 & 255,
  37245. this.view[t + 3] = 255 & e),
  37246. i && (this.offset += 4),
  37247. this
  37248. }
  37249. ,
  37250. a.writeInt = a.writeInt32,
  37251. a.readInt32 = function(e) {
  37252. var t = "undefined" == typeof e;
  37253. if (t && (e = this.offset),
  37254. !this.noAssert) {
  37255. if ("number" != typeof e || e % 1 !== 0)
  37256. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37257. if (e >>>= 0,
  37258. e < 0 || e + 4 > this.buffer.byteLength)
  37259. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37260. }
  37261. var i = 0;
  37262. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37263. i |= this.view[e + 1] << 8,
  37264. i |= this.view[e],
  37265. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37266. i |= this.view[e + 2] << 8,
  37267. i |= this.view[e + 3],
  37268. i += this.view[e] << 24 >>> 0),
  37269. i |= 0,
  37270. t && (this.offset += 4),
  37271. i
  37272. }
  37273. ,
  37274. a.readInt = a.readInt32,
  37275. a.writeUint32 = function(e, t) {
  37276. var i = "undefined" == typeof t;
  37277. if (i && (t = this.offset),
  37278. !this.noAssert) {
  37279. if ("number" != typeof e || e % 1 !== 0)
  37280. throw TypeError("Illegal value: " + e + " (not an integer)");
  37281. if (e >>>= 0,
  37282. "number" != typeof t || t % 1 !== 0)
  37283. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37284. if (t >>>= 0,
  37285. t < 0 || t + 0 > this.buffer.byteLength)
  37286. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37287. }
  37288. t += 4;
  37289. var n = this.buffer.byteLength;
  37290. return t > n && this.resize((n *= 2) > t ? n : t),
  37291. t -= 4,
  37292. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37293. this.view[t + 2] = e >>> 16 & 255,
  37294. this.view[t + 1] = e >>> 8 & 255,
  37295. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37296. this.view[t + 1] = e >>> 16 & 255,
  37297. this.view[t + 2] = e >>> 8 & 255,
  37298. this.view[t + 3] = 255 & e),
  37299. i && (this.offset += 4),
  37300. this
  37301. }
  37302. ,
  37303. a.writeUInt32 = a.writeUint32,
  37304. a.readUint32 = function(e) {
  37305. var t = "undefined" == typeof e;
  37306. if (t && (e = this.offset),
  37307. !this.noAssert) {
  37308. if ("number" != typeof e || e % 1 !== 0)
  37309. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37310. if (e >>>= 0,
  37311. e < 0 || e + 4 > this.buffer.byteLength)
  37312. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37313. }
  37314. var i = 0;
  37315. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37316. i |= this.view[e + 1] << 8,
  37317. i |= this.view[e],
  37318. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37319. i |= this.view[e + 2] << 8,
  37320. i |= this.view[e + 3],
  37321. i += this.view[e] << 24 >>> 0),
  37322. t && (this.offset += 4),
  37323. i
  37324. }
  37325. ,
  37326. a.readUInt32 = a.readUint32,
  37327. e && (a.writeInt64 = function(t, i) {
  37328. var n = "undefined" == typeof i;
  37329. if (n && (i = this.offset),
  37330. !this.noAssert) {
  37331. if ("number" == typeof t)
  37332. t = e.fromNumber(t);
  37333. else if ("string" == typeof t)
  37334. t = e.fromString(t);
  37335. else if (!(t && t instanceof e))
  37336. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37337. if ("number" != typeof i || i % 1 !== 0)
  37338. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37339. if (i >>>= 0,
  37340. i < 0 || i + 0 > this.buffer.byteLength)
  37341. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37342. }
  37343. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37344. i += 8;
  37345. var r = this.buffer.byteLength;
  37346. i > r && this.resize((r *= 2) > i ? r : i),
  37347. i -= 8;
  37348. var o = t.low
  37349. , a = t.high;
  37350. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37351. this.view[i + 2] = o >>> 16 & 255,
  37352. this.view[i + 1] = o >>> 8 & 255,
  37353. this.view[i] = 255 & o,
  37354. i += 4,
  37355. this.view[i + 3] = a >>> 24 & 255,
  37356. this.view[i + 2] = a >>> 16 & 255,
  37357. this.view[i + 1] = a >>> 8 & 255,
  37358. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37359. this.view[i + 1] = a >>> 16 & 255,
  37360. this.view[i + 2] = a >>> 8 & 255,
  37361. this.view[i + 3] = 255 & a,
  37362. i += 4,
  37363. this.view[i] = o >>> 24 & 255,
  37364. this.view[i + 1] = o >>> 16 & 255,
  37365. this.view[i + 2] = o >>> 8 & 255,
  37366. this.view[i + 3] = 255 & o),
  37367. n && (this.offset += 8),
  37368. this
  37369. }
  37370. ,
  37371. a.writeLong = a.writeInt64,
  37372. a.readInt64 = function(t) {
  37373. var i = "undefined" == typeof t;
  37374. if (i && (t = this.offset),
  37375. !this.noAssert) {
  37376. if ("number" != typeof t || t % 1 !== 0)
  37377. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37378. if (t >>>= 0,
  37379. t < 0 || t + 8 > this.buffer.byteLength)
  37380. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37381. }
  37382. var n = 0
  37383. , r = 0;
  37384. this.littleEndian ? (n = this.view[t + 2] << 16,
  37385. n |= this.view[t + 1] << 8,
  37386. n |= this.view[t],
  37387. n += this.view[t + 3] << 24 >>> 0,
  37388. t += 4,
  37389. r = this.view[t + 2] << 16,
  37390. r |= this.view[t + 1] << 8,
  37391. r |= this.view[t],
  37392. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37393. r |= this.view[t + 2] << 8,
  37394. r |= this.view[t + 3],
  37395. r += this.view[t] << 24 >>> 0,
  37396. t += 4,
  37397. n = this.view[t + 1] << 16,
  37398. n |= this.view[t + 2] << 8,
  37399. n |= this.view[t + 3],
  37400. n += this.view[t] << 24 >>> 0);
  37401. var o = new e(n,r,!1);
  37402. return i && (this.offset += 8),
  37403. o
  37404. }
  37405. ,
  37406. a.readLong = a.readInt64,
  37407. a.writeUint64 = function(t, i) {
  37408. var n = "undefined" == typeof i;
  37409. if (n && (i = this.offset),
  37410. !this.noAssert) {
  37411. if ("number" == typeof t)
  37412. t = e.fromNumber(t);
  37413. else if ("string" == typeof t)
  37414. t = e.fromString(t);
  37415. else if (!(t && t instanceof e))
  37416. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37417. if ("number" != typeof i || i % 1 !== 0)
  37418. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37419. if (i >>>= 0,
  37420. i < 0 || i + 0 > this.buffer.byteLength)
  37421. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37422. }
  37423. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37424. i += 8;
  37425. var r = this.buffer.byteLength;
  37426. i > r && this.resize((r *= 2) > i ? r : i),
  37427. i -= 8;
  37428. var o = t.low
  37429. , a = t.high;
  37430. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37431. this.view[i + 2] = o >>> 16 & 255,
  37432. this.view[i + 1] = o >>> 8 & 255,
  37433. this.view[i] = 255 & o,
  37434. i += 4,
  37435. this.view[i + 3] = a >>> 24 & 255,
  37436. this.view[i + 2] = a >>> 16 & 255,
  37437. this.view[i + 1] = a >>> 8 & 255,
  37438. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37439. this.view[i + 1] = a >>> 16 & 255,
  37440. this.view[i + 2] = a >>> 8 & 255,
  37441. this.view[i + 3] = 255 & a,
  37442. i += 4,
  37443. this.view[i] = o >>> 24 & 255,
  37444. this.view[i + 1] = o >>> 16 & 255,
  37445. this.view[i + 2] = o >>> 8 & 255,
  37446. this.view[i + 3] = 255 & o),
  37447. n && (this.offset += 8),
  37448. this
  37449. }
  37450. ,
  37451. a.writeUInt64 = a.writeUint64,
  37452. a.readUint64 = function(t) {
  37453. var i = "undefined" == typeof t;
  37454. if (i && (t = this.offset),
  37455. !this.noAssert) {
  37456. if ("number" != typeof t || t % 1 !== 0)
  37457. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37458. if (t >>>= 0,
  37459. t < 0 || t + 8 > this.buffer.byteLength)
  37460. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37461. }
  37462. var n = 0
  37463. , r = 0;
  37464. this.littleEndian ? (n = this.view[t + 2] << 16,
  37465. n |= this.view[t + 1] << 8,
  37466. n |= this.view[t],
  37467. n += this.view[t + 3] << 24 >>> 0,
  37468. t += 4,
  37469. r = this.view[t + 2] << 16,
  37470. r |= this.view[t + 1] << 8,
  37471. r |= this.view[t],
  37472. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37473. r |= this.view[t + 2] << 8,
  37474. r |= this.view[t + 3],
  37475. r += this.view[t] << 24 >>> 0,
  37476. t += 4,
  37477. n = this.view[t + 1] << 16,
  37478. n |= this.view[t + 2] << 8,
  37479. n |= this.view[t + 3],
  37480. n += this.view[t] << 24 >>> 0);
  37481. var o = new e(n,r,!0);
  37482. return i && (this.offset += 8),
  37483. o
  37484. }
  37485. ,
  37486. a.readUInt64 = a.readUint64),
  37487. a.writeFloat32 = function(e, t) {
  37488. var i = "undefined" == typeof t;
  37489. if (i && (t = this.offset),
  37490. !this.noAssert) {
  37491. if ("number" != typeof e)
  37492. throw TypeError("Illegal value: " + e + " (not a number)");
  37493. if ("number" != typeof t || t % 1 !== 0)
  37494. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37495. if (t >>>= 0,
  37496. t < 0 || t + 0 > this.buffer.byteLength)
  37497. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37498. }
  37499. t += 4;
  37500. var n = this.buffer.byteLength;
  37501. return t > n && this.resize((n *= 2) > t ? n : t),
  37502. t -= 4,
  37503. r(this.view, e, t, this.littleEndian, 23, 4),
  37504. i && (this.offset += 4),
  37505. this
  37506. }
  37507. ,
  37508. a.writeFloat = a.writeFloat32,
  37509. a.readFloat32 = function(e) {
  37510. var t = "undefined" == typeof e;
  37511. if (t && (e = this.offset),
  37512. !this.noAssert) {
  37513. if ("number" != typeof e || e % 1 !== 0)
  37514. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37515. if (e >>>= 0,
  37516. e < 0 || e + 4 > this.buffer.byteLength)
  37517. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37518. }
  37519. var i = n(this.view, e, this.littleEndian, 23, 4);
  37520. return t && (this.offset += 4),
  37521. i
  37522. }
  37523. ,
  37524. a.readFloat = a.readFloat32,
  37525. a.writeFloat64 = function(e, t) {
  37526. var i = "undefined" == typeof t;
  37527. if (i && (t = this.offset),
  37528. !this.noAssert) {
  37529. if ("number" != typeof e)
  37530. throw TypeError("Illegal value: " + e + " (not a number)");
  37531. if ("number" != typeof t || t % 1 !== 0)
  37532. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37533. if (t >>>= 0,
  37534. t < 0 || t + 0 > this.buffer.byteLength)
  37535. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37536. }
  37537. t += 8;
  37538. var n = this.buffer.byteLength;
  37539. return t > n && this.resize((n *= 2) > t ? n : t),
  37540. t -= 8,
  37541. r(this.view, e, t, this.littleEndian, 52, 8),
  37542. i && (this.offset += 8),
  37543. this
  37544. }
  37545. ,
  37546. a.writeDouble = a.writeFloat64,
  37547. a.readFloat64 = function(e) {
  37548. var t = "undefined" == typeof e;
  37549. if (t && (e = this.offset),
  37550. !this.noAssert) {
  37551. if ("number" != typeof e || e % 1 !== 0)
  37552. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37553. if (e >>>= 0,
  37554. e < 0 || e + 8 > this.buffer.byteLength)
  37555. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37556. }
  37557. var i = n(this.view, e, this.littleEndian, 52, 8);
  37558. return t && (this.offset += 8),
  37559. i
  37560. }
  37561. ,
  37562. a.readDouble = a.readFloat64,
  37563. o.MAX_VARINT32_BYTES = 5,
  37564. o.calculateVarint32 = function(e) {
  37565. return e >>>= 0,
  37566. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37567. }
  37568. ,
  37569. o.zigZagEncode32 = function(e) {
  37570. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37571. }
  37572. ,
  37573. o.zigZagDecode32 = function(e) {
  37574. return e >>> 1 ^ -(1 & e) | 0
  37575. }
  37576. ,
  37577. a.writeVarint32 = function(e, t) {
  37578. var i = "undefined" == typeof t;
  37579. if (i && (t = this.offset),
  37580. !this.noAssert) {
  37581. if ("number" != typeof e || e % 1 !== 0)
  37582. throw TypeError("Illegal value: " + e + " (not an integer)");
  37583. if (e |= 0,
  37584. "number" != typeof t || t % 1 !== 0)
  37585. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37586. if (t >>>= 0,
  37587. t < 0 || t + 0 > this.buffer.byteLength)
  37588. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37589. }
  37590. var n, r = o.calculateVarint32(e);
  37591. t += r;
  37592. var a = this.buffer.byteLength;
  37593. for (t > a && this.resize((a *= 2) > t ? a : t),
  37594. t -= r,
  37595. e >>>= 0; e >= 128; )
  37596. n = 127 & e | 128,
  37597. this.view[t++] = n,
  37598. e >>>= 7;
  37599. return this.view[t++] = e,
  37600. i ? (this.offset = t,
  37601. this) : r
  37602. }
  37603. ,
  37604. a.writeVarint32ZigZag = function(e, t) {
  37605. return this.writeVarint32(o.zigZagEncode32(e), t)
  37606. }
  37607. ,
  37608. a.readVarint32 = function(e) {
  37609. var t = "undefined" == typeof e;
  37610. if (t && (e = this.offset),
  37611. !this.noAssert) {
  37612. if ("number" != typeof e || e % 1 !== 0)
  37613. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37614. if (e >>>= 0,
  37615. e < 0 || e + 1 > this.buffer.byteLength)
  37616. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37617. }
  37618. var i, n = 0, r = 0;
  37619. do {
  37620. if (!this.noAssert && e > this.limit) {
  37621. var o = Error("Truncated");
  37622. throw o.truncated = !0,
  37623. o
  37624. }
  37625. i = this.view[e++],
  37626. n < 5 && (r |= (127 & i) << 7 * n),
  37627. ++n
  37628. } while (0 !== (128 & i));return r |= 0,
  37629. t ? (this.offset = e,
  37630. r) : {
  37631. value: r,
  37632. length: n
  37633. }
  37634. }
  37635. ,
  37636. a.readVarint32ZigZag = function(e) {
  37637. var t = this.readVarint32(e);
  37638. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37639. t
  37640. }
  37641. ,
  37642. e && (o.MAX_VARINT64_BYTES = 10,
  37643. o.calculateVarint64 = function(t) {
  37644. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37645. var i = t.toInt() >>> 0
  37646. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37647. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37648. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37649. }
  37650. ,
  37651. o.zigZagEncode64 = function(t) {
  37652. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37653. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37654. }
  37655. ,
  37656. o.zigZagDecode64 = function(t) {
  37657. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37658. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37659. }
  37660. ,
  37661. a.writeVarint64 = function(t, i) {
  37662. var n = "undefined" == typeof i;
  37663. if (n && (i = this.offset),
  37664. !this.noAssert) {
  37665. if ("number" == typeof t)
  37666. t = e.fromNumber(t);
  37667. else if ("string" == typeof t)
  37668. t = e.fromString(t);
  37669. else if (!(t && t instanceof e))
  37670. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37671. if ("number" != typeof i || i % 1 !== 0)
  37672. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37673. if (i >>>= 0,
  37674. i < 0 || i + 0 > this.buffer.byteLength)
  37675. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37676. }
  37677. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37678. var r = o.calculateVarint64(t)
  37679. , a = t.toInt() >>> 0
  37680. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37681. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37682. i += r;
  37683. var c = this.buffer.byteLength;
  37684. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37685. i -= r,
  37686. r) {
  37687. case 10:
  37688. this.view[i + 9] = l >>> 7 & 1;
  37689. case 9:
  37690. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37691. case 8:
  37692. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37693. case 7:
  37694. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37695. case 6:
  37696. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37697. case 5:
  37698. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37699. case 4:
  37700. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37701. case 3:
  37702. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37703. case 2:
  37704. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37705. case 1:
  37706. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37707. }
  37708. return n ? (this.offset += r,
  37709. this) : r
  37710. }
  37711. ,
  37712. a.writeVarint64ZigZag = function(e, t) {
  37713. return this.writeVarint64(o.zigZagEncode64(e), t)
  37714. }
  37715. ,
  37716. a.readVarint64 = function(t) {
  37717. var i = "undefined" == typeof t;
  37718. if (i && (t = this.offset),
  37719. !this.noAssert) {
  37720. if ("number" != typeof t || t % 1 !== 0)
  37721. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37722. if (t >>>= 0,
  37723. t < 0 || t + 1 > this.buffer.byteLength)
  37724. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37725. }
  37726. var n = t
  37727. , r = 0
  37728. , o = 0
  37729. , a = 0
  37730. , s = 0;
  37731. if (s = this.view[t++],
  37732. r = 127 & s,
  37733. 128 & s && (s = this.view[t++],
  37734. r |= (127 & s) << 7,
  37735. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37736. r |= (127 & s) << 14,
  37737. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37738. r |= (127 & s) << 21,
  37739. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37740. o = 127 & s,
  37741. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37742. o |= (127 & s) << 7,
  37743. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37744. o |= (127 & s) << 14,
  37745. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37746. o |= (127 & s) << 21,
  37747. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37748. a = 127 & s,
  37749. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37750. a |= (127 & s) << 7,
  37751. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37752. throw Error("Buffer overrun");
  37753. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37754. return i ? (this.offset = t,
  37755. l) : {
  37756. value: l,
  37757. length: t - n
  37758. }
  37759. }
  37760. ,
  37761. a.readVarint64ZigZag = function(t) {
  37762. var i = this.readVarint64(t);
  37763. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37764. i
  37765. }
  37766. ),
  37767. a.writeCString = function(e, i) {
  37768. var n = "undefined" == typeof i;
  37769. n && (i = this.offset);
  37770. var r, o = e.length;
  37771. if (!this.noAssert) {
  37772. if ("string" != typeof e)
  37773. throw TypeError("Illegal str: Not a string");
  37774. for (r = 0; r < o; ++r)
  37775. if (0 === e.charCodeAt(r))
  37776. throw RangeError("Illegal str: Contains NULL-characters");
  37777. if ("number" != typeof i || i % 1 !== 0)
  37778. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37779. if (i >>>= 0,
  37780. i < 0 || i + 0 > this.buffer.byteLength)
  37781. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37782. }
  37783. o = h.calculateUTF16asUTF8(t(e))[1],
  37784. i += o + 1;
  37785. var a = this.buffer.byteLength;
  37786. return i > a && this.resize((a *= 2) > i ? a : i),
  37787. i -= o + 1,
  37788. h.encodeUTF16toUTF8(t(e), function(e) {
  37789. this.view[i++] = e
  37790. }
  37791. .bind(this)),
  37792. this.view[i++] = 0,
  37793. n ? (this.offset = i,
  37794. this) : o
  37795. }
  37796. ,
  37797. a.readCString = function(e) {
  37798. var t = "undefined" == typeof e;
  37799. if (t && (e = this.offset),
  37800. !this.noAssert) {
  37801. if ("number" != typeof e || e % 1 !== 0)
  37802. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37803. if (e >>>= 0,
  37804. e < 0 || e + 1 > this.buffer.byteLength)
  37805. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37806. }
  37807. var n, r = e, o = -1;
  37808. return h.decodeUTF8toUTF16(function() {
  37809. if (0 === o)
  37810. return null;
  37811. if (e >= this.limit)
  37812. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37813. return o = this.view[e++],
  37814. 0 === o ? null : o
  37815. }
  37816. .bind(this), n = i(), !0),
  37817. t ? (this.offset = e,
  37818. n()) : {
  37819. string: n(),
  37820. length: e - r
  37821. }
  37822. }
  37823. ,
  37824. a.writeIString = function(e, i) {
  37825. var n = "undefined" == typeof i;
  37826. if (n && (i = this.offset),
  37827. !this.noAssert) {
  37828. if ("string" != typeof e)
  37829. throw TypeError("Illegal str: Not a string");
  37830. if ("number" != typeof i || i % 1 !== 0)
  37831. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37832. if (i >>>= 0,
  37833. i < 0 || i + 0 > this.buffer.byteLength)
  37834. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37835. }
  37836. var r, o = i;
  37837. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37838. i += 4 + r;
  37839. var a = this.buffer.byteLength;
  37840. if (i > a && this.resize((a *= 2) > i ? a : i),
  37841. i -= 4 + r,
  37842. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37843. this.view[i + 2] = r >>> 16 & 255,
  37844. this.view[i + 1] = r >>> 8 & 255,
  37845. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37846. this.view[i + 1] = r >>> 16 & 255,
  37847. this.view[i + 2] = r >>> 8 & 255,
  37848. this.view[i + 3] = 255 & r),
  37849. i += 4,
  37850. h.encodeUTF16toUTF8(t(e), function(e) {
  37851. this.view[i++] = e
  37852. }
  37853. .bind(this)),
  37854. i !== o + 4 + r)
  37855. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37856. return n ? (this.offset = i,
  37857. this) : i - o
  37858. }
  37859. ,
  37860. a.readIString = function(e) {
  37861. var t = "undefined" == typeof e;
  37862. if (t && (e = this.offset),
  37863. !this.noAssert) {
  37864. if ("number" != typeof e || e % 1 !== 0)
  37865. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37866. if (e >>>= 0,
  37867. e < 0 || e + 4 > this.buffer.byteLength)
  37868. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37869. }
  37870. var i = e
  37871. , n = this.readUint32(e)
  37872. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37873. return e += r.length,
  37874. t ? (this.offset = e,
  37875. r.string) : {
  37876. string: r.string,
  37877. length: e - i
  37878. }
  37879. }
  37880. ,
  37881. o.METRICS_CHARS = "c",
  37882. o.METRICS_BYTES = "b",
  37883. a.writeUTF8String = function(e, i) {
  37884. var n = "undefined" == typeof i;
  37885. if (n && (i = this.offset),
  37886. !this.noAssert) {
  37887. if ("number" != typeof i || i % 1 !== 0)
  37888. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37889. if (i >>>= 0,
  37890. i < 0 || i + 0 > this.buffer.byteLength)
  37891. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37892. }
  37893. var r, o = i;
  37894. r = h.calculateUTF16asUTF8(t(e))[1],
  37895. i += r;
  37896. var a = this.buffer.byteLength;
  37897. return i > a && this.resize((a *= 2) > i ? a : i),
  37898. i -= r,
  37899. h.encodeUTF16toUTF8(t(e), function(e) {
  37900. this.view[i++] = e
  37901. }
  37902. .bind(this)),
  37903. n ? (this.offset = i,
  37904. this) : i - o
  37905. }
  37906. ,
  37907. a.writeString = a.writeUTF8String,
  37908. o.calculateUTF8Chars = function(e) {
  37909. return h.calculateUTF16asUTF8(t(e))[0]
  37910. }
  37911. ,
  37912. o.calculateUTF8Bytes = function(e) {
  37913. return h.calculateUTF16asUTF8(t(e))[1]
  37914. }
  37915. ,
  37916. o.calculateString = o.calculateUTF8Bytes,
  37917. a.readUTF8String = function(e, t, n) {
  37918. "number" == typeof t && (n = t,
  37919. t = void 0);
  37920. var r = "undefined" == typeof n;
  37921. if (r && (n = this.offset),
  37922. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37923. !this.noAssert) {
  37924. if ("number" != typeof e || e % 1 !== 0)
  37925. throw TypeError("Illegal length: " + e + " (not an integer)");
  37926. if (e |= 0,
  37927. "number" != typeof n || n % 1 !== 0)
  37928. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37929. if (n >>>= 0,
  37930. n < 0 || n + 0 > this.buffer.byteLength)
  37931. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37932. }
  37933. var a, s = 0, l = n;
  37934. if (t === o.METRICS_CHARS) {
  37935. if (a = i(),
  37936. h.decodeUTF8(function() {
  37937. return s < e && n < this.limit ? this.view[n++] : null
  37938. }
  37939. .bind(this), function(e) {
  37940. ++s,
  37941. h.UTF8toUTF16(e, a)
  37942. }),
  37943. s !== e)
  37944. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37945. return r ? (this.offset = n,
  37946. a()) : {
  37947. string: a(),
  37948. length: n - l
  37949. }
  37950. }
  37951. if (t === o.METRICS_BYTES) {
  37952. if (!this.noAssert) {
  37953. if ("number" != typeof n || n % 1 !== 0)
  37954. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37955. if (n >>>= 0,
  37956. n < 0 || n + e > this.buffer.byteLength)
  37957. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37958. }
  37959. var c = n + e;
  37960. if (h.decodeUTF8toUTF16(function() {
  37961. return n < c ? this.view[n++] : null
  37962. }
  37963. .bind(this), a = i(), this.noAssert),
  37964. n !== c)
  37965. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37966. return r ? (this.offset = n,
  37967. a()) : {
  37968. string: a(),
  37969. length: n - l
  37970. }
  37971. }
  37972. throw TypeError("Unsupported metrics: " + t)
  37973. }
  37974. ,
  37975. a.readString = a.readUTF8String,
  37976. a.writeVString = function(e, i) {
  37977. var n = "undefined" == typeof i;
  37978. if (n && (i = this.offset),
  37979. !this.noAssert) {
  37980. if ("string" != typeof e)
  37981. throw TypeError("Illegal str: Not a string");
  37982. if ("number" != typeof i || i % 1 !== 0)
  37983. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37984. if (i >>>= 0,
  37985. i < 0 || i + 0 > this.buffer.byteLength)
  37986. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37987. }
  37988. var r, a, s = i;
  37989. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37990. a = o.calculateVarint32(r),
  37991. i += a + r;
  37992. var l = this.buffer.byteLength;
  37993. if (i > l && this.resize((l *= 2) > i ? l : i),
  37994. i -= a + r,
  37995. i += this.writeVarint32(r, i),
  37996. h.encodeUTF16toUTF8(t(e), function(e) {
  37997. this.view[i++] = e
  37998. }
  37999. .bind(this)),
  38000. i !== s + r + a)
  38001. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38002. return n ? (this.offset = i,
  38003. this) : i - s
  38004. }
  38005. ,
  38006. a.readVString = function(e) {
  38007. var t = "undefined" == typeof e;
  38008. if (t && (e = this.offset),
  38009. !this.noAssert) {
  38010. if ("number" != typeof e || e % 1 !== 0)
  38011. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38012. if (e >>>= 0,
  38013. e < 0 || e + 1 > this.buffer.byteLength)
  38014. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38015. }
  38016. var i = e
  38017. , n = this.readVarint32(e)
  38018. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38019. return e += r.length,
  38020. t ? (this.offset = e,
  38021. r.string) : {
  38022. string: r.string,
  38023. length: e - i
  38024. }
  38025. }
  38026. ,
  38027. a.append = function(e, t, i) {
  38028. "number" != typeof t && "string" == typeof t || (i = t,
  38029. t = void 0);
  38030. var n = "undefined" == typeof i;
  38031. if (n && (i = this.offset),
  38032. !this.noAssert) {
  38033. if ("number" != typeof i || i % 1 !== 0)
  38034. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38035. if (i >>>= 0,
  38036. i < 0 || i + 0 > this.buffer.byteLength)
  38037. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38038. }
  38039. e instanceof o || (e = o.wrap(e, t));
  38040. var r = e.limit - e.offset;
  38041. if (r <= 0)
  38042. return this;
  38043. i += r;
  38044. var a = this.buffer.byteLength;
  38045. return i > a && this.resize((a *= 2) > i ? a : i),
  38046. i -= r,
  38047. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38048. e.offset += r,
  38049. n && (this.offset += r),
  38050. this
  38051. }
  38052. ,
  38053. a.appendTo = function(e, t) {
  38054. return e.append(this, t),
  38055. this
  38056. }
  38057. ,
  38058. a.assert = function(e) {
  38059. return this.noAssert = !e,
  38060. this
  38061. }
  38062. ,
  38063. a.capacity = function() {
  38064. return this.buffer.byteLength
  38065. }
  38066. ,
  38067. a.clear = function() {
  38068. return this.offset = 0,
  38069. this.limit = this.buffer.byteLength,
  38070. this.markedOffset = -1,
  38071. this
  38072. }
  38073. ,
  38074. a.clone = function(e) {
  38075. var t = new o(0,this.littleEndian,this.noAssert);
  38076. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38077. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38078. t.view = this.view),
  38079. t.offset = this.offset,
  38080. t.markedOffset = this.markedOffset,
  38081. t.limit = this.limit,
  38082. t
  38083. }
  38084. ,
  38085. a.compact = function(e, t) {
  38086. if ("undefined" == typeof e && (e = this.offset),
  38087. "undefined" == typeof t && (t = this.limit),
  38088. !this.noAssert) {
  38089. if ("number" != typeof e || e % 1 !== 0)
  38090. throw TypeError("Illegal begin: Not an integer");
  38091. if (e >>>= 0,
  38092. "number" != typeof t || t % 1 !== 0)
  38093. throw TypeError("Illegal end: Not an integer");
  38094. if (t >>>= 0,
  38095. e < 0 || e > t || t > this.buffer.byteLength)
  38096. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38097. }
  38098. if (0 === e && t === this.buffer.byteLength)
  38099. return this;
  38100. var i = t - e;
  38101. if (0 === i)
  38102. return this.buffer = s,
  38103. this.view = null,
  38104. this.markedOffset >= 0 && (this.markedOffset -= e),
  38105. this.offset = 0,
  38106. this.limit = 0,
  38107. this;
  38108. var n = new ArrayBuffer(i)
  38109. , r = new Uint8Array(n);
  38110. return r.set(this.view.subarray(e, t)),
  38111. this.buffer = n,
  38112. this.view = r,
  38113. this.markedOffset >= 0 && (this.markedOffset -= e),
  38114. this.offset = 0,
  38115. this.limit = i,
  38116. this
  38117. }
  38118. ,
  38119. a.copy = function(e, t) {
  38120. if ("undefined" == typeof e && (e = this.offset),
  38121. "undefined" == typeof t && (t = this.limit),
  38122. !this.noAssert) {
  38123. if ("number" != typeof e || e % 1 !== 0)
  38124. throw TypeError("Illegal begin: Not an integer");
  38125. if (e >>>= 0,
  38126. "number" != typeof t || t % 1 !== 0)
  38127. throw TypeError("Illegal end: Not an integer");
  38128. if (t >>>= 0,
  38129. e < 0 || e > t || t > this.buffer.byteLength)
  38130. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38131. }
  38132. if (e === t)
  38133. return new o(0,this.littleEndian,this.noAssert);
  38134. var i = t - e
  38135. , n = new o(i,this.littleEndian,this.noAssert);
  38136. return n.offset = 0,
  38137. n.limit = i,
  38138. n.markedOffset >= 0 && (n.markedOffset -= e),
  38139. this.copyTo(n, 0, e, t),
  38140. n
  38141. }
  38142. ,
  38143. a.copyTo = function(e, t, i, n) {
  38144. var r, a;
  38145. if (!this.noAssert && !o.isByteBuffer(e))
  38146. throw TypeError("Illegal target: Not a ByteBuffer");
  38147. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38148. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38149. n = "undefined" == typeof n ? this.limit : 0 | n,
  38150. t < 0 || t > e.buffer.byteLength)
  38151. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38152. if (i < 0 || n > this.buffer.byteLength)
  38153. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38154. var s = n - i;
  38155. return 0 === s ? e : (e.ensureCapacity(t + s),
  38156. e.view.set(this.view.subarray(i, n), t),
  38157. r && (this.offset += s),
  38158. a && (e.offset += s),
  38159. this)
  38160. }
  38161. ,
  38162. a.ensureCapacity = function(e) {
  38163. var t = this.buffer.byteLength;
  38164. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38165. }
  38166. ,
  38167. a.fill = function(e, t, i) {
  38168. var n = "undefined" == typeof t;
  38169. if (n && (t = this.offset),
  38170. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38171. "undefined" == typeof t && (t = this.offset),
  38172. "undefined" == typeof i && (i = this.limit),
  38173. !this.noAssert) {
  38174. if ("number" != typeof e || e % 1 !== 0)
  38175. throw TypeError("Illegal value: " + e + " (not an integer)");
  38176. if (e |= 0,
  38177. "number" != typeof t || t % 1 !== 0)
  38178. throw TypeError("Illegal begin: Not an integer");
  38179. if (t >>>= 0,
  38180. "number" != typeof i || i % 1 !== 0)
  38181. throw TypeError("Illegal end: Not an integer");
  38182. if (i >>>= 0,
  38183. t < 0 || t > i || i > this.buffer.byteLength)
  38184. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38185. }
  38186. if (t >= i)
  38187. return this;
  38188. for (; t < i; )
  38189. this.view[t++] = e;
  38190. return n && (this.offset = t),
  38191. this
  38192. }
  38193. ,
  38194. a.flip = function() {
  38195. return this.limit = this.offset,
  38196. this.offset = 0,
  38197. this
  38198. }
  38199. ,
  38200. a.mark = function(e) {
  38201. if (e = "undefined" == typeof e ? this.offset : e,
  38202. !this.noAssert) {
  38203. if ("number" != typeof e || e % 1 !== 0)
  38204. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38205. if (e >>>= 0,
  38206. e < 0 || e + 0 > this.buffer.byteLength)
  38207. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38208. }
  38209. return this.markedOffset = e,
  38210. this
  38211. }
  38212. ,
  38213. a.order = function(e) {
  38214. if (!this.noAssert && "boolean" != typeof e)
  38215. throw TypeError("Illegal littleEndian: Not a boolean");
  38216. return this.littleEndian = !!e,
  38217. this
  38218. }
  38219. ,
  38220. a.LE = function(e) {
  38221. return this.littleEndian = "undefined" == typeof e || !!e,
  38222. this
  38223. }
  38224. ,
  38225. a.BE = function(e) {
  38226. return this.littleEndian = "undefined" != typeof e && !e,
  38227. this
  38228. }
  38229. ,
  38230. a.prepend = function(e, t, i) {
  38231. "number" != typeof t && "string" == typeof t || (i = t,
  38232. t = void 0);
  38233. var n = "undefined" == typeof i;
  38234. if (n && (i = this.offset),
  38235. !this.noAssert) {
  38236. if ("number" != typeof i || i % 1 !== 0)
  38237. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38238. if (i >>>= 0,
  38239. i < 0 || i + 0 > this.buffer.byteLength)
  38240. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38241. }
  38242. e instanceof o || (e = o.wrap(e, t));
  38243. var r = e.limit - e.offset;
  38244. if (r <= 0)
  38245. return this;
  38246. var a = r - i;
  38247. if (a > 0) {
  38248. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38249. , l = new Uint8Array(s);
  38250. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38251. this.buffer = s,
  38252. this.view = l,
  38253. this.offset += a,
  38254. this.markedOffset >= 0 && (this.markedOffset += a),
  38255. this.limit += a,
  38256. i += a
  38257. } else {
  38258. new Uint8Array(this.buffer)
  38259. }
  38260. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38261. e.offset = e.limit,
  38262. n && (this.offset -= r),
  38263. this
  38264. }
  38265. ,
  38266. a.prependTo = function(e, t) {
  38267. return e.prepend(this, t),
  38268. this
  38269. }
  38270. ,
  38271. a.printDebug = function(e) {
  38272. "function" != typeof e && (e = console.log.bind(console)),
  38273. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38274. }
  38275. ,
  38276. a.remaining = function() {
  38277. return this.limit - this.offset
  38278. }
  38279. ,
  38280. a.reset = function() {
  38281. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38282. this.markedOffset = -1) : this.offset = 0,
  38283. this
  38284. }
  38285. ,
  38286. a.resize = function(e) {
  38287. if (!this.noAssert) {
  38288. if ("number" != typeof e || e % 1 !== 0)
  38289. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38290. if (e |= 0,
  38291. e < 0)
  38292. throw RangeError("Illegal capacity: 0 <= " + e)
  38293. }
  38294. if (this.buffer.byteLength < e) {
  38295. var t = new ArrayBuffer(e)
  38296. , i = new Uint8Array(t);
  38297. i.set(this.view),
  38298. this.buffer = t,
  38299. this.view = i
  38300. }
  38301. return this
  38302. }
  38303. ,
  38304. a.reverse = function(e, t) {
  38305. if ("undefined" == typeof e && (e = this.offset),
  38306. "undefined" == typeof t && (t = this.limit),
  38307. !this.noAssert) {
  38308. if ("number" != typeof e || e % 1 !== 0)
  38309. throw TypeError("Illegal begin: Not an integer");
  38310. if (e >>>= 0,
  38311. "number" != typeof t || t % 1 !== 0)
  38312. throw TypeError("Illegal end: Not an integer");
  38313. if (t >>>= 0,
  38314. e < 0 || e > t || t > this.buffer.byteLength)
  38315. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38316. }
  38317. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38318. this)
  38319. }
  38320. ,
  38321. a.skip = function(e) {
  38322. if (!this.noAssert) {
  38323. if ("number" != typeof e || e % 1 !== 0)
  38324. throw TypeError("Illegal length: " + e + " (not an integer)");
  38325. e |= 0
  38326. }
  38327. var t = this.offset + e;
  38328. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38329. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38330. return this.offset = t,
  38331. this
  38332. }
  38333. ,
  38334. a.slice = function(e, t) {
  38335. if ("undefined" == typeof e && (e = this.offset),
  38336. "undefined" == typeof t && (t = this.limit),
  38337. !this.noAssert) {
  38338. if ("number" != typeof e || e % 1 !== 0)
  38339. throw TypeError("Illegal begin: Not an integer");
  38340. if (e >>>= 0,
  38341. "number" != typeof t || t % 1 !== 0)
  38342. throw TypeError("Illegal end: Not an integer");
  38343. if (t >>>= 0,
  38344. e < 0 || e > t || t > this.buffer.byteLength)
  38345. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38346. }
  38347. var i = this.clone();
  38348. return i.offset = e,
  38349. i.limit = t,
  38350. i
  38351. }
  38352. ,
  38353. a.toBuffer = function(e) {
  38354. var t = this.offset
  38355. , i = this.limit;
  38356. if (!this.noAssert) {
  38357. if ("number" != typeof t || t % 1 !== 0)
  38358. throw TypeError("Illegal offset: Not an integer");
  38359. if (t >>>= 0,
  38360. "number" != typeof i || i % 1 !== 0)
  38361. throw TypeError("Illegal limit: Not an integer");
  38362. if (i >>>= 0,
  38363. t < 0 || t > i || i > this.buffer.byteLength)
  38364. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38365. }
  38366. if (!e && 0 === t && i === this.buffer.byteLength)
  38367. return this.buffer;
  38368. if (t === i)
  38369. return s;
  38370. var n = new ArrayBuffer(i - t);
  38371. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38372. n
  38373. }
  38374. ,
  38375. a.toArrayBuffer = a.toBuffer,
  38376. a.toString = function(e, t, i) {
  38377. if ("undefined" == typeof e)
  38378. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38379. switch ("number" == typeof e && (e = "utf8",
  38380. t = e,
  38381. i = t),
  38382. e) {
  38383. case "utf8":
  38384. return this.toUTF8(t, i);
  38385. case "base64":
  38386. return this.toBase64(t, i);
  38387. case "hex":
  38388. return this.toHex(t, i);
  38389. case "binary":
  38390. return this.toBinary(t, i);
  38391. case "debug":
  38392. return this.toDebug();
  38393. case "columns":
  38394. return this.toColumns();
  38395. default:
  38396. throw Error("Unsupported encoding: " + e)
  38397. }
  38398. }
  38399. ;
  38400. var c = function() {
  38401. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38402. i[t[n]] = n;
  38403. return e.encode = function(e, i) {
  38404. for (var n, r; null !== (n = e()); )
  38405. i(t[n >> 2 & 63]),
  38406. r = (3 & n) << 4,
  38407. null !== (n = e()) ? (r |= n >> 4 & 15,
  38408. i(t[63 & (r | n >> 4 & 15)]),
  38409. r = (15 & n) << 2,
  38410. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38411. i(t[63 & n])) : (i(t[63 & r]),
  38412. i(61))) : (i(t[63 & r]),
  38413. i(61),
  38414. i(61))
  38415. }
  38416. ,
  38417. e.decode = function(e, t) {
  38418. function n(e) {
  38419. throw Error("Illegal character code: " + e)
  38420. }
  38421. for (var r, o, a; null !== (r = e()); )
  38422. if (o = i[r],
  38423. "undefined" == typeof o && n(r),
  38424. null !== (r = e()) && (a = i[r],
  38425. "undefined" == typeof a && n(r),
  38426. t(o << 2 >>> 0 | (48 & a) >> 4),
  38427. null !== (r = e()))) {
  38428. if (o = i[r],
  38429. "undefined" == typeof o) {
  38430. if (61 === r)
  38431. break;
  38432. n(r)
  38433. }
  38434. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38435. null !== (r = e())) {
  38436. if (a = i[r],
  38437. "undefined" == typeof a) {
  38438. if (61 === r)
  38439. break;
  38440. n(r)
  38441. }
  38442. t((3 & o) << 6 >>> 0 | a)
  38443. }
  38444. }
  38445. }
  38446. ,
  38447. e.test = function(e) {
  38448. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38449. }
  38450. ,
  38451. e
  38452. }();
  38453. a.toBase64 = function(e, t) {
  38454. if ("undefined" == typeof e && (e = this.offset),
  38455. "undefined" == typeof t && (t = this.limit),
  38456. e |= 0,
  38457. t |= 0,
  38458. e < 0 || t > this.capacity || e > t)
  38459. throw RangeError("begin, end");
  38460. var n;
  38461. return c.encode(function() {
  38462. return e < t ? this.view[e++] : null
  38463. }
  38464. .bind(this), n = i()),
  38465. n()
  38466. }
  38467. ,
  38468. o.fromBase64 = function(e, i) {
  38469. if ("string" != typeof e)
  38470. throw TypeError("str");
  38471. var n = new o(e.length / 4 * 3,i)
  38472. , r = 0;
  38473. return c.decode(t(e), function(e) {
  38474. n.view[r++] = e
  38475. }),
  38476. n.limit = r,
  38477. n
  38478. }
  38479. ,
  38480. o.btoa = function(e) {
  38481. return o.fromBinary(e).toBase64()
  38482. }
  38483. ,
  38484. o.atob = function(e) {
  38485. return o.fromBase64(e).toBinary()
  38486. }
  38487. ,
  38488. a.toBinary = function(e, t) {
  38489. if ("undefined" == typeof e && (e = this.offset),
  38490. "undefined" == typeof t && (t = this.limit),
  38491. e |= 0,
  38492. t |= 0,
  38493. e < 0 || t > this.capacity() || e > t)
  38494. throw RangeError("begin, end");
  38495. if (e === t)
  38496. return "";
  38497. for (var i = [], n = []; e < t; )
  38498. i.push(this.view[e++]),
  38499. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38500. i = []);
  38501. return n.join("") + String.fromCharCode.apply(String, i)
  38502. }
  38503. ,
  38504. o.fromBinary = function(e, t) {
  38505. if ("string" != typeof e)
  38506. throw TypeError("str");
  38507. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38508. if (i = e.charCodeAt(n),
  38509. i > 255)
  38510. throw RangeError("illegal char code: " + i);
  38511. a.view[n++] = i
  38512. }
  38513. return a.limit = r,
  38514. a
  38515. }
  38516. ,
  38517. a.toDebug = function(e) {
  38518. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38519. if (i !== -1 && (t = this.view[i],
  38520. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38521. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38522. ++i,
  38523. e && i > 0 && i % 16 === 0 && i !== n) {
  38524. for (; r.length < 51; )
  38525. r += " ";
  38526. a += r + o + "\n",
  38527. r = o = ""
  38528. }
  38529. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38530. }
  38531. if (e && " " !== r) {
  38532. for (; r.length < 51; )
  38533. r += " ";
  38534. a += r + o + "\n"
  38535. }
  38536. return e ? a : r
  38537. }
  38538. ,
  38539. o.fromDebug = function(e, t, i) {
  38540. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38541. switch (n = e.charAt(l++)) {
  38542. case "!":
  38543. if (!i) {
  38544. if (u || d || p) {
  38545. f = !0;
  38546. break
  38547. }
  38548. u = d = p = !0
  38549. }
  38550. s.offset = s.markedOffset = s.limit = c,
  38551. h = !1;
  38552. break;
  38553. case "|":
  38554. if (!i) {
  38555. if (u || p) {
  38556. f = !0;
  38557. break
  38558. }
  38559. u = p = !0
  38560. }
  38561. s.offset = s.limit = c,
  38562. h = !1;
  38563. break;
  38564. case "[":
  38565. if (!i) {
  38566. if (u || d) {
  38567. f = !0;
  38568. break
  38569. }
  38570. u = d = !0
  38571. }
  38572. s.offset = s.markedOffset = c,
  38573. h = !1;
  38574. break;
  38575. case "<":
  38576. if (!i) {
  38577. if (u) {
  38578. f = !0;
  38579. break
  38580. }
  38581. u = !0
  38582. }
  38583. s.offset = c,
  38584. h = !1;
  38585. break;
  38586. case "]":
  38587. if (!i) {
  38588. if (p || d) {
  38589. f = !0;
  38590. break
  38591. }
  38592. p = d = !0
  38593. }
  38594. s.limit = s.markedOffset = c,
  38595. h = !1;
  38596. break;
  38597. case ">":
  38598. if (!i) {
  38599. if (p) {
  38600. f = !0;
  38601. break
  38602. }
  38603. p = !0
  38604. }
  38605. s.limit = c,
  38606. h = !1;
  38607. break;
  38608. case "'":
  38609. if (!i) {
  38610. if (d) {
  38611. f = !0;
  38612. break
  38613. }
  38614. d = !0
  38615. }
  38616. s.markedOffset = c,
  38617. h = !1;
  38618. break;
  38619. case " ":
  38620. h = !1;
  38621. break;
  38622. default:
  38623. if (!i && h) {
  38624. f = !0;
  38625. break
  38626. }
  38627. if (r = parseInt(n + e.charAt(l++), 16),
  38628. !i && (isNaN(r) || r < 0 || r > 255))
  38629. throw TypeError("Illegal str: Not a debug encoded string");
  38630. s.view[c++] = r,
  38631. h = !0
  38632. }
  38633. if (f)
  38634. throw TypeError("Illegal str: Invalid symbol at " + l)
  38635. }
  38636. if (!i) {
  38637. if (!u || !p)
  38638. throw TypeError("Illegal str: Missing offset or limit");
  38639. if (c < s.buffer.byteLength)
  38640. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38641. }
  38642. return s
  38643. }
  38644. ,
  38645. a.toHex = function(e, t) {
  38646. if (e = "undefined" == typeof e ? this.offset : e,
  38647. t = "undefined" == typeof t ? this.limit : t,
  38648. !this.noAssert) {
  38649. if ("number" != typeof e || e % 1 !== 0)
  38650. throw TypeError("Illegal begin: Not an integer");
  38651. if (e >>>= 0,
  38652. "number" != typeof t || t % 1 !== 0)
  38653. throw TypeError("Illegal end: Not an integer");
  38654. if (t >>>= 0,
  38655. e < 0 || e > t || t > this.buffer.byteLength)
  38656. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38657. }
  38658. for (var i, n = new Array(t - e); e < t; )
  38659. i = this.view[e++],
  38660. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38661. return n.join("")
  38662. }
  38663. ,
  38664. o.fromHex = function(e, t, i) {
  38665. if (!i) {
  38666. if ("string" != typeof e)
  38667. throw TypeError("Illegal str: Not a string");
  38668. if (e.length % 2 !== 0)
  38669. throw TypeError("Illegal str: Length not a multiple of 2")
  38670. }
  38671. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38672. if (n = parseInt(e.substring(s, s + 2), 16),
  38673. !i && (!isFinite(n) || n < 0 || n > 255))
  38674. throw TypeError("Illegal str: Contains non-hex characters");
  38675. a.view[l++] = n
  38676. }
  38677. return a.limit = l,
  38678. a
  38679. }
  38680. ;
  38681. var h = function() {
  38682. var e = {};
  38683. return e.MAX_CODEPOINT = 1114111,
  38684. e.encodeUTF8 = function(e, t) {
  38685. var i = null;
  38686. for ("number" == typeof e && (i = e,
  38687. e = function() {
  38688. return null
  38689. }
  38690. ); null !== i || null !== (i = e()); )
  38691. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38692. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38693. t(i >> 6 & 63 | 128),
  38694. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38695. t(i >> 12 & 63 | 128),
  38696. t(i >> 6 & 63 | 128),
  38697. t(63 & i | 128)),
  38698. i = null
  38699. }
  38700. ,
  38701. e.decodeUTF8 = function(e, t) {
  38702. for (var i, n, r, o, a = function(e) {
  38703. e = e.slice(0, e.indexOf(null));
  38704. var t = Error(e.toString());
  38705. throw t.name = "TruncatedError",
  38706. t.bytes = e,
  38707. t
  38708. }; null !== (i = e()); )
  38709. if (0 === (128 & i))
  38710. t(i);
  38711. else if (192 === (224 & i))
  38712. null === (n = e()) && a([i, n]),
  38713. t((31 & i) << 6 | 63 & n);
  38714. else if (224 === (240 & i))
  38715. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38716. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38717. else {
  38718. if (240 !== (248 & i))
  38719. throw RangeError("Illegal starting byte: " + i);
  38720. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38721. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38722. }
  38723. }
  38724. ,
  38725. e.UTF16toUTF8 = function(e, t) {
  38726. for (var i, n = null; ; ) {
  38727. if (null === (i = null !== n ? n : e()))
  38728. break;
  38729. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38730. n = null) : t(i)
  38731. }
  38732. null !== n && t(n)
  38733. }
  38734. ,
  38735. e.UTF8toUTF16 = function(e, t) {
  38736. var i = null;
  38737. for ("number" == typeof e && (i = e,
  38738. e = function() {
  38739. return null
  38740. }
  38741. ); null !== i || null !== (i = e()); )
  38742. i <= 65535 ? t(i) : (i -= 65536,
  38743. t((i >> 10) + 55296),
  38744. t(i % 1024 + 56320)),
  38745. i = null
  38746. }
  38747. ,
  38748. e.encodeUTF16toUTF8 = function(t, i) {
  38749. e.UTF16toUTF8(t, function(t) {
  38750. e.encodeUTF8(t, i)
  38751. })
  38752. }
  38753. ,
  38754. e.decodeUTF8toUTF16 = function(t, i) {
  38755. e.decodeUTF8(t, function(t) {
  38756. e.UTF8toUTF16(t, i)
  38757. })
  38758. }
  38759. ,
  38760. e.calculateCodePoint = function(e) {
  38761. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38762. }
  38763. ,
  38764. e.calculateUTF8 = function(e) {
  38765. for (var t, i = 0; null !== (t = e()); )
  38766. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38767. return i
  38768. }
  38769. ,
  38770. e.calculateUTF16asUTF8 = function(t) {
  38771. var i = 0
  38772. , n = 0;
  38773. return e.UTF16toUTF8(t, function(e) {
  38774. ++i,
  38775. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38776. }),
  38777. [i, n]
  38778. }
  38779. ,
  38780. e
  38781. }();
  38782. return a.toUTF8 = function(e, t) {
  38783. if ("undefined" == typeof e && (e = this.offset),
  38784. "undefined" == typeof t && (t = this.limit),
  38785. !this.noAssert) {
  38786. if ("number" != typeof e || e % 1 !== 0)
  38787. throw TypeError("Illegal begin: Not an integer");
  38788. if (e >>>= 0,
  38789. "number" != typeof t || t % 1 !== 0)
  38790. throw TypeError("Illegal end: Not an integer");
  38791. if (t >>>= 0,
  38792. e < 0 || e > t || t > this.buffer.byteLength)
  38793. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38794. }
  38795. var n;
  38796. try {
  38797. h.decodeUTF8toUTF16(function() {
  38798. return e < t ? this.view[e++] : null
  38799. }
  38800. .bind(this), n = i())
  38801. } catch (i) {
  38802. if (e !== t)
  38803. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38804. }
  38805. return n()
  38806. }
  38807. ,
  38808. o.fromUTF8 = function(e, i, n) {
  38809. if (!n && "string" != typeof e)
  38810. throw TypeError("Illegal str: Not a string");
  38811. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38812. , a = 0;
  38813. return h.encodeUTF16toUTF8(t(e), function(e) {
  38814. r.view[a++] = e
  38815. }),
  38816. r.limit = a,
  38817. r
  38818. }
  38819. ,
  38820. o
  38821. })
  38822. }
  38823. , {
  38824. long: 216
  38825. }],
  38826. 216: [function(e, t, i) {
  38827. !function(i, n) {
  38828. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38829. }(this, function() {
  38830. "use strict";
  38831. function e(e, t, i) {
  38832. this.low = 0 | e,
  38833. this.high = 0 | t,
  38834. this.unsigned = !!i
  38835. }
  38836. function t(e) {
  38837. return (e && e.__isLong__) === !0
  38838. }
  38839. function i(e, t) {
  38840. var i, n, o;
  38841. return t ? (e >>>= 0,
  38842. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38843. o && (l[e] = i),
  38844. i)) : (e |= 0,
  38845. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38846. o && (s[e] = i),
  38847. i))
  38848. }
  38849. function n(e, t) {
  38850. if (isNaN(e) || !isFinite(e))
  38851. return t ? m : g;
  38852. if (t) {
  38853. if (e < 0)
  38854. return m;
  38855. if (e >= d)
  38856. return I
  38857. } else {
  38858. if (e <= -p)
  38859. return E;
  38860. if (e + 1 >= p)
  38861. return C
  38862. }
  38863. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38864. }
  38865. function r(t, i, n) {
  38866. return new e(t,i,n)
  38867. }
  38868. function o(e, t, i) {
  38869. if (0 === e.length)
  38870. throw Error("empty string");
  38871. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38872. return g;
  38873. if ("number" == typeof t ? (i = t,
  38874. t = !1) : t = !!t,
  38875. i = i || 10,
  38876. i < 2 || 36 < i)
  38877. throw RangeError("radix");
  38878. var r;
  38879. if ((r = e.indexOf("-")) > 0)
  38880. throw Error("interior hyphen");
  38881. if (0 === r)
  38882. return o(e.substring(1), t, i).neg();
  38883. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38884. var h = Math.min(8, e.length - l)
  38885. , u = parseInt(e.substring(l, l + h), i);
  38886. if (h < 8) {
  38887. var d = n(c(i, h));
  38888. s = s.mul(d).add(n(u))
  38889. } else
  38890. s = s.mul(a),
  38891. s = s.add(n(u))
  38892. }
  38893. return s.unsigned = t,
  38894. s
  38895. }
  38896. function a(t) {
  38897. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38898. }
  38899. e.prototype.__isLong__,
  38900. Object.defineProperty(e.prototype, "__isLong__", {
  38901. value: !0,
  38902. enumerable: !1,
  38903. configurable: !1
  38904. }),
  38905. e.isLong = t;
  38906. var s = {}
  38907. , l = {};
  38908. e.fromInt = i,
  38909. e.fromNumber = n,
  38910. e.fromBits = r;
  38911. var c = Math.pow;
  38912. e.fromString = o,
  38913. e.fromValue = a;
  38914. var h = 1 << 24
  38915. , u = 4294967296
  38916. , d = 0x10000000000000000
  38917. , p = d / 2
  38918. , f = i(h)
  38919. , g = i(0);
  38920. e.ZERO = g;
  38921. var m = i(0, !0);
  38922. e.UZERO = m;
  38923. var v = i(1);
  38924. e.ONE = v;
  38925. var A = i(1, !0);
  38926. e.UONE = A;
  38927. var y = i(-1);
  38928. e.NEG_ONE = y;
  38929. var C = r(-1, 2147483647, !1);
  38930. e.MAX_VALUE = C;
  38931. var I = r(-1, -1, !0);
  38932. e.MAX_UNSIGNED_VALUE = I;
  38933. var E = r(0, -2147483648, !1);
  38934. e.MIN_VALUE = E;
  38935. var b = e.prototype;
  38936. return b.toInt = function() {
  38937. return this.unsigned ? this.low >>> 0 : this.low
  38938. }
  38939. ,
  38940. b.toNumber = function() {
  38941. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38942. }
  38943. ,
  38944. b.toString = function(e) {
  38945. if (e = e || 10,
  38946. e < 2 || 36 < e)
  38947. throw RangeError("radix");
  38948. if (this.isZero())
  38949. return "0";
  38950. if (this.isNegative()) {
  38951. if (this.eq(E)) {
  38952. var t = n(e)
  38953. , i = this.div(t)
  38954. , r = i.mul(t).sub(this);
  38955. return i.toString(e) + r.toInt().toString(e)
  38956. }
  38957. return "-" + this.neg().toString(e)
  38958. }
  38959. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38960. var l = a.div(o)
  38961. , h = a.sub(l.mul(o)).toInt() >>> 0
  38962. , u = h.toString(e);
  38963. if (a = l,
  38964. a.isZero())
  38965. return u + s;
  38966. for (; u.length < 6; )
  38967. u = "0" + u;
  38968. s = "" + u + s
  38969. }
  38970. }
  38971. ,
  38972. b.getHighBits = function() {
  38973. return this.high
  38974. }
  38975. ,
  38976. b.getHighBitsUnsigned = function() {
  38977. return this.high >>> 0
  38978. }
  38979. ,
  38980. b.getLowBits = function() {
  38981. return this.low
  38982. }
  38983. ,
  38984. b.getLowBitsUnsigned = function() {
  38985. return this.low >>> 0
  38986. }
  38987. ,
  38988. b.getNumBitsAbs = function() {
  38989. if (this.isNegative())
  38990. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38991. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38992. ;
  38993. return 0 != this.high ? t + 33 : t + 1
  38994. }
  38995. ,
  38996. b.isZero = function() {
  38997. return 0 === this.high && 0 === this.low
  38998. }
  38999. ,
  39000. b.isNegative = function() {
  39001. return !this.unsigned && this.high < 0
  39002. }
  39003. ,
  39004. b.isPositive = function() {
  39005. return this.unsigned || this.high >= 0
  39006. }
  39007. ,
  39008. b.isOdd = function() {
  39009. return 1 === (1 & this.low)
  39010. }
  39011. ,
  39012. b.isEven = function() {
  39013. return 0 === (1 & this.low)
  39014. }
  39015. ,
  39016. b.equals = function(e) {
  39017. return t(e) || (e = a(e)),
  39018. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39019. }
  39020. ,
  39021. b.eq = b.equals,
  39022. b.notEquals = function(e) {
  39023. return !this.eq(e)
  39024. }
  39025. ,
  39026. b.neq = b.notEquals,
  39027. b.lessThan = function(e) {
  39028. return this.comp(e) < 0
  39029. }
  39030. ,
  39031. b.lt = b.lessThan,
  39032. b.lessThanOrEqual = function(e) {
  39033. return this.comp(e) <= 0
  39034. }
  39035. ,
  39036. b.lte = b.lessThanOrEqual,
  39037. b.greaterThan = function(e) {
  39038. return this.comp(e) > 0
  39039. }
  39040. ,
  39041. b.gt = b.greaterThan,
  39042. b.greaterThanOrEqual = function(e) {
  39043. return this.comp(e) >= 0
  39044. }
  39045. ,
  39046. b.gte = b.greaterThanOrEqual,
  39047. b.compare = function(e) {
  39048. if (t(e) || (e = a(e)),
  39049. this.eq(e))
  39050. return 0;
  39051. var i = this.isNegative()
  39052. , n = e.isNegative();
  39053. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39054. }
  39055. ,
  39056. b.comp = b.compare,
  39057. b.negate = function() {
  39058. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39059. }
  39060. ,
  39061. b.neg = b.negate,
  39062. b.add = function(e) {
  39063. t(e) || (e = a(e));
  39064. var i = this.high >>> 16
  39065. , n = 65535 & this.high
  39066. , o = this.low >>> 16
  39067. , s = 65535 & this.low
  39068. , l = e.high >>> 16
  39069. , c = 65535 & e.high
  39070. , h = e.low >>> 16
  39071. , u = 65535 & e.low
  39072. , d = 0
  39073. , p = 0
  39074. , f = 0
  39075. , g = 0;
  39076. return g += s + u,
  39077. f += g >>> 16,
  39078. g &= 65535,
  39079. f += o + h,
  39080. p += f >>> 16,
  39081. f &= 65535,
  39082. p += n + c,
  39083. d += p >>> 16,
  39084. p &= 65535,
  39085. d += i + l,
  39086. d &= 65535,
  39087. r(f << 16 | g, d << 16 | p, this.unsigned)
  39088. }
  39089. ,
  39090. b.subtract = function(e) {
  39091. return t(e) || (e = a(e)),
  39092. this.add(e.neg())
  39093. }
  39094. ,
  39095. b.sub = b.subtract,
  39096. b.multiply = function(e) {
  39097. if (this.isZero())
  39098. return g;
  39099. if (t(e) || (e = a(e)),
  39100. e.isZero())
  39101. return g;
  39102. if (this.eq(E))
  39103. return e.isOdd() ? E : g;
  39104. if (e.eq(E))
  39105. return this.isOdd() ? E : g;
  39106. if (this.isNegative())
  39107. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39108. if (e.isNegative())
  39109. return this.mul(e.neg()).neg();
  39110. if (this.lt(f) && e.lt(f))
  39111. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39112. var i = this.high >>> 16
  39113. , o = 65535 & this.high
  39114. , s = this.low >>> 16
  39115. , l = 65535 & this.low
  39116. , c = e.high >>> 16
  39117. , h = 65535 & e.high
  39118. , u = e.low >>> 16
  39119. , d = 65535 & e.low
  39120. , p = 0
  39121. , m = 0
  39122. , v = 0
  39123. , A = 0;
  39124. return A += l * d,
  39125. v += A >>> 16,
  39126. A &= 65535,
  39127. v += s * d,
  39128. m += v >>> 16,
  39129. v &= 65535,
  39130. v += l * u,
  39131. m += v >>> 16,
  39132. v &= 65535,
  39133. m += o * d,
  39134. p += m >>> 16,
  39135. m &= 65535,
  39136. m += s * u,
  39137. p += m >>> 16,
  39138. m &= 65535,
  39139. m += l * h,
  39140. p += m >>> 16,
  39141. m &= 65535,
  39142. p += i * d + o * u + s * h + l * c,
  39143. p &= 65535,
  39144. r(v << 16 | A, p << 16 | m, this.unsigned)
  39145. }
  39146. ,
  39147. b.mul = b.multiply,
  39148. b.divide = function(e) {
  39149. if (t(e) || (e = a(e)),
  39150. e.isZero())
  39151. throw Error("division by zero");
  39152. if (this.isZero())
  39153. return this.unsigned ? m : g;
  39154. var i, r, o;
  39155. if (this.unsigned) {
  39156. if (e.unsigned || (e = e.toUnsigned()),
  39157. e.gt(this))
  39158. return m;
  39159. if (e.gt(this.shru(1)))
  39160. return A;
  39161. o = m
  39162. } else {
  39163. if (this.eq(E)) {
  39164. if (e.eq(v) || e.eq(y))
  39165. return E;
  39166. if (e.eq(E))
  39167. return v;
  39168. var s = this.shr(1);
  39169. return i = s.div(e).shl(1),
  39170. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39171. o = i.add(r.div(e)))
  39172. }
  39173. if (e.eq(E))
  39174. return this.unsigned ? m : g;
  39175. if (this.isNegative())
  39176. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39177. if (e.isNegative())
  39178. return this.div(e.neg()).neg();
  39179. o = g
  39180. }
  39181. for (r = this; r.gte(e); ) {
  39182. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39183. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39184. i -= h,
  39185. u = n(i, this.unsigned),
  39186. d = u.mul(e);
  39187. u.isZero() && (u = v),
  39188. o = o.add(u),
  39189. r = r.sub(d)
  39190. }
  39191. return o
  39192. }
  39193. ,
  39194. b.div = b.divide,
  39195. b.modulo = function(e) {
  39196. return t(e) || (e = a(e)),
  39197. this.sub(this.div(e).mul(e))
  39198. }
  39199. ,
  39200. b.mod = b.modulo,
  39201. b.not = function() {
  39202. return r(~this.low, ~this.high, this.unsigned)
  39203. }
  39204. ,
  39205. b.and = function(e) {
  39206. return t(e) || (e = a(e)),
  39207. r(this.low & e.low, this.high & e.high, this.unsigned)
  39208. }
  39209. ,
  39210. b.or = function(e) {
  39211. return t(e) || (e = a(e)),
  39212. r(this.low | e.low, this.high | e.high, this.unsigned)
  39213. }
  39214. ,
  39215. b.xor = function(e) {
  39216. return t(e) || (e = a(e)),
  39217. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39218. }
  39219. ,
  39220. b.shiftLeft = function(e) {
  39221. return t(e) && (e = e.toInt()),
  39222. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39223. }
  39224. ,
  39225. b.shl = b.shiftLeft,
  39226. b.shiftRight = function(e) {
  39227. return t(e) && (e = e.toInt()),
  39228. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39229. }
  39230. ,
  39231. b.shr = b.shiftRight,
  39232. b.shiftRightUnsigned = function(e) {
  39233. if (t(e) && (e = e.toInt()),
  39234. e &= 63,
  39235. 0 === e)
  39236. return this;
  39237. var i = this.high;
  39238. if (e < 32) {
  39239. var n = this.low;
  39240. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39241. }
  39242. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39243. }
  39244. ,
  39245. b.shru = b.shiftRightUnsigned,
  39246. b.toSigned = function() {
  39247. return this.unsigned ? r(this.low, this.high, !1) : this
  39248. }
  39249. ,
  39250. b.toUnsigned = function() {
  39251. return this.unsigned ? this : r(this.low, this.high, !0)
  39252. }
  39253. ,
  39254. b.toBytes = function(e) {
  39255. return e ? this.toBytesLE() : this.toBytesBE()
  39256. }
  39257. ,
  39258. b.toBytesLE = function() {
  39259. var e = this.high
  39260. , t = this.low;
  39261. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39262. }
  39263. ,
  39264. b.toBytesBE = function() {
  39265. var e = this.high
  39266. , t = this.low;
  39267. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39268. }
  39269. ,
  39270. e
  39271. })
  39272. }
  39273. , {}],
  39274. 217: [function(e, t, i) {
  39275. var n = {
  39276. REVISION: "75"
  39277. };
  39278. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39279. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39280. void 0 === Math.sign && (Math.sign = function(e) {
  39281. return e < 0 ? -1 : e > 0 ? 1 : +e
  39282. }
  39283. ),
  39284. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39285. get: function() {
  39286. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39287. }
  39288. }),
  39289. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39290. writable: !0,
  39291. configurable: !0,
  39292. value: function(e) {
  39293. "use strict";
  39294. if (void 0 === e || null === e)
  39295. throw new TypeError("Cannot convert first argument to object");
  39296. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39297. var r = arguments[i];
  39298. if (void 0 !== r && null !== r) {
  39299. r = Object(r);
  39300. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39301. var l = o[a]
  39302. , c = Object.getOwnPropertyDescriptor(r, l);
  39303. void 0 !== c && c.enumerable && (t[l] = r[l])
  39304. }
  39305. }
  39306. }
  39307. return t
  39308. }
  39309. }),
  39310. n.MOUSE = {
  39311. LEFT: 0,
  39312. MIDDLE: 1,
  39313. RIGHT: 2
  39314. },
  39315. n.CullFaceNone = 0,
  39316. n.CullFaceBack = 1,
  39317. n.CullFaceFront = 2,
  39318. n.CullFaceFrontBack = 3,
  39319. n.FrontFaceDirectionCW = 0,
  39320. n.FrontFaceDirectionCCW = 1,
  39321. n.BasicShadowMap = 0,
  39322. n.PCFShadowMap = 1,
  39323. n.PCFSoftShadowMap = 2,
  39324. n.FrontSide = 0,
  39325. n.BackSide = 1,
  39326. n.DoubleSide = 2,
  39327. n.FlatShading = 1,
  39328. n.SmoothShading = 2,
  39329. n.NoColors = 0,
  39330. n.FaceColors = 1,
  39331. n.VertexColors = 2,
  39332. n.NoBlending = 0,
  39333. n.NormalBlending = 1,
  39334. n.AdditiveBlending = 2,
  39335. n.SubtractiveBlending = 3,
  39336. n.MultiplyBlending = 4,
  39337. n.CustomBlending = 5,
  39338. n.AddEquation = 100,
  39339. n.SubtractEquation = 101,
  39340. n.ReverseSubtractEquation = 102,
  39341. n.MinEquation = 103,
  39342. n.MaxEquation = 104,
  39343. n.ZeroFactor = 200,
  39344. n.OneFactor = 201,
  39345. n.SrcColorFactor = 202,
  39346. n.OneMinusSrcColorFactor = 203,
  39347. n.SrcAlphaFactor = 204,
  39348. n.OneMinusSrcAlphaFactor = 205,
  39349. n.DstAlphaFactor = 206,
  39350. n.OneMinusDstAlphaFactor = 207,
  39351. n.DstColorFactor = 208,
  39352. n.OneMinusDstColorFactor = 209,
  39353. n.SrcAlphaSaturateFactor = 210,
  39354. n.NeverDepth = 0,
  39355. n.AlwaysDepth = 1,
  39356. n.LessDepth = 2,
  39357. n.LessEqualDepth = 3,
  39358. n.EqualDepth = 4,
  39359. n.GreaterEqualDepth = 5,
  39360. n.GreaterDepth = 6,
  39361. n.NotEqualDepth = 7,
  39362. n.MultiplyOperation = 0,
  39363. n.MixOperation = 1,
  39364. n.AddOperation = 2,
  39365. n.NoToneMapping = 0,
  39366. n.LinearToneMapping = 1,
  39367. n.ReinhardToneMapping = 2,
  39368. n.Uncharted2ToneMapping = 3,
  39369. n.CineonToneMapping = 4,
  39370. n.UVMapping = 300,
  39371. n.CubeReflectionMapping = 301,
  39372. n.CubeRefractionMapping = 302,
  39373. n.EquirectangularReflectionMapping = 303,
  39374. n.EquirectangularRefractionMapping = 304,
  39375. n.SphericalReflectionMapping = 305,
  39376. n.CubeUVReflectionMapping = 306,
  39377. n.CubeUVRefractionMapping = 307,
  39378. n.RepeatWrapping = 1e3,
  39379. n.ClampToEdgeWrapping = 1001,
  39380. n.MirroredRepeatWrapping = 1002,
  39381. n.NearestFilter = 1003,
  39382. n.NearestMipMapNearestFilter = 1004,
  39383. n.NearestMipMapLinearFilter = 1005,
  39384. n.LinearFilter = 1006,
  39385. n.LinearMipMapNearestFilter = 1007,
  39386. n.LinearMipMapLinearFilter = 1008,
  39387. n.UnsignedByteType = 1009,
  39388. n.ByteType = 1010,
  39389. n.ShortType = 1011,
  39390. n.UnsignedShortType = 1012,
  39391. n.IntType = 1013,
  39392. n.UnsignedIntType = 1014,
  39393. n.FloatType = 1015,
  39394. n.HalfFloatType = 1025,
  39395. n.UnsignedShort4444Type = 1016,
  39396. n.UnsignedShort5551Type = 1017,
  39397. n.UnsignedShort565Type = 1018,
  39398. n.AlphaFormat = 1019,
  39399. n.RGBFormat = 1020,
  39400. n.RGBAFormat = 1021,
  39401. n.LuminanceFormat = 1022,
  39402. n.LuminanceAlphaFormat = 1023,
  39403. n.RGBEFormat = n.RGBAFormat,
  39404. n.RGB_S3TC_DXT1_Format = 2001,
  39405. n.RGBA_S3TC_DXT1_Format = 2002,
  39406. n.RGBA_S3TC_DXT3_Format = 2003,
  39407. n.RGBA_S3TC_DXT5_Format = 2004,
  39408. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39409. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39410. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39411. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39412. n.RGB_ETC1_Format = 2151,
  39413. n.LoopOnce = 2200,
  39414. n.LoopRepeat = 2201,
  39415. n.LoopPingPong = 2202,
  39416. n.InterpolateDiscrete = 2300,
  39417. n.InterpolateLinear = 2301,
  39418. n.InterpolateSmooth = 2302,
  39419. n.ZeroCurvatureEnding = 2400,
  39420. n.ZeroSlopeEnding = 2401,
  39421. n.WrapAroundEnding = 2402,
  39422. n.TrianglesDrawMode = 0,
  39423. n.TriangleStripDrawMode = 1,
  39424. n.TriangleFanDrawMode = 2,
  39425. n.LinearEncoding = 3e3,
  39426. n.sRGBEncoding = 3001,
  39427. n.GammaEncoding = 3007,
  39428. n.RGBEEncoding = 3002,
  39429. n.LogLuvEncoding = 3003,
  39430. n.RGBM7Encoding = 3004,
  39431. n.RGBM16Encoding = 3005,
  39432. n.RGBDEncoding = 3006,
  39433. n.Color = function(e) {
  39434. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39435. }
  39436. ,
  39437. n.Color.prototype = {
  39438. constructor: n.Color,
  39439. r: 1,
  39440. g: 1,
  39441. b: 1,
  39442. set: function(e) {
  39443. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39444. this
  39445. },
  39446. setScalar: function(e) {
  39447. this.r = e,
  39448. this.g = e,
  39449. this.b = e
  39450. },
  39451. setHex: function(e) {
  39452. return e = Math.floor(e),
  39453. this.r = (e >> 16 & 255) / 255,
  39454. this.g = (e >> 8 & 255) / 255,
  39455. this.b = (255 & e) / 255,
  39456. this
  39457. },
  39458. setRGB: function(e, t, i) {
  39459. return this.r = e,
  39460. this.g = t,
  39461. this.b = i,
  39462. this
  39463. },
  39464. setHSL: function() {
  39465. function e(e, t, i) {
  39466. return i < 0 && (i += 1),
  39467. i > 1 && (i -= 1),
  39468. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39469. }
  39470. return function(t, i, r) {
  39471. if (t = n.Math.euclideanModulo(t, 1),
  39472. i = n.Math.clamp(i, 0, 1),
  39473. r = n.Math.clamp(r, 0, 1),
  39474. 0 === i)
  39475. this.r = this.g = this.b = r;
  39476. else {
  39477. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39478. , a = 2 * r - o;
  39479. this.r = e(a, o, t + 1 / 3),
  39480. this.g = e(a, o, t),
  39481. this.b = e(a, o, t - 1 / 3)
  39482. }
  39483. return this
  39484. }
  39485. }(),
  39486. setStyle: function(e) {
  39487. function t(t) {
  39488. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39489. }
  39490. var i;
  39491. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39492. var r, o = i[1], a = i[2];
  39493. switch (o) {
  39494. case "rgb":
  39495. case "rgba":
  39496. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39497. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39498. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39499. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39500. t(r[5]),
  39501. this;
  39502. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39503. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39504. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39505. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39506. t(r[5]),
  39507. this;
  39508. break;
  39509. case "hsl":
  39510. case "hsla":
  39511. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39512. var s = parseFloat(r[1]) / 360
  39513. , l = parseInt(r[2], 10) / 100
  39514. , c = parseInt(r[3], 10) / 100;
  39515. return t(r[5]),
  39516. this.setHSL(s, l, c)
  39517. }
  39518. }
  39519. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39520. var h = i[1]
  39521. , u = h.length;
  39522. if (3 === u)
  39523. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39524. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39525. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39526. this;
  39527. if (6 === u)
  39528. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39529. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39530. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39531. this
  39532. }
  39533. if (e && e.length > 0) {
  39534. var h = n.ColorKeywords[e];
  39535. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39536. }
  39537. return this
  39538. },
  39539. clone: function() {
  39540. return new this.constructor(this.r,this.g,this.b)
  39541. },
  39542. copy: function(e) {
  39543. return this.r = e.r,
  39544. this.g = e.g,
  39545. this.b = e.b,
  39546. this
  39547. },
  39548. copyGammaToLinear: function(e, t) {
  39549. return void 0 === t && (t = 2),
  39550. this.r = Math.pow(e.r, t),
  39551. this.g = Math.pow(e.g, t),
  39552. this.b = Math.pow(e.b, t),
  39553. this
  39554. },
  39555. copyLinearToGamma: function(e, t) {
  39556. void 0 === t && (t = 2);
  39557. var i = t > 0 ? 1 / t : 1;
  39558. return this.r = Math.pow(e.r, i),
  39559. this.g = Math.pow(e.g, i),
  39560. this.b = Math.pow(e.b, i),
  39561. this
  39562. },
  39563. convertGammaToLinear: function() {
  39564. var e = this.r
  39565. , t = this.g
  39566. , i = this.b;
  39567. return this.r = e * e,
  39568. this.g = t * t,
  39569. this.b = i * i,
  39570. this
  39571. },
  39572. convertLinearToGamma: function() {
  39573. return this.r = Math.sqrt(this.r),
  39574. this.g = Math.sqrt(this.g),
  39575. this.b = Math.sqrt(this.b),
  39576. this
  39577. },
  39578. getHex: function() {
  39579. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39580. },
  39581. getHexString: function() {
  39582. return ("000000" + this.getHex().toString(16)).slice(-6)
  39583. },
  39584. getHSL: function(e) {
  39585. var t, i, n = e || {
  39586. h: 0,
  39587. s: 0,
  39588. l: 0
  39589. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39590. if (l === s)
  39591. t = 0,
  39592. i = 0;
  39593. else {
  39594. var h = s - l;
  39595. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39596. s) {
  39597. case r:
  39598. t = (o - a) / h + (o < a ? 6 : 0);
  39599. break;
  39600. case o:
  39601. t = (a - r) / h + 2;
  39602. break;
  39603. case a:
  39604. t = (r - o) / h + 4
  39605. }
  39606. t /= 6
  39607. }
  39608. return n.h = t,
  39609. n.s = i,
  39610. n.l = c,
  39611. n
  39612. },
  39613. getStyle: function() {
  39614. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39615. },
  39616. offsetHSL: function(e, t, i) {
  39617. var n = this.getHSL();
  39618. return n.h += e,
  39619. n.s += t,
  39620. n.l += i,
  39621. this.setHSL(n.h, n.s, n.l),
  39622. this
  39623. },
  39624. add: function(e) {
  39625. return this.r += e.r,
  39626. this.g += e.g,
  39627. this.b += e.b,
  39628. this
  39629. },
  39630. addColors: function(e, t) {
  39631. return this.r = e.r + t.r,
  39632. this.g = e.g + t.g,
  39633. this.b = e.b + t.b,
  39634. this
  39635. },
  39636. addScalar: function(e) {
  39637. return this.r += e,
  39638. this.g += e,
  39639. this.b += e,
  39640. this
  39641. },
  39642. multiply: function(e) {
  39643. return this.r *= e.r,
  39644. this.g *= e.g,
  39645. this.b *= e.b,
  39646. this
  39647. },
  39648. multiplyScalar: function(e) {
  39649. return this.r *= e,
  39650. this.g *= e,
  39651. this.b *= e,
  39652. this
  39653. },
  39654. lerp: function(e, t) {
  39655. return this.r += (e.r - this.r) * t,
  39656. this.g += (e.g - this.g) * t,
  39657. this.b += (e.b - this.b) * t,
  39658. this
  39659. },
  39660. equals: function(e) {
  39661. return e.r === this.r && e.g === this.g && e.b === this.b
  39662. },
  39663. fromArray: function(e, t) {
  39664. return void 0 === t && (t = 0),
  39665. this.r = e[t],
  39666. this.g = e[t + 1],
  39667. this.b = e[t + 2],
  39668. this
  39669. },
  39670. toArray: function(e, t) {
  39671. return void 0 === e && (e = []),
  39672. void 0 === t && (t = 0),
  39673. e[t] = this.r,
  39674. e[t + 1] = this.g,
  39675. e[t + 2] = this.b,
  39676. e
  39677. }
  39678. },
  39679. n.ColorKeywords = {
  39680. aliceblue: 15792383,
  39681. antiquewhite: 16444375,
  39682. aqua: 65535,
  39683. aquamarine: 8388564,
  39684. azure: 15794175,
  39685. beige: 16119260,
  39686. bisque: 16770244,
  39687. black: 0,
  39688. blanchedalmond: 16772045,
  39689. blue: 255,
  39690. blueviolet: 9055202,
  39691. brown: 10824234,
  39692. burlywood: 14596231,
  39693. cadetblue: 6266528,
  39694. chartreuse: 8388352,
  39695. chocolate: 13789470,
  39696. coral: 16744272,
  39697. cornflowerblue: 6591981,
  39698. cornsilk: 16775388,
  39699. crimson: 14423100,
  39700. cyan: 65535,
  39701. darkblue: 139,
  39702. darkcyan: 35723,
  39703. darkgoldenrod: 12092939,
  39704. darkgray: 11119017,
  39705. darkgreen: 25600,
  39706. darkgrey: 11119017,
  39707. darkkhaki: 12433259,
  39708. darkmagenta: 9109643,
  39709. darkolivegreen: 5597999,
  39710. darkorange: 16747520,
  39711. darkorchid: 10040012,
  39712. darkred: 9109504,
  39713. darksalmon: 15308410,
  39714. darkseagreen: 9419919,
  39715. darkslateblue: 4734347,
  39716. darkslategray: 3100495,
  39717. darkslategrey: 3100495,
  39718. darkturquoise: 52945,
  39719. darkviolet: 9699539,
  39720. deeppink: 16716947,
  39721. deepskyblue: 49151,
  39722. dimgray: 6908265,
  39723. dimgrey: 6908265,
  39724. dodgerblue: 2003199,
  39725. firebrick: 11674146,
  39726. floralwhite: 16775920,
  39727. forestgreen: 2263842,
  39728. fuchsia: 16711935,
  39729. gainsboro: 14474460,
  39730. ghostwhite: 16316671,
  39731. gold: 16766720,
  39732. goldenrod: 14329120,
  39733. gray: 8421504,
  39734. green: 32768,
  39735. greenyellow: 11403055,
  39736. grey: 8421504,
  39737. honeydew: 15794160,
  39738. hotpink: 16738740,
  39739. indianred: 13458524,
  39740. indigo: 4915330,
  39741. ivory: 16777200,
  39742. khaki: 15787660,
  39743. lavender: 15132410,
  39744. lavenderblush: 16773365,
  39745. lawngreen: 8190976,
  39746. lemonchiffon: 16775885,
  39747. lightblue: 11393254,
  39748. lightcoral: 15761536,
  39749. lightcyan: 14745599,
  39750. lightgoldenrodyellow: 16448210,
  39751. lightgray: 13882323,
  39752. lightgreen: 9498256,
  39753. lightgrey: 13882323,
  39754. lightpink: 16758465,
  39755. lightsalmon: 16752762,
  39756. lightseagreen: 2142890,
  39757. lightskyblue: 8900346,
  39758. lightslategray: 7833753,
  39759. lightslategrey: 7833753,
  39760. lightsteelblue: 11584734,
  39761. lightyellow: 16777184,
  39762. lime: 65280,
  39763. limegreen: 3329330,
  39764. linen: 16445670,
  39765. magenta: 16711935,
  39766. maroon: 8388608,
  39767. mediumaquamarine: 6737322,
  39768. mediumblue: 205,
  39769. mediumorchid: 12211667,
  39770. mediumpurple: 9662683,
  39771. mediumseagreen: 3978097,
  39772. mediumslateblue: 8087790,
  39773. mediumspringgreen: 64154,
  39774. mediumturquoise: 4772300,
  39775. mediumvioletred: 13047173,
  39776. midnightblue: 1644912,
  39777. mintcream: 16121850,
  39778. mistyrose: 16770273,
  39779. moccasin: 16770229,
  39780. navajowhite: 16768685,
  39781. navy: 128,
  39782. oldlace: 16643558,
  39783. olive: 8421376,
  39784. olivedrab: 7048739,
  39785. orange: 16753920,
  39786. orangered: 16729344,
  39787. orchid: 14315734,
  39788. palegoldenrod: 15657130,
  39789. palegreen: 10025880,
  39790. paleturquoise: 11529966,
  39791. palevioletred: 14381203,
  39792. papayawhip: 16773077,
  39793. peachpuff: 16767673,
  39794. peru: 13468991,
  39795. pink: 16761035,
  39796. plum: 14524637,
  39797. powderblue: 11591910,
  39798. purple: 8388736,
  39799. red: 16711680,
  39800. rosybrown: 12357519,
  39801. royalblue: 4286945,
  39802. saddlebrown: 9127187,
  39803. salmon: 16416882,
  39804. sandybrown: 16032864,
  39805. seagreen: 3050327,
  39806. seashell: 16774638,
  39807. sienna: 10506797,
  39808. silver: 12632256,
  39809. skyblue: 8900331,
  39810. slateblue: 6970061,
  39811. slategray: 7372944,
  39812. slategrey: 7372944,
  39813. snow: 16775930,
  39814. springgreen: 65407,
  39815. steelblue: 4620980,
  39816. tan: 13808780,
  39817. teal: 32896,
  39818. thistle: 14204888,
  39819. tomato: 16737095,
  39820. turquoise: 4251856,
  39821. violet: 15631086,
  39822. wheat: 16113331,
  39823. white: 16777215,
  39824. whitesmoke: 16119285,
  39825. yellow: 16776960,
  39826. yellowgreen: 10145074
  39827. },
  39828. n.Quaternion = function(e, t, i, n) {
  39829. this._x = e || 0,
  39830. this._y = t || 0,
  39831. this._z = i || 0,
  39832. this._w = void 0 !== n ? n : 1
  39833. }
  39834. ,
  39835. n.Quaternion.prototype = {
  39836. constructor: n.Quaternion,
  39837. get x() {
  39838. return this._x
  39839. },
  39840. set x(e) {
  39841. this._x = e,
  39842. this.onChangeCallback()
  39843. },
  39844. get y() {
  39845. return this._y
  39846. },
  39847. set y(e) {
  39848. this._y = e,
  39849. this.onChangeCallback()
  39850. },
  39851. get z() {
  39852. return this._z
  39853. },
  39854. set z(e) {
  39855. this._z = e,
  39856. this.onChangeCallback()
  39857. },
  39858. get w() {
  39859. return this._w
  39860. },
  39861. set w(e) {
  39862. this._w = e,
  39863. this.onChangeCallback()
  39864. },
  39865. set: function(e, t, i, n) {
  39866. return this._x = e,
  39867. this._y = t,
  39868. this._z = i,
  39869. this._w = n,
  39870. this.onChangeCallback(),
  39871. this
  39872. },
  39873. clone: function() {
  39874. return new this.constructor(this._x,this._y,this._z,this._w)
  39875. },
  39876. copy: function(e) {
  39877. return this._x = e.x,
  39878. this._y = e.y,
  39879. this._z = e.z,
  39880. this._w = e.w,
  39881. this.onChangeCallback(),
  39882. this
  39883. },
  39884. setFromEuler: function(e, t) {
  39885. if (e instanceof n.Euler == !1)
  39886. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39887. var i = Math.cos(e._x / 2)
  39888. , r = Math.cos(e._y / 2)
  39889. , o = Math.cos(e._z / 2)
  39890. , a = Math.sin(e._x / 2)
  39891. , s = Math.sin(e._y / 2)
  39892. , l = Math.sin(e._z / 2)
  39893. , c = e.order;
  39894. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39895. this._y = i * s * o - a * r * l,
  39896. this._z = i * r * l + a * s * o,
  39897. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39898. this._y = i * s * o - a * r * l,
  39899. this._z = i * r * l - a * s * o,
  39900. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39901. this._y = i * s * o + a * r * l,
  39902. this._z = i * r * l + a * s * o,
  39903. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39904. this._y = i * s * o + a * r * l,
  39905. this._z = i * r * l - a * s * o,
  39906. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39907. this._y = i * s * o + a * r * l,
  39908. this._z = i * r * l - a * s * o,
  39909. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39910. this._y = i * s * o - a * r * l,
  39911. this._z = i * r * l + a * s * o,
  39912. this._w = i * r * o + a * s * l),
  39913. t !== !1 && this.onChangeCallback(),
  39914. this
  39915. },
  39916. setFromAxisAngle: function(e, t) {
  39917. var i = t / 2
  39918. , n = Math.sin(i);
  39919. return this._x = e.x * n,
  39920. this._y = e.y * n,
  39921. this._z = e.z * n,
  39922. this._w = Math.cos(i),
  39923. this.onChangeCallback(),
  39924. this
  39925. },
  39926. setFromRotationMatrix: function(e) {
  39927. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39928. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39929. this._w = .25 / t,
  39930. this._x = (h - l) * t,
  39931. this._y = (o - c) * t,
  39932. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39933. this._w = (h - l) / t,
  39934. this._x = .25 * t,
  39935. this._y = (r + a) / t,
  39936. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39937. this._w = (o - c) / t,
  39938. this._x = (r + a) / t,
  39939. this._y = .25 * t,
  39940. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39941. this._w = (a - r) / t,
  39942. this._x = (o + c) / t,
  39943. this._y = (l + h) / t,
  39944. this._z = .25 * t),
  39945. this.onChangeCallback(),
  39946. this
  39947. },
  39948. setFromUnitVectors: function() {
  39949. var e, t, i = 1e-6;
  39950. return function(r, o) {
  39951. return void 0 === e && (e = new n.Vector3),
  39952. t = r.dot(o) + 1,
  39953. t < i ? (t = 0,
  39954. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39955. this._x = e.x,
  39956. this._y = e.y,
  39957. this._z = e.z,
  39958. this._w = t,
  39959. this.normalize(),
  39960. this
  39961. }
  39962. }(),
  39963. inverse: function() {
  39964. return this.conjugate().normalize(),
  39965. this
  39966. },
  39967. conjugate: function() {
  39968. return this._x *= -1,
  39969. this._y *= -1,
  39970. this._z *= -1,
  39971. this.onChangeCallback(),
  39972. this
  39973. },
  39974. dot: function(e) {
  39975. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39976. },
  39977. lengthSq: function() {
  39978. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39979. },
  39980. length: function() {
  39981. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39982. },
  39983. normalize: function() {
  39984. var e = this.length();
  39985. return 0 === e ? (this._x = 0,
  39986. this._y = 0,
  39987. this._z = 0,
  39988. this._w = 1) : (e = 1 / e,
  39989. this._x = this._x * e,
  39990. this._y = this._y * e,
  39991. this._z = this._z * e,
  39992. this._w = this._w * e),
  39993. this.onChangeCallback(),
  39994. this
  39995. },
  39996. multiply: function(e, t) {
  39997. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39998. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39999. },
  40000. multiplyQuaternions: function(e, t) {
  40001. var i = e._x
  40002. , n = e._y
  40003. , r = e._z
  40004. , o = e._w
  40005. , a = t._x
  40006. , s = t._y
  40007. , l = t._z
  40008. , c = t._w;
  40009. return this._x = i * c + o * a + n * l - r * s,
  40010. this._y = n * c + o * s + r * a - i * l,
  40011. this._z = r * c + o * l + i * s - n * a,
  40012. this._w = o * c - i * a - n * s - r * l,
  40013. this.onChangeCallback(),
  40014. this
  40015. },
  40016. slerp: function(e, t) {
  40017. if (0 === t)
  40018. return this;
  40019. if (1 === t)
  40020. return this.copy(e);
  40021. var i = this._x
  40022. , n = this._y
  40023. , r = this._z
  40024. , o = this._w
  40025. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40026. if (a < 0 ? (this._w = -e._w,
  40027. this._x = -e._x,
  40028. this._y = -e._y,
  40029. this._z = -e._z,
  40030. a = -a) : this.copy(e),
  40031. a >= 1)
  40032. return this._w = o,
  40033. this._x = i,
  40034. this._y = n,
  40035. this._z = r,
  40036. this;
  40037. var s = Math.sqrt(1 - a * a);
  40038. if (Math.abs(s) < .001)
  40039. return this._w = .5 * (o + this._w),
  40040. this._x = .5 * (i + this._x),
  40041. this._y = .5 * (n + this._y),
  40042. this._z = .5 * (r + this._z),
  40043. this;
  40044. var l = Math.atan2(s, a)
  40045. , c = Math.sin((1 - t) * l) / s
  40046. , h = Math.sin(t * l) / s;
  40047. return this._w = o * c + this._w * h,
  40048. this._x = i * c + this._x * h,
  40049. this._y = n * c + this._y * h,
  40050. this._z = r * c + this._z * h,
  40051. this.onChangeCallback(),
  40052. this
  40053. },
  40054. equals: function(e) {
  40055. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40056. },
  40057. fromArray: function(e, t) {
  40058. return void 0 === t && (t = 0),
  40059. this._x = e[t],
  40060. this._y = e[t + 1],
  40061. this._z = e[t + 2],
  40062. this._w = e[t + 3],
  40063. this.onChangeCallback(),
  40064. this
  40065. },
  40066. toArray: function(e, t) {
  40067. return void 0 === e && (e = []),
  40068. void 0 === t && (t = 0),
  40069. e[t] = this._x,
  40070. e[t + 1] = this._y,
  40071. e[t + 2] = this._z,
  40072. e[t + 3] = this._w,
  40073. e
  40074. },
  40075. onChange: function(e) {
  40076. return this.onChangeCallback = e,
  40077. this
  40078. },
  40079. onChangeCallback: function() {}
  40080. },
  40081. Object.assign(n.Quaternion, {
  40082. slerp: function(e, t, i, n) {
  40083. return i.copy(e).slerp(t, n)
  40084. },
  40085. slerpFlat: function(e, t, i, n, r, o, a) {
  40086. var s = i[n + 0]
  40087. , l = i[n + 1]
  40088. , c = i[n + 2]
  40089. , h = i[n + 3]
  40090. , u = r[o + 0]
  40091. , d = r[o + 1]
  40092. , p = r[o + 2]
  40093. , f = r[o + 3];
  40094. if (h !== f || s !== u || l !== d || c !== p) {
  40095. var g = 1 - a
  40096. , m = s * u + l * d + c * p + h * f
  40097. , v = m >= 0 ? 1 : -1
  40098. , A = 1 - m * m;
  40099. if (A > Number.EPSILON) {
  40100. var y = Math.sqrt(A)
  40101. , C = Math.atan2(y, m * v);
  40102. g = Math.sin(g * C) / y,
  40103. a = Math.sin(a * C) / y
  40104. }
  40105. var I = a * v;
  40106. if (s = s * g + u * I,
  40107. l = l * g + d * I,
  40108. c = c * g + p * I,
  40109. h = h * g + f * I,
  40110. g === 1 - a) {
  40111. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40112. s *= E,
  40113. l *= E,
  40114. c *= E,
  40115. h *= E
  40116. }
  40117. }
  40118. e[t] = s,
  40119. e[t + 1] = l,
  40120. e[t + 2] = c,
  40121. e[t + 3] = h
  40122. }
  40123. }),
  40124. n.Vector2 = function(e, t) {
  40125. this.x = e || 0,
  40126. this.y = t || 0
  40127. }
  40128. ,
  40129. n.Vector2.prototype = {
  40130. constructor: n.Vector2,
  40131. get width() {
  40132. return this.x
  40133. },
  40134. set width(e) {
  40135. this.x = e
  40136. },
  40137. get height() {
  40138. return this.y
  40139. },
  40140. set height(e) {
  40141. this.y = e
  40142. },
  40143. set: function(e, t) {
  40144. return this.x = e,
  40145. this.y = t,
  40146. this
  40147. },
  40148. setScalar: function(e) {
  40149. return this.x = e,
  40150. this.y = e,
  40151. this
  40152. },
  40153. setX: function(e) {
  40154. return this.x = e,
  40155. this
  40156. },
  40157. setY: function(e) {
  40158. return this.y = e,
  40159. this
  40160. },
  40161. setComponent: function(e, t) {
  40162. switch (e) {
  40163. case 0:
  40164. this.x = t;
  40165. break;
  40166. case 1:
  40167. this.y = t;
  40168. break;
  40169. default:
  40170. throw new Error("index is out of range: " + e)
  40171. }
  40172. },
  40173. getComponent: function(e) {
  40174. switch (e) {
  40175. case 0:
  40176. return this.x;
  40177. case 1:
  40178. return this.y;
  40179. default:
  40180. throw new Error("index is out of range: " + e)
  40181. }
  40182. },
  40183. clone: function() {
  40184. return new this.constructor(this.x,this.y)
  40185. },
  40186. copy: function(e) {
  40187. return this.x = e.x,
  40188. this.y = e.y,
  40189. this
  40190. },
  40191. add: function(e, t) {
  40192. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40193. this.addVectors(e, t)) : (this.x += e.x,
  40194. this.y += e.y,
  40195. this)
  40196. },
  40197. addScalar: function(e) {
  40198. return this.x += e,
  40199. this.y += e,
  40200. this
  40201. },
  40202. addVectors: function(e, t) {
  40203. return this.x = e.x + t.x,
  40204. this.y = e.y + t.y,
  40205. this
  40206. },
  40207. addScaledVector: function(e, t) {
  40208. return this.x += e.x * t,
  40209. this.y += e.y * t,
  40210. this
  40211. },
  40212. sub: function(e, t) {
  40213. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40214. this.subVectors(e, t)) : (this.x -= e.x,
  40215. this.y -= e.y,
  40216. this)
  40217. },
  40218. subScalar: function(e) {
  40219. return this.x -= e,
  40220. this.y -= e,
  40221. this
  40222. },
  40223. subVectors: function(e, t) {
  40224. return this.x = e.x - t.x,
  40225. this.y = e.y - t.y,
  40226. this
  40227. },
  40228. multiply: function(e) {
  40229. return this.x *= e.x,
  40230. this.y *= e.y,
  40231. this
  40232. },
  40233. multiplyScalar: function(e) {
  40234. return isFinite(e) ? (this.x *= e,
  40235. this.y *= e) : (this.x = 0,
  40236. this.y = 0),
  40237. this
  40238. },
  40239. divide: function(e) {
  40240. return this.x /= e.x,
  40241. this.y /= e.y,
  40242. this
  40243. },
  40244. divideScalar: function(e) {
  40245. return this.multiplyScalar(1 / e)
  40246. },
  40247. min: function(e) {
  40248. return this.x = Math.min(this.x, e.x),
  40249. this.y = Math.min(this.y, e.y),
  40250. this
  40251. },
  40252. max: function(e) {
  40253. return this.x = Math.max(this.x, e.x),
  40254. this.y = Math.max(this.y, e.y),
  40255. this
  40256. },
  40257. clamp: function(e, t) {
  40258. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40259. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40260. this
  40261. },
  40262. clampScalar: function() {
  40263. var e, t;
  40264. return function(i, r) {
  40265. return void 0 === e && (e = new n.Vector2,
  40266. t = new n.Vector2),
  40267. e.set(i, i),
  40268. t.set(r, r),
  40269. this.clamp(e, t)
  40270. }
  40271. }(),
  40272. clampLength: function(e, t) {
  40273. var i = this.length();
  40274. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40275. this
  40276. },
  40277. floor: function() {
  40278. return this.x = Math.floor(this.x),
  40279. this.y = Math.floor(this.y),
  40280. this
  40281. },
  40282. ceil: function() {
  40283. return this.x = Math.ceil(this.x),
  40284. this.y = Math.ceil(this.y),
  40285. this
  40286. },
  40287. round: function() {
  40288. return this.x = Math.round(this.x),
  40289. this.y = Math.round(this.y),
  40290. this
  40291. },
  40292. roundToZero: function() {
  40293. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40294. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40295. this
  40296. },
  40297. negate: function() {
  40298. return this.x = -this.x,
  40299. this.y = -this.y,
  40300. this
  40301. },
  40302. dot: function(e) {
  40303. return this.x * e.x + this.y * e.y
  40304. },
  40305. lengthSq: function() {
  40306. return this.x * this.x + this.y * this.y
  40307. },
  40308. length: function() {
  40309. return Math.sqrt(this.x * this.x + this.y * this.y)
  40310. },
  40311. lengthManhattan: function() {
  40312. return Math.abs(this.x) + Math.abs(this.y)
  40313. },
  40314. normalize: function() {
  40315. return this.divideScalar(this.length())
  40316. },
  40317. angle: function() {
  40318. var e = Math.atan2(this.y, this.x);
  40319. return e < 0 && (e += 2 * Math.PI),
  40320. e
  40321. },
  40322. distanceTo: function(e) {
  40323. return Math.sqrt(this.distanceToSquared(e))
  40324. },
  40325. distanceToSquared: function(e) {
  40326. var t = this.x - e.x
  40327. , i = this.y - e.y;
  40328. return t * t + i * i
  40329. },
  40330. setLength: function(e) {
  40331. return this.multiplyScalar(e / this.length())
  40332. },
  40333. lerp: function(e, t) {
  40334. return this.x += (e.x - this.x) * t,
  40335. this.y += (e.y - this.y) * t,
  40336. this
  40337. },
  40338. lerpVectors: function(e, t, i) {
  40339. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40340. this
  40341. },
  40342. equals: function(e) {
  40343. return e.x === this.x && e.y === this.y
  40344. },
  40345. fromArray: function(e, t) {
  40346. return void 0 === t && (t = 0),
  40347. this.x = e[t],
  40348. this.y = e[t + 1],
  40349. this
  40350. },
  40351. toArray: function(e, t) {
  40352. return void 0 === e && (e = []),
  40353. void 0 === t && (t = 0),
  40354. e[t] = this.x,
  40355. e[t + 1] = this.y,
  40356. e
  40357. },
  40358. fromAttribute: function(e, t, i) {
  40359. return void 0 === i && (i = 0),
  40360. t = t * e.itemSize + i,
  40361. this.x = e.array[t],
  40362. this.y = e.array[t + 1],
  40363. this
  40364. },
  40365. rotateAround: function(e, t) {
  40366. var i = Math.cos(t)
  40367. , n = Math.sin(t)
  40368. , r = this.x - e.x
  40369. , o = this.y - e.y;
  40370. return this.x = r * i - o * n + e.x,
  40371. this.y = r * n + o * i + e.y,
  40372. this
  40373. }
  40374. },
  40375. n.Vector3 = function(e, t, i) {
  40376. this.x = e || 0,
  40377. this.y = t || 0,
  40378. this.z = i || 0
  40379. }
  40380. ,
  40381. n.Vector3.prototype = {
  40382. constructor: n.Vector3,
  40383. set: function(e, t, i) {
  40384. return this.x = e,
  40385. this.y = t,
  40386. this.z = i,
  40387. this
  40388. },
  40389. setScalar: function(e) {
  40390. return this.x = e,
  40391. this.y = e,
  40392. this.z = e,
  40393. this
  40394. },
  40395. setX: function(e) {
  40396. return this.x = e,
  40397. this
  40398. },
  40399. setY: function(e) {
  40400. return this.y = e,
  40401. this
  40402. },
  40403. setZ: function(e) {
  40404. return this.z = e,
  40405. this
  40406. },
  40407. setComponent: function(e, t) {
  40408. switch (e) {
  40409. case 0:
  40410. this.x = t;
  40411. break;
  40412. case 1:
  40413. this.y = t;
  40414. break;
  40415. case 2:
  40416. this.z = t;
  40417. break;
  40418. default:
  40419. throw new Error("index is out of range: " + e)
  40420. }
  40421. },
  40422. getComponent: function(e) {
  40423. switch (e) {
  40424. case 0:
  40425. return this.x;
  40426. case 1:
  40427. return this.y;
  40428. case 2:
  40429. return this.z;
  40430. default:
  40431. throw new Error("index is out of range: " + e)
  40432. }
  40433. },
  40434. clone: function() {
  40435. return new this.constructor(this.x,this.y,this.z)
  40436. },
  40437. copy: function(e) {
  40438. return this.x = e.x,
  40439. this.y = e.y,
  40440. this.z = e.z,
  40441. this
  40442. },
  40443. add: function(e, t) {
  40444. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40445. this.addVectors(e, t)) : (this.x += e.x,
  40446. this.y += e.y,
  40447. this.z += e.z,
  40448. this)
  40449. },
  40450. addScalar: function(e) {
  40451. return this.x += e,
  40452. this.y += e,
  40453. this.z += e,
  40454. this
  40455. },
  40456. addVectors: function(e, t) {
  40457. return this.x = e.x + t.x,
  40458. this.y = e.y + t.y,
  40459. this.z = e.z + t.z,
  40460. this
  40461. },
  40462. addScaledVector: function(e, t) {
  40463. return this.x += e.x * t,
  40464. this.y += e.y * t,
  40465. this.z += e.z * t,
  40466. this
  40467. },
  40468. sub: function(e, t) {
  40469. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40470. this.subVectors(e, t)) : (this.x -= e.x,
  40471. this.y -= e.y,
  40472. this.z -= e.z,
  40473. this)
  40474. },
  40475. subScalar: function(e) {
  40476. return this.x -= e,
  40477. this.y -= e,
  40478. this.z -= e,
  40479. this
  40480. },
  40481. subVectors: function(e, t) {
  40482. return this.x = e.x - t.x,
  40483. this.y = e.y - t.y,
  40484. this.z = e.z - t.z,
  40485. this
  40486. },
  40487. multiply: function(e, t) {
  40488. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40489. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40490. this.y *= e.y,
  40491. this.z *= e.z,
  40492. this)
  40493. },
  40494. multiplyScalar: function(e) {
  40495. return isFinite(e) ? (this.x *= e,
  40496. this.y *= e,
  40497. this.z *= e) : (this.x = 0,
  40498. this.y = 0,
  40499. this.z = 0),
  40500. this
  40501. },
  40502. multiplyVectors: function(e, t) {
  40503. return this.x = e.x * t.x,
  40504. this.y = e.y * t.y,
  40505. this.z = e.z * t.z,
  40506. this
  40507. },
  40508. applyEuler: function() {
  40509. var e;
  40510. return function(t) {
  40511. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40512. void 0 === e && (e = new n.Quaternion),
  40513. this.applyQuaternion(e.setFromEuler(t)),
  40514. this
  40515. }
  40516. }(),
  40517. applyAxisAngle: function() {
  40518. var e;
  40519. return function(t, i) {
  40520. return void 0 === e && (e = new n.Quaternion),
  40521. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40522. this
  40523. }
  40524. }(),
  40525. applyMatrix3: function(e) {
  40526. var t = this.x
  40527. , i = this.y
  40528. , n = this.z
  40529. , r = e.elements;
  40530. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40531. this.y = r[1] * t + r[4] * i + r[7] * n,
  40532. this.z = r[2] * t + r[5] * i + r[8] * n,
  40533. this
  40534. },
  40535. applyMatrix4: function(e) {
  40536. var t = this.x
  40537. , i = this.y
  40538. , n = this.z
  40539. , r = e.elements;
  40540. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40541. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40542. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40543. this
  40544. },
  40545. applyProjection: function(e) {
  40546. var t = this.x
  40547. , i = this.y
  40548. , n = this.z
  40549. , r = e.elements
  40550. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40551. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40552. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40553. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40554. this
  40555. },
  40556. applyQuaternion: function(e) {
  40557. var t = this.x
  40558. , i = this.y
  40559. , n = this.z
  40560. , r = e.x
  40561. , o = e.y
  40562. , a = e.z
  40563. , s = e.w
  40564. , l = s * t + o * n - a * i
  40565. , c = s * i + a * t - r * n
  40566. , h = s * n + r * i - o * t
  40567. , u = -r * t - o * i - a * n;
  40568. return this.x = l * s + u * -r + c * -a - h * -o,
  40569. this.y = c * s + u * -o + h * -r - l * -a,
  40570. this.z = h * s + u * -a + l * -o - c * -r,
  40571. this
  40572. },
  40573. project: function() {
  40574. var e;
  40575. return function(t) {
  40576. return void 0 === e && (e = new n.Matrix4),
  40577. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40578. this.applyProjection(e)
  40579. }
  40580. }(),
  40581. unproject: function() {
  40582. var e;
  40583. return function(t) {
  40584. return void 0 === e && (e = new n.Matrix4),
  40585. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40586. this.applyProjection(e)
  40587. }
  40588. }(),
  40589. transformDirection: function(e) {
  40590. var t = this.x
  40591. , i = this.y
  40592. , n = this.z
  40593. , r = e.elements;
  40594. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40595. this.y = r[1] * t + r[5] * i + r[9] * n,
  40596. this.z = r[2] * t + r[6] * i + r[10] * n,
  40597. this.normalize(),
  40598. this
  40599. },
  40600. divide: function(e) {
  40601. return this.x /= e.x,
  40602. this.y /= e.y,
  40603. this.z /= e.z,
  40604. this
  40605. },
  40606. divideScalar: function(e) {
  40607. return this.multiplyScalar(1 / e)
  40608. },
  40609. min: function(e) {
  40610. return this.x = Math.min(this.x, e.x),
  40611. this.y = Math.min(this.y, e.y),
  40612. this.z = Math.min(this.z, e.z),
  40613. this
  40614. },
  40615. max: function(e) {
  40616. return this.x = Math.max(this.x, e.x),
  40617. this.y = Math.max(this.y, e.y),
  40618. this.z = Math.max(this.z, e.z),
  40619. this
  40620. },
  40621. clamp: function(e, t) {
  40622. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40623. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40624. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40625. this
  40626. },
  40627. clampScalar: function() {
  40628. var e, t;
  40629. return function(i, r) {
  40630. return void 0 === e && (e = new n.Vector3,
  40631. t = new n.Vector3),
  40632. e.set(i, i, i),
  40633. t.set(r, r, r),
  40634. this.clamp(e, t)
  40635. }
  40636. }(),
  40637. clampLength: function(e, t) {
  40638. var i = this.length();
  40639. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40640. this
  40641. },
  40642. floor: function() {
  40643. return this.x = Math.floor(this.x),
  40644. this.y = Math.floor(this.y),
  40645. this.z = Math.floor(this.z),
  40646. this
  40647. },
  40648. ceil: function() {
  40649. return this.x = Math.ceil(this.x),
  40650. this.y = Math.ceil(this.y),
  40651. this.z = Math.ceil(this.z),
  40652. this
  40653. },
  40654. round: function() {
  40655. return this.x = Math.round(this.x),
  40656. this.y = Math.round(this.y),
  40657. this.z = Math.round(this.z),
  40658. this
  40659. },
  40660. roundToZero: function() {
  40661. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40662. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40663. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40664. this
  40665. },
  40666. negate: function() {
  40667. return this.x = -this.x,
  40668. this.y = -this.y,
  40669. this.z = -this.z,
  40670. this
  40671. },
  40672. dot: function(e) {
  40673. return this.x * e.x + this.y * e.y + this.z * e.z
  40674. },
  40675. lengthSq: function() {
  40676. return this.x * this.x + this.y * this.y + this.z * this.z
  40677. },
  40678. length: function() {
  40679. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40680. },
  40681. lengthManhattan: function() {
  40682. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40683. },
  40684. normalize: function() {
  40685. return this.divideScalar(this.length())
  40686. },
  40687. setLength: function(e) {
  40688. return this.multiplyScalar(e / this.length())
  40689. },
  40690. lerp: function(e, t) {
  40691. return this.x += (e.x - this.x) * t,
  40692. this.y += (e.y - this.y) * t,
  40693. this.z += (e.z - this.z) * t,
  40694. this
  40695. },
  40696. lerpVectors: function(e, t, i) {
  40697. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40698. this
  40699. },
  40700. cross: function(e, t) {
  40701. if (void 0 !== t)
  40702. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40703. this.crossVectors(e, t);
  40704. var i = this.x
  40705. , n = this.y
  40706. , r = this.z;
  40707. return this.x = n * e.z - r * e.y,
  40708. this.y = r * e.x - i * e.z,
  40709. this.z = i * e.y - n * e.x,
  40710. this
  40711. },
  40712. crossVectors: function(e, t) {
  40713. var i = e.x
  40714. , n = e.y
  40715. , r = e.z
  40716. , o = t.x
  40717. , a = t.y
  40718. , s = t.z;
  40719. return this.x = n * s - r * a,
  40720. this.y = r * o - i * s,
  40721. this.z = i * a - n * o,
  40722. this
  40723. },
  40724. projectOnVector: function() {
  40725. var e, t;
  40726. return function(i) {
  40727. return void 0 === e && (e = new n.Vector3),
  40728. e.copy(i).normalize(),
  40729. t = this.dot(e),
  40730. this.copy(e).multiplyScalar(t)
  40731. }
  40732. }(),
  40733. projectOnPlane: function() {
  40734. var e;
  40735. return function(t) {
  40736. return void 0 === e && (e = new n.Vector3),
  40737. e.copy(this).projectOnVector(t),
  40738. this.sub(e)
  40739. }
  40740. }(),
  40741. reflect: function() {
  40742. var e;
  40743. return function(t) {
  40744. return void 0 === e && (e = new n.Vector3),
  40745. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40746. }
  40747. }(),
  40748. angleTo: function(e) {
  40749. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40750. return Math.acos(n.Math.clamp(t, -1, 1))
  40751. },
  40752. distanceTo: function(e) {
  40753. return Math.sqrt(this.distanceToSquared(e))
  40754. },
  40755. distanceToSquared: function(e) {
  40756. var t = this.x - e.x
  40757. , i = this.y - e.y
  40758. , n = this.z - e.z;
  40759. return t * t + i * i + n * n
  40760. },
  40761. setFromSpherical: function(e) {
  40762. var t = Math.sin(e.phi) * e.radius;
  40763. return this.x = t * Math.sin(e.theta),
  40764. this.y = Math.cos(e.phi) * e.radius,
  40765. this.z = t * Math.cos(e.theta),
  40766. this
  40767. },
  40768. setFromMatrixPosition: function(e) {
  40769. return this.setFromMatrixColumn(e, 3)
  40770. },
  40771. setFromMatrixScale: function(e) {
  40772. var t = this.setFromMatrixColumn(e, 0).length()
  40773. , i = this.setFromMatrixColumn(e, 1).length()
  40774. , n = this.setFromMatrixColumn(e, 2).length();
  40775. return this.x = t,
  40776. this.y = i,
  40777. this.z = n,
  40778. this
  40779. },
  40780. setFromMatrixColumn: function(e, t) {
  40781. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40782. e = arguments[1],
  40783. t = arguments[0]),
  40784. this.fromArray(e.elements, 4 * t)
  40785. },
  40786. equals: function(e) {
  40787. return e.x === this.x && e.y === this.y && e.z === this.z
  40788. },
  40789. fromArray: function(e, t) {
  40790. return void 0 === t && (t = 0),
  40791. this.x = e[t],
  40792. this.y = e[t + 1],
  40793. this.z = e[t + 2],
  40794. this
  40795. },
  40796. toArray: function(e, t) {
  40797. return void 0 === e && (e = []),
  40798. void 0 === t && (t = 0),
  40799. e[t] = this.x,
  40800. e[t + 1] = this.y,
  40801. e[t + 2] = this.z,
  40802. e
  40803. },
  40804. fromAttribute: function(e, t, i) {
  40805. return void 0 === i && (i = 0),
  40806. t = t * e.itemSize + i,
  40807. this.x = e.array[t],
  40808. this.y = e.array[t + 1],
  40809. this.z = e.array[t + 2],
  40810. this
  40811. }
  40812. },
  40813. n.Vector4 = function(e, t, i, n) {
  40814. this.x = e || 0,
  40815. this.y = t || 0,
  40816. this.z = i || 0,
  40817. this.w = void 0 !== n ? n : 1
  40818. }
  40819. ,
  40820. n.Vector4.prototype = {
  40821. constructor: n.Vector4,
  40822. set: function(e, t, i, n) {
  40823. return this.x = e,
  40824. this.y = t,
  40825. this.z = i,
  40826. this.w = n,
  40827. this
  40828. },
  40829. setScalar: function(e) {
  40830. return this.x = e,
  40831. this.y = e,
  40832. this.z = e,
  40833. this.w = e,
  40834. this
  40835. },
  40836. setX: function(e) {
  40837. return this.x = e,
  40838. this
  40839. },
  40840. setY: function(e) {
  40841. return this.y = e,
  40842. this
  40843. },
  40844. setZ: function(e) {
  40845. return this.z = e,
  40846. this
  40847. },
  40848. setW: function(e) {
  40849. return this.w = e,
  40850. this
  40851. },
  40852. setComponent: function(e, t) {
  40853. switch (e) {
  40854. case 0:
  40855. this.x = t;
  40856. break;
  40857. case 1:
  40858. this.y = t;
  40859. break;
  40860. case 2:
  40861. this.z = t;
  40862. break;
  40863. case 3:
  40864. this.w = t;
  40865. break;
  40866. default:
  40867. throw new Error("index is out of range: " + e)
  40868. }
  40869. },
  40870. getComponent: function(e) {
  40871. switch (e) {
  40872. case 0:
  40873. return this.x;
  40874. case 1:
  40875. return this.y;
  40876. case 2:
  40877. return this.z;
  40878. case 3:
  40879. return this.w;
  40880. default:
  40881. throw new Error("index is out of range: " + e)
  40882. }
  40883. },
  40884. clone: function() {
  40885. return new this.constructor(this.x,this.y,this.z,this.w)
  40886. },
  40887. copy: function(e) {
  40888. return this.x = e.x,
  40889. this.y = e.y,
  40890. this.z = e.z,
  40891. this.w = void 0 !== e.w ? e.w : 1,
  40892. this
  40893. },
  40894. add: function(e, t) {
  40895. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40896. this.addVectors(e, t)) : (this.x += e.x,
  40897. this.y += e.y,
  40898. this.z += e.z,
  40899. this.w += e.w,
  40900. this)
  40901. },
  40902. addScalar: function(e) {
  40903. return this.x += e,
  40904. this.y += e,
  40905. this.z += e,
  40906. this.w += e,
  40907. this
  40908. },
  40909. addVectors: function(e, t) {
  40910. return this.x = e.x + t.x,
  40911. this.y = e.y + t.y,
  40912. this.z = e.z + t.z,
  40913. this.w = e.w + t.w,
  40914. this
  40915. },
  40916. addScaledVector: function(e, t) {
  40917. return this.x += e.x * t,
  40918. this.y += e.y * t,
  40919. this.z += e.z * t,
  40920. this.w += e.w * t,
  40921. this
  40922. },
  40923. sub: function(e, t) {
  40924. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40925. this.subVectors(e, t)) : (this.x -= e.x,
  40926. this.y -= e.y,
  40927. this.z -= e.z,
  40928. this.w -= e.w,
  40929. this)
  40930. },
  40931. subScalar: function(e) {
  40932. return this.x -= e,
  40933. this.y -= e,
  40934. this.z -= e,
  40935. this.w -= e,
  40936. this
  40937. },
  40938. subVectors: function(e, t) {
  40939. return this.x = e.x - t.x,
  40940. this.y = e.y - t.y,
  40941. this.z = e.z - t.z,
  40942. this.w = e.w - t.w,
  40943. this
  40944. },
  40945. multiplyScalar: function(e) {
  40946. return isFinite(e) ? (this.x *= e,
  40947. this.y *= e,
  40948. this.z *= e,
  40949. this.w *= e) : (this.x = 0,
  40950. this.y = 0,
  40951. this.z = 0,
  40952. this.w = 0),
  40953. this
  40954. },
  40955. applyMatrix4: function(e) {
  40956. var t = this.x
  40957. , i = this.y
  40958. , n = this.z
  40959. , r = this.w
  40960. , o = e.elements;
  40961. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40962. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40963. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40964. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40965. this
  40966. },
  40967. divideScalar: function(e) {
  40968. return this.multiplyScalar(1 / e)
  40969. },
  40970. setAxisAngleFromQuaternion: function(e) {
  40971. this.w = 2 * Math.acos(e.w);
  40972. var t = Math.sqrt(1 - e.w * e.w);
  40973. return t < 1e-4 ? (this.x = 1,
  40974. this.y = 0,
  40975. this.z = 0) : (this.x = e.x / t,
  40976. this.y = e.y / t,
  40977. this.z = e.z / t),
  40978. this
  40979. },
  40980. setAxisAngleFromRotationMatrix: function(e) {
  40981. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40982. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40983. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40984. return this.set(1, 0, 0, 0),
  40985. this;
  40986. t = Math.PI;
  40987. var v = (l + 1) / 2
  40988. , A = (d + 1) / 2
  40989. , y = (m + 1) / 2
  40990. , C = (c + u) / 4
  40991. , I = (h + f) / 4
  40992. , E = (p + g) / 4;
  40993. return v > A && v > y ? v < o ? (i = 0,
  40994. n = .707106781,
  40995. r = .707106781) : (i = Math.sqrt(v),
  40996. n = C / i,
  40997. r = I / i) : A > y ? A < o ? (i = .707106781,
  40998. n = 0,
  40999. r = .707106781) : (n = Math.sqrt(A),
  41000. i = C / n,
  41001. r = E / n) : y < o ? (i = .707106781,
  41002. n = .707106781,
  41003. r = 0) : (r = Math.sqrt(y),
  41004. i = I / r,
  41005. n = E / r),
  41006. this.set(i, n, r, t),
  41007. this
  41008. }
  41009. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41010. return Math.abs(b) < .001 && (b = 1),
  41011. this.x = (g - p) / b,
  41012. this.y = (h - f) / b,
  41013. this.z = (u - c) / b,
  41014. this.w = Math.acos((l + d + m - 1) / 2),
  41015. this
  41016. },
  41017. min: function(e) {
  41018. return this.x = Math.min(this.x, e.x),
  41019. this.y = Math.min(this.y, e.y),
  41020. this.z = Math.min(this.z, e.z),
  41021. this.w = Math.min(this.w, e.w),
  41022. this
  41023. },
  41024. max: function(e) {
  41025. return this.x = Math.max(this.x, e.x),
  41026. this.y = Math.max(this.y, e.y),
  41027. this.z = Math.max(this.z, e.z),
  41028. this.w = Math.max(this.w, e.w),
  41029. this
  41030. },
  41031. clamp: function(e, t) {
  41032. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41033. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41034. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41035. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41036. this
  41037. },
  41038. clampScalar: function() {
  41039. var e, t;
  41040. return function(i, r) {
  41041. return void 0 === e && (e = new n.Vector4,
  41042. t = new n.Vector4),
  41043. e.set(i, i, i, i),
  41044. t.set(r, r, r, r),
  41045. this.clamp(e, t)
  41046. }
  41047. }(),
  41048. floor: function() {
  41049. return this.x = Math.floor(this.x),
  41050. this.y = Math.floor(this.y),
  41051. this.z = Math.floor(this.z),
  41052. this.w = Math.floor(this.w),
  41053. this
  41054. },
  41055. ceil: function() {
  41056. return this.x = Math.ceil(this.x),
  41057. this.y = Math.ceil(this.y),
  41058. this.z = Math.ceil(this.z),
  41059. this.w = Math.ceil(this.w),
  41060. this
  41061. },
  41062. round: function() {
  41063. return this.x = Math.round(this.x),
  41064. this.y = Math.round(this.y),
  41065. this.z = Math.round(this.z),
  41066. this.w = Math.round(this.w),
  41067. this
  41068. },
  41069. roundToZero: function() {
  41070. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41071. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41072. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41073. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41074. this
  41075. },
  41076. negate: function() {
  41077. return this.x = -this.x,
  41078. this.y = -this.y,
  41079. this.z = -this.z,
  41080. this.w = -this.w,
  41081. this
  41082. },
  41083. dot: function(e) {
  41084. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41085. },
  41086. lengthSq: function() {
  41087. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41088. },
  41089. length: function() {
  41090. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41091. },
  41092. lengthManhattan: function() {
  41093. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41094. },
  41095. normalize: function() {
  41096. return this.divideScalar(this.length())
  41097. },
  41098. setLength: function(e) {
  41099. return this.multiplyScalar(e / this.length())
  41100. },
  41101. lerp: function(e, t) {
  41102. return this.x += (e.x - this.x) * t,
  41103. this.y += (e.y - this.y) * t,
  41104. this.z += (e.z - this.z) * t,
  41105. this.w += (e.w - this.w) * t,
  41106. this
  41107. },
  41108. lerpVectors: function(e, t, i) {
  41109. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41110. this
  41111. },
  41112. equals: function(e) {
  41113. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41114. },
  41115. fromArray: function(e, t) {
  41116. return void 0 === t && (t = 0),
  41117. this.x = e[t],
  41118. this.y = e[t + 1],
  41119. this.z = e[t + 2],
  41120. this.w = e[t + 3],
  41121. this
  41122. },
  41123. toArray: function(e, t) {
  41124. return void 0 === e && (e = []),
  41125. void 0 === t && (t = 0),
  41126. e[t] = this.x,
  41127. e[t + 1] = this.y,
  41128. e[t + 2] = this.z,
  41129. e[t + 3] = this.w,
  41130. e
  41131. },
  41132. fromAttribute: function(e, t, i) {
  41133. return void 0 === i && (i = 0),
  41134. t = t * e.itemSize + i,
  41135. this.x = e.array[t],
  41136. this.y = e.array[t + 1],
  41137. this.z = e.array[t + 2],
  41138. this.w = e.array[t + 3],
  41139. this
  41140. }
  41141. },
  41142. n.Euler = function(e, t, i, r) {
  41143. this._x = e || 0,
  41144. this._y = t || 0,
  41145. this._z = i || 0,
  41146. this._order = r || n.Euler.DefaultOrder
  41147. }
  41148. ,
  41149. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41150. n.Euler.DefaultOrder = "XYZ",
  41151. n.Euler.prototype = {
  41152. constructor: n.Euler,
  41153. get x() {
  41154. return this._x
  41155. },
  41156. set x(e) {
  41157. this._x = e,
  41158. this.onChangeCallback()
  41159. },
  41160. get y() {
  41161. return this._y
  41162. },
  41163. set y(e) {
  41164. this._y = e,
  41165. this.onChangeCallback()
  41166. },
  41167. get z() {
  41168. return this._z
  41169. },
  41170. set z(e) {
  41171. this._z = e,
  41172. this.onChangeCallback()
  41173. },
  41174. get order() {
  41175. return this._order
  41176. },
  41177. set order(e) {
  41178. this._order = e,
  41179. this.onChangeCallback()
  41180. },
  41181. set: function(e, t, i, n) {
  41182. return this._x = e,
  41183. this._y = t,
  41184. this._z = i,
  41185. this._order = n || this._order,
  41186. this.onChangeCallback(),
  41187. this
  41188. },
  41189. clone: function() {
  41190. return new this.constructor(this._x,this._y,this._z,this._order)
  41191. },
  41192. copy: function(e) {
  41193. return this._x = e._x,
  41194. this._y = e._y,
  41195. this._z = e._z,
  41196. this._order = e._order,
  41197. this.onChangeCallback(),
  41198. this
  41199. },
  41200. setFromRotationMatrix: function(e, t, i) {
  41201. var r = n.Math.clamp
  41202. , o = e.elements
  41203. , a = o[0]
  41204. , s = o[4]
  41205. , l = o[8]
  41206. , c = o[1]
  41207. , h = o[5]
  41208. , u = o[9]
  41209. , d = o[2]
  41210. , p = o[6]
  41211. , f = o[10];
  41212. return t = t || this._order,
  41213. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41214. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41215. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41216. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41217. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41218. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41219. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41220. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41221. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41222. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41223. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41224. this._z = Math.atan2(c, a)) : (this._x = 0,
  41225. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41226. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41227. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41228. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41229. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41230. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41231. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41232. this._order = t,
  41233. i !== !1 && this.onChangeCallback(),
  41234. this
  41235. },
  41236. setFromQuaternion: function() {
  41237. var e;
  41238. return function(t, i, r) {
  41239. return void 0 === e && (e = new n.Matrix4),
  41240. e.makeRotationFromQuaternion(t),
  41241. this.setFromRotationMatrix(e, i, r),
  41242. this
  41243. }
  41244. }(),
  41245. setFromVector3: function(e, t) {
  41246. return this.set(e.x, e.y, e.z, t || this._order)
  41247. },
  41248. reorder: function() {
  41249. var e = new n.Quaternion;
  41250. return function(t) {
  41251. e.setFromEuler(this),
  41252. this.setFromQuaternion(e, t)
  41253. }
  41254. }(),
  41255. equals: function(e) {
  41256. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41257. },
  41258. fromArray: function(e) {
  41259. return this._x = e[0],
  41260. this._y = e[1],
  41261. this._z = e[2],
  41262. void 0 !== e[3] && (this._order = e[3]),
  41263. this.onChangeCallback(),
  41264. this
  41265. },
  41266. toArray: function(e, t) {
  41267. return void 0 === e && (e = []),
  41268. void 0 === t && (t = 0),
  41269. e[t] = this._x,
  41270. e[t + 1] = this._y,
  41271. e[t + 2] = this._z,
  41272. e[t + 3] = this._order,
  41273. e
  41274. },
  41275. toVector3: function(e) {
  41276. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41277. },
  41278. onChange: function(e) {
  41279. return this.onChangeCallback = e,
  41280. this
  41281. },
  41282. onChangeCallback: function() {}
  41283. },
  41284. n.Line3 = function(e, t) {
  41285. this.start = void 0 !== e ? e : new n.Vector3,
  41286. this.end = void 0 !== t ? t : new n.Vector3
  41287. }
  41288. ,
  41289. n.Line3.prototype = {
  41290. constructor: n.Line3,
  41291. set: function(e, t) {
  41292. return this.start.copy(e),
  41293. this.end.copy(t),
  41294. this
  41295. },
  41296. clone: function() {
  41297. return (new this.constructor).copy(this)
  41298. },
  41299. copy: function(e) {
  41300. return this.start.copy(e.start),
  41301. this.end.copy(e.end),
  41302. this
  41303. },
  41304. center: function(e) {
  41305. var t = e || new n.Vector3;
  41306. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41307. },
  41308. delta: function(e) {
  41309. var t = e || new n.Vector3;
  41310. return t.subVectors(this.end, this.start)
  41311. },
  41312. distanceSq: function() {
  41313. return this.start.distanceToSquared(this.end)
  41314. },
  41315. distance: function() {
  41316. return this.start.distanceTo(this.end)
  41317. },
  41318. at: function(e, t) {
  41319. var i = t || new n.Vector3;
  41320. return this.delta(i).multiplyScalar(e).add(this.start)
  41321. },
  41322. closestPointToPointParameter: function() {
  41323. var e = new n.Vector3
  41324. , t = new n.Vector3;
  41325. return function(i, r) {
  41326. e.subVectors(i, this.start),
  41327. t.subVectors(this.end, this.start);
  41328. var o = t.dot(t)
  41329. , a = t.dot(e)
  41330. , s = a / o;
  41331. return r && (s = n.Math.clamp(s, 0, 1)),
  41332. s
  41333. }
  41334. }(),
  41335. closestPointToPoint: function(e, t, i) {
  41336. var r = this.closestPointToPointParameter(e, t)
  41337. , o = i || new n.Vector3;
  41338. return this.delta(o).multiplyScalar(r).add(this.start)
  41339. },
  41340. applyMatrix4: function(e) {
  41341. return this.start.applyMatrix4(e),
  41342. this.end.applyMatrix4(e),
  41343. this
  41344. },
  41345. equals: function(e) {
  41346. return e.start.equals(this.start) && e.end.equals(this.end)
  41347. }
  41348. },
  41349. n.Box2 = function(e, t) {
  41350. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41351. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41352. }
  41353. ,
  41354. n.Box2.prototype = {
  41355. constructor: n.Box2,
  41356. set: function(e, t) {
  41357. return this.min.copy(e),
  41358. this.max.copy(t),
  41359. this
  41360. },
  41361. setFromPoints: function(e) {
  41362. this.makeEmpty();
  41363. for (var t = 0, i = e.length; t < i; t++)
  41364. this.expandByPoint(e[t]);
  41365. return this
  41366. },
  41367. setFromCenterAndSize: function() {
  41368. var e = new n.Vector2;
  41369. return function(t, i) {
  41370. var n = e.copy(i).multiplyScalar(.5);
  41371. return this.min.copy(t).sub(n),
  41372. this.max.copy(t).add(n),
  41373. this
  41374. }
  41375. }(),
  41376. clone: function() {
  41377. return (new this.constructor).copy(this)
  41378. },
  41379. copy: function(e) {
  41380. return this.min.copy(e.min),
  41381. this.max.copy(e.max),
  41382. this
  41383. },
  41384. makeEmpty: function() {
  41385. return this.min.x = this.min.y = +(1 / 0),
  41386. this.max.x = this.max.y = -(1 / 0),
  41387. this
  41388. },
  41389. isEmpty: function() {
  41390. return this.max.x < this.min.x || this.max.y < this.min.y
  41391. },
  41392. center: function(e) {
  41393. var t = e || new n.Vector2;
  41394. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41395. },
  41396. size: function(e) {
  41397. var t = e || new n.Vector2;
  41398. return t.subVectors(this.max, this.min)
  41399. },
  41400. expandByPoint: function(e) {
  41401. return this.min.min(e),
  41402. this.max.max(e),
  41403. this
  41404. },
  41405. expandByVector: function(e) {
  41406. return this.min.sub(e),
  41407. this.max.add(e),
  41408. this
  41409. },
  41410. expandByScalar: function(e) {
  41411. return this.min.addScalar(-e),
  41412. this.max.addScalar(e),
  41413. this
  41414. },
  41415. containsPoint: function(e) {
  41416. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41417. },
  41418. containsBox: function(e) {
  41419. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41420. },
  41421. getParameter: function(e, t) {
  41422. var i = t || new n.Vector2;
  41423. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41424. },
  41425. intersectsBox: function(e) {
  41426. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41427. },
  41428. clampPoint: function(e, t) {
  41429. var i = t || new n.Vector2;
  41430. return i.copy(e).clamp(this.min, this.max)
  41431. },
  41432. distanceToPoint: function() {
  41433. var e = new n.Vector2;
  41434. return function(t) {
  41435. var i = e.copy(t).clamp(this.min, this.max);
  41436. return i.sub(t).length()
  41437. }
  41438. }(),
  41439. intersect: function(e) {
  41440. return this.min.max(e.min),
  41441. this.max.min(e.max),
  41442. this
  41443. },
  41444. union: function(e) {
  41445. return this.min.min(e.min),
  41446. this.max.max(e.max),
  41447. this
  41448. },
  41449. translate: function(e) {
  41450. return this.min.add(e),
  41451. this.max.add(e),
  41452. this
  41453. },
  41454. equals: function(e) {
  41455. return e.min.equals(this.min) && e.max.equals(this.max)
  41456. }
  41457. },
  41458. n.Box3 = function(e, t) {
  41459. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41460. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41461. }
  41462. ,
  41463. n.Box3.prototype = {
  41464. constructor: n.Box3,
  41465. set: function(e, t) {
  41466. return this.min.copy(e),
  41467. this.max.copy(t),
  41468. this
  41469. },
  41470. setFromArray: function(e) {
  41471. this.makeEmpty();
  41472. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41473. var c = e[s]
  41474. , h = e[s + 1]
  41475. , u = e[s + 2];
  41476. c < t && (t = c),
  41477. h < i && (i = h),
  41478. u < n && (n = u),
  41479. c > r && (r = c),
  41480. h > o && (o = h),
  41481. u > a && (a = u)
  41482. }
  41483. this.min.set(t, i, n),
  41484. this.max.set(r, o, a)
  41485. },
  41486. setFromPoints: function(e) {
  41487. this.makeEmpty();
  41488. for (var t = 0, i = e.length; t < i; t++)
  41489. this.expandByPoint(e[t]);
  41490. return this
  41491. },
  41492. setFromCenterAndSize: function() {
  41493. var e = new n.Vector3;
  41494. return function(t, i) {
  41495. var n = e.copy(i).multiplyScalar(.5);
  41496. return this.min.copy(t).sub(n),
  41497. this.max.copy(t).add(n),
  41498. this
  41499. }
  41500. }(),
  41501. setFromObject: function() {
  41502. var e;
  41503. return function(t) {
  41504. void 0 === e && (e = new n.Box3);
  41505. var i = this;
  41506. return this.makeEmpty(),
  41507. t.updateMatrixWorld(!0),
  41508. t.traverse(function(t) {
  41509. var n = t.geometry;
  41510. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41511. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41512. e.applyMatrix4(t.matrixWorld),
  41513. i.union(e)))
  41514. }),
  41515. this
  41516. }
  41517. }(),
  41518. clone: function() {
  41519. return (new this.constructor).copy(this)
  41520. },
  41521. copy: function(e) {
  41522. return this.min.copy(e.min),
  41523. this.max.copy(e.max),
  41524. this
  41525. },
  41526. makeEmpty: function() {
  41527. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41528. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41529. this
  41530. },
  41531. isEmpty: function() {
  41532. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41533. },
  41534. center: function(e) {
  41535. var t = e || new n.Vector3;
  41536. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41537. },
  41538. size: function(e) {
  41539. var t = e || new n.Vector3;
  41540. return t.subVectors(this.max, this.min)
  41541. },
  41542. expandByPoint: function(e) {
  41543. return this.min.min(e),
  41544. this.max.max(e),
  41545. this
  41546. },
  41547. expandByVector: function(e) {
  41548. return this.min.sub(e),
  41549. this.max.add(e),
  41550. this
  41551. },
  41552. expandByScalar: function(e) {
  41553. return this.min.addScalar(-e),
  41554. this.max.addScalar(e),
  41555. this
  41556. },
  41557. containsPoint: function(e) {
  41558. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41559. },
  41560. containsBox: function(e) {
  41561. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41562. },
  41563. getParameter: function(e, t) {
  41564. var i = t || new n.Vector3;
  41565. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41566. },
  41567. intersectsBox: function(e) {
  41568. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41569. },
  41570. intersectsSphere: function() {
  41571. var e;
  41572. return function(t) {
  41573. return void 0 === e && (e = new n.Vector3),
  41574. this.clampPoint(t.center, e),
  41575. e.distanceToSquared(t.center) <= t.radius * t.radius
  41576. }
  41577. }(),
  41578. intersectsPlane: function(e) {
  41579. var t, i;
  41580. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41581. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41582. i = e.normal.x * this.min.x),
  41583. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41584. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41585. i += e.normal.y * this.min.y),
  41586. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41587. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41588. i += e.normal.z * this.min.z),
  41589. t <= e.constant && i >= e.constant
  41590. },
  41591. clampPoint: function(e, t) {
  41592. var i = t || new n.Vector3;
  41593. return i.copy(e).clamp(this.min, this.max)
  41594. },
  41595. distanceToPoint: function() {
  41596. var e = new n.Vector3;
  41597. return function(t) {
  41598. var i = e.copy(t).clamp(this.min, this.max);
  41599. return i.sub(t).length()
  41600. }
  41601. }(),
  41602. getBoundingSphere: function() {
  41603. var e = new n.Vector3;
  41604. return function(t) {
  41605. var i = t || new n.Sphere;
  41606. return i.center = this.center(),
  41607. i.radius = .5 * this.size(e).length(),
  41608. i
  41609. }
  41610. }(),
  41611. intersect: function(e) {
  41612. return this.min.max(e.min),
  41613. this.max.min(e.max),
  41614. this
  41615. },
  41616. union: function(e) {
  41617. return this.min.min(e.min),
  41618. this.max.max(e.max),
  41619. this
  41620. },
  41621. applyMatrix4: function() {
  41622. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41623. return function(t) {
  41624. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41625. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41626. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41627. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41628. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41629. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41630. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41631. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41632. this.makeEmpty(),
  41633. this.setFromPoints(e),
  41634. this
  41635. }
  41636. }(),
  41637. translate: function(e) {
  41638. return this.min.add(e),
  41639. this.max.add(e),
  41640. this
  41641. },
  41642. equals: function(e) {
  41643. return e.min.equals(this.min) && e.max.equals(this.max)
  41644. }
  41645. },
  41646. n.Matrix3 = function() {
  41647. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41648. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41649. }
  41650. ,
  41651. n.Matrix3.prototype = {
  41652. constructor: n.Matrix3,
  41653. set: function(e, t, i, n, r, o, a, s, l) {
  41654. var c = this.elements;
  41655. return c[0] = e,
  41656. c[1] = n,
  41657. c[2] = a,
  41658. c[3] = t,
  41659. c[4] = r,
  41660. c[5] = s,
  41661. c[6] = i,
  41662. c[7] = o,
  41663. c[8] = l,
  41664. this
  41665. },
  41666. identity: function() {
  41667. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41668. this
  41669. },
  41670. clone: function() {
  41671. return (new this.constructor).fromArray(this.elements)
  41672. },
  41673. copy: function(e) {
  41674. var t = e.elements;
  41675. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41676. this
  41677. },
  41678. setFromMatrix4: function(e) {
  41679. var t = e.elements;
  41680. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41681. this
  41682. },
  41683. applyToVector3Array: function() {
  41684. var e;
  41685. return function(t, i, r) {
  41686. void 0 === e && (e = new n.Vector3),
  41687. void 0 === i && (i = 0),
  41688. void 0 === r && (r = t.length);
  41689. for (var o = 0, a = i; o < r; o += 3,
  41690. a += 3)
  41691. e.fromArray(t, a),
  41692. e.applyMatrix3(this),
  41693. e.toArray(t, a);
  41694. return t
  41695. }
  41696. }(),
  41697. applyToBuffer: function() {
  41698. var e;
  41699. return function(t, i, r) {
  41700. void 0 === e && (e = new n.Vector3),
  41701. void 0 === i && (i = 0),
  41702. void 0 === r && (r = t.length / t.itemSize);
  41703. for (var o = 0, a = i; o < r; o++,
  41704. a++)
  41705. e.x = t.getX(a),
  41706. e.y = t.getY(a),
  41707. e.z = t.getZ(a),
  41708. e.applyMatrix3(this),
  41709. t.setXYZ(e.x, e.y, e.z);
  41710. return t
  41711. }
  41712. }(),
  41713. multiplyScalar: function(e) {
  41714. var t = this.elements;
  41715. return t[0] *= e,
  41716. t[3] *= e,
  41717. t[6] *= e,
  41718. t[1] *= e,
  41719. t[4] *= e,
  41720. t[7] *= e,
  41721. t[2] *= e,
  41722. t[5] *= e,
  41723. t[8] *= e,
  41724. this
  41725. },
  41726. determinant: function() {
  41727. var e = this.elements
  41728. , t = e[0]
  41729. , i = e[1]
  41730. , n = e[2]
  41731. , r = e[3]
  41732. , o = e[4]
  41733. , a = e[5]
  41734. , s = e[6]
  41735. , l = e[7]
  41736. , c = e[8];
  41737. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41738. },
  41739. getInverse: function(e, t) {
  41740. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41741. var i = e.elements
  41742. , r = this.elements
  41743. , o = i[0]
  41744. , a = i[1]
  41745. , s = i[2]
  41746. , l = i[3]
  41747. , c = i[4]
  41748. , h = i[5]
  41749. , u = i[6]
  41750. , d = i[7]
  41751. , p = i[8]
  41752. , f = p * c - h * d
  41753. , g = h * u - p * l
  41754. , m = d * l - c * u
  41755. , v = o * f + a * g + s * m;
  41756. if (0 === v) {
  41757. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41758. if (t)
  41759. throw new Error(A);
  41760. return console.warn(A),
  41761. this.identity()
  41762. }
  41763. return r[0] = f,
  41764. r[1] = s * d - p * a,
  41765. r[2] = h * a - s * c,
  41766. r[3] = g,
  41767. r[4] = p * o - s * u,
  41768. r[5] = s * l - h * o,
  41769. r[6] = m,
  41770. r[7] = a * u - d * o,
  41771. r[8] = c * o - a * l,
  41772. this.multiplyScalar(1 / v)
  41773. },
  41774. transpose: function() {
  41775. var e, t = this.elements;
  41776. return e = t[1],
  41777. t[1] = t[3],
  41778. t[3] = e,
  41779. e = t[2],
  41780. t[2] = t[6],
  41781. t[6] = e,
  41782. e = t[5],
  41783. t[5] = t[7],
  41784. t[7] = e,
  41785. this
  41786. },
  41787. flattenToArrayOffset: function(e, t) {
  41788. var i = this.elements;
  41789. return e[t] = i[0],
  41790. e[t + 1] = i[1],
  41791. e[t + 2] = i[2],
  41792. e[t + 3] = i[3],
  41793. e[t + 4] = i[4],
  41794. e[t + 5] = i[5],
  41795. e[t + 6] = i[6],
  41796. e[t + 7] = i[7],
  41797. e[t + 8] = i[8],
  41798. e
  41799. },
  41800. getNormalMatrix: function(e) {
  41801. return this.setFromMatrix4(e).getInverse(this).transpose()
  41802. },
  41803. transposeIntoArray: function(e) {
  41804. var t = this.elements;
  41805. return e[0] = t[0],
  41806. e[1] = t[3],
  41807. e[2] = t[6],
  41808. e[3] = t[1],
  41809. e[4] = t[4],
  41810. e[5] = t[7],
  41811. e[6] = t[2],
  41812. e[7] = t[5],
  41813. e[8] = t[8],
  41814. this
  41815. },
  41816. fromArray: function(e) {
  41817. return this.elements.set(e),
  41818. this
  41819. },
  41820. toArray: function() {
  41821. var e = this.elements;
  41822. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41823. }
  41824. },
  41825. n.Matrix4 = function() {
  41826. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41827. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41828. }
  41829. ,
  41830. n.Matrix4.prototype = {
  41831. constructor: n.Matrix4,
  41832. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41833. var m = this.elements;
  41834. return m[0] = e,
  41835. m[4] = t,
  41836. m[8] = i,
  41837. m[12] = n,
  41838. m[1] = r,
  41839. m[5] = o,
  41840. m[9] = a,
  41841. m[13] = s,
  41842. m[2] = l,
  41843. m[6] = c,
  41844. m[10] = h,
  41845. m[14] = u,
  41846. m[3] = d,
  41847. m[7] = p,
  41848. m[11] = f,
  41849. m[15] = g,
  41850. this
  41851. },
  41852. identity: function() {
  41853. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41854. this
  41855. },
  41856. clone: function() {
  41857. return (new n.Matrix4).fromArray(this.elements)
  41858. },
  41859. copy: function(e) {
  41860. return this.elements.set(e.elements),
  41861. this
  41862. },
  41863. copyPosition: function(e) {
  41864. var t = this.elements
  41865. , i = e.elements;
  41866. return t[12] = i[12],
  41867. t[13] = i[13],
  41868. t[14] = i[14],
  41869. this
  41870. },
  41871. extractBasis: function(e, t, i) {
  41872. return e.setFromMatrixColumn(this, 0),
  41873. t.setFromMatrixColumn(this, 1),
  41874. i.setFromMatrixColumn(this, 2),
  41875. this
  41876. },
  41877. makeBasis: function(e, t, i) {
  41878. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41879. this
  41880. },
  41881. extractRotation: function() {
  41882. var e;
  41883. return function(t) {
  41884. void 0 === e && (e = new n.Vector3);
  41885. var i = this.elements
  41886. , r = t.elements
  41887. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41888. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41889. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41890. return i[0] = r[0] * o,
  41891. i[1] = r[1] * o,
  41892. i[2] = r[2] * o,
  41893. i[4] = r[4] * a,
  41894. i[5] = r[5] * a,
  41895. i[6] = r[6] * a,
  41896. i[8] = r[8] * s,
  41897. i[9] = r[9] * s,
  41898. i[10] = r[10] * s,
  41899. this
  41900. }
  41901. }(),
  41902. makeRotationFromEuler: function(e) {
  41903. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41904. var t = this.elements
  41905. , i = e.x
  41906. , r = e.y
  41907. , o = e.z
  41908. , a = Math.cos(i)
  41909. , s = Math.sin(i)
  41910. , l = Math.cos(r)
  41911. , c = Math.sin(r)
  41912. , h = Math.cos(o)
  41913. , u = Math.sin(o);
  41914. if ("XYZ" === e.order) {
  41915. var d = a * h
  41916. , p = a * u
  41917. , f = s * h
  41918. , g = s * u;
  41919. t[0] = l * h,
  41920. t[4] = -l * u,
  41921. t[8] = c,
  41922. t[1] = p + f * c,
  41923. t[5] = d - g * c,
  41924. t[9] = -s * l,
  41925. t[2] = g - d * c,
  41926. t[6] = f + p * c,
  41927. t[10] = a * l
  41928. } else if ("YXZ" === e.order) {
  41929. var m = l * h
  41930. , v = l * u
  41931. , A = c * h
  41932. , y = c * u;
  41933. t[0] = m + y * s,
  41934. t[4] = A * s - v,
  41935. t[8] = a * c,
  41936. t[1] = a * u,
  41937. t[5] = a * h,
  41938. t[9] = -s,
  41939. t[2] = v * s - A,
  41940. t[6] = y + m * s,
  41941. t[10] = a * l
  41942. } else if ("ZXY" === e.order) {
  41943. var m = l * h
  41944. , v = l * u
  41945. , A = c * h
  41946. , y = c * u;
  41947. t[0] = m - y * s,
  41948. t[4] = -a * u,
  41949. t[8] = A + v * s,
  41950. t[1] = v + A * s,
  41951. t[5] = a * h,
  41952. t[9] = y - m * s,
  41953. t[2] = -a * c,
  41954. t[6] = s,
  41955. t[10] = a * l
  41956. } else if ("ZYX" === e.order) {
  41957. var d = a * h
  41958. , p = a * u
  41959. , f = s * h
  41960. , g = s * u;
  41961. t[0] = l * h,
  41962. t[4] = f * c - p,
  41963. t[8] = d * c + g,
  41964. t[1] = l * u,
  41965. t[5] = g * c + d,
  41966. t[9] = p * c - f,
  41967. t[2] = -c,
  41968. t[6] = s * l,
  41969. t[10] = a * l
  41970. } else if ("YZX" === e.order) {
  41971. var C = a * l
  41972. , I = a * c
  41973. , E = s * l
  41974. , b = s * c;
  41975. t[0] = l * h,
  41976. t[4] = b - C * u,
  41977. t[8] = E * u + I,
  41978. t[1] = u,
  41979. t[5] = a * h,
  41980. t[9] = -s * h,
  41981. t[2] = -c * h,
  41982. t[6] = I * u + E,
  41983. t[10] = C - b * u
  41984. } else if ("XZY" === e.order) {
  41985. var C = a * l
  41986. , I = a * c
  41987. , E = s * l
  41988. , b = s * c;
  41989. t[0] = l * h,
  41990. t[4] = -u,
  41991. t[8] = c * h,
  41992. t[1] = C * u + b,
  41993. t[5] = a * h,
  41994. t[9] = I * u - E,
  41995. t[2] = E * u - I,
  41996. t[6] = s * h,
  41997. t[10] = b * u + C
  41998. }
  41999. return t[3] = 0,
  42000. t[7] = 0,
  42001. t[11] = 0,
  42002. t[12] = 0,
  42003. t[13] = 0,
  42004. t[14] = 0,
  42005. t[15] = 1,
  42006. this
  42007. },
  42008. makeRotationFromQuaternion: function(e) {
  42009. var t = this.elements
  42010. , i = e.x
  42011. , n = e.y
  42012. , r = e.z
  42013. , o = e.w
  42014. , a = i + i
  42015. , s = n + n
  42016. , l = r + r
  42017. , c = i * a
  42018. , h = i * s
  42019. , u = i * l
  42020. , d = n * s
  42021. , p = n * l
  42022. , f = r * l
  42023. , g = o * a
  42024. , m = o * s
  42025. , v = o * l;
  42026. return t[0] = 1 - (d + f),
  42027. t[4] = h - v,
  42028. t[8] = u + m,
  42029. t[1] = h + v,
  42030. t[5] = 1 - (c + f),
  42031. t[9] = p - g,
  42032. t[2] = u - m,
  42033. t[6] = p + g,
  42034. t[10] = 1 - (c + d),
  42035. t[3] = 0,
  42036. t[7] = 0,
  42037. t[11] = 0,
  42038. t[12] = 0,
  42039. t[13] = 0,
  42040. t[14] = 0,
  42041. t[15] = 1,
  42042. this
  42043. },
  42044. lookAt: function() {
  42045. var e, t, i;
  42046. return function(r, o, a) {
  42047. void 0 === e && (e = new n.Vector3),
  42048. void 0 === t && (t = new n.Vector3),
  42049. void 0 === i && (i = new n.Vector3);
  42050. var s = this.elements;
  42051. return i.subVectors(r, o).normalize(),
  42052. 0 === i.lengthSq() && (i.z = 1),
  42053. e.crossVectors(a, i).normalize(),
  42054. 0 === e.lengthSq() && (i.x += 1e-4,
  42055. e.crossVectors(a, i).normalize()),
  42056. t.crossVectors(i, e),
  42057. s[0] = e.x,
  42058. s[4] = t.x,
  42059. s[8] = i.x,
  42060. s[1] = e.y,
  42061. s[5] = t.y,
  42062. s[9] = i.y,
  42063. s[2] = e.z,
  42064. s[6] = t.z,
  42065. s[10] = i.z,
  42066. this
  42067. }
  42068. }(),
  42069. multiply: function(e, t) {
  42070. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42071. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42072. },
  42073. multiplyMatrices: function(e, t) {
  42074. var i = e.elements
  42075. , n = t.elements
  42076. , r = this.elements
  42077. , o = i[0]
  42078. , a = i[4]
  42079. , s = i[8]
  42080. , l = i[12]
  42081. , c = i[1]
  42082. , h = i[5]
  42083. , u = i[9]
  42084. , d = i[13]
  42085. , p = i[2]
  42086. , f = i[6]
  42087. , g = i[10]
  42088. , m = i[14]
  42089. , v = i[3]
  42090. , A = i[7]
  42091. , y = i[11]
  42092. , C = i[15]
  42093. , I = n[0]
  42094. , E = n[4]
  42095. , b = n[8]
  42096. , w = n[12]
  42097. , _ = n[1]
  42098. , T = n[5]
  42099. , x = n[9]
  42100. , S = n[13]
  42101. , M = n[2]
  42102. , R = n[6]
  42103. , P = n[10]
  42104. , O = n[14]
  42105. , L = n[3]
  42106. , D = n[7]
  42107. , N = n[11]
  42108. , B = n[15];
  42109. return r[0] = o * I + a * _ + s * M + l * L,
  42110. r[4] = o * E + a * T + s * R + l * D,
  42111. r[8] = o * b + a * x + s * P + l * N,
  42112. r[12] = o * w + a * S + s * O + l * B,
  42113. r[1] = c * I + h * _ + u * M + d * L,
  42114. r[5] = c * E + h * T + u * R + d * D,
  42115. r[9] = c * b + h * x + u * P + d * N,
  42116. r[13] = c * w + h * S + u * O + d * B,
  42117. r[2] = p * I + f * _ + g * M + m * L,
  42118. r[6] = p * E + f * T + g * R + m * D,
  42119. r[10] = p * b + f * x + g * P + m * N,
  42120. r[14] = p * w + f * S + g * O + m * B,
  42121. r[3] = v * I + A * _ + y * M + C * L,
  42122. r[7] = v * E + A * T + y * R + C * D,
  42123. r[11] = v * b + A * x + y * P + C * N,
  42124. r[15] = v * w + A * S + y * O + C * B,
  42125. this
  42126. },
  42127. multiplyToArray: function(e, t, i) {
  42128. var n = this.elements;
  42129. return this.multiplyMatrices(e, t),
  42130. i[0] = n[0],
  42131. i[1] = n[1],
  42132. i[2] = n[2],
  42133. i[3] = n[3],
  42134. i[4] = n[4],
  42135. i[5] = n[5],
  42136. i[6] = n[6],
  42137. i[7] = n[7],
  42138. i[8] = n[8],
  42139. i[9] = n[9],
  42140. i[10] = n[10],
  42141. i[11] = n[11],
  42142. i[12] = n[12],
  42143. i[13] = n[13],
  42144. i[14] = n[14],
  42145. i[15] = n[15],
  42146. this
  42147. },
  42148. multiplyScalar: function(e) {
  42149. var t = this.elements;
  42150. return t[0] *= e,
  42151. t[4] *= e,
  42152. t[8] *= e,
  42153. t[12] *= e,
  42154. t[1] *= e,
  42155. t[5] *= e,
  42156. t[9] *= e,
  42157. t[13] *= e,
  42158. t[2] *= e,
  42159. t[6] *= e,
  42160. t[10] *= e,
  42161. t[14] *= e,
  42162. t[3] *= e,
  42163. t[7] *= e,
  42164. t[11] *= e,
  42165. t[15] *= e,
  42166. this
  42167. },
  42168. applyToVector3Array: function() {
  42169. var e;
  42170. return function(t, i, r) {
  42171. void 0 === e && (e = new n.Vector3),
  42172. void 0 === i && (i = 0),
  42173. void 0 === r && (r = t.length);
  42174. for (var o = 0, a = i; o < r; o += 3,
  42175. a += 3)
  42176. e.fromArray(t, a),
  42177. e.applyMatrix4(this),
  42178. e.toArray(t, a);
  42179. return t
  42180. }
  42181. }(),
  42182. applyToBuffer: function() {
  42183. var e;
  42184. return function(t, i, r) {
  42185. void 0 === e && (e = new n.Vector3),
  42186. void 0 === i && (i = 0),
  42187. void 0 === r && (r = t.length / t.itemSize);
  42188. for (var o = 0, a = i; o < r; o++,
  42189. a++)
  42190. e.x = t.getX(a),
  42191. e.y = t.getY(a),
  42192. e.z = t.getZ(a),
  42193. e.applyMatrix4(this),
  42194. t.setXYZ(e.x, e.y, e.z);
  42195. return t
  42196. }
  42197. }(),
  42198. determinant: function() {
  42199. var e = this.elements
  42200. , t = e[0]
  42201. , i = e[4]
  42202. , n = e[8]
  42203. , r = e[12]
  42204. , o = e[1]
  42205. , a = e[5]
  42206. , s = e[9]
  42207. , l = e[13]
  42208. , c = e[2]
  42209. , h = e[6]
  42210. , u = e[10]
  42211. , d = e[14]
  42212. , p = e[3]
  42213. , f = e[7]
  42214. , g = e[11]
  42215. , m = e[15];
  42216. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42217. },
  42218. transpose: function() {
  42219. var e, t = this.elements;
  42220. return e = t[1],
  42221. t[1] = t[4],
  42222. t[4] = e,
  42223. e = t[2],
  42224. t[2] = t[8],
  42225. t[8] = e,
  42226. e = t[6],
  42227. t[6] = t[9],
  42228. t[9] = e,
  42229. e = t[3],
  42230. t[3] = t[12],
  42231. t[12] = e,
  42232. e = t[7],
  42233. t[7] = t[13],
  42234. t[13] = e,
  42235. e = t[11],
  42236. t[11] = t[14],
  42237. t[14] = e,
  42238. this
  42239. },
  42240. flattenToArrayOffset: function(e, t) {
  42241. var i = this.elements;
  42242. return e[t] = i[0],
  42243. e[t + 1] = i[1],
  42244. e[t + 2] = i[2],
  42245. e[t + 3] = i[3],
  42246. e[t + 4] = i[4],
  42247. e[t + 5] = i[5],
  42248. e[t + 6] = i[6],
  42249. e[t + 7] = i[7],
  42250. e[t + 8] = i[8],
  42251. e[t + 9] = i[9],
  42252. e[t + 10] = i[10],
  42253. e[t + 11] = i[11],
  42254. e[t + 12] = i[12],
  42255. e[t + 13] = i[13],
  42256. e[t + 14] = i[14],
  42257. e[t + 15] = i[15],
  42258. e
  42259. },
  42260. getPosition: function() {
  42261. var e;
  42262. return function() {
  42263. return void 0 === e && (e = new n.Vector3),
  42264. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42265. e.setFromMatrixColumn(this, 3)
  42266. }
  42267. }(),
  42268. setPosition: function(e) {
  42269. var t = this.elements;
  42270. return t[12] = e.x,
  42271. t[13] = e.y,
  42272. t[14] = e.z,
  42273. this
  42274. },
  42275. getInverse: function(e, t) {
  42276. var i = this.elements
  42277. , n = e.elements
  42278. , r = n[0]
  42279. , o = n[1]
  42280. , a = n[2]
  42281. , s = n[3]
  42282. , l = n[4]
  42283. , c = n[5]
  42284. , h = n[6]
  42285. , u = n[7]
  42286. , d = n[8]
  42287. , p = n[9]
  42288. , f = n[10]
  42289. , g = n[11]
  42290. , m = n[12]
  42291. , v = n[13]
  42292. , A = n[14]
  42293. , y = n[15]
  42294. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42295. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42296. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42297. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42298. , w = r * C + o * I + a * E + s * b;
  42299. if (0 === w) {
  42300. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42301. if (t)
  42302. throw new Error(_);
  42303. return console.warn(_),
  42304. this.identity()
  42305. }
  42306. return i[0] = C,
  42307. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42308. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42309. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42310. i[4] = I,
  42311. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42312. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42313. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42314. i[8] = E,
  42315. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42316. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42317. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42318. i[12] = b,
  42319. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42320. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42321. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42322. this.multiplyScalar(1 / w)
  42323. },
  42324. scale: function(e) {
  42325. var t = this.elements
  42326. , i = e.x
  42327. , n = e.y
  42328. , r = e.z;
  42329. return t[0] *= i,
  42330. t[4] *= n,
  42331. t[8] *= r,
  42332. t[1] *= i,
  42333. t[5] *= n,
  42334. t[9] *= r,
  42335. t[2] *= i,
  42336. t[6] *= n,
  42337. t[10] *= r,
  42338. t[3] *= i,
  42339. t[7] *= n,
  42340. t[11] *= r,
  42341. this
  42342. },
  42343. getMaxScaleOnAxis: function() {
  42344. var e = this.elements
  42345. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42346. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42347. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42348. return Math.sqrt(Math.max(t, i, n))
  42349. },
  42350. makeTranslation: function(e, t, i) {
  42351. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42352. this
  42353. },
  42354. makeRotationX: function(e) {
  42355. var t = Math.cos(e)
  42356. , i = Math.sin(e);
  42357. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42358. this
  42359. },
  42360. makeRotationY: function(e) {
  42361. var t = Math.cos(e)
  42362. , i = Math.sin(e);
  42363. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42364. this
  42365. },
  42366. makeRotationZ: function(e) {
  42367. var t = Math.cos(e)
  42368. , i = Math.sin(e);
  42369. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42370. this
  42371. },
  42372. makeRotationAxis: function(e, t) {
  42373. var i = Math.cos(t)
  42374. , n = Math.sin(t)
  42375. , r = 1 - i
  42376. , o = e.x
  42377. , a = e.y
  42378. , s = e.z
  42379. , l = r * o
  42380. , c = r * a;
  42381. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42382. this
  42383. },
  42384. makeScale: function(e, t, i) {
  42385. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42386. this
  42387. },
  42388. compose: function(e, t, i) {
  42389. return this.makeRotationFromQuaternion(t),
  42390. this.scale(i),
  42391. this.setPosition(e),
  42392. this
  42393. },
  42394. decompose: function() {
  42395. var e, t;
  42396. return function(i, r, o) {
  42397. void 0 === e && (e = new n.Vector3),
  42398. void 0 === t && (t = new n.Matrix4);
  42399. var a = this.elements
  42400. , s = e.set(a[0], a[1], a[2]).length()
  42401. , l = e.set(a[4], a[5], a[6]).length()
  42402. , c = e.set(a[8], a[9], a[10]).length()
  42403. , h = this.determinant();
  42404. h < 0 && (s = -s),
  42405. i.x = a[12],
  42406. i.y = a[13],
  42407. i.z = a[14],
  42408. t.elements.set(this.elements);
  42409. var u = 1 / s
  42410. , d = 1 / l
  42411. , p = 1 / c;
  42412. return t.elements[0] *= u,
  42413. t.elements[1] *= u,
  42414. t.elements[2] *= u,
  42415. t.elements[4] *= d,
  42416. t.elements[5] *= d,
  42417. t.elements[6] *= d,
  42418. t.elements[8] *= p,
  42419. t.elements[9] *= p,
  42420. t.elements[10] *= p,
  42421. r.setFromRotationMatrix(t),
  42422. o.x = s,
  42423. o.y = l,
  42424. o.z = c,
  42425. this
  42426. }
  42427. }(),
  42428. makeFrustum: function(e, t, i, n, r, o) {
  42429. var a = this.elements
  42430. , s = 2 * r / (t - e)
  42431. , l = 2 * r / (n - i)
  42432. , c = (t + e) / (t - e)
  42433. , h = (n + i) / (n - i)
  42434. , u = -(o + r) / (o - r)
  42435. , d = -2 * o * r / (o - r);
  42436. return a[0] = s,
  42437. a[4] = 0,
  42438. a[8] = c,
  42439. a[12] = 0,
  42440. a[1] = 0,
  42441. a[5] = l,
  42442. a[9] = h,
  42443. a[13] = 0,
  42444. a[2] = 0,
  42445. a[6] = 0,
  42446. a[10] = u,
  42447. a[14] = d,
  42448. a[3] = 0,
  42449. a[7] = 0,
  42450. a[11] = -1,
  42451. a[15] = 0,
  42452. this
  42453. },
  42454. makePerspective: function(e, t, i, r) {
  42455. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42456. , a = -o
  42457. , s = a * t
  42458. , l = o * t;
  42459. return this.makeFrustum(s, l, a, o, i, r)
  42460. },
  42461. makeOrthographic: function(e, t, i, n, r, o) {
  42462. var a = this.elements
  42463. , s = 1 / (t - e)
  42464. , l = 1 / (i - n)
  42465. , c = 1 / (o - r)
  42466. , h = (t + e) * s
  42467. , u = (i + n) * l
  42468. , d = (o + r) * c;
  42469. return a[0] = 2 * s,
  42470. a[4] = 0,
  42471. a[8] = 0,
  42472. a[12] = -h,
  42473. a[1] = 0,
  42474. a[5] = 2 * l,
  42475. a[9] = 0,
  42476. a[13] = -u,
  42477. a[2] = 0,
  42478. a[6] = 0,
  42479. a[10] = -2 * c,
  42480. a[14] = -d,
  42481. a[3] = 0,
  42482. a[7] = 0,
  42483. a[11] = 0,
  42484. a[15] = 1,
  42485. this
  42486. },
  42487. equals: function(e) {
  42488. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42489. if (t[n] !== i[n])
  42490. return !1;
  42491. return !0
  42492. },
  42493. fromArray: function(e) {
  42494. return this.elements.set(e),
  42495. this
  42496. },
  42497. toArray: function() {
  42498. var e = this.elements;
  42499. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42500. }
  42501. },
  42502. n.Ray = function(e, t) {
  42503. this.origin = void 0 !== e ? e : new n.Vector3,
  42504. this.direction = void 0 !== t ? t : new n.Vector3
  42505. }
  42506. ,
  42507. n.Ray.prototype = {
  42508. constructor: n.Ray,
  42509. set: function(e, t) {
  42510. return this.origin.copy(e),
  42511. this.direction.copy(t),
  42512. this
  42513. },
  42514. clone: function() {
  42515. return (new this.constructor).copy(this)
  42516. },
  42517. copy: function(e) {
  42518. return this.origin.copy(e.origin),
  42519. this.direction.copy(e.direction),
  42520. this
  42521. },
  42522. at: function(e, t) {
  42523. var i = t || new n.Vector3;
  42524. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42525. },
  42526. lookAt: function(e) {
  42527. this.direction.copy(e).sub(this.origin).normalize()
  42528. },
  42529. recast: function() {
  42530. var e = new n.Vector3;
  42531. return function(t) {
  42532. return this.origin.copy(this.at(t, e)),
  42533. this
  42534. }
  42535. }(),
  42536. closestPointToPoint: function(e, t) {
  42537. var i = t || new n.Vector3;
  42538. i.subVectors(e, this.origin);
  42539. var r = i.dot(this.direction);
  42540. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42541. },
  42542. distanceToPoint: function(e) {
  42543. return Math.sqrt(this.distanceSqToPoint(e))
  42544. },
  42545. distanceSqToPoint: function() {
  42546. var e = new n.Vector3;
  42547. return function(t) {
  42548. var i = e.subVectors(t, this.origin).dot(this.direction);
  42549. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42550. e.distanceToSquared(t))
  42551. }
  42552. }(),
  42553. distanceSqToSegment: function() {
  42554. var e = new n.Vector3
  42555. , t = new n.Vector3
  42556. , i = new n.Vector3;
  42557. return function(n, r, o, a) {
  42558. e.copy(n).add(r).multiplyScalar(.5),
  42559. t.copy(r).sub(n).normalize(),
  42560. i.copy(this.origin).sub(e);
  42561. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42562. if (m > 0)
  42563. if (s = d * f - p,
  42564. l = d * p - f,
  42565. h = u * m,
  42566. s >= 0)
  42567. if (l >= -h)
  42568. if (l <= h) {
  42569. var v = 1 / m;
  42570. s *= v,
  42571. l *= v,
  42572. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42573. } else
  42574. l = u,
  42575. s = Math.max(0, -(d * l + p)),
  42576. c = -s * s + l * (l + 2 * f) + g;
  42577. else
  42578. l = -u,
  42579. s = Math.max(0, -(d * l + p)),
  42580. c = -s * s + l * (l + 2 * f) + g;
  42581. else
  42582. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42583. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42584. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42585. l = Math.min(Math.max(-u, -f), u),
  42586. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42587. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42588. c = -s * s + l * (l + 2 * f) + g);
  42589. else
  42590. l = d > 0 ? -u : u,
  42591. s = Math.max(0, -(d * l + p)),
  42592. c = -s * s + l * (l + 2 * f) + g;
  42593. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42594. a && a.copy(t).multiplyScalar(l).add(e),
  42595. c
  42596. }
  42597. }(),
  42598. intersectSphere: function() {
  42599. var e = new n.Vector3;
  42600. return function(t, i) {
  42601. e.subVectors(t.center, this.origin);
  42602. var n = e.dot(this.direction)
  42603. , r = e.dot(e) - n * n
  42604. , o = t.radius * t.radius;
  42605. if (r > o)
  42606. return null;
  42607. var a = Math.sqrt(o - r)
  42608. , s = n - a
  42609. , l = n + a;
  42610. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42611. }
  42612. }(),
  42613. intersectsSphere: function(e) {
  42614. return this.distanceToPoint(e.center) <= e.radius
  42615. },
  42616. distanceToPlane: function(e) {
  42617. var t = e.normal.dot(this.direction);
  42618. if (0 === t)
  42619. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42620. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42621. return i >= 0 ? i : null
  42622. },
  42623. intersectPlane: function(e, t) {
  42624. var i = this.distanceToPlane(e);
  42625. return null === i ? null : this.at(i, t)
  42626. },
  42627. intersectsPlane: function(e) {
  42628. var t = e.distanceToPoint(this.origin);
  42629. if (0 === t)
  42630. return !0;
  42631. var i = e.normal.dot(this.direction);
  42632. return i * t < 0
  42633. },
  42634. intersectBox: function(e, t) {
  42635. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42636. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42637. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42638. n = (e.min.x - u.x) * l),
  42639. c >= 0 ? (r = (e.min.y - u.y) * c,
  42640. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42641. o = (e.min.y - u.y) * c),
  42642. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42643. (o < n || n !== n) && (n = o),
  42644. h >= 0 ? (a = (e.min.z - u.z) * h,
  42645. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42646. s = (e.min.z - u.z) * h),
  42647. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42648. (s < n || n !== n) && (n = s),
  42649. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42650. },
  42651. intersectsBox: function() {
  42652. var e = new n.Vector3;
  42653. return function(t) {
  42654. return null !== this.intersectBox(t, e)
  42655. }
  42656. }(),
  42657. intersectTriangle: function() {
  42658. var e = new n.Vector3
  42659. , t = new n.Vector3
  42660. , i = new n.Vector3
  42661. , r = new n.Vector3;
  42662. return function(n, o, a, s, l) {
  42663. t.subVectors(o, n),
  42664. i.subVectors(a, n),
  42665. r.crossVectors(t, i);
  42666. var c, h = this.direction.dot(r);
  42667. if (h > 0) {
  42668. if (s)
  42669. return null;
  42670. c = 1
  42671. } else {
  42672. if (!(h < 0))
  42673. return null;
  42674. c = -1,
  42675. h = -h
  42676. }
  42677. e.subVectors(this.origin, n);
  42678. var u = c * this.direction.dot(i.crossVectors(e, i));
  42679. if (u < 0)
  42680. return null;
  42681. var d = c * this.direction.dot(t.cross(e));
  42682. if (d < 0)
  42683. return null;
  42684. if (u + d > h)
  42685. return null;
  42686. var p = -c * e.dot(r);
  42687. return p < 0 ? null : this.at(p / h, l)
  42688. }
  42689. }(),
  42690. applyMatrix4: function(e) {
  42691. return this.direction.add(this.origin).applyMatrix4(e),
  42692. this.origin.applyMatrix4(e),
  42693. this.direction.sub(this.origin),
  42694. this.direction.normalize(),
  42695. this
  42696. },
  42697. equals: function(e) {
  42698. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42699. }
  42700. },
  42701. n.Sphere = function(e, t) {
  42702. this.center = void 0 !== e ? e : new n.Vector3,
  42703. this.radius = void 0 !== t ? t : 0
  42704. }
  42705. ,
  42706. n.Sphere.prototype = {
  42707. constructor: n.Sphere,
  42708. set: function(e, t) {
  42709. return this.center.copy(e),
  42710. this.radius = t,
  42711. this
  42712. },
  42713. setFromPoints: function() {
  42714. var e = new n.Box3;
  42715. return function(t, i) {
  42716. var n = this.center;
  42717. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42718. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42719. r = Math.max(r, n.distanceToSquared(t[o]));
  42720. return this.radius = Math.sqrt(r),
  42721. this
  42722. }
  42723. }(),
  42724. clone: function() {
  42725. return (new this.constructor).copy(this)
  42726. },
  42727. copy: function(e) {
  42728. return this.center.copy(e.center),
  42729. this.radius = e.radius,
  42730. this
  42731. },
  42732. empty: function() {
  42733. return this.radius <= 0
  42734. },
  42735. containsPoint: function(e) {
  42736. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42737. },
  42738. distanceToPoint: function(e) {
  42739. return e.distanceTo(this.center) - this.radius
  42740. },
  42741. intersectsSphere: function(e) {
  42742. var t = this.radius + e.radius;
  42743. return e.center.distanceToSquared(this.center) <= t * t
  42744. },
  42745. intersectsBox: function(e) {
  42746. return e.intersectsSphere(this)
  42747. },
  42748. intersectsPlane: function(e) {
  42749. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42750. },
  42751. clampPoint: function(e, t) {
  42752. var i = this.center.distanceToSquared(e)
  42753. , r = t || new n.Vector3;
  42754. return r.copy(e),
  42755. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42756. r.multiplyScalar(this.radius).add(this.center)),
  42757. r
  42758. },
  42759. getBoundingBox: function(e) {
  42760. var t = e || new n.Box3;
  42761. return t.set(this.center, this.center),
  42762. t.expandByScalar(this.radius),
  42763. t
  42764. },
  42765. applyMatrix4: function(e) {
  42766. return this.center.applyMatrix4(e),
  42767. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42768. this
  42769. },
  42770. translate: function(e) {
  42771. return this.center.add(e),
  42772. this
  42773. },
  42774. equals: function(e) {
  42775. return e.center.equals(this.center) && e.radius === this.radius
  42776. }
  42777. },
  42778. n.Frustum = function(e, t, i, r, o, a) {
  42779. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42780. }
  42781. ,
  42782. n.Frustum.prototype = {
  42783. constructor: n.Frustum,
  42784. set: function(e, t, i, n, r, o) {
  42785. var a = this.planes;
  42786. return a[0].copy(e),
  42787. a[1].copy(t),
  42788. a[2].copy(i),
  42789. a[3].copy(n),
  42790. a[4].copy(r),
  42791. a[5].copy(o),
  42792. this
  42793. },
  42794. clone: function() {
  42795. return (new this.constructor).copy(this)
  42796. },
  42797. copy: function(e) {
  42798. for (var t = this.planes, i = 0; i < 6; i++)
  42799. t[i].copy(e.planes[i]);
  42800. return this
  42801. },
  42802. setFromMatrix: function(e) {
  42803. var t = this.planes
  42804. , i = e.elements
  42805. , n = i[0]
  42806. , r = i[1]
  42807. , o = i[2]
  42808. , a = i[3]
  42809. , s = i[4]
  42810. , l = i[5]
  42811. , c = i[6]
  42812. , h = i[7]
  42813. , u = i[8]
  42814. , d = i[9]
  42815. , p = i[10]
  42816. , f = i[11]
  42817. , g = i[12]
  42818. , m = i[13]
  42819. , v = i[14]
  42820. , A = i[15];
  42821. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42822. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42823. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42824. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42825. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42826. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42827. this
  42828. },
  42829. intersectsObject: function() {
  42830. var e = new n.Sphere;
  42831. return function(t) {
  42832. var i = t.geometry;
  42833. return null === i.boundingSphere && i.computeBoundingSphere(),
  42834. e.copy(i.boundingSphere),
  42835. e.applyMatrix4(t.matrixWorld),
  42836. this.intersectsSphere(e)
  42837. }
  42838. }(),
  42839. intersectsSphere: function(e) {
  42840. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42841. var o = t[r].distanceToPoint(i);
  42842. if (o < n)
  42843. return !1
  42844. }
  42845. return !0
  42846. },
  42847. intersectsBox: function() {
  42848. var e = new n.Vector3
  42849. , t = new n.Vector3;
  42850. return function(i) {
  42851. for (var n = this.planes, r = 0; r < 6; r++) {
  42852. var o = n[r];
  42853. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42854. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42855. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42856. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42857. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42858. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42859. var a = o.distanceToPoint(e)
  42860. , s = o.distanceToPoint(t);
  42861. if (a < 0 && s < 0)
  42862. return !1
  42863. }
  42864. return !0
  42865. }
  42866. }(),
  42867. containsPoint: function(e) {
  42868. for (var t = this.planes, i = 0; i < 6; i++)
  42869. if (t[i].distanceToPoint(e) < 0)
  42870. return !1;
  42871. return !0
  42872. }
  42873. },
  42874. n.Plane = function(e, t) {
  42875. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42876. this.constant = void 0 !== t ? t : 0
  42877. }
  42878. ,
  42879. n.Plane.prototype = {
  42880. constructor: n.Plane,
  42881. set: function(e, t) {
  42882. return this.normal.copy(e),
  42883. this.constant = t,
  42884. this
  42885. },
  42886. setComponents: function(e, t, i, n) {
  42887. return this.normal.set(e, t, i),
  42888. this.constant = n,
  42889. this
  42890. },
  42891. setFromNormalAndCoplanarPoint: function(e, t) {
  42892. return this.normal.copy(e),
  42893. this.constant = -t.dot(this.normal),
  42894. this
  42895. },
  42896. setFromCoplanarPoints: function() {
  42897. var e = new n.Vector3
  42898. , t = new n.Vector3;
  42899. return function(i, n, r) {
  42900. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42901. return this.setFromNormalAndCoplanarPoint(o, i),
  42902. this
  42903. }
  42904. }(),
  42905. clone: function() {
  42906. return (new this.constructor).copy(this)
  42907. },
  42908. copy: function(e) {
  42909. return this.normal.copy(e.normal),
  42910. this.constant = e.constant,
  42911. this
  42912. },
  42913. normalize: function() {
  42914. var e = 1 / this.normal.length();
  42915. return this.normal.multiplyScalar(e),
  42916. this.constant *= e,
  42917. this
  42918. },
  42919. negate: function() {
  42920. return this.constant *= -1,
  42921. this.normal.negate(),
  42922. this
  42923. },
  42924. distanceToPoint: function(e) {
  42925. return this.normal.dot(e) + this.constant
  42926. },
  42927. distanceToSphere: function(e) {
  42928. return this.distanceToPoint(e.center) - e.radius
  42929. },
  42930. projectPoint: function(e, t) {
  42931. return this.orthoPoint(e, t).sub(e).negate()
  42932. },
  42933. orthoPoint: function(e, t) {
  42934. var i = this.distanceToPoint(e)
  42935. , r = t || new n.Vector3;
  42936. return r.copy(this.normal).multiplyScalar(i)
  42937. },
  42938. intersectLine: function() {
  42939. var e = new n.Vector3;
  42940. return function(t, i) {
  42941. var r = i || new n.Vector3
  42942. , o = t.delta(e)
  42943. , a = this.normal.dot(o);
  42944. if (0 !== a) {
  42945. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42946. if (!(s < 0 || s > 1))
  42947. return r.copy(o).multiplyScalar(s).add(t.start)
  42948. } else if (0 === this.distanceToPoint(t.start))
  42949. return r.copy(t.start)
  42950. }
  42951. }(),
  42952. intersectsLine: function(e) {
  42953. var t = this.distanceToPoint(e.start)
  42954. , i = this.distanceToPoint(e.end);
  42955. return t < 0 && i > 0 || i < 0 && t > 0
  42956. },
  42957. intersectsBox: function(e) {
  42958. return e.intersectsPlane(this)
  42959. },
  42960. intersectsSphere: function(e) {
  42961. return e.intersectsPlane(this)
  42962. },
  42963. coplanarPoint: function(e) {
  42964. var t = e || new n.Vector3;
  42965. return t.copy(this.normal).multiplyScalar(-this.constant)
  42966. },
  42967. applyMatrix4: function() {
  42968. var e = new n.Vector3
  42969. , t = new n.Vector3
  42970. , i = new n.Matrix3;
  42971. return function(n, r) {
  42972. var o = r || i.getNormalMatrix(n)
  42973. , a = e.copy(this.normal).applyMatrix3(o)
  42974. , s = this.coplanarPoint(t);
  42975. return s.applyMatrix4(n),
  42976. this.setFromNormalAndCoplanarPoint(a, s),
  42977. this
  42978. }
  42979. }(),
  42980. translate: function(e) {
  42981. return this.constant = this.constant - e.dot(this.normal),
  42982. this
  42983. },
  42984. equals: function(e) {
  42985. return e.normal.equals(this.normal) && e.constant === this.constant
  42986. }
  42987. },
  42988. n.Spherical = function(e, t, i) {
  42989. return this.radius = void 0 !== e ? e : 1,
  42990. this.phi = void 0 !== t ? t : 0,
  42991. this.theta = void 0 !== i ? i : 0,
  42992. this
  42993. }
  42994. ,
  42995. n.Spherical.prototype = {
  42996. constructor: n.Spherical,
  42997. set: function(e, t, i) {
  42998. this.radius = e,
  42999. this.phi = t,
  43000. this.theta = i
  43001. },
  43002. clone: function() {
  43003. return (new this.constructor).copy(this)
  43004. },
  43005. copy: function(e) {
  43006. return this.radius.copy(e.radius),
  43007. this.phi.copy(e.phi),
  43008. this.theta.copy(e.theta),
  43009. this
  43010. },
  43011. makeSafe: function() {
  43012. var e = 1e-6;
  43013. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43014. },
  43015. setFromVector3: function(e) {
  43016. return this.radius = e.length(),
  43017. 0 === this.radius ? (this.theta = 0,
  43018. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43019. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43020. this
  43021. }
  43022. },
  43023. n.Math = {
  43024. generateUUID: function() {
  43025. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43026. return function() {
  43027. for (var r = 0; r < 36; r++)
  43028. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43029. e = 15 & n,
  43030. n >>= 4,
  43031. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43032. return i.join("")
  43033. }
  43034. }(),
  43035. clamp: function(e, t, i) {
  43036. return Math.max(t, Math.min(i, e))
  43037. },
  43038. euclideanModulo: function(e, t) {
  43039. return (e % t + t) % t
  43040. },
  43041. mapLinear: function(e, t, i, n, r) {
  43042. return n + (e - t) * (r - n) / (i - t)
  43043. },
  43044. smoothstep: function(e, t, i) {
  43045. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43046. e * e * (3 - 2 * e))
  43047. },
  43048. smootherstep: function(e, t, i) {
  43049. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43050. e * e * e * (e * (6 * e - 15) + 10))
  43051. },
  43052. random16: function() {
  43053. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43054. Math.random()
  43055. },
  43056. randInt: function(e, t) {
  43057. return e + Math.floor(Math.random() * (t - e + 1))
  43058. },
  43059. randFloat: function(e, t) {
  43060. return e + Math.random() * (t - e)
  43061. },
  43062. randFloatSpread: function(e) {
  43063. return e * (.5 - Math.random())
  43064. },
  43065. degToRad: function() {
  43066. var e = Math.PI / 180;
  43067. return function(t) {
  43068. return t * e
  43069. }
  43070. }(),
  43071. radToDeg: function() {
  43072. var e = 180 / Math.PI;
  43073. return function(t) {
  43074. return t * e
  43075. }
  43076. }(),
  43077. isPowerOfTwo: function(e) {
  43078. return 0 === (e & e - 1) && 0 !== e
  43079. },
  43080. nearestPowerOfTwo: function(e) {
  43081. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43082. },
  43083. nextPowerOfTwo: function(e) {
  43084. return e--,
  43085. e |= e >> 1,
  43086. e |= e >> 2,
  43087. e |= e >> 4,
  43088. e |= e >> 8,
  43089. e |= e >> 16,
  43090. e++,
  43091. e
  43092. }
  43093. },
  43094. n.Spline = function(e) {
  43095. function t(e, t, i, n, r, o, a) {
  43096. var s = .5 * (i - e)
  43097. , l = .5 * (n - t);
  43098. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43099. }
  43100. this.points = e;
  43101. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43102. x: 0,
  43103. y: 0,
  43104. z: 0
  43105. };
  43106. this.initFromArray = function(e) {
  43107. this.points = [];
  43108. for (var t = 0; t < e.length; t++)
  43109. this.points[t] = {
  43110. x: e[t][0],
  43111. y: e[t][1],
  43112. z: e[t][2]
  43113. }
  43114. }
  43115. ,
  43116. this.getPoint = function(e) {
  43117. return i = (this.points.length - 1) * e,
  43118. r = Math.floor(i),
  43119. o = i - r,
  43120. d[0] = 0 === r ? r : r - 1,
  43121. d[1] = r,
  43122. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43123. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43124. l = this.points[d[0]],
  43125. c = this.points[d[1]],
  43126. h = this.points[d[2]],
  43127. u = this.points[d[3]],
  43128. a = o * o,
  43129. s = o * a,
  43130. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43131. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43132. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43133. p
  43134. }
  43135. ,
  43136. this.getControlPointsArray = function() {
  43137. var e, t, i = this.points.length, n = [];
  43138. for (e = 0; e < i; e++)
  43139. t = this.points[e],
  43140. n[e] = [t.x, t.y, t.z];
  43141. return n
  43142. }
  43143. ,
  43144. this.getLength = function(e) {
  43145. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43146. for (u[0] = 0,
  43147. e || (e = 100),
  43148. r = this.points.length * e,
  43149. c.copy(this.points[0]),
  43150. t = 1; t < r; t++)
  43151. i = t / r,
  43152. o = this.getPoint(i),
  43153. h.copy(o),
  43154. d += h.distanceTo(c),
  43155. c.copy(o),
  43156. a = (this.points.length - 1) * i,
  43157. s = Math.floor(a),
  43158. s !== l && (u[s] = d,
  43159. l = s);
  43160. return u[u.length] = d,
  43161. {
  43162. chunks: u,
  43163. total: d
  43164. }
  43165. }
  43166. ,
  43167. this.reparametrizeByArcLength = function(e) {
  43168. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43169. for (h.push(u.copy(this.points[0]).clone()),
  43170. t = 1; t < this.points.length; t++) {
  43171. for (s = d.chunks[t] - d.chunks[t - 1],
  43172. l = Math.ceil(e * s / d.total),
  43173. o = (t - 1) / (this.points.length - 1),
  43174. a = t / (this.points.length - 1),
  43175. i = 1; i < l - 1; i++)
  43176. r = o + i * (1 / l) * (a - o),
  43177. c = this.getPoint(r),
  43178. h.push(u.copy(c).clone());
  43179. h.push(u.copy(this.points[t]).clone())
  43180. }
  43181. this.points = h
  43182. }
  43183. }
  43184. ,
  43185. n.Triangle = function(e, t, i) {
  43186. this.a = void 0 !== e ? e : new n.Vector3,
  43187. this.b = void 0 !== t ? t : new n.Vector3,
  43188. this.c = void 0 !== i ? i : new n.Vector3
  43189. }
  43190. ,
  43191. n.Triangle.normal = function() {
  43192. var e = new n.Vector3;
  43193. return function(t, i, r, o) {
  43194. var a = o || new n.Vector3;
  43195. a.subVectors(r, i),
  43196. e.subVectors(t, i),
  43197. a.cross(e);
  43198. var s = a.lengthSq();
  43199. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43200. }
  43201. }(),
  43202. n.Triangle.barycoordFromPoint = function() {
  43203. var e = new n.Vector3
  43204. , t = new n.Vector3
  43205. , i = new n.Vector3;
  43206. return function(r, o, a, s, l) {
  43207. e.subVectors(s, o),
  43208. t.subVectors(a, o),
  43209. i.subVectors(r, o);
  43210. var c = e.dot(e)
  43211. , h = e.dot(t)
  43212. , u = e.dot(i)
  43213. , d = t.dot(t)
  43214. , p = t.dot(i)
  43215. , f = c * d - h * h
  43216. , g = l || new n.Vector3;
  43217. if (0 === f)
  43218. return g.set(-2, -1, -1);
  43219. var m = 1 / f
  43220. , v = (d * u - h * p) * m
  43221. , A = (c * p - h * u) * m;
  43222. return g.set(1 - v - A, A, v)
  43223. }
  43224. }(),
  43225. n.Triangle.containsPoint = function() {
  43226. var e = new n.Vector3;
  43227. return function(t, i, r, o) {
  43228. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43229. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43230. }
  43231. }(),
  43232. n.Triangle.prototype = {
  43233. constructor: n.Triangle,
  43234. set: function(e, t, i) {
  43235. return this.a.copy(e),
  43236. this.b.copy(t),
  43237. this.c.copy(i),
  43238. this
  43239. },
  43240. setFromPointsAndIndices: function(e, t, i, n) {
  43241. return this.a.copy(e[t]),
  43242. this.b.copy(e[i]),
  43243. this.c.copy(e[n]),
  43244. this
  43245. },
  43246. clone: function() {
  43247. return (new this.constructor).copy(this)
  43248. },
  43249. copy: function(e) {
  43250. return this.a.copy(e.a),
  43251. this.b.copy(e.b),
  43252. this.c.copy(e.c),
  43253. this
  43254. },
  43255. area: function() {
  43256. var e = new n.Vector3
  43257. , t = new n.Vector3;
  43258. return function() {
  43259. return e.subVectors(this.c, this.b),
  43260. t.subVectors(this.a, this.b),
  43261. .5 * e.cross(t).length()
  43262. }
  43263. }(),
  43264. midpoint: function(e) {
  43265. var t = e || new n.Vector3;
  43266. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43267. },
  43268. normal: function(e) {
  43269. return n.Triangle.normal(this.a, this.b, this.c, e)
  43270. },
  43271. plane: function(e) {
  43272. var t = e || new n.Plane;
  43273. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43274. },
  43275. barycoordFromPoint: function(e, t) {
  43276. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43277. },
  43278. containsPoint: function(e) {
  43279. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43280. },
  43281. equals: function(e) {
  43282. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43283. }
  43284. },
  43285. n.Interpolant = function(e, t, i, n) {
  43286. this.parameterPositions = e,
  43287. this._cachedIndex = 0,
  43288. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43289. this.sampleValues = t,
  43290. this.valueSize = i
  43291. }
  43292. ,
  43293. n.Interpolant.prototype = {
  43294. constructor: n.Interpolant,
  43295. evaluate: function(e) {
  43296. var t = this.parameterPositions
  43297. , i = this._cachedIndex
  43298. , n = t[i]
  43299. , r = t[i - 1];
  43300. e: {
  43301. t: {
  43302. var o;
  43303. i: {
  43304. n: if (!(e < n)) {
  43305. for (var a = i + 2; ; ) {
  43306. if (void 0 === n) {
  43307. if (e < r)
  43308. break n;
  43309. return i = t.length,
  43310. this._cachedIndex = i,
  43311. this.afterEnd_(i - 1, e, r)
  43312. }
  43313. if (i === a)
  43314. break;
  43315. if (r = n,
  43316. n = t[++i],
  43317. e < n)
  43318. break t
  43319. }
  43320. o = t.length;
  43321. break i
  43322. }
  43323. {
  43324. if (e >= r)
  43325. break e;
  43326. var s = t[1];
  43327. e < s && (i = 2,
  43328. r = s);
  43329. for (var a = i - 2; ; ) {
  43330. if (void 0 === r)
  43331. return this._cachedIndex = 0,
  43332. this.beforeStart_(0, e, n);
  43333. if (i === a)
  43334. break;
  43335. if (n = r,
  43336. r = t[--i - 1],
  43337. e >= r)
  43338. break t
  43339. }
  43340. o = i,
  43341. i = 0
  43342. }
  43343. }
  43344. for (; i < o; ) {
  43345. var l = i + o >>> 1;
  43346. e < t[l] ? o = l : i = l + 1
  43347. }
  43348. if (n = t[i],
  43349. r = t[i - 1],
  43350. void 0 === r)
  43351. return this._cachedIndex = 0,
  43352. this.beforeStart_(0, e, n);
  43353. if (void 0 === n)
  43354. return i = t.length,
  43355. this._cachedIndex = i,
  43356. this.afterEnd_(i - 1, r, e)
  43357. }
  43358. this._cachedIndex = i,
  43359. this.intervalChanged_(i, r, n)
  43360. }
  43361. return this.interpolate_(i, r, e, n)
  43362. },
  43363. settings: null,
  43364. DefaultSettings_: {},
  43365. getSettings_: function() {
  43366. return this.settings || this.DefaultSettings_
  43367. },
  43368. copySampleValue_: function(e) {
  43369. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43370. t[o] = i[r + o];
  43371. return t
  43372. },
  43373. interpolate_: function(e, t, i, n) {
  43374. throw new Error("call to abstract method")
  43375. },
  43376. intervalChanged_: function(e, t, i) {}
  43377. },
  43378. Object.assign(n.Interpolant.prototype, {
  43379. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43380. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43381. }),
  43382. n.CubicInterpolant = function(e, t, i, r) {
  43383. n.Interpolant.call(this, e, t, i, r),
  43384. this._weightPrev = -0,
  43385. this._offsetPrev = -0,
  43386. this._weightNext = -0,
  43387. this._offsetNext = -0
  43388. }
  43389. ,
  43390. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43391. constructor: n.CubicInterpolant,
  43392. DefaultSettings_: {
  43393. endingStart: n.ZeroCurvatureEnding,
  43394. endingEnd: n.ZeroCurvatureEnding
  43395. },
  43396. intervalChanged_: function(e, t, i) {
  43397. var r = this.parameterPositions
  43398. , o = e - 2
  43399. , a = e + 1
  43400. , s = r[o]
  43401. , l = r[a];
  43402. if (void 0 === s)
  43403. switch (this.getSettings_().endingStart) {
  43404. case n.ZeroSlopeEnding:
  43405. o = e,
  43406. s = 2 * t - i;
  43407. break;
  43408. case n.WrapAroundEnding:
  43409. o = r.length - 2,
  43410. s = t + r[o] - r[o + 1];
  43411. break;
  43412. default:
  43413. o = e,
  43414. s = i
  43415. }
  43416. if (void 0 === l)
  43417. switch (this.getSettings_().endingEnd) {
  43418. case n.ZeroSlopeEnding:
  43419. a = e,
  43420. l = 2 * i - t;
  43421. break;
  43422. case n.WrapAroundEnding:
  43423. a = 1,
  43424. l = i + r[1] - r[0];
  43425. break;
  43426. default:
  43427. a = e - 1,
  43428. l = t
  43429. }
  43430. var c = .5 * (i - t)
  43431. , h = this.valueSize;
  43432. this._weightPrev = c / (t - s),
  43433. this._weightNext = c / (l - i),
  43434. this._offsetPrev = o * h,
  43435. this._offsetNext = a * h
  43436. },
  43437. interpolate_: function(e, t, i, n) {
  43438. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43439. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43440. return r
  43441. }
  43442. }),
  43443. n.DiscreteInterpolant = function(e, t, i, r) {
  43444. n.Interpolant.call(this, e, t, i, r)
  43445. }
  43446. ,
  43447. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43448. constructor: n.DiscreteInterpolant,
  43449. interpolate_: function(e, t, i, n) {
  43450. return this.copySampleValue_(e - 1)
  43451. }
  43452. }),
  43453. n.LinearInterpolant = function(e, t, i, r) {
  43454. n.Interpolant.call(this, e, t, i, r)
  43455. }
  43456. ,
  43457. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43458. constructor: n.LinearInterpolant,
  43459. interpolate_: function(e, t, i, n) {
  43460. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43461. r[u] = o[l + u] * h + o[s + u] * c;
  43462. return r
  43463. }
  43464. }),
  43465. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43466. n.Interpolant.call(this, e, t, i, r)
  43467. }
  43468. ,
  43469. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43470. constructor: n.QuaternionLinearInterpolant,
  43471. interpolate_: function(e, t, i, r) {
  43472. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43473. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43474. return o
  43475. }
  43476. }),
  43477. n.Clock = function(e) {
  43478. this.autoStart = void 0 === e || e,
  43479. this.startTime = 0,
  43480. this.oldTime = 0,
  43481. this.elapsedTime = 0,
  43482. this.running = !1
  43483. }
  43484. ,
  43485. n.Clock.prototype = {
  43486. constructor: n.Clock,
  43487. start: function() {
  43488. this.startTime = performance.now(),
  43489. this.oldTime = this.startTime,
  43490. this.running = !0
  43491. },
  43492. stop: function() {
  43493. this.getElapsedTime(),
  43494. this.running = !1
  43495. },
  43496. getElapsedTime: function() {
  43497. return this.getDelta(),
  43498. this.elapsedTime
  43499. },
  43500. getDelta: function() {
  43501. var e = 0;
  43502. if (this.autoStart && !this.running && this.start(),
  43503. this.running) {
  43504. var t = performance.now();
  43505. e = .001 * (t - this.oldTime),
  43506. this.oldTime = t,
  43507. this.elapsedTime += e
  43508. }
  43509. return e
  43510. }
  43511. },
  43512. n.EventDispatcher = function() {}
  43513. ,
  43514. n.EventDispatcher.prototype = {
  43515. constructor: n.EventDispatcher,
  43516. apply: function(e) {
  43517. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43518. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43519. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43520. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43521. },
  43522. addEventListener: function(e, t) {
  43523. void 0 === this._listeners && (this._listeners = {});
  43524. var i = this._listeners;
  43525. void 0 === i[e] && (i[e] = []),
  43526. i[e].indexOf(t) === -1 && i[e].push(t)
  43527. },
  43528. hasEventListener: function(e, t) {
  43529. if (void 0 === this._listeners)
  43530. return !1;
  43531. var i = this._listeners;
  43532. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43533. },
  43534. removeEventListener: function(e, t) {
  43535. if (void 0 !== this._listeners) {
  43536. var i = this._listeners
  43537. , n = i[e];
  43538. if (void 0 !== n) {
  43539. var r = n.indexOf(t);
  43540. r !== -1 && n.splice(r, 1)
  43541. }
  43542. }
  43543. },
  43544. dispatchEvent: function(e) {
  43545. if (void 0 !== this._listeners) {
  43546. var t = this._listeners
  43547. , i = t[e.type];
  43548. if (void 0 !== i) {
  43549. e.target = this;
  43550. for (var n = [], r = i.length, o = 0; o < r; o++)
  43551. n[o] = i[o];
  43552. for (var o = 0; o < r; o++)
  43553. n[o].call(this, e)
  43554. }
  43555. }
  43556. }
  43557. },
  43558. n.Layers = function() {
  43559. this.mask = 1
  43560. }
  43561. ,
  43562. n.Layers.prototype = {
  43563. constructor: n.Layers,
  43564. set: function(e) {
  43565. this.mask = 1 << e
  43566. },
  43567. enable: function(e) {
  43568. this.mask |= 1 << e
  43569. },
  43570. toggle: function(e) {
  43571. this.mask ^= 1 << e
  43572. },
  43573. disable: function(e) {
  43574. this.mask &= ~(1 << e)
  43575. },
  43576. test: function(e) {
  43577. return 0 !== (this.mask & e.mask)
  43578. }
  43579. },
  43580. function(e) {
  43581. function t(e, t) {
  43582. return e.distance - t.distance
  43583. }
  43584. function i(e, t, n, r) {
  43585. if (e.visible !== !1 && (e.raycast(t, n),
  43586. r === !0))
  43587. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43588. i(o[a], t, n, !0)
  43589. }
  43590. e.Raycaster = function(t, i, n, r) {
  43591. this.ray = new e.Ray(t,i),
  43592. this.near = n || 0,
  43593. this.far = r || 1 / 0,
  43594. this.params = {
  43595. Mesh: {},
  43596. Line: {},
  43597. LOD: {},
  43598. Points: {
  43599. threshold: 1
  43600. },
  43601. Sprite: {}
  43602. },
  43603. Object.defineProperties(this.params, {
  43604. PointCloud: {
  43605. get: function() {
  43606. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43607. this.Points
  43608. }
  43609. }
  43610. })
  43611. }
  43612. ,
  43613. e.Raycaster.prototype = {
  43614. constructor: e.Raycaster,
  43615. linePrecision: 1,
  43616. set: function(e, t) {
  43617. this.ray.set(e, t)
  43618. },
  43619. setFromCamera: function(t, i) {
  43620. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43621. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43622. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43623. },
  43624. intersectObject: function(e, n) {
  43625. var r = [];
  43626. return i(e, this, r, n),
  43627. r.sort(t),
  43628. r
  43629. },
  43630. intersectObjects: function(e, n) {
  43631. var r = [];
  43632. if (Array.isArray(e) === !1)
  43633. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43634. r;
  43635. for (var o = 0, a = e.length; o < a; o++)
  43636. i(e[o], this, r, n);
  43637. return r.sort(t),
  43638. r
  43639. }
  43640. }
  43641. }(n),
  43642. n.Object3D = function() {
  43643. function e() {
  43644. o.setFromEuler(r, !1)
  43645. }
  43646. function t() {
  43647. r.setFromQuaternion(o, void 0, !1)
  43648. }
  43649. Object.defineProperty(this, "id", {
  43650. value: n.Object3DIdCount++
  43651. }),
  43652. this.uuid = n.Math.generateUUID(),
  43653. this.name = "",
  43654. this.type = "Object3D",
  43655. this.parent = null,
  43656. this.children = [],
  43657. this.up = n.Object3D.DefaultUp.clone();
  43658. var i = new n.Vector3
  43659. , r = new n.Euler
  43660. , o = new n.Quaternion
  43661. , a = new n.Vector3(1,1,1);
  43662. r.onChange(e),
  43663. o.onChange(t),
  43664. Object.defineProperties(this, {
  43665. position: {
  43666. enumerable: !0,
  43667. value: i
  43668. },
  43669. rotation: {
  43670. enumerable: !0,
  43671. value: r
  43672. },
  43673. quaternion: {
  43674. enumerable: !0,
  43675. value: o
  43676. },
  43677. scale: {
  43678. enumerable: !0,
  43679. value: a
  43680. },
  43681. modelViewMatrix: {
  43682. value: new n.Matrix4
  43683. },
  43684. normalMatrix: {
  43685. value: new n.Matrix3
  43686. }
  43687. }),
  43688. this.rotationAutoUpdate = !0,
  43689. this.matrix = new n.Matrix4,
  43690. this.matrixWorld = new n.Matrix4,
  43691. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43692. this.matrixWorldNeedsUpdate = !1,
  43693. this.layers = new n.Layers,
  43694. this.visible = !0,
  43695. this.castShadow = !1,
  43696. this.receiveShadow = !1,
  43697. this.frustumCulled = !0,
  43698. this.renderOrder = 0,
  43699. this.userData = {}
  43700. }
  43701. ,
  43702. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43703. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43704. n.Object3D.prototype = {
  43705. constructor: n.Object3D,
  43706. applyMatrix: function(e) {
  43707. this.matrix.multiplyMatrices(e, this.matrix),
  43708. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43709. },
  43710. setRotationFromAxisAngle: function(e, t) {
  43711. this.quaternion.setFromAxisAngle(e, t)
  43712. },
  43713. setRotationFromEuler: function(e) {
  43714. this.quaternion.setFromEuler(e, !0)
  43715. },
  43716. setRotationFromMatrix: function(e) {
  43717. this.quaternion.setFromRotationMatrix(e)
  43718. },
  43719. setRotationFromQuaternion: function(e) {
  43720. this.quaternion.copy(e)
  43721. },
  43722. rotateOnAxis: function() {
  43723. var e = new n.Quaternion;
  43724. return function(t, i) {
  43725. return e.setFromAxisAngle(t, i),
  43726. this.quaternion.multiply(e),
  43727. this
  43728. }
  43729. }(),
  43730. rotateX: function() {
  43731. var e = new n.Vector3(1,0,0);
  43732. return function(t) {
  43733. return this.rotateOnAxis(e, t)
  43734. }
  43735. }(),
  43736. rotateY: function() {
  43737. var e = new n.Vector3(0,1,0);
  43738. return function(t) {
  43739. return this.rotateOnAxis(e, t)
  43740. }
  43741. }(),
  43742. rotateZ: function() {
  43743. var e = new n.Vector3(0,0,1);
  43744. return function(t) {
  43745. return this.rotateOnAxis(e, t)
  43746. }
  43747. }(),
  43748. translateOnAxis: function() {
  43749. var e = new n.Vector3;
  43750. return function(t, i) {
  43751. return e.copy(t).applyQuaternion(this.quaternion),
  43752. this.position.add(e.multiplyScalar(i)),
  43753. this
  43754. }
  43755. }(),
  43756. translateX: function() {
  43757. var e = new n.Vector3(1,0,0);
  43758. return function(t) {
  43759. return this.translateOnAxis(e, t)
  43760. }
  43761. }(),
  43762. translateY: function() {
  43763. var e = new n.Vector3(0,1,0);
  43764. return function(t) {
  43765. return this.translateOnAxis(e, t)
  43766. }
  43767. }(),
  43768. translateZ: function() {
  43769. var e = new n.Vector3(0,0,1);
  43770. return function(t) {
  43771. return this.translateOnAxis(e, t)
  43772. }
  43773. }(),
  43774. localToWorld: function(e) {
  43775. return e.applyMatrix4(this.matrixWorld)
  43776. },
  43777. worldToLocal: function() {
  43778. var e = new n.Matrix4;
  43779. return function(t) {
  43780. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43781. }
  43782. }(),
  43783. lookAt: function() {
  43784. var e = new n.Matrix4;
  43785. return function(t) {
  43786. e.lookAt(t, this.position, this.up),
  43787. this.quaternion.setFromRotationMatrix(e)
  43788. }
  43789. }(),
  43790. add: function(e) {
  43791. if (arguments.length > 1) {
  43792. for (var t = 0; t < arguments.length; t++)
  43793. this.add(arguments[t]);
  43794. return this
  43795. }
  43796. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43797. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43798. e.parent = this,
  43799. e.dispatchEvent({
  43800. type: "added"
  43801. }),
  43802. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43803. this)
  43804. },
  43805. remove: function(e) {
  43806. if (arguments.length > 1)
  43807. for (var t = 0; t < arguments.length; t++)
  43808. this.remove(arguments[t]);
  43809. var i = this.children.indexOf(e);
  43810. i !== -1 && (e.parent = null,
  43811. e.dispatchEvent({
  43812. type: "removed"
  43813. }),
  43814. this.children.splice(i, 1))
  43815. },
  43816. getObjectById: function(e) {
  43817. return this.getObjectByProperty("id", e)
  43818. },
  43819. getObjectByName: function(e) {
  43820. return this.getObjectByProperty("name", e)
  43821. },
  43822. getObjectByProperty: function(e, t) {
  43823. if (this[e] === t)
  43824. return this;
  43825. for (var i = 0, n = this.children.length; i < n; i++) {
  43826. var r = this.children[i]
  43827. , o = r.getObjectByProperty(e, t);
  43828. if (void 0 !== o)
  43829. return o
  43830. }
  43831. },
  43832. getWorldPosition: function(e) {
  43833. var t = e || new n.Vector3;
  43834. return this.updateMatrixWorld(!0),
  43835. t.setFromMatrixPosition(this.matrixWorld)
  43836. },
  43837. getWorldQuaternion: function() {
  43838. var e = new n.Vector3
  43839. , t = new n.Vector3;
  43840. return function(i) {
  43841. var r = i || new n.Quaternion;
  43842. return this.updateMatrixWorld(!0),
  43843. this.matrixWorld.decompose(e, r, t),
  43844. r
  43845. }
  43846. }(),
  43847. getWorldRotation: function() {
  43848. var e = new n.Quaternion;
  43849. return function(t) {
  43850. var i = t || new n.Euler;
  43851. return this.getWorldQuaternion(e),
  43852. i.setFromQuaternion(e, this.rotation.order, !1)
  43853. }
  43854. }(),
  43855. getWorldScale: function() {
  43856. var e = new n.Vector3
  43857. , t = new n.Quaternion;
  43858. return function(i) {
  43859. var r = i || new n.Vector3;
  43860. return this.updateMatrixWorld(!0),
  43861. this.matrixWorld.decompose(e, t, r),
  43862. r
  43863. }
  43864. }(),
  43865. getWorldDirection: function() {
  43866. var e = new n.Quaternion;
  43867. return function(t) {
  43868. var i = t || new n.Vector3;
  43869. return this.getWorldQuaternion(e),
  43870. i.set(0, 0, 1).applyQuaternion(e)
  43871. }
  43872. }(),
  43873. raycast: function() {},
  43874. traverse: function(e) {
  43875. e(this);
  43876. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43877. t[i].traverse(e)
  43878. },
  43879. traverseVisible: function(e) {
  43880. if (this.visible !== !1) {
  43881. e(this);
  43882. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43883. t[i].traverseVisible(e)
  43884. }
  43885. },
  43886. traverseAncestors: function(e) {
  43887. var t = this.parent;
  43888. null !== t && (e(t),
  43889. t.traverseAncestors(e))
  43890. },
  43891. updateMatrix: function() {
  43892. this.matrix.compose(this.position, this.quaternion, this.scale),
  43893. this.matrixWorldNeedsUpdate = !0
  43894. },
  43895. updateMatrixWorld: function(e) {
  43896. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43897. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43898. this.matrixWorldNeedsUpdate = !1,
  43899. e = !0);
  43900. for (var t = 0, i = this.children.length; t < i; t++)
  43901. this.children[t].updateMatrixWorld(e)
  43902. },
  43903. toJSON: function(e) {
  43904. function t(e) {
  43905. var t = [];
  43906. for (var i in e) {
  43907. var n = e[i];
  43908. delete n.metadata,
  43909. t.push(n)
  43910. }
  43911. return t
  43912. }
  43913. var i = void 0 === e
  43914. , n = {};
  43915. i && (e = {
  43916. geometries: {},
  43917. materials: {},
  43918. textures: {},
  43919. images: {}
  43920. },
  43921. n.metadata = {
  43922. version: 4.4,
  43923. type: "Object",
  43924. generator: "Object3D.toJSON"
  43925. });
  43926. var r = {};
  43927. if (r.uuid = this.uuid,
  43928. r.type = this.type,
  43929. "" !== this.name && (r.name = this.name),
  43930. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43931. this.castShadow === !0 && (r.castShadow = !0),
  43932. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43933. this.visible === !1 && (r.visible = !1),
  43934. r.matrix = this.matrix.toArray(),
  43935. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43936. r.geometry = this.geometry.uuid),
  43937. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43938. r.material = this.material.uuid),
  43939. this.children.length > 0) {
  43940. r.children = [];
  43941. for (var o = 0; o < this.children.length; o++)
  43942. r.children.push(this.children[o].toJSON(e).object)
  43943. }
  43944. if (i) {
  43945. var a = t(e.geometries)
  43946. , s = t(e.materials)
  43947. , l = t(e.textures)
  43948. , c = t(e.images);
  43949. a.length > 0 && (n.geometries = a),
  43950. s.length > 0 && (n.materials = s),
  43951. l.length > 0 && (n.textures = l),
  43952. c.length > 0 && (n.images = c)
  43953. }
  43954. return n.object = r,
  43955. n
  43956. },
  43957. clone: function(e) {
  43958. return (new this.constructor).copy(this, e)
  43959. },
  43960. copy: function(e, t) {
  43961. if (void 0 === t && (t = !0),
  43962. this.name = e.name,
  43963. this.up.copy(e.up),
  43964. this.position.copy(e.position),
  43965. this.quaternion.copy(e.quaternion),
  43966. this.scale.copy(e.scale),
  43967. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43968. this.matrix.copy(e.matrix),
  43969. this.matrixWorld.copy(e.matrixWorld),
  43970. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43971. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43972. this.visible = e.visible,
  43973. this.castShadow = e.castShadow,
  43974. this.receiveShadow = e.receiveShadow,
  43975. this.frustumCulled = e.frustumCulled,
  43976. this.renderOrder = e.renderOrder,
  43977. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43978. t === !0)
  43979. for (var i = 0; i < e.children.length; i++) {
  43980. var n = e.children[i];
  43981. this.add(n.clone())
  43982. }
  43983. return this
  43984. }
  43985. },
  43986. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43987. n.Object3DIdCount = 0,
  43988. n.Face3 = function(e, t, i, r, o, a) {
  43989. this.a = e,
  43990. this.b = t,
  43991. this.c = i,
  43992. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43993. this.vertexNormals = Array.isArray(r) ? r : [],
  43994. this.color = o instanceof n.Color ? o : new n.Color,
  43995. this.vertexColors = Array.isArray(o) ? o : [],
  43996. this.materialIndex = void 0 !== a ? a : 0
  43997. }
  43998. ,
  43999. n.Face3.prototype = {
  44000. constructor: n.Face3,
  44001. clone: function() {
  44002. return (new this.constructor).copy(this)
  44003. },
  44004. copy: function(e) {
  44005. this.a = e.a,
  44006. this.b = e.b,
  44007. this.c = e.c,
  44008. this.normal.copy(e.normal),
  44009. this.color.copy(e.color),
  44010. this.materialIndex = e.materialIndex;
  44011. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44012. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44013. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44014. this.vertexColors[t] = e.vertexColors[t].clone();
  44015. return this
  44016. }
  44017. },
  44018. n.BufferAttribute = function(e, t) {
  44019. this.uuid = n.Math.generateUUID(),
  44020. this.array = e,
  44021. this.itemSize = t,
  44022. this.dynamic = !1,
  44023. this.updateRange = {
  44024. offset: 0,
  44025. count: -1
  44026. },
  44027. this.version = 0
  44028. }
  44029. ,
  44030. n.BufferAttribute.prototype = {
  44031. constructor: n.BufferAttribute,
  44032. get count() {
  44033. return this.array.length / this.itemSize
  44034. },
  44035. set needsUpdate(e) {
  44036. e === !0 && this.version++
  44037. },
  44038. setDynamic: function(e) {
  44039. return this.dynamic = e,
  44040. this
  44041. },
  44042. copy: function(e) {
  44043. return this.array = new e.array.constructor(e.array),
  44044. this.itemSize = e.itemSize,
  44045. this.dynamic = e.dynamic,
  44046. this
  44047. },
  44048. copyAt: function(e, t, i) {
  44049. e *= this.itemSize,
  44050. i *= t.itemSize;
  44051. for (var n = 0, r = this.itemSize; n < r; n++)
  44052. this.array[e + n] = t.array[i + n];
  44053. return this
  44054. },
  44055. copyArray: function(e) {
  44056. return this.array.set(e),
  44057. this
  44058. },
  44059. copyColorsArray: function(e) {
  44060. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44061. var a = e[r];
  44062. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44063. a = new n.Color),
  44064. t[i++] = a.r,
  44065. t[i++] = a.g,
  44066. t[i++] = a.b
  44067. }
  44068. return this
  44069. },
  44070. copyIndicesArray: function(e) {
  44071. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44072. var o = e[n];
  44073. t[i++] = o.a,
  44074. t[i++] = o.b,
  44075. t[i++] = o.c
  44076. }
  44077. return this
  44078. },
  44079. copyVector2sArray: function(e) {
  44080. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44081. var a = e[r];
  44082. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44083. a = new n.Vector2),
  44084. t[i++] = a.x,
  44085. t[i++] = a.y
  44086. }
  44087. return this
  44088. },
  44089. copyVector3sArray: function(e) {
  44090. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44091. var a = e[r];
  44092. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44093. a = new n.Vector3),
  44094. t[i++] = a.x,
  44095. t[i++] = a.y,
  44096. t[i++] = a.z
  44097. }
  44098. return this
  44099. },
  44100. copyVector4sArray: function(e) {
  44101. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44102. var a = e[r];
  44103. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44104. a = new n.Vector4),
  44105. t[i++] = a.x,
  44106. t[i++] = a.y,
  44107. t[i++] = a.z,
  44108. t[i++] = a.w
  44109. }
  44110. return this
  44111. },
  44112. set: function(e, t) {
  44113. return void 0 === t && (t = 0),
  44114. this.array.set(e, t),
  44115. this
  44116. },
  44117. getX: function(e) {
  44118. return this.array[e * this.itemSize]
  44119. },
  44120. setX: function(e, t) {
  44121. return this.array[e * this.itemSize] = t,
  44122. this
  44123. },
  44124. getY: function(e) {
  44125. return this.array[e * this.itemSize + 1]
  44126. },
  44127. setY: function(e, t) {
  44128. return this.array[e * this.itemSize + 1] = t,
  44129. this
  44130. },
  44131. getZ: function(e) {
  44132. return this.array[e * this.itemSize + 2]
  44133. },
  44134. setZ: function(e, t) {
  44135. return this.array[e * this.itemSize + 2] = t,
  44136. this
  44137. },
  44138. getW: function(e) {
  44139. return this.array[e * this.itemSize + 3]
  44140. },
  44141. setW: function(e, t) {
  44142. return this.array[e * this.itemSize + 3] = t,
  44143. this
  44144. },
  44145. setXY: function(e, t, i) {
  44146. return e *= this.itemSize,
  44147. this.array[e + 0] = t,
  44148. this.array[e + 1] = i,
  44149. this
  44150. },
  44151. setXYZ: function(e, t, i, n) {
  44152. return e *= this.itemSize,
  44153. this.array[e + 0] = t,
  44154. this.array[e + 1] = i,
  44155. this.array[e + 2] = n,
  44156. this
  44157. },
  44158. setXYZW: function(e, t, i, n, r) {
  44159. return e *= this.itemSize,
  44160. this.array[e + 0] = t,
  44161. this.array[e + 1] = i,
  44162. this.array[e + 2] = n,
  44163. this.array[e + 3] = r,
  44164. this
  44165. },
  44166. clone: function() {
  44167. return (new this.constructor).copy(this)
  44168. }
  44169. },
  44170. n.Int8Attribute = function(e, t) {
  44171. return new n.BufferAttribute(new Int8Array(e),t)
  44172. }
  44173. ,
  44174. n.Uint8Attribute = function(e, t) {
  44175. return new n.BufferAttribute(new Uint8Array(e),t)
  44176. }
  44177. ,
  44178. n.Uint8ClampedAttribute = function(e, t) {
  44179. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44180. }
  44181. ,
  44182. n.Int16Attribute = function(e, t) {
  44183. return new n.BufferAttribute(new Int16Array(e),t)
  44184. }
  44185. ,
  44186. n.Uint16Attribute = function(e, t) {
  44187. return new n.BufferAttribute(new Uint16Array(e),t)
  44188. }
  44189. ;
  44190. n.Int32Attribute = function(e, t) {
  44191. return new n.BufferAttribute(new Int32Array(e),t)
  44192. }
  44193. ;
  44194. n.Uint32Attribute = function(e, t) {
  44195. return new n.BufferAttribute(new Uint32Array(e),t)
  44196. }
  44197. ,
  44198. n.Float32Attribute = function(e, t) {
  44199. return new n.BufferAttribute(new Float32Array(e),t)
  44200. }
  44201. ,
  44202. n.Float64Attribute = function(e, t) {
  44203. return new n.BufferAttribute(new Float64Array(e),t)
  44204. }
  44205. ,
  44206. n.DynamicBufferAttribute = function(e, t) {
  44207. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44208. new n.BufferAttribute(e,t).setDynamic(!0)
  44209. }
  44210. ,
  44211. n.InstancedBufferAttribute = function(e, t, i) {
  44212. n.BufferAttribute.call(this, e, t),
  44213. this.meshPerAttribute = i || 1
  44214. }
  44215. ,
  44216. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44217. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44218. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44219. return n.BufferAttribute.prototype.copy.call(this, e),
  44220. this.meshPerAttribute = e.meshPerAttribute,
  44221. this
  44222. }
  44223. ,
  44224. n.InterleavedBuffer = function(e, t) {
  44225. this.uuid = n.Math.generateUUID(),
  44226. this.array = e,
  44227. this.stride = t,
  44228. this.dynamic = !1,
  44229. this.updateRange = {
  44230. offset: 0,
  44231. count: -1
  44232. },
  44233. this.version = 0
  44234. }
  44235. ,
  44236. n.InterleavedBuffer.prototype = {
  44237. constructor: n.InterleavedBuffer,
  44238. get length() {
  44239. return this.array.length
  44240. },
  44241. get count() {
  44242. return this.array.length / this.stride
  44243. },
  44244. set needsUpdate(e) {
  44245. e === !0 && this.version++
  44246. },
  44247. setDynamic: function(e) {
  44248. return this.dynamic = e,
  44249. this
  44250. },
  44251. copy: function(e) {
  44252. return this.array = new e.array.constructor(e.array),
  44253. this.stride = e.stride,
  44254. this.dynamic = e.dynamic,
  44255. this
  44256. },
  44257. copyAt: function(e, t, i) {
  44258. e *= this.stride,
  44259. i *= t.stride;
  44260. for (var n = 0, r = this.stride; n < r; n++)
  44261. this.array[e + n] = t.array[i + n];
  44262. return this
  44263. },
  44264. set: function(e, t) {
  44265. return void 0 === t && (t = 0),
  44266. this.array.set(e, t),
  44267. this
  44268. },
  44269. clone: function() {
  44270. return (new this.constructor).copy(this)
  44271. }
  44272. },
  44273. n.InstancedInterleavedBuffer = function(e, t, i) {
  44274. n.InterleavedBuffer.call(this, e, t),
  44275. this.meshPerAttribute = i || 1
  44276. }
  44277. ,
  44278. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44279. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44280. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44281. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44282. this.meshPerAttribute = e.meshPerAttribute,
  44283. this
  44284. }
  44285. ,
  44286. n.InterleavedBufferAttribute = function(e, t, i) {
  44287. this.uuid = n.Math.generateUUID(),
  44288. this.data = e,
  44289. this.itemSize = t,
  44290. this.offset = i
  44291. }
  44292. ,
  44293. n.InterleavedBufferAttribute.prototype = {
  44294. constructor: n.InterleavedBufferAttribute,
  44295. get length() {
  44296. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44297. this.array.length
  44298. },
  44299. get count() {
  44300. return this.data.count
  44301. },
  44302. setX: function(e, t) {
  44303. return this.data.array[e * this.data.stride + this.offset] = t,
  44304. this
  44305. },
  44306. setY: function(e, t) {
  44307. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44308. this
  44309. },
  44310. setZ: function(e, t) {
  44311. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44312. this
  44313. },
  44314. setW: function(e, t) {
  44315. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44316. this
  44317. },
  44318. getX: function(e) {
  44319. return this.data.array[e * this.data.stride + this.offset]
  44320. },
  44321. getY: function(e) {
  44322. return this.data.array[e * this.data.stride + this.offset + 1]
  44323. },
  44324. getZ: function(e) {
  44325. return this.data.array[e * this.data.stride + this.offset + 2]
  44326. },
  44327. getW: function(e) {
  44328. return this.data.array[e * this.data.stride + this.offset + 3]
  44329. },
  44330. setXY: function(e, t, i) {
  44331. return e = e * this.data.stride + this.offset,
  44332. this.data.array[e + 0] = t,
  44333. this.data.array[e + 1] = i,
  44334. this
  44335. },
  44336. setXYZ: function(e, t, i, n) {
  44337. return e = e * this.data.stride + this.offset,
  44338. this.data.array[e + 0] = t,
  44339. this.data.array[e + 1] = i,
  44340. this.data.array[e + 2] = n,
  44341. this
  44342. },
  44343. setXYZW: function(e, t, i, n, r) {
  44344. return e = e * this.data.stride + this.offset,
  44345. this.data.array[e + 0] = t,
  44346. this.data.array[e + 1] = i,
  44347. this.data.array[e + 2] = n,
  44348. this.data.array[e + 3] = r,
  44349. this
  44350. }
  44351. },
  44352. n.Geometry = function() {
  44353. Object.defineProperty(this, "id", {
  44354. value: n.GeometryIdCount++
  44355. }),
  44356. this.uuid = n.Math.generateUUID(),
  44357. this.name = "",
  44358. this.type = "Geometry",
  44359. this.vertices = [],
  44360. this.colors = [],
  44361. this.faces = [],
  44362. this.faceVertexUvs = [[]],
  44363. this.morphTargets = [],
  44364. this.morphNormals = [],
  44365. this.skinWeights = [],
  44366. this.skinIndices = [],
  44367. this.lineDistances = [],
  44368. this.boundingBox = null,
  44369. this.boundingSphere = null,
  44370. this.verticesNeedUpdate = !1,
  44371. this.elementsNeedUpdate = !1,
  44372. this.uvsNeedUpdate = !1,
  44373. this.normalsNeedUpdate = !1,
  44374. this.colorsNeedUpdate = !1,
  44375. this.lineDistancesNeedUpdate = !1,
  44376. this.groupsNeedUpdate = !1
  44377. }
  44378. ,
  44379. n.Geometry.prototype = {
  44380. constructor: n.Geometry,
  44381. applyMatrix: function(e) {
  44382. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44383. var o = this.vertices[i];
  44384. o.applyMatrix4(e)
  44385. }
  44386. for (var i = 0, r = this.faces.length; i < r; i++) {
  44387. var a = this.faces[i];
  44388. a.normal.applyMatrix3(t).normalize();
  44389. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44390. a.vertexNormals[s].applyMatrix3(t).normalize()
  44391. }
  44392. return null !== this.boundingBox && this.computeBoundingBox(),
  44393. null !== this.boundingSphere && this.computeBoundingSphere(),
  44394. this.verticesNeedUpdate = !0,
  44395. this.normalsNeedUpdate = !0,
  44396. this
  44397. },
  44398. rotateX: function() {
  44399. var e;
  44400. return function(t) {
  44401. return void 0 === e && (e = new n.Matrix4),
  44402. e.makeRotationX(t),
  44403. this.applyMatrix(e),
  44404. this
  44405. }
  44406. }(),
  44407. rotateY: function() {
  44408. var e;
  44409. return function(t) {
  44410. return void 0 === e && (e = new n.Matrix4),
  44411. e.makeRotationY(t),
  44412. this.applyMatrix(e),
  44413. this
  44414. }
  44415. }(),
  44416. rotateZ: function() {
  44417. var e;
  44418. return function(t) {
  44419. return void 0 === e && (e = new n.Matrix4),
  44420. e.makeRotationZ(t),
  44421. this.applyMatrix(e),
  44422. this
  44423. }
  44424. }(),
  44425. translate: function() {
  44426. var e;
  44427. return function(t, i, r) {
  44428. return void 0 === e && (e = new n.Matrix4),
  44429. e.makeTranslation(t, i, r),
  44430. this.applyMatrix(e),
  44431. this
  44432. }
  44433. }(),
  44434. scale: function() {
  44435. var e;
  44436. return function(t, i, r) {
  44437. return void 0 === e && (e = new n.Matrix4),
  44438. e.makeScale(t, i, r),
  44439. this.applyMatrix(e),
  44440. this
  44441. }
  44442. }(),
  44443. lookAt: function() {
  44444. var e;
  44445. return function(t) {
  44446. void 0 === e && (e = new n.Object3D),
  44447. e.lookAt(t),
  44448. e.updateMatrix(),
  44449. this.applyMatrix(e.matrix)
  44450. }
  44451. }(),
  44452. fromBufferGeometry: function(e) {
  44453. function t(e, t, r, o) {
  44454. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44455. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44456. , g = new n.Face3(e,t,r,a,f,o);
  44457. i.faces.push(g),
  44458. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44459. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44460. }
  44461. var i = this
  44462. , r = null !== e.index ? e.index.array : void 0
  44463. , o = e.attributes
  44464. , a = o.position.array
  44465. , s = void 0 !== o.normal ? o.normal.array : void 0
  44466. , l = void 0 !== o.color ? o.color.array : void 0
  44467. , c = void 0 !== o.uv ? o.uv.array : void 0
  44468. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44469. void 0 !== h && (this.faceVertexUvs[1] = []);
  44470. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44471. g += 2)
  44472. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44473. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44474. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44475. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44476. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44477. if (void 0 !== r) {
  44478. var m = e.groups;
  44479. if (m.length > 0)
  44480. for (var f = 0; f < m.length; f++)
  44481. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44482. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44483. else
  44484. for (var f = 0; f < r.length; f += 3)
  44485. t(r[f], r[f + 1], r[f + 2])
  44486. } else
  44487. for (var f = 0; f < a.length / 3; f += 3)
  44488. t(f, f + 1, f + 2);
  44489. return this.computeFaceNormals(),
  44490. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44491. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44492. this
  44493. },
  44494. center: function() {
  44495. this.computeBoundingBox();
  44496. var e = this.boundingBox.center().negate();
  44497. return this.translate(e.x, e.y, e.z),
  44498. e
  44499. },
  44500. normalize: function() {
  44501. this.computeBoundingSphere();
  44502. var e = this.boundingSphere.center
  44503. , t = this.boundingSphere.radius
  44504. , i = 0 === t ? 1 : 1 / t
  44505. , r = new n.Matrix4;
  44506. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44507. this.applyMatrix(r),
  44508. this
  44509. },
  44510. computeFaceNormals: function() {
  44511. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44512. var o = this.faces[i]
  44513. , a = this.vertices[o.a]
  44514. , s = this.vertices[o.b]
  44515. , l = this.vertices[o.c];
  44516. e.subVectors(l, s),
  44517. t.subVectors(a, s),
  44518. e.cross(t),
  44519. e.normalize(),
  44520. o.normal.copy(e)
  44521. }
  44522. },
  44523. computeVertexNormals: function(e) {
  44524. void 0 === e && (e = !0);
  44525. var t, i, r, o, a, s;
  44526. for (s = new Array(this.vertices.length),
  44527. t = 0,
  44528. i = this.vertices.length; t < i; t++)
  44529. s[t] = new n.Vector3;
  44530. if (e) {
  44531. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44532. for (r = 0,
  44533. o = this.faces.length; r < o; r++)
  44534. a = this.faces[r],
  44535. l = this.vertices[a.a],
  44536. c = this.vertices[a.b],
  44537. h = this.vertices[a.c],
  44538. u.subVectors(h, c),
  44539. d.subVectors(l, c),
  44540. u.cross(d),
  44541. s[a.a].add(u),
  44542. s[a.b].add(u),
  44543. s[a.c].add(u)
  44544. } else
  44545. for (r = 0,
  44546. o = this.faces.length; r < o; r++)
  44547. a = this.faces[r],
  44548. s[a.a].add(a.normal),
  44549. s[a.b].add(a.normal),
  44550. s[a.c].add(a.normal);
  44551. for (t = 0,
  44552. i = this.vertices.length; t < i; t++)
  44553. s[t].normalize();
  44554. for (r = 0,
  44555. o = this.faces.length; r < o; r++) {
  44556. a = this.faces[r];
  44557. var p = a.vertexNormals;
  44558. 3 === p.length ? (p[0].copy(s[a.a]),
  44559. p[1].copy(s[a.b]),
  44560. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44561. p[1] = s[a.b].clone(),
  44562. p[2] = s[a.c].clone())
  44563. }
  44564. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44565. },
  44566. computeMorphNormals: function() {
  44567. var e, t, i, r, o;
  44568. for (i = 0,
  44569. r = this.faces.length; i < r; i++)
  44570. for (o = this.faces[i],
  44571. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44572. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44573. e = 0,
  44574. t = o.vertexNormals.length; e < t; e++)
  44575. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44576. var a = new n.Geometry;
  44577. for (a.faces = this.faces,
  44578. e = 0,
  44579. t = this.morphTargets.length; e < t; e++) {
  44580. if (!this.morphNormals[e]) {
  44581. this.morphNormals[e] = {},
  44582. this.morphNormals[e].faceNormals = [],
  44583. this.morphNormals[e].vertexNormals = [];
  44584. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44585. for (i = 0,
  44586. r = this.faces.length; i < r; i++)
  44587. s = new n.Vector3,
  44588. l = {
  44589. a: new n.Vector3,
  44590. b: new n.Vector3,
  44591. c: new n.Vector3
  44592. },
  44593. c.push(s),
  44594. h.push(l)
  44595. }
  44596. var u = this.morphNormals[e];
  44597. a.vertices = this.morphTargets[e].vertices,
  44598. a.computeFaceNormals(),
  44599. a.computeVertexNormals();
  44600. var s, l;
  44601. for (i = 0,
  44602. r = this.faces.length; i < r; i++)
  44603. o = this.faces[i],
  44604. s = u.faceNormals[i],
  44605. l = u.vertexNormals[i],
  44606. s.copy(o.normal),
  44607. l.a.copy(o.vertexNormals[0]),
  44608. l.b.copy(o.vertexNormals[1]),
  44609. l.c.copy(o.vertexNormals[2])
  44610. }
  44611. for (i = 0,
  44612. r = this.faces.length; i < r; i++)
  44613. o = this.faces[i],
  44614. o.normal = o.__originalFaceNormal,
  44615. o.vertexNormals = o.__originalVertexNormals
  44616. },
  44617. computeTangents: function() {
  44618. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44619. },
  44620. computeLineDistances: function() {
  44621. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44622. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44623. this.lineDistances[i] = e
  44624. },
  44625. computeBoundingBox: function() {
  44626. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44627. this.boundingBox.setFromPoints(this.vertices)
  44628. },
  44629. computeBoundingSphere: function() {
  44630. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44631. this.boundingSphere.setFromPoints(this.vertices)
  44632. },
  44633. merge: function(e, t, i) {
  44634. if (e instanceof n.Geometry == !1)
  44635. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44636. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44637. void 0 === i && (i = 0),
  44638. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44639. for (var d = 0, p = s.length; d < p; d++) {
  44640. var f = s[d]
  44641. , g = f.clone();
  44642. void 0 !== t && g.applyMatrix4(t),
  44643. a.push(g)
  44644. }
  44645. for (d = 0,
  44646. p = c.length; d < p; d++) {
  44647. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44648. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44649. m.normal.copy(y.normal),
  44650. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44651. for (var E = 0, b = C.length; E < b; E++)
  44652. v = C[E].clone(),
  44653. void 0 !== r && v.applyMatrix3(r).normalize(),
  44654. m.vertexNormals.push(v);
  44655. m.color.copy(y.color);
  44656. for (var E = 0, b = I.length; E < b; E++)
  44657. A = I[E],
  44658. m.vertexColors.push(A.clone());
  44659. m.materialIndex = y.materialIndex + i,
  44660. l.push(m)
  44661. }
  44662. for (d = 0,
  44663. p = u.length; d < p; d++) {
  44664. var w = u[d]
  44665. , _ = [];
  44666. if (void 0 !== w) {
  44667. for (var E = 0, b = w.length; E < b; E++)
  44668. _.push(w[E].clone());
  44669. h.push(_)
  44670. }
  44671. }
  44672. },
  44673. mergeMesh: function(e) {
  44674. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44675. void this.merge(e.geometry, e.matrix))
  44676. },
  44677. mergeVertices: function() {
  44678. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44679. for (i = 0,
  44680. n = this.vertices.length; i < n; i++)
  44681. e = this.vertices[i],
  44682. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44683. void 0 === l[t] ? (l[t] = i,
  44684. c.push(this.vertices[i]),
  44685. h[i] = c.length - 1) : h[i] = h[l[t]];
  44686. var p = [];
  44687. for (i = 0,
  44688. n = this.faces.length; i < n; i++) {
  44689. r = this.faces[i],
  44690. r.a = h[r.a],
  44691. r.b = h[r.b],
  44692. r.c = h[r.c],
  44693. o = [r.a, r.b, r.c];
  44694. for (var f = -1, g = 0; g < 3; g++)
  44695. if (o[g] === o[(g + 1) % 3]) {
  44696. f = g,
  44697. p.push(i);
  44698. break
  44699. }
  44700. }
  44701. for (i = p.length - 1; i >= 0; i--) {
  44702. var m = p[i];
  44703. for (this.faces.splice(m, 1),
  44704. a = 0,
  44705. s = this.faceVertexUvs.length; a < s; a++)
  44706. this.faceVertexUvs[a].splice(m, 1)
  44707. }
  44708. var v = this.vertices.length - c.length;
  44709. return this.vertices = c,
  44710. v
  44711. },
  44712. sortFacesByMaterialIndex: function() {
  44713. function e(e, t) {
  44714. return e.materialIndex - t.materialIndex
  44715. }
  44716. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44717. t[n]._id = n;
  44718. t.sort(e);
  44719. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44720. a && a.length === i && (r = []),
  44721. s && s.length === i && (o = []);
  44722. for (var n = 0; n < i; n++) {
  44723. var l = t[n]._id;
  44724. r && r.push(a[l]),
  44725. o && o.push(s[l])
  44726. }
  44727. r && (this.faceVertexUvs[0] = r),
  44728. o && (this.faceVertexUvs[1] = o)
  44729. },
  44730. toJSON: function() {
  44731. function e(e, t, i) {
  44732. return i ? e | 1 << t : e & ~(1 << t)
  44733. }
  44734. function t(e) {
  44735. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44736. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44737. u.push(e.x, e.y, e.z),
  44738. d[t])
  44739. }
  44740. function i(e) {
  44741. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44742. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44743. p.push(e.getHex()),
  44744. f[t])
  44745. }
  44746. function n(e) {
  44747. var t = e.x.toString() + e.y.toString();
  44748. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44749. g.push(e.x, e.y),
  44750. m[t])
  44751. }
  44752. var r = {
  44753. metadata: {
  44754. version: 4.4,
  44755. type: "Geometry",
  44756. generator: "Geometry.toJSON"
  44757. }
  44758. };
  44759. if (r.uuid = this.uuid,
  44760. r.type = this.type,
  44761. "" !== this.name && (r.name = this.name),
  44762. void 0 !== this.parameters) {
  44763. var o = this.parameters;
  44764. for (var a in o)
  44765. void 0 !== o[a] && (r[a] = o[a]);
  44766. return r
  44767. }
  44768. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44769. var c = this.vertices[l];
  44770. s.push(c.x, c.y, c.z)
  44771. }
  44772. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44773. var v = this.faces[l]
  44774. , A = !0
  44775. , y = !1
  44776. , C = void 0 !== this.faceVertexUvs[0][l]
  44777. , I = v.normal.length() > 0
  44778. , E = v.vertexNormals.length > 0
  44779. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44780. , w = v.vertexColors.length > 0
  44781. , _ = 0;
  44782. if (_ = e(_, 0, 0),
  44783. _ = e(_, 1, A),
  44784. _ = e(_, 2, y),
  44785. _ = e(_, 3, C),
  44786. _ = e(_, 4, I),
  44787. _ = e(_, 5, E),
  44788. _ = e(_, 6, b),
  44789. _ = e(_, 7, w),
  44790. h.push(_),
  44791. h.push(v.a, v.b, v.c),
  44792. h.push(v.materialIndex),
  44793. C) {
  44794. var T = this.faceVertexUvs[0][l];
  44795. h.push(n(T[0]), n(T[1]), n(T[2]))
  44796. }
  44797. if (I && h.push(t(v.normal)),
  44798. E) {
  44799. var x = v.vertexNormals;
  44800. h.push(t(x[0]), t(x[1]), t(x[2]))
  44801. }
  44802. if (b && h.push(i(v.color)),
  44803. w) {
  44804. var S = v.vertexColors;
  44805. h.push(i(S[0]), i(S[1]), i(S[2]))
  44806. }
  44807. }
  44808. return r.data = {},
  44809. r.data.vertices = s,
  44810. r.data.normals = u,
  44811. p.length > 0 && (r.data.colors = p),
  44812. g.length > 0 && (r.data.uvs = [g]),
  44813. r.data.faces = h,
  44814. r
  44815. },
  44816. clone: function() {
  44817. return (new n.Geometry).copy(this)
  44818. },
  44819. copy: function(e) {
  44820. this.vertices = [],
  44821. this.faces = [],
  44822. this.faceVertexUvs = [[]];
  44823. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44824. this.vertices.push(t[i].clone());
  44825. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44826. this.faces.push(r[i].clone());
  44827. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44828. var o = e.faceVertexUvs[i];
  44829. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44830. for (var a = 0, s = o.length; a < s; a++) {
  44831. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44832. var d = l[h];
  44833. c.push(d.clone())
  44834. }
  44835. this.faceVertexUvs[i].push(c)
  44836. }
  44837. }
  44838. return this
  44839. },
  44840. dispose: function() {
  44841. this.dispatchEvent({
  44842. type: "dispose"
  44843. })
  44844. }
  44845. },
  44846. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44847. n.GeometryIdCount = 0,
  44848. n.DirectGeometry = function() {
  44849. Object.defineProperty(this, "id", {
  44850. value: n.GeometryIdCount++
  44851. }),
  44852. this.uuid = n.Math.generateUUID(),
  44853. this.name = "",
  44854. this.type = "DirectGeometry",
  44855. this.indices = [],
  44856. this.vertices = [],
  44857. this.normals = [],
  44858. this.colors = [],
  44859. this.uvs = [],
  44860. this.uvs2 = [],
  44861. this.groups = [],
  44862. this.morphTargets = {},
  44863. this.skinWeights = [],
  44864. this.skinIndices = [],
  44865. this.boundingBox = null,
  44866. this.boundingSphere = null,
  44867. this.verticesNeedUpdate = !1,
  44868. this.normalsNeedUpdate = !1,
  44869. this.colorsNeedUpdate = !1,
  44870. this.uvsNeedUpdate = !1,
  44871. this.groupsNeedUpdate = !1
  44872. }
  44873. ,
  44874. n.DirectGeometry.prototype = {
  44875. constructor: n.DirectGeometry,
  44876. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44877. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44878. computeFaceNormals: function() {
  44879. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44880. },
  44881. computeVertexNormals: function() {
  44882. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44883. },
  44884. computeGroups: function(e) {
  44885. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44886. var a = r[o];
  44887. a.materialIndex !== i && (i = a.materialIndex,
  44888. void 0 !== t && (t.count = 3 * o - t.start,
  44889. n.push(t)),
  44890. t = {
  44891. start: 3 * o,
  44892. materialIndex: i
  44893. })
  44894. }
  44895. void 0 !== t && (t.count = 3 * o - t.start,
  44896. n.push(t)),
  44897. this.groups = n
  44898. },
  44899. fromGeometry: function(e) {
  44900. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44901. if (c > 0) {
  44902. t = [];
  44903. for (var h = 0; h < c; h++)
  44904. t[h] = [];
  44905. this.morphTargets.position = t
  44906. }
  44907. var u, d = e.morphNormals, p = d.length;
  44908. if (p > 0) {
  44909. u = [];
  44910. for (var h = 0; h < p; h++)
  44911. u[h] = [];
  44912. this.morphTargets.normal = u
  44913. }
  44914. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44915. var A = i[h];
  44916. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44917. var y = A.vertexNormals;
  44918. if (3 === y.length)
  44919. this.normals.push(y[0], y[1], y[2]);
  44920. else {
  44921. var C = A.normal;
  44922. this.normals.push(C, C, C)
  44923. }
  44924. var I = A.vertexColors;
  44925. if (3 === I.length)
  44926. this.colors.push(I[0], I[1], I[2]);
  44927. else {
  44928. var E = A.color;
  44929. this.colors.push(E, E, E)
  44930. }
  44931. if (a === !0) {
  44932. var b = o[0][h];
  44933. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44934. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44935. }
  44936. if (s === !0) {
  44937. var b = o[1][h];
  44938. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44939. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44940. }
  44941. for (var w = 0; w < c; w++) {
  44942. var _ = l[w].vertices;
  44943. t[w].push(_[A.a], _[A.b], _[A.c])
  44944. }
  44945. for (var w = 0; w < p; w++) {
  44946. var T = d[w].vertexNormals[h];
  44947. u[w].push(T.a, T.b, T.c)
  44948. }
  44949. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44950. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44951. }
  44952. return this.computeGroups(e),
  44953. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44954. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44955. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44956. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44957. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44958. this
  44959. },
  44960. dispose: function() {
  44961. this.dispatchEvent({
  44962. type: "dispose"
  44963. })
  44964. }
  44965. },
  44966. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44967. n.BufferGeometry = function() {
  44968. Object.defineProperty(this, "id", {
  44969. value: n.GeometryIdCount++
  44970. }),
  44971. this.uuid = n.Math.generateUUID(),
  44972. this.name = "",
  44973. this.type = "BufferGeometry",
  44974. this.index = null,
  44975. this.attributes = {},
  44976. this.morphAttributes = {},
  44977. this.groups = [],
  44978. this.boundingBox = null,
  44979. this.boundingSphere = null,
  44980. this.drawRange = {
  44981. start: 0,
  44982. count: 1 / 0
  44983. }
  44984. }
  44985. ,
  44986. n.BufferGeometry.prototype = {
  44987. constructor: n.BufferGeometry,
  44988. getIndex: function() {
  44989. return this.index
  44990. },
  44991. setIndex: function(e) {
  44992. this.index = e
  44993. },
  44994. addAttribute: function(e, t) {
  44995. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44996. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44997. void this.setIndex(t)) : (this.attributes[e] = t,
  44998. this)
  44999. },
  45000. getAttribute: function(e) {
  45001. return this.attributes[e]
  45002. },
  45003. removeAttribute: function(e) {
  45004. return delete this.attributes[e],
  45005. this
  45006. },
  45007. addGroup: function(e, t, i) {
  45008. this.groups.push({
  45009. start: e,
  45010. count: t,
  45011. materialIndex: void 0 !== i ? i : 0
  45012. })
  45013. },
  45014. clearGroups: function() {
  45015. this.groups = []
  45016. },
  45017. setDrawRange: function(e, t) {
  45018. this.drawRange.start = e,
  45019. this.drawRange.count = t
  45020. },
  45021. applyMatrix: function(e) {
  45022. var t = this.attributes.position;
  45023. void 0 !== t && (e.applyToVector3Array(t.array),
  45024. t.needsUpdate = !0);
  45025. var i = this.attributes.normal;
  45026. if (void 0 !== i) {
  45027. var r = (new n.Matrix3).getNormalMatrix(e);
  45028. r.applyToVector3Array(i.array),
  45029. i.needsUpdate = !0
  45030. }
  45031. return null !== this.boundingBox && this.computeBoundingBox(),
  45032. null !== this.boundingSphere && this.computeBoundingSphere(),
  45033. this
  45034. },
  45035. rotateX: function() {
  45036. var e;
  45037. return function(t) {
  45038. return void 0 === e && (e = new n.Matrix4),
  45039. e.makeRotationX(t),
  45040. this.applyMatrix(e),
  45041. this
  45042. }
  45043. }(),
  45044. rotateY: function() {
  45045. var e;
  45046. return function(t) {
  45047. return void 0 === e && (e = new n.Matrix4),
  45048. e.makeRotationY(t),
  45049. this.applyMatrix(e),
  45050. this
  45051. }
  45052. }(),
  45053. rotateZ: function() {
  45054. var e;
  45055. return function(t) {
  45056. return void 0 === e && (e = new n.Matrix4),
  45057. e.makeRotationZ(t),
  45058. this.applyMatrix(e),
  45059. this
  45060. }
  45061. }(),
  45062. translate: function() {
  45063. var e;
  45064. return function(t, i, r) {
  45065. return void 0 === e && (e = new n.Matrix4),
  45066. e.makeTranslation(t, i, r),
  45067. this.applyMatrix(e),
  45068. this
  45069. }
  45070. }(),
  45071. scale: function() {
  45072. var e;
  45073. return function(t, i, r) {
  45074. return void 0 === e && (e = new n.Matrix4),
  45075. e.makeScale(t, i, r),
  45076. this.applyMatrix(e),
  45077. this
  45078. }
  45079. }(),
  45080. lookAt: function() {
  45081. var e;
  45082. return function(t) {
  45083. void 0 === e && (e = new n.Object3D),
  45084. e.lookAt(t),
  45085. e.updateMatrix(),
  45086. this.applyMatrix(e.matrix)
  45087. }
  45088. }(),
  45089. center: function() {
  45090. this.computeBoundingBox();
  45091. var e = this.boundingBox.center().negate();
  45092. return this.translate(e.x, e.y, e.z),
  45093. e
  45094. },
  45095. setFromObject: function(e) {
  45096. var t = e.geometry;
  45097. if (e instanceof n.Points || e instanceof n.Line) {
  45098. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45099. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45100. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45101. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45102. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45103. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45104. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45105. }
  45106. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45107. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45108. } else
  45109. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45110. return this
  45111. },
  45112. updateFromObject: function(e) {
  45113. var t = e.geometry;
  45114. if (e instanceof n.Mesh) {
  45115. var i = t.__directGeometry;
  45116. if (void 0 === i)
  45117. return this.fromGeometry(t);
  45118. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45119. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45120. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45121. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45122. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45123. t.verticesNeedUpdate = !1,
  45124. t.normalsNeedUpdate = !1,
  45125. t.colorsNeedUpdate = !1,
  45126. t.uvsNeedUpdate = !1,
  45127. t.groupsNeedUpdate = !1,
  45128. t = i
  45129. }
  45130. if (t.verticesNeedUpdate === !0) {
  45131. var r = this.attributes.position;
  45132. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45133. r.needsUpdate = !0),
  45134. t.verticesNeedUpdate = !1
  45135. }
  45136. if (t.normalsNeedUpdate === !0) {
  45137. var r = this.attributes.normal;
  45138. void 0 !== r && (r.copyVector3sArray(t.normals),
  45139. r.needsUpdate = !0),
  45140. t.normalsNeedUpdate = !1
  45141. }
  45142. if (t.colorsNeedUpdate === !0) {
  45143. var r = this.attributes.color;
  45144. void 0 !== r && (r.copyColorsArray(t.colors),
  45145. r.needsUpdate = !0),
  45146. t.colorsNeedUpdate = !1
  45147. }
  45148. if (t.uvsNeedUpdate) {
  45149. var r = this.attributes.uv;
  45150. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45151. r.needsUpdate = !0),
  45152. t.uvsNeedUpdate = !1
  45153. }
  45154. if (t.lineDistancesNeedUpdate) {
  45155. var r = this.attributes.lineDistance;
  45156. void 0 !== r && (r.copyArray(t.lineDistances),
  45157. r.needsUpdate = !0),
  45158. t.lineDistancesNeedUpdate = !1
  45159. }
  45160. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45161. this.groups = t.groups,
  45162. t.groupsNeedUpdate = !1),
  45163. this
  45164. },
  45165. fromGeometry: function(e) {
  45166. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45167. this.fromDirectGeometry(e.__directGeometry)
  45168. },
  45169. fromDirectGeometry: function(e) {
  45170. var t = new Float32Array(3 * e.vertices.length);
  45171. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45172. e.normals.length > 0) {
  45173. var i = new Float32Array(3 * e.normals.length);
  45174. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45175. }
  45176. if (e.colors.length > 0) {
  45177. var r = new Float32Array(3 * e.colors.length);
  45178. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45179. }
  45180. if (e.uvs.length > 0) {
  45181. var o = new Float32Array(2 * e.uvs.length);
  45182. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45183. }
  45184. if (e.uvs2.length > 0) {
  45185. var a = new Float32Array(2 * e.uvs2.length);
  45186. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45187. }
  45188. if (e.indices.length > 0) {
  45189. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45190. , l = new s(3 * e.indices.length);
  45191. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45192. }
  45193. this.groups = e.groups;
  45194. for (var c in e.morphTargets) {
  45195. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45196. var f = u[d]
  45197. , g = new n.Float32Attribute(3 * f.length,3);
  45198. h.push(g.copyVector3sArray(f))
  45199. }
  45200. this.morphAttributes[c] = h
  45201. }
  45202. if (e.skinIndices.length > 0) {
  45203. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45204. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45205. }
  45206. if (e.skinWeights.length > 0) {
  45207. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45208. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45209. }
  45210. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45211. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45212. this
  45213. },
  45214. computeBoundingBox: function() {
  45215. new n.Vector3;
  45216. return function() {
  45217. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45218. var e = this.attributes.position.array;
  45219. e && this.boundingBox.setFromArray(e),
  45220. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45221. this.boundingBox.max.set(0, 0, 0)),
  45222. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45223. }
  45224. }(),
  45225. computeBoundingSphere: function() {
  45226. var e = new n.Box3
  45227. , t = new n.Vector3;
  45228. return function() {
  45229. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45230. var i = this.attributes.position.array;
  45231. if (i) {
  45232. var r = this.boundingSphere.center;
  45233. e.setFromArray(i),
  45234. e.center(r);
  45235. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45236. t.fromArray(i, a),
  45237. o = Math.max(o, r.distanceToSquared(t));
  45238. this.boundingSphere.radius = Math.sqrt(o),
  45239. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45240. }
  45241. }
  45242. }(),
  45243. computeFaceNormals: function() {},
  45244. computeVertexNormals: function() {
  45245. var e = this.index
  45246. , t = this.attributes
  45247. , i = this.groups;
  45248. if (t.position) {
  45249. var r = t.position.array;
  45250. if (void 0 === t.normal)
  45251. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45252. else
  45253. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45254. o[a] = 0;
  45255. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45256. if (e) {
  45257. var v = e.array;
  45258. 0 === i.length && this.addGroup(0, v.length);
  45259. for (var A = 0, y = i.length; A < y; ++A)
  45260. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45261. l = 3 * v[a + 0],
  45262. c = 3 * v[a + 1],
  45263. h = 3 * v[a + 2],
  45264. d.fromArray(r, l),
  45265. p.fromArray(r, c),
  45266. f.fromArray(r, h),
  45267. g.subVectors(f, p),
  45268. m.subVectors(d, p),
  45269. g.cross(m),
  45270. u[l] += g.x,
  45271. u[l + 1] += g.y,
  45272. u[l + 2] += g.z,
  45273. u[c] += g.x,
  45274. u[c + 1] += g.y,
  45275. u[c + 2] += g.z,
  45276. u[h] += g.x,
  45277. u[h + 1] += g.y,
  45278. u[h + 2] += g.z
  45279. } else
  45280. for (var a = 0, s = r.length; a < s; a += 9)
  45281. d.fromArray(r, a),
  45282. p.fromArray(r, a + 3),
  45283. f.fromArray(r, a + 6),
  45284. g.subVectors(f, p),
  45285. m.subVectors(d, p),
  45286. g.cross(m),
  45287. u[a] = g.x,
  45288. u[a + 1] = g.y,
  45289. u[a + 2] = g.z,
  45290. u[a + 3] = g.x,
  45291. u[a + 4] = g.y,
  45292. u[a + 5] = g.z,
  45293. u[a + 6] = g.x,
  45294. u[a + 7] = g.y,
  45295. u[a + 8] = g.z;
  45296. this.normalizeNormals(),
  45297. t.normal.needsUpdate = !0
  45298. }
  45299. },
  45300. merge: function(e, t) {
  45301. if (e instanceof n.BufferGeometry == !1)
  45302. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45303. void 0 === t && (t = 0);
  45304. var i = this.attributes;
  45305. for (var r in i)
  45306. if (void 0 !== e.attributes[r])
  45307. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45308. u++)
  45309. a[u] = l[h];
  45310. return this
  45311. },
  45312. normalizeNormals: function() {
  45313. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45314. e = r[o],
  45315. t = r[o + 1],
  45316. i = r[o + 2],
  45317. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45318. r[o] *= n,
  45319. r[o + 1] *= n,
  45320. r[o + 2] *= n
  45321. },
  45322. toNonIndexed: function() {
  45323. if (null === this.index)
  45324. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45325. this;
  45326. var e = new n.BufferGeometry
  45327. , t = this.index.array
  45328. , i = this.attributes;
  45329. for (var r in i) {
  45330. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45331. c = t[u] * s;
  45332. for (var p = 0; p < s; p++)
  45333. l[h++] = a[c++]
  45334. }
  45335. e.addAttribute(r, new n.BufferAttribute(l,s))
  45336. }
  45337. return e
  45338. },
  45339. toJSON: function() {
  45340. var e = {
  45341. metadata: {
  45342. version: 4.4,
  45343. type: "BufferGeometry",
  45344. generator: "BufferGeometry.toJSON"
  45345. }
  45346. };
  45347. if (e.uuid = this.uuid,
  45348. e.type = this.type,
  45349. "" !== this.name && (e.name = this.name),
  45350. void 0 !== this.parameters) {
  45351. var t = this.parameters;
  45352. for (var i in t)
  45353. void 0 !== t[i] && (e[i] = t[i]);
  45354. return e
  45355. }
  45356. e.data = {
  45357. attributes: {}
  45358. };
  45359. var n = this.index;
  45360. if (null !== n) {
  45361. var r = Array.prototype.slice.call(n.array);
  45362. e.data.index = {
  45363. type: n.array.constructor.name,
  45364. array: r
  45365. }
  45366. }
  45367. var o = this.attributes;
  45368. for (var i in o) {
  45369. var a = o[i]
  45370. , r = Array.prototype.slice.call(a.array);
  45371. e.data.attributes[i] = {
  45372. itemSize: a.itemSize,
  45373. type: a.array.constructor.name,
  45374. array: r
  45375. }
  45376. }
  45377. var s = this.groups;
  45378. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45379. var l = this.boundingSphere;
  45380. return null !== l && (e.data.boundingSphere = {
  45381. center: l.center.toArray(),
  45382. radius: l.radius
  45383. }),
  45384. e
  45385. },
  45386. clone: function() {
  45387. return (new n.BufferGeometry).copy(this)
  45388. },
  45389. copy: function(e) {
  45390. var t = e.index;
  45391. null !== t && this.setIndex(t.clone());
  45392. var i = e.attributes;
  45393. for (var n in i) {
  45394. var r = i[n];
  45395. this.addAttribute(n, r.clone())
  45396. }
  45397. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45398. var l = o[a];
  45399. this.addGroup(l.start, l.count)
  45400. }
  45401. return this
  45402. },
  45403. dispose: function() {
  45404. this.dispatchEvent({
  45405. type: "dispose"
  45406. })
  45407. }
  45408. },
  45409. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45410. n.BufferGeometry.MaxIndex = 65535,
  45411. n.InstancedBufferGeometry = function() {
  45412. n.BufferGeometry.call(this),
  45413. this.type = "InstancedBufferGeometry",
  45414. this.maxInstancedCount = void 0
  45415. }
  45416. ,
  45417. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45418. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45419. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45420. this.groups.push({
  45421. start: e,
  45422. count: t,
  45423. instances: i
  45424. })
  45425. }
  45426. ,
  45427. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45428. var t = e.index;
  45429. null !== t && this.setIndex(t.clone());
  45430. var i = e.attributes;
  45431. for (var n in i) {
  45432. var r = i[n];
  45433. this.addAttribute(n, r.clone())
  45434. }
  45435. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45436. var l = o[a];
  45437. this.addGroup(l.start, l.count, l.instances)
  45438. }
  45439. return this
  45440. }
  45441. ,
  45442. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45443. n.Uniform = function(e, t) {
  45444. this.type = e,
  45445. this.value = t,
  45446. this.dynamic = !1
  45447. }
  45448. ,
  45449. n.Uniform.prototype = {
  45450. constructor: n.Uniform,
  45451. onUpdate: function(e) {
  45452. return this.dynamic = !0,
  45453. this.onUpdateCallback = e,
  45454. this
  45455. }
  45456. },
  45457. n.AnimationClip = function(e, t, i) {
  45458. this.name = e || n.Math.generateUUID(),
  45459. this.tracks = i,
  45460. this.duration = void 0 !== t ? t : -1,
  45461. this.duration < 0 && this.resetDuration(),
  45462. this.trim(),
  45463. this.optimize()
  45464. }
  45465. ,
  45466. n.AnimationClip.prototype = {
  45467. constructor: n.AnimationClip,
  45468. resetDuration: function() {
  45469. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45470. var r = this.tracks[i];
  45471. t = Math.max(t, r.times[r.times.length - 1])
  45472. }
  45473. this.duration = t
  45474. },
  45475. trim: function() {
  45476. for (var e = 0; e < this.tracks.length; e++)
  45477. this.tracks[e].trim(0, this.duration);
  45478. return this
  45479. },
  45480. optimize: function() {
  45481. for (var e = 0; e < this.tracks.length; e++)
  45482. this.tracks[e].optimize();
  45483. return this
  45484. }
  45485. },
  45486. Object.assign(n.AnimationClip, {
  45487. parse: function(e) {
  45488. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45489. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45490. return new n.AnimationClip(e.name,e.duration,t)
  45491. },
  45492. toJSON: function(e) {
  45493. for (var t = [], i = e.tracks, r = {
  45494. name: e.name,
  45495. duration: e.duration,
  45496. tracks: t
  45497. }, o = 0, a = i.length; o !== a; ++o)
  45498. t.push(n.KeyframeTrack.toJSON(i[o]));
  45499. return r
  45500. },
  45501. CreateFromMorphTargetSequence: function(e, t, i) {
  45502. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45503. var s = []
  45504. , l = [];
  45505. s.push((a + r - 1) % r, a, (a + 1) % r),
  45506. l.push(0, 1, 0);
  45507. var c = n.AnimationUtils.getKeyframeOrder(s);
  45508. s = n.AnimationUtils.sortedArray(s, 1, c),
  45509. l = n.AnimationUtils.sortedArray(l, 1, c),
  45510. 0 === s[0] && (s.push(r),
  45511. l.push(l[0])),
  45512. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45513. }
  45514. return new n.AnimationClip(e,-1,o)
  45515. },
  45516. findByName: function(e, t) {
  45517. for (var i = 0; i < e.length; i++)
  45518. if (e[i].name === t)
  45519. return e[i];
  45520. return null
  45521. },
  45522. CreateClipsFromMorphTargetSequences: function(e, t) {
  45523. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45524. var s = e[o]
  45525. , l = s.name.match(r);
  45526. if (l && l.length > 1) {
  45527. var c = l[1]
  45528. , h = i[c];
  45529. h || (i[c] = h = []),
  45530. h.push(s)
  45531. }
  45532. }
  45533. var u = [];
  45534. for (var c in i)
  45535. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45536. return u
  45537. },
  45538. parseAnimation: function(e, t, i) {
  45539. if (!e)
  45540. return console.error(" no animation in JSONLoader data"),
  45541. null;
  45542. for (var r = function(e, t, i, r, o) {
  45543. if (0 !== i.length) {
  45544. var a = []
  45545. , s = [];
  45546. n.AnimationUtils.flattenJSON(i, a, s, r),
  45547. 0 !== a.length && o.push(new e(t,a,s))
  45548. }
  45549. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45550. var u = c[h].keys;
  45551. if (u && 0 != u.length)
  45552. if (u[0].morphTargets) {
  45553. for (var d = {}, p = 0; p < u.length; p++)
  45554. if (u[p].morphTargets)
  45555. for (var f = 0; f < u[p].morphTargets.length; f++)
  45556. d[u[p].morphTargets[f]] = -1;
  45557. for (var g in d) {
  45558. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45559. var A = u[p];
  45560. m.push(A.time),
  45561. v.push(A.morphTarget === g ? 1 : 0)
  45562. }
  45563. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45564. }
  45565. s = d.length * (l || 1)
  45566. } else {
  45567. var y = ".bones[" + t[h].name + "]";
  45568. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45569. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45570. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45571. }
  45572. }
  45573. if (0 === o.length)
  45574. return null;
  45575. var C = new n.AnimationClip(a,s,o);
  45576. return C
  45577. }
  45578. }),
  45579. n.AnimationMixer = function(e) {
  45580. this._root = e,
  45581. this._initMemoryManager(),
  45582. this._accuIndex = 0,
  45583. this.time = 0,
  45584. this.timeScale = 1
  45585. }
  45586. ,
  45587. n.AnimationMixer.prototype = {
  45588. constructor: n.AnimationMixer,
  45589. clipAction: function(e, t) {
  45590. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45591. if (void 0 !== l) {
  45592. var c = l.actionByRoot[o];
  45593. if (void 0 !== c)
  45594. return c;
  45595. if (i = l.knownActions[0],
  45596. s = i._clip,
  45597. e !== a && e !== s)
  45598. throw new Error("Different clips with the same name detected!")
  45599. }
  45600. if (null === s)
  45601. return null;
  45602. var h = new n.AnimationMixer._Action(this,s,t);
  45603. return this._bindAction(h, i),
  45604. this._addInactiveAction(h, a, o),
  45605. h
  45606. },
  45607. existingAction: function(e, t) {
  45608. var i = t || this._root
  45609. , n = i.uuid
  45610. , r = "string" == typeof e ? e : e.name
  45611. , o = this._actionsByClip[r];
  45612. return void 0 !== o ? o.actionByRoot[n] || null : null
  45613. },
  45614. stopAllAction: function() {
  45615. var e = this._actions
  45616. , t = this._nActiveActions
  45617. , i = this._bindings
  45618. , n = this._nActiveBindings;
  45619. this._nActiveActions = 0,
  45620. this._nActiveBindings = 0;
  45621. for (var r = 0; r !== t; ++r)
  45622. e[r].reset();
  45623. for (var r = 0; r !== n; ++r)
  45624. i[r].useCount = 0;
  45625. return this
  45626. },
  45627. update: function(e) {
  45628. e *= this.timeScale;
  45629. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45630. var s = t[a];
  45631. s.enabled && s._update(n, e, r, o)
  45632. }
  45633. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45634. l[a].apply(o);
  45635. return this
  45636. },
  45637. getRoot: function() {
  45638. return this._root
  45639. },
  45640. uncacheClip: function(e) {
  45641. var t = this._actions
  45642. , i = e.name
  45643. , n = this._actionsByClip
  45644. , r = n[i];
  45645. if (void 0 !== r) {
  45646. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45647. var l = o[a];
  45648. this._deactivateAction(l);
  45649. var c = l._cacheIndex
  45650. , h = t[t.length - 1];
  45651. l._cacheIndex = null,
  45652. l._byClipCacheIndex = null,
  45653. h._cacheIndex = c,
  45654. t[c] = h,
  45655. t.pop(),
  45656. this._removeInactiveBindingsForAction(l)
  45657. }
  45658. delete n[i]
  45659. }
  45660. },
  45661. uncacheRoot: function(e) {
  45662. var t = e.uuid
  45663. , i = this._actionsByClip;
  45664. for (var n in i) {
  45665. var r = i[n].actionByRoot
  45666. , o = r[t];
  45667. void 0 !== o && (this._deactivateAction(o),
  45668. this._removeInactiveAction(o))
  45669. }
  45670. var a = this._bindingsByRootAndName
  45671. , s = a[t];
  45672. if (void 0 !== s)
  45673. for (var l in s) {
  45674. var c = s[l];
  45675. c.restoreOriginalState(),
  45676. this._removeInactiveBinding(c)
  45677. }
  45678. },
  45679. uncacheAction: function(e, t) {
  45680. var i = this.existingAction(e, t);
  45681. null !== i && (this._deactivateAction(i),
  45682. this._removeInactiveAction(i))
  45683. }
  45684. },
  45685. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45686. n.AnimationMixer._Action = function(e, t, i) {
  45687. this._mixer = e,
  45688. this._clip = t,
  45689. this._localRoot = i || null;
  45690. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45691. endingStart: n.ZeroCurvatureEnding,
  45692. endingEnd: n.ZeroCurvatureEnding
  45693. }, l = 0; l !== o; ++l) {
  45694. var c = r[l].createInterpolant(null);
  45695. a[l] = c,
  45696. c.settings = s
  45697. }
  45698. this._interpolantSettings = s,
  45699. this._interpolants = a,
  45700. this._propertyBindings = new Array(o),
  45701. this._cacheIndex = null,
  45702. this._byClipCacheIndex = null,
  45703. this._timeScaleInterpolant = null,
  45704. this._weightInterpolant = null,
  45705. this.loop = n.LoopRepeat,
  45706. this._loopCount = -1,
  45707. this._startTime = null,
  45708. this.time = 0,
  45709. this.timeScale = 1,
  45710. this._effectiveTimeScale = 1,
  45711. this.weight = 1,
  45712. this._effectiveWeight = 1,
  45713. this.repetitions = 1 / 0,
  45714. this.paused = !1,
  45715. this.enabled = !0,
  45716. this.clampWhenFinished = !1,
  45717. this.zeroSlopeAtStart = !0,
  45718. this.zeroSlopeAtEnd = !0
  45719. }
  45720. ,
  45721. n.AnimationMixer._Action.prototype = {
  45722. constructor: n.AnimationMixer._Action,
  45723. play: function() {
  45724. return this._mixer._activateAction(this),
  45725. this
  45726. },
  45727. stop: function() {
  45728. return this._mixer._deactivateAction(this),
  45729. this.reset()
  45730. },
  45731. reset: function() {
  45732. return this.paused = !1,
  45733. this.enabled = !0,
  45734. this.time = 0,
  45735. this._loopCount = -1,
  45736. this._startTime = null,
  45737. this.stopFading().stopWarping()
  45738. },
  45739. isRunning: function() {
  45740. this._startTime;
  45741. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45742. },
  45743. isScheduled: function() {
  45744. return this._mixer._isActiveAction(this)
  45745. },
  45746. startAt: function(e) {
  45747. return this._startTime = e,
  45748. this
  45749. },
  45750. setLoop: function(e, t) {
  45751. return this.loop = e,
  45752. this.repetitions = t,
  45753. this
  45754. },
  45755. setEffectiveWeight: function(e) {
  45756. return this.weight = e,
  45757. this._effectiveWeight = this.enabled ? e : 0,
  45758. this.stopFading()
  45759. },
  45760. getEffectiveWeight: function() {
  45761. return this._effectiveWeight
  45762. },
  45763. fadeIn: function(e) {
  45764. return this._scheduleFading(e, 0, 1)
  45765. },
  45766. fadeOut: function(e) {
  45767. return this._scheduleFading(e, 1, 0)
  45768. },
  45769. crossFadeFrom: function(e, t, i) {
  45770. this._mixer;
  45771. if (e.fadeOut(t),
  45772. this.fadeIn(t),
  45773. i) {
  45774. var n = this._clip.duration
  45775. , r = e._clip.duration
  45776. , o = r / n
  45777. , a = n / r;
  45778. e.warp(1, o, t),
  45779. this.warp(a, 1, t)
  45780. }
  45781. return this
  45782. },
  45783. crossFadeTo: function(e, t, i) {
  45784. return e.crossFadeFrom(this, t, i)
  45785. },
  45786. stopFading: function() {
  45787. var e = this._weightInterpolant;
  45788. return null !== e && (this._weightInterpolant = null,
  45789. this._mixer._takeBackControlInterpolant(e)),
  45790. this
  45791. },
  45792. setEffectiveTimeScale: function(e) {
  45793. return this.timeScale = e,
  45794. this._effectiveTimeScale = this.paused ? 0 : e,
  45795. this.stopWarping()
  45796. },
  45797. getEffectiveTimeScale: function() {
  45798. return this._effectiveTimeScale
  45799. },
  45800. setDuration: function(e) {
  45801. return this.timeScale = this._clip.duration / e,
  45802. this.stopWarping()
  45803. },
  45804. syncWith: function(e) {
  45805. return this.time = e.time,
  45806. this.timeScale = e.timeScale,
  45807. this.stopWarping()
  45808. },
  45809. halt: function(e) {
  45810. return this.warp(this._currentTimeScale, 0, e)
  45811. },
  45812. warp: function(e, t, i) {
  45813. var n = this._mixer
  45814. , r = n.time
  45815. , o = this._timeScaleInterpolant
  45816. , a = this.timeScale;
  45817. null === o && (o = n._lendControlInterpolant(),
  45818. this._timeScaleInterpolant = o);
  45819. var s = o.parameterPositions
  45820. , l = o.sampleValues;
  45821. return s[0] = r,
  45822. s[1] = r + i,
  45823. l[0] = e / a,
  45824. l[1] = t / a,
  45825. this
  45826. },
  45827. stopWarping: function() {
  45828. var e = this._timeScaleInterpolant;
  45829. return null !== e && (this._timeScaleInterpolant = null,
  45830. this._mixer._takeBackControlInterpolant(e)),
  45831. this
  45832. },
  45833. getMixer: function() {
  45834. return this._mixer
  45835. },
  45836. getClip: function() {
  45837. return this._clip
  45838. },
  45839. getRoot: function() {
  45840. return this._localRoot || this._mixer._root
  45841. },
  45842. _update: function(e, t, i, n) {
  45843. var r = this._startTime;
  45844. if (null !== r) {
  45845. var o = (e - r) * i;
  45846. if (o < 0 || 0 === i)
  45847. return;
  45848. this._startTime = null,
  45849. t = i * o
  45850. }
  45851. t *= this._updateTimeScale(e);
  45852. var a = this._updateTime(t)
  45853. , s = this._updateWeight(e);
  45854. if (s > 0)
  45855. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45856. l[h].evaluate(a),
  45857. c[h].accumulate(n, s)
  45858. },
  45859. _updateWeight: function(e) {
  45860. var t = 0;
  45861. if (this.enabled) {
  45862. t = this.weight;
  45863. var i = this._weightInterpolant;
  45864. if (null !== i) {
  45865. var n = i.evaluate(e)[0];
  45866. t *= n,
  45867. e > i.parameterPositions[1] && (this.stopFading(),
  45868. 0 === n && (this.enabled = !1))
  45869. }
  45870. }
  45871. return this._effectiveWeight = t,
  45872. t
  45873. },
  45874. _updateTimeScale: function(e) {
  45875. var t = 0;
  45876. if (!this.paused) {
  45877. t = this.timeScale;
  45878. var i = this._timeScaleInterpolant;
  45879. if (null !== i) {
  45880. var n = i.evaluate(e)[0];
  45881. t *= n,
  45882. e > i.parameterPositions[1] && (this.stopWarping(),
  45883. 0 === t ? this.pause = !0 : this.timeScale = t)
  45884. }
  45885. }
  45886. return this._effectiveTimeScale = t,
  45887. t
  45888. },
  45889. _updateTime: function(e) {
  45890. var t = this.time + e;
  45891. if (0 === e)
  45892. return t;
  45893. var i = this._clip.duration
  45894. , r = this.loop
  45895. , o = this._loopCount
  45896. , a = !1;
  45897. switch (r) {
  45898. case n.LoopOnce:
  45899. if (o === -1 && (this.loopCount = 0,
  45900. this._setEndings(!0, !0, !1)),
  45901. t >= i)
  45902. t = i;
  45903. else {
  45904. if (!(t < 0))
  45905. break;
  45906. t = 0
  45907. }
  45908. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45909. this._mixer.dispatchEvent({
  45910. type: "finished",
  45911. action: this,
  45912. direction: e < 0 ? -1 : 1
  45913. });
  45914. break;
  45915. case n.LoopPingPong:
  45916. a = !0;
  45917. case n.LoopRepeat:
  45918. if (o === -1 && (e > 0 ? (o = 0,
  45919. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45920. t >= i || t < 0) {
  45921. var s = Math.floor(t / i);
  45922. t -= i * s,
  45923. o += Math.abs(s);
  45924. var l = this.repetitions - o;
  45925. if (l < 0) {
  45926. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45927. t = e > 0 ? i : 0,
  45928. this._mixer.dispatchEvent({
  45929. type: "finished",
  45930. action: this,
  45931. direction: e > 0 ? 1 : -1
  45932. });
  45933. break
  45934. }
  45935. if (0 === l) {
  45936. var c = e < 0;
  45937. this._setEndings(c, !c, a)
  45938. } else
  45939. this._setEndings(!1, !1, a);
  45940. this._loopCount = o,
  45941. this._mixer.dispatchEvent({
  45942. type: "loop",
  45943. action: this,
  45944. loopDelta: s
  45945. })
  45946. }
  45947. if (r === n.LoopPingPong && 1 === (1 & o))
  45948. return this.time = t,
  45949. i - t
  45950. }
  45951. return this.time = t,
  45952. t
  45953. },
  45954. _setEndings: function(e, t, i) {
  45955. var r = this._interpolantSettings;
  45956. i ? (r.endingStart = n.ZeroSlopeEnding,
  45957. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45958. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45959. },
  45960. _scheduleFading: function(e, t, i) {
  45961. var n = this._mixer
  45962. , r = n.time
  45963. , o = this._weightInterpolant;
  45964. null === o && (o = n._lendControlInterpolant(),
  45965. this._weightInterpolant = o);
  45966. var a = o.parameterPositions
  45967. , s = o.sampleValues;
  45968. return a[0] = r,
  45969. s[0] = t,
  45970. a[1] = r + e,
  45971. s[1] = i,
  45972. this
  45973. }
  45974. },
  45975. Object.assign(n.AnimationMixer.prototype, {
  45976. _bindAction: function(e, t) {
  45977. var i = e._localRoot || this._root
  45978. , r = e._clip.tracks
  45979. , o = r.length
  45980. , a = e._propertyBindings
  45981. , s = e._interpolants
  45982. , l = i.uuid
  45983. , c = this._bindingsByRootAndName
  45984. , h = c[l];
  45985. void 0 === h && (h = {},
  45986. c[l] = h);
  45987. for (var u = 0; u !== o; ++u) {
  45988. var d = r[u]
  45989. , p = d.name
  45990. , f = h[p];
  45991. if (void 0 !== f)
  45992. a[u] = f;
  45993. else {
  45994. if (f = a[u],
  45995. void 0 !== f) {
  45996. null === f._cacheIndex && (++f.referenceCount,
  45997. this._addInactiveBinding(f, l, p));
  45998. continue
  45999. }
  46000. var g = t && t._propertyBindings[u].binding.parsedPath;
  46001. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46002. ++f.referenceCount,
  46003. this._addInactiveBinding(f, l, p),
  46004. a[u] = f
  46005. }
  46006. s[u].resultBuffer = f.buffer
  46007. }
  46008. },
  46009. _activateAction: function(e) {
  46010. if (!this._isActiveAction(e)) {
  46011. if (null === e._cacheIndex) {
  46012. var t = (e._localRoot || this._root).uuid
  46013. , i = e._clip.name
  46014. , n = this._actionsByClip[i];
  46015. this._bindAction(e, n && n.knownActions[0]),
  46016. this._addInactiveAction(e, i, t)
  46017. }
  46018. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46019. var s = r[o];
  46020. 0 === s.useCount++ && (this._lendBinding(s),
  46021. s.saveOriginalState())
  46022. }
  46023. this._lendAction(e)
  46024. }
  46025. },
  46026. _deactivateAction: function(e) {
  46027. if (this._isActiveAction(e)) {
  46028. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46029. var r = t[i];
  46030. 0 === --r.useCount && (r.restoreOriginalState(),
  46031. this._takeBackBinding(r))
  46032. }
  46033. this._takeBackAction(e)
  46034. }
  46035. },
  46036. _initMemoryManager: function() {
  46037. this._actions = [],
  46038. this._nActiveActions = 0,
  46039. this._actionsByClip = {},
  46040. this._bindings = [],
  46041. this._nActiveBindings = 0,
  46042. this._bindingsByRootAndName = {},
  46043. this._controlInterpolants = [],
  46044. this._nActiveControlInterpolants = 0;
  46045. var e = this;
  46046. this.stats = {
  46047. actions: {
  46048. get total() {
  46049. return e._actions.length
  46050. },
  46051. get inUse() {
  46052. return e._nActiveActions
  46053. }
  46054. },
  46055. bindings: {
  46056. get total() {
  46057. return e._bindings.length
  46058. },
  46059. get inUse() {
  46060. return e._nActiveBindings
  46061. }
  46062. },
  46063. controlInterpolants: {
  46064. get total() {
  46065. return e._controlInterpolants.length
  46066. },
  46067. get inUse() {
  46068. return e._nActiveControlInterpolants
  46069. }
  46070. }
  46071. }
  46072. },
  46073. _isActiveAction: function(e) {
  46074. var t = e._cacheIndex;
  46075. return null !== t && t < this._nActiveActions
  46076. },
  46077. _addInactiveAction: function(e, t, i) {
  46078. var n = this._actions
  46079. , r = this._actionsByClip
  46080. , o = r[t];
  46081. if (void 0 === o)
  46082. o = {
  46083. knownActions: [e],
  46084. actionByRoot: {}
  46085. },
  46086. e._byClipCacheIndex = 0,
  46087. r[t] = o;
  46088. else {
  46089. var a = o.knownActions;
  46090. e._byClipCacheIndex = a.length,
  46091. a.push(e)
  46092. }
  46093. e._cacheIndex = n.length,
  46094. n.push(e),
  46095. o.actionByRoot[i] = e
  46096. },
  46097. _removeInactiveAction: function(e) {
  46098. var t = this._actions
  46099. , i = t[t.length - 1]
  46100. , n = e._cacheIndex;
  46101. i._cacheIndex = n,
  46102. t[n] = i,
  46103. t.pop(),
  46104. e._cacheIndex = null;
  46105. var r = e._clip.name
  46106. , o = this._actionsByClip
  46107. , a = o[r]
  46108. , s = a.knownActions
  46109. , l = s[s.length - 1]
  46110. , c = e._byClipCacheIndex;
  46111. l._byClipCacheIndex = c,
  46112. s[c] = l,
  46113. s.pop(),
  46114. e._byClipCacheIndex = null;
  46115. var h = a.actionByRoot
  46116. , u = (t._localRoot || this._root).uuid;
  46117. delete h[u],
  46118. 0 === s.length && delete o[r],
  46119. this._removeInactiveBindingsForAction(e)
  46120. },
  46121. _removeInactiveBindingsForAction: function(e) {
  46122. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46123. var r = t[i];
  46124. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46125. }
  46126. },
  46127. _lendAction: function(e) {
  46128. var t = this._actions
  46129. , i = e._cacheIndex
  46130. , n = this._nActiveActions++
  46131. , r = t[n];
  46132. e._cacheIndex = n,
  46133. t[n] = e,
  46134. r._cacheIndex = i,
  46135. t[i] = r
  46136. },
  46137. _takeBackAction: function(e) {
  46138. var t = this._actions
  46139. , i = e._cacheIndex
  46140. , n = --this._nActiveActions
  46141. , r = t[n];
  46142. e._cacheIndex = n,
  46143. t[n] = e,
  46144. r._cacheIndex = i,
  46145. t[i] = r
  46146. },
  46147. _addInactiveBinding: function(e, t, i) {
  46148. var n = this._bindingsByRootAndName
  46149. , r = n[t]
  46150. , o = this._bindings;
  46151. void 0 === r && (r = {},
  46152. n[t] = r),
  46153. r[i] = e,
  46154. e._cacheIndex = o.length,
  46155. o.push(e)
  46156. },
  46157. _removeInactiveBinding: function(e) {
  46158. var t = this._bindings
  46159. , i = e.binding
  46160. , n = i.rootNode.uuid
  46161. , r = i.path
  46162. , o = this._bindingsByRootAndName
  46163. , a = o[n]
  46164. , s = t[t.length - 1]
  46165. , l = e._cacheIndex;
  46166. s._cacheIndex = l,
  46167. t[l] = s,
  46168. t.pop(),
  46169. delete a[r];
  46170. e: {
  46171. for (var c in a)
  46172. break e;
  46173. delete o[n]
  46174. }
  46175. },
  46176. _lendBinding: function(e) {
  46177. var t = this._bindings
  46178. , i = e._cacheIndex
  46179. , n = this._nActiveBindings++
  46180. , r = t[n];
  46181. e._cacheIndex = n,
  46182. t[n] = e,
  46183. r._cacheIndex = i,
  46184. t[i] = r
  46185. },
  46186. _takeBackBinding: function(e) {
  46187. var t = this._bindings
  46188. , i = e._cacheIndex
  46189. , n = --this._nActiveBindings
  46190. , r = t[n];
  46191. e._cacheIndex = n,
  46192. t[n] = e,
  46193. r._cacheIndex = i,
  46194. t[i] = r
  46195. },
  46196. _lendControlInterpolant: function() {
  46197. var e = this._controlInterpolants
  46198. , t = this._nActiveControlInterpolants++
  46199. , i = e[t];
  46200. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46201. i.__cacheIndex = t,
  46202. e[t] = i),
  46203. i
  46204. },
  46205. _takeBackControlInterpolant: function(e) {
  46206. var t = this._controlInterpolants
  46207. , i = e.__cacheIndex
  46208. , n = --this._nActiveControlInterpolants
  46209. , r = t[n];
  46210. e.__cacheIndex = n,
  46211. t[n] = e,
  46212. r.__cacheIndex = i,
  46213. t[i] = r
  46214. },
  46215. _controlInterpolantsResultBuffer: new Float32Array(1)
  46216. }),
  46217. n.AnimationObjectGroup = function(e) {
  46218. this.uuid = n.Math.generateUUID(),
  46219. this._objects = Array.prototype.slice.call(arguments),
  46220. this.nCachedObjects_ = 0;
  46221. var t = {};
  46222. this._indicesByUUID = t;
  46223. for (var i = 0, r = arguments.length; i !== r; ++i)
  46224. t[arguments[i].uuid] = i;
  46225. this._paths = [],
  46226. this._parsedPaths = [],
  46227. this._bindings = [],
  46228. this._bindingsIndicesByPath = {};
  46229. var o = this;
  46230. this.stats = {
  46231. objects: {
  46232. get total() {
  46233. return o._objects.length
  46234. },
  46235. get inUse() {
  46236. return this.total - o.nCachedObjects_
  46237. }
  46238. },
  46239. get bindingsPerObject() {
  46240. return o._bindings.length
  46241. }
  46242. }
  46243. }
  46244. ,
  46245. n.AnimationObjectGroup.prototype = {
  46246. constructor: n.AnimationObjectGroup,
  46247. add: function(e) {
  46248. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46249. var d = arguments[h]
  46250. , p = d.uuid
  46251. , f = o[p];
  46252. if (void 0 === f) {
  46253. f = i++,
  46254. o[p] = f,
  46255. t.push(d);
  46256. for (var g = 0, m = c; g !== m; ++g)
  46257. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46258. } else if (f < r) {
  46259. var v = t[f]
  46260. , A = --r
  46261. , y = t[A];
  46262. o[y.uuid] = f,
  46263. t[f] = y,
  46264. o[p] = A,
  46265. t[A] = d;
  46266. for (var g = 0, m = c; g !== m; ++g) {
  46267. var C = l[g]
  46268. , I = C[A]
  46269. , E = C[f];
  46270. C[f] = I,
  46271. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46272. C[A] = E
  46273. }
  46274. } else
  46275. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46276. }
  46277. this.nCachedObjects_ = r
  46278. },
  46279. remove: function(e) {
  46280. for (var t = this._objects, i = (t.length,
  46281. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46282. var l = arguments[a]
  46283. , c = l.uuid
  46284. , h = n[c];
  46285. if (void 0 !== h && h >= i) {
  46286. var u = i++
  46287. , d = t[u];
  46288. n[d.uuid] = h,
  46289. t[h] = d,
  46290. n[c] = u,
  46291. t[u] = l;
  46292. for (var p = 0, f = o; p !== f; ++p) {
  46293. var g = r[p]
  46294. , m = g[u]
  46295. , v = g[h];
  46296. g[h] = m,
  46297. g[u] = v
  46298. }
  46299. }
  46300. }
  46301. this.nCachedObjects_ = i
  46302. },
  46303. uncache: function(e) {
  46304. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46305. var c = arguments[s]
  46306. , h = c.uuid
  46307. , u = r[h];
  46308. if (void 0 !== u)
  46309. if (delete r[h],
  46310. u < n) {
  46311. var d = --n
  46312. , p = t[d]
  46313. , f = --i
  46314. , g = t[f];
  46315. r[p.uuid] = u,
  46316. t[u] = p,
  46317. r[g.uuid] = d,
  46318. t[d] = g,
  46319. t.pop();
  46320. for (var m = 0, v = a; m !== v; ++m) {
  46321. var A = o[m]
  46322. , y = A[d]
  46323. , C = A[f];
  46324. A[u] = y,
  46325. A[d] = C,
  46326. A.pop()
  46327. }
  46328. } else {
  46329. var f = --i
  46330. , g = t[f];
  46331. r[g.uuid] = u,
  46332. t[u] = g,
  46333. t.pop();
  46334. for (var m = 0, v = a; m !== v; ++m) {
  46335. var A = o[m];
  46336. A[u] = A[f],
  46337. A.pop()
  46338. }
  46339. }
  46340. }
  46341. this.nCachedObjects_ = n
  46342. },
  46343. subscribe_: function(e, t) {
  46344. var i = this._bindingsIndicesByPath
  46345. , r = i[e]
  46346. , o = this._bindings;
  46347. if (void 0 !== r)
  46348. return o[r];
  46349. var a = this._paths
  46350. , s = this._parsedPaths
  46351. , l = this._objects
  46352. , c = l.length
  46353. , h = this.nCachedObjects_
  46354. , u = new Array(c);
  46355. r = o.length,
  46356. i[e] = r,
  46357. a.push(e),
  46358. s.push(t),
  46359. o.push(u);
  46360. for (var d = h, p = l.length; d !== p; ++d) {
  46361. var f = l[d];
  46362. u[d] = new n.PropertyBinding(f,e,t)
  46363. }
  46364. return u
  46365. },
  46366. unsubscribe_: function(e) {
  46367. var t = this._bindingsIndicesByPath
  46368. , i = t[e];
  46369. if (void 0 !== i) {
  46370. var n = this._paths
  46371. , r = this._parsedPaths
  46372. , o = this._bindings
  46373. , a = o.length - 1
  46374. , s = o[a]
  46375. , l = e[a];
  46376. t[l] = i,
  46377. o[i] = s,
  46378. o.pop(),
  46379. r[i] = r[a],
  46380. r.pop(),
  46381. n[i] = n[a],
  46382. n.pop()
  46383. }
  46384. }
  46385. },
  46386. n.AnimationUtils = {
  46387. arraySlice: function(e, t, i) {
  46388. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46389. },
  46390. convertArray: function(e, t, i) {
  46391. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46392. },
  46393. isTypedArray: function(e) {
  46394. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46395. },
  46396. getKeyframeOrder: function(e) {
  46397. function t(t, i) {
  46398. return e[t] - e[i]
  46399. }
  46400. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46401. n[r] = r;
  46402. return n.sort(t),
  46403. n
  46404. },
  46405. sortedArray: function(e, t, i) {
  46406. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46407. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46408. r[a++] = e[s + l];
  46409. return r
  46410. },
  46411. flattenJSON: function(e, t, i, n) {
  46412. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46413. o = e[r++];
  46414. if (void 0 !== o) {
  46415. var a = o[n];
  46416. if (void 0 !== a)
  46417. if (Array.isArray(a)) {
  46418. do
  46419. a = o[n],
  46420. void 0 !== a && (t.push(o.time),
  46421. i.push.apply(i, a)),
  46422. o = e[r++];
  46423. while (void 0 !== o)
  46424. } else if (void 0 !== a.toArray) {
  46425. do
  46426. a = o[n],
  46427. void 0 !== a && (t.push(o.time),
  46428. a.toArray(i, i.length)),
  46429. o = e[r++];
  46430. while (void 0 !== o)
  46431. } else
  46432. do
  46433. a = o[n],
  46434. void 0 !== a && (t.push(o.time),
  46435. i.push(a)),
  46436. o = e[r++];
  46437. while (void 0 !== o)
  46438. }
  46439. }
  46440. },
  46441. n.KeyframeTrack = function(e, t, i, r) {
  46442. if (void 0 === e)
  46443. throw new Error("track name is undefined");
  46444. if (void 0 === t || 0 === t.length)
  46445. throw new Error("no keyframes in track named " + e);
  46446. this.name = e,
  46447. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46448. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46449. this.setInterpolation(r || this.DefaultInterpolation),
  46450. this.validate(),
  46451. this.optimize()
  46452. }
  46453. ,
  46454. n.KeyframeTrack.prototype = {
  46455. constructor: n.KeyframeTrack,
  46456. TimeBufferType: Float32Array,
  46457. ValueBufferType: Float32Array,
  46458. DefaultInterpolation: n.InterpolateLinear,
  46459. InterpolantFactoryMethodDiscrete: function(e) {
  46460. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46461. },
  46462. InterpolantFactoryMethodLinear: function(e) {
  46463. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46464. },
  46465. InterpolantFactoryMethodSmooth: function(e) {
  46466. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46467. },
  46468. setInterpolation: function(e) {
  46469. var t = void 0;
  46470. switch (e) {
  46471. case n.InterpolateDiscrete:
  46472. t = this.InterpolantFactoryMethodDiscrete;
  46473. break;
  46474. case n.InterpolateLinear:
  46475. t = this.InterpolantFactoryMethodLinear;
  46476. break;
  46477. case n.InterpolateSmooth:
  46478. t = this.InterpolantFactoryMethodSmooth
  46479. }
  46480. if (void 0 === t) {
  46481. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46482. if (void 0 === this.createInterpolant) {
  46483. if (e === this.DefaultInterpolation)
  46484. throw new Error(i);
  46485. this.setInterpolation(this.DefaultInterpolation)
  46486. }
  46487. return void console.warn(i)
  46488. }
  46489. this.createInterpolant = t
  46490. },
  46491. getInterpolation: function() {
  46492. switch (this.createInterpolant) {
  46493. case this.InterpolantFactoryMethodDiscrete:
  46494. return n.InterpolateDiscrete;
  46495. case this.InterpolantFactoryMethodLinear:
  46496. return n.InterpolateLinear;
  46497. case this.InterpolantFactoryMethodSmooth:
  46498. return n.InterpolateSmooth
  46499. }
  46500. },
  46501. getValueSize: function() {
  46502. return this.values.length / this.times.length
  46503. },
  46504. shift: function(e) {
  46505. if (0 !== e)
  46506. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46507. t[i] += e;
  46508. return this
  46509. },
  46510. scale: function(e) {
  46511. if (1 !== e)
  46512. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46513. t[i] *= e;
  46514. return this
  46515. },
  46516. trim: function(e, t) {
  46517. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46518. ++o;
  46519. for (; a !== -1 && i[a] > t; )
  46520. --a;
  46521. if (++a,
  46522. 0 !== o || a !== r) {
  46523. o >= a && (a = Math.max(a, 1),
  46524. o = a - 1);
  46525. var s = this.getValueSize();
  46526. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46527. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46528. }
  46529. return this
  46530. },
  46531. validate: function() {
  46532. var e = !0
  46533. , t = this.getValueSize();
  46534. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46535. e = !1);
  46536. var i = this.times
  46537. , r = this.values
  46538. , o = i.length;
  46539. 0 === o && (console.error("track is empty", this),
  46540. e = !1);
  46541. for (var a = null, s = 0; s !== o; s++) {
  46542. var l = i[s];
  46543. if ("number" == typeof l && isNaN(l)) {
  46544. console.error("time is not a valid number", this, s, l),
  46545. e = !1;
  46546. break
  46547. }
  46548. if (null !== a && a > l) {
  46549. console.error("out of order keys", this, s, l, a),
  46550. e = !1;
  46551. break
  46552. }
  46553. a = l
  46554. }
  46555. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46556. for (var s = 0, c = r.length; s !== c; ++s) {
  46557. var h = r[s];
  46558. if (isNaN(h)) {
  46559. console.error("value is not a valid number", this, s, h),
  46560. e = !1;
  46561. break
  46562. }
  46563. }
  46564. return e
  46565. },
  46566. optimize: function() {
  46567. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46568. var s = !1
  46569. , l = e[o]
  46570. , c = e[o + 1];
  46571. if (l !== c && (1 !== o || l !== l[0]))
  46572. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46573. var f = t[h + p];
  46574. if (f !== t[u + p] || f !== t[d + p]) {
  46575. s = !0;
  46576. break
  46577. }
  46578. }
  46579. if (s) {
  46580. if (o !== r) {
  46581. e[r] = e[o];
  46582. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46583. t[m + p] = t[g + p]
  46584. }
  46585. ++r
  46586. }
  46587. }
  46588. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46589. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46590. this
  46591. }
  46592. },
  46593. Object.assign(n.KeyframeTrack, {
  46594. parse: function(e) {
  46595. if (void 0 === e.type)
  46596. throw new Error("track type undefined, can not parse");
  46597. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46598. if (void 0 === e.times) {
  46599. console.warn("legacy JSON format detected, converting");
  46600. var i = []
  46601. , r = [];
  46602. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46603. e.times = i,
  46604. e.values = r
  46605. }
  46606. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46607. },
  46608. toJSON: function(e) {
  46609. var t, i = e.constructor;
  46610. if (void 0 !== i.toJSON)
  46611. t = i.toJSON(e);
  46612. else {
  46613. t = {
  46614. name: e.name,
  46615. times: n.AnimationUtils.convertArray(e.times, Array),
  46616. values: n.AnimationUtils.convertArray(e.values, Array)
  46617. };
  46618. var r = e.getInterpolation();
  46619. r !== e.DefaultInterpolation && (t.interpolation = r)
  46620. }
  46621. return t.type = e.ValueTypeName,
  46622. t
  46623. },
  46624. _getTrackTypeForValueTypeName: function(e) {
  46625. switch (e.toLowerCase()) {
  46626. case "scalar":
  46627. case "double":
  46628. case "float":
  46629. case "number":
  46630. case "integer":
  46631. return n.NumberKeyframeTrack;
  46632. case "vector":
  46633. case "vector2":
  46634. case "vector3":
  46635. case "vector4":
  46636. return n.VectorKeyframeTrack;
  46637. case "color":
  46638. return n.ColorKeyframeTrack;
  46639. case "quaternion":
  46640. return n.QuaternionKeyframeTrack;
  46641. case "bool":
  46642. case "boolean":
  46643. return n.BooleanKeyframeTrack;
  46644. case "string":
  46645. return n.StringKeyframeTrack
  46646. }
  46647. throw new Error("Unsupported typeName: " + e)
  46648. }
  46649. }),
  46650. n.PropertyBinding = function(e, t, i) {
  46651. this.path = t,
  46652. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46653. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46654. this.rootNode = e
  46655. }
  46656. ,
  46657. n.PropertyBinding.prototype = {
  46658. constructor: n.PropertyBinding,
  46659. getValue: function(e, t) {
  46660. this.bind(),
  46661. this.getValue(e, t)
  46662. },
  46663. setValue: function(e, t) {
  46664. this.bind(),
  46665. this.setValue(e, t)
  46666. },
  46667. bind: function() {
  46668. var e = this.node
  46669. , t = this.parsedPath
  46670. , i = t.objectName
  46671. , r = t.propertyName
  46672. , o = t.propertyIndex;
  46673. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46674. this.node = e),
  46675. this.getValue = this._getValue_unavailable,
  46676. this.setValue = this._setValue_unavailable,
  46677. !e)
  46678. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46679. if (i) {
  46680. var a = t.objectIndex;
  46681. switch (i) {
  46682. case "materials":
  46683. if (!e.material)
  46684. return void console.error(" can not bind to material as node does not have a material", this);
  46685. if (!e.material.materials)
  46686. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46687. e = e.material.materials;
  46688. break;
  46689. case "bones":
  46690. if (!e.skeleton)
  46691. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46692. e = e.skeleton.bones;
  46693. for (var s = 0; s < e.length; s++)
  46694. if (e[s].name === a) {
  46695. a = s;
  46696. break
  46697. }
  46698. break;
  46699. default:
  46700. if (void 0 === e[i])
  46701. return void console.error(" can not bind to objectName of node, undefined", this);
  46702. e = e[i]
  46703. }
  46704. if (void 0 !== a) {
  46705. if (void 0 === e[a])
  46706. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46707. e = e[a]
  46708. }
  46709. }
  46710. var l = e[r];
  46711. if (!l) {
  46712. var c = t.nodeName;
  46713. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46714. }
  46715. var h = this.Versioning.None;
  46716. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46717. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46718. this.targetObject = e);
  46719. var u = this.BindingType.Direct;
  46720. if (void 0 !== o) {
  46721. if ("morphTargetInfluences" === r) {
  46722. if (!e.geometry)
  46723. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46724. if (!e.geometry.morphTargets)
  46725. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46726. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46727. if (e.geometry.morphTargets[s].name === o) {
  46728. o = s;
  46729. break
  46730. }
  46731. }
  46732. u = this.BindingType.ArrayElement,
  46733. this.resolvedProperty = l,
  46734. this.propertyIndex = o
  46735. } else
  46736. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46737. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46738. this.resolvedProperty = l) : this.propertyName = r;
  46739. this.getValue = this.GetterByBindingType[u],
  46740. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46741. },
  46742. unbind: function() {
  46743. this.node = null,
  46744. this.getValue = this._getValue_unbound,
  46745. this.setValue = this._setValue_unbound
  46746. }
  46747. },
  46748. Object.assign(n.PropertyBinding.prototype, {
  46749. _getValue_unavailable: function() {},
  46750. _setValue_unavailable: function() {},
  46751. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46752. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46753. BindingType: {
  46754. Direct: 0,
  46755. EntireArray: 1,
  46756. ArrayElement: 2,
  46757. HasFromToArray: 3
  46758. },
  46759. Versioning: {
  46760. None: 0,
  46761. NeedsUpdate: 1,
  46762. MatrixWorldNeedsUpdate: 2
  46763. },
  46764. GetterByBindingType: [function(e, t) {
  46765. e[t] = this.node[this.propertyName]
  46766. }
  46767. , function(e, t) {
  46768. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46769. e[t++] = i[n]
  46770. }
  46771. , function(e, t) {
  46772. e[t] = this.resolvedProperty[this.propertyIndex]
  46773. }
  46774. , function(e, t) {
  46775. this.resolvedProperty.toArray(e, t)
  46776. }
  46777. ],
  46778. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46779. this.node[this.propertyName] = e[t]
  46780. }
  46781. , function(e, t) {
  46782. this.node[this.propertyName] = e[t],
  46783. this.targetObject.needsUpdate = !0
  46784. }
  46785. , function(e, t) {
  46786. this.node[this.propertyName] = e[t],
  46787. this.targetObject.matrixWorldNeedsUpdate = !0
  46788. }
  46789. ], [function(e, t) {
  46790. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46791. i[n] = e[t++]
  46792. }
  46793. , function(e, t) {
  46794. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46795. i[n] = e[t++];
  46796. this.targetObject.needsUpdate = !0
  46797. }
  46798. , function(e, t) {
  46799. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46800. i[n] = e[t++];
  46801. this.targetObject.matrixWorldNeedsUpdate = !0
  46802. }
  46803. ], [function(e, t) {
  46804. this.resolvedProperty[this.propertyIndex] = e[t]
  46805. }
  46806. , function(e, t) {
  46807. this.resolvedProperty[this.propertyIndex] = e[t],
  46808. this.targetObject.needsUpdate = !0
  46809. }
  46810. , function(e, t) {
  46811. this.resolvedProperty[this.propertyIndex] = e[t],
  46812. this.targetObject.matrixWorldNeedsUpdate = !0
  46813. }
  46814. ], [function(e, t) {
  46815. this.resolvedProperty.fromArray(e, t)
  46816. }
  46817. , function(e, t) {
  46818. this.resolvedProperty.fromArray(e, t),
  46819. this.targetObject.needsUpdate = !0
  46820. }
  46821. , function(e, t) {
  46822. this.resolvedProperty.fromArray(e, t),
  46823. this.targetObject.matrixWorldNeedsUpdate = !0
  46824. }
  46825. ]]
  46826. }),
  46827. n.PropertyBinding.Composite = function(e, t, i) {
  46828. var r = i || n.PropertyBinding.parseTrackName(t);
  46829. this._targetGroup = e,
  46830. this._bindings = e.subscribe_(t, r)
  46831. }
  46832. ,
  46833. n.PropertyBinding.Composite.prototype = {
  46834. constructor: n.PropertyBinding.Composite,
  46835. getValue: function(e, t) {
  46836. this.bind();
  46837. var i = this._targetGroup.nCachedObjects_
  46838. , n = this._bindings[i];
  46839. void 0 !== n && n.getValue(e, t)
  46840. },
  46841. setValue: function(e, t) {
  46842. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46843. i[n].setValue(e, t)
  46844. },
  46845. bind: function() {
  46846. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46847. e[t].bind()
  46848. },
  46849. unbind: function() {
  46850. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46851. e[t].unbind()
  46852. }
  46853. },
  46854. n.PropertyBinding.create = function(e, t, i) {
  46855. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46856. }
  46857. ,
  46858. n.PropertyBinding.parseTrackName = function(e) {
  46859. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46860. , i = t.exec(e);
  46861. if (!i)
  46862. throw new Error("cannot parse trackName at all: " + e);
  46863. i.index === t.lastIndex && t.lastIndex++;
  46864. var n = {
  46865. nodeName: i[3],
  46866. objectName: i[5],
  46867. objectIndex: i[7],
  46868. propertyName: i[9],
  46869. propertyIndex: i[11]
  46870. };
  46871. if (null === n.propertyName || 0 === n.propertyName.length)
  46872. throw new Error("can not parse propertyName from trackName: " + e);
  46873. return n
  46874. }
  46875. ,
  46876. n.PropertyBinding.findNode = function(e, t) {
  46877. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46878. return e;
  46879. if (e.skeleton) {
  46880. var i = function(e) {
  46881. for (var i = 0; i < e.bones.length; i++) {
  46882. var n = e.bones[i];
  46883. if (n.name === t)
  46884. return n
  46885. }
  46886. return null
  46887. }
  46888. , n = i(e.skeleton);
  46889. if (n)
  46890. return n
  46891. }
  46892. if (e.children) {
  46893. var r = function(e) {
  46894. for (var i = 0; i < e.length; i++) {
  46895. var n = e[i];
  46896. if (n.name === t || n.uuid === t)
  46897. return n;
  46898. var o = r(n.children);
  46899. if (o)
  46900. return o
  46901. }
  46902. return null
  46903. }
  46904. , o = r(e.children);
  46905. if (o)
  46906. return o
  46907. }
  46908. return null
  46909. }
  46910. ,
  46911. n.PropertyMixer = function(e, t, i) {
  46912. this.binding = e,
  46913. this.valueSize = i;
  46914. var n, r = Float64Array;
  46915. switch (t) {
  46916. case "quaternion":
  46917. n = this._slerp;
  46918. break;
  46919. case "string":
  46920. case "bool":
  46921. r = Array,
  46922. n = this._select;
  46923. break;
  46924. default:
  46925. n = this._lerp
  46926. }
  46927. this.buffer = new r(4 * i),
  46928. this._mixBufferRegion = n,
  46929. this.cumulativeWeight = 0,
  46930. this.useCount = 0,
  46931. this.referenceCount = 0
  46932. }
  46933. ,
  46934. n.PropertyMixer.prototype = {
  46935. constructor: n.PropertyMixer,
  46936. accumulate: function(e, t) {
  46937. var i = this.buffer
  46938. , n = this.valueSize
  46939. , r = e * n + n
  46940. , o = this.cumulativeWeight;
  46941. if (0 === o) {
  46942. for (var a = 0; a !== n; ++a)
  46943. i[r + a] = i[a];
  46944. o = t
  46945. } else {
  46946. o += t;
  46947. var s = t / o;
  46948. this._mixBufferRegion(i, r, 0, s, n)
  46949. }
  46950. this.cumulativeWeight = o
  46951. },
  46952. apply: function(e) {
  46953. var t = this.valueSize
  46954. , i = this.buffer
  46955. , n = e * t + t
  46956. , r = this.cumulativeWeight
  46957. , o = this.binding;
  46958. if (this.cumulativeWeight = 0,
  46959. r < 1) {
  46960. var a = 3 * t;
  46961. this._mixBufferRegion(i, n, a, 1 - r, t)
  46962. }
  46963. for (var s = t, l = t + t; s !== l; ++s)
  46964. if (i[s] !== i[s + t]) {
  46965. o.setValue(i, n);
  46966. break
  46967. }
  46968. },
  46969. saveOriginalState: function() {
  46970. var e = this.binding
  46971. , t = this.buffer
  46972. , i = this.valueSize
  46973. , n = 3 * i;
  46974. e.getValue(t, n);
  46975. for (var r = i, o = n; r !== o; ++r)
  46976. t[r] = t[n + r % i];
  46977. this.cumulativeWeight = 0
  46978. },
  46979. restoreOriginalState: function() {
  46980. var e = 3 * this.valueSize;
  46981. this.binding.setValue(this.buffer, e)
  46982. },
  46983. _select: function(e, t, i, n, r) {
  46984. if (n >= .5)
  46985. for (var o = 0; o !== r; ++o)
  46986. e[t + o] = e[i + o]
  46987. },
  46988. _slerp: function(e, t, i, r, o) {
  46989. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46990. },
  46991. _lerp: function(e, t, i, n, r) {
  46992. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46993. var s = t + a;
  46994. e[s] = e[s] * o + e[i + a] * n
  46995. }
  46996. }
  46997. },
  46998. n.BooleanKeyframeTrack = function(e, t, i) {
  46999. n.KeyframeTrack.call(this, e, t, i)
  47000. }
  47001. ,
  47002. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47003. constructor: n.BooleanKeyframeTrack,
  47004. ValueTypeName: "bool",
  47005. ValueBufferType: Array,
  47006. DefaultInterpolation: n.IntepolateDiscrete,
  47007. InterpolantFactoryMethodLinear: void 0,
  47008. InterpolantFactoryMethodSmooth: void 0
  47009. }),
  47010. n.NumberKeyframeTrack = function(e, t, i, r) {
  47011. n.KeyframeTrack.call(this, e, t, i, r)
  47012. }
  47013. ,
  47014. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47015. constructor: n.NumberKeyframeTrack,
  47016. ValueTypeName: "number"
  47017. }),
  47018. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47019. n.KeyframeTrack.call(this, e, t, i, r)
  47020. }
  47021. ,
  47022. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47023. constructor: n.QuaternionKeyframeTrack,
  47024. ValueTypeName: "quaternion",
  47025. DefaultInterpolation: n.InterpolateLinear,
  47026. InterpolantFactoryMethodLinear: function(e) {
  47027. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47028. },
  47029. InterpolantFactoryMethodSmooth: void 0
  47030. }),
  47031. n.StringKeyframeTrack = function(e, t, i, r) {
  47032. n.KeyframeTrack.call(this, e, t, i, r)
  47033. }
  47034. ,
  47035. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47036. constructor: n.StringKeyframeTrack,
  47037. ValueTypeName: "string",
  47038. ValueBufferType: Array,
  47039. DefaultInterpolation: n.IntepolateDiscrete,
  47040. InterpolantFactoryMethodLinear: void 0,
  47041. InterpolantFactoryMethodSmooth: void 0
  47042. }),
  47043. n.VectorKeyframeTrack = function(e, t, i, r) {
  47044. n.KeyframeTrack.call(this, e, t, i, r)
  47045. }
  47046. ,
  47047. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47048. constructor: n.VectorKeyframeTrack,
  47049. ValueTypeName: "vector"
  47050. }),
  47051. n.Audio = function(e) {
  47052. n.Object3D.call(this),
  47053. this.type = "Audio",
  47054. this.context = e.context,
  47055. this.source = this.context.createBufferSource(),
  47056. this.source.onended = this.onEnded.bind(this),
  47057. this.gain = this.context.createGain(),
  47058. this.gain.connect(e.getInput()),
  47059. this.autoplay = !1,
  47060. this.startTime = 0,
  47061. this.playbackRate = 1,
  47062. this.isPlaying = !1,
  47063. this.hasPlaybackControl = !0,
  47064. this.sourceType = "empty",
  47065. this.filter = null
  47066. }
  47067. ,
  47068. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47069. n.Audio.prototype.constructor = n.Audio,
  47070. n.Audio.prototype.getOutput = function() {
  47071. return this.gain
  47072. }
  47073. ,
  47074. n.Audio.prototype.load = function(e) {
  47075. var t = new n.AudioBuffer(this.context);
  47076. return t.load(e),
  47077. this.setBuffer(t),
  47078. this
  47079. }
  47080. ,
  47081. n.Audio.prototype.setNodeSource = function(e) {
  47082. return this.hasPlaybackControl = !1,
  47083. this.sourceType = "audioNode",
  47084. this.source = e,
  47085. this.connect(),
  47086. this
  47087. }
  47088. ,
  47089. n.Audio.prototype.setBuffer = function(e) {
  47090. var t = this;
  47091. return e.onReady(function(e) {
  47092. t.source.buffer = e,
  47093. t.sourceType = "buffer",
  47094. t.autoplay && t.play()
  47095. }),
  47096. this
  47097. }
  47098. ,
  47099. n.Audio.prototype.play = function() {
  47100. if (this.isPlaying === !0)
  47101. return void console.warn("THREE.Audio: Audio is already playing.");
  47102. if (this.hasPlaybackControl === !1)
  47103. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47104. var e = this.context.createBufferSource();
  47105. e.buffer = this.source.buffer,
  47106. e.loop = this.source.loop,
  47107. e.onended = this.source.onended,
  47108. e.start(0, this.startTime),
  47109. e.playbackRate.value = this.playbackRate,
  47110. this.isPlaying = !0,
  47111. this.source = e,
  47112. this.connect()
  47113. }
  47114. ,
  47115. n.Audio.prototype.pause = function() {
  47116. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47117. void (this.startTime = this.context.currentTime))
  47118. }
  47119. ,
  47120. n.Audio.prototype.stop = function() {
  47121. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47122. void (this.startTime = 0))
  47123. }
  47124. ,
  47125. n.Audio.prototype.connect = function() {
  47126. null !== this.filter ? (this.source.connect(this.filter),
  47127. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47128. }
  47129. ,
  47130. n.Audio.prototype.disconnect = function() {
  47131. null !== this.filter ? (this.source.disconnect(this.filter),
  47132. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47133. }
  47134. ,
  47135. n.Audio.prototype.getFilter = function() {
  47136. return this.filter
  47137. }
  47138. ,
  47139. n.Audio.prototype.setFilter = function(e) {
  47140. void 0 === e && (e = null),
  47141. this.isPlaying === !0 ? (this.disconnect(),
  47142. this.filter = e,
  47143. this.connect()) : this.filter = e
  47144. }
  47145. ,
  47146. n.Audio.prototype.setPlaybackRate = function(e) {
  47147. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47148. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47149. }
  47150. ,
  47151. n.Audio.prototype.getPlaybackRate = function() {
  47152. return this.playbackRate
  47153. }
  47154. ,
  47155. n.Audio.prototype.onEnded = function() {
  47156. this.isPlaying = !1
  47157. }
  47158. ,
  47159. n.Audio.prototype.setLoop = function(e) {
  47160. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47161. }
  47162. ,
  47163. n.Audio.prototype.getLoop = function() {
  47164. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47165. !1) : this.source.loop
  47166. }
  47167. ,
  47168. n.Audio.prototype.setVolume = function(e) {
  47169. this.gain.gain.value = e
  47170. }
  47171. ,
  47172. n.Audio.prototype.getVolume = function() {
  47173. return this.gain.gain.value
  47174. }
  47175. ,
  47176. n.AudioAnalyser = function(e, t) {
  47177. this.analyser = e.context.createAnalyser(),
  47178. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47179. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47180. e.getOutput().connect(this.analyser)
  47181. }
  47182. ,
  47183. n.AudioAnalyser.prototype = {
  47184. constructor: n.AudioAnalyser,
  47185. getData: function() {
  47186. return this.analyser.getByteFrequencyData(this.data),
  47187. this.data
  47188. }
  47189. },
  47190. n.AudioBuffer = function(e) {
  47191. this.context = e,
  47192. this.ready = !1,
  47193. this.readyCallbacks = []
  47194. }
  47195. ,
  47196. n.AudioBuffer.prototype.load = function(e) {
  47197. var t = this
  47198. , i = new XMLHttpRequest;
  47199. return i.open("GET", e, !0),
  47200. i.responseType = "arraybuffer",
  47201. i.onload = function(e) {
  47202. t.context.decodeAudioData(this.response, function(e) {
  47203. t.buffer = e,
  47204. t.ready = !0;
  47205. for (var i = 0; i < t.readyCallbacks.length; i++)
  47206. t.readyCallbacks[i](t.buffer);
  47207. t.readyCallbacks = []
  47208. })
  47209. }
  47210. ,
  47211. i.send(),
  47212. this
  47213. }
  47214. ,
  47215. n.AudioBuffer.prototype.onReady = function(e) {
  47216. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47217. }
  47218. ,
  47219. n.PositionalAudio = function(e) {
  47220. n.Audio.call(this, e),
  47221. this.panner = this.context.createPanner(),
  47222. this.panner.connect(this.gain)
  47223. }
  47224. ,
  47225. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47226. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47227. n.PositionalAudio.prototype.getOutput = function() {
  47228. return this.panner
  47229. }
  47230. ,
  47231. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47232. this.panner.refDistance = e
  47233. }
  47234. ,
  47235. n.PositionalAudio.prototype.getRefDistance = function() {
  47236. return this.panner.refDistance
  47237. }
  47238. ,
  47239. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47240. this.panner.rolloffFactor = e
  47241. }
  47242. ,
  47243. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47244. return this.panner.rolloffFactor
  47245. }
  47246. ,
  47247. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47248. this.panner.distanceModel = e
  47249. }
  47250. ,
  47251. n.PositionalAudio.prototype.getDistanceModel = function() {
  47252. return this.panner.distanceModel
  47253. }
  47254. ,
  47255. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47256. this.panner.maxDistance = e
  47257. }
  47258. ,
  47259. n.PositionalAudio.prototype.getMaxDistance = function() {
  47260. return this.panner.maxDistance
  47261. }
  47262. ,
  47263. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47264. var e = new n.Vector3;
  47265. return function(t) {
  47266. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47267. e.setFromMatrixPosition(this.matrixWorld),
  47268. this.panner.setPosition(e.x, e.y, e.z)
  47269. }
  47270. }(),
  47271. n.AudioListener = function() {
  47272. n.Object3D.call(this),
  47273. this.type = "AudioListener",
  47274. this.context = new (window.AudioContext || window.webkitAudioContext),
  47275. this.gain = this.context.createGain(),
  47276. this.gain.connect(this.context.destination),
  47277. this.filter = null
  47278. }
  47279. ,
  47280. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47281. n.AudioListener.prototype.constructor = n.AudioListener,
  47282. n.AudioListener.prototype.getInput = function() {
  47283. return this.gain
  47284. }
  47285. ,
  47286. n.AudioListener.prototype.removeFilter = function() {
  47287. null !== this.filter && (this.gain.disconnect(this.filter),
  47288. this.filter.disconnect(this.context.destination),
  47289. this.gain.connect(this.context.destination),
  47290. this.filter = null)
  47291. }
  47292. ,
  47293. n.AudioListener.prototype.setFilter = function(e) {
  47294. null !== this.filter ? (this.gain.disconnect(this.filter),
  47295. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47296. this.filter = e,
  47297. this.gain.connect(this.filter),
  47298. this.filter.connect(this.context.destination)
  47299. }
  47300. ,
  47301. n.AudioListener.prototype.getFilter = function() {
  47302. return this.filter
  47303. }
  47304. ,
  47305. n.AudioListener.prototype.setMasterVolume = function(e) {
  47306. this.gain.gain.value = e
  47307. }
  47308. ,
  47309. n.AudioListener.prototype.getMasterVolume = function() {
  47310. return this.gain.gain.value
  47311. }
  47312. ,
  47313. n.AudioListener.prototype.updateMatrixWorld = function() {
  47314. var e = new n.Vector3
  47315. , t = new n.Quaternion
  47316. , i = new n.Vector3
  47317. , r = new n.Vector3;
  47318. return function(o) {
  47319. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47320. var a = this.context.listener
  47321. , s = this.up;
  47322. this.matrixWorld.decompose(e, t, i),
  47323. r.set(0, 0, -1).applyQuaternion(t),
  47324. a.setPosition(e.x, e.y, e.z),
  47325. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47326. }
  47327. }(),
  47328. n.Camera = function() {
  47329. n.Object3D.call(this),
  47330. this.type = "Camera",
  47331. this.matrixWorldInverse = new n.Matrix4,
  47332. this.projectionMatrix = new n.Matrix4
  47333. }
  47334. ,
  47335. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47336. n.Camera.prototype.constructor = n.Camera,
  47337. n.Camera.prototype.getWorldDirection = function() {
  47338. var e = new n.Quaternion;
  47339. return function(t) {
  47340. var i = t || new n.Vector3;
  47341. return this.getWorldQuaternion(e),
  47342. i.set(0, 0, -1).applyQuaternion(e)
  47343. }
  47344. }(),
  47345. n.Camera.prototype.lookAt = function() {
  47346. var e = new n.Matrix4;
  47347. return function(t) {
  47348. e.lookAt(this.position, t, this.up),
  47349. this.quaternion.setFromRotationMatrix(e)
  47350. }
  47351. }(),
  47352. n.Camera.prototype.clone = function() {
  47353. return (new this.constructor).copy(this)
  47354. }
  47355. ,
  47356. n.Camera.prototype.copy = function(e) {
  47357. return n.Object3D.prototype.copy.call(this, e),
  47358. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47359. this.projectionMatrix.copy(e.projectionMatrix),
  47360. this
  47361. }
  47362. ,
  47363. n.CubeCamera = function(e, t, i) {
  47364. n.Object3D.call(this),
  47365. this.type = "CubeCamera";
  47366. var r = 90
  47367. , o = 1
  47368. , a = new n.PerspectiveCamera(r,o,e,t);
  47369. a.up.set(0, -1, 0),
  47370. a.lookAt(new n.Vector3(1,0,0)),
  47371. this.add(a);
  47372. var s = new n.PerspectiveCamera(r,o,e,t);
  47373. s.up.set(0, -1, 0),
  47374. s.lookAt(new n.Vector3(-1,0,0)),
  47375. this.add(s);
  47376. var l = new n.PerspectiveCamera(r,o,e,t);
  47377. l.up.set(0, 0, 1),
  47378. l.lookAt(new n.Vector3(0,1,0)),
  47379. this.add(l);
  47380. var c = new n.PerspectiveCamera(r,o,e,t);
  47381. c.up.set(0, 0, -1),
  47382. c.lookAt(new n.Vector3(0,-1,0)),
  47383. this.add(c);
  47384. var h = new n.PerspectiveCamera(r,o,e,t);
  47385. h.up.set(0, -1, 0),
  47386. h.lookAt(new n.Vector3(0,0,1)),
  47387. this.add(h);
  47388. var u = new n.PerspectiveCamera(r,o,e,t);
  47389. u.up.set(0, -1, 0),
  47390. u.lookAt(new n.Vector3(0,0,-1)),
  47391. this.add(u);
  47392. var d = {
  47393. format: n.RGBFormat,
  47394. magFilter: n.LinearFilter,
  47395. minFilter: n.LinearFilter
  47396. };
  47397. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47398. this.updateCubeMap = function(e, t) {
  47399. null === this.parent && this.updateMatrixWorld();
  47400. var i = this.renderTarget
  47401. , n = i.texture.generateMipmaps;
  47402. i.texture.generateMipmaps = !1,
  47403. i.activeCubeFace = 0,
  47404. e.render(t, a, i),
  47405. i.activeCubeFace = 1,
  47406. e.render(t, s, i),
  47407. i.activeCubeFace = 2,
  47408. e.render(t, l, i),
  47409. i.activeCubeFace = 3,
  47410. e.render(t, c, i),
  47411. i.activeCubeFace = 4,
  47412. e.render(t, h, i),
  47413. i.texture.generateMipmaps = n,
  47414. i.activeCubeFace = 5,
  47415. e.render(t, u, i),
  47416. e.setRenderTarget(null)
  47417. }
  47418. }
  47419. ,
  47420. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47421. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47422. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47423. n.Camera.call(this),
  47424. this.type = "OrthographicCamera",
  47425. this.zoom = 1,
  47426. this.left = e,
  47427. this.right = t,
  47428. this.top = i,
  47429. this.bottom = r,
  47430. this.near = void 0 !== o ? o : .1,
  47431. this.far = void 0 !== a ? a : 2e3,
  47432. this.updateProjectionMatrix()
  47433. }
  47434. ,
  47435. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47436. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47437. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47438. var e = (this.right - this.left) / (2 * this.zoom)
  47439. , t = (this.top - this.bottom) / (2 * this.zoom)
  47440. , i = (this.right + this.left) / 2
  47441. , n = (this.top + this.bottom) / 2;
  47442. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47443. }
  47444. ,
  47445. n.OrthographicCamera.prototype.copy = function(e) {
  47446. return n.Camera.prototype.copy.call(this, e),
  47447. this.left = e.left,
  47448. this.right = e.right,
  47449. this.top = e.top,
  47450. this.bottom = e.bottom,
  47451. this.near = e.near,
  47452. this.far = e.far,
  47453. this.zoom = e.zoom,
  47454. this
  47455. }
  47456. ,
  47457. n.OrthographicCamera.prototype.toJSON = function(e) {
  47458. var t = n.Object3D.prototype.toJSON.call(this, e);
  47459. return t.object.zoom = this.zoom,
  47460. t.object.left = this.left,
  47461. t.object.right = this.right,
  47462. t.object.top = this.top,
  47463. t.object.bottom = this.bottom,
  47464. t.object.near = this.near,
  47465. t.object.far = this.far,
  47466. t
  47467. }
  47468. ,
  47469. n.PerspectiveCamera = function(e, t, i, r) {
  47470. n.Camera.call(this),
  47471. this.type = "PerspectiveCamera",
  47472. this.focalLength = 10,
  47473. this.zoom = 1,
  47474. this.fov = void 0 !== e ? e : 50,
  47475. this.aspect = void 0 !== t ? t : 1,
  47476. this.near = void 0 !== i ? i : .1,
  47477. this.far = void 0 !== r ? r : 2e3,
  47478. this.updateProjectionMatrix()
  47479. }
  47480. ,
  47481. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47482. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47483. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47484. void 0 === t && (t = 24),
  47485. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47486. this.updateProjectionMatrix()
  47487. }
  47488. ,
  47489. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47490. this.fullWidth = e,
  47491. this.fullHeight = t,
  47492. this.x = i,
  47493. this.y = n,
  47494. this.width = r,
  47495. this.height = o,
  47496. this.updateProjectionMatrix()
  47497. }
  47498. ,
  47499. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47500. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47501. if (this.fullWidth) {
  47502. var t = this.fullWidth / this.fullHeight
  47503. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47504. , r = -i
  47505. , o = t * r
  47506. , a = t * i
  47507. , s = Math.abs(a - o)
  47508. , l = Math.abs(i - r);
  47509. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47510. } else
  47511. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47512. }
  47513. ,
  47514. n.PerspectiveCamera.prototype.copy = function(e) {
  47515. return n.Camera.prototype.copy.call(this, e),
  47516. this.focalLength = e.focalLength,
  47517. this.zoom = e.zoom,
  47518. this.fov = e.fov,
  47519. this.aspect = e.aspect,
  47520. this.near = e.near,
  47521. this.far = e.far,
  47522. this
  47523. }
  47524. ,
  47525. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47526. var t = n.Object3D.prototype.toJSON.call(this, e);
  47527. return t.object.focalLength = this.focalLength,
  47528. t.object.zoom = this.zoom,
  47529. t.object.fov = this.fov,
  47530. t.object.aspect = this.aspect,
  47531. t.object.near = this.near,
  47532. t.object.far = this.far,
  47533. t
  47534. }
  47535. ,
  47536. n.StereoCamera = function() {
  47537. this.type = "StereoCamera",
  47538. this.aspect = 1,
  47539. this.cameraL = new n.PerspectiveCamera,
  47540. this.cameraL.layers.enable(1),
  47541. this.cameraL.matrixAutoUpdate = !1,
  47542. this.cameraR = new n.PerspectiveCamera,
  47543. this.cameraR.layers.enable(2),
  47544. this.cameraR.matrixAutoUpdate = !1
  47545. }
  47546. ,
  47547. n.StereoCamera.prototype = {
  47548. constructor: n.StereoCamera,
  47549. update: function() {
  47550. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47551. return function(l) {
  47552. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47553. if (c) {
  47554. e = l.focalLength,
  47555. t = l.fov,
  47556. i = l.aspect * this.aspect,
  47557. r = l.near,
  47558. o = l.far;
  47559. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47560. s.elements[12] = -p,
  47561. a.elements[12] = p,
  47562. h = -g * i + f,
  47563. u = g * i + f,
  47564. d.elements[0] = 2 * r / (u - h),
  47565. d.elements[8] = (u + h) / (u - h),
  47566. this.cameraL.projectionMatrix.copy(d),
  47567. h = -g * i - f,
  47568. u = g * i - f,
  47569. d.elements[0] = 2 * r / (u - h),
  47570. d.elements[8] = (u + h) / (u - h),
  47571. this.cameraR.projectionMatrix.copy(d)
  47572. }
  47573. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47574. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47575. }
  47576. }()
  47577. },
  47578. n.Light = function(e, t) {
  47579. n.Object3D.call(this),
  47580. this.type = "Light",
  47581. this.color = new n.Color(e),
  47582. this.intensity = void 0 !== t ? t : 1,
  47583. this.receiveShadow = void 0
  47584. }
  47585. ,
  47586. n.Light.prototype = Object.create(n.Object3D.prototype),
  47587. n.Light.prototype.constructor = n.Light,
  47588. n.Light.prototype.copy = function(e) {
  47589. return n.Object3D.prototype.copy.call(this, e),
  47590. this.color.copy(e.color),
  47591. this.intensity = e.intensity,
  47592. this
  47593. }
  47594. ,
  47595. n.Light.prototype.toJSON = function(e) {
  47596. var t = n.Object3D.prototype.toJSON.call(this, e);
  47597. return t.object.color = this.color.getHex(),
  47598. t.object.intensity = this.intensity,
  47599. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47600. void 0 !== this.distance && (t.object.distance = this.distance),
  47601. void 0 !== this.angle && (t.object.angle = this.angle),
  47602. void 0 !== this.decay && (t.object.decay = this.decay),
  47603. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47604. t
  47605. }
  47606. ,
  47607. n.LightShadow = function(e) {
  47608. this.camera = e,
  47609. this.bias = 0,
  47610. this.radius = 1,
  47611. this.mapSize = new n.Vector2(512,512),
  47612. this.map = null,
  47613. this.matrix = new n.Matrix4
  47614. }
  47615. ,
  47616. n.LightShadow.prototype = {
  47617. constructor: n.LightShadow,
  47618. copy: function(e) {
  47619. return this.camera = e.camera.clone(),
  47620. this.bias = e.bias,
  47621. this.radius = e.radius,
  47622. this.mapSize.copy(e.mapSize),
  47623. this
  47624. },
  47625. clone: function() {
  47626. return (new this.constructor).copy(this)
  47627. }
  47628. },
  47629. n.AmbientLight = function(e, t) {
  47630. n.Light.call(this, e, t),
  47631. this.type = "AmbientLight",
  47632. this.castShadow = void 0
  47633. }
  47634. ,
  47635. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47636. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47637. n.DirectionalLight = function(e, t) {
  47638. n.Light.call(this, e, t),
  47639. this.type = "DirectionalLight",
  47640. this.position.set(0, 1, 0),
  47641. this.updateMatrix(),
  47642. this.target = new n.Object3D,
  47643. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47644. }
  47645. ,
  47646. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47647. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47648. n.DirectionalLight.prototype.copy = function(e) {
  47649. return n.Light.prototype.copy.call(this, e),
  47650. this.target = e.target.clone(),
  47651. this.shadow = e.shadow.clone(),
  47652. this
  47653. }
  47654. ,
  47655. n.HemisphereLight = function(e, t, i) {
  47656. n.Light.call(this, e, i),
  47657. this.type = "HemisphereLight",
  47658. this.castShadow = void 0,
  47659. this.position.set(0, 1, 0),
  47660. this.updateMatrix(),
  47661. this.groundColor = new n.Color(t)
  47662. }
  47663. ,
  47664. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47665. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47666. n.HemisphereLight.prototype.copy = function(e) {
  47667. return n.Light.prototype.copy.call(this, e),
  47668. this.groundColor.copy(e.groundColor),
  47669. this
  47670. }
  47671. ,
  47672. n.PointLight = function(e, t, i, r) {
  47673. n.Light.call(this, e, t),
  47674. this.type = "PointLight",
  47675. this.distance = void 0 !== i ? i : 0,
  47676. this.decay = void 0 !== r ? r : 1,
  47677. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47678. }
  47679. ,
  47680. n.PointLight.prototype = Object.create(n.Light.prototype),
  47681. n.PointLight.prototype.constructor = n.PointLight,
  47682. Object.defineProperty(n.PointLight.prototype, "power", {
  47683. get: function() {
  47684. return 4 * this.intensity * Math.PI
  47685. },
  47686. set: function(e) {
  47687. this.intensity = e / (4 * Math.PI)
  47688. }
  47689. }),
  47690. n.PointLight.prototype.copy = function(e) {
  47691. return n.Light.prototype.copy.call(this, e),
  47692. this.distance = e.distance,
  47693. this.decay = e.decay,
  47694. this.shadow = e.shadow.clone(),
  47695. this
  47696. }
  47697. ,
  47698. n.SpotLight = function(e, t, i, r, o, a) {
  47699. n.Light.call(this, e, t),
  47700. this.type = "SpotLight",
  47701. this.position.set(0, 1, 0),
  47702. this.updateMatrix(),
  47703. this.target = new n.Object3D,
  47704. this.distance = void 0 !== i ? i : 0,
  47705. this.angle = void 0 !== r ? r : Math.PI / 3,
  47706. this.penumbra = void 0 !== o ? o : 0,
  47707. this.decay = void 0 !== a ? a : 1,
  47708. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47709. }
  47710. ,
  47711. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47712. n.SpotLight.prototype.constructor = n.SpotLight,
  47713. Object.defineProperty(n.SpotLight.prototype, "power", {
  47714. get: function() {
  47715. return this.intensity * Math.PI
  47716. },
  47717. set: function(e) {
  47718. this.intensity = e / Math.PI
  47719. }
  47720. }),
  47721. n.SpotLight.prototype.copy = function(e) {
  47722. return n.Light.prototype.copy.call(this, e),
  47723. this.distance = e.distance,
  47724. this.angle = e.angle,
  47725. this.penumbra = e.penumbra,
  47726. this.decay = e.decay,
  47727. this.target = e.target.clone(),
  47728. this.shadow = e.shadow.clone(),
  47729. this
  47730. }
  47731. ,
  47732. n.Cache = {
  47733. enabled: !1,
  47734. files: {},
  47735. add: function(e, t) {
  47736. this.enabled !== !1 && (this.files[e] = t)
  47737. },
  47738. get: function(e) {
  47739. if (this.enabled !== !1)
  47740. return this.files[e]
  47741. },
  47742. remove: function(e) {
  47743. delete this.files[e]
  47744. },
  47745. clear: function() {
  47746. this.files = {}
  47747. }
  47748. },
  47749. n.Loader = function() {
  47750. this.onLoadStart = function() {}
  47751. ,
  47752. this.onLoadProgress = function() {}
  47753. ,
  47754. this.onLoadComplete = function() {}
  47755. }
  47756. ,
  47757. n.Loader.prototype = {
  47758. constructor: n.Loader,
  47759. crossOrigin: void 0,
  47760. extractUrlBase: function(e) {
  47761. var t = e.split("/");
  47762. return 1 === t.length ? "./" : (t.pop(),
  47763. t.join("/") + "/")
  47764. },
  47765. initMaterials: function(e, t, i) {
  47766. for (var n = [], r = 0; r < e.length; ++r)
  47767. n[r] = this.createMaterial(e[r], t, i);
  47768. return n
  47769. },
  47770. createMaterial: function() {
  47771. var e, t, i;
  47772. return function(r, o, a) {
  47773. function s(e, i, r, s, c) {
  47774. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47775. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47776. h = t.load(u)),
  47777. void 0 !== i && (h.repeat.fromArray(i),
  47778. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47779. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47780. void 0 !== r && h.offset.fromArray(r),
  47781. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47782. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47783. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47784. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47785. void 0 !== c && (h.anisotropy = c);
  47786. var p = n.Math.generateUUID();
  47787. return l[p] = h,
  47788. p
  47789. }
  47790. void 0 === e && (e = new n.Color),
  47791. void 0 === t && (t = new n.TextureLoader),
  47792. void 0 === i && (i = new n.MaterialLoader);
  47793. var l = {}
  47794. , c = {
  47795. uuid: n.Math.generateUUID(),
  47796. type: "MeshLambertMaterial"
  47797. };
  47798. for (var h in r) {
  47799. var u = r[h];
  47800. switch (h) {
  47801. case "DbgColor":
  47802. case "DbgIndex":
  47803. case "opticalDensity":
  47804. case "illumination":
  47805. break;
  47806. case "DbgName":
  47807. c.name = u;
  47808. break;
  47809. case "blending":
  47810. c.blending = n[u];
  47811. break;
  47812. case "colorAmbient":
  47813. case "mapAmbient":
  47814. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47815. break;
  47816. case "colorDiffuse":
  47817. c.color = e.fromArray(u).getHex();
  47818. break;
  47819. case "colorSpecular":
  47820. c.specular = e.fromArray(u).getHex();
  47821. break;
  47822. case "colorEmissive":
  47823. c.emissive = e.fromArray(u).getHex();
  47824. break;
  47825. case "specularCoef":
  47826. c.shininess = u;
  47827. break;
  47828. case "shading":
  47829. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47830. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47831. break;
  47832. case "mapDiffuse":
  47833. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47834. break;
  47835. case "mapDiffuseRepeat":
  47836. case "mapDiffuseOffset":
  47837. case "mapDiffuseWrap":
  47838. case "mapDiffuseAnisotropy":
  47839. break;
  47840. case "mapLight":
  47841. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47842. break;
  47843. case "mapLightRepeat":
  47844. case "mapLightOffset":
  47845. case "mapLightWrap":
  47846. case "mapLightAnisotropy":
  47847. break;
  47848. case "mapAO":
  47849. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47850. break;
  47851. case "mapAORepeat":
  47852. case "mapAOOffset":
  47853. case "mapAOWrap":
  47854. case "mapAOAnisotropy":
  47855. break;
  47856. case "mapBump":
  47857. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47858. break;
  47859. case "mapBumpScale":
  47860. c.bumpScale = u;
  47861. break;
  47862. case "mapBumpRepeat":
  47863. case "mapBumpOffset":
  47864. case "mapBumpWrap":
  47865. case "mapBumpAnisotropy":
  47866. break;
  47867. case "mapNormal":
  47868. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47869. break;
  47870. case "mapNormalFactor":
  47871. c.normalScale = [u, u];
  47872. break;
  47873. case "mapNormalRepeat":
  47874. case "mapNormalOffset":
  47875. case "mapNormalWrap":
  47876. case "mapNormalAnisotropy":
  47877. break;
  47878. case "mapSpecular":
  47879. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47880. break;
  47881. case "mapSpecularRepeat":
  47882. case "mapSpecularOffset":
  47883. case "mapSpecularWrap":
  47884. case "mapSpecularAnisotropy":
  47885. break;
  47886. case "mapAlpha":
  47887. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47888. break;
  47889. case "mapAlphaRepeat":
  47890. case "mapAlphaOffset":
  47891. case "mapAlphaWrap":
  47892. case "mapAlphaAnisotropy":
  47893. break;
  47894. case "flipSided":
  47895. c.side = n.BackSide;
  47896. break;
  47897. case "doubleSided":
  47898. c.side = n.DoubleSide;
  47899. break;
  47900. case "transparency":
  47901. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47902. c.opacity = u;
  47903. break;
  47904. case "depthTest":
  47905. case "depthWrite":
  47906. case "colorWrite":
  47907. case "opacity":
  47908. case "reflectivity":
  47909. case "transparent":
  47910. case "visible":
  47911. case "wireframe":
  47912. c[h] = u;
  47913. break;
  47914. case "vertexColors":
  47915. u === !0 && (c.vertexColors = n.VertexColors),
  47916. "face" === u && (c.vertexColors = n.FaceColors);
  47917. break;
  47918. default:
  47919. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47920. }
  47921. }
  47922. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47923. "MeshPhongMaterial" !== c.type && delete c.specular,
  47924. c.opacity < 1 && (c.transparent = !0),
  47925. i.setTextures(l),
  47926. i.parse(c)
  47927. }
  47928. }()
  47929. },
  47930. n.Loader.Handlers = {
  47931. handlers: [],
  47932. add: function(e, t) {
  47933. this.handlers.push(e, t)
  47934. },
  47935. get: function(e) {
  47936. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47937. var r = t[i]
  47938. , o = t[i + 1];
  47939. if (r.test(e))
  47940. return o
  47941. }
  47942. return null
  47943. }
  47944. },
  47945. n.XHRLoader = function(e) {
  47946. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47947. }
  47948. ,
  47949. n.XHRLoader.prototype = {
  47950. constructor: n.XHRLoader,
  47951. load: function(e, t, i, r) {
  47952. void 0 !== this.path && (e = this.path + e);
  47953. var o = this
  47954. , a = n.Cache.get(e);
  47955. if (void 0 !== a)
  47956. return t && setTimeout(function() {
  47957. t(a)
  47958. }, 0),
  47959. a;
  47960. var s = new XMLHttpRequest;
  47961. return s.overrideMimeType("text/plain"),
  47962. s.open("GET", e, !0),
  47963. s.addEventListener("load", function(i) {
  47964. var a = i.target.response;
  47965. n.Cache.add(e, a),
  47966. 200 === this.status ? (t && t(a),
  47967. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47968. t && t(a),
  47969. o.manager.itemEnd(e)) : (r && r(i),
  47970. o.manager.itemError(e))
  47971. }, !1),
  47972. void 0 !== i && s.addEventListener("progress", function(e) {
  47973. i(e)
  47974. }, !1),
  47975. s.addEventListener("error", function(t) {
  47976. r && r(t),
  47977. o.manager.itemError(e)
  47978. }, !1),
  47979. void 0 !== this.responseType && (s.responseType = this.responseType),
  47980. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47981. s.send(null),
  47982. o.manager.itemStart(e),
  47983. s
  47984. },
  47985. setPath: function(e) {
  47986. this.path = e
  47987. },
  47988. setResponseType: function(e) {
  47989. this.responseType = e
  47990. },
  47991. setWithCredentials: function(e) {
  47992. this.withCredentials = e
  47993. }
  47994. },
  47995. n.FontLoader = function(e) {
  47996. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47997. }
  47998. ,
  47999. n.FontLoader.prototype = {
  48000. constructor: n.FontLoader,
  48001. load: function(e, t, i, r) {
  48002. var o = new n.XHRLoader(this.manager);
  48003. o.load(e, function(e) {
  48004. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48005. }, i, r)
  48006. }
  48007. },
  48008. n.ImageLoader = function(e) {
  48009. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48010. }
  48011. ,
  48012. n.ImageLoader.prototype = {
  48013. constructor: n.ImageLoader,
  48014. load: function(e, t, i, r) {
  48015. void 0 !== this.path && (e = this.path + e);
  48016. var o = this
  48017. , a = n.Cache.get(e);
  48018. if (void 0 !== a)
  48019. return o.manager.itemStart(e),
  48020. t ? setTimeout(function() {
  48021. t(a),
  48022. o.manager.itemEnd(e)
  48023. }, 0) : o.manager.itemEnd(e),
  48024. a;
  48025. var s = document.createElement("img");
  48026. return s.addEventListener("load", function(i) {
  48027. n.Cache.add(e, this),
  48028. t && t(this),
  48029. o.manager.itemEnd(e)
  48030. }, !1),
  48031. void 0 !== i && s.addEventListener("progress", function(e) {
  48032. i(e)
  48033. }, !1),
  48034. s.addEventListener("error", function(t) {
  48035. r && r(t),
  48036. o.manager.itemError(e)
  48037. }, !1),
  48038. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48039. o.manager.itemStart(e),
  48040. s.src = e,
  48041. s
  48042. },
  48043. setCrossOrigin: function(e) {
  48044. this.crossOrigin = e
  48045. },
  48046. setPath: function(e) {
  48047. this.path = e
  48048. }
  48049. },
  48050. n.JSONLoader = function(e) {
  48051. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48052. e = void 0),
  48053. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48054. this.withCredentials = !1
  48055. }
  48056. ,
  48057. n.JSONLoader.prototype = {
  48058. constructor: n.JSONLoader,
  48059. get statusDomElement() {
  48060. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48061. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48062. this._statusDomElement
  48063. },
  48064. load: function(e, t, i, r) {
  48065. var o = this
  48066. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48067. , s = new n.XHRLoader(this.manager);
  48068. s.setWithCredentials(this.withCredentials),
  48069. s.load(e, function(i) {
  48070. var n = JSON.parse(i)
  48071. , r = n.metadata;
  48072. if (void 0 !== r) {
  48073. var s = r.type;
  48074. if (void 0 !== s) {
  48075. if ("object" === s.toLowerCase())
  48076. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48077. if ("scene" === s.toLowerCase())
  48078. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48079. }
  48080. }
  48081. var l = o.parse(n, a);
  48082. t(l.geometry, l.materials)
  48083. }, i, r)
  48084. },
  48085. setTexturePath: function(e) {
  48086. this.texturePath = e
  48087. },
  48088. parse: function(e, t) {
  48089. function i(t) {
  48090. function i(e, t) {
  48091. return e & 1 << t
  48092. }
  48093. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48094. if (void 0 !== e.uvs) {
  48095. for (r = 0; r < e.uvs.length; r++)
  48096. e.uvs[r].length && B++;
  48097. for (r = 0; r < B; r++)
  48098. s.faceVertexUvs[r] = []
  48099. }
  48100. for (l = 0,
  48101. c = L.length; l < c; )
  48102. E = new n.Vector3,
  48103. E.x = L[l++] * t,
  48104. E.y = L[l++] * t,
  48105. E.z = L[l++] * t,
  48106. s.vertices.push(E);
  48107. for (l = 0,
  48108. c = O.length; l < c; )
  48109. if (f = O[l++],
  48110. g = i(f, 0),
  48111. m = i(f, 1),
  48112. v = i(f, 3),
  48113. A = i(f, 4),
  48114. y = i(f, 5),
  48115. C = i(f, 6),
  48116. I = i(f, 7),
  48117. g) {
  48118. if (w = new n.Face3,
  48119. w.a = O[l],
  48120. w.b = O[l + 1],
  48121. w.c = O[l + 3],
  48122. _ = new n.Face3,
  48123. _.a = O[l + 1],
  48124. _.b = O[l + 2],
  48125. _.c = O[l + 3],
  48126. l += 4,
  48127. m && (p = O[l++],
  48128. w.materialIndex = p,
  48129. _.materialIndex = p),
  48130. a = s.faces.length,
  48131. v)
  48132. for (r = 0; r < B; r++)
  48133. for (S = e.uvs[r],
  48134. s.faceVertexUvs[r][a] = [],
  48135. s.faceVertexUvs[r][a + 1] = [],
  48136. o = 0; o < 4; o++)
  48137. d = O[l++],
  48138. R = S[2 * d],
  48139. P = S[2 * d + 1],
  48140. M = new n.Vector2(R,P),
  48141. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48142. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48143. if (A && (u = 3 * O[l++],
  48144. w.normal.set(D[u++], D[u++], D[u]),
  48145. _.normal.copy(w.normal)),
  48146. y)
  48147. for (r = 0; r < 4; r++)
  48148. u = 3 * O[l++],
  48149. x = new n.Vector3(D[u++],D[u++],D[u]),
  48150. 2 !== r && w.vertexNormals.push(x),
  48151. 0 !== r && _.vertexNormals.push(x);
  48152. if (C && (h = O[l++],
  48153. T = N[h],
  48154. w.color.setHex(T),
  48155. _.color.setHex(T)),
  48156. I)
  48157. for (r = 0; r < 4; r++)
  48158. h = O[l++],
  48159. T = N[h],
  48160. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48161. 0 !== r && _.vertexColors.push(new n.Color(T));
  48162. s.faces.push(w),
  48163. s.faces.push(_)
  48164. } else {
  48165. if (b = new n.Face3,
  48166. b.a = O[l++],
  48167. b.b = O[l++],
  48168. b.c = O[l++],
  48169. m && (p = O[l++],
  48170. b.materialIndex = p),
  48171. a = s.faces.length,
  48172. v)
  48173. for (r = 0; r < B; r++)
  48174. for (S = e.uvs[r],
  48175. s.faceVertexUvs[r][a] = [],
  48176. o = 0; o < 3; o++)
  48177. d = O[l++],
  48178. R = S[2 * d],
  48179. P = S[2 * d + 1],
  48180. M = new n.Vector2(R,P),
  48181. s.faceVertexUvs[r][a].push(M);
  48182. if (A && (u = 3 * O[l++],
  48183. b.normal.set(D[u++], D[u++], D[u])),
  48184. y)
  48185. for (r = 0; r < 3; r++)
  48186. u = 3 * O[l++],
  48187. x = new n.Vector3(D[u++],D[u++],D[u]),
  48188. b.vertexNormals.push(x);
  48189. if (C && (h = O[l++],
  48190. b.color.setHex(N[h])),
  48191. I)
  48192. for (r = 0; r < 3; r++)
  48193. h = O[l++],
  48194. b.vertexColors.push(new n.Color(N[h]));
  48195. s.faces.push(b)
  48196. }
  48197. }
  48198. function r() {
  48199. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48200. if (e.skinWeights)
  48201. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48202. var o = e.skinWeights[i]
  48203. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48204. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48205. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48206. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48207. }
  48208. if (e.skinIndices)
  48209. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48210. var h = e.skinIndices[i]
  48211. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48212. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48213. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48214. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48215. }
  48216. s.bones = e.bones,
  48217. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48218. }
  48219. function o(t) {
  48220. if (void 0 !== e.morphTargets)
  48221. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48222. s.morphTargets[i] = {},
  48223. s.morphTargets[i].name = e.morphTargets[i].name,
  48224. s.morphTargets[i].vertices = [];
  48225. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48226. var h = new n.Vector3;
  48227. h.x = a[l] * t,
  48228. h.y = a[l + 1] * t,
  48229. h.z = a[l + 2] * t,
  48230. o.push(h)
  48231. }
  48232. }
  48233. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48234. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48235. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48236. u[i].color.fromArray(d, 3 * i)
  48237. }
  48238. }
  48239. function a() {
  48240. var t = []
  48241. , i = [];
  48242. void 0 !== e.animation && i.push(e.animation),
  48243. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48244. for (var r = 0; r < i.length; r++) {
  48245. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48246. o && t.push(o)
  48247. }
  48248. if (s.morphTargets) {
  48249. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48250. t = t.concat(a)
  48251. }
  48252. t.length > 0 && (s.animations = t)
  48253. }
  48254. var s = new n.Geometry
  48255. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48256. if (i(l),
  48257. r(),
  48258. o(l),
  48259. a(),
  48260. s.computeFaceNormals(),
  48261. s.computeBoundingSphere(),
  48262. void 0 === e.materials || 0 === e.materials.length)
  48263. return {
  48264. geometry: s
  48265. };
  48266. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48267. return {
  48268. geometry: s,
  48269. materials: c
  48270. }
  48271. }
  48272. },
  48273. n.LoadingManager = function(e, t, i) {
  48274. var n = this
  48275. , r = !1
  48276. , o = 0
  48277. , a = 0;
  48278. this.onStart = void 0,
  48279. this.onLoad = e,
  48280. this.onProgress = t,
  48281. this.onError = i,
  48282. this.itemStart = function(e) {
  48283. a++,
  48284. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48285. r = !0
  48286. }
  48287. ,
  48288. this.itemEnd = function(e) {
  48289. o++,
  48290. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48291. o === a && (r = !1,
  48292. void 0 !== n.onLoad && n.onLoad())
  48293. }
  48294. ,
  48295. this.itemError = function(e) {
  48296. void 0 !== n.onError && n.onError(e)
  48297. }
  48298. }
  48299. ,
  48300. n.DefaultLoadingManager = new n.LoadingManager,
  48301. n.BufferGeometryLoader = function(e) {
  48302. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48303. }
  48304. ,
  48305. n.BufferGeometryLoader.prototype = {
  48306. constructor: n.BufferGeometryLoader,
  48307. load: function(e, t, i, r) {
  48308. var o = this
  48309. , a = new n.XHRLoader(o.manager);
  48310. a.load(e, function(e) {
  48311. t(o.parse(JSON.parse(e)))
  48312. }, i, r)
  48313. },
  48314. parse: function(e) {
  48315. var t = new n.BufferGeometry
  48316. , i = e.data.index
  48317. , r = {
  48318. Int8Array: Int8Array,
  48319. Uint8Array: Uint8Array,
  48320. Uint8ClampedArray: Uint8ClampedArray,
  48321. Int16Array: Int16Array,
  48322. Uint16Array: Uint16Array,
  48323. Int32Array: Int32Array,
  48324. Uint32Array: Uint32Array,
  48325. Float32Array: Float32Array,
  48326. Float64Array: Float64Array
  48327. };
  48328. if (void 0 !== i) {
  48329. var o = new r[i.type](i.array);
  48330. t.setIndex(new n.BufferAttribute(o,1))
  48331. }
  48332. var a = e.data.attributes;
  48333. for (var s in a) {
  48334. var l = a[s]
  48335. , o = new r[l.type](l.array);
  48336. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48337. }
  48338. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48339. if (void 0 !== c)
  48340. for (var h = 0, u = c.length; h !== u; ++h) {
  48341. var d = c[h];
  48342. t.addGroup(d.start, d.count, d.materialIndex)
  48343. }
  48344. var p = e.data.boundingSphere;
  48345. if (void 0 !== p) {
  48346. var f = new n.Vector3;
  48347. void 0 !== p.center && f.fromArray(p.center),
  48348. t.boundingSphere = new n.Sphere(f,p.radius)
  48349. }
  48350. return t
  48351. }
  48352. },
  48353. n.MaterialLoader = function(e) {
  48354. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48355. this.textures = {}
  48356. }
  48357. ,
  48358. n.MaterialLoader.prototype = {
  48359. constructor: n.MaterialLoader,
  48360. load: function(e, t, i, r) {
  48361. var o = this
  48362. , a = new n.XHRLoader(o.manager);
  48363. a.load(e, function(e) {
  48364. t(o.parse(JSON.parse(e)))
  48365. }, i, r)
  48366. },
  48367. setTextures: function(e) {
  48368. this.textures = e
  48369. },
  48370. getTexture: function(e) {
  48371. var t = this.textures;
  48372. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48373. t[e]
  48374. },
  48375. parse: function(e) {
  48376. var t = new n[e.type];
  48377. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48378. void 0 !== e.name && (t.name = e.name),
  48379. void 0 !== e.color && t.color.setHex(e.color),
  48380. void 0 !== e.roughness && (t.roughness = e.roughness),
  48381. void 0 !== e.metalness && (t.metalness = e.metalness),
  48382. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48383. void 0 !== e.specular && t.specular.setHex(e.specular),
  48384. void 0 !== e.shininess && (t.shininess = e.shininess),
  48385. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48386. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48387. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48388. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48389. void 0 !== e.shading && (t.shading = e.shading),
  48390. void 0 !== e.blending && (t.blending = e.blending),
  48391. void 0 !== e.side && (t.side = e.side),
  48392. void 0 !== e.opacity && (t.opacity = e.opacity),
  48393. void 0 !== e.transparent && (t.transparent = e.transparent),
  48394. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48395. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48396. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48397. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48398. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48399. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48400. void 0 !== e.size && (t.size = e.size),
  48401. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48402. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48403. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48404. t.transparent = !0),
  48405. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48406. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48407. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48408. void 0 !== e.normalScale) {
  48409. var i = e.normalScale;
  48410. Array.isArray(i) === !1 && (i = [i, i]),
  48411. t.normalScale = (new n.Vector2).fromArray(i)
  48412. }
  48413. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48414. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48415. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48416. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48417. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48418. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48419. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48420. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48421. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48422. t.combine = n.MultiplyOperation),
  48423. e.reflectivity && (t.reflectivity = e.reflectivity),
  48424. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48425. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48426. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48427. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48428. void 0 !== e.materials)
  48429. for (var r = 0, o = e.materials.length; r < o; r++)
  48430. t.materials.push(this.parse(e.materials[r]));
  48431. return t
  48432. }
  48433. },
  48434. n.ObjectLoader = function(e) {
  48435. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48436. this.texturePath = ""
  48437. }
  48438. ,
  48439. n.ObjectLoader.prototype = {
  48440. constructor: n.ObjectLoader,
  48441. load: function(e, t, i, r) {
  48442. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48443. var o = this
  48444. , a = new n.XHRLoader(o.manager);
  48445. a.load(e, function(e) {
  48446. o.parse(JSON.parse(e), t)
  48447. }, i, r)
  48448. },
  48449. setTexturePath: function(e) {
  48450. this.texturePath = e
  48451. },
  48452. setCrossOrigin: function(e) {
  48453. this.crossOrigin = e
  48454. },
  48455. parse: function(e, t) {
  48456. var i = this.parseGeometries(e.geometries)
  48457. , n = this.parseImages(e.images, function() {
  48458. void 0 !== t && t(a)
  48459. })
  48460. , r = this.parseTextures(e.textures, n)
  48461. , o = this.parseMaterials(e.materials, r)
  48462. , a = this.parseObject(e.object, i, o);
  48463. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48464. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48465. a
  48466. },
  48467. parseGeometries: function(e) {
  48468. var t = {};
  48469. if (void 0 !== e)
  48470. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48471. var s, l = e[o];
  48472. switch (l.type) {
  48473. case "PlaneGeometry":
  48474. case "PlaneBufferGeometry":
  48475. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48476. break;
  48477. case "BoxGeometry":
  48478. case "BoxBufferGeometry":
  48479. case "CubeGeometry":
  48480. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48481. break;
  48482. case "CircleGeometry":
  48483. case "CircleBufferGeometry":
  48484. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48485. break;
  48486. case "CylinderGeometry":
  48487. case "CylinderBufferGeometry":
  48488. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48489. break;
  48490. case "SphereGeometry":
  48491. case "SphereBufferGeometry":
  48492. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48493. break;
  48494. case "DodecahedronGeometry":
  48495. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48496. break;
  48497. case "IcosahedronGeometry":
  48498. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48499. break;
  48500. case "OctahedronGeometry":
  48501. s = new n.OctahedronGeometry(l.radius,l.detail);
  48502. break;
  48503. case "TetrahedronGeometry":
  48504. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48505. break;
  48506. case "RingGeometry":
  48507. case "RingBufferGeometry":
  48508. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48509. break;
  48510. case "TorusGeometry":
  48511. case "TorusBufferGeometry":
  48512. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48513. break;
  48514. case "TorusKnotGeometry":
  48515. case "TorusKnotBufferGeometry":
  48516. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48517. break;
  48518. case "LatheGeometry":
  48519. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48520. break;
  48521. case "BufferGeometry":
  48522. s = r.parse(l);
  48523. break;
  48524. case "Geometry":
  48525. s = i.parse(l.data, this.texturePath).geometry;
  48526. break;
  48527. default:
  48528. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48529. continue
  48530. }
  48531. s.uuid = l.uuid,
  48532. void 0 !== l.name && (s.name = l.name),
  48533. t[l.uuid] = s
  48534. }
  48535. return t
  48536. },
  48537. parseMaterials: function(e, t) {
  48538. var i = {};
  48539. if (void 0 !== e) {
  48540. var r = new n.MaterialLoader;
  48541. r.setTextures(t);
  48542. for (var o = 0, a = e.length; o < a; o++) {
  48543. var s = r.parse(e[o]);
  48544. i[s.uuid] = s
  48545. }
  48546. }
  48547. return i
  48548. },
  48549. parseAnimations: function(e) {
  48550. for (var t = [], i = 0; i < e.length; i++) {
  48551. var r = n.AnimationClip.parse(e[i]);
  48552. t.push(r)
  48553. }
  48554. return t
  48555. },
  48556. parseImages: function(e, t) {
  48557. function i(e) {
  48558. return r.manager.itemStart(e),
  48559. s.load(e, function() {
  48560. r.manager.itemEnd(e)
  48561. })
  48562. }
  48563. var r = this
  48564. , o = {};
  48565. if (void 0 !== e && e.length > 0) {
  48566. var a = new n.LoadingManager(t)
  48567. , s = new n.ImageLoader(a);
  48568. s.setCrossOrigin(this.crossOrigin);
  48569. for (var l = 0, c = e.length; l < c; l++) {
  48570. var h = e[l]
  48571. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48572. o[h.uuid] = i(u)
  48573. }
  48574. }
  48575. return o
  48576. },
  48577. parseTextures: function(e, t) {
  48578. function i(e) {
  48579. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48580. n[e])
  48581. }
  48582. var r = {};
  48583. if (void 0 !== e)
  48584. for (var o = 0, a = e.length; o < a; o++) {
  48585. var s = e[o];
  48586. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48587. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48588. var l = new n.Texture(t[s.image]);
  48589. l.needsUpdate = !0,
  48590. l.uuid = s.uuid,
  48591. void 0 !== s.name && (l.name = s.name),
  48592. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48593. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48594. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48595. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48596. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48597. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48598. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48599. l.wrapT = i(s.wrap[1])),
  48600. r[s.uuid] = l
  48601. }
  48602. return r
  48603. },
  48604. parseObject: function() {
  48605. var e = new n.Matrix4;
  48606. return function(t, i, r) {
  48607. function o(e) {
  48608. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48609. i[e]
  48610. }
  48611. function a(e) {
  48612. if (void 0 !== e)
  48613. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48614. r[e]
  48615. }
  48616. var s;
  48617. switch (t.type) {
  48618. case "Scene":
  48619. s = new n.Scene;
  48620. break;
  48621. case "PerspectiveCamera":
  48622. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48623. break;
  48624. case "OrthographicCamera":
  48625. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48626. break;
  48627. case "AmbientLight":
  48628. s = new n.AmbientLight(t.color,t.intensity);
  48629. break;
  48630. case "DirectionalLight":
  48631. s = new n.DirectionalLight(t.color,t.intensity);
  48632. break;
  48633. case "PointLight":
  48634. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48635. break;
  48636. case "SpotLight":
  48637. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48638. break;
  48639. case "HemisphereLight":
  48640. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48641. break;
  48642. case "Mesh":
  48643. var l = o(t.geometry)
  48644. , c = a(t.material);
  48645. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48646. break;
  48647. case "LOD":
  48648. s = new n.LOD;
  48649. break;
  48650. case "Line":
  48651. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48652. break;
  48653. case "PointCloud":
  48654. case "Points":
  48655. s = new n.Points(o(t.geometry),a(t.material));
  48656. break;
  48657. case "Sprite":
  48658. s = new n.Sprite(a(t.material));
  48659. break;
  48660. case "Group":
  48661. s = new n.Group;
  48662. break;
  48663. default:
  48664. s = new n.Object3D
  48665. }
  48666. if (s.uuid = t.uuid,
  48667. void 0 !== t.name && (s.name = t.name),
  48668. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48669. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48670. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48671. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48672. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48673. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48674. void 0 !== t.visible && (s.visible = t.visible),
  48675. void 0 !== t.userData && (s.userData = t.userData),
  48676. void 0 !== t.children)
  48677. for (var h in t.children)
  48678. s.add(this.parseObject(t.children[h], i, r));
  48679. if ("LOD" === t.type)
  48680. for (var u = t.levels, d = 0; d < u.length; d++) {
  48681. var p = u[d]
  48682. , h = s.getObjectByProperty("uuid", p.object);
  48683. void 0 !== h && s.addLevel(h, p.distance)
  48684. }
  48685. return s
  48686. }
  48687. }()
  48688. },
  48689. n.TextureLoader = function(e) {
  48690. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48691. }
  48692. ,
  48693. n.TextureLoader.prototype = {
  48694. constructor: n.TextureLoader,
  48695. load: function(e, t, i, r) {
  48696. var o = new n.Texture
  48697. , a = new n.ImageLoader(this.manager);
  48698. return a.setCrossOrigin(this.crossOrigin),
  48699. a.setPath(this.path),
  48700. a.load(e, function(e) {
  48701. o.image = e,
  48702. o.needsUpdate = !0,
  48703. void 0 !== t && t(o)
  48704. }, i, r),
  48705. o
  48706. },
  48707. setCrossOrigin: function(e) {
  48708. this.crossOrigin = e
  48709. },
  48710. setPath: function(e) {
  48711. this.path = e
  48712. }
  48713. },
  48714. n.CubeTextureLoader = function(e) {
  48715. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48716. }
  48717. ,
  48718. n.CubeTextureLoader.prototype = {
  48719. constructor: n.CubeTextureLoader,
  48720. load: function(e, t, i, r) {
  48721. function o(i) {
  48722. s.load(e[i], function(e) {
  48723. a.images[i] = e,
  48724. l++,
  48725. 6 === l && (a.needsUpdate = !0,
  48726. t && t(a))
  48727. }, void 0, r)
  48728. }
  48729. var a = new n.CubeTexture
  48730. , s = new n.ImageLoader(this.manager);
  48731. s.setCrossOrigin(this.crossOrigin),
  48732. s.setPath(this.path);
  48733. for (var l = 0, c = 0; c < e.length; ++c)
  48734. o(c);
  48735. return a
  48736. },
  48737. setCrossOrigin: function(e) {
  48738. this.crossOrigin = e
  48739. },
  48740. setPath: function(e) {
  48741. this.path = e
  48742. }
  48743. },
  48744. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48745. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48746. this._parser = null
  48747. }
  48748. ,
  48749. n.BinaryTextureLoader.prototype = {
  48750. constructor: n.BinaryTextureLoader,
  48751. load: function(e, t, i, r) {
  48752. var o = this
  48753. , a = new n.DataTexture
  48754. , s = new n.XHRLoader(this.manager);
  48755. return s.setResponseType("arraybuffer"),
  48756. s.load(e, function(e) {
  48757. var i = o._parser(e);
  48758. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48759. a.image.height = i.height,
  48760. a.image.data = i.data),
  48761. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48762. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48763. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48764. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48765. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48766. void 0 !== i.format && (a.format = i.format),
  48767. void 0 !== i.type && (a.type = i.type),
  48768. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48769. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48770. a.needsUpdate = !0,
  48771. t && t(a, i))
  48772. }, i, r),
  48773. a
  48774. }
  48775. },
  48776. n.CompressedTextureLoader = function(e) {
  48777. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48778. this._parser = null
  48779. }
  48780. ;
  48781. n.CompressedTextureLoader.prototype = {
  48782. constructor: n.CompressedTextureLoader,
  48783. load: function(e, t, i, r) {
  48784. function o(o) {
  48785. c.load(e[o], function(e) {
  48786. var i = a._parser(e, !0);
  48787. s[o] = {
  48788. width: i.width,
  48789. height: i.height,
  48790. format: i.format,
  48791. mipmaps: i.mipmaps
  48792. },
  48793. h += 1,
  48794. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48795. l.format = i.format,
  48796. l.needsUpdate = !0,
  48797. t && t(l))
  48798. }, i, r)
  48799. }
  48800. var a = this
  48801. , s = []
  48802. , l = new n.CompressedTexture;
  48803. l.image = s;
  48804. var c = new n.XHRLoader(this.manager);
  48805. if (c.setPath(this.path),
  48806. c.setResponseType("arraybuffer"),
  48807. Array.isArray(e))
  48808. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48809. o(u);
  48810. else
  48811. c.load(e, function(e) {
  48812. var i = a._parser(e, !0);
  48813. if (i.isCubemap)
  48814. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48815. s[o] = {
  48816. mipmaps: []
  48817. };
  48818. for (var c = 0; c < i.mipmapCount; c++)
  48819. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48820. s[o].format = i.format,
  48821. s[o].width = i.width,
  48822. s[o].height = i.height
  48823. }
  48824. else
  48825. l.image.width = i.width,
  48826. l.image.height = i.height,
  48827. l.mipmaps = i.mipmaps;
  48828. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48829. l.format = i.format,
  48830. l.needsUpdate = !0,
  48831. t && t(l)
  48832. }, i, r);
  48833. return l
  48834. },
  48835. setPath: function(e) {
  48836. this.path = e
  48837. }
  48838. };
  48839. n.Material = function() {
  48840. Object.defineProperty(this, "id", {
  48841. value: n.MaterialIdCount++
  48842. }),
  48843. this.uuid = n.Math.generateUUID(),
  48844. this.name = "",
  48845. this.type = "Material",
  48846. this.side = n.FrontSide,
  48847. this.opacity = 1,
  48848. this.transparent = !1,
  48849. this.blending = n.NormalBlending,
  48850. this.blendSrc = n.SrcAlphaFactor,
  48851. this.blendDst = n.OneMinusSrcAlphaFactor,
  48852. this.blendEquation = n.AddEquation,
  48853. this.blendSrcAlpha = null,
  48854. this.blendDstAlpha = null,
  48855. this.blendEquationAlpha = null,
  48856. this.depthFunc = n.LessEqualDepth,
  48857. this.depthTest = !0,
  48858. this.depthWrite = !0,
  48859. this.colorWrite = !0,
  48860. this.precision = null,
  48861. this.polygonOffset = !1,
  48862. this.polygonOffsetFactor = 0,
  48863. this.polygonOffsetUnits = 0,
  48864. this.alphaTest = 0,
  48865. this.premultipliedAlpha = !1,
  48866. this.overdraw = 0,
  48867. this.visible = !0,
  48868. this._needsUpdate = !0
  48869. }
  48870. ,
  48871. n.Material.prototype = {
  48872. constructor: n.Material,
  48873. get needsUpdate() {
  48874. return this._needsUpdate
  48875. },
  48876. set needsUpdate(e) {
  48877. e === !0 && this.update(),
  48878. this._needsUpdate = e
  48879. },
  48880. setValues: function(e) {
  48881. if (void 0 !== e)
  48882. for (var t in e) {
  48883. var i = e[t];
  48884. if (void 0 !== i) {
  48885. var r = this[t];
  48886. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48887. } else
  48888. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48889. }
  48890. },
  48891. toJSON: function(e) {
  48892. function t(e) {
  48893. var t = [];
  48894. for (var i in e) {
  48895. var n = e[i];
  48896. delete n.metadata,
  48897. t.push(n)
  48898. }
  48899. return t
  48900. }
  48901. var i = void 0 === e;
  48902. i && (e = {
  48903. textures: {},
  48904. images: {}
  48905. });
  48906. var r = {
  48907. metadata: {
  48908. version: 4.4,
  48909. type: "Material",
  48910. generator: "Material.toJSON"
  48911. }
  48912. };
  48913. if (r.uuid = this.uuid,
  48914. r.type = this.type,
  48915. "" !== this.name && (r.name = this.name),
  48916. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48917. .5 !== this.roughness && (r.roughness = this.roughness),
  48918. .5 !== this.metalness && (r.metalness = this.metalness),
  48919. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48920. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48921. void 0 !== this.shininess && (r.shininess = this.shininess),
  48922. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48923. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48924. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48925. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48926. r.bumpScale = this.bumpScale),
  48927. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48928. r.normalScale = this.normalScale.toArray()),
  48929. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48930. r.displacementScale = this.displacementScale,
  48931. r.displacementBias = this.displacementBias),
  48932. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48933. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48934. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48935. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48936. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48937. r.reflectivity = this.reflectivity),
  48938. void 0 !== this.size && (r.size = this.size),
  48939. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48940. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48941. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48942. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48943. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48944. this.opacity < 1 && (r.opacity = this.opacity),
  48945. this.transparent === !0 && (r.transparent = this.transparent),
  48946. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48947. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48948. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48949. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48950. i) {
  48951. var o = t(e.textures)
  48952. , a = t(e.images);
  48953. o.length > 0 && (r.textures = o),
  48954. a.length > 0 && (r.images = a)
  48955. }
  48956. return r
  48957. },
  48958. clone: function() {
  48959. return (new this.constructor).copy(this)
  48960. },
  48961. copy: function(e) {
  48962. return this.name = e.name,
  48963. this.side = e.side,
  48964. this.opacity = e.opacity,
  48965. this.transparent = e.transparent,
  48966. this.blending = e.blending,
  48967. this.blendSrc = e.blendSrc,
  48968. this.blendDst = e.blendDst,
  48969. this.blendEquation = e.blendEquation,
  48970. this.blendSrcAlpha = e.blendSrcAlpha,
  48971. this.blendDstAlpha = e.blendDstAlpha,
  48972. this.blendEquationAlpha = e.blendEquationAlpha,
  48973. this.depthFunc = e.depthFunc,
  48974. this.depthTest = e.depthTest,
  48975. this.depthWrite = e.depthWrite,
  48976. this.colorWrite = e.colorWrite,
  48977. this.precision = e.precision,
  48978. this.polygonOffset = e.polygonOffset,
  48979. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48980. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48981. this.alphaTest = e.alphaTest,
  48982. this.premultipliedAlpha = e.premultipliedAlpha,
  48983. this.overdraw = e.overdraw,
  48984. this.visible = e.visible,
  48985. this
  48986. },
  48987. update: function() {
  48988. this.dispatchEvent({
  48989. type: "update"
  48990. })
  48991. },
  48992. dispose: function() {
  48993. this.dispatchEvent({
  48994. type: "dispose"
  48995. })
  48996. }
  48997. },
  48998. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48999. n.MaterialIdCount = 0,
  49000. n.LineBasicMaterial = function(e) {
  49001. n.Material.call(this),
  49002. this.type = "LineBasicMaterial",
  49003. this.color = new n.Color(16777215),
  49004. this.linewidth = 1,
  49005. this.linecap = "round",
  49006. this.linejoin = "round",
  49007. this.blending = n.NormalBlending,
  49008. this.vertexColors = n.NoColors,
  49009. this.fog = !0,
  49010. this.setValues(e)
  49011. }
  49012. ,
  49013. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49014. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49015. n.LineBasicMaterial.prototype.copy = function(e) {
  49016. return n.Material.prototype.copy.call(this, e),
  49017. this.color.copy(e.color),
  49018. this.linewidth = e.linewidth,
  49019. this.linecap = e.linecap,
  49020. this.linejoin = e.linejoin,
  49021. this.vertexColors = e.vertexColors,
  49022. this.fog = e.fog,
  49023. this
  49024. }
  49025. ,
  49026. n.LineDashedMaterial = function(e) {
  49027. n.Material.call(this),
  49028. this.type = "LineDashedMaterial",
  49029. this.color = new n.Color(16777215),
  49030. this.linewidth = 1,
  49031. this.scale = 1,
  49032. this.dashSize = 3,
  49033. this.gapSize = 1,
  49034. this.blending = n.NormalBlending,
  49035. this.vertexColors = n.NoColors,
  49036. this.fog = !0,
  49037. this.setValues(e)
  49038. }
  49039. ,
  49040. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49041. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49042. n.LineDashedMaterial.prototype.copy = function(e) {
  49043. return n.Material.prototype.copy.call(this, e),
  49044. this.color.copy(e.color),
  49045. this.linewidth = e.linewidth,
  49046. this.scale = e.scale,
  49047. this.dashSize = e.dashSize,
  49048. this.gapSize = e.gapSize,
  49049. this.vertexColors = e.vertexColors,
  49050. this.fog = e.fog,
  49051. this
  49052. }
  49053. ,
  49054. n.MeshBasicMaterial = function(e) {
  49055. n.Material.call(this),
  49056. this.type = "MeshBasicMaterial",
  49057. this.color = new n.Color(16777215),
  49058. this.map = null,
  49059. this.aoMap = null,
  49060. this.aoMapIntensity = 1,
  49061. this.specularMap = null,
  49062. this.alphaMap = null,
  49063. this.envMap = null,
  49064. this.combine = n.MultiplyOperation,
  49065. this.reflectivity = 1,
  49066. this.refractionRatio = .98,
  49067. this.fog = !0,
  49068. this.shading = n.SmoothShading,
  49069. this.blending = n.NormalBlending,
  49070. this.wireframe = !1,
  49071. this.wireframeLinewidth = 1,
  49072. this.wireframeLinecap = "round",
  49073. this.wireframeLinejoin = "round",
  49074. this.vertexColors = n.NoColors,
  49075. this.skinning = !1,
  49076. this.morphTargets = !1,
  49077. this.setValues(e)
  49078. }
  49079. ,
  49080. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49081. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49082. n.MeshBasicMaterial.prototype.copy = function(e) {
  49083. return n.Material.prototype.copy.call(this, e),
  49084. this.color.copy(e.color),
  49085. this.map = e.map,
  49086. this.aoMap = e.aoMap,
  49087. this.aoMapIntensity = e.aoMapIntensity,
  49088. this.specularMap = e.specularMap,
  49089. this.alphaMap = e.alphaMap,
  49090. this.envMap = e.envMap,
  49091. this.combine = e.combine,
  49092. this.reflectivity = e.reflectivity,
  49093. this.refractionRatio = e.refractionRatio,
  49094. this.fog = e.fog,
  49095. this.shading = e.shading,
  49096. this.wireframe = e.wireframe,
  49097. this.wireframeLinewidth = e.wireframeLinewidth,
  49098. this.wireframeLinecap = e.wireframeLinecap,
  49099. this.wireframeLinejoin = e.wireframeLinejoin,
  49100. this.vertexColors = e.vertexColors,
  49101. this.skinning = e.skinning,
  49102. this.morphTargets = e.morphTargets,
  49103. this
  49104. }
  49105. ,
  49106. n.MeshLambertMaterial = function(e) {
  49107. n.Material.call(this),
  49108. this.type = "MeshLambertMaterial",
  49109. this.color = new n.Color(16777215),
  49110. this.map = null,
  49111. this.lightMap = null,
  49112. this.lightMapIntensity = 1,
  49113. this.aoMap = null,
  49114. this.aoMapIntensity = 1,
  49115. this.emissive = new n.Color(0),
  49116. this.emissiveIntensity = 1,
  49117. this.emissiveMap = null,
  49118. this.specularMap = null,
  49119. this.alphaMap = null,
  49120. this.envMap = null,
  49121. this.combine = n.MultiplyOperation,
  49122. this.reflectivity = 1,
  49123. this.refractionRatio = .98,
  49124. this.fog = !0,
  49125. this.blending = n.NormalBlending,
  49126. this.wireframe = !1,
  49127. this.wireframeLinewidth = 1,
  49128. this.wireframeLinecap = "round",
  49129. this.wireframeLinejoin = "round",
  49130. this.vertexColors = n.NoColors,
  49131. this.skinning = !1,
  49132. this.morphTargets = !1,
  49133. this.morphNormals = !1,
  49134. this.setValues(e)
  49135. }
  49136. ,
  49137. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49138. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49139. n.MeshLambertMaterial.prototype.copy = function(e) {
  49140. return n.Material.prototype.copy.call(this, e),
  49141. this.color.copy(e.color),
  49142. this.map = e.map,
  49143. this.lightMap = e.lightMap,
  49144. this.lightMapIntensity = e.lightMapIntensity,
  49145. this.aoMap = e.aoMap,
  49146. this.aoMapIntensity = e.aoMapIntensity,
  49147. this.emissive.copy(e.emissive),
  49148. this.emissiveMap = e.emissiveMap,
  49149. this.emissiveIntensity = e.emissiveIntensity,
  49150. this.specularMap = e.specularMap,
  49151. this.alphaMap = e.alphaMap,
  49152. this.envMap = e.envMap,
  49153. this.combine = e.combine,
  49154. this.reflectivity = e.reflectivity,
  49155. this.refractionRatio = e.refractionRatio,
  49156. this.fog = e.fog,
  49157. this.wireframe = e.wireframe,
  49158. this.wireframeLinewidth = e.wireframeLinewidth,
  49159. this.wireframeLinecap = e.wireframeLinecap,
  49160. this.wireframeLinejoin = e.wireframeLinejoin,
  49161. this.vertexColors = e.vertexColors,
  49162. this.skinning = e.skinning,
  49163. this.morphTargets = e.morphTargets,
  49164. this.morphNormals = e.morphNormals,
  49165. this
  49166. }
  49167. ,
  49168. n.MeshPhongMaterial = function(e) {
  49169. n.Material.call(this),
  49170. this.type = "MeshPhongMaterial",
  49171. this.color = new n.Color(16777215),
  49172. this.specular = new n.Color(1118481),
  49173. this.shininess = 30,
  49174. this.map = null,
  49175. this.lightMap = null,
  49176. this.lightMapIntensity = 1,
  49177. this.aoMap = null,
  49178. this.aoMapIntensity = 1,
  49179. this.emissive = new n.Color(0),
  49180. this.emissiveIntensity = 1,
  49181. this.emissiveMap = null,
  49182. this.bumpMap = null,
  49183. this.bumpScale = 1,
  49184. this.normalMap = null,
  49185. this.normalScale = new n.Vector2(1,1),
  49186. this.displacementMap = null,
  49187. this.displacementScale = 1,
  49188. this.displacementBias = 0,
  49189. this.specularMap = null,
  49190. this.alphaMap = null,
  49191. this.envMap = null,
  49192. this.combine = n.MultiplyOperation,
  49193. this.reflectivity = 1,
  49194. this.refractionRatio = .98,
  49195. this.fog = !0,
  49196. this.shading = n.SmoothShading,
  49197. this.blending = n.NormalBlending,
  49198. this.wireframe = !1,
  49199. this.wireframeLinewidth = 1,
  49200. this.wireframeLinecap = "round",
  49201. this.wireframeLinejoin = "round",
  49202. this.vertexColors = n.NoColors,
  49203. this.skinning = !1,
  49204. this.morphTargets = !1,
  49205. this.morphNormals = !1,
  49206. this.setValues(e)
  49207. }
  49208. ,
  49209. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49210. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49211. n.MeshPhongMaterial.prototype.copy = function(e) {
  49212. return n.Material.prototype.copy.call(this, e),
  49213. this.color.copy(e.color),
  49214. this.specular.copy(e.specular),
  49215. this.shininess = e.shininess,
  49216. this.map = e.map,
  49217. this.lightMap = e.lightMap,
  49218. this.lightMapIntensity = e.lightMapIntensity,
  49219. this.aoMap = e.aoMap,
  49220. this.aoMapIntensity = e.aoMapIntensity,
  49221. this.emissive.copy(e.emissive),
  49222. this.emissiveMap = e.emissiveMap,
  49223. this.emissiveIntensity = e.emissiveIntensity,
  49224. this.bumpMap = e.bumpMap,
  49225. this.bumpScale = e.bumpScale,
  49226. this.normalMap = e.normalMap,
  49227. this.normalScale.copy(e.normalScale),
  49228. this.displacementMap = e.displacementMap,
  49229. this.displacementScale = e.displacementScale,
  49230. this.displacementBias = e.displacementBias,
  49231. this.specularMap = e.specularMap,
  49232. this.alphaMap = e.alphaMap,
  49233. this.envMap = e.envMap,
  49234. this.combine = e.combine,
  49235. this.reflectivity = e.reflectivity,
  49236. this.refractionRatio = e.refractionRatio,
  49237. this.fog = e.fog,
  49238. this.shading = e.shading,
  49239. this.wireframe = e.wireframe,
  49240. this.wireframeLinewidth = e.wireframeLinewidth,
  49241. this.wireframeLinecap = e.wireframeLinecap,
  49242. this.wireframeLinejoin = e.wireframeLinejoin,
  49243. this.vertexColors = e.vertexColors,
  49244. this.skinning = e.skinning,
  49245. this.morphTargets = e.morphTargets,
  49246. this.morphNormals = e.morphNormals,
  49247. this
  49248. }
  49249. ,
  49250. n.MeshStandardMaterial = function(e) {
  49251. n.Material.call(this),
  49252. this.type = "MeshStandardMaterial",
  49253. this.color = new n.Color(16777215),
  49254. this.roughness = .5,
  49255. this.metalness = .5,
  49256. this.map = null,
  49257. this.lightMap = null,
  49258. this.lightMapIntensity = 1,
  49259. this.aoMap = null,
  49260. this.aoMapIntensity = 1,
  49261. this.emissive = new n.Color(0),
  49262. this.emissiveIntensity = 1,
  49263. this.emissiveMap = null,
  49264. this.bumpMap = null,
  49265. this.bumpScale = 1,
  49266. this.normalMap = null,
  49267. this.normalScale = new n.Vector2(1,1),
  49268. this.displacementMap = null,
  49269. this.displacementScale = 1,
  49270. this.displacementBias = 0,
  49271. this.roughnessMap = null,
  49272. this.metalnessMap = null,
  49273. this.alphaMap = null,
  49274. this.envMap = null,
  49275. this.envMapIntensity = 1,
  49276. this.refractionRatio = .98,
  49277. this.fog = !0,
  49278. this.shading = n.SmoothShading,
  49279. this.blending = n.NormalBlending,
  49280. this.wireframe = !1,
  49281. this.wireframeLinewidth = 1,
  49282. this.wireframeLinecap = "round",
  49283. this.wireframeLinejoin = "round",
  49284. this.vertexColors = n.NoColors,
  49285. this.skinning = !1,
  49286. this.morphTargets = !1,
  49287. this.morphNormals = !1,
  49288. this.setValues(e)
  49289. }
  49290. ,
  49291. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49292. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49293. n.MeshStandardMaterial.prototype.copy = function(e) {
  49294. return n.Material.prototype.copy.call(this, e),
  49295. this.color.copy(e.color),
  49296. this.roughness = e.roughness,
  49297. this.metalness = e.metalness,
  49298. this.map = e.map,
  49299. this.lightMap = e.lightMap,
  49300. this.lightMapIntensity = e.lightMapIntensity,
  49301. this.aoMap = e.aoMap,
  49302. this.aoMapIntensity = e.aoMapIntensity,
  49303. this.emissive.copy(e.emissive),
  49304. this.emissiveMap = e.emissiveMap,
  49305. this.emissiveIntensity = e.emissiveIntensity,
  49306. this.bumpMap = e.bumpMap,
  49307. this.bumpScale = e.bumpScale,
  49308. this.normalMap = e.normalMap,
  49309. this.normalScale.copy(e.normalScale),
  49310. this.displacementMap = e.displacementMap,
  49311. this.displacementScale = e.displacementScale,
  49312. this.displacementBias = e.displacementBias,
  49313. this.roughnessMap = e.roughnessMap,
  49314. this.metalnessMap = e.metalnessMap,
  49315. this.alphaMap = e.alphaMap,
  49316. this.envMap = e.envMap,
  49317. this.envMapIntensity = e.envMapIntensity,
  49318. this.refractionRatio = e.refractionRatio,
  49319. this.fog = e.fog,
  49320. this.shading = e.shading,
  49321. this.wireframe = e.wireframe,
  49322. this.wireframeLinewidth = e.wireframeLinewidth,
  49323. this.wireframeLinecap = e.wireframeLinecap,
  49324. this.wireframeLinejoin = e.wireframeLinejoin,
  49325. this.vertexColors = e.vertexColors,
  49326. this.skinning = e.skinning,
  49327. this.morphTargets = e.morphTargets,
  49328. this.morphNormals = e.morphNormals,
  49329. this
  49330. }
  49331. ,
  49332. n.MeshDepthMaterial = function(e) {
  49333. n.Material.call(this),
  49334. this.type = "MeshDepthMaterial",
  49335. this.morphTargets = !1,
  49336. this.wireframe = !1,
  49337. this.wireframeLinewidth = 1,
  49338. this.setValues(e)
  49339. }
  49340. ,
  49341. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49342. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49343. n.MeshDepthMaterial.prototype.copy = function(e) {
  49344. return n.Material.prototype.copy.call(this, e),
  49345. this.wireframe = e.wireframe,
  49346. this.wireframeLinewidth = e.wireframeLinewidth,
  49347. this
  49348. }
  49349. ,
  49350. n.MeshNormalMaterial = function(e) {
  49351. n.Material.call(this, e),
  49352. this.type = "MeshNormalMaterial",
  49353. this.wireframe = !1,
  49354. this.wireframeLinewidth = 1,
  49355. this.morphTargets = !1,
  49356. this.setValues(e)
  49357. }
  49358. ,
  49359. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49360. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49361. n.MeshNormalMaterial.prototype.copy = function(e) {
  49362. return n.Material.prototype.copy.call(this, e),
  49363. this.wireframe = e.wireframe,
  49364. this.wireframeLinewidth = e.wireframeLinewidth,
  49365. this
  49366. }
  49367. ,
  49368. n.MultiMaterial = function(e) {
  49369. this.uuid = n.Math.generateUUID(),
  49370. this.type = "MultiMaterial",
  49371. this.materials = e instanceof Array ? e : [],
  49372. this.visible = !0
  49373. }
  49374. ,
  49375. n.MultiMaterial.prototype = {
  49376. constructor: n.MultiMaterial,
  49377. toJSON: function(e) {
  49378. for (var t = {
  49379. metadata: {
  49380. version: 4.2,
  49381. type: "material",
  49382. generator: "MaterialExporter"
  49383. },
  49384. uuid: this.uuid,
  49385. type: this.type,
  49386. materials: []
  49387. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49388. var o = i[n].toJSON(e);
  49389. delete o.metadata,
  49390. t.materials.push(o)
  49391. }
  49392. return t.visible = this.visible,
  49393. t
  49394. },
  49395. clone: function() {
  49396. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49397. e.materials.push(this.materials[t].clone());
  49398. return e.visible = this.visible,
  49399. e
  49400. }
  49401. },
  49402. n.PointsMaterial = function(e) {
  49403. n.Material.call(this),
  49404. this.type = "PointsMaterial",
  49405. this.color = new n.Color(16777215),
  49406. this.map = null,
  49407. this.size = 1,
  49408. this.sizeAttenuation = !0,
  49409. this.blending = n.NormalBlending,
  49410. this.vertexColors = n.NoColors,
  49411. this.fog = !0,
  49412. this.setValues(e)
  49413. }
  49414. ,
  49415. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49416. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49417. n.PointsMaterial.prototype.copy = function(e) {
  49418. return n.Material.prototype.copy.call(this, e),
  49419. this.color.copy(e.color),
  49420. this.map = e.map,
  49421. this.size = e.size,
  49422. this.sizeAttenuation = e.sizeAttenuation,
  49423. this.vertexColors = e.vertexColors,
  49424. this.fog = e.fog,
  49425. this
  49426. }
  49427. ,
  49428. n.ShaderMaterial = function(e) {
  49429. n.Material.call(this),
  49430. this.type = "ShaderMaterial",
  49431. this.defines = {},
  49432. this.uniforms = {},
  49433. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49434. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49435. this.shading = n.SmoothShading,
  49436. this.linewidth = 1,
  49437. this.wireframe = !1,
  49438. this.wireframeLinewidth = 1,
  49439. this.fog = !1,
  49440. this.lights = !1,
  49441. this.vertexColors = n.NoColors,
  49442. this.skinning = !1,
  49443. this.morphTargets = !1,
  49444. this.morphNormals = !1,
  49445. this.extensions = {
  49446. derivatives: !1,
  49447. fragDepth: !1,
  49448. drawBuffers: !1,
  49449. shaderTextureLOD: !1
  49450. },
  49451. this.defaultAttributeValues = {
  49452. color: [1, 1, 1],
  49453. uv: [0, 0],
  49454. uv2: [0, 0]
  49455. },
  49456. this.index0AttributeName = void 0,
  49457. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49458. this.setValues(e))
  49459. }
  49460. ,
  49461. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49462. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49463. n.ShaderMaterial.prototype.copy = function(e) {
  49464. return n.Material.prototype.copy.call(this, e),
  49465. this.fragmentShader = e.fragmentShader,
  49466. this.vertexShader = e.vertexShader,
  49467. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49468. this.defines = e.defines,
  49469. this.shading = e.shading,
  49470. this.wireframe = e.wireframe,
  49471. this.wireframeLinewidth = e.wireframeLinewidth,
  49472. this.fog = e.fog,
  49473. this.lights = e.lights,
  49474. this.vertexColors = e.vertexColors,
  49475. this.skinning = e.skinning,
  49476. this.morphTargets = e.morphTargets,
  49477. this.morphNormals = e.morphNormals,
  49478. this.extensions = e.extensions,
  49479. this
  49480. }
  49481. ,
  49482. n.ShaderMaterial.prototype.toJSON = function(e) {
  49483. var t = n.Material.prototype.toJSON.call(this, e);
  49484. return t.uniforms = this.uniforms,
  49485. t.vertexShader = this.vertexShader,
  49486. t.fragmentShader = this.fragmentShader,
  49487. t
  49488. }
  49489. ,
  49490. n.RawShaderMaterial = function(e) {
  49491. n.ShaderMaterial.call(this, e),
  49492. this.type = "RawShaderMaterial"
  49493. }
  49494. ,
  49495. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49496. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49497. n.SpriteMaterial = function(e) {
  49498. n.Material.call(this),
  49499. this.type = "SpriteMaterial",
  49500. this.color = new n.Color(16777215),
  49501. this.map = null,
  49502. this.rotation = 0,
  49503. this.fog = !1,
  49504. this.setValues(e)
  49505. }
  49506. ,
  49507. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49508. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49509. n.SpriteMaterial.prototype.copy = function(e) {
  49510. return n.Material.prototype.copy.call(this, e),
  49511. this.color.copy(e.color),
  49512. this.map = e.map,
  49513. this.rotation = e.rotation,
  49514. this.fog = e.fog,
  49515. this
  49516. }
  49517. ,
  49518. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49519. Object.defineProperty(this, "id", {
  49520. value: n.TextureIdCount++
  49521. }),
  49522. this.uuid = n.Math.generateUUID(),
  49523. this.name = "",
  49524. this.sourceFile = "",
  49525. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49526. this.mipmaps = [],
  49527. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49528. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49529. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49530. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49531. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49532. this.anisotropy = void 0 !== c ? c : 1,
  49533. this.format = void 0 !== s ? s : n.RGBAFormat,
  49534. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49535. this.offset = new n.Vector2(0,0),
  49536. this.repeat = new n.Vector2(1,1),
  49537. this.generateMipmaps = !0,
  49538. this.premultiplyAlpha = !1,
  49539. this.flipY = !0,
  49540. this.unpackAlignment = 4,
  49541. this.encoding = n.LinearEncoding,
  49542. this.version = 0,
  49543. this.onUpdate = null
  49544. }
  49545. ,
  49546. n.Texture.DEFAULT_IMAGE = void 0,
  49547. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49548. n.Texture.prototype = {
  49549. constructor: n.Texture,
  49550. set needsUpdate(e) {
  49551. e === !0 && this.version++
  49552. },
  49553. clone: function() {
  49554. return (new this.constructor).copy(this)
  49555. },
  49556. copy: function(e) {
  49557. return this.image = e.image,
  49558. this.mipmaps = e.mipmaps.slice(0),
  49559. this.mapping = e.mapping,
  49560. this.wrapS = e.wrapS,
  49561. this.wrapT = e.wrapT,
  49562. this.magFilter = e.magFilter,
  49563. this.minFilter = e.minFilter,
  49564. this.anisotropy = e.anisotropy,
  49565. this.format = e.format,
  49566. this.type = e.type,
  49567. this.offset.copy(e.offset),
  49568. this.repeat.copy(e.repeat),
  49569. this.generateMipmaps = e.generateMipmaps,
  49570. this.premultiplyAlpha = e.premultiplyAlpha,
  49571. this.flipY = e.flipY,
  49572. this.unpackAlignment = e.unpackAlignment,
  49573. this.encoding = e.encoding,
  49574. this
  49575. },
  49576. toJSON: function(e) {
  49577. function t(e) {
  49578. var t;
  49579. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49580. t.width = e.width,
  49581. t.height = e.height,
  49582. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49583. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49584. }
  49585. if (void 0 !== e.textures[this.uuid])
  49586. return e.textures[this.uuid];
  49587. var i = {
  49588. metadata: {
  49589. version: 4.4,
  49590. type: "Texture",
  49591. generator: "Texture.toJSON"
  49592. },
  49593. uuid: this.uuid,
  49594. name: this.name,
  49595. mapping: this.mapping,
  49596. repeat: [this.repeat.x, this.repeat.y],
  49597. offset: [this.offset.x, this.offset.y],
  49598. wrap: [this.wrapS, this.wrapT],
  49599. minFilter: this.minFilter,
  49600. magFilter: this.magFilter,
  49601. anisotropy: this.anisotropy
  49602. };
  49603. if (void 0 !== this.image) {
  49604. var r = this.image;
  49605. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49606. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49607. uuid: r.uuid,
  49608. url: t(r)
  49609. }),
  49610. i.image = r.uuid
  49611. }
  49612. return e.textures[this.uuid] = i,
  49613. i
  49614. },
  49615. dispose: function() {
  49616. this.dispatchEvent({
  49617. type: "dispose"
  49618. })
  49619. },
  49620. transformUv: function(e) {
  49621. if (this.mapping === n.UVMapping) {
  49622. if (e.multiply(this.repeat),
  49623. e.add(this.offset),
  49624. e.x < 0 || e.x > 1)
  49625. switch (this.wrapS) {
  49626. case n.RepeatWrapping:
  49627. e.x = e.x - Math.floor(e.x);
  49628. break;
  49629. case n.ClampToEdgeWrapping:
  49630. e.x = e.x < 0 ? 0 : 1;
  49631. break;
  49632. case n.MirroredRepeatWrapping:
  49633. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49634. }
  49635. if (e.y < 0 || e.y > 1)
  49636. switch (this.wrapT) {
  49637. case n.RepeatWrapping:
  49638. e.y = e.y - Math.floor(e.y);
  49639. break;
  49640. case n.ClampToEdgeWrapping:
  49641. e.y = e.y < 0 ? 0 : 1;
  49642. break;
  49643. case n.MirroredRepeatWrapping:
  49644. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49645. }
  49646. this.flipY && (e.y = 1 - e.y)
  49647. }
  49648. }
  49649. },
  49650. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49651. n.TextureIdCount = 0,
  49652. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49653. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49654. this.needsUpdate = !0
  49655. }
  49656. ,
  49657. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49658. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49659. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49660. e = void 0 !== e ? e : [],
  49661. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49662. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49663. this.flipY = !1
  49664. }
  49665. ,
  49666. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49667. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49668. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49669. get: function() {
  49670. return this.image
  49671. },
  49672. set: function(e) {
  49673. this.image = e
  49674. }
  49675. }),
  49676. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49677. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49678. this.image = {
  49679. width: t,
  49680. height: i
  49681. },
  49682. this.mipmaps = e,
  49683. this.flipY = !1,
  49684. this.generateMipmaps = !1
  49685. }
  49686. ,
  49687. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49688. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49689. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49690. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49691. this.image = {
  49692. data: e,
  49693. width: t,
  49694. height: i
  49695. },
  49696. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49697. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49698. this.flipY = !1,
  49699. this.generateMipmaps = !1
  49700. }
  49701. ,
  49702. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49703. n.DataTexture.prototype.constructor = n.DataTexture,
  49704. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49705. function h() {
  49706. requestAnimationFrame(h)
  49707. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49708. u.needsUpdate = !0
  49709. }
  49710. }
  49711. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49712. this.generateMipmaps = !1;
  49713. var u = this;
  49714. h()
  49715. }
  49716. ,
  49717. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49718. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49719. n.Group = function() {
  49720. n.Object3D.call(this),
  49721. this.type = "Group"
  49722. }
  49723. ,
  49724. n.Group.prototype = Object.create(n.Object3D.prototype),
  49725. n.Group.prototype.constructor = n.Group,
  49726. n.Points = function(e, t) {
  49727. n.Object3D.call(this),
  49728. this.type = "Points",
  49729. this.geometry = void 0 !== e ? e : new n.Geometry,
  49730. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49731. color: 16777215 * Math.random()
  49732. })
  49733. }
  49734. ,
  49735. n.Points.prototype = Object.create(n.Object3D.prototype),
  49736. n.Points.prototype.constructor = n.Points,
  49737. n.Points.prototype.raycast = function() {
  49738. var e = new n.Matrix4
  49739. , t = new n.Ray
  49740. , i = new n.Sphere;
  49741. return function(r, o) {
  49742. function a(e, i) {
  49743. var n = t.distanceSqToPoint(e);
  49744. if (n < d) {
  49745. var a = t.closestPointToPoint(e);
  49746. a.applyMatrix4(c);
  49747. var l = r.ray.origin.distanceTo(a);
  49748. if (l < r.near || l > r.far)
  49749. return;
  49750. o.push({
  49751. distance: l,
  49752. distanceToRay: Math.sqrt(n),
  49753. point: a.clone(),
  49754. index: i,
  49755. face: null,
  49756. object: s
  49757. })
  49758. }
  49759. }
  49760. var s = this
  49761. , l = this.geometry
  49762. , c = this.matrixWorld
  49763. , h = r.params.Points.threshold;
  49764. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49765. i.copy(l.boundingSphere),
  49766. i.applyMatrix4(c),
  49767. r.ray.intersectsSphere(i) !== !1) {
  49768. e.getInverse(c),
  49769. t.copy(r.ray).applyMatrix4(e);
  49770. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49771. , d = u * u
  49772. , p = new n.Vector3;
  49773. if (l instanceof n.BufferGeometry) {
  49774. var f = l.index
  49775. , g = l.attributes
  49776. , m = g.position.array;
  49777. if (null !== f)
  49778. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49779. var C = v[A];
  49780. p.fromArray(m, 3 * C),
  49781. a(p, C)
  49782. }
  49783. else
  49784. for (var A = 0, I = m.length / 3; A < I; A++)
  49785. p.fromArray(m, 3 * A),
  49786. a(p, A)
  49787. } else
  49788. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49789. a(E[A], A)
  49790. }
  49791. }
  49792. }(),
  49793. n.Points.prototype.clone = function() {
  49794. return new this.constructor(this.geometry,this.material).copy(this)
  49795. }
  49796. ,
  49797. n.Line = function(e, t, i) {
  49798. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49799. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49800. this.type = "Line",
  49801. this.geometry = void 0 !== e ? e : new n.Geometry,
  49802. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49803. color: 16777215 * Math.random()
  49804. })))
  49805. }
  49806. ,
  49807. n.Line.prototype = Object.create(n.Object3D.prototype),
  49808. n.Line.prototype.constructor = n.Line,
  49809. n.Line.prototype.raycast = function() {
  49810. var e = new n.Matrix4
  49811. , t = new n.Ray
  49812. , i = new n.Sphere;
  49813. return function(r, o) {
  49814. var a = r.linePrecision
  49815. , s = a * a
  49816. , l = this.geometry
  49817. , c = this.matrixWorld;
  49818. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49819. i.copy(l.boundingSphere),
  49820. i.applyMatrix4(c),
  49821. r.ray.intersectsSphere(i) !== !1) {
  49822. e.getInverse(c),
  49823. t.copy(r.ray).applyMatrix4(e);
  49824. var h = new n.Vector3
  49825. , u = new n.Vector3
  49826. , d = new n.Vector3
  49827. , p = new n.Vector3
  49828. , f = this instanceof n.LineSegments ? 2 : 1;
  49829. if (l instanceof n.BufferGeometry) {
  49830. var g = l.index
  49831. , m = l.attributes
  49832. , v = m.position.array;
  49833. if (null !== g)
  49834. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49835. var I = A[y]
  49836. , E = A[y + 1];
  49837. h.fromArray(v, 3 * I),
  49838. u.fromArray(v, 3 * E);
  49839. var b = t.distanceSqToSegment(h, u, p, d);
  49840. if (!(b > s)) {
  49841. p.applyMatrix4(this.matrixWorld);
  49842. var w = r.ray.origin.distanceTo(p);
  49843. w < r.near || w > r.far || o.push({
  49844. distance: w,
  49845. point: d.clone().applyMatrix4(this.matrixWorld),
  49846. index: y,
  49847. face: null,
  49848. faceIndex: null,
  49849. object: this
  49850. })
  49851. }
  49852. }
  49853. else
  49854. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49855. h.fromArray(v, 3 * y),
  49856. u.fromArray(v, 3 * y + 3);
  49857. var b = t.distanceSqToSegment(h, u, p, d);
  49858. if (!(b > s)) {
  49859. p.applyMatrix4(this.matrixWorld);
  49860. var w = r.ray.origin.distanceTo(p);
  49861. w < r.near || w > r.far || o.push({
  49862. distance: w,
  49863. point: d.clone().applyMatrix4(this.matrixWorld),
  49864. index: y,
  49865. face: null,
  49866. faceIndex: null,
  49867. object: this
  49868. })
  49869. }
  49870. }
  49871. } else if (l instanceof n.Geometry)
  49872. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49873. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49874. if (!(b > s)) {
  49875. p.applyMatrix4(this.matrixWorld);
  49876. var w = r.ray.origin.distanceTo(p);
  49877. w < r.near || w > r.far || o.push({
  49878. distance: w,
  49879. point: d.clone().applyMatrix4(this.matrixWorld),
  49880. index: y,
  49881. face: null,
  49882. faceIndex: null,
  49883. object: this
  49884. })
  49885. }
  49886. }
  49887. }
  49888. }
  49889. }(),
  49890. n.Line.prototype.clone = function() {
  49891. return new this.constructor(this.geometry,this.material).copy(this)
  49892. }
  49893. ,
  49894. n.LineStrip = 0,
  49895. n.LinePieces = 1,
  49896. n.LineSegments = function(e, t) {
  49897. n.Line.call(this, e, t),
  49898. this.type = "LineSegments"
  49899. }
  49900. ,
  49901. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49902. n.LineSegments.prototype.constructor = n.LineSegments,
  49903. n.Mesh = function(e, t) {
  49904. n.Object3D.call(this),
  49905. this.type = "Mesh",
  49906. this.geometry = void 0 !== e ? e : new n.Geometry,
  49907. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49908. color: 16777215 * Math.random()
  49909. }),
  49910. this.drawMode = n.TrianglesDrawMode,
  49911. this.updateMorphTargets()
  49912. }
  49913. ,
  49914. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49915. n.Mesh.prototype.constructor = n.Mesh,
  49916. n.Mesh.prototype.setDrawMode = function(e) {
  49917. this.drawMode = e
  49918. }
  49919. ,
  49920. n.Mesh.prototype.updateMorphTargets = function() {
  49921. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49922. this.morphTargetBase = -1,
  49923. this.morphTargetInfluences = [],
  49924. this.morphTargetDictionary = {};
  49925. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49926. this.morphTargetInfluences.push(0),
  49927. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49928. }
  49929. }
  49930. ,
  49931. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49932. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49933. 0)
  49934. }
  49935. ,
  49936. n.Mesh.prototype.raycast = function() {
  49937. function e(e, t, i, r, o, a, s) {
  49938. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49939. o.multiplyScalar(m.x),
  49940. a.multiplyScalar(m.y),
  49941. s.multiplyScalar(m.z),
  49942. o.add(a).add(s),
  49943. o.clone()
  49944. }
  49945. function t(e, t, i, r, o, a, s) {
  49946. var l, c = e.material;
  49947. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49948. null === l)
  49949. return null;
  49950. A.copy(s),
  49951. A.applyMatrix4(e.matrixWorld);
  49952. var h = t.ray.origin.distanceTo(A);
  49953. return h < t.near || h > t.far ? null : {
  49954. distance: h,
  49955. point: A.clone(),
  49956. object: e
  49957. }
  49958. }
  49959. function i(i, r, o, a, h, u, d, m) {
  49960. s.fromArray(a, 3 * u),
  49961. l.fromArray(a, 3 * d),
  49962. c.fromArray(a, 3 * m);
  49963. var A = t(i, r, o, s, l, c, v);
  49964. return A && (h && (p.fromArray(h, 2 * u),
  49965. f.fromArray(h, 2 * d),
  49966. g.fromArray(h, 2 * m),
  49967. A.uv = e(v, s, l, c, p, f, g)),
  49968. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49969. A.faceIndex = u),
  49970. A
  49971. }
  49972. var r = new n.Matrix4
  49973. , o = new n.Ray
  49974. , a = new n.Sphere
  49975. , s = new n.Vector3
  49976. , l = new n.Vector3
  49977. , c = new n.Vector3
  49978. , h = new n.Vector3
  49979. , u = new n.Vector3
  49980. , d = new n.Vector3
  49981. , p = new n.Vector2
  49982. , f = new n.Vector2
  49983. , g = new n.Vector2
  49984. , m = new n.Vector3
  49985. , v = new n.Vector3
  49986. , A = new n.Vector3;
  49987. return function(m, A) {
  49988. var y = this.geometry
  49989. , C = this.material
  49990. , I = this.matrixWorld;
  49991. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49992. a.copy(y.boundingSphere),
  49993. a.applyMatrix4(I),
  49994. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49995. o.copy(m.ray).applyMatrix4(r),
  49996. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49997. var E, b;
  49998. if (y instanceof n.BufferGeometry) {
  49999. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50000. if (void 0 !== S.uv && (E = S.uv.array),
  50001. null !== x)
  50002. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50003. w = R[P],
  50004. _ = R[P + 1],
  50005. T = R[P + 2],
  50006. b = i(this, m, o, M, E, w, _, T),
  50007. b && (b.faceIndex = Math.floor(P / 3),
  50008. A.push(b));
  50009. else
  50010. for (var P = 0, O = M.length; P < O; P += 9)
  50011. w = P / 3,
  50012. _ = w + 1,
  50013. T = w + 2,
  50014. b = i(this, m, o, M, E, w, _, T),
  50015. b && (b.index = w,
  50016. A.push(b))
  50017. } else if (y instanceof n.Geometry) {
  50018. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50019. k.length > 0 && (E = k);
  50020. for (var H = 0, G = U.length; H < G; H++) {
  50021. var z = U[H]
  50022. , W = B === !0 ? F[z.materialIndex] : C;
  50023. if (void 0 !== W) {
  50024. if (L = V[z.a],
  50025. D = V[z.b],
  50026. N = V[z.c],
  50027. W.morphTargets === !0) {
  50028. var j = y.morphTargets
  50029. , Y = this.morphTargetInfluences;
  50030. s.set(0, 0, 0),
  50031. l.set(0, 0, 0),
  50032. c.set(0, 0, 0);
  50033. for (var X = 0, Z = j.length; X < Z; X++) {
  50034. var q = Y[X];
  50035. if (0 !== q) {
  50036. var K = j[X].vertices;
  50037. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50038. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50039. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50040. }
  50041. }
  50042. s.add(L),
  50043. l.add(D),
  50044. c.add(N),
  50045. L = s,
  50046. D = l,
  50047. N = c
  50048. }
  50049. if (b = t(this, m, o, L, D, N, v)) {
  50050. if (E) {
  50051. var Q = E[H];
  50052. p.copy(Q[0]),
  50053. f.copy(Q[1]),
  50054. g.copy(Q[2]),
  50055. b.uv = e(v, L, D, N, p, f, g)
  50056. }
  50057. b.face = z,
  50058. b.faceIndex = H,
  50059. A.push(b)
  50060. }
  50061. }
  50062. }
  50063. }
  50064. }
  50065. }
  50066. }(),
  50067. n.Mesh.prototype.clone = function() {
  50068. return new this.constructor(this.geometry,this.material).copy(this)
  50069. }
  50070. ,
  50071. n.Bone = function(e) {
  50072. n.Object3D.call(this),
  50073. this.type = "Bone",
  50074. this.skin = e
  50075. }
  50076. ,
  50077. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50078. n.Bone.prototype.constructor = n.Bone,
  50079. n.Bone.prototype.copy = function(e) {
  50080. return n.Object3D.prototype.copy.call(this, e),
  50081. this.skin = e.skin,
  50082. this
  50083. }
  50084. ,
  50085. n.Skeleton = function(e, t, i) {
  50086. if (this.useVertexTexture = void 0 === i || i,
  50087. this.identityMatrix = new n.Matrix4,
  50088. e = e || [],
  50089. this.bones = e.slice(0),
  50090. this.useVertexTexture) {
  50091. var r = Math.sqrt(4 * this.bones.length);
  50092. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50093. r = Math.max(r, 4),
  50094. this.boneTextureWidth = r,
  50095. this.boneTextureHeight = r,
  50096. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50097. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50098. } else
  50099. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50100. if (void 0 === t)
  50101. this.calculateInverses();
  50102. else if (this.bones.length === t.length)
  50103. this.boneInverses = t.slice(0);
  50104. else {
  50105. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50106. this.boneInverses = [];
  50107. for (var o = 0, a = this.bones.length; o < a; o++)
  50108. this.boneInverses.push(new n.Matrix4)
  50109. }
  50110. }
  50111. ,
  50112. n.Skeleton.prototype.calculateInverses = function() {
  50113. this.boneInverses = [];
  50114. for (var e = 0, t = this.bones.length; e < t; e++) {
  50115. var i = new n.Matrix4;
  50116. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50117. this.boneInverses.push(i)
  50118. }
  50119. }
  50120. ,
  50121. n.Skeleton.prototype.pose = function() {
  50122. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50123. e = this.bones[t],
  50124. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50125. for (var t = 0, i = this.bones.length; t < i; t++)
  50126. e = this.bones[t],
  50127. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50128. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50129. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50130. }
  50131. ,
  50132. n.Skeleton.prototype.update = function() {
  50133. var e = new n.Matrix4;
  50134. return function() {
  50135. for (var t = 0, i = this.bones.length; t < i; t++) {
  50136. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50137. e.multiplyMatrices(n, this.boneInverses[t]),
  50138. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50139. }
  50140. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50141. }
  50142. }(),
  50143. n.Skeleton.prototype.clone = function() {
  50144. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50145. }
  50146. ,
  50147. n.SkinnedMesh = function(e, t, i) {
  50148. n.Mesh.call(this, e, t),
  50149. this.type = "SkinnedMesh",
  50150. this.bindMode = "attached",
  50151. this.bindMatrix = new n.Matrix4,
  50152. this.bindMatrixInverse = new n.Matrix4;
  50153. var r = [];
  50154. if (this.geometry && void 0 !== this.geometry.bones) {
  50155. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50156. a = this.geometry.bones[s],
  50157. o = new n.Bone(this),
  50158. r.push(o),
  50159. o.name = a.name,
  50160. o.position.fromArray(a.pos),
  50161. o.quaternion.fromArray(a.rotq),
  50162. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50163. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50164. a = this.geometry.bones[s],
  50165. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50166. }
  50167. this.normalizeSkinWeights(),
  50168. this.updateMatrixWorld(!0),
  50169. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50170. }
  50171. ,
  50172. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50173. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50174. n.SkinnedMesh.prototype.bind = function(e, t) {
  50175. this.skeleton = e,
  50176. void 0 === t && (this.updateMatrixWorld(!0),
  50177. this.skeleton.calculateInverses(),
  50178. t = this.matrixWorld),
  50179. this.bindMatrix.copy(t),
  50180. this.bindMatrixInverse.getInverse(t)
  50181. }
  50182. ,
  50183. n.SkinnedMesh.prototype.pose = function() {
  50184. this.skeleton.pose()
  50185. }
  50186. ,
  50187. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50188. if (this.geometry instanceof n.Geometry)
  50189. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50190. var t = this.geometry.skinWeights[e]
  50191. , i = 1 / t.lengthManhattan();
  50192. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50193. }
  50194. else if (this.geometry instanceof n.BufferGeometry)
  50195. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50196. r.x = o.getX(e),
  50197. r.y = o.getY(e),
  50198. r.z = o.getZ(e),
  50199. r.w = o.getW(e);
  50200. var i = 1 / r.lengthManhattan();
  50201. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50202. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50203. }
  50204. }
  50205. ,
  50206. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50207. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50208. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50209. }
  50210. ,
  50211. n.SkinnedMesh.prototype.clone = function() {
  50212. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50213. }
  50214. ,
  50215. n.LOD = function() {
  50216. n.Object3D.call(this),
  50217. this.type = "LOD",
  50218. Object.defineProperties(this, {
  50219. levels: {
  50220. enumerable: !0,
  50221. value: []
  50222. },
  50223. objects: {
  50224. get: function() {
  50225. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50226. this.levels
  50227. }
  50228. }
  50229. })
  50230. }
  50231. ,
  50232. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50233. n.LOD.prototype.constructor = n.LOD,
  50234. n.LOD.prototype.addLevel = function(e, t) {
  50235. void 0 === t && (t = 0),
  50236. t = Math.abs(t);
  50237. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50238. ;
  50239. i.splice(n, 0, {
  50240. distance: t,
  50241. object: e
  50242. }),
  50243. this.add(e)
  50244. }
  50245. ,
  50246. n.LOD.prototype.getObjectForDistance = function(e) {
  50247. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50248. ;
  50249. return t[i - 1].object
  50250. }
  50251. ,
  50252. n.LOD.prototype.raycast = function() {
  50253. var e = new n.Vector3;
  50254. return function(t, i) {
  50255. e.setFromMatrixPosition(this.matrixWorld);
  50256. var n = t.ray.origin.distanceTo(e);
  50257. this.getObjectForDistance(n).raycast(t, i)
  50258. }
  50259. }(),
  50260. n.LOD.prototype.update = function() {
  50261. var e = new n.Vector3
  50262. , t = new n.Vector3;
  50263. return function(i) {
  50264. var n = this.levels;
  50265. if (n.length > 1) {
  50266. e.setFromMatrixPosition(i.matrixWorld),
  50267. t.setFromMatrixPosition(this.matrixWorld);
  50268. var r = e.distanceTo(t);
  50269. n[0].object.visible = !0;
  50270. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50271. n[o - 1].object.visible = !1,
  50272. n[o].object.visible = !0;
  50273. for (; o < a; o++)
  50274. n[o].object.visible = !1
  50275. }
  50276. }
  50277. }(),
  50278. n.LOD.prototype.copy = function(e) {
  50279. n.Object3D.prototype.copy.call(this, e, !1);
  50280. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50281. var o = t[i];
  50282. this.addLevel(o.object.clone(), o.distance)
  50283. }
  50284. return this
  50285. }
  50286. ,
  50287. n.LOD.prototype.toJSON = function(e) {
  50288. var t = n.Object3D.prototype.toJSON.call(this, e);
  50289. t.object.levels = [];
  50290. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50291. var a = i[r];
  50292. t.object.levels.push({
  50293. object: a.object.uuid,
  50294. distance: a.distance
  50295. })
  50296. }
  50297. return t
  50298. }
  50299. ,
  50300. n.Sprite = function() {
  50301. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50302. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50303. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50304. , r = new n.BufferGeometry;
  50305. return r.setIndex(new n.BufferAttribute(e,1)),
  50306. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50307. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50308. function(e) {
  50309. n.Object3D.call(this),
  50310. this.type = "Sprite",
  50311. this.geometry = r,
  50312. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50313. }
  50314. }(),
  50315. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50316. n.Sprite.prototype.constructor = n.Sprite,
  50317. n.Sprite.prototype.raycast = function() {
  50318. var e = new n.Vector3;
  50319. return function(t, i) {
  50320. e.setFromMatrixPosition(this.matrixWorld);
  50321. var n = t.ray.distanceSqToPoint(e)
  50322. , r = this.scale.x * this.scale.y;
  50323. n > r || i.push({
  50324. distance: Math.sqrt(n),
  50325. point: this.position,
  50326. face: null,
  50327. object: this
  50328. })
  50329. }
  50330. }(),
  50331. n.Sprite.prototype.clone = function() {
  50332. return new this.constructor(this.material).copy(this)
  50333. }
  50334. ,
  50335. n.Particle = n.Sprite,
  50336. n.LensFlare = function(e, t, i, r, o) {
  50337. n.Object3D.call(this),
  50338. this.lensFlares = [],
  50339. this.positionScreen = new n.Vector3,
  50340. this.customUpdateCallback = void 0,
  50341. void 0 !== e && this.add(e, t, i, r, o)
  50342. }
  50343. ,
  50344. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50345. n.LensFlare.prototype.constructor = n.LensFlare,
  50346. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50347. void 0 === t && (t = -1),
  50348. void 0 === i && (i = 0),
  50349. void 0 === a && (a = 1),
  50350. void 0 === o && (o = new n.Color(16777215)),
  50351. void 0 === r && (r = n.NormalBlending),
  50352. i = Math.min(i, Math.max(0, i)),
  50353. this.lensFlares.push({
  50354. texture: e,
  50355. size: t,
  50356. distance: i,
  50357. x: 0,
  50358. y: 0,
  50359. z: 0,
  50360. scale: 1,
  50361. rotation: 0,
  50362. opacity: a,
  50363. color: o,
  50364. blending: r
  50365. })
  50366. }
  50367. ,
  50368. n.LensFlare.prototype.updateLensFlares = function() {
  50369. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50370. for (e = 0; e < i; e++)
  50371. t = this.lensFlares[e],
  50372. t.x = this.positionScreen.x + n * t.distance,
  50373. t.y = this.positionScreen.y + r * t.distance,
  50374. t.wantedRotation = t.x * Math.PI * .25,
  50375. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50376. }
  50377. ,
  50378. n.LensFlare.prototype.copy = function(e) {
  50379. n.Object3D.prototype.copy.call(this, e),
  50380. this.positionScreen.copy(e.positionScreen),
  50381. this.customUpdateCallback = e.customUpdateCallback;
  50382. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50383. this.lensFlares.push(e.lensFlares[t]);
  50384. return this
  50385. }
  50386. ,
  50387. n.Scene = function() {
  50388. n.Object3D.call(this),
  50389. this.type = "Scene",
  50390. this.fog = null,
  50391. this.overrideMaterial = null,
  50392. this.autoUpdate = !0
  50393. }
  50394. ,
  50395. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50396. n.Scene.prototype.constructor = n.Scene,
  50397. n.Scene.prototype.copy = function(e, t) {
  50398. return n.Object3D.prototype.copy.call(this, e, t),
  50399. null !== e.fog && (this.fog = e.fog.clone()),
  50400. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50401. this.autoUpdate = e.autoUpdate,
  50402. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50403. this
  50404. }
  50405. ,
  50406. n.Fog = function(e, t, i) {
  50407. this.name = "",
  50408. this.color = new n.Color(e),
  50409. this.near = void 0 !== t ? t : 1,
  50410. this.far = void 0 !== i ? i : 1e3
  50411. }
  50412. ,
  50413. n.Fog.prototype.clone = function() {
  50414. return new n.Fog(this.color.getHex(),this.near,this.far)
  50415. }
  50416. ,
  50417. n.FogExp2 = function(e, t) {
  50418. this.name = "",
  50419. this.color = new n.Color(e),
  50420. this.density = void 0 !== t ? t : 25e-5
  50421. }
  50422. ,
  50423. n.FogExp2.prototype.clone = function() {
  50424. return new n.FogExp2(this.color.getHex(),this.density)
  50425. }
  50426. ,
  50427. n.ShaderChunk = {},
  50428. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50429. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50430. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50431. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50432. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50433. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50434. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50435. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50436. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50437. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50438. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50439. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50440. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50441. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50442. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50443. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50444. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50445. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50446. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50447. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50448. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50449. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50450. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50451. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50452. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50453. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50454. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50455. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50456. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50457. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50458. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50459. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50460. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50461. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50462. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50463. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50464. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50465. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50466. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50467. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50468. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50469. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50470. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50471. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50472. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50473. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50474. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50475. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50476. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50477. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50478. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50479. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50480. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50481. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50482. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50483. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50484. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50485. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50486. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50487. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50488. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50489. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50490. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50491. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50492. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50493. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50494. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50495. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50496. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50497. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50498. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50499. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50500. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50501. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50502. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50503. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50504. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50505. n.UniformsUtils = {
  50506. merge: function(e) {
  50507. for (var t = {}, i = 0; i < e.length; i++) {
  50508. var n = this.clone(e[i]);
  50509. for (var r in n)
  50510. t[r] = n[r]
  50511. }
  50512. return t
  50513. },
  50514. clone: function(e) {
  50515. var t = {};
  50516. for (var i in e) {
  50517. t[i] = {};
  50518. for (var r in e[i]) {
  50519. var o = e[i][r];
  50520. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50521. }
  50522. }
  50523. return t
  50524. }
  50525. },
  50526. n.UniformsLib = {
  50527. common: {
  50528. diffuse: {
  50529. type: "c",
  50530. value: new n.Color(15658734)
  50531. },
  50532. opacity: {
  50533. type: "f",
  50534. value: 1
  50535. },
  50536. map: {
  50537. type: "t",
  50538. value: null
  50539. },
  50540. offsetRepeat: {
  50541. type: "v4",
  50542. value: new n.Vector4(0,0,1,1)
  50543. },
  50544. specularMap: {
  50545. type: "t",
  50546. value: null
  50547. },
  50548. alphaMap: {
  50549. type: "t",
  50550. value: null
  50551. },
  50552. envMap: {
  50553. type: "t",
  50554. value: null
  50555. },
  50556. flipEnvMap: {
  50557. type: "f",
  50558. value: -1
  50559. },
  50560. reflectivity: {
  50561. type: "f",
  50562. value: 1
  50563. },
  50564. refractionRatio: {
  50565. type: "f",
  50566. value: .98
  50567. }
  50568. },
  50569. aomap: {
  50570. aoMap: {
  50571. type: "t",
  50572. value: null
  50573. },
  50574. aoMapIntensity: {
  50575. type: "f",
  50576. value: 1
  50577. }
  50578. },
  50579. lightmap: {
  50580. lightMap: {
  50581. type: "t",
  50582. value: null
  50583. },
  50584. lightMapIntensity: {
  50585. type: "f",
  50586. value: 1
  50587. }
  50588. },
  50589. emissivemap: {
  50590. emissiveMap: {
  50591. type: "t",
  50592. value: null
  50593. }
  50594. },
  50595. bumpmap: {
  50596. bumpMap: {
  50597. type: "t",
  50598. value: null
  50599. },
  50600. bumpScale: {
  50601. type: "f",
  50602. value: 1
  50603. }
  50604. },
  50605. normalmap: {
  50606. normalMap: {
  50607. type: "t",
  50608. value: null
  50609. },
  50610. normalScale: {
  50611. type: "v2",
  50612. value: new n.Vector2(1,1)
  50613. }
  50614. },
  50615. displacementmap: {
  50616. displacementMap: {
  50617. type: "t",
  50618. value: null
  50619. },
  50620. displacementScale: {
  50621. type: "f",
  50622. value: 1
  50623. },
  50624. displacementBias: {
  50625. type: "f",
  50626. value: 0
  50627. }
  50628. },
  50629. roughnessmap: {
  50630. roughnessMap: {
  50631. type: "t",
  50632. value: null
  50633. }
  50634. },
  50635. metalnessmap: {
  50636. metalnessMap: {
  50637. type: "t",
  50638. value: null
  50639. }
  50640. },
  50641. fog: {
  50642. fogDensity: {
  50643. type: "f",
  50644. value: 25e-5
  50645. },
  50646. fogNear: {
  50647. type: "f",
  50648. value: 1
  50649. },
  50650. fogFar: {
  50651. type: "f",
  50652. value: 2e3
  50653. },
  50654. fogColor: {
  50655. type: "c",
  50656. value: new n.Color(16777215)
  50657. }
  50658. },
  50659. lights: {
  50660. ambientLightColor: {
  50661. type: "fv",
  50662. value: []
  50663. },
  50664. directionalLights: {
  50665. type: "sa",
  50666. value: [],
  50667. properties: {
  50668. direction: {
  50669. type: "v3"
  50670. },
  50671. color: {
  50672. type: "c"
  50673. },
  50674. shadow: {
  50675. type: "i"
  50676. },
  50677. shadowBias: {
  50678. type: "f"
  50679. },
  50680. shadowRadius: {
  50681. type: "f"
  50682. },
  50683. shadowMapSize: {
  50684. type: "v2"
  50685. }
  50686. }
  50687. },
  50688. directionalShadowMap: {
  50689. type: "tv",
  50690. value: []
  50691. },
  50692. directionalShadowMatrix: {
  50693. type: "m4v",
  50694. value: []
  50695. },
  50696. spotLights: {
  50697. type: "sa",
  50698. value: [],
  50699. properties: {
  50700. color: {
  50701. type: "c"
  50702. },
  50703. position: {
  50704. type: "v3"
  50705. },
  50706. direction: {
  50707. type: "v3"
  50708. },
  50709. distance: {
  50710. type: "f"
  50711. },
  50712. coneCos: {
  50713. type: "f"
  50714. },
  50715. penumbraCos: {
  50716. type: "f"
  50717. },
  50718. decay: {
  50719. type: "f"
  50720. },
  50721. shadow: {
  50722. type: "i"
  50723. },
  50724. shadowBias: {
  50725. type: "f"
  50726. },
  50727. shadowRadius: {
  50728. type: "f"
  50729. },
  50730. shadowMapSize: {
  50731. type: "v2"
  50732. }
  50733. }
  50734. },
  50735. spotShadowMap: {
  50736. type: "tv",
  50737. value: []
  50738. },
  50739. spotShadowMatrix: {
  50740. type: "m4v",
  50741. value: []
  50742. },
  50743. pointLights: {
  50744. type: "sa",
  50745. value: [],
  50746. properties: {
  50747. color: {
  50748. type: "c"
  50749. },
  50750. position: {
  50751. type: "v3"
  50752. },
  50753. decay: {
  50754. type: "f"
  50755. },
  50756. distance: {
  50757. type: "f"
  50758. },
  50759. shadow: {
  50760. type: "i"
  50761. },
  50762. shadowBias: {
  50763. type: "f"
  50764. },
  50765. shadowRadius: {
  50766. type: "f"
  50767. },
  50768. shadowMapSize: {
  50769. type: "v2"
  50770. }
  50771. }
  50772. },
  50773. pointShadowMap: {
  50774. type: "tv",
  50775. value: []
  50776. },
  50777. pointShadowMatrix: {
  50778. type: "m4v",
  50779. value: []
  50780. },
  50781. hemisphereLights: {
  50782. type: "sa",
  50783. value: [],
  50784. properties: {
  50785. direction: {
  50786. type: "v3"
  50787. },
  50788. skyColor: {
  50789. type: "c"
  50790. },
  50791. groundColor: {
  50792. type: "c"
  50793. }
  50794. }
  50795. }
  50796. },
  50797. points: {
  50798. diffuse: {
  50799. type: "c",
  50800. value: new n.Color(15658734)
  50801. },
  50802. opacity: {
  50803. type: "f",
  50804. value: 1
  50805. },
  50806. size: {
  50807. type: "f",
  50808. value: 1
  50809. },
  50810. scale: {
  50811. type: "f",
  50812. value: 1
  50813. },
  50814. map: {
  50815. type: "t",
  50816. value: null
  50817. },
  50818. offsetRepeat: {
  50819. type: "v4",
  50820. value: new n.Vector4(0,0,1,1)
  50821. }
  50822. }
  50823. },
  50824. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50825. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50826. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50827. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50828. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50829. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50830. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50831. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50832. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50833. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50834. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50835. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50836. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50837. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50838. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50839. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50840. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50841. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50842. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50843. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50844. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50845. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50846. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50847. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50848. n.ShaderLib = {
  50849. basic: {
  50850. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50851. vertexShader: n.ShaderChunk.meshbasic_vert,
  50852. fragmentShader: n.ShaderChunk.meshbasic_frag
  50853. },
  50854. lambert: {
  50855. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50856. emissive: {
  50857. type: "c",
  50858. value: new n.Color(0)
  50859. }
  50860. }]),
  50861. vertexShader: n.ShaderChunk.meshlambert_vert,
  50862. fragmentShader: n.ShaderChunk.meshlambert_frag
  50863. },
  50864. phong: {
  50865. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50866. emissive: {
  50867. type: "c",
  50868. value: new n.Color(0)
  50869. },
  50870. specular: {
  50871. type: "c",
  50872. value: new n.Color(1118481)
  50873. },
  50874. shininess: {
  50875. type: "f",
  50876. value: 30
  50877. }
  50878. }]),
  50879. vertexShader: n.ShaderChunk.meshphong_vert,
  50880. fragmentShader: n.ShaderChunk.meshphong_frag
  50881. },
  50882. standard: {
  50883. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50884. emissive: {
  50885. type: "c",
  50886. value: new n.Color(0)
  50887. },
  50888. roughness: {
  50889. type: "f",
  50890. value: .5
  50891. },
  50892. metalness: {
  50893. type: "f",
  50894. value: 0
  50895. },
  50896. envMapIntensity: {
  50897. type: "f",
  50898. value: 1
  50899. }
  50900. }]),
  50901. vertexShader: n.ShaderChunk.meshstandard_vert,
  50902. fragmentShader: n.ShaderChunk.meshstandard_frag
  50903. },
  50904. points: {
  50905. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50906. vertexShader: n.ShaderChunk.points_vert,
  50907. fragmentShader: n.ShaderChunk.points_frag
  50908. },
  50909. dashed: {
  50910. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50911. scale: {
  50912. type: "f",
  50913. value: 1
  50914. },
  50915. dashSize: {
  50916. type: "f",
  50917. value: 1
  50918. },
  50919. totalSize: {
  50920. type: "f",
  50921. value: 2
  50922. }
  50923. }]),
  50924. vertexShader: n.ShaderChunk.linedashed_vert,
  50925. fragmentShader: n.ShaderChunk.linedashed_frag
  50926. },
  50927. depth: {
  50928. uniforms: {
  50929. mNear: {
  50930. type: "f",
  50931. value: 1
  50932. },
  50933. mFar: {
  50934. type: "f",
  50935. value: 2e3
  50936. },
  50937. opacity: {
  50938. type: "f",
  50939. value: 1
  50940. }
  50941. },
  50942. vertexShader: n.ShaderChunk.depth_vert,
  50943. fragmentShader: n.ShaderChunk.depth_frag
  50944. },
  50945. normal: {
  50946. uniforms: {
  50947. opacity: {
  50948. type: "f",
  50949. value: 1
  50950. }
  50951. },
  50952. vertexShader: n.ShaderChunk.normal_vert,
  50953. fragmentShader: n.ShaderChunk.normal_frag
  50954. },
  50955. cube: {
  50956. uniforms: {
  50957. tCube: {
  50958. type: "t",
  50959. value: null
  50960. },
  50961. tFlip: {
  50962. type: "f",
  50963. value: -1
  50964. }
  50965. },
  50966. vertexShader: n.ShaderChunk.cube_vert,
  50967. fragmentShader: n.ShaderChunk.cube_frag
  50968. },
  50969. equirect: {
  50970. uniforms: {
  50971. tEquirect: {
  50972. type: "t",
  50973. value: null
  50974. },
  50975. tFlip: {
  50976. type: "f",
  50977. value: -1
  50978. }
  50979. },
  50980. vertexShader: n.ShaderChunk.equirect_vert,
  50981. fragmentShader: n.ShaderChunk.equirect_frag
  50982. },
  50983. depthRGBA: {
  50984. uniforms: {},
  50985. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50986. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50987. },
  50988. distanceRGBA: {
  50989. uniforms: {
  50990. lightPos: {
  50991. type: "v3",
  50992. value: new n.Vector3(0,0,0)
  50993. }
  50994. },
  50995. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50996. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50997. }
  50998. },
  50999. n.WebGLRenderer = function(e) {
  51000. function t() {
  51001. return null === ye ? Oe : 1
  51002. }
  51003. function i(e, t, i, n) {
  51004. se === !0 && (e *= n,
  51005. t *= n,
  51006. i *= n),
  51007. Ye.clearColor(e, t, i, n)
  51008. }
  51009. function r() {
  51010. Ye.init(),
  51011. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51012. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51013. i(Se.r, Se.g, Se.b, Me)
  51014. }
  51015. function o() {
  51016. Ae = null,
  51017. be = null,
  51018. Ee = "",
  51019. Ie = -1,
  51020. Ye.reset()
  51021. }
  51022. function a(e) {
  51023. e.preventDefault(),
  51024. o(),
  51025. r(),
  51026. Xe.clear()
  51027. }
  51028. function s(e) {
  51029. var t = e.target;
  51030. t.removeEventListener("dispose", s),
  51031. h(t),
  51032. ke.textures--
  51033. }
  51034. function l(e) {
  51035. var t = e.target;
  51036. t.removeEventListener("dispose", l),
  51037. u(t),
  51038. ke.textures--
  51039. }
  51040. function c(e) {
  51041. var t = e.target;
  51042. t.removeEventListener("dispose", c),
  51043. d(t)
  51044. }
  51045. function h(e) {
  51046. var t = Xe.get(e);
  51047. if (e.image && t.__image__webglTextureCube)
  51048. Ge.deleteTexture(t.__image__webglTextureCube);
  51049. else {
  51050. if (void 0 === t.__webglInit)
  51051. return;
  51052. Ge.deleteTexture(t.__webglTexture)
  51053. }
  51054. Xe.delete(e)
  51055. }
  51056. function u(e) {
  51057. var t = Xe.get(e)
  51058. , i = Xe.get(e.texture);
  51059. if (e && void 0 !== i.__webglTexture) {
  51060. if (Ge.deleteTexture(i.__webglTexture),
  51061. e instanceof n.WebGLRenderTargetCube)
  51062. for (var r = 0; r < 6; r++)
  51063. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51064. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51065. else
  51066. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51067. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51068. Xe.delete(e.texture),
  51069. Xe.delete(e)
  51070. }
  51071. }
  51072. function d(e) {
  51073. p(e),
  51074. Xe.delete(e)
  51075. }
  51076. function p(e) {
  51077. var t = Xe.get(e).program;
  51078. e.program = void 0,
  51079. void 0 !== t && qe.releaseProgram(t)
  51080. }
  51081. function f(e, t, i, r) {
  51082. var o;
  51083. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51084. null === o))
  51085. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51086. void 0 === r && (r = 0),
  51087. Ye.initAttributes();
  51088. var a = i.attributes
  51089. , s = t.getAttributes()
  51090. , l = e.defaultAttributeValues;
  51091. for (var c in s) {
  51092. var h = s[c];
  51093. if (h >= 0) {
  51094. var u = a[c];
  51095. if (void 0 !== u) {
  51096. var d = u.itemSize
  51097. , p = Ze.getAttributeBuffer(u);
  51098. if (u instanceof n.InterleavedBufferAttribute) {
  51099. var f = u.data
  51100. , g = f.stride
  51101. , m = u.offset;
  51102. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51103. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51104. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51105. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51106. } else
  51107. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51108. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51109. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51110. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51111. } else if (void 0 !== l) {
  51112. var v = l[c];
  51113. if (void 0 !== v)
  51114. switch (v.length) {
  51115. case 2:
  51116. Ge.vertexAttrib2fv(h, v);
  51117. break;
  51118. case 3:
  51119. Ge.vertexAttrib3fv(h, v);
  51120. break;
  51121. case 4:
  51122. Ge.vertexAttrib4fv(h, v);
  51123. break;
  51124. default:
  51125. Ge.vertexAttrib1fv(h, v)
  51126. }
  51127. }
  51128. }
  51129. }
  51130. Ye.disableUnusedAttributes()
  51131. }
  51132. function g(e, t) {
  51133. return Math.abs(t[0]) - Math.abs(e[0])
  51134. }
  51135. function m(e, t) {
  51136. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51137. }
  51138. function v(e, t) {
  51139. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51140. }
  51141. function A(e, t, i, n, r) {
  51142. var o, a;
  51143. i.transparent ? (o = de,
  51144. a = ++pe) : (o = he,
  51145. a = ++ue);
  51146. var s = o[a];
  51147. void 0 !== s ? (s.id = e.id,
  51148. s.object = e,
  51149. s.geometry = t,
  51150. s.material = i,
  51151. s.z = Ve.z,
  51152. s.group = r) : (s = {
  51153. id: e.id,
  51154. object: e,
  51155. geometry: t,
  51156. material: i,
  51157. z: Ve.z,
  51158. group: r
  51159. },
  51160. o.push(s))
  51161. }
  51162. function y(e, t) {
  51163. if (e.visible !== !1) {
  51164. if (e.layers.test(t.layers))
  51165. if (e instanceof n.Light)
  51166. ce.push(e);
  51167. else if (e instanceof n.Sprite)
  51168. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51169. else if (e instanceof n.LensFlare)
  51170. me.push(e);
  51171. else if (e instanceof n.ImmediateRenderObject)
  51172. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51173. Ve.applyProjection(Fe)),
  51174. A(e, null, e.material, Ve.z, null);
  51175. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51176. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51177. var i = e.material;
  51178. if (i.visible === !0) {
  51179. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51180. Ve.applyProjection(Fe));
  51181. var r = Ze.update(e);
  51182. if (i instanceof n.MultiMaterial)
  51183. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51184. var c = o[s]
  51185. , h = a[c.materialIndex];
  51186. h.visible === !0 && A(e, r, h, Ve.z, c)
  51187. }
  51188. else
  51189. A(e, r, i, Ve.z, null)
  51190. }
  51191. }
  51192. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51193. y(u[s], t)
  51194. }
  51195. }
  51196. function C(e, t, i, r) {
  51197. for (var o = 0, a = e.length; o < a; o++) {
  51198. var s = e[o]
  51199. , l = s.object
  51200. , c = s.geometry
  51201. , h = void 0 === r ? s.material : r
  51202. , u = s.group;
  51203. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51204. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51205. l instanceof n.ImmediateRenderObject) {
  51206. E(h);
  51207. var d = w(t, i, h, l);
  51208. Ee = "",
  51209. l.render(function(e) {
  51210. ve.renderBufferImmediate(e, d, h)
  51211. })
  51212. } else
  51213. ve.renderBufferDirect(t, i, c, h, l, u)
  51214. }
  51215. }
  51216. function I(e, t, i) {
  51217. var r = Xe.get(e)
  51218. , o = qe.getParameters(e, Ue, t, i)
  51219. , a = qe.getProgramCode(e, o)
  51220. , s = r.program
  51221. , l = !0;
  51222. if (void 0 === s)
  51223. e.addEventListener("dispose", c);
  51224. else if (s.code !== a)
  51225. p(e);
  51226. else {
  51227. if (void 0 !== o.shaderID)
  51228. return;
  51229. l = !1
  51230. }
  51231. if (l) {
  51232. if (o.shaderID) {
  51233. var h = n.ShaderLib[o.shaderID];
  51234. r.__webglShader = {
  51235. name: e.type,
  51236. uniforms: n.UniformsUtils.clone(h.uniforms),
  51237. vertexShader: h.vertexShader,
  51238. fragmentShader: h.fragmentShader
  51239. }
  51240. } else
  51241. r.__webglShader = {
  51242. name: e.type,
  51243. uniforms: e.uniforms,
  51244. vertexShader: e.vertexShader,
  51245. fragmentShader: e.fragmentShader
  51246. };
  51247. e.__webglShader = r.__webglShader,
  51248. s = qe.acquireProgram(e, o, a),
  51249. r.program = s,
  51250. e.program = s
  51251. }
  51252. var u = s.getAttributes();
  51253. if (e.morphTargets) {
  51254. e.numSupportedMorphTargets = 0;
  51255. for (var d = 0; d < ve.maxMorphTargets; d++)
  51256. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51257. }
  51258. if (e.morphNormals) {
  51259. e.numSupportedMorphNormals = 0;
  51260. for (var d = 0; d < ve.maxMorphNormals; d++)
  51261. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51262. }
  51263. r.uniformsList = [];
  51264. var f = r.__webglShader.uniforms
  51265. , g = r.program.getUniforms();
  51266. for (var m in f) {
  51267. var v = g[m];
  51268. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51269. }
  51270. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51271. f.ambientLightColor.value = Ue.ambient,
  51272. f.directionalLights.value = Ue.directional,
  51273. f.spotLights.value = Ue.spot,
  51274. f.pointLights.value = Ue.point,
  51275. f.hemisphereLights.value = Ue.hemi,
  51276. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51277. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51278. f.spotShadowMap.value = Ue.spotShadowMap,
  51279. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51280. f.pointShadowMap.value = Ue.pointShadowMap,
  51281. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51282. r.hasDynamicUniforms = !1;
  51283. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51284. var C = r.uniformsList[A][0];
  51285. if (C.dynamic === !0) {
  51286. r.hasDynamicUniforms = !0;
  51287. break
  51288. }
  51289. }
  51290. }
  51291. function E(e) {
  51292. b(e),
  51293. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51294. Ye.setDepthFunc(e.depthFunc),
  51295. Ye.setDepthTest(e.depthTest),
  51296. Ye.setDepthWrite(e.depthWrite),
  51297. Ye.setColorWrite(e.colorWrite),
  51298. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51299. }
  51300. function b(e) {
  51301. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51302. Ye.setFlipSided(e.side === n.BackSide)
  51303. }
  51304. function w(e, t, i, r) {
  51305. xe = 0;
  51306. var o = Xe.get(i);
  51307. void 0 === o.program && (i.needsUpdate = !0),
  51308. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51309. i.needsUpdate && (I(i, t, r),
  51310. i.needsUpdate = !1);
  51311. var a = !1
  51312. , s = !1
  51313. , l = !1
  51314. , c = o.program
  51315. , h = c.getUniforms()
  51316. , u = o.__webglShader.uniforms;
  51317. if (c.id !== Ae && (Ge.useProgram(c.program),
  51318. Ae = c.id,
  51319. a = !0,
  51320. s = !0,
  51321. l = !0),
  51322. i.id !== Ie && (Ie = i.id,
  51323. s = !0),
  51324. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51325. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51326. e !== be && (be = e,
  51327. s = !0,
  51328. l = !0),
  51329. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51330. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51331. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51332. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51333. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51334. i.skinning)
  51335. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51336. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51337. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51338. if (void 0 !== h.boneTexture) {
  51339. var d = B();
  51340. Ge.uniform1i(h.boneTexture, d),
  51341. ve.setTexture(r.skeleton.boneTexture, d)
  51342. }
  51343. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51344. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51345. } else
  51346. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51347. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51348. t && i.fog && R(u, t),
  51349. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51350. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51351. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51352. u.mFar.value = e.far,
  51353. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51354. V(o.uniformsList)),
  51355. N(h, r),
  51356. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51357. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51358. c
  51359. }
  51360. function _(e, t, i) {
  51361. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51362. var a = e[r][0]
  51363. , s = a.onUpdateCallback;
  51364. void 0 !== s && (s.bind(a)(t, i),
  51365. n.push(e[r]))
  51366. }
  51367. V(n)
  51368. }
  51369. function T(e, t) {
  51370. e.opacity.value = t.opacity,
  51371. e.diffuse.value = t.color,
  51372. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51373. e.map.value = t.map,
  51374. e.specularMap.value = t.specularMap,
  51375. e.alphaMap.value = t.alphaMap,
  51376. t.aoMap && (e.aoMap.value = t.aoMap,
  51377. e.aoMapIntensity.value = t.aoMapIntensity);
  51378. var i;
  51379. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51380. void 0 !== i) {
  51381. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51382. var r = i.offset
  51383. , o = i.repeat;
  51384. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51385. }
  51386. e.envMap.value = t.envMap,
  51387. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51388. e.reflectivity.value = t.reflectivity,
  51389. e.refractionRatio.value = t.refractionRatio
  51390. }
  51391. function x(e, t) {
  51392. e.diffuse.value = t.color,
  51393. e.opacity.value = t.opacity
  51394. }
  51395. function S(e, t) {
  51396. e.dashSize.value = t.dashSize,
  51397. e.totalSize.value = t.dashSize + t.gapSize,
  51398. e.scale.value = t.scale
  51399. }
  51400. function M(e, t) {
  51401. if (e.diffuse.value = t.color,
  51402. e.opacity.value = t.opacity,
  51403. e.size.value = t.size * Oe,
  51404. e.scale.value = te.clientHeight / 2,
  51405. e.map.value = t.map,
  51406. null !== t.map) {
  51407. var i = t.map.offset
  51408. , n = t.map.repeat;
  51409. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51410. }
  51411. }
  51412. function R(e, t) {
  51413. e.fogColor.value = t.color,
  51414. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51415. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51416. }
  51417. function P(e, t) {
  51418. t.lightMap && (e.lightMap.value = t.lightMap,
  51419. e.lightMapIntensity.value = t.lightMapIntensity),
  51420. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51421. }
  51422. function O(e, t) {
  51423. e.specular.value = t.specular,
  51424. e.shininess.value = Math.max(t.shininess, 1e-4),
  51425. t.lightMap && (e.lightMap.value = t.lightMap,
  51426. e.lightMapIntensity.value = t.lightMapIntensity),
  51427. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51428. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51429. e.bumpScale.value = t.bumpScale),
  51430. t.normalMap && (e.normalMap.value = t.normalMap,
  51431. e.normalScale.value.copy(t.normalScale)),
  51432. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51433. e.displacementScale.value = t.displacementScale,
  51434. e.displacementBias.value = t.displacementBias)
  51435. }
  51436. function L(e, t) {
  51437. e.roughness.value = t.roughness,
  51438. e.metalness.value = t.metalness,
  51439. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51440. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51441. t.lightMap && (e.lightMap.value = t.lightMap,
  51442. e.lightMapIntensity.value = t.lightMapIntensity),
  51443. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51444. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51445. e.bumpScale.value = t.bumpScale),
  51446. t.normalMap && (e.normalMap.value = t.normalMap,
  51447. e.normalScale.value.copy(t.normalScale)),
  51448. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51449. e.displacementScale.value = t.displacementScale,
  51450. e.displacementBias.value = t.displacementBias),
  51451. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51452. }
  51453. function D(e, t) {
  51454. e.ambientLightColor.needsUpdate = t,
  51455. e.directionalLights.needsUpdate = t,
  51456. e.pointLights.needsUpdate = t,
  51457. e.spotLights.needsUpdate = t,
  51458. e.hemisphereLights.needsUpdate = t
  51459. }
  51460. function N(e, t) {
  51461. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51462. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51463. }
  51464. function B() {
  51465. var e = xe;
  51466. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51467. xe += 1,
  51468. e
  51469. }
  51470. function F(e, t, i, r) {
  51471. var o, a;
  51472. if ("1i" === t)
  51473. Ge.uniform1i(i, r);
  51474. else if ("1f" === t)
  51475. Ge.uniform1f(i, r);
  51476. else if ("2f" === t)
  51477. Ge.uniform2f(i, r[0], r[1]);
  51478. else if ("3f" === t)
  51479. Ge.uniform3f(i, r[0], r[1], r[2]);
  51480. else if ("4f" === t)
  51481. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51482. else if ("1iv" === t)
  51483. Ge.uniform1iv(i, r);
  51484. else if ("3iv" === t)
  51485. Ge.uniform3iv(i, r);
  51486. else if ("1fv" === t)
  51487. Ge.uniform1fv(i, r);
  51488. else if ("2fv" === t)
  51489. Ge.uniform2fv(i, r);
  51490. else if ("3fv" === t)
  51491. Ge.uniform3fv(i, r);
  51492. else if ("4fv" === t)
  51493. Ge.uniform4fv(i, r);
  51494. else if ("Matrix2fv" === t)
  51495. Ge.uniformMatrix2fv(i, !1, r);
  51496. else if ("Matrix3fv" === t)
  51497. Ge.uniformMatrix3fv(i, !1, r);
  51498. else if ("Matrix4fv" === t)
  51499. Ge.uniformMatrix4fv(i, !1, r);
  51500. else if ("i" === t)
  51501. Ge.uniform1i(i, r);
  51502. else if ("f" === t)
  51503. Ge.uniform1f(i, r);
  51504. else if ("v2" === t)
  51505. Ge.uniform2f(i, r.x, r.y);
  51506. else if ("v3" === t)
  51507. Ge.uniform3f(i, r.x, r.y, r.z);
  51508. else if ("v4" === t)
  51509. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51510. else if ("c" === t)
  51511. Ge.uniform3f(i, r.r, r.g, r.b);
  51512. else if ("s" === t) {
  51513. var s = e.properties;
  51514. for (var l in s) {
  51515. var c = s[l]
  51516. , h = i[l]
  51517. , u = r[l];
  51518. F(c, c.type, h, u)
  51519. }
  51520. } else if ("sa" === t)
  51521. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51522. for (var l in s) {
  51523. var c = s[l]
  51524. , h = i[d][l]
  51525. , u = r[d][l];
  51526. F(c, c.type, h, u)
  51527. }
  51528. else if ("iv1" === t)
  51529. Ge.uniform1iv(i, r);
  51530. else if ("iv" === t)
  51531. Ge.uniform3iv(i, r);
  51532. else if ("fv1" === t)
  51533. Ge.uniform1fv(i, r);
  51534. else if ("fv" === t)
  51535. Ge.uniform3fv(i, r);
  51536. else if ("v2v" === t) {
  51537. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51538. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51539. f += 2)
  51540. e._array[f + 0] = r[d].x,
  51541. e._array[f + 1] = r[d].y;
  51542. Ge.uniform2fv(i, e._array)
  51543. } else if ("v3v" === t) {
  51544. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51545. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51546. m += 3)
  51547. e._array[m + 0] = r[d].x,
  51548. e._array[m + 1] = r[d].y,
  51549. e._array[m + 2] = r[d].z;
  51550. Ge.uniform3fv(i, e._array)
  51551. } else if ("v4v" === t) {
  51552. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51553. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51554. v += 4)
  51555. e._array[v + 0] = r[d].x,
  51556. e._array[v + 1] = r[d].y,
  51557. e._array[v + 2] = r[d].z,
  51558. e._array[v + 3] = r[d].w;
  51559. Ge.uniform4fv(i, e._array)
  51560. } else if ("m2" === t)
  51561. Ge.uniformMatrix2fv(i, !1, r.elements);
  51562. else if ("m3" === t)
  51563. Ge.uniformMatrix3fv(i, !1, r.elements);
  51564. else if ("m3v" === t) {
  51565. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51566. for (var d = 0, g = r.length; d < g; d++)
  51567. r[d].flattenToArrayOffset(e._array, 9 * d);
  51568. Ge.uniformMatrix3fv(i, !1, e._array)
  51569. } else if ("m4" === t)
  51570. Ge.uniformMatrix4fv(i, !1, r.elements);
  51571. else if ("m4v" === t) {
  51572. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51573. for (var d = 0, g = r.length; d < g; d++)
  51574. r[d].flattenToArrayOffset(e._array, 16 * d);
  51575. Ge.uniformMatrix4fv(i, !1, e._array)
  51576. } else if ("t" === t) {
  51577. if (o = r,
  51578. a = B(),
  51579. Ge.uniform1i(i, a),
  51580. !o)
  51581. return;
  51582. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51583. } else if ("tv" === t) {
  51584. void 0 === e._array && (e._array = []);
  51585. for (var d = 0, g = e.value.length; d < g; d++)
  51586. e._array[d] = B();
  51587. Ge.uniform1iv(i, e._array);
  51588. for (var d = 0, g = e.value.length; d < g; d++)
  51589. o = e.value[d],
  51590. a = e._array[d],
  51591. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51592. } else
  51593. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51594. }
  51595. function V(e) {
  51596. for (var t = 0, i = e.length; t < i; t++) {
  51597. var n = e[t][0];
  51598. if (n.needsUpdate !== !1) {
  51599. var r = n.type
  51600. , o = e[t][1]
  51601. , a = n.value;
  51602. F(n, r, o, a)
  51603. }
  51604. }
  51605. }
  51606. function U(e, t) {
  51607. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51608. for (Ue.shadowsPointLight = 0,
  51609. i = 0,
  51610. r = e.length; i < r; i++)
  51611. if (o = e[i],
  51612. a = o.color,
  51613. s = o.intensity,
  51614. l = o.distance,
  51615. o instanceof n.AmbientLight)
  51616. c += a.r * s,
  51617. h += a.g * s,
  51618. u += a.b * s;
  51619. else if (o instanceof n.DirectionalLight) {
  51620. var A = Ke.get(o);
  51621. A.color.copy(o.color).multiplyScalar(o.intensity),
  51622. A.direction.setFromMatrixPosition(o.matrixWorld),
  51623. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51624. A.direction.sub(Ve),
  51625. A.direction.transformDirection(d),
  51626. A.shadow = o.castShadow,
  51627. o.castShadow && (A.shadowBias = o.shadow.bias,
  51628. A.shadowRadius = o.shadow.radius,
  51629. A.shadowMapSize = o.shadow.mapSize,
  51630. Ue.shadows[v++] = o),
  51631. Ue.directionalShadowMap[p] = o.shadow.map,
  51632. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51633. Ue.directional[p++] = A
  51634. } else if (o instanceof n.SpotLight) {
  51635. var A = Ke.get(o);
  51636. A.position.setFromMatrixPosition(o.matrixWorld),
  51637. A.position.applyMatrix4(d),
  51638. A.color.copy(a).multiplyScalar(s),
  51639. A.distance = l,
  51640. A.direction.setFromMatrixPosition(o.matrixWorld),
  51641. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51642. A.direction.sub(Ve),
  51643. A.direction.transformDirection(d),
  51644. A.coneCos = Math.cos(o.angle),
  51645. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51646. A.decay = 0 === o.distance ? 0 : o.decay,
  51647. A.shadow = o.castShadow,
  51648. o.castShadow && (A.shadowBias = o.shadow.bias,
  51649. A.shadowRadius = o.shadow.radius,
  51650. A.shadowMapSize = o.shadow.mapSize,
  51651. Ue.shadows[v++] = o),
  51652. Ue.spotShadowMap[g] = o.shadow.map,
  51653. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51654. Ue.spot[g++] = A
  51655. } else if (o instanceof n.PointLight) {
  51656. var A = Ke.get(o);
  51657. A.position.setFromMatrixPosition(o.matrixWorld),
  51658. A.position.applyMatrix4(d),
  51659. A.color.copy(o.color).multiplyScalar(o.intensity),
  51660. A.distance = o.distance,
  51661. A.decay = 0 === o.distance ? 0 : o.decay,
  51662. A.shadow = o.castShadow,
  51663. o.castShadow && (A.shadowBias = o.shadow.bias,
  51664. A.shadowRadius = o.shadow.radius,
  51665. A.shadowMapSize = o.shadow.mapSize,
  51666. Ue.shadows[v++] = o),
  51667. Ue.pointShadowMap[f] = o.shadow.map,
  51668. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51669. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51670. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51671. Ue.point[f++] = A
  51672. } else if (o instanceof n.HemisphereLight) {
  51673. var A = Ke.get(o);
  51674. A.direction.setFromMatrixPosition(o.matrixWorld),
  51675. A.direction.transformDirection(d),
  51676. A.direction.normalize(),
  51677. A.skyColor.copy(o.color).multiplyScalar(s),
  51678. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51679. Ue.hemi[m++] = A
  51680. }
  51681. Ue.ambient[0] = c,
  51682. Ue.ambient[1] = h,
  51683. Ue.ambient[2] = u,
  51684. Ue.directional.length = p,
  51685. Ue.spot.length = g,
  51686. Ue.point.length = f,
  51687. Ue.hemi.length = m,
  51688. Ue.shadows.length = v,
  51689. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51690. }
  51691. function k(e, t, i) {
  51692. var r;
  51693. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51694. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51695. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51696. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51697. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51698. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51699. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51700. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51701. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51702. r = We.get("EXT_texture_filter_anisotropic")) {
  51703. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51704. return;
  51705. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51706. return;
  51707. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51708. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51709. }
  51710. }
  51711. function H(e, t, i) {
  51712. void 0 === e.__webglInit && (e.__webglInit = !0,
  51713. t.addEventListener("dispose", s),
  51714. e.__webglTexture = Ge.createTexture(),
  51715. ke.textures++),
  51716. Ye.activeTexture(Ge.TEXTURE0 + i),
  51717. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51718. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51719. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51720. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51721. var r = G(t.image, je.maxTextureSize);
  51722. W(t) && z(r) === !1 && (r = j(r));
  51723. var o = z(r)
  51724. , a = ee(t.format)
  51725. , l = ee(t.type);
  51726. k(Ge.TEXTURE_2D, t, o);
  51727. var c, h = t.mipmaps;
  51728. if (t instanceof n.DataTexture)
  51729. if (h.length > 0 && o) {
  51730. for (var u = 0, d = h.length; u < d; u++)
  51731. c = h[u],
  51732. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51733. t.generateMipmaps = !1
  51734. } else
  51735. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51736. else if (t instanceof n.CompressedTexture)
  51737. for (var u = 0, d = h.length; u < d; u++)
  51738. c = h[u],
  51739. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51740. else if (h.length > 0 && o) {
  51741. for (var u = 0, d = h.length; u < d; u++)
  51742. c = h[u],
  51743. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51744. t.generateMipmaps = !1
  51745. } else
  51746. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51747. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51748. e.__version = t.version,
  51749. t.onUpdate && t.onUpdate(t)
  51750. }
  51751. function G(e, t) {
  51752. if (e.width > t || e.height > t) {
  51753. var i = t / Math.max(e.width, e.height)
  51754. , n = document.createElement("canvas");
  51755. n.width = Math.floor(e.width * i),
  51756. n.height = Math.floor(e.height * i);
  51757. var r = n.getContext("2d");
  51758. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51759. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51760. n
  51761. }
  51762. return e
  51763. }
  51764. function z(e) {
  51765. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51766. }
  51767. function W(e) {
  51768. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51769. }
  51770. function j(e) {
  51771. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51772. var t = document.createElement("canvas");
  51773. t.width = n.Math.nearestPowerOfTwo(e.width),
  51774. t.height = n.Math.nearestPowerOfTwo(e.height);
  51775. var i = t.getContext("2d");
  51776. return i.drawImage(e, 0, 0, t.width, t.height),
  51777. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51778. t
  51779. }
  51780. return e
  51781. }
  51782. function Y(e, t) {
  51783. var i = Xe.get(e);
  51784. if (6 === e.image.length)
  51785. if (e.version > 0 && i.__version !== e.version) {
  51786. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51787. i.__image__webglTextureCube = Ge.createTexture(),
  51788. ke.textures++),
  51789. Ye.activeTexture(Ge.TEXTURE0 + t),
  51790. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51791. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51792. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51793. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51794. var c = a[0]
  51795. , h = z(c)
  51796. , u = ee(e.format)
  51797. , d = ee(e.type);
  51798. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51799. for (var l = 0; l < 6; l++)
  51800. if (r)
  51801. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51802. p = f[g],
  51803. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51804. else
  51805. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51806. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51807. i.__version = e.version,
  51808. e.onUpdate && e.onUpdate(e)
  51809. } else
  51810. Ye.activeTexture(Ge.TEXTURE0 + t),
  51811. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51812. }
  51813. function X(e, t) {
  51814. Ye.activeTexture(Ge.TEXTURE0 + t),
  51815. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51816. }
  51817. function Z(e, t, i, n) {
  51818. var r = ee(t.texture.format)
  51819. , o = ee(t.texture.type);
  51820. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51821. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51822. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51823. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51824. }
  51825. function q(e, t) {
  51826. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51827. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51828. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51829. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51830. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51831. }
  51832. function K(e) {
  51833. var t = Xe.get(e)
  51834. , i = e instanceof n.WebGLRenderTargetCube;
  51835. if (i) {
  51836. t.__webglDepthbuffer = [];
  51837. for (var r = 0; r < 6; r++)
  51838. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51839. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51840. q(t.__webglDepthbuffer[r], e)
  51841. } else
  51842. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51843. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51844. q(t.__webglDepthbuffer, e);
  51845. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51846. }
  51847. function Q(e) {
  51848. var t = Xe.get(e)
  51849. , i = Xe.get(e.texture);
  51850. e.addEventListener("dispose", l),
  51851. i.__webglTexture = Ge.createTexture(),
  51852. ke.textures++;
  51853. var r = e instanceof n.WebGLRenderTargetCube
  51854. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51855. if (r) {
  51856. t.__webglFramebuffer = [];
  51857. for (var a = 0; a < 6; a++)
  51858. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51859. } else
  51860. t.__webglFramebuffer = Ge.createFramebuffer();
  51861. if (r) {
  51862. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51863. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51864. for (var a = 0; a < 6; a++)
  51865. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51866. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51867. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51868. } else
  51869. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51870. k(Ge.TEXTURE_2D, e.texture, o),
  51871. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51872. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51873. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51874. e.depthBuffer && K(e)
  51875. }
  51876. function J(e) {
  51877. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51878. , i = Xe.get(e.texture).__webglTexture;
  51879. Ye.bindTexture(t, i),
  51880. Ge.generateMipmap(t),
  51881. Ye.bindTexture(t, null)
  51882. }
  51883. function $(e) {
  51884. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51885. }
  51886. function ee(e) {
  51887. var t;
  51888. if (e === n.RepeatWrapping)
  51889. return Ge.REPEAT;
  51890. if (e === n.ClampToEdgeWrapping)
  51891. return Ge.CLAMP_TO_EDGE;
  51892. if (e === n.MirroredRepeatWrapping)
  51893. return Ge.MIRRORED_REPEAT;
  51894. if (e === n.NearestFilter)
  51895. return Ge.NEAREST;
  51896. if (e === n.NearestMipMapNearestFilter)
  51897. return Ge.NEAREST_MIPMAP_NEAREST;
  51898. if (e === n.NearestMipMapLinearFilter)
  51899. return Ge.NEAREST_MIPMAP_LINEAR;
  51900. if (e === n.LinearFilter)
  51901. return Ge.LINEAR;
  51902. if (e === n.LinearMipMapNearestFilter)
  51903. return Ge.LINEAR_MIPMAP_NEAREST;
  51904. if (e === n.LinearMipMapLinearFilter)
  51905. return Ge.LINEAR_MIPMAP_LINEAR;
  51906. if (e === n.UnsignedByteType)
  51907. return Ge.UNSIGNED_BYTE;
  51908. if (e === n.UnsignedShort4444Type)
  51909. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51910. if (e === n.UnsignedShort5551Type)
  51911. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51912. if (e === n.UnsignedShort565Type)
  51913. return Ge.UNSIGNED_SHORT_5_6_5;
  51914. if (e === n.ByteType)
  51915. return Ge.BYTE;
  51916. if (e === n.ShortType)
  51917. return Ge.SHORT;
  51918. if (e === n.UnsignedShortType)
  51919. return Ge.UNSIGNED_SHORT;
  51920. if (e === n.IntType)
  51921. return Ge.INT;
  51922. if (e === n.UnsignedIntType)
  51923. return Ge.UNSIGNED_INT;
  51924. if (e === n.FloatType)
  51925. return Ge.FLOAT;
  51926. if (t = We.get("OES_texture_half_float"),
  51927. null !== t && e === n.HalfFloatType)
  51928. return t.HALF_FLOAT_OES;
  51929. if (e === n.AlphaFormat)
  51930. return Ge.ALPHA;
  51931. if (e === n.RGBFormat)
  51932. return Ge.RGB;
  51933. if (e === n.RGBAFormat)
  51934. return Ge.RGBA;
  51935. if (e === n.LuminanceFormat)
  51936. return Ge.LUMINANCE;
  51937. if (e === n.LuminanceAlphaFormat)
  51938. return Ge.LUMINANCE_ALPHA;
  51939. if (e === n.AddEquation)
  51940. return Ge.FUNC_ADD;
  51941. if (e === n.SubtractEquation)
  51942. return Ge.FUNC_SUBTRACT;
  51943. if (e === n.ReverseSubtractEquation)
  51944. return Ge.FUNC_REVERSE_SUBTRACT;
  51945. if (e === n.ZeroFactor)
  51946. return Ge.ZERO;
  51947. if (e === n.OneFactor)
  51948. return Ge.ONE;
  51949. if (e === n.SrcColorFactor)
  51950. return Ge.SRC_COLOR;
  51951. if (e === n.OneMinusSrcColorFactor)
  51952. return Ge.ONE_MINUS_SRC_COLOR;
  51953. if (e === n.SrcAlphaFactor)
  51954. return Ge.SRC_ALPHA;
  51955. if (e === n.OneMinusSrcAlphaFactor)
  51956. return Ge.ONE_MINUS_SRC_ALPHA;
  51957. if (e === n.DstAlphaFactor)
  51958. return Ge.DST_ALPHA;
  51959. if (e === n.OneMinusDstAlphaFactor)
  51960. return Ge.ONE_MINUS_DST_ALPHA;
  51961. if (e === n.DstColorFactor)
  51962. return Ge.DST_COLOR;
  51963. if (e === n.OneMinusDstColorFactor)
  51964. return Ge.ONE_MINUS_DST_COLOR;
  51965. if (e === n.SrcAlphaSaturateFactor)
  51966. return Ge.SRC_ALPHA_SATURATE;
  51967. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51968. null !== t) {
  51969. if (e === n.RGB_S3TC_DXT1_Format)
  51970. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51971. if (e === n.RGBA_S3TC_DXT1_Format)
  51972. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51973. if (e === n.RGBA_S3TC_DXT3_Format)
  51974. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51975. if (e === n.RGBA_S3TC_DXT5_Format)
  51976. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51977. }
  51978. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51979. null !== t) {
  51980. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51981. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51982. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51983. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51984. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51985. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51986. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51987. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51988. }
  51989. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51990. null !== t && e === n.RGB_ETC1_Format)
  51991. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51992. if (t = We.get("EXT_blend_minmax"),
  51993. null !== t) {
  51994. if (e === n.MinEquation)
  51995. return t.MIN_EXT;
  51996. if (e === n.MaxEquation)
  51997. return t.MAX_EXT
  51998. }
  51999. return 0
  52000. }
  52001. console.log("THREE.WebGLRenderer", n.REVISION),
  52002. e = e || {};
  52003. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52004. , ie = void 0 !== e.context ? e.context : null
  52005. , ne = void 0 !== e.alpha && e.alpha
  52006. , re = void 0 === e.depth || e.depth
  52007. , oe = void 0 === e.stencil || e.stencil
  52008. , ae = void 0 !== e.antialias && e.antialias
  52009. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52010. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52011. , ce = []
  52012. , he = []
  52013. , ue = -1
  52014. , de = []
  52015. , pe = -1
  52016. , fe = new Float32Array(8)
  52017. , ge = []
  52018. , me = [];
  52019. this.domElement = te,
  52020. this.context = null,
  52021. this.autoClear = !0,
  52022. this.autoClearColor = !0,
  52023. this.autoClearDepth = !0,
  52024. this.autoClearStencil = !0,
  52025. this.sortObjects = !0,
  52026. this.gammaFactor = 2,
  52027. this.gammaInput = !1,
  52028. this.gammaOutput = !1,
  52029. this.physicallyCorrectLights = !1,
  52030. this.toneMapping = n.LinearToneMapping,
  52031. this.toneMappingExposure = 1,
  52032. this.toneMappingWhitePoint = 1,
  52033. this.maxMorphTargets = 8,
  52034. this.maxMorphNormals = 4,
  52035. this.autoScaleCubemaps = !0;
  52036. var ve = this
  52037. , Ae = null
  52038. , ye = null
  52039. , Ce = null
  52040. , Ie = -1
  52041. , Ee = ""
  52042. , be = null
  52043. , we = new n.Vector4
  52044. , _e = null
  52045. , Te = new n.Vector4
  52046. , xe = 0
  52047. , Se = new n.Color(0)
  52048. , Me = 0
  52049. , Re = te.width
  52050. , Pe = te.height
  52051. , Oe = 1
  52052. , Le = new n.Vector4(0,0,Re,Pe)
  52053. , De = !1
  52054. , Ne = new n.Vector4(0,0,Re,Pe)
  52055. , Be = new n.Frustum
  52056. , Fe = new n.Matrix4
  52057. , Ve = new n.Vector3
  52058. , Ue = {
  52059. hash: "",
  52060. ambient: [0, 0, 0],
  52061. directional: [],
  52062. directionalShadowMap: [],
  52063. directionalShadowMatrix: [],
  52064. spot: [],
  52065. spotShadowMap: [],
  52066. spotShadowMatrix: [],
  52067. point: [],
  52068. pointShadowMap: [],
  52069. pointShadowMatrix: [],
  52070. hemi: [],
  52071. shadows: [],
  52072. shadowsPointLight: 0
  52073. }
  52074. , ke = {
  52075. geometries: 0,
  52076. textures: 0
  52077. }
  52078. , He = {
  52079. calls: 0,
  52080. vertices: 0,
  52081. faces: 0,
  52082. points: 0
  52083. };
  52084. this.info = {
  52085. render: He,
  52086. memory: ke,
  52087. programs: null
  52088. };
  52089. var Ge;
  52090. try {
  52091. var ze = {
  52092. alpha: ne,
  52093. depth: re,
  52094. stencil: oe,
  52095. antialias: ae,
  52096. premultipliedAlpha: se,
  52097. preserveDrawingBuffer: le
  52098. };
  52099. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52100. null === Ge)
  52101. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52102. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52103. return {
  52104. rangeMin: 1,
  52105. rangeMax: 1,
  52106. precision: 1
  52107. }
  52108. }
  52109. ),
  52110. te.addEventListener("webglcontextlost", a, !1)
  52111. } catch (e) {
  52112. console.error("THREE.WebGLRenderer: " + e)
  52113. }
  52114. var We = new n.WebGLExtensions(Ge);
  52115. We.get("OES_texture_float"),
  52116. We.get("OES_texture_float_linear"),
  52117. We.get("OES_texture_half_float"),
  52118. We.get("OES_texture_half_float_linear"),
  52119. We.get("OES_standard_derivatives"),
  52120. We.get("ANGLE_instanced_arrays"),
  52121. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52122. var je = new n.WebGLCapabilities(Ge,We,e)
  52123. , Ye = new n.WebGLState(Ge,We,ee)
  52124. , Xe = new n.WebGLProperties
  52125. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52126. , qe = new n.WebGLPrograms(this,je)
  52127. , Ke = new n.WebGLLights;
  52128. this.info.programs = qe.programs;
  52129. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52130. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52131. r(),
  52132. this.context = Ge,
  52133. this.capabilities = je,
  52134. this.extensions = We,
  52135. this.properties = Xe,
  52136. this.state = Ye;
  52137. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52138. this.shadowMap = $e;
  52139. var et = new n.SpritePlugin(this,ge)
  52140. , tt = new n.LensFlarePlugin(this,me);
  52141. this.getContext = function() {
  52142. return Ge
  52143. }
  52144. ,
  52145. this.getContextAttributes = function() {
  52146. return Ge.getContextAttributes()
  52147. }
  52148. ,
  52149. this.forceContextLoss = function() {
  52150. We.get("WEBGL_lose_context").loseContext()
  52151. }
  52152. ,
  52153. this.getMaxAnisotropy = function() {
  52154. var e;
  52155. return function() {
  52156. if (void 0 !== e)
  52157. return e;
  52158. var t = We.get("EXT_texture_filter_anisotropic");
  52159. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52160. }
  52161. }(),
  52162. this.getPrecision = function() {
  52163. return je.precision
  52164. }
  52165. ,
  52166. this.getPixelRatio = function() {
  52167. return Oe
  52168. }
  52169. ,
  52170. this.setPixelRatio = function(e) {
  52171. void 0 !== e && (Oe = e,
  52172. this.setSize(Ne.z, Ne.w, !1))
  52173. }
  52174. ,
  52175. this.getSize = function() {
  52176. return {
  52177. width: Re,
  52178. height: Pe
  52179. }
  52180. }
  52181. ,
  52182. this.setSize = function(e, t, i, devicePixelRatio) {
  52183. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52184. Re = e,
  52185. Pe = t,
  52186. te.width = e * Oe,
  52187. te.height = t * Oe,
  52188. i !== !1 && (te.style.width = e + "px",
  52189. te.style.height = t + "px"),
  52190. this.setViewport(0, 0, e, t)
  52191. }
  52192. ,
  52193. this.setViewport = function(e, t, i, n) {
  52194. Ye.viewport(Ne.set(e, t, i, n))
  52195. }
  52196. ,
  52197. this.setScissor = function(e, t, i, n) {
  52198. Ye.scissor(Le.set(e, t, i, n))
  52199. }
  52200. ,
  52201. this.setScissorTest = function(e) {
  52202. Ye.setScissorTest(De = e)
  52203. }
  52204. ,
  52205. this.getClearColor = function() {
  52206. return Se
  52207. }
  52208. ,
  52209. this.setClearColor = function(e, t) {
  52210. Se.set(e),
  52211. Me = void 0 !== t ? t : 1,
  52212. i(Se.r, Se.g, Se.b, Me)
  52213. }
  52214. ,
  52215. this.getClearAlpha = function() {
  52216. return Me
  52217. }
  52218. ,
  52219. this.setClearAlpha = function(e) {
  52220. Me = e,
  52221. i(Se.r, Se.g, Se.b, Me)
  52222. }
  52223. ,
  52224. this.clear = function(e, t, i) {
  52225. var n = 0;
  52226. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52227. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52228. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52229. Ge.clear(n)
  52230. }
  52231. ,
  52232. this.clearColor = function() {
  52233. this.clear(!0, !1, !1)
  52234. }
  52235. ,
  52236. this.clearDepth = function() {
  52237. this.clear(!1, !0, !1)
  52238. }
  52239. ,
  52240. this.clearStencil = function() {
  52241. this.clear(!1, !1, !0)
  52242. }
  52243. ,
  52244. this.clearTarget = function(e, t, i, n) {
  52245. this.setRenderTarget(e),
  52246. this.clear(t, i, n)
  52247. }
  52248. ,
  52249. this.resetGLState = o,
  52250. this.dispose = function() {
  52251. te.removeEventListener("webglcontextlost", a, !1)
  52252. }
  52253. ,
  52254. this.renderBufferImmediate = function(e, t, i) {
  52255. Ye.initAttributes();
  52256. var r = Xe.get(e);
  52257. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52258. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52259. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52260. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52261. var o = t.getAttributes();
  52262. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52263. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52264. Ye.enableAttribute(o.position),
  52265. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52266. e.hasNormals) {
  52267. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52268. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52269. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52270. var l = e.normalArray
  52271. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52272. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52273. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52274. l[a + 0] = c,
  52275. l[a + 1] = h,
  52276. l[a + 2] = u,
  52277. l[a + 3] = c,
  52278. l[a + 4] = h,
  52279. l[a + 5] = u,
  52280. l[a + 6] = c,
  52281. l[a + 7] = h,
  52282. l[a + 8] = u
  52283. }
  52284. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52285. Ye.enableAttribute(o.normal),
  52286. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52287. }
  52288. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52289. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52290. Ye.enableAttribute(o.uv),
  52291. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52292. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52293. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52294. Ye.enableAttribute(o.color),
  52295. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52296. Ye.disableUnusedAttributes(),
  52297. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52298. e.count = 0
  52299. }
  52300. ,
  52301. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52302. E(o);
  52303. var l = w(e, i, o, a)
  52304. , c = !1
  52305. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52306. h !== Ee && (Ee = h,
  52307. c = !0);
  52308. var u = a.morphTargetInfluences;
  52309. if (void 0 !== u) {
  52310. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52311. var v = u[p];
  52312. d.push([v, p])
  52313. }
  52314. d.sort(g),
  52315. d.length > 8 && (d.length = 8);
  52316. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52317. var v = d[p];
  52318. if (fe[p] = v[0],
  52319. 0 !== v[0]) {
  52320. var y = v[1];
  52321. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52322. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52323. } else
  52324. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52325. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52326. }
  52327. var C = l.getUniforms();
  52328. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52329. c = !0
  52330. }
  52331. var y = r.index
  52332. , I = r.attributes.position;
  52333. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52334. var b;
  52335. null !== y ? (b = Je,
  52336. b.setIndex(y)) : b = Qe,
  52337. c && (f(o, l, r),
  52338. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52339. var _ = 0
  52340. , T = 1 / 0;
  52341. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52342. var x = r.drawRange.start
  52343. , S = r.drawRange.count
  52344. , M = null !== s ? s.start : 0
  52345. , R = null !== s ? s.count : 1 / 0
  52346. , P = Math.max(_, x, M)
  52347. , O = Math.min(_ + T, x + S, M + R) - 1
  52348. , L = Math.max(0, O - P + 1);
  52349. if (a instanceof n.Mesh)
  52350. if (o.wireframe === !0)
  52351. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52352. b.setMode(Ge.LINES);
  52353. else
  52354. switch (a.drawMode) {
  52355. case n.TrianglesDrawMode:
  52356. b.setMode(Ge.TRIANGLES);
  52357. break;
  52358. case n.TriangleStripDrawMode:
  52359. b.setMode(Ge.TRIANGLE_STRIP);
  52360. break;
  52361. case n.TriangleFanDrawMode:
  52362. b.setMode(Ge.TRIANGLE_FAN)
  52363. }
  52364. else if (a instanceof n.Line) {
  52365. var D = o.linewidth;
  52366. void 0 === D && (D = 1),
  52367. Ye.setLineWidth(D * t()),
  52368. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52369. } else
  52370. a instanceof n.Points && b.setMode(Ge.POINTS);
  52371. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52372. }
  52373. ,
  52374. this.render = function(e, t, i, r) {
  52375. if (t instanceof n.Camera == !1)
  52376. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52377. var o = e.fog;
  52378. if (Ee = "",
  52379. Ie = -1,
  52380. be = null,
  52381. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52382. null === t.parent && t.updateMatrixWorld(),
  52383. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52384. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52385. Be.setFromMatrix(Fe),
  52386. ce.length = 0,
  52387. ue = -1,
  52388. pe = -1,
  52389. ge.length = 0,
  52390. me.length = 0,
  52391. y(e, t),
  52392. he.length = ue + 1,
  52393. de.length = pe + 1,
  52394. ve.sortObjects === !0 && (he.sort(m),
  52395. de.sort(v)),
  52396. U(ce, t),
  52397. $e.render(e, t),
  52398. He.calls = 0,
  52399. He.vertices = 0,
  52400. He.faces = 0,
  52401. He.points = 0,
  52402. void 0 === i && (i = null),
  52403. this.setRenderTarget(i),
  52404. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52405. e.overrideMaterial) {
  52406. var a = e.overrideMaterial;
  52407. C(he, t, o, a),
  52408. C(de, t, o, a)
  52409. } else
  52410. Ye.setBlending(n.NoBlending),
  52411. C(he, t, o),
  52412. C(de, t, o);
  52413. if (et.render(e, t),
  52414. tt.render(e, t, Te),
  52415. i) {
  52416. var s = i.texture;
  52417. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52418. }
  52419. Ye.setDepthTest(!0),
  52420. Ye.setDepthWrite(!0),
  52421. Ye.setColorWrite(!0)
  52422. }
  52423. ,
  52424. this.setFaceCulling = function(e, t) {
  52425. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52426. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52427. Ye.enable(Ge.CULL_FACE))
  52428. }
  52429. ,
  52430. this.setTexture = function(e, t) {
  52431. var i = Xe.get(e);
  52432. if (e.version > 0 && i.__version !== e.version) {
  52433. var n = e.image;
  52434. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52435. }
  52436. Ye.activeTexture(Ge.TEXTURE0 + t),
  52437. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52438. }
  52439. ,
  52440. this.getCurrentRenderTarget = function() {
  52441. return ye
  52442. }
  52443. ,
  52444. this.setRenderTarget = function(e) {
  52445. ye = e,
  52446. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52447. var t, i = e instanceof n.WebGLRenderTargetCube;
  52448. if (e) {
  52449. var r = Xe.get(e);
  52450. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52451. we.copy(e.scissor),
  52452. _e = e.scissorTest,
  52453. Te.copy(e.viewport)
  52454. } else
  52455. t = null,
  52456. we.copy(Le).multiplyScalar(Oe),
  52457. _e = De,
  52458. Te.copy(Ne).multiplyScalar(Oe);
  52459. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52460. Ce = t),
  52461. Ye.scissor(we),
  52462. Ye.setScissorTest(_e),
  52463. Ye.viewport(Te),
  52464. i) {
  52465. var o = Xe.get(e.texture);
  52466. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52467. }
  52468. }
  52469. ,
  52470. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52471. if (e instanceof n.WebGLRenderTarget == !1)
  52472. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52473. var s = Xe.get(e).__webglFramebuffer;
  52474. if (s) {
  52475. var l = !1;
  52476. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52477. l = !0);
  52478. try {
  52479. var c = e.texture;
  52480. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52481. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52482. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52483. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52484. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52485. } finally {
  52486. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52487. }
  52488. }
  52489. }
  52490. }
  52491. ,
  52492. n.WebGLRenderTarget = function(e, t, i) {
  52493. this.uuid = n.Math.generateUUID(),
  52494. this.width = e,
  52495. this.height = t,
  52496. this.scissor = new n.Vector4(0,0,e,t),
  52497. this.scissorTest = !1,
  52498. this.viewport = new n.Vector4(0,0,e,t),
  52499. i = i || {},
  52500. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52501. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52502. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52503. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52504. }
  52505. ,
  52506. n.WebGLRenderTarget.prototype = {
  52507. constructor: n.WebGLRenderTarget,
  52508. setSize: function(e, t) {
  52509. this.width === e && this.height === t || (this.width = e,
  52510. this.height = t,
  52511. this.dispose()),
  52512. this.viewport.set(0, 0, e, t),
  52513. this.scissor.set(0, 0, e, t)
  52514. },
  52515. clone: function() {
  52516. return (new this.constructor).copy(this)
  52517. },
  52518. copy: function(e) {
  52519. return this.width = e.width,
  52520. this.height = e.height,
  52521. this.viewport.copy(e.viewport),
  52522. this.texture = e.texture.clone(),
  52523. this.depthBuffer = e.depthBuffer,
  52524. this.stencilBuffer = e.stencilBuffer,
  52525. this
  52526. },
  52527. dispose: function() {
  52528. this.dispatchEvent({
  52529. type: "dispose"
  52530. })
  52531. }
  52532. },
  52533. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52534. n.WebGLRenderTargetCube = function(e, t, i) {
  52535. n.WebGLRenderTarget.call(this, e, t, i),
  52536. this.activeCubeFace = 0,
  52537. this.activeMipMapLevel = 0
  52538. }
  52539. ,
  52540. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52541. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52542. n.WebGLBufferRenderer = function(e, t, i) {
  52543. function r(e) {
  52544. s = e
  52545. }
  52546. function o(t, n) {
  52547. e.drawArrays(s, t, n),
  52548. i.calls++,
  52549. i.vertices += n,
  52550. s === e.TRIANGLES && (i.faces += n / 3)
  52551. }
  52552. function a(r) {
  52553. var o = t.get("ANGLE_instanced_arrays");
  52554. if (null === o)
  52555. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52556. var a = r.attributes.position
  52557. , l = 0;
  52558. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52559. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52560. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52561. i.calls++,
  52562. i.vertices += l * r.maxInstancedCount,
  52563. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52564. }
  52565. var s;
  52566. this.setMode = r,
  52567. this.render = o,
  52568. this.renderInstances = a
  52569. }
  52570. ,
  52571. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52572. function n(e) {
  52573. s = e
  52574. }
  52575. function r(i) {
  52576. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52577. c = 4) : (l = e.UNSIGNED_SHORT,
  52578. c = 2)
  52579. }
  52580. function o(t, n) {
  52581. e.drawElements(s, n, l, t * c),
  52582. i.calls++,
  52583. i.vertices += n,
  52584. s === e.TRIANGLES && (i.faces += n / 3)
  52585. }
  52586. function a(n, r, o) {
  52587. var a = t.get("ANGLE_instanced_arrays");
  52588. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52589. i.calls++,
  52590. i.vertices += o * n.maxInstancedCount,
  52591. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52592. }
  52593. var s, l, c;
  52594. this.setMode = n,
  52595. this.setIndex = r,
  52596. this.render = o,
  52597. this.renderInstances = a
  52598. }
  52599. ,
  52600. n.WebGLExtensions = function(e) {
  52601. var t = {};
  52602. this.get = function(i) {
  52603. if (void 0 !== t[i])
  52604. return t[i];
  52605. var n;
  52606. switch (i) {
  52607. case "EXT_texture_filter_anisotropic":
  52608. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52609. break;
  52610. case "WEBGL_compressed_texture_s3tc":
  52611. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52612. break;
  52613. case "WEBGL_compressed_texture_pvrtc":
  52614. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52615. break;
  52616. case "WEBGL_compressed_texture_etc1":
  52617. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52618. break;
  52619. default:
  52620. n = e.getExtension(i)
  52621. }
  52622. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52623. t[i] = n,
  52624. n
  52625. }
  52626. }
  52627. ,
  52628. n.WebGLCapabilities = function(e, t, i) {
  52629. function n(t) {
  52630. if ("highp" === t) {
  52631. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52632. return "highp";
  52633. t = "mediump"
  52634. }
  52635. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52636. }
  52637. this.getMaxPrecision = n,
  52638. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52639. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52640. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52641. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52642. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52643. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52644. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52645. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52646. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52647. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52648. this.vertexTextures = this.maxVertexTextures > 0,
  52649. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52650. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52651. var r = n(this.precision);
  52652. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52653. this.precision = r),
  52654. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52655. }
  52656. ,
  52657. n.WebGLGeometries = function(e, t, i) {
  52658. function r(e) {
  52659. var t = e.geometry;
  52660. if (void 0 !== h[t.id])
  52661. return h[t.id];
  52662. t.addEventListener("dispose", o);
  52663. var r;
  52664. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52665. r = t._bufferGeometry),
  52666. h[t.id] = r,
  52667. i.memory.geometries++,
  52668. r
  52669. }
  52670. function o(e) {
  52671. var n = e.target
  52672. , r = h[n.id];
  52673. null !== r.index && s(r.index),
  52674. l(r.attributes),
  52675. n.removeEventListener("dispose", o),
  52676. delete h[n.id];
  52677. var a = t.get(n);
  52678. a.wireframe && s(a.wireframe),
  52679. t.delete(n);
  52680. var c = t.get(r);
  52681. c.wireframe && s(c.wireframe),
  52682. t.delete(r),
  52683. i.memory.geometries--
  52684. }
  52685. function a(e) {
  52686. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52687. }
  52688. function s(t) {
  52689. var i = a(t);
  52690. void 0 !== i && (e.deleteBuffer(i),
  52691. c(t))
  52692. }
  52693. function l(e) {
  52694. for (var t in e)
  52695. s(e[t])
  52696. }
  52697. function c(e) {
  52698. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52699. }
  52700. var h = {};
  52701. this.get = r
  52702. }
  52703. ,
  52704. n.WebGLLights = function() {
  52705. var e = {};
  52706. this.get = function(t) {
  52707. if (void 0 !== e[t.id])
  52708. return e[t.id];
  52709. var i;
  52710. switch (t.type) {
  52711. case "DirectionalLight":
  52712. i = {
  52713. direction: new n.Vector3,
  52714. color: new n.Color,
  52715. shadow: !1,
  52716. shadowBias: 0,
  52717. shadowRadius: 1,
  52718. shadowMapSize: new n.Vector2
  52719. };
  52720. break;
  52721. case "SpotLight":
  52722. i = {
  52723. position: new n.Vector3,
  52724. direction: new n.Vector3,
  52725. color: new n.Color,
  52726. distance: 0,
  52727. coneCos: 0,
  52728. penumbraCos: 0,
  52729. decay: 0,
  52730. shadow: !1,
  52731. shadowBias: 0,
  52732. shadowRadius: 1,
  52733. shadowMapSize: new n.Vector2
  52734. };
  52735. break;
  52736. case "PointLight":
  52737. i = {
  52738. position: new n.Vector3,
  52739. color: new n.Color,
  52740. distance: 0,
  52741. decay: 0,
  52742. shadow: !1,
  52743. shadowBias: 0,
  52744. shadowRadius: 1,
  52745. shadowMapSize: new n.Vector2
  52746. };
  52747. break;
  52748. case "HemisphereLight":
  52749. i = {
  52750. direction: new n.Vector3,
  52751. skyColor: new n.Color,
  52752. groundColor: new n.Color
  52753. }
  52754. }
  52755. return e[t.id] = i,
  52756. i
  52757. }
  52758. }
  52759. ,
  52760. n.WebGLObjects = function(e, t, i) {
  52761. function r(t) {
  52762. var i = u.get(t);
  52763. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52764. var r = i.index
  52765. , a = i.attributes;
  52766. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52767. for (var s in a)
  52768. o(a[s], e.ARRAY_BUFFER);
  52769. var l = i.morphAttributes;
  52770. for (var s in l)
  52771. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52772. o(c[h], e.ARRAY_BUFFER);
  52773. return i
  52774. }
  52775. function o(e, i) {
  52776. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52777. , o = t.get(r);
  52778. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52779. }
  52780. function a(t, i, n) {
  52781. t.__webglBuffer = e.createBuffer(),
  52782. e.bindBuffer(n, t.__webglBuffer);
  52783. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52784. e.bufferData(n, i.array, r),
  52785. t.version = i.version
  52786. }
  52787. function s(t, i, n) {
  52788. e.bindBuffer(n, t.__webglBuffer),
  52789. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52790. i.updateRange.count = 0),
  52791. t.version = i.version
  52792. }
  52793. function l(e) {
  52794. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52795. }
  52796. function c(i) {
  52797. var r = t.get(i);
  52798. if (void 0 !== r.wireframe)
  52799. return r.wireframe;
  52800. var a = []
  52801. , s = i.index
  52802. , l = i.attributes
  52803. , c = l.position;
  52804. if (null !== s)
  52805. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52806. var g = d[p + 0]
  52807. , m = d[p + 1]
  52808. , v = d[p + 2];
  52809. h(u, g, m) && a.push(g, m),
  52810. h(u, m, v) && a.push(m, v),
  52811. h(u, v, g) && a.push(v, g)
  52812. }
  52813. else
  52814. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52815. var g = p + 0
  52816. , m = p + 1
  52817. , v = p + 2;
  52818. a.push(g, m, m, v, v, g)
  52819. }
  52820. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52821. , y = new n.BufferAttribute(new A(a),1);
  52822. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52823. r.wireframe = y,
  52824. y
  52825. }
  52826. function h(e, t, i) {
  52827. if (t > i) {
  52828. var n = t;
  52829. t = i,
  52830. i = n
  52831. }
  52832. var r = e[t];
  52833. return void 0 === r ? (e[t] = [i],
  52834. !0) : r.indexOf(i) === -1 && (r.push(i),
  52835. !0)
  52836. }
  52837. var u = new n.WebGLGeometries(e,t,i);
  52838. this.getAttributeBuffer = l,
  52839. this.getWireframeAttribute = c,
  52840. this.update = r
  52841. }
  52842. ,
  52843. n.WebGLProgram = function() {
  52844. function e(e) {
  52845. switch (e) {
  52846. case n.LinearEncoding:
  52847. return ["Linear", "( value )"];
  52848. case n.sRGBEncoding:
  52849. return ["sRGB", "( value )"];
  52850. case n.RGBEEncoding:
  52851. return ["RGBE", "( value )"];
  52852. case n.RGBM7Encoding:
  52853. return ["RGBM", "( value, 7.0 )"];
  52854. case n.RGBM16Encoding:
  52855. return ["RGBM", "( value, 16.0 )"];
  52856. case n.RGBDEncoding:
  52857. return ["RGBD", "( value, 256.0 )"];
  52858. case n.GammaEncoding:
  52859. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52860. default:
  52861. throw new Error("unsupported encoding: " + e)
  52862. }
  52863. }
  52864. function t(t, i) {
  52865. var n = e(i);
  52866. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52867. }
  52868. function i(t, i) {
  52869. var n = e(i);
  52870. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52871. }
  52872. function r(e, t) {
  52873. var i;
  52874. switch (t) {
  52875. case n.LinearToneMapping:
  52876. i = "Linear";
  52877. break;
  52878. case n.ReinhardToneMapping:
  52879. i = "Reinhard";
  52880. break;
  52881. case n.Uncharted2ToneMapping:
  52882. i = "Uncharted2";
  52883. break;
  52884. case n.CineonToneMapping:
  52885. i = "OptimizedCineon";
  52886. break;
  52887. default:
  52888. throw new Error("unsupported toneMapping: " + t)
  52889. }
  52890. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52891. }
  52892. function o(e, t, i) {
  52893. e = e || {};
  52894. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52895. return n.filter(c).join("\n")
  52896. }
  52897. function a(e) {
  52898. var t = [];
  52899. for (var i in e) {
  52900. var n = e[i];
  52901. n !== !1 && t.push("#define " + i + " " + n)
  52902. }
  52903. return t.join("\n")
  52904. }
  52905. function s(e, t, i) {
  52906. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52907. var a = e.getActiveUniform(t, o)
  52908. , s = a.name
  52909. , l = e.getUniformLocation(t, s)
  52910. , c = f.exec(s);
  52911. if (c) {
  52912. var h = c[1]
  52913. , u = c[2]
  52914. , d = n[h];
  52915. d || (d = n[h] = {}),
  52916. d[u] = l
  52917. } else if (c = g.exec(s)) {
  52918. var p = c[1]
  52919. , v = c[2]
  52920. , A = c[3]
  52921. , y = n[p];
  52922. y || (y = n[p] = []);
  52923. var C = y[v];
  52924. C || (C = y[v] = {}),
  52925. C[A] = l
  52926. } else if (c = m.exec(s)) {
  52927. var p = c[1];
  52928. n[p] = l
  52929. } else
  52930. n[s] = l
  52931. }
  52932. return n
  52933. }
  52934. function l(e, t, i) {
  52935. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52936. var a = e.getActiveAttrib(t, o)
  52937. , s = a.name;
  52938. n[s] = e.getAttribLocation(t, s)
  52939. }
  52940. return n
  52941. }
  52942. function c(e) {
  52943. return "" !== e
  52944. }
  52945. function h(e, t) {
  52946. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52947. }
  52948. function u(e) {
  52949. function t(e, t) {
  52950. var i = n.ShaderChunk[t];
  52951. if (void 0 === i)
  52952. throw new Error("Can not resolve #include <" + t + ">");
  52953. return u(i)
  52954. }
  52955. var i = /#include +<([\w\d.]+)>/g;
  52956. return e.replace(i, t)
  52957. }
  52958. function d(e) {
  52959. function t(e, t, i, n) {
  52960. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52961. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52962. return r
  52963. }
  52964. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52965. return e.replace(i, t)
  52966. }
  52967. var p = 0
  52968. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52969. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52970. , m = /^([\w\d_]+)\[0\]$/;
  52971. return function(e, f, g, m) {
  52972. var v = e.context
  52973. , A = g.extensions
  52974. , y = g.defines
  52975. , C = g.__webglShader.vertexShader
  52976. , I = g.__webglShader.fragmentShader
  52977. , E = "SHADOWMAP_TYPE_BASIC";
  52978. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52979. var b = "ENVMAP_TYPE_CUBE"
  52980. , w = "ENVMAP_MODE_REFLECTION"
  52981. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52982. if (m.envMap) {
  52983. switch (g.envMap.mapping) {
  52984. case n.CubeReflectionMapping:
  52985. case n.CubeRefractionMapping:
  52986. b = "ENVMAP_TYPE_CUBE";
  52987. break;
  52988. case n.CubeUVReflectionMapping:
  52989. case n.CubeUVRefractionMapping:
  52990. b = "ENVMAP_TYPE_CUBE_UV";
  52991. break;
  52992. case n.EquirectangularReflectionMapping:
  52993. case n.EquirectangularRefractionMapping:
  52994. b = "ENVMAP_TYPE_EQUIREC";
  52995. break;
  52996. case n.SphericalReflectionMapping:
  52997. b = "ENVMAP_TYPE_SPHERE"
  52998. }
  52999. switch (g.envMap.mapping) {
  53000. case n.CubeRefractionMapping:
  53001. case n.EquirectangularRefractionMapping:
  53002. w = "ENVMAP_MODE_REFRACTION"
  53003. }
  53004. switch (g.combine) {
  53005. case n.MultiplyOperation:
  53006. _ = "ENVMAP_BLENDING_MULTIPLY";
  53007. break;
  53008. case n.MixOperation:
  53009. _ = "ENVMAP_BLENDING_MIX";
  53010. break;
  53011. case n.AddOperation:
  53012. _ = "ENVMAP_BLENDING_ADD"
  53013. }
  53014. }
  53015. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53016. g instanceof n.RawShaderMaterial ? (T = "",
  53017. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53018. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53019. C = u(C, m),
  53020. C = h(C, m),
  53021. I = u(I, m),
  53022. I = h(I, m),
  53023. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53024. I = d(I));
  53025. var O = T + C
  53026. , L = x + I
  53027. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53028. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53029. v.attachShader(P, D),
  53030. v.attachShader(P, N),
  53031. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53032. v.linkProgram(P);
  53033. var B = v.getProgramInfoLog(P)
  53034. , F = v.getShaderInfoLog(D)
  53035. , V = v.getShaderInfoLog(N)
  53036. , U = !0
  53037. , k = !0;
  53038. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53039. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53040. k && (this.diagnostics = {
  53041. runnable: U,
  53042. material: g,
  53043. programLog: B,
  53044. vertexShader: {
  53045. log: F,
  53046. prefix: T
  53047. },
  53048. fragmentShader: {
  53049. log: V,
  53050. prefix: x
  53051. }
  53052. }),
  53053. v.deleteShader(D),
  53054. v.deleteShader(N);
  53055. var H;
  53056. this.getUniforms = function() {
  53057. return void 0 === H && (H = s(v, P)),
  53058. H
  53059. }
  53060. ;
  53061. var G;
  53062. return this.getAttributes = function() {
  53063. return void 0 === G && (G = l(v, P)),
  53064. G
  53065. }
  53066. ,
  53067. this.destroy = function() {
  53068. v.deleteProgram(P),
  53069. this.program = void 0
  53070. }
  53071. ,
  53072. Object.defineProperties(this, {
  53073. uniforms: {
  53074. get: function() {
  53075. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53076. this.getUniforms()
  53077. }
  53078. },
  53079. attributes: {
  53080. get: function() {
  53081. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53082. this.getAttributes()
  53083. }
  53084. }
  53085. }),
  53086. this.id = p++,
  53087. this.code = f,
  53088. this.usedTimes = 1,
  53089. this.program = P,
  53090. this.vertexShader = D,
  53091. this.fragmentShader = N,
  53092. this
  53093. }
  53094. }(),
  53095. n.WebGLPrograms = function(e, t) {
  53096. function i(e) {
  53097. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53098. return 1024;
  53099. var i = t.maxVertexUniforms
  53100. , r = Math.floor((i - 20) / 4)
  53101. , o = r;
  53102. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53103. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53104. o
  53105. }
  53106. function r(e, t) {
  53107. var i;
  53108. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53109. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53110. i
  53111. }
  53112. var o = []
  53113. , a = {
  53114. MeshDepthMaterial: "depth",
  53115. MeshNormalMaterial: "normal",
  53116. MeshBasicMaterial: "basic",
  53117. MeshLambertMaterial: "lambert",
  53118. MeshPhongMaterial: "phong",
  53119. MeshStandardMaterial: "standard",
  53120. LineBasicMaterial: "basic",
  53121. LineDashedMaterial: "dashed",
  53122. PointsMaterial: "points"
  53123. }
  53124. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53125. this.getParameters = function(o, s, l, c) {
  53126. var h = a[o.type]
  53127. , u = i(c)
  53128. , d = e.getPrecision();
  53129. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53130. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53131. var p = {
  53132. shaderID: h,
  53133. precision: d,
  53134. supportsVertexTextures: t.vertexTextures,
  53135. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53136. map: !!o.map,
  53137. mapEncoding: r(o.map, e.gammaInput),
  53138. envMap: !!o.envMap,
  53139. envMapMode: o.envMap && o.envMap.mapping,
  53140. envMapEncoding: r(o.envMap, e.gammaInput),
  53141. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53142. lightMap: !!o.lightMap,
  53143. aoMap: !!o.aoMap,
  53144. emissiveMap: !!o.emissiveMap,
  53145. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53146. bumpMap: !!o.bumpMap,
  53147. normalMap: !!o.normalMap,
  53148. displacementMap: !!o.displacementMap,
  53149. roughnessMap: !!o.roughnessMap,
  53150. metalnessMap: !!o.metalnessMap,
  53151. specularMap: !!o.specularMap,
  53152. alphaMap: !!o.alphaMap,
  53153. combine: o.combine,
  53154. vertexColors: o.vertexColors,
  53155. fog: l,
  53156. useFog: o.fog,
  53157. fogExp: l instanceof n.FogExp2,
  53158. flatShading: o.shading === n.FlatShading,
  53159. sizeAttenuation: o.sizeAttenuation,
  53160. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53161. skinning: o.skinning,
  53162. maxBones: u,
  53163. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53164. morphTargets: o.morphTargets,
  53165. morphNormals: o.morphNormals,
  53166. maxMorphTargets: e.maxMorphTargets,
  53167. maxMorphNormals: e.maxMorphNormals,
  53168. numDirLights: s.directional.length,
  53169. numPointLights: s.point.length,
  53170. numSpotLights: s.spot.length,
  53171. numHemiLights: s.hemi.length,
  53172. pointLightShadows: s.shadowsPointLight,
  53173. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53174. shadowMapType: e.shadowMap.type,
  53175. toneMapping: e.toneMapping,
  53176. physicallyCorrectLights: e.physicallyCorrectLights,
  53177. premultipliedAlpha: o.premultipliedAlpha,
  53178. alphaTest: o.alphaTest,
  53179. doubleSided: o.side === n.DoubleSide,
  53180. flipSided: o.side === n.BackSide
  53181. };
  53182. return p
  53183. }
  53184. ,
  53185. this.getProgramCode = function(e, t) {
  53186. var i = [];
  53187. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53188. i.push(e.vertexShader)),
  53189. void 0 !== e.defines)
  53190. for (var n in e.defines)
  53191. i.push(n),
  53192. i.push(e.defines[n]);
  53193. for (var r = 0; r < s.length; r++) {
  53194. var o = s[r];
  53195. i.push(o),
  53196. i.push(t[o])
  53197. }
  53198. return i.join()
  53199. }
  53200. ,
  53201. this.acquireProgram = function(t, i, r) {
  53202. for (var a, s = 0, l = o.length; s < l; s++) {
  53203. var c = o[s];
  53204. if (c.code === r) {
  53205. a = c,
  53206. ++a.usedTimes;
  53207. break
  53208. }
  53209. }
  53210. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53211. o.push(a)),
  53212. a
  53213. }
  53214. ,
  53215. this.releaseProgram = function(e) {
  53216. if (0 === --e.usedTimes) {
  53217. var t = o.indexOf(e);
  53218. o[t] = o[o.length - 1],
  53219. o.pop(),
  53220. e.destroy()
  53221. }
  53222. }
  53223. ,
  53224. this.programs = o
  53225. }
  53226. ,
  53227. n.WebGLProperties = function() {
  53228. var e = {};
  53229. this.get = function(t) {
  53230. var i = t.uuid
  53231. , n = e[i];
  53232. return void 0 === n && (n = {},
  53233. e[i] = n),
  53234. n
  53235. }
  53236. ,
  53237. this.delete = function(t) {
  53238. delete e[t.uuid]
  53239. }
  53240. ,
  53241. this.clear = function() {
  53242. e = {}
  53243. }
  53244. }
  53245. ,
  53246. n.WebGLShader = function() {
  53247. function e(e) {
  53248. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53249. t[i] = i + 1 + ": " + t[i];
  53250. return t.join("\n")
  53251. }
  53252. return function(t, i, n) {
  53253. var r = t.createShader(i);
  53254. return t.shaderSource(r, n),
  53255. t.compileShader(r),
  53256. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53257. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53258. r
  53259. }
  53260. }(),
  53261. n.WebGLShadowMap = function(e, t, i) {
  53262. function r(e, t, i, r) {
  53263. var o = e.geometry
  53264. , a = null
  53265. , s = v
  53266. , l = e.customDepthMaterial;
  53267. if (i && (s = A,
  53268. l = e.customDistanceMaterial),
  53269. l)
  53270. a = l;
  53271. else {
  53272. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53273. , h = e instanceof n.SkinnedMesh && t.skinning
  53274. , u = 0;
  53275. c && (u |= f),
  53276. h && (u |= g),
  53277. a = s[u]
  53278. }
  53279. return a.visible = t.visible,
  53280. a.wireframe = t.wireframe,
  53281. a.wireframeLinewidth = t.wireframeLinewidth,
  53282. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53283. a
  53284. }
  53285. function o(e, t, i) {
  53286. if (e.visible !== !1) {
  53287. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53288. var r = e.material;
  53289. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53290. p.push(e))
  53291. }
  53292. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53293. o(a[s], t, i)
  53294. }
  53295. }
  53296. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53297. var x = 0 !== (T & f)
  53298. , S = 0 !== (T & g)
  53299. , M = new n.ShaderMaterial({
  53300. uniforms: b,
  53301. vertexShader: E.vertexShader,
  53302. fragmentShader: E.fragmentShader,
  53303. morphTargets: x,
  53304. skinning: S
  53305. });
  53306. v[T] = M;
  53307. var R = new n.ShaderMaterial({
  53308. defines: {
  53309. USE_SHADOWMAP: ""
  53310. },
  53311. uniforms: _,
  53312. vertexShader: w.vertexShader,
  53313. fragmentShader: w.fragmentShader,
  53314. morphTargets: x,
  53315. skinning: S
  53316. });
  53317. A[T] = R
  53318. }
  53319. var P = this;
  53320. this.enabled = !1,
  53321. this.autoUpdate = !0,
  53322. this.needsUpdate = !1,
  53323. this.type = n.PCFShadowMap,
  53324. this.cullFace = n.CullFaceFront,
  53325. this.render = function(f, g) {
  53326. var m, v, A = t.shadows;
  53327. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53328. s.clearColor(1, 1, 1, 1),
  53329. s.disable(a.BLEND),
  53330. s.enable(a.CULL_FACE),
  53331. a.frontFace(a.CCW),
  53332. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53333. s.setDepthTest(!0),
  53334. s.setScissorTest(!1);
  53335. for (var E = 0, b = A.length; E < b; E++) {
  53336. var w = A[E]
  53337. , _ = w.shadow
  53338. , T = _.camera;
  53339. if (h.copy(_.mapSize),
  53340. w instanceof n.PointLight) {
  53341. m = 6,
  53342. v = !0;
  53343. var x = h.x
  53344. , S = h.y;
  53345. I[0].set(2 * x, S, x, S),
  53346. I[1].set(0, S, x, S),
  53347. I[2].set(3 * x, S, x, S),
  53348. I[3].set(x, S, x, S),
  53349. I[4].set(3 * x, 0, x, S),
  53350. I[5].set(x, 0, x, S),
  53351. h.x *= 4,
  53352. h.y *= 2
  53353. } else
  53354. m = 1,
  53355. v = !1;
  53356. if (null === _.map) {
  53357. var M = {
  53358. minFilter: n.NearestFilter,
  53359. magFilter: n.NearestFilter,
  53360. format: n.RGBAFormat
  53361. };
  53362. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53363. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53364. T.updateProjectionMatrix()
  53365. }
  53366. var R = _.map
  53367. , O = _.matrix;
  53368. d.setFromMatrixPosition(w.matrixWorld),
  53369. T.position.copy(d),
  53370. e.setRenderTarget(R),
  53371. e.clear();
  53372. for (var L = 0; L < m; L++) {
  53373. if (v) {
  53374. u.copy(T.position),
  53375. u.add(y[L]),
  53376. T.up.copy(C[L]),
  53377. T.lookAt(u);
  53378. var D = I[L];
  53379. s.viewport(D)
  53380. } else
  53381. u.setFromMatrixPosition(w.target.matrixWorld),
  53382. T.lookAt(u);
  53383. T.updateMatrixWorld(),
  53384. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53385. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53386. O.multiply(T.projectionMatrix),
  53387. O.multiply(T.matrixWorldInverse),
  53388. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53389. l.setFromMatrix(c),
  53390. p.length = 0,
  53391. o(f, g, T);
  53392. for (var N = 0, B = p.length; N < B; N++) {
  53393. var F = p[N]
  53394. , V = i.update(F)
  53395. , U = F.material;
  53396. if (U instanceof n.MultiMaterial)
  53397. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53398. var W = k[G]
  53399. , j = H[W.materialIndex];
  53400. if (j.visible === !0) {
  53401. var Y = r(F, j, v, d);
  53402. e.renderBufferDirect(T, null, V, Y, F, W)
  53403. }
  53404. }
  53405. else {
  53406. var Y = r(F, U, v, d);
  53407. e.renderBufferDirect(T, null, V, Y, F, null)
  53408. }
  53409. }
  53410. }
  53411. }
  53412. var X = e.getClearColor()
  53413. , Z = e.getClearAlpha();
  53414. e.setClearColor(X, Z),
  53415. s.enable(a.BLEND),
  53416. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53417. P.needsUpdate = !1
  53418. }
  53419. }
  53420. }
  53421. ,
  53422. n.WebGLState = function(e, t, i) {
  53423. var r = this
  53424. , o = new n.Vector4
  53425. , a = new Uint8Array(16)
  53426. , s = new Uint8Array(16)
  53427. , l = new Uint8Array(16)
  53428. , c = {}
  53429. , h = null
  53430. , u = null
  53431. , d = null
  53432. , p = null
  53433. , f = null
  53434. , g = null
  53435. , m = null
  53436. , v = null
  53437. , A = !1
  53438. , y = null
  53439. , C = null
  53440. , I = null
  53441. , E = null
  53442. , b = null
  53443. , w = null
  53444. , _ = null
  53445. , T = null
  53446. , x = null
  53447. , S = null
  53448. , M = null
  53449. , R = null
  53450. , P = null
  53451. , O = null
  53452. , L = null
  53453. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53454. , N = void 0
  53455. , B = {}
  53456. , F = new n.Vector4
  53457. , V = null
  53458. , U = null
  53459. , k = new n.Vector4
  53460. , H = new n.Vector4
  53461. , G = e.createTexture();
  53462. e.bindTexture(e.TEXTURE_2D, G),
  53463. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53464. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53465. this.init = function() {
  53466. this.clearColor(0, 0, 0, 1),
  53467. this.clearDepth(1),
  53468. this.clearStencil(0),
  53469. this.enable(e.DEPTH_TEST),
  53470. e.depthFunc(e.LEQUAL),
  53471. e.frontFace(e.CCW),
  53472. e.cullFace(e.BACK),
  53473. this.enable(e.CULL_FACE),
  53474. this.enable(e.BLEND),
  53475. e.blendEquation(e.FUNC_ADD),
  53476. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53477. }
  53478. ,
  53479. this.initAttributes = function() {
  53480. for (var e = 0, t = a.length; e < t; e++)
  53481. a[e] = 0
  53482. }
  53483. ,
  53484. this.enableAttribute = function(i) {
  53485. if (a[i] = 1,
  53486. 0 === s[i] && (e.enableVertexAttribArray(i),
  53487. s[i] = 1),
  53488. 0 !== l[i]) {
  53489. var n = t.get("ANGLE_instanced_arrays");
  53490. n.vertexAttribDivisorANGLE(i, 0),
  53491. l[i] = 0
  53492. }
  53493. }
  53494. ,
  53495. this.enableAttributeAndDivisor = function(t, i, n) {
  53496. a[t] = 1,
  53497. 0 === s[t] && (e.enableVertexAttribArray(t),
  53498. s[t] = 1),
  53499. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53500. l[t] = i)
  53501. }
  53502. ,
  53503. this.disableUnusedAttributes = function() {
  53504. for (var t = 0, i = s.length; t < i; t++)
  53505. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53506. s[t] = 0)
  53507. }
  53508. ,
  53509. this.enable = function(t) {
  53510. c[t] !== !0 && (e.enable(t),
  53511. c[t] = !0)
  53512. }
  53513. ,
  53514. this.disable = function(t) {
  53515. c[t] !== !1 && (e.disable(t),
  53516. c[t] = !1)
  53517. }
  53518. ,
  53519. this.getCompressedTextureFormats = function() {
  53520. if (null === h && (h = [],
  53521. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53522. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53523. h.push(i[n]);
  53524. return h
  53525. }
  53526. ,
  53527. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53528. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53529. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53530. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53531. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53532. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53533. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53534. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53535. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53536. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53537. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53538. u = t,
  53539. A = h),
  53540. t === n.CustomBlending ? (s = s || r,
  53541. l = l || o,
  53542. c = c || a,
  53543. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53544. d = r,
  53545. g = s),
  53546. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53547. p = o,
  53548. f = a,
  53549. m = l,
  53550. v = c)) : (d = null,
  53551. p = null,
  53552. f = null,
  53553. g = null,
  53554. m = null,
  53555. v = null)
  53556. }
  53557. ,
  53558. this.setDepthFunc = function(t) {
  53559. if (y !== t) {
  53560. if (t)
  53561. switch (t) {
  53562. case n.NeverDepth:
  53563. e.depthFunc(e.NEVER);
  53564. break;
  53565. case n.AlwaysDepth:
  53566. e.depthFunc(e.ALWAYS);
  53567. break;
  53568. case n.LessDepth:
  53569. e.depthFunc(e.LESS);
  53570. break;
  53571. case n.LessEqualDepth:
  53572. e.depthFunc(e.LEQUAL);
  53573. break;
  53574. case n.EqualDepth:
  53575. e.depthFunc(e.EQUAL);
  53576. break;
  53577. case n.GreaterEqualDepth:
  53578. e.depthFunc(e.GEQUAL);
  53579. break;
  53580. case n.GreaterDepth:
  53581. e.depthFunc(e.GREATER);
  53582. break;
  53583. case n.NotEqualDepth:
  53584. e.depthFunc(e.NOTEQUAL);
  53585. break;
  53586. default:
  53587. e.depthFunc(e.LEQUAL)
  53588. }
  53589. else
  53590. e.depthFunc(e.LEQUAL);
  53591. y = t
  53592. }
  53593. }
  53594. ,
  53595. this.setDepthTest = function(t) {
  53596. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53597. }
  53598. ,
  53599. this.setDepthWrite = function(t) {
  53600. C !== t && (e.depthMask(t),
  53601. C = t)
  53602. }
  53603. ,
  53604. this.setColorWrite = function(t) {
  53605. I !== t && (e.colorMask(t, t, t, t),
  53606. I = t)
  53607. }
  53608. ,
  53609. this.setStencilFunc = function(t, i, n) {
  53610. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53611. b = t,
  53612. w = i,
  53613. _ = n)
  53614. }
  53615. ,
  53616. this.setStencilOp = function(t, i, n) {
  53617. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53618. T = t,
  53619. x = i,
  53620. S = n)
  53621. }
  53622. ,
  53623. this.setStencilTest = function(t) {
  53624. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53625. }
  53626. ,
  53627. this.setStencilWrite = function(t) {
  53628. E !== t && (e.stencilMask(t),
  53629. E = t)
  53630. }
  53631. ,
  53632. this.setFlipSided = function(t) {
  53633. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53634. M = t)
  53635. }
  53636. ,
  53637. this.setLineWidth = function(t) {
  53638. t !== R && (e.lineWidth(t),
  53639. R = t)
  53640. }
  53641. ,
  53642. this.setPolygonOffset = function(t, i, n) {
  53643. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53644. !t || P === i && O === n || (e.polygonOffset(i, n),
  53645. P = i,
  53646. O = n)
  53647. }
  53648. ,
  53649. this.getScissorTest = function() {
  53650. return L
  53651. }
  53652. ,
  53653. this.setScissorTest = function(t) {
  53654. L = t,
  53655. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53656. }
  53657. ,
  53658. this.activeTexture = function(t) {
  53659. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53660. N !== t && (e.activeTexture(t),
  53661. N = t)
  53662. }
  53663. ,
  53664. this.bindTexture = function(t, i) {
  53665. void 0 === N && r.activeTexture();
  53666. var n = B[N];
  53667. void 0 === n && (n = {
  53668. type: void 0,
  53669. texture: void 0
  53670. },
  53671. B[N] = n),
  53672. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53673. n.type = t,
  53674. n.texture = i)
  53675. }
  53676. ,
  53677. this.compressedTexImage2D = function() {
  53678. try {
  53679. e.compressedTexImage2D.apply(e, arguments)
  53680. } catch (e) {
  53681. console.error(e)
  53682. }
  53683. }
  53684. ,
  53685. this.texImage2D = function() {
  53686. try {
  53687. e.texImage2D.apply(e, arguments)
  53688. } catch (e) {
  53689. console.error(e)
  53690. }
  53691. }
  53692. ,
  53693. this.clearColor = function(t, i, n, r) {
  53694. o.set(t, i, n, r),
  53695. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53696. F.copy(o))
  53697. }
  53698. ,
  53699. this.clearDepth = function(t) {
  53700. V !== t && (e.clearDepth(t),
  53701. V = t)
  53702. }
  53703. ,
  53704. this.clearStencil = function(t) {
  53705. U !== t && (e.clearStencil(t),
  53706. U = t)
  53707. }
  53708. ,
  53709. this.scissor = function(t) {
  53710. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53711. k.copy(t))
  53712. }
  53713. ,
  53714. this.viewport = function(t) {
  53715. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53716. H.copy(t))
  53717. }
  53718. ,
  53719. this.reset = function() {
  53720. for (var t = 0; t < s.length; t++)
  53721. 1 === s[t] && (e.disableVertexAttribArray(t),
  53722. s[t] = 0);
  53723. c = {},
  53724. h = null,
  53725. N = void 0,
  53726. B = {},
  53727. u = null,
  53728. I = null,
  53729. C = null,
  53730. E = null,
  53731. M = null
  53732. }
  53733. }
  53734. ,
  53735. n.LensFlarePlugin = function(e, t) {
  53736. function i() {
  53737. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53738. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53739. o = p.createBuffer(),
  53740. a = p.createBuffer(),
  53741. p.bindBuffer(p.ARRAY_BUFFER, o),
  53742. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53743. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53744. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53745. u = p.createTexture(),
  53746. d = p.createTexture(),
  53747. f.bindTexture(p.TEXTURE_2D, u),
  53748. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53749. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53750. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53751. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53752. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53753. f.bindTexture(p.TEXTURE_2D, d),
  53754. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53755. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53756. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53757. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53758. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53759. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53760. var i;
  53761. i = h ? {
  53762. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53763. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53764. } : {
  53765. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53766. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53767. },
  53768. s = r(i),
  53769. l = {
  53770. vertex: p.getAttribLocation(s, "position"),
  53771. uv: p.getAttribLocation(s, "uv")
  53772. },
  53773. c = {
  53774. renderType: p.getUniformLocation(s, "renderType"),
  53775. map: p.getUniformLocation(s, "map"),
  53776. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53777. opacity: p.getUniformLocation(s, "opacity"),
  53778. color: p.getUniformLocation(s, "color"),
  53779. scale: p.getUniformLocation(s, "scale"),
  53780. rotation: p.getUniformLocation(s, "rotation"),
  53781. screenPosition: p.getUniformLocation(s, "screenPosition")
  53782. }
  53783. }
  53784. function r(t) {
  53785. var i = p.createProgram()
  53786. , n = p.createShader(p.FRAGMENT_SHADER)
  53787. , r = p.createShader(p.VERTEX_SHADER)
  53788. , o = "precision " + e.getPrecision() + " float;\n";
  53789. return p.shaderSource(n, o + t.fragmentShader),
  53790. p.shaderSource(r, o + t.vertexShader),
  53791. p.compileShader(n),
  53792. p.compileShader(r),
  53793. p.attachShader(i, n),
  53794. p.attachShader(i, r),
  53795. p.linkProgram(i),
  53796. i
  53797. }
  53798. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53799. this.render = function(r, g, m) {
  53800. if (0 !== t.length) {
  53801. var v = new n.Vector3
  53802. , A = m.w / m.z
  53803. , y = .5 * m.z
  53804. , C = .5 * m.w
  53805. , I = 16 / m.w
  53806. , E = new n.Vector2(I * A,I)
  53807. , b = new n.Vector3(1,1,0)
  53808. , w = new n.Vector2(1,1);
  53809. void 0 === s && i(),
  53810. p.useProgram(s),
  53811. f.initAttributes(),
  53812. f.enableAttribute(l.vertex),
  53813. f.enableAttribute(l.uv),
  53814. f.disableUnusedAttributes(),
  53815. p.uniform1i(c.occlusionMap, 0),
  53816. p.uniform1i(c.map, 1),
  53817. p.bindBuffer(p.ARRAY_BUFFER, o),
  53818. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53819. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53820. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53821. f.disable(p.CULL_FACE),
  53822. f.setDepthWrite(!1);
  53823. for (var _ = 0, T = t.length; _ < T; _++) {
  53824. I = 16 / m.w,
  53825. E.set(I * A, I);
  53826. var x = t[_];
  53827. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53828. v.applyMatrix4(g.matrixWorldInverse),
  53829. v.applyProjection(g.projectionMatrix),
  53830. b.copy(v),
  53831. w.x = b.x * y + y,
  53832. w.y = b.y * C + C,
  53833. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53834. f.activeTexture(p.TEXTURE0),
  53835. f.bindTexture(p.TEXTURE_2D, null),
  53836. f.activeTexture(p.TEXTURE1),
  53837. f.bindTexture(p.TEXTURE_2D, u),
  53838. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53839. p.uniform1i(c.renderType, 0),
  53840. p.uniform2f(c.scale, E.x, E.y),
  53841. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53842. f.disable(p.BLEND),
  53843. f.enable(p.DEPTH_TEST),
  53844. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53845. f.activeTexture(p.TEXTURE0),
  53846. f.bindTexture(p.TEXTURE_2D, d),
  53847. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53848. p.uniform1i(c.renderType, 1),
  53849. f.disable(p.DEPTH_TEST),
  53850. f.activeTexture(p.TEXTURE1),
  53851. f.bindTexture(p.TEXTURE_2D, u),
  53852. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53853. x.positionScreen.copy(b),
  53854. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53855. p.uniform1i(c.renderType, 2),
  53856. f.enable(p.BLEND);
  53857. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53858. var R = x.lensFlares[S];
  53859. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53860. b.y = R.y,
  53861. b.z = R.z,
  53862. I = R.size * R.scale / m.w,
  53863. E.x = I * A,
  53864. E.y = I,
  53865. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53866. p.uniform2f(c.scale, E.x, E.y),
  53867. p.uniform1f(c.rotation, R.rotation),
  53868. p.uniform1f(c.opacity, R.opacity),
  53869. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53870. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53871. e.setTexture(R.texture, 1),
  53872. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53873. }
  53874. }
  53875. }
  53876. f.enable(p.CULL_FACE),
  53877. f.enable(p.DEPTH_TEST),
  53878. f.setDepthWrite(!0),
  53879. e.resetGLState()
  53880. }
  53881. }
  53882. }
  53883. ,
  53884. n.SpritePlugin = function(e, t) {
  53885. function i() {
  53886. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53887. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53888. a = d.createBuffer(),
  53889. s = d.createBuffer(),
  53890. d.bindBuffer(d.ARRAY_BUFFER, a),
  53891. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53892. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53893. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53894. l = r(),
  53895. c = {
  53896. position: d.getAttribLocation(l, "position"),
  53897. uv: d.getAttribLocation(l, "uv")
  53898. },
  53899. h = {
  53900. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53901. uvScale: d.getUniformLocation(l, "uvScale"),
  53902. rotation: d.getUniformLocation(l, "rotation"),
  53903. scale: d.getUniformLocation(l, "scale"),
  53904. color: d.getUniformLocation(l, "color"),
  53905. map: d.getUniformLocation(l, "map"),
  53906. opacity: d.getUniformLocation(l, "opacity"),
  53907. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53908. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53909. fogType: d.getUniformLocation(l, "fogType"),
  53910. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53911. fogNear: d.getUniformLocation(l, "fogNear"),
  53912. fogFar: d.getUniformLocation(l, "fogFar"),
  53913. fogColor: d.getUniformLocation(l, "fogColor"),
  53914. alphaTest: d.getUniformLocation(l, "alphaTest")
  53915. };
  53916. var i = document.createElement("canvas");
  53917. i.width = 8,
  53918. i.height = 8;
  53919. var o = i.getContext("2d");
  53920. o.fillStyle = "white",
  53921. o.fillRect(0, 0, 8, 8),
  53922. u = new n.Texture(i),
  53923. u.needsUpdate = !0
  53924. }
  53925. function r() {
  53926. var t = d.createProgram()
  53927. , i = d.createShader(d.VERTEX_SHADER)
  53928. , n = d.createShader(d.FRAGMENT_SHADER);
  53929. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53930. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53931. d.compileShader(i),
  53932. d.compileShader(n),
  53933. d.attachShader(t, i),
  53934. d.attachShader(t, n),
  53935. d.linkProgram(t),
  53936. t
  53937. }
  53938. function o(e, t) {
  53939. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53940. }
  53941. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53942. this.render = function(r, v) {
  53943. if (0 !== t.length) {
  53944. void 0 === l && i(),
  53945. d.useProgram(l),
  53946. p.initAttributes(),
  53947. p.enableAttribute(c.position),
  53948. p.enableAttribute(c.uv),
  53949. p.disableUnusedAttributes(),
  53950. p.disable(d.CULL_FACE),
  53951. p.enable(d.BLEND),
  53952. d.bindBuffer(d.ARRAY_BUFFER, a),
  53953. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53954. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53955. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53956. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53957. p.activeTexture(d.TEXTURE0),
  53958. d.uniform1i(h.map, 0);
  53959. var A = 0
  53960. , y = 0
  53961. , C = r.fog;
  53962. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53963. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53964. d.uniform1f(h.fogFar, C.far),
  53965. d.uniform1i(h.fogType, 1),
  53966. A = 1,
  53967. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53968. d.uniform1i(h.fogType, 2),
  53969. A = 2,
  53970. y = 2)) : (d.uniform1i(h.fogType, 0),
  53971. A = 0,
  53972. y = 0);
  53973. for (var I = 0, E = t.length; I < E; I++) {
  53974. var b = t[I];
  53975. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53976. b.z = -b.modelViewMatrix.elements[14]
  53977. }
  53978. t.sort(o);
  53979. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53980. var b = t[I]
  53981. , _ = b.material;
  53982. d.uniform1f(h.alphaTest, _.alphaTest),
  53983. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53984. b.matrixWorld.decompose(f, g, m),
  53985. w[0] = m.x,
  53986. w[1] = m.y;
  53987. var T = 0;
  53988. r.fog && _.fog && (T = y),
  53989. A !== T && (d.uniform1i(h.fogType, T),
  53990. A = T),
  53991. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53992. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53993. d.uniform2f(h.uvScale, 1, 1)),
  53994. d.uniform1f(h.opacity, _.opacity),
  53995. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53996. d.uniform1f(h.rotation, _.rotation),
  53997. d.uniform2fv(h.scale, w),
  53998. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53999. p.setDepthTest(_.depthTest),
  54000. p.setDepthWrite(_.depthWrite),
  54001. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54002. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54003. }
  54004. p.enable(d.CULL_FACE),
  54005. e.resetGLState()
  54006. }
  54007. }
  54008. }
  54009. ,
  54010. Object.defineProperties(n.Box2.prototype, {
  54011. empty: {
  54012. value: function() {
  54013. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54014. this.isEmpty()
  54015. }
  54016. },
  54017. isIntersectionBox: {
  54018. value: function(e) {
  54019. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54020. this.intersectsBox(e)
  54021. }
  54022. }
  54023. }),
  54024. Object.defineProperties(n.Box3.prototype, {
  54025. empty: {
  54026. value: function() {
  54027. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54028. this.isEmpty()
  54029. }
  54030. },
  54031. isIntersectionBox: {
  54032. value: function(e) {
  54033. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54034. this.intersectsBox(e)
  54035. }
  54036. },
  54037. isIntersectionSphere: {
  54038. value: function(e) {
  54039. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54040. this.intersectsSphere(e)
  54041. }
  54042. }
  54043. }),
  54044. Object.defineProperties(n.Matrix3.prototype, {
  54045. multiplyVector3: {
  54046. value: function(e) {
  54047. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54048. e.applyMatrix3(this)
  54049. }
  54050. },
  54051. multiplyVector3Array: {
  54052. value: function(e) {
  54053. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54054. this.applyToVector3Array(e)
  54055. }
  54056. }
  54057. }),
  54058. Object.defineProperties(n.Matrix4.prototype, {
  54059. extractPosition: {
  54060. value: function(e) {
  54061. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54062. this.copyPosition(e)
  54063. }
  54064. },
  54065. setRotationFromQuaternion: {
  54066. value: function(e) {
  54067. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54068. this.makeRotationFromQuaternion(e)
  54069. }
  54070. },
  54071. multiplyVector3: {
  54072. value: function(e) {
  54073. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54074. e.applyProjection(this)
  54075. }
  54076. },
  54077. multiplyVector4: {
  54078. value: function(e) {
  54079. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54080. e.applyMatrix4(this)
  54081. }
  54082. },
  54083. multiplyVector3Array: {
  54084. value: function(e) {
  54085. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54086. this.applyToVector3Array(e)
  54087. }
  54088. },
  54089. rotateAxis: {
  54090. value: function(e) {
  54091. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54092. e.transformDirection(this)
  54093. }
  54094. },
  54095. crossVector: {
  54096. value: function(e) {
  54097. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54098. e.applyMatrix4(this)
  54099. }
  54100. },
  54101. translate: {
  54102. value: function(e) {
  54103. console.error("THREE.Matrix4: .translate() has been removed.")
  54104. }
  54105. },
  54106. rotateX: {
  54107. value: function(e) {
  54108. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54109. }
  54110. },
  54111. rotateY: {
  54112. value: function(e) {
  54113. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54114. }
  54115. },
  54116. rotateZ: {
  54117. value: function(e) {
  54118. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54119. }
  54120. },
  54121. rotateByAxis: {
  54122. value: function(e, t) {
  54123. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54124. }
  54125. }
  54126. }),
  54127. Object.defineProperties(n.Plane.prototype, {
  54128. isIntersectionLine: {
  54129. value: function(e) {
  54130. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54131. this.intersectsLine(e)
  54132. }
  54133. }
  54134. }),
  54135. Object.defineProperties(n.Quaternion.prototype, {
  54136. multiplyVector3: {
  54137. value: function(e) {
  54138. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54139. e.applyQuaternion(this)
  54140. }
  54141. }
  54142. }),
  54143. Object.defineProperties(n.Ray.prototype, {
  54144. isIntersectionBox: {
  54145. value: function(e) {
  54146. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54147. this.intersectsBox(e)
  54148. }
  54149. },
  54150. isIntersectionPlane: {
  54151. value: function(e) {
  54152. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54153. this.intersectsPlane(e)
  54154. }
  54155. },
  54156. isIntersectionSphere: {
  54157. value: function(e) {
  54158. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54159. this.intersectsSphere(e)
  54160. }
  54161. }
  54162. }),
  54163. Object.defineProperties(n.Vector3.prototype, {
  54164. setEulerFromRotationMatrix: {
  54165. value: function() {
  54166. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54167. }
  54168. },
  54169. setEulerFromQuaternion: {
  54170. value: function() {
  54171. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54172. }
  54173. },
  54174. getPositionFromMatrix: {
  54175. value: function(e) {
  54176. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54177. this.setFromMatrixPosition(e)
  54178. }
  54179. },
  54180. getScaleFromMatrix: {
  54181. value: function(e) {
  54182. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54183. this.setFromMatrixScale(e)
  54184. }
  54185. },
  54186. getColumnFromMatrix: {
  54187. value: function(e, t) {
  54188. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54189. this.setFromMatrixColumn(e, t)
  54190. }
  54191. }
  54192. }),
  54193. n.Face4 = function(e, t, i, r, o, a, s) {
  54194. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54195. new n.Face3(e,t,i,o,a,s)
  54196. }
  54197. ,
  54198. n.Vertex = function(e, t, i) {
  54199. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54200. new n.Vector3(e,t,i)
  54201. }
  54202. ,
  54203. Object.defineProperties(n.Object3D.prototype, {
  54204. eulerOrder: {
  54205. get: function() {
  54206. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54207. this.rotation.order
  54208. },
  54209. set: function(e) {
  54210. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54211. this.rotation.order = e
  54212. }
  54213. },
  54214. getChildByName: {
  54215. value: function(e) {
  54216. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54217. this.getObjectByName(e)
  54218. }
  54219. },
  54220. renderDepth: {
  54221. set: function(e) {
  54222. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54223. }
  54224. },
  54225. translate: {
  54226. value: function(e, t) {
  54227. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54228. this.translateOnAxis(t, e)
  54229. }
  54230. },
  54231. useQuaternion: {
  54232. get: function() {
  54233. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54234. },
  54235. set: function(e) {
  54236. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54237. }
  54238. }
  54239. }),
  54240. Object.defineProperties(n, {
  54241. PointCloud: {
  54242. value: function(e, t) {
  54243. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54244. new n.Points(e,t)
  54245. }
  54246. },
  54247. ParticleSystem: {
  54248. value: function(e, t) {
  54249. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54250. new n.Points(e,t)
  54251. }
  54252. }
  54253. }),
  54254. Object.defineProperties(n.Light.prototype, {
  54255. onlyShadow: {
  54256. set: function(e) {
  54257. console.warn("THREE.Light: .onlyShadow has been removed.")
  54258. }
  54259. },
  54260. shadowCameraFov: {
  54261. set: function(e) {
  54262. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54263. this.shadow.camera.fov = e
  54264. }
  54265. },
  54266. shadowCameraLeft: {
  54267. set: function(e) {
  54268. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54269. this.shadow.camera.left = e
  54270. }
  54271. },
  54272. shadowCameraRight: {
  54273. set: function(e) {
  54274. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54275. this.shadow.camera.right = e
  54276. }
  54277. },
  54278. shadowCameraTop: {
  54279. set: function(e) {
  54280. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54281. this.shadow.camera.top = e
  54282. }
  54283. },
  54284. shadowCameraBottom: {
  54285. set: function(e) {
  54286. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54287. this.shadow.camera.bottom = e
  54288. }
  54289. },
  54290. shadowCameraNear: {
  54291. set: function(e) {
  54292. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54293. this.shadow.camera.near = e
  54294. }
  54295. },
  54296. shadowCameraFar: {
  54297. set: function(e) {
  54298. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54299. this.shadow.camera.far = e
  54300. }
  54301. },
  54302. shadowCameraVisible: {
  54303. set: function(e) {
  54304. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54305. }
  54306. },
  54307. shadowBias: {
  54308. set: function(e) {
  54309. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54310. this.shadow.bias = e
  54311. }
  54312. },
  54313. shadowDarkness: {
  54314. set: function(e) {
  54315. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54316. }
  54317. },
  54318. shadowMapWidth: {
  54319. set: function(e) {
  54320. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54321. this.shadow.mapSize.width = e
  54322. }
  54323. },
  54324. shadowMapHeight: {
  54325. set: function(e) {
  54326. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54327. this.shadow.mapSize.height = e
  54328. }
  54329. }
  54330. }),
  54331. Object.defineProperties(n.BufferAttribute.prototype, {
  54332. length: {
  54333. get: function() {
  54334. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54335. this.array.length
  54336. }
  54337. }
  54338. }),
  54339. Object.defineProperties(n.BufferGeometry.prototype, {
  54340. drawcalls: {
  54341. get: function() {
  54342. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54343. this.groups
  54344. }
  54345. },
  54346. offsets: {
  54347. get: function() {
  54348. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54349. this.groups
  54350. }
  54351. },
  54352. addIndex: {
  54353. value: function(e) {
  54354. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54355. this.setIndex(e)
  54356. }
  54357. },
  54358. addDrawCall: {
  54359. value: function(e, t, i) {
  54360. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54361. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54362. this.addGroup(e, t)
  54363. }
  54364. },
  54365. clearDrawCalls: {
  54366. value: function() {
  54367. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54368. this.clearGroups()
  54369. }
  54370. },
  54371. computeTangents: {
  54372. value: function() {
  54373. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54374. }
  54375. },
  54376. computeOffsets: {
  54377. value: function() {
  54378. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54379. }
  54380. }
  54381. }),
  54382. Object.defineProperties(n.Material.prototype, {
  54383. wrapAround: {
  54384. get: function() {
  54385. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54386. },
  54387. set: function(e) {
  54388. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54389. }
  54390. },
  54391. wrapRGB: {
  54392. get: function() {
  54393. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54394. new n.Color
  54395. }
  54396. }
  54397. }),
  54398. Object.defineProperties(n, {
  54399. PointCloudMaterial: {
  54400. value: function(e) {
  54401. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54402. new n.PointsMaterial(e)
  54403. }
  54404. },
  54405. ParticleBasicMaterial: {
  54406. value: function(e) {
  54407. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54408. new n.PointsMaterial(e)
  54409. }
  54410. },
  54411. ParticleSystemMaterial: {
  54412. value: function(e) {
  54413. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54414. new n.PointsMaterial(e)
  54415. }
  54416. }
  54417. }),
  54418. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54419. metal: {
  54420. get: function() {
  54421. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54422. !1
  54423. },
  54424. set: function(e) {
  54425. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54426. }
  54427. }
  54428. }),
  54429. Object.defineProperties(n.ShaderMaterial.prototype, {
  54430. derivatives: {
  54431. get: function() {
  54432. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54433. this.extensions.derivatives
  54434. },
  54435. set: function(e) {
  54436. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54437. this.extensions.derivatives = e
  54438. }
  54439. }
  54440. }),
  54441. Object.defineProperties(n.WebGLRenderer.prototype, {
  54442. supportsFloatTextures: {
  54443. value: function() {
  54444. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54445. this.extensions.get("OES_texture_float")
  54446. }
  54447. },
  54448. supportsHalfFloatTextures: {
  54449. value: function() {
  54450. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54451. this.extensions.get("OES_texture_half_float")
  54452. }
  54453. },
  54454. supportsStandardDerivatives: {
  54455. value: function() {
  54456. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54457. this.extensions.get("OES_standard_derivatives")
  54458. }
  54459. },
  54460. supportsCompressedTextureS3TC: {
  54461. value: function() {
  54462. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54463. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54464. }
  54465. },
  54466. supportsCompressedTexturePVRTC: {
  54467. value: function() {
  54468. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54469. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54470. }
  54471. },
  54472. supportsBlendMinMax: {
  54473. value: function() {
  54474. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54475. this.extensions.get("EXT_blend_minmax")
  54476. }
  54477. },
  54478. supportsVertexTextures: {
  54479. value: function() {
  54480. return this.capabilities.vertexTextures
  54481. }
  54482. },
  54483. supportsInstancedArrays: {
  54484. value: function() {
  54485. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54486. this.extensions.get("ANGLE_instanced_arrays")
  54487. }
  54488. },
  54489. enableScissorTest: {
  54490. value: function(e) {
  54491. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54492. this.setScissorTest(e)
  54493. }
  54494. },
  54495. initMaterial: {
  54496. value: function() {
  54497. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54498. }
  54499. },
  54500. addPrePlugin: {
  54501. value: function() {
  54502. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54503. }
  54504. },
  54505. addPostPlugin: {
  54506. value: function() {
  54507. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54508. }
  54509. },
  54510. updateShadowMap: {
  54511. value: function() {
  54512. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54513. }
  54514. },
  54515. shadowMapEnabled: {
  54516. get: function() {
  54517. return this.shadowMap.enabled
  54518. },
  54519. set: function(e) {
  54520. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54521. this.shadowMap.enabled = e
  54522. }
  54523. },
  54524. shadowMapType: {
  54525. get: function() {
  54526. return this.shadowMap.type
  54527. },
  54528. set: function(e) {
  54529. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54530. this.shadowMap.type = e
  54531. }
  54532. },
  54533. shadowMapCullFace: {
  54534. get: function() {
  54535. return this.shadowMap.cullFace
  54536. },
  54537. set: function(e) {
  54538. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54539. this.shadowMap.cullFace = e
  54540. }
  54541. }
  54542. }),
  54543. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54544. wrapS: {
  54545. get: function() {
  54546. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54547. this.texture.wrapS
  54548. },
  54549. set: function(e) {
  54550. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54551. this.texture.wrapS = e
  54552. }
  54553. },
  54554. wrapT: {
  54555. get: function() {
  54556. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54557. this.texture.wrapT
  54558. },
  54559. set: function(e) {
  54560. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54561. this.texture.wrapT = e
  54562. }
  54563. },
  54564. magFilter: {
  54565. get: function() {
  54566. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54567. this.texture.magFilter
  54568. },
  54569. set: function(e) {
  54570. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54571. this.texture.magFilter = e
  54572. }
  54573. },
  54574. minFilter: {
  54575. get: function() {
  54576. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54577. this.texture.minFilter
  54578. },
  54579. set: function(e) {
  54580. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54581. this.texture.minFilter = e
  54582. }
  54583. },
  54584. anisotropy: {
  54585. get: function() {
  54586. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54587. this.texture.anisotropy
  54588. },
  54589. set: function(e) {
  54590. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54591. this.texture.anisotropy = e
  54592. }
  54593. },
  54594. offset: {
  54595. get: function() {
  54596. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54597. this.texture.offset
  54598. },
  54599. set: function(e) {
  54600. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54601. this.texture.offset = e
  54602. }
  54603. },
  54604. repeat: {
  54605. get: function() {
  54606. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54607. this.texture.repeat
  54608. },
  54609. set: function(e) {
  54610. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54611. this.texture.repeat = e
  54612. }
  54613. },
  54614. format: {
  54615. get: function() {
  54616. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54617. this.texture.format
  54618. },
  54619. set: function(e) {
  54620. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54621. this.texture.format = e
  54622. }
  54623. },
  54624. type: {
  54625. get: function() {
  54626. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54627. this.texture.type
  54628. },
  54629. set: function(e) {
  54630. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54631. this.texture.type = e
  54632. }
  54633. },
  54634. generateMipmaps: {
  54635. get: function() {
  54636. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54637. this.texture.generateMipmaps
  54638. },
  54639. set: function(e) {
  54640. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54641. this.texture.generateMipmaps = e
  54642. }
  54643. }
  54644. }),
  54645. n.GeometryUtils = {
  54646. merge: function(e, t, i) {
  54647. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54648. var r;
  54649. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54650. r = t.matrix,
  54651. t = t.geometry),
  54652. e.merge(t, r, i)
  54653. },
  54654. center: function(e) {
  54655. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54656. e.center()
  54657. }
  54658. },
  54659. n.ImageUtils = {
  54660. crossOrigin: void 0,
  54661. loadTexture: function(e, t, i, r) {
  54662. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54663. var o = new n.TextureLoader;
  54664. o.setCrossOrigin(this.crossOrigin);
  54665. var a = o.load(e, i, void 0, r);
  54666. return t && (a.mapping = t),
  54667. a
  54668. },
  54669. loadTextureCube: function(e, t, i, r) {
  54670. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54671. var o = new n.CubeTextureLoader;
  54672. o.setCrossOrigin(this.crossOrigin);
  54673. var a = o.load(e, i, void 0, r);
  54674. return t && (a.mapping = t),
  54675. a
  54676. },
  54677. loadCompressedTexture: function() {
  54678. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54679. },
  54680. loadCompressedTextureCube: function() {
  54681. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54682. }
  54683. },
  54684. n.Projector = function() {
  54685. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54686. this.projectVector = function(e, t) {
  54687. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54688. e.project(t)
  54689. }
  54690. ,
  54691. this.unprojectVector = function(e, t) {
  54692. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54693. e.unproject(t)
  54694. }
  54695. ,
  54696. this.pickingRay = function(e, t) {
  54697. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54698. }
  54699. }
  54700. ,
  54701. n.CanvasRenderer = function() {
  54702. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54703. this.domElement = document.createElement("canvas"),
  54704. this.clear = function() {}
  54705. ,
  54706. this.render = function() {}
  54707. ,
  54708. this.setClearColor = function() {}
  54709. ,
  54710. this.setSize = function() {}
  54711. }
  54712. ,
  54713. n.MeshFaceMaterial = n.MultiMaterial,
  54714. n.CurveUtils = {
  54715. tangentQuadraticBezier: function(e, t, i, n) {
  54716. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54717. },
  54718. tangentCubicBezier: function(e, t, i, n, r) {
  54719. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54720. },
  54721. tangentSpline: function(e, t, i, n, r) {
  54722. var o = 6 * e * e - 6 * e
  54723. , a = 3 * e * e - 4 * e + 1
  54724. , s = -6 * e * e + 6 * e
  54725. , l = 3 * e * e - 2 * e;
  54726. return o + a + s + l
  54727. },
  54728. interpolate: function(e, t, i, n, r) {
  54729. var o = .5 * (i - e)
  54730. , a = .5 * (n - t)
  54731. , s = r * r
  54732. , l = r * s;
  54733. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54734. }
  54735. },
  54736. n.SceneUtils = {
  54737. createMultiMaterialObject: function(e, t) {
  54738. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54739. i.add(new n.Mesh(e,t[r]));
  54740. return i
  54741. },
  54742. detach: function(e, t, i) {
  54743. e.applyMatrix(t.matrixWorld),
  54744. t.remove(e),
  54745. i.add(e)
  54746. },
  54747. attach: function(e, t, i) {
  54748. var r = new n.Matrix4;
  54749. r.getInverse(i.matrixWorld),
  54750. e.applyMatrix(r),
  54751. t.remove(e),
  54752. i.add(e)
  54753. }
  54754. },
  54755. n.ShapeUtils = {
  54756. area: function(e) {
  54757. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54758. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54759. return .5 * i
  54760. },
  54761. triangulate: function() {
  54762. function e(e, t, i, n, r, o) {
  54763. var a, s, l, c, h, u, d, p, f;
  54764. if (s = e[o[t]].x,
  54765. l = e[o[t]].y,
  54766. c = e[o[i]].x,
  54767. h = e[o[i]].y,
  54768. u = e[o[n]].x,
  54769. d = e[o[n]].y,
  54770. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54771. return !1;
  54772. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54773. for (g = u - c,
  54774. m = d - h,
  54775. v = s - u,
  54776. A = l - d,
  54777. y = c - s,
  54778. C = h - l,
  54779. a = 0; a < r; a++)
  54780. if (p = e[o[a]].x,
  54781. f = e[o[a]].y,
  54782. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54783. E = f - l,
  54784. b = p - c,
  54785. w = f - h,
  54786. _ = p - u,
  54787. T = f - d,
  54788. M = g * w - m * b,
  54789. x = y * E - C * I,
  54790. S = v * T - A * _,
  54791. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54792. return !1;
  54793. return !0
  54794. }
  54795. return function(t, i) {
  54796. var r = t.length;
  54797. if (r < 3)
  54798. return null;
  54799. var o, a, s, l = [], c = [], h = [];
  54800. if (n.ShapeUtils.area(t) > 0)
  54801. for (a = 0; a < r; a++)
  54802. c[a] = a;
  54803. else
  54804. for (a = 0; a < r; a++)
  54805. c[a] = r - 1 - a;
  54806. var u = r
  54807. , d = 2 * u;
  54808. for (a = u - 1; u > 2; ) {
  54809. if (d-- <= 0)
  54810. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54811. i ? h : l;
  54812. if (o = a,
  54813. u <= o && (o = 0),
  54814. a = o + 1,
  54815. u <= a && (a = 0),
  54816. s = a + 1,
  54817. u <= s && (s = 0),
  54818. e(t, o, a, s, u, c)) {
  54819. var p, f, g, m, v;
  54820. for (p = c[o],
  54821. f = c[a],
  54822. g = c[s],
  54823. l.push([t[p], t[f], t[g]]),
  54824. h.push([c[o], c[a], c[s]]),
  54825. m = a,
  54826. v = a + 1; v < u; m++,
  54827. v++)
  54828. c[m] = c[v];
  54829. u--,
  54830. d = 2 * u
  54831. }
  54832. }
  54833. return i ? h : l
  54834. }
  54835. }(),
  54836. triangulateShape: function(e, t) {
  54837. function i(e, t, i) {
  54838. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54839. }
  54840. function r(e, t, n, r, o) {
  54841. var a = t.x - e.x
  54842. , s = t.y - e.y
  54843. , l = r.x - n.x
  54844. , c = r.y - n.y
  54845. , h = e.x - n.x
  54846. , u = e.y - n.y
  54847. , d = s * l - a * c
  54848. , p = s * h - a * u;
  54849. if (Math.abs(d) > Number.EPSILON) {
  54850. var f;
  54851. if (d > 0) {
  54852. if (p < 0 || p > d)
  54853. return [];
  54854. if (f = c * h - l * u,
  54855. f < 0 || f > d)
  54856. return []
  54857. } else {
  54858. if (p > 0 || p < d)
  54859. return [];
  54860. if (f = c * h - l * u,
  54861. f > 0 || f < d)
  54862. return []
  54863. }
  54864. if (0 === f)
  54865. return !o || 0 !== p && p !== d ? [e] : [];
  54866. if (f === d)
  54867. return !o || 0 !== p && p !== d ? [t] : [];
  54868. if (0 === p)
  54869. return [n];
  54870. if (p === d)
  54871. return [r];
  54872. var g = f / d;
  54873. return [{
  54874. x: e.x + g * a,
  54875. y: e.y + g * s
  54876. }]
  54877. }
  54878. if (0 !== p || c * h !== l * u)
  54879. return [];
  54880. var m = 0 === a && 0 === s
  54881. , v = 0 === l && 0 === c;
  54882. if (m && v)
  54883. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54884. if (m)
  54885. return i(n, r, e) ? [e] : [];
  54886. if (v)
  54887. return i(e, t, n) ? [n] : [];
  54888. var A, y, C, I, E, b, w, _;
  54889. return 0 !== a ? (e.x < t.x ? (A = e,
  54890. C = e.x,
  54891. y = t,
  54892. I = t.x) : (A = t,
  54893. C = t.x,
  54894. y = e,
  54895. I = e.x),
  54896. n.x < r.x ? (E = n,
  54897. w = n.x,
  54898. b = r,
  54899. _ = r.x) : (E = r,
  54900. w = r.x,
  54901. b = n,
  54902. _ = n.x)) : (e.y < t.y ? (A = e,
  54903. C = e.y,
  54904. y = t,
  54905. I = t.y) : (A = t,
  54906. C = t.y,
  54907. y = e,
  54908. I = e.y),
  54909. n.y < r.y ? (E = n,
  54910. w = n.y,
  54911. b = r,
  54912. _ = r.y) : (E = r,
  54913. w = r.y,
  54914. b = n,
  54915. _ = n.y)),
  54916. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54917. }
  54918. function o(e, t, i, n) {
  54919. var r = t.x - e.x
  54920. , o = t.y - e.y
  54921. , a = i.x - e.x
  54922. , s = i.y - e.y
  54923. , l = n.x - e.x
  54924. , c = n.y - e.y
  54925. , h = r * s - o * a
  54926. , u = r * c - o * l;
  54927. if (Math.abs(h) > Number.EPSILON) {
  54928. var d = l * s - c * a;
  54929. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54930. }
  54931. return u > 0
  54932. }
  54933. function a(e, t) {
  54934. function i(e, t) {
  54935. var i = A.length - 1
  54936. , n = e - 1;
  54937. n < 0 && (n = i);
  54938. var r = e + 1;
  54939. r > i && (r = 0);
  54940. var a = o(A[e], A[n], A[r], s[t]);
  54941. if (!a)
  54942. return !1;
  54943. var l = s.length - 1
  54944. , c = t - 1;
  54945. c < 0 && (c = l);
  54946. var h = t + 1;
  54947. return h > l && (h = 0),
  54948. a = o(s[t], s[c], s[h], A[e]),
  54949. !!a
  54950. }
  54951. function n(e, t) {
  54952. var i, n, o;
  54953. for (i = 0; i < A.length; i++)
  54954. if (n = i + 1,
  54955. n %= A.length,
  54956. o = r(e, t, A[i], A[n], !0),
  54957. o.length > 0)
  54958. return !0;
  54959. return !1
  54960. }
  54961. function a(e, i) {
  54962. var n, o, a, s, l;
  54963. for (n = 0; n < y.length; n++)
  54964. for (o = t[y[n]],
  54965. a = 0; a < o.length; a++)
  54966. if (s = a + 1,
  54967. s %= o.length,
  54968. l = r(e, i, o[a], o[s], !0),
  54969. l.length > 0)
  54970. return !0;
  54971. return !1
  54972. }
  54973. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54974. y.push(I);
  54975. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54976. if (w--,
  54977. w < 0) {
  54978. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54979. break
  54980. }
  54981. for (c = b; c < A.length; c++) {
  54982. h = A[c],
  54983. l = -1;
  54984. for (var I = 0; I < y.length; I++)
  54985. if (d = y[I],
  54986. p = h.x + ":" + h.y + ":" + d,
  54987. void 0 === C[p]) {
  54988. s = t[d];
  54989. for (var _ = 0; _ < s.length; _++)
  54990. if (u = s[_],
  54991. i(c, _) && !n(h, u) && !a(h, u)) {
  54992. l = _,
  54993. y.splice(I, 1),
  54994. f = A.slice(0, c + 1),
  54995. g = A.slice(c),
  54996. m = s.slice(l),
  54997. v = s.slice(0, l + 1),
  54998. A = f.concat(m).concat(v).concat(g),
  54999. b = c;
  55000. break
  55001. }
  55002. if (l >= 0)
  55003. break;
  55004. C[p] = !0
  55005. }
  55006. if (l >= 0)
  55007. break
  55008. }
  55009. }
  55010. return A
  55011. }
  55012. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55013. Array.prototype.push.apply(f, t[g]);
  55014. for (s = 0,
  55015. l = f.length; s < l; s++)
  55016. u = f[s].x + ":" + f[s].y,
  55017. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55018. p[u] = s;
  55019. var v = a(e, t)
  55020. , A = n.ShapeUtils.triangulate(v, !1);
  55021. for (s = 0,
  55022. l = A.length; s < l; s++)
  55023. for (h = A[s],
  55024. c = 0; c < 3; c++)
  55025. u = h[c].x + ":" + h[c].y,
  55026. d = p[u],
  55027. void 0 !== d && (h[c] = d);
  55028. return A.concat()
  55029. },
  55030. isClockWise: function(e) {
  55031. return n.ShapeUtils.area(e) < 0
  55032. },
  55033. b2: function() {
  55034. function e(e, t) {
  55035. var i = 1 - e;
  55036. return i * i * t
  55037. }
  55038. function t(e, t) {
  55039. return 2 * (1 - e) * e * t
  55040. }
  55041. function i(e, t) {
  55042. return e * e * t
  55043. }
  55044. return function(n, r, o, a) {
  55045. return e(n, r) + t(n, o) + i(n, a)
  55046. }
  55047. }(),
  55048. b3: function() {
  55049. function e(e, t) {
  55050. var i = 1 - e;
  55051. return i * i * i * t
  55052. }
  55053. function t(e, t) {
  55054. var i = 1 - e;
  55055. return 3 * i * i * e * t
  55056. }
  55057. function i(e, t) {
  55058. var i = 1 - e;
  55059. return 3 * i * e * e * t
  55060. }
  55061. function n(e, t) {
  55062. return e * e * e * t
  55063. }
  55064. return function(r, o, a, s, l) {
  55065. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55066. }
  55067. }()
  55068. },
  55069. n.Curve = function() {}
  55070. ,
  55071. n.Curve.prototype = {
  55072. constructor: n.Curve,
  55073. getPoint: function(e) {
  55074. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55075. null
  55076. },
  55077. getPointAt: function(e) {
  55078. var t = this.getUtoTmapping(e);
  55079. return this.getPoint(t)
  55080. },
  55081. getPoints: function(e) {
  55082. e || (e = 5);
  55083. var t, i = [];
  55084. for (t = 0; t <= e; t++)
  55085. i.push(this.getPoint(t / e));
  55086. return i
  55087. },
  55088. getSpacedPoints: function(e) {
  55089. e || (e = 5);
  55090. var t, i = [];
  55091. for (t = 0; t <= e; t++)
  55092. i.push(this.getPointAt(t / e));
  55093. return i
  55094. },
  55095. getLength: function() {
  55096. var e = this.getLengths();
  55097. return e[e.length - 1]
  55098. },
  55099. getLengths: function(e) {
  55100. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55101. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55102. return this.cacheArcLengths;
  55103. this.needsUpdate = !1;
  55104. var t, i, n = [], r = this.getPoint(0), o = 0;
  55105. for (n.push(0),
  55106. i = 1; i <= e; i++)
  55107. t = this.getPoint(i / e),
  55108. o += t.distanceTo(r),
  55109. n.push(o),
  55110. r = t;
  55111. return this.cacheArcLengths = n,
  55112. n
  55113. },
  55114. updateArcLengths: function() {
  55115. this.needsUpdate = !0,
  55116. this.getLengths()
  55117. },
  55118. getUtoTmapping: function(e, t) {
  55119. var i, n = this.getLengths(), r = 0, o = n.length;
  55120. i = t ? t : e * n[o - 1];
  55121. for (var a, s = 0, l = o - 1; s <= l; )
  55122. if (r = Math.floor(s + (l - s) / 2),
  55123. a = n[r] - i,
  55124. a < 0)
  55125. s = r + 1;
  55126. else {
  55127. if (!(a > 0)) {
  55128. l = r;
  55129. break
  55130. }
  55131. l = r - 1
  55132. }
  55133. if (r = l,
  55134. n[r] === i) {
  55135. var c = r / (o - 1);
  55136. return c
  55137. }
  55138. var h = n[r]
  55139. , u = n[r + 1]
  55140. , d = u - h
  55141. , p = (i - h) / d
  55142. , c = (r + p) / (o - 1);
  55143. return c
  55144. },
  55145. getTangent: function(e) {
  55146. var t = 1e-4
  55147. , i = e - t
  55148. , n = e + t;
  55149. i < 0 && (i = 0),
  55150. n > 1 && (n = 1);
  55151. var r = this.getPoint(i)
  55152. , o = this.getPoint(n)
  55153. , a = o.clone().sub(r);
  55154. return a.normalize()
  55155. },
  55156. getTangentAt: function(e) {
  55157. var t = this.getUtoTmapping(e);
  55158. return this.getTangent(t)
  55159. }
  55160. },
  55161. n.Curve.create = function(e, t) {
  55162. return e.prototype = Object.create(n.Curve.prototype),
  55163. e.prototype.constructor = e,
  55164. e.prototype.getPoint = t,
  55165. e
  55166. }
  55167. ,
  55168. n.CurvePath = function() {
  55169. this.curves = [],
  55170. this.autoClose = !1
  55171. }
  55172. ,
  55173. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55174. n.CurvePath.prototype.constructor = n.CurvePath,
  55175. n.CurvePath.prototype.add = function(e) {
  55176. this.curves.push(e)
  55177. }
  55178. ,
  55179. n.CurvePath.prototype.closePath = function() {
  55180. var e = this.curves[0].getPoint(0)
  55181. , t = this.curves[this.curves.length - 1].getPoint(1);
  55182. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55183. }
  55184. ,
  55185. n.CurvePath.prototype.getPoint = function(e) {
  55186. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55187. if (i[n] >= t) {
  55188. var r = i[n] - t
  55189. , o = this.curves[n]
  55190. , a = 1 - r / o.getLength();
  55191. return o.getPointAt(a)
  55192. }
  55193. n++
  55194. }
  55195. return null
  55196. }
  55197. ,
  55198. n.CurvePath.prototype.getLength = function() {
  55199. var e = this.getCurveLengths();
  55200. return e[e.length - 1]
  55201. }
  55202. ,
  55203. n.CurvePath.prototype.getCurveLengths = function() {
  55204. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55205. return this.cacheLengths;
  55206. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55207. t += this.curves[i].getLength(),
  55208. e.push(t);
  55209. return this.cacheLengths = e,
  55210. e
  55211. }
  55212. ,
  55213. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55214. var t = this.getPoints(e);
  55215. return this.createGeometry(t)
  55216. }
  55217. ,
  55218. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55219. var t = this.getSpacedPoints(e);
  55220. return this.createGeometry(t)
  55221. }
  55222. ,
  55223. n.CurvePath.prototype.createGeometry = function(e) {
  55224. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55225. var o = e[i];
  55226. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55227. }
  55228. return t
  55229. }
  55230. ,
  55231. n.Font = function(e) {
  55232. this.data = e
  55233. }
  55234. ,
  55235. n.Font.prototype = {
  55236. constructor: n.Font,
  55237. generateShapes: function(e, t, i) {
  55238. function r(e) {
  55239. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55240. var c = o(i[l], n, r);
  55241. r += c.offset,
  55242. s.push(c.path)
  55243. }
  55244. return s
  55245. }
  55246. function o(e, t, r) {
  55247. var o = a.glyphs[e] || a.glyphs["?"];
  55248. if (o) {
  55249. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55250. if (o.o)
  55251. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55252. var _ = E[b++];
  55253. switch (_) {
  55254. case "m":
  55255. s = E[b++] * t + r,
  55256. l = E[b++] * t,
  55257. A.moveTo(s, l);
  55258. break;
  55259. case "l":
  55260. s = E[b++] * t + r,
  55261. l = E[b++] * t,
  55262. A.lineTo(s, l);
  55263. break;
  55264. case "q":
  55265. if (c = E[b++] * t + r,
  55266. h = E[b++] * t,
  55267. p = E[b++] * t + r,
  55268. f = E[b++] * t,
  55269. A.quadraticCurveTo(p, f, c, h),
  55270. v = y[y.length - 1]) {
  55271. u = v.x,
  55272. d = v.y;
  55273. for (var T = 1; T <= i; T++) {
  55274. var x = T / i;
  55275. C(x, u, p, c),
  55276. C(x, d, f, h)
  55277. }
  55278. }
  55279. break;
  55280. case "b":
  55281. if (c = E[b++] * t + r,
  55282. h = E[b++] * t,
  55283. p = E[b++] * t + r,
  55284. f = E[b++] * t,
  55285. g = E[b++] * t + r,
  55286. m = E[b++] * t,
  55287. A.bezierCurveTo(p, f, g, m, c, h),
  55288. v = y[y.length - 1]) {
  55289. u = v.x,
  55290. d = v.y;
  55291. for (var T = 1; T <= i; T++) {
  55292. var x = T / i;
  55293. I(x, u, p, g, c),
  55294. I(x, d, f, m, h)
  55295. }
  55296. }
  55297. }
  55298. }
  55299. return {
  55300. offset: o.ha * t,
  55301. path: A
  55302. }
  55303. }
  55304. }
  55305. void 0 === t && (t = 100),
  55306. void 0 === i && (i = 4);
  55307. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55308. Array.prototype.push.apply(l, s[c].toShapes());
  55309. return l
  55310. }
  55311. },
  55312. n.Path = function(e) {
  55313. n.CurvePath.call(this),
  55314. this.actions = [],
  55315. e && this.fromPoints(e)
  55316. }
  55317. ,
  55318. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55319. n.Path.prototype.constructor = n.Path,
  55320. n.Path.prototype.fromPoints = function(e) {
  55321. this.moveTo(e[0].x, e[0].y);
  55322. for (var t = 1, i = e.length; t < i; t++)
  55323. this.lineTo(e[t].x, e[t].y)
  55324. }
  55325. ,
  55326. n.Path.prototype.moveTo = function(e, t) {
  55327. this.actions.push({
  55328. action: "moveTo",
  55329. args: [e, t]
  55330. })
  55331. }
  55332. ,
  55333. n.Path.prototype.lineTo = function(e, t) {
  55334. var i = this.actions[this.actions.length - 1].args
  55335. , r = i[i.length - 2]
  55336. , o = i[i.length - 1]
  55337. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55338. this.curves.push(a),
  55339. this.actions.push({
  55340. action: "lineTo",
  55341. args: [e, t]
  55342. })
  55343. }
  55344. ,
  55345. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55346. var o = this.actions[this.actions.length - 1].args
  55347. , a = o[o.length - 2]
  55348. , s = o[o.length - 1]
  55349. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55350. this.curves.push(l),
  55351. this.actions.push({
  55352. action: "quadraticCurveTo",
  55353. args: [e, t, i, r]
  55354. })
  55355. }
  55356. ,
  55357. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55358. var s = this.actions[this.actions.length - 1].args
  55359. , l = s[s.length - 2]
  55360. , c = s[s.length - 1]
  55361. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55362. this.curves.push(h),
  55363. this.actions.push({
  55364. action: "bezierCurveTo",
  55365. args: [e, t, i, r, o, a]
  55366. })
  55367. }
  55368. ,
  55369. n.Path.prototype.splineThru = function(e) {
  55370. var t = Array.prototype.slice.call(arguments)
  55371. , i = this.actions[this.actions.length - 1].args
  55372. , r = i[i.length - 2]
  55373. , o = i[i.length - 1]
  55374. , a = [new n.Vector2(r,o)];
  55375. Array.prototype.push.apply(a, e);
  55376. var s = new n.SplineCurve(a);
  55377. this.curves.push(s),
  55378. this.actions.push({
  55379. action: "splineThru",
  55380. args: t
  55381. })
  55382. }
  55383. ,
  55384. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55385. var a = this.actions[this.actions.length - 1].args
  55386. , s = a[a.length - 2]
  55387. , l = a[a.length - 1];
  55388. this.absarc(e + s, t + l, i, n, r, o)
  55389. }
  55390. ,
  55391. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55392. this.absellipse(e, t, i, i, n, r, o)
  55393. }
  55394. ,
  55395. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55396. var l = this.actions[this.actions.length - 1].args
  55397. , c = l[l.length - 2]
  55398. , h = l[l.length - 1];
  55399. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55400. }
  55401. ,
  55402. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55403. var c = [e, t, i, r, o, a, s, l || 0]
  55404. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55405. this.curves.push(h);
  55406. var u = h.getPoint(1);
  55407. c.push(u.x),
  55408. c.push(u.y),
  55409. this.actions.push({
  55410. action: "ellipse",
  55411. args: c
  55412. })
  55413. }
  55414. ,
  55415. n.Path.prototype.getSpacedPoints = function(e) {
  55416. e || (e = 40);
  55417. for (var t = [], i = 0; i < e; i++)
  55418. t.push(this.getPoint(i / e));
  55419. return this.autoClose && t.push(t[0]),
  55420. t
  55421. }
  55422. ,
  55423. n.Path.prototype.getPoints = function(e) {
  55424. e = e || 12;
  55425. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55426. var A = this.actions[m]
  55427. , y = A.action
  55428. , C = A.args;
  55429. switch (y) {
  55430. case "moveTo":
  55431. g.push(new n.Vector2(C[0],C[1]));
  55432. break;
  55433. case "lineTo":
  55434. g.push(new n.Vector2(C[0],C[1]));
  55435. break;
  55436. case "quadraticCurveTo":
  55437. t = C[2],
  55438. i = C[3],
  55439. a = C[0],
  55440. s = C[1],
  55441. g.length > 0 ? (h = g[g.length - 1],
  55442. l = h.x,
  55443. c = h.y) : (h = this.actions[m - 1].args,
  55444. l = h[h.length - 2],
  55445. c = h[h.length - 1]);
  55446. for (var I = 1; I <= e; I++) {
  55447. var E = I / e;
  55448. u = p(E, l, a, t),
  55449. d = p(E, c, s, i),
  55450. g.push(new n.Vector2(u,d))
  55451. }
  55452. break;
  55453. case "bezierCurveTo":
  55454. t = C[4],
  55455. i = C[5],
  55456. a = C[0],
  55457. s = C[1],
  55458. r = C[2],
  55459. o = C[3],
  55460. g.length > 0 ? (h = g[g.length - 1],
  55461. l = h.x,
  55462. c = h.y) : (h = this.actions[m - 1].args,
  55463. l = h[h.length - 2],
  55464. c = h[h.length - 1]);
  55465. for (var I = 1; I <= e; I++) {
  55466. var E = I / e;
  55467. u = f(E, l, a, r, t),
  55468. d = f(E, c, s, o, i),
  55469. g.push(new n.Vector2(u,d))
  55470. }
  55471. break;
  55472. case "splineThru":
  55473. h = this.actions[m - 1].args;
  55474. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55475. , w = [b]
  55476. , _ = e * C[0].length;
  55477. w = w.concat(C[0]);
  55478. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55479. g.push(T.getPointAt(I / _));
  55480. break;
  55481. case "arc":
  55482. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55483. var E = I / N;
  55484. L || (E = 1 - E),
  55485. x = P + E * D,
  55486. u = S + R * Math.cos(x),
  55487. d = M + R * Math.sin(x),
  55488. g.push(new n.Vector2(u,d))
  55489. }
  55490. break;
  55491. case "ellipse":
  55492. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55493. 0 !== k && (B = Math.cos(k),
  55494. F = Math.sin(k));
  55495. for (var I = 1; I <= N; I++) {
  55496. var E = I / N;
  55497. if (L || (E = 1 - E),
  55498. x = P + E * D,
  55499. u = S + V * Math.cos(x),
  55500. d = M + U * Math.sin(x),
  55501. 0 !== k) {
  55502. var H = u
  55503. , G = d;
  55504. u = (H - S) * B - (G - M) * F + S,
  55505. d = (H - S) * F + (G - M) * B + M
  55506. }
  55507. g.push(new n.Vector2(u,d))
  55508. }
  55509. }
  55510. }
  55511. var z = g[g.length - 1];
  55512. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55513. this.autoClose && g.push(g[0]),
  55514. g
  55515. }
  55516. ,
  55517. n.Path.prototype.toShapes = function(e, t) {
  55518. function i(e) {
  55519. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55520. var a = e[r]
  55521. , s = a.args
  55522. , l = a.action;
  55523. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55524. i = new n.Path),
  55525. i[l].apply(i, s)
  55526. }
  55527. return 0 !== i.actions.length && t.push(i),
  55528. t
  55529. }
  55530. function r(e) {
  55531. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55532. var o = e[i]
  55533. , a = new n.Shape;
  55534. a.actions = o.actions,
  55535. a.curves = o.curves,
  55536. t.push(a)
  55537. }
  55538. return t
  55539. }
  55540. function o(e, t) {
  55541. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55542. var a = t[r]
  55543. , s = t[o]
  55544. , l = s.x - a.x
  55545. , c = s.y - a.y;
  55546. if (Math.abs(c) > Number.EPSILON) {
  55547. if (c < 0 && (a = t[o],
  55548. l = -l,
  55549. s = t[r],
  55550. c = -c),
  55551. e.y < a.y || e.y > s.y)
  55552. continue;
  55553. if (e.y === a.y) {
  55554. if (e.x === a.x)
  55555. return !0
  55556. } else {
  55557. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55558. if (0 === h)
  55559. return !0;
  55560. if (h < 0)
  55561. continue;
  55562. n = !n
  55563. }
  55564. } else {
  55565. if (e.y !== a.y)
  55566. continue;
  55567. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55568. return !0
  55569. }
  55570. }
  55571. return n
  55572. }
  55573. var a = n.ShapeUtils.isClockWise
  55574. , s = i(this.actions);
  55575. if (0 === s.length)
  55576. return [];
  55577. if (t === !0)
  55578. return r(s);
  55579. var l, c, h, u = [];
  55580. if (1 === s.length)
  55581. return c = s[0],
  55582. h = new n.Shape,
  55583. h.actions = c.actions,
  55584. h.curves = c.curves,
  55585. u.push(h),
  55586. u;
  55587. var d = !a(s[0].getPoints());
  55588. d = e ? !d : d;
  55589. var p, f = [], g = [], m = [], v = 0;
  55590. g[v] = void 0,
  55591. m[v] = [];
  55592. for (var A = 0, y = s.length; A < y; A++)
  55593. c = s[A],
  55594. p = c.getPoints(),
  55595. l = a(p),
  55596. l = e ? !l : l,
  55597. l ? (!d && g[v] && v++,
  55598. g[v] = {
  55599. s: new n.Shape,
  55600. p: p
  55601. },
  55602. g[v].s.actions = c.actions,
  55603. g[v].s.curves = c.curves,
  55604. d && v++,
  55605. m[v] = []) : m[v].push({
  55606. h: c,
  55607. p: p[0]
  55608. });
  55609. if (!g[0])
  55610. return r(s);
  55611. if (g.length > 1) {
  55612. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55613. f[E] = [];
  55614. for (var E = 0, b = g.length; E < b; E++)
  55615. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55616. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55617. o(T.p, g[S].p) && (E !== S && I.push({
  55618. froms: E,
  55619. tos: S,
  55620. hole: _
  55621. }),
  55622. x ? (x = !1,
  55623. f[S].push(T)) : C = !0);
  55624. x && f[E].push(T)
  55625. }
  55626. I.length > 0 && (C || (m = f))
  55627. }
  55628. for (var M, A = 0, R = g.length; A < R; A++) {
  55629. h = g[A].s,
  55630. u.push(h),
  55631. M = m[A];
  55632. for (var P = 0, O = M.length; P < O; P++)
  55633. h.holes.push(M[P].h)
  55634. }
  55635. return u
  55636. }
  55637. ,
  55638. n.Shape = function() {
  55639. n.Path.apply(this, arguments),
  55640. this.holes = []
  55641. }
  55642. ,
  55643. n.Shape.prototype = Object.create(n.Path.prototype),
  55644. n.Shape.prototype.constructor = n.Shape,
  55645. n.Shape.prototype.extrude = function(e) {
  55646. return new n.ExtrudeGeometry(this,e)
  55647. }
  55648. ,
  55649. n.Shape.prototype.makeGeometry = function(e) {
  55650. return new n.ShapeGeometry(this,e)
  55651. }
  55652. ,
  55653. n.Shape.prototype.getPointsHoles = function(e) {
  55654. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55655. t[i] = this.holes[i].getPoints(e);
  55656. return t
  55657. }
  55658. ,
  55659. n.Shape.prototype.extractAllPoints = function(e) {
  55660. return {
  55661. shape: this.getPoints(e),
  55662. holes: this.getPointsHoles(e)
  55663. }
  55664. }
  55665. ,
  55666. n.Shape.prototype.extractPoints = function(e) {
  55667. return this.extractAllPoints(e)
  55668. }
  55669. ,
  55670. n.LineCurve = function(e, t) {
  55671. this.v1 = e,
  55672. this.v2 = t
  55673. }
  55674. ,
  55675. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55676. n.LineCurve.prototype.constructor = n.LineCurve,
  55677. n.LineCurve.prototype.getPoint = function(e) {
  55678. var t = this.v2.clone().sub(this.v1);
  55679. return t.multiplyScalar(e).add(this.v1),
  55680. t
  55681. }
  55682. ,
  55683. n.LineCurve.prototype.getPointAt = function(e) {
  55684. return this.getPoint(e)
  55685. }
  55686. ,
  55687. n.LineCurve.prototype.getTangent = function(e) {
  55688. var t = this.v2.clone().sub(this.v1);
  55689. return t.normalize()
  55690. }
  55691. ,
  55692. n.QuadraticBezierCurve = function(e, t, i) {
  55693. this.v0 = e,
  55694. this.v1 = t,
  55695. this.v2 = i
  55696. }
  55697. ,
  55698. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55699. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55700. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55701. var t = n.ShapeUtils.b2;
  55702. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55703. }
  55704. ,
  55705. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55706. var t = n.CurveUtils.tangentQuadraticBezier;
  55707. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55708. }
  55709. ,
  55710. n.CubicBezierCurve = function(e, t, i, n) {
  55711. this.v0 = e,
  55712. this.v1 = t,
  55713. this.v2 = i,
  55714. this.v3 = n
  55715. }
  55716. ,
  55717. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55718. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55719. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55720. var t = n.ShapeUtils.b3;
  55721. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55722. }
  55723. ,
  55724. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55725. var t = n.CurveUtils.tangentCubicBezier;
  55726. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55727. }
  55728. ,
  55729. n.SplineCurve = function(e) {
  55730. this.points = void 0 == e ? [] : e
  55731. }
  55732. ,
  55733. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55734. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55735. n.SplineCurve.prototype.getPoint = function(e) {
  55736. var t = this.points
  55737. , i = (t.length - 1) * e
  55738. , r = Math.floor(i)
  55739. , o = i - r
  55740. , a = t[0 === r ? r : r - 1]
  55741. , s = t[r]
  55742. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55743. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55744. , h = n.CurveUtils.interpolate;
  55745. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55746. }
  55747. ,
  55748. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55749. this.aX = e,
  55750. this.aY = t,
  55751. this.xRadius = i,
  55752. this.yRadius = n,
  55753. this.aStartAngle = r,
  55754. this.aEndAngle = o,
  55755. this.aClockwise = a,
  55756. this.aRotation = s || 0
  55757. }
  55758. ,
  55759. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55760. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55761. n.EllipseCurve.prototype.getPoint = function(e) {
  55762. var t = this.aEndAngle - this.aStartAngle;
  55763. t < 0 && (t += 2 * Math.PI),
  55764. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55765. var i;
  55766. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55767. var r = this.aX + this.xRadius * Math.cos(i)
  55768. , o = this.aY + this.yRadius * Math.sin(i);
  55769. if (0 !== this.aRotation) {
  55770. var a = Math.cos(this.aRotation)
  55771. , s = Math.sin(this.aRotation)
  55772. , l = r
  55773. , c = o;
  55774. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55775. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55776. }
  55777. return new n.Vector2(r,o)
  55778. }
  55779. ,
  55780. n.ArcCurve = function(e, t, i, r, o, a) {
  55781. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55782. }
  55783. ,
  55784. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55785. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55786. n.LineCurve3 = n.Curve.create(function(e, t) {
  55787. this.v1 = e,
  55788. this.v2 = t
  55789. }, function(e) {
  55790. var t = new n.Vector3;
  55791. return t.subVectors(this.v2, this.v1),
  55792. t.multiplyScalar(e),
  55793. t.add(this.v1),
  55794. t
  55795. }),
  55796. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55797. this.v0 = e,
  55798. this.v1 = t,
  55799. this.v2 = i
  55800. }, function(e) {
  55801. var t = n.ShapeUtils.b2;
  55802. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55803. }),
  55804. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55805. this.v0 = e,
  55806. this.v1 = t,
  55807. this.v2 = i,
  55808. this.v3 = n
  55809. }, function(e) {
  55810. var t = n.ShapeUtils.b3;
  55811. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55812. }),
  55813. n.SplineCurve3 = n.Curve.create(function(e) {
  55814. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55815. this.points = void 0 == e ? [] : e
  55816. }, function(e) {
  55817. var t = this.points
  55818. , i = (t.length - 1) * e
  55819. , r = Math.floor(i)
  55820. , o = i - r
  55821. , a = t[0 == r ? r : r - 1]
  55822. , s = t[r]
  55823. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55824. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55825. , h = n.CurveUtils.interpolate;
  55826. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55827. }),
  55828. n.CatmullRomCurve3 = function() {
  55829. function e() {}
  55830. var t = new n.Vector3
  55831. , i = new e
  55832. , r = new e
  55833. , o = new e;
  55834. return e.prototype.init = function(e, t, i, n) {
  55835. this.c0 = e,
  55836. this.c1 = i,
  55837. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55838. this.c3 = 2 * e - 2 * t + i + n
  55839. }
  55840. ,
  55841. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55842. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55843. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55844. s *= o,
  55845. l *= o,
  55846. this.init(t, i, s, l)
  55847. }
  55848. ,
  55849. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55850. this.init(t, i, r * (i - e), r * (n - t))
  55851. }
  55852. ,
  55853. e.prototype.calc = function(e) {
  55854. var t = e * e
  55855. , i = t * e;
  55856. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55857. }
  55858. ,
  55859. n.Curve.create(function(e) {
  55860. this.points = e || [],
  55861. this.closed = !1
  55862. }, function(e) {
  55863. var a, s, l, c, h = this.points;
  55864. c = h.length,
  55865. c < 2 && console.log("duh, you need at least 2 points"),
  55866. a = (c - (this.closed ? 0 : 1)) * e,
  55867. s = Math.floor(a),
  55868. l = a - s,
  55869. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55870. l = 1);
  55871. var u, d, p, f;
  55872. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55873. u = t),
  55874. d = h[s % c],
  55875. p = h[(s + 1) % c],
  55876. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55877. f = t),
  55878. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55879. var g = "chordal" === this.type ? .5 : .25
  55880. , m = Math.pow(u.distanceToSquared(d), g)
  55881. , v = Math.pow(d.distanceToSquared(p), g)
  55882. , A = Math.pow(p.distanceToSquared(f), g);
  55883. v < 1e-4 && (v = 1),
  55884. m < 1e-4 && (m = v),
  55885. A < 1e-4 && (A = v),
  55886. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55887. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55888. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55889. } else if ("catmullrom" === this.type) {
  55890. var y = void 0 !== this.tension ? this.tension : .5;
  55891. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55892. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55893. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55894. }
  55895. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55896. return C
  55897. })
  55898. }(),
  55899. n.ClosedSplineCurve3 = function(e) {
  55900. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55901. n.CatmullRomCurve3.call(this, e),
  55902. this.type = "catmullrom",
  55903. this.closed = !0
  55904. }
  55905. ,
  55906. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55907. n.BoxGeometry = function(e, t, i, r, o, a) {
  55908. n.Geometry.call(this),
  55909. this.type = "BoxGeometry",
  55910. this.parameters = {
  55911. width: e,
  55912. height: t,
  55913. depth: i,
  55914. widthSegments: r,
  55915. heightSegments: o,
  55916. depthSegments: a
  55917. },
  55918. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55919. this.mergeVertices()
  55920. }
  55921. ,
  55922. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55923. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55924. n.CubeGeometry = n.BoxGeometry,
  55925. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55926. function s(e, t, i) {
  55927. var n = 0;
  55928. return n += e * t * 2,
  55929. n += e * i * 2,
  55930. n += i * t * 2,
  55931. 4 * n
  55932. }
  55933. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55934. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55935. for (var L = O * b - _, D = 0; D < x; D++) {
  55936. var N = D * E - w;
  55937. P[e] = N * r,
  55938. P[t] = L * o,
  55939. P[i] = T,
  55940. p[m] = P.x,
  55941. p[m + 1] = P.y,
  55942. p[m + 2] = P.z,
  55943. P[e] = 0,
  55944. P[t] = 0,
  55945. P[i] = l > 0 ? 1 : -1,
  55946. f[m] = P.x,
  55947. f[m + 1] = P.y,
  55948. f[m + 2] = P.z,
  55949. g[v] = D / h,
  55950. g[v + 1] = 1 - O / u,
  55951. m += 3,
  55952. v += 2,
  55953. M += 1
  55954. }
  55955. for (O = 0; O < u; O++)
  55956. for (D = 0; D < h; D++) {
  55957. var B = y + D + x * O
  55958. , F = y + D + x * (O + 1)
  55959. , V = y + (D + 1) + x * (O + 1)
  55960. , U = y + (D + 1) + x * O;
  55961. d[A] = B,
  55962. d[A + 1] = F,
  55963. d[A + 2] = U,
  55964. d[A + 3] = F,
  55965. d[A + 4] = V,
  55966. d[A + 5] = U,
  55967. A += 6,
  55968. R += 6
  55969. }
  55970. c.addGroup(C, R, I),
  55971. C += R,
  55972. y += M
  55973. }
  55974. n.BufferGeometry.call(this),
  55975. this.type = "BoxBufferGeometry",
  55976. this.parameters = {
  55977. width: e,
  55978. height: t,
  55979. depth: i,
  55980. widthSegments: r,
  55981. heightSegments: o,
  55982. depthSegments: a
  55983. };
  55984. var c = this;
  55985. r = Math.floor(r) || 1,
  55986. o = Math.floor(o) || 1,
  55987. a = Math.floor(a) || 1;
  55988. var h = s(r, o, a)
  55989. , u = h / 4 * 6
  55990. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55991. , p = new Float32Array(3 * h)
  55992. , f = new Float32Array(3 * h)
  55993. , g = new Float32Array(2 * h)
  55994. , m = 0
  55995. , v = 0
  55996. , A = 0
  55997. , y = 0
  55998. , C = 0;
  55999. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56000. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56001. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56002. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56003. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56004. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56005. this.setIndex(new n.BufferAttribute(d,1)),
  56006. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56007. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56008. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56009. }
  56010. ,
  56011. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56012. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56013. n.CircleGeometry = function(e, t, i, r) {
  56014. n.Geometry.call(this),
  56015. this.type = "CircleGeometry",
  56016. this.parameters = {
  56017. radius: e,
  56018. segments: t,
  56019. thetaStart: i,
  56020. thetaLength: r
  56021. },
  56022. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56023. }
  56024. ,
  56025. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56026. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56027. n.CircleBufferGeometry = function(e, t, i, r) {
  56028. n.BufferGeometry.call(this),
  56029. this.type = "CircleBufferGeometry",
  56030. this.parameters = {
  56031. radius: e,
  56032. segments: t,
  56033. thetaStart: i,
  56034. thetaLength: r
  56035. },
  56036. e = e || 50,
  56037. t = void 0 !== t ? Math.max(3, t) : 8,
  56038. i = void 0 !== i ? i : 0,
  56039. r = void 0 !== r ? r : 2 * Math.PI;
  56040. var o = t + 2
  56041. , a = new Float32Array(3 * o)
  56042. , s = new Float32Array(3 * o)
  56043. , l = new Float32Array(2 * o);
  56044. s[2] = 1,
  56045. l[0] = .5,
  56046. l[1] = .5;
  56047. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56048. h += 3,
  56049. u += 2) {
  56050. var d = i + c / t * r;
  56051. a[h] = e * Math.cos(d),
  56052. a[h + 1] = e * Math.sin(d),
  56053. s[h + 2] = 1,
  56054. l[u] = (a[h] / e + 1) / 2,
  56055. l[u + 1] = (a[h + 1] / e + 1) / 2
  56056. }
  56057. for (var p = [], h = 1; h <= t; h++)
  56058. p.push(h, h + 1, 0);
  56059. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56060. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56061. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56062. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56063. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56064. }
  56065. ,
  56066. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56067. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56068. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56069. function c() {
  56070. var e = (r + 1) * (o + 1);
  56071. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56072. e
  56073. }
  56074. function h() {
  56075. var e = r * o * 2 * 3;
  56076. return a === !1 && (e += 2 * r * 3),
  56077. e
  56078. }
  56079. function u() {
  56080. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56081. for (c = 0; c <= o; c++) {
  56082. var p = []
  56083. , f = c / o
  56084. , b = f * (t - e) + e;
  56085. for (a = 0; a <= r; a++) {
  56086. var w = a / r;
  56087. u.x = b * Math.sin(w * l + s),
  56088. u.y = -f * i + E,
  56089. u.z = b * Math.cos(w * l + s),
  56090. m.setXYZ(y, u.x, u.y, u.z),
  56091. h.copy(u),
  56092. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56093. h.z = Math.cos(w * l + s)),
  56094. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56095. v.setXYZ(y, h.x, h.y, h.z),
  56096. A.setXY(y, w, 1 - f),
  56097. p.push(y),
  56098. y++
  56099. }
  56100. I.push(p)
  56101. }
  56102. for (a = 0; a < r; a++)
  56103. for (c = 0; c < o; c++) {
  56104. var _ = I[c][a]
  56105. , T = I[c + 1][a]
  56106. , x = I[c + 1][a + 1]
  56107. , S = I[c][a + 1];
  56108. g.setX(C, _),
  56109. C++,
  56110. g.setX(C, T),
  56111. C++,
  56112. g.setX(C, S),
  56113. C++,
  56114. g.setX(C, T),
  56115. C++,
  56116. g.setX(C, x),
  56117. C++,
  56118. g.setX(C, S),
  56119. C++
  56120. }
  56121. }
  56122. function d(i) {
  56123. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56124. for (a = y,
  56125. o = 1; o <= r; o++)
  56126. m.setXYZ(y, 0, E * p, 0),
  56127. v.setXYZ(y, 0, p, 0),
  56128. i === !0 ? (h.x = o / r,
  56129. h.y = 0) : (h.x = (o - 1) / r,
  56130. h.y = 1),
  56131. A.setXY(y, h.x, h.y),
  56132. y++;
  56133. for (c = y,
  56134. o = 0; o <= r; o++) {
  56135. var f = o / r;
  56136. u.x = d * Math.sin(f * l + s),
  56137. u.y = E * p,
  56138. u.z = d * Math.cos(f * l + s),
  56139. m.setXYZ(y, u.x, u.y, u.z),
  56140. v.setXYZ(y, 0, p, 0),
  56141. A.setXY(y, f, i === !0 ? 1 : 0),
  56142. y++
  56143. }
  56144. for (o = 0; o < r; o++) {
  56145. var I = a + o
  56146. , b = c + o;
  56147. i === !0 ? (g.setX(C, b),
  56148. C++,
  56149. g.setX(C, b + 1),
  56150. C++,
  56151. g.setX(C, I),
  56152. C++) : (g.setX(C, b + 1),
  56153. C++,
  56154. g.setX(C, b),
  56155. C++,
  56156. g.setX(C, I),
  56157. C++)
  56158. }
  56159. }
  56160. n.BufferGeometry.call(this),
  56161. this.type = "CylinderBufferGeometry",
  56162. this.parameters = {
  56163. radiusTop: e,
  56164. radiusBottom: t,
  56165. height: i,
  56166. radialSegments: r,
  56167. heightSegments: o,
  56168. openEnded: a,
  56169. thetaStart: s,
  56170. thetaLength: l
  56171. },
  56172. e = void 0 !== e ? e : 20,
  56173. t = void 0 !== t ? t : 20,
  56174. i = void 0 !== i ? i : 100,
  56175. r = Math.floor(r) || 8,
  56176. o = Math.floor(o) || 1,
  56177. a = void 0 !== a && a,
  56178. s = void 0 !== s ? s : 0,
  56179. l = void 0 !== l ? l : 2 * Math.PI;
  56180. var p = c()
  56181. , f = h()
  56182. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56183. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56184. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56185. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56186. , y = 0
  56187. , C = 0
  56188. , I = []
  56189. , E = i / 2;
  56190. u(),
  56191. a === !1 && (e > 0 && d(!0),
  56192. t > 0 && d(!1)),
  56193. this.setIndex(g),
  56194. this.addAttribute("position", m),
  56195. this.addAttribute("normal", v),
  56196. this.addAttribute("uv", A)
  56197. }
  56198. ,
  56199. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56200. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56201. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56202. n.Geometry.call(this),
  56203. this.type = "CylinderGeometry",
  56204. this.parameters = {
  56205. radiusTop: e,
  56206. radiusBottom: t,
  56207. height: i,
  56208. radialSegments: r,
  56209. heightSegments: o,
  56210. openEnded: a,
  56211. thetaStart: s,
  56212. thetaLength: l
  56213. },
  56214. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56215. this.mergeVertices()
  56216. }
  56217. ,
  56218. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56219. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56220. n.EdgesGeometry = function(e, t) {
  56221. function i(e, t) {
  56222. return e - t
  56223. }
  56224. n.BufferGeometry.call(this),
  56225. t = void 0 !== t ? t : 1;
  56226. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56227. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56228. r.fromBufferGeometry(e)) : r = e.clone(),
  56229. r.mergeVertices(),
  56230. r.computeFaceNormals();
  56231. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56232. for (var p = h[u], f = 0; f < 3; f++) {
  56233. a[0] = p[l[f]],
  56234. a[1] = p[l[(f + 1) % 3]],
  56235. a.sort(i);
  56236. var g = a.toString();
  56237. void 0 === s[g] ? s[g] = {
  56238. vert1: a[0],
  56239. vert2: a[1],
  56240. face1: u,
  56241. face2: void 0
  56242. } : s[g].face2 = u
  56243. }
  56244. var m = [];
  56245. for (var g in s) {
  56246. var v = s[g];
  56247. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56248. var A = c[v.vert1];
  56249. m.push(A.x),
  56250. m.push(A.y),
  56251. m.push(A.z),
  56252. A = c[v.vert2],
  56253. m.push(A.x),
  56254. m.push(A.y),
  56255. m.push(A.z)
  56256. }
  56257. }
  56258. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56259. }
  56260. ,
  56261. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56262. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56263. n.ExtrudeGeometry = function(e, t) {
  56264. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56265. this.type = "ExtrudeGeometry",
  56266. e = Array.isArray(e) ? e : [e],
  56267. this.addShapeList(e, t),
  56268. void this.computeFaceNormals())
  56269. }
  56270. ;
  56271. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56272. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56273. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56274. for (var i = e.length, n = 0; n < i; n++) {
  56275. var r = e[n];
  56276. this.addShape(r, t)
  56277. }
  56278. }
  56279. ,
  56280. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56281. function i(e, t, i) {
  56282. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56283. t.clone().multiplyScalar(i).add(e)
  56284. }
  56285. function r(e, t, i) {
  56286. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56287. if (Math.abs(d) > Number.EPSILON) {
  56288. var p = Math.sqrt(u)
  56289. , f = Math.sqrt(c * c + h * h)
  56290. , g = t.x - l / p
  56291. , m = t.y + s / p
  56292. , v = i.x - h / f
  56293. , A = i.y + c / f
  56294. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56295. r = g + s * y - e.x,
  56296. o = m + l * y - e.y;
  56297. var C = r * r + o * o;
  56298. if (C <= 2)
  56299. return new n.Vector2(r,o);
  56300. a = Math.sqrt(C / 2)
  56301. } else {
  56302. var I = !1;
  56303. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56304. I ? (r = -l,
  56305. o = s,
  56306. a = Math.sqrt(u)) : (r = s,
  56307. o = l,
  56308. a = Math.sqrt(u / 2))
  56309. }
  56310. return new n.Vector2(r / a,o / a)
  56311. }
  56312. function o() {
  56313. if (C) {
  56314. var e = 0
  56315. , t = z * e;
  56316. for (Y = 0; Y < W; Y++)
  56317. G = N[Y],
  56318. c(G[2] + t, G[1] + t, G[0] + t);
  56319. for (e = E + 2 * y,
  56320. t = z * e,
  56321. Y = 0; Y < W; Y++)
  56322. G = N[Y],
  56323. c(G[0] + t, G[1] + t, G[2] + t)
  56324. } else {
  56325. for (Y = 0; Y < W; Y++)
  56326. G = N[Y],
  56327. c(G[2], G[1], G[0]);
  56328. for (Y = 0; Y < W; Y++)
  56329. G = N[Y],
  56330. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56331. }
  56332. }
  56333. function a() {
  56334. var e = 0;
  56335. for (s(B, e),
  56336. e += B.length,
  56337. x = 0,
  56338. S = L.length; x < S; x++)
  56339. T = L[x],
  56340. s(T, e),
  56341. e += T.length
  56342. }
  56343. function s(e, t) {
  56344. var i, n;
  56345. for (Y = e.length; --Y >= 0; ) {
  56346. i = Y,
  56347. n = Y - 1,
  56348. n < 0 && (n = e.length - 1);
  56349. var r = 0
  56350. , o = E + 2 * y;
  56351. for (r = 0; r < o; r++) {
  56352. var a = z * r
  56353. , s = z * (r + 1)
  56354. , l = t + i + a
  56355. , c = t + n + a
  56356. , u = t + n + s
  56357. , d = t + i + s;
  56358. h(l, c, u, d, e, r, o, i, n)
  56359. }
  56360. }
  56361. }
  56362. function l(e, t, i) {
  56363. M.vertices.push(new n.Vector3(e,t,i))
  56364. }
  56365. function c(e, t, i) {
  56366. e += R,
  56367. t += R,
  56368. i += R,
  56369. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56370. var r = _.generateTopUV(M, e, t, i);
  56371. M.faceVertexUvs[0].push(r)
  56372. }
  56373. function h(e, t, i, r, o, a, s, l, c) {
  56374. e += R,
  56375. t += R,
  56376. i += R,
  56377. r += R,
  56378. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56379. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56380. var h = _.generateSideWallUV(M, e, t, i, r);
  56381. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56382. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56383. }
  56384. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56385. b && (u = b.getSpacedPoints(E),
  56386. w = !0,
  56387. C = !1,
  56388. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56389. p = new n.Vector3,
  56390. f = new n.Vector3,
  56391. g = new n.Vector3),
  56392. C || (y = 0,
  56393. v = 0,
  56394. A = 0);
  56395. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56396. if (D) {
  56397. for (O = O.reverse(),
  56398. x = 0,
  56399. S = L.length; x < S; x++)
  56400. T = L[x],
  56401. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56402. D = !1
  56403. }
  56404. var N = n.ShapeUtils.triangulateShape(O, L)
  56405. , B = O;
  56406. for (x = 0,
  56407. S = L.length; x < S; x++)
  56408. T = L[x],
  56409. O = O.concat(T);
  56410. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56411. Z++,
  56412. q++)
  56413. Z === X && (Z = 0),
  56414. q === X && (q = 0),
  56415. j[Y] = r(B[Y], B[Z], B[q]);
  56416. var K, Q = [], J = j.concat();
  56417. for (x = 0,
  56418. S = L.length; x < S; x++) {
  56419. for (T = L[x],
  56420. K = [],
  56421. Y = 0,
  56422. X = T.length,
  56423. Z = X - 1,
  56424. q = Y + 1; Y < X; Y++,
  56425. Z++,
  56426. q++)
  56427. Z === X && (Z = 0),
  56428. q === X && (q = 0),
  56429. K[Y] = r(T[Y], T[Z], T[q]);
  56430. Q.push(K),
  56431. J = J.concat(K)
  56432. }
  56433. for (F = 0; F < y; F++) {
  56434. for (U = F / y,
  56435. k = v * (1 - U),
  56436. V = A * Math.sin(U * Math.PI / 2),
  56437. Y = 0,
  56438. X = B.length; Y < X; Y++)
  56439. H = i(B[Y], j[Y], V),
  56440. l(H.x, H.y, -k);
  56441. for (x = 0,
  56442. S = L.length; x < S; x++)
  56443. for (T = L[x],
  56444. K = Q[x],
  56445. Y = 0,
  56446. X = T.length; Y < X; Y++)
  56447. H = i(T[Y], K[Y], V),
  56448. l(H.x, H.y, -k)
  56449. }
  56450. for (V = A,
  56451. Y = 0; Y < z; Y++)
  56452. H = C ? i(O[Y], J[Y], V) : O[Y],
  56453. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56454. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56455. g.copy(u[0]).add(f).add(p),
  56456. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56457. var $;
  56458. for ($ = 1; $ <= E; $++)
  56459. for (Y = 0; Y < z; Y++)
  56460. H = C ? i(O[Y], J[Y], V) : O[Y],
  56461. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56462. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56463. g.copy(u[$]).add(f).add(p),
  56464. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56465. for (F = y - 1; F >= 0; F--) {
  56466. for (U = F / y,
  56467. k = v * (1 - U),
  56468. V = A * Math.sin(U * Math.PI / 2),
  56469. Y = 0,
  56470. X = B.length; Y < X; Y++)
  56471. H = i(B[Y], j[Y], V),
  56472. l(H.x, H.y, m + k);
  56473. for (x = 0,
  56474. S = L.length; x < S; x++)
  56475. for (T = L[x],
  56476. K = Q[x],
  56477. Y = 0,
  56478. X = T.length; Y < X; Y++)
  56479. H = i(T[Y], K[Y], V),
  56480. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56481. }
  56482. o(),
  56483. a()
  56484. }
  56485. ,
  56486. n.ExtrudeGeometry.WorldUVGenerator = {
  56487. generateTopUV: function(e, t, i, r) {
  56488. var o = e.vertices
  56489. , a = o[t]
  56490. , s = o[i]
  56491. , l = o[r];
  56492. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56493. },
  56494. generateSideWallUV: function(e, t, i, r, o) {
  56495. var a = e.vertices
  56496. , s = a[t]
  56497. , l = a[i]
  56498. , c = a[r]
  56499. , h = a[o];
  56500. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56501. }
  56502. },
  56503. n.ShapeGeometry = function(e, t) {
  56504. n.Geometry.call(this),
  56505. this.type = "ShapeGeometry",
  56506. Array.isArray(e) === !1 && (e = [e]),
  56507. this.addShapeList(e, t),
  56508. this.computeFaceNormals()
  56509. }
  56510. ,
  56511. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56512. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56513. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56514. for (var i = 0, n = e.length; i < n; i++)
  56515. this.addShape(e[i], t);
  56516. return this
  56517. }
  56518. ,
  56519. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56520. void 0 === t && (t = {});
  56521. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56522. if (p) {
  56523. for (u = u.reverse(),
  56524. i = 0,
  56525. r = d.length; i < r; i++)
  56526. o = d[i],
  56527. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56528. p = !1
  56529. }
  56530. var f = n.ShapeUtils.triangulateShape(u, d);
  56531. for (i = 0,
  56532. r = d.length; i < r; i++)
  56533. o = d[i],
  56534. u = u.concat(o);
  56535. var g, m, v = u.length, A = f.length;
  56536. for (i = 0; i < v; i++)
  56537. g = u[i],
  56538. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56539. for (i = 0; i < A; i++) {
  56540. m = f[i];
  56541. var y = m[0] + c
  56542. , C = m[1] + c
  56543. , I = m[2] + c;
  56544. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56545. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56546. }
  56547. }
  56548. ,
  56549. n.LatheBufferGeometry = function(e, t, i, r) {
  56550. n.BufferGeometry.call(this),
  56551. this.type = "LatheBufferGeometry",
  56552. this.parameters = {
  56553. points: e,
  56554. segments: t,
  56555. phiStart: i,
  56556. phiLength: r
  56557. },
  56558. t = Math.floor(t) || 12,
  56559. i = i || 0,
  56560. r = r || 2 * Math.PI,
  56561. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56562. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56563. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56564. for (a = 0; a <= t; a++) {
  56565. var A = i + a * g * r
  56566. , y = Math.sin(A)
  56567. , C = Math.cos(A);
  56568. for (s = 0; s <= e.length - 1; s++)
  56569. m.x = e[s].x * y,
  56570. m.y = e[s].y,
  56571. m.z = e[s].x * C,
  56572. u.setXYZ(p, m.x, m.y, m.z),
  56573. v.x = a / t,
  56574. v.y = s / (e.length - 1),
  56575. d.setXY(p, v.x, v.y),
  56576. p++
  56577. }
  56578. for (a = 0; a < t; a++)
  56579. for (s = 0; s < e.length - 1; s++) {
  56580. o = s + a * e.length;
  56581. var I = o
  56582. , E = o + e.length
  56583. , b = o + e.length + 1
  56584. , w = o + 1;
  56585. h.setX(f, I),
  56586. f++,
  56587. h.setX(f, E),
  56588. f++,
  56589. h.setX(f, w),
  56590. f++,
  56591. h.setX(f, E),
  56592. f++,
  56593. h.setX(f, b),
  56594. f++,
  56595. h.setX(f, w),
  56596. f++
  56597. }
  56598. if (this.setIndex(h),
  56599. this.addAttribute("position", u),
  56600. this.addAttribute("uv", d),
  56601. this.computeVertexNormals(),
  56602. r === 2 * Math.PI) {
  56603. var _ = this.attributes.normal.array
  56604. , T = new n.Vector3
  56605. , x = new n.Vector3
  56606. , S = new n.Vector3;
  56607. for (o = t * e.length * 3,
  56608. a = 0,
  56609. s = 0; a < e.length; a++,
  56610. s += 3)
  56611. T.x = _[s + 0],
  56612. T.y = _[s + 1],
  56613. T.z = _[s + 2],
  56614. x.x = _[o + s + 0],
  56615. x.y = _[o + s + 1],
  56616. x.z = _[o + s + 2],
  56617. S.addVectors(T, x).normalize(),
  56618. _[s + 0] = _[o + s + 0] = S.x,
  56619. _[s + 1] = _[o + s + 1] = S.y,
  56620. _[s + 2] = _[o + s + 2] = S.z
  56621. }
  56622. }
  56623. ,
  56624. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56625. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56626. n.LatheGeometry = function(e, t, i, r) {
  56627. n.Geometry.call(this),
  56628. this.type = "LatheGeometry",
  56629. this.parameters = {
  56630. points: e,
  56631. segments: t,
  56632. phiStart: i,
  56633. phiLength: r
  56634. },
  56635. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56636. this.mergeVertices()
  56637. }
  56638. ,
  56639. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56640. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56641. n.PlaneGeometry = function(e, t, i, r) {
  56642. n.Geometry.call(this),
  56643. this.type = "PlaneGeometry",
  56644. this.parameters = {
  56645. width: e,
  56646. height: t,
  56647. widthSegments: i,
  56648. heightSegments: r
  56649. },
  56650. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56651. }
  56652. ,
  56653. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56654. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56655. n.PlaneBufferGeometry = function(e, t, i, r) {
  56656. n.BufferGeometry.call(this),
  56657. this.type = "PlaneBufferGeometry",
  56658. this.parameters = {
  56659. width: e,
  56660. height: t,
  56661. widthSegments: i,
  56662. heightSegments: r
  56663. };
  56664. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56665. for (var y = A * d - a, C = 0; C < c; C++) {
  56666. var I = C * u - o;
  56667. p[m] = I,
  56668. p[m + 1] = -y,
  56669. f[m + 2] = 1,
  56670. g[v] = C / s,
  56671. g[v + 1] = 1 - A / l,
  56672. m += 3,
  56673. v += 2
  56674. }
  56675. m = 0;
  56676. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56677. for (var C = 0; C < s; C++) {
  56678. var b = C + c * A
  56679. , w = C + c * (A + 1)
  56680. , _ = C + 1 + c * (A + 1)
  56681. , T = C + 1 + c * A;
  56682. E[m] = b,
  56683. E[m + 1] = w,
  56684. E[m + 2] = T,
  56685. E[m + 3] = w,
  56686. E[m + 4] = _,
  56687. E[m + 5] = T,
  56688. m += 6
  56689. }
  56690. this.setIndex(new n.BufferAttribute(E,1)),
  56691. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56692. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56693. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56694. }
  56695. ,
  56696. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56697. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56698. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56699. n.BufferGeometry.call(this),
  56700. this.type = "RingBufferGeometry",
  56701. this.parameters = {
  56702. innerRadius: e,
  56703. outerRadius: t,
  56704. thetaSegments: i,
  56705. phiSegments: r,
  56706. thetaStart: o,
  56707. thetaLength: a
  56708. },
  56709. e = e || 20,
  56710. t = t || 50,
  56711. o = void 0 !== o ? o : 0,
  56712. a = void 0 !== a ? a : 2 * Math.PI,
  56713. i = void 0 !== i ? Math.max(3, i) : 8,
  56714. r = void 0 !== r ? Math.max(1, r) : 1;
  56715. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56716. for (l = 0; l <= r; l++) {
  56717. for (c = 0; c <= i; c++)
  56718. s = o + c / i * a,
  56719. C.x = A * Math.cos(s),
  56720. C.y = A * Math.sin(s),
  56721. p.setXYZ(m, C.x, C.y, C.z),
  56722. f.setXYZ(m, 0, 0, 1),
  56723. I.x = (C.x / t + 1) / 2,
  56724. I.y = (C.y / t + 1) / 2,
  56725. g.setXY(m, I.x, I.y),
  56726. m++;
  56727. A += y
  56728. }
  56729. for (l = 0; l < r; l++) {
  56730. var E = l * (i + 1);
  56731. for (c = 0; c < i; c++) {
  56732. s = c + E;
  56733. var b = s
  56734. , w = s + i + 1
  56735. , _ = s + i + 2
  56736. , T = s + 1;
  56737. d.setX(v, b),
  56738. v++,
  56739. d.setX(v, w),
  56740. v++,
  56741. d.setX(v, _),
  56742. v++,
  56743. d.setX(v, b),
  56744. v++,
  56745. d.setX(v, _),
  56746. v++,
  56747. d.setX(v, T),
  56748. v++
  56749. }
  56750. }
  56751. this.setIndex(d),
  56752. this.addAttribute("position", p),
  56753. this.addAttribute("normal", f),
  56754. this.addAttribute("uv", g)
  56755. }
  56756. ,
  56757. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56758. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56759. n.RingGeometry = function(e, t, i, r, o, a) {
  56760. n.Geometry.call(this),
  56761. this.type = "RingGeometry",
  56762. this.parameters = {
  56763. innerRadius: e,
  56764. outerRadius: t,
  56765. thetaSegments: i,
  56766. phiSegments: r,
  56767. thetaStart: o,
  56768. thetaLength: a
  56769. },
  56770. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56771. }
  56772. ,
  56773. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56774. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56775. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56776. n.Geometry.call(this),
  56777. this.type = "SphereGeometry",
  56778. this.parameters = {
  56779. radius: e,
  56780. widthSegments: t,
  56781. heightSegments: i,
  56782. phiStart: r,
  56783. phiLength: o,
  56784. thetaStart: a,
  56785. thetaLength: s
  56786. },
  56787. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56788. }
  56789. ,
  56790. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56791. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56792. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56793. n.BufferGeometry.call(this),
  56794. this.type = "SphereBufferGeometry",
  56795. this.parameters = {
  56796. radius: e,
  56797. widthSegments: t,
  56798. heightSegments: i,
  56799. phiStart: r,
  56800. phiLength: o,
  56801. thetaStart: a,
  56802. thetaLength: s
  56803. },
  56804. e = e || 50,
  56805. t = Math.max(3, Math.floor(t) || 8),
  56806. i = Math.max(2, Math.floor(i) || 6),
  56807. r = void 0 !== r ? r : 0,
  56808. o = void 0 !== o ? o : 2 * Math.PI,
  56809. a = void 0 !== a ? a : 0,
  56810. s = void 0 !== s ? s : Math.PI;
  56811. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56812. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56813. var C = y / t
  56814. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56815. , E = e * Math.cos(a + A * s)
  56816. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56817. g.set(I, E, b).normalize(),
  56818. h.setXYZ(p, I, E, b),
  56819. u.setXYZ(p, g.x, g.y, g.z),
  56820. d.setXY(p, C, 1 - A),
  56821. v.push(p),
  56822. p++
  56823. }
  56824. f.push(v)
  56825. }
  56826. for (var w = [], m = 0; m < i; m++)
  56827. for (var y = 0; y < t; y++) {
  56828. var _ = f[m][y + 1]
  56829. , T = f[m][y]
  56830. , x = f[m + 1][y]
  56831. , S = f[m + 1][y + 1];
  56832. (0 !== m || a > 0) && w.push(_, T, S),
  56833. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56834. }
  56835. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56836. this.addAttribute("position", h),
  56837. this.addAttribute("normal", u),
  56838. this.addAttribute("uv", d),
  56839. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56840. }
  56841. ,
  56842. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56843. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56844. n.TextGeometry = function(e, t) {
  56845. t = t || {};
  56846. var i = t.font;
  56847. if (i instanceof n.Font == !1)
  56848. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56849. new n.Geometry;
  56850. var r = i.generateShapes(e, t.size, t.curveSegments);
  56851. t.amount = void 0 !== t.height ? t.height : 50,
  56852. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56853. void 0 === t.bevelSize && (t.bevelSize = 8),
  56854. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56855. n.ExtrudeGeometry.call(this, r, t),
  56856. this.type = "TextGeometry"
  56857. }
  56858. ,
  56859. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56860. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56861. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56862. n.BufferGeometry.call(this),
  56863. this.type = "TorusBufferGeometry",
  56864. this.parameters = {
  56865. radius: e,
  56866. tube: t,
  56867. radialSegments: i,
  56868. tubularSegments: r,
  56869. arc: o
  56870. },
  56871. e = e || 100,
  56872. t = t || 40,
  56873. i = Math.floor(i) || 8,
  56874. r = Math.floor(r) || 6,
  56875. o = o || 2 * Math.PI;
  56876. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56877. for (a = 0; a <= i; a++)
  56878. for (s = 0; s <= r; s++) {
  56879. var C = s / r * o
  56880. , I = a / i * Math.PI * 2;
  56881. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56882. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56883. A.z = t * Math.sin(I),
  56884. u[f] = A.x,
  56885. u[f + 1] = A.y,
  56886. u[f + 2] = A.z,
  56887. v.x = e * Math.cos(C),
  56888. v.y = e * Math.sin(C),
  56889. y.subVectors(A, v).normalize(),
  56890. d[f] = y.x,
  56891. d[f + 1] = y.y,
  56892. d[f + 2] = y.z,
  56893. p[g] = s / r,
  56894. p[g + 1] = a / i,
  56895. f += 3,
  56896. g += 2
  56897. }
  56898. for (a = 1; a <= i; a++)
  56899. for (s = 1; s <= r; s++) {
  56900. var E = (r + 1) * a + s - 1
  56901. , b = (r + 1) * (a - 1) + s - 1
  56902. , w = (r + 1) * (a - 1) + s
  56903. , _ = (r + 1) * a + s;
  56904. h[m] = E,
  56905. h[m + 1] = b,
  56906. h[m + 2] = _,
  56907. h[m + 3] = b,
  56908. h[m + 4] = w,
  56909. h[m + 5] = _,
  56910. m += 6
  56911. }
  56912. this.setIndex(new n.BufferAttribute(h,1)),
  56913. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56914. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56915. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56916. }
  56917. ,
  56918. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56919. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56920. n.TorusGeometry = function(e, t, i, r, o) {
  56921. n.Geometry.call(this),
  56922. this.type = "TorusGeometry",
  56923. this.parameters = {
  56924. radius: e,
  56925. tube: t,
  56926. radialSegments: i,
  56927. tubularSegments: r,
  56928. arc: o
  56929. },
  56930. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56931. }
  56932. ,
  56933. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56934. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56935. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56936. function s(e, t, i, n, r) {
  56937. var o = Math.cos(e)
  56938. , a = Math.sin(e)
  56939. , s = i / t * e
  56940. , l = Math.cos(s);
  56941. r.x = n * (2 + l) * .5 * o,
  56942. r.y = n * (2 + l) * a * .5,
  56943. r.z = n * Math.sin(s) * .5
  56944. }
  56945. n.BufferGeometry.call(this),
  56946. this.type = "TorusKnotBufferGeometry",
  56947. this.parameters = {
  56948. radius: e,
  56949. tube: t,
  56950. tubularSegments: i,
  56951. radialSegments: r,
  56952. p: o,
  56953. q: a
  56954. },
  56955. e = e || 100,
  56956. t = t || 40,
  56957. i = Math.floor(i) || 64,
  56958. r = Math.floor(r) || 8,
  56959. o = o || 2,
  56960. a = a || 3;
  56961. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56962. for (l = 0; l <= i; ++l) {
  56963. var T = l / i * o * Math.PI * 2;
  56964. for (s(T, o, a, e, I),
  56965. s(T + .01, o, a, e, E),
  56966. w.subVectors(E, I),
  56967. _.addVectors(E, I),
  56968. b.crossVectors(w, _),
  56969. _.crossVectors(b, w),
  56970. b.normalize(),
  56971. _.normalize(),
  56972. c = 0; c <= r; ++c) {
  56973. var x = c / r * Math.PI * 2
  56974. , S = -t * Math.cos(x)
  56975. , M = t * Math.sin(x);
  56976. A.x = I.x + (S * _.x + M * b.x),
  56977. A.y = I.y + (S * _.y + M * b.y),
  56978. A.z = I.z + (S * _.z + M * b.z),
  56979. p.setXYZ(m, A.x, A.y, A.z),
  56980. y.subVectors(A, I).normalize(),
  56981. f.setXYZ(m, y.x, y.y, y.z),
  56982. C.x = l / i,
  56983. C.y = c / r,
  56984. g.setXY(m, C.x, C.y),
  56985. m++
  56986. }
  56987. }
  56988. for (c = 1; c <= i; c++)
  56989. for (l = 1; l <= r; l++) {
  56990. var R = (r + 1) * (c - 1) + (l - 1)
  56991. , P = (r + 1) * c + (l - 1)
  56992. , O = (r + 1) * c + l
  56993. , L = (r + 1) * (c - 1) + l;
  56994. d.setX(v, R),
  56995. v++,
  56996. d.setX(v, P),
  56997. v++,
  56998. d.setX(v, L),
  56999. v++,
  57000. d.setX(v, P),
  57001. v++,
  57002. d.setX(v, O),
  57003. v++,
  57004. d.setX(v, L),
  57005. v++
  57006. }
  57007. this.setIndex(d),
  57008. this.addAttribute("position", p),
  57009. this.addAttribute("normal", f),
  57010. this.addAttribute("uv", g)
  57011. }
  57012. ,
  57013. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57014. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57015. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57016. n.Geometry.call(this),
  57017. this.type = "TorusKnotGeometry",
  57018. this.parameters = {
  57019. radius: e,
  57020. tube: t,
  57021. tubularSegments: i,
  57022. radialSegments: r,
  57023. p: o,
  57024. q: a
  57025. },
  57026. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57027. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57028. this.mergeVertices()
  57029. }
  57030. ,
  57031. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57032. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57033. n.TubeGeometry = function(e, t, i, r, o, a) {
  57034. function s(e, t, i) {
  57035. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57036. }
  57037. n.Geometry.call(this),
  57038. this.type = "TubeGeometry",
  57039. this.parameters = {
  57040. path: e,
  57041. segments: t,
  57042. radius: i,
  57043. radialSegments: r,
  57044. closed: o,
  57045. taper: a
  57046. },
  57047. t = t || 64,
  57048. i = i || 1,
  57049. r = r || 8,
  57050. o = o || !1,
  57051. a = a || n.TubeGeometry.NoTaper;
  57052. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57053. for (this.tangents = D,
  57054. this.normals = N,
  57055. this.binormals = B,
  57056. v = 0; v < P; v++)
  57057. for (M[v] = [],
  57058. u = v / (P - 1),
  57059. m = e.getPointAt(u),
  57060. l = D[v],
  57061. c = N[v],
  57062. h = B[v],
  57063. p = i * a(u),
  57064. A = 0; A < r; A++)
  57065. d = A / r * 2 * Math.PI,
  57066. f = -p * Math.cos(d),
  57067. g = p * Math.sin(d),
  57068. O.copy(m),
  57069. O.x += f * c.x + g * h.x,
  57070. O.y += f * c.y + g * h.y,
  57071. O.z += f * c.z + g * h.z,
  57072. M[v][A] = s(O.x, O.y, O.z);
  57073. for (v = 0; v < t; v++)
  57074. for (A = 0; A < r; A++)
  57075. y = o ? (v + 1) % t : v + 1,
  57076. C = (A + 1) % r,
  57077. I = M[v][A],
  57078. E = M[y][A],
  57079. b = M[y][C],
  57080. w = M[v][C],
  57081. _ = new n.Vector2(v / t,A / r),
  57082. T = new n.Vector2((v + 1) / t,A / r),
  57083. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57084. S = new n.Vector2(v / t,(A + 1) / r),
  57085. this.faces.push(new n.Face3(I,E,w)),
  57086. this.faceVertexUvs[0].push([_, T, S]),
  57087. this.faces.push(new n.Face3(E,b,w)),
  57088. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57089. this.computeFaceNormals(),
  57090. this.computeVertexNormals()
  57091. }
  57092. ,
  57093. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57094. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57095. n.TubeGeometry.NoTaper = function(e) {
  57096. return 1
  57097. }
  57098. ,
  57099. n.TubeGeometry.SinusoidalTaper = function(e) {
  57100. return Math.sin(Math.PI * e)
  57101. }
  57102. ,
  57103. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57104. function r() {
  57105. f[0] = new n.Vector3,
  57106. g[0] = new n.Vector3,
  57107. a = Number.MAX_VALUE,
  57108. s = Math.abs(p[0].x),
  57109. l = Math.abs(p[0].y),
  57110. c = Math.abs(p[0].z),
  57111. s <= a && (a = s,
  57112. d.set(1, 0, 0)),
  57113. l <= a && (a = l,
  57114. d.set(0, 1, 0)),
  57115. c <= a && d.set(0, 0, 1),
  57116. m.crossVectors(p[0], d).normalize(),
  57117. f[0].crossVectors(p[0], m),
  57118. g[0].crossVectors(p[0], f[0])
  57119. }
  57120. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57121. for (this.tangents = p,
  57122. this.normals = f,
  57123. this.binormals = g,
  57124. h = 0; h < A; h++)
  57125. u = h / (A - 1),
  57126. p[h] = e.getTangentAt(u),
  57127. p[h].normalize();
  57128. for (r(),
  57129. h = 1; h < A; h++)
  57130. f[h] = f[h - 1].clone(),
  57131. g[h] = g[h - 1].clone(),
  57132. m.crossVectors(p[h - 1], p[h]),
  57133. m.length() > Number.EPSILON && (m.normalize(),
  57134. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57135. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57136. g[h].crossVectors(p[h], f[h]);
  57137. if (i)
  57138. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57139. o /= A - 1,
  57140. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57141. h = 1; h < A; h++)
  57142. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57143. g[h].crossVectors(p[h], f[h])
  57144. }
  57145. ,
  57146. n.PolyhedronGeometry = function(e, t, i, r) {
  57147. function o(e) {
  57148. var t = e.normalize().clone();
  57149. t.index = u.vertices.push(t) - 1;
  57150. var i = l(e) / 2 / Math.PI + .5
  57151. , r = c(e) / Math.PI + .5;
  57152. return t.uv = new n.Vector2(i,1 - r),
  57153. t
  57154. }
  57155. function a(e, t, i, r) {
  57156. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57157. u.faces.push(o),
  57158. C.copy(e).add(t).add(i).divideScalar(3);
  57159. var a = l(C);
  57160. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57161. }
  57162. function s(e, t) {
  57163. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57164. l[h] = [];
  57165. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57166. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57167. }
  57168. for (var h = 0; h < i; h++)
  57169. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57170. var m = Math.floor(g / 2);
  57171. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57172. }
  57173. }
  57174. function l(e) {
  57175. return Math.atan2(e.z, -e.x)
  57176. }
  57177. function c(e) {
  57178. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57179. }
  57180. function h(e, t, i) {
  57181. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57182. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57183. e.clone()
  57184. }
  57185. n.Geometry.call(this),
  57186. this.type = "PolyhedronGeometry",
  57187. this.parameters = {
  57188. vertices: e,
  57189. indices: t,
  57190. radius: i,
  57191. detail: r
  57192. },
  57193. i = i || 1,
  57194. r = r || 0;
  57195. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57196. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57197. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57198. m++) {
  57199. var v = f[t[d]]
  57200. , A = f[t[d + 1]]
  57201. , y = f[t[d + 2]];
  57202. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57203. }
  57204. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57205. s(g[d], r);
  57206. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57207. var I = this.faceVertexUvs[0][d]
  57208. , E = I[0].x
  57209. , b = I[1].x
  57210. , w = I[2].x
  57211. , _ = Math.max(E, b, w)
  57212. , T = Math.min(E, b, w);
  57213. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57214. b < .2 && (I[1].x += 1),
  57215. w < .2 && (I[2].x += 1))
  57216. }
  57217. for (var d = 0, p = this.vertices.length; d < p; d++)
  57218. this.vertices[d].multiplyScalar(i);
  57219. this.mergeVertices(),
  57220. this.computeFaceNormals(),
  57221. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57222. }
  57223. ,
  57224. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57225. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57226. n.DodecahedronGeometry = function(e, t) {
  57227. var i = (1 + Math.sqrt(5)) / 2
  57228. , r = 1 / i
  57229. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57230. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57231. n.PolyhedronGeometry.call(this, o, a, e, t),
  57232. this.type = "DodecahedronGeometry",
  57233. this.parameters = {
  57234. radius: e,
  57235. detail: t
  57236. }
  57237. }
  57238. ,
  57239. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57240. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57241. n.IcosahedronGeometry = function(e, t) {
  57242. var i = (1 + Math.sqrt(5)) / 2
  57243. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57244. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57245. n.PolyhedronGeometry.call(this, r, o, e, t),
  57246. this.type = "IcosahedronGeometry",
  57247. this.parameters = {
  57248. radius: e,
  57249. detail: t
  57250. }
  57251. }
  57252. ,
  57253. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57254. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57255. n.OctahedronGeometry = function(e, t) {
  57256. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57257. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57258. n.PolyhedronGeometry.call(this, i, r, e, t),
  57259. this.type = "OctahedronGeometry",
  57260. this.parameters = {
  57261. radius: e,
  57262. detail: t
  57263. }
  57264. }
  57265. ,
  57266. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57267. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57268. n.TetrahedronGeometry = function(e, t) {
  57269. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57270. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57271. n.PolyhedronGeometry.call(this, i, r, e, t),
  57272. this.type = "TetrahedronGeometry",
  57273. this.parameters = {
  57274. radius: e,
  57275. detail: t
  57276. }
  57277. }
  57278. ,
  57279. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57280. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57281. n.ParametricGeometry = function(e, t, i) {
  57282. n.Geometry.call(this),
  57283. this.type = "ParametricGeometry",
  57284. this.parameters = {
  57285. func: e,
  57286. slices: t,
  57287. stacks: i
  57288. };
  57289. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57290. for (r = 0; r <= i; r++)
  57291. for (l = r / i,
  57292. o = 0; o <= t; o++)
  57293. s = o / t,
  57294. a = e(s, l),
  57295. c.push(a);
  57296. var p, f, g, m, v, A, y, C;
  57297. for (r = 0; r < i; r++)
  57298. for (o = 0; o < t; o++)
  57299. p = r * d + o,
  57300. f = r * d + o + 1,
  57301. g = (r + 1) * d + o + 1,
  57302. m = (r + 1) * d + o,
  57303. v = new n.Vector2(o / t,r / i),
  57304. A = new n.Vector2((o + 1) / t,r / i),
  57305. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57306. C = new n.Vector2(o / t,(r + 1) / i),
  57307. h.push(new n.Face3(p,f,m)),
  57308. u.push([v, A, C]),
  57309. h.push(new n.Face3(f,g,m)),
  57310. u.push([A.clone(), y, C.clone()]);
  57311. this.computeFaceNormals(),
  57312. this.computeVertexNormals()
  57313. }
  57314. ,
  57315. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57316. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57317. n.WireframeGeometry = function(e) {
  57318. function t(e, t) {
  57319. return e - t
  57320. }
  57321. n.BufferGeometry.call(this);
  57322. var i = [0, 0]
  57323. , r = {}
  57324. , o = ["a", "b", "c"];
  57325. if (e instanceof n.Geometry) {
  57326. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57327. for (var d = s[h], p = 0; p < 3; p++) {
  57328. i[0] = d[o[p]],
  57329. i[1] = d[o[(p + 1) % 3]],
  57330. i.sort(t);
  57331. var f = i.toString();
  57332. void 0 === r[f] && (c[2 * l] = i[0],
  57333. c[2 * l + 1] = i[1],
  57334. r[f] = !0,
  57335. l++)
  57336. }
  57337. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57338. for (var p = 0; p < 2; p++) {
  57339. var m = a[c[2 * h + p]]
  57340. , v = 6 * h + 3 * p;
  57341. g[v + 0] = m.x,
  57342. g[v + 1] = m.y,
  57343. g[v + 2] = m.z
  57344. }
  57345. this.addAttribute("position", new n.BufferAttribute(g,3))
  57346. } else if (e instanceof n.BufferGeometry)
  57347. if (null !== e.index) {
  57348. var A = e.index.array
  57349. , a = e.attributes.position
  57350. , y = e.groups
  57351. , l = 0;
  57352. 0 === y.length && e.addGroup(0, A.length);
  57353. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57354. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57355. for (var p = 0; p < 3; p++) {
  57356. i[0] = A[h + p],
  57357. i[1] = A[h + (p + 1) % 3],
  57358. i.sort(t);
  57359. var f = i.toString();
  57360. void 0 === r[f] && (c[2 * l] = i[0],
  57361. c[2 * l + 1] = i[1],
  57362. r[f] = !0,
  57363. l++)
  57364. }
  57365. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57366. for (var p = 0; p < 2; p++) {
  57367. var v = 6 * h + 3 * p
  57368. , T = c[2 * h + p];
  57369. g[v + 0] = a.getX(T),
  57370. g[v + 1] = a.getY(T),
  57371. g[v + 2] = a.getZ(T)
  57372. }
  57373. this.addAttribute("position", new n.BufferAttribute(g,3))
  57374. } else {
  57375. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57376. for (var p = 0; p < 3; p++) {
  57377. var v = 18 * h + 6 * p
  57378. , S = 9 * h + 3 * p;
  57379. g[v + 0] = a[S],
  57380. g[v + 1] = a[S + 1],
  57381. g[v + 2] = a[S + 2];
  57382. var T = 9 * h + 3 * ((p + 1) % 3);
  57383. g[v + 3] = a[T],
  57384. g[v + 4] = a[T + 1],
  57385. g[v + 5] = a[T + 2]
  57386. }
  57387. this.addAttribute("position", new n.BufferAttribute(g,3))
  57388. }
  57389. }
  57390. ,
  57391. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57392. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57393. n.AxisHelper = function(e) {
  57394. e = e || 1;
  57395. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57396. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57397. , r = new n.BufferGeometry;
  57398. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57399. r.addAttribute("color", new n.BufferAttribute(i,3));
  57400. var o = new n.LineBasicMaterial({
  57401. vertexColors: n.VertexColors
  57402. });
  57403. n.LineSegments.call(this, r, o)
  57404. }
  57405. ,
  57406. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57407. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57408. n.ArrowHelper = function() {
  57409. var e = new n.Geometry;
  57410. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57411. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57412. return t.translate(0, -.5, 0),
  57413. function(i, r, o, a, s, l) {
  57414. n.Object3D.call(this),
  57415. void 0 === a && (a = 16776960),
  57416. void 0 === o && (o = 1),
  57417. void 0 === s && (s = .2 * o),
  57418. void 0 === l && (l = .2 * s),
  57419. this.position.copy(r),
  57420. this.line = new n.Line(e,new n.LineBasicMaterial({
  57421. color: a
  57422. })),
  57423. this.line.matrixAutoUpdate = !1,
  57424. this.add(this.line),
  57425. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57426. color: a
  57427. })),
  57428. this.cone.matrixAutoUpdate = !1,
  57429. this.add(this.cone),
  57430. this.setDirection(i),
  57431. this.setLength(o, s, l)
  57432. }
  57433. }(),
  57434. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57435. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57436. n.ArrowHelper.prototype.setDirection = function() {
  57437. var e, t = new n.Vector3;
  57438. return function(i) {
  57439. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57440. e = Math.acos(i.y),
  57441. this.quaternion.setFromAxisAngle(t, e))
  57442. }
  57443. }(),
  57444. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57445. void 0 === t && (t = .2 * e),
  57446. void 0 === i && (i = .2 * t),
  57447. this.line.scale.set(1, Math.max(0, e - t), 1),
  57448. this.line.updateMatrix(),
  57449. this.cone.scale.set(i, t, i),
  57450. this.cone.position.y = e,
  57451. this.cone.updateMatrix()
  57452. }
  57453. ,
  57454. n.ArrowHelper.prototype.setColor = function(e) {
  57455. this.line.material.color.set(e),
  57456. this.cone.material.color.set(e)
  57457. }
  57458. ,
  57459. n.BoxHelper = function(e) {
  57460. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57461. , i = new Float32Array(24)
  57462. , r = new n.BufferGeometry;
  57463. r.setIndex(new n.BufferAttribute(t,1)),
  57464. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57465. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57466. color: 16776960
  57467. })),
  57468. void 0 !== e && this.update(e)
  57469. }
  57470. ,
  57471. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57472. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57473. n.BoxHelper.prototype.update = function() {
  57474. var e = new n.Box3;
  57475. return function(t) {
  57476. if (e.setFromObject(t),
  57477. !e.isEmpty()) {
  57478. var i = e.min
  57479. , n = e.max
  57480. , r = this.geometry.attributes.position
  57481. , o = r.array;
  57482. o[0] = n.x,
  57483. o[1] = n.y,
  57484. o[2] = n.z,
  57485. o[3] = i.x,
  57486. o[4] = n.y,
  57487. o[5] = n.z,
  57488. o[6] = i.x,
  57489. o[7] = i.y,
  57490. o[8] = n.z,
  57491. o[9] = n.x,
  57492. o[10] = i.y,
  57493. o[11] = n.z,
  57494. o[12] = n.x,
  57495. o[13] = n.y,
  57496. o[14] = i.z,
  57497. o[15] = i.x,
  57498. o[16] = n.y,
  57499. o[17] = i.z,
  57500. o[18] = i.x,
  57501. o[19] = i.y,
  57502. o[20] = i.z,
  57503. o[21] = n.x,
  57504. o[22] = i.y,
  57505. o[23] = i.z,
  57506. r.needsUpdate = !0,
  57507. this.geometry.computeBoundingSphere()
  57508. }
  57509. }
  57510. }(),
  57511. n.BoundingBoxHelper = function(e, t) {
  57512. var i = void 0 !== t ? t : 8947848;
  57513. this.object = e,
  57514. this.box = new n.Box3,
  57515. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57516. color: i,
  57517. wireframe: !0
  57518. }))
  57519. }
  57520. ,
  57521. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57522. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57523. n.BoundingBoxHelper.prototype.update = function() {
  57524. this.box.setFromObject(this.object),
  57525. this.box.size(this.scale),
  57526. this.box.center(this.position)
  57527. }
  57528. ,
  57529. n.CameraHelper = function(e) {
  57530. function t(e, t, n) {
  57531. i(e, n),
  57532. i(t, n)
  57533. }
  57534. function i(e, t) {
  57535. r.vertices.push(new n.Vector3),
  57536. r.colors.push(new n.Color(t)),
  57537. void 0 === a[e] && (a[e] = []),
  57538. a[e].push(r.vertices.length - 1)
  57539. }
  57540. var r = new n.Geometry
  57541. , o = new n.LineBasicMaterial({
  57542. color: 16777215,
  57543. vertexColors: n.FaceColors
  57544. })
  57545. , a = {}
  57546. , s = 16755200
  57547. , l = 16711680
  57548. , c = 43775
  57549. , h = 16777215
  57550. , u = 3355443;
  57551. t("n1", "n2", s),
  57552. t("n2", "n4", s),
  57553. t("n4", "n3", s),
  57554. t("n3", "n1", s),
  57555. t("f1", "f2", s),
  57556. t("f2", "f4", s),
  57557. t("f4", "f3", s),
  57558. t("f3", "f1", s),
  57559. t("n1", "f1", s),
  57560. t("n2", "f2", s),
  57561. t("n3", "f3", s),
  57562. t("n4", "f4", s),
  57563. t("p", "n1", l),
  57564. t("p", "n2", l),
  57565. t("p", "n3", l),
  57566. t("p", "n4", l),
  57567. t("u1", "u2", c),
  57568. t("u2", "u3", c),
  57569. t("u3", "u1", c),
  57570. t("c", "t", h),
  57571. t("p", "c", u),
  57572. t("cn1", "cn2", u),
  57573. t("cn3", "cn4", u),
  57574. t("cf1", "cf2", u),
  57575. t("cf3", "cf4", u),
  57576. n.LineSegments.call(this, r, o),
  57577. this.camera = e,
  57578. this.camera.updateProjectionMatrix(),
  57579. this.matrix = e.matrixWorld,
  57580. this.matrixAutoUpdate = !1,
  57581. this.pointMap = a,
  57582. this.update()
  57583. }
  57584. ,
  57585. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57586. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57587. n.CameraHelper.prototype.update = function() {
  57588. function e(e, n, a, s) {
  57589. r.set(n, a, s).unproject(o);
  57590. var l = i[e];
  57591. if (void 0 !== l)
  57592. for (var c = 0, h = l.length; c < h; c++)
  57593. t.vertices[l[c]].copy(r)
  57594. }
  57595. var t, i, r = new n.Vector3, o = new n.Camera;
  57596. return function() {
  57597. t = this.geometry,
  57598. i = this.pointMap;
  57599. var n = 1
  57600. , r = 1;
  57601. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57602. e("c", 0, 0, -1),
  57603. e("t", 0, 0, 1),
  57604. e("n1", -n, -r, -1),
  57605. e("n2", n, -r, -1),
  57606. e("n3", -n, r, -1),
  57607. e("n4", n, r, -1),
  57608. e("f1", -n, -r, 1),
  57609. e("f2", n, -r, 1),
  57610. e("f3", -n, r, 1),
  57611. e("f4", n, r, 1),
  57612. e("u1", .7 * n, 1.1 * r, -1),
  57613. e("u2", .7 * -n, 1.1 * r, -1),
  57614. e("u3", 0, 2 * r, -1),
  57615. e("cf1", -n, 0, 1),
  57616. e("cf2", n, 0, 1),
  57617. e("cf3", 0, -r, 1),
  57618. e("cf4", 0, r, 1),
  57619. e("cn1", -n, 0, -1),
  57620. e("cn2", n, 0, -1),
  57621. e("cn3", 0, -r, -1),
  57622. e("cn4", 0, r, -1),
  57623. t.verticesNeedUpdate = !0
  57624. }
  57625. }(),
  57626. n.DirectionalLightHelper = function(e, t) {
  57627. n.Object3D.call(this),
  57628. this.light = e,
  57629. this.light.updateMatrixWorld(),
  57630. this.matrix = e.matrixWorld,
  57631. this.matrixAutoUpdate = !1,
  57632. t = t || 1;
  57633. var i = new n.Geometry;
  57634. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57635. var r = new n.LineBasicMaterial({
  57636. fog: !1
  57637. });
  57638. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57639. this.lightPlane = new n.Line(i,r),
  57640. this.add(this.lightPlane),
  57641. i = new n.Geometry,
  57642. i.vertices.push(new n.Vector3, new n.Vector3),
  57643. r = new n.LineBasicMaterial({
  57644. fog: !1
  57645. }),
  57646. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57647. this.targetLine = new n.Line(i,r),
  57648. this.add(this.targetLine),
  57649. this.update()
  57650. }
  57651. ,
  57652. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57653. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57654. n.DirectionalLightHelper.prototype.dispose = function() {
  57655. this.lightPlane.geometry.dispose(),
  57656. this.lightPlane.material.dispose(),
  57657. this.targetLine.geometry.dispose(),
  57658. this.targetLine.material.dispose()
  57659. }
  57660. ,
  57661. n.DirectionalLightHelper.prototype.update = function() {
  57662. var e = new n.Vector3
  57663. , t = new n.Vector3
  57664. , i = new n.Vector3;
  57665. return function() {
  57666. e.setFromMatrixPosition(this.light.matrixWorld),
  57667. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57668. i.subVectors(t, e),
  57669. this.lightPlane.lookAt(i),
  57670. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57671. this.targetLine.geometry.vertices[1].copy(i),
  57672. this.targetLine.geometry.verticesNeedUpdate = !0,
  57673. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57674. }
  57675. }(),
  57676. n.EdgesHelper = function(e, t, i) {
  57677. var r = void 0 !== t ? t : 16777215;
  57678. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57679. color: r
  57680. })),
  57681. this.matrix = e.matrixWorld,
  57682. this.matrixAutoUpdate = !1
  57683. }
  57684. ,
  57685. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57686. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57687. n.FaceNormalsHelper = function(e, t, i, r) {
  57688. this.object = e,
  57689. this.size = void 0 !== t ? t : 1;
  57690. var o = void 0 !== i ? i : 16776960
  57691. , a = void 0 !== r ? r : 1
  57692. , s = 0
  57693. , l = this.object.geometry;
  57694. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57695. var c = new n.BufferGeometry
  57696. , h = new n.Float32Attribute(2 * s * 3,3);
  57697. c.addAttribute("position", h),
  57698. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57699. color: o,
  57700. linewidth: a
  57701. })),
  57702. this.matrixAutoUpdate = !1,
  57703. this.update()
  57704. }
  57705. ,
  57706. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57707. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57708. n.FaceNormalsHelper.prototype.update = function() {
  57709. var e = new n.Vector3
  57710. , t = new n.Vector3
  57711. , i = new n.Matrix3;
  57712. return function() {
  57713. this.object.updateMatrixWorld(!0),
  57714. i.getNormalMatrix(this.object.matrixWorld);
  57715. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57716. var u = s[c]
  57717. , d = u.normal;
  57718. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57719. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57720. r.setXYZ(l, e.x, e.y, e.z),
  57721. l += 1,
  57722. r.setXYZ(l, t.x, t.y, t.z),
  57723. l += 1
  57724. }
  57725. return r.needsUpdate = !0,
  57726. this
  57727. }
  57728. }(),
  57729. n.GridHelper = function(e, t) {
  57730. var i = new n.Geometry
  57731. , r = new n.LineBasicMaterial({
  57732. vertexColors: n.VertexColors
  57733. });
  57734. this.color1 = new n.Color(4473924),
  57735. this.color2 = new n.Color(8947848);
  57736. for (var o = -e; o <= e; o += t) {
  57737. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57738. var a = 0 === o ? this.color1 : this.color2;
  57739. i.colors.push(a, a, a, a)
  57740. }
  57741. n.LineSegments.call(this, i, r)
  57742. }
  57743. ,
  57744. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57745. n.GridHelper.prototype.constructor = n.GridHelper,
  57746. n.GridHelper.prototype.setColors = function(e, t) {
  57747. this.color1.set(e),
  57748. this.color2.set(t),
  57749. this.geometry.colorsNeedUpdate = !0
  57750. }
  57751. ,
  57752. n.HemisphereLightHelper = function(e, t) {
  57753. n.Object3D.call(this),
  57754. this.light = e,
  57755. this.light.updateMatrixWorld(),
  57756. this.matrix = e.matrixWorld,
  57757. this.matrixAutoUpdate = !1,
  57758. this.colors = [new n.Color, new n.Color];
  57759. var i = new n.SphereGeometry(t,4,2);
  57760. i.rotateX(-Math.PI / 2);
  57761. for (var r = 0, o = 8; r < o; r++)
  57762. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57763. var a = new n.MeshBasicMaterial({
  57764. vertexColors: n.FaceColors,
  57765. wireframe: !0
  57766. });
  57767. this.lightSphere = new n.Mesh(i,a),
  57768. this.add(this.lightSphere),
  57769. this.update()
  57770. }
  57771. ,
  57772. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57773. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57774. n.HemisphereLightHelper.prototype.dispose = function() {
  57775. this.lightSphere.geometry.dispose(),
  57776. this.lightSphere.material.dispose()
  57777. }
  57778. ,
  57779. n.HemisphereLightHelper.prototype.update = function() {
  57780. var e = new n.Vector3;
  57781. return function() {
  57782. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57783. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57784. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57785. this.lightSphere.geometry.colorsNeedUpdate = !0
  57786. }
  57787. }(),
  57788. n.PointLightHelper = function(e, t) {
  57789. this.light = e,
  57790. this.light.updateMatrixWorld();
  57791. var i = new n.SphereGeometry(t,4,2)
  57792. , r = new n.MeshBasicMaterial({
  57793. wireframe: !0,
  57794. fog: !1
  57795. });
  57796. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57797. n.Mesh.call(this, i, r),
  57798. this.matrix = this.light.matrixWorld,
  57799. this.matrixAutoUpdate = !1
  57800. }
  57801. ,
  57802. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57803. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57804. n.PointLightHelper.prototype.dispose = function() {
  57805. this.geometry.dispose(),
  57806. this.material.dispose()
  57807. }
  57808. ,
  57809. n.PointLightHelper.prototype.update = function() {
  57810. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57811. }
  57812. ,
  57813. n.SkeletonHelper = function(e) {
  57814. this.bones = this.getBoneList(e);
  57815. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57816. var r = this.bones[i];
  57817. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57818. t.vertices.push(new n.Vector3),
  57819. t.colors.push(new n.Color(0,0,1)),
  57820. t.colors.push(new n.Color(0,1,0)))
  57821. }
  57822. t.dynamic = !0;
  57823. var o = new n.LineBasicMaterial({
  57824. vertexColors: n.VertexColors,
  57825. depthTest: !1,
  57826. depthWrite: !1,
  57827. transparent: !0
  57828. });
  57829. n.LineSegments.call(this, t, o),
  57830. this.root = e,
  57831. this.matrix = e.matrixWorld,
  57832. this.matrixAutoUpdate = !1,
  57833. this.update()
  57834. }
  57835. ,
  57836. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57837. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57838. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57839. var t = [];
  57840. e instanceof n.Bone && t.push(e);
  57841. for (var i = 0; i < e.children.length; i++)
  57842. t.push.apply(t, this.getBoneList(e.children[i]));
  57843. return t
  57844. }
  57845. ,
  57846. n.SkeletonHelper.prototype.update = function() {
  57847. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57848. var a = this.bones[o];
  57849. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57850. e.vertices[r].setFromMatrixPosition(i),
  57851. i.multiplyMatrices(t, a.parent.matrixWorld),
  57852. e.vertices[r + 1].setFromMatrixPosition(i),
  57853. r += 2)
  57854. }
  57855. e.verticesNeedUpdate = !0,
  57856. e.computeBoundingSphere()
  57857. }
  57858. ,
  57859. n.SpotLightHelper = function(e) {
  57860. n.Object3D.call(this),
  57861. this.light = e,
  57862. this.light.updateMatrixWorld(),
  57863. this.matrix = e.matrixWorld,
  57864. this.matrixAutoUpdate = !1;
  57865. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57866. t.translate(0, -.5, 0),
  57867. t.rotateX(-Math.PI / 2);
  57868. var i = new n.MeshBasicMaterial({
  57869. wireframe: !0,
  57870. fog: !1
  57871. });
  57872. this.cone = new n.Mesh(t,i),
  57873. this.add(this.cone),
  57874. this.update()
  57875. }
  57876. ,
  57877. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57878. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57879. n.SpotLightHelper.prototype.dispose = function() {
  57880. this.cone.geometry.dispose(),
  57881. this.cone.material.dispose()
  57882. }
  57883. ,
  57884. n.SpotLightHelper.prototype.update = function() {
  57885. var e = new n.Vector3
  57886. , t = new n.Vector3;
  57887. return function() {
  57888. var i = this.light.distance ? this.light.distance : 1e4
  57889. , n = i * Math.tan(this.light.angle);
  57890. this.cone.scale.set(n, n, i),
  57891. e.setFromMatrixPosition(this.light.matrixWorld),
  57892. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57893. this.cone.lookAt(t.sub(e)),
  57894. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57895. }
  57896. }(),
  57897. n.VertexNormalsHelper = function(e, t, i, r) {
  57898. this.object = e,
  57899. this.size = void 0 !== t ? t : 1;
  57900. var o = void 0 !== i ? i : 16711680
  57901. , a = void 0 !== r ? r : 1
  57902. , s = 0
  57903. , l = this.object.geometry;
  57904. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57905. var c = new n.BufferGeometry
  57906. , h = new n.Float32Attribute(2 * s * 3,3);
  57907. c.addAttribute("position", h),
  57908. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57909. color: o,
  57910. linewidth: a
  57911. })),
  57912. this.matrixAutoUpdate = !1,
  57913. this.update()
  57914. }
  57915. ,
  57916. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57917. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57918. n.VertexNormalsHelper.prototype.update = function() {
  57919. var e = new n.Vector3
  57920. , t = new n.Vector3
  57921. , i = new n.Matrix3;
  57922. return function() {
  57923. var r = ["a", "b", "c"];
  57924. this.object.updateMatrixWorld(!0),
  57925. i.getNormalMatrix(this.object.matrixWorld);
  57926. var o = this.object.matrixWorld
  57927. , a = this.geometry.attributes.position
  57928. , s = this.object.geometry;
  57929. if (s instanceof n.Geometry)
  57930. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57931. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57932. var m = l[p[r[f]]]
  57933. , v = p.vertexNormals[f];
  57934. e.copy(m).applyMatrix4(o),
  57935. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57936. a.setXYZ(h, e.x, e.y, e.z),
  57937. h += 1,
  57938. a.setXYZ(h, t.x, t.y, t.z),
  57939. h += 1
  57940. }
  57941. else if (s instanceof n.BufferGeometry)
  57942. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57943. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57944. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57945. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57946. a.setXYZ(h, e.x, e.y, e.z),
  57947. h += 1,
  57948. a.setXYZ(h, t.x, t.y, t.z),
  57949. h += 1;
  57950. return a.needsUpdate = !0,
  57951. this
  57952. }
  57953. }(),
  57954. n.WireframeHelper = function(e, t) {
  57955. var i = void 0 !== t ? t : 16777215;
  57956. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57957. color: i
  57958. })),
  57959. this.matrix = e.matrixWorld,
  57960. this.matrixAutoUpdate = !1
  57961. }
  57962. ,
  57963. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57964. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57965. n.ImmediateRenderObject = function(e) {
  57966. n.Object3D.call(this),
  57967. this.material = e,
  57968. this.render = function(e) {}
  57969. }
  57970. ,
  57971. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57972. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57973. n.MorphBlendMesh = function(e, t) {
  57974. n.Mesh.call(this, e, t),
  57975. this.animationsMap = {},
  57976. this.animationsList = [];
  57977. var i = this.geometry.morphTargets.length
  57978. , r = "__default"
  57979. , o = 0
  57980. , a = i - 1
  57981. , s = i / 1;
  57982. this.createAnimation(r, o, a, s),
  57983. this.setAnimationWeight(r, 1)
  57984. }
  57985. ,
  57986. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57987. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57988. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57989. var r = {
  57990. start: t,
  57991. end: i,
  57992. length: i - t + 1,
  57993. fps: n,
  57994. duration: (i - t) / n,
  57995. lastFrame: 0,
  57996. currentFrame: 0,
  57997. active: !1,
  57998. time: 0,
  57999. direction: 1,
  58000. weight: 1,
  58001. directionBackwards: !1,
  58002. mirroredLoop: !1
  58003. };
  58004. this.animationsMap[e] = r,
  58005. this.animationsList.push(r)
  58006. }
  58007. ,
  58008. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58009. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58010. var s = r.morphTargets[o]
  58011. , l = s.name.match(i);
  58012. if (l && l.length > 1) {
  58013. var c = l[1];
  58014. n[c] || (n[c] = {
  58015. start: 1 / 0,
  58016. end: -(1 / 0)
  58017. });
  58018. var h = n[c];
  58019. o < h.start && (h.start = o),
  58020. o > h.end && (h.end = o),
  58021. t || (t = c)
  58022. }
  58023. }
  58024. for (var c in n) {
  58025. var h = n[c];
  58026. this.createAnimation(c, h.start, h.end, e)
  58027. }
  58028. this.firstAnimation = t
  58029. }
  58030. ,
  58031. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58032. var t = this.animationsMap[e];
  58033. t && (t.direction = 1,
  58034. t.directionBackwards = !1)
  58035. }
  58036. ,
  58037. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58038. var t = this.animationsMap[e];
  58039. t && (t.direction = -1,
  58040. t.directionBackwards = !0)
  58041. }
  58042. ,
  58043. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58044. var i = this.animationsMap[e];
  58045. i && (i.fps = t,
  58046. i.duration = (i.end - i.start) / i.fps)
  58047. }
  58048. ,
  58049. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58050. var i = this.animationsMap[e];
  58051. i && (i.duration = t,
  58052. i.fps = (i.end - i.start) / i.duration)
  58053. }
  58054. ,
  58055. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58056. var i = this.animationsMap[e];
  58057. i && (i.weight = t)
  58058. }
  58059. ,
  58060. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58061. var i = this.animationsMap[e];
  58062. i && (i.time = t)
  58063. }
  58064. ,
  58065. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58066. var t = 0
  58067. , i = this.animationsMap[e];
  58068. return i && (t = i.time),
  58069. t
  58070. }
  58071. ,
  58072. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58073. var t = -1
  58074. , i = this.animationsMap[e];
  58075. return i && (t = i.duration),
  58076. t
  58077. }
  58078. ,
  58079. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58080. var t = this.animationsMap[e];
  58081. t ? (t.time = 0,
  58082. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58083. }
  58084. ,
  58085. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58086. var t = this.animationsMap[e];
  58087. t && (t.active = !1)
  58088. }
  58089. ,
  58090. n.MorphBlendMesh.prototype.update = function(e) {
  58091. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58092. var r = this.animationsList[t];
  58093. if (r.active) {
  58094. var o = r.duration / r.length;
  58095. r.time += r.direction * e,
  58096. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58097. r.time > r.duration && (r.time = r.duration,
  58098. r.directionBackwards = !0),
  58099. r.time < 0 && (r.time = 0,
  58100. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58101. r.time < 0 && (r.time += r.duration));
  58102. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58103. , s = r.weight;
  58104. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58105. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58106. this.morphTargetInfluences[a] = 0,
  58107. r.lastFrame = r.currentFrame,
  58108. r.currentFrame = a);
  58109. var l = r.time % o / o;
  58110. r.directionBackwards && (l = 1 - l),
  58111. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58112. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58113. }
  58114. }
  58115. }
  58116. ,
  58117. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58118. i.THREE = n) : this.THREE = n
  58119. window.THREE = n
  58120. getObjLoader()
  58121. initByTHREE(THREE)
  58122. }
  58123. , {}]
  58124. }, {}, [116]);
  58125. /*
  58126. var addMagnifier = function(){
  58127. class Magnifier extends THREE.Object3D {
  58128. constructor () {
  58129. super()
  58130. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  58131. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  58132. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  58133. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58134. format: THREE.RGBAFormat ,
  58135. //type: THREE.FloatType,
  58136. //minFilter: THREE.NearestFilter,
  58137. //magFilter: THREE.NearestFilter,
  58138. } )
  58139. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58140. side: THREE.DoubleSide ,
  58141. map: this.renderTarget.texture ,
  58142. transparent:true,
  58143. depthTest: !1,
  58144. depthWrite: !1,
  58145. }))
  58146. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58147. side: THREE.DoubleSide ,
  58148. map: Texture.load('static/images/crosshair.png') ,
  58149. transparent:true,
  58150. depthTest: !1,
  58151. depthWrite: !1,
  58152. }))
  58153. this.add(this.mesh)
  58154. this.add(this.overlayMesh)
  58155. player.model.add(this);
  58156. player.magnifier = this;
  58157. }
  58158. update(aimPos){
  58159. const magDistance_ = 0.3;
  58160. var playerPos = player.position
  58161. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58162. this.camera.position.copy(aimPos.clone().add(vec))
  58163. this.camera.lookAt(aimPos)
  58164. var playerCamera = player.camera
  58165. this.quaternion.copy(playerCamera.quaternion);
  58166. var pos2d = player.mouse.clone();
  58167. var shift = 400;
  58168. var clientHeight = player.domElement.clientHeight
  58169. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58170. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58171. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58172. this.position.copy(newPos)
  58173. var renderer = player.sceneRenderer.renderer
  58174. var oldAutoClear = renderer.autoClear
  58175. renderer.autoClear = false
  58176. //renderer.clear( true, true, true );
  58177. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58178. renderer.autoClear = oldAutoClear
  58179. }
  58180. }
  58181. new Magnifier()
  58182. }
  58183. */
  58184. /*
  58185. 笔记:
  58186. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58187. {
  58188. //到导览中某个点位(假设点位不重复)
  58189. var id = 73
  58190. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58191. var i = player.model.heroLocations.indexOf(p)
  58192. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58193. var j = p.heroLocations.indexOf(p1)
  58194. player.director.goToHighlight([i,j])
  58195. }
  58196. */