main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //路线
  5. var routeArray = ["0","7","6","5","4","8","9","11","32","31","30","28","47","48","61","62","80","77","78","92","117","116","95","94","107","108", "112","111","98","120","121","122","123","124","125","131","132","133","135","136","143","144","174","175","148","161","160","184","185","183","157","180","162","163","182","165","191","199","190","217","215","214","213","212","218","230","231","222","223","224","232","233","234","235","236","237"
  6. ]
  7. var arrows = []
  8. var arrowTex
  9. var createArrow = function(){
  10. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  11. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0,1,0), Math.PI/2);
  12. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1),new THREE.MeshBasicMaterial({
  13. transparent:true,
  14. map:arrowTex,
  15. side:2,
  16. depthTest:false,
  17. }))
  18. arrow.name = 'arrow'
  19. arrow.scale.set(-0.5,1,0.5)
  20. arrow.oriScale = arrow.scale.clone()
  21. arrow.position.copy(player.currentPano.floorPosition)
  22. arrow.position.y+=0.01
  23. arrow.lookAt(player.currentPano.position)
  24. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  25. arrow.oriLieDownQua = arrow.quaternion.clone()
  26. arrow.visible = false
  27. player.model.add(arrow)
  28. arrows.push(arrow)
  29. }
  30. var initRoutePanos = function(model){
  31. model.routePanos.extend(routeArray.map(e=>model.panos.index[e]));
  32. model.routePanos.list.forEach((pano,i)=>{
  33. if(i==model.routePanos.list.length-1)return
  34. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  35. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i+1])
  36. })
  37. console.log('initRoutePanos',model.routePanos)
  38. }
  39. var arrowInfo = {
  40. show:false,
  41. animateDur : 5000,
  42. showDur: 600,
  43. minOpa: 0.2,
  44. maxOpa:1,
  45. }
  46. var updateArrowPose = function(from, to, arrow ){
  47. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  48. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  49. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  50. var minDis = 1
  51. if(diff<minDis){
  52. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  53. } */
  54. arrow.position.copy(mid)
  55. arrow.position.y+=0.02
  56. var len = mid.distanceTo(to.floorPosition)
  57. if(len - 0.2 < arrow.oriScale.y ){//0.2 is marker size
  58. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2)/arrow.oriScale.y ));
  59. }else{
  60. arrow.scale.copy(arrow.oriScale)
  61. }
  62. dir.normalize();
  63. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0,1,0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  64. //转化为quaternion:
  65. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  66. quaternion.multiply(arrow.oriLieDownQua)
  67. arrow.quaternion.copy(quaternion)
  68. }
  69. var updateArrowOpacity = function(e){//不停更新所有arrow的透明度
  70. var transition = function(a){
  71. var opa = a > 0.5 ? 2-a*2 : 2*a ;
  72. opa = arrowInfo.maxOpa*opa+ arrowInfo.minOpa*(1-opa)
  73. arrows.filter(e=>e.visible).forEach(e=>{
  74. if(e.fadeIn){
  75. e.material.opacity = opa * e.material.opacity2
  76. }else{
  77. e.material.opacity = opa
  78. }
  79. })
  80. }
  81. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  82. }
  83. var fadeInArrow = function(){
  84. transitions.cancelById('updateArrowOpacity2')
  85. var arrows_ = arrows.filter(e=>e.visible && e.fadeIn)
  86. if(arrows_.length == 0)return
  87. arrows_.forEach(e=>{
  88. e.material.opacity = 0
  89. })
  90. var transition = function(a){
  91. arrows_.forEach(e=>{
  92. e.material.opacity2 = a
  93. })
  94. }
  95. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  96. }
  97. var lastArrowPanos = []
  98. var updateArrow = function(currentPano){//根据当前pano更新
  99. //console.log(currentPano)
  100. if(currentPano === false){ //飞出
  101. arrows.forEach(e=>{
  102. e.visible = false
  103. })
  104. lastArrowPanos = []
  105. return;
  106. }
  107. //先获取所有需要箭头的pano
  108. var minDistance = 6;//该距离内pano可见箭头
  109. var dis = 0
  110. var curPano = currentPano;
  111. var panos = [];
  112. var search = function(pano){//多分支搜寻
  113. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  114. if(!neighbor )return;
  115. neighbor.forEach(e=>{
  116. if(panos.find(arr=>arr[0]==e))return; //不回头
  117. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  118. if(dis < minDistance || panos.length<2){
  119. panos.push([pano, e])
  120. search(e)
  121. }
  122. })
  123. }
  124. search(currentPano)
  125. /* while(1){
  126. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  127. if(!neighbor || neighbor.length == 0)break
  128. neighbor = neighbor[0]
  129. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  130. if(dis < minDistance || panos.length<2){
  131. panos.push([curPano, neighbor])
  132. curPano = neighbor
  133. }else{
  134. break
  135. }
  136. } */
  137. //console.log('panos',panos)
  138. //再配置arrows
  139. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  140. var addArrowCount = panos.length - arrows.length
  141. while(addArrowCount>0){
  142. addArrowCount--;
  143. createArrow()
  144. }
  145. panos.forEach((panoArr,i)=>{
  146. arrows[i].visible = true
  147. var isNew = !lastArrowPanos.find(e=>e[0]==panoArr[0] && e[1]==panoArr[1])//新出现的点 渐变出现
  148. arrows[i].fadeIn = !!isNew
  149. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  150. })
  151. fadeInArrow()
  152. if(addArrowCount<0){//隐藏多余的
  153. arrows.slice(addArrowCount).forEach(e=>{
  154. e.visible = false
  155. })
  156. }
  157. lastArrowPanos = panos
  158. }
  159. //---------半透明白色 模型外层-----------
  160. var addModelBack = function(model){
  161. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  162. })
  163. let transparentModel = new THREE.Object3D;
  164. transparentModel.visible = false
  165. model.transparentModel = transparentModel
  166. model.add(transparentModel)
  167. model.chunks.forEach(chunk=>{
  168. let chunkCopy = chunk.clone()
  169. chunkCopy.material = mat
  170. chunkCopy.name = 'model透明层'
  171. transparentModel.add(chunkCopy)
  172. })
  173. //去除一部分面
  174. let removeIndex = [[1,0,14],[0,1,2],[2,3,0]]
  175. let newIndex = []
  176. let arr = transparentModel.children[1].geometry.index.array
  177. for(let i=0;i<arr.length;i+=3){
  178. let find = false
  179. for(let j=0;j<removeIndex.length;j++){
  180. let face = removeIndex[j];
  181. if(arr[i] == face[0] && arr[i+1] == face[1] && arr[i+2] == face[2]){
  182. find = true;
  183. //console.log('find', j)
  184. removeIndex.splice(j,1)
  185. break
  186. }
  187. }
  188. find || newIndex.push(arr[i],arr[i+1],arr[i+2])
  189. }
  190. transparentModel.children[1].geometry.setIndex(new THREE.BufferAttribute(new Uint16Array(newIndex),1))
  191. //注:面的index在getMouseIntersect中获取
  192. }
  193. //=================gif sprite=========
  194. window.animations = []
  195. var floorHeight = 0.01, spriteHeight = 1.1;
  196. var spriteY = floorHeight + spriteHeight / 2 ;
  197. var createGuideAni = function(model){
  198. var geo = new THREE.PlaneBufferGeometry(spriteHeight*0.75, spriteHeight)
  199. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  200. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  201. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  202. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  203. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  204. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  205. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  206. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  207. dealMap(tex1)
  208. dealMap(tex2)
  209. dealMap(tex3)
  210. dealMap(tex4)
  211. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  212. map: tex1,
  213. side:2,
  214. transparent:true,
  215. depthTest:false
  216. }))
  217. sprite1.renderOrder = 999
  218. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  219. map: tex2,
  220. side:2,
  221. transparent:true,
  222. depthTest:false
  223. }))
  224. sprite2.renderOrder = 999
  225. var animateInfo1 = {
  226. /* cellXcount : 12,
  227. cellYcount : 9,
  228. loop : true,
  229. duration : 4000, */
  230. cellXcount : 8,
  231. cellYcount : 7,
  232. loop : true,
  233. duration : 4000,
  234. }
  235. var animateInfo2 = {
  236. /* cellXcount : 10,
  237. cellYcount : 7,
  238. loop : true,
  239. duration : 900,
  240. maxCount: 67 */
  241. cellXcount : 8,
  242. cellYcount : 6,
  243. loop : true,
  244. duration : 900,
  245. }
  246. var animateInfo3 = {
  247. cellXcount : 8,
  248. cellYcount : 9,
  249. loop : true,
  250. duration : 4000,
  251. }
  252. /* var animateInfo4 = {
  253. cellXcount : 8,
  254. cellYcount : 6,
  255. loop : true,
  256. duration : 900,
  257. } */
  258. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1" )
  259. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2" )
  260. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1" )
  261. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2" )
  262. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3" )
  263. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4" )
  264. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5" )
  265. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6" )
  266. model.add(sprite1)
  267. model.add(sprite2)
  268. //updatePose( sprite1, sprite2)
  269. sprite1.visible = false;
  270. sprite2.visible = false;
  271. animations.push({
  272. idleAnimation:[animation1, animation5, animation7],
  273. walkAnimation:animation3,
  274. mesh:sprite1,
  275. //currentIdleAnimation:
  276. }, {
  277. idleAnimation:[animation2, animation6, animation8],
  278. walkAnimation:animation4,
  279. mesh:sprite2,
  280. })
  281. }
  282. var getRandomItem = function(arr){
  283. let random = Math.random()
  284. return arr[Math.round(arr.length * random) % arr.length]
  285. }
  286. var startIdle = function(){
  287. animations.forEach((e,i)=>{
  288. e.mesh.visible = true;
  289. let a = getRandomItem(e.idleAnimation)
  290. e.mesh.material.map = a.animation.texture
  291. GifTexDeal.stop(e.walkAnimation)
  292. GifTexDeal.start(a )
  293. e.currentIdleAnimation = a
  294. console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  295. })
  296. updatePose(null,null)
  297. }
  298. var startWalk = function(from, to){
  299. animations.forEach(e=>{
  300. e.mesh.material.map = e.walkAnimation.animation.texture
  301. e.mesh.visible = true;
  302. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  303. GifTexDeal.start(e.walkAnimation)
  304. updateWalkAnimation(from, to, 0)
  305. })
  306. }
  307. var stopAnimation = function(){
  308. animations.forEach(e=>{
  309. e.mesh.visible = false;
  310. GifTexDeal.stop(e.idleAnimation)
  311. GifTexDeal.stop(e.walkAnimation)
  312. })
  313. }
  314. var idleGap = Math.min(1.4, window.innerWidth / window.innerHeight * 0.8);//站着时的间隔
  315. var walkGap = 0.4;
  316. const spriteDisToCamera = 2.8
  317. const disTpCameras = [
  318. /* {
  319. items: [[7,0],[7,1], [22,0],[22,1], [19,0],[19,1], [26,0], [26,1]],
  320. dis: 1.6
  321. }
  322. ,
  323. {
  324. items: [[15,0]], //137
  325. dis: 2.1,
  326. gap:-1
  327. }
  328. ,
  329. {
  330. items: [[15,1]], //137
  331. dis: 2.1,
  332. gap:-0.56
  333. } */
  334. ]
  335. var getDisToCamera = function(){
  336. /* if(disTpCameras[pano.id]){
  337. return disTpCameras[pano.id]
  338. }else return spriteDisToCamera */
  339. var currentItem = player.director.currentItem;
  340. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  341. var result = item && {dis:item.dis, gap:item.gap}
  342. if(item && item.gap){
  343. var dis = item.dis || spriteDisToCamera
  344. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(currentItem).zoom||0, player.zoomLevel )
  345. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel/2) ) / Math.tan(THREE.Math.degToRad(player.baseFov/2))
  346. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  347. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  348. }
  349. return result
  350. }
  351. /* var getGap = function(pano){
  352. if(gaps[pano.id]){
  353. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  354. }else return 0
  355. } */
  356. var updateWalkAnimation = function(from, to){
  357. //console.log('updateWalkAnimation')
  358. var addProgress = 0.8;
  359. var pos, dir
  360. var start = from, end = to;
  361. var dis = 0;
  362. dis += player.position.distanceTo(to.position);
  363. var lastStart = start;
  364. var gap = walkGap //間隔
  365. var disToCamera = spriteDisToCamera
  366. while(dis < disToCamera){
  367. lastStart = start
  368. start = end
  369. let currentIndex = player.path.nodes.indexOf(end.id);
  370. end = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  371. if(!end)break;
  372. dis += start.position.distanceTo(end.position);
  373. }
  374. if(!end ){ //离开路线,走到更前方
  375. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  376. var diff = disToCamera - dis //补全距离
  377. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  378. gap += diff / disToCamera*(idleGap-walkGap) //越接近目标点,gap渐变为站着时的gap
  379. }else{
  380. let disBetween = start.position.distanceTo(end.position);
  381. var diff = dis - disToCamera//退回距离
  382. var ratio = diff / disBetween
  383. let currentDir = end.position.clone().sub(start.position).normalize()
  384. dir = currentDir
  385. if(ratio > 0.8){//上个点转弯
  386. let currentIndex = player.path.nodes.indexOf(start.id);
  387. let last = player.model.panos.index[player.path.nodes[currentIndex-1] ]
  388. if(last){
  389. var lastDir = start.position.clone().sub(last.position).normalize()
  390. var middleDir = currentDir.clone().add(lastDir).normalize()
  391. dir = currentDir.clone().multiplyScalar((1-ratio) / 0.2).add(middleDir.clone().multiplyScalar(1- (1- ratio)/0.2))
  392. //console.log("上个点转弯"+dir.toArray())
  393. }
  394. }else if(ratio < 0.1){//下个点转弯
  395. let currentIndex = player.path.nodes.indexOf(end.id);
  396. let next = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  397. if(next){
  398. var nextDir = next.position.clone().sub(end.position).normalize()
  399. }else{
  400. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  401. //console.log("延長转弯")
  402. }
  403. var middleDir = currentDir.clone().add(nextDir).normalize()
  404. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1- ratio / 0.1))
  405. //console.log("下个点转弯"+dir.toArray())
  406. }
  407. //console.log(dir)
  408. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  409. }
  410. updatePose(null, null, pos, dir , gap ,disToCamera)
  411. }
  412. var updatePose = function( sprite1, sprite2, pos, dir, gap, disToCamera){
  413. //console.log('updatePose')
  414. sprite1 = sprite1 || animations[0].mesh
  415. sprite2 = sprite2 || animations[1].mesh
  416. var cameraPos = player.position.clone().setY(spriteY);
  417. var lookAtCam
  418. var disToCamera = disToCamera || spriteDisToCamera
  419. var disInfo;
  420. if(pos){//walk
  421. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  422. pos.setY(spriteY)
  423. //lookAtCam = true //不然会比较斜
  424. }else{//idle
  425. disInfo = getDisToCamera()
  426. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis
  427. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  428. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  429. }
  430. //间隔
  431. /* if(disInfo && disInfo.gap!=void 0) {
  432. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  433. shift.multiplyScalar(disInfo.gap)
  434. shift = new THREE.Vector3(shift.x, 0, shift.y)
  435. sprite1.position.copy(pos.clone().sub(shift))
  436. }else{
  437. sprite1.position.copy(pos)
  438. } */
  439. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  440. if(gap)shift.multiplyScalar(gap)
  441. else{
  442. shift.multiplyScalar(idleGap)
  443. }
  444. shift = new THREE.Vector3(shift.x, 0, shift.y)
  445. sprite1.position.copy(pos.clone().sub(shift))
  446. sprite2.position.copy(pos.clone().add(shift))
  447. if(lookAtCam){
  448. sprite1.lookAt(cameraPos)
  449. sprite2.lookAt(cameraPos)
  450. }else{
  451. sprite1.lookAt(sprite1.position.clone().sub(dir))
  452. sprite2.lookAt(sprite2.position.clone().sub(dir))
  453. }
  454. }
  455. !function() {
  456. "use strict";
  457. function t(t, i) {
  458. return typeof t === i
  459. }
  460. function i(t, i) {
  461. return t instanceof i
  462. }
  463. function n(t) {
  464. return t && t.nodeType
  465. }
  466. function e(t) {
  467. return n(t) ? t : i(t, g) ? t[0] : void 0
  468. }
  469. function o(t, i, n) {
  470. return g.each(t, function(t, e) {
  471. n = i.call(e, n, t, e)
  472. }),
  473. n
  474. }
  475. function r(t, i, n) {
  476. var e, o, r;
  477. if (t === i)
  478. return !0;
  479. if (!t || !i || t.constructor !== i.constructor)
  480. return !1;
  481. for (e = 0,
  482. o = n.length; o > e; e += 1) {
  483. if (r = n[e],
  484. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  485. return !1;
  486. if (t[r] !== i[r])
  487. return !1
  488. }
  489. return !0
  490. }
  491. function s(t, i, n, e) {
  492. this.left = E(t),
  493. this.top = E(i),
  494. this.width = E(n),
  495. this.height = E(e),
  496. this.right = this.left + this.width,
  497. this.bottom = this.top + this.height
  498. }
  499. function h(t, i, n, e) {
  500. this.visible = t || 0,
  501. this.viewport = i || 0,
  502. this.possible = n || 0,
  503. this.rects = e && T({}, e) || null
  504. }
  505. function l(t, i) {
  506. this.els = t,
  507. this.viewport = i
  508. }
  509. function c(t, i, n) {
  510. var e;
  511. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  512. e ? e[n] : 0
  513. }
  514. function u(t, i) {
  515. return t.val - i.val
  516. }
  517. function a(t, i) {
  518. return i.val - t.val
  519. }
  520. function f(t) {
  521. var i = s.ofContent(t, !0)
  522. , n = s.ofViewport(t, !0)
  523. , e = i.width - n.width
  524. , o = i.height - n.height;
  525. this.content = i,
  526. this.viewport = n,
  527. this.width = 0 >= e ? null : n.left / e,
  528. this.height = 0 >= o ? null : n.top / o,
  529. this.left = n.left,
  530. this.top = n.top,
  531. this.right = i.right - n.right,
  532. this.bottom = i.bottom - n.bottom
  533. }
  534. function p(t) {
  535. this.el = t || window
  536. }
  537. function d(t, i) {
  538. this.context = t,
  539. this.viewport = i,
  540. this.init()
  541. }
  542. function v(t, i, n, e) {
  543. this.context = new l(t,i),
  544. this.property = n,
  545. this.descending = e,
  546. this.init()
  547. }
  548. function w(t) {
  549. t && t !== window && t !== document ? (this.context = t,
  550. this.$autoTarget = g(t)) : this.context = window,
  551. this.init()
  552. }
  553. var g = jQuery
  554. , m = g(window)
  555. , b = g(document)
  556. , T = g.extend
  557. , y = g.isFunction
  558. , k = Math.max
  559. , V = Math.min
  560. , E = Math.round
  561. , x = function() {
  562. var t = {}
  563. , i = 1;
  564. return function(n) {
  565. return n ? (t[n] || (t[n] = i,
  566. i += 1),
  567. t[n]) : 0
  568. }
  569. }();
  570. T(s.prototype, {
  571. equals: function(t) {
  572. return r(this, t, ["left", "top", "width", "height"])
  573. },
  574. area: function() {
  575. return this.width * this.height
  576. },
  577. relativeTo: function(t) {
  578. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  579. },
  580. intersection: function(t) {
  581. if (!i(t, s))
  582. return null;
  583. var n = k(this.left, t.left)
  584. , e = V(this.right, t.right)
  585. , o = k(this.top, t.top)
  586. , r = V(this.bottom, t.bottom)
  587. , h = e - n
  588. , l = r - o;
  589. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  590. },
  591. envelope: function(t) {
  592. if (!i(t, s))
  593. return this;
  594. var n = V(this.left, t.left)
  595. , e = k(this.right, t.right)
  596. , o = V(this.top, t.top)
  597. , r = k(this.bottom, t.bottom)
  598. , h = e - n
  599. , l = r - o;
  600. return new s(n,o,h,l)
  601. }
  602. }),
  603. T(s, {
  604. ofContent: function(t, i) {
  605. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  606. },
  607. ofViewport: function(t, i) {
  608. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  609. },
  610. ofElement: function(t) {
  611. var i = g(t);
  612. if (!i.is(":visible"))
  613. return null;
  614. var n = i.offset();
  615. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  616. }
  617. }),
  618. T(h.prototype, {
  619. equals: function(t) {
  620. return this.fracsEqual(t) && this.rectsEqual(t)
  621. },
  622. fracsEqual: function(t) {
  623. return r(this, t, ["visible", "viewport", "possible"])
  624. },
  625. rectsEqual: function(t) {
  626. return r(this.rects, t.rects, ["document", "element", "viewport"])
  627. }
  628. }),
  629. T(h, {
  630. of: function(t, i) {
  631. var e, o, r;
  632. return t = n(t) && s.ofElement(t) || t,
  633. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  634. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  635. r = V(t.width, i.width) * V(t.height, i.height),
  636. new h(o / t.area(),o / i.area(),o / r,{
  637. document: e,
  638. element: e.relativeTo(t),
  639. viewport: e.relativeTo(i)
  640. })) : new h
  641. }
  642. });
  643. var q = ["width", "height", "left", "right", "top", "bottom"]
  644. , S = ["possible", "visible", "viewport"];
  645. T(l.prototype, {
  646. sorted: function(t, i) {
  647. var n = this.viewport;
  648. return g.map(this.els, function(i) {
  649. return {
  650. el: i,
  651. val: c(i, n, t)
  652. }
  653. }).sort(i ? a : u)
  654. },
  655. best: function(t, i) {
  656. return this.els.length ? this.sorted(t, i)[0] : null
  657. }
  658. }),
  659. T(f.prototype, {
  660. equals: function(t) {
  661. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  662. }
  663. }),
  664. T(p.prototype, {
  665. equals: function(t) {
  666. return r(this, t, ["el"])
  667. },
  668. scrollState: function() {
  669. return new f(this.el)
  670. },
  671. scrollTo: function(t, i, n) {
  672. var e = g(this.el === window ? "html,body" : this.el);
  673. t = t || 0,
  674. i = i || 0,
  675. n = isNaN(n) ? 1e3 : n,
  676. e.stop(!0).animate({
  677. scrollLeft: t,
  678. scrollTop: i
  679. }, n)
  680. },
  681. scroll: function(t, i, n) {
  682. var e = this.el === window ? m : g(this.el);
  683. t = t || 0,
  684. i = i || 0,
  685. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  686. },
  687. scrollToRect: function(t, i, n, e) {
  688. i = i || 0,
  689. n = n || 0,
  690. this.scrollTo(t.left - i, t.top - n, e)
  691. },
  692. scrollToElement: function(t, i, n, e) {
  693. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  694. this.scrollToRect(o, i, n, e)
  695. }
  696. });
  697. var C = {
  698. init: function() {
  699. this.callbacks = g.Callbacks("memory unique"),
  700. this.currVal = null,
  701. this.prevVal = null,
  702. this.checkProxy = g.proxy(this.check, this),
  703. this.autoCheck()
  704. },
  705. bind: function(t) {
  706. this.callbacks.add(t)
  707. },
  708. unbind: function(t) {
  709. t ? this.callbacks.remove(t) : this.callbacks.empty()
  710. },
  711. trigger: function() {
  712. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  713. },
  714. check: function(t) {
  715. var i = this.updatedValue(t);
  716. return void 0 !== i && (this.prevVal = this.currVal,
  717. this.currVal = i,
  718. this.trigger(),
  719. !0)
  720. },
  721. $autoTarget: m,
  722. autoEvents: "load resize scroll",
  723. autoCheck: function(t) {
  724. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  725. }
  726. };
  727. T(d.prototype, C, {
  728. updatedValue: function() {
  729. var t = h.of(this.context, this.viewport);
  730. return this.currVal && this.currVal.equals(t) ? void 0 : t
  731. }
  732. }),
  733. T(v.prototype, C, {
  734. updatedValue: function() {
  735. var t = this.context.best(this.property, this.descending);
  736. return t && (t = t.val > 0 ? t.el : null,
  737. this.currVal !== t) ? t : void 0
  738. }
  739. }),
  740. T(w.prototype, C, {
  741. updatedValue: function() {
  742. var t = new f(this.context);
  743. return this.currVal && this.currVal.equals(t) ? void 0 : t
  744. }
  745. });
  746. var L = function(t, i) {
  747. var n = [].slice
  748. , e = jQuery
  749. , o = e.extend
  750. , r = e.isFunction
  751. , s = o({}, i)
  752. , h = function(i, n, o, s) {
  753. return o = r(o) ? o.apply(i, n) : o,
  754. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  755. }
  756. , l = function() {
  757. return h(this, n.call(arguments), s.defaultStatic, l)
  758. }
  759. , c = function(t) {
  760. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  761. }
  762. , u = function(t) {
  763. t && (o(l, t.statics),
  764. o(c, t.methods)),
  765. l.modplug = u
  766. };
  767. u.prev = {
  768. statics: e[t],
  769. methods: e.fn[t]
  770. },
  771. u(i),
  772. e[t] = l,
  773. e.fn[t] = c
  774. }
  775. , M = "fracs";
  776. L(M, {
  777. statics: {
  778. version: "0.15.0",
  779. Rect: s,
  780. Fractions: h,
  781. Group: l,
  782. ScrollState: f,
  783. Viewport: p,
  784. FracsCallbacks: d,
  785. GroupCallbacks: v,
  786. ScrollStateCallbacks: w,
  787. fracs: function(t, i) {
  788. return h.of(t, i)
  789. }
  790. },
  791. methods: {
  792. content: function(t) {
  793. return this.length ? s.ofContent(this[0], t) : null
  794. },
  795. envelope: function() {
  796. return o(this, function(t) {
  797. var i = s.ofElement(this);
  798. return t ? t.envelope(i) : i
  799. })
  800. },
  801. fracs: function(i, n, o) {
  802. t(i, "string") || (o = n,
  803. n = i,
  804. i = null),
  805. y(n) || (o = n,
  806. n = null),
  807. o = e(o);
  808. var r = M + ".fracs." + x(o);
  809. return "unbind" === i ? this.each(function() {
  810. var t = g(this).data(r);
  811. t && t.unbind(n)
  812. }) : "check" === i ? this.each(function() {
  813. var t = g(this).data(r);
  814. t && t.check()
  815. }) : y(n) ? this.each(function() {
  816. var t = g(this)
  817. , i = t.data(r);
  818. i || (i = new d(this,o),
  819. t.data(r, i)),
  820. i.bind(n)
  821. }) : this.length ? h.of(this[0], o) : null
  822. },
  823. intersection: function() {
  824. return o(this, function(t) {
  825. var i = s.ofElement(this);
  826. return t ? t.intersection(i) : i
  827. })
  828. },
  829. max: function(t, i, n) {
  830. return y(i) || (n = i,
  831. i = null),
  832. n = e(n),
  833. i ? (new v(this,n,t,!0).bind(i),
  834. this) : this.pushStack(new l(this,n).best(t, !0).el)
  835. },
  836. min: function(t, i, n) {
  837. return y(i) || (n = i,
  838. i = null),
  839. n = e(n),
  840. i ? (new v(this,n,t).bind(i),
  841. this) : this.pushStack(new l(this,n).best(t).el)
  842. },
  843. rect: function() {
  844. return this.length ? s.ofElement(this[0]) : null
  845. },
  846. scrollState: function(i, n) {
  847. var e = M + ".scrollState";
  848. return t(i, "string") || (n = i,
  849. i = null),
  850. "unbind" === i ? this.each(function() {
  851. var t = g(this).data(e);
  852. t && t.unbind(n)
  853. }) : "check" === i ? this.each(function() {
  854. var t = g(this).data(e);
  855. t && t.check()
  856. }) : y(n) ? this.each(function() {
  857. var t = g(this)
  858. , i = t.data(e);
  859. i || (i = new w(this),
  860. t.data(e, i)),
  861. i.bind(n)
  862. }) : this.length ? new f(this[0]) : null
  863. },
  864. scroll: function(t, i, n) {
  865. return this.each(function() {
  866. new p(this).scroll(t, i, n)
  867. })
  868. },
  869. scrollTo: function(t, i, n, o) {
  870. return g.isNumeric(t) && (o = n,
  871. n = i,
  872. i = t,
  873. t = null),
  874. t = e(t),
  875. this.each(function() {
  876. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  877. })
  878. },
  879. scrollToThis: function(t, i, n, o) {
  880. return o = new p(e(o)),
  881. o.scrollToElement(this[0], t, i, n),
  882. this
  883. },
  884. softLink: function(t, i, n, o) {
  885. return o = new p(e(o)),
  886. this.filter("a[href^=#]").each(function() {
  887. var e = g(this);
  888. e.on("click", function() {
  889. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  890. })
  891. })
  892. },
  893. sort: function(i, n, o) {
  894. return t(n, "boolean") || (o = n,
  895. n = null),
  896. o = e(o),
  897. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  898. return t.el
  899. }))
  900. },
  901. viewport: function(t) {
  902. return this.length ? s.ofViewport(this[0], t) : null
  903. }
  904. },
  905. defaultStatic: "fracs",
  906. defaultMethod: "fracs"
  907. })
  908. }();
  909. if ("undefined" == typeof jQuery)
  910. throw new Error("Bootstrap's JavaScript requires jQuery");
  911. +function(t) {
  912. "use strict";
  913. function e(e) {
  914. return this.each(function() {
  915. var o = t(this)
  916. , s = o.data("bs.tooltip")
  917. , n = "object" == typeof e && e;
  918. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  919. "string" == typeof e && s[e]())
  920. })
  921. }
  922. var i = function(t, e) {
  923. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  924. this.init("tooltip", t, e)
  925. };
  926. i.VERSION = "3.2.0",
  927. i.DEFAULTS = {
  928. animation: !0,
  929. placement: "top",
  930. selector: !1,
  931. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  932. trigger: "hover focus",
  933. title: "",
  934. delay: 0,
  935. html: !1,
  936. container: !1,
  937. viewport: {
  938. selector: "body",
  939. padding: 0
  940. }
  941. },
  942. i.prototype.init = function(e, i, o) {
  943. this.enabled = !0,
  944. this.type = e,
  945. this.$element = t(i),
  946. this.options = this.getOptions(o),
  947. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  948. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  949. var r = s[n];
  950. if ("click" == r)
  951. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  952. else if ("manual" != r) {
  953. var a = "hover" == r ? "mouseenter" : "focusin"
  954. , l = "hover" == r ? "mouseleave" : "focusout";
  955. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  956. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  957. }
  958. }
  959. this.options.selector ? this._options = t.extend({}, this.options, {
  960. trigger: "manual",
  961. selector: ""
  962. }) : this.fixTitle()
  963. }
  964. ,
  965. i.prototype.getDefaults = function() {
  966. return i.DEFAULTS
  967. }
  968. ,
  969. i.prototype.getOptions = function(e) {
  970. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  971. e.delay && "number" == typeof e.delay && (e.delay = {
  972. show: e.delay,
  973. hide: e.delay
  974. }),
  975. e
  976. }
  977. ,
  978. i.prototype.getDelegateOptions = function() {
  979. var e = {}
  980. , i = this.getDefaults();
  981. return this._options && t.each(this._options, function(t, o) {
  982. i[t] != o && (e[t] = o)
  983. }),
  984. e
  985. }
  986. ,
  987. i.prototype.enter = function(e) {
  988. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  989. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  990. t(e.currentTarget).data("bs." + this.type, i)),
  991. clearTimeout(i.timeout),
  992. i.hoverState = "in",
  993. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  994. // "in" == i.hoverState && i.show()
  995. }, i.options.delay.show)) : i.show()
  996. }
  997. ,
  998. i.prototype.leave = function(e) {
  999. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1000. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1001. t(e.currentTarget).data("bs." + this.type, i)),
  1002. clearTimeout(i.timeout),
  1003. i.hoverState = "out",
  1004. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1005. "out" == i.hoverState && i.hide()
  1006. }, i.options.delay.hide)) : i.hide()
  1007. }
  1008. ,
  1009. i.prototype.show = function() {
  1010. var e = t.Event("show.bs." + this.type);
  1011. if (this.hasContent() && this.enabled) {
  1012. this.$element.trigger(e);
  1013. var i = t.contains(document.documentElement, this.$element[0]);
  1014. if (e.isDefaultPrevented() || !i)
  1015. return;
  1016. var o = this
  1017. , s = this.tip()
  1018. , n = this.getUID(this.type);
  1019. this.setContent(),
  1020. s.attr("id", n),
  1021. this.$element.attr("aria-describedby", n),
  1022. this.options.animation && s.addClass("fade");
  1023. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1024. , a = /\s?auto?\s?/i
  1025. , l = a.test(r);
  1026. l && (r = r.replace(a, "") || "top"),
  1027. s.detach().css({
  1028. top: 0,
  1029. left: 0,
  1030. display: "block"
  1031. }).addClass(r).data("bs." + this.type, this),
  1032. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1033. var p = this.getPosition()
  1034. , h = s[0].offsetWidth
  1035. , f = s[0].offsetHeight;
  1036. if (l) {
  1037. var u = r
  1038. , c = this.$element.parent()
  1039. , d = this.getPosition(c);
  1040. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1041. s.removeClass(u).addClass(r)
  1042. }
  1043. var g = this.getCalculatedOffset(r, p, h, f);
  1044. this.applyPlacement(g, r);
  1045. var y = function() {
  1046. o.$element.trigger("shown.bs." + o.type),
  1047. o.hoverState = null
  1048. };
  1049. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1050. }
  1051. }
  1052. ,
  1053. i.prototype.applyPlacement = function(e, i) {
  1054. var o = this.tip()
  1055. , s = o[0].offsetWidth
  1056. , n = o[0].offsetHeight
  1057. , r = parseInt(o.css("margin-top"), 10)
  1058. , a = parseInt(o.css("margin-left"), 10);
  1059. isNaN(r) && (r = 0),
  1060. isNaN(a) && (a = 0),
  1061. e.top = e.top + r,
  1062. e.left = e.left + a,
  1063. t.offset.setOffset(o[0], t.extend({
  1064. using: function(t) {
  1065. o.css({
  1066. top: Math.round(t.top),
  1067. left: Math.round(t.left)
  1068. })
  1069. }
  1070. }, e), 0),
  1071. o.addClass("in");
  1072. var l = o[0].offsetWidth
  1073. , p = o[0].offsetHeight;
  1074. "top" == i && p != n && (e.top = e.top + n - p);
  1075. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1076. h.left ? e.left += h.left : e.top += h.top;
  1077. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1078. , u = h.left ? "left" : "top"
  1079. , c = h.left ? "offsetWidth" : "offsetHeight";
  1080. o.offset(e),
  1081. this.replaceArrow(f, o[0][c], u)
  1082. }
  1083. ,
  1084. i.prototype.replaceArrow = function(t, e, i) {
  1085. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1086. }
  1087. ,
  1088. i.prototype.setContent = function() {
  1089. var t = this.tip()
  1090. , e = this.getTitle();
  1091. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1092. t.removeClass("fade in top bottom left right")
  1093. }
  1094. ,
  1095. i.prototype.hide = function() {
  1096. function e() {
  1097. "in" != i.hoverState && o.detach(),
  1098. i.$element.trigger("hidden.bs." + i.type)
  1099. }
  1100. var i = this
  1101. , o = this.tip()
  1102. , s = t.Event("hide.bs." + this.type);
  1103. if (this.$element.removeAttr("aria-describedby"),
  1104. this.$element.trigger(s),
  1105. !s.isDefaultPrevented())
  1106. return o.removeClass("in"),
  1107. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1108. this.hoverState = null,
  1109. this
  1110. }
  1111. ,
  1112. i.prototype.fixTitle = function() {
  1113. var t = this.$element;
  1114. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1115. }
  1116. ,
  1117. i.prototype.hasContent = function() {
  1118. return this.getTitle()
  1119. }
  1120. ,
  1121. i.prototype.getPosition = function(e) {
  1122. e = e || this.$element;
  1123. var i = e[0]
  1124. , o = "BODY" == i.tagName;
  1125. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1126. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1127. width: o ? t(window).width() : e.outerWidth(),
  1128. height: o ? t(window).height() : e.outerHeight()
  1129. }, o ? {
  1130. top: 0,
  1131. left: 0
  1132. } : e.offset())
  1133. }
  1134. ,
  1135. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1136. return "bottom" == t ? {
  1137. top: e.top + e.height,
  1138. left: e.left + e.width / 2 - i / 2
  1139. } : "top" == t ? {
  1140. top: e.top - o,
  1141. left: e.left + e.width / 2 - i / 2
  1142. } : "left" == t ? {
  1143. top: e.top + e.height / 2 - o / 2,
  1144. left: e.left - i
  1145. } : {
  1146. top: e.top + e.height / 2 - o / 2,
  1147. left: e.left + e.width
  1148. }
  1149. }
  1150. ,
  1151. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1152. var s = {
  1153. top: 0,
  1154. left: 0
  1155. };
  1156. if (!this.$viewport)
  1157. return s;
  1158. var n = this.options.viewport && this.options.viewport.padding || 0
  1159. , r = this.getPosition(this.$viewport);
  1160. if (/right|left/.test(t)) {
  1161. var a = e.top - n - r.scroll
  1162. , l = e.top + n - r.scroll + o;
  1163. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1164. } else {
  1165. var p = e.left - n
  1166. , h = e.left + n + i;
  1167. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1168. }
  1169. return s
  1170. }
  1171. ,
  1172. i.prototype.getTitle = function() {
  1173. var t, e = this.$element, i = this.options;
  1174. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1175. }
  1176. ,
  1177. i.prototype.getUID = function(t) {
  1178. do
  1179. t += ~~(1e6 * Math.random());
  1180. while (document.getElementById(t));return t
  1181. }
  1182. ,
  1183. i.prototype.tip = function() {
  1184. return this.$tip = this.$tip || t(this.options.template)
  1185. }
  1186. ,
  1187. i.prototype.arrow = function() {
  1188. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1189. }
  1190. ,
  1191. i.prototype.validate = function() {
  1192. this.$element[0].parentNode || (this.hide(),
  1193. this.$element = null,
  1194. this.options = null)
  1195. }
  1196. ,
  1197. i.prototype.enable = function() {
  1198. this.enabled = !0
  1199. }
  1200. ,
  1201. i.prototype.disable = function() {
  1202. this.enabled = !1
  1203. }
  1204. ,
  1205. i.prototype.toggleEnabled = function() {
  1206. this.enabled = !this.enabled
  1207. }
  1208. ,
  1209. i.prototype.toggle = function(e) {
  1210. var i = this;
  1211. e && (i = t(e.currentTarget).data("bs." + this.type),
  1212. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1213. t(e.currentTarget).data("bs." + this.type, i))),
  1214. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1215. }
  1216. ,
  1217. i.prototype.destroy = function() {
  1218. clearTimeout(this.timeout),
  1219. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1220. }
  1221. ;
  1222. var o = t.fn.tooltip;
  1223. t.fn.tooltip = e,
  1224. t.fn.tooltip.Constructor = i,
  1225. t.fn.tooltip.noConflict = function() {
  1226. return t.fn.tooltip = o,
  1227. this
  1228. }
  1229. }(jQuery);
  1230. !function(e, t, n) {
  1231. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1232. }("Keen", this, function() {
  1233. "use strict";
  1234. function Keen() {
  1235. return _init.apply(this, arguments)
  1236. }
  1237. function _init(e) {
  1238. if (_isUndefined(e))
  1239. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1240. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1241. throw new Error("Please provide a projectId");
  1242. this.configure(e)
  1243. }
  1244. function _extend(e) {
  1245. for (var t = 1; t < arguments.length; t++)
  1246. for (var n in arguments[t])
  1247. e[n] = arguments[t][n];
  1248. return e
  1249. }
  1250. function _isUndefined(e) {
  1251. return void 0 === e
  1252. }
  1253. function _type(e) {
  1254. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1255. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1256. }
  1257. function _each(e, t, n) {
  1258. var r;
  1259. if (!e)
  1260. return 0;
  1261. if (n = n ? n : e,
  1262. "array" === _type(e)) {
  1263. for (r = 0; r < e.length; r++)
  1264. if (t.call(n, e[r], r, e) === !1)
  1265. return 0
  1266. } else
  1267. for (r in e)
  1268. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1269. return 0;
  1270. return 1
  1271. }
  1272. function _parse_params(e) {
  1273. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1274. return decodeURIComponent(e.replace(r, " "))
  1275. }, a = e.split("?")[1]; t = i.exec(a); )
  1276. n[o(t[1])] = o(t[2]);
  1277. return n
  1278. }
  1279. function _set_protocol(e) {
  1280. switch (e) {
  1281. case "http":
  1282. return "http";
  1283. case "auto":
  1284. return location.protocol.replace(/:/g, "");
  1285. case "https":
  1286. case void 0:
  1287. default:
  1288. return "https"
  1289. }
  1290. }
  1291. function _set_request_type(e) {
  1292. var t = e || "jsonp"
  1293. , n = !1;
  1294. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1295. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1296. }
  1297. function _build_url(e) {
  1298. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1299. }
  1300. function _uploadEvent(e, t, n, r, i) {
  1301. var o = _build_url.apply(this, ["/events/" + e])
  1302. , a = {};
  1303. n = n !== !1,
  1304. this.client.globalProperties && (a = this.client.globalProperties(e));
  1305. for (var c in t)
  1306. t.hasOwnProperty(c) && (a[c] = t[c]);
  1307. switch (this.client.requestType) {
  1308. case "xhr":
  1309. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1310. break;
  1311. case "jsonp":
  1312. var s = JSON.stringify(a)
  1313. , l = Keen.Base64.encode(s);
  1314. o = o + "?api_key=" + this.client.writeKey,
  1315. o = o + "&data=" + l,
  1316. o = o + "&modified=" + (new Date).getTime(),
  1317. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1318. break;
  1319. case "beacon":
  1320. var s = JSON.stringify(a)
  1321. , l = Keen.Base64.encode(s);
  1322. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1323. o = o + "&data=" + encodeURIComponent(l),
  1324. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1325. o += "&c=clv1",
  1326. _request.beacon.apply(this, [o, null, r, i])
  1327. }
  1328. }
  1329. Keen.prototype.configure = function(e) {
  1330. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1331. e.protocol = _set_protocol(e.protocol),
  1332. e.requestType = _set_request_type(e.requestType),
  1333. this.client = {
  1334. projectId: e.projectId,
  1335. writeKey: e.writeKey,
  1336. readKey: e.readKey,
  1337. globalProperties: null,
  1338. endpoint: e.protocol + "://" + e.host,
  1339. requestType: e.requestType
  1340. },
  1341. Keen.trigger("client", this, e),
  1342. this.trigger("ready"),
  1343. this
  1344. }
  1345. ;
  1346. var _request = {
  1347. xhr: function(e, t, n, r, i, o, a, c) {
  1348. if (!i)
  1349. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1350. var s = new XMLHttpRequest;
  1351. if (s.onreadystatechange = function() {
  1352. if (4 == s.readyState)
  1353. if (s.status >= 200 && s.status < 300) {
  1354. var e;
  1355. try {
  1356. e = JSON.parse(s.responseText)
  1357. } catch (e) {
  1358. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1359. c && c(s, e)
  1360. }
  1361. a && e && a(e)
  1362. } else
  1363. Keen.log("HTTP request failed."),
  1364. c && c(s, null)
  1365. }
  1366. ,
  1367. s.open(e, t, o),
  1368. i && s.setRequestHeader("Authorization", i),
  1369. r && s.setRequestHeader("Content-Type", "application/json"),
  1370. n)
  1371. for (var l in n)
  1372. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1373. var u = r ? JSON.stringify(r) : null;
  1374. s.send(u)
  1375. },
  1376. jsonp: function(e, t, n, r) {
  1377. if (!t)
  1378. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1379. if (t && e.indexOf("api_key") < 0) {
  1380. var i = e.indexOf("?") > 0 ? "&" : "?";
  1381. e = e + i + "api_key=" + t
  1382. }
  1383. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1384. o += "a";
  1385. var a = !1;
  1386. window[o] = function(e) {
  1387. a = !0,
  1388. n && e && n(e),
  1389. window[o] = void 0
  1390. }
  1391. ,
  1392. e = e + "&jsonp=" + o;
  1393. var c = document.createElement("script");
  1394. c.id = "keen-jsonp",
  1395. c.src = e,
  1396. document.getElementsByTagName("head")[0].appendChild(c),
  1397. c.onreadystatechange = function() {
  1398. a === !1 && "loaded" === this.readyState && (a = !0,
  1399. r && r())
  1400. }
  1401. ,
  1402. c.onerror = function() {
  1403. a === !1 && (a = !0,
  1404. r && r())
  1405. }
  1406. },
  1407. beacon: function(e, t, n, r) {
  1408. if (t && e.indexOf("api_key") < 0) {
  1409. var i = e.indexOf("?") > 0 ? "&" : "?";
  1410. e = e + i + "api_key=" + t
  1411. }
  1412. var o = !1
  1413. , a = document.createElement("img");
  1414. a.onload = function() {
  1415. if (o = !0,
  1416. "naturalHeight"in this) {
  1417. if (this.naturalHeight + this.naturalWidth === 0)
  1418. return void this.onerror()
  1419. } else if (this.width + this.height === 0)
  1420. return void this.onerror();
  1421. n && n({
  1422. created: !0
  1423. })
  1424. }
  1425. ,
  1426. a.onerror = function() {
  1427. o = !0,
  1428. r && r()
  1429. }
  1430. ,
  1431. a.src = e
  1432. }
  1433. }
  1434. , Events = Keen.Events = {
  1435. on: function(e, t) {
  1436. this.listeners || (this.listeners = {});
  1437. var n = this.listeners[e] || (this.listeners[e] = []);
  1438. return n.push({
  1439. callback: t
  1440. }),
  1441. this
  1442. },
  1443. off: function(e, t) {
  1444. if (!e && !t)
  1445. return this.listeners = void 0,
  1446. delete this.listeners,
  1447. this;
  1448. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1449. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1450. t && 0 != n.length || (this.listeners[e] = void 0,
  1451. delete this.listeners[e]);
  1452. return this
  1453. },
  1454. trigger: function(e) {
  1455. if (!this.listeners)
  1456. return this;
  1457. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1458. n[r].callback.apply(this, t);
  1459. return this
  1460. }
  1461. };
  1462. _extend(Keen.prototype, Events),
  1463. _extend(Keen, Events),
  1464. Keen.loaded = !0,
  1465. Keen.utils = {
  1466. each: _each,
  1467. extend: _extend,
  1468. parseParams: _parse_params
  1469. },
  1470. Keen.ready = function(e) {
  1471. Keen.loaded ? e() : Keen.on("ready", e)
  1472. }
  1473. ,
  1474. Keen.log = function(e) {
  1475. "object" == typeof console && console.log("[Keen IO]", e)
  1476. }
  1477. ;
  1478. var Plugins = Keen.Plugins = {};
  1479. Keen.prototype.addEvent = function() {
  1480. _uploadEvent.apply(this, arguments)
  1481. }
  1482. ,
  1483. Keen.prototype.addEventSync = function(e, t, n, r) {
  1484. _uploadEvent.apply(this, [e, t, !1, n, r])
  1485. }
  1486. ,
  1487. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1488. var o = e
  1489. , a = o.metaKey
  1490. , c = o.target
  1491. , s = !1
  1492. , l = function() {};
  1493. return void 0 === r && (r = 500),
  1494. "A" === c.nodeName ? l = function() {
  1495. a || s || (s = !0,
  1496. window.location = c.href)
  1497. }
  1498. : "FORM" === c.nodeName && (l = function() {
  1499. s || (s = !0,
  1500. c.submit())
  1501. }
  1502. ),
  1503. i && (l = function() {
  1504. s || (s = !0,
  1505. i())
  1506. }
  1507. ),
  1508. _uploadEvent.call(this, t, n, l, l),
  1509. setTimeout(function() {
  1510. l()
  1511. }, r),
  1512. !!a && void 0
  1513. }
  1514. ,
  1515. Keen.prototype.setGlobalProperties = function(e) {
  1516. if (!this.client)
  1517. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1518. if (!e || "function" != typeof e)
  1519. throw new Error("Invalid value for global properties: " + e);
  1520. this.client.globalProperties = e
  1521. }
  1522. ,
  1523. Keen.Base64 = {
  1524. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1525. encode: function(e) {
  1526. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1527. for (e = this.utf8.encode(e); l < e.length; )
  1528. t = e.charCodeAt(l++),
  1529. n = e.charCodeAt(l++),
  1530. r = e.charCodeAt(l++),
  1531. i = t >> 2,
  1532. o = (3 & t) << 4 | n >> 4,
  1533. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1534. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1535. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1536. return s
  1537. },
  1538. decode: function(e) {
  1539. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1540. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1541. t = u.indexOf(e.charAt(l++)),
  1542. n = u.indexOf(e.charAt(l++)),
  1543. r = u.indexOf(e.charAt(l++)),
  1544. i = u.indexOf(e.charAt(l++)),
  1545. o = t << 2 | n >> 4,
  1546. a = (15 & n) << 4 | r >> 2,
  1547. c = (3 & r) << 6 | i,
  1548. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1549. return this.utf8.decode(s)
  1550. },
  1551. utf8: {
  1552. encode: function(e) {
  1553. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1554. t = e.charCodeAt(r++),
  1555. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1556. return n
  1557. },
  1558. decode: function(e) {
  1559. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1560. n = e.charCodeAt(i),
  1561. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1562. return r
  1563. }
  1564. }
  1565. },
  1566. "object" != typeof JSON && (JSON = {}),
  1567. function() {
  1568. function f(e) {
  1569. return 10 > e ? "0" + e : e
  1570. }
  1571. function quote(e) {
  1572. return escapable.lastIndex = 0,
  1573. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1574. var t = meta[e];
  1575. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1576. }) + '"' : '"' + e + '"'
  1577. }
  1578. function str(e, t) {
  1579. var n, r, i, o, a, c = gap, s = t[e];
  1580. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1581. "function" == typeof rep && (s = rep.call(t, e, s)),
  1582. typeof s) {
  1583. case "string":
  1584. return quote(s);
  1585. case "number":
  1586. return isFinite(s) ? String(s) : "null";
  1587. case "boolean":
  1588. case "null":
  1589. return String(s);
  1590. case "object":
  1591. if (!s)
  1592. return "null";
  1593. if (gap += indent,
  1594. a = [],
  1595. "[object Array]" === Object.prototype.toString.apply(s)) {
  1596. for (o = s.length,
  1597. n = 0; o > n; n += 1)
  1598. a[n] = str(n, s) || "null";
  1599. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1600. gap = c,
  1601. i
  1602. }
  1603. if (rep && "object" == typeof rep)
  1604. for (o = rep.length,
  1605. n = 0; o > n; n += 1)
  1606. "string" == typeof rep[n] && (r = rep[n],
  1607. i = str(r, s),
  1608. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1609. else
  1610. for (r in s)
  1611. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1612. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1613. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1614. gap = c,
  1615. i
  1616. }
  1617. }
  1618. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1619. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1620. }
  1621. ,
  1622. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1623. return this.valueOf()
  1624. }
  1625. );
  1626. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1627. "\b": "\\b",
  1628. "\t": "\\t",
  1629. "\n": "\\n",
  1630. "\f": "\\f",
  1631. "\r": "\\r",
  1632. '"': '\\"',
  1633. "\\": "\\\\"
  1634. }, rep;
  1635. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1636. var r;
  1637. if (gap = "",
  1638. indent = "",
  1639. "number" == typeof n)
  1640. for (r = 0; n > r; r += 1)
  1641. indent += " ";
  1642. else
  1643. "string" == typeof n && (indent = n);
  1644. if (rep = t,
  1645. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1646. throw new Error("JSON.stringify");
  1647. return str("", {
  1648. "": e
  1649. })
  1650. }
  1651. ),
  1652. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1653. function walk(e, t) {
  1654. var n, r, i = e[t];
  1655. if (i && "object" == typeof i)
  1656. for (n in i)
  1657. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1658. void 0 !== r ? i[n] = r : delete i[n]);
  1659. return reviver.call(e, t, i)
  1660. }
  1661. var j;
  1662. if (text = String(text),
  1663. cx.lastIndex = 0,
  1664. cx.test(text) && (text = text.replace(cx, function(e) {
  1665. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1666. })),
  1667. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1668. return j = eval("(" + text + ")"),
  1669. "function" == typeof reviver ? walk({
  1670. "": j
  1671. }, "") : j;
  1672. throw new SyntaxError("JSON.parse")
  1673. }
  1674. )
  1675. }(),
  1676. !function(e, t, n) {
  1677. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1678. }("domready", Keen.utils, function(e) {
  1679. function t(e) {
  1680. for (d = 1; e = r.shift(); )
  1681. e()
  1682. }
  1683. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1684. return o[l] && o[l](s, n = function() {
  1685. o.removeEventListener(s, n, i),
  1686. t()
  1687. }
  1688. , i),
  1689. c && o.attachEvent(u, n = function() {
  1690. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1691. t())
  1692. }
  1693. ),
  1694. e = c ? function(t) {
  1695. self != top ? d ? t() : r.push(t) : function() {
  1696. try {
  1697. a.doScroll("left")
  1698. } catch (n) {
  1699. return setTimeout(function() {
  1700. e(t)
  1701. }, 50)
  1702. }
  1703. t()
  1704. }()
  1705. }
  1706. : function(e) {
  1707. d ? e() : r.push(e)
  1708. }
  1709. });
  1710. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1711. if (loaded && cached) {
  1712. clients = cached.clients || {},
  1713. ready = cached.ready || [];
  1714. for (var instance in clients)
  1715. if (clients.hasOwnProperty(instance)) {
  1716. var client = clients[instance];
  1717. for (var method in Keen.prototype)
  1718. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1719. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1720. ,
  1721. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1722. ,
  1723. client._config && (client.configure.call(client, client._config),
  1724. delete client._config),
  1725. client._setGlobalProperties) {
  1726. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1727. client.setGlobalProperties.apply(client, globals[i]);
  1728. delete client._setGlobalProperties
  1729. }
  1730. if (client._addEvent) {
  1731. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1732. client.addEvent.apply(client, queue[i]);
  1733. delete client._addEvent
  1734. }
  1735. var callback = client._on || [];
  1736. if (client._on) {
  1737. for (var i = 0; i < callback.length; i++)
  1738. client.on.apply(client, callback[i]);
  1739. client.trigger("ready"),
  1740. delete client._on
  1741. }
  1742. }
  1743. for (var i = 0; i < ready.length; i++) {
  1744. var callback = ready[i];
  1745. Keen.on("ready", function() {
  1746. callback()
  1747. })
  1748. }
  1749. }
  1750. return Keen.loaded && setTimeout(function() {
  1751. Keen.utils.domready(function() {
  1752. Keen.trigger("ready")
  1753. })
  1754. }, 0),
  1755. Keen
  1756. });
  1757. !function() {
  1758. var t = window.analytics = window.analytics || [];
  1759. if (!t.initialize) {
  1760. if (t.invoked)
  1761. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1762. t.invoked = !0,
  1763. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1764. t.factory = function(e) {
  1765. return function() {
  1766. var n = Array.prototype.slice.call(arguments);
  1767. return n.unshift(e),
  1768. t.push(n),
  1769. t
  1770. }
  1771. }
  1772. ;
  1773. for (var e = 0; e < t.methods.length; e++) {
  1774. var n = t.methods[e];
  1775. t[n] = t.factory(n)
  1776. }
  1777. t.load = function(t) {
  1778. var e = document.createElement("script");
  1779. e.type = "text/javascript",
  1780. e.async = !0,
  1781. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1782. var n = document.getElementsByTagName("script")[0];
  1783. n.parentNode.insertBefore(e, n)
  1784. }
  1785. ,
  1786. t.SNIPPET_VERSION = "4.0.0"
  1787. }
  1788. }();
  1789. !function(i, e) {
  1790. "use strict";
  1791. var s = ""
  1792. , r = "?"
  1793. , o = "function"
  1794. , a = "undefined"
  1795. , n = "object"
  1796. , t = "major"
  1797. , d = "model"
  1798. , w = "name"
  1799. , l = "type"
  1800. , p = "vendor"
  1801. , m = "version"
  1802. , c = "architecture"
  1803. , u = "console"
  1804. , g = "mobile"
  1805. , f = "tablet"
  1806. , h = "smarttv"
  1807. , b = {
  1808. has: function(i, e) {
  1809. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1810. },
  1811. lowerize: function(i) {
  1812. return i.toLowerCase()
  1813. }
  1814. }
  1815. , y = {
  1816. rgx: function() {
  1817. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1818. var c = m[p]
  1819. , u = m[p + 1];
  1820. if (typeof i === a) {
  1821. i = {};
  1822. for (t in u)
  1823. d = u[t],
  1824. typeof d === n ? i[d[0]] = e : i[d] = e
  1825. }
  1826. for (s = r = 0; s < c.length; s++)
  1827. if (w = c[s].exec(this.getUA())) {
  1828. for (t = 0; t < u.length; t++)
  1829. l = w[++r],
  1830. d = u[t],
  1831. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1832. break
  1833. }
  1834. if (w)
  1835. break
  1836. }
  1837. return i
  1838. },
  1839. str: function(i, s) {
  1840. for (var o in s)
  1841. if (typeof s[o] === n && s[o].length > 0) {
  1842. for (var a = 0; a < s[o].length; a++)
  1843. if (b.has(s[o][a], i))
  1844. return o === r ? e : o
  1845. } else if (b.has(s[o], i))
  1846. return o === r ? e : o;
  1847. return i
  1848. }
  1849. }
  1850. , v = {
  1851. browser: {
  1852. oldsafari: {
  1853. major: {
  1854. 1: ["/8", "/1", "/3"],
  1855. 2: "/4",
  1856. "?": "/"
  1857. },
  1858. version: {
  1859. "1.0": "/8",
  1860. 1.2: "/1",
  1861. 1.3: "/3",
  1862. "2.0": "/412",
  1863. "2.0.2": "/416",
  1864. "2.0.3": "/417",
  1865. "2.0.4": "/419",
  1866. "?": "/"
  1867. }
  1868. }
  1869. },
  1870. device: {
  1871. sprint: {
  1872. model: {
  1873. "Evo Shift 4G": "7373KT"
  1874. },
  1875. vendor: {
  1876. HTC: "APA",
  1877. Sprint: "Sprint"
  1878. }
  1879. }
  1880. },
  1881. os: {
  1882. windows: {
  1883. version: {
  1884. ME: "4.90",
  1885. "NT 3.11": "NT3.51",
  1886. "NT 4.0": "NT4.0",
  1887. 2e3: "NT 5.0",
  1888. XP: ["NT 5.1", "NT 5.2"],
  1889. Vista: "NT 6.0",
  1890. 7: "NT 6.1",
  1891. 8: "NT 6.2",
  1892. 8.1: "NT 6.3",
  1893. RT: "ARM"
  1894. }
  1895. }
  1896. }
  1897. }
  1898. , k = {
  1899. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1900. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1901. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1902. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1903. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1904. }
  1905. , x = function(e) {
  1906. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1907. return this instanceof x ? (this.getBrowser = function() {
  1908. return y.rgx.apply(this, k.browser)
  1909. }
  1910. ,
  1911. this.getCPU = function() {
  1912. return y.rgx.apply(this, k.cpu)
  1913. }
  1914. ,
  1915. this.getDevice = function() {
  1916. return y.rgx.apply(this, k.device)
  1917. }
  1918. ,
  1919. this.getEngine = function() {
  1920. return y.rgx.apply(this, k.engine)
  1921. }
  1922. ,
  1923. this.getOS = function() {
  1924. return y.rgx.apply(this, k.os)
  1925. }
  1926. ,
  1927. this.getResult = function() {
  1928. return {
  1929. ua: this.getUA(),
  1930. browser: this.getBrowser(),
  1931. engine: this.getEngine(),
  1932. os: this.getOS(),
  1933. device: this.getDevice(),
  1934. cpu: this.getCPU()
  1935. }
  1936. }
  1937. ,
  1938. this.getUA = function() {
  1939. return r
  1940. }
  1941. ,
  1942. this.setUA = function(i) {
  1943. return r = i,
  1944. this
  1945. }
  1946. ,
  1947. void this.setUA(r)) : new x(e).getResult()
  1948. };
  1949. if (typeof exports !== a)
  1950. typeof module !== a && module.exports && (exports = module.exports = x),
  1951. exports.UAParser = x;
  1952. else if (i.UAParser = x,
  1953. typeof define === o && define.amd && define(function() {
  1954. return x
  1955. }),
  1956. typeof i.jQuery !== a) {
  1957. var A = i.jQuery
  1958. , _ = new x;
  1959. A.ua = _.getResult(),
  1960. A.ua.get = function() {
  1961. return _.getUA()
  1962. }
  1963. ,
  1964. A.ua.set = function(i) {
  1965. _.setUA(i);
  1966. var e = _.getResult();
  1967. for (var s in e)
  1968. A.ua[s] = e[s]
  1969. }
  1970. }
  1971. }(this);
  1972. window.Modernizr = function(n, e, t) {
  1973. function o(n) {
  1974. d.cssText = n
  1975. }
  1976. function r(n, e) {
  1977. return typeof n === e
  1978. }
  1979. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1980. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1981. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1982. return e in n && r(n.constructor.prototype[e], "undefined")
  1983. }
  1984. : function(n, e) {
  1985. return v.call(n, e)
  1986. }
  1987. ,
  1988. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1989. var e = this;
  1990. if ("function" != typeof e)
  1991. throw new TypeError;
  1992. var t = b.call(arguments, 1)
  1993. , o = function() {
  1994. if (this instanceof o) {
  1995. var r = function() {};
  1996. r.prototype = e.prototype;
  1997. var i = new r
  1998. , c = e.apply(i, t.concat(b.call(arguments)));
  1999. return Object(c) === c ? c : i
  2000. }
  2001. return e.apply(n, t.concat(b.call(arguments)))
  2002. };
  2003. return o
  2004. }
  2005. ),
  2006. y.webgl = function() {
  2007. return !!n.WebGLRenderingContext
  2008. }
  2009. ;
  2010. for (var h in y)
  2011. u(y, h) && (c = h.toLowerCase(),
  2012. f[c] = y[h](),
  2013. w.push((f[c] ? "" : "no-") + c));
  2014. return f.addTest = function(n, e) {
  2015. if ("object" == typeof n)
  2016. for (var o in n)
  2017. u(n, o) && f.addTest(o, n[o]);
  2018. else {
  2019. if (n = n.toLowerCase(),
  2020. f[n] !== t)
  2021. return f;
  2022. e = "function" == typeof e ? e() : e,
  2023. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2024. f[n] = e
  2025. }
  2026. return f
  2027. }
  2028. ,
  2029. o(""),
  2030. p = i = null,
  2031. f._version = a,
  2032. f
  2033. }(this, this.document);
  2034. !function(e, t, a) {
  2035. "use strict";
  2036. function n(t, h, m) {
  2037. function H(a) {
  2038. var n = 0
  2039. , i = Ee.length;
  2040. if (Ce.old = e.extend({}, Ce),
  2041. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2042. ke = Be[ge.horizontal ? "width" : "height"](),
  2043. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2044. Ee.length = 0,
  2045. Ce.start = 0,
  2046. Ce.end = q(ze - Ie, 0),
  2047. Re) {
  2048. n = Ne.length,
  2049. qe = Pe.children(ge.itemSelector),
  2050. Ne.length = 0;
  2051. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2052. ze = 0,
  2053. qe.each(function(t, a) {
  2054. var n = e(a)
  2055. , i = a.getBoundingClientRect()
  2056. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2057. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2058. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2059. , h = l + d + p
  2060. , m = !d || !p
  2061. , g = {};
  2062. g.el = a,
  2063. g.size = m ? l : h,
  2064. g.half = g.size / 2,
  2065. g.start = ze + (m ? d : 0),
  2066. g.center = g.start - E(Ie / 2 - g.size / 2),
  2067. g.end = g.start - Ie + g.size,
  2068. t || (ze += s),
  2069. ze += h,
  2070. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2071. t === v && (g.end += o,
  2072. ze += o,
  2073. f = m ? p : 0),
  2074. Ne.push(g),
  2075. r = g
  2076. }),
  2077. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2078. ze -= f,
  2079. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2080. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2081. }
  2082. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2083. Q(),
  2084. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2085. Te = d(Te, ge.minHandleSize, ke),
  2086. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2087. xe.end = ke - Te,
  2088. it || j()),
  2089. !we && Ie > 0) {
  2090. var p = Ce.start
  2091. , h = "";
  2092. if (Re)
  2093. e.each(Ne, function(e, t) {
  2094. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2095. Ee.push(p),
  2096. p += Ie,
  2097. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2098. });
  2099. else
  2100. for (; p - Ie < Ce.end; )
  2101. Ee.push(p),
  2102. p += Ie;
  2103. if (De[0] && i !== Ee.length) {
  2104. for (var m = 0; m < Ee.length; m++)
  2105. h += ge.pageBuilder.call(ye, m);
  2106. Ae = De.html(h).children(),
  2107. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2108. }
  2109. }
  2110. if (Oe.slideeSize = ze,
  2111. Oe.frameSize = Ie,
  2112. Oe.sbSize = ke,
  2113. Oe.handleSize = Te,
  2114. Re) {
  2115. a && null != ge.startAt && (W(ge.startAt),
  2116. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2117. var g = Ne[Oe.activeItem];
  2118. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2119. } else
  2120. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2121. pe("load")
  2122. }
  2123. function X(e, t, a) {
  2124. if (Re && at.released && !a) {
  2125. var n = $(e)
  2126. , i = e > Ce.start && e < Ce.end;
  2127. Le ? (i && (e = Ne[n.centerItem].center),
  2128. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2129. }
  2130. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2131. et.start = +new Date,
  2132. et.time = 0,
  2133. et.from = Ce.cur,
  2134. et.to = e,
  2135. et.delta = e - Ce.cur,
  2136. et.tweesing = at.tweese || at.init && !at.slidee,
  2137. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2138. at.tweese = 0,
  2139. e !== Ce.dest && (Ce.dest = e,
  2140. pe("change"),
  2141. it || Y()),
  2142. K(),
  2143. Q(),
  2144. Z(),
  2145. F()
  2146. }
  2147. function Y() {
  2148. if (ye.initialized) {
  2149. if (!it)
  2150. return it = w(Y),
  2151. void (at.released && pe("moveStart"));
  2152. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2153. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2154. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2155. et.to === Ce.cur ? (Ce.cur = et.to,
  2156. at.tweese = it = 0) : it = w(Y),
  2157. pe("move"),
  2158. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2159. !it && at.released && pe("moveEnd"),
  2160. j()
  2161. }
  2162. }
  2163. function j() {
  2164. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2165. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2166. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2167. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2168. }
  2169. function F() {
  2170. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2171. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2172. pe("activePage", _e.page))
  2173. }
  2174. function M() {
  2175. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2176. ot = at.init ? w(M) : 0,
  2177. tt.now = +new Date,
  2178. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2179. X(at.init ? tt.pos : E(tt.pos)),
  2180. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2181. tt.lastTime = tt.now
  2182. }
  2183. function L(e, t, n) {
  2184. if ("boolean" === i(t) && (n = t,
  2185. t = a),
  2186. t === a)
  2187. X(Ce[e], n);
  2188. else {
  2189. if (Le && "center" !== e)
  2190. return;
  2191. var r = ye.getPos(t);
  2192. r && X(r[e], n, !Le)
  2193. }
  2194. }
  2195. function R(e) {
  2196. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2197. }
  2198. function U(e) {
  2199. return R(l(e) && 0 > e ? e + Ne.length : e)
  2200. }
  2201. function W(e, t) {
  2202. var a = R(e);
  2203. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2204. qe.eq(a).addClass(ge.activeClass),
  2205. _e.active = Oe.activeItem = a,
  2206. Z(),
  2207. pe("active", a)),
  2208. a)
  2209. }
  2210. function $(e) {
  2211. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2212. var t = {}
  2213. , a = Me ? 0 : Ie / 2;
  2214. if (!we)
  2215. for (var n = 0, i = Ee.length; i > n; n++) {
  2216. if (e >= Ce.end || n === Ee.length - 1) {
  2217. t.activePage = Ee.length - 1;
  2218. break
  2219. }
  2220. if (e <= Ee[n] + a) {
  2221. t.activePage = n;
  2222. break
  2223. }
  2224. }
  2225. if (Re) {
  2226. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2227. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2228. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2229. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2230. s = c;
  2231. break
  2232. }
  2233. t.firstItem = l(r) ? r : 0,
  2234. t.centerItem = l(o) ? o : t.firstItem,
  2235. t.lastItem = l(s) ? s : t.centerItem
  2236. }
  2237. return t
  2238. }
  2239. function Q(t) {
  2240. e.extend(Oe, $(t))
  2241. }
  2242. function Z() {
  2243. var e = Ce.dest <= Ce.start
  2244. , t = Ce.dest >= Ce.end
  2245. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2246. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2247. Je.is("button,input") && Je.prop("disabled", e),
  2248. Ke.is("button,input") && Ke.prop("disabled", t),
  2249. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2250. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2251. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2252. Qe.is("button,input") && Qe.prop("disabled", e),
  2253. $e.is("button,input") && $e.prop("disabled", t)),
  2254. Re && null != Oe.activeItem) {
  2255. var n = 0 === Oe.activeItem
  2256. , i = Oe.activeItem >= Ne.length - 1
  2257. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2258. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2259. Ze.is("button,input") && Ze.prop("disabled", n),
  2260. Ge.is("button,input") && Ge.prop("disabled", i),
  2261. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2262. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2263. }
  2264. }
  2265. function G(e, t, a) {
  2266. if (e = U(e),
  2267. t = U(t),
  2268. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2269. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2270. var n = t > e ? e : a ? t : t - 1
  2271. , i = e > t ? e : a ? t + 1 : t
  2272. , r = e > t;
  2273. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2274. H()
  2275. }
  2276. }
  2277. function J(e, t) {
  2278. for (var a = 0, n = Ve[e].length; n > a; a++)
  2279. if (Ve[e][a] === t)
  2280. return a;
  2281. return -1
  2282. }
  2283. function K() {
  2284. at.released && !ye.isPaused && ye.resume()
  2285. }
  2286. function V(e) {
  2287. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2288. }
  2289. function _() {
  2290. at.history[0] = at.history[1],
  2291. at.history[1] = at.history[2],
  2292. at.history[2] = at.history[3],
  2293. at.history[3] = at.delta
  2294. }
  2295. function ee(e) {
  2296. at.released = 0,
  2297. at.source = e,
  2298. at.slidee = "slidee" === e
  2299. }
  2300. function te(t) {
  2301. var a = "touchstart" === t.type
  2302. , n = t.data.source
  2303. , i = "slidee" === n;
  2304. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2305. ee(n),
  2306. at.init = 0,
  2307. at.$source = e(t.target),
  2308. at.touch = a,
  2309. at.pointer = a ? t.originalEvent.touches[0] : t,
  2310. at.initX = at.pointer.pageX,
  2311. at.initY = at.pointer.pageY,
  2312. at.initPos = i ? Ce.cur : xe.cur,
  2313. at.start = +new Date,
  2314. at.time = 0,
  2315. at.path = 0,
  2316. at.delta = 0,
  2317. at.locked = 0,
  2318. at.history = [0, 0, 0, 0],
  2319. at.pathToLock = i ? a ? 30 : 10 : 0,
  2320. b.on(a ? z : I, ae),
  2321. ye.pause(1),
  2322. (i ? Pe : Se).addClass(ge.draggedClass),
  2323. pe("moveStart"),
  2324. i && (rt = setInterval(_, 10)))
  2325. }
  2326. function ae(e) {
  2327. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2328. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2329. at.pathX = at.pointer.pageX - at.initX,
  2330. at.pathY = at.pointer.pageY - at.initY,
  2331. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2332. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2333. at.released || !(at.path < 1)) {
  2334. if (!at.init) {
  2335. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2336. return ne();
  2337. at.init = 1
  2338. }
  2339. r(e),
  2340. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2341. at.$source.on(B, s)),
  2342. at.released && (ne(),
  2343. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2344. at.delta += at.swing,
  2345. at.tweese = x(at.swing) > 10)),
  2346. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2347. }
  2348. }
  2349. function ne() {
  2350. clearInterval(rt),
  2351. at.released = !0,
  2352. b.off(at.touch ? z : I, ae),
  2353. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2354. setTimeout(function() {
  2355. at.$source.off(B, s)
  2356. }),
  2357. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2358. ye.resume(1),
  2359. at.init = 0
  2360. }
  2361. function ie(t) {
  2362. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2363. }
  2364. function re() {
  2365. ye.stop(),
  2366. b.off("mouseup", re)
  2367. }
  2368. function se(e) {
  2369. switch (r(e),
  2370. this) {
  2371. case $e[0]:
  2372. case Qe[0]:
  2373. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2374. b.on("mouseup", re);
  2375. break;
  2376. case Ze[0]:
  2377. ye.prev();
  2378. break;
  2379. case Ge[0]:
  2380. ye.next();
  2381. break;
  2382. case Je[0]:
  2383. ye.prevPage();
  2384. break;
  2385. case Ke[0]:
  2386. ye.nextPage()
  2387. }
  2388. }
  2389. function oe(e) {
  2390. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2391. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2392. Re ? (p = +new Date,
  2393. nt.last < p - nt.resetTime && (nt.delta = 0),
  2394. nt.last = p,
  2395. nt.delta += nt.curDelta,
  2396. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2397. nt.delta %= 1),
  2398. nt.finalDelta) : nt.curDelta
  2399. }
  2400. function le(e) {
  2401. e.originalEvent[g] = ye;
  2402. var t = +new Date;
  2403. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2404. return void (O = t);
  2405. if (ge.scrollBy && Ce.start !== Ce.end) {
  2406. var a = oe(e.originalEvent);
  2407. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2408. ye.slideBy(ge.scrollBy * a)
  2409. }
  2410. }
  2411. function ce(e) {
  2412. ge.clickBar && e.target === Be[0] && (r(e),
  2413. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2414. }
  2415. function de(e) {
  2416. if (ge.keyboardNavBy)
  2417. switch (e.which) {
  2418. case ge.horizontal ? 37 : 38:
  2419. r(e),
  2420. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2421. break;
  2422. case ge.horizontal ? 39 : 40:
  2423. r(e),
  2424. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2425. }
  2426. }
  2427. function ue(e) {
  2428. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2429. }
  2430. function fe() {
  2431. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2432. }
  2433. function ve(e) {
  2434. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2435. }
  2436. function pe(e, t) {
  2437. if (Ve[e]) {
  2438. for (me = Ve[e].length,
  2439. T.length = 0,
  2440. he = 0; me > he; he++)
  2441. T.push(Ve[e][he]);
  2442. for (he = 0; me > he; he++)
  2443. T[he].call(ye, e, t)
  2444. }
  2445. }
  2446. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2447. start: 0,
  2448. center: 0,
  2449. end: 0,
  2450. cur: 0,
  2451. dest: 0
  2452. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2453. start: 0,
  2454. end: 0,
  2455. cur: 0
  2456. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2457. firstItem: 0,
  2458. lastItem: 0,
  2459. centerItem: 0,
  2460. activeItem: null,
  2461. activePage: 0
  2462. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2463. released: 1
  2464. }, nt = {
  2465. last: 0,
  2466. delta: 0,
  2467. resetTime: 200
  2468. }, it = 0, rt = 0, st = 0, ot = 0;
  2469. we || (t = be[0]),
  2470. ye.initialized = 0,
  2471. ye.frame = t,
  2472. ye.slidee = Pe[0],
  2473. ye.pos = Ce,
  2474. ye.rel = Oe,
  2475. ye.items = Ne,
  2476. ye.pages = Ee,
  2477. ye.isPaused = 0,
  2478. ye.options = ge,
  2479. ye.dragging = at,
  2480. ye.reload = function() {
  2481. H()
  2482. }
  2483. ,
  2484. ye.getPos = function(e) {
  2485. if (Re) {
  2486. var t = R(e);
  2487. return -1 !== t && Ne[t]
  2488. }
  2489. var a = Pe.find(e).eq(0);
  2490. if (a[0]) {
  2491. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2492. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2493. return {
  2494. start: n,
  2495. center: n - Ie / 2 + i / 2,
  2496. end: n - Ie + i,
  2497. size: i
  2498. }
  2499. }
  2500. return !1
  2501. }
  2502. ,
  2503. ye.moveBy = function(e) {
  2504. tt.speed = e,
  2505. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2506. tt.startPos = Ce.cur,
  2507. ee("button"),
  2508. at.init = 1,
  2509. pe("moveStart"),
  2510. y(ot),
  2511. M())
  2512. }
  2513. ,
  2514. ye.stop = function() {
  2515. "button" === at.source && (at.init = 0,
  2516. at.released = 1)
  2517. }
  2518. ,
  2519. ye.prev = function() {
  2520. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2521. }
  2522. ,
  2523. ye.next = function() {
  2524. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2525. }
  2526. ,
  2527. ye.prevPage = function() {
  2528. ye.activatePage(Oe.activePage - 1)
  2529. }
  2530. ,
  2531. ye.nextPage = function() {
  2532. ye.activatePage(Oe.activePage + 1)
  2533. }
  2534. ,
  2535. ye.slideBy = function(e, t) {
  2536. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2537. }
  2538. ,
  2539. ye.slideTo = function(e, t) {
  2540. X(e, t)
  2541. }
  2542. ,
  2543. ye.toStart = function(e, t) {
  2544. L("start", e, t)
  2545. }
  2546. ,
  2547. ye.toEnd = function(e, t) {
  2548. L("end", e, t)
  2549. }
  2550. ,
  2551. ye.toCenter = function(e, t) {
  2552. L("center", e, t)
  2553. }
  2554. ,
  2555. ye.getIndex = R,
  2556. ye.activate = function(e, t) {
  2557. var a = W(e);
  2558. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2559. }
  2560. ,
  2561. ye.activatePage = function(e, t) {
  2562. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2563. }
  2564. ,
  2565. ye.resume = function(e) {
  2566. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2567. st ? st = clearTimeout(st) : pe("resume"),
  2568. st = setTimeout(function() {
  2569. switch (pe("cycle"),
  2570. ge.cycleBy) {
  2571. case "items":
  2572. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2573. break;
  2574. case "pages":
  2575. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2576. }
  2577. }, ge.cycleInterval))
  2578. }
  2579. ,
  2580. ye.pause = function(e) {
  2581. e < ye.isPaused || (ye.isPaused = e || 100,
  2582. st && (st = clearTimeout(st),
  2583. pe("pause")))
  2584. }
  2585. ,
  2586. ye.toggle = function() {
  2587. ye[st ? "pause" : "resume"]()
  2588. }
  2589. ,
  2590. ye.set = function(t, a) {
  2591. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2592. }
  2593. ,
  2594. ye.add = function(t, a) {
  2595. var n = e(t);
  2596. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2597. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2598. H()
  2599. }
  2600. ,
  2601. ye.remove = function(t) {
  2602. if (Re) {
  2603. var a = U(t);
  2604. if (a > -1) {
  2605. qe.eq(a).remove();
  2606. var n = a === Oe.activeItem;
  2607. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2608. H(),
  2609. n && (_e.active = null,
  2610. ye.activate(Oe.activeItem))
  2611. }
  2612. } else
  2613. e(t).remove(),
  2614. H()
  2615. }
  2616. ,
  2617. ye.moveAfter = function(e, t) {
  2618. G(e, t, 1)
  2619. }
  2620. ,
  2621. ye.moveBefore = function(e, t) {
  2622. G(e, t)
  2623. }
  2624. ,
  2625. ye.on = function(e, t) {
  2626. if ("object" === i(e))
  2627. for (var a in e)
  2628. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2629. else if ("function" === i(t))
  2630. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2631. Ve[n[r]] = Ve[n[r]] || [],
  2632. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2633. else if ("array" === i(t))
  2634. for (var o = 0, l = t.length; l > o; o++)
  2635. ye.on(e, t[o])
  2636. }
  2637. ,
  2638. ye.one = function(e, t) {
  2639. function a() {
  2640. t.apply(ye, arguments),
  2641. ye.off(e, a)
  2642. }
  2643. ye.on(e, a)
  2644. }
  2645. ,
  2646. ye.off = function(e, t) {
  2647. if (t instanceof Array)
  2648. for (var a = 0, n = t.length; n > a; a++)
  2649. ye.off(e, t[a]);
  2650. else
  2651. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2652. if (Ve[i[r]] = Ve[i[r]] || [],
  2653. null == t)
  2654. Ve[i[r]].length = 0;
  2655. else {
  2656. var o = J(i[r], t);
  2657. -1 !== o && Ve[i[r]].splice(o, 1)
  2658. }
  2659. }
  2660. ,
  2661. ye.destroy = function() {
  2662. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2663. b.off("keydown", de),
  2664. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2665. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2666. De.empty(),
  2667. we || (be.off("." + g),
  2668. He.restore(),
  2669. Xe.restore(),
  2670. Ye.restore(),
  2671. je.restore(),
  2672. e.removeData(t, g)),
  2673. Ne.length = Ee.length = 0,
  2674. _e = {},
  2675. ye.initialized = 0,
  2676. ye
  2677. }
  2678. ,
  2679. ye.init = function() {
  2680. if (!ye.initialized) {
  2681. ye.on(m);
  2682. var e = ["overflow", "position"]
  2683. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2684. He.save.apply(He, e),
  2685. Ye.save.apply(Ye, e),
  2686. Xe.save.apply(Xe, t),
  2687. je.save.apply(je, t);
  2688. var a = Se;
  2689. return we || (a = a.add(Pe),
  2690. be.css("overflow", "hidden"),
  2691. f || "static" !== be.css("position") || be.css("position", "relative")),
  2692. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2693. a.css({
  2694. position: "absolute"
  2695. })),
  2696. ge.forward && $e.on(S, se),
  2697. ge.backward && Qe.on(S, se),
  2698. ge.prev && Ze.on(B, se),
  2699. ge.next && Ge.on(B, se),
  2700. ge.prevPage && Je.on(B, se),
  2701. ge.nextPage && Ke.on(B, se),
  2702. Ue.on(C, le),
  2703. Be[0] && Be.on(B, ce),
  2704. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2705. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2706. We.on(P, {
  2707. source: "slidee"
  2708. }, te),
  2709. Se && Se.on(P, {
  2710. source: "handle"
  2711. }, te),
  2712. b.on("keydown", de),
  2713. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2714. be.on("scroll." + g, o)),
  2715. ye.initialized = 1,
  2716. H(!0),
  2717. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2718. ye
  2719. }
  2720. }
  2721. }
  2722. function i(e) {
  2723. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2724. }
  2725. function r(e, t) {
  2726. e.preventDefault(),
  2727. t && e.stopPropagation()
  2728. }
  2729. function s(t) {
  2730. r(t, 1),
  2731. e(this).off(t.type, s)
  2732. }
  2733. function o() {
  2734. this.scrollLeft = 0,
  2735. this.scrollTop = 0
  2736. }
  2737. function l(e) {
  2738. return !isNaN(parseFloat(e)) && isFinite(e)
  2739. }
  2740. function c(e, t) {
  2741. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2742. }
  2743. function d(e, t, a) {
  2744. return t > e ? t : e > a ? a : e
  2745. }
  2746. function u(e) {
  2747. var t = {};
  2748. return t.style = {},
  2749. t.save = function() {
  2750. if (e && e.nodeType) {
  2751. for (var a = 0; a < arguments.length; a++)
  2752. t.style[arguments[a]] = e.style[arguments[a]];
  2753. return t
  2754. }
  2755. }
  2756. ,
  2757. t.restore = function() {
  2758. if (e && e.nodeType) {
  2759. for (var a in t.style)
  2760. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2761. return t
  2762. }
  2763. }
  2764. ,
  2765. t
  2766. }
  2767. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2768. b.on(C, function(e) {
  2769. var t = e.originalEvent[g]
  2770. , a = +new Date;
  2771. (!t || t.options.scrollHijack < a - O) && (O = a)
  2772. }),
  2773. function(e) {
  2774. function t(e) {
  2775. var t = (new Date).getTime()
  2776. , n = Math.max(0, 16 - (t - a))
  2777. , i = setTimeout(e, n);
  2778. return a = t,
  2779. i
  2780. }
  2781. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2782. var a = (new Date).getTime()
  2783. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2784. y = function(t) {
  2785. n.call(e, t)
  2786. }
  2787. }(window),
  2788. function() {
  2789. function e(e) {
  2790. for (var n = 0, i = t.length; i > n; n++) {
  2791. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2792. if (null != a.style[r])
  2793. return r
  2794. }
  2795. }
  2796. var t = ["", "webkit", "moz", "ms", "o"]
  2797. , a = document.createElement("div");
  2798. f = e("transform"),
  2799. v = e("perspective") ? "translateZ(0) " : ""
  2800. }(),
  2801. t[m] = n,
  2802. e.fn[h] = function(t, a) {
  2803. var r, s;
  2804. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2805. s = Array.prototype.slice.call(arguments, 1)),
  2806. t = {}),
  2807. this.each(function(i, o) {
  2808. var l = e.data(o, g);
  2809. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2810. })
  2811. }
  2812. ,
  2813. n.defaults = {
  2814. slidee: null,
  2815. horizontal: !1,
  2816. itemNav: null,
  2817. itemSelector: null,
  2818. smart: !1,
  2819. activateOn: null,
  2820. activateMiddle: !1,
  2821. scrollSource: null,
  2822. scrollBy: 0,
  2823. scrollHijack: 300,
  2824. scrollTrap: !1,
  2825. dragSource: null,
  2826. mouseDragging: !1,
  2827. touchDragging: !1,
  2828. releaseSwing: !1,
  2829. swingSpeed: .2,
  2830. elasticBounds: !1,
  2831. interactive: null,
  2832. scrollBar: null,
  2833. dragHandle: !1,
  2834. dynamicHandle: !1,
  2835. minHandleSize: 50,
  2836. clickBar: !1,
  2837. syncSpeed: .5,
  2838. pagesBar: null,
  2839. activatePageOn: null,
  2840. pageBuilder: function(e) {
  2841. return "<li>" + (e + 1) + "</li>"
  2842. },
  2843. forward: null,
  2844. backward: null,
  2845. prev: null,
  2846. next: null,
  2847. prevPage: null,
  2848. nextPage: null,
  2849. cycleBy: null,
  2850. cycleInterval: 5e3,
  2851. pauseOnHover: !1,
  2852. startPaused: !1,
  2853. moveBy: 300,
  2854. speed: 0,
  2855. easing: "swing",
  2856. startAt: null,
  2857. keyboardNavBy: null,
  2858. draggedClass: "dragged",
  2859. activeClass: "active",
  2860. disabledClass: "disabled"
  2861. }
  2862. }(jQuery, window);
  2863. !function e(t, i, n) {
  2864. function r(a, s) {
  2865. if (!i[a]) {
  2866. if (!t[a]) {
  2867. var l = "function" == typeof require && require;
  2868. if (!s && l)
  2869. return l(a, !0);
  2870. if (o)
  2871. return o(a, !0);
  2872. var c = new Error("Cannot find module '" + a + "'");
  2873. throw c.code = "MODULE_NOT_FOUND",
  2874. c
  2875. }
  2876. var h = i[a] = {
  2877. exports: {}
  2878. };
  2879. t[a][0].call(h.exports, function(e) {
  2880. var i = t[a][1][e];
  2881. return r(i ? i : e)
  2882. }, h, h.exports, e, t, i, n)
  2883. }
  2884. return i[a].exports
  2885. }
  2886. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2887. r(n[a]);
  2888. return r
  2889. }({
  2890. 1: [function(e, t, i) {
  2891. (function(i) {
  2892. "use strict";
  2893. function n(e) {
  2894. this.player = null,
  2895. this.director = null,
  2896. this.modelManager = null,
  2897. this.container = null,
  2898. this.tagManager = null,
  2899. this.fadeInSpeed = e,
  2900. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2901. }
  2902. var r = e("three")
  2903. , o = e("./util/logger")
  2904. , a = (e("./util/common"),
  2905. e("./enum/PlayerEvents"))
  2906. , s = e("./enum/DirectorEvents")
  2907. , l = e("./settings")
  2908. , c = e("./enum/Viewmode")
  2909. , h = (e("./enum/WarpStyle"),
  2910. e("./enum/BlackoutStyle"),
  2911. e("./enum/ModelManagerEvents"))
  2912. , u = e("./enum/tagEvents")
  2913. , d = e("./util/transitions")
  2914. , p = e("./util/lerp")
  2915. , f = new o(i);
  2916. //window.THREE = r;
  2917. n.prototype.init = function(e, t, i, n, r) {
  2918. window.app = this;
  2919. this.player = t,
  2920. this.director = e,
  2921. this.modelManager = i,
  2922. this.tagManager = n,
  2923. this.container = r,
  2924. this.updateModel(),
  2925. this.bindEvents()
  2926. }
  2927. ,
  2928. n.prototype.bindEvents = function() {
  2929. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2930. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2931. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2932. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2933. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2934. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2935. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2936. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2937. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2938. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2939. }
  2940. ,
  2941. n.prototype.updateModel = function() {
  2942. //模型this.model
  2943. this.model = this.modelManager.getActiveModel()
  2944. }
  2945. ,
  2946. n.prototype.handleWarpStarted = function() {
  2947. this.hidePlayerReticule()
  2948. }
  2949. ,
  2950. n.prototype.ontagActivated = function() {
  2951. this.hidePlayerReticule()
  2952. }
  2953. ,
  2954. n.prototype.onNavigationTotag = function() {
  2955. this.hidePlayerReticule()
  2956. }
  2957. ,
  2958. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2959. var n = this.modelManager.getActiveModel()
  2960. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2961. n.fadePanoMarkers(r),
  2962. n.setMode(t)
  2963. }
  2964. ,
  2965. n.prototype.handlePlayerModeChanged = function(e, t) {
  2966. var i = this.modelManager.getActiveModel()
  2967. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2968. i.setSide(n),
  2969. i.setMode(t)
  2970. }
  2971. ,
  2972. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2973. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2974. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2975. }
  2976. ,
  2977. n.prototype.handleActionInterruption = function() {}
  2978. ,
  2979. n.prototype.handleStartInside = function(e) {
  2980. var t = l[this.player.mode]
  2981. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2982. this.fadeIn(this.fadeInSpeed),
  2983. this.model.alpha = 0,
  2984. this.model.skybox.material.uniforms.opacity.value = 1,
  2985. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2986. var n = this.player.reticule;
  2987. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2988. }
  2989. ,
  2990. n.prototype.handleStartOutside = function(e) {
  2991. this.fadeIn(e)
  2992. }
  2993. ,
  2994. n.prototype.fadeIn = function(e) {
  2995. null !== e && void 0 !== e || (e = 2e3,
  2996. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2997. $(this.container).fadeIn(e)
  2998. }
  2999. ,
  3000. n.prototype.hidePlayerReticule = function() {
  3001. this.player.reticule.hide()
  3002. }
  3003. ,
  3004. t.exports = n
  3005. }
  3006. ).call(this, "/js/DisplayController.js")
  3007. }
  3008. , {
  3009. "./enum/BlackoutStyle": 18,
  3010. "./enum/DirectorEvents": 23,
  3011. "./enum/tagEvents": 32,
  3012. "./enum/ModelManagerEvents": 33,
  3013. "./enum/PlayerEvents": 40,
  3014. "./enum/Viewmode": 51,
  3015. "./enum/WarpStyle": 52,
  3016. "./settings": 166,
  3017. "./util/common": 185,
  3018. "./util/lerp": 188,
  3019. "./util/logger": 189,
  3020. "./util/transitions": 195,
  3021. three: 217
  3022. }],
  3023. 2: [function(e, t, i) {
  3024. "use strict";
  3025. function n() {
  3026. this.baseStartTime = performance.timing.navigationStart,
  3027. this.loadingStartTime = null,
  3028. this.waitingStartTime = null,
  3029. this.appReadyTime = null
  3030. }
  3031. n.prototype.setBaseStartTime = function(e) {
  3032. this.baseStartTime = e || Date.now()
  3033. }
  3034. ,
  3035. n.prototype.setWaitingStartTime = function(e) {
  3036. this.waitingStartTime = e || Date.now()
  3037. }
  3038. ,
  3039. n.prototype.setLoadingStartTime = function(e) {
  3040. this.loadingStartTime = e || Date.now()
  3041. }
  3042. ,
  3043. n.prototype.setAppReadyTime = function(e) {
  3044. this.appReadyTime = e || Date.now()
  3045. }
  3046. ,
  3047. n.prototype.calcFullLoadingTime = function() {
  3048. var e = this.appReadyTime - this.baseStartTime;
  3049. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3050. e
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {}],
  3056. 3: [function(e, t, i) {
  3057. (function(i) {
  3058. "use strict";
  3059. function n() {
  3060. return 100 * Math.random()
  3061. }
  3062. var r = e("./util/logger")
  3063. , o = e("./util/browser")
  3064. , a = new r(i)
  3065. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3066. initialized: !1,
  3067. init: function(e, t) {
  3068. if (t = t || {},
  3069. !this.initialized) {
  3070. this.initialized = !0,
  3071. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3072. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3073. for (var i in e) {
  3074. var r = i.match("^sc_tilegen_([0-9]+)$");
  3075. r && (s.tilegen = n() < parseInt(r[1]));
  3076. var l = i.match("^sc_imgopt_([0-9]+)$");
  3077. l && (s.imgopt = n() < parseInt(l[1]))
  3078. }
  3079. for (var c in t)
  3080. s[c] = t[c],
  3081. a.debug("A/B override:", c, s[c])
  3082. }
  3083. },
  3084. changeIfTileGenerating: function(e) {
  3085. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3086. e += ""),
  3087. e
  3088. },
  3089. changeIfImageOptimzing: function(e) {
  3090. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3091. e += ""),
  3092. e
  3093. },
  3094. tilegen: !1,
  3095. imgopt: !1
  3096. };
  3097. t.exports = s
  3098. }
  3099. ).call(this, "/js/ab.js")
  3100. }
  3101. , {
  3102. "./util/browser": 182,
  3103. "./util/logger": 189
  3104. }],
  3105. 4: [function(e, t, i) {
  3106. (function(i) {
  3107. "use strict";
  3108. function n() {
  3109. return {
  3110. addons: [{
  3111. name: "keen:ua_parser",
  3112. input: {
  3113. ua_string: "user_agent"
  3114. },
  3115. output: "parsed_user_agent"
  3116. }]
  3117. }
  3118. }
  3119. function r(e, t, i, n) {
  3120. function r(t) {
  3121. l[t.sid] = !0;
  3122. var i = t.billboard.media && t.billboard.media.type
  3123. , n = {
  3124. tag_id: t.sid,
  3125. tags_visited: Object.keys(l).length,
  3126. tag_count: Object.keys(e.tags).length,
  3127. tag_view_count: ++E,
  3128. has_media: !!i
  3129. };
  3130. i && (n.media_type = i),
  3131. u("tag_opened", n)
  3132. }
  3133. var l = {}
  3134. , h = Date.now() - N
  3135. , f = null;
  3136. n && (f = Date.now() - window.navigationStart);
  3137. var g;
  3138. try {
  3139. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3140. } catch (e) {
  3141. g = !1
  3142. }
  3143. var v, A = e.supportsVR;
  3144. A || (v = "VR disabled at the model/account level",
  3145. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3146. u("model_loaded", {
  3147. duration: h,
  3148. duration_from_navigation_start: f,
  3149. has_hlr: g,
  3150. has_vr: A,
  3151. vr_reason: v
  3152. });
  3153. var I = 0;
  3154. e.panos.forEach(function(e) {
  3155. e.on("enter", function() {
  3156. c("pano_viewed", {
  3157. pano_id: e.id,
  3158. pano_view_count: ++I,
  3159. alignment_type: e.alignmentType,
  3160. interaction_source: O,
  3161. navigation_source: p
  3162. })
  3163. })
  3164. });
  3165. var E = 0;
  3166. for (var T in e.tags)
  3167. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3168. t.on("tour_auto", function(e) {
  3169. p = "tour_" + e
  3170. }),
  3171. t.on("tour_manual", function(e) {
  3172. O = "gui-" + e,
  3173. p = "tour_manual"
  3174. }),
  3175. i.on(C.InteractionKey, function() {
  3176. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3177. }),
  3178. i.on(C.InteractionDirect, function() {
  3179. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3180. }),
  3181. o(t),
  3182. a(),
  3183. s()
  3184. }
  3185. function o(e) {
  3186. I.on(T.OPENED, function() {
  3187. c("showcase_share_intent", {
  3188. pano_id: e.currentPano && e.currentPano.id
  3189. })
  3190. }),
  3191. I.on(T.LINK_CLICKED, function(t) {
  3192. c("showcase_share_action", {
  3193. channel: t.channel,
  3194. pano_id: e.currentPano && e.currentPano.id
  3195. })
  3196. }),
  3197. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3198. c("showcase_share_origin_link_clicked")
  3199. })
  3200. }
  3201. function a() {}
  3202. function s() {
  3203. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3204. gui_action: "click_vr_button"
  3205. })),
  3206. b.on(S.LAUNCH, function(e) {
  3207. c("showcase_gui", {
  3208. gui_action: "launch_vr",
  3209. vr_platform: e.vr_platform,
  3210. vr_app: e.vr_app
  3211. })
  3212. }),
  3213. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3214. gui_action: "vr_modal_prev"
  3215. })),
  3216. b.on(S.NEXT, function(e) {
  3217. c("showcase_gui", {
  3218. gui_action: e.nextAction
  3219. })
  3220. }),
  3221. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3222. gui_action: "vr_modal_close"
  3223. })),
  3224. b.on(S.falseICECHOSEN, function(e) {
  3225. c("showcase_gui", {
  3226. gui_action: e.name + " "
  3227. })
  3228. }),
  3229. b.on(S.STORE, function(e) {
  3230. c("showcase_gui", {
  3231. gui_action: "launch_store",
  3232. store: e
  3233. })
  3234. })
  3235. }
  3236. function l(e, t) {
  3237. if (f)
  3238. try {
  3239. f.addEvent(e, v.extendObject({
  3240. host: window.location.host,
  3241. keen: n(),
  3242. user_agent: "${keen.user_agent}",
  3243. referrer: {
  3244. url: v.normalizeUrl(document.referrer),
  3245. domain: v.domainFromUrl(document.referrer),
  3246. url_original: document.referrer
  3247. },
  3248. embedded: m.inIframe(),
  3249. is_mobile: m.isMobile(),
  3250. version: "2.25.6-0-gd87e5b1"
  3251. }, t))
  3252. } catch (e) {
  3253. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3254. }
  3255. }
  3256. function c(e, t) {
  3257. if (t = t || {},
  3258. L)
  3259. try {
  3260. window.analytics.track(e, v.extendObject(t, B), {
  3261. context: {
  3262. app: {
  3263. name: "showcase",
  3264. version: "2.25.6-0-gd87e5b1"
  3265. },
  3266. screen: {
  3267. width: window.screen.width,
  3268. height: window.screen.height,
  3269. density: window.devicePixelRatio
  3270. }
  3271. }
  3272. })
  3273. } catch (t) {
  3274. console.warn("Failed to send data to segment for " + e)
  3275. }
  3276. }
  3277. function h(e, t) {
  3278. if (t = t || {},
  3279. navigator.sendBeacon && L)
  3280. try {
  3281. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3282. event: e,
  3283. anonymousId: window.analytics.user().anonymousId(),
  3284. properties: v.extendObject(t, B),
  3285. writeKey: L,
  3286. sentAt: Date.now(),
  3287. type: "track",
  3288. context: {
  3289. userAgent: m.userAgent(),
  3290. library: {
  3291. name: "showcase-beacon",
  3292. version: "2.25.6-0-gd87e5b1"
  3293. },
  3294. app: {
  3295. name: "showcase",
  3296. version: "2.25.6-0-gd87e5b1"
  3297. }
  3298. }
  3299. }))
  3300. } catch (e) {
  3301. console.warn("Failed to send async segment request")
  3302. }
  3303. }
  3304. function u(e, t) {
  3305. t = t || {},
  3306. c(e, t)
  3307. }
  3308. function d(e, t) {
  3309. O = e === C.InteractionGui ? "gui-" + t : e,
  3310. p = "self_guided"
  3311. }
  3312. var p, f, g = (e("three"),
  3313. e("./util/ajax"),
  3314. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3315. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3316. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3317. t.exports = {
  3318. report: function(e, t, i, n) {
  3319. l("Session starts", {
  3320. model: e,
  3321. status: t,
  3322. loadtime: Date.now() - (N || Date.now()),
  3323. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3324. autoplay: i,
  3325. quickstart: n,
  3326. ab_tilegen: g.tilegen,
  3327. ab_imgopt: g.imgopt
  3328. })
  3329. },
  3330. impression: function(e) {
  3331. e = e || {};
  3332. var t = void 0 === e.isVisible || e.isVisible
  3333. , i = (void 0 !== e.immediate && e.immediate,
  3334. window.location.search.substr(1).split("&"));
  3335. u("impression", {
  3336. visible: t,
  3337. url_params: i
  3338. })
  3339. },
  3340. initKeen: function(e) {
  3341. return e.token && e.appId ? void (f = new Keen({
  3342. projectId: e.appId,
  3343. writeKey: e.token,
  3344. readKey: "",
  3345. requestType: "xhr"
  3346. })) : void P.warn("no keen token/appId")
  3347. },
  3348. initSegment: function(e) {
  3349. return e.token ? (L = e.token,
  3350. window.analytics.load(e.token),
  3351. B = {
  3352. model_id: e.model,
  3353. start_source: e.startSource,
  3354. autoplay: e.autoplay,
  3355. quickstart: e.quickstart,
  3356. language_tag: A.languageTag,
  3357. is_mobile: m.isMobile(),
  3358. iframe: m.inIframe(),
  3359. aspect_ratio: m.aspectRatio(),
  3360. session_id: F,
  3361. window: {
  3362. width: $("#player").width(),
  3363. height: $("#player").height()
  3364. },
  3365. platform: {
  3366. browser: {
  3367. name: $.ua.browser.name,
  3368. major: $.ua.browser.major,
  3369. version: $.ua.browser.version
  3370. },
  3371. os: {
  3372. name: $.ua.os.name,
  3373. version: $.ua.os.version
  3374. },
  3375. device: {
  3376. vendor: $.ua.device.vendor,
  3377. model: $.ua.device.model,
  3378. type: $.ua.device.type
  3379. }
  3380. }
  3381. },
  3382. D = Math.random() < A.analytics.sessionTrackingRate,
  3383. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3384. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3385. },
  3386. sessionStart: function(e) {
  3387. P.debug("analytics user_session_start"),
  3388. c("session_started"),
  3389. N = Date.now(),
  3390. window.addEventListener("unload", function() {
  3391. h("session_ended", {
  3392. duration: Date.now() - N
  3393. })
  3394. })
  3395. },
  3396. modelLoaded: function(e, t, i, n) {
  3397. r(e, t, i, n)
  3398. },
  3399. loadComplete: function(e) {
  3400. var t = {
  3401. time_to_app_start: e
  3402. };
  3403. c("load_times", t)
  3404. },
  3405. track: function(e, t) {
  3406. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3407. c(e, t))
  3408. },
  3409. trackAlways: function(e, t) {
  3410. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3411. c(e, t)
  3412. },
  3413. getSessionId: function() {
  3414. return F
  3415. },
  3416. updateInteraction: d
  3417. }
  3418. }
  3419. ).call(this, "/js/analytics.js")
  3420. }
  3421. , {
  3422. "./ab": 3,
  3423. "./enum/ControlEvents": 21,
  3424. "./enum/PlayerEvents": 40,
  3425. "./enum/VROption": 47,
  3426. "./enum/VRPlatforms": 49,
  3427. "./enum/Viewmode": 51,
  3428. "./gui/sharing/ShareEvents": 76,
  3429. "./gui/sharing/modal": 77,
  3430. "./gui/title/TitleEvents": 80,
  3431. "./gui/title/titleBar": 82,
  3432. "./gui/vr/vrEvent": 85,
  3433. "./gui/vr/vrModal": 87,
  3434. "./localization/localize": 108,
  3435. "./tag/Billboard/BillboardEvent": 120,
  3436. "./settings": 166,
  3437. "./util/ajax": 181,
  3438. "./util/browser": 182,
  3439. "./util/common": 185,
  3440. "./util/logger": 189,
  3441. three: 217
  3442. }],
  3443. 5: [function(e, t, i) {
  3444. "use strict";
  3445. function n() {
  3446. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3447. this.controls = null
  3448. }
  3449. var r = e("three")
  3450. , o = e("../constants")
  3451. , a = e("../util/cameraLight");
  3452. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3453. n.prototype.updateAspect = function(e) {
  3454. this.aspect = e,
  3455. this.updateProjectionMatrix()
  3456. }
  3457. ,
  3458. t.exports = n
  3459. }
  3460. , {
  3461. "../constants": 8,
  3462. "../util/cameraLight": 184,
  3463. three: 217
  3464. }],
  3465. 6: [function(e, t, i) {
  3466. "use strict";
  3467. function n() {
  3468. var e = $("#player").width() / $("#player").height();
  3469. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3470. this.controls = null,
  3471. this.updateAspect(e)
  3472. }
  3473. var r = e("three")
  3474. , o = e("../constants");
  3475. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3476. n.prototype.updateAspect = function(e) {
  3477. this.aspect = e,
  3478. this.top = o.orthoBase / e,
  3479. this.bottom = -o.orthoBase / e,
  3480. this.updateProjectionMatrix()
  3481. }
  3482. ,
  3483. t.exports = n
  3484. }
  3485. , {
  3486. "../constants": 8,
  3487. three: 217
  3488. }],
  3489. 7: [function(e, t, i) {
  3490. "use strict";
  3491. function n() {
  3492. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3493. this.controls = null
  3494. }
  3495. var r = e("three")
  3496. , o = e("../settings")
  3497. , a = e("../util/cameraLight");
  3498. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3499. n.prototype.updateAspect = function(e) {
  3500. this.aspect = e,
  3501. this.updateProjectionMatrix()
  3502. }
  3503. ,
  3504. t.exports = n
  3505. }
  3506. , {
  3507. "../settings": 166,
  3508. "../util/cameraLight": 184,
  3509. three: 217
  3510. }],
  3511. 8: [function(e, t, i) {
  3512. "use strict";
  3513. t.exports = {
  3514. signedUrlDefaultExpireTime: 24e4,
  3515. signedUrlCheckInterval: 1e4,
  3516. signedUrlRefreshBuffer: 15e3,
  3517. dollhouseFOV: 70,
  3518. dollhouseNear: 1,
  3519. dollhouseFar: 5e3,
  3520. insideFOV: 70,
  3521. insideFOVMax: 120,
  3522. insideNear: .1,
  3523. insideFar: 5e3,
  3524. insideLookSpeed: .12,
  3525. insideLookLimitUp: 20,
  3526. insideLookLimitDown: -20,
  3527. orthoNear: 1,
  3528. orthoFar: 5e3,
  3529. orthoBase: 10,
  3530. narrowLandscapeHeight: 290,
  3531. reallyNarrowLandscapeHeight: 250,
  3532. visionTilingStartDate: new Date("8/26/2016"),
  3533. visionTilingStartVersion: "1.1.407.13667",
  3534. windowHeightHighQualityThreshold: 900,
  3535. tourStepDelayDefault: 3500,
  3536. tourStepDelaySlideShow: 5e3,
  3537. workshopApsect: 9 / 16,
  3538. highQualityMaxZoom: 2,
  3539. ultraHighQualityMaxZoom: 3
  3540. }
  3541. }
  3542. , {}],
  3543. 9: [function(e, t, i) {
  3544. "use strict";
  3545. function n() {
  3546. this.activeControl = null,
  3547. this.controls = {},
  3548. this.cameras = {}
  3549. }
  3550. var r = e("./PanoramaControls")
  3551. , o = e("./DollhouseControls")
  3552. , a = e("./FloorplanControls")
  3553. , s = e("../cameras/PanoramaCamera")
  3554. , l = e("../cameras/DollhouseCamera")
  3555. , c = e("../cameras/FloorplanCamera")
  3556. , h = e("events").EventEmitter
  3557. , u = e("../enum/ControlEvents")
  3558. , d = e("../enum/ModelManagerEvents")
  3559. , p = e("../enum/Viewmode")
  3560. , f = e("../settings");
  3561. n.prototype = Object.create(h.prototype),
  3562. n.prototype.init = function(e, t) {
  3563. this.setUpControls(),
  3564. this.bindEvents(e, t)
  3565. }
  3566. ,
  3567. n.prototype.activateControls = function(e) {
  3568. this.activeControl && (this.activeControl.reset(),
  3569. this.activeControl.enabled = !1),
  3570. this.controls[e] && (this.controls[e].enabled = !0),
  3571. this.activeControl = this.controls[e]
  3572. }
  3573. ,
  3574. n.prototype.setUpControls = function() {
  3575. var e = {}
  3576. , t = {}
  3577. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3578. , n = [s, l, c]
  3579. , h = [r, o, a];
  3580. i.forEach(function(i, r) {
  3581. e[i] = new n[r],
  3582. t[i] = new h[r](e[i]),
  3583. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3584. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3585. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3586. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3587. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3588. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3589. }
  3590. .bind(this)),
  3591. this.controls = t,
  3592. this.cameras = e
  3593. }
  3594. ,
  3595. n.prototype.bindEvents = function(e, t) {
  3596. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3597. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3598. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3599. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3600. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3601. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3602. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3603. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3604. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3605. e.addEventListener("contextmenu", function(e) {
  3606. e.preventDefault()
  3607. }),
  3608. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3609. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3610. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3611. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3612. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3613. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3614. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3615. t.on(d.ActiveModelChanged, function(e) {
  3616. this.setModelForControls(e.model)
  3617. }
  3618. .bind(this))
  3619. }
  3620. ,
  3621. n.prototype.setModelForControls = function(e) {
  3622. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3623. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3624. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3625. this.controls[e].setBounds(t)
  3626. }
  3627. .bind(this))
  3628. }
  3629. ,
  3630. n.prototype.onMouseDown = function(e) {
  3631. e.preventDefault(),
  3632. this.activeControl && this.activeControl.onMouseDown(e)
  3633. }
  3634. ,
  3635. n.prototype.onMouseMove = function(e) {
  3636. e.preventDefault(),
  3637. this.activeControl && this.activeControl.onMouseMove(e)
  3638. }
  3639. ,
  3640. n.prototype.onMouseUp = function(e) {
  3641. e.preventDefault(),
  3642. this.activeControl && this.activeControl.onMouseUp(e)
  3643. }
  3644. ,
  3645. n.prototype.onMouseOver = function(e) {
  3646. e.preventDefault(),
  3647. this.activeControl && this.activeControl.onMouseOver(e)
  3648. }
  3649. ,
  3650. n.prototype.onMouseWheel = function(e) {
  3651. e.preventDefault(),
  3652. this.activeControl && this.activeControl.onMouseWheel(e)
  3653. }
  3654. ,
  3655. n.prototype.onTouchStart = function(e) {
  3656. e.preventDefault(),
  3657. this.activeControl && this.activeControl.onTouchStart(e);
  3658. var hotList = $('#hotListWrap')[0];
  3659. hotList.classList.remove('hotListActive');
  3660. $('#hotListContent ul .active').removeClass('active');
  3661. $('#hotList')[0].classList.remove('active')
  3662. }
  3663. ,
  3664. n.prototype.onTouchMove = function(e) {
  3665. e.preventDefault(),
  3666. this.activeControl && this.activeControl.onTouchMove(e)
  3667. }
  3668. ,
  3669. n.prototype.onTouchEnd = function(e) {
  3670. e.preventDefault(),
  3671. this.activeControl && this.activeControl.onTouchEnd(e)
  3672. }
  3673. ,
  3674. n.prototype.onPointerDown = function(e) {
  3675. if (e.preventDefault(),
  3676. this.activeControl)
  3677. switch (e.pointerType) {
  3678. case "mouse":
  3679. this.activeControl.onMouseDown(e);
  3680. break;
  3681. default:
  3682. this.activeControl.onPointerDown(e)
  3683. }
  3684. }
  3685. ,
  3686. n.prototype.onPointerMove = function(e) {
  3687. if (e.preventDefault(),
  3688. this.activeControl)
  3689. switch (e.pointerType) {
  3690. case "mouse":
  3691. this.activeControl.onMouseMove(e);
  3692. break;
  3693. default:
  3694. this.activeControl.onPointerMove(e)
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onPointerUp = function(e) {
  3699. if (e.preventDefault(),
  3700. this.activeControl)
  3701. switch (e.pointerType) {
  3702. case "mouse":
  3703. this.activeControl.onMouseUp(e);
  3704. break;
  3705. default:
  3706. this.activeControl.onPointerUp(e)
  3707. }
  3708. }
  3709. ,
  3710. n.prototype.onPointerCancel = function(e) {
  3711. e.preventDefault(),
  3712. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3713. }
  3714. ,
  3715. n.prototype.onKeyDown = function(e) {
  3716. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3717. this.activeControl && this.activeControl.onKeyDown(e))
  3718. }
  3719. ,
  3720. n.prototype.onKeyUp = function(e) {
  3721. e.preventDefault(),
  3722. this.activeControl && this.activeControl.onKeyUp(e)
  3723. }
  3724. ,
  3725. t.exports = n
  3726. }
  3727. , {
  3728. "../cameras/DollhouseCamera": 5,
  3729. "../cameras/FloorplanCamera": 6,
  3730. "../cameras/PanoramaCamera": 7,
  3731. "../enum/ControlEvents": 21,
  3732. "../enum/ModelManagerEvents": 33,
  3733. "../enum/Viewmode": 51,
  3734. "../settings": 166,
  3735. "./DollhouseControls": 10,
  3736. "./FloorplanControls": 11,
  3737. "./PanoramaControls": 13,
  3738. events: 202
  3739. }],
  3740. 10: [function(e, t, i) {
  3741. "use strict";
  3742. function n(e) {
  3743. a.call(this, e),
  3744. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3745. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3746. this.minDistance = o.dollhouseDefault.minDistance,
  3747. this.maxDistance = o.dollhouseDefault.maxDistance,
  3748. this.adjustedMinDistance = this.minDistance,
  3749. this.adjustedMaxDistance = this.maxDistance
  3750. }
  3751. var r = e("three")
  3752. , o = e("../settings")
  3753. , a = e("./OutsideControls");
  3754. n.prototype = Object.create(a.prototype),
  3755. n.prototype.pan = function(e, t) {
  3756. this.camera.updateMatrix();
  3757. var i = this.camera.position.clone().sub(this.target).length();
  3758. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3759. this.panLeft(2 * e * i / $("#player").height()),
  3760. this.panUp(-2 * t * i / $("#player").height())
  3761. }
  3762. ,
  3763. n.prototype.updateZoom = function() {
  3764. var e = this.offset.length();
  3765. return e * this.scale
  3766. }
  3767. ,
  3768. n.prototype.setZoomBounds = function(e) {
  3769. var t = e.min.distanceTo(e.max);
  3770. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3771. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3772. this.minDistance = this.adjustedMinDistance,
  3773. this.maxDistance = this.adjustedMaxDistance
  3774. }
  3775. ,
  3776. n.prototype.resetRanges = function(e, t) {
  3777. e ? (this.minDistance = Math.min(e, this.minDistance),
  3778. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3779. this.maxDistance = this.adjustedMaxDistance),
  3780. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3781. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3782. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3783. }
  3784. ,
  3785. n.prototype.toJSON = function() {
  3786. return a.prototype.toJSON.call(this)
  3787. }
  3788. ,
  3789. t.exports = n
  3790. }
  3791. , {
  3792. "../settings": 166,
  3793. "./OutsideControls": 12,
  3794. three: 217
  3795. }],
  3796. 11: [function(e, t, i) {
  3797. "use strict";
  3798. function n(e) {
  3799. a.call(this, e),
  3800. this.minDistance = 15,
  3801. this.maxDistance = 50,
  3802. this.noRotateUpDown = !0,
  3803. this.minPolarAngle = 0,
  3804. this.maxPolarAngle = 0,
  3805. this.mouseActions[l.LEFT] = s.PAN,
  3806. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3807. this.mouseActions[l.RIGHT] = s.ROTATE,
  3808. this.touchActions[1] = s.PAN,
  3809. this.touchActions[2] = s.ROTATE_DOLLY,
  3810. this.absoluteScale = 1,
  3811. this.currentScale = 1
  3812. }
  3813. var r = e("three")
  3814. , o = e("../settings")
  3815. , a = e("./OutsideControls")
  3816. , s = e("../enum/ControlActions")
  3817. , l = e("../enum/MouseButton")
  3818. , c = e("../util/math")
  3819. , h = e("../util/browser");
  3820. n.prototype = Object.create(a.prototype),
  3821. n.prototype.zoomToContain = function(e) {
  3822. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3823. this.currentScale = this.absoluteScale
  3824. }
  3825. ,
  3826. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3827. let defaultRatio = 1.2 , absoluteScale
  3828. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3829. var angle = parseFloat(_settings.floorPlanAngle)
  3830. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3831. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3832. var screenSize = Math.min($("#player").width(), $("#player").height())
  3833. var maxSize = 800;//模型最大占据像素
  3834. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3835. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3836. }else{
  3837. var t = Math.max(modelSize.x, modelSize.z)
  3838. , i = Math.min(modelSize.x, modelSize.z)
  3839. , n = Math.max(t, i * this.camera.aspect)
  3840. , r = Math.max(i, t * this.camera.aspect);
  3841. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3842. }
  3843. return absoluteScale
  3844. },
  3845. /* n.prototype.rotateToView = function(e, t) {
  3846. var i = 0
  3847. , n = h.aspectRatio() < 1
  3848. , r = e.x < e.z;
  3849. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3850. this.rotateLeft(i),
  3851. this.update(0)
  3852. },
  3853. */
  3854. n.prototype.rotateToView = function(modelSize, direction) {
  3855. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3856. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3857. i = parseFloat(_settings.floorPlanAngle)
  3858. }else{
  3859. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3860. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3861. {
  3862. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3863. {
  3864. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3865. }
  3866. //(第二种情况) 不做处理
  3867. }
  3868. else if(direction.x > 0)
  3869. {
  3870. i = Math.PI / 2;
  3871. }
  3872. else
  3873. {
  3874. i = -Math.PI / 2;
  3875. }
  3876. }
  3877. this.rotateLeft(i);
  3878. this.update(0);
  3879. }
  3880. ,
  3881. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3882. this.rotateLeft(angle + this.lon);
  3883. this.update(0);
  3884. }
  3885. ,
  3886. n.prototype.pan = function(e, t) {
  3887. this.camera.updateMatrix(),
  3888. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3889. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3890. }
  3891. ,
  3892. n.prototype.updateZoom = function() {
  3893. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3894. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3895. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3896. this.camera.left = -o.orthoBase * this.currentScale,
  3897. this.camera.right = o.orthoBase * this.currentScale,
  3898. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3899. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3900. this.camera.updateProjectionMatrix(),
  3901. this.offset.length()
  3902. }
  3903. ,
  3904. n.prototype.toJSON = function() {
  3905. var e = new r.Quaternion
  3906. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3907. , i = new r.Quaternion;
  3908. return function() {
  3909. var n = a.prototype.toJSON.call(this);
  3910. return e.copy(n.camera_quaternion),
  3911. i.copy(t),
  3912. i.multiply(e),
  3913. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3914. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3915. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3916. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3917. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3918. n
  3919. }
  3920. }(),
  3921. t.exports = n
  3922. }
  3923. , {
  3924. "../enum/ControlActions": 20,
  3925. "../enum/MouseButton": 34,
  3926. "../settings": 166,
  3927. "../util/browser": 182,
  3928. "../util/math": 190,
  3929. "./OutsideControls": 12,
  3930. three: 217
  3931. }],
  3932. 12: [function(e, t, i) {
  3933. "use strict";
  3934. function n(e) {
  3935. this.camera = e,
  3936. this.camera.controls = this,
  3937. this.enabled = !1,
  3938. this.target = new r.Vector3,
  3939. this.targetBounds = new r.Box3,
  3940. this.zoomSpeed = 1,
  3941. this.minDistance = 0,
  3942. this.maxDistance = 1 / 0,
  3943. this.noRotateUpDown = !1,
  3944. this.rotateSpeed = 1,
  3945. this.keyboardZoomSpeed = 0,
  3946. this.keyPanSpeed = 7,
  3947. this.autoRotate = !1,
  3948. this.autoRotateSpeed = 2,
  3949. this.autoPan = !1,
  3950. this.autoPanPosition = new r.Vector3,
  3951. this.minPolarAngle = r.Math.degToRad(25),
  3952. this.maxPolarAngle = r.Math.degToRad(65),
  3953. this.rotationAcceleration = new r.Vector2,
  3954. this.rotationSpeed = new r.Vector2,
  3955. this.panAcceleration = new r.Vector2,
  3956. this.panSpeed = new r.Vector2,
  3957. this.rotateStart = new r.Vector2,
  3958. this.rotateEnd = new r.Vector2,
  3959. this.rotateDelta = new r.Vector2,
  3960. this.panStart = new r.Vector2,
  3961. this.panEnd = new r.Vector2,
  3962. this.panDelta = new r.Vector2,
  3963. this.panOffset = new r.Vector3,
  3964. this.offset = new r.Vector3,
  3965. this.dollyStart = new r.Vector2,
  3966. this.dollyEnd = new r.Vector2,
  3967. this.dollyDelta = new r.Vector2,
  3968. this.phiDelta = 0,
  3969. this.thetaDelta = 0,
  3970. this.scale = 1,
  3971. this.panVector = new r.Vector3,
  3972. this.lastPosition = new r.Vector3,
  3973. this.state = c.NONE,
  3974. this.mouseActions = {},
  3975. this.mouseActions[h.LEFT] = c.ROTATE,
  3976. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3977. this.mouseActions[h.RIGHT] = c.PAN,
  3978. this.touchActions = {},
  3979. this.touchActions[1] = c.ROTATE,
  3980. this.touchActions[2] = c.PAN_DOLLY,
  3981. this.lastMoveTime = 0,
  3982. this.pointersLimit = 2,
  3983. this.pointers = []
  3984. }
  3985. var r = e("three")
  3986. , o = e("../settings")
  3987. , a = e("../util/common")
  3988. , s = e("../util/math")
  3989. , l = e("../enum/Vectors")
  3990. , c = e("../enum/ControlActions")
  3991. , h = e("../enum/MouseButton")
  3992. , u = e("../enum/Keys")
  3993. , d = e("../enum/ControlEvents")
  3994. , p = e("events").EventEmitter
  3995. , f = 1e-6;
  3996. n.prototype = Object.create(p.prototype),
  3997. n.prototype.setBounds = function(e) {
  3998. this.targetBounds = e
  3999. }
  4000. ,
  4001. n.prototype.isEngaged = function() {
  4002. return this.state !== c.NONE
  4003. }
  4004. ,
  4005. n.prototype.rotateLeft = function(e) {
  4006. void 0 === e && (e = this.getAutoRotationAngle()),
  4007. this.thetaDelta -= e
  4008. }
  4009. ,
  4010. n.prototype.rotateUp = function(e) {
  4011. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4012. this.phiDelta -= e)
  4013. }
  4014. ,
  4015. n.prototype.panLeft = function(e) {
  4016. var t = this.camera.matrix.elements;
  4017. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4018. this.panOffset.multiplyScalar(-e),
  4019. this.panVector.add(this.panOffset)
  4020. }
  4021. ,
  4022. n.prototype.panUp = function(e) {
  4023. var t = this.camera.matrix.elements;
  4024. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4025. this.panOffset.multiplyScalar(-e),
  4026. this.panVector.add(this.panOffset)
  4027. }
  4028. ,
  4029. n.prototype.startRotating = function(e, t) {
  4030. e && this.navRotationAcc("x", e),
  4031. t && this.navRotationAcc("y", t)
  4032. }
  4033. ,
  4034. n.prototype.stopRotating = function(e) {
  4035. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4036. this.navRotationAcc("x", 0),
  4037. this.navRotationAcc("y", 0)
  4038. }
  4039. ,
  4040. n.prototype.setAutoPanPosition = function(e, t) {
  4041. var i = new r.Vector3
  4042. , n = new r.Vector3;
  4043. return function(e, t) {
  4044. i.copy(this.camera.position),
  4045. void 0 === e && null === e || i.setX(e),
  4046. void 0 === t && null === t || i.setZ(t);
  4047. var r = this.camera.position.distanceTo(this.target)
  4048. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4049. this.targetClamped = !1,
  4050. n.copy(i).addScaledVector(o, r),
  4051. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4052. i.copy(n).addScaledVector(o, -r),
  4053. this.targetClamped = !0),
  4054. this.autoPanPosition.x = i.x,
  4055. this.autoPanPosition.z = i.z,
  4056. this.autoPan && this.stopAutoPanning()
  4057. }
  4058. }(),
  4059. n.prototype.stopAutoPanning = function() {
  4060. var e = this.autoPan;
  4061. this.autoPan = !1,
  4062. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4063. }
  4064. ,
  4065. n.prototype.dollyIn = function(e) {
  4066. void 0 === e && (e = this.getZoomScale()),
  4067. this.scale /= e
  4068. }
  4069. ,
  4070. n.prototype.dollyOut = function(e) {
  4071. void 0 === e && (e = this.getZoomScale()),
  4072. this.scale *= e
  4073. }
  4074. ,
  4075. n.prototype.updatePan = function(e) {
  4076. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4077. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4078. this.autoPan) {
  4079. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4080. t.setY(0).clampLength(0, 50 * e),
  4081. this.target.add(t),
  4082. this.camera.position.add(t),
  4083. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4084. this.stopAutoPanning())
  4085. }
  4086. }
  4087. ,
  4088. n.prototype.update = function(e) {
  4089. e || (e = 1 / 60),
  4090. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4091. this.rotateLeft(-this.rotationSpeed.x),
  4092. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4093. this.updatePan(e);
  4094. var t = this.camera.position;
  4095. this.offset.copy(t).sub(this.target);
  4096. var i = Math.atan2(this.offset.x, this.offset.z)
  4097. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4098. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4099. i += this.thetaDelta,
  4100. n += this.phiDelta,
  4101. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4102. n = Math.max(f, Math.min(Math.PI - f, n));
  4103. this.lon = i, this.lat = n//add
  4104. var r = this.updateZoom();
  4105. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4106. this.target.add(this.panVector),
  4107. this.targetBounds.clampPoint(this.target, this.target),
  4108. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4109. this.offset.y = r * Math.cos(n),
  4110. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4111. t.copy(this.target).add(this.offset),
  4112. this.camera.lookAt(this.target),
  4113. this.thetaDelta = 0,
  4114. this.phiDelta = 0,
  4115. this.scale = 1,
  4116. this.panVector.set(0, 0, 0),
  4117. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4118. }
  4119. ,
  4120. n.prototype.getAutoRotationAngle = function() {
  4121. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4122. }
  4123. ,
  4124. n.prototype.getZoomScale = function() {
  4125. return Math.pow(.95, this.zoomSpeed)
  4126. }
  4127. ,
  4128. n.prototype.onMouseDown = function(e) {
  4129. if (this.enabled) {
  4130. switch (e.preventDefault(),
  4131. this.stopAutoPanning(),
  4132. this.mouseDown = !0,
  4133. this.state = this.mouseActions[e.button],
  4134. this.state) {
  4135. case c.ROTATE:
  4136. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4137. this.rotationSpeed.set(0, 0);
  4138. break;
  4139. case c.DOLLY:
  4140. this.dollyStart.set(e.clientX, e.clientY);
  4141. break;
  4142. case c.PAN:
  4143. this.panStart.set(e.clientX, e.clientY)
  4144. }
  4145. this.emit(d.InputStart, "mouse")
  4146. }
  4147. }
  4148. ,
  4149. n.prototype.onMouseMove = function(e) {
  4150. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4151. switch (e.preventDefault(),
  4152. this.state) {
  4153. case c.ROTATE:
  4154. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4155. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4156. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4157. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4158. this.rotateStart.copy(this.rotateEnd);
  4159. break;
  4160. case c.DOLLY:
  4161. this.dollyEnd.set(e.clientX, e.clientY),
  4162. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4163. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4164. t.call(this),
  4165. this.dollyStart.copy(this.dollyEnd);
  4166. break;
  4167. case c.PAN:
  4168. this.panEnd.set(e.clientX, e.clientY),
  4169. this.panDelta.subVectors(this.panEnd, this.panStart),
  4170. this.pan(this.panDelta.x, this.panDelta.y),
  4171. this.panStart.copy(this.panEnd)
  4172. }
  4173. this.emit(d.Move, "mouse"),
  4174. this.lastMoveTime = e.timeStamp,
  4175. this.update()
  4176. }
  4177. }
  4178. ,
  4179. n.prototype.onMouseUp = function(e) {
  4180. this.enabled && (this.mouseDown = !1,
  4181. this.state = c.NONE,
  4182. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4183. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4184. this.update(),
  4185. this.rotationAcceleration.set(0, 0),
  4186. this.rotateDelta.set(0, 0)))
  4187. }
  4188. ,
  4189. n.prototype.onMouseOver = function(e) {
  4190. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4191. }
  4192. ,
  4193. n.prototype.onMouseWheel = function(e) {
  4194. if (this.enabled && o.useWheel) {
  4195. this.emit(d.Move, "wheel");
  4196. var t = e.wheelDelta || -e.detail
  4197. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4198. i.call(this),
  4199. this.update()
  4200. }
  4201. }
  4202. ,
  4203. n.prototype.onKeyDown = function(e) {
  4204. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4205. this.handleKeyDown(e.which)))
  4206. }
  4207. ,
  4208. n.prototype.navRotationAcc = function(e, t) {
  4209. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4210. }
  4211. ,
  4212. n.prototype.navPanAcc = function(e, t) {
  4213. this.stopAutoPanning(),
  4214. this.panAcceleration[e] = t
  4215. }
  4216. ,
  4217. n.prototype.handleKeyDown = function(e) {
  4218. var t = !0;
  4219. switch (e) {
  4220. case u.UPARROW:
  4221. case u.I:
  4222. this.navRotationAcc("y", 1);
  4223. break;
  4224. case u.DOWNARROW:
  4225. case u.K:
  4226. this.navRotationAcc("y", -1);
  4227. break;
  4228. case u.LEFTARROW:
  4229. case u.J:
  4230. this.navRotationAcc("x", -1);
  4231. break;
  4232. case u.RIGHTARROW:
  4233. case u.L:
  4234. this.navRotationAcc("x", 1);
  4235. break;
  4236. case u.W:
  4237. this.navPanAcc("y", 1);
  4238. break;
  4239. case u.S:
  4240. this.navPanAcc("y", -1);
  4241. break;
  4242. case u.A:
  4243. this.navPanAcc("x", -1);
  4244. break;
  4245. case u.D:
  4246. this.navPanAcc("x", 1);
  4247. break;
  4248. default:
  4249. t = !1
  4250. }
  4251. t && this.emit(d.Move, "key")
  4252. }
  4253. ,
  4254. n.prototype.onKeyUp = function(e) {
  4255. this.enabled && (e.preventDefault(),
  4256. e.stopPropagation(),
  4257. this.handleKeyUp(e.which))
  4258. }
  4259. ,
  4260. n.prototype.handleKeyUp = function(e) {
  4261. switch (e) {
  4262. case u.I:
  4263. case u.K:
  4264. case u.UPARROW:
  4265. case u.DOWNARROW:
  4266. this.keyboardZoomSpeed = 0,
  4267. this.rotationAcceleration.y = 0;
  4268. break;
  4269. case u.J:
  4270. case u.L:
  4271. case u.LEFTARROW:
  4272. case u.RIGHTARROW:
  4273. this.rotationAcceleration.x = 0;
  4274. break;
  4275. case u.S:
  4276. case u.W:
  4277. this.panAcceleration.y = 0;
  4278. break;
  4279. case u.A:
  4280. case u.D:
  4281. this.panAcceleration.x = 0
  4282. }
  4283. }
  4284. ,
  4285. n.prototype.onTouchStart = function(e) {
  4286. if (this.enabled || this.state === c.NONE) {
  4287. e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.stopAutoPanning();
  4290. var t = function() {
  4291. if (2 === e.touches.length) {
  4292. var t = e.touches[0].pageX - e.touches[1].pageX
  4293. , i = e.touches[0].pageY - e.touches[1].pageY;
  4294. this.dollyStart.set(t, i)
  4295. }
  4296. }
  4297. .bind(this)
  4298. , i = function() {
  4299. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4300. }
  4301. .bind(this)
  4302. , n = function() {
  4303. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4304. }
  4305. .bind(this);
  4306. switch (this.state = this.touchActions[e.touches.length],
  4307. this.state) {
  4308. case c.PAN_DOLLY:
  4309. t();
  4310. case c.PAN:
  4311. i();
  4312. break;
  4313. case c.ROTATE_DOLLY:
  4314. t();
  4315. case c.ROTATE:
  4316. n()
  4317. }
  4318. this.rotationSpeed.set(0, 0),
  4319. this.emit(d.InputStart, "touch")
  4320. }
  4321. }
  4322. ,
  4323. n.prototype.onTouchMove = function(e) {
  4324. if (this.enabled && this.state !== c.NONE) {
  4325. e.preventDefault(),
  4326. e.stopPropagation();
  4327. var t = function() {
  4328. var t = e.touches[0].pageX - e.touches[1].pageX
  4329. , i = e.touches[0].pageY - e.touches[1].pageY;
  4330. this.dollyEnd.set(t, i);
  4331. var n = this.dollyStart.length() - this.dollyEnd.length();
  4332. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4333. this.dollyStart.copy(this.dollyEnd)
  4334. }
  4335. .bind(this)
  4336. , i = function() {
  4337. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4338. this.panDelta.subVectors(this.panEnd, this.panStart),
  4339. this.pan(this.panDelta.x, this.panDelta.y),
  4340. this.panStart.copy(this.panEnd),
  4341. this.rotateDelta.set(0, 0)
  4342. }
  4343. .bind(this)
  4344. , n = function() {
  4345. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4346. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4347. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4348. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4349. this.rotateStart.copy(this.rotateEnd)
  4350. }
  4351. .bind(this)
  4352. , r = function() {
  4353. if (2 === e.touches.length) {
  4354. var i = window.devicePixelRatio || 1
  4355. , r = e.touches[1].pageX - e.touches[0].pageX
  4356. , s = e.touches[1].pageY - e.touches[0].pageY
  4357. , l = Math.sqrt(r * r + s * s)
  4358. , h = Math.abs(this.dollyStart.length() - l);
  4359. if (h > o.input.touchMoveThreshold * i)
  4360. this.state = c.DOLLY,
  4361. t();
  4362. else {
  4363. var u = a.average(e.touches, "pageX")
  4364. , d = a.average(e.touches, "pageY")
  4365. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4366. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4367. this.rotateStart.set(u, d),
  4368. n())
  4369. }
  4370. }
  4371. }
  4372. .bind(this);
  4373. switch (this.state) {
  4374. case c.PAN_DOLLY:
  4375. t();
  4376. case c.PAN:
  4377. i();
  4378. break;
  4379. case c.ROTATE_DOLLY:
  4380. r();
  4381. break;
  4382. case c.DOLLY:
  4383. t();
  4384. break;
  4385. case c.ROTATE:
  4386. n();
  4387. break;
  4388. default:
  4389. this.state = c.NONE
  4390. }
  4391. this.lastMoveTime = e.timeStamp,
  4392. this.emit(d.Move, "touch")
  4393. }
  4394. }
  4395. ,
  4396. n.prototype.onTouchEnd = function(e) {
  4397. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4398. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4399. this.state = c.NONE,
  4400. this.update(),
  4401. this.rotationAcceleration.set(0, 0),
  4402. this.rotateDelta.set(0, 0))
  4403. }
  4404. ,
  4405. n.prototype.onPointerDown = function(e) {
  4406. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4407. id: e.pointerId,
  4408. pageX: e.pageX,
  4409. pageY: e.pageY
  4410. }),
  4411. e.touches = this.pointers,
  4412. this.onTouchStart(e)),
  4413. this.emit(d.InputStart, "pointer"))
  4414. }
  4415. ,
  4416. n.prototype.onPointerMove = function(e) {
  4417. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4418. e.pointerId === t.id && (t.pageX = e.pageX,
  4419. t.pageY = e.pageY)
  4420. }),
  4421. e.touches = this.pointers,
  4422. this.onTouchMove(e))
  4423. }
  4424. ,
  4425. n.prototype.onPointerUp = function(e) {
  4426. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4427. e.pointerId === t.id && this.pointers.splice(i, 1)
  4428. }
  4429. .bind(this)),
  4430. e.touches = this.pointers,
  4431. this.onTouchEnd(e))
  4432. }
  4433. ,
  4434. n.prototype.reset = function() {
  4435. this.state = c.NONE,
  4436. this.stopAutoPanning(),
  4437. this.rotationSpeed.set(0, 0),
  4438. this.rotationAcceleration.set(0, 0),
  4439. this.panSpeed.set(0, 0),
  4440. this.panAcceleration.set(0, 0)
  4441. }
  4442. ,
  4443. n.prototype.toJSON = function() {
  4444. var e = {
  4445. camera_position: {
  4446. x: s.toPrecision(this.camera.position.x, 4),
  4447. y: s.toPrecision(this.camera.position.y, 4),
  4448. z: s.toPrecision(this.camera.position.z, 4)
  4449. },
  4450. camera_quaternion: {
  4451. x: s.toPrecision(this.camera.quaternion.x, 4),
  4452. y: s.toPrecision(this.camera.quaternion.y, 4),
  4453. z: s.toPrecision(this.camera.quaternion.z, 4),
  4454. w: s.toPrecision(this.camera.quaternion.w, 4)
  4455. }
  4456. };
  4457. return e
  4458. }
  4459. ,
  4460. t.exports = n
  4461. }
  4462. , {
  4463. "../enum/ControlActions": 20,
  4464. "../enum/ControlEvents": 21,
  4465. "../enum/Keys": 30,
  4466. "../enum/MouseButton": 34,
  4467. "../enum/Vectors": 50,
  4468. "../settings": 166,
  4469. "../util/common": 185,
  4470. "../util/math": 190,
  4471. events: 202,
  4472. three: 217
  4473. }],
  4474. 13: [function(e, t, i) {
  4475. (function(i) {
  4476. "use strict";
  4477. function n(e) {
  4478. this.camera = e,
  4479. this.camera.controls = this,
  4480. this.target = new r.Vector3(0,0,0),
  4481. this.lookVector = new r.Vector3,
  4482. this.lookSpeed = .05,
  4483. this.rotationAcc = new r.Vector2,
  4484. this.rotationSpeed = new r.Vector2,
  4485. this.lat = 0,
  4486. this.lon = 0,
  4487. this.phi = 0,
  4488. this.theta = 0,
  4489. this.enabled = !1,
  4490. this.locked = !1,
  4491. this.pointer = new r.Vector2(0,0),
  4492. this.rotationHistory = [],
  4493. this.rotationDifference = new r.Vector2,
  4494. this.pointerDragOn = !1,
  4495. this.pointerDragStart = new r.Vector2(0,0),
  4496. this.pinchDistance = 0,
  4497. this.moveStart = new r.Vector2,
  4498. this.moveTolerance = .01,
  4499. this.pointersLimit = 2,
  4500. this.pointers = []
  4501. }
  4502. var r = e("three")
  4503. , o = e("../util/logger")
  4504. , a = e("../settings")
  4505. , s = e("../util/common")
  4506. , l = e("../util/math")
  4507. , c = (e("../enum/Vectors"),
  4508. e("../enum/MouseButton"))
  4509. , h = e("../enum/Keys")
  4510. , u = e("../enum/ControlEvents")
  4511. , d = e("events").EventEmitter;
  4512. new o(i);
  4513. n.prototype = Object.create(d.prototype),
  4514. n.prototype.usable = function() {
  4515. return this.enabled && !this.locked
  4516. }
  4517. ,
  4518. /* n.prototype.lookAt = function(e) {
  4519. var t = this.camera.position.clone().sub(e)
  4520. , i = Math.atan(t.z / t.x);
  4521. i += t.x < 0 ? Math.PI : 0,
  4522. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4523. this.lon = r.Math.radToDeg(i) + 180;
  4524. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4525. , o = Math.atan(t.y / n);
  4526. this.lat = -r.Math.radToDeg(o)
  4527. }
  4528. */
  4529. n.prototype.lookAt = function(aim, dir) {
  4530. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4531. var i = Math.atan(t.z / t.x);
  4532. i += t.x < 0 ? Math.PI : 0;
  4533. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4534. this.lon = r.Math.radToDeg(i) + 180;
  4535. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4536. o = Math.atan(t.y / n);
  4537. this.lat = -r.Math.radToDeg(o);
  4538. }
  4539. ,
  4540. n.prototype.startRotationFrom = function(e, t) {
  4541. l.convertScreenPositionToNDC(e, t, this.pointer),
  4542. this.pointerDragOn = !0,
  4543. this.pointerDragStart.copy(this.pointer),
  4544. this.moveStart.copy(this.pointer),
  4545. this.rotationHistory = [],
  4546. this.rotationSpeed.set(0, 0)
  4547. }
  4548. ,
  4549. n.prototype.onMouseOver = function(e) {
  4550. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4551. }
  4552. ,
  4553. n.prototype.onTouchStart = function(e) {
  4554. if (this.usable()) {
  4555. switch (e.preventDefault(),
  4556. e.stopPropagation(),
  4557. e.touches.length) {
  4558. case 1:
  4559. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4560. break;
  4561. case 2:
  4562. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4563. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4564. this.pinchDistance = Math.sqrt(t * t + i * i)
  4565. }
  4566. this.emit(u.InputStart, "touch")
  4567. }
  4568. }
  4569. ,
  4570. n.prototype.onPointerDown = function(e) {
  4571. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4572. id: e.pointerId,
  4573. clientX: e.clientX,
  4574. clientY: e.clientY
  4575. }),
  4576. e.touches = this.pointers,
  4577. this.onTouchStart(e),
  4578. this.emit(u.InputStart, "pointer"))
  4579. }
  4580. ,
  4581. n.prototype.onMouseDown = function(e) {
  4582. if (this.usable()) {
  4583. switch (e.preventDefault(),
  4584. e.stopPropagation(),
  4585. e.button) {
  4586. case c.LEFT:
  4587. this.startRotationFrom(e.clientX, e.clientY)
  4588. }
  4589. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4590. this.emit(u.InputStart, "mouse")
  4591. }
  4592. }
  4593. ,
  4594. n.prototype.updateRotation = function() {
  4595. if (this.usable() && this.pointerDragOn) {
  4596. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4597. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4598. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4599. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4600. , o = Math.atan2(e.y, i)
  4601. , a = Math.atan2(t.y, n);
  4602. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4603. e.y = 0,
  4604. t.y = 0;
  4605. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4606. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4607. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4608. this.pointerDragStart.copy(this.pointer)
  4609. }
  4610. }
  4611. ,
  4612. n.prototype.onMouseMove = function(e) {
  4613. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4614. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4615. }
  4616. ,
  4617. n.prototype.onTouchMove = function(e) {
  4618. if (this.usable())
  4619. switch (this.emit(u.Move, "touch"),
  4620. e.touches.length) {
  4621. case 1:
  4622. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4623. break;
  4624. case 2:
  4625. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4626. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4627. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4628. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4629. this.emit(u.Pinch, n),
  4630. this.pinchDistance -= n)
  4631. }
  4632. }
  4633. ,
  4634. n.prototype.onPointerMove = function(e) {
  4635. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4636. e.pointerId === t.id && (t.clientX = e.clientX,
  4637. t.clientY = e.clientY)
  4638. }),
  4639. e.touches = this.pointers,
  4640. this.onTouchMove(e))
  4641. }
  4642. ,
  4643. n.prototype.endRotation = function() {
  4644. this.pointerDragOn = !1;
  4645. var e = s.averageVectors(this.rotationHistory);
  4646. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4647. }
  4648. ,
  4649. n.prototype.onTouchEnd = function(e) {
  4650. this.usable() && (e.preventDefault(),
  4651. e.stopPropagation(),
  4652. this.endRotation())
  4653. }
  4654. ,
  4655. n.prototype.onMouseUp = function(e) {
  4656. this.usable() && (e.preventDefault(),
  4657. e.stopPropagation(),
  4658. this.endRotation())
  4659. }
  4660. ,
  4661. n.prototype.onPointerUp = function(e) {
  4662. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4663. e.pointerId === t.id && this.pointers.splice(i, 1)
  4664. }
  4665. .bind(this)),
  4666. e.touches = this.pointers,
  4667. this.onTouchEnd(e))
  4668. }
  4669. ,
  4670. n.prototype.update = function(e) {
  4671. this.lon,
  4672. this.lat;
  4673. for (this.updateRotation(),
  4674. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4675. this.rotationHistory.shift();
  4676. this.lon += this.rotationDifference.x,
  4677. this.lat += this.rotationDifference.y,
  4678. this.rotationDifference.set(0, 0),
  4679. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4680. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4681. this.lon += this.rotationSpeed.x * e,
  4682. this.lat += this.rotationSpeed.y * e
  4683. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4684. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4685. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4686. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4687. this.phi = r.Math.degToRad(90 - this.lat),
  4688. this.theta = r.Math.degToRad(this.lon),
  4689. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4690. this.lookVector.y = Math.cos(this.phi),
  4691. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4692. this.target.copy(this.lookVector).add(this.camera.position),
  4693. this.camera.lookAt(this.target)
  4694. }
  4695. ,
  4696. n.prototype.onMouseWheel = function(e) {
  4697. if (this.usable()) {
  4698. var t = e.wheelDelta || -e.detail;
  4699. this.emit(u.InteractionDirect),
  4700. this.emit(u.Scroll, t)
  4701. }
  4702. }
  4703. ,
  4704. n.prototype.onKeyDown = function(e) {
  4705. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4706. this.handleKeyDown(e.which)))
  4707. }
  4708. ,
  4709. n.prototype.handleKeyDown = function(e) {
  4710. var t = function(e, t) {
  4711. this.rotationAcc[e] = t
  4712. }
  4713. .bind(this);
  4714. this.emit(u.InteractionKey);
  4715. var i = !0;
  4716. switch (e) {
  4717. case h.LEFTARROW:
  4718. case h.J:
  4719. t("x", -1);
  4720. break;
  4721. case h.RIGHTARROW:
  4722. case h.L:
  4723. t("x", 1);
  4724. break;
  4725. case h.I:
  4726. t("y", 1);
  4727. break;
  4728. case h.K:
  4729. t("y", -1);
  4730. break;
  4731. default:
  4732. i = !1
  4733. }
  4734. i && this.emit(u.Move, "key")
  4735. }
  4736. ,
  4737. n.prototype.onKeyUp = function(e) {
  4738. this.usable() && (e.preventDefault(),
  4739. e.stopPropagation(),
  4740. this.handleKeyUp(e.which))
  4741. }
  4742. ,
  4743. n.prototype.handleKeyUp = function(e) {
  4744. switch (e) {
  4745. case h.LEFTARROW:
  4746. case h.J:
  4747. case h.RIGHTARROW:
  4748. case h.L:
  4749. this.rotationAcc.x = 0;
  4750. break;
  4751. case h.I:
  4752. case h.K:
  4753. this.rotationAcc.y = 0
  4754. }
  4755. }
  4756. ,
  4757. n.prototype.startRotating = function(e, t) {
  4758. e && (this.rotationAcc.x = e),
  4759. t && (this.rotationAcc.y = t)
  4760. }
  4761. ,
  4762. n.prototype.stopRotating = function(e) {
  4763. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4764. this.rotationAcc.set(0, 0)
  4765. }
  4766. ,
  4767. n.prototype.reset = function() {
  4768. this.pointerDragOn = !1,
  4769. this.rotationAcc.set(0, 0),
  4770. this.rotationSpeed.set(0, 0),
  4771. this.pointers = []
  4772. }
  4773. ,
  4774. n.prototype.toJSON = function() {
  4775. var e = {
  4776. camera_position: {
  4777. x: l.toPrecision(this.camera.position.x, 4),
  4778. y: l.toPrecision(this.camera.position.y, 4),
  4779. z: l.toPrecision(this.camera.position.z, 4)
  4780. },
  4781. camera_quaternion: {
  4782. x: l.toPrecision(this.camera.quaternion.x, 4),
  4783. y: l.toPrecision(this.camera.quaternion.y, 4),
  4784. z: l.toPrecision(this.camera.quaternion.z, 4),
  4785. w: l.toPrecision(this.camera.quaternion.w, 4)
  4786. }
  4787. };
  4788. return e
  4789. }
  4790. ,
  4791. n.prototype.setStateFromJSON = function(e) {
  4792. this.camera.position.copy(e.camera_position),
  4793. this.camera.quaternion.copy(e.camera_quaternion)
  4794. }
  4795. ,
  4796. t.exports = n
  4797. }
  4798. ).call(this, "/js/controls/PanoramaControls.js")
  4799. }
  4800. , {
  4801. "../enum/ControlEvents": 21,
  4802. "../enum/Keys": 30,
  4803. "../enum/MouseButton": 34,
  4804. "../enum/Vectors": 50,
  4805. "../settings": 166,
  4806. "../util/common": 185,
  4807. "../util/logger": 189,
  4808. "../util/math": 190,
  4809. events: 202,
  4810. three: 217
  4811. }],
  4812. 14: [function(e, t, i) {
  4813. (function(i) {
  4814. "use strict";
  4815. var n = e("three")
  4816. , r = e("../enum/Viewmode")
  4817. , o = e("../util/logger")
  4818. , a = new o(i);
  4819. t.exports = {
  4820. serialize: function(e) {
  4821. return encodeURI(JSON.stringify(e))
  4822. },
  4823. deserialize: function(e) {
  4824. function t(e) {
  4825. function t(e, t) {
  4826. return e && "number" == typeof t && !isNaN(t)
  4827. }
  4828. return e.reduce(t, !0)
  4829. }
  4830. try {
  4831. var i = JSON.parse(decodeURI(e))
  4832. , o = {
  4833. mode: r.fromInt(i.camera_mode),
  4834. panoId: i.scan_id,
  4835. position: (new n.Vector3).copy(i.camera_position),
  4836. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4837. zoom: i.ortho_zoom,
  4838. floorVisibility: i.floor_visibility
  4839. }
  4840. , s = o.position;
  4841. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4842. var l = o.quaternion;
  4843. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4844. o
  4845. } catch (i) {
  4846. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4847. try {
  4848. var c = e.split(",")
  4849. , h = {
  4850. x: parseFloat(c[2]),
  4851. y: parseFloat(c[3]),
  4852. z: parseFloat(c[4])
  4853. }
  4854. , u = {
  4855. x: parseFloat(c[5]),
  4856. y: parseFloat(c[6]),
  4857. z: parseFloat(c[7]),
  4858. w: parseFloat(c[8])
  4859. };
  4860. return t([h.x, h.y, h.z]) || (h.x = 0,
  4861. h.y = 0,
  4862. h.z = 0),
  4863. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4864. u.y = 0,
  4865. u.z = 0,
  4866. u.w = 1),
  4867. {
  4868. mode: r.fromInt(c[0]),
  4869. panoId: c[1],
  4870. position: (new n.Vector3).copy(h),
  4871. quaternion: (new n.Quaternion).copy(u)
  4872. }
  4873. } catch (t) {
  4874. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4875. }
  4876. }
  4877. return null
  4878. }
  4879. }
  4880. }
  4881. ).call(this, "/js/controls/serializer.js")
  4882. }
  4883. , {
  4884. "../enum/Viewmode": 51,
  4885. "../util/logger": 189,
  4886. three: 217
  4887. }],
  4888. 15: [function(e, t, i) {
  4889. (function(i) {
  4890. "use strict";
  4891. function n() {
  4892. this.endlessLoop = a.warp.loop,
  4893. this.clock = new r.Clock(!0),
  4894. this.model = null,
  4895. this.player = null,
  4896. this.currentItem = null,
  4897. this.destinationItem = null,
  4898. this.tourIsPlaying = !1,
  4899. this.transitionStage = y.None,
  4900. this.nextFunc = null,
  4901. this.onTheBus = !1,
  4902. this.tourInProgress = !1,
  4903. this.reachSource = null,
  4904. this.interrupted = !1,
  4905. this.nItems = 0,
  4906. this.walkingSectionPaused = !1
  4907. }
  4908. var r = e("three")
  4909. , o = e("./util/logger")
  4910. , a = e("./settings")
  4911. , s = e("./util/transitions")
  4912. , l = e("events").EventEmitter
  4913. , c = e("./enum/Viewmode")
  4914. , h = e("./analytics")
  4915. , u = e("./enum/WarpStyle")
  4916. , s = e("./util/transitions")
  4917. , d = (e("./model/ModelManager"),
  4918. e("./enum/ModelManagerEvents"))
  4919. , p = e("./enum/DirectorEvents")
  4920. , f = e("./enum/PlayerEvents")
  4921. , g = (e("./enum/ControlEvents"),
  4922. e("./enum/BlackoutStyle"))
  4923. , m = e("./enum/PathDiscardMode")
  4924. , v = e("./enum/PathDisplayMode")
  4925. , A = (e("./player"),
  4926. new o(i))
  4927. , y = Object.freeze({
  4928. None: 0,
  4929. Moving: 1,
  4930. Aiming: 2,
  4931. Interlude: 3
  4932. })
  4933. , C = Object.freeze({
  4934. Forward: 1,
  4935. NoChange: 0,
  4936. Backwards: -1
  4937. })
  4938. , I = s.getUniqueId();
  4939. n.prototype = Object.create(l.prototype),
  4940. n.prototype.init = function(e, t) {
  4941. this.player = e,
  4942. this.modelManager = t,
  4943. this.updateModel(),
  4944. this.resetAll(),
  4945. this.bindEvents()
  4946. // zeg 查询pano对应的导览片段
  4947. if(!this.panoIdMap) {
  4948. this.panoIdMap = new Map()
  4949. this.model.heroLocations.forEach( (value, index) => {
  4950. // value.heroLocations.forEach( hl => {
  4951. if(!value.heroLocations) return
  4952. let hl = value.heroLocations[0]
  4953. let arr = this.panoIdMap.get(hl.panoId)
  4954. if(arr){
  4955. this.panoIdMap.set(hl.panoId, [...arr, index])
  4956. } else {
  4957. this.panoIdMap.set(hl.panoId, [index])
  4958. }
  4959. // })
  4960. })
  4961. }
  4962. }
  4963. ,
  4964. n.prototype.resetAll = function() {
  4965. if (this.currentItem = null,
  4966. this.destinationItem = null,
  4967. this.tourIsPlaying = !1,
  4968. //this.bgmReplay(),//xzw
  4969. this.transitionStage = y.None,
  4970. this.nextFunc = null,
  4971. this.onTheBus = !1,
  4972. this.reachSource = null,
  4973. this.interrupted = !1,
  4974. this.model) {
  4975. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4976. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4977. } else
  4978. this.defaultWarpStyle = u.BLACK,
  4979. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4980. this.resetSpecialTransition()
  4981. }
  4982. ,
  4983. n.prototype.updateModel = function() {
  4984. this.model = this.modelManager.getActiveModel(),
  4985. this.nItems = this.model.heroLocations.length
  4986. }
  4987. ,
  4988. n.prototype.bindEvents = function() {
  4989. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4990. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4991. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4992. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4993. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4994. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4995. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4996. this.player.once(f.Move, function() {
  4997. s.cancelById(I)
  4998. })
  4999. }
  5000. ,
  5001. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  5002. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  5003. this.pauseWalkingSection(),
  5004. this.player.fastForwardActivePanoFlight(),
  5005. !0/* ) */
  5006. }
  5007. ,
  5008. n.prototype.handlePlayerMove = function(e) {
  5009. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5010. this.emit("update.controls")
  5011. }
  5012. ,
  5013. n.prototype.handlePlayerPanoChosen = function(e, t) {
  5014. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5015. this.emit("update.controls"))
  5016. }
  5017. ,
  5018. n.prototype.handlePlayerModeChanged = function(e, t) {
  5019. this.intermediateState() || e === t || (this.onTheBus = !1,
  5020. this.emit("update.controls"))
  5021. }
  5022. ,
  5023. n.prototype.handlePlayerInputStart = function(e) {
  5024. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5025. }
  5026. ,
  5027. n.prototype.handlePlayerFlyingStarted = function() {
  5028. this.clearWalkingSectionPaused()
  5029. }
  5030. ,
  5031. n.prototype.describe = function() {
  5032. return {
  5033. nItems: this.nItems,
  5034. currentItem: this.currentItem,
  5035. destinationItem: this.destinationItem,
  5036. tourIsPlaying: this.tourIsPlaying,
  5037. onTheBus: this.onTheBus,
  5038. endlessLoop: this.endlessLoop,
  5039. viewMode: this.player.mode,
  5040. inTransition: this._inTransition(),
  5041. transitionStage: this.transitionStage,
  5042. tourInProgress: this.tourInProgress
  5043. }
  5044. }
  5045. ,
  5046. n.prototype._inTransition = function() {
  5047. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5048. }
  5049. ,
  5050. n.prototype.bounceable = function() {
  5051. var e = this.clock.getDelta();
  5052. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5053. }
  5054. ,
  5055. n.prototype.itemCompare = function(item1, item2, type){//add
  5056. if(type == 'equal'){//==
  5057. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5058. }else if(type == 'less'){//<
  5059. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5060. }
  5061. }
  5062. n.prototype.currentMoveDirection = function() {
  5063. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5064. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5065. }
  5066. ,
  5067. n.prototype.clearPath = function() {
  5068. this._inTransition() || this.player.path.discardPathObject()
  5069. }
  5070. ,
  5071. n.prototype.allFloors = function() {
  5072. this.model.toggleAllFloors()
  5073. }
  5074. ,
  5075. n.prototype.actionComplete = function(e) {
  5076. if (this.interrupted = !1,
  5077. this.transitionStage = y.None,
  5078. this.resetSpecialTransition(),
  5079. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5080. this.tourIsPlaying || (this.player.disablePreRendering(),
  5081. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5082. this.emit("update.controls"),
  5083. this.nextFunc) {
  5084. var t = this.nextFunc;
  5085. this.nextFunc = null,
  5086. t()
  5087. }
  5088. }
  5089. ,
  5090. n.prototype.awaitCompletion = function(e, t) {
  5091. this.nextFunc = t,
  5092. e()
  5093. }
  5094. ,
  5095. n.prototype.updateSuccessFunction = function(e) {
  5096. this.nextFunc = e
  5097. }
  5098. ,
  5099. n.prototype.interrupt = function(e, t) {
  5100. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5101. this.tourIsPlaying = !1,
  5102. //this.bgmReplay(),//xzw
  5103. this.interrupted = !0,
  5104. this.nextFunc = null,
  5105. this.emit(p.ActionInterrupted),
  5106. null !== e && void 0 !== e || (e = g.BEGINNING),
  5107. this.player.interruptAndFastForward(e, t),
  5108. !0)
  5109. }
  5110. ,
  5111. n.prototype.wouldInterrupt = function() {
  5112. return this.transitionStage !== y.None
  5113. }
  5114. ,
  5115. n.prototype.intermediateState = function() {
  5116. return this.transitionStage !== y.None
  5117. }
  5118. ,
  5119. n.prototype.isInterrupted = function() {
  5120. return this.interrupted
  5121. }
  5122. ,
  5123. n.prototype.pauseWalkingSection = function() {
  5124. this.walkingSectionPaused = !0
  5125. }
  5126. ,
  5127. n.prototype.clearWalkingSectionPaused = function() {
  5128. this.walkingSectionPaused = !1
  5129. }
  5130. ,
  5131. n.prototype.autoTour = function() {
  5132. var e = Date.now();
  5133. this.model.auxDataPromise.then(function() {
  5134. e = Date.now() - e;
  5135. var t = a.warp.auto
  5136. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5137. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5138. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5139. done: function() {
  5140. this.playTour()
  5141. }
  5142. .bind(this),
  5143. name: "_atr",
  5144. id: I
  5145. })
  5146. }
  5147. .bind(this))
  5148. }
  5149. ,
  5150. n.prototype.atDestinationPano = function() {
  5151. if (!this.player.currentPano || null === this.destinationItem)
  5152. return !1;
  5153. var e = this.player.currentPano.id;
  5154. if (void 0 === e)
  5155. return !1;
  5156. var t = this.model.heroLocations;
  5157. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5158. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5159. return destination && destination.panoId == e
  5160. }
  5161. ,
  5162. n.prototype.redirectToItem = function(e, t) {
  5163. if (null === e || void 0 === e)
  5164. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5165. if (!this.wouldInterrupt())
  5166. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5167. if (this.player.mode === c.TRANSITIONING)
  5168. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5169. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5170. var i = function() {
  5171. s.setTimeout(function() {
  5172. this.setDestinationItem(e),
  5173. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5174. }
  5175. .bind(this), 0)
  5176. }
  5177. .bind(this);
  5178. this.interrupt(g.END, 0),
  5179. this.updateSuccessFunction(i)
  5180. }
  5181. ,
  5182. n.prototype.useSpecialTransition = function(e) {
  5183. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5184. this.nextWarpStyle = u.BLACK
  5185. }
  5186. ,
  5187. n.prototype.resetSpecialTransition = function() {
  5188. this.nextWarpStyle = this.defaultWarpStyle
  5189. }
  5190. ,
  5191. n.prototype.arrivedAtDestination = function(e) {
  5192. if (this.player.flying || this.player.isWarping())
  5193. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5194. else {
  5195. this.transitionStage = y.Aiming;
  5196. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5197. this.player.model.fadePanoMarkers(0),
  5198. this.awaitCompletion(function() {
  5199. this.resetSpecialTransition(),
  5200. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5201. }
  5202. .bind(this), t)
  5203. }
  5204. }
  5205. ,
  5206. n.prototype.goToDestination = function(e, t, i, n) {
  5207. //音频
  5208. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5209. // zeg 手动导览不播放音频
  5210. if(musicInfo && musicInfo.music && !e){
  5211. let musicType = localStorage.getItem('xunirole') || 'male'
  5212. let isMale = musicType.indexOf('female') < 0
  5213. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  5214. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5215. let src = fixMusic
  5216. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  5217. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5218. let audioSrc2 = common.getFileNameFromUrl(src)
  5219. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5220. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5221. SoundManager.play('tour',null,0) // currentTime = 0;
  5222. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  5223. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5224. }
  5225. }else{//很可能是该folder的起始
  5226. SoundManager.play('tour', manage.dealURL(src))
  5227. }
  5228. }
  5229. let oldPos = this.player.position.clone();
  5230. let oldPano = this.player.currentPano
  5231. if (this.onTheBus = !0,
  5232. this.emit("update.controls"),
  5233. this.player.updateLastView(),
  5234. !n && this.atDestinationPano()){
  5235. /*
  5236. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5237. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5238. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5239. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5240. } */
  5241. return void this.arrivedAtDestination(!0);
  5242. }
  5243. if (this.player.flying || this.player.isWarping())
  5244. A.warn("Cannot go to new destination while player is flying or warping.");
  5245. else {
  5246. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5247. , o = null
  5248. , a1 = null;
  5249. if (r.isPano()) {
  5250. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5251. //var walk = window.DATA.black ? 'black' : 'walk';
  5252. //若是点击item,直接瞬间过渡。
  5253. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5254. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5255. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5256. o = this.arrivedAtDestination.bind(this, !0)
  5257. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5258. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5259. }
  5260. } else{
  5261. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5262. o = this.arrivedAtDestination.bind(this, !1);
  5263. }
  5264. this.transitionStage = y.Moving,
  5265. this.model.fadePanoMarkers(0),
  5266. this.awaitCompletion(function() {
  5267. a1();
  5268. }
  5269. .bind(this), o),
  5270. this.emit("update.controls")
  5271. }
  5272. }
  5273. ,
  5274. n.prototype.tourInterlude = function() {
  5275. if (h.trackAlways("reach_highlight", {
  5276. reach_source: this.reachSource
  5277. }),
  5278. this.model.fadePanoMarkers(0),
  5279. this.emit("update.controls"),
  5280. this.tourIsPlaying)
  5281. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5282. void this.awaitCompletion(function() {
  5283. this.transitionStage = y.Interlude,
  5284. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5285. }
  5286. .bind(this), function(){
  5287. this.currentItem = [0,0],
  5288. this.stopTour(true),
  5289. this.emit(p.TourEnd)
  5290. }.bind(this)),
  5291. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5292. this.transitionStage = y.Interlude,
  5293. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5294. }
  5295. .bind(this), this.goNext.bind(this))
  5296. }
  5297. ,
  5298. n.prototype.playTour = function() {
  5299. if (!this.bounceable()) {
  5300. if(!this.currentItem) this.currentItem = []
  5301. if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  5302. // zeg 从当前pano进行自动导览
  5303. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  5304. // this.model.heroLocations.forEach( (value, index) => {
  5305. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  5306. // currentPanoDestinations.push(index)
  5307. // }
  5308. // })
  5309. if(!currentPanoDestinations) {
  5310. // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  5311. let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  5312. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  5313. for(var i = 0; i < neighbourIndex.length; i++) {
  5314. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  5315. if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  5316. }
  5317. if(!currentPanoDestinations) currentPanoDestinations = [0];
  5318. }
  5319. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  5320. this.currentItem[0] = currentPanoDestinations[0]
  5321. }
  5322. }
  5323. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5324. this.tourInProgress = !0,
  5325. this.reachSource = "play",
  5326. this.tourIsPlaying = !0,
  5327. this.wasZoomEnabled = this.player.zoomEnabled,
  5328. this.player.zoomEnabled = !1,
  5329. this.resetSpecialTransition(),
  5330. this.emit("update.controls"),
  5331. this.emit(p.TourStart),
  5332. this.player.enablePreRendering(),
  5333. this.currentItem[1] = null,
  5334. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5335. this.goToDestination()) : this.goNext()))
  5336. }
  5337. }
  5338. ,
  5339. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5340. } */
  5341. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5342. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5343. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5344. this.tourIsPlaying = !1,
  5345. this.interrupt(),
  5346. this.clearWalkingSectionPaused(),
  5347. this.resetSpecialTransition(),
  5348. this.emit("update.controls"))
  5349. stopAnimation()
  5350. }
  5351. ,
  5352. n.prototype.endTourProgress = function() {
  5353. this.tourInProgress = !1,
  5354. this.emit("update.controls"),
  5355. this.emit(p.TourEnd)
  5356. }
  5357. ,
  5358. n.prototype.goToHighlight = function(e) {
  5359. if (this.wouldInterrupt())
  5360. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5361. else {
  5362. if (A.debug("<tour.goto " + e + ">"),
  5363. this.isInterrupted())
  5364. return;
  5365. this.clearWalkingSectionPaused(),
  5366. this.setDestinationItem(e),
  5367. this.useSpecialTransition("Hilight")
  5368. this.goToDestination(true),//add true
  5369. h.trackAlways("reach_highlight", {
  5370. reach_source: "thumb"
  5371. })
  5372. }
  5373. }
  5374. ,
  5375. n.prototype.prevHighlight = function() {
  5376. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5377. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5378. this.reachSource = "prev",
  5379. this.goPrev()))
  5380. }
  5381. ,
  5382. n.prototype.nextHighlight = function() {
  5383. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5384. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5385. this.reachSource = "next",
  5386. this.goNext()))
  5387. }
  5388. ,
  5389. n.prototype.changeMode = function(e) {
  5390. var t = $.Deferred()
  5391. , i = t.resolve.bind(t)
  5392. , n = t.reject.bind(t);
  5393. this.emit(p.StartModeChange);
  5394. var r = function() {
  5395. return this.clearWalkingSectionPaused(),
  5396. !!this.wouldInterrupt() && (this.interrupt(),
  5397. !0)
  5398. }
  5399. .bind(this);
  5400. if (!r()) {
  5401. switch (e) {
  5402. case c.PANORAMA:
  5403. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5404. break;
  5405. case c.DOLLHOUSE:
  5406. case c.FLOORPLAN:
  5407. this.player.flyToNewMode({
  5408. mode: e
  5409. }).done(i).fail(n);
  5410. break;
  5411. case c.OUTDOOR:
  5412. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5413. }
  5414. return t.promise()
  5415. }
  5416. }
  5417. ,
  5418. n.prototype.atEndOfTour = function() {
  5419. //return this.currentItem >= this.nItems - 1
  5420. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5421. if(end){
  5422. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5423. if(heroLocations){
  5424. end = this.currentItem[1] >= heroLocations.length - 1
  5425. }
  5426. }
  5427. return end;
  5428. }
  5429. ,
  5430. n.prototype.firstDestination = function() {
  5431. //return 0 < this.nItems ? 0 : null
  5432. return 0 < this.nItems ? [0,0]: null
  5433. }
  5434. ,
  5435. n.prototype.finalDestination = function() {
  5436. //return 0 < this.nItems ? this.nItems - 1 : null
  5437. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5438. }
  5439. ,
  5440. n.prototype.goPrev = function() {
  5441. this.tourAdvance(-1)
  5442. }
  5443. ,
  5444. n.prototype.goNext = function() {
  5445. this.tourAdvance(1)
  5446. }
  5447. ,
  5448. n.prototype.setDestinationItem = function(e) {
  5449. this.destinationItem = e,
  5450. this.emit("update.controls")
  5451. }
  5452. ,
  5453. n.prototype.setCurrentItem = function(e) {
  5454. this.currentItem = e,
  5455. this.emit("update.controls")
  5456. }
  5457. ,
  5458. n.prototype.nextItem = function(currentItem) {
  5459. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5460. if(currentItem == void 0)return this.firstDestination()
  5461. var currentLocation = this.model.heroLocations[currentItem[0]];
  5462. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5463. var item;
  5464. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5465. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5466. }else{
  5467. item = [currentItem[0] , currentItem[1]+1]
  5468. }
  5469. if(item[0] >= this.nItems ){
  5470. item = this.firstDestination()
  5471. }
  5472. return item;
  5473. //暂时不理会endlessLoop,默认为false
  5474. }
  5475. ,
  5476. n.prototype.prevItem = function(currentItem) {
  5477. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5478. if(currentItem == void 0)return this.firstDestination()
  5479. var item;
  5480. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5481. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5482. else{
  5483. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5484. if(this.currentItem[1] == 0){//子目录中第一个
  5485. return [currentItem[0] - 1, lastChildNum-1]
  5486. }else{
  5487. return [currentItem[0], currentItem[1]-1]
  5488. }
  5489. }
  5490. }
  5491. ,
  5492. n.prototype.tourAdvance = function(e) {//e是1或-1
  5493. A.debug("tourAdvance(" + e + ")")
  5494. // zeg改
  5495. if(null === this.currentItem || void 0 === this.currentItem){
  5496. // this.setDestinationItem(this.firstDestination())
  5497. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5498. this.setDestinationItem([this.currentItem[0], 0])
  5499. }
  5500. else if(this.currentItem[1] == null) {
  5501. this.setDestinationItem([this.currentItem[0], 0])
  5502. }
  5503. else{
  5504. var item
  5505. if(e == 1){
  5506. item = this.nextItem(this.currentItem)
  5507. }else if(e == -1){
  5508. item = this.prevItem(this.currentItem)
  5509. }
  5510. this.setDestinationItem(item)
  5511. }
  5512. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5513. this.useSpecialTransition("reverse-looping to end")
  5514. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5515. this.useSpecialTransition("looping back to start")
  5516. }
  5517. /* var momentTour = this.getMomentTour(this.destinationItem);
  5518. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5519. var zoomLevel = this.player.zoomLevel;
  5520. this.player.zoomEnabled = true;
  5521. var zoom = function(e, d) {
  5522. this.player.zoomTo((1-e)*zoomLevel, true)
  5523. }.bind(this)
  5524. s.start(zoom, 1500, function(){
  5525. }, 0, d.easeOutQuad, "zoom")
  5526. } */
  5527. this.goToDestination()
  5528. }
  5529. ,
  5530. n.prototype.getMomentTour = function(destinationItem) {//add
  5531. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5532. if(!destinationItem) return wholeMomentTour
  5533. else{
  5534. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5535. if(currentLocation.momentTour)return currentLocation.momentTour;
  5536. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5537. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5538. }
  5539. }
  5540. ,
  5541. t.exports = n
  5542. }
  5543. ).call(this, "/js/director.js")
  5544. }
  5545. , {
  5546. "./analytics": 4,
  5547. "./enum/BlackoutStyle": 18,
  5548. "./enum/ControlEvents": 21,
  5549. "./enum/DirectorEvents": 23,
  5550. "./enum/ModelManagerEvents": 33,
  5551. "./enum/PathDiscardMode": 38,
  5552. "./enum/PathDisplayMode": 39,
  5553. "./enum/PlayerEvents": 40,
  5554. "./enum/Viewmode": 51,
  5555. "./enum/WarpStyle": 52,
  5556. "./model/ModelManager": 140,
  5557. "./player": 155,
  5558. "./settings": 166,
  5559. "./util/logger": 189,
  5560. "./util/transitions": 195,
  5561. events: 202,
  5562. three: 217
  5563. }],
  5564. 16: [function(e, t, i) {
  5565. "use strict";
  5566. var n = e("three")
  5567. , r = e("./enum/Viewmode")
  5568. , o = (e("./settings"),
  5569. e("./util/transitions"))
  5570. , a = e("./enum/PlayerEvents")
  5571. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5572. , l = new n.ShaderPass(n.VerticalBlurShader);
  5573. l.renderToScreen = !0;
  5574. var c = $("#player").width() / $("#player").height();
  5575. isNaN(c) && (c = 1);
  5576. //initTransitionPass(n)
  5577. var h = {
  5578. currentBlur: 0,
  5579. aspect: c,
  5580. blurStrength: 1,
  5581. hblurPass: s,
  5582. vblurPass: l,
  5583. transitionMaskPass : new n.TransitionPass()
  5584. ,
  5585. bindEvents: function(e) {
  5586. e.on(a.ModeChanged, function(e, t) {
  5587. e === r.PANORAMA && (o.cancel(h.blur),
  5588. o.cancel(h.addBlur),
  5589. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5590. })
  5591. },
  5592. blur: function(e) {
  5593. h.currentBlur = e;
  5594. var t = e * h.blurStrength;
  5595. l.uniforms.v.value = t / 512 * h.aspect,
  5596. s.uniforms.h.value = t / 512
  5597. },
  5598. addBlur: function(e) {
  5599. e = Math.max(e, h.currentBlur),
  5600. h.blur(e)
  5601. },
  5602. removeBlur: function(e) {
  5603. e = Math.min(1 - e, h.currentBlur),
  5604. h.blur(e)
  5605. }
  5606. };
  5607. h.blur(0),
  5608. t.exports = h
  5609. }
  5610. , {
  5611. "./enum/PlayerEvents": 40,
  5612. "./enum/Viewmode": 51,
  5613. "./settings": 166,
  5614. "./util/transitions": 195,
  5615. three: 217
  5616. }],
  5617. 17: [function(e, t, i) {
  5618. "use strict";
  5619. t.exports = {
  5620. UNKNOWN: 0,
  5621. ALIGNED: 1,
  5622. UNALIGNED: 2,
  5623. PLACED: 3
  5624. }
  5625. }
  5626. , {}],
  5627. 18: [function(e, t, i) {
  5628. "use strict";
  5629. t.exports = {
  5630. NONE: 0,
  5631. MIDDLE: 1,
  5632. END: 2,
  5633. BEGINNING: 3,
  5634. FADEIN: 4
  5635. }
  5636. }
  5637. , {}],
  5638. 19: [function(e, t, i) {
  5639. "use strict";
  5640. var n = e("three");
  5641. t.exports = {
  5642. newBlue: new n.Color(4967932),
  5643. altBlue: new n.Color(47355),
  5644. tagDefault: new n.Color(223357),
  5645. classicBlue: new n.Color(53759),
  5646. mpYellow: new n.Color(16502016),
  5647. mpOrange: new n.Color(16428055),
  5648. mpBlue: new n.Color(12096),
  5649. mpLtGrey: new n.Color(13751252),
  5650. mpDkGrey: new n.Color(10000019),
  5651. mpRed: new n.Color(12525854),
  5652. mpOrangeDesat: new n.Color(16764529),
  5653. mpBlueDesat: new n.Color(4034734),
  5654. mpRedDesat: new n.Color(14705505),
  5655. white: new n.Color(16777215),
  5656. black: new n.Color(0),
  5657. _desat: function(e, t) {
  5658. var i = t || .3
  5659. , r = (new n.Color).copy(e).getHSL();
  5660. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5661. },
  5662. _darken: function(e, t) {
  5663. var i = t || .2
  5664. , r = e.getHSL();
  5665. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5666. }
  5667. }
  5668. }
  5669. , {
  5670. three: 217
  5671. }],
  5672. 20: [function(e, t, i) {
  5673. "use strict";
  5674. t.exports = {
  5675. NONE: -1,
  5676. ROTATE: 0,
  5677. DOLLY: 1,
  5678. PAN: 2,
  5679. ROTATE_DOLLY: 3,
  5680. PAN_DOLLY: 4
  5681. }
  5682. }
  5683. , {}],
  5684. 21: [function(e, t, i) {
  5685. "use strict";
  5686. t.exports = {
  5687. Move: "move",
  5688. InteractionDirect: "interaction.direct",
  5689. InteractionKey: "interaction.key",
  5690. InteractionGui: "interaction.gui",
  5691. FlyInDirection: "fly.direction",
  5692. InputStart: "input.start",
  5693. Pinch: "input.pinch",
  5694. Scroll: "input.scroll",
  5695. AutoPanInterrupt: "autopan.interrupt",
  5696. AutoPanComplete: "autopan.complete",
  5697. AutoPanClamped: "autopan.clamped",
  5698. LongTap: "longtap"
  5699. }
  5700. }
  5701. , {}],
  5702. 22: [function(e, t, i) {
  5703. "use strict";
  5704. t.exports = Object.freeze({
  5705. FORWARD: "FORWARD",
  5706. LEFT: "LEFT",
  5707. RIGHT: "RIGHT",
  5708. BACK: "BACK",
  5709. UP: "UP",
  5710. DOWN: "DOWN"
  5711. })
  5712. }
  5713. , {}],
  5714. 23: [function(e, t, i) {
  5715. "use strict";
  5716. t.exports = {
  5717. ActionInterrupted: "action.interrupted",
  5718. TourStart: "tour.start",
  5719. TourEnd: "tour.end",
  5720. StartModeChange: "mode.startChange"
  5721. }
  5722. }
  5723. , {}],
  5724. 24: [function(e, t, i) {
  5725. "use strict";
  5726. t.exports = Object.freeze({
  5727. None: 0,
  5728. Queued: 1,
  5729. ForceQueued: 2,
  5730. Downloading: 3,
  5731. Downloaded: 4,
  5732. DownloadFailed: 5
  5733. })
  5734. }
  5735. , {}],
  5736. 25: [function(e, t, i) {
  5737. "use strict";
  5738. t.exports = {
  5739. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5740. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5741. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5742. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5743. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5744. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5745. }
  5746. }
  5747. , {}],
  5748. 26: [function(e, t, i) {
  5749. "use strict";
  5750. t.exports = {
  5751. Texture2D: 0,
  5752. TextureCube: 1
  5753. }
  5754. }
  5755. , {}],
  5756. 27: [function(e, t, i) {
  5757. "use strict";
  5758. t.exports = {
  5759. SMALL: "small",
  5760. LARGE: "large"
  5761. }
  5762. }
  5763. , {}],
  5764. 28: [function(e, t, i) {
  5765. "use strict";
  5766. var n = e("./Viewmode")
  5767. , r = {
  5768. LANDING: {},
  5769. NAVIGATION: "navigation",
  5770. MORE_HELP: "moreHelp",
  5771. TOUR_INTERACTION: {}
  5772. };
  5773. r.LANDING[n.PANORAMA] = "panorama.landing",
  5774. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5775. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5776. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5777. r.TOUR_INTERACTION.standard = "standard.tour",
  5778. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5779. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5780. t.exports = r
  5781. }
  5782. , {
  5783. "./Viewmode": 51
  5784. }],
  5785. 29: [function(e, t, i) {
  5786. "use strict";
  5787. var n = {
  5788. UP: 1,
  5789. DOWN: -1,
  5790. LEFT: "L",
  5791. RIGHT: "R",
  5792. FORWARD: "F",
  5793. BACK: "B",
  5794. reverse: {},
  5795. opposite: function(e) {
  5796. return this.reverse[e.toString()]
  5797. }
  5798. };
  5799. !function() {
  5800. n.reverse[n.UP] = n.DOWN,
  5801. n.reverse[n.DOWN] = n.UP,
  5802. n.reverse[n.LEFT] = n.RIGHT,
  5803. n.reverse[n.RIGHT] = n.LEFT,
  5804. n.reverse[n.FORWARD] = n.BACK,
  5805. n.reverse[n.BACK] = n.FORWARD
  5806. }(),
  5807. t.exports = n
  5808. }
  5809. , {}],
  5810. 30: [function(e, t, i) {
  5811. "use strict";
  5812. var n = e("../util/browser")
  5813. , r = {
  5814. ZERO: 48,
  5815. ONE: 49,
  5816. TWO: 50,
  5817. THREE: 51,
  5818. FOUR: 52,
  5819. FIVE: 53,
  5820. SIX: 54,
  5821. SEVEN: 55,
  5822. EIGHT: 56,
  5823. NINE: 57,
  5824. LEFTARROW: 37,
  5825. UPARROW: 38,
  5826. RIGHTARROW: 39,
  5827. DOWNARROW: 40,
  5828. A: 65,
  5829. B: 66,
  5830. C: 67,
  5831. D: 68,
  5832. E: 69,
  5833. F: 70,
  5834. G: 71,
  5835. H: 72,
  5836. I: 73,
  5837. J: 74,
  5838. K: 75,
  5839. L: 76,
  5840. M: 77,
  5841. N: 78,
  5842. O: 79,
  5843. P: 80,
  5844. Q: 81,
  5845. R: 82,
  5846. S: 83,
  5847. T: 84,
  5848. U: 85,
  5849. V: 86,
  5850. W: 87,
  5851. X: 88,
  5852. Y: 89,
  5853. Z: 90,
  5854. SPACE: 32,
  5855. RETURN: 13,
  5856. SEMICOLON: 186,
  5857. PLUSEQUALS: 187,
  5858. DASHUNDERSCORE: 189,
  5859. OPENBRACKET: 219
  5860. };
  5861. n.detectFirefox() && (r.SEMICOLON = 59,
  5862. r.PLUSEQUALS = 61,
  5863. r.DASHUNDERSCORE = 173),
  5864. t.exports = r
  5865. }
  5866. , {
  5867. "../util/browser": 182
  5868. }],
  5869. 31: [function(e, t, i) {
  5870. "use strict";
  5871. t.exports = {
  5872. EN_US: "en-US",
  5873. ES_MX: "es-MX",
  5874. FR_FR: "fr-FR",
  5875. DE_DE: "de-DE",
  5876. RU_RU: "ru-RU",
  5877. CN_CN: "cn-CN",
  5878. JP_JP: "jp-JP"
  5879. }
  5880. }
  5881. , {}],
  5882. 32: [function(e, t, i) {
  5883. "use strict";
  5884. t.exports = {
  5885. TagActivated: "tag.activated",
  5886. TagDismissed: "tag.dismissed",
  5887. TagNavigation: "tag.navigation"
  5888. }
  5889. }
  5890. , {}],
  5891. 33: [function(e, t, i) {
  5892. "use strict";
  5893. t.exports = {
  5894. ModelAdded: "model-added",
  5895. ActiveModelChanged: "active-model-changed"
  5896. }
  5897. }
  5898. , {}],
  5899. 34: [function(e, t, i) {
  5900. "use strict";
  5901. t.exports = {
  5902. LEFT: 0,
  5903. MIDDLE: 1,
  5904. RIGHT: 2
  5905. }
  5906. }
  5907. , {}],
  5908. 35: [function(e, t, i) {
  5909. "use strict";
  5910. t.exports = {
  5911. PanoRenderComplete: "panorama.render.complete",
  5912. TileRenderFailure: "panorama.tile.render.failed",
  5913. TileRenderSuccess: "panorama.tile.render.success",
  5914. TileUploadAttempted: "panorama.tile.upload.attempted",
  5915. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5916. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5917. }
  5918. }
  5919. , {}],
  5920. 36: [function(e, t, i) {
  5921. "use strict";
  5922. t.exports = {
  5923. BASE: 1,
  5924. STANDARD: 2,
  5925. HIGH: 3,
  5926. ULTRAHIGH: 4
  5927. }
  5928. }
  5929. , {}],
  5930. 37: [function(e, t, i) {
  5931. "use strict";
  5932. t.exports = {
  5933. LoadComplete: "panorama.load.complete",
  5934. LoadFailed: "panorama.load.failed",
  5935. TileLoaded: "panorama.tile.loaded"
  5936. }
  5937. }
  5938. , {}],
  5939. 38: [function(e, t, i) {
  5940. "use strict";
  5941. t.exports = Object.freeze({
  5942. Standard: 0,
  5943. Slow: 1,
  5944. Retain: 2
  5945. })
  5946. }
  5947. , {}],
  5948. 39: [function(e, t, i) {
  5949. "use strict";
  5950. t.exports = Object.freeze({
  5951. Show: 0,
  5952. Hide: 1,
  5953. Retain: 2
  5954. })
  5955. }
  5956. , {}],
  5957. 40: [function(e, t, i) {
  5958. "use strict";
  5959. t.exports = {
  5960. Move: "move",
  5961. MoveComplete: "move.complete",
  5962. ModeChanged: "mode.changed",
  5963. ModeChanging: "mode.changing",
  5964. PanoChosen: "pano.chosen",
  5965. ClosestPanoChanging: "closest.pano.changing",
  5966. WarpStarted: "warp.started",
  5967. WarpInterrupted: "warp.interrupted",
  5968. WarpEnded: "warp.ended",
  5969. FlyinFinished: "flyin.finished",
  5970. FlyingStarted: "flying.started",
  5971. FlyingInterrupted: "flying.interrupted",
  5972. FlyingEnded: "flying.ended",
  5973. Ready: "ready",
  5974. StartInside: "start.inside",
  5975. StartOutside: "start.outside",
  5976. ViewChanged: "view.changed",
  5977. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5978. InputStart: "input.start"
  5979. }
  5980. }
  5981. , {}],
  5982. 41: [function(e, t, i) {
  5983. "use strict";
  5984. t.exports = Object.freeze({
  5985. DEFAULT: 0,
  5986. PANOMARKERS: 1,
  5987. RETICULE: 2,
  5988. TAG: 3
  5989. })
  5990. }
  5991. , {}],
  5992. 42: [function(e, t, i) {
  5993. "use strict";
  5994. t.exports = {
  5995. visibleFloor: 1,
  5996. ghostFloor: 3,
  5997. boundingSkybox: 1,
  5998. panoMarker: 2,
  5999. reticule: 3,
  6000. tagStem: 4,
  6001. tagDisc: 5,
  6002. ribbon: 100
  6003. }
  6004. }
  6005. , {}],
  6006. 43: [function(e, t, i) {
  6007. "use strict";
  6008. t.exports = {
  6009. ContextCreated: "scene-renderer-context-created",
  6010. AfterRender: "after-render",
  6011. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6012. }
  6013. }
  6014. , {}],
  6015. 44: [function(e, t, i) {
  6016. "use strict";
  6017. t.exports = {
  6018. IDLE: "idle",
  6019. BROWSE: "browse",
  6020. EXAMINE: "examine"
  6021. }
  6022. }
  6023. , {}],
  6024. 45: [function(e, t, i) {
  6025. "use strict";
  6026. t.exports = {
  6027. TileDownloadSuccess: "tiledownloader.download.success",
  6028. TileDownloadFailure: "tiledownloader.download.failure",
  6029. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6030. }
  6031. }
  6032. , {}],
  6033. 46: [function(e, t, i) {
  6034. "use strict";
  6035. t.exports = {
  6036. CardboardAndroid: "googlevr",
  6037. GearVR: "gearvr",
  6038. CardboardIOS: "googlevrios",
  6039. Cardboard: "googlevr"
  6040. }
  6041. }
  6042. , {}],
  6043. 47: [function(e, t, i) {
  6044. "use strict";
  6045. t.exports = {
  6046. NONE: 0,
  6047. CONTEXTUAL: 1,
  6048. ANDROID: 2
  6049. }
  6050. }
  6051. , {}],
  6052. 48: [function(e, t, i) {
  6053. "use strict";
  6054. var n = {
  6055. Title: 0,
  6056. Cardboard: 1
  6057. }
  6058. , r = {
  6059. Title: 0,
  6060. Cardboard: 1,
  6061. Gear: 2
  6062. };
  6063. !function() {
  6064. [n, r].forEach(function(e) {
  6065. e.pageCount = Object.keys(e).length
  6066. })
  6067. }(),
  6068. t.exports.ios = n,
  6069. t.exports.standard = r
  6070. }
  6071. , {}],
  6072. 49: [function(e, t, i) {
  6073. "use strict";
  6074. t.exports = {
  6075. Android: "android",
  6076. IOS: "ios",
  6077. Desktop: "desktop",
  6078. UnsupportedAndroid: "android-unsupported"
  6079. }
  6080. }
  6081. , {}],
  6082. 50: [function(e, t, i) {
  6083. "use strict";
  6084. var n = e("three");
  6085. t.exports = {
  6086. UP: new n.Vector3(0,1,0),
  6087. DOWN: new n.Vector3(0,-1,0),
  6088. LEFT: new n.Vector3(-1,0,0),
  6089. RIGHT: new n.Vector3(1,0,0),
  6090. FORWARD: new n.Vector3(0,0,-1),
  6091. BACK: new n.Vector3(0,0,1)
  6092. }
  6093. }
  6094. , {
  6095. three: 217
  6096. }],
  6097. 51: [function(e, t, i) {
  6098. "use strict";
  6099. var n = e("../exception/ViewmodeConvertException")
  6100. , r = e("./coreViewmodes")
  6101. , o = e("../util/common")
  6102. , a = {
  6103. MESH: "mesh",
  6104. OUTDOOR: "outdoor",
  6105. TRANSITIONING: "transitioning",
  6106. toInt: function(e) {
  6107. switch (e) {
  6108. case this.PANORAMA:
  6109. return 1;
  6110. case this.DOLLHOUSE:
  6111. return 2;
  6112. case this.FLOORPLAN:
  6113. return 3;
  6114. case this.OUTDOOR:
  6115. return 4;
  6116. case this.TRANSITIONING:
  6117. return -1
  6118. }
  6119. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6120. },
  6121. fromInt: function(e) {
  6122. switch (e) {
  6123. case "1":
  6124. case 1:
  6125. return this.PANORAMA;
  6126. case "2":
  6127. case 2:
  6128. return this.DOLLHOUSE;
  6129. case "3":
  6130. case 3:
  6131. return this.FLOORPLAN;
  6132. case "4":
  6133. case 4:
  6134. return this.OUTDOOR
  6135. }
  6136. throw new n("No known conversion for int to viewmode for int: " + e)
  6137. },
  6138. convertWorkshopModeInt: function(e) {
  6139. switch (e) {
  6140. case "0":
  6141. case 0:
  6142. case undefined: //xzw add
  6143. return this.PANORAMA;
  6144. case "1":
  6145. case 1:
  6146. return this.FLOORPLAN;
  6147. case "2":
  6148. case 2:
  6149. return this.DOLLHOUSE;
  6150. case "3":
  6151. case 3:
  6152. return this.MESH
  6153. }
  6154. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6155. }
  6156. };
  6157. o.extendObject(a, r),
  6158. t.exports = a
  6159. }
  6160. , {
  6161. "../exception/ViewmodeConvertException": 58,
  6162. "../util/common": 185,
  6163. "./coreViewmodes": 54
  6164. }],
  6165. 52: [function(e, t, i) {
  6166. "use strict";
  6167. t.exports = {
  6168. BLACK: "black",
  6169. STD: "std",
  6170. WALK: "walk"
  6171. }
  6172. }
  6173. , {}],
  6174. 53: [function(e, t, i) {
  6175. "use strict";
  6176. t.exports = {
  6177. ZoomIn: "zoom.in",
  6178. ZoomOut: "zoom.out",
  6179. ZoomMax: "zoom.max",
  6180. ZoomMin: "zoom.min"
  6181. }
  6182. }
  6183. , {}],
  6184. 54: [function(e, t, i) {
  6185. "use strict";
  6186. t.exports = {
  6187. PANORAMA: "panorama",
  6188. DOLLHOUSE: "dollhouse",
  6189. FLOORPLAN: "floorplan"
  6190. }
  6191. }
  6192. , {}],
  6193. 55: [function(e, t, i) {
  6194. "use strict";
  6195. function n(e) {
  6196. this.message = e
  6197. }
  6198. t.exports = n
  6199. }
  6200. , {}],
  6201. 56: [function(e, t, i) {
  6202. "use strict";
  6203. function n(e) {
  6204. r.call(this, e)
  6205. }
  6206. var r = e("./BasicException");
  6207. n.prototype = Object.create(r.prototype),
  6208. t.exports = n
  6209. }
  6210. , {
  6211. "./BasicException": 55
  6212. }],
  6213. 57: [function(e, t, i) {
  6214. "use strict";
  6215. function n(e) {
  6216. r.call(this, e)
  6217. }
  6218. var r = e("./BasicException");
  6219. n.prototype = Object.create(r.prototype),
  6220. t.exports = n
  6221. }
  6222. , {
  6223. "./BasicException": 55
  6224. }],
  6225. 58: [function(e, t, i) {
  6226. "use strict";
  6227. function n(e) {
  6228. r.call(this, e)
  6229. }
  6230. var r = e("./BasicException");
  6231. n.prototype = Object.create(r.prototype),
  6232. t.exports = n
  6233. }
  6234. , {
  6235. "./BasicException": 55
  6236. }],
  6237. 59: [function(e, t, i) {
  6238. (function(i) {
  6239. "use strict";
  6240. function n(e) {
  6241. var t = {};
  6242. if (e) {
  6243. var i = e.flags;
  6244. if (i)
  6245. for (var n in i)
  6246. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6247. return t
  6248. }
  6249. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6250. null
  6251. }
  6252. var r = e("./util/ajax")
  6253. , o = e("./util/showcase")
  6254. , a = e("./util/logger")
  6255. , s = ""
  6256. , l = new a(i)
  6257. , c = {};
  6258. t.exports = {
  6259. loadFeatureFlags: function(e) {
  6260. var t = $.Deferred();
  6261. return r.get(e.urlBase + s, {
  6262. responseType: "json",
  6263. prefetchFrom: "user",
  6264. auth: o.getAuthorizationHeader()
  6265. }).done(function(e) {
  6266. c = n(e),
  6267. c ? t.resolve(c) : t.reject("loading-failed")
  6268. }).fail(function() {
  6269. l.debug("Retrieval of feature flags failed."),
  6270. t.reject("loading-failed")
  6271. }),
  6272. t.promise()
  6273. },
  6274. getFlags: function() {
  6275. return c
  6276. },
  6277. updateDependentSettings: function(e, t) {
  6278. e = e || c,
  6279. e.labels && (t.labels.enabled = !0),
  6280. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6281. e.showcase_sdk && (t.sdkInit = !0),
  6282. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6283. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6284. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6285. e.hide_sc_sharing && (t.share.enabled = !1)
  6286. }
  6287. }
  6288. }
  6289. ).call(this, "/js/featureflags.js")
  6290. }
  6291. , {
  6292. "./util/ajax": 181,
  6293. "./util/logger": 189,
  6294. "./util/showcase": 193
  6295. }],
  6296. 60: [function(e, t, i) {
  6297. "use strict";
  6298. var n = (e("../util/common"),
  6299. {
  6300. status: 0,
  6301. set: function(e) {
  6302. if (isNaN(e))
  6303. return !1;
  6304. var t = $('.progressbar');
  6305. 0 > e && (e = 0);
  6306. e > 100 && (e = 100);
  6307. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6308. var barperc = e*width;
  6309. var perc = Math.round(e);
  6310. var labelpos = (parseInt(barperc)-15);
  6311. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6312. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6313. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6314. this.status = e
  6315. },
  6316. done: function(e) {
  6317. return e || this.status ? (this.status = null,
  6318. this.set(100)) : this
  6319. }
  6320. });
  6321. t.exports.circleLoader = n
  6322. }
  6323. , {
  6324. "../util/common": 185
  6325. }],
  6326. 61: [function(e, t, i) {
  6327. "use strict";
  6328. t.exports = Object.freeze({
  6329. CLOSE: "modal.closer.close"
  6330. })
  6331. }
  6332. , {}],
  6333. 62: [function(e, t, i) {
  6334. "use strict";
  6335. function n(e, t) {
  6336. t && (t.stopPropagation(),
  6337. t.preventDefault()),
  6338. e && this.emit(l.CLOSE, e),
  6339. g.reset()
  6340. }
  6341. function r(e, t) {
  6342. function i() {
  6343. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6344. t !== f && (f = t,
  6345. t ? (e.classList.add("closeByFooter"),
  6346. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6347. h.classList.remove("closeByFooter")))
  6348. }
  6349. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6350. }
  6351. var o = e("../../settings")
  6352. , a = (e("../../tag/Media/MediaEvent"),
  6353. e("../../util/browser"))
  6354. , s = e("../../util/common")
  6355. , l = e("./ModalCloserEvent")
  6356. , c = e("events").EventEmitter
  6357. , h = document.getElementsByClassName("footer")[0]
  6358. , u = h.querySelectorAll(".close")[0]
  6359. , d = null
  6360. , p = null
  6361. , f = null
  6362. , g = (a.isMobile(),
  6363. {
  6364. open: function(e) {
  6365. e && (r(e),
  6366. d && u.removeEventListener("click", d, !0),
  6367. d = n.bind(this, e.id),
  6368. u.addEventListener("click", d, !0),
  6369. p && window.removeEventListener("resize", p, !0),
  6370. p = r.bind(this, e),
  6371. window.addEventListener("resize", p, !0))
  6372. },
  6373. reset: function() {
  6374. h.classList.remove("closeByFooter"),
  6375. u.removeEventListener("click", d, !0),
  6376. window.removeEventListener("resize", p, !0),
  6377. d = p = f = null
  6378. }
  6379. });
  6380. s.extendObject(g, c.prototype),
  6381. t.exports = g
  6382. }
  6383. , {
  6384. "../../tag/Media/MediaEvent": 131,
  6385. "../../settings": 166,
  6386. "../../util/browser": 182,
  6387. "../../util/common": 185,
  6388. "./ModalCloserEvent": 61,
  6389. events: 202
  6390. }],
  6391. 63: [function(e, t, i) {
  6392. "use strict";
  6393. function n(e, t, i) {
  6394. var n = new r.GUI({
  6395. width: 400
  6396. })
  6397. , u = n.addFolder("Flydown from Dollhouse");
  6398. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6399. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6400. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6401. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6402. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6403. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6404. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6405. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6406. var d = n.addFolder("Transition between panos");
  6407. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6408. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6409. h.transition.flyTime = 0,
  6410. d.__controllers.forEach(function(e) {
  6411. e.updateDisplay()
  6412. })
  6413. }),
  6414. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6415. h.transition.flySpeed = 0,
  6416. d.__controllers.forEach(function(e) {
  6417. e.updateDisplay()
  6418. })
  6419. }),
  6420. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6421. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6422. d.add(h.transition, "movementEasing", Object.keys(a));
  6423. var p = n.addFolder("Path Display");
  6424. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6425. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6426. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6427. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6428. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6429. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6430. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6431. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6432. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6433. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6434. h.path.color = l[h.path.color],
  6435. h.path.colorUp = l._desat(h.path.color),
  6436. h.path.colorDown = l.darken(h.path.color)
  6437. }),
  6438. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6439. h.reticuleColor = l[h.reticuleColor]
  6440. });
  6441. var f = n.addFolder("Warping")
  6442. , g = f.addFolder("Warp/Teleport");
  6443. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6444. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6445. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6446. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6447. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6448. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6449. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6450. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6451. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6452. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6453. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6454. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6455. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6456. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6457. h.path.typ = c[h.path.typ]
  6458. }),
  6459. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6460. t.endlessLoop = h.warp.loop
  6461. }),
  6462. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6463. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6464. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6465. var m = f.addFolder("Long Warp Only");
  6466. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6467. h.warp.flySpeed = 0,
  6468. m.__controllers.forEach(function(e) {
  6469. e.updateDisplay()
  6470. })
  6471. }),
  6472. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6473. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6474. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6475. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6476. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6477. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6478. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6479. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6480. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6481. var v = n.addFolder("Warp Esoterica");
  6482. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6483. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6484. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6485. h.warp.minWarpTime = 0,
  6486. v.__controllers.forEach(function(e) {
  6487. e.updateDisplay()
  6488. })
  6489. }),
  6490. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6491. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6492. v.add(h.warp, "movementEasing", Object.keys(a));
  6493. var A = n.addFolder("Misc");
  6494. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6495. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6496. }),
  6497. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6498. i.cameras[s.PANORAMA].fov = h.insideFOV
  6499. }),
  6500. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6501. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6502. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6503. var y = n.addFolder("Navigation");
  6504. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6505. h.navigation.panoScores || e.panos.forEach(function(e) {
  6506. e.floor.remove(e.text3d),
  6507. e.text3d = null
  6508. })
  6509. }),
  6510. y.add(h.navigation, "mouseDirection"),
  6511. y.add(h.navigation, "filterStrictness", 0, 1),
  6512. y.add(h.navigation, "angleFactor", -60, 0),
  6513. y.add(h.navigation, "directionFactor", 1, 20),
  6514. y.add(h.navigation, "distanceFactor", -5, 5),
  6515. y.add(h.navigation, "optionalityFactor", .1, 10);
  6516. var C = n.addFolder("tags")
  6517. , I = C.addFolder("Tag Creation");
  6518. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6519. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6520. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6521. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6522. var E = C.addFolder("Visibility");
  6523. E.add(h.tags.visibility, "anyDistance"),
  6524. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6525. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6526. E.add(h.tags.visibility, "hideViaFloor"),
  6527. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6528. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6529. var b = C.addFolder("Disc Parameters");
  6530. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6531. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6532. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6533. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6534. }),
  6535. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6536. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6537. }),
  6538. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6539. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6540. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6541. var w = C.addFolder("Navigate");
  6542. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6543. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6544. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6545. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6546. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6547. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6548. var _ = n.addFolder("Debug");
  6549. _.add(h, "wireframe").onFinishChange(function() {
  6550. e.chunks.forEach(function(t) {
  6551. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6552. t.wireframeTwin.material.depthWrite = !1,
  6553. t.wireframeTwin.material.depthTest = !1,
  6554. t.wireframeTwin.material.opacity = .5,
  6555. t.wireframeTwin.material.transparent = !0),
  6556. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6557. })
  6558. }),
  6559. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6560. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6561. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6562. e.skybox.wireframe = null)
  6563. }),
  6564. _.add(h, "showSweeps").onFinishChange(function() {
  6565. e.setSweepVisibility(h.showSweeps)
  6566. }),
  6567. _.add(h, "showMesh").onFinishChange(function() {
  6568. e.chunks.forEach(function(e) {
  6569. e.visible = h.showMesh
  6570. })
  6571. }),
  6572. _.add(h, "showFloors").onFinishChange(function() {
  6573. e.floors.forEach(function(e) {
  6574. e.collider.children.forEach(function(e) {
  6575. e.material.visible = h.showFloors
  6576. })
  6577. })
  6578. }),
  6579. _.add(h, "showSkyboxes").onFinishChange(function() {
  6580. e.panos.forEach(function(e) {
  6581. e.skyboxMesh.visible = h.showSkyboxes
  6582. })
  6583. }),
  6584. _.add(h, "showNeighbors").onChange(function() {}),
  6585. _.add(e, "alpha", 0, 1)
  6586. }
  6587. var r = e("../lib/dat.gui")
  6588. , o = e("three")
  6589. , a = e("../util/easing")
  6590. , s = e("../enum/Viewmode")
  6591. , l = e("../enum/Colors")
  6592. , c = e("../enum/WarpStyle")
  6593. , h = e("../settings");
  6594. e("../tag/tag");
  6595. r.GUI.prototype.removeFolder = function(e) {
  6596. var t = this.__folders[e];
  6597. t && (t.close(),
  6598. this.__ul.removeChild(t.domElement.parentNode),
  6599. delete this.__folders[e],
  6600. this.onResize())
  6601. }
  6602. ,
  6603. t.exports.toggle = n
  6604. }
  6605. , {
  6606. "../enum/Colors": 19,
  6607. "../enum/Viewmode": 51,
  6608. "../enum/WarpStyle": 52,
  6609. "../lib/dat.gui": 93,
  6610. "../tag/tag": 123,
  6611. "../settings": 166,
  6612. "../util/easing": 186,
  6613. three: 217
  6614. }],
  6615. 64: [function(e, t, i) {
  6616. (function(i) {
  6617. "use strict";
  6618. function n(e, t, i, n) {
  6619. $(".gui-error .error-problem-text").text(e),
  6620. $(".gui-error .error-solution-text").text(t),
  6621. $(".gui-error .error-explanation").text(i),
  6622. $(".gui-error .error-actions").html(n),
  6623. $(window).resize(),
  6624. $(".gui-error").fadeIn(),
  6625. $("#bottom-logo").fadeIn()
  6626. }
  6627. function r(e) {
  6628. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6629. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6630. s.isMobile() || $("[rel=tiletip]").tooltip({
  6631. placement: "bottom",
  6632. delay: {
  6633. show: 50,
  6634. hide: 0
  6635. },
  6636. trigger: "hover",
  6637. viewport: {
  6638. selector: "body",
  6639. padding: 10
  6640. }
  6641. })
  6642. }
  6643. function o() {
  6644. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6645. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6646. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6647. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6648. e.preventDefault(),
  6649. e.stopPropagation(),
  6650. r(" ")
  6651. })
  6652. }
  6653. function a(e) {
  6654. if ($("head title").text(c.pageTitle),
  6655. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6656. $("#gui-loading").fadeOut(250),
  6657. $("#quick-blackout").hide(),
  6658. l.track("showcase_error", {
  6659. error_key: e
  6660. }),
  6661. h.locale || h.init(),
  6662. "webgl-unsupported" === e)
  6663. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6664. else if ("webgl-ios" === e)
  6665. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6666. else if ("webgl-safari" === e)
  6667. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6668. else if ("webgl-generic" === e)
  6669. o();
  6670. else if ("missing-urls" === e)
  6671. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6672. else if ("loading-failed" === e)
  6673. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6674. else {
  6675. if ("loading-failed-maintenance" !== e)
  6676. return void d.error("Unhandled error: " + e);
  6677. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6678. }
  6679. }
  6680. var s = e("./../util/browser")
  6681. , l = e("./../analytics")
  6682. , c = e("./../settings")
  6683. , h = e("../localization/localize")
  6684. , u = e("./../util/logger")
  6685. , d = new u(i)
  6686. , p = '"https://support.port.com/hc/articles/208220058"';
  6687. t.exports.error = a
  6688. }
  6689. ).call(this, "/js/gui/error.js")
  6690. }
  6691. , {
  6692. "../localization/localize": 108,
  6693. "./../analytics": 4,
  6694. "./../settings": 166,
  6695. "./../util/browser": 182,
  6696. "./../util/logger": 189
  6697. }],
  6698. 65: [function(e, t, i) {
  6699. (function(i) {
  6700. "use strict";
  6701. function n() {
  6702. Ue = [],
  6703. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6704. Ue.push(".hideTarget", ".pinTop.right")
  6705. }
  6706. function r() {
  6707. for (var e in je)
  6708. if (je.hasOwnProperty(e)) {
  6709. var t = je[e];
  6710. if (!t.visible)
  6711. for (var i = 0; i < t.elements.length; i++)
  6712. $(t.elements[i]).hide()
  6713. }
  6714. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6715. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6716. n()
  6717. }
  6718. function o(e, t) {
  6719. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6720. $("#gui-zoomin").toggle(i),
  6721. $("#gui-zoomout").toggle(i)
  6722. }
  6723. function a() {
  6724. c(),
  6725. $(".pinBottom").toggleClass("open"),
  6726. $("#drawer").toggleClass("open"),
  6727. $(".footer").toggleClass("open"),
  6728. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6729. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6730. ie.resetDrawer()),
  6731. setTimeout(function() {
  6732. $("#pullTab").toggleClass("opened");
  6733. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6734. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6735. }
  6736. function s(e) {
  6737. var t;
  6738. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6739. t = e.position().top + e.outerHeight(),
  6740. e.attr("style", "display: none"));
  6741. var i = $("#player").outerHeight()
  6742. , n = i - 130;
  6743. return n < t + 25
  6744. }
  6745. function l(e) {
  6746. "touchstart" === e.type && e.preventDefault(),
  6747. e.stopPropagation()
  6748. }
  6749. function c() {
  6750. W && (W.reload(),
  6751. W.init())
  6752. }
  6753. function h(e) {
  6754. ne.show(e),
  6755. r()
  6756. }
  6757. function u(e) {
  6758. ne.progress(e)
  6759. }
  6760. function d(e, t, i) {
  6761. var n = t.player;
  6762. $("#gui-thumb").fadeOut(2500),
  6763. ne.hide(function() {
  6764. Ge = !1
  6765. }),
  6766. me.init(e, i),
  6767. de.finishSetup(Object.keys(e.tags).length),
  6768. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6769. var s = function() {
  6770. i.dismissExaminedTag(),
  6771. i.disableHovering()
  6772. };
  6773. Ae.on(ye.OPENED, s),
  6774. Ce.on(Me.OPENED, s),
  6775. he.on(ue.OPENED, s),
  6776. fe.on(ge.OPENED, s);
  6777. var l = i.enableHovering.bind(i);
  6778. if (Ae.on(ye.CLOSED, l),
  6779. Ce.on(Me.CLOSED, l),
  6780. he.on(ue.CLOSED, l),
  6781. fe.on(ge.CLOSED, l),
  6782. Q.labels.enabled && Object.keys(e.labels).length,
  6783. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6784. C(e.currentFloor, n.mode)),
  6785. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6786. r(),
  6787. o(t, t.player),
  6788. $("#gui").fadeIn(1500),
  6789. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6790. a(),
  6791. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6792. }, 2e3),
  6793. !K.isMobile())
  6794. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6795. $(c[h]).addClass("hasHover");
  6796. O(e),
  6797. de.setupToggling();
  6798. //xzw:
  6799. window.editHotPanel && editHotPanel();
  6800. //czj
  6801. navBorderRadius(e);
  6802. //czj 编辑界面
  6803. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6804. window.EditTools && new EditTools(n.sceneRenderer);
  6805. }
  6806. function navBorderRadius(e){
  6807. var pullTab = $("#pullTab"),
  6808. mobileRadius = {
  6809. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6810. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6811. },
  6812. topRadius = {
  6813. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6814. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6815. };
  6816. function BorderRadius(bottom,top){
  6817. $("#gui-modes-map > div:visible:last").css(bottom);
  6818. if(pullTab.is(':visible')){
  6819. $(".viewContainer > div:visible:first").css(top);
  6820. }else{
  6821. $("#gui-modes-map > div:visible:first").css(top);
  6822. }
  6823. }
  6824. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6825. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6826. }else{
  6827. BorderRadius(topRadius.bottom,topRadius.top);
  6828. }
  6829. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6830. if(window.DATA.model.special || window.DATA.special){
  6831. window.specialScene && specialScene.special().afterImplement();
  6832. }
  6833. }
  6834. function p(e) {
  6835. e || (e = 0),
  6836. We = !1,
  6837. window.setTimeout(function() {
  6838. We || (ze = !0,
  6839. $("#gui-spinner").stop(!0, !0).show())
  6840. }
  6841. .bind(this), e)
  6842. }
  6843. function f() {
  6844. $("#gui-spinner").stop(!0, !0),
  6845. $("#gui-spinner").fadeOut(1e3),
  6846. We = !0,
  6847. ze = !1
  6848. }
  6849. function g(e, t) {
  6850. var i = e.mode
  6851. , n = t || e.currentPano;
  6852. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6853. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6854. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6855. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6856. Q.show360Views.enabled && !n.isAligned() ? (
  6857. $(".gui-floor").addClass("hidden"),
  6858. $("#gui-modes-outside").addClass("desktop-only")) : (
  6859. $(".gui-floor").removeClass("hidden"),
  6860. $("#gui-modes-outside").removeClass("desktop-only")),
  6861. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6862. Be = i,
  6863. $("#gui-modes-outside").addClass("hidden"),
  6864. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6865. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6866. }
  6867. function m(e, t) {
  6868. var i = t.player;
  6869. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6870. l(e),
  6871. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6872. J.track("USER", {
  6873. event_type: "showcase_gui",
  6874. gui_action: "click_inside_mode_button"
  6875. }),
  6876. t.changeMode(_e.PANORAMA);
  6877. }),
  6878. $("#gui-modes-outside").find("a").on("click", function(e) {
  6879. l(e),
  6880. J.track("showcase_gui", {
  6881. gui_action: "click_outside_mode_button"
  6882. }),
  6883. t.changeMode(Be)
  6884. }),
  6885. $("#gui-modes-floorplan").on("click", function(e) {
  6886. l(e),
  6887. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6888. gui_action: "click_floorplan_mode_button"
  6889. }),
  6890. t.changeMode(_e.FLOORPLAN));
  6891. }),
  6892. $("#gui-modes-dollhouse").on("click", function(e) {
  6893. l(e),
  6894. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6895. gui_action: "click_dollhouse_mode_button"
  6896. }),
  6897. t.changeMode(_e.DOLLHOUSE));
  6898. })
  6899. }
  6900. function v(e, t) {
  6901. function i() {
  6902. document.getElementById("vr").classList.remove("hidden"),
  6903. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6904. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6905. $(".improper-embed").toggleClass("hidden", !1),
  6906. r())
  6907. }, function(e) {
  6908. r()
  6909. }) : r()
  6910. }
  6911. function n(i) {
  6912. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6913. Ie.init(e.data, t, i, q),
  6914. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6915. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6916. }
  6917. function r() {
  6918. De.info("WebVR support not found, VR button activates native app VR modal"),
  6919. Ae.init(e.data, q),
  6920. Ae.on(ye.OPENED, function() {
  6921. var e = document.getElementById("vr-modal");
  6922. return function() {
  6923. Ze("vr"),
  6924. le.open(e)
  6925. }
  6926. }()),
  6927. Ae.on(ye.CLOSED, le.reset)
  6928. }
  6929. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6930. /*********************** 方奕卓 VR功能事件监听 ********************/
  6931. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6932. switch (Q.vr.option) {
  6933. case Pe.CONTEXTUAL:
  6934. i();
  6935. break;
  6936. case Pe.ANDROID:
  6937. K.detectAndroid() && i();
  6938. break;
  6939. case Pe.NONE:
  6940. }
  6941. }
  6942. }
  6943. function A(e, t) {
  6944. $("#play").on("mousedown touchstart", function(e) {
  6945. l(e);
  6946. Ze("tour");
  6947. ve.play();
  6948. J.trackAlways("showcase_gui", {
  6949. gui_action: "play_highlights"
  6950. })
  6951. }),
  6952. window.startAndPlay = function(e) {
  6953. // l(e);
  6954. Ze("tour");
  6955. ve.play();
  6956. J.trackAlways("showcase_gui", {
  6957. gui_action: "play_highlights"
  6958. })
  6959. };
  6960. $("#pause").on("mousedown touchstart", function(e) {
  6961. l(e),
  6962. ve.pause(),
  6963. J.trackAlways("showcase_gui", {
  6964. gui_action: "pause_highlights"
  6965. })
  6966. }),
  6967. $("#gui-zoomin").find("a").on("click", function(e) {
  6968. l(e),
  6969. t.player.zoomInIncrementally()
  6970. }),
  6971. $("#gui-zoomout").find("a").on("click", function(e) {
  6972. l(e),
  6973. t.player.zoomOutIncrementally()
  6974. })
  6975. }
  6976. function y(e, t) {
  6977. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6978. if(getQueryVariable('m') === '372') continue;
  6979. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6980. $(".gui-floor").find(".container").prepend(r)
  6981. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6982. }
  6983. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6984. i.on("click", function(e) {
  6985. l(e),
  6986. Ze("floor"),
  6987. i.toggleClass("open")
  6988. }),
  6989. $(".floorChoice").on("click", function(e) {
  6990. l(e);
  6991. var n = $(this).data("index");
  6992. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6993. t.player.gotoFloor(n),
  6994. J.track("showcase_gui", {
  6995. gui_action: "click_floor_select_button",
  6996. interaction_source: "gui"
  6997. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6998. Ze("move"),
  6999. t.allFloors(),
  7000. J.track("showcase_gui", {
  7001. gui_action: "click_toggle_all_floors_button",
  7002. interaction_source: "gui"
  7003. })),
  7004. i.removeClass("open")
  7005. })
  7006. }
  7007. function C(e, t) {
  7008. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  7009. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7010. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7011. $(".floorChoice").removeClass("active"),
  7012. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7013. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7014. $(".floorChoice").removeClass("active"),
  7015. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7016. }
  7017. function I(e) {
  7018. return e.describe().inTransition
  7019. }
  7020. function b(e, t, i) {
  7021. Fe = e.heroLocations.length;
  7022. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7023. , r = 100 / Fe + "%"
  7024. , o = $("#thumb-container")
  7025. , a = $("#progressBar");
  7026. $("#status").find(".totalSteps").text(Fe);
  7027. for (var s = 0; s < Fe; s++) {
  7028. var c = e.heroLocations[s]
  7029. , h = $(n);
  7030. var thumbUrl
  7031. if(c.heroLocations){//有子项,选第一张截图
  7032. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7033. }else{
  7034. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7035. }
  7036. h.attr("data-index", s)
  7037. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7038. if (c.name) {
  7039. var u = $('<div class="overlay"></div>').text(c.name);
  7040. h.prepend(u)
  7041. }
  7042. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7043. var d = e.panos.get(c.panoId)
  7044. , p = d && !d.isAligned()
  7045. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7046. h.prepend(f)
  7047. }
  7048. o.append(h),
  7049. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7050. }
  7051. j = 144 * Fe,
  7052. Y = 111 * Fe,
  7053. $(".thumbImg").on("mouseover", function() {
  7054. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  7055. }),
  7056. $(".thumbImg").on("mouseout", function() {
  7057. t.clearPath()
  7058. }),
  7059. $(".thumbImg").on("click", function(e) {
  7060. l(e);
  7061. var i = $(this);
  7062. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7063. J.trackAlways("showcase_gui", {
  7064. gui_action: "click_highlight"
  7065. }),
  7066. t.goToHighlight([i.data("index"),0])//改
  7067. }),
  7068. $(".previous").find("a").on("click", function(e) {
  7069. l(e),
  7070. J.trackAlways("showcase_gui", {
  7071. gui_action: "prev_highlight"
  7072. }),
  7073. t.prevHighlight()
  7074. }),
  7075. $(".next").find("a").on("click", function(e) {
  7076. l(e),
  7077. J.trackAlways("showcase_gui", {
  7078. gui_action: "next_highlight"
  7079. }),
  7080. t.nextHighlight()
  7081. }),
  7082. $("#drawer").on("mouseleave", function(e) {
  7083. l(e);
  7084. var t;
  7085. try {
  7086. t = new MouseEvent("mouseup",{
  7087. clientX: e.clientX,
  7088. clientY: e.clientY,
  7089. screenX: e.screenX,
  7090. screenY: e.screenY
  7091. })
  7092. } catch (i) {
  7093. t = document.createEvent("MouseEvents"),
  7094. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7095. }
  7096. document.dispatchEvent(t)
  7097. }),
  7098. W = new Sly($("#scrollFrame"),{
  7099. horizontal: !0,
  7100. itemNav: "centered",
  7101. smart: !0,
  7102. scrollTrap: !0,
  7103. scrollBy: 1,
  7104. mouseDragging: !0,
  7105. touchDragging: !0,
  7106. speed: 300,
  7107. dragHandle: !0,
  7108. dynamicHandle: !0,
  7109. clickBar: !0,
  7110. scrollBar: $("#scroller"),
  7111. activateOn: null
  7112. }).init(),
  7113. W.on("active", function(e, t) {
  7114. Ve = t,
  7115. Ze("tour"),
  7116. $(".step").removeClass("active"),
  7117. $("#status").find(".curIdx").text(t + 1);
  7118. for (var i = 0; i <= t; i++)
  7119. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7120. }),
  7121. w()
  7122. }
  7123. function w() {
  7124. var e = $("#player").width() - 20
  7125. , t = $("#scroller")
  7126. , i = $("#drawer")
  7127. , n = $(".pinBottom");
  7128. if ($("#player").width() < 488 || $("#player").height() < 488)
  7129. t.addClass("hidden"),
  7130. i.addClass("noScroll"),
  7131. n.addClass("noScroll");
  7132. else {
  7133. var r = j > e
  7134. , o = !i.hasClass("noScroll")
  7135. , a = r !== o;
  7136. a && (t.toggleClass("hidden"),
  7137. i.toggleClass("noScroll"),
  7138. n.toggleClass("noScroll"))
  7139. }
  7140. }
  7141. function _(e) {
  7142. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7143. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7144. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7145. }
  7146. function T(e) {
  7147. function t(t, i) {
  7148. return !!e.player_options[t] && e[i || t]
  7149. }
  7150. $(".model-title").text(e.name);
  7151. var i = Q.pageTitle;
  7152. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7153. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7154. document.title = i ,
  7155. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7156. delay: {
  7157. show: 50,
  7158. hide: 0
  7159. },
  7160. trigger: "hover",
  7161. html: !1,
  7162. viewport: {
  7163. selector: "body",
  7164. padding: 10
  7165. }
  7166. }),
  7167. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7168. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7169. de.populate({
  7170. name: t("model_name", "name"),
  7171. coBrand: t("presented_by"),
  7172. description: t("model_summary", "summary") || "暂无内容",
  7173. contactName: t("contact_name"),
  7174. address: t("address"),
  7175. phone: t("contact_phone"),
  7176. formattedPhone: e.formatted_contact_phone,
  7177. email: t("contact_email"),
  7178. url: t("external_url"),
  7179. socialSharing: e.enable_social_sharing && e.is_public
  7180. })
  7181. }
  7182. function x(e, t, i, n, r, o) {
  7183. function a() {
  7184. o.setLoadingStartTime(),
  7185. H(),
  7186. r ? (re.showMessage(t, i, je.coBrand.visible),
  7187. l()) : h(l)
  7188. }
  7189. var s = $.Deferred()
  7190. , l = s.resolve.bind(s);
  7191. return Ge = !0,
  7192. O(e),
  7193. e.data.player_options && _(e.data.player_options),
  7194. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7195. Re.localizeGUI(),
  7196. T(e.data),
  7197. r || $(".quick").addClass("hidden"),
  7198. //e.data.image && !r && E(e.data.image),
  7199. n ? (J.impression(),
  7200. a()) : (o.setWaitingStartTime(),
  7201. oe.show(r, a)),
  7202. s
  7203. }
  7204. function S(e, t, i, n, r, a, s) {
  7205. q = s,
  7206. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7207. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7208. ae.init(),
  7209. re.init(e, a),
  7210. Oe.init(e, t, n),
  7211. $(".icon").on("mouseover", function() {
  7212. t.player && t.player.reticule.hide()
  7213. }),
  7214. m(e, t),
  7215. A(e, t),
  7216. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7217. Ce.on(Me.OPENED, function() {
  7218. var e = document.getElementById("share-modal");
  7219. return function() {
  7220. Ze("share"),
  7221. le.open(e)
  7222. }
  7223. }()),
  7224. Ce.on(Me.CLOSED, le.reset)),
  7225. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7226. je.tourControls.visible = !1),
  7227. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7228. z(),
  7229. g(i),
  7230. v(e, r),
  7231. e.on("floor.changed", C),
  7232. e.on("waiting", R.bind(this, e)),
  7233. e.on("waiting-done", P.bind(this, e)),
  7234. i.on(xe.ModeChanged, function(e, n) {
  7235. g(i),
  7236. o(t, i),
  7237. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7238. he.updateMode(n)
  7239. }),
  7240. n.on(Se.Move, Ze.bind(this, "move")),
  7241. i.on(xe.Ready, function() {
  7242. ie.init(n, i, i.tagManager, t),
  7243. i.on(xe.ModeChanged, function(e, t) {
  7244. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7245. })
  7246. }),
  7247. i.on(xe.PanoChosen, function(e, t) {
  7248. g(i, t),
  7249. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7250. }),
  7251. le.on(ce.CLOSE, function(e) {
  7252. switch (e) {
  7253. case "vr-modal":
  7254. Ae.dismiss();
  7255. break;
  7256. case "share-modal":
  7257. Ce.hide();
  7258. break;
  7259. case "terms-modal":
  7260. fe.hide()
  7261. }
  7262. });
  7263. var l = $("#play").eq(0)
  7264. , c = $("#pause").eq(0)
  7265. , h = $(".pinBottom").toArray()
  7266. , u = $("#drawer").eq(0)
  7267. , d = $("#playHead").eq(0)
  7268. , p = $("#progressBar").eq(0)
  7269. , f = $("#thumb-container").eq(0)
  7270. , y = f.children()
  7271. , I = p.children();
  7272. t.on("update.controls", function() {//导览控制
  7273. var n = t.describe();
  7274. window.player.emit('onplayStatus', n),
  7275. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7276. c.show()),
  7277. n.tourInProgress && (h.forEach(function(e) {
  7278. e.classList.add("playing")
  7279. }),
  7280. u.addClass("playing"),
  7281. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7282. c.hide()),
  7283. n.tourInProgress || (ve.stopTour(),
  7284. h.forEach(function(e) {
  7285. e.classList.remove("playing")
  7286. }),
  7287. u.removeClass("playing"),
  7288. d.removeClass("playing")));
  7289. var r, a, s;
  7290. if (null !== n.currentItem) {
  7291. var p, f;
  7292. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7293. n.onTheBus ? (p = "active",
  7294. f = "recent") : (f = "active",
  7295. p = "recent");
  7296. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7297. for (r = 0; r < e.heroLocations.length; r += 1)
  7298. s = y.eq(r),
  7299. a = I.eq(r),
  7300. s.removeClass(f),
  7301. a.removeClass(f),
  7302. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7303. a.addClass(p),
  7304. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7305. a.addClass(p)) : (s.removeClass(p),
  7306. a.removeClass(p))
  7307. } else
  7308. for (r = 0; r < e.heroLocations.length; r += 1)
  7309. s = y.eq(r),
  7310. a = I.eq(r),
  7311. s.removeClass("active recent"),
  7312. a.removeClass("active recent");
  7313. o(t, i)
  7314. }),
  7315. document.addEventListener("keydown", function(n) {
  7316. switch (J.updateInteraction(Se.InteractionKey),
  7317. n.which) {
  7318. case we.ZERO:
  7319. Q.debug && e.toggleAlpha();
  7320. break;
  7321. case we.NINE:
  7322. Q.debug && se.toggle();
  7323. break;
  7324. case we.ONE:
  7325. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7326. break;
  7327. case we.TWO:
  7328. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7329. break;
  7330. case we.THREE:
  7331. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7332. break;
  7333. case we.FOUR:
  7334. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7335. break;
  7336. case we.SPACE:
  7337. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7338. break;
  7339. case we.RETURN:
  7340. Q.debug && e.toggleExplodeUp();
  7341. break;
  7342. case we.P:
  7343. k();
  7344. break;
  7345. case we.U:
  7346. B();
  7347. break;
  7348. case we.X:
  7349. Q.debug && e.toggleExplode();
  7350. break;
  7351. case we.PLUSEQUALS:
  7352. t.player.activatePersistentZooming(!0),
  7353. ie.hideUi();
  7354. break;
  7355. case we.DASHUNDERSCORE:
  7356. t.player.activatePersistentZooming(!1),
  7357. ie.hideUi();
  7358. break;
  7359. case we.SEVEN:
  7360. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7361. break;
  7362. case we.EIGHT:
  7363. t.player.decreaseZoomSpeed();
  7364. break;
  7365. case we.NINE:
  7366. t.player.increaseZoomSpeed()
  7367. }
  7368. return i && i.reticule.hide(),
  7369. !0
  7370. }
  7371. .bind(this)),
  7372. document.addEventListener("keyup", function(e) {
  7373. switch (e.which) {
  7374. case we.PLUSEQUALS:
  7375. t.player.deactivatePersistentZooming();
  7376. break;
  7377. case we.DASHUNDERSCORE:
  7378. t.player.deactivatePersistentZooming()
  7379. }
  7380. }
  7381. .bind(this)),
  7382. F(e),
  7383. L(e, t.player),
  7384. M(i),
  7385. te.setAutoPlay(e.heroCount()),
  7386. he.init(i, a.mode),
  7387. he.on(ue.OPENED, Ze.bind(this, "help")),
  7388. fe.init(),
  7389. fe.on(ge.OPENED, function() {
  7390. var e = document.getElementById("terms-modal");
  7391. return function() {
  7392. Ze("terms"),
  7393. le.open(e)
  7394. }
  7395. }()),
  7396. fe.on(ge.CLOSED, le.reset),
  7397. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7398. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7399. Q.profiling.enabled && se.show(),
  7400. ve.init(t)
  7401. }
  7402. function M(e) {
  7403. var t = function(e, t) {
  7404. $(e).find("a").each(function(e, i) {
  7405. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7406. i.style.pointerEvents = t ? "auto" : "none"
  7407. })
  7408. }
  7409. , i = function() {
  7410. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7411. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7412. };
  7413. e.on(Ne.ZoomMax, function() {
  7414. t("#gui-zoomin", !1),
  7415. t("#gui-zoomout", !0)
  7416. }),
  7417. e.on(Ne.ZoomMin, function() {
  7418. t("#gui-zoomin", !0),
  7419. t("#gui-zoomout", !1)
  7420. }),
  7421. e.on(Ne.ZoomIn, function() {
  7422. t("#gui-zoomout", !0)
  7423. }),
  7424. e.on(Ne.ZoomOut, function() {
  7425. t("#gui-zoomin", !0)
  7426. }),
  7427. i()
  7428. }
  7429. function R(e) {
  7430. O(e)
  7431. }
  7432. function P(e) {
  7433. O(e)
  7434. }
  7435. function O(e) {
  7436. var t = e.waitQueue.length;
  7437. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7438. }
  7439. function L(e, t) {
  7440. He = {
  7441. gui: null,
  7442. visible: !1,
  7443. model: e,
  7444. player: t
  7445. }
  7446. }
  7447. function D(e, t) {
  7448. // function i() {
  7449. // var i = t.toJSON();
  7450. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7451. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7452. // }
  7453. // var n = {}
  7454. // , r = new Le.GUI({
  7455. // autoPlace: !0,
  7456. // width: "60%"
  7457. // });
  7458. // i(),
  7459. // t.on(xe.ViewChanged, i),
  7460. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7461. // r.domElement.id = "datLinks";
  7462. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7463. // return o.forEach(function(e) {
  7464. // if (!K.detectSafari()) {
  7465. // var t = document.createElement("button");
  7466. // t.classList.add("btn-deep-link"),
  7467. // t.innerText = Re.MENU_COPY,
  7468. // e.nextSibling.appendChild(t);
  7469. // var i = function() {
  7470. // alert(Re.LINK_ALERT_COPY),
  7471. // t.hide()
  7472. // };
  7473. // t.addEventListener("click", function(e) {
  7474. // try {
  7475. // var t = e.target.parentNode.childNodes[0];
  7476. // t.select();
  7477. // var n = document.execCommand("copy");
  7478. // t.blur(),
  7479. // n || i()
  7480. // } catch (e) {
  7481. // i()
  7482. // }
  7483. // })
  7484. // }
  7485. // }),
  7486. // $(r.__closeButton).hide(),
  7487. // r
  7488. }
  7489. function N(e) {
  7490. He.gui || (He.gui = D(He.model, He.player)),
  7491. He.visible = e,
  7492. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7493. }
  7494. function B() {
  7495. N(!He.visible)
  7496. }
  7497. function F(e) {
  7498. ke = {
  7499. gui: null,
  7500. visible: !1,
  7501. model: e
  7502. }
  7503. }
  7504. function V(e) {
  7505. var t = new Le.GUI;
  7506. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7507. e.setSweepVisibility(Q.showSweeps)
  7508. }),
  7509. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7510. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7511. Q.transition.flySpeed = 0,
  7512. t.__controllers.forEach(function(e) {
  7513. e.updateDisplay()
  7514. })
  7515. }),
  7516. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7517. $(t.__closeButton).hide(),
  7518. t
  7519. }
  7520. function U(e) {
  7521. ke.gui || (ke.gui = V(ke.model)),
  7522. ke.visible = e,
  7523. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7524. }
  7525. function k() {
  7526. U(!ke.visible)
  7527. }
  7528. function H() {
  7529. function e(e) {
  7530. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7531. }
  7532. $("body").css("touch-action", "none"),
  7533. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7534. // e.preventDefault()
  7535. });
  7536. var t = document.getElementById("terms-text")
  7537. , i = document.getElementById("more-help-wrapper")
  7538. , n = (document.getElementById("navigation-help-wrapper"),
  7539. document.getElementById("help-dialog"),
  7540. document.getElementById("tag-billboards"));
  7541. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7542. document.body.addEventListener("DOMMouseScroll", e)),
  7543. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7544. e.stopPropagation()
  7545. })
  7546. }
  7547. function G(e, t) {
  7548. for (var i = []; e; )
  7549. i.push(e),
  7550. e = e.parentNode;
  7551. for (; t && i.indexOf(t) === -1; )
  7552. t = t.parentNode;
  7553. return t
  7554. }
  7555. function z() {
  7556. var e, t = function(t) {
  7557. e = 0 === t.button || 1 === t.which ? t.target : null
  7558. }, i = function(t) {
  7559. e !== t.target && (e = G(e, t.target));
  7560. var i = document.getElementById("gui-parent");
  7561. if (G(i, e) !== i && (e = null),
  7562. e) {
  7563. var n;
  7564. try {
  7565. n = new MouseEvent("click",t)
  7566. } catch (e) {
  7567. n = document.createEvent("MouseEvents"),
  7568. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7569. }
  7570. n.syntheticClick = !0,
  7571. e.dispatchEvent(n),
  7572. e = null
  7573. }
  7574. };
  7575. document.body.addEventListener("mousedown", t, !0),
  7576. document.body.addEventListener("mouseup", i, !0),
  7577. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7578. e.syntheticClick || (e.stopPropagation(),
  7579. "A" === e.target.nodeName && e.preventDefault())
  7580. }, !0)
  7581. }
  7582. var W, j, Y, X, Z, q, K = (e("three"),
  7583. e("../util/ajax"),
  7584. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7585. e("../util/camera"),
  7586. e("../util/logger")), te = (e("../objects/Snapshot"),
  7587. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7588. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7589. e("../enum/PathDisplayMode"),
  7590. e("../enum/DirectorEvents"),
  7591. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7592. e("../enum/WarpStyle"),
  7593. e("../enum/AlignmentType"),
  7594. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7595. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7596. coBrand: {
  7597. visible: !0,
  7598. elements: [".co-brand", "#loaderCoBrand"]
  7599. },
  7600. help: {
  7601. visible: !0,
  7602. elements: [".nav-help", "#nav-help"]
  7603. },
  7604. tourControls: {
  7605. visible: !0,
  7606. elements: [".next", ".previous", "#play"]
  7607. },
  7608. highlight: {
  7609. visible: !0,
  7610. elements: ["#drawer", "#pullTab"]
  7611. },
  7612. share: {
  7613. visible: !0,
  7614. elements: [".socialButton", "#share"]
  7615. },
  7616. fullScreen: {
  7617. visible: !0,
  7618. elements: ["#gui-fullscreen"]
  7619. },
  7620. floors: {
  7621. visible: !0,
  7622. elements: [".gui-floor"]
  7623. }
  7624. }, Ye = function() {
  7625. var e = document.getElementById("drawer");
  7626. return function() {
  7627. $("#player").height() < 400 && e.classList.contains("open") && a()
  7628. }
  7629. }(), Xe = function() {
  7630. var e = document.getElementById("meta-info");
  7631. return function() {
  7632. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7633. }
  7634. }(), Ze = function(e) {
  7635. function t() {
  7636. u.classList.contains("expand") && de.toggleMeta(!0)
  7637. }
  7638. function i() {
  7639. fe.hide()
  7640. }
  7641. function n() {
  7642. he.close()
  7643. }
  7644. function r() {
  7645. Ae.dismiss()
  7646. }
  7647. function o() {
  7648. p.hasClass("open") && a(!0)
  7649. }
  7650. function l() {
  7651. Ce.hide()
  7652. }
  7653. function c() {
  7654. f.hasClass("open") && f.removeClass("open")
  7655. }
  7656. function h() {
  7657. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7658. }
  7659. var u = document.getElementById("meta-info")
  7660. , d = document.getElementById("interaction-modal")
  7661. , p = $("#drawer").eq(0)
  7662. , f = $(".gui-floor").eq(0)
  7663. , g = $(".vr-popup").eq(0);
  7664. return function(e) {
  7665. switch (e) {
  7666. case "info":
  7667. i(),
  7668. n(),
  7669. Ye(),
  7670. l(),
  7671. c(),
  7672. r(),
  7673. h();
  7674. break;
  7675. case "terms":
  7676. t(),
  7677. n(),
  7678. o(),
  7679. l(),
  7680. c(),
  7681. r(),
  7682. h();
  7683. break;
  7684. case "help":
  7685. t(),
  7686. i(),
  7687. l(),
  7688. c(),
  7689. r(),
  7690. h();
  7691. break;
  7692. case "vr":
  7693. t(),
  7694. i(),
  7695. l(),
  7696. c(),
  7697. n(),
  7698. h(),
  7699. s(g) && o();
  7700. break;
  7701. case "highlights":
  7702. Xe(),
  7703. i(),
  7704. l(),
  7705. c();
  7706. break;
  7707. case "share":
  7708. t(),
  7709. i(),
  7710. n(),
  7711. c(),
  7712. r(),
  7713. h();
  7714. break;
  7715. case "floor":
  7716. i(),
  7717. l(),
  7718. r();
  7719. break;
  7720. case "view":
  7721. c(),
  7722. l(),
  7723. i(),
  7724. r();
  7725. break;
  7726. case "tour":
  7727. i(),
  7728. l(),
  7729. c(),
  7730. r();
  7731. break;
  7732. case "move":
  7733. i(),
  7734. l(),
  7735. c(),
  7736. r();
  7737. break;
  7738. case "resize":
  7739. t(),
  7740. Ye(),
  7741. c();
  7742. break;
  7743. case "tag":
  7744. i(),
  7745. n(),
  7746. l(),
  7747. c(),
  7748. r()
  7749. }
  7750. }
  7751. }();
  7752. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7753. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7754. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7755. setTimeout(function() {
  7756. $(".icon:visible").hide().show(0)
  7757. }, 100)
  7758. }),
  7759. $("#gui-fullscreen").find("a").on("click", function(e) {
  7760. l(e),
  7761. K.requestFullscreen($("body")[0]),
  7762. J.track("showcase_gui", {
  7763. gui_action: "click_enter_fullscreen",
  7764. interaction_source: "gui"
  7765. })
  7766. //czj
  7767. //W.reload()
  7768. }),
  7769. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7770. l(e),
  7771. K.exitFullscreen(),
  7772. J.track("showcase_gui", {
  7773. gui_action: "click_exit_fullscreen",
  7774. interaction_source: "gui"
  7775. })
  7776. })
  7777. $(window).on("resize", function(e) {
  7778. var t = e.target.innerHeight
  7779. , i = e.target.innerWidth;
  7780. t === X && i === Z || (je.highlight.visible && w(),
  7781. Ze("resize"),
  7782. $(".pinTop.right").removeClass("hideUnderMeta"),
  7783. c(),
  7784. X = t,
  7785. Z = i)
  7786. }).resize(),
  7787. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7788. $("#pullTab").on("click", function(e) {
  7789. l(e),
  7790. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7791. gui_action: "hide_highlight_reel"
  7792. }),
  7793. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7794. gui_action: "show_highlight_reel"
  7795. }),
  7796. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7797. a()
  7798. });
  7799. /***********************方奕卓 热点列表事件监听 ************************/
  7800. if(window.DATA.showHotListSta) {
  7801. $('#hotList').css('display', '');
  7802. $('#hotList').on('click',function(e){
  7803. l(e);
  7804. var hotList = $('#hotListWrap')[0];
  7805. var isActive = hotList.classList.contains('hotListActive');
  7806. if(isActive){
  7807. hotList.classList.remove('hotListActive');
  7808. this.classList.remove('active')
  7809. }else{
  7810. hotList.classList.add('hotListActive');
  7811. this.classList.add('active')
  7812. }
  7813. }),
  7814. $('#hotListContent ul').on('mouseover', function(e){
  7815. l(e);
  7816. var target = e.target;
  7817. var hotList = document.getElementById('hotListWrap');
  7818. if(target.tagName === 'SPAN'){
  7819. var targetParent = target.parentElement.parentElement;
  7820. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7821. hotList.style.width = target.offsetWidth + 116 + 'px';
  7822. }else{
  7823. hotList.style.width = '';
  7824. }
  7825. }else if(target.tagName === 'LI'){
  7826. var targetParent = target.parentElement;
  7827. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7828. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7829. }else{
  7830. hotList.style.width = ''
  7831. }
  7832. }else {
  7833. hotList.style.width = '';
  7834. }
  7835. });
  7836. $('#hotListContent ul').on('click', function(e){
  7837. l(e);
  7838. this.preElem && this.preElem.classList.remove('active');
  7839. if(e.target.tagName === 'SPAN'){
  7840. e.target.parentElement.classList.add('active');
  7841. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7842. this.preElem = e.target.parentElement;
  7843. }else{
  7844. e.target.classList.add('active');
  7845. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7846. this.preElem = e.target;
  7847. }
  7848. })
  7849. $('#hotListClose').on('click', function(e){
  7850. l(e);
  7851. var hotList = $('#hotListWrap')[0];
  7852. hotList.classList.remove('hotListActive');
  7853. $('#hotListContent ul .active').removeClass('active');
  7854. $('#hotList')[0].classList.remove('active')
  7855. })
  7856. }
  7857. /*****************************************************************/
  7858. $("#more-menu-button").on("click", function(e) {
  7859. l(e);
  7860. var t = $("#more-menu");
  7861. t.toggleClass("open")
  7862. }),
  7863. t.exports.init = S,
  7864. t.exports.startLoading = x,
  7865. t.exports.endLoading = d,
  7866. t.exports.onProgress = u
  7867. }
  7868. ).call(this, "/js/gui/gui.js")
  7869. }
  7870. , {
  7871. "../analytics": 4,
  7872. "../controls/serializer": 14,
  7873. "../enum/AlignmentType": 17,
  7874. "../enum/BlackoutStyle": 18,
  7875. "../enum/ControlEvents": 21,
  7876. "../enum/DirectorEvents": 23,
  7877. "../enum/Keys": 30,
  7878. "../enum/PathDiscardMode": 38,
  7879. "../enum/PathDisplayMode": 39,
  7880. "../enum/PlayerEvents": 40,
  7881. "../enum/VROption": 47,
  7882. "../enum/Vectors": 50,
  7883. "../enum/Viewmode": 51,
  7884. "../enum/WarpStyle": 52,
  7885. "../enum/ZoomEvents": 53,
  7886. "../lib/dat.gui": 93,
  7887. "../localization/localize": 108,
  7888. "../tag/Media/MediaEvent": 131,
  7889. "../objects/Snapshot": 153,
  7890. "../settings": 166,
  7891. "../util/ajax": 181,
  7892. "../util/browser": 182,
  7893. "../util/camera": 183,
  7894. "../util/logger": 189,
  7895. "../util/showcase": 193,
  7896. "../util/transitions": 195,
  7897. "./closer/ModalCloserEvent": 61,
  7898. "./closer/modalCloser": 62,
  7899. "./help/HelpEvent": 66,
  7900. "./help/help": 67,
  7901. "./helpManager": 68,
  7902. "./immersiveMode": 69,
  7903. "./konami": 70,
  7904. "./landingScreen": 71,
  7905. "./loadingScreen": 72,
  7906. "./memoryUsage": 73,
  7907. "./playButton": 74,
  7908. "./populateModal": 75,
  7909. "./sharing/ShareEvents": 76,
  7910. "./sharing/modal": 77,
  7911. "./terms/TermsEvent": 78,
  7912. "./terms/terms": 79,
  7913. "./title/TitleEvents": 80,
  7914. "./title/tagToggle": 81,
  7915. "./title/titleBar": 82,
  7916. "./tourInteraction": 84,
  7917. "./vr/vrEvent": 85,
  7918. "./vr/vrModal": 87,
  7919. "./webvr/WebVrEvent": 88,
  7920. "./webvr/webVRgui": 89,
  7921. three: 217
  7922. }],
  7923. 66: [function(e, t, i) {
  7924. "use strict";
  7925. t.exports = Object.freeze({
  7926. OPENED: "help.opened",
  7927. CLOSED: "help.closed"
  7928. })
  7929. }
  7930. , {}],
  7931. 67: [function(e, t, i) {
  7932. "use strict";
  7933. function n() {
  7934. g.on("click", function(e) {
  7935. if (S && S !== l.TRANSITIONING) {
  7936. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7937. t && !M ? R.close() : r()
  7938. }
  7939. }),
  7940. w.on("click", function(e) {
  7941. R.close()
  7942. }),
  7943. E.on("click", function(e) {
  7944. S && S !== l.TRANSITIONING && (s(),
  7945. o())
  7946. }),
  7947. b.on("click", function(e) {
  7948. s(),
  7949. a()
  7950. })
  7951. }
  7952. function r() {
  7953. S && S !== l.TRANSITIONING && (M = !0,
  7954. setTimeout(function() {
  7955. M = !1
  7956. }, d.help.modalStayDuration),
  7957. R.emit(h.OPENED),
  7958. m.addClass("open " + S),
  7959. g.addClass("open"),
  7960. s(),
  7961. o(),
  7962. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7963. y.classList.add("fadeIn"))
  7964. }
  7965. function o() {
  7966. E.addClass("underline-tab"),
  7967. u.fill(_, c.NAVIGATION, S),
  7968. m.addClass(S)
  7969. }
  7970. function a() {
  7971. b.addClass("underline-tab"),
  7972. u.fill(T, c.MORE_HELP),
  7973. m.addClass("more-help")
  7974. }
  7975. function s(e, t) {
  7976. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7977. I.forEach(function(e) {
  7978. e.classList.remove("underline-tab")
  7979. })
  7980. }
  7981. var l = e("../../enum/Viewmode")
  7982. , c = e("../../enum/HelpModalType")
  7983. , h = e("./HelpEvent")
  7984. , u = (e("../helpManager"),
  7985. e("./../populateModal"))
  7986. , d = e("../../settings")
  7987. , p = e("../../util/common")
  7988. , f = e("events").EventEmitter
  7989. , g = $(".footer-help").eq(0)
  7990. , m = $("#help-dialog").eq(0)
  7991. , v = document.querySelector("#quick-logo")
  7992. , A = document.querySelector("#loaderCoBrand")
  7993. , y = document.querySelector("#help-dialog")
  7994. , C = document.querySelector(".footer")
  7995. , I = $(".help-tabs").children().toArray()
  7996. , E = $(".navigation-tab").eq(0)
  7997. , b = $(".more-help-tab").eq(0)
  7998. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7999. m.find(".close").eq(0))
  8000. , _ = m.find(".interactions").toArray()
  8001. , T = m.find(".ui-instructions").toArray()
  8002. , x = l.PANORAMA
  8003. , S = l.PANORAMA
  8004. , M = !1
  8005. , R = {
  8006. init: function(e, t) {
  8007. S = t,
  8008. x = t,
  8009. [y, A, v, C].forEach(function(e) {
  8010. e.classList.add(u.deviceType)
  8011. }),
  8012. n()
  8013. },
  8014. close: function() {
  8015. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8016. g.removeClass("open"),
  8017. m.removeClass("open"),
  8018. y.classList.contains("fadeIn"))) {
  8019. y.classList.remove("fadeIn");
  8020. var e = S === l.TRANSITIONING ? x : S;
  8021. u.clear(_, c.NAVIGATION, e)
  8022. }
  8023. },
  8024. updateMode: function(e) {
  8025. x = S,
  8026. S = e
  8027. }
  8028. };
  8029. p.extendObject(R, f.prototype),
  8030. t.exports = R
  8031. }
  8032. , {
  8033. "../../enum/HelpModalType": 28,
  8034. "../../enum/Viewmode": 51,
  8035. "../../settings": 166,
  8036. "../../util/common": 185,
  8037. "../helpManager": 68,
  8038. "./../populateModal": 75,
  8039. "./HelpEvent": 66,
  8040. events: 202
  8041. }],
  8042. 68: [function(e, t, i) {
  8043. (function(i) {
  8044. "use strict";
  8045. var n = e("../util/browser")
  8046. , r = e("./../util/logger")
  8047. , o = e("./../settings")
  8048. , a = new r(i)
  8049. , s = function() {
  8050. var e;
  8051. try {
  8052. return e = window.localStorage.getItem("visitCount") || "0",
  8053. e = (parseFloat(e) + 1).toString(),
  8054. window.localStorage.setItem("visitCount", e),
  8055. a.debug("visitCount = " + e),
  8056. e
  8057. } catch (t) {
  8058. e = "1",
  8059. a.debug("couldn't set local storage")
  8060. }
  8061. }()
  8062. , l = !1;
  8063. t.exports = {
  8064. isHelpDisabled: function() {
  8065. return "0" === n.valueFromHash("help", null) || l
  8066. },
  8067. isLargeHelpEnabled: function() {
  8068. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8069. },
  8070. isSmallHelpEnabled: function() {
  8071. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8072. },
  8073. isHelpEnabled: function() {
  8074. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8075. },
  8076. setAutoPlay: function(e) {
  8077. l = o.warp.auto >= 0 && e > 1
  8078. }
  8079. }
  8080. }
  8081. ).call(this, "/js/gui/helpManager.js")
  8082. }
  8083. , {
  8084. "../util/browser": 182,
  8085. "./../settings": 166,
  8086. "./../util/logger": 189
  8087. }],
  8088. 69: [function(e, t, i) {
  8089. "use strict";
  8090. function n(e, t, i, n) {
  8091. F = n,
  8092. r(e, t, i, F),
  8093. o(),
  8094. N = t.mode
  8095. }
  8096. function r(e, t, i, n) {
  8097. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8098. e.controls[t].on(v.Move, a),
  8099. e.controls[t].on(v.LongTap, c)
  8100. }),
  8101. M.on("mousewheel DOMMouseScroll", a),
  8102. i.on(m.TagActivated, a),
  8103. i.on(m.TagNavigation, a),
  8104. t.on(A.FlyingEnded, s),
  8105. t.on(A.ModeChanging, function(e, t) {
  8106. B = t !== C.PANORAMA && e !== C.PANORAMA
  8107. }),
  8108. t.on(A.ModeChanged, function(e, i) {
  8109. N = t.mode,
  8110. i !== C.TRANSITIONING ? l() : a("modeChange")
  8111. }),
  8112. n.on(y.TourStart, function() {
  8113. L = !0,
  8114. a()
  8115. }),
  8116. n.on(y.TourEnd, function() {
  8117. L = !1,
  8118. l()
  8119. }),
  8120. n.on(y.ActionInterrupted, function() {
  8121. L = !1
  8122. }),
  8123. R.addEventListener("touchend", function() {
  8124. $("#pullTab").hasClass("opened") && !L && l()
  8125. }, !0)
  8126. }
  8127. function o() {
  8128. p.isMobile() ? (b.forEach(function(e) {
  8129. e.classList.add("mobile")
  8130. }),
  8131. w.click(l)) : (b.forEach(function(e) {
  8132. e.addEventListener("mouseleave", function() {
  8133. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8134. }, !0)
  8135. }),
  8136. M.mouseleave(function() {
  8137. b[0].classList.contains("detectHover") && l()
  8138. }))
  8139. }
  8140. function a(e) {
  8141. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8142. P = !0,
  8143. g.close(),
  8144. h(e),
  8145. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8146. _.hasClass("playing") || (b.forEach(function(e) {
  8147. e.classList.add("detectHover")
  8148. }),
  8149. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8150. }
  8151. function s() {
  8152. _.hasClass("playing") || (clearTimeout(O),
  8153. O = setTimeout(l, f.immersive.timeToShowAgain))
  8154. }
  8155. function l() {
  8156. clearTimeout(O),
  8157. P = !1,
  8158. I.forEach(function(e) {
  8159. e.classList.remove("drawerOpen")
  8160. }),
  8161. L || E.forEach(function(e) {
  8162. e.classList.remove("duringTour")
  8163. }),
  8164. b.forEach(function(e) {
  8165. e.classList.remove("detectHover")
  8166. })
  8167. }
  8168. function c() {
  8169. P ? l() : a(),
  8170. D = !0,
  8171. setTimeout(function() {
  8172. D = !1
  8173. }, f.immersive.uiStayDuration)
  8174. }
  8175. function h(e) {
  8176. !d(e) && L ? E.forEach(function(e) {
  8177. e.classList.remove("drawerOpen"),
  8178. e.classList.add("duringTour")
  8179. }) : _.hasClass("open") ? E.forEach(function(e) {
  8180. e.classList.remove("duringTour"),
  8181. e.classList.add("drawerOpen")
  8182. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8183. e.classList.add("fadeOut")
  8184. })
  8185. }
  8186. function u() {
  8187. T.hasClass("duringTour") || (L = !1,
  8188. a("gui"),
  8189. l())
  8190. }
  8191. function d(e) {
  8192. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8193. }
  8194. var p = e("../util/browser")
  8195. , f = e("../settings")
  8196. , g = e("./help/help")
  8197. , m = e("../enum/tagEvents")
  8198. , v = e("../enum/ControlEvents")
  8199. , A = e("../enum/PlayerEvents")
  8200. , y = e("../enum/DirectorEvents")
  8201. , A = e("../enum/PlayerEvents")
  8202. , C = e("../enum/Viewmode")
  8203. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8204. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8205. , b = $("#hover-bottom, #hover-top").toArray()
  8206. , w = ($("#pullTab").eq(0),
  8207. $("#playHead").eq(0),
  8208. $(".pinBottom-container").eq(0))
  8209. , _ = $("#drawer").eq(0)
  8210. , T = $("#drawer-container").eq(0)
  8211. , x = $("#meta-info").eq(0)
  8212. , S = $(".pinTop.left").eq(0)
  8213. , M = $("#player").eq(0)
  8214. , R = document.getElementById("pullTab")
  8215. , P = !1
  8216. , O = null
  8217. , L = !1
  8218. , D = !1
  8219. , N = null
  8220. , B = !1
  8221. , F = null;
  8222. t.exports.init = n,
  8223. t.exports.hideUi = a,
  8224. t.exports.resetDrawer = u
  8225. }
  8226. , {
  8227. "../enum/ControlEvents": 21,
  8228. "../enum/DirectorEvents": 23,
  8229. "../enum/tagEvents": 32,
  8230. "../enum/PlayerEvents": 40,
  8231. "../enum/Viewmode": 51,
  8232. "../settings": 166,
  8233. "../util/browser": 182,
  8234. "./help/help": 67
  8235. }],
  8236. 70: [function(e, t, i) {
  8237. (function(i) {
  8238. "use strict";
  8239. function n(e, t, i) {
  8240. l.debug("konami has the modelInstance");
  8241. var n = [];
  8242. $(window).on("keydown", function(e) {
  8243. n.push(e.which),
  8244. n.length > o.secretPanelWord.length && n.shift(),
  8245. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8246. o.debug = !0)
  8247. }),
  8248. $(window).on("keydown", function n(r) {
  8249. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8250. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8251. })
  8252. }
  8253. var r = e("./../util/logger")
  8254. , o = e("./../settings")
  8255. , a = e("./debug")
  8256. , s = e("./../util/common")
  8257. , l = (e("./gui"),
  8258. new r(i));
  8259. o.console && $("body").append('<div id="debug-console"></div>'),
  8260. t.exports.init = n
  8261. }
  8262. ).call(this, "/js/gui/konami.js")
  8263. }
  8264. , {
  8265. "./../settings": 166,
  8266. "./../util/common": 185,
  8267. "./../util/logger": 189,
  8268. "./debug": 63,
  8269. "./gui": 65
  8270. }],
  8271. 71: [function(e, t, i) {
  8272. "use strict";
  8273. function n(e, t) {
  8274. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8275. }
  8276. function r(e) {
  8277. var t = $.Deferred();
  8278. e || t.resolve();
  8279. var i = c.startupFlyinDelay;
  8280. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8281. setTimeout(t.resolve.bind(t), i),
  8282. t
  8283. }
  8284. function o(e, t, i) {
  8285. var n = 0;
  8286. c.quickstart.enabled && (a(i),
  8287. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8288. var r = function() {
  8289. e.once(g.Move, l),
  8290. t.once(f.TourStart, l)
  8291. };
  8292. s(n, r)
  8293. }
  8294. function a(e) {
  8295. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8296. v.before(y),
  8297. A = $(".quick-brand").toArray()),*/
  8298. m.addClass("fadeOut"),
  8299. setTimeout(function() {
  8300. A.forEach(function(e) {
  8301. e.classList.add("fadeIn")
  8302. })
  8303. }, c.quickstart.showTextDelay),
  8304. setTimeout(function() {
  8305. A.forEach(function(e) {
  8306. e.classList.add("fadeOut")
  8307. })
  8308. }, c.quickstart.fadeOutDelay),
  8309. !0
  8310. }
  8311. function s(e, t) {
  8312. setTimeout(function() {
  8313. // h.isHelpEnabled()
  8314. if (false) {
  8315. if (t(),
  8316. u.init(),
  8317. C.addClass("fadeIn landing " + u.deviceType),
  8318. h.isSmallHelpEnabled())
  8319. return void C.addClass("small");
  8320. u.fill(I, d.LANDING[E]),
  8321. C.addClass(E)
  8322. }
  8323. }, e)
  8324. //csz 用户引导界面
  8325. var helpData = {
  8326. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8327. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8328. }
  8329. var navIcon = $(".nav-icon .icon");
  8330. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8331. function paging(id){
  8332. id.on("click",function(){
  8333. var navPage = null;
  8334. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8335. if(navPage > helpData.length || navPage < 1) return false
  8336. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8337. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8338. }else{
  8339. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8340. }
  8341. })
  8342. };
  8343. paging($(".next-button"));
  8344. paging($(".prev-button"));
  8345. }
  8346. function l() {
  8347. u.clear(I, d.LANDING[E]),
  8348. C.removeClass("fadeIn")
  8349. }
  8350. var c = e("../settings")
  8351. , h = (e("./help/help"),
  8352. e("./helpManager"))
  8353. , u = e("./populateModal")
  8354. , d = e("../enum/HelpModalType")
  8355. , p = e("../enum/Viewmode")
  8356. , f = e("../enum/DirectorEvents")
  8357. , g = e("../enum/PlayerEvents")
  8358. , m = $("#quick-blackout").eq(0)
  8359. , v = $("#quick-logo").eq(0)
  8360. , A = $(".quick-brand").toArray()
  8361. , y = $("#loaderCoBrand").eq(0)
  8362. , C = $("#interaction-modal").eq(0)
  8363. , I = C.find(".interaction").toArray()
  8364. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8365. "");
  8366. t.exports.delayLanding = r,
  8367. t.exports.showMessage = o,
  8368. t.exports.init = n,
  8369. t.exports.dismissModal = l
  8370. }
  8371. , {
  8372. "../enum/DirectorEvents": 23,
  8373. "../enum/HelpModalType": 28,
  8374. "../enum/PlayerEvents": 40,
  8375. "../enum/Viewmode": 51,
  8376. "../settings": 166,
  8377. "./help/help": 67,
  8378. "./helpManager": 68,
  8379. "./populateModal": 75
  8380. }],
  8381. 72: [function(e, t, i) {
  8382. "use strict";
  8383. var n = e("./circleLoader").circleLoader;
  8384. t.exports = {
  8385. element: $("#gui-loading"),
  8386. hide: function(e) {
  8387. n.done(),
  8388. this.element.fadeOut(1500, e)
  8389. },
  8390. show: function(e) {
  8391. this.element.fadeIn(500, function() {
  8392. this.element.css("display", "table"),
  8393. e && e()
  8394. }
  8395. .bind(this))
  8396. },
  8397. progress: function(e) {
  8398. n.set(e)
  8399. }
  8400. }
  8401. }
  8402. , {
  8403. "./circleLoader": 60
  8404. }],
  8405. 73: [function(e, t, i) {
  8406. "use strict";
  8407. var n = e("../settings")
  8408. , r = $("#memory-info")
  8409. , o = r.find("#memory-gpu")
  8410. , a = !1;
  8411. t.exports = {
  8412. show: function() {
  8413. n.profiling.enabled && (r.show(),
  8414. a = !0)
  8415. },
  8416. hide: function() {
  8417. r.hide(),
  8418. a = !1
  8419. },
  8420. toggle: function() {
  8421. a ? this.hide() : this.show()
  8422. },
  8423. update: function(e) {
  8424. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8425. }
  8426. }
  8427. }
  8428. , {
  8429. "../settings": 166
  8430. }],
  8431. 74: [function(e, t, i) {
  8432. "use strict";
  8433. var n = e("../util/browser")
  8434. , r = e("../analytics");
  8435. e("../settings");
  8436. t.exports = {
  8437. show: function(e, t) {
  8438. $("#gui-message").fadeOut(500, function() {
  8439. t()
  8440. })
  8441. }
  8442. }
  8443. }
  8444. , {
  8445. "../analytics": 4,
  8446. "../settings": 166,
  8447. "../util/browser": 182
  8448. }],
  8449. 75: [function(e, t, i) {
  8450. "use strict";
  8451. function n(e, t, i, n) {
  8452. function r(e) {
  8453. return e.classList.contains(a)
  8454. }
  8455. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8456. //for (var a in o) {
  8457. //var s = e.find(r);
  8458. //for (var l in o[a]) {
  8459. //var c = o[a][l];
  8460. //if ("top-info" === l || "bottom-info" === l) {
  8461. //var h = n ? c : "";
  8462. //czj 注释掉第一次打开的用户引导
  8463. //s.querySelector("." + l).textContent = h
  8464. //} else {
  8465. //var u = n ? c : "";
  8466. //, d = s.querySelector("." + l);
  8467. //d.src = u,
  8468. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8469. //}
  8470. //}
  8471. //}
  8472. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8473. // p.forEach(function(e) {
  8474. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8475. // })
  8476. }
  8477. var r = e("../util/browser")
  8478. , o = e("../localization/localize")
  8479. , a = e("../enum/HelpModalType")
  8480. , s = (e("../enum/HelpModalSize"),
  8481. e("../enum/Viewmode"));
  8482. t.exports = {
  8483. init: function() {
  8484. if (!this.hasInitialized) {
  8485. this.hasInitialized = !0,
  8486. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8487. this.assets = {},
  8488. this.assets[a.LANDING[s.PANORAMA]] = {
  8489. desktop: {
  8490. left: {
  8491. "top-info": o.ROTATE,
  8492. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8493. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8494. },
  8495. middle: {
  8496. "top-info": o.MOVE,
  8497. "big-image": "static/images/nav_help_mouse_click.png",
  8498. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8499. },
  8500. right: {
  8501. "top-info": o.ZOOM,
  8502. "big-image": "static/images/nav_help_mouse_zoom.png",
  8503. keyboard: "static/images/nav_help_zoom_keys.png"
  8504. }
  8505. },
  8506. mobile: {
  8507. left: {
  8508. "top-info": o.ROTATE,
  8509. "big-image": "static/images/nav_help_gesture_drag.png"
  8510. },
  8511. middle: {
  8512. "top-info": o.MOVE,
  8513. "big-image": "static/images/nav_help_gesture_tap.png"
  8514. },
  8515. right: {
  8516. "top-info": o.ZOOM,
  8517. "big-image": "static/images/nav_help_gesture_pinch.png"
  8518. }
  8519. }
  8520. },
  8521. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8522. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8523. desktop: {
  8524. left: {
  8525. "top-info": o.ROTATE,
  8526. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8527. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8528. },
  8529. middle: {
  8530. "top-info": o.MOVE,
  8531. "big-image": "static/images/nav_help_mouse_position_right.png"
  8532. }
  8533. },
  8534. mobile: {
  8535. left: {
  8536. "top-info": o.ROTATE,
  8537. "big-image": "static/images/nav_help_gesture_drag.png"
  8538. },
  8539. middle: {
  8540. "top-info": o.MOVE,
  8541. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8542. }
  8543. }
  8544. },
  8545. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8546. desktop: {
  8547. left: {
  8548. "top-info": o.MOVE,
  8549. "big-image": "static/images/nav_help_mouse_position_left.png"
  8550. },
  8551. middle: {
  8552. "top-info": o.ROTATE,
  8553. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8554. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8555. }
  8556. },
  8557. mobile: {
  8558. left: {
  8559. "top-info": o.MOVE,
  8560. "big-image": "static/images/nav_help_gesture_position.png"
  8561. },
  8562. middle: {
  8563. "top-info": o.ROTATE,
  8564. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8565. }
  8566. }
  8567. };
  8568. var e = {
  8569. "top-info": o.INSIDE,
  8570. "big-image": "static/images/nav_help_click_inside.png",
  8571. keyboard: "static/images/nav_help_inside_key.png"
  8572. };
  8573. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8574. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8575. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8576. var t = {
  8577. "top-info": o.INSIDE,
  8578. "big-image": "static/images/nav_help_tap_inside.png"
  8579. };
  8580. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8581. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8582. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8583. this.assets[a.NAVIGATION] = {},
  8584. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8585. desktop: {
  8586. left: {
  8587. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8588. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8589. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8590. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8591. },
  8592. middle: {
  8593. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8594. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8595. "big-image": "static/images/nav_help_mouse_click.png",
  8596. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8597. },
  8598. right: {
  8599. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8600. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8601. "big-image": "static/images/nav_help_mouse_zoom.png",
  8602. keyboard: "static/images/nav_help_zoom_keys.png"
  8603. }
  8604. },
  8605. mobile: {
  8606. left: {
  8607. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8608. "big-image": "static/images/nav_help_gesture_drag.png"
  8609. },
  8610. middle: {
  8611. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8612. "big-image": "static/images/nav_help_gesture_tap.png"
  8613. },
  8614. right: {
  8615. "top-info": o.HELP_MOBILE_3,
  8616. "big-image": "static/images/nav_help_gesture_pinch.png"
  8617. }
  8618. }
  8619. },
  8620. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8621. desktop: {
  8622. left: {
  8623. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8624. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8625. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8626. keyboard: "static/images/nav_help_keyboard_all.png"
  8627. },
  8628. middle: {
  8629. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8630. "big-image": "static/images/nav_help_mouse_position_right.png"
  8631. },
  8632. right: {
  8633. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8634. "big-image": "static/images/nav_help_mouse_zoom.png"
  8635. }
  8636. },
  8637. mobile: {
  8638. left: {
  8639. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8640. "big-image": "static/images/nav_help_gesture_drag.png"
  8641. },
  8642. middle: {
  8643. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8644. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8645. },
  8646. right: {
  8647. "top-info": o.HELP_MOBILE_3,
  8648. "big-image": "static/images/nav_help_gesture_pinch.png"
  8649. }
  8650. }
  8651. },
  8652. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8653. desktop: {
  8654. left: {
  8655. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8656. "big-image": "static/images/nav_help_mouse_position_left.png"
  8657. },
  8658. middle: {
  8659. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8660. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8661. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8662. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8663. },
  8664. right: {
  8665. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8666. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8667. "big-image": "static/images/nav_help_mouse_zoom.png",
  8668. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8669. }
  8670. },
  8671. mobile: {
  8672. left: {
  8673. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8674. "big-image": "static/images/nav_help_gesture_position.png"
  8675. },
  8676. middle: {
  8677. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8678. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8679. },
  8680. right: {
  8681. "top-info": o.HELP_MOBILE_3,
  8682. "big-image": "static/images/nav_help_gesture_pinch.png"
  8683. }
  8684. }
  8685. },
  8686. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8687. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8688. "top-info": o.HELP_DESKTOP_360_2A,
  8689. "bottom-info": o.HELP_DESKTOP_360_2B,
  8690. "big-image": "static/images/nav_help_click_inside.png",
  8691. keyboard: "static/images/nav_help_inside_key.png"
  8692. },
  8693. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8694. "top-info": o.HELP_MOBILE_360_2,
  8695. "big-image": "static/images/nav_help_tap_inside.png"
  8696. },
  8697. this.assets[a.MORE_HELP] = {
  8698. desktop: {
  8699. "more-help-hlr": {
  8700. "top-info": o.HELP_MORE_HLR_A,
  8701. "big-image": "static/images/nav_help_expand.svg",
  8702. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8703. },
  8704. "more-help-dollhouse": {
  8705. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8706. "big-image": "static/images/nav_help_dollhouse.svg",
  8707. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8708. },
  8709. "more-help-floors": {
  8710. "top-info": o.HELP_MORE_FLOORS_A,
  8711. "big-image": "static/images/nav_help_floor picker.svg",
  8712. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8713. },
  8714. "more-help-tag": {
  8715. "top-info": o.HELP_MORE_TAG_A,
  8716. "big-image": "static/images/nav_help_tag.svg",
  8717. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8718. },
  8719. "more-help-zoom": {
  8720. "top-info": o.HELP_MORE_ZOOM_A,
  8721. "big-image": "static/images/nav_help_zoom.svg",
  8722. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8723. },
  8724. "more-help-tour": {
  8725. "top-info": o.HELP_MORE_TOUR_A,
  8726. "big-image": "static/images/nav_help_play.png",
  8727. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8728. },
  8729. "more-help-inside": {
  8730. "top-info": o.HELP_MORE_INSIDE_A,
  8731. "big-image": "static/images/nav_help_inside.svg",
  8732. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8733. },
  8734. "more-help-vr": {
  8735. "top-info": o.HELP_MORE_VR_A,
  8736. "big-image": "static/images/nav_help_vr.svg",
  8737. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8738. },
  8739. "more-help-360": {
  8740. "top-info": o.HELP_MORE_360_A,
  8741. "big-image": "static/images/nav_help_360.svg",
  8742. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8743. },
  8744. "more-help-fullscreen": {
  8745. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8746. "big-image": "static/images/nav_help_fullscreen.svg",
  8747. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8748. }
  8749. },
  8750. mobile: {
  8751. "more-help-hlr": {
  8752. "top-info": o.HELP_MORE_HLR_A,
  8753. "big-image": "static/images/nav_help_expand.svg",
  8754. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8755. },
  8756. "more-help-dollhouse": {
  8757. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8758. "big-image": "static/images/nav_help_dollhouse.svg",
  8759. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8760. },
  8761. "more-help-floors": {
  8762. "top-info": o.HELP_MORE_FLOORS_A,
  8763. "big-image": "static/images/nav_help_floor picker.svg",
  8764. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8765. },
  8766. "more-help-tag": {
  8767. "top-info": o.HELP_MORE_TAG_A,
  8768. "big-image": "static/images/nav_help_tag.svg",
  8769. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8770. },
  8771. "more-help-tour": {
  8772. "top-info": o.HELP_MORE_TOUR_A,
  8773. "big-image": "static/images/nav_help_play.png",
  8774. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8775. },
  8776. "more-help-inside": {
  8777. "top-info": o.HELP_MORE_INSIDE_A,
  8778. "big-image": "static/images/nav_help_inside.svg",
  8779. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8780. },
  8781. "more-help-vr": {
  8782. "top-info": o.HELP_MORE_VR_A,
  8783. "big-image": "static/images/webvr.svg",
  8784. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8785. },
  8786. "more-help-360": {
  8787. "top-info": o.HELP_MORE_360_A,
  8788. "big-image": "static/images/nav_help_360.svg",
  8789. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8790. }
  8791. }
  8792. },
  8793. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8794. desktop: {
  8795. left: {
  8796. "top-info": o.ROTATE,
  8797. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8798. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8799. },
  8800. middle: {
  8801. "top-info": o.MOVE,
  8802. "big-image": "static/images/nav_help_mouse_click.png",
  8803. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8804. },
  8805. right: {
  8806. "top-info": o.PLAY,
  8807. "big-image": "static/images/Desktop-help-play-button.svg",
  8808. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8809. }
  8810. },
  8811. mobile: {
  8812. left: {
  8813. "top-info": o.ROTATE,
  8814. "big-image": "static/images/nav_help_gesture_drag.png"
  8815. },
  8816. middle: {
  8817. "top-info": o.MOVE,
  8818. "big-image": "static/images/nav_help_gesture_tap.png"
  8819. },
  8820. right: {
  8821. "top-info": o.PLAY,
  8822. "big-image": "static/images/mobile-help-play-button.svg"
  8823. }
  8824. }
  8825. },
  8826. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8827. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8828. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8829. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8830. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8831. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8832. }
  8833. },
  8834. fill: function(e, t, i) {
  8835. n.call(this, e, t, i, !0)
  8836. },
  8837. clear: function(e, t, i) {
  8838. n.call(this, e, t, i, !1)
  8839. }
  8840. }
  8841. }
  8842. , {
  8843. "../enum/HelpModalSize": 27,
  8844. "../enum/HelpModalType": 28,
  8845. "../enum/Viewmode": 51,
  8846. "../localization/localize": 108,
  8847. "../util/browser": 182
  8848. }],
  8849. 76: [function(e, t, i) {
  8850. "use strict";
  8851. t.exports = Object.freeze({
  8852. OPENED: "share.open",
  8853. CLOSED: "share.closed",
  8854. LINK_CLICKED: "share.linked"
  8855. })
  8856. }
  8857. , {}],
  8858. 77: [function(e, t, i) {
  8859. "use strict";
  8860. function n(e) {
  8861. function t(t, i) {
  8862. var n = window.screenY + ($("#player").height() - i) / 2
  8863. , r = window.screenX + ($("#player").width() - t) / 2
  8864. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8865. I.emit(l.LINK_CLICKED, {
  8866. channel: e
  8867. }),
  8868. window.open(C[e], "shareWindow", o)
  8869. }
  8870. switch (e) {
  8871. case y.FACEBOOK:
  8872. t(580, 420);
  8873. break;
  8874. case y.TWITTER:
  8875. t(550, 440);
  8876. break;
  8877. case y.MAIL:
  8878. I.emit(l.LINK_CLICKED, {
  8879. channel: "email"
  8880. }),
  8881. window.open(C[e], "_blank");
  8882. break;
  8883. case y.LINKEDIN:
  8884. }
  8885. }
  8886. function r(e) {
  8887. I.emit(l.LINK_CLICKED, {
  8888. channel: "copylink"
  8889. });
  8890. var t = document.createRange();
  8891. t.selectNodeContents(v);
  8892. var i = window.getSelection();
  8893. i.removeAllRanges(),
  8894. i.addRange(t),
  8895. document.execCommand("copy"),
  8896. A.classList.remove("hidden"),
  8897. v.classList.add("highlighted")
  8898. }
  8899. function o(e) {
  8900. e && (e.stopPropagation(),
  8901. e.target === v) || (window.getSelection().removeAllRanges(),
  8902. v.classList.remove("highlighted"),
  8903. A.classList.add("hidden"))
  8904. }
  8905. var a = e("../../util/browser")
  8906. , s = e("../../localization/localize")
  8907. , l = e("./ShareEvents")
  8908. , c = e("../../util/common")
  8909. , h = e("events").EventEmitter
  8910. , u = document.getElementById("sharing")
  8911. , d = document.getElementById("share-modal")
  8912. , p = document.getElementById("share-close")
  8913. , f = document.getElementById("facebook-share")
  8914. , g = document.getElementById("twitter-share")
  8915. , m = document.getElementById("mail-share")
  8916. , v = document.getElementById("share-url-text")
  8917. , A = document.getElementById("copy-success")
  8918. , y = Object.freeze({
  8919. FACEBOOK: "facebook",
  8920. TWITTER: "twitter",
  8921. MAIL: "mail",
  8922. LINKEDIN: "linkedin"
  8923. })
  8924. , C = {};
  8925. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8926. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8927. C[y.MAIL] = "mailto:?subject=";
  8928. var I = {
  8929. init: function(e) {
  8930. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8931. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8932. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8933. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8934. u.addEventListener("click", this.toggle.bind(this)),
  8935. p.addEventListener("click", this.hide.bind(this)),
  8936. v.addEventListener("click", r),
  8937. d.addEventListener("click", o),
  8938. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8939. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8940. m.addEventListener("click", n.bind(this, y.MAIL)),
  8941. v.textContent = window.location.href + "&utm_source=4",
  8942. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8943. u.classList.remove("hidden")
  8944. },
  8945. show: function() {
  8946. this.emit(l.OPENED),
  8947. d.classList.add("fadeIn")
  8948. },
  8949. hide: function() {
  8950. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8951. document.selection && document.selection.empty(),
  8952. window.getSelection().removeAllRanges(),
  8953. o(),
  8954. d.classList.remove("fadeIn"))
  8955. },
  8956. toggle: function() {
  8957. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8958. }
  8959. };
  8960. c.extendObject(I, h.prototype),
  8961. t.exports = I
  8962. }
  8963. , {
  8964. "../../localization/localize": 108,
  8965. "../../util/browser": 182,
  8966. "../../util/common": 185,
  8967. "./ShareEvents": 76,
  8968. events: 202
  8969. }],
  8970. 78: [function(e, t, i) {
  8971. "use strict";
  8972. t.exports = Object.freeze({
  8973. OPENED: "terms.opened",
  8974. CLOSED: "terms.closed"
  8975. })
  8976. }
  8977. , {}],
  8978. 79: [function(e, t, i) {
  8979. "use strict";
  8980. var n = e("./TermsEvent")
  8981. , r = e("../../localization/localize")
  8982. , o = e("../../analytics")
  8983. , a = e("../../util/ajax")
  8984. , s = e("../../util/common")
  8985. , l = e("events").EventEmitter
  8986. , c = document.getElementById("terms-modal")
  8987. , h = {
  8988. init: function() {
  8989. $(".footer-terms").on("click", function(e) {
  8990. e.preventDefault(),
  8991. this.show()
  8992. }
  8993. .bind(this)),
  8994. $("#terms-modal .close").on("click", this.hide.bind(this))
  8995. },
  8996. show: function() {
  8997. this.emit(n.OPENED),
  8998. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8999. var t = $("#terms-text").html(e);
  9000. o.track("showcase_gui", {
  9001. gui_action: "click_terms_button",
  9002. interaction_source: "gui"
  9003. }),
  9004. t.find("a").attr("target", "_blank")
  9005. }).fail(function() {
  9006. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9007. }),
  9008. c.classList.add("fadeIn")
  9009. },
  9010. hide: function(e) {
  9011. e && e.preventDefault(),
  9012. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9013. c.classList.remove("fadeIn")
  9014. }
  9015. };
  9016. s.extendObject(h, l.prototype),
  9017. t.exports = h
  9018. }
  9019. , {
  9020. "../../analytics": 4,
  9021. "../../localization/localize": 108,
  9022. "../../util/ajax": 181,
  9023. "../../util/common": 185,
  9024. "./TermsEvent": 78,
  9025. events: 202
  9026. }],
  9027. 80: [function(e, t, i) {
  9028. "use strict";
  9029. t.exports = Object.freeze({
  9030. OPEN_INFO: "title.open.info",
  9031. CLOSE_INFO: "title.close.info",
  9032. SHOW_INFO: "title.show.info",
  9033. HIDE_INFO: "title.hide.info",
  9034. LINK_CLICKED: "title.link.click",
  9035. CONTACT_LINK_CLICKED: "title.contact.click",
  9036. ORIGIN_LINK_CLICKED: "title.origin.click"
  9037. })
  9038. }
  9039. , {}],
  9040. 81: [function(e, t, i) {
  9041. "use strict";
  9042. function n(e, t) {
  9043. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9044. }
  9045. function r(e, t) {
  9046. function i(i) {
  9047. e.shouldShowtags = "show" === this.value,
  9048. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9049. }
  9050. document.getElementById("tag-toggles").classList.remove("hidden"),
  9051. document.getElementById("radio-tag-show").checked = !0;
  9052. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9053. n[r].addEventListener("change", i)
  9054. }
  9055. var o = e("../../settings");
  9056. t.exports.init = n
  9057. }
  9058. , {
  9059. "../../settings": 166
  9060. }],
  9061. 82: [function(e, t, i) {
  9062. (function(i) {
  9063. "use strict";
  9064. function n(e, t) {
  9065. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9066. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9067. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9068. document.getElementById("gui-name").classList.add("noCoBrand"),
  9069. document.getElementById("cobrandTitle").classList.add("hidden")),
  9070. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9071. !1)
  9072. }
  9073. function r(e) {
  9074. return e ? (L = !0,
  9075. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9076. }
  9077. function o(e, t, i, n) {
  9078. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9079. return void T.classList.add("hidden");
  9080. L = !0;
  9081. var r = []
  9082. , o = c(r, "<br>");
  9083. if (e && o('<span id="contactName">' + e + "</span>"),
  9084. t) {
  9085. var a = n || t
  9086. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9087. o(s)
  9088. }
  9089. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9090. r[0] = "",
  9091. x.innerHTML = r.join("")
  9092. }
  9093. function a(e) {
  9094. if ("string" == typeof e)
  9095. try {
  9096. e = JSON.parse(e)
  9097. } catch (e) {
  9098. return y.warn("Unable to parse address data"),
  9099. void S.parentElement.classList.add("hidden")
  9100. }
  9101. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9102. return void S.parentElement.classList.add("hidden");
  9103. L = !0;
  9104. var t = []
  9105. , i = c(t, " ");
  9106. e.address_1 && i(e.address_1),
  9107. e.address_2 && i(e.address_2),
  9108. e.city && i(e.city, ", "),
  9109. e.state && i(e.state, ", "),
  9110. e.zip && i(e.zip, e.state ? " " : ", "),
  9111. t[0] = "",
  9112. S.innerText = t.join("")
  9113. }
  9114. function s(e) {
  9115. var t = document.createElement("a");
  9116. return t.id = "url",
  9117. t.target = "_blank",
  9118. t.href = e,
  9119. t.innerText = e,
  9120. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9121. t
  9122. }
  9123. function l(e) {
  9124. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9125. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9126. P.appendChild(s(e)),
  9127. O.forEach(function(e) {
  9128. e.classList.add("share-link")
  9129. }),
  9130. !0)
  9131. }
  9132. function c(e, t) {
  9133. var i = e
  9134. , n = t;
  9135. return function(e, t) {
  9136. i.push(t || n, e)
  9137. }
  9138. }
  9139. function h() {
  9140. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9141. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9142. var e = [].slice.call(_.querySelectorAll("a"));
  9143. e.forEach(function(e) {
  9144. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9145. });
  9146. var t = [].slice.call(T.querySelectorAll("a"));
  9147. t.forEach(function(e) {
  9148. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9149. contact_type: e.getAttribute("id")
  9150. }))
  9151. })
  9152. }
  9153. var u = e("../../util/browser")
  9154. , d = e("../../util/common")
  9155. , p = e("../../util/logger")
  9156. , f = e("../../localization/localize")
  9157. , g = e("./titleBarSettings")
  9158. , m = e("../../settings")
  9159. , v = e("./TitleEvents")
  9160. , A = e("events").EventEmitter
  9161. , y = new p(i)
  9162. , C = document.querySelector(".pinTop.left")
  9163. , I = document.getElementsByClassName("title-container")[0]
  9164. , E = document.getElementById("title-toggle").querySelector("i")
  9165. , b = document.getElementById("meta-info-wrapper")
  9166. , w = document.getElementById("meta-info")
  9167. , _ = document.getElementById("meta-description")
  9168. , T = document.getElementsByClassName("contact-info")[0]
  9169. , x = document.getElementById("contact-data")
  9170. , S = document.getElementById("addressTxt")
  9171. , M = document.getElementById("tag-toggles")
  9172. , R = document.getElementById("share-origin")
  9173. , P = document.getElementById("share-link-wrapper")
  9174. , O = [w, b, I]
  9175. , L = !1
  9176. , D = !1
  9177. , N = {
  9178. populate: function(e) {
  9179. if (n(window.DATA.name, e.coBrand)) {
  9180. if (r(e.description),
  9181. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9182. a(e.address),
  9183. L) {
  9184. var t = document.createElement("br");
  9185. M.insertBefore(t, M.firstElementChild)
  9186. }
  9187. e.socialSharing && m.share.enabled && (D = l(e.url))
  9188. }
  9189. },
  9190. finishSetup: function(e) {
  9191. L = L || !!e,
  9192. h(),
  9193. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9194. },
  9195. toggleMeta: function(e, t) {
  9196. var title = document.getElementById("model-title");
  9197. t && t.preventDefault();
  9198. var i = w.classList.contains("expand");
  9199. e && !i || (i ? (O.forEach(function(e) {
  9200. e.classList.remove("expand")
  9201. }),
  9202. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9203. e.classList.add("expand");
  9204. }),
  9205. title.classList.add("expand"),
  9206. this.emit(v.OPEN_INFO)))
  9207. },
  9208. setupToggling: function() {
  9209. b.style.height = w.offsetHeight + "px",
  9210. w.addEventListener("transitionend", function() {
  9211. b.style.height = w.offsetHeight + "px"
  9212. })
  9213. },
  9214. toggleTitle: function(e) {
  9215. e && e.preventDefault(),
  9216. C.classList.contains("closed") ? (C.classList.add("open"),
  9217. E.classList.remove("icon-dpad-right"),
  9218. E.classList.add("icon-dpad-left"),
  9219. this.emit(v.SHOW_INFO),
  9220. setTimeout(function() {
  9221. C.classList.remove("closed"),
  9222. C.classList.remove("open")
  9223. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9224. E.classList.remove("icon-dpad-left"),
  9225. E.classList.add("icon-dpad-right"),
  9226. this.emit(v.HIDE_INFO))
  9227. }
  9228. };
  9229. d.extendObject(N, A.prototype),
  9230. t.exports = N
  9231. }
  9232. ).call(this, "/js/gui/title/titleBar.js")
  9233. }
  9234. , {
  9235. "../../localization/localize": 108,
  9236. "../../settings": 166,
  9237. "../../util/browser": 182,
  9238. "../../util/common": 185,
  9239. "../../util/logger": 189,
  9240. "./TitleEvents": 80,
  9241. "./titleBarSettings": 83,
  9242. events: 202
  9243. }],
  9244. 83: [function(e, t, i) {
  9245. "use strict";
  9246. t.exports = Object.freeze({
  9247. minTooltipCharacters: 19,
  9248. removeAnimationClasses: 500
  9249. })
  9250. }
  9251. , {}],
  9252. 84: [function(e, t, i) {
  9253. "use strict";
  9254. function n(e) {
  9255. C = e,
  9256. P.forEach(function(e) {
  9257. b.addEventListener(e, u.bind(this, !1), !0),
  9258. w.addEventListener(e, u.bind(this, !0), !0),
  9259. E.addEventListener(e, o, !0)
  9260. S.forEach(function(t) {//会触发导览停止
  9261. t.addEventListener(e, a, !0)
  9262. })
  9263. $("#drawer img").on(e, a)
  9264. })
  9265. document.addEventListener("keydown", u.bind(this, !1), !0)
  9266. C.on(v.TourStart, function() {
  9267. E.classList.add("playing")
  9268. })
  9269. }
  9270. function r() {
  9271. C.playTour(),
  9272. I && clearTimeout(I),
  9273. d(),
  9274. _.removeClass("fadeIn")
  9275. }
  9276. function o() {
  9277. E.classList.contains("playing") && (C.stopTour(),
  9278. _.addClass("fadeIn"),
  9279. setTimeout(function() {
  9280. _.removeClass("fadeIn")
  9281. }, p.tourInteraction.showPauseButton),
  9282. O || (clearTimeout(I),
  9283. I = setTimeout(h, p.tourInteraction.showModal)),
  9284. setTimeout(function() {
  9285. E.classList.remove("playing")
  9286. }, p.tourInteraction.allowNextClick))
  9287. }
  9288. function a() {
  9289. C.tourInProgress && (C.stopTour(),
  9290. C.endTourProgress(),
  9291. E.classList.remove("playing"))
  9292. }
  9293. function s() {
  9294. T.is(":visible") ? r() : o()
  9295. }
  9296. function l() {
  9297. x.hasClass("playing") && (clearTimeout(I),
  9298. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9299. }
  9300. function c() {
  9301. E.classList.remove("playing"),
  9302. h()
  9303. }
  9304. function h() {//去掉导览结束时的提示
  9305. /* if (!p.tourInteraction.disabled) {
  9306. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9307. M.addClass("fadeIn tour " + m.deviceType);
  9308. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9309. if (!p.tourInteraction.smallModal) {
  9310. var t;
  9311. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9312. m.fill(R, A.TOUR_INTERACTION[t]),
  9313. M.addClass(t)
  9314. }
  9315. M.addClass(e)
  9316. } */
  9317. }
  9318. function u(e, t) {
  9319. if (t) {
  9320. var i = "keydown" === t.type
  9321. , n = t.which === f.SPACE || C.tourIsPlaying;
  9322. i && n || e || (O = !0),
  9323. C.atEndOfTour() && d(),
  9324. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9325. d(),
  9326. t.which !== f.SPACE && a()),
  9327. i && n && s()
  9328. }
  9329. }
  9330. function d() {
  9331. M.removeClass("fadeIn")
  9332. }
  9333. var p = (e("../util/browser"),
  9334. e("../settings"))
  9335. , f = e("../enum/Keys")
  9336. , g = e("../enum/Viewmode")
  9337. , m = (e("./helpManager"),
  9338. e("./populateModal"))
  9339. , v = e("../enum/DirectorEvents")
  9340. , A = e("../enum/HelpModalType")
  9341. , y = e("../enum/HelpModalSize")
  9342. , C = null
  9343. , I = null
  9344. , E = document.getElementById("pause-overlay")
  9345. , b = document.getElementById("player")
  9346. , w = document.getElementById("gui")
  9347. , _ = $("#pause-icon").eq(0)
  9348. , T = $("#play").eq(0)
  9349. , x = $("#playHead").eq(0)
  9350. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9351. , M = $("#interaction-modal").eq(0)
  9352. , R = $("#interaction-modal .interaction").toArray()
  9353. , P = ["touchstart", "mousedown", "pointerdown"]
  9354. , O = !1;
  9355. t.exports.init = n,
  9356. t.exports.play = r,
  9357. t.exports.pause = o,
  9358. t.exports.pauseWithoutCTA = a,
  9359. t.exports.togglePlay = s,
  9360. t.exports.stopTour = l,
  9361. t.exports.dismissModal = d
  9362. }
  9363. , {
  9364. "../enum/DirectorEvents": 23,
  9365. "../enum/HelpModalSize": 27,
  9366. "../enum/HelpModalType": 28,
  9367. "../enum/Keys": 30,
  9368. "../enum/Viewmode": 51,
  9369. "../settings": 166,
  9370. "../util/browser": 182,
  9371. "./helpManager": 68,
  9372. "./populateModal": 75
  9373. }],
  9374. 85: [function(e, t, i) {
  9375. "use strict";
  9376. t.exports = Object.freeze({
  9377. OPENED: "vr.modal.opened",
  9378. LAUNCH: "vr.modal.launch",
  9379. CLOSED: "vr.modal.closed",
  9380. NEXT: "vr.modal.next",
  9381. PREV: "vr.modal.prev",
  9382. STORE: "vr.modal.store",
  9383. falseICECHOSEN: "vr.modal.device"
  9384. })
  9385. }
  9386. , {}],
  9387. 86: [function(e, t, i) {
  9388. "use strict";
  9389. function n(e, t, i) {
  9390. function n(e, t, n, r) {
  9391. function o() {
  9392. return p + "&m=" + t + "&display=" + e
  9393. }
  9394. function s() {
  9395. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9396. , t = "&utm_source=" + u
  9397. , n = "&utm_showcase_session_id=" + i;
  9398. return e + t + n
  9399. }
  9400. function l() {
  9401. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9402. }
  9403. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9404. }
  9405. function r(e, t, i, r) {
  9406. var o = "https://api.branch.io/v1/url"
  9407. , a = n(e, t, i, r)
  9408. , s = {
  9409. responseType: "json",
  9410. data: {
  9411. branch_key: h.appConfig.branch_key,
  9412. data: {
  9413. m: t,
  9414. full_url: a,
  9415. $desktop_url: m,
  9416. $og_app_id: "331853976762864119",
  9417. $og_title: i,
  9418. $og_description: r,
  9419. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9420. $canonical_url: window.location.href
  9421. }
  9422. }
  9423. };
  9424. c.post(o, s).done(function(t) {
  9425. f[e] = t.url
  9426. }).fail(function(t) {
  9427. f[e] = t
  9428. }
  9429. .bind(this, a))
  9430. }
  9431. function o(e, t, i) {
  9432. for (var r in s) {
  9433. var o = s[r]
  9434. , a = n(o, e, t, i);
  9435. f[o] = a
  9436. }
  9437. }
  9438. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9439. , d = g + "/vr/dlist/?ret=" + u
  9440. , p = g + "/vr/show/?ret=" + u
  9441. , m = "";
  9442. switch (e) {
  9443. case l.IOS:
  9444. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9445. break;
  9446. default:
  9447. o(t.sid, t.name, t.summary)
  9448. }
  9449. }
  9450. function r(e) {
  9451. var t = f[e];
  9452. window.open(t, "_blank")
  9453. }
  9454. function o(e) {
  9455. var t = u[e];
  9456. window.open(t, "_blank")
  9457. }
  9458. var a = e("../../util/browser")
  9459. , s = e("../../enum/VRApps")
  9460. , l = e("../../enum/VRPlatforms")
  9461. , c = e("../../util/ajax")
  9462. , h = e("../../settings")
  9463. , u = {};
  9464. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9465. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9466. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9467. for (var d in s) {
  9468. var p = s[d];
  9469. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9470. }
  9471. var f = {}
  9472. , g = function() {
  9473. var e = window.location.host;
  9474. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9475. "https://" + e
  9476. }();
  9477. t.exports.init = n,
  9478. t.exports.launch = r,
  9479. t.exports.launchStore = o
  9480. }
  9481. , {
  9482. "../../enum/VRApps": 46,
  9483. "../../enum/VRPlatforms": 49,
  9484. "../../settings": 166,
  9485. "../../util/ajax": 181,
  9486. "../../util/browser": 182
  9487. }],
  9488. 87: [function(e, t, i) {
  9489. "use strict";
  9490. function n(e) {
  9491. var t;
  9492. switch (e) {
  9493. case m.IOS:
  9494. return t = p.iosVersion(),
  9495. t.major > 9 || 9 === t.major && t.minor >= 1;
  9496. case m.Android:
  9497. return t = p.androidVersion(),
  9498. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9499. }
  9500. return !1
  9501. }
  9502. function r(e, t) {
  9503. function i(e) {
  9504. K.emit(A.STORE, {
  9505. type: e
  9506. }),
  9507. f.launchStore(e)
  9508. }
  9509. function r(e) {
  9510. switch (e !== _.pageCount && (a(e),
  9511. N.text(e + 1 + " / " + _.pageCount)),
  9512. e) {
  9513. case _.Title:
  9514. O.css("display", "none"),
  9515. L.text(u[e]),
  9516. o(s);
  9517. break;
  9518. case _.Cardboard:
  9519. O.css("display", "block"),
  9520. L.text(u[e]),
  9521. M.filter(".cardboard").off(),
  9522. M.filter(".gearvr").off(),
  9523. c(e, s),
  9524. h(H, X, Z);
  9525. break;
  9526. case _.Gear:
  9527. L.text(u[e]),
  9528. c(e, s),
  9529. T.addClass("lastPage"),
  9530. h(G, X, Z);
  9531. break;
  9532. case _.pageCount:
  9533. T.removeClass("fadeIn"),
  9534. K.emit(A.CLOSED)
  9535. }
  9536. B.filter("[src='']").hide()
  9537. }
  9538. var s = function() {
  9539. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9540. w = ".show-supported",
  9541. m.Android) : (T.addClass("unsupported"),
  9542. w = ".show-unsupported",
  9543. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9544. w = ".show-ios",
  9545. _ = v.ios,
  9546. m.IOS) : (T.addClass("desktop"),
  9547. w = ".show-desktop",
  9548. m.Desktop)
  9549. }();
  9550. f.init(s, e, t),
  9551. s !== m.Desktop && T.addClass("mobile");
  9552. var l = function(e) {
  9553. K.emit(A.LAUNCH, {
  9554. vr_platform: s,
  9555. vr_app: e
  9556. }),
  9557. f.launch(e)
  9558. };
  9559. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9560. q.gear = l.bind(this, g.GearVR),
  9561. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9562. d(),
  9563. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9564. $(w).show();
  9565. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9566. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9567. s === m.IOS && (u.splice(1, 1),
  9568. y.splice(1, 1)),
  9569. $("#vr").on("click", function(e) {
  9570. e.preventDefault();
  9571. player.FlyToMode("panorama", ()=>{
  9572. if(!window.vrEnabled) { // 开启VR
  9573. window.vrEnabled = true;
  9574. this.classList.add('active');
  9575. $('#gui div').not('#vrOff').addClass('vrHide');
  9576. $('#vrOffImg').css({'display':'inline-block'});
  9577. }else{
  9578. }
  9579. })
  9580. });
  9581. $('#vrOff').on('click', function(){
  9582. window.vrEnabled = false;
  9583. $('#gui div').not('#vrOff').removeClass('vrHide');
  9584. $('#vrOffImg').css({'display':'none'});
  9585. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9586. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9587. })
  9588. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9589. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9590. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9591. $("span.modelLink").text(I),
  9592. O.on("click", function(e) {
  9593. K.emit(A.PREV),
  9594. b--,
  9595. r(b)
  9596. }),
  9597. L.on("click", function(e) {
  9598. L.text();
  9599. K.emit(A.NEXT, {
  9600. nextAction: y[b]
  9601. }),
  9602. b++,
  9603. r(b)
  9604. }),
  9605. T.find(".close").on("click", K.dismiss)
  9606. }
  9607. function o(e) {
  9608. switch (e) {
  9609. case m.Android:
  9610. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9611. M.filter(".gearvr").off().on("click", q.gear),
  9612. s(H, G, "logo-button", "same-line");
  9613. break;
  9614. case m.UnsupportedAndroid:
  9615. s("", z, "", "");
  9616. break;
  9617. case m.IOS:
  9618. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9619. s(H, "", "logo-button", "");
  9620. break;
  9621. case m.Desktop:
  9622. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9623. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9624. s(H, G, "logo-button", "same-line"),
  9625. Q.cardboard()
  9626. }
  9627. }
  9628. function a(e) {
  9629. $(".p1, .p2, .p3").hide(),
  9630. x.insertAfter(S),
  9631. T.removeClass("front-page"),
  9632. T.removeClass("details-page"),
  9633. T.removeClass("lastPage"),
  9634. M.removeClass("logo-button"),
  9635. M.removeClass("same-line"),
  9636. S.removeClass("headsetOptions"),
  9637. R.attr("src", ""),
  9638. R.filter(".second").removeClass("gear"),
  9639. R.css("display", "inline-block"),
  9640. R.off(),
  9641. P.filter(".second").css("display", ""),
  9642. D.css("display", "none"),
  9643. $(".p" + (e + 1) + w).show(),
  9644. R.filter(".third").insertBefore(P.filter(".third"))
  9645. }
  9646. function s(e, t, i, n) {
  9647. T.addClass("front-page"),
  9648. R.filter(".first").attr("src", e),
  9649. R.filter(".second").attr("src", t),
  9650. M.filter(".first").addClass(i),
  9651. M.filter(".second").addClass(i),
  9652. M.addClass(n),
  9653. ".show-desktop" === w && S.insertAfter(x)
  9654. }
  9655. function l(e, t, i) {
  9656. S.addClass("headsetOptions"),
  9657. M.off(),
  9658. R.filter(".second").attr("src", t),
  9659. D.css("display", "block"),
  9660. P.filter(".second").css("display", "none"),
  9661. D.on("click", function() {
  9662. a(_.Title),
  9663. o(m.Desktop)
  9664. }),
  9665. e && (K.emit(A.falseICECHOSEN, {
  9666. name: g.GearVR
  9667. }),
  9668. R.filter(".first").attr("src", e),
  9669. R.filter(".second").addClass("gear"),
  9670. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9671. Q.gearvr()),
  9672. i && (K.emit(A.falseICECHOSEN, {
  9673. name: g.Cardboard
  9674. }),
  9675. R.filter(".third").attr("src", i),
  9676. R.filter(".third").show(),
  9677. R.filter(".third").insertAfter(R.filter(".second")),
  9678. R.filter(".third").addClass("link"),
  9679. R.filter(".second").addClass("link"),
  9680. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9681. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9682. Q.cardboard())
  9683. }
  9684. function c(e, t) {
  9685. switch (t) {
  9686. case m.IOS:
  9687. X = Y,
  9688. Z = j;
  9689. break;
  9690. case m.Desktop:
  9691. e === _.Cardboard ? (X = F,
  9692. Z = U,
  9693. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9694. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9695. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9696. Z = "");
  9697. break;
  9698. default:
  9699. e === _.Cardboard ? (X = z,
  9700. Z = j) : (X = k,
  9701. Z = W)
  9702. }
  9703. }
  9704. function h(e, t, i) {
  9705. T.find(".inner").addClass("details-page"),
  9706. T.addClass("details-page"),
  9707. R.filter(".first").attr("src", e),
  9708. R.filter(".second").attr("src", t),
  9709. R.filter(".third").attr("src", i)
  9710. }
  9711. function u() {
  9712. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9713. K.emit(A.CLOSED))
  9714. }
  9715. function d() {
  9716. var e = p.aspectRatio() > 1 && p.isMobile();
  9717. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9718. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9719. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9720. }
  9721. var p = e("../../util/browser")
  9722. , f = e("./vrLink")
  9723. , g = e("../../enum/VRApps")
  9724. , m = e("../../enum/VRPlatforms")
  9725. , v = e("../../enum/VRPages")
  9726. , A = e("./vrEvent")
  9727. , y = (e("../../settings"),
  9728. e("../../constants"))
  9729. , C = e("../../localization/localize")
  9730. , I = e("../../util/common")
  9731. , E = e("events").EventEmitter
  9732. , b = 0
  9733. , w = null
  9734. , _ = v.standard
  9735. , T = $(".vr-popup")
  9736. , x = T.find(".vr-popup-body")
  9737. , S = T.find(".vr-images")
  9738. , M = T.find(".img-container")
  9739. , R = T.find(".vr-sm-image")
  9740. , P = M.find(".vr-img-caption")
  9741. , O = $(".vr-buttons").find(".prev-button")
  9742. , L = $(".vr-buttons").find(".next-button")
  9743. , D = S.find(".front-close")
  9744. , N = $(".vr-page")
  9745. , B = T.find("img")
  9746. , F = "static/images/apple-store.png"
  9747. , V = "static/images/badge-oculus.png"
  9748. , U = "static/images/badge-cardboard.png"
  9749. , k = "static/images/logo-samsung.png"
  9750. , H = "static/images/headset-cardboard.png"
  9751. , G = "static/images/headset-gearvr.png"
  9752. , z = "static/images/ico-android-robot.png"
  9753. , W = "static/images/ico-gearvr.png"
  9754. , j = "static/images/ico-vr.png"
  9755. , Y = "static/images/apple-logo-white.svg"
  9756. , X = null
  9757. , Z = null
  9758. , q = {}
  9759. , K = {
  9760. init: r,
  9761. dismiss: u,
  9762. isDeviceSupported: n
  9763. };
  9764. I.extendObject(K, E.prototype),
  9765. $(window).resize(d);
  9766. var Q = function() {
  9767. var e = P.filter(".first").find(".cardboard")
  9768. , t = P.filter(".first").find(".gearvr");
  9769. return {
  9770. cardboard: function() {
  9771. t.addClass("hidden"),
  9772. e.removeClass("hidden")
  9773. },
  9774. gearvr: function() {
  9775. e.addClass("hidden"),
  9776. t.removeClass("hidden")
  9777. }
  9778. }
  9779. }();
  9780. t.exports = K
  9781. }
  9782. , {
  9783. "../../constants": 8,
  9784. "../../enum/VRApps": 46,
  9785. "../../enum/VRPages": 48,
  9786. "../../enum/VRPlatforms": 49,
  9787. "../../localization/localize": 108,
  9788. "../../settings": 166,
  9789. "../../util/browser": 182,
  9790. "../../util/common": 185,
  9791. "./vrEvent": 85,
  9792. "./vrLink": 86,
  9793. events: 202
  9794. }],
  9795. 88: [function(e, t, i) {
  9796. "use strict";
  9797. t.exports = Object.freeze({
  9798. OPENED: "webvr.modal.opened",
  9799. SHOW_TERMS: "webvr.footer.show.terms"
  9800. })
  9801. }
  9802. , {}],
  9803. 89: [function(e, t, i) {
  9804. (function(i) {
  9805. "use strict";
  9806. function n(e, t, i, n) {
  9807. function r(e) {
  9808. e.preventDefault(),
  9809. a(e.currentTarget.id)
  9810. }
  9811. function a(e) {
  9812. ne[e](),
  9813. Object.keys(ne).map(function(t, i) {
  9814. $("#" + t).toggleClass("tabs-underlined", t === e)
  9815. })
  9816. }
  9817. y = i,
  9818. v = t,
  9819. w.init(E.Android, e, n),
  9820. m();
  9821. var l = new RegExp("daydream","i")
  9822. , c = l.test(y.displayName);
  9823. c ? (a("tabdaydream"),
  9824. B.filter(".device-headset-side").attr("src", H),
  9825. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9826. B.filter(".device-headset-side").attr("src", Y),
  9827. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9828. $("#vr").on("click", function(e) {
  9829. e.preventDefault(),
  9830. g("click_webvr_button"),
  9831. L.is(":hidden") && (ie.emit(_.OPENED),
  9832. o())
  9833. }),
  9834. $(".webvr-popup .close").on("click", function(e) {
  9835. e.preventDefault(),
  9836. D.hasClass("hidden") ? (g("webvr_help_close"),
  9837. p()) : s()
  9838. }),
  9839. $("#tabcardboard").on("click", r),
  9840. $("#tabdaydream").on("click", r),
  9841. $("#tabnative").on("click", r),
  9842. $(".webvr-popup .open-with-app").on("click", function(e) {
  9843. e.preventDefault(),
  9844. g("webvr_learn_more"),
  9845. a("tabnative"),
  9846. p()
  9847. }),
  9848. $(".webvr-popup .help").on("click", function(e) {
  9849. e.preventDefault(),
  9850. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9851. p()
  9852. }),
  9853. $(".webvr-popup .terms").on("click", function(e) {
  9854. e.preventDefault(),
  9855. g("webvr_click_terms"),
  9856. s(),
  9857. ie.emit(_.SHOW_TERMS)
  9858. }),
  9859. F.on("click", function(e) {
  9860. e.preventDefault(),
  9861. g(ee),
  9862. window.open(J, "_blank")
  9863. }),
  9864. V.on("click", function(e) {
  9865. e.preventDefault(),
  9866. g("webvr_phone_link"),
  9867. window.open(te, "_blank")
  9868. }),
  9869. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9870. e.preventDefault(),
  9871. g("webvr_cardboard_link"),
  9872. w.launch(b.CardboardAndroid)
  9873. }),
  9874. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9875. e.preventDefault(),
  9876. g("webvr_oculus_link"),
  9877. w.launch(b.GearVR)
  9878. })
  9879. }
  9880. function r() {
  9881. function e() {
  9882. y.isPresenting || (f(),
  9883. window.removeEventListener("vrdisplaypresentchange", e))
  9884. }
  9885. R.info("Headset mounted"),
  9886. v.suspend();
  9887. var t = document.createElement("canvas");
  9888. for (t.getContext("webgl"),
  9889. t.className = "webvr-canvas",
  9890. document.bgColor = "#000",
  9891. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9892. document.body.removeChild(document.body.firstChild);
  9893. document.body.appendChild(t),
  9894. g("webvr_enter_app"),
  9895. y.requestPresent([{
  9896. source: t,
  9897. predistorted: !0
  9898. }]).catch(function(t) {
  9899. R.error("Failed to present: " + t),
  9900. g("webvr_exit_calibrate"),
  9901. e()
  9902. }),
  9903. A.then(function() {
  9904. window.dispatchEvent(new Event("vrapp-start"))
  9905. }),
  9906. window.addEventListener("vrdisplaypresentchange", e)
  9907. }
  9908. function o() {
  9909. O.fadeOut(I.guiAnimationSpeed),
  9910. L.fadeIn(I.guiAnimationSpeed),
  9911. a()
  9912. }
  9913. function a() {
  9914. if (!A) {
  9915. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9916. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9917. A = new Promise(function(e, i) {
  9918. var n = document.createElement("script");
  9919. n.type = "text/javascript",
  9920. n.src = t,
  9921. n.onload = e,
  9922. document.head.appendChild(n)
  9923. }
  9924. )
  9925. }
  9926. D.find(".enter-button").on("click", r)
  9927. }
  9928. function s() {
  9929. g("webvr_modal_close"),
  9930. D.find(".enter-button").off("click", r),
  9931. L.fadeOut(I.guiAnimationSpeed, function() {
  9932. D.toggleClass("hidden", !1),
  9933. N.toggleClass("hidden", !0),
  9934. C.exitFullscreen()
  9935. }),
  9936. O.fadeIn(I.guiAnimationSpeed)
  9937. }
  9938. function l() {
  9939. k.toggleClass("hidden", !1),
  9940. U.toggleClass("hidden", !0)
  9941. }
  9942. function c() {
  9943. k.toggleClass("hidden", !0),
  9944. U.toggleClass("hidden", !1)
  9945. }
  9946. function h() {
  9947. B.filter(".device-headset").attr("src", G),
  9948. B.filter(".device-phone").attr("src", z),
  9949. J = Z,
  9950. ee = K,
  9951. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9952. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9953. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9954. c()
  9955. }
  9956. function u() {
  9957. B.filter(".badge-cardboard").attr("src", j),
  9958. B.filter(".badge-oculus").attr("src", X),
  9959. l()
  9960. }
  9961. function d() {
  9962. B.filter(".device-headset").attr("src", Y),
  9963. B.filter(".device-phone").attr("src", W),
  9964. J = q,
  9965. ee = Q,
  9966. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9967. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9968. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9969. c()
  9970. }
  9971. function p() {
  9972. D.toggleClass("hidden"),
  9973. N.toggleClass("hidden")
  9974. }
  9975. function f() {
  9976. R.info("exiting webVR"),
  9977. g("webvr_exit_app"),
  9978. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9979. }
  9980. function g(e) {
  9981. var t = C.isLandscape() ? "landscape" : "portrait";
  9982. T.trackAlways("showcase_gui", {
  9983. gui_action: e,
  9984. orientation: t
  9985. })
  9986. }
  9987. function m() {
  9988. var e = C.isLandscape();
  9989. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9990. }
  9991. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9992. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9993. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9994. init: n
  9995. }, ne = {
  9996. tabcardboard: d,
  9997. tabdaydream: h,
  9998. tabnative: u
  9999. };
  10000. S.extendObject(ie, P.prototype),
  10001. $(window).resize(m),
  10002. t.exports = ie
  10003. }
  10004. ).call(this, "/js/gui/webvr/webVRgui.js")
  10005. }
  10006. , {
  10007. "../../analytics": 4,
  10008. "../../constants": 8,
  10009. "../../enum/VRApps": 46,
  10010. "../../enum/VRPlatforms": 49,
  10011. "../../localization/localize": 108,
  10012. "../../settings": 166,
  10013. "../../util/browser": 182,
  10014. "../../util/common": 185,
  10015. "../../util/logger": 189,
  10016. "./../gui": 65,
  10017. "./../vr/vrLink": 86,
  10018. "./WebVrEvent": 88,
  10019. events: 202
  10020. }],
  10021. 90: [function(e, t, i) {
  10022. "use strict";
  10023. function n(e, t, i, n, o) {
  10024. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10025. this.roomId = o || "",
  10026. this.labelId = e,
  10027. this.position = (new r.Vector3).copy(t),
  10028. this.text = i
  10029. }
  10030. var r = e("three")
  10031. , o = e("../util/browser");
  10032. n.prototype.build = function() {
  10033. var e = window.document.createElement("div");
  10034. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10035. var t = window.document.createElement("div");
  10036. t.setAttribute("class", "gui-floorplan-label-text");
  10037. var i = window.document.createTextNode(this.text);
  10038. t.appendChild(i),
  10039. e.appendChild(t),
  10040. window.document.body.appendChild(e),
  10041. this.labelGui = e,
  10042. this.textBlock = t,
  10043. $(this.labelGui).hide();
  10044. var n = window.getComputedStyle(this.labelGui);
  10045. this.initialTransform = n.transform || n.webkitTransform
  10046. }
  10047. ,
  10048. t.exports = n
  10049. }
  10050. , {
  10051. "../util/browser": 182,
  10052. three: 217
  10053. }],
  10054. 91: [function(e, t, i) {
  10055. "use strict";
  10056. function n() {
  10057. this.player = null,
  10058. this.modelManager = null,
  10059. this.container = null
  10060. }
  10061. var r = e("three")
  10062. , o = (e("../util/common"),
  10063. e("../enum/PlayerEvents"))
  10064. , a = (e("../enum/DirectorEvents"),
  10065. e("../enum/ModelManagerEvents"))
  10066. , s = e("../settings")
  10067. , l = e("../enum/Viewmode")
  10068. , c = (e("../enum/WarpStyle"),
  10069. e("../util/transitions"),
  10070. e("../util/lerp"),
  10071. e("../util/browser"));
  10072. //场景初始化
  10073. n.prototype.init = function(e, t, i) {
  10074. this.player = e,
  10075. this.modelManager = t,
  10076. this.container = i,
  10077. this.updateModel(),
  10078. this.bindEvents()
  10079. }
  10080. ,
  10081. n.prototype.bindEvents = function() {
  10082. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10083. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10084. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10085. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10086. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10087. }
  10088. ,
  10089. n.prototype.updateModel = function() {
  10090. this.model = this.modelManager.getActiveModel()
  10091. }
  10092. ,
  10093. n.prototype.handlePlayerViewChanged = function() {
  10094. this.updateLabelVisibility(),
  10095. this.updateLabelDisplay()
  10096. }
  10097. ,
  10098. n.prototype.getLabelsForFloor = function(e, t) {
  10099. return t = t || [],
  10100. t.length = 0,
  10101. this.model.labels.forEach(function(i) {
  10102. this.labelVisibleForFloor(i, e) && t.push(i)
  10103. }
  10104. .bind(this)),
  10105. t
  10106. }
  10107. ,
  10108. n.prototype.getLabelsForCurrentFloor = function(e) {
  10109. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10110. }
  10111. ,
  10112. n.prototype.labelVisibleForFloor = function(e, t) {
  10113. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10114. if (!this.model.showingLabels || !e.labelGui || !i)
  10115. return !1;
  10116. var n = e.floorId === this.model.floors.size() - 1;
  10117. return this.model.allFloorsVisible ? n : e.floorId === t
  10118. }
  10119. ,
  10120. n.prototype.updateLabelVisibility = function(e) {
  10121. this.model.labels.forEach(function(e) {
  10122. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10123. }
  10124. .bind(this))
  10125. }
  10126. ,
  10127. n.prototype.showAllLabels = function(e, t) {
  10128. this.model.labels.forEach(function(i) {
  10129. this.showLabel(i, e, t)
  10130. }
  10131. .bind(this))
  10132. }
  10133. ,
  10134. n.prototype.hideAllLabels = function(e, t) {
  10135. this.model.labels.forEach(function(i) {
  10136. this.hideLabel(i, e, t)
  10137. }
  10138. .bind(this))
  10139. }
  10140. ,
  10141. n.prototype.showLabel = function(e, t, i) {
  10142. this.model.showingLabels && (e.visible || (e.visible = !0,
  10143. e.labelGui.style.display = "block",
  10144. e.labelGui.style.opacity = 0,
  10145. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10146. }
  10147. ,
  10148. n.prototype.hideLabel = function(e, t, i) {
  10149. e.visible && (e.visible = !1,
  10150. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10151. }
  10152. ,
  10153. n.prototype.supportedMode = function() {
  10154. return this.player.mode === l.FLOORPLAN
  10155. }
  10156. ,
  10157. n.prototype.updateLabelDisplay = function() {
  10158. var e = (new r.Vector3,
  10159. new r.Vector3,
  10160. []);
  10161. return function() {
  10162. var t = this.player.getLabelScaleFactor()
  10163. , i = .6
  10164. , n = 1.2
  10165. , r = (1 - t) * n + i
  10166. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10167. this.getLabelsForCurrentFloor(e);
  10168. for (var a = 0; a < e.length; a++) {
  10169. var l = e[a];
  10170. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10171. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10172. }
  10173. }
  10174. }(),
  10175. n.prototype.updateProjectedGuiElement = function() {
  10176. var e = new r.Vector3;
  10177. new r.Vector3;
  10178. return function(t, i, n, r, o) {
  10179. i.style.fontSize = 100 * o + "%";
  10180. var a = $("#player").width()
  10181. , s = $("#player").height()
  10182. , l = .5 * a
  10183. , c = .5 * s;
  10184. e.copy(n),
  10185. e.project(this.player.camera);
  10186. var h = e.x * l + l
  10187. , u = -(e.y * c) + c;
  10188. h -= t.offsetWidth / 2,
  10189. u -= t.offsetHeight / 2,
  10190. t.style.left = h + "px",
  10191. t.style.top = u + "px"
  10192. }
  10193. }(),
  10194. n.prototype.handleStartInside = function(e) {
  10195. this.updateLabelVisibility()
  10196. }
  10197. ,
  10198. n.prototype.handleStartOutside = function() {
  10199. this.updateLabelVisibility()
  10200. }
  10201. ,
  10202. t.exports = n
  10203. }
  10204. , {
  10205. "../enum/DirectorEvents": 23,
  10206. "../enum/ModelManagerEvents": 33,
  10207. "../enum/PlayerEvents": 40,
  10208. "../enum/Viewmode": 51,
  10209. "../enum/WarpStyle": 52,
  10210. "../settings": 166,
  10211. "../util/browser": 182,
  10212. "../util/common": 185,
  10213. "../util/lerp": 188,
  10214. "../util/transitions": 195,
  10215. three: 217
  10216. }],
  10217. 92: [function(e, t, i) {
  10218. "use strict";
  10219. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10220. if (null == this)
  10221. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10222. if ("function" != typeof e)
  10223. throw new TypeError("predicate must be a function");
  10224. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10225. if (t = i[o],
  10226. e.call(r, t, o, i))
  10227. return o;
  10228. return -1
  10229. }
  10230. ),
  10231. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10232. value: function(e) {
  10233. if (null == this)
  10234. throw new TypeError('"this" is null or not defined');
  10235. var t = Object(this)
  10236. , i = t.length >>> 0;
  10237. if ("function" != typeof e)
  10238. throw new TypeError("predicate must be a function");
  10239. for (var n = arguments[1], r = 0; r < i; ) {
  10240. var o = t[r];
  10241. if (e.call(n, o, r, t))
  10242. return o;
  10243. r++
  10244. }
  10245. }
  10246. })
  10247. }
  10248. , {}],
  10249. 93: [function(e, t, i) {
  10250. "use strict";
  10251. var n = n || {};
  10252. t.exports = n,
  10253. n.gui = n.gui || {},
  10254. n.utils = n.utils || {},
  10255. n.controllers = n.controllers || {},
  10256. n.dom = n.dom || {},
  10257. n.color = n.color || {},
  10258. n.utils.css = function() {
  10259. return {
  10260. load: function(e, t) {
  10261. t = t || document;
  10262. var i = t.createElement("link");
  10263. i.type = "text/css",
  10264. i.rel = "stylesheet",
  10265. i.href = e,
  10266. t.getElementsByTagName("head")[0].appendChild(i)
  10267. },
  10268. inject: function(e, t) {
  10269. t = t || document;
  10270. var i = document.createElement("style");
  10271. i.type = "text/css",
  10272. i.innerHTML = e,
  10273. t.getElementsByTagName("head")[0].appendChild(i)
  10274. }
  10275. }
  10276. }(),
  10277. n.utils.common = function() {
  10278. var e = Array.prototype.forEach
  10279. , t = Array.prototype.slice;
  10280. return {
  10281. BREAK: {},
  10282. extend: function(e) {
  10283. return this.each(t.call(arguments, 1), function(t) {
  10284. for (var i in t)
  10285. this.isUndefined(t[i]) || (e[i] = t[i])
  10286. }, this),
  10287. e
  10288. },
  10289. defaults: function(e) {
  10290. return this.each(t.call(arguments, 1), function(t) {
  10291. for (var i in t)
  10292. this.isUndefined(e[i]) && (e[i] = t[i])
  10293. }, this),
  10294. e
  10295. },
  10296. compose: function() {
  10297. var e = t.call(arguments);
  10298. return function() {
  10299. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10300. i = [e[n].apply(this, i)];
  10301. return i[0]
  10302. }
  10303. },
  10304. each: function(t, i, n) {
  10305. if (t)
  10306. if (e && t.forEach && t.forEach === e)
  10307. t.forEach(i, n);
  10308. else if (t.length === t.length + 0) {
  10309. for (var r = 0, o = t.length; r < o; r++)
  10310. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10311. return
  10312. } else
  10313. for (var r in t)
  10314. if (i.call(n, t[r], r) === this.BREAK)
  10315. return
  10316. },
  10317. defer: function(e) {
  10318. setTimeout(e, 0)
  10319. },
  10320. toArray: function(e) {
  10321. return e.toArray ? e.toArray() : t.call(e)
  10322. },
  10323. isUndefined: function(e) {
  10324. return void 0 === e
  10325. },
  10326. isNull: function(e) {
  10327. return null === e
  10328. },
  10329. isNaN: function(e) {
  10330. return e !== e
  10331. },
  10332. isArray: Array.isArray || function(e) {
  10333. return e.constructor === Array
  10334. }
  10335. ,
  10336. isObject: function(e) {
  10337. return e === Object(e)
  10338. },
  10339. isNumber: function(e) {
  10340. return e === e + 0
  10341. },
  10342. isString: function(e) {
  10343. return e === e + ""
  10344. },
  10345. isBoolean: function(e) {
  10346. return e === !1 || e === !0
  10347. },
  10348. isFunction: function(e) {
  10349. return "[object Function]" === Object.prototype.toString.call(e)
  10350. }
  10351. }
  10352. }(),
  10353. n.controllers.Controller = function(e) {
  10354. var t = function(e, t) {
  10355. this.initialValue = e[t],
  10356. this.domElement = document.createElement("div"),
  10357. this.object = e,
  10358. this.property = t,
  10359. this.__onChange = void 0,
  10360. this.__onFinishChange = void 0
  10361. };
  10362. return e.extend(t.prototype, {
  10363. onChange: function(e) {
  10364. return this.__onChange = e,
  10365. this
  10366. },
  10367. onFinishChange: function(e) {
  10368. return this.__onFinishChange = e,
  10369. this
  10370. },
  10371. setValue: function(e) {
  10372. return this.object[this.property] = e,
  10373. this.__onChange && this.__onChange.call(this, e),
  10374. this.updateDisplay(),
  10375. this
  10376. },
  10377. getValue: function() {
  10378. return this.object[this.property]
  10379. },
  10380. updateDisplay: function() {
  10381. return this
  10382. },
  10383. isModified: function() {
  10384. return this.initialValue !== this.getValue()
  10385. }
  10386. }),
  10387. t
  10388. }(n.utils.common),
  10389. n.dom.dom = function(e) {
  10390. function t(t) {
  10391. if ("0" === t || e.isUndefined(t))
  10392. return 0;
  10393. var i = t.match(r);
  10394. return e.isNull(i) ? 0 : parseFloat(i[1])
  10395. }
  10396. var i = {
  10397. HTMLEvents: ["change"],
  10398. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10399. KeyboardEvents: ["keydown"]
  10400. }
  10401. , n = {};
  10402. e.each(i, function(t, i) {
  10403. e.each(t, function(e) {
  10404. n[e] = i
  10405. })
  10406. });
  10407. var r = /(\d+(\.\d+)?)px/
  10408. , o = {
  10409. makeSelectable: function(e, t) {
  10410. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10411. return !1
  10412. }
  10413. : function() {}
  10414. ,
  10415. e.style.MozUserSelect = t ? "auto" : "none",
  10416. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10417. e.unselectable = t ? "on" : "off")
  10418. },
  10419. makeFullscreen: function(t, i, n) {
  10420. e.isUndefined(i) && (i = !0),
  10421. e.isUndefined(n) && (n = !0),
  10422. t.style.position = "absolute",
  10423. i && (t.style.left = 0,
  10424. t.style.right = 0),
  10425. n && (t.style.top = 0,
  10426. t.style.bottom = 0)
  10427. },
  10428. fakeEvent: function(t, i, r, o) {
  10429. r = r || {};
  10430. var a = n[i];
  10431. if (!a)
  10432. throw new Error("Event type " + i + " not supported.");
  10433. var s = document.createEvent(a);
  10434. switch (a) {
  10435. case "MouseEvents":
  10436. var l = r.x || r.clientX || 0
  10437. , c = r.y || r.clientY || 0;
  10438. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10439. break;
  10440. case "KeyboardEvents":
  10441. var h = s.initKeyboardEvent || s.initKeyEvent;
  10442. e.defaults(r, {
  10443. cancelable: !0,
  10444. ctrlKey: !1,
  10445. altKey: !1,
  10446. shiftKey: !1,
  10447. metaKey: !1,
  10448. keyCode: void 0,
  10449. charCode: void 0
  10450. }),
  10451. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10452. break;
  10453. default:
  10454. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10455. }
  10456. e.defaults(s, o),
  10457. t.dispatchEvent(s)
  10458. },
  10459. bind: function(e, t, i, n) {
  10460. return n = n || !1,
  10461. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10462. o
  10463. },
  10464. unbind: function(e, t, i, n) {
  10465. return n = n || !1,
  10466. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10467. o
  10468. },
  10469. addClass: function(e, t) {
  10470. if (void 0 === e.className)
  10471. e.className = t;
  10472. else if (e.className !== t) {
  10473. var i = e.className.split(/ +/);
  10474. i.indexOf(t) == -1 && (i.push(t),
  10475. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10476. }
  10477. return o
  10478. },
  10479. removeClass: function(e, t) {
  10480. if (t)
  10481. if (void 0 === e.className)
  10482. ;
  10483. else if (e.className === t)
  10484. e.removeAttribute("class");
  10485. else {
  10486. var i = e.className.split(/ +/)
  10487. , n = i.indexOf(t);
  10488. n != -1 && (i.splice(n, 1),
  10489. e.className = i.join(" "))
  10490. }
  10491. else
  10492. e.className = void 0;
  10493. return o
  10494. },
  10495. hasClass: function(e, t) {
  10496. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10497. },
  10498. getWidth: function(e) {
  10499. var i = getComputedStyle(e);
  10500. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10501. },
  10502. getHeight: function(e) {
  10503. var i = getComputedStyle(e);
  10504. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10505. },
  10506. getOffset: function(e) {
  10507. var t = {
  10508. left: 0,
  10509. top: 0
  10510. };
  10511. if (e.offsetParent)
  10512. do
  10513. t.left += e.offsetLeft,
  10514. t.top += e.offsetTop;
  10515. while (e = e.offsetParent);return t
  10516. },
  10517. isActive: function(e) {
  10518. return e === document.activeElement && (e.type || e.href)
  10519. }
  10520. };
  10521. return o
  10522. }(n.utils.common),
  10523. n.controllers.OptionController = function(e, t, i) {
  10524. var n = function(e, r, o) {
  10525. n.superclass.call(this, e, r);
  10526. var a = this;
  10527. if (this.__select = document.createElement("select"),
  10528. i.isArray(o)) {
  10529. var s = {};
  10530. i.each(o, function(e) {
  10531. s[e] = e
  10532. }),
  10533. o = s
  10534. }
  10535. i.each(o, function(e, t) {
  10536. var i = document.createElement("option");
  10537. i.innerHTML = t,
  10538. i.setAttribute("value", e),
  10539. a.__select.appendChild(i)
  10540. }),
  10541. this.updateDisplay(),
  10542. t.bind(this.__select, "change", function() {
  10543. var e = this.options[this.selectedIndex].value;
  10544. a.setValue(e)
  10545. }),
  10546. this.domElement.appendChild(this.__select)
  10547. };
  10548. return n.superclass = e,
  10549. i.extend(n.prototype, e.prototype, {
  10550. setValue: function(e) {
  10551. var t = n.superclass.prototype.setValue.call(this, e);
  10552. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10553. t
  10554. },
  10555. updateDisplay: function() {
  10556. return this.__select.value = this.getValue(),
  10557. n.superclass.prototype.updateDisplay.call(this)
  10558. }
  10559. }),
  10560. n
  10561. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10562. n.controllers.NumberController = function(e, t) {
  10563. function i(e) {
  10564. return e = e.toString(),
  10565. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10566. }
  10567. var n = function(e, r, o) {
  10568. n.superclass.call(this, e, r),
  10569. o = o || {},
  10570. this.__min = o.min,
  10571. this.__max = o.max,
  10572. this.__step = o.step,
  10573. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10574. this.__precision = i(this.__impliedStep)
  10575. };
  10576. return n.superclass = e,
  10577. t.extend(n.prototype, e.prototype, {
  10578. setValue: function(e) {
  10579. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10580. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10581. n.superclass.prototype.setValue.call(this, e)
  10582. },
  10583. min: function(e) {
  10584. return this.__min = e,
  10585. this
  10586. },
  10587. max: function(e) {
  10588. return this.__max = e,
  10589. this
  10590. },
  10591. step: function(e) {
  10592. return this.__step = e,
  10593. this.__impliedStep = e,
  10594. this.__precision = i(e),
  10595. this
  10596. }
  10597. }),
  10598. n
  10599. }(n.controllers.Controller, n.utils.common),
  10600. n.controllers.NumberControllerBox = function(e, t, i) {
  10601. function n(e, t) {
  10602. var i = Math.pow(10, t);
  10603. return Math.round(e * i) / i
  10604. }
  10605. var r = function(e, n, o) {
  10606. function a() {
  10607. var e = parseFloat(d.__input.value);
  10608. i.isNaN(e) || d.setValue(e)
  10609. }
  10610. function s() {
  10611. a(),
  10612. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10613. }
  10614. function l(e) {
  10615. t.bind(window, "mousemove", c),
  10616. t.bind(window, "mouseup", h),
  10617. u = e.clientY
  10618. }
  10619. function c(e) {
  10620. var t = u - e.clientY;
  10621. d.setValue(d.getValue() + t * d.__impliedStep),
  10622. u = e.clientY
  10623. }
  10624. function h() {
  10625. t.unbind(window, "mousemove", c),
  10626. t.unbind(window, "mouseup", h)
  10627. }
  10628. this.__truncationSuspended = !1,
  10629. r.superclass.call(this, e, n, o);
  10630. var u, d = this;
  10631. this.__input = document.createElement("input"),
  10632. this.__input.setAttribute("type", "text"),
  10633. t.bind(this.__input, "change", a),
  10634. t.bind(this.__input, "blur", s),
  10635. t.bind(this.__input, "mousedown", l),
  10636. t.bind(this.__input, "keydown", function(e) {
  10637. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10638. this.blur(),
  10639. d.__truncationSuspended = !1)
  10640. }),
  10641. this.updateDisplay(),
  10642. this.domElement.appendChild(this.__input)
  10643. };
  10644. return r.superclass = e,
  10645. i.extend(r.prototype, e.prototype, {
  10646. updateDisplay: function() {
  10647. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10648. r.superclass.prototype.updateDisplay.call(this)
  10649. }
  10650. }),
  10651. r
  10652. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10653. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10654. function o(e, t, i, n, r) {
  10655. return n + (r - n) * ((e - t) / (i - t))
  10656. }
  10657. var a = function(e, i, n, r, s) {
  10658. function l(e) {
  10659. t.bind(window, "mousemove", c),
  10660. t.bind(window, "mouseup", h),
  10661. c(e)
  10662. }
  10663. function c(e) {
  10664. e.preventDefault();
  10665. var i = t.getOffset(u.__background)
  10666. , n = t.getWidth(u.__background);
  10667. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10668. !1
  10669. }
  10670. function h() {
  10671. t.unbind(window, "mousemove", c),
  10672. t.unbind(window, "mouseup", h),
  10673. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10674. }
  10675. a.superclass.call(this, e, i, {
  10676. min: n,
  10677. max: r,
  10678. step: s
  10679. });
  10680. var u = this;
  10681. this.__background = document.createElement("div"),
  10682. this.__foreground = document.createElement("div"),
  10683. t.bind(this.__background, "mousedown", l),
  10684. t.addClass(this.__background, "slider"),
  10685. t.addClass(this.__foreground, "slider-fg"),
  10686. this.updateDisplay(),
  10687. this.__background.appendChild(this.__foreground),
  10688. this.domElement.appendChild(this.__background)
  10689. };
  10690. return a.superclass = e,
  10691. a.useDefaultStyles = function() {
  10692. i.inject(r)
  10693. }
  10694. ,
  10695. n.extend(a.prototype, e.prototype, {
  10696. updateDisplay: function() {
  10697. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10698. return this.__foreground.style.width = 100 * e + "%",
  10699. a.superclass.prototype.updateDisplay.call(this)
  10700. }
  10701. }),
  10702. a
  10703. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10704. n.controllers.FunctionController = function(e, t, i) {
  10705. var n = function(e, i, r) {
  10706. n.superclass.call(this, e, i);
  10707. var o = this;
  10708. this.__button = document.createElement("div"),
  10709. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10710. t.bind(this.__button, "click", function(e) {
  10711. return e.preventDefault(),
  10712. o.fire(),
  10713. !1
  10714. }),
  10715. t.addClass(this.__button, "button"),
  10716. this.domElement.appendChild(this.__button)
  10717. };
  10718. return n.superclass = e,
  10719. i.extend(n.prototype, e.prototype, {
  10720. fire: function() {
  10721. this.__onChange && this.__onChange.call(this),
  10722. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10723. this.getValue().call(this.object)
  10724. }
  10725. }),
  10726. n
  10727. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10728. n.controllers.BooleanController = function(e, t, i) {
  10729. var n = function(e, i) {
  10730. function r() {
  10731. o.setValue(!o.__prev)
  10732. }
  10733. n.superclass.call(this, e, i);
  10734. var o = this;
  10735. this.__prev = this.getValue(),
  10736. this.__checkbox = document.createElement("input"),
  10737. this.__checkbox.setAttribute("type", "checkbox"),
  10738. t.bind(this.__checkbox, "change", r, !1),
  10739. this.domElement.appendChild(this.__checkbox),
  10740. this.updateDisplay()
  10741. };
  10742. return n.superclass = e,
  10743. i.extend(n.prototype, e.prototype, {
  10744. setValue: function(e) {
  10745. var t = n.superclass.prototype.setValue.call(this, e);
  10746. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10747. this.__prev = this.getValue(),
  10748. t
  10749. },
  10750. updateDisplay: function() {
  10751. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10752. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10753. n.superclass.prototype.updateDisplay.call(this)
  10754. }
  10755. }),
  10756. n
  10757. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10758. n.color.toString = function(e) {
  10759. return function(t) {
  10760. if (1 == t.a || e.isUndefined(t.a)) {
  10761. for (var i = t.hex.toString(16); i.length < 6; )
  10762. i = "0" + i;
  10763. return "#" + i
  10764. }
  10765. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10766. }
  10767. }(n.utils.common),
  10768. n.color.interpret = function(e, t) {
  10769. var i, n, r = function() {
  10770. n = !1;
  10771. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10772. return t.each(o, function(r) {
  10773. if (r.litmus(e))
  10774. return t.each(r.conversions, function(r, o) {
  10775. if (i = r.read(e),
  10776. n === !1 && i !== !1)
  10777. return n = i,
  10778. i.conversionName = o,
  10779. i.conversion = r,
  10780. t.BREAK
  10781. }),
  10782. t.BREAK
  10783. }),
  10784. n
  10785. }, o = [{
  10786. litmus: t.isString,
  10787. conversions: {
  10788. THREE_CHAR_HEX: {
  10789. read: function(e) {
  10790. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10791. return null !== t && {
  10792. space: "HEX",
  10793. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10794. }
  10795. },
  10796. write: e
  10797. },
  10798. SIX_CHAR_HEX: {
  10799. read: function(e) {
  10800. var t = e.match(/^#([A-F0-9]{6})$/i);
  10801. return null !== t && {
  10802. space: "HEX",
  10803. hex: parseInt("0x" + t[1].toString())
  10804. }
  10805. },
  10806. write: e
  10807. },
  10808. CSS_RGB: {
  10809. read: function(e) {
  10810. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10811. return null !== t && {
  10812. space: "RGB",
  10813. r: parseFloat(t[1]),
  10814. g: parseFloat(t[2]),
  10815. b: parseFloat(t[3])
  10816. }
  10817. },
  10818. write: e
  10819. },
  10820. CSS_RGBA: {
  10821. read: function(e) {
  10822. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10823. return null !== t && {
  10824. space: "RGB",
  10825. r: parseFloat(t[1]),
  10826. g: parseFloat(t[2]),
  10827. b: parseFloat(t[3]),
  10828. a: parseFloat(t[4])
  10829. }
  10830. },
  10831. write: e
  10832. }
  10833. }
  10834. }, {
  10835. litmus: t.isNumber,
  10836. conversions: {
  10837. HEX: {
  10838. read: function(e) {
  10839. return {
  10840. space: "HEX",
  10841. hex: e,
  10842. conversionName: "HEX"
  10843. }
  10844. },
  10845. write: function(e) {
  10846. return e.hex
  10847. }
  10848. }
  10849. }
  10850. }, {
  10851. litmus: t.isArray,
  10852. conversions: {
  10853. RGB_ARRAY: {
  10854. read: function(e) {
  10855. return 3 == e.length && {
  10856. space: "RGB",
  10857. r: e[0],
  10858. g: e[1],
  10859. b: e[2]
  10860. }
  10861. },
  10862. write: function(e) {
  10863. return [e.r, e.g, e.b]
  10864. }
  10865. },
  10866. RGBA_ARRAY: {
  10867. read: function(e) {
  10868. return 4 == e.length && {
  10869. space: "RGB",
  10870. r: e[0],
  10871. g: e[1],
  10872. b: e[2],
  10873. a: e[3]
  10874. }
  10875. },
  10876. write: function(e) {
  10877. return [e.r, e.g, e.b, e.a]
  10878. }
  10879. }
  10880. }
  10881. }, {
  10882. litmus: t.isObject,
  10883. conversions: {
  10884. RGBA_OBJ: {
  10885. read: function(e) {
  10886. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10887. space: "RGB",
  10888. r: e.r,
  10889. g: e.g,
  10890. b: e.b,
  10891. a: e.a
  10892. }
  10893. },
  10894. write: function(e) {
  10895. return {
  10896. r: e.r,
  10897. g: e.g,
  10898. b: e.b,
  10899. a: e.a
  10900. }
  10901. }
  10902. },
  10903. RGB_OBJ: {
  10904. read: function(e) {
  10905. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10906. space: "RGB",
  10907. r: e.r,
  10908. g: e.g,
  10909. b: e.b
  10910. }
  10911. },
  10912. write: function(e) {
  10913. return {
  10914. r: e.r,
  10915. g: e.g,
  10916. b: e.b
  10917. }
  10918. }
  10919. },
  10920. HSVA_OBJ: {
  10921. read: function(e) {
  10922. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10923. space: "HSV",
  10924. h: e.h,
  10925. s: e.s,
  10926. v: e.v,
  10927. a: e.a
  10928. }
  10929. },
  10930. write: function(e) {
  10931. return {
  10932. h: e.h,
  10933. s: e.s,
  10934. v: e.v,
  10935. a: e.a
  10936. }
  10937. }
  10938. },
  10939. HSV_OBJ: {
  10940. read: function(e) {
  10941. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10942. space: "HSV",
  10943. h: e.h,
  10944. s: e.s,
  10945. v: e.v
  10946. }
  10947. },
  10948. write: function(e) {
  10949. return {
  10950. h: e.h,
  10951. s: e.s,
  10952. v: e.v
  10953. }
  10954. }
  10955. }
  10956. }
  10957. }];
  10958. return r
  10959. }(n.color.toString, n.utils.common),
  10960. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10961. function g(e, t, i, o) {
  10962. if (void 0 === t[i])
  10963. throw new Error("Object " + t + ' has no property "' + i + '"');
  10964. var a;
  10965. if (o.color)
  10966. a = new h(t,i);
  10967. else {
  10968. var s = [t, i].concat(o.factoryArgs);
  10969. a = n.apply(e, s)
  10970. }
  10971. o.before instanceof r && (o.before = o.before.__li),
  10972. A(e, a),
  10973. p.addClass(a.domElement, "c");
  10974. var l = document.createElement("span");
  10975. p.addClass(l, "property-name"),
  10976. l.innerHTML = a.property;
  10977. var c = document.createElement("div");
  10978. c.appendChild(l),
  10979. c.appendChild(a.domElement);
  10980. var u = m(e, c, o.before);
  10981. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10982. p.addClass(u, typeof a.getValue()),
  10983. v(e, u, a),
  10984. e.__controllers.push(a),
  10985. a
  10986. }
  10987. function m(e, t, i) {
  10988. var n = document.createElement("li");
  10989. return t && n.appendChild(t),
  10990. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10991. e.onResize(),
  10992. n
  10993. }
  10994. function v(e, t, i) {
  10995. if (i.__li = t,
  10996. i.__gui = e,
  10997. f.extend(i, {
  10998. options: function(t) {
  10999. return arguments.length > 1 ? (i.remove(),
  11000. g(e, i.object, i.property, {
  11001. before: i.__li.nextElementSibling,
  11002. factoryArgs: [f.toArray(arguments)]
  11003. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11004. g(e, i.object, i.property, {
  11005. before: i.__li.nextElementSibling,
  11006. factoryArgs: [t]
  11007. })) : void 0
  11008. },
  11009. name: function(e) {
  11010. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11011. i
  11012. },
  11013. listen: function() {
  11014. return i.__gui.listen(i),
  11015. i
  11016. },
  11017. remove: function() {
  11018. return i.__gui.remove(i),
  11019. i
  11020. }
  11021. }),
  11022. i instanceof l) {
  11023. var n = new s(i.object,i.property,{
  11024. min: i.__min,
  11025. max: i.__max,
  11026. step: i.__step
  11027. });
  11028. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  11029. var t = i[e]
  11030. , r = n[e];
  11031. i[e] = n[e] = function() {
  11032. var e = Array.prototype.slice.call(arguments);
  11033. return t.apply(i, e),
  11034. r.apply(n, e)
  11035. }
  11036. }),
  11037. p.addClass(t, "has-slider"),
  11038. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11039. } else if (i instanceof s) {
  11040. var r = function(t) {
  11041. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11042. g(e, i.object, i.property, {
  11043. before: i.__li.nextElementSibling,
  11044. factoryArgs: [i.__min, i.__max, i.__step]
  11045. })) : t
  11046. };
  11047. i.min = f.compose(r, i.min),
  11048. i.max = f.compose(r, i.max)
  11049. } else
  11050. i instanceof o ? (p.bind(t, "click", function() {
  11051. p.fakeEvent(i.__checkbox, "click")
  11052. }),
  11053. p.bind(i.__checkbox, "click", function(e) {
  11054. e.stopPropagation()
  11055. })) : i instanceof a ? (p.bind(t, "click", function() {
  11056. p.fakeEvent(i.__button, "click")
  11057. }),
  11058. p.bind(t, "mouseover", function() {
  11059. p.addClass(i.__button, "hover")
  11060. }),
  11061. p.bind(t, "mouseout", function() {
  11062. p.removeClass(i.__button, "hover")
  11063. })) : i instanceof h && (p.addClass(t, "color"),
  11064. i.updateDisplay = f.compose(function(e) {
  11065. return t.style.borderLeftColor = i.__color.toString(),
  11066. e
  11067. }, i.updateDisplay),
  11068. i.updateDisplay());
  11069. i.setValue = f.compose(function(t) {
  11070. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11071. t
  11072. }, i.setValue)
  11073. }
  11074. function A(e, t) {
  11075. var i = e.getRoot()
  11076. , n = i.__rememberedObjects.indexOf(t.object);
  11077. if (n != -1) {
  11078. var r = i.__rememberedObjectIndecesToControllers[n];
  11079. if (void 0 === r && (r = {},
  11080. i.__rememberedObjectIndecesToControllers[n] = r),
  11081. r[t.property] = t,
  11082. i.load && i.load.remembered) {
  11083. var o, a = i.load.remembered;
  11084. if (a[e.preset])
  11085. o = a[e.preset];
  11086. else {
  11087. if (!a[L])
  11088. return;
  11089. o = a[L]
  11090. }
  11091. if (o[n] && void 0 !== o[n][t.property]) {
  11092. var s = o[n][t.property];
  11093. t.initialValue = s,
  11094. t.setValue(s)
  11095. }
  11096. }
  11097. }
  11098. }
  11099. function y(e, t) {
  11100. return document.location.href + "." + t
  11101. }
  11102. function C(e) {
  11103. var t = e.__save_row = document.createElement("li");
  11104. p.addClass(e.domElement, "has-save"),
  11105. e.__ul.insertBefore(t, e.__ul.firstChild),
  11106. p.addClass(t, "save-row");
  11107. var i = document.createElement("span");
  11108. i.innerHTML = "&nbsp;",
  11109. p.addClass(i, "button gears");
  11110. var n = document.createElement("span");
  11111. n.innerHTML = "Save",
  11112. p.addClass(n, "button"),
  11113. p.addClass(n, "save");
  11114. var r = document.createElement("span");
  11115. r.innerHTML = "New",
  11116. p.addClass(r, "button"),
  11117. p.addClass(r, "save-as");
  11118. var o = document.createElement("span");
  11119. o.innerHTML = "Revert",
  11120. p.addClass(o, "button"),
  11121. p.addClass(o, "revert");
  11122. var a = e.__preset_select = document.createElement("select");
  11123. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11124. w(e, i, i == e.preset)
  11125. }) : w(e, L, !1),
  11126. p.bind(a, "change", function() {
  11127. for (var t = 0; t < e.__preset_select.length; t++)
  11128. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11129. e.preset = this.value
  11130. }),
  11131. t.appendChild(a),
  11132. t.appendChild(i),
  11133. t.appendChild(n),
  11134. t.appendChild(r),
  11135. t.appendChild(o),
  11136. D) {
  11137. var s = document.getElementById("dg-save-locally")
  11138. , l = document.getElementById("dg-local-explain");
  11139. s.style.display = "block";
  11140. var c = document.getElementById("dg-local-storage");
  11141. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11142. var h = function() {
  11143. l.style.display = e.useLocalStorage ? "block" : "none"
  11144. };
  11145. h(),
  11146. p.bind(c, "change", function() {
  11147. e.useLocalStorage = !e.useLocalStorage,
  11148. h()
  11149. })
  11150. }
  11151. var u = document.getElementById("dg-new-constructor");
  11152. p.bind(u, "keydown", function(e) {
  11153. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11154. }),
  11155. p.bind(i, "click", function() {
  11156. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11157. S.show(),
  11158. u.focus(),
  11159. u.select()
  11160. }),
  11161. p.bind(n, "click", function() {
  11162. e.save()
  11163. }),
  11164. p.bind(r, "click", function() {
  11165. var t = prompt("Enter a new preset name.");
  11166. t && e.saveAs(t)
  11167. }),
  11168. p.bind(o, "click", function() {
  11169. e.revert()
  11170. })
  11171. }
  11172. function I(e) {
  11173. function t(t) {
  11174. return t.preventDefault(),
  11175. r = t.clientX,
  11176. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11177. p.bind(window, "mousemove", i),
  11178. p.bind(window, "mouseup", n),
  11179. !1
  11180. }
  11181. function i(t) {
  11182. return t.preventDefault(),
  11183. e.width += r - t.clientX,
  11184. e.onResize(),
  11185. r = t.clientX,
  11186. !1
  11187. }
  11188. function n() {
  11189. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11190. p.unbind(window, "mousemove", i),
  11191. p.unbind(window, "mouseup", n)
  11192. }
  11193. e.__resize_handle = document.createElement("div"),
  11194. f.extend(e.__resize_handle.style, {
  11195. width: "6px",
  11196. marginLeft: "-3px",
  11197. height: "200px",
  11198. cursor: "ew-resize",
  11199. position: "absolute"
  11200. });
  11201. var r;
  11202. p.bind(e.__resize_handle, "mousedown", t),
  11203. p.bind(e.__closeButton, "mousedown", t),
  11204. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11205. }
  11206. function E(e, t) {
  11207. e.domElement.style.width = t + "px",
  11208. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11209. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11210. }
  11211. function b(e, t) {
  11212. var i = {};
  11213. return f.each(e.__rememberedObjects, function(n, r) {
  11214. var o = {}
  11215. , a = e.__rememberedObjectIndecesToControllers[r];
  11216. f.each(a, function(e, i) {
  11217. o[i] = t ? e.initialValue : e.getValue()
  11218. }),
  11219. i[r] = o
  11220. }),
  11221. i
  11222. }
  11223. function w(e, t, i) {
  11224. var n = document.createElement("option");
  11225. n.innerHTML = t,
  11226. n.value = t,
  11227. e.__preset_select.appendChild(n),
  11228. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11229. }
  11230. function _(e) {
  11231. for (var t = 0; t < e.__preset_select.length; t++)
  11232. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11233. }
  11234. function T(e, t) {
  11235. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11236. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11237. }
  11238. function x(e) {
  11239. 0 != e.length && u(function() {
  11240. x(e)
  11241. }),
  11242. f.each(e, function(e) {
  11243. e.updateDisplay()
  11244. })
  11245. }
  11246. e.inject(i);
  11247. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11248. try {
  11249. return "localStorage"in window && null !== window.localStorage
  11250. } catch (e) {
  11251. return !1
  11252. }
  11253. }(), N = !0, B = !1, F = [], V = function(e) {
  11254. function t() {
  11255. var e = i.getRoot();
  11256. e.width += 1,
  11257. f.defer(function() {
  11258. e.width -= 1
  11259. })
  11260. }
  11261. var i = this;
  11262. this.domElement = document.createElement("div"),
  11263. this.__ul = document.createElement("ul"),
  11264. this.domElement.appendChild(this.__ul),
  11265. p.addClass(this.domElement, R),
  11266. this.__folders = {},
  11267. this.__controllers = [],
  11268. this.__rememberedObjects = [],
  11269. this.__rememberedObjectIndecesToControllers = [],
  11270. this.__listening = [],
  11271. e = e || {},
  11272. e = f.defaults(e, {
  11273. autoPlace: !0,
  11274. width: V.DEFAULT_WIDTH
  11275. }),
  11276. e = f.defaults(e, {
  11277. resizable: e.autoPlace,
  11278. hideable: e.autoPlace
  11279. }),
  11280. f.isUndefined(e.load) ? e.load = {
  11281. preset: L
  11282. } : e.preset && (e.load.preset = e.preset),
  11283. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11284. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11285. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11286. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11287. if (Object.defineProperties(this, {
  11288. parent: {
  11289. get: function() {
  11290. return e.parent
  11291. }
  11292. },
  11293. scrollable: {
  11294. get: function() {
  11295. return e.scrollable
  11296. }
  11297. },
  11298. autoPlace: {
  11299. get: function() {
  11300. return e.autoPlace
  11301. }
  11302. },
  11303. preset: {
  11304. get: function() {
  11305. return i.parent ? i.getRoot().preset : e.load.preset
  11306. },
  11307. set: function(t) {
  11308. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11309. _(this),
  11310. i.revert()
  11311. }
  11312. },
  11313. width: {
  11314. get: function() {
  11315. return e.width
  11316. },
  11317. set: function(t) {
  11318. e.width = t,
  11319. E(i, t)
  11320. }
  11321. },
  11322. name: {
  11323. get: function() {
  11324. return e.name
  11325. },
  11326. set: function(t) {
  11327. e.name = t,
  11328. a && (a.innerHTML = e.name)
  11329. }
  11330. },
  11331. closed: {
  11332. get: function() {
  11333. return e.closed
  11334. },
  11335. set: function(t) {
  11336. e.closed = t,
  11337. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11338. this.onResize(),
  11339. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11340. }
  11341. },
  11342. load: {
  11343. get: function() {
  11344. return e.load
  11345. }
  11346. },
  11347. useLocalStorage: {
  11348. get: function() {
  11349. return r
  11350. },
  11351. set: function(e) {
  11352. D && (r = e,
  11353. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11354. localStorage.setItem(y(i, "isLocal"), e))
  11355. }
  11356. }
  11357. }),
  11358. f.isUndefined(e.parent)) {
  11359. if (e.closed = !1,
  11360. p.addClass(this.domElement, V.CLASS_MAIN),
  11361. p.makeSelectable(this.domElement, !1),
  11362. D && r) {
  11363. i.useLocalStorage = !0;
  11364. var o = localStorage.getItem(y(this, "gui"));
  11365. o && (e.load = JSON.parse(o))
  11366. }
  11367. this.__closeButton = document.createElement("div"),
  11368. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11369. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11370. this.domElement.appendChild(this.__closeButton),
  11371. p.bind(this.__closeButton, "click", function() {
  11372. i.closed = !i.closed
  11373. })
  11374. } else {
  11375. void 0 === e.closed && (e.closed = !0);
  11376. var a = document.createTextNode(e.name);
  11377. p.addClass(a, "controller-name");
  11378. var s = m(i, a)
  11379. , l = function(e) {
  11380. return e.preventDefault(),
  11381. i.closed = !i.closed,
  11382. !1
  11383. };
  11384. p.addClass(this.__ul, V.CLASS_CLOSED),
  11385. p.addClass(s, "title"),
  11386. p.bind(s, "click", l),
  11387. e.closed || (this.closed = !1)
  11388. }
  11389. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11390. p.addClass(M, R),
  11391. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11392. document.body.appendChild(M),
  11393. N = !1),
  11394. M.appendChild(this.domElement),
  11395. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11396. this.parent || E(i, e.width)),
  11397. p.bind(window, "resize", function() {
  11398. i.onResize()
  11399. }),
  11400. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11401. i.onResize()
  11402. }),
  11403. p.bind(this.__ul, "transitionend", function() {
  11404. i.onResize()
  11405. }),
  11406. p.bind(this.__ul, "oTransitionEnd", function() {
  11407. i.onResize()
  11408. }),
  11409. this.onResize(),
  11410. e.resizable && I(this),
  11411. n = function() {
  11412. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11413. }
  11414. ,
  11415. this.saveToLocalStorageIfPossible = n;
  11416. i.getRoot();
  11417. e.parent || t()
  11418. };
  11419. return V.toggleHide = function() {
  11420. B = !B,
  11421. f.each(F, function(e) {
  11422. e.domElement.style.zIndex = B ? -999 : 999,
  11423. e.domElement.style.opacity = B ? 0 : 1
  11424. })
  11425. }
  11426. ,
  11427. V.CLASS_AUTO_PLACE = "a",
  11428. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11429. V.CLASS_MAIN = "main",
  11430. V.CLASS_CONTROLLER_ROW = "cr",
  11431. V.CLASS_TOO_TALL = "taller-than-window",
  11432. V.CLASS_CLOSED = "closed",
  11433. V.CLASS_CLOSE_BUTTON = "close-button",
  11434. V.CLASS_DRAG = "drag",
  11435. V.DEFAULT_WIDTH = 245,
  11436. V.TEXT_CLOSED = "Close Controls",
  11437. V.TEXT_OPEN = "Open Controls",
  11438. p.bind(window, "keydown", function(e) {
  11439. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11440. }, !1),
  11441. f.extend(V.prototype, {
  11442. add: function(e, t) {
  11443. return g(this, e, t, {
  11444. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11445. })
  11446. },
  11447. addColor: function(e, t) {
  11448. return g(this, e, t, {
  11449. color: !0
  11450. })
  11451. },
  11452. remove: function(e) {
  11453. this.__ul.removeChild(e.__li),
  11454. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11455. var t = this;
  11456. f.defer(function() {
  11457. t.onResize()
  11458. })
  11459. },
  11460. destroy: function() {
  11461. this.autoPlace && M.removeChild(this.domElement)
  11462. },
  11463. addFolder: function(e) {
  11464. if (void 0 !== this.__folders[e])
  11465. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11466. var t = {
  11467. name: e,
  11468. parent: this
  11469. };
  11470. t.autoPlace = this.autoPlace,
  11471. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11472. t.load = this.load.folders[e]);
  11473. var i = new V(t);
  11474. this.__folders[e] = i;
  11475. var n = m(this, i.domElement);
  11476. return p.addClass(n, "folder"),
  11477. i
  11478. },
  11479. open: function() {
  11480. this.closed = !1
  11481. },
  11482. close: function() {
  11483. this.closed = !0
  11484. },
  11485. onResize: function() {
  11486. var e = this.getRoot();
  11487. if (e.scrollable) {
  11488. var t = p.getOffset(e.__ul).top
  11489. , i = 0;
  11490. f.each(e.__ul.childNodes, function(t) {
  11491. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11492. }),
  11493. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11494. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11495. e.__ul.style.height = "auto")
  11496. }
  11497. e.__resize_handle && f.defer(function() {
  11498. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11499. }),
  11500. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11501. },
  11502. remember: function() {
  11503. if (f.isUndefined(S) && (S = new d,
  11504. S.domElement.innerHTML = t),
  11505. this.parent)
  11506. throw new Error("You can only call remember on a top level GUI.");
  11507. var e = this;
  11508. f.each(Array.prototype.slice.call(arguments), function(t) {
  11509. 0 == e.__rememberedObjects.length && C(e),
  11510. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11511. }),
  11512. this.autoPlace && E(this, this.width)
  11513. },
  11514. getRoot: function() {
  11515. for (var e = this; e.parent; )
  11516. e = e.parent;
  11517. return e
  11518. },
  11519. getSaveObject: function() {
  11520. var e = this.load;
  11521. return e.closed = this.closed,
  11522. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11523. e.remembered || (e.remembered = {}),
  11524. e.remembered[this.preset] = b(this)),
  11525. e.folders = {},
  11526. f.each(this.__folders, function(t, i) {
  11527. e.folders[i] = t.getSaveObject()
  11528. }),
  11529. e
  11530. },
  11531. save: function() {
  11532. this.load.remembered || (this.load.remembered = {}),
  11533. this.load.remembered[this.preset] = b(this),
  11534. T(this, !1),
  11535. this.saveToLocalStorageIfPossible()
  11536. },
  11537. saveAs: function(e) {
  11538. this.load.remembered || (this.load.remembered = {},
  11539. this.load.remembered[L] = b(this, !0)),
  11540. this.load.remembered[e] = b(this),
  11541. this.preset = e,
  11542. w(this, e, !0),
  11543. this.saveToLocalStorageIfPossible()
  11544. },
  11545. revert: function(e) {
  11546. f.each(this.__controllers, function(t) {
  11547. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11548. }, this),
  11549. f.each(this.__folders, function(e) {
  11550. e.revert(e)
  11551. }),
  11552. e || T(this.getRoot(), !1)
  11553. },
  11554. listen: function(e) {
  11555. var t = 0 == this.__listening.length;
  11556. this.__listening.push(e),
  11557. t && x(this.__listening)
  11558. }
  11559. }),
  11560. V
  11561. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11562. return function(s, l) {
  11563. var c = s[l];
  11564. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11565. min: arguments[2],
  11566. max: arguments[3]
  11567. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11568. }
  11569. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11570. var n = function(e, i) {
  11571. function r() {
  11572. a.setValue(a.__input.value)
  11573. }
  11574. function o() {
  11575. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11576. }
  11577. n.superclass.call(this, e, i);
  11578. var a = this;
  11579. this.__input = document.createElement("input"),
  11580. this.__input.setAttribute("type", "text"),
  11581. t.bind(this.__input, "keyup", r),
  11582. t.bind(this.__input, "change", r),
  11583. t.bind(this.__input, "blur", o),
  11584. t.bind(this.__input, "keydown", function(e) {
  11585. 13 === e.keyCode && this.blur()
  11586. }),
  11587. this.updateDisplay(),
  11588. this.domElement.appendChild(this.__input)
  11589. };
  11590. return n.superclass = e,
  11591. i.extend(n.prototype, e.prototype, {
  11592. updateDisplay: function() {
  11593. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11594. n.superclass.prototype.updateDisplay.call(this)
  11595. }
  11596. }),
  11597. n
  11598. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11599. function o(e, t, i, n) {
  11600. e.style.background = "",
  11601. r.each(l, function(r) {
  11602. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11603. })
  11604. }
  11605. function a(e) {
  11606. e.style.background = "",
  11607. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11608. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11609. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11610. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11611. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11612. }
  11613. var s = function(e, l) {
  11614. function c(e) {
  11615. p(e),
  11616. t.bind(window, "mousemove", p),
  11617. t.bind(window, "mouseup", h)
  11618. }
  11619. function h() {
  11620. t.unbind(window, "mousemove", p),
  11621. t.unbind(window, "mouseup", h)
  11622. }
  11623. function u() {
  11624. var e = n(this.value);
  11625. e !== !1 ? (g.__color.__state = e,
  11626. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11627. }
  11628. function d() {
  11629. t.unbind(window, "mousemove", f),
  11630. t.unbind(window, "mouseup", d)
  11631. }
  11632. function p(e) {
  11633. e.preventDefault();
  11634. var i = t.getWidth(g.__saturation_field)
  11635. , n = t.getOffset(g.__saturation_field)
  11636. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11637. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11638. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11639. r > 1 ? r = 1 : r < 0 && (r = 0),
  11640. g.__color.v = o,
  11641. g.__color.s = r,
  11642. g.setValue(g.__color.toOriginal()),
  11643. !1
  11644. }
  11645. function f(e) {
  11646. e.preventDefault();
  11647. var i = t.getHeight(g.__hue_field)
  11648. , n = t.getOffset(g.__hue_field)
  11649. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11650. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11651. g.__color.h = 360 * r,
  11652. g.setValue(g.__color.toOriginal()),
  11653. !1
  11654. }
  11655. s.superclass.call(this, e, l),
  11656. this.__color = new i(this.getValue()),
  11657. this.__temp = new i(0);
  11658. var g = this;
  11659. this.domElement = document.createElement("div"),
  11660. t.makeSelectable(this.domElement, !1),
  11661. this.__selector = document.createElement("div"),
  11662. this.__selector.className = "selector",
  11663. this.__saturation_field = document.createElement("div"),
  11664. this.__saturation_field.className = "saturation-field",
  11665. this.__field_knob = document.createElement("div"),
  11666. this.__field_knob.className = "field-knob",
  11667. this.__field_knob_border = "2px solid ",
  11668. this.__hue_knob = document.createElement("div"),
  11669. this.__hue_knob.className = "hue-knob",
  11670. this.__hue_field = document.createElement("div"),
  11671. this.__hue_field.className = "hue-field",
  11672. this.__input = document.createElement("input"),
  11673. this.__input.type = "text",
  11674. this.__input_textShadow = "0 1px 1px ",
  11675. t.bind(this.__input, "keydown", function(e) {
  11676. 13 === e.keyCode && u.call(this)
  11677. }),
  11678. t.bind(this.__input, "blur", u),
  11679. t.bind(this.__selector, "mousedown", function(e) {
  11680. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11681. t.removeClass(g.__selector, "drag")
  11682. })
  11683. });
  11684. var m = document.createElement("div");
  11685. r.extend(this.__selector.style, {
  11686. width: "122px",
  11687. height: "102px",
  11688. padding: "3px",
  11689. backgroundColor: "#222",
  11690. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11691. }),
  11692. r.extend(this.__field_knob.style, {
  11693. position: "absolute",
  11694. width: "12px",
  11695. height: "12px",
  11696. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11697. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11698. borderRadius: "12px",
  11699. zIndex: 1
  11700. }),
  11701. r.extend(this.__hue_knob.style, {
  11702. position: "absolute",
  11703. width: "15px",
  11704. height: "2px",
  11705. borderRight: "4px solid #fff",
  11706. zIndex: 1
  11707. }),
  11708. r.extend(this.__saturation_field.style, {
  11709. width: "100px",
  11710. height: "100px",
  11711. border: "1px solid #555",
  11712. marginRight: "3px",
  11713. display: "inline-block",
  11714. cursor: "pointer"
  11715. }),
  11716. r.extend(m.style, {
  11717. width: "100%",
  11718. height: "100%",
  11719. background: "none"
  11720. }),
  11721. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11722. r.extend(this.__hue_field.style, {
  11723. width: "15px",
  11724. height: "100px",
  11725. display: "inline-block",
  11726. border: "1px solid #555",
  11727. cursor: "ns-resize"
  11728. }),
  11729. a(this.__hue_field),
  11730. r.extend(this.__input.style, {
  11731. outline: "none",
  11732. textAlign: "center",
  11733. color: "#fff",
  11734. border: 0,
  11735. fontWeight: "bold",
  11736. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11737. }),
  11738. t.bind(this.__saturation_field, "mousedown", c),
  11739. t.bind(this.__field_knob, "mousedown", c),
  11740. t.bind(this.__hue_field, "mousedown", function(e) {
  11741. f(e),
  11742. t.bind(window, "mousemove", f),
  11743. t.bind(window, "mouseup", d)
  11744. }),
  11745. this.__saturation_field.appendChild(m),
  11746. this.__selector.appendChild(this.__field_knob),
  11747. this.__selector.appendChild(this.__saturation_field),
  11748. this.__selector.appendChild(this.__hue_field),
  11749. this.__hue_field.appendChild(this.__hue_knob),
  11750. this.domElement.appendChild(this.__input),
  11751. this.domElement.appendChild(this.__selector),
  11752. this.updateDisplay()
  11753. };
  11754. s.superclass = e,
  11755. r.extend(s.prototype, e.prototype, {
  11756. updateDisplay: function() {
  11757. var e = n(this.getValue());
  11758. if (e !== !1) {
  11759. var t = !1;
  11760. r.each(i.COMPONENTS, function(i) {
  11761. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11762. return t = !0,
  11763. {}
  11764. }, this),
  11765. t && r.extend(this.__color.__state, e)
  11766. }
  11767. r.extend(this.__temp.__state, this.__color.__state),
  11768. this.__temp.a = 1;
  11769. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11770. , s = 255 - a;
  11771. r.extend(this.__field_knob.style, {
  11772. marginLeft: 100 * this.__color.s - 7 + "px",
  11773. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11774. backgroundColor: this.__temp.toString(),
  11775. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11776. }),
  11777. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11778. this.__temp.s = 1,
  11779. this.__temp.v = 1,
  11780. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11781. r.extend(this.__input.style, {
  11782. backgroundColor: this.__input.value = this.__color.toString(),
  11783. color: "rgb(" + a + "," + a + "," + a + ")",
  11784. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11785. })
  11786. }
  11787. });
  11788. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11789. return s
  11790. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11791. function r(e, t, i) {
  11792. Object.defineProperty(e, t, {
  11793. get: function() {
  11794. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11795. this.__state[t])
  11796. },
  11797. set: function(e) {
  11798. "RGB" !== this.__state.space && (a(this, t, i),
  11799. this.__state.space = "RGB"),
  11800. this.__state[t] = e
  11801. }
  11802. })
  11803. }
  11804. function o(e, t) {
  11805. Object.defineProperty(e, t, {
  11806. get: function() {
  11807. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11808. this.__state[t])
  11809. },
  11810. set: function(e) {
  11811. "HSV" !== this.__state.space && (s(this),
  11812. this.__state.space = "HSV"),
  11813. this.__state[t] = e
  11814. }
  11815. })
  11816. }
  11817. function a(e, i, r) {
  11818. if ("HEX" === e.__state.space)
  11819. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11820. else {
  11821. if ("HSV" !== e.__state.space)
  11822. throw "Corrupted color state";
  11823. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11824. }
  11825. }
  11826. function s(e) {
  11827. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11828. n.extend(e.__state, {
  11829. s: i.s,
  11830. v: i.v
  11831. }),
  11832. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11833. }
  11834. var l = function() {
  11835. if (this.__state = e.apply(this, arguments),
  11836. this.__state === !1)
  11837. throw "Failed to interpret color arguments";
  11838. this.__state.a = this.__state.a || 1
  11839. };
  11840. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11841. n.extend(l.prototype, {
  11842. toString: function() {
  11843. return i(this)
  11844. },
  11845. toOriginal: function() {
  11846. return this.__state.conversion.write(this)
  11847. }
  11848. }),
  11849. r(l.prototype, "r", 2),
  11850. r(l.prototype, "g", 1),
  11851. r(l.prototype, "b", 0),
  11852. o(l.prototype, "h"),
  11853. o(l.prototype, "s"),
  11854. o(l.prototype, "v"),
  11855. Object.defineProperty(l.prototype, "a", {
  11856. get: function() {
  11857. return this.__state.a
  11858. },
  11859. set: function(e) {
  11860. this.__state.a = e
  11861. }
  11862. }),
  11863. Object.defineProperty(l.prototype, "hex", {
  11864. get: function() {
  11865. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11866. this.__state.hex
  11867. },
  11868. set: function(e) {
  11869. this.__state.space = "HEX",
  11870. this.__state.hex = e
  11871. }
  11872. }),
  11873. l
  11874. }(n.color.interpret, n.color.math = function() {
  11875. var e;
  11876. return {
  11877. hsv_to_rgb: function(e, t, i) {
  11878. var n = Math.floor(e / 60) % 6
  11879. , r = e / 60 - Math.floor(e / 60)
  11880. , o = i * (1 - t)
  11881. , a = i * (1 - r * t)
  11882. , s = i * (1 - (1 - r) * t)
  11883. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11884. return {
  11885. r: 255 * l[0],
  11886. g: 255 * l[1],
  11887. b: 255 * l[2]
  11888. }
  11889. },
  11890. rgb_to_hsv: function(e, t, i) {
  11891. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11892. return 0 == a ? {
  11893. h: NaN,
  11894. s: 0,
  11895. v: 0
  11896. } : (r = s / a,
  11897. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11898. n /= 6,
  11899. n < 0 && (n += 1),
  11900. {
  11901. h: 360 * n,
  11902. s: r,
  11903. v: a / 255
  11904. })
  11905. },
  11906. rgb_to_hex: function(e, t, i) {
  11907. var n = this.hex_with_component(0, 2, e);
  11908. return n = this.hex_with_component(n, 1, t),
  11909. n = this.hex_with_component(n, 0, i)
  11910. },
  11911. component_from_hex: function(e, t) {
  11912. return e >> 8 * t & 255
  11913. },
  11914. hex_with_component: function(t, i, n) {
  11915. return n << (e = 8 * i) | t & ~(255 << e)
  11916. }
  11917. }
  11918. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11919. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11920. window.setTimeout(e, 1e3 / 60)
  11921. }
  11922. }(), n.dom.CenteredDiv = function(e, t) {
  11923. var i = function() {
  11924. this.backgroundElement = document.createElement("div"),
  11925. t.extend(this.backgroundElement.style, {
  11926. backgroundColor: "rgba(0,0,0,0.8)",
  11927. top: 0,
  11928. left: 0,
  11929. display: "none",
  11930. zIndex: "1000",
  11931. opacity: 0,
  11932. WebkitTransition: "opacity 0.2s linear"
  11933. }),
  11934. e.makeFullscreen(this.backgroundElement),
  11935. this.backgroundElement.style.position = "fixed",
  11936. this.domElement = document.createElement("div"),
  11937. t.extend(this.domElement.style, {
  11938. position: "fixed",
  11939. display: "none",
  11940. zIndex: "1001",
  11941. opacity: 0,
  11942. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11943. }),
  11944. document.body.appendChild(this.backgroundElement),
  11945. document.body.appendChild(this.domElement);
  11946. var i = this;
  11947. e.bind(this.backgroundElement, "click", function() {
  11948. i.hide()
  11949. })
  11950. };
  11951. return i.prototype.show = function() {
  11952. var e = this;
  11953. this.backgroundElement.style.display = "block",
  11954. this.domElement.style.display = "block",
  11955. this.domElement.style.opacity = 0,
  11956. this.domElement.style.webkitTransform = "scale(1.1)",
  11957. this.layout(),
  11958. t.defer(function() {
  11959. e.backgroundElement.style.opacity = 1,
  11960. e.domElement.style.opacity = 1,
  11961. e.domElement.style.webkitTransform = "scale(1)"
  11962. })
  11963. }
  11964. ,
  11965. i.prototype.hide = function() {
  11966. var t = this
  11967. , i = function() {
  11968. t.domElement.style.display = "none",
  11969. t.backgroundElement.style.display = "none",
  11970. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11971. e.unbind(t.domElement, "transitionend", i),
  11972. e.unbind(t.domElement, "oTransitionEnd", i)
  11973. };
  11974. e.bind(this.domElement, "webkitTransitionEnd", i),
  11975. e.bind(this.domElement, "transitionend", i),
  11976. e.bind(this.domElement, "oTransitionEnd", i),
  11977. this.backgroundElement.style.opacity = 0,
  11978. this.domElement.style.opacity = 0,
  11979. this.domElement.style.webkitTransform = "scale(1.1)"
  11980. }
  11981. ,
  11982. i.prototype.layout = function() {
  11983. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11984. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11985. }
  11986. ,
  11987. i
  11988. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11989. }
  11990. , {}],
  11991. 94: [function(e, t, i) {
  11992. (function(e) {
  11993. "use strict";
  11994. function i(t) {
  11995. function i(e) {
  11996. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11997. var n = _((t[i] * e + 50) / 100);
  11998. n < 1 ? n = 1 : n > 255 && (n = 255),
  11999. T[G[i]] = n
  12000. }
  12001. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12002. var a = _((r[o] * e + 50) / 100);
  12003. a < 1 ? a = 1 : a > 255 && (a = 255),
  12004. x[G[o]] = a
  12005. }
  12006. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12007. for (var h = 0; h < 8; h++)
  12008. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12009. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12010. l++
  12011. }
  12012. function n(e, t) {
  12013. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12014. for (var a = 1; a <= e[o]; a++)
  12015. r[t[n]] = [],
  12016. r[t[n]][0] = i,
  12017. r[t[n]][1] = o,
  12018. n++,
  12019. i++;
  12020. i *= 2
  12021. }
  12022. return r
  12023. }
  12024. function r() {
  12025. C = n(z, W),
  12026. I = n(X, Z),
  12027. E = n(j, Y),
  12028. b = n(q, K)
  12029. }
  12030. function o() {
  12031. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12032. for (var n = e; n < t; n++)
  12033. P[32767 + n] = i,
  12034. R[32767 + n] = [],
  12035. R[32767 + n][1] = i,
  12036. R[32767 + n][0] = n;
  12037. for (var r = -(t - 1); r <= -e; r++)
  12038. P[32767 + r] = i,
  12039. R[32767 + r] = [],
  12040. R[32767 + r][1] = i,
  12041. R[32767 + r][0] = t - 1 + r;
  12042. e <<= 1,
  12043. t <<= 1
  12044. }
  12045. }
  12046. function a() {
  12047. for (var e = 0; e < 256; e++)
  12048. H[e] = 19595 * e,
  12049. H[e + 256 >> 0] = 38470 * e,
  12050. H[e + 512 >> 0] = 7471 * e + 32768,
  12051. H[e + 768 >> 0] = -11059 * e,
  12052. H[e + 1024 >> 0] = -21709 * e,
  12053. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12054. H[e + 1536 >> 0] = -27439 * e,
  12055. H[e + 1792 >> 0] = -5329 * e
  12056. }
  12057. function s(e) {
  12058. for (var t = e[0], i = e[1] - 1; i >= 0; )
  12059. t & 1 << i && (N |= 1 << B),
  12060. i--,
  12061. B--,
  12062. B < 0 && (255 == N ? (l(255),
  12063. l(0)) : l(N),
  12064. B = 7,
  12065. N = 0)
  12066. }
  12067. function l(e) {
  12068. D.push(e)
  12069. }
  12070. function c(e) {
  12071. l(e >> 8 & 255),
  12072. l(255 & e)
  12073. }
  12074. function h(e, t) {
  12075. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12076. for (h = 0; h < d; ++h) {
  12077. i = e[u],
  12078. n = e[u + 1],
  12079. r = e[u + 2],
  12080. o = e[u + 3],
  12081. a = e[u + 4],
  12082. s = e[u + 5],
  12083. l = e[u + 6],
  12084. c = e[u + 7];
  12085. var f = i + c
  12086. , g = i - c
  12087. , m = n + l
  12088. , v = n - l
  12089. , A = r + s
  12090. , y = r - s
  12091. , C = o + a
  12092. , I = o - a
  12093. , E = f + C
  12094. , b = f - C
  12095. , w = m + A
  12096. , _ = m - A;
  12097. e[u] = E + w,
  12098. e[u + 4] = E - w;
  12099. var T = .707106781 * (_ + b);
  12100. e[u + 2] = b + T,
  12101. e[u + 6] = b - T,
  12102. E = I + y,
  12103. w = y + v,
  12104. _ = v + g;
  12105. var x = .382683433 * (E - _)
  12106. , S = .5411961 * E + x
  12107. , M = 1.306562965 * _ + x
  12108. , R = .707106781 * w
  12109. , P = g + R
  12110. , L = g - R;
  12111. e[u + 5] = L + S,
  12112. e[u + 3] = L - S,
  12113. e[u + 1] = P + M,
  12114. e[u + 7] = P - M,
  12115. u += 8
  12116. }
  12117. for (u = 0,
  12118. h = 0; h < d; ++h) {
  12119. i = e[u],
  12120. n = e[u + 8],
  12121. r = e[u + 16],
  12122. o = e[u + 24],
  12123. a = e[u + 32],
  12124. s = e[u + 40],
  12125. l = e[u + 48],
  12126. c = e[u + 56];
  12127. var D = i + c
  12128. , N = i - c
  12129. , B = n + l
  12130. , F = n - l
  12131. , V = r + s
  12132. , U = r - s
  12133. , k = o + a
  12134. , H = o - a
  12135. , G = D + k
  12136. , z = D - k
  12137. , W = B + V
  12138. , j = B - V;
  12139. e[u] = G + W,
  12140. e[u + 32] = G - W;
  12141. var Y = .707106781 * (j + z);
  12142. e[u + 16] = z + Y,
  12143. e[u + 48] = z - Y,
  12144. G = H + U,
  12145. W = U + F,
  12146. j = F + N;
  12147. var X = .382683433 * (G - j)
  12148. , Z = .5411961 * G + X
  12149. , q = 1.306562965 * j + X
  12150. , K = .707106781 * W
  12151. , Q = N + K
  12152. , J = N - K;
  12153. e[u + 40] = J + Z,
  12154. e[u + 24] = J - Z,
  12155. e[u + 8] = Q + q,
  12156. e[u + 56] = Q - q,
  12157. u++
  12158. }
  12159. var $;
  12160. for (h = 0; h < p; ++h)
  12161. $ = e[h] * t[h],
  12162. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12163. return O
  12164. }
  12165. function u() {
  12166. c(65504),
  12167. c(16),
  12168. l(74),
  12169. l(70),
  12170. l(73),
  12171. l(70),
  12172. l(0),
  12173. l(1),
  12174. l(1),
  12175. l(0),
  12176. c(1),
  12177. c(1),
  12178. l(0),
  12179. l(0)
  12180. }
  12181. function d(e, t) {
  12182. c(65472),
  12183. c(17),
  12184. l(8),
  12185. c(t),
  12186. c(e),
  12187. l(3),
  12188. l(1),
  12189. l(17),
  12190. l(0),
  12191. l(2),
  12192. l(17),
  12193. l(1),
  12194. l(3),
  12195. l(17),
  12196. l(1)
  12197. }
  12198. function p() {
  12199. c(65499),
  12200. c(132),
  12201. l(0);
  12202. for (var e = 0; e < 64; e++)
  12203. l(T[e]);
  12204. l(1);
  12205. for (var t = 0; t < 64; t++)
  12206. l(x[t])
  12207. }
  12208. function f() {
  12209. c(65476),
  12210. c(418),
  12211. l(0);
  12212. for (var e = 0; e < 16; e++)
  12213. l(z[e + 1]);
  12214. for (var t = 0; t <= 11; t++)
  12215. l(W[t]);
  12216. l(16);
  12217. for (var i = 0; i < 16; i++)
  12218. l(j[i + 1]);
  12219. for (var n = 0; n <= 161; n++)
  12220. l(Y[n]);
  12221. l(1);
  12222. for (var r = 0; r < 16; r++)
  12223. l(X[r + 1]);
  12224. for (var o = 0; o <= 11; o++)
  12225. l(Z[o]);
  12226. l(17);
  12227. for (var a = 0; a < 16; a++)
  12228. l(q[a + 1]);
  12229. for (var s = 0; s <= 161; s++)
  12230. l(K[s])
  12231. }
  12232. function g() {
  12233. c(65498),
  12234. c(12),
  12235. l(3),
  12236. l(1),
  12237. l(0),
  12238. l(2),
  12239. l(17),
  12240. l(3),
  12241. l(17),
  12242. l(0),
  12243. l(63),
  12244. l(0)
  12245. }
  12246. function m(e, t, i, n, r) {
  12247. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12248. L[G[f]] = p[f];
  12249. var g = L[0] - i;
  12250. i = L[0],
  12251. 0 == g ? s(n[0]) : (o = 32767 + g,
  12252. s(n[P[o]]),
  12253. s(R[o]));
  12254. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12255. ;
  12256. if (0 == m)
  12257. return s(a),
  12258. i;
  12259. for (var v, A = 1; A <= m; ) {
  12260. for (var y = A; 0 == L[A] && A <= m; ++A)
  12261. ;
  12262. var C = A - y;
  12263. if (C >= c) {
  12264. v = C >> 4;
  12265. for (var I = 1; I <= v; ++I)
  12266. s(l);
  12267. C &= 15
  12268. }
  12269. o = 32767 + L[A],
  12270. s(r[(C << 4) + P[o]]),
  12271. s(R[o]),
  12272. A++
  12273. }
  12274. return m != u && s(a),
  12275. i
  12276. }
  12277. function v() {
  12278. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12279. k[t] = e(t)
  12280. }
  12281. function A(e) {
  12282. if (e <= 0 && (e = 1),
  12283. e > 100 && (e = 100),
  12284. w != e) {
  12285. var t = 0;
  12286. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12287. i(t),
  12288. w = e
  12289. }
  12290. }
  12291. function y() {
  12292. var e = (new Date).getTime();
  12293. t || (t = 50),
  12294. v(),
  12295. r(),
  12296. o(),
  12297. a(),
  12298. A(t);
  12299. (new Date).getTime() - e
  12300. }
  12301. var C, I, E, b, w, _ = (Math.round,
  12302. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12303. this.encode = function(t, i) {
  12304. var n = ((new Date).getTime(),
  12305. i.quality);
  12306. n && A(n),
  12307. D = new Array,
  12308. N = 0,
  12309. B = 7,
  12310. c(65496),
  12311. u(),
  12312. p(),
  12313. d(t.width, t.height),
  12314. f(),
  12315. g();
  12316. var r = 0
  12317. , o = 0
  12318. , a = 0;
  12319. N = 0,
  12320. B = 7,
  12321. this.encode.displayName = "_encode_";
  12322. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12323. for (l = 0; l < G; ) {
  12324. for (w = G * z + l,
  12325. _ = w,
  12326. T = -1,
  12327. x = 0,
  12328. R = 0; R < 64; R++)
  12329. x = (k ? 63 - R : R) >> 3,
  12330. T = 4 * (7 & R),
  12331. _ = w + x * G + T,
  12332. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12333. l + T >= G && (_ -= l + T - G + 4),
  12334. h = P[_++],
  12335. v = P[_++],
  12336. y = P[_++],
  12337. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12338. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12339. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12340. r = m(F, S, r, C, E),
  12341. o = m(V, M, o, I, b),
  12342. a = m(U, M, a, I, b),
  12343. l += 32
  12344. }
  12345. z += W
  12346. }
  12347. if (B >= 0) {
  12348. var j = [];
  12349. j[1] = B + 1,
  12350. j[0] = (1 << B + 1) - 1,
  12351. s(j)
  12352. }
  12353. return c(65497),
  12354. new e(D)
  12355. }
  12356. ,
  12357. y()
  12358. }
  12359. function n(e, t) {
  12360. t = t || {},
  12361. t.quality = t.quality || 50;
  12362. var n = t.quality
  12363. , r = new i(n)
  12364. , o = r.encode(e, t);
  12365. return {
  12366. data: o,
  12367. width: e.width,
  12368. height: e.height
  12369. }
  12370. }
  12371. t.exports.encode = n
  12372. }
  12373. ).call(this, e("buffer").Buffer)
  12374. }
  12375. , {
  12376. buffer: 198
  12377. }],
  12378. 95: [function(e, t, i) {
  12379. "use strict";
  12380. !function() {
  12381. if ("performance"in window == !1 && (window.performance = {}),
  12382. Date.now = Date.now || function() {
  12383. return (new Date).getTime()
  12384. }
  12385. ,
  12386. "now"in window.performance == !1) {
  12387. var e = Date.now();
  12388. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12389. window.performance.now = function() {
  12390. return Date.now() - e
  12391. }
  12392. }
  12393. }()
  12394. }
  12395. , {}],
  12396. 96: [function(e, t, i) {
  12397. "use strict";
  12398. var n = e("three");
  12399. n.EffectComposer = function(e, t) {
  12400. if (this.renderer = e,
  12401. void 0 === t) {
  12402. var i = {
  12403. minFilter: n.LinearFilter,
  12404. magFilter: n.LinearFilter,
  12405. format: n.RGBAFormat,
  12406. stencilBuffer: !1
  12407. }
  12408. , r = e.getSize();
  12409. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12410. }
  12411. this.renderTarget1 = t,
  12412. this.renderTarget2 = t.clone(),
  12413. this.writeBuffer = this.renderTarget1,
  12414. this.readBuffer = this.renderTarget2,
  12415. this.passes = [],
  12416. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12417. this.copyPass = new n.ShaderPass(n.CopyShader)
  12418. }
  12419. ,
  12420. n.EffectComposer.prototype = {
  12421. swapBuffers: function() {
  12422. var e = this.readBuffer;
  12423. this.readBuffer = this.writeBuffer,
  12424. this.writeBuffer = e
  12425. },
  12426. addPass: function(e) {
  12427. this.passes.push(e)
  12428. },
  12429. insertPass: function(e, t) {
  12430. this.passes.splice(t, 0, e)
  12431. },
  12432. render: function(e) {
  12433. this.writeBuffer = this.renderTarget1,
  12434. this.readBuffer = this.renderTarget2;
  12435. var t, i, r = !1, o = this.passes.length;
  12436. for (i = 0; i < o; i++)
  12437. if (t = this.passes[i],
  12438. t.enabled) {
  12439. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12440. t.needsSwap) {
  12441. if (r) {
  12442. var a = this.renderer.context;
  12443. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12444. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12445. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12446. }
  12447. this.swapBuffers()
  12448. }
  12449. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12450. }
  12451. },
  12452. reset: function(e) {
  12453. if (void 0 === e) {
  12454. var t = this.renderer.getSize();
  12455. e = this.renderTarget1.clone(),
  12456. e.setSize(t.width, t.height)
  12457. }
  12458. this.renderTarget1.dispose(),
  12459. this.renderTarget2.dispose(),
  12460. this.renderTarget1 = e,
  12461. this.renderTarget2 = e.clone(),
  12462. this.writeBuffer = this.renderTarget1,
  12463. this.readBuffer = this.renderTarget2
  12464. },
  12465. setSize: function(e, t) {
  12466. this.renderTarget1.setSize(e, t),
  12467. this.renderTarget2.setSize(e, t)
  12468. this.passes.forEach(a=>{//add for TransitionPass
  12469. a.setSize && a.setSize(e, t)
  12470. })
  12471. }
  12472. }
  12473. }
  12474. , {
  12475. three: 217
  12476. }],
  12477. 97: [function(e, t, i) {
  12478. "use strict";
  12479. var n = e("three");
  12480. n.MaskPass = function(e, t) {
  12481. this.scene = e,
  12482. this.camera = t,
  12483. this.enabled = !0,
  12484. this.clear = !0,
  12485. this.needsSwap = !1,
  12486. this.inverse = !1
  12487. }
  12488. ,
  12489. n.MaskPass.prototype = {
  12490. render: function(e, t, i, n) {
  12491. var r = e.context;
  12492. r.colorMask(!1, !1, !1, !1),
  12493. r.depthMask(!1);
  12494. var o, a;
  12495. this.inverse ? (o = 0,
  12496. a = 1) : (o = 1,
  12497. a = 0),
  12498. r.enable(r.STENCIL_TEST),
  12499. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12500. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12501. r.clearStencil(a),
  12502. e.render(this.scene, this.camera, i, this.clear),
  12503. e.render(this.scene, this.camera, t, this.clear),
  12504. r.colorMask(!0, !0, !0, !0),
  12505. r.depthMask(!0),
  12506. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12507. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12508. }
  12509. },
  12510. n.ClearMaskPass = function() {
  12511. this.enabled = !0
  12512. }
  12513. ,
  12514. n.ClearMaskPass.prototype = {
  12515. render: function(e, t, i, n) {
  12516. var r = e.context;
  12517. r.disable(r.STENCIL_TEST)
  12518. }
  12519. }
  12520. }
  12521. , {
  12522. three: 217
  12523. }],
  12524. 98: [function(e, t, i) {
  12525. "use strict";
  12526. var n = e("three");
  12527. n.RenderPass = function(e, t, i, r, o) {
  12528. this.scene = e,
  12529. this.camera = t,
  12530. this.overrideMaterial = i,
  12531. this.clearColor = r,
  12532. this.clearAlpha = void 0 !== o ? o : 1,
  12533. this.oldClearColor = new n.Color,
  12534. this.oldClearAlpha = 1,
  12535. this.enabled = !0,
  12536. this.clear = !0,
  12537. this.needsSwap = !1
  12538. }
  12539. ,
  12540. n.RenderPass.prototype = {
  12541. render: function(e, t, i, n) {
  12542. this.scene.overrideMaterial = this.overrideMaterial,
  12543. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12544. this.oldClearAlpha = e.getClearAlpha(),
  12545. e.setClearColor(this.clearColor, this.clearAlpha)),
  12546. e.render(this.scene, this.camera, i, this.clear),
  12547. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12548. this.scene.overrideMaterial = null
  12549. }
  12550. }
  12551. }
  12552. , {
  12553. three: 217
  12554. }],
  12555. 99: [function(e, t, i) {
  12556. "use strict";
  12557. var n = e("three");
  12558. n.ShaderPass = function(e, t) {
  12559. this.textureID = void 0 !== t ? t : "tDiffuse",
  12560. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12561. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12562. this.material = new n.ShaderMaterial({
  12563. defines: e.defines || {},
  12564. uniforms: this.uniforms,
  12565. vertexShader: e.vertexShader,
  12566. fragmentShader: e.fragmentShader
  12567. })),
  12568. this.renderToScreen = !1,
  12569. this.enabled = !0,
  12570. this.needsSwap = !0,
  12571. this.clear = !1,
  12572. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12573. this.scene = new n.Scene,
  12574. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12575. this.scene.add(this.quad)
  12576. }
  12577. ,
  12578. n.ShaderPass.prototype = {
  12579. render: function(e, t, i, n) {
  12580. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12581. this.quad.material = this.material,
  12582. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12583. }
  12584. }
  12585. }
  12586. , {
  12587. three: 217
  12588. }],
  12589. 100: [function(e, t, i) {
  12590. "use strict";
  12591. var n = e("three");
  12592. n.CopyShader = {
  12593. uniforms: {
  12594. tDiffuse: {
  12595. type: "t",
  12596. value: null
  12597. },
  12598. opacity: {
  12599. type: "f",
  12600. value: 1
  12601. }
  12602. },
  12603. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12604. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12605. }
  12606. }
  12607. , {
  12608. three: 217
  12609. }],
  12610. 101: [function(e, t, i) {
  12611. "use strict";
  12612. var n = e("three");
  12613. n.HorizontalBlurShader = {
  12614. uniforms: {
  12615. tDiffuse: {
  12616. type: "t",
  12617. value: null
  12618. },
  12619. h: {
  12620. type: "f",
  12621. value: 1 / 512
  12622. }
  12623. },
  12624. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12625. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12626. }
  12627. }
  12628. , {
  12629. three: 217
  12630. }],
  12631. 102: [function(e, t, i) {
  12632. "use strict";
  12633. var n = e("three");
  12634. n.VerticalBlurShader = {
  12635. uniforms: {
  12636. tDiffuse: {
  12637. type: "t",
  12638. value: null
  12639. },
  12640. v: {
  12641. type: "f",
  12642. value: 1 / 512
  12643. }
  12644. },
  12645. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12646. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12647. }
  12648. }
  12649. , {
  12650. three: 217
  12651. }],
  12652. 103: [function(e, t, i) {
  12653. "use strict";
  12654. var n = e("three");
  12655. !function() {
  12656. if ("performance"in window == 0 && (window.performance = {}),
  12657. "now"in window.performance == 0) {
  12658. var e = Date.now();
  12659. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12660. window.performance.now = function() {
  12661. return Date.now() - e
  12662. }
  12663. }
  12664. }(),
  12665. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12666. var t, i = this.extensions, r = this.context;
  12667. if (e === n.RepeatWrapping)
  12668. return r.REPEAT;
  12669. if (e === n.ClampToEdgeWrapping)
  12670. return r.CLAMP_TO_EDGE;
  12671. if (e === n.MirroredRepeatWrapping)
  12672. return r.MIRRORED_REPEAT;
  12673. if (e === n.NearestFilter)
  12674. return r.NEAREST;
  12675. if (e === n.NearestMipMapNearestFilter)
  12676. return r.NEAREST_MIPMAP_NEAREST;
  12677. if (e === n.NearestMipMapLinearFilter)
  12678. return r.NEAREST_MIPMAP_LINEAR;
  12679. if (e === n.LinearFilter)
  12680. return r.LINEAR;
  12681. if (e === n.LinearMipMapNearestFilter)
  12682. return r.LINEAR_MIPMAP_NEAREST;
  12683. if (e === n.LinearMipMapLinearFilter)
  12684. return r.LINEAR_MIPMAP_LINEAR;
  12685. if (e === n.UnsignedByteType)
  12686. return r.UNSIGNED_BYTE;
  12687. if (e === n.UnsignedShort4444Type)
  12688. return r.UNSIGNED_SHORT_4_4_4_4;
  12689. if (e === n.UnsignedShort5551Type)
  12690. return r.UNSIGNED_SHORT_5_5_5_1;
  12691. if (e === n.UnsignedShort565Type)
  12692. return r.UNSIGNED_SHORT_5_6_5;
  12693. if (e === n.ByteType)
  12694. return r.BYTE;
  12695. if (e === n.ShortType)
  12696. return r.SHORT;
  12697. if (e === n.UnsignedShortType)
  12698. return r.UNSIGNED_SHORT;
  12699. if (e === n.IntType)
  12700. return r.INT;
  12701. if (e === n.UnsignedIntType)
  12702. return r.UNSIGNED_INT;
  12703. if (e === n.FloatType)
  12704. return r.FLOAT;
  12705. if (t = i.get("OES_texture_half_float"),
  12706. null !== t && e === n.HalfFloatType)
  12707. return t.HALF_FLOAT_OES;
  12708. if (e === n.AlphaFormat)
  12709. return r.ALPHA;
  12710. if (e === n.RGBFormat)
  12711. return r.RGB;
  12712. if (e === n.RGBAFormat)
  12713. return r.RGBA;
  12714. if (e === n.LuminanceFormat)
  12715. return r.LUMINANCE;
  12716. if (e === n.LuminanceAlphaFormat)
  12717. return r.LUMINANCE_ALPHA;
  12718. if (e === n.AddEquation)
  12719. return r.FUNC_ADD;
  12720. if (e === n.SubtractEquation)
  12721. return r.FUNC_SUBTRACT;
  12722. if (e === n.ReverseSubtractEquation)
  12723. return r.FUNC_REVERSE_SUBTRACT;
  12724. if (e === n.ZeroFactor)
  12725. return r.ZERO;
  12726. if (e === n.OneFactor)
  12727. return r.ONE;
  12728. if (e === n.SrcColorFactor)
  12729. return r.SRC_COLOR;
  12730. if (e === n.OneMinusSrcColorFactor)
  12731. return r.ONE_MINUS_SRC_COLOR;
  12732. if (e === n.SrcAlphaFactor)
  12733. return r.SRC_ALPHA;
  12734. if (e === n.OneMinusSrcAlphaFactor)
  12735. return r.ONE_MINUS_SRC_ALPHA;
  12736. if (e === n.DstAlphaFactor)
  12737. return r.DST_ALPHA;
  12738. if (e === n.OneMinusDstAlphaFactor)
  12739. return r.ONE_MINUS_DST_ALPHA;
  12740. if (e === n.DstColorFactor)
  12741. return r.DST_COLOR;
  12742. if (e === n.OneMinusDstColorFactor)
  12743. return r.ONE_MINUS_DST_COLOR;
  12744. if (e === n.SrcAlphaSaturateFactor)
  12745. return r.SRC_ALPHA_SATURATE;
  12746. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12747. null !== t) {
  12748. if (e === n.RGB_S3TC_DXT1_Format)
  12749. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12750. if (e === n.RGBA_S3TC_DXT1_Format)
  12751. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12752. if (e === n.RGBA_S3TC_DXT3_Format)
  12753. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12754. if (e === n.RGBA_S3TC_DXT5_Format)
  12755. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12756. }
  12757. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12758. null !== t) {
  12759. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12760. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12761. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12762. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12763. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12764. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12765. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12766. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12767. }
  12768. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12769. null !== t && e === n.RGB_ETC1_Format)
  12770. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12771. if (t = i.get("EXT_blend_minmax"),
  12772. null !== t) {
  12773. if (e === n.MinEquation)
  12774. return t.MIN_EXT;
  12775. if (e === n.MaxEquation)
  12776. return t.MAX_EXT
  12777. }
  12778. return 0
  12779. }
  12780. ,
  12781. n.WebGLState = function(e, t, i) {
  12782. var r = this
  12783. , o = new n.Vector4
  12784. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12785. , s = new Uint8Array(a)
  12786. , l = new Uint8Array(a)
  12787. , c = new Uint8Array(a)
  12788. , h = {}
  12789. , u = null
  12790. , d = null
  12791. , p = null
  12792. , f = null
  12793. , g = null
  12794. , m = null
  12795. , v = null
  12796. , A = null
  12797. , y = !1
  12798. , C = null
  12799. , I = null
  12800. , E = null
  12801. , b = null
  12802. , w = null
  12803. , _ = null
  12804. , T = null
  12805. , x = null
  12806. , S = null
  12807. , M = null
  12808. , R = null
  12809. , P = null
  12810. , O = null
  12811. , L = null
  12812. , D = null
  12813. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12814. , B = void 0
  12815. , F = {}
  12816. , V = new n.Vector4
  12817. , U = null
  12818. , k = null
  12819. , H = new n.Vector4
  12820. , G = new n.Vector4;
  12821. this.init = function() {
  12822. this.clearColor(0, 0, 0, 1),
  12823. this.clearDepth(1),
  12824. this.clearStencil(0),
  12825. this.enable(e.DEPTH_TEST),
  12826. e.depthFunc(e.LEQUAL),
  12827. e.frontFace(e.CCW),
  12828. e.cullFace(e.BACK),
  12829. this.enable(e.CULL_FACE),
  12830. this.enable(e.BLEND),
  12831. e.blendEquation(e.FUNC_ADD),
  12832. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12833. }
  12834. ,
  12835. this.initAttributes = function() {
  12836. for (var e = 0, t = s.length; e < t; e++)
  12837. s[e] = 0
  12838. }
  12839. ,
  12840. this.enableAttribute = function(i) {
  12841. if (s[i] = 1,
  12842. 0 === l[i] && (e.enableVertexAttribArray(i),
  12843. l[i] = 1),
  12844. 0 !== c[i]) {
  12845. var n = t.get("ANGLE_instanced_arrays");
  12846. n.vertexAttribDivisorANGLE(i, 0),
  12847. c[i] = 0
  12848. }
  12849. }
  12850. ,
  12851. this.enableAttributeAndDivisor = function(t, i, n) {
  12852. s[t] = 1,
  12853. 0 === l[t] && (e.enableVertexAttribArray(t),
  12854. l[t] = 1),
  12855. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12856. c[t] = i)
  12857. }
  12858. ,
  12859. this.disableUnusedAttributes = function() {
  12860. for (var t = 0, i = l.length; t < i; t++)
  12861. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12862. l[t] = 0)
  12863. }
  12864. ,
  12865. this.enable = function(t) {
  12866. h[t] !== !0 && (e.enable(t),
  12867. h[t] = !0)
  12868. }
  12869. ,
  12870. this.disable = function(t) {
  12871. h[t] !== !1 && (e.disable(t),
  12872. h[t] = !1)
  12873. }
  12874. ,
  12875. this.getCompressedTextureFormats = function() {
  12876. if (null === u && (u = [],
  12877. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12878. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12879. u.push(i[n]);
  12880. return u
  12881. }
  12882. ,
  12883. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12884. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12885. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12886. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12887. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12888. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12889. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12890. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12891. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12892. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12893. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12894. d = t,
  12895. y = h),
  12896. t === n.CustomBlending ? (s = s || r,
  12897. l = l || o,
  12898. c = c || a,
  12899. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12900. p = r,
  12901. m = s),
  12902. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12903. f = o,
  12904. g = a,
  12905. v = l,
  12906. A = c)) : (p = null,
  12907. f = null,
  12908. g = null,
  12909. m = null,
  12910. v = null,
  12911. A = null)
  12912. }
  12913. ,
  12914. this.setDepthFunc = function(t) {
  12915. if (C !== t) {
  12916. if (t)
  12917. switch (t) {
  12918. case n.NeverDepth:
  12919. e.depthFunc(e.NEVER);
  12920. break;
  12921. case n.AlwaysDepth:
  12922. e.depthFunc(e.ALWAYS);
  12923. break;
  12924. case n.LessDepth:
  12925. e.depthFunc(e.LESS);
  12926. break;
  12927. case n.LessEqualDepth:
  12928. e.depthFunc(e.LEQUAL);
  12929. break;
  12930. case n.EqualDepth:
  12931. e.depthFunc(e.EQUAL);
  12932. break;
  12933. case n.GreaterEqualDepth:
  12934. e.depthFunc(e.GEQUAL);
  12935. break;
  12936. case n.GreaterDepth:
  12937. e.depthFunc(e.GREATER);
  12938. break;
  12939. case n.NotEqualDepth:
  12940. e.depthFunc(e.NOTEQUAL);
  12941. break;
  12942. default:
  12943. e.depthFunc(e.LEQUAL)
  12944. }
  12945. else
  12946. e.depthFunc(e.LEQUAL);
  12947. C = t
  12948. }
  12949. }
  12950. ,
  12951. this.setDepthTest = function(t) {
  12952. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12953. }
  12954. ,
  12955. this.setDepthWrite = function(t) {
  12956. I !== t && (e.depthMask(t),
  12957. I = t)
  12958. }
  12959. ,
  12960. this.setColorWrite = function(t) {
  12961. E !== t && (e.colorMask(t, t, t, t),
  12962. E = t)
  12963. }
  12964. ,
  12965. this.setStencilFunc = function(t, i, n) {
  12966. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12967. w = t,
  12968. _ = i,
  12969. T = n)
  12970. }
  12971. ,
  12972. this.setStencilOp = function(t, i, n) {
  12973. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12974. x = t,
  12975. S = i,
  12976. M = n)
  12977. }
  12978. ,
  12979. this.setStencilTest = function(t) {
  12980. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12981. }
  12982. ,
  12983. this.setStencilWrite = function(t) {
  12984. b !== t && (e.stencilMask(t),
  12985. b = t)
  12986. }
  12987. ,
  12988. this.setFlipSided = function(t) {
  12989. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12990. R = t)
  12991. }
  12992. ,
  12993. this.setLineWidth = function(t) {
  12994. t !== P && (e.lineWidth(t),
  12995. P = t)
  12996. }
  12997. ,
  12998. this.setPolygonOffset = function(t, i, n) {
  12999. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  13000. !t || O === i && L === n || (e.polygonOffset(i, n),
  13001. O = i,
  13002. L = n)
  13003. }
  13004. ,
  13005. this.getScissorTest = function() {
  13006. return D
  13007. }
  13008. ,
  13009. this.setScissorTest = function(t) {
  13010. D = t,
  13011. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13012. }
  13013. ,
  13014. this.activeTexture = function(t) {
  13015. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13016. B !== t && (e.activeTexture(t),
  13017. B = t)
  13018. }
  13019. ,
  13020. this.bindTexture = function(t, i) {
  13021. void 0 === B && r.activeTexture();
  13022. var n = F[B];
  13023. void 0 === n && (n = {
  13024. type: void 0,
  13025. texture: void 0
  13026. },
  13027. F[B] = n),
  13028. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13029. n.type = t,
  13030. n.texture = i)
  13031. }
  13032. ,
  13033. this.compressedTexImage2D = function() {
  13034. try {
  13035. e.compressedTexImage2D.apply(e, arguments)
  13036. } catch (e) {
  13037. console.error(e)
  13038. }
  13039. }
  13040. ,
  13041. this.texImage2D = function() {
  13042. try {
  13043. e.texImage2D.apply(e, arguments)
  13044. } catch (e) {
  13045. console.error(e)
  13046. }
  13047. }
  13048. ,
  13049. this.clearColor = function(t, i, n, r) {
  13050. o.set(t, i, n, r),
  13051. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13052. V.copy(o))
  13053. }
  13054. ,
  13055. this.clearDepth = function(t) {
  13056. U !== t && (e.clearDepth(t),
  13057. U = t)
  13058. }
  13059. ,
  13060. this.clearStencil = function(t) {
  13061. k !== t && (e.clearStencil(t),
  13062. k = t)
  13063. }
  13064. ,
  13065. this.scissor = function(t) {
  13066. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13067. H.copy(t))
  13068. }
  13069. ,
  13070. this.viewport = function(t) {
  13071. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13072. G.copy(t))
  13073. }
  13074. ,
  13075. this.reset = function() {
  13076. for (var t = 0; t < l.length; t++)
  13077. 1 === l[t] && (e.disableVertexAttribArray(t),
  13078. l[t] = 0);
  13079. h = {},
  13080. u = null,
  13081. B = void 0,
  13082. F = {},
  13083. d = null,
  13084. E = null,
  13085. I = null,
  13086. b = null,
  13087. R = null
  13088. }
  13089. }
  13090. }
  13091. , {
  13092. three: 217
  13093. }],
  13094. 104: [function(e, t, i) {
  13095. (function(i, n) {
  13096. "use strict";
  13097. function r(e) {
  13098. this.urls = e;
  13099. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13100. this.builder = a.loadProto(t),
  13101. this.decoder = this.builder.build("binary_mesh")
  13102. }
  13103. var o = e("three")
  13104. , a = e("protobufjs")
  13105. , s = e("../util/logger")
  13106. , l = (e("../util/common"),
  13107. e("../util/ajax"))
  13108. , c = e("../objects/Chunk")
  13109. , h = new s(n);
  13110. r.prototype = {
  13111. constructor: r,
  13112. load: function(e, t, i, n) {
  13113. return h.time("download"),
  13114. l.get(e, {
  13115. responseType: "arraybuffer"
  13116. }).done(function(r) {
  13117. h.timeEnd("download"),
  13118. this.parse(r, e, t, i, n)
  13119. }
  13120. .bind(this)).fail(n)
  13121. },
  13122. parse: function(e, t, i, n, r) {
  13123. var o = this.readProtobuf(e);
  13124. if (!o)
  13125. return r();
  13126. try {
  13127. h.time("convert to webgl"),
  13128. this.convertProtobufToSceneObject(o, t, i, n, r),
  13129. h.timeEnd("convert to webgl")
  13130. } catch (e) {
  13131. return h.error("failed parsing .dam"),
  13132. h.error(e.message),
  13133. r()
  13134. }
  13135. },
  13136. readProtobuf: function(e) {
  13137. var t;
  13138. try {
  13139. h.time("parse proto"),
  13140. t = this.decoder.decode(e),
  13141. h.timeEnd("parse proto")
  13142. } catch (e) {
  13143. return h.error("failed parsing proto for .dam"),
  13144. h.error(e.message),
  13145. null
  13146. }
  13147. return t
  13148. },
  13149. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13150. function a(e) {
  13151. var i = new o.BufferGeometry;
  13152. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13153. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13154. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13155. i.applyMatrix(s),
  13156. i.computeBoundingBox(),
  13157. new c({
  13158. geometry: i,
  13159. textureName: e.material_name,
  13160. name: e.chunk_name,
  13161. meshUrl: t
  13162. })
  13163. }
  13164. if (0 === e.chunk.length)
  13165. return h.warn("No chunks in damfile..."),
  13166. i([]);
  13167. var s = new o.Matrix4;
  13168. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13169. var l = e.chunk.map(a);
  13170. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13171. r())
  13172. }
  13173. },
  13174. t.exports = r
  13175. }
  13176. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13177. }
  13178. , {
  13179. "../objects/Chunk": 144,
  13180. "../util/ajax": 181,
  13181. "../util/common": 185,
  13182. "../util/logger": 189,
  13183. buffer: 198,
  13184. protobufjs: 214,
  13185. three: 217
  13186. }],
  13187. 105: [function(e, t, i) {
  13188. (function(i) {
  13189. "use strict";
  13190. var n = (e("three"),
  13191. e("../settings"),
  13192. e("../util/browser"),
  13193. e("./DamLoader"))
  13194. , r = e("../util/logger")
  13195. , o = (e("../ab"),
  13196. new r(i));
  13197. t.exports = {
  13198. getLoaders: function() {
  13199. return [["_50k", ".dam", n], ["", ".dam", n]]
  13200. },
  13201. load: function(e, t, i, n, r, a) {
  13202. var s = this.getLoaders();
  13203. a = a || 0;
  13204. var l = s[a];
  13205. if (!l)
  13206. return void (r && r("No suitable model file found..."));
  13207. var c = l[0]
  13208. , h = l[1]
  13209. , u = new l[2](t)
  13210. , d = t.get(e + c + h);
  13211. d ? (o.debug("Trying " + c + h),
  13212. u.load(d, i, n, function() {
  13213. this.load(e, t, i, n, r, ++a)
  13214. }
  13215. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13216. this.load(e, t, i, n, r, ++a))
  13217. }
  13218. }
  13219. }
  13220. ).call(this, "/js/loaders/ModelLoader.js")
  13221. }
  13222. , {
  13223. "../ab": 3,
  13224. "../settings": 166,
  13225. "../util/browser": 182,
  13226. "../util/logger": 189,
  13227. "./DamLoader": 104,
  13228. three: 217
  13229. }],
  13230. 106: [function(e, t, i) {
  13231. (function(i) {
  13232. "use strict";
  13233. var n = e("../util/common")
  13234. , r = e("../util/texture")
  13235. , o = e("../util/browser")
  13236. , a = e("../util/logger")
  13237. , s = e("../settings")
  13238. , l = new a(i);
  13239. t.exports = {
  13240. load: function(e, t) {
  13241. function i(e, i) {
  13242. e || (t.push(i),
  13243. p++,
  13244. d.notify(p, a),
  13245. p === a && d.resolve())
  13246. }
  13247. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13248. return $.when();
  13249. var a = n.countUnique(e.chunks.map(function(e) {
  13250. return e.textureName
  13251. }))
  13252. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13253. , h = "_50k" === c ? "high" : "low";
  13254. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13255. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13256. h = "low"));
  13257. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13258. , d = $.Deferred()
  13259. , p = 0;
  13260. return e.chunks.forEach(function(t) {
  13261. if (!t.material.map && t.textureName) {
  13262. var n = e.urls.get(u + t.textureName);
  13263. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13264. }
  13265. }),
  13266. d.promise()
  13267. }
  13268. }
  13269. }
  13270. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13271. }
  13272. , {
  13273. "../settings": 166,
  13274. "../util/browser": 182,
  13275. "../util/common": 185,
  13276. "../util/logger": 189,
  13277. "../util/texture": 194
  13278. }],
  13279. 107: [function(e, t, i) {
  13280. (function(i, n) {
  13281. "use strict";
  13282. function r(e) {
  13283. this.model = e,
  13284. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13285. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13286. var t = i("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", "base64")
  13287. , n = o.loadProto(t);
  13288. this.decoder = n.build("VisionModeldata")
  13289. }
  13290. var o = e("protobufjs")
  13291. , a = e("../util/ajax")
  13292. , s = (e("../util/common"),
  13293. e("../util/math"))
  13294. , l = e("../util/logger")
  13295. , c = new l(n);
  13296. r.prototype.load = function() {
  13297. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13298. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13299. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13300. $.when([]))
  13301. }
  13302. ,
  13303. r.prototype.loadVisionModelData = function() {
  13304. return a.get(this.modelDataPath, {
  13305. responseType: "arraybuffer"
  13306. }).then(function(e) {
  13307. var t;
  13308. try {
  13309. t = this.decoder.decode(e)
  13310. } catch (e) {
  13311. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13312. this.loadSweepLocationsCSV()
  13313. }
  13314. var i = t.sweepLocations.map(function(e) {
  13315. return {
  13316. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13317. position: {
  13318. x: e.pose.translation.x,
  13319. y: e.pose.translation.y,
  13320. z: e.pose.translation.z
  13321. },
  13322. quaternion: {
  13323. x: e.pose.rotation.x,
  13324. y: e.pose.rotation.y,
  13325. z: e.pose.rotation.z,
  13326. w: e.pose.rotation.w
  13327. },
  13328. puck: {
  13329. x: e.puck.x,
  13330. y: e.puck.y,
  13331. z: e.puck.z
  13332. },
  13333. floor: e.group,
  13334. neighbours: e.visibles,
  13335. alignmentType: e.alignment_type
  13336. }
  13337. }).map(function(e) {
  13338. return e.position = s.convertVisionVector(e.position),
  13339. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13340. e.puck = s.convertVisionVector(e.puck),
  13341. e
  13342. });
  13343. return i.forEach(function(e) {
  13344. e.neighbours = e.neighbours.map(function(e) {
  13345. return i[e].uuid
  13346. })
  13347. }),
  13348. i
  13349. }
  13350. .bind(this), function() {
  13351. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13352. this.loadSweepLocationsCSV()
  13353. }
  13354. .bind(this))
  13355. }
  13356. ,
  13357. r.prototype.loadSweepLocationsCSV = function() {
  13358. return a.get(this.sweepLocationsPath).then(function(e) {
  13359. var t = e.split("\n").map(function(e) {
  13360. return e.split(", ")
  13361. }).filter(function(e) {
  13362. return e.length > 1
  13363. }).map(function(e) {
  13364. return {
  13365. uuid: e[0],
  13366. position: {
  13367. x: parseFloat(e[1]),
  13368. y: parseFloat(e[2]),
  13369. z: parseFloat(e[3])
  13370. },
  13371. quaternion: {
  13372. x: parseFloat(e[4]),
  13373. y: parseFloat(e[5]),
  13374. z: parseFloat(e[6]),
  13375. w: parseFloat(e[7])
  13376. }
  13377. }
  13378. }).map(function(e) {
  13379. return e.position = s.convertVisionVector(e.position),
  13380. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13381. e
  13382. });
  13383. return t
  13384. }).fail(function() {
  13385. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13386. })
  13387. }
  13388. ,
  13389. t.exports = r
  13390. }
  13391. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13392. }
  13393. , {
  13394. "../util/ajax": 181,
  13395. "../util/common": 185,
  13396. "../util/logger": 189,
  13397. "../util/math": 190,
  13398. buffer: 198,
  13399. protobufjs: 214
  13400. }],
  13401. 108: [function(e, t, i) {
  13402. (function(i) {
  13403. "use strict";
  13404. function n() {
  13405. this.locale = null
  13406. }
  13407. var r = e("../settings")
  13408. , o = e("../util/common")
  13409. , a = e("../util/logger")
  13410. , s = e("../enum/Locale")
  13411. , l = new a(i);
  13412. n.prototype.init = function() {
  13413. var t;
  13414. switch (r.languageTag) {
  13415. case null:
  13416. case "en":
  13417. case s.EN_US:
  13418. this.locale = s.EN_US,
  13419. t = e("./strings-en-US");
  13420. break;
  13421. case "es":
  13422. case s.ES_MX:
  13423. this.locale = s.ES_MX,
  13424. t = e("./strings-es-MX");
  13425. break;
  13426. case "fr":
  13427. case s.FR_FR:
  13428. this.locale = s.FR_FR,
  13429. t = e("./strings-fr-FR");
  13430. break;
  13431. case "de":
  13432. case s.DE_DE:
  13433. this.locale = s.DE_DE,
  13434. t = e("./strings-de-DE");
  13435. break;
  13436. case "ru":
  13437. case s.RU_RU:
  13438. this.locale = s.RU_RU,
  13439. t = e("./strings-ru-RU");
  13440. break;
  13441. case "cn":
  13442. case s.CN_CN:
  13443. this.locale = s.CN_CN,
  13444. t = e("./strings-cn-CN");
  13445. break;
  13446. case "jp":
  13447. case s.JP_JP:
  13448. this.locale = s.JP_JP,
  13449. t = e("./strings-jp-JP");
  13450. break;
  13451. default:
  13452. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13453. this.locale = s.EN_US,
  13454. t = e("./strings-en-US")
  13455. }
  13456. l.info("Using locale '" + this.locale + "'"),
  13457. o.extendObject(this, t)
  13458. }
  13459. ,
  13460. n.prototype.localizeGUI = function() {
  13461. var e = document.querySelector("#gui-parent");
  13462. this.localizeTree(e),
  13463. this.localizeLoadingText()
  13464. }
  13465. ,
  13466. n.prototype.localizeLoadingText = function() {
  13467. // var e = document.querySelector("#loader-cont")
  13468. // , t = e.getAttribute("title");
  13469. // e.removeAttribute("title"),
  13470. // e.setAttribute("data-status", t),
  13471. // e.classList.add(this.locale),
  13472. document.querySelector("#help-dialog").classList.add(this.locale),
  13473. document.querySelector("#interaction-modal").classList.add(this.locale),
  13474. document.querySelector("#gui").classList.add(this.locale);
  13475. }
  13476. ,
  13477. n.prototype.localizeTree = function(e) {
  13478. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13479. if (e.nodeType === Node.TEXT_NODE)
  13480. t = e.data.match(n),
  13481. t && (i = t[1],
  13482. e.data = this.localizeText(i) || i);
  13483. else if (e.nodeType === Node.ELEMENT_NODE) {
  13484. var r = e.getAttribute("title");
  13485. r && (t = r.match(n),
  13486. t && (i = t[1],
  13487. e.setAttribute("title", this.localizeText(i) || i)))
  13488. }
  13489. for (e = e.firstChild; e; )
  13490. this.localizeTree(e),
  13491. e = e.nextSibling
  13492. }
  13493. ,
  13494. n.prototype.localizeText = function(t) {
  13495. var i = this[t];
  13496. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13497. i = e("./strings-en-US")[t]),
  13498. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13499. i
  13500. }
  13501. ,
  13502. t.exports = new n
  13503. }
  13504. ).call(this, "/js/localization/localize.js")
  13505. }
  13506. , {
  13507. "../enum/Locale": 31,
  13508. "../settings": 166,
  13509. "../util/common": 185,
  13510. "../util/logger": 189,
  13511. "./strings-cn-CN": 109,
  13512. "./strings-de-DE": 110,
  13513. "./strings-en-US": 111,
  13514. "./strings-es-MX": 112,
  13515. "./strings-fr-FR": 113,
  13516. "./strings-jp-JP": 114,
  13517. "./strings-ru-RU": 115
  13518. }],
  13519. 109: [function(e, t, i) {
  13520. "use strict";
  13521. t.exports = {
  13522. PAGE_TITLE: "",
  13523. LOADING: "正在加载",
  13524. PRESENTED_BY_CAPS: "呈现者:",
  13525. POWERED_BY: "技术支持:",
  13526. POWERED_BY_CAPS: "技术支持:",
  13527. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13528. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13529. PRESENTED_BY: "呈现者:",
  13530. MORE: "更多 ",
  13531. LESS: "更少 ",
  13532. TAG_CONTENT: "tag™ 内容",
  13533. SHOW: "显示",
  13534. HIDE: "隐藏",
  13535. DOLLHOUSE: "场景屋",
  13536. FLOOR_PLAN: "楼层平面图",
  13537. OPEN_HIGHLIGHTS: "打开精彩片段",
  13538. CLOSE_HIGHLIGHTS: "关闭",
  13539. PREVIOUS: "上一个",
  13540. PLAY: "播放",
  13541. PAUSE: "暂停",
  13542. NEXT: "下一个",
  13543. EXPLORE_3D_SPACE: "探索 3D 空间",
  13544. VIEW_DOLLHOUSE: "观看场景屋",
  13545. SOCIAL_SHARING: "分享这个空间",
  13546. VIEW_IN_VR: "以 VR 观看",
  13547. VIEW_FULLSCREEN: "全屏观看",
  13548. EXIT_FULLSCREEN: " 退出全屏",
  13549. ZOOM_IN: "放大",
  13550. ZOOM_OUT: "缩小",
  13551. FLOOR_NAME: "楼层",
  13552. FLOOR_ALL: "ALL",
  13553. FLOOR_Lang: ["Floor",""],
  13554. TERMS: "条款",
  13555. PORT_TERMS: "port 条款",
  13556. TERMS_OF_USE: "使用条款",
  13557. CLOSE_TERMS: "关闭",
  13558. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13559. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13560. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13561. WEBVR_ENTER_WEBVR: "进入 VR",
  13562. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13563. WEBVR_LEARN_MORE: "了解更多",
  13564. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13565. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13566. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13567. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13568. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13569. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13570. VR_LEARN_MORE_CAPS: "了解更多",
  13571. VR_PREVIOUS_CAPS: "上一个’,",
  13572. VR_NEXT_CAPS: "下一个",
  13573. VR_GOT_IT_CAPS: "明白了",
  13574. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13575. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13576. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13577. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13578. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13579. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13580. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13581. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13582. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13583. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13584. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13585. VR_APP: "port VR 应用程序",
  13586. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13587. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13588. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13589. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13590. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13591. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13592. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13593. VR_ANDROID_DVICES: "Android 设备",
  13594. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13595. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13596. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13597. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13598. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13599. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13600. VR_DOWNLOAD_HERE: "在此下载",
  13601. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13602. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13603. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13604. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13605. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13606. SHARE_TO: "分享到",
  13607. SHARE_LINK: "直接链接",
  13608. SHARE_EXPLORE: "探索",
  13609. SHARE_AT: "在",
  13610. SHARE_WITH: "使用",
  13611. SHARE_3D: "以 3D",
  13612. SHARE_COPIED: "已复制!",
  13613. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13614. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13615. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13616. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13617. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13618. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13619. ERROR_GENERIC_ACTIONS_3: " 或",
  13620. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13621. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13622. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13623. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13624. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13625. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13626. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13627. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13628. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13629. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13630. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13631. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13632. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13633. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13634. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13635. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13636. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13637. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13638. LINK_TO_LOCATION: "地点链接",
  13639. MENU_COPY: "复制",
  13640. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13641. ROTATE: "旋转",
  13642. MOVE: "移动",
  13643. INSIDE: "内部",
  13644. ZOOM: "缩放",
  13645. HELP: "小帮手",
  13646. HELP_NAVIGATION_TAB: "导航",
  13647. HELP_MORE_HELP_TAB: "更多帮助",
  13648. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13649. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13650. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13651. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13652. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13653. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13654. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13655. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13656. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13657. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13658. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13659. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13660. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13661. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13662. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13663. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13664. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13665. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13666. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13667. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13668. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13669. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13670. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13671. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13672. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13673. HELP_MORE_HLR_A: "精彩片段集锦",
  13674. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13675. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13676. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13677. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13678. HELP_MORE_FLOORS_A: "楼层选择器",
  13679. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13680. HELP_MORE_TAG_A: "tag™ 贴文",
  13681. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13682. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13683. HELP_MORE_ZOOM_A: "缩放控件",
  13684. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13685. HELP_MORE_TOUR_A: "导览控件",
  13686. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13687. HELP_MORE_INSIDE_A: "内部视图",
  13688. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13689. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13690. HELP_MORE_VR_A: "VR 模式",
  13691. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13692. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13693. HELP_MORE_360_A: "360° 视图",
  13694. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13695. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13696. HELP_MORE_FULLSCREEN_A: "全屏",
  13697. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13698. CLOSE: "关闭"
  13699. }
  13700. }
  13701. , {}],
  13702. 110: [function(e, t, i) {
  13703. "use strict";
  13704. t.exports = {
  13705. PAGE_TITLE: "",
  13706. LOADING: "Lädt",
  13707. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13708. POWERED_BY: "Angetrieben von",
  13709. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13710. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13711. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13712. PRESENTED_BY: "Präsentiert von ",
  13713. MORE: "Mehr ",
  13714. LESS: "Weniger ",
  13715. TAG_CONTENT: "tag™ Inhalt",
  13716. SHOW: "Anzeigen",
  13717. HIDE: "Verbergen",
  13718. DOLLHOUSE: "Puppenhaus",
  13719. FLOOR_PLAN: "Grundriss",
  13720. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13721. CLOSE_HIGHLIGHTS: "Schließen",
  13722. PREVIOUS: "Vorheriges",
  13723. PLAY: "Abspielen",
  13724. PAUSE: "Pausieren",
  13725. NEXT: "Nächstes",
  13726. EXPLORE_3D_SPACE: "Innenraum betreten",
  13727. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13728. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13729. VIEW_IN_VR: "In VR ansehen",
  13730. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13731. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13732. ZOOM_IN: "Vergrößern",
  13733. ZOOM_OUT: "Verkleinern",
  13734. FLOOR_NAME: "Etage ",
  13735. FLOOR_ALL: "Alle",
  13736. TERMS: "Bedingungen",
  13737. PORT_TERMS: "port Bedingungen",
  13738. TERMS_OF_USE: "Nutzungsbedingungen",
  13739. TERMS_TEXT_FILE: "terms-de-DE.html",
  13740. CLOSE_TERMS: "Schließen",
  13741. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13742. HELP: "Hilfe",
  13743. HELP_NAVIGATION_TAB: "Navigation",
  13744. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13745. CLOSE: "Schließen",
  13746. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13747. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13748. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13749. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13750. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13751. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13752. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13753. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13754. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13755. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13756. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13757. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13758. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13759. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13760. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13761. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13762. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13763. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13764. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13765. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13766. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13767. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13768. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13769. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13770. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13771. HELP_MORE_HLR_A: "Liste das Highlight",
  13772. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13773. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13774. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13775. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13776. HELP_MORE_FLOORS_A: "Etage auswählen",
  13777. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13778. HELP_MORE_TAG_A: "tag™ Posts",
  13779. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13780. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13781. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13782. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13783. HELP_MORE_TOUR_A: "Tour Steuerung",
  13784. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13785. HELP_MORE_INSIDE_A: "Innenansicht",
  13786. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13787. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13788. HELP_MORE_VR_A: "VR Modus",
  13789. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13790. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13791. HELP_MORE_360_A: "360° Views Ansicht ",
  13792. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13793. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13794. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13795. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13796. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13797. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13798. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13799. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13800. WEBVR_LEARN_MORE: "Mehr Infos",
  13801. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13802. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13803. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13804. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13805. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13806. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13807. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13808. VR_APP: "port VR App",
  13809. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13810. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13811. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13812. VR_APP_FOR_ANDROID: "port VR app für Android",
  13813. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13814. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13815. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13816. VR_PREVIOUS_CAPS: "ZURÜCK",
  13817. VR_NEXT_CAPS: "WEITER",
  13818. VR_GOT_IT_CAPS: "VERSTANDEN",
  13819. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13820. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13821. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13822. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13823. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13824. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13825. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13826. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13827. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13828. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13829. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13830. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13831. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13832. VR_ANDROID_DVICES: "Android Geräte",
  13833. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13834. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13835. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13836. VR_DOWNLOAD_HERE: "Hier runterladen",
  13837. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13838. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13839. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13840. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13841. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13842. SHARE_TO: "Teilen auf",
  13843. SHARE_LINK: "Direkter Link",
  13844. SHARE_EXPLORE: "Umsehen",
  13845. SHARE_AT: "auf",
  13846. SHARE_WITH: "mit",
  13847. SHARE_3D: "in 3D",
  13848. SHARE_COPIED: "Kopiert!",
  13849. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13850. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13851. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13852. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13853. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13854. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13855. ERROR_GENERIC_ACTIONS_3: " oder ",
  13856. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13857. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13858. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13859. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13860. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13861. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13862. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13863. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13864. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13865. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13866. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13867. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13868. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13869. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13870. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13871. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13872. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13873. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13874. LINK_TO_LOCATION: "Link zu",
  13875. MENU_COPY: "Kopieren",
  13876. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13877. ROTATE: "Drehen",
  13878. INSIDE: "Drinnen",
  13879. MOVE: "Bewegen",
  13880. ZOOM: "Vergrößern"
  13881. }
  13882. }
  13883. , {}],
  13884. 111: [function(e, t, i) {
  13885. "use strict";
  13886. t.exports = {
  13887. PAGE_TITLE: "",
  13888. LOADING: "Loading",
  13889. PRESENTED_BY_CAPS: "PRESENTED BY",
  13890. POWERED_BY: "powered by ",
  13891. POWERED_BY_CAPS: "POWERED BY",
  13892. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13893. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13894. PRESENTED_BY: "Presented by ",
  13895. MORE: "More ",
  13896. LESS: "Less ",
  13897. TAG_CONTENT: "tag™ Content",
  13898. SHOW: "Show",
  13899. HIDE: "Hide",
  13900. DOLLHOUSE: "Dollhouse",
  13901. FLOOR_PLAN: "Floor plan",
  13902. OPEN_HIGHLIGHTS: "Open Highlights",
  13903. CLOSE_HIGHLIGHTS: "Close",
  13904. PREVIOUS: "Previous",
  13905. PLAY: "Play",
  13906. PAUSE: "Pause",
  13907. NEXT: "Next",
  13908. EXPLORE_3D_SPACE: "Explore 3D Space",
  13909. VIEW_DOLLHOUSE: "View dollhouse",
  13910. SOCIAL_SHARING: "Share this Space",
  13911. VIEW_IN_VR: "View in VR",
  13912. VIEW_FULLSCREEN: "全屏",
  13913. EXIT_FULLSCREEN: "退出全屏",
  13914. ZOOM_IN: "Zoom in",
  13915. ZOOM_OUT: "Zoom out",
  13916. FLOOR_NAME: "Floor ",
  13917. FLOOR_ALL: "全部",
  13918. TERMS: "Terms",
  13919. PORT_TERMS: "port terms",
  13920. TERMS_OF_USE: "Terms of Use",
  13921. TERMS_TEXT_FILE: "terms-en-US.html",
  13922. CLOSE_TERMS: "Close",
  13923. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13924. HELP: "Help",
  13925. HELP_NAVIGATION_TAB: "Navigation",
  13926. HELP_MORE_HELP_TAB: "More Help",
  13927. CLOSE: "Close",
  13928. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13929. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13930. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13931. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13932. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13933. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13934. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13935. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13936. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13937. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13938. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13939. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13940. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13941. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13942. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13943. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13944. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13945. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13946. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13947. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13948. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13949. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13950. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13951. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13952. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13953. HELP_MORE_HLR_A: "Highlight Reel",
  13954. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13955. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13956. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13957. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13958. HELP_MORE_FLOORS_A: "Floor Selector",
  13959. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13960. HELP_MORE_TAG_A: "tag™ Posts",
  13961. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13962. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13963. HELP_MORE_ZOOM_A: "Zoom Controls",
  13964. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13965. HELP_MORE_TOUR_A: "Tour Controls",
  13966. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13967. HELP_MORE_INSIDE_A: "Inside View",
  13968. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13969. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13970. HELP_MORE_VR_A: "VR Mode",
  13971. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13972. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13973. HELP_MORE_360_A: "360° Views",
  13974. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13975. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13976. HELP_MORE_FULLSCREEN_A: "Full screen",
  13977. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13978. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13979. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13980. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13981. WEBVR_ENTER_WEBVR: "ENTER VR",
  13982. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13983. WEBVR_LEARN_MORE: "Learn more",
  13984. WEBVR_VIEW_SPACE: "View Space in VR",
  13985. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13986. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13987. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13988. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13989. VR_PREVIOUS_CAPS: "PREVIOUS",
  13990. VR_NEXT_CAPS: "NEXT",
  13991. VR_GOT_IT_CAPS: "GOT IT",
  13992. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13993. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13994. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13995. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13996. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13997. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13998. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13999. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  14000. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  14001. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14002. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14003. VR_APP: "port VR App",
  14004. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14005. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14006. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14007. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14008. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14009. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14010. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14011. VR_ANDROID_DVICES: "Android Devices",
  14012. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14013. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14014. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14015. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14016. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14017. VR_APP_OPEN: "Open with the port VR app instead",
  14018. VR_DOWNLOAD_HERE: "Download here",
  14019. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14020. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14021. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14022. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14023. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14024. SHARE_TO: "Share to",
  14025. SHARE_LINK: "Direct Link",
  14026. SHARE_EXPLORE: "Explore ",
  14027. SHARE_AT: "at",
  14028. SHARE_WITH: "with",
  14029. SHARE_3D: " in 3D",
  14030. SHARE_COPIED: "Copied!",
  14031. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14032. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14033. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14034. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14035. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14036. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14037. ERROR_GENERIC_ACTIONS_3: " or ",
  14038. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14039. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14040. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14041. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14042. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14043. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14044. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14045. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14046. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14047. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14048. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14049. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14050. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14051. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14052. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14053. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14054. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14055. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14056. LINK_TO_LOCATION: "Link to location",
  14057. MENU_COPY: "Copy",
  14058. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14059. ROTATE: "Rotate",
  14060. INSIDE: "Inside",
  14061. MOVE: "Move",
  14062. ZOOM: "Zoom"
  14063. }
  14064. }
  14065. , {}],
  14066. 112: [function(e, t, i) {
  14067. "use strict";
  14068. t.exports = {
  14069. PAGE_TITLE: "",
  14070. LOADING: "Cargando",
  14071. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14072. POWERED_BY: "potenciando por ",
  14073. POWERED_BY_CAPS: "POTENCIADO POR ",
  14074. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14075. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14076. PRESENTED_BY: "Presentado por ",
  14077. MORE: "Más ",
  14078. LESS: "Menos ",
  14079. TAG_CONTENT: "Contenido de tag™",
  14080. SHOW: "Mostrar",
  14081. HIDE: "Ocultar",
  14082. DOLLHOUSE: "Dollhouse",
  14083. FLOOR_PLAN: "Planos",
  14084. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14085. CLOSE_HIGHLIGHTS: "Cerrar",
  14086. PREVIOUS: "Anterior",
  14087. PLAY: "Play",
  14088. PAUSE: "Pausa",
  14089. NEXT: "Siguiente",
  14090. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14091. VIEW_DOLLHOUSE: "Ver dollhouse",
  14092. SOCIAL_SHARING: "Compartir este espacio",
  14093. VIEW_IN_VR: "Ver en realidad virtual",
  14094. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14095. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14096. ZOOM_IN: "Acercar",
  14097. ZOOM_OUT: "Alejar",
  14098. FLOOR_NAME: "Piso ",
  14099. FLOOR_ALL: "Todas",
  14100. TERMS: "Condiciones",
  14101. PORT_TERMS: "port términos de uso",
  14102. TERMS_OF_USE: "Términos de uso",
  14103. TERMS_TEXT_FILE: "terms-es-MX.html",
  14104. CLOSE_TERMS: "Cerrar",
  14105. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14106. HELP: "Ayuda",
  14107. HELP_NAVIGATION_TAB: "Navegación",
  14108. HELP_MORE_HELP_TAB: "Más Ayuda",
  14109. CLOSE: "Cerrar",
  14110. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14111. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14112. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14113. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14114. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14115. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14116. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14117. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14118. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14119. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14120. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14121. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14122. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14123. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14124. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14125. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14126. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14127. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14128. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14129. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14130. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14131. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14132. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14133. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14134. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14135. HELP_MORE_HLR_A: "Galería destacada",
  14136. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14137. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14138. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14139. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14140. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14141. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14142. HELP_MORE_TAG_A: "tag™ Posts",
  14143. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14144. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14145. HELP_MORE_ZOOM_A: "Controles de zoom",
  14146. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14147. HELP_MORE_TOUR_A: "Controles de recorrido",
  14148. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14149. HELP_MORE_INSIDE_A: "Vista interior",
  14150. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14151. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14152. HELP_MORE_VR_A: "Modo de realidad virtual",
  14153. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14154. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14155. HELP_MORE_360_A: "360° Views",
  14156. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14157. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14158. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14159. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14160. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14161. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14162. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14163. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14164. WEBVR_LEARN_MORE: "Más información",
  14165. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14166. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14167. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14168. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14169. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14170. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14171. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14172. VR_APP: "port VR App",
  14173. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14174. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14175. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14176. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14177. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14178. VR_PREVIOUS_CAPS: "ANTERIOR",
  14179. VR_NEXT_CAPS: "SIGUIENTE",
  14180. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14181. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14182. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14183. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14184. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14185. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14186. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14187. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14188. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14189. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14190. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14191. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14192. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14193. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14194. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14195. VR_ANDROID_DVICES: "Dispositivos Android",
  14196. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14197. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14198. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14199. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14200. VR_DOWNLOAD_HERE: "Descargar aquí",
  14201. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14202. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14203. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14204. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14205. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14206. SHARE_TO: "Compartir en",
  14207. SHARE_LINK: "Enlace directo",
  14208. SHARE_EXPLORE: "Explorar ",
  14209. SHARE_AT: "en",
  14210. SHARE_WITH: "con",
  14211. SHARE_3D: " en 3D",
  14212. SHARE_COPIED: "¡Copiado!",
  14213. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14214. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14215. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14216. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14217. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14218. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14219. ERROR_GENERIC_ACTIONS_3: " o ",
  14220. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14221. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14222. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14223. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14224. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14225. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14226. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14227. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14228. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14229. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14230. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14231. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14232. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14233. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14234. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14235. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14236. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14237. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14238. LINK_TO_LOCATION: "Enlace a la ubicación",
  14239. MENU_COPY: "Copiar",
  14240. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14241. ROTATE: "Girar",
  14242. INSIDE: "Interior",
  14243. MOVE: "Moverse",
  14244. ZOOM: "Acercar o alejar"
  14245. }
  14246. }
  14247. , {}],
  14248. 113: [function(e, t, i) {
  14249. "use strict";
  14250. t.exports = {
  14251. PAGE_TITLE: "",
  14252. LOADING: "Chargement",
  14253. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14254. POWERED_BY: "alimenté par ",
  14255. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14256. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14257. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14258. PRESENTED_BY: "Présenté par ",
  14259. MORE: "Plus ",
  14260. LESS: "Moins ",
  14261. TAG_CONTENT: "Contenu tag™",
  14262. SHOW: "Montrer",
  14263. HIDE: "Cacher",
  14264. DOLLHOUSE: "Dollhouse",
  14265. FLOOR_PLAN: "Plan de sol",
  14266. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14267. CLOSE_HIGHLIGHTS: "Fermer",
  14268. PREVIOUS: "Précédent",
  14269. PLAY: "Lecture",
  14270. PAUSE: "Pause",
  14271. NEXT: "Suivant",
  14272. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14273. VIEW_DOLLHOUSE: "Voir dollhouse",
  14274. SOCIAL_SHARING: "Partager cet espace",
  14275. VIEW_IN_VR: "Voir en VR",
  14276. VIEW_FULLSCREEN: "Plein écran",
  14277. EXIT_FULLSCREEN: "Fermer plein écran",
  14278. ZOOM_IN: "Zoom avant",
  14279. ZOOM_OUT: "Zoom arrière",
  14280. FLOOR_NAME: "Étage ",
  14281. FLOOR_ALL: "Tous",
  14282. TERMS: "Mentions légales",
  14283. PORT_TERMS: "port mentions légales",
  14284. TERMS_OF_USE: "Conditions d'utilisation",
  14285. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14286. CLOSE_TERMS: "Fermer",
  14287. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14288. HELP: "Aide",
  14289. HELP_NAVIGATION_TAB: "Navigation",
  14290. HELP_MORE_HELP_TAB: "Aide",
  14291. CLOSE: "Fermer",
  14292. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14293. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14294. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14295. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14296. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14297. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14298. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14299. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14300. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14301. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14302. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14303. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14304. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14305. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14306. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14307. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14308. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14309. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14310. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14311. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14312. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14313. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14314. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14315. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14316. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14317. HELP_MORE_HLR_A: "Carrousel",
  14318. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14319. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14320. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14321. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14322. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14323. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14324. HELP_MORE_TAG_A: "tag™ Posts",
  14325. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14326. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14327. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14328. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14329. HELP_MORE_TOUR_A: "Commandes de la visite",
  14330. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14331. HELP_MORE_INSIDE_A: "Vue intérieure",
  14332. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14333. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14334. HELP_MORE_VR_A: "Mode RV",
  14335. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14336. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14337. HELP_MORE_360_A: "Vues 360°",
  14338. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14339. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14340. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14341. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14342. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14343. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14344. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14345. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14346. WEBVR_LEARN_MORE: "En savoir plus",
  14347. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14348. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14349. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14350. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14351. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14352. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14353. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14354. VR_NEXT_CAPS: "SUIVANT",
  14355. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14356. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14357. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14358. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14359. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14360. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14361. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14362. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14363. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14364. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14365. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14366. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14367. VR_APP: "port VR App",
  14368. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14369. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14370. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14371. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14372. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14373. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14374. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14375. VR_ANDROID_DVICES: "Appareils Android",
  14376. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14377. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14378. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14379. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14380. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14381. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14382. VR_DOWNLOAD_HERE: "Télécharger ici",
  14383. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14384. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14385. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14386. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14387. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14388. SHARE_TO: "Partager sur",
  14389. SHARE_LINK: "Lien direct",
  14390. SHARE_EXPLORE: "Explorer ",
  14391. SHARE_AT: "à",
  14392. SHARE_WITH: "avec",
  14393. SHARE_3D: " en 3D",
  14394. SHARE_COPIED: "Copié!",
  14395. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14396. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14397. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14398. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14399. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14400. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14401. ERROR_GENERIC_ACTIONS_3: " ou ",
  14402. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14403. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14404. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14405. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14406. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14407. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14408. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14409. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14410. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14411. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14412. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14413. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14414. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14415. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14416. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14417. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14418. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14419. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14420. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14421. MENU_COPY: "Copie",
  14422. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14423. ROTATE: "Faire pivoter",
  14424. INSIDE: "Intérieure",
  14425. MOVE: "Se déplacer",
  14426. ZOOM: "Zoom"
  14427. }
  14428. }
  14429. , {}],
  14430. 114: [function(e, t, i) {
  14431. "use strict";
  14432. t.exports = {
  14433. PAGE_TITLE: "",
  14434. LOADING: "読み込み中",
  14435. PRESENTED_BY_CAPS: "PRESENTED BY",
  14436. POWERED_BY: "powered by",
  14437. POWERED_BY_CAPS: "POWERED BY",
  14438. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14439. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14440. PRESENTED_BY: "Presented by ",
  14441. MORE: "全て表示 ",
  14442. LESS: "閉じる ",
  14443. TAG_CONTENT: "tag™コンテンツ ",
  14444. SHOW: "表示",
  14445. HIDE: "非表示",
  14446. DOLLHOUSE: "ドールハウス",
  14447. FLOOR_PLAN: "フロアプラン",
  14448. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14449. CLOSE_HIGHLIGHTS: "閉じる",
  14450. PREVIOUS: "前へ",
  14451. PLAY: "再生",
  14452. PAUSE: "一時停止",
  14453. NEXT: "次へ",
  14454. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14455. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14456. SOCIAL_SHARING: "このSpaceを共有する",
  14457. VIEW_IN_VR: "VRで表示",
  14458. VIEW_FULLSCREEN: "フルスクリーン表示",
  14459. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14460. ZOOM_IN: "ズームイン",
  14461. ZOOM_OUT: "ズームアウト",
  14462. FLOOR_NAME: "フロア ",
  14463. FLOOR_ALL: "すべて",
  14464. TERMS: "規約",
  14465. PORT_TERMS: "port規約",
  14466. TERMS_OF_USE: "利用規約",
  14467. CLOSE_TERMS: "閉じる",
  14468. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14469. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14470. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14471. WEBVR_ENTER_WEBVR: "VRに入る",
  14472. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14473. WEBVR_LEARN_MORE: "もっと詳しく",
  14474. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14475. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14476. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14477. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14478. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14479. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14480. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14481. VR_PREVIOUS_CAPS: "前へ",
  14482. VR_NEXT_CAPS: "次へ",
  14483. VR_GOT_IT_CAPS: "了解",
  14484. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14485. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14486. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14487. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14488. VR_WHAT_YOU_NEED: "必要なもの",
  14489. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14490. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14491. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14492. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14493. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14494. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14495. VR_APP: "port VRアプリ",
  14496. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14497. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14498. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14499. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14500. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14501. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14502. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14503. VR_ANDROID_DVICES: "Androidデバイス",
  14504. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14505. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14506. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14507. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14508. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14509. VR_APP_OPEN: "port VRアプリで開く",
  14510. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14511. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14512. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14513. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14514. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14515. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14516. SHARE_TO: "共有先",
  14517. SHARE_LINK: "ダイレクトリンク",
  14518. SHARE_EXPLORE: "探索",
  14519. SHARE_AT: "場所",
  14520. SHARE_WITH: "使用アプリ",
  14521. SHARE_3D: "3Dで",
  14522. SHARE_COPIED: "コピーされました!",
  14523. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14524. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14525. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14526. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14527. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14528. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14529. ERROR_GENERIC_ACTIONS_3: "または",
  14530. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14531. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14532. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14533. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14534. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14535. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14536. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14537. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14538. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14539. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14540. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14541. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14542. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14543. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14544. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14545. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14546. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14547. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14548. LINK_TO_LOCATION: "ロケーションへのリンク",
  14549. MENU_COPY: "コピー",
  14550. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14551. ROTATE: "回転",
  14552. MOVE: "移動",
  14553. INSIDE: "内側",
  14554. ZOOM: "ズーム",
  14555. HELP: "ヘルプ",
  14556. HELP_NAVIGATION_TAB: "ナビゲーション",
  14557. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14558. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14559. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14560. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14561. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14562. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14563. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14564. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14565. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14566. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14567. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14568. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14569. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14570. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14571. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14572. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14573. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14574. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14575. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14576. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14577. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14578. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14579. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14580. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14581. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14582. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14583. HELP_MORE_HLR_A: "ハイライト",
  14584. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14585. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14586. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14587. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14588. HELP_MORE_FLOORS_A: "フロアセレクター",
  14589. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14590. HELP_MORE_TAG_A: "tag™ Posts",
  14591. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14592. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14593. HELP_MORE_ZOOM_A: "ズームコントロール",
  14594. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14595. HELP_MORE_TOUR_A: "ツアーコントロール",
  14596. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14597. HELP_MORE_INSIDE_A: "内側ビュー",
  14598. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14599. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14600. HELP_MORE_VR_A: "VRモード",
  14601. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14602. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14603. HELP_MORE_360_A: "360° Views",
  14604. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14605. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14606. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14607. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14608. CLOSE: "閉じる"
  14609. }
  14610. }
  14611. , {}],
  14612. 115: [function(e, t, i) {
  14613. "use strict";
  14614. t.exports = {
  14615. PAGE_TITLE: "",
  14616. LOADING: "Загрузка",
  14617. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14618. POWERED_BY: "разработано на платформе ",
  14619. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14620. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14621. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14622. PRESENTED_BY: "Представлено ",
  14623. MORE: "Больше ",
  14624. LESS: "Меньше ",
  14625. TAG_CONTENT: "tag™ Контент",
  14626. SHOW: "Показать",
  14627. HIDE: "Скрыть",
  14628. DOLLHOUSE: "Dollhouse",
  14629. FLOOR_PLAN: "Планировка",
  14630. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14631. CLOSE_HIGHLIGHTS: "Закрыть",
  14632. PREVIOUS: "Предыдущий",
  14633. PLAY: "Воспроизвести",
  14634. PAUSE: "Пауза",
  14635. NEXT: "Следующий",
  14636. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14637. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14638. SOCIAL_SHARING: "Поделиться этой моделью",
  14639. VIEW_IN_VR: "Посмотреть в VR",
  14640. VIEW_FULLSCREEN: "Полный экран",
  14641. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14642. ZOOM_IN: "Увеличить",
  14643. ZOOM_OUT: "Уменьшить",
  14644. FLOOR_NAME: "Этаж ",
  14645. FLOOR_ALL: "Все",
  14646. TERMS: "Условия",
  14647. PORT_TERMS: "Правила пользования",
  14648. TERMS_OF_USE: "Условия использования",
  14649. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14650. CLOSE_TERMS: "Закрыть",
  14651. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14652. HELP: "Помощь",
  14653. HELP_NAVIGATION_TAB: "Навигация",
  14654. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14655. CLOSE: "Закрыть",
  14656. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14657. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14658. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14659. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14660. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14661. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14662. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14663. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14664. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14665. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14666. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14667. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14668. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14669. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14670. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14671. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14672. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14673. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14674. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14675. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14676. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14677. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14678. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14679. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14680. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14681. HELP_MORE_HLR_A: "Фотоколлаж",
  14682. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14683. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14684. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14685. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14686. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14687. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14688. HELP_MORE_TAG_A: "tag™ Posts",
  14689. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14690. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14691. HELP_MORE_ZOOM_A: "Масштаб",
  14692. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14693. HELP_MORE_TOUR_A: "Управление Туром",
  14694. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14695. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14696. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14697. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14698. HELP_MORE_VR_A: "Режим VR",
  14699. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14700. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14701. HELP_MORE_360_A: "360° Views",
  14702. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14703. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14704. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14705. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14706. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14707. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14708. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14709. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14710. WEBVR_LEARN_MORE: "Узнать больше",
  14711. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14712. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14713. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14714. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14715. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14716. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14717. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14718. VR_APP: "port VR App",
  14719. VR_APP_OPEN: "Или открыть через приложение port VR",
  14720. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14721. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14722. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14723. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14724. VR_VIEW_SPACE: "Запустить модель в VR",
  14725. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14726. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14727. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14728. VR_GOT_IT_CAPS: "ЯСНО",
  14729. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14730. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14731. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14732. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14733. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14734. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14735. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14736. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14737. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14738. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14739. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14740. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14741. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14742. VR_ANDROID_DVICES: "Android устройства",
  14743. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14744. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14745. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14746. VR_DOWNLOAD_HERE: "Скачать здесь",
  14747. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14748. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14749. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14750. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14751. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14752. SHARE_TO: "Поделиться",
  14753. SHARE_LINK: "Прямая ссылка",
  14754. SHARE_EXPLORE: "просмотреть",
  14755. SHARE_AT: "на",
  14756. SHARE_WITH: "с",
  14757. SHARE_3D: "в 3D",
  14758. SHARE_COPIED: "Скопировано!",
  14759. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14760. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14761. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14762. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14763. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14764. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14765. ERROR_GENERIC_ACTIONS_3: " или ",
  14766. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14767. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14768. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14769. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14770. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14771. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14772. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14773. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14774. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14775. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14776. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14777. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14778. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14779. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14780. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14781. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14782. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14783. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14784. LINK_TO_LOCATION: "Ссылка на местоположение",
  14785. MENU_COPY: "Копировать",
  14786. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14787. ROTATE: "Вращать",
  14788. MOVE: "Передвигаться",
  14789. INSIDE: "Вид изнутри",
  14790. ZOOM: "Масштаб"
  14791. }
  14792. }
  14793. , {}],
  14794. 116: [function(e, t, i) {//main.js
  14795. (function(t) {
  14796. "use strict";
  14797. var modelProgressBase = 0.4;
  14798. var progressUpdate = function(e){ // 0 <= e <= 1
  14799. console.log('e1:'+e)
  14800. e = Math.round(modelProgressBase * e * 100);
  14801. console.log('e2:'+e)
  14802. var t = $('.progressbar');
  14803. t.find('.bar').css('width',e+'%');
  14804. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14805. t.find('.perc').text(e +'%'); //具体数字的百分比
  14806. }
  14807. $('#gui-loading').fadeIn(200);
  14808. progressUpdate(0.1)
  14809. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14810. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14811. var data = matcher(e);
  14812. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14813. data.user = {
  14814. "is_authenticated": false,
  14815. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14816. }
  14817. try{//处理一下导览数据
  14818. data.model.images = data.model.images.filter(e=>{
  14819. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14820. if(e.locations && e.locations.length == 0)return;
  14821. return e
  14822. })
  14823. }catch(e){console.log(e) }
  14824. window.DATA = data;
  14825. data.model.summary = data.summary
  14826. data.model.name = data.name
  14827. for(let i in data){
  14828. data[i] == "false" && (data[i] = false)
  14829. }
  14830. progressUpdate(0.7);
  14831. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14832. if(data.weixinDesc){
  14833. g_weixinObj.desc = data.weixinDesc;
  14834. }
  14835. if(data.shareImgUrl){
  14836. g_weixinObj.imgUrl = data.shareImgUrl
  14837. }
  14838. window.wx && manage.weixinShare();
  14839. //初始画面
  14840. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14841. function E(e) {
  14842. $("<img/>").attr("src", e).on("load", function() {
  14843. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14844. $(this).remove()
  14845. })
  14846. }
  14847. //背景
  14848. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14849. settings.bgImg = settings.bgImg || data.bgImg || null
  14850. if(settings.bgImg){
  14851. $("#player").css({
  14852. 'background-image': "url("+(browser.isMobile()?settings.mobileBgImg:settings.bgImg)+")",
  14853. "background-position": "bottom center",
  14854. "background-size": "100% 23%",
  14855. "background-repeat": "no-repeat",
  14856. "background-color": settings.bgColor,
  14857. })
  14858. }
  14859. {//初始化导览时间
  14860. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14861. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14862. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14863. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14864. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14865. }
  14866. }
  14867. {//其他
  14868. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14869. }
  14870. }).fail(e=>{
  14871. alert("缺少someData文件,请检查场景码是否正确。")
  14872. })
  14873. function StartLoad(){//当加载完data后
  14874. function i() {
  14875. var e = window.number//Y.getModelIDFromQueryString();
  14876. if (!e)
  14877. return b(null, "loading-failed");
  14878. var t = Y.parseSidUrl(e)
  14879. , i = l()
  14880. , a = c()
  14881. , s = o()
  14882. , u = V.quickstart.enabled
  14883. , g = null
  14884. , m = null
  14885. , v = null
  14886. , w = null
  14887. , T = null
  14888. , x = null
  14889. , S = null
  14890. , M = null
  14891. , R = null
  14892. , P = null
  14893. , O = null
  14894. , L = null
  14895. , N = new ue;
  14896. r(s);
  14897. h({ //MP开头写法
  14898. urlBase: t.urlBase
  14899. }).then(function() {
  14900. return re.init(),
  14901. d(t, e) //getModel and load
  14902. }).then(function(e) {
  14903. progressUpdate(0.9)
  14904. return P = e,
  14905. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14906. startSource: i,
  14907. autoplay: V.autoplay,
  14908. quickstart: u
  14909. }),
  14910. P.urls.init()
  14911. }).then(function() {
  14912. return P.loadPanos()
  14913. }).then(function() {
  14914. m = X.getStartCameraOptions(P, P.panos),
  14915. S = A(P),
  14916. O = y(u, m.mode),
  14917. v = O.controls,
  14918. w = O.player,
  14919. T = O.director,
  14920. x = O.tagManager,
  14921. M = O.tileDownloader,
  14922. R = O.qualityManager,
  14923. L = O.panoRenderer,
  14924. C(P, S, O, s),
  14925. w.director = T,//xzw add
  14926. P.supportsTiles && M.start(),
  14927. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14928. u = !1);
  14929. var e = null;
  14930. if (u) {
  14931. de.warn("Quickstart engaged. Hold on to your knickers.");
  14932. var t = v.controls[D.PANORAMA];
  14933. g = new ie(R,S.scene,S.camera,t,s),
  14934. _(S, s, P),
  14935. e = g.load(m).then(function() {
  14936. S.addComponent(g),
  14937. S.once(le.AfterRender, function() {
  14938. de.warn("First render after quickstart load finished.")
  14939. })
  14940. })
  14941. }
  14942. window.flyToFirst = function(){//xzw add
  14943. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14944. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14945. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14946. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14947. };
  14948. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14949. }).then(function() {
  14950. return f(P, U.onProgress, i, !u, a)
  14951. }).then(function() {
  14952. if (m.quickstart = u,
  14953. I(P, S, O, s),
  14954. S.started || _(S, s, P),
  14955. H.modelLoaded(P, w, v, V.autoplay),
  14956. E(w, P, m, V.autoplay).done(function() {
  14957. T.autoTour()
  14958. }),
  14959. !P.supportsTiles) {
  14960. var e = new Z(P,w);
  14961. e.start()
  14962. }
  14963. u && (S.removeComponent(g),
  14964. g.destroy(),
  14965. m.pano.enter()),
  14966. U.init(P, T, w, v, S, m, H.getSessionId()),
  14967. U.endLoading(P, T, x),
  14968. S.once(le.AfterRender, function() {
  14969. N.setAppReadyTime();
  14970. var e = N.calcFullLoadingTime();
  14971. de.warn("Total load time: " + e / 1e3),
  14972. H.loadComplete(e),
  14973. de.warn("First render after model load finished.")
  14974. try {
  14975. window.evt && window.dispatchEvent(window.evt);
  14976. parent.postMessage({
  14977. cmd: "loaded",
  14978. }, "*")
  14979. } catch (err) {}
  14980. }),
  14981. S.on(le.MemoryUsageUpdated, n)
  14982. }).fail(b.bind(this, e))
  14983. }
  14984. function n(e) {
  14985. ce.update(e)
  14986. }
  14987. function r(e) {
  14988. de.info("Version", "2.25.6-0-gd87e5b1"),
  14989. q.defaultMaxListeners = 1e3,
  14990. a(e),
  14991. s()
  14992. }
  14993. function o() {
  14994. return document.getElementById("player")
  14995. }
  14996. function a(e) {
  14997. e.addEventListener("dragenter", T, !1),
  14998. e.addEventListener("dragover", T, !1)
  14999. }
  15000. function s() {
  15001. F.valueFromHash("title", !0) || $(document).ready(function() {
  15002. var e = $(".model-title");
  15003. e.hide()
  15004. })
  15005. }
  15006. function l() {
  15007. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  15008. }
  15009. function c() {
  15010. return {
  15011. panoElementsToLoad: 6,
  15012. modelElementsToLoad: 0,
  15013. totalElementsLoaded: 0,
  15014. totalElementsToLoad: 0,
  15015. totalPercentageLoaded: 0,
  15016. progressCallback: null
  15017. }
  15018. }
  15019. function h(e) {
  15020. return K.loadFeatureFlags(e).done(function(e) {
  15021. K.updateDependentSettings(e, V)
  15022. })
  15023. }
  15024. // function u(e) {
  15025. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15026. // responseType: "json",
  15027. // prefetchFrom: "config"
  15028. // }).then(function(e) {
  15029. // return e ? void j.extendObject(V.appConfig, e) : {}
  15030. // }, function(e) {
  15031. // return de.warn("Failed loading runtime config, using defaults."),
  15032. // $.when({})
  15033. // })
  15034. // }
  15035. function d(e, t) {
  15036. var i = B.getModel({
  15037. url: t,
  15038. floors: F.valueFromHash("f", !0),
  15039. autoload: !1
  15040. })
  15041. ;
  15042. return $.when(i, n).then(null, function(e) {
  15043. return this
  15044. })
  15045. }
  15046. function p(e, t, i, n, r) {
  15047. de.info("Model data loaded"),
  15048. de.debug("UUID: " + e.data.job.uuid),
  15049. J.init(K.getFlags()),
  15050. i && H.initKeen({
  15051. token: i,
  15052. appId: n
  15053. }),
  15054. H.initSegment({
  15055. model: e.sid,
  15056. version: "2.25.6-0-gd87e5b1",
  15057. startSource: r.startSource,
  15058. token: t,
  15059. autoplay: r.autoplay,
  15060. quickstart: r.quickstart
  15061. })
  15062. }
  15063. function f(e, t, i, n, r) {
  15064. return r.progressCallback = t,
  15065. H.sessionStart(),
  15066. e.load(n).progress(g.bind(this, r))
  15067. }
  15068. function g(e, t) {
  15069. e.modelElementsToLoad = t[1],
  15070. v(e),
  15071. m(e)
  15072. }
  15073. function m(e) {
  15074. e.totalElementsLoaded++,
  15075. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15076. //----许钟文-----------------模型进度条向后调整
  15077. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15078. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  15079. console.log('pro:'+e.totalPercentageLoaded)
  15080. //---------------------------
  15081. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15082. }
  15083. function v(e) {
  15084. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15085. }
  15086. function A(e) {
  15087. var t = new x.PerspectiveCamera;
  15088. t.layers.enable(he.PANOMARKERS),
  15089. t.layers.enable(he.RETICULE),
  15090. t.layers.enable(he.TAG);
  15091. var i = new x.Scene
  15092. , n = new x.AmbientLight(16777215);
  15093. i.add(n),
  15094. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15095. side: x.DoubleSide
  15096. })),
  15097. i.plane.position.y = 0,
  15098. i.plane.rotateX(-Math.PI / 2),
  15099. i.plane.material.visible = !1,
  15100. i.add(i.plane),
  15101. i.updateMatrixWorld(),
  15102. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15103. if (e.metadata && e.metadata.camera_position) {
  15104. var t = e.metadata.camera_position
  15105. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15106. n.position = t.clone(),
  15107. i.add(n);
  15108. var r = e.metadata.camera_quaternion
  15109. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15110. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15111. }
  15112. }),
  15113. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15114. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15115. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15116. //背景
  15117. if(!settings.transparentBg && !settings.bgImg){
  15118. i.skybox = new W
  15119. i.add(i.skybox)
  15120. }
  15121. var r = new te(i,t,z);
  15122. return r
  15123. }
  15124. function y(e, t) {
  15125. var i = e ? 1 : 1e3
  15126. , n = J.tilegen || J.imgopt ? 6 : 2;
  15127. n = F.valueFromHash("tileconc", n);
  15128. var r = new ne
  15129. , o = new ae({
  15130. concurrentDownloads: n
  15131. })
  15132. , a = new se
  15133. , s = new P
  15134. , l = new M
  15135. , c = new S(t)
  15136. , h = new R
  15137. , u = new O(i)
  15138. , d = new L
  15139. , p = new oe;
  15140. return {
  15141. qualityManager: r,
  15142. panoRenderer: a,
  15143. tileDownloader: o,
  15144. player: c,
  15145. director: l,
  15146. modelManager: s,
  15147. tagManager: p,
  15148. displayController: u,
  15149. labelDisplayController: d,
  15150. controls: h
  15151. }
  15152. }
  15153. function C(e, t, i, n) {
  15154. var r = i.controls
  15155. , o = i.qualityManager
  15156. , a = i.panoRenderer
  15157. , s = i.tileDownloader
  15158. , l = i.modelManager;
  15159. r.init(n, l),
  15160. ee.init(i.director, r, i.player, l, t),
  15161. o.init(l),
  15162. s.init(o),
  15163. a.init(t, s, o),
  15164. l.init(s, a, o),
  15165. l.addModel(e),
  15166. t.addComponent(G)
  15167. }
  15168. function I(e, t, i, n) {
  15169. var r = i.qualityManager
  15170. , o = i.panoRenderer
  15171. , a = i.tileDownloader
  15172. , s = i.modelManager
  15173. , l = i.player
  15174. , c = i.director
  15175. , h = i.tagManager
  15176. , u = i.displayController
  15177. , d = i.labelDisplayController
  15178. , p = i.controls;
  15179. t.scene.add(e),
  15180. t.qualityManager = r;
  15181. var f = {
  15182. camera: t.camera,
  15183. director: c,
  15184. modelManager: s,
  15185. tileDownloader: a,
  15186. panoRenderer: o,
  15187. qualityManager: r,
  15188. tagManager: h,
  15189. container: n,
  15190. controls: p
  15191. };
  15192. l.init(f),
  15193. l.setScene(t.scene),
  15194. h.init(s, l),
  15195. c.init(l, s),
  15196. u.init(c, l, s, h, n),
  15197. d.init(l, s, n),
  15198. z.bindEvents(l),
  15199. t.addComponent(h),
  15200. t.addComponent(l),
  15201. t.addComponent(o),
  15202. l.sceneRenderer = t; //xzw add 方便resize
  15203. }
  15204. function E(e, t, i, n) {
  15205. return de.info("Starting player in " + i.mode),
  15206. H.report(t.sid, "started-playing", n, i.quickstart),
  15207. e.start(i)
  15208. }
  15209. function b(e, t) {
  15210. de.error(t),
  15211. k.error(t),
  15212. H.report(e, "error-" + t)
  15213. }
  15214. function w(e) {
  15215. var t = F.details();
  15216. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15217. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15218. H.report(e, "error-webgl-generic"))
  15219. }
  15220. function _(e, t, i) {
  15221. try {
  15222. e.start(t)
  15223. } catch (e) {
  15224. throw de.warn(e.message),
  15225. w(i.sid),
  15226. e
  15227. }
  15228. }
  15229. function T(e) {
  15230. e.stopPropagation(),
  15231. e.preventDefault()
  15232. }
  15233. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15234. if (window.DATA.hoticon){
  15235. g_HotImage = {
  15236. point: window.DATA.hoticon.default ?('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15237. point2: window.DATA.hoticon.higt? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15238. } ;
  15239. }
  15240. //czj 判断someData 有没有backgroundMusic 添加音乐
  15241. if (window.DATA.backgroundMusic) {
  15242. if(window.isLocal){
  15243. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15244. }else{
  15245. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  15246. }
  15247. $("#volume").show();
  15248. }else if (g_version === "one"){
  15249. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  15250. $("#volume").show();
  15251. }
  15252. //隐藏公司logo
  15253. if(window.DATA.loadlogo){
  15254. showLogo();
  15255. }
  15256. e("./lib/three75-shim"),
  15257. e("./lib/array-polyfill"),
  15258. e("./lib/performance-polyfill"),
  15259. e("./lib/shaders/CopyShader.js"),
  15260. e("./lib/shaders/HorizontalBlurShader.js"),
  15261. e("./lib/shaders/VerticalBlurShader.js"),
  15262. e("./lib/postprocessing/EffectComposer.js"),
  15263. e("./lib/postprocessing/RenderPass.js"),
  15264. e("./lib/postprocessing/MaskPass.js"),
  15265. e("./lib/postprocessing/ShaderPass.js"),
  15266. window.Promise || (window.Promise = e("promise-polyfill"));
  15267. var x = e("three")
  15268. , _x = e("three")
  15269. , S = (e("./util/sentry"),
  15270. e("./player"))
  15271. , M = e("./director")
  15272. , R = e("./controls/CameraControls")
  15273. , P = e("./model/ModelManager")
  15274. , O = e("./DisplayController")
  15275. , L = e("./label/LabelDisplayController")
  15276. , D = e("./enum/Viewmode")
  15277. , N = e("./util/logger")
  15278. , B = e("./showcase")
  15279. , F = e("./util/browser")
  15280. , V = e("./settings")
  15281. , U = e("./gui/gui")
  15282. , k = e("./gui/error")
  15283. , H = e("./analytics")
  15284. , G = e("./util/transitions")
  15285. , z = e("./effects")
  15286. , W = e("./objects/Skybox")
  15287. , j = e("./util/common")
  15288. , Y = (e("./util/PanoramaCollection"),
  15289. e("./util/math"),
  15290. e("./util/showcase"))
  15291. , X = e("./util/camera")
  15292. , Z = (e("./objects/Panorama"),
  15293. e("./cameras/PanoramaCamera"),
  15294. e("./preloaders"))
  15295. , q = e("events").EventEmitter
  15296. , K = e("./featureflags")
  15297. , Q = (e("./util/lerp"),
  15298. e("./util/ajax"))
  15299. , J = e("./ab")
  15300. , ee = e("./sdk/automation.js")
  15301. , te = e("./scene/SceneRenderer")
  15302. , ie = e("./scene/QuickstartManager")
  15303. , ne = e("./tile/QualityManager.js")
  15304. , re = e("./localization/localize")
  15305. , oe = e("./tag/tagManager")
  15306. , ae = e("./tile/TileDownloader")
  15307. , se = e("./tile/PanoRenderer")
  15308. , le = (e("./enum/PanoSizeClass"),
  15309. e("./enum/PanoramaEvents"),
  15310. e("./enum/SceneRendererEvents"))
  15311. , ce = e("./gui/memoryUsage")
  15312. , he = e("./enum/RenderLayers")
  15313. , ue = e("./TimingData")
  15314. , de = new N(t);
  15315. N.level = V.logLevel,
  15316. N.consoleEnabled = V.console,
  15317. i()
  15318. }
  15319. }
  15320. ).call(this, "/js/main.js")
  15321. }
  15322. , {
  15323. "./DisplayController": 1,
  15324. "./TimingData": 2,
  15325. "./ab": 3,
  15326. "./analytics": 4,
  15327. "./cameras/PanoramaCamera": 7,
  15328. "./controls/CameraControls": 9,
  15329. "./director": 15,
  15330. "./effects": 16,
  15331. "./enum/PanoSizeClass": 36,
  15332. "./enum/PanoramaEvents": 37,
  15333. "./enum/RenderLayers": 41,
  15334. "./enum/SceneRendererEvents": 43,
  15335. "./enum/Viewmode": 51,
  15336. "./featureflags": 59,
  15337. "./gui/error": 64,
  15338. "./gui/gui": 65,
  15339. "./gui/memoryUsage": 73,
  15340. "./label/LabelDisplayController": 91,
  15341. "./lib/array-polyfill": 92,
  15342. "./lib/performance-polyfill": 95,
  15343. "./lib/postprocessing/EffectComposer.js": 96,
  15344. "./lib/postprocessing/MaskPass.js": 97,
  15345. "./lib/postprocessing/RenderPass.js": 98,
  15346. "./lib/postprocessing/ShaderPass.js": 99,
  15347. "./lib/shaders/CopyShader.js": 100,
  15348. "./lib/shaders/HorizontalBlurShader.js": 101,
  15349. "./lib/shaders/VerticalBlurShader.js": 102,
  15350. "./lib/three75-shim": 103,
  15351. "./localization/localize": 108,
  15352. "./tag/tagManager": 124,
  15353. "./model/ModelManager": 140,
  15354. "./objects/Panorama": 148,
  15355. "./objects/Skybox": 152,
  15356. "./player": 155,
  15357. "./preloaders": 156,
  15358. "./scene/QuickstartManager": 157,
  15359. "./scene/SceneRenderer": 158,
  15360. "./sdk/automation.js": 164,
  15361. "./settings": 166,
  15362. "./showcase": 168,
  15363. "./tile/PanoRenderer": 169,
  15364. "./tile/QualityManager.js": 170,
  15365. "./tile/TileDownloader": 171,
  15366. "./util/PanoramaCollection": 178,
  15367. "./util/ajax": 181,
  15368. "./util/browser": 182,
  15369. "./util/camera": 183,
  15370. "./util/common": 185,
  15371. "./util/lerp": 188,
  15372. "./util/logger": 189,
  15373. "./util/math": 190,
  15374. "./util/sentry": 192,
  15375. "./util/showcase": 193,
  15376. "./util/transitions": 195,
  15377. events: 202,
  15378. "promise-polyfill": 213,
  15379. three: 217
  15380. }],
  15381. 117: [function(e, t, i) {
  15382. "use strict";
  15383. function n(e) {
  15384. e = e || {}
  15385. r.RawShaderMaterial.call(this, a.extendObject({
  15386. fragmentShader: o.cube.fragmentShader,
  15387. vertexShader: o.cube.vertexShader,
  15388. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15389. name: "CubemapMaterial",
  15390. }, e))
  15391. }
  15392. var r = e("three")
  15393. , o = e("../shaders")
  15394. , a = e("../util/common");
  15395. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15396. n.prototype.constructor = n,
  15397. t.exports = n
  15398. }
  15399. , {
  15400. "../shaders": 167,
  15401. "../util/common": 185,
  15402. three: 217
  15403. }],
  15404. 118: [function(e, t, i) {
  15405. "use strict";
  15406. function n(e) {
  15407. e = e || {}
  15408. r.RawShaderMaterial.call(this, a.extendObject({
  15409. fragmentShader: o.model.fragmentShader,
  15410. vertexShader: o.model.vertexShader,
  15411. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15412. name: "ModelTextureMaterial",
  15413. }, e))
  15414. }
  15415. var r = e("three")
  15416. , o = e("../shaders")
  15417. , a = e("../util/common");
  15418. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15419. n.prototype.constructor = n,
  15420. n.prototype.setProjectedPanos = function(e, t, i) {
  15421. i && (this.uniforms.progress.value = 0),
  15422. e.ensureSkyboxReadyForRender(),
  15423. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15424. this.uniforms.pano0Position.value.copy(e.position),
  15425. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15426. t.ensureSkyboxReadyForRender(),
  15427. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15428. this.uniforms.pano1Position.value.copy(t.position),
  15429. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15430. }
  15431. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15432. this.uniforms.eyeDir.value.copy(dir)
  15433. this.uniforms.eyePos.value.copy(pos)
  15434. }
  15435. n.prototype.setBendCameraQua = function(matrix) {//加
  15436. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15437. } */
  15438. ,
  15439. t.exports = n
  15440. }
  15441. , {
  15442. "../shaders": 167,
  15443. "../util/common": 185,
  15444. three: 217
  15445. }],
  15446. 119: [function(e, t, i) {
  15447. (function(i) {
  15448. "use strict";
  15449. function n(e, t, i, n) {
  15450. this.div = null,
  15451. this.body = null,
  15452. this.label = e,
  15453. this.description = t,
  15454. this.parsedDescription = [],
  15455. this.media = i || {
  15456. type: null
  15457. },
  15458. this.loadingSpinner = null,
  15459. this.parser = new r({
  15460. supportLinks: !u.valueFromHash("mls"),
  15461. keepLinkLabels: !0
  15462. }),
  15463. this.state = I.CLOSED,
  15464. this.orientation = "",
  15465. this.initialTransform = "",
  15466. this.hovering = !1,
  15467. this.openTransition = null,
  15468. this.closeTransition = null,
  15469. this.openPromise = null,
  15470. this.closePromise = null,
  15471. this.animationTransition = null,
  15472. this.animationScale = 0
  15473. }
  15474. var r = e("../Parser/DescriptionParser")
  15475. , o = e("../Media/Link")
  15476. , a = e("../Media/Image")
  15477. , s = e("../Media/EmbedlyPlayer")
  15478. , l = e("../Media/EmbedlyEmbed")
  15479. , c = e("../../util/transitions")
  15480. , h = e("../../util/lerp")
  15481. , u = e("../../util/browser")
  15482. , d = e("./BillboardEvent")
  15483. , p = e("../Media/MediaEvent")
  15484. , f = e("../Parser/DescriptionChunkType")
  15485. , g = e("events").EventEmitter
  15486. , m = e("./billboardSettings")
  15487. , v = e("./overlaySettings")
  15488. , A = e("../../util/logger")
  15489. , y = new A(i)
  15490. , C = document.getElementById("tag-billboards");
  15491. C.addEventListener("touchend", function(e) {
  15492. C.style.pointerEvents = "none"
  15493. }),
  15494. C.addEventListener("touchcancel", function(e) {
  15495. C.style.pointerEvents = "none"
  15496. });
  15497. var I = {
  15498. CLOSED: "closed",
  15499. OPENING: "opening",
  15500. OPEN: "open",
  15501. CLOSING: "closing",
  15502. ACTIVE: "active"
  15503. };
  15504. n.prototype = Object.create(g.prototype),
  15505. n.prototype.build = function(e) {
  15506. this.parsedDescription = this.parser.parse(this.description);
  15507. var t = document.createElement("div");
  15508. t.className = "tag-container has-hotzone",
  15509. this.div = t,
  15510. this.body = document.createElement("div"),
  15511. this.body.className = "tag-body";
  15512. var i = document.createElement("div");
  15513. i.classList.add("tag-content");
  15514. var n = document.createElement("div");
  15515. n.classList.add("tag-text-content");
  15516. var r = document.createElement("div");
  15517. r.className = "tag-label",
  15518. r.textContent = this.label,
  15519. n.appendChild(r);
  15520. var o = document.createElement("div");
  15521. o.className = "tag-desc",
  15522. n.appendChild(o),
  15523. i.appendChild(n),
  15524. this.body.appendChild(i),
  15525. this.appendDescriptionElements(this.parsedDescription, o),
  15526. this.appendMedia(),
  15527. t.appendChild(this.body),
  15528. C.appendChild(t),
  15529. this.bindEvents(t, this.body)
  15530. }
  15531. ,
  15532. n.prototype.bindEvents = function(e, t) {
  15533. var i = function(e) {
  15534. return function(t) {
  15535. if (!this.div.classList.contains("overlay")) {
  15536. var i, n = document.getElementById("player");
  15537. try {
  15538. i = new MouseEvent(e,t)
  15539. } catch (n) {
  15540. i = document.createEvent("MouseEvents"),
  15541. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15542. }
  15543. n.dispatchEvent(i)
  15544. }
  15545. }
  15546. };
  15547. t.addEventListener("mousedown", function(e) {
  15548. e.stopPropagation()
  15549. }),
  15550. t.addEventListener("mouseup", function(e) {
  15551. e.stopPropagation()
  15552. }),
  15553. e.addEventListener("touchstart", function(e) {
  15554. C.style.pointerEvents = "auto"
  15555. }),
  15556. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15557. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15558. t.addEventListener("mouseover", function(t) {
  15559. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15560. }
  15561. .bind(this)),
  15562. e.addEventListener("mouseenter", function(e) {
  15563. this.state !== I.CLOSING && (this.hovering = !0,
  15564. this.emit(d.ENTER))
  15565. }
  15566. .bind(this)),
  15567. e.addEventListener("mouseleave", function(e) {
  15568. this.hovering = !1,
  15569. this.emit(d.LEAVE)
  15570. }
  15571. .bind(this)),
  15572. e.addEventListener("gesturestart", function(e) {
  15573. e.preventDefault()
  15574. });
  15575. var n = e.querySelector(".tag-text-content")
  15576. , r = 0;
  15577. n.addEventListener("touchstart", function(e) {
  15578. r = e.changedTouches[0].clientY
  15579. }),
  15580. n.addEventListener("touchmove", function(t) {
  15581. function i(e) {
  15582. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15583. }
  15584. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15585. }),
  15586. e.addEventListener("touchmove", function(e) {
  15587. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15588. })
  15589. }
  15590. ,
  15591. n.prototype.appendDescriptionElements = function(e, t) {
  15592. e.length > 0 && this.div.classList.add("has-text"),
  15593. e.forEach(function(e, i) {
  15594. switch (e.type) {
  15595. case f.TEXT:
  15596. t.appendChild(this.createTextElement(e.text));
  15597. break;
  15598. case f.LINK:
  15599. t.appendChild(this.createLinkElement(e.link))
  15600. }
  15601. }
  15602. .bind(this))
  15603. }
  15604. ,
  15605. n.prototype.appendLoadingSpinner = function() {
  15606. this.loadingSpinner = document.createElement("div"),
  15607. this.loadingSpinner.classList.add("loading-spinner");
  15608. var e = document.createElement("div");
  15609. e.classList.add("gui-spinner-icon"),
  15610. this.loadingSpinner.appendChild(e),
  15611. this.body.appendChild(this.loadingSpinner)
  15612. }
  15613. ,
  15614. n.prototype.onMediaLoadFinished = function() {
  15615. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15616. this.applyOrientation(this.orientation),
  15617. this.loadingSpinner = null)
  15618. }
  15619. ,
  15620. n.prototype.appendMedia = function() {
  15621. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15622. this.appendLoadingSpinner();
  15623. var e = document.createElement("div");
  15624. e.classList.add("tag-media-content");
  15625. var t = document.createElement("i");
  15626. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15627. t.classList.add(e)
  15628. }),
  15629. this.body.appendChild(t),
  15630. this.body.appendChild(e),
  15631. this.media.type) {
  15632. case f.IMAGE:
  15633. e.appendChild(this.createImageElement(this.media, this.body));
  15634. break;
  15635. case f.VIDEO:
  15636. e.appendChild(this.createVideoElement(this.media, this.body));
  15637. break;
  15638. case f.RICH:
  15639. e.appendChild(this.createEmbedElement(this.media, this.body))
  15640. }
  15641. }
  15642. }
  15643. ,
  15644. n.prototype.createTextElement = function(e) {
  15645. var t = document.createElement("span");
  15646. return t.textContent = e,
  15647. t
  15648. }
  15649. ;
  15650. n.prototype.createLinkElement = function(e) {
  15651. var t = new o(e);
  15652. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15653. t.createDomElement()
  15654. }
  15655. ,
  15656. n.prototype.createImageElement = function(e, t) {
  15657. function i() {
  15658. function e() {
  15659. m || (r.classList.remove("view-image"),
  15660. c.classList.add("overlay"),
  15661. i(),
  15662. window.addEventListener("resize", b),
  15663. c.addEventListener("click", a),
  15664. g.addEventListener("click", l),
  15665. f.addEventListener("click", s),
  15666. m = !0,
  15667. o.emit(p.IMAGE_OPENED))
  15668. }
  15669. function i() {
  15670. t.classList.add("show-info"),
  15671. h.classList.remove("collapsible"),
  15672. h.style.height = "";
  15673. var e = parseFloat(getComputedStyle(I).lineHeight)
  15674. , i = y + e
  15675. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15676. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15677. , s = a
  15678. , l = s * n.aspect;
  15679. l > r && (l = r,
  15680. s = l / n.aspect),
  15681. s > a && (s = a,
  15682. l = s * n.aspect),
  15683. l += C,
  15684. s += C + i,
  15685. t.style.width = l + "px",
  15686. t.style.height = s + "px",
  15687. u.style.paddingTop = e + C + "px",
  15688. o.description.length > 0 && (h.classList.add("collapsible"),
  15689. h.style.height = h.clientHeight + 12 + "px",
  15690. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15691. }
  15692. function a(e) {
  15693. e.target === c && s()
  15694. }
  15695. function s() {
  15696. m && (m = !1,
  15697. r.classList.add("view-image"),
  15698. c.classList.remove("overlay"),
  15699. h.style.height = "",
  15700. u.style.paddingTop = "",
  15701. t.style.width = "",
  15702. t.style.height = "",
  15703. window.removeEventListener("resize", b),
  15704. c.removeEventListener("click", a),
  15705. g.removeEventListener("click", l),
  15706. f.removeEventListener("click", s),
  15707. o.emit(p.IMAGE_CLOSED),
  15708. o.close(!0))
  15709. }
  15710. function l(e) {
  15711. t.classList.toggle("show-info")
  15712. }
  15713. var c = o.div
  15714. , h = c.getElementsByClassName("tag-content")[0]
  15715. , u = c.getElementsByClassName("tag-media-content")[0]
  15716. , f = t.getElementsByClassName("close")[0]
  15717. , g = h.getElementsByClassName("tag-label")[0];
  15718. c.classList.add("has-image"),
  15719. r.classList.add("view-image"),
  15720. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15721. o.applyOrientation(o.orientation);
  15722. var m = !1
  15723. , A = getComputedStyle(h)
  15724. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15725. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15726. , I = h.querySelector(".tag-label")
  15727. , E = h.querySelector(".tag-desc")
  15728. , b = function() {
  15729. var e, t, n = 0;
  15730. return function() {
  15731. clearInterval(e),
  15732. clearTimeout(t),
  15733. e = setInterval(function() {
  15734. var e = c.clientHeight;
  15735. n !== e && (i(),
  15736. n = e)
  15737. }, 100),
  15738. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15739. }
  15740. }();
  15741. n.on(p.IMAGE_OPENING, e),
  15742. o.on(d.ACTIVATE, e),
  15743. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15744. o.on(d.CLOSING, s)
  15745. }
  15746. var n = new a
  15747. , r = n.createDomElement();
  15748. this.once(d.OPENED, function() {
  15749. n.load(e.src).then(i).catch(function(t) {
  15750. y.warn("Failed to load image:", e.src),
  15751. y.warn("with error:", t)
  15752. }).then(this.onMediaLoadFinished.bind(this))
  15753. });
  15754. var o = this;
  15755. return r
  15756. }
  15757. ,
  15758. n.prototype.createVideoElement = function(e, t) {
  15759. var i = new s({
  15760. autoPlay: !0,
  15761. autoResume: !0,
  15762. startMuted: !1,
  15763. loop: !1
  15764. })
  15765. , n = i.createDomElement();
  15766. return this.once(d.OPENED, function() {
  15767. i.load(e.src).then(function() {
  15768. this.div.classList.add("has-video"),
  15769. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15770. i.play()),
  15771. this.on(d.OPENING, i.show.bind(i)),
  15772. this.on(d.OPENED, i.play.bind(i)),
  15773. this.on(d.CLOSING, i.pause.bind(i)),
  15774. this.on(d.CLOSED, i.hide.bind(i))
  15775. }
  15776. .bind(this)).catch(function(t) {
  15777. y.warn("Failed to embed video:", e.src),
  15778. y.warn("with error:", t)
  15779. }).then(this.onMediaLoadFinished.bind(this))
  15780. }
  15781. .bind(this)),
  15782. n
  15783. }
  15784. ,
  15785. n.prototype.createEmbedElement = function(e, t) {
  15786. var i = new l
  15787. , n = i.createDomElement();
  15788. return this.once(d.OPENED, function() {
  15789. i.load(e.src).then(function() {
  15790. this.div.classList.add("has-embed"),
  15791. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15792. this.applyOrientation(this.orientation),
  15793. this.on(d.OPENING, i.show.bind(i)),
  15794. this.on(d.CLOSED, i.hide.bind(i))
  15795. }
  15796. .bind(this)).catch(function(t) {
  15797. y.warn("Failed to embed:", e.src),
  15798. y.warn("with error:", t)
  15799. }).then(this.onMediaLoadFinished.bind(this))
  15800. }
  15801. .bind(this)),
  15802. n
  15803. }
  15804. ,
  15805. n.prototype.open = function(e) {
  15806. return this.openPromise = $.Deferred(),
  15807. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15808. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15809. this.state !== I.OPEN && (this.emit(d.OPENING),
  15810. e && this.emit(d.ACTIVATING),
  15811. this.state = I.OPENING,
  15812. this.animateOpen(function() {
  15813. e && this.setActiveState(),
  15814. this.openPromise.resolve()
  15815. }
  15816. .bind(this)))
  15817. }
  15818. .bind(this), m.animation.openDelay),
  15819. c.cancel(this.closeTransition),
  15820. this.closePromise && this.closePromise.reject(),
  15821. this.closeTransition = void 0,
  15822. this.openPromise.promise())
  15823. }
  15824. ,
  15825. n.prototype.close = function(e) {
  15826. return this.closePromise = $.Deferred(),
  15827. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15828. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15829. this.state = I.CLOSING,
  15830. this.animateClose())
  15831. }
  15832. .bind(this), m.animation.closeDelay)),
  15833. c.cancel(this.openTransition),
  15834. this.openPromise && this.openPromise.reject(),
  15835. this.openTransition = void 0,
  15836. this.closePromise.resolve(),
  15837. this.closePromise.promise())
  15838. }
  15839. ,
  15840. n.prototype.setActiveState = function() {
  15841. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15842. this.emit(d.ACTIVATE),
  15843. this.div.classList.remove("has-hotzone"))
  15844. }
  15845. ,
  15846. n.prototype.animateOpen = function(e) {
  15847. if (this.state === I.OPENING) {
  15848. if (c.cancel(this.animationTransition),
  15849. u.detectSamsungNative())
  15850. return this.boardOrientation = null,
  15851. this.div.style.visibility = "visible",
  15852. this.emit(d.OPENED),
  15853. this.state = I.OPEN,
  15854. void (e && e());
  15855. this.div.style.webkitTransform = "scale(0)",
  15856. this.div.style.transform = "scale(0)",
  15857. this.div.style.visibility = "visible",
  15858. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15859. this.emit(d.OPENED),
  15860. this.state = I.OPEN,
  15861. e && e()
  15862. }
  15863. .bind(this))
  15864. }
  15865. }
  15866. ,
  15867. n.prototype.animateClose = function(e) {
  15868. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15869. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15870. this.emit(d.CLOSED),
  15871. this.state = I.CLOSED,
  15872. this.div.style.visibility = "hidden",
  15873. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15874. e && e()
  15875. }
  15876. .bind(this)))
  15877. }
  15878. ,
  15879. n.prototype.needsUpdate = function() {
  15880. return this.state !== I.CLOSED
  15881. }
  15882. ,
  15883. n.prototype.update = function(e, t) {
  15884. if (this.needsUpdate()) {
  15885. var i = (this.updateOrientation(e),
  15886. this.calcScale(t))
  15887. , n = {
  15888. x: (e.x + 1) * $("#player").width() / 2,
  15889. y: (e.y + 1) * $("#player").height() / 2
  15890. };
  15891. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15892. this.div.style.webkitTransform = this.div.screenTransform,
  15893. this.div.style.transform = this.div.screenTransform
  15894. }
  15895. }
  15896. ,
  15897. n.prototype.getDimensions = function() {
  15898. return this.div.getBoundingClientRect()
  15899. }
  15900. ,
  15901. n.prototype.calcScale = function(e) {
  15902. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15903. }
  15904. ,
  15905. n.prototype.updateOrientation = function(e) {
  15906. if (this.state !== I.ACTIVE) {
  15907. var t = 1 / 3
  15908. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15909. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15910. , r = "";
  15911. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15912. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15913. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15914. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15915. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15916. }
  15917. }
  15918. ,
  15919. n.prototype.applyOrientation = function(e) {
  15920. this.div.style.transform = this.div.style.webkitTransform = "",
  15921. this.div.classList.remove("tag-container-" + this.orientation),
  15922. this.div.classList.add("tag-container-" + e);
  15923. var t = window.getComputedStyle(this.div);
  15924. this.initialTransform = t.transform || t.webkitTransform,
  15925. "none" === this.initialTransform && (this.initialTransform = "");
  15926. var i = t.transform.slice(7, -1).split(",")
  15927. , n = -i[4]
  15928. , r = -i[5];
  15929. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15930. this.div.style.transformOrigin = n + "px " + r + "px",
  15931. this.orientation = e
  15932. }
  15933. ,
  15934. t.exports = n
  15935. }
  15936. ).call(this, "/js/tag/Billboard/Billboard.js")
  15937. }
  15938. , {
  15939. "../../util/browser": 182,
  15940. "../../util/lerp": 188,
  15941. "../../util/logger": 189,
  15942. "../../util/transitions": 195,
  15943. "../Media/EmbedlyEmbed": 125,
  15944. "../Media/EmbedlyPlayer": 126,
  15945. "../Media/Image": 128,
  15946. "../Media/Link": 129,
  15947. "../Media/MediaEvent": 131,
  15948. "../Parser/DescriptionChunkType": 133,
  15949. "../Parser/DescriptionParser": 134,
  15950. "./BillboardEvent": 120,
  15951. "./billboardSettings": 121,
  15952. "./overlaySettings": 122,
  15953. events: 202
  15954. }],
  15955. 120: [function(e, t, i) {
  15956. "use strict";
  15957. t.exports = Object.freeze({
  15958. ENTER: "billboard.enter",
  15959. LEAVE: "billboard.leave",
  15960. OPENING: "billboard.opening",
  15961. OPENED: "billboard.open",
  15962. CLOSING: "billboard.closing",
  15963. CLOSED: "billboard.closed",
  15964. ACTIVATING: "billboard.activating",
  15965. ACTIVATE: "billboard.activate"
  15966. })
  15967. }
  15968. , {}],
  15969. 121: [function(e, t, i) {
  15970. "use strict";
  15971. t.exports = Object.freeze({
  15972. animation: Object.freeze({
  15973. hoverOnClosing: !1,
  15974. openDelay: 100,
  15975. closeDelay: 50,
  15976. openDuration: 200,
  15977. closeDuration: 100
  15978. }),
  15979. boardToDiscRatio: 1.2
  15980. })
  15981. }
  15982. , {}],
  15983. 122: [function(e, t, i) {
  15984. "use strict";
  15985. t.exports = Object.freeze({
  15986. boundaryWidth: 30,
  15987. boundaryHeight: 0
  15988. })
  15989. }
  15990. , {}],
  15991. 123: [function(e, t, i) {//tag
  15992. (function(i) {
  15993. "use strict";
  15994. function n(e, t, i) {
  15995. var n = i.version || "0";
  15996. "0" !== n && I.info("tag defined using version " + n),
  15997. this.model = e,
  15998. this.sid = t,
  15999. this.color = (new r.Color).set(i.color || l.tagDefault),
  16000. this.hoverColor = l._darken(this.color, .2),
  16001. this.floor = null,
  16002. this.floorIndex = i.floor,
  16003. this.mode = s.PANORAMA,
  16004. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16005. this.obj3d = null,
  16006. this.disc = null,
  16007. this.materials = {
  16008. disc: null,
  16009. pole: null
  16010. },
  16011. this.position = (new r.Vector3).copy(i.position),
  16012. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16013. this.discWorldPosition = null,
  16014. this.discScale = .05,
  16015. this.poleEnabled = i.stem.enabled,
  16016. this.billboard = new o(i.label,i.description,i.media,this),
  16017. this.visibleTransition = null,
  16018. this.hoveringDisc = !1
  16019. }
  16020. var r = e("three")
  16021. , o = e("./Billboard/Billboard")
  16022. , a = e("../settings")
  16023. , s = e("../enum/Viewmode")
  16024. , l = e("../enum/Colors")
  16025. , c = e("../enum/RenderLayers")
  16026. , h = e("../enum/RenderOrder")
  16027. , u = (e("../util/common"),
  16028. e("../util/math"))
  16029. , d = e("../util/texture")
  16030. , p = e("../objects/Panorama")
  16031. , f = e("../shaders")
  16032. , g = e("../util/transitions")
  16033. , m = e("../util/lerp")
  16034. , v = e("../util/easing")
  16035. , A = e("./Billboard/BillboardEvent")
  16036. , y = e("events").EventEmitter
  16037. , C = e("../util/logger")
  16038. , I = new C(i)
  16039. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16040. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16041. , w = new r.PlaneBufferGeometry(1,1);
  16042. n.prototype = Object.create(y.prototype),
  16043. n.raycaster = new r.Raycaster,
  16044. n.prototype.bindEvents = function() {
  16045. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16046. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16047. }
  16048. ,
  16049. n.prototype.build = function() {
  16050. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16051. this.floor && (this.billboard.build(this.model.sid),
  16052. this.obj3d = this.buildObject3D(),
  16053. this.floor.add(this.obj3d)),
  16054. this
  16055. }
  16056. ,
  16057. n.prototype.buildObject3D = function() {
  16058. var e = new r.Object3D;
  16059. e.position.copy(this.position);
  16060. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16061. t.bg.value = b,
  16062. t.mask.value = E,
  16063. t.color.value.copy(this.color),
  16064. this.materials.disc = new r.RawShaderMaterial({
  16065. transparent: !0,
  16066. vertexShader: f.tagDisc.vertexShader,
  16067. fragmentShader: f.tagDisc.fragmentShader,
  16068. uniforms: t
  16069. }),
  16070. this.disc = new r.Mesh(w,this.materials.disc),
  16071. this.disc.layers.set(c.TAG),
  16072. this.disc.position.copy(this.discPosition),
  16073. this.disc.renderOrder = h.tagDisc,
  16074. this.disc.tag = this;
  16075. var i = this.buildPole();
  16076. return i.layers.set(c.TAG),
  16077. i.renderOrder = h.tagStem,
  16078. e.add(i),
  16079. e.layers.set(c.TAG),
  16080. e.add(this.disc)
  16081. }
  16082. ,
  16083. n.prototype.buildPole = function() {
  16084. var e = new r.BufferGeometry
  16085. , t = new Float32Array(6);
  16086. return t[0] = t[1] = t[2] = 0,
  16087. t[3] = this.discPosition.x,
  16088. t[4] = this.discPosition.y,
  16089. t[5] = this.discPosition.z,
  16090. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16091. this.materials.pole = new r.LineBasicMaterial({
  16092. linewidth: a.tags.pole.width,
  16093. color: a.tags.pole.color,
  16094. opacity: 0,
  16095. visible: this.poleEnabled,
  16096. transparent: !0,
  16097. depthWrite: !1
  16098. }),
  16099. new r.Line(e,this.materials.pole)
  16100. }
  16101. ,
  16102. n.prototype.setFreeState = function(e) {
  16103. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16104. this.materials.disc.uniforms.color.value = this.color
  16105. }
  16106. .bind(this))
  16107. }
  16108. ,
  16109. n.prototype.setHoverState = function(e) {
  16110. this.billboard.open(e),
  16111. this.materials.disc.uniforms.color.value = this.hoverColor
  16112. }
  16113. ,
  16114. n.prototype.hide = function(e, t) {
  16115. var i = $.Deferred();
  16116. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16117. return i.resolve().promise();
  16118. e = e || 0,
  16119. t = t || 0,
  16120. g.cancel(this.visibleTransition);
  16121. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16122. , r = t + e
  16123. , o = t / r;
  16124. return this.visibleTransition = g.start(function(e) {
  16125. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16126. , i = m.property(e.materials.pole, "opacity", 0);
  16127. return function(n) {
  16128. t(n),
  16129. e.materials.pole && i(n)
  16130. }
  16131. }(this), r * n, function() {
  16132. i.resolve()
  16133. }, o, v[a.warp.blendEasing]),
  16134. i.promise()
  16135. }
  16136. ,
  16137. n.prototype.show = function(e, t) {
  16138. var i = $.Deferred();
  16139. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16140. return i.resolve().promise();
  16141. e = e || 0,
  16142. t = t || 0,
  16143. g.cancel(this.visibleTransition);
  16144. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16145. , r = t + e
  16146. , o = t / r;
  16147. return this.visibleTransition = g.start(function(e) {
  16148. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16149. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16150. return function(n) {
  16151. t(n),
  16152. e.materials.pole && i(n)
  16153. }
  16154. }(this), r * n, function() {
  16155. i.resolve()
  16156. }, o, v[a.warp.blendEasing]),
  16157. i.promise()
  16158. }
  16159. ,
  16160. n.prototype.closestPanoTowardTag = function(e, t) {
  16161. var i = []
  16162. , o = []
  16163. , l = this.disc.getWorldPosition();
  16164. if (e === s.PANORAMA) {
  16165. var c = .5
  16166. , h = t.position.clone().sub(l).normalize();
  16167. i.push(p.filters.isPanoAligned()),
  16168. i.push(p.filters.inPanoDirection(l, h, c)),
  16169. i.push(p.filters.isNeighbourPanoTo(t)),
  16170. o.push(p.scoreFunctions.direction(l, h))
  16171. }
  16172. var u = new r.Vector3
  16173. , d = function(e) {
  16174. u.copy(l).sub(e.position);
  16175. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16176. , i = a.tags.navigate.tiltTolerance;
  16177. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16178. }
  16179. , f = function(e) {
  16180. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16181. };
  16182. i.push(f, d),
  16183. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16184. var g = this.model.panos.sortByScore(i, o);
  16185. if (a.tags.navigate.lineOfSight) {
  16186. for (var m = 0; m < g.length; m++) {
  16187. var v = g[m].pano
  16188. , A = v.position.distanceTo(l);
  16189. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16190. return null;
  16191. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16192. var y = n.raycaster.intersectObjects(this.model.colliders);
  16193. if (0 === y.length || y[0].distance > A)
  16194. return v
  16195. }
  16196. return null
  16197. }
  16198. return g.length > 0 && g[0].pano
  16199. }
  16200. ,
  16201. n.prototype.examine = function(e) {
  16202. var t = e.mode
  16203. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16204. , n = this.disc.getWorldPosition();
  16205. this.billboard.setActiveState();
  16206. var o = function() {
  16207. var t = this.billboard.getDimensions()
  16208. , n = new r.Vector3;
  16209. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16210. n.unproject(e.camera),
  16211. e.flyToPano({
  16212. pano: i,
  16213. lookAtPoint: n
  16214. })
  16215. }
  16216. .bind(this);
  16217. if (t === s.PANORAMA)
  16218. if (i !== e.currentPano) {
  16219. var l = {
  16220. pano: i,
  16221. lookAtPoint: n,
  16222. duration: null,
  16223. maxDistanceOverride: null,
  16224. skipWarpingCheck: !1
  16225. };
  16226. e.flyToPano(l, o)
  16227. } else
  16228. setTimeout(function() {
  16229. this.billboard.open().then(function() {
  16230. o()
  16231. })
  16232. }
  16233. .bind(this), 0);
  16234. else {
  16235. var c = {
  16236. pano: i
  16237. };
  16238. if (n) {
  16239. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16240. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16241. }
  16242. c.callback = o,
  16243. c.duration = 1500,
  16244. c.mode = s.PANORAMA,
  16245. e.flyToNewMode(c)
  16246. }
  16247. }
  16248. ,
  16249. n.prototype.update = function(e, t) {
  16250. var i = new r.Vector3;
  16251. return function(e, t) {
  16252. this.discWorldPosition = this.disc.getWorldPosition(),
  16253. this.updateDisc(e, t),
  16254. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16255. i.z < 1 && (i.y *= -1,
  16256. this.billboard.update(i, this.getDiscRadius(i, t))))
  16257. }
  16258. }(),
  16259. n.prototype.updateDisc = function(e, t) {
  16260. var i = new r.Vector3
  16261. , o = new r.Vector3
  16262. , l = new r.Vector3
  16263. , c = new r.Vector3
  16264. , h = new r.Vector3;
  16265. return function(e, t) {
  16266. var u = a.tags.visibility
  16267. , d = a.tags.disc.scale
  16268. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16269. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16270. this.obj3d.visible) {
  16271. this.disc.quaternion.copy(t.quaternion);
  16272. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16273. i.copy(this.discWorldPosition).project(t),
  16274. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16275. l.set(f / 2, 0, 0).add(o),
  16276. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16277. h.copy(c).unproject(t);
  16278. var g = h.distanceTo(this.discWorldPosition)
  16279. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16280. this.discScale = g * m,
  16281. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16282. }
  16283. }
  16284. }(),
  16285. n.prototype.getDiscRadius = function(e, t) {
  16286. var i = new r.Vector3;
  16287. return function(e, t) {
  16288. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16289. Math.abs(e.x - i.x) * $("#player").width()
  16290. }
  16291. }(),
  16292. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16293. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16294. }
  16295. ,
  16296. n.prototype.offScreen = function(e, t) {
  16297. var i = e.getWorldPosition().project(t);
  16298. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16299. }
  16300. ,
  16301. n.viewportScale = function() {
  16302. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16303. n.viewportHeight = $("#player").height(),
  16304. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16305. n.currentViewportScale
  16306. }
  16307. ,
  16308. t.exports = n
  16309. }
  16310. ).call(this, "/js/tag/tag.js")
  16311. }
  16312. , {
  16313. "../enum/Colors": 19,
  16314. "../enum/RenderLayers": 41,
  16315. "../enum/RenderOrder": 42,
  16316. "../enum/Viewmode": 51,
  16317. "../objects/Panorama": 148,
  16318. "../settings": 166,
  16319. "../shaders": 167,
  16320. "../util/common": 185,
  16321. "../util/easing": 186,
  16322. "../util/lerp": 188,
  16323. "../util/logger": 189,
  16324. "../util/math": 190,
  16325. "../util/texture": 194,
  16326. "../util/transitions": 195,
  16327. "./Billboard/Billboard": 119,
  16328. "./Billboard/BillboardEvent": 120,
  16329. events: 202,
  16330. three: 217
  16331. }],
  16332. 124: [function(e, t, i) {
  16333. (function(i) {
  16334. "use strict";
  16335. function n() {
  16336. this.tagState = y.IDLE,
  16337. this.intersectTag = null,
  16338. this.hoveredTag = null,
  16339. this.activeTag = null,
  16340. this.tagDiscs = [],
  16341. this.raycaster = new r.Raycaster,
  16342. this.modelManager = null,
  16343. this.player = null,
  16344. this.totaltags = 0,
  16345. this.navigatingViaTag = !1,
  16346. this.enabled = !1
  16347. }
  16348. var r = e("three")
  16349. , o = e("../util/logger")
  16350. , a = e("../util/common")
  16351. , s = e("../controls/serializer")
  16352. , l = e("../objects/Snapshot")
  16353. , c = e("../settings")
  16354. , h = e("./Billboard/BillboardEvent")
  16355. , u = e("./Media/MediaEvent")
  16356. , d = e("./Media/LinkType")
  16357. , p = e("../enum/Viewmode")
  16358. , f = e("../enum/WarpStyle")
  16359. , g = e("../enum/BlackoutStyle")
  16360. , m = e("../enum/ModelManagerEvents")
  16361. , v = e("../enum/tagEvents")
  16362. , A = e("../enum/PlayerEvents")
  16363. , y = (e("../util/lerp"),
  16364. e("../enum/TagStates"))
  16365. , C = e("events").EventEmitter
  16366. , I = new o(i);
  16367. a.extend(n, C),
  16368. n.prototype.init = function(e, t) {
  16369. this.modelManager = e,
  16370. this.player = t,
  16371. this.updateModel(),
  16372. this.bindEvents()
  16373. }
  16374. ,
  16375. n.prototype.update = function(e) {
  16376. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16377. }
  16378. ,
  16379. n.prototype.updateTags = function(e, t, i, n) {
  16380. for (var r in this.model.tags)
  16381. this.model.tags[r].update(e, t, i, n)
  16382. }
  16383. ,
  16384. n.prototype.updateModel = function() {
  16385. this.model = this.modelManager.getActiveModel(),
  16386. this.gettagsFromModel(),
  16387. this.totaltags = Object.keys(this.model.tags).length
  16388. }
  16389. ,
  16390. n.prototype.gettagsFromModel = function() {
  16391. this.tagDiscs = [];
  16392. for (var e in this.model.tags) {
  16393. var t = this.model.tags[e].disc;
  16394. t && this.tagDiscs.push(t)
  16395. }
  16396. }
  16397. ,
  16398. n.prototype.bindEvents = function() {
  16399. function e() {
  16400. Object.keys(this.model.tags).forEach(function(e) {
  16401. var t = this.model.tags[e];
  16402. t.bindEvents(),
  16403. t.billboard.on(u.LINK_CLICK, function(e) {
  16404. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16405. }
  16406. .bind(this)),
  16407. t.billboard.on(u.IMAGE_OPENED, function() {
  16408. this.tagState = y.EXAMINE,
  16409. this.emit(u.IMAGE_OPENED)
  16410. }
  16411. .bind(this)),
  16412. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16413. }
  16414. .bind(this))
  16415. }
  16416. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16417. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16418. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16419. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16420. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16421. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16422. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16423. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16424. e.call(this)
  16425. }
  16426. ,
  16427. n.prototype.navigateViaLink = function(e) {
  16428. var t = s.deserialize(e);
  16429. if (t)
  16430. if (t.mode === p.PANORAMA) {
  16431. try {
  16432. this.player.model.panos.get(t.panoId)
  16433. } catch (e) {
  16434. return void I.warn("Unable to find panorama location", t.panoId)
  16435. }
  16436. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16437. } else {
  16438. var i = {
  16439. cameraMode: t.mode,
  16440. position: t.position,
  16441. quaternion: t.quaternion,
  16442. scanId: t.panoId,
  16443. orthoZoom: t.zoom,
  16444. floorVisibility: t.floorVisibility,
  16445. thumbUrl: null,
  16446. name: null
  16447. };
  16448. this.player.flyToNewMode({
  16449. mode: t.mode,
  16450. duration: c.warp.outsideTime,
  16451. warpDest: new l(i),
  16452. force: !0
  16453. })
  16454. }
  16455. }
  16456. ,
  16457. n.prototype.handleWarpStart = function(e, t, i, n) {
  16458. this.dismissExaminedTag(),
  16459. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16460. e && (i = g.END),
  16461. this.hideShowTagsForBlackoutStyle(i, n))
  16462. }
  16463. ,
  16464. n.prototype.handleWarpInterruption = function(e, t, i) {
  16465. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16466. this.hideShowTagsForBlackoutStyle(t, i)
  16467. }
  16468. ,
  16469. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16470. var i = 0
  16471. , n = 0
  16472. , r = t / 2;
  16473. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16474. e) {
  16475. case g.END:
  16476. this.hideAlltags(r);
  16477. break;
  16478. case g.BEGINNING:
  16479. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16480. break;
  16481. case g.NONE:
  16482. break;
  16483. case g.MIDDLE:
  16484. i = r,
  16485. n = r,
  16486. this.hideAlltags(n),
  16487. setTimeout(function() {
  16488. this.showAlltags(i)
  16489. }
  16490. .bind(this), n);
  16491. break;
  16492. case g.FADEIN:
  16493. setTimeout(function() {
  16494. this.showAlltags(r)
  16495. }
  16496. .bind(this), r)
  16497. }
  16498. }
  16499. ,
  16500. n.prototype.onPlayerModeChanging = function(e, t) {
  16501. t !== p.PANORAMA && this.dismissExaminedTag(),
  16502. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16503. var i = t !== p.OUTDOOR;
  16504. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16505. }
  16506. ,
  16507. n.prototype.onPanoChange = function(e, t) {
  16508. var i = this.navigatingViaTag;
  16509. if (this.navigatingViaTag = !1,
  16510. !i) {
  16511. this.dismissExaminedTag();
  16512. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16513. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16514. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16515. }
  16516. }
  16517. ,
  16518. n.prototype.onPlayerReady = function(e, t, i) {
  16519. this.startAlltags(e, t ? i : null)
  16520. }
  16521. ,
  16522. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16523. this.updateClosestTags(e)
  16524. }
  16525. ,
  16526. n.prototype.dismissExaminedTag = function() {
  16527. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16528. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16529. this.hoveredTag = null)
  16530. }
  16531. ,
  16532. n.prototype.startAlltags = function(e, t) {
  16533. this.model.shouldShowtags = c.tags.enabled,
  16534. this.enabled = !0,
  16535. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16536. t && setTimeout(function() {
  16537. this.activateTag(this.model.getTagBySid(t))
  16538. }
  16539. .bind(this), c.tags.startup.fadeInDuration / 2))
  16540. }
  16541. ,
  16542. n.prototype.showAlltags = function(e, t, i) {
  16543. function n() {
  16544. o++,
  16545. o === this.totaltags && (this.model.tagsShown = !0,
  16546. r.resolve())
  16547. }
  16548. var r = $.Deferred();
  16549. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16550. return r.resolve().promise();
  16551. var o = 0;
  16552. for (var a in this.model.tags) {
  16553. var s = this.model.tags[a];
  16554. s.show(e, t).done(n.bind(this))
  16555. }
  16556. return r.promise()
  16557. }
  16558. ,
  16559. n.prototype.hideAlltags = function(e, t) {
  16560. function i() {
  16561. r++,
  16562. r === this.totaltags && (this.model.tagsShown = !1,
  16563. n.resolve())
  16564. }
  16565. var n = $.Deferred()
  16566. , r = 0;
  16567. for (var o in this.model.tags) {
  16568. var a = this.model.tags[o];
  16569. a.hide(e, t).done(i.bind(this)),
  16570. a === this.activeTag && this.dismissActiveTag()
  16571. }
  16572. return n.promise()
  16573. }
  16574. ,
  16575. n.prototype.enableHovering = function() {
  16576. this.enabled = !0
  16577. }
  16578. ,
  16579. n.prototype.disableHovering = function() {
  16580. this.enabled = !1
  16581. }
  16582. ,
  16583. n.prototype.activateTag = function(e, t) {
  16584. t = t || y.EXAMINE,
  16585. this.activeTag = e,
  16586. this.activeTag.hoveringDisc = !0,
  16587. this.activeTag.setHoverState(t === y.EXAMINE),
  16588. this.tagState = t,
  16589. this.emit(v.TagActivated, e)
  16590. }
  16591. ,
  16592. n.prototype.dismissActiveTag = function() {
  16593. this.activeTag.hoveringDisc = !1,
  16594. this.activeTag.setFreeState(!0);
  16595. var e = this.activeTag;
  16596. this.activeTag = null,
  16597. this.tagState = y.IDLE,
  16598. this.emit(v.TagDismissed, e)
  16599. }
  16600. ,
  16601. n.prototype.clickedOnTag = function(e) {
  16602. var t = function() {
  16603. this.navigatingViaTag = !0,
  16604. this.activeTag.examine(this.player),
  16605. this.emit(v.TagNavigation, this.activeTag)
  16606. }
  16607. .bind(this);
  16608. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16609. this.activeTag = this.intersectTag,
  16610. t(),
  16611. !0) : (this.dismissActiveTag(),
  16612. !1)
  16613. }
  16614. ,
  16615. n.prototype.intersecttag = function() {
  16616. var e = new r.Vector3
  16617. , t = new r.Vector3
  16618. , i = new r.Vector3;
  16619. return function(n, r, o) {
  16620. if (!this.enabled)
  16621. return null;
  16622. var a = null
  16623. , s = this.tagDiscs.filter(function(e) {
  16624. return e.parent.visible
  16625. });
  16626. if (s.length > 0) {
  16627. var l = this.model.floors.reduce(function(e, t) {
  16628. return t.hidden ? e : e.concat(t.collider.children)
  16629. }, s);
  16630. e.set(n.x, n.y, -1).unproject(o),
  16631. t.set(n.x, n.y, 1).unproject(o),
  16632. i.copy(t).sub(e).normalize(),
  16633. this.raycaster.set(e, i);
  16634. var c = this.raycaster.intersectObjects(l);
  16635. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16636. }
  16637. return this.intersectTag = a,
  16638. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16639. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16640. this.hoveredTag = a
  16641. }
  16642. .bind(this)),
  16643. a.billboard.on(h.LEAVE, function() {
  16644. this.hoveredTag = null
  16645. }
  16646. .bind(this))),
  16647. this.activateTag(a, y.BROWSE))),
  16648. a
  16649. }
  16650. }(),
  16651. n.prototype.rankedtagInDirection = function() {
  16652. var e = []
  16653. , t = []
  16654. , i = new r.Vector3
  16655. , n = new r.Vector3
  16656. , o = new r.Vector3;
  16657. return function(r, a, s, l) {
  16658. var c = 0;
  16659. t.length = 0;
  16660. for (var h = 0; h < this.closesttags.length; h++) {
  16661. var u = this.closesttags[h];
  16662. n.copy(u.position),
  16663. n.add(u.discPosition),
  16664. i.copy(a),
  16665. i.sub(n).negate(),
  16666. i.normalize();
  16667. var d = i.dot(l);
  16668. if (d >= 0) {
  16669. o.copy(n),
  16670. o.project(s);
  16671. var p = this.intersecttag(o, !1, s);
  16672. if (p) {
  16673. if (c >= e.length)
  16674. for (var f = 0; f < 64; f++)
  16675. e.push({
  16676. tag: u,
  16677. dot: d
  16678. });
  16679. var g = e[c];
  16680. g.tag = u,
  16681. g.dot = d,
  16682. g.position = math.projectPositionToCanvas(n, s),
  16683. t.push(g),
  16684. c++
  16685. }
  16686. }
  16687. }
  16688. return t.sort(function(e, t) {
  16689. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16690. }),
  16691. r < t.length ? t[r].tag : null
  16692. }
  16693. }(),
  16694. n.prototype.updateClosestTags = function() {
  16695. var e = new r.Vector3
  16696. , t = 30;
  16697. return function(i) {
  16698. this.closesttags || (this.closesttags = []),
  16699. this.closesttags.length = 0;
  16700. var n = this.model.tags;
  16701. if (n)
  16702. for (var r in n)
  16703. if (n.hasOwnProperty(r)) {
  16704. var o = n[r]
  16705. , a = o.position;
  16706. e.copy(i),
  16707. e.sub(a).negate();
  16708. var s = e.lengthSq();
  16709. s < t && this.closesttags.push(o)
  16710. }
  16711. }
  16712. }(),
  16713. t.exports = n
  16714. }
  16715. ).call(this, "/js/tag/tagManager.js")
  16716. }
  16717. , {
  16718. "../controls/serializer": 14,
  16719. "../enum/BlackoutStyle": 18,
  16720. "../enum/tagEvents": 32,
  16721. "../enum/ModelManagerEvents": 33,
  16722. "../enum/PlayerEvents": 40,
  16723. "../enum/TagStates": 44,
  16724. "../enum/Viewmode": 51,
  16725. "../enum/WarpStyle": 52,
  16726. "../objects/Snapshot": 153,
  16727. "../settings": 166,
  16728. "../util/common": 185,
  16729. "../util/lerp": 188,
  16730. "../util/logger": 189,
  16731. "./Billboard/BillboardEvent": 120,
  16732. "./Media/LinkType": 130,
  16733. "./Media/MediaEvent": 131,
  16734. events: 202,
  16735. three: 217
  16736. }],
  16737. 125: [function(e, t, i) {
  16738. (function(i) {
  16739. "use strict";
  16740. function n() {
  16741. this.embedWrapper = null,
  16742. this.embedElement = null
  16743. }
  16744. var r = e("../../util/ajax")
  16745. , o = e("./mediaSettings")
  16746. , a = e("../../settings")
  16747. , s = e("../../util/logger")
  16748. , l = new s(i);
  16749. n.prototype.createDomElement = function() {
  16750. return this.embedWrapper = document.createElement("div"),
  16751. this.embedWrapper.classList.add("tag-embed"),
  16752. this.embedWrapper.classList.add("hidden"),
  16753. this.embedWrapper
  16754. }
  16755. ,
  16756. n.prototype.load = function(e) {
  16757. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16758. return new Promise(function(e, i) {
  16759. r.get(t).then(function(t) {
  16760. if (t = JSON.parse(t),
  16761. t.html && t.html.indexOf("<script") === -1) {
  16762. this.embedWrapper.innerHTML = t.html;
  16763. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16764. if (this.embedWrapper.style.width = n + "px",
  16765. t.height) {
  16766. var r = t.height / t.width;
  16767. this.embedWrapper.style.height = n * r + "px"
  16768. }
  16769. this.embedElement = this.embedWrapper.firstChild;
  16770. var a = [];
  16771. try {
  16772. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16773. } catch (e) {
  16774. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16775. }
  16776. a.forEach(function(e) {
  16777. e.setAttribute("target", "_blank")
  16778. }),
  16779. this.embedElement.classList.add("hidden"),
  16780. this.embedWrapper.classList.remove("hidden"),
  16781. e()
  16782. } else
  16783. i("Not a valid embed")
  16784. }
  16785. .bind(this), function(e) {
  16786. i(e.response)
  16787. })
  16788. }
  16789. .bind(this))
  16790. }
  16791. ,
  16792. n.prototype.show = function() {
  16793. this.embedElement && this.embedElement.classList.remove("hidden")
  16794. }
  16795. ,
  16796. n.prototype.hide = function() {
  16797. this.embedElement && this.embedElement.classList.add("hidden")
  16798. }
  16799. ,
  16800. t.exports = n
  16801. }
  16802. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16803. }
  16804. , {
  16805. "../../settings": 166,
  16806. "../../util/ajax": 181,
  16807. "../../util/logger": 189,
  16808. "./mediaSettings": 132
  16809. }],
  16810. 126: [function(e, t, i) {
  16811. (function(i) {
  16812. "use strict";
  16813. function n(e) {
  16814. o.call(this),
  16815. this.options = e,
  16816. this.playerControls = null,
  16817. this.state = s.NOT_READY
  16818. }
  16819. var r = e("../../util/browser")
  16820. , o = e("./EmbedlyEmbed")
  16821. , a = e("../../util/logger")
  16822. , s = (new a(i),
  16823. Object.freeze({
  16824. NOT_READY: "player.not.ready",
  16825. CUED: "player.cued",
  16826. PLAYING: "player.playing",
  16827. PAUSED: "player.paused"
  16828. }));
  16829. n.prototype = Object.create(o.prototype),
  16830. n.prototype.createDomElement = function() {
  16831. return this.embedWrapper = document.createElement("div"),
  16832. this.embedWrapper.classList.add("tag-video"),
  16833. this.embedWrapper.classList.add("hidden"),
  16834. this.embedWrapper
  16835. }
  16836. ,
  16837. n.prototype.load = function(e) {
  16838. var t = function() {
  16839. function e(e) {
  16840. this.playerState = s.CUED,
  16841. this.options.startMuted && this.playerControls.mute()
  16842. }
  16843. function t(e) {
  16844. this.playerState = e
  16845. }
  16846. function i(e) {
  16847. this.playerControls.setCurrentTime(0),
  16848. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16849. }
  16850. this.playerControls = new playerjs.Player(this.embedElement),
  16851. this.playerControls.on("ready", e.bind(this)),
  16852. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16853. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16854. this.playerControls.on("ended", i.bind(this))
  16855. }
  16856. .bind(this);
  16857. return o.prototype.load.call(this, e).then(t.bind(this))
  16858. }
  16859. ,
  16860. n.prototype.play = function() {
  16861. var e = r.isMobile();
  16862. return function() {
  16863. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16864. }
  16865. }(),
  16866. n.prototype.pause = function() {
  16867. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16868. }
  16869. ,
  16870. t.exports = n
  16871. }
  16872. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16873. }
  16874. , {
  16875. "../../util/browser": 182,
  16876. "../../util/logger": 189,
  16877. "./EmbedlyEmbed": 125
  16878. }],
  16879. 127: [function(e, t, i) {
  16880. (function(i) {
  16881. "use strict";
  16882. function n(e) {
  16883. function t() {
  16884. return a.debug("requesting file from embedly:", e.href),
  16885. r.get(e.href, {
  16886. responseType: e.responseType
  16887. }).then(function(t) {
  16888. return a.debug("requesting file finished:", e.href),
  16889. t
  16890. })
  16891. }
  16892. function i() {}
  16893. return s = new Promise(function(e, n) {
  16894. s.catch(i).then(function() {
  16895. t().then(e, n)
  16896. })
  16897. }
  16898. )
  16899. }
  16900. var r = e("../../util/ajax")
  16901. , o = (e("./mediaSettings"),
  16902. e("../../util/logger"))
  16903. , a = new o(i)
  16904. , s = Promise.resolve();
  16905. t.exports.enqueue = n
  16906. }
  16907. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16908. }
  16909. , {
  16910. "../../util/ajax": 181,
  16911. "../../util/logger": 189,
  16912. "./mediaSettings": 132
  16913. }],
  16914. 128: [function(e, t, i) {
  16915. (function(i) {
  16916. "use strict";
  16917. function n() {
  16918. this.imageWrapper = null,
  16919. this.width = 0,
  16920. this.height = 0,
  16921. this.aspect = 1
  16922. }
  16923. var r = e("./MediaEvent")
  16924. , o = e("./EmbedlyQueue")
  16925. , a = e("events").EventEmitter
  16926. , s = e("../../util/logger")
  16927. , l = e("../../settings");
  16928. new s(i);
  16929. n.prototype = Object.create(a.prototype),
  16930. n.prototype.createDomElement = function() {
  16931. return this.imageWrapper = document.createElement("div"),
  16932. this.imageWrapper.classList.add("tag-image"),
  16933. this.imageWrapper.classList.add("hidden"),
  16934. this.imageWrapper.addEventListener("click", function(e) {
  16935. e.stopPropagation(),
  16936. this.emit(r.IMAGE_OPENING),
  16937. this.imageWrapper.style.pointerEvents = "none"
  16938. }
  16939. .bind(this)),
  16940. this.imageWrapper
  16941. }
  16942. ,
  16943. n.prototype.onClosed = function() {
  16944. this.imageWrapper.style.pointerEvents = "auto"
  16945. }
  16946. ,
  16947. n.prototype.load = function(e) {
  16948. var t = Math.max(window.screen.height, window.screen.width)
  16949. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16950. return new Promise(function(e, t) {
  16951. function n(t) {
  16952. var i = t.target;
  16953. this.width = i.naturalWidth,
  16954. this.height = i.naturalHeight,
  16955. this.aspect = this.width / this.height;
  16956. var n = t.target.src;
  16957. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16958. this.imageWrapper.style.width = this.width + "px",
  16959. this.imageWrapper.style.height = this.height + "px",
  16960. this.imageWrapper.classList.remove("hidden"),
  16961. e()
  16962. }
  16963. o.enqueue({
  16964. href: i,
  16965. responseType: "arraybuffer"
  16966. }).then(function(e) {
  16967. var t = new Uint8Array(e)
  16968. , i = new Blob([t])
  16969. , r = new window.Image;
  16970. r.addEventListener("load", n.bind(this));
  16971. var o = URL.createObjectURL(i);
  16972. r.src = o
  16973. }
  16974. .bind(this), t)
  16975. }
  16976. .bind(this))
  16977. }
  16978. ,
  16979. t.exports = n
  16980. }
  16981. ).call(this, "/js/tag/Media/Image.js")
  16982. }
  16983. , {
  16984. "../../settings": 166,
  16985. "../../util/logger": 189,
  16986. "./EmbedlyQueue": 127,
  16987. "./MediaEvent": 131,
  16988. events: 202
  16989. }],
  16990. 129: [function(e, t, i) {
  16991. "use strict";
  16992. function n(e) {
  16993. this.label = e.label,
  16994. this.href = e.url,
  16995. this.type = this.updateLinkForType(),
  16996. this.domElement = null,
  16997. this.id = c++
  16998. }
  16999. var r = e("./LinkType")
  17000. , o = e("./MediaEvent")
  17001. , a = e("../../util/browser")
  17002. , s = e("../../analytics")
  17003. , l = e("events").EventEmitter
  17004. , c = 0;
  17005. n.prototype = Object.create(l.prototype),
  17006. n.prototype.updateLinkForType = function() {
  17007. function e(e) {
  17008. var t = new RegExp("[#&?]start=([^#&?]*)")
  17009. , i = t.exec(e);
  17010. return i[1]
  17011. }
  17012. function t(e) {
  17013. return e + "&play=1"
  17014. }
  17015. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17016. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17017. r.NAVIGATION) : (this.href = t(this.href),
  17018. r.MODEL) : r.EXT_LINK
  17019. }
  17020. ;
  17021. var h = {};
  17022. n.prototype.createDomElement = function() {
  17023. function e(e) {
  17024. switch (e.stopPropagation(),
  17025. h[this.id] = !0,
  17026. s.trackAlways("click_tag_link", {
  17027. link_type: this.type,
  17028. link_count: c,
  17029. links_clicked: Object.keys(h).length
  17030. }),
  17031. this.type) {
  17032. case r.MODEL:
  17033. window.location.replace(this.href);
  17034. break;
  17035. case r.EXT_LINK:
  17036. window.open(this.href, "_blank")
  17037. }
  17038. this.emit(o.LINK_CLICK, {
  17039. type: this.type,
  17040. url: this.href
  17041. })
  17042. }
  17043. if (this.domElement = document.createElement("a"),
  17044. this.domElement.classList.add("tag-link"),
  17045. this.domElement.textContent = this.label,
  17046. this.type === r.EXT_LINK) {
  17047. this.domElement.textContent += " ";
  17048. var t = document.createElement("i");
  17049. t.classList.add("icon-ext-link"),
  17050. t.title = "Link to external web site",
  17051. this.domElement.appendChild(t)
  17052. }
  17053. return this.domElement.addEventListener("click", e.bind(this)),
  17054. this.domElement
  17055. }
  17056. ,
  17057. t.exports = n
  17058. }
  17059. , {
  17060. "../../analytics": 4,
  17061. "../../util/browser": 182,
  17062. "./LinkType": 130,
  17063. "./MediaEvent": 131,
  17064. events: 202
  17065. }],
  17066. 130: [function(e, t, i) {
  17067. "use strict";
  17068. t.exports = {
  17069. NAVIGATION: "navigation",
  17070. MODEL: "model",
  17071. EXT_LINK: "ext-link"
  17072. }
  17073. }
  17074. , {}],
  17075. 131: [function(e, t, i) {
  17076. "use strict";
  17077. t.exports = Object.freeze({
  17078. LINK_CLICK: "mtmedia.link",
  17079. IMAGE_LOADED: "mtmedia.image.loaded",
  17080. IMAGE_OPENING: "mtmedia.image.opening",
  17081. IMAGE_OPENED: "mtmedia.image.opened",
  17082. IMAGE_CLOSING: "mtmedia.image.closing",
  17083. IMAGE_CLOSED: "mtmedia.image.closed",
  17084. VIDEO_START: "mtmedia.video.start",
  17085. VIDEO_PAUSE: "mtmedia.video.pause",
  17086. VIDEO_ENDED: "mtmedia.video.end"
  17087. })
  17088. }
  17089. , {}],
  17090. 132: [function(e, t, i) {
  17091. "use strict";
  17092. t.exports = Object.freeze({
  17093. maxEmbedWidth: 350,
  17094. defaultAspectRatio: .75
  17095. })
  17096. }
  17097. , {}],
  17098. 133: [function(e, t, i) {
  17099. "use strict";
  17100. t.exports = Object.freeze({
  17101. TEXT: "text",
  17102. LINK: "link",
  17103. IMAGE: "photo",
  17104. VIDEO: "video",
  17105. RICH: "rich"
  17106. })
  17107. }
  17108. , {}],
  17109. 134: [function(e, t, i) {
  17110. "use strict";
  17111. function n(e) {
  17112. this.capabilities = {
  17113. links: {
  17114. enable: e.supportLinks,
  17115. keepLabels: e.keepLinkLabels
  17116. }
  17117. }
  17118. }
  17119. var r = e("./DescriptionChunkType");
  17120. n.prototype.parse = function(e, t) {
  17121. var i = []
  17122. , n = e.split("[").map(function(e, t) {
  17123. return 0 === t ? e : "[" + e
  17124. });
  17125. return n.forEach(function(e) {
  17126. var n = this.findMarkdown(e);
  17127. if (n) {
  17128. if (n.url.indexOf("javascript:") !== -1)
  17129. return;
  17130. this.addLinkChunk(i, n, t),
  17131. this.addTextChunk(i, e.slice(n.markdown.length))
  17132. } else
  17133. this.addTextChunk(i, e)
  17134. }
  17135. .bind(this)),
  17136. i
  17137. }
  17138. ,
  17139. n.prototype.findMarkdown = function(e) {
  17140. var t = /\[([^\]]*)\]\((.*)\)/
  17141. , i = e.match(t);
  17142. if (i) {
  17143. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17144. 0 !== r); )
  17145. o++;
  17146. var a = n.length - o;
  17147. return {
  17148. markdown: i[0].substring(0, i[0].length - a),
  17149. label: i[1],
  17150. url: i[2].substring(0, o)
  17151. }
  17152. }
  17153. }
  17154. ,
  17155. n.prototype.addTextChunk = function(e, t) {
  17156. 0 !== t.length && e.push({
  17157. type: r.TEXT,
  17158. text: t
  17159. })
  17160. }
  17161. ,
  17162. n.prototype.addLinkChunk = function(e, t) {
  17163. if (!this.capabilities.links.enable)
  17164. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17165. var i = {
  17166. label: t.label,
  17167. url: t.url
  17168. };
  17169. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17170. e.push({
  17171. type: r.LINK,
  17172. link: i
  17173. })
  17174. }
  17175. ,
  17176. t.exports = n
  17177. }
  17178. , {
  17179. "./DescriptionChunkType": 133
  17180. }],
  17181. 135: [function(e, t, i) {
  17182. (function(i) {
  17183. "use strict";
  17184. var n = e("../util/logger")
  17185. , r = new n(i)
  17186. , o = {
  17187. parseIdsFromChunkName: function(e, t) {
  17188. t.floorId = o.parseFloor(e),
  17189. t.roomId = o.parseRoom(e)
  17190. },
  17191. parseFloor: function(e) {
  17192. var t = e.match(/_group([0-9]+)/);
  17193. if (!t)
  17194. return 0;
  17195. try {
  17196. return parseInt(t[1], 10)
  17197. } catch (e) {
  17198. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17199. 0
  17200. }
  17201. },
  17202. parseRoom: function(e) {
  17203. var t = e.match(/_sub([0-9]+)/);
  17204. if (!t)
  17205. return -1;
  17206. try {
  17207. return parseInt(t[1], 10)
  17208. } catch (e) {
  17209. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17210. 0
  17211. }
  17212. }
  17213. };
  17214. t.exports = o
  17215. }
  17216. ).call(this, "/js/model/Chunks.js")
  17217. }
  17218. , {
  17219. "../util/logger": 189
  17220. }],
  17221. 136: [function(e, t, i) {
  17222. (function(i) {
  17223. "use strict";
  17224. function n(e) {
  17225. s.call(this),
  17226. this.model = e,
  17227. this.exploded = !1
  17228. }
  17229. var r = e("../objects/Floor")
  17230. , o = (e("../settings"),
  17231. e("../util/logger"))
  17232. , a = e("../util/transitions")
  17233. , s = e("../util/IndexedCollection")
  17234. , l = e("../util/common")
  17235. , c = e("../util/easing");
  17236. new o(i);
  17237. l.inherit(n, s),
  17238. n.prototype.add = function(e) {
  17239. s.prototype.add.call(this, e),
  17240. this.model.add(e)
  17241. }
  17242. ,
  17243. n.prototype.getIndex = function(e) {
  17244. return e.floorIndex
  17245. }
  17246. ,
  17247. n.prototype.build = function() {
  17248. this.list.forEach(function(e) {
  17249. e.build()
  17250. })
  17251. }
  17252. ,
  17253. n.prototype.size = function() {
  17254. return this.length
  17255. }
  17256. ,
  17257. n.prototype.sort = function() {
  17258. s.prototype.sort.call(this, function(e, t) {
  17259. return e.floorIndex - t.floorIndex
  17260. })
  17261. }
  17262. ,
  17263. n.prototype.nextFloor = function(e, t) {
  17264. return this.index[e.floorIndex + t] || null
  17265. }
  17266. ,
  17267. n.prototype.getFloorAtPoint = function(e) {
  17268. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17269. var r = this.list[n]
  17270. , o = r.distanceToPoint(e);
  17271. (!t || i > o) && (i = o,
  17272. t = r)
  17273. }
  17274. return t
  17275. }
  17276. ,
  17277. n.prototype.getOrMakeFloor = function(e) {
  17278. var t = this.index[e];
  17279. return t || (t = new r(this.model,e),
  17280. this.add(t)),
  17281. t
  17282. }
  17283. ,
  17284. n.prototype.hide = function() {
  17285. this.list.forEach(function(e) {
  17286. e.hide()
  17287. })
  17288. }
  17289. ,
  17290. n.prototype.show = function() {
  17291. this.list.forEach(function(e) {
  17292. e.show()
  17293. })
  17294. }
  17295. ,
  17296. n.prototype.names = function() {
  17297. return this.list.reduce(function(e, t) {
  17298. return e.concat(t.name)
  17299. }, [])
  17300. }
  17301. ,
  17302. n.prototype.toggleExplodeHorizontal = function() {
  17303. function e(e, t) {
  17304. r.copy(e.position),
  17305. e.position.x = i[e.floorIndex] * t,
  17306. e.position.y = 1 * e.floorIndex * t,
  17307. r.sub(e.position).multiplyScalar(-1),
  17308. e.panos.forEach(function(e) {
  17309. e.translate(r)
  17310. })
  17311. }
  17312. var t, i = [], n = 0;
  17313. this.list.forEach(function(e, r, o) {
  17314. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17315. n += t,
  17316. i[r] = n
  17317. }),
  17318. i = i.map(function(e) {
  17319. return e - n / 2
  17320. });
  17321. var r = this.list[0].position.clone();
  17322. this.exploded ? this.list.forEach(function(t) {
  17323. a.start(function(i) {
  17324. e(t, 1 - i)
  17325. }, 1500, null, 0, c.easeOutExpo)
  17326. }) : this.list.forEach(function(t) {
  17327. a.start(function(i) {
  17328. e(t, i)
  17329. }, 1500, null, 0, c.easeOutExpo)
  17330. }),
  17331. this.exploded = !this.exploded
  17332. }
  17333. ,
  17334. n.prototype.toggleExplodeVertical = function() {
  17335. function e(e, i) {
  17336. var n = n.copy(e.position);
  17337. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17338. n.sub(e.position).multiplyScalar(-1),
  17339. e.panos.forEach(function(e) {
  17340. e.translate(n)
  17341. })
  17342. }
  17343. var t = this.model.size;
  17344. this.list[0].position.clone();
  17345. this.exploded ? this.list.forEach(function(t) {
  17346. a.start(function(i) {
  17347. e(t, 1 - i)
  17348. }, 1500, null, 0, c.easeOutExpo)
  17349. }) : this.list.forEach(function(t) {
  17350. a.start(function(i) {
  17351. e(t, i)
  17352. }, 1500, null, 0, c.easeOutExpo)
  17353. }),
  17354. this.exploded = !this.exploded
  17355. }
  17356. ,
  17357. t.exports = n
  17358. }
  17359. ).call(this, "/js/model/FloorCollection.js")
  17360. }
  17361. , {
  17362. "../objects/Floor": 146,
  17363. "../settings": 166,
  17364. "../util/IndexedCollection": 175,
  17365. "../util/common": 185,
  17366. "../util/easing": 186,
  17367. "../util/logger": 189,
  17368. "../util/transitions": 195
  17369. }],
  17370. 137: [function(e, t, i) {
  17371. (function(i) {
  17372. "use strict";
  17373. function n() {
  17374. c.call(this)
  17375. }
  17376. var r = e("../settings")
  17377. , o = e("../util/logger")
  17378. , a = e("../enum/Viewmode")
  17379. , s = e("../objects/Snapshot")
  17380. , l = (e("../util/math"),
  17381. e("../util/common"))
  17382. , c = e("../util/IndexedCollection")
  17383. , h = new o(i);
  17384. l.inherit(n, c),
  17385. n.prototype.getImage = function(e) {
  17386. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17387. }
  17388. ,
  17389. n.prototype.filterByModesAndReel = function(e, t) {
  17390. for (var i = [], n = 0; n < t.length; n += 1) {
  17391. var r = t[n]
  17392. , o = this.index[r.sid];
  17393. o && i.push(o)
  17394. }
  17395. var s = e[a.DOLLHOUSE]
  17396. , l = e[a.FLOORPLAN];
  17397. i = i.filter(function(e) {
  17398. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17399. return !0;
  17400. var t;
  17401. try {
  17402. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17403. } catch (e) {
  17404. return h.debug(e.message),
  17405. !1
  17406. }
  17407. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17408. }),
  17409. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17410. this.list = i,
  17411. this.reIndex()
  17412. }
  17413. ,
  17414. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17415. if (0 === this.list.length)
  17416. return [];
  17417. var locations = [];
  17418. var deal = (info, container)=>{
  17419. var src = info.thumbnail_signed_src,
  17420. o = info.name || "";
  17421. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17422. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17423. let a = panos.get(info.metadata.scan_id);
  17424. if (a && !a.isAligned()) return
  17425. }
  17426. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17427. if (cameraMode === a.MESH) return
  17428. if(window.isLocal)src = manage.dealURL(src)
  17429. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17430. var l = {
  17431. cameraMode: cameraMode,
  17432. position: info.metadata.camera_position,
  17433. quaternion: info.metadata.camera_quaternion,
  17434. zoom: info.metadata.zoom,
  17435. panoId: info.metadata.scan_id,
  17436. orthoZoom: info.metadata.ortho_zoom,
  17437. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17438. thumbUrl: src,
  17439. name: n.filterImageName(o),
  17440. sid: info.sid
  17441. }
  17442. var item = new s(l);
  17443. item.momentTour = info.momentTour
  17444. item.dontRot = info.dontRot
  17445. item.rotTime = info.rotTime
  17446. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17447. container.push(item)
  17448. return item
  17449. }
  17450. }
  17451. this.list.forEach(image=>{
  17452. if(image.images){
  17453. var folder = $.extend({}, image )
  17454. folder.heroLocations = [];
  17455. image.images.list.forEach(child=>{
  17456. deal(child, folder.heroLocations);
  17457. })
  17458. folder.musicInfo = folder.musicInfo || {}
  17459. locations.push(folder)
  17460. delete folder.images;
  17461. delete folder.locations;
  17462. }else{
  17463. var item = deal(image, locations);
  17464. }
  17465. })
  17466. return locations
  17467. }
  17468. ,
  17469. n.prototype.getIndex = function(e) {
  17470. return e.sid
  17471. }
  17472. ,
  17473. n.filterImageName = function(e) {
  17474. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17475. }
  17476. ,
  17477. t.exports = n
  17478. }
  17479. ).call(this, "/js/model/ImageCollection.js")
  17480. }
  17481. , {
  17482. "../enum/Viewmode": 51,
  17483. "../objects/Snapshot": 153,
  17484. "../settings": 166,
  17485. "../util/IndexedCollection": 175,
  17486. "../util/common": 185,
  17487. "../util/logger": 189,
  17488. "../util/math": 190
  17489. }],
  17490. 138: [function(e, t, i) {
  17491. (function(i) {
  17492. "use strict";
  17493. function n() {
  17494. u.call(this)
  17495. }
  17496. var r = e("../label/Label")
  17497. , o = e("../settings")
  17498. , a = e("../util/logger")
  17499. , s = e("../util/math")
  17500. , l = e("../util/ajax")
  17501. , c = e("./RoomCollection")
  17502. , h = e("../util/common")
  17503. , u = e("../util/IndexedCollection");
  17504. new a(i);
  17505. h.inherit(n, u),
  17506. n.prototype.getIndex = function(e) {
  17507. return e.labelId
  17508. }
  17509. ,
  17510. n.prototype.associateWithRooms = function(e) {
  17511. this.forEach(function(t) {
  17512. e.forEach(function(e) {
  17513. e.roomId === t.roomId && (t.room = e)
  17514. })
  17515. })
  17516. }
  17517. ,
  17518. n.prototype.createFromLabelData = function(e) {
  17519. e.forEach(function(e) {
  17520. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17521. t = c.generateRoomId(e.floorId, t);
  17522. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17523. i.position = s.convertWorkshopVector(i.position),
  17524. this.add(i),
  17525. i.build()
  17526. }
  17527. .bind(this))
  17528. }
  17529. ,
  17530. n.prototype.load = function(e, t) {
  17531. return l.get(e, {
  17532. responseType: "json",
  17533. auth: t ? o.authorizationHeader : null
  17534. }).done(function(e) {
  17535. var t = [];
  17536. for (var i in e) {
  17537. var n = e[i];
  17538. t.push(n)
  17539. }
  17540. this.createFromLabelData(t)
  17541. }
  17542. .bind(this))
  17543. }
  17544. ,
  17545. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17546. var t = -1;
  17547. if (e) {
  17548. if(typeof e == 'number'){//add
  17549. t = parseInt(e)
  17550. }else{
  17551. var i = e.split("_");
  17552. t = parseInt(i[0])
  17553. }
  17554. }
  17555. return t
  17556. },
  17557. t.exports = n
  17558. }
  17559. ).call(this, "/js/model/LabelCollection.js")
  17560. }
  17561. , {
  17562. "../label/Label": 90,
  17563. "../settings": 166,
  17564. "../util/IndexedCollection": 175,
  17565. "../util/ajax": 181,
  17566. "../util/common": 185,
  17567. "../util/logger": 189,
  17568. "../util/math": 190,
  17569. "./RoomCollection": 141
  17570. }],
  17571. 139: [function(e, t, i) {
  17572. (function(i) {
  17573. "use strict";
  17574. function n(e, t) {
  17575. o.Object3D.call(this)
  17576. this.sid = window.number;//t.sid,
  17577. this.data = t,
  17578. this.options = e,
  17579. this.urls = new s(e.urlFiles),
  17580. this.isPublic = void 0 !== t.is_public && t.is_public,
  17581. //创建heroLocations
  17582. this.images = new _(this),
  17583. this.images.extend(t.images),
  17584. this.images.forEach((info)=>{
  17585. if(info.locations){
  17586. info.images = new _(this);
  17587. info.images.extend(info.locations)
  17588. }
  17589. })
  17590. this.heroLocations = []
  17591. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17592. this.outdoorPanoLocations = [],
  17593. this.floors = new d(this),
  17594. this.floorsEnabled = void 0 === e.floors || e.floors,
  17595. this.changingFloor = !1,
  17596. this.chunks = [],
  17597. this.panos = new A,
  17598. this.colliders = [],
  17599. this.routePanos = new A, //add
  17600. this.loadPanosPromise = null,
  17601. this.loadMeshTexturesPromise = null,
  17602. this.auxDataPromise = null,
  17603. this.meshTexturesLoaded = !1,
  17604. this.meshTextures = [],
  17605. this.tags = {},
  17606. this.tagsShown = !1,
  17607. this.shouldShowtags = !1,
  17608. this.has360Views = !1,
  17609. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17610. this.supportedModes = {},
  17611. this.supportedModes[c.PANORAMA] = !0,
  17612. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17613. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17614. this.supportedModes[c.TRANSITIONING] = !0,
  17615. this.supportsTiles = this.configureTiling(),
  17616. // this.supportsVR = t.is_vr,
  17617. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17618. this.mode = c.DOLLHOUSE,
  17619. this.size = null,
  17620. this.center = null,
  17621. this.boundingBox = new o.Box3,
  17622. this.currentFloor = null,
  17623. this.allFloorsVisible = !0,
  17624. this.projectedPano0 = null,
  17625. this.projectedPano1 = null,
  17626. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17627. this.addFloor(new u(this,t,e.trim()))
  17628. }
  17629. .bind(this)),
  17630. this.waitQueue = [],
  17631. this.on("load", function(e) {
  17632. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17633. return !e.isLoadedCallback()
  17634. }),
  17635. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17636. }
  17637. .bind(this)),
  17638. this.setupCustomProperties()
  17639. this.hots = {};
  17640. }
  17641. function r() {
  17642. try {
  17643. var e = document.createElement("canvas")
  17644. , t = e.getContext("webgl");
  17645. t || (t = e.getContext("experimental-webgl"));
  17646. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17647. return i
  17648. } catch (e) {
  17649. return 0
  17650. }
  17651. }
  17652. var o = e("three")
  17653. , a = e("../util/ajax")
  17654. , s = e("../util/ModelUrls")
  17655. , l = e("../objects/BoundingTextureSkybox")
  17656. , c = e("../enum/Viewmode")
  17657. , h = e("../enum/RenderOrder")
  17658. , u = (e("../enum/AlignmentType"),
  17659. e("../objects/Floor"))
  17660. , d = e("./FloorCollection")
  17661. , p = e("../objects/Chunk")
  17662. , f = (e("../objects/Room"),
  17663. e("../objects/Snapshot"),
  17664. e("../label/Label"),
  17665. e("../util/math"),
  17666. e("../settings"))
  17667. ,ss = e("../shaders")
  17668. , g = e("../util/logger")
  17669. , m = e("../tag/tag")
  17670. , v = (e("../tag/tagManager"),
  17671. e("../objects/Panorama"))
  17672. , A = e("../util/PanoramaCollection")
  17673. , y = e("../loaders/ModelLoader")
  17674. , C = e("../loaders/ModelTextureLoader")
  17675. , I = e("../loaders/SweepDataLoader")
  17676. , E = e("../util/transitions")
  17677. , b = e("../util/common")
  17678. , es = e("../util/easing")
  17679. ,lerp = e("../util/lerp")
  17680. ,tex = e("../util/texture")
  17681. , w = e("./../util/browser")
  17682. , _ = e("./ImageCollection")
  17683. , T = e("./RoomCollection")
  17684. , x = e("./LabelCollection")
  17685. , S = e("./Chunks")
  17686. , M = e("./../util/showcase")
  17687. , R = e("../exception/BasicException")
  17688. , P = (e("../constants")
  17689. ,e("events").EventEmitter)
  17690. //,Hot = e("hot")
  17691. , O = new g(i);
  17692. n.prototype = Object.create(o.Object3D.prototype),
  17693. b.extend(n, P),
  17694. n.prototype.setupCustomProperties = function() {
  17695. var e = f.modelAlpha;
  17696. Object.defineProperty(this, "alpha", {
  17697. get: function() {
  17698. return e
  17699. },
  17700. set: function(t) {
  17701. e = t,
  17702. this.chunks.forEach(function(t) {
  17703. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17704. })
  17705. }
  17706. })
  17707. }
  17708. ,
  17709. n.prototype.configureTiling = function() {
  17710. var e = r();
  17711. if (e < 2048)
  17712. return !1;
  17713. O.warn("Max cube texture size: " + e);
  17714. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17715. var i = f.tiling.tilingFlagNames[t];
  17716. if ("1" === w.valueFromHash(i, null))
  17717. return !0;
  17718. if ("0" === w.valueFromHash(i, null))
  17719. return !1
  17720. }
  17721. //--------------------------------------------许钟文-------------------------------------------
  17722. //return true;
  17723. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17724. //--------------------------------------------e n d -------------------------------------------
  17725. }
  17726. ,
  17727. n.prototype.toggleAlpha = function() {
  17728. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17729. }
  17730. ,
  17731. n.prototype.load = function(e) {
  17732. var t = function() {
  17733. return $.when(this.loadPanos(), this.loadMesh())
  17734. }
  17735. , i = this.urls.init().then(t.bind(this));
  17736. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17737. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17738. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17739. }
  17740. ,
  17741. n.prototype.loadMesh = function() {
  17742. function e(e) {
  17743. O.error(e),
  17744. n.reject("loading-failed")
  17745. }
  17746. function t(e, t) {
  17747. n.notify(e, t)
  17748. }
  17749. function i(e, t) {
  17750. if (0 === e.length) {
  17751. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17752. r.supportedModes[c.DOLLHOUSE] = !1,
  17753. r.supportedModes[c.FLOORPLAN] = !1;
  17754. var i = new p({
  17755. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17756. });
  17757. i.material.visible = !1,
  17758. i.rotateX(-Math.PI / 2),
  17759. i.geometry.computeBoundingBox(),
  17760. e = [i]
  17761. }
  17762. e.forEach(function(e) {
  17763. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17764. r.addChunk(t, e)
  17765. }),
  17766. r.floors.sort(),
  17767. n.resolve(r)
  17768. }
  17769. var n = $.Deferred()
  17770. , r = this;
  17771. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17772. n.promise()
  17773. }
  17774. ,
  17775. n.prototype.loadMeshTextures = function() {
  17776. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17777. this.meshTexturesLoaded = !0
  17778. }
  17779. .bind(this)),
  17780. this.loadTexturesPromise)
  17781. }
  17782. ,
  17783. /* n.prototype.loadtags = function() {//xzw改
  17784. var e = $.Deferred();
  17785. if (!f.tags.enabled)
  17786. return e.resolve();
  17787. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17788. t = "data/" + this.sid + "/tags.json"
  17789. return a.get(t, {
  17790. responseType: "json",
  17791. auth: this.isPublic ? null : f.authorizationHeader
  17792. }).done(function(t) {
  17793. var i = 0
  17794. , n = 0;
  17795. for (var r in t) {
  17796. var o = t[r];
  17797. o.enabled && (n++,
  17798. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17799. i++))
  17800. }
  17801. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17802. e.resolve()
  17803. }
  17804. .bind(this)).fail(function() {
  17805. O.warn("Getting tags failed, not displaying tags."),
  17806. e.resolve()
  17807. }),
  17808. e
  17809. } */
  17810. n.prototype.shineHots = function(){ //xzw
  17811. E.trigger({
  17812. func: function(e) {
  17813. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17814. for(var i in this.hots){
  17815. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17816. }
  17817. }.bind(this),
  17818. cycling: true,
  17819. duration: 3000,
  17820. //easing: "easeInOutQuad",
  17821. name: "hotShine"
  17822. })
  17823. },
  17824. /* n.prototype.loadOverlays = function(overlays){
  17825. var overlays = window.data2 && window.data2.overlays
  17826. overlays && overlays.forEach((info)=>{
  17827. new Overlay(info)
  17828. })
  17829. Overlay.load()
  17830. }
  17831. */
  17832. n.prototype.loadhots = function() {//xzw
  17833. initHot(this)
  17834. var r = $.Deferred();
  17835. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17836. return a.get(t, {
  17837. responseType: "json",
  17838. auth: this.isPublic ? null : f.authorizationHeader
  17839. }).done(function(e) {
  17840. window.data2 = e;
  17841. this.roomLabels = []
  17842. if(!e){
  17843. console.error("data2 is null")
  17844. }else{
  17845. g_data2 = hotMatcher(e);
  17846. this.hotsCount = 0;
  17847. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17848. if(e.hots){
  17849. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17850. sids.forEach((sid)=>{
  17851. e.hots[sid].sid = sid
  17852. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17853. })
  17854. }
  17855. if(e.overlays){
  17856. e.overlays.forEach((info)=>{
  17857. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17858. new Hot(info, 'byOverlay')
  17859. })
  17860. }
  17861. Hot.createHotList();
  17862. Hot.startLoad()
  17863. if(DATA.roomLabels){
  17864. DATA.roomLabels.forEach((data)=>{
  17865. this.roomLabels.push(new RoomLabel(data))
  17866. })
  17867. }
  17868. g_index = w.valueFromHash("m");
  17869. }
  17870. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17871. /* var dataJsPromise = $.Deferred();
  17872. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17873. a.get(dataJsUrl,{
  17874. responseType: "json",
  17875. auth: this.isPublic ? null : f.authorizationHeader
  17876. }).done(function(data) {
  17877. window.hotData = data;
  17878. this.createHotItem(data, this.hots);
  17879. for(let i in this.hots){//add
  17880. data[i] && this.hots[i].initStyleImg(data[i]);
  17881. }
  17882. dataJsPromise.resolve();
  17883. }.bind(this)).fail(function(){
  17884. console.log('Data.js is empty');
  17885. dataJsPromise.resolve();
  17886. }) */
  17887. r.resolve();
  17888. }.bind(this)).fail(function() {
  17889. console.log('没有热点');
  17890. r.resolve()
  17891. }),
  17892. r
  17893. }
  17894. ,
  17895. n.prototype.loadPanos = function() {
  17896. if (this.loadPanosPromise)
  17897. return this.loadPanosPromise;
  17898. var e = new I(this);
  17899. return this.loadPanosPromise = e.load().then(function(e) {
  17900. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17901. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17902. else console.log(e.uuid)
  17903. }
  17904. .bind(this))),
  17905. this.panos.extend(e.map(function(e) {
  17906. return new v(this,e.uuid,e,this.supportsTiles)
  17907. }
  17908. .bind(this))),
  17909. this.panos.forEach(function(e) {
  17910. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17911. var i = this.panos.get(t);
  17912. i && this.panos.setNeighbour(e, i, !0)
  17913. }
  17914. .bind(this)),
  17915. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17916. }
  17917. .bind(this)),
  17918. //add:
  17919. initRoutePanos(this);
  17920. //------
  17921. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17922. this.supportedModes[c.PANORAMA] = !1),
  17923. $.when(this)
  17924. }
  17925. .bind(this)),
  17926. this.loadPanosPromise
  17927. }
  17928. ,
  17929. n.prototype.loadHighlightReel = function() {//xzw
  17930. var e = $.Deferred()
  17931. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17932. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17933. return a.get(t, {
  17934. responseType: "json",
  17935. auth: this.isPublic ? null : f.authorizationHeader
  17936. }).done(function(t) {
  17937. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17938. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17939. e.resolve()
  17940. }
  17941. .bind(this)).fail(function() {
  17942. O.warn("Getting highlight reel failed, no highlights available"),
  17943. e.resolve()
  17944. }),
  17945. e
  17946. }
  17947. ,
  17948. n.prototype.waitForLoad = function(e, t) {
  17949. t() || (this.waitQueue.push({
  17950. object: e,
  17951. isLoadedCallback: t
  17952. }),
  17953. 1 === this.waitQueue.length && this.emit("waiting"))
  17954. }
  17955. ,
  17956. n.prototype.hide = function() {
  17957. this.floors.hide()
  17958. }
  17959. ,
  17960. n.prototype.show = function() {
  17961. this.floors.show()
  17962. }
  17963. ,
  17964. n.prototype.floorNames = function() {
  17965. return this.floors.names()
  17966. }
  17967. ,
  17968. n.prototype.warpDestFloors = function(e, t) {
  17969. if (!e || this.floors.length !== e.length)
  17970. return void this.toggleAllFloors(!0);
  17971. var i = e.findIndex(function(e) {
  17972. return e
  17973. }
  17974. .bind(this));
  17975. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17976. }
  17977. ,
  17978. n.prototype.setFloor = function(e, t, i) {
  17979. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17980. this.allFloorsVisible = !1,
  17981. this._setFloor(e, t, i)
  17982. }
  17983. ,
  17984. n.prototype.toggleAllFloors = function(e) {
  17985. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17986. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17987. this._setFloor(this.currentFloor)
  17988. }
  17989. ,
  17990. n.prototype._setFloor = function(e, t, i) {
  17991. t = t || this.mode,
  17992. this.emit("floor.changed", e, t, this.currentFloor),
  17993. this.currentFloor = e;
  17994. var n;
  17995. if (t === c.PANORAMA) {
  17996. if (this.show(),
  17997. this.shouldShowtags && this.tagsShown)
  17998. for (n in this.tags)
  17999. this.tags[n].show(f.showFloorDuration)
  18000. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18001. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18002. }
  18003. .bind(this)),
  18004. this.shouldShowtags && this.tagsShown))
  18005. for (n in this.tags) {
  18006. var r = this.tags[n];
  18007. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18008. }
  18009. var o = this
  18010. , a = e;
  18011. E.start(function() {}, f.showFloorDelay, function() {
  18012. o.floors.forEach(function(e) {
  18013. e.chunks.forEach(function(t) {
  18014. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18015. })
  18016. })
  18017. }
  18018. .bind(this))
  18019. }
  18020. ,
  18021. n.prototype.toggleExplode = function() {
  18022. this.floors.toggleExplodeHorizontal()
  18023. }
  18024. ,
  18025. n.prototype.toggleExplodeUp = function() {
  18026. this.floors.toggleExplodeVertical()
  18027. }
  18028. ,
  18029. n.prototype.nextFloor = function(e) {
  18030. return this.floors.nextFloor(this.currentFloor, e)
  18031. }
  18032. ,
  18033. n.prototype.addFloor = function(e) {
  18034. this.floors.add(e)
  18035. }
  18036. ,
  18037. n.prototype.getFloorAtPoint = function(e) {
  18038. return this.floors.getFloorAtPoint(e)
  18039. }
  18040. ,
  18041. n.prototype.getTagBySid = function(e) {
  18042. return this.tags[e]
  18043. }
  18044. ,
  18045. n.prototype.addChunk = function(e, t) {
  18046. this.floors.getOrMakeFloor(e).addChunk(t),
  18047. this.chunks.push(t)
  18048. }
  18049. ,
  18050. n.prototype.setMode = function(e) {
  18051. if (!this.supportedModes[e])
  18052. throw new R("Mode not supported for this model: " + e);
  18053. this.mode = e;
  18054. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18055. this.chunks.forEach(function(t) {
  18056. t.setMode(e)
  18057. })
  18058. }
  18059. ,
  18060. n.prototype.build = function() {
  18061. this.heroLocations = this.images.getHeroLocations(this.panos);
  18062. var e = function() {
  18063. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18064. }
  18065. .bind(this)();
  18066. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18067. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18068. }
  18069. .bind(this)) || e,
  18070. null === this.heroImage && O.warn("No hero image defined."),
  18071. this.currentFloor = this.floors.last(),
  18072. this.floors.build(),
  18073. this.colliders = this.floors.reduce(function(e, t) {
  18074. return e.concat(t.collider.children)
  18075. }, []),
  18076. this.panos.forEach(function(e) {
  18077. e.build1(),
  18078. e.on("enter", function() {
  18079. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18080. }
  18081. .bind(this))
  18082. }
  18083. .bind(this)),
  18084. this.panos.forEach(function(e) {
  18085. e.build2()
  18086. }),
  18087. this.floors.forEach(function(e) {
  18088. this.boundingBox.union(e.boundingBox)
  18089. }
  18090. .bind(this)),
  18091. this.size = this.boundingBox.size(),
  18092. this.center = this.boundingBox.center(),
  18093. this.floors.forEach(function(e) {
  18094. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18095. }
  18096. .bind(this)),
  18097. this.panos.populate_path_graph(),
  18098. this.skybox = new l(this.boundingBox),
  18099. this.skybox.matrixWorldNeedsUpdate = !0,
  18100. this.add(this.skybox);
  18101. setTimeout(function() {
  18102. //this.hotsCount && this.shineHots()
  18103. Hot.beginShineHot()
  18104. }
  18105. .bind(this), 1300)
  18106. //add-----
  18107. {
  18108. let maxCount = browser.isMobile() ? 200000 : 400000
  18109. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18110. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  18111. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18112. if(c > maxCount){ //防止加载时间过长,分批计算
  18113. console.log('hot分批setVisiblePanos')
  18114. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18115. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18116. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18117. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  18118. if(noVisiHots.length){
  18119. let i = 0
  18120. let hotVisiInterval = setInterval(()=>{
  18121. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18122. i++;
  18123. if(i>=noVisiHots.length){
  18124. clearInterval(hotVisiInterval)
  18125. }
  18126. }, dur)
  18127. }
  18128. }
  18129. }
  18130. //---------
  18131. createGuideAni(this)
  18132. addModelBack(this)
  18133. this.createFloorLogo()
  18134. return O.debug("Done building model"),
  18135. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18136. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18137. this.buildRooms(),
  18138. this.labels.associateWithRooms(this.rooms),
  18139. $.when(this)
  18140. }
  18141. ,
  18142. n.prototype.createFloorLogo = function(){
  18143. console.log('createFloorLogo')
  18144. if(this.floorLogos || !settings.floorlogoURL)return;
  18145. var url = settings.floorlogoURL
  18146. var map = tex.load(url);//可以追加done
  18147. this.floorLogos = [];
  18148. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18149. var material = new o.MeshBasicMaterial({
  18150. opacity:0,
  18151. map:map,
  18152. side: o.DoubleSide,
  18153. transparent: !0,
  18154. depthWrite: !1,
  18155. depthTest:false//改 在chunk\skybox外也可看到
  18156. });
  18157. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18158. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18159. //logo.scale.set(s,s,s);
  18160. logo.position.set(0,-1.5,0);
  18161. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18162. logo.renderOrder = 100;//cover the videoSkybox
  18163. //logo.layers.set(0)
  18164. this.add(logo);
  18165. this.floorLogos.push(logo);
  18166. }
  18167. this.floorLogos[1].visible = false;
  18168. }
  18169. n.prototype.adjustfloorLogoHeight = function(o){
  18170. var h = player.currentPano.floorPosition.y + 0.01;
  18171. this.floorLogos[1].position.setY(h);
  18172. this.floorLogos[0].position.setY(h);
  18173. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18174. },
  18175. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18176. if(!this.floorLogos) return;
  18177. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18178. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18179. if(!o.dur){//立刻
  18180. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18181. this.floorLogos[o.index].material.opacity = o.opa;
  18182. }else{
  18183. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18184. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18185. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18186. }
  18187. },
  18188. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18189. var lastQ, lastP;
  18190. var equals = function(v1, v2, min){
  18191. return Math.abs(v1-v2) < min
  18192. }
  18193. var isSame = function(now, last, k){//如果和上次相同就不改变
  18194. if(!last)return false;
  18195. var R = k.sceneRenderer;
  18196. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18197. //暂时:
  18198. var min = 0.0008
  18199. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18200. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18201. return same;
  18202. }
  18203. return function(Q, k){
  18204. if(!Q)return;
  18205. /* if(Config.ifFish && window.lowFPS){
  18206. this.fLCompute++;
  18207. if(R.AFPS < 38){
  18208. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18209. else if(k.flying && k.fLCompute%2 !=1) return;
  18210. k.fLCompute %= 4;
  18211. }else if(R.AFPS < 45){
  18212. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18213. else if(k.flying && k.fLCompute%2 !=1) return;
  18214. k.fLCompute %= 6;
  18215. }else{
  18216. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18217. //else if(k.flying && k.fLCompute%2 !=1) return;
  18218. k.fLCompute %= 2;
  18219. }
  18220. } */
  18221. var sameQ, sameP, quaternion, visible;
  18222. for(var i=0;i<2;i++){
  18223. var logo = this.floorLogos[i];
  18224. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18225. visible = true;
  18226. }
  18227. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18228. var c = k.cameraControls.activeControl;
  18229. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18230. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18231. for(var i=0;i<2;i++){
  18232. var logo = this.floorLogos[i];
  18233. if(!sameQ){
  18234. if(!quaternion){
  18235. var a = new THREE.Vector3(0,0,-1);
  18236. a.applyQuaternion(Q);
  18237. a.setY(0);
  18238. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18239. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18240. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18241. quaternion.multiply(a);
  18242. }
  18243. logo.quaternion.copy(quaternion);
  18244. }
  18245. }
  18246. }
  18247. }()
  18248. n.prototype.loadLabels = function() {//xzw
  18249. this.labels = new x(this);
  18250. var e = $.Deferred();
  18251. //加载俯视图的标签 注释这个备注就会加载
  18252. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18253. window.DATA.showingLabels ? this.showingLabels = true : '';
  18254. if (!this.showingLabels)
  18255. return e.resolve();
  18256. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18257. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18258. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18259. O.warn("Getting labels failed, not displaying labels."),
  18260. e.resolve()
  18261. }),
  18262. e
  18263. }
  18264. ,
  18265. n.prototype.buildRooms = function() {
  18266. this.rooms = new T(this),
  18267. this.rooms.createFromChunks(this.chunks),
  18268. this.rooms.calcRoomBoundaries()
  18269. }
  18270. ,
  18271. n.prototype.updateProjectedPanos = function() {
  18272. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18273. }
  18274. ,
  18275. n.prototype.setProjectedPanos = function(e, t, i) {
  18276. void 0 !== i && null !== i || (i = !0),
  18277. i = !!i,
  18278. this.projectedPano0 = e,
  18279. this.projectedPano1 = t,
  18280. this.skybox.material.setProjectedPanos(e, t, i),
  18281. this.chunks.forEach(function(n) {
  18282. n.materialInside.setProjectedPanos(e, t, i)
  18283. })
  18284. }
  18285. ,
  18286. n.prototype.setSide = function(e) {
  18287. this.floors.forEach(function(t) {
  18288. t.collider.material.side = e
  18289. })
  18290. }
  18291. ,
  18292. n.prototype.heroCount = function() {
  18293. return this.heroLocations ? this.heroLocations.length : 0
  18294. }
  18295. ,
  18296. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18297. if (e[0] < 0)
  18298. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18299. null;
  18300. if (this.heroCount() < 1)
  18301. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18302. null;
  18303. var t = this.heroLocations[e[0]];
  18304. if(t.heroLocations && e[1]!=void 0){
  18305. t = t.heroLocations[e[1]];
  18306. }
  18307. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18308. null) : t
  18309. }
  18310. ,
  18311. n.prototype.findPanoramicHero = function() {
  18312. for (var e in this.heroLocations)
  18313. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18314. return this.heroLocations[e];
  18315. return null
  18316. }
  18317. ,
  18318. n.prototype.listImagePanos = function() {
  18319. var e = []
  18320. , t = this;
  18321. return this.images.forEach(function(i) {
  18322. if (i.metadata && i.metadata.scan_id) {
  18323. var n = t.panos.get(i.metadata.scan_id);
  18324. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18325. }
  18326. }),
  18327. e
  18328. }
  18329. ,
  18330. n.prototype.fadePanoMarkers = function(e, t) {
  18331. this.panos.fadeMarkerOpacity(e, t)
  18332. }
  18333. ,
  18334. n.prototype.setSweepVisibility = function(e) {
  18335. this.panos.forEach(function(t) {
  18336. t.marker && (t.marker.visible = e)
  18337. })
  18338. }
  18339. ,
  18340. n.prototype.outsideAllowed = function() {
  18341. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18342. }
  18343. ,
  18344. t.exports = n
  18345. }
  18346. ).call(this, "/js/model/Model.js")
  18347. }
  18348. , {
  18349. "../constants": 8,
  18350. "../enum/AlignmentType": 17,
  18351. "../enum/RenderOrder": 42,
  18352. "../enum/Viewmode": 51,
  18353. "../exception/BasicException": 55,
  18354. "../label/Label": 90,
  18355. "../loaders/ModelLoader": 105,
  18356. "../loaders/ModelTextureLoader": 106,
  18357. "../loaders/SweepDataLoader": 107,
  18358. "../tag/tag": 123,
  18359. "../tag/tagManager": 124,
  18360. "../objects/BoundingTextureSkybox": 143,
  18361. "../objects/Chunk": 144,
  18362. "../objects/Floor": 146,
  18363. "../objects/Panorama": 148,
  18364. "../objects/Room": 150,
  18365. "../objects/Snapshot": 153,
  18366. "../settings": 166,
  18367. "../shaders": 167,
  18368. "../util/ModelUrls": 177,
  18369. "../util/PanoramaCollection": 178,
  18370. "../util/ajax": 181,
  18371. "../util/common": 185,
  18372. "../util/easing": 186,
  18373. "../util/lerp": 188,
  18374. "../util/logger": 189,
  18375. "../util/math": 190,
  18376. "../util/texture": 194,
  18377. "../util/transitions": 195,
  18378. "./../util/browser": 182,
  18379. "./../util/showcase": 193,
  18380. "./Chunks": 135,
  18381. "./FloorCollection": 136,
  18382. "./ImageCollection": 137,
  18383. "./LabelCollection": 138,
  18384. "./RoomCollection": 141,
  18385. events: 202,
  18386. three: 217,
  18387. "hot": "hot"
  18388. }],
  18389. 140: [function(e, t, i) {
  18390. "use strict";
  18391. function n() {
  18392. this.modelMap = {},
  18393. this.activeModel = null,
  18394. this.modelCount = 0,
  18395. this.tileDownloader = null,
  18396. this.panoRenderer = null
  18397. }
  18398. var r = (e("three"),
  18399. e("../util/common"))
  18400. , o = e("../exception/BasicException")
  18401. , a = e("../enum/ModelManagerEvents")
  18402. , s = e("../enum/PanoRendererEvents")
  18403. , l = e("events").EventEmitter;
  18404. n.prototype.init = function(e, t, i) {
  18405. this.tileDownloader = e,
  18406. this.panoRenderer = t,
  18407. this.qualityManager = i,
  18408. this.bindEvents()
  18409. }
  18410. ,
  18411. n.prototype.bindEvents = function() {
  18412. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18413. }
  18414. ,
  18415. n.prototype.onTileRendered = function(e, t, i, n) {}
  18416. ,
  18417. n.prototype.addModel = function(e) {
  18418. this.modelMap[e.sid] = e,
  18419. 0 === this.modelCount && this.activateModel(e.sid),
  18420. this.modelCount++,
  18421. this.emit(a.ModelAdded)
  18422. }
  18423. ,
  18424. n.prototype.getModel = function(e) {
  18425. return this.modelMap[e]
  18426. }
  18427. ,
  18428. n.prototype.activateModel = function(e) {
  18429. var t = this.modelMap[e];
  18430. if (!t)
  18431. throw new o("Tried to activate invalid model!");
  18432. var i = this.activeModel;
  18433. this.activeModel = t,
  18434. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18435. this.tileDownloader.setUrls(t.urls),
  18436. t.panos.forEach(function(e) {
  18437. e.attachToPanoRenderer(this.panoRenderer),
  18438. e.tileDownloader = this.tileDownloader,
  18439. e.qualityManager = this.qualityManager
  18440. }
  18441. .bind(this)),
  18442. this.emit(a.ActiveModelChanged, {
  18443. oldModel: i,
  18444. model: t
  18445. })
  18446. }
  18447. ,
  18448. n.prototype.getActiveModel = function() {
  18449. return this.activeModel
  18450. }
  18451. ,
  18452. r.extend(n, l),
  18453. t.exports = n
  18454. }
  18455. , {
  18456. "../enum/ModelManagerEvents": 33,
  18457. "../enum/PanoRendererEvents": 35,
  18458. "../exception/BasicException": 55,
  18459. "../util/common": 185,
  18460. events: 202,
  18461. three: 217
  18462. }],
  18463. 141: [function(e, t, i) {
  18464. (function(i) {
  18465. "use strict";
  18466. function n() {
  18467. s.call(this)
  18468. }
  18469. var r = e("../objects/Room")
  18470. , o = (e("../settings"),
  18471. e("../util/logger"))
  18472. , a = (e("../util/transitions"),
  18473. e("../util/easing"),
  18474. e("../util/common"))
  18475. , s = e("../util/IndexedCollection")
  18476. , l = e("./Chunks");
  18477. new o(i);
  18478. a.inherit(n, s),
  18479. n.prototype.getIndex = function(e) {
  18480. return e.roomId
  18481. }
  18482. ,
  18483. n.prototype.calcRoomBoundaries = function() {
  18484. this.forEach(function(e) {
  18485. e.calcBoundaries()
  18486. })
  18487. }
  18488. ,
  18489. n.prototype.createFromChunks = function(e) {
  18490. var t = {
  18491. floorId: -1,
  18492. roomId: -1
  18493. }
  18494. , i = {};
  18495. e.forEach(function(e) {
  18496. l.parseIdsFromChunkName(e.name, t);
  18497. var o = i[t.roomId];
  18498. if (!o) {
  18499. var a = n.generateRoomId(t.floorId, t.roomId);
  18500. o = new r(t.floorId,a),
  18501. this.add(o),
  18502. i[t.roomId] = o
  18503. }
  18504. o.addChunk(e)
  18505. }
  18506. .bind(this)),
  18507. this.calcRoomBoundaries()
  18508. }
  18509. ,
  18510. n.generateRoomId = function(e, t) {
  18511. return e + "_" + t
  18512. }
  18513. ,
  18514. t.exports = n
  18515. }
  18516. ).call(this, "/js/model/RoomCollection.js")
  18517. }
  18518. , {
  18519. "../objects/Room": 150,
  18520. "../settings": 166,
  18521. "../util/IndexedCollection": 175,
  18522. "../util/common": 185,
  18523. "../util/easing": 186,
  18524. "../util/logger": 189,
  18525. "../util/transitions": 195,
  18526. "./Chunks": 135
  18527. }],
  18528. 142: [function(e, t, i) {
  18529. "use strict";
  18530. function n(e, t, i) {
  18531. e = e.clone().expandByScalar(0.01);//改
  18532. var n = e.size()
  18533. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18534. o.boundingBox = e,
  18535. r.Mesh.call(this, o, t),
  18536. this.position.copy(e.center()),
  18537. this.frustumCulled = !1,
  18538. i && this.add(new r.WireframeHelper(this))
  18539. }
  18540. var r = e("three");
  18541. n.prototype = Object.create(r.Mesh.prototype),
  18542. n.prototype.constructor = n,
  18543. t.exports = n
  18544. }
  18545. , {
  18546. three: 217
  18547. }],
  18548. 143: [function(e, t, i) {
  18549. (function(i) {
  18550. "use strict";
  18551. function n(e) {
  18552. h.time("Computing a nice bounding cubemap");
  18553. var t = new a({
  18554. side: r.BackSide,
  18555. transparent: !0
  18556. });
  18557. t.uniforms.modelAlpha.value = 0,
  18558. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18559. this.renderOrder = l.boundingSkybox,
  18560. o.call(this, e, t),
  18561. h.timeEnd("Computing a nice bounding cubemap")
  18562. }
  18563. var r = e("three")
  18564. , o = (e("../enum/Viewmode"),
  18565. e("../shaders"),
  18566. e("./BoundingMesh"))
  18567. , a = e("../materials/ModelTextureMaterial")
  18568. , s = e("../settings")
  18569. , l = e("../enum/RenderOrder")
  18570. , c = e("../util/logger")
  18571. , h = new c(i);
  18572. n.prototype = Object.create(o.prototype),
  18573. n.prototype.constructor = n,
  18574. t.exports = n
  18575. }
  18576. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18577. }
  18578. , {
  18579. "../enum/RenderOrder": 42,
  18580. "../enum/Viewmode": 51,
  18581. "../materials/ModelTextureMaterial": 118,
  18582. "../settings": 166,
  18583. "../shaders": 167,
  18584. "../util/logger": 189,
  18585. "./BoundingMesh": 142,
  18586. three: 217
  18587. }],
  18588. 144: [function(e, t, i) {
  18589. "use strict";
  18590. function n(e) {
  18591. this.materialInside = new s({
  18592. side: r.DoubleSide
  18593. });
  18594. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18595. this.materialOutside = new r.RawShaderMaterial({
  18596. fragmentShader: o.modelOutside.fragmentShader,
  18597. vertexShader: o.modelOutside.vertexShader,
  18598. uniforms: t,
  18599. side: r.FrontSide,
  18600. name: "chunkOut"
  18601. }),
  18602. r.Mesh.call(this, e.geometry, this.materialInside),
  18603. this.name = e.name || "",
  18604. this.textureName = e.textureName,
  18605. this.meshUrl = e.meshUrl
  18606. }
  18607. var r = e("three")
  18608. , o = e("../shaders")
  18609. , a = e("../enum/Viewmode")
  18610. , s = e("../materials/ModelTextureMaterial");
  18611. n.prototype = Object.create(r.Mesh.prototype),
  18612. n.prototype.setTextureMap = function(e) {
  18613. this.materialInside.uniforms.map.value = e,
  18614. this.materialOutside.uniforms.map.value = e
  18615. }
  18616. ,
  18617. n.prototype.setMode = function(e) {
  18618. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18619. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18620. t.transparent = this.material.transparent,
  18621. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18622. this.material = t
  18623. }
  18624. ,
  18625. t.exports = n
  18626. }
  18627. , {
  18628. "../enum/Viewmode": 51,
  18629. "../materials/ModelTextureMaterial": 118,
  18630. "../shaders": 167,
  18631. three: 217
  18632. }],
  18633. 145: [function(e, t, i) {
  18634. "use strict";
  18635. function n(e) {
  18636. this.chunksize = e || 10,
  18637. this.chunks = {},
  18638. this.boundingBoxes = {},
  18639. this.children = [],
  18640. this.offset = new r.Vector3(0,.5,0),
  18641. this.material = new r.MeshBasicMaterial({
  18642. color: 16777215 * Math.random(),
  18643. side: r.DoubleSide
  18644. })
  18645. }
  18646. var r = e("three");
  18647. e("../enum/Viewmode");
  18648. n.prototype.add = function(e) {
  18649. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18650. m ? (t = m.position.array,
  18651. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18652. n = e.faces);
  18653. var v = new r.Vector3;
  18654. if (i)
  18655. for (o = 0,
  18656. a = i.length; o < a; o += 3) {
  18657. var A = 3 * i[o]
  18658. , y = 3 * i[o + 1]
  18659. , C = 3 * i[o + 2];
  18660. s = (t[A] + t[y] + t[C]) / 3,
  18661. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18662. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18663. h = Math.floor(s / this.chunksize),
  18664. u = Math.floor(l / this.chunksize),
  18665. d = Math.floor(c / this.chunksize),
  18666. p = h + "." + u + "." + d,
  18667. p in this.chunks ? (g = this.chunks[p],
  18668. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18669. f = this.boundingBoxes[p] = new r.Box3),
  18670. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18671. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18672. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18673. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18674. }
  18675. else
  18676. for (o = 0,
  18677. a = t.length; o < a; o += 9)
  18678. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18679. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18680. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18681. h = Math.floor(s / this.chunksize),
  18682. u = Math.floor(l / this.chunksize),
  18683. d = Math.floor(c / this.chunksize),
  18684. p = h + "." + u + "." + d,
  18685. p in this.chunks ? (g = this.chunks[p],
  18686. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18687. f = this.boundingBoxes[p] = new r.Box3),
  18688. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18689. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18690. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18691. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18692. }
  18693. ,
  18694. n.prototype.build = function() {
  18695. var e = new r.Object3D;
  18696. e.material = this.material;
  18697. for (var t in this.chunks) {
  18698. var i = this.chunks[t]
  18699. , n = new r.BufferGeometry;
  18700. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18701. n.boundingBox = this.boundingBoxes[t];
  18702. var o = new r.Mesh(n,this.material);
  18703. o.material.visible = !1,
  18704. e.add(o),
  18705. this.chunks[t] = []
  18706. }
  18707. return e
  18708. }
  18709. ,
  18710. t.exports = n
  18711. }
  18712. , {
  18713. "../enum/Viewmode": 51,
  18714. three: 217
  18715. }],
  18716. 146: [function(e, t, i) {
  18717. "use strict";
  18718. var r = e("three")
  18719. , o = e("../settings")
  18720. , a = e("../util/common")
  18721. , s = e("../util/lerp")
  18722. , l = e("./ChunkedCollider")
  18723. , c = e("../util/transitions")
  18724. , h = e("../util/easing")
  18725. , u = (e("../objects/Panorama"),
  18726. e("../enum/RenderOrder"))
  18727. , d = e("../localization/localize");
  18728. function n(e, t, i) {
  18729. r.Object3D.call(this),
  18730. this.model = e,
  18731. this.floorIndex = t,
  18732. this.lang = o.languageTag,
  18733. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18734. this.panos = [],
  18735. this.chunks = [],
  18736. this.colliderBuilder = new l(3),
  18737. this.collider = null,
  18738. this.center = null,
  18739. this.boundingBox = new r.Box3,
  18740. this.size = null,
  18741. this.hidden = !1,
  18742. this.conservativeBoundingBox = new r.Box3,
  18743. this.debugColor = 16777215 * Math.random(),
  18744. this.transition = null
  18745. }
  18746. n.prototype = Object.create(r.Object3D.prototype),
  18747. n.prototype.enter = function(e) {
  18748. this.model.setFloor(this, e)
  18749. }
  18750. ,
  18751. n.prototype.hide = function(e) {
  18752. if (!this.hidden || this.transition) {
  18753. this.chunks.forEach(function(e) {
  18754. e.material.transparent = !0
  18755. }),
  18756. c.cancel(this.transition);
  18757. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18758. , i = e ? 0 : o.hideFloorDelay / t;
  18759. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18760. this.hidden = !0
  18761. }
  18762. .bind(this), i, h.easeInOutQuad)
  18763. }
  18764. }
  18765. ,
  18766. n.prototype.show = function(e) {
  18767. if (this.hidden || this.transition) {
  18768. this.hidden = !1,
  18769. c.cancel(this.transition);
  18770. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18771. , i = e ? 0 : o.showFloorDelay / t;
  18772. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18773. this.hidden || this.chunks.forEach(function(e) {
  18774. e.material.transparent = !1
  18775. })
  18776. }
  18777. .bind(this), i, h.easeInOutQuad)
  18778. }
  18779. }
  18780. ,
  18781. n.prototype.toggle = function(e, t) {
  18782. e = void 0 === e ? this.hidden : e,
  18783. e ? this.show(t) : this.hide(t)
  18784. }
  18785. ,
  18786. n.prototype.containsPoint = function(e) {
  18787. return this.collider.children.some(function(t) {
  18788. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18789. t.geometry.boundingBox.containsPoint(e)
  18790. })
  18791. }
  18792. ,
  18793. n.prototype.distanceToPoint = function(e) {
  18794. var t = null
  18795. , i = 1 / 0;
  18796. return this.collider.children.forEach(function(n) {
  18797. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18798. var r = n.geometry.boundingBox.distanceToPoint(e);
  18799. (!t || i > r) && (i = r,
  18800. t = n)
  18801. }),
  18802. i
  18803. }
  18804. ,
  18805. n.prototype.addChunk = function(e) {
  18806. e.renderOrder = u.ghostFloor,
  18807. this.add(e),
  18808. this.chunks.push(e),
  18809. this.boundingBox.union(e.geometry.boundingBox),
  18810. this.size = this.boundingBox.size(),
  18811. this.colliderBuilder.add(e.geometry)
  18812. }
  18813. ,
  18814. n.prototype.addPano = function(e) {
  18815. this.panos.push(e),
  18816. this.add(e.skyboxMesh),
  18817. e.marker && this.add(e.marker);
  18818. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18819. var t = new r.Vector3(1,1,1)
  18820. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18821. this.boundingBox.union(i)
  18822. }
  18823. }
  18824. ,
  18825. n.prototype.build = function() {
  18826. this.collider = this.colliderBuilder.build(!0),
  18827. this.add(this.collider),
  18828. this.center = this.boundingBox.center(),
  18829. this.conservativeBoundingBox.copy(this.boundingBox),
  18830. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18831. return e.geometry.boundingBox.min.y
  18832. }), 5),
  18833. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18834. return e.geometry.boundingBox.max.y
  18835. }), 5),
  18836. this.colliderBuilder = null
  18837. }
  18838. ,
  18839. n.prototype.toShortString = function() {
  18840. return a.nth(this.floorIndex + 1)
  18841. }
  18842. ,
  18843. n.prototype.toString = function() {
  18844. return this.name
  18845. }
  18846. ,
  18847. t.exports = n
  18848. }
  18849. , {
  18850. "../enum/RenderOrder": 42,
  18851. "../localization/localize": 108,
  18852. "./strings-cn-CN": 109,
  18853. "../objects/Panorama": 148,
  18854. "../settings": 166,
  18855. "../util/common": 185,
  18856. "../util/easing": 186,
  18857. "../util/lerp": 188,
  18858. "../util/transitions": 195,
  18859. "./ChunkedCollider": 145,
  18860. three: 217
  18861. }],
  18862. 147: [function(e, t, i) {
  18863. "use strict";
  18864. function n(e) {
  18865. this.player = e,
  18866. this.obj3d = null,
  18867. this.UP = new r.Vector3(0,1,0)
  18868. }
  18869. var r = e("three")
  18870. , o = e("../settings");
  18871. n.prototype.prefs = {
  18872. linewidth: 3,
  18873. height: .07,
  18874. opacity: .45,
  18875. endScale: .05
  18876. },
  18877. n.prototype.discard = function() {
  18878. if (this.obj3d) {
  18879. var e = this.obj3d.parent;
  18880. e && e.remove(this.obj3d)
  18881. }
  18882. this.obj3d = null
  18883. }
  18884. ,
  18885. n.prototype.draw = function() {
  18886. if (this.discard(),
  18887. o.showNeighbors) {
  18888. var e = this.player.currentPano.floor;
  18889. this.obj3d = new r.Object3D;
  18890. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18891. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18892. i.y += this.prefs.height;
  18893. var n = .1525
  18894. , a = .127
  18895. , s = .0127
  18896. , l = .1
  18897. , c = .19
  18898. , h = .2032
  18899. , u = .2286
  18900. , d = .255
  18901. , p = new r.Matrix4;
  18902. for (var f in t)
  18903. if (t[f]) {
  18904. var g = this.player.model.panos.get(f)
  18905. , m = (g.position.clone().sub(this.player.model.position),
  18906. g.position.clone().sub(g.floorPosition))
  18907. , v = g.floorPosition.clone().sub(this.player.model.position);
  18908. v.y += this.prefs.height;
  18909. var A = new r.Geometry;
  18910. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18911. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18912. p.identity().setPosition(m),
  18913. A.applyMatrix(p),
  18914. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18915. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18916. p.lookAt(v, i, this.UP).setPosition(v),
  18917. A.applyMatrix(p),
  18918. A.vertices.push(v, i);
  18919. var y = new r.Line(A,new r.LineBasicMaterial({
  18920. color: g.debugColor.getHex(),
  18921. transparent: !0,
  18922. opacity: this.prefs.opacity,
  18923. depthWrite: !1,
  18924. name: "sLine" + f,
  18925. linewidth: this.prefs.linewidth
  18926. }));
  18927. this.obj3d.add(y)
  18928. }
  18929. e.add(this.obj3d)
  18930. }
  18931. }
  18932. ,
  18933. n.prototype.update = function() {
  18934. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18935. }
  18936. ,
  18937. t.exports = n
  18938. }
  18939. , {
  18940. "../settings": 166,
  18941. three: 217
  18942. }],
  18943. 148: [function(e, t, i) {
  18944. (function(i) {
  18945. "use strict";
  18946. function n(e, t, i, n) {
  18947. this.model = e,
  18948. this.id = t,
  18949. this.alignmentType = i.alignmentType || l.ALIGNED,
  18950. this.neighbourUUIDs = i.neighbours || null,
  18951. this.neighbourPanos = null,
  18952. this.floor = null,
  18953. this.floorIndex = i.floor,
  18954. this.failedLoadingAt = 0,
  18955. this.maxLoadRetries = 4,
  18956. this.origin = i.position.clone(),
  18957. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18958. this.quaternion = i.quaternion.clone(),
  18959. this.skyboxMesh = new r.Mesh(E),
  18960. this.skyboxMesh.position.copy(this.position),
  18961. this.skyboxMesh.quaternion.copy(this.quaternion),
  18962. this.skyboxMesh.name = "skybox",
  18963. this.skyboxMesh.visible = !1,
  18964. this.skyboxMesh.updateMatrix(),
  18965. this.skyboxMesh.updateMatrixWorld(),
  18966. this.marker = null,
  18967. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18968. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18969. map: w,
  18970. side: r.DoubleSide,
  18971. opacity: 0,
  18972. transparent: !0,
  18973. depthWrite: !1
  18974. })),
  18975. this.marker.visible = this.showFloorMarker,
  18976. this.marker.renderOrder = s.panoMarker,
  18977. this.marker.name = "marker",
  18978. this.marker.pano = this,
  18979. this.marker.layers.set(v.PANOMARKERS),
  18980. this.marker.updateMatrixWorld(),
  18981. a.colorMarkerOnLoad && this.on("load", function() {
  18982. this.marker.material.color.set(65280)
  18983. })),
  18984. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18985. this.floorPosition = i.puck ? i.puck.clone() : null,
  18986. this.tiled = n,
  18987. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18988. this.solidSkybox.flipY = !1,
  18989. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18990. this.solidSkybox.magFilter = r.LinearFilter,
  18991. this.solidSkybox.generateMipmaps = !1)),
  18992. this.zoomed = !1,
  18993. this.panoRenderer = null,
  18994. this.qualityManager = null,
  18995. this.tileDownloader = null,
  18996. this.tiledPanoRenderTarget = null,
  18997. this.minimumTiledPanoLoaded = !1,
  18998. this.highestPartialTileRenderOpCompleted = 0,
  18999. this.highestFullTileRenderOpCompleted = 0,
  19000. this.shouldRedrawOnBaseLoaded = !1,
  19001. this.lockUntilRenderingComplete = !1,
  19002. a.colorMarkerOnLoad && this.on("load", function() {
  19003. this.marker.material.color.set(65280)
  19004. });
  19005. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19006. var e = new r.TextureLoader;
  19007. e.setCrossOrigin(!0);
  19008. var g = e.load("static/images/texture.jpg");
  19009. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19010. color: 16777215,
  19011. transparent: !0,
  19012. opacity: .75,
  19013. map: g
  19014. })),
  19015. this.vrMarker.boluoType = "vr",
  19016. this.vrMarker.position.z = 1,
  19017. this.vrMarker.enabled = !0,
  19018. this.vrMarker.visible = !1,
  19019. window.vrMarkers = window.vrMarkers || [],
  19020. window.vrMarkers.push(this.vrMarker),
  19021. this.marker && this.marker.add(this.vrMarker),
  19022. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19023. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19024. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19025. this.adjustAngleEnable) {
  19026. var i = new r.Quaternion;
  19027. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19028. this.skyboxMesh.quaternion.multiply(i);
  19029. var m = new r.Quaternion;
  19030. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19031. this.skyboxMesh.quaternion.multiply(m);
  19032. var n = new r.Quaternion;
  19033. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19034. this.skyboxMesh.quaternion.multiply(n),
  19035. this.skyboxMesh.updateMatrix(),
  19036. this.skyboxMesh.updateMatrixWorld(),
  19037. this.model.updateProjectedPanos()
  19038. }
  19039. /**************************************************************************************************************************************/
  19040. }
  19041. var r = e("three")
  19042. , o = e("../util/logger")
  19043. , a = e("../settings")
  19044. , s = (e("../enum/Viewmode"),
  19045. e("../enum/RenderOrder"))
  19046. , l = e("../enum/AlignmentType")
  19047. , c = (e("../util/common"),
  19048. e("../util/transitions"))
  19049. , h = e("../util/lerp")
  19050. , u = e("../util/ajax")
  19051. , d = e("../util/texture")
  19052. , p = e("../util/panorama")
  19053. , f = (e("../enum/TileDownloaderEvents"),
  19054. e("../enum/PanoramaEvents"))
  19055. , g = e("../enum/PanoRendererEvents")
  19056. , m = e("../enum/PanoSizeClass")
  19057. , v = e("../enum/RenderLayers")
  19058. , A = (e("../scene/SceneRenderer"),
  19059. e("../enum/GLCubeFaces"),
  19060. e("../exception/BasicException"))
  19061. , y = e("../tile/TileUtils")
  19062. , C = e("events").EventEmitter
  19063. , I = new o(i)
  19064. , E = new r.SphereBufferGeometry(.1)
  19065. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19066. , w = d.load("static/images/marker-256x256.png");
  19067. n.prototype = Object.create(C.prototype),
  19068. n.prototype.enter = function() {
  19069. var e = null;
  19070. return function() {
  19071. this.setZoomed(!1),
  19072. this.emit("enter", {
  19073. oldPano: e,
  19074. newPano: this
  19075. }),
  19076. e = this
  19077. updateArrow(this)
  19078. }
  19079. }(),
  19080. n.prototype.exit = function() {
  19081. this.tiled ? (this.clearWaitDeferreds(),
  19082. this.minimumTiledPanoLoaded = !1,
  19083. this.tiledPanoRenderTarget = null,
  19084. this.setZoomed(!1),
  19085. this.panoRenderer.deactivateTiledPano(this),
  19086. this.highestPartialTileRenderOpCompleted = 0,
  19087. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19088. this.solidSkybox.loaded = !1,
  19089. this.solidSkybox.version = 0),
  19090. this.emit("exit")
  19091. }
  19092. ,
  19093. n.prototype.hoverOn = function(e) {
  19094. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19095. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19096. }
  19097. ,
  19098. n.prototype.hoverOff = function(e) {
  19099. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19100. }
  19101. ,
  19102. n.prototype.build1 = function() {
  19103. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19104. this.floor.addPano(this),
  19105. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19106. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19107. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19108. }
  19109. ,
  19110. n.prototype.build2 = function() {
  19111. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19112. this.height = this.position.distanceTo(this.floorPosition),
  19113. this.placeMarker()
  19114. }
  19115. ,
  19116. n.prototype.interpolateFloorPosition = function() {
  19117. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19118. return !!e.floorPosition
  19119. }).sort(function(e, t) {
  19120. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19121. }
  19122. .bind(this))
  19123. , t = this.position.clone();
  19124. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19125. t
  19126. }
  19127. ,
  19128. n.prototype.raycastFloorPosition = function() {
  19129. I.warn("Performance warning: Raycasting to find floor position");
  19130. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19131. , t = e.intersectObjects(this.model.colliders);
  19132. return t.length ? t[0].point : null
  19133. }
  19134. ,
  19135. n.prototype.raycastToFindFloor = function() {
  19136. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19137. return function() {
  19138. I.warn("Performance warning: Raycasting to find floor index");
  19139. for (var t = 0; t < e.length; t++) {
  19140. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19141. , n = i.intersectObjects(this.model.colliders);
  19142. if (n.length)
  19143. return n[0].object.parent.parent
  19144. }
  19145. return null
  19146. }
  19147. }(),
  19148. n.prototype.placeMarker = function() {
  19149. this.marker && (this.marker.position.copy(this.floorPosition),
  19150. this.marker.position.y += .05,
  19151. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19152. }
  19153. ,
  19154. n.prototype.translate = function(e) {
  19155. this.position.add(e),
  19156. this.floorPosition.add(e)
  19157. }
  19158. ,
  19159. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19160. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19161. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19162. }
  19163. ,
  19164. n.prototype.attachToPanoRenderer = function(e) {
  19165. this.panoRenderer = e,
  19166. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19167. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19168. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19169. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19170. }
  19171. ;
  19172. var _ = {};
  19173. n.prototype.getWaitDeferred = function(e) {
  19174. var t = _[this.id];
  19175. t || (t = {},
  19176. _[this.id] = t);
  19177. var i = t[e];
  19178. return i || (i = {
  19179. deferred: $.Deferred(),
  19180. active: !1
  19181. },
  19182. t[e] = i),
  19183. i
  19184. }
  19185. ,
  19186. n.prototype.resetWaitDeferred = function(e) {
  19187. var t = this.getWaitDeferred(e);
  19188. t.active = !1,
  19189. t.deferred = $.Deferred()
  19190. }
  19191. ,
  19192. n.prototype.clearWaitDeferreds = function() {
  19193. var e = _[this.id];
  19194. e || (e = {},
  19195. _[this.id] = e);
  19196. for (var t in e)
  19197. if (e.hasOwnProperty(t)) {
  19198. var i = e[t];
  19199. i.active = !1,
  19200. i.deferred = $.Deferred()
  19201. }
  19202. }
  19203. ,
  19204. n.prototype.loadTiledPano = function() {
  19205. var e = (new r.Vector3,
  19206. [])
  19207. , t = [];
  19208. return function(i, n, r, o, a, s) {
  19209. null !== o && void 0 !== o || (o = !0),
  19210. null !== a && void 0 !== a || (a = !0);
  19211. var l = this.getWaitDeferred(i)
  19212. , c = l.deferred
  19213. , h = null
  19214. , u = null;
  19215. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19216. u = r.vFov)),
  19217. !this.isLoaded(i)) {
  19218. if (!l.active) {
  19219. if (l.active = !0,
  19220. r) {
  19221. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19222. e[this.id + ":" + i] = {
  19223. tileCount: 0,
  19224. targetTileCount: d
  19225. },
  19226. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19227. }
  19228. t[this.id] || (t[this.id] = !0,
  19229. this.on(f.LoadComplete, function(e, t) {
  19230. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19231. var i = this.getWaitDeferred(e).deferred;
  19232. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19233. this.resetWaitDeferred(e))
  19234. }
  19235. .bind(this)),
  19236. this.on(f.LoadFailed, function(e) {
  19237. var t = this.getWaitDeferred(e).deferred;
  19238. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19239. this.resetWaitDeferred(e))
  19240. }
  19241. .bind(this)),
  19242. this.on(f.TileLoaded, function(t, i, n) {
  19243. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19244. var r = this.getWaitDeferred(t).deferred;
  19245. if (r && "pending" === r.state()) {
  19246. r.notify(t, i, n);
  19247. var o = e[this.id + ":" + t];
  19248. o && (o.tileCount++,
  19249. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19250. r.resolve(t, n),
  19251. this.resetWaitDeferred(t)))
  19252. }
  19253. }
  19254. .bind(this)))
  19255. }
  19256. this.tileDownloader.clearForceQueue(),
  19257. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19258. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19259. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19260. }
  19261. return c.promise()
  19262. }
  19263. }(),
  19264. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19265. if (e === this.id) {
  19266. var n = this.qualityManager.getPanoSize(m.BASE);
  19267. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19268. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19269. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19270. }
  19271. }
  19272. ,
  19273. n.prototype.onTileRendered = function(e, t, i, n) {
  19274. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19275. }
  19276. ,
  19277. n.prototype.onPanoRendered = function(e, t, i, n) {
  19278. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19279. this.updateSkyboxForZoomLevel(),
  19280. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19281. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19282. this.emit("load", t),
  19283. this.model.emit("load", this),
  19284. this.emit(f.LoadComplete, t, i))
  19285. }
  19286. ,
  19287. n.prototype.setZoomed = function(e) {
  19288. this.zoomed = e,
  19289. this.updateSkyboxForZoomLevel()
  19290. }
  19291. ,
  19292. n.prototype.ensureSkyboxReadyForRender = function() {
  19293. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19294. this.solidSkybox.loaded = !0)
  19295. }
  19296. ,
  19297. n.prototype.updateSkyboxForZoomLevel = function() {
  19298. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19299. }
  19300. ,
  19301. n.prototype.getSkyboxTexture = function() {
  19302. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19303. }
  19304. ,
  19305. n.prototype.onTileRenderFail = function(e, t, i) {
  19306. e === this.id && this.emit(f.LoadFailed, t)
  19307. }
  19308. ,
  19309. n.prototype.isLoaded = function(e) {
  19310. if (this.tiled) {
  19311. if (e && "string" == typeof e)
  19312. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19313. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19314. }
  19315. if (e && "number" == typeof e)
  19316. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19317. return !!this.solidSkybox.high || e in this.solidSkybox
  19318. }
  19319. ,
  19320. n.prototype.loadCube = function(e) {
  19321. if (this.isLoaded(e))
  19322. return I.info("Skipping load of pano, already loaded"),
  19323. $.when();
  19324. this.emit("loading", e),
  19325. this.model.emit("loading", this);
  19326. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19327. , i = t.filter(function(e) {
  19328. return !e
  19329. });
  19330. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19331. e = "high",
  19332. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19333. var n = 0
  19334. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19335. return u.getImage(t[i])
  19336. }
  19337. .bind(this));
  19338. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19339. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19340. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19341. this.solidSkybox.low = null),
  19342. this.solidSkybox.needsUpdate = !0,
  19343. this.emit("load", e),
  19344. this.model.emit("load", this),
  19345. this
  19346. }
  19347. .bind(this), function() {
  19348. I.error("Downloading cubemap for pano", this.id, "failed"),
  19349. this.failedLoadingAt = Date.now()
  19350. }
  19351. .bind(this), function() {
  19352. return $.when(++n, 6)
  19353. })
  19354. }
  19355. ,
  19356. n.raycastsSkipped = 0,
  19357. n.raycastsDone = 0,
  19358. n.prototype.findNeighourPanos = function() {
  19359. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19360. this.model.panos.forEach(function(e) {
  19361. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19362. var t = this.position.distanceTo(e.position);
  19363. if (t > a.panoramaNeighbourMaxDistance)
  19364. return this.model.panos.setNeighbour(this, e, !1),
  19365. void n.raycastsSkipped++;
  19366. var i = e.position.clone().sub(this.position).normalize()
  19367. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19368. , s = o.intersectObjects(this.model.colliders);
  19369. n.raycastsDone++,
  19370. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19371. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19372. }
  19373. }
  19374. .bind(this)),
  19375. this.model.panos.neighbourMap[this.id]
  19376. }
  19377. ,
  19378. n.prototype.worldPosition = function() {
  19379. return this.position
  19380. }
  19381. ,
  19382. n.prototype.addTextSprite = function(e, t) {
  19383. this.removeTextSprite();
  19384. var i = document.createElement("canvas")
  19385. , n = i.getContext("2d");
  19386. i.width = 256,
  19387. i.height = 256;
  19388. var o = "Arial"
  19389. , a = 60;
  19390. n.font = "bold " + a + "px " + o,
  19391. n.fillStyle = "white";
  19392. var s = n.measureText(e).width;
  19393. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19394. var l = new r.Texture(i);
  19395. l.needsUpdate = !0;
  19396. var c = new r.SpriteMaterial({
  19397. map: l,
  19398. color: t || 16428055
  19399. });
  19400. this.text3d = new r.Sprite(c),
  19401. this.text3d.position.copy(this.skyboxMesh.position),
  19402. this.floor.add(this.text3d)
  19403. }
  19404. ,
  19405. n.prototype.removeTextSprite = function() {
  19406. this.text3d && (this.floor.remove(this.text3d),
  19407. this.text3d = null)
  19408. }
  19409. ,
  19410. n.prototype.isAligned = function() {
  19411. return this.alignmentType === l.ALIGNED
  19412. }
  19413. ,
  19414. n.filters = {
  19415. inDirection: function(e, t, i) {
  19416. return function(n) {
  19417. var r = n.position.clone().sub(e).normalize();
  19418. return r.dot(t) > i
  19419. }
  19420. },
  19421. inFloorDirection: function(e, t, i) {
  19422. return function(n) {
  19423. var r = n.floorPosition.clone().sub(e).normalize();
  19424. return r.dot(t) > i
  19425. }
  19426. },
  19427. inPanoDirection: function(e, t, i) {
  19428. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19429. function(n) {
  19430. var r = n.floorPosition.clone().sub(e).normalize()
  19431. , o = n.position.clone().sub(e).normalize();
  19432. return r.dot(t) > i || o.dot(t) > i
  19433. }
  19434. },
  19435. atFloor: function(e) {
  19436. return function(t) {
  19437. return !e || t.floor === e
  19438. }
  19439. },
  19440. not: function(e) {
  19441. return function(t) {
  19442. return t !== e
  19443. }
  19444. },
  19445. notIn: function(e) {
  19446. return function(t) {
  19447. return e.indexOf(t) === -1
  19448. }
  19449. },
  19450. isLoaded: function() {
  19451. return function(e) {
  19452. return e.isLoaded()
  19453. }
  19454. },
  19455. isNotLoaded: function() {
  19456. return function(e) {
  19457. return !e.isLoaded()
  19458. }
  19459. },
  19460. isCloseEnoughTo: function(e, t) {
  19461. return function(i) {
  19462. return e.distanceTo(i.floorPosition) < t
  19463. }
  19464. },
  19465. hasMinimumHeightDifferenceTo: function(e, t) {
  19466. return function(i) {
  19467. return Math.abs(i.position.y - e.y) > t
  19468. }
  19469. },
  19470. isNotBehindNormal: function(e, t) {
  19471. var i = new r.Vector3;
  19472. return t = t.clone(),
  19473. function(n) {
  19474. var r = i.copy(n.position).sub(e).normalize();
  19475. return r.dot(t) > 0
  19476. }
  19477. },
  19478. isNeighbourPanoTo: function(e) {
  19479. return function(t) {
  19480. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19481. }
  19482. },
  19483. isNeighbourOfNeighbourTo: function(e) {
  19484. return function(t) {
  19485. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19486. var n = e.model.panos.get(i);
  19487. return !!n && n.neighbourPanos[t.id]
  19488. })
  19489. }
  19490. },
  19491. isNotRecentlyFailed: function(e) {
  19492. return function(t) {
  19493. return Date.now() - t.failedLoadingAt > e
  19494. }
  19495. },
  19496. isOnVisibleFloor: function() {
  19497. return function(e) {
  19498. return !e.floor.hidden
  19499. }
  19500. },
  19501. isPanoAligned: function() {
  19502. return function(e) {
  19503. return e.isAligned()
  19504. }
  19505. }
  19506. },
  19507. n.sortFunctions = {
  19508. distanceToPoint: function(e) {
  19509. return function(t, i) {
  19510. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19511. }
  19512. },
  19513. floorDistanceToPoint: function(e) {
  19514. return function(t, i) {
  19515. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19516. }
  19517. },
  19518. choose: function(e) {
  19519. return function(t, i) {
  19520. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19521. }
  19522. }
  19523. },
  19524. n.scoreFunctions = {
  19525. distance: function(e, t) {
  19526. return t = t || a.navigation.distanceFactor,
  19527. function(i) {
  19528. return e ? e.position.distanceTo(i.position) * t : 0
  19529. }
  19530. },
  19531. distanceSquared: function(e, t) {
  19532. return t = t || a.navigation.distanceFactor,
  19533. function(i) {
  19534. return e ? e.position.distanceToSquared(i.position) * t : 0
  19535. }
  19536. },
  19537. direction: function(e, t) {
  19538. return function(i) {
  19539. var n = i.position.clone().sub(e).normalize();
  19540. return n.dot(t) * a.navigation.directionFactor
  19541. }
  19542. },
  19543. angle: function(e, t) {
  19544. return function(i) {
  19545. var n = i.position.clone().sub(e).normalize();
  19546. return n.angleTo(t) * a.navigation.angleFactor
  19547. }
  19548. },
  19549. inFieldOfView: function(e, t) {
  19550. return function(i) {
  19551. var n = i.position.clone().sub(e).normalize();
  19552. return n.dot(t) > .75 ? 10 : -1
  19553. }
  19554. },
  19555. optionality: function(e) {
  19556. return function(t) {
  19557. var i = t.neighbourUUIDs.filter(function(t) {
  19558. return !(t in e.neighbourUUIDs) && t !== e.id
  19559. });
  19560. return i.length * a.navigation.optionalityFactor
  19561. }
  19562. },
  19563. penalizeHeightDifferenceUnder: function(e, t) {
  19564. return function(i) {
  19565. return e.y - i.position.y < t ? -20 : 0
  19566. }
  19567. }
  19568. },
  19569. t.exports = n
  19570. }
  19571. ).call(this, "/js/objects/Panorama.js")
  19572. }
  19573. , {
  19574. "../enum/AlignmentType": 17,
  19575. "../enum/GLCubeFaces": 25,
  19576. "../enum/PanoRendererEvents": 35,
  19577. "../enum/PanoSizeClass": 36,
  19578. "../enum/PanoramaEvents": 37,
  19579. "../enum/RenderLayers": 41,
  19580. "../enum/RenderOrder": 42,
  19581. "../enum/TileDownloaderEvents": 45,
  19582. "../enum/Viewmode": 51,
  19583. "../exception/BasicException": 55,
  19584. "../scene/SceneRenderer": 158,
  19585. "../settings": 166,
  19586. "../tile/TileUtils": 174,
  19587. "../util/ajax": 181,
  19588. "../util/common": 185,
  19589. "../util/lerp": 188,
  19590. "../util/logger": 189,
  19591. "../util/panorama": 191,
  19592. "../util/texture": 194,
  19593. "../util/transitions": 195,
  19594. events: 202,
  19595. three: 217
  19596. }],
  19597. 149: [function(e, t, i) {
  19598. "use strict";
  19599. function n(e) {
  19600. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19601. t.map.value = d,
  19602. t.opacity.value = 0,
  19603. t.color.value.set(o.reticuleColor),
  19604. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19605. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19606. side: r.DoubleSide,
  19607. depthWrite: !1,
  19608. depthTest: !1,
  19609. transparent: !0,
  19610. vertexShader: c.waypoint.vertexShader,
  19611. fragmentShader: c.waypoint.fragmentShader,
  19612. uniforms: t,
  19613. name: "waypoint",
  19614. opacity: 0,
  19615. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19616. })),
  19617. this.layers.set(h.RETICULE),
  19618. this.renderOrder = u.reticule,
  19619. this.player = e,
  19620. this.direction = new r.Vector3,
  19621. this.hidden = !0,
  19622. this.mouseLastMoveTime = Date.now()
  19623. }
  19624. var r = e("three")
  19625. , o = e("../settings")
  19626. , a = e("../util/transitions")
  19627. , s = e("../util/texture")
  19628. , l = e("../util/lerp")
  19629. , c = e("../shaders")
  19630. , h = e("../enum/RenderLayers")
  19631. , u = e("../enum/RenderOrder")
  19632. , d = s.load("static/images/reticule-256x256.png");
  19633. n.prototype = Object.create(r.Mesh.prototype),
  19634. n.prototype.move = function(e, t, i) {
  19635. this.hidden = i,
  19636. this.mouseLastMoveTime = Date.now()
  19637. }
  19638. ,
  19639. n.prototype.hide = function() {
  19640. this.hidden || (this.hidden = !0,
  19641. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19642. }
  19643. ,
  19644. n.prototype.show = function() {
  19645. this.hidden = !1,
  19646. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19647. }
  19648. ,
  19649. n.prototype.update = function() {
  19650. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19651. }
  19652. ,
  19653. n.prototype.updatePosition = function(e, t) {
  19654. if (!this.hidden) {
  19655. if (!t)
  19656. return this.hide();
  19657. var i = t.point
  19658. , n = e.distanceTo(i)
  19659. , r = 1 + .01 * n;
  19660. n < 1 && (r -= 1 - n),
  19661. this.show(),
  19662. this.scale.set(r, r, r),
  19663. this.direction = this.direction.multiplyScalar(.8),
  19664. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19665. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19666. this.lookAt(this.position.clone().add(this.direction))
  19667. }
  19668. }
  19669. ,
  19670. n.prototype.writeAstag = function() {
  19671. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19672. , t = new Date;
  19673. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19674. var i = {
  19675. enabled: !0,
  19676. version: "0",
  19677. created: t.toISOString(),
  19678. created_by: "APITest",
  19679. position: this.position.clone(),
  19680. stem: {
  19681. enabled: o.tags.pole.enabled,
  19682. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19683. },
  19684. label: "tag " + this.tagCount,
  19685. description: "Description " + e,
  19686. floor: function(e) {
  19687. if (e.currentFloor) {
  19688. var t = e.floors.indexOf(e.currentFloor);
  19689. return t > -1 ? t : void 0
  19690. }
  19691. }(this.player.model),
  19692. type: "info",
  19693. metadata: {
  19694. preferred_camera: {
  19695. mode: this.player.mode
  19696. }
  19697. }
  19698. };
  19699. console.log("--------------------------"),
  19700. console.log(JSON.stringify(i));
  19701. var n = this.player.model.addtag(e, i).build();
  19702. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19703. n.visible || n.show(o.tags.startup.fadeInDuration))
  19704. }
  19705. ,
  19706. t.exports = n
  19707. }
  19708. , {
  19709. "../enum/RenderLayers": 41,
  19710. "../enum/RenderOrder": 42,
  19711. "../settings": 166,
  19712. "../shaders": 167,
  19713. "../util/lerp": 188,
  19714. "../util/texture": 194,
  19715. "../util/transitions": 195,
  19716. three: 217
  19717. }],
  19718. 150: [function(e, t, i) {
  19719. "use strict";
  19720. function n(e, t) {
  19721. this.chunks = [],
  19722. this.floorId = e,
  19723. this.roomId = t,
  19724. this.position = new r.Vector3
  19725. }
  19726. var r = e("three");
  19727. n.prototype.addChunk = function(e) {
  19728. this.chunks.push(e)
  19729. }
  19730. ,
  19731. n.prototype.calcBoundaries = function() {
  19732. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19733. var s = this.chunks[a]
  19734. , l = s.geometry.attributes.position;
  19735. if (l)
  19736. for (var c = 0; c < l.array.length; c += 3)
  19737. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19738. t.add(e),
  19739. 0 === c ? (i.copy(e),
  19740. n.copy(e)) : (i.max(e),
  19741. n.min(e)),
  19742. o++
  19743. }
  19744. o > 0 ? (t.multiplyScalar(1 / o),
  19745. this.average = t) : this.average = null,
  19746. this.boundsMax = i,
  19747. this.boundsMin = n,
  19748. this.center = new r.Vector3,
  19749. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19750. }
  19751. ,
  19752. t.exports = n
  19753. }
  19754. , {
  19755. three: 217
  19756. }],
  19757. 151: [function(e, t, i) {
  19758. (function(i) {
  19759. "use strict";
  19760. function n(e, t, i) {
  19761. this.obj3d = null,
  19762. this.nodes = [],
  19763. this.colorHull = [],
  19764. this.shortPaths = {},
  19765. this.floorHull = null,
  19766. this.cameraHull = null,
  19767. this.floorPathDistance = 0,
  19768. this.floorCurvePoints = null,
  19769. this.floorCurveColors = null,
  19770. this.camCurvePoints = null,
  19771. this.warpDestHeroLoc = null,
  19772. this.warpDestPano = null,
  19773. this.warpPathPoints = null,
  19774. this.warpPathLengths = [0],
  19775. this.warpLength = 0,
  19776. this.closeWarpDistance = 4,
  19777. this.UP = A.UP.clone(),
  19778. this.longestStep = 0,
  19779. this.upcomingTransType = null,
  19780. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19781. this.prevNextDist = 0,
  19782. this.nextI = 0,
  19783. this.activeTransType = null,
  19784. this.lastTransType = null,
  19785. this.bunnyObj = null,
  19786. this.director = e,
  19787. this.player = t,
  19788. this.playerControls = i,
  19789. this.modelManager = t.modelManager,
  19790. this.updateModel(),
  19791. this.updateDefaultsFromModelData(),
  19792. this.bindEvents(),
  19793. this.warping = !1,
  19794. this.waitingToWarp = !1,
  19795. this.warpInterrupted = !1,
  19796. this.warpInterruptionBlackoutStyle = null,
  19797. this.warpInterruptionTravelTime = null
  19798. }
  19799. var r = e("three")
  19800. , o = e("../util/logger")
  19801. , a = e("../enum/Viewmode")
  19802. , s = e("../enum/RenderOrder")
  19803. , l = e("../enum/WarpStyle")
  19804. , c = e("../settings")
  19805. , h = e("../util/math")
  19806. , u = e("../util/lerp")
  19807. , d = e("../util/easing")
  19808. , p = e("../util/transitions")
  19809. , f = e("../objects/Snapshot")
  19810. , g = e("../effects")
  19811. , m = e("../shaders")
  19812. , v = (e("../gui/gui"),
  19813. e("../util/texture"))
  19814. , A = e("../enum/Vectors")
  19815. , y = (e("../model/ModelManager"),
  19816. new o(i))
  19817. , C = e("../enum/PlayerEvents")
  19818. , I = e("../enum/BlackoutStyle")
  19819. , E = e("../enum/ModelManagerEvents")
  19820. , b = e("../constants")
  19821. , w = {
  19822. path: v.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAAAgCAYAAADaInAlAAAACXBIWXMAAAsTAAALEwEAmpwYAAAKxGlDQ1BQaG90b3Nob3AgSUNDIHByb2ZpbGUAAHjarZZnUFP5Gsbfc046CS0hAlJCb4IU6dJrAAXpYCMkIQmEEFJQsKEiruBaEBHBsqIrIAquBZC1IBZsi2DvC7IoqOtiwYbK/cAS7r1z74c7c9+ZM/ObZ97/c57/OV8eAOogRyoVo5oA2RKFLDYskJWcksoi/g54oIEmUMCUw5VLA2JiouA/DwLw4Q4gAAA37TlSqRj+t9Hi8eVcACQGANJ5cm42AHIMAOniSmUKAKwIAMwWKaQKAKwOABiy5JRUAOwkADAE49wNAIz0cf4DABiy+NggAOwTAInK4cgEAFQcALDyuAIFANUcABwlPJEEgBoPAL5cIYcHQC0HgGnZ2Tk8AGo7AFin/5OP4F8801WeHI5AxeN3AQAAUrBILhVz8uH/Pdli5cQ7TAGAKpSFxwKAJQBSl5UTqWJJ+uzoCRbxACZYqAxPmGCuPCh1gnmc4MgJVmYlBEwwRzZ5VqRgx0+wLCdW5c+Xh8Sp/PnsKFUG8WwVZ4hC2RNcIIxPmuA8UeLsCZZnxUVO7gSpdJkyVpU5QxaqumO2fDIblzOZQSGMD5/MlqzKwOMHh6h0SYJqX6oIVHlKxTGqfb44TKXL8+JUZxWyeJWeyYmImfSJUX0fiAchKEECPOCDDNIhB8SgABYEgwjkIAUxcCAfQMFfrAAACMqR5stEAqGCFSCVivkstoTrMI3l7OjkCpCcksoa/+XvmIAAAMK8MqnltgN4lgAggkmNYwZw4hkA/cOkZvYWgLoJ4FQ3VynLG9dwAAB4oIAGMEAPjMAMrMEenMENvMEfQiACoiEeUmABcEEI2SCDRbAUVkIxlMIm2ApVsBv2Qh0cgiPQAifhLFyEq9ANt+Eh9MIAvIRh+ACjCIIQERpCR/QQY8QCsUOcEQ/EFwlBopBYJAVJQwSIBFEiS5HVSClShlQhe5B65BfkBHIWuYz0IPeRPmQIeYt8QTGUijJQQ9QSnY56oAFoJBqPzkcFaC5agBahG9BKtAY9iDajZ9Gr6G20F32JjmCAqWFMzASzxzywICwaS8UyMBm2HCvBKrAarBFrwzqxm1gv9gr7jCPg6DgWzh7njQvHJeC4uFzcctx6XBWuDteMO4+7ievDDeO+42l4A7wd3gvPxifjBfhF+GJ8BX4//jj+Av42fgD/gUAgMAlWBHdCOCGFkElYQlhP2EloIrQTegj9hBEikahHtCP6EKOJHKKCWEzcTjxIPEO8QRwgfiKpkYxJzqRQUipJQlpFqiAdIJ0m3SA9J42SNckWZC9yNJlHzidvJO8jt5GvkwfIoxQtihXFhxJPyaSspFRSGikXKI8o79TU1EzVPNXmqInUCtUq1Q6rXVLrU/tM1abaUoOo86hK6gZqLbWdep/6jkajWdL8aak0BW0DrZ52jvaE9kmdru6gzlbnqa9Qr1ZvVr+h/lqDrGGhEaCxQKNAo0LjqMZ1jVeaZE1LzSBNjuZyzWrNE5p3NUe06FpOWtFa2VrrtQ5oXdYa1CZqW2qHaPO0i7T3ap/T7qdjdDN6EJ1LX03fR79AH2AQGFYMNiOTUco4xOhiDOto68zQSdRZrFOtc0qnl4kxLZlsppi5kXmEeYf5ZYrhlIAp/CnrpjROuTHlo+5UXX9dvm6JbpPubd0veiy9EL0svc16LXqP9XH6tvpz9Bfp79K/oP9qKmOq91Tu1JKpR6Y+MEANbA1iDZYY7DW4ZjBiaGQYZig13G54zvCVEdPI3yjTqNzotNGQMd3Y11hkXG58xvgFS4cVwBKzKlnnWcMmBibhJkqTPSZdJqOmVqYJpqtMm0wfm1HMPMwyzMrNOsyGzY3NZ5kvNW8wf2BBtvCwEFpss+i0+GhpZZlkudayxXLQSteKbVVg1WD1yJpm7Weda11jfcuGYONhk2Wz06bbFrV1tRXaVttet0Pt3OxEdjvteqbhp3lOk0yrmXbXnmofYJ9n32Df58B0iHJY5dDi8Hq6+fTU6Zund07/7ujqKHbc5/jQSdspwmmVU5vTW2dbZ65ztfMtF5pLqMsKl1aXNzPsZvBn7Jpxz5XuOst1rWuH6zc3dzeZW6PbkLu5e5r7Dve7HgyPGI/1Hpc88Z6Bnis8T3p+9nLzUngd8frL2947y/uA9+BMq5n8mftm9vuY+nB89vj0+rJ803x/8u31M/Hj+NX4PfU38+f57/d/HmATkBlwMOB1oGOgLPB44Mcgr6BlQe3BWHBYcElwV4h2SEJIVciTUNNQQWhD6HCYa9iSsPZwfHhk+Obwu2xDNpddzx6OcI9YFnE+khoZF1kV+TTKNkoW1TYLnRUxa8usR7MtZktmt0RDNDt6S/TjGKuY3Jhf5xDmxMypnvMs1il2aWxnHD1uYdyBuA/xgfEb4x8mWCcoEzoSNRLnJdYnfkwKTipL6k2enrws+WqKfooopTWVmJqYuj91ZG7I3K1zB+a5ziued2e+1fzF8y8v0F8gXnBqocZCzsKjafi0pLQDaV850Zwazkg6O31H+jA3iLuN+5LnzyvnDfF9+GX85xk+GWUZgwIfwRbBkNBPWCF8JQoSVYneZIZn7s78mBWdVZs1Jk4SN2WTstOyT0i0JVmS8zlGOYtzeqR20mJpb65X7tbcYVmkbL8ckc+XtyoYCqnimtJauUbZl+ebV533aVHioqOLtRZLFl/Lt81fl/+8ILTg5yW4JdwlHUtNlq5c2rcsYNme5cjy9OUdK8xWFK0YKAwrrFtJWZm18rdVjqvKVr1fnbS6rciwqLCof03YmoZi9WJZ8d213mt3/4D7QfRD1zqXddvXfS/hlVwpdSytKP26nrv+yo9OP1b+OLYhY0PXRreNuzYRNkk23dnst7muTKusoKx/y6wtzeWs8pLy91sXbr1cMaNi9zbKNuW23sqoytbt5ts3bf9aJay6XR1Y3bTDYMe6HR938nbe2OW/q3G34e7S3V9+Ev10b0/YnuYay5qKvYS9eXuf7Uvc1/mzx8/1+/X3l+7/Viup7a2LrTtf715ff8DgwMYGtEHZMHRw3sHuQ8GHWhvtG/c0MZtKD8Nh5eEXv6T9cudI5JGOox5HG49ZHNtxnH68pBlpzm8ebhG29LamtPaciDjR0ebddvxXh19rT5qcrD6lc2rjacrpotNjZwrOjLRL21+dFZzt71jY8fBc8rlb5+ec77oQeeHSxdCL5zoDOs9c8rl08rLX5RNXPK60XHW72nzN9drx31x/O97l1tV83f16a7dnd1vPzJ7TN/xunL0ZfPPiLfatq7dn3+65k3Dn3t15d3vv8e4N3hfff/Mg78How8JH+EcljzUfVzwxeFLzu83vTb1uvaf6gvuuPY17+rCf2//yD/kfXweKntGeVTw3fl4/6Dx4cih0qPvF3BcDL6UvR18V/6n1547X1q+P/eX/17Xh5OGBN7I3Y2/Xv9N7V/t+xvuOkZiRJx+yP4x+LPmk96nus8fnzi9JX56PLvpK/Fr5zeZb2/fI74/GssfGpBwZBwAAMABAMzIA3tYC0FIA6N0AFPXxzvx310cmW/9/4/FeDQAAbgC1/gAJhQBR7QC72gEsCse7dQwAxPsD6uKiev4eeYaL87gXVQaA/zQ29s4QgNgG8E02Nja6c2zs2z4A7D5Ae+54VwcAIGgClFnpWusMd8e8L/z3zvwPWFMLsyHkoksAAD+UaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8P3hwYWNrZXQgYmVnaW49Iu+7vyIgaWQ9Ilc1TTBNcENlaGlIenJlU3pOVGN6a2M5ZCI/Pgo8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJBZG9iZSBYTVAgQ29yZSA1LjYtYzA2NyA3OS4xNTc3NDcsIDIwMTUvMDMvMzAtMjM6NDA6NDIgICAgICAgICI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIKICAgICAgICAgICAgeG1sbnM6ZGM9Imh0dHA6Ly9wdXJsLm9yZy9kYy9lbGVtZW50cy8xLjEvIgogICAgICAgICAgICB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIKICAgICAgICAgICAgeG1sbnM6c3RFdnQ9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZUV2ZW50IyIKICAgICAgICAgICAgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiCiAgICAgICAgICAgIHhtbG5zOnBob3Rvc2hvcD0iaHR0cDovL25zLmFkb2JlLmNvbS9waG90b3Nob3AvMS4wLyIKICAgICAgICAgICAgeG1sbnM6dGlmZj0iaHR0cDovL25zLmFkb2JlLmNvbS90aWZmLzEuMC8iCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIj4KICAgICAgICAgPHhtcDpDcmVhdG9yVG9vbD5BZG9iZSBQaG90b3Nob3AgQ0MgMjAxNSAoTWFjaW50b3NoKTwveG1wOkNyZWF0b3JUb29sPgogICAgICAgICA8eG1wOkNyZWF0ZURhdGU+MjAxNS0wNy0yMVQxODoyMDo1My0wNz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")
  19825. };
  19826. n.prototype.setScene = function(e) {
  19827. this.createCpm(e),
  19828. this.createBunnyObj(e)
  19829. }
  19830. ,
  19831. n.prototype.updateModel = function() {
  19832. this.model = this.modelManager.getActiveModel()
  19833. }
  19834. ,
  19835. n.prototype.bindEvents = function() {
  19836. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19837. }
  19838. ,
  19839. n.prototype.updateDefaultsFromModelData = function() {
  19840. this.model.data
  19841. }
  19842. ,
  19843. n.prototype.pointPathDistance = function(e) {
  19844. for (var t = 0, i = 1; i < e.length; i += 1)
  19845. t += e[i - 1].distanceTo(e[i]);
  19846. return t
  19847. }
  19848. ,
  19849. n.prototype.pointPathLengths = function(e) {
  19850. for (var t = [0], i = 1; i < e.length; i += 1)
  19851. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19852. return t
  19853. }
  19854. ,
  19855. n.prototype.interpAlongPath = function(e, t, i) {
  19856. var n, o = new r.Vector3, a = t[t.length - 1];
  19857. if (i < 1) {
  19858. n = i * a;
  19859. for (var s = 1; s < t.length; s += 1)
  19860. if (t[s] > n) {
  19861. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19862. return o.copy(e[s]),
  19863. o.sub(e[s - 1]),
  19864. o.multiplyScalar(l),
  19865. o.add(e[s - 1]),
  19866. o
  19867. }
  19868. } else
  19869. o.copy(e[e.length - 1]);
  19870. return o
  19871. }
  19872. ,
  19873. n.prototype.pathHeight = function() {
  19874. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19875. }
  19876. ,
  19877. n.prototype.createBunnyObj = function(e) {
  19878. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19879. this.bunnyObj.visible = c.warp.showBunny),
  19880. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19881. e.add(this.bunnyObj)
  19882. }
  19883. ,
  19884. n.prototype.createCpm = function(e) {
  19885. if (!this.currentPanoMarker) {
  19886. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19887. t.material.uniforms.opacity.value = 0,
  19888. this.currentPanoMarker = {
  19889. mesh: t,
  19890. placed: !1
  19891. }
  19892. }
  19893. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19894. this.placeCpm(),
  19895. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19896. }
  19897. ,
  19898. n.prototype.placeCpm = function() {
  19899. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19900. var e = this.player.currentPano.floor;
  19901. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19902. e.add(this.currentPanoMarker.mesh)),
  19903. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19904. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19905. this.currentPanoMarker.placed = !0
  19906. } else
  19907. this.popOutCpm()
  19908. }
  19909. ,
  19910. n.prototype.fadeInCpm = function(e) {
  19911. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19912. }
  19913. ,
  19914. n.prototype.fadeOutCpm = function(e) {
  19915. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19916. }
  19917. ,
  19918. n.prototype.popInCpm = function() {
  19919. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19920. }
  19921. ,
  19922. n.prototype.popOutCpm = function() {
  19923. this.fadeOutCpm(2)
  19924. }
  19925. ,
  19926. n.prototype.brushPrefs = {
  19927. linewidth: 7,
  19928. strokeWidth: 15,
  19929. cvSegments: 48,
  19930. paveStep: .1,
  19931. paveWidth: .2,
  19932. lookBlendDist: 3,
  19933. maxTurn: r.Math.degToRad(2)
  19934. },
  19935. n.prototype.panoPathDistance = function(e) {
  19936. var t = this.model.panos;
  19937. if (!e || e.length < 2)
  19938. return 0;
  19939. for (var i = [], n = 0; n < e.length; n += 1)
  19940. i.push(t.get(e[n]).floorPosition);
  19941. return this.pointPathDistance(i)
  19942. }
  19943. ,
  19944. n.prototype.loadTileTexture = function(e) {
  19945. var t = v.load(e, function(t) {
  19946. t.wrapS = r.RepeatWrapping,
  19947. t.wrapT = r.RepeatWrapping,
  19948. t.needsUpdate = !0,
  19949. y.debug('path texture "' + e + '" is ready')
  19950. }, function() {
  19951. y.error('path texture "' + e + '" failed')
  19952. });
  19953. return t.mapping = r.UVMapping,
  19954. t
  19955. }
  19956. ,
  19957. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19958. var a = {
  19959. cameraMode: n,
  19960. position: e,
  19961. quaternion: t,
  19962. panoId: i,
  19963. orthoZoom: o,
  19964. floorVisibility: r,
  19965. thumbUrl: null,
  19966. name: null
  19967. };
  19968. return new f(a)
  19969. }
  19970. ,
  19971. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19972. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19973. }
  19974. ,
  19975. n.prototype.setWarpDestination = function(e) {
  19976. this.warpDestHeroLoc = e
  19977. }
  19978. ,
  19979. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19980. var t = this.getHeroDescriptorByHeroIndex(e);
  19981. return null !== t && (this.setWarpDestination(t),
  19982. !0)
  19983. }
  19984. ,
  19985. n.prototype.setWarpDestinationByPano = function(e, t) {
  19986. var i = this.model.panos.get(e.id);
  19987. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19988. }
  19989. ,
  19990. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19991. var i = this.model.panos.get(e);
  19992. if (i) {
  19993. t = t || new r.Quaternion;
  19994. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19995. return this.setWarpDestination(n),
  19996. !0
  19997. }
  19998. return !1
  19999. }
  20000. ,
  20001. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20002. var t = this.model.heroCount();
  20003. /* if (null !== this.warpDestHeroLoc && t < 2)
  20004. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20005. this.model.getHeroDescriptorByIndex(0); */
  20006. var i = this.model.getHeroDescriptorByIndex(e);
  20007. if (i) {
  20008. var n = i.isPano() ? i.panoId : i.cameraMode;
  20009. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20010. }
  20011. return i
  20012. }
  20013. ,
  20014. n.prototype.getHeroDescriptorByPano = function(e) {
  20015. var t = this.model.panos.get(e.id);
  20016. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20017. }
  20018. ,
  20019. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20020. var t = this.getHeroIndexFromPanoId(e);
  20021. return this.getHeroDescriptorByHeroIndex(t)
  20022. }
  20023. ,
  20024. n.prototype.getHeroIndexFromPanoId = function(e) {
  20025. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20026. var i = this.model.heroLocations[t]
  20027. , n = this.getHeroId(i);
  20028. if (n && n === e)
  20029. return t
  20030. }
  20031. return -1
  20032. }
  20033. ,
  20034. n.prototype.getHeroPano = function(e) {
  20035. if (null === e)
  20036. return y.warn("getHeroPano(): no destination"),
  20037. null;
  20038. var t = this.getHeroId(e)
  20039. , i = this.model.panos.get(t);
  20040. return void 0 === i && (i = null,
  20041. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20042. i
  20043. }
  20044. ,
  20045. n.prototype.getHeroId = function(e) {
  20046. return e.panoId
  20047. }
  20048. ,
  20049. n.prototype.setWarpDestPano = function() {
  20050. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20051. this.warpDestPano
  20052. }
  20053. ,
  20054. n.prototype.brushToWarpPano = function(e, t) {
  20055. if (this.discardPathObject(),
  20056. !this.setWarpDestPano())
  20057. return !1;
  20058. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20059. !this.warpDestPano)
  20060. return y.info("No brush"),
  20061. !1;
  20062. if (!this.player.currentPano)
  20063. return y.debug("No current pano, visibility undefined"),
  20064. !1;
  20065. if (!this.warpDestPano)
  20066. return y.info("No wPano, visibility undefined"),
  20067. !1;
  20068. if (!this.warpDestPano.isAligned())
  20069. return y.debug("Cannot brush to unaligned pano"),
  20070. !1;
  20071. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20072. , n = !0;
  20073. if (this.player.currentPano.id === this.warpDestPano.id)
  20074. y.debug("Already at destination pano");
  20075. else {
  20076. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20077. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20078. this.obj3d = new r.Object3D,
  20079. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20080. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20081. e = t) : (this.setPathHulls(this.nodes),
  20082. this.setFloorCurves(),
  20083. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20084. this.player.currentPano.floor.add(this.obj3d);
  20085. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20086. , s = e === l.STD;
  20087. if (!n && (i || s)) {
  20088. if (o) {
  20089. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20090. this.obj3d.add(h)
  20091. }
  20092. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20093. this.obj3d.add(u)
  20094. }
  20095. this.appearSlow()
  20096. }
  20097. return this.upcomingTransType = e,
  20098. !n
  20099. }
  20100. ,
  20101. n.prototype.findShortestPath = function(e, t) {
  20102. if (!e || !t)
  20103. return null;
  20104. var i = c.warp.walkExtraPanosDistance
  20105. , n = e.id + ":" + t.id + ":" + i;
  20106. if (this.shortPaths.hasOwnProperty(n))
  20107. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20108. var r = t.id + ":" + e.id + ":" + i;
  20109. if (this.shortPaths.hasOwnProperty(r))
  20110. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20111. var o = this.model.panos.aStarSearch(e, t);
  20112. return this.model.panos.includeNodesNearPath(o, i),
  20113. this.shortPaths[n] = o ? o.slice() : null,
  20114. o
  20115. }
  20116. ,
  20117. n.prototype.makePathHulls = function(e) {
  20118. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20119. t = u.get(e[0]),
  20120. r = t.floor.floorIndex;
  20121. for (var d = 0; d < e.length; d += 1)
  20122. t = u.get(e[d]),
  20123. i = t.floorPosition.clone().sub(this.model.position),
  20124. i.y += this.pathHeight(),
  20125. s.push(i),
  20126. l.push(t.position.clone()),
  20127. n = t.floor.floorIndex,
  20128. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20129. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20130. o > a && (a = o));
  20131. return a > this.longestStep && (this.longestStep = a,
  20132. y.debug("path contains " + a + " meter segment")),
  20133. {
  20134. floor: s,
  20135. camera: l,
  20136. color: h
  20137. }
  20138. }
  20139. ,
  20140. n.prototype.makeFloorCurves = function(e, t, i) {
  20141. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20142. , o = this.pointPathDistance(e) - 2 * n
  20143. , s = e.slice(0)
  20144. , l = s[1].clone().sub(s[0]);
  20145. l.y = 0,
  20146. l.normalize().multiplyScalar(n),
  20147. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20148. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20149. l.y = 0,
  20150. l.normalize().multiplyScalar(n),
  20151. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20152. var h = new r.CatmullRomCurve3(s)
  20153. , u = Math.floor(o / i);
  20154. u = 4 * Math.floor(u / 4),
  20155. u = Math.max(4, u);
  20156. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20157. f = 0,
  20158. d = g[A].distanceTo(e[0]);
  20159. for (var y = 1; y < e.length; y += 1)
  20160. v.copy(g[A]).sub(e[y]),
  20161. v.y *= 4,
  20162. p = v.length(),
  20163. p < d && (f = y);
  20164. m.push(t[f])
  20165. }
  20166. return {
  20167. distance: o,
  20168. points: g,
  20169. colors: m
  20170. }
  20171. }
  20172. ,
  20173. n.prototype.makeCameraCurvePoints = function(e, t) {
  20174. var i = this.pointPathDistance(e)
  20175. , n = new r.CatmullRomCurve3(e);
  20176. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20177. }
  20178. ,
  20179. n.prototype.makeCameraCurveTangents = function(e, t) {
  20180. var i = this.pointPathDistance(e)
  20181. , n = new r.CatmullRomCurve3(e)
  20182. , o = Math.max(2, Math.floor(i / t));
  20183. o || (o = 5);
  20184. for (var a = [], s = 0; s <= o; s++)
  20185. a.push(n.getTangentAt(s / o));
  20186. return a
  20187. }
  20188. ,
  20189. n.prototype.setPathHulls = function(e) {
  20190. var t = this.makePathHulls(e);
  20191. this.floorHull = t.floor,
  20192. this.cameraHull = t.camera,
  20193. this.colorHull = t.color
  20194. }
  20195. ,
  20196. n.prototype.setFloorCurves = function() {
  20197. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20198. this.floorPathDistance = e.distance,
  20199. this.floorCurvePoints = e.points,
  20200. this.floorCurveColors = e.colors
  20201. }
  20202. ,
  20203. n.prototype.setCameraCurvePoints = function() {
  20204. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20205. }
  20206. ,
  20207. n.prototype.chooseWarpPath = function(e) {
  20208. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20209. if (this.player.currentPano === this.warpDestPano || !e)
  20210. return this.warpPathPoints = null,
  20211. this.warpLength = 0,
  20212. !1;
  20213. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20214. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20215. t = this.warpDestPano.position.clone().sub(o.position),
  20216. i = t.clone().negate(),
  20217. t.multiplyScalar(.15).add(o.position),
  20218. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20219. t.y = o.position.y,
  20220. i.y = this.warpDestPano.position.y,
  20221. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20222. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20223. this.setCameraCurvePoints(),
  20224. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20225. this.warpLength = 0,
  20226. this.warpPathLengths = [0];
  20227. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20228. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20229. var p = s.length();
  20230. s.y *= c.warp.climbEffort;
  20231. var f = s.length() / p;
  20232. if (d > 1) {
  20233. s.setY(0).normalize(),
  20234. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20235. var g = Math.min(1, s.dot(l))
  20236. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20237. f = Math.max(m, f)
  20238. }
  20239. this.warpLength += p * f,
  20240. this.warpPathLengths[d] = this.warpLength
  20241. }
  20242. return !0
  20243. }
  20244. ,
  20245. n.prototype.drawPathRibbon = function(e, t) {
  20246. this.bunnyObj.visible = c.warp.showBunny;
  20247. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20248. h.copy(e[u]),
  20249. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20250. h.normalize(),
  20251. n.crossVectors(h, A.UP),
  20252. n.multiplyScalar(i);
  20253. var d = (new r.Vector3).copy(e[u]).add(o);
  20254. d.sub(n),
  20255. l.vertices.push(d),
  20256. d = (new r.Vector3).copy(e[u]).add(o),
  20257. d.add(n),
  20258. l.vertices.push(d)
  20259. }
  20260. var p, f = 0;
  20261. for (u = 0; u < e.length - 1; u += 1) {
  20262. var g = 2 * u
  20263. , v = f;
  20264. f += e[u + 1].distanceTo(e[u]);
  20265. var y = f
  20266. , C = t[u]
  20267. , I = t[u + 1];
  20268. p = new r.Face3(g,g + 1,g + 2),
  20269. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20270. l.faces.push(p),
  20271. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20272. p = new r.Face3(g + 2,g + 1,g + 3),
  20273. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20274. l.faces.push(p),
  20275. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20276. }
  20277. l.computeFaceNormals(),
  20278. l.computeVertexNormals();
  20279. var E, b;
  20280. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20281. b.map.value = w.path,
  20282. b.opacity.value = 0,
  20283. b.color.value.set(c.path.color),
  20284. E = new r.RawShaderMaterial({
  20285. side: r.DoubleSide,
  20286. depthWrite: !1,
  20287. transparent: !0,
  20288. vertexShader: m.ribbon.vertexShader,
  20289. fragmentShader: m.ribbon.fragmentShader,
  20290. uniforms: b,
  20291. name: "ribbonT",
  20292. opacity: 0
  20293. })) : E = new r.MeshBasicMaterial({
  20294. color: 16777215,
  20295. side: r.DoubleSide,
  20296. name: "ribbonOut",
  20297. vertexColors: r.VertexColors
  20298. });
  20299. var _ = new r.Mesh(l,E);
  20300. return _.name = "ribbon",
  20301. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20302. _
  20303. }
  20304. ,
  20305. n.prototype.drawPathPavement = function(e) {
  20306. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20307. s.copy(e[l]),
  20308. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20309. s.normalize(),
  20310. n.crossVectors(s, A.UP),
  20311. n.multiplyScalar(this.brushPrefs.paveWidth),
  20312. t = (new r.Vector3).copy(e[l]),
  20313. t.sub(n),
  20314. o.vertices.push(t),
  20315. o.vertices.push((new r.Vector3).copy(e[l])),
  20316. t = (new r.Vector3).copy(e[l]),
  20317. t.add(n),
  20318. o.vertices.push(t);
  20319. var h, u, d;
  20320. for (l = 0; l < e.length - 1; l += 1)
  20321. h = 3 * l + 1,
  20322. u = l * i,
  20323. d = u + i,
  20324. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20325. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20326. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20327. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20328. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20329. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20330. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20331. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20332. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20333. color: c.path.color,
  20334. side: r.DoubleSide,
  20335. transparent: !0,
  20336. depthWrite: !1,
  20337. opacity: 0,
  20338. name: "paveT",
  20339. map: w.path
  20340. }) : new r.MeshBasicMaterial({
  20341. color: c.path.color,
  20342. side: r.DoubleSide,
  20343. transparent: !0,
  20344. depthWrite: !1,
  20345. opacity: 1,
  20346. name: "paveO",
  20347. map: w.path
  20348. });
  20349. return new r.Mesh(o,p)
  20350. }
  20351. ,
  20352. n.prototype.hintPrefs = {
  20353. rad: .18,
  20354. width: .0125,
  20355. depth: .0625,
  20356. setBack: -.04,
  20357. markRad: .25,
  20358. markInnerRad: .16
  20359. },
  20360. n.prototype.makeWaypointObj = function(e, t) {
  20361. var i = new r.Geometry
  20362. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20363. , o = this.pathHeight();
  20364. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20365. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20366. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20367. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20368. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20369. s.map.value = e,
  20370. s.opacity.value = 0,
  20371. s.color.value.set(c.path.color);
  20372. var l = {
  20373. side: r.DoubleSide,
  20374. depthWrite: !1,
  20375. transparent: !0,
  20376. vertexShader: m.waypoint.vertexShader,
  20377. fragmentShader: m.waypoint.fragmentShader,
  20378. uniforms: s,
  20379. name: "waypoint",
  20380. opacity: 0
  20381. };
  20382. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20383. l.name = "wayPtOut");
  20384. var h = new r.RawShaderMaterial(l)
  20385. , u = new r.Mesh(i,h);
  20386. return u.name = t,
  20387. u
  20388. }
  20389. ,
  20390. n.prototype.makeStartMarker = function(e, t) {
  20391. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20392. i.y = 0,
  20393. i.normalize();
  20394. var n = Math.acos(i.x)
  20395. , o = this.makeWaypointObj(w.pathStart, "Start");
  20396. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20397. o.position.copy(e),
  20398. o
  20399. }
  20400. ,
  20401. n.prototype.makeEndMarker = function(e) {
  20402. var t = this.makeWaypointObj(w.pathEnd, "End")
  20403. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20404. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20405. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20406. t.position.copy(e),
  20407. t
  20408. }
  20409. ,
  20410. n.prototype.pathClean = function(e) {
  20411. if (e) {
  20412. for (var t in e.children)
  20413. this.pathClean(e.children[t]);
  20414. e.geometry && e.geometry.dispose(),
  20415. e.material && e.material.dispose()
  20416. }
  20417. }
  20418. ,
  20419. n.prototype.discardPathObject = function() {
  20420. if (this.obj3d) {
  20421. var e = this.obj3d.parent;
  20422. e && e.remove(this.obj3d),
  20423. this.pathClean(this.obj3d)
  20424. }
  20425. this.obj3d = null,
  20426. this.popInCpm()
  20427. }
  20428. ,
  20429. n.prototype.discardSlow = function() {
  20430. if (this.obj3d) {
  20431. if (this.player.mode !== a.PANORAMA)
  20432. return void this.discardPathObject();
  20433. for (var e, t = this, i = 0, n = function() {
  20434. this.discardPathObject()
  20435. }
  20436. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20437. e = t.obj3d.children[r],
  20438. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20439. i += 1,
  20440. n = null);
  20441. 0 === i && this.discardPathObject(),
  20442. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20443. }
  20444. }
  20445. ,
  20446. n.prototype.appearSlow = function() {
  20447. var e, t = this;
  20448. this.fadeOutCpm(c.path.fadeInTime);
  20449. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20450. e = t.obj3d.children[n],
  20451. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20452. }
  20453. ,
  20454. n.prototype.update = function() {
  20455. this.obj3d && this.obj3d.updateMatrixWorld()
  20456. }
  20457. ,
  20458. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20459. var t = r.Math.degToRad(c.warp.burnsAngle);
  20460. if (this.player.mode === a.PANORAMA) {
  20461. var i = this.burnsDir * t;
  20462. if (this.upcomingTransType === l.BLACK)
  20463. return i;
  20464. var n = e;
  20465. if (null === n)
  20466. return y.warn("Transition request for non-highlight"),
  20467. i;
  20468. var o = this.getHeroDescriptorByHeroIndex(n);
  20469. if (null === o)
  20470. return i;
  20471. if (!o.isPano())
  20472. return i;
  20473. var s = this.getHeroPano(o)
  20474. , h = this.playerControls.cameras[a.PANORAMA]
  20475. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20476. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20477. , p = function(e) {
  20478. var i = Math.acos(Math.min(1, e.dot(u)))
  20479. , n = (new r.Vector3).crossVectors(u, e);
  20480. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20481. };
  20482. if (s === this.player.currentPano)
  20483. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20484. var f = this.findShortestPath(this.player.currentPano, s);
  20485. if (void 0 === f || null === f || f.length < 1)
  20486. return y.debug("Empty path ahead..."),
  20487. i;
  20488. var g = this.makePathHulls(f)
  20489. , m = new r.CatmullRomCurve3(g.camera)
  20490. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20491. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20492. }
  20493. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20494. }
  20495. ,
  20496. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20497. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20498. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20499. var n = new r.Euler
  20500. , o = new r.Vector3;
  20501. y.debug("Starting wait: " + (void 0 !== t));
  20502. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20503. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20504. , h = function() {
  20505. this.endWarpState(),
  20506. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20507. t && t()
  20508. }
  20509. .bind(this)
  20510. , u = function(e, t) {
  20511. if (this.warpInterrupted)
  20512. return h(),
  20513. !0;
  20514. var r = t || 1e3 / 60;
  20515. if (c.warp.doBurns && !currentLocation.dontRot )
  20516. if (this.player.mode === a.PANORAMA) {
  20517. var l = this.playerControls.cameras[a.PANORAMA];
  20518. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20519. var u = i == 0 ? s : r * s / i;
  20520. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20521. n.y += u,
  20522. o.set(0, 0, -1),
  20523. o.applyEuler(n),
  20524. o.add(l.position),
  20525. l.controls.lookAt(o),
  20526. l.controls.lookVector.copy(o)
  20527. ,l.lookAt(o)
  20528. } else
  20529. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20530. }
  20531. .bind(this);
  20532. this.startWarpState(),
  20533. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20534. }
  20535. ,
  20536. n.prototype.warpToNonPano = function(e) {
  20537. if (this.discardPathObject(),
  20538. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20539. var t = function() {
  20540. e && e()
  20541. }
  20542. .bind(this);
  20543. this.player.flyToNewMode({
  20544. mode: this.warpDestHeroLoc.cameraMode,
  20545. duration: c.warp.outsideTime,
  20546. warpDest: this.warpDestHeroLoc,
  20547. callback: t,
  20548. force: !0
  20549. })
  20550. } else
  20551. y.warn("no warp destination!!!"),
  20552. e && e()
  20553. }
  20554. ,
  20555. n.prototype._resetWarpShaderParams = function(e) {//
  20556. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20557. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20558. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20559. delete e.material.defines.newBlack;
  20560. e.material.needsUpdate = true
  20561. } */
  20562. }
  20563. ,
  20564. n.prototype._clearWarpShading = function() {
  20565. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20566. this._resetWarpShaderParams(e[t]),
  20567. e[t].visible = !0;
  20568. this._resetWarpShaderParams(this.model.skybox)
  20569. }
  20570. ,
  20571. n.prototype._warpStopFlying = function() {
  20572. this.activeTransType = null,
  20573. this.placeCpm()
  20574. }
  20575. ,
  20576. n.prototype._wrapupTravelOnlyBits = function() {
  20577. this._warpStopFlying(),
  20578. this.warpPathPoints && (this.player.currentPano.exit(),
  20579. this.warpDestPano.enter(),
  20580. this.player.currentPano = this.warpDestPano),
  20581. this.player.spider.draw(),
  20582. this.placeCpm()
  20583. }
  20584. ,
  20585. n.prototype._wrapupTravel = function(e) {
  20586. this._wrapupTravelOnlyBits(),
  20587. this.warpCameraAim(e)
  20588. }
  20589. ,
  20590. n.prototype._wrapupWarpShading = function(e) {
  20591. this._clearWarpShading(),
  20592. this._wrapupTravel(e)
  20593. }
  20594. ,
  20595. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20596. t !== I.END && this._clearWarpShading(),
  20597. this._wrapupTravelOnlyBits(),
  20598. this.upcomingTransType = null,
  20599. e && e()
  20600. }
  20601. ,
  20602. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20603. var i = this.warpDestHeroLoc.quaternion
  20604. , n = this.playerControls.cameras[a.PANORAMA]
  20605. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20606. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20607. , l = s.dot(o)
  20608. , u = r.Math.radToDeg(Math.acos(l))
  20609. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20610. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20611. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20612. m.y = h.constrainedTurn(m.y),
  20613. this.burnsDir = Math.sign(m.y);
  20614. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20615. , A = new r.Vector3
  20616. , C = function(e, t) {
  20617. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20618. v.y = g.y + e * m.y,
  20619. v.z = g.z + e * m.z,
  20620. A.set(0, 0, -1),
  20621. A.applyEuler(v),
  20622. A.add(n.position),
  20623. n.controls.lookAt(A),
  20624. n.controls.lookVector.copy(A),
  20625. void n.lookAt(A))
  20626. }
  20627. .bind(this);
  20628. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20629. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20630. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20631. ):
  20632. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20633. ,void (t && t())
  20634. ) */
  20635. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20636. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20637. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20638. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20639. ,void (t && t())
  20640. )
  20641. }
  20642. ,
  20643. n.prototype._warpBendAim = function(e, t, i, n) {
  20644. var o = n || 0
  20645. , s = this.playerControls.cameras[a.PANORAMA]
  20646. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20647. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20648. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20649. f.y = h.constrainedTurn(f.y);
  20650. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20651. f.x = g * Math.sign(f.x),
  20652. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20653. this.burnsDir = Math.sign(f.y),
  20654. g *= Math.sign(f.y),
  20655. f.y = g;
  20656. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20657. , v = new r.Vector3
  20658. , A = function(e, t) {
  20659. if (e < .5)
  20660. m.x = u.x + e * f.x,
  20661. m.y = u.y + e * f.y,
  20662. m.z = u.z + e * f.z;
  20663. else {
  20664. var i = (1 - e) * c.warp.softBendEnd;
  20665. m.x = l.x - i * f.x,
  20666. m.y = l.y - i * f.y,
  20667. m.z = l.z - i * f.z
  20668. }
  20669. v.set(0, 0, -1),
  20670. v.applyEuler(m),
  20671. v.add(s.position);
  20672. s.controls.lookAt(v),
  20673. s.controls.lookVector.copy(v),
  20674. s.lookAt(v);
  20675. }
  20676. .bind(this);
  20677. if(window.DATA.momentTourBlackNewType){
  20678. A(1)
  20679. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20680. }
  20681. ,
  20682. n.prototype._warpStepCameraAim = function(e, t, i) {
  20683. var n = this.playerControls.cameras[a.PANORAMA]
  20684. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20685. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20686. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20687. l.y = h.constrainedTurn(l.y),
  20688. this.burnsDir = Math.sign(l.y);
  20689. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20690. , f = new r.Vector3
  20691. , g = function(e, t) {
  20692. e < .5 ? u.copy(s) : u.copy(o),
  20693. f.set(0, 0, -1),
  20694. f.applyEuler(u),
  20695. f.add(n.position),
  20696. n.controls.lookAt(f),
  20697. n.controls.lookVector.copy(f),
  20698. n.lookAt(f)
  20699. }
  20700. .bind(this);
  20701. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20702. }
  20703. ,
  20704. n.prototype.setBurnsDir = function() {
  20705. var e = this.playerControls.cameras[a.PANORAMA]
  20706. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20707. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20708. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20709. n.y = h.constrainedTurn(n.y),
  20710. this.burnsDir = Math.sign(n.y)
  20711. }
  20712. ,
  20713. n.prototype.stepWarpPath = function(firstPos, e ) {
  20714. var i = this.playerControls.cameras[a.PANORAMA];
  20715. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20716. if (!n){
  20717. return i.position.copy(this.warpDestPano.position),
  20718. !0;
  20719. }
  20720. /* if (!this.warpPathPoints)
  20721. return i.position.copy(this.warpDestPano.position),
  20722. !0;
  20723. var n = this.warpPathPoints[0] */
  20724. var o = this.warpDestPano.position;
  20725. /* console.log(firstPos)
  20726. console.log(o) */
  20727. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20728. var s = new r.Vector3;
  20729. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20730. i.position.copy(s)
  20731. } else
  20732. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20733. }
  20734. ,
  20735. n.prototype.interruptAndFastForward = function(e, t) {
  20736. this.warping && (this.warpInterrupted = !0,
  20737. this.warpInterruptionBlackoutStyle = e,
  20738. this.warpInterruptionTravelTime = t,
  20739. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20740. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20741. }
  20742. ,
  20743. n.prototype.warpCameraAim = function(e) {
  20744. var t = c.warp.minWarpTime;
  20745. if (this.upcomingTransType === l.BLACK)
  20746. t = c.warp.teleportTime;
  20747. else {
  20748. var i = this.playerControls.cameras[a.PANORAMA]
  20749. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20750. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20751. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20752. s.y = h.constrainedTurn(s.y);
  20753. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20754. t = Math.max(t, u)
  20755. }
  20756. var d = function() {
  20757. this._warpStopFlying(),
  20758. this.discardSlow(),
  20759. e && e()
  20760. }
  20761. .bind(this);
  20762. this._warpCameraAim(t, d)
  20763. }
  20764. ,
  20765. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20766. this.model.skybox.material.uniforms.blackout.value = n;
  20767. var r = u.uniform(this.model.skybox, "progress", 1)
  20768. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20769. , a = !1
  20770. , s = function() {
  20771. if (this.warpInterrupted)
  20772. return a = !0,
  20773. !0
  20774. }
  20775. .bind(this)
  20776. , l = function(e, t) {
  20777. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20778. !0) : void r(e, t)
  20779. }
  20780. .bind(this)
  20781. , h = function(e, t) {
  20782. return i && a ? (o(0),
  20783. !0) : void o(e, t)
  20784. }
  20785. .bind(this);
  20786. p.start(s, e, null, t, null, "safeHaltWatch"),
  20787. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20788. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20789. }
  20790. ,
  20791. n.prototype.warpTravel_STD = function(e) {
  20792. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20793. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20794. w += this.warpLength * c.warp.timePerMeter,
  20795. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20796. var _ = !1
  20797. , T = this.warpDestHeroLoc.quaternion
  20798. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20799. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20800. , M = S.dot(x)
  20801. , R = r.Math.radToDeg(Math.acos(M))
  20802. , P = function(e) {
  20803. var t = o
  20804. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20805. return i
  20806. }
  20807. , O = function() {
  20808. return E.lookAt(C, t, A.UP),
  20809. s.setFromRotationMatrix(E, c.warp.eOrder),
  20810. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20811. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20812. h.constrainedTurn(b.y)
  20813. }
  20814. .bind(this)
  20815. , L = function(e, t) {
  20816. if (this.warpInterrupted)
  20817. return _ = !0,
  20818. !0
  20819. }
  20820. .bind(this)
  20821. , D = function(e, t) {
  20822. return _ || !this.warpPathPoints ? (g.blur(0),
  20823. !0) : void g.blur(e)
  20824. }
  20825. .bind(this)
  20826. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20827. , B = function(e, t) {
  20828. return _ || !this.warpPathPoints ? (N(0),
  20829. !0) : void N(e, t)
  20830. }
  20831. .bind(this)
  20832. , F = function(e, t) {
  20833. if (!this.warpPathPoints)
  20834. return n.position.copy(this.warpDestPano.position),
  20835. !0;
  20836. if (_)
  20837. return !0;
  20838. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20839. n.position.copy(i),
  20840. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20841. }
  20842. .bind(this)
  20843. , V = function(e, n) {
  20844. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20845. !0)
  20846. }
  20847. .bind(this)
  20848. , U = function(e, o) {
  20849. if (_)
  20850. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20851. !0;
  20852. if (!this.warpPathPoints)
  20853. return !0;
  20854. var a = this.warpLength * e
  20855. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20856. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20857. c.warp.matchCam && (l *= 1 - u),
  20858. E.lookAt(C, t, A.UP),
  20859. s.setFromRotationMatrix(E, c.warp.eOrder),
  20860. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20861. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20862. b.y = h.constrainedTurn(b.y),
  20863. s.x = m.x + l * b.x,
  20864. s.y = m.y + l * b.y,
  20865. s.z = m.z + l * b.z,
  20866. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20867. b.y = h.constrainedTurn(b.y);
  20868. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20869. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20870. v.x = v.x + b.x * c.warp.turnFriction,
  20871. v.y = v.y + b.y * c.warp.turnFriction,
  20872. v.z = v.z + b.z * c.warp.turnFriction,
  20873. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20874. var p = t.clone().sub(C).normalize();
  20875. if (R < c.warp.maxAimRotation && u > 0) {
  20876. var g = 1 - u;
  20877. p.x = p.x * g + u * S.x,
  20878. p.y = p.y * g + u * S.y,
  20879. p.z = p.z * g + u * S.z,
  20880. p.normalize()
  20881. }
  20882. this.bunnyObj.position.copy(n.position).add(p),
  20883. f.set(0, 0, -1).applyEuler(v).normalize(),
  20884. f.multiplyScalar(8),
  20885. f.add(n.position),
  20886. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20887. n.controls.lookVector.copy(f),
  20888. n.lookAt(f))
  20889. }
  20890. .bind(this)
  20891. , k = function() {
  20892. _ ? (this.discardSlow(),
  20893. this.upcomingTransType = l.BLACK,
  20894. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20895. }
  20896. .bind(this);
  20897. V(0);
  20898. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20899. w += H;
  20900. var G = H / w;
  20901. this.warpCommonParameters(w, G, !0, I.NONE),
  20902. p.start(L, w, null, 0, null, "_haltWatcher"),
  20903. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20904. p.start(D, w, null, G, P, "blurring")),
  20905. p.start(B, w, null, G, P, "modelAlpha"),
  20906. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20907. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20908. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20909. }
  20910. ,
  20911. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20912. var r = e || 0;
  20913. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20914. stopAnimation()
  20915. //add
  20916. var done = ()=>{
  20917. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20918. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20919. }
  20920. if(window.DATA.momentTourBlackNewType){
  20921. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20922. var camera = this.playerControls.cameras[a.PANORAMA];
  20923. var end = this.warpDestHeroLoc.position
  20924. camera.position.copy(end)
  20925. setTimeout(()=>{
  20926. player.sceneRenderer.effects.transitionMaskPass.stop()
  20927. this.wrapupWarpShadingOnly(n, i);
  20928. done()
  20929. },t)
  20930. }else{
  20931. var o = function() {
  20932. this.wrapupWarpShadingOnly(n, i);
  20933. done()
  20934. }
  20935. .bind(this);
  20936. var firstPos = this.player.position.clone()//add
  20937. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20938. }
  20939. this.warpCommonParameters(t, r, !1, i)
  20940. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20941. if(window.DATA.momentTourBlackNewType){
  20942. e.material.uniforms.blackout.value = 5//i 改
  20943. //e.material.defines.newBlack = ''
  20944. //e.material.needsUpdate = true
  20945. }else{
  20946. e.material.uniforms.blackout.value = i
  20947. }
  20948. }),
  20949. this._warpBendAim(null, t, null, r);
  20950. }
  20951. ,
  20952. n.prototype.flightStepWalk = function(e, t, i) {
  20953. var n = .001
  20954. , o = 1
  20955. , a = 1.2
  20956. , s = new r.Vector3
  20957. , h = new r.Vector3
  20958. , u = function(e, t) {
  20959. //导览速度
  20960. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20961. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20962. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20963. h.copy(A.FORWARD),
  20964. this.player.getDirection(h),
  20965. s.copy(t).sub(e.position).normalize();
  20966. var l = s.dot(h)
  20967. , u = Math.acos(l)
  20968. , d = u / r;
  20969. d > n && (r *= d / n,
  20970. u < o && (r *= a))
  20971. return r / DATA.tourWalkSpeed * 100 // 改
  20972. };
  20973. return function(e, t, i) {
  20974. if (this.warpInterrupted)
  20975. i && i();
  20976. else if (this.activeTransType !== l.WALK)
  20977. this._clearWarpShading(),
  20978. this._warpStopFlying(),
  20979. this.player.spider.draw(),
  20980. this.placeCpm(),
  20981. i && i();
  20982. else if (this.player.currentPano !== e) {
  20983. var n = {
  20984. pano: e,
  20985. lookAtPoint: t,
  20986. duration: null,
  20987. maxDistanceOverride: c.warp.walkMaxDist,
  20988. skipWarpingCheck: !1,
  20989. constantMoveSpeed: !0
  20990. };
  20991. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20992. n.zoomLevel = this.warpDestHeroLoc.zoom
  20993. }
  20994. n.duration = u.call(this, e, t),
  20995. this.player.nonInterruptingFlyToPano(n, i)
  20996. } else
  20997. i && i()
  20998. }
  20999. }(),
  21000. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21001. return this.flightStepWalk.bind(this, e, t, i)
  21002. }
  21003. ,
  21004. n.prototype.warpTravel_WALK = function() {
  21005. var e = [];
  21006. return function(t) {
  21007. var i = this.player.model.panos;
  21008. e.length = 0;
  21009. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21010. var s = this.nodes[a]
  21011. , l = i.get(s);
  21012. a === this.nodes.length - 1;
  21013. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21014. n && o || (e.push(s),
  21015. n = l)
  21016. }
  21017. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21018. var h = e.length
  21019. , u = i.get(e[h - 1])
  21020. , d = new Array(h + 1);
  21021. d[d.length - 1] = function() {
  21022. t && t()
  21023. }
  21024. .bind(this);
  21025. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21026. var g = e[p];
  21027. u = i.get(g);
  21028. var m = new r.Vector3;
  21029. this.getLookAtForWalkingTourNode(e, p, m),
  21030. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21031. p--
  21032. }
  21033. d[0]()
  21034. }
  21035. }(),
  21036. n.prototype.getLookAtForWalkingTourNode = function() {
  21037. var e = new r.Vector3
  21038. , t = new r.Vector3
  21039. , i = new r.Vector3
  21040. , n = new r.Vector3
  21041. , o = new r.Vector3
  21042. , a = .65
  21043. , s = .75
  21044. , l = .2
  21045. , c = .4
  21046. , h = .2
  21047. , u = 3;
  21048. return function(r, d, p) {
  21049. var f = r.length;
  21050. if (d >= f)
  21051. return !1;
  21052. var g = 1
  21053. , m = 1;
  21054. t.set(0, 0, 0),
  21055. o.set(0, 0, 0);
  21056. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21057. if (v = this.player.model.panos.get(r[A]),
  21058. this.getOrientationForWalkingTourNode(r, A, i),
  21059. A === d && e.copy(i),
  21060. n.copy(i),
  21061. A > d) {
  21062. var y = n.dot(e) < a;
  21063. g *= y ? l : s,
  21064. m *= y ? h : c
  21065. }
  21066. i.multiplyScalar(g),
  21067. t.add(i),
  21068. o.lerp(v.position, m)
  21069. }
  21070. return t.normalize(),
  21071. p.copy(o),
  21072. p.add(t),
  21073. !0
  21074. }
  21075. }(),
  21076. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21077. var n = e.length;
  21078. if (t >= n)
  21079. return !1;
  21080. if (t === n - 1)
  21081. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21082. else {
  21083. var r = this.player.model.panos.get(e[t])
  21084. , o = this.player.model.panos.get(e[t + 1]);
  21085. i.copy(o.position).sub(r.position)
  21086. }
  21087. return i.normalize(),
  21088. !0
  21089. }
  21090. ,
  21091. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21092. if (this.activeTransType = this.upcomingTransType,
  21093. this.lastTransType = this.activeTransType,
  21094. this.upcomingTransType = null,
  21095. !e) {
  21096. var r = function() {
  21097. this._wrapupTravel(n)
  21098. }
  21099. .bind(this)
  21100. , o = {
  21101. pano: this.warpDestPano,
  21102. lookAtPoint: null,
  21103. duration: null,
  21104. maxDistanceOverride: null,
  21105. skipWarpingCheck: !1
  21106. };
  21107. return void this.player.flyToPano(o, r)
  21108. }
  21109. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21110. this._clearWarpShading(),
  21111. this._warpStopFlying(),
  21112. this.player.spider.draw(),
  21113. this.placeCpm(),
  21114. n && n()
  21115. }
  21116. .bind(this)) : this.warpTravel_STD(n)
  21117. }
  21118. ,
  21119. n.prototype.startWarpState = function() {
  21120. this.warping = !0,
  21121. this.warpInterrupted = !1,
  21122. this.warpInterruptionBlackoutStyle = null,
  21123. this.warpInterruptionTravelTime = null
  21124. }
  21125. ,
  21126. n.prototype.endWarpState = function() {
  21127. this.warping = !1
  21128. }
  21129. ,
  21130. n.prototype.warpToPano = function(e, t, i, n) {
  21131. if (this.warping)
  21132. return void y.warn("Cannot warp when already warping");
  21133. if (this.upcomingTransType = e,
  21134. this.activeTransType = null,
  21135. !this.setWarpDestPano())
  21136. return this.upcomingTransType = null,
  21137. void this.warpToNonPano(n);
  21138. if (this.player.mode !== a.PANORAMA)
  21139. return this.upcomingTransType = null,
  21140. this.discardSlow(),
  21141. void this.player.flyToNewMode({
  21142. mode: a.PANORAMA,
  21143. pano: this.warpDestPano,
  21144. duration: c.warp.outsideTime,
  21145. warpDest: this.warpDestHeroLoc,
  21146. callback: n,
  21147. force: !0
  21148. });
  21149. if (!this.warpDestPano)
  21150. return y.warn("no warp destination, callback dropped"),
  21151. void (this.upcomingTransType = null);
  21152. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21153. , o = this.chooseWarpPath(r);
  21154. if (o && this.upcomingTransType !== l.WALK) {
  21155. var s = function() {
  21156. this.waitingToWarp = !1,
  21157. this.warpToPano(e, t, i, n)
  21158. }
  21159. .bind(this);
  21160. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21161. return void (this.waitingToWarp = !0)
  21162. }
  21163. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21164. this.player.currentPano = this.warpDestPano,
  21165. this.placeCpm(),
  21166. this.fadeOutCpm(c.path.fadeOutTime),
  21167. this.player.spider.draw()),
  21168. y.debug("Warping to pano ", this.warpDestPano.position),
  21169. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21170. this.startWarpState();
  21171. var h = function() {
  21172. this.endWarpState(),
  21173. n && n()
  21174. }
  21175. .bind(this);
  21176. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21177. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21178. }
  21179. ,
  21180. t.exports = n
  21181. }
  21182. ).call(this, "/js/objects/ShowPath.js")
  21183. }
  21184. , {
  21185. "../constants": 8,
  21186. "../effects": 16,
  21187. "../enum/BlackoutStyle": 18,
  21188. "../enum/ModelManagerEvents": 33,
  21189. "../enum/PlayerEvents": 40,
  21190. "../enum/RenderOrder": 42,
  21191. "../enum/Vectors": 50,
  21192. "../enum/Viewmode": 51,
  21193. "../enum/WarpStyle": 52,
  21194. "../gui/gui": 65,
  21195. "../model/ModelManager": 140,
  21196. "../objects/Snapshot": 153,
  21197. "../settings": 166,
  21198. "../shaders": 167,
  21199. "../util/easing": 186,
  21200. "../util/lerp": 188,
  21201. "../util/logger": 189,
  21202. "../util/math": 190,
  21203. "../util/texture": 194,
  21204. "../util/transitions": 195,
  21205. three: 217
  21206. }],
  21207. 152: [function(e, t, i) {
  21208. "use strict";
  21209. function n() {
  21210. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21211. , t = new r.RawShaderMaterial({
  21212. fragmentShader: o.skysphere.fragmentShader,
  21213. vertexShader: o.skysphere.vertexShader,
  21214. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21215. side: r.BackSide,
  21216. name: "skysphere"
  21217. });
  21218. t.uniforms.radius.value = e.parameters.radius,
  21219. r.Mesh.call(this, e, t)
  21220. }
  21221. var r = e("three")
  21222. , o = e("../shaders")
  21223. , a = e("../settings");
  21224. n.prototype = Object.create(r.Mesh.prototype),
  21225. n.prototype.constructor = n,
  21226. t.exports = n
  21227. }
  21228. , {
  21229. "../settings": 166,
  21230. "../shaders": 167,
  21231. three: 217
  21232. }],
  21233. 153: [function(e, t, i) {
  21234. (function(i) {
  21235. "use strict";
  21236. function n(e) {
  21237. o.call(this, e),
  21238. this.sid = e.sid,//xzw add
  21239. this.panoId = e.panoId,
  21240. this.orthoZoom = e.orthoZoom,
  21241. this.floorVisibility = e.floorVisibility,
  21242. this.thumbUrl = e.thumbUrl,
  21243. this.name = e.name,
  21244. this.zoom = e.zoom
  21245. }
  21246. var r = (e("three"),
  21247. e("../util/logger"))
  21248. , o = (e("../settings"),
  21249. e("../enum/Viewmode"),
  21250. e("../util/common"),
  21251. e("../util/transitions"),
  21252. e("../util/lerp"),
  21253. e("../util/ajax"),
  21254. e("../util/texture"),
  21255. e("./View"));
  21256. e("events").EventEmitter,
  21257. new r(i);
  21258. n.prototype = Object.create(o.prototype),
  21259. n.prototype.isPano = function() {
  21260. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21261. }
  21262. ,
  21263. t.exports = n
  21264. }
  21265. ).call(this, "/js/objects/Snapshot.js")
  21266. }
  21267. , {
  21268. "../enum/Viewmode": 51,
  21269. "../settings": 166,
  21270. "../util/ajax": 181,
  21271. "../util/common": 185,
  21272. "../util/lerp": 188,
  21273. "../util/logger": 189,
  21274. "../util/texture": 194,
  21275. "../util/transitions": 195,
  21276. "./View": 154,
  21277. events: 202,
  21278. three: 217
  21279. }],
  21280. 154: [function(e, t, i) {
  21281. (function(i) {
  21282. "use strict";
  21283. function n(e) {
  21284. e = e || {},
  21285. this.position = new r.Vector3,
  21286. this.quaternion = new r.Quaternion,
  21287. this.update(e)
  21288. }
  21289. var r = e("three")
  21290. , o = e("../util/logger")
  21291. , a = (e("../settings"),
  21292. e("../enum/Viewmode"),
  21293. e("../util/common"),
  21294. e("../util/transitions"),
  21295. e("../util/lerp"),
  21296. e("../util/ajax"),
  21297. e("../util/texture"),
  21298. e("events").EventEmitter);
  21299. new o(i);
  21300. n.prototype = Object.create(a.prototype),
  21301. n.prototype.isValid = function() {
  21302. return !!this.cameraMode
  21303. }
  21304. ,
  21305. n.prototype.update = function(e) {
  21306. return this.cameraMode = e.cameraMode || this.cameraMode,
  21307. this.pano = e.pano || this.pano,
  21308. e.position && this.position.copy(e.position),
  21309. e.quaternion && this.quaternion.copy(e.quaternion),
  21310. this
  21311. }
  21312. ,
  21313. t.exports = n
  21314. }
  21315. ).call(this, "/js/objects/View.js")
  21316. }
  21317. , {
  21318. "../enum/Viewmode": 51,
  21319. "../settings": 166,
  21320. "../util/ajax": 181,
  21321. "../util/common": 185,
  21322. "../util/lerp": 188,
  21323. "../util/logger": 189,
  21324. "../util/texture": 194,
  21325. "../util/transitions": 195,
  21326. events: 202,
  21327. three: 217
  21328. }],
  21329. 155: [function(e, t, i) {//player.js
  21330. (function(i) {
  21331. "use strict";
  21332. function n(e) {
  21333. this.currentPano = null,
  21334. this.nextPano = null,
  21335. this.camera = null,
  21336. this.paused = !1,
  21337. this.flying = !1,
  21338. this.sceneIntersectionPlane = null,
  21339. this.target = new r.Vector3,
  21340. this.mouse = new r.Vector3(1.1,1.1,.5),
  21341. this.mouseAtMouseDown = new r.Vector2,
  21342. this.mouseCouldBeClickToMove = !1,
  21343. this.mouseLastMoveTime = Date.now(),
  21344. this.mouseDown = !1,
  21345. this.mouseDownTimer = null,
  21346. this.couldBeLongTap = !1,
  21347. this.containsMouse = !1, //
  21348. this.isTouchEvent = !1,
  21349. this.isPanoHover = !1,
  21350. this.reticule = new a(this),
  21351. this.panoMarkers = [],
  21352. this.spider = new h(this),
  21353. this.quaternion = new r.Quaternion,
  21354. this.position = new r.Vector3(15,10,15),
  21355. this.previousState = null,
  21356. this.lastInsideView = new c,
  21357. this.last360View = new c,
  21358. this.raycaster = new r.Raycaster,
  21359. this.intersect = null,
  21360. this.lastChangeTime = Date.now(),
  21361. this.history = new I,
  21362. this.cameraControls = null,
  21363. this.path = null,
  21364. this.model = null,
  21365. this.domElement = null,
  21366. this.cachedPanoCandidates = null,
  21367. this.basePanoSize = 0,
  21368. this.standardPanoSize = 0,
  21369. this.highPanoSize = 0,
  21370. this.ultraHighPanoSize = 0,
  21371. this.zoomLevel = 1,
  21372. this.zooming = 0,
  21373. this.zoomSpeed = .5,
  21374. this.scrollZoomSpeed = .06,
  21375. this.zoomSpeedAdjust = .05,
  21376. this.defaultZoomIncrement = .2,
  21377. this.baseFov = f.insideFOV,
  21378. this.zoomFov = this.baseFov,
  21379. this.zoomEnabled = !0,
  21380. this.preRenderingEnabled = !1,
  21381. this.setupCustomProperties(e),
  21382. this.zoomStats = new L
  21383. window.player = this
  21384. }
  21385. var r = e("three")
  21386. , o = e("./util/logger")
  21387. , a = e("./objects/Reticule")
  21388. , s = e("./objects/Panorama")
  21389. , l = e("./objects/ShowPath")
  21390. , c = e("./objects/View")
  21391. , h = (e("./objects/Snapshot"),
  21392. e("./objects/NSpider"))
  21393. , u = e("./enum/Viewmode")
  21394. , d = (e("./enum/TagStates"),
  21395. e("./enum/Vectors"))
  21396. , p = e("./enum/Keys")
  21397. , f = (e("./enum/AlignmentType"),
  21398. e("./settings"))
  21399. , g = e("./util/common")
  21400. , m = (e("./util/browser"),
  21401. e("./util/math"))
  21402. , v = e("./util/lerp")
  21403. , A = e("./util/easing")
  21404. , y = e("./util/transitions")
  21405. , C = e("events").EventEmitter
  21406. , I = (e("./shaders"),
  21407. e("./util/history"))
  21408. , E = (e("./util/camera"),
  21409. e("./model/ModelManager"),
  21410. e("./enum/PathDiscardMode"))
  21411. , b = e("./enum/PathDisplayMode")
  21412. , w = e("./enum/PlayerEvents")
  21413. , _ = e("./enum/ControlEvents")
  21414. , T = e("./enum/ModelManagerEvents")
  21415. , x = e("./enum/WarpStyle")
  21416. , S = e("./enum/BlackoutStyle")
  21417. , M = e("./exception/BasicException")
  21418. , R = e("./enum/PanoSizeClass")
  21419. , P = (e("./tile/TileDownloader"),
  21420. e("./tile/TilePrioritizer"))
  21421. , O = (e("./enum/PanoramaEvents"),
  21422. e("./enum/ZoomEvents"))
  21423. , L = e("./util/ZoomStats")
  21424. , D = e("./constants")
  21425. , N = e("./util/common")
  21426. , B = e("./util/cameraLight")
  21427. //, Hot = e('hot')
  21428. , F = new o(i)
  21429. , V = Object.freeze({
  21430. FlyToPano: y.getUniqueId(),
  21431. FlyToNewMode: y.getUniqueId(),
  21432. FlyToSameMode: y.getUniqueId(),
  21433. FlyToViewFloor: y.getUniqueId(),
  21434. LookTransition: y.getUniqueId(),
  21435. ZoomTransition: y.getUniqueId()
  21436. });
  21437. n.prototype = Object.create(C.prototype),
  21438. n.prototype.init = function(e) {
  21439. this.modelManager = e.modelManager,
  21440. this.tileDownloader = e.tileDownloader,
  21441. this.panoRenderer = e.panoRenderer,
  21442. this.qualityManager = e.qualityManager,
  21443. this.domElement = e.container,
  21444. this.camera = e.camera,
  21445. this.tagManager = e.tagManager,
  21446. this.cameraControls = e.controls,
  21447. this.path = new l(e.director,this,e.controls),
  21448. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21449. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21450. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21451. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21452. this.tileDownloader.processPriorityQueue = !1,
  21453. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21454. this.bindEvents(e.container),
  21455. this.updateModel()
  21456. this.modeTran = ''
  21457. window.bus.dispatchEvent({type:'playerAndModelReady'})
  21458. }
  21459. //xzw add: 截图
  21460. function dataURLtoBlob(dataurl) {
  21461. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21462. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21463. while(n--){
  21464. u8arr[n] = bstr.charCodeAt(n);
  21465. };
  21466. return new Blob([u8arr], {type:mime});
  21467. }
  21468. n.prototype.screenShot = function(o){
  21469. if(this.flying || this.flyingToTag) return;
  21470. var R = this.sceneRenderer;
  21471. R.updateScreenSize(o);
  21472. for(var i in this.model.panos.index){
  21473. if(!this.model.panos.index[i].marker) continue;
  21474. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21475. this.model.panos.index[i].marker.visible = false;
  21476. }
  21477. for(var i in this.model.hots){
  21478. this.model.hots[i].mesh.visible = false;
  21479. }
  21480. this.reticule.visible = false;
  21481. this.reticule.forceUnvisible = true;
  21482. this.path.currentPanoMarker.mesh.visible = false;
  21483. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21484. R.renderer.clear(true,true,true);
  21485. R.renderer.render(R.scene, R.camera);
  21486. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21487. o.f && o.f(imgData)
  21488. R.updateScreenSize({resize:true});
  21489. this.reticule.visible = true;
  21490. for(var i in this.model.hots){
  21491. this.model.hots[i].mesh.visible = true;
  21492. }
  21493. for(var i in this.model.panos.index){
  21494. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21495. }
  21496. this.path.currentPanoMarker.mesh.visible = true;
  21497. R.renderer.render(R.scene, R.camera);
  21498. }.bind(this),30) //这个数字不能太小
  21499. }
  21500. var scaleImg = e("scaleImg");
  21501. var ResizeImg = function(img, option){
  21502. var img2; //不能直接改img 否则可能触发第二次img.onload
  21503. var compress = function(ratio,type){
  21504. var image = img2 || img;
  21505. var c = document.createElement('canvas');
  21506. c.width = image.width; c.height = image.height;
  21507. var ctx = c.getContext('2d');
  21508. ctx.drawImage(image,0,0,image.width,image.height);
  21509. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21510. }
  21511. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21512. var image = img2 || img;
  21513. var blob = dataURLtoBlob(image.src);
  21514. if(option.maxWeight && blob.size > option.maxWeight){
  21515. compress(option.maxWeight/blob.size, "jpeg")
  21516. blob = dataURLtoBlob(image.src);
  21517. }
  21518. if(!img2){
  21519. img2 = new Image();
  21520. }
  21521. img2.base64Src = image.src;
  21522. img2.src = window.URL.createObjectURL(blob);
  21523. }
  21524. var oldSize = Math.max(img.width, img.height);
  21525. if(option.toType != "png"){//不是非要png的话
  21526. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21527. if(oldSize > option.maxSize){
  21528. compress(option.maxSize/oldSize, "jpeg");
  21529. }
  21530. reCom();
  21531. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21532. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21533. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21534. reCom();
  21535. }
  21536. }
  21537. }else{
  21538. //?貌似png会越压缩越大?
  21539. }
  21540. return img2 || img;
  21541. }
  21542. var _fixType=function(type) {
  21543. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21544. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21545. return 'image/' + r;
  21546. };
  21547. var saveFile=function(data, filename){
  21548. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21549. save_link.href = data;
  21550. save_link.download = filename;
  21551. var event = document.createEvent('MouseEvents');
  21552. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21553. save_link.dispatchEvent(event);
  21554. };
  21555. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21556. var info = this.getSnapAngleInfo();
  21557. var str = ',{\r\t' + info;
  21558. var arg = arguments[0];
  21559. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21560. if (arg && arg.__callback) {
  21561. return arg.__callback(imgData, info)
  21562. }
  21563. var img = new Image();
  21564. img.src = imgData;
  21565. img.onload = function(){
  21566. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21567. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21568. var filename = "snap" + (new Date()).getTime();
  21569. saveFile(img2.src,filename + ".jpg");
  21570. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21571. str +=('\r\t"sid":"'+filename+'",');
  21572. str +=('\r\t"name":"'+filename+'"\r}');
  21573. logData(str)
  21574. }
  21575. }});
  21576. }
  21577. ,
  21578. n.prototype.getSnapAngleInfo = function(){
  21579. var info = {};
  21580. var str = '"metadata":{';
  21581. var q = this.camera.quaternion.clone();
  21582. switch (this.mode) {
  21583. case "panorama":
  21584. info.scan_id = this.currentPano.id;
  21585. str += ('"scan_id":"'+this.currentPano.id+'",');
  21586. break;
  21587. case "floorplan":
  21588. info.camera_mode = 1;
  21589. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21590. q.multiply(this.camera.quaternion);
  21591. str += ('"camera_mode":1,');
  21592. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21593. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21594. break;
  21595. case "dollhouse":
  21596. info.camera_mode = 2;
  21597. str += ('"camera_mode":2,');
  21598. break;
  21599. }
  21600. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21601. console.log(info.camera_position)
  21602. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21603. /**fyz 对相机截屏的角度进行校对 */
  21604. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21605. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21606. out.x *= -1;
  21607. out.w *= -1;
  21608. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21609. }else{
  21610. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21611. }
  21612. info.zoom = this.zoomLevel;
  21613. console.log(info.camera_quaternion)
  21614. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21615. // fyz 扩展编辑页面, 加上导览点缩放值
  21616. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21617. return str;
  21618. }
  21619. //------end
  21620. n.prototype.setupCustomProperties = function(e) {
  21621. var t = e || u.PANORAMA;
  21622. Object.defineProperty(this, "mode", {
  21623. get: function() {
  21624. return t
  21625. },
  21626. set: function(e) {
  21627. var i = t;
  21628. t = e,
  21629. this.onModeUpdated(i, t)
  21630. }
  21631. })
  21632. }
  21633. ,
  21634. n.prototype.isInMode = function() {
  21635. for (var e = 0; e < arguments.length; e++)
  21636. if (this.mode === arguments[e])
  21637. return !0;
  21638. return !1
  21639. }
  21640. ,
  21641. n.prototype.isOutsideMode = function(e) {
  21642. return e = e || this.mode,
  21643. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21644. }
  21645. ,
  21646. n.prototype.is360View = function(e, t) {
  21647. return e === u.PANORAMA && t && !t.isAligned()
  21648. }
  21649. ,
  21650. n.prototype.setScene = function(e) {
  21651. this.sceneIntersectionPlane = e.plane,
  21652. this.path.setScene(e),
  21653. this.moveReticuleToScene(e)
  21654. }
  21655. ,
  21656. n.prototype.moveReticuleToScene = function(e) {
  21657. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21658. e.add(this.reticule)
  21659. }
  21660. ,
  21661. n.prototype.updateModel = function() {
  21662. function e(e, t, n) {
  21663. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21664. }
  21665. function t(e, t) {
  21666. if (this.mode === u.DOLLHOUSE) {
  21667. var n = e ? this.model.center.y : n = t.center.y;
  21668. i.call(this, n)
  21669. }
  21670. }
  21671. function i(e) {
  21672. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21673. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21674. , n = t.position.y + (e - i.target.y)
  21675. , r = f.showFloorDuration + f.showFloorDelay;
  21676. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21677. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21678. }
  21679. this.model = this.modelManager.getActiveModel(),
  21680. this.model.on("floor.changed", e.bind(this)),
  21681. this.model.on("allfloors.toggled", t.bind(this)),
  21682. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21683. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21684. var e2 = this;
  21685. this.model.panos.list.forEach(function(a) {
  21686. a.vrMarker.addEventListener("click", function() {
  21687. e2.flyToPano({
  21688. pano: a
  21689. })
  21690. })
  21691. })
  21692. /********************************************************************************************************************************************/
  21693. }
  21694. ,
  21695. n.prototype.updateModelDependentData = function() {
  21696. this.cameraControls.setModelForControls(this.model),
  21697. this.getPanoMarkersFromModel(this.model)
  21698. }
  21699. ,
  21700. n.prototype.onModelChanged = function() {
  21701. this.updateModel(),
  21702. this.updateModelDependentData()
  21703. }
  21704. ,
  21705. n.prototype.getPanoMarkersFromModel = function(e) {
  21706. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21707. return t.marker ? e.concat(t.marker) : e
  21708. }, [])
  21709. }
  21710. ,
  21711. n.prototype.handleControlMove = function(e) {
  21712. this.emit(w.Move, e)
  21713. }
  21714. ,
  21715. n.prototype.handleControlInputStart = function(e) {
  21716. this.emit(w.InputStart, e)
  21717. }
  21718. ,
  21719. n.prototype.onModeUpdated = function(e, t) {
  21720. this.cameraControls.activateControls(t),
  21721. this.emit(w.ModeChanged, e, t)
  21722. }
  21723. ,
  21724. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21725. return this.path.warping
  21726. }
  21727. ,
  21728. n.prototype.isWaitingToWarp = function() {
  21729. return this.path.waitingToWarp
  21730. }
  21731. ,
  21732. n.prototype.getLabelScaleFactor = function() {
  21733. if (this.isOutsideMode()) {
  21734. var e = 10
  21735. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21736. return t
  21737. }
  21738. return .5
  21739. }
  21740. ,
  21741. /* n.prototype.changeMusic = function() {//xzw add
  21742. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21743. } */
  21744. n.prototype.bindEvents = function(e) {
  21745. e !== document && e.setAttribute("tabindex", -1),
  21746. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21747. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21748. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21749. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21750. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21751. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21752. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21753. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21754. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21755. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21756. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21757. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21758. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21759. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21760. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21761. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21762. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21763. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21764. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21765. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21766. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21767. // lzb
  21768. window.getSeft && getSeft(this);
  21769. }
  21770. ,
  21771. n.prototype.onMouseDown = function(e) {
  21772. e.currentTarget !== document && e.currentTarget.focus(),
  21773. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21774. this.updateIntersect())
  21775. }
  21776. ,
  21777. n.prototype.onMouseMove = function(e) {
  21778. this.isTouchEvent = !1,
  21779. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21780. }
  21781. ,
  21782. n.prototype.onMouseOver = function(e) {
  21783. this.containsMouse = !0,
  21784. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21785. }
  21786. ,
  21787. n.prototype.onMouseOut = function(e) {
  21788. this.containsMouse = !1
  21789. }
  21790. ,
  21791. n.prototype.onMouseUp = function(e) {
  21792. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21793. }
  21794. ,
  21795. n.prototype.onTouchStart = function(e) {
  21796. if (e.currentTarget !== document && e.currentTarget.focus(),
  21797. !this.mouseDown) {
  21798. this.couldBeLongTap = !0;
  21799. var t = g.average(e.changedTouches, "clientX")
  21800. , i = g.average(e.changedTouches, "clientY");
  21801. this.handleInputStart.call(this, t, i, !0),
  21802. this.mouseDownTimer = setTimeout(function() {
  21803. this.updateIntersect(),
  21804. this.handleInputEnd.call(this, t, i, !0)
  21805. }
  21806. .bind(this), f.input.longTapThreshold)
  21807. }
  21808. }
  21809. ,
  21810. n.prototype.onTouchMove = function(e) {
  21811. var t = g.average(e.changedTouches, "clientX")
  21812. , i = g.average(e.changedTouches, "clientY");
  21813. this.handleInputMove.call(this, t, i, !0)
  21814. }
  21815. ,
  21816. n.prototype.onTouchEnd = function(e) {
  21817. if (clearTimeout(this.mouseDownTimer),
  21818. this.mouseDown) {
  21819. this.couldBeLongTap = !1,
  21820. this.updateIntersect();
  21821. var t = g.average(e.changedTouches, "clientX")
  21822. , i = g.average(e.changedTouches, "clientY");
  21823. this.handleInputEnd.call(this, t, i, !0)
  21824. }
  21825. }
  21826. ,
  21827. n.prototype.onPointerDown = function(e) {
  21828. return e.currentTarget !== document && e.currentTarget.focus(),
  21829. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21830. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21831. void (this.mouseDownTimer = setTimeout(function() {
  21832. this.updateIntersect(),
  21833. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21834. }
  21835. .bind(this), f.input.longTapThreshold)))
  21836. }
  21837. ,
  21838. n.prototype.onPointerMove = function(e) {
  21839. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21840. }
  21841. ,
  21842. n.prototype.onPointerUp = function(e) {
  21843. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21844. this.couldBeLongTap = !1,
  21845. this.updateIntersect(),
  21846. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21847. }
  21848. ,
  21849. n.prototype.onPointerOut = function(e) {
  21850. this.mouseDown = !1
  21851. }
  21852. ,
  21853. n.prototype.onPointerCancel = function(e) {
  21854. this.mouseDown = !1
  21855. }
  21856. ,
  21857. n.prototype.onKeyDown = function(e) {
  21858. var t = function() {
  21859. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21860. }
  21861. .bind(this)
  21862. , i = e.which;
  21863. switch (i) {
  21864. case p.F:
  21865. t(),
  21866. this.changeFloor(-1);
  21867. break;
  21868. case p.R:
  21869. t(),
  21870. this.changeFloor(1)
  21871. }
  21872. if (this.mode === u.PANORAMA)
  21873. switch (i) {
  21874. case p.UPARROW:
  21875. case p.W:
  21876. this.flyLocalDirection(d.FORWARD.clone());
  21877. break;
  21878. case p.DOWNARROW:
  21879. case p.S:
  21880. this.flyLocalDirection(d.BACK.clone());
  21881. break;
  21882. case p.A:
  21883. this.flyLocalDirection(d.LEFT.clone());
  21884. break;
  21885. case p.D:
  21886. this.flyLocalDirection(d.RIGHT.clone())
  21887. }
  21888. }
  21889. ,
  21890. n.prototype.handleScrollPinchZoom = function() {
  21891. return function(e) {
  21892. var t = e
  21893. , i = this.zoomLevel;
  21894. this.zoomBy(t),
  21895. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21896. }
  21897. }(),
  21898. n.prototype.handleControlPinch = function(e) {
  21899. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21900. }
  21901. ,
  21902. n.prototype.handleControlScroll = function(e) {
  21903. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21904. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21905. }
  21906. ,
  21907. n.prototype.handleInputStart = function(e, t, i) {
  21908. //许钟文加
  21909. var pad = this.handelPadding(e, t);
  21910. e = pad.x;
  21911. t = pad.y;
  21912. this.isTouchEvent = i,
  21913. m.convertScreenPositionToNDC(e, t, this.mouse),
  21914. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21915. this.mouseCouldBeClickToMove = !0,
  21916. this.mouseDown = !0;
  21917. }
  21918. ,
  21919. n.prototype.handelPadding = function(x, y) {
  21920. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21921. if (!this.pad)
  21922. this.pad = {
  21923. x: dom.getOffset("left", $("#player")[0]),
  21924. y: dom.getOffset("top", $("#player")[0])
  21925. }
  21926. return {
  21927. x: x - this.pad.x,
  21928. y: y - this.pad.y
  21929. }
  21930. }
  21931. n.prototype.handleInputMove = function(e, t, i) {
  21932. //许钟文加
  21933. var pad = this.handelPadding(e, t);
  21934. e = pad.x;
  21935. t = pad.y;
  21936. this.isTouchEvent = i,
  21937. m.convertScreenPositionToNDC(e, t, this.mouse),
  21938. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21939. this.couldBeLongTap = !1,
  21940. clearTimeout(this.mouseDownTimer)),
  21941. this.mouseLastMoveTime = Date.now(),
  21942. this.reticule.move(e, t, i)
  21943. }
  21944. ,
  21945. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21946. if (this.isTouchEvent = i,
  21947. this.mouseDown = !1,
  21948. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21949. !i && this.couldBeLongTap)
  21950. return !0;
  21951. if (this.handleLongTap())
  21952. return !0;
  21953. if (this.mouseCouldBeClickToMove) {
  21954. if (this.flying)
  21955. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21956. !0;
  21957. //add----
  21958. if(this.checkHotClick())//add
  21959. return !0;
  21960. if(this.hoveringPlane){
  21961. this.clickOverlay(this.hoveringPlane)
  21962. return;
  21963. }
  21964. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21965. this.history.invalidate(),
  21966. this.intersect)
  21967. return this.flyToPanoClosestToMouse();
  21968. if (this.mode === u.PANORAMA) {
  21969. var n = this.closestPanoInDirection(this.getMouseDirection());
  21970. return n ? this.flyToPano({
  21971. pano: n
  21972. }) : this.bump(this.getMouseDirection())
  21973. }
  21974. }
  21975. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21976. }
  21977. ,
  21978. n.prototype.handleLongTap = function() {
  21979. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21980. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21981. !0
  21982. }
  21983. ,
  21984. n.prototype.checktagClick = function() {
  21985. if (this.tagManager.intersectTag) {
  21986. var e = this.isTouchEvent
  21987. , t = this.tagManager.clickedOnTag(e, this);
  21988. return e || t || y.cancelById(V.LookTransition),
  21989. !0
  21990. }
  21991. if (this.tagManager.activeTag)
  21992. return this.tagManager.dismissActiveTag(),
  21993. !1
  21994. }
  21995. ,
  21996. n.prototype.rankedtagInDirection = function(e, t) {
  21997. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21998. }
  21999. ,
  22000. n.prototype.start = function(e) {
  22001. //-------------------
  22002. //-------------------
  22003. var t = e.mode
  22004. , i = e.pano
  22005. , n = e.position
  22006. , rr = e.quaternion
  22007. , o = e.tag
  22008. , a = e.quickstart
  22009. , s = $.Deferred();
  22010. this.updateModelDependentData(),
  22011. this.updateFromControls(),
  22012. this.findDefaultViews();
  22013. var l = this.is360View(t, i);
  22014. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22015. s.done(function(e) {
  22016. updateArrow(player.currentPano)
  22017. updateArrowOpacity()
  22018. this.emit(w.Ready, l, e, o)
  22019. }
  22020. .bind(this)),
  22021. s.promise()
  22022. }
  22023. ,
  22024. n.prototype.startOutside = function(e, t) {
  22025. var i = e.mode
  22026. , n = e.pano
  22027. , r = e.position
  22028. , o = e.quaternion
  22029. , a = e.zoom
  22030. , s = e.floorVisibility
  22031. , l = e.tag;
  22032. this.emit(w.StartOutside, f[i].transitionTime),
  22033. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22034. y.cancelById(V.FlyToViewFloor),
  22035. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22036. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22037. }
  22038. ,
  22039. n.prototype.startInside = function(e, t, i, n, r) {
  22040. r = r || $.Deferred(),
  22041. this.currentPano = e;
  22042. var o = e && !e.isAligned();
  22043. if (t = o ? e.position : t || e.position,
  22044. i = i || e.quaternion,
  22045. e) {
  22046. var a = this.startInside.bind(this, e, t, i, n, r);
  22047. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22048. return
  22049. }
  22050. //add
  22051. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22052. //this.updateHotVisible()
  22053. Hot.updateVisibles([this.currentPano])
  22054. this.modeTran = "panorama-panorama"
  22055. return this.mode = u.PANORAMA,
  22056. e.floor.enter(this.mode),
  22057. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22058. this.switchCameraMode(this.mode, i),
  22059. this.emit(w.StartInside, o),
  22060. r.resolve(!0),
  22061. r
  22062. }
  22063. ,
  22064. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22065. if (r = r || $.Deferred(),
  22066. this.dollhouseMode(),
  22067. !e)
  22068. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22069. r.resolve(!1),
  22070. r;
  22071. t = t || e.position;
  22072. var o = i || this.cameraControls.activeControl.camera.quaternion
  22073. , a = e.position;
  22074. return this.fitDollhouse(a, t, o),
  22075. setTimeout(function(t) {
  22076. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22077. var n = {
  22078. mode: u.PANORAMA,
  22079. pano: e,
  22080. quaternion: i,
  22081. callback: function() {
  22082. this.emit(w.FlyinFinished),
  22083. r.resolve(!0)
  22084. }
  22085. .bind(this)
  22086. };
  22087. this.flyToNewMode(n)
  22088. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22089. r
  22090. }
  22091. ,
  22092. n.prototype.checkAndWaitForPanoLoad = function() {
  22093. var e = {}
  22094. , t = {}
  22095. , i = 5e3
  22096. , n = function() {
  22097. for (var n in e)
  22098. if (e.hasOwnProperty(n) && e[n]) {
  22099. var r = performance.now() - t[n];
  22100. if (r < i)
  22101. return !0
  22102. }
  22103. return !1
  22104. };
  22105. return function(r, o, a, s, l, c, h, u, d, p) {
  22106. if (n())
  22107. return !0;
  22108. var f = function(t, i, n) {
  22109. N.delayOneFrame(function() {
  22110. e[t] = !1,
  22111. l && l(i, n)
  22112. }
  22113. .bind(this))
  22114. }
  22115. .bind(this, r.id)
  22116. , g = function(t, i) {
  22117. N.delayOneFrame(function() {
  22118. e[t] = !1,
  22119. c && c(i)
  22120. }
  22121. .bind(this))
  22122. }
  22123. .bind(this, r.id);
  22124. try {
  22125. return null !== u && void 0 !== u || (u = !0),
  22126. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22127. e[r.id] && (t[r.id] = performance.now()),
  22128. e[r.id]
  22129. } catch (n) {
  22130. throw e[r.id] = !1,
  22131. t[r.id] = performance.now() - i,
  22132. n
  22133. }
  22134. }
  22135. }(),
  22136. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22137. if (!e)
  22138. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22139. return r && this.model.waitForLoad(e, function() {
  22140. return e.isLoaded(i)
  22141. }),
  22142. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22143. !0)
  22144. }
  22145. ,
  22146. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22147. var e = new r.Vector3;
  22148. return function(t, i, n, r, o, a, s, l) {
  22149. if (!t)
  22150. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22151. return e.copy(d.FORWARD),
  22152. this.getDirection(e),
  22153. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22154. return t.isLoaded(i)
  22155. }),
  22156. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22157. n && n(e, t)
  22158. }
  22159. .bind(this)).fail(function(e) {
  22160. r && r(e)
  22161. }
  22162. .bind(this)).progress(function(e, t, i) {
  22163. o && o(e, t, i)
  22164. }
  22165. .bind(this)),
  22166. !0)
  22167. }
  22168. }(),
  22169. n.prototype.switchCameraMode = function(e, t) {
  22170. var i = this.cameraControls.controls[e]
  22171. , n = i.camera;
  22172. switch (e) {
  22173. case u.PANORAMA:
  22174. n.position.copy(this.currentPano.position);
  22175. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22176. i.lookAt(o.add(n.position));
  22177. break;
  22178. case u.DOLLHOUSE:
  22179. /* var a = this.position.clone();
  22180. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22181. n.position.copy(a),
  22182. i.target.copy(this.target.clone().setY(this.model.center.y));
  22183. break; */
  22184. //for多楼层 且 让模型刚好适应屏幕
  22185. var box = this.model.boundingBox.clone();
  22186. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22187. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22188. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22189. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22190. console.log(boxSize.x,distance, boxSize.length() / 2)
  22191. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22192. if(this.mode === u.PANORAMA){
  22193. i.target.copy(this.model.center);
  22194. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22195. }else{
  22196. i.target.copy(this.target.clone().setY(this.model.center.y))
  22197. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22198. }
  22199. vec.multiplyScalar(distance )
  22200. n.position.copy(i.target.clone().add(vec))
  22201. break
  22202. case u.FLOORPLAN:
  22203. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22204. i.target.copy(this.model.center).setY(0),
  22205. i.zoomToContain(this.model.size),
  22206. i.rotateToView(this.model.size, this.getDirection())
  22207. }
  22208. i.update(0)
  22209. }
  22210. ,
  22211. n.prototype.update = function() {
  22212. var e = (new r.Vector3,
  22213. {})
  22214. , t = [];
  22215. return function(i) {
  22216. this.updatePersistentZooming(i),
  22217. this.updateFromControls(i),
  22218. this.getCurrentNodePanos(t)
  22219. if(this.hasChanged(e) ) {
  22220. this.lastChangeTime = Date.now(),
  22221. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22222. this.emit(w.ViewChanged, e),
  22223. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22224. }
  22225. if(e.cameraChanged2){ //变化要更大些
  22226. for(var i in this.model.hots){
  22227. this.model.hots[i].update(this)
  22228. }
  22229. }
  22230. if(e.cameraChanged){
  22231. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22232. for(var i in this.model.hots){
  22233. this.model.hots[i].updateTitle(this)
  22234. }
  22235. }
  22236. this.model.supportsTiles && (this.updateTileDownloader(t),
  22237. this.updatePanoRenderer(t)),
  22238. this.updatePreRendering(t),
  22239. this.reticule.update(),
  22240. this.path.update(),
  22241. this.spider.update(),
  22242. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22243. this.updateControlLocks(),
  22244. this.model.supportsTiles && this.updateZoomPano()
  22245. }
  22246. }(),
  22247. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22248. var lastMode, lastPano;
  22249. return function(){
  22250. var mode = this.mode;
  22251. var pano = mode == "panorama" ? this.currentPano : "";
  22252. if(mode != "panorama" || pano != lastPano){
  22253. overlay.noBlock = null
  22254. }
  22255. this.overlayGroup.children.forEach((overlay)=>{
  22256. if(overlay.overlayType == "video" ){
  22257. var matrix = overlay.plane.matrixWorld;
  22258. var inSight = false;
  22259. var cameraDir = this.getDirection();
  22260. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22261. var vertexes = []
  22262. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22263. for(let i=0; i<4; i++){
  22264. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22265. vertexes.push(vertex)
  22266. if(overlay.noBlock == null){
  22267. if(!m.ifShelter(vertex)){
  22268. overlay.noBlock = true
  22269. }
  22270. inSight = true; break;
  22271. }else{
  22272. overlay.noBlock = true
  22273. }
  22274. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22275. inSight = true; break;
  22276. }
  22277. }
  22278. }
  22279. overlay.inSight = inSight
  22280. if(!inSight)overlay.plane.material.map.image.pause()
  22281. else overlay.plane.material.map.image.play()//maybe fail
  22282. }
  22283. })
  22284. lastMode = mode, lastPano = pano
  22285. }
  22286. }() */
  22287. n.prototype.updatePersistentZooming = function(e) {
  22288. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22289. }
  22290. ,
  22291. n.prototype.updateControlLocks = function() {
  22292. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22293. }
  22294. ,
  22295. n.prototype.updatePanoRenderer = function() {
  22296. var e = new r.Vector3;
  22297. return function(t) {
  22298. var i = this.nextPano || this.currentPano;
  22299. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22300. this.getDirection(e),
  22301. this.panoRenderer.updateDirection(e))
  22302. }
  22303. }(),
  22304. n.prototype.cleanupInactivePanos = function() {
  22305. var e = []
  22306. , t = [];
  22307. return function() {
  22308. e.length = 0,
  22309. e.push(this.currentPano),
  22310. this.nextPano && e.push(this.nextPano),
  22311. t.length = 0;
  22312. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22313. t.push(this.panoRenderer.activePanos[i]);
  22314. for (var n = 0; n < t.length; n++) {
  22315. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22316. r.id === e[a].id && (o = !1);
  22317. o && r.exit()
  22318. }
  22319. }
  22320. }(),
  22321. n.prototype.updatePreRendering = function() {
  22322. var e = {};
  22323. return function(t) {
  22324. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22325. var i = this.nextPano || this.currentPano;
  22326. if (i && t && t.length > 1) {
  22327. var n = t.findIndex(function(e) {
  22328. if (e.id === i.id)
  22329. return !0
  22330. });
  22331. if (n >= 0 && n + 1 < t.length) {
  22332. var r = t[n + 1];
  22333. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22334. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22335. window.setTimeout(function(t) {
  22336. e[t.id] = !1
  22337. }
  22338. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22339. }
  22340. .bind(this, r), f.tiling.panoPreRenderDelay),
  22341. e[r.id] = !0)
  22342. }
  22343. }
  22344. }
  22345. }
  22346. }(),
  22347. n.prototype.enablePreRendering = function() {
  22348. this.preRenderingEnabled = !0
  22349. }
  22350. ,
  22351. n.prototype.disablePreRendering = function() {
  22352. this.preRenderingEnabled = !1,
  22353. this.cleanupInactivePanos()
  22354. }
  22355. ,
  22356. n.prototype.updateTileDownloader = function() {
  22357. var e = new r.Vector3;
  22358. return function(t) {
  22359. var i = this.nextPano || this.currentPano;
  22360. i && (e.copy(d.FORWARD),
  22361. this.getDirection(e),
  22362. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22363. this.tileDownloader.processPriorityQueue = !0)
  22364. }
  22365. }(),
  22366. n.prototype.updateFromControls = function(e) {
  22367. null !== e && void 0 !== e || (e = 0),
  22368. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22369. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22370. this.position.copy(this.cameraControls.activeControl.camera.position),
  22371. this.target.copy(this.cameraControls.activeControl.target),
  22372. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22373. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22374. this.camera.position.copy(this.position),
  22375. this.camera.quaternion.copy(this.quaternion),
  22376. this.camera.updateMatrix(),
  22377. this.camera.updateMatrixWorld()
  22378. }
  22379. ,
  22380. n.prototype.hasChanged = function(e) {
  22381. /* if (!this.previousState)
  22382. return this.previousState = {
  22383. allFloorsVisible: this.model.allFloorsVisible,
  22384. position: this.position.clone(),
  22385. quaternion: this.quaternion.clone(),
  22386. mouse: this.mouse.clone(),
  22387. labelScaleFactor: this.getLabelScaleFactor(),
  22388. currentFloor: this.model.currentFloor,
  22389. projectionMatrix: this.camera.projectionMatrix.clone(),
  22390. worldMatrix: this.camera.matrixWorld.clone(),
  22391. mode: this.mode,
  22392. modelPosition: this.model.position.clone(),
  22393. modelCenter: this.model.center.clone(),
  22394. zoomLevel: this.zoomLevel
  22395. },
  22396. !0;
  22397. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22398. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22399. e.moved = !this.position.equals(this.previousState.position),
  22400. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22401. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22402. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22403. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22404. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22405. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22406. e.modeChanged = this.mode !== this.previousState.mode,
  22407. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22408. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22409. e.nextPanoActive = null !== this.nextPano,
  22410. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22411. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22412. this.previousState.position.copy(this.position),
  22413. this.previousState.quaternion.copy(this.quaternion),
  22414. this.previousState.mouse.copy(this.mouse),
  22415. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22416. this.previousState.currentFloor = this.model.currentFloor,
  22417. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22418. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22419. this.previousState.mode = this.mode,
  22420. this.previousState.modelPosition.copy(this.model.position),
  22421. this.previousState.modelCenter.copy(this.model.center),
  22422. this.previousState.zoomLevel = this.zoomLevel,
  22423. !t */
  22424. if (!this.previousState)
  22425. {
  22426. this.previousState = {
  22427. allFloorsVisible: this.model.allFloorsVisible,
  22428. position: this.position.clone(),
  22429. quaternion: this.quaternion.clone(),
  22430. mouse: this.mouse.clone(),
  22431. //labelScaleFactor: this.getLabelScaleFactor(),
  22432. currentFloor: this.model.currentFloor,
  22433. projectionMatrix: this.camera.projectionMatrix.clone(),
  22434. worldMatrix: this.camera.matrixWorld.clone(),
  22435. mode: this.mode,
  22436. modelPosition: this.model.position.clone(),
  22437. modelCenter: this.model.center.clone(),
  22438. zoomLevel: this.zoomLevel
  22439. };
  22440. e.cameraChanged = e.cameraChanged2 = true;
  22441. return !0;
  22442. }
  22443. //许钟文改 分成相机是否改变cameraChanged 和其他
  22444. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22445. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22446. e.cameraChanged = !a;
  22447. if(e.cameraChanged){//
  22448. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22449. }else e.cameraChanged2 = false
  22450. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22451. e.moved = !this.position.equals(this.previousState.position),
  22452. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22453. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22454. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22455. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22456. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22457. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22458. e.modeChanged = this.mode !== this.previousState.mode,
  22459. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22460. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22461. e.nextPanoActive = null !== this.nextPano,
  22462. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22463. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22464. this.previousState.position.copy(this.position),
  22465. this.previousState.quaternion.copy(this.quaternion),
  22466. this.previousState.mouse.copy(this.mouse),
  22467. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22468. this.previousState.currentFloor = this.model.currentFloor,
  22469. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22470. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22471. this.previousState.mode = this.mode,
  22472. this.previousState.modelPosition.copy(this.model.position),
  22473. this.previousState.modelCenter.copy(this.model.center),
  22474. this.previousState.zoomLevel = this.zoomLevel;
  22475. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22476. return !t
  22477. }
  22478. ,
  22479. n.prototype.updateIntersect = function() {
  22480. var e = this.flying || this.isWarping()
  22481. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22482. , i = y.getById(V.LookTransition)
  22483. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22484. {//clear:
  22485. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22486. this.intersectHot = null
  22487. $("#player").css("cursor", "")
  22488. }
  22489. var deal = ()=>{
  22490. if(this.intersect && this.intersect.object.visible ){
  22491. if("hotSprite" == this.intersect.object.type){
  22492. this.intersectHot = this.intersect.object
  22493. while(!(this.intersectHot instanceof Hot)){
  22494. this.intersectHot = this.intersectHot.parent
  22495. }
  22496. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22497. this.intersectHot.setHoverState(true)
  22498. }
  22499. }
  22500. }
  22501. if(this.model.hotGroup){
  22502. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22503. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22504. if(this.intersect){
  22505. deal()
  22506. this.intersectHot && $("#player").css("cursor", "pointer");
  22507. }
  22508. }else{
  22509. this.intersect = this.getMouseIntersect()
  22510. }
  22511. this.intersect && this.updateClosestPano(this.intersect),
  22512. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22513. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22514. }
  22515. ,
  22516. n.prototype.checkHotClick = function() {
  22517. if(this.intersectHot){
  22518. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22519. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22520. }
  22521. this.intersectHot.examine(this)
  22522. return true;
  22523. }
  22524. },
  22525. n.prototype.getMouseDirection = function(e) {
  22526. e = e || this.mouse;
  22527. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22528. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22529. return i.sub(t).normalize()
  22530. }
  22531. ,
  22532. n.prototype.hoverOverlay = function(mesh){
  22533. if(!mesh){
  22534. this.hoveringPlane = null;
  22535. $("#player").css("cursor",this.currentCursor || "" );
  22536. }else{
  22537. var overlay = mesh.parent;
  22538. $("#player").css("cursor","pointer");
  22539. this.hoveringPlane = overlay;
  22540. return true;
  22541. }
  22542. },
  22543. n.prototype.clickOverlay = function(overlay){
  22544. if(this.openOverlay && !overlay)return;
  22545. var plane = overlay.plane;
  22546. /* if(overlay.overlayType == "video"){
  22547. if(plane.material.map.image.paused) plane.material.map.image.play()
  22548. else plane.material.map.image.pause()
  22549. } */
  22550. if(overlay.overlayType == "video"){
  22551. overlay.switchPlay(!!overlay.pausedByUser)
  22552. }
  22553. /* if(window.EditOverlay &&EditOverlay.editing){
  22554. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22555. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22556. EditOverlay.endAddPlane();
  22557. EditOverlay.updateOverlayPanel(overlay)
  22558. EditOverlay.controlSelectOverlay(overlay)
  22559. return;
  22560. } */
  22561. },
  22562. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22563. e = e || this.mouse.clone(),
  22564. t = t || this.model.floors.reduce(function(e, t) {
  22565. return t.hidden ? e : e.concat(t.collider.children)
  22566. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22567. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22568. this.raycaster.set(i, this.getMouseDirection(e));
  22569. var n = this.raycaster.intersectObjects(t, true);//add true
  22570. var o = n[0];
  22571. if(o){
  22572. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22573. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22574. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22575. o.horizontal = .8 < o.normal.y);
  22576. return o
  22577. }
  22578. }
  22579. ,
  22580. n.prototype.updateClosestPano = function(e) {
  22581. var t = [s.filters.isPanoAligned()];
  22582. if (this.mode === u.PANORAMA) {
  22583. if (!this.currentPano)
  22584. return;
  22585. t.push(s.filters.not(this.currentPano)),
  22586. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22587. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22588. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22589. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22590. } else{
  22591. t.push((pano)=>{ // add
  22592. return this.checkHasNeighbor(pano)
  22593. })
  22594. t.push(s.filters.isOnVisibleFloor()),
  22595. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22596. }
  22597. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22598. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22599. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22600. this.closestPano = i) : this.isPanoHover = !1
  22601. }
  22602. ,
  22603. n.prototype.dollhouseMode = function(e, t) {
  22604. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22605. this.mode = u.DOLLHOUSE,
  22606. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22607. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22608. , n = new r.Vector3(15,10,15);
  22609. if (e && t) {
  22610. var o = d.FORWARD.clone().applyQuaternion(t)
  22611. , a = this.model.center.clone().sub(e)
  22612. , s = a.dot(o);
  22613. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22614. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22615. }
  22616. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22617. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22618. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22619. this.updateFromControls(),
  22620. this.model.alpha = 1,
  22621. this.model.skybox.material.uniforms.opacity.value = 0
  22622. }
  22623. ,
  22624. n.prototype.insideMode = function(e, t) {
  22625. var i = $.Deferred()
  22626. , n = t || null;
  22627. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22628. var r = [s.filters.isPanoAligned()];
  22629. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22630. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22631. this.flyToNewMode({
  22632. mode: u.PANORAMA,
  22633. pano: e,
  22634. callback: n
  22635. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22636. } else {
  22637. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22638. i.reject(o)
  22639. }
  22640. return i.promise()
  22641. }
  22642. ,
  22643. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22644. //if(urlHasValue('oldEntry')){
  22645. //搬自一代。
  22646. var maxY = this.model.boundingBox.max.y;
  22647. var n = d.FORWARD.clone().applyQuaternion(i)
  22648. , i = n.clone().add(e);
  22649. this.cameraControls.activeControl.target.copy(i),
  22650. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22651. //return;
  22652. /* //this.camera.position.copy(this.model.center);
  22653. //this.camera.updateMatrixWorld()
  22654. this.switchCameraMode("dollhouse", i) */
  22655. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22656. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22657. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22658. this.cameraControls.activeControl.target.copy(n).add(e);
  22659. var o = d.RIGHT.clone().applyQuaternion(i)
  22660. , a = d.UP.clone()
  22661. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22662. , l = this.model.boundingBox.max.clone()
  22663. , c = this.model.boundingBox.min.clone()
  22664. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22665. , u = 0
  22666. , p = 0
  22667. , g = 0;
  22668. h.forEach(function(e, t, i) {
  22669. var n = Math.abs(e.dot(o))
  22670. , r = e.dot(s);
  22671. n > u && (u = n,
  22672. p = r),
  22673. r > g && (g = r)
  22674. });
  22675. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22676. , v = s.clone().multiplyScalar(p).add(t)
  22677. , A = s.clone().multiplyScalar(g).add(t);
  22678. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22679. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22680. p = Math.max(p, 10),
  22681. g = Math.max(g, 10);
  22682. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22683. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22684. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22685. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22686. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22687. */
  22688. }
  22689. ,
  22690. n.prototype.floorplanMode = function(e, t, i) {
  22691. this.mode = u.FLOORPLAN;
  22692. var n = this.cameraControls.controls[u.FLOORPLAN];
  22693. n.reset();
  22694. var r = e ? e : this.model.center;
  22695. if (n.target.copy(r).setY(0),
  22696. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22697. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22698. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22699. t) {
  22700. var o = d.LEFT.clone().applyQuaternion(t);
  22701. n.rotateLeft(-Math.atan2(o.x, o.z))
  22702. } else
  22703. n.rotateToView(this.model.size, this.getDirection());
  22704. n.update(0)
  22705. }
  22706. ,
  22707. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22708. return e.skipWarpingCheck = !0,
  22709. this.flyToPano(e, t)
  22710. }
  22711. ,
  22712. n.prototype.updateMarkerVisi = function() {//加
  22713. if(this.mode != "panorama")return;
  22714. this.model.panos.list.forEach((pano)=>{
  22715. if(!pano.marker)return;
  22716. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22717. })
  22718. }
  22719. ,
  22720. /* n.prototype.updateHotVisible = function(pano){
  22721. var hots = this.model.hots;
  22722. pano = pano || this.currentPano;
  22723. for (var index in hots){
  22724. var visible;
  22725. if(this.mode != "panorama"){
  22726. visible = true;
  22727. }else{
  22728. //hots[index].mesh.material.depthTest = false;
  22729. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22730. }
  22731. hots[index].mesh.visible = visible;
  22732. }
  22733. } */
  22734. n.prototype.flyToPano = function(e, t) {
  22735. var i = e.pano
  22736. , aim = e.lookAtPoint
  22737. , aimQua = e.quaternion //ADD
  22738. , o = e.duration
  22739. , a = e.aimDuration
  22740. , s = e.maxDistanceOverride
  22741. , l = e.skipWarpingCheck
  22742. , c = e.constantMoveSpeed
  22743. , h = null
  22744. , p = null
  22745. if (aim){
  22746. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22747. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22748. }
  22749. else aimQua = aimQua
  22750. var zoomLevel = e.zoomLevel || 1 //add
  22751. if(this.flying) return t && t(e)
  22752. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22753. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22754. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22755. t && t(),
  22756. !1;
  22757. if (this.updateLastView(),
  22758. this.mode !== u.PANORAMA) {
  22759. var m;
  22760. void this.flyToNewMode({
  22761. mode: u.PANORAMA,
  22762. pano: i,
  22763. duration: o,
  22764. quaternion: aimQua ,
  22765. callback: t
  22766. })
  22767. }
  22768. if (!i || (h = g.deepExtend(e),
  22769. p = function() {
  22770. N.delayOneFrame(function() {
  22771. this.flyToPano(h, t)
  22772. }
  22773. .bind(this))
  22774. }
  22775. .bind(this),
  22776. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22777. var C = function(e) {
  22778. t && t(e)
  22779. }
  22780. .bind(this);
  22781. this.currentPano || (this.currentPano = i,
  22782. this.path.placeCpm(),
  22783. this.path.fadeOutCpm(f.path.fadeOutTime),
  22784. this.spider.draw());
  22785. var I = o;
  22786. if ("number" != typeof o) {
  22787. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22788. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22789. }
  22790. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22791. zoomLevel !== this.zoomLevel)
  22792. switch (f.zoom.transitionStyle) {
  22793. case 1:
  22794. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22795. break;
  22796. case 2:
  22797. return h = g.deepExtend(e),
  22798. p = this.flyToPano.bind(this, h, t),
  22799. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22800. }
  22801. if (aimQua) {
  22802. y.cancelById(V.LookTransition),
  22803. I *= f.transition.aimSlowFactor;
  22804. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22805. , S = b.clone()
  22806. , M = new r.Vector3;
  22807. if (i === this.currentPano) {
  22808. var R = d.FORWARD.clone().applyQuaternion(b)
  22809. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22810. , O = R.angleTo(P);
  22811. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22812. void y.start(function(e) {
  22813. S.copy(b),
  22814. v.quaternion(S, aimQua)(e),
  22815. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22816. this.cameraControls.activeControl.lookAt(M)
  22817. }
  22818. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22819. }
  22820. }
  22821. if (i === this.currentPano )
  22822. return void C();
  22823. this.flying = !0;
  22824. var L = this.position.clone()
  22825. , D = this.currentPano;
  22826. F.debug("Flying to pano ", i.position),
  22827. this.emit(w.PanoChosen, this.currentPano, i),
  22828. this.emit(w.FlyingStarted, i.position, L, i, D)
  22829. //---------before fly--------------- add
  22830. //this.updateHotVisible(i); //更新热点显示
  22831. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22832. Hot.updateVisibles([this.currentPano, i])
  22833. //地标变化
  22834. if(this.model.floorLogos){
  22835. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22836. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22837. //this.model.adjustfloorLogoHeight();
  22838. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22839. this.model.floorLogos[1].visible = true;
  22840. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22841. }
  22842. if(this.director.tourIsPlaying){
  22843. startWalk(this.currentPano, i)
  22844. }
  22845. //=======================================
  22846. aimQua && y.start(function(e) {
  22847. if(this.director.tourIsPlaying){
  22848. updateWalkAnimation(this.currentPano, i, e)
  22849. }
  22850. S.copy(b),
  22851. v.quaternion(S, aimQua)(e),
  22852. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22853. this.cameraControls.activeControl.lookAt(M)
  22854. }
  22855. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22856. var B = c ? null : A[f.transition.movementEasing];
  22857. this.nextPano = i,
  22858. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22859. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22860. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22861. this.flying = !1,
  22862. this.currentPano !== i && this.currentPano.exit(),
  22863. i.enter(),
  22864. this.currentPano = i,
  22865. this.nextPano = null,
  22866. this.path.placeCpm(),
  22867. this.path.fadeOutCpm(f.path.fadeOutTime),
  22868. this.spider.draw(),
  22869. this.emit(w.FlyingEnded, i.position, L, i, D),
  22870. this.updateMarkerVisi(),//add
  22871. C(e)
  22872. //add:
  22873. if(this.mode == "panorama" ){
  22874. if(this.model.floorLogos){
  22875. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22876. //this.model.adjustfloorLogoHeight()
  22877. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22878. this.model.floorLogos[1].visible = false;
  22879. }
  22880. Hot.updateVisibles([this.currentPano])//add
  22881. }
  22882. }
  22883. .bind(this), 0, B, "camFly", V.FlyToPano)
  22884. }
  22885. }
  22886. ,
  22887. n.prototype.warpToPano = function(o={}) {
  22888. }
  22889. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22890. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22891. if(this.flying || this.isWarping() )return;
  22892. let oldPos = this.position.clone();
  22893. let oldPano = this.currentPano
  22894. let pano = o.pano || this.model.panos.index[o.panoId]
  22895. this.path.warpDestPano = pano
  22896. var retry = ()=>{
  22897. this.waitingToWarp = !1,
  22898. this.blackToPano(o)
  22899. }
  22900. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22901. return void (this.waitingToWarp = !0)
  22902. this.emit("pano.chosen", oldPano, pano)
  22903. this.flying = true
  22904. this.nextPano = pano //提前加载高清图片
  22905. this.path.warpDestHeroLoc = {
  22906. panoId : o.panoId,
  22907. position: pano.position,
  22908. quaternion: o.quaternion || this.quaternion.clone()
  22909. }
  22910. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22911. pano != this.currentPano && this.currentPano.exit()
  22912. pano.enter()
  22913. this.currentPano = pano
  22914. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22915. this.flying = false
  22916. this.nextPano = null
  22917. this.updateMarkerVisi();//add
  22918. } )
  22919. }
  22920. window._transitionPosId = 9999
  22921. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22922. y.cancelById(_transitionPosId)
  22923. var begin = function(object, pos, qua, scale){
  22924. if(pos){
  22925. if(!same(object.position, pos, 0.01)){
  22926. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22927. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22928. }
  22929. if(qua && !same(object.quaternion, qua, 1e-6)){
  22930. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22931. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22932. }
  22933. if(scale && !same(object.scale, scale, 0.001)){
  22934. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22935. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22936. }
  22937. }
  22938. }
  22939. var same = function(vec1, vec2, diff){
  22940. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22941. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22942. return s
  22943. }
  22944. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22945. for(let i in this.model.hots){//是否判断visible?
  22946. var hot = this.model.hots[i];
  22947. var panoData = hot.info.transformAtPanos[sid];
  22948. var useCustom = !panoData
  22949. //if(hot.usingTransformData || !useCustom){
  22950. var pos = useCustom ? hot.info.position : panoData.pos;
  22951. begin(hot, pos/* , qua */ )
  22952. //}
  22953. }
  22954. }
  22955. window._tranOutsideFocus = 4399
  22956. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22957. console.log("focusPoint")
  22958. if(this.mode == "floorplan"){
  22959. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22960. var control = this.cameraControls.controls.floorplan;
  22961. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22962. var currentScale = control.absoluteScale;
  22963. var currentTarget = control.target.clone()
  22964. y.cancelById(window._tranOutsideFocus, true);
  22965. y.start(function(progress){
  22966. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22967. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22968. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22969. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22970. }else if(player.mode == "dollhouse"){
  22971. var control = player.cameraControls.controls.dollhouse;
  22972. var radius = o.radius || 8;
  22973. var currentTarget = control.target.clone()
  22974. var dir = control.offset.clone().normalize()
  22975. var currentRadius = control.offset.length();
  22976. y.cancelById(window._tranOutsideFocus, true);
  22977. y.start(function(progress){
  22978. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22979. let radius_ = radius*progress+currentRadius*(1-progress)
  22980. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22981. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22982. }else if(this.mode == 'panorama'){
  22983. this.flyToPano({
  22984. lookAtPoint: o.aim.clone() ,
  22985. pano: this.currentPano,
  22986. aimDuration: o.dur || 600
  22987. })
  22988. }
  22989. }
  22990. /*
  22991. 切换到某个模式后再执行函数
  22992. */
  22993. n.prototype.FlyToMode = function(mode, f1, duration){
  22994. var f2;
  22995. if (this.mode == mode) {
  22996. f1 && f1()
  22997. } else {
  22998. f2 = f1;
  22999. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23000. this.afterCModeFuc = function() {
  23001. /* objects.gui.modeChange[mode](null, {
  23002. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23003. }); */
  23004. this.afterCModeFuc = f2
  23005. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  23006. //callback : f2
  23007. });
  23008. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23009. }.bind(this)
  23010. } else {
  23011. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23012. this.afterCModeFuc = f2;//飞入后执行
  23013. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23014. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  23015. }catch(e){
  23016. console.log('FlyToMode遇到问题?')
  23017. }
  23018. }
  23019. }
  23020. }
  23021. n.prototype.fastForwardActivePanoFlight = function(e) {
  23022. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23023. y.adjustSpeed(V.FlyToPano, e)
  23024. y.adjustSpeed(V.LookTransition, e)
  23025. }
  23026. ,
  23027. n.prototype.flyToPanoClosestToMouse = function() {
  23028. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23029. this.intersect && this.updateClosestPano(this.intersect)),
  23030. this.closestPano)
  23031. return this.flyToPano({
  23032. pano: this.closestPano
  23033. });
  23034. var e = this.getMouseDirection();
  23035. this.flyDirection(e) || this.flyToPano({
  23036. pano: this.currentPano
  23037. })
  23038. }
  23039. ,
  23040. n.prototype.flyLocalDirection = function(e) {
  23041. var t = this.getDirection(e)
  23042. , i = 1 === e.z ? .4 : .75
  23043. , n = 1 === Math.abs(e.x);
  23044. return this.flyDirection(t, i, n)
  23045. }
  23046. ,
  23047. n.prototype.flyDirection = function(e, t, i) {
  23048. Hot.closePopup();//xzw add
  23049. var n = $.Deferred();
  23050. this.history.invalidate();
  23051. var r = this.closestPanoInDirection(e, t, i);
  23052. return r ? this.flyToPano({
  23053. pano: r
  23054. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23055. n.resolve(!1)),
  23056. n.promise()
  23057. }
  23058. ,
  23059. n.prototype.closestPanoInDirection = function(e, t, i) {
  23060. return this.rankedPanoInDirection(0, e, t, i)
  23061. }
  23062. ,
  23063. n.prototype.rankedPanoInDirection = function() {
  23064. var e = {
  23065. pano: null,
  23066. candidates: []
  23067. };
  23068. return function(t, i, n, r) {
  23069. t || (t = 0),
  23070. n = void 0 !== n ? n : .75;
  23071. var o = r ? "angle" : "direction";
  23072. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23073. this.cachedPanoCandidates = e.candidates,
  23074. e.pano
  23075. }
  23076. }(),
  23077. n.prototype.bump = function(e) {
  23078. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23079. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23080. if (s)
  23081. t = function() {
  23082. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23083. }
  23084. .bind(this),
  23085. i = function() {
  23086. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23087. }
  23088. .bind(this);
  23089. else {
  23090. var l = this.camera.position.clone()
  23091. , c = e.clone();
  23092. this.raycaster.set(l, c);
  23093. var h = this.model.floors.reduce(function(e, t) {
  23094. return e.concat(t.collider.children)
  23095. }, [])
  23096. , d = this.raycaster.intersectObjects(h)
  23097. , p = d.length > 0 ? d[0].distance / 25 : .04
  23098. , g = l.clone().add(c.multiplyScalar(p));
  23099. t = function() {
  23100. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23101. }
  23102. .bind(this),
  23103. i = function() {
  23104. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23105. }
  23106. .bind(this)
  23107. }
  23108. n = function() {
  23109. this.flying = !1
  23110. }
  23111. .bind(this),
  23112. this.flying = !0,
  23113. t()
  23114. }
  23115. }
  23116. ,
  23117. n.prototype.changeFloor = function(e) {
  23118. if (!this.is360View(this.mode, this.currentPano))
  23119. if (this.mode === u.PANORAMA) {
  23120. var t = this.history.reversePano(e);
  23121. t && t.isAligned() ? this.flyToPano({
  23122. pano: t
  23123. }) : this.changeFloorByScore(e)
  23124. } else
  23125. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23126. }
  23127. ,
  23128. n.prototype.changeFloorByScore = function() {
  23129. var e = {
  23130. pano: null,
  23131. candidates: []
  23132. };
  23133. return function(t) {
  23134. var i = this.model.nextFloor(t);
  23135. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23136. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23137. this.history.push(t, this.currentPano),
  23138. this.flyToPano({
  23139. pano: e.pano
  23140. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23141. }
  23142. }(),
  23143. n.prototype.gotoFloor = function(e) {
  23144. var t = e - this.model.currentFloor.floorIndex;
  23145. this.changeFloor(t)
  23146. }
  23147. ,
  23148. n.prototype.getDirection = function(e) {
  23149. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23150. e.applyQuaternion(this.camera.quaternion)
  23151. }
  23152. ,
  23153. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23154. if (o = o || $.Deferred(),
  23155. this.mode === u.TRANSITIONING)
  23156. return F.warn("should not be transitioning here"),
  23157. n && n(!1),
  23158. o.reject().promise();
  23159. var a = i || !1
  23160. , s = i ? i.position : this.position
  23161. , l = this.position.clone()
  23162. , c = this.currentPano;
  23163. if (F.debug("New pose in mode " + this.mode),
  23164. !e || (retryCallback = function() {
  23165. N.delayOneFrame(function() {
  23166. this.flyToSameMode(e, t, i, n, o)
  23167. }
  23168. .bind(this))
  23169. }
  23170. .bind(this),
  23171. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23172. var h = function() {
  23173. this.emit(w.FlyingEnded, s, l, e, c),
  23174. n && n(!0)
  23175. }
  23176. .bind(this)
  23177. , d = f[this.mode]
  23178. , p = void 0 !== t ? t : d.transitionTime
  23179. , g = new r.Vector3
  23180. , C = new r.Vector3;
  23181. if (this.emit(w.FlyingStarted, s, l, e, c),
  23182. this.mode === u.PANORAMA)
  23183. F.warn("we should not be here for panorama views");
  23184. else if (this.mode === u.DOLLHOUSE)
  23185. if (a) {
  23186. var I = new r.Vector3(0,1,0);
  23187. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23188. this.model.warpDestFloors(i.floorVisibility),
  23189. C.copy(i.position);
  23190. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23191. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23192. , _ = b.intersectObjects(this.model.colliders)
  23193. , T = 3;
  23194. _.length ? (g.copy(_[0].point),
  23195. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23196. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23197. var x = (new r.Matrix4).lookAt(C, g, I)
  23198. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23199. , M = g.distanceTo(C)
  23200. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23201. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23202. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23203. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23204. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23205. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23206. this.path.burnsDir = Math.sign(L.y);
  23207. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23208. , B = new r.Vector3;
  23209. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23210. y.start(function(e, t) {
  23211. D.x = P.x + e * L.x,
  23212. D.y = P.y + e * L.y,
  23213. D.z = P.z + e * L.z;
  23214. var i = O + e * (M - O);
  23215. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23216. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23217. }
  23218. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23219. y.start(function(e, t) {
  23220. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23221. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23222. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23223. }
  23224. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23225. } else
  23226. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23227. else if (this.path.placeCpm(),
  23228. this.path.fadeInCpm(f.path.fadeInTime),
  23229. i) {
  23230. this.model.warpDestFloors(i.floorVisibility);
  23231. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23232. , k = this.cameraControls.controls[u.FLOORPLAN]
  23233. , H = k.target.clone()
  23234. , G = i.position.clone().sub(H)
  23235. , z = U.position.clone().sub(k.target)
  23236. , W = z.length()
  23237. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23238. , Y = Math.atan2(k.offset.x, k.offset.z)
  23239. , X = Math.atan2(j.x, j.z)
  23240. , Z = k.absoluteScale
  23241. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23242. y.start(function(e, t) {
  23243. k.target.copy(G).multiplyScalar(e).add(H);
  23244. var i = Y + (X - Y) * e;
  23245. k.offset.x = W * Math.sin(i),
  23246. k.offset.z = W * Math.cos(i),
  23247. U.position.copy(k.target).add(k.offset),
  23248. k.absoluteScale = Z + e * (q - Z),
  23249. k.update(),
  23250. this.quaternion.copy(U.quaternion),
  23251. this.position.copy(U.position),
  23252. this.target.copy(k.target),
  23253. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23254. }
  23255. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23256. } else
  23257. F.info("flyToSameMode() funny floorplan view? skipping");
  23258. return y.setTimeout(function(e) {
  23259. this.mode = e,
  23260. h(),
  23261. o.resolve(!0)
  23262. }
  23263. .bind(this, this.mode), p, V.FlyToSameMode),
  23264. this.mode = u.TRANSITIONING,
  23265. o.promise()
  23266. }
  23267. }
  23268. ,
  23269. n.prototype.flyToNewMode = function(e, t) {
  23270. Hot.closePopup();//xzw add
  23271. e = e || {};
  23272. var i = e.mode
  23273. , n = e.pano
  23274. , o = e.duration
  23275. , a = e.warpDest
  23276. , s = e.callback
  23277. , l = e.force
  23278. , c = e.quaternion;
  23279. if (t = t || $.Deferred(),
  23280. this.isWarping())
  23281. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23282. s && s(!1),
  23283. t.reject("Cannot change mode during tour transition").promise();
  23284. if (this.mode === u.TRANSITIONING)
  23285. return s && s(!1),
  23286. t.reject("Cannot change mode during mode transition").promise();
  23287. if (i === this.mode)
  23288. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23289. t.promise()) : (s && s(!1),
  23290. t.reject("Already in " + i + " mode").promise());
  23291. var h = a || !1;
  23292. F.debug("Switching mode to " + i);
  23293. var d = function() {
  23294. N.delayOneFrame(function() {
  23295. this.flyToNewMode(e, t)
  23296. }
  23297. .bind(this))
  23298. }
  23299. .bind(this);
  23300. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23301. return t.promise();
  23302. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23303. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23304. this.model.waitForLoad(this.model, function() {
  23305. return this.model.meshTexturesLoaded;
  23306. }
  23307. .bind(this)),
  23308. this.model.loadMeshTextures().done(d),
  23309. t.promise();
  23310. this.history.invalidate(),
  23311. this.updateLastView();
  23312. var p = this.mode
  23313. , C = this.cameraControls.cameras[i];
  23314. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23315. var I = void 0 !== o ? o : e.transitionTime;
  23316. this.emit(w.ModeChanging, p, i, n, I),
  23317. n && (this.currentPano = n),
  23318. this.switchCameraMode(i, c),
  23319. y.cancelById(V.LookTransition);
  23320. //before fly---------------------
  23321. this.modeTran = p + "-" + i; //add
  23322. if(this.mode == "panorama"){
  23323. if(this.model.floorLogos){
  23324. this.model.floorLogos[0].visible = false;
  23325. this.model.floorLogos[1].visible = false;
  23326. }
  23327. updateArrow(false)
  23328. }
  23329. if(i == "panorama"){
  23330. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23331. this.model.transparentModel.visible = false
  23332. }else{
  23333. Hot.updateVisibles(false)
  23334. this.model.transparentModel.visible = true
  23335. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23336. }
  23337. //------------------------------------
  23338. var _ = (new r.Vector3).copy(this.position);
  23339. if (i === u.PANORAMA){
  23340. this.emit(w.PanoChosen, n, n),
  23341. setTimeout(function() {
  23342. n.floor.enter(i)
  23343. }
  23344. .bind(this), I / 2),
  23345. this.path.fadeOutCpm(f.path.fadeOutTime);
  23346. if(this.model.floorLogos){
  23347. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23348. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23349. }
  23350. }else if (i === u.DOLLHOUSE) {
  23351. if (h && (this.model.stayPut = !0),
  23352. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23353. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23354. this.path.placeCpm(),
  23355. this.path.fadeInCpm(f.path.fadeInTime),
  23356. h) {
  23357. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23358. _.set(15, 10, 15);
  23359. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23360. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23361. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23362. P.length ? (T.copy(P[0].point),
  23363. _.copy(a.position),
  23364. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23365. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23366. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23367. _.add(this.model.position),
  23368. C.position.copy(_),
  23369. this.cameraControls.controls[u.DOLLHOUSE].update()
  23370. }
  23371. } else if (this.path.placeCpm(),
  23372. this.path.fadeInCpm(f.path.fadeInTime),
  23373. a) {
  23374. this.model.warpDestFloors(a.floorVisibility);
  23375. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23376. , L = this.cameraControls.controls[u.FLOORPLAN]
  23377. , D = O.position.clone().sub(L.target)
  23378. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23379. , U = Math.atan2(B.x, B.z);
  23380. L.target.copy(a.position);
  23381. var k = D.length();
  23382. L.offset.x = k * Math.sin(U),
  23383. L.offset.y = 0,
  23384. L.offset.z = k * Math.cos(U),
  23385. O.position.copy(L.target).add(L.offset);
  23386. L.target.clone().sub(C.position);
  23387. C.quaternion.copy(a.quaternion),
  23388. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23389. L.absoluteScale = L.currentScale,
  23390. L.update()
  23391. } else
  23392. this.model.currentFloor.enter(i);
  23393. var H = this.currentPano
  23394. , G = this.position.clone();
  23395. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23396. this.flying = !0,
  23397. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23398. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23399. C.controls.update()),
  23400. e.blackoutStyle = S.FADEIN,
  23401. I = f.show360Views.transitionTime,
  23402. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23403. this.mode = i,
  23404. this.path && this.path.popOutCpm(),
  23405. e.blackoutStyle = S.END,
  23406. I = f.show360Views.transitionTime,
  23407. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23408. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23409. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23410. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23411. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23412. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23413. y.setTimeout(function() {
  23414. this.flying = !1,
  23415. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23416. this.currentPano.enter(),
  23417. this.path.placeCpm(),
  23418. this.path.fadeOutCpm(f.path.fadeOutTime),
  23419. this.spider.draw()),
  23420. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23421. this.mode = i,
  23422. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23423. //add:
  23424. this.updateMarkerVisi() ;
  23425. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23426. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23427. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23428. this.model.floorLogos[0].visible = true
  23429. )
  23430. if (this.afterCModeFuc) {
  23431. //手动加的函数
  23432. var cf = this.afterCModeFuc;
  23433. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23434. cf();
  23435. }
  23436. if(this.mode == u.PANORAMA){
  23437. Hot.updateVisibles([this.currentPano])
  23438. }else{
  23439. //Hot.updateVisibles(true)
  23440. this.model.hotGroup.children.forEach(overlay=>{
  23441. if(overlay.animateInfo){
  23442. GifTexDeal.start(overlay.animation)
  23443. }
  23444. })
  23445. }
  23446. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23447. t.resolve())
  23448. }
  23449. .bind(this), I, V.FlyToNewMode),
  23450. this.mode = u.TRANSITIONING,
  23451. //p == "panorama" && this.updateHotVisible(),
  23452. t.promise()
  23453. }
  23454. ,
  23455. n.prototype.fade360View = function(e, t, i) {
  23456. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23457. $(this.domElement).fadeOut(.5 * e, function() {
  23458. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23459. this.model.alpha = i.modelAlpha,
  23460. this.position.copy(t.position),
  23461. this.quaternion.copy(t.quaternion),
  23462. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23463. $(this.domElement).fadeIn(.5 * e)
  23464. }
  23465. .bind(this))
  23466. }
  23467. ,
  23468. n.prototype.findDefaultViews = function() {
  23469. this.findDefaultView(this.lastInsideView, !0),
  23470. this.findDefaultView(this.last360View, !1)
  23471. }
  23472. ,
  23473. n.prototype.findDefaultView = function(e, t) {
  23474. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23475. if (e.cameraMode !== u.PANORAMA)
  23476. return !1;
  23477. var i = r.get(e.panoId);
  23478. return i && i.isAligned() === t
  23479. });
  23480. o >= 0 ? (i = r.get(n[o].panoId),
  23481. e.update({
  23482. cameraMode: u.PANORAMA,
  23483. pano: i,
  23484. position: n[o].position,
  23485. quaternion: n[o].quaternion
  23486. })) : (o = r.list.findIndex(function(e) {
  23487. return e.isAligned() === t
  23488. }),
  23489. o >= 0 ? (i = r.list[o],
  23490. e.update({
  23491. cameraMode: u.PANORAMA,
  23492. pano: i,
  23493. position: i.position
  23494. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23495. }
  23496. ,
  23497. n.prototype.updateLastView = function() {
  23498. if (this.mode === u.PANORAMA) {
  23499. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23500. e.update({
  23501. pano: this.currentPano,
  23502. position: this.position,
  23503. quaternion: this.quaternion
  23504. })
  23505. }
  23506. }
  23507. ,
  23508. n.prototype.goToLastView = function(e, t) {
  23509. var i = $.Deferred()
  23510. , n = i.resolve.bind(i)
  23511. , r = i.reject.bind(i)
  23512. , o = e ? this.lastInsideView : this.last360View;
  23513. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23514. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23515. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23516. mode: o.cameraMode,
  23517. pano: o.pano,
  23518. quaternion: o.quaternion,
  23519. callback: t
  23520. }).done(n).fail(r),
  23521. i.promise()
  23522. }
  23523. ,
  23524. n.prototype.fadeToView = function(e, t, i, n) {
  23525. var r = $.Deferred()
  23526. , o = r.resolve.bind(r)
  23527. , a = r.reject.bind(r);
  23528. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23529. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23530. a("Cannot go to illegal view"),
  23531. r.promise();
  23532. var s = (f[t.cameraMode],
  23533. function() {
  23534. $(this.domElement).fadeIn(.5 * i),
  23535. n && n(),
  23536. o()
  23537. }
  23538. .bind(this))
  23539. , l = e ? S.FADEIN : S.END;
  23540. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23541. $(this.domElement).fadeOut(.5 * i, function() {
  23542. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23543. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23544. pano: t.pano,
  23545. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23546. duration: 0
  23547. }, s) : this.flyToNewMode({
  23548. mode: t.cameraMode,
  23549. quaternion: t.quaternion,
  23550. duration: 0,
  23551. callback: s
  23552. })
  23553. }
  23554. .bind(this)),
  23555. r.promise()
  23556. }
  23557. ,
  23558. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23559. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23560. this.flying)
  23561. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23562. o && o(),
  23563. !1;
  23564. null !== e && void 0 !== e || (e = b.Show),
  23565. this.history.invalidate()
  23566. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23567. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23568. return this.emit(w.WarpStarted, a, i, n, r),
  23569. n = n || S.MIDDLE,
  23570. this.path.warpToPano(i, n, r, function() {
  23571. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23572. this.emit(w.WarpEnded, i),
  23573. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23574. o && o()
  23575. }
  23576. .bind(this)),
  23577. e === b.Hide && this.path.discardPathObject(),
  23578. !0
  23579. }
  23580. ,
  23581. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23582. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23583. s && s(),
  23584. !1)
  23585. }
  23586. ,
  23587. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23588. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23589. a && a(),
  23590. !1)
  23591. }
  23592. ,
  23593. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23594. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23595. }
  23596. ,
  23597. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23598. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23599. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23600. t && t(),
  23601. !1)
  23602. }
  23603. ,
  23604. n.prototype.aimTourCamera = function(e, t, i, n) {
  23605. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23606. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23607. }
  23608. ,
  23609. n.prototype.showPathToHeroLocation = function(e) {
  23610. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23611. }
  23612. ,
  23613. n.prototype.tourInterlude = function(e, t) {
  23614. this.history.invalidate();
  23615. this.path.discardSlow();
  23616. //xzw:
  23617. var defaultRotTime = DATA.tourRotTime * 1000
  23618. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23619. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23620. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23621. //zeg 标注一下
  23622. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23623. var rotTime
  23624. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23625. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23626. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23627. if(hasMusic){
  23628. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23629. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23630. rotTime = currentLocation0.musicInfo.time - current
  23631. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23632. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23633. }
  23634. }else{
  23635. rotTime = defaultRotTime
  23636. }
  23637. rotTime = Math.max(0, rotTime)
  23638. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23639. }else{
  23640. rotTime = currentLocation.rotTime * 1000
  23641. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23642. }
  23643. startIdle();
  23644. this.path.waitNextStep(e, function() {
  23645. t && t()
  23646. }.bind(this), rotTime)
  23647. }
  23648. ,
  23649. n.prototype.stopInterlude = function() {
  23650. this.interruptAndFastForward(null, 0)
  23651. }
  23652. ,
  23653. n.prototype.interruptAndFastForward = function(e, t) {
  23654. //Log('interruptAndFastForward' , '#f00')
  23655. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23656. this.flying && this.emit(w.FlyingInterrupted),
  23657. this.path.interruptAndFastForward(e, t)
  23658. }
  23659. ,
  23660. n.prototype.setSize = function(e, t) {
  23661. var i = e / t;
  23662. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23663. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23664. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23665. for (var r in this.cameraControls.cameras) {
  23666. var o = this.cameraControls.cameras[r];
  23667. o.fov = this.baseFov * (1 / this.zoomLevel),
  23668. o.updateAspect(i)
  23669. }
  23670. }
  23671. ,
  23672. n.prototype.toJSON = function() {
  23673. var e = {};
  23674. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23675. e.camera_mode = u.toInt(this.mode),
  23676. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23677. return e.hidden ? 0 : 1
  23678. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23679. e) : e
  23680. }
  23681. ,
  23682. n.prototype.getCurrentNodePanos = function(e) {
  23683. this.model.panos.map;
  23684. if (e.length = 0, this.path.nodes){
  23685. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23686. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23687. if(this.path.nodes.length){
  23688. e.push(this.model.panos.get(this.path.nodes[0]))
  23689. }
  23690. if(this.path.nodes.length>1){
  23691. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23692. }
  23693. }else{
  23694. for (var t = 0; t < this.path.nodes.length; t++) {
  23695. var i = this.path.nodes[t];
  23696. e.push(this.model.panos.get(i))
  23697. }
  23698. }
  23699. }
  23700. }
  23701. ,
  23702. n.prototype.zoomIncrementally = function(e) {
  23703. var t = this.zoomLevel;
  23704. this.zoomTo(this.zoomLevel + e),
  23705. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23706. }
  23707. ,
  23708. n.prototype.zoomInIncrementally = function(e) {
  23709. e = e || this.defaultZoomIncrement,
  23710. this.zoomIncrementally(e)
  23711. }
  23712. ,
  23713. n.prototype.zoomOutIncrementally = function(e) {
  23714. e = e || -this.defaultZoomIncrement,
  23715. this.zoomIncrementally(e)
  23716. }
  23717. ,
  23718. n.prototype.zoomBy = function(e) {
  23719. this.zoomTo(this.zoomLevel * e)
  23720. }
  23721. ,
  23722. n.prototype.zoomIn = function() {
  23723. this.zoomBy(1 + this.zoomSpeed)
  23724. }
  23725. ,
  23726. n.prototype.zoomOut = function() {
  23727. this.zoomBy(1 - this.zoomSpeed)
  23728. }
  23729. ,
  23730. n.prototype.zoomTo = function(e, t) {
  23731. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23732. if (e < f.zoom.min && (e = f.zoom.min),
  23733. e > f.zoom.max && (e = f.zoom.max),
  23734. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23735. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23736. e === f.zoom.min && this.emit(O.ZoomMin)),
  23737. this.cameraControls.activeControl) {
  23738. var i = this.cameraControls.activeControl.camera;
  23739. this.zoomLevel = e,
  23740. i.fov = this.baseFov * (1 / this.zoomLevel),
  23741. i.updateProjectionMatrix(),
  23742. this.zoomFov = i.fov
  23743. }
  23744. }
  23745. }
  23746. ,
  23747. n.prototype.increaseZoomSpeed = function() {
  23748. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23749. }
  23750. ,
  23751. n.prototype.decreaseZoomSpeed = function() {
  23752. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23753. }
  23754. ,
  23755. n.prototype.clampZoomSpeed = function(e) {
  23756. return e < 0 ? 0 : e
  23757. }
  23758. ,
  23759. n.prototype.activatePersistentZooming = function(e) {
  23760. this.zooming = e ? 1 : -1
  23761. }
  23762. ,
  23763. n.prototype.deactivatePersistentZooming = function() {
  23764. this.zooming = 0
  23765. }
  23766. ,
  23767. n.prototype.zoomDefault = function() {
  23768. this.zoomTo(1, !0)
  23769. }
  23770. ,
  23771. window.fovTranId = 333;//add
  23772. n.prototype.smoothZoomToDefault = function(e, t) {
  23773. y.cancelById(window.fovTranId)
  23774. var i, n = this.zoomLevel,
  23775. r = function(e) {
  23776. e > 1 && (e = 1),
  23777. i = n * (1 - e) + e,
  23778. this.zoomTo(i, !0)
  23779. }.bind(this),
  23780. o = function() {
  23781. this.zoomDefault(),
  23782. t && window.setTimeout(t, 50)
  23783. }.bind(this);
  23784. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23785. }
  23786. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23787. y.cancelById(window.fovTranId)
  23788. console.log("smoothZoomFovTo "+zoomLevel)
  23789. var i,
  23790. n = this.zoomLevel,
  23791. aimLevel = zoomLevel || this.baseFov / fov
  23792. if (n == aimLevel) return
  23793. var fun = function (e) {
  23794. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23795. this.zoomTo(i, !0)
  23796. }.bind(this)
  23797. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23798. }
  23799. ,
  23800. n.prototype.updateZoomPano = function() {
  23801. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23802. var e = this.currentPano;
  23803. if (e) {
  23804. var t = this.zoomLevel > f.zoom.activationThreshold
  23805. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23806. , n = !i && !this.isWarping()
  23807. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23808. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23809. this.panoRenderer.setZoomingActive(r, e, !0);
  23810. var o = function(e, t) {
  23811. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23812. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23813. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23814. e.setZoomed(t)
  23815. }
  23816. .bind(this);
  23817. r && !e.zoomed ? (o(e, !0),
  23818. this.panoRenderer.enableUltraHighQualityMode(function() {
  23819. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23820. r && o(e, !0)
  23821. }
  23822. .bind(this))) : !t && e.zoomed && o(e, !1)
  23823. }
  23824. }
  23825. },
  23826. n.prototype.checkHasNeighbor = function(pano){//add
  23827. for(var i in pano.neighbourPanos ){
  23828. if(i == pano.id)continue;
  23829. if(pano.neighbourPanos[i]){
  23830. return true;
  23831. }
  23832. }
  23833. }
  23834. ,
  23835. t.exports = n
  23836. }
  23837. ).call(this, "/js/player.js")
  23838. }
  23839. , {
  23840. "./constants": 8,
  23841. "./enum/AlignmentType": 17,
  23842. "./enum/BlackoutStyle": 18,
  23843. "./enum/ControlEvents": 21,
  23844. "./enum/Keys": 30,
  23845. "./enum/ModelManagerEvents": 33,
  23846. "./enum/PanoSizeClass": 36,
  23847. "./enum/PanoramaEvents": 37,
  23848. "./enum/PathDiscardMode": 38,
  23849. "./enum/PathDisplayMode": 39,
  23850. "./enum/PlayerEvents": 40,
  23851. "./enum/TagStates": 44,
  23852. "./enum/Vectors": 50,
  23853. "./enum/Viewmode": 51,
  23854. "./enum/WarpStyle": 52,
  23855. "./enum/ZoomEvents": 53,
  23856. "./exception/BasicException": 55,
  23857. "./model/ModelManager": 140,
  23858. "./objects/NSpider": 147,
  23859. "./objects/Panorama": 148,
  23860. "./objects/Reticule": 149,
  23861. "./objects/ShowPath": 151,
  23862. "./objects/Snapshot": 153,
  23863. "./objects/View": 154,
  23864. "./settings": 166,
  23865. "./shaders": 167,
  23866. "./tile/TileDownloader": 171,
  23867. "./tile/TilePrioritizer": 172,
  23868. "./util/ZoomStats": 179,
  23869. "./util/browser": 182,
  23870. "./util/camera": 183,
  23871. "./util/cameraLight": 184,
  23872. "./util/common": 185,
  23873. "./util/easing": 186,
  23874. "./util/history": 187,
  23875. "./util/lerp": 188,
  23876. "./util/logger": 189,
  23877. "./util/math": 190,
  23878. "./util/transitions": 195,
  23879. "hot":"hot",
  23880. "scaleImg":"scaleImg",
  23881. events: 202,
  23882. three: 217
  23883. }],
  23884. "scaleImg":[function(t, e){// xzw
  23885. var OUTPUT = e;
  23886. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23887. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23888. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23889. return G.getImageData(0,0,s,f)}
  23890. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23891. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23892. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23893. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23894. else
  23895. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23896. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23897. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23898. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23899. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23900. W=new Float32Array(at);else
  23901. for(W=[],et=0;at>et;++et)
  23902. W[et]=0;for(b=0;w>b;b++)
  23903. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23904. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23905. delete p,h(),J=n(W)}
  23906. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23907. if("png-src"===i||"jpeg-src"===i)
  23908. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23909. return B}
  23910. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23911. OUTPUT.exports = c;
  23912. }, {}
  23913. ],
  23914. 156: [function(e, t, i) {
  23915. (function(i) {
  23916. "use strict";
  23917. function n(e, t) {
  23918. this.model = e,
  23919. this.panos = e.panos,
  23920. this.player = t,
  23921. this.imagePanos = this.listImagePanos(),
  23922. this.retryMinimumTime = 1e4
  23923. }
  23924. var r = (e("three"),
  23925. e("./enum/Viewmode"))
  23926. , o = (e("./settings"),
  23927. e("./objects/Panorama"))
  23928. , a = e("./util/logger")
  23929. , s = new a(i);
  23930. n.prototype.start = function() {
  23931. this.loadNextPano(function(e) {
  23932. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23933. setTimeout(function() {
  23934. this.start()
  23935. }
  23936. .bind(this), 1e3))
  23937. }
  23938. .bind(this))
  23939. }
  23940. ,
  23941. n.prototype.validLoadTarget = function(e) {
  23942. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23943. }
  23944. ,
  23945. n.prototype.listImagePanos = function() {
  23946. var e = []
  23947. , t = this;
  23948. return this.model.images.forEach(function(i) {
  23949. if (i.metadata && i.metadata.scan_id) {
  23950. var n = t.model.panos.get(i.metadata.scan_id);
  23951. n && !n.isLoaded("high") && e.push(n)
  23952. }
  23953. }),
  23954. e
  23955. }
  23956. ,
  23957. n.prototype.nextNotLoadedImage = function() {
  23958. for (; this.imagePanos.length > 0; ) {
  23959. var e = this.imagePanos[0];
  23960. if (!e.isLoaded("high"))
  23961. return e;
  23962. this.imagePanos.shift()
  23963. }
  23964. return null
  23965. }
  23966. ,
  23967. n.prototype.loadNextPano = function(e) {
  23968. var t, i, n = this.model.waitQueue.filter(function(e) {
  23969. return e.object instanceof o
  23970. });
  23971. n.length > 0 ? (t = n[0].object,
  23972. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23973. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23974. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23975. t = this.imagePanos[0],
  23976. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23977. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23978. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23979. s.debug("Preloading " + i + "-res pano " + t.id),
  23980. t.loadCube(i).done(e).fail(function() {
  23981. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23982. e()
  23983. })) : e && e(null)
  23984. }
  23985. ,
  23986. t.exports = n
  23987. }
  23988. ).call(this, "/js/preloaders.js")
  23989. }
  23990. , {
  23991. "./enum/Viewmode": 51,
  23992. "./objects/Panorama": 148,
  23993. "./settings": 166,
  23994. "./util/logger": 189,
  23995. three: 217
  23996. }],
  23997. 157: [function(e, t, i) {
  23998. (function(i) {
  23999. "use strict";
  24000. function n(e, t, i, n, r) {
  24001. this.qualityManager = e,
  24002. this.scene = t,
  24003. this.camera = i,
  24004. this.container = r,
  24005. this.controls = n,
  24006. this.controls.enabled = !0,
  24007. this.controls.locked = !0,
  24008. this.quickstartCamera = n.camera,
  24009. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24010. this.skybox = null
  24011. }
  24012. var r = e("three")
  24013. , o = e("../util/logger")
  24014. , a = e("../constants")
  24015. , s = (e("../util/transitions"),
  24016. e("../util/lerp"),
  24017. e("../util/easing"),
  24018. e("../enum/Vectors"))
  24019. , l = e("../enum/PanoSizeClass")
  24020. , c = (e("../materials/ModelTextureMaterial"),
  24021. e("../materials/CubemapMaterial"))
  24022. , h = (e("../cameras/PanoramaCamera"),
  24023. e("../controls/PanoramaControls"),
  24024. e("../tile/TileUtils"),
  24025. e("../util/camera"),
  24026. e("../util/cameraLight"))
  24027. , u = (e("../util/browser"),
  24028. e("../settings"),
  24029. e("../gui/helpManager"),
  24030. new o(i));
  24031. n.prototype.load = function(e) {
  24032. e.pano.shouldRedrawOnBaseLoaded = !0;
  24033. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24034. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24035. var a = this.qualityManager.getPanoSize(l.BASE)
  24036. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24037. if (e.pano.tiled) {
  24038. u.warn("Loading startPano, TILED", e.pano.id);
  24039. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24040. , p = this.quickstartCamera.fov;
  24041. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24042. t = e.pano.loadTiledPano(c, r, {
  24043. hFov: d,
  24044. vFov: p
  24045. }, !1, !1, !0),
  24046. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24047. } else
  24048. u.warn("Loading startPano", e.pano.id),
  24049. t = e.pano.loadCube("high");
  24050. return $.when(t).then(function() {
  24051. n.init(e.pano, e.quaternion),
  24052. e.pano.tiled ? i.done(function() {
  24053. e.pano.lockUntilRenderingComplete = !1,
  24054. this.controls.locked = !1
  24055. }
  24056. .bind(this)) : this.controls.locked = !1
  24057. }
  24058. .bind(this))
  24059. }
  24060. ,
  24061. n.prototype.init = function(e, t) {
  24062. u.info("Quickstart done loading, adding scene objects"),
  24063. e.lockUntilRenderingComplete = !0,
  24064. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24065. side: r.BackSide
  24066. })),
  24067. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24068. this.skybox.quaternion.copy(e.quaternion),
  24069. this.scene.add(this.skybox),
  24070. $(this.container).show()
  24071. }
  24072. ,
  24073. n.prototype.update = function(e) {
  24074. this.controls.update(e),
  24075. this.camera.copy(this.quickstartCamera)
  24076. }
  24077. ,
  24078. n.prototype.setSize = function(e, t) {
  24079. this.quickstartCamera.updateAspect(e / t)
  24080. }
  24081. ,
  24082. n.prototype.destroy = function() {
  24083. this.scene.remove(this.skybox)
  24084. }
  24085. ,
  24086. t.exports = n
  24087. }
  24088. ).call(this, "/js/scene/QuickstartManager.js")
  24089. }
  24090. , {
  24091. "../cameras/PanoramaCamera": 7,
  24092. "../constants": 8,
  24093. "../controls/PanoramaControls": 13,
  24094. "../enum/PanoSizeClass": 36,
  24095. "../enum/Vectors": 50,
  24096. "../gui/helpManager": 68,
  24097. "../materials/CubemapMaterial": 117,
  24098. "../materials/ModelTextureMaterial": 118,
  24099. "../settings": 166,
  24100. "../tile/TileUtils": 174,
  24101. "../util/browser": 182,
  24102. "../util/camera": 183,
  24103. "../util/cameraLight": 184,
  24104. "../util/easing": 186,
  24105. "../util/lerp": 188,
  24106. "../util/logger": 189,
  24107. "../util/transitions": 195,
  24108. three: 217
  24109. }],
  24110. 158: [function(e, t, i) {
  24111. "use strict";
  24112. function n(e, t, i) {
  24113. this.scene = e,
  24114. this.camera = t,
  24115. this.renderer = null,
  24116. this.effects = i,
  24117. this.animateCallback = null,
  24118. this.composer = null,
  24119. this.qualityManager = null,
  24120. e.renderWidth = 0,
  24121. e.renderHeight = 0,
  24122. this.updateClock = new r.Clock,
  24123. this.components = [],
  24124. this.updateListeners = [],
  24125. this.resizeListeners = [],
  24126. this.forceUpdateSize = !1,
  24127. this.started = !1,
  24128. this.textures = {},
  24129. this.suspendedObjects = []
  24130. }
  24131. var r = e("three")
  24132. , o = e("../shaders")
  24133. , a = e("../enum/SceneRendererEvents")
  24134. , s = e("../enum/GLTextureType")
  24135. , l = e("../enum/GLCubeFaces")
  24136. , c = e("../exception/BasicException")
  24137. , h = e("../exception/RendererCreationException")
  24138. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24139. , m = e("../util/browser")
  24140. /**************************************************************************************************************************************************/
  24141. , u = e("../settings")
  24142. , d = e("events").EventEmitter;
  24143. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24144. n.prototype = Object.create(d.prototype),
  24145. n.prototype.addComponent = function(e) {
  24146. this.components.push(e),
  24147. e.update && this.updateListeners.push(e),
  24148. e.setSize && (this.resizeListeners.push(e),
  24149. this.forceUpdateSize = !0)
  24150. }
  24151. ,
  24152. n.prototype.removeComponent = function(e) {
  24153. var t = function(t) {
  24154. return t !== e
  24155. };
  24156. this.components = this.components.filter(t),
  24157. this.updateListeners = this.updateListeners.filter(t),
  24158. this.resizeListeners = this.resizeListeners.filter(t)
  24159. }
  24160. ,
  24161. n.prototype.start = function(e) {
  24162. if (this.started)
  24163. throw new c("Can't start SceneRenderer, already started");
  24164. this.createContext(e),
  24165. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24166. m.isMobile() && this.boluoVrInit(),
  24167. /*******************************************************************************************************************************/
  24168. this.initComposer(),
  24169. this.started = !0,
  24170. (p = p.bind(this))()
  24171. }
  24172. ,
  24173. n.prototype.createContext = function(e) {
  24174. var transparent = !!(settings.transparentBg || settings.bgImg)
  24175. try {
  24176. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24177. this.renderer.autoClear = !0,
  24178. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24179. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24180. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24181. this.emit(a.ContextCreated)
  24182. } catch (e) {
  24183. throw new h("Unable to create a WebGL rendering context")
  24184. }
  24185. u.profiling.enabled && this.overrideTextures(),
  24186. e.appendChild(this.renderer.domElement)
  24187. /* window.stats = new Stats();
  24188. e.appendChild( stats.dom ); */
  24189. }
  24190. ,
  24191. n.prototype.overrideTextures = function() {
  24192. var e = this.renderer.context
  24193. , t = 0
  24194. , i = e.createTexture;
  24195. e.createTexture = function() {
  24196. var n = i.call(e);
  24197. return n.id = t++,
  24198. this.textures[n.id] = n,
  24199. n
  24200. }
  24201. .bind(this);
  24202. var n = e.texImage2D;
  24203. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24204. var d, p = this.getTextureTypeFromTarget(e, t);
  24205. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24206. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24207. h = a,
  24208. u = l,
  24209. o = u.naturalWidth,
  24210. a = u.naturalHeight,
  24211. n.call(e, t, i, r, c, h, u));
  24212. var f = this.textures[d.id];
  24213. f.width = p === s.TextureCube ? 6 * o : o,
  24214. f.height = a
  24215. }
  24216. .bind(this);
  24217. var r = e.deleteTexture;
  24218. e.deleteTexture = function(t) {
  24219. delete this.textures[t.id],
  24220. r.call(e, t)
  24221. }
  24222. .bind(this)
  24223. }
  24224. ,
  24225. n.prototype.updateTextureMemory = function() {
  24226. var e = null;
  24227. return function() {
  24228. var t = 0;
  24229. for (var i in this.textures) {
  24230. var n = this.textures[i];
  24231. n.width && n.height && (t += n.width * n.height * 4)
  24232. }
  24233. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24234. e = t
  24235. }
  24236. }(),
  24237. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24238. switch (t) {
  24239. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24240. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24241. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24242. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24243. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24244. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24245. return s.TextureCube;
  24246. case e.TEXTURE_2D:
  24247. return s.Texture2D;
  24248. default:
  24249. return null
  24250. }
  24251. }
  24252. ,
  24253. n.prototype.initComposer = function() {
  24254. this.composer = new r.EffectComposer(this.renderer),
  24255. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24256. //this.composer.addPass(this.effects.hblurPass),
  24257. //this.composer.addPass(this.effects.vblurPass)
  24258. this.composer.addPass(this.effects.transitionMaskPass)//add
  24259. }
  24260. ,
  24261. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24262. this.renderWidth = e,
  24263. this.renderHeight = t,
  24264. this.effects.aspect = e / t,
  24265. /* this.renderer.setSize(e, t), -----MP */
  24266. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24267. this.composer.setSize(e, t);
  24268. for (var i = 0; i < this.resizeListeners.length; i++)
  24269. this.resizeListeners[i].setSize(e, t)
  24270. }
  24271. ,
  24272. n.prototype.render = function() {
  24273. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24274. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24275. }
  24276. /******************************************************************************************************徐世廷**********************************************************************/
  24277. var vrPermission = {};
  24278. var vrPermissionCallBack = function(info1,info2){
  24279. if(info1 == "reset"){
  24280. vrPermission = {};
  24281. }else{
  24282. vrPermission[info1] = info2
  24283. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24284. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24285. }
  24286. }
  24287. }
  24288. n.prototype.boluoVrInit = function() {
  24289. console.log("boluoVrInit")
  24290. this.isHuawei5X = m.detectHUAWEI5X(),
  24291. this.oldRenderer = this.renderer,
  24292. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24293. window.panoCamera = this.camera;
  24294. var a = this;
  24295. window._vrEnabled = !1,
  24296. Object.defineProperty(window, "vrEnabled", {
  24297. get: function() {
  24298. return window._vrEnabled
  24299. },
  24300. set: function(b) {
  24301. b = !!b,
  24302. b ? (a.renderer = a.newRenderer,
  24303. window.vrMarkers.forEach(function(a) {
  24304. a.visible = !0
  24305. })) : (a.renderer = a.oldRenderer,
  24306. window.vrMarkers.forEach(function(a) {
  24307. a.visible = !1
  24308. })),
  24309. a.cursor.visible = b,
  24310. a.setSize(window.innerWidth, window.innerHeight),
  24311. window._vrEnabled = b
  24312. if(b){
  24313. setTimeout(function(){
  24314. console.log("orientEnable"+window.orientEnable)
  24315. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24316. if(m.detectIOS()/* && m.detectSafari() */){
  24317. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24318. console.log("开始获取权限 major"+b.major)
  24319. if(b.major == 12 && b.minor>=2){
  24320. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24321. else{//app??
  24322. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24323. }
  24324. }else if(b.major >= 13){
  24325. if(!window.location.href.includes("https://")){
  24326. console.log("需要https");
  24327. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24328. return;
  24329. }
  24330. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24331. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24332. if(!window.vrEnabled || window.orientEnable)return;
  24333. vrPermissionCallBack("reset")
  24334. console.log(window.DeviceMotionEvent)
  24335. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24336. console.log("开始获取权限1")
  24337. ///注意:需要https 本地服务器permissionState会得到denied
  24338. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24339. console.log("permissionState1: "+permissionState)
  24340. vrPermissionCallBack("deviceMotion", permissionState)
  24341. }).catch(function(e){
  24342. vrPermissionCallBack("deviceMotion", false)
  24343. console.log(e)
  24344. })
  24345. }else{
  24346. console.log("window.DeviceMotionEvent undefined")
  24347. vrPermissionCallBack("deviceMotion", false)
  24348. }
  24349. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24350. console.log("开始获取权限2")
  24351. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24352. console.log("permissionState2: "+permissionState)
  24353. vrPermissionCallBack("deviceOrientation", permissionState)
  24354. }).catch(function(e){
  24355. vrPermissionCallBack("deviceOrientation", false)
  24356. console.log(e)
  24357. })
  24358. }else{
  24359. console.log("window.DeviceOrientationEvent undefined")
  24360. vrPermissionCallBack("deviceOrientation", false)
  24361. }
  24362. },hasFailed ? 0 : 150)
  24363. /* /* setTimeout(function(){
  24364. if(settings.vrEnabled && !window.orientEnable){
  24365. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24366. }
  24367. },4000) */
  24368. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24369. }else{
  24370. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24371. }
  24372. }else{
  24373. //已经触发了
  24374. }
  24375. },200);
  24376. }
  24377. }
  24378. }),
  24379. this.createCursor(.5, !1, 1, 16777215, 0);
  24380. var b = {
  24381. setSize: function(b, c) {
  24382. a.camera.aspect = b / c
  24383. }
  24384. };
  24385. this.resizeListeners.push(b),
  24386. this.vrLoadingInit()
  24387. }
  24388. ,
  24389. n.prototype.vrLoadingInit = function() {
  24390. var a = function(camera) {
  24391. var a = this
  24392. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24393. , c = new r.MeshBasicMaterial({
  24394. color: 4967932,
  24395. side: r.DoubleSide
  24396. })
  24397. , d = new r.Mesh(b,c);
  24398. this.mesh = d,
  24399. d.position.z = -2,
  24400. d.scale.set(.08, .08, .08),
  24401. d.visible = !1,
  24402. camera.add(d),
  24403. //window.player.camera.add(d),
  24404. a.enabled = !1,
  24405. this.update = function(b) {
  24406. 1 == a.enabled && (d.rotation.z += 15 * b)
  24407. }
  24408. }
  24409. , a = new a(this.camera);
  24410. window.Loading = a,
  24411. this.updateListeners.push(a)
  24412. }
  24413. ,
  24414. n.prototype.createCursor = function(a, b, c, d, e) {
  24415. var g, h = new r.SpriteMaterial({
  24416. opacity: c,
  24417. color: d,
  24418. transparent: b,
  24419. map: this.boluoGetTexture("static/images/cursor.png"),
  24420. needsUpdate: !0,
  24421. side: r.DoubleSide
  24422. });
  24423. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24424. h.map.repeat = new r.Vector2(1 / 17,1),
  24425. h.depthTest = !1,
  24426. h.blending = r.AdditiveBlending,
  24427. g = new r.Sprite(h),
  24428. // g.scale.set(a, a, a),
  24429. g.scale.set(.3,.3,.3)
  24430. g.position.z = -2,
  24431. g.visible = !1,
  24432. g.name = "cursor",
  24433. this.camera.add(g),
  24434. this.scene.add(this.camera),
  24435. this.cursor = g;
  24436. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24437. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24438. this.updateListeners.push(i)
  24439. }
  24440. ,
  24441. window.orientEnable = 0; //是否能触发deviceorientation
  24442. n.prototype.CursorAnimation = function(a, b, c) {
  24443. function d() {
  24444. g.orient = r.Math.degToRad(window.orientation || 0)
  24445. }
  24446. function e(a) {
  24447. if(!window.vrEnabled && window.orientEnable) return;
  24448. window.orientEnable || (window.orientEnable = 1);
  24449. var b = r.Math.degToRad(a.alpha)
  24450. , c = r.Math.degToRad(a.beta)
  24451. , d = r.Math.degToRad(a.gamma);
  24452. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24453. -1e3 === g.beta && (g.beta = c),
  24454. -1e3 === g.gamma && (g.gamma = d),
  24455. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24456. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24457. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24458. g.beta = c,
  24459. g.gamma = d),
  24460. n.vrDebug) {
  24461. $("#info-device-orientation").css("display", "block");
  24462. var e = "";
  24463. e += "alpha=(" + g.alpha + ")<BR/>",
  24464. e += "beta=(" + g.beta + ")<BR/>",
  24465. e += "gamma=" + g.gamma + "<BR/>",
  24466. document.getElementById("info-device-orientation").innerHTML = e
  24467. }
  24468. }
  24469. this.cursor = b,
  24470. this.raycaster = new r.Raycaster,
  24471. this.targetEventObj = {},
  24472. this.type = 1,
  24473. this.tweenFlag = !0;
  24474. var g = this;
  24475. this.target = c,
  24476. console.log(c.uuid),
  24477. this.euler = new r.Euler,
  24478. this.q0 = new r.Quaternion,
  24479. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24480. this.zee = new r.Vector3(0,0,1),
  24481. this.alpha = -1e3,
  24482. this.beta = -1e3,
  24483. this.gamma = -1e3,
  24484. this.orient = r.Math.degToRad(window.orientation || 0),
  24485. window.addEventListener("orientationchange", d),
  24486. window.addEventListener("deviceorientation", e),
  24487. this.setObjectQuaternion = function(a, b, d, e, f) {
  24488. g.euler.set(d, b, -e, "YXZ"),
  24489. a.setFromEuler(g.euler),
  24490. a.multiply(g.q1),
  24491. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24492. c.updateMatrixWorld()
  24493. }
  24494. ,
  24495. parent !== window && window.addEventListener("message", function(a) {
  24496. var b = typeof a.data == 'string'? JSON.parse(a.data) : a.data
  24497. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24498. b && b.alpha && b.beta && b.gamma && function(a) {
  24499. var c = r.Math.degToRad(b.alpha)
  24500. , d = r.Math.degToRad(b.beta)
  24501. , e = r.Math.degToRad(b.gamma);
  24502. a ? (-1e3 === g.alpha && (g.alpha = c),
  24503. -1e3 === g.beta && (g.beta = d),
  24504. -1e3 === g.gamma && (g.gamma = e),
  24505. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24506. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24507. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24508. g.beta = d,
  24509. g.gamma = e)
  24510. }(c)
  24511. }),
  24512. this.update = function(a) {
  24513. TWEEN.update();
  24514. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24515. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24516. this.triggerTargetEvent())
  24517. }
  24518. ,
  24519. this.triggerTargetEvent = function() {
  24520. var a = this.choseObj()
  24521. , b = a ? a.object : void 0;
  24522. this.targetEventObj.currentObj = b,
  24523. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24524. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24525. b && b.enabled && this.startAnimate(function() {
  24526. this.clickCallback(b)
  24527. }
  24528. .bind(this))) : this.type,
  24529. this.targetEventObj.lastObj = b)
  24530. }
  24531. ,
  24532. this.choseObj = function() {
  24533. this.raycaster.setFromCamera({
  24534. x: 0,
  24535. y: 0
  24536. }, c);
  24537. var a = (this.raycaster.ray,
  24538. window.vrMarkers)
  24539. , b = this.raycaster.intersectObjects(a);
  24540. if (b.length > 0)
  24541. return b[0]
  24542. }
  24543. ,
  24544. this.clickCallback = function(a) {
  24545. this.runTHREEAction(a, "onclick")
  24546. }
  24547. ,
  24548. this.runTHREEAction = function(a, b) {
  24549. switch (b) {
  24550. case "onclick":
  24551. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24552. a()
  24553. });
  24554. break;
  24555. case "onhover":
  24556. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24557. a()
  24558. });
  24559. break;
  24560. case "onout":
  24561. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24562. a()
  24563. })
  24564. }
  24565. }
  24566. ,
  24567. this.startAnimate = function(a) {
  24568. this.tweenFlag && this.initAnimation(a)
  24569. }
  24570. ,
  24571. this.initAnimation = function(a) {
  24572. var b = this
  24573. , c = this.cursor.material.map.offset
  24574. , d = function(a) {
  24575. return Math.floor(17 * a) / 17
  24576. };
  24577. b.tweenFlag = !1,
  24578. this.cursorAnimate = new TWEEN.Tween(c).to({
  24579. x: 1
  24580. }, 1e3).onStart(function() {
  24581. b.tweenFlag = !1
  24582. }).onStop(function() {
  24583. b.tweenFlag = !0,
  24584. this.x = 0,
  24585. c.x = 0
  24586. }).onUpdate(function() {}).onComplete(function() {
  24587. a(),
  24588. c.x = 0,
  24589. setTimeout(function() {
  24590. b.tweenFlag = !0
  24591. }, 1500)
  24592. }),
  24593. this.cursorAnimate.easing(d),
  24594. this.cursorAnimate.start()
  24595. }
  24596. ,
  24597. this.autoCursorPosition = function(a) {
  24598. // var b = Math.abs(a.distance - 10);
  24599. // this.cursor.position.z = -b,
  24600. // b /= 10;
  24601. // alert(b);
  24602. // this.cursor.scale.set(b, b, b)
  24603. this.cursor.scale.set(.3,.3,.3)
  24604. }
  24605. }
  24606. ,
  24607. n.prototype.vrRenderer = function(a, b, c) {
  24608. var d = new b.vrCamera(c);
  24609. d.bananaAspect = .8,
  24610. this.width,
  24611. this.height;
  24612. var b = this;
  24613. this.setSize = function(c, d) {
  24614. a.setSize.call(this, c, d),
  24615. b.width = c,
  24616. b.height = d
  24617. }
  24618. ,
  24619. this.render = function(b, c, e, f) {
  24620. window.cameraQua = c.quaternion.clone();
  24621. var g, h;
  24622. if (c.__RESS__SKIP__STEREO__)
  24623. return a.render(b, c, e, f);
  24624. if ("PerspectiveCamera" === c.type)
  24625. g = d.cameraL,
  24626. h = d.cameraR,
  24627. b.updateMatrixWorld(),
  24628. null === c.parent && c.updateMatrixWorld(),
  24629. d.vrCameraUpdate(c);
  24630. else {
  24631. if ("OrthographicCamera" !== c.type)
  24632. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24633. g = h = c
  24634. }
  24635. a.setScissorTest(!0),
  24636. a.setScissor(0, 0, this.width / 2, this.height),
  24637. a.setViewport(0, 0, this.width / 2, this.height),
  24638. a.render.call(this, b, g, e, f),
  24639. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24640. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24641. a.render.call(this, b, h, e, f),
  24642. a.setScissorTest(!1)
  24643. }
  24644. ,
  24645. this.__proto__ = {
  24646. __proto__: a
  24647. }
  24648. }
  24649. ,
  24650. n.prototype.vrCamera = function(a) {
  24651. this.type = "StereoCamera",
  24652. this._aspect = 1,
  24653. this._overlap = .064,
  24654. this.cameraL = new r.PerspectiveCamera,
  24655. this.cameraL.layers.enable(1),
  24656. this.cameraL.near = 0.01,//xzw add
  24657. this.cameraL.matrixAutoUpdate = !1,
  24658. this.cameraR = new r.PerspectiveCamera,
  24659. this.cameraR.layers.enable(2),
  24660. this.cameraR.near = 0.01,//xzw add
  24661. this.cameraR.matrixAutoUpdate = !1,
  24662. this.eyeRight = new r.Matrix4,
  24663. this.eyeLeft = new r.Matrix4,
  24664. this.vrCameraNeedsUpdate = !0,
  24665. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24666. Object.defineProperty(this, "bananaAspect", {
  24667. get: function() {
  24668. return this._aspect
  24669. },
  24670. set: function(a) {
  24671. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24672. this._aspect = a
  24673. }
  24674. }),
  24675. Object.defineProperty(this, "overlap", {
  24676. get: function() {
  24677. return this._overlap
  24678. },
  24679. set: function(a) {
  24680. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24681. this._overlap = a
  24682. }
  24683. }),
  24684. this.vrCameraUpdate = function(a) {
  24685. this.vrCameraNeedsUpdate = true;
  24686. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24687. this.vrCameraNeedsUpdate) {
  24688. this.vrCameraNeedsUpdate = !1,
  24689. //console.debug("vrCameraUpdate"),
  24690. this.bananaFocus = a.focus,
  24691. this.bananaFov = a.fov,
  24692. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24693. this.bananaNear = a.near,
  24694. this.bananaFar = a.far,
  24695. //console.debug(a.aspect),
  24696. this.bananaFocus = 10;
  24697. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24698. this.eyeLeft.elements[12] = -e,
  24699. this.eyeRight.elements[12] = e,
  24700. b = -g * this.bananaReal_aspect + f,
  24701. c = g * this.bananaReal_aspect + f,
  24702. d.elements[0] = 2 * this.bananaNear / (c - b),
  24703. d.elements[8] = (c + b) / (c - b),
  24704. this.cameraL.projectionMatrix.copy(d),
  24705. b = -g * this.bananaReal_aspect - f,
  24706. c = g * this.bananaReal_aspect - f,
  24707. d.elements[0] = 2 * this.bananaNear / (c - b),
  24708. d.elements[8] = (c + b) / (c - b),
  24709. this.cameraR.projectionMatrix.copy(d)
  24710. }
  24711. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24712. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24713. }
  24714. }
  24715. ,
  24716. n.prototype.boluoGetTexture = function(a) {
  24717. var b = new r.TextureLoader;
  24718. return b.crossOrigin = "anonymous",
  24719. b.load(a)
  24720. }
  24721. ,
  24722. /***********************************************************************************************************************************************************************************/
  24723. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24724. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24725. return function(o){
  24726. var render = false;
  24727. var ratio;
  24728. var w, h; //记录应当render的大小
  24729. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24730. w = o.width, h = o.height, render = true, ratio=1;
  24731. }else{
  24732. w = $('#player').width();
  24733. h = $('#player').height();
  24734. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24735. (w !== W || h !== H || this.forceUpdateSize) &&
  24736. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24737. }
  24738. if(render){
  24739. this.setSize(w, h, ratio);
  24740. this.forceUpdateSize = !1
  24741. }
  24742. }
  24743. }()
  24744. ,
  24745. n.prototype.updateComponents = function() {
  24746. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24747. this.updateListeners[t].update(e)
  24748. }
  24749. ,
  24750. n.prototype.suspend = function() {
  24751. this.started = !1,
  24752. this.suspendedObjects = this.scene.children.map(function(e) {
  24753. return this.scene.remove(e),
  24754. e
  24755. }
  24756. .bind(this)),
  24757. this.render()
  24758. }
  24759. ,
  24760. n.prototype.resume = function() {
  24761. this.suspendedObjects.forEach(function(e) {
  24762. this.scene.add(e)
  24763. }
  24764. .bind(this)),
  24765. this.suspendedObjects = [],
  24766. this.started = !0,
  24767. p()
  24768. }
  24769. ;
  24770. var p = function() {
  24771. this.started && (window.requestAnimationFrame(p),
  24772. this.updateScreenSize(), // fyz resize
  24773. this.updateComponents(),
  24774. this.updateTextureMemory(),
  24775. this.render(),
  24776. window.stats && (window.fps = stats.update()),
  24777. this.emit(a.AfterRender))
  24778. };
  24779. n.prototype.getImageData = function() {
  24780. var e = document.createElement("canvas")
  24781. , t = e.getContext("2d");
  24782. return function(i, n, r) {
  24783. return e.width === n && e.height === r || (e.width = n,
  24784. e.height = r),
  24785. t.drawImage(i, 0, 0, n, r),
  24786. t.getImageData(0, 0, n, r)
  24787. }
  24788. }(),
  24789. n.prototype.initSizedTexture2D = function(e, t, i) {
  24790. var n = this.renderer
  24791. , o = n.context
  24792. , a = n.state
  24793. , s = new r.Texture(null);
  24794. s.flipY = !1,
  24795. i !== !0 && (i = !1),
  24796. s.generateMipmaps = i;
  24797. var l = n.paramThreeToGL(s.format)
  24798. , c = n.paramThreeToGL(s.type)
  24799. , h = n.properties.get(s)
  24800. , u = o.createTexture();
  24801. a.bindTexture(o.TEXTURE_2D, u),
  24802. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24803. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24804. s.wrapS = t,
  24805. s.wrapT = t;
  24806. var d = n.paramThreeToGL(t);
  24807. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24808. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24809. i ? (s.magFilter = r.LinearFilter,
  24810. s.minFilter = r.LinearMipMapLinearFilter,
  24811. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24812. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24813. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24814. s.minFilter = r.LinearFilter,
  24815. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24816. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24817. a.bindTexture(o.TEXTURE_2D, null),
  24818. h.__webglTexture = u,
  24819. s
  24820. }
  24821. ,
  24822. n.prototype.initSizedCubeMap = function(e, t) {
  24823. var i = this.renderer
  24824. , n = i.context
  24825. , o = i.state
  24826. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24827. a.flipY = !1,
  24828. a.generateMipmaps = t;
  24829. var s = i.paramThreeToGL(a.format)
  24830. , l = i.paramThreeToGL(a.type)
  24831. , c = i.properties.get(a)
  24832. , h = n.createTexture();
  24833. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24834. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24835. for (var u = 0; u < 6; u++)
  24836. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24837. return t ? (a.magFilter = r.LinearFilter,
  24838. a.minFilter = r.LinearMipMapLinearFilter,
  24839. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24840. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24841. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24842. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24843. a.minFilter = r.LinearFilter,
  24844. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24845. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24846. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24847. c.__image__webglTextureCube = h,
  24848. a
  24849. }
  24850. ,
  24851. n.prototype.deallocateCubeTexture = function(e) {
  24852. var t = this.renderer
  24853. , i = t.context
  24854. , n = t.properties.get(e);
  24855. i.deleteTexture(n.__image__webglTextureCube)
  24856. }
  24857. ,
  24858. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24859. var a = this.renderer
  24860. , s = a.context
  24861. , l = a.state
  24862. , c = a.properties.get(t);
  24863. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24864. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24865. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24866. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24867. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24868. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24869. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24870. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24871. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24872. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24873. l.bindTexture(s.TEXTURE_2D, null)
  24874. }
  24875. ,
  24876. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24877. var s = this.renderer
  24878. , l = s.context
  24879. , c = s.state
  24880. , h = s.properties.get(t);
  24881. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24882. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24883. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24884. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24885. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24886. }
  24887. ,
  24888. n.prototype.rebuildMipMaps2D = function(e) {
  24889. var t = this.renderer
  24890. , i = t.context
  24891. , n = t.state;
  24892. t.properties.get(e);
  24893. i.generateMipmap(i.TEXTURE_2D),
  24894. n.bindTexture(i.TEXTURE_2D, null)
  24895. }
  24896. ,
  24897. n.prototype.rebuildMipMaps3D = function(e) {
  24898. var t = this.renderer
  24899. , i = t.context
  24900. , n = t.state
  24901. , r = t.properties.get(e);
  24902. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24903. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24904. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24905. }
  24906. ,
  24907. n.prototype.renderToCubeMap = function() {
  24908. var e = !1
  24909. , t = null
  24910. , i = null
  24911. , n = null
  24912. , a = null
  24913. , s = null
  24914. , l = 1;
  24915. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24916. var _ = this.renderer;
  24917. _.context;
  24918. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24919. i.position.z = 150,
  24920. t = new r.Scene,
  24921. t.add(i),
  24922. n = new r.ShaderMaterial({
  24923. uniforms: {
  24924. tDiffuse: {
  24925. type: "t",
  24926. value: null
  24927. },
  24928. alpha: {
  24929. type: "f",
  24930. value: 1
  24931. }
  24932. },
  24933. vertexShader: o.basicTextured.vertexShader,
  24934. fragmentShader: o.basicTextured.fragmentShader,
  24935. depthWrite: !1,
  24936. depthTest: !1,
  24937. side: r.DoubleSide
  24938. }),
  24939. a = new r.PlaneBufferGeometry(l,l),
  24940. s = new r.Mesh(a,n),
  24941. s.position.z = 0,
  24942. t.add(s),
  24943. e = !0);
  24944. var T = a.getAttribute("uv");
  24945. T.setDynamic(!0),
  24946. T.needsUpdate = !0;
  24947. var x = T.array
  24948. , S = p / u
  24949. , M = f / d
  24950. , R = g / u
  24951. , P = m / d;
  24952. x[0] = S,
  24953. x[1] = M + P,
  24954. x[2] = S + R,
  24955. x[3] = M + P,
  24956. x[4] = S,
  24957. x[5] = M,
  24958. x[6] = S + R,
  24959. x[7] = M;
  24960. var O = a.getAttribute("position");
  24961. O.setDynamic(!0),
  24962. O.needsUpdate = !0;
  24963. var L = O.array
  24964. , D = v / h.width - l / 2
  24965. , N = A / h.height - l / 2
  24966. , B = y / h.width
  24967. , F = C / h.height;
  24968. L[0] = D,
  24969. L[1] = N + F,
  24970. L[3] = D + B,
  24971. L[4] = N + F,
  24972. L[6] = D,
  24973. L[7] = N,
  24974. L[9] = D + B,
  24975. L[10] = N;
  24976. this.renderer.properties.get(c);
  24977. n.uniforms.tDiffuse.value = c,
  24978. n.blending = E || r.NoBlending,
  24979. n.transparent = !!b,
  24980. void 0 !== w && null !== w || (w = 1),
  24981. n.uniforms.alpha.value = w,
  24982. n.needUpdate = !0,
  24983. h.activeCubeFace = I,
  24984. h.viewport.set(0, 0, h.width, h.height);
  24985. var V = this.renderer.autoClear;
  24986. this.renderer.autoClear = !1,
  24987. this.renderer.render(t, i, h, !1),
  24988. this.renderer.autoClear = V
  24989. }
  24990. }(),
  24991. n.prototype.copyCubeMap = function() {
  24992. var e = !1
  24993. , t = null
  24994. , i = null
  24995. , a = null
  24996. , s = null
  24997. , l = null
  24998. , c = new r.Euler;
  24999. new r.Vector3;
  25000. return function(h, u, d, p, f, g, m, v, A) {
  25001. this.renderer;
  25002. if (!e) {
  25003. var y = 2;
  25004. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25005. i.position.set(0, 0, 0),
  25006. t = new r.Scene,
  25007. t.add(i),
  25008. a = new r.ShaderMaterial({
  25009. uniforms: {
  25010. tDiffuse: {
  25011. type: "t",
  25012. value: null
  25013. },
  25014. alpha: {
  25015. type: "f",
  25016. value: 1
  25017. }
  25018. },
  25019. vertexShader: o.copyCubeMap.vertexShader,
  25020. fragmentShader: o.copyCubeMap.fragmentShader,
  25021. depthWrite: !1,
  25022. depthTest: !1,
  25023. side: r.DoubleSide
  25024. }),
  25025. s = new r.BoxGeometry(y,y,y),
  25026. l = new r.Mesh(s,a),
  25027. t.add(l),
  25028. e = !0
  25029. }
  25030. for (var C = 0; C < 6; C++)
  25031. n.getCubeOrientationForCubeFace(C, c),
  25032. l.rotation.copy(c),
  25033. l.matrixWorldNeedsUpdate = !0,
  25034. l.updateMatrixWorld(),
  25035. a.uniforms.tDiffuse.value = h,
  25036. a.blending = m || r.NoBlending,
  25037. a.transparent = !!v,
  25038. void 0 !== A && null !== A || (A = 1),
  25039. a.uniforms.alpha.value = A,
  25040. a.needUpdate = !0,
  25041. u.activeCubeFace = C,
  25042. u.viewport.set(0, 0, f, g),
  25043. this.renderer.render(t, i, u, !1)
  25044. }
  25045. }(),
  25046. n.getLookAtForCubeFace = function(e, t) {
  25047. switch (e) {
  25048. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25049. t.set(1, 0, 0);
  25050. break;
  25051. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25052. t.set(-1, 0, 0);
  25053. break;
  25054. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25055. t.set(0, 1, 0);
  25056. break;
  25057. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25058. t.set(0, -1, 0);
  25059. break;
  25060. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25061. t.set(0, 0, 1);
  25062. break;
  25063. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25064. t.set(0, 0, -1)
  25065. }
  25066. }
  25067. ,
  25068. n.getCubeOrientationForCubeFace = function(e, t) {
  25069. switch (e) {
  25070. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25071. t.set(0, -Math.PI / 2, 0);
  25072. break;
  25073. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25074. t.set(0, Math.PI / 2, 0);
  25075. break;
  25076. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25077. t.set(Math.PI / 2, Math.PI, 0);
  25078. break;
  25079. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25080. t.set(-Math.PI / 2, Math.PI, 0);
  25081. break;
  25082. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25083. t.set(0, -Math.PI, 0);
  25084. break;
  25085. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25086. t.set(0, 0, 0)
  25087. }
  25088. }
  25089. ,
  25090. t.exports = n
  25091. }
  25092. , {
  25093. "../enum/GLCubeFaces": 25,
  25094. "../enum/GLTextureType": 26,
  25095. "../enum/SceneRendererEvents": 43,
  25096. "../exception/BasicException": 55,
  25097. "../exception/RendererCreationException": 57,
  25098. "../settings": 166,
  25099. "../shaders": 167,
  25100. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25101. "../util/browser": 182,
  25102. /************************************************************************************************************************************************/
  25103. events: 202,
  25104. three: 217
  25105. }],
  25106. 159: [function(e, t, i) {
  25107. "use strict";
  25108. function n(e) {
  25109. this.messenger = new a(e),
  25110. this.clientKey = null
  25111. }
  25112. var r = e("../util/ajax")
  25113. , o = e("./PostMessageType")
  25114. , a = e("./postmessage")
  25115. , s = e("./VersionInfo")
  25116. , l = e("events").EventEmitter
  25117. , c = window.location.origin + "/api/v1/user/";
  25118. n.prototype = Object.create(l.prototype),
  25119. n.prototype.bindEvents = function() {
  25120. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25121. }
  25122. ,
  25123. n.prototype.waitForConnection = function() {
  25124. var e = new Promise(function(e, t) {
  25125. this.messenger.on(o.CONNECT, function(i) {
  25126. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25127. }
  25128. .bind(this))
  25129. }
  25130. .bind(this));
  25131. return e
  25132. }
  25133. ,
  25134. n.prototype.onConnectionReceived = function(e) {
  25135. return this.messenger.setTarget(e.source, e.origin),
  25136. this.verifyConnection(e).then(function(t, i) {
  25137. this.messenger.send({
  25138. type: o.ACCEPT,
  25139. toId: e.fromId,
  25140. warning: i
  25141. }),
  25142. this.clientKey = t,
  25143. this.messenger.removeAllListeners(o.CONNECT),
  25144. this.bindEvents()
  25145. }
  25146. .bind(this), function(t) {
  25147. this.messenger.send({
  25148. type: o.REJECT,
  25149. toId: e.fromId,
  25150. reason: t
  25151. }),
  25152. this.messenger.setTarget()
  25153. }
  25154. .bind(this))
  25155. }
  25156. ,
  25157. n.prototype.verifyConnection = function(e) {
  25158. return new Promise(function(t, i) {
  25159. var n;
  25160. if (s.isDeprecated(e.sdkVersion))
  25161. n = "这个版本正在被弃用";
  25162. else if (!s.isSupported(e.sdkVersion))
  25163. return i("不支持此版本的SDK");
  25164. var o = {
  25165. cache: !1,
  25166. headers: {
  25167. "X-port-Application-Key": e.applicationKey,
  25168. "X-port-Referrer": e.origin
  25169. }
  25170. };
  25171. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25172. }
  25173. )
  25174. }
  25175. ,
  25176. n.prototype.onMessageReceived = function(e) {
  25177. if (this.validateClientApplicationKey(e.applicationKey)) {
  25178. var t = this;
  25179. e.onDone = function(i) {
  25180. i.toId = e.fromId,
  25181. i.uid = e.uid,
  25182. i.type = o.RESPONSE,
  25183. t.messenger.send(i)
  25184. }
  25185. ,
  25186. this.emit(o.ACTION, e)
  25187. }
  25188. }
  25189. ,
  25190. n.prototype.validateClientApplicationKey = function(e) {
  25191. return this.clientKey === e
  25192. }
  25193. ,
  25194. n.prototype.sendEvent = function(e, t) {
  25195. this.messenger.send({
  25196. type: o.EVENT,
  25197. eventType: e,
  25198. eventData: t
  25199. })
  25200. }
  25201. ,
  25202. t.exports = n
  25203. }
  25204. , {
  25205. "../util/ajax": 181,
  25206. "./PostMessageType": 160,
  25207. "./VersionInfo": 163,
  25208. "./postmessage": 165,
  25209. events: 202
  25210. }],
  25211. 160: [function(e, t, i) {
  25212. "use strict";
  25213. t.exports = Object.freeze({
  25214. CONNECT: "postmessage.connect",
  25215. ACCEPT: "postmessage.accept",
  25216. REJECT: "postmessage.reject",
  25217. ACTION: "postmessage.action",
  25218. RESPONSE: "postmessage.response",
  25219. EVENT: "postmessage.event"
  25220. })
  25221. }
  25222. , {}],
  25223. 161: [function(e, t, i) {
  25224. "use strict";
  25225. t.exports = Object.freeze({
  25226. MOVE: "sdk.move",
  25227. ENTER_PANO: "sdk.enterpano",
  25228. MODEL_LOADED: "sdk.modelloaded"
  25229. })
  25230. }
  25231. , {}],
  25232. 162: [function(e, t, i) {
  25233. "use strict";
  25234. t.exports = Object.freeze({
  25235. FLY: "transition.fly",
  25236. FADEOUT: "transition.fade",
  25237. INSTANT: "transition.instant"
  25238. })
  25239. }
  25240. , {}],
  25241. 163: [function(e, t, i) {
  25242. "use strict";
  25243. t.exports = {
  25244. current: "1.0",
  25245. supported: ["1.0"],
  25246. deprecated: [],
  25247. isSupported: function(e) {
  25248. return this.supported.indexOf(e) !== -1
  25249. },
  25250. isDeprecated: function(e) {
  25251. return this.deprecated.indexOf(e) !== -1
  25252. },
  25253. isValid: function(e) {
  25254. return this.isSupported(e) || this.isDeprecated(e)
  25255. }
  25256. }
  25257. }
  25258. , {}],
  25259. 164: [function(e, t, i) {
  25260. (function(i) {
  25261. "use strict";
  25262. function n(e, t, i) {
  25263. e && (e = e.toLowerCase().trim());
  25264. var n = new I.UP.clone
  25265. , r = Math.PI / 3
  25266. , o = Math.PI / 2;
  25267. switch (e) {
  25268. case "left":
  25269. i.copy(t),
  25270. i.applyAxisAngle(n, o);
  25271. break;
  25272. case "right":
  25273. i.copy(t),
  25274. i.applyAxisAngle(n, -o);
  25275. break;
  25276. case "forwardleft":
  25277. i.copy(t),
  25278. i.applyAxisAngle(n, r);
  25279. break;
  25280. case "forwardright":
  25281. i.copy(t),
  25282. i.applyAxisAngle(n, -r);
  25283. break;
  25284. case "forward":
  25285. default:
  25286. i.copy(t)
  25287. }
  25288. return i
  25289. }
  25290. function r(e, t) {
  25291. if (e) {
  25292. var i = {
  25293. pano: e,
  25294. lookAtPoint: null,
  25295. duration: null,
  25296. maxDistanceOverride: null,
  25297. skipWarpingCheck: !1
  25298. };
  25299. this.player.flyToPano(i, function() {
  25300. t && t({
  25301. success: !0,
  25302. message: "Transition complete."
  25303. })
  25304. })
  25305. } else
  25306. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25307. t && t({
  25308. success: !1,
  25309. error: "Unable to find pano."
  25310. })
  25311. }
  25312. function o(e, t) {
  25313. var i = this.findRankedPano(e, t);
  25314. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25315. null)
  25316. }
  25317. function a(e, t) {
  25318. var i = this.findRankedtag(e, t);
  25319. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25320. null)
  25321. }
  25322. function s(e, t) {
  25323. t.copy(I.FORWARD),
  25324. e.getDirection(t)
  25325. }
  25326. function l(e) {
  25327. function t(e) {
  25328. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25329. return {
  25330. x: c.Math.radToDeg(t._x),
  25331. y: c.Math.radToDeg(t._y),
  25332. z: c.Math.radToDeg(t._z)
  25333. }
  25334. }
  25335. var i = function(e) {
  25336. return e.alignmentType !== m.ALIGNED ? null : {
  25337. x: e.position.x,
  25338. y: e.position.y,
  25339. z: e.position.z
  25340. }
  25341. };
  25342. return {
  25343. panos: e.panos.list.map(function(n) {
  25344. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25345. return {
  25346. uuid: n.id,
  25347. aligned: n.alignmentType === m.ALIGNED,
  25348. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25349. position: i(n),
  25350. rotation: t(n),
  25351. thumbnail: r
  25352. }
  25353. })
  25354. }
  25355. }
  25356. var c = e("three")
  25357. , h = e("./ApiHost")
  25358. , u = e("../util/logger")
  25359. , d = e("../util/common")
  25360. , p = e("../util/math")
  25361. , f = e("../enum/ModelManagerEvents")
  25362. , g = e("./PostMessageType")
  25363. , m = e("../enum/AlignmentType")
  25364. , v = e("../enum/Direction")
  25365. , A = e("./TransitionStyles")
  25366. , y = e("../util/panorama")
  25367. , C = e("../enum/GLCubeFaces")
  25368. , I = e("../enum/Vectors")
  25369. , E = e("../enum/Viewmode")
  25370. , b = e("../enum/WarpStyle")
  25371. , w = (e("../enum/Keys"),
  25372. e("../enum/PlayerEvents"))
  25373. , _ = e("../sdk/SdkEvents")
  25374. , I = e("../enum/Vectors")
  25375. , T = e("../enum/ControlEvents")
  25376. , x = e("../enum/RenderLayers")
  25377. , S = (e("../constants"),
  25378. e("../settings"))
  25379. , M = e("../lib/jpeg_encoder")
  25380. , R = new u(i)
  25381. , P = function() {
  25382. var e = function e() {
  25383. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25384. e.player.getDirection(e.playerDirection),
  25385. e.projectVectors();
  25386. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25387. if (e.angleTravelled += Math.abs(t),
  25388. e.angleTravelled >= Math.abs(e.angle)) {
  25389. if (e.active = !1,
  25390. e.onDone) {
  25391. var i = e.onDone;
  25392. i()
  25393. }
  25394. } else
  25395. e.lastFacingDirection.copy(e.playerDirection),
  25396. window.setTimeout(e, 4)
  25397. };
  25398. return e.active = !1,
  25399. e.angle = 0,
  25400. e.angleTravelled = 0,
  25401. e.playerDirection = new c.Vector3,
  25402. e.lastFacingDirection = new c.Vector3,
  25403. e.onDone = null,
  25404. e.player = null,
  25405. e.start = function(t, i, n, r) {
  25406. e.active = !0,
  25407. t && i && (i = 0),
  25408. e.angle = t || i,
  25409. e.xAngle = t,
  25410. e.yAngle = i,
  25411. e.angleTravelled = 0,
  25412. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25413. n.getDirection(e.playerDirection),
  25414. e.lastFacingDirection.copy(e.playerDirection),
  25415. e.projectVectors(),
  25416. e.onDone = r,
  25417. e.player = n,
  25418. e()
  25419. }
  25420. ,
  25421. e.projectVectors = function() {
  25422. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25423. e.lastFacingDirection.projectOnPlane(I.UP))
  25424. }
  25425. ,
  25426. e
  25427. }()
  25428. , O = function() {
  25429. var e = new c.Vector3;
  25430. return function(t) {
  25431. t ? (e.copy(t.position),
  25432. e.add(t.discPosition),
  25433. p.projectPositionToCanvas(e, this.player.camera, e),
  25434. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25435. }
  25436. }()
  25437. , L = function() {
  25438. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25439. }
  25440. , D = function() {
  25441. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25442. }
  25443. , N = function(e) {
  25444. var t = new c.Vector3;
  25445. return function(e) {
  25446. var i = this.player.getDirection();
  25447. t.copy(i);
  25448. var n = t.y;
  25449. t.y = 0,
  25450. t.normalize();
  25451. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25452. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25453. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25454. 0;
  25455. this.player.mode === E.DOLLHOUSE && (r = -r);
  25456. var o = L.call(this) - .1
  25457. , a = D.call(this) + .1
  25458. , s = r + e;
  25459. s > o ? s = o : s < a && (s = a);
  25460. var l = s - r;
  25461. return e > 0 && l < .01 && (l = 0),
  25462. e < 0 && l > -.01 && (l = 0),
  25463. l
  25464. }
  25465. }()
  25466. , B = function() {
  25467. var e = new c.Euler;
  25468. return function(t) {
  25469. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25470. {
  25471. position: {
  25472. x: t.position.x,
  25473. y: t.position.y,
  25474. z: t.position.z
  25475. },
  25476. rotation: {
  25477. x: c.Math.radToDeg(e.x),
  25478. y: c.Math.radToDeg(e.y),
  25479. z: 0
  25480. },
  25481. pano: t.currentPano ? t.currentPano.id : null,
  25482. mode: t.mode
  25483. }
  25484. }
  25485. }()
  25486. , F = null;
  25487. t.exports = {
  25488. init: function(e, t, i, n, r) {
  25489. V.init(e, t, i, r),
  25490. F = new Promise(function(e, t) {
  25491. i.on(w.Ready, function() {
  25492. e()
  25493. })
  25494. }
  25495. .bind(this));
  25496. var o = new h(window)
  25497. , a = o.waitForConnection();
  25498. a.then(function(e) {
  25499. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25500. });
  25501. var s = function() {
  25502. var e = Date.now();
  25503. return function() {
  25504. if (!(Date.now() - e < 100)) {
  25505. var t = B(i);
  25506. o.sendEvent(_.MOVE, {
  25507. state: t
  25508. }),
  25509. e = Date.now()
  25510. }
  25511. }
  25512. }();
  25513. i.on(w.Move, s),
  25514. i.on(w.ViewChanged, s),
  25515. n.on(f.ActiveModelChanged, function(e) {
  25516. function t(e) {
  25517. var t, i = e.newPano.id;
  25518. e.oldPano && (t = e.oldPano.id),
  25519. i !== t && o.sendEvent(_.ENTER_PANO, {
  25520. oldPano: t,
  25521. newPano: i
  25522. })
  25523. }
  25524. var i = e.model
  25525. , n = e.oldModel;
  25526. V.model = i,
  25527. a.then(function() {
  25528. o.sendEvent(_.MODEL_LOADED, {
  25529. metadata: l(i)
  25530. })
  25531. }),
  25532. n && n.panos.forEach(function(e) {
  25533. e.removeEventListener("enter", t)
  25534. }),
  25535. i.panos.forEach(function(e) {
  25536. e.on("enter", t)
  25537. })
  25538. })
  25539. }
  25540. };
  25541. var V = {
  25542. director: null,
  25543. player: null,
  25544. controls: null,
  25545. sceneRenderer: null,
  25546. model: null,
  25547. init: function(e, t, i, n) {
  25548. this.director = e,
  25549. this.player = i,
  25550. this.controls = t,
  25551. this.sceneRenderer = n
  25552. },
  25553. handleToObject: {},
  25554. objectToHandle: {},
  25555. handleCount: 0,
  25556. onMessageReceive: function(e) {
  25557. if (e) {
  25558. var t = e.targetFunction
  25559. , i = e.params
  25560. , n = e.onDone;
  25561. t && this[t] && this[t](i, n)
  25562. }
  25563. },
  25564. waitForInit: function(e, t) {
  25565. F.then(t.bind({
  25566. success: !0,
  25567. message: "Init complete."
  25568. }))
  25569. },
  25570. moveToPano: function(e, t) {
  25571. var i = new c.Euler(0,0,0,"YXZ")
  25572. , n = new c.Quaternion;
  25573. return function(e, t) {
  25574. var r = e.pano
  25575. , o = e.rotation
  25576. , a = e.transition;
  25577. if (!this.model)
  25578. return t({
  25579. success: !1,
  25580. error: "The model has not been loaded yet"
  25581. });
  25582. var s = this.model.panos.get(r);
  25583. if (!s)
  25584. return t({
  25585. success: !1,
  25586. error: r + " does not exist in this model"
  25587. });
  25588. if (!o)
  25589. return t({
  25590. sucess: !1,
  25591. erorr: o + " is not a valid rotation"
  25592. });
  25593. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25594. console.log(o.z);
  25595. var l = {
  25596. success: !0,
  25597. message: r
  25598. };
  25599. if (a === A.FADEOUT)
  25600. n.setFromEuler(i),
  25601. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25602. else {
  25603. var h, u;
  25604. a === A.INSTANT && (h = 0,
  25605. u = 0);
  25606. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25607. this.player.flyToPano({
  25608. pano: s,
  25609. lookAtPoint: d,
  25610. duration: h,
  25611. aimDuration: u
  25612. }, t.bind(this, l))
  25613. }
  25614. }
  25615. }(),
  25616. moveInDirection: function(e, t) {
  25617. var i = e.direction;
  25618. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25619. void (t && t({
  25620. success: !1,
  25621. error: "Invalid direction."
  25622. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25623. t(e ? {
  25624. success: !0,
  25625. message: "moved " + i
  25626. } : {
  25627. success: !1,
  25628. error: "Cannot move in direction: " + i
  25629. })
  25630. })
  25631. },
  25632. getPose: function(e, t) {
  25633. this.player.camera.position,
  25634. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25635. return t({
  25636. success: !0,
  25637. message: B(this.player)
  25638. })
  25639. },
  25640. takeScreenShot: function() {
  25641. var e = new c.PerspectiveCamera
  25642. , t = new c.WebGLRenderTarget;
  25643. return function(i, n) {
  25644. if (!i.resolution)
  25645. return n({
  25646. success: !1,
  25647. error: "An invalid resolution was specified"
  25648. });
  25649. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25650. var r = this.sceneRenderer.renderer.getSize();
  25651. i.resolution.width = r.width,
  25652. i.resolution.height = r.height
  25653. }
  25654. e.layers.set(x.DEFAULT),
  25655. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25656. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25657. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25658. var o = i.resolution.width
  25659. , a = i.resolution.height
  25660. , s = o / a;
  25661. e.position.copy(this.sceneRenderer.camera.position),
  25662. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25663. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25664. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25665. t.setSize(o, a),
  25666. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25667. var l = new Uint8Array(o * a * 4);
  25668. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25669. var c = M.encode({
  25670. data: l,
  25671. width: o,
  25672. height: a,
  25673. heading: 180,
  25674. pitch: 0
  25675. }, {
  25676. quality: 75,
  25677. flipY: !0
  25678. })
  25679. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25680. n({
  25681. success: !0,
  25682. message: h
  25683. })
  25684. }
  25685. }(),
  25686. findRankedPano: function(e, t) {
  25687. var i = new c.Vector3
  25688. , r = new c.Vector3;
  25689. return function(e, t) {
  25690. s(this.player, r),
  25691. n(t, r, i);
  25692. var o = this.player.rankedPanoInDirection(e, i);
  25693. if (o) {
  25694. var a = this.objectToHandle[o.id];
  25695. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25696. this.handleToObject[a] = o),
  25697. a
  25698. }
  25699. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25700. -1
  25701. }
  25702. }(),
  25703. findRankedtag: function(e, t) {
  25704. var i = new c.Vector3
  25705. , r = new c.Vector3;
  25706. return function(e, t) {
  25707. s(this.player, r),
  25708. n(t, r, i);
  25709. var o = this.player.rankedtagInDirection(e, i);
  25710. if (o) {
  25711. var a = this.objectToHandle[o.sid];
  25712. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25713. this.handleToObject[a] = o),
  25714. a
  25715. }
  25716. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25717. -1
  25718. }
  25719. }(),
  25720. clickNearesttag: function(e) {
  25721. this.clickRankedtag(0, e)
  25722. },
  25723. clickRankedtag: function(e, t) {
  25724. var i = a.call(this, e, t);
  25725. i && O.call(this, i)
  25726. },
  25727. clickNearestPano: function(e, t) {
  25728. this.clickRankedPano(0, e, t)
  25729. },
  25730. clickRankedPano: function(e, t, i) {
  25731. var n = o.call(this, e, t);
  25732. n ? r.call(this, n, i) : i(null)
  25733. },
  25734. clickPano: function(e, t) {
  25735. var i = this.handleTable[e];
  25736. i ? r.call(this, i, t) : t(null)
  25737. },
  25738. rotateDirection: function() {
  25739. return function(e, t) {
  25740. var i = e.direction
  25741. , n = e.angle;
  25742. if (!P.active) {
  25743. var r = 0
  25744. , o = 0
  25745. , a = 0
  25746. , s = 0;
  25747. if (!n || isNaN(n))
  25748. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25749. void (t && t({
  25750. success: !1,
  25751. error: "Invalid rotation angle."
  25752. }));
  25753. if (this.player.mode === E.TRANSITIONING)
  25754. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25755. void (t && t({
  25756. success: !1,
  25757. error: "Cannot rotate while transitioning"
  25758. }));
  25759. if (i === v.RIGHT || i === v.LEFT)
  25760. i === v.RIGHT && (n = -n),
  25761. r = n > 0 ? -1 : 1,
  25762. a = n;
  25763. else {
  25764. if (i !== v.UP && i !== v.DOWN)
  25765. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25766. void (t && t({
  25767. success: !1,
  25768. error: "Invalid direction for rotation."
  25769. }));
  25770. if (this.player.mode === E.FLOORPLAN)
  25771. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25772. void (t && t({
  25773. success: !1,
  25774. error: "Cannot rotate " + i + " in floorplan mode"
  25775. }));
  25776. if (i === v.DOWN && (n = -n),
  25777. n = N.call(this, n),
  25778. 0 === n)
  25779. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25780. void (t && t({
  25781. success: !1,
  25782. error: "Already at maximum rotation in direction: " + i
  25783. }));
  25784. o = n > 0 ? 1 : -1,
  25785. s = n
  25786. }
  25787. var l = n;
  25788. n = c.Math.degToRad(n),
  25789. a = c.Math.degToRad(a),
  25790. s = c.Math.degToRad(s);
  25791. var h = this.controls.activeControl
  25792. , u = function() {
  25793. h.stopRotating(!0),
  25794. t && t({
  25795. success: !0,
  25796. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25797. })
  25798. };
  25799. h.startRotating(r, o),
  25800. P.start(a, s, this.player, u)
  25801. }
  25802. }
  25803. }(),
  25804. rotate: function() {
  25805. var e = new c.Vector3
  25806. , t = new c.Vector3;
  25807. return function(i, n) {
  25808. var r = i.xAngle
  25809. , o = i.yAngle;
  25810. if (!P.active) {
  25811. if (r = r || 0,
  25812. o = o || 0,
  25813. isNaN(r) || isNaN(o))
  25814. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25815. void (n && n({
  25816. success: !1,
  25817. error: "Invalid rotation angle."
  25818. }));
  25819. if (this.player.mode === E.TRANSITIONING)
  25820. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25821. void (n && n({
  25822. success: !1,
  25823. error: "Cannot rotate while transitioning"
  25824. }));
  25825. Math.abs(r) < .01 && (r = 0),
  25826. Math.abs(o) < .01 && (o = 0);
  25827. var a = o;
  25828. o = N.call(this, o),
  25829. r = -r;
  25830. var s = a > 0 ? "UP" : "DOWN";
  25831. if (!r && a && !o)
  25832. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25833. void (n && n({
  25834. success: !1,
  25835. error: "Already at maximum rotation in direction: " + s
  25836. }));
  25837. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25838. var l = o;
  25839. o = c.Math.degToRad(o),
  25840. r = c.Math.degToRad(r),
  25841. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25842. this.player.getDirection(e),
  25843. t.copy(e).applyAxisAngle(I.UP, r),
  25844. t.applyAxisAngle(I.RIGHT, o);
  25845. var h = (e.angleTo(t),
  25846. r > 0 ? -1 : r < 0 ? 1 : 0)
  25847. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25848. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25849. var d = this.controls.activeControl
  25850. , p = function() {
  25851. d.stopRotating(!0),
  25852. n && n({
  25853. success: !0,
  25854. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25855. })
  25856. };
  25857. d.startRotating(h, u),
  25858. P.start(r, o, this.player, p)
  25859. }
  25860. }
  25861. }(),
  25862. panCamera: function(e, t) {
  25863. function i(e) {
  25864. switch (r.removeAllListeners(T.AutoPanComplete),
  25865. r.removeAllListeners(T.AutoPanInterrupt),
  25866. r.removeAllListeners(T.AutoPanClamped),
  25867. e) {
  25868. case T.AutoPanInterrupt:
  25869. t({
  25870. success: !0,
  25871. message: "Camera panning interrupted."
  25872. });
  25873. break;
  25874. case T.AutoPanClamped:
  25875. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25876. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25877. return void t({
  25878. success: !1,
  25879. error: "Already at edge of current model bounds."
  25880. });
  25881. var i = "The view point is outside the bounds for the current model. ";
  25882. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25883. console.warn(i)
  25884. }
  25885. case T.AutoPanComplete:
  25886. t({
  25887. success: !0,
  25888. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25889. })
  25890. }
  25891. }
  25892. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25893. return t({
  25894. success: !1,
  25895. error: "Camera panning is not available in the current mode: " + this.player.mode
  25896. });
  25897. var n = e.position
  25898. , r = this.player.control;
  25899. r.setAutoPanPosition(n.x, n.z),
  25900. r.autoPan = !0;
  25901. var o = function(e, t) {
  25902. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25903. };
  25904. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25905. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25906. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25907. },
  25908. click: function(e, t) {
  25909. var i = e.x
  25910. , n = e.y
  25911. , r = e.percentage;
  25912. r === !0 && (i = i / 100 * $("#player").width(),
  25913. n = n / 100 * $("#player").height()),
  25914. this.player.handleInputStart(i, n),
  25915. this.player.updateIntersect(),
  25916. this.player.handleInputEnd(i, n)
  25917. },
  25918. mouseOver: function(e, t) {
  25919. var i = e.x
  25920. , n = e.y
  25921. , r = e.percentage;
  25922. r === !0 && (i = i / 100 * $("#player").width(),
  25923. n = n / 100 * $("#player").height()),
  25924. this.player.handleInputMove(i, n),
  25925. this.player.updateIntersect()
  25926. },
  25927. moveToMode: function(e, t) {
  25928. function i(e) {
  25929. t(e ? {
  25930. success: !1,
  25931. error: "Failed to load new mode: " + e
  25932. } : {
  25933. success: !0,
  25934. message: "Moved to new mode: " + n
  25935. })
  25936. }
  25937. var n = e.mode;
  25938. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25939. i()
  25940. }, function(e) {
  25941. i(e)
  25942. }) : t({
  25943. success: !1,
  25944. error: "Invalid mode selection"
  25945. })
  25946. }
  25947. }
  25948. }
  25949. ).call(this, "/js/sdk/automation.js")
  25950. }
  25951. , {
  25952. "../constants": 8,
  25953. "../enum/AlignmentType": 17,
  25954. "../enum/ControlEvents": 21,
  25955. "../enum/Direction": 22,
  25956. "../enum/GLCubeFaces": 25,
  25957. "../enum/Keys": 30,
  25958. "../enum/ModelManagerEvents": 33,
  25959. "../enum/PlayerEvents": 40,
  25960. "../enum/RenderLayers": 41,
  25961. "../enum/Vectors": 50,
  25962. "../enum/Viewmode": 51,
  25963. "../enum/WarpStyle": 52,
  25964. "../lib/jpeg_encoder": 94,
  25965. "../sdk/SdkEvents": 161,
  25966. "../settings": 166,
  25967. "../util/common": 185,
  25968. "../util/logger": 189,
  25969. "../util/math": 190,
  25970. "../util/panorama": 191,
  25971. "./ApiHost": 159,
  25972. "./PostMessageType": 160,
  25973. "./TransitionStyles": 162,
  25974. three: 217
  25975. }],
  25976. 165: [function(e, t, i) {
  25977. "use strict";
  25978. function n(e) {
  25979. this.sourceWindow = e,
  25980. this.targetWindow = null,
  25981. this.targetOrigin = null,
  25982. this.id = Math.floor(1e5 * Math.random()),
  25983. this.bindEvents()
  25984. }
  25985. var r = e("./PostMessageType")
  25986. , o = e("events").EventEmitter;
  25987. n.prototype = Object.create(o.prototype),
  25988. n.prototype.bindEvents = function() {
  25989. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25990. }
  25991. ,
  25992. n.prototype.setTarget = function(e, t) {
  25993. this.targetWindow = e,
  25994. this.targetOrigin = t
  25995. }
  25996. ,
  25997. n.prototype.onPostmessageReceived = function(e) {
  25998. var t = e.origin || e.originalEvent.origin
  25999. , i = e.source;
  26000. switch (e.data.type) {
  26001. case r.CONNECT:
  26002. break;
  26003. case r.RESPONSE:
  26004. if (this.id !== e.data.toId)
  26005. return;
  26006. default:
  26007. if (!this.validateMessageOrigin(t))
  26008. return
  26009. }
  26010. var n = e.data;
  26011. n.source = i,
  26012. n.origin = t,
  26013. n.timestamp = Date.now(),
  26014. this.emit(e.data.type, n)
  26015. }
  26016. ,
  26017. n.prototype.validateMessageOrigin = function(e) {
  26018. return "*" === this.targetOrigin || e === this.targetOrigin
  26019. }
  26020. ,
  26021. n.prototype.send = function(e) {
  26022. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26023. this.targetWindow.postMessage(e, this.targetOrigin))
  26024. }
  26025. ,
  26026. t.exports = n
  26027. }
  26028. , {
  26029. "./PostMessageType": 160,
  26030. events: 202
  26031. }],
  26032. 166: [function(e, t, i) {
  26033. "use strict";
  26034. var n = e("three")
  26035. , r = e("./util/browser")
  26036. , o = e("./enum/Viewmode")
  26037. , a = e("./enum/VROption")
  26038. , s = e("./enum/Colors")
  26039. , l = e("./enum/WarpStyle")
  26040. , c = e("./util/easing")
  26041. , h = e("./util/common")
  26042. , u = e("./util/showcase")
  26043. , d = e("./constants")
  26044. , p = {
  26045. debug: !1,
  26046. version: "2.25.6-0-gd87e5b1",
  26047. languageTag: r.valueFromHash("lang", null),
  26048. pageTitle: "四维虚拟漫游",
  26049. authorizationHeader: u.getAuthorizationHeader(),
  26050. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26051. logLevel: r.valueFromHash("log", 2),
  26052. skyboxRadius: 2500,
  26053. modelBoundsPadding: 5,
  26054. showNeighbors: !1,
  26055. brand: r.valueFromHash("brand", !0),
  26056. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26057. startHighlights: r.valueFromHash("hl", -1),
  26058. specialEdition: r.valueFromHash("bn", 0),
  26059. useWheel: r.valueFromHash("wh", !0),
  26060. crossOrigin: "anonymous",
  26061. fancierTransition: !1,
  26062. wireframe: !1,
  26063. skyboxWireframe: !1,
  26064. modelAlpha: 1,
  26065. highlightPanoSelection: !1,
  26066. showSweeps: !0,
  26067. showSkyboxes: !1,
  26068. showMesh: !0,
  26069. showFloors: !1,
  26070. showFloorDuration: 300,
  26071. showFloorDelay: 300,
  26072. hideFloorDuration: 300,
  26073. hideFloorDelay: 0,
  26074. reticuleOpacityTransitionTime: 250,
  26075. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26076. markerOpacityTransitionTime: 500,
  26077. guiAnimationSpeed: 250,
  26078. highlightAnimationDuration: 500,
  26079. modelComponentLoadSpinnerDelay: 150,
  26080. captureErrors: !1,
  26081. maxMobileTextures: 6,
  26082. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26083. startupFlyinDelay: 3e3,
  26084. dollhouseDefault: {
  26085. minDistance: 15,
  26086. maxDistance: 50,
  26087. minPolarAngle: n.Math.degToRad(10),
  26088. maxPolarAngle: n.Math.degToRad(90)
  26089. },
  26090. hideReticuleTimeout: 1e3,
  26091. analytics: {
  26092. inactivityThreshold: 30,
  26093. sessionTrackingRate: .15,
  26094. maxTrackedErrors: 20,
  26095. sessionDurationPingFrequency: 10,
  26096. sessionDurationTimeout: 15
  26097. },
  26098. flydown: {
  26099. movementEasing: "easeInOutQuad",
  26100. movementDelay: .001,
  26101. rotationEasing: "easeInOutQuad",
  26102. rotationDelay: .5,
  26103. modelTextureDelay: .75,
  26104. skyboxDelay: .75
  26105. },
  26106. transition: {
  26107. flySpeed: .001,
  26108. flyTime: 750,
  26109. flytimeMaxDistanceThreshold: 5,
  26110. flytimeDistanceMultiplier: 150,
  26111. aimTime: 1500,
  26112. aimSlowFactor: 1.5,
  26113. blur: 0.8,
  26114. movementEasing: "easeInOutQuad",
  26115. blendEasing: "easeInOutQuad",
  26116. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26117. },
  26118. show360Views: {
  26119. enabled: !0,
  26120. transitionTime: 1e3
  26121. },
  26122. quickstart: {
  26123. enabled: true,
  26124. animation: 1400,
  26125. showTextDelay: 500,
  26126. fadeOutDelay: 3e3,
  26127. fovChange: 10
  26128. },
  26129. appConfig: {
  26130. webvr_version: null,
  26131. segment_key: null,
  26132. embedly_key: null,
  26133. branch_key: null,
  26134. keen_write_key: null,
  26135. keen_project_id: null
  26136. },
  26137. vr: {
  26138. enabled: !0,
  26139. allowWebVR: !1,
  26140. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26141. },
  26142. share: {
  26143. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26144. },
  26145. input: {
  26146. longTapThreshold: 200,
  26147. moveToleranceNDC: .08,
  26148. touchMoveThreshold: 25
  26149. },
  26150. help: {
  26151. modalStayDuration: 600
  26152. },
  26153. immersive: {
  26154. timeToShowAgain: 1250,
  26155. uiStayDuration: 600
  26156. },
  26157. tourInteraction: {
  26158. disabled: "0" === r.valueFromHash("tourcta", null),
  26159. showPauseButton: 1e3,
  26160. showModal: 1500,
  26161. allowNextClick: 200,
  26162. largeModal: "1" === r.valueFromHash("tourcta", null),
  26163. smallModal: "2" === r.valueFromHash("tourcta", null)
  26164. },
  26165. labels: {
  26166. enabled: !1,
  26167. hideUntilStart: !0,
  26168. fadeInDuration: 250,
  26169. fadeInDelay: 250,
  26170. fadeOutDuration: 250,
  26171. fadeOutDelay: 0,
  26172. zoomHideThreshhold: {
  26173. mobile: r.isSmallScreen() ? .45 : .6,
  26174. desktop: 2
  26175. },
  26176. zoomTruncateThreshhold: {
  26177. mobile: r.isSmallScreen() ? .35 : .45,
  26178. desktop: .85
  26179. },
  26180. minLengthForTruncate: 16,
  26181. truncateLength: 12,
  26182. truncateSuffix: "..."
  26183. },
  26184. tags: {
  26185. enabled: r.valueFromHash("mt", 1),
  26186. startup: {
  26187. hideUntilStart: !0,
  26188. fadeInDuration: 500,
  26189. fadeInDelay: 100
  26190. },
  26191. visibility: {
  26192. anyDistance: !0,
  26193. visibleDistance: 8,
  26194. cameraClearance: .1,
  26195. alphaTestLevel: .05,
  26196. hideViaFloor: !0,
  26197. hideOffScreenDisc: !1,
  26198. hideOffScreenObject: !1
  26199. },
  26200. disc: {
  26201. opacity: 1,
  26202. disabledOpacity: .5,
  26203. scale: {
  26204. nearBound: 1.5,
  26205. farBound: 4.8,
  26206. linkFarBound: !1,
  26207. linkPercent: 40,
  26208. maxSize: 80,
  26209. minSize: 40,
  26210. baseViewportSize: 800,
  26211. responsiveness: 100
  26212. }
  26213. },
  26214. pole: {
  26215. enabled: !0,
  26216. height: .5,
  26217. width: 2,
  26218. opacity: .5,
  26219. color: "white"
  26220. },
  26221. navigate: {
  26222. nearestPano: !0,
  26223. lineOfSight: !0,
  26224. reactivate: !0,
  26225. aimAt: "disc",
  26226. tiltTolerance: 25,
  26227. rotateSpeedFactor: .6
  26228. }
  26229. },
  26230. path: {
  26231. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26232. colorUp: s._desat(s.newBlue, .5),
  26233. colorDown: s._darken(s.newBlue, .35),
  26234. opacity: .5,
  26235. style: "ribbon",
  26236. height: .025,
  26237. ribbonWidth: .24,
  26238. outsideHeight: .5,
  26239. waypointRadius: .5,
  26240. waypointIndoorRadius: .24,
  26241. waypointPulse: 1e3,
  26242. typ: l.BLACK,
  26243. meshFree: r.valueFromHash("mf", 1),
  26244. mapGuides: r.valueFromHash("guides", !0),
  26245. fadeInTime: 400,
  26246. fadeOutTime: 300
  26247. },
  26248. warp: {
  26249. nearPanoDist: .1,
  26250. matchCam: !1,
  26251. blur: .33,
  26252. fastTime: 1500,
  26253. teleportTime: 1500,//瞬间过渡的时间
  26254. flytimeDistanceMultiplier:150,//add
  26255. flyTime:750,//add
  26256. outsideTime: 2e3,
  26257. lookAheadMax: .3,
  26258. lookAheadDist: 2.5,
  26259. softPushDist: .37,
  26260. softPushEnd: .3,
  26261. softBendAngle: 8,
  26262. softBendTilt: 4,
  26263. softBendEnd: .3,
  26264. doBurns: true, //r.valueFromHash("kb", !0),
  26265. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26266. minBurnsAngle: 35,
  26267. minDownAngle: -35,
  26268. maxTurnPerSec: 280,
  26269. maxAimPerSec: 35,
  26270. minRotation: 12,
  26271. maxAimRotation: 33.2,
  26272. turnFriction: .2,
  26273. flySpeed: .01,
  26274. minWarpTime: 1200,
  26275. warpInterruptionRedirectTime: 500,
  26276. tourStepDelay: r.valueFromHash("st", 0),
  26277. walkDelay: 0,
  26278. walkMaxDist: 50,
  26279. walkMinDist: .8,
  26280. walkSlideShowThreshhold: 3000,
  26281. walkExtraPanosDistance: .4,
  26282. timePerMeter: 1200,
  26283. motionLeadTime: 5000,
  26284. movementEasing: "easeInOutQuad",
  26285. blendEasing: "easeInOutQuad",
  26286. showBunny: !1,
  26287. loop: r.valueFromHash("lp", !1),
  26288. auto: r.valueFromHash("ts", -1),
  26289. eOrder: 'YXZ', //"YXZ",
  26290. stepFactor: .25,
  26291. brakeStrength: 2,
  26292. minBrakeAngle: .1,
  26293. maxBrakeAngle: 1.8,
  26294. climbEffort: 4
  26295. },
  26296. rotationFriction: .05,
  26297. rotationAccelerationInside: 4.5,
  26298. rotationAccelerationOutside: .15,
  26299. rotationAfterMoveMultiplier: 40,
  26300. rotationAfterMoveHistoryCount: 5,
  26301. panFriction: .09,
  26302. panAccelerationOutside: 60,
  26303. onload: r.valueFromHash("onload", o.PANORAMA),
  26304. zoomNearLimit: .1,
  26305. zoomFarLimit: 50,
  26306. navigation: {
  26307. panoScores: !1,
  26308. mouseDirection: !0,
  26309. filterStrictness: .75,
  26310. angleFactor: -30,
  26311. directionFactor: 10,
  26312. distanceFactor: -1,
  26313. optionalityFactor: 3
  26314. },
  26315. sdkInit: !1,
  26316. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26317. console: r.valueFromHash("console", !1),
  26318. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26319. panoramaNeighbourMaxDistance: 5,
  26320. panoFloorClickRadius: .35,
  26321. showScreenshotLocations: !1,
  26322. showAxis: !1,
  26323. showNeighbourRaycasts: !1,
  26324. colorMarkerOnLoad: !1,
  26325. colorMarkerByFloor: !1,
  26326. tiling: {
  26327. panoPreRenderRepeatDelay: 2500,
  26328. panoPreRenderDelay: 500,
  26329. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26330. tilingFlagNames: ["usetiles", "tiles"],
  26331. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26332. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26333. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26334. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26335. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26336. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26337. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26338. customCompression: r.valueFromHash("tilecustcomp", 0),
  26339. // mobileHighQualityOverride: !1,
  26340. mobileHighQualityOverride: 1,
  26341. allowUltraHighResolution: true
  26342. },
  26343. zoom: {
  26344. enabled: true,
  26345. forceOff: r.valueFromHash("nozoom", 0),
  26346. overridemax: r.valueFromHash("maxzoom", null),
  26347. overridemin: r.valueFromHash("minzoom", null),
  26348. max: d.highQualityMaxZoom,
  26349. min: 1,
  26350. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26351. activationThreshold: 1.1,
  26352. restoreTime: 500
  26353. },
  26354. profiling: {
  26355. enabled: r.valueFromHash("mem", !1)
  26356. }
  26357. };
  26358. p = h.deepExtend(p, d, {
  26359. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26360. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26361. panorama: {
  26362. transitionTime: 1e3,
  26363. modelAlpha: 0,
  26364. modelAlphaDelay: p.flydown.modelTextureDelay,
  26365. modelAlphaLength: 1,
  26366. skyboxOpacity: 1,
  26367. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26368. skyboxOpacityLength: .9,
  26369. fovLength: 1,
  26370. fovDelay: 0,
  26371. cameraMatrixDuration: .8,
  26372. cameraMatrixDelay: 0,
  26373. cameraMatrixEase: c.easeInCubic,
  26374. reticuleOpacity: 1,
  26375. markerOpacity: .3,
  26376. markerOpacityOnHover: 1
  26377. },
  26378. dollhouse: {
  26379. transitionTime: 1e3,
  26380. modelAlpha: 1,
  26381. modelAlphaDelay: 0,
  26382. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26383. skyboxOpacity: 0,
  26384. skyboxOpacityDelay: 0,
  26385. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26386. fovLength: 1,
  26387. fovDelay: 0,
  26388. cameraMatrixDuration: .8,
  26389. cameraMatrixDelay: .3,
  26390. cameraMatrixEase: c.easeInCubic,
  26391. reticuleOpacity: 1,
  26392. markerOpacity: 0,
  26393. markerOpacityOnHover: 0
  26394. },
  26395. floorplan: {
  26396. transitionTime: 1e3,
  26397. modelAlpha: 1,
  26398. modelAlphaDelay: 0,
  26399. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26400. skyboxOpacity: 0,
  26401. skyboxOpacityDelay: 0,
  26402. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26403. fovLength: 1,
  26404. fovDelay: 0,
  26405. cameraMatrixDuration: .5,
  26406. cameraMatrixDelay: 0,
  26407. cameraMatrixEase: c.easeOutCubic,
  26408. reticuleOpacity: 1,
  26409. markerOpacity: 0,
  26410. markerOpacityOnHover: 0,
  26411. cameraHeight: 50
  26412. },
  26413. transitioning: {
  26414. reticuleOpacity: 0,
  26415. markerOpacity: .3,
  26416. markerOpacityOnHover: 1
  26417. },
  26418. "floorplan-dollhouse": {
  26419. rotationDelay: 0,
  26420. rotationDuration: 1
  26421. },
  26422. "floorplan-panorama": {
  26423. rotationDelay: .5,
  26424. rotationDuration: 1
  26425. },
  26426. "dollhouse-panorama": {
  26427. rotationDelay: .5,
  26428. rotationDuration: 1
  26429. },
  26430. "dollhouse-floorplan": {
  26431. rotationDelay: 0,
  26432. rotationDuration: 1,
  26433. cameraMatrixDuration: 1.05,
  26434. cameraMatrixDelay: .5
  26435. },
  26436. "panorama-dollhouse": {
  26437. rotationDelay: 0,
  26438. rotationDuration: .5
  26439. },
  26440. "panorama-floorplan": {
  26441. transitionTime: 1500,
  26442. rotationDelay: 0,
  26443. rotationDuration: .5
  26444. }
  26445. }),
  26446. p.path.meshFree && (p.path.typ = l.WALK),
  26447. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26448. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26449. window._settings = t.exports = p
  26450. }
  26451. , {
  26452. "./constants": 8,
  26453. "./enum/Colors": 19,
  26454. "./enum/VROption": 47,
  26455. "./enum/Viewmode": 51,
  26456. "./enum/WarpStyle": 52,
  26457. "./util/browser": 182,
  26458. "./util/common": 185,
  26459. "./util/easing": 186,
  26460. "./util/showcase": 193,
  26461. three: 217
  26462. }],
  26463. 167: [function(e, t, i) {
  26464. "use strict";
  26465. var n = e("three")
  26466. , r = e("./settings")
  26467. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26468. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26469. t.exports = {
  26470. basicTextured: {
  26471. uniforms: {
  26472. tDiffuse: {
  26473. type: "t",
  26474. value: null
  26475. },
  26476. alpha: {
  26477. type: "f",
  26478. value: 1
  26479. }
  26480. },
  26481. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26482. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26483. },
  26484. copyCubeMap: {
  26485. uniforms: {
  26486. tDiffuse: {
  26487. type: "t",
  26488. value: null
  26489. },
  26490. alpha: {
  26491. type: "f",
  26492. value: 1
  26493. }
  26494. },
  26495. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26496. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26497. },
  26498. cube: {
  26499. uniforms: {
  26500. map: {
  26501. type: "t",
  26502. value: null
  26503. },
  26504. opacity: {
  26505. type: "f",
  26506. value: 1
  26507. }
  26508. },
  26509. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26510. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26511. },
  26512. model: {
  26513. uniforms: {
  26514. map: {
  26515. type: "t",
  26516. value: null
  26517. },
  26518. modelAlpha: {
  26519. type: "f",
  26520. value: r.modelAlpha
  26521. },
  26522. opacity: {
  26523. type: "f",
  26524. value: 1
  26525. },
  26526. progress: {
  26527. type: "f",
  26528. value: 0
  26529. },
  26530. blackout: {
  26531. type: "i",
  26532. value: 0
  26533. },
  26534. pano0Map: {
  26535. type: "t",
  26536. value: null
  26537. },
  26538. pano0Position: {
  26539. type: "v3",
  26540. value: new n.Vector3
  26541. },
  26542. pano0Matrix: {
  26543. type: "m4",
  26544. value: new n.Matrix4
  26545. },
  26546. pano1Map: {
  26547. type: "t",
  26548. value: null
  26549. },
  26550. pano1Position: {
  26551. type: "v3",
  26552. value: new n.Vector3
  26553. },
  26554. pano1Matrix: {
  26555. type: "m4",
  26556. value: new n.Matrix4
  26557. }
  26558. },
  26559. vertexShader: o + `uniform vec3 pano0Position;
  26560. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26561. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26562. varying vec3 vWorldPosition0;
  26563. varying vec3 vWorldPosition1;
  26564. uniform int blackout;
  26565. void main() {
  26566. vUv = uv;
  26567. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26568. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26569. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26570. vWorldPosition0.x *= -1.0;
  26571. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26572. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26573. vWorldPosition1.x *= -1.0;
  26574. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26575. }`,
  26576. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26577. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26578. void main() {
  26579. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26580. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26581. vec4 colorFromPanos;
  26582. if (blackout == 5){//add for TransitionPass
  26583. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26584. }else{
  26585. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26586. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26587. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26588. else if (blackout == 1) {
  26589. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26590. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26591. }
  26592. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26593. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26594. }
  26595. vec4 colorFromTexture = texture2D( map, vUv );
  26596. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26597. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26598. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26599. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26600. }`
  26601. },
  26602. hot:{
  26603. uniforms:{
  26604. color:{
  26605. type: "c",
  26606. value: new n.Color( 0xff2200 )
  26607. },
  26608. opac:{
  26609. type: "f",
  26610. value: 0
  26611. },
  26612. texture1:{
  26613. type: "t",
  26614. value: null
  26615. },
  26616. texture2:{
  26617. type: "t",
  26618. value: null
  26619. }
  26620. },
  26621. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26622. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26623. },
  26624. modelOutside: {
  26625. uniforms: {
  26626. map: {
  26627. type: "t",
  26628. value: null
  26629. },
  26630. opacity: {
  26631. type: "f",
  26632. value: 1
  26633. }
  26634. },
  26635. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26636. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26637. },
  26638. ribbon: {
  26639. uniforms: {
  26640. map: {
  26641. type: "t",
  26642. value: null
  26643. },
  26644. opacity: {
  26645. type: "f",
  26646. value: 1
  26647. },
  26648. color: {
  26649. type: "c",
  26650. value: new n.Color(r.path.color)
  26651. }
  26652. },
  26653. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26654. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26655. },
  26656. waypoint: {
  26657. uniforms: {
  26658. map: {
  26659. type: "t",
  26660. value: null
  26661. },
  26662. opacity: {
  26663. type: "f",
  26664. value: 1
  26665. },
  26666. pulse: {
  26667. type: "f",
  26668. value: 1
  26669. },
  26670. nearFade: {
  26671. type: "v2",
  26672. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26673. },
  26674. color: {
  26675. type: "c",
  26676. value: new n.Color(r.reticuleColor)
  26677. }
  26678. },
  26679. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26680. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26681. },
  26682. modelDebug: {
  26683. uniforms: {
  26684. map: {
  26685. type: "t",
  26686. value: null
  26687. },
  26688. modelAlpha: {
  26689. type: "f",
  26690. value: r.modelAlpha
  26691. },
  26692. depthmapRatio: {
  26693. type: "f",
  26694. value: 0
  26695. },
  26696. opacity: {
  26697. type: "f",
  26698. value: 1
  26699. },
  26700. progress: {
  26701. type: "f",
  26702. value: 0
  26703. },
  26704. considerOcclusion: {
  26705. type: "i",
  26706. value: r.fancierTransition
  26707. },
  26708. highlightPanoSelection: {
  26709. type: "i",
  26710. value: 0
  26711. },
  26712. useThirdPano: {
  26713. type: "i",
  26714. value: r.useThirdPano
  26715. },
  26716. pano0Map: {
  26717. type: "t",
  26718. value: null
  26719. },
  26720. pano0Depth: {
  26721. type: "t",
  26722. value: null
  26723. },
  26724. pano0Position: {
  26725. type: "v3",
  26726. value: new n.Vector3
  26727. },
  26728. pano0Matrix: {
  26729. type: "m4",
  26730. value: new n.Matrix4
  26731. },
  26732. pano0Weight: {
  26733. type: "f",
  26734. value: r.transition.pano0Weight
  26735. },
  26736. pano1Map: {
  26737. type: "t",
  26738. value: null
  26739. },
  26740. pano1Depth: {
  26741. type: "t",
  26742. value: null
  26743. },
  26744. pano1Position: {
  26745. type: "v3",
  26746. value: new n.Vector3
  26747. },
  26748. pano1Matrix: {
  26749. type: "m4",
  26750. value: new n.Matrix4
  26751. },
  26752. pano1Weight: {
  26753. type: "f",
  26754. value: r.transition.pano1Weight
  26755. },
  26756. pano2Map: {
  26757. type: "t",
  26758. value: null
  26759. },
  26760. pano2Depth: {
  26761. type: "t",
  26762. value: null
  26763. },
  26764. pano2Position: {
  26765. type: "v3",
  26766. value: new n.Vector3
  26767. },
  26768. pano2Matrix: {
  26769. type: "m4",
  26770. value: new n.Matrix4
  26771. },
  26772. pano2Weight: {
  26773. type: "f",
  26774. value: r.transition.pano2Weight
  26775. }
  26776. },
  26777. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26778. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26779. },
  26780. customDepth: {
  26781. uniforms: {
  26782. panoPosition: {
  26783. type: "v3",
  26784. value: new n.Vector3
  26785. }
  26786. },
  26787. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26788. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26789. },
  26790. skysphere: {
  26791. uniforms: {
  26792. radius: {
  26793. type: "f",
  26794. value: 0
  26795. }
  26796. },
  26797. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26798. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26799. },
  26800. tagDisc: {
  26801. uniforms: {
  26802. opacity: {
  26803. type: "f",
  26804. value: 0
  26805. },
  26806. color: {
  26807. type: "c",
  26808. value: new n.Color
  26809. },
  26810. bg: {
  26811. type: "t",
  26812. value: null
  26813. },
  26814. mask: {
  26815. type: "t",
  26816. value: null
  26817. }
  26818. },
  26819. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26820. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26821. }
  26822. }
  26823. }
  26824. , {
  26825. "./settings": 166,
  26826. three: 217
  26827. }],
  26828. 168: [function(e, t, i) {
  26829. (function(i) {
  26830. "use strict";
  26831. var n = e("three")
  26832. , r = (e("url"),
  26833. e("./util/ajax"))
  26834. , o = e("./settings")
  26835. , a = e("./util/logger")
  26836. , s = e("./util/math")
  26837. , l = e("./util/showcase")
  26838. , c = e("./objects/Panorama")
  26839. , h = new a(i)
  26840. , u = e("./model/Model")
  26841. , d = e("./shaders")
  26842. , p = e("./util/transitions")
  26843. , f = e("./objects/Chunk")
  26844. , g = e("./objects/Reticule")
  26845. , m = e("./objects/Skybox")
  26846. , v = e("./objects/Floor")
  26847. , A = e("./cameras/DollhouseCamera")
  26848. , y = e("./cameras/FloorplanCamera")
  26849. , C = e("./cameras/PanoramaCamera")
  26850. , I = e("./controls/DollhouseControls")
  26851. , E = e("./controls/FloorplanControls")
  26852. , b = e("./controls/PanoramaControls");
  26853. n.ImageUtils.crossOrigin = o.crossOrigin,
  26854. t.exports = {
  26855. shaders: d,
  26856. transitions: p,
  26857. Model: u,
  26858. Chunk: f,
  26859. Floor: v,
  26860. Skybox: m,
  26861. Reticule: g,
  26862. Panorama: c,
  26863. DollhouseCamera: A,
  26864. FloorplanCamera: y,
  26865. PanoramaCamera: C,
  26866. DollhouseControls: I,
  26867. FloorplanControls: E,
  26868. PanoramaControls: b,
  26869. getModel: function(e) {
  26870. if (!e.url)
  26871. throw 'getModel(): missing parameter "url"';
  26872. e.autoload = void 0 === e.autoload || e.autoload;
  26873. var t = l.parseSidUrl(e.url);
  26874. e.urlBase = t.urlBase,
  26875. e.urlModel = t.urlModel,
  26876. e.urlFiles = t.urlFiles;
  26877. var i = this._getPlatformError();
  26878. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26879. this._loadModel().then(this._buildModel.bind(this)))
  26880. },
  26881. _getPlatformError: function() {
  26882. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26883. },
  26884. _loadModel: function() {
  26885. return r.get(this.options.urlModel, {
  26886. responseType: "json",
  26887. prefetchFrom: "model",
  26888. auth: l.getAuthorizationHeader()
  26889. }).then(null, function() {
  26890. return h.warn("Model loading failed at initial metadata load"),
  26891. "loading-failed"
  26892. })
  26893. },
  26894. _buildModel: function(e) {
  26895. e = l.normalizeModeldata(e, s);
  26896. var t = new u(this.options,e);
  26897. return this.options.autoload ? t.load(!0) : $.when(t)
  26898. }
  26899. }
  26900. }
  26901. ).call(this, "/js/showcase.js")
  26902. }
  26903. , {
  26904. "./cameras/DollhouseCamera": 5,
  26905. "./cameras/FloorplanCamera": 6,
  26906. "./cameras/PanoramaCamera": 7,
  26907. "./controls/DollhouseControls": 10,
  26908. "./controls/FloorplanControls": 11,
  26909. "./controls/PanoramaControls": 13,
  26910. "./model/Model": 139,
  26911. "./objects/Chunk": 144,
  26912. "./objects/Floor": 146,
  26913. "./objects/Panorama": 148,
  26914. "./objects/Reticule": 149,
  26915. "./objects/Skybox": 152,
  26916. "./settings": 166,
  26917. "./shaders": 167,
  26918. "./util/ajax": 181,
  26919. "./util/logger": 189,
  26920. "./util/math": 190,
  26921. "./util/showcase": 193,
  26922. "./util/transitions": 195,
  26923. three: 217,
  26924. url: 208
  26925. }],
  26926. 169: [function(e, t, i) {
  26927. "use strict";
  26928. function n() {
  26929. var e = {
  26930. renderTarget: null,
  26931. inUse: !1,
  26932. size: -1,
  26933. pano: null
  26934. };
  26935. return e
  26936. }
  26937. function r(e) {
  26938. M.push(e)
  26939. }
  26940. function o(e) {
  26941. var t = n();
  26942. return t.inUse = !0,
  26943. t.size = e,
  26944. r(t),
  26945. t
  26946. }
  26947. function a(e) {
  26948. for (var t = 0; t < M.length; t++) {
  26949. var i = M[t];
  26950. if (!i.inUse && i.size === e)
  26951. return i.inUse = !0,
  26952. i
  26953. }
  26954. return null
  26955. }
  26956. function s(e) {
  26957. for (var t = 0; t < M.length; t++) {
  26958. var i = M[t];
  26959. if (i.renderTarget === e)
  26960. return i.inUse = !1,
  26961. !0
  26962. }
  26963. return !1
  26964. }
  26965. function l() {
  26966. this.tileDirectory = {},
  26967. this.activeRenderTargetDescriptors = {},
  26968. this.activePanos = [],
  26969. this.panoLODDescriptors = {},
  26970. this.panoDescriptors = {},
  26971. this.tileTrees = {},
  26972. this.sceneRenderer = null,
  26973. this.tileDownloader = null,
  26974. this.forceQueue = [],
  26975. this.uploadQueues = {},
  26976. this.uploadInterval = null,
  26977. this.uploadIntervalCancelled = !1,
  26978. this.usingTileOverlay = !1,
  26979. this.overlayTilesLoaded = !1,
  26980. this.overlayTileBase = null,
  26981. this.overlayTilesBasic = {},
  26982. this.overlayTilesEnhanced = {},
  26983. this.zoomRenderTarget = null,
  26984. this.zoomPano = null,
  26985. this.zoomingActive = !1,
  26986. this.zoomPanoId = null,
  26987. this.zoomPanoRenderingDisabled = !1,
  26988. this.direction = new h.Vector3,
  26989. this.initTime = -1,
  26990. this.maxBaseUploadsPerFrame = x,
  26991. this.maxNonBaseUploadsPerFrame = T
  26992. }
  26993. function c() {
  26994. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26995. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26996. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26997. }
  26998. var h = e("three")
  26999. , u = e("../exception/BasicException")
  27000. , d = e("../settings")
  27001. , p = e("../enum/PanoSizeClass")
  27002. , f = (e("../objects/Panorama"),
  27003. e("../enum/PanoRendererEvents"))
  27004. , g = e("../enum/SceneRendererEvents")
  27005. , m = e("../enum/TileDownloaderEvents")
  27006. , v = e("../enum/Vectors")
  27007. , A = (e("../enum/GLCubeFaces"),
  27008. e("../objects/Panorama"),
  27009. e("./TileTree"))
  27010. , y = (e("./TileDownloader"),
  27011. e("./TilePrioritizer"))
  27012. , C = e("./TileUtils")
  27013. , p = e("../enum/PanoSizeClass")
  27014. , I = (e("../util/browser"),
  27015. e("../util/panorama"))
  27016. , E = e("events").EventEmitter
  27017. , b = !1
  27018. , w = d.tiling.uploadIntervalDelay
  27019. , _ = d.tiling.initialIntervalDelay
  27020. , T = d.tiling.maxNonBaseUploadsPerFrame
  27021. , x = d.tiling.maxBaseUploadsPerFrame
  27022. , S = {
  27023. Base: 0,
  27024. Remaining: 1
  27025. }
  27026. , M = [];
  27027. l.prototype = Object.create(E.prototype),
  27028. l.prototype.init = function(e, t, i) {
  27029. this.sceneRenderer = e,
  27030. this.tileDownloader = t,
  27031. this.qualityManager = i,
  27032. this.bindEvents(),
  27033. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27034. this.initTime = performance.now()
  27035. }
  27036. ,
  27037. l.prototype.getActivePanoTextures = function(e) {
  27038. e = e || [];
  27039. for (var t = 0; t < M.length; t++) {
  27040. var i = M[t];
  27041. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27042. }
  27043. }
  27044. ,
  27045. l.prototype.hasQueuedTiles = function() {
  27046. var e = this.peekNextFromUploadQueue();
  27047. return null !== e && void 0 !== e
  27048. }
  27049. ,
  27050. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27051. return this.activeRenderTargetDescriptors[e]
  27052. }
  27053. ,
  27054. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27055. this.activeRenderTargetDescriptors[e] = t
  27056. }
  27057. ,
  27058. l.prototype.loadOverlayTiles = function() {
  27059. if (0 !== d.tiling.overlayStyle) {
  27060. var e = 0
  27061. , t = function(t, n, r) {
  27062. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27063. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27064. e++,
  27065. e === i.length && (this.overlayTilesLoaded = !0)
  27066. }
  27067. .bind(this)
  27068. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27069. i.forEach(function(e) {
  27070. this.tileDownloader.loadImage(e[0], 0, e[1])
  27071. }
  27072. .bind(this)),
  27073. this.usingTileOverlay = !0
  27074. } else
  27075. this.usingTileOverlay = !1
  27076. }
  27077. ,
  27078. l.prototype.bindEvents = function() {
  27079. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27080. }
  27081. ,
  27082. l.prototype.setupZoomRenderTarget = function() {
  27083. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27084. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27085. return;
  27086. var e = this.zoomRenderTarget;
  27087. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27088. e) {
  27089. var t = e.width
  27090. , i = this.zoomRenderTarget.width;
  27091. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27092. e.texture.dispose(),
  27093. e.texture.loaded = !1,
  27094. e.texture.version = 0,
  27095. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27096. e.texture = null
  27097. }
  27098. this.zoomPanoRenderingDisabled = !1
  27099. } else
  27100. this.zoomPanoRenderingDisabled = !0
  27101. }
  27102. ,
  27103. l.prototype.enableUltraHighQualityMode = function(e) {
  27104. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27105. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27106. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27107. t && (this.qualityManager.enableUltraHighQualityMode(),
  27108. this.setupZoomRenderTarget(),
  27109. e())
  27110. }
  27111. .bind(this))
  27112. }
  27113. }
  27114. ,
  27115. l.prototype.activateTiledPano = function(e, t, i) {
  27116. i && this.clearAllQueuedUploads();
  27117. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27118. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27119. this.linkAllTilesAndNodes(e);
  27120. var r = this.getActiveRenderTargetDescriptor(e.id)
  27121. , l = t;
  27122. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27123. !r || l !== r.size) {
  27124. if (r && s(r.renderTarget),
  27125. r = a(l),
  27126. !r) {
  27127. var c = this.initTiledPano(l, !1);
  27128. r = o(c.width),
  27129. r.renderTarget = c
  27130. }
  27131. r.pano = e,
  27132. this.resetPanoDescriptor(e.id),
  27133. this.resetPanoLODDescriptors(e.id),
  27134. this.resetRenderStatus(e.id, !0, !0)
  27135. }
  27136. this.setActiveRenderTargetDescriptor(e.id, r);
  27137. var h = i ? 0 : 1;
  27138. return this.updateActivePanos(e, h),
  27139. r.renderTarget
  27140. }
  27141. ,
  27142. l.prototype.deactivateTiledPano = function(e) {
  27143. var t = this.getActiveRenderTargetDescriptor(e.id);
  27144. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27145. this.setActiveRenderTargetDescriptor(e.id, null);
  27146. var i = this.getUploadQueueForPano(e.id);
  27147. this.clearUploadQueue(i),
  27148. this.updateActivePanos()
  27149. }
  27150. ,
  27151. l.prototype.updateActivePanos = function() {
  27152. var e = [];
  27153. return function(t, i) {
  27154. e.length = 0;
  27155. for (var n = 0; n < this.activePanos.length; n++) {
  27156. t && e.length === i && e.push(t);
  27157. var r = this.activePanos[n]
  27158. , o = this.getActiveRenderTargetDescriptor(r.id);
  27159. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27160. }
  27161. t && i >= e.length && e.push(t),
  27162. this.activePanos.length = 0,
  27163. this.activePanos.push.apply(this.activePanos, e)
  27164. }
  27165. }(),
  27166. l.prototype.getActivePanoCount = function() {
  27167. return this.activePanos.length
  27168. }
  27169. ,
  27170. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27171. var r = null;
  27172. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27173. for (var o = function(e, n, r, o) {
  27174. i && (n.tile.zoomUploaded = !1),
  27175. t && (n.tile.uploaded = !1)
  27176. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27177. var s = this.getTileTree(e, a);
  27178. s.breadthFirst({
  27179. callback: o.bind(this, a),
  27180. minLevel: r
  27181. })
  27182. }
  27183. }
  27184. ,
  27185. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27186. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27187. t.tile.zoomUploaded = t.tile.uploaded,
  27188. t.zoomCovered = t.covered
  27189. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27190. var r = this.getTileTree(e, n);
  27191. r.breadthFirst({
  27192. callback: i.bind(this, n),
  27193. maxLevel: t
  27194. })
  27195. }
  27196. }
  27197. ,
  27198. l.prototype.renderPanoTiles = function() {
  27199. var e = [];
  27200. return function(t, i, n, r) {
  27201. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27202. i = i || this.direction || v.FORWARD;
  27203. var o = this.getActiveRenderTargetDescriptor(t);
  27204. if (!this.isRenderTargetDescriptorValid(o))
  27205. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27206. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27207. var s = this.getTileTree(t, a);
  27208. e.length = 0,
  27209. s.breadthFirst({
  27210. saveVisited: e
  27211. });
  27212. for (var l = 0; l < e.length; l++) {
  27213. var c = e[l];
  27214. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27215. }
  27216. }
  27217. this.updateDirection(i)
  27218. }
  27219. }(),
  27220. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27221. return e && e.renderTarget
  27222. }
  27223. ,
  27224. l.prototype.isPanoActive = function(e) {
  27225. var t = this.getActiveRenderTargetDescriptor(e);
  27226. return this.isRenderTargetDescriptorValid(t)
  27227. }
  27228. ,
  27229. l.prototype.isPanoZoomed = function(e) {
  27230. return this.zoomingActive && this.zoomPanoId === e
  27231. }
  27232. ,
  27233. l.prototype.initTileTree = function(e, t, i) {
  27234. var n = this.tileTrees[e];
  27235. n || (n = [],
  27236. this.tileTrees[e] = n);
  27237. var r = n[t];
  27238. if (!r) {
  27239. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27240. r = new A(C.TILE_SIZE,o),
  27241. n[t] = r
  27242. }
  27243. }
  27244. ,
  27245. l.prototype.getTileTree = function(e, t) {
  27246. var i = this.tileTrees[e];
  27247. if (!i)
  27248. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27249. var n = i[t];
  27250. if (!n)
  27251. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27252. return n
  27253. }
  27254. ,
  27255. l.prototype.initTiledPano = function(e, t) {
  27256. var i = this.sceneRenderer.renderer
  27257. , n = (i.context,
  27258. new h.WebGLRenderTargetCube(e,e,{
  27259. stencilBuffer: !1
  27260. }))
  27261. , r = new h.CubeTexture([]);
  27262. n.texture = r,
  27263. r.image = [null, null, null, null, null, null],
  27264. r.flipY = !0,
  27265. t ? (r.generateMipmaps = !0,
  27266. r.magFilter = h.LinearFilter,
  27267. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27268. r.magFilter = h.LinearFilter,
  27269. r.minFilter = h.LinearFilter),
  27270. r.format = h.RGBAFormat,
  27271. i.setRenderTarget(n),
  27272. i.setRenderTarget(null);
  27273. var o = i.properties.get(r);
  27274. return o.__image__webglTextureCube = o.__webglTexture,
  27275. n
  27276. }
  27277. ,
  27278. l.prototype.getUploadQueueForPano = function(e) {
  27279. var t = this.uploadQueues[e];
  27280. return t || (t = [],
  27281. this.uploadQueues[e] = t),
  27282. t
  27283. }
  27284. ,
  27285. l.prototype.isTileUploaded = function(e) {
  27286. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27287. }
  27288. ,
  27289. l.prototype.setUploaded = function(e, t) {
  27290. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27291. }
  27292. ,
  27293. l.prototype.queueTileUpload = function(e, t, i) {
  27294. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27295. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27296. var r = this.getUploadQueueForPano(e.panoId);
  27297. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27298. e.uploadQueued = !0,
  27299. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27300. }
  27301. }
  27302. ,
  27303. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27304. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27305. }
  27306. ,
  27307. l.prototype.getTopUploadQueue = function() {
  27308. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27309. for (var n = 0; n < this.activePanos.length; n++)
  27310. if (e = this.activePanos[n],
  27311. t = this.getUploadQueueForPano(e.id),
  27312. t.length > 0)
  27313. switch (i) {
  27314. case S.Base:
  27315. if (0 === t[0].level)
  27316. return t;
  27317. break;
  27318. case S.Remaining:
  27319. return t
  27320. }
  27321. return null
  27322. }
  27323. ,
  27324. l.prototype.getNextFromUploadQueue = function() {
  27325. var e = function(e) {
  27326. var t = e.shift();
  27327. return t.uploadQueued = !1,
  27328. t
  27329. };
  27330. return function() {
  27331. if (this.forceQueue.length > 0)
  27332. return e(this.forceQueue);
  27333. var t = this.getTopUploadQueue();
  27334. return t && t.length > 0 ? e(t) : null
  27335. }
  27336. }(),
  27337. l.prototype.peekNextFromUploadQueue = function() {
  27338. if (this.forceQueue.length > 0)
  27339. return this.forceQueue[0];
  27340. var e = this.getTopUploadQueue();
  27341. return e && e.length > 0 ? e[0] : null
  27342. }
  27343. ,
  27344. l.prototype.clearAllQueuedUploads = function() {
  27345. this.clearAllUploadQueues(null, 0)
  27346. }
  27347. ,
  27348. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27349. this.clearAllUploadQueues(e, 0)
  27350. }
  27351. ,
  27352. l.prototype.clearAllUploadQueues = function(e, t) {
  27353. if (e)
  27354. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27355. this.clearUploadQueue(this.forceQueue, t, e);
  27356. else {
  27357. for (var i = 0; i < this.activePanos.length; i++) {
  27358. var n = this.activePanos[i];
  27359. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27360. }
  27361. this.clearUploadQueue(this.forceQueue, t)
  27362. }
  27363. }
  27364. ,
  27365. l.prototype.clearUploadQueue = function(e, t, i) {
  27366. void 0 !== t && null !== t || (t = 0);
  27367. for (var n = 0; n < e.length; ) {
  27368. var r = e[n];
  27369. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27370. e.splice(n, 1)) : n++
  27371. }
  27372. }
  27373. ,
  27374. l.prototype.refreshUploadInterval = function() {
  27375. var e = null;
  27376. return function(t) {
  27377. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27378. null !== t && void 0 !== t || (t = w),
  27379. b || (t = _),
  27380. this.uploadInterval = window.setTimeout(e, t),
  27381. this.uploadIntervalDelay = t)
  27382. }
  27383. }(),
  27384. l.prototype.update = function() {
  27385. var e = performance.now()
  27386. , t = 0;
  27387. return function() {
  27388. this.uploadIntervalCancelled = !0,
  27389. window.clearTimeout(this.uploadInterval),
  27390. this.uploadInterval = null;
  27391. var i = performance.now() - e;
  27392. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27393. e = performance.now()),
  27394. t++
  27395. }
  27396. }(),
  27397. l.prototype.updateUploadQueue = function(e, t) {
  27398. e || (e = 1);
  27399. for (var i = 0, n = 0; ; ) {
  27400. if (n >= t || i >= e)
  27401. break;
  27402. var r = this.getNextFromUploadQueue();
  27403. if (!r)
  27404. break;
  27405. if (0 !== r.level ? i++ : n++,
  27406. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27407. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27408. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27409. }
  27410. }
  27411. }
  27412. ,
  27413. l.prototype.updateDirection = function(e) {
  27414. if (e = e || this.direction) {
  27415. this.direction = e;
  27416. for (var t = 0; t < this.activePanos.length; t++) {
  27417. var i = this.activePanos[t]
  27418. , n = this.getUploadQueueForPano(i.id);
  27419. y.sortPanoTiles(n, i, this.direction)
  27420. }
  27421. }
  27422. }
  27423. ,
  27424. l.prototype.uploadTile = function() {
  27425. var e = {}
  27426. , t = (new h.Vector4,
  27427. d.tiling.overlayStyle);
  27428. //var failHistory = {};
  27429. return function(i, n) {
  27430. var r = i.panoId
  27431. , o = i.image
  27432. , a = i.tileSize
  27433. , s = i.panoSize
  27434. , l = i.tileIndex
  27435. , c = (i.faceTileIndex,
  27436. i.totalTiles)
  27437. , u = (i.face,
  27438. i.tileX)
  27439. , d = i.tileY
  27440. , p = !0
  27441. , g = !1
  27442. , m = (this.getPanoDescriptor(r),
  27443. this.getPanoLODDescriptor(r, s))
  27444. , v = this.getActiveRenderTargetDescriptor(r)
  27445. , A = v.renderTarget
  27446. , y = v.size;
  27447. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27448. y = this.qualityManager.getMaxZoomPanoSize()),
  27449. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27450. g = !1),
  27451. n || (this.anyUploaded(i.node) && (p = !1,
  27452. g = !0),
  27453. this.isTileUploaded(i) && (p = !1,
  27454. g = !1)),
  27455. p) {
  27456. /* if(failHistory[''+r+s+l]){
  27457. console.log('uploadTile retry', r, s, l)
  27458. }
  27459. console.log('uploadTile 成功', r, s, l)
  27460. */
  27461. var C = u * a
  27462. , I = d * a
  27463. , E = a / s * y
  27464. , b = C / s * y
  27465. , w = I / s * y;
  27466. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27467. var _ = e[a];
  27468. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27469. 1 === t || 2 === t) {
  27470. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27471. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27472. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27473. } else
  27474. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27475. m.uploadCount++,
  27476. this.emit(f.TileRenderSuccess, r, s, l, c),
  27477. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27478. this.setUploaded(i, !0),
  27479. this.addCoverageForNode(i.node)
  27480. } else{
  27481. this.setUploaded(i, !1);
  27482. //console.log('uploadTile 失败', r, s, l)
  27483. //failHistory[''+r+s+l] = true;
  27484. }
  27485. return i.uploadAttempted || (m.uploadAttempts++,
  27486. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27487. i.uploadAttempted = !0,
  27488. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27489. g
  27490. }
  27491. }(),
  27492. l.prototype.linkTileAndNode = function(e, t) {
  27493. t.tile = e,
  27494. e.node = t
  27495. }
  27496. ,
  27497. l.prototype.linkAllTilesAndNodes = function(e) {
  27498. for (var t = function(t, i, n, r, o) {
  27499. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27500. this.linkTileAndNode(a, n)
  27501. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27502. var n = this.getTileTree(e.id, i);
  27503. n.breadthFirst({
  27504. callback: t.bind(this, n, i)
  27505. })
  27506. }
  27507. }
  27508. ,
  27509. l.prototype.anyUploaded = function(e) {
  27510. if (!e)
  27511. return !1;
  27512. if (e.tile && this.isTileUploaded(e.tile))
  27513. return !0;
  27514. if (e.children)
  27515. for (var t = 0; t < e.children.length; t++) {
  27516. var i = e.children[t];
  27517. if (this.anyUploaded(i))
  27518. return !0
  27519. }
  27520. return !1
  27521. }
  27522. ,
  27523. l.prototype.setNodeCovered = function(e, t) {
  27524. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27525. }
  27526. ,
  27527. l.prototype.isNodeCovered = function(e) {
  27528. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27529. }
  27530. ,
  27531. l.prototype.addCoverageForNode = function(e) {
  27532. if (this.setNodeCovered(e, !0),
  27533. e.parent && e.covered) {
  27534. var t = e.parent;
  27535. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27536. }
  27537. }
  27538. ,
  27539. l.prototype.calcFullCoverage = function(e) {
  27540. var t = !1;
  27541. if (e.children)
  27542. for (var i = 0; i < e.children.length; i++) {
  27543. var n = e.children[i];
  27544. t = t || this.calcFullCoverage(n)
  27545. }
  27546. e.covered = e.tile.uploaded || t
  27547. }
  27548. ,
  27549. l.prototype.nodeSubcovered = function(e) {
  27550. if (!e.children)
  27551. return !1;
  27552. for (var t = 0; t < e.children.length; t++)
  27553. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27554. return !1;
  27555. return !0
  27556. }
  27557. ,
  27558. l.prototype.resetPanoDescriptor = function(e) {
  27559. this.getPanoDescriptor(e)
  27560. }
  27561. ,
  27562. l.prototype.getPanoDescriptor = function(e) {
  27563. var t = this.panoDescriptors[e];
  27564. return t || (t = {},
  27565. this.panoDescriptors[e] = t),
  27566. t
  27567. }
  27568. ,
  27569. l.prototype.resetPanoLODDescriptors = function(e) {
  27570. var t = this.getPanoLODDescriptors(e);
  27571. for (var i in t)
  27572. if (t.hasOwnProperty(i)) {
  27573. var n = t[i];
  27574. n.uploadCount = 0,
  27575. n.uploadAttempts = 0
  27576. }
  27577. }
  27578. ,
  27579. l.prototype.getPanoLODDescriptor = function(e, t) {
  27580. var i = this.getPanoLODDescriptors(e)
  27581. , n = i[t];
  27582. return n || (n = {
  27583. uploadCount: 0,
  27584. uploadAttempts: 0
  27585. },
  27586. i[t] = n),
  27587. n
  27588. }
  27589. ,
  27590. l.prototype.getPanoLODDescriptors = function(e) {
  27591. var t = this.panoLODDescriptors[e];
  27592. return t || (t = {},
  27593. this.panoLODDescriptors[e] = t),
  27594. t
  27595. }
  27596. ,
  27597. l.prototype.onTileDownloaded = function(e) {
  27598. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27599. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27600. if (i.downloaded = !0,
  27601. i.image = e.image,
  27602. i.panoSize = e.panoSize,
  27603. i.tileX = e.tileX,
  27604. i.tileY = e.tileY,
  27605. i.totalTiles = e.totalTiles,
  27606. i.tileIndex = e.tileIndex,
  27607. i.faceTileIndex = e.faceTileIndex,
  27608. i.face = e.face,
  27609. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27610. i.panoId = e.panoId,
  27611. i.tileSize = e.tileSize,
  27612. i.direction = (new h.Vector3).copy(e.direction),
  27613. i.node = null,
  27614. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27615. this.isPanoActive(i.panoId)) {
  27616. var n = this.getTileTree(i.panoId, i.face)
  27617. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27618. this.linkTileAndNode(i, r),
  27619. this.queueTileUpload(i, !0)
  27620. }
  27621. }
  27622. ,
  27623. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27624. var r = this.tileDirectory[e];
  27625. r || (r = {},
  27626. this.tileDirectory[e] = r);
  27627. var o = 16384 * t + 1024 * i + n
  27628. , a = r[o];
  27629. return a || (a = {
  27630. downloaded: !1,
  27631. uploaded: !1,
  27632. zoomUploaded: !1
  27633. },
  27634. r[o] = a),
  27635. a._key = e + ":" + t + ":" + i + ":" + n,
  27636. a._tileKey = o,
  27637. a
  27638. }
  27639. ,
  27640. l.prototype.setZoomingActive = function(e, t, i) {
  27641. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27642. this.zoomPanoId = t.id,
  27643. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27644. }
  27645. ,
  27646. l.prototype.updateZoomedPanoFromBase = function(e) {
  27647. if (!this.zoomPanoRenderingDisabled) {
  27648. var t = this.getActiveRenderTargetDescriptor(e.id);
  27649. if (t && t.renderTarget) {
  27650. var i = this.qualityManager.getMaxZoomPanoSize()
  27651. , n = t.renderTarget
  27652. , r = t.size;
  27653. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27654. this.copyBaseRenderStatusToZoomed(e.id)
  27655. }
  27656. }
  27657. }
  27658. ,
  27659. t.exports = l
  27660. }
  27661. , {
  27662. "../enum/GLCubeFaces": 25,
  27663. "../enum/PanoRendererEvents": 35,
  27664. "../enum/PanoSizeClass": 36,
  27665. "../enum/SceneRendererEvents": 43,
  27666. "../enum/TileDownloaderEvents": 45,
  27667. "../enum/Vectors": 50,
  27668. "../exception/BasicException": 55,
  27669. "../objects/Panorama": 148,
  27670. "../settings": 166,
  27671. "../util/browser": 182,
  27672. "../util/panorama": 191,
  27673. "./TileDownloader": 171,
  27674. "./TilePrioritizer": 172,
  27675. "./TileTree": 173,
  27676. "./TileUtils": 174,
  27677. events: 202,
  27678. three: 217
  27679. }],
  27680. 170: [function(e, t, i) {
  27681. "use strict";
  27682. function n(e, t, i) {
  27683. this.maxNavPanoSize = -1,
  27684. this.maxZoomPanoSize = -1,
  27685. this.devicePixelDensity = e,
  27686. this.deviceScreenSize = t,
  27687. this.clientBandwidth = i,
  27688. this.panoSizeClassMap = {},
  27689. this.useHighResolutionPanos = !0,
  27690. this.useUltraHighResolutionPanos = !1,
  27691. this.modelHasUltraHighPanos = !1
  27692. }
  27693. var r = e("../enum/PanoSizeClass")
  27694. , o = e("../settings")
  27695. , a = e("../util/browser")
  27696. , s = e("../constants")
  27697. , l = e("../util/showcase")
  27698. , c = e("../enum/ModelManagerEvents");
  27699. n.prototype.init = function(e) {
  27700. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27701. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27702. this.highSize = this.getPanoSize(r.HIGH),
  27703. this.standardSize = this.getPanoSize(r.STANDARD),
  27704. this.baseSize = this.getPanoSize(r.BASE),
  27705. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27706. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27707. this.updateMaximums(),
  27708. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27709. }
  27710. ,
  27711. n.prototype.updateFromModel = function(e) {
  27712. this.updateHighResolutionSettings(e),
  27713. this.updateUltraHighResolutionSettings(e)
  27714. }
  27715. ,
  27716. n.prototype.updateHighResolutionSettings = function(e) {
  27717. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27718. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27719. //this.useHighResolutionPanos = !0;
  27720. //----------------------e n d -----------------------------------------------------------------
  27721. this.updateMaximums()
  27722. }
  27723. ,
  27724. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27725. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27726. this.updateMaximums()
  27727. }
  27728. ,
  27729. n.prototype.enableUltraHighQualityMode = function() {
  27730. this.modelHasUltraHighPanos = !0,
  27731. this.updateUltraHighResolutionSettings(null)
  27732. }
  27733. ,
  27734. n.prototype.ultraHighQualityModeEnabled = function() {
  27735. return this.modelHasUltraHighPanos
  27736. }
  27737. ,
  27738. n.prototype.onModelChanged = function(e) {
  27739. this.updateFromModel(e.model),
  27740. this.updateMaximums()
  27741. }
  27742. ,
  27743. n.prototype.updateMaximums = function() {
  27744. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27745. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27746. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27747. }
  27748. ,
  27749. n.prototype.buildPanoSizeClassMap = function() {
  27750. this.panoSizeClassMap[r.BASE] = 512,
  27751. this.panoSizeClassMap[r.STANDARD] = 1024,
  27752. this.panoSizeClassMap[r.HIGH] = 2048,
  27753. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27754. }
  27755. ,
  27756. n.prototype.getPanoSize = function(e) {
  27757. return this.panoSizeClassMap[e]
  27758. }
  27759. ,
  27760. n.prototype.getMaxPossiblePanoSize = function() {
  27761. return this.getPanoSize(r.ULTRAHIGH)
  27762. }
  27763. ,
  27764. n.prototype.getMaxPanoSize = function() {
  27765. return this.maxZoomPanoSize
  27766. }
  27767. ,
  27768. n.prototype.getMaxNavPanoSize = function() {
  27769. return this.maxNavPanoSize
  27770. }
  27771. ,
  27772. n.prototype.getMaxZoomPanoSize = function() {
  27773. return this.maxZoomPanoSize
  27774. }
  27775. ,
  27776. n.prototype.detectMaxNavPanoSizeClass = function() {
  27777. if(settings.mobileNavHigh)return r.HIGH //改
  27778. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27779. }
  27780. ,
  27781. n.prototype.detectMaxNavPanoSize = function() {
  27782. var e = this.detectMaxNavPanoSizeClass();
  27783. return this.getPanoSize(e)
  27784. }
  27785. ,
  27786. n.prototype.detectMaxZoomPanoSize = function() {
  27787. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27788. }
  27789. ,
  27790. t.exports = n
  27791. }
  27792. , {
  27793. "../constants": 8,
  27794. "../enum/ModelManagerEvents": 33,
  27795. "../enum/PanoSizeClass": 36,
  27796. "../settings": 166,
  27797. "../util/browser": 182,
  27798. "../util/showcase": 193
  27799. }],
  27800. 171: [function(e, t, i) {
  27801. (function(i) {
  27802. "use strict";
  27803. function n(e) {
  27804. this.panos = null,
  27805. this.retryMinimumTime = 1e4,
  27806. this.urls = null,
  27807. this.panoLoadCallbacks = {},
  27808. this.downloadDescriptors = {},
  27809. this.priorityQueue = [],
  27810. this.forceQueue = [],
  27811. this.activeDownloads = [],
  27812. this.qualityManager = null,
  27813. this.tilePrioritizer = null,
  27814. this.refreshInterval = null,
  27815. this.processPriorityQueue = !1,
  27816. this.concurrentDownloads = e.concurrentDownloads || 1,
  27817. this.downloadTestResults = {}
  27818. }
  27819. var r = e("three")
  27820. , o = (e("../enum/Viewmode"),
  27821. e("../settings"))
  27822. , a = (e("../objects/Panorama"),
  27823. e("../util/logger"))
  27824. , s = (e("../enum/Vectors"),
  27825. e("../enum/PanoSizeClass"),
  27826. e("../enum/TileDownloaderEvents"))
  27827. , l = e("./TilePrioritizer")
  27828. , c = e("./TileUtils")
  27829. , h = (e("../enum/GLCubeFaces"),
  27830. e("../enum/DownloadStatus"))
  27831. , u = e("../util/panorama")
  27832. , d = e("../util/ajax")
  27833. , p = e("../ab")
  27834. , f = e("events").EventEmitter
  27835. , g = (new a(i),
  27836. Object.freeze({
  27837. Testing: 1,
  27838. Success: 2,
  27839. Fail: 3
  27840. }));
  27841. n.prototype = Object.create(f.prototype),
  27842. n.IDLE_REFRESH_DELAY = 500,
  27843. n.ACTIVE_REFRESH_DELAY = 16,
  27844. n.DOWNLOAD_RETRIES = 4,
  27845. n.prototype.init = function(e) {
  27846. this.qualityManager = e
  27847. }
  27848. ,
  27849. n.prototype.setUrls = function(e) {
  27850. this.urls = e
  27851. }
  27852. ,
  27853. n.prototype.setPanoData = function(e, t, i) {
  27854. this.panos = e,
  27855. this.imagePanos = t,
  27856. this.panoGroupId = i
  27857. }
  27858. ,
  27859. n.prototype.start = function() {
  27860. this.refreshUpdateInterval(0)
  27861. }
  27862. ,
  27863. n.prototype.stop = function() {
  27864. window.cancel(this.refreshInterval)
  27865. }
  27866. ,
  27867. n.prototype.refreshUpdateInterval = function(e) {
  27868. e || (e = 0),
  27869. this.refreshInterval = window.setTimeout(function() {
  27870. var e = this.update();
  27871. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27872. }
  27873. .bind(this), e)
  27874. }
  27875. ,
  27876. n.prototype.update = function() {
  27877. var e = this.forceQueue.length > 0;
  27878. return this.processQueueForDownloading(this.forceQueue),
  27879. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27880. this.priorityQueue.length > 0 && (e = !0),
  27881. this.processQueueForDownloading(this.priorityQueue)),
  27882. e
  27883. }
  27884. ,
  27885. n.prototype.forceQueueTilesForPano = function() {
  27886. var e = []
  27887. , t = [];
  27888. return function(i, n, r, o, a, s) {
  27889. e.length = 0;
  27890. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27891. var p = u[d];
  27892. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27893. }
  27894. if (r && e.length > 0) {
  27895. l.sortPanoTiles(e, i, r),
  27896. t.length = 0,
  27897. c.matchingTilesInDirection(i, n, r, o, a, t);
  27898. for (var f = 0, g = function(e) {
  27899. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27900. }; f < e.length; ) {
  27901. var m = e[f]
  27902. , v = t.findIndex(g);
  27903. v < 0 ? e.splice(f, 1) : f++
  27904. }
  27905. }
  27906. for (var A = 0; A < e.length; A++)
  27907. this.forceQueue.push(e[A]);
  27908. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27909. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27910. s && this.processQueueForDownloading(this.forceQueue, !0)
  27911. }
  27912. }(),
  27913. n.prototype.clearForceQueue = function() {
  27914. this.clearQueue(this.forceQueue)
  27915. }
  27916. ,
  27917. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27918. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27919. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27920. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27921. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27922. }
  27923. ,
  27924. n.prototype.clearQueue = function(e) {
  27925. this.setStatusForAllDescriptors(e, h.None),
  27926. e.length = 0
  27927. }
  27928. ,
  27929. n.prototype.clearFromQueue = function(e, t, i) {
  27930. for (var n = 0; n < e.length; n++) {
  27931. var r = e[n];
  27932. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27933. }
  27934. }
  27935. ,
  27936. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27937. for (var i = 0; i < e.length; i++) {
  27938. var n = e[i];
  27939. n && (n.status = t)
  27940. }
  27941. }
  27942. ,
  27943. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27944. for (var i = 0; i < e.length; i++) {
  27945. var n = e[i];
  27946. n && (n.status !== t ? n.status = t : e[i] = null)
  27947. }
  27948. }
  27949. ,
  27950. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27951. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27952. , n = i[t];
  27953. return n || (n = this.buildDownloadDescriptorArray(t),
  27954. i[t] = n,
  27955. this.initTileDownloadDescriptors(n, e, t)),
  27956. n
  27957. }
  27958. ,
  27959. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27960. var t = this.downloadDescriptors[e.id];
  27961. return t || (t = {},
  27962. this.downloadDescriptors[e.id] = t),
  27963. t
  27964. }
  27965. ,
  27966. n.prototype.processQueueForDownloading = function(e, t) {
  27967. if (this.cleanupActiveDownloads(),
  27968. this.activeDownloads.length < this.concurrentDownloads || t)
  27969. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27970. var o = e.shift();
  27971. o && (this.startDownload(o),
  27972. n++)
  27973. }
  27974. }
  27975. ,
  27976. n.prototype.testDownload = function(e, t, i) {
  27977. var n = this.downloadTestResults[e];
  27978. if (n)
  27979. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27980. this.downloadTestResults[e] = g.Testing;
  27981. var r = this.panos.list[0]
  27982. , o = this.getTileUrl(r.id, e, t, 0)
  27983. , a = function(t) {
  27984. this.downloadTestResults[e] = g.Success,
  27985. i(!0)
  27986. }
  27987. .bind(this)
  27988. , s = function() {
  27989. this.downloadTestResults[e] = g.Fail,
  27990. i(!1)
  27991. }
  27992. .bind(this);
  27993. this.loadImage(o, 0, a, s)
  27994. }
  27995. ,
  27996. n.prototype.startDownload = function(e) {
  27997. e.status = h.Downloading;
  27998. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27999. this.activeDownloads.push(e),
  28000. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28001. }
  28002. ,
  28003. n.prototype.downloadFailed = function(e, t) {}
  28004. ,
  28005. n.prototype.downloadComplete = function(e, t) {
  28006. if (e.panoGroupId === this.panoGroupId) {
  28007. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28008. e.status = h.Downloaded,
  28009. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28010. var n = {
  28011. panoId: e.pano.id,
  28012. image: t,
  28013. tileSize: e.tileSize,
  28014. panoSize: e.panoSize,
  28015. tileIndex: e.tileIndex,
  28016. faceTileIndex: e.faceTileIndex,
  28017. totalTiles: e.totalTiles,
  28018. face: e.face,
  28019. tileX: e.tileX,
  28020. tileY: e.tileY,
  28021. direction: e.direction
  28022. };
  28023. e.image = t,
  28024. this.emit(s.TileDownloadSuccess, n),
  28025. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28026. panoId: e.pano.id,
  28027. tileSize: e.tileSize,
  28028. panoSize: e.panoSize
  28029. },
  28030. this.emit(s.PanoDownloadComplete, n),
  28031. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28032. }
  28033. }
  28034. ,
  28035. n.prototype.cleanupActiveDownloads = function() {
  28036. var e = [];
  28037. return function() {
  28038. e.length = 0;
  28039. for (var t = 0; t < this.activeDownloads.length; t++) {
  28040. var i = this.activeDownloads[t];
  28041. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28042. }
  28043. this.activeDownloads.length = 0,
  28044. this.activeDownloads.push.apply(this.activeDownloads, e)
  28045. }
  28046. }(),
  28047. n.prototype.isPanoDownloaded = function(e, t) {
  28048. var i = this.getTileDownloadDescriptors(e, t);
  28049. if (i.length <= 0)
  28050. return !1;
  28051. for (var n = 0; n < i.length; n++) {
  28052. var r = i[n];
  28053. if (r.status !== h.Downloaded)
  28054. return !1
  28055. }
  28056. return !0
  28057. }
  28058. ,
  28059. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28060. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28061. this.panoLoadCallbacks[o] = {
  28062. onLoad: i,
  28063. onFail: n,
  28064. onProgress: r
  28065. }
  28066. }
  28067. ,
  28068. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28069. var i = e.id + ":" + t;
  28070. return this.panoLoadCallbacks[i]
  28071. }
  28072. ,
  28073. n.prototype.buildDownloadDescriptorArray = function(e) {
  28074. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28075. var r = this.buildDownloadDescriptor();
  28076. i.push(r)
  28077. }
  28078. return i
  28079. }
  28080. ,
  28081. n.prototype.buildDownloadDescriptor = function() {
  28082. var e = {
  28083. panoGroupId: null,
  28084. pano: null,
  28085. panoSize: -1,
  28086. tileSize: -1,
  28087. tileIndex: -1,
  28088. totalTiles: -1,
  28089. faceTileIndex: -1,
  28090. status: h.None,
  28091. url: null,
  28092. image: null,
  28093. direction: new r.Vector3,
  28094. face: -1,
  28095. cubeFace: -1,
  28096. tileX: -1,
  28097. tileY: -1
  28098. };
  28099. return e
  28100. }
  28101. ,
  28102. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28103. for (var n = 0; n < e.length; n++) {
  28104. var r = e[n];
  28105. this.initTileDownloadDescriptor(r, t, i, n)
  28106. }
  28107. }
  28108. ,
  28109. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28110. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28111. e.face = c.getFaceForTile(i, n),
  28112. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28113. e.panoGroupId = this.panoGroupId,
  28114. e.pano = t,
  28115. e.panoSize = i,
  28116. e.tileSize = r,
  28117. e.tileIndex = n,
  28118. e.totalTiles = c.getTileCountForSize(i),
  28119. e.status = h.None,
  28120. e.image = null,
  28121. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28122. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28123. }
  28124. ,
  28125. n.prototype.getTileUrl = function() {
  28126. var e = {
  28127. 256: "256",
  28128. 512: "512",
  28129. 1024: "1k",
  28130. 2048: "2k",
  28131. 4096: "4k"
  28132. }
  28133. , t = {
  28134. face: -1,
  28135. faceTileIndex: -1,
  28136. tileX: -1,
  28137. tileY: -1
  28138. };
  28139. return function(i, n, r, a) {
  28140. c.getTileLocation(n, a, t);
  28141. var s = Math.floor(n / r)
  28142. , l = s * s
  28143. , h = Math.floor(a / l)
  28144. , u = "";
  28145. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28146. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28147. return d = p.changeIfTileGenerating(d)
  28148. }
  28149. }(),
  28150. n.prototype.loadImage = function(e, t, i, n) {
  28151. d.getImage(e, t).then(function(e) {
  28152. i(e)
  28153. }).fail(n)
  28154. }
  28155. ,
  28156. t.exports = n
  28157. }
  28158. ).call(this, "/js/tile/TileDownloader.js")
  28159. }
  28160. , {
  28161. "../ab": 3,
  28162. "../enum/DownloadStatus": 24,
  28163. "../enum/GLCubeFaces": 25,
  28164. "../enum/PanoSizeClass": 36,
  28165. "../enum/TileDownloaderEvents": 45,
  28166. "../enum/Vectors": 50,
  28167. "../enum/Viewmode": 51,
  28168. "../objects/Panorama": 148,
  28169. "../settings": 166,
  28170. "../util/ajax": 181,
  28171. "../util/logger": 189,
  28172. "../util/panorama": 191,
  28173. "./TilePrioritizer": 172,
  28174. "./TileUtils": 174,
  28175. events: 202,
  28176. three: 217
  28177. }],
  28178. 172: [function(e, t, i) {
  28179. (function(i) {
  28180. "use strict";
  28181. function n(e, t, i, o, a) {
  28182. this.qualityManager = e,
  28183. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28184. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28185. this.baseSize = t,
  28186. this.standardSize = i,
  28187. this.highSize = o,
  28188. this.ultraHighSize = a,
  28189. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28190. }
  28191. var r = e("three")
  28192. , o = (e("../enum/Viewmode"),
  28193. e("../settings"),
  28194. e("../settings"),
  28195. e("../objects/Panorama"))
  28196. , a = e("../util/logger")
  28197. , s = (e("../enum/Vectors"),
  28198. e("../enum/PanoSizeClass"),
  28199. e("../enum/ModelManagerEvents"),
  28200. e("../enum/GLCubeFaces"),
  28201. e("../enum/DownloadStatus"))
  28202. , l = (e("../util/browser"),
  28203. e("./TileUtils"))
  28204. , c = e("../util/math")
  28205. , h = (e("events").EventEmitter,
  28206. new a(i),
  28207. Object.freeze({
  28208. None: 0,
  28209. DirectionalFOV: 1
  28210. }));
  28211. n.PriorityCriteria = function(e, t, i, n, o) {
  28212. this.pano = e,
  28213. this.cameraPosition = (new r.Vector3).copy(t),
  28214. this.cameraDir = (new r.Vector3).copy(i),
  28215. this.panoSpaceDir = (new r.Vector3).copy(n),
  28216. this.upcomingPanos = o,
  28217. this.copy = function(e) {
  28218. this.pano = e.pano,
  28219. this.cameraPosition.copy(e.cameraPosition),
  28220. this.cameraDir.copy(e.cameraDir),
  28221. this.panoSpaceDir.copy(e.panoSpaceDir),
  28222. this.upcomingPanos = o
  28223. }
  28224. ,
  28225. this.zoomingActive = !1
  28226. }
  28227. ,
  28228. n.DIRECTIONAL_FOV = 180,
  28229. n.DIRECTIONAL_FOV_NARROW = 120,
  28230. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28231. n.MAX_SCORED_PANOS_TOADD = 2,
  28232. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28233. n.DIRECTION_SCORE_STRICTNESS = .75,
  28234. n.appendQueue = function(e, t) {
  28235. if (e && t)
  28236. for (var i = 0; i < t.length; i++)
  28237. e.push(t[i])
  28238. }
  28239. ,
  28240. n.prototype.updateCriteria = function(e, t, i, n) {
  28241. this.priorityCriteria.pano = e,
  28242. this.priorityCriteria.cameraPosition.copy(t),
  28243. this.priorityCriteria.cameraDir.copy(i),
  28244. this.priorityCriteria.upcomingPanos = n,
  28245. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28246. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28247. }
  28248. ,
  28249. n.prototype.filterAndPrioritize = function() {
  28250. var e = []
  28251. , t = []
  28252. , i = [];
  28253. return function(r, o, a) {
  28254. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28255. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28256. var s = this.baseSize
  28257. , l = this.standardSize
  28258. , c = this.highSize
  28259. , h = this.ultraHighSize;
  28260. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28261. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28262. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28263. i.length = 0,
  28264. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28265. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28266. n.appendQueue(r, i),
  28267. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28268. i.length = 0,
  28269. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28270. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28271. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28272. n.appendQueue(r, i),
  28273. i.length = 0,
  28274. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28275. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28276. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28277. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28278. n.appendQueue(r, i),
  28279. this.queueTilesForPanos(r, e, a, s)
  28280. }
  28281. }(),
  28282. n.prototype.canDownloadSize = function(e) {
  28283. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28284. }
  28285. ,
  28286. n.prototype.populateNeighborPanos = function(e, t, i) {
  28287. i = i || [],
  28288. i.length = 0;
  28289. var n = t.getNeighbours(e);
  28290. for (var r in n)
  28291. if (n.hasOwnProperty(r)) {
  28292. var o = t.get(r);
  28293. i.push(o)
  28294. }
  28295. return i
  28296. }
  28297. ,
  28298. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28299. i = i || [],
  28300. i.length = 0;
  28301. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28302. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28303. , c = t.sortByScore(s, l);
  28304. if (c)
  28305. for (var h = 0; h < c.length && h < a; h++) {
  28306. var u = c[h].pano;
  28307. i.push(u)
  28308. }
  28309. return i
  28310. }
  28311. ,
  28312. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28313. for (var o = 0, a = 0; a < t.length; a++) {
  28314. var s = t[a]
  28315. , l = this.queueTilesForPano(e, i, s, n);
  28316. if (o += l > 0 ? 1 : 0,
  28317. r && o >= r)
  28318. break
  28319. }
  28320. return o
  28321. }
  28322. ,
  28323. n.prototype.queueTilesForPano = function() {
  28324. var e = {
  28325. filter: h.None
  28326. };
  28327. return function(t, i, n, r) {
  28328. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28329. }
  28330. }(),
  28331. n.prototype.queueTilesForPanosInDirection = function() {
  28332. var e = new r.Vector3;
  28333. return function(t, i, n, r, o, a, s, l) {
  28334. for (var h = 0, u = 0; u < n.length; u++) {
  28335. var d = n[u];
  28336. e.copy(d.position),
  28337. e.sub(o),
  28338. e.normalize();
  28339. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28340. , f = c.getFOVDotThreshold(s);
  28341. if (p >= f) {
  28342. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28343. if (h += g > 0 ? 1 : 0,
  28344. l && h >= l)
  28345. break
  28346. }
  28347. }
  28348. return h
  28349. }
  28350. }(),
  28351. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28352. for (var l = 0, c = 0; c < i.length; c++) {
  28353. var h = i[c]
  28354. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28355. if (l += u > 0 ? 1 : 0,
  28356. s && l >= s)
  28357. break
  28358. }
  28359. return l
  28360. }
  28361. ,
  28362. n.prototype.queueTilesInDirectionForPano = function() {
  28363. var e = {
  28364. filter: h.DirectionalFOV,
  28365. direction: new r.Vector3,
  28366. fov: 60
  28367. }
  28368. , t = new r.Vector3;
  28369. return function(i, n, r, o, a, s, c) {
  28370. return t.copy(s),
  28371. l.getRelativeDirection(r.quaternion, t),
  28372. e.direction.copy(t),
  28373. e.fov = c,
  28374. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28375. }
  28376. }(),
  28377. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28378. var e = [];
  28379. return function(t, i, n, r, o) {
  28380. var a = i.getTileDownloadDescriptors(n, r);
  28381. e.length = 0,
  28382. this.filterTileDownloadDescriptors(n, a, e, o);
  28383. for (var s = 0, l = 0; l < e.length; l++) {
  28384. var c = e[l];
  28385. c && (t.push(c),
  28386. s++)
  28387. }
  28388. return s
  28389. }
  28390. }(),
  28391. n.prototype.filterTileDownloadDescriptors = function() {
  28392. new r.Vector3;
  28393. return function(e, t, i, n) {
  28394. var r, o;
  28395. switch (n.filter) {
  28396. case h.DirectionalFOV:
  28397. for (r = 0; r < t.length; r++)
  28398. o = t[r],
  28399. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28400. break;
  28401. default:
  28402. for (r = 0; r < t.length; r++)
  28403. o = t[r],
  28404. i.push(o)
  28405. }
  28406. for (r = 0; r < i.length; r++)
  28407. o = i[r],
  28408. this.canIncludeDescriptor(o) || (i[r] = null)
  28409. }
  28410. }(),
  28411. n.prototype.canIncludeDescriptor = function(e) {
  28412. return e.status !== s.Downloading && e.status !== s.Downloaded
  28413. }
  28414. ,
  28415. n.prototype.canIncludePano = function(e, t) {
  28416. return !e.isLoaded(t)
  28417. }
  28418. ,
  28419. n.getFOVDotThreshold = function(e) {
  28420. return Math.cos(r.Math.degToRad(e / 2))
  28421. }
  28422. ;
  28423. var u = function() {
  28424. var e = function e(t, i) {
  28425. var n = e._panoSpaceDir
  28426. , r = e._fovThreshold
  28427. , o = e._fovThresholdNarrow
  28428. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28429. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28430. return t._dot = a,
  28431. i._dot = s,
  28432. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28433. };
  28434. return e._panoSpaceDir = new r.Vector3,
  28435. e._fovThreshold = -1,
  28436. e._fovThresholdNarrow = -1,
  28437. e
  28438. }();
  28439. n.sortPanoTiles = function(e, t, i) {
  28440. u._panoSpaceDir.copy(i),
  28441. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28442. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28443. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28444. e.sort(u)
  28445. }
  28446. ,
  28447. n.insertSortedPanoTile = function(e, t, i, r) {
  28448. u._panoSpaceDir.copy(r),
  28449. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28450. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28451. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28452. for (var o = -1, a = 0; a < e.length; a++) {
  28453. var s = u(t, e[a]);
  28454. if (s <= 0) {
  28455. o = a;
  28456. break
  28457. }
  28458. }
  28459. if (o === -1)
  28460. e[e.length] = t;
  28461. else {
  28462. for (var h = e.length; h > o; h--)
  28463. e[h] = e[h - 1];
  28464. e[o] = t
  28465. }
  28466. }
  28467. ,
  28468. n.prototype.setZoomingActive = function(e) {
  28469. e !== this.zoomingActive && (this.zoomingActive = e)
  28470. }
  28471. ,
  28472. t.exports = n
  28473. }
  28474. ).call(this, "/js/tile/TilePrioritizer.js")
  28475. }
  28476. , {
  28477. "../enum/DownloadStatus": 24,
  28478. "../enum/GLCubeFaces": 25,
  28479. "../enum/ModelManagerEvents": 33,
  28480. "../enum/PanoSizeClass": 36,
  28481. "../enum/Vectors": 50,
  28482. "../enum/Viewmode": 51,
  28483. "../objects/Panorama": 148,
  28484. "../settings": 166,
  28485. "../util/browser": 182,
  28486. "../util/logger": 189,
  28487. "../util/math": 190,
  28488. "./TileUtils": 174,
  28489. events: 202,
  28490. three: 217
  28491. }],
  28492. 173: [function(e, t, i) {
  28493. "use strict";
  28494. function n(e, t) {
  28495. this.levels = t,
  28496. this.tileSize = e,
  28497. this.root = null,
  28498. this.allNodes = [],
  28499. a(this)
  28500. }
  28501. function r(e, t) {
  28502. this.tree = e,
  28503. this.parent = t,
  28504. this.children = [],
  28505. this.id = ++u
  28506. }
  28507. function o(e, t, i, r, a, s, l, h) {
  28508. if (e) {
  28509. l = l || n.TraversalType.PreOrder;
  28510. var u = r * c + i;
  28511. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28512. s && s.push(e)),
  28513. e.children && 0 !== e.children.length) {
  28514. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28515. for (var g = 0; g < c; g++)
  28516. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28517. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28518. s && s.push(e))
  28519. }
  28520. }
  28521. }
  28522. function a(e) {
  28523. e.root = s(e, null, 0)
  28524. }
  28525. function s(e, t, i) {
  28526. if (i > e.levels)
  28527. return null;
  28528. var n = new r(e,t);
  28529. e.allNodes.push(n);
  28530. for (var o = 0; o < h; o++)
  28531. n.children[o] = s(e, n, i + 1);
  28532. return n
  28533. }
  28534. function l(e, t, i, n, r) {
  28535. if (!e)
  28536. return null;
  28537. if (0 === i)
  28538. return e;
  28539. if (!e.children || 0 === e.children.length)
  28540. return null;
  28541. var o = Math.pow(c, i)
  28542. , a = o / c
  28543. , s = n % a
  28544. , h = r % a
  28545. , u = Math.floor(r / a)
  28546. , d = Math.floor(n / a)
  28547. , p = u * c + d
  28548. , f = e.children[p];
  28549. return l(f, t + 1, i - 1, s, h)
  28550. }
  28551. var c = (e("three"),
  28552. e("./TileUtils"),
  28553. e("../objects/Panorama"),
  28554. e("../util/panorama"),
  28555. e("events").EventEmitter,
  28556. 2)
  28557. , h = c * c;
  28558. n.TraversalType = Object.freeze({
  28559. PreOrder: 0,
  28560. PostOrder: 1
  28561. });
  28562. var u = 0;
  28563. n.getLevelCountForSize = function(e, t) {
  28564. var i = 0;
  28565. for (t < e && (t = e); ; ) {
  28566. if (t /= c,
  28567. t < e)
  28568. break;
  28569. i++
  28570. }
  28571. return i
  28572. }
  28573. ,
  28574. n.getSizeForLevel = function(e, t) {
  28575. return Math.pow(c, t) * e
  28576. }
  28577. ,
  28578. n.prototype.getSubNode = function(e, t, i) {
  28579. (!t || e < this.tileSize) && (t = 0),
  28580. (!i || e < this.tileSize) && (i = 0),
  28581. e < this.tileSize && (e = this.tileSize);
  28582. var r = n.getLevelCountForSize(this.tileSize, e)
  28583. , o = l(this.root, 0, r, t, i);
  28584. return o
  28585. }
  28586. ,
  28587. n.prototype.breadthFirst = function(e) {
  28588. e = e || {};
  28589. var t = !!e.nullLevelEnd
  28590. , i = e.maxLevel
  28591. , n = e.minLevel
  28592. , r = e.callback
  28593. , o = e.saveVisited
  28594. , a = []
  28595. , s = {}
  28596. , l = 0
  28597. , c = 0;
  28598. for (a.push(this.root),
  28599. a.push(s); a.length > 0 && !(i && l > i); ) {
  28600. var h = a.shift();
  28601. if (h === s)
  28602. (!n || l >= n) && (r && t && r(null),
  28603. o && t && o.push(null)),
  28604. a.length > 0 && a.push(s),
  28605. l++,
  28606. c = 0;
  28607. else {
  28608. if (h.children)
  28609. for (var u = 0; u < h.children.length; u++) {
  28610. var d = h.children[u];
  28611. d && a.push(h.children[u])
  28612. }
  28613. var p = this.getFaceIndexFromNode(h);
  28614. (!n || l >= n) && (r && r(h, l, p),
  28615. o && o.push(h)),
  28616. c++
  28617. }
  28618. }
  28619. }
  28620. ,
  28621. n.prototype.getFaceIndexFromNode = function(e) {
  28622. if (!e)
  28623. return -1;
  28624. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28625. var o = i.parent;
  28626. if (!o)
  28627. break;
  28628. for (var a = -1, s = 0; s < o.children.length; s++)
  28629. o.children[s] === i && (a = s);
  28630. var l = a % c
  28631. , h = Math.floor(a / c);
  28632. n = l * t + n,
  28633. r = h * t + r,
  28634. t *= c,
  28635. i = o
  28636. }
  28637. return r * t + n
  28638. }
  28639. ,
  28640. n.prototype.depthFirst = function(e, t, i) {
  28641. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28642. }
  28643. ,
  28644. t.exports = n
  28645. }
  28646. , {
  28647. "../objects/Panorama": 148,
  28648. "../util/panorama": 191,
  28649. "./TileUtils": 174,
  28650. events: 202,
  28651. three: 217
  28652. }],
  28653. 174: [function(e, t, i) {
  28654. "use strict";
  28655. var n = e("../enum/GLCubeFaces")
  28656. , r = e("../util/MathLight")
  28657. , o = {};
  28658. o.TILE_SIZE = 512,
  28659. o.FACES_PER_PANO = 6,
  28660. o.LocationOnTile = {
  28661. Center: 0,
  28662. UpperLeft: 1,
  28663. UpperRight: 2,
  28664. LowerRight: 3,
  28665. LowerLeft: 4
  28666. },
  28667. o.getTileVector = function() {
  28668. return function(e, t, i, a, s, l, c, h) {
  28669. l = l || o.LocationOnTile.Center;
  28670. var u = e / t
  28671. , d = a / u;
  28672. s = -s + (u - 1);
  28673. var p = s / u
  28674. , f = t / e
  28675. , g = 2 * f
  28676. , m = g / 2
  28677. , v = 2 * d - 1 + m
  28678. , A = 2 * p - 1 + m;
  28679. switch (l) {
  28680. case o.LocationOnTile.UpperLeft:
  28681. v -= m,
  28682. A += m,
  28683. v += c * g;
  28684. break;
  28685. case o.LocationOnTile.UpperRight:
  28686. v += m,
  28687. A += m,
  28688. A -= c * g;
  28689. break;
  28690. case o.LocationOnTile.LowerRight:
  28691. v += m,
  28692. A -= m,
  28693. v -= c * g;
  28694. break;
  28695. case o.LocationOnTile.LowerLeft:
  28696. v -= m,
  28697. A -= m,
  28698. A += c * g;
  28699. break;
  28700. case o.LocationOnTile.Center:
  28701. }
  28702. switch (i) {
  28703. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28704. r.setVector(h, -1, A, -v);
  28705. break;
  28706. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28707. r.setVector(h, 1, A, v);
  28708. break;
  28709. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28710. r.setVector(h, -v, 1, -A);
  28711. break;
  28712. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28713. r.setVector(h, -v, -1, A);
  28714. break;
  28715. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28716. r.setVector(h, -v, A, 1);
  28717. break;
  28718. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28719. r.setVector(h, v, A, -1)
  28720. }
  28721. r.normalize(h)
  28722. }
  28723. }(),
  28724. o.getFaceForTile = function(e, t) {
  28725. var i = o.TILE_SIZE;
  28726. e < o.TILE_SIZE && (i = e);
  28727. var n = Math.floor(e / i)
  28728. , r = n * n;
  28729. return Math.floor(t / r)
  28730. }
  28731. ,
  28732. o.getTileLocation = function(e, t, i) {
  28733. var n = o.TILE_SIZE;
  28734. e < o.TILE_SIZE && (n = e);
  28735. var r = o.getFaceForTile(e, t)
  28736. , a = Math.floor(e / n)
  28737. , s = a * a
  28738. , l = t - r * s;
  28739. i.tileX = l % a,
  28740. i.tileY = Math.floor(l / a),
  28741. i.face = r,
  28742. i.faceTileIndex = l
  28743. }
  28744. ,
  28745. o.getTileCountForSize = function(e) {
  28746. if (e <= o.TILE_SIZE)
  28747. return o.FACES_PER_PANO;
  28748. var t = Math.floor(e / o.TILE_SIZE)
  28749. , i = t * t
  28750. , n = i * o.FACES_PER_PANO;
  28751. return n
  28752. }
  28753. ,
  28754. o.getRelativeDirection = function() {
  28755. var e = new r.Matrix4
  28756. , t = new r.Quaternion;
  28757. return function(i, n) {
  28758. t.copy(i),
  28759. t.inverse(),
  28760. e.makeRotationFromQuaternion(t),
  28761. e.applyToVector3(n),
  28762. r.normalize(n)
  28763. }
  28764. }(),
  28765. o.matchingTilesInDirection = function() {
  28766. var e = new r.Vector3
  28767. , t = new r.Vector3(0,0,-1)
  28768. , i = new r.Quaternion
  28769. , n = function(e, t) {
  28770. e.push({
  28771. face: t.face,
  28772. faceTileIndex: t.faceTileIndex,
  28773. tileX: t.tileX,
  28774. tileY: t.tileY
  28775. })
  28776. }
  28777. , a = function() {
  28778. var e = {
  28779. face: -1,
  28780. faceTileIndex: -1,
  28781. tileX: -1,
  28782. tileY: -1
  28783. };
  28784. return function(t, i, r) {
  28785. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28786. o.getTileLocation(t, l, e),
  28787. i && !i(e) || (s++,
  28788. r && n(r, e));
  28789. return s
  28790. }
  28791. }();
  28792. return function(n, s, l, c, h, u) {
  28793. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28794. o.getTileCountForSize(s);
  28795. if (!c && !h)
  28796. return a(s, null, u);
  28797. var p = !!h;
  28798. if (h = h || c,
  28799. h = Math.max(0, Math.min(h, 360)),
  28800. c = Math.max(0, Math.min(c, 360)),
  28801. r.copyVector(l, e),
  28802. o.getRelativeDirection(n.quaternion, e),
  28803. p) {
  28804. i.setFromUnitVectors(e, t);
  28805. var f = function(e) {
  28806. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28807. };
  28808. return a(s, f, u)
  28809. }
  28810. var g = function(t) {
  28811. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28812. };
  28813. return a(s, g, u)
  28814. }
  28815. }(),
  28816. o.isTileWithinFrustum = function() {
  28817. var e = new r.Vector3
  28818. , t = 1e-5;
  28819. return function(i, n, a, s, l, c, h, u) {
  28820. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28821. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28822. r.applyQuaternionToVector(c, e),
  28823. e.z >= -t)
  28824. I++;
  28825. else {
  28826. var w = -1 / e.z
  28827. , _ = e.x * w
  28828. , T = e.y * w;
  28829. T > d ? v++ : T < p && A++,
  28830. _ > f ? y++ : _ < g && C++,
  28831. E++
  28832. }
  28833. return A !== E && v !== E && y !== E && C !== E
  28834. }
  28835. }(),
  28836. o.isTileWithinFOV = function() {
  28837. var e = new r.Vector3
  28838. , t = new r.Vector3(0,1,0)
  28839. , i = new r.Vector3(1,0,0);
  28840. return function(n, a, s, l, c, h, u) {
  28841. var d = o.mapFaceToCubemapFace(s);
  28842. if (r.cross(h, t, i),
  28843. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28844. o.isWithinFOV(e, h, u, null))
  28845. return !0;
  28846. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28847. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28848. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28849. o.isWithinFOV(e, h, u, null))
  28850. return !0;
  28851. g += p
  28852. }
  28853. return !1
  28854. }
  28855. }(),
  28856. o.isWithinFOV = function() {
  28857. var e = new r.Vector3
  28858. , t = new r.Vector3;
  28859. return function(i, n, o, a) {
  28860. if (r.copyVector(i, t),
  28861. a) {
  28862. r.copyVector(a, e),
  28863. r.normalize(e);
  28864. var s = r.dot(e, i);
  28865. e.x *= s,
  28866. e.y *= s,
  28867. e.z *= s,
  28868. r.subVector(t, e)
  28869. }
  28870. var l = o / 2 * r.RADIANS_PER_DEGREE
  28871. , c = Math.cos(l)
  28872. , h = r.dot(t, n);
  28873. return h >= c
  28874. }
  28875. }(),
  28876. o.mapFaceToCubemapFace = function() {
  28877. var e = {
  28878. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28879. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28880. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28881. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28882. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28883. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28884. };
  28885. return function(t) {
  28886. return e[t]
  28887. }
  28888. }(),
  28889. t.exports = o
  28890. }
  28891. , {
  28892. "../enum/GLCubeFaces": 25,
  28893. "../util/MathLight": 176
  28894. }],
  28895. 175: [function(e, t, i) {
  28896. (function(i) {
  28897. "use strict";
  28898. function n() {
  28899. this.list = [],
  28900. this.index = {},
  28901. Object.defineProperty(this, "length", {
  28902. get: function() {
  28903. return this.list.length
  28904. }
  28905. })
  28906. }
  28907. var r = (e("./common"),
  28908. e("./logger"));
  28909. new r(i);
  28910. n.prototype.forEach = function(e) {
  28911. this.list.forEach(e)
  28912. }
  28913. ,
  28914. n.prototype.add = function(e) {
  28915. this.list.push(e),
  28916. this.index[this.getIndex(e)] = e
  28917. }
  28918. ,
  28919. n.prototype.getIndex = function(e) {
  28920. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28921. }
  28922. ,
  28923. n.prototype.extend = function(e) {
  28924. for (var t = 0; t < e.length; t++)
  28925. this.add(e[t])
  28926. }
  28927. ,
  28928. n.prototype.get = function(e) {
  28929. return this.index[e]
  28930. }
  28931. ,
  28932. n.prototype.first = function() {
  28933. return this.list[0]
  28934. }
  28935. ,
  28936. n.prototype.last = function() {
  28937. return this.list[this.list.length - 1]
  28938. }
  28939. ,
  28940. n.prototype.reIndex = function() {
  28941. this.index = {};
  28942. var e = this;
  28943. this.forEach(function(t) {
  28944. e.index[e.getIndex(t)] = t
  28945. })
  28946. }
  28947. ,
  28948. n.prototype.filter = function(e) {
  28949. var t = this.list.filter(e);
  28950. return this.reIndex(),
  28951. t
  28952. }
  28953. ,
  28954. n.prototype.reduce = function(e, t) {
  28955. return this.list.reduce(e, t)
  28956. }
  28957. ,
  28958. n.prototype.sort = function(e) {
  28959. return this.list.sort(e)
  28960. }
  28961. ,
  28962. n.prototype.indexOf = function(e) {
  28963. for (var t = 0; t < this.list.length; ++t)
  28964. if (this.list[t] === e)
  28965. return t;
  28966. return -1
  28967. }
  28968. ,
  28969. t.exports = n
  28970. }
  28971. ).call(this, "/js/util/IndexedCollection.js")
  28972. }
  28973. , {
  28974. "./common": 185,
  28975. "./logger": 189
  28976. }],
  28977. 176: [function(e, t, i) {
  28978. "use strict";
  28979. var n = e("../constants")
  28980. , r = {};
  28981. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28982. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28983. r.Vector3 = function(e, t, i) {
  28984. this.x = e || 0,
  28985. this.y = t || 0,
  28986. this.z = i || 0
  28987. }
  28988. ,
  28989. r.Matrix4 = function() {
  28990. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28991. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28992. }
  28993. ,
  28994. r.Matrix4.prototype = {
  28995. identity: function() {
  28996. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28997. this
  28998. },
  28999. copy: function(e) {
  29000. return this.elements.set(e.elements),
  29001. this
  29002. },
  29003. applyToVector3: function(e) {
  29004. var t = e.x
  29005. , i = e.y
  29006. , n = e.z
  29007. , r = this.elements;
  29008. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29009. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29010. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29011. this
  29012. },
  29013. getInverse: function(e, t) {
  29014. var i = this.elements
  29015. , n = e.elements
  29016. , r = n[0]
  29017. , o = n[1]
  29018. , a = n[2]
  29019. , s = n[3]
  29020. , l = n[4]
  29021. , c = n[5]
  29022. , h = n[6]
  29023. , u = n[7]
  29024. , d = n[8]
  29025. , p = n[9]
  29026. , f = n[10]
  29027. , g = n[11]
  29028. , m = n[12]
  29029. , v = n[13]
  29030. , A = n[14]
  29031. , y = n[15]
  29032. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29033. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29034. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29035. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29036. , w = r * C + o * I + a * E + s * b;
  29037. if (0 === w) {
  29038. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29039. if (t)
  29040. throw new Error(_);
  29041. return console.warn(_),
  29042. this.identity()
  29043. }
  29044. var T = 1 / w;
  29045. return i[0] = C * T,
  29046. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29047. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29048. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29049. i[4] = I * T,
  29050. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29051. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29052. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29053. i[8] = E * T,
  29054. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29055. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29056. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29057. i[12] = b * T,
  29058. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29059. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29060. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29061. this
  29062. },
  29063. makeRotationFromQuaternion: function(e) {
  29064. var t = this.elements
  29065. , i = e.x
  29066. , n = e.y
  29067. , r = e.z
  29068. , o = e.w
  29069. , a = i + i
  29070. , s = n + n
  29071. , l = r + r
  29072. , c = i * a
  29073. , h = i * s
  29074. , u = i * l
  29075. , d = n * s
  29076. , p = n * l
  29077. , f = r * l
  29078. , g = o * a
  29079. , m = o * s
  29080. , v = o * l;
  29081. return t[0] = 1 - (d + f),
  29082. t[4] = h - v,
  29083. t[8] = u + m,
  29084. t[1] = h + v,
  29085. t[5] = 1 - (c + f),
  29086. t[9] = p - g,
  29087. t[2] = u - m,
  29088. t[6] = p + g,
  29089. t[10] = 1 - (c + d),
  29090. t[3] = 0,
  29091. t[7] = 0,
  29092. t[11] = 0,
  29093. t[12] = 0,
  29094. t[13] = 0,
  29095. t[14] = 0,
  29096. t[15] = 1,
  29097. this
  29098. }
  29099. },
  29100. r.Quaternion = function(e, t, i, n) {
  29101. this._x = e || 0,
  29102. this._y = t || 0,
  29103. this._z = i || 0,
  29104. this._w = void 0 !== n ? n : 1
  29105. }
  29106. ,
  29107. r.Quaternion.prototype = {
  29108. get x() {
  29109. return this._x
  29110. },
  29111. set x(e) {
  29112. this._x = e
  29113. },
  29114. get y() {
  29115. return this._y
  29116. },
  29117. set y(e) {
  29118. this._y = e
  29119. },
  29120. get z() {
  29121. return this._z
  29122. },
  29123. set z(e) {
  29124. this._z = e
  29125. },
  29126. get w() {
  29127. return this._w
  29128. },
  29129. set w(e) {
  29130. this._w = e
  29131. },
  29132. copy: function(e) {
  29133. this._x = e.x,
  29134. this._y = e.y,
  29135. this._z = e.z,
  29136. this._w = e.w
  29137. },
  29138. inverse: function() {
  29139. return this.conjugate().normalize()
  29140. },
  29141. conjugate: function() {
  29142. return this._x *= -1,
  29143. this._y *= -1,
  29144. this._z *= -1,
  29145. this
  29146. },
  29147. length: function() {
  29148. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29149. },
  29150. normalize: function() {
  29151. var e = this.length();
  29152. return 0 === e ? (this._x = 0,
  29153. this._y = 0,
  29154. this._z = 0,
  29155. this._w = 1) : (e = 1 / e,
  29156. this._x = this._x * e,
  29157. this._y = this._y * e,
  29158. this._z = this._z * e,
  29159. this._w = this._w * e),
  29160. this
  29161. },
  29162. setFromAxisAngle: function(e, t) {
  29163. var i = t / 2
  29164. , n = Math.sin(i);
  29165. return this._x = e.x * n,
  29166. this._y = e.y * n,
  29167. this._z = e.z * n,
  29168. this._w = Math.cos(i),
  29169. this
  29170. },
  29171. setFromUnitVectors: function() {
  29172. var e, t, i = 1e-6;
  29173. return function(n, o) {
  29174. return void 0 === e && (e = new r.Vector3),
  29175. t = r.dot(n, o) + 1,
  29176. t < i ? (t = 0,
  29177. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29178. this._x = e.x,
  29179. this._y = e.y,
  29180. this._z = e.z,
  29181. this._w = t,
  29182. this.normalize()
  29183. }
  29184. }(),
  29185. multiply: function(e) {
  29186. return this.multiplyQuaternions(this, e)
  29187. },
  29188. premultiply: function(e) {
  29189. return this.multiplyQuaternions(e, this)
  29190. },
  29191. multiplyQuaternions: function(e, t) {
  29192. var i = e._x
  29193. , n = e._y
  29194. , r = e._z
  29195. , o = e._w
  29196. , a = t._x
  29197. , s = t._y
  29198. , l = t._z
  29199. , c = t._w;
  29200. return this._x = i * c + o * a + n * l - r * s,
  29201. this._y = n * c + o * s + r * a - i * l,
  29202. this._z = r * c + o * l + i * s - n * a,
  29203. this._w = o * c - i * a - n * s - r * l,
  29204. this
  29205. }
  29206. },
  29207. r.convertWorkshopVector = function(e) {
  29208. return new r.Vector3(-e.x,e.y,e.z)
  29209. }
  29210. ,
  29211. r.convertWorkshopQuaternion = function(e) {
  29212. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29213. }
  29214. ;
  29215. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29216. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29217. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29218. }
  29219. ,
  29220. r.convertWorkshopPanoramaQuaternion = function(e) {
  29221. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29222. }
  29223. ,
  29224. r.normalize = function(e) {
  29225. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29226. , i = Math.sqrt(t);
  29227. e.x /= i,
  29228. e.y /= i,
  29229. e.z /= i
  29230. }
  29231. ,
  29232. r.dot = function(e, t) {
  29233. return e.x * t.x + e.y * t.y + e.z * t.z
  29234. }
  29235. ,
  29236. r.cross = function(e, t, i) {
  29237. var n = e.x
  29238. , r = e.y
  29239. , o = e.z;
  29240. i.x = r * t.z - o * t.y,
  29241. i.y = o * t.x - n * t.z,
  29242. i.z = n * t.y - r * t.x
  29243. }
  29244. ,
  29245. r.setVector = function(e, t, i, n) {
  29246. e.x = t,
  29247. e.y = i,
  29248. e.z = n
  29249. }
  29250. ,
  29251. r.copyVector = function(e, t) {
  29252. t.x = e.x,
  29253. t.y = e.y,
  29254. t.z = e.z
  29255. }
  29256. ,
  29257. r.addVector = function(e, t) {
  29258. e.x += t.x,
  29259. e.y += t.y,
  29260. e.z += t.z
  29261. }
  29262. ,
  29263. r.subVector = function(e, t) {
  29264. e.x -= t.x,
  29265. e.y -= t.y,
  29266. e.z -= t.z
  29267. }
  29268. ,
  29269. r.applyQuaternionToVector = function(e, t) {
  29270. var i = t.x
  29271. , n = t.y
  29272. , r = t.z
  29273. , o = e.x
  29274. , a = e.y
  29275. , s = e.z
  29276. , l = e.w
  29277. , c = l * i + a * r - s * n
  29278. , h = l * n + s * i - o * r
  29279. , u = l * r + o * n - a * i
  29280. , d = -o * i - a * n - s * r;
  29281. t.x = c * l + d * -o + h * -s - u * -a,
  29282. t.y = h * l + d * -a + u * -o - c * -s,
  29283. t.z = u * l + d * -s + c * -a - h * -o
  29284. }
  29285. ,
  29286. r.angleBetweenVectors = function(e, t) {
  29287. return Math.acos(r.dot(e, t))
  29288. }
  29289. ,
  29290. t.exports = r
  29291. }
  29292. , {
  29293. "../constants": 8
  29294. }],
  29295. 177: [function(e, t, i) {
  29296. (function(i) {
  29297. "use strict";
  29298. function n(e) {
  29299. this.cache = null,
  29300. this.expires = 0
  29301. }
  29302. function r() {
  29303. this.baseUrl = null,
  29304. this.cache = null,
  29305. this.expires = 0
  29306. }
  29307. function o() {
  29308. this.baseUrl = null,
  29309. this.expires = 0
  29310. }
  29311. function a(e) {
  29312. this.initialLoadingPromise = null,
  29313. this.endpoint = e + "?type=3",
  29314. this.urlContainer = null,
  29315. this.authorizationHeader = h.getAuthorizationHeader(),
  29316. this.containerClasses = [o, r, n]
  29317. }
  29318. var s = e("./ajax")
  29319. , l = e("./logger")
  29320. , c = e("../constants")
  29321. , h = e("./showcase")
  29322. , u = (e("../ab"),
  29323. new l(i));
  29324. n.prototype = {
  29325. version: 1,
  29326. validate: function(e) {
  29327. return "catalog.json"in e && Object.keys(e).length > 0
  29328. },
  29329. update: function(e) {
  29330. return this.cache = e,
  29331. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29332. $.when()
  29333. },
  29334. get: function(e) {
  29335. return this.cache[e]
  29336. }
  29337. },
  29338. r.prototype = {
  29339. version: 2,
  29340. validate: function(e) {
  29341. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29342. },
  29343. update: function(e) {
  29344. return this.baseUrl = e["base.url"],
  29345. this.cache = e,
  29346. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29347. $.when()
  29348. },
  29349. get: function(e) {
  29350. var t = this.cache[e];
  29351. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29352. }
  29353. },
  29354. o.prototype = {
  29355. version: 3,
  29356. validate: function(e) {
  29357. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29358. },
  29359. update: function(e) {
  29360. return this.baseUrl = e.templates[0],
  29361. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29362. $.when()
  29363. },
  29364. get: function(e) {
  29365. return this.baseUrl.replace("{{filename}}", e)
  29366. }
  29367. },
  29368. a.prototype = {
  29369. init: function() {
  29370. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29371. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29372. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29373. this.refresh().done(function() {
  29374. u.debug("Refreshed")
  29375. }).fail(function() {
  29376. u.error("Failed url refresh, urls might go stale soon")
  29377. }))
  29378. }
  29379. .bind(this), c.signedUrlCheckInterval),
  29380. this.initialLoadingPromise = this.refresh(),
  29381. this.initialLoadingPromise)
  29382. },
  29383. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29384. e = e || {};
  29385. /*var t = void 0 === e.cache || e.cache;
  29386. return s.get( this.endpoint , { //file
  29387. responseType: "json",
  29388. prefetchFrom: t ? "files" : null,
  29389. cache: t,
  29390. auth: this.authorizationHeader
  29391. }).then(function(e) {
  29392. if (this.urlContainer && this.urlContainer.validate(e))
  29393. return this.urlContainer.update(e);
  29394. for (var i = 0; i < this.containerClasses.length; i++) {
  29395. var n = this.containerClasses[i]
  29396. , r = new n;
  29397. if (r.validate(e))
  29398. return u.info("Using urls version " + r.version),
  29399. this.urlContainer = r,
  29400. this.urlContainer.update(e)
  29401. }
  29402. return t ? this.refresh({
  29403. cache: !1
  29404. }) : $.Deferred().reject("missing-urls")
  29405. }
  29406. .bind(this), function(e) {
  29407. return "loading-failed"
  29408. }) */
  29409. return $.Deferred().resolve();
  29410. },
  29411. get: function(e) {
  29412. //return this.urlContainer.get(e)
  29413. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29414. }
  29415. },
  29416. t.exports = a
  29417. }
  29418. ).call(this, "/js/util/ModelUrls.js")
  29419. }
  29420. , {
  29421. "../ab": 3,
  29422. "../constants": 8,
  29423. "./ajax": 181,
  29424. "./logger": 189,
  29425. "./showcase": 193
  29426. }],
  29427. 178: [function(e, t, i) {
  29428. (function(i) {
  29429. "use strict";
  29430. function n() {
  29431. u.call(this),
  29432. this.neighbourMap = {},
  29433. this.map = null
  29434. }
  29435. var r = e("three")
  29436. , o = e("./common")
  29437. , a = e("../settings")
  29438. , s = e("../objects/Panorama")
  29439. , a = e("../settings")
  29440. , l = e("./aStar")
  29441. , c = e("./logger")
  29442. , h = new c(i)
  29443. , u = e("./IndexedCollection")
  29444. , d = e("./transitions");
  29445. o.inherit(n, u),
  29446. n.prototype.getIndex = function(e) {
  29447. return e.id
  29448. }
  29449. ,
  29450. n.prototype.find = function(e, t) {
  29451. var i = o.filterAll(this.list, e);
  29452. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29453. i = o.stableSort(i, e)
  29454. }),
  29455. i[0])
  29456. }
  29457. ,
  29458. n.prototype.sortByScore = function(e, t) {
  29459. var i = o.filterAll(this.list, e);
  29460. return 0 === i.length ? null : i = i.map(function(e) {
  29461. return {
  29462. pano: e,
  29463. score: t.reduce(function(t, i) {
  29464. return t + i(e)
  29465. }, 0)
  29466. }
  29467. }).sort(function(e, t) {
  29468. return t.score - e.score;
  29469. })
  29470. }
  29471. ,
  29472. n.prototype.lowestByScore = function(e, t, i) {
  29473. return this.findRankedByScore(0, e, t, i)
  29474. }
  29475. ,
  29476. n.prototype.findRankedByScore = function(e, t, i, n) {
  29477. n && (n.candidates = null,
  29478. n.pano = null),
  29479. e || (e = 0);
  29480. var r = this.sortByScore(t, i);
  29481. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29482. n.pano = r[e].pano),
  29483. r[e].pano)
  29484. }
  29485. ,
  29486. n.prototype.showPanoScores = function(e) {
  29487. this.list.forEach(function(e) {
  29488. e.removeTextSprite()
  29489. });
  29490. var t = 6344768;
  29491. e.forEach(function(e) {
  29492. e.pano.addTextSprite(e.score.toFixed(2), t),
  29493. t = 16428055
  29494. })
  29495. }
  29496. ,
  29497. n.prototype.isNeighbour = function(e, t) {
  29498. return this.neighbourMap[e.id][t.id]
  29499. }
  29500. ,
  29501. n.prototype.getNeighbours = function(e) {
  29502. return this.neighbourMap[e.id]
  29503. }
  29504. ,
  29505. n.prototype.setNeighbour = function(e, t, i) {
  29506. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29507. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29508. this.neighbourMap[e.id][e.id] = !0,
  29509. this.neighbourMap[t.id][t.id] = !0,
  29510. this.neighbourMap[e.id][t.id] = i,
  29511. this.neighbourMap[t.id][e.id] = i,
  29512. this.neighbourMap[e.id]
  29513. }
  29514. ,
  29515. n.prototype.findClosest = function(e, t) {
  29516. var i = [s.filters.isPanoAligned()];
  29517. return t && i.push(s.filters.inDirection(e, t, .75)),
  29518. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29519. }
  29520. ,
  29521. n.prototype.dualNeighbors = function(e, t) {
  29522. var i, n = [];
  29523. for (i in this.neighbourMap[e.id])
  29524. this.neighbourMap[t.id][i] && n.push(i);
  29525. return n
  29526. }
  29527. ,
  29528. n.prototype.populate_path_graph = function() {
  29529. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29530. for (e = 0; e < this.list.length; e += 1) {
  29531. o = this.list[e],
  29532. s = {},
  29533. l = !1,
  29534. i = o.neighbourPanos || o.findNeighourPanos();
  29535. for (t in i)
  29536. if (i[t]) {
  29537. a = this.index[t],
  29538. p.copy(o.floorPosition),
  29539. p.sub(a.floorPosition);
  29540. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29541. , v = (Math.abs(p.y) / Math.max(m, .01),
  29542. Math.max(0, Math.abs(p.y) - .2));
  29543. v > 0 ? (f += 1,
  29544. v = Math.pow(4 * v, 2),
  29545. m = Math.pow(m, 2),
  29546. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29547. n = p.length()),
  29548. s[a.id] = n,
  29549. l = !0
  29550. }
  29551. l ? u[o.id] = s : d += 1
  29552. }
  29553. this.map = u,
  29554. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29555. }
  29556. ,
  29557. n.prototype.aStarSearch = function(e, t) {
  29558. var i = Date.now()
  29559. , n = new l({
  29560. start: e,
  29561. isEnd: function(e) {
  29562. return e === t
  29563. },
  29564. neighbor: function(e) {
  29565. var t = e.neighbourPanos || e.findNeighourPanos()
  29566. , i = [];
  29567. for (var n in t)
  29568. t[n] && i.push(this.index[n]); //add: t[n] &&
  29569. return i
  29570. }
  29571. .bind(this),
  29572. distance: function(e, t) {
  29573. var i = this.map[e.id]
  29574. , n = i[t.id];
  29575. return n
  29576. }
  29577. .bind(this),
  29578. heuristic: function(e, t) {
  29579. return 1
  29580. }
  29581. .bind(this),
  29582. hash: function(e) {
  29583. return e.id
  29584. },
  29585. timeout: 5e3
  29586. });
  29587. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29588. "success" !== n.status)
  29589. return h.debug("Did not find A* path from " + e + " to " + t),
  29590. null;
  29591. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29592. var r = [];
  29593. return n.path.forEach(function(e) {
  29594. r.push(e.id)
  29595. }),
  29596. r
  29597. }
  29598. ,
  29599. n.prototype.includeNodesNearPath = function() {
  29600. var e = new r.Vector3
  29601. , t = new r.Vector3
  29602. , i = new r.Vector3
  29603. , n = new r.Vector3
  29604. , o = new r.Vector3
  29605. , a = new r.Vector3
  29606. , s = new r.Vector3
  29607. , l = new r.Vector3
  29608. , c = []
  29609. , h = new r.Vector3
  29610. , u = new r.Vector3;
  29611. return function(r, d) {
  29612. if (r)
  29613. for (var p = function(e, t, i) {
  29614. return o.copy(t).sub(e),
  29615. o.dot(i)
  29616. }, f = function(e, t) {
  29617. return p(h, e.position, i) - p(h, t.position, i)
  29618. }, g = 0; g < r.length - 1; ) {
  29619. var m = r[g]
  29620. , v = r[g + 1]
  29621. , A = this.index[m]
  29622. , y = this.index[v];
  29623. h.copy(A.position),
  29624. u.copy(y.position),
  29625. c.length = 0,
  29626. e.copy(u).sub(h),
  29627. i.copy(e).normalize();
  29628. for (var C = 0; C < this.list.length; C++) {
  29629. var I = this.list[C];
  29630. o.copy(I.position).sub(h);
  29631. var E = o.dot(i);
  29632. if (E > 0) {
  29633. s.copy(i),
  29634. s.multiplyScalar(E),
  29635. a.copy(o),
  29636. a.sub(s);
  29637. var b = a.length();
  29638. if (b < d) {
  29639. t.copy(e).negate(),
  29640. n.copy(t).normalize(),
  29641. l.copy(I.position).sub(u);
  29642. var w = l.dot(n);
  29643. w > 0 && c.push(I)
  29644. }
  29645. }
  29646. }
  29647. if (c.length > 0) {
  29648. c.sort(f);
  29649. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29650. r[_] = r[_ - c.length];
  29651. for (var T = 0; T < c.length; T++)
  29652. r[T + g + 1] = c[T].id
  29653. }
  29654. g += c.length + 1
  29655. }
  29656. }
  29657. }(),
  29658. n.prototype.fadeMarkerOpacity = function(e, t) {
  29659. var i = void 0 === e ? a.panorama.markerOpacity : e
  29660. , n = this.list.findIndex(function(e) {
  29661. return e.marker
  29662. });
  29663. if (!(n < 0)) {
  29664. var r = this.list[n].marker.material.opacity;
  29665. if (r !== e) {
  29666. var o = i - r;
  29667. d.trigger({
  29668. func: function(e, t) {
  29669. var i = r + e * o;
  29670. this.forEach(function(e) {
  29671. e.marker && (e.marker.material.opacity = i)
  29672. })
  29673. }
  29674. .bind(this),
  29675. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29676. name: "_fpm"
  29677. })
  29678. }
  29679. }
  29680. }
  29681. ,
  29682. t.exports = n
  29683. }
  29684. ).call(this, "/js/util/PanoramaCollection.js")
  29685. }
  29686. , {
  29687. "../objects/Panorama": 148,
  29688. "../settings": 166,
  29689. "./IndexedCollection": 175,
  29690. "./aStar": 180,
  29691. "./common": 185,
  29692. "./logger": 189,
  29693. "./transitions": 195,
  29694. three: 217
  29695. }],
  29696. 179: [function(e, t, i) {
  29697. "use strict";
  29698. function n() {
  29699. this.actionSequence = [],
  29700. this.actionSequenceInProgress = !1
  29701. }
  29702. function r(e, t, i, n) {
  29703. s.trackAlways("zoom_" + e, {
  29704. from: t,
  29705. to: i,
  29706. pano: n
  29707. })
  29708. }
  29709. function o(e, t) {
  29710. r("initial", 1, e, t)
  29711. }
  29712. function a(e, t, i) {
  29713. r("followup", e, t, i)
  29714. }
  29715. var s = e("../analytics");
  29716. n.prototype.reset = function(e) {
  29717. this.actionSequenceInProgress = !1,
  29718. this.actionSequence.length = 0
  29719. }
  29720. ,
  29721. n.prototype.addZoomAction = function() {
  29722. var e = null
  29723. , t = null
  29724. , i = !1
  29725. , n = function() {
  29726. if (e = null,
  29727. this.actionSequence.length > 0) {
  29728. var i = this.actionSequence[0].start
  29729. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29730. 1 === i ? o(n, t) : a(i, n, t)
  29731. }
  29732. this.reset()
  29733. };
  29734. return function(r, o, a) {
  29735. if (r !== o) {
  29736. i || (n = n.bind(this),
  29737. i = !0),
  29738. e && (window.clearTimeout(e),
  29739. e = null),
  29740. a === t && this.actionSequenceInProgress || (this.reset(),
  29741. t = a),
  29742. this.actionSequenceInProgress = !0;
  29743. var s = {
  29744. start: r,
  29745. end: o
  29746. };
  29747. this.actionSequence.push(s),
  29748. e = window.setTimeout(n, 150)
  29749. }
  29750. }
  29751. }(),
  29752. t.exports = n
  29753. }
  29754. , {
  29755. "../analytics": 4
  29756. }],
  29757. 180: [function(e, t, i) {
  29758. "use strict";
  29759. function n(e) {
  29760. void 0 === e.timeout && (e.timeout = 1 / 0);
  29761. var t = e.hash || o
  29762. , i = {
  29763. data: e.start,
  29764. g: 0,
  29765. h: e.heuristic(e.start)
  29766. }
  29767. , n = i;
  29768. i.f = i.h;
  29769. var h = new s
  29770. , u = new l(a)
  29771. , d = c();
  29772. u.push(i),
  29773. d.set(t(i.data), i);
  29774. for (var p = new Date; u.size(); ) {
  29775. if (new Date - p > e.timeout)
  29776. return {
  29777. status: "timeout",
  29778. cost: n.g,
  29779. path: r(n)
  29780. };
  29781. var f = u.pop();
  29782. if (d.delete(t(f.data)),
  29783. e.isEnd(f.data))
  29784. return {
  29785. status: "success",
  29786. cost: f.g,
  29787. path: r(f)
  29788. };
  29789. h.add(t(f.data));
  29790. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29791. var v = g[m];
  29792. if (!h.contains(t(v))) {
  29793. var A = f.g + e.distance(f.data, v)
  29794. , y = d.get(t(v))
  29795. , C = !1;
  29796. if (void 0 === y)
  29797. y = {
  29798. data: v
  29799. },
  29800. d.set(t(v), y);
  29801. else {
  29802. if (y.g < A)
  29803. continue;
  29804. C = !0
  29805. }
  29806. y.parent = f,
  29807. y.g = A,
  29808. y.h = e.heuristic(v),
  29809. y.f = A + y.h,
  29810. y.h < n.h && (n = y),
  29811. C ? u.heapify() : u.push(y)
  29812. }
  29813. }
  29814. }
  29815. return {
  29816. status: "noPath",
  29817. cost: n.g,
  29818. path: r(n)
  29819. }
  29820. }
  29821. function r(e) {
  29822. if (void 0 !== e.parent) {
  29823. var t = r(e.parent);
  29824. return t.push(e.data),
  29825. t
  29826. }
  29827. return [e.data]
  29828. }
  29829. function o(e) {
  29830. return e.toString()
  29831. }
  29832. function a(e, t) {
  29833. return e.f - t.f
  29834. }
  29835. var s = e("Set")
  29836. , l = e("heap")
  29837. , c = e("dict");
  29838. t.exports = n
  29839. }
  29840. , {
  29841. Set: 196,
  29842. dict: 210,
  29843. heap: 211
  29844. }],
  29845. 181: [function(e, t, i) {
  29846. (function(i) {
  29847. "use strict";
  29848. function n(e, t, i) {
  29849. var n = new XMLHttpRequest;
  29850. if (i && "withCredentials"in n)
  29851. n.open(e, t, i);
  29852. else if ("undefined" != typeof XDomainRequest)
  29853. n = new XDomainRequest,
  29854. n.open(e, t);
  29855. else {
  29856. if (i)
  29857. throw "Browser does not support CORS!";
  29858. n.open(e, t)
  29859. }
  29860. return n
  29861. }
  29862. function r(e, t, i) {
  29863. function o() {
  29864. u.warn("Retrying ", t),
  29865. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29866. }
  29867. function a(e, t) {
  29868. var i = e.response;
  29869. if ("json" === t && "object" != typeof i)
  29870. try {
  29871. i = JSON.parse(e.responseText)
  29872. } catch (e) {
  29873. return void c.reject({
  29874. error: "Failed parsing JSON"
  29875. })
  29876. }
  29877. else if ("image/jpeg" === t) {
  29878. var n = new Uint8Array(e.response)
  29879. , r = new Blob([n],{
  29880. type: "image/jpeg"
  29881. })
  29882. , o = URL.createObjectURL(r);
  29883. i = new Image,
  29884. i.src = o,
  29885. i.crossOrigin = "Anonymous",
  29886. i.onload = function() {
  29887. URL.revokeObjectURL(o)
  29888. }
  29889. }
  29890. return i
  29891. }
  29892. var s = n(e, t, !1);
  29893. if (i = i || {},
  29894. i.retries = void 0 !== i.retries ? i.retries : 0,
  29895. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29896. i.responseType)
  29897. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29898. s.responseType = i.responseType;
  29899. else {
  29900. if ("image/jpeg" !== i.responseType)
  29901. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29902. s.responseType = "arraybuffer"
  29903. }
  29904. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29905. i.auth && s.setRequestHeader("Authorization", i.auth),
  29906. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29907. s.setRequestHeader("Content-Type", "application/json")),
  29908. "object" == typeof i.headers)
  29909. for (var l in i.headers)
  29910. s.setRequestHeader(l, i.headers[l]);
  29911. var c = $.Deferred();
  29912. return s.onreadystatechange = function(e) {
  29913. if (4 === this.readyState)
  29914. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29915. i.retries++,
  29916. setTimeout(o, 1e3);
  29917. else if (200 === this.status) {
  29918. var t = a(this, i.responseType);
  29919. c.resolve(t)
  29920. } else
  29921. c.reject(this)
  29922. }
  29923. ,
  29924. s.onprogress = function(e) {
  29925. c.notify(e)
  29926. }
  29927. ,
  29928. s.send(i.data),
  29929. c.promise()
  29930. }
  29931. function o(e) {
  29932. return Object.keys(e).sort().map(function(t) {
  29933. return {
  29934. key: t,
  29935. value: e[t]
  29936. }
  29937. })
  29938. }
  29939. function a(e, t) {
  29940. var i = t.responseType || null
  29941. , n = t.auth || null
  29942. , r = t.prefetchFrom || null
  29943. , a = e + "__" + i + "__" + n + "__" + r;
  29944. return t.headers && o(t.headers).forEach(function(e) {
  29945. a += "__" + e.key + ":" + e.value
  29946. }),
  29947. a
  29948. }
  29949. function s(e, t) {
  29950. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29951. }
  29952. function l(e, t, i) {
  29953. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29954. }
  29955. var c = e("./logger")
  29956. , h = e("../ab")
  29957. , u = new c(i);
  29958. window.URL = window.URL || window.webkitURL,
  29959. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29960. window.DATA = window.DATA || {}
  29961. /* setTimeout(function() {//MP-- xzw delete
  29962. window.MP_REQUEST_CACHE = null,
  29963. window.DATA = {}
  29964. }, 6e4),
  29965. window.onpageshow = function(e) {
  29966. e.persisted && (window.MP_REQUEST_CACHE = null,
  29967. window.DATA = {})
  29968. } */
  29969. ,
  29970. t.exports = {
  29971. get: function(e, t) {
  29972. t = t || {};
  29973. var i = void 0 === t.cache || t.cache;
  29974. if (i) {
  29975. var n = s(e, t);
  29976. if (n)
  29977. return n
  29978. }
  29979. var o;
  29980. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29981. i && l(e, t, o),
  29982. o
  29983. },
  29984. post: function(e, t) {
  29985. return r("POST", e, t)
  29986. },
  29987. patch: function(e, t) {
  29988. return r("PATCH", e, t)
  29989. },
  29990. getImage: function(e, t) {
  29991. function i() {
  29992. u.warn("Retrying ", e),
  29993. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29994. }
  29995. var n = $.Deferred()
  29996. , r = new Image
  29997. , o = this;
  29998. return e = h.changeIfImageOptimzing(e),
  29999. null !== t && void 0 !== t || (t = 3),
  30000. r.onerror = function() {
  30001. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30002. }
  30003. ,
  30004. r.onload = function() {
  30005. n.resolve(r)
  30006. }
  30007. ,
  30008. r.crossOrigin = "anonymous",
  30009. r.src = e,
  30010. n
  30011. }
  30012. }
  30013. }
  30014. ).call(this, "/js/util/ajax.js")
  30015. }
  30016. , {
  30017. "../ab": 3,
  30018. "./logger": 189
  30019. }],
  30020. 182: [function(e, t, i) {
  30021. "use strict";
  30022. function n(e, t) {
  30023. var i = window.navigator.userAgent
  30024. , n = i.match(e);
  30025. return n = n ? n[1].split(t) : [],
  30026. {
  30027. major: parseInt(n[0]) || 0,
  30028. minor: parseInt(n[1]) || 0,
  30029. patch: parseInt(n[2]) || 0
  30030. }
  30031. }
  30032. var r = e("../exception/DeviceMismatchException");
  30033. window.browser = t.exports = {
  30034. isFullscreen: function() {
  30035. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30036. },
  30037. supportsFullscreen: function() {
  30038. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30039. },
  30040. isPointerLocked: function() {
  30041. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30042. },
  30043. requestFullscreen: function(e, t) {
  30044. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30045. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30046. },
  30047. requestPointerLock: function() {
  30048. var e;
  30049. if (document.fullscreenElement)
  30050. e = document.fullscreenElement();
  30051. else if (document.mozFullscreenElement)
  30052. e = document.mozFullscreenElement();
  30053. else if (document.mozFullScreenElement)
  30054. e = document.mozFullScreenElement();
  30055. else {
  30056. if (!document.webkitFullscreenElement)
  30057. return;
  30058. e = document.webkitFullscreenElement()
  30059. }
  30060. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30061. e.requestPointerLock(),
  30062. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30063. },
  30064. exitPointerLock: function() {
  30065. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30066. document.exitPointerLock()
  30067. },
  30068. exitFullscreen: function() {
  30069. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30070. },
  30071. details: function() {
  30072. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30073. return e ? {
  30074. name: e[1],
  30075. version: parseInt(e[2]),
  30076. platform: navigator.platform
  30077. } : {}
  30078. },
  30079. is: function(e) {
  30080. return this.details() && this.details().name === e
  30081. },
  30082. inIframe: function() {
  30083. return window.parent !== window
  30084. },
  30085. aspectRatio: function() {
  30086. var e = $("#player").width() / $("#player").height();
  30087. return isFinite(e) ? e : 0
  30088. },
  30089. userAgent: function() {
  30090. return window.navigator.userAgent
  30091. },
  30092. isMobile: function() {
  30093. var e = navigator.userAgent || navigator.vendor || window.opera;
  30094. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30095. },
  30096. isLandscape: function() {
  30097. return this.isMobile && this.aspectRatio() > 1
  30098. },
  30099. isSmallScreen: function() {
  30100. var e = screen.width / window.devicePixelRatio;
  30101. return e < 240
  30102. },
  30103. detectIE: function() {
  30104. var e = window.navigator.userAgent
  30105. , t = e.indexOf("MSIE ");
  30106. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30107. },
  30108. detectSafari: function() {
  30109. var e = window.navigator.userAgent
  30110. , t = e.indexOf("Safari");
  30111. return t !== -1 && !this.detectChrome()
  30112. },
  30113. detectFirefox: function() {
  30114. var e = window.navigator.userAgent;
  30115. return e.indexOf("Firefox") !== -1
  30116. },
  30117. detectChrome: function() {
  30118. var e = window.navigator.userAgent;
  30119. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30120. },
  30121. detectOpera: function() {
  30122. var e = window.navigator.userAgent;
  30123. return e.indexOf("OPR") !== -1
  30124. },
  30125. detectIOS: function() {
  30126. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30127. },
  30128. detectIPad: function() {
  30129. var e = window.navigator.userAgent
  30130. , t = /iPad/;
  30131. return t.test(e)
  30132. },
  30133. detectIPod: function() {
  30134. var e = window.navigator.userAgent
  30135. , t = /iPod/;
  30136. return t.test(e)
  30137. },
  30138. detectIPhone: function() {
  30139. var e = window.navigator.userAgent
  30140. , t = /iPhone/;
  30141. return t.test(e)
  30142. },
  30143. detectAndroid: function() {
  30144. var e = window.navigator.userAgent;
  30145. return e.indexOf("Android") !== -1
  30146. },
  30147. detectAndroidMobile: function() {
  30148. var e = window.navigator.userAgent;
  30149. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30150. },
  30151. detectSamsungNative: function() {
  30152. var e = window.navigator.userAgent;
  30153. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30154. },
  30155. detectSamsungS6: function() {
  30156. var e = window.navigator.userAgent;
  30157. return e.indexOf("SM-G92") !== -1
  30158. },
  30159. /************************************************************fyz改from徐世廷*************************************************************/
  30160. detectHUAWEI5X: function() {
  30161. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30162. },
  30163. /*******************************************************************************************************************************/
  30164. detectWebVR: function() {
  30165. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30166. },
  30167. getVRDisplay: function() {
  30168. var e = $.Deferred();
  30169. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30170. t.length >= 1 && e.resolve(t[0]),
  30171. e.reject(null)
  30172. }),
  30173. e) : e.reject(null)
  30174. },
  30175. iosVersion: function() {
  30176. if (!this.detectIOS())
  30177. throw new r("Did not detect an iDevice");
  30178. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30179. , t = "_";
  30180. return n(e, t)
  30181. },
  30182. androidVersion: function() {
  30183. if (!this.detectAndroid())
  30184. throw new r("Did not detect an Android based device");
  30185. var e = /Android ((?:\d+\.?){1,3})/
  30186. , t = ".";
  30187. return n(e, t)
  30188. },
  30189. valueFromCookie: function(e, t) {
  30190. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30191. if (!i)
  30192. return t;
  30193. var n = i[1];
  30194. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30195. },
  30196. valueFromHash: function(e, t) {
  30197. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30198. , n = i.exec(window.location.href);
  30199. if (!n)
  30200. return t;
  30201. var r = n[1];
  30202. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30203. }
  30204. }
  30205. }
  30206. , {
  30207. "../exception/DeviceMismatchException": 56
  30208. }],
  30209. 183: [function(e, t, i) {
  30210. (function(i) {
  30211. "use strict";
  30212. function n(e, t) {
  30213. var i = r(t);
  30214. var replaceAll = function (str, f, e) {
  30215. //f全部替换成e
  30216. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30217. return str.replace(reg, e);
  30218. };
  30219. var urlFirstView = c.valueFromHash('firstView');
  30220. if(urlFirstView){
  30221. try{
  30222. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30223. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30224. urlFirstView = "{"+urlFirstView+"]}"
  30225. let info = JSON.parse(urlFirstView);
  30226. i.pano = t.index[info.pano] //panos.get(info.pano)
  30227. if(!i.pano){
  30228. urlFirstView = false
  30229. console.error('检测到firstView但是 找不到该pano')
  30230. }else{
  30231. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30232. i.zoom = -1;
  30233. i.mode = "panorama"
  30234. i.setByUrl = true
  30235. }
  30236. }catch(e){
  30237. urlFirstView = false
  30238. console.error('检测到firstView但是解析出错'+e)
  30239. }
  30240. }
  30241. if (Object.keys(i).length > 0)
  30242. return i;
  30243. if (e.heroImage)
  30244. i = o(e, t);
  30245. else if (window.DATA.camera_start) {
  30246. var n = window.DATA.camera_start;
  30247. try {
  30248. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30249. i.position = n.camera.position,
  30250. //i.quaternion = n.camera.quaternion,
  30251. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30252. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30253. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30254. d.debug("Using camera_start"),
  30255. d.debug("Modeldata pano: ", i.pano.quaternion),
  30256. d.debug("Camera start pano: ", n.pano.quaternion)),
  30257. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30258. } catch (e) {
  30259. d.warn(e.message)
  30260. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30261. }
  30262. }
  30263. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30264. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30265. i.pano = t.findClosest(i.position),
  30266. i.quaternion = i.pano.quaternion),
  30267. 0 === Object.keys(i).length) {
  30268. var a = t.list[0];
  30269. a && (i.mode = h.PANORAMA,
  30270. i.pano = a,
  30271. i.position = a.position,
  30272. i.quaternion = a.quaternion,
  30273. d.info("Starting at 1st pano " + a.id))
  30274. }
  30275. return i.mode = i.mode || h.DOLLHOUSE,
  30276. i
  30277. }
  30278. function r(e) {
  30279. var t = c.valueFromHash("start", "")
  30280. , i = {};
  30281. if ("" !== t) {
  30282. d.debug("Start override found in parameters, trying to parse..."),
  30283. i = a(t) || {};
  30284. var n = c.valueFromHash("tag", null);
  30285. n && (i.tag = n),
  30286. i.panoId && (i.pano = e.get(i.panoId))
  30287. }
  30288. return i
  30289. }
  30290. function o(e, t) {
  30291. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30292. return {};
  30293. var i = {}
  30294. , n = e.heroImage.metadata;
  30295. d.debug("Using start position from thumbnail image"),
  30296. i.position = n.camera_position,
  30297. i.quaternion = n.camera_quaternion;
  30298. try {
  30299. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30300. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30301. } catch (e) {
  30302. d.debug(e.message)
  30303. }
  30304. return i
  30305. }
  30306. function a(e) {
  30307. return s.deserialize(e)
  30308. }
  30309. var s = e("../controls/serializer")
  30310. , l = e("../util/math")
  30311. , c = e("./browser")
  30312. , h = e("../enum/Viewmode")
  30313. , u = e("../util/logger")
  30314. , th = e("three")//xzw
  30315. , d = new u(i);
  30316. t.exports = {
  30317. getStartCameraOptions: n
  30318. }
  30319. }
  30320. ).call(this, "/js/util/camera.js")
  30321. }
  30322. , {
  30323. "../controls/serializer": 14,
  30324. "../enum/Viewmode": 51,
  30325. "../util/logger": 189,
  30326. "../util/math": 190,
  30327. "./browser": 182,
  30328. "three": 217
  30329. }],
  30330. 184: [function(e, t, i) {
  30331. "use strict";
  30332. function n(e, t, i) {
  30333. return o(e.fov, t, i)
  30334. }
  30335. var r = e("./MathLight")
  30336. , o = function(e, t, i) {
  30337. var n = t
  30338. , o = i
  30339. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30340. return a
  30341. }
  30342. , a = function(e, t, i) {
  30343. var n = t
  30344. , o = i
  30345. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30346. return a
  30347. }
  30348. , s = function(e, t, i, n) {
  30349. var r = o(e, i, n);
  30350. return r > t ? a(t, i, n) : e
  30351. };
  30352. t.exports = {
  30353. clampVFOV: s,
  30354. getHFOVForCamera: n,
  30355. getHFOVFromVFOV: o,
  30356. getVFOVFromHFOV: a
  30357. }
  30358. window.MathLight = t.exports
  30359. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30360. var prec = Math.pow(10, - (precision || 4));
  30361. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30362. if(e1.w){
  30363. return s1 && Math.abs(e1.w - e2.w) < prec
  30364. }else return s1
  30365. }
  30366. }
  30367. , {
  30368. "./MathLight": 176
  30369. }],
  30370. 185: [function(e, t, i) {
  30371. "use strict";
  30372. var n = e("three");
  30373. t.exports = {
  30374. delayOneFrame: function(e) {
  30375. window.setTimeout(e, 1)
  30376. },
  30377. normalizeUrl: function(e) {
  30378. return e.replace("https://", "http://")
  30379. },
  30380. domainFromUrl: function(e) {
  30381. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30382. return t ? t[3] : e
  30383. },
  30384. average: function(e, t) {
  30385. if (0 === e.length)
  30386. return null;
  30387. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30388. var o = t ? e[r][t] : e[r];
  30389. i += o,
  30390. n++
  30391. }
  30392. return i / n
  30393. },
  30394. countUnique: function(e) {
  30395. for (var t = {}, i = 0; i < e.length; i++)
  30396. t[e[i]] = 1 + (t[e[i]] || 0);
  30397. return Object.keys(t).length
  30398. },
  30399. averageVectors: function(e, t) {
  30400. var i = new n.Vector3;
  30401. if (0 === e.length)
  30402. return i;
  30403. for (var r = 0, o = 0; o < e.length; o++) {
  30404. var a = t ? e[o][t] : e[o];
  30405. i.add(a),
  30406. r++
  30407. }
  30408. return i.divideScalar(r)
  30409. },
  30410. equalLists: function(e, t) {
  30411. if (e.length !== t.length)
  30412. return !1;
  30413. for (var i = 0; i < e.length; i++)
  30414. if (e[i] !== t[i])
  30415. return !1;
  30416. return !0
  30417. },
  30418. lowerMedian: function(e, t) {
  30419. if (0 === e.length)
  30420. return null;
  30421. t = t || 2,
  30422. e.sort(function(e, t) {
  30423. return e - t
  30424. });
  30425. var i = Math.floor(e.length / t);
  30426. return e[i]
  30427. },
  30428. stableSort: function(e, t) {
  30429. return e.map(function(e, t) {
  30430. return {
  30431. value: e,
  30432. index: t
  30433. }
  30434. }).sort(function(e, i) {
  30435. var n = t(e.value, i.value);
  30436. return 0 !== n ? n : e.index - i.index
  30437. }).map(function(e) {
  30438. return e.value
  30439. })
  30440. },
  30441. filterAll: function(e, t) {
  30442. return e.filter(function(e) {
  30443. return t.every(function(t) {
  30444. return t(e)
  30445. })
  30446. })
  30447. },
  30448. formatDate: function(e) {
  30449. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30450. },
  30451. formatDatetime: function(e) {
  30452. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30453. },
  30454. randomString: function(e) {
  30455. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30456. t += i.charAt(Math.floor(Math.random() * i.length));
  30457. return t
  30458. },
  30459. uint8ToBase64: function(e, t) {
  30460. t && "number" == typeof t || (t = 8192);
  30461. for (var i = [], n = 0; n < e.length; n += t)
  30462. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30463. return btoa(i.join(""))
  30464. },
  30465. uuid4: function e(t) {
  30466. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30467. },
  30468. nth: function(e) {
  30469. return e %= 10,
  30470. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30471. },
  30472. extendObject: function(e, t) {
  30473. return Object.keys(t).forEach(function(i) {
  30474. e[i] = t[i]
  30475. }),
  30476. e
  30477. },
  30478. deepExtend: function e(t) {
  30479. t = t || {};
  30480. for (var i = 1; i < arguments.length; i++) {
  30481. var n = arguments[i];
  30482. if (n)
  30483. for (var r in n)
  30484. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30485. }
  30486. return t
  30487. },
  30488. inherit: function(e, t) {
  30489. e.prototype = Object.create(t.prototype),
  30490. e.prototype.constructor = e
  30491. },
  30492. extend: function(e, t) {
  30493. for (var i in t.prototype)
  30494. e.prototype[i] = t.prototype[i]
  30495. }
  30496. ,
  30497. getVisiblePano : function(positions = [], panos, options={}){//add
  30498. var visiblePanos = [];
  30499. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30500. panos.forEach((pano)=>{
  30501. if(!pano.isAligned())return;
  30502. var A = pano.position.clone();
  30503. var posB = options.posAtPanos[pano.id] || positions;
  30504. var posLength = posB.length
  30505. for(let i=0;i<posLength;i++){
  30506. var B = posB[i];
  30507. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30508. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30509. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30510. visiblePanos.push(pano.id);
  30511. break;
  30512. }
  30513. }
  30514. })
  30515. return visiblePanos
  30516. }
  30517. ,
  30518. sortByScore : function(list, request, rank) {
  30519. var i = this.filterAll(list, request);
  30520. return 0 === i.length ? null : i = i.map(function(e) {
  30521. return {
  30522. item: e,
  30523. score: rank.reduce(function(t, i) {
  30524. return t + i(e);
  30525. }, 0)
  30526. };
  30527. }).sort(function(e, t) {
  30528. return t.score - e.score;
  30529. });
  30530. },
  30531. getFileNameFromUrl:function(url){
  30532. return url.split('/').pop();
  30533. }
  30534. },
  30535. Math.sign = function(e) {
  30536. return e < 0 ? -1 : 1
  30537. }
  30538. window.common = t.exports
  30539. }
  30540. , {
  30541. three: 217
  30542. }],
  30543. 186: [function(e, t, i) {
  30544. "use strict";
  30545. var n = {};
  30546. n.linearTween = function(e, t, i, n) {
  30547. return i * e / n + t
  30548. }
  30549. ,
  30550. n.easeInQuad = function(e, t, i, n) {
  30551. return e /= n,
  30552. i * e * e + t
  30553. }
  30554. ,
  30555. n.easeOutQuad = function(e, t, i, n) {
  30556. return e /= n,
  30557. -i * e * (e - 2) + t
  30558. }
  30559. ,
  30560. n.easeInOutQuad = function(e, t, i, n) {
  30561. return e /= n / 2,
  30562. e < 1 ? i / 2 * e * e + t : (e--,
  30563. -i / 2 * (e * (e - 2) - 1) + t)
  30564. }
  30565. ,
  30566. n.easeInCubic = function(e, t, i, n) {
  30567. return e /= n,
  30568. i * e * e * e + t
  30569. }
  30570. ,
  30571. n.easeOutCubic = function(e, t, i, n) {
  30572. return e /= n,
  30573. e--,
  30574. i * (e * e * e + 1) + t
  30575. }
  30576. ,
  30577. n.easeInOutCubic = function(e, t, i, n) {
  30578. return e /= n / 2,
  30579. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30580. i / 2 * (e * e * e + 2) + t)
  30581. }
  30582. ,
  30583. n.easeInQuart = function(e, t, i, n) {
  30584. return e /= n,
  30585. i * e * e * e * e + t
  30586. }
  30587. ,
  30588. n.easeOutQuart = function(e, t, i, n) {
  30589. return e /= n,
  30590. e--,
  30591. -i * (e * e * e * e - 1) + t
  30592. }
  30593. ,
  30594. n.easeInOutQuart = function(e, t, i, n) {
  30595. return e /= n / 2,
  30596. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30597. -i / 2 * (e * e * e * e - 2) + t)
  30598. }
  30599. ,
  30600. n.easeInQuint = function(e, t, i, n) {
  30601. return e /= n,
  30602. i * e * e * e * e * e + t
  30603. }
  30604. ,
  30605. n.easeOutQuint = function(e, t, i, n) {
  30606. return e /= n,
  30607. e--,
  30608. i * (e * e * e * e * e + 1) + t
  30609. }
  30610. ,
  30611. n.easeInOutQuint = function(e, t, i, n) {
  30612. return e /= n / 2,
  30613. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30614. i / 2 * (e * e * e * e * e + 2) + t)
  30615. }
  30616. ,
  30617. n.easeInSine = function(e, t, i, n) {
  30618. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30619. }
  30620. ,
  30621. n.easeOutSine = function(e, t, i, n) {
  30622. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30623. }
  30624. ,
  30625. n.easeInOutSine = function(e, t, i, n) {
  30626. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30627. }
  30628. ,
  30629. n.easeInExpo = function(e, t, i, n) {
  30630. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30631. }
  30632. ,
  30633. n.easeOutExpo = function(e, t, i, n) {
  30634. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30635. }
  30636. ,
  30637. n.easeInOutExpo = function(e, t, i, n) {
  30638. return e /= n / 2,
  30639. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30640. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30641. }
  30642. ,
  30643. n.easeInCirc = function(e, t, i, n) {
  30644. return e /= n,
  30645. -i * (Math.sqrt(1 - e * e) - 1) + t
  30646. }
  30647. ,
  30648. n.easeOutCirc = function(e, t, i, n) {
  30649. return e /= n,
  30650. e--,
  30651. i * Math.sqrt(1 - e * e) + t
  30652. }
  30653. ,
  30654. n.easeInOutCirc = function(e, t, i, n) {
  30655. return e /= n / 2,
  30656. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30657. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30658. }
  30659. ,
  30660. n.easeInElastic = function(e, t, i, n) {
  30661. var r = 1.70158
  30662. , o = 0
  30663. , a = i;
  30664. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30665. a < Math.abs(i) ? (a = i,
  30666. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30667. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30668. }
  30669. ,
  30670. n.easeOutElastic = function(e, t, i, n) {
  30671. var r = 1.70158
  30672. , o = 0
  30673. , a = i;
  30674. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30675. a < Math.abs(i) ? (a = i,
  30676. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30677. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30678. }
  30679. ,
  30680. n.easeInOutElastic = function(e, t, i, n) {
  30681. var r = 1.70158
  30682. , o = 0
  30683. , a = i;
  30684. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30685. a < Math.abs(i) ? (a = i,
  30686. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30687. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30688. }
  30689. ,
  30690. n.easeInBack = function(e, t, i, n, r) {
  30691. return void 0 === r && (r = 1.70158),
  30692. i * (e /= n) * e * ((r + 1) * e - r) + t
  30693. }
  30694. ,
  30695. n.easeOutBack = function(e, t, i, n, r) {
  30696. return void 0 === r && (r = 1.70158),
  30697. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30698. }
  30699. ,
  30700. n.easeInOutBack = function(e, t, i, n, r) {
  30701. return void 0 === r && (r = 1.70158),
  30702. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30703. }
  30704. ,
  30705. n.easeOutBounce = function(e, t, i, n) {
  30706. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30707. }
  30708. ,
  30709. n.easeInBounce = function(e, t, i, r) {
  30710. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30711. }
  30712. ,
  30713. n.easeInOutBounce = function(e, t, i, r) {
  30714. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30715. }
  30716. ,
  30717. t.exports = n
  30718. window.easing = n
  30719. }
  30720. , {}],
  30721. 187: [function(e, t, i) {
  30722. "use strict";
  30723. function n() {
  30724. this.events = [],
  30725. this.valid = !1
  30726. }
  30727. var r = e("../enum/Joystick");
  30728. n.prototype.push = function(e, t) {
  30729. this.events.push({
  30730. direction: e,
  30731. pano: t
  30732. }),
  30733. this.valid = !0
  30734. }
  30735. ,
  30736. n.prototype.pop = function(e) {
  30737. var t = this.events.pop();
  30738. return this.events.length < 1 && (this.valid = !1),
  30739. t
  30740. }
  30741. ,
  30742. n.prototype.peek = function() {
  30743. return this.events.length ? this.events[this.events.length - 1] : {
  30744. direction: null,
  30745. pano: null
  30746. }
  30747. }
  30748. ,
  30749. n.prototype.invalidate = function() {
  30750. this.events = [],
  30751. this.valid = !1
  30752. }
  30753. ,
  30754. n.prototype.reversePano = function(e) {
  30755. if (!this.valid)
  30756. return null;
  30757. var t = this.peek();
  30758. return r.opposite(e) === t.direction ? (this.pop(),
  30759. t.pano) : null
  30760. }
  30761. ,
  30762. t.exports = n
  30763. }
  30764. , {
  30765. "../enum/Joystick": 29
  30766. }],
  30767. 188: [function(e, t, i) {
  30768. "use strict";
  30769. window.lerp = t.exports = {
  30770. vector: function(e, t) {
  30771. var i = e.clone();
  30772. return t = t.clone(),
  30773. function(n) {
  30774. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30775. }
  30776. },
  30777. quaternion: function(e, t) {
  30778. var i = e.clone();
  30779. return function(n) {
  30780. e.copy(i).slerp(t, n)
  30781. }
  30782. },
  30783. property: function(e, t, i, n) {
  30784. var r = e[t];
  30785. return function(o) {
  30786. e[t] = r * (1 - o) + i * o,
  30787. n && n(e[t])
  30788. }
  30789. },
  30790. uniform: function(e, t, i) {
  30791. var n = e.material.uniforms[t].value;
  30792. return function(r) {
  30793. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30794. }
  30795. },
  30796. matrix4: function(e, t) {
  30797. var i = e.clone();
  30798. return function(n) {
  30799. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30800. r[s] = o[s] * (1 - n) + a[s] * n
  30801. }
  30802. },
  30803. allUniforms: function(e, t, i) {
  30804. var n = e.map(function(e) {
  30805. return this.uniform(e, t, i)
  30806. }
  30807. .bind(this));
  30808. return function(e) {
  30809. n.forEach(function(t) {
  30810. t(e)
  30811. })
  30812. }
  30813. }
  30814. }
  30815. }
  30816. , {}],
  30817. 189: [function(e, t, i) {
  30818. "use strict";
  30819. function n(e) {
  30820. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30821. if (n.consoleEnabled) {
  30822. var h = function(e) {
  30823. $("#debug-console").append("<p>" + e + "</p>"),
  30824. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30825. };
  30826. t = function(e) {
  30827. h(Array.prototype.slice.call(arguments).join(" "))
  30828. }
  30829. ,
  30830. i = function(e) {
  30831. h(Array.prototype.slice.call(arguments).join(" "))
  30832. }
  30833. ,
  30834. o = function(e) {
  30835. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30836. }
  30837. ,
  30838. a = function(e) {
  30839. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30840. }
  30841. } else
  30842. console.log ? (t = console.log,
  30843. i = console.info ? console.info : console.log,
  30844. o = console.warn ? console.warn : console.log,
  30845. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30846. ;
  30847. var u = function(e) {
  30848. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30849. }
  30850. , d = function(t, i) {
  30851. if (r) {
  30852. var o = Array.prototype.slice.call(t).join(" ");
  30853. r.captureMessage(o, {
  30854. level: i,
  30855. path: e,
  30856. timestamp: n.timestamp()
  30857. })
  30858. }
  30859. }
  30860. , p = function(t, i) {
  30861. if (r) {
  30862. var o = Array.prototype.slice.call(t).join(" ");
  30863. r.captureException(new Error(o), {
  30864. level: i,
  30865. path: e,
  30866. timestamp: n.timestamp()
  30867. })
  30868. }
  30869. };
  30870. return {
  30871. debug: function() {
  30872. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30873. },
  30874. info: function() {
  30875. n.level >= n.levels.info && i.apply(console, u(arguments))
  30876. },
  30877. warn: function() {
  30878. d(arguments, "warn"),
  30879. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30880. },
  30881. error: function() {
  30882. p(arguments, "error"),
  30883. n.level >= n.levels.error && a.apply(console, u(arguments))
  30884. },
  30885. v3str: function(e, t) {
  30886. var i = void 0 === t ? 2 : t;
  30887. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30888. },
  30889. eulstr: function(e, t) {
  30890. var i = void 0 === t ? 2 : t;
  30891. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30892. },
  30893. time: function(e) {
  30894. n.level >= n.levels.debug && (c[e] = Date.now())
  30895. },
  30896. timeEnd: function(e) {
  30897. if (n.level >= n.levels.debug) {
  30898. var t = c[e];
  30899. if (!t)
  30900. return;
  30901. var i = (Date.now() - t) / 1e3;
  30902. this.debug(e, i + "s")
  30903. }
  30904. }
  30905. }
  30906. }
  30907. var r = window.Raven;
  30908. n.timestamp = function() {
  30909. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30910. }
  30911. ,
  30912. n.levels = {
  30913. debug: 3,
  30914. info: 2,
  30915. warn: 1,
  30916. error: 0
  30917. },
  30918. n.level = n.levels.info,
  30919. t.exports = n
  30920. }
  30921. , {}],
  30922. 190: [function(e, t, i) {
  30923. "use strict";
  30924. var n = e("three")
  30925. , r = e("../enum/GLCubeFaces")
  30926. , o = e("../constants");
  30927. t.exports = {
  30928. convertVisionVector: function(e) {
  30929. return new n.Vector3(e.x,e.z,-e.y)
  30930. },
  30931. convertVisionQuaternion: function(e) {
  30932. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30933. },
  30934. convertWorkshopVector: function(e) {
  30935. return new n.Vector3(-e.x,e.y,e.z)
  30936. },
  30937. convertWorkshopQuaternion: function(e) {
  30938. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30939. },
  30940. convertWorkshopPanoramaQuaternion: function(e) {
  30941. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30942. },
  30943. convertWorkshopOrthoZoom: function(e) {// xzw
  30944. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30945. //return e;
  30946. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30947. },
  30948. toPrecision: function(e, t) {//xzw change
  30949. var f = function(e, t){
  30950. var i = Math.pow(10, t);
  30951. return Math.round(e * i) / i
  30952. }
  30953. if(e instanceof Array){
  30954. for(var s=0; s<e.length; s++){
  30955. e[s] = f(e[s],t);
  30956. }
  30957. return e;
  30958. }
  30959. else return f(e,t)
  30960. },
  30961. isEmptyQuaternion: function(e) {
  30962. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30963. },
  30964. projectPositionToCanvas: function(e, t, i) {
  30965. i = i || new n.Vector3,
  30966. i.copy(e);
  30967. var r = .5 * $("#player").width()
  30968. , o = .5 * $("#player").height();
  30969. return i.project(t),
  30970. i.x = i.x * r + r,
  30971. i.y = -(i.y * o) + o,
  30972. i
  30973. },
  30974. convertScreenPositionToNDC: function(e, t, i) {
  30975. return i = i || new n.Vector2,
  30976. i.x = e / $("#player").width() * 2 - 1,
  30977. i.y = 2 * -(t / $("#player").height()) + 1,
  30978. i
  30979. },
  30980. constrainedTurn: function(e) {
  30981. var t = e % (2 * Math.PI);
  30982. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30983. },
  30984. getFOVDotThreshold: function(e) {
  30985. return Math.cos(n.Math.degToRad(e / 2))
  30986. },
  30987. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30988. switch (e) {
  30989. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30990. i.set(1, t.y, t.x);
  30991. break;
  30992. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30993. i.set(-1, t.y, -t.x);
  30994. break;
  30995. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30996. i.set(-t.x, 1, -t.y);
  30997. break;
  30998. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30999. i.set(-t.x, -1, t.y);
  31000. break;
  31001. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31002. i.set(-t.x, t.y, 1);
  31003. break;
  31004. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31005. i.set(t.x, t.y, -1)
  31006. }
  31007. n && i.normalize()
  31008. },
  31009. //add:
  31010. getPos2d : function(point, camera, dom){
  31011. var camera = camera ;
  31012. var dom = dom;
  31013. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31014. var x,y;
  31015. x = (pos.x + 1) / 2 * dom.clientWidth;
  31016. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31017. var inSight = x <= dom.clientWidth && x >= 0
  31018. && y <= dom.clientHeight && y >= 0
  31019. return {
  31020. pos: new THREE.Vector2(x,y),
  31021. vector: pos,
  31022. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31023. inSight : inSight //在屏幕范围内可见
  31024. };
  31025. },
  31026. getDirByLonLat: function(lon, lat) {
  31027. var dir = new THREE.Vector3();
  31028. var phi = THREE.Math.degToRad(90 - lat);
  31029. var theta = THREE.Math.degToRad(lon);
  31030. dir.x = Math.sin(phi) * Math.cos(theta);
  31031. dir.y = Math.cos(phi);
  31032. dir.z = Math.sin(phi) * Math.sin(theta);
  31033. return dir.negate();
  31034. }
  31035. }
  31036. window.math = t.exports
  31037. }
  31038. , {
  31039. "../constants": 8,
  31040. "../enum/GLCubeFaces": 25,
  31041. three: 217
  31042. }],
  31043. 191: [function(e, t, i) {
  31044. "use strict";
  31045. function n(e, t, i) {
  31046. return a.map(function(n, o) {
  31047. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31048. }
  31049. .bind(this))
  31050. }
  31051. function r(e) {
  31052. return s[e]
  31053. }
  31054. var o = e("../enum/GLCubeFaces")
  31055. , a = [0, 1, 2, 3, 4, 5]
  31056. , s = {
  31057. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31058. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31059. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31060. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31061. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31062. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31063. };
  31064. t.exports = {
  31065. mapFaceToCubemapFace: r,
  31066. getCubemapUrls: n
  31067. }
  31068. }
  31069. , {
  31070. "../enum/GLCubeFaces": 25
  31071. }],
  31072. 192: [function(e, t, i) {
  31073. "use strict";
  31074. t.exports = {
  31075. captureErrors: function(e, t, i) {
  31076. if ("Raven"in window) {
  31077. Raven.config(e, t).install(),
  31078. i && Raven.setTagsContext(i);
  31079. var n = console.warn
  31080. , r = console.error;
  31081. console.warn = function() {
  31082. var e = Array.prototype.slice.call(arguments);
  31083. Raven.captureMessage(e.join(" "), {
  31084. level: "warning"
  31085. }),
  31086. n.apply(console, e)
  31087. }
  31088. ,
  31089. console.error = function() {
  31090. var e = Array.prototype.slice.call(arguments);
  31091. Raven.captureException(new Error(e.join(" ")), {
  31092. level: "error"
  31093. }),
  31094. r.apply(console, e)
  31095. }
  31096. } else
  31097. console.error("Raven not found, not capturing errors.")
  31098. }
  31099. }
  31100. }
  31101. , {}],
  31102. 193: [function(e, t, i) {
  31103. (function(i) {
  31104. "use strict";
  31105. var n = e("./browser")
  31106. , r = e("../constants")
  31107. , o = e("url")
  31108. , a = e("./logger")
  31109. , ss = e('three')
  31110. , s = new a(i)
  31111. , l = {
  31112. getAuthorizationHeader: function() {
  31113. var e = n.valueFromHash("auth");
  31114. if (e)
  31115. return e.replace(",", " ");
  31116. var t = n.valueFromCookie("token");
  31117. return t ? "Token " + t : null
  31118. },
  31119. parseSidUrl: function(e) {
  31120. var t, i;
  31121. t=g_Prefix;
  31122. if (e = e || "",
  31123. e.match(/^https?/)) {
  31124. var n = o.parse(e);
  31125. t = g_Prefix,
  31126. i = e
  31127. } else{
  31128. //xzw 原先的不能用
  31129. //t = window.location.protocol + "//" + window.location.host, //MP
  31130. t = g_Prefix
  31131. //i = t + "/api/player/models/" + e; //MP
  31132. i = t + "data/" + e;
  31133. }
  31134. return {
  31135. urlBase: t,
  31136. urlModel: i,
  31137. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31138. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31139. }
  31140. },
  31141. getModelIDFromQueryString: function() {
  31142. return n.valueFromHash("model") || n.valueFromHash("m")
  31143. },
  31144. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31145. e = JSON.parse(JSON.stringify(e));
  31146. var i = null;
  31147. if (e.images.forEach(function(n) {
  31148. if(!n.metadata) return;
  31149. if ("string" == typeof n.metadata)
  31150. try {
  31151. n.metadata = JSON.parse(n.metadata)
  31152. } catch (e) {
  31153. s.warn("Unable to parse image metadata"),
  31154. n.metadata = null
  31155. }
  31156. else{
  31157. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31158. }
  31159. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31160. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31161. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31162. }else{
  31163. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31164. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31165. n.metadata.zoom = n.metadata.zoom || 1;
  31166. }
  31167. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31168. }),
  31169. //icon初始视角的:
  31170. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31171. var n = {};
  31172. n.pano = {
  31173. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31174. position: t.convertWorkshopVector(i.scan_position),
  31175. uuid: i.scan_id
  31176. },
  31177. n.camera = {
  31178. quaternion: i.camera_quaternion,
  31179. position: i.camera_position
  31180. },
  31181. e.startPano = n
  31182. }
  31183. return e
  31184. },
  31185. */
  31186. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31187. e = JSON.parse(JSON.stringify(e));
  31188. var i = null;
  31189. var deal = function(n) {
  31190. if(!n.metadata) return;
  31191. if ("string" == typeof n.metadata)
  31192. try {
  31193. n.metadata = JSON.parse(n.metadata)
  31194. } catch (e) {
  31195. s.warn("Unable to parse image metadata"),
  31196. n.metadata = null
  31197. }
  31198. else{
  31199. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31200. }
  31201. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31202. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31203. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31204. }else{
  31205. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31206. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31207. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31208. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31209. }
  31210. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31211. }
  31212. //改
  31213. e.images.forEach(info=>{
  31214. if(info.locations){
  31215. info.locations.forEach(a=>deal(a))
  31216. }else{
  31217. deal(info)
  31218. }
  31219. })
  31220. //icon初始视角的:
  31221. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31222. var n = {};
  31223. n.pano = {
  31224. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31225. position: t.convertWorkshopVector(i.scan_position),
  31226. uuid: i.scan_id
  31227. },
  31228. n.camera = {
  31229. quaternion: i.camera_quaternion,
  31230. position: i.camera_position
  31231. },
  31232. e.startPano = n
  31233. }
  31234. return e
  31235. },
  31236. visionVersionToInt: function() {
  31237. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31238. return function(t) {
  31239. if (!t)
  31240. throw new Error("Vision version is required");
  31241. var i = e.exec(t);
  31242. if (null === i)
  31243. throw new Error("String is not a vision version: " + t);
  31244. return parseInt(i[1])
  31245. }
  31246. }(),
  31247. modelDataPromisesTiles: function(e) {
  31248. var vision_version = e.vision_version || window.DATA.vision_version
  31249. if (vision_version)
  31250. try {
  31251. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31252. } catch (t) {
  31253. s.warn("Invalid vision version: " + vision_version)
  31254. }
  31255. // var t = e.created ? new Date(e.created) : null;
  31256. // return t && t >= r.visionTilingStartDate
  31257. return false
  31258. }
  31259. };
  31260. t.exports = l
  31261. }
  31262. ).call(this, "/js/util/showcase.js")
  31263. }
  31264. , {
  31265. "../constants": 8,
  31266. "./browser": 182,
  31267. "./logger": 189,
  31268. three:217,
  31269. url: 208
  31270. }],
  31271. 194: [function(e, t, i) {
  31272. "use strict";
  31273. var n = e("../util/ajax")
  31274. , r = e("three")
  31275. , o = e("../settings")
  31276. , a = {};
  31277. t.exports = {
  31278. load: function(e, t, i) {
  31279. var s = a[e];
  31280. return s ? (t && setTimeout(function() {
  31281. t(s)
  31282. }, 1),
  31283. s) : (s = new r.Texture,
  31284. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31285. s.magFilter = r.LinearFilter,
  31286. s.generateMipmaps = !1),
  31287. s.sourceFile = e,
  31288. a[e] = s,
  31289. n.getImage(e).then(function(e) {
  31290. s.image = e,
  31291. s.needsUpdate = !0,
  31292. t && t(s)
  31293. }).fail(i),
  31294. s)
  31295. },
  31296. loadBase64: function(e, t) {
  31297. t = t || "png";
  31298. var i = new r.Texture;
  31299. return i.image = document.createElement("img"),
  31300. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31301. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31302. i.magFilter = r.LinearFilter,
  31303. i.generateMipmaps = !1),
  31304. i.needsUpdate = !0,
  31305. i
  31306. },
  31307. isLoaded: function(e) {
  31308. return !!a[e]
  31309. }
  31310. }
  31311. window.Texture = t.exports
  31312. }
  31313. , {
  31314. "../settings": 166,
  31315. "../util/ajax": 181,
  31316. three: 217
  31317. }],
  31318. 195: [function(e, t, i) {
  31319. "use strict";
  31320. var n = e("./easing");
  31321. window.transitions = t.exports = {
  31322. globalDone: null,
  31323. funcs: [],
  31324. counter: 0,
  31325. uniqueID: 0,
  31326. start: function(e, t, i, r, o, a, s) {
  31327. return r = r || 0,
  31328. this.funcs.push({
  31329. func: e,
  31330. current: -r * Math.abs(t),
  31331. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31332. done: i,
  31333. easing: o || n.linearTween,
  31334. cycling: t < 0,
  31335. running: !0,
  31336. debug: r < 0,
  31337. name: a || "T" + this.counter,
  31338. id: void 0 === s ? this.counter : s,
  31339. paused: !1
  31340. }),
  31341. e(0, 16),
  31342. this.counter += 1,
  31343. e
  31344. },
  31345. trigger: function(e) {
  31346. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31347. , i = e.func || function() {}
  31348. , r = void 0 === e.duration ? 0 : e.duration;
  31349. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31350. var o = e.done || null
  31351. , a = e.easing || n.linearTween
  31352. , s = e.name || "R" + this.counter
  31353. , l = void 0 === e.id ? this.counter : e.id;
  31354. return this.start(i, r, o, t, a, s, l)
  31355. },
  31356. setTimeout: function(e, t, i) {
  31357. var n = void 0 === i ? this.counter : i;
  31358. return this.trigger({
  31359. done: e,
  31360. duration: void 0 === t ? 0 : t,
  31361. name: "O" + this.counter,
  31362. id: n
  31363. })
  31364. },
  31365. pause: function() {
  31366. this.paused = !0
  31367. },
  31368. resume: function() {
  31369. this.paused = !1
  31370. },
  31371. update: function(e) {
  31372. this.funcs.forEach(function(t) {
  31373. if (!(t.paused || (t.current += 1e3 * e,
  31374. t.current < 0)))
  31375. if (t.current >= t.duration && !t.cycling) {
  31376. var i = t.easing(1, 0, 1, 1);
  31377. t.func(i, 1e3 * e),
  31378. t.done && t.done(),
  31379. t.running = !1
  31380. } else {
  31381. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31382. , r = t.func(n, 1e3 * e) || !1;
  31383. r && (t.done && t.done(),
  31384. t.running = !1)
  31385. }
  31386. });
  31387. var t = this.funcs.length;
  31388. this.funcs = this.funcs.filter(function(e) {
  31389. return e.running
  31390. });
  31391. var i = this.funcs.length;
  31392. if (t > 0 && 0 === i && this.globalDone) {
  31393. var n = this.globalDone;
  31394. this.globalDone = null,
  31395. n()
  31396. }
  31397. },
  31398. adjustSpeed: function(e, t) {
  31399. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31400. var r = i[n];
  31401. r.duration /= t,
  31402. r.current /= t
  31403. }
  31404. },
  31405. getById: function(e) {
  31406. return this.funcs.filter(function(t) {
  31407. return e === t.id
  31408. })
  31409. },
  31410. get: function(e) {
  31411. for (var t = 0; t < this.funcs.length; t += 1)
  31412. if (this.funcs[t].func === e)
  31413. return this.funcs[t];
  31414. return null
  31415. },
  31416. isRunning: function(e) {
  31417. var t = this.get(e);
  31418. return null !== t && t.running
  31419. },
  31420. countActive: function() {
  31421. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31422. e += this.funcs[t].running;
  31423. return e
  31424. },
  31425. listActive: function() {
  31426. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31427. this.funcs[t].running && e.push(this.funcs[t].name);
  31428. return e
  31429. },
  31430. done: function(e) {
  31431. this.globalDone = e
  31432. },
  31433. cancelById: function(e) {
  31434. var t = void 0 === e ? 0 : e;
  31435. this.funcs = this.funcs.filter(function(e) {
  31436. return e.id !== t
  31437. })
  31438. },
  31439. cancel: function(e) {
  31440. this.funcs = this.funcs.filter(function(t) {
  31441. return t.func !== e
  31442. })
  31443. },
  31444. getUniqueId: function() {
  31445. return this.uniqueID -= 1,
  31446. this.uniqueID
  31447. }
  31448. }
  31449. }
  31450. , {
  31451. "./easing": 186
  31452. }],
  31453. 196: [function(e, t, i) {
  31454. function n(e) {
  31455. if (this.set = {},
  31456. this.infContains = function() {
  31457. return !0
  31458. }
  31459. ,
  31460. "object" == typeof e)
  31461. if (e instanceof Array)
  31462. for (var t = 0; t < e.length; t++)
  31463. this.set[e[t]] = !0;
  31464. else
  31465. this.set = e;
  31466. else if ("function" == typeof e)
  31467. this.infContains = e;
  31468. else if ("undefined" != typeof e)
  31469. throw new Error("set must be either an array or an object.")
  31470. }
  31471. t.exports = n,
  31472. n.prototype.contains = function(e) {
  31473. return !!this.set[e]
  31474. }
  31475. ,
  31476. n.prototype.has = n.prototype.contains,
  31477. n.prototype.add = function(e) {
  31478. if (1 == arguments.length)
  31479. this.set[e] = !0;
  31480. else
  31481. for (var t = 0; t < arguments.length; t++)
  31482. this.set[arguments[t]] = !0
  31483. }
  31484. ,
  31485. n.prototype.addAll = function(e) {
  31486. if ("object" != typeof e && !(e instanceof Array))
  31487. throw new Error("arr must be an array.");
  31488. for (var t = 0; t < e.length; t++)
  31489. this.add(e[t])
  31490. }
  31491. ,
  31492. n.prototype.remove = function(e) {
  31493. if (1 == arguments.length)
  31494. delete this.set[e];
  31495. else
  31496. for (var t = 0; t < arguments.length; t++)
  31497. delete this.set[arguments[t]]
  31498. }
  31499. ,
  31500. n.prototype.delete = n.prototype.remove,
  31501. n.prototype.clear = function() {
  31502. this.set = {}
  31503. }
  31504. ,
  31505. n.prototype.size = function() {
  31506. return Object.keys(this.set).length
  31507. }
  31508. ,
  31509. n.prototype.toString = function() {
  31510. return "{" + Object.keys(this.set).toString() + "}"
  31511. }
  31512. ,
  31513. n.prototype.toArray = function() {
  31514. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31515. }
  31516. ,
  31517. n.prototype["*values"] = n.prototype.toArray
  31518. }
  31519. , {}],
  31520. 197: [function(e, t, i) {}
  31521. , {}],
  31522. 198: [function(e, t, i) {
  31523. (function(t) {
  31524. "use strict";
  31525. function n() {
  31526. try {
  31527. var e = new Uint8Array(1);
  31528. return e.__proto__ = {
  31529. __proto__: Uint8Array.prototype,
  31530. foo: function() {
  31531. return 42
  31532. }
  31533. },
  31534. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31535. } catch (e) {
  31536. return !1
  31537. }
  31538. }
  31539. function r() {
  31540. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31541. }
  31542. function o(e, t) {
  31543. if (r() < t)
  31544. throw new RangeError("Invalid typed array length");
  31545. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31546. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31547. e.length = t),
  31548. e
  31549. }
  31550. function a(e, t, i) {
  31551. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31552. return new a(e,t,i);
  31553. if ("number" == typeof e) {
  31554. if ("string" == typeof t)
  31555. throw new Error("If encoding is specified then the first argument must be a string");
  31556. return h(this, e)
  31557. }
  31558. return s(this, e, t, i)
  31559. }
  31560. function s(e, t, i, n) {
  31561. if ("number" == typeof t)
  31562. throw new TypeError('"value" argument must not be a number');
  31563. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31564. }
  31565. function l(e) {
  31566. if ("number" != typeof e)
  31567. throw new TypeError('"size" argument must be a number');
  31568. if (e < 0)
  31569. throw new RangeError('"size" argument must not be negative')
  31570. }
  31571. function c(e, t, i, n) {
  31572. return l(t),
  31573. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31574. }
  31575. function h(e, t) {
  31576. if (l(t),
  31577. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31578. !a.TYPED_ARRAY_SUPPORT)
  31579. for (var i = 0; i < t; ++i)
  31580. e[i] = 0;
  31581. return e
  31582. }
  31583. function u(e, t, i) {
  31584. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31585. !a.isEncoding(i))
  31586. throw new TypeError('"encoding" must be a valid string encoding');
  31587. var n = 0 | v(t, i);
  31588. e = o(e, n);
  31589. var r = e.write(t, i);
  31590. return r !== n && (e = e.slice(0, r)),
  31591. e
  31592. }
  31593. function d(e, t) {
  31594. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31595. e = o(e, i);
  31596. for (var n = 0; n < i; n += 1)
  31597. e[n] = 255 & t[n];
  31598. return e
  31599. }
  31600. function p(e, t, i, n) {
  31601. if (t.byteLength,
  31602. i < 0 || t.byteLength < i)
  31603. throw new RangeError("'offset' is out of bounds");
  31604. if (t.byteLength < i + (n || 0))
  31605. throw new RangeError("'length' is out of bounds");
  31606. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31607. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31608. e.__proto__ = a.prototype) : e = d(e, t),
  31609. e
  31610. }
  31611. function f(e, t) {
  31612. if (a.isBuffer(t)) {
  31613. var i = 0 | g(t.length);
  31614. return e = o(e, i),
  31615. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31616. e)
  31617. }
  31618. if (t) {
  31619. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31620. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31621. if ("Buffer" === t.type && $(t.data))
  31622. return d(e, t.data)
  31623. }
  31624. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31625. }
  31626. function g(e) {
  31627. if (e >= r())
  31628. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31629. return 0 | e
  31630. }
  31631. function m(e) {
  31632. return +e != e && (e = 0),
  31633. a.alloc(+e)
  31634. }
  31635. function v(e, t) {
  31636. if (a.isBuffer(e))
  31637. return e.length;
  31638. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31639. return e.byteLength;
  31640. "string" != typeof e && (e = "" + e);
  31641. var i = e.length;
  31642. if (0 === i)
  31643. return 0;
  31644. for (var n = !1; ; )
  31645. switch (t) {
  31646. case "ascii":
  31647. case "latin1":
  31648. case "binary":
  31649. return i;
  31650. case "utf8":
  31651. case "utf-8":
  31652. case void 0:
  31653. return j(e).length;
  31654. case "ucs2":
  31655. case "ucs-2":
  31656. case "utf16le":
  31657. case "utf-16le":
  31658. return 2 * i;
  31659. case "hex":
  31660. return i >>> 1;
  31661. case "base64":
  31662. return Z(e).length;
  31663. default:
  31664. if (n)
  31665. return j(e).length;
  31666. t = ("" + t).toLowerCase(),
  31667. n = !0
  31668. }
  31669. }
  31670. function A(e, t, i) {
  31671. var n = !1;
  31672. if ((void 0 === t || t < 0) && (t = 0),
  31673. t > this.length)
  31674. return "";
  31675. if ((void 0 === i || i > this.length) && (i = this.length),
  31676. i <= 0)
  31677. return "";
  31678. if (i >>>= 0,
  31679. t >>>= 0,
  31680. i <= t)
  31681. return "";
  31682. for (e || (e = "utf8"); ; )
  31683. switch (e) {
  31684. case "hex":
  31685. return L(this, t, i);
  31686. case "utf8":
  31687. case "utf-8":
  31688. return M(this, t, i);
  31689. case "ascii":
  31690. return P(this, t, i);
  31691. case "latin1":
  31692. case "binary":
  31693. return O(this, t, i);
  31694. case "base64":
  31695. return S(this, t, i);
  31696. case "ucs2":
  31697. case "ucs-2":
  31698. case "utf16le":
  31699. case "utf-16le":
  31700. return D(this, t, i);
  31701. default:
  31702. if (n)
  31703. throw new TypeError("Unknown encoding: " + e);
  31704. e = (e + "").toLowerCase(),
  31705. n = !0
  31706. }
  31707. }
  31708. function y(e, t, i) {
  31709. var n = e[t];
  31710. e[t] = e[i],
  31711. e[i] = n
  31712. }
  31713. function C(e, t, i, n, r) {
  31714. if (0 === e.length)
  31715. return -1;
  31716. if ("string" == typeof i ? (n = i,
  31717. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31718. i = +i,
  31719. isNaN(i) && (i = r ? 0 : e.length - 1),
  31720. i < 0 && (i = e.length + i),
  31721. i >= e.length) {
  31722. if (r)
  31723. return -1;
  31724. i = e.length - 1
  31725. } else if (i < 0) {
  31726. if (!r)
  31727. return -1;
  31728. i = 0
  31729. }
  31730. if ("string" == typeof t && (t = a.from(t, n)),
  31731. a.isBuffer(t))
  31732. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31733. if ("number" == typeof t)
  31734. return t &= 255,
  31735. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31736. throw new TypeError("val must be string, number or Buffer")
  31737. }
  31738. function I(e, t, i, n, r) {
  31739. function o(e, t) {
  31740. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31741. }
  31742. var a = 1
  31743. , s = e.length
  31744. , l = t.length;
  31745. if (void 0 !== n && (n = String(n).toLowerCase(),
  31746. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31747. if (e.length < 2 || t.length < 2)
  31748. return -1;
  31749. a = 2,
  31750. s /= 2,
  31751. l /= 2,
  31752. i /= 2
  31753. }
  31754. var c;
  31755. if (r) {
  31756. var h = -1;
  31757. for (c = i; c < s; c++)
  31758. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31759. if (h === -1 && (h = c),
  31760. c - h + 1 === l)
  31761. return h * a
  31762. } else
  31763. h !== -1 && (c -= c - h),
  31764. h = -1
  31765. } else
  31766. for (i + l > s && (i = s - l),
  31767. c = i; c >= 0; c--) {
  31768. for (var u = !0, d = 0; d < l; d++)
  31769. if (o(e, c + d) !== o(t, d)) {
  31770. u = !1;
  31771. break
  31772. }
  31773. if (u)
  31774. return c
  31775. }
  31776. return -1
  31777. }
  31778. function E(e, t, i, n) {
  31779. i = Number(i) || 0;
  31780. var r = e.length - i;
  31781. n ? (n = Number(n),
  31782. n > r && (n = r)) : n = r;
  31783. var o = t.length;
  31784. if (o % 2 !== 0)
  31785. throw new TypeError("Invalid hex string");
  31786. n > o / 2 && (n = o / 2);
  31787. for (var a = 0; a < n; ++a) {
  31788. var s = parseInt(t.substr(2 * a, 2), 16);
  31789. if (isNaN(s))
  31790. return a;
  31791. e[i + a] = s
  31792. }
  31793. return a
  31794. }
  31795. function b(e, t, i, n) {
  31796. return q(j(t, e.length - i), e, i, n)
  31797. }
  31798. function w(e, t, i, n) {
  31799. return q(Y(t), e, i, n)
  31800. }
  31801. function _(e, t, i, n) {
  31802. return w(e, t, i, n)
  31803. }
  31804. function T(e, t, i, n) {
  31805. return q(Z(t), e, i, n)
  31806. }
  31807. function x(e, t, i, n) {
  31808. return q(X(t, e.length - i), e, i, n)
  31809. }
  31810. function S(e, t, i) {
  31811. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31812. }
  31813. function M(e, t, i) {
  31814. i = Math.min(e.length, i);
  31815. for (var n = [], r = t; r < i; ) {
  31816. var o = e[r]
  31817. , a = null
  31818. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31819. if (r + s <= i) {
  31820. var l, c, h, u;
  31821. switch (s) {
  31822. case 1:
  31823. o < 128 && (a = o);
  31824. break;
  31825. case 2:
  31826. l = e[r + 1],
  31827. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31828. u > 127 && (a = u));
  31829. break;
  31830. case 3:
  31831. l = e[r + 1],
  31832. c = e[r + 2],
  31833. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31834. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31835. break;
  31836. case 4:
  31837. l = e[r + 1],
  31838. c = e[r + 2],
  31839. h = e[r + 3],
  31840. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31841. u > 65535 && u < 1114112 && (a = u))
  31842. }
  31843. }
  31844. null === a ? (a = 65533,
  31845. s = 1) : a > 65535 && (a -= 65536,
  31846. n.push(a >>> 10 & 1023 | 55296),
  31847. a = 56320 | 1023 & a),
  31848. n.push(a),
  31849. r += s
  31850. }
  31851. return R(n)
  31852. }
  31853. function R(e) {
  31854. var t = e.length;
  31855. if (t <= ee)
  31856. return String.fromCharCode.apply(String, e);
  31857. for (var i = "", n = 0; n < t; )
  31858. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31859. return i
  31860. }
  31861. function P(e, t, i) {
  31862. var n = "";
  31863. i = Math.min(e.length, i);
  31864. for (var r = t; r < i; ++r)
  31865. n += String.fromCharCode(127 & e[r]);
  31866. return n
  31867. }
  31868. function O(e, t, i) {
  31869. var n = "";
  31870. i = Math.min(e.length, i);
  31871. for (var r = t; r < i; ++r)
  31872. n += String.fromCharCode(e[r]);
  31873. return n
  31874. }
  31875. function L(e, t, i) {
  31876. var n = e.length;
  31877. (!t || t < 0) && (t = 0),
  31878. (!i || i < 0 || i > n) && (i = n);
  31879. for (var r = "", o = t; o < i; ++o)
  31880. r += W(e[o]);
  31881. return r
  31882. }
  31883. function D(e, t, i) {
  31884. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31885. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31886. return r
  31887. }
  31888. function N(e, t, i) {
  31889. if (e % 1 !== 0 || e < 0)
  31890. throw new RangeError("offset is not uint");
  31891. if (e + t > i)
  31892. throw new RangeError("Trying to access beyond buffer length")
  31893. }
  31894. function B(e, t, i, n, r, o) {
  31895. if (!a.isBuffer(e))
  31896. throw new TypeError('"buffer" argument must be a Buffer instance');
  31897. if (t > r || t < o)
  31898. throw new RangeError('"value" argument is out of bounds');
  31899. if (i + n > e.length)
  31900. throw new RangeError("Index out of range")
  31901. }
  31902. function F(e, t, i, n) {
  31903. t < 0 && (t = 65535 + t + 1);
  31904. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31905. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31906. }
  31907. function V(e, t, i, n) {
  31908. t < 0 && (t = 4294967295 + t + 1);
  31909. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31910. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31911. }
  31912. function U(e, t, i, n, r, o) {
  31913. if (i + n > e.length)
  31914. throw new RangeError("Index out of range");
  31915. if (i < 0)
  31916. throw new RangeError("Index out of range")
  31917. }
  31918. function k(e, t, i, n, r) {
  31919. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31920. J.write(e, t, i, n, 23, 4),
  31921. i + 4
  31922. }
  31923. function H(e, t, i, n, r) {
  31924. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31925. J.write(e, t, i, n, 52, 8),
  31926. i + 8
  31927. }
  31928. function G(e) {
  31929. if (e = z(e).replace(te, ""),
  31930. e.length < 2)
  31931. return "";
  31932. for (; e.length % 4 !== 0; )
  31933. e += "=";
  31934. return e
  31935. }
  31936. function z(e) {
  31937. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31938. }
  31939. function W(e) {
  31940. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31941. }
  31942. function j(e, t) {
  31943. t = t || 1 / 0;
  31944. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31945. if (i = e.charCodeAt(a),
  31946. i > 55295 && i < 57344) {
  31947. if (!r) {
  31948. if (i > 56319) {
  31949. (t -= 3) > -1 && o.push(239, 191, 189);
  31950. continue
  31951. }
  31952. if (a + 1 === n) {
  31953. (t -= 3) > -1 && o.push(239, 191, 189);
  31954. continue
  31955. }
  31956. r = i;
  31957. continue
  31958. }
  31959. if (i < 56320) {
  31960. (t -= 3) > -1 && o.push(239, 191, 189),
  31961. r = i;
  31962. continue
  31963. }
  31964. i = (r - 55296 << 10 | i - 56320) + 65536
  31965. } else
  31966. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31967. if (r = null,
  31968. i < 128) {
  31969. if ((t -= 1) < 0)
  31970. break;
  31971. o.push(i)
  31972. } else if (i < 2048) {
  31973. if ((t -= 2) < 0)
  31974. break;
  31975. o.push(i >> 6 | 192, 63 & i | 128)
  31976. } else if (i < 65536) {
  31977. if ((t -= 3) < 0)
  31978. break;
  31979. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31980. } else {
  31981. if (!(i < 1114112))
  31982. throw new Error("Invalid code point");
  31983. if ((t -= 4) < 0)
  31984. break;
  31985. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31986. }
  31987. }
  31988. return o
  31989. }
  31990. function Y(e) {
  31991. for (var t = [], i = 0; i < e.length; ++i)
  31992. t.push(255 & e.charCodeAt(i));
  31993. return t
  31994. }
  31995. function X(e, t) {
  31996. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31997. i = e.charCodeAt(a),
  31998. n = i >> 8,
  31999. r = i % 256,
  32000. o.push(r),
  32001. o.push(n);
  32002. return o
  32003. }
  32004. function Z(e) {
  32005. return Q.toByteArray(G(e))
  32006. }
  32007. function q(e, t, i, n) {
  32008. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32009. t[r + i] = e[r];
  32010. return r
  32011. }
  32012. function K(e) {
  32013. return e !== e
  32014. }
  32015. var Q = e("base64-js")
  32016. , J = e("ieee754")
  32017. , $ = e("isarray");
  32018. i.Buffer = a,
  32019. i.SlowBuffer = m,
  32020. i.INSPECT_MAX_BYTES = 50,
  32021. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32022. i.kMaxLength = r(),
  32023. a.poolSize = 8192,
  32024. a._augment = function(e) {
  32025. return e.__proto__ = a.prototype,
  32026. e
  32027. }
  32028. ,
  32029. a.from = function(e, t, i) {
  32030. return s(null, e, t, i)
  32031. }
  32032. ,
  32033. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32034. a.__proto__ = Uint8Array,
  32035. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32036. value: null,
  32037. configurable: !0
  32038. })),
  32039. a.alloc = function(e, t, i) {
  32040. return c(null, e, t, i)
  32041. }
  32042. ,
  32043. a.allocUnsafe = function(e) {
  32044. return h(null, e)
  32045. }
  32046. ,
  32047. a.allocUnsafeSlow = function(e) {
  32048. return h(null, e)
  32049. }
  32050. ,
  32051. a.isBuffer = function(e) {
  32052. return !(null == e || !e._isBuffer)
  32053. }
  32054. ,
  32055. a.compare = function(e, t) {
  32056. if (!a.isBuffer(e) || !a.isBuffer(t))
  32057. throw new TypeError("Arguments must be Buffers");
  32058. if (e === t)
  32059. return 0;
  32060. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32061. if (e[r] !== t[r]) {
  32062. i = e[r],
  32063. n = t[r];
  32064. break
  32065. }
  32066. return i < n ? -1 : n < i ? 1 : 0
  32067. }
  32068. ,
  32069. a.isEncoding = function(e) {
  32070. switch (String(e).toLowerCase()) {
  32071. case "hex":
  32072. case "utf8":
  32073. case "utf-8":
  32074. case "ascii":
  32075. case "latin1":
  32076. case "binary":
  32077. case "base64":
  32078. case "ucs2":
  32079. case "ucs-2":
  32080. case "utf16le":
  32081. case "utf-16le":
  32082. return !0;
  32083. default:
  32084. return !1
  32085. }
  32086. }
  32087. ,
  32088. a.concat = function(e, t) {
  32089. if (!$(e))
  32090. throw new TypeError('"list" argument must be an Array of Buffers');
  32091. if (0 === e.length)
  32092. return a.alloc(0);
  32093. var i;
  32094. if (void 0 === t)
  32095. for (t = 0,
  32096. i = 0; i < e.length; ++i)
  32097. t += e[i].length;
  32098. var n = a.allocUnsafe(t)
  32099. , r = 0;
  32100. for (i = 0; i < e.length; ++i) {
  32101. var o = e[i];
  32102. if (!a.isBuffer(o))
  32103. throw new TypeError('"list" argument must be an Array of Buffers');
  32104. o.copy(n, r),
  32105. r += o.length
  32106. }
  32107. return n
  32108. }
  32109. ,
  32110. a.byteLength = v,
  32111. a.prototype._isBuffer = !0,
  32112. a.prototype.swap16 = function() {
  32113. var e = this.length;
  32114. if (e % 2 !== 0)
  32115. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32116. for (var t = 0; t < e; t += 2)
  32117. y(this, t, t + 1);
  32118. return this
  32119. }
  32120. ,
  32121. a.prototype.swap32 = function() {
  32122. var e = this.length;
  32123. if (e % 4 !== 0)
  32124. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32125. for (var t = 0; t < e; t += 4)
  32126. y(this, t, t + 3),
  32127. y(this, t + 1, t + 2);
  32128. return this
  32129. }
  32130. ,
  32131. a.prototype.swap64 = function() {
  32132. var e = this.length;
  32133. if (e % 8 !== 0)
  32134. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32135. for (var t = 0; t < e; t += 8)
  32136. y(this, t, t + 7),
  32137. y(this, t + 1, t + 6),
  32138. y(this, t + 2, t + 5),
  32139. y(this, t + 3, t + 4);
  32140. return this
  32141. }
  32142. ,
  32143. a.prototype.toString = function() {
  32144. var e = 0 | this.length;
  32145. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32146. }
  32147. ,
  32148. a.prototype.equals = function(e) {
  32149. if (!a.isBuffer(e))
  32150. throw new TypeError("Argument must be a Buffer");
  32151. return this === e || 0 === a.compare(this, e)
  32152. }
  32153. ,
  32154. a.prototype.inspect = function() {
  32155. var e = ""
  32156. , t = i.INSPECT_MAX_BYTES;
  32157. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32158. this.length > t && (e += " ... ")),
  32159. "<Buffer " + e + ">"
  32160. }
  32161. ,
  32162. a.prototype.compare = function(e, t, i, n, r) {
  32163. if (!a.isBuffer(e))
  32164. throw new TypeError("Argument must be a Buffer");
  32165. if (void 0 === t && (t = 0),
  32166. void 0 === i && (i = e ? e.length : 0),
  32167. void 0 === n && (n = 0),
  32168. void 0 === r && (r = this.length),
  32169. t < 0 || i > e.length || n < 0 || r > this.length)
  32170. throw new RangeError("out of range index");
  32171. if (n >= r && t >= i)
  32172. return 0;
  32173. if (n >= r)
  32174. return -1;
  32175. if (t >= i)
  32176. return 1;
  32177. if (t >>>= 0,
  32178. i >>>= 0,
  32179. n >>>= 0,
  32180. r >>>= 0,
  32181. this === e)
  32182. return 0;
  32183. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32184. if (c[u] !== h[u]) {
  32185. o = c[u],
  32186. s = h[u];
  32187. break
  32188. }
  32189. return o < s ? -1 : s < o ? 1 : 0
  32190. }
  32191. ,
  32192. a.prototype.includes = function(e, t, i) {
  32193. return this.indexOf(e, t, i) !== -1
  32194. }
  32195. ,
  32196. a.prototype.indexOf = function(e, t, i) {
  32197. return C(this, e, t, i, !0)
  32198. }
  32199. ,
  32200. a.prototype.lastIndexOf = function(e, t, i) {
  32201. return C(this, e, t, i, !1)
  32202. }
  32203. ,
  32204. a.prototype.write = function(e, t, i, n) {
  32205. if (void 0 === t)
  32206. n = "utf8",
  32207. i = this.length,
  32208. t = 0;
  32209. else if (void 0 === i && "string" == typeof t)
  32210. n = t,
  32211. i = this.length,
  32212. t = 0;
  32213. else {
  32214. if (!isFinite(t))
  32215. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32216. t |= 0,
  32217. isFinite(i) ? (i |= 0,
  32218. void 0 === n && (n = "utf8")) : (n = i,
  32219. i = void 0)
  32220. }
  32221. var r = this.length - t;
  32222. if ((void 0 === i || i > r) && (i = r),
  32223. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32224. throw new RangeError("Attempt to write outside buffer bounds");
  32225. n || (n = "utf8");
  32226. for (var o = !1; ; )
  32227. switch (n) {
  32228. case "hex":
  32229. return E(this, e, t, i);
  32230. case "utf8":
  32231. case "utf-8":
  32232. return b(this, e, t, i);
  32233. case "ascii":
  32234. return w(this, e, t, i);
  32235. case "latin1":
  32236. case "binary":
  32237. return _(this, e, t, i);
  32238. case "base64":
  32239. return T(this, e, t, i);
  32240. case "ucs2":
  32241. case "ucs-2":
  32242. case "utf16le":
  32243. case "utf-16le":
  32244. return x(this, e, t, i);
  32245. default:
  32246. if (o)
  32247. throw new TypeError("Unknown encoding: " + n);
  32248. n = ("" + n).toLowerCase(),
  32249. o = !0
  32250. }
  32251. }
  32252. ,
  32253. a.prototype.toJSON = function() {
  32254. return {
  32255. type: "Buffer",
  32256. data: Array.prototype.slice.call(this._arr || this, 0)
  32257. }
  32258. }
  32259. ;
  32260. var ee = 4096;
  32261. a.prototype.slice = function(e, t) {
  32262. var i = this.length;
  32263. e = ~~e,
  32264. t = void 0 === t ? i : ~~t,
  32265. e < 0 ? (e += i,
  32266. e < 0 && (e = 0)) : e > i && (e = i),
  32267. t < 0 ? (t += i,
  32268. t < 0 && (t = 0)) : t > i && (t = i),
  32269. t < e && (t = e);
  32270. var n;
  32271. if (a.TYPED_ARRAY_SUPPORT)
  32272. n = this.subarray(e, t),
  32273. n.__proto__ = a.prototype;
  32274. else {
  32275. var r = t - e;
  32276. n = new a(r,void 0);
  32277. for (var o = 0; o < r; ++o)
  32278. n[o] = this[o + e]
  32279. }
  32280. return n
  32281. }
  32282. ,
  32283. a.prototype.readUIntLE = function(e, t, i) {
  32284. e |= 0,
  32285. t |= 0,
  32286. i || N(e, t, this.length);
  32287. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32288. n += this[e + o] * r;
  32289. return n
  32290. }
  32291. ,
  32292. a.prototype.readUIntBE = function(e, t, i) {
  32293. e |= 0,
  32294. t |= 0,
  32295. i || N(e, t, this.length);
  32296. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32297. n += this[e + --t] * r;
  32298. return n
  32299. }
  32300. ,
  32301. a.prototype.readUInt8 = function(e, t) {
  32302. return t || N(e, 1, this.length),
  32303. this[e]
  32304. }
  32305. ,
  32306. a.prototype.readUInt16LE = function(e, t) {
  32307. return t || N(e, 2, this.length),
  32308. this[e] | this[e + 1] << 8
  32309. }
  32310. ,
  32311. a.prototype.readUInt16BE = function(e, t) {
  32312. return t || N(e, 2, this.length),
  32313. this[e] << 8 | this[e + 1]
  32314. }
  32315. ,
  32316. a.prototype.readUInt32LE = function(e, t) {
  32317. return t || N(e, 4, this.length),
  32318. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32319. }
  32320. ,
  32321. a.prototype.readUInt32BE = function(e, t) {
  32322. return t || N(e, 4, this.length),
  32323. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32324. }
  32325. ,
  32326. a.prototype.readIntLE = function(e, t, i) {
  32327. e |= 0,
  32328. t |= 0,
  32329. i || N(e, t, this.length);
  32330. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32331. n += this[e + o] * r;
  32332. return r *= 128,
  32333. n >= r && (n -= Math.pow(2, 8 * t)),
  32334. n
  32335. }
  32336. ,
  32337. a.prototype.readIntBE = function(e, t, i) {
  32338. e |= 0,
  32339. t |= 0,
  32340. i || N(e, t, this.length);
  32341. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32342. o += this[e + --n] * r;
  32343. return r *= 128,
  32344. o >= r && (o -= Math.pow(2, 8 * t)),
  32345. o
  32346. }
  32347. ,
  32348. a.prototype.readInt8 = function(e, t) {
  32349. return t || N(e, 1, this.length),
  32350. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32351. }
  32352. ,
  32353. a.prototype.readInt16LE = function(e, t) {
  32354. t || N(e, 2, this.length);
  32355. var i = this[e] | this[e + 1] << 8;
  32356. return 32768 & i ? 4294901760 | i : i
  32357. }
  32358. ,
  32359. a.prototype.readInt16BE = function(e, t) {
  32360. t || N(e, 2, this.length);
  32361. var i = this[e + 1] | this[e] << 8;
  32362. return 32768 & i ? 4294901760 | i : i
  32363. }
  32364. ,
  32365. a.prototype.readInt32LE = function(e, t) {
  32366. return t || N(e, 4, this.length),
  32367. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32368. }
  32369. ,
  32370. a.prototype.readInt32BE = function(e, t) {
  32371. return t || N(e, 4, this.length),
  32372. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32373. }
  32374. ,
  32375. a.prototype.readFloatLE = function(e, t) {
  32376. return t || N(e, 4, this.length),
  32377. J.read(this, e, !0, 23, 4)
  32378. }
  32379. ,
  32380. a.prototype.readFloatBE = function(e, t) {
  32381. return t || N(e, 4, this.length),
  32382. J.read(this, e, !1, 23, 4)
  32383. }
  32384. ,
  32385. a.prototype.readDoubleLE = function(e, t) {
  32386. return t || N(e, 8, this.length),
  32387. J.read(this, e, !0, 52, 8)
  32388. }
  32389. ,
  32390. a.prototype.readDoubleBE = function(e, t) {
  32391. return t || N(e, 8, this.length),
  32392. J.read(this, e, !1, 52, 8)
  32393. }
  32394. ,
  32395. a.prototype.writeUIntLE = function(e, t, i, n) {
  32396. if (e = +e,
  32397. t |= 0,
  32398. i |= 0,
  32399. !n) {
  32400. var r = Math.pow(2, 8 * i) - 1;
  32401. B(this, e, t, i, r, 0)
  32402. }
  32403. var o = 1
  32404. , a = 0;
  32405. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32406. this[t + a] = e / o & 255;
  32407. return t + i
  32408. }
  32409. ,
  32410. a.prototype.writeUIntBE = function(e, t, i, n) {
  32411. if (e = +e,
  32412. t |= 0,
  32413. i |= 0,
  32414. !n) {
  32415. var r = Math.pow(2, 8 * i) - 1;
  32416. B(this, e, t, i, r, 0)
  32417. }
  32418. var o = i - 1
  32419. , a = 1;
  32420. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32421. this[t + o] = e / a & 255;
  32422. return t + i
  32423. }
  32424. ,
  32425. a.prototype.writeUInt8 = function(e, t, i) {
  32426. return e = +e,
  32427. t |= 0,
  32428. i || B(this, e, t, 1, 255, 0),
  32429. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32430. this[t] = 255 & e,
  32431. t + 1
  32432. }
  32433. ,
  32434. a.prototype.writeUInt16LE = function(e, t, i) {
  32435. return e = +e,
  32436. t |= 0,
  32437. i || B(this, e, t, 2, 65535, 0),
  32438. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32439. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32440. t + 2
  32441. }
  32442. ,
  32443. a.prototype.writeUInt16BE = function(e, t, i) {
  32444. return e = +e,
  32445. t |= 0,
  32446. i || B(this, e, t, 2, 65535, 0),
  32447. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32448. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32449. t + 2
  32450. }
  32451. ,
  32452. a.prototype.writeUInt32LE = function(e, t, i) {
  32453. return e = +e,
  32454. t |= 0,
  32455. i || B(this, e, t, 4, 4294967295, 0),
  32456. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32457. this[t + 2] = e >>> 16,
  32458. this[t + 1] = e >>> 8,
  32459. this[t] = 255 & e) : V(this, e, t, !0),
  32460. t + 4
  32461. }
  32462. ,
  32463. a.prototype.writeUInt32BE = function(e, t, i) {
  32464. return e = +e,
  32465. t |= 0,
  32466. i || B(this, e, t, 4, 4294967295, 0),
  32467. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32468. this[t + 1] = e >>> 16,
  32469. this[t + 2] = e >>> 8,
  32470. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32471. t + 4
  32472. }
  32473. ,
  32474. a.prototype.writeIntLE = function(e, t, i, n) {
  32475. if (e = +e,
  32476. t |= 0,
  32477. !n) {
  32478. var r = Math.pow(2, 8 * i - 1);
  32479. B(this, e, t, i, r - 1, -r)
  32480. }
  32481. var o = 0
  32482. , a = 1
  32483. , s = 0;
  32484. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32485. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32486. this[t + o] = (e / a >> 0) - s & 255;
  32487. return t + i
  32488. }
  32489. ,
  32490. a.prototype.writeIntBE = function(e, t, i, n) {
  32491. if (e = +e,
  32492. t |= 0,
  32493. !n) {
  32494. var r = Math.pow(2, 8 * i - 1);
  32495. B(this, e, t, i, r - 1, -r)
  32496. }
  32497. var o = i - 1
  32498. , a = 1
  32499. , s = 0;
  32500. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32501. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32502. this[t + o] = (e / a >> 0) - s & 255;
  32503. return t + i
  32504. }
  32505. ,
  32506. a.prototype.writeInt8 = function(e, t, i) {
  32507. return e = +e,
  32508. t |= 0,
  32509. i || B(this, e, t, 1, 127, -128),
  32510. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32511. e < 0 && (e = 255 + e + 1),
  32512. this[t] = 255 & e,
  32513. t + 1
  32514. }
  32515. ,
  32516. a.prototype.writeInt16LE = function(e, t, i) {
  32517. return e = +e,
  32518. t |= 0,
  32519. i || B(this, e, t, 2, 32767, -32768),
  32520. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32521. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32522. t + 2
  32523. }
  32524. ,
  32525. a.prototype.writeInt16BE = function(e, t, i) {
  32526. return e = +e,
  32527. t |= 0,
  32528. i || B(this, e, t, 2, 32767, -32768),
  32529. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32530. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32531. t + 2
  32532. }
  32533. ,
  32534. a.prototype.writeInt32LE = function(e, t, i) {
  32535. return e = +e,
  32536. t |= 0,
  32537. i || B(this, e, t, 4, 2147483647, -2147483648),
  32538. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32539. this[t + 1] = e >>> 8,
  32540. this[t + 2] = e >>> 16,
  32541. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32542. t + 4
  32543. }
  32544. ,
  32545. a.prototype.writeInt32BE = function(e, t, i) {
  32546. return e = +e,
  32547. t |= 0,
  32548. i || B(this, e, t, 4, 2147483647, -2147483648),
  32549. e < 0 && (e = 4294967295 + e + 1),
  32550. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32551. this[t + 1] = e >>> 16,
  32552. this[t + 2] = e >>> 8,
  32553. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32554. t + 4
  32555. }
  32556. ,
  32557. a.prototype.writeFloatLE = function(e, t, i) {
  32558. return k(this, e, t, !0, i)
  32559. }
  32560. ,
  32561. a.prototype.writeFloatBE = function(e, t, i) {
  32562. return k(this, e, t, !1, i)
  32563. }
  32564. ,
  32565. a.prototype.writeDoubleLE = function(e, t, i) {
  32566. return H(this, e, t, !0, i)
  32567. }
  32568. ,
  32569. a.prototype.writeDoubleBE = function(e, t, i) {
  32570. return H(this, e, t, !1, i)
  32571. }
  32572. ,
  32573. a.prototype.copy = function(e, t, i, n) {
  32574. if (i || (i = 0),
  32575. n || 0 === n || (n = this.length),
  32576. t >= e.length && (t = e.length),
  32577. t || (t = 0),
  32578. n > 0 && n < i && (n = i),
  32579. n === i)
  32580. return 0;
  32581. if (0 === e.length || 0 === this.length)
  32582. return 0;
  32583. if (t < 0)
  32584. throw new RangeError("targetStart out of bounds");
  32585. if (i < 0 || i >= this.length)
  32586. throw new RangeError("sourceStart out of bounds");
  32587. if (n < 0)
  32588. throw new RangeError("sourceEnd out of bounds");
  32589. n > this.length && (n = this.length),
  32590. e.length - t < n - i && (n = e.length - t + i);
  32591. var r, o = n - i;
  32592. if (this === e && i < t && t < n)
  32593. for (r = o - 1; r >= 0; --r)
  32594. e[r + t] = this[r + i];
  32595. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32596. for (r = 0; r < o; ++r)
  32597. e[r + t] = this[r + i];
  32598. else
  32599. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32600. return o
  32601. }
  32602. ,
  32603. a.prototype.fill = function(e, t, i, n) {
  32604. if ("string" == typeof e) {
  32605. if ("string" == typeof t ? (n = t,
  32606. t = 0,
  32607. i = this.length) : "string" == typeof i && (n = i,
  32608. i = this.length),
  32609. 1 === e.length) {
  32610. var r = e.charCodeAt(0);
  32611. r < 256 && (e = r)
  32612. }
  32613. if (void 0 !== n && "string" != typeof n)
  32614. throw new TypeError("encoding must be a string");
  32615. if ("string" == typeof n && !a.isEncoding(n))
  32616. throw new TypeError("Unknown encoding: " + n)
  32617. } else
  32618. "number" == typeof e && (e &= 255);
  32619. if (t < 0 || this.length < t || this.length < i)
  32620. throw new RangeError("Out of range index");
  32621. if (i <= t)
  32622. return this;
  32623. t >>>= 0,
  32624. i = void 0 === i ? this.length : i >>> 0,
  32625. e || (e = 0);
  32626. var o;
  32627. if ("number" == typeof e)
  32628. for (o = t; o < i; ++o)
  32629. this[o] = e;
  32630. else {
  32631. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32632. , l = s.length;
  32633. for (o = 0; o < i - t; ++o)
  32634. this[o + t] = s[o % l]
  32635. }
  32636. return this
  32637. }
  32638. ;
  32639. var te = /[^+\/0-9A-Za-z-_]/g
  32640. }
  32641. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32642. }
  32643. , {
  32644. "base64-js": 199,
  32645. ieee754: 200,
  32646. isarray: 201
  32647. }],
  32648. 199: [function(e, t, i) {
  32649. "use strict";
  32650. function n(e) {
  32651. var t = e.length;
  32652. if (t % 4 > 0)
  32653. throw new Error("Invalid string. Length must be a multiple of 4");
  32654. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32655. }
  32656. function r(e) {
  32657. return 3 * e.length / 4 - n(e)
  32658. }
  32659. function o(e) {
  32660. var t, i, r, o, a, s, l = e.length;
  32661. a = n(e),
  32662. s = new u(3 * l / 4 - a),
  32663. r = a > 0 ? l - 4 : l;
  32664. var c = 0;
  32665. for (t = 0,
  32666. i = 0; t < r; t += 4,
  32667. i += 3)
  32668. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32669. s[c++] = o >> 16 & 255,
  32670. s[c++] = o >> 8 & 255,
  32671. s[c++] = 255 & o;
  32672. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32673. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32674. s[c++] = o >> 8 & 255,
  32675. s[c++] = 255 & o),
  32676. s
  32677. }
  32678. function a(e) {
  32679. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32680. }
  32681. function s(e, t, i) {
  32682. for (var n, r = [], o = t; o < i; o += 3)
  32683. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32684. r.push(a(n));
  32685. return r.join("")
  32686. }
  32687. function l(e) {
  32688. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32689. o.push(s(e, l, l + a > h ? h : l + a));
  32690. return 1 === n ? (t = e[i - 1],
  32691. r += c[t >> 2],
  32692. r += c[t << 4 & 63],
  32693. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32694. r += c[t >> 10],
  32695. r += c[t >> 4 & 63],
  32696. r += c[t << 2 & 63],
  32697. r += "="),
  32698. o.push(r),
  32699. o.join("")
  32700. }
  32701. i.byteLength = r,
  32702. i.toByteArray = o,
  32703. i.fromByteArray = l;
  32704. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32705. c[p] = d[p],
  32706. h[d.charCodeAt(p)] = p;
  32707. h["-".charCodeAt(0)] = 62,
  32708. h["_".charCodeAt(0)] = 63
  32709. }
  32710. , {}],
  32711. 200: [function(e, t, i) {
  32712. i.read = function(e, t, i, n, r) {
  32713. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32714. for (u += d,
  32715. o = p & (1 << -h) - 1,
  32716. p >>= -h,
  32717. h += s; h > 0; o = 256 * o + e[t + u],
  32718. u += d,
  32719. h -= 8)
  32720. ;
  32721. for (a = o & (1 << -h) - 1,
  32722. o >>= -h,
  32723. h += n; h > 0; a = 256 * a + e[t + u],
  32724. u += d,
  32725. h -= 8)
  32726. ;
  32727. if (0 === o)
  32728. o = 1 - c;
  32729. else {
  32730. if (o === l)
  32731. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32732. a += Math.pow(2, n),
  32733. o -= c
  32734. }
  32735. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32736. }
  32737. ,
  32738. i.write = function(e, t, i, n, r, o) {
  32739. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32740. for (t = Math.abs(t),
  32741. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32742. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32743. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32744. l *= 2),
  32745. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32746. t * l >= 2 && (a++,
  32747. l /= 2),
  32748. a + u >= h ? (s = 0,
  32749. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32750. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32751. a = 0)); r >= 8; e[i + p] = 255 & s,
  32752. p += f,
  32753. s /= 256,
  32754. r -= 8)
  32755. ;
  32756. for (a = a << r | s,
  32757. c += r; c > 0; e[i + p] = 255 & a,
  32758. p += f,
  32759. a /= 256,
  32760. c -= 8)
  32761. ;
  32762. e[i + p - f] |= 128 * g
  32763. }
  32764. }
  32765. , {}],
  32766. 201: [function(e, t, i) {
  32767. var n = {}.toString;
  32768. t.exports = Array.isArray || function(e) {
  32769. return "[object Array]" == n.call(e)
  32770. }
  32771. }
  32772. , {}],
  32773. 202: [function(e, t, i) {
  32774. function n() {
  32775. this._events = this._events || {},
  32776. this._maxListeners = this._maxListeners || void 0
  32777. }
  32778. function r(e) {
  32779. return "function" == typeof e
  32780. }
  32781. function o(e) {
  32782. return "number" == typeof e
  32783. }
  32784. function a(e) {
  32785. return "object" == typeof e && null !== e
  32786. }
  32787. function s(e) {
  32788. return void 0 === e
  32789. }
  32790. t.exports = n,
  32791. n.EventEmitter = n,
  32792. n.prototype._events = void 0,
  32793. n.prototype._maxListeners = void 0,
  32794. n.defaultMaxListeners = 10,
  32795. n.prototype.setMaxListeners = function(e) {
  32796. if (!o(e) || e < 0 || isNaN(e))
  32797. throw TypeError("n must be a positive number");
  32798. return this._maxListeners = e,
  32799. this
  32800. }
  32801. ,
  32802. n.prototype.emit = function(e) {
  32803. var t, i, n, o, l, c;
  32804. if (this._events || (this._events = {}),
  32805. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32806. if (t = arguments[1],
  32807. t instanceof Error)
  32808. throw t;
  32809. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32810. throw h.context = t,
  32811. h
  32812. }
  32813. if (i = this._events[e],
  32814. s(i))
  32815. return !1;
  32816. if (r(i))
  32817. switch (arguments.length) {
  32818. case 1:
  32819. i.call(this);
  32820. break;
  32821. case 2:
  32822. i.call(this, arguments[1]);
  32823. break;
  32824. case 3:
  32825. i.call(this, arguments[1], arguments[2]);
  32826. break;
  32827. default:
  32828. o = Array.prototype.slice.call(arguments, 1),
  32829. i.apply(this, o)
  32830. }
  32831. else if (a(i))
  32832. for (o = Array.prototype.slice.call(arguments, 1),
  32833. c = i.slice(),
  32834. n = c.length,
  32835. l = 0; l < n; l++)
  32836. c[l].apply(this, o);
  32837. return !0
  32838. }
  32839. ,
  32840. n.prototype.addListener = function(e, t) {
  32841. var i;
  32842. if (!r(t))
  32843. throw TypeError("listener must be a function");
  32844. return this._events || (this._events = {}),
  32845. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32846. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32847. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32848. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32849. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32850. "function" == typeof console.trace && console.trace())),
  32851. this
  32852. }
  32853. ,
  32854. n.prototype.on = n.prototype.addListener,
  32855. n.prototype.once = function(e, t) {
  32856. function i() {
  32857. this.removeListener(e, i),
  32858. n || (n = !0,
  32859. t.apply(this, arguments))
  32860. }
  32861. if (!r(t))
  32862. throw TypeError("listener must be a function");
  32863. var n = !1;
  32864. return i.listener = t,
  32865. this.on(e, i),
  32866. this
  32867. }
  32868. ,
  32869. n.prototype.removeListener = function(e, t) {
  32870. var i, n, o, s;
  32871. if (!r(t))
  32872. throw TypeError("listener must be a function");
  32873. if (!this._events || !this._events[e])
  32874. return this;
  32875. if (i = this._events[e],
  32876. o = i.length,
  32877. n = -1,
  32878. i === t || r(i.listener) && i.listener === t)
  32879. delete this._events[e],
  32880. this._events.removeListener && this.emit("removeListener", e, t);
  32881. else if (a(i)) {
  32882. for (s = o; s-- > 0; )
  32883. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32884. n = s;
  32885. break
  32886. }
  32887. if (n < 0)
  32888. return this;
  32889. 1 === i.length ? (i.length = 0,
  32890. delete this._events[e]) : i.splice(n, 1),
  32891. this._events.removeListener && this.emit("removeListener", e, t)
  32892. }
  32893. return this
  32894. }
  32895. ,
  32896. n.prototype.removeAllListeners = function(e) {
  32897. var t, i;
  32898. if (!this._events)
  32899. return this;
  32900. if (!this._events.removeListener)
  32901. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32902. this;
  32903. if (0 === arguments.length) {
  32904. for (t in this._events)
  32905. "removeListener" !== t && this.removeAllListeners(t);
  32906. return this.removeAllListeners("removeListener"),
  32907. this._events = {},
  32908. this
  32909. }
  32910. if (i = this._events[e],
  32911. r(i))
  32912. this.removeListener(e, i);
  32913. else if (i)
  32914. for (; i.length; )
  32915. this.removeListener(e, i[i.length - 1]);
  32916. return delete this._events[e],
  32917. this
  32918. }
  32919. ,
  32920. n.prototype.listeners = function(e) {
  32921. var t;
  32922. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32923. }
  32924. ,
  32925. n.prototype.listenerCount = function(e) {
  32926. if (this._events) {
  32927. var t = this._events[e];
  32928. if (r(t))
  32929. return 1;
  32930. if (t)
  32931. return t.length
  32932. }
  32933. return 0
  32934. }
  32935. ,
  32936. n.listenerCount = function(e, t) {
  32937. return e.listenerCount(t)
  32938. }
  32939. }
  32940. , {}],
  32941. 203: [function(e, t, i) {
  32942. function n() {
  32943. throw new Error("setTimeout has not been defined")
  32944. }
  32945. function r() {
  32946. throw new Error("clearTimeout has not been defined")
  32947. }
  32948. function o(e) {
  32949. if (u === setTimeout)
  32950. return setTimeout(e, 0);
  32951. if ((u === n || !u) && setTimeout)
  32952. return u = setTimeout,
  32953. setTimeout(e, 0);
  32954. try {
  32955. return u(e, 0)
  32956. } catch (t) {
  32957. try {
  32958. return u.call(null, e, 0)
  32959. } catch (t) {
  32960. return u.call(this, e, 0)
  32961. }
  32962. }
  32963. }
  32964. function a(e) {
  32965. if (d === clearTimeout)
  32966. return clearTimeout(e);
  32967. if ((d === r || !d) && clearTimeout)
  32968. return d = clearTimeout,
  32969. clearTimeout(e);
  32970. try {
  32971. return d(e)
  32972. } catch (t) {
  32973. try {
  32974. return d.call(null, e)
  32975. } catch (t) {
  32976. return d.call(this, e)
  32977. }
  32978. }
  32979. }
  32980. function s() {
  32981. m && f && (m = !1,
  32982. f.length ? g = f.concat(g) : v = -1,
  32983. g.length && l())
  32984. }
  32985. function l() {
  32986. if (!m) {
  32987. var e = o(s);
  32988. m = !0;
  32989. for (var t = g.length; t; ) {
  32990. for (f = g,
  32991. g = []; ++v < t; )
  32992. f && f[v].run();
  32993. v = -1,
  32994. t = g.length
  32995. }
  32996. f = null,
  32997. m = !1,
  32998. a(e)
  32999. }
  33000. }
  33001. function c(e, t) {
  33002. this.fun = e,
  33003. this.array = t
  33004. }
  33005. function h() {}
  33006. var u, d, p = t.exports = {};
  33007. !function() {
  33008. try {
  33009. u = "function" == typeof setTimeout ? setTimeout : n
  33010. } catch (e) {
  33011. u = n
  33012. }
  33013. try {
  33014. d = "function" == typeof clearTimeout ? clearTimeout : r
  33015. } catch (e) {
  33016. d = r
  33017. }
  33018. }();
  33019. var f, g = [], m = !1, v = -1;
  33020. p.nextTick = function(e) {
  33021. var t = new Array(arguments.length - 1);
  33022. if (arguments.length > 1)
  33023. for (var i = 1; i < arguments.length; i++)
  33024. t[i - 1] = arguments[i];
  33025. g.push(new c(e,t)),
  33026. 1 !== g.length || m || o(l)
  33027. }
  33028. ,
  33029. c.prototype.run = function() {
  33030. this.fun.apply(null, this.array)
  33031. }
  33032. ,
  33033. p.title = "browser",
  33034. p.browser = !0,
  33035. p.env = {},
  33036. p.argv = [],
  33037. p.version = "",
  33038. p.versions = {},
  33039. p.on = h,
  33040. p.addListener = h,
  33041. p.once = h,
  33042. p.off = h,
  33043. p.removeListener = h,
  33044. p.removeAllListeners = h,
  33045. p.emit = h,
  33046. p.binding = function(e) {
  33047. throw new Error("process.binding is not supported")
  33048. }
  33049. ,
  33050. p.cwd = function() {
  33051. return "/"
  33052. }
  33053. ,
  33054. p.chdir = function(e) {
  33055. throw new Error("process.chdir is not supported")
  33056. }
  33057. ,
  33058. p.umask = function() {
  33059. return 0
  33060. }
  33061. }
  33062. , {}],
  33063. 204: [function(e, t, i) {
  33064. (function(e) {
  33065. !function(n) {
  33066. function r(e) {
  33067. throw new RangeError(L[e])
  33068. }
  33069. function o(e, t) {
  33070. for (var i = e.length, n = []; i--; )
  33071. n[i] = t(e[i]);
  33072. return n
  33073. }
  33074. function a(e, t) {
  33075. var i = e.split("@")
  33076. , n = "";
  33077. i.length > 1 && (n = i[0] + "@",
  33078. e = i[1]),
  33079. e = e.replace(O, ".");
  33080. var r = e.split(".")
  33081. , a = o(r, t).join(".");
  33082. return n + a
  33083. }
  33084. function s(e) {
  33085. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33086. t = e.charCodeAt(r++),
  33087. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33088. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33089. r--)) : n.push(t);
  33090. return n
  33091. }
  33092. function l(e) {
  33093. return o(e, function(e) {
  33094. var t = "";
  33095. return e > 65535 && (e -= 65536,
  33096. t += B(e >>> 10 & 1023 | 55296),
  33097. e = 56320 | 1023 & e),
  33098. t += B(e)
  33099. }).join("")
  33100. }
  33101. function c(e) {
  33102. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33103. }
  33104. function h(e, t) {
  33105. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33106. }
  33107. function u(e, t, i) {
  33108. var n = 0;
  33109. for (e = i ? N(e / T) : e >> 1,
  33110. e += N(e / t); e > D * w >> 1; n += E)
  33111. e = N(e / D);
  33112. return N(n + (D + 1) * e / (e + _))
  33113. }
  33114. function d(e) {
  33115. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33116. for (i = e.lastIndexOf(M),
  33117. i < 0 && (i = 0),
  33118. n = 0; n < i; ++n)
  33119. e.charCodeAt(n) >= 128 && r("not-basic"),
  33120. g.push(e.charCodeAt(n));
  33121. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33122. for (a = v,
  33123. s = 1,
  33124. h = E; o >= m && r("invalid-input"),
  33125. d = c(e.charCodeAt(o++)),
  33126. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33127. v += d * s,
  33128. p = h <= y ? b : h >= y + w ? w : h - y,
  33129. !(d < p); h += E)
  33130. f = E - p,
  33131. s > N(I / f) && r("overflow"),
  33132. s *= f;
  33133. t = g.length + 1,
  33134. y = u(v - a, t, 0 == a),
  33135. N(v / t) > I - A && r("overflow"),
  33136. A += N(v / t),
  33137. v %= t,
  33138. g.splice(v++, 0, A)
  33139. }
  33140. return l(g)
  33141. }
  33142. function p(e) {
  33143. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33144. for (e = s(e),
  33145. m = e.length,
  33146. t = S,
  33147. i = 0,
  33148. a = x,
  33149. l = 0; l < m; ++l)
  33150. g = e[l],
  33151. g < 128 && C.push(B(g));
  33152. for (n = o = C.length,
  33153. o && C.push(M); n < m; ) {
  33154. for (c = I,
  33155. l = 0; l < m; ++l)
  33156. g = e[l],
  33157. g >= t && g < c && (c = g);
  33158. for (v = n + 1,
  33159. c - t > N((I - i) / v) && r("overflow"),
  33160. i += (c - t) * v,
  33161. t = c,
  33162. l = 0; l < m; ++l)
  33163. if (g = e[l],
  33164. g < t && ++i > I && r("overflow"),
  33165. g == t) {
  33166. for (d = i,
  33167. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33168. !(d < f); p += E)
  33169. y = d - f,
  33170. A = E - f,
  33171. C.push(B(h(f + y % A, 0))),
  33172. d = N(y / A);
  33173. C.push(B(h(d, 0))),
  33174. a = u(i, v, n == o),
  33175. i = 0,
  33176. ++n
  33177. }
  33178. ++i,
  33179. ++t
  33180. }
  33181. return C.join("")
  33182. }
  33183. function f(e) {
  33184. return a(e, function(e) {
  33185. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33186. })
  33187. }
  33188. function g(e) {
  33189. return a(e, function(e) {
  33190. return P.test(e) ? "xn--" + p(e) : e
  33191. })
  33192. }
  33193. var m = "object" == typeof i && i && !i.nodeType && i
  33194. , v = "object" == typeof t && t && !t.nodeType && t
  33195. , A = "object" == typeof e && e;
  33196. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33197. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33198. overflow: "Overflow: input needs wider integers to process",
  33199. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33200. "invalid-input": "Invalid input"
  33201. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33202. if (y = {
  33203. version: "1.4.1",
  33204. ucs2: {
  33205. decode: s,
  33206. encode: l
  33207. },
  33208. decode: d,
  33209. encode: p,
  33210. toASCII: g,
  33211. toUnicode: f
  33212. },
  33213. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33214. define("punycode", function() {
  33215. return y
  33216. });
  33217. else if (m && v)
  33218. if (t.exports == m)
  33219. v.exports = y;
  33220. else
  33221. for (C in y)
  33222. y.hasOwnProperty(C) && (m[C] = y[C]);
  33223. else
  33224. n.punycode = y
  33225. }(this)
  33226. }
  33227. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33228. }
  33229. , {}],
  33230. 205: [function(e, t, i) {
  33231. "use strict";
  33232. function n(e, t) {
  33233. return Object.prototype.hasOwnProperty.call(e, t)
  33234. }
  33235. t.exports = function(e, t, i, o) {
  33236. t = t || "&",
  33237. i = i || "=";
  33238. var a = {};
  33239. if ("string" != typeof e || 0 === e.length)
  33240. return a;
  33241. var s = /\+/g;
  33242. e = e.split(t);
  33243. var l = 1e3;
  33244. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33245. var c = e.length;
  33246. l > 0 && c > l && (c = l);
  33247. for (var h = 0; h < c; ++h) {
  33248. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33249. m >= 0 ? (u = g.substr(0, m),
  33250. d = g.substr(m + 1)) : (u = g,
  33251. d = ""),
  33252. p = decodeURIComponent(u),
  33253. f = decodeURIComponent(d),
  33254. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33255. }
  33256. return a
  33257. }
  33258. ;
  33259. var r = Array.isArray || function(e) {
  33260. return "[object Array]" === Object.prototype.toString.call(e)
  33261. }
  33262. }
  33263. , {}],
  33264. 206: [function(e, t, i) {
  33265. "use strict";
  33266. function n(e, t) {
  33267. if (e.map)
  33268. return e.map(t);
  33269. for (var i = [], n = 0; n < e.length; n++)
  33270. i.push(t(e[n], n));
  33271. return i
  33272. }
  33273. var r = function(e) {
  33274. switch (typeof e) {
  33275. case "string":
  33276. return e;
  33277. case "boolean":
  33278. return e ? "true" : "false";
  33279. case "number":
  33280. return isFinite(e) ? e : "";
  33281. default:
  33282. return ""
  33283. }
  33284. };
  33285. t.exports = function(e, t, i, s) {
  33286. return t = t || "&",
  33287. i = i || "=",
  33288. null === e && (e = void 0),
  33289. "object" == typeof e ? n(a(e), function(a) {
  33290. var s = encodeURIComponent(r(a)) + i;
  33291. return o(e[a]) ? n(e[a], function(e) {
  33292. return s + encodeURIComponent(r(e))
  33293. }).join(t) : s + encodeURIComponent(r(e[a]))
  33294. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33295. }
  33296. ;
  33297. var o = Array.isArray || function(e) {
  33298. return "[object Array]" === Object.prototype.toString.call(e)
  33299. }
  33300. , a = Object.keys || function(e) {
  33301. var t = [];
  33302. for (var i in e)
  33303. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33304. return t
  33305. }
  33306. }
  33307. , {}],
  33308. 207: [function(e, t, i) {
  33309. "use strict";
  33310. i.decode = i.parse = e("./decode"),
  33311. i.encode = i.stringify = e("./encode")
  33312. }
  33313. , {
  33314. "./decode": 205,
  33315. "./encode": 206
  33316. }],
  33317. 208: [function(e, t, i) {
  33318. "use strict";
  33319. function n() {
  33320. this.protocol = null,
  33321. this.slashes = null,
  33322. this.auth = null,
  33323. this.host = null,
  33324. this.port = null,
  33325. this.hostname = null,
  33326. this.hash = null,
  33327. this.search = null,
  33328. this.query = null,
  33329. this.pathname = null,
  33330. this.path = null,
  33331. this.href = null
  33332. }
  33333. function r(e, t, i) {
  33334. if (e && c.isObject(e) && e instanceof n)
  33335. return e;
  33336. var r = new n;
  33337. return r.parse(e, t, i),
  33338. r
  33339. }
  33340. function o(e) {
  33341. return c.isString(e) && (e = r(e)),
  33342. e instanceof n ? e.format() : n.prototype.format.call(e)
  33343. }
  33344. function a(e, t) {
  33345. return r(e, !1, !0).resolve(t)
  33346. }
  33347. function s(e, t) {
  33348. return e ? r(e, !1, !0).resolveObject(t) : t
  33349. }
  33350. var l = e("punycode")
  33351. , c = e("./util");
  33352. i.parse = r,
  33353. i.resolve = a,
  33354. i.resolveObject = s,
  33355. i.format = o,
  33356. i.Url = n;
  33357. var h = /^([a-z0-9.+-]+:)/i
  33358. , u = /:[0-9]*$/
  33359. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33360. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33361. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33362. , g = ["'"].concat(f)
  33363. , m = ["%", "/", "?", ";", "#"].concat(g)
  33364. , v = ["/", "?", "#"]
  33365. , A = 255
  33366. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33367. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33368. , I = {
  33369. javascript: !0,
  33370. "javascript:": !0
  33371. }
  33372. , E = {
  33373. javascript: !0,
  33374. "javascript:": !0
  33375. }
  33376. , b = {
  33377. http: !0,
  33378. https: !0,
  33379. ftp: !0,
  33380. gopher: !0,
  33381. file: !0,
  33382. "http:": !0,
  33383. "https:": !0,
  33384. "ftp:": !0,
  33385. "gopher:": !0,
  33386. "file:": !0
  33387. }
  33388. , w = e("querystring");
  33389. n.prototype.parse = function(e, t, i) {
  33390. if (!c.isString(e))
  33391. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33392. var n = e.indexOf("?")
  33393. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33394. , o = e.split(r)
  33395. , a = /\\/g;
  33396. o[0] = o[0].replace(a, "/"),
  33397. e = o.join(r);
  33398. var s = e;
  33399. if (s = s.trim(),
  33400. !i && 1 === e.split("#").length) {
  33401. var u = d.exec(s);
  33402. if (u)
  33403. return this.path = s,
  33404. this.href = s,
  33405. this.pathname = u[1],
  33406. u[2] ? (this.search = u[2],
  33407. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33408. this.query = {}),
  33409. this
  33410. }
  33411. var p = h.exec(s);
  33412. if (p) {
  33413. p = p[0];
  33414. var f = p.toLowerCase();
  33415. this.protocol = f,
  33416. s = s.substr(p.length)
  33417. }
  33418. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33419. var _ = "//" === s.substr(0, 2);
  33420. !_ || p && E[p] || (s = s.substr(2),
  33421. this.slashes = !0)
  33422. }
  33423. if (!E[p] && (_ || p && !b[p])) {
  33424. for (var T = -1, x = 0; x < v.length; x++) {
  33425. var S = s.indexOf(v[x]);
  33426. S !== -1 && (T === -1 || S < T) && (T = S)
  33427. }
  33428. var M, R;
  33429. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33430. R !== -1 && (M = s.slice(0, R),
  33431. s = s.slice(R + 1),
  33432. this.auth = decodeURIComponent(M)),
  33433. T = -1;
  33434. for (var x = 0; x < m.length; x++) {
  33435. var S = s.indexOf(m[x]);
  33436. S !== -1 && (T === -1 || S < T) && (T = S)
  33437. }
  33438. T === -1 && (T = s.length),
  33439. this.host = s.slice(0, T),
  33440. s = s.slice(T),
  33441. this.parseHost(),
  33442. this.hostname = this.hostname || "";
  33443. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33444. if (!P)
  33445. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33446. var D = O[x];
  33447. if (D && !D.match(y)) {
  33448. for (var N = "", B = 0, F = D.length; B < F; B++)
  33449. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33450. if (!N.match(y)) {
  33451. var V = O.slice(0, x)
  33452. , U = O.slice(x + 1)
  33453. , k = D.match(C);
  33454. k && (V.push(k[1]),
  33455. U.unshift(k[2])),
  33456. U.length && (s = "/" + U.join(".") + s),
  33457. this.hostname = V.join(".");
  33458. break
  33459. }
  33460. }
  33461. }
  33462. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33463. P || (this.hostname = l.toASCII(this.hostname));
  33464. var H = this.port ? ":" + this.port : ""
  33465. , G = this.hostname || "";
  33466. this.host = G + H,
  33467. this.href += this.host,
  33468. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33469. "/" !== s[0] && (s = "/" + s))
  33470. }
  33471. if (!I[f])
  33472. for (var x = 0, L = g.length; x < L; x++) {
  33473. var z = g[x];
  33474. if (s.indexOf(z) !== -1) {
  33475. var W = encodeURIComponent(z);
  33476. W === z && (W = escape(z)),
  33477. s = s.split(z).join(W)
  33478. }
  33479. }
  33480. var j = s.indexOf("#");
  33481. j !== -1 && (this.hash = s.substr(j),
  33482. s = s.slice(0, j));
  33483. var Y = s.indexOf("?");
  33484. if (Y !== -1 ? (this.search = s.substr(Y),
  33485. this.query = s.substr(Y + 1),
  33486. t && (this.query = w.parse(this.query)),
  33487. s = s.slice(0, Y)) : t && (this.search = "",
  33488. this.query = {}),
  33489. s && (this.pathname = s),
  33490. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33491. this.pathname || this.search) {
  33492. var H = this.pathname || ""
  33493. , X = this.search || "";
  33494. this.path = H + X
  33495. }
  33496. return this.href = this.format(),
  33497. this
  33498. }
  33499. ,
  33500. n.prototype.format = function() {
  33501. var e = this.auth || "";
  33502. e && (e = encodeURIComponent(e),
  33503. e = e.replace(/%3A/i, ":"),
  33504. e += "@");
  33505. var t = this.protocol || ""
  33506. , i = this.pathname || ""
  33507. , n = this.hash || ""
  33508. , r = !1
  33509. , o = "";
  33510. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33511. this.port && (r += ":" + this.port)),
  33512. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33513. var a = this.search || o && "?" + o || "";
  33514. return t && ":" !== t.substr(-1) && (t += ":"),
  33515. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33516. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33517. n && "#" !== n.charAt(0) && (n = "#" + n),
  33518. a && "?" !== a.charAt(0) && (a = "?" + a),
  33519. i = i.replace(/[?#]/g, function(e) {
  33520. return encodeURIComponent(e)
  33521. }),
  33522. a = a.replace("#", "%23"),
  33523. t + r + i + a + n
  33524. }
  33525. ,
  33526. n.prototype.resolve = function(e) {
  33527. return this.resolveObject(r(e, !1, !0)).format()
  33528. }
  33529. ,
  33530. n.prototype.resolveObject = function(e) {
  33531. if (c.isString(e)) {
  33532. var t = new n;
  33533. t.parse(e, !1, !0),
  33534. e = t
  33535. }
  33536. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33537. var a = r[o];
  33538. i[a] = this[a]
  33539. }
  33540. if (i.hash = e.hash,
  33541. "" === e.href)
  33542. return i.href = i.format(),
  33543. i;
  33544. if (e.slashes && !e.protocol) {
  33545. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33546. var h = s[l];
  33547. "protocol" !== h && (i[h] = e[h])
  33548. }
  33549. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33550. i.href = i.format(),
  33551. i
  33552. }
  33553. if (e.protocol && e.protocol !== i.protocol) {
  33554. if (!b[e.protocol]) {
  33555. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33556. var p = u[d];
  33557. i[p] = e[p]
  33558. }
  33559. return i.href = i.format(),
  33560. i
  33561. }
  33562. if (i.protocol = e.protocol,
  33563. e.host || E[e.protocol])
  33564. i.pathname = e.pathname;
  33565. else {
  33566. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33567. ;
  33568. e.host || (e.host = ""),
  33569. e.hostname || (e.hostname = ""),
  33570. "" !== f[0] && f.unshift(""),
  33571. f.length < 2 && f.unshift(""),
  33572. i.pathname = f.join("/")
  33573. }
  33574. if (i.search = e.search,
  33575. i.query = e.query,
  33576. i.host = e.host || "",
  33577. i.auth = e.auth,
  33578. i.hostname = e.hostname || e.host,
  33579. i.port = e.port,
  33580. i.pathname || i.search) {
  33581. var g = i.pathname || ""
  33582. , m = i.search || "";
  33583. i.path = g + m
  33584. }
  33585. return i.slashes = i.slashes || e.slashes,
  33586. i.href = i.format(),
  33587. i
  33588. }
  33589. var v = i.pathname && "/" === i.pathname.charAt(0)
  33590. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33591. , y = A || v || i.host && e.pathname
  33592. , C = y
  33593. , I = i.pathname && i.pathname.split("/") || []
  33594. , f = e.pathname && e.pathname.split("/") || []
  33595. , w = i.protocol && !b[i.protocol];
  33596. if (w && (i.hostname = "",
  33597. i.port = null,
  33598. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33599. i.host = "",
  33600. e.protocol && (e.hostname = null,
  33601. e.port = null,
  33602. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33603. e.host = null),
  33604. y = y && ("" === f[0] || "" === I[0])),
  33605. A)
  33606. i.host = e.host || "" === e.host ? e.host : i.host,
  33607. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33608. i.search = e.search,
  33609. i.query = e.query,
  33610. I = f;
  33611. else if (f.length)
  33612. I || (I = []),
  33613. I.pop(),
  33614. I = I.concat(f),
  33615. i.search = e.search,
  33616. i.query = e.query;
  33617. else if (!c.isNullOrUndefined(e.search)) {
  33618. if (w) {
  33619. i.hostname = i.host = I.shift();
  33620. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33621. _ && (i.auth = _.shift(),
  33622. i.host = i.hostname = _.shift())
  33623. }
  33624. return i.search = e.search,
  33625. i.query = e.query,
  33626. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33627. i.href = i.format(),
  33628. i
  33629. }
  33630. if (!I.length)
  33631. return i.pathname = null,
  33632. i.search ? i.path = "/" + i.search : i.path = null,
  33633. i.href = i.format(),
  33634. i;
  33635. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33636. T = I[M],
  33637. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33638. S++) : S && (I.splice(M, 1),
  33639. S--);
  33640. if (!y && !C)
  33641. for (; S--; S)
  33642. I.unshift("..");
  33643. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33644. x && "/" !== I.join("/").substr(-1) && I.push("");
  33645. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33646. if (w) {
  33647. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33648. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33649. _ && (i.auth = _.shift(),
  33650. i.host = i.hostname = _.shift())
  33651. }
  33652. return y = y || i.host && I.length,
  33653. y && !R && I.unshift(""),
  33654. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33655. i.path = null),
  33656. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33657. i.auth = e.auth || i.auth,
  33658. i.slashes = i.slashes || e.slashes,
  33659. i.href = i.format(),
  33660. i
  33661. }
  33662. ,
  33663. n.prototype.parseHost = function() {
  33664. var e = this.host
  33665. , t = u.exec(e);
  33666. t && (t = t[0],
  33667. ":" !== t && (this.port = t.substr(1)),
  33668. e = e.substr(0, e.length - t.length)),
  33669. e && (this.hostname = e)
  33670. }
  33671. }
  33672. , {
  33673. "./util": 209,
  33674. punycode: 204,
  33675. querystring: 207
  33676. }],
  33677. 209: [function(e, t, i) {
  33678. "use strict";
  33679. t.exports = {
  33680. isString: function(e) {
  33681. return "string" == typeof e
  33682. },
  33683. isObject: function(e) {
  33684. return "object" == typeof e && null !== e
  33685. },
  33686. isNull: function(e) {
  33687. return null === e
  33688. },
  33689. isNullOrUndefined: function(e) {
  33690. return null == e
  33691. }
  33692. }
  33693. }
  33694. , {}],
  33695. 210: [function(e, t, i) {
  33696. "use strict";
  33697. function n(e) {
  33698. return l + e
  33699. }
  33700. function r(e) {
  33701. return e.substring(l.length)
  33702. }
  33703. function o(e, t) {
  33704. for (var i in t)
  33705. Object.defineProperty(e, i, {
  33706. value: t[i],
  33707. configurable: !0,
  33708. writable: !0
  33709. })
  33710. }
  33711. function a(e) {
  33712. if ("string" != typeof e)
  33713. throw new TypeError("key must be a string.")
  33714. }
  33715. var s = Object.prototype.hasOwnProperty
  33716. , l = "~";
  33717. t.exports = function(e) {
  33718. var t = Object.create(null)
  33719. , i = 0
  33720. , l = {};
  33721. return o(l, {
  33722. get: function(e, i) {
  33723. a(e);
  33724. var r = n(e);
  33725. return r in t ? t[r] : i
  33726. },
  33727. set: function(e, r) {
  33728. a(e);
  33729. var o = n(e);
  33730. return o in t || ++i,
  33731. t[o] = r
  33732. },
  33733. has: function(e) {
  33734. return a(e),
  33735. n(e)in t
  33736. },
  33737. delete: function(e) {
  33738. a(e);
  33739. var r = n(e);
  33740. return r in t && (--i,
  33741. delete t[r],
  33742. !0)
  33743. },
  33744. clear: function() {
  33745. t = Object.create(null),
  33746. i = 0
  33747. },
  33748. forEach: function(e, i) {
  33749. if ("function" != typeof e)
  33750. throw new TypeError("`callback` must be a function");
  33751. for (var n in t)
  33752. if (s.call(t, n)) {
  33753. var o = r(n)
  33754. , a = t[n];
  33755. e.call(i, a, o, l)
  33756. }
  33757. }
  33758. }),
  33759. Object.defineProperty(l, "size", {
  33760. get: function() {
  33761. return i
  33762. },
  33763. configurable: !0
  33764. }),
  33765. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33766. l.set(t, e[t])
  33767. }),
  33768. l
  33769. }
  33770. }
  33771. , {}],
  33772. 211: [function(e, t, i) {
  33773. t.exports = e("./lib/heap")
  33774. }
  33775. , {
  33776. "./lib/heap": 212
  33777. }],
  33778. 212: [function(e, t, i) {
  33779. (function() {
  33780. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33781. r = Math.floor,
  33782. u = Math.min,
  33783. n = function(e, t) {
  33784. return e < t ? -1 : e > t ? 1 : 0
  33785. }
  33786. ,
  33787. h = function(e, t, i, o, a) {
  33788. var s;
  33789. if (null == i && (i = 0),
  33790. null == a && (a = n),
  33791. i < 0)
  33792. throw new Error("lo must be non-negative");
  33793. for (null == o && (o = e.length); i < o; )
  33794. s = r((i + o) / 2),
  33795. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33796. return [].splice.apply(e, [i, i - i].concat(t)),
  33797. t
  33798. }
  33799. ,
  33800. s = function(e, t, i) {
  33801. return null == i && (i = n),
  33802. e.push(t),
  33803. g(e, 0, e.length - 1, i)
  33804. }
  33805. ,
  33806. a = function(e, t) {
  33807. var i, r;
  33808. return null == t && (t = n),
  33809. i = e.pop(),
  33810. e.length ? (r = e[0],
  33811. e[0] = i,
  33812. m(e, 0, t)) : r = i,
  33813. r
  33814. }
  33815. ,
  33816. c = function(e, t, i) {
  33817. var r;
  33818. return null == i && (i = n),
  33819. r = e[0],
  33820. e[0] = t,
  33821. m(e, 0, i),
  33822. r
  33823. }
  33824. ,
  33825. l = function(e, t, i) {
  33826. var r;
  33827. return null == i && (i = n),
  33828. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33829. t = r[0],
  33830. e[0] = r[1],
  33831. m(e, 0, i)),
  33832. t
  33833. }
  33834. ,
  33835. o = function(e, t) {
  33836. var i, o, a, s, l, c;
  33837. for (null == t && (t = n),
  33838. s = function() {
  33839. c = [];
  33840. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33841. c.push(t);
  33842. return c
  33843. }
  33844. .apply(this).reverse(),
  33845. l = [],
  33846. o = 0,
  33847. a = s.length; o < a; o++)
  33848. i = s[o],
  33849. l.push(m(e, i, t));
  33850. return l
  33851. }
  33852. ,
  33853. f = function(e, t, i) {
  33854. var r;
  33855. if (null == i && (i = n),
  33856. r = e.indexOf(t),
  33857. r !== -1)
  33858. return g(e, 0, r, i),
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  33860. }
  33861. ,
  33862. d = function(e, t, i) {
  33863. var r, a, s, c, h;
  33864. if (null == i && (i = n),
  33865. a = e.slice(0, t),
  33866. !a.length)
  33867. return a;
  33868. for (o(a, i),
  33869. h = e.slice(t),
  33870. s = 0,
  33871. c = h.length; s < c; s++)
  33872. r = h[s],
  33873. l(a, r, i);
  33874. return a.sort(i).reverse()
  33875. }
  33876. ,
  33877. p = function(e, t, i) {
  33878. var r, s, l, c, d, p, f, g, m, v;
  33879. if (null == i && (i = n),
  33880. 10 * t <= e.length) {
  33881. if (c = e.slice(0, t).sort(i),
  33882. !c.length)
  33883. return c;
  33884. for (l = c[c.length - 1],
  33885. g = e.slice(t),
  33886. d = 0,
  33887. f = g.length; d < f; d++)
  33888. r = g[d],
  33889. i(r, l) < 0 && (h(c, r, 0, null, i),
  33890. c.pop(),
  33891. l = c[c.length - 1]);
  33892. return c
  33893. }
  33894. for (o(e, i),
  33895. v = [],
  33896. s = p = 0,
  33897. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33898. v.push(a(e, i));
  33899. return v
  33900. }
  33901. ,
  33902. g = function(e, t, i, r) {
  33903. var o, a, s;
  33904. for (null == r && (r = n),
  33905. o = e[i]; i > t && (s = i - 1 >> 1,
  33906. a = e[s],
  33907. r(o, a) < 0); )
  33908. e[i] = a,
  33909. i = s;
  33910. return e[i] = o
  33911. }
  33912. ,
  33913. m = function(e, t, i) {
  33914. var r, o, a, s, l;
  33915. for (null == i && (i = n),
  33916. o = e.length,
  33917. l = t,
  33918. a = e[t],
  33919. r = 2 * t + 1; r < o; )
  33920. s = r + 1,
  33921. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33922. e[t] = e[r],
  33923. t = r,
  33924. r = 2 * t + 1;
  33925. return e[t] = a,
  33926. g(e, l, t, i)
  33927. }
  33928. ,
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  33930. function e(e) {
  33931. this.cmp = null != e ? e : n,
  33932. this.nodes = []
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  33934. return e.push = s,
  33935. e.pop = a,
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  33937. e.pushpop = l,
  33938. e.heapify = o,
  33939. e.updateItem = f,
  33940. e.nlargest = d,
  33941. e.nsmallest = p,
  33942. e.prototype.push = function(e) {
  33943. return s(this.nodes, e, this.cmp)
  33944. }
  33945. ,
  33946. e.prototype.pop = function() {
  33947. return a(this.nodes, this.cmp)
  33948. }
  33949. ,
  33950. e.prototype.peek = function() {
  33951. return this.nodes[0]
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  33953. ,
  33954. e.prototype.contains = function(e) {
  33955. return this.nodes.indexOf(e) !== -1
  33956. }
  33957. ,
  33958. e.prototype.replace = function(e) {
  33959. return c(this.nodes, e, this.cmp)
  33960. }
  33961. ,
  33962. e.prototype.pushpop = function(e) {
  33963. return l(this.nodes, e, this.cmp)
  33964. }
  33965. ,
  33966. e.prototype.heapify = function() {
  33967. return o(this.nodes, this.cmp)
  33968. }
  33969. ,
  33970. e.prototype.updateItem = function(e) {
  33971. return f(this.nodes, e, this.cmp)
  33972. }
  33973. ,
  33974. e.prototype.clear = function() {
  33975. return this.nodes = []
  33976. }
  33977. ,
  33978. e.prototype.empty = function() {
  33979. return 0 === this.nodes.length
  33980. }
  33981. ,
  33982. e.prototype.size = function() {
  33983. return this.nodes.length
  33984. }
  33985. ,
  33986. e.prototype.clone = function() {
  33987. var t;
  33988. return t = new e,
  33989. t.nodes = this.nodes.slice(0),
  33990. t
  33991. }
  33992. ,
  33993. e.prototype.toArray = function() {
  33994. return this.nodes.slice(0)
  33995. }
  33996. ,
  33997. e.prototype.insert = e.prototype.push,
  33998. e.prototype.top = e.prototype.peek,
  33999. e.prototype.front = e.prototype.peek,
  34000. e.prototype.has = e.prototype.contains,
  34001. e.prototype.copy = e.prototype.clone,
  34002. e
  34003. }(),
  34004. function(e, n) {
  34005. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34006. }(this, function() {
  34007. return e
  34008. })
  34009. }
  34010. ).call(this)
  34011. }
  34012. , {}],
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  34014. !function(e) {
  34015. function i() {}
  34016. function n(e, t) {
  34017. return function() {
  34018. e.apply(t, arguments)
  34019. }
  34020. }
  34021. function r(e) {
  34022. if ("object" != typeof this)
  34023. throw new TypeError("Promises must be constructed via new");
  34024. if ("function" != typeof e)
  34025. throw new TypeError("not a function");
  34026. this._state = 0,
  34027. this._handled = !1,
  34028. this._value = void 0,
  34029. this._deferreds = [],
  34030. h(e, this)
  34031. }
  34032. function o(e, t) {
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  34036. void r._immediateFn(function() {
  34037. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34038. if (null === i)
  34039. return void (1 === e._state ? a : s)(t.promise, e._value);
  34040. var n;
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  34042. n = i(e._value)
  34043. } catch (e) {
  34044. return void s(t.promise, e)
  34045. }
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  34047. }))
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  34050. try {
  34051. if (t === e)
  34052. throw new TypeError("A promise cannot be resolved with itself.");
  34053. if (t && ("object" == typeof t || "function" == typeof t)) {
  34054. var i = t.then;
  34055. if (t instanceof r)
  34056. return e._state = 3,
  34057. e._value = t,
  34058. void l(e);
  34059. if ("function" == typeof i)
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  34062. e._state = 1,
  34063. e._value = t,
  34064. l(e)
  34065. } catch (t) {
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  34067. }
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  34070. e._state = 2,
  34071. e._value = t,
  34072. l(e)
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  34074. function l(e) {
  34075. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34076. e._handled || r._unhandledRejectionFn(e._value)
  34077. });
  34078. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34079. o(e, e._deferreds[t]);
  34080. e._deferreds = null
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  34082. function c(e, t, i) {
  34083. this.onFulfilled = "function" == typeof e ? e : null,
  34084. this.onRejected = "function" == typeof t ? t : null,
  34085. this.promise = i
  34086. }
  34087. function h(e, t) {
  34088. var i = !1;
  34089. try {
  34090. e(function(e) {
  34091. i || (i = !0,
  34092. a(t, e))
  34093. }, function(e) {
  34094. i || (i = !0,
  34095. s(t, e))
  34096. })
  34097. } catch (e) {
  34098. if (i)
  34099. return;
  34100. i = !0,
  34101. s(t, e)
  34102. }
  34103. }
  34104. var u = setTimeout;
  34105. r.prototype.catch = function(e) {
  34106. return this.then(null, e)
  34107. }
  34108. ,
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  34110. var n = new this.constructor(i);
  34111. return o(this, new c(e,t,n)),
  34112. n
  34113. }
  34114. ,
  34115. r.all = function(e) {
  34116. var t = Array.prototype.slice.call(e);
  34117. return new r(function(e, i) {
  34118. function n(o, a) {
  34119. try {
  34120. if (a && ("object" == typeof a || "function" == typeof a)) {
  34121. var s = a.then;
  34122. if ("function" == typeof s)
  34123. return void s.call(a, function(e) {
  34124. n(o, e)
  34125. }, i)
  34126. }
  34127. t[o] = a,
  34128. 0 === --r && e(t)
  34129. } catch (e) {
  34130. i(e)
  34131. }
  34132. }
  34133. if (0 === t.length)
  34134. return e([]);
  34135. for (var r = t.length, o = 0; o < t.length; o++)
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  34137. }
  34138. )
  34139. }
  34140. ,
  34141. r.resolve = function(e) {
  34142. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34143. t(e)
  34144. }
  34145. )
  34146. }
  34147. ,
  34148. r.reject = function(e) {
  34149. return new r(function(t, i) {
  34150. i(e)
  34151. }
  34152. )
  34153. }
  34154. ,
  34155. r.race = function(e) {
  34156. return new r(function(t, i) {
  34157. for (var n = 0, r = e.length; n < r; n++)
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  34159. }
  34160. )
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  34162. ,
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  34164. setImmediate(e)
  34165. }
  34166. || function(e) {
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  34168. }
  34169. ,
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  34171. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34172. }
  34173. ,
  34174. r._setImmediateFn = function(e) {
  34175. r._immediateFn = e
  34176. }
  34177. ,
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  34180. }
  34181. ,
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  34183. }(this)
  34184. }
  34185. , {}],
  34186. 214: [function(e, t, i) {
  34187. (function(i) {
  34188. !function(i, n) {
  34189. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34190. }(this, function(t, n) {
  34191. "use strict";
  34192. var r = {};
  34193. return r.ByteBuffer = t,
  34194. r.Long = t.Long || null,
  34195. r.VERSION = "5.0.1",
  34196. r.WIRE_TYPES = {},
  34197. r.WIRE_TYPES.VARINT = 0,
  34198. r.WIRE_TYPES.BITS64 = 1,
  34199. r.WIRE_TYPES.LDELIM = 2,
  34200. r.WIRE_TYPES.STARTGROUP = 3,
  34201. r.WIRE_TYPES.ENDGROUP = 4,
  34202. r.WIRE_TYPES.BITS32 = 5,
  34203. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34204. r.TYPES = {
  34205. int32: {
  34206. name: "int32",
  34207. wireType: r.WIRE_TYPES.VARINT,
  34208. defaultValue: 0
  34209. },
  34210. uint32: {
  34211. name: "uint32",
  34212. wireType: r.WIRE_TYPES.VARINT,
  34213. defaultValue: 0
  34214. },
  34215. sint32: {
  34216. name: "sint32",
  34217. wireType: r.WIRE_TYPES.VARINT,
  34218. defaultValue: 0
  34219. },
  34220. int64: {
  34221. name: "int64",
  34222. wireType: r.WIRE_TYPES.VARINT,
  34223. defaultValue: r.Long ? r.Long.ZERO : void 0
  34224. },
  34225. uint64: {
  34226. name: "uint64",
  34227. wireType: r.WIRE_TYPES.VARINT,
  34228. defaultValue: r.Long ? r.Long.UZERO : void 0
  34229. },
  34230. sint64: {
  34231. name: "sint64",
  34232. wireType: r.WIRE_TYPES.VARINT,
  34233. defaultValue: r.Long ? r.Long.ZERO : void 0
  34234. },
  34235. bool: {
  34236. name: "bool",
  34237. wireType: r.WIRE_TYPES.VARINT,
  34238. defaultValue: !1
  34239. },
  34240. double: {
  34241. name: "double",
  34242. wireType: r.WIRE_TYPES.BITS64,
  34243. defaultValue: 0
  34244. },
  34245. string: {
  34246. name: "string",
  34247. wireType: r.WIRE_TYPES.LDELIM,
  34248. defaultValue: ""
  34249. },
  34250. bytes: {
  34251. name: "bytes",
  34252. wireType: r.WIRE_TYPES.LDELIM,
  34253. defaultValue: null
  34254. },
  34255. fixed32: {
  34256. name: "fixed32",
  34257. wireType: r.WIRE_TYPES.BITS32,
  34258. defaultValue: 0
  34259. },
  34260. sfixed32: {
  34261. name: "sfixed32",
  34262. wireType: r.WIRE_TYPES.BITS32,
  34263. defaultValue: 0
  34264. },
  34265. fixed64: {
  34266. name: "fixed64",
  34267. wireType: r.WIRE_TYPES.BITS64,
  34268. defaultValue: r.Long ? r.Long.UZERO : void 0
  34269. },
  34270. sfixed64: {
  34271. name: "sfixed64",
  34272. wireType: r.WIRE_TYPES.BITS64,
  34273. defaultValue: r.Long ? r.Long.ZERO : void 0
  34274. },
  34275. float: {
  34276. name: "float",
  34277. wireType: r.WIRE_TYPES.BITS32,
  34278. defaultValue: 0
  34279. },
  34280. enum: {
  34281. name: "enum",
  34282. wireType: r.WIRE_TYPES.VARINT,
  34283. defaultValue: 0
  34284. },
  34285. message: {
  34286. name: "message",
  34287. wireType: r.WIRE_TYPES.LDELIM,
  34288. defaultValue: null
  34289. },
  34290. group: {
  34291. name: "group",
  34292. wireType: r.WIRE_TYPES.STARTGROUP,
  34293. defaultValue: null
  34294. }
  34295. },
  34296. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34297. r.ID_MIN = 1,
  34298. r.ID_MAX = 536870911,
  34299. r.convertFieldsToCamelCase = !1,
  34300. r.populateAccessors = !0,
  34301. r.populateDefaults = !0,
  34302. r.Util = function() {
  34303. var t = {};
  34304. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34305. t.XHR = function() {
  34306. for (var e = [function() {
  34307. return new XMLHttpRequest
  34308. }
  34309. , function() {
  34310. return new ActiveXObject("Msxml2.XMLHTTP")
  34311. }
  34312. , function() {
  34313. return new ActiveXObject("Msxml3.XMLHTTP")
  34314. }
  34315. , function() {
  34316. return new ActiveXObject("Microsoft.XMLHTTP")
  34317. }
  34318. ], t = null, i = 0; i < e.length; i++) {
  34319. try {
  34320. t = e[i]()
  34321. } catch (e) {
  34322. continue
  34323. }
  34324. break
  34325. }
  34326. if (!t)
  34327. throw Error("XMLHttpRequest is not supported");
  34328. return t
  34329. }
  34330. ,
  34331. t.fetch = function(i, n) {
  34332. if (n && "function" != typeof n && (n = null),
  34333. t.IS_NODE) {
  34334. var r = e("fs");
  34335. if (n)
  34336. r.readFile(i, function(e, t) {
  34337. n(e ? null : "" + t)
  34338. });
  34339. else
  34340. try {
  34341. return r.readFileSync(i)
  34342. } catch (e) {
  34343. return null
  34344. }
  34345. } else {
  34346. var o = t.XHR();
  34347. if (o.open("GET", i, !!n),
  34348. o.setRequestHeader("Accept", "text/plain"),
  34349. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34350. !n)
  34351. return o.send(null),
  34352. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34353. if (o.onreadystatechange = function() {
  34354. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34355. }
  34356. ,
  34357. 4 == o.readyState)
  34358. return;
  34359. o.send(null)
  34360. }
  34361. }
  34362. ,
  34363. t.toCamelCase = function(e) {
  34364. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34365. return t.toUpperCase()
  34366. })
  34367. }
  34368. ,
  34369. t
  34370. }(),
  34371. r.Lang = {
  34372. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34373. RULE: /^(?:required|optional|repeated|map)$/,
  34374. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34375. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34376. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34377. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34378. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34379. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34380. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34381. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34382. NUMBER_OCT: /^0[0-7]+$/,
  34383. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34384. BOOL: /^(?:true|false)$/i,
  34385. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34386. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34387. WHITESPACE: /\s/,
  34388. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34389. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34390. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34391. },
  34392. r.DotProto = function(e, t) {
  34393. function i(e, i) {
  34394. var n = -1
  34395. , r = 1;
  34396. if ("-" == e.charAt(0) && (r = -1,
  34397. e = e.substring(1)),
  34398. t.NUMBER_DEC.test(e))
  34399. n = parseInt(e);
  34400. else if (t.NUMBER_HEX.test(e))
  34401. n = parseInt(e.substring(2), 16);
  34402. else {
  34403. if (!t.NUMBER_OCT.test(e))
  34404. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34405. n = parseInt(e.substring(1), 8)
  34406. }
  34407. if (n = r * n | 0,
  34408. !i && n < 0)
  34409. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34410. return n
  34411. }
  34412. function n(e) {
  34413. var i = 1;
  34414. if ("-" == e.charAt(0) && (i = -1,
  34415. e = e.substring(1)),
  34416. t.NUMBER_DEC.test(e))
  34417. return i * parseInt(e, 10);
  34418. if (t.NUMBER_HEX.test(e))
  34419. return i * parseInt(e.substring(2), 16);
  34420. if (t.NUMBER_OCT.test(e))
  34421. return i * parseInt(e.substring(1), 8);
  34422. if ("inf" === e)
  34423. return i * (1 / 0);
  34424. if ("nan" === e)
  34425. return NaN;
  34426. if (t.NUMBER_FLT.test(e))
  34427. return i * parseFloat(e);
  34428. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34429. }
  34430. function r(e, t, i) {
  34431. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34432. e[t].push(i))
  34433. }
  34434. var o = {}
  34435. , a = function(e) {
  34436. this.source = e + "",
  34437. this.index = 0,
  34438. this.line = 1,
  34439. this.stack = [],
  34440. this._stringOpen = null
  34441. }
  34442. , s = a.prototype;
  34443. s._readString = function() {
  34444. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34445. e.lastIndex = this.index - 1;
  34446. var i = e.exec(this.source);
  34447. if (!i)
  34448. throw Error("unterminated string");
  34449. return this.index = e.lastIndex,
  34450. this.stack.push(this._stringOpen),
  34451. this._stringOpen = null,
  34452. i[1]
  34453. }
  34454. ,
  34455. s.next = function() {
  34456. if (this.stack.length > 0)
  34457. return this.stack.shift();
  34458. if (this.index >= this.source.length)
  34459. return null;
  34460. if (null !== this._stringOpen)
  34461. return this._readString();
  34462. var e, i, n;
  34463. do {
  34464. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34465. if ("\n" === n && ++this.line,
  34466. ++this.index === this.source.length)
  34467. return null;
  34468. if ("/" === this.source.charAt(this.index))
  34469. if (++this.index,
  34470. "/" === this.source.charAt(this.index)) {
  34471. for (; "\n" !== this.source.charAt(++this.index); )
  34472. if (this.index == this.source.length)
  34473. return null;
  34474. ++this.index,
  34475. ++this.line,
  34476. e = !0
  34477. } else {
  34478. if ("*" !== (n = this.source.charAt(this.index)))
  34479. return "/";
  34480. do {
  34481. if ("\n" === n && ++this.line,
  34482. ++this.index === this.source.length)
  34483. return null;
  34484. i = n,
  34485. n = this.source.charAt(this.index)
  34486. } while ("*" !== i || "/" !== n);++this.index,
  34487. e = !0
  34488. }
  34489. } while (e);if (this.index === this.source.length)
  34490. return null;
  34491. var r = this.index;
  34492. t.DELIM.lastIndex = 0;
  34493. var o = t.DELIM.test(this.source.charAt(r++));
  34494. if (!o)
  34495. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34496. ++r;
  34497. var a = this.source.substring(this.index, this.index = r);
  34498. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34499. a
  34500. }
  34501. ,
  34502. s.peek = function() {
  34503. if (0 === this.stack.length) {
  34504. var e = this.next();
  34505. if (null === e)
  34506. return null;
  34507. this.stack.push(e)
  34508. }
  34509. return this.stack[0]
  34510. }
  34511. ,
  34512. s.skip = function(e) {
  34513. var t = this.next();
  34514. if (t !== e)
  34515. throw Error("illegal '" + t + "', '" + e + "' expected")
  34516. }
  34517. ,
  34518. s.omit = function(e) {
  34519. return this.peek() === e && (this.next(),
  34520. !0)
  34521. }
  34522. ,
  34523. s.toString = function() {
  34524. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34525. }
  34526. ,
  34527. o.Tokenizer = a;
  34528. var l = function(e) {
  34529. this.tn = new a(e),
  34530. this.proto3 = !1
  34531. }
  34532. , c = l.prototype;
  34533. return c.parse = function() {
  34534. var e, i, n = {
  34535. name: "[ROOT]",
  34536. package: null,
  34537. messages: [],
  34538. enums: [],
  34539. imports: [],
  34540. options: {},
  34541. services: []
  34542. }, r = !0;
  34543. try {
  34544. for (; e = this.tn.next(); )
  34545. switch (e) {
  34546. case "package":
  34547. if (!r || null !== n.package)
  34548. throw Error("unexpected 'package'");
  34549. if (e = this.tn.next(),
  34550. !t.TYPEREF.test(e))
  34551. throw Error("illegal package name: " + e);
  34552. this.tn.skip(";"),
  34553. n.package = e;
  34554. break;
  34555. case "import":
  34556. if (!r)
  34557. throw Error("unexpected 'import'");
  34558. e = this.tn.peek(),
  34559. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34560. e = this._readString(),
  34561. this.tn.skip(";"),
  34562. i || n.imports.push(e);
  34563. break;
  34564. case "syntax":
  34565. if (!r)
  34566. throw Error("unexpected 'syntax'");
  34567. this.tn.skip("="),
  34568. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34569. this.tn.skip(";");
  34570. break;
  34571. case "message":
  34572. this._parseMessage(n, null),
  34573. r = !1;
  34574. break;
  34575. case "enum":
  34576. this._parseEnum(n),
  34577. r = !1;
  34578. break;
  34579. case "option":
  34580. this._parseOption(n);
  34581. break;
  34582. case "service":
  34583. this._parseService(n);
  34584. break;
  34585. case "extend":
  34586. this._parseExtend(n);
  34587. break;
  34588. default:
  34589. throw Error("unexpected '" + e + "'")
  34590. }
  34591. } catch (e) {
  34592. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34593. e
  34594. }
  34595. return delete n.name,
  34596. n
  34597. }
  34598. ,
  34599. l.parse = function(e) {
  34600. return new l(e).parse()
  34601. }
  34602. ,
  34603. c._readString = function() {
  34604. var e, t, i = "";
  34605. do {
  34606. if (t = this.tn.next(),
  34607. "'" !== t && '"' !== t)
  34608. throw Error("illegal string delimiter: " + t);
  34609. i += this.tn.next(),
  34610. this.tn.skip(t),
  34611. e = this.tn.peek()
  34612. } while ('"' === e || '"' === e);return i
  34613. }
  34614. ,
  34615. c._readValue = function(e) {
  34616. var i = this.tn.peek();
  34617. if ('"' === i || "'" === i)
  34618. return this._readString();
  34619. if (this.tn.next(),
  34620. t.NUMBER.test(i))
  34621. return n(i);
  34622. if (t.BOOL.test(i))
  34623. return "true" === i.toLowerCase();
  34624. if (e && t.TYPEREF.test(i))
  34625. return i;
  34626. throw Error("illegal value: " + i)
  34627. }
  34628. ,
  34629. c._parseOption = function(e, i) {
  34630. var n = this.tn.next()
  34631. , r = !1;
  34632. if ("(" === n && (r = !0,
  34633. n = this.tn.next()),
  34634. !t.TYPEREF.test(n))
  34635. throw Error("illegal option name: " + n);
  34636. var o = n;
  34637. r && (this.tn.skip(")"),
  34638. o = "(" + o + ")",
  34639. n = this.tn.peek(),
  34640. t.FQTYPEREF.test(n) && (o += n,
  34641. this.tn.next())),
  34642. this.tn.skip("="),
  34643. this._parseOptionValue(e, o),
  34644. i || this.tn.skip(";")
  34645. }
  34646. ,
  34647. c._parseOptionValue = function(e, i) {
  34648. var n = this.tn.peek();
  34649. if ("{" !== n)
  34650. r(e.options, i, this._readValue(!0));
  34651. else
  34652. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34653. if (!t.NAME.test(n))
  34654. throw Error("illegal option name: " + i + "." + n);
  34655. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34656. }
  34657. }
  34658. ,
  34659. c._parseService = function(e) {
  34660. var i = this.tn.next();
  34661. if (!t.NAME.test(i))
  34662. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34663. var n = i
  34664. , r = {
  34665. name: n,
  34666. rpc: {},
  34667. options: {}
  34668. };
  34669. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34670. if ("option" === i)
  34671. this._parseOption(r);
  34672. else {
  34673. if ("rpc" !== i)
  34674. throw Error("illegal service token: " + i);
  34675. this._parseServiceRPC(r)
  34676. }
  34677. this.tn.omit(";"),
  34678. e.services.push(r)
  34679. }
  34680. ,
  34681. c._parseServiceRPC = function(e) {
  34682. var i = "rpc"
  34683. , n = this.tn.next();
  34684. if (!t.NAME.test(n))
  34685. throw Error("illegal rpc service method name: " + n);
  34686. var r = n
  34687. , o = {
  34688. request: null,
  34689. response: null,
  34690. request_stream: !1,
  34691. response_stream: !1,
  34692. options: {}
  34693. };
  34694. if (this.tn.skip("("),
  34695. n = this.tn.next(),
  34696. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34697. n = this.tn.next()),
  34698. !t.TYPEREF.test(n))
  34699. throw Error("illegal rpc service request type: " + n);
  34700. if (o.request = n,
  34701. this.tn.skip(")"),
  34702. n = this.tn.next(),
  34703. "returns" !== n.toLowerCase())
  34704. throw Error("illegal rpc service request type delimiter: " + n);
  34705. if (this.tn.skip("("),
  34706. n = this.tn.next(),
  34707. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34708. n = this.tn.next()),
  34709. o.response = n,
  34710. this.tn.skip(")"),
  34711. n = this.tn.peek(),
  34712. "{" === n) {
  34713. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34714. if ("option" !== n)
  34715. throw Error("illegal rpc service token: " + n);
  34716. this._parseOption(o)
  34717. }
  34718. this.tn.omit(";")
  34719. } else
  34720. this.tn.skip(";");
  34721. "undefined" == typeof e[i] && (e[i] = {}),
  34722. e[i][r] = o
  34723. }
  34724. ,
  34725. c._parseMessage = function(e, n) {
  34726. var r = !!n
  34727. , o = this.tn.next()
  34728. , a = {
  34729. name: "",
  34730. fields: [],
  34731. enums: [],
  34732. messages: [],
  34733. options: {},
  34734. services: [],
  34735. oneofs: {}
  34736. };
  34737. if (!t.NAME.test(o))
  34738. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34739. for (a.name = o,
  34740. r && (this.tn.skip("="),
  34741. n.id = i(this.tn.next()),
  34742. a.isGroup = !0),
  34743. o = this.tn.peek(),
  34744. "[" === o && n && this._parseFieldOptions(n),
  34745. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34746. if (t.RULE.test(o))
  34747. this._parseMessageField(a, o);
  34748. else if ("oneof" === o)
  34749. this._parseMessageOneOf(a);
  34750. else if ("enum" === o)
  34751. this._parseEnum(a);
  34752. else if ("message" === o)
  34753. this._parseMessage(a);
  34754. else if ("option" === o)
  34755. this._parseOption(a);
  34756. else if ("service" === o)
  34757. this._parseService(a);
  34758. else if ("extensions" === o)
  34759. a.extensions = this._parseExtensionRanges();
  34760. else if ("reserved" === o)
  34761. this._parseIgnored();
  34762. else if ("extend" === o)
  34763. this._parseExtend(a);
  34764. else {
  34765. if (!t.TYPEREF.test(o))
  34766. throw Error("illegal message token: " + o);
  34767. if (!this.proto3)
  34768. throw Error("illegal field rule: " + o);
  34769. this._parseMessageField(a, "optional", o)
  34770. }
  34771. return this.tn.omit(";"),
  34772. e.messages.push(a),
  34773. a
  34774. }
  34775. ,
  34776. c._parseIgnored = function() {
  34777. for (; ";" !== this.tn.peek(); )
  34778. this.tn.next();
  34779. this.tn.skip(";")
  34780. }
  34781. ,
  34782. c._parseMessageField = function(e, n, r) {
  34783. if (!t.RULE.test(n))
  34784. throw Error("illegal message field rule: " + n);
  34785. var o, a = {
  34786. rule: n,
  34787. type: "",
  34788. name: "",
  34789. options: {},
  34790. id: 0
  34791. };
  34792. if ("map" === n) {
  34793. if (r)
  34794. throw Error("illegal type: " + r);
  34795. if (this.tn.skip("<"),
  34796. o = this.tn.next(),
  34797. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34798. throw Error("illegal message field type: " + o);
  34799. if (a.keytype = o,
  34800. this.tn.skip(","),
  34801. o = this.tn.next(),
  34802. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34803. throw Error("illegal message field: " + o);
  34804. if (a.type = o,
  34805. this.tn.skip(">"),
  34806. o = this.tn.next(),
  34807. !t.NAME.test(o))
  34808. throw Error("illegal message field name: " + o);
  34809. a.name = o,
  34810. this.tn.skip("="),
  34811. a.id = i(this.tn.next()),
  34812. o = this.tn.peek(),
  34813. "[" === o && this._parseFieldOptions(a),
  34814. this.tn.skip(";")
  34815. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34816. "group" === r) {
  34817. var s = this._parseMessage(e, a);
  34818. if (!/^[A-Z]/.test(s.name))
  34819. throw Error("illegal group name: " + s.name);
  34820. a.type = s.name,
  34821. a.name = s.name.toLowerCase(),
  34822. this.tn.omit(";")
  34823. } else {
  34824. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34825. throw Error("illegal message field type: " + r);
  34826. if (a.type = r,
  34827. o = this.tn.next(),
  34828. !t.NAME.test(o))
  34829. throw Error("illegal message field name: " + o);
  34830. a.name = o,
  34831. this.tn.skip("="),
  34832. a.id = i(this.tn.next()),
  34833. o = this.tn.peek(),
  34834. "[" === o && this._parseFieldOptions(a),
  34835. this.tn.skip(";")
  34836. }
  34837. return e.fields.push(a),
  34838. a
  34839. }
  34840. ,
  34841. c._parseMessageOneOf = function(e) {
  34842. var i = this.tn.next();
  34843. if (!t.NAME.test(i))
  34844. throw Error("illegal oneof name: " + i);
  34845. var n, r = i, o = [];
  34846. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34847. n = this._parseMessageField(e, "optional", i),
  34848. n.oneof = r,
  34849. o.push(n.id);
  34850. this.tn.omit(";"),
  34851. e.oneofs[r] = o
  34852. }
  34853. ,
  34854. c._parseFieldOptions = function(e) {
  34855. this.tn.skip("[");
  34856. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34857. i || this.tn.skip(","),
  34858. this._parseOption(e, !0),
  34859. i = !1;
  34860. this.tn.next()
  34861. }
  34862. ,
  34863. c._parseEnum = function(e) {
  34864. var n = {
  34865. name: "",
  34866. values: [],
  34867. options: {}
  34868. }
  34869. , r = this.tn.next();
  34870. if (!t.NAME.test(r))
  34871. throw Error("illegal name: " + r);
  34872. for (n.name = r,
  34873. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34874. if ("option" === r)
  34875. this._parseOption(n);
  34876. else {
  34877. if (!t.NAME.test(r))
  34878. throw Error("illegal name: " + r);
  34879. this.tn.skip("=");
  34880. var o = {
  34881. name: r,
  34882. id: i(this.tn.next(), !0)
  34883. };
  34884. r = this.tn.peek(),
  34885. "[" === r && this._parseFieldOptions({
  34886. options: {}
  34887. }),
  34888. this.tn.skip(";"),
  34889. n.values.push(o)
  34890. }
  34891. this.tn.omit(";"),
  34892. e.enums.push(n)
  34893. }
  34894. ,
  34895. c._parseExtensionRanges = function() {
  34896. var t, i, r, o = [];
  34897. do {
  34898. for (i = []; ; ) {
  34899. switch (t = this.tn.next()) {
  34900. case "min":
  34901. r = e.ID_MIN;
  34902. break;
  34903. case "max":
  34904. r = e.ID_MAX;
  34905. break;
  34906. default:
  34907. r = n(t)
  34908. }
  34909. if (i.push(r),
  34910. 2 === i.length)
  34911. break;
  34912. if ("to" !== this.tn.peek()) {
  34913. i.push(r);
  34914. break
  34915. }
  34916. this.tn.next()
  34917. }
  34918. o.push(i)
  34919. } while (this.tn.omit(","));return this.tn.skip(";"),
  34920. o
  34921. }
  34922. ,
  34923. c._parseExtend = function(e) {
  34924. var i = this.tn.next();
  34925. if (!t.TYPEREF.test(i))
  34926. throw Error("illegal extend reference: " + i);
  34927. var n = {
  34928. ref: i,
  34929. fields: []
  34930. };
  34931. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34932. if (t.RULE.test(i))
  34933. this._parseMessageField(n, i);
  34934. else {
  34935. if (!t.TYPEREF.test(i))
  34936. throw Error("illegal extend token: " + i);
  34937. if (!this.proto3)
  34938. throw Error("illegal field rule: " + i);
  34939. this._parseMessageField(n, "optional", i)
  34940. }
  34941. return this.tn.omit(";"),
  34942. e.messages.push(n),
  34943. n
  34944. }
  34945. ,
  34946. c.toString = function() {
  34947. return "Parser at line " + this.tn.line
  34948. }
  34949. ,
  34950. o.Parser = l,
  34951. o
  34952. }(r, r.Lang),
  34953. r.Reflect = function(e) {
  34954. function i(i) {
  34955. if ("string" == typeof i && (i = e.TYPES[i]),
  34956. "undefined" == typeof i.defaultValue)
  34957. throw Error("default value for type " + i.name + " is not supported");
  34958. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34959. }
  34960. function n(t, i) {
  34961. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34962. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34963. if ("string" == typeof t)
  34964. return e.Long.fromString(t, i || !1, 10);
  34965. if ("number" == typeof t)
  34966. return e.Long.fromNumber(t, i || !1);
  34967. throw Error("not convertible to Long")
  34968. }
  34969. function r(t, i) {
  34970. var n = i.readVarint32()
  34971. , o = 7 & n
  34972. , a = n >>> 3;
  34973. switch (o) {
  34974. case e.WIRE_TYPES.VARINT:
  34975. do
  34976. n = i.readUint8();
  34977. while (128 === (128 & n));break;
  34978. case e.WIRE_TYPES.BITS64:
  34979. i.offset += 8;
  34980. break;
  34981. case e.WIRE_TYPES.LDELIM:
  34982. n = i.readVarint32(),
  34983. i.offset += n;
  34984. break;
  34985. case e.WIRE_TYPES.STARTGROUP:
  34986. r(a, i);
  34987. break;
  34988. case e.WIRE_TYPES.ENDGROUP:
  34989. if (a === t)
  34990. return !1;
  34991. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34992. case e.WIRE_TYPES.BITS32:
  34993. i.offset += 4;
  34994. break;
  34995. default:
  34996. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34997. }
  34998. return !0
  34999. }
  35000. var o = {}
  35001. , a = function(e, t, i) {
  35002. this.builder = e,
  35003. this.parent = t,
  35004. this.name = i,
  35005. this.className
  35006. }
  35007. , s = a.prototype;
  35008. s.fqn = function() {
  35009. for (var e = this.name, t = this; ; ) {
  35010. if (t = t.parent,
  35011. null == t)
  35012. break;
  35013. e = t.name + "." + e
  35014. }
  35015. return e
  35016. }
  35017. ,
  35018. s.toString = function(e) {
  35019. return (e ? this.className + " " : "") + this.fqn()
  35020. }
  35021. ,
  35022. s.build = function() {
  35023. throw Error(this.toString(!0) + " cannot be built directly")
  35024. }
  35025. ,
  35026. o.T = a;
  35027. var l = function(e, t, i, n, r) {
  35028. a.call(this, e, t, i),
  35029. this.className = "Namespace",
  35030. this.children = [],
  35031. this.options = n || {},
  35032. this.syntax = r || "proto2"
  35033. }
  35034. , c = l.prototype = Object.create(a.prototype);
  35035. c.getChildren = function(e) {
  35036. if (e = e || null,
  35037. null == e)
  35038. return this.children.slice();
  35039. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35040. this.children[i]instanceof e && t.push(this.children[i]);
  35041. return t
  35042. }
  35043. ,
  35044. c.addChild = function(e) {
  35045. var t;
  35046. if (t = this.getChild(e.name))
  35047. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35048. t.name = t.originalName;
  35049. else {
  35050. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35051. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35052. e.name = e.originalName
  35053. }
  35054. this.children.push(e)
  35055. }
  35056. ,
  35057. c.getChild = function(e) {
  35058. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35059. if (this.children[i][t] === e)
  35060. return this.children[i];
  35061. return null
  35062. }
  35063. ,
  35064. c.resolve = function(e, t) {
  35065. var i = "string" == typeof e ? e.split(".") : e
  35066. , n = this
  35067. , r = 0;
  35068. if ("" === i[r]) {
  35069. for (; null !== n.parent; )
  35070. n = n.parent;
  35071. r++
  35072. }
  35073. var a;
  35074. do {
  35075. do {
  35076. if (!(n instanceof o.Namespace)) {
  35077. n = null;
  35078. break
  35079. }
  35080. if (a = n.getChild(i[r]),
  35081. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35082. n = null;
  35083. break
  35084. }
  35085. n = a,
  35086. r++
  35087. } while (r < i.length);if (null != n)
  35088. break;
  35089. if (null !== this.parent)
  35090. return this.parent.resolve(e, t)
  35091. } while (null != n);return n
  35092. }
  35093. ,
  35094. c.qn = function(e) {
  35095. var t = []
  35096. , i = e;
  35097. do
  35098. t.unshift(i.name),
  35099. i = i.parent;
  35100. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35101. var r = t.slice(t.length - n);
  35102. if (e === this.resolve(r, e instanceof o.Namespace))
  35103. return r.join(".")
  35104. }
  35105. return e.fqn()
  35106. }
  35107. ,
  35108. c.build = function() {
  35109. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35110. e = i[n],
  35111. e instanceof l && (t[e.name] = e.build());
  35112. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35113. value: this.buildOpt()
  35114. }),
  35115. t
  35116. }
  35117. ,
  35118. c.buildOpt = function() {
  35119. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35120. var r = t[i]
  35121. , o = this.options[t[i]];
  35122. e[r] = o
  35123. }
  35124. return e
  35125. }
  35126. ,
  35127. c.getOption = function(e) {
  35128. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35129. }
  35130. ,
  35131. o.Namespace = l;
  35132. var h = function(t, i, n, r) {
  35133. if (this.type = t,
  35134. this.resolvedType = i,
  35135. this.isMapKey = n,
  35136. this.syntax = r,
  35137. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35138. throw Error("Invalid map key type: " + t.name)
  35139. }
  35140. , u = h.prototype;
  35141. h.defaultFieldValue = i,
  35142. u.verifyValue = function(i) {
  35143. function r(e, t) {
  35144. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35145. }
  35146. var o = this;
  35147. switch (this.type) {
  35148. case e.TYPES.int32:
  35149. case e.TYPES.sint32:
  35150. case e.TYPES.sfixed32:
  35151. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35152. i > 4294967295 ? 0 | i : i;
  35153. case e.TYPES.uint32:
  35154. case e.TYPES.fixed32:
  35155. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35156. i < 0 ? i >>> 0 : i;
  35157. case e.TYPES.int64:
  35158. case e.TYPES.sint64:
  35159. case e.TYPES.sfixed64:
  35160. if (e.Long)
  35161. try {
  35162. return n(i, !1)
  35163. } catch (e) {
  35164. r(typeof i, e.message)
  35165. }
  35166. else
  35167. r(typeof i, "requires Long.js");
  35168. case e.TYPES.uint64:
  35169. case e.TYPES.fixed64:
  35170. if (e.Long)
  35171. try {
  35172. return n(i, !0)
  35173. } catch (e) {
  35174. r(typeof i, e.message)
  35175. }
  35176. else
  35177. r(typeof i, "requires Long.js");
  35178. case e.TYPES.bool:
  35179. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35180. i;
  35181. case e.TYPES.float:
  35182. case e.TYPES.double:
  35183. return "number" != typeof i && r(typeof i, "not a number"),
  35184. i;
  35185. case e.TYPES.string:
  35186. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35187. "" + i;
  35188. case e.TYPES.bytes:
  35189. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35190. case e.TYPES.enum:
  35191. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35192. for (l = 0; l < a.length; l++) {
  35193. if (a[l].name == i)
  35194. return a[l].id;
  35195. if (a[l].id == i)
  35196. return a[l].id
  35197. }
  35198. if ("proto3" === this.syntax)
  35199. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35200. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35201. i;
  35202. r(i, "not a valid enum value");
  35203. case e.TYPES.group:
  35204. case e.TYPES.message:
  35205. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35206. i instanceof this.resolvedType.clazz)
  35207. return i;
  35208. if (i instanceof e.Builder.Message) {
  35209. var s = {};
  35210. for (var l in i)
  35211. i.hasOwnProperty(l) && (s[l] = i[l]);
  35212. i = s
  35213. }
  35214. return new this.resolvedType.clazz(i)
  35215. }
  35216. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35217. }
  35218. ,
  35219. u.calculateLength = function(i, n) {
  35220. if (null === n)
  35221. return 0;
  35222. var r;
  35223. switch (this.type) {
  35224. case e.TYPES.int32:
  35225. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35226. case e.TYPES.uint32:
  35227. return t.calculateVarint32(n);
  35228. case e.TYPES.sint32:
  35229. return t.calculateVarint32(t.zigZagEncode32(n));
  35230. case e.TYPES.fixed32:
  35231. case e.TYPES.sfixed32:
  35232. case e.TYPES.float:
  35233. return 4;
  35234. case e.TYPES.int64:
  35235. case e.TYPES.uint64:
  35236. return t.calculateVarint64(n);
  35237. case e.TYPES.sint64:
  35238. return t.calculateVarint64(t.zigZagEncode64(n));
  35239. case e.TYPES.fixed64:
  35240. case e.TYPES.sfixed64:
  35241. return 8;
  35242. case e.TYPES.bool:
  35243. return 1;
  35244. case e.TYPES.enum:
  35245. return t.calculateVarint32(n);
  35246. case e.TYPES.double:
  35247. return 8;
  35248. case e.TYPES.string:
  35249. return r = t.calculateUTF8Bytes(n),
  35250. t.calculateVarint32(r) + r;
  35251. case e.TYPES.bytes:
  35252. if (n.remaining() < 0)
  35253. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35254. return t.calculateVarint32(n.remaining()) + n.remaining();
  35255. case e.TYPES.message:
  35256. return r = this.resolvedType.calculate(n),
  35257. t.calculateVarint32(r) + r;
  35258. case e.TYPES.group:
  35259. return r = this.resolvedType.calculate(n),
  35260. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35261. }
  35262. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35263. }
  35264. ,
  35265. u.encodeValue = function(i, n, r) {
  35266. if (null === n)
  35267. return r;
  35268. switch (this.type) {
  35269. case e.TYPES.int32:
  35270. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35271. break;
  35272. case e.TYPES.uint32:
  35273. r.writeVarint32(n);
  35274. break;
  35275. case e.TYPES.sint32:
  35276. r.writeVarint32ZigZag(n);
  35277. break;
  35278. case e.TYPES.fixed32:
  35279. r.writeUint32(n);
  35280. break;
  35281. case e.TYPES.sfixed32:
  35282. r.writeInt32(n);
  35283. break;
  35284. case e.TYPES.int64:
  35285. case e.TYPES.uint64:
  35286. r.writeVarint64(n);
  35287. break;
  35288. case e.TYPES.sint64:
  35289. r.writeVarint64ZigZag(n);
  35290. break;
  35291. case e.TYPES.fixed64:
  35292. r.writeUint64(n);
  35293. break;
  35294. case e.TYPES.sfixed64:
  35295. r.writeInt64(n);
  35296. break;
  35297. case e.TYPES.bool:
  35298. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35299. break;
  35300. case e.TYPES.enum:
  35301. r.writeVarint32(n);
  35302. break;
  35303. case e.TYPES.float:
  35304. r.writeFloat32(n);
  35305. break;
  35306. case e.TYPES.double:
  35307. r.writeFloat64(n);
  35308. break;
  35309. case e.TYPES.string:
  35310. r.writeVString(n);
  35311. break;
  35312. case e.TYPES.bytes:
  35313. if (n.remaining() < 0)
  35314. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35315. var o = n.offset;
  35316. r.writeVarint32(n.remaining()),
  35317. r.append(n),
  35318. n.offset = o;
  35319. break;
  35320. case e.TYPES.message:
  35321. var a = (new t).LE();
  35322. this.resolvedType.encode(n, a),
  35323. r.writeVarint32(a.offset),
  35324. r.append(a.flip());
  35325. break;
  35326. case e.TYPES.group:
  35327. this.resolvedType.encode(n, r),
  35328. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35329. break;
  35330. default:
  35331. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35332. }
  35333. return r
  35334. }
  35335. ,
  35336. u.decode = function(t, i, n) {
  35337. if (i != this.type.wireType)
  35338. throw Error("Unexpected wire type for element");
  35339. var r, o;
  35340. switch (this.type) {
  35341. case e.TYPES.int32:
  35342. return 0 | t.readVarint32();
  35343. case e.TYPES.uint32:
  35344. return t.readVarint32() >>> 0;
  35345. case e.TYPES.sint32:
  35346. return 0 | t.readVarint32ZigZag();
  35347. case e.TYPES.fixed32:
  35348. return t.readUint32() >>> 0;
  35349. case e.TYPES.sfixed32:
  35350. return 0 | t.readInt32();
  35351. case e.TYPES.int64:
  35352. return t.readVarint64();
  35353. case e.TYPES.uint64:
  35354. return t.readVarint64().toUnsigned();
  35355. case e.TYPES.sint64:
  35356. return t.readVarint64ZigZag();
  35357. case e.TYPES.fixed64:
  35358. return t.readUint64();
  35359. case e.TYPES.sfixed64:
  35360. return t.readInt64();
  35361. case e.TYPES.bool:
  35362. return !!t.readVarint32();
  35363. case e.TYPES.enum:
  35364. return t.readVarint32();
  35365. case e.TYPES.float:
  35366. return t.readFloat();
  35367. case e.TYPES.double:
  35368. return t.readDouble();
  35369. case e.TYPES.string:
  35370. return t.readVString();
  35371. case e.TYPES.bytes:
  35372. if (o = t.readVarint32(),
  35373. t.remaining() < o)
  35374. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35375. return r = t.clone(),
  35376. r.limit = r.offset + o,
  35377. t.offset += o,
  35378. r;
  35379. case e.TYPES.message:
  35380. return o = t.readVarint32(),
  35381. this.resolvedType.decode(t, o);
  35382. case e.TYPES.group:
  35383. return this.resolvedType.decode(t, -1, n)
  35384. }
  35385. throw Error("[INTERNAL] Illegal decode type")
  35386. }
  35387. ,
  35388. u.valueFromString = function(i) {
  35389. if (!this.isMapKey)
  35390. throw Error("valueFromString() called on non-map-key element");
  35391. switch (this.type) {
  35392. case e.TYPES.int32:
  35393. case e.TYPES.sint32:
  35394. case e.TYPES.sfixed32:
  35395. case e.TYPES.uint32:
  35396. case e.TYPES.fixed32:
  35397. return this.verifyValue(parseInt(i));
  35398. case e.TYPES.int64:
  35399. case e.TYPES.sint64:
  35400. case e.TYPES.sfixed64:
  35401. case e.TYPES.uint64:
  35402. case e.TYPES.fixed64:
  35403. return this.verifyValue(i);
  35404. case e.TYPES.bool:
  35405. return "true" === i;
  35406. case e.TYPES.string:
  35407. return this.verifyValue(i);
  35408. case e.TYPES.bytes:
  35409. return t.fromBinary(i)
  35410. }
  35411. }
  35412. ,
  35413. u.valueToString = function(t) {
  35414. if (!this.isMapKey)
  35415. throw Error("valueToString() called on non-map-key element");
  35416. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35417. }
  35418. ,
  35419. o.Element = h;
  35420. var d = function(e, t, i, n, r, o) {
  35421. l.call(this, e, t, i, n, o),
  35422. this.className = "Message",
  35423. this.extensions = void 0,
  35424. this.clazz = null,
  35425. this.isGroup = !!r,
  35426. this._fields = null,
  35427. this._fieldsById = null,
  35428. this._fieldsByName = null
  35429. }
  35430. , p = d.prototype = Object.create(l.prototype);
  35431. p.build = function(i) {
  35432. if (this.clazz && !i)
  35433. return this.clazz;
  35434. var n = function(e, i) {
  35435. function n(i, r, o, a) {
  35436. if (null === i || "object" != typeof i) {
  35437. if (a && a instanceof e.Reflect.Enum) {
  35438. var s = e.Reflect.Enum.getName(a.object, i);
  35439. if (null !== s)
  35440. return s
  35441. }
  35442. return i
  35443. }
  35444. if (t.isByteBuffer(i))
  35445. return r ? i.toBase64() : i.toBuffer();
  35446. if (e.Long.isLong(i))
  35447. return o ? i.toString() : e.Long.fromValue(i);
  35448. var l;
  35449. if (Array.isArray(i))
  35450. return l = [],
  35451. i.forEach(function(e, t) {
  35452. l[t] = n(e, r, o, a)
  35453. }),
  35454. l;
  35455. if (l = {},
  35456. i instanceof e.Map) {
  35457. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35458. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35459. return l
  35460. }
  35461. var u = i.$type
  35462. , d = void 0;
  35463. for (var p in i)
  35464. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35465. return l
  35466. }
  35467. var r = i.getChildren(e.Reflect.Message.Field)
  35468. , o = i.getChildren(e.Reflect.Message.OneOf)
  35469. , a = function(n, s) {
  35470. e.Builder.Message.call(this);
  35471. for (var l = 0, c = o.length; l < c; ++l)
  35472. this[o[l].name] = null;
  35473. for (l = 0,
  35474. c = r.length; l < c; ++l) {
  35475. var h = r[l];
  35476. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35477. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35478. }
  35479. if (arguments.length > 0) {
  35480. var u;
  35481. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35482. for (l = 0,
  35483. c = arguments.length; l < c; ++l)
  35484. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35485. else
  35486. this.$set(n)
  35487. }
  35488. }
  35489. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35490. s.add = function(t, n, r) {
  35491. var o = i._fieldsByName[t];
  35492. if (!r) {
  35493. if (!o)
  35494. throw Error(this + "#" + t + " is undefined");
  35495. if (!(o instanceof e.Reflect.Message.Field))
  35496. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35497. if (!o.repeated)
  35498. throw Error(this + "#" + t + " is not a repeated field");
  35499. n = o.verifyValue(n, !0)
  35500. }
  35501. return null === this[t] && (this[t] = []),
  35502. this[t].push(n),
  35503. this
  35504. }
  35505. ,
  35506. s.$add = s.add,
  35507. s.set = function(t, n, r) {
  35508. if (t && "object" == typeof t) {
  35509. r = n;
  35510. for (var o in t)
  35511. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35512. return this
  35513. }
  35514. var a = i._fieldsByName[t];
  35515. if (r)
  35516. this[t] = n;
  35517. else {
  35518. if (!a)
  35519. throw Error(this + "#" + t + " is not a field: undefined");
  35520. if (!(a instanceof e.Reflect.Message.Field))
  35521. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35522. this[a.name] = n = a.verifyValue(n)
  35523. }
  35524. if (a && a.oneof) {
  35525. var s = this[a.oneof.name];
  35526. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35527. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35528. }
  35529. return this
  35530. }
  35531. ,
  35532. s.$set = s.set,
  35533. s.get = function(t, n) {
  35534. if (n)
  35535. return this[t];
  35536. var r = i._fieldsByName[t];
  35537. if (!(r && r instanceof e.Reflect.Message.Field))
  35538. throw Error(this + "#" + t + " is not a field: undefined");
  35539. if (!(r instanceof e.Reflect.Message.Field))
  35540. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35541. return this[r.name]
  35542. }
  35543. ,
  35544. s.$get = s.get;
  35545. for (var l = 0; l < r.length; l++) {
  35546. var c = r[l];
  35547. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35548. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35549. return e.toUpperCase().replace("_", "")
  35550. });
  35551. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35552. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35553. return "_" + e
  35554. })
  35555. , r = function(t, i) {
  35556. return this[e.name] = i ? t : e.verifyValue(t),
  35557. this
  35558. }
  35559. , o = function() {
  35560. return this[e.name]
  35561. };
  35562. null === i.getChild("set" + t) && (s["set" + t] = r),
  35563. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35564. null === i.getChild("get" + t) && (s["get" + t] = o),
  35565. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35566. }(c)
  35567. }
  35568. s.encode = function(e, n) {
  35569. "boolean" == typeof e && (n = e,
  35570. e = void 0);
  35571. var r = !1;
  35572. e || (e = new t,
  35573. r = !0);
  35574. var o = e.littleEndian;
  35575. try {
  35576. return i.encode(this, e.LE(), n),
  35577. (r ? e.flip() : e).LE(o)
  35578. } catch (t) {
  35579. throw e.LE(o),
  35580. t
  35581. }
  35582. }
  35583. ,
  35584. a.encode = function(e, t, i) {
  35585. return new a(e).encode(t, i)
  35586. }
  35587. ,
  35588. s.calculate = function() {
  35589. return i.calculate(this)
  35590. }
  35591. ,
  35592. s.encodeDelimited = function(e, n) {
  35593. var r = !1;
  35594. e || (e = new t,
  35595. r = !0);
  35596. var o = (new t).LE();
  35597. return i.encode(this, o, n).flip(),
  35598. e.writeVarint32(o.remaining()),
  35599. e.append(o),
  35600. r ? e.flip() : e
  35601. }
  35602. ,
  35603. s.encodeAB = function() {
  35604. try {
  35605. return this.encode().toArrayBuffer()
  35606. } catch (e) {
  35607. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35608. e
  35609. }
  35610. }
  35611. ,
  35612. s.toArrayBuffer = s.encodeAB,
  35613. s.encodeNB = function() {
  35614. try {
  35615. return this.encode().toBuffer()
  35616. } catch (e) {
  35617. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35618. e
  35619. }
  35620. }
  35621. ,
  35622. s.toBuffer = s.encodeNB,
  35623. s.encode64 = function() {
  35624. try {
  35625. return this.encode().toBase64()
  35626. } catch (e) {
  35627. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35628. e
  35629. }
  35630. }
  35631. ,
  35632. s.toBase64 = s.encode64,
  35633. s.encodeHex = function() {
  35634. try {
  35635. return this.encode().toHex()
  35636. } catch (e) {
  35637. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35638. e
  35639. }
  35640. }
  35641. ,
  35642. s.toHex = s.encodeHex,
  35643. s.toRaw = function(e, t) {
  35644. return n(this, !!e, !!t, this.$type)
  35645. }
  35646. ,
  35647. s.encodeJSON = function() {
  35648. return JSON.stringify(n(this, !0, !0, this.$type))
  35649. }
  35650. ,
  35651. a.decode = function(e, n, r) {
  35652. "string" == typeof n && (r = n,
  35653. n = -1),
  35654. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35655. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35656. var o = e.littleEndian;
  35657. try {
  35658. var a = i.decode(e.LE());
  35659. return e.LE(o),
  35660. a
  35661. } catch (t) {
  35662. throw e.LE(o),
  35663. t
  35664. }
  35665. }
  35666. ,
  35667. a.decodeDelimited = function(e, n) {
  35668. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35669. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35670. e.remaining() < 1)
  35671. return null;
  35672. var r = e.offset
  35673. , o = e.readVarint32();
  35674. if (e.remaining() < o)
  35675. return e.offset = r,
  35676. null;
  35677. try {
  35678. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35679. return e.offset += o,
  35680. a
  35681. } catch (t) {
  35682. throw e.offset += o,
  35683. t
  35684. }
  35685. }
  35686. ,
  35687. a.decode64 = function(e) {
  35688. return a.decode(e, "base64")
  35689. }
  35690. ,
  35691. a.decodeHex = function(e) {
  35692. return a.decode(e, "hex")
  35693. }
  35694. ,
  35695. a.decodeJSON = function(e) {
  35696. return new a(JSON.parse(e))
  35697. }
  35698. ,
  35699. s.toString = function() {
  35700. return i.toString()
  35701. }
  35702. ;
  35703. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35704. value: i.buildOpt()
  35705. }),
  35706. Object.defineProperty(s, "$options", {
  35707. value: a.$options
  35708. }),
  35709. Object.defineProperty(a, "$type", {
  35710. value: i
  35711. }),
  35712. Object.defineProperty(s, "$type", {
  35713. value: i
  35714. })),
  35715. a
  35716. }(e, this);
  35717. this._fields = [],
  35718. this._fieldsById = {},
  35719. this._fieldsByName = {};
  35720. for (var r, o = 0, a = this.children.length; o < a; o++)
  35721. if (r = this.children[o],
  35722. r instanceof A || r instanceof d || r instanceof E) {
  35723. if (n.hasOwnProperty(r.name))
  35724. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35725. n[r.name] = r.build()
  35726. } else if (r instanceof d.Field)
  35727. r.build(),
  35728. this._fields.push(r),
  35729. this._fieldsById[r.id] = r,
  35730. this._fieldsByName[r.name] = r;
  35731. else if (!(r instanceof d.OneOf || r instanceof I))
  35732. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35733. return this.clazz = n
  35734. }
  35735. ,
  35736. p.encode = function(e, t, i) {
  35737. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35738. n = this._fields[a],
  35739. r = e[n.name],
  35740. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35741. if (null !== o) {
  35742. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35743. throw l.encoded = t,
  35744. l
  35745. }
  35746. return t
  35747. }
  35748. ,
  35749. p.calculate = function(e) {
  35750. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35751. if (t = this._fields[r],
  35752. i = e[t.name],
  35753. t.required && null === i)
  35754. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35755. n += t.calculate(i, e)
  35756. }
  35757. return n
  35758. }
  35759. ,
  35760. p.decode = function(t, i, n) {
  35761. i = "number" == typeof i ? i : -1;
  35762. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35763. if (o = t.readVarint32(),
  35764. a = 7 & o,
  35765. s = o >>> 3,
  35766. a === e.WIRE_TYPES.ENDGROUP) {
  35767. if (s !== n)
  35768. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35769. break
  35770. }
  35771. if (l = this._fieldsById[s]) {
  35772. if (l.repeated && !l.options.packed)
  35773. h[l.name].push(l.decode(a, t));
  35774. else if (l.map) {
  35775. var u = l.decode(a, t);
  35776. h[l.name].set(u[0], u[1])
  35777. } else if (h[l.name] = l.decode(a, t),
  35778. l.oneof) {
  35779. var d = h[l.oneof.name];
  35780. null !== d && d !== l.name && (h[d] = null),
  35781. h[l.oneof.name] = l.name
  35782. }
  35783. } else
  35784. switch (a) {
  35785. case e.WIRE_TYPES.VARINT:
  35786. t.readVarint32();
  35787. break;
  35788. case e.WIRE_TYPES.BITS32:
  35789. t.offset += 4;
  35790. break;
  35791. case e.WIRE_TYPES.BITS64:
  35792. t.offset += 8;
  35793. break;
  35794. case e.WIRE_TYPES.LDELIM:
  35795. var p = t.readVarint32();
  35796. t.offset += p;
  35797. break;
  35798. case e.WIRE_TYPES.STARTGROUP:
  35799. for (; r(s, t); )
  35800. ;
  35801. break;
  35802. default:
  35803. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35804. }
  35805. }
  35806. for (var f = 0, g = this._fields.length; f < g; ++f)
  35807. if (l = this._fields[f],
  35808. null === h[l.name])
  35809. if ("proto3" === this.syntax)
  35810. h[l.name] = l.defaultValue;
  35811. else {
  35812. if (l.required) {
  35813. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35814. throw m.decoded = h,
  35815. m
  35816. }
  35817. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35818. }
  35819. return h
  35820. }
  35821. ,
  35822. o.Message = d;
  35823. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35824. a.call(this, t, i, s),
  35825. this.className = "Message.Field",
  35826. this.required = "required" === n,
  35827. this.repeated = "repeated" === n,
  35828. this.map = "map" === n,
  35829. this.keyType = r || null,
  35830. this.type = o,
  35831. this.resolvedType = null,
  35832. this.id = l,
  35833. this.options = c || {},
  35834. this.defaultValue = null,
  35835. this.oneof = h || null,
  35836. this.syntax = u || "proto2",
  35837. this.originalName = this.name,
  35838. this.element = null,
  35839. this.keyElement = null,
  35840. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35841. }
  35842. , g = f.prototype = Object.create(a.prototype);
  35843. g.build = function() {
  35844. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35845. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35846. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35847. }
  35848. ,
  35849. g.verifyValue = function(t, i) {
  35850. function n(e, t) {
  35851. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35852. }
  35853. i = i || !1;
  35854. var r = this;
  35855. if (null === t)
  35856. return this.required && n(typeof t, "required"),
  35857. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35858. null;
  35859. var o;
  35860. if (this.repeated && !i) {
  35861. Array.isArray(t) || (t = [t]);
  35862. var a = [];
  35863. for (o = 0; o < t.length; o++)
  35864. a.push(this.element.verifyValue(t[o]));
  35865. return a
  35866. }
  35867. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35868. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35869. this.element.verifyValue(t))
  35870. }
  35871. ,
  35872. g.hasWirePresence = function(t, i) {
  35873. if ("proto3" !== this.syntax)
  35874. return null !== t;
  35875. if (this.oneof && i[this.oneof.name] === this.name)
  35876. return !0;
  35877. switch (this.type) {
  35878. case e.TYPES.int32:
  35879. case e.TYPES.sint32:
  35880. case e.TYPES.sfixed32:
  35881. case e.TYPES.uint32:
  35882. case e.TYPES.fixed32:
  35883. return 0 !== t;
  35884. case e.TYPES.int64:
  35885. case e.TYPES.sint64:
  35886. case e.TYPES.sfixed64:
  35887. case e.TYPES.uint64:
  35888. case e.TYPES.fixed64:
  35889. return 0 !== t.low || 0 !== t.high;
  35890. case e.TYPES.bool:
  35891. return t;
  35892. case e.TYPES.float:
  35893. case e.TYPES.double:
  35894. return 0 !== t;
  35895. case e.TYPES.string:
  35896. return t.length > 0;
  35897. case e.TYPES.bytes:
  35898. return t.remaining() > 0;
  35899. case e.TYPES.enum:
  35900. return 0 !== t;
  35901. case e.TYPES.message:
  35902. return null !== t;
  35903. default:
  35904. return !0
  35905. }
  35906. }
  35907. ,
  35908. g.encode = function(i, n, r) {
  35909. if (null === this.type || "object" != typeof this.type)
  35910. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35911. if (null === i || this.repeated && 0 == i.length)
  35912. return n;
  35913. try {
  35914. if (this.repeated) {
  35915. var o;
  35916. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35917. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35918. n.ensureCapacity(n.offset += 1);
  35919. var a = n.offset;
  35920. for (o = 0; o < i.length; o++)
  35921. this.element.encodeValue(this.id, i[o], n);
  35922. var s = n.offset - a
  35923. , l = t.calculateVarint32(s);
  35924. if (l > 1) {
  35925. var c = n.slice(a, n.offset);
  35926. a += l - 1,
  35927. n.offset = a,
  35928. n.append(c)
  35929. }
  35930. n.writeVarint32(s, a - l)
  35931. } else
  35932. for (o = 0; o < i.length; o++)
  35933. n.writeVarint32(this.id << 3 | this.type.wireType),
  35934. this.element.encodeValue(this.id, i[o], n)
  35935. } else
  35936. this.map ? i.forEach(function(i, r, o) {
  35937. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35938. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35939. n.writeVarint32(a),
  35940. n.writeVarint32(8 | this.keyType.wireType),
  35941. this.keyElement.encodeValue(1, r, n),
  35942. n.writeVarint32(16 | this.type.wireType),
  35943. this.element.encodeValue(2, i, n)
  35944. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35945. this.element.encodeValue(this.id, i, n))
  35946. } catch (e) {
  35947. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35948. }
  35949. return n
  35950. }
  35951. ,
  35952. g.calculate = function(i, n) {
  35953. if (i = this.verifyValue(i),
  35954. null === this.type || "object" != typeof this.type)
  35955. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35956. if (null === i || this.repeated && 0 == i.length)
  35957. return 0;
  35958. var r = 0;
  35959. try {
  35960. if (this.repeated) {
  35961. var o, a;
  35962. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35963. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35964. a = 0,
  35965. o = 0; o < i.length; o++)
  35966. a += this.element.calculateLength(this.id, i[o]);
  35967. r += t.calculateVarint32(a),
  35968. r += a
  35969. } else
  35970. for (o = 0; o < i.length; o++)
  35971. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35972. r += this.element.calculateLength(this.id, i[o])
  35973. } else
  35974. this.map ? i.forEach(function(i, n, o) {
  35975. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35976. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35977. r += t.calculateVarint32(a),
  35978. r += a
  35979. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35980. r += this.element.calculateLength(this.id, i))
  35981. } catch (e) {
  35982. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35983. }
  35984. return r
  35985. }
  35986. ,
  35987. g.decode = function(t, i, n) {
  35988. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35989. if (!a)
  35990. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35991. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35992. o = i.readVarint32(),
  35993. o = i.offset + o;
  35994. for (var s = []; i.offset < o; )
  35995. s.push(this.decode(this.type.wireType, i, !0));
  35996. return s
  35997. }
  35998. if (this.map) {
  35999. var l = h.defaultFieldValue(this.keyType);
  36000. if (r = h.defaultFieldValue(this.type),
  36001. o = i.readVarint32(),
  36002. i.remaining() < o)
  36003. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36004. var c = i.clone();
  36005. for (c.limit = c.offset + o,
  36006. i.offset += o; c.remaining() > 0; ) {
  36007. var u = c.readVarint32();
  36008. t = 7 & u;
  36009. var d = u >>> 3;
  36010. if (1 === d)
  36011. l = this.keyElement.decode(c, t, d);
  36012. else {
  36013. if (2 !== d)
  36014. throw Error("Unexpected tag in map field key/value submessage");
  36015. r = this.element.decode(c, t, d)
  36016. }
  36017. }
  36018. return [l, r]
  36019. }
  36020. return this.element.decode(i, t, this.id)
  36021. }
  36022. ,
  36023. o.Message.Field = f;
  36024. var m = function(e, t, i, n, r, o, a) {
  36025. f.call(this, e, t, i, null, n, r, o, a),
  36026. this.extension
  36027. };
  36028. m.prototype = Object.create(f.prototype),
  36029. o.Message.ExtensionField = m;
  36030. var v = function(e, t, i) {
  36031. a.call(this, e, t, i),
  36032. this.fields = []
  36033. };
  36034. o.Message.OneOf = v;
  36035. var A = function(e, t, i, n, r) {
  36036. l.call(this, e, t, i, n, r),
  36037. this.className = "Enum",
  36038. this.object = null
  36039. };
  36040. A.getName = function(e, t) {
  36041. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36042. if (e[i = n[r]] === t)
  36043. return i;
  36044. return null
  36045. }
  36046. ;
  36047. var y = A.prototype = Object.create(l.prototype);
  36048. y.build = function(t) {
  36049. if (this.object && !t)
  36050. return this.object;
  36051. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36052. i[n[r].name] = n[r].id;
  36053. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36054. value: this.buildOpt(),
  36055. enumerable: !1
  36056. }),
  36057. this.object = i
  36058. }
  36059. ,
  36060. o.Enum = A;
  36061. var C = function(e, t, i, n) {
  36062. a.call(this, e, t, i),
  36063. this.className = "Enum.Value",
  36064. this.id = n
  36065. };
  36066. C.prototype = Object.create(a.prototype),
  36067. o.Enum.Value = C;
  36068. var I = function(e, t, i, n) {
  36069. a.call(this, e, t, i),
  36070. this.field = n
  36071. };
  36072. I.prototype = Object.create(a.prototype),
  36073. o.Extension = I;
  36074. var E = function(e, t, i, n) {
  36075. l.call(this, e, t, i, n),
  36076. this.className = "Service",
  36077. this.clazz = null
  36078. }
  36079. , b = E.prototype = Object.create(l.prototype);
  36080. b.build = function(i) {
  36081. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36082. for (var n = function(t) {
  36083. e.Builder.Service.call(this),
  36084. this.rpcImpl = t || function(e, t, i) {
  36085. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36086. }
  36087. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36088. !function(e) {
  36089. r[e.name] = function(n, r) {
  36090. try {
  36091. try {
  36092. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36093. } catch (e) {
  36094. if (!(e instanceof TypeError))
  36095. throw e
  36096. }
  36097. if (null === n || "object" != typeof n)
  36098. throw Error("Illegal arguments");
  36099. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36100. this.rpcImpl(e.fqn(), n, function(t, n) {
  36101. if (t)
  36102. return void r(t);
  36103. null === n && (n = "");
  36104. try {
  36105. n = e.resolvedResponseType.clazz.decode(n)
  36106. } catch (e) {}
  36107. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36108. })
  36109. } catch (e) {
  36110. setTimeout(r.bind(this, e), 0)
  36111. }
  36112. }
  36113. ,
  36114. n[e.name] = function(t, i, r) {
  36115. new n(t)[e.name](i, r)
  36116. }
  36117. ,
  36118. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36119. value: e.buildOpt()
  36120. }),
  36121. Object.defineProperty(r[e.name], "$options", {
  36122. value: n[e.name].$options
  36123. }))
  36124. }(o[a]);
  36125. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36126. value: i.buildOpt()
  36127. }),
  36128. Object.defineProperty(r, "$options", {
  36129. value: n.$options
  36130. }),
  36131. Object.defineProperty(n, "$type", {
  36132. value: i
  36133. }),
  36134. Object.defineProperty(r, "$type", {
  36135. value: i
  36136. })),
  36137. n
  36138. }(e, this)
  36139. }
  36140. ,
  36141. o.Service = E;
  36142. var w = function(e, t, i, n) {
  36143. a.call(this, e, t, i),
  36144. this.className = "Service.Method",
  36145. this.options = n || {}
  36146. }
  36147. , _ = w.prototype = Object.create(a.prototype);
  36148. _.buildOpt = c.buildOpt,
  36149. o.Service.Method = w;
  36150. var T = function(e, t, i, n, r, o, a, s) {
  36151. w.call(this, e, t, i, s),
  36152. this.className = "Service.RPCMethod",
  36153. this.requestName = n,
  36154. this.responseName = r,
  36155. this.requestStream = o,
  36156. this.responseStream = a,
  36157. this.resolvedRequestType = null,
  36158. this.resolvedResponseType = null
  36159. };
  36160. return T.prototype = Object.create(w.prototype),
  36161. o.Service.RPCMethod = T,
  36162. o
  36163. }(r),
  36164. r.Builder = function(t, i, n) {
  36165. function r(e) {
  36166. e.messages && e.messages.forEach(function(t) {
  36167. t.syntax = e.syntax,
  36168. r(t)
  36169. }),
  36170. e.enums && e.enums.forEach(function(t) {
  36171. t.syntax = e.syntax
  36172. })
  36173. }
  36174. var o = function(e) {
  36175. this.ns = new n.Namespace(this,null,""),
  36176. this.ptr = this.ns,
  36177. this.resolved = !1,
  36178. this.result = null,
  36179. this.files = {},
  36180. this.importRoot = null,
  36181. this.options = e || {}
  36182. }
  36183. , a = o.prototype;
  36184. return o.isMessage = function(e) {
  36185. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36186. }
  36187. ,
  36188. o.isMessageField = function(e) {
  36189. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36190. }
  36191. ,
  36192. o.isEnum = function(e) {
  36193. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36194. }
  36195. ,
  36196. o.isService = function(e) {
  36197. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36198. }
  36199. ,
  36200. o.isExtend = function(e) {
  36201. return "string" == typeof e.ref
  36202. }
  36203. ,
  36204. a.reset = function() {
  36205. return this.ptr = this.ns,
  36206. this
  36207. }
  36208. ,
  36209. a.define = function(e) {
  36210. if ("string" != typeof e || !i.TYPEREF.test(e))
  36211. throw Error("illegal namespace: " + e);
  36212. return e.split(".").forEach(function(e) {
  36213. var t = this.ptr.getChild(e);
  36214. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36215. this.ptr = t
  36216. }, this),
  36217. this
  36218. }
  36219. ,
  36220. a.create = function(e) {
  36221. if (!e)
  36222. return this;
  36223. if (Array.isArray(e)) {
  36224. if (0 === e.length)
  36225. return this;
  36226. e = e.slice()
  36227. } else
  36228. e = [e];
  36229. for (var i = [e]; i.length > 0; ) {
  36230. if (e = i.pop(),
  36231. !Array.isArray(e))
  36232. throw Error("not a valid namespace: " + JSON.stringify(e));
  36233. for (; e.length > 0; ) {
  36234. var r = e.shift();
  36235. if (o.isMessage(r)) {
  36236. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36237. , s = {};
  36238. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36239. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36240. }, this),
  36241. r.fields && r.fields.forEach(function(e) {
  36242. if (null !== a.getChild(0 | e.id))
  36243. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36244. if (e.options && "object" != typeof e.options)
  36245. throw Error("illegal field options in " + a.name + "#" + e.name);
  36246. var t = null;
  36247. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36248. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36249. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36250. t && t.fields.push(e),
  36251. a.addChild(e)
  36252. }, this);
  36253. var l = [];
  36254. if (r.enums && r.enums.forEach(function(e) {
  36255. l.push(e)
  36256. }),
  36257. r.messages && r.messages.forEach(function(e) {
  36258. l.push(e)
  36259. }),
  36260. r.services && r.services.forEach(function(e) {
  36261. l.push(e)
  36262. }),
  36263. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36264. this.ptr.addChild(a),
  36265. l.length > 0) {
  36266. i.push(e),
  36267. e = l,
  36268. l = null,
  36269. this.ptr = a,
  36270. a = null;
  36271. continue
  36272. }
  36273. l = null
  36274. } else if (o.isEnum(r))
  36275. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36276. r.values.forEach(function(e) {
  36277. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36278. }, this),
  36279. this.ptr.addChild(a);
  36280. else if (o.isService(r))
  36281. a = new n.Service(this,this.ptr,r.name,r.options),
  36282. Object.keys(r.rpc).forEach(function(e) {
  36283. var t = r.rpc[e];
  36284. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36285. }, this),
  36286. this.ptr.addChild(a);
  36287. else {
  36288. if (!o.isExtend(r))
  36289. throw Error("not a valid definition: " + JSON.stringify(r));
  36290. if (a = this.ptr.resolve(r.ref, !0))
  36291. r.fields.forEach(function(e) {
  36292. if (null !== a.getChild(0 | e.id))
  36293. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36294. if (a.extensions) {
  36295. var i = !1;
  36296. if (a.extensions.forEach(function(t) {
  36297. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36298. }),
  36299. !i)
  36300. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36301. }
  36302. var r = e.name;
  36303. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36304. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36305. , s = new n.Extension(this,this.ptr,e.name,o);
  36306. o.extension = s,
  36307. this.ptr.addChild(s),
  36308. a.addChild(o)
  36309. }, this);
  36310. else if (!/\.?google\.protobuf\./.test(r.ref))
  36311. throw Error("extended message " + r.ref + " is not defined")
  36312. }
  36313. r = null,
  36314. a = null
  36315. }
  36316. e = null,
  36317. this.ptr = this.ptr.parent
  36318. }
  36319. return this.resolved = !1,
  36320. this.result = null,
  36321. this
  36322. }
  36323. ,
  36324. a.import = function(i, n) {
  36325. var o = "/";
  36326. if ("string" == typeof n) {
  36327. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36328. this.files[n] === !0)
  36329. return this.reset();
  36330. this.files[n] = !0
  36331. } else if ("object" == typeof n) {
  36332. var a = n.root;
  36333. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36334. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36335. var s = a + o + n.file;
  36336. if (this.files[s] === !0)
  36337. return this.reset();
  36338. this.files[s] = !0
  36339. }
  36340. if (i.imports && i.imports.length > 0) {
  36341. var l, c = !1;
  36342. "object" == typeof n ? (this.importRoot = n.root,
  36343. c = !0,
  36344. l = this.importRoot,
  36345. n = n.file,
  36346. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36347. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36348. o = "\\") : l = "." : l = null;
  36349. for (var h = 0; h < i.imports.length; h++)
  36350. if ("string" == typeof i.imports[h]) {
  36351. if (!l)
  36352. throw Error("cannot determine import root");
  36353. var u = i.imports[h];
  36354. if ("google/protobuf/descriptor.proto" === u)
  36355. continue;
  36356. if (u = l + o + u,
  36357. this.files[u] === !0)
  36358. continue;
  36359. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36360. var d = t.Util.fetch(u);
  36361. if (null === d)
  36362. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36363. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36364. } else
  36365. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36366. return t + "_import" + h + "." + i
  36367. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36368. c && (this.importRoot = null)
  36369. }
  36370. i.package && this.define(i.package),
  36371. i.syntax && r(i);
  36372. var p = this.ptr;
  36373. return i.options && Object.keys(i.options).forEach(function(e) {
  36374. p.options[e] = i.options[e]
  36375. }),
  36376. i.messages && (this.create(i.messages),
  36377. this.ptr = p),
  36378. i.enums && (this.create(i.enums),
  36379. this.ptr = p),
  36380. i.services && (this.create(i.services),
  36381. this.ptr = p),
  36382. i.extends && this.create(i.extends),
  36383. this.reset()
  36384. }
  36385. ,
  36386. a.resolveAll = function() {
  36387. var e;
  36388. if (null == this.ptr || "object" == typeof this.ptr.type)
  36389. return this;
  36390. if (this.ptr instanceof n.Namespace)
  36391. this.ptr.children.forEach(function(e) {
  36392. this.ptr = e,
  36393. this.resolveAll()
  36394. }, this);
  36395. else if (this.ptr instanceof n.Message.Field) {
  36396. if (i.TYPE.test(this.ptr.type))
  36397. this.ptr.type = t.TYPES[this.ptr.type];
  36398. else {
  36399. if (!i.TYPEREF.test(this.ptr.type))
  36400. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36401. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36402. !e)
  36403. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36404. if (this.ptr.resolvedType = e,
  36405. e instanceof n.Enum) {
  36406. if (this.ptr.type = t.TYPES.enum,
  36407. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36408. throw Error("proto3 message cannot reference proto2 enum")
  36409. } else {
  36410. if (!(e instanceof n.Message))
  36411. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36412. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36413. }
  36414. }
  36415. if (this.ptr.map) {
  36416. if (!i.TYPE.test(this.ptr.keyType))
  36417. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36418. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36419. }
  36420. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36421. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36422. throw Error("illegal service type in " + this.ptr.toString(!0));
  36423. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36424. !(e && e instanceof t.Reflect.Message))
  36425. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36426. if (this.ptr.resolvedRequestType = e,
  36427. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36428. !(e && e instanceof t.Reflect.Message))
  36429. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36430. this.ptr.resolvedResponseType = e
  36431. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36432. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36433. return this.reset()
  36434. }
  36435. ,
  36436. a.build = function(e) {
  36437. if (this.reset(),
  36438. this.resolved || (this.resolveAll(),
  36439. this.resolved = !0,
  36440. this.result = null),
  36441. null === this.result && (this.result = this.ns.build()),
  36442. !e)
  36443. return this.result;
  36444. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36445. if (!i[t[n]]) {
  36446. i = null;
  36447. break
  36448. }
  36449. i = i[t[n]]
  36450. }
  36451. return i
  36452. }
  36453. ,
  36454. a.lookup = function(e, t) {
  36455. return e ? this.ns.resolve(e, t) : this.ns
  36456. }
  36457. ,
  36458. a.toString = function() {
  36459. return "Builder"
  36460. }
  36461. ,
  36462. o.Message = function() {}
  36463. ,
  36464. o.Enum = function() {}
  36465. ,
  36466. o.Service = function() {}
  36467. ,
  36468. o
  36469. }(r, r.Lang, r.Reflect),
  36470. r.Map = function(e, t) {
  36471. function i(e) {
  36472. var t = 0;
  36473. return {
  36474. next: function() {
  36475. return t < e.length ? {
  36476. done: !1,
  36477. value: e[t++]
  36478. } : {
  36479. done: !0
  36480. }
  36481. }
  36482. }
  36483. }
  36484. var n = function(e, i) {
  36485. if (!e.map)
  36486. throw Error("field is not a map");
  36487. if (this.field = e,
  36488. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36489. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36490. this.map = {},
  36491. Object.defineProperty(this, "size", {
  36492. get: function() {
  36493. return Object.keys(this.map).length
  36494. }
  36495. }),
  36496. i)
  36497. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36498. var o = this.keyElem.valueFromString(n[r])
  36499. , a = this.valueElem.verifyValue(i[n[r]]);
  36500. this.map[this.keyElem.valueToString(o)] = {
  36501. key: o,
  36502. value: a
  36503. }
  36504. }
  36505. }
  36506. , r = n.prototype;
  36507. return r.clear = function() {
  36508. this.map = {}
  36509. }
  36510. ,
  36511. r.delete = function(e) {
  36512. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36513. , i = t in this.map;
  36514. return delete this.map[t],
  36515. i
  36516. }
  36517. ,
  36518. r.entries = function() {
  36519. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36520. t.push([(e = this.map[n[r]]).key, e.value]);
  36521. return i(t)
  36522. }
  36523. ,
  36524. r.keys = function() {
  36525. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36526. e.push(this.map[t[n]].key);
  36527. return i(e)
  36528. }
  36529. ,
  36530. r.values = function() {
  36531. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36532. e.push(this.map[t[n]].value);
  36533. return i(e)
  36534. }
  36535. ,
  36536. r.forEach = function(e, t) {
  36537. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36538. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36539. }
  36540. ,
  36541. r.set = function(e, t) {
  36542. var i = this.keyElem.verifyValue(e)
  36543. , n = this.valueElem.verifyValue(t);
  36544. return this.map[this.keyElem.valueToString(i)] = {
  36545. key: i,
  36546. value: n
  36547. },
  36548. this
  36549. }
  36550. ,
  36551. r.get = function(e) {
  36552. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36553. if (t in this.map)
  36554. return this.map[t].value
  36555. }
  36556. ,
  36557. r.has = function(e) {
  36558. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36559. return t in this.map
  36560. }
  36561. ,
  36562. n
  36563. }(r, r.Reflect),
  36564. r.loadProto = function(e, t, i) {
  36565. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36566. t = void 0),
  36567. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36568. }
  36569. ,
  36570. r.protoFromString = r.loadProto,
  36571. r.loadProtoFile = function(e, t, i) {
  36572. if (t && "object" == typeof t ? (i = t,
  36573. t = null) : t && "function" == typeof t || (t = null),
  36574. t)
  36575. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36576. if (null === n)
  36577. return void t(Error("Failed to fetch file"));
  36578. try {
  36579. t(null, r.loadProto(n, i, e))
  36580. } catch (e) {
  36581. t(e)
  36582. }
  36583. });
  36584. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36585. return null === n ? null : r.loadProto(n, i, e)
  36586. }
  36587. ,
  36588. r.protoFromFile = r.loadProtoFile,
  36589. r.newBuilder = function(e) {
  36590. return e = e || {},
  36591. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36592. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36593. new r.Builder(e)
  36594. }
  36595. ,
  36596. r.loadJson = function(e, t, i) {
  36597. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36598. t = null),
  36599. t && "object" == typeof t || (t = r.newBuilder()),
  36600. "string" == typeof e && (e = JSON.parse(e)),
  36601. t.import(e, i),
  36602. t.resolveAll(),
  36603. t
  36604. }
  36605. ,
  36606. r.loadJsonFile = function(e, t, i) {
  36607. if (t && "object" == typeof t ? (i = t,
  36608. t = null) : t && "function" == typeof t || (t = null),
  36609. t)
  36610. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36611. if (null === n)
  36612. return void t(Error("Failed to fetch file"));
  36613. try {
  36614. t(null, r.loadJson(JSON.parse(n), i, e))
  36615. } catch (e) {
  36616. t(e)
  36617. }
  36618. });
  36619. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36620. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36621. }
  36622. ,
  36623. r
  36624. })
  36625. }
  36626. ).call(this, e("_process"))
  36627. }
  36628. , {
  36629. _process: 203,
  36630. bytebuffer: 215,
  36631. fs: 197,
  36632. path: 197
  36633. }],
  36634. 215: [function(e, t, i) {
  36635. !function(i, n) {
  36636. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36637. var t;
  36638. try {
  36639. t = e("long")
  36640. } catch (e) {}
  36641. return n(t)
  36642. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36643. }(this, function(e) {
  36644. "use strict";
  36645. function t(e) {
  36646. var t = 0;
  36647. return function() {
  36648. return t < e.length ? e.charCodeAt(t++) : null
  36649. }
  36650. }
  36651. function i() {
  36652. var e = []
  36653. , t = [];
  36654. return function() {
  36655. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36656. e.length = 0),
  36657. void Array.prototype.push.apply(e, arguments))
  36658. }
  36659. }
  36660. function n(e, t, i, n, r) {
  36661. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36662. for (u += d,
  36663. o = p & (1 << -h) - 1,
  36664. p >>= -h,
  36665. h += s; h > 0; o = 256 * o + e[t + u],
  36666. u += d,
  36667. h -= 8)
  36668. ;
  36669. for (a = o & (1 << -h) - 1,
  36670. o >>= -h,
  36671. h += n; h > 0; a = 256 * a + e[t + u],
  36672. u += d,
  36673. h -= 8)
  36674. ;
  36675. if (0 === o)
  36676. o = 1 - c;
  36677. else {
  36678. if (o === l)
  36679. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36680. a += Math.pow(2, n),
  36681. o -= c
  36682. }
  36683. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36684. }
  36685. function r(e, t, i, n, r, o) {
  36686. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36687. for (t = Math.abs(t),
  36688. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36689. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36690. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36691. l *= 2),
  36692. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36693. t * l >= 2 && (a++,
  36694. l /= 2),
  36695. a + u >= h ? (s = 0,
  36696. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36697. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36698. a = 0)); r >= 8; e[i + p] = 255 & s,
  36699. p += f,
  36700. s /= 256,
  36701. r -= 8)
  36702. ;
  36703. for (a = a << r | s,
  36704. c += r; c > 0; e[i + p] = 255 & a,
  36705. p += f,
  36706. a /= 256,
  36707. c -= 8)
  36708. ;
  36709. e[i + p - f] |= 128 * g
  36710. }
  36711. var o = function(e, t, i) {
  36712. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36713. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36714. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36715. !i) {
  36716. if (e |= 0,
  36717. e < 0)
  36718. throw RangeError("Illegal capacity");
  36719. t = !!t,
  36720. i = !!i
  36721. }
  36722. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36723. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36724. this.offset = 0,
  36725. this.markedOffset = -1,
  36726. this.limit = e,
  36727. this.littleEndian = t,
  36728. this.noAssert = i
  36729. };
  36730. o.VERSION = "5.0.1",
  36731. o.LITTLE_ENDIAN = !0,
  36732. o.BIG_ENDIAN = !1,
  36733. o.DEFAULT_CAPACITY = 16,
  36734. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36735. o.DEFAULT_NOASSERT = !1,
  36736. o.Long = e || null;
  36737. var a = o.prototype;
  36738. a.__isByteBuffer__,
  36739. Object.defineProperty(a, "__isByteBuffer__", {
  36740. value: !0,
  36741. enumerable: !1,
  36742. configurable: !1
  36743. });
  36744. var s = new ArrayBuffer(0)
  36745. , l = String.fromCharCode;
  36746. o.accessor = function() {
  36747. return Uint8Array
  36748. }
  36749. ,
  36750. o.allocate = function(e, t, i) {
  36751. return new o(e,t,i)
  36752. }
  36753. ,
  36754. o.concat = function(e, t, i, n) {
  36755. "boolean" != typeof t && "string" == typeof t || (n = i,
  36756. i = t,
  36757. t = void 0);
  36758. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36759. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36760. r = e[s].limit - e[s].offset,
  36761. r > 0 && (a += r);
  36762. if (0 === a)
  36763. return new o(0,i,n);
  36764. var c, h = new o(a,i,n);
  36765. for (s = 0; s < l; )
  36766. c = e[s++],
  36767. r = c.limit - c.offset,
  36768. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36769. h.offset += r);
  36770. return h.limit = h.offset,
  36771. h.offset = 0,
  36772. h
  36773. }
  36774. ,
  36775. o.isByteBuffer = function(e) {
  36776. return (e && e.__isByteBuffer__) === !0
  36777. }
  36778. ,
  36779. o.type = function() {
  36780. return ArrayBuffer
  36781. }
  36782. ,
  36783. o.wrap = function(e, t, i, n) {
  36784. if ("string" != typeof t && (n = i,
  36785. i = t,
  36786. t = void 0),
  36787. "string" == typeof e)
  36788. switch ("undefined" == typeof t && (t = "utf8"),
  36789. t) {
  36790. case "base64":
  36791. return o.fromBase64(e, i);
  36792. case "hex":
  36793. return o.fromHex(e, i);
  36794. case "binary":
  36795. return o.fromBinary(e, i);
  36796. case "utf8":
  36797. return o.fromUTF8(e, i);
  36798. case "debug":
  36799. return o.fromDebug(e, i);
  36800. default:
  36801. throw Error("Unsupported encoding: " + t)
  36802. }
  36803. if (null === e || "object" != typeof e)
  36804. throw TypeError("Illegal buffer");
  36805. var r;
  36806. if (o.isByteBuffer(e))
  36807. return r = a.clone.call(e),
  36808. r.markedOffset = -1,
  36809. r;
  36810. if (e instanceof Uint8Array)
  36811. r = new o(0,i,n),
  36812. e.length > 0 && (r.buffer = e.buffer,
  36813. r.offset = e.byteOffset,
  36814. r.limit = e.byteOffset + e.byteLength,
  36815. r.view = new Uint8Array(e.buffer));
  36816. else if (e instanceof ArrayBuffer)
  36817. r = new o(0,i,n),
  36818. e.byteLength > 0 && (r.buffer = e,
  36819. r.offset = 0,
  36820. r.limit = e.byteLength,
  36821. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36822. else {
  36823. if ("[object Array]" !== Object.prototype.toString.call(e))
  36824. throw TypeError("Illegal buffer");
  36825. r = new o(e.length,i,n),
  36826. r.limit = e.length;
  36827. for (var s = 0; s < e.length; ++s)
  36828. r.view[s] = e[s]
  36829. }
  36830. return r
  36831. }
  36832. ,
  36833. a.writeBitSet = function(e, t) {
  36834. var i = "undefined" == typeof t;
  36835. if (i && (t = this.offset),
  36836. !this.noAssert) {
  36837. if (!(e instanceof Array))
  36838. throw TypeError("Illegal BitSet: Not an array");
  36839. if ("number" != typeof t || t % 1 !== 0)
  36840. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36841. if (t >>>= 0,
  36842. t < 0 || t + 0 > this.buffer.byteLength)
  36843. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36844. }
  36845. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36846. for (t += this.writeVarint32(o, t); a--; )
  36847. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36848. this.writeByte(n, t++);
  36849. if (s < o) {
  36850. var l = 0;
  36851. for (n = 0; s < o; )
  36852. n |= (1 & !!e[s++]) << l++;
  36853. this.writeByte(n, t++)
  36854. }
  36855. return i ? (this.offset = t,
  36856. this) : t - r
  36857. }
  36858. ,
  36859. a.readBitSet = function(e) {
  36860. var t = "undefined" == typeof e;
  36861. t && (e = this.offset);
  36862. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36863. for (e += n.length; o--; )
  36864. i = this.readByte(e++),
  36865. s[a++] = !!(1 & i),
  36866. s[a++] = !!(2 & i),
  36867. s[a++] = !!(4 & i),
  36868. s[a++] = !!(8 & i),
  36869. s[a++] = !!(16 & i),
  36870. s[a++] = !!(32 & i),
  36871. s[a++] = !!(64 & i),
  36872. s[a++] = !!(128 & i);
  36873. if (a < r) {
  36874. var l = 0;
  36875. for (i = this.readByte(e++); a < r; )
  36876. s[a++] = !!(i >> l++ & 1)
  36877. }
  36878. return t && (this.offset = e),
  36879. s
  36880. }
  36881. ,
  36882. a.readBytes = function(e, t) {
  36883. var i = "undefined" == typeof t;
  36884. if (i && (t = this.offset),
  36885. !this.noAssert) {
  36886. if ("number" != typeof t || t % 1 !== 0)
  36887. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36888. if (t >>>= 0,
  36889. t < 0 || t + e > this.buffer.byteLength)
  36890. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36891. }
  36892. var n = this.slice(t, t + e);
  36893. return i && (this.offset += e),
  36894. n
  36895. }
  36896. ,
  36897. a.writeBytes = a.append,
  36898. a.writeInt8 = function(e, t) {
  36899. var i = "undefined" == typeof t;
  36900. if (i && (t = this.offset),
  36901. !this.noAssert) {
  36902. if ("number" != typeof e || e % 1 !== 0)
  36903. throw TypeError("Illegal value: " + e + " (not an integer)");
  36904. if (e |= 0,
  36905. "number" != typeof t || t % 1 !== 0)
  36906. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36907. if (t >>>= 0,
  36908. t < 0 || t + 0 > this.buffer.byteLength)
  36909. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36910. }
  36911. t += 1;
  36912. var n = this.buffer.byteLength;
  36913. return t > n && this.resize((n *= 2) > t ? n : t),
  36914. t -= 1,
  36915. this.view[t] = e,
  36916. i && (this.offset += 1),
  36917. this
  36918. }
  36919. ,
  36920. a.writeByte = a.writeInt8,
  36921. a.readInt8 = function(e) {
  36922. var t = "undefined" == typeof e;
  36923. if (t && (e = this.offset),
  36924. !this.noAssert) {
  36925. if ("number" != typeof e || e % 1 !== 0)
  36926. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36927. if (e >>>= 0,
  36928. e < 0 || e + 1 > this.buffer.byteLength)
  36929. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36930. }
  36931. var i = this.view[e];
  36932. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36933. t && (this.offset += 1),
  36934. i
  36935. }
  36936. ,
  36937. a.readByte = a.readInt8,
  36938. a.writeUint8 = function(e, t) {
  36939. var i = "undefined" == typeof t;
  36940. if (i && (t = this.offset),
  36941. !this.noAssert) {
  36942. if ("number" != typeof e || e % 1 !== 0)
  36943. throw TypeError("Illegal value: " + e + " (not an integer)");
  36944. if (e >>>= 0,
  36945. "number" != typeof t || t % 1 !== 0)
  36946. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36947. if (t >>>= 0,
  36948. t < 0 || t + 0 > this.buffer.byteLength)
  36949. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36950. }
  36951. t += 1;
  36952. var n = this.buffer.byteLength;
  36953. return t > n && this.resize((n *= 2) > t ? n : t),
  36954. t -= 1,
  36955. this.view[t] = e,
  36956. i && (this.offset += 1),
  36957. this
  36958. }
  36959. ,
  36960. a.writeUInt8 = a.writeUint8,
  36961. a.readUint8 = function(e) {
  36962. var t = "undefined" == typeof e;
  36963. if (t && (e = this.offset),
  36964. !this.noAssert) {
  36965. if ("number" != typeof e || e % 1 !== 0)
  36966. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36967. if (e >>>= 0,
  36968. e < 0 || e + 1 > this.buffer.byteLength)
  36969. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36970. }
  36971. var i = this.view[e];
  36972. return t && (this.offset += 1),
  36973. i
  36974. }
  36975. ,
  36976. a.readUInt8 = a.readUint8,
  36977. a.writeInt16 = function(e, t) {
  36978. var i = "undefined" == typeof t;
  36979. if (i && (t = this.offset),
  36980. !this.noAssert) {
  36981. if ("number" != typeof e || e % 1 !== 0)
  36982. throw TypeError("Illegal value: " + e + " (not an integer)");
  36983. if (e |= 0,
  36984. "number" != typeof t || t % 1 !== 0)
  36985. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36986. if (t >>>= 0,
  36987. t < 0 || t + 0 > this.buffer.byteLength)
  36988. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36989. }
  36990. t += 2;
  36991. var n = this.buffer.byteLength;
  36992. return t > n && this.resize((n *= 2) > t ? n : t),
  36993. t -= 2,
  36994. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36995. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36996. this.view[t + 1] = 255 & e),
  36997. i && (this.offset += 2),
  36998. this
  36999. }
  37000. ,
  37001. a.writeShort = a.writeInt16,
  37002. a.readInt16 = function(e) {
  37003. var t = "undefined" == typeof e;
  37004. if (t && (e = this.offset),
  37005. !this.noAssert) {
  37006. if ("number" != typeof e || e % 1 !== 0)
  37007. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37008. if (e >>>= 0,
  37009. e < 0 || e + 2 > this.buffer.byteLength)
  37010. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37011. }
  37012. var i = 0;
  37013. return this.littleEndian ? (i = this.view[e],
  37014. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37015. i |= this.view[e + 1]),
  37016. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37017. t && (this.offset += 2),
  37018. i
  37019. }
  37020. ,
  37021. a.readShort = a.readInt16,
  37022. a.writeUint16 = function(e, t) {
  37023. var i = "undefined" == typeof t;
  37024. if (i && (t = this.offset),
  37025. !this.noAssert) {
  37026. if ("number" != typeof e || e % 1 !== 0)
  37027. throw TypeError("Illegal value: " + e + " (not an integer)");
  37028. if (e >>>= 0,
  37029. "number" != typeof t || t % 1 !== 0)
  37030. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37031. if (t >>>= 0,
  37032. t < 0 || t + 0 > this.buffer.byteLength)
  37033. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37034. }
  37035. t += 2;
  37036. var n = this.buffer.byteLength;
  37037. return t > n && this.resize((n *= 2) > t ? n : t),
  37038. t -= 2,
  37039. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37040. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37041. this.view[t + 1] = 255 & e),
  37042. i && (this.offset += 2),
  37043. this
  37044. }
  37045. ,
  37046. a.writeUInt16 = a.writeUint16,
  37047. a.readUint16 = function(e) {
  37048. var t = "undefined" == typeof e;
  37049. if (t && (e = this.offset),
  37050. !this.noAssert) {
  37051. if ("number" != typeof e || e % 1 !== 0)
  37052. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37053. if (e >>>= 0,
  37054. e < 0 || e + 2 > this.buffer.byteLength)
  37055. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37056. }
  37057. var i = 0;
  37058. return this.littleEndian ? (i = this.view[e],
  37059. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37060. i |= this.view[e + 1]),
  37061. t && (this.offset += 2),
  37062. i
  37063. }
  37064. ,
  37065. a.readUInt16 = a.readUint16,
  37066. a.writeInt32 = function(e, t) {
  37067. var i = "undefined" == typeof t;
  37068. if (i && (t = this.offset),
  37069. !this.noAssert) {
  37070. if ("number" != typeof e || e % 1 !== 0)
  37071. throw TypeError("Illegal value: " + e + " (not an integer)");
  37072. if (e |= 0,
  37073. "number" != typeof t || t % 1 !== 0)
  37074. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37075. if (t >>>= 0,
  37076. t < 0 || t + 0 > this.buffer.byteLength)
  37077. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37078. }
  37079. t += 4;
  37080. var n = this.buffer.byteLength;
  37081. return t > n && this.resize((n *= 2) > t ? n : t),
  37082. t -= 4,
  37083. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37084. this.view[t + 2] = e >>> 16 & 255,
  37085. this.view[t + 1] = e >>> 8 & 255,
  37086. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37087. this.view[t + 1] = e >>> 16 & 255,
  37088. this.view[t + 2] = e >>> 8 & 255,
  37089. this.view[t + 3] = 255 & e),
  37090. i && (this.offset += 4),
  37091. this
  37092. }
  37093. ,
  37094. a.writeInt = a.writeInt32,
  37095. a.readInt32 = function(e) {
  37096. var t = "undefined" == typeof e;
  37097. if (t && (e = this.offset),
  37098. !this.noAssert) {
  37099. if ("number" != typeof e || e % 1 !== 0)
  37100. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37101. if (e >>>= 0,
  37102. e < 0 || e + 4 > this.buffer.byteLength)
  37103. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37104. }
  37105. var i = 0;
  37106. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37107. i |= this.view[e + 1] << 8,
  37108. i |= this.view[e],
  37109. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37110. i |= this.view[e + 2] << 8,
  37111. i |= this.view[e + 3],
  37112. i += this.view[e] << 24 >>> 0),
  37113. i |= 0,
  37114. t && (this.offset += 4),
  37115. i
  37116. }
  37117. ,
  37118. a.readInt = a.readInt32,
  37119. a.writeUint32 = function(e, t) {
  37120. var i = "undefined" == typeof t;
  37121. if (i && (t = this.offset),
  37122. !this.noAssert) {
  37123. if ("number" != typeof e || e % 1 !== 0)
  37124. throw TypeError("Illegal value: " + e + " (not an integer)");
  37125. if (e >>>= 0,
  37126. "number" != typeof t || t % 1 !== 0)
  37127. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37128. if (t >>>= 0,
  37129. t < 0 || t + 0 > this.buffer.byteLength)
  37130. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37131. }
  37132. t += 4;
  37133. var n = this.buffer.byteLength;
  37134. return t > n && this.resize((n *= 2) > t ? n : t),
  37135. t -= 4,
  37136. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37137. this.view[t + 2] = e >>> 16 & 255,
  37138. this.view[t + 1] = e >>> 8 & 255,
  37139. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37140. this.view[t + 1] = e >>> 16 & 255,
  37141. this.view[t + 2] = e >>> 8 & 255,
  37142. this.view[t + 3] = 255 & e),
  37143. i && (this.offset += 4),
  37144. this
  37145. }
  37146. ,
  37147. a.writeUInt32 = a.writeUint32,
  37148. a.readUint32 = function(e) {
  37149. var t = "undefined" == typeof e;
  37150. if (t && (e = this.offset),
  37151. !this.noAssert) {
  37152. if ("number" != typeof e || e % 1 !== 0)
  37153. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37154. if (e >>>= 0,
  37155. e < 0 || e + 4 > this.buffer.byteLength)
  37156. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37157. }
  37158. var i = 0;
  37159. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37160. i |= this.view[e + 1] << 8,
  37161. i |= this.view[e],
  37162. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37163. i |= this.view[e + 2] << 8,
  37164. i |= this.view[e + 3],
  37165. i += this.view[e] << 24 >>> 0),
  37166. t && (this.offset += 4),
  37167. i
  37168. }
  37169. ,
  37170. a.readUInt32 = a.readUint32,
  37171. e && (a.writeInt64 = function(t, i) {
  37172. var n = "undefined" == typeof i;
  37173. if (n && (i = this.offset),
  37174. !this.noAssert) {
  37175. if ("number" == typeof t)
  37176. t = e.fromNumber(t);
  37177. else if ("string" == typeof t)
  37178. t = e.fromString(t);
  37179. else if (!(t && t instanceof e))
  37180. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37181. if ("number" != typeof i || i % 1 !== 0)
  37182. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37183. if (i >>>= 0,
  37184. i < 0 || i + 0 > this.buffer.byteLength)
  37185. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37186. }
  37187. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37188. i += 8;
  37189. var r = this.buffer.byteLength;
  37190. i > r && this.resize((r *= 2) > i ? r : i),
  37191. i -= 8;
  37192. var o = t.low
  37193. , a = t.high;
  37194. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37195. this.view[i + 2] = o >>> 16 & 255,
  37196. this.view[i + 1] = o >>> 8 & 255,
  37197. this.view[i] = 255 & o,
  37198. i += 4,
  37199. this.view[i + 3] = a >>> 24 & 255,
  37200. this.view[i + 2] = a >>> 16 & 255,
  37201. this.view[i + 1] = a >>> 8 & 255,
  37202. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37203. this.view[i + 1] = a >>> 16 & 255,
  37204. this.view[i + 2] = a >>> 8 & 255,
  37205. this.view[i + 3] = 255 & a,
  37206. i += 4,
  37207. this.view[i] = o >>> 24 & 255,
  37208. this.view[i + 1] = o >>> 16 & 255,
  37209. this.view[i + 2] = o >>> 8 & 255,
  37210. this.view[i + 3] = 255 & o),
  37211. n && (this.offset += 8),
  37212. this
  37213. }
  37214. ,
  37215. a.writeLong = a.writeInt64,
  37216. a.readInt64 = function(t) {
  37217. var i = "undefined" == typeof t;
  37218. if (i && (t = this.offset),
  37219. !this.noAssert) {
  37220. if ("number" != typeof t || t % 1 !== 0)
  37221. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37222. if (t >>>= 0,
  37223. t < 0 || t + 8 > this.buffer.byteLength)
  37224. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37225. }
  37226. var n = 0
  37227. , r = 0;
  37228. this.littleEndian ? (n = this.view[t + 2] << 16,
  37229. n |= this.view[t + 1] << 8,
  37230. n |= this.view[t],
  37231. n += this.view[t + 3] << 24 >>> 0,
  37232. t += 4,
  37233. r = this.view[t + 2] << 16,
  37234. r |= this.view[t + 1] << 8,
  37235. r |= this.view[t],
  37236. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37237. r |= this.view[t + 2] << 8,
  37238. r |= this.view[t + 3],
  37239. r += this.view[t] << 24 >>> 0,
  37240. t += 4,
  37241. n = this.view[t + 1] << 16,
  37242. n |= this.view[t + 2] << 8,
  37243. n |= this.view[t + 3],
  37244. n += this.view[t] << 24 >>> 0);
  37245. var o = new e(n,r,!1);
  37246. return i && (this.offset += 8),
  37247. o
  37248. }
  37249. ,
  37250. a.readLong = a.readInt64,
  37251. a.writeUint64 = function(t, i) {
  37252. var n = "undefined" == typeof i;
  37253. if (n && (i = this.offset),
  37254. !this.noAssert) {
  37255. if ("number" == typeof t)
  37256. t = e.fromNumber(t);
  37257. else if ("string" == typeof t)
  37258. t = e.fromString(t);
  37259. else if (!(t && t instanceof e))
  37260. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37261. if ("number" != typeof i || i % 1 !== 0)
  37262. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37263. if (i >>>= 0,
  37264. i < 0 || i + 0 > this.buffer.byteLength)
  37265. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37266. }
  37267. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37268. i += 8;
  37269. var r = this.buffer.byteLength;
  37270. i > r && this.resize((r *= 2) > i ? r : i),
  37271. i -= 8;
  37272. var o = t.low
  37273. , a = t.high;
  37274. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37275. this.view[i + 2] = o >>> 16 & 255,
  37276. this.view[i + 1] = o >>> 8 & 255,
  37277. this.view[i] = 255 & o,
  37278. i += 4,
  37279. this.view[i + 3] = a >>> 24 & 255,
  37280. this.view[i + 2] = a >>> 16 & 255,
  37281. this.view[i + 1] = a >>> 8 & 255,
  37282. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37283. this.view[i + 1] = a >>> 16 & 255,
  37284. this.view[i + 2] = a >>> 8 & 255,
  37285. this.view[i + 3] = 255 & a,
  37286. i += 4,
  37287. this.view[i] = o >>> 24 & 255,
  37288. this.view[i + 1] = o >>> 16 & 255,
  37289. this.view[i + 2] = o >>> 8 & 255,
  37290. this.view[i + 3] = 255 & o),
  37291. n && (this.offset += 8),
  37292. this
  37293. }
  37294. ,
  37295. a.writeUInt64 = a.writeUint64,
  37296. a.readUint64 = function(t) {
  37297. var i = "undefined" == typeof t;
  37298. if (i && (t = this.offset),
  37299. !this.noAssert) {
  37300. if ("number" != typeof t || t % 1 !== 0)
  37301. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37302. if (t >>>= 0,
  37303. t < 0 || t + 8 > this.buffer.byteLength)
  37304. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37305. }
  37306. var n = 0
  37307. , r = 0;
  37308. this.littleEndian ? (n = this.view[t + 2] << 16,
  37309. n |= this.view[t + 1] << 8,
  37310. n |= this.view[t],
  37311. n += this.view[t + 3] << 24 >>> 0,
  37312. t += 4,
  37313. r = this.view[t + 2] << 16,
  37314. r |= this.view[t + 1] << 8,
  37315. r |= this.view[t],
  37316. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37317. r |= this.view[t + 2] << 8,
  37318. r |= this.view[t + 3],
  37319. r += this.view[t] << 24 >>> 0,
  37320. t += 4,
  37321. n = this.view[t + 1] << 16,
  37322. n |= this.view[t + 2] << 8,
  37323. n |= this.view[t + 3],
  37324. n += this.view[t] << 24 >>> 0);
  37325. var o = new e(n,r,!0);
  37326. return i && (this.offset += 8),
  37327. o
  37328. }
  37329. ,
  37330. a.readUInt64 = a.readUint64),
  37331. a.writeFloat32 = function(e, t) {
  37332. var i = "undefined" == typeof t;
  37333. if (i && (t = this.offset),
  37334. !this.noAssert) {
  37335. if ("number" != typeof e)
  37336. throw TypeError("Illegal value: " + e + " (not a number)");
  37337. if ("number" != typeof t || t % 1 !== 0)
  37338. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37339. if (t >>>= 0,
  37340. t < 0 || t + 0 > this.buffer.byteLength)
  37341. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37342. }
  37343. t += 4;
  37344. var n = this.buffer.byteLength;
  37345. return t > n && this.resize((n *= 2) > t ? n : t),
  37346. t -= 4,
  37347. r(this.view, e, t, this.littleEndian, 23, 4),
  37348. i && (this.offset += 4),
  37349. this
  37350. }
  37351. ,
  37352. a.writeFloat = a.writeFloat32,
  37353. a.readFloat32 = function(e) {
  37354. var t = "undefined" == typeof e;
  37355. if (t && (e = this.offset),
  37356. !this.noAssert) {
  37357. if ("number" != typeof e || e % 1 !== 0)
  37358. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37359. if (e >>>= 0,
  37360. e < 0 || e + 4 > this.buffer.byteLength)
  37361. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37362. }
  37363. var i = n(this.view, e, this.littleEndian, 23, 4);
  37364. return t && (this.offset += 4),
  37365. i
  37366. }
  37367. ,
  37368. a.readFloat = a.readFloat32,
  37369. a.writeFloat64 = function(e, t) {
  37370. var i = "undefined" == typeof t;
  37371. if (i && (t = this.offset),
  37372. !this.noAssert) {
  37373. if ("number" != typeof e)
  37374. throw TypeError("Illegal value: " + e + " (not a number)");
  37375. if ("number" != typeof t || t % 1 !== 0)
  37376. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37377. if (t >>>= 0,
  37378. t < 0 || t + 0 > this.buffer.byteLength)
  37379. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37380. }
  37381. t += 8;
  37382. var n = this.buffer.byteLength;
  37383. return t > n && this.resize((n *= 2) > t ? n : t),
  37384. t -= 8,
  37385. r(this.view, e, t, this.littleEndian, 52, 8),
  37386. i && (this.offset += 8),
  37387. this
  37388. }
  37389. ,
  37390. a.writeDouble = a.writeFloat64,
  37391. a.readFloat64 = function(e) {
  37392. var t = "undefined" == typeof e;
  37393. if (t && (e = this.offset),
  37394. !this.noAssert) {
  37395. if ("number" != typeof e || e % 1 !== 0)
  37396. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37397. if (e >>>= 0,
  37398. e < 0 || e + 8 > this.buffer.byteLength)
  37399. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37400. }
  37401. var i = n(this.view, e, this.littleEndian, 52, 8);
  37402. return t && (this.offset += 8),
  37403. i
  37404. }
  37405. ,
  37406. a.readDouble = a.readFloat64,
  37407. o.MAX_VARINT32_BYTES = 5,
  37408. o.calculateVarint32 = function(e) {
  37409. return e >>>= 0,
  37410. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37411. }
  37412. ,
  37413. o.zigZagEncode32 = function(e) {
  37414. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37415. }
  37416. ,
  37417. o.zigZagDecode32 = function(e) {
  37418. return e >>> 1 ^ -(1 & e) | 0
  37419. }
  37420. ,
  37421. a.writeVarint32 = function(e, t) {
  37422. var i = "undefined" == typeof t;
  37423. if (i && (t = this.offset),
  37424. !this.noAssert) {
  37425. if ("number" != typeof e || e % 1 !== 0)
  37426. throw TypeError("Illegal value: " + e + " (not an integer)");
  37427. if (e |= 0,
  37428. "number" != typeof t || t % 1 !== 0)
  37429. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37430. if (t >>>= 0,
  37431. t < 0 || t + 0 > this.buffer.byteLength)
  37432. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37433. }
  37434. var n, r = o.calculateVarint32(e);
  37435. t += r;
  37436. var a = this.buffer.byteLength;
  37437. for (t > a && this.resize((a *= 2) > t ? a : t),
  37438. t -= r,
  37439. e >>>= 0; e >= 128; )
  37440. n = 127 & e | 128,
  37441. this.view[t++] = n,
  37442. e >>>= 7;
  37443. return this.view[t++] = e,
  37444. i ? (this.offset = t,
  37445. this) : r
  37446. }
  37447. ,
  37448. a.writeVarint32ZigZag = function(e, t) {
  37449. return this.writeVarint32(o.zigZagEncode32(e), t)
  37450. }
  37451. ,
  37452. a.readVarint32 = function(e) {
  37453. var t = "undefined" == typeof e;
  37454. if (t && (e = this.offset),
  37455. !this.noAssert) {
  37456. if ("number" != typeof e || e % 1 !== 0)
  37457. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37458. if (e >>>= 0,
  37459. e < 0 || e + 1 > this.buffer.byteLength)
  37460. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37461. }
  37462. var i, n = 0, r = 0;
  37463. do {
  37464. if (!this.noAssert && e > this.limit) {
  37465. var o = Error("Truncated");
  37466. throw o.truncated = !0,
  37467. o
  37468. }
  37469. i = this.view[e++],
  37470. n < 5 && (r |= (127 & i) << 7 * n),
  37471. ++n
  37472. } while (0 !== (128 & i));return r |= 0,
  37473. t ? (this.offset = e,
  37474. r) : {
  37475. value: r,
  37476. length: n
  37477. }
  37478. }
  37479. ,
  37480. a.readVarint32ZigZag = function(e) {
  37481. var t = this.readVarint32(e);
  37482. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37483. t
  37484. }
  37485. ,
  37486. e && (o.MAX_VARINT64_BYTES = 10,
  37487. o.calculateVarint64 = function(t) {
  37488. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37489. var i = t.toInt() >>> 0
  37490. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37491. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37492. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37493. }
  37494. ,
  37495. o.zigZagEncode64 = function(t) {
  37496. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37497. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37498. }
  37499. ,
  37500. o.zigZagDecode64 = function(t) {
  37501. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37502. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37503. }
  37504. ,
  37505. a.writeVarint64 = function(t, i) {
  37506. var n = "undefined" == typeof i;
  37507. if (n && (i = this.offset),
  37508. !this.noAssert) {
  37509. if ("number" == typeof t)
  37510. t = e.fromNumber(t);
  37511. else if ("string" == typeof t)
  37512. t = e.fromString(t);
  37513. else if (!(t && t instanceof e))
  37514. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37515. if ("number" != typeof i || i % 1 !== 0)
  37516. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37517. if (i >>>= 0,
  37518. i < 0 || i + 0 > this.buffer.byteLength)
  37519. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37520. }
  37521. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37522. var r = o.calculateVarint64(t)
  37523. , a = t.toInt() >>> 0
  37524. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37525. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37526. i += r;
  37527. var c = this.buffer.byteLength;
  37528. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37529. i -= r,
  37530. r) {
  37531. case 10:
  37532. this.view[i + 9] = l >>> 7 & 1;
  37533. case 9:
  37534. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37535. case 8:
  37536. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37537. case 7:
  37538. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37539. case 6:
  37540. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37541. case 5:
  37542. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37543. case 4:
  37544. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37545. case 3:
  37546. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37547. case 2:
  37548. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37549. case 1:
  37550. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37551. }
  37552. return n ? (this.offset += r,
  37553. this) : r
  37554. }
  37555. ,
  37556. a.writeVarint64ZigZag = function(e, t) {
  37557. return this.writeVarint64(o.zigZagEncode64(e), t)
  37558. }
  37559. ,
  37560. a.readVarint64 = function(t) {
  37561. var i = "undefined" == typeof t;
  37562. if (i && (t = this.offset),
  37563. !this.noAssert) {
  37564. if ("number" != typeof t || t % 1 !== 0)
  37565. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37566. if (t >>>= 0,
  37567. t < 0 || t + 1 > this.buffer.byteLength)
  37568. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37569. }
  37570. var n = t
  37571. , r = 0
  37572. , o = 0
  37573. , a = 0
  37574. , s = 0;
  37575. if (s = this.view[t++],
  37576. r = 127 & s,
  37577. 128 & s && (s = this.view[t++],
  37578. r |= (127 & s) << 7,
  37579. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37580. r |= (127 & s) << 14,
  37581. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37582. r |= (127 & s) << 21,
  37583. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37584. o = 127 & s,
  37585. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37586. o |= (127 & s) << 7,
  37587. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37588. o |= (127 & s) << 14,
  37589. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37590. o |= (127 & s) << 21,
  37591. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37592. a = 127 & s,
  37593. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37594. a |= (127 & s) << 7,
  37595. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37596. throw Error("Buffer overrun");
  37597. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37598. return i ? (this.offset = t,
  37599. l) : {
  37600. value: l,
  37601. length: t - n
  37602. }
  37603. }
  37604. ,
  37605. a.readVarint64ZigZag = function(t) {
  37606. var i = this.readVarint64(t);
  37607. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37608. i
  37609. }
  37610. ),
  37611. a.writeCString = function(e, i) {
  37612. var n = "undefined" == typeof i;
  37613. n && (i = this.offset);
  37614. var r, o = e.length;
  37615. if (!this.noAssert) {
  37616. if ("string" != typeof e)
  37617. throw TypeError("Illegal str: Not a string");
  37618. for (r = 0; r < o; ++r)
  37619. if (0 === e.charCodeAt(r))
  37620. throw RangeError("Illegal str: Contains NULL-characters");
  37621. if ("number" != typeof i || i % 1 !== 0)
  37622. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37623. if (i >>>= 0,
  37624. i < 0 || i + 0 > this.buffer.byteLength)
  37625. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37626. }
  37627. o = h.calculateUTF16asUTF8(t(e))[1],
  37628. i += o + 1;
  37629. var a = this.buffer.byteLength;
  37630. return i > a && this.resize((a *= 2) > i ? a : i),
  37631. i -= o + 1,
  37632. h.encodeUTF16toUTF8(t(e), function(e) {
  37633. this.view[i++] = e
  37634. }
  37635. .bind(this)),
  37636. this.view[i++] = 0,
  37637. n ? (this.offset = i,
  37638. this) : o
  37639. }
  37640. ,
  37641. a.readCString = function(e) {
  37642. var t = "undefined" == typeof e;
  37643. if (t && (e = this.offset),
  37644. !this.noAssert) {
  37645. if ("number" != typeof e || e % 1 !== 0)
  37646. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37647. if (e >>>= 0,
  37648. e < 0 || e + 1 > this.buffer.byteLength)
  37649. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37650. }
  37651. var n, r = e, o = -1;
  37652. return h.decodeUTF8toUTF16(function() {
  37653. if (0 === o)
  37654. return null;
  37655. if (e >= this.limit)
  37656. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37657. return o = this.view[e++],
  37658. 0 === o ? null : o
  37659. }
  37660. .bind(this), n = i(), !0),
  37661. t ? (this.offset = e,
  37662. n()) : {
  37663. string: n(),
  37664. length: e - r
  37665. }
  37666. }
  37667. ,
  37668. a.writeIString = function(e, i) {
  37669. var n = "undefined" == typeof i;
  37670. if (n && (i = this.offset),
  37671. !this.noAssert) {
  37672. if ("string" != typeof e)
  37673. throw TypeError("Illegal str: Not a string");
  37674. if ("number" != typeof i || i % 1 !== 0)
  37675. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37676. if (i >>>= 0,
  37677. i < 0 || i + 0 > this.buffer.byteLength)
  37678. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37679. }
  37680. var r, o = i;
  37681. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37682. i += 4 + r;
  37683. var a = this.buffer.byteLength;
  37684. if (i > a && this.resize((a *= 2) > i ? a : i),
  37685. i -= 4 + r,
  37686. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37687. this.view[i + 2] = r >>> 16 & 255,
  37688. this.view[i + 1] = r >>> 8 & 255,
  37689. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37690. this.view[i + 1] = r >>> 16 & 255,
  37691. this.view[i + 2] = r >>> 8 & 255,
  37692. this.view[i + 3] = 255 & r),
  37693. i += 4,
  37694. h.encodeUTF16toUTF8(t(e), function(e) {
  37695. this.view[i++] = e
  37696. }
  37697. .bind(this)),
  37698. i !== o + 4 + r)
  37699. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37700. return n ? (this.offset = i,
  37701. this) : i - o
  37702. }
  37703. ,
  37704. a.readIString = function(e) {
  37705. var t = "undefined" == typeof e;
  37706. if (t && (e = this.offset),
  37707. !this.noAssert) {
  37708. if ("number" != typeof e || e % 1 !== 0)
  37709. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37710. if (e >>>= 0,
  37711. e < 0 || e + 4 > this.buffer.byteLength)
  37712. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37713. }
  37714. var i = e
  37715. , n = this.readUint32(e)
  37716. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37717. return e += r.length,
  37718. t ? (this.offset = e,
  37719. r.string) : {
  37720. string: r.string,
  37721. length: e - i
  37722. }
  37723. }
  37724. ,
  37725. o.METRICS_CHARS = "c",
  37726. o.METRICS_BYTES = "b",
  37727. a.writeUTF8String = function(e, i) {
  37728. var n = "undefined" == typeof i;
  37729. if (n && (i = this.offset),
  37730. !this.noAssert) {
  37731. if ("number" != typeof i || i % 1 !== 0)
  37732. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37733. if (i >>>= 0,
  37734. i < 0 || i + 0 > this.buffer.byteLength)
  37735. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37736. }
  37737. var r, o = i;
  37738. r = h.calculateUTF16asUTF8(t(e))[1],
  37739. i += r;
  37740. var a = this.buffer.byteLength;
  37741. return i > a && this.resize((a *= 2) > i ? a : i),
  37742. i -= r,
  37743. h.encodeUTF16toUTF8(t(e), function(e) {
  37744. this.view[i++] = e
  37745. }
  37746. .bind(this)),
  37747. n ? (this.offset = i,
  37748. this) : i - o
  37749. }
  37750. ,
  37751. a.writeString = a.writeUTF8String,
  37752. o.calculateUTF8Chars = function(e) {
  37753. return h.calculateUTF16asUTF8(t(e))[0]
  37754. }
  37755. ,
  37756. o.calculateUTF8Bytes = function(e) {
  37757. return h.calculateUTF16asUTF8(t(e))[1]
  37758. }
  37759. ,
  37760. o.calculateString = o.calculateUTF8Bytes,
  37761. a.readUTF8String = function(e, t, n) {
  37762. "number" == typeof t && (n = t,
  37763. t = void 0);
  37764. var r = "undefined" == typeof n;
  37765. if (r && (n = this.offset),
  37766. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37767. !this.noAssert) {
  37768. if ("number" != typeof e || e % 1 !== 0)
  37769. throw TypeError("Illegal length: " + e + " (not an integer)");
  37770. if (e |= 0,
  37771. "number" != typeof n || n % 1 !== 0)
  37772. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37773. if (n >>>= 0,
  37774. n < 0 || n + 0 > this.buffer.byteLength)
  37775. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37776. }
  37777. var a, s = 0, l = n;
  37778. if (t === o.METRICS_CHARS) {
  37779. if (a = i(),
  37780. h.decodeUTF8(function() {
  37781. return s < e && n < this.limit ? this.view[n++] : null
  37782. }
  37783. .bind(this), function(e) {
  37784. ++s,
  37785. h.UTF8toUTF16(e, a)
  37786. }),
  37787. s !== e)
  37788. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37789. return r ? (this.offset = n,
  37790. a()) : {
  37791. string: a(),
  37792. length: n - l
  37793. }
  37794. }
  37795. if (t === o.METRICS_BYTES) {
  37796. if (!this.noAssert) {
  37797. if ("number" != typeof n || n % 1 !== 0)
  37798. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37799. if (n >>>= 0,
  37800. n < 0 || n + e > this.buffer.byteLength)
  37801. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37802. }
  37803. var c = n + e;
  37804. if (h.decodeUTF8toUTF16(function() {
  37805. return n < c ? this.view[n++] : null
  37806. }
  37807. .bind(this), a = i(), this.noAssert),
  37808. n !== c)
  37809. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37810. return r ? (this.offset = n,
  37811. a()) : {
  37812. string: a(),
  37813. length: n - l
  37814. }
  37815. }
  37816. throw TypeError("Unsupported metrics: " + t)
  37817. }
  37818. ,
  37819. a.readString = a.readUTF8String,
  37820. a.writeVString = function(e, i) {
  37821. var n = "undefined" == typeof i;
  37822. if (n && (i = this.offset),
  37823. !this.noAssert) {
  37824. if ("string" != typeof e)
  37825. throw TypeError("Illegal str: Not a string");
  37826. if ("number" != typeof i || i % 1 !== 0)
  37827. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37828. if (i >>>= 0,
  37829. i < 0 || i + 0 > this.buffer.byteLength)
  37830. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37831. }
  37832. var r, a, s = i;
  37833. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37834. a = o.calculateVarint32(r),
  37835. i += a + r;
  37836. var l = this.buffer.byteLength;
  37837. if (i > l && this.resize((l *= 2) > i ? l : i),
  37838. i -= a + r,
  37839. i += this.writeVarint32(r, i),
  37840. h.encodeUTF16toUTF8(t(e), function(e) {
  37841. this.view[i++] = e
  37842. }
  37843. .bind(this)),
  37844. i !== s + r + a)
  37845. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37846. return n ? (this.offset = i,
  37847. this) : i - s
  37848. }
  37849. ,
  37850. a.readVString = function(e) {
  37851. var t = "undefined" == typeof e;
  37852. if (t && (e = this.offset),
  37853. !this.noAssert) {
  37854. if ("number" != typeof e || e % 1 !== 0)
  37855. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37856. if (e >>>= 0,
  37857. e < 0 || e + 1 > this.buffer.byteLength)
  37858. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37859. }
  37860. var i = e
  37861. , n = this.readVarint32(e)
  37862. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37863. return e += r.length,
  37864. t ? (this.offset = e,
  37865. r.string) : {
  37866. string: r.string,
  37867. length: e - i
  37868. }
  37869. }
  37870. ,
  37871. a.append = function(e, t, i) {
  37872. "number" != typeof t && "string" == typeof t || (i = t,
  37873. t = void 0);
  37874. var n = "undefined" == typeof i;
  37875. if (n && (i = this.offset),
  37876. !this.noAssert) {
  37877. if ("number" != typeof i || i % 1 !== 0)
  37878. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37879. if (i >>>= 0,
  37880. i < 0 || i + 0 > this.buffer.byteLength)
  37881. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37882. }
  37883. e instanceof o || (e = o.wrap(e, t));
  37884. var r = e.limit - e.offset;
  37885. if (r <= 0)
  37886. return this;
  37887. i += r;
  37888. var a = this.buffer.byteLength;
  37889. return i > a && this.resize((a *= 2) > i ? a : i),
  37890. i -= r,
  37891. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37892. e.offset += r,
  37893. n && (this.offset += r),
  37894. this
  37895. }
  37896. ,
  37897. a.appendTo = function(e, t) {
  37898. return e.append(this, t),
  37899. this
  37900. }
  37901. ,
  37902. a.assert = function(e) {
  37903. return this.noAssert = !e,
  37904. this
  37905. }
  37906. ,
  37907. a.capacity = function() {
  37908. return this.buffer.byteLength
  37909. }
  37910. ,
  37911. a.clear = function() {
  37912. return this.offset = 0,
  37913. this.limit = this.buffer.byteLength,
  37914. this.markedOffset = -1,
  37915. this
  37916. }
  37917. ,
  37918. a.clone = function(e) {
  37919. var t = new o(0,this.littleEndian,this.noAssert);
  37920. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37921. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37922. t.view = this.view),
  37923. t.offset = this.offset,
  37924. t.markedOffset = this.markedOffset,
  37925. t.limit = this.limit,
  37926. t
  37927. }
  37928. ,
  37929. a.compact = function(e, t) {
  37930. if ("undefined" == typeof e && (e = this.offset),
  37931. "undefined" == typeof t && (t = this.limit),
  37932. !this.noAssert) {
  37933. if ("number" != typeof e || e % 1 !== 0)
  37934. throw TypeError("Illegal begin: Not an integer");
  37935. if (e >>>= 0,
  37936. "number" != typeof t || t % 1 !== 0)
  37937. throw TypeError("Illegal end: Not an integer");
  37938. if (t >>>= 0,
  37939. e < 0 || e > t || t > this.buffer.byteLength)
  37940. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37941. }
  37942. if (0 === e && t === this.buffer.byteLength)
  37943. return this;
  37944. var i = t - e;
  37945. if (0 === i)
  37946. return this.buffer = s,
  37947. this.view = null,
  37948. this.markedOffset >= 0 && (this.markedOffset -= e),
  37949. this.offset = 0,
  37950. this.limit = 0,
  37951. this;
  37952. var n = new ArrayBuffer(i)
  37953. , r = new Uint8Array(n);
  37954. return r.set(this.view.subarray(e, t)),
  37955. this.buffer = n,
  37956. this.view = r,
  37957. this.markedOffset >= 0 && (this.markedOffset -= e),
  37958. this.offset = 0,
  37959. this.limit = i,
  37960. this
  37961. }
  37962. ,
  37963. a.copy = function(e, t) {
  37964. if ("undefined" == typeof e && (e = this.offset),
  37965. "undefined" == typeof t && (t = this.limit),
  37966. !this.noAssert) {
  37967. if ("number" != typeof e || e % 1 !== 0)
  37968. throw TypeError("Illegal begin: Not an integer");
  37969. if (e >>>= 0,
  37970. "number" != typeof t || t % 1 !== 0)
  37971. throw TypeError("Illegal end: Not an integer");
  37972. if (t >>>= 0,
  37973. e < 0 || e > t || t > this.buffer.byteLength)
  37974. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37975. }
  37976. if (e === t)
  37977. return new o(0,this.littleEndian,this.noAssert);
  37978. var i = t - e
  37979. , n = new o(i,this.littleEndian,this.noAssert);
  37980. return n.offset = 0,
  37981. n.limit = i,
  37982. n.markedOffset >= 0 && (n.markedOffset -= e),
  37983. this.copyTo(n, 0, e, t),
  37984. n
  37985. }
  37986. ,
  37987. a.copyTo = function(e, t, i, n) {
  37988. var r, a;
  37989. if (!this.noAssert && !o.isByteBuffer(e))
  37990. throw TypeError("Illegal target: Not a ByteBuffer");
  37991. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37992. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37993. n = "undefined" == typeof n ? this.limit : 0 | n,
  37994. t < 0 || t > e.buffer.byteLength)
  37995. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37996. if (i < 0 || n > this.buffer.byteLength)
  37997. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37998. var s = n - i;
  37999. return 0 === s ? e : (e.ensureCapacity(t + s),
  38000. e.view.set(this.view.subarray(i, n), t),
  38001. r && (this.offset += s),
  38002. a && (e.offset += s),
  38003. this)
  38004. }
  38005. ,
  38006. a.ensureCapacity = function(e) {
  38007. var t = this.buffer.byteLength;
  38008. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38009. }
  38010. ,
  38011. a.fill = function(e, t, i) {
  38012. var n = "undefined" == typeof t;
  38013. if (n && (t = this.offset),
  38014. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38015. "undefined" == typeof t && (t = this.offset),
  38016. "undefined" == typeof i && (i = this.limit),
  38017. !this.noAssert) {
  38018. if ("number" != typeof e || e % 1 !== 0)
  38019. throw TypeError("Illegal value: " + e + " (not an integer)");
  38020. if (e |= 0,
  38021. "number" != typeof t || t % 1 !== 0)
  38022. throw TypeError("Illegal begin: Not an integer");
  38023. if (t >>>= 0,
  38024. "number" != typeof i || i % 1 !== 0)
  38025. throw TypeError("Illegal end: Not an integer");
  38026. if (i >>>= 0,
  38027. t < 0 || t > i || i > this.buffer.byteLength)
  38028. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38029. }
  38030. if (t >= i)
  38031. return this;
  38032. for (; t < i; )
  38033. this.view[t++] = e;
  38034. return n && (this.offset = t),
  38035. this
  38036. }
  38037. ,
  38038. a.flip = function() {
  38039. return this.limit = this.offset,
  38040. this.offset = 0,
  38041. this
  38042. }
  38043. ,
  38044. a.mark = function(e) {
  38045. if (e = "undefined" == typeof e ? this.offset : e,
  38046. !this.noAssert) {
  38047. if ("number" != typeof e || e % 1 !== 0)
  38048. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38049. if (e >>>= 0,
  38050. e < 0 || e + 0 > this.buffer.byteLength)
  38051. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38052. }
  38053. return this.markedOffset = e,
  38054. this
  38055. }
  38056. ,
  38057. a.order = function(e) {
  38058. if (!this.noAssert && "boolean" != typeof e)
  38059. throw TypeError("Illegal littleEndian: Not a boolean");
  38060. return this.littleEndian = !!e,
  38061. this
  38062. }
  38063. ,
  38064. a.LE = function(e) {
  38065. return this.littleEndian = "undefined" == typeof e || !!e,
  38066. this
  38067. }
  38068. ,
  38069. a.BE = function(e) {
  38070. return this.littleEndian = "undefined" != typeof e && !e,
  38071. this
  38072. }
  38073. ,
  38074. a.prepend = function(e, t, i) {
  38075. "number" != typeof t && "string" == typeof t || (i = t,
  38076. t = void 0);
  38077. var n = "undefined" == typeof i;
  38078. if (n && (i = this.offset),
  38079. !this.noAssert) {
  38080. if ("number" != typeof i || i % 1 !== 0)
  38081. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38082. if (i >>>= 0,
  38083. i < 0 || i + 0 > this.buffer.byteLength)
  38084. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38085. }
  38086. e instanceof o || (e = o.wrap(e, t));
  38087. var r = e.limit - e.offset;
  38088. if (r <= 0)
  38089. return this;
  38090. var a = r - i;
  38091. if (a > 0) {
  38092. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38093. , l = new Uint8Array(s);
  38094. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38095. this.buffer = s,
  38096. this.view = l,
  38097. this.offset += a,
  38098. this.markedOffset >= 0 && (this.markedOffset += a),
  38099. this.limit += a,
  38100. i += a
  38101. } else {
  38102. new Uint8Array(this.buffer)
  38103. }
  38104. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38105. e.offset = e.limit,
  38106. n && (this.offset -= r),
  38107. this
  38108. }
  38109. ,
  38110. a.prependTo = function(e, t) {
  38111. return e.prepend(this, t),
  38112. this
  38113. }
  38114. ,
  38115. a.printDebug = function(e) {
  38116. "function" != typeof e && (e = console.log.bind(console)),
  38117. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38118. }
  38119. ,
  38120. a.remaining = function() {
  38121. return this.limit - this.offset
  38122. }
  38123. ,
  38124. a.reset = function() {
  38125. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38126. this.markedOffset = -1) : this.offset = 0,
  38127. this
  38128. }
  38129. ,
  38130. a.resize = function(e) {
  38131. if (!this.noAssert) {
  38132. if ("number" != typeof e || e % 1 !== 0)
  38133. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38134. if (e |= 0,
  38135. e < 0)
  38136. throw RangeError("Illegal capacity: 0 <= " + e)
  38137. }
  38138. if (this.buffer.byteLength < e) {
  38139. var t = new ArrayBuffer(e)
  38140. , i = new Uint8Array(t);
  38141. i.set(this.view),
  38142. this.buffer = t,
  38143. this.view = i
  38144. }
  38145. return this
  38146. }
  38147. ,
  38148. a.reverse = function(e, t) {
  38149. if ("undefined" == typeof e && (e = this.offset),
  38150. "undefined" == typeof t && (t = this.limit),
  38151. !this.noAssert) {
  38152. if ("number" != typeof e || e % 1 !== 0)
  38153. throw TypeError("Illegal begin: Not an integer");
  38154. if (e >>>= 0,
  38155. "number" != typeof t || t % 1 !== 0)
  38156. throw TypeError("Illegal end: Not an integer");
  38157. if (t >>>= 0,
  38158. e < 0 || e > t || t > this.buffer.byteLength)
  38159. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38160. }
  38161. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38162. this)
  38163. }
  38164. ,
  38165. a.skip = function(e) {
  38166. if (!this.noAssert) {
  38167. if ("number" != typeof e || e % 1 !== 0)
  38168. throw TypeError("Illegal length: " + e + " (not an integer)");
  38169. e |= 0
  38170. }
  38171. var t = this.offset + e;
  38172. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38173. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38174. return this.offset = t,
  38175. this
  38176. }
  38177. ,
  38178. a.slice = function(e, t) {
  38179. if ("undefined" == typeof e && (e = this.offset),
  38180. "undefined" == typeof t && (t = this.limit),
  38181. !this.noAssert) {
  38182. if ("number" != typeof e || e % 1 !== 0)
  38183. throw TypeError("Illegal begin: Not an integer");
  38184. if (e >>>= 0,
  38185. "number" != typeof t || t % 1 !== 0)
  38186. throw TypeError("Illegal end: Not an integer");
  38187. if (t >>>= 0,
  38188. e < 0 || e > t || t > this.buffer.byteLength)
  38189. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38190. }
  38191. var i = this.clone();
  38192. return i.offset = e,
  38193. i.limit = t,
  38194. i
  38195. }
  38196. ,
  38197. a.toBuffer = function(e) {
  38198. var t = this.offset
  38199. , i = this.limit;
  38200. if (!this.noAssert) {
  38201. if ("number" != typeof t || t % 1 !== 0)
  38202. throw TypeError("Illegal offset: Not an integer");
  38203. if (t >>>= 0,
  38204. "number" != typeof i || i % 1 !== 0)
  38205. throw TypeError("Illegal limit: Not an integer");
  38206. if (i >>>= 0,
  38207. t < 0 || t > i || i > this.buffer.byteLength)
  38208. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38209. }
  38210. if (!e && 0 === t && i === this.buffer.byteLength)
  38211. return this.buffer;
  38212. if (t === i)
  38213. return s;
  38214. var n = new ArrayBuffer(i - t);
  38215. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38216. n
  38217. }
  38218. ,
  38219. a.toArrayBuffer = a.toBuffer,
  38220. a.toString = function(e, t, i) {
  38221. if ("undefined" == typeof e)
  38222. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38223. switch ("number" == typeof e && (e = "utf8",
  38224. t = e,
  38225. i = t),
  38226. e) {
  38227. case "utf8":
  38228. return this.toUTF8(t, i);
  38229. case "base64":
  38230. return this.toBase64(t, i);
  38231. case "hex":
  38232. return this.toHex(t, i);
  38233. case "binary":
  38234. return this.toBinary(t, i);
  38235. case "debug":
  38236. return this.toDebug();
  38237. case "columns":
  38238. return this.toColumns();
  38239. default:
  38240. throw Error("Unsupported encoding: " + e)
  38241. }
  38242. }
  38243. ;
  38244. var c = function() {
  38245. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38246. i[t[n]] = n;
  38247. return e.encode = function(e, i) {
  38248. for (var n, r; null !== (n = e()); )
  38249. i(t[n >> 2 & 63]),
  38250. r = (3 & n) << 4,
  38251. null !== (n = e()) ? (r |= n >> 4 & 15,
  38252. i(t[63 & (r | n >> 4 & 15)]),
  38253. r = (15 & n) << 2,
  38254. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38255. i(t[63 & n])) : (i(t[63 & r]),
  38256. i(61))) : (i(t[63 & r]),
  38257. i(61),
  38258. i(61))
  38259. }
  38260. ,
  38261. e.decode = function(e, t) {
  38262. function n(e) {
  38263. throw Error("Illegal character code: " + e)
  38264. }
  38265. for (var r, o, a; null !== (r = e()); )
  38266. if (o = i[r],
  38267. "undefined" == typeof o && n(r),
  38268. null !== (r = e()) && (a = i[r],
  38269. "undefined" == typeof a && n(r),
  38270. t(o << 2 >>> 0 | (48 & a) >> 4),
  38271. null !== (r = e()))) {
  38272. if (o = i[r],
  38273. "undefined" == typeof o) {
  38274. if (61 === r)
  38275. break;
  38276. n(r)
  38277. }
  38278. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38279. null !== (r = e())) {
  38280. if (a = i[r],
  38281. "undefined" == typeof a) {
  38282. if (61 === r)
  38283. break;
  38284. n(r)
  38285. }
  38286. t((3 & o) << 6 >>> 0 | a)
  38287. }
  38288. }
  38289. }
  38290. ,
  38291. e.test = function(e) {
  38292. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38293. }
  38294. ,
  38295. e
  38296. }();
  38297. a.toBase64 = function(e, t) {
  38298. if ("undefined" == typeof e && (e = this.offset),
  38299. "undefined" == typeof t && (t = this.limit),
  38300. e |= 0,
  38301. t |= 0,
  38302. e < 0 || t > this.capacity || e > t)
  38303. throw RangeError("begin, end");
  38304. var n;
  38305. return c.encode(function() {
  38306. return e < t ? this.view[e++] : null
  38307. }
  38308. .bind(this), n = i()),
  38309. n()
  38310. }
  38311. ,
  38312. o.fromBase64 = function(e, i) {
  38313. if ("string" != typeof e)
  38314. throw TypeError("str");
  38315. var n = new o(e.length / 4 * 3,i)
  38316. , r = 0;
  38317. return c.decode(t(e), function(e) {
  38318. n.view[r++] = e
  38319. }),
  38320. n.limit = r,
  38321. n
  38322. }
  38323. ,
  38324. o.btoa = function(e) {
  38325. return o.fromBinary(e).toBase64()
  38326. }
  38327. ,
  38328. o.atob = function(e) {
  38329. return o.fromBase64(e).toBinary()
  38330. }
  38331. ,
  38332. a.toBinary = function(e, t) {
  38333. if ("undefined" == typeof e && (e = this.offset),
  38334. "undefined" == typeof t && (t = this.limit),
  38335. e |= 0,
  38336. t |= 0,
  38337. e < 0 || t > this.capacity() || e > t)
  38338. throw RangeError("begin, end");
  38339. if (e === t)
  38340. return "";
  38341. for (var i = [], n = []; e < t; )
  38342. i.push(this.view[e++]),
  38343. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38344. i = []);
  38345. return n.join("") + String.fromCharCode.apply(String, i)
  38346. }
  38347. ,
  38348. o.fromBinary = function(e, t) {
  38349. if ("string" != typeof e)
  38350. throw TypeError("str");
  38351. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38352. if (i = e.charCodeAt(n),
  38353. i > 255)
  38354. throw RangeError("illegal char code: " + i);
  38355. a.view[n++] = i
  38356. }
  38357. return a.limit = r,
  38358. a
  38359. }
  38360. ,
  38361. a.toDebug = function(e) {
  38362. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38363. if (i !== -1 && (t = this.view[i],
  38364. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38365. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38366. ++i,
  38367. e && i > 0 && i % 16 === 0 && i !== n) {
  38368. for (; r.length < 51; )
  38369. r += " ";
  38370. a += r + o + "\n",
  38371. r = o = ""
  38372. }
  38373. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38374. }
  38375. if (e && " " !== r) {
  38376. for (; r.length < 51; )
  38377. r += " ";
  38378. a += r + o + "\n"
  38379. }
  38380. return e ? a : r
  38381. }
  38382. ,
  38383. o.fromDebug = function(e, t, i) {
  38384. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38385. switch (n = e.charAt(l++)) {
  38386. case "!":
  38387. if (!i) {
  38388. if (u || d || p) {
  38389. f = !0;
  38390. break
  38391. }
  38392. u = d = p = !0
  38393. }
  38394. s.offset = s.markedOffset = s.limit = c,
  38395. h = !1;
  38396. break;
  38397. case "|":
  38398. if (!i) {
  38399. if (u || p) {
  38400. f = !0;
  38401. break
  38402. }
  38403. u = p = !0
  38404. }
  38405. s.offset = s.limit = c,
  38406. h = !1;
  38407. break;
  38408. case "[":
  38409. if (!i) {
  38410. if (u || d) {
  38411. f = !0;
  38412. break
  38413. }
  38414. u = d = !0
  38415. }
  38416. s.offset = s.markedOffset = c,
  38417. h = !1;
  38418. break;
  38419. case "<":
  38420. if (!i) {
  38421. if (u) {
  38422. f = !0;
  38423. break
  38424. }
  38425. u = !0
  38426. }
  38427. s.offset = c,
  38428. h = !1;
  38429. break;
  38430. case "]":
  38431. if (!i) {
  38432. if (p || d) {
  38433. f = !0;
  38434. break
  38435. }
  38436. p = d = !0
  38437. }
  38438. s.limit = s.markedOffset = c,
  38439. h = !1;
  38440. break;
  38441. case ">":
  38442. if (!i) {
  38443. if (p) {
  38444. f = !0;
  38445. break
  38446. }
  38447. p = !0
  38448. }
  38449. s.limit = c,
  38450. h = !1;
  38451. break;
  38452. case "'":
  38453. if (!i) {
  38454. if (d) {
  38455. f = !0;
  38456. break
  38457. }
  38458. d = !0
  38459. }
  38460. s.markedOffset = c,
  38461. h = !1;
  38462. break;
  38463. case " ":
  38464. h = !1;
  38465. break;
  38466. default:
  38467. if (!i && h) {
  38468. f = !0;
  38469. break
  38470. }
  38471. if (r = parseInt(n + e.charAt(l++), 16),
  38472. !i && (isNaN(r) || r < 0 || r > 255))
  38473. throw TypeError("Illegal str: Not a debug encoded string");
  38474. s.view[c++] = r,
  38475. h = !0
  38476. }
  38477. if (f)
  38478. throw TypeError("Illegal str: Invalid symbol at " + l)
  38479. }
  38480. if (!i) {
  38481. if (!u || !p)
  38482. throw TypeError("Illegal str: Missing offset or limit");
  38483. if (c < s.buffer.byteLength)
  38484. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38485. }
  38486. return s
  38487. }
  38488. ,
  38489. a.toHex = function(e, t) {
  38490. if (e = "undefined" == typeof e ? this.offset : e,
  38491. t = "undefined" == typeof t ? this.limit : t,
  38492. !this.noAssert) {
  38493. if ("number" != typeof e || e % 1 !== 0)
  38494. throw TypeError("Illegal begin: Not an integer");
  38495. if (e >>>= 0,
  38496. "number" != typeof t || t % 1 !== 0)
  38497. throw TypeError("Illegal end: Not an integer");
  38498. if (t >>>= 0,
  38499. e < 0 || e > t || t > this.buffer.byteLength)
  38500. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38501. }
  38502. for (var i, n = new Array(t - e); e < t; )
  38503. i = this.view[e++],
  38504. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38505. return n.join("")
  38506. }
  38507. ,
  38508. o.fromHex = function(e, t, i) {
  38509. if (!i) {
  38510. if ("string" != typeof e)
  38511. throw TypeError("Illegal str: Not a string");
  38512. if (e.length % 2 !== 0)
  38513. throw TypeError("Illegal str: Length not a multiple of 2")
  38514. }
  38515. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38516. if (n = parseInt(e.substring(s, s + 2), 16),
  38517. !i && (!isFinite(n) || n < 0 || n > 255))
  38518. throw TypeError("Illegal str: Contains non-hex characters");
  38519. a.view[l++] = n
  38520. }
  38521. return a.limit = l,
  38522. a
  38523. }
  38524. ;
  38525. var h = function() {
  38526. var e = {};
  38527. return e.MAX_CODEPOINT = 1114111,
  38528. e.encodeUTF8 = function(e, t) {
  38529. var i = null;
  38530. for ("number" == typeof e && (i = e,
  38531. e = function() {
  38532. return null
  38533. }
  38534. ); null !== i || null !== (i = e()); )
  38535. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38536. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38537. t(i >> 6 & 63 | 128),
  38538. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38539. t(i >> 12 & 63 | 128),
  38540. t(i >> 6 & 63 | 128),
  38541. t(63 & i | 128)),
  38542. i = null
  38543. }
  38544. ,
  38545. e.decodeUTF8 = function(e, t) {
  38546. for (var i, n, r, o, a = function(e) {
  38547. e = e.slice(0, e.indexOf(null));
  38548. var t = Error(e.toString());
  38549. throw t.name = "TruncatedError",
  38550. t.bytes = e,
  38551. t
  38552. }; null !== (i = e()); )
  38553. if (0 === (128 & i))
  38554. t(i);
  38555. else if (192 === (224 & i))
  38556. null === (n = e()) && a([i, n]),
  38557. t((31 & i) << 6 | 63 & n);
  38558. else if (224 === (240 & i))
  38559. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38560. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38561. else {
  38562. if (240 !== (248 & i))
  38563. throw RangeError("Illegal starting byte: " + i);
  38564. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38565. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38566. }
  38567. }
  38568. ,
  38569. e.UTF16toUTF8 = function(e, t) {
  38570. for (var i, n = null; ; ) {
  38571. if (null === (i = null !== n ? n : e()))
  38572. break;
  38573. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38574. n = null) : t(i)
  38575. }
  38576. null !== n && t(n)
  38577. }
  38578. ,
  38579. e.UTF8toUTF16 = function(e, t) {
  38580. var i = null;
  38581. for ("number" == typeof e && (i = e,
  38582. e = function() {
  38583. return null
  38584. }
  38585. ); null !== i || null !== (i = e()); )
  38586. i <= 65535 ? t(i) : (i -= 65536,
  38587. t((i >> 10) + 55296),
  38588. t(i % 1024 + 56320)),
  38589. i = null
  38590. }
  38591. ,
  38592. e.encodeUTF16toUTF8 = function(t, i) {
  38593. e.UTF16toUTF8(t, function(t) {
  38594. e.encodeUTF8(t, i)
  38595. })
  38596. }
  38597. ,
  38598. e.decodeUTF8toUTF16 = function(t, i) {
  38599. e.decodeUTF8(t, function(t) {
  38600. e.UTF8toUTF16(t, i)
  38601. })
  38602. }
  38603. ,
  38604. e.calculateCodePoint = function(e) {
  38605. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38606. }
  38607. ,
  38608. e.calculateUTF8 = function(e) {
  38609. for (var t, i = 0; null !== (t = e()); )
  38610. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38611. return i
  38612. }
  38613. ,
  38614. e.calculateUTF16asUTF8 = function(t) {
  38615. var i = 0
  38616. , n = 0;
  38617. return e.UTF16toUTF8(t, function(e) {
  38618. ++i,
  38619. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38620. }),
  38621. [i, n]
  38622. }
  38623. ,
  38624. e
  38625. }();
  38626. return a.toUTF8 = function(e, t) {
  38627. if ("undefined" == typeof e && (e = this.offset),
  38628. "undefined" == typeof t && (t = this.limit),
  38629. !this.noAssert) {
  38630. if ("number" != typeof e || e % 1 !== 0)
  38631. throw TypeError("Illegal begin: Not an integer");
  38632. if (e >>>= 0,
  38633. "number" != typeof t || t % 1 !== 0)
  38634. throw TypeError("Illegal end: Not an integer");
  38635. if (t >>>= 0,
  38636. e < 0 || e > t || t > this.buffer.byteLength)
  38637. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38638. }
  38639. var n;
  38640. try {
  38641. h.decodeUTF8toUTF16(function() {
  38642. return e < t ? this.view[e++] : null
  38643. }
  38644. .bind(this), n = i())
  38645. } catch (i) {
  38646. if (e !== t)
  38647. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38648. }
  38649. return n()
  38650. }
  38651. ,
  38652. o.fromUTF8 = function(e, i, n) {
  38653. if (!n && "string" != typeof e)
  38654. throw TypeError("Illegal str: Not a string");
  38655. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38656. , a = 0;
  38657. return h.encodeUTF16toUTF8(t(e), function(e) {
  38658. r.view[a++] = e
  38659. }),
  38660. r.limit = a,
  38661. r
  38662. }
  38663. ,
  38664. o
  38665. })
  38666. }
  38667. , {
  38668. long: 216
  38669. }],
  38670. 216: [function(e, t, i) {
  38671. !function(i, n) {
  38672. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38673. }(this, function() {
  38674. "use strict";
  38675. function e(e, t, i) {
  38676. this.low = 0 | e,
  38677. this.high = 0 | t,
  38678. this.unsigned = !!i
  38679. }
  38680. function t(e) {
  38681. return (e && e.__isLong__) === !0
  38682. }
  38683. function i(e, t) {
  38684. var i, n, o;
  38685. return t ? (e >>>= 0,
  38686. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38687. o && (l[e] = i),
  38688. i)) : (e |= 0,
  38689. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38690. o && (s[e] = i),
  38691. i))
  38692. }
  38693. function n(e, t) {
  38694. if (isNaN(e) || !isFinite(e))
  38695. return t ? m : g;
  38696. if (t) {
  38697. if (e < 0)
  38698. return m;
  38699. if (e >= d)
  38700. return I
  38701. } else {
  38702. if (e <= -p)
  38703. return E;
  38704. if (e + 1 >= p)
  38705. return C
  38706. }
  38707. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38708. }
  38709. function r(t, i, n) {
  38710. return new e(t,i,n)
  38711. }
  38712. function o(e, t, i) {
  38713. if (0 === e.length)
  38714. throw Error("empty string");
  38715. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38716. return g;
  38717. if ("number" == typeof t ? (i = t,
  38718. t = !1) : t = !!t,
  38719. i = i || 10,
  38720. i < 2 || 36 < i)
  38721. throw RangeError("radix");
  38722. var r;
  38723. if ((r = e.indexOf("-")) > 0)
  38724. throw Error("interior hyphen");
  38725. if (0 === r)
  38726. return o(e.substring(1), t, i).neg();
  38727. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38728. var h = Math.min(8, e.length - l)
  38729. , u = parseInt(e.substring(l, l + h), i);
  38730. if (h < 8) {
  38731. var d = n(c(i, h));
  38732. s = s.mul(d).add(n(u))
  38733. } else
  38734. s = s.mul(a),
  38735. s = s.add(n(u))
  38736. }
  38737. return s.unsigned = t,
  38738. s
  38739. }
  38740. function a(t) {
  38741. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38742. }
  38743. e.prototype.__isLong__,
  38744. Object.defineProperty(e.prototype, "__isLong__", {
  38745. value: !0,
  38746. enumerable: !1,
  38747. configurable: !1
  38748. }),
  38749. e.isLong = t;
  38750. var s = {}
  38751. , l = {};
  38752. e.fromInt = i,
  38753. e.fromNumber = n,
  38754. e.fromBits = r;
  38755. var c = Math.pow;
  38756. e.fromString = o,
  38757. e.fromValue = a;
  38758. var h = 1 << 24
  38759. , u = 4294967296
  38760. , d = 0x10000000000000000
  38761. , p = d / 2
  38762. , f = i(h)
  38763. , g = i(0);
  38764. e.ZERO = g;
  38765. var m = i(0, !0);
  38766. e.UZERO = m;
  38767. var v = i(1);
  38768. e.ONE = v;
  38769. var A = i(1, !0);
  38770. e.UONE = A;
  38771. var y = i(-1);
  38772. e.NEG_ONE = y;
  38773. var C = r(-1, 2147483647, !1);
  38774. e.MAX_VALUE = C;
  38775. var I = r(-1, -1, !0);
  38776. e.MAX_UNSIGNED_VALUE = I;
  38777. var E = r(0, -2147483648, !1);
  38778. e.MIN_VALUE = E;
  38779. var b = e.prototype;
  38780. return b.toInt = function() {
  38781. return this.unsigned ? this.low >>> 0 : this.low
  38782. }
  38783. ,
  38784. b.toNumber = function() {
  38785. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38786. }
  38787. ,
  38788. b.toString = function(e) {
  38789. if (e = e || 10,
  38790. e < 2 || 36 < e)
  38791. throw RangeError("radix");
  38792. if (this.isZero())
  38793. return "0";
  38794. if (this.isNegative()) {
  38795. if (this.eq(E)) {
  38796. var t = n(e)
  38797. , i = this.div(t)
  38798. , r = i.mul(t).sub(this);
  38799. return i.toString(e) + r.toInt().toString(e)
  38800. }
  38801. return "-" + this.neg().toString(e)
  38802. }
  38803. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38804. var l = a.div(o)
  38805. , h = a.sub(l.mul(o)).toInt() >>> 0
  38806. , u = h.toString(e);
  38807. if (a = l,
  38808. a.isZero())
  38809. return u + s;
  38810. for (; u.length < 6; )
  38811. u = "0" + u;
  38812. s = "" + u + s
  38813. }
  38814. }
  38815. ,
  38816. b.getHighBits = function() {
  38817. return this.high
  38818. }
  38819. ,
  38820. b.getHighBitsUnsigned = function() {
  38821. return this.high >>> 0
  38822. }
  38823. ,
  38824. b.getLowBits = function() {
  38825. return this.low
  38826. }
  38827. ,
  38828. b.getLowBitsUnsigned = function() {
  38829. return this.low >>> 0
  38830. }
  38831. ,
  38832. b.getNumBitsAbs = function() {
  38833. if (this.isNegative())
  38834. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38835. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38836. ;
  38837. return 0 != this.high ? t + 33 : t + 1
  38838. }
  38839. ,
  38840. b.isZero = function() {
  38841. return 0 === this.high && 0 === this.low
  38842. }
  38843. ,
  38844. b.isNegative = function() {
  38845. return !this.unsigned && this.high < 0
  38846. }
  38847. ,
  38848. b.isPositive = function() {
  38849. return this.unsigned || this.high >= 0
  38850. }
  38851. ,
  38852. b.isOdd = function() {
  38853. return 1 === (1 & this.low)
  38854. }
  38855. ,
  38856. b.isEven = function() {
  38857. return 0 === (1 & this.low)
  38858. }
  38859. ,
  38860. b.equals = function(e) {
  38861. return t(e) || (e = a(e)),
  38862. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38863. }
  38864. ,
  38865. b.eq = b.equals,
  38866. b.notEquals = function(e) {
  38867. return !this.eq(e)
  38868. }
  38869. ,
  38870. b.neq = b.notEquals,
  38871. b.lessThan = function(e) {
  38872. return this.comp(e) < 0
  38873. }
  38874. ,
  38875. b.lt = b.lessThan,
  38876. b.lessThanOrEqual = function(e) {
  38877. return this.comp(e) <= 0
  38878. }
  38879. ,
  38880. b.lte = b.lessThanOrEqual,
  38881. b.greaterThan = function(e) {
  38882. return this.comp(e) > 0
  38883. }
  38884. ,
  38885. b.gt = b.greaterThan,
  38886. b.greaterThanOrEqual = function(e) {
  38887. return this.comp(e) >= 0
  38888. }
  38889. ,
  38890. b.gte = b.greaterThanOrEqual,
  38891. b.compare = function(e) {
  38892. if (t(e) || (e = a(e)),
  38893. this.eq(e))
  38894. return 0;
  38895. var i = this.isNegative()
  38896. , n = e.isNegative();
  38897. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38898. }
  38899. ,
  38900. b.comp = b.compare,
  38901. b.negate = function() {
  38902. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38903. }
  38904. ,
  38905. b.neg = b.negate,
  38906. b.add = function(e) {
  38907. t(e) || (e = a(e));
  38908. var i = this.high >>> 16
  38909. , n = 65535 & this.high
  38910. , o = this.low >>> 16
  38911. , s = 65535 & this.low
  38912. , l = e.high >>> 16
  38913. , c = 65535 & e.high
  38914. , h = e.low >>> 16
  38915. , u = 65535 & e.low
  38916. , d = 0
  38917. , p = 0
  38918. , f = 0
  38919. , g = 0;
  38920. return g += s + u,
  38921. f += g >>> 16,
  38922. g &= 65535,
  38923. f += o + h,
  38924. p += f >>> 16,
  38925. f &= 65535,
  38926. p += n + c,
  38927. d += p >>> 16,
  38928. p &= 65535,
  38929. d += i + l,
  38930. d &= 65535,
  38931. r(f << 16 | g, d << 16 | p, this.unsigned)
  38932. }
  38933. ,
  38934. b.subtract = function(e) {
  38935. return t(e) || (e = a(e)),
  38936. this.add(e.neg())
  38937. }
  38938. ,
  38939. b.sub = b.subtract,
  38940. b.multiply = function(e) {
  38941. if (this.isZero())
  38942. return g;
  38943. if (t(e) || (e = a(e)),
  38944. e.isZero())
  38945. return g;
  38946. if (this.eq(E))
  38947. return e.isOdd() ? E : g;
  38948. if (e.eq(E))
  38949. return this.isOdd() ? E : g;
  38950. if (this.isNegative())
  38951. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38952. if (e.isNegative())
  38953. return this.mul(e.neg()).neg();
  38954. if (this.lt(f) && e.lt(f))
  38955. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38956. var i = this.high >>> 16
  38957. , o = 65535 & this.high
  38958. , s = this.low >>> 16
  38959. , l = 65535 & this.low
  38960. , c = e.high >>> 16
  38961. , h = 65535 & e.high
  38962. , u = e.low >>> 16
  38963. , d = 65535 & e.low
  38964. , p = 0
  38965. , m = 0
  38966. , v = 0
  38967. , A = 0;
  38968. return A += l * d,
  38969. v += A >>> 16,
  38970. A &= 65535,
  38971. v += s * d,
  38972. m += v >>> 16,
  38973. v &= 65535,
  38974. v += l * u,
  38975. m += v >>> 16,
  38976. v &= 65535,
  38977. m += o * d,
  38978. p += m >>> 16,
  38979. m &= 65535,
  38980. m += s * u,
  38981. p += m >>> 16,
  38982. m &= 65535,
  38983. m += l * h,
  38984. p += m >>> 16,
  38985. m &= 65535,
  38986. p += i * d + o * u + s * h + l * c,
  38987. p &= 65535,
  38988. r(v << 16 | A, p << 16 | m, this.unsigned)
  38989. }
  38990. ,
  38991. b.mul = b.multiply,
  38992. b.divide = function(e) {
  38993. if (t(e) || (e = a(e)),
  38994. e.isZero())
  38995. throw Error("division by zero");
  38996. if (this.isZero())
  38997. return this.unsigned ? m : g;
  38998. var i, r, o;
  38999. if (this.unsigned) {
  39000. if (e.unsigned || (e = e.toUnsigned()),
  39001. e.gt(this))
  39002. return m;
  39003. if (e.gt(this.shru(1)))
  39004. return A;
  39005. o = m
  39006. } else {
  39007. if (this.eq(E)) {
  39008. if (e.eq(v) || e.eq(y))
  39009. return E;
  39010. if (e.eq(E))
  39011. return v;
  39012. var s = this.shr(1);
  39013. return i = s.div(e).shl(1),
  39014. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39015. o = i.add(r.div(e)))
  39016. }
  39017. if (e.eq(E))
  39018. return this.unsigned ? m : g;
  39019. if (this.isNegative())
  39020. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39021. if (e.isNegative())
  39022. return this.div(e.neg()).neg();
  39023. o = g
  39024. }
  39025. for (r = this; r.gte(e); ) {
  39026. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39027. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39028. i -= h,
  39029. u = n(i, this.unsigned),
  39030. d = u.mul(e);
  39031. u.isZero() && (u = v),
  39032. o = o.add(u),
  39033. r = r.sub(d)
  39034. }
  39035. return o
  39036. }
  39037. ,
  39038. b.div = b.divide,
  39039. b.modulo = function(e) {
  39040. return t(e) || (e = a(e)),
  39041. this.sub(this.div(e).mul(e))
  39042. }
  39043. ,
  39044. b.mod = b.modulo,
  39045. b.not = function() {
  39046. return r(~this.low, ~this.high, this.unsigned)
  39047. }
  39048. ,
  39049. b.and = function(e) {
  39050. return t(e) || (e = a(e)),
  39051. r(this.low & e.low, this.high & e.high, this.unsigned)
  39052. }
  39053. ,
  39054. b.or = function(e) {
  39055. return t(e) || (e = a(e)),
  39056. r(this.low | e.low, this.high | e.high, this.unsigned)
  39057. }
  39058. ,
  39059. b.xor = function(e) {
  39060. return t(e) || (e = a(e)),
  39061. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39062. }
  39063. ,
  39064. b.shiftLeft = function(e) {
  39065. return t(e) && (e = e.toInt()),
  39066. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39067. }
  39068. ,
  39069. b.shl = b.shiftLeft,
  39070. b.shiftRight = function(e) {
  39071. return t(e) && (e = e.toInt()),
  39072. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39073. }
  39074. ,
  39075. b.shr = b.shiftRight,
  39076. b.shiftRightUnsigned = function(e) {
  39077. if (t(e) && (e = e.toInt()),
  39078. e &= 63,
  39079. 0 === e)
  39080. return this;
  39081. var i = this.high;
  39082. if (e < 32) {
  39083. var n = this.low;
  39084. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39085. }
  39086. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39087. }
  39088. ,
  39089. b.shru = b.shiftRightUnsigned,
  39090. b.toSigned = function() {
  39091. return this.unsigned ? r(this.low, this.high, !1) : this
  39092. }
  39093. ,
  39094. b.toUnsigned = function() {
  39095. return this.unsigned ? this : r(this.low, this.high, !0)
  39096. }
  39097. ,
  39098. b.toBytes = function(e) {
  39099. return e ? this.toBytesLE() : this.toBytesBE()
  39100. }
  39101. ,
  39102. b.toBytesLE = function() {
  39103. var e = this.high
  39104. , t = this.low;
  39105. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39106. }
  39107. ,
  39108. b.toBytesBE = function() {
  39109. var e = this.high
  39110. , t = this.low;
  39111. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39112. }
  39113. ,
  39114. e
  39115. })
  39116. }
  39117. , {}],
  39118. 217: [function(e, t, i) {
  39119. var n = {
  39120. REVISION: "75"
  39121. };
  39122. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39123. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39124. void 0 === Math.sign && (Math.sign = function(e) {
  39125. return e < 0 ? -1 : e > 0 ? 1 : +e
  39126. }
  39127. ),
  39128. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39129. get: function() {
  39130. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39131. }
  39132. }),
  39133. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39134. writable: !0,
  39135. configurable: !0,
  39136. value: function(e) {
  39137. "use strict";
  39138. if (void 0 === e || null === e)
  39139. throw new TypeError("Cannot convert first argument to object");
  39140. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39141. var r = arguments[i];
  39142. if (void 0 !== r && null !== r) {
  39143. r = Object(r);
  39144. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39145. var l = o[a]
  39146. , c = Object.getOwnPropertyDescriptor(r, l);
  39147. void 0 !== c && c.enumerable && (t[l] = r[l])
  39148. }
  39149. }
  39150. }
  39151. return t
  39152. }
  39153. }),
  39154. n.MOUSE = {
  39155. LEFT: 0,
  39156. MIDDLE: 1,
  39157. RIGHT: 2
  39158. },
  39159. n.CullFaceNone = 0,
  39160. n.CullFaceBack = 1,
  39161. n.CullFaceFront = 2,
  39162. n.CullFaceFrontBack = 3,
  39163. n.FrontFaceDirectionCW = 0,
  39164. n.FrontFaceDirectionCCW = 1,
  39165. n.BasicShadowMap = 0,
  39166. n.PCFShadowMap = 1,
  39167. n.PCFSoftShadowMap = 2,
  39168. n.FrontSide = 0,
  39169. n.BackSide = 1,
  39170. n.DoubleSide = 2,
  39171. n.FlatShading = 1,
  39172. n.SmoothShading = 2,
  39173. n.NoColors = 0,
  39174. n.FaceColors = 1,
  39175. n.VertexColors = 2,
  39176. n.NoBlending = 0,
  39177. n.NormalBlending = 1,
  39178. n.AdditiveBlending = 2,
  39179. n.SubtractiveBlending = 3,
  39180. n.MultiplyBlending = 4,
  39181. n.CustomBlending = 5,
  39182. n.AddEquation = 100,
  39183. n.SubtractEquation = 101,
  39184. n.ReverseSubtractEquation = 102,
  39185. n.MinEquation = 103,
  39186. n.MaxEquation = 104,
  39187. n.ZeroFactor = 200,
  39188. n.OneFactor = 201,
  39189. n.SrcColorFactor = 202,
  39190. n.OneMinusSrcColorFactor = 203,
  39191. n.SrcAlphaFactor = 204,
  39192. n.OneMinusSrcAlphaFactor = 205,
  39193. n.DstAlphaFactor = 206,
  39194. n.OneMinusDstAlphaFactor = 207,
  39195. n.DstColorFactor = 208,
  39196. n.OneMinusDstColorFactor = 209,
  39197. n.SrcAlphaSaturateFactor = 210,
  39198. n.NeverDepth = 0,
  39199. n.AlwaysDepth = 1,
  39200. n.LessDepth = 2,
  39201. n.LessEqualDepth = 3,
  39202. n.EqualDepth = 4,
  39203. n.GreaterEqualDepth = 5,
  39204. n.GreaterDepth = 6,
  39205. n.NotEqualDepth = 7,
  39206. n.MultiplyOperation = 0,
  39207. n.MixOperation = 1,
  39208. n.AddOperation = 2,
  39209. n.NoToneMapping = 0,
  39210. n.LinearToneMapping = 1,
  39211. n.ReinhardToneMapping = 2,
  39212. n.Uncharted2ToneMapping = 3,
  39213. n.CineonToneMapping = 4,
  39214. n.UVMapping = 300,
  39215. n.CubeReflectionMapping = 301,
  39216. n.CubeRefractionMapping = 302,
  39217. n.EquirectangularReflectionMapping = 303,
  39218. n.EquirectangularRefractionMapping = 304,
  39219. n.SphericalReflectionMapping = 305,
  39220. n.CubeUVReflectionMapping = 306,
  39221. n.CubeUVRefractionMapping = 307,
  39222. n.RepeatWrapping = 1e3,
  39223. n.ClampToEdgeWrapping = 1001,
  39224. n.MirroredRepeatWrapping = 1002,
  39225. n.NearestFilter = 1003,
  39226. n.NearestMipMapNearestFilter = 1004,
  39227. n.NearestMipMapLinearFilter = 1005,
  39228. n.LinearFilter = 1006,
  39229. n.LinearMipMapNearestFilter = 1007,
  39230. n.LinearMipMapLinearFilter = 1008,
  39231. n.UnsignedByteType = 1009,
  39232. n.ByteType = 1010,
  39233. n.ShortType = 1011,
  39234. n.UnsignedShortType = 1012,
  39235. n.IntType = 1013,
  39236. n.UnsignedIntType = 1014,
  39237. n.FloatType = 1015,
  39238. n.HalfFloatType = 1025,
  39239. n.UnsignedShort4444Type = 1016,
  39240. n.UnsignedShort5551Type = 1017,
  39241. n.UnsignedShort565Type = 1018,
  39242. n.AlphaFormat = 1019,
  39243. n.RGBFormat = 1020,
  39244. n.RGBAFormat = 1021,
  39245. n.LuminanceFormat = 1022,
  39246. n.LuminanceAlphaFormat = 1023,
  39247. n.RGBEFormat = n.RGBAFormat,
  39248. n.RGB_S3TC_DXT1_Format = 2001,
  39249. n.RGBA_S3TC_DXT1_Format = 2002,
  39250. n.RGBA_S3TC_DXT3_Format = 2003,
  39251. n.RGBA_S3TC_DXT5_Format = 2004,
  39252. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39253. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39254. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39255. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39256. n.RGB_ETC1_Format = 2151,
  39257. n.LoopOnce = 2200,
  39258. n.LoopRepeat = 2201,
  39259. n.LoopPingPong = 2202,
  39260. n.InterpolateDiscrete = 2300,
  39261. n.InterpolateLinear = 2301,
  39262. n.InterpolateSmooth = 2302,
  39263. n.ZeroCurvatureEnding = 2400,
  39264. n.ZeroSlopeEnding = 2401,
  39265. n.WrapAroundEnding = 2402,
  39266. n.TrianglesDrawMode = 0,
  39267. n.TriangleStripDrawMode = 1,
  39268. n.TriangleFanDrawMode = 2,
  39269. n.LinearEncoding = 3e3,
  39270. n.sRGBEncoding = 3001,
  39271. n.GammaEncoding = 3007,
  39272. n.RGBEEncoding = 3002,
  39273. n.LogLuvEncoding = 3003,
  39274. n.RGBM7Encoding = 3004,
  39275. n.RGBM16Encoding = 3005,
  39276. n.RGBDEncoding = 3006,
  39277. n.Color = function(e) {
  39278. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39279. }
  39280. ,
  39281. n.Color.prototype = {
  39282. constructor: n.Color,
  39283. r: 1,
  39284. g: 1,
  39285. b: 1,
  39286. set: function(e) {
  39287. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39288. this
  39289. },
  39290. setScalar: function(e) {
  39291. this.r = e,
  39292. this.g = e,
  39293. this.b = e
  39294. },
  39295. setHex: function(e) {
  39296. return e = Math.floor(e),
  39297. this.r = (e >> 16 & 255) / 255,
  39298. this.g = (e >> 8 & 255) / 255,
  39299. this.b = (255 & e) / 255,
  39300. this
  39301. },
  39302. setRGB: function(e, t, i) {
  39303. return this.r = e,
  39304. this.g = t,
  39305. this.b = i,
  39306. this
  39307. },
  39308. setHSL: function() {
  39309. function e(e, t, i) {
  39310. return i < 0 && (i += 1),
  39311. i > 1 && (i -= 1),
  39312. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39313. }
  39314. return function(t, i, r) {
  39315. if (t = n.Math.euclideanModulo(t, 1),
  39316. i = n.Math.clamp(i, 0, 1),
  39317. r = n.Math.clamp(r, 0, 1),
  39318. 0 === i)
  39319. this.r = this.g = this.b = r;
  39320. else {
  39321. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39322. , a = 2 * r - o;
  39323. this.r = e(a, o, t + 1 / 3),
  39324. this.g = e(a, o, t),
  39325. this.b = e(a, o, t - 1 / 3)
  39326. }
  39327. return this
  39328. }
  39329. }(),
  39330. setStyle: function(e) {
  39331. function t(t) {
  39332. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39333. }
  39334. var i;
  39335. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39336. var r, o = i[1], a = i[2];
  39337. switch (o) {
  39338. case "rgb":
  39339. case "rgba":
  39340. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39341. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39342. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39343. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39344. t(r[5]),
  39345. this;
  39346. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39347. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39348. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39349. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39350. t(r[5]),
  39351. this;
  39352. break;
  39353. case "hsl":
  39354. case "hsla":
  39355. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39356. var s = parseFloat(r[1]) / 360
  39357. , l = parseInt(r[2], 10) / 100
  39358. , c = parseInt(r[3], 10) / 100;
  39359. return t(r[5]),
  39360. this.setHSL(s, l, c)
  39361. }
  39362. }
  39363. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39364. var h = i[1]
  39365. , u = h.length;
  39366. if (3 === u)
  39367. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39368. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39369. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39370. this;
  39371. if (6 === u)
  39372. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39373. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39374. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39375. this
  39376. }
  39377. if (e && e.length > 0) {
  39378. var h = n.ColorKeywords[e];
  39379. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39380. }
  39381. return this
  39382. },
  39383. clone: function() {
  39384. return new this.constructor(this.r,this.g,this.b)
  39385. },
  39386. copy: function(e) {
  39387. return this.r = e.r,
  39388. this.g = e.g,
  39389. this.b = e.b,
  39390. this
  39391. },
  39392. copyGammaToLinear: function(e, t) {
  39393. return void 0 === t && (t = 2),
  39394. this.r = Math.pow(e.r, t),
  39395. this.g = Math.pow(e.g, t),
  39396. this.b = Math.pow(e.b, t),
  39397. this
  39398. },
  39399. copyLinearToGamma: function(e, t) {
  39400. void 0 === t && (t = 2);
  39401. var i = t > 0 ? 1 / t : 1;
  39402. return this.r = Math.pow(e.r, i),
  39403. this.g = Math.pow(e.g, i),
  39404. this.b = Math.pow(e.b, i),
  39405. this
  39406. },
  39407. convertGammaToLinear: function() {
  39408. var e = this.r
  39409. , t = this.g
  39410. , i = this.b;
  39411. return this.r = e * e,
  39412. this.g = t * t,
  39413. this.b = i * i,
  39414. this
  39415. },
  39416. convertLinearToGamma: function() {
  39417. return this.r = Math.sqrt(this.r),
  39418. this.g = Math.sqrt(this.g),
  39419. this.b = Math.sqrt(this.b),
  39420. this
  39421. },
  39422. getHex: function() {
  39423. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39424. },
  39425. getHexString: function() {
  39426. return ("000000" + this.getHex().toString(16)).slice(-6)
  39427. },
  39428. getHSL: function(e) {
  39429. var t, i, n = e || {
  39430. h: 0,
  39431. s: 0,
  39432. l: 0
  39433. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39434. if (l === s)
  39435. t = 0,
  39436. i = 0;
  39437. else {
  39438. var h = s - l;
  39439. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39440. s) {
  39441. case r:
  39442. t = (o - a) / h + (o < a ? 6 : 0);
  39443. break;
  39444. case o:
  39445. t = (a - r) / h + 2;
  39446. break;
  39447. case a:
  39448. t = (r - o) / h + 4
  39449. }
  39450. t /= 6
  39451. }
  39452. return n.h = t,
  39453. n.s = i,
  39454. n.l = c,
  39455. n
  39456. },
  39457. getStyle: function() {
  39458. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39459. },
  39460. offsetHSL: function(e, t, i) {
  39461. var n = this.getHSL();
  39462. return n.h += e,
  39463. n.s += t,
  39464. n.l += i,
  39465. this.setHSL(n.h, n.s, n.l),
  39466. this
  39467. },
  39468. add: function(e) {
  39469. return this.r += e.r,
  39470. this.g += e.g,
  39471. this.b += e.b,
  39472. this
  39473. },
  39474. addColors: function(e, t) {
  39475. return this.r = e.r + t.r,
  39476. this.g = e.g + t.g,
  39477. this.b = e.b + t.b,
  39478. this
  39479. },
  39480. addScalar: function(e) {
  39481. return this.r += e,
  39482. this.g += e,
  39483. this.b += e,
  39484. this
  39485. },
  39486. multiply: function(e) {
  39487. return this.r *= e.r,
  39488. this.g *= e.g,
  39489. this.b *= e.b,
  39490. this
  39491. },
  39492. multiplyScalar: function(e) {
  39493. return this.r *= e,
  39494. this.g *= e,
  39495. this.b *= e,
  39496. this
  39497. },
  39498. lerp: function(e, t) {
  39499. return this.r += (e.r - this.r) * t,
  39500. this.g += (e.g - this.g) * t,
  39501. this.b += (e.b - this.b) * t,
  39502. this
  39503. },
  39504. equals: function(e) {
  39505. return e.r === this.r && e.g === this.g && e.b === this.b
  39506. },
  39507. fromArray: function(e, t) {
  39508. return void 0 === t && (t = 0),
  39509. this.r = e[t],
  39510. this.g = e[t + 1],
  39511. this.b = e[t + 2],
  39512. this
  39513. },
  39514. toArray: function(e, t) {
  39515. return void 0 === e && (e = []),
  39516. void 0 === t && (t = 0),
  39517. e[t] = this.r,
  39518. e[t + 1] = this.g,
  39519. e[t + 2] = this.b,
  39520. e
  39521. }
  39522. },
  39523. n.ColorKeywords = {
  39524. aliceblue: 15792383,
  39525. antiquewhite: 16444375,
  39526. aqua: 65535,
  39527. aquamarine: 8388564,
  39528. azure: 15794175,
  39529. beige: 16119260,
  39530. bisque: 16770244,
  39531. black: 0,
  39532. blanchedalmond: 16772045,
  39533. blue: 255,
  39534. blueviolet: 9055202,
  39535. brown: 10824234,
  39536. burlywood: 14596231,
  39537. cadetblue: 6266528,
  39538. chartreuse: 8388352,
  39539. chocolate: 13789470,
  39540. coral: 16744272,
  39541. cornflowerblue: 6591981,
  39542. cornsilk: 16775388,
  39543. crimson: 14423100,
  39544. cyan: 65535,
  39545. darkblue: 139,
  39546. darkcyan: 35723,
  39547. darkgoldenrod: 12092939,
  39548. darkgray: 11119017,
  39549. darkgreen: 25600,
  39550. darkgrey: 11119017,
  39551. darkkhaki: 12433259,
  39552. darkmagenta: 9109643,
  39553. darkolivegreen: 5597999,
  39554. darkorange: 16747520,
  39555. darkorchid: 10040012,
  39556. darkred: 9109504,
  39557. darksalmon: 15308410,
  39558. darkseagreen: 9419919,
  39559. darkslateblue: 4734347,
  39560. darkslategray: 3100495,
  39561. darkslategrey: 3100495,
  39562. darkturquoise: 52945,
  39563. darkviolet: 9699539,
  39564. deeppink: 16716947,
  39565. deepskyblue: 49151,
  39566. dimgray: 6908265,
  39567. dimgrey: 6908265,
  39568. dodgerblue: 2003199,
  39569. firebrick: 11674146,
  39570. floralwhite: 16775920,
  39571. forestgreen: 2263842,
  39572. fuchsia: 16711935,
  39573. gainsboro: 14474460,
  39574. ghostwhite: 16316671,
  39575. gold: 16766720,
  39576. goldenrod: 14329120,
  39577. gray: 8421504,
  39578. green: 32768,
  39579. greenyellow: 11403055,
  39580. grey: 8421504,
  39581. honeydew: 15794160,
  39582. hotpink: 16738740,
  39583. indianred: 13458524,
  39584. indigo: 4915330,
  39585. ivory: 16777200,
  39586. khaki: 15787660,
  39587. lavender: 15132410,
  39588. lavenderblush: 16773365,
  39589. lawngreen: 8190976,
  39590. lemonchiffon: 16775885,
  39591. lightblue: 11393254,
  39592. lightcoral: 15761536,
  39593. lightcyan: 14745599,
  39594. lightgoldenrodyellow: 16448210,
  39595. lightgray: 13882323,
  39596. lightgreen: 9498256,
  39597. lightgrey: 13882323,
  39598. lightpink: 16758465,
  39599. lightsalmon: 16752762,
  39600. lightseagreen: 2142890,
  39601. lightskyblue: 8900346,
  39602. lightslategray: 7833753,
  39603. lightslategrey: 7833753,
  39604. lightsteelblue: 11584734,
  39605. lightyellow: 16777184,
  39606. lime: 65280,
  39607. limegreen: 3329330,
  39608. linen: 16445670,
  39609. magenta: 16711935,
  39610. maroon: 8388608,
  39611. mediumaquamarine: 6737322,
  39612. mediumblue: 205,
  39613. mediumorchid: 12211667,
  39614. mediumpurple: 9662683,
  39615. mediumseagreen: 3978097,
  39616. mediumslateblue: 8087790,
  39617. mediumspringgreen: 64154,
  39618. mediumturquoise: 4772300,
  39619. mediumvioletred: 13047173,
  39620. midnightblue: 1644912,
  39621. mintcream: 16121850,
  39622. mistyrose: 16770273,
  39623. moccasin: 16770229,
  39624. navajowhite: 16768685,
  39625. navy: 128,
  39626. oldlace: 16643558,
  39627. olive: 8421376,
  39628. olivedrab: 7048739,
  39629. orange: 16753920,
  39630. orangered: 16729344,
  39631. orchid: 14315734,
  39632. palegoldenrod: 15657130,
  39633. palegreen: 10025880,
  39634. paleturquoise: 11529966,
  39635. palevioletred: 14381203,
  39636. papayawhip: 16773077,
  39637. peachpuff: 16767673,
  39638. peru: 13468991,
  39639. pink: 16761035,
  39640. plum: 14524637,
  39641. powderblue: 11591910,
  39642. purple: 8388736,
  39643. red: 16711680,
  39644. rosybrown: 12357519,
  39645. royalblue: 4286945,
  39646. saddlebrown: 9127187,
  39647. salmon: 16416882,
  39648. sandybrown: 16032864,
  39649. seagreen: 3050327,
  39650. seashell: 16774638,
  39651. sienna: 10506797,
  39652. silver: 12632256,
  39653. skyblue: 8900331,
  39654. slateblue: 6970061,
  39655. slategray: 7372944,
  39656. slategrey: 7372944,
  39657. snow: 16775930,
  39658. springgreen: 65407,
  39659. steelblue: 4620980,
  39660. tan: 13808780,
  39661. teal: 32896,
  39662. thistle: 14204888,
  39663. tomato: 16737095,
  39664. turquoise: 4251856,
  39665. violet: 15631086,
  39666. wheat: 16113331,
  39667. white: 16777215,
  39668. whitesmoke: 16119285,
  39669. yellow: 16776960,
  39670. yellowgreen: 10145074
  39671. },
  39672. n.Quaternion = function(e, t, i, n) {
  39673. this._x = e || 0,
  39674. this._y = t || 0,
  39675. this._z = i || 0,
  39676. this._w = void 0 !== n ? n : 1
  39677. }
  39678. ,
  39679. n.Quaternion.prototype = {
  39680. constructor: n.Quaternion,
  39681. get x() {
  39682. return this._x
  39683. },
  39684. set x(e) {
  39685. this._x = e,
  39686. this.onChangeCallback()
  39687. },
  39688. get y() {
  39689. return this._y
  39690. },
  39691. set y(e) {
  39692. this._y = e,
  39693. this.onChangeCallback()
  39694. },
  39695. get z() {
  39696. return this._z
  39697. },
  39698. set z(e) {
  39699. this._z = e,
  39700. this.onChangeCallback()
  39701. },
  39702. get w() {
  39703. return this._w
  39704. },
  39705. set w(e) {
  39706. this._w = e,
  39707. this.onChangeCallback()
  39708. },
  39709. set: function(e, t, i, n) {
  39710. return this._x = e,
  39711. this._y = t,
  39712. this._z = i,
  39713. this._w = n,
  39714. this.onChangeCallback(),
  39715. this
  39716. },
  39717. clone: function() {
  39718. return new this.constructor(this._x,this._y,this._z,this._w)
  39719. },
  39720. copy: function(e) {
  39721. return this._x = e.x,
  39722. this._y = e.y,
  39723. this._z = e.z,
  39724. this._w = e.w,
  39725. this.onChangeCallback(),
  39726. this
  39727. },
  39728. setFromEuler: function(e, t) {
  39729. if (e instanceof n.Euler == !1)
  39730. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39731. var i = Math.cos(e._x / 2)
  39732. , r = Math.cos(e._y / 2)
  39733. , o = Math.cos(e._z / 2)
  39734. , a = Math.sin(e._x / 2)
  39735. , s = Math.sin(e._y / 2)
  39736. , l = Math.sin(e._z / 2)
  39737. , c = e.order;
  39738. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39739. this._y = i * s * o - a * r * l,
  39740. this._z = i * r * l + a * s * o,
  39741. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39742. this._y = i * s * o - a * r * l,
  39743. this._z = i * r * l - a * s * o,
  39744. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39745. this._y = i * s * o + a * r * l,
  39746. this._z = i * r * l + a * s * o,
  39747. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39748. this._y = i * s * o + a * r * l,
  39749. this._z = i * r * l - a * s * o,
  39750. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39751. this._y = i * s * o + a * r * l,
  39752. this._z = i * r * l - a * s * o,
  39753. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39754. this._y = i * s * o - a * r * l,
  39755. this._z = i * r * l + a * s * o,
  39756. this._w = i * r * o + a * s * l),
  39757. t !== !1 && this.onChangeCallback(),
  39758. this
  39759. },
  39760. setFromAxisAngle: function(e, t) {
  39761. var i = t / 2
  39762. , n = Math.sin(i);
  39763. return this._x = e.x * n,
  39764. this._y = e.y * n,
  39765. this._z = e.z * n,
  39766. this._w = Math.cos(i),
  39767. this.onChangeCallback(),
  39768. this
  39769. },
  39770. setFromRotationMatrix: function(e) {
  39771. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39772. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39773. this._w = .25 / t,
  39774. this._x = (h - l) * t,
  39775. this._y = (o - c) * t,
  39776. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39777. this._w = (h - l) / t,
  39778. this._x = .25 * t,
  39779. this._y = (r + a) / t,
  39780. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39781. this._w = (o - c) / t,
  39782. this._x = (r + a) / t,
  39783. this._y = .25 * t,
  39784. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39785. this._w = (a - r) / t,
  39786. this._x = (o + c) / t,
  39787. this._y = (l + h) / t,
  39788. this._z = .25 * t),
  39789. this.onChangeCallback(),
  39790. this
  39791. },
  39792. setFromUnitVectors: function() {
  39793. var e, t, i = 1e-6;
  39794. return function(r, o) {
  39795. return void 0 === e && (e = new n.Vector3),
  39796. t = r.dot(o) + 1,
  39797. t < i ? (t = 0,
  39798. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39799. this._x = e.x,
  39800. this._y = e.y,
  39801. this._z = e.z,
  39802. this._w = t,
  39803. this.normalize(),
  39804. this
  39805. }
  39806. }(),
  39807. inverse: function() {
  39808. return this.conjugate().normalize(),
  39809. this
  39810. },
  39811. conjugate: function() {
  39812. return this._x *= -1,
  39813. this._y *= -1,
  39814. this._z *= -1,
  39815. this.onChangeCallback(),
  39816. this
  39817. },
  39818. dot: function(e) {
  39819. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39820. },
  39821. lengthSq: function() {
  39822. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39823. },
  39824. length: function() {
  39825. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39826. },
  39827. normalize: function() {
  39828. var e = this.length();
  39829. return 0 === e ? (this._x = 0,
  39830. this._y = 0,
  39831. this._z = 0,
  39832. this._w = 1) : (e = 1 / e,
  39833. this._x = this._x * e,
  39834. this._y = this._y * e,
  39835. this._z = this._z * e,
  39836. this._w = this._w * e),
  39837. this.onChangeCallback(),
  39838. this
  39839. },
  39840. multiply: function(e, t) {
  39841. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39842. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39843. },
  39844. multiplyQuaternions: function(e, t) {
  39845. var i = e._x
  39846. , n = e._y
  39847. , r = e._z
  39848. , o = e._w
  39849. , a = t._x
  39850. , s = t._y
  39851. , l = t._z
  39852. , c = t._w;
  39853. return this._x = i * c + o * a + n * l - r * s,
  39854. this._y = n * c + o * s + r * a - i * l,
  39855. this._z = r * c + o * l + i * s - n * a,
  39856. this._w = o * c - i * a - n * s - r * l,
  39857. this.onChangeCallback(),
  39858. this
  39859. },
  39860. slerp: function(e, t) {
  39861. if (0 === t)
  39862. return this;
  39863. if (1 === t)
  39864. return this.copy(e);
  39865. var i = this._x
  39866. , n = this._y
  39867. , r = this._z
  39868. , o = this._w
  39869. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39870. if (a < 0 ? (this._w = -e._w,
  39871. this._x = -e._x,
  39872. this._y = -e._y,
  39873. this._z = -e._z,
  39874. a = -a) : this.copy(e),
  39875. a >= 1)
  39876. return this._w = o,
  39877. this._x = i,
  39878. this._y = n,
  39879. this._z = r,
  39880. this;
  39881. var s = Math.sqrt(1 - a * a);
  39882. if (Math.abs(s) < .001)
  39883. return this._w = .5 * (o + this._w),
  39884. this._x = .5 * (i + this._x),
  39885. this._y = .5 * (n + this._y),
  39886. this._z = .5 * (r + this._z),
  39887. this;
  39888. var l = Math.atan2(s, a)
  39889. , c = Math.sin((1 - t) * l) / s
  39890. , h = Math.sin(t * l) / s;
  39891. return this._w = o * c + this._w * h,
  39892. this._x = i * c + this._x * h,
  39893. this._y = n * c + this._y * h,
  39894. this._z = r * c + this._z * h,
  39895. this.onChangeCallback(),
  39896. this
  39897. },
  39898. equals: function(e) {
  39899. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39900. },
  39901. fromArray: function(e, t) {
  39902. return void 0 === t && (t = 0),
  39903. this._x = e[t],
  39904. this._y = e[t + 1],
  39905. this._z = e[t + 2],
  39906. this._w = e[t + 3],
  39907. this.onChangeCallback(),
  39908. this
  39909. },
  39910. toArray: function(e, t) {
  39911. return void 0 === e && (e = []),
  39912. void 0 === t && (t = 0),
  39913. e[t] = this._x,
  39914. e[t + 1] = this._y,
  39915. e[t + 2] = this._z,
  39916. e[t + 3] = this._w,
  39917. e
  39918. },
  39919. onChange: function(e) {
  39920. return this.onChangeCallback = e,
  39921. this
  39922. },
  39923. onChangeCallback: function() {}
  39924. },
  39925. Object.assign(n.Quaternion, {
  39926. slerp: function(e, t, i, n) {
  39927. return i.copy(e).slerp(t, n)
  39928. },
  39929. slerpFlat: function(e, t, i, n, r, o, a) {
  39930. var s = i[n + 0]
  39931. , l = i[n + 1]
  39932. , c = i[n + 2]
  39933. , h = i[n + 3]
  39934. , u = r[o + 0]
  39935. , d = r[o + 1]
  39936. , p = r[o + 2]
  39937. , f = r[o + 3];
  39938. if (h !== f || s !== u || l !== d || c !== p) {
  39939. var g = 1 - a
  39940. , m = s * u + l * d + c * p + h * f
  39941. , v = m >= 0 ? 1 : -1
  39942. , A = 1 - m * m;
  39943. if (A > Number.EPSILON) {
  39944. var y = Math.sqrt(A)
  39945. , C = Math.atan2(y, m * v);
  39946. g = Math.sin(g * C) / y,
  39947. a = Math.sin(a * C) / y
  39948. }
  39949. var I = a * v;
  39950. if (s = s * g + u * I,
  39951. l = l * g + d * I,
  39952. c = c * g + p * I,
  39953. h = h * g + f * I,
  39954. g === 1 - a) {
  39955. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39956. s *= E,
  39957. l *= E,
  39958. c *= E,
  39959. h *= E
  39960. }
  39961. }
  39962. e[t] = s,
  39963. e[t + 1] = l,
  39964. e[t + 2] = c,
  39965. e[t + 3] = h
  39966. }
  39967. }),
  39968. n.Vector2 = function(e, t) {
  39969. this.x = e || 0,
  39970. this.y = t || 0
  39971. }
  39972. ,
  39973. n.Vector2.prototype = {
  39974. constructor: n.Vector2,
  39975. get width() {
  39976. return this.x
  39977. },
  39978. set width(e) {
  39979. this.x = e
  39980. },
  39981. get height() {
  39982. return this.y
  39983. },
  39984. set height(e) {
  39985. this.y = e
  39986. },
  39987. set: function(e, t) {
  39988. return this.x = e,
  39989. this.y = t,
  39990. this
  39991. },
  39992. setScalar: function(e) {
  39993. return this.x = e,
  39994. this.y = e,
  39995. this
  39996. },
  39997. setX: function(e) {
  39998. return this.x = e,
  39999. this
  40000. },
  40001. setY: function(e) {
  40002. return this.y = e,
  40003. this
  40004. },
  40005. setComponent: function(e, t) {
  40006. switch (e) {
  40007. case 0:
  40008. this.x = t;
  40009. break;
  40010. case 1:
  40011. this.y = t;
  40012. break;
  40013. default:
  40014. throw new Error("index is out of range: " + e)
  40015. }
  40016. },
  40017. getComponent: function(e) {
  40018. switch (e) {
  40019. case 0:
  40020. return this.x;
  40021. case 1:
  40022. return this.y;
  40023. default:
  40024. throw new Error("index is out of range: " + e)
  40025. }
  40026. },
  40027. clone: function() {
  40028. return new this.constructor(this.x,this.y)
  40029. },
  40030. copy: function(e) {
  40031. return this.x = e.x,
  40032. this.y = e.y,
  40033. this
  40034. },
  40035. add: function(e, t) {
  40036. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40037. this.addVectors(e, t)) : (this.x += e.x,
  40038. this.y += e.y,
  40039. this)
  40040. },
  40041. addScalar: function(e) {
  40042. return this.x += e,
  40043. this.y += e,
  40044. this
  40045. },
  40046. addVectors: function(e, t) {
  40047. return this.x = e.x + t.x,
  40048. this.y = e.y + t.y,
  40049. this
  40050. },
  40051. addScaledVector: function(e, t) {
  40052. return this.x += e.x * t,
  40053. this.y += e.y * t,
  40054. this
  40055. },
  40056. sub: function(e, t) {
  40057. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40058. this.subVectors(e, t)) : (this.x -= e.x,
  40059. this.y -= e.y,
  40060. this)
  40061. },
  40062. subScalar: function(e) {
  40063. return this.x -= e,
  40064. this.y -= e,
  40065. this
  40066. },
  40067. subVectors: function(e, t) {
  40068. return this.x = e.x - t.x,
  40069. this.y = e.y - t.y,
  40070. this
  40071. },
  40072. multiply: function(e) {
  40073. return this.x *= e.x,
  40074. this.y *= e.y,
  40075. this
  40076. },
  40077. multiplyScalar: function(e) {
  40078. return isFinite(e) ? (this.x *= e,
  40079. this.y *= e) : (this.x = 0,
  40080. this.y = 0),
  40081. this
  40082. },
  40083. divide: function(e) {
  40084. return this.x /= e.x,
  40085. this.y /= e.y,
  40086. this
  40087. },
  40088. divideScalar: function(e) {
  40089. return this.multiplyScalar(1 / e)
  40090. },
  40091. min: function(e) {
  40092. return this.x = Math.min(this.x, e.x),
  40093. this.y = Math.min(this.y, e.y),
  40094. this
  40095. },
  40096. max: function(e) {
  40097. return this.x = Math.max(this.x, e.x),
  40098. this.y = Math.max(this.y, e.y),
  40099. this
  40100. },
  40101. clamp: function(e, t) {
  40102. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40103. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40104. this
  40105. },
  40106. clampScalar: function() {
  40107. var e, t;
  40108. return function(i, r) {
  40109. return void 0 === e && (e = new n.Vector2,
  40110. t = new n.Vector2),
  40111. e.set(i, i),
  40112. t.set(r, r),
  40113. this.clamp(e, t)
  40114. }
  40115. }(),
  40116. clampLength: function(e, t) {
  40117. var i = this.length();
  40118. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40119. this
  40120. },
  40121. floor: function() {
  40122. return this.x = Math.floor(this.x),
  40123. this.y = Math.floor(this.y),
  40124. this
  40125. },
  40126. ceil: function() {
  40127. return this.x = Math.ceil(this.x),
  40128. this.y = Math.ceil(this.y),
  40129. this
  40130. },
  40131. round: function() {
  40132. return this.x = Math.round(this.x),
  40133. this.y = Math.round(this.y),
  40134. this
  40135. },
  40136. roundToZero: function() {
  40137. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40138. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40139. this
  40140. },
  40141. negate: function() {
  40142. return this.x = -this.x,
  40143. this.y = -this.y,
  40144. this
  40145. },
  40146. dot: function(e) {
  40147. return this.x * e.x + this.y * e.y
  40148. },
  40149. lengthSq: function() {
  40150. return this.x * this.x + this.y * this.y
  40151. },
  40152. length: function() {
  40153. return Math.sqrt(this.x * this.x + this.y * this.y)
  40154. },
  40155. lengthManhattan: function() {
  40156. return Math.abs(this.x) + Math.abs(this.y)
  40157. },
  40158. normalize: function() {
  40159. return this.divideScalar(this.length())
  40160. },
  40161. angle: function() {
  40162. var e = Math.atan2(this.y, this.x);
  40163. return e < 0 && (e += 2 * Math.PI),
  40164. e
  40165. },
  40166. distanceTo: function(e) {
  40167. return Math.sqrt(this.distanceToSquared(e))
  40168. },
  40169. distanceToSquared: function(e) {
  40170. var t = this.x - e.x
  40171. , i = this.y - e.y;
  40172. return t * t + i * i
  40173. },
  40174. setLength: function(e) {
  40175. return this.multiplyScalar(e / this.length())
  40176. },
  40177. lerp: function(e, t) {
  40178. return this.x += (e.x - this.x) * t,
  40179. this.y += (e.y - this.y) * t,
  40180. this
  40181. },
  40182. lerpVectors: function(e, t, i) {
  40183. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40184. this
  40185. },
  40186. equals: function(e) {
  40187. return e.x === this.x && e.y === this.y
  40188. },
  40189. fromArray: function(e, t) {
  40190. return void 0 === t && (t = 0),
  40191. this.x = e[t],
  40192. this.y = e[t + 1],
  40193. this
  40194. },
  40195. toArray: function(e, t) {
  40196. return void 0 === e && (e = []),
  40197. void 0 === t && (t = 0),
  40198. e[t] = this.x,
  40199. e[t + 1] = this.y,
  40200. e
  40201. },
  40202. fromAttribute: function(e, t, i) {
  40203. return void 0 === i && (i = 0),
  40204. t = t * e.itemSize + i,
  40205. this.x = e.array[t],
  40206. this.y = e.array[t + 1],
  40207. this
  40208. },
  40209. rotateAround: function(e, t) {
  40210. var i = Math.cos(t)
  40211. , n = Math.sin(t)
  40212. , r = this.x - e.x
  40213. , o = this.y - e.y;
  40214. return this.x = r * i - o * n + e.x,
  40215. this.y = r * n + o * i + e.y,
  40216. this
  40217. }
  40218. },
  40219. n.Vector3 = function(e, t, i) {
  40220. this.x = e || 0,
  40221. this.y = t || 0,
  40222. this.z = i || 0
  40223. }
  40224. ,
  40225. n.Vector3.prototype = {
  40226. constructor: n.Vector3,
  40227. set: function(e, t, i) {
  40228. return this.x = e,
  40229. this.y = t,
  40230. this.z = i,
  40231. this
  40232. },
  40233. setScalar: function(e) {
  40234. return this.x = e,
  40235. this.y = e,
  40236. this.z = e,
  40237. this
  40238. },
  40239. setX: function(e) {
  40240. return this.x = e,
  40241. this
  40242. },
  40243. setY: function(e) {
  40244. return this.y = e,
  40245. this
  40246. },
  40247. setZ: function(e) {
  40248. return this.z = e,
  40249. this
  40250. },
  40251. setComponent: function(e, t) {
  40252. switch (e) {
  40253. case 0:
  40254. this.x = t;
  40255. break;
  40256. case 1:
  40257. this.y = t;
  40258. break;
  40259. case 2:
  40260. this.z = t;
  40261. break;
  40262. default:
  40263. throw new Error("index is out of range: " + e)
  40264. }
  40265. },
  40266. getComponent: function(e) {
  40267. switch (e) {
  40268. case 0:
  40269. return this.x;
  40270. case 1:
  40271. return this.y;
  40272. case 2:
  40273. return this.z;
  40274. default:
  40275. throw new Error("index is out of range: " + e)
  40276. }
  40277. },
  40278. clone: function() {
  40279. return new this.constructor(this.x,this.y,this.z)
  40280. },
  40281. copy: function(e) {
  40282. return this.x = e.x,
  40283. this.y = e.y,
  40284. this.z = e.z,
  40285. this
  40286. },
  40287. add: function(e, t) {
  40288. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40289. this.addVectors(e, t)) : (this.x += e.x,
  40290. this.y += e.y,
  40291. this.z += e.z,
  40292. this)
  40293. },
  40294. addScalar: function(e) {
  40295. return this.x += e,
  40296. this.y += e,
  40297. this.z += e,
  40298. this
  40299. },
  40300. addVectors: function(e, t) {
  40301. return this.x = e.x + t.x,
  40302. this.y = e.y + t.y,
  40303. this.z = e.z + t.z,
  40304. this
  40305. },
  40306. addScaledVector: function(e, t) {
  40307. return this.x += e.x * t,
  40308. this.y += e.y * t,
  40309. this.z += e.z * t,
  40310. this
  40311. },
  40312. sub: function(e, t) {
  40313. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40314. this.subVectors(e, t)) : (this.x -= e.x,
  40315. this.y -= e.y,
  40316. this.z -= e.z,
  40317. this)
  40318. },
  40319. subScalar: function(e) {
  40320. return this.x -= e,
  40321. this.y -= e,
  40322. this.z -= e,
  40323. this
  40324. },
  40325. subVectors: function(e, t) {
  40326. return this.x = e.x - t.x,
  40327. this.y = e.y - t.y,
  40328. this.z = e.z - t.z,
  40329. this
  40330. },
  40331. multiply: function(e, t) {
  40332. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40333. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40334. this.y *= e.y,
  40335. this.z *= e.z,
  40336. this)
  40337. },
  40338. multiplyScalar: function(e) {
  40339. return isFinite(e) ? (this.x *= e,
  40340. this.y *= e,
  40341. this.z *= e) : (this.x = 0,
  40342. this.y = 0,
  40343. this.z = 0),
  40344. this
  40345. },
  40346. multiplyVectors: function(e, t) {
  40347. return this.x = e.x * t.x,
  40348. this.y = e.y * t.y,
  40349. this.z = e.z * t.z,
  40350. this
  40351. },
  40352. applyEuler: function() {
  40353. var e;
  40354. return function(t) {
  40355. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40356. void 0 === e && (e = new n.Quaternion),
  40357. this.applyQuaternion(e.setFromEuler(t)),
  40358. this
  40359. }
  40360. }(),
  40361. applyAxisAngle: function() {
  40362. var e;
  40363. return function(t, i) {
  40364. return void 0 === e && (e = new n.Quaternion),
  40365. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40366. this
  40367. }
  40368. }(),
  40369. applyMatrix3: function(e) {
  40370. var t = this.x
  40371. , i = this.y
  40372. , n = this.z
  40373. , r = e.elements;
  40374. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40375. this.y = r[1] * t + r[4] * i + r[7] * n,
  40376. this.z = r[2] * t + r[5] * i + r[8] * n,
  40377. this
  40378. },
  40379. applyMatrix4: function(e) {
  40380. var t = this.x
  40381. , i = this.y
  40382. , n = this.z
  40383. , r = e.elements;
  40384. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40385. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40386. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40387. this
  40388. },
  40389. applyProjection: function(e) {
  40390. var t = this.x
  40391. , i = this.y
  40392. , n = this.z
  40393. , r = e.elements
  40394. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40395. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40396. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40397. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40398. this
  40399. },
  40400. applyQuaternion: function(e) {
  40401. var t = this.x
  40402. , i = this.y
  40403. , n = this.z
  40404. , r = e.x
  40405. , o = e.y
  40406. , a = e.z
  40407. , s = e.w
  40408. , l = s * t + o * n - a * i
  40409. , c = s * i + a * t - r * n
  40410. , h = s * n + r * i - o * t
  40411. , u = -r * t - o * i - a * n;
  40412. return this.x = l * s + u * -r + c * -a - h * -o,
  40413. this.y = c * s + u * -o + h * -r - l * -a,
  40414. this.z = h * s + u * -a + l * -o - c * -r,
  40415. this
  40416. },
  40417. project: function() {
  40418. var e;
  40419. return function(t) {
  40420. return void 0 === e && (e = new n.Matrix4),
  40421. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40422. this.applyProjection(e)
  40423. }
  40424. }(),
  40425. unproject: function() {
  40426. var e;
  40427. return function(t) {
  40428. return void 0 === e && (e = new n.Matrix4),
  40429. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40430. this.applyProjection(e)
  40431. }
  40432. }(),
  40433. transformDirection: function(e) {
  40434. var t = this.x
  40435. , i = this.y
  40436. , n = this.z
  40437. , r = e.elements;
  40438. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40439. this.y = r[1] * t + r[5] * i + r[9] * n,
  40440. this.z = r[2] * t + r[6] * i + r[10] * n,
  40441. this.normalize(),
  40442. this
  40443. },
  40444. divide: function(e) {
  40445. return this.x /= e.x,
  40446. this.y /= e.y,
  40447. this.z /= e.z,
  40448. this
  40449. },
  40450. divideScalar: function(e) {
  40451. return this.multiplyScalar(1 / e)
  40452. },
  40453. min: function(e) {
  40454. return this.x = Math.min(this.x, e.x),
  40455. this.y = Math.min(this.y, e.y),
  40456. this.z = Math.min(this.z, e.z),
  40457. this
  40458. },
  40459. max: function(e) {
  40460. return this.x = Math.max(this.x, e.x),
  40461. this.y = Math.max(this.y, e.y),
  40462. this.z = Math.max(this.z, e.z),
  40463. this
  40464. },
  40465. clamp: function(e, t) {
  40466. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40467. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40468. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40469. this
  40470. },
  40471. clampScalar: function() {
  40472. var e, t;
  40473. return function(i, r) {
  40474. return void 0 === e && (e = new n.Vector3,
  40475. t = new n.Vector3),
  40476. e.set(i, i, i),
  40477. t.set(r, r, r),
  40478. this.clamp(e, t)
  40479. }
  40480. }(),
  40481. clampLength: function(e, t) {
  40482. var i = this.length();
  40483. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40484. this
  40485. },
  40486. floor: function() {
  40487. return this.x = Math.floor(this.x),
  40488. this.y = Math.floor(this.y),
  40489. this.z = Math.floor(this.z),
  40490. this
  40491. },
  40492. ceil: function() {
  40493. return this.x = Math.ceil(this.x),
  40494. this.y = Math.ceil(this.y),
  40495. this.z = Math.ceil(this.z),
  40496. this
  40497. },
  40498. round: function() {
  40499. return this.x = Math.round(this.x),
  40500. this.y = Math.round(this.y),
  40501. this.z = Math.round(this.z),
  40502. this
  40503. },
  40504. roundToZero: function() {
  40505. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40506. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40507. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40508. this
  40509. },
  40510. negate: function() {
  40511. return this.x = -this.x,
  40512. this.y = -this.y,
  40513. this.z = -this.z,
  40514. this
  40515. },
  40516. dot: function(e) {
  40517. return this.x * e.x + this.y * e.y + this.z * e.z
  40518. },
  40519. lengthSq: function() {
  40520. return this.x * this.x + this.y * this.y + this.z * this.z
  40521. },
  40522. length: function() {
  40523. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40524. },
  40525. lengthManhattan: function() {
  40526. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40527. },
  40528. normalize: function() {
  40529. return this.divideScalar(this.length())
  40530. },
  40531. setLength: function(e) {
  40532. return this.multiplyScalar(e / this.length())
  40533. },
  40534. lerp: function(e, t) {
  40535. return this.x += (e.x - this.x) * t,
  40536. this.y += (e.y - this.y) * t,
  40537. this.z += (e.z - this.z) * t,
  40538. this
  40539. },
  40540. lerpVectors: function(e, t, i) {
  40541. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40542. this
  40543. },
  40544. cross: function(e, t) {
  40545. if (void 0 !== t)
  40546. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40547. this.crossVectors(e, t);
  40548. var i = this.x
  40549. , n = this.y
  40550. , r = this.z;
  40551. return this.x = n * e.z - r * e.y,
  40552. this.y = r * e.x - i * e.z,
  40553. this.z = i * e.y - n * e.x,
  40554. this
  40555. },
  40556. crossVectors: function(e, t) {
  40557. var i = e.x
  40558. , n = e.y
  40559. , r = e.z
  40560. , o = t.x
  40561. , a = t.y
  40562. , s = t.z;
  40563. return this.x = n * s - r * a,
  40564. this.y = r * o - i * s,
  40565. this.z = i * a - n * o,
  40566. this
  40567. },
  40568. projectOnVector: function() {
  40569. var e, t;
  40570. return function(i) {
  40571. return void 0 === e && (e = new n.Vector3),
  40572. e.copy(i).normalize(),
  40573. t = this.dot(e),
  40574. this.copy(e).multiplyScalar(t)
  40575. }
  40576. }(),
  40577. projectOnPlane: function() {
  40578. var e;
  40579. return function(t) {
  40580. return void 0 === e && (e = new n.Vector3),
  40581. e.copy(this).projectOnVector(t),
  40582. this.sub(e)
  40583. }
  40584. }(),
  40585. reflect: function() {
  40586. var e;
  40587. return function(t) {
  40588. return void 0 === e && (e = new n.Vector3),
  40589. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40590. }
  40591. }(),
  40592. angleTo: function(e) {
  40593. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40594. return Math.acos(n.Math.clamp(t, -1, 1))
  40595. },
  40596. distanceTo: function(e) {
  40597. return Math.sqrt(this.distanceToSquared(e))
  40598. },
  40599. distanceToSquared: function(e) {
  40600. var t = this.x - e.x
  40601. , i = this.y - e.y
  40602. , n = this.z - e.z;
  40603. return t * t + i * i + n * n
  40604. },
  40605. setFromSpherical: function(e) {
  40606. var t = Math.sin(e.phi) * e.radius;
  40607. return this.x = t * Math.sin(e.theta),
  40608. this.y = Math.cos(e.phi) * e.radius,
  40609. this.z = t * Math.cos(e.theta),
  40610. this
  40611. },
  40612. setFromMatrixPosition: function(e) {
  40613. return this.setFromMatrixColumn(e, 3)
  40614. },
  40615. setFromMatrixScale: function(e) {
  40616. var t = this.setFromMatrixColumn(e, 0).length()
  40617. , i = this.setFromMatrixColumn(e, 1).length()
  40618. , n = this.setFromMatrixColumn(e, 2).length();
  40619. return this.x = t,
  40620. this.y = i,
  40621. this.z = n,
  40622. this
  40623. },
  40624. setFromMatrixColumn: function(e, t) {
  40625. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40626. e = arguments[1],
  40627. t = arguments[0]),
  40628. this.fromArray(e.elements, 4 * t)
  40629. },
  40630. equals: function(e) {
  40631. return e.x === this.x && e.y === this.y && e.z === this.z
  40632. },
  40633. fromArray: function(e, t) {
  40634. return void 0 === t && (t = 0),
  40635. this.x = e[t],
  40636. this.y = e[t + 1],
  40637. this.z = e[t + 2],
  40638. this
  40639. },
  40640. toArray: function(e, t) {
  40641. return void 0 === e && (e = []),
  40642. void 0 === t && (t = 0),
  40643. e[t] = this.x,
  40644. e[t + 1] = this.y,
  40645. e[t + 2] = this.z,
  40646. e
  40647. },
  40648. fromAttribute: function(e, t, i) {
  40649. return void 0 === i && (i = 0),
  40650. t = t * e.itemSize + i,
  40651. this.x = e.array[t],
  40652. this.y = e.array[t + 1],
  40653. this.z = e.array[t + 2],
  40654. this
  40655. }
  40656. },
  40657. n.Vector4 = function(e, t, i, n) {
  40658. this.x = e || 0,
  40659. this.y = t || 0,
  40660. this.z = i || 0,
  40661. this.w = void 0 !== n ? n : 1
  40662. }
  40663. ,
  40664. n.Vector4.prototype = {
  40665. constructor: n.Vector4,
  40666. set: function(e, t, i, n) {
  40667. return this.x = e,
  40668. this.y = t,
  40669. this.z = i,
  40670. this.w = n,
  40671. this
  40672. },
  40673. setScalar: function(e) {
  40674. return this.x = e,
  40675. this.y = e,
  40676. this.z = e,
  40677. this.w = e,
  40678. this
  40679. },
  40680. setX: function(e) {
  40681. return this.x = e,
  40682. this
  40683. },
  40684. setY: function(e) {
  40685. return this.y = e,
  40686. this
  40687. },
  40688. setZ: function(e) {
  40689. return this.z = e,
  40690. this
  40691. },
  40692. setW: function(e) {
  40693. return this.w = e,
  40694. this
  40695. },
  40696. setComponent: function(e, t) {
  40697. switch (e) {
  40698. case 0:
  40699. this.x = t;
  40700. break;
  40701. case 1:
  40702. this.y = t;
  40703. break;
  40704. case 2:
  40705. this.z = t;
  40706. break;
  40707. case 3:
  40708. this.w = t;
  40709. break;
  40710. default:
  40711. throw new Error("index is out of range: " + e)
  40712. }
  40713. },
  40714. getComponent: function(e) {
  40715. switch (e) {
  40716. case 0:
  40717. return this.x;
  40718. case 1:
  40719. return this.y;
  40720. case 2:
  40721. return this.z;
  40722. case 3:
  40723. return this.w;
  40724. default:
  40725. throw new Error("index is out of range: " + e)
  40726. }
  40727. },
  40728. clone: function() {
  40729. return new this.constructor(this.x,this.y,this.z,this.w)
  40730. },
  40731. copy: function(e) {
  40732. return this.x = e.x,
  40733. this.y = e.y,
  40734. this.z = e.z,
  40735. this.w = void 0 !== e.w ? e.w : 1,
  40736. this
  40737. },
  40738. add: function(e, t) {
  40739. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40740. this.addVectors(e, t)) : (this.x += e.x,
  40741. this.y += e.y,
  40742. this.z += e.z,
  40743. this.w += e.w,
  40744. this)
  40745. },
  40746. addScalar: function(e) {
  40747. return this.x += e,
  40748. this.y += e,
  40749. this.z += e,
  40750. this.w += e,
  40751. this
  40752. },
  40753. addVectors: function(e, t) {
  40754. return this.x = e.x + t.x,
  40755. this.y = e.y + t.y,
  40756. this.z = e.z + t.z,
  40757. this.w = e.w + t.w,
  40758. this
  40759. },
  40760. addScaledVector: function(e, t) {
  40761. return this.x += e.x * t,
  40762. this.y += e.y * t,
  40763. this.z += e.z * t,
  40764. this.w += e.w * t,
  40765. this
  40766. },
  40767. sub: function(e, t) {
  40768. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40769. this.subVectors(e, t)) : (this.x -= e.x,
  40770. this.y -= e.y,
  40771. this.z -= e.z,
  40772. this.w -= e.w,
  40773. this)
  40774. },
  40775. subScalar: function(e) {
  40776. return this.x -= e,
  40777. this.y -= e,
  40778. this.z -= e,
  40779. this.w -= e,
  40780. this
  40781. },
  40782. subVectors: function(e, t) {
  40783. return this.x = e.x - t.x,
  40784. this.y = e.y - t.y,
  40785. this.z = e.z - t.z,
  40786. this.w = e.w - t.w,
  40787. this
  40788. },
  40789. multiplyScalar: function(e) {
  40790. return isFinite(e) ? (this.x *= e,
  40791. this.y *= e,
  40792. this.z *= e,
  40793. this.w *= e) : (this.x = 0,
  40794. this.y = 0,
  40795. this.z = 0,
  40796. this.w = 0),
  40797. this
  40798. },
  40799. applyMatrix4: function(e) {
  40800. var t = this.x
  40801. , i = this.y
  40802. , n = this.z
  40803. , r = this.w
  40804. , o = e.elements;
  40805. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40806. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40807. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40808. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40809. this
  40810. },
  40811. divideScalar: function(e) {
  40812. return this.multiplyScalar(1 / e)
  40813. },
  40814. setAxisAngleFromQuaternion: function(e) {
  40815. this.w = 2 * Math.acos(e.w);
  40816. var t = Math.sqrt(1 - e.w * e.w);
  40817. return t < 1e-4 ? (this.x = 1,
  40818. this.y = 0,
  40819. this.z = 0) : (this.x = e.x / t,
  40820. this.y = e.y / t,
  40821. this.z = e.z / t),
  40822. this
  40823. },
  40824. setAxisAngleFromRotationMatrix: function(e) {
  40825. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40826. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40827. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40828. return this.set(1, 0, 0, 0),
  40829. this;
  40830. t = Math.PI;
  40831. var v = (l + 1) / 2
  40832. , A = (d + 1) / 2
  40833. , y = (m + 1) / 2
  40834. , C = (c + u) / 4
  40835. , I = (h + f) / 4
  40836. , E = (p + g) / 4;
  40837. return v > A && v > y ? v < o ? (i = 0,
  40838. n = .707106781,
  40839. r = .707106781) : (i = Math.sqrt(v),
  40840. n = C / i,
  40841. r = I / i) : A > y ? A < o ? (i = .707106781,
  40842. n = 0,
  40843. r = .707106781) : (n = Math.sqrt(A),
  40844. i = C / n,
  40845. r = E / n) : y < o ? (i = .707106781,
  40846. n = .707106781,
  40847. r = 0) : (r = Math.sqrt(y),
  40848. i = I / r,
  40849. n = E / r),
  40850. this.set(i, n, r, t),
  40851. this
  40852. }
  40853. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40854. return Math.abs(b) < .001 && (b = 1),
  40855. this.x = (g - p) / b,
  40856. this.y = (h - f) / b,
  40857. this.z = (u - c) / b,
  40858. this.w = Math.acos((l + d + m - 1) / 2),
  40859. this
  40860. },
  40861. min: function(e) {
  40862. return this.x = Math.min(this.x, e.x),
  40863. this.y = Math.min(this.y, e.y),
  40864. this.z = Math.min(this.z, e.z),
  40865. this.w = Math.min(this.w, e.w),
  40866. this
  40867. },
  40868. max: function(e) {
  40869. return this.x = Math.max(this.x, e.x),
  40870. this.y = Math.max(this.y, e.y),
  40871. this.z = Math.max(this.z, e.z),
  40872. this.w = Math.max(this.w, e.w),
  40873. this
  40874. },
  40875. clamp: function(e, t) {
  40876. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40877. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40878. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40879. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40880. this
  40881. },
  40882. clampScalar: function() {
  40883. var e, t;
  40884. return function(i, r) {
  40885. return void 0 === e && (e = new n.Vector4,
  40886. t = new n.Vector4),
  40887. e.set(i, i, i, i),
  40888. t.set(r, r, r, r),
  40889. this.clamp(e, t)
  40890. }
  40891. }(),
  40892. floor: function() {
  40893. return this.x = Math.floor(this.x),
  40894. this.y = Math.floor(this.y),
  40895. this.z = Math.floor(this.z),
  40896. this.w = Math.floor(this.w),
  40897. this
  40898. },
  40899. ceil: function() {
  40900. return this.x = Math.ceil(this.x),
  40901. this.y = Math.ceil(this.y),
  40902. this.z = Math.ceil(this.z),
  40903. this.w = Math.ceil(this.w),
  40904. this
  40905. },
  40906. round: function() {
  40907. return this.x = Math.round(this.x),
  40908. this.y = Math.round(this.y),
  40909. this.z = Math.round(this.z),
  40910. this.w = Math.round(this.w),
  40911. this
  40912. },
  40913. roundToZero: function() {
  40914. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40915. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40916. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40917. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40918. this
  40919. },
  40920. negate: function() {
  40921. return this.x = -this.x,
  40922. this.y = -this.y,
  40923. this.z = -this.z,
  40924. this.w = -this.w,
  40925. this
  40926. },
  40927. dot: function(e) {
  40928. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40929. },
  40930. lengthSq: function() {
  40931. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40932. },
  40933. length: function() {
  40934. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40935. },
  40936. lengthManhattan: function() {
  40937. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40938. },
  40939. normalize: function() {
  40940. return this.divideScalar(this.length())
  40941. },
  40942. setLength: function(e) {
  40943. return this.multiplyScalar(e / this.length())
  40944. },
  40945. lerp: function(e, t) {
  40946. return this.x += (e.x - this.x) * t,
  40947. this.y += (e.y - this.y) * t,
  40948. this.z += (e.z - this.z) * t,
  40949. this.w += (e.w - this.w) * t,
  40950. this
  40951. },
  40952. lerpVectors: function(e, t, i) {
  40953. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40954. this
  40955. },
  40956. equals: function(e) {
  40957. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40958. },
  40959. fromArray: function(e, t) {
  40960. return void 0 === t && (t = 0),
  40961. this.x = e[t],
  40962. this.y = e[t + 1],
  40963. this.z = e[t + 2],
  40964. this.w = e[t + 3],
  40965. this
  40966. },
  40967. toArray: function(e, t) {
  40968. return void 0 === e && (e = []),
  40969. void 0 === t && (t = 0),
  40970. e[t] = this.x,
  40971. e[t + 1] = this.y,
  40972. e[t + 2] = this.z,
  40973. e[t + 3] = this.w,
  40974. e
  40975. },
  40976. fromAttribute: function(e, t, i) {
  40977. return void 0 === i && (i = 0),
  40978. t = t * e.itemSize + i,
  40979. this.x = e.array[t],
  40980. this.y = e.array[t + 1],
  40981. this.z = e.array[t + 2],
  40982. this.w = e.array[t + 3],
  40983. this
  40984. }
  40985. },
  40986. n.Euler = function(e, t, i, r) {
  40987. this._x = e || 0,
  40988. this._y = t || 0,
  40989. this._z = i || 0,
  40990. this._order = r || n.Euler.DefaultOrder
  40991. }
  40992. ,
  40993. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40994. n.Euler.DefaultOrder = "XYZ",
  40995. n.Euler.prototype = {
  40996. constructor: n.Euler,
  40997. get x() {
  40998. return this._x
  40999. },
  41000. set x(e) {
  41001. this._x = e,
  41002. this.onChangeCallback()
  41003. },
  41004. get y() {
  41005. return this._y
  41006. },
  41007. set y(e) {
  41008. this._y = e,
  41009. this.onChangeCallback()
  41010. },
  41011. get z() {
  41012. return this._z
  41013. },
  41014. set z(e) {
  41015. this._z = e,
  41016. this.onChangeCallback()
  41017. },
  41018. get order() {
  41019. return this._order
  41020. },
  41021. set order(e) {
  41022. this._order = e,
  41023. this.onChangeCallback()
  41024. },
  41025. set: function(e, t, i, n) {
  41026. return this._x = e,
  41027. this._y = t,
  41028. this._z = i,
  41029. this._order = n || this._order,
  41030. this.onChangeCallback(),
  41031. this
  41032. },
  41033. clone: function() {
  41034. return new this.constructor(this._x,this._y,this._z,this._order)
  41035. },
  41036. copy: function(e) {
  41037. return this._x = e._x,
  41038. this._y = e._y,
  41039. this._z = e._z,
  41040. this._order = e._order,
  41041. this.onChangeCallback(),
  41042. this
  41043. },
  41044. setFromRotationMatrix: function(e, t, i) {
  41045. var r = n.Math.clamp
  41046. , o = e.elements
  41047. , a = o[0]
  41048. , s = o[4]
  41049. , l = o[8]
  41050. , c = o[1]
  41051. , h = o[5]
  41052. , u = o[9]
  41053. , d = o[2]
  41054. , p = o[6]
  41055. , f = o[10];
  41056. return t = t || this._order,
  41057. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41058. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41059. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41060. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41061. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41062. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41063. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41064. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41065. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41066. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41067. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41068. this._z = Math.atan2(c, a)) : (this._x = 0,
  41069. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41070. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41071. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41072. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41073. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41074. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41075. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41076. this._order = t,
  41077. i !== !1 && this.onChangeCallback(),
  41078. this
  41079. },
  41080. setFromQuaternion: function() {
  41081. var e;
  41082. return function(t, i, r) {
  41083. return void 0 === e && (e = new n.Matrix4),
  41084. e.makeRotationFromQuaternion(t),
  41085. this.setFromRotationMatrix(e, i, r),
  41086. this
  41087. }
  41088. }(),
  41089. setFromVector3: function(e, t) {
  41090. return this.set(e.x, e.y, e.z, t || this._order)
  41091. },
  41092. reorder: function() {
  41093. var e = new n.Quaternion;
  41094. return function(t) {
  41095. e.setFromEuler(this),
  41096. this.setFromQuaternion(e, t)
  41097. }
  41098. }(),
  41099. equals: function(e) {
  41100. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41101. },
  41102. fromArray: function(e) {
  41103. return this._x = e[0],
  41104. this._y = e[1],
  41105. this._z = e[2],
  41106. void 0 !== e[3] && (this._order = e[3]),
  41107. this.onChangeCallback(),
  41108. this
  41109. },
  41110. toArray: function(e, t) {
  41111. return void 0 === e && (e = []),
  41112. void 0 === t && (t = 0),
  41113. e[t] = this._x,
  41114. e[t + 1] = this._y,
  41115. e[t + 2] = this._z,
  41116. e[t + 3] = this._order,
  41117. e
  41118. },
  41119. toVector3: function(e) {
  41120. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41121. },
  41122. onChange: function(e) {
  41123. return this.onChangeCallback = e,
  41124. this
  41125. },
  41126. onChangeCallback: function() {}
  41127. },
  41128. n.Line3 = function(e, t) {
  41129. this.start = void 0 !== e ? e : new n.Vector3,
  41130. this.end = void 0 !== t ? t : new n.Vector3
  41131. }
  41132. ,
  41133. n.Line3.prototype = {
  41134. constructor: n.Line3,
  41135. set: function(e, t) {
  41136. return this.start.copy(e),
  41137. this.end.copy(t),
  41138. this
  41139. },
  41140. clone: function() {
  41141. return (new this.constructor).copy(this)
  41142. },
  41143. copy: function(e) {
  41144. return this.start.copy(e.start),
  41145. this.end.copy(e.end),
  41146. this
  41147. },
  41148. center: function(e) {
  41149. var t = e || new n.Vector3;
  41150. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41151. },
  41152. delta: function(e) {
  41153. var t = e || new n.Vector3;
  41154. return t.subVectors(this.end, this.start)
  41155. },
  41156. distanceSq: function() {
  41157. return this.start.distanceToSquared(this.end)
  41158. },
  41159. distance: function() {
  41160. return this.start.distanceTo(this.end)
  41161. },
  41162. at: function(e, t) {
  41163. var i = t || new n.Vector3;
  41164. return this.delta(i).multiplyScalar(e).add(this.start)
  41165. },
  41166. closestPointToPointParameter: function() {
  41167. var e = new n.Vector3
  41168. , t = new n.Vector3;
  41169. return function(i, r) {
  41170. e.subVectors(i, this.start),
  41171. t.subVectors(this.end, this.start);
  41172. var o = t.dot(t)
  41173. , a = t.dot(e)
  41174. , s = a / o;
  41175. return r && (s = n.Math.clamp(s, 0, 1)),
  41176. s
  41177. }
  41178. }(),
  41179. closestPointToPoint: function(e, t, i) {
  41180. var r = this.closestPointToPointParameter(e, t)
  41181. , o = i || new n.Vector3;
  41182. return this.delta(o).multiplyScalar(r).add(this.start)
  41183. },
  41184. applyMatrix4: function(e) {
  41185. return this.start.applyMatrix4(e),
  41186. this.end.applyMatrix4(e),
  41187. this
  41188. },
  41189. equals: function(e) {
  41190. return e.start.equals(this.start) && e.end.equals(this.end)
  41191. }
  41192. },
  41193. n.Box2 = function(e, t) {
  41194. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41195. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41196. }
  41197. ,
  41198. n.Box2.prototype = {
  41199. constructor: n.Box2,
  41200. set: function(e, t) {
  41201. return this.min.copy(e),
  41202. this.max.copy(t),
  41203. this
  41204. },
  41205. setFromPoints: function(e) {
  41206. this.makeEmpty();
  41207. for (var t = 0, i = e.length; t < i; t++)
  41208. this.expandByPoint(e[t]);
  41209. return this
  41210. },
  41211. setFromCenterAndSize: function() {
  41212. var e = new n.Vector2;
  41213. return function(t, i) {
  41214. var n = e.copy(i).multiplyScalar(.5);
  41215. return this.min.copy(t).sub(n),
  41216. this.max.copy(t).add(n),
  41217. this
  41218. }
  41219. }(),
  41220. clone: function() {
  41221. return (new this.constructor).copy(this)
  41222. },
  41223. copy: function(e) {
  41224. return this.min.copy(e.min),
  41225. this.max.copy(e.max),
  41226. this
  41227. },
  41228. makeEmpty: function() {
  41229. return this.min.x = this.min.y = +(1 / 0),
  41230. this.max.x = this.max.y = -(1 / 0),
  41231. this
  41232. },
  41233. isEmpty: function() {
  41234. return this.max.x < this.min.x || this.max.y < this.min.y
  41235. },
  41236. center: function(e) {
  41237. var t = e || new n.Vector2;
  41238. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41239. },
  41240. size: function(e) {
  41241. var t = e || new n.Vector2;
  41242. return t.subVectors(this.max, this.min)
  41243. },
  41244. expandByPoint: function(e) {
  41245. return this.min.min(e),
  41246. this.max.max(e),
  41247. this
  41248. },
  41249. expandByVector: function(e) {
  41250. return this.min.sub(e),
  41251. this.max.add(e),
  41252. this
  41253. },
  41254. expandByScalar: function(e) {
  41255. return this.min.addScalar(-e),
  41256. this.max.addScalar(e),
  41257. this
  41258. },
  41259. containsPoint: function(e) {
  41260. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41261. },
  41262. containsBox: function(e) {
  41263. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41264. },
  41265. getParameter: function(e, t) {
  41266. var i = t || new n.Vector2;
  41267. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41268. },
  41269. intersectsBox: function(e) {
  41270. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41271. },
  41272. clampPoint: function(e, t) {
  41273. var i = t || new n.Vector2;
  41274. return i.copy(e).clamp(this.min, this.max)
  41275. },
  41276. distanceToPoint: function() {
  41277. var e = new n.Vector2;
  41278. return function(t) {
  41279. var i = e.copy(t).clamp(this.min, this.max);
  41280. return i.sub(t).length()
  41281. }
  41282. }(),
  41283. intersect: function(e) {
  41284. return this.min.max(e.min),
  41285. this.max.min(e.max),
  41286. this
  41287. },
  41288. union: function(e) {
  41289. return this.min.min(e.min),
  41290. this.max.max(e.max),
  41291. this
  41292. },
  41293. translate: function(e) {
  41294. return this.min.add(e),
  41295. this.max.add(e),
  41296. this
  41297. },
  41298. equals: function(e) {
  41299. return e.min.equals(this.min) && e.max.equals(this.max)
  41300. }
  41301. },
  41302. n.Box3 = function(e, t) {
  41303. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41304. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41305. }
  41306. ,
  41307. n.Box3.prototype = {
  41308. constructor: n.Box3,
  41309. set: function(e, t) {
  41310. return this.min.copy(e),
  41311. this.max.copy(t),
  41312. this
  41313. },
  41314. setFromArray: function(e) {
  41315. this.makeEmpty();
  41316. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41317. var c = e[s]
  41318. , h = e[s + 1]
  41319. , u = e[s + 2];
  41320. c < t && (t = c),
  41321. h < i && (i = h),
  41322. u < n && (n = u),
  41323. c > r && (r = c),
  41324. h > o && (o = h),
  41325. u > a && (a = u)
  41326. }
  41327. this.min.set(t, i, n),
  41328. this.max.set(r, o, a)
  41329. },
  41330. setFromPoints: function(e) {
  41331. this.makeEmpty();
  41332. for (var t = 0, i = e.length; t < i; t++)
  41333. this.expandByPoint(e[t]);
  41334. return this
  41335. },
  41336. setFromCenterAndSize: function() {
  41337. var e = new n.Vector3;
  41338. return function(t, i) {
  41339. var n = e.copy(i).multiplyScalar(.5);
  41340. return this.min.copy(t).sub(n),
  41341. this.max.copy(t).add(n),
  41342. this
  41343. }
  41344. }(),
  41345. setFromObject: function() {
  41346. var e;
  41347. return function(t) {
  41348. void 0 === e && (e = new n.Box3);
  41349. var i = this;
  41350. return this.makeEmpty(),
  41351. t.updateMatrixWorld(!0),
  41352. t.traverse(function(t) {
  41353. var n = t.geometry;
  41354. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41355. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41356. e.applyMatrix4(t.matrixWorld),
  41357. i.union(e)))
  41358. }),
  41359. this
  41360. }
  41361. }(),
  41362. clone: function() {
  41363. return (new this.constructor).copy(this)
  41364. },
  41365. copy: function(e) {
  41366. return this.min.copy(e.min),
  41367. this.max.copy(e.max),
  41368. this
  41369. },
  41370. makeEmpty: function() {
  41371. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41372. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41373. this
  41374. },
  41375. isEmpty: function() {
  41376. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41377. },
  41378. center: function(e) {
  41379. var t = e || new n.Vector3;
  41380. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41381. },
  41382. size: function(e) {
  41383. var t = e || new n.Vector3;
  41384. return t.subVectors(this.max, this.min)
  41385. },
  41386. expandByPoint: function(e) {
  41387. return this.min.min(e),
  41388. this.max.max(e),
  41389. this
  41390. },
  41391. expandByVector: function(e) {
  41392. return this.min.sub(e),
  41393. this.max.add(e),
  41394. this
  41395. },
  41396. expandByScalar: function(e) {
  41397. return this.min.addScalar(-e),
  41398. this.max.addScalar(e),
  41399. this
  41400. },
  41401. containsPoint: function(e) {
  41402. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41403. },
  41404. containsBox: function(e) {
  41405. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41406. },
  41407. getParameter: function(e, t) {
  41408. var i = t || new n.Vector3;
  41409. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41410. },
  41411. intersectsBox: function(e) {
  41412. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41413. },
  41414. intersectsSphere: function() {
  41415. var e;
  41416. return function(t) {
  41417. return void 0 === e && (e = new n.Vector3),
  41418. this.clampPoint(t.center, e),
  41419. e.distanceToSquared(t.center) <= t.radius * t.radius
  41420. }
  41421. }(),
  41422. intersectsPlane: function(e) {
  41423. var t, i;
  41424. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41425. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41426. i = e.normal.x * this.min.x),
  41427. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41428. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41429. i += e.normal.y * this.min.y),
  41430. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41431. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41432. i += e.normal.z * this.min.z),
  41433. t <= e.constant && i >= e.constant
  41434. },
  41435. clampPoint: function(e, t) {
  41436. var i = t || new n.Vector3;
  41437. return i.copy(e).clamp(this.min, this.max)
  41438. },
  41439. distanceToPoint: function() {
  41440. var e = new n.Vector3;
  41441. return function(t) {
  41442. var i = e.copy(t).clamp(this.min, this.max);
  41443. return i.sub(t).length()
  41444. }
  41445. }(),
  41446. getBoundingSphere: function() {
  41447. var e = new n.Vector3;
  41448. return function(t) {
  41449. var i = t || new n.Sphere;
  41450. return i.center = this.center(),
  41451. i.radius = .5 * this.size(e).length(),
  41452. i
  41453. }
  41454. }(),
  41455. intersect: function(e) {
  41456. return this.min.max(e.min),
  41457. this.max.min(e.max),
  41458. this
  41459. },
  41460. union: function(e) {
  41461. return this.min.min(e.min),
  41462. this.max.max(e.max),
  41463. this
  41464. },
  41465. applyMatrix4: function() {
  41466. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41467. return function(t) {
  41468. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41469. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41470. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41471. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41472. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41473. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41474. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41475. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41476. this.makeEmpty(),
  41477. this.setFromPoints(e),
  41478. this
  41479. }
  41480. }(),
  41481. translate: function(e) {
  41482. return this.min.add(e),
  41483. this.max.add(e),
  41484. this
  41485. },
  41486. equals: function(e) {
  41487. return e.min.equals(this.min) && e.max.equals(this.max)
  41488. }
  41489. },
  41490. n.Matrix3 = function() {
  41491. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41492. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41493. }
  41494. ,
  41495. n.Matrix3.prototype = {
  41496. constructor: n.Matrix3,
  41497. set: function(e, t, i, n, r, o, a, s, l) {
  41498. var c = this.elements;
  41499. return c[0] = e,
  41500. c[1] = n,
  41501. c[2] = a,
  41502. c[3] = t,
  41503. c[4] = r,
  41504. c[5] = s,
  41505. c[6] = i,
  41506. c[7] = o,
  41507. c[8] = l,
  41508. this
  41509. },
  41510. identity: function() {
  41511. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41512. this
  41513. },
  41514. clone: function() {
  41515. return (new this.constructor).fromArray(this.elements)
  41516. },
  41517. copy: function(e) {
  41518. var t = e.elements;
  41519. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41520. this
  41521. },
  41522. setFromMatrix4: function(e) {
  41523. var t = e.elements;
  41524. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41525. this
  41526. },
  41527. applyToVector3Array: function() {
  41528. var e;
  41529. return function(t, i, r) {
  41530. void 0 === e && (e = new n.Vector3),
  41531. void 0 === i && (i = 0),
  41532. void 0 === r && (r = t.length);
  41533. for (var o = 0, a = i; o < r; o += 3,
  41534. a += 3)
  41535. e.fromArray(t, a),
  41536. e.applyMatrix3(this),
  41537. e.toArray(t, a);
  41538. return t
  41539. }
  41540. }(),
  41541. applyToBuffer: function() {
  41542. var e;
  41543. return function(t, i, r) {
  41544. void 0 === e && (e = new n.Vector3),
  41545. void 0 === i && (i = 0),
  41546. void 0 === r && (r = t.length / t.itemSize);
  41547. for (var o = 0, a = i; o < r; o++,
  41548. a++)
  41549. e.x = t.getX(a),
  41550. e.y = t.getY(a),
  41551. e.z = t.getZ(a),
  41552. e.applyMatrix3(this),
  41553. t.setXYZ(e.x, e.y, e.z);
  41554. return t
  41555. }
  41556. }(),
  41557. multiplyScalar: function(e) {
  41558. var t = this.elements;
  41559. return t[0] *= e,
  41560. t[3] *= e,
  41561. t[6] *= e,
  41562. t[1] *= e,
  41563. t[4] *= e,
  41564. t[7] *= e,
  41565. t[2] *= e,
  41566. t[5] *= e,
  41567. t[8] *= e,
  41568. this
  41569. },
  41570. determinant: function() {
  41571. var e = this.elements
  41572. , t = e[0]
  41573. , i = e[1]
  41574. , n = e[2]
  41575. , r = e[3]
  41576. , o = e[4]
  41577. , a = e[5]
  41578. , s = e[6]
  41579. , l = e[7]
  41580. , c = e[8];
  41581. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41582. },
  41583. getInverse: function(e, t) {
  41584. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41585. var i = e.elements
  41586. , r = this.elements
  41587. , o = i[0]
  41588. , a = i[1]
  41589. , s = i[2]
  41590. , l = i[3]
  41591. , c = i[4]
  41592. , h = i[5]
  41593. , u = i[6]
  41594. , d = i[7]
  41595. , p = i[8]
  41596. , f = p * c - h * d
  41597. , g = h * u - p * l
  41598. , m = d * l - c * u
  41599. , v = o * f + a * g + s * m;
  41600. if (0 === v) {
  41601. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41602. if (t)
  41603. throw new Error(A);
  41604. return console.warn(A),
  41605. this.identity()
  41606. }
  41607. return r[0] = f,
  41608. r[1] = s * d - p * a,
  41609. r[2] = h * a - s * c,
  41610. r[3] = g,
  41611. r[4] = p * o - s * u,
  41612. r[5] = s * l - h * o,
  41613. r[6] = m,
  41614. r[7] = a * u - d * o,
  41615. r[8] = c * o - a * l,
  41616. this.multiplyScalar(1 / v)
  41617. },
  41618. transpose: function() {
  41619. var e, t = this.elements;
  41620. return e = t[1],
  41621. t[1] = t[3],
  41622. t[3] = e,
  41623. e = t[2],
  41624. t[2] = t[6],
  41625. t[6] = e,
  41626. e = t[5],
  41627. t[5] = t[7],
  41628. t[7] = e,
  41629. this
  41630. },
  41631. flattenToArrayOffset: function(e, t) {
  41632. var i = this.elements;
  41633. return e[t] = i[0],
  41634. e[t + 1] = i[1],
  41635. e[t + 2] = i[2],
  41636. e[t + 3] = i[3],
  41637. e[t + 4] = i[4],
  41638. e[t + 5] = i[5],
  41639. e[t + 6] = i[6],
  41640. e[t + 7] = i[7],
  41641. e[t + 8] = i[8],
  41642. e
  41643. },
  41644. getNormalMatrix: function(e) {
  41645. return this.setFromMatrix4(e).getInverse(this).transpose()
  41646. },
  41647. transposeIntoArray: function(e) {
  41648. var t = this.elements;
  41649. return e[0] = t[0],
  41650. e[1] = t[3],
  41651. e[2] = t[6],
  41652. e[3] = t[1],
  41653. e[4] = t[4],
  41654. e[5] = t[7],
  41655. e[6] = t[2],
  41656. e[7] = t[5],
  41657. e[8] = t[8],
  41658. this
  41659. },
  41660. fromArray: function(e) {
  41661. return this.elements.set(e),
  41662. this
  41663. },
  41664. toArray: function() {
  41665. var e = this.elements;
  41666. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41667. }
  41668. },
  41669. n.Matrix4 = function() {
  41670. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41671. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41672. }
  41673. ,
  41674. n.Matrix4.prototype = {
  41675. constructor: n.Matrix4,
  41676. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41677. var m = this.elements;
  41678. return m[0] = e,
  41679. m[4] = t,
  41680. m[8] = i,
  41681. m[12] = n,
  41682. m[1] = r,
  41683. m[5] = o,
  41684. m[9] = a,
  41685. m[13] = s,
  41686. m[2] = l,
  41687. m[6] = c,
  41688. m[10] = h,
  41689. m[14] = u,
  41690. m[3] = d,
  41691. m[7] = p,
  41692. m[11] = f,
  41693. m[15] = g,
  41694. this
  41695. },
  41696. identity: function() {
  41697. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41698. this
  41699. },
  41700. clone: function() {
  41701. return (new n.Matrix4).fromArray(this.elements)
  41702. },
  41703. copy: function(e) {
  41704. return this.elements.set(e.elements),
  41705. this
  41706. },
  41707. copyPosition: function(e) {
  41708. var t = this.elements
  41709. , i = e.elements;
  41710. return t[12] = i[12],
  41711. t[13] = i[13],
  41712. t[14] = i[14],
  41713. this
  41714. },
  41715. extractBasis: function(e, t, i) {
  41716. return e.setFromMatrixColumn(this, 0),
  41717. t.setFromMatrixColumn(this, 1),
  41718. i.setFromMatrixColumn(this, 2),
  41719. this
  41720. },
  41721. makeBasis: function(e, t, i) {
  41722. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41723. this
  41724. },
  41725. extractRotation: function() {
  41726. var e;
  41727. return function(t) {
  41728. void 0 === e && (e = new n.Vector3);
  41729. var i = this.elements
  41730. , r = t.elements
  41731. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41732. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41733. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41734. return i[0] = r[0] * o,
  41735. i[1] = r[1] * o,
  41736. i[2] = r[2] * o,
  41737. i[4] = r[4] * a,
  41738. i[5] = r[5] * a,
  41739. i[6] = r[6] * a,
  41740. i[8] = r[8] * s,
  41741. i[9] = r[9] * s,
  41742. i[10] = r[10] * s,
  41743. this
  41744. }
  41745. }(),
  41746. makeRotationFromEuler: function(e) {
  41747. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41748. var t = this.elements
  41749. , i = e.x
  41750. , r = e.y
  41751. , o = e.z
  41752. , a = Math.cos(i)
  41753. , s = Math.sin(i)
  41754. , l = Math.cos(r)
  41755. , c = Math.sin(r)
  41756. , h = Math.cos(o)
  41757. , u = Math.sin(o);
  41758. if ("XYZ" === e.order) {
  41759. var d = a * h
  41760. , p = a * u
  41761. , f = s * h
  41762. , g = s * u;
  41763. t[0] = l * h,
  41764. t[4] = -l * u,
  41765. t[8] = c,
  41766. t[1] = p + f * c,
  41767. t[5] = d - g * c,
  41768. t[9] = -s * l,
  41769. t[2] = g - d * c,
  41770. t[6] = f + p * c,
  41771. t[10] = a * l
  41772. } else if ("YXZ" === e.order) {
  41773. var m = l * h
  41774. , v = l * u
  41775. , A = c * h
  41776. , y = c * u;
  41777. t[0] = m + y * s,
  41778. t[4] = A * s - v,
  41779. t[8] = a * c,
  41780. t[1] = a * u,
  41781. t[5] = a * h,
  41782. t[9] = -s,
  41783. t[2] = v * s - A,
  41784. t[6] = y + m * s,
  41785. t[10] = a * l
  41786. } else if ("ZXY" === e.order) {
  41787. var m = l * h
  41788. , v = l * u
  41789. , A = c * h
  41790. , y = c * u;
  41791. t[0] = m - y * s,
  41792. t[4] = -a * u,
  41793. t[8] = A + v * s,
  41794. t[1] = v + A * s,
  41795. t[5] = a * h,
  41796. t[9] = y - m * s,
  41797. t[2] = -a * c,
  41798. t[6] = s,
  41799. t[10] = a * l
  41800. } else if ("ZYX" === e.order) {
  41801. var d = a * h
  41802. , p = a * u
  41803. , f = s * h
  41804. , g = s * u;
  41805. t[0] = l * h,
  41806. t[4] = f * c - p,
  41807. t[8] = d * c + g,
  41808. t[1] = l * u,
  41809. t[5] = g * c + d,
  41810. t[9] = p * c - f,
  41811. t[2] = -c,
  41812. t[6] = s * l,
  41813. t[10] = a * l
  41814. } else if ("YZX" === e.order) {
  41815. var C = a * l
  41816. , I = a * c
  41817. , E = s * l
  41818. , b = s * c;
  41819. t[0] = l * h,
  41820. t[4] = b - C * u,
  41821. t[8] = E * u + I,
  41822. t[1] = u,
  41823. t[5] = a * h,
  41824. t[9] = -s * h,
  41825. t[2] = -c * h,
  41826. t[6] = I * u + E,
  41827. t[10] = C - b * u
  41828. } else if ("XZY" === e.order) {
  41829. var C = a * l
  41830. , I = a * c
  41831. , E = s * l
  41832. , b = s * c;
  41833. t[0] = l * h,
  41834. t[4] = -u,
  41835. t[8] = c * h,
  41836. t[1] = C * u + b,
  41837. t[5] = a * h,
  41838. t[9] = I * u - E,
  41839. t[2] = E * u - I,
  41840. t[6] = s * h,
  41841. t[10] = b * u + C
  41842. }
  41843. return t[3] = 0,
  41844. t[7] = 0,
  41845. t[11] = 0,
  41846. t[12] = 0,
  41847. t[13] = 0,
  41848. t[14] = 0,
  41849. t[15] = 1,
  41850. this
  41851. },
  41852. makeRotationFromQuaternion: function(e) {
  41853. var t = this.elements
  41854. , i = e.x
  41855. , n = e.y
  41856. , r = e.z
  41857. , o = e.w
  41858. , a = i + i
  41859. , s = n + n
  41860. , l = r + r
  41861. , c = i * a
  41862. , h = i * s
  41863. , u = i * l
  41864. , d = n * s
  41865. , p = n * l
  41866. , f = r * l
  41867. , g = o * a
  41868. , m = o * s
  41869. , v = o * l;
  41870. return t[0] = 1 - (d + f),
  41871. t[4] = h - v,
  41872. t[8] = u + m,
  41873. t[1] = h + v,
  41874. t[5] = 1 - (c + f),
  41875. t[9] = p - g,
  41876. t[2] = u - m,
  41877. t[6] = p + g,
  41878. t[10] = 1 - (c + d),
  41879. t[3] = 0,
  41880. t[7] = 0,
  41881. t[11] = 0,
  41882. t[12] = 0,
  41883. t[13] = 0,
  41884. t[14] = 0,
  41885. t[15] = 1,
  41886. this
  41887. },
  41888. lookAt: function() {
  41889. var e, t, i;
  41890. return function(r, o, a) {
  41891. void 0 === e && (e = new n.Vector3),
  41892. void 0 === t && (t = new n.Vector3),
  41893. void 0 === i && (i = new n.Vector3);
  41894. var s = this.elements;
  41895. return i.subVectors(r, o).normalize(),
  41896. 0 === i.lengthSq() && (i.z = 1),
  41897. e.crossVectors(a, i).normalize(),
  41898. 0 === e.lengthSq() && (i.x += 1e-4,
  41899. e.crossVectors(a, i).normalize()),
  41900. t.crossVectors(i, e),
  41901. s[0] = e.x,
  41902. s[4] = t.x,
  41903. s[8] = i.x,
  41904. s[1] = e.y,
  41905. s[5] = t.y,
  41906. s[9] = i.y,
  41907. s[2] = e.z,
  41908. s[6] = t.z,
  41909. s[10] = i.z,
  41910. this
  41911. }
  41912. }(),
  41913. multiply: function(e, t) {
  41914. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41915. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41916. },
  41917. multiplyMatrices: function(e, t) {
  41918. var i = e.elements
  41919. , n = t.elements
  41920. , r = this.elements
  41921. , o = i[0]
  41922. , a = i[4]
  41923. , s = i[8]
  41924. , l = i[12]
  41925. , c = i[1]
  41926. , h = i[5]
  41927. , u = i[9]
  41928. , d = i[13]
  41929. , p = i[2]
  41930. , f = i[6]
  41931. , g = i[10]
  41932. , m = i[14]
  41933. , v = i[3]
  41934. , A = i[7]
  41935. , y = i[11]
  41936. , C = i[15]
  41937. , I = n[0]
  41938. , E = n[4]
  41939. , b = n[8]
  41940. , w = n[12]
  41941. , _ = n[1]
  41942. , T = n[5]
  41943. , x = n[9]
  41944. , S = n[13]
  41945. , M = n[2]
  41946. , R = n[6]
  41947. , P = n[10]
  41948. , O = n[14]
  41949. , L = n[3]
  41950. , D = n[7]
  41951. , N = n[11]
  41952. , B = n[15];
  41953. return r[0] = o * I + a * _ + s * M + l * L,
  41954. r[4] = o * E + a * T + s * R + l * D,
  41955. r[8] = o * b + a * x + s * P + l * N,
  41956. r[12] = o * w + a * S + s * O + l * B,
  41957. r[1] = c * I + h * _ + u * M + d * L,
  41958. r[5] = c * E + h * T + u * R + d * D,
  41959. r[9] = c * b + h * x + u * P + d * N,
  41960. r[13] = c * w + h * S + u * O + d * B,
  41961. r[2] = p * I + f * _ + g * M + m * L,
  41962. r[6] = p * E + f * T + g * R + m * D,
  41963. r[10] = p * b + f * x + g * P + m * N,
  41964. r[14] = p * w + f * S + g * O + m * B,
  41965. r[3] = v * I + A * _ + y * M + C * L,
  41966. r[7] = v * E + A * T + y * R + C * D,
  41967. r[11] = v * b + A * x + y * P + C * N,
  41968. r[15] = v * w + A * S + y * O + C * B,
  41969. this
  41970. },
  41971. multiplyToArray: function(e, t, i) {
  41972. var n = this.elements;
  41973. return this.multiplyMatrices(e, t),
  41974. i[0] = n[0],
  41975. i[1] = n[1],
  41976. i[2] = n[2],
  41977. i[3] = n[3],
  41978. i[4] = n[4],
  41979. i[5] = n[5],
  41980. i[6] = n[6],
  41981. i[7] = n[7],
  41982. i[8] = n[8],
  41983. i[9] = n[9],
  41984. i[10] = n[10],
  41985. i[11] = n[11],
  41986. i[12] = n[12],
  41987. i[13] = n[13],
  41988. i[14] = n[14],
  41989. i[15] = n[15],
  41990. this
  41991. },
  41992. multiplyScalar: function(e) {
  41993. var t = this.elements;
  41994. return t[0] *= e,
  41995. t[4] *= e,
  41996. t[8] *= e,
  41997. t[12] *= e,
  41998. t[1] *= e,
  41999. t[5] *= e,
  42000. t[9] *= e,
  42001. t[13] *= e,
  42002. t[2] *= e,
  42003. t[6] *= e,
  42004. t[10] *= e,
  42005. t[14] *= e,
  42006. t[3] *= e,
  42007. t[7] *= e,
  42008. t[11] *= e,
  42009. t[15] *= e,
  42010. this
  42011. },
  42012. applyToVector3Array: function() {
  42013. var e;
  42014. return function(t, i, r) {
  42015. void 0 === e && (e = new n.Vector3),
  42016. void 0 === i && (i = 0),
  42017. void 0 === r && (r = t.length);
  42018. for (var o = 0, a = i; o < r; o += 3,
  42019. a += 3)
  42020. e.fromArray(t, a),
  42021. e.applyMatrix4(this),
  42022. e.toArray(t, a);
  42023. return t
  42024. }
  42025. }(),
  42026. applyToBuffer: function() {
  42027. var e;
  42028. return function(t, i, r) {
  42029. void 0 === e && (e = new n.Vector3),
  42030. void 0 === i && (i = 0),
  42031. void 0 === r && (r = t.length / t.itemSize);
  42032. for (var o = 0, a = i; o < r; o++,
  42033. a++)
  42034. e.x = t.getX(a),
  42035. e.y = t.getY(a),
  42036. e.z = t.getZ(a),
  42037. e.applyMatrix4(this),
  42038. t.setXYZ(e.x, e.y, e.z);
  42039. return t
  42040. }
  42041. }(),
  42042. determinant: function() {
  42043. var e = this.elements
  42044. , t = e[0]
  42045. , i = e[4]
  42046. , n = e[8]
  42047. , r = e[12]
  42048. , o = e[1]
  42049. , a = e[5]
  42050. , s = e[9]
  42051. , l = e[13]
  42052. , c = e[2]
  42053. , h = e[6]
  42054. , u = e[10]
  42055. , d = e[14]
  42056. , p = e[3]
  42057. , f = e[7]
  42058. , g = e[11]
  42059. , m = e[15];
  42060. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42061. },
  42062. transpose: function() {
  42063. var e, t = this.elements;
  42064. return e = t[1],
  42065. t[1] = t[4],
  42066. t[4] = e,
  42067. e = t[2],
  42068. t[2] = t[8],
  42069. t[8] = e,
  42070. e = t[6],
  42071. t[6] = t[9],
  42072. t[9] = e,
  42073. e = t[3],
  42074. t[3] = t[12],
  42075. t[12] = e,
  42076. e = t[7],
  42077. t[7] = t[13],
  42078. t[13] = e,
  42079. e = t[11],
  42080. t[11] = t[14],
  42081. t[14] = e,
  42082. this
  42083. },
  42084. flattenToArrayOffset: function(e, t) {
  42085. var i = this.elements;
  42086. return e[t] = i[0],
  42087. e[t + 1] = i[1],
  42088. e[t + 2] = i[2],
  42089. e[t + 3] = i[3],
  42090. e[t + 4] = i[4],
  42091. e[t + 5] = i[5],
  42092. e[t + 6] = i[6],
  42093. e[t + 7] = i[7],
  42094. e[t + 8] = i[8],
  42095. e[t + 9] = i[9],
  42096. e[t + 10] = i[10],
  42097. e[t + 11] = i[11],
  42098. e[t + 12] = i[12],
  42099. e[t + 13] = i[13],
  42100. e[t + 14] = i[14],
  42101. e[t + 15] = i[15],
  42102. e
  42103. },
  42104. getPosition: function() {
  42105. var e;
  42106. return function() {
  42107. return void 0 === e && (e = new n.Vector3),
  42108. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42109. e.setFromMatrixColumn(this, 3)
  42110. }
  42111. }(),
  42112. setPosition: function(e) {
  42113. var t = this.elements;
  42114. return t[12] = e.x,
  42115. t[13] = e.y,
  42116. t[14] = e.z,
  42117. this
  42118. },
  42119. getInverse: function(e, t) {
  42120. var i = this.elements
  42121. , n = e.elements
  42122. , r = n[0]
  42123. , o = n[1]
  42124. , a = n[2]
  42125. , s = n[3]
  42126. , l = n[4]
  42127. , c = n[5]
  42128. , h = n[6]
  42129. , u = n[7]
  42130. , d = n[8]
  42131. , p = n[9]
  42132. , f = n[10]
  42133. , g = n[11]
  42134. , m = n[12]
  42135. , v = n[13]
  42136. , A = n[14]
  42137. , y = n[15]
  42138. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42139. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42140. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42141. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42142. , w = r * C + o * I + a * E + s * b;
  42143. if (0 === w) {
  42144. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42145. if (t)
  42146. throw new Error(_);
  42147. return console.warn(_),
  42148. this.identity()
  42149. }
  42150. return i[0] = C,
  42151. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42152. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42153. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42154. i[4] = I,
  42155. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42156. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42157. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42158. i[8] = E,
  42159. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42160. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42161. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42162. i[12] = b,
  42163. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42164. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42165. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42166. this.multiplyScalar(1 / w)
  42167. },
  42168. scale: function(e) {
  42169. var t = this.elements
  42170. , i = e.x
  42171. , n = e.y
  42172. , r = e.z;
  42173. return t[0] *= i,
  42174. t[4] *= n,
  42175. t[8] *= r,
  42176. t[1] *= i,
  42177. t[5] *= n,
  42178. t[9] *= r,
  42179. t[2] *= i,
  42180. t[6] *= n,
  42181. t[10] *= r,
  42182. t[3] *= i,
  42183. t[7] *= n,
  42184. t[11] *= r,
  42185. this
  42186. },
  42187. getMaxScaleOnAxis: function() {
  42188. var e = this.elements
  42189. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42190. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42191. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42192. return Math.sqrt(Math.max(t, i, n))
  42193. },
  42194. makeTranslation: function(e, t, i) {
  42195. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42196. this
  42197. },
  42198. makeRotationX: function(e) {
  42199. var t = Math.cos(e)
  42200. , i = Math.sin(e);
  42201. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42202. this
  42203. },
  42204. makeRotationY: function(e) {
  42205. var t = Math.cos(e)
  42206. , i = Math.sin(e);
  42207. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42208. this
  42209. },
  42210. makeRotationZ: function(e) {
  42211. var t = Math.cos(e)
  42212. , i = Math.sin(e);
  42213. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42214. this
  42215. },
  42216. makeRotationAxis: function(e, t) {
  42217. var i = Math.cos(t)
  42218. , n = Math.sin(t)
  42219. , r = 1 - i
  42220. , o = e.x
  42221. , a = e.y
  42222. , s = e.z
  42223. , l = r * o
  42224. , c = r * a;
  42225. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42226. this
  42227. },
  42228. makeScale: function(e, t, i) {
  42229. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42230. this
  42231. },
  42232. compose: function(e, t, i) {
  42233. return this.makeRotationFromQuaternion(t),
  42234. this.scale(i),
  42235. this.setPosition(e),
  42236. this
  42237. },
  42238. decompose: function() {
  42239. var e, t;
  42240. return function(i, r, o) {
  42241. void 0 === e && (e = new n.Vector3),
  42242. void 0 === t && (t = new n.Matrix4);
  42243. var a = this.elements
  42244. , s = e.set(a[0], a[1], a[2]).length()
  42245. , l = e.set(a[4], a[5], a[6]).length()
  42246. , c = e.set(a[8], a[9], a[10]).length()
  42247. , h = this.determinant();
  42248. h < 0 && (s = -s),
  42249. i.x = a[12],
  42250. i.y = a[13],
  42251. i.z = a[14],
  42252. t.elements.set(this.elements);
  42253. var u = 1 / s
  42254. , d = 1 / l
  42255. , p = 1 / c;
  42256. return t.elements[0] *= u,
  42257. t.elements[1] *= u,
  42258. t.elements[2] *= u,
  42259. t.elements[4] *= d,
  42260. t.elements[5] *= d,
  42261. t.elements[6] *= d,
  42262. t.elements[8] *= p,
  42263. t.elements[9] *= p,
  42264. t.elements[10] *= p,
  42265. r.setFromRotationMatrix(t),
  42266. o.x = s,
  42267. o.y = l,
  42268. o.z = c,
  42269. this
  42270. }
  42271. }(),
  42272. makeFrustum: function(e, t, i, n, r, o) {
  42273. var a = this.elements
  42274. , s = 2 * r / (t - e)
  42275. , l = 2 * r / (n - i)
  42276. , c = (t + e) / (t - e)
  42277. , h = (n + i) / (n - i)
  42278. , u = -(o + r) / (o - r)
  42279. , d = -2 * o * r / (o - r);
  42280. return a[0] = s,
  42281. a[4] = 0,
  42282. a[8] = c,
  42283. a[12] = 0,
  42284. a[1] = 0,
  42285. a[5] = l,
  42286. a[9] = h,
  42287. a[13] = 0,
  42288. a[2] = 0,
  42289. a[6] = 0,
  42290. a[10] = u,
  42291. a[14] = d,
  42292. a[3] = 0,
  42293. a[7] = 0,
  42294. a[11] = -1,
  42295. a[15] = 0,
  42296. this
  42297. },
  42298. makePerspective: function(e, t, i, r) {
  42299. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42300. , a = -o
  42301. , s = a * t
  42302. , l = o * t;
  42303. return this.makeFrustum(s, l, a, o, i, r)
  42304. },
  42305. makeOrthographic: function(e, t, i, n, r, o) {
  42306. var a = this.elements
  42307. , s = 1 / (t - e)
  42308. , l = 1 / (i - n)
  42309. , c = 1 / (o - r)
  42310. , h = (t + e) * s
  42311. , u = (i + n) * l
  42312. , d = (o + r) * c;
  42313. return a[0] = 2 * s,
  42314. a[4] = 0,
  42315. a[8] = 0,
  42316. a[12] = -h,
  42317. a[1] = 0,
  42318. a[5] = 2 * l,
  42319. a[9] = 0,
  42320. a[13] = -u,
  42321. a[2] = 0,
  42322. a[6] = 0,
  42323. a[10] = -2 * c,
  42324. a[14] = -d,
  42325. a[3] = 0,
  42326. a[7] = 0,
  42327. a[11] = 0,
  42328. a[15] = 1,
  42329. this
  42330. },
  42331. equals: function(e) {
  42332. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42333. if (t[n] !== i[n])
  42334. return !1;
  42335. return !0
  42336. },
  42337. fromArray: function(e) {
  42338. return this.elements.set(e),
  42339. this
  42340. },
  42341. toArray: function() {
  42342. var e = this.elements;
  42343. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42344. }
  42345. },
  42346. n.Ray = function(e, t) {
  42347. this.origin = void 0 !== e ? e : new n.Vector3,
  42348. this.direction = void 0 !== t ? t : new n.Vector3
  42349. }
  42350. ,
  42351. n.Ray.prototype = {
  42352. constructor: n.Ray,
  42353. set: function(e, t) {
  42354. return this.origin.copy(e),
  42355. this.direction.copy(t),
  42356. this
  42357. },
  42358. clone: function() {
  42359. return (new this.constructor).copy(this)
  42360. },
  42361. copy: function(e) {
  42362. return this.origin.copy(e.origin),
  42363. this.direction.copy(e.direction),
  42364. this
  42365. },
  42366. at: function(e, t) {
  42367. var i = t || new n.Vector3;
  42368. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42369. },
  42370. lookAt: function(e) {
  42371. this.direction.copy(e).sub(this.origin).normalize()
  42372. },
  42373. recast: function() {
  42374. var e = new n.Vector3;
  42375. return function(t) {
  42376. return this.origin.copy(this.at(t, e)),
  42377. this
  42378. }
  42379. }(),
  42380. closestPointToPoint: function(e, t) {
  42381. var i = t || new n.Vector3;
  42382. i.subVectors(e, this.origin);
  42383. var r = i.dot(this.direction);
  42384. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42385. },
  42386. distanceToPoint: function(e) {
  42387. return Math.sqrt(this.distanceSqToPoint(e))
  42388. },
  42389. distanceSqToPoint: function() {
  42390. var e = new n.Vector3;
  42391. return function(t) {
  42392. var i = e.subVectors(t, this.origin).dot(this.direction);
  42393. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42394. e.distanceToSquared(t))
  42395. }
  42396. }(),
  42397. distanceSqToSegment: function() {
  42398. var e = new n.Vector3
  42399. , t = new n.Vector3
  42400. , i = new n.Vector3;
  42401. return function(n, r, o, a) {
  42402. e.copy(n).add(r).multiplyScalar(.5),
  42403. t.copy(r).sub(n).normalize(),
  42404. i.copy(this.origin).sub(e);
  42405. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42406. if (m > 0)
  42407. if (s = d * f - p,
  42408. l = d * p - f,
  42409. h = u * m,
  42410. s >= 0)
  42411. if (l >= -h)
  42412. if (l <= h) {
  42413. var v = 1 / m;
  42414. s *= v,
  42415. l *= v,
  42416. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42417. } else
  42418. l = u,
  42419. s = Math.max(0, -(d * l + p)),
  42420. c = -s * s + l * (l + 2 * f) + g;
  42421. else
  42422. l = -u,
  42423. s = Math.max(0, -(d * l + p)),
  42424. c = -s * s + l * (l + 2 * f) + g;
  42425. else
  42426. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42427. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42428. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42429. l = Math.min(Math.max(-u, -f), u),
  42430. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42431. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42432. c = -s * s + l * (l + 2 * f) + g);
  42433. else
  42434. l = d > 0 ? -u : u,
  42435. s = Math.max(0, -(d * l + p)),
  42436. c = -s * s + l * (l + 2 * f) + g;
  42437. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42438. a && a.copy(t).multiplyScalar(l).add(e),
  42439. c
  42440. }
  42441. }(),
  42442. intersectSphere: function() {
  42443. var e = new n.Vector3;
  42444. return function(t, i) {
  42445. e.subVectors(t.center, this.origin);
  42446. var n = e.dot(this.direction)
  42447. , r = e.dot(e) - n * n
  42448. , o = t.radius * t.radius;
  42449. if (r > o)
  42450. return null;
  42451. var a = Math.sqrt(o - r)
  42452. , s = n - a
  42453. , l = n + a;
  42454. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42455. }
  42456. }(),
  42457. intersectsSphere: function(e) {
  42458. return this.distanceToPoint(e.center) <= e.radius
  42459. },
  42460. distanceToPlane: function(e) {
  42461. var t = e.normal.dot(this.direction);
  42462. if (0 === t)
  42463. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42464. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42465. return i >= 0 ? i : null
  42466. },
  42467. intersectPlane: function(e, t) {
  42468. var i = this.distanceToPlane(e);
  42469. return null === i ? null : this.at(i, t)
  42470. },
  42471. intersectsPlane: function(e) {
  42472. var t = e.distanceToPoint(this.origin);
  42473. if (0 === t)
  42474. return !0;
  42475. var i = e.normal.dot(this.direction);
  42476. return i * t < 0
  42477. },
  42478. intersectBox: function(e, t) {
  42479. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42480. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42481. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42482. n = (e.min.x - u.x) * l),
  42483. c >= 0 ? (r = (e.min.y - u.y) * c,
  42484. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42485. o = (e.min.y - u.y) * c),
  42486. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42487. (o < n || n !== n) && (n = o),
  42488. h >= 0 ? (a = (e.min.z - u.z) * h,
  42489. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42490. s = (e.min.z - u.z) * h),
  42491. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42492. (s < n || n !== n) && (n = s),
  42493. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42494. },
  42495. intersectsBox: function() {
  42496. var e = new n.Vector3;
  42497. return function(t) {
  42498. return null !== this.intersectBox(t, e)
  42499. }
  42500. }(),
  42501. intersectTriangle: function() {
  42502. var e = new n.Vector3
  42503. , t = new n.Vector3
  42504. , i = new n.Vector3
  42505. , r = new n.Vector3;
  42506. return function(n, o, a, s, l) {
  42507. t.subVectors(o, n),
  42508. i.subVectors(a, n),
  42509. r.crossVectors(t, i);
  42510. var c, h = this.direction.dot(r);
  42511. if (h > 0) {
  42512. if (s)
  42513. return null;
  42514. c = 1
  42515. } else {
  42516. if (!(h < 0))
  42517. return null;
  42518. c = -1,
  42519. h = -h
  42520. }
  42521. e.subVectors(this.origin, n);
  42522. var u = c * this.direction.dot(i.crossVectors(e, i));
  42523. if (u < 0)
  42524. return null;
  42525. var d = c * this.direction.dot(t.cross(e));
  42526. if (d < 0)
  42527. return null;
  42528. if (u + d > h)
  42529. return null;
  42530. var p = -c * e.dot(r);
  42531. return p < 0 ? null : this.at(p / h, l)
  42532. }
  42533. }(),
  42534. applyMatrix4: function(e) {
  42535. return this.direction.add(this.origin).applyMatrix4(e),
  42536. this.origin.applyMatrix4(e),
  42537. this.direction.sub(this.origin),
  42538. this.direction.normalize(),
  42539. this
  42540. },
  42541. equals: function(e) {
  42542. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42543. }
  42544. },
  42545. n.Sphere = function(e, t) {
  42546. this.center = void 0 !== e ? e : new n.Vector3,
  42547. this.radius = void 0 !== t ? t : 0
  42548. }
  42549. ,
  42550. n.Sphere.prototype = {
  42551. constructor: n.Sphere,
  42552. set: function(e, t) {
  42553. return this.center.copy(e),
  42554. this.radius = t,
  42555. this
  42556. },
  42557. setFromPoints: function() {
  42558. var e = new n.Box3;
  42559. return function(t, i) {
  42560. var n = this.center;
  42561. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42562. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42563. r = Math.max(r, n.distanceToSquared(t[o]));
  42564. return this.radius = Math.sqrt(r),
  42565. this
  42566. }
  42567. }(),
  42568. clone: function() {
  42569. return (new this.constructor).copy(this)
  42570. },
  42571. copy: function(e) {
  42572. return this.center.copy(e.center),
  42573. this.radius = e.radius,
  42574. this
  42575. },
  42576. empty: function() {
  42577. return this.radius <= 0
  42578. },
  42579. containsPoint: function(e) {
  42580. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42581. },
  42582. distanceToPoint: function(e) {
  42583. return e.distanceTo(this.center) - this.radius
  42584. },
  42585. intersectsSphere: function(e) {
  42586. var t = this.radius + e.radius;
  42587. return e.center.distanceToSquared(this.center) <= t * t
  42588. },
  42589. intersectsBox: function(e) {
  42590. return e.intersectsSphere(this)
  42591. },
  42592. intersectsPlane: function(e) {
  42593. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42594. },
  42595. clampPoint: function(e, t) {
  42596. var i = this.center.distanceToSquared(e)
  42597. , r = t || new n.Vector3;
  42598. return r.copy(e),
  42599. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42600. r.multiplyScalar(this.radius).add(this.center)),
  42601. r
  42602. },
  42603. getBoundingBox: function(e) {
  42604. var t = e || new n.Box3;
  42605. return t.set(this.center, this.center),
  42606. t.expandByScalar(this.radius),
  42607. t
  42608. },
  42609. applyMatrix4: function(e) {
  42610. return this.center.applyMatrix4(e),
  42611. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42612. this
  42613. },
  42614. translate: function(e) {
  42615. return this.center.add(e),
  42616. this
  42617. },
  42618. equals: function(e) {
  42619. return e.center.equals(this.center) && e.radius === this.radius
  42620. }
  42621. },
  42622. n.Frustum = function(e, t, i, r, o, a) {
  42623. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42624. }
  42625. ,
  42626. n.Frustum.prototype = {
  42627. constructor: n.Frustum,
  42628. set: function(e, t, i, n, r, o) {
  42629. var a = this.planes;
  42630. return a[0].copy(e),
  42631. a[1].copy(t),
  42632. a[2].copy(i),
  42633. a[3].copy(n),
  42634. a[4].copy(r),
  42635. a[5].copy(o),
  42636. this
  42637. },
  42638. clone: function() {
  42639. return (new this.constructor).copy(this)
  42640. },
  42641. copy: function(e) {
  42642. for (var t = this.planes, i = 0; i < 6; i++)
  42643. t[i].copy(e.planes[i]);
  42644. return this
  42645. },
  42646. setFromMatrix: function(e) {
  42647. var t = this.planes
  42648. , i = e.elements
  42649. , n = i[0]
  42650. , r = i[1]
  42651. , o = i[2]
  42652. , a = i[3]
  42653. , s = i[4]
  42654. , l = i[5]
  42655. , c = i[6]
  42656. , h = i[7]
  42657. , u = i[8]
  42658. , d = i[9]
  42659. , p = i[10]
  42660. , f = i[11]
  42661. , g = i[12]
  42662. , m = i[13]
  42663. , v = i[14]
  42664. , A = i[15];
  42665. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42666. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42667. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42668. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42669. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42670. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42671. this
  42672. },
  42673. intersectsObject: function() {
  42674. var e = new n.Sphere;
  42675. return function(t) {
  42676. var i = t.geometry;
  42677. return null === i.boundingSphere && i.computeBoundingSphere(),
  42678. e.copy(i.boundingSphere),
  42679. e.applyMatrix4(t.matrixWorld),
  42680. this.intersectsSphere(e)
  42681. }
  42682. }(),
  42683. intersectsSphere: function(e) {
  42684. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42685. var o = t[r].distanceToPoint(i);
  42686. if (o < n)
  42687. return !1
  42688. }
  42689. return !0
  42690. },
  42691. intersectsBox: function() {
  42692. var e = new n.Vector3
  42693. , t = new n.Vector3;
  42694. return function(i) {
  42695. for (var n = this.planes, r = 0; r < 6; r++) {
  42696. var o = n[r];
  42697. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42698. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42699. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42700. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42701. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42702. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42703. var a = o.distanceToPoint(e)
  42704. , s = o.distanceToPoint(t);
  42705. if (a < 0 && s < 0)
  42706. return !1
  42707. }
  42708. return !0
  42709. }
  42710. }(),
  42711. containsPoint: function(e) {
  42712. for (var t = this.planes, i = 0; i < 6; i++)
  42713. if (t[i].distanceToPoint(e) < 0)
  42714. return !1;
  42715. return !0
  42716. }
  42717. },
  42718. n.Plane = function(e, t) {
  42719. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42720. this.constant = void 0 !== t ? t : 0
  42721. }
  42722. ,
  42723. n.Plane.prototype = {
  42724. constructor: n.Plane,
  42725. set: function(e, t) {
  42726. return this.normal.copy(e),
  42727. this.constant = t,
  42728. this
  42729. },
  42730. setComponents: function(e, t, i, n) {
  42731. return this.normal.set(e, t, i),
  42732. this.constant = n,
  42733. this
  42734. },
  42735. setFromNormalAndCoplanarPoint: function(e, t) {
  42736. return this.normal.copy(e),
  42737. this.constant = -t.dot(this.normal),
  42738. this
  42739. },
  42740. setFromCoplanarPoints: function() {
  42741. var e = new n.Vector3
  42742. , t = new n.Vector3;
  42743. return function(i, n, r) {
  42744. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42745. return this.setFromNormalAndCoplanarPoint(o, i),
  42746. this
  42747. }
  42748. }(),
  42749. clone: function() {
  42750. return (new this.constructor).copy(this)
  42751. },
  42752. copy: function(e) {
  42753. return this.normal.copy(e.normal),
  42754. this.constant = e.constant,
  42755. this
  42756. },
  42757. normalize: function() {
  42758. var e = 1 / this.normal.length();
  42759. return this.normal.multiplyScalar(e),
  42760. this.constant *= e,
  42761. this
  42762. },
  42763. negate: function() {
  42764. return this.constant *= -1,
  42765. this.normal.negate(),
  42766. this
  42767. },
  42768. distanceToPoint: function(e) {
  42769. return this.normal.dot(e) + this.constant
  42770. },
  42771. distanceToSphere: function(e) {
  42772. return this.distanceToPoint(e.center) - e.radius
  42773. },
  42774. projectPoint: function(e, t) {
  42775. return this.orthoPoint(e, t).sub(e).negate()
  42776. },
  42777. orthoPoint: function(e, t) {
  42778. var i = this.distanceToPoint(e)
  42779. , r = t || new n.Vector3;
  42780. return r.copy(this.normal).multiplyScalar(i)
  42781. },
  42782. intersectLine: function() {
  42783. var e = new n.Vector3;
  42784. return function(t, i) {
  42785. var r = i || new n.Vector3
  42786. , o = t.delta(e)
  42787. , a = this.normal.dot(o);
  42788. if (0 !== a) {
  42789. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42790. if (!(s < 0 || s > 1))
  42791. return r.copy(o).multiplyScalar(s).add(t.start)
  42792. } else if (0 === this.distanceToPoint(t.start))
  42793. return r.copy(t.start)
  42794. }
  42795. }(),
  42796. intersectsLine: function(e) {
  42797. var t = this.distanceToPoint(e.start)
  42798. , i = this.distanceToPoint(e.end);
  42799. return t < 0 && i > 0 || i < 0 && t > 0
  42800. },
  42801. intersectsBox: function(e) {
  42802. return e.intersectsPlane(this)
  42803. },
  42804. intersectsSphere: function(e) {
  42805. return e.intersectsPlane(this)
  42806. },
  42807. coplanarPoint: function(e) {
  42808. var t = e || new n.Vector3;
  42809. return t.copy(this.normal).multiplyScalar(-this.constant)
  42810. },
  42811. applyMatrix4: function() {
  42812. var e = new n.Vector3
  42813. , t = new n.Vector3
  42814. , i = new n.Matrix3;
  42815. return function(n, r) {
  42816. var o = r || i.getNormalMatrix(n)
  42817. , a = e.copy(this.normal).applyMatrix3(o)
  42818. , s = this.coplanarPoint(t);
  42819. return s.applyMatrix4(n),
  42820. this.setFromNormalAndCoplanarPoint(a, s),
  42821. this
  42822. }
  42823. }(),
  42824. translate: function(e) {
  42825. return this.constant = this.constant - e.dot(this.normal),
  42826. this
  42827. },
  42828. equals: function(e) {
  42829. return e.normal.equals(this.normal) && e.constant === this.constant
  42830. }
  42831. },
  42832. n.Spherical = function(e, t, i) {
  42833. return this.radius = void 0 !== e ? e : 1,
  42834. this.phi = void 0 !== t ? t : 0,
  42835. this.theta = void 0 !== i ? i : 0,
  42836. this
  42837. }
  42838. ,
  42839. n.Spherical.prototype = {
  42840. constructor: n.Spherical,
  42841. set: function(e, t, i) {
  42842. this.radius = e,
  42843. this.phi = t,
  42844. this.theta = i
  42845. },
  42846. clone: function() {
  42847. return (new this.constructor).copy(this)
  42848. },
  42849. copy: function(e) {
  42850. return this.radius.copy(e.radius),
  42851. this.phi.copy(e.phi),
  42852. this.theta.copy(e.theta),
  42853. this
  42854. },
  42855. makeSafe: function() {
  42856. var e = 1e-6;
  42857. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42858. },
  42859. setFromVector3: function(e) {
  42860. return this.radius = e.length(),
  42861. 0 === this.radius ? (this.theta = 0,
  42862. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42863. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42864. this
  42865. }
  42866. },
  42867. n.Math = {
  42868. generateUUID: function() {
  42869. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42870. return function() {
  42871. for (var r = 0; r < 36; r++)
  42872. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42873. e = 15 & n,
  42874. n >>= 4,
  42875. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42876. return i.join("")
  42877. }
  42878. }(),
  42879. clamp: function(e, t, i) {
  42880. return Math.max(t, Math.min(i, e))
  42881. },
  42882. euclideanModulo: function(e, t) {
  42883. return (e % t + t) % t
  42884. },
  42885. mapLinear: function(e, t, i, n, r) {
  42886. return n + (e - t) * (r - n) / (i - t)
  42887. },
  42888. smoothstep: function(e, t, i) {
  42889. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42890. e * e * (3 - 2 * e))
  42891. },
  42892. smootherstep: function(e, t, i) {
  42893. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42894. e * e * e * (e * (6 * e - 15) + 10))
  42895. },
  42896. random16: function() {
  42897. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42898. Math.random()
  42899. },
  42900. randInt: function(e, t) {
  42901. return e + Math.floor(Math.random() * (t - e + 1))
  42902. },
  42903. randFloat: function(e, t) {
  42904. return e + Math.random() * (t - e)
  42905. },
  42906. randFloatSpread: function(e) {
  42907. return e * (.5 - Math.random())
  42908. },
  42909. degToRad: function() {
  42910. var e = Math.PI / 180;
  42911. return function(t) {
  42912. return t * e
  42913. }
  42914. }(),
  42915. radToDeg: function() {
  42916. var e = 180 / Math.PI;
  42917. return function(t) {
  42918. return t * e
  42919. }
  42920. }(),
  42921. isPowerOfTwo: function(e) {
  42922. return 0 === (e & e - 1) && 0 !== e
  42923. },
  42924. nearestPowerOfTwo: function(e) {
  42925. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42926. },
  42927. nextPowerOfTwo: function(e) {
  42928. return e--,
  42929. e |= e >> 1,
  42930. e |= e >> 2,
  42931. e |= e >> 4,
  42932. e |= e >> 8,
  42933. e |= e >> 16,
  42934. e++,
  42935. e
  42936. }
  42937. },
  42938. n.Spline = function(e) {
  42939. function t(e, t, i, n, r, o, a) {
  42940. var s = .5 * (i - e)
  42941. , l = .5 * (n - t);
  42942. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42943. }
  42944. this.points = e;
  42945. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42946. x: 0,
  42947. y: 0,
  42948. z: 0
  42949. };
  42950. this.initFromArray = function(e) {
  42951. this.points = [];
  42952. for (var t = 0; t < e.length; t++)
  42953. this.points[t] = {
  42954. x: e[t][0],
  42955. y: e[t][1],
  42956. z: e[t][2]
  42957. }
  42958. }
  42959. ,
  42960. this.getPoint = function(e) {
  42961. return i = (this.points.length - 1) * e,
  42962. r = Math.floor(i),
  42963. o = i - r,
  42964. d[0] = 0 === r ? r : r - 1,
  42965. d[1] = r,
  42966. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42967. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42968. l = this.points[d[0]],
  42969. c = this.points[d[1]],
  42970. h = this.points[d[2]],
  42971. u = this.points[d[3]],
  42972. a = o * o,
  42973. s = o * a,
  42974. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42975. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42976. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42977. p
  42978. }
  42979. ,
  42980. this.getControlPointsArray = function() {
  42981. var e, t, i = this.points.length, n = [];
  42982. for (e = 0; e < i; e++)
  42983. t = this.points[e],
  42984. n[e] = [t.x, t.y, t.z];
  42985. return n
  42986. }
  42987. ,
  42988. this.getLength = function(e) {
  42989. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42990. for (u[0] = 0,
  42991. e || (e = 100),
  42992. r = this.points.length * e,
  42993. c.copy(this.points[0]),
  42994. t = 1; t < r; t++)
  42995. i = t / r,
  42996. o = this.getPoint(i),
  42997. h.copy(o),
  42998. d += h.distanceTo(c),
  42999. c.copy(o),
  43000. a = (this.points.length - 1) * i,
  43001. s = Math.floor(a),
  43002. s !== l && (u[s] = d,
  43003. l = s);
  43004. return u[u.length] = d,
  43005. {
  43006. chunks: u,
  43007. total: d
  43008. }
  43009. }
  43010. ,
  43011. this.reparametrizeByArcLength = function(e) {
  43012. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43013. for (h.push(u.copy(this.points[0]).clone()),
  43014. t = 1; t < this.points.length; t++) {
  43015. for (s = d.chunks[t] - d.chunks[t - 1],
  43016. l = Math.ceil(e * s / d.total),
  43017. o = (t - 1) / (this.points.length - 1),
  43018. a = t / (this.points.length - 1),
  43019. i = 1; i < l - 1; i++)
  43020. r = o + i * (1 / l) * (a - o),
  43021. c = this.getPoint(r),
  43022. h.push(u.copy(c).clone());
  43023. h.push(u.copy(this.points[t]).clone())
  43024. }
  43025. this.points = h
  43026. }
  43027. }
  43028. ,
  43029. n.Triangle = function(e, t, i) {
  43030. this.a = void 0 !== e ? e : new n.Vector3,
  43031. this.b = void 0 !== t ? t : new n.Vector3,
  43032. this.c = void 0 !== i ? i : new n.Vector3
  43033. }
  43034. ,
  43035. n.Triangle.normal = function() {
  43036. var e = new n.Vector3;
  43037. return function(t, i, r, o) {
  43038. var a = o || new n.Vector3;
  43039. a.subVectors(r, i),
  43040. e.subVectors(t, i),
  43041. a.cross(e);
  43042. var s = a.lengthSq();
  43043. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43044. }
  43045. }(),
  43046. n.Triangle.barycoordFromPoint = function() {
  43047. var e = new n.Vector3
  43048. , t = new n.Vector3
  43049. , i = new n.Vector3;
  43050. return function(r, o, a, s, l) {
  43051. e.subVectors(s, o),
  43052. t.subVectors(a, o),
  43053. i.subVectors(r, o);
  43054. var c = e.dot(e)
  43055. , h = e.dot(t)
  43056. , u = e.dot(i)
  43057. , d = t.dot(t)
  43058. , p = t.dot(i)
  43059. , f = c * d - h * h
  43060. , g = l || new n.Vector3;
  43061. if (0 === f)
  43062. return g.set(-2, -1, -1);
  43063. var m = 1 / f
  43064. , v = (d * u - h * p) * m
  43065. , A = (c * p - h * u) * m;
  43066. return g.set(1 - v - A, A, v)
  43067. }
  43068. }(),
  43069. n.Triangle.containsPoint = function() {
  43070. var e = new n.Vector3;
  43071. return function(t, i, r, o) {
  43072. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43073. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43074. }
  43075. }(),
  43076. n.Triangle.prototype = {
  43077. constructor: n.Triangle,
  43078. set: function(e, t, i) {
  43079. return this.a.copy(e),
  43080. this.b.copy(t),
  43081. this.c.copy(i),
  43082. this
  43083. },
  43084. setFromPointsAndIndices: function(e, t, i, n) {
  43085. return this.a.copy(e[t]),
  43086. this.b.copy(e[i]),
  43087. this.c.copy(e[n]),
  43088. this
  43089. },
  43090. clone: function() {
  43091. return (new this.constructor).copy(this)
  43092. },
  43093. copy: function(e) {
  43094. return this.a.copy(e.a),
  43095. this.b.copy(e.b),
  43096. this.c.copy(e.c),
  43097. this
  43098. },
  43099. area: function() {
  43100. var e = new n.Vector3
  43101. , t = new n.Vector3;
  43102. return function() {
  43103. return e.subVectors(this.c, this.b),
  43104. t.subVectors(this.a, this.b),
  43105. .5 * e.cross(t).length()
  43106. }
  43107. }(),
  43108. midpoint: function(e) {
  43109. var t = e || new n.Vector3;
  43110. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43111. },
  43112. normal: function(e) {
  43113. return n.Triangle.normal(this.a, this.b, this.c, e)
  43114. },
  43115. plane: function(e) {
  43116. var t = e || new n.Plane;
  43117. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43118. },
  43119. barycoordFromPoint: function(e, t) {
  43120. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43121. },
  43122. containsPoint: function(e) {
  43123. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43124. },
  43125. equals: function(e) {
  43126. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43127. }
  43128. },
  43129. n.Interpolant = function(e, t, i, n) {
  43130. this.parameterPositions = e,
  43131. this._cachedIndex = 0,
  43132. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43133. this.sampleValues = t,
  43134. this.valueSize = i
  43135. }
  43136. ,
  43137. n.Interpolant.prototype = {
  43138. constructor: n.Interpolant,
  43139. evaluate: function(e) {
  43140. var t = this.parameterPositions
  43141. , i = this._cachedIndex
  43142. , n = t[i]
  43143. , r = t[i - 1];
  43144. e: {
  43145. t: {
  43146. var o;
  43147. i: {
  43148. n: if (!(e < n)) {
  43149. for (var a = i + 2; ; ) {
  43150. if (void 0 === n) {
  43151. if (e < r)
  43152. break n;
  43153. return i = t.length,
  43154. this._cachedIndex = i,
  43155. this.afterEnd_(i - 1, e, r)
  43156. }
  43157. if (i === a)
  43158. break;
  43159. if (r = n,
  43160. n = t[++i],
  43161. e < n)
  43162. break t
  43163. }
  43164. o = t.length;
  43165. break i
  43166. }
  43167. {
  43168. if (e >= r)
  43169. break e;
  43170. var s = t[1];
  43171. e < s && (i = 2,
  43172. r = s);
  43173. for (var a = i - 2; ; ) {
  43174. if (void 0 === r)
  43175. return this._cachedIndex = 0,
  43176. this.beforeStart_(0, e, n);
  43177. if (i === a)
  43178. break;
  43179. if (n = r,
  43180. r = t[--i - 1],
  43181. e >= r)
  43182. break t
  43183. }
  43184. o = i,
  43185. i = 0
  43186. }
  43187. }
  43188. for (; i < o; ) {
  43189. var l = i + o >>> 1;
  43190. e < t[l] ? o = l : i = l + 1
  43191. }
  43192. if (n = t[i],
  43193. r = t[i - 1],
  43194. void 0 === r)
  43195. return this._cachedIndex = 0,
  43196. this.beforeStart_(0, e, n);
  43197. if (void 0 === n)
  43198. return i = t.length,
  43199. this._cachedIndex = i,
  43200. this.afterEnd_(i - 1, r, e)
  43201. }
  43202. this._cachedIndex = i,
  43203. this.intervalChanged_(i, r, n)
  43204. }
  43205. return this.interpolate_(i, r, e, n)
  43206. },
  43207. settings: null,
  43208. DefaultSettings_: {},
  43209. getSettings_: function() {
  43210. return this.settings || this.DefaultSettings_
  43211. },
  43212. copySampleValue_: function(e) {
  43213. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43214. t[o] = i[r + o];
  43215. return t
  43216. },
  43217. interpolate_: function(e, t, i, n) {
  43218. throw new Error("call to abstract method")
  43219. },
  43220. intervalChanged_: function(e, t, i) {}
  43221. },
  43222. Object.assign(n.Interpolant.prototype, {
  43223. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43224. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43225. }),
  43226. n.CubicInterpolant = function(e, t, i, r) {
  43227. n.Interpolant.call(this, e, t, i, r),
  43228. this._weightPrev = -0,
  43229. this._offsetPrev = -0,
  43230. this._weightNext = -0,
  43231. this._offsetNext = -0
  43232. }
  43233. ,
  43234. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43235. constructor: n.CubicInterpolant,
  43236. DefaultSettings_: {
  43237. endingStart: n.ZeroCurvatureEnding,
  43238. endingEnd: n.ZeroCurvatureEnding
  43239. },
  43240. intervalChanged_: function(e, t, i) {
  43241. var r = this.parameterPositions
  43242. , o = e - 2
  43243. , a = e + 1
  43244. , s = r[o]
  43245. , l = r[a];
  43246. if (void 0 === s)
  43247. switch (this.getSettings_().endingStart) {
  43248. case n.ZeroSlopeEnding:
  43249. o = e,
  43250. s = 2 * t - i;
  43251. break;
  43252. case n.WrapAroundEnding:
  43253. o = r.length - 2,
  43254. s = t + r[o] - r[o + 1];
  43255. break;
  43256. default:
  43257. o = e,
  43258. s = i
  43259. }
  43260. if (void 0 === l)
  43261. switch (this.getSettings_().endingEnd) {
  43262. case n.ZeroSlopeEnding:
  43263. a = e,
  43264. l = 2 * i - t;
  43265. break;
  43266. case n.WrapAroundEnding:
  43267. a = 1,
  43268. l = i + r[1] - r[0];
  43269. break;
  43270. default:
  43271. a = e - 1,
  43272. l = t
  43273. }
  43274. var c = .5 * (i - t)
  43275. , h = this.valueSize;
  43276. this._weightPrev = c / (t - s),
  43277. this._weightNext = c / (l - i),
  43278. this._offsetPrev = o * h,
  43279. this._offsetNext = a * h
  43280. },
  43281. interpolate_: function(e, t, i, n) {
  43282. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43283. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43284. return r
  43285. }
  43286. }),
  43287. n.DiscreteInterpolant = function(e, t, i, r) {
  43288. n.Interpolant.call(this, e, t, i, r)
  43289. }
  43290. ,
  43291. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43292. constructor: n.DiscreteInterpolant,
  43293. interpolate_: function(e, t, i, n) {
  43294. return this.copySampleValue_(e - 1)
  43295. }
  43296. }),
  43297. n.LinearInterpolant = function(e, t, i, r) {
  43298. n.Interpolant.call(this, e, t, i, r)
  43299. }
  43300. ,
  43301. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43302. constructor: n.LinearInterpolant,
  43303. interpolate_: function(e, t, i, n) {
  43304. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43305. r[u] = o[l + u] * h + o[s + u] * c;
  43306. return r
  43307. }
  43308. }),
  43309. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43310. n.Interpolant.call(this, e, t, i, r)
  43311. }
  43312. ,
  43313. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43314. constructor: n.QuaternionLinearInterpolant,
  43315. interpolate_: function(e, t, i, r) {
  43316. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43317. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43318. return o
  43319. }
  43320. }),
  43321. n.Clock = function(e) {
  43322. this.autoStart = void 0 === e || e,
  43323. this.startTime = 0,
  43324. this.oldTime = 0,
  43325. this.elapsedTime = 0,
  43326. this.running = !1
  43327. }
  43328. ,
  43329. n.Clock.prototype = {
  43330. constructor: n.Clock,
  43331. start: function() {
  43332. this.startTime = performance.now(),
  43333. this.oldTime = this.startTime,
  43334. this.running = !0
  43335. },
  43336. stop: function() {
  43337. this.getElapsedTime(),
  43338. this.running = !1
  43339. },
  43340. getElapsedTime: function() {
  43341. return this.getDelta(),
  43342. this.elapsedTime
  43343. },
  43344. getDelta: function() {
  43345. var e = 0;
  43346. if (this.autoStart && !this.running && this.start(),
  43347. this.running) {
  43348. var t = performance.now();
  43349. e = .001 * (t - this.oldTime),
  43350. this.oldTime = t,
  43351. this.elapsedTime += e
  43352. }
  43353. return e
  43354. }
  43355. },
  43356. n.EventDispatcher = function() {}
  43357. ,
  43358. n.EventDispatcher.prototype = {
  43359. constructor: n.EventDispatcher,
  43360. apply: function(e) {
  43361. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43362. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43363. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43364. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43365. },
  43366. addEventListener: function(e, t) {
  43367. void 0 === this._listeners && (this._listeners = {});
  43368. var i = this._listeners;
  43369. void 0 === i[e] && (i[e] = []),
  43370. i[e].indexOf(t) === -1 && i[e].push(t)
  43371. },
  43372. hasEventListener: function(e, t) {
  43373. if (void 0 === this._listeners)
  43374. return !1;
  43375. var i = this._listeners;
  43376. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43377. },
  43378. removeEventListener: function(e, t) {
  43379. if (void 0 !== this._listeners) {
  43380. var i = this._listeners
  43381. , n = i[e];
  43382. if (void 0 !== n) {
  43383. var r = n.indexOf(t);
  43384. r !== -1 && n.splice(r, 1)
  43385. }
  43386. }
  43387. },
  43388. dispatchEvent: function(e) {
  43389. if (void 0 !== this._listeners) {
  43390. var t = this._listeners
  43391. , i = t[e.type];
  43392. if (void 0 !== i) {
  43393. e.target = this;
  43394. for (var n = [], r = i.length, o = 0; o < r; o++)
  43395. n[o] = i[o];
  43396. for (var o = 0; o < r; o++)
  43397. n[o].call(this, e)
  43398. }
  43399. }
  43400. }
  43401. },
  43402. n.Layers = function() {
  43403. this.mask = 1
  43404. }
  43405. ,
  43406. n.Layers.prototype = {
  43407. constructor: n.Layers,
  43408. set: function(e) {
  43409. this.mask = 1 << e
  43410. },
  43411. enable: function(e) {
  43412. this.mask |= 1 << e
  43413. },
  43414. toggle: function(e) {
  43415. this.mask ^= 1 << e
  43416. },
  43417. disable: function(e) {
  43418. this.mask &= ~(1 << e)
  43419. },
  43420. test: function(e) {
  43421. return 0 !== (this.mask & e.mask)
  43422. }
  43423. },
  43424. function(e) {
  43425. function t(e, t) {
  43426. return e.distance - t.distance
  43427. }
  43428. function i(e, t, n, r) {
  43429. if (e.visible !== !1 && (e.raycast(t, n),
  43430. r === !0))
  43431. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43432. i(o[a], t, n, !0)
  43433. }
  43434. e.Raycaster = function(t, i, n, r) {
  43435. this.ray = new e.Ray(t,i),
  43436. this.near = n || 0,
  43437. this.far = r || 1 / 0,
  43438. this.params = {
  43439. Mesh: {},
  43440. Line: {},
  43441. LOD: {},
  43442. Points: {
  43443. threshold: 1
  43444. },
  43445. Sprite: {}
  43446. },
  43447. Object.defineProperties(this.params, {
  43448. PointCloud: {
  43449. get: function() {
  43450. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43451. this.Points
  43452. }
  43453. }
  43454. })
  43455. }
  43456. ,
  43457. e.Raycaster.prototype = {
  43458. constructor: e.Raycaster,
  43459. linePrecision: 1,
  43460. set: function(e, t) {
  43461. this.ray.set(e, t)
  43462. },
  43463. setFromCamera: function(t, i) {
  43464. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43465. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43466. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43467. },
  43468. intersectObject: function(e, n) {
  43469. var r = [];
  43470. return i(e, this, r, n),
  43471. r.sort(t),
  43472. r
  43473. },
  43474. intersectObjects: function(e, n) {
  43475. var r = [];
  43476. if (Array.isArray(e) === !1)
  43477. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43478. r;
  43479. for (var o = 0, a = e.length; o < a; o++)
  43480. i(e[o], this, r, n);
  43481. return r.sort(t),
  43482. r
  43483. }
  43484. }
  43485. }(n),
  43486. n.Object3D = function() {
  43487. function e() {
  43488. o.setFromEuler(r, !1)
  43489. }
  43490. function t() {
  43491. r.setFromQuaternion(o, void 0, !1)
  43492. }
  43493. Object.defineProperty(this, "id", {
  43494. value: n.Object3DIdCount++
  43495. }),
  43496. this.uuid = n.Math.generateUUID(),
  43497. this.name = "",
  43498. this.type = "Object3D",
  43499. this.parent = null,
  43500. this.children = [],
  43501. this.up = n.Object3D.DefaultUp.clone();
  43502. var i = new n.Vector3
  43503. , r = new n.Euler
  43504. , o = new n.Quaternion
  43505. , a = new n.Vector3(1,1,1);
  43506. r.onChange(e),
  43507. o.onChange(t),
  43508. Object.defineProperties(this, {
  43509. position: {
  43510. enumerable: !0,
  43511. value: i
  43512. },
  43513. rotation: {
  43514. enumerable: !0,
  43515. value: r
  43516. },
  43517. quaternion: {
  43518. enumerable: !0,
  43519. value: o
  43520. },
  43521. scale: {
  43522. enumerable: !0,
  43523. value: a
  43524. },
  43525. modelViewMatrix: {
  43526. value: new n.Matrix4
  43527. },
  43528. normalMatrix: {
  43529. value: new n.Matrix3
  43530. }
  43531. }),
  43532. this.rotationAutoUpdate = !0,
  43533. this.matrix = new n.Matrix4,
  43534. this.matrixWorld = new n.Matrix4,
  43535. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43536. this.matrixWorldNeedsUpdate = !1,
  43537. this.layers = new n.Layers,
  43538. this.visible = !0,
  43539. this.castShadow = !1,
  43540. this.receiveShadow = !1,
  43541. this.frustumCulled = !0,
  43542. this.renderOrder = 0,
  43543. this.userData = {}
  43544. }
  43545. ,
  43546. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43547. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43548. n.Object3D.prototype = {
  43549. constructor: n.Object3D,
  43550. applyMatrix: function(e) {
  43551. this.matrix.multiplyMatrices(e, this.matrix),
  43552. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43553. },
  43554. setRotationFromAxisAngle: function(e, t) {
  43555. this.quaternion.setFromAxisAngle(e, t)
  43556. },
  43557. setRotationFromEuler: function(e) {
  43558. this.quaternion.setFromEuler(e, !0)
  43559. },
  43560. setRotationFromMatrix: function(e) {
  43561. this.quaternion.setFromRotationMatrix(e)
  43562. },
  43563. setRotationFromQuaternion: function(e) {
  43564. this.quaternion.copy(e)
  43565. },
  43566. rotateOnAxis: function() {
  43567. var e = new n.Quaternion;
  43568. return function(t, i) {
  43569. return e.setFromAxisAngle(t, i),
  43570. this.quaternion.multiply(e),
  43571. this
  43572. }
  43573. }(),
  43574. rotateX: function() {
  43575. var e = new n.Vector3(1,0,0);
  43576. return function(t) {
  43577. return this.rotateOnAxis(e, t)
  43578. }
  43579. }(),
  43580. rotateY: function() {
  43581. var e = new n.Vector3(0,1,0);
  43582. return function(t) {
  43583. return this.rotateOnAxis(e, t)
  43584. }
  43585. }(),
  43586. rotateZ: function() {
  43587. var e = new n.Vector3(0,0,1);
  43588. return function(t) {
  43589. return this.rotateOnAxis(e, t)
  43590. }
  43591. }(),
  43592. translateOnAxis: function() {
  43593. var e = new n.Vector3;
  43594. return function(t, i) {
  43595. return e.copy(t).applyQuaternion(this.quaternion),
  43596. this.position.add(e.multiplyScalar(i)),
  43597. this
  43598. }
  43599. }(),
  43600. translateX: function() {
  43601. var e = new n.Vector3(1,0,0);
  43602. return function(t) {
  43603. return this.translateOnAxis(e, t)
  43604. }
  43605. }(),
  43606. translateY: function() {
  43607. var e = new n.Vector3(0,1,0);
  43608. return function(t) {
  43609. return this.translateOnAxis(e, t)
  43610. }
  43611. }(),
  43612. translateZ: function() {
  43613. var e = new n.Vector3(0,0,1);
  43614. return function(t) {
  43615. return this.translateOnAxis(e, t)
  43616. }
  43617. }(),
  43618. localToWorld: function(e) {
  43619. return e.applyMatrix4(this.matrixWorld)
  43620. },
  43621. worldToLocal: function() {
  43622. var e = new n.Matrix4;
  43623. return function(t) {
  43624. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43625. }
  43626. }(),
  43627. lookAt: function() {
  43628. var e = new n.Matrix4;
  43629. return function(t) {
  43630. e.lookAt(t, this.position, this.up),
  43631. this.quaternion.setFromRotationMatrix(e)
  43632. }
  43633. }(),
  43634. add: function(e) {
  43635. if (arguments.length > 1) {
  43636. for (var t = 0; t < arguments.length; t++)
  43637. this.add(arguments[t]);
  43638. return this
  43639. }
  43640. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43641. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43642. e.parent = this,
  43643. e.dispatchEvent({
  43644. type: "added"
  43645. }),
  43646. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43647. this)
  43648. },
  43649. remove: function(e) {
  43650. if (arguments.length > 1)
  43651. for (var t = 0; t < arguments.length; t++)
  43652. this.remove(arguments[t]);
  43653. var i = this.children.indexOf(e);
  43654. i !== -1 && (e.parent = null,
  43655. e.dispatchEvent({
  43656. type: "removed"
  43657. }),
  43658. this.children.splice(i, 1))
  43659. },
  43660. getObjectById: function(e) {
  43661. return this.getObjectByProperty("id", e)
  43662. },
  43663. getObjectByName: function(e) {
  43664. return this.getObjectByProperty("name", e)
  43665. },
  43666. getObjectByProperty: function(e, t) {
  43667. if (this[e] === t)
  43668. return this;
  43669. for (var i = 0, n = this.children.length; i < n; i++) {
  43670. var r = this.children[i]
  43671. , o = r.getObjectByProperty(e, t);
  43672. if (void 0 !== o)
  43673. return o
  43674. }
  43675. },
  43676. getWorldPosition: function(e) {
  43677. var t = e || new n.Vector3;
  43678. return this.updateMatrixWorld(!0),
  43679. t.setFromMatrixPosition(this.matrixWorld)
  43680. },
  43681. getWorldQuaternion: function() {
  43682. var e = new n.Vector3
  43683. , t = new n.Vector3;
  43684. return function(i) {
  43685. var r = i || new n.Quaternion;
  43686. return this.updateMatrixWorld(!0),
  43687. this.matrixWorld.decompose(e, r, t),
  43688. r
  43689. }
  43690. }(),
  43691. getWorldRotation: function() {
  43692. var e = new n.Quaternion;
  43693. return function(t) {
  43694. var i = t || new n.Euler;
  43695. return this.getWorldQuaternion(e),
  43696. i.setFromQuaternion(e, this.rotation.order, !1)
  43697. }
  43698. }(),
  43699. getWorldScale: function() {
  43700. var e = new n.Vector3
  43701. , t = new n.Quaternion;
  43702. return function(i) {
  43703. var r = i || new n.Vector3;
  43704. return this.updateMatrixWorld(!0),
  43705. this.matrixWorld.decompose(e, t, r),
  43706. r
  43707. }
  43708. }(),
  43709. getWorldDirection: function() {
  43710. var e = new n.Quaternion;
  43711. return function(t) {
  43712. var i = t || new n.Vector3;
  43713. return this.getWorldQuaternion(e),
  43714. i.set(0, 0, 1).applyQuaternion(e)
  43715. }
  43716. }(),
  43717. raycast: function() {},
  43718. traverse: function(e) {
  43719. e(this);
  43720. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43721. t[i].traverse(e)
  43722. },
  43723. traverseVisible: function(e) {
  43724. if (this.visible !== !1) {
  43725. e(this);
  43726. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43727. t[i].traverseVisible(e)
  43728. }
  43729. },
  43730. traverseAncestors: function(e) {
  43731. var t = this.parent;
  43732. null !== t && (e(t),
  43733. t.traverseAncestors(e))
  43734. },
  43735. updateMatrix: function() {
  43736. this.matrix.compose(this.position, this.quaternion, this.scale),
  43737. this.matrixWorldNeedsUpdate = !0
  43738. },
  43739. updateMatrixWorld: function(e) {
  43740. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43741. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43742. this.matrixWorldNeedsUpdate = !1,
  43743. e = !0);
  43744. for (var t = 0, i = this.children.length; t < i; t++)
  43745. this.children[t].updateMatrixWorld(e)
  43746. },
  43747. toJSON: function(e) {
  43748. function t(e) {
  43749. var t = [];
  43750. for (var i in e) {
  43751. var n = e[i];
  43752. delete n.metadata,
  43753. t.push(n)
  43754. }
  43755. return t
  43756. }
  43757. var i = void 0 === e
  43758. , n = {};
  43759. i && (e = {
  43760. geometries: {},
  43761. materials: {},
  43762. textures: {},
  43763. images: {}
  43764. },
  43765. n.metadata = {
  43766. version: 4.4,
  43767. type: "Object",
  43768. generator: "Object3D.toJSON"
  43769. });
  43770. var r = {};
  43771. if (r.uuid = this.uuid,
  43772. r.type = this.type,
  43773. "" !== this.name && (r.name = this.name),
  43774. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43775. this.castShadow === !0 && (r.castShadow = !0),
  43776. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43777. this.visible === !1 && (r.visible = !1),
  43778. r.matrix = this.matrix.toArray(),
  43779. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43780. r.geometry = this.geometry.uuid),
  43781. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43782. r.material = this.material.uuid),
  43783. this.children.length > 0) {
  43784. r.children = [];
  43785. for (var o = 0; o < this.children.length; o++)
  43786. r.children.push(this.children[o].toJSON(e).object)
  43787. }
  43788. if (i) {
  43789. var a = t(e.geometries)
  43790. , s = t(e.materials)
  43791. , l = t(e.textures)
  43792. , c = t(e.images);
  43793. a.length > 0 && (n.geometries = a),
  43794. s.length > 0 && (n.materials = s),
  43795. l.length > 0 && (n.textures = l),
  43796. c.length > 0 && (n.images = c)
  43797. }
  43798. return n.object = r,
  43799. n
  43800. },
  43801. clone: function(e) {
  43802. return (new this.constructor).copy(this, e)
  43803. },
  43804. copy: function(e, t) {
  43805. if (void 0 === t && (t = !0),
  43806. this.name = e.name,
  43807. this.up.copy(e.up),
  43808. this.position.copy(e.position),
  43809. this.quaternion.copy(e.quaternion),
  43810. this.scale.copy(e.scale),
  43811. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43812. this.matrix.copy(e.matrix),
  43813. this.matrixWorld.copy(e.matrixWorld),
  43814. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43815. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43816. this.visible = e.visible,
  43817. this.castShadow = e.castShadow,
  43818. this.receiveShadow = e.receiveShadow,
  43819. this.frustumCulled = e.frustumCulled,
  43820. this.renderOrder = e.renderOrder,
  43821. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43822. t === !0)
  43823. for (var i = 0; i < e.children.length; i++) {
  43824. var n = e.children[i];
  43825. this.add(n.clone())
  43826. }
  43827. return this
  43828. }
  43829. },
  43830. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43831. n.Object3DIdCount = 0,
  43832. n.Face3 = function(e, t, i, r, o, a) {
  43833. this.a = e,
  43834. this.b = t,
  43835. this.c = i,
  43836. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43837. this.vertexNormals = Array.isArray(r) ? r : [],
  43838. this.color = o instanceof n.Color ? o : new n.Color,
  43839. this.vertexColors = Array.isArray(o) ? o : [],
  43840. this.materialIndex = void 0 !== a ? a : 0
  43841. }
  43842. ,
  43843. n.Face3.prototype = {
  43844. constructor: n.Face3,
  43845. clone: function() {
  43846. return (new this.constructor).copy(this)
  43847. },
  43848. copy: function(e) {
  43849. this.a = e.a,
  43850. this.b = e.b,
  43851. this.c = e.c,
  43852. this.normal.copy(e.normal),
  43853. this.color.copy(e.color),
  43854. this.materialIndex = e.materialIndex;
  43855. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43856. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43857. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43858. this.vertexColors[t] = e.vertexColors[t].clone();
  43859. return this
  43860. }
  43861. },
  43862. n.BufferAttribute = function(e, t) {
  43863. this.uuid = n.Math.generateUUID(),
  43864. this.array = e,
  43865. this.itemSize = t,
  43866. this.dynamic = !1,
  43867. this.updateRange = {
  43868. offset: 0,
  43869. count: -1
  43870. },
  43871. this.version = 0
  43872. }
  43873. ,
  43874. n.BufferAttribute.prototype = {
  43875. constructor: n.BufferAttribute,
  43876. get count() {
  43877. return this.array.length / this.itemSize
  43878. },
  43879. set needsUpdate(e) {
  43880. e === !0 && this.version++
  43881. },
  43882. setDynamic: function(e) {
  43883. return this.dynamic = e,
  43884. this
  43885. },
  43886. copy: function(e) {
  43887. return this.array = new e.array.constructor(e.array),
  43888. this.itemSize = e.itemSize,
  43889. this.dynamic = e.dynamic,
  43890. this
  43891. },
  43892. copyAt: function(e, t, i) {
  43893. e *= this.itemSize,
  43894. i *= t.itemSize;
  43895. for (var n = 0, r = this.itemSize; n < r; n++)
  43896. this.array[e + n] = t.array[i + n];
  43897. return this
  43898. },
  43899. copyArray: function(e) {
  43900. return this.array.set(e),
  43901. this
  43902. },
  43903. copyColorsArray: function(e) {
  43904. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43905. var a = e[r];
  43906. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43907. a = new n.Color),
  43908. t[i++] = a.r,
  43909. t[i++] = a.g,
  43910. t[i++] = a.b
  43911. }
  43912. return this
  43913. },
  43914. copyIndicesArray: function(e) {
  43915. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43916. var o = e[n];
  43917. t[i++] = o.a,
  43918. t[i++] = o.b,
  43919. t[i++] = o.c
  43920. }
  43921. return this
  43922. },
  43923. copyVector2sArray: function(e) {
  43924. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43925. var a = e[r];
  43926. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43927. a = new n.Vector2),
  43928. t[i++] = a.x,
  43929. t[i++] = a.y
  43930. }
  43931. return this
  43932. },
  43933. copyVector3sArray: function(e) {
  43934. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43935. var a = e[r];
  43936. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43937. a = new n.Vector3),
  43938. t[i++] = a.x,
  43939. t[i++] = a.y,
  43940. t[i++] = a.z
  43941. }
  43942. return this
  43943. },
  43944. copyVector4sArray: function(e) {
  43945. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43946. var a = e[r];
  43947. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43948. a = new n.Vector4),
  43949. t[i++] = a.x,
  43950. t[i++] = a.y,
  43951. t[i++] = a.z,
  43952. t[i++] = a.w
  43953. }
  43954. return this
  43955. },
  43956. set: function(e, t) {
  43957. return void 0 === t && (t = 0),
  43958. this.array.set(e, t),
  43959. this
  43960. },
  43961. getX: function(e) {
  43962. return this.array[e * this.itemSize]
  43963. },
  43964. setX: function(e, t) {
  43965. return this.array[e * this.itemSize] = t,
  43966. this
  43967. },
  43968. getY: function(e) {
  43969. return this.array[e * this.itemSize + 1]
  43970. },
  43971. setY: function(e, t) {
  43972. return this.array[e * this.itemSize + 1] = t,
  43973. this
  43974. },
  43975. getZ: function(e) {
  43976. return this.array[e * this.itemSize + 2]
  43977. },
  43978. setZ: function(e, t) {
  43979. return this.array[e * this.itemSize + 2] = t,
  43980. this
  43981. },
  43982. getW: function(e) {
  43983. return this.array[e * this.itemSize + 3]
  43984. },
  43985. setW: function(e, t) {
  43986. return this.array[e * this.itemSize + 3] = t,
  43987. this
  43988. },
  43989. setXY: function(e, t, i) {
  43990. return e *= this.itemSize,
  43991. this.array[e + 0] = t,
  43992. this.array[e + 1] = i,
  43993. this
  43994. },
  43995. setXYZ: function(e, t, i, n) {
  43996. return e *= this.itemSize,
  43997. this.array[e + 0] = t,
  43998. this.array[e + 1] = i,
  43999. this.array[e + 2] = n,
  44000. this
  44001. },
  44002. setXYZW: function(e, t, i, n, r) {
  44003. return e *= this.itemSize,
  44004. this.array[e + 0] = t,
  44005. this.array[e + 1] = i,
  44006. this.array[e + 2] = n,
  44007. this.array[e + 3] = r,
  44008. this
  44009. },
  44010. clone: function() {
  44011. return (new this.constructor).copy(this)
  44012. }
  44013. },
  44014. n.Int8Attribute = function(e, t) {
  44015. return new n.BufferAttribute(new Int8Array(e),t)
  44016. }
  44017. ,
  44018. n.Uint8Attribute = function(e, t) {
  44019. return new n.BufferAttribute(new Uint8Array(e),t)
  44020. }
  44021. ,
  44022. n.Uint8ClampedAttribute = function(e, t) {
  44023. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44024. }
  44025. ,
  44026. n.Int16Attribute = function(e, t) {
  44027. return new n.BufferAttribute(new Int16Array(e),t)
  44028. }
  44029. ,
  44030. n.Uint16Attribute = function(e, t) {
  44031. return new n.BufferAttribute(new Uint16Array(e),t)
  44032. }
  44033. ;
  44034. n.Int32Attribute = function(e, t) {
  44035. return new n.BufferAttribute(new Int32Array(e),t)
  44036. }
  44037. ;
  44038. n.Uint32Attribute = function(e, t) {
  44039. return new n.BufferAttribute(new Uint32Array(e),t)
  44040. }
  44041. ,
  44042. n.Float32Attribute = function(e, t) {
  44043. return new n.BufferAttribute(new Float32Array(e),t)
  44044. }
  44045. ,
  44046. n.Float64Attribute = function(e, t) {
  44047. return new n.BufferAttribute(new Float64Array(e),t)
  44048. }
  44049. ,
  44050. n.DynamicBufferAttribute = function(e, t) {
  44051. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44052. new n.BufferAttribute(e,t).setDynamic(!0)
  44053. }
  44054. ,
  44055. n.InstancedBufferAttribute = function(e, t, i) {
  44056. n.BufferAttribute.call(this, e, t),
  44057. this.meshPerAttribute = i || 1
  44058. }
  44059. ,
  44060. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44061. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44062. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44063. return n.BufferAttribute.prototype.copy.call(this, e),
  44064. this.meshPerAttribute = e.meshPerAttribute,
  44065. this
  44066. }
  44067. ,
  44068. n.InterleavedBuffer = function(e, t) {
  44069. this.uuid = n.Math.generateUUID(),
  44070. this.array = e,
  44071. this.stride = t,
  44072. this.dynamic = !1,
  44073. this.updateRange = {
  44074. offset: 0,
  44075. count: -1
  44076. },
  44077. this.version = 0
  44078. }
  44079. ,
  44080. n.InterleavedBuffer.prototype = {
  44081. constructor: n.InterleavedBuffer,
  44082. get length() {
  44083. return this.array.length
  44084. },
  44085. get count() {
  44086. return this.array.length / this.stride
  44087. },
  44088. set needsUpdate(e) {
  44089. e === !0 && this.version++
  44090. },
  44091. setDynamic: function(e) {
  44092. return this.dynamic = e,
  44093. this
  44094. },
  44095. copy: function(e) {
  44096. return this.array = new e.array.constructor(e.array),
  44097. this.stride = e.stride,
  44098. this.dynamic = e.dynamic,
  44099. this
  44100. },
  44101. copyAt: function(e, t, i) {
  44102. e *= this.stride,
  44103. i *= t.stride;
  44104. for (var n = 0, r = this.stride; n < r; n++)
  44105. this.array[e + n] = t.array[i + n];
  44106. return this
  44107. },
  44108. set: function(e, t) {
  44109. return void 0 === t && (t = 0),
  44110. this.array.set(e, t),
  44111. this
  44112. },
  44113. clone: function() {
  44114. return (new this.constructor).copy(this)
  44115. }
  44116. },
  44117. n.InstancedInterleavedBuffer = function(e, t, i) {
  44118. n.InterleavedBuffer.call(this, e, t),
  44119. this.meshPerAttribute = i || 1
  44120. }
  44121. ,
  44122. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44123. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44124. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44125. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44126. this.meshPerAttribute = e.meshPerAttribute,
  44127. this
  44128. }
  44129. ,
  44130. n.InterleavedBufferAttribute = function(e, t, i) {
  44131. this.uuid = n.Math.generateUUID(),
  44132. this.data = e,
  44133. this.itemSize = t,
  44134. this.offset = i
  44135. }
  44136. ,
  44137. n.InterleavedBufferAttribute.prototype = {
  44138. constructor: n.InterleavedBufferAttribute,
  44139. get length() {
  44140. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44141. this.array.length
  44142. },
  44143. get count() {
  44144. return this.data.count
  44145. },
  44146. setX: function(e, t) {
  44147. return this.data.array[e * this.data.stride + this.offset] = t,
  44148. this
  44149. },
  44150. setY: function(e, t) {
  44151. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44152. this
  44153. },
  44154. setZ: function(e, t) {
  44155. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44156. this
  44157. },
  44158. setW: function(e, t) {
  44159. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44160. this
  44161. },
  44162. getX: function(e) {
  44163. return this.data.array[e * this.data.stride + this.offset]
  44164. },
  44165. getY: function(e) {
  44166. return this.data.array[e * this.data.stride + this.offset + 1]
  44167. },
  44168. getZ: function(e) {
  44169. return this.data.array[e * this.data.stride + this.offset + 2]
  44170. },
  44171. getW: function(e) {
  44172. return this.data.array[e * this.data.stride + this.offset + 3]
  44173. },
  44174. setXY: function(e, t, i) {
  44175. return e = e * this.data.stride + this.offset,
  44176. this.data.array[e + 0] = t,
  44177. this.data.array[e + 1] = i,
  44178. this
  44179. },
  44180. setXYZ: function(e, t, i, n) {
  44181. return e = e * this.data.stride + this.offset,
  44182. this.data.array[e + 0] = t,
  44183. this.data.array[e + 1] = i,
  44184. this.data.array[e + 2] = n,
  44185. this
  44186. },
  44187. setXYZW: function(e, t, i, n, r) {
  44188. return e = e * this.data.stride + this.offset,
  44189. this.data.array[e + 0] = t,
  44190. this.data.array[e + 1] = i,
  44191. this.data.array[e + 2] = n,
  44192. this.data.array[e + 3] = r,
  44193. this
  44194. }
  44195. },
  44196. n.Geometry = function() {
  44197. Object.defineProperty(this, "id", {
  44198. value: n.GeometryIdCount++
  44199. }),
  44200. this.uuid = n.Math.generateUUID(),
  44201. this.name = "",
  44202. this.type = "Geometry",
  44203. this.vertices = [],
  44204. this.colors = [],
  44205. this.faces = [],
  44206. this.faceVertexUvs = [[]],
  44207. this.morphTargets = [],
  44208. this.morphNormals = [],
  44209. this.skinWeights = [],
  44210. this.skinIndices = [],
  44211. this.lineDistances = [],
  44212. this.boundingBox = null,
  44213. this.boundingSphere = null,
  44214. this.verticesNeedUpdate = !1,
  44215. this.elementsNeedUpdate = !1,
  44216. this.uvsNeedUpdate = !1,
  44217. this.normalsNeedUpdate = !1,
  44218. this.colorsNeedUpdate = !1,
  44219. this.lineDistancesNeedUpdate = !1,
  44220. this.groupsNeedUpdate = !1
  44221. }
  44222. ,
  44223. n.Geometry.prototype = {
  44224. constructor: n.Geometry,
  44225. applyMatrix: function(e) {
  44226. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44227. var o = this.vertices[i];
  44228. o.applyMatrix4(e)
  44229. }
  44230. for (var i = 0, r = this.faces.length; i < r; i++) {
  44231. var a = this.faces[i];
  44232. a.normal.applyMatrix3(t).normalize();
  44233. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44234. a.vertexNormals[s].applyMatrix3(t).normalize()
  44235. }
  44236. return null !== this.boundingBox && this.computeBoundingBox(),
  44237. null !== this.boundingSphere && this.computeBoundingSphere(),
  44238. this.verticesNeedUpdate = !0,
  44239. this.normalsNeedUpdate = !0,
  44240. this
  44241. },
  44242. rotateX: function() {
  44243. var e;
  44244. return function(t) {
  44245. return void 0 === e && (e = new n.Matrix4),
  44246. e.makeRotationX(t),
  44247. this.applyMatrix(e),
  44248. this
  44249. }
  44250. }(),
  44251. rotateY: function() {
  44252. var e;
  44253. return function(t) {
  44254. return void 0 === e && (e = new n.Matrix4),
  44255. e.makeRotationY(t),
  44256. this.applyMatrix(e),
  44257. this
  44258. }
  44259. }(),
  44260. rotateZ: function() {
  44261. var e;
  44262. return function(t) {
  44263. return void 0 === e && (e = new n.Matrix4),
  44264. e.makeRotationZ(t),
  44265. this.applyMatrix(e),
  44266. this
  44267. }
  44268. }(),
  44269. translate: function() {
  44270. var e;
  44271. return function(t, i, r) {
  44272. return void 0 === e && (e = new n.Matrix4),
  44273. e.makeTranslation(t, i, r),
  44274. this.applyMatrix(e),
  44275. this
  44276. }
  44277. }(),
  44278. scale: function() {
  44279. var e;
  44280. return function(t, i, r) {
  44281. return void 0 === e && (e = new n.Matrix4),
  44282. e.makeScale(t, i, r),
  44283. this.applyMatrix(e),
  44284. this
  44285. }
  44286. }(),
  44287. lookAt: function() {
  44288. var e;
  44289. return function(t) {
  44290. void 0 === e && (e = new n.Object3D),
  44291. e.lookAt(t),
  44292. e.updateMatrix(),
  44293. this.applyMatrix(e.matrix)
  44294. }
  44295. }(),
  44296. fromBufferGeometry: function(e) {
  44297. function t(e, t, r, o) {
  44298. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44299. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44300. , g = new n.Face3(e,t,r,a,f,o);
  44301. i.faces.push(g),
  44302. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44303. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44304. }
  44305. var i = this
  44306. , r = null !== e.index ? e.index.array : void 0
  44307. , o = e.attributes
  44308. , a = o.position.array
  44309. , s = void 0 !== o.normal ? o.normal.array : void 0
  44310. , l = void 0 !== o.color ? o.color.array : void 0
  44311. , c = void 0 !== o.uv ? o.uv.array : void 0
  44312. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44313. void 0 !== h && (this.faceVertexUvs[1] = []);
  44314. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44315. g += 2)
  44316. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44317. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44318. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44319. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44320. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44321. if (void 0 !== r) {
  44322. var m = e.groups;
  44323. if (m.length > 0)
  44324. for (var f = 0; f < m.length; f++)
  44325. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44326. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44327. else
  44328. for (var f = 0; f < r.length; f += 3)
  44329. t(r[f], r[f + 1], r[f + 2])
  44330. } else
  44331. for (var f = 0; f < a.length / 3; f += 3)
  44332. t(f, f + 1, f + 2);
  44333. return this.computeFaceNormals(),
  44334. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44335. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44336. this
  44337. },
  44338. center: function() {
  44339. this.computeBoundingBox();
  44340. var e = this.boundingBox.center().negate();
  44341. return this.translate(e.x, e.y, e.z),
  44342. e
  44343. },
  44344. normalize: function() {
  44345. this.computeBoundingSphere();
  44346. var e = this.boundingSphere.center
  44347. , t = this.boundingSphere.radius
  44348. , i = 0 === t ? 1 : 1 / t
  44349. , r = new n.Matrix4;
  44350. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44351. this.applyMatrix(r),
  44352. this
  44353. },
  44354. computeFaceNormals: function() {
  44355. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44356. var o = this.faces[i]
  44357. , a = this.vertices[o.a]
  44358. , s = this.vertices[o.b]
  44359. , l = this.vertices[o.c];
  44360. e.subVectors(l, s),
  44361. t.subVectors(a, s),
  44362. e.cross(t),
  44363. e.normalize(),
  44364. o.normal.copy(e)
  44365. }
  44366. },
  44367. computeVertexNormals: function(e) {
  44368. void 0 === e && (e = !0);
  44369. var t, i, r, o, a, s;
  44370. for (s = new Array(this.vertices.length),
  44371. t = 0,
  44372. i = this.vertices.length; t < i; t++)
  44373. s[t] = new n.Vector3;
  44374. if (e) {
  44375. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44376. for (r = 0,
  44377. o = this.faces.length; r < o; r++)
  44378. a = this.faces[r],
  44379. l = this.vertices[a.a],
  44380. c = this.vertices[a.b],
  44381. h = this.vertices[a.c],
  44382. u.subVectors(h, c),
  44383. d.subVectors(l, c),
  44384. u.cross(d),
  44385. s[a.a].add(u),
  44386. s[a.b].add(u),
  44387. s[a.c].add(u)
  44388. } else
  44389. for (r = 0,
  44390. o = this.faces.length; r < o; r++)
  44391. a = this.faces[r],
  44392. s[a.a].add(a.normal),
  44393. s[a.b].add(a.normal),
  44394. s[a.c].add(a.normal);
  44395. for (t = 0,
  44396. i = this.vertices.length; t < i; t++)
  44397. s[t].normalize();
  44398. for (r = 0,
  44399. o = this.faces.length; r < o; r++) {
  44400. a = this.faces[r];
  44401. var p = a.vertexNormals;
  44402. 3 === p.length ? (p[0].copy(s[a.a]),
  44403. p[1].copy(s[a.b]),
  44404. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44405. p[1] = s[a.b].clone(),
  44406. p[2] = s[a.c].clone())
  44407. }
  44408. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44409. },
  44410. computeMorphNormals: function() {
  44411. var e, t, i, r, o;
  44412. for (i = 0,
  44413. r = this.faces.length; i < r; i++)
  44414. for (o = this.faces[i],
  44415. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44416. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44417. e = 0,
  44418. t = o.vertexNormals.length; e < t; e++)
  44419. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44420. var a = new n.Geometry;
  44421. for (a.faces = this.faces,
  44422. e = 0,
  44423. t = this.morphTargets.length; e < t; e++) {
  44424. if (!this.morphNormals[e]) {
  44425. this.morphNormals[e] = {},
  44426. this.morphNormals[e].faceNormals = [],
  44427. this.morphNormals[e].vertexNormals = [];
  44428. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44429. for (i = 0,
  44430. r = this.faces.length; i < r; i++)
  44431. s = new n.Vector3,
  44432. l = {
  44433. a: new n.Vector3,
  44434. b: new n.Vector3,
  44435. c: new n.Vector3
  44436. },
  44437. c.push(s),
  44438. h.push(l)
  44439. }
  44440. var u = this.morphNormals[e];
  44441. a.vertices = this.morphTargets[e].vertices,
  44442. a.computeFaceNormals(),
  44443. a.computeVertexNormals();
  44444. var s, l;
  44445. for (i = 0,
  44446. r = this.faces.length; i < r; i++)
  44447. o = this.faces[i],
  44448. s = u.faceNormals[i],
  44449. l = u.vertexNormals[i],
  44450. s.copy(o.normal),
  44451. l.a.copy(o.vertexNormals[0]),
  44452. l.b.copy(o.vertexNormals[1]),
  44453. l.c.copy(o.vertexNormals[2])
  44454. }
  44455. for (i = 0,
  44456. r = this.faces.length; i < r; i++)
  44457. o = this.faces[i],
  44458. o.normal = o.__originalFaceNormal,
  44459. o.vertexNormals = o.__originalVertexNormals
  44460. },
  44461. computeTangents: function() {
  44462. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44463. },
  44464. computeLineDistances: function() {
  44465. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44466. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44467. this.lineDistances[i] = e
  44468. },
  44469. computeBoundingBox: function() {
  44470. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44471. this.boundingBox.setFromPoints(this.vertices)
  44472. },
  44473. computeBoundingSphere: function() {
  44474. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44475. this.boundingSphere.setFromPoints(this.vertices)
  44476. },
  44477. merge: function(e, t, i) {
  44478. if (e instanceof n.Geometry == !1)
  44479. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44480. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44481. void 0 === i && (i = 0),
  44482. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44483. for (var d = 0, p = s.length; d < p; d++) {
  44484. var f = s[d]
  44485. , g = f.clone();
  44486. void 0 !== t && g.applyMatrix4(t),
  44487. a.push(g)
  44488. }
  44489. for (d = 0,
  44490. p = c.length; d < p; d++) {
  44491. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44492. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44493. m.normal.copy(y.normal),
  44494. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44495. for (var E = 0, b = C.length; E < b; E++)
  44496. v = C[E].clone(),
  44497. void 0 !== r && v.applyMatrix3(r).normalize(),
  44498. m.vertexNormals.push(v);
  44499. m.color.copy(y.color);
  44500. for (var E = 0, b = I.length; E < b; E++)
  44501. A = I[E],
  44502. m.vertexColors.push(A.clone());
  44503. m.materialIndex = y.materialIndex + i,
  44504. l.push(m)
  44505. }
  44506. for (d = 0,
  44507. p = u.length; d < p; d++) {
  44508. var w = u[d]
  44509. , _ = [];
  44510. if (void 0 !== w) {
  44511. for (var E = 0, b = w.length; E < b; E++)
  44512. _.push(w[E].clone());
  44513. h.push(_)
  44514. }
  44515. }
  44516. },
  44517. mergeMesh: function(e) {
  44518. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44519. void this.merge(e.geometry, e.matrix))
  44520. },
  44521. mergeVertices: function() {
  44522. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44523. for (i = 0,
  44524. n = this.vertices.length; i < n; i++)
  44525. e = this.vertices[i],
  44526. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44527. void 0 === l[t] ? (l[t] = i,
  44528. c.push(this.vertices[i]),
  44529. h[i] = c.length - 1) : h[i] = h[l[t]];
  44530. var p = [];
  44531. for (i = 0,
  44532. n = this.faces.length; i < n; i++) {
  44533. r = this.faces[i],
  44534. r.a = h[r.a],
  44535. r.b = h[r.b],
  44536. r.c = h[r.c],
  44537. o = [r.a, r.b, r.c];
  44538. for (var f = -1, g = 0; g < 3; g++)
  44539. if (o[g] === o[(g + 1) % 3]) {
  44540. f = g,
  44541. p.push(i);
  44542. break
  44543. }
  44544. }
  44545. for (i = p.length - 1; i >= 0; i--) {
  44546. var m = p[i];
  44547. for (this.faces.splice(m, 1),
  44548. a = 0,
  44549. s = this.faceVertexUvs.length; a < s; a++)
  44550. this.faceVertexUvs[a].splice(m, 1)
  44551. }
  44552. var v = this.vertices.length - c.length;
  44553. return this.vertices = c,
  44554. v
  44555. },
  44556. sortFacesByMaterialIndex: function() {
  44557. function e(e, t) {
  44558. return e.materialIndex - t.materialIndex
  44559. }
  44560. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44561. t[n]._id = n;
  44562. t.sort(e);
  44563. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44564. a && a.length === i && (r = []),
  44565. s && s.length === i && (o = []);
  44566. for (var n = 0; n < i; n++) {
  44567. var l = t[n]._id;
  44568. r && r.push(a[l]),
  44569. o && o.push(s[l])
  44570. }
  44571. r && (this.faceVertexUvs[0] = r),
  44572. o && (this.faceVertexUvs[1] = o)
  44573. },
  44574. toJSON: function() {
  44575. function e(e, t, i) {
  44576. return i ? e | 1 << t : e & ~(1 << t)
  44577. }
  44578. function t(e) {
  44579. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44580. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44581. u.push(e.x, e.y, e.z),
  44582. d[t])
  44583. }
  44584. function i(e) {
  44585. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44586. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44587. p.push(e.getHex()),
  44588. f[t])
  44589. }
  44590. function n(e) {
  44591. var t = e.x.toString() + e.y.toString();
  44592. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44593. g.push(e.x, e.y),
  44594. m[t])
  44595. }
  44596. var r = {
  44597. metadata: {
  44598. version: 4.4,
  44599. type: "Geometry",
  44600. generator: "Geometry.toJSON"
  44601. }
  44602. };
  44603. if (r.uuid = this.uuid,
  44604. r.type = this.type,
  44605. "" !== this.name && (r.name = this.name),
  44606. void 0 !== this.parameters) {
  44607. var o = this.parameters;
  44608. for (var a in o)
  44609. void 0 !== o[a] && (r[a] = o[a]);
  44610. return r
  44611. }
  44612. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44613. var c = this.vertices[l];
  44614. s.push(c.x, c.y, c.z)
  44615. }
  44616. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44617. var v = this.faces[l]
  44618. , A = !0
  44619. , y = !1
  44620. , C = void 0 !== this.faceVertexUvs[0][l]
  44621. , I = v.normal.length() > 0
  44622. , E = v.vertexNormals.length > 0
  44623. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44624. , w = v.vertexColors.length > 0
  44625. , _ = 0;
  44626. if (_ = e(_, 0, 0),
  44627. _ = e(_, 1, A),
  44628. _ = e(_, 2, y),
  44629. _ = e(_, 3, C),
  44630. _ = e(_, 4, I),
  44631. _ = e(_, 5, E),
  44632. _ = e(_, 6, b),
  44633. _ = e(_, 7, w),
  44634. h.push(_),
  44635. h.push(v.a, v.b, v.c),
  44636. h.push(v.materialIndex),
  44637. C) {
  44638. var T = this.faceVertexUvs[0][l];
  44639. h.push(n(T[0]), n(T[1]), n(T[2]))
  44640. }
  44641. if (I && h.push(t(v.normal)),
  44642. E) {
  44643. var x = v.vertexNormals;
  44644. h.push(t(x[0]), t(x[1]), t(x[2]))
  44645. }
  44646. if (b && h.push(i(v.color)),
  44647. w) {
  44648. var S = v.vertexColors;
  44649. h.push(i(S[0]), i(S[1]), i(S[2]))
  44650. }
  44651. }
  44652. return r.data = {},
  44653. r.data.vertices = s,
  44654. r.data.normals = u,
  44655. p.length > 0 && (r.data.colors = p),
  44656. g.length > 0 && (r.data.uvs = [g]),
  44657. r.data.faces = h,
  44658. r
  44659. },
  44660. clone: function() {
  44661. return (new n.Geometry).copy(this)
  44662. },
  44663. copy: function(e) {
  44664. this.vertices = [],
  44665. this.faces = [],
  44666. this.faceVertexUvs = [[]];
  44667. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44668. this.vertices.push(t[i].clone());
  44669. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44670. this.faces.push(r[i].clone());
  44671. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44672. var o = e.faceVertexUvs[i];
  44673. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44674. for (var a = 0, s = o.length; a < s; a++) {
  44675. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44676. var d = l[h];
  44677. c.push(d.clone())
  44678. }
  44679. this.faceVertexUvs[i].push(c)
  44680. }
  44681. }
  44682. return this
  44683. },
  44684. dispose: function() {
  44685. this.dispatchEvent({
  44686. type: "dispose"
  44687. })
  44688. }
  44689. },
  44690. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44691. n.GeometryIdCount = 0,
  44692. n.DirectGeometry = function() {
  44693. Object.defineProperty(this, "id", {
  44694. value: n.GeometryIdCount++
  44695. }),
  44696. this.uuid = n.Math.generateUUID(),
  44697. this.name = "",
  44698. this.type = "DirectGeometry",
  44699. this.indices = [],
  44700. this.vertices = [],
  44701. this.normals = [],
  44702. this.colors = [],
  44703. this.uvs = [],
  44704. this.uvs2 = [],
  44705. this.groups = [],
  44706. this.morphTargets = {},
  44707. this.skinWeights = [],
  44708. this.skinIndices = [],
  44709. this.boundingBox = null,
  44710. this.boundingSphere = null,
  44711. this.verticesNeedUpdate = !1,
  44712. this.normalsNeedUpdate = !1,
  44713. this.colorsNeedUpdate = !1,
  44714. this.uvsNeedUpdate = !1,
  44715. this.groupsNeedUpdate = !1
  44716. }
  44717. ,
  44718. n.DirectGeometry.prototype = {
  44719. constructor: n.DirectGeometry,
  44720. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44721. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44722. computeFaceNormals: function() {
  44723. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44724. },
  44725. computeVertexNormals: function() {
  44726. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44727. },
  44728. computeGroups: function(e) {
  44729. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44730. var a = r[o];
  44731. a.materialIndex !== i && (i = a.materialIndex,
  44732. void 0 !== t && (t.count = 3 * o - t.start,
  44733. n.push(t)),
  44734. t = {
  44735. start: 3 * o,
  44736. materialIndex: i
  44737. })
  44738. }
  44739. void 0 !== t && (t.count = 3 * o - t.start,
  44740. n.push(t)),
  44741. this.groups = n
  44742. },
  44743. fromGeometry: function(e) {
  44744. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44745. if (c > 0) {
  44746. t = [];
  44747. for (var h = 0; h < c; h++)
  44748. t[h] = [];
  44749. this.morphTargets.position = t
  44750. }
  44751. var u, d = e.morphNormals, p = d.length;
  44752. if (p > 0) {
  44753. u = [];
  44754. for (var h = 0; h < p; h++)
  44755. u[h] = [];
  44756. this.morphTargets.normal = u
  44757. }
  44758. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44759. var A = i[h];
  44760. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44761. var y = A.vertexNormals;
  44762. if (3 === y.length)
  44763. this.normals.push(y[0], y[1], y[2]);
  44764. else {
  44765. var C = A.normal;
  44766. this.normals.push(C, C, C)
  44767. }
  44768. var I = A.vertexColors;
  44769. if (3 === I.length)
  44770. this.colors.push(I[0], I[1], I[2]);
  44771. else {
  44772. var E = A.color;
  44773. this.colors.push(E, E, E)
  44774. }
  44775. if (a === !0) {
  44776. var b = o[0][h];
  44777. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44778. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44779. }
  44780. if (s === !0) {
  44781. var b = o[1][h];
  44782. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44783. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44784. }
  44785. for (var w = 0; w < c; w++) {
  44786. var _ = l[w].vertices;
  44787. t[w].push(_[A.a], _[A.b], _[A.c])
  44788. }
  44789. for (var w = 0; w < p; w++) {
  44790. var T = d[w].vertexNormals[h];
  44791. u[w].push(T.a, T.b, T.c)
  44792. }
  44793. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44794. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44795. }
  44796. return this.computeGroups(e),
  44797. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44798. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44799. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44800. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44801. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44802. this
  44803. },
  44804. dispose: function() {
  44805. this.dispatchEvent({
  44806. type: "dispose"
  44807. })
  44808. }
  44809. },
  44810. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44811. n.BufferGeometry = function() {
  44812. Object.defineProperty(this, "id", {
  44813. value: n.GeometryIdCount++
  44814. }),
  44815. this.uuid = n.Math.generateUUID(),
  44816. this.name = "",
  44817. this.type = "BufferGeometry",
  44818. this.index = null,
  44819. this.attributes = {},
  44820. this.morphAttributes = {},
  44821. this.groups = [],
  44822. this.boundingBox = null,
  44823. this.boundingSphere = null,
  44824. this.drawRange = {
  44825. start: 0,
  44826. count: 1 / 0
  44827. }
  44828. }
  44829. ,
  44830. n.BufferGeometry.prototype = {
  44831. constructor: n.BufferGeometry,
  44832. getIndex: function() {
  44833. return this.index
  44834. },
  44835. setIndex: function(e) {
  44836. this.index = e
  44837. },
  44838. addAttribute: function(e, t) {
  44839. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44840. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44841. void this.setIndex(t)) : (this.attributes[e] = t,
  44842. this)
  44843. },
  44844. getAttribute: function(e) {
  44845. return this.attributes[e]
  44846. },
  44847. removeAttribute: function(e) {
  44848. return delete this.attributes[e],
  44849. this
  44850. },
  44851. addGroup: function(e, t, i) {
  44852. this.groups.push({
  44853. start: e,
  44854. count: t,
  44855. materialIndex: void 0 !== i ? i : 0
  44856. })
  44857. },
  44858. clearGroups: function() {
  44859. this.groups = []
  44860. },
  44861. setDrawRange: function(e, t) {
  44862. this.drawRange.start = e,
  44863. this.drawRange.count = t
  44864. },
  44865. applyMatrix: function(e) {
  44866. var t = this.attributes.position;
  44867. void 0 !== t && (e.applyToVector3Array(t.array),
  44868. t.needsUpdate = !0);
  44869. var i = this.attributes.normal;
  44870. if (void 0 !== i) {
  44871. var r = (new n.Matrix3).getNormalMatrix(e);
  44872. r.applyToVector3Array(i.array),
  44873. i.needsUpdate = !0
  44874. }
  44875. return null !== this.boundingBox && this.computeBoundingBox(),
  44876. null !== this.boundingSphere && this.computeBoundingSphere(),
  44877. this
  44878. },
  44879. rotateX: function() {
  44880. var e;
  44881. return function(t) {
  44882. return void 0 === e && (e = new n.Matrix4),
  44883. e.makeRotationX(t),
  44884. this.applyMatrix(e),
  44885. this
  44886. }
  44887. }(),
  44888. rotateY: function() {
  44889. var e;
  44890. return function(t) {
  44891. return void 0 === e && (e = new n.Matrix4),
  44892. e.makeRotationY(t),
  44893. this.applyMatrix(e),
  44894. this
  44895. }
  44896. }(),
  44897. rotateZ: function() {
  44898. var e;
  44899. return function(t) {
  44900. return void 0 === e && (e = new n.Matrix4),
  44901. e.makeRotationZ(t),
  44902. this.applyMatrix(e),
  44903. this
  44904. }
  44905. }(),
  44906. translate: function() {
  44907. var e;
  44908. return function(t, i, r) {
  44909. return void 0 === e && (e = new n.Matrix4),
  44910. e.makeTranslation(t, i, r),
  44911. this.applyMatrix(e),
  44912. this
  44913. }
  44914. }(),
  44915. scale: function() {
  44916. var e;
  44917. return function(t, i, r) {
  44918. return void 0 === e && (e = new n.Matrix4),
  44919. e.makeScale(t, i, r),
  44920. this.applyMatrix(e),
  44921. this
  44922. }
  44923. }(),
  44924. lookAt: function() {
  44925. var e;
  44926. return function(t) {
  44927. void 0 === e && (e = new n.Object3D),
  44928. e.lookAt(t),
  44929. e.updateMatrix(),
  44930. this.applyMatrix(e.matrix)
  44931. }
  44932. }(),
  44933. center: function() {
  44934. this.computeBoundingBox();
  44935. var e = this.boundingBox.center().negate();
  44936. return this.translate(e.x, e.y, e.z),
  44937. e
  44938. },
  44939. setFromObject: function(e) {
  44940. var t = e.geometry;
  44941. if (e instanceof n.Points || e instanceof n.Line) {
  44942. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44943. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44944. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44945. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44946. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44947. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44948. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44949. }
  44950. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44951. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44952. } else
  44953. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44954. return this
  44955. },
  44956. updateFromObject: function(e) {
  44957. var t = e.geometry;
  44958. if (e instanceof n.Mesh) {
  44959. var i = t.__directGeometry;
  44960. if (void 0 === i)
  44961. return this.fromGeometry(t);
  44962. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44963. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44964. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44965. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44966. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44967. t.verticesNeedUpdate = !1,
  44968. t.normalsNeedUpdate = !1,
  44969. t.colorsNeedUpdate = !1,
  44970. t.uvsNeedUpdate = !1,
  44971. t.groupsNeedUpdate = !1,
  44972. t = i
  44973. }
  44974. if (t.verticesNeedUpdate === !0) {
  44975. var r = this.attributes.position;
  44976. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44977. r.needsUpdate = !0),
  44978. t.verticesNeedUpdate = !1
  44979. }
  44980. if (t.normalsNeedUpdate === !0) {
  44981. var r = this.attributes.normal;
  44982. void 0 !== r && (r.copyVector3sArray(t.normals),
  44983. r.needsUpdate = !0),
  44984. t.normalsNeedUpdate = !1
  44985. }
  44986. if (t.colorsNeedUpdate === !0) {
  44987. var r = this.attributes.color;
  44988. void 0 !== r && (r.copyColorsArray(t.colors),
  44989. r.needsUpdate = !0),
  44990. t.colorsNeedUpdate = !1
  44991. }
  44992. if (t.uvsNeedUpdate) {
  44993. var r = this.attributes.uv;
  44994. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44995. r.needsUpdate = !0),
  44996. t.uvsNeedUpdate = !1
  44997. }
  44998. if (t.lineDistancesNeedUpdate) {
  44999. var r = this.attributes.lineDistance;
  45000. void 0 !== r && (r.copyArray(t.lineDistances),
  45001. r.needsUpdate = !0),
  45002. t.lineDistancesNeedUpdate = !1
  45003. }
  45004. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45005. this.groups = t.groups,
  45006. t.groupsNeedUpdate = !1),
  45007. this
  45008. },
  45009. fromGeometry: function(e) {
  45010. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45011. this.fromDirectGeometry(e.__directGeometry)
  45012. },
  45013. fromDirectGeometry: function(e) {
  45014. var t = new Float32Array(3 * e.vertices.length);
  45015. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45016. e.normals.length > 0) {
  45017. var i = new Float32Array(3 * e.normals.length);
  45018. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45019. }
  45020. if (e.colors.length > 0) {
  45021. var r = new Float32Array(3 * e.colors.length);
  45022. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45023. }
  45024. if (e.uvs.length > 0) {
  45025. var o = new Float32Array(2 * e.uvs.length);
  45026. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45027. }
  45028. if (e.uvs2.length > 0) {
  45029. var a = new Float32Array(2 * e.uvs2.length);
  45030. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45031. }
  45032. if (e.indices.length > 0) {
  45033. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45034. , l = new s(3 * e.indices.length);
  45035. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45036. }
  45037. this.groups = e.groups;
  45038. for (var c in e.morphTargets) {
  45039. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45040. var f = u[d]
  45041. , g = new n.Float32Attribute(3 * f.length,3);
  45042. h.push(g.copyVector3sArray(f))
  45043. }
  45044. this.morphAttributes[c] = h
  45045. }
  45046. if (e.skinIndices.length > 0) {
  45047. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45048. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45049. }
  45050. if (e.skinWeights.length > 0) {
  45051. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45052. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45053. }
  45054. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45055. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45056. this
  45057. },
  45058. computeBoundingBox: function() {
  45059. new n.Vector3;
  45060. return function() {
  45061. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45062. var e = this.attributes.position.array;
  45063. e && this.boundingBox.setFromArray(e),
  45064. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45065. this.boundingBox.max.set(0, 0, 0)),
  45066. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45067. }
  45068. }(),
  45069. computeBoundingSphere: function() {
  45070. var e = new n.Box3
  45071. , t = new n.Vector3;
  45072. return function() {
  45073. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45074. var i = this.attributes.position.array;
  45075. if (i) {
  45076. var r = this.boundingSphere.center;
  45077. e.setFromArray(i),
  45078. e.center(r);
  45079. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45080. t.fromArray(i, a),
  45081. o = Math.max(o, r.distanceToSquared(t));
  45082. this.boundingSphere.radius = Math.sqrt(o),
  45083. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45084. }
  45085. }
  45086. }(),
  45087. computeFaceNormals: function() {},
  45088. computeVertexNormals: function() {
  45089. var e = this.index
  45090. , t = this.attributes
  45091. , i = this.groups;
  45092. if (t.position) {
  45093. var r = t.position.array;
  45094. if (void 0 === t.normal)
  45095. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45096. else
  45097. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45098. o[a] = 0;
  45099. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45100. if (e) {
  45101. var v = e.array;
  45102. 0 === i.length && this.addGroup(0, v.length);
  45103. for (var A = 0, y = i.length; A < y; ++A)
  45104. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45105. l = 3 * v[a + 0],
  45106. c = 3 * v[a + 1],
  45107. h = 3 * v[a + 2],
  45108. d.fromArray(r, l),
  45109. p.fromArray(r, c),
  45110. f.fromArray(r, h),
  45111. g.subVectors(f, p),
  45112. m.subVectors(d, p),
  45113. g.cross(m),
  45114. u[l] += g.x,
  45115. u[l + 1] += g.y,
  45116. u[l + 2] += g.z,
  45117. u[c] += g.x,
  45118. u[c + 1] += g.y,
  45119. u[c + 2] += g.z,
  45120. u[h] += g.x,
  45121. u[h + 1] += g.y,
  45122. u[h + 2] += g.z
  45123. } else
  45124. for (var a = 0, s = r.length; a < s; a += 9)
  45125. d.fromArray(r, a),
  45126. p.fromArray(r, a + 3),
  45127. f.fromArray(r, a + 6),
  45128. g.subVectors(f, p),
  45129. m.subVectors(d, p),
  45130. g.cross(m),
  45131. u[a] = g.x,
  45132. u[a + 1] = g.y,
  45133. u[a + 2] = g.z,
  45134. u[a + 3] = g.x,
  45135. u[a + 4] = g.y,
  45136. u[a + 5] = g.z,
  45137. u[a + 6] = g.x,
  45138. u[a + 7] = g.y,
  45139. u[a + 8] = g.z;
  45140. this.normalizeNormals(),
  45141. t.normal.needsUpdate = !0
  45142. }
  45143. },
  45144. merge: function(e, t) {
  45145. if (e instanceof n.BufferGeometry == !1)
  45146. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45147. void 0 === t && (t = 0);
  45148. var i = this.attributes;
  45149. for (var r in i)
  45150. if (void 0 !== e.attributes[r])
  45151. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45152. u++)
  45153. a[u] = l[h];
  45154. return this
  45155. },
  45156. normalizeNormals: function() {
  45157. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45158. e = r[o],
  45159. t = r[o + 1],
  45160. i = r[o + 2],
  45161. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45162. r[o] *= n,
  45163. r[o + 1] *= n,
  45164. r[o + 2] *= n
  45165. },
  45166. toNonIndexed: function() {
  45167. if (null === this.index)
  45168. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45169. this;
  45170. var e = new n.BufferGeometry
  45171. , t = this.index.array
  45172. , i = this.attributes;
  45173. for (var r in i) {
  45174. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45175. c = t[u] * s;
  45176. for (var p = 0; p < s; p++)
  45177. l[h++] = a[c++]
  45178. }
  45179. e.addAttribute(r, new n.BufferAttribute(l,s))
  45180. }
  45181. return e
  45182. },
  45183. toJSON: function() {
  45184. var e = {
  45185. metadata: {
  45186. version: 4.4,
  45187. type: "BufferGeometry",
  45188. generator: "BufferGeometry.toJSON"
  45189. }
  45190. };
  45191. if (e.uuid = this.uuid,
  45192. e.type = this.type,
  45193. "" !== this.name && (e.name = this.name),
  45194. void 0 !== this.parameters) {
  45195. var t = this.parameters;
  45196. for (var i in t)
  45197. void 0 !== t[i] && (e[i] = t[i]);
  45198. return e
  45199. }
  45200. e.data = {
  45201. attributes: {}
  45202. };
  45203. var n = this.index;
  45204. if (null !== n) {
  45205. var r = Array.prototype.slice.call(n.array);
  45206. e.data.index = {
  45207. type: n.array.constructor.name,
  45208. array: r
  45209. }
  45210. }
  45211. var o = this.attributes;
  45212. for (var i in o) {
  45213. var a = o[i]
  45214. , r = Array.prototype.slice.call(a.array);
  45215. e.data.attributes[i] = {
  45216. itemSize: a.itemSize,
  45217. type: a.array.constructor.name,
  45218. array: r
  45219. }
  45220. }
  45221. var s = this.groups;
  45222. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45223. var l = this.boundingSphere;
  45224. return null !== l && (e.data.boundingSphere = {
  45225. center: l.center.toArray(),
  45226. radius: l.radius
  45227. }),
  45228. e
  45229. },
  45230. clone: function() {
  45231. return (new n.BufferGeometry).copy(this)
  45232. },
  45233. copy: function(e) {
  45234. var t = e.index;
  45235. null !== t && this.setIndex(t.clone());
  45236. var i = e.attributes;
  45237. for (var n in i) {
  45238. var r = i[n];
  45239. this.addAttribute(n, r.clone())
  45240. }
  45241. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45242. var l = o[a];
  45243. this.addGroup(l.start, l.count)
  45244. }
  45245. return this
  45246. },
  45247. dispose: function() {
  45248. this.dispatchEvent({
  45249. type: "dispose"
  45250. })
  45251. }
  45252. },
  45253. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45254. n.BufferGeometry.MaxIndex = 65535,
  45255. n.InstancedBufferGeometry = function() {
  45256. n.BufferGeometry.call(this),
  45257. this.type = "InstancedBufferGeometry",
  45258. this.maxInstancedCount = void 0
  45259. }
  45260. ,
  45261. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45262. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45263. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45264. this.groups.push({
  45265. start: e,
  45266. count: t,
  45267. instances: i
  45268. })
  45269. }
  45270. ,
  45271. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45272. var t = e.index;
  45273. null !== t && this.setIndex(t.clone());
  45274. var i = e.attributes;
  45275. for (var n in i) {
  45276. var r = i[n];
  45277. this.addAttribute(n, r.clone())
  45278. }
  45279. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45280. var l = o[a];
  45281. this.addGroup(l.start, l.count, l.instances)
  45282. }
  45283. return this
  45284. }
  45285. ,
  45286. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45287. n.Uniform = function(e, t) {
  45288. this.type = e,
  45289. this.value = t,
  45290. this.dynamic = !1
  45291. }
  45292. ,
  45293. n.Uniform.prototype = {
  45294. constructor: n.Uniform,
  45295. onUpdate: function(e) {
  45296. return this.dynamic = !0,
  45297. this.onUpdateCallback = e,
  45298. this
  45299. }
  45300. },
  45301. n.AnimationClip = function(e, t, i) {
  45302. this.name = e || n.Math.generateUUID(),
  45303. this.tracks = i,
  45304. this.duration = void 0 !== t ? t : -1,
  45305. this.duration < 0 && this.resetDuration(),
  45306. this.trim(),
  45307. this.optimize()
  45308. }
  45309. ,
  45310. n.AnimationClip.prototype = {
  45311. constructor: n.AnimationClip,
  45312. resetDuration: function() {
  45313. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45314. var r = this.tracks[i];
  45315. t = Math.max(t, r.times[r.times.length - 1])
  45316. }
  45317. this.duration = t
  45318. },
  45319. trim: function() {
  45320. for (var e = 0; e < this.tracks.length; e++)
  45321. this.tracks[e].trim(0, this.duration);
  45322. return this
  45323. },
  45324. optimize: function() {
  45325. for (var e = 0; e < this.tracks.length; e++)
  45326. this.tracks[e].optimize();
  45327. return this
  45328. }
  45329. },
  45330. Object.assign(n.AnimationClip, {
  45331. parse: function(e) {
  45332. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45333. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45334. return new n.AnimationClip(e.name,e.duration,t)
  45335. },
  45336. toJSON: function(e) {
  45337. for (var t = [], i = e.tracks, r = {
  45338. name: e.name,
  45339. duration: e.duration,
  45340. tracks: t
  45341. }, o = 0, a = i.length; o !== a; ++o)
  45342. t.push(n.KeyframeTrack.toJSON(i[o]));
  45343. return r
  45344. },
  45345. CreateFromMorphTargetSequence: function(e, t, i) {
  45346. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45347. var s = []
  45348. , l = [];
  45349. s.push((a + r - 1) % r, a, (a + 1) % r),
  45350. l.push(0, 1, 0);
  45351. var c = n.AnimationUtils.getKeyframeOrder(s);
  45352. s = n.AnimationUtils.sortedArray(s, 1, c),
  45353. l = n.AnimationUtils.sortedArray(l, 1, c),
  45354. 0 === s[0] && (s.push(r),
  45355. l.push(l[0])),
  45356. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45357. }
  45358. return new n.AnimationClip(e,-1,o)
  45359. },
  45360. findByName: function(e, t) {
  45361. for (var i = 0; i < e.length; i++)
  45362. if (e[i].name === t)
  45363. return e[i];
  45364. return null
  45365. },
  45366. CreateClipsFromMorphTargetSequences: function(e, t) {
  45367. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45368. var s = e[o]
  45369. , l = s.name.match(r);
  45370. if (l && l.length > 1) {
  45371. var c = l[1]
  45372. , h = i[c];
  45373. h || (i[c] = h = []),
  45374. h.push(s)
  45375. }
  45376. }
  45377. var u = [];
  45378. for (var c in i)
  45379. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45380. return u
  45381. },
  45382. parseAnimation: function(e, t, i) {
  45383. if (!e)
  45384. return console.error(" no animation in JSONLoader data"),
  45385. null;
  45386. for (var r = function(e, t, i, r, o) {
  45387. if (0 !== i.length) {
  45388. var a = []
  45389. , s = [];
  45390. n.AnimationUtils.flattenJSON(i, a, s, r),
  45391. 0 !== a.length && o.push(new e(t,a,s))
  45392. }
  45393. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45394. var u = c[h].keys;
  45395. if (u && 0 != u.length)
  45396. if (u[0].morphTargets) {
  45397. for (var d = {}, p = 0; p < u.length; p++)
  45398. if (u[p].morphTargets)
  45399. for (var f = 0; f < u[p].morphTargets.length; f++)
  45400. d[u[p].morphTargets[f]] = -1;
  45401. for (var g in d) {
  45402. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45403. var A = u[p];
  45404. m.push(A.time),
  45405. v.push(A.morphTarget === g ? 1 : 0)
  45406. }
  45407. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45408. }
  45409. s = d.length * (l || 1)
  45410. } else {
  45411. var y = ".bones[" + t[h].name + "]";
  45412. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45413. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45414. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45415. }
  45416. }
  45417. if (0 === o.length)
  45418. return null;
  45419. var C = new n.AnimationClip(a,s,o);
  45420. return C
  45421. }
  45422. }),
  45423. n.AnimationMixer = function(e) {
  45424. this._root = e,
  45425. this._initMemoryManager(),
  45426. this._accuIndex = 0,
  45427. this.time = 0,
  45428. this.timeScale = 1
  45429. }
  45430. ,
  45431. n.AnimationMixer.prototype = {
  45432. constructor: n.AnimationMixer,
  45433. clipAction: function(e, t) {
  45434. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45435. if (void 0 !== l) {
  45436. var c = l.actionByRoot[o];
  45437. if (void 0 !== c)
  45438. return c;
  45439. if (i = l.knownActions[0],
  45440. s = i._clip,
  45441. e !== a && e !== s)
  45442. throw new Error("Different clips with the same name detected!")
  45443. }
  45444. if (null === s)
  45445. return null;
  45446. var h = new n.AnimationMixer._Action(this,s,t);
  45447. return this._bindAction(h, i),
  45448. this._addInactiveAction(h, a, o),
  45449. h
  45450. },
  45451. existingAction: function(e, t) {
  45452. var i = t || this._root
  45453. , n = i.uuid
  45454. , r = "string" == typeof e ? e : e.name
  45455. , o = this._actionsByClip[r];
  45456. return void 0 !== o ? o.actionByRoot[n] || null : null
  45457. },
  45458. stopAllAction: function() {
  45459. var e = this._actions
  45460. , t = this._nActiveActions
  45461. , i = this._bindings
  45462. , n = this._nActiveBindings;
  45463. this._nActiveActions = 0,
  45464. this._nActiveBindings = 0;
  45465. for (var r = 0; r !== t; ++r)
  45466. e[r].reset();
  45467. for (var r = 0; r !== n; ++r)
  45468. i[r].useCount = 0;
  45469. return this
  45470. },
  45471. update: function(e) {
  45472. e *= this.timeScale;
  45473. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45474. var s = t[a];
  45475. s.enabled && s._update(n, e, r, o)
  45476. }
  45477. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45478. l[a].apply(o);
  45479. return this
  45480. },
  45481. getRoot: function() {
  45482. return this._root
  45483. },
  45484. uncacheClip: function(e) {
  45485. var t = this._actions
  45486. , i = e.name
  45487. , n = this._actionsByClip
  45488. , r = n[i];
  45489. if (void 0 !== r) {
  45490. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45491. var l = o[a];
  45492. this._deactivateAction(l);
  45493. var c = l._cacheIndex
  45494. , h = t[t.length - 1];
  45495. l._cacheIndex = null,
  45496. l._byClipCacheIndex = null,
  45497. h._cacheIndex = c,
  45498. t[c] = h,
  45499. t.pop(),
  45500. this._removeInactiveBindingsForAction(l)
  45501. }
  45502. delete n[i]
  45503. }
  45504. },
  45505. uncacheRoot: function(e) {
  45506. var t = e.uuid
  45507. , i = this._actionsByClip;
  45508. for (var n in i) {
  45509. var r = i[n].actionByRoot
  45510. , o = r[t];
  45511. void 0 !== o && (this._deactivateAction(o),
  45512. this._removeInactiveAction(o))
  45513. }
  45514. var a = this._bindingsByRootAndName
  45515. , s = a[t];
  45516. if (void 0 !== s)
  45517. for (var l in s) {
  45518. var c = s[l];
  45519. c.restoreOriginalState(),
  45520. this._removeInactiveBinding(c)
  45521. }
  45522. },
  45523. uncacheAction: function(e, t) {
  45524. var i = this.existingAction(e, t);
  45525. null !== i && (this._deactivateAction(i),
  45526. this._removeInactiveAction(i))
  45527. }
  45528. },
  45529. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45530. n.AnimationMixer._Action = function(e, t, i) {
  45531. this._mixer = e,
  45532. this._clip = t,
  45533. this._localRoot = i || null;
  45534. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45535. endingStart: n.ZeroCurvatureEnding,
  45536. endingEnd: n.ZeroCurvatureEnding
  45537. }, l = 0; l !== o; ++l) {
  45538. var c = r[l].createInterpolant(null);
  45539. a[l] = c,
  45540. c.settings = s
  45541. }
  45542. this._interpolantSettings = s,
  45543. this._interpolants = a,
  45544. this._propertyBindings = new Array(o),
  45545. this._cacheIndex = null,
  45546. this._byClipCacheIndex = null,
  45547. this._timeScaleInterpolant = null,
  45548. this._weightInterpolant = null,
  45549. this.loop = n.LoopRepeat,
  45550. this._loopCount = -1,
  45551. this._startTime = null,
  45552. this.time = 0,
  45553. this.timeScale = 1,
  45554. this._effectiveTimeScale = 1,
  45555. this.weight = 1,
  45556. this._effectiveWeight = 1,
  45557. this.repetitions = 1 / 0,
  45558. this.paused = !1,
  45559. this.enabled = !0,
  45560. this.clampWhenFinished = !1,
  45561. this.zeroSlopeAtStart = !0,
  45562. this.zeroSlopeAtEnd = !0
  45563. }
  45564. ,
  45565. n.AnimationMixer._Action.prototype = {
  45566. constructor: n.AnimationMixer._Action,
  45567. play: function() {
  45568. return this._mixer._activateAction(this),
  45569. this
  45570. },
  45571. stop: function() {
  45572. return this._mixer._deactivateAction(this),
  45573. this.reset()
  45574. },
  45575. reset: function() {
  45576. return this.paused = !1,
  45577. this.enabled = !0,
  45578. this.time = 0,
  45579. this._loopCount = -1,
  45580. this._startTime = null,
  45581. this.stopFading().stopWarping()
  45582. },
  45583. isRunning: function() {
  45584. this._startTime;
  45585. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45586. },
  45587. isScheduled: function() {
  45588. return this._mixer._isActiveAction(this)
  45589. },
  45590. startAt: function(e) {
  45591. return this._startTime = e,
  45592. this
  45593. },
  45594. setLoop: function(e, t) {
  45595. return this.loop = e,
  45596. this.repetitions = t,
  45597. this
  45598. },
  45599. setEffectiveWeight: function(e) {
  45600. return this.weight = e,
  45601. this._effectiveWeight = this.enabled ? e : 0,
  45602. this.stopFading()
  45603. },
  45604. getEffectiveWeight: function() {
  45605. return this._effectiveWeight
  45606. },
  45607. fadeIn: function(e) {
  45608. return this._scheduleFading(e, 0, 1)
  45609. },
  45610. fadeOut: function(e) {
  45611. return this._scheduleFading(e, 1, 0)
  45612. },
  45613. crossFadeFrom: function(e, t, i) {
  45614. this._mixer;
  45615. if (e.fadeOut(t),
  45616. this.fadeIn(t),
  45617. i) {
  45618. var n = this._clip.duration
  45619. , r = e._clip.duration
  45620. , o = r / n
  45621. , a = n / r;
  45622. e.warp(1, o, t),
  45623. this.warp(a, 1, t)
  45624. }
  45625. return this
  45626. },
  45627. crossFadeTo: function(e, t, i) {
  45628. return e.crossFadeFrom(this, t, i)
  45629. },
  45630. stopFading: function() {
  45631. var e = this._weightInterpolant;
  45632. return null !== e && (this._weightInterpolant = null,
  45633. this._mixer._takeBackControlInterpolant(e)),
  45634. this
  45635. },
  45636. setEffectiveTimeScale: function(e) {
  45637. return this.timeScale = e,
  45638. this._effectiveTimeScale = this.paused ? 0 : e,
  45639. this.stopWarping()
  45640. },
  45641. getEffectiveTimeScale: function() {
  45642. return this._effectiveTimeScale
  45643. },
  45644. setDuration: function(e) {
  45645. return this.timeScale = this._clip.duration / e,
  45646. this.stopWarping()
  45647. },
  45648. syncWith: function(e) {
  45649. return this.time = e.time,
  45650. this.timeScale = e.timeScale,
  45651. this.stopWarping()
  45652. },
  45653. halt: function(e) {
  45654. return this.warp(this._currentTimeScale, 0, e)
  45655. },
  45656. warp: function(e, t, i) {
  45657. var n = this._mixer
  45658. , r = n.time
  45659. , o = this._timeScaleInterpolant
  45660. , a = this.timeScale;
  45661. null === o && (o = n._lendControlInterpolant(),
  45662. this._timeScaleInterpolant = o);
  45663. var s = o.parameterPositions
  45664. , l = o.sampleValues;
  45665. return s[0] = r,
  45666. s[1] = r + i,
  45667. l[0] = e / a,
  45668. l[1] = t / a,
  45669. this
  45670. },
  45671. stopWarping: function() {
  45672. var e = this._timeScaleInterpolant;
  45673. return null !== e && (this._timeScaleInterpolant = null,
  45674. this._mixer._takeBackControlInterpolant(e)),
  45675. this
  45676. },
  45677. getMixer: function() {
  45678. return this._mixer
  45679. },
  45680. getClip: function() {
  45681. return this._clip
  45682. },
  45683. getRoot: function() {
  45684. return this._localRoot || this._mixer._root
  45685. },
  45686. _update: function(e, t, i, n) {
  45687. var r = this._startTime;
  45688. if (null !== r) {
  45689. var o = (e - r) * i;
  45690. if (o < 0 || 0 === i)
  45691. return;
  45692. this._startTime = null,
  45693. t = i * o
  45694. }
  45695. t *= this._updateTimeScale(e);
  45696. var a = this._updateTime(t)
  45697. , s = this._updateWeight(e);
  45698. if (s > 0)
  45699. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45700. l[h].evaluate(a),
  45701. c[h].accumulate(n, s)
  45702. },
  45703. _updateWeight: function(e) {
  45704. var t = 0;
  45705. if (this.enabled) {
  45706. t = this.weight;
  45707. var i = this._weightInterpolant;
  45708. if (null !== i) {
  45709. var n = i.evaluate(e)[0];
  45710. t *= n,
  45711. e > i.parameterPositions[1] && (this.stopFading(),
  45712. 0 === n && (this.enabled = !1))
  45713. }
  45714. }
  45715. return this._effectiveWeight = t,
  45716. t
  45717. },
  45718. _updateTimeScale: function(e) {
  45719. var t = 0;
  45720. if (!this.paused) {
  45721. t = this.timeScale;
  45722. var i = this._timeScaleInterpolant;
  45723. if (null !== i) {
  45724. var n = i.evaluate(e)[0];
  45725. t *= n,
  45726. e > i.parameterPositions[1] && (this.stopWarping(),
  45727. 0 === t ? this.pause = !0 : this.timeScale = t)
  45728. }
  45729. }
  45730. return this._effectiveTimeScale = t,
  45731. t
  45732. },
  45733. _updateTime: function(e) {
  45734. var t = this.time + e;
  45735. if (0 === e)
  45736. return t;
  45737. var i = this._clip.duration
  45738. , r = this.loop
  45739. , o = this._loopCount
  45740. , a = !1;
  45741. switch (r) {
  45742. case n.LoopOnce:
  45743. if (o === -1 && (this.loopCount = 0,
  45744. this._setEndings(!0, !0, !1)),
  45745. t >= i)
  45746. t = i;
  45747. else {
  45748. if (!(t < 0))
  45749. break;
  45750. t = 0
  45751. }
  45752. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45753. this._mixer.dispatchEvent({
  45754. type: "finished",
  45755. action: this,
  45756. direction: e < 0 ? -1 : 1
  45757. });
  45758. break;
  45759. case n.LoopPingPong:
  45760. a = !0;
  45761. case n.LoopRepeat:
  45762. if (o === -1 && (e > 0 ? (o = 0,
  45763. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45764. t >= i || t < 0) {
  45765. var s = Math.floor(t / i);
  45766. t -= i * s,
  45767. o += Math.abs(s);
  45768. var l = this.repetitions - o;
  45769. if (l < 0) {
  45770. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45771. t = e > 0 ? i : 0,
  45772. this._mixer.dispatchEvent({
  45773. type: "finished",
  45774. action: this,
  45775. direction: e > 0 ? 1 : -1
  45776. });
  45777. break
  45778. }
  45779. if (0 === l) {
  45780. var c = e < 0;
  45781. this._setEndings(c, !c, a)
  45782. } else
  45783. this._setEndings(!1, !1, a);
  45784. this._loopCount = o,
  45785. this._mixer.dispatchEvent({
  45786. type: "loop",
  45787. action: this,
  45788. loopDelta: s
  45789. })
  45790. }
  45791. if (r === n.LoopPingPong && 1 === (1 & o))
  45792. return this.time = t,
  45793. i - t
  45794. }
  45795. return this.time = t,
  45796. t
  45797. },
  45798. _setEndings: function(e, t, i) {
  45799. var r = this._interpolantSettings;
  45800. i ? (r.endingStart = n.ZeroSlopeEnding,
  45801. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45802. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45803. },
  45804. _scheduleFading: function(e, t, i) {
  45805. var n = this._mixer
  45806. , r = n.time
  45807. , o = this._weightInterpolant;
  45808. null === o && (o = n._lendControlInterpolant(),
  45809. this._weightInterpolant = o);
  45810. var a = o.parameterPositions
  45811. , s = o.sampleValues;
  45812. return a[0] = r,
  45813. s[0] = t,
  45814. a[1] = r + e,
  45815. s[1] = i,
  45816. this
  45817. }
  45818. },
  45819. Object.assign(n.AnimationMixer.prototype, {
  45820. _bindAction: function(e, t) {
  45821. var i = e._localRoot || this._root
  45822. , r = e._clip.tracks
  45823. , o = r.length
  45824. , a = e._propertyBindings
  45825. , s = e._interpolants
  45826. , l = i.uuid
  45827. , c = this._bindingsByRootAndName
  45828. , h = c[l];
  45829. void 0 === h && (h = {},
  45830. c[l] = h);
  45831. for (var u = 0; u !== o; ++u) {
  45832. var d = r[u]
  45833. , p = d.name
  45834. , f = h[p];
  45835. if (void 0 !== f)
  45836. a[u] = f;
  45837. else {
  45838. if (f = a[u],
  45839. void 0 !== f) {
  45840. null === f._cacheIndex && (++f.referenceCount,
  45841. this._addInactiveBinding(f, l, p));
  45842. continue
  45843. }
  45844. var g = t && t._propertyBindings[u].binding.parsedPath;
  45845. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45846. ++f.referenceCount,
  45847. this._addInactiveBinding(f, l, p),
  45848. a[u] = f
  45849. }
  45850. s[u].resultBuffer = f.buffer
  45851. }
  45852. },
  45853. _activateAction: function(e) {
  45854. if (!this._isActiveAction(e)) {
  45855. if (null === e._cacheIndex) {
  45856. var t = (e._localRoot || this._root).uuid
  45857. , i = e._clip.name
  45858. , n = this._actionsByClip[i];
  45859. this._bindAction(e, n && n.knownActions[0]),
  45860. this._addInactiveAction(e, i, t)
  45861. }
  45862. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45863. var s = r[o];
  45864. 0 === s.useCount++ && (this._lendBinding(s),
  45865. s.saveOriginalState())
  45866. }
  45867. this._lendAction(e)
  45868. }
  45869. },
  45870. _deactivateAction: function(e) {
  45871. if (this._isActiveAction(e)) {
  45872. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45873. var r = t[i];
  45874. 0 === --r.useCount && (r.restoreOriginalState(),
  45875. this._takeBackBinding(r))
  45876. }
  45877. this._takeBackAction(e)
  45878. }
  45879. },
  45880. _initMemoryManager: function() {
  45881. this._actions = [],
  45882. this._nActiveActions = 0,
  45883. this._actionsByClip = {},
  45884. this._bindings = [],
  45885. this._nActiveBindings = 0,
  45886. this._bindingsByRootAndName = {},
  45887. this._controlInterpolants = [],
  45888. this._nActiveControlInterpolants = 0;
  45889. var e = this;
  45890. this.stats = {
  45891. actions: {
  45892. get total() {
  45893. return e._actions.length
  45894. },
  45895. get inUse() {
  45896. return e._nActiveActions
  45897. }
  45898. },
  45899. bindings: {
  45900. get total() {
  45901. return e._bindings.length
  45902. },
  45903. get inUse() {
  45904. return e._nActiveBindings
  45905. }
  45906. },
  45907. controlInterpolants: {
  45908. get total() {
  45909. return e._controlInterpolants.length
  45910. },
  45911. get inUse() {
  45912. return e._nActiveControlInterpolants
  45913. }
  45914. }
  45915. }
  45916. },
  45917. _isActiveAction: function(e) {
  45918. var t = e._cacheIndex;
  45919. return null !== t && t < this._nActiveActions
  45920. },
  45921. _addInactiveAction: function(e, t, i) {
  45922. var n = this._actions
  45923. , r = this._actionsByClip
  45924. , o = r[t];
  45925. if (void 0 === o)
  45926. o = {
  45927. knownActions: [e],
  45928. actionByRoot: {}
  45929. },
  45930. e._byClipCacheIndex = 0,
  45931. r[t] = o;
  45932. else {
  45933. var a = o.knownActions;
  45934. e._byClipCacheIndex = a.length,
  45935. a.push(e)
  45936. }
  45937. e._cacheIndex = n.length,
  45938. n.push(e),
  45939. o.actionByRoot[i] = e
  45940. },
  45941. _removeInactiveAction: function(e) {
  45942. var t = this._actions
  45943. , i = t[t.length - 1]
  45944. , n = e._cacheIndex;
  45945. i._cacheIndex = n,
  45946. t[n] = i,
  45947. t.pop(),
  45948. e._cacheIndex = null;
  45949. var r = e._clip.name
  45950. , o = this._actionsByClip
  45951. , a = o[r]
  45952. , s = a.knownActions
  45953. , l = s[s.length - 1]
  45954. , c = e._byClipCacheIndex;
  45955. l._byClipCacheIndex = c,
  45956. s[c] = l,
  45957. s.pop(),
  45958. e._byClipCacheIndex = null;
  45959. var h = a.actionByRoot
  45960. , u = (t._localRoot || this._root).uuid;
  45961. delete h[u],
  45962. 0 === s.length && delete o[r],
  45963. this._removeInactiveBindingsForAction(e)
  45964. },
  45965. _removeInactiveBindingsForAction: function(e) {
  45966. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45967. var r = t[i];
  45968. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45969. }
  45970. },
  45971. _lendAction: function(e) {
  45972. var t = this._actions
  45973. , i = e._cacheIndex
  45974. , n = this._nActiveActions++
  45975. , r = t[n];
  45976. e._cacheIndex = n,
  45977. t[n] = e,
  45978. r._cacheIndex = i,
  45979. t[i] = r
  45980. },
  45981. _takeBackAction: function(e) {
  45982. var t = this._actions
  45983. , i = e._cacheIndex
  45984. , n = --this._nActiveActions
  45985. , r = t[n];
  45986. e._cacheIndex = n,
  45987. t[n] = e,
  45988. r._cacheIndex = i,
  45989. t[i] = r
  45990. },
  45991. _addInactiveBinding: function(e, t, i) {
  45992. var n = this._bindingsByRootAndName
  45993. , r = n[t]
  45994. , o = this._bindings;
  45995. void 0 === r && (r = {},
  45996. n[t] = r),
  45997. r[i] = e,
  45998. e._cacheIndex = o.length,
  45999. o.push(e)
  46000. },
  46001. _removeInactiveBinding: function(e) {
  46002. var t = this._bindings
  46003. , i = e.binding
  46004. , n = i.rootNode.uuid
  46005. , r = i.path
  46006. , o = this._bindingsByRootAndName
  46007. , a = o[n]
  46008. , s = t[t.length - 1]
  46009. , l = e._cacheIndex;
  46010. s._cacheIndex = l,
  46011. t[l] = s,
  46012. t.pop(),
  46013. delete a[r];
  46014. e: {
  46015. for (var c in a)
  46016. break e;
  46017. delete o[n]
  46018. }
  46019. },
  46020. _lendBinding: function(e) {
  46021. var t = this._bindings
  46022. , i = e._cacheIndex
  46023. , n = this._nActiveBindings++
  46024. , r = t[n];
  46025. e._cacheIndex = n,
  46026. t[n] = e,
  46027. r._cacheIndex = i,
  46028. t[i] = r
  46029. },
  46030. _takeBackBinding: function(e) {
  46031. var t = this._bindings
  46032. , i = e._cacheIndex
  46033. , n = --this._nActiveBindings
  46034. , r = t[n];
  46035. e._cacheIndex = n,
  46036. t[n] = e,
  46037. r._cacheIndex = i,
  46038. t[i] = r
  46039. },
  46040. _lendControlInterpolant: function() {
  46041. var e = this._controlInterpolants
  46042. , t = this._nActiveControlInterpolants++
  46043. , i = e[t];
  46044. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46045. i.__cacheIndex = t,
  46046. e[t] = i),
  46047. i
  46048. },
  46049. _takeBackControlInterpolant: function(e) {
  46050. var t = this._controlInterpolants
  46051. , i = e.__cacheIndex
  46052. , n = --this._nActiveControlInterpolants
  46053. , r = t[n];
  46054. e.__cacheIndex = n,
  46055. t[n] = e,
  46056. r.__cacheIndex = i,
  46057. t[i] = r
  46058. },
  46059. _controlInterpolantsResultBuffer: new Float32Array(1)
  46060. }),
  46061. n.AnimationObjectGroup = function(e) {
  46062. this.uuid = n.Math.generateUUID(),
  46063. this._objects = Array.prototype.slice.call(arguments),
  46064. this.nCachedObjects_ = 0;
  46065. var t = {};
  46066. this._indicesByUUID = t;
  46067. for (var i = 0, r = arguments.length; i !== r; ++i)
  46068. t[arguments[i].uuid] = i;
  46069. this._paths = [],
  46070. this._parsedPaths = [],
  46071. this._bindings = [],
  46072. this._bindingsIndicesByPath = {};
  46073. var o = this;
  46074. this.stats = {
  46075. objects: {
  46076. get total() {
  46077. return o._objects.length
  46078. },
  46079. get inUse() {
  46080. return this.total - o.nCachedObjects_
  46081. }
  46082. },
  46083. get bindingsPerObject() {
  46084. return o._bindings.length
  46085. }
  46086. }
  46087. }
  46088. ,
  46089. n.AnimationObjectGroup.prototype = {
  46090. constructor: n.AnimationObjectGroup,
  46091. add: function(e) {
  46092. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46093. var d = arguments[h]
  46094. , p = d.uuid
  46095. , f = o[p];
  46096. if (void 0 === f) {
  46097. f = i++,
  46098. o[p] = f,
  46099. t.push(d);
  46100. for (var g = 0, m = c; g !== m; ++g)
  46101. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46102. } else if (f < r) {
  46103. var v = t[f]
  46104. , A = --r
  46105. , y = t[A];
  46106. o[y.uuid] = f,
  46107. t[f] = y,
  46108. o[p] = A,
  46109. t[A] = d;
  46110. for (var g = 0, m = c; g !== m; ++g) {
  46111. var C = l[g]
  46112. , I = C[A]
  46113. , E = C[f];
  46114. C[f] = I,
  46115. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46116. C[A] = E
  46117. }
  46118. } else
  46119. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46120. }
  46121. this.nCachedObjects_ = r
  46122. },
  46123. remove: function(e) {
  46124. for (var t = this._objects, i = (t.length,
  46125. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46126. var l = arguments[a]
  46127. , c = l.uuid
  46128. , h = n[c];
  46129. if (void 0 !== h && h >= i) {
  46130. var u = i++
  46131. , d = t[u];
  46132. n[d.uuid] = h,
  46133. t[h] = d,
  46134. n[c] = u,
  46135. t[u] = l;
  46136. for (var p = 0, f = o; p !== f; ++p) {
  46137. var g = r[p]
  46138. , m = g[u]
  46139. , v = g[h];
  46140. g[h] = m,
  46141. g[u] = v
  46142. }
  46143. }
  46144. }
  46145. this.nCachedObjects_ = i
  46146. },
  46147. uncache: function(e) {
  46148. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46149. var c = arguments[s]
  46150. , h = c.uuid
  46151. , u = r[h];
  46152. if (void 0 !== u)
  46153. if (delete r[h],
  46154. u < n) {
  46155. var d = --n
  46156. , p = t[d]
  46157. , f = --i
  46158. , g = t[f];
  46159. r[p.uuid] = u,
  46160. t[u] = p,
  46161. r[g.uuid] = d,
  46162. t[d] = g,
  46163. t.pop();
  46164. for (var m = 0, v = a; m !== v; ++m) {
  46165. var A = o[m]
  46166. , y = A[d]
  46167. , C = A[f];
  46168. A[u] = y,
  46169. A[d] = C,
  46170. A.pop()
  46171. }
  46172. } else {
  46173. var f = --i
  46174. , g = t[f];
  46175. r[g.uuid] = u,
  46176. t[u] = g,
  46177. t.pop();
  46178. for (var m = 0, v = a; m !== v; ++m) {
  46179. var A = o[m];
  46180. A[u] = A[f],
  46181. A.pop()
  46182. }
  46183. }
  46184. }
  46185. this.nCachedObjects_ = n
  46186. },
  46187. subscribe_: function(e, t) {
  46188. var i = this._bindingsIndicesByPath
  46189. , r = i[e]
  46190. , o = this._bindings;
  46191. if (void 0 !== r)
  46192. return o[r];
  46193. var a = this._paths
  46194. , s = this._parsedPaths
  46195. , l = this._objects
  46196. , c = l.length
  46197. , h = this.nCachedObjects_
  46198. , u = new Array(c);
  46199. r = o.length,
  46200. i[e] = r,
  46201. a.push(e),
  46202. s.push(t),
  46203. o.push(u);
  46204. for (var d = h, p = l.length; d !== p; ++d) {
  46205. var f = l[d];
  46206. u[d] = new n.PropertyBinding(f,e,t)
  46207. }
  46208. return u
  46209. },
  46210. unsubscribe_: function(e) {
  46211. var t = this._bindingsIndicesByPath
  46212. , i = t[e];
  46213. if (void 0 !== i) {
  46214. var n = this._paths
  46215. , r = this._parsedPaths
  46216. , o = this._bindings
  46217. , a = o.length - 1
  46218. , s = o[a]
  46219. , l = e[a];
  46220. t[l] = i,
  46221. o[i] = s,
  46222. o.pop(),
  46223. r[i] = r[a],
  46224. r.pop(),
  46225. n[i] = n[a],
  46226. n.pop()
  46227. }
  46228. }
  46229. },
  46230. n.AnimationUtils = {
  46231. arraySlice: function(e, t, i) {
  46232. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46233. },
  46234. convertArray: function(e, t, i) {
  46235. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46236. },
  46237. isTypedArray: function(e) {
  46238. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46239. },
  46240. getKeyframeOrder: function(e) {
  46241. function t(t, i) {
  46242. return e[t] - e[i]
  46243. }
  46244. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46245. n[r] = r;
  46246. return n.sort(t),
  46247. n
  46248. },
  46249. sortedArray: function(e, t, i) {
  46250. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46251. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46252. r[a++] = e[s + l];
  46253. return r
  46254. },
  46255. flattenJSON: function(e, t, i, n) {
  46256. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46257. o = e[r++];
  46258. if (void 0 !== o) {
  46259. var a = o[n];
  46260. if (void 0 !== a)
  46261. if (Array.isArray(a)) {
  46262. do
  46263. a = o[n],
  46264. void 0 !== a && (t.push(o.time),
  46265. i.push.apply(i, a)),
  46266. o = e[r++];
  46267. while (void 0 !== o)
  46268. } else if (void 0 !== a.toArray) {
  46269. do
  46270. a = o[n],
  46271. void 0 !== a && (t.push(o.time),
  46272. a.toArray(i, i.length)),
  46273. o = e[r++];
  46274. while (void 0 !== o)
  46275. } else
  46276. do
  46277. a = o[n],
  46278. void 0 !== a && (t.push(o.time),
  46279. i.push(a)),
  46280. o = e[r++];
  46281. while (void 0 !== o)
  46282. }
  46283. }
  46284. },
  46285. n.KeyframeTrack = function(e, t, i, r) {
  46286. if (void 0 === e)
  46287. throw new Error("track name is undefined");
  46288. if (void 0 === t || 0 === t.length)
  46289. throw new Error("no keyframes in track named " + e);
  46290. this.name = e,
  46291. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46292. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46293. this.setInterpolation(r || this.DefaultInterpolation),
  46294. this.validate(),
  46295. this.optimize()
  46296. }
  46297. ,
  46298. n.KeyframeTrack.prototype = {
  46299. constructor: n.KeyframeTrack,
  46300. TimeBufferType: Float32Array,
  46301. ValueBufferType: Float32Array,
  46302. DefaultInterpolation: n.InterpolateLinear,
  46303. InterpolantFactoryMethodDiscrete: function(e) {
  46304. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46305. },
  46306. InterpolantFactoryMethodLinear: function(e) {
  46307. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46308. },
  46309. InterpolantFactoryMethodSmooth: function(e) {
  46310. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46311. },
  46312. setInterpolation: function(e) {
  46313. var t = void 0;
  46314. switch (e) {
  46315. case n.InterpolateDiscrete:
  46316. t = this.InterpolantFactoryMethodDiscrete;
  46317. break;
  46318. case n.InterpolateLinear:
  46319. t = this.InterpolantFactoryMethodLinear;
  46320. break;
  46321. case n.InterpolateSmooth:
  46322. t = this.InterpolantFactoryMethodSmooth
  46323. }
  46324. if (void 0 === t) {
  46325. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46326. if (void 0 === this.createInterpolant) {
  46327. if (e === this.DefaultInterpolation)
  46328. throw new Error(i);
  46329. this.setInterpolation(this.DefaultInterpolation)
  46330. }
  46331. return void console.warn(i)
  46332. }
  46333. this.createInterpolant = t
  46334. },
  46335. getInterpolation: function() {
  46336. switch (this.createInterpolant) {
  46337. case this.InterpolantFactoryMethodDiscrete:
  46338. return n.InterpolateDiscrete;
  46339. case this.InterpolantFactoryMethodLinear:
  46340. return n.InterpolateLinear;
  46341. case this.InterpolantFactoryMethodSmooth:
  46342. return n.InterpolateSmooth
  46343. }
  46344. },
  46345. getValueSize: function() {
  46346. return this.values.length / this.times.length
  46347. },
  46348. shift: function(e) {
  46349. if (0 !== e)
  46350. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46351. t[i] += e;
  46352. return this
  46353. },
  46354. scale: function(e) {
  46355. if (1 !== e)
  46356. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46357. t[i] *= e;
  46358. return this
  46359. },
  46360. trim: function(e, t) {
  46361. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46362. ++o;
  46363. for (; a !== -1 && i[a] > t; )
  46364. --a;
  46365. if (++a,
  46366. 0 !== o || a !== r) {
  46367. o >= a && (a = Math.max(a, 1),
  46368. o = a - 1);
  46369. var s = this.getValueSize();
  46370. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46371. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46372. }
  46373. return this
  46374. },
  46375. validate: function() {
  46376. var e = !0
  46377. , t = this.getValueSize();
  46378. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46379. e = !1);
  46380. var i = this.times
  46381. , r = this.values
  46382. , o = i.length;
  46383. 0 === o && (console.error("track is empty", this),
  46384. e = !1);
  46385. for (var a = null, s = 0; s !== o; s++) {
  46386. var l = i[s];
  46387. if ("number" == typeof l && isNaN(l)) {
  46388. console.error("time is not a valid number", this, s, l),
  46389. e = !1;
  46390. break
  46391. }
  46392. if (null !== a && a > l) {
  46393. console.error("out of order keys", this, s, l, a),
  46394. e = !1;
  46395. break
  46396. }
  46397. a = l
  46398. }
  46399. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46400. for (var s = 0, c = r.length; s !== c; ++s) {
  46401. var h = r[s];
  46402. if (isNaN(h)) {
  46403. console.error("value is not a valid number", this, s, h),
  46404. e = !1;
  46405. break
  46406. }
  46407. }
  46408. return e
  46409. },
  46410. optimize: function() {
  46411. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46412. var s = !1
  46413. , l = e[o]
  46414. , c = e[o + 1];
  46415. if (l !== c && (1 !== o || l !== l[0]))
  46416. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46417. var f = t[h + p];
  46418. if (f !== t[u + p] || f !== t[d + p]) {
  46419. s = !0;
  46420. break
  46421. }
  46422. }
  46423. if (s) {
  46424. if (o !== r) {
  46425. e[r] = e[o];
  46426. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46427. t[m + p] = t[g + p]
  46428. }
  46429. ++r
  46430. }
  46431. }
  46432. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46433. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46434. this
  46435. }
  46436. },
  46437. Object.assign(n.KeyframeTrack, {
  46438. parse: function(e) {
  46439. if (void 0 === e.type)
  46440. throw new Error("track type undefined, can not parse");
  46441. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46442. if (void 0 === e.times) {
  46443. console.warn("legacy JSON format detected, converting");
  46444. var i = []
  46445. , r = [];
  46446. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46447. e.times = i,
  46448. e.values = r
  46449. }
  46450. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46451. },
  46452. toJSON: function(e) {
  46453. var t, i = e.constructor;
  46454. if (void 0 !== i.toJSON)
  46455. t = i.toJSON(e);
  46456. else {
  46457. t = {
  46458. name: e.name,
  46459. times: n.AnimationUtils.convertArray(e.times, Array),
  46460. values: n.AnimationUtils.convertArray(e.values, Array)
  46461. };
  46462. var r = e.getInterpolation();
  46463. r !== e.DefaultInterpolation && (t.interpolation = r)
  46464. }
  46465. return t.type = e.ValueTypeName,
  46466. t
  46467. },
  46468. _getTrackTypeForValueTypeName: function(e) {
  46469. switch (e.toLowerCase()) {
  46470. case "scalar":
  46471. case "double":
  46472. case "float":
  46473. case "number":
  46474. case "integer":
  46475. return n.NumberKeyframeTrack;
  46476. case "vector":
  46477. case "vector2":
  46478. case "vector3":
  46479. case "vector4":
  46480. return n.VectorKeyframeTrack;
  46481. case "color":
  46482. return n.ColorKeyframeTrack;
  46483. case "quaternion":
  46484. return n.QuaternionKeyframeTrack;
  46485. case "bool":
  46486. case "boolean":
  46487. return n.BooleanKeyframeTrack;
  46488. case "string":
  46489. return n.StringKeyframeTrack
  46490. }
  46491. throw new Error("Unsupported typeName: " + e)
  46492. }
  46493. }),
  46494. n.PropertyBinding = function(e, t, i) {
  46495. this.path = t,
  46496. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46497. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46498. this.rootNode = e
  46499. }
  46500. ,
  46501. n.PropertyBinding.prototype = {
  46502. constructor: n.PropertyBinding,
  46503. getValue: function(e, t) {
  46504. this.bind(),
  46505. this.getValue(e, t)
  46506. },
  46507. setValue: function(e, t) {
  46508. this.bind(),
  46509. this.setValue(e, t)
  46510. },
  46511. bind: function() {
  46512. var e = this.node
  46513. , t = this.parsedPath
  46514. , i = t.objectName
  46515. , r = t.propertyName
  46516. , o = t.propertyIndex;
  46517. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46518. this.node = e),
  46519. this.getValue = this._getValue_unavailable,
  46520. this.setValue = this._setValue_unavailable,
  46521. !e)
  46522. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46523. if (i) {
  46524. var a = t.objectIndex;
  46525. switch (i) {
  46526. case "materials":
  46527. if (!e.material)
  46528. return void console.error(" can not bind to material as node does not have a material", this);
  46529. if (!e.material.materials)
  46530. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46531. e = e.material.materials;
  46532. break;
  46533. case "bones":
  46534. if (!e.skeleton)
  46535. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46536. e = e.skeleton.bones;
  46537. for (var s = 0; s < e.length; s++)
  46538. if (e[s].name === a) {
  46539. a = s;
  46540. break
  46541. }
  46542. break;
  46543. default:
  46544. if (void 0 === e[i])
  46545. return void console.error(" can not bind to objectName of node, undefined", this);
  46546. e = e[i]
  46547. }
  46548. if (void 0 !== a) {
  46549. if (void 0 === e[a])
  46550. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46551. e = e[a]
  46552. }
  46553. }
  46554. var l = e[r];
  46555. if (!l) {
  46556. var c = t.nodeName;
  46557. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46558. }
  46559. var h = this.Versioning.None;
  46560. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46561. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46562. this.targetObject = e);
  46563. var u = this.BindingType.Direct;
  46564. if (void 0 !== o) {
  46565. if ("morphTargetInfluences" === r) {
  46566. if (!e.geometry)
  46567. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46568. if (!e.geometry.morphTargets)
  46569. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46570. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46571. if (e.geometry.morphTargets[s].name === o) {
  46572. o = s;
  46573. break
  46574. }
  46575. }
  46576. u = this.BindingType.ArrayElement,
  46577. this.resolvedProperty = l,
  46578. this.propertyIndex = o
  46579. } else
  46580. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46581. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46582. this.resolvedProperty = l) : this.propertyName = r;
  46583. this.getValue = this.GetterByBindingType[u],
  46584. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46585. },
  46586. unbind: function() {
  46587. this.node = null,
  46588. this.getValue = this._getValue_unbound,
  46589. this.setValue = this._setValue_unbound
  46590. }
  46591. },
  46592. Object.assign(n.PropertyBinding.prototype, {
  46593. _getValue_unavailable: function() {},
  46594. _setValue_unavailable: function() {},
  46595. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46596. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46597. BindingType: {
  46598. Direct: 0,
  46599. EntireArray: 1,
  46600. ArrayElement: 2,
  46601. HasFromToArray: 3
  46602. },
  46603. Versioning: {
  46604. None: 0,
  46605. NeedsUpdate: 1,
  46606. MatrixWorldNeedsUpdate: 2
  46607. },
  46608. GetterByBindingType: [function(e, t) {
  46609. e[t] = this.node[this.propertyName]
  46610. }
  46611. , function(e, t) {
  46612. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46613. e[t++] = i[n]
  46614. }
  46615. , function(e, t) {
  46616. e[t] = this.resolvedProperty[this.propertyIndex]
  46617. }
  46618. , function(e, t) {
  46619. this.resolvedProperty.toArray(e, t)
  46620. }
  46621. ],
  46622. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46623. this.node[this.propertyName] = e[t]
  46624. }
  46625. , function(e, t) {
  46626. this.node[this.propertyName] = e[t],
  46627. this.targetObject.needsUpdate = !0
  46628. }
  46629. , function(e, t) {
  46630. this.node[this.propertyName] = e[t],
  46631. this.targetObject.matrixWorldNeedsUpdate = !0
  46632. }
  46633. ], [function(e, t) {
  46634. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46635. i[n] = e[t++]
  46636. }
  46637. , function(e, t) {
  46638. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46639. i[n] = e[t++];
  46640. this.targetObject.needsUpdate = !0
  46641. }
  46642. , function(e, t) {
  46643. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46644. i[n] = e[t++];
  46645. this.targetObject.matrixWorldNeedsUpdate = !0
  46646. }
  46647. ], [function(e, t) {
  46648. this.resolvedProperty[this.propertyIndex] = e[t]
  46649. }
  46650. , function(e, t) {
  46651. this.resolvedProperty[this.propertyIndex] = e[t],
  46652. this.targetObject.needsUpdate = !0
  46653. }
  46654. , function(e, t) {
  46655. this.resolvedProperty[this.propertyIndex] = e[t],
  46656. this.targetObject.matrixWorldNeedsUpdate = !0
  46657. }
  46658. ], [function(e, t) {
  46659. this.resolvedProperty.fromArray(e, t)
  46660. }
  46661. , function(e, t) {
  46662. this.resolvedProperty.fromArray(e, t),
  46663. this.targetObject.needsUpdate = !0
  46664. }
  46665. , function(e, t) {
  46666. this.resolvedProperty.fromArray(e, t),
  46667. this.targetObject.matrixWorldNeedsUpdate = !0
  46668. }
  46669. ]]
  46670. }),
  46671. n.PropertyBinding.Composite = function(e, t, i) {
  46672. var r = i || n.PropertyBinding.parseTrackName(t);
  46673. this._targetGroup = e,
  46674. this._bindings = e.subscribe_(t, r)
  46675. }
  46676. ,
  46677. n.PropertyBinding.Composite.prototype = {
  46678. constructor: n.PropertyBinding.Composite,
  46679. getValue: function(e, t) {
  46680. this.bind();
  46681. var i = this._targetGroup.nCachedObjects_
  46682. , n = this._bindings[i];
  46683. void 0 !== n && n.getValue(e, t)
  46684. },
  46685. setValue: function(e, t) {
  46686. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46687. i[n].setValue(e, t)
  46688. },
  46689. bind: function() {
  46690. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46691. e[t].bind()
  46692. },
  46693. unbind: function() {
  46694. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46695. e[t].unbind()
  46696. }
  46697. },
  46698. n.PropertyBinding.create = function(e, t, i) {
  46699. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46700. }
  46701. ,
  46702. n.PropertyBinding.parseTrackName = function(e) {
  46703. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46704. , i = t.exec(e);
  46705. if (!i)
  46706. throw new Error("cannot parse trackName at all: " + e);
  46707. i.index === t.lastIndex && t.lastIndex++;
  46708. var n = {
  46709. nodeName: i[3],
  46710. objectName: i[5],
  46711. objectIndex: i[7],
  46712. propertyName: i[9],
  46713. propertyIndex: i[11]
  46714. };
  46715. if (null === n.propertyName || 0 === n.propertyName.length)
  46716. throw new Error("can not parse propertyName from trackName: " + e);
  46717. return n
  46718. }
  46719. ,
  46720. n.PropertyBinding.findNode = function(e, t) {
  46721. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46722. return e;
  46723. if (e.skeleton) {
  46724. var i = function(e) {
  46725. for (var i = 0; i < e.bones.length; i++) {
  46726. var n = e.bones[i];
  46727. if (n.name === t)
  46728. return n
  46729. }
  46730. return null
  46731. }
  46732. , n = i(e.skeleton);
  46733. if (n)
  46734. return n
  46735. }
  46736. if (e.children) {
  46737. var r = function(e) {
  46738. for (var i = 0; i < e.length; i++) {
  46739. var n = e[i];
  46740. if (n.name === t || n.uuid === t)
  46741. return n;
  46742. var o = r(n.children);
  46743. if (o)
  46744. return o
  46745. }
  46746. return null
  46747. }
  46748. , o = r(e.children);
  46749. if (o)
  46750. return o
  46751. }
  46752. return null
  46753. }
  46754. ,
  46755. n.PropertyMixer = function(e, t, i) {
  46756. this.binding = e,
  46757. this.valueSize = i;
  46758. var n, r = Float64Array;
  46759. switch (t) {
  46760. case "quaternion":
  46761. n = this._slerp;
  46762. break;
  46763. case "string":
  46764. case "bool":
  46765. r = Array,
  46766. n = this._select;
  46767. break;
  46768. default:
  46769. n = this._lerp
  46770. }
  46771. this.buffer = new r(4 * i),
  46772. this._mixBufferRegion = n,
  46773. this.cumulativeWeight = 0,
  46774. this.useCount = 0,
  46775. this.referenceCount = 0
  46776. }
  46777. ,
  46778. n.PropertyMixer.prototype = {
  46779. constructor: n.PropertyMixer,
  46780. accumulate: function(e, t) {
  46781. var i = this.buffer
  46782. , n = this.valueSize
  46783. , r = e * n + n
  46784. , o = this.cumulativeWeight;
  46785. if (0 === o) {
  46786. for (var a = 0; a !== n; ++a)
  46787. i[r + a] = i[a];
  46788. o = t
  46789. } else {
  46790. o += t;
  46791. var s = t / o;
  46792. this._mixBufferRegion(i, r, 0, s, n)
  46793. }
  46794. this.cumulativeWeight = o
  46795. },
  46796. apply: function(e) {
  46797. var t = this.valueSize
  46798. , i = this.buffer
  46799. , n = e * t + t
  46800. , r = this.cumulativeWeight
  46801. , o = this.binding;
  46802. if (this.cumulativeWeight = 0,
  46803. r < 1) {
  46804. var a = 3 * t;
  46805. this._mixBufferRegion(i, n, a, 1 - r, t)
  46806. }
  46807. for (var s = t, l = t + t; s !== l; ++s)
  46808. if (i[s] !== i[s + t]) {
  46809. o.setValue(i, n);
  46810. break
  46811. }
  46812. },
  46813. saveOriginalState: function() {
  46814. var e = this.binding
  46815. , t = this.buffer
  46816. , i = this.valueSize
  46817. , n = 3 * i;
  46818. e.getValue(t, n);
  46819. for (var r = i, o = n; r !== o; ++r)
  46820. t[r] = t[n + r % i];
  46821. this.cumulativeWeight = 0
  46822. },
  46823. restoreOriginalState: function() {
  46824. var e = 3 * this.valueSize;
  46825. this.binding.setValue(this.buffer, e)
  46826. },
  46827. _select: function(e, t, i, n, r) {
  46828. if (n >= .5)
  46829. for (var o = 0; o !== r; ++o)
  46830. e[t + o] = e[i + o]
  46831. },
  46832. _slerp: function(e, t, i, r, o) {
  46833. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46834. },
  46835. _lerp: function(e, t, i, n, r) {
  46836. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46837. var s = t + a;
  46838. e[s] = e[s] * o + e[i + a] * n
  46839. }
  46840. }
  46841. },
  46842. n.BooleanKeyframeTrack = function(e, t, i) {
  46843. n.KeyframeTrack.call(this, e, t, i)
  46844. }
  46845. ,
  46846. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46847. constructor: n.BooleanKeyframeTrack,
  46848. ValueTypeName: "bool",
  46849. ValueBufferType: Array,
  46850. DefaultInterpolation: n.IntepolateDiscrete,
  46851. InterpolantFactoryMethodLinear: void 0,
  46852. InterpolantFactoryMethodSmooth: void 0
  46853. }),
  46854. n.NumberKeyframeTrack = function(e, t, i, r) {
  46855. n.KeyframeTrack.call(this, e, t, i, r)
  46856. }
  46857. ,
  46858. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46859. constructor: n.NumberKeyframeTrack,
  46860. ValueTypeName: "number"
  46861. }),
  46862. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46863. n.KeyframeTrack.call(this, e, t, i, r)
  46864. }
  46865. ,
  46866. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46867. constructor: n.QuaternionKeyframeTrack,
  46868. ValueTypeName: "quaternion",
  46869. DefaultInterpolation: n.InterpolateLinear,
  46870. InterpolantFactoryMethodLinear: function(e) {
  46871. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46872. },
  46873. InterpolantFactoryMethodSmooth: void 0
  46874. }),
  46875. n.StringKeyframeTrack = function(e, t, i, r) {
  46876. n.KeyframeTrack.call(this, e, t, i, r)
  46877. }
  46878. ,
  46879. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46880. constructor: n.StringKeyframeTrack,
  46881. ValueTypeName: "string",
  46882. ValueBufferType: Array,
  46883. DefaultInterpolation: n.IntepolateDiscrete,
  46884. InterpolantFactoryMethodLinear: void 0,
  46885. InterpolantFactoryMethodSmooth: void 0
  46886. }),
  46887. n.VectorKeyframeTrack = function(e, t, i, r) {
  46888. n.KeyframeTrack.call(this, e, t, i, r)
  46889. }
  46890. ,
  46891. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46892. constructor: n.VectorKeyframeTrack,
  46893. ValueTypeName: "vector"
  46894. }),
  46895. n.Audio = function(e) {
  46896. n.Object3D.call(this),
  46897. this.type = "Audio",
  46898. this.context = e.context,
  46899. this.source = this.context.createBufferSource(),
  46900. this.source.onended = this.onEnded.bind(this),
  46901. this.gain = this.context.createGain(),
  46902. this.gain.connect(e.getInput()),
  46903. this.autoplay = !1,
  46904. this.startTime = 0,
  46905. this.playbackRate = 1,
  46906. this.isPlaying = !1,
  46907. this.hasPlaybackControl = !0,
  46908. this.sourceType = "empty",
  46909. this.filter = null
  46910. }
  46911. ,
  46912. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46913. n.Audio.prototype.constructor = n.Audio,
  46914. n.Audio.prototype.getOutput = function() {
  46915. return this.gain
  46916. }
  46917. ,
  46918. n.Audio.prototype.load = function(e) {
  46919. var t = new n.AudioBuffer(this.context);
  46920. return t.load(e),
  46921. this.setBuffer(t),
  46922. this
  46923. }
  46924. ,
  46925. n.Audio.prototype.setNodeSource = function(e) {
  46926. return this.hasPlaybackControl = !1,
  46927. this.sourceType = "audioNode",
  46928. this.source = e,
  46929. this.connect(),
  46930. this
  46931. }
  46932. ,
  46933. n.Audio.prototype.setBuffer = function(e) {
  46934. var t = this;
  46935. return e.onReady(function(e) {
  46936. t.source.buffer = e,
  46937. t.sourceType = "buffer",
  46938. t.autoplay && t.play()
  46939. }),
  46940. this
  46941. }
  46942. ,
  46943. n.Audio.prototype.play = function() {
  46944. if (this.isPlaying === !0)
  46945. return void console.warn("THREE.Audio: Audio is already playing.");
  46946. if (this.hasPlaybackControl === !1)
  46947. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46948. var e = this.context.createBufferSource();
  46949. e.buffer = this.source.buffer,
  46950. e.loop = this.source.loop,
  46951. e.onended = this.source.onended,
  46952. e.start(0, this.startTime),
  46953. e.playbackRate.value = this.playbackRate,
  46954. this.isPlaying = !0,
  46955. this.source = e,
  46956. this.connect()
  46957. }
  46958. ,
  46959. n.Audio.prototype.pause = function() {
  46960. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46961. void (this.startTime = this.context.currentTime))
  46962. }
  46963. ,
  46964. n.Audio.prototype.stop = function() {
  46965. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46966. void (this.startTime = 0))
  46967. }
  46968. ,
  46969. n.Audio.prototype.connect = function() {
  46970. null !== this.filter ? (this.source.connect(this.filter),
  46971. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46972. }
  46973. ,
  46974. n.Audio.prototype.disconnect = function() {
  46975. null !== this.filter ? (this.source.disconnect(this.filter),
  46976. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46977. }
  46978. ,
  46979. n.Audio.prototype.getFilter = function() {
  46980. return this.filter
  46981. }
  46982. ,
  46983. n.Audio.prototype.setFilter = function(e) {
  46984. void 0 === e && (e = null),
  46985. this.isPlaying === !0 ? (this.disconnect(),
  46986. this.filter = e,
  46987. this.connect()) : this.filter = e
  46988. }
  46989. ,
  46990. n.Audio.prototype.setPlaybackRate = function(e) {
  46991. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46992. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46993. }
  46994. ,
  46995. n.Audio.prototype.getPlaybackRate = function() {
  46996. return this.playbackRate
  46997. }
  46998. ,
  46999. n.Audio.prototype.onEnded = function() {
  47000. this.isPlaying = !1
  47001. }
  47002. ,
  47003. n.Audio.prototype.setLoop = function(e) {
  47004. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47005. }
  47006. ,
  47007. n.Audio.prototype.getLoop = function() {
  47008. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47009. !1) : this.source.loop
  47010. }
  47011. ,
  47012. n.Audio.prototype.setVolume = function(e) {
  47013. this.gain.gain.value = e
  47014. }
  47015. ,
  47016. n.Audio.prototype.getVolume = function() {
  47017. return this.gain.gain.value
  47018. }
  47019. ,
  47020. n.AudioAnalyser = function(e, t) {
  47021. this.analyser = e.context.createAnalyser(),
  47022. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47023. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47024. e.getOutput().connect(this.analyser)
  47025. }
  47026. ,
  47027. n.AudioAnalyser.prototype = {
  47028. constructor: n.AudioAnalyser,
  47029. getData: function() {
  47030. return this.analyser.getByteFrequencyData(this.data),
  47031. this.data
  47032. }
  47033. },
  47034. n.AudioBuffer = function(e) {
  47035. this.context = e,
  47036. this.ready = !1,
  47037. this.readyCallbacks = []
  47038. }
  47039. ,
  47040. n.AudioBuffer.prototype.load = function(e) {
  47041. var t = this
  47042. , i = new XMLHttpRequest;
  47043. return i.open("GET", e, !0),
  47044. i.responseType = "arraybuffer",
  47045. i.onload = function(e) {
  47046. t.context.decodeAudioData(this.response, function(e) {
  47047. t.buffer = e,
  47048. t.ready = !0;
  47049. for (var i = 0; i < t.readyCallbacks.length; i++)
  47050. t.readyCallbacks[i](t.buffer);
  47051. t.readyCallbacks = []
  47052. })
  47053. }
  47054. ,
  47055. i.send(),
  47056. this
  47057. }
  47058. ,
  47059. n.AudioBuffer.prototype.onReady = function(e) {
  47060. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47061. }
  47062. ,
  47063. n.PositionalAudio = function(e) {
  47064. n.Audio.call(this, e),
  47065. this.panner = this.context.createPanner(),
  47066. this.panner.connect(this.gain)
  47067. }
  47068. ,
  47069. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47070. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47071. n.PositionalAudio.prototype.getOutput = function() {
  47072. return this.panner
  47073. }
  47074. ,
  47075. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47076. this.panner.refDistance = e
  47077. }
  47078. ,
  47079. n.PositionalAudio.prototype.getRefDistance = function() {
  47080. return this.panner.refDistance
  47081. }
  47082. ,
  47083. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47084. this.panner.rolloffFactor = e
  47085. }
  47086. ,
  47087. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47088. return this.panner.rolloffFactor
  47089. }
  47090. ,
  47091. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47092. this.panner.distanceModel = e
  47093. }
  47094. ,
  47095. n.PositionalAudio.prototype.getDistanceModel = function() {
  47096. return this.panner.distanceModel
  47097. }
  47098. ,
  47099. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47100. this.panner.maxDistance = e
  47101. }
  47102. ,
  47103. n.PositionalAudio.prototype.getMaxDistance = function() {
  47104. return this.panner.maxDistance
  47105. }
  47106. ,
  47107. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47108. var e = new n.Vector3;
  47109. return function(t) {
  47110. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47111. e.setFromMatrixPosition(this.matrixWorld),
  47112. this.panner.setPosition(e.x, e.y, e.z)
  47113. }
  47114. }(),
  47115. n.AudioListener = function() {
  47116. n.Object3D.call(this),
  47117. this.type = "AudioListener",
  47118. this.context = new (window.AudioContext || window.webkitAudioContext),
  47119. this.gain = this.context.createGain(),
  47120. this.gain.connect(this.context.destination),
  47121. this.filter = null
  47122. }
  47123. ,
  47124. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47125. n.AudioListener.prototype.constructor = n.AudioListener,
  47126. n.AudioListener.prototype.getInput = function() {
  47127. return this.gain
  47128. }
  47129. ,
  47130. n.AudioListener.prototype.removeFilter = function() {
  47131. null !== this.filter && (this.gain.disconnect(this.filter),
  47132. this.filter.disconnect(this.context.destination),
  47133. this.gain.connect(this.context.destination),
  47134. this.filter = null)
  47135. }
  47136. ,
  47137. n.AudioListener.prototype.setFilter = function(e) {
  47138. null !== this.filter ? (this.gain.disconnect(this.filter),
  47139. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47140. this.filter = e,
  47141. this.gain.connect(this.filter),
  47142. this.filter.connect(this.context.destination)
  47143. }
  47144. ,
  47145. n.AudioListener.prototype.getFilter = function() {
  47146. return this.filter
  47147. }
  47148. ,
  47149. n.AudioListener.prototype.setMasterVolume = function(e) {
  47150. this.gain.gain.value = e
  47151. }
  47152. ,
  47153. n.AudioListener.prototype.getMasterVolume = function() {
  47154. return this.gain.gain.value
  47155. }
  47156. ,
  47157. n.AudioListener.prototype.updateMatrixWorld = function() {
  47158. var e = new n.Vector3
  47159. , t = new n.Quaternion
  47160. , i = new n.Vector3
  47161. , r = new n.Vector3;
  47162. return function(o) {
  47163. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47164. var a = this.context.listener
  47165. , s = this.up;
  47166. this.matrixWorld.decompose(e, t, i),
  47167. r.set(0, 0, -1).applyQuaternion(t),
  47168. a.setPosition(e.x, e.y, e.z),
  47169. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47170. }
  47171. }(),
  47172. n.Camera = function() {
  47173. n.Object3D.call(this),
  47174. this.type = "Camera",
  47175. this.matrixWorldInverse = new n.Matrix4,
  47176. this.projectionMatrix = new n.Matrix4
  47177. }
  47178. ,
  47179. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47180. n.Camera.prototype.constructor = n.Camera,
  47181. n.Camera.prototype.getWorldDirection = function() {
  47182. var e = new n.Quaternion;
  47183. return function(t) {
  47184. var i = t || new n.Vector3;
  47185. return this.getWorldQuaternion(e),
  47186. i.set(0, 0, -1).applyQuaternion(e)
  47187. }
  47188. }(),
  47189. n.Camera.prototype.lookAt = function() {
  47190. var e = new n.Matrix4;
  47191. return function(t) {
  47192. e.lookAt(this.position, t, this.up),
  47193. this.quaternion.setFromRotationMatrix(e)
  47194. }
  47195. }(),
  47196. n.Camera.prototype.clone = function() {
  47197. return (new this.constructor).copy(this)
  47198. }
  47199. ,
  47200. n.Camera.prototype.copy = function(e) {
  47201. return n.Object3D.prototype.copy.call(this, e),
  47202. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47203. this.projectionMatrix.copy(e.projectionMatrix),
  47204. this
  47205. }
  47206. ,
  47207. n.CubeCamera = function(e, t, i) {
  47208. n.Object3D.call(this),
  47209. this.type = "CubeCamera";
  47210. var r = 90
  47211. , o = 1
  47212. , a = new n.PerspectiveCamera(r,o,e,t);
  47213. a.up.set(0, -1, 0),
  47214. a.lookAt(new n.Vector3(1,0,0)),
  47215. this.add(a);
  47216. var s = new n.PerspectiveCamera(r,o,e,t);
  47217. s.up.set(0, -1, 0),
  47218. s.lookAt(new n.Vector3(-1,0,0)),
  47219. this.add(s);
  47220. var l = new n.PerspectiveCamera(r,o,e,t);
  47221. l.up.set(0, 0, 1),
  47222. l.lookAt(new n.Vector3(0,1,0)),
  47223. this.add(l);
  47224. var c = new n.PerspectiveCamera(r,o,e,t);
  47225. c.up.set(0, 0, -1),
  47226. c.lookAt(new n.Vector3(0,-1,0)),
  47227. this.add(c);
  47228. var h = new n.PerspectiveCamera(r,o,e,t);
  47229. h.up.set(0, -1, 0),
  47230. h.lookAt(new n.Vector3(0,0,1)),
  47231. this.add(h);
  47232. var u = new n.PerspectiveCamera(r,o,e,t);
  47233. u.up.set(0, -1, 0),
  47234. u.lookAt(new n.Vector3(0,0,-1)),
  47235. this.add(u);
  47236. var d = {
  47237. format: n.RGBFormat,
  47238. magFilter: n.LinearFilter,
  47239. minFilter: n.LinearFilter
  47240. };
  47241. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47242. this.updateCubeMap = function(e, t) {
  47243. null === this.parent && this.updateMatrixWorld();
  47244. var i = this.renderTarget
  47245. , n = i.texture.generateMipmaps;
  47246. i.texture.generateMipmaps = !1,
  47247. i.activeCubeFace = 0,
  47248. e.render(t, a, i),
  47249. i.activeCubeFace = 1,
  47250. e.render(t, s, i),
  47251. i.activeCubeFace = 2,
  47252. e.render(t, l, i),
  47253. i.activeCubeFace = 3,
  47254. e.render(t, c, i),
  47255. i.activeCubeFace = 4,
  47256. e.render(t, h, i),
  47257. i.texture.generateMipmaps = n,
  47258. i.activeCubeFace = 5,
  47259. e.render(t, u, i),
  47260. e.setRenderTarget(null)
  47261. }
  47262. }
  47263. ,
  47264. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47265. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47266. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47267. n.Camera.call(this),
  47268. this.type = "OrthographicCamera",
  47269. this.zoom = 1,
  47270. this.left = e,
  47271. this.right = t,
  47272. this.top = i,
  47273. this.bottom = r,
  47274. this.near = void 0 !== o ? o : .1,
  47275. this.far = void 0 !== a ? a : 2e3,
  47276. this.updateProjectionMatrix()
  47277. }
  47278. ,
  47279. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47280. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47281. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47282. var e = (this.right - this.left) / (2 * this.zoom)
  47283. , t = (this.top - this.bottom) / (2 * this.zoom)
  47284. , i = (this.right + this.left) / 2
  47285. , n = (this.top + this.bottom) / 2;
  47286. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47287. }
  47288. ,
  47289. n.OrthographicCamera.prototype.copy = function(e) {
  47290. return n.Camera.prototype.copy.call(this, e),
  47291. this.left = e.left,
  47292. this.right = e.right,
  47293. this.top = e.top,
  47294. this.bottom = e.bottom,
  47295. this.near = e.near,
  47296. this.far = e.far,
  47297. this.zoom = e.zoom,
  47298. this
  47299. }
  47300. ,
  47301. n.OrthographicCamera.prototype.toJSON = function(e) {
  47302. var t = n.Object3D.prototype.toJSON.call(this, e);
  47303. return t.object.zoom = this.zoom,
  47304. t.object.left = this.left,
  47305. t.object.right = this.right,
  47306. t.object.top = this.top,
  47307. t.object.bottom = this.bottom,
  47308. t.object.near = this.near,
  47309. t.object.far = this.far,
  47310. t
  47311. }
  47312. ,
  47313. n.PerspectiveCamera = function(e, t, i, r) {
  47314. n.Camera.call(this),
  47315. this.type = "PerspectiveCamera",
  47316. this.focalLength = 10,
  47317. this.zoom = 1,
  47318. this.fov = void 0 !== e ? e : 50,
  47319. this.aspect = void 0 !== t ? t : 1,
  47320. this.near = void 0 !== i ? i : .1,
  47321. this.far = void 0 !== r ? r : 2e3,
  47322. this.updateProjectionMatrix()
  47323. }
  47324. ,
  47325. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47326. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47327. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47328. void 0 === t && (t = 24),
  47329. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47330. this.updateProjectionMatrix()
  47331. }
  47332. ,
  47333. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47334. this.fullWidth = e,
  47335. this.fullHeight = t,
  47336. this.x = i,
  47337. this.y = n,
  47338. this.width = r,
  47339. this.height = o,
  47340. this.updateProjectionMatrix()
  47341. }
  47342. ,
  47343. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47344. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47345. if (this.fullWidth) {
  47346. var t = this.fullWidth / this.fullHeight
  47347. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47348. , r = -i
  47349. , o = t * r
  47350. , a = t * i
  47351. , s = Math.abs(a - o)
  47352. , l = Math.abs(i - r);
  47353. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47354. } else
  47355. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47356. }
  47357. ,
  47358. n.PerspectiveCamera.prototype.copy = function(e) {
  47359. return n.Camera.prototype.copy.call(this, e),
  47360. this.focalLength = e.focalLength,
  47361. this.zoom = e.zoom,
  47362. this.fov = e.fov,
  47363. this.aspect = e.aspect,
  47364. this.near = e.near,
  47365. this.far = e.far,
  47366. this
  47367. }
  47368. ,
  47369. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47370. var t = n.Object3D.prototype.toJSON.call(this, e);
  47371. return t.object.focalLength = this.focalLength,
  47372. t.object.zoom = this.zoom,
  47373. t.object.fov = this.fov,
  47374. t.object.aspect = this.aspect,
  47375. t.object.near = this.near,
  47376. t.object.far = this.far,
  47377. t
  47378. }
  47379. ,
  47380. n.StereoCamera = function() {
  47381. this.type = "StereoCamera",
  47382. this.aspect = 1,
  47383. this.cameraL = new n.PerspectiveCamera,
  47384. this.cameraL.layers.enable(1),
  47385. this.cameraL.matrixAutoUpdate = !1,
  47386. this.cameraR = new n.PerspectiveCamera,
  47387. this.cameraR.layers.enable(2),
  47388. this.cameraR.matrixAutoUpdate = !1
  47389. }
  47390. ,
  47391. n.StereoCamera.prototype = {
  47392. constructor: n.StereoCamera,
  47393. update: function() {
  47394. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47395. return function(l) {
  47396. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47397. if (c) {
  47398. e = l.focalLength,
  47399. t = l.fov,
  47400. i = l.aspect * this.aspect,
  47401. r = l.near,
  47402. o = l.far;
  47403. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47404. s.elements[12] = -p,
  47405. a.elements[12] = p,
  47406. h = -g * i + f,
  47407. u = g * i + f,
  47408. d.elements[0] = 2 * r / (u - h),
  47409. d.elements[8] = (u + h) / (u - h),
  47410. this.cameraL.projectionMatrix.copy(d),
  47411. h = -g * i - f,
  47412. u = g * i - f,
  47413. d.elements[0] = 2 * r / (u - h),
  47414. d.elements[8] = (u + h) / (u - h),
  47415. this.cameraR.projectionMatrix.copy(d)
  47416. }
  47417. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47418. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47419. }
  47420. }()
  47421. },
  47422. n.Light = function(e, t) {
  47423. n.Object3D.call(this),
  47424. this.type = "Light",
  47425. this.color = new n.Color(e),
  47426. this.intensity = void 0 !== t ? t : 1,
  47427. this.receiveShadow = void 0
  47428. }
  47429. ,
  47430. n.Light.prototype = Object.create(n.Object3D.prototype),
  47431. n.Light.prototype.constructor = n.Light,
  47432. n.Light.prototype.copy = function(e) {
  47433. return n.Object3D.prototype.copy.call(this, e),
  47434. this.color.copy(e.color),
  47435. this.intensity = e.intensity,
  47436. this
  47437. }
  47438. ,
  47439. n.Light.prototype.toJSON = function(e) {
  47440. var t = n.Object3D.prototype.toJSON.call(this, e);
  47441. return t.object.color = this.color.getHex(),
  47442. t.object.intensity = this.intensity,
  47443. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47444. void 0 !== this.distance && (t.object.distance = this.distance),
  47445. void 0 !== this.angle && (t.object.angle = this.angle),
  47446. void 0 !== this.decay && (t.object.decay = this.decay),
  47447. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47448. t
  47449. }
  47450. ,
  47451. n.LightShadow = function(e) {
  47452. this.camera = e,
  47453. this.bias = 0,
  47454. this.radius = 1,
  47455. this.mapSize = new n.Vector2(512,512),
  47456. this.map = null,
  47457. this.matrix = new n.Matrix4
  47458. }
  47459. ,
  47460. n.LightShadow.prototype = {
  47461. constructor: n.LightShadow,
  47462. copy: function(e) {
  47463. return this.camera = e.camera.clone(),
  47464. this.bias = e.bias,
  47465. this.radius = e.radius,
  47466. this.mapSize.copy(e.mapSize),
  47467. this
  47468. },
  47469. clone: function() {
  47470. return (new this.constructor).copy(this)
  47471. }
  47472. },
  47473. n.AmbientLight = function(e, t) {
  47474. n.Light.call(this, e, t),
  47475. this.type = "AmbientLight",
  47476. this.castShadow = void 0
  47477. }
  47478. ,
  47479. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47480. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47481. n.DirectionalLight = function(e, t) {
  47482. n.Light.call(this, e, t),
  47483. this.type = "DirectionalLight",
  47484. this.position.set(0, 1, 0),
  47485. this.updateMatrix(),
  47486. this.target = new n.Object3D,
  47487. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47488. }
  47489. ,
  47490. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47491. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47492. n.DirectionalLight.prototype.copy = function(e) {
  47493. return n.Light.prototype.copy.call(this, e),
  47494. this.target = e.target.clone(),
  47495. this.shadow = e.shadow.clone(),
  47496. this
  47497. }
  47498. ,
  47499. n.HemisphereLight = function(e, t, i) {
  47500. n.Light.call(this, e, i),
  47501. this.type = "HemisphereLight",
  47502. this.castShadow = void 0,
  47503. this.position.set(0, 1, 0),
  47504. this.updateMatrix(),
  47505. this.groundColor = new n.Color(t)
  47506. }
  47507. ,
  47508. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47509. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47510. n.HemisphereLight.prototype.copy = function(e) {
  47511. return n.Light.prototype.copy.call(this, e),
  47512. this.groundColor.copy(e.groundColor),
  47513. this
  47514. }
  47515. ,
  47516. n.PointLight = function(e, t, i, r) {
  47517. n.Light.call(this, e, t),
  47518. this.type = "PointLight",
  47519. this.distance = void 0 !== i ? i : 0,
  47520. this.decay = void 0 !== r ? r : 1,
  47521. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47522. }
  47523. ,
  47524. n.PointLight.prototype = Object.create(n.Light.prototype),
  47525. n.PointLight.prototype.constructor = n.PointLight,
  47526. Object.defineProperty(n.PointLight.prototype, "power", {
  47527. get: function() {
  47528. return 4 * this.intensity * Math.PI
  47529. },
  47530. set: function(e) {
  47531. this.intensity = e / (4 * Math.PI)
  47532. }
  47533. }),
  47534. n.PointLight.prototype.copy = function(e) {
  47535. return n.Light.prototype.copy.call(this, e),
  47536. this.distance = e.distance,
  47537. this.decay = e.decay,
  47538. this.shadow = e.shadow.clone(),
  47539. this
  47540. }
  47541. ,
  47542. n.SpotLight = function(e, t, i, r, o, a) {
  47543. n.Light.call(this, e, t),
  47544. this.type = "SpotLight",
  47545. this.position.set(0, 1, 0),
  47546. this.updateMatrix(),
  47547. this.target = new n.Object3D,
  47548. this.distance = void 0 !== i ? i : 0,
  47549. this.angle = void 0 !== r ? r : Math.PI / 3,
  47550. this.penumbra = void 0 !== o ? o : 0,
  47551. this.decay = void 0 !== a ? a : 1,
  47552. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47553. }
  47554. ,
  47555. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47556. n.SpotLight.prototype.constructor = n.SpotLight,
  47557. Object.defineProperty(n.SpotLight.prototype, "power", {
  47558. get: function() {
  47559. return this.intensity * Math.PI
  47560. },
  47561. set: function(e) {
  47562. this.intensity = e / Math.PI
  47563. }
  47564. }),
  47565. n.SpotLight.prototype.copy = function(e) {
  47566. return n.Light.prototype.copy.call(this, e),
  47567. this.distance = e.distance,
  47568. this.angle = e.angle,
  47569. this.penumbra = e.penumbra,
  47570. this.decay = e.decay,
  47571. this.target = e.target.clone(),
  47572. this.shadow = e.shadow.clone(),
  47573. this
  47574. }
  47575. ,
  47576. n.Cache = {
  47577. enabled: !1,
  47578. files: {},
  47579. add: function(e, t) {
  47580. this.enabled !== !1 && (this.files[e] = t)
  47581. },
  47582. get: function(e) {
  47583. if (this.enabled !== !1)
  47584. return this.files[e]
  47585. },
  47586. remove: function(e) {
  47587. delete this.files[e]
  47588. },
  47589. clear: function() {
  47590. this.files = {}
  47591. }
  47592. },
  47593. n.Loader = function() {
  47594. this.onLoadStart = function() {}
  47595. ,
  47596. this.onLoadProgress = function() {}
  47597. ,
  47598. this.onLoadComplete = function() {}
  47599. }
  47600. ,
  47601. n.Loader.prototype = {
  47602. constructor: n.Loader,
  47603. crossOrigin: void 0,
  47604. extractUrlBase: function(e) {
  47605. var t = e.split("/");
  47606. return 1 === t.length ? "./" : (t.pop(),
  47607. t.join("/") + "/")
  47608. },
  47609. initMaterials: function(e, t, i) {
  47610. for (var n = [], r = 0; r < e.length; ++r)
  47611. n[r] = this.createMaterial(e[r], t, i);
  47612. return n
  47613. },
  47614. createMaterial: function() {
  47615. var e, t, i;
  47616. return function(r, o, a) {
  47617. function s(e, i, r, s, c) {
  47618. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47619. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47620. h = t.load(u)),
  47621. void 0 !== i && (h.repeat.fromArray(i),
  47622. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47623. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47624. void 0 !== r && h.offset.fromArray(r),
  47625. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47626. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47627. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47628. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47629. void 0 !== c && (h.anisotropy = c);
  47630. var p = n.Math.generateUUID();
  47631. return l[p] = h,
  47632. p
  47633. }
  47634. void 0 === e && (e = new n.Color),
  47635. void 0 === t && (t = new n.TextureLoader),
  47636. void 0 === i && (i = new n.MaterialLoader);
  47637. var l = {}
  47638. , c = {
  47639. uuid: n.Math.generateUUID(),
  47640. type: "MeshLambertMaterial"
  47641. };
  47642. for (var h in r) {
  47643. var u = r[h];
  47644. switch (h) {
  47645. case "DbgColor":
  47646. case "DbgIndex":
  47647. case "opticalDensity":
  47648. case "illumination":
  47649. break;
  47650. case "DbgName":
  47651. c.name = u;
  47652. break;
  47653. case "blending":
  47654. c.blending = n[u];
  47655. break;
  47656. case "colorAmbient":
  47657. case "mapAmbient":
  47658. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47659. break;
  47660. case "colorDiffuse":
  47661. c.color = e.fromArray(u).getHex();
  47662. break;
  47663. case "colorSpecular":
  47664. c.specular = e.fromArray(u).getHex();
  47665. break;
  47666. case "colorEmissive":
  47667. c.emissive = e.fromArray(u).getHex();
  47668. break;
  47669. case "specularCoef":
  47670. c.shininess = u;
  47671. break;
  47672. case "shading":
  47673. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47674. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47675. break;
  47676. case "mapDiffuse":
  47677. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47678. break;
  47679. case "mapDiffuseRepeat":
  47680. case "mapDiffuseOffset":
  47681. case "mapDiffuseWrap":
  47682. case "mapDiffuseAnisotropy":
  47683. break;
  47684. case "mapLight":
  47685. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47686. break;
  47687. case "mapLightRepeat":
  47688. case "mapLightOffset":
  47689. case "mapLightWrap":
  47690. case "mapLightAnisotropy":
  47691. break;
  47692. case "mapAO":
  47693. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47694. break;
  47695. case "mapAORepeat":
  47696. case "mapAOOffset":
  47697. case "mapAOWrap":
  47698. case "mapAOAnisotropy":
  47699. break;
  47700. case "mapBump":
  47701. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47702. break;
  47703. case "mapBumpScale":
  47704. c.bumpScale = u;
  47705. break;
  47706. case "mapBumpRepeat":
  47707. case "mapBumpOffset":
  47708. case "mapBumpWrap":
  47709. case "mapBumpAnisotropy":
  47710. break;
  47711. case "mapNormal":
  47712. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47713. break;
  47714. case "mapNormalFactor":
  47715. c.normalScale = [u, u];
  47716. break;
  47717. case "mapNormalRepeat":
  47718. case "mapNormalOffset":
  47719. case "mapNormalWrap":
  47720. case "mapNormalAnisotropy":
  47721. break;
  47722. case "mapSpecular":
  47723. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47724. break;
  47725. case "mapSpecularRepeat":
  47726. case "mapSpecularOffset":
  47727. case "mapSpecularWrap":
  47728. case "mapSpecularAnisotropy":
  47729. break;
  47730. case "mapAlpha":
  47731. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47732. break;
  47733. case "mapAlphaRepeat":
  47734. case "mapAlphaOffset":
  47735. case "mapAlphaWrap":
  47736. case "mapAlphaAnisotropy":
  47737. break;
  47738. case "flipSided":
  47739. c.side = n.BackSide;
  47740. break;
  47741. case "doubleSided":
  47742. c.side = n.DoubleSide;
  47743. break;
  47744. case "transparency":
  47745. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47746. c.opacity = u;
  47747. break;
  47748. case "depthTest":
  47749. case "depthWrite":
  47750. case "colorWrite":
  47751. case "opacity":
  47752. case "reflectivity":
  47753. case "transparent":
  47754. case "visible":
  47755. case "wireframe":
  47756. c[h] = u;
  47757. break;
  47758. case "vertexColors":
  47759. u === !0 && (c.vertexColors = n.VertexColors),
  47760. "face" === u && (c.vertexColors = n.FaceColors);
  47761. break;
  47762. default:
  47763. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47764. }
  47765. }
  47766. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47767. "MeshPhongMaterial" !== c.type && delete c.specular,
  47768. c.opacity < 1 && (c.transparent = !0),
  47769. i.setTextures(l),
  47770. i.parse(c)
  47771. }
  47772. }()
  47773. },
  47774. n.Loader.Handlers = {
  47775. handlers: [],
  47776. add: function(e, t) {
  47777. this.handlers.push(e, t)
  47778. },
  47779. get: function(e) {
  47780. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47781. var r = t[i]
  47782. , o = t[i + 1];
  47783. if (r.test(e))
  47784. return o
  47785. }
  47786. return null
  47787. }
  47788. },
  47789. n.XHRLoader = function(e) {
  47790. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47791. }
  47792. ,
  47793. n.XHRLoader.prototype = {
  47794. constructor: n.XHRLoader,
  47795. load: function(e, t, i, r) {
  47796. void 0 !== this.path && (e = this.path + e);
  47797. var o = this
  47798. , a = n.Cache.get(e);
  47799. if (void 0 !== a)
  47800. return t && setTimeout(function() {
  47801. t(a)
  47802. }, 0),
  47803. a;
  47804. var s = new XMLHttpRequest;
  47805. return s.overrideMimeType("text/plain"),
  47806. s.open("GET", e, !0),
  47807. s.addEventListener("load", function(i) {
  47808. var a = i.target.response;
  47809. n.Cache.add(e, a),
  47810. 200 === this.status ? (t && t(a),
  47811. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47812. t && t(a),
  47813. o.manager.itemEnd(e)) : (r && r(i),
  47814. o.manager.itemError(e))
  47815. }, !1),
  47816. void 0 !== i && s.addEventListener("progress", function(e) {
  47817. i(e)
  47818. }, !1),
  47819. s.addEventListener("error", function(t) {
  47820. r && r(t),
  47821. o.manager.itemError(e)
  47822. }, !1),
  47823. void 0 !== this.responseType && (s.responseType = this.responseType),
  47824. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47825. s.send(null),
  47826. o.manager.itemStart(e),
  47827. s
  47828. },
  47829. setPath: function(e) {
  47830. this.path = e
  47831. },
  47832. setResponseType: function(e) {
  47833. this.responseType = e
  47834. },
  47835. setWithCredentials: function(e) {
  47836. this.withCredentials = e
  47837. }
  47838. },
  47839. n.FontLoader = function(e) {
  47840. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47841. }
  47842. ,
  47843. n.FontLoader.prototype = {
  47844. constructor: n.FontLoader,
  47845. load: function(e, t, i, r) {
  47846. var o = new n.XHRLoader(this.manager);
  47847. o.load(e, function(e) {
  47848. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47849. }, i, r)
  47850. }
  47851. },
  47852. n.ImageLoader = function(e) {
  47853. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47854. }
  47855. ,
  47856. n.ImageLoader.prototype = {
  47857. constructor: n.ImageLoader,
  47858. load: function(e, t, i, r) {
  47859. void 0 !== this.path && (e = this.path + e);
  47860. var o = this
  47861. , a = n.Cache.get(e);
  47862. if (void 0 !== a)
  47863. return o.manager.itemStart(e),
  47864. t ? setTimeout(function() {
  47865. t(a),
  47866. o.manager.itemEnd(e)
  47867. }, 0) : o.manager.itemEnd(e),
  47868. a;
  47869. var s = document.createElement("img");
  47870. return s.addEventListener("load", function(i) {
  47871. n.Cache.add(e, this),
  47872. t && t(this),
  47873. o.manager.itemEnd(e)
  47874. }, !1),
  47875. void 0 !== i && s.addEventListener("progress", function(e) {
  47876. i(e)
  47877. }, !1),
  47878. s.addEventListener("error", function(t) {
  47879. r && r(t),
  47880. o.manager.itemError(e)
  47881. }, !1),
  47882. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47883. o.manager.itemStart(e),
  47884. s.src = e,
  47885. s
  47886. },
  47887. setCrossOrigin: function(e) {
  47888. this.crossOrigin = e
  47889. },
  47890. setPath: function(e) {
  47891. this.path = e
  47892. }
  47893. },
  47894. n.JSONLoader = function(e) {
  47895. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47896. e = void 0),
  47897. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47898. this.withCredentials = !1
  47899. }
  47900. ,
  47901. n.JSONLoader.prototype = {
  47902. constructor: n.JSONLoader,
  47903. get statusDomElement() {
  47904. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47905. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47906. this._statusDomElement
  47907. },
  47908. load: function(e, t, i, r) {
  47909. var o = this
  47910. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47911. , s = new n.XHRLoader(this.manager);
  47912. s.setWithCredentials(this.withCredentials),
  47913. s.load(e, function(i) {
  47914. var n = JSON.parse(i)
  47915. , r = n.metadata;
  47916. if (void 0 !== r) {
  47917. var s = r.type;
  47918. if (void 0 !== s) {
  47919. if ("object" === s.toLowerCase())
  47920. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47921. if ("scene" === s.toLowerCase())
  47922. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47923. }
  47924. }
  47925. var l = o.parse(n, a);
  47926. t(l.geometry, l.materials)
  47927. }, i, r)
  47928. },
  47929. setTexturePath: function(e) {
  47930. this.texturePath = e
  47931. },
  47932. parse: function(e, t) {
  47933. function i(t) {
  47934. function i(e, t) {
  47935. return e & 1 << t
  47936. }
  47937. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47938. if (void 0 !== e.uvs) {
  47939. for (r = 0; r < e.uvs.length; r++)
  47940. e.uvs[r].length && B++;
  47941. for (r = 0; r < B; r++)
  47942. s.faceVertexUvs[r] = []
  47943. }
  47944. for (l = 0,
  47945. c = L.length; l < c; )
  47946. E = new n.Vector3,
  47947. E.x = L[l++] * t,
  47948. E.y = L[l++] * t,
  47949. E.z = L[l++] * t,
  47950. s.vertices.push(E);
  47951. for (l = 0,
  47952. c = O.length; l < c; )
  47953. if (f = O[l++],
  47954. g = i(f, 0),
  47955. m = i(f, 1),
  47956. v = i(f, 3),
  47957. A = i(f, 4),
  47958. y = i(f, 5),
  47959. C = i(f, 6),
  47960. I = i(f, 7),
  47961. g) {
  47962. if (w = new n.Face3,
  47963. w.a = O[l],
  47964. w.b = O[l + 1],
  47965. w.c = O[l + 3],
  47966. _ = new n.Face3,
  47967. _.a = O[l + 1],
  47968. _.b = O[l + 2],
  47969. _.c = O[l + 3],
  47970. l += 4,
  47971. m && (p = O[l++],
  47972. w.materialIndex = p,
  47973. _.materialIndex = p),
  47974. a = s.faces.length,
  47975. v)
  47976. for (r = 0; r < B; r++)
  47977. for (S = e.uvs[r],
  47978. s.faceVertexUvs[r][a] = [],
  47979. s.faceVertexUvs[r][a + 1] = [],
  47980. o = 0; o < 4; o++)
  47981. d = O[l++],
  47982. R = S[2 * d],
  47983. P = S[2 * d + 1],
  47984. M = new n.Vector2(R,P),
  47985. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47986. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47987. if (A && (u = 3 * O[l++],
  47988. w.normal.set(D[u++], D[u++], D[u]),
  47989. _.normal.copy(w.normal)),
  47990. y)
  47991. for (r = 0; r < 4; r++)
  47992. u = 3 * O[l++],
  47993. x = new n.Vector3(D[u++],D[u++],D[u]),
  47994. 2 !== r && w.vertexNormals.push(x),
  47995. 0 !== r && _.vertexNormals.push(x);
  47996. if (C && (h = O[l++],
  47997. T = N[h],
  47998. w.color.setHex(T),
  47999. _.color.setHex(T)),
  48000. I)
  48001. for (r = 0; r < 4; r++)
  48002. h = O[l++],
  48003. T = N[h],
  48004. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48005. 0 !== r && _.vertexColors.push(new n.Color(T));
  48006. s.faces.push(w),
  48007. s.faces.push(_)
  48008. } else {
  48009. if (b = new n.Face3,
  48010. b.a = O[l++],
  48011. b.b = O[l++],
  48012. b.c = O[l++],
  48013. m && (p = O[l++],
  48014. b.materialIndex = p),
  48015. a = s.faces.length,
  48016. v)
  48017. for (r = 0; r < B; r++)
  48018. for (S = e.uvs[r],
  48019. s.faceVertexUvs[r][a] = [],
  48020. o = 0; o < 3; o++)
  48021. d = O[l++],
  48022. R = S[2 * d],
  48023. P = S[2 * d + 1],
  48024. M = new n.Vector2(R,P),
  48025. s.faceVertexUvs[r][a].push(M);
  48026. if (A && (u = 3 * O[l++],
  48027. b.normal.set(D[u++], D[u++], D[u])),
  48028. y)
  48029. for (r = 0; r < 3; r++)
  48030. u = 3 * O[l++],
  48031. x = new n.Vector3(D[u++],D[u++],D[u]),
  48032. b.vertexNormals.push(x);
  48033. if (C && (h = O[l++],
  48034. b.color.setHex(N[h])),
  48035. I)
  48036. for (r = 0; r < 3; r++)
  48037. h = O[l++],
  48038. b.vertexColors.push(new n.Color(N[h]));
  48039. s.faces.push(b)
  48040. }
  48041. }
  48042. function r() {
  48043. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48044. if (e.skinWeights)
  48045. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48046. var o = e.skinWeights[i]
  48047. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48048. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48049. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48050. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48051. }
  48052. if (e.skinIndices)
  48053. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48054. var h = e.skinIndices[i]
  48055. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48056. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48057. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48058. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48059. }
  48060. s.bones = e.bones,
  48061. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48062. }
  48063. function o(t) {
  48064. if (void 0 !== e.morphTargets)
  48065. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48066. s.morphTargets[i] = {},
  48067. s.morphTargets[i].name = e.morphTargets[i].name,
  48068. s.morphTargets[i].vertices = [];
  48069. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48070. var h = new n.Vector3;
  48071. h.x = a[l] * t,
  48072. h.y = a[l + 1] * t,
  48073. h.z = a[l + 2] * t,
  48074. o.push(h)
  48075. }
  48076. }
  48077. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48078. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48079. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48080. u[i].color.fromArray(d, 3 * i)
  48081. }
  48082. }
  48083. function a() {
  48084. var t = []
  48085. , i = [];
  48086. void 0 !== e.animation && i.push(e.animation),
  48087. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48088. for (var r = 0; r < i.length; r++) {
  48089. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48090. o && t.push(o)
  48091. }
  48092. if (s.morphTargets) {
  48093. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48094. t = t.concat(a)
  48095. }
  48096. t.length > 0 && (s.animations = t)
  48097. }
  48098. var s = new n.Geometry
  48099. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48100. if (i(l),
  48101. r(),
  48102. o(l),
  48103. a(),
  48104. s.computeFaceNormals(),
  48105. s.computeBoundingSphere(),
  48106. void 0 === e.materials || 0 === e.materials.length)
  48107. return {
  48108. geometry: s
  48109. };
  48110. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48111. return {
  48112. geometry: s,
  48113. materials: c
  48114. }
  48115. }
  48116. },
  48117. n.LoadingManager = function(e, t, i) {
  48118. var n = this
  48119. , r = !1
  48120. , o = 0
  48121. , a = 0;
  48122. this.onStart = void 0,
  48123. this.onLoad = e,
  48124. this.onProgress = t,
  48125. this.onError = i,
  48126. this.itemStart = function(e) {
  48127. a++,
  48128. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48129. r = !0
  48130. }
  48131. ,
  48132. this.itemEnd = function(e) {
  48133. o++,
  48134. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48135. o === a && (r = !1,
  48136. void 0 !== n.onLoad && n.onLoad())
  48137. }
  48138. ,
  48139. this.itemError = function(e) {
  48140. void 0 !== n.onError && n.onError(e)
  48141. }
  48142. }
  48143. ,
  48144. n.DefaultLoadingManager = new n.LoadingManager,
  48145. n.BufferGeometryLoader = function(e) {
  48146. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48147. }
  48148. ,
  48149. n.BufferGeometryLoader.prototype = {
  48150. constructor: n.BufferGeometryLoader,
  48151. load: function(e, t, i, r) {
  48152. var o = this
  48153. , a = new n.XHRLoader(o.manager);
  48154. a.load(e, function(e) {
  48155. t(o.parse(JSON.parse(e)))
  48156. }, i, r)
  48157. },
  48158. parse: function(e) {
  48159. var t = new n.BufferGeometry
  48160. , i = e.data.index
  48161. , r = {
  48162. Int8Array: Int8Array,
  48163. Uint8Array: Uint8Array,
  48164. Uint8ClampedArray: Uint8ClampedArray,
  48165. Int16Array: Int16Array,
  48166. Uint16Array: Uint16Array,
  48167. Int32Array: Int32Array,
  48168. Uint32Array: Uint32Array,
  48169. Float32Array: Float32Array,
  48170. Float64Array: Float64Array
  48171. };
  48172. if (void 0 !== i) {
  48173. var o = new r[i.type](i.array);
  48174. t.setIndex(new n.BufferAttribute(o,1))
  48175. }
  48176. var a = e.data.attributes;
  48177. for (var s in a) {
  48178. var l = a[s]
  48179. , o = new r[l.type](l.array);
  48180. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48181. }
  48182. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48183. if (void 0 !== c)
  48184. for (var h = 0, u = c.length; h !== u; ++h) {
  48185. var d = c[h];
  48186. t.addGroup(d.start, d.count, d.materialIndex)
  48187. }
  48188. var p = e.data.boundingSphere;
  48189. if (void 0 !== p) {
  48190. var f = new n.Vector3;
  48191. void 0 !== p.center && f.fromArray(p.center),
  48192. t.boundingSphere = new n.Sphere(f,p.radius)
  48193. }
  48194. return t
  48195. }
  48196. },
  48197. n.MaterialLoader = function(e) {
  48198. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48199. this.textures = {}
  48200. }
  48201. ,
  48202. n.MaterialLoader.prototype = {
  48203. constructor: n.MaterialLoader,
  48204. load: function(e, t, i, r) {
  48205. var o = this
  48206. , a = new n.XHRLoader(o.manager);
  48207. a.load(e, function(e) {
  48208. t(o.parse(JSON.parse(e)))
  48209. }, i, r)
  48210. },
  48211. setTextures: function(e) {
  48212. this.textures = e
  48213. },
  48214. getTexture: function(e) {
  48215. var t = this.textures;
  48216. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48217. t[e]
  48218. },
  48219. parse: function(e) {
  48220. var t = new n[e.type];
  48221. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48222. void 0 !== e.name && (t.name = e.name),
  48223. void 0 !== e.color && t.color.setHex(e.color),
  48224. void 0 !== e.roughness && (t.roughness = e.roughness),
  48225. void 0 !== e.metalness && (t.metalness = e.metalness),
  48226. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48227. void 0 !== e.specular && t.specular.setHex(e.specular),
  48228. void 0 !== e.shininess && (t.shininess = e.shininess),
  48229. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48230. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48231. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48232. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48233. void 0 !== e.shading && (t.shading = e.shading),
  48234. void 0 !== e.blending && (t.blending = e.blending),
  48235. void 0 !== e.side && (t.side = e.side),
  48236. void 0 !== e.opacity && (t.opacity = e.opacity),
  48237. void 0 !== e.transparent && (t.transparent = e.transparent),
  48238. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48239. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48240. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48241. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48242. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48243. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48244. void 0 !== e.size && (t.size = e.size),
  48245. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48246. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48247. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48248. t.transparent = !0),
  48249. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48250. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48251. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48252. void 0 !== e.normalScale) {
  48253. var i = e.normalScale;
  48254. Array.isArray(i) === !1 && (i = [i, i]),
  48255. t.normalScale = (new n.Vector2).fromArray(i)
  48256. }
  48257. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48258. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48259. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48260. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48261. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48262. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48263. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48264. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48265. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48266. t.combine = n.MultiplyOperation),
  48267. e.reflectivity && (t.reflectivity = e.reflectivity),
  48268. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48269. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48270. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48271. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48272. void 0 !== e.materials)
  48273. for (var r = 0, o = e.materials.length; r < o; r++)
  48274. t.materials.push(this.parse(e.materials[r]));
  48275. return t
  48276. }
  48277. },
  48278. n.ObjectLoader = function(e) {
  48279. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48280. this.texturePath = ""
  48281. }
  48282. ,
  48283. n.ObjectLoader.prototype = {
  48284. constructor: n.ObjectLoader,
  48285. load: function(e, t, i, r) {
  48286. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48287. var o = this
  48288. , a = new n.XHRLoader(o.manager);
  48289. a.load(e, function(e) {
  48290. o.parse(JSON.parse(e), t)
  48291. }, i, r)
  48292. },
  48293. setTexturePath: function(e) {
  48294. this.texturePath = e
  48295. },
  48296. setCrossOrigin: function(e) {
  48297. this.crossOrigin = e
  48298. },
  48299. parse: function(e, t) {
  48300. var i = this.parseGeometries(e.geometries)
  48301. , n = this.parseImages(e.images, function() {
  48302. void 0 !== t && t(a)
  48303. })
  48304. , r = this.parseTextures(e.textures, n)
  48305. , o = this.parseMaterials(e.materials, r)
  48306. , a = this.parseObject(e.object, i, o);
  48307. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48308. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48309. a
  48310. },
  48311. parseGeometries: function(e) {
  48312. var t = {};
  48313. if (void 0 !== e)
  48314. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48315. var s, l = e[o];
  48316. switch (l.type) {
  48317. case "PlaneGeometry":
  48318. case "PlaneBufferGeometry":
  48319. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48320. break;
  48321. case "BoxGeometry":
  48322. case "BoxBufferGeometry":
  48323. case "CubeGeometry":
  48324. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48325. break;
  48326. case "CircleGeometry":
  48327. case "CircleBufferGeometry":
  48328. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48329. break;
  48330. case "CylinderGeometry":
  48331. case "CylinderBufferGeometry":
  48332. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48333. break;
  48334. case "SphereGeometry":
  48335. case "SphereBufferGeometry":
  48336. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48337. break;
  48338. case "DodecahedronGeometry":
  48339. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48340. break;
  48341. case "IcosahedronGeometry":
  48342. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48343. break;
  48344. case "OctahedronGeometry":
  48345. s = new n.OctahedronGeometry(l.radius,l.detail);
  48346. break;
  48347. case "TetrahedronGeometry":
  48348. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48349. break;
  48350. case "RingGeometry":
  48351. case "RingBufferGeometry":
  48352. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48353. break;
  48354. case "TorusGeometry":
  48355. case "TorusBufferGeometry":
  48356. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48357. break;
  48358. case "TorusKnotGeometry":
  48359. case "TorusKnotBufferGeometry":
  48360. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48361. break;
  48362. case "LatheGeometry":
  48363. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48364. break;
  48365. case "BufferGeometry":
  48366. s = r.parse(l);
  48367. break;
  48368. case "Geometry":
  48369. s = i.parse(l.data, this.texturePath).geometry;
  48370. break;
  48371. default:
  48372. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48373. continue
  48374. }
  48375. s.uuid = l.uuid,
  48376. void 0 !== l.name && (s.name = l.name),
  48377. t[l.uuid] = s
  48378. }
  48379. return t
  48380. },
  48381. parseMaterials: function(e, t) {
  48382. var i = {};
  48383. if (void 0 !== e) {
  48384. var r = new n.MaterialLoader;
  48385. r.setTextures(t);
  48386. for (var o = 0, a = e.length; o < a; o++) {
  48387. var s = r.parse(e[o]);
  48388. i[s.uuid] = s
  48389. }
  48390. }
  48391. return i
  48392. },
  48393. parseAnimations: function(e) {
  48394. for (var t = [], i = 0; i < e.length; i++) {
  48395. var r = n.AnimationClip.parse(e[i]);
  48396. t.push(r)
  48397. }
  48398. return t
  48399. },
  48400. parseImages: function(e, t) {
  48401. function i(e) {
  48402. return r.manager.itemStart(e),
  48403. s.load(e, function() {
  48404. r.manager.itemEnd(e)
  48405. })
  48406. }
  48407. var r = this
  48408. , o = {};
  48409. if (void 0 !== e && e.length > 0) {
  48410. var a = new n.LoadingManager(t)
  48411. , s = new n.ImageLoader(a);
  48412. s.setCrossOrigin(this.crossOrigin);
  48413. for (var l = 0, c = e.length; l < c; l++) {
  48414. var h = e[l]
  48415. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48416. o[h.uuid] = i(u)
  48417. }
  48418. }
  48419. return o
  48420. },
  48421. parseTextures: function(e, t) {
  48422. function i(e) {
  48423. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48424. n[e])
  48425. }
  48426. var r = {};
  48427. if (void 0 !== e)
  48428. for (var o = 0, a = e.length; o < a; o++) {
  48429. var s = e[o];
  48430. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48431. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48432. var l = new n.Texture(t[s.image]);
  48433. l.needsUpdate = !0,
  48434. l.uuid = s.uuid,
  48435. void 0 !== s.name && (l.name = s.name),
  48436. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48437. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48438. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48439. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48440. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48441. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48442. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48443. l.wrapT = i(s.wrap[1])),
  48444. r[s.uuid] = l
  48445. }
  48446. return r
  48447. },
  48448. parseObject: function() {
  48449. var e = new n.Matrix4;
  48450. return function(t, i, r) {
  48451. function o(e) {
  48452. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48453. i[e]
  48454. }
  48455. function a(e) {
  48456. if (void 0 !== e)
  48457. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48458. r[e]
  48459. }
  48460. var s;
  48461. switch (t.type) {
  48462. case "Scene":
  48463. s = new n.Scene;
  48464. break;
  48465. case "PerspectiveCamera":
  48466. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48467. break;
  48468. case "OrthographicCamera":
  48469. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48470. break;
  48471. case "AmbientLight":
  48472. s = new n.AmbientLight(t.color,t.intensity);
  48473. break;
  48474. case "DirectionalLight":
  48475. s = new n.DirectionalLight(t.color,t.intensity);
  48476. break;
  48477. case "PointLight":
  48478. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48479. break;
  48480. case "SpotLight":
  48481. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48482. break;
  48483. case "HemisphereLight":
  48484. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48485. break;
  48486. case "Mesh":
  48487. var l = o(t.geometry)
  48488. , c = a(t.material);
  48489. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48490. break;
  48491. case "LOD":
  48492. s = new n.LOD;
  48493. break;
  48494. case "Line":
  48495. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48496. break;
  48497. case "PointCloud":
  48498. case "Points":
  48499. s = new n.Points(o(t.geometry),a(t.material));
  48500. break;
  48501. case "Sprite":
  48502. s = new n.Sprite(a(t.material));
  48503. break;
  48504. case "Group":
  48505. s = new n.Group;
  48506. break;
  48507. default:
  48508. s = new n.Object3D
  48509. }
  48510. if (s.uuid = t.uuid,
  48511. void 0 !== t.name && (s.name = t.name),
  48512. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48513. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48514. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48515. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48516. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48517. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48518. void 0 !== t.visible && (s.visible = t.visible),
  48519. void 0 !== t.userData && (s.userData = t.userData),
  48520. void 0 !== t.children)
  48521. for (var h in t.children)
  48522. s.add(this.parseObject(t.children[h], i, r));
  48523. if ("LOD" === t.type)
  48524. for (var u = t.levels, d = 0; d < u.length; d++) {
  48525. var p = u[d]
  48526. , h = s.getObjectByProperty("uuid", p.object);
  48527. void 0 !== h && s.addLevel(h, p.distance)
  48528. }
  48529. return s
  48530. }
  48531. }()
  48532. },
  48533. n.TextureLoader = function(e) {
  48534. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48535. }
  48536. ,
  48537. n.TextureLoader.prototype = {
  48538. constructor: n.TextureLoader,
  48539. load: function(e, t, i, r) {
  48540. var o = new n.Texture
  48541. , a = new n.ImageLoader(this.manager);
  48542. return a.setCrossOrigin(this.crossOrigin),
  48543. a.setPath(this.path),
  48544. a.load(e, function(e) {
  48545. o.image = e,
  48546. o.needsUpdate = !0,
  48547. void 0 !== t && t(o)
  48548. }, i, r),
  48549. o
  48550. },
  48551. setCrossOrigin: function(e) {
  48552. this.crossOrigin = e
  48553. },
  48554. setPath: function(e) {
  48555. this.path = e
  48556. }
  48557. },
  48558. n.CubeTextureLoader = function(e) {
  48559. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48560. }
  48561. ,
  48562. n.CubeTextureLoader.prototype = {
  48563. constructor: n.CubeTextureLoader,
  48564. load: function(e, t, i, r) {
  48565. function o(i) {
  48566. s.load(e[i], function(e) {
  48567. a.images[i] = e,
  48568. l++,
  48569. 6 === l && (a.needsUpdate = !0,
  48570. t && t(a))
  48571. }, void 0, r)
  48572. }
  48573. var a = new n.CubeTexture
  48574. , s = new n.ImageLoader(this.manager);
  48575. s.setCrossOrigin(this.crossOrigin),
  48576. s.setPath(this.path);
  48577. for (var l = 0, c = 0; c < e.length; ++c)
  48578. o(c);
  48579. return a
  48580. },
  48581. setCrossOrigin: function(e) {
  48582. this.crossOrigin = e
  48583. },
  48584. setPath: function(e) {
  48585. this.path = e
  48586. }
  48587. },
  48588. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48589. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48590. this._parser = null
  48591. }
  48592. ,
  48593. n.BinaryTextureLoader.prototype = {
  48594. constructor: n.BinaryTextureLoader,
  48595. load: function(e, t, i, r) {
  48596. var o = this
  48597. , a = new n.DataTexture
  48598. , s = new n.XHRLoader(this.manager);
  48599. return s.setResponseType("arraybuffer"),
  48600. s.load(e, function(e) {
  48601. var i = o._parser(e);
  48602. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48603. a.image.height = i.height,
  48604. a.image.data = i.data),
  48605. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48606. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48607. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48608. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48609. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48610. void 0 !== i.format && (a.format = i.format),
  48611. void 0 !== i.type && (a.type = i.type),
  48612. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48613. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48614. a.needsUpdate = !0,
  48615. t && t(a, i))
  48616. }, i, r),
  48617. a
  48618. }
  48619. },
  48620. n.CompressedTextureLoader = function(e) {
  48621. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48622. this._parser = null
  48623. }
  48624. ;
  48625. n.CompressedTextureLoader.prototype = {
  48626. constructor: n.CompressedTextureLoader,
  48627. load: function(e, t, i, r) {
  48628. function o(o) {
  48629. c.load(e[o], function(e) {
  48630. var i = a._parser(e, !0);
  48631. s[o] = {
  48632. width: i.width,
  48633. height: i.height,
  48634. format: i.format,
  48635. mipmaps: i.mipmaps
  48636. },
  48637. h += 1,
  48638. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48639. l.format = i.format,
  48640. l.needsUpdate = !0,
  48641. t && t(l))
  48642. }, i, r)
  48643. }
  48644. var a = this
  48645. , s = []
  48646. , l = new n.CompressedTexture;
  48647. l.image = s;
  48648. var c = new n.XHRLoader(this.manager);
  48649. if (c.setPath(this.path),
  48650. c.setResponseType("arraybuffer"),
  48651. Array.isArray(e))
  48652. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48653. o(u);
  48654. else
  48655. c.load(e, function(e) {
  48656. var i = a._parser(e, !0);
  48657. if (i.isCubemap)
  48658. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48659. s[o] = {
  48660. mipmaps: []
  48661. };
  48662. for (var c = 0; c < i.mipmapCount; c++)
  48663. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48664. s[o].format = i.format,
  48665. s[o].width = i.width,
  48666. s[o].height = i.height
  48667. }
  48668. else
  48669. l.image.width = i.width,
  48670. l.image.height = i.height,
  48671. l.mipmaps = i.mipmaps;
  48672. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48673. l.format = i.format,
  48674. l.needsUpdate = !0,
  48675. t && t(l)
  48676. }, i, r);
  48677. return l
  48678. },
  48679. setPath: function(e) {
  48680. this.path = e
  48681. }
  48682. };
  48683. n.Material = function() {
  48684. Object.defineProperty(this, "id", {
  48685. value: n.MaterialIdCount++
  48686. }),
  48687. this.uuid = n.Math.generateUUID(),
  48688. this.name = "",
  48689. this.type = "Material",
  48690. this.side = n.FrontSide,
  48691. this.opacity = 1,
  48692. this.transparent = !1,
  48693. this.blending = n.NormalBlending,
  48694. this.blendSrc = n.SrcAlphaFactor,
  48695. this.blendDst = n.OneMinusSrcAlphaFactor,
  48696. this.blendEquation = n.AddEquation,
  48697. this.blendSrcAlpha = null,
  48698. this.blendDstAlpha = null,
  48699. this.blendEquationAlpha = null,
  48700. this.depthFunc = n.LessEqualDepth,
  48701. this.depthTest = !0,
  48702. this.depthWrite = !0,
  48703. this.colorWrite = !0,
  48704. this.precision = null,
  48705. this.polygonOffset = !1,
  48706. this.polygonOffsetFactor = 0,
  48707. this.polygonOffsetUnits = 0,
  48708. this.alphaTest = 0,
  48709. this.premultipliedAlpha = !1,
  48710. this.overdraw = 0,
  48711. this.visible = !0,
  48712. this._needsUpdate = !0
  48713. }
  48714. ,
  48715. n.Material.prototype = {
  48716. constructor: n.Material,
  48717. get needsUpdate() {
  48718. return this._needsUpdate
  48719. },
  48720. set needsUpdate(e) {
  48721. e === !0 && this.update(),
  48722. this._needsUpdate = e
  48723. },
  48724. setValues: function(e) {
  48725. if (void 0 !== e)
  48726. for (var t in e) {
  48727. var i = e[t];
  48728. if (void 0 !== i) {
  48729. var r = this[t];
  48730. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48731. } else
  48732. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48733. }
  48734. },
  48735. toJSON: function(e) {
  48736. function t(e) {
  48737. var t = [];
  48738. for (var i in e) {
  48739. var n = e[i];
  48740. delete n.metadata,
  48741. t.push(n)
  48742. }
  48743. return t
  48744. }
  48745. var i = void 0 === e;
  48746. i && (e = {
  48747. textures: {},
  48748. images: {}
  48749. });
  48750. var r = {
  48751. metadata: {
  48752. version: 4.4,
  48753. type: "Material",
  48754. generator: "Material.toJSON"
  48755. }
  48756. };
  48757. if (r.uuid = this.uuid,
  48758. r.type = this.type,
  48759. "" !== this.name && (r.name = this.name),
  48760. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48761. .5 !== this.roughness && (r.roughness = this.roughness),
  48762. .5 !== this.metalness && (r.metalness = this.metalness),
  48763. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48764. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48765. void 0 !== this.shininess && (r.shininess = this.shininess),
  48766. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48767. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48768. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48769. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48770. r.bumpScale = this.bumpScale),
  48771. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48772. r.normalScale = this.normalScale.toArray()),
  48773. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48774. r.displacementScale = this.displacementScale,
  48775. r.displacementBias = this.displacementBias),
  48776. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48777. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48778. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48779. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48780. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48781. r.reflectivity = this.reflectivity),
  48782. void 0 !== this.size && (r.size = this.size),
  48783. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48784. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48785. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48786. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48787. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48788. this.opacity < 1 && (r.opacity = this.opacity),
  48789. this.transparent === !0 && (r.transparent = this.transparent),
  48790. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48791. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48792. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48793. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48794. i) {
  48795. var o = t(e.textures)
  48796. , a = t(e.images);
  48797. o.length > 0 && (r.textures = o),
  48798. a.length > 0 && (r.images = a)
  48799. }
  48800. return r
  48801. },
  48802. clone: function() {
  48803. return (new this.constructor).copy(this)
  48804. },
  48805. copy: function(e) {
  48806. return this.name = e.name,
  48807. this.side = e.side,
  48808. this.opacity = e.opacity,
  48809. this.transparent = e.transparent,
  48810. this.blending = e.blending,
  48811. this.blendSrc = e.blendSrc,
  48812. this.blendDst = e.blendDst,
  48813. this.blendEquation = e.blendEquation,
  48814. this.blendSrcAlpha = e.blendSrcAlpha,
  48815. this.blendDstAlpha = e.blendDstAlpha,
  48816. this.blendEquationAlpha = e.blendEquationAlpha,
  48817. this.depthFunc = e.depthFunc,
  48818. this.depthTest = e.depthTest,
  48819. this.depthWrite = e.depthWrite,
  48820. this.colorWrite = e.colorWrite,
  48821. this.precision = e.precision,
  48822. this.polygonOffset = e.polygonOffset,
  48823. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48824. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48825. this.alphaTest = e.alphaTest,
  48826. this.premultipliedAlpha = e.premultipliedAlpha,
  48827. this.overdraw = e.overdraw,
  48828. this.visible = e.visible,
  48829. this
  48830. },
  48831. update: function() {
  48832. this.dispatchEvent({
  48833. type: "update"
  48834. })
  48835. },
  48836. dispose: function() {
  48837. this.dispatchEvent({
  48838. type: "dispose"
  48839. })
  48840. }
  48841. },
  48842. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48843. n.MaterialIdCount = 0,
  48844. n.LineBasicMaterial = function(e) {
  48845. n.Material.call(this),
  48846. this.type = "LineBasicMaterial",
  48847. this.color = new n.Color(16777215),
  48848. this.linewidth = 1,
  48849. this.linecap = "round",
  48850. this.linejoin = "round",
  48851. this.blending = n.NormalBlending,
  48852. this.vertexColors = n.NoColors,
  48853. this.fog = !0,
  48854. this.setValues(e)
  48855. }
  48856. ,
  48857. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48858. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48859. n.LineBasicMaterial.prototype.copy = function(e) {
  48860. return n.Material.prototype.copy.call(this, e),
  48861. this.color.copy(e.color),
  48862. this.linewidth = e.linewidth,
  48863. this.linecap = e.linecap,
  48864. this.linejoin = e.linejoin,
  48865. this.vertexColors = e.vertexColors,
  48866. this.fog = e.fog,
  48867. this
  48868. }
  48869. ,
  48870. n.LineDashedMaterial = function(e) {
  48871. n.Material.call(this),
  48872. this.type = "LineDashedMaterial",
  48873. this.color = new n.Color(16777215),
  48874. this.linewidth = 1,
  48875. this.scale = 1,
  48876. this.dashSize = 3,
  48877. this.gapSize = 1,
  48878. this.blending = n.NormalBlending,
  48879. this.vertexColors = n.NoColors,
  48880. this.fog = !0,
  48881. this.setValues(e)
  48882. }
  48883. ,
  48884. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48885. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48886. n.LineDashedMaterial.prototype.copy = function(e) {
  48887. return n.Material.prototype.copy.call(this, e),
  48888. this.color.copy(e.color),
  48889. this.linewidth = e.linewidth,
  48890. this.scale = e.scale,
  48891. this.dashSize = e.dashSize,
  48892. this.gapSize = e.gapSize,
  48893. this.vertexColors = e.vertexColors,
  48894. this.fog = e.fog,
  48895. this
  48896. }
  48897. ,
  48898. n.MeshBasicMaterial = function(e) {
  48899. n.Material.call(this),
  48900. this.type = "MeshBasicMaterial",
  48901. this.color = new n.Color(16777215),
  48902. this.map = null,
  48903. this.aoMap = null,
  48904. this.aoMapIntensity = 1,
  48905. this.specularMap = null,
  48906. this.alphaMap = null,
  48907. this.envMap = null,
  48908. this.combine = n.MultiplyOperation,
  48909. this.reflectivity = 1,
  48910. this.refractionRatio = .98,
  48911. this.fog = !0,
  48912. this.shading = n.SmoothShading,
  48913. this.blending = n.NormalBlending,
  48914. this.wireframe = !1,
  48915. this.wireframeLinewidth = 1,
  48916. this.wireframeLinecap = "round",
  48917. this.wireframeLinejoin = "round",
  48918. this.vertexColors = n.NoColors,
  48919. this.skinning = !1,
  48920. this.morphTargets = !1,
  48921. this.setValues(e)
  48922. }
  48923. ,
  48924. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48925. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48926. n.MeshBasicMaterial.prototype.copy = function(e) {
  48927. return n.Material.prototype.copy.call(this, e),
  48928. this.color.copy(e.color),
  48929. this.map = e.map,
  48930. this.aoMap = e.aoMap,
  48931. this.aoMapIntensity = e.aoMapIntensity,
  48932. this.specularMap = e.specularMap,
  48933. this.alphaMap = e.alphaMap,
  48934. this.envMap = e.envMap,
  48935. this.combine = e.combine,
  48936. this.reflectivity = e.reflectivity,
  48937. this.refractionRatio = e.refractionRatio,
  48938. this.fog = e.fog,
  48939. this.shading = e.shading,
  48940. this.wireframe = e.wireframe,
  48941. this.wireframeLinewidth = e.wireframeLinewidth,
  48942. this.wireframeLinecap = e.wireframeLinecap,
  48943. this.wireframeLinejoin = e.wireframeLinejoin,
  48944. this.vertexColors = e.vertexColors,
  48945. this.skinning = e.skinning,
  48946. this.morphTargets = e.morphTargets,
  48947. this
  48948. }
  48949. ,
  48950. n.MeshLambertMaterial = function(e) {
  48951. n.Material.call(this),
  48952. this.type = "MeshLambertMaterial",
  48953. this.color = new n.Color(16777215),
  48954. this.map = null,
  48955. this.lightMap = null,
  48956. this.lightMapIntensity = 1,
  48957. this.aoMap = null,
  48958. this.aoMapIntensity = 1,
  48959. this.emissive = new n.Color(0),
  48960. this.emissiveIntensity = 1,
  48961. this.emissiveMap = null,
  48962. this.specularMap = null,
  48963. this.alphaMap = null,
  48964. this.envMap = null,
  48965. this.combine = n.MultiplyOperation,
  48966. this.reflectivity = 1,
  48967. this.refractionRatio = .98,
  48968. this.fog = !0,
  48969. this.blending = n.NormalBlending,
  48970. this.wireframe = !1,
  48971. this.wireframeLinewidth = 1,
  48972. this.wireframeLinecap = "round",
  48973. this.wireframeLinejoin = "round",
  48974. this.vertexColors = n.NoColors,
  48975. this.skinning = !1,
  48976. this.morphTargets = !1,
  48977. this.morphNormals = !1,
  48978. this.setValues(e)
  48979. }
  48980. ,
  48981. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48982. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48983. n.MeshLambertMaterial.prototype.copy = function(e) {
  48984. return n.Material.prototype.copy.call(this, e),
  48985. this.color.copy(e.color),
  48986. this.map = e.map,
  48987. this.lightMap = e.lightMap,
  48988. this.lightMapIntensity = e.lightMapIntensity,
  48989. this.aoMap = e.aoMap,
  48990. this.aoMapIntensity = e.aoMapIntensity,
  48991. this.emissive.copy(e.emissive),
  48992. this.emissiveMap = e.emissiveMap,
  48993. this.emissiveIntensity = e.emissiveIntensity,
  48994. this.specularMap = e.specularMap,
  48995. this.alphaMap = e.alphaMap,
  48996. this.envMap = e.envMap,
  48997. this.combine = e.combine,
  48998. this.reflectivity = e.reflectivity,
  48999. this.refractionRatio = e.refractionRatio,
  49000. this.fog = e.fog,
  49001. this.wireframe = e.wireframe,
  49002. this.wireframeLinewidth = e.wireframeLinewidth,
  49003. this.wireframeLinecap = e.wireframeLinecap,
  49004. this.wireframeLinejoin = e.wireframeLinejoin,
  49005. this.vertexColors = e.vertexColors,
  49006. this.skinning = e.skinning,
  49007. this.morphTargets = e.morphTargets,
  49008. this.morphNormals = e.morphNormals,
  49009. this
  49010. }
  49011. ,
  49012. n.MeshPhongMaterial = function(e) {
  49013. n.Material.call(this),
  49014. this.type = "MeshPhongMaterial",
  49015. this.color = new n.Color(16777215),
  49016. this.specular = new n.Color(1118481),
  49017. this.shininess = 30,
  49018. this.map = null,
  49019. this.lightMap = null,
  49020. this.lightMapIntensity = 1,
  49021. this.aoMap = null,
  49022. this.aoMapIntensity = 1,
  49023. this.emissive = new n.Color(0),
  49024. this.emissiveIntensity = 1,
  49025. this.emissiveMap = null,
  49026. this.bumpMap = null,
  49027. this.bumpScale = 1,
  49028. this.normalMap = null,
  49029. this.normalScale = new n.Vector2(1,1),
  49030. this.displacementMap = null,
  49031. this.displacementScale = 1,
  49032. this.displacementBias = 0,
  49033. this.specularMap = null,
  49034. this.alphaMap = null,
  49035. this.envMap = null,
  49036. this.combine = n.MultiplyOperation,
  49037. this.reflectivity = 1,
  49038. this.refractionRatio = .98,
  49039. this.fog = !0,
  49040. this.shading = n.SmoothShading,
  49041. this.blending = n.NormalBlending,
  49042. this.wireframe = !1,
  49043. this.wireframeLinewidth = 1,
  49044. this.wireframeLinecap = "round",
  49045. this.wireframeLinejoin = "round",
  49046. this.vertexColors = n.NoColors,
  49047. this.skinning = !1,
  49048. this.morphTargets = !1,
  49049. this.morphNormals = !1,
  49050. this.setValues(e)
  49051. }
  49052. ,
  49053. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49054. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49055. n.MeshPhongMaterial.prototype.copy = function(e) {
  49056. return n.Material.prototype.copy.call(this, e),
  49057. this.color.copy(e.color),
  49058. this.specular.copy(e.specular),
  49059. this.shininess = e.shininess,
  49060. this.map = e.map,
  49061. this.lightMap = e.lightMap,
  49062. this.lightMapIntensity = e.lightMapIntensity,
  49063. this.aoMap = e.aoMap,
  49064. this.aoMapIntensity = e.aoMapIntensity,
  49065. this.emissive.copy(e.emissive),
  49066. this.emissiveMap = e.emissiveMap,
  49067. this.emissiveIntensity = e.emissiveIntensity,
  49068. this.bumpMap = e.bumpMap,
  49069. this.bumpScale = e.bumpScale,
  49070. this.normalMap = e.normalMap,
  49071. this.normalScale.copy(e.normalScale),
  49072. this.displacementMap = e.displacementMap,
  49073. this.displacementScale = e.displacementScale,
  49074. this.displacementBias = e.displacementBias,
  49075. this.specularMap = e.specularMap,
  49076. this.alphaMap = e.alphaMap,
  49077. this.envMap = e.envMap,
  49078. this.combine = e.combine,
  49079. this.reflectivity = e.reflectivity,
  49080. this.refractionRatio = e.refractionRatio,
  49081. this.fog = e.fog,
  49082. this.shading = e.shading,
  49083. this.wireframe = e.wireframe,
  49084. this.wireframeLinewidth = e.wireframeLinewidth,
  49085. this.wireframeLinecap = e.wireframeLinecap,
  49086. this.wireframeLinejoin = e.wireframeLinejoin,
  49087. this.vertexColors = e.vertexColors,
  49088. this.skinning = e.skinning,
  49089. this.morphTargets = e.morphTargets,
  49090. this.morphNormals = e.morphNormals,
  49091. this
  49092. }
  49093. ,
  49094. n.MeshStandardMaterial = function(e) {
  49095. n.Material.call(this),
  49096. this.type = "MeshStandardMaterial",
  49097. this.color = new n.Color(16777215),
  49098. this.roughness = .5,
  49099. this.metalness = .5,
  49100. this.map = null,
  49101. this.lightMap = null,
  49102. this.lightMapIntensity = 1,
  49103. this.aoMap = null,
  49104. this.aoMapIntensity = 1,
  49105. this.emissive = new n.Color(0),
  49106. this.emissiveIntensity = 1,
  49107. this.emissiveMap = null,
  49108. this.bumpMap = null,
  49109. this.bumpScale = 1,
  49110. this.normalMap = null,
  49111. this.normalScale = new n.Vector2(1,1),
  49112. this.displacementMap = null,
  49113. this.displacementScale = 1,
  49114. this.displacementBias = 0,
  49115. this.roughnessMap = null,
  49116. this.metalnessMap = null,
  49117. this.alphaMap = null,
  49118. this.envMap = null,
  49119. this.envMapIntensity = 1,
  49120. this.refractionRatio = .98,
  49121. this.fog = !0,
  49122. this.shading = n.SmoothShading,
  49123. this.blending = n.NormalBlending,
  49124. this.wireframe = !1,
  49125. this.wireframeLinewidth = 1,
  49126. this.wireframeLinecap = "round",
  49127. this.wireframeLinejoin = "round",
  49128. this.vertexColors = n.NoColors,
  49129. this.skinning = !1,
  49130. this.morphTargets = !1,
  49131. this.morphNormals = !1,
  49132. this.setValues(e)
  49133. }
  49134. ,
  49135. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49136. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49137. n.MeshStandardMaterial.prototype.copy = function(e) {
  49138. return n.Material.prototype.copy.call(this, e),
  49139. this.color.copy(e.color),
  49140. this.roughness = e.roughness,
  49141. this.metalness = e.metalness,
  49142. this.map = e.map,
  49143. this.lightMap = e.lightMap,
  49144. this.lightMapIntensity = e.lightMapIntensity,
  49145. this.aoMap = e.aoMap,
  49146. this.aoMapIntensity = e.aoMapIntensity,
  49147. this.emissive.copy(e.emissive),
  49148. this.emissiveMap = e.emissiveMap,
  49149. this.emissiveIntensity = e.emissiveIntensity,
  49150. this.bumpMap = e.bumpMap,
  49151. this.bumpScale = e.bumpScale,
  49152. this.normalMap = e.normalMap,
  49153. this.normalScale.copy(e.normalScale),
  49154. this.displacementMap = e.displacementMap,
  49155. this.displacementScale = e.displacementScale,
  49156. this.displacementBias = e.displacementBias,
  49157. this.roughnessMap = e.roughnessMap,
  49158. this.metalnessMap = e.metalnessMap,
  49159. this.alphaMap = e.alphaMap,
  49160. this.envMap = e.envMap,
  49161. this.envMapIntensity = e.envMapIntensity,
  49162. this.refractionRatio = e.refractionRatio,
  49163. this.fog = e.fog,
  49164. this.shading = e.shading,
  49165. this.wireframe = e.wireframe,
  49166. this.wireframeLinewidth = e.wireframeLinewidth,
  49167. this.wireframeLinecap = e.wireframeLinecap,
  49168. this.wireframeLinejoin = e.wireframeLinejoin,
  49169. this.vertexColors = e.vertexColors,
  49170. this.skinning = e.skinning,
  49171. this.morphTargets = e.morphTargets,
  49172. this.morphNormals = e.morphNormals,
  49173. this
  49174. }
  49175. ,
  49176. n.MeshDepthMaterial = function(e) {
  49177. n.Material.call(this),
  49178. this.type = "MeshDepthMaterial",
  49179. this.morphTargets = !1,
  49180. this.wireframe = !1,
  49181. this.wireframeLinewidth = 1,
  49182. this.setValues(e)
  49183. }
  49184. ,
  49185. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49186. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49187. n.MeshDepthMaterial.prototype.copy = function(e) {
  49188. return n.Material.prototype.copy.call(this, e),
  49189. this.wireframe = e.wireframe,
  49190. this.wireframeLinewidth = e.wireframeLinewidth,
  49191. this
  49192. }
  49193. ,
  49194. n.MeshNormalMaterial = function(e) {
  49195. n.Material.call(this, e),
  49196. this.type = "MeshNormalMaterial",
  49197. this.wireframe = !1,
  49198. this.wireframeLinewidth = 1,
  49199. this.morphTargets = !1,
  49200. this.setValues(e)
  49201. }
  49202. ,
  49203. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49204. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49205. n.MeshNormalMaterial.prototype.copy = function(e) {
  49206. return n.Material.prototype.copy.call(this, e),
  49207. this.wireframe = e.wireframe,
  49208. this.wireframeLinewidth = e.wireframeLinewidth,
  49209. this
  49210. }
  49211. ,
  49212. n.MultiMaterial = function(e) {
  49213. this.uuid = n.Math.generateUUID(),
  49214. this.type = "MultiMaterial",
  49215. this.materials = e instanceof Array ? e : [],
  49216. this.visible = !0
  49217. }
  49218. ,
  49219. n.MultiMaterial.prototype = {
  49220. constructor: n.MultiMaterial,
  49221. toJSON: function(e) {
  49222. for (var t = {
  49223. metadata: {
  49224. version: 4.2,
  49225. type: "material",
  49226. generator: "MaterialExporter"
  49227. },
  49228. uuid: this.uuid,
  49229. type: this.type,
  49230. materials: []
  49231. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49232. var o = i[n].toJSON(e);
  49233. delete o.metadata,
  49234. t.materials.push(o)
  49235. }
  49236. return t.visible = this.visible,
  49237. t
  49238. },
  49239. clone: function() {
  49240. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49241. e.materials.push(this.materials[t].clone());
  49242. return e.visible = this.visible,
  49243. e
  49244. }
  49245. },
  49246. n.PointsMaterial = function(e) {
  49247. n.Material.call(this),
  49248. this.type = "PointsMaterial",
  49249. this.color = new n.Color(16777215),
  49250. this.map = null,
  49251. this.size = 1,
  49252. this.sizeAttenuation = !0,
  49253. this.blending = n.NormalBlending,
  49254. this.vertexColors = n.NoColors,
  49255. this.fog = !0,
  49256. this.setValues(e)
  49257. }
  49258. ,
  49259. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49260. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49261. n.PointsMaterial.prototype.copy = function(e) {
  49262. return n.Material.prototype.copy.call(this, e),
  49263. this.color.copy(e.color),
  49264. this.map = e.map,
  49265. this.size = e.size,
  49266. this.sizeAttenuation = e.sizeAttenuation,
  49267. this.vertexColors = e.vertexColors,
  49268. this.fog = e.fog,
  49269. this
  49270. }
  49271. ,
  49272. n.ShaderMaterial = function(e) {
  49273. n.Material.call(this),
  49274. this.type = "ShaderMaterial",
  49275. this.defines = {},
  49276. this.uniforms = {},
  49277. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49278. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49279. this.shading = n.SmoothShading,
  49280. this.linewidth = 1,
  49281. this.wireframe = !1,
  49282. this.wireframeLinewidth = 1,
  49283. this.fog = !1,
  49284. this.lights = !1,
  49285. this.vertexColors = n.NoColors,
  49286. this.skinning = !1,
  49287. this.morphTargets = !1,
  49288. this.morphNormals = !1,
  49289. this.extensions = {
  49290. derivatives: !1,
  49291. fragDepth: !1,
  49292. drawBuffers: !1,
  49293. shaderTextureLOD: !1
  49294. },
  49295. this.defaultAttributeValues = {
  49296. color: [1, 1, 1],
  49297. uv: [0, 0],
  49298. uv2: [0, 0]
  49299. },
  49300. this.index0AttributeName = void 0,
  49301. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49302. this.setValues(e))
  49303. }
  49304. ,
  49305. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49306. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49307. n.ShaderMaterial.prototype.copy = function(e) {
  49308. return n.Material.prototype.copy.call(this, e),
  49309. this.fragmentShader = e.fragmentShader,
  49310. this.vertexShader = e.vertexShader,
  49311. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49312. this.defines = e.defines,
  49313. this.shading = e.shading,
  49314. this.wireframe = e.wireframe,
  49315. this.wireframeLinewidth = e.wireframeLinewidth,
  49316. this.fog = e.fog,
  49317. this.lights = e.lights,
  49318. this.vertexColors = e.vertexColors,
  49319. this.skinning = e.skinning,
  49320. this.morphTargets = e.morphTargets,
  49321. this.morphNormals = e.morphNormals,
  49322. this.extensions = e.extensions,
  49323. this
  49324. }
  49325. ,
  49326. n.ShaderMaterial.prototype.toJSON = function(e) {
  49327. var t = n.Material.prototype.toJSON.call(this, e);
  49328. return t.uniforms = this.uniforms,
  49329. t.vertexShader = this.vertexShader,
  49330. t.fragmentShader = this.fragmentShader,
  49331. t
  49332. }
  49333. ,
  49334. n.RawShaderMaterial = function(e) {
  49335. n.ShaderMaterial.call(this, e),
  49336. this.type = "RawShaderMaterial"
  49337. }
  49338. ,
  49339. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49340. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49341. n.SpriteMaterial = function(e) {
  49342. n.Material.call(this),
  49343. this.type = "SpriteMaterial",
  49344. this.color = new n.Color(16777215),
  49345. this.map = null,
  49346. this.rotation = 0,
  49347. this.fog = !1,
  49348. this.setValues(e)
  49349. }
  49350. ,
  49351. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49352. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49353. n.SpriteMaterial.prototype.copy = function(e) {
  49354. return n.Material.prototype.copy.call(this, e),
  49355. this.color.copy(e.color),
  49356. this.map = e.map,
  49357. this.rotation = e.rotation,
  49358. this.fog = e.fog,
  49359. this
  49360. }
  49361. ,
  49362. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49363. Object.defineProperty(this, "id", {
  49364. value: n.TextureIdCount++
  49365. }),
  49366. this.uuid = n.Math.generateUUID(),
  49367. this.name = "",
  49368. this.sourceFile = "",
  49369. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49370. this.mipmaps = [],
  49371. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49372. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49373. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49374. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49375. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49376. this.anisotropy = void 0 !== c ? c : 1,
  49377. this.format = void 0 !== s ? s : n.RGBAFormat,
  49378. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49379. this.offset = new n.Vector2(0,0),
  49380. this.repeat = new n.Vector2(1,1),
  49381. this.generateMipmaps = !0,
  49382. this.premultiplyAlpha = !1,
  49383. this.flipY = !0,
  49384. this.unpackAlignment = 4,
  49385. this.encoding = n.LinearEncoding,
  49386. this.version = 0,
  49387. this.onUpdate = null
  49388. }
  49389. ,
  49390. n.Texture.DEFAULT_IMAGE = void 0,
  49391. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49392. n.Texture.prototype = {
  49393. constructor: n.Texture,
  49394. set needsUpdate(e) {
  49395. e === !0 && this.version++
  49396. },
  49397. clone: function() {
  49398. return (new this.constructor).copy(this)
  49399. },
  49400. copy: function(e) {
  49401. return this.image = e.image,
  49402. this.mipmaps = e.mipmaps.slice(0),
  49403. this.mapping = e.mapping,
  49404. this.wrapS = e.wrapS,
  49405. this.wrapT = e.wrapT,
  49406. this.magFilter = e.magFilter,
  49407. this.minFilter = e.minFilter,
  49408. this.anisotropy = e.anisotropy,
  49409. this.format = e.format,
  49410. this.type = e.type,
  49411. this.offset.copy(e.offset),
  49412. this.repeat.copy(e.repeat),
  49413. this.generateMipmaps = e.generateMipmaps,
  49414. this.premultiplyAlpha = e.premultiplyAlpha,
  49415. this.flipY = e.flipY,
  49416. this.unpackAlignment = e.unpackAlignment,
  49417. this.encoding = e.encoding,
  49418. this
  49419. },
  49420. toJSON: function(e) {
  49421. function t(e) {
  49422. var t;
  49423. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49424. t.width = e.width,
  49425. t.height = e.height,
  49426. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49427. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49428. }
  49429. if (void 0 !== e.textures[this.uuid])
  49430. return e.textures[this.uuid];
  49431. var i = {
  49432. metadata: {
  49433. version: 4.4,
  49434. type: "Texture",
  49435. generator: "Texture.toJSON"
  49436. },
  49437. uuid: this.uuid,
  49438. name: this.name,
  49439. mapping: this.mapping,
  49440. repeat: [this.repeat.x, this.repeat.y],
  49441. offset: [this.offset.x, this.offset.y],
  49442. wrap: [this.wrapS, this.wrapT],
  49443. minFilter: this.minFilter,
  49444. magFilter: this.magFilter,
  49445. anisotropy: this.anisotropy
  49446. };
  49447. if (void 0 !== this.image) {
  49448. var r = this.image;
  49449. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49450. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49451. uuid: r.uuid,
  49452. url: t(r)
  49453. }),
  49454. i.image = r.uuid
  49455. }
  49456. return e.textures[this.uuid] = i,
  49457. i
  49458. },
  49459. dispose: function() {
  49460. this.dispatchEvent({
  49461. type: "dispose"
  49462. })
  49463. },
  49464. transformUv: function(e) {
  49465. if (this.mapping === n.UVMapping) {
  49466. if (e.multiply(this.repeat),
  49467. e.add(this.offset),
  49468. e.x < 0 || e.x > 1)
  49469. switch (this.wrapS) {
  49470. case n.RepeatWrapping:
  49471. e.x = e.x - Math.floor(e.x);
  49472. break;
  49473. case n.ClampToEdgeWrapping:
  49474. e.x = e.x < 0 ? 0 : 1;
  49475. break;
  49476. case n.MirroredRepeatWrapping:
  49477. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49478. }
  49479. if (e.y < 0 || e.y > 1)
  49480. switch (this.wrapT) {
  49481. case n.RepeatWrapping:
  49482. e.y = e.y - Math.floor(e.y);
  49483. break;
  49484. case n.ClampToEdgeWrapping:
  49485. e.y = e.y < 0 ? 0 : 1;
  49486. break;
  49487. case n.MirroredRepeatWrapping:
  49488. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49489. }
  49490. this.flipY && (e.y = 1 - e.y)
  49491. }
  49492. }
  49493. },
  49494. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49495. n.TextureIdCount = 0,
  49496. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49497. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49498. this.needsUpdate = !0
  49499. }
  49500. ,
  49501. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49502. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49503. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49504. e = void 0 !== e ? e : [],
  49505. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49506. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49507. this.flipY = !1
  49508. }
  49509. ,
  49510. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49511. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49512. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49513. get: function() {
  49514. return this.image
  49515. },
  49516. set: function(e) {
  49517. this.image = e
  49518. }
  49519. }),
  49520. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49521. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49522. this.image = {
  49523. width: t,
  49524. height: i
  49525. },
  49526. this.mipmaps = e,
  49527. this.flipY = !1,
  49528. this.generateMipmaps = !1
  49529. }
  49530. ,
  49531. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49532. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49533. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49534. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49535. this.image = {
  49536. data: e,
  49537. width: t,
  49538. height: i
  49539. },
  49540. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49541. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49542. this.flipY = !1,
  49543. this.generateMipmaps = !1
  49544. }
  49545. ,
  49546. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49547. n.DataTexture.prototype.constructor = n.DataTexture,
  49548. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49549. function h() {
  49550. requestAnimationFrame(h)
  49551. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49552. u.needsUpdate = !0
  49553. }
  49554. }
  49555. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49556. this.generateMipmaps = !1;
  49557. var u = this;
  49558. h()
  49559. }
  49560. ,
  49561. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49562. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49563. n.Group = function() {
  49564. n.Object3D.call(this),
  49565. this.type = "Group"
  49566. }
  49567. ,
  49568. n.Group.prototype = Object.create(n.Object3D.prototype),
  49569. n.Group.prototype.constructor = n.Group,
  49570. n.Points = function(e, t) {
  49571. n.Object3D.call(this),
  49572. this.type = "Points",
  49573. this.geometry = void 0 !== e ? e : new n.Geometry,
  49574. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49575. color: 16777215 * Math.random()
  49576. })
  49577. }
  49578. ,
  49579. n.Points.prototype = Object.create(n.Object3D.prototype),
  49580. n.Points.prototype.constructor = n.Points,
  49581. n.Points.prototype.raycast = function() {
  49582. var e = new n.Matrix4
  49583. , t = new n.Ray
  49584. , i = new n.Sphere;
  49585. return function(r, o) {
  49586. function a(e, i) {
  49587. var n = t.distanceSqToPoint(e);
  49588. if (n < d) {
  49589. var a = t.closestPointToPoint(e);
  49590. a.applyMatrix4(c);
  49591. var l = r.ray.origin.distanceTo(a);
  49592. if (l < r.near || l > r.far)
  49593. return;
  49594. o.push({
  49595. distance: l,
  49596. distanceToRay: Math.sqrt(n),
  49597. point: a.clone(),
  49598. index: i,
  49599. face: null,
  49600. object: s
  49601. })
  49602. }
  49603. }
  49604. var s = this
  49605. , l = this.geometry
  49606. , c = this.matrixWorld
  49607. , h = r.params.Points.threshold;
  49608. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49609. i.copy(l.boundingSphere),
  49610. i.applyMatrix4(c),
  49611. r.ray.intersectsSphere(i) !== !1) {
  49612. e.getInverse(c),
  49613. t.copy(r.ray).applyMatrix4(e);
  49614. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49615. , d = u * u
  49616. , p = new n.Vector3;
  49617. if (l instanceof n.BufferGeometry) {
  49618. var f = l.index
  49619. , g = l.attributes
  49620. , m = g.position.array;
  49621. if (null !== f)
  49622. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49623. var C = v[A];
  49624. p.fromArray(m, 3 * C),
  49625. a(p, C)
  49626. }
  49627. else
  49628. for (var A = 0, I = m.length / 3; A < I; A++)
  49629. p.fromArray(m, 3 * A),
  49630. a(p, A)
  49631. } else
  49632. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49633. a(E[A], A)
  49634. }
  49635. }
  49636. }(),
  49637. n.Points.prototype.clone = function() {
  49638. return new this.constructor(this.geometry,this.material).copy(this)
  49639. }
  49640. ,
  49641. n.Line = function(e, t, i) {
  49642. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49643. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49644. this.type = "Line",
  49645. this.geometry = void 0 !== e ? e : new n.Geometry,
  49646. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49647. color: 16777215 * Math.random()
  49648. })))
  49649. }
  49650. ,
  49651. n.Line.prototype = Object.create(n.Object3D.prototype),
  49652. n.Line.prototype.constructor = n.Line,
  49653. n.Line.prototype.raycast = function() {
  49654. var e = new n.Matrix4
  49655. , t = new n.Ray
  49656. , i = new n.Sphere;
  49657. return function(r, o) {
  49658. var a = r.linePrecision
  49659. , s = a * a
  49660. , l = this.geometry
  49661. , c = this.matrixWorld;
  49662. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49663. i.copy(l.boundingSphere),
  49664. i.applyMatrix4(c),
  49665. r.ray.intersectsSphere(i) !== !1) {
  49666. e.getInverse(c),
  49667. t.copy(r.ray).applyMatrix4(e);
  49668. var h = new n.Vector3
  49669. , u = new n.Vector3
  49670. , d = new n.Vector3
  49671. , p = new n.Vector3
  49672. , f = this instanceof n.LineSegments ? 2 : 1;
  49673. if (l instanceof n.BufferGeometry) {
  49674. var g = l.index
  49675. , m = l.attributes
  49676. , v = m.position.array;
  49677. if (null !== g)
  49678. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49679. var I = A[y]
  49680. , E = A[y + 1];
  49681. h.fromArray(v, 3 * I),
  49682. u.fromArray(v, 3 * E);
  49683. var b = t.distanceSqToSegment(h, u, p, d);
  49684. if (!(b > s)) {
  49685. p.applyMatrix4(this.matrixWorld);
  49686. var w = r.ray.origin.distanceTo(p);
  49687. w < r.near || w > r.far || o.push({
  49688. distance: w,
  49689. point: d.clone().applyMatrix4(this.matrixWorld),
  49690. index: y,
  49691. face: null,
  49692. faceIndex: null,
  49693. object: this
  49694. })
  49695. }
  49696. }
  49697. else
  49698. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49699. h.fromArray(v, 3 * y),
  49700. u.fromArray(v, 3 * y + 3);
  49701. var b = t.distanceSqToSegment(h, u, p, d);
  49702. if (!(b > s)) {
  49703. p.applyMatrix4(this.matrixWorld);
  49704. var w = r.ray.origin.distanceTo(p);
  49705. w < r.near || w > r.far || o.push({
  49706. distance: w,
  49707. point: d.clone().applyMatrix4(this.matrixWorld),
  49708. index: y,
  49709. face: null,
  49710. faceIndex: null,
  49711. object: this
  49712. })
  49713. }
  49714. }
  49715. } else if (l instanceof n.Geometry)
  49716. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49717. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49718. if (!(b > s)) {
  49719. p.applyMatrix4(this.matrixWorld);
  49720. var w = r.ray.origin.distanceTo(p);
  49721. w < r.near || w > r.far || o.push({
  49722. distance: w,
  49723. point: d.clone().applyMatrix4(this.matrixWorld),
  49724. index: y,
  49725. face: null,
  49726. faceIndex: null,
  49727. object: this
  49728. })
  49729. }
  49730. }
  49731. }
  49732. }
  49733. }(),
  49734. n.Line.prototype.clone = function() {
  49735. return new this.constructor(this.geometry,this.material).copy(this)
  49736. }
  49737. ,
  49738. n.LineStrip = 0,
  49739. n.LinePieces = 1,
  49740. n.LineSegments = function(e, t) {
  49741. n.Line.call(this, e, t),
  49742. this.type = "LineSegments"
  49743. }
  49744. ,
  49745. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49746. n.LineSegments.prototype.constructor = n.LineSegments,
  49747. n.Mesh = function(e, t) {
  49748. n.Object3D.call(this),
  49749. this.type = "Mesh",
  49750. this.geometry = void 0 !== e ? e : new n.Geometry,
  49751. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49752. color: 16777215 * Math.random()
  49753. }),
  49754. this.drawMode = n.TrianglesDrawMode,
  49755. this.updateMorphTargets()
  49756. }
  49757. ,
  49758. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49759. n.Mesh.prototype.constructor = n.Mesh,
  49760. n.Mesh.prototype.setDrawMode = function(e) {
  49761. this.drawMode = e
  49762. }
  49763. ,
  49764. n.Mesh.prototype.updateMorphTargets = function() {
  49765. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49766. this.morphTargetBase = -1,
  49767. this.morphTargetInfluences = [],
  49768. this.morphTargetDictionary = {};
  49769. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49770. this.morphTargetInfluences.push(0),
  49771. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49772. }
  49773. }
  49774. ,
  49775. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49776. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49777. 0)
  49778. }
  49779. ,
  49780. n.Mesh.prototype.raycast = function() {
  49781. function e(e, t, i, r, o, a, s) {
  49782. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49783. o.multiplyScalar(m.x),
  49784. a.multiplyScalar(m.y),
  49785. s.multiplyScalar(m.z),
  49786. o.add(a).add(s),
  49787. o.clone()
  49788. }
  49789. function t(e, t, i, r, o, a, s) {
  49790. var l, c = e.material;
  49791. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49792. null === l)
  49793. return null;
  49794. A.copy(s),
  49795. A.applyMatrix4(e.matrixWorld);
  49796. var h = t.ray.origin.distanceTo(A);
  49797. return h < t.near || h > t.far ? null : {
  49798. distance: h,
  49799. point: A.clone(),
  49800. object: e
  49801. }
  49802. }
  49803. function i(i, r, o, a, h, u, d, m) {
  49804. s.fromArray(a, 3 * u),
  49805. l.fromArray(a, 3 * d),
  49806. c.fromArray(a, 3 * m);
  49807. var A = t(i, r, o, s, l, c, v);
  49808. return A && (h && (p.fromArray(h, 2 * u),
  49809. f.fromArray(h, 2 * d),
  49810. g.fromArray(h, 2 * m),
  49811. A.uv = e(v, s, l, c, p, f, g)),
  49812. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49813. A.faceIndex = u),
  49814. A
  49815. }
  49816. var r = new n.Matrix4
  49817. , o = new n.Ray
  49818. , a = new n.Sphere
  49819. , s = new n.Vector3
  49820. , l = new n.Vector3
  49821. , c = new n.Vector3
  49822. , h = new n.Vector3
  49823. , u = new n.Vector3
  49824. , d = new n.Vector3
  49825. , p = new n.Vector2
  49826. , f = new n.Vector2
  49827. , g = new n.Vector2
  49828. , m = new n.Vector3
  49829. , v = new n.Vector3
  49830. , A = new n.Vector3;
  49831. return function(m, A) {
  49832. var y = this.geometry
  49833. , C = this.material
  49834. , I = this.matrixWorld;
  49835. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49836. a.copy(y.boundingSphere),
  49837. a.applyMatrix4(I),
  49838. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49839. o.copy(m.ray).applyMatrix4(r),
  49840. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49841. var E, b;
  49842. if (y instanceof n.BufferGeometry) {
  49843. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49844. if (void 0 !== S.uv && (E = S.uv.array),
  49845. null !== x)
  49846. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49847. w = R[P],
  49848. _ = R[P + 1],
  49849. T = R[P + 2],
  49850. b = i(this, m, o, M, E, w, _, T),
  49851. b && (b.faceIndex = Math.floor(P / 3),
  49852. A.push(b));
  49853. else
  49854. for (var P = 0, O = M.length; P < O; P += 9)
  49855. w = P / 3,
  49856. _ = w + 1,
  49857. T = w + 2,
  49858. b = i(this, m, o, M, E, w, _, T),
  49859. b && (b.index = w,
  49860. A.push(b))
  49861. } else if (y instanceof n.Geometry) {
  49862. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49863. k.length > 0 && (E = k);
  49864. for (var H = 0, G = U.length; H < G; H++) {
  49865. var z = U[H]
  49866. , W = B === !0 ? F[z.materialIndex] : C;
  49867. if (void 0 !== W) {
  49868. if (L = V[z.a],
  49869. D = V[z.b],
  49870. N = V[z.c],
  49871. W.morphTargets === !0) {
  49872. var j = y.morphTargets
  49873. , Y = this.morphTargetInfluences;
  49874. s.set(0, 0, 0),
  49875. l.set(0, 0, 0),
  49876. c.set(0, 0, 0);
  49877. for (var X = 0, Z = j.length; X < Z; X++) {
  49878. var q = Y[X];
  49879. if (0 !== q) {
  49880. var K = j[X].vertices;
  49881. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49882. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49883. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49884. }
  49885. }
  49886. s.add(L),
  49887. l.add(D),
  49888. c.add(N),
  49889. L = s,
  49890. D = l,
  49891. N = c
  49892. }
  49893. if (b = t(this, m, o, L, D, N, v)) {
  49894. if (E) {
  49895. var Q = E[H];
  49896. p.copy(Q[0]),
  49897. f.copy(Q[1]),
  49898. g.copy(Q[2]),
  49899. b.uv = e(v, L, D, N, p, f, g)
  49900. }
  49901. b.face = z,
  49902. b.faceIndex = H,
  49903. A.push(b)
  49904. }
  49905. }
  49906. }
  49907. }
  49908. }
  49909. }
  49910. }(),
  49911. n.Mesh.prototype.clone = function() {
  49912. return new this.constructor(this.geometry,this.material).copy(this)
  49913. }
  49914. ,
  49915. n.Bone = function(e) {
  49916. n.Object3D.call(this),
  49917. this.type = "Bone",
  49918. this.skin = e
  49919. }
  49920. ,
  49921. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49922. n.Bone.prototype.constructor = n.Bone,
  49923. n.Bone.prototype.copy = function(e) {
  49924. return n.Object3D.prototype.copy.call(this, e),
  49925. this.skin = e.skin,
  49926. this
  49927. }
  49928. ,
  49929. n.Skeleton = function(e, t, i) {
  49930. if (this.useVertexTexture = void 0 === i || i,
  49931. this.identityMatrix = new n.Matrix4,
  49932. e = e || [],
  49933. this.bones = e.slice(0),
  49934. this.useVertexTexture) {
  49935. var r = Math.sqrt(4 * this.bones.length);
  49936. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49937. r = Math.max(r, 4),
  49938. this.boneTextureWidth = r,
  49939. this.boneTextureHeight = r,
  49940. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49941. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49942. } else
  49943. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49944. if (void 0 === t)
  49945. this.calculateInverses();
  49946. else if (this.bones.length === t.length)
  49947. this.boneInverses = t.slice(0);
  49948. else {
  49949. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49950. this.boneInverses = [];
  49951. for (var o = 0, a = this.bones.length; o < a; o++)
  49952. this.boneInverses.push(new n.Matrix4)
  49953. }
  49954. }
  49955. ,
  49956. n.Skeleton.prototype.calculateInverses = function() {
  49957. this.boneInverses = [];
  49958. for (var e = 0, t = this.bones.length; e < t; e++) {
  49959. var i = new n.Matrix4;
  49960. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49961. this.boneInverses.push(i)
  49962. }
  49963. }
  49964. ,
  49965. n.Skeleton.prototype.pose = function() {
  49966. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49967. e = this.bones[t],
  49968. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49969. for (var t = 0, i = this.bones.length; t < i; t++)
  49970. e = this.bones[t],
  49971. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49972. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49973. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49974. }
  49975. ,
  49976. n.Skeleton.prototype.update = function() {
  49977. var e = new n.Matrix4;
  49978. return function() {
  49979. for (var t = 0, i = this.bones.length; t < i; t++) {
  49980. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49981. e.multiplyMatrices(n, this.boneInverses[t]),
  49982. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49983. }
  49984. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49985. }
  49986. }(),
  49987. n.Skeleton.prototype.clone = function() {
  49988. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49989. }
  49990. ,
  49991. n.SkinnedMesh = function(e, t, i) {
  49992. n.Mesh.call(this, e, t),
  49993. this.type = "SkinnedMesh",
  49994. this.bindMode = "attached",
  49995. this.bindMatrix = new n.Matrix4,
  49996. this.bindMatrixInverse = new n.Matrix4;
  49997. var r = [];
  49998. if (this.geometry && void 0 !== this.geometry.bones) {
  49999. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50000. a = this.geometry.bones[s],
  50001. o = new n.Bone(this),
  50002. r.push(o),
  50003. o.name = a.name,
  50004. o.position.fromArray(a.pos),
  50005. o.quaternion.fromArray(a.rotq),
  50006. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50007. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50008. a = this.geometry.bones[s],
  50009. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50010. }
  50011. this.normalizeSkinWeights(),
  50012. this.updateMatrixWorld(!0),
  50013. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50014. }
  50015. ,
  50016. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50017. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50018. n.SkinnedMesh.prototype.bind = function(e, t) {
  50019. this.skeleton = e,
  50020. void 0 === t && (this.updateMatrixWorld(!0),
  50021. this.skeleton.calculateInverses(),
  50022. t = this.matrixWorld),
  50023. this.bindMatrix.copy(t),
  50024. this.bindMatrixInverse.getInverse(t)
  50025. }
  50026. ,
  50027. n.SkinnedMesh.prototype.pose = function() {
  50028. this.skeleton.pose()
  50029. }
  50030. ,
  50031. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50032. if (this.geometry instanceof n.Geometry)
  50033. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50034. var t = this.geometry.skinWeights[e]
  50035. , i = 1 / t.lengthManhattan();
  50036. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50037. }
  50038. else if (this.geometry instanceof n.BufferGeometry)
  50039. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50040. r.x = o.getX(e),
  50041. r.y = o.getY(e),
  50042. r.z = o.getZ(e),
  50043. r.w = o.getW(e);
  50044. var i = 1 / r.lengthManhattan();
  50045. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50046. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50047. }
  50048. }
  50049. ,
  50050. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50051. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50052. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50053. }
  50054. ,
  50055. n.SkinnedMesh.prototype.clone = function() {
  50056. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50057. }
  50058. ,
  50059. n.LOD = function() {
  50060. n.Object3D.call(this),
  50061. this.type = "LOD",
  50062. Object.defineProperties(this, {
  50063. levels: {
  50064. enumerable: !0,
  50065. value: []
  50066. },
  50067. objects: {
  50068. get: function() {
  50069. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50070. this.levels
  50071. }
  50072. }
  50073. })
  50074. }
  50075. ,
  50076. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50077. n.LOD.prototype.constructor = n.LOD,
  50078. n.LOD.prototype.addLevel = function(e, t) {
  50079. void 0 === t && (t = 0),
  50080. t = Math.abs(t);
  50081. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50082. ;
  50083. i.splice(n, 0, {
  50084. distance: t,
  50085. object: e
  50086. }),
  50087. this.add(e)
  50088. }
  50089. ,
  50090. n.LOD.prototype.getObjectForDistance = function(e) {
  50091. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50092. ;
  50093. return t[i - 1].object
  50094. }
  50095. ,
  50096. n.LOD.prototype.raycast = function() {
  50097. var e = new n.Vector3;
  50098. return function(t, i) {
  50099. e.setFromMatrixPosition(this.matrixWorld);
  50100. var n = t.ray.origin.distanceTo(e);
  50101. this.getObjectForDistance(n).raycast(t, i)
  50102. }
  50103. }(),
  50104. n.LOD.prototype.update = function() {
  50105. var e = new n.Vector3
  50106. , t = new n.Vector3;
  50107. return function(i) {
  50108. var n = this.levels;
  50109. if (n.length > 1) {
  50110. e.setFromMatrixPosition(i.matrixWorld),
  50111. t.setFromMatrixPosition(this.matrixWorld);
  50112. var r = e.distanceTo(t);
  50113. n[0].object.visible = !0;
  50114. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50115. n[o - 1].object.visible = !1,
  50116. n[o].object.visible = !0;
  50117. for (; o < a; o++)
  50118. n[o].object.visible = !1
  50119. }
  50120. }
  50121. }(),
  50122. n.LOD.prototype.copy = function(e) {
  50123. n.Object3D.prototype.copy.call(this, e, !1);
  50124. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50125. var o = t[i];
  50126. this.addLevel(o.object.clone(), o.distance)
  50127. }
  50128. return this
  50129. }
  50130. ,
  50131. n.LOD.prototype.toJSON = function(e) {
  50132. var t = n.Object3D.prototype.toJSON.call(this, e);
  50133. t.object.levels = [];
  50134. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50135. var a = i[r];
  50136. t.object.levels.push({
  50137. object: a.object.uuid,
  50138. distance: a.distance
  50139. })
  50140. }
  50141. return t
  50142. }
  50143. ,
  50144. n.Sprite = function() {
  50145. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50146. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50147. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50148. , r = new n.BufferGeometry;
  50149. return r.setIndex(new n.BufferAttribute(e,1)),
  50150. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50151. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50152. function(e) {
  50153. n.Object3D.call(this),
  50154. this.type = "Sprite",
  50155. this.geometry = r,
  50156. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50157. }
  50158. }(),
  50159. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50160. n.Sprite.prototype.constructor = n.Sprite,
  50161. n.Sprite.prototype.raycast = function() {
  50162. var e = new n.Vector3;
  50163. return function(t, i) {
  50164. e.setFromMatrixPosition(this.matrixWorld);
  50165. var n = t.ray.distanceSqToPoint(e)
  50166. , r = this.scale.x * this.scale.y;
  50167. n > r || i.push({
  50168. distance: Math.sqrt(n),
  50169. point: this.position,
  50170. face: null,
  50171. object: this
  50172. })
  50173. }
  50174. }(),
  50175. n.Sprite.prototype.clone = function() {
  50176. return new this.constructor(this.material).copy(this)
  50177. }
  50178. ,
  50179. n.Particle = n.Sprite,
  50180. n.LensFlare = function(e, t, i, r, o) {
  50181. n.Object3D.call(this),
  50182. this.lensFlares = [],
  50183. this.positionScreen = new n.Vector3,
  50184. this.customUpdateCallback = void 0,
  50185. void 0 !== e && this.add(e, t, i, r, o)
  50186. }
  50187. ,
  50188. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50189. n.LensFlare.prototype.constructor = n.LensFlare,
  50190. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50191. void 0 === t && (t = -1),
  50192. void 0 === i && (i = 0),
  50193. void 0 === a && (a = 1),
  50194. void 0 === o && (o = new n.Color(16777215)),
  50195. void 0 === r && (r = n.NormalBlending),
  50196. i = Math.min(i, Math.max(0, i)),
  50197. this.lensFlares.push({
  50198. texture: e,
  50199. size: t,
  50200. distance: i,
  50201. x: 0,
  50202. y: 0,
  50203. z: 0,
  50204. scale: 1,
  50205. rotation: 0,
  50206. opacity: a,
  50207. color: o,
  50208. blending: r
  50209. })
  50210. }
  50211. ,
  50212. n.LensFlare.prototype.updateLensFlares = function() {
  50213. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50214. for (e = 0; e < i; e++)
  50215. t = this.lensFlares[e],
  50216. t.x = this.positionScreen.x + n * t.distance,
  50217. t.y = this.positionScreen.y + r * t.distance,
  50218. t.wantedRotation = t.x * Math.PI * .25,
  50219. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50220. }
  50221. ,
  50222. n.LensFlare.prototype.copy = function(e) {
  50223. n.Object3D.prototype.copy.call(this, e),
  50224. this.positionScreen.copy(e.positionScreen),
  50225. this.customUpdateCallback = e.customUpdateCallback;
  50226. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50227. this.lensFlares.push(e.lensFlares[t]);
  50228. return this
  50229. }
  50230. ,
  50231. n.Scene = function() {
  50232. n.Object3D.call(this),
  50233. this.type = "Scene",
  50234. this.fog = null,
  50235. this.overrideMaterial = null,
  50236. this.autoUpdate = !0
  50237. }
  50238. ,
  50239. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50240. n.Scene.prototype.constructor = n.Scene,
  50241. n.Scene.prototype.copy = function(e, t) {
  50242. return n.Object3D.prototype.copy.call(this, e, t),
  50243. null !== e.fog && (this.fog = e.fog.clone()),
  50244. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50245. this.autoUpdate = e.autoUpdate,
  50246. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50247. this
  50248. }
  50249. ,
  50250. n.Fog = function(e, t, i) {
  50251. this.name = "",
  50252. this.color = new n.Color(e),
  50253. this.near = void 0 !== t ? t : 1,
  50254. this.far = void 0 !== i ? i : 1e3
  50255. }
  50256. ,
  50257. n.Fog.prototype.clone = function() {
  50258. return new n.Fog(this.color.getHex(),this.near,this.far)
  50259. }
  50260. ,
  50261. n.FogExp2 = function(e, t) {
  50262. this.name = "",
  50263. this.color = new n.Color(e),
  50264. this.density = void 0 !== t ? t : 25e-5
  50265. }
  50266. ,
  50267. n.FogExp2.prototype.clone = function() {
  50268. return new n.FogExp2(this.color.getHex(),this.density)
  50269. }
  50270. ,
  50271. n.ShaderChunk = {},
  50272. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50273. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50274. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50275. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50276. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50277. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50278. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50279. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50280. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50281. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50282. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50283. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50284. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50285. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50286. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50287. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50288. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50289. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50290. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50291. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50292. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50293. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50294. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50295. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50296. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50297. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50298. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50299. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50300. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50301. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50302. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50303. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50304. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50305. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50306. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50307. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50308. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50309. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50310. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50311. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50312. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50313. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50314. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50315. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50316. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50317. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50318. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50319. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50320. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50321. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50322. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50323. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50324. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50325. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50326. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50327. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50328. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50329. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50330. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50331. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50332. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50333. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50334. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50335. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50336. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50337. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50338. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50339. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50340. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50341. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50342. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50343. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50344. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50345. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50346. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50347. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50348. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50349. n.UniformsUtils = {
  50350. merge: function(e) {
  50351. for (var t = {}, i = 0; i < e.length; i++) {
  50352. var n = this.clone(e[i]);
  50353. for (var r in n)
  50354. t[r] = n[r]
  50355. }
  50356. return t
  50357. },
  50358. clone: function(e) {
  50359. var t = {};
  50360. for (var i in e) {
  50361. t[i] = {};
  50362. for (var r in e[i]) {
  50363. var o = e[i][r];
  50364. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50365. }
  50366. }
  50367. return t
  50368. }
  50369. },
  50370. n.UniformsLib = {
  50371. common: {
  50372. diffuse: {
  50373. type: "c",
  50374. value: new n.Color(15658734)
  50375. },
  50376. opacity: {
  50377. type: "f",
  50378. value: 1
  50379. },
  50380. map: {
  50381. type: "t",
  50382. value: null
  50383. },
  50384. offsetRepeat: {
  50385. type: "v4",
  50386. value: new n.Vector4(0,0,1,1)
  50387. },
  50388. specularMap: {
  50389. type: "t",
  50390. value: null
  50391. },
  50392. alphaMap: {
  50393. type: "t",
  50394. value: null
  50395. },
  50396. envMap: {
  50397. type: "t",
  50398. value: null
  50399. },
  50400. flipEnvMap: {
  50401. type: "f",
  50402. value: -1
  50403. },
  50404. reflectivity: {
  50405. type: "f",
  50406. value: 1
  50407. },
  50408. refractionRatio: {
  50409. type: "f",
  50410. value: .98
  50411. }
  50412. },
  50413. aomap: {
  50414. aoMap: {
  50415. type: "t",
  50416. value: null
  50417. },
  50418. aoMapIntensity: {
  50419. type: "f",
  50420. value: 1
  50421. }
  50422. },
  50423. lightmap: {
  50424. lightMap: {
  50425. type: "t",
  50426. value: null
  50427. },
  50428. lightMapIntensity: {
  50429. type: "f",
  50430. value: 1
  50431. }
  50432. },
  50433. emissivemap: {
  50434. emissiveMap: {
  50435. type: "t",
  50436. value: null
  50437. }
  50438. },
  50439. bumpmap: {
  50440. bumpMap: {
  50441. type: "t",
  50442. value: null
  50443. },
  50444. bumpScale: {
  50445. type: "f",
  50446. value: 1
  50447. }
  50448. },
  50449. normalmap: {
  50450. normalMap: {
  50451. type: "t",
  50452. value: null
  50453. },
  50454. normalScale: {
  50455. type: "v2",
  50456. value: new n.Vector2(1,1)
  50457. }
  50458. },
  50459. displacementmap: {
  50460. displacementMap: {
  50461. type: "t",
  50462. value: null
  50463. },
  50464. displacementScale: {
  50465. type: "f",
  50466. value: 1
  50467. },
  50468. displacementBias: {
  50469. type: "f",
  50470. value: 0
  50471. }
  50472. },
  50473. roughnessmap: {
  50474. roughnessMap: {
  50475. type: "t",
  50476. value: null
  50477. }
  50478. },
  50479. metalnessmap: {
  50480. metalnessMap: {
  50481. type: "t",
  50482. value: null
  50483. }
  50484. },
  50485. fog: {
  50486. fogDensity: {
  50487. type: "f",
  50488. value: 25e-5
  50489. },
  50490. fogNear: {
  50491. type: "f",
  50492. value: 1
  50493. },
  50494. fogFar: {
  50495. type: "f",
  50496. value: 2e3
  50497. },
  50498. fogColor: {
  50499. type: "c",
  50500. value: new n.Color(16777215)
  50501. }
  50502. },
  50503. lights: {
  50504. ambientLightColor: {
  50505. type: "fv",
  50506. value: []
  50507. },
  50508. directionalLights: {
  50509. type: "sa",
  50510. value: [],
  50511. properties: {
  50512. direction: {
  50513. type: "v3"
  50514. },
  50515. color: {
  50516. type: "c"
  50517. },
  50518. shadow: {
  50519. type: "i"
  50520. },
  50521. shadowBias: {
  50522. type: "f"
  50523. },
  50524. shadowRadius: {
  50525. type: "f"
  50526. },
  50527. shadowMapSize: {
  50528. type: "v2"
  50529. }
  50530. }
  50531. },
  50532. directionalShadowMap: {
  50533. type: "tv",
  50534. value: []
  50535. },
  50536. directionalShadowMatrix: {
  50537. type: "m4v",
  50538. value: []
  50539. },
  50540. spotLights: {
  50541. type: "sa",
  50542. value: [],
  50543. properties: {
  50544. color: {
  50545. type: "c"
  50546. },
  50547. position: {
  50548. type: "v3"
  50549. },
  50550. direction: {
  50551. type: "v3"
  50552. },
  50553. distance: {
  50554. type: "f"
  50555. },
  50556. coneCos: {
  50557. type: "f"
  50558. },
  50559. penumbraCos: {
  50560. type: "f"
  50561. },
  50562. decay: {
  50563. type: "f"
  50564. },
  50565. shadow: {
  50566. type: "i"
  50567. },
  50568. shadowBias: {
  50569. type: "f"
  50570. },
  50571. shadowRadius: {
  50572. type: "f"
  50573. },
  50574. shadowMapSize: {
  50575. type: "v2"
  50576. }
  50577. }
  50578. },
  50579. spotShadowMap: {
  50580. type: "tv",
  50581. value: []
  50582. },
  50583. spotShadowMatrix: {
  50584. type: "m4v",
  50585. value: []
  50586. },
  50587. pointLights: {
  50588. type: "sa",
  50589. value: [],
  50590. properties: {
  50591. color: {
  50592. type: "c"
  50593. },
  50594. position: {
  50595. type: "v3"
  50596. },
  50597. decay: {
  50598. type: "f"
  50599. },
  50600. distance: {
  50601. type: "f"
  50602. },
  50603. shadow: {
  50604. type: "i"
  50605. },
  50606. shadowBias: {
  50607. type: "f"
  50608. },
  50609. shadowRadius: {
  50610. type: "f"
  50611. },
  50612. shadowMapSize: {
  50613. type: "v2"
  50614. }
  50615. }
  50616. },
  50617. pointShadowMap: {
  50618. type: "tv",
  50619. value: []
  50620. },
  50621. pointShadowMatrix: {
  50622. type: "m4v",
  50623. value: []
  50624. },
  50625. hemisphereLights: {
  50626. type: "sa",
  50627. value: [],
  50628. properties: {
  50629. direction: {
  50630. type: "v3"
  50631. },
  50632. skyColor: {
  50633. type: "c"
  50634. },
  50635. groundColor: {
  50636. type: "c"
  50637. }
  50638. }
  50639. }
  50640. },
  50641. points: {
  50642. diffuse: {
  50643. type: "c",
  50644. value: new n.Color(15658734)
  50645. },
  50646. opacity: {
  50647. type: "f",
  50648. value: 1
  50649. },
  50650. size: {
  50651. type: "f",
  50652. value: 1
  50653. },
  50654. scale: {
  50655. type: "f",
  50656. value: 1
  50657. },
  50658. map: {
  50659. type: "t",
  50660. value: null
  50661. },
  50662. offsetRepeat: {
  50663. type: "v4",
  50664. value: new n.Vector4(0,0,1,1)
  50665. }
  50666. }
  50667. },
  50668. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50669. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50670. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50671. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50672. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50673. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50674. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50675. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50676. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50677. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50678. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50679. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50680. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50681. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50682. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50683. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50684. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50685. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50686. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50687. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50688. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50689. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50690. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50691. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50692. n.ShaderLib = {
  50693. basic: {
  50694. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50695. vertexShader: n.ShaderChunk.meshbasic_vert,
  50696. fragmentShader: n.ShaderChunk.meshbasic_frag
  50697. },
  50698. lambert: {
  50699. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50700. emissive: {
  50701. type: "c",
  50702. value: new n.Color(0)
  50703. }
  50704. }]),
  50705. vertexShader: n.ShaderChunk.meshlambert_vert,
  50706. fragmentShader: n.ShaderChunk.meshlambert_frag
  50707. },
  50708. phong: {
  50709. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50710. emissive: {
  50711. type: "c",
  50712. value: new n.Color(0)
  50713. },
  50714. specular: {
  50715. type: "c",
  50716. value: new n.Color(1118481)
  50717. },
  50718. shininess: {
  50719. type: "f",
  50720. value: 30
  50721. }
  50722. }]),
  50723. vertexShader: n.ShaderChunk.meshphong_vert,
  50724. fragmentShader: n.ShaderChunk.meshphong_frag
  50725. },
  50726. standard: {
  50727. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50728. emissive: {
  50729. type: "c",
  50730. value: new n.Color(0)
  50731. },
  50732. roughness: {
  50733. type: "f",
  50734. value: .5
  50735. },
  50736. metalness: {
  50737. type: "f",
  50738. value: 0
  50739. },
  50740. envMapIntensity: {
  50741. type: "f",
  50742. value: 1
  50743. }
  50744. }]),
  50745. vertexShader: n.ShaderChunk.meshstandard_vert,
  50746. fragmentShader: n.ShaderChunk.meshstandard_frag
  50747. },
  50748. points: {
  50749. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50750. vertexShader: n.ShaderChunk.points_vert,
  50751. fragmentShader: n.ShaderChunk.points_frag
  50752. },
  50753. dashed: {
  50754. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50755. scale: {
  50756. type: "f",
  50757. value: 1
  50758. },
  50759. dashSize: {
  50760. type: "f",
  50761. value: 1
  50762. },
  50763. totalSize: {
  50764. type: "f",
  50765. value: 2
  50766. }
  50767. }]),
  50768. vertexShader: n.ShaderChunk.linedashed_vert,
  50769. fragmentShader: n.ShaderChunk.linedashed_frag
  50770. },
  50771. depth: {
  50772. uniforms: {
  50773. mNear: {
  50774. type: "f",
  50775. value: 1
  50776. },
  50777. mFar: {
  50778. type: "f",
  50779. value: 2e3
  50780. },
  50781. opacity: {
  50782. type: "f",
  50783. value: 1
  50784. }
  50785. },
  50786. vertexShader: n.ShaderChunk.depth_vert,
  50787. fragmentShader: n.ShaderChunk.depth_frag
  50788. },
  50789. normal: {
  50790. uniforms: {
  50791. opacity: {
  50792. type: "f",
  50793. value: 1
  50794. }
  50795. },
  50796. vertexShader: n.ShaderChunk.normal_vert,
  50797. fragmentShader: n.ShaderChunk.normal_frag
  50798. },
  50799. cube: {
  50800. uniforms: {
  50801. tCube: {
  50802. type: "t",
  50803. value: null
  50804. },
  50805. tFlip: {
  50806. type: "f",
  50807. value: -1
  50808. }
  50809. },
  50810. vertexShader: n.ShaderChunk.cube_vert,
  50811. fragmentShader: n.ShaderChunk.cube_frag
  50812. },
  50813. equirect: {
  50814. uniforms: {
  50815. tEquirect: {
  50816. type: "t",
  50817. value: null
  50818. },
  50819. tFlip: {
  50820. type: "f",
  50821. value: -1
  50822. }
  50823. },
  50824. vertexShader: n.ShaderChunk.equirect_vert,
  50825. fragmentShader: n.ShaderChunk.equirect_frag
  50826. },
  50827. depthRGBA: {
  50828. uniforms: {},
  50829. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50830. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50831. },
  50832. distanceRGBA: {
  50833. uniforms: {
  50834. lightPos: {
  50835. type: "v3",
  50836. value: new n.Vector3(0,0,0)
  50837. }
  50838. },
  50839. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50840. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50841. }
  50842. },
  50843. n.WebGLRenderer = function(e) {
  50844. function t() {
  50845. return null === ye ? Oe : 1
  50846. }
  50847. function i(e, t, i, n) {
  50848. se === !0 && (e *= n,
  50849. t *= n,
  50850. i *= n),
  50851. Ye.clearColor(e, t, i, n)
  50852. }
  50853. function r() {
  50854. Ye.init(),
  50855. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50856. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50857. i(Se.r, Se.g, Se.b, Me)
  50858. }
  50859. function o() {
  50860. Ae = null,
  50861. be = null,
  50862. Ee = "",
  50863. Ie = -1,
  50864. Ye.reset()
  50865. }
  50866. function a(e) {
  50867. e.preventDefault(),
  50868. o(),
  50869. r(),
  50870. Xe.clear()
  50871. }
  50872. function s(e) {
  50873. var t = e.target;
  50874. t.removeEventListener("dispose", s),
  50875. h(t),
  50876. ke.textures--
  50877. }
  50878. function l(e) {
  50879. var t = e.target;
  50880. t.removeEventListener("dispose", l),
  50881. u(t),
  50882. ke.textures--
  50883. }
  50884. function c(e) {
  50885. var t = e.target;
  50886. t.removeEventListener("dispose", c),
  50887. d(t)
  50888. }
  50889. function h(e) {
  50890. var t = Xe.get(e);
  50891. if (e.image && t.__image__webglTextureCube)
  50892. Ge.deleteTexture(t.__image__webglTextureCube);
  50893. else {
  50894. if (void 0 === t.__webglInit)
  50895. return;
  50896. Ge.deleteTexture(t.__webglTexture)
  50897. }
  50898. Xe.delete(e)
  50899. }
  50900. function u(e) {
  50901. var t = Xe.get(e)
  50902. , i = Xe.get(e.texture);
  50903. if (e && void 0 !== i.__webglTexture) {
  50904. if (Ge.deleteTexture(i.__webglTexture),
  50905. e instanceof n.WebGLRenderTargetCube)
  50906. for (var r = 0; r < 6; r++)
  50907. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50908. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50909. else
  50910. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50911. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50912. Xe.delete(e.texture),
  50913. Xe.delete(e)
  50914. }
  50915. }
  50916. function d(e) {
  50917. p(e),
  50918. Xe.delete(e)
  50919. }
  50920. function p(e) {
  50921. var t = Xe.get(e).program;
  50922. e.program = void 0,
  50923. void 0 !== t && qe.releaseProgram(t)
  50924. }
  50925. function f(e, t, i, r) {
  50926. var o;
  50927. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50928. null === o))
  50929. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50930. void 0 === r && (r = 0),
  50931. Ye.initAttributes();
  50932. var a = i.attributes
  50933. , s = t.getAttributes()
  50934. , l = e.defaultAttributeValues;
  50935. for (var c in s) {
  50936. var h = s[c];
  50937. if (h >= 0) {
  50938. var u = a[c];
  50939. if (void 0 !== u) {
  50940. var d = u.itemSize
  50941. , p = Ze.getAttributeBuffer(u);
  50942. if (u instanceof n.InterleavedBufferAttribute) {
  50943. var f = u.data
  50944. , g = f.stride
  50945. , m = u.offset;
  50946. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50947. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50948. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50949. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50950. } else
  50951. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50952. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50953. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50954. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50955. } else if (void 0 !== l) {
  50956. var v = l[c];
  50957. if (void 0 !== v)
  50958. switch (v.length) {
  50959. case 2:
  50960. Ge.vertexAttrib2fv(h, v);
  50961. break;
  50962. case 3:
  50963. Ge.vertexAttrib3fv(h, v);
  50964. break;
  50965. case 4:
  50966. Ge.vertexAttrib4fv(h, v);
  50967. break;
  50968. default:
  50969. Ge.vertexAttrib1fv(h, v)
  50970. }
  50971. }
  50972. }
  50973. }
  50974. Ye.disableUnusedAttributes()
  50975. }
  50976. function g(e, t) {
  50977. return Math.abs(t[0]) - Math.abs(e[0])
  50978. }
  50979. function m(e, t) {
  50980. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50981. }
  50982. function v(e, t) {
  50983. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50984. }
  50985. function A(e, t, i, n, r) {
  50986. var o, a;
  50987. i.transparent ? (o = de,
  50988. a = ++pe) : (o = he,
  50989. a = ++ue);
  50990. var s = o[a];
  50991. void 0 !== s ? (s.id = e.id,
  50992. s.object = e,
  50993. s.geometry = t,
  50994. s.material = i,
  50995. s.z = Ve.z,
  50996. s.group = r) : (s = {
  50997. id: e.id,
  50998. object: e,
  50999. geometry: t,
  51000. material: i,
  51001. z: Ve.z,
  51002. group: r
  51003. },
  51004. o.push(s))
  51005. }
  51006. function y(e, t) {
  51007. if (e.visible !== !1) {
  51008. if (e.layers.test(t.layers))
  51009. if (e instanceof n.Light)
  51010. ce.push(e);
  51011. else if (e instanceof n.Sprite)
  51012. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51013. else if (e instanceof n.LensFlare)
  51014. me.push(e);
  51015. else if (e instanceof n.ImmediateRenderObject)
  51016. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51017. Ve.applyProjection(Fe)),
  51018. A(e, null, e.material, Ve.z, null);
  51019. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51020. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51021. var i = e.material;
  51022. if (i.visible === !0) {
  51023. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51024. Ve.applyProjection(Fe));
  51025. var r = Ze.update(e);
  51026. if (i instanceof n.MultiMaterial)
  51027. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51028. var c = o[s]
  51029. , h = a[c.materialIndex];
  51030. h.visible === !0 && A(e, r, h, Ve.z, c)
  51031. }
  51032. else
  51033. A(e, r, i, Ve.z, null)
  51034. }
  51035. }
  51036. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51037. y(u[s], t)
  51038. }
  51039. }
  51040. function C(e, t, i, r) {
  51041. for (var o = 0, a = e.length; o < a; o++) {
  51042. var s = e[o]
  51043. , l = s.object
  51044. , c = s.geometry
  51045. , h = void 0 === r ? s.material : r
  51046. , u = s.group;
  51047. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51048. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51049. l instanceof n.ImmediateRenderObject) {
  51050. E(h);
  51051. var d = w(t, i, h, l);
  51052. Ee = "",
  51053. l.render(function(e) {
  51054. ve.renderBufferImmediate(e, d, h)
  51055. })
  51056. } else
  51057. ve.renderBufferDirect(t, i, c, h, l, u)
  51058. }
  51059. }
  51060. function I(e, t, i) {
  51061. var r = Xe.get(e)
  51062. , o = qe.getParameters(e, Ue, t, i)
  51063. , a = qe.getProgramCode(e, o)
  51064. , s = r.program
  51065. , l = !0;
  51066. if (void 0 === s)
  51067. e.addEventListener("dispose", c);
  51068. else if (s.code !== a)
  51069. p(e);
  51070. else {
  51071. if (void 0 !== o.shaderID)
  51072. return;
  51073. l = !1
  51074. }
  51075. if (l) {
  51076. if (o.shaderID) {
  51077. var h = n.ShaderLib[o.shaderID];
  51078. r.__webglShader = {
  51079. name: e.type,
  51080. uniforms: n.UniformsUtils.clone(h.uniforms),
  51081. vertexShader: h.vertexShader,
  51082. fragmentShader: h.fragmentShader
  51083. }
  51084. } else
  51085. r.__webglShader = {
  51086. name: e.type,
  51087. uniforms: e.uniforms,
  51088. vertexShader: e.vertexShader,
  51089. fragmentShader: e.fragmentShader
  51090. };
  51091. e.__webglShader = r.__webglShader,
  51092. s = qe.acquireProgram(e, o, a),
  51093. r.program = s,
  51094. e.program = s
  51095. }
  51096. var u = s.getAttributes();
  51097. if (e.morphTargets) {
  51098. e.numSupportedMorphTargets = 0;
  51099. for (var d = 0; d < ve.maxMorphTargets; d++)
  51100. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51101. }
  51102. if (e.morphNormals) {
  51103. e.numSupportedMorphNormals = 0;
  51104. for (var d = 0; d < ve.maxMorphNormals; d++)
  51105. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51106. }
  51107. r.uniformsList = [];
  51108. var f = r.__webglShader.uniforms
  51109. , g = r.program.getUniforms();
  51110. for (var m in f) {
  51111. var v = g[m];
  51112. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51113. }
  51114. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51115. f.ambientLightColor.value = Ue.ambient,
  51116. f.directionalLights.value = Ue.directional,
  51117. f.spotLights.value = Ue.spot,
  51118. f.pointLights.value = Ue.point,
  51119. f.hemisphereLights.value = Ue.hemi,
  51120. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51121. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51122. f.spotShadowMap.value = Ue.spotShadowMap,
  51123. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51124. f.pointShadowMap.value = Ue.pointShadowMap,
  51125. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51126. r.hasDynamicUniforms = !1;
  51127. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51128. var C = r.uniformsList[A][0];
  51129. if (C.dynamic === !0) {
  51130. r.hasDynamicUniforms = !0;
  51131. break
  51132. }
  51133. }
  51134. }
  51135. function E(e) {
  51136. b(e),
  51137. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51138. Ye.setDepthFunc(e.depthFunc),
  51139. Ye.setDepthTest(e.depthTest),
  51140. Ye.setDepthWrite(e.depthWrite),
  51141. Ye.setColorWrite(e.colorWrite),
  51142. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51143. }
  51144. function b(e) {
  51145. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51146. Ye.setFlipSided(e.side === n.BackSide)
  51147. }
  51148. function w(e, t, i, r) {
  51149. xe = 0;
  51150. var o = Xe.get(i);
  51151. void 0 === o.program && (i.needsUpdate = !0),
  51152. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51153. i.needsUpdate && (I(i, t, r),
  51154. i.needsUpdate = !1);
  51155. var a = !1
  51156. , s = !1
  51157. , l = !1
  51158. , c = o.program
  51159. , h = c.getUniforms()
  51160. , u = o.__webglShader.uniforms;
  51161. if (c.id !== Ae && (Ge.useProgram(c.program),
  51162. Ae = c.id,
  51163. a = !0,
  51164. s = !0,
  51165. l = !0),
  51166. i.id !== Ie && (Ie = i.id,
  51167. s = !0),
  51168. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51169. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51170. e !== be && (be = e,
  51171. s = !0,
  51172. l = !0),
  51173. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51174. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51175. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51176. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51177. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51178. i.skinning)
  51179. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51180. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51181. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51182. if (void 0 !== h.boneTexture) {
  51183. var d = B();
  51184. Ge.uniform1i(h.boneTexture, d),
  51185. ve.setTexture(r.skeleton.boneTexture, d)
  51186. }
  51187. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51188. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51189. } else
  51190. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51191. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51192. t && i.fog && R(u, t),
  51193. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51194. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51195. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51196. u.mFar.value = e.far,
  51197. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51198. V(o.uniformsList)),
  51199. N(h, r),
  51200. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51201. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51202. c
  51203. }
  51204. function _(e, t, i) {
  51205. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51206. var a = e[r][0]
  51207. , s = a.onUpdateCallback;
  51208. void 0 !== s && (s.bind(a)(t, i),
  51209. n.push(e[r]))
  51210. }
  51211. V(n)
  51212. }
  51213. function T(e, t) {
  51214. e.opacity.value = t.opacity,
  51215. e.diffuse.value = t.color,
  51216. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51217. e.map.value = t.map,
  51218. e.specularMap.value = t.specularMap,
  51219. e.alphaMap.value = t.alphaMap,
  51220. t.aoMap && (e.aoMap.value = t.aoMap,
  51221. e.aoMapIntensity.value = t.aoMapIntensity);
  51222. var i;
  51223. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51224. void 0 !== i) {
  51225. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51226. var r = i.offset
  51227. , o = i.repeat;
  51228. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51229. }
  51230. e.envMap.value = t.envMap,
  51231. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51232. e.reflectivity.value = t.reflectivity,
  51233. e.refractionRatio.value = t.refractionRatio
  51234. }
  51235. function x(e, t) {
  51236. e.diffuse.value = t.color,
  51237. e.opacity.value = t.opacity
  51238. }
  51239. function S(e, t) {
  51240. e.dashSize.value = t.dashSize,
  51241. e.totalSize.value = t.dashSize + t.gapSize,
  51242. e.scale.value = t.scale
  51243. }
  51244. function M(e, t) {
  51245. if (e.diffuse.value = t.color,
  51246. e.opacity.value = t.opacity,
  51247. e.size.value = t.size * Oe,
  51248. e.scale.value = te.clientHeight / 2,
  51249. e.map.value = t.map,
  51250. null !== t.map) {
  51251. var i = t.map.offset
  51252. , n = t.map.repeat;
  51253. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51254. }
  51255. }
  51256. function R(e, t) {
  51257. e.fogColor.value = t.color,
  51258. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51259. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51260. }
  51261. function P(e, t) {
  51262. t.lightMap && (e.lightMap.value = t.lightMap,
  51263. e.lightMapIntensity.value = t.lightMapIntensity),
  51264. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51265. }
  51266. function O(e, t) {
  51267. e.specular.value = t.specular,
  51268. e.shininess.value = Math.max(t.shininess, 1e-4),
  51269. t.lightMap && (e.lightMap.value = t.lightMap,
  51270. e.lightMapIntensity.value = t.lightMapIntensity),
  51271. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51272. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51273. e.bumpScale.value = t.bumpScale),
  51274. t.normalMap && (e.normalMap.value = t.normalMap,
  51275. e.normalScale.value.copy(t.normalScale)),
  51276. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51277. e.displacementScale.value = t.displacementScale,
  51278. e.displacementBias.value = t.displacementBias)
  51279. }
  51280. function L(e, t) {
  51281. e.roughness.value = t.roughness,
  51282. e.metalness.value = t.metalness,
  51283. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51284. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51285. t.lightMap && (e.lightMap.value = t.lightMap,
  51286. e.lightMapIntensity.value = t.lightMapIntensity),
  51287. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51288. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51289. e.bumpScale.value = t.bumpScale),
  51290. t.normalMap && (e.normalMap.value = t.normalMap,
  51291. e.normalScale.value.copy(t.normalScale)),
  51292. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51293. e.displacementScale.value = t.displacementScale,
  51294. e.displacementBias.value = t.displacementBias),
  51295. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51296. }
  51297. function D(e, t) {
  51298. e.ambientLightColor.needsUpdate = t,
  51299. e.directionalLights.needsUpdate = t,
  51300. e.pointLights.needsUpdate = t,
  51301. e.spotLights.needsUpdate = t,
  51302. e.hemisphereLights.needsUpdate = t
  51303. }
  51304. function N(e, t) {
  51305. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51306. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51307. }
  51308. function B() {
  51309. var e = xe;
  51310. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51311. xe += 1,
  51312. e
  51313. }
  51314. function F(e, t, i, r) {
  51315. var o, a;
  51316. if ("1i" === t)
  51317. Ge.uniform1i(i, r);
  51318. else if ("1f" === t)
  51319. Ge.uniform1f(i, r);
  51320. else if ("2f" === t)
  51321. Ge.uniform2f(i, r[0], r[1]);
  51322. else if ("3f" === t)
  51323. Ge.uniform3f(i, r[0], r[1], r[2]);
  51324. else if ("4f" === t)
  51325. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51326. else if ("1iv" === t)
  51327. Ge.uniform1iv(i, r);
  51328. else if ("3iv" === t)
  51329. Ge.uniform3iv(i, r);
  51330. else if ("1fv" === t)
  51331. Ge.uniform1fv(i, r);
  51332. else if ("2fv" === t)
  51333. Ge.uniform2fv(i, r);
  51334. else if ("3fv" === t)
  51335. Ge.uniform3fv(i, r);
  51336. else if ("4fv" === t)
  51337. Ge.uniform4fv(i, r);
  51338. else if ("Matrix2fv" === t)
  51339. Ge.uniformMatrix2fv(i, !1, r);
  51340. else if ("Matrix3fv" === t)
  51341. Ge.uniformMatrix3fv(i, !1, r);
  51342. else if ("Matrix4fv" === t)
  51343. Ge.uniformMatrix4fv(i, !1, r);
  51344. else if ("i" === t)
  51345. Ge.uniform1i(i, r);
  51346. else if ("f" === t)
  51347. Ge.uniform1f(i, r);
  51348. else if ("v2" === t)
  51349. Ge.uniform2f(i, r.x, r.y);
  51350. else if ("v3" === t)
  51351. Ge.uniform3f(i, r.x, r.y, r.z);
  51352. else if ("v4" === t)
  51353. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51354. else if ("c" === t)
  51355. Ge.uniform3f(i, r.r, r.g, r.b);
  51356. else if ("s" === t) {
  51357. var s = e.properties;
  51358. for (var l in s) {
  51359. var c = s[l]
  51360. , h = i[l]
  51361. , u = r[l];
  51362. F(c, c.type, h, u)
  51363. }
  51364. } else if ("sa" === t)
  51365. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51366. for (var l in s) {
  51367. var c = s[l]
  51368. , h = i[d][l]
  51369. , u = r[d][l];
  51370. F(c, c.type, h, u)
  51371. }
  51372. else if ("iv1" === t)
  51373. Ge.uniform1iv(i, r);
  51374. else if ("iv" === t)
  51375. Ge.uniform3iv(i, r);
  51376. else if ("fv1" === t)
  51377. Ge.uniform1fv(i, r);
  51378. else if ("fv" === t)
  51379. Ge.uniform3fv(i, r);
  51380. else if ("v2v" === t) {
  51381. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51382. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51383. f += 2)
  51384. e._array[f + 0] = r[d].x,
  51385. e._array[f + 1] = r[d].y;
  51386. Ge.uniform2fv(i, e._array)
  51387. } else if ("v3v" === t) {
  51388. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51389. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51390. m += 3)
  51391. e._array[m + 0] = r[d].x,
  51392. e._array[m + 1] = r[d].y,
  51393. e._array[m + 2] = r[d].z;
  51394. Ge.uniform3fv(i, e._array)
  51395. } else if ("v4v" === t) {
  51396. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51397. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51398. v += 4)
  51399. e._array[v + 0] = r[d].x,
  51400. e._array[v + 1] = r[d].y,
  51401. e._array[v + 2] = r[d].z,
  51402. e._array[v + 3] = r[d].w;
  51403. Ge.uniform4fv(i, e._array)
  51404. } else if ("m2" === t)
  51405. Ge.uniformMatrix2fv(i, !1, r.elements);
  51406. else if ("m3" === t)
  51407. Ge.uniformMatrix3fv(i, !1, r.elements);
  51408. else if ("m3v" === t) {
  51409. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51410. for (var d = 0, g = r.length; d < g; d++)
  51411. r[d].flattenToArrayOffset(e._array, 9 * d);
  51412. Ge.uniformMatrix3fv(i, !1, e._array)
  51413. } else if ("m4" === t)
  51414. Ge.uniformMatrix4fv(i, !1, r.elements);
  51415. else if ("m4v" === t) {
  51416. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51417. for (var d = 0, g = r.length; d < g; d++)
  51418. r[d].flattenToArrayOffset(e._array, 16 * d);
  51419. Ge.uniformMatrix4fv(i, !1, e._array)
  51420. } else if ("t" === t) {
  51421. if (o = r,
  51422. a = B(),
  51423. Ge.uniform1i(i, a),
  51424. !o)
  51425. return;
  51426. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51427. } else if ("tv" === t) {
  51428. void 0 === e._array && (e._array = []);
  51429. for (var d = 0, g = e.value.length; d < g; d++)
  51430. e._array[d] = B();
  51431. Ge.uniform1iv(i, e._array);
  51432. for (var d = 0, g = e.value.length; d < g; d++)
  51433. o = e.value[d],
  51434. a = e._array[d],
  51435. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51436. } else
  51437. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51438. }
  51439. function V(e) {
  51440. for (var t = 0, i = e.length; t < i; t++) {
  51441. var n = e[t][0];
  51442. if (n.needsUpdate !== !1) {
  51443. var r = n.type
  51444. , o = e[t][1]
  51445. , a = n.value;
  51446. F(n, r, o, a)
  51447. }
  51448. }
  51449. }
  51450. function U(e, t) {
  51451. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51452. for (Ue.shadowsPointLight = 0,
  51453. i = 0,
  51454. r = e.length; i < r; i++)
  51455. if (o = e[i],
  51456. a = o.color,
  51457. s = o.intensity,
  51458. l = o.distance,
  51459. o instanceof n.AmbientLight)
  51460. c += a.r * s,
  51461. h += a.g * s,
  51462. u += a.b * s;
  51463. else if (o instanceof n.DirectionalLight) {
  51464. var A = Ke.get(o);
  51465. A.color.copy(o.color).multiplyScalar(o.intensity),
  51466. A.direction.setFromMatrixPosition(o.matrixWorld),
  51467. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51468. A.direction.sub(Ve),
  51469. A.direction.transformDirection(d),
  51470. A.shadow = o.castShadow,
  51471. o.castShadow && (A.shadowBias = o.shadow.bias,
  51472. A.shadowRadius = o.shadow.radius,
  51473. A.shadowMapSize = o.shadow.mapSize,
  51474. Ue.shadows[v++] = o),
  51475. Ue.directionalShadowMap[p] = o.shadow.map,
  51476. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51477. Ue.directional[p++] = A
  51478. } else if (o instanceof n.SpotLight) {
  51479. var A = Ke.get(o);
  51480. A.position.setFromMatrixPosition(o.matrixWorld),
  51481. A.position.applyMatrix4(d),
  51482. A.color.copy(a).multiplyScalar(s),
  51483. A.distance = l,
  51484. A.direction.setFromMatrixPosition(o.matrixWorld),
  51485. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51486. A.direction.sub(Ve),
  51487. A.direction.transformDirection(d),
  51488. A.coneCos = Math.cos(o.angle),
  51489. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51490. A.decay = 0 === o.distance ? 0 : o.decay,
  51491. A.shadow = o.castShadow,
  51492. o.castShadow && (A.shadowBias = o.shadow.bias,
  51493. A.shadowRadius = o.shadow.radius,
  51494. A.shadowMapSize = o.shadow.mapSize,
  51495. Ue.shadows[v++] = o),
  51496. Ue.spotShadowMap[g] = o.shadow.map,
  51497. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51498. Ue.spot[g++] = A
  51499. } else if (o instanceof n.PointLight) {
  51500. var A = Ke.get(o);
  51501. A.position.setFromMatrixPosition(o.matrixWorld),
  51502. A.position.applyMatrix4(d),
  51503. A.color.copy(o.color).multiplyScalar(o.intensity),
  51504. A.distance = o.distance,
  51505. A.decay = 0 === o.distance ? 0 : o.decay,
  51506. A.shadow = o.castShadow,
  51507. o.castShadow && (A.shadowBias = o.shadow.bias,
  51508. A.shadowRadius = o.shadow.radius,
  51509. A.shadowMapSize = o.shadow.mapSize,
  51510. Ue.shadows[v++] = o),
  51511. Ue.pointShadowMap[f] = o.shadow.map,
  51512. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51513. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51514. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51515. Ue.point[f++] = A
  51516. } else if (o instanceof n.HemisphereLight) {
  51517. var A = Ke.get(o);
  51518. A.direction.setFromMatrixPosition(o.matrixWorld),
  51519. A.direction.transformDirection(d),
  51520. A.direction.normalize(),
  51521. A.skyColor.copy(o.color).multiplyScalar(s),
  51522. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51523. Ue.hemi[m++] = A
  51524. }
  51525. Ue.ambient[0] = c,
  51526. Ue.ambient[1] = h,
  51527. Ue.ambient[2] = u,
  51528. Ue.directional.length = p,
  51529. Ue.spot.length = g,
  51530. Ue.point.length = f,
  51531. Ue.hemi.length = m,
  51532. Ue.shadows.length = v,
  51533. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51534. }
  51535. function k(e, t, i) {
  51536. var r;
  51537. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51538. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51539. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51540. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51541. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51542. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51543. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51544. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51545. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51546. r = We.get("EXT_texture_filter_anisotropic")) {
  51547. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51548. return;
  51549. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51550. return;
  51551. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51552. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51553. }
  51554. }
  51555. function H(e, t, i) {
  51556. void 0 === e.__webglInit && (e.__webglInit = !0,
  51557. t.addEventListener("dispose", s),
  51558. e.__webglTexture = Ge.createTexture(),
  51559. ke.textures++),
  51560. Ye.activeTexture(Ge.TEXTURE0 + i),
  51561. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51562. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51563. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51564. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51565. var r = G(t.image, je.maxTextureSize);
  51566. W(t) && z(r) === !1 && (r = j(r));
  51567. var o = z(r)
  51568. , a = ee(t.format)
  51569. , l = ee(t.type);
  51570. k(Ge.TEXTURE_2D, t, o);
  51571. var c, h = t.mipmaps;
  51572. if (t instanceof n.DataTexture)
  51573. if (h.length > 0 && o) {
  51574. for (var u = 0, d = h.length; u < d; u++)
  51575. c = h[u],
  51576. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51577. t.generateMipmaps = !1
  51578. } else
  51579. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51580. else if (t instanceof n.CompressedTexture)
  51581. for (var u = 0, d = h.length; u < d; u++)
  51582. c = h[u],
  51583. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51584. else if (h.length > 0 && o) {
  51585. for (var u = 0, d = h.length; u < d; u++)
  51586. c = h[u],
  51587. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51588. t.generateMipmaps = !1
  51589. } else
  51590. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51591. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51592. e.__version = t.version,
  51593. t.onUpdate && t.onUpdate(t)
  51594. }
  51595. function G(e, t) {
  51596. if (e.width > t || e.height > t) {
  51597. var i = t / Math.max(e.width, e.height)
  51598. , n = document.createElement("canvas");
  51599. n.width = Math.floor(e.width * i),
  51600. n.height = Math.floor(e.height * i);
  51601. var r = n.getContext("2d");
  51602. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51603. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51604. n
  51605. }
  51606. return e
  51607. }
  51608. function z(e) {
  51609. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51610. }
  51611. function W(e) {
  51612. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51613. }
  51614. function j(e) {
  51615. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51616. var t = document.createElement("canvas");
  51617. t.width = n.Math.nearestPowerOfTwo(e.width),
  51618. t.height = n.Math.nearestPowerOfTwo(e.height);
  51619. var i = t.getContext("2d");
  51620. return i.drawImage(e, 0, 0, t.width, t.height),
  51621. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51622. t
  51623. }
  51624. return e
  51625. }
  51626. function Y(e, t) {
  51627. var i = Xe.get(e);
  51628. if (6 === e.image.length)
  51629. if (e.version > 0 && i.__version !== e.version) {
  51630. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51631. i.__image__webglTextureCube = Ge.createTexture(),
  51632. ke.textures++),
  51633. Ye.activeTexture(Ge.TEXTURE0 + t),
  51634. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51635. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51636. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51637. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51638. var c = a[0]
  51639. , h = z(c)
  51640. , u = ee(e.format)
  51641. , d = ee(e.type);
  51642. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51643. for (var l = 0; l < 6; l++)
  51644. if (r)
  51645. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51646. p = f[g],
  51647. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51648. else
  51649. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51650. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51651. i.__version = e.version,
  51652. e.onUpdate && e.onUpdate(e)
  51653. } else
  51654. Ye.activeTexture(Ge.TEXTURE0 + t),
  51655. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51656. }
  51657. function X(e, t) {
  51658. Ye.activeTexture(Ge.TEXTURE0 + t),
  51659. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51660. }
  51661. function Z(e, t, i, n) {
  51662. var r = ee(t.texture.format)
  51663. , o = ee(t.texture.type);
  51664. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51665. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51666. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51667. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51668. }
  51669. function q(e, t) {
  51670. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51671. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51672. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51673. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51674. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51675. }
  51676. function K(e) {
  51677. var t = Xe.get(e)
  51678. , i = e instanceof n.WebGLRenderTargetCube;
  51679. if (i) {
  51680. t.__webglDepthbuffer = [];
  51681. for (var r = 0; r < 6; r++)
  51682. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51683. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51684. q(t.__webglDepthbuffer[r], e)
  51685. } else
  51686. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51687. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51688. q(t.__webglDepthbuffer, e);
  51689. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51690. }
  51691. function Q(e) {
  51692. var t = Xe.get(e)
  51693. , i = Xe.get(e.texture);
  51694. e.addEventListener("dispose", l),
  51695. i.__webglTexture = Ge.createTexture(),
  51696. ke.textures++;
  51697. var r = e instanceof n.WebGLRenderTargetCube
  51698. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51699. if (r) {
  51700. t.__webglFramebuffer = [];
  51701. for (var a = 0; a < 6; a++)
  51702. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51703. } else
  51704. t.__webglFramebuffer = Ge.createFramebuffer();
  51705. if (r) {
  51706. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51707. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51708. for (var a = 0; a < 6; a++)
  51709. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51710. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51711. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51712. } else
  51713. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51714. k(Ge.TEXTURE_2D, e.texture, o),
  51715. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51716. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51717. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51718. e.depthBuffer && K(e)
  51719. }
  51720. function J(e) {
  51721. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51722. , i = Xe.get(e.texture).__webglTexture;
  51723. Ye.bindTexture(t, i),
  51724. Ge.generateMipmap(t),
  51725. Ye.bindTexture(t, null)
  51726. }
  51727. function $(e) {
  51728. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51729. }
  51730. function ee(e) {
  51731. var t;
  51732. if (e === n.RepeatWrapping)
  51733. return Ge.REPEAT;
  51734. if (e === n.ClampToEdgeWrapping)
  51735. return Ge.CLAMP_TO_EDGE;
  51736. if (e === n.MirroredRepeatWrapping)
  51737. return Ge.MIRRORED_REPEAT;
  51738. if (e === n.NearestFilter)
  51739. return Ge.NEAREST;
  51740. if (e === n.NearestMipMapNearestFilter)
  51741. return Ge.NEAREST_MIPMAP_NEAREST;
  51742. if (e === n.NearestMipMapLinearFilter)
  51743. return Ge.NEAREST_MIPMAP_LINEAR;
  51744. if (e === n.LinearFilter)
  51745. return Ge.LINEAR;
  51746. if (e === n.LinearMipMapNearestFilter)
  51747. return Ge.LINEAR_MIPMAP_NEAREST;
  51748. if (e === n.LinearMipMapLinearFilter)
  51749. return Ge.LINEAR_MIPMAP_LINEAR;
  51750. if (e === n.UnsignedByteType)
  51751. return Ge.UNSIGNED_BYTE;
  51752. if (e === n.UnsignedShort4444Type)
  51753. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51754. if (e === n.UnsignedShort5551Type)
  51755. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51756. if (e === n.UnsignedShort565Type)
  51757. return Ge.UNSIGNED_SHORT_5_6_5;
  51758. if (e === n.ByteType)
  51759. return Ge.BYTE;
  51760. if (e === n.ShortType)
  51761. return Ge.SHORT;
  51762. if (e === n.UnsignedShortType)
  51763. return Ge.UNSIGNED_SHORT;
  51764. if (e === n.IntType)
  51765. return Ge.INT;
  51766. if (e === n.UnsignedIntType)
  51767. return Ge.UNSIGNED_INT;
  51768. if (e === n.FloatType)
  51769. return Ge.FLOAT;
  51770. if (t = We.get("OES_texture_half_float"),
  51771. null !== t && e === n.HalfFloatType)
  51772. return t.HALF_FLOAT_OES;
  51773. if (e === n.AlphaFormat)
  51774. return Ge.ALPHA;
  51775. if (e === n.RGBFormat)
  51776. return Ge.RGB;
  51777. if (e === n.RGBAFormat)
  51778. return Ge.RGBA;
  51779. if (e === n.LuminanceFormat)
  51780. return Ge.LUMINANCE;
  51781. if (e === n.LuminanceAlphaFormat)
  51782. return Ge.LUMINANCE_ALPHA;
  51783. if (e === n.AddEquation)
  51784. return Ge.FUNC_ADD;
  51785. if (e === n.SubtractEquation)
  51786. return Ge.FUNC_SUBTRACT;
  51787. if (e === n.ReverseSubtractEquation)
  51788. return Ge.FUNC_REVERSE_SUBTRACT;
  51789. if (e === n.ZeroFactor)
  51790. return Ge.ZERO;
  51791. if (e === n.OneFactor)
  51792. return Ge.ONE;
  51793. if (e === n.SrcColorFactor)
  51794. return Ge.SRC_COLOR;
  51795. if (e === n.OneMinusSrcColorFactor)
  51796. return Ge.ONE_MINUS_SRC_COLOR;
  51797. if (e === n.SrcAlphaFactor)
  51798. return Ge.SRC_ALPHA;
  51799. if (e === n.OneMinusSrcAlphaFactor)
  51800. return Ge.ONE_MINUS_SRC_ALPHA;
  51801. if (e === n.DstAlphaFactor)
  51802. return Ge.DST_ALPHA;
  51803. if (e === n.OneMinusDstAlphaFactor)
  51804. return Ge.ONE_MINUS_DST_ALPHA;
  51805. if (e === n.DstColorFactor)
  51806. return Ge.DST_COLOR;
  51807. if (e === n.OneMinusDstColorFactor)
  51808. return Ge.ONE_MINUS_DST_COLOR;
  51809. if (e === n.SrcAlphaSaturateFactor)
  51810. return Ge.SRC_ALPHA_SATURATE;
  51811. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51812. null !== t) {
  51813. if (e === n.RGB_S3TC_DXT1_Format)
  51814. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51815. if (e === n.RGBA_S3TC_DXT1_Format)
  51816. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51817. if (e === n.RGBA_S3TC_DXT3_Format)
  51818. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51819. if (e === n.RGBA_S3TC_DXT5_Format)
  51820. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51821. }
  51822. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51823. null !== t) {
  51824. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51825. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51826. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51827. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51828. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51829. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51830. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51831. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51832. }
  51833. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51834. null !== t && e === n.RGB_ETC1_Format)
  51835. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51836. if (t = We.get("EXT_blend_minmax"),
  51837. null !== t) {
  51838. if (e === n.MinEquation)
  51839. return t.MIN_EXT;
  51840. if (e === n.MaxEquation)
  51841. return t.MAX_EXT
  51842. }
  51843. return 0
  51844. }
  51845. console.log("THREE.WebGLRenderer", n.REVISION),
  51846. e = e || {};
  51847. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51848. , ie = void 0 !== e.context ? e.context : null
  51849. , ne = void 0 !== e.alpha && e.alpha
  51850. , re = void 0 === e.depth || e.depth
  51851. , oe = void 0 === e.stencil || e.stencil
  51852. , ae = void 0 !== e.antialias && e.antialias
  51853. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51854. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51855. , ce = []
  51856. , he = []
  51857. , ue = -1
  51858. , de = []
  51859. , pe = -1
  51860. , fe = new Float32Array(8)
  51861. , ge = []
  51862. , me = [];
  51863. this.domElement = te,
  51864. this.context = null,
  51865. this.autoClear = !0,
  51866. this.autoClearColor = !0,
  51867. this.autoClearDepth = !0,
  51868. this.autoClearStencil = !0,
  51869. this.sortObjects = !0,
  51870. this.gammaFactor = 2,
  51871. this.gammaInput = !1,
  51872. this.gammaOutput = !1,
  51873. this.physicallyCorrectLights = !1,
  51874. this.toneMapping = n.LinearToneMapping,
  51875. this.toneMappingExposure = 1,
  51876. this.toneMappingWhitePoint = 1,
  51877. this.maxMorphTargets = 8,
  51878. this.maxMorphNormals = 4,
  51879. this.autoScaleCubemaps = !0;
  51880. var ve = this
  51881. , Ae = null
  51882. , ye = null
  51883. , Ce = null
  51884. , Ie = -1
  51885. , Ee = ""
  51886. , be = null
  51887. , we = new n.Vector4
  51888. , _e = null
  51889. , Te = new n.Vector4
  51890. , xe = 0
  51891. , Se = new n.Color(0)
  51892. , Me = 0
  51893. , Re = te.width
  51894. , Pe = te.height
  51895. , Oe = 1
  51896. , Le = new n.Vector4(0,0,Re,Pe)
  51897. , De = !1
  51898. , Ne = new n.Vector4(0,0,Re,Pe)
  51899. , Be = new n.Frustum
  51900. , Fe = new n.Matrix4
  51901. , Ve = new n.Vector3
  51902. , Ue = {
  51903. hash: "",
  51904. ambient: [0, 0, 0],
  51905. directional: [],
  51906. directionalShadowMap: [],
  51907. directionalShadowMatrix: [],
  51908. spot: [],
  51909. spotShadowMap: [],
  51910. spotShadowMatrix: [],
  51911. point: [],
  51912. pointShadowMap: [],
  51913. pointShadowMatrix: [],
  51914. hemi: [],
  51915. shadows: [],
  51916. shadowsPointLight: 0
  51917. }
  51918. , ke = {
  51919. geometries: 0,
  51920. textures: 0
  51921. }
  51922. , He = {
  51923. calls: 0,
  51924. vertices: 0,
  51925. faces: 0,
  51926. points: 0
  51927. };
  51928. this.info = {
  51929. render: He,
  51930. memory: ke,
  51931. programs: null
  51932. };
  51933. var Ge;
  51934. try {
  51935. var ze = {
  51936. alpha: ne,
  51937. depth: re,
  51938. stencil: oe,
  51939. antialias: ae,
  51940. premultipliedAlpha: se,
  51941. preserveDrawingBuffer: le
  51942. };
  51943. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51944. null === Ge)
  51945. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51946. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51947. return {
  51948. rangeMin: 1,
  51949. rangeMax: 1,
  51950. precision: 1
  51951. }
  51952. }
  51953. ),
  51954. te.addEventListener("webglcontextlost", a, !1)
  51955. } catch (e) {
  51956. console.error("THREE.WebGLRenderer: " + e)
  51957. }
  51958. var We = new n.WebGLExtensions(Ge);
  51959. We.get("OES_texture_float"),
  51960. We.get("OES_texture_float_linear"),
  51961. We.get("OES_texture_half_float"),
  51962. We.get("OES_texture_half_float_linear"),
  51963. We.get("OES_standard_derivatives"),
  51964. We.get("ANGLE_instanced_arrays"),
  51965. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51966. var je = new n.WebGLCapabilities(Ge,We,e)
  51967. , Ye = new n.WebGLState(Ge,We,ee)
  51968. , Xe = new n.WebGLProperties
  51969. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51970. , qe = new n.WebGLPrograms(this,je)
  51971. , Ke = new n.WebGLLights;
  51972. this.info.programs = qe.programs;
  51973. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51974. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51975. r(),
  51976. this.context = Ge,
  51977. this.capabilities = je,
  51978. this.extensions = We,
  51979. this.properties = Xe,
  51980. this.state = Ye;
  51981. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51982. this.shadowMap = $e;
  51983. var et = new n.SpritePlugin(this,ge)
  51984. , tt = new n.LensFlarePlugin(this,me);
  51985. this.getContext = function() {
  51986. return Ge
  51987. }
  51988. ,
  51989. this.getContextAttributes = function() {
  51990. return Ge.getContextAttributes()
  51991. }
  51992. ,
  51993. this.forceContextLoss = function() {
  51994. We.get("WEBGL_lose_context").loseContext()
  51995. }
  51996. ,
  51997. this.getMaxAnisotropy = function() {
  51998. var e;
  51999. return function() {
  52000. if (void 0 !== e)
  52001. return e;
  52002. var t = We.get("EXT_texture_filter_anisotropic");
  52003. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52004. }
  52005. }(),
  52006. this.getPrecision = function() {
  52007. return je.precision
  52008. }
  52009. ,
  52010. this.getPixelRatio = function() {
  52011. return Oe
  52012. }
  52013. ,
  52014. this.setPixelRatio = function(e) {
  52015. void 0 !== e && (Oe = e,
  52016. this.setSize(Ne.z, Ne.w, !1))
  52017. }
  52018. ,
  52019. this.getSize = function() {
  52020. return {
  52021. width: Re,
  52022. height: Pe
  52023. }
  52024. }
  52025. ,
  52026. this.setSize = function(e, t, i, devicePixelRatio) {
  52027. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52028. Re = e,
  52029. Pe = t,
  52030. te.width = e * Oe,
  52031. te.height = t * Oe,
  52032. i !== !1 && (te.style.width = e + "px",
  52033. te.style.height = t + "px"),
  52034. this.setViewport(0, 0, e, t)
  52035. }
  52036. ,
  52037. this.setViewport = function(e, t, i, n) {
  52038. Ye.viewport(Ne.set(e, t, i, n))
  52039. }
  52040. ,
  52041. this.setScissor = function(e, t, i, n) {
  52042. Ye.scissor(Le.set(e, t, i, n))
  52043. }
  52044. ,
  52045. this.setScissorTest = function(e) {
  52046. Ye.setScissorTest(De = e)
  52047. }
  52048. ,
  52049. this.getClearColor = function() {
  52050. return Se
  52051. }
  52052. ,
  52053. this.setClearColor = function(e, t) {
  52054. Se.set(e),
  52055. Me = void 0 !== t ? t : 1,
  52056. i(Se.r, Se.g, Se.b, Me)
  52057. }
  52058. ,
  52059. this.getClearAlpha = function() {
  52060. return Me
  52061. }
  52062. ,
  52063. this.setClearAlpha = function(e) {
  52064. Me = e,
  52065. i(Se.r, Se.g, Se.b, Me)
  52066. }
  52067. ,
  52068. this.clear = function(e, t, i) {
  52069. var n = 0;
  52070. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52071. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52072. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52073. Ge.clear(n)
  52074. }
  52075. ,
  52076. this.clearColor = function() {
  52077. this.clear(!0, !1, !1)
  52078. }
  52079. ,
  52080. this.clearDepth = function() {
  52081. this.clear(!1, !0, !1)
  52082. }
  52083. ,
  52084. this.clearStencil = function() {
  52085. this.clear(!1, !1, !0)
  52086. }
  52087. ,
  52088. this.clearTarget = function(e, t, i, n) {
  52089. this.setRenderTarget(e),
  52090. this.clear(t, i, n)
  52091. }
  52092. ,
  52093. this.resetGLState = o,
  52094. this.dispose = function() {
  52095. te.removeEventListener("webglcontextlost", a, !1)
  52096. }
  52097. ,
  52098. this.renderBufferImmediate = function(e, t, i) {
  52099. Ye.initAttributes();
  52100. var r = Xe.get(e);
  52101. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52102. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52103. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52104. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52105. var o = t.getAttributes();
  52106. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52107. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52108. Ye.enableAttribute(o.position),
  52109. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52110. e.hasNormals) {
  52111. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52112. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52113. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52114. var l = e.normalArray
  52115. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52116. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52117. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52118. l[a + 0] = c,
  52119. l[a + 1] = h,
  52120. l[a + 2] = u,
  52121. l[a + 3] = c,
  52122. l[a + 4] = h,
  52123. l[a + 5] = u,
  52124. l[a + 6] = c,
  52125. l[a + 7] = h,
  52126. l[a + 8] = u
  52127. }
  52128. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52129. Ye.enableAttribute(o.normal),
  52130. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52131. }
  52132. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52133. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52134. Ye.enableAttribute(o.uv),
  52135. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52136. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52137. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52138. Ye.enableAttribute(o.color),
  52139. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52140. Ye.disableUnusedAttributes(),
  52141. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52142. e.count = 0
  52143. }
  52144. ,
  52145. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52146. E(o);
  52147. var l = w(e, i, o, a)
  52148. , c = !1
  52149. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52150. h !== Ee && (Ee = h,
  52151. c = !0);
  52152. var u = a.morphTargetInfluences;
  52153. if (void 0 !== u) {
  52154. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52155. var v = u[p];
  52156. d.push([v, p])
  52157. }
  52158. d.sort(g),
  52159. d.length > 8 && (d.length = 8);
  52160. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52161. var v = d[p];
  52162. if (fe[p] = v[0],
  52163. 0 !== v[0]) {
  52164. var y = v[1];
  52165. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52166. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52167. } else
  52168. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52169. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52170. }
  52171. var C = l.getUniforms();
  52172. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52173. c = !0
  52174. }
  52175. var y = r.index
  52176. , I = r.attributes.position;
  52177. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52178. var b;
  52179. null !== y ? (b = Je,
  52180. b.setIndex(y)) : b = Qe,
  52181. c && (f(o, l, r),
  52182. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52183. var _ = 0
  52184. , T = 1 / 0;
  52185. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52186. var x = r.drawRange.start
  52187. , S = r.drawRange.count
  52188. , M = null !== s ? s.start : 0
  52189. , R = null !== s ? s.count : 1 / 0
  52190. , P = Math.max(_, x, M)
  52191. , O = Math.min(_ + T, x + S, M + R) - 1
  52192. , L = Math.max(0, O - P + 1);
  52193. if (a instanceof n.Mesh)
  52194. if (o.wireframe === !0)
  52195. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52196. b.setMode(Ge.LINES);
  52197. else
  52198. switch (a.drawMode) {
  52199. case n.TrianglesDrawMode:
  52200. b.setMode(Ge.TRIANGLES);
  52201. break;
  52202. case n.TriangleStripDrawMode:
  52203. b.setMode(Ge.TRIANGLE_STRIP);
  52204. break;
  52205. case n.TriangleFanDrawMode:
  52206. b.setMode(Ge.TRIANGLE_FAN)
  52207. }
  52208. else if (a instanceof n.Line) {
  52209. var D = o.linewidth;
  52210. void 0 === D && (D = 1),
  52211. Ye.setLineWidth(D * t()),
  52212. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52213. } else
  52214. a instanceof n.Points && b.setMode(Ge.POINTS);
  52215. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52216. }
  52217. ,
  52218. this.render = function(e, t, i, r) {
  52219. if (t instanceof n.Camera == !1)
  52220. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52221. var o = e.fog;
  52222. if (Ee = "",
  52223. Ie = -1,
  52224. be = null,
  52225. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52226. null === t.parent && t.updateMatrixWorld(),
  52227. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52228. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52229. Be.setFromMatrix(Fe),
  52230. ce.length = 0,
  52231. ue = -1,
  52232. pe = -1,
  52233. ge.length = 0,
  52234. me.length = 0,
  52235. y(e, t),
  52236. he.length = ue + 1,
  52237. de.length = pe + 1,
  52238. ve.sortObjects === !0 && (he.sort(m),
  52239. de.sort(v)),
  52240. U(ce, t),
  52241. $e.render(e, t),
  52242. He.calls = 0,
  52243. He.vertices = 0,
  52244. He.faces = 0,
  52245. He.points = 0,
  52246. void 0 === i && (i = null),
  52247. this.setRenderTarget(i),
  52248. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52249. e.overrideMaterial) {
  52250. var a = e.overrideMaterial;
  52251. C(he, t, o, a),
  52252. C(de, t, o, a)
  52253. } else
  52254. Ye.setBlending(n.NoBlending),
  52255. C(he, t, o),
  52256. C(de, t, o);
  52257. if (et.render(e, t),
  52258. tt.render(e, t, Te),
  52259. i) {
  52260. var s = i.texture;
  52261. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52262. }
  52263. Ye.setDepthTest(!0),
  52264. Ye.setDepthWrite(!0),
  52265. Ye.setColorWrite(!0)
  52266. }
  52267. ,
  52268. this.setFaceCulling = function(e, t) {
  52269. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52270. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52271. Ye.enable(Ge.CULL_FACE))
  52272. }
  52273. ,
  52274. this.setTexture = function(e, t) {
  52275. var i = Xe.get(e);
  52276. if (e.version > 0 && i.__version !== e.version) {
  52277. var n = e.image;
  52278. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52279. }
  52280. Ye.activeTexture(Ge.TEXTURE0 + t),
  52281. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52282. }
  52283. ,
  52284. this.getCurrentRenderTarget = function() {
  52285. return ye
  52286. }
  52287. ,
  52288. this.setRenderTarget = function(e) {
  52289. ye = e,
  52290. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52291. var t, i = e instanceof n.WebGLRenderTargetCube;
  52292. if (e) {
  52293. var r = Xe.get(e);
  52294. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52295. we.copy(e.scissor),
  52296. _e = e.scissorTest,
  52297. Te.copy(e.viewport)
  52298. } else
  52299. t = null,
  52300. we.copy(Le).multiplyScalar(Oe),
  52301. _e = De,
  52302. Te.copy(Ne).multiplyScalar(Oe);
  52303. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52304. Ce = t),
  52305. Ye.scissor(we),
  52306. Ye.setScissorTest(_e),
  52307. Ye.viewport(Te),
  52308. i) {
  52309. var o = Xe.get(e.texture);
  52310. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52311. }
  52312. }
  52313. ,
  52314. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52315. if (e instanceof n.WebGLRenderTarget == !1)
  52316. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52317. var s = Xe.get(e).__webglFramebuffer;
  52318. if (s) {
  52319. var l = !1;
  52320. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52321. l = !0);
  52322. try {
  52323. var c = e.texture;
  52324. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52325. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52326. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52327. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52328. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52329. } finally {
  52330. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52331. }
  52332. }
  52333. }
  52334. }
  52335. ,
  52336. n.WebGLRenderTarget = function(e, t, i) {
  52337. this.uuid = n.Math.generateUUID(),
  52338. this.width = e,
  52339. this.height = t,
  52340. this.scissor = new n.Vector4(0,0,e,t),
  52341. this.scissorTest = !1,
  52342. this.viewport = new n.Vector4(0,0,e,t),
  52343. i = i || {},
  52344. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52345. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52346. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52347. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52348. }
  52349. ,
  52350. n.WebGLRenderTarget.prototype = {
  52351. constructor: n.WebGLRenderTarget,
  52352. setSize: function(e, t) {
  52353. this.width === e && this.height === t || (this.width = e,
  52354. this.height = t,
  52355. this.dispose()),
  52356. this.viewport.set(0, 0, e, t),
  52357. this.scissor.set(0, 0, e, t)
  52358. },
  52359. clone: function() {
  52360. return (new this.constructor).copy(this)
  52361. },
  52362. copy: function(e) {
  52363. return this.width = e.width,
  52364. this.height = e.height,
  52365. this.viewport.copy(e.viewport),
  52366. this.texture = e.texture.clone(),
  52367. this.depthBuffer = e.depthBuffer,
  52368. this.stencilBuffer = e.stencilBuffer,
  52369. this
  52370. },
  52371. dispose: function() {
  52372. this.dispatchEvent({
  52373. type: "dispose"
  52374. })
  52375. }
  52376. },
  52377. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52378. n.WebGLRenderTargetCube = function(e, t, i) {
  52379. n.WebGLRenderTarget.call(this, e, t, i),
  52380. this.activeCubeFace = 0,
  52381. this.activeMipMapLevel = 0
  52382. }
  52383. ,
  52384. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52385. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52386. n.WebGLBufferRenderer = function(e, t, i) {
  52387. function r(e) {
  52388. s = e
  52389. }
  52390. function o(t, n) {
  52391. e.drawArrays(s, t, n),
  52392. i.calls++,
  52393. i.vertices += n,
  52394. s === e.TRIANGLES && (i.faces += n / 3)
  52395. }
  52396. function a(r) {
  52397. var o = t.get("ANGLE_instanced_arrays");
  52398. if (null === o)
  52399. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52400. var a = r.attributes.position
  52401. , l = 0;
  52402. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52403. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52404. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52405. i.calls++,
  52406. i.vertices += l * r.maxInstancedCount,
  52407. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52408. }
  52409. var s;
  52410. this.setMode = r,
  52411. this.render = o,
  52412. this.renderInstances = a
  52413. }
  52414. ,
  52415. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52416. function n(e) {
  52417. s = e
  52418. }
  52419. function r(i) {
  52420. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52421. c = 4) : (l = e.UNSIGNED_SHORT,
  52422. c = 2)
  52423. }
  52424. function o(t, n) {
  52425. e.drawElements(s, n, l, t * c),
  52426. i.calls++,
  52427. i.vertices += n,
  52428. s === e.TRIANGLES && (i.faces += n / 3)
  52429. }
  52430. function a(n, r, o) {
  52431. var a = t.get("ANGLE_instanced_arrays");
  52432. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52433. i.calls++,
  52434. i.vertices += o * n.maxInstancedCount,
  52435. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52436. }
  52437. var s, l, c;
  52438. this.setMode = n,
  52439. this.setIndex = r,
  52440. this.render = o,
  52441. this.renderInstances = a
  52442. }
  52443. ,
  52444. n.WebGLExtensions = function(e) {
  52445. var t = {};
  52446. this.get = function(i) {
  52447. if (void 0 !== t[i])
  52448. return t[i];
  52449. var n;
  52450. switch (i) {
  52451. case "EXT_texture_filter_anisotropic":
  52452. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52453. break;
  52454. case "WEBGL_compressed_texture_s3tc":
  52455. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52456. break;
  52457. case "WEBGL_compressed_texture_pvrtc":
  52458. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52459. break;
  52460. case "WEBGL_compressed_texture_etc1":
  52461. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52462. break;
  52463. default:
  52464. n = e.getExtension(i)
  52465. }
  52466. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52467. t[i] = n,
  52468. n
  52469. }
  52470. }
  52471. ,
  52472. n.WebGLCapabilities = function(e, t, i) {
  52473. function n(t) {
  52474. if ("highp" === t) {
  52475. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52476. return "highp";
  52477. t = "mediump"
  52478. }
  52479. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52480. }
  52481. this.getMaxPrecision = n,
  52482. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52483. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52484. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52485. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52486. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52487. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52488. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52489. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52490. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52491. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52492. this.vertexTextures = this.maxVertexTextures > 0,
  52493. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52494. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52495. var r = n(this.precision);
  52496. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52497. this.precision = r),
  52498. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52499. }
  52500. ,
  52501. n.WebGLGeometries = function(e, t, i) {
  52502. function r(e) {
  52503. var t = e.geometry;
  52504. if (void 0 !== h[t.id])
  52505. return h[t.id];
  52506. t.addEventListener("dispose", o);
  52507. var r;
  52508. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52509. r = t._bufferGeometry),
  52510. h[t.id] = r,
  52511. i.memory.geometries++,
  52512. r
  52513. }
  52514. function o(e) {
  52515. var n = e.target
  52516. , r = h[n.id];
  52517. null !== r.index && s(r.index),
  52518. l(r.attributes),
  52519. n.removeEventListener("dispose", o),
  52520. delete h[n.id];
  52521. var a = t.get(n);
  52522. a.wireframe && s(a.wireframe),
  52523. t.delete(n);
  52524. var c = t.get(r);
  52525. c.wireframe && s(c.wireframe),
  52526. t.delete(r),
  52527. i.memory.geometries--
  52528. }
  52529. function a(e) {
  52530. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52531. }
  52532. function s(t) {
  52533. var i = a(t);
  52534. void 0 !== i && (e.deleteBuffer(i),
  52535. c(t))
  52536. }
  52537. function l(e) {
  52538. for (var t in e)
  52539. s(e[t])
  52540. }
  52541. function c(e) {
  52542. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52543. }
  52544. var h = {};
  52545. this.get = r
  52546. }
  52547. ,
  52548. n.WebGLLights = function() {
  52549. var e = {};
  52550. this.get = function(t) {
  52551. if (void 0 !== e[t.id])
  52552. return e[t.id];
  52553. var i;
  52554. switch (t.type) {
  52555. case "DirectionalLight":
  52556. i = {
  52557. direction: new n.Vector3,
  52558. color: new n.Color,
  52559. shadow: !1,
  52560. shadowBias: 0,
  52561. shadowRadius: 1,
  52562. shadowMapSize: new n.Vector2
  52563. };
  52564. break;
  52565. case "SpotLight":
  52566. i = {
  52567. position: new n.Vector3,
  52568. direction: new n.Vector3,
  52569. color: new n.Color,
  52570. distance: 0,
  52571. coneCos: 0,
  52572. penumbraCos: 0,
  52573. decay: 0,
  52574. shadow: !1,
  52575. shadowBias: 0,
  52576. shadowRadius: 1,
  52577. shadowMapSize: new n.Vector2
  52578. };
  52579. break;
  52580. case "PointLight":
  52581. i = {
  52582. position: new n.Vector3,
  52583. color: new n.Color,
  52584. distance: 0,
  52585. decay: 0,
  52586. shadow: !1,
  52587. shadowBias: 0,
  52588. shadowRadius: 1,
  52589. shadowMapSize: new n.Vector2
  52590. };
  52591. break;
  52592. case "HemisphereLight":
  52593. i = {
  52594. direction: new n.Vector3,
  52595. skyColor: new n.Color,
  52596. groundColor: new n.Color
  52597. }
  52598. }
  52599. return e[t.id] = i,
  52600. i
  52601. }
  52602. }
  52603. ,
  52604. n.WebGLObjects = function(e, t, i) {
  52605. function r(t) {
  52606. var i = u.get(t);
  52607. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52608. var r = i.index
  52609. , a = i.attributes;
  52610. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52611. for (var s in a)
  52612. o(a[s], e.ARRAY_BUFFER);
  52613. var l = i.morphAttributes;
  52614. for (var s in l)
  52615. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52616. o(c[h], e.ARRAY_BUFFER);
  52617. return i
  52618. }
  52619. function o(e, i) {
  52620. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52621. , o = t.get(r);
  52622. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52623. }
  52624. function a(t, i, n) {
  52625. t.__webglBuffer = e.createBuffer(),
  52626. e.bindBuffer(n, t.__webglBuffer);
  52627. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52628. e.bufferData(n, i.array, r),
  52629. t.version = i.version
  52630. }
  52631. function s(t, i, n) {
  52632. e.bindBuffer(n, t.__webglBuffer),
  52633. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52634. i.updateRange.count = 0),
  52635. t.version = i.version
  52636. }
  52637. function l(e) {
  52638. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52639. }
  52640. function c(i) {
  52641. var r = t.get(i);
  52642. if (void 0 !== r.wireframe)
  52643. return r.wireframe;
  52644. var a = []
  52645. , s = i.index
  52646. , l = i.attributes
  52647. , c = l.position;
  52648. if (null !== s)
  52649. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52650. var g = d[p + 0]
  52651. , m = d[p + 1]
  52652. , v = d[p + 2];
  52653. h(u, g, m) && a.push(g, m),
  52654. h(u, m, v) && a.push(m, v),
  52655. h(u, v, g) && a.push(v, g)
  52656. }
  52657. else
  52658. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52659. var g = p + 0
  52660. , m = p + 1
  52661. , v = p + 2;
  52662. a.push(g, m, m, v, v, g)
  52663. }
  52664. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52665. , y = new n.BufferAttribute(new A(a),1);
  52666. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52667. r.wireframe = y,
  52668. y
  52669. }
  52670. function h(e, t, i) {
  52671. if (t > i) {
  52672. var n = t;
  52673. t = i,
  52674. i = n
  52675. }
  52676. var r = e[t];
  52677. return void 0 === r ? (e[t] = [i],
  52678. !0) : r.indexOf(i) === -1 && (r.push(i),
  52679. !0)
  52680. }
  52681. var u = new n.WebGLGeometries(e,t,i);
  52682. this.getAttributeBuffer = l,
  52683. this.getWireframeAttribute = c,
  52684. this.update = r
  52685. }
  52686. ,
  52687. n.WebGLProgram = function() {
  52688. function e(e) {
  52689. switch (e) {
  52690. case n.LinearEncoding:
  52691. return ["Linear", "( value )"];
  52692. case n.sRGBEncoding:
  52693. return ["sRGB", "( value )"];
  52694. case n.RGBEEncoding:
  52695. return ["RGBE", "( value )"];
  52696. case n.RGBM7Encoding:
  52697. return ["RGBM", "( value, 7.0 )"];
  52698. case n.RGBM16Encoding:
  52699. return ["RGBM", "( value, 16.0 )"];
  52700. case n.RGBDEncoding:
  52701. return ["RGBD", "( value, 256.0 )"];
  52702. case n.GammaEncoding:
  52703. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52704. default:
  52705. throw new Error("unsupported encoding: " + e)
  52706. }
  52707. }
  52708. function t(t, i) {
  52709. var n = e(i);
  52710. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52711. }
  52712. function i(t, i) {
  52713. var n = e(i);
  52714. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52715. }
  52716. function r(e, t) {
  52717. var i;
  52718. switch (t) {
  52719. case n.LinearToneMapping:
  52720. i = "Linear";
  52721. break;
  52722. case n.ReinhardToneMapping:
  52723. i = "Reinhard";
  52724. break;
  52725. case n.Uncharted2ToneMapping:
  52726. i = "Uncharted2";
  52727. break;
  52728. case n.CineonToneMapping:
  52729. i = "OptimizedCineon";
  52730. break;
  52731. default:
  52732. throw new Error("unsupported toneMapping: " + t)
  52733. }
  52734. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52735. }
  52736. function o(e, t, i) {
  52737. e = e || {};
  52738. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52739. return n.filter(c).join("\n")
  52740. }
  52741. function a(e) {
  52742. var t = [];
  52743. for (var i in e) {
  52744. var n = e[i];
  52745. n !== !1 && t.push("#define " + i + " " + n)
  52746. }
  52747. return t.join("\n")
  52748. }
  52749. function s(e, t, i) {
  52750. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52751. var a = e.getActiveUniform(t, o)
  52752. , s = a.name
  52753. , l = e.getUniformLocation(t, s)
  52754. , c = f.exec(s);
  52755. if (c) {
  52756. var h = c[1]
  52757. , u = c[2]
  52758. , d = n[h];
  52759. d || (d = n[h] = {}),
  52760. d[u] = l
  52761. } else if (c = g.exec(s)) {
  52762. var p = c[1]
  52763. , v = c[2]
  52764. , A = c[3]
  52765. , y = n[p];
  52766. y || (y = n[p] = []);
  52767. var C = y[v];
  52768. C || (C = y[v] = {}),
  52769. C[A] = l
  52770. } else if (c = m.exec(s)) {
  52771. var p = c[1];
  52772. n[p] = l
  52773. } else
  52774. n[s] = l
  52775. }
  52776. return n
  52777. }
  52778. function l(e, t, i) {
  52779. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52780. var a = e.getActiveAttrib(t, o)
  52781. , s = a.name;
  52782. n[s] = e.getAttribLocation(t, s)
  52783. }
  52784. return n
  52785. }
  52786. function c(e) {
  52787. return "" !== e
  52788. }
  52789. function h(e, t) {
  52790. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52791. }
  52792. function u(e) {
  52793. function t(e, t) {
  52794. var i = n.ShaderChunk[t];
  52795. if (void 0 === i)
  52796. throw new Error("Can not resolve #include <" + t + ">");
  52797. return u(i)
  52798. }
  52799. var i = /#include +<([\w\d.]+)>/g;
  52800. return e.replace(i, t)
  52801. }
  52802. function d(e) {
  52803. function t(e, t, i, n) {
  52804. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52805. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52806. return r
  52807. }
  52808. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52809. return e.replace(i, t)
  52810. }
  52811. var p = 0
  52812. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52813. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52814. , m = /^([\w\d_]+)\[0\]$/;
  52815. return function(e, f, g, m) {
  52816. var v = e.context
  52817. , A = g.extensions
  52818. , y = g.defines
  52819. , C = g.__webglShader.vertexShader
  52820. , I = g.__webglShader.fragmentShader
  52821. , E = "SHADOWMAP_TYPE_BASIC";
  52822. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52823. var b = "ENVMAP_TYPE_CUBE"
  52824. , w = "ENVMAP_MODE_REFLECTION"
  52825. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52826. if (m.envMap) {
  52827. switch (g.envMap.mapping) {
  52828. case n.CubeReflectionMapping:
  52829. case n.CubeRefractionMapping:
  52830. b = "ENVMAP_TYPE_CUBE";
  52831. break;
  52832. case n.CubeUVReflectionMapping:
  52833. case n.CubeUVRefractionMapping:
  52834. b = "ENVMAP_TYPE_CUBE_UV";
  52835. break;
  52836. case n.EquirectangularReflectionMapping:
  52837. case n.EquirectangularRefractionMapping:
  52838. b = "ENVMAP_TYPE_EQUIREC";
  52839. break;
  52840. case n.SphericalReflectionMapping:
  52841. b = "ENVMAP_TYPE_SPHERE"
  52842. }
  52843. switch (g.envMap.mapping) {
  52844. case n.CubeRefractionMapping:
  52845. case n.EquirectangularRefractionMapping:
  52846. w = "ENVMAP_MODE_REFRACTION"
  52847. }
  52848. switch (g.combine) {
  52849. case n.MultiplyOperation:
  52850. _ = "ENVMAP_BLENDING_MULTIPLY";
  52851. break;
  52852. case n.MixOperation:
  52853. _ = "ENVMAP_BLENDING_MIX";
  52854. break;
  52855. case n.AddOperation:
  52856. _ = "ENVMAP_BLENDING_ADD"
  52857. }
  52858. }
  52859. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52860. g instanceof n.RawShaderMaterial ? (T = "",
  52861. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52862. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52863. C = u(C, m),
  52864. C = h(C, m),
  52865. I = u(I, m),
  52866. I = h(I, m),
  52867. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52868. I = d(I));
  52869. var O = T + C
  52870. , L = x + I
  52871. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52872. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52873. v.attachShader(P, D),
  52874. v.attachShader(P, N),
  52875. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52876. v.linkProgram(P);
  52877. var B = v.getProgramInfoLog(P)
  52878. , F = v.getShaderInfoLog(D)
  52879. , V = v.getShaderInfoLog(N)
  52880. , U = !0
  52881. , k = !0;
  52882. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52883. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52884. k && (this.diagnostics = {
  52885. runnable: U,
  52886. material: g,
  52887. programLog: B,
  52888. vertexShader: {
  52889. log: F,
  52890. prefix: T
  52891. },
  52892. fragmentShader: {
  52893. log: V,
  52894. prefix: x
  52895. }
  52896. }),
  52897. v.deleteShader(D),
  52898. v.deleteShader(N);
  52899. var H;
  52900. this.getUniforms = function() {
  52901. return void 0 === H && (H = s(v, P)),
  52902. H
  52903. }
  52904. ;
  52905. var G;
  52906. return this.getAttributes = function() {
  52907. return void 0 === G && (G = l(v, P)),
  52908. G
  52909. }
  52910. ,
  52911. this.destroy = function() {
  52912. v.deleteProgram(P),
  52913. this.program = void 0
  52914. }
  52915. ,
  52916. Object.defineProperties(this, {
  52917. uniforms: {
  52918. get: function() {
  52919. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52920. this.getUniforms()
  52921. }
  52922. },
  52923. attributes: {
  52924. get: function() {
  52925. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52926. this.getAttributes()
  52927. }
  52928. }
  52929. }),
  52930. this.id = p++,
  52931. this.code = f,
  52932. this.usedTimes = 1,
  52933. this.program = P,
  52934. this.vertexShader = D,
  52935. this.fragmentShader = N,
  52936. this
  52937. }
  52938. }(),
  52939. n.WebGLPrograms = function(e, t) {
  52940. function i(e) {
  52941. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52942. return 1024;
  52943. var i = t.maxVertexUniforms
  52944. , r = Math.floor((i - 20) / 4)
  52945. , o = r;
  52946. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52947. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52948. o
  52949. }
  52950. function r(e, t) {
  52951. var i;
  52952. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52953. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52954. i
  52955. }
  52956. var o = []
  52957. , a = {
  52958. MeshDepthMaterial: "depth",
  52959. MeshNormalMaterial: "normal",
  52960. MeshBasicMaterial: "basic",
  52961. MeshLambertMaterial: "lambert",
  52962. MeshPhongMaterial: "phong",
  52963. MeshStandardMaterial: "standard",
  52964. LineBasicMaterial: "basic",
  52965. LineDashedMaterial: "dashed",
  52966. PointsMaterial: "points"
  52967. }
  52968. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52969. this.getParameters = function(o, s, l, c) {
  52970. var h = a[o.type]
  52971. , u = i(c)
  52972. , d = e.getPrecision();
  52973. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52974. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52975. var p = {
  52976. shaderID: h,
  52977. precision: d,
  52978. supportsVertexTextures: t.vertexTextures,
  52979. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52980. map: !!o.map,
  52981. mapEncoding: r(o.map, e.gammaInput),
  52982. envMap: !!o.envMap,
  52983. envMapMode: o.envMap && o.envMap.mapping,
  52984. envMapEncoding: r(o.envMap, e.gammaInput),
  52985. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52986. lightMap: !!o.lightMap,
  52987. aoMap: !!o.aoMap,
  52988. emissiveMap: !!o.emissiveMap,
  52989. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52990. bumpMap: !!o.bumpMap,
  52991. normalMap: !!o.normalMap,
  52992. displacementMap: !!o.displacementMap,
  52993. roughnessMap: !!o.roughnessMap,
  52994. metalnessMap: !!o.metalnessMap,
  52995. specularMap: !!o.specularMap,
  52996. alphaMap: !!o.alphaMap,
  52997. combine: o.combine,
  52998. vertexColors: o.vertexColors,
  52999. fog: l,
  53000. useFog: o.fog,
  53001. fogExp: l instanceof n.FogExp2,
  53002. flatShading: o.shading === n.FlatShading,
  53003. sizeAttenuation: o.sizeAttenuation,
  53004. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53005. skinning: o.skinning,
  53006. maxBones: u,
  53007. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53008. morphTargets: o.morphTargets,
  53009. morphNormals: o.morphNormals,
  53010. maxMorphTargets: e.maxMorphTargets,
  53011. maxMorphNormals: e.maxMorphNormals,
  53012. numDirLights: s.directional.length,
  53013. numPointLights: s.point.length,
  53014. numSpotLights: s.spot.length,
  53015. numHemiLights: s.hemi.length,
  53016. pointLightShadows: s.shadowsPointLight,
  53017. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53018. shadowMapType: e.shadowMap.type,
  53019. toneMapping: e.toneMapping,
  53020. physicallyCorrectLights: e.physicallyCorrectLights,
  53021. premultipliedAlpha: o.premultipliedAlpha,
  53022. alphaTest: o.alphaTest,
  53023. doubleSided: o.side === n.DoubleSide,
  53024. flipSided: o.side === n.BackSide
  53025. };
  53026. return p
  53027. }
  53028. ,
  53029. this.getProgramCode = function(e, t) {
  53030. var i = [];
  53031. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53032. i.push(e.vertexShader)),
  53033. void 0 !== e.defines)
  53034. for (var n in e.defines)
  53035. i.push(n),
  53036. i.push(e.defines[n]);
  53037. for (var r = 0; r < s.length; r++) {
  53038. var o = s[r];
  53039. i.push(o),
  53040. i.push(t[o])
  53041. }
  53042. return i.join()
  53043. }
  53044. ,
  53045. this.acquireProgram = function(t, i, r) {
  53046. for (var a, s = 0, l = o.length; s < l; s++) {
  53047. var c = o[s];
  53048. if (c.code === r) {
  53049. a = c,
  53050. ++a.usedTimes;
  53051. break
  53052. }
  53053. }
  53054. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53055. o.push(a)),
  53056. a
  53057. }
  53058. ,
  53059. this.releaseProgram = function(e) {
  53060. if (0 === --e.usedTimes) {
  53061. var t = o.indexOf(e);
  53062. o[t] = o[o.length - 1],
  53063. o.pop(),
  53064. e.destroy()
  53065. }
  53066. }
  53067. ,
  53068. this.programs = o
  53069. }
  53070. ,
  53071. n.WebGLProperties = function() {
  53072. var e = {};
  53073. this.get = function(t) {
  53074. var i = t.uuid
  53075. , n = e[i];
  53076. return void 0 === n && (n = {},
  53077. e[i] = n),
  53078. n
  53079. }
  53080. ,
  53081. this.delete = function(t) {
  53082. delete e[t.uuid]
  53083. }
  53084. ,
  53085. this.clear = function() {
  53086. e = {}
  53087. }
  53088. }
  53089. ,
  53090. n.WebGLShader = function() {
  53091. function e(e) {
  53092. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53093. t[i] = i + 1 + ": " + t[i];
  53094. return t.join("\n")
  53095. }
  53096. return function(t, i, n) {
  53097. var r = t.createShader(i);
  53098. return t.shaderSource(r, n),
  53099. t.compileShader(r),
  53100. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53101. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53102. r
  53103. }
  53104. }(),
  53105. n.WebGLShadowMap = function(e, t, i) {
  53106. function r(e, t, i, r) {
  53107. var o = e.geometry
  53108. , a = null
  53109. , s = v
  53110. , l = e.customDepthMaterial;
  53111. if (i && (s = A,
  53112. l = e.customDistanceMaterial),
  53113. l)
  53114. a = l;
  53115. else {
  53116. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53117. , h = e instanceof n.SkinnedMesh && t.skinning
  53118. , u = 0;
  53119. c && (u |= f),
  53120. h && (u |= g),
  53121. a = s[u]
  53122. }
  53123. return a.visible = t.visible,
  53124. a.wireframe = t.wireframe,
  53125. a.wireframeLinewidth = t.wireframeLinewidth,
  53126. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53127. a
  53128. }
  53129. function o(e, t, i) {
  53130. if (e.visible !== !1) {
  53131. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53132. var r = e.material;
  53133. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53134. p.push(e))
  53135. }
  53136. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53137. o(a[s], t, i)
  53138. }
  53139. }
  53140. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53141. var x = 0 !== (T & f)
  53142. , S = 0 !== (T & g)
  53143. , M = new n.ShaderMaterial({
  53144. uniforms: b,
  53145. vertexShader: E.vertexShader,
  53146. fragmentShader: E.fragmentShader,
  53147. morphTargets: x,
  53148. skinning: S
  53149. });
  53150. v[T] = M;
  53151. var R = new n.ShaderMaterial({
  53152. defines: {
  53153. USE_SHADOWMAP: ""
  53154. },
  53155. uniforms: _,
  53156. vertexShader: w.vertexShader,
  53157. fragmentShader: w.fragmentShader,
  53158. morphTargets: x,
  53159. skinning: S
  53160. });
  53161. A[T] = R
  53162. }
  53163. var P = this;
  53164. this.enabled = !1,
  53165. this.autoUpdate = !0,
  53166. this.needsUpdate = !1,
  53167. this.type = n.PCFShadowMap,
  53168. this.cullFace = n.CullFaceFront,
  53169. this.render = function(f, g) {
  53170. var m, v, A = t.shadows;
  53171. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53172. s.clearColor(1, 1, 1, 1),
  53173. s.disable(a.BLEND),
  53174. s.enable(a.CULL_FACE),
  53175. a.frontFace(a.CCW),
  53176. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53177. s.setDepthTest(!0),
  53178. s.setScissorTest(!1);
  53179. for (var E = 0, b = A.length; E < b; E++) {
  53180. var w = A[E]
  53181. , _ = w.shadow
  53182. , T = _.camera;
  53183. if (h.copy(_.mapSize),
  53184. w instanceof n.PointLight) {
  53185. m = 6,
  53186. v = !0;
  53187. var x = h.x
  53188. , S = h.y;
  53189. I[0].set(2 * x, S, x, S),
  53190. I[1].set(0, S, x, S),
  53191. I[2].set(3 * x, S, x, S),
  53192. I[3].set(x, S, x, S),
  53193. I[4].set(3 * x, 0, x, S),
  53194. I[5].set(x, 0, x, S),
  53195. h.x *= 4,
  53196. h.y *= 2
  53197. } else
  53198. m = 1,
  53199. v = !1;
  53200. if (null === _.map) {
  53201. var M = {
  53202. minFilter: n.NearestFilter,
  53203. magFilter: n.NearestFilter,
  53204. format: n.RGBAFormat
  53205. };
  53206. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53207. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53208. T.updateProjectionMatrix()
  53209. }
  53210. var R = _.map
  53211. , O = _.matrix;
  53212. d.setFromMatrixPosition(w.matrixWorld),
  53213. T.position.copy(d),
  53214. e.setRenderTarget(R),
  53215. e.clear();
  53216. for (var L = 0; L < m; L++) {
  53217. if (v) {
  53218. u.copy(T.position),
  53219. u.add(y[L]),
  53220. T.up.copy(C[L]),
  53221. T.lookAt(u);
  53222. var D = I[L];
  53223. s.viewport(D)
  53224. } else
  53225. u.setFromMatrixPosition(w.target.matrixWorld),
  53226. T.lookAt(u);
  53227. T.updateMatrixWorld(),
  53228. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53229. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53230. O.multiply(T.projectionMatrix),
  53231. O.multiply(T.matrixWorldInverse),
  53232. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53233. l.setFromMatrix(c),
  53234. p.length = 0,
  53235. o(f, g, T);
  53236. for (var N = 0, B = p.length; N < B; N++) {
  53237. var F = p[N]
  53238. , V = i.update(F)
  53239. , U = F.material;
  53240. if (U instanceof n.MultiMaterial)
  53241. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53242. var W = k[G]
  53243. , j = H[W.materialIndex];
  53244. if (j.visible === !0) {
  53245. var Y = r(F, j, v, d);
  53246. e.renderBufferDirect(T, null, V, Y, F, W)
  53247. }
  53248. }
  53249. else {
  53250. var Y = r(F, U, v, d);
  53251. e.renderBufferDirect(T, null, V, Y, F, null)
  53252. }
  53253. }
  53254. }
  53255. }
  53256. var X = e.getClearColor()
  53257. , Z = e.getClearAlpha();
  53258. e.setClearColor(X, Z),
  53259. s.enable(a.BLEND),
  53260. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53261. P.needsUpdate = !1
  53262. }
  53263. }
  53264. }
  53265. ,
  53266. n.WebGLState = function(e, t, i) {
  53267. var r = this
  53268. , o = new n.Vector4
  53269. , a = new Uint8Array(16)
  53270. , s = new Uint8Array(16)
  53271. , l = new Uint8Array(16)
  53272. , c = {}
  53273. , h = null
  53274. , u = null
  53275. , d = null
  53276. , p = null
  53277. , f = null
  53278. , g = null
  53279. , m = null
  53280. , v = null
  53281. , A = !1
  53282. , y = null
  53283. , C = null
  53284. , I = null
  53285. , E = null
  53286. , b = null
  53287. , w = null
  53288. , _ = null
  53289. , T = null
  53290. , x = null
  53291. , S = null
  53292. , M = null
  53293. , R = null
  53294. , P = null
  53295. , O = null
  53296. , L = null
  53297. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53298. , N = void 0
  53299. , B = {}
  53300. , F = new n.Vector4
  53301. , V = null
  53302. , U = null
  53303. , k = new n.Vector4
  53304. , H = new n.Vector4
  53305. , G = e.createTexture();
  53306. e.bindTexture(e.TEXTURE_2D, G),
  53307. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53308. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53309. this.init = function() {
  53310. this.clearColor(0, 0, 0, 1),
  53311. this.clearDepth(1),
  53312. this.clearStencil(0),
  53313. this.enable(e.DEPTH_TEST),
  53314. e.depthFunc(e.LEQUAL),
  53315. e.frontFace(e.CCW),
  53316. e.cullFace(e.BACK),
  53317. this.enable(e.CULL_FACE),
  53318. this.enable(e.BLEND),
  53319. e.blendEquation(e.FUNC_ADD),
  53320. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53321. }
  53322. ,
  53323. this.initAttributes = function() {
  53324. for (var e = 0, t = a.length; e < t; e++)
  53325. a[e] = 0
  53326. }
  53327. ,
  53328. this.enableAttribute = function(i) {
  53329. if (a[i] = 1,
  53330. 0 === s[i] && (e.enableVertexAttribArray(i),
  53331. s[i] = 1),
  53332. 0 !== l[i]) {
  53333. var n = t.get("ANGLE_instanced_arrays");
  53334. n.vertexAttribDivisorANGLE(i, 0),
  53335. l[i] = 0
  53336. }
  53337. }
  53338. ,
  53339. this.enableAttributeAndDivisor = function(t, i, n) {
  53340. a[t] = 1,
  53341. 0 === s[t] && (e.enableVertexAttribArray(t),
  53342. s[t] = 1),
  53343. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53344. l[t] = i)
  53345. }
  53346. ,
  53347. this.disableUnusedAttributes = function() {
  53348. for (var t = 0, i = s.length; t < i; t++)
  53349. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53350. s[t] = 0)
  53351. }
  53352. ,
  53353. this.enable = function(t) {
  53354. c[t] !== !0 && (e.enable(t),
  53355. c[t] = !0)
  53356. }
  53357. ,
  53358. this.disable = function(t) {
  53359. c[t] !== !1 && (e.disable(t),
  53360. c[t] = !1)
  53361. }
  53362. ,
  53363. this.getCompressedTextureFormats = function() {
  53364. if (null === h && (h = [],
  53365. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53366. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53367. h.push(i[n]);
  53368. return h
  53369. }
  53370. ,
  53371. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53372. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53373. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53374. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53375. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53376. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53377. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53378. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53379. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53380. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53381. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53382. u = t,
  53383. A = h),
  53384. t === n.CustomBlending ? (s = s || r,
  53385. l = l || o,
  53386. c = c || a,
  53387. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53388. d = r,
  53389. g = s),
  53390. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53391. p = o,
  53392. f = a,
  53393. m = l,
  53394. v = c)) : (d = null,
  53395. p = null,
  53396. f = null,
  53397. g = null,
  53398. m = null,
  53399. v = null)
  53400. }
  53401. ,
  53402. this.setDepthFunc = function(t) {
  53403. if (y !== t) {
  53404. if (t)
  53405. switch (t) {
  53406. case n.NeverDepth:
  53407. e.depthFunc(e.NEVER);
  53408. break;
  53409. case n.AlwaysDepth:
  53410. e.depthFunc(e.ALWAYS);
  53411. break;
  53412. case n.LessDepth:
  53413. e.depthFunc(e.LESS);
  53414. break;
  53415. case n.LessEqualDepth:
  53416. e.depthFunc(e.LEQUAL);
  53417. break;
  53418. case n.EqualDepth:
  53419. e.depthFunc(e.EQUAL);
  53420. break;
  53421. case n.GreaterEqualDepth:
  53422. e.depthFunc(e.GEQUAL);
  53423. break;
  53424. case n.GreaterDepth:
  53425. e.depthFunc(e.GREATER);
  53426. break;
  53427. case n.NotEqualDepth:
  53428. e.depthFunc(e.NOTEQUAL);
  53429. break;
  53430. default:
  53431. e.depthFunc(e.LEQUAL)
  53432. }
  53433. else
  53434. e.depthFunc(e.LEQUAL);
  53435. y = t
  53436. }
  53437. }
  53438. ,
  53439. this.setDepthTest = function(t) {
  53440. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53441. }
  53442. ,
  53443. this.setDepthWrite = function(t) {
  53444. C !== t && (e.depthMask(t),
  53445. C = t)
  53446. }
  53447. ,
  53448. this.setColorWrite = function(t) {
  53449. I !== t && (e.colorMask(t, t, t, t),
  53450. I = t)
  53451. }
  53452. ,
  53453. this.setStencilFunc = function(t, i, n) {
  53454. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53455. b = t,
  53456. w = i,
  53457. _ = n)
  53458. }
  53459. ,
  53460. this.setStencilOp = function(t, i, n) {
  53461. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53462. T = t,
  53463. x = i,
  53464. S = n)
  53465. }
  53466. ,
  53467. this.setStencilTest = function(t) {
  53468. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53469. }
  53470. ,
  53471. this.setStencilWrite = function(t) {
  53472. E !== t && (e.stencilMask(t),
  53473. E = t)
  53474. }
  53475. ,
  53476. this.setFlipSided = function(t) {
  53477. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53478. M = t)
  53479. }
  53480. ,
  53481. this.setLineWidth = function(t) {
  53482. t !== R && (e.lineWidth(t),
  53483. R = t)
  53484. }
  53485. ,
  53486. this.setPolygonOffset = function(t, i, n) {
  53487. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53488. !t || P === i && O === n || (e.polygonOffset(i, n),
  53489. P = i,
  53490. O = n)
  53491. }
  53492. ,
  53493. this.getScissorTest = function() {
  53494. return L
  53495. }
  53496. ,
  53497. this.setScissorTest = function(t) {
  53498. L = t,
  53499. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53500. }
  53501. ,
  53502. this.activeTexture = function(t) {
  53503. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53504. N !== t && (e.activeTexture(t),
  53505. N = t)
  53506. }
  53507. ,
  53508. this.bindTexture = function(t, i) {
  53509. void 0 === N && r.activeTexture();
  53510. var n = B[N];
  53511. void 0 === n && (n = {
  53512. type: void 0,
  53513. texture: void 0
  53514. },
  53515. B[N] = n),
  53516. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53517. n.type = t,
  53518. n.texture = i)
  53519. }
  53520. ,
  53521. this.compressedTexImage2D = function() {
  53522. try {
  53523. e.compressedTexImage2D.apply(e, arguments)
  53524. } catch (e) {
  53525. console.error(e)
  53526. }
  53527. }
  53528. ,
  53529. this.texImage2D = function() {
  53530. try {
  53531. e.texImage2D.apply(e, arguments)
  53532. } catch (e) {
  53533. console.error(e)
  53534. }
  53535. }
  53536. ,
  53537. this.clearColor = function(t, i, n, r) {
  53538. o.set(t, i, n, r),
  53539. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53540. F.copy(o))
  53541. }
  53542. ,
  53543. this.clearDepth = function(t) {
  53544. V !== t && (e.clearDepth(t),
  53545. V = t)
  53546. }
  53547. ,
  53548. this.clearStencil = function(t) {
  53549. U !== t && (e.clearStencil(t),
  53550. U = t)
  53551. }
  53552. ,
  53553. this.scissor = function(t) {
  53554. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53555. k.copy(t))
  53556. }
  53557. ,
  53558. this.viewport = function(t) {
  53559. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53560. H.copy(t))
  53561. }
  53562. ,
  53563. this.reset = function() {
  53564. for (var t = 0; t < s.length; t++)
  53565. 1 === s[t] && (e.disableVertexAttribArray(t),
  53566. s[t] = 0);
  53567. c = {},
  53568. h = null,
  53569. N = void 0,
  53570. B = {},
  53571. u = null,
  53572. I = null,
  53573. C = null,
  53574. E = null,
  53575. M = null
  53576. }
  53577. }
  53578. ,
  53579. n.LensFlarePlugin = function(e, t) {
  53580. function i() {
  53581. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53582. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53583. o = p.createBuffer(),
  53584. a = p.createBuffer(),
  53585. p.bindBuffer(p.ARRAY_BUFFER, o),
  53586. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53587. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53588. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53589. u = p.createTexture(),
  53590. d = p.createTexture(),
  53591. f.bindTexture(p.TEXTURE_2D, u),
  53592. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53593. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53594. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53595. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53596. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53597. f.bindTexture(p.TEXTURE_2D, d),
  53598. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53599. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53600. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53601. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53602. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53603. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53604. var i;
  53605. i = h ? {
  53606. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53607. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53608. } : {
  53609. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53610. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53611. },
  53612. s = r(i),
  53613. l = {
  53614. vertex: p.getAttribLocation(s, "position"),
  53615. uv: p.getAttribLocation(s, "uv")
  53616. },
  53617. c = {
  53618. renderType: p.getUniformLocation(s, "renderType"),
  53619. map: p.getUniformLocation(s, "map"),
  53620. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53621. opacity: p.getUniformLocation(s, "opacity"),
  53622. color: p.getUniformLocation(s, "color"),
  53623. scale: p.getUniformLocation(s, "scale"),
  53624. rotation: p.getUniformLocation(s, "rotation"),
  53625. screenPosition: p.getUniformLocation(s, "screenPosition")
  53626. }
  53627. }
  53628. function r(t) {
  53629. var i = p.createProgram()
  53630. , n = p.createShader(p.FRAGMENT_SHADER)
  53631. , r = p.createShader(p.VERTEX_SHADER)
  53632. , o = "precision " + e.getPrecision() + " float;\n";
  53633. return p.shaderSource(n, o + t.fragmentShader),
  53634. p.shaderSource(r, o + t.vertexShader),
  53635. p.compileShader(n),
  53636. p.compileShader(r),
  53637. p.attachShader(i, n),
  53638. p.attachShader(i, r),
  53639. p.linkProgram(i),
  53640. i
  53641. }
  53642. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53643. this.render = function(r, g, m) {
  53644. if (0 !== t.length) {
  53645. var v = new n.Vector3
  53646. , A = m.w / m.z
  53647. , y = .5 * m.z
  53648. , C = .5 * m.w
  53649. , I = 16 / m.w
  53650. , E = new n.Vector2(I * A,I)
  53651. , b = new n.Vector3(1,1,0)
  53652. , w = new n.Vector2(1,1);
  53653. void 0 === s && i(),
  53654. p.useProgram(s),
  53655. f.initAttributes(),
  53656. f.enableAttribute(l.vertex),
  53657. f.enableAttribute(l.uv),
  53658. f.disableUnusedAttributes(),
  53659. p.uniform1i(c.occlusionMap, 0),
  53660. p.uniform1i(c.map, 1),
  53661. p.bindBuffer(p.ARRAY_BUFFER, o),
  53662. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53663. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53664. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53665. f.disable(p.CULL_FACE),
  53666. f.setDepthWrite(!1);
  53667. for (var _ = 0, T = t.length; _ < T; _++) {
  53668. I = 16 / m.w,
  53669. E.set(I * A, I);
  53670. var x = t[_];
  53671. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53672. v.applyMatrix4(g.matrixWorldInverse),
  53673. v.applyProjection(g.projectionMatrix),
  53674. b.copy(v),
  53675. w.x = b.x * y + y,
  53676. w.y = b.y * C + C,
  53677. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53678. f.activeTexture(p.TEXTURE0),
  53679. f.bindTexture(p.TEXTURE_2D, null),
  53680. f.activeTexture(p.TEXTURE1),
  53681. f.bindTexture(p.TEXTURE_2D, u),
  53682. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53683. p.uniform1i(c.renderType, 0),
  53684. p.uniform2f(c.scale, E.x, E.y),
  53685. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53686. f.disable(p.BLEND),
  53687. f.enable(p.DEPTH_TEST),
  53688. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53689. f.activeTexture(p.TEXTURE0),
  53690. f.bindTexture(p.TEXTURE_2D, d),
  53691. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53692. p.uniform1i(c.renderType, 1),
  53693. f.disable(p.DEPTH_TEST),
  53694. f.activeTexture(p.TEXTURE1),
  53695. f.bindTexture(p.TEXTURE_2D, u),
  53696. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53697. x.positionScreen.copy(b),
  53698. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53699. p.uniform1i(c.renderType, 2),
  53700. f.enable(p.BLEND);
  53701. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53702. var R = x.lensFlares[S];
  53703. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53704. b.y = R.y,
  53705. b.z = R.z,
  53706. I = R.size * R.scale / m.w,
  53707. E.x = I * A,
  53708. E.y = I,
  53709. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53710. p.uniform2f(c.scale, E.x, E.y),
  53711. p.uniform1f(c.rotation, R.rotation),
  53712. p.uniform1f(c.opacity, R.opacity),
  53713. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53714. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53715. e.setTexture(R.texture, 1),
  53716. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53717. }
  53718. }
  53719. }
  53720. f.enable(p.CULL_FACE),
  53721. f.enable(p.DEPTH_TEST),
  53722. f.setDepthWrite(!0),
  53723. e.resetGLState()
  53724. }
  53725. }
  53726. }
  53727. ,
  53728. n.SpritePlugin = function(e, t) {
  53729. function i() {
  53730. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53731. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53732. a = d.createBuffer(),
  53733. s = d.createBuffer(),
  53734. d.bindBuffer(d.ARRAY_BUFFER, a),
  53735. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53736. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53737. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53738. l = r(),
  53739. c = {
  53740. position: d.getAttribLocation(l, "position"),
  53741. uv: d.getAttribLocation(l, "uv")
  53742. },
  53743. h = {
  53744. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53745. uvScale: d.getUniformLocation(l, "uvScale"),
  53746. rotation: d.getUniformLocation(l, "rotation"),
  53747. scale: d.getUniformLocation(l, "scale"),
  53748. color: d.getUniformLocation(l, "color"),
  53749. map: d.getUniformLocation(l, "map"),
  53750. opacity: d.getUniformLocation(l, "opacity"),
  53751. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53752. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53753. fogType: d.getUniformLocation(l, "fogType"),
  53754. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53755. fogNear: d.getUniformLocation(l, "fogNear"),
  53756. fogFar: d.getUniformLocation(l, "fogFar"),
  53757. fogColor: d.getUniformLocation(l, "fogColor"),
  53758. alphaTest: d.getUniformLocation(l, "alphaTest")
  53759. };
  53760. var i = document.createElement("canvas");
  53761. i.width = 8,
  53762. i.height = 8;
  53763. var o = i.getContext("2d");
  53764. o.fillStyle = "white",
  53765. o.fillRect(0, 0, 8, 8),
  53766. u = new n.Texture(i),
  53767. u.needsUpdate = !0
  53768. }
  53769. function r() {
  53770. var t = d.createProgram()
  53771. , i = d.createShader(d.VERTEX_SHADER)
  53772. , n = d.createShader(d.FRAGMENT_SHADER);
  53773. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53774. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53775. d.compileShader(i),
  53776. d.compileShader(n),
  53777. d.attachShader(t, i),
  53778. d.attachShader(t, n),
  53779. d.linkProgram(t),
  53780. t
  53781. }
  53782. function o(e, t) {
  53783. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53784. }
  53785. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53786. this.render = function(r, v) {
  53787. if (0 !== t.length) {
  53788. void 0 === l && i(),
  53789. d.useProgram(l),
  53790. p.initAttributes(),
  53791. p.enableAttribute(c.position),
  53792. p.enableAttribute(c.uv),
  53793. p.disableUnusedAttributes(),
  53794. p.disable(d.CULL_FACE),
  53795. p.enable(d.BLEND),
  53796. d.bindBuffer(d.ARRAY_BUFFER, a),
  53797. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53798. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53799. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53800. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53801. p.activeTexture(d.TEXTURE0),
  53802. d.uniform1i(h.map, 0);
  53803. var A = 0
  53804. , y = 0
  53805. , C = r.fog;
  53806. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53807. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53808. d.uniform1f(h.fogFar, C.far),
  53809. d.uniform1i(h.fogType, 1),
  53810. A = 1,
  53811. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53812. d.uniform1i(h.fogType, 2),
  53813. A = 2,
  53814. y = 2)) : (d.uniform1i(h.fogType, 0),
  53815. A = 0,
  53816. y = 0);
  53817. for (var I = 0, E = t.length; I < E; I++) {
  53818. var b = t[I];
  53819. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53820. b.z = -b.modelViewMatrix.elements[14]
  53821. }
  53822. t.sort(o);
  53823. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53824. var b = t[I]
  53825. , _ = b.material;
  53826. d.uniform1f(h.alphaTest, _.alphaTest),
  53827. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53828. b.matrixWorld.decompose(f, g, m),
  53829. w[0] = m.x,
  53830. w[1] = m.y;
  53831. var T = 0;
  53832. r.fog && _.fog && (T = y),
  53833. A !== T && (d.uniform1i(h.fogType, T),
  53834. A = T),
  53835. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53836. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53837. d.uniform2f(h.uvScale, 1, 1)),
  53838. d.uniform1f(h.opacity, _.opacity),
  53839. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53840. d.uniform1f(h.rotation, _.rotation),
  53841. d.uniform2fv(h.scale, w),
  53842. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53843. p.setDepthTest(_.depthTest),
  53844. p.setDepthWrite(_.depthWrite),
  53845. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53846. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53847. }
  53848. p.enable(d.CULL_FACE),
  53849. e.resetGLState()
  53850. }
  53851. }
  53852. }
  53853. ,
  53854. Object.defineProperties(n.Box2.prototype, {
  53855. empty: {
  53856. value: function() {
  53857. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53858. this.isEmpty()
  53859. }
  53860. },
  53861. isIntersectionBox: {
  53862. value: function(e) {
  53863. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53864. this.intersectsBox(e)
  53865. }
  53866. }
  53867. }),
  53868. Object.defineProperties(n.Box3.prototype, {
  53869. empty: {
  53870. value: function() {
  53871. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53872. this.isEmpty()
  53873. }
  53874. },
  53875. isIntersectionBox: {
  53876. value: function(e) {
  53877. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53878. this.intersectsBox(e)
  53879. }
  53880. },
  53881. isIntersectionSphere: {
  53882. value: function(e) {
  53883. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53884. this.intersectsSphere(e)
  53885. }
  53886. }
  53887. }),
  53888. Object.defineProperties(n.Matrix3.prototype, {
  53889. multiplyVector3: {
  53890. value: function(e) {
  53891. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53892. e.applyMatrix3(this)
  53893. }
  53894. },
  53895. multiplyVector3Array: {
  53896. value: function(e) {
  53897. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53898. this.applyToVector3Array(e)
  53899. }
  53900. }
  53901. }),
  53902. Object.defineProperties(n.Matrix4.prototype, {
  53903. extractPosition: {
  53904. value: function(e) {
  53905. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53906. this.copyPosition(e)
  53907. }
  53908. },
  53909. setRotationFromQuaternion: {
  53910. value: function(e) {
  53911. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53912. this.makeRotationFromQuaternion(e)
  53913. }
  53914. },
  53915. multiplyVector3: {
  53916. value: function(e) {
  53917. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53918. e.applyProjection(this)
  53919. }
  53920. },
  53921. multiplyVector4: {
  53922. value: function(e) {
  53923. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53924. e.applyMatrix4(this)
  53925. }
  53926. },
  53927. multiplyVector3Array: {
  53928. value: function(e) {
  53929. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53930. this.applyToVector3Array(e)
  53931. }
  53932. },
  53933. rotateAxis: {
  53934. value: function(e) {
  53935. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53936. e.transformDirection(this)
  53937. }
  53938. },
  53939. crossVector: {
  53940. value: function(e) {
  53941. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53942. e.applyMatrix4(this)
  53943. }
  53944. },
  53945. translate: {
  53946. value: function(e) {
  53947. console.error("THREE.Matrix4: .translate() has been removed.")
  53948. }
  53949. },
  53950. rotateX: {
  53951. value: function(e) {
  53952. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53953. }
  53954. },
  53955. rotateY: {
  53956. value: function(e) {
  53957. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53958. }
  53959. },
  53960. rotateZ: {
  53961. value: function(e) {
  53962. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53963. }
  53964. },
  53965. rotateByAxis: {
  53966. value: function(e, t) {
  53967. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53968. }
  53969. }
  53970. }),
  53971. Object.defineProperties(n.Plane.prototype, {
  53972. isIntersectionLine: {
  53973. value: function(e) {
  53974. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53975. this.intersectsLine(e)
  53976. }
  53977. }
  53978. }),
  53979. Object.defineProperties(n.Quaternion.prototype, {
  53980. multiplyVector3: {
  53981. value: function(e) {
  53982. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53983. e.applyQuaternion(this)
  53984. }
  53985. }
  53986. }),
  53987. Object.defineProperties(n.Ray.prototype, {
  53988. isIntersectionBox: {
  53989. value: function(e) {
  53990. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53991. this.intersectsBox(e)
  53992. }
  53993. },
  53994. isIntersectionPlane: {
  53995. value: function(e) {
  53996. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53997. this.intersectsPlane(e)
  53998. }
  53999. },
  54000. isIntersectionSphere: {
  54001. value: function(e) {
  54002. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54003. this.intersectsSphere(e)
  54004. }
  54005. }
  54006. }),
  54007. Object.defineProperties(n.Vector3.prototype, {
  54008. setEulerFromRotationMatrix: {
  54009. value: function() {
  54010. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54011. }
  54012. },
  54013. setEulerFromQuaternion: {
  54014. value: function() {
  54015. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54016. }
  54017. },
  54018. getPositionFromMatrix: {
  54019. value: function(e) {
  54020. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54021. this.setFromMatrixPosition(e)
  54022. }
  54023. },
  54024. getScaleFromMatrix: {
  54025. value: function(e) {
  54026. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54027. this.setFromMatrixScale(e)
  54028. }
  54029. },
  54030. getColumnFromMatrix: {
  54031. value: function(e, t) {
  54032. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54033. this.setFromMatrixColumn(e, t)
  54034. }
  54035. }
  54036. }),
  54037. n.Face4 = function(e, t, i, r, o, a, s) {
  54038. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54039. new n.Face3(e,t,i,o,a,s)
  54040. }
  54041. ,
  54042. n.Vertex = function(e, t, i) {
  54043. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54044. new n.Vector3(e,t,i)
  54045. }
  54046. ,
  54047. Object.defineProperties(n.Object3D.prototype, {
  54048. eulerOrder: {
  54049. get: function() {
  54050. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54051. this.rotation.order
  54052. },
  54053. set: function(e) {
  54054. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54055. this.rotation.order = e
  54056. }
  54057. },
  54058. getChildByName: {
  54059. value: function(e) {
  54060. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54061. this.getObjectByName(e)
  54062. }
  54063. },
  54064. renderDepth: {
  54065. set: function(e) {
  54066. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54067. }
  54068. },
  54069. translate: {
  54070. value: function(e, t) {
  54071. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54072. this.translateOnAxis(t, e)
  54073. }
  54074. },
  54075. useQuaternion: {
  54076. get: function() {
  54077. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54078. },
  54079. set: function(e) {
  54080. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54081. }
  54082. }
  54083. }),
  54084. Object.defineProperties(n, {
  54085. PointCloud: {
  54086. value: function(e, t) {
  54087. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54088. new n.Points(e,t)
  54089. }
  54090. },
  54091. ParticleSystem: {
  54092. value: function(e, t) {
  54093. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54094. new n.Points(e,t)
  54095. }
  54096. }
  54097. }),
  54098. Object.defineProperties(n.Light.prototype, {
  54099. onlyShadow: {
  54100. set: function(e) {
  54101. console.warn("THREE.Light: .onlyShadow has been removed.")
  54102. }
  54103. },
  54104. shadowCameraFov: {
  54105. set: function(e) {
  54106. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54107. this.shadow.camera.fov = e
  54108. }
  54109. },
  54110. shadowCameraLeft: {
  54111. set: function(e) {
  54112. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54113. this.shadow.camera.left = e
  54114. }
  54115. },
  54116. shadowCameraRight: {
  54117. set: function(e) {
  54118. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54119. this.shadow.camera.right = e
  54120. }
  54121. },
  54122. shadowCameraTop: {
  54123. set: function(e) {
  54124. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54125. this.shadow.camera.top = e
  54126. }
  54127. },
  54128. shadowCameraBottom: {
  54129. set: function(e) {
  54130. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54131. this.shadow.camera.bottom = e
  54132. }
  54133. },
  54134. shadowCameraNear: {
  54135. set: function(e) {
  54136. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54137. this.shadow.camera.near = e
  54138. }
  54139. },
  54140. shadowCameraFar: {
  54141. set: function(e) {
  54142. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54143. this.shadow.camera.far = e
  54144. }
  54145. },
  54146. shadowCameraVisible: {
  54147. set: function(e) {
  54148. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54149. }
  54150. },
  54151. shadowBias: {
  54152. set: function(e) {
  54153. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54154. this.shadow.bias = e
  54155. }
  54156. },
  54157. shadowDarkness: {
  54158. set: function(e) {
  54159. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54160. }
  54161. },
  54162. shadowMapWidth: {
  54163. set: function(e) {
  54164. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54165. this.shadow.mapSize.width = e
  54166. }
  54167. },
  54168. shadowMapHeight: {
  54169. set: function(e) {
  54170. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54171. this.shadow.mapSize.height = e
  54172. }
  54173. }
  54174. }),
  54175. Object.defineProperties(n.BufferAttribute.prototype, {
  54176. length: {
  54177. get: function() {
  54178. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54179. this.array.length
  54180. }
  54181. }
  54182. }),
  54183. Object.defineProperties(n.BufferGeometry.prototype, {
  54184. drawcalls: {
  54185. get: function() {
  54186. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54187. this.groups
  54188. }
  54189. },
  54190. offsets: {
  54191. get: function() {
  54192. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54193. this.groups
  54194. }
  54195. },
  54196. addIndex: {
  54197. value: function(e) {
  54198. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54199. this.setIndex(e)
  54200. }
  54201. },
  54202. addDrawCall: {
  54203. value: function(e, t, i) {
  54204. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54205. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54206. this.addGroup(e, t)
  54207. }
  54208. },
  54209. clearDrawCalls: {
  54210. value: function() {
  54211. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54212. this.clearGroups()
  54213. }
  54214. },
  54215. computeTangents: {
  54216. value: function() {
  54217. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54218. }
  54219. },
  54220. computeOffsets: {
  54221. value: function() {
  54222. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54223. }
  54224. }
  54225. }),
  54226. Object.defineProperties(n.Material.prototype, {
  54227. wrapAround: {
  54228. get: function() {
  54229. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54230. },
  54231. set: function(e) {
  54232. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54233. }
  54234. },
  54235. wrapRGB: {
  54236. get: function() {
  54237. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54238. new n.Color
  54239. }
  54240. }
  54241. }),
  54242. Object.defineProperties(n, {
  54243. PointCloudMaterial: {
  54244. value: function(e) {
  54245. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54246. new n.PointsMaterial(e)
  54247. }
  54248. },
  54249. ParticleBasicMaterial: {
  54250. value: function(e) {
  54251. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54252. new n.PointsMaterial(e)
  54253. }
  54254. },
  54255. ParticleSystemMaterial: {
  54256. value: function(e) {
  54257. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54258. new n.PointsMaterial(e)
  54259. }
  54260. }
  54261. }),
  54262. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54263. metal: {
  54264. get: function() {
  54265. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54266. !1
  54267. },
  54268. set: function(e) {
  54269. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54270. }
  54271. }
  54272. }),
  54273. Object.defineProperties(n.ShaderMaterial.prototype, {
  54274. derivatives: {
  54275. get: function() {
  54276. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54277. this.extensions.derivatives
  54278. },
  54279. set: function(e) {
  54280. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54281. this.extensions.derivatives = e
  54282. }
  54283. }
  54284. }),
  54285. Object.defineProperties(n.WebGLRenderer.prototype, {
  54286. supportsFloatTextures: {
  54287. value: function() {
  54288. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54289. this.extensions.get("OES_texture_float")
  54290. }
  54291. },
  54292. supportsHalfFloatTextures: {
  54293. value: function() {
  54294. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54295. this.extensions.get("OES_texture_half_float")
  54296. }
  54297. },
  54298. supportsStandardDerivatives: {
  54299. value: function() {
  54300. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54301. this.extensions.get("OES_standard_derivatives")
  54302. }
  54303. },
  54304. supportsCompressedTextureS3TC: {
  54305. value: function() {
  54306. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54307. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54308. }
  54309. },
  54310. supportsCompressedTexturePVRTC: {
  54311. value: function() {
  54312. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54313. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54314. }
  54315. },
  54316. supportsBlendMinMax: {
  54317. value: function() {
  54318. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54319. this.extensions.get("EXT_blend_minmax")
  54320. }
  54321. },
  54322. supportsVertexTextures: {
  54323. value: function() {
  54324. return this.capabilities.vertexTextures
  54325. }
  54326. },
  54327. supportsInstancedArrays: {
  54328. value: function() {
  54329. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54330. this.extensions.get("ANGLE_instanced_arrays")
  54331. }
  54332. },
  54333. enableScissorTest: {
  54334. value: function(e) {
  54335. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54336. this.setScissorTest(e)
  54337. }
  54338. },
  54339. initMaterial: {
  54340. value: function() {
  54341. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54342. }
  54343. },
  54344. addPrePlugin: {
  54345. value: function() {
  54346. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54347. }
  54348. },
  54349. addPostPlugin: {
  54350. value: function() {
  54351. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54352. }
  54353. },
  54354. updateShadowMap: {
  54355. value: function() {
  54356. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54357. }
  54358. },
  54359. shadowMapEnabled: {
  54360. get: function() {
  54361. return this.shadowMap.enabled
  54362. },
  54363. set: function(e) {
  54364. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54365. this.shadowMap.enabled = e
  54366. }
  54367. },
  54368. shadowMapType: {
  54369. get: function() {
  54370. return this.shadowMap.type
  54371. },
  54372. set: function(e) {
  54373. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54374. this.shadowMap.type = e
  54375. }
  54376. },
  54377. shadowMapCullFace: {
  54378. get: function() {
  54379. return this.shadowMap.cullFace
  54380. },
  54381. set: function(e) {
  54382. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54383. this.shadowMap.cullFace = e
  54384. }
  54385. }
  54386. }),
  54387. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54388. wrapS: {
  54389. get: function() {
  54390. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54391. this.texture.wrapS
  54392. },
  54393. set: function(e) {
  54394. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54395. this.texture.wrapS = e
  54396. }
  54397. },
  54398. wrapT: {
  54399. get: function() {
  54400. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54401. this.texture.wrapT
  54402. },
  54403. set: function(e) {
  54404. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54405. this.texture.wrapT = e
  54406. }
  54407. },
  54408. magFilter: {
  54409. get: function() {
  54410. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54411. this.texture.magFilter
  54412. },
  54413. set: function(e) {
  54414. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54415. this.texture.magFilter = e
  54416. }
  54417. },
  54418. minFilter: {
  54419. get: function() {
  54420. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54421. this.texture.minFilter
  54422. },
  54423. set: function(e) {
  54424. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54425. this.texture.minFilter = e
  54426. }
  54427. },
  54428. anisotropy: {
  54429. get: function() {
  54430. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54431. this.texture.anisotropy
  54432. },
  54433. set: function(e) {
  54434. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54435. this.texture.anisotropy = e
  54436. }
  54437. },
  54438. offset: {
  54439. get: function() {
  54440. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54441. this.texture.offset
  54442. },
  54443. set: function(e) {
  54444. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54445. this.texture.offset = e
  54446. }
  54447. },
  54448. repeat: {
  54449. get: function() {
  54450. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54451. this.texture.repeat
  54452. },
  54453. set: function(e) {
  54454. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54455. this.texture.repeat = e
  54456. }
  54457. },
  54458. format: {
  54459. get: function() {
  54460. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54461. this.texture.format
  54462. },
  54463. set: function(e) {
  54464. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54465. this.texture.format = e
  54466. }
  54467. },
  54468. type: {
  54469. get: function() {
  54470. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54471. this.texture.type
  54472. },
  54473. set: function(e) {
  54474. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54475. this.texture.type = e
  54476. }
  54477. },
  54478. generateMipmaps: {
  54479. get: function() {
  54480. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54481. this.texture.generateMipmaps
  54482. },
  54483. set: function(e) {
  54484. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54485. this.texture.generateMipmaps = e
  54486. }
  54487. }
  54488. }),
  54489. n.GeometryUtils = {
  54490. merge: function(e, t, i) {
  54491. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54492. var r;
  54493. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54494. r = t.matrix,
  54495. t = t.geometry),
  54496. e.merge(t, r, i)
  54497. },
  54498. center: function(e) {
  54499. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54500. e.center()
  54501. }
  54502. },
  54503. n.ImageUtils = {
  54504. crossOrigin: void 0,
  54505. loadTexture: function(e, t, i, r) {
  54506. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54507. var o = new n.TextureLoader;
  54508. o.setCrossOrigin(this.crossOrigin);
  54509. var a = o.load(e, i, void 0, r);
  54510. return t && (a.mapping = t),
  54511. a
  54512. },
  54513. loadTextureCube: function(e, t, i, r) {
  54514. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54515. var o = new n.CubeTextureLoader;
  54516. o.setCrossOrigin(this.crossOrigin);
  54517. var a = o.load(e, i, void 0, r);
  54518. return t && (a.mapping = t),
  54519. a
  54520. },
  54521. loadCompressedTexture: function() {
  54522. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54523. },
  54524. loadCompressedTextureCube: function() {
  54525. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54526. }
  54527. },
  54528. n.Projector = function() {
  54529. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54530. this.projectVector = function(e, t) {
  54531. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54532. e.project(t)
  54533. }
  54534. ,
  54535. this.unprojectVector = function(e, t) {
  54536. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54537. e.unproject(t)
  54538. }
  54539. ,
  54540. this.pickingRay = function(e, t) {
  54541. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54542. }
  54543. }
  54544. ,
  54545. n.CanvasRenderer = function() {
  54546. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54547. this.domElement = document.createElement("canvas"),
  54548. this.clear = function() {}
  54549. ,
  54550. this.render = function() {}
  54551. ,
  54552. this.setClearColor = function() {}
  54553. ,
  54554. this.setSize = function() {}
  54555. }
  54556. ,
  54557. n.MeshFaceMaterial = n.MultiMaterial,
  54558. n.CurveUtils = {
  54559. tangentQuadraticBezier: function(e, t, i, n) {
  54560. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54561. },
  54562. tangentCubicBezier: function(e, t, i, n, r) {
  54563. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54564. },
  54565. tangentSpline: function(e, t, i, n, r) {
  54566. var o = 6 * e * e - 6 * e
  54567. , a = 3 * e * e - 4 * e + 1
  54568. , s = -6 * e * e + 6 * e
  54569. , l = 3 * e * e - 2 * e;
  54570. return o + a + s + l
  54571. },
  54572. interpolate: function(e, t, i, n, r) {
  54573. var o = .5 * (i - e)
  54574. , a = .5 * (n - t)
  54575. , s = r * r
  54576. , l = r * s;
  54577. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54578. }
  54579. },
  54580. n.SceneUtils = {
  54581. createMultiMaterialObject: function(e, t) {
  54582. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54583. i.add(new n.Mesh(e,t[r]));
  54584. return i
  54585. },
  54586. detach: function(e, t, i) {
  54587. e.applyMatrix(t.matrixWorld),
  54588. t.remove(e),
  54589. i.add(e)
  54590. },
  54591. attach: function(e, t, i) {
  54592. var r = new n.Matrix4;
  54593. r.getInverse(i.matrixWorld),
  54594. e.applyMatrix(r),
  54595. t.remove(e),
  54596. i.add(e)
  54597. }
  54598. },
  54599. n.ShapeUtils = {
  54600. area: function(e) {
  54601. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54602. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54603. return .5 * i
  54604. },
  54605. triangulate: function() {
  54606. function e(e, t, i, n, r, o) {
  54607. var a, s, l, c, h, u, d, p, f;
  54608. if (s = e[o[t]].x,
  54609. l = e[o[t]].y,
  54610. c = e[o[i]].x,
  54611. h = e[o[i]].y,
  54612. u = e[o[n]].x,
  54613. d = e[o[n]].y,
  54614. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54615. return !1;
  54616. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54617. for (g = u - c,
  54618. m = d - h,
  54619. v = s - u,
  54620. A = l - d,
  54621. y = c - s,
  54622. C = h - l,
  54623. a = 0; a < r; a++)
  54624. if (p = e[o[a]].x,
  54625. f = e[o[a]].y,
  54626. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54627. E = f - l,
  54628. b = p - c,
  54629. w = f - h,
  54630. _ = p - u,
  54631. T = f - d,
  54632. M = g * w - m * b,
  54633. x = y * E - C * I,
  54634. S = v * T - A * _,
  54635. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54636. return !1;
  54637. return !0
  54638. }
  54639. return function(t, i) {
  54640. var r = t.length;
  54641. if (r < 3)
  54642. return null;
  54643. var o, a, s, l = [], c = [], h = [];
  54644. if (n.ShapeUtils.area(t) > 0)
  54645. for (a = 0; a < r; a++)
  54646. c[a] = a;
  54647. else
  54648. for (a = 0; a < r; a++)
  54649. c[a] = r - 1 - a;
  54650. var u = r
  54651. , d = 2 * u;
  54652. for (a = u - 1; u > 2; ) {
  54653. if (d-- <= 0)
  54654. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54655. i ? h : l;
  54656. if (o = a,
  54657. u <= o && (o = 0),
  54658. a = o + 1,
  54659. u <= a && (a = 0),
  54660. s = a + 1,
  54661. u <= s && (s = 0),
  54662. e(t, o, a, s, u, c)) {
  54663. var p, f, g, m, v;
  54664. for (p = c[o],
  54665. f = c[a],
  54666. g = c[s],
  54667. l.push([t[p], t[f], t[g]]),
  54668. h.push([c[o], c[a], c[s]]),
  54669. m = a,
  54670. v = a + 1; v < u; m++,
  54671. v++)
  54672. c[m] = c[v];
  54673. u--,
  54674. d = 2 * u
  54675. }
  54676. }
  54677. return i ? h : l
  54678. }
  54679. }(),
  54680. triangulateShape: function(e, t) {
  54681. function i(e, t, i) {
  54682. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54683. }
  54684. function r(e, t, n, r, o) {
  54685. var a = t.x - e.x
  54686. , s = t.y - e.y
  54687. , l = r.x - n.x
  54688. , c = r.y - n.y
  54689. , h = e.x - n.x
  54690. , u = e.y - n.y
  54691. , d = s * l - a * c
  54692. , p = s * h - a * u;
  54693. if (Math.abs(d) > Number.EPSILON) {
  54694. var f;
  54695. if (d > 0) {
  54696. if (p < 0 || p > d)
  54697. return [];
  54698. if (f = c * h - l * u,
  54699. f < 0 || f > d)
  54700. return []
  54701. } else {
  54702. if (p > 0 || p < d)
  54703. return [];
  54704. if (f = c * h - l * u,
  54705. f > 0 || f < d)
  54706. return []
  54707. }
  54708. if (0 === f)
  54709. return !o || 0 !== p && p !== d ? [e] : [];
  54710. if (f === d)
  54711. return !o || 0 !== p && p !== d ? [t] : [];
  54712. if (0 === p)
  54713. return [n];
  54714. if (p === d)
  54715. return [r];
  54716. var g = f / d;
  54717. return [{
  54718. x: e.x + g * a,
  54719. y: e.y + g * s
  54720. }]
  54721. }
  54722. if (0 !== p || c * h !== l * u)
  54723. return [];
  54724. var m = 0 === a && 0 === s
  54725. , v = 0 === l && 0 === c;
  54726. if (m && v)
  54727. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54728. if (m)
  54729. return i(n, r, e) ? [e] : [];
  54730. if (v)
  54731. return i(e, t, n) ? [n] : [];
  54732. var A, y, C, I, E, b, w, _;
  54733. return 0 !== a ? (e.x < t.x ? (A = e,
  54734. C = e.x,
  54735. y = t,
  54736. I = t.x) : (A = t,
  54737. C = t.x,
  54738. y = e,
  54739. I = e.x),
  54740. n.x < r.x ? (E = n,
  54741. w = n.x,
  54742. b = r,
  54743. _ = r.x) : (E = r,
  54744. w = r.x,
  54745. b = n,
  54746. _ = n.x)) : (e.y < t.y ? (A = e,
  54747. C = e.y,
  54748. y = t,
  54749. I = t.y) : (A = t,
  54750. C = t.y,
  54751. y = e,
  54752. I = e.y),
  54753. n.y < r.y ? (E = n,
  54754. w = n.y,
  54755. b = r,
  54756. _ = r.y) : (E = r,
  54757. w = r.y,
  54758. b = n,
  54759. _ = n.y)),
  54760. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54761. }
  54762. function o(e, t, i, n) {
  54763. var r = t.x - e.x
  54764. , o = t.y - e.y
  54765. , a = i.x - e.x
  54766. , s = i.y - e.y
  54767. , l = n.x - e.x
  54768. , c = n.y - e.y
  54769. , h = r * s - o * a
  54770. , u = r * c - o * l;
  54771. if (Math.abs(h) > Number.EPSILON) {
  54772. var d = l * s - c * a;
  54773. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54774. }
  54775. return u > 0
  54776. }
  54777. function a(e, t) {
  54778. function i(e, t) {
  54779. var i = A.length - 1
  54780. , n = e - 1;
  54781. n < 0 && (n = i);
  54782. var r = e + 1;
  54783. r > i && (r = 0);
  54784. var a = o(A[e], A[n], A[r], s[t]);
  54785. if (!a)
  54786. return !1;
  54787. var l = s.length - 1
  54788. , c = t - 1;
  54789. c < 0 && (c = l);
  54790. var h = t + 1;
  54791. return h > l && (h = 0),
  54792. a = o(s[t], s[c], s[h], A[e]),
  54793. !!a
  54794. }
  54795. function n(e, t) {
  54796. var i, n, o;
  54797. for (i = 0; i < A.length; i++)
  54798. if (n = i + 1,
  54799. n %= A.length,
  54800. o = r(e, t, A[i], A[n], !0),
  54801. o.length > 0)
  54802. return !0;
  54803. return !1
  54804. }
  54805. function a(e, i) {
  54806. var n, o, a, s, l;
  54807. for (n = 0; n < y.length; n++)
  54808. for (o = t[y[n]],
  54809. a = 0; a < o.length; a++)
  54810. if (s = a + 1,
  54811. s %= o.length,
  54812. l = r(e, i, o[a], o[s], !0),
  54813. l.length > 0)
  54814. return !0;
  54815. return !1
  54816. }
  54817. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54818. y.push(I);
  54819. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54820. if (w--,
  54821. w < 0) {
  54822. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54823. break
  54824. }
  54825. for (c = b; c < A.length; c++) {
  54826. h = A[c],
  54827. l = -1;
  54828. for (var I = 0; I < y.length; I++)
  54829. if (d = y[I],
  54830. p = h.x + ":" + h.y + ":" + d,
  54831. void 0 === C[p]) {
  54832. s = t[d];
  54833. for (var _ = 0; _ < s.length; _++)
  54834. if (u = s[_],
  54835. i(c, _) && !n(h, u) && !a(h, u)) {
  54836. l = _,
  54837. y.splice(I, 1),
  54838. f = A.slice(0, c + 1),
  54839. g = A.slice(c),
  54840. m = s.slice(l),
  54841. v = s.slice(0, l + 1),
  54842. A = f.concat(m).concat(v).concat(g),
  54843. b = c;
  54844. break
  54845. }
  54846. if (l >= 0)
  54847. break;
  54848. C[p] = !0
  54849. }
  54850. if (l >= 0)
  54851. break
  54852. }
  54853. }
  54854. return A
  54855. }
  54856. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54857. Array.prototype.push.apply(f, t[g]);
  54858. for (s = 0,
  54859. l = f.length; s < l; s++)
  54860. u = f[s].x + ":" + f[s].y,
  54861. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54862. p[u] = s;
  54863. var v = a(e, t)
  54864. , A = n.ShapeUtils.triangulate(v, !1);
  54865. for (s = 0,
  54866. l = A.length; s < l; s++)
  54867. for (h = A[s],
  54868. c = 0; c < 3; c++)
  54869. u = h[c].x + ":" + h[c].y,
  54870. d = p[u],
  54871. void 0 !== d && (h[c] = d);
  54872. return A.concat()
  54873. },
  54874. isClockWise: function(e) {
  54875. return n.ShapeUtils.area(e) < 0
  54876. },
  54877. b2: function() {
  54878. function e(e, t) {
  54879. var i = 1 - e;
  54880. return i * i * t
  54881. }
  54882. function t(e, t) {
  54883. return 2 * (1 - e) * e * t
  54884. }
  54885. function i(e, t) {
  54886. return e * e * t
  54887. }
  54888. return function(n, r, o, a) {
  54889. return e(n, r) + t(n, o) + i(n, a)
  54890. }
  54891. }(),
  54892. b3: function() {
  54893. function e(e, t) {
  54894. var i = 1 - e;
  54895. return i * i * i * t
  54896. }
  54897. function t(e, t) {
  54898. var i = 1 - e;
  54899. return 3 * i * i * e * t
  54900. }
  54901. function i(e, t) {
  54902. var i = 1 - e;
  54903. return 3 * i * e * e * t
  54904. }
  54905. function n(e, t) {
  54906. return e * e * e * t
  54907. }
  54908. return function(r, o, a, s, l) {
  54909. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54910. }
  54911. }()
  54912. },
  54913. n.Curve = function() {}
  54914. ,
  54915. n.Curve.prototype = {
  54916. constructor: n.Curve,
  54917. getPoint: function(e) {
  54918. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54919. null
  54920. },
  54921. getPointAt: function(e) {
  54922. var t = this.getUtoTmapping(e);
  54923. return this.getPoint(t)
  54924. },
  54925. getPoints: function(e) {
  54926. e || (e = 5);
  54927. var t, i = [];
  54928. for (t = 0; t <= e; t++)
  54929. i.push(this.getPoint(t / e));
  54930. return i
  54931. },
  54932. getSpacedPoints: function(e) {
  54933. e || (e = 5);
  54934. var t, i = [];
  54935. for (t = 0; t <= e; t++)
  54936. i.push(this.getPointAt(t / e));
  54937. return i
  54938. },
  54939. getLength: function() {
  54940. var e = this.getLengths();
  54941. return e[e.length - 1]
  54942. },
  54943. getLengths: function(e) {
  54944. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54945. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54946. return this.cacheArcLengths;
  54947. this.needsUpdate = !1;
  54948. var t, i, n = [], r = this.getPoint(0), o = 0;
  54949. for (n.push(0),
  54950. i = 1; i <= e; i++)
  54951. t = this.getPoint(i / e),
  54952. o += t.distanceTo(r),
  54953. n.push(o),
  54954. r = t;
  54955. return this.cacheArcLengths = n,
  54956. n
  54957. },
  54958. updateArcLengths: function() {
  54959. this.needsUpdate = !0,
  54960. this.getLengths()
  54961. },
  54962. getUtoTmapping: function(e, t) {
  54963. var i, n = this.getLengths(), r = 0, o = n.length;
  54964. i = t ? t : e * n[o - 1];
  54965. for (var a, s = 0, l = o - 1; s <= l; )
  54966. if (r = Math.floor(s + (l - s) / 2),
  54967. a = n[r] - i,
  54968. a < 0)
  54969. s = r + 1;
  54970. else {
  54971. if (!(a > 0)) {
  54972. l = r;
  54973. break
  54974. }
  54975. l = r - 1
  54976. }
  54977. if (r = l,
  54978. n[r] === i) {
  54979. var c = r / (o - 1);
  54980. return c
  54981. }
  54982. var h = n[r]
  54983. , u = n[r + 1]
  54984. , d = u - h
  54985. , p = (i - h) / d
  54986. , c = (r + p) / (o - 1);
  54987. return c
  54988. },
  54989. getTangent: function(e) {
  54990. var t = 1e-4
  54991. , i = e - t
  54992. , n = e + t;
  54993. i < 0 && (i = 0),
  54994. n > 1 && (n = 1);
  54995. var r = this.getPoint(i)
  54996. , o = this.getPoint(n)
  54997. , a = o.clone().sub(r);
  54998. return a.normalize()
  54999. },
  55000. getTangentAt: function(e) {
  55001. var t = this.getUtoTmapping(e);
  55002. return this.getTangent(t)
  55003. }
  55004. },
  55005. n.Curve.create = function(e, t) {
  55006. return e.prototype = Object.create(n.Curve.prototype),
  55007. e.prototype.constructor = e,
  55008. e.prototype.getPoint = t,
  55009. e
  55010. }
  55011. ,
  55012. n.CurvePath = function() {
  55013. this.curves = [],
  55014. this.autoClose = !1
  55015. }
  55016. ,
  55017. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55018. n.CurvePath.prototype.constructor = n.CurvePath,
  55019. n.CurvePath.prototype.add = function(e) {
  55020. this.curves.push(e)
  55021. }
  55022. ,
  55023. n.CurvePath.prototype.closePath = function() {
  55024. var e = this.curves[0].getPoint(0)
  55025. , t = this.curves[this.curves.length - 1].getPoint(1);
  55026. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55027. }
  55028. ,
  55029. n.CurvePath.prototype.getPoint = function(e) {
  55030. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55031. if (i[n] >= t) {
  55032. var r = i[n] - t
  55033. , o = this.curves[n]
  55034. , a = 1 - r / o.getLength();
  55035. return o.getPointAt(a)
  55036. }
  55037. n++
  55038. }
  55039. return null
  55040. }
  55041. ,
  55042. n.CurvePath.prototype.getLength = function() {
  55043. var e = this.getCurveLengths();
  55044. return e[e.length - 1]
  55045. }
  55046. ,
  55047. n.CurvePath.prototype.getCurveLengths = function() {
  55048. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55049. return this.cacheLengths;
  55050. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55051. t += this.curves[i].getLength(),
  55052. e.push(t);
  55053. return this.cacheLengths = e,
  55054. e
  55055. }
  55056. ,
  55057. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55058. var t = this.getPoints(e);
  55059. return this.createGeometry(t)
  55060. }
  55061. ,
  55062. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55063. var t = this.getSpacedPoints(e);
  55064. return this.createGeometry(t)
  55065. }
  55066. ,
  55067. n.CurvePath.prototype.createGeometry = function(e) {
  55068. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55069. var o = e[i];
  55070. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55071. }
  55072. return t
  55073. }
  55074. ,
  55075. n.Font = function(e) {
  55076. this.data = e
  55077. }
  55078. ,
  55079. n.Font.prototype = {
  55080. constructor: n.Font,
  55081. generateShapes: function(e, t, i) {
  55082. function r(e) {
  55083. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55084. var c = o(i[l], n, r);
  55085. r += c.offset,
  55086. s.push(c.path)
  55087. }
  55088. return s
  55089. }
  55090. function o(e, t, r) {
  55091. var o = a.glyphs[e] || a.glyphs["?"];
  55092. if (o) {
  55093. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55094. if (o.o)
  55095. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55096. var _ = E[b++];
  55097. switch (_) {
  55098. case "m":
  55099. s = E[b++] * t + r,
  55100. l = E[b++] * t,
  55101. A.moveTo(s, l);
  55102. break;
  55103. case "l":
  55104. s = E[b++] * t + r,
  55105. l = E[b++] * t,
  55106. A.lineTo(s, l);
  55107. break;
  55108. case "q":
  55109. if (c = E[b++] * t + r,
  55110. h = E[b++] * t,
  55111. p = E[b++] * t + r,
  55112. f = E[b++] * t,
  55113. A.quadraticCurveTo(p, f, c, h),
  55114. v = y[y.length - 1]) {
  55115. u = v.x,
  55116. d = v.y;
  55117. for (var T = 1; T <= i; T++) {
  55118. var x = T / i;
  55119. C(x, u, p, c),
  55120. C(x, d, f, h)
  55121. }
  55122. }
  55123. break;
  55124. case "b":
  55125. if (c = E[b++] * t + r,
  55126. h = E[b++] * t,
  55127. p = E[b++] * t + r,
  55128. f = E[b++] * t,
  55129. g = E[b++] * t + r,
  55130. m = E[b++] * t,
  55131. A.bezierCurveTo(p, f, g, m, c, h),
  55132. v = y[y.length - 1]) {
  55133. u = v.x,
  55134. d = v.y;
  55135. for (var T = 1; T <= i; T++) {
  55136. var x = T / i;
  55137. I(x, u, p, g, c),
  55138. I(x, d, f, m, h)
  55139. }
  55140. }
  55141. }
  55142. }
  55143. return {
  55144. offset: o.ha * t,
  55145. path: A
  55146. }
  55147. }
  55148. }
  55149. void 0 === t && (t = 100),
  55150. void 0 === i && (i = 4);
  55151. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55152. Array.prototype.push.apply(l, s[c].toShapes());
  55153. return l
  55154. }
  55155. },
  55156. n.Path = function(e) {
  55157. n.CurvePath.call(this),
  55158. this.actions = [],
  55159. e && this.fromPoints(e)
  55160. }
  55161. ,
  55162. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55163. n.Path.prototype.constructor = n.Path,
  55164. n.Path.prototype.fromPoints = function(e) {
  55165. this.moveTo(e[0].x, e[0].y);
  55166. for (var t = 1, i = e.length; t < i; t++)
  55167. this.lineTo(e[t].x, e[t].y)
  55168. }
  55169. ,
  55170. n.Path.prototype.moveTo = function(e, t) {
  55171. this.actions.push({
  55172. action: "moveTo",
  55173. args: [e, t]
  55174. })
  55175. }
  55176. ,
  55177. n.Path.prototype.lineTo = function(e, t) {
  55178. var i = this.actions[this.actions.length - 1].args
  55179. , r = i[i.length - 2]
  55180. , o = i[i.length - 1]
  55181. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55182. this.curves.push(a),
  55183. this.actions.push({
  55184. action: "lineTo",
  55185. args: [e, t]
  55186. })
  55187. }
  55188. ,
  55189. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55190. var o = this.actions[this.actions.length - 1].args
  55191. , a = o[o.length - 2]
  55192. , s = o[o.length - 1]
  55193. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55194. this.curves.push(l),
  55195. this.actions.push({
  55196. action: "quadraticCurveTo",
  55197. args: [e, t, i, r]
  55198. })
  55199. }
  55200. ,
  55201. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55202. var s = this.actions[this.actions.length - 1].args
  55203. , l = s[s.length - 2]
  55204. , c = s[s.length - 1]
  55205. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55206. this.curves.push(h),
  55207. this.actions.push({
  55208. action: "bezierCurveTo",
  55209. args: [e, t, i, r, o, a]
  55210. })
  55211. }
  55212. ,
  55213. n.Path.prototype.splineThru = function(e) {
  55214. var t = Array.prototype.slice.call(arguments)
  55215. , i = this.actions[this.actions.length - 1].args
  55216. , r = i[i.length - 2]
  55217. , o = i[i.length - 1]
  55218. , a = [new n.Vector2(r,o)];
  55219. Array.prototype.push.apply(a, e);
  55220. var s = new n.SplineCurve(a);
  55221. this.curves.push(s),
  55222. this.actions.push({
  55223. action: "splineThru",
  55224. args: t
  55225. })
  55226. }
  55227. ,
  55228. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55229. var a = this.actions[this.actions.length - 1].args
  55230. , s = a[a.length - 2]
  55231. , l = a[a.length - 1];
  55232. this.absarc(e + s, t + l, i, n, r, o)
  55233. }
  55234. ,
  55235. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55236. this.absellipse(e, t, i, i, n, r, o)
  55237. }
  55238. ,
  55239. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55240. var l = this.actions[this.actions.length - 1].args
  55241. , c = l[l.length - 2]
  55242. , h = l[l.length - 1];
  55243. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55244. }
  55245. ,
  55246. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55247. var c = [e, t, i, r, o, a, s, l || 0]
  55248. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55249. this.curves.push(h);
  55250. var u = h.getPoint(1);
  55251. c.push(u.x),
  55252. c.push(u.y),
  55253. this.actions.push({
  55254. action: "ellipse",
  55255. args: c
  55256. })
  55257. }
  55258. ,
  55259. n.Path.prototype.getSpacedPoints = function(e) {
  55260. e || (e = 40);
  55261. for (var t = [], i = 0; i < e; i++)
  55262. t.push(this.getPoint(i / e));
  55263. return this.autoClose && t.push(t[0]),
  55264. t
  55265. }
  55266. ,
  55267. n.Path.prototype.getPoints = function(e) {
  55268. e = e || 12;
  55269. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55270. var A = this.actions[m]
  55271. , y = A.action
  55272. , C = A.args;
  55273. switch (y) {
  55274. case "moveTo":
  55275. g.push(new n.Vector2(C[0],C[1]));
  55276. break;
  55277. case "lineTo":
  55278. g.push(new n.Vector2(C[0],C[1]));
  55279. break;
  55280. case "quadraticCurveTo":
  55281. t = C[2],
  55282. i = C[3],
  55283. a = C[0],
  55284. s = C[1],
  55285. g.length > 0 ? (h = g[g.length - 1],
  55286. l = h.x,
  55287. c = h.y) : (h = this.actions[m - 1].args,
  55288. l = h[h.length - 2],
  55289. c = h[h.length - 1]);
  55290. for (var I = 1; I <= e; I++) {
  55291. var E = I / e;
  55292. u = p(E, l, a, t),
  55293. d = p(E, c, s, i),
  55294. g.push(new n.Vector2(u,d))
  55295. }
  55296. break;
  55297. case "bezierCurveTo":
  55298. t = C[4],
  55299. i = C[5],
  55300. a = C[0],
  55301. s = C[1],
  55302. r = C[2],
  55303. o = C[3],
  55304. g.length > 0 ? (h = g[g.length - 1],
  55305. l = h.x,
  55306. c = h.y) : (h = this.actions[m - 1].args,
  55307. l = h[h.length - 2],
  55308. c = h[h.length - 1]);
  55309. for (var I = 1; I <= e; I++) {
  55310. var E = I / e;
  55311. u = f(E, l, a, r, t),
  55312. d = f(E, c, s, o, i),
  55313. g.push(new n.Vector2(u,d))
  55314. }
  55315. break;
  55316. case "splineThru":
  55317. h = this.actions[m - 1].args;
  55318. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55319. , w = [b]
  55320. , _ = e * C[0].length;
  55321. w = w.concat(C[0]);
  55322. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55323. g.push(T.getPointAt(I / _));
  55324. break;
  55325. case "arc":
  55326. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55327. var E = I / N;
  55328. L || (E = 1 - E),
  55329. x = P + E * D,
  55330. u = S + R * Math.cos(x),
  55331. d = M + R * Math.sin(x),
  55332. g.push(new n.Vector2(u,d))
  55333. }
  55334. break;
  55335. case "ellipse":
  55336. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55337. 0 !== k && (B = Math.cos(k),
  55338. F = Math.sin(k));
  55339. for (var I = 1; I <= N; I++) {
  55340. var E = I / N;
  55341. if (L || (E = 1 - E),
  55342. x = P + E * D,
  55343. u = S + V * Math.cos(x),
  55344. d = M + U * Math.sin(x),
  55345. 0 !== k) {
  55346. var H = u
  55347. , G = d;
  55348. u = (H - S) * B - (G - M) * F + S,
  55349. d = (H - S) * F + (G - M) * B + M
  55350. }
  55351. g.push(new n.Vector2(u,d))
  55352. }
  55353. }
  55354. }
  55355. var z = g[g.length - 1];
  55356. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55357. this.autoClose && g.push(g[0]),
  55358. g
  55359. }
  55360. ,
  55361. n.Path.prototype.toShapes = function(e, t) {
  55362. function i(e) {
  55363. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55364. var a = e[r]
  55365. , s = a.args
  55366. , l = a.action;
  55367. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55368. i = new n.Path),
  55369. i[l].apply(i, s)
  55370. }
  55371. return 0 !== i.actions.length && t.push(i),
  55372. t
  55373. }
  55374. function r(e) {
  55375. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55376. var o = e[i]
  55377. , a = new n.Shape;
  55378. a.actions = o.actions,
  55379. a.curves = o.curves,
  55380. t.push(a)
  55381. }
  55382. return t
  55383. }
  55384. function o(e, t) {
  55385. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55386. var a = t[r]
  55387. , s = t[o]
  55388. , l = s.x - a.x
  55389. , c = s.y - a.y;
  55390. if (Math.abs(c) > Number.EPSILON) {
  55391. if (c < 0 && (a = t[o],
  55392. l = -l,
  55393. s = t[r],
  55394. c = -c),
  55395. e.y < a.y || e.y > s.y)
  55396. continue;
  55397. if (e.y === a.y) {
  55398. if (e.x === a.x)
  55399. return !0
  55400. } else {
  55401. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55402. if (0 === h)
  55403. return !0;
  55404. if (h < 0)
  55405. continue;
  55406. n = !n
  55407. }
  55408. } else {
  55409. if (e.y !== a.y)
  55410. continue;
  55411. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55412. return !0
  55413. }
  55414. }
  55415. return n
  55416. }
  55417. var a = n.ShapeUtils.isClockWise
  55418. , s = i(this.actions);
  55419. if (0 === s.length)
  55420. return [];
  55421. if (t === !0)
  55422. return r(s);
  55423. var l, c, h, u = [];
  55424. if (1 === s.length)
  55425. return c = s[0],
  55426. h = new n.Shape,
  55427. h.actions = c.actions,
  55428. h.curves = c.curves,
  55429. u.push(h),
  55430. u;
  55431. var d = !a(s[0].getPoints());
  55432. d = e ? !d : d;
  55433. var p, f = [], g = [], m = [], v = 0;
  55434. g[v] = void 0,
  55435. m[v] = [];
  55436. for (var A = 0, y = s.length; A < y; A++)
  55437. c = s[A],
  55438. p = c.getPoints(),
  55439. l = a(p),
  55440. l = e ? !l : l,
  55441. l ? (!d && g[v] && v++,
  55442. g[v] = {
  55443. s: new n.Shape,
  55444. p: p
  55445. },
  55446. g[v].s.actions = c.actions,
  55447. g[v].s.curves = c.curves,
  55448. d && v++,
  55449. m[v] = []) : m[v].push({
  55450. h: c,
  55451. p: p[0]
  55452. });
  55453. if (!g[0])
  55454. return r(s);
  55455. if (g.length > 1) {
  55456. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55457. f[E] = [];
  55458. for (var E = 0, b = g.length; E < b; E++)
  55459. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55460. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55461. o(T.p, g[S].p) && (E !== S && I.push({
  55462. froms: E,
  55463. tos: S,
  55464. hole: _
  55465. }),
  55466. x ? (x = !1,
  55467. f[S].push(T)) : C = !0);
  55468. x && f[E].push(T)
  55469. }
  55470. I.length > 0 && (C || (m = f))
  55471. }
  55472. for (var M, A = 0, R = g.length; A < R; A++) {
  55473. h = g[A].s,
  55474. u.push(h),
  55475. M = m[A];
  55476. for (var P = 0, O = M.length; P < O; P++)
  55477. h.holes.push(M[P].h)
  55478. }
  55479. return u
  55480. }
  55481. ,
  55482. n.Shape = function() {
  55483. n.Path.apply(this, arguments),
  55484. this.holes = []
  55485. }
  55486. ,
  55487. n.Shape.prototype = Object.create(n.Path.prototype),
  55488. n.Shape.prototype.constructor = n.Shape,
  55489. n.Shape.prototype.extrude = function(e) {
  55490. return new n.ExtrudeGeometry(this,e)
  55491. }
  55492. ,
  55493. n.Shape.prototype.makeGeometry = function(e) {
  55494. return new n.ShapeGeometry(this,e)
  55495. }
  55496. ,
  55497. n.Shape.prototype.getPointsHoles = function(e) {
  55498. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55499. t[i] = this.holes[i].getPoints(e);
  55500. return t
  55501. }
  55502. ,
  55503. n.Shape.prototype.extractAllPoints = function(e) {
  55504. return {
  55505. shape: this.getPoints(e),
  55506. holes: this.getPointsHoles(e)
  55507. }
  55508. }
  55509. ,
  55510. n.Shape.prototype.extractPoints = function(e) {
  55511. return this.extractAllPoints(e)
  55512. }
  55513. ,
  55514. n.LineCurve = function(e, t) {
  55515. this.v1 = e,
  55516. this.v2 = t
  55517. }
  55518. ,
  55519. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55520. n.LineCurve.prototype.constructor = n.LineCurve,
  55521. n.LineCurve.prototype.getPoint = function(e) {
  55522. var t = this.v2.clone().sub(this.v1);
  55523. return t.multiplyScalar(e).add(this.v1),
  55524. t
  55525. }
  55526. ,
  55527. n.LineCurve.prototype.getPointAt = function(e) {
  55528. return this.getPoint(e)
  55529. }
  55530. ,
  55531. n.LineCurve.prototype.getTangent = function(e) {
  55532. var t = this.v2.clone().sub(this.v1);
  55533. return t.normalize()
  55534. }
  55535. ,
  55536. n.QuadraticBezierCurve = function(e, t, i) {
  55537. this.v0 = e,
  55538. this.v1 = t,
  55539. this.v2 = i
  55540. }
  55541. ,
  55542. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55543. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55544. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55545. var t = n.ShapeUtils.b2;
  55546. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55547. }
  55548. ,
  55549. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55550. var t = n.CurveUtils.tangentQuadraticBezier;
  55551. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55552. }
  55553. ,
  55554. n.CubicBezierCurve = function(e, t, i, n) {
  55555. this.v0 = e,
  55556. this.v1 = t,
  55557. this.v2 = i,
  55558. this.v3 = n
  55559. }
  55560. ,
  55561. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55562. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55563. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55564. var t = n.ShapeUtils.b3;
  55565. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55566. }
  55567. ,
  55568. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55569. var t = n.CurveUtils.tangentCubicBezier;
  55570. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55571. }
  55572. ,
  55573. n.SplineCurve = function(e) {
  55574. this.points = void 0 == e ? [] : e
  55575. }
  55576. ,
  55577. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55578. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55579. n.SplineCurve.prototype.getPoint = function(e) {
  55580. var t = this.points
  55581. , i = (t.length - 1) * e
  55582. , r = Math.floor(i)
  55583. , o = i - r
  55584. , a = t[0 === r ? r : r - 1]
  55585. , s = t[r]
  55586. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55587. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55588. , h = n.CurveUtils.interpolate;
  55589. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55590. }
  55591. ,
  55592. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55593. this.aX = e,
  55594. this.aY = t,
  55595. this.xRadius = i,
  55596. this.yRadius = n,
  55597. this.aStartAngle = r,
  55598. this.aEndAngle = o,
  55599. this.aClockwise = a,
  55600. this.aRotation = s || 0
  55601. }
  55602. ,
  55603. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55604. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55605. n.EllipseCurve.prototype.getPoint = function(e) {
  55606. var t = this.aEndAngle - this.aStartAngle;
  55607. t < 0 && (t += 2 * Math.PI),
  55608. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55609. var i;
  55610. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55611. var r = this.aX + this.xRadius * Math.cos(i)
  55612. , o = this.aY + this.yRadius * Math.sin(i);
  55613. if (0 !== this.aRotation) {
  55614. var a = Math.cos(this.aRotation)
  55615. , s = Math.sin(this.aRotation)
  55616. , l = r
  55617. , c = o;
  55618. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55619. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55620. }
  55621. return new n.Vector2(r,o)
  55622. }
  55623. ,
  55624. n.ArcCurve = function(e, t, i, r, o, a) {
  55625. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55626. }
  55627. ,
  55628. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55629. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55630. n.LineCurve3 = n.Curve.create(function(e, t) {
  55631. this.v1 = e,
  55632. this.v2 = t
  55633. }, function(e) {
  55634. var t = new n.Vector3;
  55635. return t.subVectors(this.v2, this.v1),
  55636. t.multiplyScalar(e),
  55637. t.add(this.v1),
  55638. t
  55639. }),
  55640. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55641. this.v0 = e,
  55642. this.v1 = t,
  55643. this.v2 = i
  55644. }, function(e) {
  55645. var t = n.ShapeUtils.b2;
  55646. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55647. }),
  55648. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55649. this.v0 = e,
  55650. this.v1 = t,
  55651. this.v2 = i,
  55652. this.v3 = n
  55653. }, function(e) {
  55654. var t = n.ShapeUtils.b3;
  55655. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55656. }),
  55657. n.SplineCurve3 = n.Curve.create(function(e) {
  55658. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55659. this.points = void 0 == e ? [] : e
  55660. }, function(e) {
  55661. var t = this.points
  55662. , i = (t.length - 1) * e
  55663. , r = Math.floor(i)
  55664. , o = i - r
  55665. , a = t[0 == r ? r : r - 1]
  55666. , s = t[r]
  55667. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55668. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55669. , h = n.CurveUtils.interpolate;
  55670. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55671. }),
  55672. n.CatmullRomCurve3 = function() {
  55673. function e() {}
  55674. var t = new n.Vector3
  55675. , i = new e
  55676. , r = new e
  55677. , o = new e;
  55678. return e.prototype.init = function(e, t, i, n) {
  55679. this.c0 = e,
  55680. this.c1 = i,
  55681. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55682. this.c3 = 2 * e - 2 * t + i + n
  55683. }
  55684. ,
  55685. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55686. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55687. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55688. s *= o,
  55689. l *= o,
  55690. this.init(t, i, s, l)
  55691. }
  55692. ,
  55693. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55694. this.init(t, i, r * (i - e), r * (n - t))
  55695. }
  55696. ,
  55697. e.prototype.calc = function(e) {
  55698. var t = e * e
  55699. , i = t * e;
  55700. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55701. }
  55702. ,
  55703. n.Curve.create(function(e) {
  55704. this.points = e || [],
  55705. this.closed = !1
  55706. }, function(e) {
  55707. var a, s, l, c, h = this.points;
  55708. c = h.length,
  55709. c < 2 && console.log("duh, you need at least 2 points"),
  55710. a = (c - (this.closed ? 0 : 1)) * e,
  55711. s = Math.floor(a),
  55712. l = a - s,
  55713. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55714. l = 1);
  55715. var u, d, p, f;
  55716. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55717. u = t),
  55718. d = h[s % c],
  55719. p = h[(s + 1) % c],
  55720. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55721. f = t),
  55722. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55723. var g = "chordal" === this.type ? .5 : .25
  55724. , m = Math.pow(u.distanceToSquared(d), g)
  55725. , v = Math.pow(d.distanceToSquared(p), g)
  55726. , A = Math.pow(p.distanceToSquared(f), g);
  55727. v < 1e-4 && (v = 1),
  55728. m < 1e-4 && (m = v),
  55729. A < 1e-4 && (A = v),
  55730. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55731. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55732. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55733. } else if ("catmullrom" === this.type) {
  55734. var y = void 0 !== this.tension ? this.tension : .5;
  55735. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55736. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55737. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55738. }
  55739. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55740. return C
  55741. })
  55742. }(),
  55743. n.ClosedSplineCurve3 = function(e) {
  55744. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55745. n.CatmullRomCurve3.call(this, e),
  55746. this.type = "catmullrom",
  55747. this.closed = !0
  55748. }
  55749. ,
  55750. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55751. n.BoxGeometry = function(e, t, i, r, o, a) {
  55752. n.Geometry.call(this),
  55753. this.type = "BoxGeometry",
  55754. this.parameters = {
  55755. width: e,
  55756. height: t,
  55757. depth: i,
  55758. widthSegments: r,
  55759. heightSegments: o,
  55760. depthSegments: a
  55761. },
  55762. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55763. this.mergeVertices()
  55764. }
  55765. ,
  55766. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55767. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55768. n.CubeGeometry = n.BoxGeometry,
  55769. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55770. function s(e, t, i) {
  55771. var n = 0;
  55772. return n += e * t * 2,
  55773. n += e * i * 2,
  55774. n += i * t * 2,
  55775. 4 * n
  55776. }
  55777. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55778. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55779. for (var L = O * b - _, D = 0; D < x; D++) {
  55780. var N = D * E - w;
  55781. P[e] = N * r,
  55782. P[t] = L * o,
  55783. P[i] = T,
  55784. p[m] = P.x,
  55785. p[m + 1] = P.y,
  55786. p[m + 2] = P.z,
  55787. P[e] = 0,
  55788. P[t] = 0,
  55789. P[i] = l > 0 ? 1 : -1,
  55790. f[m] = P.x,
  55791. f[m + 1] = P.y,
  55792. f[m + 2] = P.z,
  55793. g[v] = D / h,
  55794. g[v + 1] = 1 - O / u,
  55795. m += 3,
  55796. v += 2,
  55797. M += 1
  55798. }
  55799. for (O = 0; O < u; O++)
  55800. for (D = 0; D < h; D++) {
  55801. var B = y + D + x * O
  55802. , F = y + D + x * (O + 1)
  55803. , V = y + (D + 1) + x * (O + 1)
  55804. , U = y + (D + 1) + x * O;
  55805. d[A] = B,
  55806. d[A + 1] = F,
  55807. d[A + 2] = U,
  55808. d[A + 3] = F,
  55809. d[A + 4] = V,
  55810. d[A + 5] = U,
  55811. A += 6,
  55812. R += 6
  55813. }
  55814. c.addGroup(C, R, I),
  55815. C += R,
  55816. y += M
  55817. }
  55818. n.BufferGeometry.call(this),
  55819. this.type = "BoxBufferGeometry",
  55820. this.parameters = {
  55821. width: e,
  55822. height: t,
  55823. depth: i,
  55824. widthSegments: r,
  55825. heightSegments: o,
  55826. depthSegments: a
  55827. };
  55828. var c = this;
  55829. r = Math.floor(r) || 1,
  55830. o = Math.floor(o) || 1,
  55831. a = Math.floor(a) || 1;
  55832. var h = s(r, o, a)
  55833. , u = h / 4 * 6
  55834. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55835. , p = new Float32Array(3 * h)
  55836. , f = new Float32Array(3 * h)
  55837. , g = new Float32Array(2 * h)
  55838. , m = 0
  55839. , v = 0
  55840. , A = 0
  55841. , y = 0
  55842. , C = 0;
  55843. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55844. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55845. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55846. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55847. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55848. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55849. this.setIndex(new n.BufferAttribute(d,1)),
  55850. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55851. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55852. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55853. }
  55854. ,
  55855. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55856. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55857. n.CircleGeometry = function(e, t, i, r) {
  55858. n.Geometry.call(this),
  55859. this.type = "CircleGeometry",
  55860. this.parameters = {
  55861. radius: e,
  55862. segments: t,
  55863. thetaStart: i,
  55864. thetaLength: r
  55865. },
  55866. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55867. }
  55868. ,
  55869. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55870. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55871. n.CircleBufferGeometry = function(e, t, i, r) {
  55872. n.BufferGeometry.call(this),
  55873. this.type = "CircleBufferGeometry",
  55874. this.parameters = {
  55875. radius: e,
  55876. segments: t,
  55877. thetaStart: i,
  55878. thetaLength: r
  55879. },
  55880. e = e || 50,
  55881. t = void 0 !== t ? Math.max(3, t) : 8,
  55882. i = void 0 !== i ? i : 0,
  55883. r = void 0 !== r ? r : 2 * Math.PI;
  55884. var o = t + 2
  55885. , a = new Float32Array(3 * o)
  55886. , s = new Float32Array(3 * o)
  55887. , l = new Float32Array(2 * o);
  55888. s[2] = 1,
  55889. l[0] = .5,
  55890. l[1] = .5;
  55891. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55892. h += 3,
  55893. u += 2) {
  55894. var d = i + c / t * r;
  55895. a[h] = e * Math.cos(d),
  55896. a[h + 1] = e * Math.sin(d),
  55897. s[h + 2] = 1,
  55898. l[u] = (a[h] / e + 1) / 2,
  55899. l[u + 1] = (a[h + 1] / e + 1) / 2
  55900. }
  55901. for (var p = [], h = 1; h <= t; h++)
  55902. p.push(h, h + 1, 0);
  55903. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55904. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55905. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55906. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55907. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55908. }
  55909. ,
  55910. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55911. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55912. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55913. function c() {
  55914. var e = (r + 1) * (o + 1);
  55915. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55916. e
  55917. }
  55918. function h() {
  55919. var e = r * o * 2 * 3;
  55920. return a === !1 && (e += 2 * r * 3),
  55921. e
  55922. }
  55923. function u() {
  55924. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55925. for (c = 0; c <= o; c++) {
  55926. var p = []
  55927. , f = c / o
  55928. , b = f * (t - e) + e;
  55929. for (a = 0; a <= r; a++) {
  55930. var w = a / r;
  55931. u.x = b * Math.sin(w * l + s),
  55932. u.y = -f * i + E,
  55933. u.z = b * Math.cos(w * l + s),
  55934. m.setXYZ(y, u.x, u.y, u.z),
  55935. h.copy(u),
  55936. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55937. h.z = Math.cos(w * l + s)),
  55938. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55939. v.setXYZ(y, h.x, h.y, h.z),
  55940. A.setXY(y, w, 1 - f),
  55941. p.push(y),
  55942. y++
  55943. }
  55944. I.push(p)
  55945. }
  55946. for (a = 0; a < r; a++)
  55947. for (c = 0; c < o; c++) {
  55948. var _ = I[c][a]
  55949. , T = I[c + 1][a]
  55950. , x = I[c + 1][a + 1]
  55951. , S = I[c][a + 1];
  55952. g.setX(C, _),
  55953. C++,
  55954. g.setX(C, T),
  55955. C++,
  55956. g.setX(C, S),
  55957. C++,
  55958. g.setX(C, T),
  55959. C++,
  55960. g.setX(C, x),
  55961. C++,
  55962. g.setX(C, S),
  55963. C++
  55964. }
  55965. }
  55966. function d(i) {
  55967. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55968. for (a = y,
  55969. o = 1; o <= r; o++)
  55970. m.setXYZ(y, 0, E * p, 0),
  55971. v.setXYZ(y, 0, p, 0),
  55972. i === !0 ? (h.x = o / r,
  55973. h.y = 0) : (h.x = (o - 1) / r,
  55974. h.y = 1),
  55975. A.setXY(y, h.x, h.y),
  55976. y++;
  55977. for (c = y,
  55978. o = 0; o <= r; o++) {
  55979. var f = o / r;
  55980. u.x = d * Math.sin(f * l + s),
  55981. u.y = E * p,
  55982. u.z = d * Math.cos(f * l + s),
  55983. m.setXYZ(y, u.x, u.y, u.z),
  55984. v.setXYZ(y, 0, p, 0),
  55985. A.setXY(y, f, i === !0 ? 1 : 0),
  55986. y++
  55987. }
  55988. for (o = 0; o < r; o++) {
  55989. var I = a + o
  55990. , b = c + o;
  55991. i === !0 ? (g.setX(C, b),
  55992. C++,
  55993. g.setX(C, b + 1),
  55994. C++,
  55995. g.setX(C, I),
  55996. C++) : (g.setX(C, b + 1),
  55997. C++,
  55998. g.setX(C, b),
  55999. C++,
  56000. g.setX(C, I),
  56001. C++)
  56002. }
  56003. }
  56004. n.BufferGeometry.call(this),
  56005. this.type = "CylinderBufferGeometry",
  56006. this.parameters = {
  56007. radiusTop: e,
  56008. radiusBottom: t,
  56009. height: i,
  56010. radialSegments: r,
  56011. heightSegments: o,
  56012. openEnded: a,
  56013. thetaStart: s,
  56014. thetaLength: l
  56015. },
  56016. e = void 0 !== e ? e : 20,
  56017. t = void 0 !== t ? t : 20,
  56018. i = void 0 !== i ? i : 100,
  56019. r = Math.floor(r) || 8,
  56020. o = Math.floor(o) || 1,
  56021. a = void 0 !== a && a,
  56022. s = void 0 !== s ? s : 0,
  56023. l = void 0 !== l ? l : 2 * Math.PI;
  56024. var p = c()
  56025. , f = h()
  56026. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56027. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56028. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56029. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56030. , y = 0
  56031. , C = 0
  56032. , I = []
  56033. , E = i / 2;
  56034. u(),
  56035. a === !1 && (e > 0 && d(!0),
  56036. t > 0 && d(!1)),
  56037. this.setIndex(g),
  56038. this.addAttribute("position", m),
  56039. this.addAttribute("normal", v),
  56040. this.addAttribute("uv", A)
  56041. }
  56042. ,
  56043. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56044. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56045. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56046. n.Geometry.call(this),
  56047. this.type = "CylinderGeometry",
  56048. this.parameters = {
  56049. radiusTop: e,
  56050. radiusBottom: t,
  56051. height: i,
  56052. radialSegments: r,
  56053. heightSegments: o,
  56054. openEnded: a,
  56055. thetaStart: s,
  56056. thetaLength: l
  56057. },
  56058. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56059. this.mergeVertices()
  56060. }
  56061. ,
  56062. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56063. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56064. n.EdgesGeometry = function(e, t) {
  56065. function i(e, t) {
  56066. return e - t
  56067. }
  56068. n.BufferGeometry.call(this),
  56069. t = void 0 !== t ? t : 1;
  56070. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56071. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56072. r.fromBufferGeometry(e)) : r = e.clone(),
  56073. r.mergeVertices(),
  56074. r.computeFaceNormals();
  56075. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56076. for (var p = h[u], f = 0; f < 3; f++) {
  56077. a[0] = p[l[f]],
  56078. a[1] = p[l[(f + 1) % 3]],
  56079. a.sort(i);
  56080. var g = a.toString();
  56081. void 0 === s[g] ? s[g] = {
  56082. vert1: a[0],
  56083. vert2: a[1],
  56084. face1: u,
  56085. face2: void 0
  56086. } : s[g].face2 = u
  56087. }
  56088. var m = [];
  56089. for (var g in s) {
  56090. var v = s[g];
  56091. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56092. var A = c[v.vert1];
  56093. m.push(A.x),
  56094. m.push(A.y),
  56095. m.push(A.z),
  56096. A = c[v.vert2],
  56097. m.push(A.x),
  56098. m.push(A.y),
  56099. m.push(A.z)
  56100. }
  56101. }
  56102. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56103. }
  56104. ,
  56105. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56106. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56107. n.ExtrudeGeometry = function(e, t) {
  56108. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56109. this.type = "ExtrudeGeometry",
  56110. e = Array.isArray(e) ? e : [e],
  56111. this.addShapeList(e, t),
  56112. void this.computeFaceNormals())
  56113. }
  56114. ;
  56115. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56116. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56117. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56118. for (var i = e.length, n = 0; n < i; n++) {
  56119. var r = e[n];
  56120. this.addShape(r, t)
  56121. }
  56122. }
  56123. ,
  56124. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56125. function i(e, t, i) {
  56126. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56127. t.clone().multiplyScalar(i).add(e)
  56128. }
  56129. function r(e, t, i) {
  56130. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56131. if (Math.abs(d) > Number.EPSILON) {
  56132. var p = Math.sqrt(u)
  56133. , f = Math.sqrt(c * c + h * h)
  56134. , g = t.x - l / p
  56135. , m = t.y + s / p
  56136. , v = i.x - h / f
  56137. , A = i.y + c / f
  56138. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56139. r = g + s * y - e.x,
  56140. o = m + l * y - e.y;
  56141. var C = r * r + o * o;
  56142. if (C <= 2)
  56143. return new n.Vector2(r,o);
  56144. a = Math.sqrt(C / 2)
  56145. } else {
  56146. var I = !1;
  56147. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56148. I ? (r = -l,
  56149. o = s,
  56150. a = Math.sqrt(u)) : (r = s,
  56151. o = l,
  56152. a = Math.sqrt(u / 2))
  56153. }
  56154. return new n.Vector2(r / a,o / a)
  56155. }
  56156. function o() {
  56157. if (C) {
  56158. var e = 0
  56159. , t = z * e;
  56160. for (Y = 0; Y < W; Y++)
  56161. G = N[Y],
  56162. c(G[2] + t, G[1] + t, G[0] + t);
  56163. for (e = E + 2 * y,
  56164. t = z * e,
  56165. Y = 0; Y < W; Y++)
  56166. G = N[Y],
  56167. c(G[0] + t, G[1] + t, G[2] + t)
  56168. } else {
  56169. for (Y = 0; Y < W; Y++)
  56170. G = N[Y],
  56171. c(G[2], G[1], G[0]);
  56172. for (Y = 0; Y < W; Y++)
  56173. G = N[Y],
  56174. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56175. }
  56176. }
  56177. function a() {
  56178. var e = 0;
  56179. for (s(B, e),
  56180. e += B.length,
  56181. x = 0,
  56182. S = L.length; x < S; x++)
  56183. T = L[x],
  56184. s(T, e),
  56185. e += T.length
  56186. }
  56187. function s(e, t) {
  56188. var i, n;
  56189. for (Y = e.length; --Y >= 0; ) {
  56190. i = Y,
  56191. n = Y - 1,
  56192. n < 0 && (n = e.length - 1);
  56193. var r = 0
  56194. , o = E + 2 * y;
  56195. for (r = 0; r < o; r++) {
  56196. var a = z * r
  56197. , s = z * (r + 1)
  56198. , l = t + i + a
  56199. , c = t + n + a
  56200. , u = t + n + s
  56201. , d = t + i + s;
  56202. h(l, c, u, d, e, r, o, i, n)
  56203. }
  56204. }
  56205. }
  56206. function l(e, t, i) {
  56207. M.vertices.push(new n.Vector3(e,t,i))
  56208. }
  56209. function c(e, t, i) {
  56210. e += R,
  56211. t += R,
  56212. i += R,
  56213. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56214. var r = _.generateTopUV(M, e, t, i);
  56215. M.faceVertexUvs[0].push(r)
  56216. }
  56217. function h(e, t, i, r, o, a, s, l, c) {
  56218. e += R,
  56219. t += R,
  56220. i += R,
  56221. r += R,
  56222. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56223. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56224. var h = _.generateSideWallUV(M, e, t, i, r);
  56225. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56226. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56227. }
  56228. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56229. b && (u = b.getSpacedPoints(E),
  56230. w = !0,
  56231. C = !1,
  56232. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56233. p = new n.Vector3,
  56234. f = new n.Vector3,
  56235. g = new n.Vector3),
  56236. C || (y = 0,
  56237. v = 0,
  56238. A = 0);
  56239. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56240. if (D) {
  56241. for (O = O.reverse(),
  56242. x = 0,
  56243. S = L.length; x < S; x++)
  56244. T = L[x],
  56245. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56246. D = !1
  56247. }
  56248. var N = n.ShapeUtils.triangulateShape(O, L)
  56249. , B = O;
  56250. for (x = 0,
  56251. S = L.length; x < S; x++)
  56252. T = L[x],
  56253. O = O.concat(T);
  56254. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56255. Z++,
  56256. q++)
  56257. Z === X && (Z = 0),
  56258. q === X && (q = 0),
  56259. j[Y] = r(B[Y], B[Z], B[q]);
  56260. var K, Q = [], J = j.concat();
  56261. for (x = 0,
  56262. S = L.length; x < S; x++) {
  56263. for (T = L[x],
  56264. K = [],
  56265. Y = 0,
  56266. X = T.length,
  56267. Z = X - 1,
  56268. q = Y + 1; Y < X; Y++,
  56269. Z++,
  56270. q++)
  56271. Z === X && (Z = 0),
  56272. q === X && (q = 0),
  56273. K[Y] = r(T[Y], T[Z], T[q]);
  56274. Q.push(K),
  56275. J = J.concat(K)
  56276. }
  56277. for (F = 0; F < y; F++) {
  56278. for (U = F / y,
  56279. k = v * (1 - U),
  56280. V = A * Math.sin(U * Math.PI / 2),
  56281. Y = 0,
  56282. X = B.length; Y < X; Y++)
  56283. H = i(B[Y], j[Y], V),
  56284. l(H.x, H.y, -k);
  56285. for (x = 0,
  56286. S = L.length; x < S; x++)
  56287. for (T = L[x],
  56288. K = Q[x],
  56289. Y = 0,
  56290. X = T.length; Y < X; Y++)
  56291. H = i(T[Y], K[Y], V),
  56292. l(H.x, H.y, -k)
  56293. }
  56294. for (V = A,
  56295. Y = 0; Y < z; Y++)
  56296. H = C ? i(O[Y], J[Y], V) : O[Y],
  56297. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56298. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56299. g.copy(u[0]).add(f).add(p),
  56300. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56301. var $;
  56302. for ($ = 1; $ <= E; $++)
  56303. for (Y = 0; Y < z; Y++)
  56304. H = C ? i(O[Y], J[Y], V) : O[Y],
  56305. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56306. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56307. g.copy(u[$]).add(f).add(p),
  56308. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56309. for (F = y - 1; F >= 0; F--) {
  56310. for (U = F / y,
  56311. k = v * (1 - U),
  56312. V = A * Math.sin(U * Math.PI / 2),
  56313. Y = 0,
  56314. X = B.length; Y < X; Y++)
  56315. H = i(B[Y], j[Y], V),
  56316. l(H.x, H.y, m + k);
  56317. for (x = 0,
  56318. S = L.length; x < S; x++)
  56319. for (T = L[x],
  56320. K = Q[x],
  56321. Y = 0,
  56322. X = T.length; Y < X; Y++)
  56323. H = i(T[Y], K[Y], V),
  56324. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56325. }
  56326. o(),
  56327. a()
  56328. }
  56329. ,
  56330. n.ExtrudeGeometry.WorldUVGenerator = {
  56331. generateTopUV: function(e, t, i, r) {
  56332. var o = e.vertices
  56333. , a = o[t]
  56334. , s = o[i]
  56335. , l = o[r];
  56336. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56337. },
  56338. generateSideWallUV: function(e, t, i, r, o) {
  56339. var a = e.vertices
  56340. , s = a[t]
  56341. , l = a[i]
  56342. , c = a[r]
  56343. , h = a[o];
  56344. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56345. }
  56346. },
  56347. n.ShapeGeometry = function(e, t) {
  56348. n.Geometry.call(this),
  56349. this.type = "ShapeGeometry",
  56350. Array.isArray(e) === !1 && (e = [e]),
  56351. this.addShapeList(e, t),
  56352. this.computeFaceNormals()
  56353. }
  56354. ,
  56355. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56356. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56357. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56358. for (var i = 0, n = e.length; i < n; i++)
  56359. this.addShape(e[i], t);
  56360. return this
  56361. }
  56362. ,
  56363. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56364. void 0 === t && (t = {});
  56365. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56366. if (p) {
  56367. for (u = u.reverse(),
  56368. i = 0,
  56369. r = d.length; i < r; i++)
  56370. o = d[i],
  56371. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56372. p = !1
  56373. }
  56374. var f = n.ShapeUtils.triangulateShape(u, d);
  56375. for (i = 0,
  56376. r = d.length; i < r; i++)
  56377. o = d[i],
  56378. u = u.concat(o);
  56379. var g, m, v = u.length, A = f.length;
  56380. for (i = 0; i < v; i++)
  56381. g = u[i],
  56382. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56383. for (i = 0; i < A; i++) {
  56384. m = f[i];
  56385. var y = m[0] + c
  56386. , C = m[1] + c
  56387. , I = m[2] + c;
  56388. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56389. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56390. }
  56391. }
  56392. ,
  56393. n.LatheBufferGeometry = function(e, t, i, r) {
  56394. n.BufferGeometry.call(this),
  56395. this.type = "LatheBufferGeometry",
  56396. this.parameters = {
  56397. points: e,
  56398. segments: t,
  56399. phiStart: i,
  56400. phiLength: r
  56401. },
  56402. t = Math.floor(t) || 12,
  56403. i = i || 0,
  56404. r = r || 2 * Math.PI,
  56405. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56406. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56407. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56408. for (a = 0; a <= t; a++) {
  56409. var A = i + a * g * r
  56410. , y = Math.sin(A)
  56411. , C = Math.cos(A);
  56412. for (s = 0; s <= e.length - 1; s++)
  56413. m.x = e[s].x * y,
  56414. m.y = e[s].y,
  56415. m.z = e[s].x * C,
  56416. u.setXYZ(p, m.x, m.y, m.z),
  56417. v.x = a / t,
  56418. v.y = s / (e.length - 1),
  56419. d.setXY(p, v.x, v.y),
  56420. p++
  56421. }
  56422. for (a = 0; a < t; a++)
  56423. for (s = 0; s < e.length - 1; s++) {
  56424. o = s + a * e.length;
  56425. var I = o
  56426. , E = o + e.length
  56427. , b = o + e.length + 1
  56428. , w = o + 1;
  56429. h.setX(f, I),
  56430. f++,
  56431. h.setX(f, E),
  56432. f++,
  56433. h.setX(f, w),
  56434. f++,
  56435. h.setX(f, E),
  56436. f++,
  56437. h.setX(f, b),
  56438. f++,
  56439. h.setX(f, w),
  56440. f++
  56441. }
  56442. if (this.setIndex(h),
  56443. this.addAttribute("position", u),
  56444. this.addAttribute("uv", d),
  56445. this.computeVertexNormals(),
  56446. r === 2 * Math.PI) {
  56447. var _ = this.attributes.normal.array
  56448. , T = new n.Vector3
  56449. , x = new n.Vector3
  56450. , S = new n.Vector3;
  56451. for (o = t * e.length * 3,
  56452. a = 0,
  56453. s = 0; a < e.length; a++,
  56454. s += 3)
  56455. T.x = _[s + 0],
  56456. T.y = _[s + 1],
  56457. T.z = _[s + 2],
  56458. x.x = _[o + s + 0],
  56459. x.y = _[o + s + 1],
  56460. x.z = _[o + s + 2],
  56461. S.addVectors(T, x).normalize(),
  56462. _[s + 0] = _[o + s + 0] = S.x,
  56463. _[s + 1] = _[o + s + 1] = S.y,
  56464. _[s + 2] = _[o + s + 2] = S.z
  56465. }
  56466. }
  56467. ,
  56468. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56469. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56470. n.LatheGeometry = function(e, t, i, r) {
  56471. n.Geometry.call(this),
  56472. this.type = "LatheGeometry",
  56473. this.parameters = {
  56474. points: e,
  56475. segments: t,
  56476. phiStart: i,
  56477. phiLength: r
  56478. },
  56479. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56480. this.mergeVertices()
  56481. }
  56482. ,
  56483. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56484. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56485. n.PlaneGeometry = function(e, t, i, r) {
  56486. n.Geometry.call(this),
  56487. this.type = "PlaneGeometry",
  56488. this.parameters = {
  56489. width: e,
  56490. height: t,
  56491. widthSegments: i,
  56492. heightSegments: r
  56493. },
  56494. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56495. }
  56496. ,
  56497. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56498. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56499. n.PlaneBufferGeometry = function(e, t, i, r) {
  56500. n.BufferGeometry.call(this),
  56501. this.type = "PlaneBufferGeometry",
  56502. this.parameters = {
  56503. width: e,
  56504. height: t,
  56505. widthSegments: i,
  56506. heightSegments: r
  56507. };
  56508. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56509. for (var y = A * d - a, C = 0; C < c; C++) {
  56510. var I = C * u - o;
  56511. p[m] = I,
  56512. p[m + 1] = -y,
  56513. f[m + 2] = 1,
  56514. g[v] = C / s,
  56515. g[v + 1] = 1 - A / l,
  56516. m += 3,
  56517. v += 2
  56518. }
  56519. m = 0;
  56520. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56521. for (var C = 0; C < s; C++) {
  56522. var b = C + c * A
  56523. , w = C + c * (A + 1)
  56524. , _ = C + 1 + c * (A + 1)
  56525. , T = C + 1 + c * A;
  56526. E[m] = b,
  56527. E[m + 1] = w,
  56528. E[m + 2] = T,
  56529. E[m + 3] = w,
  56530. E[m + 4] = _,
  56531. E[m + 5] = T,
  56532. m += 6
  56533. }
  56534. this.setIndex(new n.BufferAttribute(E,1)),
  56535. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56536. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56537. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56538. }
  56539. ,
  56540. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56541. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56542. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56543. n.BufferGeometry.call(this),
  56544. this.type = "RingBufferGeometry",
  56545. this.parameters = {
  56546. innerRadius: e,
  56547. outerRadius: t,
  56548. thetaSegments: i,
  56549. phiSegments: r,
  56550. thetaStart: o,
  56551. thetaLength: a
  56552. },
  56553. e = e || 20,
  56554. t = t || 50,
  56555. o = void 0 !== o ? o : 0,
  56556. a = void 0 !== a ? a : 2 * Math.PI,
  56557. i = void 0 !== i ? Math.max(3, i) : 8,
  56558. r = void 0 !== r ? Math.max(1, r) : 1;
  56559. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56560. for (l = 0; l <= r; l++) {
  56561. for (c = 0; c <= i; c++)
  56562. s = o + c / i * a,
  56563. C.x = A * Math.cos(s),
  56564. C.y = A * Math.sin(s),
  56565. p.setXYZ(m, C.x, C.y, C.z),
  56566. f.setXYZ(m, 0, 0, 1),
  56567. I.x = (C.x / t + 1) / 2,
  56568. I.y = (C.y / t + 1) / 2,
  56569. g.setXY(m, I.x, I.y),
  56570. m++;
  56571. A += y
  56572. }
  56573. for (l = 0; l < r; l++) {
  56574. var E = l * (i + 1);
  56575. for (c = 0; c < i; c++) {
  56576. s = c + E;
  56577. var b = s
  56578. , w = s + i + 1
  56579. , _ = s + i + 2
  56580. , T = s + 1;
  56581. d.setX(v, b),
  56582. v++,
  56583. d.setX(v, w),
  56584. v++,
  56585. d.setX(v, _),
  56586. v++,
  56587. d.setX(v, b),
  56588. v++,
  56589. d.setX(v, _),
  56590. v++,
  56591. d.setX(v, T),
  56592. v++
  56593. }
  56594. }
  56595. this.setIndex(d),
  56596. this.addAttribute("position", p),
  56597. this.addAttribute("normal", f),
  56598. this.addAttribute("uv", g)
  56599. }
  56600. ,
  56601. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56602. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56603. n.RingGeometry = function(e, t, i, r, o, a) {
  56604. n.Geometry.call(this),
  56605. this.type = "RingGeometry",
  56606. this.parameters = {
  56607. innerRadius: e,
  56608. outerRadius: t,
  56609. thetaSegments: i,
  56610. phiSegments: r,
  56611. thetaStart: o,
  56612. thetaLength: a
  56613. },
  56614. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56615. }
  56616. ,
  56617. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56618. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56619. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56620. n.Geometry.call(this),
  56621. this.type = "SphereGeometry",
  56622. this.parameters = {
  56623. radius: e,
  56624. widthSegments: t,
  56625. heightSegments: i,
  56626. phiStart: r,
  56627. phiLength: o,
  56628. thetaStart: a,
  56629. thetaLength: s
  56630. },
  56631. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56632. }
  56633. ,
  56634. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56635. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56636. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56637. n.BufferGeometry.call(this),
  56638. this.type = "SphereBufferGeometry",
  56639. this.parameters = {
  56640. radius: e,
  56641. widthSegments: t,
  56642. heightSegments: i,
  56643. phiStart: r,
  56644. phiLength: o,
  56645. thetaStart: a,
  56646. thetaLength: s
  56647. },
  56648. e = e || 50,
  56649. t = Math.max(3, Math.floor(t) || 8),
  56650. i = Math.max(2, Math.floor(i) || 6),
  56651. r = void 0 !== r ? r : 0,
  56652. o = void 0 !== o ? o : 2 * Math.PI,
  56653. a = void 0 !== a ? a : 0,
  56654. s = void 0 !== s ? s : Math.PI;
  56655. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56656. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56657. var C = y / t
  56658. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56659. , E = e * Math.cos(a + A * s)
  56660. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56661. g.set(I, E, b).normalize(),
  56662. h.setXYZ(p, I, E, b),
  56663. u.setXYZ(p, g.x, g.y, g.z),
  56664. d.setXY(p, C, 1 - A),
  56665. v.push(p),
  56666. p++
  56667. }
  56668. f.push(v)
  56669. }
  56670. for (var w = [], m = 0; m < i; m++)
  56671. for (var y = 0; y < t; y++) {
  56672. var _ = f[m][y + 1]
  56673. , T = f[m][y]
  56674. , x = f[m + 1][y]
  56675. , S = f[m + 1][y + 1];
  56676. (0 !== m || a > 0) && w.push(_, T, S),
  56677. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56678. }
  56679. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56680. this.addAttribute("position", h),
  56681. this.addAttribute("normal", u),
  56682. this.addAttribute("uv", d),
  56683. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56684. }
  56685. ,
  56686. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56687. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56688. n.TextGeometry = function(e, t) {
  56689. t = t || {};
  56690. var i = t.font;
  56691. if (i instanceof n.Font == !1)
  56692. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56693. new n.Geometry;
  56694. var r = i.generateShapes(e, t.size, t.curveSegments);
  56695. t.amount = void 0 !== t.height ? t.height : 50,
  56696. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56697. void 0 === t.bevelSize && (t.bevelSize = 8),
  56698. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56699. n.ExtrudeGeometry.call(this, r, t),
  56700. this.type = "TextGeometry"
  56701. }
  56702. ,
  56703. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56704. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56705. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56706. n.BufferGeometry.call(this),
  56707. this.type = "TorusBufferGeometry",
  56708. this.parameters = {
  56709. radius: e,
  56710. tube: t,
  56711. radialSegments: i,
  56712. tubularSegments: r,
  56713. arc: o
  56714. },
  56715. e = e || 100,
  56716. t = t || 40,
  56717. i = Math.floor(i) || 8,
  56718. r = Math.floor(r) || 6,
  56719. o = o || 2 * Math.PI;
  56720. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56721. for (a = 0; a <= i; a++)
  56722. for (s = 0; s <= r; s++) {
  56723. var C = s / r * o
  56724. , I = a / i * Math.PI * 2;
  56725. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56726. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56727. A.z = t * Math.sin(I),
  56728. u[f] = A.x,
  56729. u[f + 1] = A.y,
  56730. u[f + 2] = A.z,
  56731. v.x = e * Math.cos(C),
  56732. v.y = e * Math.sin(C),
  56733. y.subVectors(A, v).normalize(),
  56734. d[f] = y.x,
  56735. d[f + 1] = y.y,
  56736. d[f + 2] = y.z,
  56737. p[g] = s / r,
  56738. p[g + 1] = a / i,
  56739. f += 3,
  56740. g += 2
  56741. }
  56742. for (a = 1; a <= i; a++)
  56743. for (s = 1; s <= r; s++) {
  56744. var E = (r + 1) * a + s - 1
  56745. , b = (r + 1) * (a - 1) + s - 1
  56746. , w = (r + 1) * (a - 1) + s
  56747. , _ = (r + 1) * a + s;
  56748. h[m] = E,
  56749. h[m + 1] = b,
  56750. h[m + 2] = _,
  56751. h[m + 3] = b,
  56752. h[m + 4] = w,
  56753. h[m + 5] = _,
  56754. m += 6
  56755. }
  56756. this.setIndex(new n.BufferAttribute(h,1)),
  56757. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56758. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56759. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56760. }
  56761. ,
  56762. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56763. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56764. n.TorusGeometry = function(e, t, i, r, o) {
  56765. n.Geometry.call(this),
  56766. this.type = "TorusGeometry",
  56767. this.parameters = {
  56768. radius: e,
  56769. tube: t,
  56770. radialSegments: i,
  56771. tubularSegments: r,
  56772. arc: o
  56773. },
  56774. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56775. }
  56776. ,
  56777. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56778. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56779. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56780. function s(e, t, i, n, r) {
  56781. var o = Math.cos(e)
  56782. , a = Math.sin(e)
  56783. , s = i / t * e
  56784. , l = Math.cos(s);
  56785. r.x = n * (2 + l) * .5 * o,
  56786. r.y = n * (2 + l) * a * .5,
  56787. r.z = n * Math.sin(s) * .5
  56788. }
  56789. n.BufferGeometry.call(this),
  56790. this.type = "TorusKnotBufferGeometry",
  56791. this.parameters = {
  56792. radius: e,
  56793. tube: t,
  56794. tubularSegments: i,
  56795. radialSegments: r,
  56796. p: o,
  56797. q: a
  56798. },
  56799. e = e || 100,
  56800. t = t || 40,
  56801. i = Math.floor(i) || 64,
  56802. r = Math.floor(r) || 8,
  56803. o = o || 2,
  56804. a = a || 3;
  56805. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56806. for (l = 0; l <= i; ++l) {
  56807. var T = l / i * o * Math.PI * 2;
  56808. for (s(T, o, a, e, I),
  56809. s(T + .01, o, a, e, E),
  56810. w.subVectors(E, I),
  56811. _.addVectors(E, I),
  56812. b.crossVectors(w, _),
  56813. _.crossVectors(b, w),
  56814. b.normalize(),
  56815. _.normalize(),
  56816. c = 0; c <= r; ++c) {
  56817. var x = c / r * Math.PI * 2
  56818. , S = -t * Math.cos(x)
  56819. , M = t * Math.sin(x);
  56820. A.x = I.x + (S * _.x + M * b.x),
  56821. A.y = I.y + (S * _.y + M * b.y),
  56822. A.z = I.z + (S * _.z + M * b.z),
  56823. p.setXYZ(m, A.x, A.y, A.z),
  56824. y.subVectors(A, I).normalize(),
  56825. f.setXYZ(m, y.x, y.y, y.z),
  56826. C.x = l / i,
  56827. C.y = c / r,
  56828. g.setXY(m, C.x, C.y),
  56829. m++
  56830. }
  56831. }
  56832. for (c = 1; c <= i; c++)
  56833. for (l = 1; l <= r; l++) {
  56834. var R = (r + 1) * (c - 1) + (l - 1)
  56835. , P = (r + 1) * c + (l - 1)
  56836. , O = (r + 1) * c + l
  56837. , L = (r + 1) * (c - 1) + l;
  56838. d.setX(v, R),
  56839. v++,
  56840. d.setX(v, P),
  56841. v++,
  56842. d.setX(v, L),
  56843. v++,
  56844. d.setX(v, P),
  56845. v++,
  56846. d.setX(v, O),
  56847. v++,
  56848. d.setX(v, L),
  56849. v++
  56850. }
  56851. this.setIndex(d),
  56852. this.addAttribute("position", p),
  56853. this.addAttribute("normal", f),
  56854. this.addAttribute("uv", g)
  56855. }
  56856. ,
  56857. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56858. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56859. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56860. n.Geometry.call(this),
  56861. this.type = "TorusKnotGeometry",
  56862. this.parameters = {
  56863. radius: e,
  56864. tube: t,
  56865. tubularSegments: i,
  56866. radialSegments: r,
  56867. p: o,
  56868. q: a
  56869. },
  56870. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56871. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56872. this.mergeVertices()
  56873. }
  56874. ,
  56875. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56876. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56877. n.TubeGeometry = function(e, t, i, r, o, a) {
  56878. function s(e, t, i) {
  56879. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56880. }
  56881. n.Geometry.call(this),
  56882. this.type = "TubeGeometry",
  56883. this.parameters = {
  56884. path: e,
  56885. segments: t,
  56886. radius: i,
  56887. radialSegments: r,
  56888. closed: o,
  56889. taper: a
  56890. },
  56891. t = t || 64,
  56892. i = i || 1,
  56893. r = r || 8,
  56894. o = o || !1,
  56895. a = a || n.TubeGeometry.NoTaper;
  56896. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56897. for (this.tangents = D,
  56898. this.normals = N,
  56899. this.binormals = B,
  56900. v = 0; v < P; v++)
  56901. for (M[v] = [],
  56902. u = v / (P - 1),
  56903. m = e.getPointAt(u),
  56904. l = D[v],
  56905. c = N[v],
  56906. h = B[v],
  56907. p = i * a(u),
  56908. A = 0; A < r; A++)
  56909. d = A / r * 2 * Math.PI,
  56910. f = -p * Math.cos(d),
  56911. g = p * Math.sin(d),
  56912. O.copy(m),
  56913. O.x += f * c.x + g * h.x,
  56914. O.y += f * c.y + g * h.y,
  56915. O.z += f * c.z + g * h.z,
  56916. M[v][A] = s(O.x, O.y, O.z);
  56917. for (v = 0; v < t; v++)
  56918. for (A = 0; A < r; A++)
  56919. y = o ? (v + 1) % t : v + 1,
  56920. C = (A + 1) % r,
  56921. I = M[v][A],
  56922. E = M[y][A],
  56923. b = M[y][C],
  56924. w = M[v][C],
  56925. _ = new n.Vector2(v / t,A / r),
  56926. T = new n.Vector2((v + 1) / t,A / r),
  56927. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56928. S = new n.Vector2(v / t,(A + 1) / r),
  56929. this.faces.push(new n.Face3(I,E,w)),
  56930. this.faceVertexUvs[0].push([_, T, S]),
  56931. this.faces.push(new n.Face3(E,b,w)),
  56932. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56933. this.computeFaceNormals(),
  56934. this.computeVertexNormals()
  56935. }
  56936. ,
  56937. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56938. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56939. n.TubeGeometry.NoTaper = function(e) {
  56940. return 1
  56941. }
  56942. ,
  56943. n.TubeGeometry.SinusoidalTaper = function(e) {
  56944. return Math.sin(Math.PI * e)
  56945. }
  56946. ,
  56947. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56948. function r() {
  56949. f[0] = new n.Vector3,
  56950. g[0] = new n.Vector3,
  56951. a = Number.MAX_VALUE,
  56952. s = Math.abs(p[0].x),
  56953. l = Math.abs(p[0].y),
  56954. c = Math.abs(p[0].z),
  56955. s <= a && (a = s,
  56956. d.set(1, 0, 0)),
  56957. l <= a && (a = l,
  56958. d.set(0, 1, 0)),
  56959. c <= a && d.set(0, 0, 1),
  56960. m.crossVectors(p[0], d).normalize(),
  56961. f[0].crossVectors(p[0], m),
  56962. g[0].crossVectors(p[0], f[0])
  56963. }
  56964. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56965. for (this.tangents = p,
  56966. this.normals = f,
  56967. this.binormals = g,
  56968. h = 0; h < A; h++)
  56969. u = h / (A - 1),
  56970. p[h] = e.getTangentAt(u),
  56971. p[h].normalize();
  56972. for (r(),
  56973. h = 1; h < A; h++)
  56974. f[h] = f[h - 1].clone(),
  56975. g[h] = g[h - 1].clone(),
  56976. m.crossVectors(p[h - 1], p[h]),
  56977. m.length() > Number.EPSILON && (m.normalize(),
  56978. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56979. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56980. g[h].crossVectors(p[h], f[h]);
  56981. if (i)
  56982. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56983. o /= A - 1,
  56984. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56985. h = 1; h < A; h++)
  56986. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56987. g[h].crossVectors(p[h], f[h])
  56988. }
  56989. ,
  56990. n.PolyhedronGeometry = function(e, t, i, r) {
  56991. function o(e) {
  56992. var t = e.normalize().clone();
  56993. t.index = u.vertices.push(t) - 1;
  56994. var i = l(e) / 2 / Math.PI + .5
  56995. , r = c(e) / Math.PI + .5;
  56996. return t.uv = new n.Vector2(i,1 - r),
  56997. t
  56998. }
  56999. function a(e, t, i, r) {
  57000. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57001. u.faces.push(o),
  57002. C.copy(e).add(t).add(i).divideScalar(3);
  57003. var a = l(C);
  57004. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57005. }
  57006. function s(e, t) {
  57007. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57008. l[h] = [];
  57009. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57010. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57011. }
  57012. for (var h = 0; h < i; h++)
  57013. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57014. var m = Math.floor(g / 2);
  57015. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57016. }
  57017. }
  57018. function l(e) {
  57019. return Math.atan2(e.z, -e.x)
  57020. }
  57021. function c(e) {
  57022. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57023. }
  57024. function h(e, t, i) {
  57025. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57026. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57027. e.clone()
  57028. }
  57029. n.Geometry.call(this),
  57030. this.type = "PolyhedronGeometry",
  57031. this.parameters = {
  57032. vertices: e,
  57033. indices: t,
  57034. radius: i,
  57035. detail: r
  57036. },
  57037. i = i || 1,
  57038. r = r || 0;
  57039. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57040. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57041. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57042. m++) {
  57043. var v = f[t[d]]
  57044. , A = f[t[d + 1]]
  57045. , y = f[t[d + 2]];
  57046. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57047. }
  57048. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57049. s(g[d], r);
  57050. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57051. var I = this.faceVertexUvs[0][d]
  57052. , E = I[0].x
  57053. , b = I[1].x
  57054. , w = I[2].x
  57055. , _ = Math.max(E, b, w)
  57056. , T = Math.min(E, b, w);
  57057. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57058. b < .2 && (I[1].x += 1),
  57059. w < .2 && (I[2].x += 1))
  57060. }
  57061. for (var d = 0, p = this.vertices.length; d < p; d++)
  57062. this.vertices[d].multiplyScalar(i);
  57063. this.mergeVertices(),
  57064. this.computeFaceNormals(),
  57065. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57066. }
  57067. ,
  57068. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57069. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57070. n.DodecahedronGeometry = function(e, t) {
  57071. var i = (1 + Math.sqrt(5)) / 2
  57072. , r = 1 / i
  57073. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57074. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57075. n.PolyhedronGeometry.call(this, o, a, e, t),
  57076. this.type = "DodecahedronGeometry",
  57077. this.parameters = {
  57078. radius: e,
  57079. detail: t
  57080. }
  57081. }
  57082. ,
  57083. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57084. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57085. n.IcosahedronGeometry = function(e, t) {
  57086. var i = (1 + Math.sqrt(5)) / 2
  57087. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57088. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57089. n.PolyhedronGeometry.call(this, r, o, e, t),
  57090. this.type = "IcosahedronGeometry",
  57091. this.parameters = {
  57092. radius: e,
  57093. detail: t
  57094. }
  57095. }
  57096. ,
  57097. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57098. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57099. n.OctahedronGeometry = function(e, t) {
  57100. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57101. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57102. n.PolyhedronGeometry.call(this, i, r, e, t),
  57103. this.type = "OctahedronGeometry",
  57104. this.parameters = {
  57105. radius: e,
  57106. detail: t
  57107. }
  57108. }
  57109. ,
  57110. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57111. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57112. n.TetrahedronGeometry = function(e, t) {
  57113. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57114. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57115. n.PolyhedronGeometry.call(this, i, r, e, t),
  57116. this.type = "TetrahedronGeometry",
  57117. this.parameters = {
  57118. radius: e,
  57119. detail: t
  57120. }
  57121. }
  57122. ,
  57123. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57124. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57125. n.ParametricGeometry = function(e, t, i) {
  57126. n.Geometry.call(this),
  57127. this.type = "ParametricGeometry",
  57128. this.parameters = {
  57129. func: e,
  57130. slices: t,
  57131. stacks: i
  57132. };
  57133. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57134. for (r = 0; r <= i; r++)
  57135. for (l = r / i,
  57136. o = 0; o <= t; o++)
  57137. s = o / t,
  57138. a = e(s, l),
  57139. c.push(a);
  57140. var p, f, g, m, v, A, y, C;
  57141. for (r = 0; r < i; r++)
  57142. for (o = 0; o < t; o++)
  57143. p = r * d + o,
  57144. f = r * d + o + 1,
  57145. g = (r + 1) * d + o + 1,
  57146. m = (r + 1) * d + o,
  57147. v = new n.Vector2(o / t,r / i),
  57148. A = new n.Vector2((o + 1) / t,r / i),
  57149. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57150. C = new n.Vector2(o / t,(r + 1) / i),
  57151. h.push(new n.Face3(p,f,m)),
  57152. u.push([v, A, C]),
  57153. h.push(new n.Face3(f,g,m)),
  57154. u.push([A.clone(), y, C.clone()]);
  57155. this.computeFaceNormals(),
  57156. this.computeVertexNormals()
  57157. }
  57158. ,
  57159. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57160. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57161. n.WireframeGeometry = function(e) {
  57162. function t(e, t) {
  57163. return e - t
  57164. }
  57165. n.BufferGeometry.call(this);
  57166. var i = [0, 0]
  57167. , r = {}
  57168. , o = ["a", "b", "c"];
  57169. if (e instanceof n.Geometry) {
  57170. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57171. for (var d = s[h], p = 0; p < 3; p++) {
  57172. i[0] = d[o[p]],
  57173. i[1] = d[o[(p + 1) % 3]],
  57174. i.sort(t);
  57175. var f = i.toString();
  57176. void 0 === r[f] && (c[2 * l] = i[0],
  57177. c[2 * l + 1] = i[1],
  57178. r[f] = !0,
  57179. l++)
  57180. }
  57181. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57182. for (var p = 0; p < 2; p++) {
  57183. var m = a[c[2 * h + p]]
  57184. , v = 6 * h + 3 * p;
  57185. g[v + 0] = m.x,
  57186. g[v + 1] = m.y,
  57187. g[v + 2] = m.z
  57188. }
  57189. this.addAttribute("position", new n.BufferAttribute(g,3))
  57190. } else if (e instanceof n.BufferGeometry)
  57191. if (null !== e.index) {
  57192. var A = e.index.array
  57193. , a = e.attributes.position
  57194. , y = e.groups
  57195. , l = 0;
  57196. 0 === y.length && e.addGroup(0, A.length);
  57197. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57198. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57199. for (var p = 0; p < 3; p++) {
  57200. i[0] = A[h + p],
  57201. i[1] = A[h + (p + 1) % 3],
  57202. i.sort(t);
  57203. var f = i.toString();
  57204. void 0 === r[f] && (c[2 * l] = i[0],
  57205. c[2 * l + 1] = i[1],
  57206. r[f] = !0,
  57207. l++)
  57208. }
  57209. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57210. for (var p = 0; p < 2; p++) {
  57211. var v = 6 * h + 3 * p
  57212. , T = c[2 * h + p];
  57213. g[v + 0] = a.getX(T),
  57214. g[v + 1] = a.getY(T),
  57215. g[v + 2] = a.getZ(T)
  57216. }
  57217. this.addAttribute("position", new n.BufferAttribute(g,3))
  57218. } else {
  57219. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57220. for (var p = 0; p < 3; p++) {
  57221. var v = 18 * h + 6 * p
  57222. , S = 9 * h + 3 * p;
  57223. g[v + 0] = a[S],
  57224. g[v + 1] = a[S + 1],
  57225. g[v + 2] = a[S + 2];
  57226. var T = 9 * h + 3 * ((p + 1) % 3);
  57227. g[v + 3] = a[T],
  57228. g[v + 4] = a[T + 1],
  57229. g[v + 5] = a[T + 2]
  57230. }
  57231. this.addAttribute("position", new n.BufferAttribute(g,3))
  57232. }
  57233. }
  57234. ,
  57235. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57236. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57237. n.AxisHelper = function(e) {
  57238. e = e || 1;
  57239. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57240. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57241. , r = new n.BufferGeometry;
  57242. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57243. r.addAttribute("color", new n.BufferAttribute(i,3));
  57244. var o = new n.LineBasicMaterial({
  57245. vertexColors: n.VertexColors
  57246. });
  57247. n.LineSegments.call(this, r, o)
  57248. }
  57249. ,
  57250. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57251. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57252. n.ArrowHelper = function() {
  57253. var e = new n.Geometry;
  57254. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57255. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57256. return t.translate(0, -.5, 0),
  57257. function(i, r, o, a, s, l) {
  57258. n.Object3D.call(this),
  57259. void 0 === a && (a = 16776960),
  57260. void 0 === o && (o = 1),
  57261. void 0 === s && (s = .2 * o),
  57262. void 0 === l && (l = .2 * s),
  57263. this.position.copy(r),
  57264. this.line = new n.Line(e,new n.LineBasicMaterial({
  57265. color: a
  57266. })),
  57267. this.line.matrixAutoUpdate = !1,
  57268. this.add(this.line),
  57269. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57270. color: a
  57271. })),
  57272. this.cone.matrixAutoUpdate = !1,
  57273. this.add(this.cone),
  57274. this.setDirection(i),
  57275. this.setLength(o, s, l)
  57276. }
  57277. }(),
  57278. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57279. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57280. n.ArrowHelper.prototype.setDirection = function() {
  57281. var e, t = new n.Vector3;
  57282. return function(i) {
  57283. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57284. e = Math.acos(i.y),
  57285. this.quaternion.setFromAxisAngle(t, e))
  57286. }
  57287. }(),
  57288. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57289. void 0 === t && (t = .2 * e),
  57290. void 0 === i && (i = .2 * t),
  57291. this.line.scale.set(1, Math.max(0, e - t), 1),
  57292. this.line.updateMatrix(),
  57293. this.cone.scale.set(i, t, i),
  57294. this.cone.position.y = e,
  57295. this.cone.updateMatrix()
  57296. }
  57297. ,
  57298. n.ArrowHelper.prototype.setColor = function(e) {
  57299. this.line.material.color.set(e),
  57300. this.cone.material.color.set(e)
  57301. }
  57302. ,
  57303. n.BoxHelper = function(e) {
  57304. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57305. , i = new Float32Array(24)
  57306. , r = new n.BufferGeometry;
  57307. r.setIndex(new n.BufferAttribute(t,1)),
  57308. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57309. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57310. color: 16776960
  57311. })),
  57312. void 0 !== e && this.update(e)
  57313. }
  57314. ,
  57315. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57316. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57317. n.BoxHelper.prototype.update = function() {
  57318. var e = new n.Box3;
  57319. return function(t) {
  57320. if (e.setFromObject(t),
  57321. !e.isEmpty()) {
  57322. var i = e.min
  57323. , n = e.max
  57324. , r = this.geometry.attributes.position
  57325. , o = r.array;
  57326. o[0] = n.x,
  57327. o[1] = n.y,
  57328. o[2] = n.z,
  57329. o[3] = i.x,
  57330. o[4] = n.y,
  57331. o[5] = n.z,
  57332. o[6] = i.x,
  57333. o[7] = i.y,
  57334. o[8] = n.z,
  57335. o[9] = n.x,
  57336. o[10] = i.y,
  57337. o[11] = n.z,
  57338. o[12] = n.x,
  57339. o[13] = n.y,
  57340. o[14] = i.z,
  57341. o[15] = i.x,
  57342. o[16] = n.y,
  57343. o[17] = i.z,
  57344. o[18] = i.x,
  57345. o[19] = i.y,
  57346. o[20] = i.z,
  57347. o[21] = n.x,
  57348. o[22] = i.y,
  57349. o[23] = i.z,
  57350. r.needsUpdate = !0,
  57351. this.geometry.computeBoundingSphere()
  57352. }
  57353. }
  57354. }(),
  57355. n.BoundingBoxHelper = function(e, t) {
  57356. var i = void 0 !== t ? t : 8947848;
  57357. this.object = e,
  57358. this.box = new n.Box3,
  57359. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57360. color: i,
  57361. wireframe: !0
  57362. }))
  57363. }
  57364. ,
  57365. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57366. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57367. n.BoundingBoxHelper.prototype.update = function() {
  57368. this.box.setFromObject(this.object),
  57369. this.box.size(this.scale),
  57370. this.box.center(this.position)
  57371. }
  57372. ,
  57373. n.CameraHelper = function(e) {
  57374. function t(e, t, n) {
  57375. i(e, n),
  57376. i(t, n)
  57377. }
  57378. function i(e, t) {
  57379. r.vertices.push(new n.Vector3),
  57380. r.colors.push(new n.Color(t)),
  57381. void 0 === a[e] && (a[e] = []),
  57382. a[e].push(r.vertices.length - 1)
  57383. }
  57384. var r = new n.Geometry
  57385. , o = new n.LineBasicMaterial({
  57386. color: 16777215,
  57387. vertexColors: n.FaceColors
  57388. })
  57389. , a = {}
  57390. , s = 16755200
  57391. , l = 16711680
  57392. , c = 43775
  57393. , h = 16777215
  57394. , u = 3355443;
  57395. t("n1", "n2", s),
  57396. t("n2", "n4", s),
  57397. t("n4", "n3", s),
  57398. t("n3", "n1", s),
  57399. t("f1", "f2", s),
  57400. t("f2", "f4", s),
  57401. t("f4", "f3", s),
  57402. t("f3", "f1", s),
  57403. t("n1", "f1", s),
  57404. t("n2", "f2", s),
  57405. t("n3", "f3", s),
  57406. t("n4", "f4", s),
  57407. t("p", "n1", l),
  57408. t("p", "n2", l),
  57409. t("p", "n3", l),
  57410. t("p", "n4", l),
  57411. t("u1", "u2", c),
  57412. t("u2", "u3", c),
  57413. t("u3", "u1", c),
  57414. t("c", "t", h),
  57415. t("p", "c", u),
  57416. t("cn1", "cn2", u),
  57417. t("cn3", "cn4", u),
  57418. t("cf1", "cf2", u),
  57419. t("cf3", "cf4", u),
  57420. n.LineSegments.call(this, r, o),
  57421. this.camera = e,
  57422. this.camera.updateProjectionMatrix(),
  57423. this.matrix = e.matrixWorld,
  57424. this.matrixAutoUpdate = !1,
  57425. this.pointMap = a,
  57426. this.update()
  57427. }
  57428. ,
  57429. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57430. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57431. n.CameraHelper.prototype.update = function() {
  57432. function e(e, n, a, s) {
  57433. r.set(n, a, s).unproject(o);
  57434. var l = i[e];
  57435. if (void 0 !== l)
  57436. for (var c = 0, h = l.length; c < h; c++)
  57437. t.vertices[l[c]].copy(r)
  57438. }
  57439. var t, i, r = new n.Vector3, o = new n.Camera;
  57440. return function() {
  57441. t = this.geometry,
  57442. i = this.pointMap;
  57443. var n = 1
  57444. , r = 1;
  57445. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57446. e("c", 0, 0, -1),
  57447. e("t", 0, 0, 1),
  57448. e("n1", -n, -r, -1),
  57449. e("n2", n, -r, -1),
  57450. e("n3", -n, r, -1),
  57451. e("n4", n, r, -1),
  57452. e("f1", -n, -r, 1),
  57453. e("f2", n, -r, 1),
  57454. e("f3", -n, r, 1),
  57455. e("f4", n, r, 1),
  57456. e("u1", .7 * n, 1.1 * r, -1),
  57457. e("u2", .7 * -n, 1.1 * r, -1),
  57458. e("u3", 0, 2 * r, -1),
  57459. e("cf1", -n, 0, 1),
  57460. e("cf2", n, 0, 1),
  57461. e("cf3", 0, -r, 1),
  57462. e("cf4", 0, r, 1),
  57463. e("cn1", -n, 0, -1),
  57464. e("cn2", n, 0, -1),
  57465. e("cn3", 0, -r, -1),
  57466. e("cn4", 0, r, -1),
  57467. t.verticesNeedUpdate = !0
  57468. }
  57469. }(),
  57470. n.DirectionalLightHelper = function(e, t) {
  57471. n.Object3D.call(this),
  57472. this.light = e,
  57473. this.light.updateMatrixWorld(),
  57474. this.matrix = e.matrixWorld,
  57475. this.matrixAutoUpdate = !1,
  57476. t = t || 1;
  57477. var i = new n.Geometry;
  57478. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57479. var r = new n.LineBasicMaterial({
  57480. fog: !1
  57481. });
  57482. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57483. this.lightPlane = new n.Line(i,r),
  57484. this.add(this.lightPlane),
  57485. i = new n.Geometry,
  57486. i.vertices.push(new n.Vector3, new n.Vector3),
  57487. r = new n.LineBasicMaterial({
  57488. fog: !1
  57489. }),
  57490. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57491. this.targetLine = new n.Line(i,r),
  57492. this.add(this.targetLine),
  57493. this.update()
  57494. }
  57495. ,
  57496. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57497. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57498. n.DirectionalLightHelper.prototype.dispose = function() {
  57499. this.lightPlane.geometry.dispose(),
  57500. this.lightPlane.material.dispose(),
  57501. this.targetLine.geometry.dispose(),
  57502. this.targetLine.material.dispose()
  57503. }
  57504. ,
  57505. n.DirectionalLightHelper.prototype.update = function() {
  57506. var e = new n.Vector3
  57507. , t = new n.Vector3
  57508. , i = new n.Vector3;
  57509. return function() {
  57510. e.setFromMatrixPosition(this.light.matrixWorld),
  57511. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57512. i.subVectors(t, e),
  57513. this.lightPlane.lookAt(i),
  57514. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57515. this.targetLine.geometry.vertices[1].copy(i),
  57516. this.targetLine.geometry.verticesNeedUpdate = !0,
  57517. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57518. }
  57519. }(),
  57520. n.EdgesHelper = function(e, t, i) {
  57521. var r = void 0 !== t ? t : 16777215;
  57522. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57523. color: r
  57524. })),
  57525. this.matrix = e.matrixWorld,
  57526. this.matrixAutoUpdate = !1
  57527. }
  57528. ,
  57529. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57530. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57531. n.FaceNormalsHelper = function(e, t, i, r) {
  57532. this.object = e,
  57533. this.size = void 0 !== t ? t : 1;
  57534. var o = void 0 !== i ? i : 16776960
  57535. , a = void 0 !== r ? r : 1
  57536. , s = 0
  57537. , l = this.object.geometry;
  57538. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57539. var c = new n.BufferGeometry
  57540. , h = new n.Float32Attribute(2 * s * 3,3);
  57541. c.addAttribute("position", h),
  57542. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57543. color: o,
  57544. linewidth: a
  57545. })),
  57546. this.matrixAutoUpdate = !1,
  57547. this.update()
  57548. }
  57549. ,
  57550. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57551. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57552. n.FaceNormalsHelper.prototype.update = function() {
  57553. var e = new n.Vector3
  57554. , t = new n.Vector3
  57555. , i = new n.Matrix3;
  57556. return function() {
  57557. this.object.updateMatrixWorld(!0),
  57558. i.getNormalMatrix(this.object.matrixWorld);
  57559. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57560. var u = s[c]
  57561. , d = u.normal;
  57562. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57563. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57564. r.setXYZ(l, e.x, e.y, e.z),
  57565. l += 1,
  57566. r.setXYZ(l, t.x, t.y, t.z),
  57567. l += 1
  57568. }
  57569. return r.needsUpdate = !0,
  57570. this
  57571. }
  57572. }(),
  57573. n.GridHelper = function(e, t) {
  57574. var i = new n.Geometry
  57575. , r = new n.LineBasicMaterial({
  57576. vertexColors: n.VertexColors
  57577. });
  57578. this.color1 = new n.Color(4473924),
  57579. this.color2 = new n.Color(8947848);
  57580. for (var o = -e; o <= e; o += t) {
  57581. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57582. var a = 0 === o ? this.color1 : this.color2;
  57583. i.colors.push(a, a, a, a)
  57584. }
  57585. n.LineSegments.call(this, i, r)
  57586. }
  57587. ,
  57588. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57589. n.GridHelper.prototype.constructor = n.GridHelper,
  57590. n.GridHelper.prototype.setColors = function(e, t) {
  57591. this.color1.set(e),
  57592. this.color2.set(t),
  57593. this.geometry.colorsNeedUpdate = !0
  57594. }
  57595. ,
  57596. n.HemisphereLightHelper = function(e, t) {
  57597. n.Object3D.call(this),
  57598. this.light = e,
  57599. this.light.updateMatrixWorld(),
  57600. this.matrix = e.matrixWorld,
  57601. this.matrixAutoUpdate = !1,
  57602. this.colors = [new n.Color, new n.Color];
  57603. var i = new n.SphereGeometry(t,4,2);
  57604. i.rotateX(-Math.PI / 2);
  57605. for (var r = 0, o = 8; r < o; r++)
  57606. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57607. var a = new n.MeshBasicMaterial({
  57608. vertexColors: n.FaceColors,
  57609. wireframe: !0
  57610. });
  57611. this.lightSphere = new n.Mesh(i,a),
  57612. this.add(this.lightSphere),
  57613. this.update()
  57614. }
  57615. ,
  57616. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57617. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57618. n.HemisphereLightHelper.prototype.dispose = function() {
  57619. this.lightSphere.geometry.dispose(),
  57620. this.lightSphere.material.dispose()
  57621. }
  57622. ,
  57623. n.HemisphereLightHelper.prototype.update = function() {
  57624. var e = new n.Vector3;
  57625. return function() {
  57626. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57627. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57628. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57629. this.lightSphere.geometry.colorsNeedUpdate = !0
  57630. }
  57631. }(),
  57632. n.PointLightHelper = function(e, t) {
  57633. this.light = e,
  57634. this.light.updateMatrixWorld();
  57635. var i = new n.SphereGeometry(t,4,2)
  57636. , r = new n.MeshBasicMaterial({
  57637. wireframe: !0,
  57638. fog: !1
  57639. });
  57640. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57641. n.Mesh.call(this, i, r),
  57642. this.matrix = this.light.matrixWorld,
  57643. this.matrixAutoUpdate = !1
  57644. }
  57645. ,
  57646. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57647. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57648. n.PointLightHelper.prototype.dispose = function() {
  57649. this.geometry.dispose(),
  57650. this.material.dispose()
  57651. }
  57652. ,
  57653. n.PointLightHelper.prototype.update = function() {
  57654. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57655. }
  57656. ,
  57657. n.SkeletonHelper = function(e) {
  57658. this.bones = this.getBoneList(e);
  57659. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57660. var r = this.bones[i];
  57661. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57662. t.vertices.push(new n.Vector3),
  57663. t.colors.push(new n.Color(0,0,1)),
  57664. t.colors.push(new n.Color(0,1,0)))
  57665. }
  57666. t.dynamic = !0;
  57667. var o = new n.LineBasicMaterial({
  57668. vertexColors: n.VertexColors,
  57669. depthTest: !1,
  57670. depthWrite: !1,
  57671. transparent: !0
  57672. });
  57673. n.LineSegments.call(this, t, o),
  57674. this.root = e,
  57675. this.matrix = e.matrixWorld,
  57676. this.matrixAutoUpdate = !1,
  57677. this.update()
  57678. }
  57679. ,
  57680. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57681. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57682. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57683. var t = [];
  57684. e instanceof n.Bone && t.push(e);
  57685. for (var i = 0; i < e.children.length; i++)
  57686. t.push.apply(t, this.getBoneList(e.children[i]));
  57687. return t
  57688. }
  57689. ,
  57690. n.SkeletonHelper.prototype.update = function() {
  57691. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57692. var a = this.bones[o];
  57693. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57694. e.vertices[r].setFromMatrixPosition(i),
  57695. i.multiplyMatrices(t, a.parent.matrixWorld),
  57696. e.vertices[r + 1].setFromMatrixPosition(i),
  57697. r += 2)
  57698. }
  57699. e.verticesNeedUpdate = !0,
  57700. e.computeBoundingSphere()
  57701. }
  57702. ,
  57703. n.SpotLightHelper = function(e) {
  57704. n.Object3D.call(this),
  57705. this.light = e,
  57706. this.light.updateMatrixWorld(),
  57707. this.matrix = e.matrixWorld,
  57708. this.matrixAutoUpdate = !1;
  57709. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57710. t.translate(0, -.5, 0),
  57711. t.rotateX(-Math.PI / 2);
  57712. var i = new n.MeshBasicMaterial({
  57713. wireframe: !0,
  57714. fog: !1
  57715. });
  57716. this.cone = new n.Mesh(t,i),
  57717. this.add(this.cone),
  57718. this.update()
  57719. }
  57720. ,
  57721. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57722. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57723. n.SpotLightHelper.prototype.dispose = function() {
  57724. this.cone.geometry.dispose(),
  57725. this.cone.material.dispose()
  57726. }
  57727. ,
  57728. n.SpotLightHelper.prototype.update = function() {
  57729. var e = new n.Vector3
  57730. , t = new n.Vector3;
  57731. return function() {
  57732. var i = this.light.distance ? this.light.distance : 1e4
  57733. , n = i * Math.tan(this.light.angle);
  57734. this.cone.scale.set(n, n, i),
  57735. e.setFromMatrixPosition(this.light.matrixWorld),
  57736. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57737. this.cone.lookAt(t.sub(e)),
  57738. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57739. }
  57740. }(),
  57741. n.VertexNormalsHelper = function(e, t, i, r) {
  57742. this.object = e,
  57743. this.size = void 0 !== t ? t : 1;
  57744. var o = void 0 !== i ? i : 16711680
  57745. , a = void 0 !== r ? r : 1
  57746. , s = 0
  57747. , l = this.object.geometry;
  57748. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57749. var c = new n.BufferGeometry
  57750. , h = new n.Float32Attribute(2 * s * 3,3);
  57751. c.addAttribute("position", h),
  57752. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57753. color: o,
  57754. linewidth: a
  57755. })),
  57756. this.matrixAutoUpdate = !1,
  57757. this.update()
  57758. }
  57759. ,
  57760. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57761. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57762. n.VertexNormalsHelper.prototype.update = function() {
  57763. var e = new n.Vector3
  57764. , t = new n.Vector3
  57765. , i = new n.Matrix3;
  57766. return function() {
  57767. var r = ["a", "b", "c"];
  57768. this.object.updateMatrixWorld(!0),
  57769. i.getNormalMatrix(this.object.matrixWorld);
  57770. var o = this.object.matrixWorld
  57771. , a = this.geometry.attributes.position
  57772. , s = this.object.geometry;
  57773. if (s instanceof n.Geometry)
  57774. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57775. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57776. var m = l[p[r[f]]]
  57777. , v = p.vertexNormals[f];
  57778. e.copy(m).applyMatrix4(o),
  57779. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57780. a.setXYZ(h, e.x, e.y, e.z),
  57781. h += 1,
  57782. a.setXYZ(h, t.x, t.y, t.z),
  57783. h += 1
  57784. }
  57785. else if (s instanceof n.BufferGeometry)
  57786. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57787. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57788. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57789. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57790. a.setXYZ(h, e.x, e.y, e.z),
  57791. h += 1,
  57792. a.setXYZ(h, t.x, t.y, t.z),
  57793. h += 1;
  57794. return a.needsUpdate = !0,
  57795. this
  57796. }
  57797. }(),
  57798. n.WireframeHelper = function(e, t) {
  57799. var i = void 0 !== t ? t : 16777215;
  57800. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57801. color: i
  57802. })),
  57803. this.matrix = e.matrixWorld,
  57804. this.matrixAutoUpdate = !1
  57805. }
  57806. ,
  57807. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57808. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57809. n.ImmediateRenderObject = function(e) {
  57810. n.Object3D.call(this),
  57811. this.material = e,
  57812. this.render = function(e) {}
  57813. }
  57814. ,
  57815. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57816. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57817. n.MorphBlendMesh = function(e, t) {
  57818. n.Mesh.call(this, e, t),
  57819. this.animationsMap = {},
  57820. this.animationsList = [];
  57821. var i = this.geometry.morphTargets.length
  57822. , r = "__default"
  57823. , o = 0
  57824. , a = i - 1
  57825. , s = i / 1;
  57826. this.createAnimation(r, o, a, s),
  57827. this.setAnimationWeight(r, 1)
  57828. }
  57829. ,
  57830. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57831. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57832. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57833. var r = {
  57834. start: t,
  57835. end: i,
  57836. length: i - t + 1,
  57837. fps: n,
  57838. duration: (i - t) / n,
  57839. lastFrame: 0,
  57840. currentFrame: 0,
  57841. active: !1,
  57842. time: 0,
  57843. direction: 1,
  57844. weight: 1,
  57845. directionBackwards: !1,
  57846. mirroredLoop: !1
  57847. };
  57848. this.animationsMap[e] = r,
  57849. this.animationsList.push(r)
  57850. }
  57851. ,
  57852. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57853. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57854. var s = r.morphTargets[o]
  57855. , l = s.name.match(i);
  57856. if (l && l.length > 1) {
  57857. var c = l[1];
  57858. n[c] || (n[c] = {
  57859. start: 1 / 0,
  57860. end: -(1 / 0)
  57861. });
  57862. var h = n[c];
  57863. o < h.start && (h.start = o),
  57864. o > h.end && (h.end = o),
  57865. t || (t = c)
  57866. }
  57867. }
  57868. for (var c in n) {
  57869. var h = n[c];
  57870. this.createAnimation(c, h.start, h.end, e)
  57871. }
  57872. this.firstAnimation = t
  57873. }
  57874. ,
  57875. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57876. var t = this.animationsMap[e];
  57877. t && (t.direction = 1,
  57878. t.directionBackwards = !1)
  57879. }
  57880. ,
  57881. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57882. var t = this.animationsMap[e];
  57883. t && (t.direction = -1,
  57884. t.directionBackwards = !0)
  57885. }
  57886. ,
  57887. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57888. var i = this.animationsMap[e];
  57889. i && (i.fps = t,
  57890. i.duration = (i.end - i.start) / i.fps)
  57891. }
  57892. ,
  57893. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57894. var i = this.animationsMap[e];
  57895. i && (i.duration = t,
  57896. i.fps = (i.end - i.start) / i.duration)
  57897. }
  57898. ,
  57899. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57900. var i = this.animationsMap[e];
  57901. i && (i.weight = t)
  57902. }
  57903. ,
  57904. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57905. var i = this.animationsMap[e];
  57906. i && (i.time = t)
  57907. }
  57908. ,
  57909. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57910. var t = 0
  57911. , i = this.animationsMap[e];
  57912. return i && (t = i.time),
  57913. t
  57914. }
  57915. ,
  57916. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57917. var t = -1
  57918. , i = this.animationsMap[e];
  57919. return i && (t = i.duration),
  57920. t
  57921. }
  57922. ,
  57923. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57924. var t = this.animationsMap[e];
  57925. t ? (t.time = 0,
  57926. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57927. }
  57928. ,
  57929. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57930. var t = this.animationsMap[e];
  57931. t && (t.active = !1)
  57932. }
  57933. ,
  57934. n.MorphBlendMesh.prototype.update = function(e) {
  57935. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57936. var r = this.animationsList[t];
  57937. if (r.active) {
  57938. var o = r.duration / r.length;
  57939. r.time += r.direction * e,
  57940. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57941. r.time > r.duration && (r.time = r.duration,
  57942. r.directionBackwards = !0),
  57943. r.time < 0 && (r.time = 0,
  57944. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57945. r.time < 0 && (r.time += r.duration));
  57946. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57947. , s = r.weight;
  57948. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57949. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57950. this.morphTargetInfluences[a] = 0,
  57951. r.lastFrame = r.currentFrame,
  57952. r.currentFrame = a);
  57953. var l = r.time % o / o;
  57954. r.directionBackwards && (l = 1 - l),
  57955. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57956. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57957. }
  57958. }
  57959. }
  57960. ,
  57961. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57962. i.THREE = n) : this.THREE = n
  57963. window.THREE = n
  57964. getObjLoader()
  57965. initByTHREE(THREE)
  57966. }
  57967. , {}]
  57968. }, {}, [116]);
  57969. /*
  57970. var addMagnifier = function(){
  57971. class Magnifier extends THREE.Object3D {
  57972. constructor () {
  57973. super()
  57974. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57975. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57976. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57977. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57978. format: THREE.RGBAFormat ,
  57979. //type: THREE.FloatType,
  57980. //minFilter: THREE.NearestFilter,
  57981. //magFilter: THREE.NearestFilter,
  57982. } )
  57983. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57984. side: THREE.DoubleSide ,
  57985. map: this.renderTarget.texture ,
  57986. transparent:true,
  57987. depthTest: !1,
  57988. depthWrite: !1,
  57989. }))
  57990. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57991. side: THREE.DoubleSide ,
  57992. map: Texture.load('static/images/crosshair.png') ,
  57993. transparent:true,
  57994. depthTest: !1,
  57995. depthWrite: !1,
  57996. }))
  57997. this.add(this.mesh)
  57998. this.add(this.overlayMesh)
  57999. player.model.add(this);
  58000. player.magnifier = this;
  58001. }
  58002. update(aimPos){
  58003. const magDistance_ = 0.3;
  58004. var playerPos = player.position
  58005. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58006. this.camera.position.copy(aimPos.clone().add(vec))
  58007. this.camera.lookAt(aimPos)
  58008. var playerCamera = player.camera
  58009. this.quaternion.copy(playerCamera.quaternion);
  58010. var pos2d = player.mouse.clone();
  58011. var shift = 400;
  58012. var clientHeight = player.domElement.clientHeight
  58013. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58014. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58015. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58016. this.position.copy(newPos)
  58017. var renderer = player.sceneRenderer.renderer
  58018. var oldAutoClear = renderer.autoClear
  58019. renderer.autoClear = false
  58020. //renderer.clear( true, true, true );
  58021. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58022. renderer.autoClear = oldAutoClear
  58023. }
  58024. }
  58025. new Magnifier()
  58026. }
  58027. */
  58028. /*
  58029. 笔记:
  58030. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58031. {
  58032. //到导览中某个点位(假设点位不重复)
  58033. var id = 73
  58034. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58035. var i = player.model.heroLocations.indexOf(p)
  58036. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58037. var j = p.heroLocations.indexOf(p1)
  58038. player.director.goToHighlight([i,j])
  58039. }
  58040. */