main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //路线
  5. /* var routeArray = ["0","7","6","5","4","8","9","11","32","31","30","28","47","48","61","62","80","77","78","92","117","116","95","94","107","108", "112","111","98","120","121","122","123","124","125","131","132","133","135","136","143","144","174","175","148","161","160","184","185","183","157","180","162","163","182","165","191","199","190","217","215","214","213","212","218","230","231","222","223","224","232","233","234","235","236","237"
  6. ] */
  7. var routeArray = ["0","7","6","5","4","8","9","32","251","31","30","47","48","61","62","63","64","65","66","96","97","120","121","122","248","247","246","133","134","145","174","175","147","176","179","180","181","187","215","214","213","212","218","230","231","222","223","232","233","234","235","236","237"
  8. ]
  9. var arrows = []
  10. var arrowTex
  11. var createArrow = function(){
  12. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  13. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0,1,0), Math.PI/2);
  14. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1),new THREE.MeshBasicMaterial({
  15. transparent:true,
  16. map:arrowTex,
  17. side:2,
  18. depthTest:false,
  19. }))
  20. arrow.name = 'arrow'
  21. arrow.scale.set(-0.5,1,0.5)
  22. arrow.oriScale = arrow.scale.clone()
  23. arrow.position.copy(player.currentPano.floorPosition)
  24. arrow.position.y+=0.01
  25. arrow.lookAt(player.currentPano.position)
  26. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  27. arrow.oriLieDownQua = arrow.quaternion.clone()
  28. arrow.visible = false
  29. player.model.add(arrow)
  30. arrows.push(arrow)
  31. }
  32. var initRoutePanos = function(model){
  33. model.routePanos.extend(routeArray.map(e=>model.panos.index[e]));
  34. model.routePanos.list.forEach((pano,i)=>{
  35. if(i==model.routePanos.list.length-1)return
  36. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  37. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i+1])
  38. })
  39. console.log('initRoutePanos',model.routePanos)
  40. }
  41. var arrowInfo = {
  42. show:false,
  43. animateDur : 5000,
  44. showDur: 600,
  45. minOpa: 0.2,
  46. maxOpa:1,
  47. }
  48. var updateArrowPose = function(from, to, arrow ){
  49. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  50. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  51. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  52. var minDis = 1
  53. if(diff<minDis){
  54. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  55. } */
  56. arrow.position.copy(mid)
  57. arrow.position.y+=0.02
  58. var len = mid.distanceTo(to.floorPosition)
  59. if(len - 0.2 < arrow.oriScale.y ){//0.2 is marker size
  60. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2)/arrow.oriScale.y ));
  61. }else{
  62. arrow.scale.copy(arrow.oriScale)
  63. }
  64. dir.normalize();
  65. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0,1,0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  66. //转化为quaternion:
  67. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  68. quaternion.multiply(arrow.oriLieDownQua)
  69. arrow.quaternion.copy(quaternion)
  70. }
  71. var updateArrowOpacity = function(e){//不停更新所有arrow的透明度
  72. var transition = function(a){
  73. var opa = a > 0.5 ? 2-a*2 : 2*a ;
  74. opa = arrowInfo.maxOpa*opa+ arrowInfo.minOpa*(1-opa)
  75. arrows.filter(e=>e.visible).forEach(e=>{
  76. if(e.fadeIn){
  77. e.material.opacity = opa * e.material.opacity2
  78. }else{
  79. e.material.opacity = opa
  80. }
  81. })
  82. }
  83. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  84. }
  85. var fadeInArrow = function(){
  86. transitions.cancelById('updateArrowOpacity2')
  87. var arrows_ = arrows.filter(e=>e.visible && e.fadeIn)
  88. if(arrows_.length == 0)return
  89. arrows_.forEach(e=>{
  90. e.material.opacity = 0
  91. })
  92. var transition = function(a){
  93. arrows_.forEach(e=>{
  94. e.material.opacity2 = a
  95. })
  96. }
  97. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  98. }
  99. var lastArrowPanos = []
  100. var updateArrow = function(currentPano){//根据当前pano更新
  101. //console.log(currentPano)
  102. if(currentPano === false){ //飞出
  103. arrows.forEach(e=>{
  104. e.visible = false
  105. })
  106. lastArrowPanos = []
  107. return;
  108. }
  109. //先获取所有需要箭头的pano
  110. var minDistance = 6;//该距离内pano可见箭头
  111. var dis = 0
  112. var curPano = currentPano;
  113. var panos = [];
  114. var search = function(pano){//多分支搜寻
  115. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  116. if(!neighbor )return;
  117. neighbor.forEach(e=>{
  118. if(panos.find(arr=>arr[0]==e))return; //不回头
  119. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  120. if(dis < minDistance || panos.length<2){
  121. panos.push([pano, e])
  122. search(e)
  123. }
  124. })
  125. }
  126. search(currentPano)
  127. /* while(1){
  128. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  129. if(!neighbor || neighbor.length == 0)break
  130. neighbor = neighbor[0]
  131. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  132. if(dis < minDistance || panos.length<2){
  133. panos.push([curPano, neighbor])
  134. curPano = neighbor
  135. }else{
  136. break
  137. }
  138. } */
  139. //console.log('panos',panos)
  140. //再配置arrows
  141. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  142. var addArrowCount = panos.length - arrows.length
  143. while(addArrowCount>0){
  144. addArrowCount--;
  145. createArrow()
  146. }
  147. panos.forEach((panoArr,i)=>{
  148. arrows[i].visible = true
  149. var isNew = !lastArrowPanos.find(e=>e[0]==panoArr[0] && e[1]==panoArr[1])//新出现的点 渐变出现
  150. arrows[i].fadeIn = !!isNew
  151. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  152. })
  153. fadeInArrow()
  154. if(addArrowCount<0){//隐藏多余的
  155. arrows.slice(addArrowCount).forEach(e=>{
  156. e.visible = false
  157. })
  158. }
  159. lastArrowPanos = panos
  160. }
  161. //---------半透明白色 模型外层-----------
  162. /* var addModelBack = function(model){
  163. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  164. })
  165. let transparentModel = new THREE.Object3D;
  166. transparentModel.visible = false
  167. model.transparentModel = transparentModel
  168. model.add(transparentModel)
  169. model.chunks.forEach(chunk=>{
  170. let chunkCopy = chunk.clone()
  171. chunkCopy.material = mat
  172. chunkCopy.name = 'model透明层'
  173. transparentModel.add(chunkCopy)
  174. })
  175. //去除一部分面
  176. transparentModel.children[1].geometry = transparentModel.children[1].geometry.clone()
  177. let removeIndex = [[1,0,14],[0,1,2],[2,3,0]]
  178. let newIndex = []
  179. let arr = transparentModel.children[1].geometry.index.array
  180. for(let i=0;i<arr.length;i+=3){
  181. let find = false
  182. for(let j=0;j<removeIndex.length;j++){
  183. let face = removeIndex[j];
  184. if(arr[i] == face[0] && arr[i+1] == face[1] && arr[i+2] == face[2]){
  185. find = true;
  186. //console.log('find', j)
  187. removeIndex.splice(j,1)
  188. break
  189. }
  190. }
  191. find || newIndex.push(arr[i],arr[i+1],arr[i+2])
  192. }
  193. transparentModel.children[1].geometry.setIndex(new THREE.BufferAttribute(new Uint16Array(newIndex),1))
  194. //注:面的index在getMouseIntersect中获取
  195. } */
  196. //=================gif sprite=========
  197. window.animations = []
  198. var floorHeight = 0.01, spriteHeight = 1.1;
  199. var spriteY = floorHeight + spriteHeight / 2 ;
  200. var createGuideAni = function(model){
  201. var geo = new THREE.PlaneBufferGeometry(spriteHeight*0.75, spriteHeight)
  202. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  203. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  204. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  205. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  206. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  207. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  208. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  209. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  210. dealMap(tex1)
  211. dealMap(tex2)
  212. dealMap(tex3)
  213. dealMap(tex4)
  214. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  215. map: tex1,
  216. side:2,
  217. transparent:true,
  218. depthTest:false
  219. }))
  220. sprite1.renderOrder = 999
  221. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  222. map: tex2,
  223. side:2,
  224. transparent:true,
  225. depthTest:false
  226. }))
  227. sprite2.renderOrder = 999
  228. var animateInfo1 = {
  229. /* cellXcount : 12,
  230. cellYcount : 9,
  231. loop : true,
  232. duration : 4000, */
  233. cellXcount : 8,
  234. cellYcount : 7,
  235. loop : true,
  236. duration : 4000,
  237. }
  238. var animateInfo2 = {
  239. /* cellXcount : 10,
  240. cellYcount : 7,
  241. loop : true,
  242. duration : 900,
  243. maxCount: 67 */
  244. cellXcount : 8,
  245. cellYcount : 6,
  246. loop : true,
  247. duration : 900,
  248. }
  249. var animateInfo3 = {
  250. cellXcount : 8,
  251. cellYcount : 9,
  252. loop : true,
  253. duration : 4000,
  254. }
  255. /* var animateInfo4 = {
  256. cellXcount : 8,
  257. cellYcount : 6,
  258. loop : true,
  259. duration : 900,
  260. } */
  261. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1" )
  262. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2" )
  263. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1" )
  264. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2" )
  265. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3" )
  266. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4" )
  267. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5" )
  268. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6" )
  269. model.add(sprite1)
  270. model.add(sprite2)
  271. //updatePose( sprite1, sprite2)
  272. sprite1.visible = false;
  273. sprite2.visible = false;
  274. animations.push({
  275. idleAnimation:[animation1, animation5, animation7],
  276. walkAnimation:animation3,
  277. mesh:sprite1,
  278. //currentIdleAnimation:
  279. }, {
  280. idleAnimation:[animation2, animation6, animation8],
  281. walkAnimation:animation4,
  282. mesh:sprite2,
  283. })
  284. }
  285. var getRandomItem = function(arr){
  286. let random = Math.random()
  287. return arr[Math.round(arr.length * random) % arr.length]
  288. }
  289. var startIdle = function(){
  290. animations.forEach((e,i)=>{
  291. e.mesh.visible = true;
  292. let a = getRandomItem(e.idleAnimation)
  293. e.mesh.material.map = a.animation.texture
  294. GifTexDeal.stop(e.walkAnimation)
  295. GifTexDeal.start(a )
  296. e.currentIdleAnimation = a
  297. //console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  298. })
  299. updatePose(null,null)
  300. }
  301. var startWalk = function(from, to){
  302. animations.forEach(e=>{
  303. e.mesh.material.map = e.walkAnimation.animation.texture
  304. e.mesh.visible = true;
  305. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  306. GifTexDeal.start(e.walkAnimation)
  307. updateWalkAnimation(from, to, 0)
  308. })
  309. }
  310. var stopAnimation = function(){
  311. animations.forEach(e=>{
  312. e.mesh.visible = false;
  313. GifTexDeal.stop(e.idleAnimation)
  314. GifTexDeal.stop(e.walkAnimation)
  315. })
  316. }
  317. var idleGap = Math.min(1.3, window.innerWidth / window.innerHeight * 0.75);//站着时的间隔
  318. var walkGap = 0.4;
  319. const spriteDisToCamera = 2.8
  320. const disTpCameras = [
  321. /* {
  322. items: [[7,0],[7,1], [22,0],[22,1], [19,0],[19,1], [26,0], [26,1]],
  323. dis: 1.6
  324. }
  325. ,
  326. {
  327. items: [[15,0]], //137
  328. dis: 2.1,
  329. gap:-1
  330. }
  331. ,
  332. {
  333. items: [[15,1]], //137
  334. dis: 2.1,
  335. gap:-0.56
  336. } */
  337. {
  338. items: [[29,0],[30,0],[31,0],[32,0], [28,0]], //29蓝色隧道口 32隧道尾部
  339. dis: 2.3, gap: 0.55
  340. },
  341. {
  342. items: [[16,0],[25,0]], //站到黄色展板上了
  343. gap: 0.55, y: -0.47
  344. },
  345. {
  346. items: [[21,0] ], //站到大众创业杆子后方了
  347. dis: 2.1, gap: 0.45
  348. }
  349. ]
  350. var getDisToCamera = function(){
  351. /* if(disTpCameras[pano.id]){
  352. return disTpCameras[pano.id]
  353. }else return spriteDisToCamera */
  354. /* var currentItem = player.director.currentItem;
  355. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  356. */
  357. var destinationItem = player.director.destinationItem;
  358. var item = disTpCameras.find(e=>e.items.find(u=>destinationItem[0] == u[0] && destinationItem[1] == u[1] ) )
  359. var result
  360. if(item){
  361. result = {dis:item.dis, gap:item.gap}
  362. if(item.gap){
  363. var dis = item.dis || spriteDisToCamera
  364. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(destinationItem).zoom||0, player.zoomLevel )
  365. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel/2) ) / Math.tan(THREE.Math.degToRad(player.baseFov/2))
  366. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  367. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  368. }
  369. result.y = item.y
  370. console.log('result',result)
  371. }
  372. return result
  373. }
  374. /* var getGap = function(pano){
  375. if(gaps[pano.id]){
  376. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  377. }else return 0
  378. } */
  379. var updateWalkAnimation = function(from, to){
  380. //console.log('updateWalkAnimation')
  381. var addProgress = 0.8;
  382. var pos, dir
  383. var start = from, end = to;
  384. var dis = 0;
  385. dis += player.position.distanceTo(to.position);
  386. var lastStart = start;
  387. var gap = walkGap //間隔
  388. var disInfo = getDisToCamera()
  389. var disToCamera = disInfo && disInfo.dis!=void 0 ? disInfo.dis : spriteDisToCamera
  390. var idleGap_ = disInfo && disInfo.gap!=void 0 ? disInfo.gap : idleGap
  391. var shiftY = disInfo && disInfo.y || 0
  392. while(dis < disToCamera){
  393. lastStart = start
  394. start = end
  395. let currentIndex = player.path.nodes.indexOf(end.id);
  396. end = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  397. if(!end)break;
  398. dis += start.position.distanceTo(end.position);
  399. }
  400. if(!end ){ //离开路线,走到更前方
  401. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  402. var diff = disToCamera - dis //补全距离
  403. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  404. gap += diff / disToCamera*(idleGap_-walkGap) //越接近目标点,gap渐变为站着时的gap
  405. shiftY = diff / disToCamera*shiftY //越接近目标点,yShift渐变为站着时的yShift
  406. }else{
  407. let disBetween = start.position.distanceTo(end.position);
  408. var diff = dis - disToCamera//退回距离
  409. var ratio = diff / disBetween
  410. let currentDir = end.position.clone().sub(start.position).normalize()
  411. dir = currentDir
  412. if(ratio > 0.8){//上个点转弯
  413. let currentIndex = player.path.nodes.indexOf(start.id);
  414. let last = player.model.panos.index[player.path.nodes[currentIndex-1] ]
  415. if(last){
  416. var lastDir = start.position.clone().sub(last.position).normalize()
  417. var middleDir = currentDir.clone().add(lastDir).normalize()
  418. dir = currentDir.clone().multiplyScalar((1-ratio) / 0.2).add(middleDir.clone().multiplyScalar(1- (1- ratio)/0.2))
  419. //console.log("上个点转弯"+dir.toArray())
  420. }
  421. }else if(ratio < 0.1){//下个点转弯
  422. let currentIndex = player.path.nodes.indexOf(end.id);
  423. let next = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  424. if(next){
  425. var nextDir = next.position.clone().sub(end.position).normalize()
  426. }else{
  427. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  428. //console.log("延長转弯")
  429. }
  430. var middleDir = currentDir.clone().add(nextDir).normalize()
  431. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1- ratio / 0.1))
  432. //console.log("下个点转弯"+dir.toArray())
  433. }
  434. //console.log(dir)
  435. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  436. }
  437. updatePose(null, null, pos, dir , gap ,disToCamera, shiftY)
  438. }
  439. var updatePose = function( sprite1, sprite2, pos, dir, gap, disToCamera, shiftY=0){
  440. //console.log('updatePose')
  441. sprite1 = sprite1 || animations[0].mesh
  442. sprite2 = sprite2 || animations[1].mesh
  443. var lookAtCam
  444. let disInfo = getDisToCamera()
  445. if(!disToCamera){
  446. disToCamera = disInfo && disInfo.dis!=void 0 ? disInfo.dis : spriteDisToCamera
  447. }
  448. if(!gap){
  449. gap = disInfo && disInfo.gap || 0
  450. }
  451. if(!shiftY){
  452. shiftY = disInfo && disInfo.y || 0
  453. }
  454. let spriteY_ = spriteY + shiftY
  455. var cameraPos = player.position.clone().setY(spriteY_);
  456. if(pos){//walk
  457. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  458. pos.setY(spriteY_)
  459. //lookAtCam = true //不然会比较斜
  460. }else{//idle
  461. /* disInfo = getDisToCamera()
  462. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis */
  463. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  464. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  465. }
  466. //间隔
  467. /* if(disInfo && disInfo.gap!=void 0) {
  468. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  469. shift.multiplyScalar(disInfo.gap)
  470. shift = new THREE.Vector3(shift.x, 0, shift.y)
  471. sprite1.position.copy(pos.clone().sub(shift))
  472. }else{
  473. sprite1.position.copy(pos)
  474. } */
  475. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  476. if(gap)shift.multiplyScalar(gap)
  477. else{
  478. shift.multiplyScalar(idleGap)
  479. }
  480. shift = new THREE.Vector3(shift.x, 0, shift.y)
  481. sprite1.position.copy(pos.clone().sub(shift))
  482. sprite2.position.copy(pos.clone().add(shift))
  483. if(lookAtCam){
  484. sprite1.lookAt(cameraPos)
  485. sprite2.lookAt(cameraPos)
  486. }else{
  487. sprite1.lookAt(sprite1.position.clone().sub(dir))
  488. sprite2.lookAt(sprite2.position.clone().sub(dir))
  489. }
  490. }
  491. !function() {
  492. "use strict";
  493. function t(t, i) {
  494. return typeof t === i
  495. }
  496. function i(t, i) {
  497. return t instanceof i
  498. }
  499. function n(t) {
  500. return t && t.nodeType
  501. }
  502. function e(t) {
  503. return n(t) ? t : i(t, g) ? t[0] : void 0
  504. }
  505. function o(t, i, n) {
  506. return g.each(t, function(t, e) {
  507. n = i.call(e, n, t, e)
  508. }),
  509. n
  510. }
  511. function r(t, i, n) {
  512. var e, o, r;
  513. if (t === i)
  514. return !0;
  515. if (!t || !i || t.constructor !== i.constructor)
  516. return !1;
  517. for (e = 0,
  518. o = n.length; o > e; e += 1) {
  519. if (r = n[e],
  520. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  521. return !1;
  522. if (t[r] !== i[r])
  523. return !1
  524. }
  525. return !0
  526. }
  527. function s(t, i, n, e) {
  528. this.left = E(t),
  529. this.top = E(i),
  530. this.width = E(n),
  531. this.height = E(e),
  532. this.right = this.left + this.width,
  533. this.bottom = this.top + this.height
  534. }
  535. function h(t, i, n, e) {
  536. this.visible = t || 0,
  537. this.viewport = i || 0,
  538. this.possible = n || 0,
  539. this.rects = e && T({}, e) || null
  540. }
  541. function l(t, i) {
  542. this.els = t,
  543. this.viewport = i
  544. }
  545. function c(t, i, n) {
  546. var e;
  547. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  548. e ? e[n] : 0
  549. }
  550. function u(t, i) {
  551. return t.val - i.val
  552. }
  553. function a(t, i) {
  554. return i.val - t.val
  555. }
  556. function f(t) {
  557. var i = s.ofContent(t, !0)
  558. , n = s.ofViewport(t, !0)
  559. , e = i.width - n.width
  560. , o = i.height - n.height;
  561. this.content = i,
  562. this.viewport = n,
  563. this.width = 0 >= e ? null : n.left / e,
  564. this.height = 0 >= o ? null : n.top / o,
  565. this.left = n.left,
  566. this.top = n.top,
  567. this.right = i.right - n.right,
  568. this.bottom = i.bottom - n.bottom
  569. }
  570. function p(t) {
  571. this.el = t || window
  572. }
  573. function d(t, i) {
  574. this.context = t,
  575. this.viewport = i,
  576. this.init()
  577. }
  578. function v(t, i, n, e) {
  579. this.context = new l(t,i),
  580. this.property = n,
  581. this.descending = e,
  582. this.init()
  583. }
  584. function w(t) {
  585. t && t !== window && t !== document ? (this.context = t,
  586. this.$autoTarget = g(t)) : this.context = window,
  587. this.init()
  588. }
  589. var g = jQuery
  590. , m = g(window)
  591. , b = g(document)
  592. , T = g.extend
  593. , y = g.isFunction
  594. , k = Math.max
  595. , V = Math.min
  596. , E = Math.round
  597. , x = function() {
  598. var t = {}
  599. , i = 1;
  600. return function(n) {
  601. return n ? (t[n] || (t[n] = i,
  602. i += 1),
  603. t[n]) : 0
  604. }
  605. }();
  606. T(s.prototype, {
  607. equals: function(t) {
  608. return r(this, t, ["left", "top", "width", "height"])
  609. },
  610. area: function() {
  611. return this.width * this.height
  612. },
  613. relativeTo: function(t) {
  614. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  615. },
  616. intersection: function(t) {
  617. if (!i(t, s))
  618. return null;
  619. var n = k(this.left, t.left)
  620. , e = V(this.right, t.right)
  621. , o = k(this.top, t.top)
  622. , r = V(this.bottom, t.bottom)
  623. , h = e - n
  624. , l = r - o;
  625. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  626. },
  627. envelope: function(t) {
  628. if (!i(t, s))
  629. return this;
  630. var n = V(this.left, t.left)
  631. , e = k(this.right, t.right)
  632. , o = V(this.top, t.top)
  633. , r = k(this.bottom, t.bottom)
  634. , h = e - n
  635. , l = r - o;
  636. return new s(n,o,h,l)
  637. }
  638. }),
  639. T(s, {
  640. ofContent: function(t, i) {
  641. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  642. },
  643. ofViewport: function(t, i) {
  644. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  645. },
  646. ofElement: function(t) {
  647. var i = g(t);
  648. if (!i.is(":visible"))
  649. return null;
  650. var n = i.offset();
  651. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  652. }
  653. }),
  654. T(h.prototype, {
  655. equals: function(t) {
  656. return this.fracsEqual(t) && this.rectsEqual(t)
  657. },
  658. fracsEqual: function(t) {
  659. return r(this, t, ["visible", "viewport", "possible"])
  660. },
  661. rectsEqual: function(t) {
  662. return r(this.rects, t.rects, ["document", "element", "viewport"])
  663. }
  664. }),
  665. T(h, {
  666. of: function(t, i) {
  667. var e, o, r;
  668. return t = n(t) && s.ofElement(t) || t,
  669. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  670. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  671. r = V(t.width, i.width) * V(t.height, i.height),
  672. new h(o / t.area(),o / i.area(),o / r,{
  673. document: e,
  674. element: e.relativeTo(t),
  675. viewport: e.relativeTo(i)
  676. })) : new h
  677. }
  678. });
  679. var q = ["width", "height", "left", "right", "top", "bottom"]
  680. , S = ["possible", "visible", "viewport"];
  681. T(l.prototype, {
  682. sorted: function(t, i) {
  683. var n = this.viewport;
  684. return g.map(this.els, function(i) {
  685. return {
  686. el: i,
  687. val: c(i, n, t)
  688. }
  689. }).sort(i ? a : u)
  690. },
  691. best: function(t, i) {
  692. return this.els.length ? this.sorted(t, i)[0] : null
  693. }
  694. }),
  695. T(f.prototype, {
  696. equals: function(t) {
  697. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  698. }
  699. }),
  700. T(p.prototype, {
  701. equals: function(t) {
  702. return r(this, t, ["el"])
  703. },
  704. scrollState: function() {
  705. return new f(this.el)
  706. },
  707. scrollTo: function(t, i, n) {
  708. var e = g(this.el === window ? "html,body" : this.el);
  709. t = t || 0,
  710. i = i || 0,
  711. n = isNaN(n) ? 1e3 : n,
  712. e.stop(!0).animate({
  713. scrollLeft: t,
  714. scrollTop: i
  715. }, n)
  716. },
  717. scroll: function(t, i, n) {
  718. var e = this.el === window ? m : g(this.el);
  719. t = t || 0,
  720. i = i || 0,
  721. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  722. },
  723. scrollToRect: function(t, i, n, e) {
  724. i = i || 0,
  725. n = n || 0,
  726. this.scrollTo(t.left - i, t.top - n, e)
  727. },
  728. scrollToElement: function(t, i, n, e) {
  729. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  730. this.scrollToRect(o, i, n, e)
  731. }
  732. });
  733. var C = {
  734. init: function() {
  735. this.callbacks = g.Callbacks("memory unique"),
  736. this.currVal = null,
  737. this.prevVal = null,
  738. this.checkProxy = g.proxy(this.check, this),
  739. this.autoCheck()
  740. },
  741. bind: function(t) {
  742. this.callbacks.add(t)
  743. },
  744. unbind: function(t) {
  745. t ? this.callbacks.remove(t) : this.callbacks.empty()
  746. },
  747. trigger: function() {
  748. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  749. },
  750. check: function(t) {
  751. var i = this.updatedValue(t);
  752. return void 0 !== i && (this.prevVal = this.currVal,
  753. this.currVal = i,
  754. this.trigger(),
  755. !0)
  756. },
  757. $autoTarget: m,
  758. autoEvents: "load resize scroll",
  759. autoCheck: function(t) {
  760. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  761. }
  762. };
  763. T(d.prototype, C, {
  764. updatedValue: function() {
  765. var t = h.of(this.context, this.viewport);
  766. return this.currVal && this.currVal.equals(t) ? void 0 : t
  767. }
  768. }),
  769. T(v.prototype, C, {
  770. updatedValue: function() {
  771. var t = this.context.best(this.property, this.descending);
  772. return t && (t = t.val > 0 ? t.el : null,
  773. this.currVal !== t) ? t : void 0
  774. }
  775. }),
  776. T(w.prototype, C, {
  777. updatedValue: function() {
  778. var t = new f(this.context);
  779. return this.currVal && this.currVal.equals(t) ? void 0 : t
  780. }
  781. });
  782. var L = function(t, i) {
  783. var n = [].slice
  784. , e = jQuery
  785. , o = e.extend
  786. , r = e.isFunction
  787. , s = o({}, i)
  788. , h = function(i, n, o, s) {
  789. return o = r(o) ? o.apply(i, n) : o,
  790. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  791. }
  792. , l = function() {
  793. return h(this, n.call(arguments), s.defaultStatic, l)
  794. }
  795. , c = function(t) {
  796. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  797. }
  798. , u = function(t) {
  799. t && (o(l, t.statics),
  800. o(c, t.methods)),
  801. l.modplug = u
  802. };
  803. u.prev = {
  804. statics: e[t],
  805. methods: e.fn[t]
  806. },
  807. u(i),
  808. e[t] = l,
  809. e.fn[t] = c
  810. }
  811. , M = "fracs";
  812. L(M, {
  813. statics: {
  814. version: "0.15.0",
  815. Rect: s,
  816. Fractions: h,
  817. Group: l,
  818. ScrollState: f,
  819. Viewport: p,
  820. FracsCallbacks: d,
  821. GroupCallbacks: v,
  822. ScrollStateCallbacks: w,
  823. fracs: function(t, i) {
  824. return h.of(t, i)
  825. }
  826. },
  827. methods: {
  828. content: function(t) {
  829. return this.length ? s.ofContent(this[0], t) : null
  830. },
  831. envelope: function() {
  832. return o(this, function(t) {
  833. var i = s.ofElement(this);
  834. return t ? t.envelope(i) : i
  835. })
  836. },
  837. fracs: function(i, n, o) {
  838. t(i, "string") || (o = n,
  839. n = i,
  840. i = null),
  841. y(n) || (o = n,
  842. n = null),
  843. o = e(o);
  844. var r = M + ".fracs." + x(o);
  845. return "unbind" === i ? this.each(function() {
  846. var t = g(this).data(r);
  847. t && t.unbind(n)
  848. }) : "check" === i ? this.each(function() {
  849. var t = g(this).data(r);
  850. t && t.check()
  851. }) : y(n) ? this.each(function() {
  852. var t = g(this)
  853. , i = t.data(r);
  854. i || (i = new d(this,o),
  855. t.data(r, i)),
  856. i.bind(n)
  857. }) : this.length ? h.of(this[0], o) : null
  858. },
  859. intersection: function() {
  860. return o(this, function(t) {
  861. var i = s.ofElement(this);
  862. return t ? t.intersection(i) : i
  863. })
  864. },
  865. max: function(t, i, n) {
  866. return y(i) || (n = i,
  867. i = null),
  868. n = e(n),
  869. i ? (new v(this,n,t,!0).bind(i),
  870. this) : this.pushStack(new l(this,n).best(t, !0).el)
  871. },
  872. min: function(t, i, n) {
  873. return y(i) || (n = i,
  874. i = null),
  875. n = e(n),
  876. i ? (new v(this,n,t).bind(i),
  877. this) : this.pushStack(new l(this,n).best(t).el)
  878. },
  879. rect: function() {
  880. return this.length ? s.ofElement(this[0]) : null
  881. },
  882. scrollState: function(i, n) {
  883. var e = M + ".scrollState";
  884. return t(i, "string") || (n = i,
  885. i = null),
  886. "unbind" === i ? this.each(function() {
  887. var t = g(this).data(e);
  888. t && t.unbind(n)
  889. }) : "check" === i ? this.each(function() {
  890. var t = g(this).data(e);
  891. t && t.check()
  892. }) : y(n) ? this.each(function() {
  893. var t = g(this)
  894. , i = t.data(e);
  895. i || (i = new w(this),
  896. t.data(e, i)),
  897. i.bind(n)
  898. }) : this.length ? new f(this[0]) : null
  899. },
  900. scroll: function(t, i, n) {
  901. return this.each(function() {
  902. new p(this).scroll(t, i, n)
  903. })
  904. },
  905. scrollTo: function(t, i, n, o) {
  906. return g.isNumeric(t) && (o = n,
  907. n = i,
  908. i = t,
  909. t = null),
  910. t = e(t),
  911. this.each(function() {
  912. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  913. })
  914. },
  915. scrollToThis: function(t, i, n, o) {
  916. return o = new p(e(o)),
  917. o.scrollToElement(this[0], t, i, n),
  918. this
  919. },
  920. softLink: function(t, i, n, o) {
  921. return o = new p(e(o)),
  922. this.filter("a[href^=#]").each(function() {
  923. var e = g(this);
  924. e.on("click", function() {
  925. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  926. })
  927. })
  928. },
  929. sort: function(i, n, o) {
  930. return t(n, "boolean") || (o = n,
  931. n = null),
  932. o = e(o),
  933. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  934. return t.el
  935. }))
  936. },
  937. viewport: function(t) {
  938. return this.length ? s.ofViewport(this[0], t) : null
  939. }
  940. },
  941. defaultStatic: "fracs",
  942. defaultMethod: "fracs"
  943. })
  944. }();
  945. if ("undefined" == typeof jQuery)
  946. throw new Error("Bootstrap's JavaScript requires jQuery");
  947. +function(t) {
  948. "use strict";
  949. function e(e) {
  950. return this.each(function() {
  951. var o = t(this)
  952. , s = o.data("bs.tooltip")
  953. , n = "object" == typeof e && e;
  954. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  955. "string" == typeof e && s[e]())
  956. })
  957. }
  958. var i = function(t, e) {
  959. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  960. this.init("tooltip", t, e)
  961. };
  962. i.VERSION = "3.2.0",
  963. i.DEFAULTS = {
  964. animation: !0,
  965. placement: "top",
  966. selector: !1,
  967. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  968. trigger: "hover focus",
  969. title: "",
  970. delay: 0,
  971. html: !1,
  972. container: !1,
  973. viewport: {
  974. selector: "body",
  975. padding: 0
  976. }
  977. },
  978. i.prototype.init = function(e, i, o) {
  979. this.enabled = !0,
  980. this.type = e,
  981. this.$element = t(i),
  982. this.options = this.getOptions(o),
  983. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  984. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  985. var r = s[n];
  986. if ("click" == r)
  987. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  988. else if ("manual" != r) {
  989. var a = "hover" == r ? "mouseenter" : "focusin"
  990. , l = "hover" == r ? "mouseleave" : "focusout";
  991. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  992. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  993. }
  994. }
  995. this.options.selector ? this._options = t.extend({}, this.options, {
  996. trigger: "manual",
  997. selector: ""
  998. }) : this.fixTitle()
  999. }
  1000. ,
  1001. i.prototype.getDefaults = function() {
  1002. return i.DEFAULTS
  1003. }
  1004. ,
  1005. i.prototype.getOptions = function(e) {
  1006. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  1007. e.delay && "number" == typeof e.delay && (e.delay = {
  1008. show: e.delay,
  1009. hide: e.delay
  1010. }),
  1011. e
  1012. }
  1013. ,
  1014. i.prototype.getDelegateOptions = function() {
  1015. var e = {}
  1016. , i = this.getDefaults();
  1017. return this._options && t.each(this._options, function(t, o) {
  1018. i[t] != o && (e[t] = o)
  1019. }),
  1020. e
  1021. }
  1022. ,
  1023. i.prototype.enter = function(e) {
  1024. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1025. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1026. t(e.currentTarget).data("bs." + this.type, i)),
  1027. clearTimeout(i.timeout),
  1028. i.hoverState = "in",
  1029. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  1030. // "in" == i.hoverState && i.show()
  1031. }, i.options.delay.show)) : i.show()
  1032. }
  1033. ,
  1034. i.prototype.leave = function(e) {
  1035. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1036. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1037. t(e.currentTarget).data("bs." + this.type, i)),
  1038. clearTimeout(i.timeout),
  1039. i.hoverState = "out",
  1040. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1041. "out" == i.hoverState && i.hide()
  1042. }, i.options.delay.hide)) : i.hide()
  1043. }
  1044. ,
  1045. i.prototype.show = function() {
  1046. var e = t.Event("show.bs." + this.type);
  1047. if (this.hasContent() && this.enabled) {
  1048. this.$element.trigger(e);
  1049. var i = t.contains(document.documentElement, this.$element[0]);
  1050. if (e.isDefaultPrevented() || !i)
  1051. return;
  1052. var o = this
  1053. , s = this.tip()
  1054. , n = this.getUID(this.type);
  1055. this.setContent(),
  1056. s.attr("id", n),
  1057. this.$element.attr("aria-describedby", n),
  1058. this.options.animation && s.addClass("fade");
  1059. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1060. , a = /\s?auto?\s?/i
  1061. , l = a.test(r);
  1062. l && (r = r.replace(a, "") || "top"),
  1063. s.detach().css({
  1064. top: 0,
  1065. left: 0,
  1066. display: "block"
  1067. }).addClass(r).data("bs." + this.type, this),
  1068. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1069. var p = this.getPosition()
  1070. , h = s[0].offsetWidth
  1071. , f = s[0].offsetHeight;
  1072. if (l) {
  1073. var u = r
  1074. , c = this.$element.parent()
  1075. , d = this.getPosition(c);
  1076. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1077. s.removeClass(u).addClass(r)
  1078. }
  1079. var g = this.getCalculatedOffset(r, p, h, f);
  1080. this.applyPlacement(g, r);
  1081. var y = function() {
  1082. o.$element.trigger("shown.bs." + o.type),
  1083. o.hoverState = null
  1084. };
  1085. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1086. }
  1087. }
  1088. ,
  1089. i.prototype.applyPlacement = function(e, i) {
  1090. var o = this.tip()
  1091. , s = o[0].offsetWidth
  1092. , n = o[0].offsetHeight
  1093. , r = parseInt(o.css("margin-top"), 10)
  1094. , a = parseInt(o.css("margin-left"), 10);
  1095. isNaN(r) && (r = 0),
  1096. isNaN(a) && (a = 0),
  1097. e.top = e.top + r,
  1098. e.left = e.left + a,
  1099. t.offset.setOffset(o[0], t.extend({
  1100. using: function(t) {
  1101. o.css({
  1102. top: Math.round(t.top),
  1103. left: Math.round(t.left)
  1104. })
  1105. }
  1106. }, e), 0),
  1107. o.addClass("in");
  1108. var l = o[0].offsetWidth
  1109. , p = o[0].offsetHeight;
  1110. "top" == i && p != n && (e.top = e.top + n - p);
  1111. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1112. h.left ? e.left += h.left : e.top += h.top;
  1113. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1114. , u = h.left ? "left" : "top"
  1115. , c = h.left ? "offsetWidth" : "offsetHeight";
  1116. o.offset(e),
  1117. this.replaceArrow(f, o[0][c], u)
  1118. }
  1119. ,
  1120. i.prototype.replaceArrow = function(t, e, i) {
  1121. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1122. }
  1123. ,
  1124. i.prototype.setContent = function() {
  1125. var t = this.tip()
  1126. , e = this.getTitle();
  1127. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1128. t.removeClass("fade in top bottom left right")
  1129. }
  1130. ,
  1131. i.prototype.hide = function() {
  1132. function e() {
  1133. "in" != i.hoverState && o.detach(),
  1134. i.$element.trigger("hidden.bs." + i.type)
  1135. }
  1136. var i = this
  1137. , o = this.tip()
  1138. , s = t.Event("hide.bs." + this.type);
  1139. if (this.$element.removeAttr("aria-describedby"),
  1140. this.$element.trigger(s),
  1141. !s.isDefaultPrevented())
  1142. return o.removeClass("in"),
  1143. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1144. this.hoverState = null,
  1145. this
  1146. }
  1147. ,
  1148. i.prototype.fixTitle = function() {
  1149. var t = this.$element;
  1150. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1151. }
  1152. ,
  1153. i.prototype.hasContent = function() {
  1154. return this.getTitle()
  1155. }
  1156. ,
  1157. i.prototype.getPosition = function(e) {
  1158. e = e || this.$element;
  1159. var i = e[0]
  1160. , o = "BODY" == i.tagName;
  1161. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1162. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1163. width: o ? t(window).width() : e.outerWidth(),
  1164. height: o ? t(window).height() : e.outerHeight()
  1165. }, o ? {
  1166. top: 0,
  1167. left: 0
  1168. } : e.offset())
  1169. }
  1170. ,
  1171. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1172. return "bottom" == t ? {
  1173. top: e.top + e.height,
  1174. left: e.left + e.width / 2 - i / 2
  1175. } : "top" == t ? {
  1176. top: e.top - o,
  1177. left: e.left + e.width / 2 - i / 2
  1178. } : "left" == t ? {
  1179. top: e.top + e.height / 2 - o / 2,
  1180. left: e.left - i
  1181. } : {
  1182. top: e.top + e.height / 2 - o / 2,
  1183. left: e.left + e.width
  1184. }
  1185. }
  1186. ,
  1187. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1188. var s = {
  1189. top: 0,
  1190. left: 0
  1191. };
  1192. if (!this.$viewport)
  1193. return s;
  1194. var n = this.options.viewport && this.options.viewport.padding || 0
  1195. , r = this.getPosition(this.$viewport);
  1196. if (/right|left/.test(t)) {
  1197. var a = e.top - n - r.scroll
  1198. , l = e.top + n - r.scroll + o;
  1199. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1200. } else {
  1201. var p = e.left - n
  1202. , h = e.left + n + i;
  1203. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1204. }
  1205. return s
  1206. }
  1207. ,
  1208. i.prototype.getTitle = function() {
  1209. var t, e = this.$element, i = this.options;
  1210. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1211. }
  1212. ,
  1213. i.prototype.getUID = function(t) {
  1214. do
  1215. t += ~~(1e6 * Math.random());
  1216. while (document.getElementById(t));return t
  1217. }
  1218. ,
  1219. i.prototype.tip = function() {
  1220. return this.$tip = this.$tip || t(this.options.template)
  1221. }
  1222. ,
  1223. i.prototype.arrow = function() {
  1224. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1225. }
  1226. ,
  1227. i.prototype.validate = function() {
  1228. this.$element[0].parentNode || (this.hide(),
  1229. this.$element = null,
  1230. this.options = null)
  1231. }
  1232. ,
  1233. i.prototype.enable = function() {
  1234. this.enabled = !0
  1235. }
  1236. ,
  1237. i.prototype.disable = function() {
  1238. this.enabled = !1
  1239. }
  1240. ,
  1241. i.prototype.toggleEnabled = function() {
  1242. this.enabled = !this.enabled
  1243. }
  1244. ,
  1245. i.prototype.toggle = function(e) {
  1246. var i = this;
  1247. e && (i = t(e.currentTarget).data("bs." + this.type),
  1248. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1249. t(e.currentTarget).data("bs." + this.type, i))),
  1250. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1251. }
  1252. ,
  1253. i.prototype.destroy = function() {
  1254. clearTimeout(this.timeout),
  1255. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1256. }
  1257. ;
  1258. var o = t.fn.tooltip;
  1259. t.fn.tooltip = e,
  1260. t.fn.tooltip.Constructor = i,
  1261. t.fn.tooltip.noConflict = function() {
  1262. return t.fn.tooltip = o,
  1263. this
  1264. }
  1265. }(jQuery);
  1266. !function(e, t, n) {
  1267. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1268. }("Keen", this, function() {
  1269. "use strict";
  1270. function Keen() {
  1271. return _init.apply(this, arguments)
  1272. }
  1273. function _init(e) {
  1274. if (_isUndefined(e))
  1275. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1276. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1277. throw new Error("Please provide a projectId");
  1278. this.configure(e)
  1279. }
  1280. function _extend(e) {
  1281. for (var t = 1; t < arguments.length; t++)
  1282. for (var n in arguments[t])
  1283. e[n] = arguments[t][n];
  1284. return e
  1285. }
  1286. function _isUndefined(e) {
  1287. return void 0 === e
  1288. }
  1289. function _type(e) {
  1290. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1291. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1292. }
  1293. function _each(e, t, n) {
  1294. var r;
  1295. if (!e)
  1296. return 0;
  1297. if (n = n ? n : e,
  1298. "array" === _type(e)) {
  1299. for (r = 0; r < e.length; r++)
  1300. if (t.call(n, e[r], r, e) === !1)
  1301. return 0
  1302. } else
  1303. for (r in e)
  1304. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1305. return 0;
  1306. return 1
  1307. }
  1308. function _parse_params(e) {
  1309. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1310. return decodeURIComponent(e.replace(r, " "))
  1311. }, a = e.split("?")[1]; t = i.exec(a); )
  1312. n[o(t[1])] = o(t[2]);
  1313. return n
  1314. }
  1315. function _set_protocol(e) {
  1316. switch (e) {
  1317. case "http":
  1318. return "http";
  1319. case "auto":
  1320. return location.protocol.replace(/:/g, "");
  1321. case "https":
  1322. case void 0:
  1323. default:
  1324. return "https"
  1325. }
  1326. }
  1327. function _set_request_type(e) {
  1328. var t = e || "jsonp"
  1329. , n = !1;
  1330. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1331. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1332. }
  1333. function _build_url(e) {
  1334. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1335. }
  1336. function _uploadEvent(e, t, n, r, i) {
  1337. var o = _build_url.apply(this, ["/events/" + e])
  1338. , a = {};
  1339. n = n !== !1,
  1340. this.client.globalProperties && (a = this.client.globalProperties(e));
  1341. for (var c in t)
  1342. t.hasOwnProperty(c) && (a[c] = t[c]);
  1343. switch (this.client.requestType) {
  1344. case "xhr":
  1345. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1346. break;
  1347. case "jsonp":
  1348. var s = JSON.stringify(a)
  1349. , l = Keen.Base64.encode(s);
  1350. o = o + "?api_key=" + this.client.writeKey,
  1351. o = o + "&data=" + l,
  1352. o = o + "&modified=" + (new Date).getTime(),
  1353. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1354. break;
  1355. case "beacon":
  1356. var s = JSON.stringify(a)
  1357. , l = Keen.Base64.encode(s);
  1358. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1359. o = o + "&data=" + encodeURIComponent(l),
  1360. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1361. o += "&c=clv1",
  1362. _request.beacon.apply(this, [o, null, r, i])
  1363. }
  1364. }
  1365. Keen.prototype.configure = function(e) {
  1366. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1367. e.protocol = _set_protocol(e.protocol),
  1368. e.requestType = _set_request_type(e.requestType),
  1369. this.client = {
  1370. projectId: e.projectId,
  1371. writeKey: e.writeKey,
  1372. readKey: e.readKey,
  1373. globalProperties: null,
  1374. endpoint: e.protocol + "://" + e.host,
  1375. requestType: e.requestType
  1376. },
  1377. Keen.trigger("client", this, e),
  1378. this.trigger("ready"),
  1379. this
  1380. }
  1381. ;
  1382. var _request = {
  1383. xhr: function(e, t, n, r, i, o, a, c) {
  1384. if (!i)
  1385. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1386. var s = new XMLHttpRequest;
  1387. if (s.onreadystatechange = function() {
  1388. if (4 == s.readyState)
  1389. if (s.status >= 200 && s.status < 300) {
  1390. var e;
  1391. try {
  1392. e = JSON.parse(s.responseText)
  1393. } catch (e) {
  1394. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1395. c && c(s, e)
  1396. }
  1397. a && e && a(e)
  1398. } else
  1399. Keen.log("HTTP request failed."),
  1400. c && c(s, null)
  1401. }
  1402. ,
  1403. s.open(e, t, o),
  1404. i && s.setRequestHeader("Authorization", i),
  1405. r && s.setRequestHeader("Content-Type", "application/json"),
  1406. n)
  1407. for (var l in n)
  1408. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1409. var u = r ? JSON.stringify(r) : null;
  1410. s.send(u)
  1411. },
  1412. jsonp: function(e, t, n, r) {
  1413. if (!t)
  1414. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1415. if (t && e.indexOf("api_key") < 0) {
  1416. var i = e.indexOf("?") > 0 ? "&" : "?";
  1417. e = e + i + "api_key=" + t
  1418. }
  1419. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1420. o += "a";
  1421. var a = !1;
  1422. window[o] = function(e) {
  1423. a = !0,
  1424. n && e && n(e),
  1425. window[o] = void 0
  1426. }
  1427. ,
  1428. e = e + "&jsonp=" + o;
  1429. var c = document.createElement("script");
  1430. c.id = "keen-jsonp",
  1431. c.src = e,
  1432. document.getElementsByTagName("head")[0].appendChild(c),
  1433. c.onreadystatechange = function() {
  1434. a === !1 && "loaded" === this.readyState && (a = !0,
  1435. r && r())
  1436. }
  1437. ,
  1438. c.onerror = function() {
  1439. a === !1 && (a = !0,
  1440. r && r())
  1441. }
  1442. },
  1443. beacon: function(e, t, n, r) {
  1444. if (t && e.indexOf("api_key") < 0) {
  1445. var i = e.indexOf("?") > 0 ? "&" : "?";
  1446. e = e + i + "api_key=" + t
  1447. }
  1448. var o = !1
  1449. , a = document.createElement("img");
  1450. a.onload = function() {
  1451. if (o = !0,
  1452. "naturalHeight"in this) {
  1453. if (this.naturalHeight + this.naturalWidth === 0)
  1454. return void this.onerror()
  1455. } else if (this.width + this.height === 0)
  1456. return void this.onerror();
  1457. n && n({
  1458. created: !0
  1459. })
  1460. }
  1461. ,
  1462. a.onerror = function() {
  1463. o = !0,
  1464. r && r()
  1465. }
  1466. ,
  1467. a.src = e
  1468. }
  1469. }
  1470. , Events = Keen.Events = {
  1471. on: function(e, t) {
  1472. this.listeners || (this.listeners = {});
  1473. var n = this.listeners[e] || (this.listeners[e] = []);
  1474. return n.push({
  1475. callback: t
  1476. }),
  1477. this
  1478. },
  1479. off: function(e, t) {
  1480. if (!e && !t)
  1481. return this.listeners = void 0,
  1482. delete this.listeners,
  1483. this;
  1484. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1485. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1486. t && 0 != n.length || (this.listeners[e] = void 0,
  1487. delete this.listeners[e]);
  1488. return this
  1489. },
  1490. trigger: function(e) {
  1491. if (!this.listeners)
  1492. return this;
  1493. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1494. n[r].callback.apply(this, t);
  1495. return this
  1496. }
  1497. };
  1498. _extend(Keen.prototype, Events),
  1499. _extend(Keen, Events),
  1500. Keen.loaded = !0,
  1501. Keen.utils = {
  1502. each: _each,
  1503. extend: _extend,
  1504. parseParams: _parse_params
  1505. },
  1506. Keen.ready = function(e) {
  1507. Keen.loaded ? e() : Keen.on("ready", e)
  1508. }
  1509. ,
  1510. Keen.log = function(e) {
  1511. "object" == typeof console && console.log("[Keen IO]", e)
  1512. }
  1513. ;
  1514. var Plugins = Keen.Plugins = {};
  1515. Keen.prototype.addEvent = function() {
  1516. _uploadEvent.apply(this, arguments)
  1517. }
  1518. ,
  1519. Keen.prototype.addEventSync = function(e, t, n, r) {
  1520. _uploadEvent.apply(this, [e, t, !1, n, r])
  1521. }
  1522. ,
  1523. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1524. var o = e
  1525. , a = o.metaKey
  1526. , c = o.target
  1527. , s = !1
  1528. , l = function() {};
  1529. return void 0 === r && (r = 500),
  1530. "A" === c.nodeName ? l = function() {
  1531. a || s || (s = !0,
  1532. window.location = c.href)
  1533. }
  1534. : "FORM" === c.nodeName && (l = function() {
  1535. s || (s = !0,
  1536. c.submit())
  1537. }
  1538. ),
  1539. i && (l = function() {
  1540. s || (s = !0,
  1541. i())
  1542. }
  1543. ),
  1544. _uploadEvent.call(this, t, n, l, l),
  1545. setTimeout(function() {
  1546. l()
  1547. }, r),
  1548. !!a && void 0
  1549. }
  1550. ,
  1551. Keen.prototype.setGlobalProperties = function(e) {
  1552. if (!this.client)
  1553. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1554. if (!e || "function" != typeof e)
  1555. throw new Error("Invalid value for global properties: " + e);
  1556. this.client.globalProperties = e
  1557. }
  1558. ,
  1559. Keen.Base64 = {
  1560. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1561. encode: function(e) {
  1562. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1563. for (e = this.utf8.encode(e); l < e.length; )
  1564. t = e.charCodeAt(l++),
  1565. n = e.charCodeAt(l++),
  1566. r = e.charCodeAt(l++),
  1567. i = t >> 2,
  1568. o = (3 & t) << 4 | n >> 4,
  1569. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1570. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1571. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1572. return s
  1573. },
  1574. decode: function(e) {
  1575. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1576. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1577. t = u.indexOf(e.charAt(l++)),
  1578. n = u.indexOf(e.charAt(l++)),
  1579. r = u.indexOf(e.charAt(l++)),
  1580. i = u.indexOf(e.charAt(l++)),
  1581. o = t << 2 | n >> 4,
  1582. a = (15 & n) << 4 | r >> 2,
  1583. c = (3 & r) << 6 | i,
  1584. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1585. return this.utf8.decode(s)
  1586. },
  1587. utf8: {
  1588. encode: function(e) {
  1589. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1590. t = e.charCodeAt(r++),
  1591. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1592. return n
  1593. },
  1594. decode: function(e) {
  1595. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1596. n = e.charCodeAt(i),
  1597. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1598. return r
  1599. }
  1600. }
  1601. },
  1602. "object" != typeof JSON && (JSON = {}),
  1603. function() {
  1604. function f(e) {
  1605. return 10 > e ? "0" + e : e
  1606. }
  1607. function quote(e) {
  1608. return escapable.lastIndex = 0,
  1609. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1610. var t = meta[e];
  1611. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1612. }) + '"' : '"' + e + '"'
  1613. }
  1614. function str(e, t) {
  1615. var n, r, i, o, a, c = gap, s = t[e];
  1616. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1617. "function" == typeof rep && (s = rep.call(t, e, s)),
  1618. typeof s) {
  1619. case "string":
  1620. return quote(s);
  1621. case "number":
  1622. return isFinite(s) ? String(s) : "null";
  1623. case "boolean":
  1624. case "null":
  1625. return String(s);
  1626. case "object":
  1627. if (!s)
  1628. return "null";
  1629. if (gap += indent,
  1630. a = [],
  1631. "[object Array]" === Object.prototype.toString.apply(s)) {
  1632. for (o = s.length,
  1633. n = 0; o > n; n += 1)
  1634. a[n] = str(n, s) || "null";
  1635. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1636. gap = c,
  1637. i
  1638. }
  1639. if (rep && "object" == typeof rep)
  1640. for (o = rep.length,
  1641. n = 0; o > n; n += 1)
  1642. "string" == typeof rep[n] && (r = rep[n],
  1643. i = str(r, s),
  1644. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1645. else
  1646. for (r in s)
  1647. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1648. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1649. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1650. gap = c,
  1651. i
  1652. }
  1653. }
  1654. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1655. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1656. }
  1657. ,
  1658. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1659. return this.valueOf()
  1660. }
  1661. );
  1662. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1663. "\b": "\\b",
  1664. "\t": "\\t",
  1665. "\n": "\\n",
  1666. "\f": "\\f",
  1667. "\r": "\\r",
  1668. '"': '\\"',
  1669. "\\": "\\\\"
  1670. }, rep;
  1671. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1672. var r;
  1673. if (gap = "",
  1674. indent = "",
  1675. "number" == typeof n)
  1676. for (r = 0; n > r; r += 1)
  1677. indent += " ";
  1678. else
  1679. "string" == typeof n && (indent = n);
  1680. if (rep = t,
  1681. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1682. throw new Error("JSON.stringify");
  1683. return str("", {
  1684. "": e
  1685. })
  1686. }
  1687. ),
  1688. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1689. function walk(e, t) {
  1690. var n, r, i = e[t];
  1691. if (i && "object" == typeof i)
  1692. for (n in i)
  1693. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1694. void 0 !== r ? i[n] = r : delete i[n]);
  1695. return reviver.call(e, t, i)
  1696. }
  1697. var j;
  1698. if (text = String(text),
  1699. cx.lastIndex = 0,
  1700. cx.test(text) && (text = text.replace(cx, function(e) {
  1701. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1702. })),
  1703. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1704. return j = eval("(" + text + ")"),
  1705. "function" == typeof reviver ? walk({
  1706. "": j
  1707. }, "") : j;
  1708. throw new SyntaxError("JSON.parse")
  1709. }
  1710. )
  1711. }(),
  1712. !function(e, t, n) {
  1713. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1714. }("domready", Keen.utils, function(e) {
  1715. function t(e) {
  1716. for (d = 1; e = r.shift(); )
  1717. e()
  1718. }
  1719. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1720. return o[l] && o[l](s, n = function() {
  1721. o.removeEventListener(s, n, i),
  1722. t()
  1723. }
  1724. , i),
  1725. c && o.attachEvent(u, n = function() {
  1726. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1727. t())
  1728. }
  1729. ),
  1730. e = c ? function(t) {
  1731. self != top ? d ? t() : r.push(t) : function() {
  1732. try {
  1733. a.doScroll("left")
  1734. } catch (n) {
  1735. return setTimeout(function() {
  1736. e(t)
  1737. }, 50)
  1738. }
  1739. t()
  1740. }()
  1741. }
  1742. : function(e) {
  1743. d ? e() : r.push(e)
  1744. }
  1745. });
  1746. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1747. if (loaded && cached) {
  1748. clients = cached.clients || {},
  1749. ready = cached.ready || [];
  1750. for (var instance in clients)
  1751. if (clients.hasOwnProperty(instance)) {
  1752. var client = clients[instance];
  1753. for (var method in Keen.prototype)
  1754. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1755. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1756. ,
  1757. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1758. ,
  1759. client._config && (client.configure.call(client, client._config),
  1760. delete client._config),
  1761. client._setGlobalProperties) {
  1762. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1763. client.setGlobalProperties.apply(client, globals[i]);
  1764. delete client._setGlobalProperties
  1765. }
  1766. if (client._addEvent) {
  1767. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1768. client.addEvent.apply(client, queue[i]);
  1769. delete client._addEvent
  1770. }
  1771. var callback = client._on || [];
  1772. if (client._on) {
  1773. for (var i = 0; i < callback.length; i++)
  1774. client.on.apply(client, callback[i]);
  1775. client.trigger("ready"),
  1776. delete client._on
  1777. }
  1778. }
  1779. for (var i = 0; i < ready.length; i++) {
  1780. var callback = ready[i];
  1781. Keen.on("ready", function() {
  1782. callback()
  1783. })
  1784. }
  1785. }
  1786. return Keen.loaded && setTimeout(function() {
  1787. Keen.utils.domready(function() {
  1788. Keen.trigger("ready")
  1789. })
  1790. }, 0),
  1791. Keen
  1792. });
  1793. !function() {
  1794. var t = window.analytics = window.analytics || [];
  1795. if (!t.initialize) {
  1796. if (t.invoked)
  1797. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1798. t.invoked = !0,
  1799. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1800. t.factory = function(e) {
  1801. return function() {
  1802. var n = Array.prototype.slice.call(arguments);
  1803. return n.unshift(e),
  1804. t.push(n),
  1805. t
  1806. }
  1807. }
  1808. ;
  1809. for (var e = 0; e < t.methods.length; e++) {
  1810. var n = t.methods[e];
  1811. t[n] = t.factory(n)
  1812. }
  1813. t.load = function(t) {
  1814. var e = document.createElement("script");
  1815. e.type = "text/javascript",
  1816. e.async = !0,
  1817. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1818. var n = document.getElementsByTagName("script")[0];
  1819. n.parentNode.insertBefore(e, n)
  1820. }
  1821. ,
  1822. t.SNIPPET_VERSION = "4.0.0"
  1823. }
  1824. }();
  1825. !function(i, e) {
  1826. "use strict";
  1827. var s = ""
  1828. , r = "?"
  1829. , o = "function"
  1830. , a = "undefined"
  1831. , n = "object"
  1832. , t = "major"
  1833. , d = "model"
  1834. , w = "name"
  1835. , l = "type"
  1836. , p = "vendor"
  1837. , m = "version"
  1838. , c = "architecture"
  1839. , u = "console"
  1840. , g = "mobile"
  1841. , f = "tablet"
  1842. , h = "smarttv"
  1843. , b = {
  1844. has: function(i, e) {
  1845. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1846. },
  1847. lowerize: function(i) {
  1848. return i.toLowerCase()
  1849. }
  1850. }
  1851. , y = {
  1852. rgx: function() {
  1853. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1854. var c = m[p]
  1855. , u = m[p + 1];
  1856. if (typeof i === a) {
  1857. i = {};
  1858. for (t in u)
  1859. d = u[t],
  1860. typeof d === n ? i[d[0]] = e : i[d] = e
  1861. }
  1862. for (s = r = 0; s < c.length; s++)
  1863. if (w = c[s].exec(this.getUA())) {
  1864. for (t = 0; t < u.length; t++)
  1865. l = w[++r],
  1866. d = u[t],
  1867. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1868. break
  1869. }
  1870. if (w)
  1871. break
  1872. }
  1873. return i
  1874. },
  1875. str: function(i, s) {
  1876. for (var o in s)
  1877. if (typeof s[o] === n && s[o].length > 0) {
  1878. for (var a = 0; a < s[o].length; a++)
  1879. if (b.has(s[o][a], i))
  1880. return o === r ? e : o
  1881. } else if (b.has(s[o], i))
  1882. return o === r ? e : o;
  1883. return i
  1884. }
  1885. }
  1886. , v = {
  1887. browser: {
  1888. oldsafari: {
  1889. major: {
  1890. 1: ["/8", "/1", "/3"],
  1891. 2: "/4",
  1892. "?": "/"
  1893. },
  1894. version: {
  1895. "1.0": "/8",
  1896. 1.2: "/1",
  1897. 1.3: "/3",
  1898. "2.0": "/412",
  1899. "2.0.2": "/416",
  1900. "2.0.3": "/417",
  1901. "2.0.4": "/419",
  1902. "?": "/"
  1903. }
  1904. }
  1905. },
  1906. device: {
  1907. sprint: {
  1908. model: {
  1909. "Evo Shift 4G": "7373KT"
  1910. },
  1911. vendor: {
  1912. HTC: "APA",
  1913. Sprint: "Sprint"
  1914. }
  1915. }
  1916. },
  1917. os: {
  1918. windows: {
  1919. version: {
  1920. ME: "4.90",
  1921. "NT 3.11": "NT3.51",
  1922. "NT 4.0": "NT4.0",
  1923. 2e3: "NT 5.0",
  1924. XP: ["NT 5.1", "NT 5.2"],
  1925. Vista: "NT 6.0",
  1926. 7: "NT 6.1",
  1927. 8: "NT 6.2",
  1928. 8.1: "NT 6.3",
  1929. RT: "ARM"
  1930. }
  1931. }
  1932. }
  1933. }
  1934. , k = {
  1935. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1936. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1937. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1938. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1939. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1940. }
  1941. , x = function(e) {
  1942. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1943. return this instanceof x ? (this.getBrowser = function() {
  1944. return y.rgx.apply(this, k.browser)
  1945. }
  1946. ,
  1947. this.getCPU = function() {
  1948. return y.rgx.apply(this, k.cpu)
  1949. }
  1950. ,
  1951. this.getDevice = function() {
  1952. return y.rgx.apply(this, k.device)
  1953. }
  1954. ,
  1955. this.getEngine = function() {
  1956. return y.rgx.apply(this, k.engine)
  1957. }
  1958. ,
  1959. this.getOS = function() {
  1960. return y.rgx.apply(this, k.os)
  1961. }
  1962. ,
  1963. this.getResult = function() {
  1964. return {
  1965. ua: this.getUA(),
  1966. browser: this.getBrowser(),
  1967. engine: this.getEngine(),
  1968. os: this.getOS(),
  1969. device: this.getDevice(),
  1970. cpu: this.getCPU()
  1971. }
  1972. }
  1973. ,
  1974. this.getUA = function() {
  1975. return r
  1976. }
  1977. ,
  1978. this.setUA = function(i) {
  1979. return r = i,
  1980. this
  1981. }
  1982. ,
  1983. void this.setUA(r)) : new x(e).getResult()
  1984. };
  1985. if (typeof exports !== a)
  1986. typeof module !== a && module.exports && (exports = module.exports = x),
  1987. exports.UAParser = x;
  1988. else if (i.UAParser = x,
  1989. typeof define === o && define.amd && define(function() {
  1990. return x
  1991. }),
  1992. typeof i.jQuery !== a) {
  1993. var A = i.jQuery
  1994. , _ = new x;
  1995. A.ua = _.getResult(),
  1996. A.ua.get = function() {
  1997. return _.getUA()
  1998. }
  1999. ,
  2000. A.ua.set = function(i) {
  2001. _.setUA(i);
  2002. var e = _.getResult();
  2003. for (var s in e)
  2004. A.ua[s] = e[s]
  2005. }
  2006. }
  2007. }(this);
  2008. window.Modernizr = function(n, e, t) {
  2009. function o(n) {
  2010. d.cssText = n
  2011. }
  2012. function r(n, e) {
  2013. return typeof n === e
  2014. }
  2015. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  2016. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  2017. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  2018. return e in n && r(n.constructor.prototype[e], "undefined")
  2019. }
  2020. : function(n, e) {
  2021. return v.call(n, e)
  2022. }
  2023. ,
  2024. Function.prototype.bind || (Function.prototype.bind = function(n) {
  2025. var e = this;
  2026. if ("function" != typeof e)
  2027. throw new TypeError;
  2028. var t = b.call(arguments, 1)
  2029. , o = function() {
  2030. if (this instanceof o) {
  2031. var r = function() {};
  2032. r.prototype = e.prototype;
  2033. var i = new r
  2034. , c = e.apply(i, t.concat(b.call(arguments)));
  2035. return Object(c) === c ? c : i
  2036. }
  2037. return e.apply(n, t.concat(b.call(arguments)))
  2038. };
  2039. return o
  2040. }
  2041. ),
  2042. y.webgl = function() {
  2043. return !!n.WebGLRenderingContext
  2044. }
  2045. ;
  2046. for (var h in y)
  2047. u(y, h) && (c = h.toLowerCase(),
  2048. f[c] = y[h](),
  2049. w.push((f[c] ? "" : "no-") + c));
  2050. return f.addTest = function(n, e) {
  2051. if ("object" == typeof n)
  2052. for (var o in n)
  2053. u(n, o) && f.addTest(o, n[o]);
  2054. else {
  2055. if (n = n.toLowerCase(),
  2056. f[n] !== t)
  2057. return f;
  2058. e = "function" == typeof e ? e() : e,
  2059. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2060. f[n] = e
  2061. }
  2062. return f
  2063. }
  2064. ,
  2065. o(""),
  2066. p = i = null,
  2067. f._version = a,
  2068. f
  2069. }(this, this.document);
  2070. !function(e, t, a) {
  2071. "use strict";
  2072. function n(t, h, m) {
  2073. function H(a) {
  2074. var n = 0
  2075. , i = Ee.length;
  2076. if (Ce.old = e.extend({}, Ce),
  2077. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2078. ke = Be[ge.horizontal ? "width" : "height"](),
  2079. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2080. Ee.length = 0,
  2081. Ce.start = 0,
  2082. Ce.end = q(ze - Ie, 0),
  2083. Re) {
  2084. n = Ne.length,
  2085. qe = Pe.children(ge.itemSelector),
  2086. Ne.length = 0;
  2087. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2088. ze = 0,
  2089. qe.each(function(t, a) {
  2090. var n = e(a)
  2091. , i = a.getBoundingClientRect()
  2092. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2093. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2094. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2095. , h = l + d + p
  2096. , m = !d || !p
  2097. , g = {};
  2098. g.el = a,
  2099. g.size = m ? l : h,
  2100. g.half = g.size / 2,
  2101. g.start = ze + (m ? d : 0),
  2102. g.center = g.start - E(Ie / 2 - g.size / 2),
  2103. g.end = g.start - Ie + g.size,
  2104. t || (ze += s),
  2105. ze += h,
  2106. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2107. t === v && (g.end += o,
  2108. ze += o,
  2109. f = m ? p : 0),
  2110. Ne.push(g),
  2111. r = g
  2112. }),
  2113. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2114. ze -= f,
  2115. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2116. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2117. }
  2118. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2119. Q(),
  2120. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2121. Te = d(Te, ge.minHandleSize, ke),
  2122. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2123. xe.end = ke - Te,
  2124. it || j()),
  2125. !we && Ie > 0) {
  2126. var p = Ce.start
  2127. , h = "";
  2128. if (Re)
  2129. e.each(Ne, function(e, t) {
  2130. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2131. Ee.push(p),
  2132. p += Ie,
  2133. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2134. });
  2135. else
  2136. for (; p - Ie < Ce.end; )
  2137. Ee.push(p),
  2138. p += Ie;
  2139. if (De[0] && i !== Ee.length) {
  2140. for (var m = 0; m < Ee.length; m++)
  2141. h += ge.pageBuilder.call(ye, m);
  2142. Ae = De.html(h).children(),
  2143. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2144. }
  2145. }
  2146. if (Oe.slideeSize = ze,
  2147. Oe.frameSize = Ie,
  2148. Oe.sbSize = ke,
  2149. Oe.handleSize = Te,
  2150. Re) {
  2151. a && null != ge.startAt && (W(ge.startAt),
  2152. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2153. var g = Ne[Oe.activeItem];
  2154. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2155. } else
  2156. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2157. pe("load")
  2158. }
  2159. function X(e, t, a) {
  2160. if (Re && at.released && !a) {
  2161. var n = $(e)
  2162. , i = e > Ce.start && e < Ce.end;
  2163. Le ? (i && (e = Ne[n.centerItem].center),
  2164. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2165. }
  2166. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2167. et.start = +new Date,
  2168. et.time = 0,
  2169. et.from = Ce.cur,
  2170. et.to = e,
  2171. et.delta = e - Ce.cur,
  2172. et.tweesing = at.tweese || at.init && !at.slidee,
  2173. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2174. at.tweese = 0,
  2175. e !== Ce.dest && (Ce.dest = e,
  2176. pe("change"),
  2177. it || Y()),
  2178. K(),
  2179. Q(),
  2180. Z(),
  2181. F()
  2182. }
  2183. function Y() {
  2184. if (ye.initialized) {
  2185. if (!it)
  2186. return it = w(Y),
  2187. void (at.released && pe("moveStart"));
  2188. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2189. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2190. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2191. et.to === Ce.cur ? (Ce.cur = et.to,
  2192. at.tweese = it = 0) : it = w(Y),
  2193. pe("move"),
  2194. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2195. !it && at.released && pe("moveEnd"),
  2196. j()
  2197. }
  2198. }
  2199. function j() {
  2200. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2201. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2202. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2203. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2204. }
  2205. function F() {
  2206. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2207. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2208. pe("activePage", _e.page))
  2209. }
  2210. function M() {
  2211. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2212. ot = at.init ? w(M) : 0,
  2213. tt.now = +new Date,
  2214. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2215. X(at.init ? tt.pos : E(tt.pos)),
  2216. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2217. tt.lastTime = tt.now
  2218. }
  2219. function L(e, t, n) {
  2220. if ("boolean" === i(t) && (n = t,
  2221. t = a),
  2222. t === a)
  2223. X(Ce[e], n);
  2224. else {
  2225. if (Le && "center" !== e)
  2226. return;
  2227. var r = ye.getPos(t);
  2228. r && X(r[e], n, !Le)
  2229. }
  2230. }
  2231. function R(e) {
  2232. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2233. }
  2234. function U(e) {
  2235. return R(l(e) && 0 > e ? e + Ne.length : e)
  2236. }
  2237. function W(e, t) {
  2238. var a = R(e);
  2239. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2240. qe.eq(a).addClass(ge.activeClass),
  2241. _e.active = Oe.activeItem = a,
  2242. Z(),
  2243. pe("active", a)),
  2244. a)
  2245. }
  2246. function $(e) {
  2247. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2248. var t = {}
  2249. , a = Me ? 0 : Ie / 2;
  2250. if (!we)
  2251. for (var n = 0, i = Ee.length; i > n; n++) {
  2252. if (e >= Ce.end || n === Ee.length - 1) {
  2253. t.activePage = Ee.length - 1;
  2254. break
  2255. }
  2256. if (e <= Ee[n] + a) {
  2257. t.activePage = n;
  2258. break
  2259. }
  2260. }
  2261. if (Re) {
  2262. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2263. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2264. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2265. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2266. s = c;
  2267. break
  2268. }
  2269. t.firstItem = l(r) ? r : 0,
  2270. t.centerItem = l(o) ? o : t.firstItem,
  2271. t.lastItem = l(s) ? s : t.centerItem
  2272. }
  2273. return t
  2274. }
  2275. function Q(t) {
  2276. e.extend(Oe, $(t))
  2277. }
  2278. function Z() {
  2279. var e = Ce.dest <= Ce.start
  2280. , t = Ce.dest >= Ce.end
  2281. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2282. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2283. Je.is("button,input") && Je.prop("disabled", e),
  2284. Ke.is("button,input") && Ke.prop("disabled", t),
  2285. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2286. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2287. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2288. Qe.is("button,input") && Qe.prop("disabled", e),
  2289. $e.is("button,input") && $e.prop("disabled", t)),
  2290. Re && null != Oe.activeItem) {
  2291. var n = 0 === Oe.activeItem
  2292. , i = Oe.activeItem >= Ne.length - 1
  2293. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2294. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2295. Ze.is("button,input") && Ze.prop("disabled", n),
  2296. Ge.is("button,input") && Ge.prop("disabled", i),
  2297. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2298. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2299. }
  2300. }
  2301. function G(e, t, a) {
  2302. if (e = U(e),
  2303. t = U(t),
  2304. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2305. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2306. var n = t > e ? e : a ? t : t - 1
  2307. , i = e > t ? e : a ? t + 1 : t
  2308. , r = e > t;
  2309. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2310. H()
  2311. }
  2312. }
  2313. function J(e, t) {
  2314. for (var a = 0, n = Ve[e].length; n > a; a++)
  2315. if (Ve[e][a] === t)
  2316. return a;
  2317. return -1
  2318. }
  2319. function K() {
  2320. at.released && !ye.isPaused && ye.resume()
  2321. }
  2322. function V(e) {
  2323. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2324. }
  2325. function _() {
  2326. at.history[0] = at.history[1],
  2327. at.history[1] = at.history[2],
  2328. at.history[2] = at.history[3],
  2329. at.history[3] = at.delta
  2330. }
  2331. function ee(e) {
  2332. at.released = 0,
  2333. at.source = e,
  2334. at.slidee = "slidee" === e
  2335. }
  2336. function te(t) {
  2337. var a = "touchstart" === t.type
  2338. , n = t.data.source
  2339. , i = "slidee" === n;
  2340. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2341. ee(n),
  2342. at.init = 0,
  2343. at.$source = e(t.target),
  2344. at.touch = a,
  2345. at.pointer = a ? t.originalEvent.touches[0] : t,
  2346. at.initX = at.pointer.pageX,
  2347. at.initY = at.pointer.pageY,
  2348. at.initPos = i ? Ce.cur : xe.cur,
  2349. at.start = +new Date,
  2350. at.time = 0,
  2351. at.path = 0,
  2352. at.delta = 0,
  2353. at.locked = 0,
  2354. at.history = [0, 0, 0, 0],
  2355. at.pathToLock = i ? a ? 30 : 10 : 0,
  2356. b.on(a ? z : I, ae),
  2357. ye.pause(1),
  2358. (i ? Pe : Se).addClass(ge.draggedClass),
  2359. pe("moveStart"),
  2360. i && (rt = setInterval(_, 10)))
  2361. }
  2362. function ae(e) {
  2363. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2364. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2365. at.pathX = at.pointer.pageX - at.initX,
  2366. at.pathY = at.pointer.pageY - at.initY,
  2367. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2368. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2369. at.released || !(at.path < 1)) {
  2370. if (!at.init) {
  2371. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2372. return ne();
  2373. at.init = 1
  2374. }
  2375. r(e),
  2376. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2377. at.$source.on(B, s)),
  2378. at.released && (ne(),
  2379. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2380. at.delta += at.swing,
  2381. at.tweese = x(at.swing) > 10)),
  2382. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2383. }
  2384. }
  2385. function ne() {
  2386. clearInterval(rt),
  2387. at.released = !0,
  2388. b.off(at.touch ? z : I, ae),
  2389. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2390. setTimeout(function() {
  2391. at.$source.off(B, s)
  2392. }),
  2393. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2394. ye.resume(1),
  2395. at.init = 0
  2396. }
  2397. function ie(t) {
  2398. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2399. }
  2400. function re() {
  2401. ye.stop(),
  2402. b.off("mouseup", re)
  2403. }
  2404. function se(e) {
  2405. switch (r(e),
  2406. this) {
  2407. case $e[0]:
  2408. case Qe[0]:
  2409. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2410. b.on("mouseup", re);
  2411. break;
  2412. case Ze[0]:
  2413. ye.prev();
  2414. break;
  2415. case Ge[0]:
  2416. ye.next();
  2417. break;
  2418. case Je[0]:
  2419. ye.prevPage();
  2420. break;
  2421. case Ke[0]:
  2422. ye.nextPage()
  2423. }
  2424. }
  2425. function oe(e) {
  2426. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2427. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2428. Re ? (p = +new Date,
  2429. nt.last < p - nt.resetTime && (nt.delta = 0),
  2430. nt.last = p,
  2431. nt.delta += nt.curDelta,
  2432. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2433. nt.delta %= 1),
  2434. nt.finalDelta) : nt.curDelta
  2435. }
  2436. function le(e) {
  2437. e.originalEvent[g] = ye;
  2438. var t = +new Date;
  2439. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2440. return void (O = t);
  2441. if (ge.scrollBy && Ce.start !== Ce.end) {
  2442. var a = oe(e.originalEvent);
  2443. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2444. ye.slideBy(ge.scrollBy * a)
  2445. }
  2446. }
  2447. function ce(e) {
  2448. ge.clickBar && e.target === Be[0] && (r(e),
  2449. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2450. }
  2451. function de(e) {
  2452. if (ge.keyboardNavBy)
  2453. switch (e.which) {
  2454. case ge.horizontal ? 37 : 38:
  2455. r(e),
  2456. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2457. break;
  2458. case ge.horizontal ? 39 : 40:
  2459. r(e),
  2460. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2461. }
  2462. }
  2463. function ue(e) {
  2464. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2465. }
  2466. function fe() {
  2467. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2468. }
  2469. function ve(e) {
  2470. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2471. }
  2472. function pe(e, t) {
  2473. if (Ve[e]) {
  2474. for (me = Ve[e].length,
  2475. T.length = 0,
  2476. he = 0; me > he; he++)
  2477. T.push(Ve[e][he]);
  2478. for (he = 0; me > he; he++)
  2479. T[he].call(ye, e, t)
  2480. }
  2481. }
  2482. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2483. start: 0,
  2484. center: 0,
  2485. end: 0,
  2486. cur: 0,
  2487. dest: 0
  2488. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2489. start: 0,
  2490. end: 0,
  2491. cur: 0
  2492. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2493. firstItem: 0,
  2494. lastItem: 0,
  2495. centerItem: 0,
  2496. activeItem: null,
  2497. activePage: 0
  2498. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2499. released: 1
  2500. }, nt = {
  2501. last: 0,
  2502. delta: 0,
  2503. resetTime: 200
  2504. }, it = 0, rt = 0, st = 0, ot = 0;
  2505. we || (t = be[0]),
  2506. ye.initialized = 0,
  2507. ye.frame = t,
  2508. ye.slidee = Pe[0],
  2509. ye.pos = Ce,
  2510. ye.rel = Oe,
  2511. ye.items = Ne,
  2512. ye.pages = Ee,
  2513. ye.isPaused = 0,
  2514. ye.options = ge,
  2515. ye.dragging = at,
  2516. ye.reload = function() {
  2517. H()
  2518. }
  2519. ,
  2520. ye.getPos = function(e) {
  2521. if (Re) {
  2522. var t = R(e);
  2523. return -1 !== t && Ne[t]
  2524. }
  2525. var a = Pe.find(e).eq(0);
  2526. if (a[0]) {
  2527. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2528. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2529. return {
  2530. start: n,
  2531. center: n - Ie / 2 + i / 2,
  2532. end: n - Ie + i,
  2533. size: i
  2534. }
  2535. }
  2536. return !1
  2537. }
  2538. ,
  2539. ye.moveBy = function(e) {
  2540. tt.speed = e,
  2541. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2542. tt.startPos = Ce.cur,
  2543. ee("button"),
  2544. at.init = 1,
  2545. pe("moveStart"),
  2546. y(ot),
  2547. M())
  2548. }
  2549. ,
  2550. ye.stop = function() {
  2551. "button" === at.source && (at.init = 0,
  2552. at.released = 1)
  2553. }
  2554. ,
  2555. ye.prev = function() {
  2556. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2557. }
  2558. ,
  2559. ye.next = function() {
  2560. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2561. }
  2562. ,
  2563. ye.prevPage = function() {
  2564. ye.activatePage(Oe.activePage - 1)
  2565. }
  2566. ,
  2567. ye.nextPage = function() {
  2568. ye.activatePage(Oe.activePage + 1)
  2569. }
  2570. ,
  2571. ye.slideBy = function(e, t) {
  2572. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2573. }
  2574. ,
  2575. ye.slideTo = function(e, t) {
  2576. X(e, t)
  2577. }
  2578. ,
  2579. ye.toStart = function(e, t) {
  2580. L("start", e, t)
  2581. }
  2582. ,
  2583. ye.toEnd = function(e, t) {
  2584. L("end", e, t)
  2585. }
  2586. ,
  2587. ye.toCenter = function(e, t) {
  2588. L("center", e, t)
  2589. }
  2590. ,
  2591. ye.getIndex = R,
  2592. ye.activate = function(e, t) {
  2593. var a = W(e);
  2594. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2595. }
  2596. ,
  2597. ye.activatePage = function(e, t) {
  2598. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2599. }
  2600. ,
  2601. ye.resume = function(e) {
  2602. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2603. st ? st = clearTimeout(st) : pe("resume"),
  2604. st = setTimeout(function() {
  2605. switch (pe("cycle"),
  2606. ge.cycleBy) {
  2607. case "items":
  2608. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2609. break;
  2610. case "pages":
  2611. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2612. }
  2613. }, ge.cycleInterval))
  2614. }
  2615. ,
  2616. ye.pause = function(e) {
  2617. e < ye.isPaused || (ye.isPaused = e || 100,
  2618. st && (st = clearTimeout(st),
  2619. pe("pause")))
  2620. }
  2621. ,
  2622. ye.toggle = function() {
  2623. ye[st ? "pause" : "resume"]()
  2624. }
  2625. ,
  2626. ye.set = function(t, a) {
  2627. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2628. }
  2629. ,
  2630. ye.add = function(t, a) {
  2631. var n = e(t);
  2632. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2633. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2634. H()
  2635. }
  2636. ,
  2637. ye.remove = function(t) {
  2638. if (Re) {
  2639. var a = U(t);
  2640. if (a > -1) {
  2641. qe.eq(a).remove();
  2642. var n = a === Oe.activeItem;
  2643. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2644. H(),
  2645. n && (_e.active = null,
  2646. ye.activate(Oe.activeItem))
  2647. }
  2648. } else
  2649. e(t).remove(),
  2650. H()
  2651. }
  2652. ,
  2653. ye.moveAfter = function(e, t) {
  2654. G(e, t, 1)
  2655. }
  2656. ,
  2657. ye.moveBefore = function(e, t) {
  2658. G(e, t)
  2659. }
  2660. ,
  2661. ye.on = function(e, t) {
  2662. if ("object" === i(e))
  2663. for (var a in e)
  2664. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2665. else if ("function" === i(t))
  2666. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2667. Ve[n[r]] = Ve[n[r]] || [],
  2668. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2669. else if ("array" === i(t))
  2670. for (var o = 0, l = t.length; l > o; o++)
  2671. ye.on(e, t[o])
  2672. }
  2673. ,
  2674. ye.one = function(e, t) {
  2675. function a() {
  2676. t.apply(ye, arguments),
  2677. ye.off(e, a)
  2678. }
  2679. ye.on(e, a)
  2680. }
  2681. ,
  2682. ye.off = function(e, t) {
  2683. if (t instanceof Array)
  2684. for (var a = 0, n = t.length; n > a; a++)
  2685. ye.off(e, t[a]);
  2686. else
  2687. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2688. if (Ve[i[r]] = Ve[i[r]] || [],
  2689. null == t)
  2690. Ve[i[r]].length = 0;
  2691. else {
  2692. var o = J(i[r], t);
  2693. -1 !== o && Ve[i[r]].splice(o, 1)
  2694. }
  2695. }
  2696. ,
  2697. ye.destroy = function() {
  2698. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2699. b.off("keydown", de),
  2700. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2701. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2702. De.empty(),
  2703. we || (be.off("." + g),
  2704. He.restore(),
  2705. Xe.restore(),
  2706. Ye.restore(),
  2707. je.restore(),
  2708. e.removeData(t, g)),
  2709. Ne.length = Ee.length = 0,
  2710. _e = {},
  2711. ye.initialized = 0,
  2712. ye
  2713. }
  2714. ,
  2715. ye.init = function() {
  2716. if (!ye.initialized) {
  2717. ye.on(m);
  2718. var e = ["overflow", "position"]
  2719. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2720. He.save.apply(He, e),
  2721. Ye.save.apply(Ye, e),
  2722. Xe.save.apply(Xe, t),
  2723. je.save.apply(je, t);
  2724. var a = Se;
  2725. return we || (a = a.add(Pe),
  2726. be.css("overflow", "hidden"),
  2727. f || "static" !== be.css("position") || be.css("position", "relative")),
  2728. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2729. a.css({
  2730. position: "absolute"
  2731. })),
  2732. ge.forward && $e.on(S, se),
  2733. ge.backward && Qe.on(S, se),
  2734. ge.prev && Ze.on(B, se),
  2735. ge.next && Ge.on(B, se),
  2736. ge.prevPage && Je.on(B, se),
  2737. ge.nextPage && Ke.on(B, se),
  2738. Ue.on(C, le),
  2739. Be[0] && Be.on(B, ce),
  2740. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2741. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2742. We.on(P, {
  2743. source: "slidee"
  2744. }, te),
  2745. Se && Se.on(P, {
  2746. source: "handle"
  2747. }, te),
  2748. b.on("keydown", de),
  2749. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2750. be.on("scroll." + g, o)),
  2751. ye.initialized = 1,
  2752. H(!0),
  2753. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2754. ye
  2755. }
  2756. }
  2757. }
  2758. function i(e) {
  2759. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2760. }
  2761. function r(e, t) {
  2762. e.preventDefault(),
  2763. t && e.stopPropagation()
  2764. }
  2765. function s(t) {
  2766. r(t, 1),
  2767. e(this).off(t.type, s)
  2768. }
  2769. function o() {
  2770. this.scrollLeft = 0,
  2771. this.scrollTop = 0
  2772. }
  2773. function l(e) {
  2774. return !isNaN(parseFloat(e)) && isFinite(e)
  2775. }
  2776. function c(e, t) {
  2777. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2778. }
  2779. function d(e, t, a) {
  2780. return t > e ? t : e > a ? a : e
  2781. }
  2782. function u(e) {
  2783. var t = {};
  2784. return t.style = {},
  2785. t.save = function() {
  2786. if (e && e.nodeType) {
  2787. for (var a = 0; a < arguments.length; a++)
  2788. t.style[arguments[a]] = e.style[arguments[a]];
  2789. return t
  2790. }
  2791. }
  2792. ,
  2793. t.restore = function() {
  2794. if (e && e.nodeType) {
  2795. for (var a in t.style)
  2796. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2797. return t
  2798. }
  2799. }
  2800. ,
  2801. t
  2802. }
  2803. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2804. b.on(C, function(e) {
  2805. var t = e.originalEvent[g]
  2806. , a = +new Date;
  2807. (!t || t.options.scrollHijack < a - O) && (O = a)
  2808. }),
  2809. function(e) {
  2810. function t(e) {
  2811. var t = (new Date).getTime()
  2812. , n = Math.max(0, 16 - (t - a))
  2813. , i = setTimeout(e, n);
  2814. return a = t,
  2815. i
  2816. }
  2817. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2818. var a = (new Date).getTime()
  2819. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2820. y = function(t) {
  2821. n.call(e, t)
  2822. }
  2823. }(window),
  2824. function() {
  2825. function e(e) {
  2826. for (var n = 0, i = t.length; i > n; n++) {
  2827. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2828. if (null != a.style[r])
  2829. return r
  2830. }
  2831. }
  2832. var t = ["", "webkit", "moz", "ms", "o"]
  2833. , a = document.createElement("div");
  2834. f = e("transform"),
  2835. v = e("perspective") ? "translateZ(0) " : ""
  2836. }(),
  2837. t[m] = n,
  2838. e.fn[h] = function(t, a) {
  2839. var r, s;
  2840. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2841. s = Array.prototype.slice.call(arguments, 1)),
  2842. t = {}),
  2843. this.each(function(i, o) {
  2844. var l = e.data(o, g);
  2845. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2846. })
  2847. }
  2848. ,
  2849. n.defaults = {
  2850. slidee: null,
  2851. horizontal: !1,
  2852. itemNav: null,
  2853. itemSelector: null,
  2854. smart: !1,
  2855. activateOn: null,
  2856. activateMiddle: !1,
  2857. scrollSource: null,
  2858. scrollBy: 0,
  2859. scrollHijack: 300,
  2860. scrollTrap: !1,
  2861. dragSource: null,
  2862. mouseDragging: !1,
  2863. touchDragging: !1,
  2864. releaseSwing: !1,
  2865. swingSpeed: .2,
  2866. elasticBounds: !1,
  2867. interactive: null,
  2868. scrollBar: null,
  2869. dragHandle: !1,
  2870. dynamicHandle: !1,
  2871. minHandleSize: 50,
  2872. clickBar: !1,
  2873. syncSpeed: .5,
  2874. pagesBar: null,
  2875. activatePageOn: null,
  2876. pageBuilder: function(e) {
  2877. return "<li>" + (e + 1) + "</li>"
  2878. },
  2879. forward: null,
  2880. backward: null,
  2881. prev: null,
  2882. next: null,
  2883. prevPage: null,
  2884. nextPage: null,
  2885. cycleBy: null,
  2886. cycleInterval: 5e3,
  2887. pauseOnHover: !1,
  2888. startPaused: !1,
  2889. moveBy: 300,
  2890. speed: 0,
  2891. easing: "swing",
  2892. startAt: null,
  2893. keyboardNavBy: null,
  2894. draggedClass: "dragged",
  2895. activeClass: "active",
  2896. disabledClass: "disabled"
  2897. }
  2898. }(jQuery, window);
  2899. !function e(t, i, n) {
  2900. function r(a, s) {
  2901. if (!i[a]) {
  2902. if (!t[a]) {
  2903. var l = "function" == typeof require && require;
  2904. if (!s && l)
  2905. return l(a, !0);
  2906. if (o)
  2907. return o(a, !0);
  2908. var c = new Error("Cannot find module '" + a + "'");
  2909. throw c.code = "MODULE_NOT_FOUND",
  2910. c
  2911. }
  2912. var h = i[a] = {
  2913. exports: {}
  2914. };
  2915. t[a][0].call(h.exports, function(e) {
  2916. var i = t[a][1][e];
  2917. return r(i ? i : e)
  2918. }, h, h.exports, e, t, i, n)
  2919. }
  2920. return i[a].exports
  2921. }
  2922. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2923. r(n[a]);
  2924. return r
  2925. }({
  2926. 1: [function(e, t, i) {
  2927. (function(i) {
  2928. "use strict";
  2929. function n(e) {
  2930. this.player = null,
  2931. this.director = null,
  2932. this.modelManager = null,
  2933. this.container = null,
  2934. this.tagManager = null,
  2935. this.fadeInSpeed = e,
  2936. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2937. }
  2938. var r = e("three")
  2939. , o = e("./util/logger")
  2940. , a = (e("./util/common"),
  2941. e("./enum/PlayerEvents"))
  2942. , s = e("./enum/DirectorEvents")
  2943. , l = e("./settings")
  2944. , c = e("./enum/Viewmode")
  2945. , h = (e("./enum/WarpStyle"),
  2946. e("./enum/BlackoutStyle"),
  2947. e("./enum/ModelManagerEvents"))
  2948. , u = e("./enum/tagEvents")
  2949. , d = e("./util/transitions")
  2950. , p = e("./util/lerp")
  2951. , f = new o(i);
  2952. //window.THREE = r;
  2953. n.prototype.init = function(e, t, i, n, r) {
  2954. window.app = this;
  2955. this.player = t,
  2956. this.director = e,
  2957. this.modelManager = i,
  2958. this.tagManager = n,
  2959. this.container = r,
  2960. this.updateModel(),
  2961. this.bindEvents()
  2962. }
  2963. ,
  2964. n.prototype.bindEvents = function() {
  2965. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2966. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2967. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2968. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2969. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2970. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2971. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2972. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2973. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2974. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2975. }
  2976. ,
  2977. n.prototype.updateModel = function() {
  2978. //模型this.model
  2979. this.model = this.modelManager.getActiveModel()
  2980. }
  2981. ,
  2982. n.prototype.handleWarpStarted = function() {
  2983. this.hidePlayerReticule()
  2984. }
  2985. ,
  2986. n.prototype.ontagActivated = function() {
  2987. this.hidePlayerReticule()
  2988. }
  2989. ,
  2990. n.prototype.onNavigationTotag = function() {
  2991. this.hidePlayerReticule()
  2992. }
  2993. ,
  2994. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2995. var n = this.modelManager.getActiveModel()
  2996. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2997. n.fadePanoMarkers(r),
  2998. n.setMode(t)
  2999. }
  3000. ,
  3001. n.prototype.handlePlayerModeChanged = function(e, t) {
  3002. var i = this.modelManager.getActiveModel()
  3003. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  3004. i.setSide(n),
  3005. i.setMode(t)
  3006. }
  3007. ,
  3008. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  3009. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  3010. t && !this.director.tourIsPlaying && t.hoverOn(i))
  3011. }
  3012. ,
  3013. n.prototype.handleActionInterruption = function() {}
  3014. ,
  3015. n.prototype.handleStartInside = function(e) {
  3016. var t = l[this.player.mode]
  3017. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  3018. this.fadeIn(this.fadeInSpeed),
  3019. this.model.alpha = 0,
  3020. this.model.skybox.material.uniforms.opacity.value = 1,
  3021. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3022. var n = this.player.reticule;
  3023. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3024. }
  3025. ,
  3026. n.prototype.handleStartOutside = function(e) {
  3027. this.fadeIn(e)
  3028. }
  3029. ,
  3030. n.prototype.fadeIn = function(e) {
  3031. null !== e && void 0 !== e || (e = 2e3,
  3032. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3033. $(this.container).fadeIn(e)
  3034. }
  3035. ,
  3036. n.prototype.hidePlayerReticule = function() {
  3037. this.player.reticule.hide()
  3038. }
  3039. ,
  3040. t.exports = n
  3041. }
  3042. ).call(this, "/js/DisplayController.js")
  3043. }
  3044. , {
  3045. "./enum/BlackoutStyle": 18,
  3046. "./enum/DirectorEvents": 23,
  3047. "./enum/tagEvents": 32,
  3048. "./enum/ModelManagerEvents": 33,
  3049. "./enum/PlayerEvents": 40,
  3050. "./enum/Viewmode": 51,
  3051. "./enum/WarpStyle": 52,
  3052. "./settings": 166,
  3053. "./util/common": 185,
  3054. "./util/lerp": 188,
  3055. "./util/logger": 189,
  3056. "./util/transitions": 195,
  3057. three: 217
  3058. }],
  3059. 2: [function(e, t, i) {
  3060. "use strict";
  3061. function n() {
  3062. this.baseStartTime = performance.timing.navigationStart,
  3063. this.loadingStartTime = null,
  3064. this.waitingStartTime = null,
  3065. this.appReadyTime = null
  3066. }
  3067. n.prototype.setBaseStartTime = function(e) {
  3068. this.baseStartTime = e || Date.now()
  3069. }
  3070. ,
  3071. n.prototype.setWaitingStartTime = function(e) {
  3072. this.waitingStartTime = e || Date.now()
  3073. }
  3074. ,
  3075. n.prototype.setLoadingStartTime = function(e) {
  3076. this.loadingStartTime = e || Date.now()
  3077. }
  3078. ,
  3079. n.prototype.setAppReadyTime = function(e) {
  3080. this.appReadyTime = e || Date.now()
  3081. }
  3082. ,
  3083. n.prototype.calcFullLoadingTime = function() {
  3084. var e = this.appReadyTime - this.baseStartTime;
  3085. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3086. e
  3087. }
  3088. ,
  3089. t.exports = n
  3090. }
  3091. , {}],
  3092. 3: [function(e, t, i) {
  3093. (function(i) {
  3094. "use strict";
  3095. function n() {
  3096. return 100 * Math.random()
  3097. }
  3098. var r = e("./util/logger")
  3099. , o = e("./util/browser")
  3100. , a = new r(i)
  3101. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3102. initialized: !1,
  3103. init: function(e, t) {
  3104. if (t = t || {},
  3105. !this.initialized) {
  3106. this.initialized = !0,
  3107. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3108. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3109. for (var i in e) {
  3110. var r = i.match("^sc_tilegen_([0-9]+)$");
  3111. r && (s.tilegen = n() < parseInt(r[1]));
  3112. var l = i.match("^sc_imgopt_([0-9]+)$");
  3113. l && (s.imgopt = n() < parseInt(l[1]))
  3114. }
  3115. for (var c in t)
  3116. s[c] = t[c],
  3117. a.debug("A/B override:", c, s[c])
  3118. }
  3119. },
  3120. changeIfTileGenerating: function(e) {
  3121. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3122. e += ""),
  3123. e
  3124. },
  3125. changeIfImageOptimzing: function(e) {
  3126. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3127. e += ""),
  3128. e
  3129. },
  3130. tilegen: !1,
  3131. imgopt: !1
  3132. };
  3133. t.exports = s
  3134. }
  3135. ).call(this, "/js/ab.js")
  3136. }
  3137. , {
  3138. "./util/browser": 182,
  3139. "./util/logger": 189
  3140. }],
  3141. 4: [function(e, t, i) {
  3142. (function(i) {
  3143. "use strict";
  3144. function n() {
  3145. return {
  3146. addons: [{
  3147. name: "keen:ua_parser",
  3148. input: {
  3149. ua_string: "user_agent"
  3150. },
  3151. output: "parsed_user_agent"
  3152. }]
  3153. }
  3154. }
  3155. function r(e, t, i, n) {
  3156. function r(t) {
  3157. l[t.sid] = !0;
  3158. var i = t.billboard.media && t.billboard.media.type
  3159. , n = {
  3160. tag_id: t.sid,
  3161. tags_visited: Object.keys(l).length,
  3162. tag_count: Object.keys(e.tags).length,
  3163. tag_view_count: ++E,
  3164. has_media: !!i
  3165. };
  3166. i && (n.media_type = i),
  3167. u("tag_opened", n)
  3168. }
  3169. var l = {}
  3170. , h = Date.now() - N
  3171. , f = null;
  3172. n && (f = Date.now() - window.navigationStart);
  3173. var g;
  3174. try {
  3175. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3176. } catch (e) {
  3177. g = !1
  3178. }
  3179. var v, A = e.supportsVR;
  3180. A || (v = "VR disabled at the model/account level",
  3181. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3182. u("model_loaded", {
  3183. duration: h,
  3184. duration_from_navigation_start: f,
  3185. has_hlr: g,
  3186. has_vr: A,
  3187. vr_reason: v
  3188. });
  3189. var I = 0;
  3190. e.panos.forEach(function(e) {
  3191. e.on("enter", function() {
  3192. c("pano_viewed", {
  3193. pano_id: e.id,
  3194. pano_view_count: ++I,
  3195. alignment_type: e.alignmentType,
  3196. interaction_source: O,
  3197. navigation_source: p
  3198. })
  3199. })
  3200. });
  3201. var E = 0;
  3202. for (var T in e.tags)
  3203. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3204. t.on("tour_auto", function(e) {
  3205. p = "tour_" + e
  3206. }),
  3207. t.on("tour_manual", function(e) {
  3208. O = "gui-" + e,
  3209. p = "tour_manual"
  3210. }),
  3211. i.on(C.InteractionKey, function() {
  3212. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3213. }),
  3214. i.on(C.InteractionDirect, function() {
  3215. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3216. }),
  3217. o(t),
  3218. a(),
  3219. s()
  3220. }
  3221. function o(e) {
  3222. I.on(T.OPENED, function() {
  3223. c("showcase_share_intent", {
  3224. pano_id: e.currentPano && e.currentPano.id
  3225. })
  3226. }),
  3227. I.on(T.LINK_CLICKED, function(t) {
  3228. c("showcase_share_action", {
  3229. channel: t.channel,
  3230. pano_id: e.currentPano && e.currentPano.id
  3231. })
  3232. }),
  3233. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3234. c("showcase_share_origin_link_clicked")
  3235. })
  3236. }
  3237. function a() {}
  3238. function s() {
  3239. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3240. gui_action: "click_vr_button"
  3241. })),
  3242. b.on(S.LAUNCH, function(e) {
  3243. c("showcase_gui", {
  3244. gui_action: "launch_vr",
  3245. vr_platform: e.vr_platform,
  3246. vr_app: e.vr_app
  3247. })
  3248. }),
  3249. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3250. gui_action: "vr_modal_prev"
  3251. })),
  3252. b.on(S.NEXT, function(e) {
  3253. c("showcase_gui", {
  3254. gui_action: e.nextAction
  3255. })
  3256. }),
  3257. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3258. gui_action: "vr_modal_close"
  3259. })),
  3260. b.on(S.falseICECHOSEN, function(e) {
  3261. c("showcase_gui", {
  3262. gui_action: e.name + " "
  3263. })
  3264. }),
  3265. b.on(S.STORE, function(e) {
  3266. c("showcase_gui", {
  3267. gui_action: "launch_store",
  3268. store: e
  3269. })
  3270. })
  3271. }
  3272. function l(e, t) {
  3273. if (f)
  3274. try {
  3275. f.addEvent(e, v.extendObject({
  3276. host: window.location.host,
  3277. keen: n(),
  3278. user_agent: "${keen.user_agent}",
  3279. referrer: {
  3280. url: v.normalizeUrl(document.referrer),
  3281. domain: v.domainFromUrl(document.referrer),
  3282. url_original: document.referrer
  3283. },
  3284. embedded: m.inIframe(),
  3285. is_mobile: m.isMobile(),
  3286. version: "2.25.6-0-gd87e5b1"
  3287. }, t))
  3288. } catch (e) {
  3289. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3290. }
  3291. }
  3292. function c(e, t) {
  3293. if (t = t || {},
  3294. L)
  3295. try {
  3296. window.analytics.track(e, v.extendObject(t, B), {
  3297. context: {
  3298. app: {
  3299. name: "showcase",
  3300. version: "2.25.6-0-gd87e5b1"
  3301. },
  3302. screen: {
  3303. width: window.screen.width,
  3304. height: window.screen.height,
  3305. density: window.devicePixelRatio
  3306. }
  3307. }
  3308. })
  3309. } catch (t) {
  3310. console.warn("Failed to send data to segment for " + e)
  3311. }
  3312. }
  3313. function h(e, t) {
  3314. if (t = t || {},
  3315. navigator.sendBeacon && L)
  3316. try {
  3317. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3318. event: e,
  3319. anonymousId: window.analytics.user().anonymousId(),
  3320. properties: v.extendObject(t, B),
  3321. writeKey: L,
  3322. sentAt: Date.now(),
  3323. type: "track",
  3324. context: {
  3325. userAgent: m.userAgent(),
  3326. library: {
  3327. name: "showcase-beacon",
  3328. version: "2.25.6-0-gd87e5b1"
  3329. },
  3330. app: {
  3331. name: "showcase",
  3332. version: "2.25.6-0-gd87e5b1"
  3333. }
  3334. }
  3335. }))
  3336. } catch (e) {
  3337. console.warn("Failed to send async segment request")
  3338. }
  3339. }
  3340. function u(e, t) {
  3341. t = t || {},
  3342. c(e, t)
  3343. }
  3344. function d(e, t) {
  3345. O = e === C.InteractionGui ? "gui-" + t : e,
  3346. p = "self_guided"
  3347. }
  3348. var p, f, g = (e("three"),
  3349. e("./util/ajax"),
  3350. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3351. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3352. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3353. t.exports = {
  3354. report: function(e, t, i, n) {
  3355. l("Session starts", {
  3356. model: e,
  3357. status: t,
  3358. loadtime: Date.now() - (N || Date.now()),
  3359. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3360. autoplay: i,
  3361. quickstart: n,
  3362. ab_tilegen: g.tilegen,
  3363. ab_imgopt: g.imgopt
  3364. })
  3365. },
  3366. impression: function(e) {
  3367. e = e || {};
  3368. var t = void 0 === e.isVisible || e.isVisible
  3369. , i = (void 0 !== e.immediate && e.immediate,
  3370. window.location.search.substr(1).split("&"));
  3371. u("impression", {
  3372. visible: t,
  3373. url_params: i
  3374. })
  3375. },
  3376. initKeen: function(e) {
  3377. return e.token && e.appId ? void (f = new Keen({
  3378. projectId: e.appId,
  3379. writeKey: e.token,
  3380. readKey: "",
  3381. requestType: "xhr"
  3382. })) : void P.warn("no keen token/appId")
  3383. },
  3384. initSegment: function(e) {
  3385. return e.token ? (L = e.token,
  3386. window.analytics.load(e.token),
  3387. B = {
  3388. model_id: e.model,
  3389. start_source: e.startSource,
  3390. autoplay: e.autoplay,
  3391. quickstart: e.quickstart,
  3392. language_tag: A.languageTag,
  3393. is_mobile: m.isMobile(),
  3394. iframe: m.inIframe(),
  3395. aspect_ratio: m.aspectRatio(),
  3396. session_id: F,
  3397. window: {
  3398. width: $("#player").width(),
  3399. height: $("#player").height()
  3400. },
  3401. platform: {
  3402. browser: {
  3403. name: $.ua.browser.name,
  3404. major: $.ua.browser.major,
  3405. version: $.ua.browser.version
  3406. },
  3407. os: {
  3408. name: $.ua.os.name,
  3409. version: $.ua.os.version
  3410. },
  3411. device: {
  3412. vendor: $.ua.device.vendor,
  3413. model: $.ua.device.model,
  3414. type: $.ua.device.type
  3415. }
  3416. }
  3417. },
  3418. D = Math.random() < A.analytics.sessionTrackingRate,
  3419. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3420. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3421. },
  3422. sessionStart: function(e) {
  3423. P.debug("analytics user_session_start"),
  3424. c("session_started"),
  3425. N = Date.now(),
  3426. window.addEventListener("unload", function() {
  3427. h("session_ended", {
  3428. duration: Date.now() - N
  3429. })
  3430. })
  3431. },
  3432. modelLoaded: function(e, t, i, n) {
  3433. r(e, t, i, n)
  3434. },
  3435. loadComplete: function(e) {
  3436. var t = {
  3437. time_to_app_start: e
  3438. };
  3439. c("load_times", t)
  3440. },
  3441. track: function(e, t) {
  3442. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3443. c(e, t))
  3444. },
  3445. trackAlways: function(e, t) {
  3446. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3447. c(e, t)
  3448. },
  3449. getSessionId: function() {
  3450. return F
  3451. },
  3452. updateInteraction: d
  3453. }
  3454. }
  3455. ).call(this, "/js/analytics.js")
  3456. }
  3457. , {
  3458. "./ab": 3,
  3459. "./enum/ControlEvents": 21,
  3460. "./enum/PlayerEvents": 40,
  3461. "./enum/VROption": 47,
  3462. "./enum/VRPlatforms": 49,
  3463. "./enum/Viewmode": 51,
  3464. "./gui/sharing/ShareEvents": 76,
  3465. "./gui/sharing/modal": 77,
  3466. "./gui/title/TitleEvents": 80,
  3467. "./gui/title/titleBar": 82,
  3468. "./gui/vr/vrEvent": 85,
  3469. "./gui/vr/vrModal": 87,
  3470. "./localization/localize": 108,
  3471. "./tag/Billboard/BillboardEvent": 120,
  3472. "./settings": 166,
  3473. "./util/ajax": 181,
  3474. "./util/browser": 182,
  3475. "./util/common": 185,
  3476. "./util/logger": 189,
  3477. three: 217
  3478. }],
  3479. 5: [function(e, t, i) {
  3480. "use strict";
  3481. function n() {
  3482. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3483. this.controls = null
  3484. }
  3485. var r = e("three")
  3486. , o = e("../constants")
  3487. , a = e("../util/cameraLight");
  3488. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3489. n.prototype.updateAspect = function(e) {
  3490. this.aspect = e,
  3491. this.updateProjectionMatrix()
  3492. }
  3493. ,
  3494. t.exports = n
  3495. }
  3496. , {
  3497. "../constants": 8,
  3498. "../util/cameraLight": 184,
  3499. three: 217
  3500. }],
  3501. 6: [function(e, t, i) {
  3502. "use strict";
  3503. function n() {
  3504. var e = $("#player").width() / $("#player").height();
  3505. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3506. this.controls = null,
  3507. this.updateAspect(e)
  3508. }
  3509. var r = e("three")
  3510. , o = e("../constants");
  3511. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3512. n.prototype.updateAspect = function(e) {
  3513. this.aspect = e,
  3514. this.top = o.orthoBase / e,
  3515. this.bottom = -o.orthoBase / e,
  3516. this.updateProjectionMatrix()
  3517. }
  3518. ,
  3519. t.exports = n
  3520. }
  3521. , {
  3522. "../constants": 8,
  3523. three: 217
  3524. }],
  3525. 7: [function(e, t, i) {
  3526. "use strict";
  3527. function n() {
  3528. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3529. this.controls = null
  3530. }
  3531. var r = e("three")
  3532. , o = e("../settings")
  3533. , a = e("../util/cameraLight");
  3534. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3535. n.prototype.updateAspect = function(e) {
  3536. this.aspect = e,
  3537. this.updateProjectionMatrix()
  3538. }
  3539. ,
  3540. t.exports = n
  3541. }
  3542. , {
  3543. "../settings": 166,
  3544. "../util/cameraLight": 184,
  3545. three: 217
  3546. }],
  3547. 8: [function(e, t, i) {
  3548. "use strict";
  3549. t.exports = {
  3550. signedUrlDefaultExpireTime: 24e4,
  3551. signedUrlCheckInterval: 1e4,
  3552. signedUrlRefreshBuffer: 15e3,
  3553. dollhouseFOV: 70,
  3554. dollhouseNear: 1,
  3555. dollhouseFar: 5e3,
  3556. insideFOV: 70,
  3557. insideFOVMax: 120,
  3558. insideNear: .1,
  3559. insideFar: 5e3,
  3560. insideLookSpeed: .12,
  3561. insideLookLimitUp: 20,
  3562. insideLookLimitDown: -20,
  3563. orthoNear: 1,
  3564. orthoFar: 5e3,
  3565. orthoBase: 10,
  3566. narrowLandscapeHeight: 290,
  3567. reallyNarrowLandscapeHeight: 250,
  3568. visionTilingStartDate: new Date("8/26/2016"),
  3569. visionTilingStartVersion: "1.1.407.13667",
  3570. windowHeightHighQualityThreshold: 900,
  3571. tourStepDelayDefault: 3500,
  3572. tourStepDelaySlideShow: 5e3,
  3573. workshopApsect: 9 / 16,
  3574. highQualityMaxZoom: 2,
  3575. ultraHighQualityMaxZoom: 3
  3576. }
  3577. }
  3578. , {}],
  3579. 9: [function(e, t, i) {
  3580. "use strict";
  3581. function n() {
  3582. this.activeControl = null,
  3583. this.controls = {},
  3584. this.cameras = {}
  3585. }
  3586. var r = e("./PanoramaControls")
  3587. , o = e("./DollhouseControls")
  3588. , a = e("./FloorplanControls")
  3589. , s = e("../cameras/PanoramaCamera")
  3590. , l = e("../cameras/DollhouseCamera")
  3591. , c = e("../cameras/FloorplanCamera")
  3592. , h = e("events").EventEmitter
  3593. , u = e("../enum/ControlEvents")
  3594. , d = e("../enum/ModelManagerEvents")
  3595. , p = e("../enum/Viewmode")
  3596. , f = e("../settings");
  3597. n.prototype = Object.create(h.prototype),
  3598. n.prototype.init = function(e, t) {
  3599. this.setUpControls(),
  3600. this.bindEvents(e, t)
  3601. }
  3602. ,
  3603. n.prototype.activateControls = function(e) {
  3604. this.activeControl && (this.activeControl.reset(),
  3605. this.activeControl.enabled = !1),
  3606. this.controls[e] && (this.controls[e].enabled = !0),
  3607. this.activeControl = this.controls[e]
  3608. }
  3609. ,
  3610. n.prototype.setUpControls = function() {
  3611. var e = {}
  3612. , t = {}
  3613. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3614. , n = [s, l, c]
  3615. , h = [r, o, a];
  3616. i.forEach(function(i, r) {
  3617. e[i] = new n[r],
  3618. t[i] = new h[r](e[i]),
  3619. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3620. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3621. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3622. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3623. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3624. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3625. }
  3626. .bind(this)),
  3627. this.controls = t,
  3628. this.cameras = e
  3629. }
  3630. ,
  3631. n.prototype.bindEvents = function(e, t) {
  3632. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3633. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3634. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3635. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3636. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3637. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3638. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3639. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3640. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3641. e.addEventListener("contextmenu", function(e) {
  3642. e.preventDefault()
  3643. }),
  3644. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3645. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3646. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3647. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3648. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3649. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3650. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3651. t.on(d.ActiveModelChanged, function(e) {
  3652. this.setModelForControls(e.model)
  3653. }
  3654. .bind(this))
  3655. }
  3656. ,
  3657. n.prototype.setModelForControls = function(e) {
  3658. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3659. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3660. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3661. this.controls[e].setBounds(t)
  3662. }
  3663. .bind(this))
  3664. }
  3665. ,
  3666. n.prototype.onMouseDown = function(e) {
  3667. e.preventDefault(),
  3668. this.activeControl && this.activeControl.onMouseDown(e)
  3669. }
  3670. ,
  3671. n.prototype.onMouseMove = function(e) {
  3672. e.preventDefault(),
  3673. this.activeControl && this.activeControl.onMouseMove(e)
  3674. }
  3675. ,
  3676. n.prototype.onMouseUp = function(e) {
  3677. e.preventDefault(),
  3678. this.activeControl && this.activeControl.onMouseUp(e)
  3679. }
  3680. ,
  3681. n.prototype.onMouseOver = function(e) {
  3682. e.preventDefault(),
  3683. this.activeControl && this.activeControl.onMouseOver(e)
  3684. }
  3685. ,
  3686. n.prototype.onMouseWheel = function(e) {
  3687. e.preventDefault(),
  3688. this.activeControl && this.activeControl.onMouseWheel(e)
  3689. }
  3690. ,
  3691. n.prototype.onTouchStart = function(e) {
  3692. e.preventDefault(),
  3693. this.activeControl && this.activeControl.onTouchStart(e);
  3694. var hotList = $('#hotListWrap')[0];
  3695. hotList.classList.remove('hotListActive');
  3696. $('#hotListContent ul .active').removeClass('active');
  3697. $('#hotList')[0].classList.remove('active')
  3698. }
  3699. ,
  3700. n.prototype.onTouchMove = function(e) {
  3701. e.preventDefault(),
  3702. this.activeControl && this.activeControl.onTouchMove(e)
  3703. }
  3704. ,
  3705. n.prototype.onTouchEnd = function(e) {
  3706. e.preventDefault(),
  3707. this.activeControl && this.activeControl.onTouchEnd(e)
  3708. }
  3709. ,
  3710. n.prototype.onPointerDown = function(e) {
  3711. if (e.preventDefault(),
  3712. this.activeControl)
  3713. switch (e.pointerType) {
  3714. case "mouse":
  3715. this.activeControl.onMouseDown(e);
  3716. break;
  3717. default:
  3718. this.activeControl.onPointerDown(e)
  3719. }
  3720. }
  3721. ,
  3722. n.prototype.onPointerMove = function(e) {
  3723. if (e.preventDefault(),
  3724. this.activeControl)
  3725. switch (e.pointerType) {
  3726. case "mouse":
  3727. this.activeControl.onMouseMove(e);
  3728. break;
  3729. default:
  3730. this.activeControl.onPointerMove(e)
  3731. }
  3732. }
  3733. ,
  3734. n.prototype.onPointerUp = function(e) {
  3735. if (e.preventDefault(),
  3736. this.activeControl)
  3737. switch (e.pointerType) {
  3738. case "mouse":
  3739. this.activeControl.onMouseUp(e);
  3740. break;
  3741. default:
  3742. this.activeControl.onPointerUp(e)
  3743. }
  3744. }
  3745. ,
  3746. n.prototype.onPointerCancel = function(e) {
  3747. e.preventDefault(),
  3748. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3749. }
  3750. ,
  3751. n.prototype.onKeyDown = function(e) {
  3752. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3753. this.activeControl && this.activeControl.onKeyDown(e))
  3754. }
  3755. ,
  3756. n.prototype.onKeyUp = function(e) {
  3757. e.preventDefault(),
  3758. this.activeControl && this.activeControl.onKeyUp(e)
  3759. }
  3760. ,
  3761. t.exports = n
  3762. }
  3763. , {
  3764. "../cameras/DollhouseCamera": 5,
  3765. "../cameras/FloorplanCamera": 6,
  3766. "../cameras/PanoramaCamera": 7,
  3767. "../enum/ControlEvents": 21,
  3768. "../enum/ModelManagerEvents": 33,
  3769. "../enum/Viewmode": 51,
  3770. "../settings": 166,
  3771. "./DollhouseControls": 10,
  3772. "./FloorplanControls": 11,
  3773. "./PanoramaControls": 13,
  3774. events: 202
  3775. }],
  3776. 10: [function(e, t, i) {
  3777. "use strict";
  3778. function n(e) {
  3779. a.call(this, e),
  3780. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3781. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3782. this.minDistance = o.dollhouseDefault.minDistance,
  3783. this.maxDistance = o.dollhouseDefault.maxDistance,
  3784. this.adjustedMinDistance = this.minDistance,
  3785. this.adjustedMaxDistance = this.maxDistance
  3786. }
  3787. var r = e("three")
  3788. , o = e("../settings")
  3789. , a = e("./OutsideControls");
  3790. n.prototype = Object.create(a.prototype),
  3791. n.prototype.pan = function(e, t) {
  3792. this.camera.updateMatrix();
  3793. var i = this.camera.position.clone().sub(this.target).length();
  3794. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3795. this.panLeft(2 * e * i / $("#player").height()),
  3796. this.panUp(-2 * t * i / $("#player").height())
  3797. }
  3798. ,
  3799. n.prototype.updateZoom = function() {
  3800. var e = this.offset.length();
  3801. return e * this.scale
  3802. }
  3803. ,
  3804. n.prototype.setZoomBounds = function(e) {
  3805. var t = e.min.distanceTo(e.max);
  3806. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3807. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3808. this.minDistance = this.adjustedMinDistance,
  3809. this.maxDistance = this.adjustedMaxDistance
  3810. }
  3811. ,
  3812. n.prototype.resetRanges = function(e, t) {
  3813. e ? (this.minDistance = Math.min(e, this.minDistance),
  3814. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3815. this.maxDistance = this.adjustedMaxDistance),
  3816. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3817. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3818. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3819. }
  3820. ,
  3821. n.prototype.toJSON = function() {
  3822. return a.prototype.toJSON.call(this)
  3823. }
  3824. ,
  3825. t.exports = n
  3826. }
  3827. , {
  3828. "../settings": 166,
  3829. "./OutsideControls": 12,
  3830. three: 217
  3831. }],
  3832. 11: [function(e, t, i) {
  3833. "use strict";
  3834. function n(e) {
  3835. a.call(this, e),
  3836. this.minDistance = 15,
  3837. this.maxDistance = 50,
  3838. this.noRotateUpDown = !0,
  3839. this.minPolarAngle = 0,
  3840. this.maxPolarAngle = 0,
  3841. this.mouseActions[l.LEFT] = s.PAN,
  3842. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3843. this.mouseActions[l.RIGHT] = s.ROTATE,
  3844. this.touchActions[1] = s.PAN,
  3845. this.touchActions[2] = s.ROTATE_DOLLY,
  3846. this.absoluteScale = 1,
  3847. this.currentScale = 1
  3848. }
  3849. var r = e("three")
  3850. , o = e("../settings")
  3851. , a = e("./OutsideControls")
  3852. , s = e("../enum/ControlActions")
  3853. , l = e("../enum/MouseButton")
  3854. , c = e("../util/math")
  3855. , h = e("../util/browser");
  3856. n.prototype = Object.create(a.prototype),
  3857. n.prototype.zoomToContain = function(e) {
  3858. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3859. this.currentScale = this.absoluteScale
  3860. }
  3861. ,
  3862. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3863. let defaultRatio = 1.2 , absoluteScale
  3864. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3865. var angle = parseFloat(_settings.floorPlanAngle)
  3866. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3867. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3868. var screenSize = Math.min($("#player").width(), $("#player").height())
  3869. var maxSize = 800;//模型最大占据像素
  3870. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3871. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3872. }else{
  3873. var t = Math.max(modelSize.x, modelSize.z)
  3874. , i = Math.min(modelSize.x, modelSize.z)
  3875. , n = Math.max(t, i * this.camera.aspect)
  3876. , r = Math.max(i, t * this.camera.aspect);
  3877. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3878. }
  3879. return absoluteScale
  3880. },
  3881. /* n.prototype.rotateToView = function(e, t) {
  3882. var i = 0
  3883. , n = h.aspectRatio() < 1
  3884. , r = e.x < e.z;
  3885. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3886. this.rotateLeft(i),
  3887. this.update(0)
  3888. },
  3889. */
  3890. n.prototype.rotateToView = function(modelSize, direction) {
  3891. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3892. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3893. i = parseFloat(_settings.floorPlanAngle)
  3894. }else{
  3895. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3896. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3897. {
  3898. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3899. {
  3900. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3901. }
  3902. //(第二种情况) 不做处理
  3903. }
  3904. else if(direction.x > 0)
  3905. {
  3906. i = Math.PI / 2;
  3907. }
  3908. else
  3909. {
  3910. i = -Math.PI / 2;
  3911. }
  3912. }
  3913. this.rotateLeft(i);
  3914. this.update(0);
  3915. }
  3916. ,
  3917. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3918. this.rotateLeft(angle + this.lon);
  3919. this.update(0);
  3920. }
  3921. ,
  3922. n.prototype.pan = function(e, t) {
  3923. this.camera.updateMatrix(),
  3924. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3925. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3926. }
  3927. ,
  3928. n.prototype.updateZoom = function() {
  3929. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3930. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3931. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3932. this.camera.left = -o.orthoBase * this.currentScale,
  3933. this.camera.right = o.orthoBase * this.currentScale,
  3934. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3935. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3936. this.camera.updateProjectionMatrix(),
  3937. this.offset.length()
  3938. }
  3939. ,
  3940. n.prototype.toJSON = function() {
  3941. var e = new r.Quaternion
  3942. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3943. , i = new r.Quaternion;
  3944. return function() {
  3945. var n = a.prototype.toJSON.call(this);
  3946. return e.copy(n.camera_quaternion),
  3947. i.copy(t),
  3948. i.multiply(e),
  3949. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3950. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3951. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3952. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3953. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3954. n
  3955. }
  3956. }(),
  3957. t.exports = n
  3958. }
  3959. , {
  3960. "../enum/ControlActions": 20,
  3961. "../enum/MouseButton": 34,
  3962. "../settings": 166,
  3963. "../util/browser": 182,
  3964. "../util/math": 190,
  3965. "./OutsideControls": 12,
  3966. three: 217
  3967. }],
  3968. 12: [function(e, t, i) {
  3969. "use strict";
  3970. function n(e) {
  3971. this.camera = e,
  3972. this.camera.controls = this,
  3973. this.enabled = !1,
  3974. this.target = new r.Vector3,
  3975. this.targetBounds = new r.Box3,
  3976. this.zoomSpeed = 1,
  3977. this.minDistance = 0,
  3978. this.maxDistance = 1 / 0,
  3979. this.noRotateUpDown = !1,
  3980. this.rotateSpeed = 1,
  3981. this.keyboardZoomSpeed = 0,
  3982. this.keyPanSpeed = 7,
  3983. this.autoRotate = !1,
  3984. this.autoRotateSpeed = 2,
  3985. this.autoPan = !1,
  3986. this.autoPanPosition = new r.Vector3,
  3987. this.minPolarAngle = r.Math.degToRad(25),
  3988. this.maxPolarAngle = r.Math.degToRad(65),
  3989. this.rotationAcceleration = new r.Vector2,
  3990. this.rotationSpeed = new r.Vector2,
  3991. this.panAcceleration = new r.Vector2,
  3992. this.panSpeed = new r.Vector2,
  3993. this.rotateStart = new r.Vector2,
  3994. this.rotateEnd = new r.Vector2,
  3995. this.rotateDelta = new r.Vector2,
  3996. this.panStart = new r.Vector2,
  3997. this.panEnd = new r.Vector2,
  3998. this.panDelta = new r.Vector2,
  3999. this.panOffset = new r.Vector3,
  4000. this.offset = new r.Vector3,
  4001. this.dollyStart = new r.Vector2,
  4002. this.dollyEnd = new r.Vector2,
  4003. this.dollyDelta = new r.Vector2,
  4004. this.phiDelta = 0,
  4005. this.thetaDelta = 0,
  4006. this.scale = 1,
  4007. this.panVector = new r.Vector3,
  4008. this.lastPosition = new r.Vector3,
  4009. this.state = c.NONE,
  4010. this.mouseActions = {},
  4011. this.mouseActions[h.LEFT] = c.ROTATE,
  4012. this.mouseActions[h.MIDDLE] = c.DOLLY,
  4013. this.mouseActions[h.RIGHT] = c.PAN,
  4014. this.touchActions = {},
  4015. this.touchActions[1] = c.ROTATE,
  4016. this.touchActions[2] = c.PAN_DOLLY,
  4017. this.lastMoveTime = 0,
  4018. this.pointersLimit = 2,
  4019. this.pointers = []
  4020. }
  4021. var r = e("three")
  4022. , o = e("../settings")
  4023. , a = e("../util/common")
  4024. , s = e("../util/math")
  4025. , l = e("../enum/Vectors")
  4026. , c = e("../enum/ControlActions")
  4027. , h = e("../enum/MouseButton")
  4028. , u = e("../enum/Keys")
  4029. , d = e("../enum/ControlEvents")
  4030. , p = e("events").EventEmitter
  4031. , f = 1e-6;
  4032. n.prototype = Object.create(p.prototype),
  4033. n.prototype.setBounds = function(e) {
  4034. this.targetBounds = e
  4035. }
  4036. ,
  4037. n.prototype.isEngaged = function() {
  4038. return this.state !== c.NONE
  4039. }
  4040. ,
  4041. n.prototype.rotateLeft = function(e) {
  4042. void 0 === e && (e = this.getAutoRotationAngle()),
  4043. this.thetaDelta -= e
  4044. }
  4045. ,
  4046. n.prototype.rotateUp = function(e) {
  4047. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4048. this.phiDelta -= e)
  4049. }
  4050. ,
  4051. n.prototype.panLeft = function(e) {
  4052. var t = this.camera.matrix.elements;
  4053. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4054. this.panOffset.multiplyScalar(-e),
  4055. this.panVector.add(this.panOffset)
  4056. }
  4057. ,
  4058. n.prototype.panUp = function(e) {
  4059. var t = this.camera.matrix.elements;
  4060. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4061. this.panOffset.multiplyScalar(-e),
  4062. this.panVector.add(this.panOffset)
  4063. }
  4064. ,
  4065. n.prototype.startRotating = function(e, t) {
  4066. e && this.navRotationAcc("x", e),
  4067. t && this.navRotationAcc("y", t)
  4068. }
  4069. ,
  4070. n.prototype.stopRotating = function(e) {
  4071. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4072. this.navRotationAcc("x", 0),
  4073. this.navRotationAcc("y", 0)
  4074. }
  4075. ,
  4076. n.prototype.setAutoPanPosition = function(e, t) {
  4077. var i = new r.Vector3
  4078. , n = new r.Vector3;
  4079. return function(e, t) {
  4080. i.copy(this.camera.position),
  4081. void 0 === e && null === e || i.setX(e),
  4082. void 0 === t && null === t || i.setZ(t);
  4083. var r = this.camera.position.distanceTo(this.target)
  4084. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4085. this.targetClamped = !1,
  4086. n.copy(i).addScaledVector(o, r),
  4087. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4088. i.copy(n).addScaledVector(o, -r),
  4089. this.targetClamped = !0),
  4090. this.autoPanPosition.x = i.x,
  4091. this.autoPanPosition.z = i.z,
  4092. this.autoPan && this.stopAutoPanning()
  4093. }
  4094. }(),
  4095. n.prototype.stopAutoPanning = function() {
  4096. var e = this.autoPan;
  4097. this.autoPan = !1,
  4098. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4099. }
  4100. ,
  4101. n.prototype.dollyIn = function(e) {
  4102. void 0 === e && (e = this.getZoomScale()),
  4103. this.scale /= e
  4104. }
  4105. ,
  4106. n.prototype.dollyOut = function(e) {
  4107. void 0 === e && (e = this.getZoomScale()),
  4108. this.scale *= e
  4109. }
  4110. ,
  4111. n.prototype.updatePan = function(e) {
  4112. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4113. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4114. this.autoPan) {
  4115. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4116. t.setY(0).clampLength(0, 50 * e),
  4117. this.target.add(t),
  4118. this.camera.position.add(t),
  4119. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4120. this.stopAutoPanning())
  4121. }
  4122. }
  4123. ,
  4124. n.prototype.update = function(e) {
  4125. e || (e = 1 / 60),
  4126. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4127. this.rotateLeft(-this.rotationSpeed.x),
  4128. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4129. this.updatePan(e);
  4130. var t = this.camera.position;
  4131. this.offset.copy(t).sub(this.target);
  4132. var i = Math.atan2(this.offset.x, this.offset.z)
  4133. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4134. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4135. i += this.thetaDelta,
  4136. n += this.phiDelta,
  4137. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4138. n = Math.max(f, Math.min(Math.PI - f, n));
  4139. this.lon = i, this.lat = n//add
  4140. var r = this.updateZoom();
  4141. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4142. this.target.add(this.panVector),
  4143. this.targetBounds.clampPoint(this.target, this.target),
  4144. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4145. this.offset.y = r * Math.cos(n),
  4146. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4147. t.copy(this.target).add(this.offset),
  4148. this.camera.lookAt(this.target),
  4149. this.thetaDelta = 0,
  4150. this.phiDelta = 0,
  4151. this.scale = 1,
  4152. this.panVector.set(0, 0, 0),
  4153. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4154. }
  4155. ,
  4156. n.prototype.getAutoRotationAngle = function() {
  4157. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4158. }
  4159. ,
  4160. n.prototype.getZoomScale = function() {
  4161. return Math.pow(.95, this.zoomSpeed)
  4162. }
  4163. ,
  4164. n.prototype.onMouseDown = function(e) {
  4165. if (this.enabled) {
  4166. switch (e.preventDefault(),
  4167. this.stopAutoPanning(),
  4168. this.mouseDown = !0,
  4169. this.state = this.mouseActions[e.button],
  4170. this.state) {
  4171. case c.ROTATE:
  4172. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4173. this.rotationSpeed.set(0, 0);
  4174. break;
  4175. case c.DOLLY:
  4176. this.dollyStart.set(e.clientX, e.clientY);
  4177. break;
  4178. case c.PAN:
  4179. this.panStart.set(e.clientX, e.clientY)
  4180. }
  4181. this.emit(d.InputStart, "mouse")
  4182. }
  4183. }
  4184. ,
  4185. n.prototype.onMouseMove = function(e) {
  4186. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4187. switch (e.preventDefault(),
  4188. this.state) {
  4189. case c.ROTATE:
  4190. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4191. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4192. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4193. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4194. this.rotateStart.copy(this.rotateEnd);
  4195. break;
  4196. case c.DOLLY:
  4197. this.dollyEnd.set(e.clientX, e.clientY),
  4198. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4199. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4200. t.call(this),
  4201. this.dollyStart.copy(this.dollyEnd);
  4202. break;
  4203. case c.PAN:
  4204. this.panEnd.set(e.clientX, e.clientY),
  4205. this.panDelta.subVectors(this.panEnd, this.panStart),
  4206. this.pan(this.panDelta.x, this.panDelta.y),
  4207. this.panStart.copy(this.panEnd)
  4208. }
  4209. this.emit(d.Move, "mouse"),
  4210. this.lastMoveTime = e.timeStamp,
  4211. this.update()
  4212. }
  4213. }
  4214. ,
  4215. n.prototype.onMouseUp = function(e) {
  4216. this.enabled && (this.mouseDown = !1,
  4217. this.state = c.NONE,
  4218. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4219. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4220. this.update(),
  4221. this.rotationAcceleration.set(0, 0),
  4222. this.rotateDelta.set(0, 0)))
  4223. }
  4224. ,
  4225. n.prototype.onMouseOver = function(e) {
  4226. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4227. }
  4228. ,
  4229. n.prototype.onMouseWheel = function(e) {
  4230. if (this.enabled && o.useWheel) {
  4231. this.emit(d.Move, "wheel");
  4232. var t = e.wheelDelta || -e.detail
  4233. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4234. i.call(this),
  4235. this.update()
  4236. }
  4237. }
  4238. ,
  4239. n.prototype.onKeyDown = function(e) {
  4240. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4241. this.handleKeyDown(e.which)))
  4242. }
  4243. ,
  4244. n.prototype.navRotationAcc = function(e, t) {
  4245. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4246. }
  4247. ,
  4248. n.prototype.navPanAcc = function(e, t) {
  4249. this.stopAutoPanning(),
  4250. this.panAcceleration[e] = t
  4251. }
  4252. ,
  4253. n.prototype.handleKeyDown = function(e) {
  4254. var t = !0;
  4255. switch (e) {
  4256. case u.UPARROW:
  4257. case u.I:
  4258. this.navRotationAcc("y", 1);
  4259. break;
  4260. case u.DOWNARROW:
  4261. case u.K:
  4262. this.navRotationAcc("y", -1);
  4263. break;
  4264. case u.LEFTARROW:
  4265. case u.J:
  4266. this.navRotationAcc("x", -1);
  4267. break;
  4268. case u.RIGHTARROW:
  4269. case u.L:
  4270. this.navRotationAcc("x", 1);
  4271. break;
  4272. case u.W:
  4273. this.navPanAcc("y", 1);
  4274. break;
  4275. case u.S:
  4276. this.navPanAcc("y", -1);
  4277. break;
  4278. case u.A:
  4279. this.navPanAcc("x", -1);
  4280. break;
  4281. case u.D:
  4282. this.navPanAcc("x", 1);
  4283. break;
  4284. default:
  4285. t = !1
  4286. }
  4287. t && this.emit(d.Move, "key")
  4288. }
  4289. ,
  4290. n.prototype.onKeyUp = function(e) {
  4291. this.enabled && (e.preventDefault(),
  4292. e.stopPropagation(),
  4293. this.handleKeyUp(e.which))
  4294. }
  4295. ,
  4296. n.prototype.handleKeyUp = function(e) {
  4297. switch (e) {
  4298. case u.I:
  4299. case u.K:
  4300. case u.UPARROW:
  4301. case u.DOWNARROW:
  4302. this.keyboardZoomSpeed = 0,
  4303. this.rotationAcceleration.y = 0;
  4304. break;
  4305. case u.J:
  4306. case u.L:
  4307. case u.LEFTARROW:
  4308. case u.RIGHTARROW:
  4309. this.rotationAcceleration.x = 0;
  4310. break;
  4311. case u.S:
  4312. case u.W:
  4313. this.panAcceleration.y = 0;
  4314. break;
  4315. case u.A:
  4316. case u.D:
  4317. this.panAcceleration.x = 0
  4318. }
  4319. }
  4320. ,
  4321. n.prototype.onTouchStart = function(e) {
  4322. if (this.enabled || this.state === c.NONE) {
  4323. e.preventDefault(),
  4324. e.stopPropagation(),
  4325. this.stopAutoPanning();
  4326. var t = function() {
  4327. if (2 === e.touches.length) {
  4328. var t = e.touches[0].pageX - e.touches[1].pageX
  4329. , i = e.touches[0].pageY - e.touches[1].pageY;
  4330. this.dollyStart.set(t, i)
  4331. }
  4332. }
  4333. .bind(this)
  4334. , i = function() {
  4335. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4336. }
  4337. .bind(this)
  4338. , n = function() {
  4339. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4340. }
  4341. .bind(this);
  4342. switch (this.state = this.touchActions[e.touches.length],
  4343. this.state) {
  4344. case c.PAN_DOLLY:
  4345. t();
  4346. case c.PAN:
  4347. i();
  4348. break;
  4349. case c.ROTATE_DOLLY:
  4350. t();
  4351. case c.ROTATE:
  4352. n()
  4353. }
  4354. this.rotationSpeed.set(0, 0),
  4355. this.emit(d.InputStart, "touch")
  4356. }
  4357. }
  4358. ,
  4359. n.prototype.onTouchMove = function(e) {
  4360. if (this.enabled && this.state !== c.NONE) {
  4361. e.preventDefault(),
  4362. e.stopPropagation();
  4363. var t = function() {
  4364. var t = e.touches[0].pageX - e.touches[1].pageX
  4365. , i = e.touches[0].pageY - e.touches[1].pageY;
  4366. this.dollyEnd.set(t, i);
  4367. var n = this.dollyStart.length() - this.dollyEnd.length();
  4368. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4369. this.dollyStart.copy(this.dollyEnd)
  4370. }
  4371. .bind(this)
  4372. , i = function() {
  4373. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4374. this.panDelta.subVectors(this.panEnd, this.panStart),
  4375. this.pan(this.panDelta.x, this.panDelta.y),
  4376. this.panStart.copy(this.panEnd),
  4377. this.rotateDelta.set(0, 0)
  4378. }
  4379. .bind(this)
  4380. , n = function() {
  4381. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4382. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4383. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4384. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4385. this.rotateStart.copy(this.rotateEnd)
  4386. }
  4387. .bind(this)
  4388. , r = function() {
  4389. if (2 === e.touches.length) {
  4390. var i = window.devicePixelRatio || 1
  4391. , r = e.touches[1].pageX - e.touches[0].pageX
  4392. , s = e.touches[1].pageY - e.touches[0].pageY
  4393. , l = Math.sqrt(r * r + s * s)
  4394. , h = Math.abs(this.dollyStart.length() - l);
  4395. if (h > o.input.touchMoveThreshold * i)
  4396. this.state = c.DOLLY,
  4397. t();
  4398. else {
  4399. var u = a.average(e.touches, "pageX")
  4400. , d = a.average(e.touches, "pageY")
  4401. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4402. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4403. this.rotateStart.set(u, d),
  4404. n())
  4405. }
  4406. }
  4407. }
  4408. .bind(this);
  4409. switch (this.state) {
  4410. case c.PAN_DOLLY:
  4411. t();
  4412. case c.PAN:
  4413. i();
  4414. break;
  4415. case c.ROTATE_DOLLY:
  4416. r();
  4417. break;
  4418. case c.DOLLY:
  4419. t();
  4420. break;
  4421. case c.ROTATE:
  4422. n();
  4423. break;
  4424. default:
  4425. this.state = c.NONE
  4426. }
  4427. this.lastMoveTime = e.timeStamp,
  4428. this.emit(d.Move, "touch")
  4429. }
  4430. }
  4431. ,
  4432. n.prototype.onTouchEnd = function(e) {
  4433. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4434. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4435. this.state = c.NONE,
  4436. this.update(),
  4437. this.rotationAcceleration.set(0, 0),
  4438. this.rotateDelta.set(0, 0))
  4439. }
  4440. ,
  4441. n.prototype.onPointerDown = function(e) {
  4442. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4443. id: e.pointerId,
  4444. pageX: e.pageX,
  4445. pageY: e.pageY
  4446. }),
  4447. e.touches = this.pointers,
  4448. this.onTouchStart(e)),
  4449. this.emit(d.InputStart, "pointer"))
  4450. }
  4451. ,
  4452. n.prototype.onPointerMove = function(e) {
  4453. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4454. e.pointerId === t.id && (t.pageX = e.pageX,
  4455. t.pageY = e.pageY)
  4456. }),
  4457. e.touches = this.pointers,
  4458. this.onTouchMove(e))
  4459. }
  4460. ,
  4461. n.prototype.onPointerUp = function(e) {
  4462. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4463. e.pointerId === t.id && this.pointers.splice(i, 1)
  4464. }
  4465. .bind(this)),
  4466. e.touches = this.pointers,
  4467. this.onTouchEnd(e))
  4468. }
  4469. ,
  4470. n.prototype.reset = function() {
  4471. this.state = c.NONE,
  4472. this.stopAutoPanning(),
  4473. this.rotationSpeed.set(0, 0),
  4474. this.rotationAcceleration.set(0, 0),
  4475. this.panSpeed.set(0, 0),
  4476. this.panAcceleration.set(0, 0)
  4477. }
  4478. ,
  4479. n.prototype.toJSON = function() {
  4480. var e = {
  4481. camera_position: {
  4482. x: s.toPrecision(this.camera.position.x, 4),
  4483. y: s.toPrecision(this.camera.position.y, 4),
  4484. z: s.toPrecision(this.camera.position.z, 4)
  4485. },
  4486. camera_quaternion: {
  4487. x: s.toPrecision(this.camera.quaternion.x, 4),
  4488. y: s.toPrecision(this.camera.quaternion.y, 4),
  4489. z: s.toPrecision(this.camera.quaternion.z, 4),
  4490. w: s.toPrecision(this.camera.quaternion.w, 4)
  4491. }
  4492. };
  4493. return e
  4494. }
  4495. ,
  4496. t.exports = n
  4497. }
  4498. , {
  4499. "../enum/ControlActions": 20,
  4500. "../enum/ControlEvents": 21,
  4501. "../enum/Keys": 30,
  4502. "../enum/MouseButton": 34,
  4503. "../enum/Vectors": 50,
  4504. "../settings": 166,
  4505. "../util/common": 185,
  4506. "../util/math": 190,
  4507. events: 202,
  4508. three: 217
  4509. }],
  4510. 13: [function(e, t, i) {
  4511. (function(i) {
  4512. "use strict";
  4513. function n(e) {
  4514. this.camera = e,
  4515. this.camera.controls = this,
  4516. this.target = new r.Vector3(0,0,0),
  4517. this.lookVector = new r.Vector3,
  4518. this.lookSpeed = .05,
  4519. this.rotationAcc = new r.Vector2,
  4520. this.rotationSpeed = new r.Vector2,
  4521. this.lat = 0,
  4522. this.lon = 0,
  4523. this.phi = 0,
  4524. this.theta = 0,
  4525. this.enabled = !1,
  4526. this.locked = !1,
  4527. this.pointer = new r.Vector2(0,0),
  4528. this.rotationHistory = [],
  4529. this.rotationDifference = new r.Vector2,
  4530. this.pointerDragOn = !1,
  4531. this.pointerDragStart = new r.Vector2(0,0),
  4532. this.pinchDistance = 0,
  4533. this.moveStart = new r.Vector2,
  4534. this.moveTolerance = .01,
  4535. this.pointersLimit = 2,
  4536. this.pointers = []
  4537. }
  4538. var r = e("three")
  4539. , o = e("../util/logger")
  4540. , a = e("../settings")
  4541. , s = e("../util/common")
  4542. , l = e("../util/math")
  4543. , c = (e("../enum/Vectors"),
  4544. e("../enum/MouseButton"))
  4545. , h = e("../enum/Keys")
  4546. , u = e("../enum/ControlEvents")
  4547. , d = e("events").EventEmitter;
  4548. new o(i);
  4549. n.prototype = Object.create(d.prototype),
  4550. n.prototype.usable = function() {
  4551. return this.enabled && !this.locked
  4552. }
  4553. ,
  4554. /* n.prototype.lookAt = function(e) {
  4555. var t = this.camera.position.clone().sub(e)
  4556. , i = Math.atan(t.z / t.x);
  4557. i += t.x < 0 ? Math.PI : 0,
  4558. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4559. this.lon = r.Math.radToDeg(i) + 180;
  4560. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4561. , o = Math.atan(t.y / n);
  4562. this.lat = -r.Math.radToDeg(o)
  4563. }
  4564. */
  4565. n.prototype.lookAt = function(aim, dir) {
  4566. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4567. var i = Math.atan(t.z / t.x);
  4568. i += t.x < 0 ? Math.PI : 0;
  4569. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4570. this.lon = r.Math.radToDeg(i) + 180;
  4571. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4572. o = Math.atan(t.y / n);
  4573. this.lat = -r.Math.radToDeg(o);
  4574. }
  4575. ,
  4576. n.prototype.startRotationFrom = function(e, t) {
  4577. l.convertScreenPositionToNDC(e, t, this.pointer),
  4578. this.pointerDragOn = !0,
  4579. this.pointerDragStart.copy(this.pointer),
  4580. this.moveStart.copy(this.pointer),
  4581. this.rotationHistory = [],
  4582. this.rotationSpeed.set(0, 0)
  4583. }
  4584. ,
  4585. n.prototype.onMouseOver = function(e) {
  4586. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4587. }
  4588. ,
  4589. n.prototype.onTouchStart = function(e) {
  4590. if (this.usable()) {
  4591. switch (e.preventDefault(),
  4592. e.stopPropagation(),
  4593. e.touches.length) {
  4594. case 1:
  4595. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4596. break;
  4597. case 2:
  4598. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4599. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4600. this.pinchDistance = Math.sqrt(t * t + i * i)
  4601. }
  4602. this.emit(u.InputStart, "touch")
  4603. }
  4604. }
  4605. ,
  4606. n.prototype.onPointerDown = function(e) {
  4607. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4608. id: e.pointerId,
  4609. clientX: e.clientX,
  4610. clientY: e.clientY
  4611. }),
  4612. e.touches = this.pointers,
  4613. this.onTouchStart(e),
  4614. this.emit(u.InputStart, "pointer"))
  4615. }
  4616. ,
  4617. n.prototype.onMouseDown = function(e) {
  4618. if (this.usable()) {
  4619. switch (e.preventDefault(),
  4620. e.stopPropagation(),
  4621. e.button) {
  4622. case c.LEFT:
  4623. this.startRotationFrom(e.clientX, e.clientY)
  4624. }
  4625. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4626. this.emit(u.InputStart, "mouse")
  4627. }
  4628. }
  4629. ,
  4630. n.prototype.updateRotation = function() {
  4631. if (this.usable() && this.pointerDragOn) {
  4632. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4633. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4634. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4635. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4636. , o = Math.atan2(e.y, i)
  4637. , a = Math.atan2(t.y, n);
  4638. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4639. e.y = 0,
  4640. t.y = 0;
  4641. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4642. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4643. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4644. this.pointerDragStart.copy(this.pointer)
  4645. }
  4646. }
  4647. ,
  4648. n.prototype.onMouseMove = function(e) {
  4649. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4650. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4651. }
  4652. ,
  4653. n.prototype.onTouchMove = function(e) {
  4654. if (this.usable())
  4655. switch (this.emit(u.Move, "touch"),
  4656. e.touches.length) {
  4657. case 1:
  4658. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4659. break;
  4660. case 2:
  4661. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4662. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4663. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4664. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4665. this.emit(u.Pinch, n),
  4666. this.pinchDistance -= n)
  4667. }
  4668. }
  4669. ,
  4670. n.prototype.onPointerMove = function(e) {
  4671. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4672. e.pointerId === t.id && (t.clientX = e.clientX,
  4673. t.clientY = e.clientY)
  4674. }),
  4675. e.touches = this.pointers,
  4676. this.onTouchMove(e))
  4677. }
  4678. ,
  4679. n.prototype.endRotation = function() {
  4680. this.pointerDragOn = !1;
  4681. var e = s.averageVectors(this.rotationHistory);
  4682. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4683. }
  4684. ,
  4685. n.prototype.onTouchEnd = function(e) {
  4686. this.usable() && (e.preventDefault(),
  4687. e.stopPropagation(),
  4688. this.endRotation())
  4689. }
  4690. ,
  4691. n.prototype.onMouseUp = function(e) {
  4692. this.usable() && (e.preventDefault(),
  4693. e.stopPropagation(),
  4694. this.endRotation())
  4695. }
  4696. ,
  4697. n.prototype.onPointerUp = function(e) {
  4698. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4699. e.pointerId === t.id && this.pointers.splice(i, 1)
  4700. }
  4701. .bind(this)),
  4702. e.touches = this.pointers,
  4703. this.onTouchEnd(e))
  4704. }
  4705. ,
  4706. n.prototype.update = function(e) {
  4707. this.lon,
  4708. this.lat;
  4709. for (this.updateRotation(),
  4710. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4711. this.rotationHistory.shift();
  4712. this.lon += this.rotationDifference.x,
  4713. this.lat += this.rotationDifference.y,
  4714. this.rotationDifference.set(0, 0),
  4715. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4716. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4717. this.lon += this.rotationSpeed.x * e,
  4718. this.lat += this.rotationSpeed.y * e
  4719. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4720. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4721. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4722. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4723. this.phi = r.Math.degToRad(90 - this.lat),
  4724. this.theta = r.Math.degToRad(this.lon),
  4725. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4726. this.lookVector.y = Math.cos(this.phi),
  4727. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4728. this.target.copy(this.lookVector).add(this.camera.position),
  4729. this.camera.lookAt(this.target)
  4730. }
  4731. ,
  4732. n.prototype.onMouseWheel = function(e) {
  4733. if (this.usable()) {
  4734. var t = e.wheelDelta || -e.detail;
  4735. this.emit(u.InteractionDirect),
  4736. this.emit(u.Scroll, t)
  4737. }
  4738. }
  4739. ,
  4740. n.prototype.onKeyDown = function(e) {
  4741. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4742. this.handleKeyDown(e.which)))
  4743. }
  4744. ,
  4745. n.prototype.handleKeyDown = function(e) {
  4746. var t = function(e, t) {
  4747. this.rotationAcc[e] = t
  4748. }
  4749. .bind(this);
  4750. this.emit(u.InteractionKey);
  4751. var i = !0;
  4752. switch (e) {
  4753. case h.LEFTARROW:
  4754. case h.J:
  4755. t("x", -1);
  4756. break;
  4757. case h.RIGHTARROW:
  4758. case h.L:
  4759. t("x", 1);
  4760. break;
  4761. case h.I:
  4762. t("y", 1);
  4763. break;
  4764. case h.K:
  4765. t("y", -1);
  4766. break;
  4767. default:
  4768. i = !1
  4769. }
  4770. i && this.emit(u.Move, "key")
  4771. }
  4772. ,
  4773. n.prototype.onKeyUp = function(e) {
  4774. this.usable() && (e.preventDefault(),
  4775. e.stopPropagation(),
  4776. this.handleKeyUp(e.which))
  4777. }
  4778. ,
  4779. n.prototype.handleKeyUp = function(e) {
  4780. switch (e) {
  4781. case h.LEFTARROW:
  4782. case h.J:
  4783. case h.RIGHTARROW:
  4784. case h.L:
  4785. this.rotationAcc.x = 0;
  4786. break;
  4787. case h.I:
  4788. case h.K:
  4789. this.rotationAcc.y = 0
  4790. }
  4791. }
  4792. ,
  4793. n.prototype.startRotating = function(e, t) {
  4794. e && (this.rotationAcc.x = e),
  4795. t && (this.rotationAcc.y = t)
  4796. }
  4797. ,
  4798. n.prototype.stopRotating = function(e) {
  4799. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4800. this.rotationAcc.set(0, 0)
  4801. }
  4802. ,
  4803. n.prototype.reset = function() {
  4804. this.pointerDragOn = !1,
  4805. this.rotationAcc.set(0, 0),
  4806. this.rotationSpeed.set(0, 0),
  4807. this.pointers = []
  4808. }
  4809. ,
  4810. n.prototype.toJSON = function() {
  4811. var e = {
  4812. camera_position: {
  4813. x: l.toPrecision(this.camera.position.x, 4),
  4814. y: l.toPrecision(this.camera.position.y, 4),
  4815. z: l.toPrecision(this.camera.position.z, 4)
  4816. },
  4817. camera_quaternion: {
  4818. x: l.toPrecision(this.camera.quaternion.x, 4),
  4819. y: l.toPrecision(this.camera.quaternion.y, 4),
  4820. z: l.toPrecision(this.camera.quaternion.z, 4),
  4821. w: l.toPrecision(this.camera.quaternion.w, 4)
  4822. }
  4823. };
  4824. return e
  4825. }
  4826. ,
  4827. n.prototype.setStateFromJSON = function(e) {
  4828. this.camera.position.copy(e.camera_position),
  4829. this.camera.quaternion.copy(e.camera_quaternion)
  4830. }
  4831. ,
  4832. t.exports = n
  4833. }
  4834. ).call(this, "/js/controls/PanoramaControls.js")
  4835. }
  4836. , {
  4837. "../enum/ControlEvents": 21,
  4838. "../enum/Keys": 30,
  4839. "../enum/MouseButton": 34,
  4840. "../enum/Vectors": 50,
  4841. "../settings": 166,
  4842. "../util/common": 185,
  4843. "../util/logger": 189,
  4844. "../util/math": 190,
  4845. events: 202,
  4846. three: 217
  4847. }],
  4848. 14: [function(e, t, i) {
  4849. (function(i) {
  4850. "use strict";
  4851. var n = e("three")
  4852. , r = e("../enum/Viewmode")
  4853. , o = e("../util/logger")
  4854. , a = new o(i);
  4855. t.exports = {
  4856. serialize: function(e) {
  4857. return encodeURI(JSON.stringify(e))
  4858. },
  4859. deserialize: function(e) {
  4860. function t(e) {
  4861. function t(e, t) {
  4862. return e && "number" == typeof t && !isNaN(t)
  4863. }
  4864. return e.reduce(t, !0)
  4865. }
  4866. try {
  4867. var i = JSON.parse(decodeURI(e))
  4868. , o = {
  4869. mode: r.fromInt(i.camera_mode),
  4870. panoId: i.scan_id,
  4871. position: (new n.Vector3).copy(i.camera_position),
  4872. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4873. zoom: i.ortho_zoom,
  4874. floorVisibility: i.floor_visibility
  4875. }
  4876. , s = o.position;
  4877. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4878. var l = o.quaternion;
  4879. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4880. o
  4881. } catch (i) {
  4882. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4883. try {
  4884. var c = e.split(",")
  4885. , h = {
  4886. x: parseFloat(c[2]),
  4887. y: parseFloat(c[3]),
  4888. z: parseFloat(c[4])
  4889. }
  4890. , u = {
  4891. x: parseFloat(c[5]),
  4892. y: parseFloat(c[6]),
  4893. z: parseFloat(c[7]),
  4894. w: parseFloat(c[8])
  4895. };
  4896. return t([h.x, h.y, h.z]) || (h.x = 0,
  4897. h.y = 0,
  4898. h.z = 0),
  4899. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4900. u.y = 0,
  4901. u.z = 0,
  4902. u.w = 1),
  4903. {
  4904. mode: r.fromInt(c[0]),
  4905. panoId: c[1],
  4906. position: (new n.Vector3).copy(h),
  4907. quaternion: (new n.Quaternion).copy(u)
  4908. }
  4909. } catch (t) {
  4910. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4911. }
  4912. }
  4913. return null
  4914. }
  4915. }
  4916. }
  4917. ).call(this, "/js/controls/serializer.js")
  4918. }
  4919. , {
  4920. "../enum/Viewmode": 51,
  4921. "../util/logger": 189,
  4922. three: 217
  4923. }],
  4924. 15: [function(e, t, i) {
  4925. (function(i) {
  4926. "use strict";
  4927. function n() {
  4928. this.endlessLoop = a.warp.loop,
  4929. this.clock = new r.Clock(!0),
  4930. this.model = null,
  4931. this.player = null,
  4932. this.currentItem = null,
  4933. this.destinationItem = null,
  4934. this.tourIsPlaying = !1,
  4935. this.transitionStage = y.None,
  4936. this.nextFunc = null,
  4937. this.onTheBus = !1,
  4938. this.tourInProgress = !1,
  4939. this.reachSource = null,
  4940. this.interrupted = !1,
  4941. this.nItems = 0,
  4942. this.walkingSectionPaused = !1
  4943. }
  4944. var r = e("three")
  4945. , o = e("./util/logger")
  4946. , a = e("./settings")
  4947. , s = e("./util/transitions")
  4948. , l = e("events").EventEmitter
  4949. , c = e("./enum/Viewmode")
  4950. , h = e("./analytics")
  4951. , u = e("./enum/WarpStyle")
  4952. , s = e("./util/transitions")
  4953. , d = (e("./model/ModelManager"),
  4954. e("./enum/ModelManagerEvents"))
  4955. , p = e("./enum/DirectorEvents")
  4956. , f = e("./enum/PlayerEvents")
  4957. , g = (e("./enum/ControlEvents"),
  4958. e("./enum/BlackoutStyle"))
  4959. , m = e("./enum/PathDiscardMode")
  4960. , v = e("./enum/PathDisplayMode")
  4961. , A = (e("./player"),
  4962. new o(i))
  4963. , y = Object.freeze({
  4964. None: 0,
  4965. Moving: 1,
  4966. Aiming: 2,
  4967. Interlude: 3
  4968. })
  4969. , C = Object.freeze({
  4970. Forward: 1,
  4971. NoChange: 0,
  4972. Backwards: -1
  4973. })
  4974. , I = s.getUniqueId();
  4975. n.prototype = Object.create(l.prototype),
  4976. n.prototype.init = function(e, t) {
  4977. this.player = e,
  4978. this.modelManager = t,
  4979. this.updateModel(),
  4980. this.resetAll(),
  4981. this.bindEvents()
  4982. // zeg 查询pano对应的导览片段
  4983. if(!this.panoIdMap) {
  4984. this.panoIdMap = new Map()
  4985. this.model.heroLocations.forEach( (value, index) => {
  4986. // value.heroLocations.forEach( hl => {
  4987. if(!value.heroLocations) return
  4988. let hl = value.heroLocations[0]
  4989. let arr = this.panoIdMap.get(hl.panoId)
  4990. if(arr){
  4991. this.panoIdMap.set(hl.panoId, [...arr, index])
  4992. } else {
  4993. this.panoIdMap.set(hl.panoId, [index])
  4994. }
  4995. // })
  4996. })
  4997. }
  4998. }
  4999. ,
  5000. n.prototype.resetAll = function() {
  5001. if (this.currentItem = null,
  5002. this.destinationItem = null,
  5003. this.tourIsPlaying = !1,
  5004. //this.bgmReplay(),//xzw
  5005. this.transitionStage = y.None,
  5006. this.nextFunc = null,
  5007. this.onTheBus = !1,
  5008. this.reachSource = null,
  5009. this.interrupted = !1,
  5010. this.model) {
  5011. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  5012. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  5013. } else
  5014. this.defaultWarpStyle = u.BLACK,
  5015. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  5016. this.resetSpecialTransition()
  5017. }
  5018. ,
  5019. n.prototype.updateModel = function() {
  5020. this.model = this.modelManager.getActiveModel(),
  5021. this.nItems = this.model.heroLocations.length
  5022. }
  5023. ,
  5024. n.prototype.bindEvents = function() {
  5025. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  5026. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  5027. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  5028. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  5029. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  5030. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  5031. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  5032. this.player.once(f.Move, function() {
  5033. s.cancelById(I)
  5034. })
  5035. }
  5036. ,
  5037. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  5038. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  5039. this.pauseWalkingSection(),
  5040. this.player.fastForwardActivePanoFlight(),
  5041. !0/* ) */
  5042. }
  5043. ,
  5044. n.prototype.handlePlayerMove = function(e) {
  5045. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5046. this.emit("update.controls")
  5047. }
  5048. ,
  5049. n.prototype.handlePlayerPanoChosen = function(e, t) {
  5050. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5051. this.emit("update.controls"))
  5052. }
  5053. ,
  5054. n.prototype.handlePlayerModeChanged = function(e, t) {
  5055. this.intermediateState() || e === t || (this.onTheBus = !1,
  5056. this.emit("update.controls"))
  5057. }
  5058. ,
  5059. n.prototype.handlePlayerInputStart = function(e) {
  5060. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5061. }
  5062. ,
  5063. n.prototype.handlePlayerFlyingStarted = function() {
  5064. this.clearWalkingSectionPaused()
  5065. }
  5066. ,
  5067. n.prototype.describe = function() {
  5068. return {
  5069. nItems: this.nItems,
  5070. currentItem: this.currentItem,
  5071. destinationItem: this.destinationItem,
  5072. tourIsPlaying: this.tourIsPlaying,
  5073. onTheBus: this.onTheBus,
  5074. endlessLoop: this.endlessLoop,
  5075. viewMode: this.player.mode,
  5076. inTransition: this._inTransition(),
  5077. transitionStage: this.transitionStage,
  5078. tourInProgress: this.tourInProgress
  5079. }
  5080. }
  5081. ,
  5082. n.prototype._inTransition = function() {
  5083. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5084. }
  5085. ,
  5086. n.prototype.bounceable = function() {
  5087. var e = this.clock.getDelta();
  5088. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5089. }
  5090. ,
  5091. n.prototype.itemCompare = function(item1, item2, type){//add
  5092. if(type == 'equal'){//==
  5093. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5094. }else if(type == 'less'){//<
  5095. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5096. }
  5097. }
  5098. n.prototype.currentMoveDirection = function() {
  5099. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5100. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5101. }
  5102. ,
  5103. n.prototype.clearPath = function() {
  5104. this._inTransition() || this.player.path.discardPathObject()
  5105. }
  5106. ,
  5107. n.prototype.allFloors = function() {
  5108. this.model.toggleAllFloors()
  5109. }
  5110. ,
  5111. n.prototype.actionComplete = function(e) {
  5112. if (this.interrupted = !1,
  5113. this.transitionStage = y.None,
  5114. this.resetSpecialTransition(),
  5115. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5116. this.tourIsPlaying || (this.player.disablePreRendering(),
  5117. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5118. this.emit("update.controls"),
  5119. this.nextFunc) {
  5120. var t = this.nextFunc;
  5121. this.nextFunc = null,
  5122. t()
  5123. }
  5124. }
  5125. ,
  5126. n.prototype.awaitCompletion = function(e, t) {
  5127. this.nextFunc = t,
  5128. e()
  5129. }
  5130. ,
  5131. n.prototype.updateSuccessFunction = function(e) {
  5132. this.nextFunc = e
  5133. }
  5134. ,
  5135. n.prototype.interrupt = function(e, t) {
  5136. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5137. this.tourIsPlaying = !1,
  5138. //this.bgmReplay(),//xzw
  5139. this.interrupted = !0,
  5140. this.nextFunc = null,
  5141. this.emit(p.ActionInterrupted),
  5142. null !== e && void 0 !== e || (e = g.BEGINNING),
  5143. this.player.interruptAndFastForward(e, t),
  5144. !0)
  5145. }
  5146. ,
  5147. n.prototype.wouldInterrupt = function() {
  5148. return this.transitionStage !== y.None
  5149. }
  5150. ,
  5151. n.prototype.intermediateState = function() {
  5152. return this.transitionStage !== y.None
  5153. }
  5154. ,
  5155. n.prototype.isInterrupted = function() {
  5156. return this.interrupted
  5157. }
  5158. ,
  5159. n.prototype.pauseWalkingSection = function() {
  5160. this.walkingSectionPaused = !0
  5161. }
  5162. ,
  5163. n.prototype.clearWalkingSectionPaused = function() {
  5164. this.walkingSectionPaused = !1
  5165. }
  5166. ,
  5167. n.prototype.autoTour = function() {
  5168. var e = Date.now();
  5169. this.model.auxDataPromise.then(function() {
  5170. e = Date.now() - e;
  5171. var t = a.warp.auto
  5172. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5173. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5174. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5175. done: function() {
  5176. this.playTour()
  5177. }
  5178. .bind(this),
  5179. name: "_atr",
  5180. id: I
  5181. })
  5182. }
  5183. .bind(this))
  5184. }
  5185. ,
  5186. n.prototype.atDestinationPano = function() {
  5187. if (!this.player.currentPano || null === this.destinationItem)
  5188. return !1;
  5189. var e = this.player.currentPano.id;
  5190. if (void 0 === e)
  5191. return !1;
  5192. var t = this.model.heroLocations;
  5193. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5194. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5195. return destination && destination.panoId == e
  5196. }
  5197. ,
  5198. n.prototype.redirectToItem = function(e, t) {
  5199. if (null === e || void 0 === e)
  5200. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5201. if (!this.wouldInterrupt())
  5202. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5203. if (this.player.mode === c.TRANSITIONING)
  5204. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5205. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5206. var i = function() {
  5207. s.setTimeout(function() {
  5208. this.setDestinationItem(e),
  5209. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5210. }
  5211. .bind(this), 0)
  5212. }
  5213. .bind(this);
  5214. this.interrupt(g.END, 0),
  5215. this.updateSuccessFunction(i)
  5216. }
  5217. ,
  5218. n.prototype.useSpecialTransition = function(e) {
  5219. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5220. this.nextWarpStyle = u.BLACK
  5221. }
  5222. ,
  5223. n.prototype.resetSpecialTransition = function() {
  5224. this.nextWarpStyle = this.defaultWarpStyle
  5225. }
  5226. ,
  5227. n.prototype.arrivedAtDestination = function(e) {
  5228. if (this.player.flying || this.player.isWarping())
  5229. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5230. else {
  5231. this.transitionStage = y.Aiming;
  5232. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5233. this.player.model.fadePanoMarkers(0),
  5234. this.awaitCompletion(function() {
  5235. this.resetSpecialTransition(),
  5236. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5237. }
  5238. .bind(this), t)
  5239. }
  5240. }
  5241. ,
  5242. n.prototype.goToDestination = function(e, t, i, n) {
  5243. //音频
  5244. console.log('goToDestination:' , this.destinationItem )
  5245. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5246. // zeg 手动导览不播放音频
  5247. if(musicInfo && musicInfo.music && !e){
  5248. let musicType = localStorage.getItem('xunirole') || 'male'
  5249. let isMale = musicType.indexOf('female') < 0
  5250. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  5251. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5252. let src = fixMusic
  5253. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  5254. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5255. let audioSrc2 = common.getFileNameFromUrl(src)
  5256. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5257. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5258. SoundManager.play('tour',null,0) // currentTime = 0;
  5259. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  5260. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5261. }
  5262. }else{//很可能是该folder的起始
  5263. SoundManager.play('tour', manage.dealURL(src))
  5264. }
  5265. }
  5266. let oldPos = this.player.position.clone();
  5267. let oldPano = this.player.currentPano
  5268. if (this.onTheBus = !0,
  5269. this.emit("update.controls"),
  5270. this.player.updateLastView(),
  5271. !n && this.atDestinationPano()){
  5272. /*
  5273. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5274. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5275. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5276. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5277. } */
  5278. return void this.arrivedAtDestination(!0);
  5279. }
  5280. if (this.player.flying || this.player.isWarping())
  5281. A.warn("Cannot go to new destination while player is flying or warping.");
  5282. else {
  5283. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5284. , o = null
  5285. , a1 = null;
  5286. if (r.isPano()) {
  5287. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5288. //var walk = window.DATA.black ? 'black' : 'walk';
  5289. //若是点击item,直接瞬间过渡。
  5290. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5291. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5292. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5293. o = this.arrivedAtDestination.bind(this, !0)
  5294. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5295. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5296. }
  5297. } else{
  5298. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5299. o = this.arrivedAtDestination.bind(this, !1);
  5300. }
  5301. this.transitionStage = y.Moving,
  5302. this.model.fadePanoMarkers(0),
  5303. this.awaitCompletion(function() {
  5304. a1();
  5305. }
  5306. .bind(this), o),
  5307. this.emit("update.controls")
  5308. }
  5309. }
  5310. ,
  5311. n.prototype.tourInterlude = function() {
  5312. if (h.trackAlways("reach_highlight", {
  5313. reach_source: this.reachSource
  5314. }),
  5315. this.model.fadePanoMarkers(0),
  5316. this.emit("update.controls"),
  5317. this.tourIsPlaying)
  5318. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5319. void this.awaitCompletion(function() {
  5320. this.transitionStage = y.Interlude,
  5321. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5322. }
  5323. .bind(this), function(){
  5324. this.currentItem = [0,0],
  5325. this.stopTour(true),
  5326. this.emit(p.TourEnd)
  5327. }.bind(this)),
  5328. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5329. this.transitionStage = y.Interlude,
  5330. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5331. }
  5332. .bind(this), this.goNext.bind(this))
  5333. }
  5334. ,
  5335. n.prototype.findNearestItem = function(){//找到离currentPano最近的导览
  5336. var result = {item:[0,0], dis:Infinity};
  5337. var compare = (location, item)=>{
  5338. if(location.panoId != void 0 && location.panoId!= "outside"){
  5339. var pano = this.model.panos.index[location.panoId];
  5340. var dis = pano.position.distanceTo(this.player.currentPano.position)
  5341. if(dis<result.dis){
  5342. result.item = item, result.dis = dis
  5343. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  5344. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  5345. result.item = item, result.dis = dis
  5346. } */
  5347. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  5348. result.item = item, result.dis = dis
  5349. }
  5350. }
  5351. }
  5352. }
  5353. this.model.heroLocations.forEach((e,i)=>{
  5354. if(e.heroLocations){
  5355. /* e.heroLocations.forEach((a,j)=>{
  5356. compare(a, [i,j])
  5357. }) */
  5358. var location = e.heroLocations.find(e=>e.panoId != void 0)
  5359. location && compare(location, [i,0])
  5360. }else{
  5361. compare(e, [i,0])
  5362. }
  5363. })
  5364. return result.item
  5365. }
  5366. n.prototype.playTour = function() {
  5367. if (!this.bounceable()){
  5368. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5369. this.tourInProgress = !0,
  5370. this.reachSource = "play",
  5371. this.tourIsPlaying = !0,
  5372. this.wasZoomEnabled = this.player.zoomEnabled,
  5373. this.player.zoomEnabled = !1,
  5374. this.resetSpecialTransition(),
  5375. this.emit("update.controls"),
  5376. this.emit(p.TourStart),
  5377. this.player.enablePreRendering(),
  5378. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5379. this.goToDestination()) : this.goNext())) */
  5380. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  5381. }
  5382. }
  5383. ,
  5384. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5385. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5386. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5387. this.tourIsPlaying = !1,
  5388. this.interrupt(),
  5389. this.clearWalkingSectionPaused(),
  5390. this.resetSpecialTransition(),
  5391. this.emit("update.controls"))
  5392. stopAnimation()
  5393. }
  5394. ,
  5395. n.prototype.endTourProgress = function() {
  5396. this.tourInProgress = !1,
  5397. this.emit("update.controls"),
  5398. this.emit(p.TourEnd)
  5399. }
  5400. ,
  5401. n.prototype.goToHighlight = function(e) {
  5402. if (this.wouldInterrupt())
  5403. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5404. else {
  5405. if (A.debug("<tour.goto " + e + ">"),
  5406. this.isInterrupted())
  5407. return;
  5408. this.clearWalkingSectionPaused(),
  5409. this.setDestinationItem(e),
  5410. this.useSpecialTransition("Hilight")
  5411. this.goToDestination(true),//add true
  5412. h.trackAlways("reach_highlight", {
  5413. reach_source: "thumb"
  5414. })
  5415. }
  5416. }
  5417. ,
  5418. n.prototype.prevHighlight = function() {
  5419. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5420. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5421. this.reachSource = "prev",
  5422. this.goPrev()))
  5423. }
  5424. ,
  5425. n.prototype.nextHighlight = function() {
  5426. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5427. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5428. this.reachSource = "next",
  5429. this.goNext()))
  5430. }
  5431. ,
  5432. n.prototype.changeMode = function(e) {
  5433. var t = $.Deferred()
  5434. , i = t.resolve.bind(t)
  5435. , n = t.reject.bind(t);
  5436. this.emit(p.StartModeChange);
  5437. var r = function() {
  5438. return this.clearWalkingSectionPaused(),
  5439. !!this.wouldInterrupt() && (this.interrupt(),
  5440. !0)
  5441. }
  5442. .bind(this);
  5443. if (!r()) {
  5444. switch (e) {
  5445. case c.PANORAMA:
  5446. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5447. break;
  5448. case c.DOLLHOUSE:
  5449. case c.FLOORPLAN:
  5450. this.player.flyToNewMode({
  5451. mode: e
  5452. }).done(i).fail(n);
  5453. break;
  5454. case c.OUTDOOR:
  5455. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5456. }
  5457. return t.promise()
  5458. }
  5459. }
  5460. ,
  5461. n.prototype.atEndOfTour = function() {
  5462. //return this.currentItem >= this.nItems - 1
  5463. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5464. if(end){
  5465. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5466. if(heroLocations){
  5467. end = this.currentItem[1] >= heroLocations.length - 1
  5468. }
  5469. }
  5470. return end;
  5471. }
  5472. ,
  5473. n.prototype.firstDestination = function() {
  5474. //return 0 < this.nItems ? 0 : null
  5475. return 0 < this.nItems ? [0,0]: null
  5476. }
  5477. ,
  5478. n.prototype.finalDestination = function() {
  5479. //return 0 < this.nItems ? this.nItems - 1 : null
  5480. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5481. }
  5482. ,
  5483. n.prototype.goPrev = function() {
  5484. this.tourAdvance(-1)
  5485. }
  5486. ,
  5487. n.prototype.goNext = function() {
  5488. this.tourAdvance(1)
  5489. }
  5490. ,
  5491. n.prototype.setDestinationItem = function(e) {
  5492. this.destinationItem = e,
  5493. this.emit("update.controls")
  5494. }
  5495. ,
  5496. n.prototype.setCurrentItem = function(e) {
  5497. this.currentItem = e,
  5498. this.emit("update.controls")
  5499. }
  5500. ,
  5501. n.prototype.nextItem = function(currentItem) {
  5502. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5503. if(currentItem == void 0)return this.firstDestination()
  5504. var currentLocation = this.model.heroLocations[currentItem[0]];
  5505. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5506. var item;
  5507. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5508. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5509. }else{
  5510. item = [currentItem[0] , currentItem[1]+1]
  5511. }
  5512. if(item[0] >= this.nItems ){
  5513. item = this.firstDestination()
  5514. }
  5515. return item;
  5516. //暂时不理会endlessLoop,默认为false
  5517. }
  5518. ,
  5519. n.prototype.prevItem = function(currentItem) {
  5520. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5521. if(currentItem == void 0)return this.firstDestination()
  5522. var item;
  5523. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5524. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5525. else{
  5526. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5527. if(this.currentItem[1] == 0){//子目录中第一个
  5528. return [currentItem[0] - 1, lastChildNum-1]
  5529. }else{
  5530. return [currentItem[0], currentItem[1]-1]
  5531. }
  5532. }
  5533. }
  5534. ,
  5535. n.prototype.tourAdvance = function(e) {//e是1或-1
  5536. A.debug("tourAdvance(" + e + ")")
  5537. // zeg改
  5538. /* if(null === this.currentItem || void 0 === this.currentItem){
  5539. // this.setDestinationItem(this.firstDestination())
  5540. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5541. this.setDestinationItem([this.currentItem[0], 0])
  5542. }
  5543. else if(this.currentItem[1] == null) {
  5544. this.setDestinationItem([this.currentItem[0], 0])
  5545. }
  5546. else{ */
  5547. if(null === this.currentItem || void 0 === this.currentItem){
  5548. this.setDestinationItem(this.firstDestination())
  5549. }else{
  5550. var item
  5551. if(e == 1){
  5552. item = this.nextItem(this.currentItem)
  5553. }else if(e == -1){
  5554. item = this.prevItem(this.currentItem)
  5555. }
  5556. this.setDestinationItem(item)
  5557. }
  5558. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5559. this.useSpecialTransition("reverse-looping to end")
  5560. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5561. this.useSpecialTransition("looping back to start")
  5562. }
  5563. /* var momentTour = this.getMomentTour(this.destinationItem);
  5564. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5565. var zoomLevel = this.player.zoomLevel;
  5566. this.player.zoomEnabled = true;
  5567. var zoom = function(e, d) {
  5568. this.player.zoomTo((1-e)*zoomLevel, true)
  5569. }.bind(this)
  5570. s.start(zoom, 1500, function(){
  5571. }, 0, d.easeOutQuad, "zoom")
  5572. } */
  5573. this.goToDestination()
  5574. }
  5575. ,
  5576. n.prototype.getMomentTour = function(destinationItem) {//add
  5577. //return 'std'
  5578. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5579. if(!destinationItem) return wholeMomentTour
  5580. else{
  5581. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5582. if(currentLocation.momentTour)return currentLocation.momentTour;
  5583. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5584. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5585. }
  5586. }
  5587. ,
  5588. t.exports = n
  5589. }
  5590. ).call(this, "/js/director.js")
  5591. }
  5592. , {
  5593. "./analytics": 4,
  5594. "./enum/BlackoutStyle": 18,
  5595. "./enum/ControlEvents": 21,
  5596. "./enum/DirectorEvents": 23,
  5597. "./enum/ModelManagerEvents": 33,
  5598. "./enum/PathDiscardMode": 38,
  5599. "./enum/PathDisplayMode": 39,
  5600. "./enum/PlayerEvents": 40,
  5601. "./enum/Viewmode": 51,
  5602. "./enum/WarpStyle": 52,
  5603. "./model/ModelManager": 140,
  5604. "./player": 155,
  5605. "./settings": 166,
  5606. "./util/logger": 189,
  5607. "./util/transitions": 195,
  5608. events: 202,
  5609. three: 217
  5610. }],
  5611. 16: [function(e, t, i) {
  5612. "use strict";
  5613. var n = e("three")
  5614. , r = e("./enum/Viewmode")
  5615. , o = (e("./settings"),
  5616. e("./util/transitions"))
  5617. , a = e("./enum/PlayerEvents")
  5618. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5619. , l = new n.ShaderPass(n.VerticalBlurShader);
  5620. l.renderToScreen = !0;
  5621. var c = $("#player").width() / $("#player").height();
  5622. isNaN(c) && (c = 1);
  5623. //initTransitionPass(n)
  5624. var h = {
  5625. currentBlur: 0,
  5626. aspect: c,
  5627. blurStrength: 1,
  5628. hblurPass: s,
  5629. vblurPass: l,
  5630. transitionMaskPass : new n.TransitionPass()
  5631. ,
  5632. bindEvents: function(e) {
  5633. e.on(a.ModeChanged, function(e, t) {
  5634. e === r.PANORAMA && (o.cancel(h.blur),
  5635. o.cancel(h.addBlur),
  5636. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5637. })
  5638. },
  5639. blur: function(e) {
  5640. h.currentBlur = e;
  5641. var t = e * h.blurStrength;
  5642. l.uniforms.v.value = t / 512 * h.aspect,
  5643. s.uniforms.h.value = t / 512
  5644. },
  5645. addBlur: function(e) {
  5646. e = Math.max(e, h.currentBlur),
  5647. h.blur(e)
  5648. },
  5649. removeBlur: function(e) {
  5650. e = Math.min(1 - e, h.currentBlur),
  5651. h.blur(e)
  5652. }
  5653. };
  5654. h.blur(0),
  5655. t.exports = h
  5656. }
  5657. , {
  5658. "./enum/PlayerEvents": 40,
  5659. "./enum/Viewmode": 51,
  5660. "./settings": 166,
  5661. "./util/transitions": 195,
  5662. three: 217
  5663. }],
  5664. 17: [function(e, t, i) {
  5665. "use strict";
  5666. t.exports = {
  5667. UNKNOWN: 0,
  5668. ALIGNED: 1,
  5669. UNALIGNED: 2,
  5670. PLACED: 3
  5671. }
  5672. }
  5673. , {}],
  5674. 18: [function(e, t, i) {
  5675. "use strict";
  5676. t.exports = {
  5677. NONE: 0,
  5678. MIDDLE: 1,
  5679. END: 2,
  5680. BEGINNING: 3,
  5681. FADEIN: 4
  5682. }
  5683. }
  5684. , {}],
  5685. 19: [function(e, t, i) {
  5686. "use strict";
  5687. var n = e("three");
  5688. t.exports = {
  5689. newBlue: new n.Color(4967932),
  5690. altBlue: new n.Color(47355),
  5691. tagDefault: new n.Color(223357),
  5692. classicBlue: new n.Color(53759),
  5693. mpYellow: new n.Color(16502016),
  5694. mpOrange: new n.Color(16428055),
  5695. mpBlue: new n.Color(12096),
  5696. mpLtGrey: new n.Color(13751252),
  5697. mpDkGrey: new n.Color(10000019),
  5698. mpRed: new n.Color(12525854),
  5699. mpOrangeDesat: new n.Color(16764529),
  5700. mpBlueDesat: new n.Color(4034734),
  5701. mpRedDesat: new n.Color(14705505),
  5702. white: new n.Color(16777215),
  5703. black: new n.Color(0),
  5704. _desat: function(e, t) {
  5705. var i = t || .3
  5706. , r = (new n.Color).copy(e).getHSL();
  5707. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5708. },
  5709. _darken: function(e, t) {
  5710. var i = t || .2
  5711. , r = e.getHSL();
  5712. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5713. }
  5714. }
  5715. }
  5716. , {
  5717. three: 217
  5718. }],
  5719. 20: [function(e, t, i) {
  5720. "use strict";
  5721. t.exports = {
  5722. NONE: -1,
  5723. ROTATE: 0,
  5724. DOLLY: 1,
  5725. PAN: 2,
  5726. ROTATE_DOLLY: 3,
  5727. PAN_DOLLY: 4
  5728. }
  5729. }
  5730. , {}],
  5731. 21: [function(e, t, i) {
  5732. "use strict";
  5733. t.exports = {
  5734. Move: "move",
  5735. InteractionDirect: "interaction.direct",
  5736. InteractionKey: "interaction.key",
  5737. InteractionGui: "interaction.gui",
  5738. FlyInDirection: "fly.direction",
  5739. InputStart: "input.start",
  5740. Pinch: "input.pinch",
  5741. Scroll: "input.scroll",
  5742. AutoPanInterrupt: "autopan.interrupt",
  5743. AutoPanComplete: "autopan.complete",
  5744. AutoPanClamped: "autopan.clamped",
  5745. LongTap: "longtap"
  5746. }
  5747. }
  5748. , {}],
  5749. 22: [function(e, t, i) {
  5750. "use strict";
  5751. t.exports = Object.freeze({
  5752. FORWARD: "FORWARD",
  5753. LEFT: "LEFT",
  5754. RIGHT: "RIGHT",
  5755. BACK: "BACK",
  5756. UP: "UP",
  5757. DOWN: "DOWN"
  5758. })
  5759. }
  5760. , {}],
  5761. 23: [function(e, t, i) {
  5762. "use strict";
  5763. t.exports = {
  5764. ActionInterrupted: "action.interrupted",
  5765. TourStart: "tour.start",
  5766. TourEnd: "tour.end",
  5767. StartModeChange: "mode.startChange"
  5768. }
  5769. }
  5770. , {}],
  5771. 24: [function(e, t, i) {
  5772. "use strict";
  5773. t.exports = Object.freeze({
  5774. None: 0,
  5775. Queued: 1,
  5776. ForceQueued: 2,
  5777. Downloading: 3,
  5778. Downloaded: 4,
  5779. DownloadFailed: 5
  5780. })
  5781. }
  5782. , {}],
  5783. 25: [function(e, t, i) {
  5784. "use strict";
  5785. t.exports = {
  5786. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5787. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5788. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5789. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5790. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5791. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5792. }
  5793. }
  5794. , {}],
  5795. 26: [function(e, t, i) {
  5796. "use strict";
  5797. t.exports = {
  5798. Texture2D: 0,
  5799. TextureCube: 1
  5800. }
  5801. }
  5802. , {}],
  5803. 27: [function(e, t, i) {
  5804. "use strict";
  5805. t.exports = {
  5806. SMALL: "small",
  5807. LARGE: "large"
  5808. }
  5809. }
  5810. , {}],
  5811. 28: [function(e, t, i) {
  5812. "use strict";
  5813. var n = e("./Viewmode")
  5814. , r = {
  5815. LANDING: {},
  5816. NAVIGATION: "navigation",
  5817. MORE_HELP: "moreHelp",
  5818. TOUR_INTERACTION: {}
  5819. };
  5820. r.LANDING[n.PANORAMA] = "panorama.landing",
  5821. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5822. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5823. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5824. r.TOUR_INTERACTION.standard = "standard.tour",
  5825. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5826. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5827. t.exports = r
  5828. }
  5829. , {
  5830. "./Viewmode": 51
  5831. }],
  5832. 29: [function(e, t, i) {
  5833. "use strict";
  5834. var n = {
  5835. UP: 1,
  5836. DOWN: -1,
  5837. LEFT: "L",
  5838. RIGHT: "R",
  5839. FORWARD: "F",
  5840. BACK: "B",
  5841. reverse: {},
  5842. opposite: function(e) {
  5843. return this.reverse[e.toString()]
  5844. }
  5845. };
  5846. !function() {
  5847. n.reverse[n.UP] = n.DOWN,
  5848. n.reverse[n.DOWN] = n.UP,
  5849. n.reverse[n.LEFT] = n.RIGHT,
  5850. n.reverse[n.RIGHT] = n.LEFT,
  5851. n.reverse[n.FORWARD] = n.BACK,
  5852. n.reverse[n.BACK] = n.FORWARD
  5853. }(),
  5854. t.exports = n
  5855. }
  5856. , {}],
  5857. 30: [function(e, t, i) {
  5858. "use strict";
  5859. var n = e("../util/browser")
  5860. , r = {
  5861. ZERO: 48,
  5862. ONE: 49,
  5863. TWO: 50,
  5864. THREE: 51,
  5865. FOUR: 52,
  5866. FIVE: 53,
  5867. SIX: 54,
  5868. SEVEN: 55,
  5869. EIGHT: 56,
  5870. NINE: 57,
  5871. LEFTARROW: 37,
  5872. UPARROW: 38,
  5873. RIGHTARROW: 39,
  5874. DOWNARROW: 40,
  5875. A: 65,
  5876. B: 66,
  5877. C: 67,
  5878. D: 68,
  5879. E: 69,
  5880. F: 70,
  5881. G: 71,
  5882. H: 72,
  5883. I: 73,
  5884. J: 74,
  5885. K: 75,
  5886. L: 76,
  5887. M: 77,
  5888. N: 78,
  5889. O: 79,
  5890. P: 80,
  5891. Q: 81,
  5892. R: 82,
  5893. S: 83,
  5894. T: 84,
  5895. U: 85,
  5896. V: 86,
  5897. W: 87,
  5898. X: 88,
  5899. Y: 89,
  5900. Z: 90,
  5901. SPACE: 32,
  5902. RETURN: 13,
  5903. SEMICOLON: 186,
  5904. PLUSEQUALS: 187,
  5905. DASHUNDERSCORE: 189,
  5906. OPENBRACKET: 219
  5907. };
  5908. n.detectFirefox() && (r.SEMICOLON = 59,
  5909. r.PLUSEQUALS = 61,
  5910. r.DASHUNDERSCORE = 173),
  5911. t.exports = r
  5912. }
  5913. , {
  5914. "../util/browser": 182
  5915. }],
  5916. 31: [function(e, t, i) {
  5917. "use strict";
  5918. t.exports = {
  5919. EN_US: "en-US",
  5920. ES_MX: "es-MX",
  5921. FR_FR: "fr-FR",
  5922. DE_DE: "de-DE",
  5923. RU_RU: "ru-RU",
  5924. CN_CN: "cn-CN",
  5925. JP_JP: "jp-JP"
  5926. }
  5927. }
  5928. , {}],
  5929. 32: [function(e, t, i) {
  5930. "use strict";
  5931. t.exports = {
  5932. TagActivated: "tag.activated",
  5933. TagDismissed: "tag.dismissed",
  5934. TagNavigation: "tag.navigation"
  5935. }
  5936. }
  5937. , {}],
  5938. 33: [function(e, t, i) {
  5939. "use strict";
  5940. t.exports = {
  5941. ModelAdded: "model-added",
  5942. ActiveModelChanged: "active-model-changed"
  5943. }
  5944. }
  5945. , {}],
  5946. 34: [function(e, t, i) {
  5947. "use strict";
  5948. t.exports = {
  5949. LEFT: 0,
  5950. MIDDLE: 1,
  5951. RIGHT: 2
  5952. }
  5953. }
  5954. , {}],
  5955. 35: [function(e, t, i) {
  5956. "use strict";
  5957. t.exports = {
  5958. PanoRenderComplete: "panorama.render.complete",
  5959. TileRenderFailure: "panorama.tile.render.failed",
  5960. TileRenderSuccess: "panorama.tile.render.success",
  5961. TileUploadAttempted: "panorama.tile.upload.attempted",
  5962. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5963. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5964. }
  5965. }
  5966. , {}],
  5967. 36: [function(e, t, i) {
  5968. "use strict";
  5969. t.exports = {
  5970. BASE: 1,
  5971. STANDARD: 2,
  5972. HIGH: 3,
  5973. ULTRAHIGH: 4
  5974. }
  5975. }
  5976. , {}],
  5977. 37: [function(e, t, i) {
  5978. "use strict";
  5979. t.exports = {
  5980. LoadComplete: "panorama.load.complete",
  5981. LoadFailed: "panorama.load.failed",
  5982. TileLoaded: "panorama.tile.loaded"
  5983. }
  5984. }
  5985. , {}],
  5986. 38: [function(e, t, i) {
  5987. "use strict";
  5988. t.exports = Object.freeze({
  5989. Standard: 0,
  5990. Slow: 1,
  5991. Retain: 2
  5992. })
  5993. }
  5994. , {}],
  5995. 39: [function(e, t, i) {
  5996. "use strict";
  5997. t.exports = Object.freeze({
  5998. Show: 0,
  5999. Hide: 1,
  6000. Retain: 2
  6001. })
  6002. }
  6003. , {}],
  6004. 40: [function(e, t, i) {
  6005. "use strict";
  6006. t.exports = {
  6007. Move: "move",
  6008. MoveComplete: "move.complete",
  6009. ModeChanged: "mode.changed",
  6010. ModeChanging: "mode.changing",
  6011. PanoChosen: "pano.chosen",
  6012. ClosestPanoChanging: "closest.pano.changing",
  6013. WarpStarted: "warp.started",
  6014. WarpInterrupted: "warp.interrupted",
  6015. WarpEnded: "warp.ended",
  6016. FlyinFinished: "flyin.finished",
  6017. FlyingStarted: "flying.started",
  6018. FlyingInterrupted: "flying.interrupted",
  6019. FlyingEnded: "flying.ended",
  6020. Ready: "ready",
  6021. StartInside: "start.inside",
  6022. StartOutside: "start.outside",
  6023. ViewChanged: "view.changed",
  6024. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  6025. InputStart: "input.start"
  6026. }
  6027. }
  6028. , {}],
  6029. 41: [function(e, t, i) {
  6030. "use strict";
  6031. t.exports = Object.freeze({
  6032. DEFAULT: 0,
  6033. PANOMARKERS: 1,
  6034. RETICULE: 2,
  6035. TAG: 3
  6036. })
  6037. }
  6038. , {}],
  6039. 42: [function(e, t, i) {
  6040. "use strict";
  6041. t.exports = {
  6042. visibleFloor: 1,
  6043. ghostFloor: 3,
  6044. boundingSkybox: 1,
  6045. panoMarker: 2,
  6046. reticule: 3,
  6047. tagStem: 4,
  6048. tagDisc: 5,
  6049. ribbon: 100
  6050. }
  6051. }
  6052. , {}],
  6053. 43: [function(e, t, i) {
  6054. "use strict";
  6055. t.exports = {
  6056. ContextCreated: "scene-renderer-context-created",
  6057. AfterRender: "after-render",
  6058. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6059. }
  6060. }
  6061. , {}],
  6062. 44: [function(e, t, i) {
  6063. "use strict";
  6064. t.exports = {
  6065. IDLE: "idle",
  6066. BROWSE: "browse",
  6067. EXAMINE: "examine"
  6068. }
  6069. }
  6070. , {}],
  6071. 45: [function(e, t, i) {
  6072. "use strict";
  6073. t.exports = {
  6074. TileDownloadSuccess: "tiledownloader.download.success",
  6075. TileDownloadFailure: "tiledownloader.download.failure",
  6076. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6077. }
  6078. }
  6079. , {}],
  6080. 46: [function(e, t, i) {
  6081. "use strict";
  6082. t.exports = {
  6083. CardboardAndroid: "googlevr",
  6084. GearVR: "gearvr",
  6085. CardboardIOS: "googlevrios",
  6086. Cardboard: "googlevr"
  6087. }
  6088. }
  6089. , {}],
  6090. 47: [function(e, t, i) {
  6091. "use strict";
  6092. t.exports = {
  6093. NONE: 0,
  6094. CONTEXTUAL: 1,
  6095. ANDROID: 2
  6096. }
  6097. }
  6098. , {}],
  6099. 48: [function(e, t, i) {
  6100. "use strict";
  6101. var n = {
  6102. Title: 0,
  6103. Cardboard: 1
  6104. }
  6105. , r = {
  6106. Title: 0,
  6107. Cardboard: 1,
  6108. Gear: 2
  6109. };
  6110. !function() {
  6111. [n, r].forEach(function(e) {
  6112. e.pageCount = Object.keys(e).length
  6113. })
  6114. }(),
  6115. t.exports.ios = n,
  6116. t.exports.standard = r
  6117. }
  6118. , {}],
  6119. 49: [function(e, t, i) {
  6120. "use strict";
  6121. t.exports = {
  6122. Android: "android",
  6123. IOS: "ios",
  6124. Desktop: "desktop",
  6125. UnsupportedAndroid: "android-unsupported"
  6126. }
  6127. }
  6128. , {}],
  6129. 50: [function(e, t, i) {
  6130. "use strict";
  6131. var n = e("three");
  6132. t.exports = {
  6133. UP: new n.Vector3(0,1,0),
  6134. DOWN: new n.Vector3(0,-1,0),
  6135. LEFT: new n.Vector3(-1,0,0),
  6136. RIGHT: new n.Vector3(1,0,0),
  6137. FORWARD: new n.Vector3(0,0,-1),
  6138. BACK: new n.Vector3(0,0,1)
  6139. }
  6140. }
  6141. , {
  6142. three: 217
  6143. }],
  6144. 51: [function(e, t, i) {
  6145. "use strict";
  6146. var n = e("../exception/ViewmodeConvertException")
  6147. , r = e("./coreViewmodes")
  6148. , o = e("../util/common")
  6149. , a = {
  6150. MESH: "mesh",
  6151. OUTDOOR: "outdoor",
  6152. TRANSITIONING: "transitioning",
  6153. toInt: function(e) {
  6154. switch (e) {
  6155. case this.PANORAMA:
  6156. return 1;
  6157. case this.DOLLHOUSE:
  6158. return 2;
  6159. case this.FLOORPLAN:
  6160. return 3;
  6161. case this.OUTDOOR:
  6162. return 4;
  6163. case this.TRANSITIONING:
  6164. return -1
  6165. }
  6166. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6167. },
  6168. fromInt: function(e) {
  6169. switch (e) {
  6170. case "1":
  6171. case 1:
  6172. return this.PANORAMA;
  6173. case "2":
  6174. case 2:
  6175. return this.DOLLHOUSE;
  6176. case "3":
  6177. case 3:
  6178. return this.FLOORPLAN;
  6179. case "4":
  6180. case 4:
  6181. return this.OUTDOOR
  6182. }
  6183. throw new n("No known conversion for int to viewmode for int: " + e)
  6184. },
  6185. convertWorkshopModeInt: function(e) {
  6186. switch (e) {
  6187. case "0":
  6188. case 0:
  6189. case undefined: //xzw add
  6190. return this.PANORAMA;
  6191. case "1":
  6192. case 1:
  6193. return this.FLOORPLAN;
  6194. case "2":
  6195. case 2:
  6196. return this.DOLLHOUSE;
  6197. case "3":
  6198. case 3:
  6199. return this.MESH
  6200. }
  6201. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6202. }
  6203. };
  6204. o.extendObject(a, r),
  6205. t.exports = a
  6206. }
  6207. , {
  6208. "../exception/ViewmodeConvertException": 58,
  6209. "../util/common": 185,
  6210. "./coreViewmodes": 54
  6211. }],
  6212. 52: [function(e, t, i) {
  6213. "use strict";
  6214. t.exports = {
  6215. BLACK: "black",
  6216. STD: "std",
  6217. WALK: "walk"
  6218. }
  6219. }
  6220. , {}],
  6221. 53: [function(e, t, i) {
  6222. "use strict";
  6223. t.exports = {
  6224. ZoomIn: "zoom.in",
  6225. ZoomOut: "zoom.out",
  6226. ZoomMax: "zoom.max",
  6227. ZoomMin: "zoom.min"
  6228. }
  6229. }
  6230. , {}],
  6231. 54: [function(e, t, i) {
  6232. "use strict";
  6233. t.exports = {
  6234. PANORAMA: "panorama",
  6235. DOLLHOUSE: "dollhouse",
  6236. FLOORPLAN: "floorplan"
  6237. }
  6238. }
  6239. , {}],
  6240. 55: [function(e, t, i) {
  6241. "use strict";
  6242. function n(e) {
  6243. this.message = e
  6244. }
  6245. t.exports = n
  6246. }
  6247. , {}],
  6248. 56: [function(e, t, i) {
  6249. "use strict";
  6250. function n(e) {
  6251. r.call(this, e)
  6252. }
  6253. var r = e("./BasicException");
  6254. n.prototype = Object.create(r.prototype),
  6255. t.exports = n
  6256. }
  6257. , {
  6258. "./BasicException": 55
  6259. }],
  6260. 57: [function(e, t, i) {
  6261. "use strict";
  6262. function n(e) {
  6263. r.call(this, e)
  6264. }
  6265. var r = e("./BasicException");
  6266. n.prototype = Object.create(r.prototype),
  6267. t.exports = n
  6268. }
  6269. , {
  6270. "./BasicException": 55
  6271. }],
  6272. 58: [function(e, t, i) {
  6273. "use strict";
  6274. function n(e) {
  6275. r.call(this, e)
  6276. }
  6277. var r = e("./BasicException");
  6278. n.prototype = Object.create(r.prototype),
  6279. t.exports = n
  6280. }
  6281. , {
  6282. "./BasicException": 55
  6283. }],
  6284. 59: [function(e, t, i) {
  6285. (function(i) {
  6286. "use strict";
  6287. function n(e) {
  6288. var t = {};
  6289. if (e) {
  6290. var i = e.flags;
  6291. if (i)
  6292. for (var n in i)
  6293. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6294. return t
  6295. }
  6296. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6297. null
  6298. }
  6299. var r = e("./util/ajax")
  6300. , o = e("./util/showcase")
  6301. , a = e("./util/logger")
  6302. , s = ""
  6303. , l = new a(i)
  6304. , c = {};
  6305. t.exports = {
  6306. loadFeatureFlags: function(e) {
  6307. var t = $.Deferred();
  6308. return r.get(e.urlBase + s, {
  6309. responseType: "json",
  6310. prefetchFrom: "user",
  6311. auth: o.getAuthorizationHeader()
  6312. }).done(function(e) {
  6313. c = n(e),
  6314. c ? t.resolve(c) : t.reject("loading-failed")
  6315. }).fail(function() {
  6316. l.debug("Retrieval of feature flags failed."),
  6317. t.reject("loading-failed")
  6318. }),
  6319. t.promise()
  6320. },
  6321. getFlags: function() {
  6322. return c
  6323. },
  6324. updateDependentSettings: function(e, t) {
  6325. e = e || c,
  6326. e.labels && (t.labels.enabled = !0),
  6327. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6328. e.showcase_sdk && (t.sdkInit = !0),
  6329. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6330. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6331. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6332. e.hide_sc_sharing && (t.share.enabled = !1)
  6333. }
  6334. }
  6335. }
  6336. ).call(this, "/js/featureflags.js")
  6337. }
  6338. , {
  6339. "./util/ajax": 181,
  6340. "./util/logger": 189,
  6341. "./util/showcase": 193
  6342. }],
  6343. 60: [function(e, t, i) {
  6344. "use strict";
  6345. var n = (e("../util/common"),
  6346. {
  6347. status: 0,
  6348. set: function(e) {
  6349. if (isNaN(e))
  6350. return !1;
  6351. var t = $('.progressbar');
  6352. 0 > e && (e = 0);
  6353. e > 100 && (e = 100);
  6354. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6355. var barperc = e*width;
  6356. var perc = Math.round(e);
  6357. var labelpos = (parseInt(barperc)-15);
  6358. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6359. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6360. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6361. this.status = e
  6362. },
  6363. done: function(e) {
  6364. return e || this.status ? (this.status = null,
  6365. this.set(100)) : this
  6366. }
  6367. });
  6368. t.exports.circleLoader = n
  6369. }
  6370. , {
  6371. "../util/common": 185
  6372. }],
  6373. 61: [function(e, t, i) {
  6374. "use strict";
  6375. t.exports = Object.freeze({
  6376. CLOSE: "modal.closer.close"
  6377. })
  6378. }
  6379. , {}],
  6380. 62: [function(e, t, i) {
  6381. "use strict";
  6382. function n(e, t) {
  6383. t && (t.stopPropagation(),
  6384. t.preventDefault()),
  6385. e && this.emit(l.CLOSE, e),
  6386. g.reset()
  6387. }
  6388. function r(e, t) {
  6389. function i() {
  6390. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6391. t !== f && (f = t,
  6392. t ? (e.classList.add("closeByFooter"),
  6393. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6394. h.classList.remove("closeByFooter")))
  6395. }
  6396. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6397. }
  6398. var o = e("../../settings")
  6399. , a = (e("../../tag/Media/MediaEvent"),
  6400. e("../../util/browser"))
  6401. , s = e("../../util/common")
  6402. , l = e("./ModalCloserEvent")
  6403. , c = e("events").EventEmitter
  6404. , h = document.getElementsByClassName("footer")[0]
  6405. , u = h.querySelectorAll(".close")[0]
  6406. , d = null
  6407. , p = null
  6408. , f = null
  6409. , g = (a.isMobile(),
  6410. {
  6411. open: function(e) {
  6412. e && (r(e),
  6413. d && u.removeEventListener("click", d, !0),
  6414. d = n.bind(this, e.id),
  6415. u.addEventListener("click", d, !0),
  6416. p && window.removeEventListener("resize", p, !0),
  6417. p = r.bind(this, e),
  6418. window.addEventListener("resize", p, !0))
  6419. },
  6420. reset: function() {
  6421. h.classList.remove("closeByFooter"),
  6422. u.removeEventListener("click", d, !0),
  6423. window.removeEventListener("resize", p, !0),
  6424. d = p = f = null
  6425. }
  6426. });
  6427. s.extendObject(g, c.prototype),
  6428. t.exports = g
  6429. }
  6430. , {
  6431. "../../tag/Media/MediaEvent": 131,
  6432. "../../settings": 166,
  6433. "../../util/browser": 182,
  6434. "../../util/common": 185,
  6435. "./ModalCloserEvent": 61,
  6436. events: 202
  6437. }],
  6438. 63: [function(e, t, i) {
  6439. "use strict";
  6440. function n(e, t, i) {
  6441. var n = new r.GUI({
  6442. width: 400
  6443. })
  6444. , u = n.addFolder("Flydown from Dollhouse");
  6445. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6446. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6447. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6448. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6449. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6450. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6451. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6452. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6453. var d = n.addFolder("Transition between panos");
  6454. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6455. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6456. h.transition.flyTime = 0,
  6457. d.__controllers.forEach(function(e) {
  6458. e.updateDisplay()
  6459. })
  6460. }),
  6461. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6462. h.transition.flySpeed = 0,
  6463. d.__controllers.forEach(function(e) {
  6464. e.updateDisplay()
  6465. })
  6466. }),
  6467. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6468. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6469. d.add(h.transition, "movementEasing", Object.keys(a));
  6470. var p = n.addFolder("Path Display");
  6471. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6472. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6473. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6474. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6475. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6476. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6477. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6478. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6479. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6480. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6481. h.path.color = l[h.path.color],
  6482. h.path.colorUp = l._desat(h.path.color),
  6483. h.path.colorDown = l.darken(h.path.color)
  6484. }),
  6485. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6486. h.reticuleColor = l[h.reticuleColor]
  6487. });
  6488. var f = n.addFolder("Warping")
  6489. , g = f.addFolder("Warp/Teleport");
  6490. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6491. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6492. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6493. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6494. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6495. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6496. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6497. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6498. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6499. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6500. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6501. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6502. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6503. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6504. h.path.typ = c[h.path.typ]
  6505. }),
  6506. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6507. t.endlessLoop = h.warp.loop
  6508. }),
  6509. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6510. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6511. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6512. var m = f.addFolder("Long Warp Only");
  6513. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6514. h.warp.flySpeed = 0,
  6515. m.__controllers.forEach(function(e) {
  6516. e.updateDisplay()
  6517. })
  6518. }),
  6519. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6520. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6521. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6522. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6523. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6524. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6525. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6526. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6527. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6528. var v = n.addFolder("Warp Esoterica");
  6529. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6530. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6531. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6532. h.warp.minWarpTime = 0,
  6533. v.__controllers.forEach(function(e) {
  6534. e.updateDisplay()
  6535. })
  6536. }),
  6537. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6538. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6539. v.add(h.warp, "movementEasing", Object.keys(a));
  6540. var A = n.addFolder("Misc");
  6541. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6542. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6543. }),
  6544. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6545. i.cameras[s.PANORAMA].fov = h.insideFOV
  6546. }),
  6547. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6548. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6549. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6550. var y = n.addFolder("Navigation");
  6551. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6552. h.navigation.panoScores || e.panos.forEach(function(e) {
  6553. e.floor.remove(e.text3d),
  6554. e.text3d = null
  6555. })
  6556. }),
  6557. y.add(h.navigation, "mouseDirection"),
  6558. y.add(h.navigation, "filterStrictness", 0, 1),
  6559. y.add(h.navigation, "angleFactor", -60, 0),
  6560. y.add(h.navigation, "directionFactor", 1, 20),
  6561. y.add(h.navigation, "distanceFactor", -5, 5),
  6562. y.add(h.navigation, "optionalityFactor", .1, 10);
  6563. var C = n.addFolder("tags")
  6564. , I = C.addFolder("Tag Creation");
  6565. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6566. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6567. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6568. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6569. var E = C.addFolder("Visibility");
  6570. E.add(h.tags.visibility, "anyDistance"),
  6571. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6572. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6573. E.add(h.tags.visibility, "hideViaFloor"),
  6574. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6575. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6576. var b = C.addFolder("Disc Parameters");
  6577. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6578. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6579. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6580. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6581. }),
  6582. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6583. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6584. }),
  6585. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6586. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6587. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6588. var w = C.addFolder("Navigate");
  6589. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6590. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6591. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6592. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6593. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6594. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6595. var _ = n.addFolder("Debug");
  6596. _.add(h, "wireframe").onFinishChange(function() {
  6597. e.chunks.forEach(function(t) {
  6598. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6599. t.wireframeTwin.material.depthWrite = !1,
  6600. t.wireframeTwin.material.depthTest = !1,
  6601. t.wireframeTwin.material.opacity = .5,
  6602. t.wireframeTwin.material.transparent = !0),
  6603. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6604. })
  6605. }),
  6606. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6607. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6608. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6609. e.skybox.wireframe = null)
  6610. }),
  6611. _.add(h, "showSweeps").onFinishChange(function() {
  6612. e.setSweepVisibility(h.showSweeps)
  6613. }),
  6614. _.add(h, "showMesh").onFinishChange(function() {
  6615. e.chunks.forEach(function(e) {
  6616. e.visible = h.showMesh
  6617. })
  6618. }),
  6619. _.add(h, "showFloors").onFinishChange(function() {
  6620. e.floors.forEach(function(e) {
  6621. e.collider.children.forEach(function(e) {
  6622. e.material.visible = h.showFloors
  6623. })
  6624. })
  6625. }),
  6626. _.add(h, "showSkyboxes").onFinishChange(function() {
  6627. e.panos.forEach(function(e) {
  6628. e.skyboxMesh.visible = h.showSkyboxes
  6629. })
  6630. }),
  6631. _.add(h, "showNeighbors").onChange(function() {}),
  6632. _.add(e, "alpha", 0, 1)
  6633. }
  6634. var r = e("../lib/dat.gui")
  6635. , o = e("three")
  6636. , a = e("../util/easing")
  6637. , s = e("../enum/Viewmode")
  6638. , l = e("../enum/Colors")
  6639. , c = e("../enum/WarpStyle")
  6640. , h = e("../settings");
  6641. e("../tag/tag");
  6642. r.GUI.prototype.removeFolder = function(e) {
  6643. var t = this.__folders[e];
  6644. t && (t.close(),
  6645. this.__ul.removeChild(t.domElement.parentNode),
  6646. delete this.__folders[e],
  6647. this.onResize())
  6648. }
  6649. ,
  6650. t.exports.toggle = n
  6651. }
  6652. , {
  6653. "../enum/Colors": 19,
  6654. "../enum/Viewmode": 51,
  6655. "../enum/WarpStyle": 52,
  6656. "../lib/dat.gui": 93,
  6657. "../tag/tag": 123,
  6658. "../settings": 166,
  6659. "../util/easing": 186,
  6660. three: 217
  6661. }],
  6662. 64: [function(e, t, i) {
  6663. (function(i) {
  6664. "use strict";
  6665. function n(e, t, i, n) {
  6666. $(".gui-error .error-problem-text").text(e),
  6667. $(".gui-error .error-solution-text").text(t),
  6668. $(".gui-error .error-explanation").text(i),
  6669. $(".gui-error .error-actions").html(n),
  6670. $(window).resize(),
  6671. $(".gui-error").fadeIn(),
  6672. $("#bottom-logo").fadeIn()
  6673. }
  6674. function r(e) {
  6675. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6676. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6677. s.isMobile() || $("[rel=tiletip]").tooltip({
  6678. placement: "bottom",
  6679. delay: {
  6680. show: 50,
  6681. hide: 0
  6682. },
  6683. trigger: "hover",
  6684. viewport: {
  6685. selector: "body",
  6686. padding: 10
  6687. }
  6688. })
  6689. }
  6690. function o() {
  6691. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6692. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6693. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6694. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6695. e.preventDefault(),
  6696. e.stopPropagation(),
  6697. r(" ")
  6698. })
  6699. }
  6700. function a(e) {
  6701. if ($("head title").text(c.pageTitle),
  6702. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6703. $("#gui-loading").fadeOut(250),
  6704. $("#quick-blackout").hide(),
  6705. l.track("showcase_error", {
  6706. error_key: e
  6707. }),
  6708. h.locale || h.init(),
  6709. "webgl-unsupported" === e)
  6710. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6711. else if ("webgl-ios" === e)
  6712. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6713. else if ("webgl-safari" === e)
  6714. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6715. else if ("webgl-generic" === e)
  6716. o();
  6717. else if ("missing-urls" === e)
  6718. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6719. else if ("loading-failed" === e)
  6720. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6721. else {
  6722. if ("loading-failed-maintenance" !== e)
  6723. return void d.error("Unhandled error: " + e);
  6724. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6725. }
  6726. }
  6727. var s = e("./../util/browser")
  6728. , l = e("./../analytics")
  6729. , c = e("./../settings")
  6730. , h = e("../localization/localize")
  6731. , u = e("./../util/logger")
  6732. , d = new u(i)
  6733. , p = '"https://support.port.com/hc/articles/208220058"';
  6734. t.exports.error = a
  6735. }
  6736. ).call(this, "/js/gui/error.js")
  6737. }
  6738. , {
  6739. "../localization/localize": 108,
  6740. "./../analytics": 4,
  6741. "./../settings": 166,
  6742. "./../util/browser": 182,
  6743. "./../util/logger": 189
  6744. }],
  6745. 65: [function(e, t, i) {
  6746. (function(i) {
  6747. "use strict";
  6748. function n() {
  6749. Ue = [],
  6750. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6751. Ue.push(".hideTarget", ".pinTop.right")
  6752. }
  6753. function r() {
  6754. for (var e in je)
  6755. if (je.hasOwnProperty(e)) {
  6756. var t = je[e];
  6757. if (!t.visible)
  6758. for (var i = 0; i < t.elements.length; i++)
  6759. $(t.elements[i]).hide()
  6760. }
  6761. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6762. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6763. n()
  6764. }
  6765. function o(e, t) {
  6766. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6767. $("#gui-zoomin").toggle(i),
  6768. $("#gui-zoomout").toggle(i)
  6769. }
  6770. function a() {
  6771. c(),
  6772. $(".pinBottom").toggleClass("open"),
  6773. $("#drawer").toggleClass("open"),
  6774. $(".footer").toggleClass("open"),
  6775. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6776. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6777. ie.resetDrawer()),
  6778. setTimeout(function() {
  6779. $("#pullTab").toggleClass("opened");
  6780. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6781. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6782. }
  6783. function s(e) {
  6784. var t;
  6785. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6786. t = e.position().top + e.outerHeight(),
  6787. e.attr("style", "display: none"));
  6788. var i = $("#player").outerHeight()
  6789. , n = i - 130;
  6790. return n < t + 25
  6791. }
  6792. function l(e) {
  6793. "touchstart" === e.type && e.preventDefault(),
  6794. e.stopPropagation()
  6795. }
  6796. function c() {
  6797. W && (W.reload(),
  6798. W.init())
  6799. }
  6800. function h(e) {
  6801. ne.show(e),
  6802. r()
  6803. }
  6804. function u(e) {
  6805. ne.progress(e)
  6806. }
  6807. function d(e, t, i) {
  6808. var n = t.player;
  6809. $("#gui-thumb").fadeOut(2500),
  6810. ne.hide(function() {
  6811. Ge = !1
  6812. }),
  6813. me.init(e, i),
  6814. de.finishSetup(Object.keys(e.tags).length),
  6815. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6816. var s = function() {
  6817. i.dismissExaminedTag(),
  6818. i.disableHovering()
  6819. };
  6820. Ae.on(ye.OPENED, s),
  6821. Ce.on(Me.OPENED, s),
  6822. he.on(ue.OPENED, s),
  6823. fe.on(ge.OPENED, s);
  6824. var l = i.enableHovering.bind(i);
  6825. if (Ae.on(ye.CLOSED, l),
  6826. Ce.on(Me.CLOSED, l),
  6827. he.on(ue.CLOSED, l),
  6828. fe.on(ge.CLOSED, l),
  6829. Q.labels.enabled && Object.keys(e.labels).length,
  6830. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6831. C(e.currentFloor, n.mode)),
  6832. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6833. r(),
  6834. o(t, t.player),
  6835. $("#gui").fadeIn(1500),
  6836. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6837. a(),
  6838. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6839. }, 2e3),
  6840. !K.isMobile())
  6841. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6842. $(c[h]).addClass("hasHover");
  6843. O(e),
  6844. de.setupToggling();
  6845. //xzw:
  6846. window.editHotPanel && editHotPanel();
  6847. //czj
  6848. navBorderRadius(e);
  6849. //czj 编辑界面
  6850. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6851. window.EditTools && new EditTools(n.sceneRenderer);
  6852. }
  6853. function navBorderRadius(e){
  6854. var pullTab = $("#pullTab"),
  6855. mobileRadius = {
  6856. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6857. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6858. },
  6859. topRadius = {
  6860. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6861. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6862. };
  6863. function BorderRadius(bottom,top){
  6864. $("#gui-modes-map > div:visible:last").css(bottom);
  6865. if(pullTab.is(':visible')){
  6866. $(".viewContainer > div:visible:first").css(top);
  6867. }else{
  6868. $("#gui-modes-map > div:visible:first").css(top);
  6869. }
  6870. }
  6871. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6872. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6873. }else{
  6874. BorderRadius(topRadius.bottom,topRadius.top);
  6875. }
  6876. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6877. if(window.DATA.model.special || window.DATA.special){
  6878. window.specialScene && specialScene.special().afterImplement();
  6879. }
  6880. }
  6881. function p(e) {
  6882. e || (e = 0),
  6883. We = !1,
  6884. window.setTimeout(function() {
  6885. We || (ze = !0,
  6886. $("#gui-spinner").stop(!0, !0).show())
  6887. }
  6888. .bind(this), e)
  6889. }
  6890. function f() {
  6891. $("#gui-spinner").stop(!0, !0),
  6892. $("#gui-spinner").fadeOut(1e3),
  6893. We = !0,
  6894. ze = !1
  6895. }
  6896. function g(e, t) {
  6897. var i = e.mode
  6898. , n = t || e.currentPano;
  6899. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6900. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6901. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6902. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6903. Q.show360Views.enabled && !n.isAligned() ? (
  6904. $(".gui-floor").addClass("hidden"),
  6905. $("#gui-modes-outside").addClass("desktop-only")) : (
  6906. $(".gui-floor").removeClass("hidden"),
  6907. $("#gui-modes-outside").removeClass("desktop-only")),
  6908. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6909. Be = i,
  6910. $("#gui-modes-outside").addClass("hidden"),
  6911. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6912. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6913. }
  6914. function m(e, t) {
  6915. var i = t.player;
  6916. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6917. l(e),
  6918. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6919. J.track("USER", {
  6920. event_type: "showcase_gui",
  6921. gui_action: "click_inside_mode_button"
  6922. }),
  6923. t.changeMode(_e.PANORAMA);
  6924. }),
  6925. $("#gui-modes-outside").find("a").on("click", function(e) {
  6926. l(e),
  6927. J.track("showcase_gui", {
  6928. gui_action: "click_outside_mode_button"
  6929. }),
  6930. t.changeMode(Be)
  6931. }),
  6932. $("#gui-modes-floorplan").on("click", function(e) {
  6933. l(e),
  6934. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6935. gui_action: "click_floorplan_mode_button"
  6936. }),
  6937. t.changeMode(_e.FLOORPLAN));
  6938. }),
  6939. $("#gui-modes-dollhouse").on("click", function(e) {
  6940. l(e),
  6941. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6942. gui_action: "click_dollhouse_mode_button"
  6943. }),
  6944. t.changeMode(_e.DOLLHOUSE));
  6945. })
  6946. }
  6947. function v(e, t) {
  6948. function i() {
  6949. document.getElementById("vr").classList.remove("hidden"),
  6950. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6951. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6952. $(".improper-embed").toggleClass("hidden", !1),
  6953. r())
  6954. }, function(e) {
  6955. r()
  6956. }) : r()
  6957. }
  6958. function n(i) {
  6959. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6960. Ie.init(e.data, t, i, q),
  6961. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6962. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6963. }
  6964. function r() {
  6965. De.info("WebVR support not found, VR button activates native app VR modal"),
  6966. Ae.init(e.data, q),
  6967. Ae.on(ye.OPENED, function() {
  6968. var e = document.getElementById("vr-modal");
  6969. return function() {
  6970. Ze("vr"),
  6971. le.open(e)
  6972. }
  6973. }()),
  6974. Ae.on(ye.CLOSED, le.reset)
  6975. }
  6976. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6977. /*********************** 方奕卓 VR功能事件监听 ********************/
  6978. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6979. switch (Q.vr.option) {
  6980. case Pe.CONTEXTUAL:
  6981. i();
  6982. break;
  6983. case Pe.ANDROID:
  6984. K.detectAndroid() && i();
  6985. break;
  6986. case Pe.NONE:
  6987. }
  6988. }
  6989. }
  6990. function A(e, t) {
  6991. $("#play").on("mousedown touchstart", function(e) {
  6992. l(e);
  6993. Ze("tour");
  6994. ve.play();
  6995. J.trackAlways("showcase_gui", {
  6996. gui_action: "play_highlights"
  6997. })
  6998. }),
  6999. window.startAndPlay = function(e) {
  7000. // l(e);
  7001. Ze("tour");
  7002. ve.play();
  7003. J.trackAlways("showcase_gui", {
  7004. gui_action: "play_highlights"
  7005. })
  7006. };
  7007. $("#pause").on("mousedown touchstart", function(e) {
  7008. l(e),
  7009. ve.pause(),
  7010. J.trackAlways("showcase_gui", {
  7011. gui_action: "pause_highlights"
  7012. })
  7013. }),
  7014. $("#gui-zoomin").find("a").on("click", function(e) {
  7015. l(e),
  7016. t.player.zoomInIncrementally()
  7017. }),
  7018. $("#gui-zoomout").find("a").on("click", function(e) {
  7019. l(e),
  7020. t.player.zoomOutIncrementally()
  7021. })
  7022. }
  7023. function y(e, t) {
  7024. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  7025. if(getQueryVariable('m') === '372') continue;
  7026. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  7027. $(".gui-floor").find(".container").prepend(r)
  7028. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  7029. }
  7030. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  7031. i.on("click", function(e) {
  7032. l(e),
  7033. Ze("floor"),
  7034. i.toggleClass("open")
  7035. }),
  7036. $(".floorChoice").on("click", function(e) {
  7037. l(e);
  7038. var n = $(this).data("index");
  7039. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7040. t.player.gotoFloor(n),
  7041. J.track("showcase_gui", {
  7042. gui_action: "click_floor_select_button",
  7043. interaction_source: "gui"
  7044. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7045. Ze("move"),
  7046. t.allFloors(),
  7047. J.track("showcase_gui", {
  7048. gui_action: "click_toggle_all_floors_button",
  7049. interaction_source: "gui"
  7050. })),
  7051. i.removeClass("open")
  7052. })
  7053. }
  7054. function C(e, t) {
  7055. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  7056. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7057. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7058. $(".floorChoice").removeClass("active"),
  7059. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7060. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7061. $(".floorChoice").removeClass("active"),
  7062. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7063. }
  7064. function I(e) {
  7065. return e.describe().inTransition
  7066. }
  7067. function b(e, t, i) {
  7068. Fe = e.heroLocations.length;
  7069. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7070. , r = 100 / Fe + "%"
  7071. , o = $("#thumb-container")
  7072. , a = $("#progressBar");
  7073. $("#status").find(".totalSteps").text(Fe);
  7074. for (var s = 0; s < Fe; s++) {
  7075. var c = e.heroLocations[s]
  7076. , h = $(n);
  7077. var thumbUrl
  7078. if(c.heroLocations){//有子项,选第一张截图
  7079. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7080. }else{
  7081. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7082. }
  7083. h.attr("data-index", s)
  7084. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7085. if (c.name) {
  7086. var u = $('<div class="overlay"></div>').text(c.name);
  7087. h.prepend(u)
  7088. }
  7089. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7090. var d = e.panos.get(c.panoId)
  7091. , p = d && !d.isAligned()
  7092. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7093. h.prepend(f)
  7094. }
  7095. o.append(h),
  7096. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7097. }
  7098. j = 144 * Fe,
  7099. Y = 111 * Fe,
  7100. $(".thumbImg").on("mouseover", function() {
  7101. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  7102. }),
  7103. $(".thumbImg").on("mouseout", function() {
  7104. t.clearPath()
  7105. }),
  7106. $(".thumbImg").on("click", function(e) {
  7107. l(e);
  7108. var i = $(this);
  7109. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7110. J.trackAlways("showcase_gui", {
  7111. gui_action: "click_highlight"
  7112. }),
  7113. t.goToHighlight([i.data("index"),0])//改
  7114. }),
  7115. $(".previous").find("a").on("click", function(e) {
  7116. l(e),
  7117. J.trackAlways("showcase_gui", {
  7118. gui_action: "prev_highlight"
  7119. }),
  7120. t.prevHighlight()
  7121. }),
  7122. $(".next").find("a").on("click", function(e) {
  7123. l(e),
  7124. J.trackAlways("showcase_gui", {
  7125. gui_action: "next_highlight"
  7126. }),
  7127. t.nextHighlight()
  7128. }),
  7129. $("#drawer").on("mouseleave", function(e) {
  7130. l(e);
  7131. var t;
  7132. try {
  7133. t = new MouseEvent("mouseup",{
  7134. clientX: e.clientX,
  7135. clientY: e.clientY,
  7136. screenX: e.screenX,
  7137. screenY: e.screenY
  7138. })
  7139. } catch (i) {
  7140. t = document.createEvent("MouseEvents"),
  7141. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7142. }
  7143. document.dispatchEvent(t)
  7144. }),
  7145. W = new Sly($("#scrollFrame"),{
  7146. horizontal: !0,
  7147. itemNav: "centered",
  7148. smart: !0,
  7149. scrollTrap: !0,
  7150. scrollBy: 1,
  7151. mouseDragging: !0,
  7152. touchDragging: !0,
  7153. speed: 300,
  7154. dragHandle: !0,
  7155. dynamicHandle: !0,
  7156. clickBar: !0,
  7157. scrollBar: $("#scroller"),
  7158. activateOn: null
  7159. }).init(),
  7160. W.on("active", function(e, t) {
  7161. Ve = t,
  7162. Ze("tour"),
  7163. $(".step").removeClass("active"),
  7164. $("#status").find(".curIdx").text(t + 1);
  7165. for (var i = 0; i <= t; i++)
  7166. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7167. }),
  7168. w()
  7169. }
  7170. function w() {
  7171. var e = $("#player").width() - 20
  7172. , t = $("#scroller")
  7173. , i = $("#drawer")
  7174. , n = $(".pinBottom");
  7175. if ($("#player").width() < 488 || $("#player").height() < 488)
  7176. t.addClass("hidden"),
  7177. i.addClass("noScroll"),
  7178. n.addClass("noScroll");
  7179. else {
  7180. var r = j > e
  7181. , o = !i.hasClass("noScroll")
  7182. , a = r !== o;
  7183. a && (t.toggleClass("hidden"),
  7184. i.toggleClass("noScroll"),
  7185. n.toggleClass("noScroll"))
  7186. }
  7187. }
  7188. function _(e) {
  7189. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7190. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7191. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7192. }
  7193. function T(e) {
  7194. function t(t, i) {
  7195. return !!e.player_options[t] && e[i || t]
  7196. }
  7197. $(".model-title").text(e.name);
  7198. var i = Q.pageTitle;
  7199. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7200. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7201. document.title = i ,
  7202. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7203. delay: {
  7204. show: 50,
  7205. hide: 0
  7206. },
  7207. trigger: "hover",
  7208. html: !1,
  7209. viewport: {
  7210. selector: "body",
  7211. padding: 10
  7212. }
  7213. }),
  7214. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7215. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7216. de.populate({
  7217. name: t("model_name", "name"),
  7218. coBrand: t("presented_by"),
  7219. description: t("model_summary", "summary") || "暂无内容",
  7220. contactName: t("contact_name"),
  7221. address: t("address"),
  7222. phone: t("contact_phone"),
  7223. formattedPhone: e.formatted_contact_phone,
  7224. email: t("contact_email"),
  7225. url: t("external_url"),
  7226. socialSharing: e.enable_social_sharing && e.is_public
  7227. })
  7228. }
  7229. function x(e, t, i, n, r, o) {
  7230. function a() {
  7231. o.setLoadingStartTime(),
  7232. H(),
  7233. r ? (re.showMessage(t, i, je.coBrand.visible),
  7234. l()) : h(l)
  7235. }
  7236. var s = $.Deferred()
  7237. , l = s.resolve.bind(s);
  7238. return Ge = !0,
  7239. O(e),
  7240. e.data.player_options && _(e.data.player_options),
  7241. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7242. Re.localizeGUI(),
  7243. T(e.data),
  7244. r || $(".quick").addClass("hidden"),
  7245. //e.data.image && !r && E(e.data.image),
  7246. n ? (J.impression(),
  7247. a()) : (o.setWaitingStartTime(),
  7248. oe.show(r, a)),
  7249. s
  7250. }
  7251. function S(e, t, i, n, r, a, s) {
  7252. q = s,
  7253. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7254. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7255. ae.init(),
  7256. re.init(e, a),
  7257. Oe.init(e, t, n),
  7258. $(".icon").on("mouseover", function() {
  7259. t.player && t.player.reticule.hide()
  7260. }),
  7261. m(e, t),
  7262. A(e, t),
  7263. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7264. Ce.on(Me.OPENED, function() {
  7265. var e = document.getElementById("share-modal");
  7266. return function() {
  7267. Ze("share"),
  7268. le.open(e)
  7269. }
  7270. }()),
  7271. Ce.on(Me.CLOSED, le.reset)),
  7272. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7273. je.tourControls.visible = !1),
  7274. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7275. z(),
  7276. g(i),
  7277. v(e, r),
  7278. e.on("floor.changed", C),
  7279. e.on("waiting", R.bind(this, e)),
  7280. e.on("waiting-done", P.bind(this, e)),
  7281. i.on(xe.ModeChanged, function(e, n) {
  7282. g(i),
  7283. o(t, i),
  7284. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7285. he.updateMode(n)
  7286. }),
  7287. n.on(Se.Move, Ze.bind(this, "move")),
  7288. i.on(xe.Ready, function() {
  7289. ie.init(n, i, i.tagManager, t),
  7290. i.on(xe.ModeChanged, function(e, t) {
  7291. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7292. })
  7293. }),
  7294. i.on(xe.PanoChosen, function(e, t) {
  7295. g(i, t),
  7296. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7297. }),
  7298. le.on(ce.CLOSE, function(e) {
  7299. switch (e) {
  7300. case "vr-modal":
  7301. Ae.dismiss();
  7302. break;
  7303. case "share-modal":
  7304. Ce.hide();
  7305. break;
  7306. case "terms-modal":
  7307. fe.hide()
  7308. }
  7309. });
  7310. var l = $("#play").eq(0)
  7311. , c = $("#pause").eq(0)
  7312. , h = $(".pinBottom").toArray()
  7313. , u = $("#drawer").eq(0)
  7314. , d = $("#playHead").eq(0)
  7315. , p = $("#progressBar").eq(0)
  7316. , f = $("#thumb-container").eq(0)
  7317. , y = f.children()
  7318. , I = p.children();
  7319. t.on("update.controls", function() {//导览控制
  7320. var n = t.describe();
  7321. window.player.emit('onplayStatus', n),
  7322. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7323. c.show()),
  7324. n.tourInProgress && (h.forEach(function(e) {
  7325. e.classList.add("playing")
  7326. }),
  7327. u.addClass("playing"),
  7328. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7329. c.hide()),
  7330. n.tourInProgress || (ve.stopTour(),
  7331. h.forEach(function(e) {
  7332. e.classList.remove("playing")
  7333. }),
  7334. u.removeClass("playing"),
  7335. d.removeClass("playing")));
  7336. var r, a, s;
  7337. if (null !== n.currentItem) {
  7338. var p, f;
  7339. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7340. n.onTheBus ? (p = "active",
  7341. f = "recent") : (f = "active",
  7342. p = "recent");
  7343. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7344. for (r = 0; r < e.heroLocations.length; r += 1)
  7345. s = y.eq(r),
  7346. a = I.eq(r),
  7347. s.removeClass(f),
  7348. a.removeClass(f),
  7349. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7350. a.addClass(p),
  7351. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7352. a.addClass(p)) : (s.removeClass(p),
  7353. a.removeClass(p))
  7354. } else
  7355. for (r = 0; r < e.heroLocations.length; r += 1)
  7356. s = y.eq(r),
  7357. a = I.eq(r),
  7358. s.removeClass("active recent"),
  7359. a.removeClass("active recent");
  7360. o(t, i)
  7361. }),
  7362. document.addEventListener("keydown", function(n) {
  7363. switch (J.updateInteraction(Se.InteractionKey),
  7364. n.which) {
  7365. case we.ZERO:
  7366. Q.debug && e.toggleAlpha();
  7367. break;
  7368. case we.NINE:
  7369. Q.debug && se.toggle();
  7370. break;
  7371. case we.ONE:
  7372. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7373. break;
  7374. case we.TWO:
  7375. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7376. break;
  7377. case we.THREE:
  7378. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7379. break;
  7380. case we.FOUR:
  7381. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7382. break;
  7383. case we.SPACE:
  7384. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7385. break;
  7386. case we.RETURN:
  7387. Q.debug && e.toggleExplodeUp();
  7388. break;
  7389. case we.P:
  7390. k();
  7391. break;
  7392. case we.U:
  7393. B();
  7394. break;
  7395. case we.X:
  7396. Q.debug && e.toggleExplode();
  7397. break;
  7398. case we.PLUSEQUALS:
  7399. t.player.activatePersistentZooming(!0),
  7400. ie.hideUi();
  7401. break;
  7402. case we.DASHUNDERSCORE:
  7403. t.player.activatePersistentZooming(!1),
  7404. ie.hideUi();
  7405. break;
  7406. case we.SEVEN:
  7407. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7408. break;
  7409. case we.EIGHT:
  7410. t.player.decreaseZoomSpeed();
  7411. break;
  7412. case we.NINE:
  7413. t.player.increaseZoomSpeed()
  7414. }
  7415. return i && i.reticule.hide(),
  7416. !0
  7417. }
  7418. .bind(this)),
  7419. document.addEventListener("keyup", function(e) {
  7420. switch (e.which) {
  7421. case we.PLUSEQUALS:
  7422. t.player.deactivatePersistentZooming();
  7423. break;
  7424. case we.DASHUNDERSCORE:
  7425. t.player.deactivatePersistentZooming()
  7426. }
  7427. }
  7428. .bind(this)),
  7429. F(e),
  7430. L(e, t.player),
  7431. M(i),
  7432. te.setAutoPlay(e.heroCount()),
  7433. he.init(i, a.mode),
  7434. he.on(ue.OPENED, Ze.bind(this, "help")),
  7435. fe.init(),
  7436. fe.on(ge.OPENED, function() {
  7437. var e = document.getElementById("terms-modal");
  7438. return function() {
  7439. Ze("terms"),
  7440. le.open(e)
  7441. }
  7442. }()),
  7443. fe.on(ge.CLOSED, le.reset),
  7444. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7445. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7446. Q.profiling.enabled && se.show(),
  7447. ve.init(t)
  7448. }
  7449. function M(e) {
  7450. var t = function(e, t) {
  7451. $(e).find("a").each(function(e, i) {
  7452. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7453. i.style.pointerEvents = t ? "auto" : "none"
  7454. })
  7455. }
  7456. , i = function() {
  7457. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7458. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7459. };
  7460. e.on(Ne.ZoomMax, function() {
  7461. t("#gui-zoomin", !1),
  7462. t("#gui-zoomout", !0)
  7463. }),
  7464. e.on(Ne.ZoomMin, function() {
  7465. t("#gui-zoomin", !0),
  7466. t("#gui-zoomout", !1)
  7467. }),
  7468. e.on(Ne.ZoomIn, function() {
  7469. t("#gui-zoomout", !0)
  7470. }),
  7471. e.on(Ne.ZoomOut, function() {
  7472. t("#gui-zoomin", !0)
  7473. }),
  7474. i()
  7475. }
  7476. function R(e) {
  7477. O(e)
  7478. }
  7479. function P(e) {
  7480. O(e)
  7481. }
  7482. function O(e) {
  7483. var t = e.waitQueue.length;
  7484. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7485. }
  7486. function L(e, t) {
  7487. He = {
  7488. gui: null,
  7489. visible: !1,
  7490. model: e,
  7491. player: t
  7492. }
  7493. }
  7494. function D(e, t) {
  7495. // function i() {
  7496. // var i = t.toJSON();
  7497. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7498. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7499. // }
  7500. // var n = {}
  7501. // , r = new Le.GUI({
  7502. // autoPlace: !0,
  7503. // width: "60%"
  7504. // });
  7505. // i(),
  7506. // t.on(xe.ViewChanged, i),
  7507. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7508. // r.domElement.id = "datLinks";
  7509. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7510. // return o.forEach(function(e) {
  7511. // if (!K.detectSafari()) {
  7512. // var t = document.createElement("button");
  7513. // t.classList.add("btn-deep-link"),
  7514. // t.innerText = Re.MENU_COPY,
  7515. // e.nextSibling.appendChild(t);
  7516. // var i = function() {
  7517. // alert(Re.LINK_ALERT_COPY),
  7518. // t.hide()
  7519. // };
  7520. // t.addEventListener("click", function(e) {
  7521. // try {
  7522. // var t = e.target.parentNode.childNodes[0];
  7523. // t.select();
  7524. // var n = document.execCommand("copy");
  7525. // t.blur(),
  7526. // n || i()
  7527. // } catch (e) {
  7528. // i()
  7529. // }
  7530. // })
  7531. // }
  7532. // }),
  7533. // $(r.__closeButton).hide(),
  7534. // r
  7535. }
  7536. function N(e) {
  7537. He.gui || (He.gui = D(He.model, He.player)),
  7538. He.visible = e,
  7539. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7540. }
  7541. function B() {
  7542. N(!He.visible)
  7543. }
  7544. function F(e) {
  7545. ke = {
  7546. gui: null,
  7547. visible: !1,
  7548. model: e
  7549. }
  7550. }
  7551. function V(e) {
  7552. var t = new Le.GUI;
  7553. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7554. e.setSweepVisibility(Q.showSweeps)
  7555. }),
  7556. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7557. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7558. Q.transition.flySpeed = 0,
  7559. t.__controllers.forEach(function(e) {
  7560. e.updateDisplay()
  7561. })
  7562. }),
  7563. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7564. $(t.__closeButton).hide(),
  7565. t
  7566. }
  7567. function U(e) {
  7568. ke.gui || (ke.gui = V(ke.model)),
  7569. ke.visible = e,
  7570. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7571. }
  7572. function k() {
  7573. U(!ke.visible)
  7574. }
  7575. function H() {
  7576. function e(e) {
  7577. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7578. }
  7579. $("body").css("touch-action", "none"),
  7580. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7581. // e.preventDefault()
  7582. });
  7583. var t = document.getElementById("terms-text")
  7584. , i = document.getElementById("more-help-wrapper")
  7585. , n = (document.getElementById("navigation-help-wrapper"),
  7586. document.getElementById("help-dialog"),
  7587. document.getElementById("tag-billboards"));
  7588. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7589. document.body.addEventListener("DOMMouseScroll", e)),
  7590. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7591. e.stopPropagation()
  7592. })
  7593. }
  7594. function G(e, t) {
  7595. for (var i = []; e; )
  7596. i.push(e),
  7597. e = e.parentNode;
  7598. for (; t && i.indexOf(t) === -1; )
  7599. t = t.parentNode;
  7600. return t
  7601. }
  7602. function z() {
  7603. var e, t = function(t) {
  7604. e = 0 === t.button || 1 === t.which ? t.target : null
  7605. }, i = function(t) {
  7606. e !== t.target && (e = G(e, t.target));
  7607. var i = document.getElementById("gui-parent");
  7608. if (G(i, e) !== i && (e = null),
  7609. e) {
  7610. var n;
  7611. try {
  7612. n = new MouseEvent("click",t)
  7613. } catch (e) {
  7614. n = document.createEvent("MouseEvents"),
  7615. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7616. }
  7617. n.syntheticClick = !0,
  7618. e.dispatchEvent(n),
  7619. e = null
  7620. }
  7621. };
  7622. document.body.addEventListener("mousedown", t, !0),
  7623. document.body.addEventListener("mouseup", i, !0),
  7624. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7625. e.syntheticClick || (e.stopPropagation(),
  7626. "A" === e.target.nodeName && e.preventDefault())
  7627. }, !0)
  7628. }
  7629. var W, j, Y, X, Z, q, K = (e("three"),
  7630. e("../util/ajax"),
  7631. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7632. e("../util/camera"),
  7633. e("../util/logger")), te = (e("../objects/Snapshot"),
  7634. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7635. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7636. e("../enum/PathDisplayMode"),
  7637. e("../enum/DirectorEvents"),
  7638. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7639. e("../enum/WarpStyle"),
  7640. e("../enum/AlignmentType"),
  7641. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7642. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7643. coBrand: {
  7644. visible: !0,
  7645. elements: [".co-brand", "#loaderCoBrand"]
  7646. },
  7647. help: {
  7648. visible: !0,
  7649. elements: [".nav-help", "#nav-help"]
  7650. },
  7651. tourControls: {
  7652. visible: !0,
  7653. elements: [".next", ".previous", "#play"]
  7654. },
  7655. highlight: {
  7656. visible: !0,
  7657. elements: ["#drawer", "#pullTab"]
  7658. },
  7659. share: {
  7660. visible: !0,
  7661. elements: [".socialButton", "#share"]
  7662. },
  7663. fullScreen: {
  7664. visible: !0,
  7665. elements: ["#gui-fullscreen"]
  7666. },
  7667. floors: {
  7668. visible: !0,
  7669. elements: [".gui-floor"]
  7670. }
  7671. }, Ye = function() {
  7672. var e = document.getElementById("drawer");
  7673. return function() {
  7674. $("#player").height() < 400 && e.classList.contains("open") && a()
  7675. }
  7676. }(), Xe = function() {
  7677. var e = document.getElementById("meta-info");
  7678. return function() {
  7679. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7680. }
  7681. }(), Ze = function(e) {
  7682. function t() {
  7683. u.classList.contains("expand") && de.toggleMeta(!0)
  7684. }
  7685. function i() {
  7686. fe.hide()
  7687. }
  7688. function n() {
  7689. he.close()
  7690. }
  7691. function r() {
  7692. Ae.dismiss()
  7693. }
  7694. function o() {
  7695. p.hasClass("open") && a(!0)
  7696. }
  7697. function l() {
  7698. Ce.hide()
  7699. }
  7700. function c() {
  7701. f.hasClass("open") && f.removeClass("open")
  7702. }
  7703. function h() {
  7704. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7705. }
  7706. var u = document.getElementById("meta-info")
  7707. , d = document.getElementById("interaction-modal")
  7708. , p = $("#drawer").eq(0)
  7709. , f = $(".gui-floor").eq(0)
  7710. , g = $(".vr-popup").eq(0);
  7711. return function(e) {
  7712. switch (e) {
  7713. case "info":
  7714. i(),
  7715. n(),
  7716. Ye(),
  7717. l(),
  7718. c(),
  7719. r(),
  7720. h();
  7721. break;
  7722. case "terms":
  7723. t(),
  7724. n(),
  7725. o(),
  7726. l(),
  7727. c(),
  7728. r(),
  7729. h();
  7730. break;
  7731. case "help":
  7732. t(),
  7733. i(),
  7734. l(),
  7735. c(),
  7736. r(),
  7737. h();
  7738. break;
  7739. case "vr":
  7740. t(),
  7741. i(),
  7742. l(),
  7743. c(),
  7744. n(),
  7745. h(),
  7746. s(g) && o();
  7747. break;
  7748. case "highlights":
  7749. Xe(),
  7750. i(),
  7751. l(),
  7752. c();
  7753. break;
  7754. case "share":
  7755. t(),
  7756. i(),
  7757. n(),
  7758. c(),
  7759. r(),
  7760. h();
  7761. break;
  7762. case "floor":
  7763. i(),
  7764. l(),
  7765. r();
  7766. break;
  7767. case "view":
  7768. c(),
  7769. l(),
  7770. i(),
  7771. r();
  7772. break;
  7773. case "tour":
  7774. i(),
  7775. l(),
  7776. c(),
  7777. r();
  7778. break;
  7779. case "move":
  7780. i(),
  7781. l(),
  7782. c(),
  7783. r();
  7784. break;
  7785. case "resize":
  7786. t(),
  7787. Ye(),
  7788. c();
  7789. break;
  7790. case "tag":
  7791. i(),
  7792. n(),
  7793. l(),
  7794. c(),
  7795. r()
  7796. }
  7797. }
  7798. }();
  7799. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7800. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7801. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7802. setTimeout(function() {
  7803. $(".icon:visible").hide().show(0)
  7804. }, 100)
  7805. }),
  7806. $("#gui-fullscreen").find("a").on("click", function(e) {
  7807. l(e),
  7808. K.requestFullscreen($("body")[0]),
  7809. J.track("showcase_gui", {
  7810. gui_action: "click_enter_fullscreen",
  7811. interaction_source: "gui"
  7812. })
  7813. //czj
  7814. //W.reload()
  7815. }),
  7816. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7817. l(e),
  7818. K.exitFullscreen(),
  7819. J.track("showcase_gui", {
  7820. gui_action: "click_exit_fullscreen",
  7821. interaction_source: "gui"
  7822. })
  7823. })
  7824. $(window).on("resize", function(e) {
  7825. var t = e.target.innerHeight
  7826. , i = e.target.innerWidth;
  7827. t === X && i === Z || (je.highlight.visible && w(),
  7828. Ze("resize"),
  7829. $(".pinTop.right").removeClass("hideUnderMeta"),
  7830. c(),
  7831. X = t,
  7832. Z = i)
  7833. }).resize(),
  7834. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7835. $("#pullTab").on("click", function(e) {
  7836. l(e),
  7837. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7838. gui_action: "hide_highlight_reel"
  7839. }),
  7840. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7841. gui_action: "show_highlight_reel"
  7842. }),
  7843. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7844. a()
  7845. });
  7846. /***********************方奕卓 热点列表事件监听 ************************/
  7847. if(window.DATA.showHotListSta) {
  7848. $('#hotList').css('display', '');
  7849. $('#hotList').on('click',function(e){
  7850. l(e);
  7851. var hotList = $('#hotListWrap')[0];
  7852. var isActive = hotList.classList.contains('hotListActive');
  7853. if(isActive){
  7854. hotList.classList.remove('hotListActive');
  7855. this.classList.remove('active')
  7856. }else{
  7857. hotList.classList.add('hotListActive');
  7858. this.classList.add('active')
  7859. }
  7860. }),
  7861. $('#hotListContent ul').on('mouseover', function(e){
  7862. l(e);
  7863. var target = e.target;
  7864. var hotList = document.getElementById('hotListWrap');
  7865. if(target.tagName === 'SPAN'){
  7866. var targetParent = target.parentElement.parentElement;
  7867. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7868. hotList.style.width = target.offsetWidth + 116 + 'px';
  7869. }else{
  7870. hotList.style.width = '';
  7871. }
  7872. }else if(target.tagName === 'LI'){
  7873. var targetParent = target.parentElement;
  7874. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7875. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7876. }else{
  7877. hotList.style.width = ''
  7878. }
  7879. }else {
  7880. hotList.style.width = '';
  7881. }
  7882. });
  7883. $('#hotListContent ul').on('click', function(e){
  7884. l(e);
  7885. this.preElem && this.preElem.classList.remove('active');
  7886. if(e.target.tagName === 'SPAN'){
  7887. e.target.parentElement.classList.add('active');
  7888. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7889. this.preElem = e.target.parentElement;
  7890. }else{
  7891. e.target.classList.add('active');
  7892. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7893. this.preElem = e.target;
  7894. }
  7895. })
  7896. $('#hotListClose').on('click', function(e){
  7897. l(e);
  7898. var hotList = $('#hotListWrap')[0];
  7899. hotList.classList.remove('hotListActive');
  7900. $('#hotListContent ul .active').removeClass('active');
  7901. $('#hotList')[0].classList.remove('active')
  7902. })
  7903. }
  7904. /*****************************************************************/
  7905. $("#more-menu-button").on("click", function(e) {
  7906. l(e);
  7907. var t = $("#more-menu");
  7908. t.toggleClass("open")
  7909. }),
  7910. t.exports.init = S,
  7911. t.exports.startLoading = x,
  7912. t.exports.endLoading = d,
  7913. t.exports.onProgress = u
  7914. }
  7915. ).call(this, "/js/gui/gui.js")
  7916. }
  7917. , {
  7918. "../analytics": 4,
  7919. "../controls/serializer": 14,
  7920. "../enum/AlignmentType": 17,
  7921. "../enum/BlackoutStyle": 18,
  7922. "../enum/ControlEvents": 21,
  7923. "../enum/DirectorEvents": 23,
  7924. "../enum/Keys": 30,
  7925. "../enum/PathDiscardMode": 38,
  7926. "../enum/PathDisplayMode": 39,
  7927. "../enum/PlayerEvents": 40,
  7928. "../enum/VROption": 47,
  7929. "../enum/Vectors": 50,
  7930. "../enum/Viewmode": 51,
  7931. "../enum/WarpStyle": 52,
  7932. "../enum/ZoomEvents": 53,
  7933. "../lib/dat.gui": 93,
  7934. "../localization/localize": 108,
  7935. "../tag/Media/MediaEvent": 131,
  7936. "../objects/Snapshot": 153,
  7937. "../settings": 166,
  7938. "../util/ajax": 181,
  7939. "../util/browser": 182,
  7940. "../util/camera": 183,
  7941. "../util/logger": 189,
  7942. "../util/showcase": 193,
  7943. "../util/transitions": 195,
  7944. "./closer/ModalCloserEvent": 61,
  7945. "./closer/modalCloser": 62,
  7946. "./help/HelpEvent": 66,
  7947. "./help/help": 67,
  7948. "./helpManager": 68,
  7949. "./immersiveMode": 69,
  7950. "./konami": 70,
  7951. "./landingScreen": 71,
  7952. "./loadingScreen": 72,
  7953. "./memoryUsage": 73,
  7954. "./playButton": 74,
  7955. "./populateModal": 75,
  7956. "./sharing/ShareEvents": 76,
  7957. "./sharing/modal": 77,
  7958. "./terms/TermsEvent": 78,
  7959. "./terms/terms": 79,
  7960. "./title/TitleEvents": 80,
  7961. "./title/tagToggle": 81,
  7962. "./title/titleBar": 82,
  7963. "./tourInteraction": 84,
  7964. "./vr/vrEvent": 85,
  7965. "./vr/vrModal": 87,
  7966. "./webvr/WebVrEvent": 88,
  7967. "./webvr/webVRgui": 89,
  7968. three: 217
  7969. }],
  7970. 66: [function(e, t, i) {
  7971. "use strict";
  7972. t.exports = Object.freeze({
  7973. OPENED: "help.opened",
  7974. CLOSED: "help.closed"
  7975. })
  7976. }
  7977. , {}],
  7978. 67: [function(e, t, i) {
  7979. "use strict";
  7980. function n() {
  7981. g.on("click", function(e) {
  7982. if (S && S !== l.TRANSITIONING) {
  7983. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7984. t && !M ? R.close() : r()
  7985. }
  7986. }),
  7987. w.on("click", function(e) {
  7988. R.close()
  7989. }),
  7990. E.on("click", function(e) {
  7991. S && S !== l.TRANSITIONING && (s(),
  7992. o())
  7993. }),
  7994. b.on("click", function(e) {
  7995. s(),
  7996. a()
  7997. })
  7998. }
  7999. function r() {
  8000. S && S !== l.TRANSITIONING && (M = !0,
  8001. setTimeout(function() {
  8002. M = !1
  8003. }, d.help.modalStayDuration),
  8004. R.emit(h.OPENED),
  8005. m.addClass("open " + S),
  8006. g.addClass("open"),
  8007. s(),
  8008. o(),
  8009. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  8010. y.classList.add("fadeIn"))
  8011. }
  8012. function o() {
  8013. E.addClass("underline-tab"),
  8014. u.fill(_, c.NAVIGATION, S),
  8015. m.addClass(S)
  8016. }
  8017. function a() {
  8018. b.addClass("underline-tab"),
  8019. u.fill(T, c.MORE_HELP),
  8020. m.addClass("more-help")
  8021. }
  8022. function s(e, t) {
  8023. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  8024. I.forEach(function(e) {
  8025. e.classList.remove("underline-tab")
  8026. })
  8027. }
  8028. var l = e("../../enum/Viewmode")
  8029. , c = e("../../enum/HelpModalType")
  8030. , h = e("./HelpEvent")
  8031. , u = (e("../helpManager"),
  8032. e("./../populateModal"))
  8033. , d = e("../../settings")
  8034. , p = e("../../util/common")
  8035. , f = e("events").EventEmitter
  8036. , g = $(".footer-help").eq(0)
  8037. , m = $("#help-dialog").eq(0)
  8038. , v = document.querySelector("#quick-logo")
  8039. , A = document.querySelector("#loaderCoBrand")
  8040. , y = document.querySelector("#help-dialog")
  8041. , C = document.querySelector(".footer")
  8042. , I = $(".help-tabs").children().toArray()
  8043. , E = $(".navigation-tab").eq(0)
  8044. , b = $(".more-help-tab").eq(0)
  8045. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  8046. m.find(".close").eq(0))
  8047. , _ = m.find(".interactions").toArray()
  8048. , T = m.find(".ui-instructions").toArray()
  8049. , x = l.PANORAMA
  8050. , S = l.PANORAMA
  8051. , M = !1
  8052. , R = {
  8053. init: function(e, t) {
  8054. S = t,
  8055. x = t,
  8056. [y, A, v, C].forEach(function(e) {
  8057. e.classList.add(u.deviceType)
  8058. }),
  8059. n()
  8060. },
  8061. close: function() {
  8062. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8063. g.removeClass("open"),
  8064. m.removeClass("open"),
  8065. y.classList.contains("fadeIn"))) {
  8066. y.classList.remove("fadeIn");
  8067. var e = S === l.TRANSITIONING ? x : S;
  8068. u.clear(_, c.NAVIGATION, e)
  8069. }
  8070. },
  8071. updateMode: function(e) {
  8072. x = S,
  8073. S = e
  8074. }
  8075. };
  8076. p.extendObject(R, f.prototype),
  8077. t.exports = R
  8078. }
  8079. , {
  8080. "../../enum/HelpModalType": 28,
  8081. "../../enum/Viewmode": 51,
  8082. "../../settings": 166,
  8083. "../../util/common": 185,
  8084. "../helpManager": 68,
  8085. "./../populateModal": 75,
  8086. "./HelpEvent": 66,
  8087. events: 202
  8088. }],
  8089. 68: [function(e, t, i) {
  8090. (function(i) {
  8091. "use strict";
  8092. var n = e("../util/browser")
  8093. , r = e("./../util/logger")
  8094. , o = e("./../settings")
  8095. , a = new r(i)
  8096. , s = function() {
  8097. var e;
  8098. try {
  8099. return e = window.localStorage.getItem("visitCount") || "0",
  8100. e = (parseFloat(e) + 1).toString(),
  8101. window.localStorage.setItem("visitCount", e),
  8102. a.debug("visitCount = " + e),
  8103. e
  8104. } catch (t) {
  8105. e = "1",
  8106. a.debug("couldn't set local storage")
  8107. }
  8108. }()
  8109. , l = !1;
  8110. t.exports = {
  8111. isHelpDisabled: function() {
  8112. return "0" === n.valueFromHash("help", null) || l
  8113. },
  8114. isLargeHelpEnabled: function() {
  8115. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8116. },
  8117. isSmallHelpEnabled: function() {
  8118. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8119. },
  8120. isHelpEnabled: function() {
  8121. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8122. },
  8123. setAutoPlay: function(e) {
  8124. l = o.warp.auto >= 0 && e > 1
  8125. }
  8126. }
  8127. }
  8128. ).call(this, "/js/gui/helpManager.js")
  8129. }
  8130. , {
  8131. "../util/browser": 182,
  8132. "./../settings": 166,
  8133. "./../util/logger": 189
  8134. }],
  8135. 69: [function(e, t, i) {
  8136. "use strict";
  8137. function n(e, t, i, n) {
  8138. F = n,
  8139. r(e, t, i, F),
  8140. o(),
  8141. N = t.mode
  8142. }
  8143. function r(e, t, i, n) {
  8144. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8145. e.controls[t].on(v.Move, a),
  8146. e.controls[t].on(v.LongTap, c)
  8147. }),
  8148. M.on("mousewheel DOMMouseScroll", a),
  8149. i.on(m.TagActivated, a),
  8150. i.on(m.TagNavigation, a),
  8151. t.on(A.FlyingEnded, s),
  8152. t.on(A.ModeChanging, function(e, t) {
  8153. B = t !== C.PANORAMA && e !== C.PANORAMA
  8154. }),
  8155. t.on(A.ModeChanged, function(e, i) {
  8156. N = t.mode,
  8157. i !== C.TRANSITIONING ? l() : a("modeChange")
  8158. }),
  8159. n.on(y.TourStart, function() {
  8160. L = !0,
  8161. a()
  8162. }),
  8163. n.on(y.TourEnd, function() {
  8164. L = !1,
  8165. l()
  8166. }),
  8167. n.on(y.ActionInterrupted, function() {
  8168. L = !1
  8169. }),
  8170. R.addEventListener("touchend", function() {
  8171. $("#pullTab").hasClass("opened") && !L && l()
  8172. }, !0)
  8173. }
  8174. function o() {
  8175. p.isMobile() ? (b.forEach(function(e) {
  8176. e.classList.add("mobile")
  8177. }),
  8178. w.click(l)) : (b.forEach(function(e) {
  8179. e.addEventListener("mouseleave", function() {
  8180. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8181. }, !0)
  8182. }),
  8183. M.mouseleave(function() {
  8184. b[0].classList.contains("detectHover") && l()
  8185. }))
  8186. }
  8187. function a(e) {
  8188. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8189. P = !0,
  8190. g.close(),
  8191. h(e),
  8192. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8193. _.hasClass("playing") || (b.forEach(function(e) {
  8194. e.classList.add("detectHover")
  8195. }),
  8196. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8197. }
  8198. function s() {
  8199. _.hasClass("playing") || (clearTimeout(O),
  8200. O = setTimeout(l, f.immersive.timeToShowAgain))
  8201. }
  8202. function l() {
  8203. clearTimeout(O),
  8204. P = !1,
  8205. I.forEach(function(e) {
  8206. e.classList.remove("drawerOpen")
  8207. }),
  8208. L || E.forEach(function(e) {
  8209. e.classList.remove("duringTour")
  8210. }),
  8211. b.forEach(function(e) {
  8212. e.classList.remove("detectHover")
  8213. })
  8214. }
  8215. function c() {
  8216. P ? l() : a(),
  8217. D = !0,
  8218. setTimeout(function() {
  8219. D = !1
  8220. }, f.immersive.uiStayDuration)
  8221. }
  8222. function h(e) {
  8223. !d(e) && L ? E.forEach(function(e) {
  8224. e.classList.remove("drawerOpen"),
  8225. e.classList.add("duringTour")
  8226. }) : _.hasClass("open") ? E.forEach(function(e) {
  8227. e.classList.remove("duringTour"),
  8228. e.classList.add("drawerOpen")
  8229. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8230. e.classList.add("fadeOut")
  8231. })
  8232. }
  8233. function u() {
  8234. T.hasClass("duringTour") || (L = !1,
  8235. a("gui"),
  8236. l())
  8237. }
  8238. function d(e) {
  8239. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8240. }
  8241. var p = e("../util/browser")
  8242. , f = e("../settings")
  8243. , g = e("./help/help")
  8244. , m = e("../enum/tagEvents")
  8245. , v = e("../enum/ControlEvents")
  8246. , A = e("../enum/PlayerEvents")
  8247. , y = e("../enum/DirectorEvents")
  8248. , A = e("../enum/PlayerEvents")
  8249. , C = e("../enum/Viewmode")
  8250. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8251. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8252. , b = $("#hover-bottom, #hover-top").toArray()
  8253. , w = ($("#pullTab").eq(0),
  8254. $("#playHead").eq(0),
  8255. $(".pinBottom-container").eq(0))
  8256. , _ = $("#drawer").eq(0)
  8257. , T = $("#drawer-container").eq(0)
  8258. , x = $("#meta-info").eq(0)
  8259. , S = $(".pinTop.left").eq(0)
  8260. , M = $("#player").eq(0)
  8261. , R = document.getElementById("pullTab")
  8262. , P = !1
  8263. , O = null
  8264. , L = !1
  8265. , D = !1
  8266. , N = null
  8267. , B = !1
  8268. , F = null;
  8269. t.exports.init = n,
  8270. t.exports.hideUi = a,
  8271. t.exports.resetDrawer = u
  8272. }
  8273. , {
  8274. "../enum/ControlEvents": 21,
  8275. "../enum/DirectorEvents": 23,
  8276. "../enum/tagEvents": 32,
  8277. "../enum/PlayerEvents": 40,
  8278. "../enum/Viewmode": 51,
  8279. "../settings": 166,
  8280. "../util/browser": 182,
  8281. "./help/help": 67
  8282. }],
  8283. 70: [function(e, t, i) {
  8284. (function(i) {
  8285. "use strict";
  8286. function n(e, t, i) {
  8287. l.debug("konami has the modelInstance");
  8288. var n = [];
  8289. $(window).on("keydown", function(e) {
  8290. n.push(e.which),
  8291. n.length > o.secretPanelWord.length && n.shift(),
  8292. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8293. o.debug = !0)
  8294. }),
  8295. $(window).on("keydown", function n(r) {
  8296. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8297. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8298. })
  8299. }
  8300. var r = e("./../util/logger")
  8301. , o = e("./../settings")
  8302. , a = e("./debug")
  8303. , s = e("./../util/common")
  8304. , l = (e("./gui"),
  8305. new r(i));
  8306. o.console && $("body").append('<div id="debug-console"></div>'),
  8307. t.exports.init = n
  8308. }
  8309. ).call(this, "/js/gui/konami.js")
  8310. }
  8311. , {
  8312. "./../settings": 166,
  8313. "./../util/common": 185,
  8314. "./../util/logger": 189,
  8315. "./debug": 63,
  8316. "./gui": 65
  8317. }],
  8318. 71: [function(e, t, i) {
  8319. "use strict";
  8320. function n(e, t) {
  8321. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8322. }
  8323. function r(e) {
  8324. var t = $.Deferred();
  8325. e || t.resolve();
  8326. var i = c.startupFlyinDelay;
  8327. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8328. setTimeout(t.resolve.bind(t), i),
  8329. t
  8330. }
  8331. function o(e, t, i) {
  8332. var n = 0;
  8333. c.quickstart.enabled && (a(i),
  8334. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8335. var r = function() {
  8336. e.once(g.Move, l),
  8337. t.once(f.TourStart, l)
  8338. };
  8339. s(n, r)
  8340. }
  8341. function a(e) {
  8342. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8343. v.before(y),
  8344. A = $(".quick-brand").toArray()),*/
  8345. m.addClass("fadeOut"),
  8346. setTimeout(function() {
  8347. A.forEach(function(e) {
  8348. e.classList.add("fadeIn")
  8349. })
  8350. }, c.quickstart.showTextDelay),
  8351. setTimeout(function() {
  8352. A.forEach(function(e) {
  8353. e.classList.add("fadeOut")
  8354. })
  8355. }, c.quickstart.fadeOutDelay),
  8356. !0
  8357. }
  8358. function s(e, t) {
  8359. setTimeout(function() {
  8360. // h.isHelpEnabled()
  8361. if (false) {
  8362. if (t(),
  8363. u.init(),
  8364. C.addClass("fadeIn landing " + u.deviceType),
  8365. h.isSmallHelpEnabled())
  8366. return void C.addClass("small");
  8367. u.fill(I, d.LANDING[E]),
  8368. C.addClass(E)
  8369. }
  8370. }, e)
  8371. //csz 用户引导界面
  8372. var helpData = {
  8373. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8374. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8375. }
  8376. var navIcon = $(".nav-icon .icon");
  8377. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8378. function paging(id){
  8379. id.on("click",function(){
  8380. var navPage = null;
  8381. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8382. if(navPage > helpData.length || navPage < 1) return false
  8383. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8384. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8385. }else{
  8386. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8387. }
  8388. })
  8389. };
  8390. paging($(".next-button"));
  8391. paging($(".prev-button"));
  8392. }
  8393. function l() {
  8394. u.clear(I, d.LANDING[E]),
  8395. C.removeClass("fadeIn")
  8396. }
  8397. var c = e("../settings")
  8398. , h = (e("./help/help"),
  8399. e("./helpManager"))
  8400. , u = e("./populateModal")
  8401. , d = e("../enum/HelpModalType")
  8402. , p = e("../enum/Viewmode")
  8403. , f = e("../enum/DirectorEvents")
  8404. , g = e("../enum/PlayerEvents")
  8405. , m = $("#quick-blackout").eq(0)
  8406. , v = $("#quick-logo").eq(0)
  8407. , A = $(".quick-brand").toArray()
  8408. , y = $("#loaderCoBrand").eq(0)
  8409. , C = $("#interaction-modal").eq(0)
  8410. , I = C.find(".interaction").toArray()
  8411. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8412. "");
  8413. t.exports.delayLanding = r,
  8414. t.exports.showMessage = o,
  8415. t.exports.init = n,
  8416. t.exports.dismissModal = l
  8417. }
  8418. , {
  8419. "../enum/DirectorEvents": 23,
  8420. "../enum/HelpModalType": 28,
  8421. "../enum/PlayerEvents": 40,
  8422. "../enum/Viewmode": 51,
  8423. "../settings": 166,
  8424. "./help/help": 67,
  8425. "./helpManager": 68,
  8426. "./populateModal": 75
  8427. }],
  8428. 72: [function(e, t, i) {
  8429. "use strict";
  8430. var n = e("./circleLoader").circleLoader;
  8431. t.exports = {
  8432. element: $("#gui-loading"),
  8433. hide: function(e) {
  8434. n.done(),
  8435. this.element.fadeOut(1500, e)
  8436. },
  8437. show: function(e) {
  8438. this.element.fadeIn(500, function() {
  8439. this.element.css("display", "table"),
  8440. e && e()
  8441. }
  8442. .bind(this))
  8443. },
  8444. progress: function(e) {
  8445. n.set(e)
  8446. }
  8447. }
  8448. }
  8449. , {
  8450. "./circleLoader": 60
  8451. }],
  8452. 73: [function(e, t, i) {
  8453. "use strict";
  8454. var n = e("../settings")
  8455. , r = $("#memory-info")
  8456. , o = r.find("#memory-gpu")
  8457. , a = !1;
  8458. t.exports = {
  8459. show: function() {
  8460. n.profiling.enabled && (r.show(),
  8461. a = !0)
  8462. },
  8463. hide: function() {
  8464. r.hide(),
  8465. a = !1
  8466. },
  8467. toggle: function() {
  8468. a ? this.hide() : this.show()
  8469. },
  8470. update: function(e) {
  8471. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8472. }
  8473. }
  8474. }
  8475. , {
  8476. "../settings": 166
  8477. }],
  8478. 74: [function(e, t, i) {
  8479. "use strict";
  8480. var n = e("../util/browser")
  8481. , r = e("../analytics");
  8482. e("../settings");
  8483. t.exports = {
  8484. show: function(e, t) {
  8485. $("#gui-message").fadeOut(500, function() {
  8486. t()
  8487. })
  8488. }
  8489. }
  8490. }
  8491. , {
  8492. "../analytics": 4,
  8493. "../settings": 166,
  8494. "../util/browser": 182
  8495. }],
  8496. 75: [function(e, t, i) {
  8497. "use strict";
  8498. function n(e, t, i, n) {
  8499. function r(e) {
  8500. return e.classList.contains(a)
  8501. }
  8502. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8503. //for (var a in o) {
  8504. //var s = e.find(r);
  8505. //for (var l in o[a]) {
  8506. //var c = o[a][l];
  8507. //if ("top-info" === l || "bottom-info" === l) {
  8508. //var h = n ? c : "";
  8509. //czj 注释掉第一次打开的用户引导
  8510. //s.querySelector("." + l).textContent = h
  8511. //} else {
  8512. //var u = n ? c : "";
  8513. //, d = s.querySelector("." + l);
  8514. //d.src = u,
  8515. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8516. //}
  8517. //}
  8518. //}
  8519. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8520. // p.forEach(function(e) {
  8521. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8522. // })
  8523. }
  8524. var r = e("../util/browser")
  8525. , o = e("../localization/localize")
  8526. , a = e("../enum/HelpModalType")
  8527. , s = (e("../enum/HelpModalSize"),
  8528. e("../enum/Viewmode"));
  8529. t.exports = {
  8530. init: function() {
  8531. if (!this.hasInitialized) {
  8532. this.hasInitialized = !0,
  8533. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8534. this.assets = {},
  8535. this.assets[a.LANDING[s.PANORAMA]] = {
  8536. desktop: {
  8537. left: {
  8538. "top-info": o.ROTATE,
  8539. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8540. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8541. },
  8542. middle: {
  8543. "top-info": o.MOVE,
  8544. "big-image": "static/images/nav_help_mouse_click.png",
  8545. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8546. },
  8547. right: {
  8548. "top-info": o.ZOOM,
  8549. "big-image": "static/images/nav_help_mouse_zoom.png",
  8550. keyboard: "static/images/nav_help_zoom_keys.png"
  8551. }
  8552. },
  8553. mobile: {
  8554. left: {
  8555. "top-info": o.ROTATE,
  8556. "big-image": "static/images/nav_help_gesture_drag.png"
  8557. },
  8558. middle: {
  8559. "top-info": o.MOVE,
  8560. "big-image": "static/images/nav_help_gesture_tap.png"
  8561. },
  8562. right: {
  8563. "top-info": o.ZOOM,
  8564. "big-image": "static/images/nav_help_gesture_pinch.png"
  8565. }
  8566. }
  8567. },
  8568. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8569. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8570. desktop: {
  8571. left: {
  8572. "top-info": o.ROTATE,
  8573. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8574. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8575. },
  8576. middle: {
  8577. "top-info": o.MOVE,
  8578. "big-image": "static/images/nav_help_mouse_position_right.png"
  8579. }
  8580. },
  8581. mobile: {
  8582. left: {
  8583. "top-info": o.ROTATE,
  8584. "big-image": "static/images/nav_help_gesture_drag.png"
  8585. },
  8586. middle: {
  8587. "top-info": o.MOVE,
  8588. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8589. }
  8590. }
  8591. },
  8592. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8593. desktop: {
  8594. left: {
  8595. "top-info": o.MOVE,
  8596. "big-image": "static/images/nav_help_mouse_position_left.png"
  8597. },
  8598. middle: {
  8599. "top-info": o.ROTATE,
  8600. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8601. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8602. }
  8603. },
  8604. mobile: {
  8605. left: {
  8606. "top-info": o.MOVE,
  8607. "big-image": "static/images/nav_help_gesture_position.png"
  8608. },
  8609. middle: {
  8610. "top-info": o.ROTATE,
  8611. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8612. }
  8613. }
  8614. };
  8615. var e = {
  8616. "top-info": o.INSIDE,
  8617. "big-image": "static/images/nav_help_click_inside.png",
  8618. keyboard: "static/images/nav_help_inside_key.png"
  8619. };
  8620. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8621. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8622. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8623. var t = {
  8624. "top-info": o.INSIDE,
  8625. "big-image": "static/images/nav_help_tap_inside.png"
  8626. };
  8627. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8628. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8629. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8630. this.assets[a.NAVIGATION] = {},
  8631. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8632. desktop: {
  8633. left: {
  8634. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8635. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8636. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8637. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8638. },
  8639. middle: {
  8640. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8641. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8642. "big-image": "static/images/nav_help_mouse_click.png",
  8643. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8644. },
  8645. right: {
  8646. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8647. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8648. "big-image": "static/images/nav_help_mouse_zoom.png",
  8649. keyboard: "static/images/nav_help_zoom_keys.png"
  8650. }
  8651. },
  8652. mobile: {
  8653. left: {
  8654. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8655. "big-image": "static/images/nav_help_gesture_drag.png"
  8656. },
  8657. middle: {
  8658. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8659. "big-image": "static/images/nav_help_gesture_tap.png"
  8660. },
  8661. right: {
  8662. "top-info": o.HELP_MOBILE_3,
  8663. "big-image": "static/images/nav_help_gesture_pinch.png"
  8664. }
  8665. }
  8666. },
  8667. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8668. desktop: {
  8669. left: {
  8670. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8671. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8672. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8673. keyboard: "static/images/nav_help_keyboard_all.png"
  8674. },
  8675. middle: {
  8676. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8677. "big-image": "static/images/nav_help_mouse_position_right.png"
  8678. },
  8679. right: {
  8680. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8681. "big-image": "static/images/nav_help_mouse_zoom.png"
  8682. }
  8683. },
  8684. mobile: {
  8685. left: {
  8686. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8687. "big-image": "static/images/nav_help_gesture_drag.png"
  8688. },
  8689. middle: {
  8690. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8691. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8692. },
  8693. right: {
  8694. "top-info": o.HELP_MOBILE_3,
  8695. "big-image": "static/images/nav_help_gesture_pinch.png"
  8696. }
  8697. }
  8698. },
  8699. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8700. desktop: {
  8701. left: {
  8702. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8703. "big-image": "static/images/nav_help_mouse_position_left.png"
  8704. },
  8705. middle: {
  8706. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8707. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8708. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8709. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8710. },
  8711. right: {
  8712. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8713. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8714. "big-image": "static/images/nav_help_mouse_zoom.png",
  8715. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8716. }
  8717. },
  8718. mobile: {
  8719. left: {
  8720. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8721. "big-image": "static/images/nav_help_gesture_position.png"
  8722. },
  8723. middle: {
  8724. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8725. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8726. },
  8727. right: {
  8728. "top-info": o.HELP_MOBILE_3,
  8729. "big-image": "static/images/nav_help_gesture_pinch.png"
  8730. }
  8731. }
  8732. },
  8733. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8734. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8735. "top-info": o.HELP_DESKTOP_360_2A,
  8736. "bottom-info": o.HELP_DESKTOP_360_2B,
  8737. "big-image": "static/images/nav_help_click_inside.png",
  8738. keyboard: "static/images/nav_help_inside_key.png"
  8739. },
  8740. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8741. "top-info": o.HELP_MOBILE_360_2,
  8742. "big-image": "static/images/nav_help_tap_inside.png"
  8743. },
  8744. this.assets[a.MORE_HELP] = {
  8745. desktop: {
  8746. "more-help-hlr": {
  8747. "top-info": o.HELP_MORE_HLR_A,
  8748. "big-image": "static/images/nav_help_expand.svg",
  8749. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8750. },
  8751. "more-help-dollhouse": {
  8752. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8753. "big-image": "static/images/nav_help_dollhouse.svg",
  8754. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8755. },
  8756. "more-help-floors": {
  8757. "top-info": o.HELP_MORE_FLOORS_A,
  8758. "big-image": "static/images/nav_help_floor picker.svg",
  8759. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8760. },
  8761. "more-help-tag": {
  8762. "top-info": o.HELP_MORE_TAG_A,
  8763. "big-image": "static/images/nav_help_tag.svg",
  8764. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8765. },
  8766. "more-help-zoom": {
  8767. "top-info": o.HELP_MORE_ZOOM_A,
  8768. "big-image": "static/images/nav_help_zoom.svg",
  8769. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8770. },
  8771. "more-help-tour": {
  8772. "top-info": o.HELP_MORE_TOUR_A,
  8773. "big-image": "static/images/nav_help_play.png",
  8774. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8775. },
  8776. "more-help-inside": {
  8777. "top-info": o.HELP_MORE_INSIDE_A,
  8778. "big-image": "static/images/nav_help_inside.svg",
  8779. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8780. },
  8781. "more-help-vr": {
  8782. "top-info": o.HELP_MORE_VR_A,
  8783. "big-image": "static/images/nav_help_vr.svg",
  8784. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8785. },
  8786. "more-help-360": {
  8787. "top-info": o.HELP_MORE_360_A,
  8788. "big-image": "static/images/nav_help_360.svg",
  8789. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8790. },
  8791. "more-help-fullscreen": {
  8792. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8793. "big-image": "static/images/nav_help_fullscreen.svg",
  8794. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8795. }
  8796. },
  8797. mobile: {
  8798. "more-help-hlr": {
  8799. "top-info": o.HELP_MORE_HLR_A,
  8800. "big-image": "static/images/nav_help_expand.svg",
  8801. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8802. },
  8803. "more-help-dollhouse": {
  8804. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8805. "big-image": "static/images/nav_help_dollhouse.svg",
  8806. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8807. },
  8808. "more-help-floors": {
  8809. "top-info": o.HELP_MORE_FLOORS_A,
  8810. "big-image": "static/images/nav_help_floor picker.svg",
  8811. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8812. },
  8813. "more-help-tag": {
  8814. "top-info": o.HELP_MORE_TAG_A,
  8815. "big-image": "static/images/nav_help_tag.svg",
  8816. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8817. },
  8818. "more-help-tour": {
  8819. "top-info": o.HELP_MORE_TOUR_A,
  8820. "big-image": "static/images/nav_help_play.png",
  8821. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8822. },
  8823. "more-help-inside": {
  8824. "top-info": o.HELP_MORE_INSIDE_A,
  8825. "big-image": "static/images/nav_help_inside.svg",
  8826. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8827. },
  8828. "more-help-vr": {
  8829. "top-info": o.HELP_MORE_VR_A,
  8830. "big-image": "static/images/webvr.svg",
  8831. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8832. },
  8833. "more-help-360": {
  8834. "top-info": o.HELP_MORE_360_A,
  8835. "big-image": "static/images/nav_help_360.svg",
  8836. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8837. }
  8838. }
  8839. },
  8840. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8841. desktop: {
  8842. left: {
  8843. "top-info": o.ROTATE,
  8844. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8845. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8846. },
  8847. middle: {
  8848. "top-info": o.MOVE,
  8849. "big-image": "static/images/nav_help_mouse_click.png",
  8850. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8851. },
  8852. right: {
  8853. "top-info": o.PLAY,
  8854. "big-image": "static/images/Desktop-help-play-button.svg",
  8855. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8856. }
  8857. },
  8858. mobile: {
  8859. left: {
  8860. "top-info": o.ROTATE,
  8861. "big-image": "static/images/nav_help_gesture_drag.png"
  8862. },
  8863. middle: {
  8864. "top-info": o.MOVE,
  8865. "big-image": "static/images/nav_help_gesture_tap.png"
  8866. },
  8867. right: {
  8868. "top-info": o.PLAY,
  8869. "big-image": "static/images/mobile-help-play-button.svg"
  8870. }
  8871. }
  8872. },
  8873. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8874. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8875. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8876. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8877. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8878. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8879. }
  8880. },
  8881. fill: function(e, t, i) {
  8882. n.call(this, e, t, i, !0)
  8883. },
  8884. clear: function(e, t, i) {
  8885. n.call(this, e, t, i, !1)
  8886. }
  8887. }
  8888. }
  8889. , {
  8890. "../enum/HelpModalSize": 27,
  8891. "../enum/HelpModalType": 28,
  8892. "../enum/Viewmode": 51,
  8893. "../localization/localize": 108,
  8894. "../util/browser": 182
  8895. }],
  8896. 76: [function(e, t, i) {
  8897. "use strict";
  8898. t.exports = Object.freeze({
  8899. OPENED: "share.open",
  8900. CLOSED: "share.closed",
  8901. LINK_CLICKED: "share.linked"
  8902. })
  8903. }
  8904. , {}],
  8905. 77: [function(e, t, i) {
  8906. "use strict";
  8907. function n(e) {
  8908. function t(t, i) {
  8909. var n = window.screenY + ($("#player").height() - i) / 2
  8910. , r = window.screenX + ($("#player").width() - t) / 2
  8911. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8912. I.emit(l.LINK_CLICKED, {
  8913. channel: e
  8914. }),
  8915. window.open(C[e], "shareWindow", o)
  8916. }
  8917. switch (e) {
  8918. case y.FACEBOOK:
  8919. t(580, 420);
  8920. break;
  8921. case y.TWITTER:
  8922. t(550, 440);
  8923. break;
  8924. case y.MAIL:
  8925. I.emit(l.LINK_CLICKED, {
  8926. channel: "email"
  8927. }),
  8928. window.open(C[e], "_blank");
  8929. break;
  8930. case y.LINKEDIN:
  8931. }
  8932. }
  8933. function r(e) {
  8934. I.emit(l.LINK_CLICKED, {
  8935. channel: "copylink"
  8936. });
  8937. var t = document.createRange();
  8938. t.selectNodeContents(v);
  8939. var i = window.getSelection();
  8940. i.removeAllRanges(),
  8941. i.addRange(t),
  8942. document.execCommand("copy"),
  8943. A.classList.remove("hidden"),
  8944. v.classList.add("highlighted")
  8945. }
  8946. function o(e) {
  8947. e && (e.stopPropagation(),
  8948. e.target === v) || (window.getSelection().removeAllRanges(),
  8949. v.classList.remove("highlighted"),
  8950. A.classList.add("hidden"))
  8951. }
  8952. var a = e("../../util/browser")
  8953. , s = e("../../localization/localize")
  8954. , l = e("./ShareEvents")
  8955. , c = e("../../util/common")
  8956. , h = e("events").EventEmitter
  8957. , u = document.getElementById("sharing")
  8958. , d = document.getElementById("share-modal")
  8959. , p = document.getElementById("share-close")
  8960. , f = document.getElementById("facebook-share")
  8961. , g = document.getElementById("twitter-share")
  8962. , m = document.getElementById("mail-share")
  8963. , v = document.getElementById("share-url-text")
  8964. , A = document.getElementById("copy-success")
  8965. , y = Object.freeze({
  8966. FACEBOOK: "facebook",
  8967. TWITTER: "twitter",
  8968. MAIL: "mail",
  8969. LINKEDIN: "linkedin"
  8970. })
  8971. , C = {};
  8972. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8973. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8974. C[y.MAIL] = "mailto:?subject=";
  8975. var I = {
  8976. init: function(e) {
  8977. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8978. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8979. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8980. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8981. u.addEventListener("click", this.toggle.bind(this)),
  8982. p.addEventListener("click", this.hide.bind(this)),
  8983. v.addEventListener("click", r),
  8984. d.addEventListener("click", o),
  8985. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8986. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8987. m.addEventListener("click", n.bind(this, y.MAIL)),
  8988. v.textContent = window.location.href + "&utm_source=4",
  8989. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8990. u.classList.remove("hidden")
  8991. },
  8992. show: function() {
  8993. this.emit(l.OPENED),
  8994. d.classList.add("fadeIn")
  8995. },
  8996. hide: function() {
  8997. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8998. document.selection && document.selection.empty(),
  8999. window.getSelection().removeAllRanges(),
  9000. o(),
  9001. d.classList.remove("fadeIn"))
  9002. },
  9003. toggle: function() {
  9004. d.classList.contains("fadeIn") ? this.hide() : this.show()
  9005. }
  9006. };
  9007. c.extendObject(I, h.prototype),
  9008. t.exports = I
  9009. }
  9010. , {
  9011. "../../localization/localize": 108,
  9012. "../../util/browser": 182,
  9013. "../../util/common": 185,
  9014. "./ShareEvents": 76,
  9015. events: 202
  9016. }],
  9017. 78: [function(e, t, i) {
  9018. "use strict";
  9019. t.exports = Object.freeze({
  9020. OPENED: "terms.opened",
  9021. CLOSED: "terms.closed"
  9022. })
  9023. }
  9024. , {}],
  9025. 79: [function(e, t, i) {
  9026. "use strict";
  9027. var n = e("./TermsEvent")
  9028. , r = e("../../localization/localize")
  9029. , o = e("../../analytics")
  9030. , a = e("../../util/ajax")
  9031. , s = e("../../util/common")
  9032. , l = e("events").EventEmitter
  9033. , c = document.getElementById("terms-modal")
  9034. , h = {
  9035. init: function() {
  9036. $(".footer-terms").on("click", function(e) {
  9037. e.preventDefault(),
  9038. this.show()
  9039. }
  9040. .bind(this)),
  9041. $("#terms-modal .close").on("click", this.hide.bind(this))
  9042. },
  9043. show: function() {
  9044. this.emit(n.OPENED),
  9045. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  9046. var t = $("#terms-text").html(e);
  9047. o.track("showcase_gui", {
  9048. gui_action: "click_terms_button",
  9049. interaction_source: "gui"
  9050. }),
  9051. t.find("a").attr("target", "_blank")
  9052. }).fail(function() {
  9053. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9054. }),
  9055. c.classList.add("fadeIn")
  9056. },
  9057. hide: function(e) {
  9058. e && e.preventDefault(),
  9059. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9060. c.classList.remove("fadeIn")
  9061. }
  9062. };
  9063. s.extendObject(h, l.prototype),
  9064. t.exports = h
  9065. }
  9066. , {
  9067. "../../analytics": 4,
  9068. "../../localization/localize": 108,
  9069. "../../util/ajax": 181,
  9070. "../../util/common": 185,
  9071. "./TermsEvent": 78,
  9072. events: 202
  9073. }],
  9074. 80: [function(e, t, i) {
  9075. "use strict";
  9076. t.exports = Object.freeze({
  9077. OPEN_INFO: "title.open.info",
  9078. CLOSE_INFO: "title.close.info",
  9079. SHOW_INFO: "title.show.info",
  9080. HIDE_INFO: "title.hide.info",
  9081. LINK_CLICKED: "title.link.click",
  9082. CONTACT_LINK_CLICKED: "title.contact.click",
  9083. ORIGIN_LINK_CLICKED: "title.origin.click"
  9084. })
  9085. }
  9086. , {}],
  9087. 81: [function(e, t, i) {
  9088. "use strict";
  9089. function n(e, t) {
  9090. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9091. }
  9092. function r(e, t) {
  9093. function i(i) {
  9094. e.shouldShowtags = "show" === this.value,
  9095. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9096. }
  9097. document.getElementById("tag-toggles").classList.remove("hidden"),
  9098. document.getElementById("radio-tag-show").checked = !0;
  9099. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9100. n[r].addEventListener("change", i)
  9101. }
  9102. var o = e("../../settings");
  9103. t.exports.init = n
  9104. }
  9105. , {
  9106. "../../settings": 166
  9107. }],
  9108. 82: [function(e, t, i) {
  9109. (function(i) {
  9110. "use strict";
  9111. function n(e, t) {
  9112. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9113. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9114. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9115. document.getElementById("gui-name").classList.add("noCoBrand"),
  9116. document.getElementById("cobrandTitle").classList.add("hidden")),
  9117. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9118. !1)
  9119. }
  9120. function r(e) {
  9121. return e ? (L = !0,
  9122. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9123. }
  9124. function o(e, t, i, n) {
  9125. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9126. return void T.classList.add("hidden");
  9127. L = !0;
  9128. var r = []
  9129. , o = c(r, "<br>");
  9130. if (e && o('<span id="contactName">' + e + "</span>"),
  9131. t) {
  9132. var a = n || t
  9133. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9134. o(s)
  9135. }
  9136. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9137. r[0] = "",
  9138. x.innerHTML = r.join("")
  9139. }
  9140. function a(e) {
  9141. if ("string" == typeof e)
  9142. try {
  9143. e = JSON.parse(e)
  9144. } catch (e) {
  9145. return y.warn("Unable to parse address data"),
  9146. void S.parentElement.classList.add("hidden")
  9147. }
  9148. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9149. return void S.parentElement.classList.add("hidden");
  9150. L = !0;
  9151. var t = []
  9152. , i = c(t, " ");
  9153. e.address_1 && i(e.address_1),
  9154. e.address_2 && i(e.address_2),
  9155. e.city && i(e.city, ", "),
  9156. e.state && i(e.state, ", "),
  9157. e.zip && i(e.zip, e.state ? " " : ", "),
  9158. t[0] = "",
  9159. S.innerText = t.join("")
  9160. }
  9161. function s(e) {
  9162. var t = document.createElement("a");
  9163. return t.id = "url",
  9164. t.target = "_blank",
  9165. t.href = e,
  9166. t.innerText = e,
  9167. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9168. t
  9169. }
  9170. function l(e) {
  9171. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9172. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9173. P.appendChild(s(e)),
  9174. O.forEach(function(e) {
  9175. e.classList.add("share-link")
  9176. }),
  9177. !0)
  9178. }
  9179. function c(e, t) {
  9180. var i = e
  9181. , n = t;
  9182. return function(e, t) {
  9183. i.push(t || n, e)
  9184. }
  9185. }
  9186. function h() {
  9187. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9188. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9189. var e = [].slice.call(_.querySelectorAll("a"));
  9190. e.forEach(function(e) {
  9191. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9192. });
  9193. var t = [].slice.call(T.querySelectorAll("a"));
  9194. t.forEach(function(e) {
  9195. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9196. contact_type: e.getAttribute("id")
  9197. }))
  9198. })
  9199. }
  9200. var u = e("../../util/browser")
  9201. , d = e("../../util/common")
  9202. , p = e("../../util/logger")
  9203. , f = e("../../localization/localize")
  9204. , g = e("./titleBarSettings")
  9205. , m = e("../../settings")
  9206. , v = e("./TitleEvents")
  9207. , A = e("events").EventEmitter
  9208. , y = new p(i)
  9209. , C = document.querySelector(".pinTop.left")
  9210. , I = document.getElementsByClassName("title-container")[0]
  9211. , E = document.getElementById("title-toggle").querySelector("i")
  9212. , b = document.getElementById("meta-info-wrapper")
  9213. , w = document.getElementById("meta-info")
  9214. , _ = document.getElementById("meta-description")
  9215. , T = document.getElementsByClassName("contact-info")[0]
  9216. , x = document.getElementById("contact-data")
  9217. , S = document.getElementById("addressTxt")
  9218. , M = document.getElementById("tag-toggles")
  9219. , R = document.getElementById("share-origin")
  9220. , P = document.getElementById("share-link-wrapper")
  9221. , O = [w, b, I]
  9222. , L = !1
  9223. , D = !1
  9224. , N = {
  9225. populate: function(e) {
  9226. if (n(window.DATA.name, e.coBrand)) {
  9227. if (r(e.description),
  9228. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9229. a(e.address),
  9230. L) {
  9231. var t = document.createElement("br");
  9232. M.insertBefore(t, M.firstElementChild)
  9233. }
  9234. e.socialSharing && m.share.enabled && (D = l(e.url))
  9235. }
  9236. },
  9237. finishSetup: function(e) {
  9238. L = L || !!e,
  9239. h(),
  9240. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9241. },
  9242. toggleMeta: function(e, t) {
  9243. var title = document.getElementById("model-title");
  9244. t && t.preventDefault();
  9245. var i = w.classList.contains("expand");
  9246. e && !i || (i ? (O.forEach(function(e) {
  9247. e.classList.remove("expand")
  9248. }),
  9249. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9250. e.classList.add("expand");
  9251. }),
  9252. title.classList.add("expand"),
  9253. this.emit(v.OPEN_INFO)))
  9254. },
  9255. setupToggling: function() {
  9256. b.style.height = w.offsetHeight + "px",
  9257. w.addEventListener("transitionend", function() {
  9258. b.style.height = w.offsetHeight + "px"
  9259. })
  9260. },
  9261. toggleTitle: function(e) {
  9262. e && e.preventDefault(),
  9263. C.classList.contains("closed") ? (C.classList.add("open"),
  9264. E.classList.remove("icon-dpad-right"),
  9265. E.classList.add("icon-dpad-left"),
  9266. this.emit(v.SHOW_INFO),
  9267. setTimeout(function() {
  9268. C.classList.remove("closed"),
  9269. C.classList.remove("open")
  9270. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9271. E.classList.remove("icon-dpad-left"),
  9272. E.classList.add("icon-dpad-right"),
  9273. this.emit(v.HIDE_INFO))
  9274. }
  9275. };
  9276. d.extendObject(N, A.prototype),
  9277. t.exports = N
  9278. }
  9279. ).call(this, "/js/gui/title/titleBar.js")
  9280. }
  9281. , {
  9282. "../../localization/localize": 108,
  9283. "../../settings": 166,
  9284. "../../util/browser": 182,
  9285. "../../util/common": 185,
  9286. "../../util/logger": 189,
  9287. "./TitleEvents": 80,
  9288. "./titleBarSettings": 83,
  9289. events: 202
  9290. }],
  9291. 83: [function(e, t, i) {
  9292. "use strict";
  9293. t.exports = Object.freeze({
  9294. minTooltipCharacters: 19,
  9295. removeAnimationClasses: 500
  9296. })
  9297. }
  9298. , {}],
  9299. 84: [function(e, t, i) {
  9300. "use strict";
  9301. function n(e) {
  9302. C = e,
  9303. P.forEach(function(e) {
  9304. b.addEventListener(e, u.bind(this, !1), !0),
  9305. w.addEventListener(e, u.bind(this, !0), !0),
  9306. E.addEventListener(e, o, !0)
  9307. S.forEach(function(t) {//会触发导览停止
  9308. t.addEventListener(e, a, !0)
  9309. })
  9310. $("#drawer img").on(e, a)
  9311. })
  9312. document.addEventListener("keydown", u.bind(this, !1), !0)
  9313. C.on(v.TourStart, function() {
  9314. E.classList.add("playing")
  9315. })
  9316. }
  9317. function r() {
  9318. C.playTour(),
  9319. I && clearTimeout(I),
  9320. d(),
  9321. _.removeClass("fadeIn")
  9322. }
  9323. function o() {
  9324. E.classList.contains("playing") && (C.stopTour(),
  9325. _.addClass("fadeIn"),
  9326. setTimeout(function() {
  9327. _.removeClass("fadeIn")
  9328. }, p.tourInteraction.showPauseButton),
  9329. O || (clearTimeout(I),
  9330. I = setTimeout(h, p.tourInteraction.showModal)),
  9331. setTimeout(function() {
  9332. E.classList.remove("playing")
  9333. }, p.tourInteraction.allowNextClick))
  9334. }
  9335. function a() {
  9336. C.tourInProgress && (C.stopTour(),
  9337. C.endTourProgress(),
  9338. E.classList.remove("playing"))
  9339. }
  9340. function s() {
  9341. T.is(":visible") ? r() : o()
  9342. }
  9343. function l() {
  9344. x.hasClass("playing") && (clearTimeout(I),
  9345. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9346. }
  9347. function c() {
  9348. E.classList.remove("playing"),
  9349. h()
  9350. }
  9351. function h() {//去掉导览结束时的提示
  9352. /* if (!p.tourInteraction.disabled) {
  9353. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9354. M.addClass("fadeIn tour " + m.deviceType);
  9355. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9356. if (!p.tourInteraction.smallModal) {
  9357. var t;
  9358. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9359. m.fill(R, A.TOUR_INTERACTION[t]),
  9360. M.addClass(t)
  9361. }
  9362. M.addClass(e)
  9363. } */
  9364. }
  9365. function u(e, t) {
  9366. if (t) {
  9367. var i = "keydown" === t.type
  9368. , n = t.which === f.SPACE || C.tourIsPlaying;
  9369. i && n || e || (O = !0),
  9370. C.atEndOfTour() && d(),
  9371. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9372. d(),
  9373. t.which !== f.SPACE && a()),
  9374. i && n && s()
  9375. }
  9376. }
  9377. function d() {
  9378. M.removeClass("fadeIn")
  9379. }
  9380. var p = (e("../util/browser"),
  9381. e("../settings"))
  9382. , f = e("../enum/Keys")
  9383. , g = e("../enum/Viewmode")
  9384. , m = (e("./helpManager"),
  9385. e("./populateModal"))
  9386. , v = e("../enum/DirectorEvents")
  9387. , A = e("../enum/HelpModalType")
  9388. , y = e("../enum/HelpModalSize")
  9389. , C = null
  9390. , I = null
  9391. , E = document.getElementById("pause-overlay")
  9392. , b = document.getElementById("player")
  9393. , w = document.getElementById("gui")
  9394. , _ = $("#pause-icon").eq(0)
  9395. , T = $("#play").eq(0)
  9396. , x = $("#playHead").eq(0)
  9397. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9398. , M = $("#interaction-modal").eq(0)
  9399. , R = $("#interaction-modal .interaction").toArray()
  9400. , P = ["touchstart", "mousedown", "pointerdown"]
  9401. , O = !1;
  9402. t.exports.init = n,
  9403. t.exports.play = r,
  9404. t.exports.pause = o,
  9405. t.exports.pauseWithoutCTA = a,
  9406. t.exports.togglePlay = s,
  9407. t.exports.stopTour = l,
  9408. t.exports.dismissModal = d
  9409. }
  9410. , {
  9411. "../enum/DirectorEvents": 23,
  9412. "../enum/HelpModalSize": 27,
  9413. "../enum/HelpModalType": 28,
  9414. "../enum/Keys": 30,
  9415. "../enum/Viewmode": 51,
  9416. "../settings": 166,
  9417. "../util/browser": 182,
  9418. "./helpManager": 68,
  9419. "./populateModal": 75
  9420. }],
  9421. 85: [function(e, t, i) {
  9422. "use strict";
  9423. t.exports = Object.freeze({
  9424. OPENED: "vr.modal.opened",
  9425. LAUNCH: "vr.modal.launch",
  9426. CLOSED: "vr.modal.closed",
  9427. NEXT: "vr.modal.next",
  9428. PREV: "vr.modal.prev",
  9429. STORE: "vr.modal.store",
  9430. falseICECHOSEN: "vr.modal.device"
  9431. })
  9432. }
  9433. , {}],
  9434. 86: [function(e, t, i) {
  9435. "use strict";
  9436. function n(e, t, i) {
  9437. function n(e, t, n, r) {
  9438. function o() {
  9439. return p + "&m=" + t + "&display=" + e
  9440. }
  9441. function s() {
  9442. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9443. , t = "&utm_source=" + u
  9444. , n = "&utm_showcase_session_id=" + i;
  9445. return e + t + n
  9446. }
  9447. function l() {
  9448. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9449. }
  9450. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9451. }
  9452. function r(e, t, i, r) {
  9453. var o = "https://api.branch.io/v1/url"
  9454. , a = n(e, t, i, r)
  9455. , s = {
  9456. responseType: "json",
  9457. data: {
  9458. branch_key: h.appConfig.branch_key,
  9459. data: {
  9460. m: t,
  9461. full_url: a,
  9462. $desktop_url: m,
  9463. $og_app_id: "331853976762864119",
  9464. $og_title: i,
  9465. $og_description: r,
  9466. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9467. $canonical_url: window.location.href
  9468. }
  9469. }
  9470. };
  9471. c.post(o, s).done(function(t) {
  9472. f[e] = t.url
  9473. }).fail(function(t) {
  9474. f[e] = t
  9475. }
  9476. .bind(this, a))
  9477. }
  9478. function o(e, t, i) {
  9479. for (var r in s) {
  9480. var o = s[r]
  9481. , a = n(o, e, t, i);
  9482. f[o] = a
  9483. }
  9484. }
  9485. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9486. , d = g + "/vr/dlist/?ret=" + u
  9487. , p = g + "/vr/show/?ret=" + u
  9488. , m = "";
  9489. switch (e) {
  9490. case l.IOS:
  9491. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9492. break;
  9493. default:
  9494. o(t.sid, t.name, t.summary)
  9495. }
  9496. }
  9497. function r(e) {
  9498. var t = f[e];
  9499. window.open(t, "_blank")
  9500. }
  9501. function o(e) {
  9502. var t = u[e];
  9503. window.open(t, "_blank")
  9504. }
  9505. var a = e("../../util/browser")
  9506. , s = e("../../enum/VRApps")
  9507. , l = e("../../enum/VRPlatforms")
  9508. , c = e("../../util/ajax")
  9509. , h = e("../../settings")
  9510. , u = {};
  9511. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9512. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9513. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9514. for (var d in s) {
  9515. var p = s[d];
  9516. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9517. }
  9518. var f = {}
  9519. , g = function() {
  9520. var e = window.location.host;
  9521. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9522. "https://" + e
  9523. }();
  9524. t.exports.init = n,
  9525. t.exports.launch = r,
  9526. t.exports.launchStore = o
  9527. }
  9528. , {
  9529. "../../enum/VRApps": 46,
  9530. "../../enum/VRPlatforms": 49,
  9531. "../../settings": 166,
  9532. "../../util/ajax": 181,
  9533. "../../util/browser": 182
  9534. }],
  9535. 87: [function(e, t, i) {
  9536. "use strict";
  9537. function n(e) {
  9538. var t;
  9539. switch (e) {
  9540. case m.IOS:
  9541. return t = p.iosVersion(),
  9542. t.major > 9 || 9 === t.major && t.minor >= 1;
  9543. case m.Android:
  9544. return t = p.androidVersion(),
  9545. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9546. }
  9547. return !1
  9548. }
  9549. function r(e, t) {
  9550. function i(e) {
  9551. K.emit(A.STORE, {
  9552. type: e
  9553. }),
  9554. f.launchStore(e)
  9555. }
  9556. function r(e) {
  9557. switch (e !== _.pageCount && (a(e),
  9558. N.text(e + 1 + " / " + _.pageCount)),
  9559. e) {
  9560. case _.Title:
  9561. O.css("display", "none"),
  9562. L.text(u[e]),
  9563. o(s);
  9564. break;
  9565. case _.Cardboard:
  9566. O.css("display", "block"),
  9567. L.text(u[e]),
  9568. M.filter(".cardboard").off(),
  9569. M.filter(".gearvr").off(),
  9570. c(e, s),
  9571. h(H, X, Z);
  9572. break;
  9573. case _.Gear:
  9574. L.text(u[e]),
  9575. c(e, s),
  9576. T.addClass("lastPage"),
  9577. h(G, X, Z);
  9578. break;
  9579. case _.pageCount:
  9580. T.removeClass("fadeIn"),
  9581. K.emit(A.CLOSED)
  9582. }
  9583. B.filter("[src='']").hide()
  9584. }
  9585. var s = function() {
  9586. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9587. w = ".show-supported",
  9588. m.Android) : (T.addClass("unsupported"),
  9589. w = ".show-unsupported",
  9590. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9591. w = ".show-ios",
  9592. _ = v.ios,
  9593. m.IOS) : (T.addClass("desktop"),
  9594. w = ".show-desktop",
  9595. m.Desktop)
  9596. }();
  9597. f.init(s, e, t),
  9598. s !== m.Desktop && T.addClass("mobile");
  9599. var l = function(e) {
  9600. K.emit(A.LAUNCH, {
  9601. vr_platform: s,
  9602. vr_app: e
  9603. }),
  9604. f.launch(e)
  9605. };
  9606. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9607. q.gear = l.bind(this, g.GearVR),
  9608. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9609. d(),
  9610. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9611. $(w).show();
  9612. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9613. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9614. s === m.IOS && (u.splice(1, 1),
  9615. y.splice(1, 1)),
  9616. $("#vr").on("click", function(e) {
  9617. e.preventDefault();
  9618. player.FlyToMode("panorama", ()=>{
  9619. if(!window.vrEnabled) { // 开启VR
  9620. window.vrEnabled = true;
  9621. this.classList.add('active');
  9622. $('#gui div').not('#vrOff').addClass('vrHide');
  9623. $('#vrOffImg').css({'display':'inline-block'});
  9624. }else{
  9625. }
  9626. })
  9627. });
  9628. $('#vrOff').on('click', function(){
  9629. window.vrEnabled = false;
  9630. $('#gui div').not('#vrOff').removeClass('vrHide');
  9631. $('#vrOffImg').css({'display':'none'});
  9632. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9633. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9634. })
  9635. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9636. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9637. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9638. $("span.modelLink").text(I),
  9639. O.on("click", function(e) {
  9640. K.emit(A.PREV),
  9641. b--,
  9642. r(b)
  9643. }),
  9644. L.on("click", function(e) {
  9645. L.text();
  9646. K.emit(A.NEXT, {
  9647. nextAction: y[b]
  9648. }),
  9649. b++,
  9650. r(b)
  9651. }),
  9652. T.find(".close").on("click", K.dismiss)
  9653. }
  9654. function o(e) {
  9655. switch (e) {
  9656. case m.Android:
  9657. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9658. M.filter(".gearvr").off().on("click", q.gear),
  9659. s(H, G, "logo-button", "same-line");
  9660. break;
  9661. case m.UnsupportedAndroid:
  9662. s("", z, "", "");
  9663. break;
  9664. case m.IOS:
  9665. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9666. s(H, "", "logo-button", "");
  9667. break;
  9668. case m.Desktop:
  9669. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9670. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9671. s(H, G, "logo-button", "same-line"),
  9672. Q.cardboard()
  9673. }
  9674. }
  9675. function a(e) {
  9676. $(".p1, .p2, .p3").hide(),
  9677. x.insertAfter(S),
  9678. T.removeClass("front-page"),
  9679. T.removeClass("details-page"),
  9680. T.removeClass("lastPage"),
  9681. M.removeClass("logo-button"),
  9682. M.removeClass("same-line"),
  9683. S.removeClass("headsetOptions"),
  9684. R.attr("src", ""),
  9685. R.filter(".second").removeClass("gear"),
  9686. R.css("display", "inline-block"),
  9687. R.off(),
  9688. P.filter(".second").css("display", ""),
  9689. D.css("display", "none"),
  9690. $(".p" + (e + 1) + w).show(),
  9691. R.filter(".third").insertBefore(P.filter(".third"))
  9692. }
  9693. function s(e, t, i, n) {
  9694. T.addClass("front-page"),
  9695. R.filter(".first").attr("src", e),
  9696. R.filter(".second").attr("src", t),
  9697. M.filter(".first").addClass(i),
  9698. M.filter(".second").addClass(i),
  9699. M.addClass(n),
  9700. ".show-desktop" === w && S.insertAfter(x)
  9701. }
  9702. function l(e, t, i) {
  9703. S.addClass("headsetOptions"),
  9704. M.off(),
  9705. R.filter(".second").attr("src", t),
  9706. D.css("display", "block"),
  9707. P.filter(".second").css("display", "none"),
  9708. D.on("click", function() {
  9709. a(_.Title),
  9710. o(m.Desktop)
  9711. }),
  9712. e && (K.emit(A.falseICECHOSEN, {
  9713. name: g.GearVR
  9714. }),
  9715. R.filter(".first").attr("src", e),
  9716. R.filter(".second").addClass("gear"),
  9717. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9718. Q.gearvr()),
  9719. i && (K.emit(A.falseICECHOSEN, {
  9720. name: g.Cardboard
  9721. }),
  9722. R.filter(".third").attr("src", i),
  9723. R.filter(".third").show(),
  9724. R.filter(".third").insertAfter(R.filter(".second")),
  9725. R.filter(".third").addClass("link"),
  9726. R.filter(".second").addClass("link"),
  9727. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9728. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9729. Q.cardboard())
  9730. }
  9731. function c(e, t) {
  9732. switch (t) {
  9733. case m.IOS:
  9734. X = Y,
  9735. Z = j;
  9736. break;
  9737. case m.Desktop:
  9738. e === _.Cardboard ? (X = F,
  9739. Z = U,
  9740. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9741. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9742. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9743. Z = "");
  9744. break;
  9745. default:
  9746. e === _.Cardboard ? (X = z,
  9747. Z = j) : (X = k,
  9748. Z = W)
  9749. }
  9750. }
  9751. function h(e, t, i) {
  9752. T.find(".inner").addClass("details-page"),
  9753. T.addClass("details-page"),
  9754. R.filter(".first").attr("src", e),
  9755. R.filter(".second").attr("src", t),
  9756. R.filter(".third").attr("src", i)
  9757. }
  9758. function u() {
  9759. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9760. K.emit(A.CLOSED))
  9761. }
  9762. function d() {
  9763. var e = p.aspectRatio() > 1 && p.isMobile();
  9764. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9765. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9766. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9767. }
  9768. var p = e("../../util/browser")
  9769. , f = e("./vrLink")
  9770. , g = e("../../enum/VRApps")
  9771. , m = e("../../enum/VRPlatforms")
  9772. , v = e("../../enum/VRPages")
  9773. , A = e("./vrEvent")
  9774. , y = (e("../../settings"),
  9775. e("../../constants"))
  9776. , C = e("../../localization/localize")
  9777. , I = e("../../util/common")
  9778. , E = e("events").EventEmitter
  9779. , b = 0
  9780. , w = null
  9781. , _ = v.standard
  9782. , T = $(".vr-popup")
  9783. , x = T.find(".vr-popup-body")
  9784. , S = T.find(".vr-images")
  9785. , M = T.find(".img-container")
  9786. , R = T.find(".vr-sm-image")
  9787. , P = M.find(".vr-img-caption")
  9788. , O = $(".vr-buttons").find(".prev-button")
  9789. , L = $(".vr-buttons").find(".next-button")
  9790. , D = S.find(".front-close")
  9791. , N = $(".vr-page")
  9792. , B = T.find("img")
  9793. , F = "static/images/apple-store.png"
  9794. , V = "static/images/badge-oculus.png"
  9795. , U = "static/images/badge-cardboard.png"
  9796. , k = "static/images/logo-samsung.png"
  9797. , H = "static/images/headset-cardboard.png"
  9798. , G = "static/images/headset-gearvr.png"
  9799. , z = "static/images/ico-android-robot.png"
  9800. , W = "static/images/ico-gearvr.png"
  9801. , j = "static/images/ico-vr.png"
  9802. , Y = "static/images/apple-logo-white.svg"
  9803. , X = null
  9804. , Z = null
  9805. , q = {}
  9806. , K = {
  9807. init: r,
  9808. dismiss: u,
  9809. isDeviceSupported: n
  9810. };
  9811. I.extendObject(K, E.prototype),
  9812. $(window).resize(d);
  9813. var Q = function() {
  9814. var e = P.filter(".first").find(".cardboard")
  9815. , t = P.filter(".first").find(".gearvr");
  9816. return {
  9817. cardboard: function() {
  9818. t.addClass("hidden"),
  9819. e.removeClass("hidden")
  9820. },
  9821. gearvr: function() {
  9822. e.addClass("hidden"),
  9823. t.removeClass("hidden")
  9824. }
  9825. }
  9826. }();
  9827. t.exports = K
  9828. }
  9829. , {
  9830. "../../constants": 8,
  9831. "../../enum/VRApps": 46,
  9832. "../../enum/VRPages": 48,
  9833. "../../enum/VRPlatforms": 49,
  9834. "../../localization/localize": 108,
  9835. "../../settings": 166,
  9836. "../../util/browser": 182,
  9837. "../../util/common": 185,
  9838. "./vrEvent": 85,
  9839. "./vrLink": 86,
  9840. events: 202
  9841. }],
  9842. 88: [function(e, t, i) {
  9843. "use strict";
  9844. t.exports = Object.freeze({
  9845. OPENED: "webvr.modal.opened",
  9846. SHOW_TERMS: "webvr.footer.show.terms"
  9847. })
  9848. }
  9849. , {}],
  9850. 89: [function(e, t, i) {
  9851. (function(i) {
  9852. "use strict";
  9853. function n(e, t, i, n) {
  9854. function r(e) {
  9855. e.preventDefault(),
  9856. a(e.currentTarget.id)
  9857. }
  9858. function a(e) {
  9859. ne[e](),
  9860. Object.keys(ne).map(function(t, i) {
  9861. $("#" + t).toggleClass("tabs-underlined", t === e)
  9862. })
  9863. }
  9864. y = i,
  9865. v = t,
  9866. w.init(E.Android, e, n),
  9867. m();
  9868. var l = new RegExp("daydream","i")
  9869. , c = l.test(y.displayName);
  9870. c ? (a("tabdaydream"),
  9871. B.filter(".device-headset-side").attr("src", H),
  9872. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9873. B.filter(".device-headset-side").attr("src", Y),
  9874. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9875. $("#vr").on("click", function(e) {
  9876. e.preventDefault(),
  9877. g("click_webvr_button"),
  9878. L.is(":hidden") && (ie.emit(_.OPENED),
  9879. o())
  9880. }),
  9881. $(".webvr-popup .close").on("click", function(e) {
  9882. e.preventDefault(),
  9883. D.hasClass("hidden") ? (g("webvr_help_close"),
  9884. p()) : s()
  9885. }),
  9886. $("#tabcardboard").on("click", r),
  9887. $("#tabdaydream").on("click", r),
  9888. $("#tabnative").on("click", r),
  9889. $(".webvr-popup .open-with-app").on("click", function(e) {
  9890. e.preventDefault(),
  9891. g("webvr_learn_more"),
  9892. a("tabnative"),
  9893. p()
  9894. }),
  9895. $(".webvr-popup .help").on("click", function(e) {
  9896. e.preventDefault(),
  9897. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9898. p()
  9899. }),
  9900. $(".webvr-popup .terms").on("click", function(e) {
  9901. e.preventDefault(),
  9902. g("webvr_click_terms"),
  9903. s(),
  9904. ie.emit(_.SHOW_TERMS)
  9905. }),
  9906. F.on("click", function(e) {
  9907. e.preventDefault(),
  9908. g(ee),
  9909. window.open(J, "_blank")
  9910. }),
  9911. V.on("click", function(e) {
  9912. e.preventDefault(),
  9913. g("webvr_phone_link"),
  9914. window.open(te, "_blank")
  9915. }),
  9916. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9917. e.preventDefault(),
  9918. g("webvr_cardboard_link"),
  9919. w.launch(b.CardboardAndroid)
  9920. }),
  9921. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9922. e.preventDefault(),
  9923. g("webvr_oculus_link"),
  9924. w.launch(b.GearVR)
  9925. })
  9926. }
  9927. function r() {
  9928. function e() {
  9929. y.isPresenting || (f(),
  9930. window.removeEventListener("vrdisplaypresentchange", e))
  9931. }
  9932. R.info("Headset mounted"),
  9933. v.suspend();
  9934. var t = document.createElement("canvas");
  9935. for (t.getContext("webgl"),
  9936. t.className = "webvr-canvas",
  9937. document.bgColor = "#000",
  9938. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9939. document.body.removeChild(document.body.firstChild);
  9940. document.body.appendChild(t),
  9941. g("webvr_enter_app"),
  9942. y.requestPresent([{
  9943. source: t,
  9944. predistorted: !0
  9945. }]).catch(function(t) {
  9946. R.error("Failed to present: " + t),
  9947. g("webvr_exit_calibrate"),
  9948. e()
  9949. }),
  9950. A.then(function() {
  9951. window.dispatchEvent(new Event("vrapp-start"))
  9952. }),
  9953. window.addEventListener("vrdisplaypresentchange", e)
  9954. }
  9955. function o() {
  9956. O.fadeOut(I.guiAnimationSpeed),
  9957. L.fadeIn(I.guiAnimationSpeed),
  9958. a()
  9959. }
  9960. function a() {
  9961. if (!A) {
  9962. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9963. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9964. A = new Promise(function(e, i) {
  9965. var n = document.createElement("script");
  9966. n.type = "text/javascript",
  9967. n.src = t,
  9968. n.onload = e,
  9969. document.head.appendChild(n)
  9970. }
  9971. )
  9972. }
  9973. D.find(".enter-button").on("click", r)
  9974. }
  9975. function s() {
  9976. g("webvr_modal_close"),
  9977. D.find(".enter-button").off("click", r),
  9978. L.fadeOut(I.guiAnimationSpeed, function() {
  9979. D.toggleClass("hidden", !1),
  9980. N.toggleClass("hidden", !0),
  9981. C.exitFullscreen()
  9982. }),
  9983. O.fadeIn(I.guiAnimationSpeed)
  9984. }
  9985. function l() {
  9986. k.toggleClass("hidden", !1),
  9987. U.toggleClass("hidden", !0)
  9988. }
  9989. function c() {
  9990. k.toggleClass("hidden", !0),
  9991. U.toggleClass("hidden", !1)
  9992. }
  9993. function h() {
  9994. B.filter(".device-headset").attr("src", G),
  9995. B.filter(".device-phone").attr("src", z),
  9996. J = Z,
  9997. ee = K,
  9998. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9999. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  10000. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  10001. c()
  10002. }
  10003. function u() {
  10004. B.filter(".badge-cardboard").attr("src", j),
  10005. B.filter(".badge-oculus").attr("src", X),
  10006. l()
  10007. }
  10008. function d() {
  10009. B.filter(".device-headset").attr("src", Y),
  10010. B.filter(".device-phone").attr("src", W),
  10011. J = q,
  10012. ee = Q,
  10013. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  10014. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  10015. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  10016. c()
  10017. }
  10018. function p() {
  10019. D.toggleClass("hidden"),
  10020. N.toggleClass("hidden")
  10021. }
  10022. function f() {
  10023. R.info("exiting webVR"),
  10024. g("webvr_exit_app"),
  10025. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  10026. }
  10027. function g(e) {
  10028. var t = C.isLandscape() ? "landscape" : "portrait";
  10029. T.trackAlways("showcase_gui", {
  10030. gui_action: e,
  10031. orientation: t
  10032. })
  10033. }
  10034. function m() {
  10035. var e = C.isLandscape();
  10036. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  10037. }
  10038. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  10039. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  10040. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  10041. init: n
  10042. }, ne = {
  10043. tabcardboard: d,
  10044. tabdaydream: h,
  10045. tabnative: u
  10046. };
  10047. S.extendObject(ie, P.prototype),
  10048. $(window).resize(m),
  10049. t.exports = ie
  10050. }
  10051. ).call(this, "/js/gui/webvr/webVRgui.js")
  10052. }
  10053. , {
  10054. "../../analytics": 4,
  10055. "../../constants": 8,
  10056. "../../enum/VRApps": 46,
  10057. "../../enum/VRPlatforms": 49,
  10058. "../../localization/localize": 108,
  10059. "../../settings": 166,
  10060. "../../util/browser": 182,
  10061. "../../util/common": 185,
  10062. "../../util/logger": 189,
  10063. "./../gui": 65,
  10064. "./../vr/vrLink": 86,
  10065. "./WebVrEvent": 88,
  10066. events: 202
  10067. }],
  10068. 90: [function(e, t, i) {
  10069. "use strict";
  10070. function n(e, t, i, n, o) {
  10071. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10072. this.roomId = o || "",
  10073. this.labelId = e,
  10074. this.position = (new r.Vector3).copy(t),
  10075. this.text = i
  10076. }
  10077. var r = e("three")
  10078. , o = e("../util/browser");
  10079. n.prototype.build = function() {
  10080. var e = window.document.createElement("div");
  10081. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10082. var t = window.document.createElement("div");
  10083. t.setAttribute("class", "gui-floorplan-label-text");
  10084. var i = window.document.createTextNode(this.text);
  10085. t.appendChild(i),
  10086. e.appendChild(t),
  10087. window.document.body.appendChild(e),
  10088. this.labelGui = e,
  10089. this.textBlock = t,
  10090. $(this.labelGui).hide();
  10091. var n = window.getComputedStyle(this.labelGui);
  10092. this.initialTransform = n.transform || n.webkitTransform
  10093. }
  10094. ,
  10095. t.exports = n
  10096. }
  10097. , {
  10098. "../util/browser": 182,
  10099. three: 217
  10100. }],
  10101. 91: [function(e, t, i) {
  10102. "use strict";
  10103. function n() {
  10104. this.player = null,
  10105. this.modelManager = null,
  10106. this.container = null
  10107. }
  10108. var r = e("three")
  10109. , o = (e("../util/common"),
  10110. e("../enum/PlayerEvents"))
  10111. , a = (e("../enum/DirectorEvents"),
  10112. e("../enum/ModelManagerEvents"))
  10113. , s = e("../settings")
  10114. , l = e("../enum/Viewmode")
  10115. , c = (e("../enum/WarpStyle"),
  10116. e("../util/transitions"),
  10117. e("../util/lerp"),
  10118. e("../util/browser"));
  10119. //场景初始化
  10120. n.prototype.init = function(e, t, i) {
  10121. this.player = e,
  10122. this.modelManager = t,
  10123. this.container = i,
  10124. this.updateModel(),
  10125. this.bindEvents()
  10126. }
  10127. ,
  10128. n.prototype.bindEvents = function() {
  10129. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10130. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10131. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10132. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10133. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10134. }
  10135. ,
  10136. n.prototype.updateModel = function() {
  10137. this.model = this.modelManager.getActiveModel()
  10138. }
  10139. ,
  10140. n.prototype.handlePlayerViewChanged = function() {
  10141. this.updateLabelVisibility(),
  10142. this.updateLabelDisplay()
  10143. }
  10144. ,
  10145. n.prototype.getLabelsForFloor = function(e, t) {
  10146. return t = t || [],
  10147. t.length = 0,
  10148. this.model.labels.forEach(function(i) {
  10149. this.labelVisibleForFloor(i, e) && t.push(i)
  10150. }
  10151. .bind(this)),
  10152. t
  10153. }
  10154. ,
  10155. n.prototype.getLabelsForCurrentFloor = function(e) {
  10156. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10157. }
  10158. ,
  10159. n.prototype.labelVisibleForFloor = function(e, t) {
  10160. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10161. if (!this.model.showingLabels || !e.labelGui || !i)
  10162. return !1;
  10163. var n = e.floorId === this.model.floors.size() - 1;
  10164. return this.model.allFloorsVisible ? n : e.floorId === t
  10165. }
  10166. ,
  10167. n.prototype.updateLabelVisibility = function(e) {
  10168. this.model.labels.forEach(function(e) {
  10169. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10170. }
  10171. .bind(this))
  10172. }
  10173. ,
  10174. n.prototype.showAllLabels = function(e, t) {
  10175. this.model.labels.forEach(function(i) {
  10176. this.showLabel(i, e, t)
  10177. }
  10178. .bind(this))
  10179. }
  10180. ,
  10181. n.prototype.hideAllLabels = function(e, t) {
  10182. this.model.labels.forEach(function(i) {
  10183. this.hideLabel(i, e, t)
  10184. }
  10185. .bind(this))
  10186. }
  10187. ,
  10188. n.prototype.showLabel = function(e, t, i) {
  10189. this.model.showingLabels && (e.visible || (e.visible = !0,
  10190. e.labelGui.style.display = "block",
  10191. e.labelGui.style.opacity = 0,
  10192. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10193. }
  10194. ,
  10195. n.prototype.hideLabel = function(e, t, i) {
  10196. e.visible && (e.visible = !1,
  10197. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10198. }
  10199. ,
  10200. n.prototype.supportedMode = function() {
  10201. return this.player.mode === l.FLOORPLAN
  10202. }
  10203. ,
  10204. n.prototype.updateLabelDisplay = function() {
  10205. var e = (new r.Vector3,
  10206. new r.Vector3,
  10207. []);
  10208. return function() {
  10209. var t = this.player.getLabelScaleFactor()
  10210. , i = .6
  10211. , n = 1.2
  10212. , r = (1 - t) * n + i
  10213. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10214. this.getLabelsForCurrentFloor(e);
  10215. for (var a = 0; a < e.length; a++) {
  10216. var l = e[a];
  10217. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10218. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10219. }
  10220. }
  10221. }(),
  10222. n.prototype.updateProjectedGuiElement = function() {
  10223. var e = new r.Vector3;
  10224. new r.Vector3;
  10225. return function(t, i, n, r, o) {
  10226. i.style.fontSize = 100 * o + "%";
  10227. var a = $("#player").width()
  10228. , s = $("#player").height()
  10229. , l = .5 * a
  10230. , c = .5 * s;
  10231. e.copy(n),
  10232. e.project(this.player.camera);
  10233. var h = e.x * l + l
  10234. , u = -(e.y * c) + c;
  10235. h -= t.offsetWidth / 2,
  10236. u -= t.offsetHeight / 2,
  10237. t.style.left = h + "px",
  10238. t.style.top = u + "px"
  10239. }
  10240. }(),
  10241. n.prototype.handleStartInside = function(e) {
  10242. this.updateLabelVisibility()
  10243. }
  10244. ,
  10245. n.prototype.handleStartOutside = function() {
  10246. this.updateLabelVisibility()
  10247. }
  10248. ,
  10249. t.exports = n
  10250. }
  10251. , {
  10252. "../enum/DirectorEvents": 23,
  10253. "../enum/ModelManagerEvents": 33,
  10254. "../enum/PlayerEvents": 40,
  10255. "../enum/Viewmode": 51,
  10256. "../enum/WarpStyle": 52,
  10257. "../settings": 166,
  10258. "../util/browser": 182,
  10259. "../util/common": 185,
  10260. "../util/lerp": 188,
  10261. "../util/transitions": 195,
  10262. three: 217
  10263. }],
  10264. 92: [function(e, t, i) {
  10265. "use strict";
  10266. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10267. if (null == this)
  10268. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10269. if ("function" != typeof e)
  10270. throw new TypeError("predicate must be a function");
  10271. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10272. if (t = i[o],
  10273. e.call(r, t, o, i))
  10274. return o;
  10275. return -1
  10276. }
  10277. ),
  10278. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10279. value: function(e) {
  10280. if (null == this)
  10281. throw new TypeError('"this" is null or not defined');
  10282. var t = Object(this)
  10283. , i = t.length >>> 0;
  10284. if ("function" != typeof e)
  10285. throw new TypeError("predicate must be a function");
  10286. for (var n = arguments[1], r = 0; r < i; ) {
  10287. var o = t[r];
  10288. if (e.call(n, o, r, t))
  10289. return o;
  10290. r++
  10291. }
  10292. }
  10293. })
  10294. }
  10295. , {}],
  10296. 93: [function(e, t, i) {
  10297. "use strict";
  10298. var n = n || {};
  10299. t.exports = n,
  10300. n.gui = n.gui || {},
  10301. n.utils = n.utils || {},
  10302. n.controllers = n.controllers || {},
  10303. n.dom = n.dom || {},
  10304. n.color = n.color || {},
  10305. n.utils.css = function() {
  10306. return {
  10307. load: function(e, t) {
  10308. t = t || document;
  10309. var i = t.createElement("link");
  10310. i.type = "text/css",
  10311. i.rel = "stylesheet",
  10312. i.href = e,
  10313. t.getElementsByTagName("head")[0].appendChild(i)
  10314. },
  10315. inject: function(e, t) {
  10316. t = t || document;
  10317. var i = document.createElement("style");
  10318. i.type = "text/css",
  10319. i.innerHTML = e,
  10320. t.getElementsByTagName("head")[0].appendChild(i)
  10321. }
  10322. }
  10323. }(),
  10324. n.utils.common = function() {
  10325. var e = Array.prototype.forEach
  10326. , t = Array.prototype.slice;
  10327. return {
  10328. BREAK: {},
  10329. extend: function(e) {
  10330. return this.each(t.call(arguments, 1), function(t) {
  10331. for (var i in t)
  10332. this.isUndefined(t[i]) || (e[i] = t[i])
  10333. }, this),
  10334. e
  10335. },
  10336. defaults: function(e) {
  10337. return this.each(t.call(arguments, 1), function(t) {
  10338. for (var i in t)
  10339. this.isUndefined(e[i]) && (e[i] = t[i])
  10340. }, this),
  10341. e
  10342. },
  10343. compose: function() {
  10344. var e = t.call(arguments);
  10345. return function() {
  10346. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10347. i = [e[n].apply(this, i)];
  10348. return i[0]
  10349. }
  10350. },
  10351. each: function(t, i, n) {
  10352. if (t)
  10353. if (e && t.forEach && t.forEach === e)
  10354. t.forEach(i, n);
  10355. else if (t.length === t.length + 0) {
  10356. for (var r = 0, o = t.length; r < o; r++)
  10357. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10358. return
  10359. } else
  10360. for (var r in t)
  10361. if (i.call(n, t[r], r) === this.BREAK)
  10362. return
  10363. },
  10364. defer: function(e) {
  10365. setTimeout(e, 0)
  10366. },
  10367. toArray: function(e) {
  10368. return e.toArray ? e.toArray() : t.call(e)
  10369. },
  10370. isUndefined: function(e) {
  10371. return void 0 === e
  10372. },
  10373. isNull: function(e) {
  10374. return null === e
  10375. },
  10376. isNaN: function(e) {
  10377. return e !== e
  10378. },
  10379. isArray: Array.isArray || function(e) {
  10380. return e.constructor === Array
  10381. }
  10382. ,
  10383. isObject: function(e) {
  10384. return e === Object(e)
  10385. },
  10386. isNumber: function(e) {
  10387. return e === e + 0
  10388. },
  10389. isString: function(e) {
  10390. return e === e + ""
  10391. },
  10392. isBoolean: function(e) {
  10393. return e === !1 || e === !0
  10394. },
  10395. isFunction: function(e) {
  10396. return "[object Function]" === Object.prototype.toString.call(e)
  10397. }
  10398. }
  10399. }(),
  10400. n.controllers.Controller = function(e) {
  10401. var t = function(e, t) {
  10402. this.initialValue = e[t],
  10403. this.domElement = document.createElement("div"),
  10404. this.object = e,
  10405. this.property = t,
  10406. this.__onChange = void 0,
  10407. this.__onFinishChange = void 0
  10408. };
  10409. return e.extend(t.prototype, {
  10410. onChange: function(e) {
  10411. return this.__onChange = e,
  10412. this
  10413. },
  10414. onFinishChange: function(e) {
  10415. return this.__onFinishChange = e,
  10416. this
  10417. },
  10418. setValue: function(e) {
  10419. return this.object[this.property] = e,
  10420. this.__onChange && this.__onChange.call(this, e),
  10421. this.updateDisplay(),
  10422. this
  10423. },
  10424. getValue: function() {
  10425. return this.object[this.property]
  10426. },
  10427. updateDisplay: function() {
  10428. return this
  10429. },
  10430. isModified: function() {
  10431. return this.initialValue !== this.getValue()
  10432. }
  10433. }),
  10434. t
  10435. }(n.utils.common),
  10436. n.dom.dom = function(e) {
  10437. function t(t) {
  10438. if ("0" === t || e.isUndefined(t))
  10439. return 0;
  10440. var i = t.match(r);
  10441. return e.isNull(i) ? 0 : parseFloat(i[1])
  10442. }
  10443. var i = {
  10444. HTMLEvents: ["change"],
  10445. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10446. KeyboardEvents: ["keydown"]
  10447. }
  10448. , n = {};
  10449. e.each(i, function(t, i) {
  10450. e.each(t, function(e) {
  10451. n[e] = i
  10452. })
  10453. });
  10454. var r = /(\d+(\.\d+)?)px/
  10455. , o = {
  10456. makeSelectable: function(e, t) {
  10457. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10458. return !1
  10459. }
  10460. : function() {}
  10461. ,
  10462. e.style.MozUserSelect = t ? "auto" : "none",
  10463. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10464. e.unselectable = t ? "on" : "off")
  10465. },
  10466. makeFullscreen: function(t, i, n) {
  10467. e.isUndefined(i) && (i = !0),
  10468. e.isUndefined(n) && (n = !0),
  10469. t.style.position = "absolute",
  10470. i && (t.style.left = 0,
  10471. t.style.right = 0),
  10472. n && (t.style.top = 0,
  10473. t.style.bottom = 0)
  10474. },
  10475. fakeEvent: function(t, i, r, o) {
  10476. r = r || {};
  10477. var a = n[i];
  10478. if (!a)
  10479. throw new Error("Event type " + i + " not supported.");
  10480. var s = document.createEvent(a);
  10481. switch (a) {
  10482. case "MouseEvents":
  10483. var l = r.x || r.clientX || 0
  10484. , c = r.y || r.clientY || 0;
  10485. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10486. break;
  10487. case "KeyboardEvents":
  10488. var h = s.initKeyboardEvent || s.initKeyEvent;
  10489. e.defaults(r, {
  10490. cancelable: !0,
  10491. ctrlKey: !1,
  10492. altKey: !1,
  10493. shiftKey: !1,
  10494. metaKey: !1,
  10495. keyCode: void 0,
  10496. charCode: void 0
  10497. }),
  10498. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10499. break;
  10500. default:
  10501. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10502. }
  10503. e.defaults(s, o),
  10504. t.dispatchEvent(s)
  10505. },
  10506. bind: function(e, t, i, n) {
  10507. return n = n || !1,
  10508. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10509. o
  10510. },
  10511. unbind: function(e, t, i, n) {
  10512. return n = n || !1,
  10513. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10514. o
  10515. },
  10516. addClass: function(e, t) {
  10517. if (void 0 === e.className)
  10518. e.className = t;
  10519. else if (e.className !== t) {
  10520. var i = e.className.split(/ +/);
  10521. i.indexOf(t) == -1 && (i.push(t),
  10522. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10523. }
  10524. return o
  10525. },
  10526. removeClass: function(e, t) {
  10527. if (t)
  10528. if (void 0 === e.className)
  10529. ;
  10530. else if (e.className === t)
  10531. e.removeAttribute("class");
  10532. else {
  10533. var i = e.className.split(/ +/)
  10534. , n = i.indexOf(t);
  10535. n != -1 && (i.splice(n, 1),
  10536. e.className = i.join(" "))
  10537. }
  10538. else
  10539. e.className = void 0;
  10540. return o
  10541. },
  10542. hasClass: function(e, t) {
  10543. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10544. },
  10545. getWidth: function(e) {
  10546. var i = getComputedStyle(e);
  10547. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10548. },
  10549. getHeight: function(e) {
  10550. var i = getComputedStyle(e);
  10551. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10552. },
  10553. getOffset: function(e) {
  10554. var t = {
  10555. left: 0,
  10556. top: 0
  10557. };
  10558. if (e.offsetParent)
  10559. do
  10560. t.left += e.offsetLeft,
  10561. t.top += e.offsetTop;
  10562. while (e = e.offsetParent);return t
  10563. },
  10564. isActive: function(e) {
  10565. return e === document.activeElement && (e.type || e.href)
  10566. }
  10567. };
  10568. return o
  10569. }(n.utils.common),
  10570. n.controllers.OptionController = function(e, t, i) {
  10571. var n = function(e, r, o) {
  10572. n.superclass.call(this, e, r);
  10573. var a = this;
  10574. if (this.__select = document.createElement("select"),
  10575. i.isArray(o)) {
  10576. var s = {};
  10577. i.each(o, function(e) {
  10578. s[e] = e
  10579. }),
  10580. o = s
  10581. }
  10582. i.each(o, function(e, t) {
  10583. var i = document.createElement("option");
  10584. i.innerHTML = t,
  10585. i.setAttribute("value", e),
  10586. a.__select.appendChild(i)
  10587. }),
  10588. this.updateDisplay(),
  10589. t.bind(this.__select, "change", function() {
  10590. var e = this.options[this.selectedIndex].value;
  10591. a.setValue(e)
  10592. }),
  10593. this.domElement.appendChild(this.__select)
  10594. };
  10595. return n.superclass = e,
  10596. i.extend(n.prototype, e.prototype, {
  10597. setValue: function(e) {
  10598. var t = n.superclass.prototype.setValue.call(this, e);
  10599. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10600. t
  10601. },
  10602. updateDisplay: function() {
  10603. return this.__select.value = this.getValue(),
  10604. n.superclass.prototype.updateDisplay.call(this)
  10605. }
  10606. }),
  10607. n
  10608. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10609. n.controllers.NumberController = function(e, t) {
  10610. function i(e) {
  10611. return e = e.toString(),
  10612. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10613. }
  10614. var n = function(e, r, o) {
  10615. n.superclass.call(this, e, r),
  10616. o = o || {},
  10617. this.__min = o.min,
  10618. this.__max = o.max,
  10619. this.__step = o.step,
  10620. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10621. this.__precision = i(this.__impliedStep)
  10622. };
  10623. return n.superclass = e,
  10624. t.extend(n.prototype, e.prototype, {
  10625. setValue: function(e) {
  10626. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10627. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10628. n.superclass.prototype.setValue.call(this, e)
  10629. },
  10630. min: function(e) {
  10631. return this.__min = e,
  10632. this
  10633. },
  10634. max: function(e) {
  10635. return this.__max = e,
  10636. this
  10637. },
  10638. step: function(e) {
  10639. return this.__step = e,
  10640. this.__impliedStep = e,
  10641. this.__precision = i(e),
  10642. this
  10643. }
  10644. }),
  10645. n
  10646. }(n.controllers.Controller, n.utils.common),
  10647. n.controllers.NumberControllerBox = function(e, t, i) {
  10648. function n(e, t) {
  10649. var i = Math.pow(10, t);
  10650. return Math.round(e * i) / i
  10651. }
  10652. var r = function(e, n, o) {
  10653. function a() {
  10654. var e = parseFloat(d.__input.value);
  10655. i.isNaN(e) || d.setValue(e)
  10656. }
  10657. function s() {
  10658. a(),
  10659. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10660. }
  10661. function l(e) {
  10662. t.bind(window, "mousemove", c),
  10663. t.bind(window, "mouseup", h),
  10664. u = e.clientY
  10665. }
  10666. function c(e) {
  10667. var t = u - e.clientY;
  10668. d.setValue(d.getValue() + t * d.__impliedStep),
  10669. u = e.clientY
  10670. }
  10671. function h() {
  10672. t.unbind(window, "mousemove", c),
  10673. t.unbind(window, "mouseup", h)
  10674. }
  10675. this.__truncationSuspended = !1,
  10676. r.superclass.call(this, e, n, o);
  10677. var u, d = this;
  10678. this.__input = document.createElement("input"),
  10679. this.__input.setAttribute("type", "text"),
  10680. t.bind(this.__input, "change", a),
  10681. t.bind(this.__input, "blur", s),
  10682. t.bind(this.__input, "mousedown", l),
  10683. t.bind(this.__input, "keydown", function(e) {
  10684. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10685. this.blur(),
  10686. d.__truncationSuspended = !1)
  10687. }),
  10688. this.updateDisplay(),
  10689. this.domElement.appendChild(this.__input)
  10690. };
  10691. return r.superclass = e,
  10692. i.extend(r.prototype, e.prototype, {
  10693. updateDisplay: function() {
  10694. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10695. r.superclass.prototype.updateDisplay.call(this)
  10696. }
  10697. }),
  10698. r
  10699. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10700. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10701. function o(e, t, i, n, r) {
  10702. return n + (r - n) * ((e - t) / (i - t))
  10703. }
  10704. var a = function(e, i, n, r, s) {
  10705. function l(e) {
  10706. t.bind(window, "mousemove", c),
  10707. t.bind(window, "mouseup", h),
  10708. c(e)
  10709. }
  10710. function c(e) {
  10711. e.preventDefault();
  10712. var i = t.getOffset(u.__background)
  10713. , n = t.getWidth(u.__background);
  10714. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10715. !1
  10716. }
  10717. function h() {
  10718. t.unbind(window, "mousemove", c),
  10719. t.unbind(window, "mouseup", h),
  10720. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10721. }
  10722. a.superclass.call(this, e, i, {
  10723. min: n,
  10724. max: r,
  10725. step: s
  10726. });
  10727. var u = this;
  10728. this.__background = document.createElement("div"),
  10729. this.__foreground = document.createElement("div"),
  10730. t.bind(this.__background, "mousedown", l),
  10731. t.addClass(this.__background, "slider"),
  10732. t.addClass(this.__foreground, "slider-fg"),
  10733. this.updateDisplay(),
  10734. this.__background.appendChild(this.__foreground),
  10735. this.domElement.appendChild(this.__background)
  10736. };
  10737. return a.superclass = e,
  10738. a.useDefaultStyles = function() {
  10739. i.inject(r)
  10740. }
  10741. ,
  10742. n.extend(a.prototype, e.prototype, {
  10743. updateDisplay: function() {
  10744. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10745. return this.__foreground.style.width = 100 * e + "%",
  10746. a.superclass.prototype.updateDisplay.call(this)
  10747. }
  10748. }),
  10749. a
  10750. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10751. n.controllers.FunctionController = function(e, t, i) {
  10752. var n = function(e, i, r) {
  10753. n.superclass.call(this, e, i);
  10754. var o = this;
  10755. this.__button = document.createElement("div"),
  10756. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10757. t.bind(this.__button, "click", function(e) {
  10758. return e.preventDefault(),
  10759. o.fire(),
  10760. !1
  10761. }),
  10762. t.addClass(this.__button, "button"),
  10763. this.domElement.appendChild(this.__button)
  10764. };
  10765. return n.superclass = e,
  10766. i.extend(n.prototype, e.prototype, {
  10767. fire: function() {
  10768. this.__onChange && this.__onChange.call(this),
  10769. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10770. this.getValue().call(this.object)
  10771. }
  10772. }),
  10773. n
  10774. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10775. n.controllers.BooleanController = function(e, t, i) {
  10776. var n = function(e, i) {
  10777. function r() {
  10778. o.setValue(!o.__prev)
  10779. }
  10780. n.superclass.call(this, e, i);
  10781. var o = this;
  10782. this.__prev = this.getValue(),
  10783. this.__checkbox = document.createElement("input"),
  10784. this.__checkbox.setAttribute("type", "checkbox"),
  10785. t.bind(this.__checkbox, "change", r, !1),
  10786. this.domElement.appendChild(this.__checkbox),
  10787. this.updateDisplay()
  10788. };
  10789. return n.superclass = e,
  10790. i.extend(n.prototype, e.prototype, {
  10791. setValue: function(e) {
  10792. var t = n.superclass.prototype.setValue.call(this, e);
  10793. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10794. this.__prev = this.getValue(),
  10795. t
  10796. },
  10797. updateDisplay: function() {
  10798. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10799. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10800. n.superclass.prototype.updateDisplay.call(this)
  10801. }
  10802. }),
  10803. n
  10804. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10805. n.color.toString = function(e) {
  10806. return function(t) {
  10807. if (1 == t.a || e.isUndefined(t.a)) {
  10808. for (var i = t.hex.toString(16); i.length < 6; )
  10809. i = "0" + i;
  10810. return "#" + i
  10811. }
  10812. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10813. }
  10814. }(n.utils.common),
  10815. n.color.interpret = function(e, t) {
  10816. var i, n, r = function() {
  10817. n = !1;
  10818. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10819. return t.each(o, function(r) {
  10820. if (r.litmus(e))
  10821. return t.each(r.conversions, function(r, o) {
  10822. if (i = r.read(e),
  10823. n === !1 && i !== !1)
  10824. return n = i,
  10825. i.conversionName = o,
  10826. i.conversion = r,
  10827. t.BREAK
  10828. }),
  10829. t.BREAK
  10830. }),
  10831. n
  10832. }, o = [{
  10833. litmus: t.isString,
  10834. conversions: {
  10835. THREE_CHAR_HEX: {
  10836. read: function(e) {
  10837. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10838. return null !== t && {
  10839. space: "HEX",
  10840. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10841. }
  10842. },
  10843. write: e
  10844. },
  10845. SIX_CHAR_HEX: {
  10846. read: function(e) {
  10847. var t = e.match(/^#([A-F0-9]{6})$/i);
  10848. return null !== t && {
  10849. space: "HEX",
  10850. hex: parseInt("0x" + t[1].toString())
  10851. }
  10852. },
  10853. write: e
  10854. },
  10855. CSS_RGB: {
  10856. read: function(e) {
  10857. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10858. return null !== t && {
  10859. space: "RGB",
  10860. r: parseFloat(t[1]),
  10861. g: parseFloat(t[2]),
  10862. b: parseFloat(t[3])
  10863. }
  10864. },
  10865. write: e
  10866. },
  10867. CSS_RGBA: {
  10868. read: function(e) {
  10869. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10870. return null !== t && {
  10871. space: "RGB",
  10872. r: parseFloat(t[1]),
  10873. g: parseFloat(t[2]),
  10874. b: parseFloat(t[3]),
  10875. a: parseFloat(t[4])
  10876. }
  10877. },
  10878. write: e
  10879. }
  10880. }
  10881. }, {
  10882. litmus: t.isNumber,
  10883. conversions: {
  10884. HEX: {
  10885. read: function(e) {
  10886. return {
  10887. space: "HEX",
  10888. hex: e,
  10889. conversionName: "HEX"
  10890. }
  10891. },
  10892. write: function(e) {
  10893. return e.hex
  10894. }
  10895. }
  10896. }
  10897. }, {
  10898. litmus: t.isArray,
  10899. conversions: {
  10900. RGB_ARRAY: {
  10901. read: function(e) {
  10902. return 3 == e.length && {
  10903. space: "RGB",
  10904. r: e[0],
  10905. g: e[1],
  10906. b: e[2]
  10907. }
  10908. },
  10909. write: function(e) {
  10910. return [e.r, e.g, e.b]
  10911. }
  10912. },
  10913. RGBA_ARRAY: {
  10914. read: function(e) {
  10915. return 4 == e.length && {
  10916. space: "RGB",
  10917. r: e[0],
  10918. g: e[1],
  10919. b: e[2],
  10920. a: e[3]
  10921. }
  10922. },
  10923. write: function(e) {
  10924. return [e.r, e.g, e.b, e.a]
  10925. }
  10926. }
  10927. }
  10928. }, {
  10929. litmus: t.isObject,
  10930. conversions: {
  10931. RGBA_OBJ: {
  10932. read: function(e) {
  10933. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10934. space: "RGB",
  10935. r: e.r,
  10936. g: e.g,
  10937. b: e.b,
  10938. a: e.a
  10939. }
  10940. },
  10941. write: function(e) {
  10942. return {
  10943. r: e.r,
  10944. g: e.g,
  10945. b: e.b,
  10946. a: e.a
  10947. }
  10948. }
  10949. },
  10950. RGB_OBJ: {
  10951. read: function(e) {
  10952. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10953. space: "RGB",
  10954. r: e.r,
  10955. g: e.g,
  10956. b: e.b
  10957. }
  10958. },
  10959. write: function(e) {
  10960. return {
  10961. r: e.r,
  10962. g: e.g,
  10963. b: e.b
  10964. }
  10965. }
  10966. },
  10967. HSVA_OBJ: {
  10968. read: function(e) {
  10969. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10970. space: "HSV",
  10971. h: e.h,
  10972. s: e.s,
  10973. v: e.v,
  10974. a: e.a
  10975. }
  10976. },
  10977. write: function(e) {
  10978. return {
  10979. h: e.h,
  10980. s: e.s,
  10981. v: e.v,
  10982. a: e.a
  10983. }
  10984. }
  10985. },
  10986. HSV_OBJ: {
  10987. read: function(e) {
  10988. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10989. space: "HSV",
  10990. h: e.h,
  10991. s: e.s,
  10992. v: e.v
  10993. }
  10994. },
  10995. write: function(e) {
  10996. return {
  10997. h: e.h,
  10998. s: e.s,
  10999. v: e.v
  11000. }
  11001. }
  11002. }
  11003. }
  11004. }];
  11005. return r
  11006. }(n.color.toString, n.utils.common),
  11007. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  11008. function g(e, t, i, o) {
  11009. if (void 0 === t[i])
  11010. throw new Error("Object " + t + ' has no property "' + i + '"');
  11011. var a;
  11012. if (o.color)
  11013. a = new h(t,i);
  11014. else {
  11015. var s = [t, i].concat(o.factoryArgs);
  11016. a = n.apply(e, s)
  11017. }
  11018. o.before instanceof r && (o.before = o.before.__li),
  11019. A(e, a),
  11020. p.addClass(a.domElement, "c");
  11021. var l = document.createElement("span");
  11022. p.addClass(l, "property-name"),
  11023. l.innerHTML = a.property;
  11024. var c = document.createElement("div");
  11025. c.appendChild(l),
  11026. c.appendChild(a.domElement);
  11027. var u = m(e, c, o.before);
  11028. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  11029. p.addClass(u, typeof a.getValue()),
  11030. v(e, u, a),
  11031. e.__controllers.push(a),
  11032. a
  11033. }
  11034. function m(e, t, i) {
  11035. var n = document.createElement("li");
  11036. return t && n.appendChild(t),
  11037. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  11038. e.onResize(),
  11039. n
  11040. }
  11041. function v(e, t, i) {
  11042. if (i.__li = t,
  11043. i.__gui = e,
  11044. f.extend(i, {
  11045. options: function(t) {
  11046. return arguments.length > 1 ? (i.remove(),
  11047. g(e, i.object, i.property, {
  11048. before: i.__li.nextElementSibling,
  11049. factoryArgs: [f.toArray(arguments)]
  11050. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11051. g(e, i.object, i.property, {
  11052. before: i.__li.nextElementSibling,
  11053. factoryArgs: [t]
  11054. })) : void 0
  11055. },
  11056. name: function(e) {
  11057. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11058. i
  11059. },
  11060. listen: function() {
  11061. return i.__gui.listen(i),
  11062. i
  11063. },
  11064. remove: function() {
  11065. return i.__gui.remove(i),
  11066. i
  11067. }
  11068. }),
  11069. i instanceof l) {
  11070. var n = new s(i.object,i.property,{
  11071. min: i.__min,
  11072. max: i.__max,
  11073. step: i.__step
  11074. });
  11075. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  11076. var t = i[e]
  11077. , r = n[e];
  11078. i[e] = n[e] = function() {
  11079. var e = Array.prototype.slice.call(arguments);
  11080. return t.apply(i, e),
  11081. r.apply(n, e)
  11082. }
  11083. }),
  11084. p.addClass(t, "has-slider"),
  11085. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11086. } else if (i instanceof s) {
  11087. var r = function(t) {
  11088. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11089. g(e, i.object, i.property, {
  11090. before: i.__li.nextElementSibling,
  11091. factoryArgs: [i.__min, i.__max, i.__step]
  11092. })) : t
  11093. };
  11094. i.min = f.compose(r, i.min),
  11095. i.max = f.compose(r, i.max)
  11096. } else
  11097. i instanceof o ? (p.bind(t, "click", function() {
  11098. p.fakeEvent(i.__checkbox, "click")
  11099. }),
  11100. p.bind(i.__checkbox, "click", function(e) {
  11101. e.stopPropagation()
  11102. })) : i instanceof a ? (p.bind(t, "click", function() {
  11103. p.fakeEvent(i.__button, "click")
  11104. }),
  11105. p.bind(t, "mouseover", function() {
  11106. p.addClass(i.__button, "hover")
  11107. }),
  11108. p.bind(t, "mouseout", function() {
  11109. p.removeClass(i.__button, "hover")
  11110. })) : i instanceof h && (p.addClass(t, "color"),
  11111. i.updateDisplay = f.compose(function(e) {
  11112. return t.style.borderLeftColor = i.__color.toString(),
  11113. e
  11114. }, i.updateDisplay),
  11115. i.updateDisplay());
  11116. i.setValue = f.compose(function(t) {
  11117. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11118. t
  11119. }, i.setValue)
  11120. }
  11121. function A(e, t) {
  11122. var i = e.getRoot()
  11123. , n = i.__rememberedObjects.indexOf(t.object);
  11124. if (n != -1) {
  11125. var r = i.__rememberedObjectIndecesToControllers[n];
  11126. if (void 0 === r && (r = {},
  11127. i.__rememberedObjectIndecesToControllers[n] = r),
  11128. r[t.property] = t,
  11129. i.load && i.load.remembered) {
  11130. var o, a = i.load.remembered;
  11131. if (a[e.preset])
  11132. o = a[e.preset];
  11133. else {
  11134. if (!a[L])
  11135. return;
  11136. o = a[L]
  11137. }
  11138. if (o[n] && void 0 !== o[n][t.property]) {
  11139. var s = o[n][t.property];
  11140. t.initialValue = s,
  11141. t.setValue(s)
  11142. }
  11143. }
  11144. }
  11145. }
  11146. function y(e, t) {
  11147. return document.location.href + "." + t
  11148. }
  11149. function C(e) {
  11150. var t = e.__save_row = document.createElement("li");
  11151. p.addClass(e.domElement, "has-save"),
  11152. e.__ul.insertBefore(t, e.__ul.firstChild),
  11153. p.addClass(t, "save-row");
  11154. var i = document.createElement("span");
  11155. i.innerHTML = "&nbsp;",
  11156. p.addClass(i, "button gears");
  11157. var n = document.createElement("span");
  11158. n.innerHTML = "Save",
  11159. p.addClass(n, "button"),
  11160. p.addClass(n, "save");
  11161. var r = document.createElement("span");
  11162. r.innerHTML = "New",
  11163. p.addClass(r, "button"),
  11164. p.addClass(r, "save-as");
  11165. var o = document.createElement("span");
  11166. o.innerHTML = "Revert",
  11167. p.addClass(o, "button"),
  11168. p.addClass(o, "revert");
  11169. var a = e.__preset_select = document.createElement("select");
  11170. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11171. w(e, i, i == e.preset)
  11172. }) : w(e, L, !1),
  11173. p.bind(a, "change", function() {
  11174. for (var t = 0; t < e.__preset_select.length; t++)
  11175. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11176. e.preset = this.value
  11177. }),
  11178. t.appendChild(a),
  11179. t.appendChild(i),
  11180. t.appendChild(n),
  11181. t.appendChild(r),
  11182. t.appendChild(o),
  11183. D) {
  11184. var s = document.getElementById("dg-save-locally")
  11185. , l = document.getElementById("dg-local-explain");
  11186. s.style.display = "block";
  11187. var c = document.getElementById("dg-local-storage");
  11188. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11189. var h = function() {
  11190. l.style.display = e.useLocalStorage ? "block" : "none"
  11191. };
  11192. h(),
  11193. p.bind(c, "change", function() {
  11194. e.useLocalStorage = !e.useLocalStorage,
  11195. h()
  11196. })
  11197. }
  11198. var u = document.getElementById("dg-new-constructor");
  11199. p.bind(u, "keydown", function(e) {
  11200. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11201. }),
  11202. p.bind(i, "click", function() {
  11203. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11204. S.show(),
  11205. u.focus(),
  11206. u.select()
  11207. }),
  11208. p.bind(n, "click", function() {
  11209. e.save()
  11210. }),
  11211. p.bind(r, "click", function() {
  11212. var t = prompt("Enter a new preset name.");
  11213. t && e.saveAs(t)
  11214. }),
  11215. p.bind(o, "click", function() {
  11216. e.revert()
  11217. })
  11218. }
  11219. function I(e) {
  11220. function t(t) {
  11221. return t.preventDefault(),
  11222. r = t.clientX,
  11223. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11224. p.bind(window, "mousemove", i),
  11225. p.bind(window, "mouseup", n),
  11226. !1
  11227. }
  11228. function i(t) {
  11229. return t.preventDefault(),
  11230. e.width += r - t.clientX,
  11231. e.onResize(),
  11232. r = t.clientX,
  11233. !1
  11234. }
  11235. function n() {
  11236. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11237. p.unbind(window, "mousemove", i),
  11238. p.unbind(window, "mouseup", n)
  11239. }
  11240. e.__resize_handle = document.createElement("div"),
  11241. f.extend(e.__resize_handle.style, {
  11242. width: "6px",
  11243. marginLeft: "-3px",
  11244. height: "200px",
  11245. cursor: "ew-resize",
  11246. position: "absolute"
  11247. });
  11248. var r;
  11249. p.bind(e.__resize_handle, "mousedown", t),
  11250. p.bind(e.__closeButton, "mousedown", t),
  11251. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11252. }
  11253. function E(e, t) {
  11254. e.domElement.style.width = t + "px",
  11255. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11256. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11257. }
  11258. function b(e, t) {
  11259. var i = {};
  11260. return f.each(e.__rememberedObjects, function(n, r) {
  11261. var o = {}
  11262. , a = e.__rememberedObjectIndecesToControllers[r];
  11263. f.each(a, function(e, i) {
  11264. o[i] = t ? e.initialValue : e.getValue()
  11265. }),
  11266. i[r] = o
  11267. }),
  11268. i
  11269. }
  11270. function w(e, t, i) {
  11271. var n = document.createElement("option");
  11272. n.innerHTML = t,
  11273. n.value = t,
  11274. e.__preset_select.appendChild(n),
  11275. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11276. }
  11277. function _(e) {
  11278. for (var t = 0; t < e.__preset_select.length; t++)
  11279. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11280. }
  11281. function T(e, t) {
  11282. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11283. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11284. }
  11285. function x(e) {
  11286. 0 != e.length && u(function() {
  11287. x(e)
  11288. }),
  11289. f.each(e, function(e) {
  11290. e.updateDisplay()
  11291. })
  11292. }
  11293. e.inject(i);
  11294. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11295. try {
  11296. return "localStorage"in window && null !== window.localStorage
  11297. } catch (e) {
  11298. return !1
  11299. }
  11300. }(), N = !0, B = !1, F = [], V = function(e) {
  11301. function t() {
  11302. var e = i.getRoot();
  11303. e.width += 1,
  11304. f.defer(function() {
  11305. e.width -= 1
  11306. })
  11307. }
  11308. var i = this;
  11309. this.domElement = document.createElement("div"),
  11310. this.__ul = document.createElement("ul"),
  11311. this.domElement.appendChild(this.__ul),
  11312. p.addClass(this.domElement, R),
  11313. this.__folders = {},
  11314. this.__controllers = [],
  11315. this.__rememberedObjects = [],
  11316. this.__rememberedObjectIndecesToControllers = [],
  11317. this.__listening = [],
  11318. e = e || {},
  11319. e = f.defaults(e, {
  11320. autoPlace: !0,
  11321. width: V.DEFAULT_WIDTH
  11322. }),
  11323. e = f.defaults(e, {
  11324. resizable: e.autoPlace,
  11325. hideable: e.autoPlace
  11326. }),
  11327. f.isUndefined(e.load) ? e.load = {
  11328. preset: L
  11329. } : e.preset && (e.load.preset = e.preset),
  11330. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11331. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11332. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11333. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11334. if (Object.defineProperties(this, {
  11335. parent: {
  11336. get: function() {
  11337. return e.parent
  11338. }
  11339. },
  11340. scrollable: {
  11341. get: function() {
  11342. return e.scrollable
  11343. }
  11344. },
  11345. autoPlace: {
  11346. get: function() {
  11347. return e.autoPlace
  11348. }
  11349. },
  11350. preset: {
  11351. get: function() {
  11352. return i.parent ? i.getRoot().preset : e.load.preset
  11353. },
  11354. set: function(t) {
  11355. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11356. _(this),
  11357. i.revert()
  11358. }
  11359. },
  11360. width: {
  11361. get: function() {
  11362. return e.width
  11363. },
  11364. set: function(t) {
  11365. e.width = t,
  11366. E(i, t)
  11367. }
  11368. },
  11369. name: {
  11370. get: function() {
  11371. return e.name
  11372. },
  11373. set: function(t) {
  11374. e.name = t,
  11375. a && (a.innerHTML = e.name)
  11376. }
  11377. },
  11378. closed: {
  11379. get: function() {
  11380. return e.closed
  11381. },
  11382. set: function(t) {
  11383. e.closed = t,
  11384. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11385. this.onResize(),
  11386. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11387. }
  11388. },
  11389. load: {
  11390. get: function() {
  11391. return e.load
  11392. }
  11393. },
  11394. useLocalStorage: {
  11395. get: function() {
  11396. return r
  11397. },
  11398. set: function(e) {
  11399. D && (r = e,
  11400. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11401. localStorage.setItem(y(i, "isLocal"), e))
  11402. }
  11403. }
  11404. }),
  11405. f.isUndefined(e.parent)) {
  11406. if (e.closed = !1,
  11407. p.addClass(this.domElement, V.CLASS_MAIN),
  11408. p.makeSelectable(this.domElement, !1),
  11409. D && r) {
  11410. i.useLocalStorage = !0;
  11411. var o = localStorage.getItem(y(this, "gui"));
  11412. o && (e.load = JSON.parse(o))
  11413. }
  11414. this.__closeButton = document.createElement("div"),
  11415. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11416. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11417. this.domElement.appendChild(this.__closeButton),
  11418. p.bind(this.__closeButton, "click", function() {
  11419. i.closed = !i.closed
  11420. })
  11421. } else {
  11422. void 0 === e.closed && (e.closed = !0);
  11423. var a = document.createTextNode(e.name);
  11424. p.addClass(a, "controller-name");
  11425. var s = m(i, a)
  11426. , l = function(e) {
  11427. return e.preventDefault(),
  11428. i.closed = !i.closed,
  11429. !1
  11430. };
  11431. p.addClass(this.__ul, V.CLASS_CLOSED),
  11432. p.addClass(s, "title"),
  11433. p.bind(s, "click", l),
  11434. e.closed || (this.closed = !1)
  11435. }
  11436. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11437. p.addClass(M, R),
  11438. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11439. document.body.appendChild(M),
  11440. N = !1),
  11441. M.appendChild(this.domElement),
  11442. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11443. this.parent || E(i, e.width)),
  11444. p.bind(window, "resize", function() {
  11445. i.onResize()
  11446. }),
  11447. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11448. i.onResize()
  11449. }),
  11450. p.bind(this.__ul, "transitionend", function() {
  11451. i.onResize()
  11452. }),
  11453. p.bind(this.__ul, "oTransitionEnd", function() {
  11454. i.onResize()
  11455. }),
  11456. this.onResize(),
  11457. e.resizable && I(this),
  11458. n = function() {
  11459. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11460. }
  11461. ,
  11462. this.saveToLocalStorageIfPossible = n;
  11463. i.getRoot();
  11464. e.parent || t()
  11465. };
  11466. return V.toggleHide = function() {
  11467. B = !B,
  11468. f.each(F, function(e) {
  11469. e.domElement.style.zIndex = B ? -999 : 999,
  11470. e.domElement.style.opacity = B ? 0 : 1
  11471. })
  11472. }
  11473. ,
  11474. V.CLASS_AUTO_PLACE = "a",
  11475. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11476. V.CLASS_MAIN = "main",
  11477. V.CLASS_CONTROLLER_ROW = "cr",
  11478. V.CLASS_TOO_TALL = "taller-than-window",
  11479. V.CLASS_CLOSED = "closed",
  11480. V.CLASS_CLOSE_BUTTON = "close-button",
  11481. V.CLASS_DRAG = "drag",
  11482. V.DEFAULT_WIDTH = 245,
  11483. V.TEXT_CLOSED = "Close Controls",
  11484. V.TEXT_OPEN = "Open Controls",
  11485. p.bind(window, "keydown", function(e) {
  11486. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11487. }, !1),
  11488. f.extend(V.prototype, {
  11489. add: function(e, t) {
  11490. return g(this, e, t, {
  11491. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11492. })
  11493. },
  11494. addColor: function(e, t) {
  11495. return g(this, e, t, {
  11496. color: !0
  11497. })
  11498. },
  11499. remove: function(e) {
  11500. this.__ul.removeChild(e.__li),
  11501. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11502. var t = this;
  11503. f.defer(function() {
  11504. t.onResize()
  11505. })
  11506. },
  11507. destroy: function() {
  11508. this.autoPlace && M.removeChild(this.domElement)
  11509. },
  11510. addFolder: function(e) {
  11511. if (void 0 !== this.__folders[e])
  11512. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11513. var t = {
  11514. name: e,
  11515. parent: this
  11516. };
  11517. t.autoPlace = this.autoPlace,
  11518. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11519. t.load = this.load.folders[e]);
  11520. var i = new V(t);
  11521. this.__folders[e] = i;
  11522. var n = m(this, i.domElement);
  11523. return p.addClass(n, "folder"),
  11524. i
  11525. },
  11526. open: function() {
  11527. this.closed = !1
  11528. },
  11529. close: function() {
  11530. this.closed = !0
  11531. },
  11532. onResize: function() {
  11533. var e = this.getRoot();
  11534. if (e.scrollable) {
  11535. var t = p.getOffset(e.__ul).top
  11536. , i = 0;
  11537. f.each(e.__ul.childNodes, function(t) {
  11538. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11539. }),
  11540. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11541. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11542. e.__ul.style.height = "auto")
  11543. }
  11544. e.__resize_handle && f.defer(function() {
  11545. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11546. }),
  11547. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11548. },
  11549. remember: function() {
  11550. if (f.isUndefined(S) && (S = new d,
  11551. S.domElement.innerHTML = t),
  11552. this.parent)
  11553. throw new Error("You can only call remember on a top level GUI.");
  11554. var e = this;
  11555. f.each(Array.prototype.slice.call(arguments), function(t) {
  11556. 0 == e.__rememberedObjects.length && C(e),
  11557. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11558. }),
  11559. this.autoPlace && E(this, this.width)
  11560. },
  11561. getRoot: function() {
  11562. for (var e = this; e.parent; )
  11563. e = e.parent;
  11564. return e
  11565. },
  11566. getSaveObject: function() {
  11567. var e = this.load;
  11568. return e.closed = this.closed,
  11569. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11570. e.remembered || (e.remembered = {}),
  11571. e.remembered[this.preset] = b(this)),
  11572. e.folders = {},
  11573. f.each(this.__folders, function(t, i) {
  11574. e.folders[i] = t.getSaveObject()
  11575. }),
  11576. e
  11577. },
  11578. save: function() {
  11579. this.load.remembered || (this.load.remembered = {}),
  11580. this.load.remembered[this.preset] = b(this),
  11581. T(this, !1),
  11582. this.saveToLocalStorageIfPossible()
  11583. },
  11584. saveAs: function(e) {
  11585. this.load.remembered || (this.load.remembered = {},
  11586. this.load.remembered[L] = b(this, !0)),
  11587. this.load.remembered[e] = b(this),
  11588. this.preset = e,
  11589. w(this, e, !0),
  11590. this.saveToLocalStorageIfPossible()
  11591. },
  11592. revert: function(e) {
  11593. f.each(this.__controllers, function(t) {
  11594. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11595. }, this),
  11596. f.each(this.__folders, function(e) {
  11597. e.revert(e)
  11598. }),
  11599. e || T(this.getRoot(), !1)
  11600. },
  11601. listen: function(e) {
  11602. var t = 0 == this.__listening.length;
  11603. this.__listening.push(e),
  11604. t && x(this.__listening)
  11605. }
  11606. }),
  11607. V
  11608. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11609. return function(s, l) {
  11610. var c = s[l];
  11611. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11612. min: arguments[2],
  11613. max: arguments[3]
  11614. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11615. }
  11616. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11617. var n = function(e, i) {
  11618. function r() {
  11619. a.setValue(a.__input.value)
  11620. }
  11621. function o() {
  11622. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11623. }
  11624. n.superclass.call(this, e, i);
  11625. var a = this;
  11626. this.__input = document.createElement("input"),
  11627. this.__input.setAttribute("type", "text"),
  11628. t.bind(this.__input, "keyup", r),
  11629. t.bind(this.__input, "change", r),
  11630. t.bind(this.__input, "blur", o),
  11631. t.bind(this.__input, "keydown", function(e) {
  11632. 13 === e.keyCode && this.blur()
  11633. }),
  11634. this.updateDisplay(),
  11635. this.domElement.appendChild(this.__input)
  11636. };
  11637. return n.superclass = e,
  11638. i.extend(n.prototype, e.prototype, {
  11639. updateDisplay: function() {
  11640. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11641. n.superclass.prototype.updateDisplay.call(this)
  11642. }
  11643. }),
  11644. n
  11645. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11646. function o(e, t, i, n) {
  11647. e.style.background = "",
  11648. r.each(l, function(r) {
  11649. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11650. })
  11651. }
  11652. function a(e) {
  11653. e.style.background = "",
  11654. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11655. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11656. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11657. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11658. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11659. }
  11660. var s = function(e, l) {
  11661. function c(e) {
  11662. p(e),
  11663. t.bind(window, "mousemove", p),
  11664. t.bind(window, "mouseup", h)
  11665. }
  11666. function h() {
  11667. t.unbind(window, "mousemove", p),
  11668. t.unbind(window, "mouseup", h)
  11669. }
  11670. function u() {
  11671. var e = n(this.value);
  11672. e !== !1 ? (g.__color.__state = e,
  11673. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11674. }
  11675. function d() {
  11676. t.unbind(window, "mousemove", f),
  11677. t.unbind(window, "mouseup", d)
  11678. }
  11679. function p(e) {
  11680. e.preventDefault();
  11681. var i = t.getWidth(g.__saturation_field)
  11682. , n = t.getOffset(g.__saturation_field)
  11683. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11684. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11685. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11686. r > 1 ? r = 1 : r < 0 && (r = 0),
  11687. g.__color.v = o,
  11688. g.__color.s = r,
  11689. g.setValue(g.__color.toOriginal()),
  11690. !1
  11691. }
  11692. function f(e) {
  11693. e.preventDefault();
  11694. var i = t.getHeight(g.__hue_field)
  11695. , n = t.getOffset(g.__hue_field)
  11696. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11697. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11698. g.__color.h = 360 * r,
  11699. g.setValue(g.__color.toOriginal()),
  11700. !1
  11701. }
  11702. s.superclass.call(this, e, l),
  11703. this.__color = new i(this.getValue()),
  11704. this.__temp = new i(0);
  11705. var g = this;
  11706. this.domElement = document.createElement("div"),
  11707. t.makeSelectable(this.domElement, !1),
  11708. this.__selector = document.createElement("div"),
  11709. this.__selector.className = "selector",
  11710. this.__saturation_field = document.createElement("div"),
  11711. this.__saturation_field.className = "saturation-field",
  11712. this.__field_knob = document.createElement("div"),
  11713. this.__field_knob.className = "field-knob",
  11714. this.__field_knob_border = "2px solid ",
  11715. this.__hue_knob = document.createElement("div"),
  11716. this.__hue_knob.className = "hue-knob",
  11717. this.__hue_field = document.createElement("div"),
  11718. this.__hue_field.className = "hue-field",
  11719. this.__input = document.createElement("input"),
  11720. this.__input.type = "text",
  11721. this.__input_textShadow = "0 1px 1px ",
  11722. t.bind(this.__input, "keydown", function(e) {
  11723. 13 === e.keyCode && u.call(this)
  11724. }),
  11725. t.bind(this.__input, "blur", u),
  11726. t.bind(this.__selector, "mousedown", function(e) {
  11727. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11728. t.removeClass(g.__selector, "drag")
  11729. })
  11730. });
  11731. var m = document.createElement("div");
  11732. r.extend(this.__selector.style, {
  11733. width: "122px",
  11734. height: "102px",
  11735. padding: "3px",
  11736. backgroundColor: "#222",
  11737. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11738. }),
  11739. r.extend(this.__field_knob.style, {
  11740. position: "absolute",
  11741. width: "12px",
  11742. height: "12px",
  11743. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11744. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11745. borderRadius: "12px",
  11746. zIndex: 1
  11747. }),
  11748. r.extend(this.__hue_knob.style, {
  11749. position: "absolute",
  11750. width: "15px",
  11751. height: "2px",
  11752. borderRight: "4px solid #fff",
  11753. zIndex: 1
  11754. }),
  11755. r.extend(this.__saturation_field.style, {
  11756. width: "100px",
  11757. height: "100px",
  11758. border: "1px solid #555",
  11759. marginRight: "3px",
  11760. display: "inline-block",
  11761. cursor: "pointer"
  11762. }),
  11763. r.extend(m.style, {
  11764. width: "100%",
  11765. height: "100%",
  11766. background: "none"
  11767. }),
  11768. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11769. r.extend(this.__hue_field.style, {
  11770. width: "15px",
  11771. height: "100px",
  11772. display: "inline-block",
  11773. border: "1px solid #555",
  11774. cursor: "ns-resize"
  11775. }),
  11776. a(this.__hue_field),
  11777. r.extend(this.__input.style, {
  11778. outline: "none",
  11779. textAlign: "center",
  11780. color: "#fff",
  11781. border: 0,
  11782. fontWeight: "bold",
  11783. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11784. }),
  11785. t.bind(this.__saturation_field, "mousedown", c),
  11786. t.bind(this.__field_knob, "mousedown", c),
  11787. t.bind(this.__hue_field, "mousedown", function(e) {
  11788. f(e),
  11789. t.bind(window, "mousemove", f),
  11790. t.bind(window, "mouseup", d)
  11791. }),
  11792. this.__saturation_field.appendChild(m),
  11793. this.__selector.appendChild(this.__field_knob),
  11794. this.__selector.appendChild(this.__saturation_field),
  11795. this.__selector.appendChild(this.__hue_field),
  11796. this.__hue_field.appendChild(this.__hue_knob),
  11797. this.domElement.appendChild(this.__input),
  11798. this.domElement.appendChild(this.__selector),
  11799. this.updateDisplay()
  11800. };
  11801. s.superclass = e,
  11802. r.extend(s.prototype, e.prototype, {
  11803. updateDisplay: function() {
  11804. var e = n(this.getValue());
  11805. if (e !== !1) {
  11806. var t = !1;
  11807. r.each(i.COMPONENTS, function(i) {
  11808. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11809. return t = !0,
  11810. {}
  11811. }, this),
  11812. t && r.extend(this.__color.__state, e)
  11813. }
  11814. r.extend(this.__temp.__state, this.__color.__state),
  11815. this.__temp.a = 1;
  11816. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11817. , s = 255 - a;
  11818. r.extend(this.__field_knob.style, {
  11819. marginLeft: 100 * this.__color.s - 7 + "px",
  11820. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11821. backgroundColor: this.__temp.toString(),
  11822. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11823. }),
  11824. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11825. this.__temp.s = 1,
  11826. this.__temp.v = 1,
  11827. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11828. r.extend(this.__input.style, {
  11829. backgroundColor: this.__input.value = this.__color.toString(),
  11830. color: "rgb(" + a + "," + a + "," + a + ")",
  11831. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11832. })
  11833. }
  11834. });
  11835. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11836. return s
  11837. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11838. function r(e, t, i) {
  11839. Object.defineProperty(e, t, {
  11840. get: function() {
  11841. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11842. this.__state[t])
  11843. },
  11844. set: function(e) {
  11845. "RGB" !== this.__state.space && (a(this, t, i),
  11846. this.__state.space = "RGB"),
  11847. this.__state[t] = e
  11848. }
  11849. })
  11850. }
  11851. function o(e, t) {
  11852. Object.defineProperty(e, t, {
  11853. get: function() {
  11854. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11855. this.__state[t])
  11856. },
  11857. set: function(e) {
  11858. "HSV" !== this.__state.space && (s(this),
  11859. this.__state.space = "HSV"),
  11860. this.__state[t] = e
  11861. }
  11862. })
  11863. }
  11864. function a(e, i, r) {
  11865. if ("HEX" === e.__state.space)
  11866. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11867. else {
  11868. if ("HSV" !== e.__state.space)
  11869. throw "Corrupted color state";
  11870. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11871. }
  11872. }
  11873. function s(e) {
  11874. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11875. n.extend(e.__state, {
  11876. s: i.s,
  11877. v: i.v
  11878. }),
  11879. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11880. }
  11881. var l = function() {
  11882. if (this.__state = e.apply(this, arguments),
  11883. this.__state === !1)
  11884. throw "Failed to interpret color arguments";
  11885. this.__state.a = this.__state.a || 1
  11886. };
  11887. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11888. n.extend(l.prototype, {
  11889. toString: function() {
  11890. return i(this)
  11891. },
  11892. toOriginal: function() {
  11893. return this.__state.conversion.write(this)
  11894. }
  11895. }),
  11896. r(l.prototype, "r", 2),
  11897. r(l.prototype, "g", 1),
  11898. r(l.prototype, "b", 0),
  11899. o(l.prototype, "h"),
  11900. o(l.prototype, "s"),
  11901. o(l.prototype, "v"),
  11902. Object.defineProperty(l.prototype, "a", {
  11903. get: function() {
  11904. return this.__state.a
  11905. },
  11906. set: function(e) {
  11907. this.__state.a = e
  11908. }
  11909. }),
  11910. Object.defineProperty(l.prototype, "hex", {
  11911. get: function() {
  11912. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11913. this.__state.hex
  11914. },
  11915. set: function(e) {
  11916. this.__state.space = "HEX",
  11917. this.__state.hex = e
  11918. }
  11919. }),
  11920. l
  11921. }(n.color.interpret, n.color.math = function() {
  11922. var e;
  11923. return {
  11924. hsv_to_rgb: function(e, t, i) {
  11925. var n = Math.floor(e / 60) % 6
  11926. , r = e / 60 - Math.floor(e / 60)
  11927. , o = i * (1 - t)
  11928. , a = i * (1 - r * t)
  11929. , s = i * (1 - (1 - r) * t)
  11930. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11931. return {
  11932. r: 255 * l[0],
  11933. g: 255 * l[1],
  11934. b: 255 * l[2]
  11935. }
  11936. },
  11937. rgb_to_hsv: function(e, t, i) {
  11938. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11939. return 0 == a ? {
  11940. h: NaN,
  11941. s: 0,
  11942. v: 0
  11943. } : (r = s / a,
  11944. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11945. n /= 6,
  11946. n < 0 && (n += 1),
  11947. {
  11948. h: 360 * n,
  11949. s: r,
  11950. v: a / 255
  11951. })
  11952. },
  11953. rgb_to_hex: function(e, t, i) {
  11954. var n = this.hex_with_component(0, 2, e);
  11955. return n = this.hex_with_component(n, 1, t),
  11956. n = this.hex_with_component(n, 0, i)
  11957. },
  11958. component_from_hex: function(e, t) {
  11959. return e >> 8 * t & 255
  11960. },
  11961. hex_with_component: function(t, i, n) {
  11962. return n << (e = 8 * i) | t & ~(255 << e)
  11963. }
  11964. }
  11965. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11966. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11967. window.setTimeout(e, 1e3 / 60)
  11968. }
  11969. }(), n.dom.CenteredDiv = function(e, t) {
  11970. var i = function() {
  11971. this.backgroundElement = document.createElement("div"),
  11972. t.extend(this.backgroundElement.style, {
  11973. backgroundColor: "rgba(0,0,0,0.8)",
  11974. top: 0,
  11975. left: 0,
  11976. display: "none",
  11977. zIndex: "1000",
  11978. opacity: 0,
  11979. WebkitTransition: "opacity 0.2s linear"
  11980. }),
  11981. e.makeFullscreen(this.backgroundElement),
  11982. this.backgroundElement.style.position = "fixed",
  11983. this.domElement = document.createElement("div"),
  11984. t.extend(this.domElement.style, {
  11985. position: "fixed",
  11986. display: "none",
  11987. zIndex: "1001",
  11988. opacity: 0,
  11989. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11990. }),
  11991. document.body.appendChild(this.backgroundElement),
  11992. document.body.appendChild(this.domElement);
  11993. var i = this;
  11994. e.bind(this.backgroundElement, "click", function() {
  11995. i.hide()
  11996. })
  11997. };
  11998. return i.prototype.show = function() {
  11999. var e = this;
  12000. this.backgroundElement.style.display = "block",
  12001. this.domElement.style.display = "block",
  12002. this.domElement.style.opacity = 0,
  12003. this.domElement.style.webkitTransform = "scale(1.1)",
  12004. this.layout(),
  12005. t.defer(function() {
  12006. e.backgroundElement.style.opacity = 1,
  12007. e.domElement.style.opacity = 1,
  12008. e.domElement.style.webkitTransform = "scale(1)"
  12009. })
  12010. }
  12011. ,
  12012. i.prototype.hide = function() {
  12013. var t = this
  12014. , i = function() {
  12015. t.domElement.style.display = "none",
  12016. t.backgroundElement.style.display = "none",
  12017. e.unbind(t.domElement, "webkitTransitionEnd", i),
  12018. e.unbind(t.domElement, "transitionend", i),
  12019. e.unbind(t.domElement, "oTransitionEnd", i)
  12020. };
  12021. e.bind(this.domElement, "webkitTransitionEnd", i),
  12022. e.bind(this.domElement, "transitionend", i),
  12023. e.bind(this.domElement, "oTransitionEnd", i),
  12024. this.backgroundElement.style.opacity = 0,
  12025. this.domElement.style.opacity = 0,
  12026. this.domElement.style.webkitTransform = "scale(1.1)"
  12027. }
  12028. ,
  12029. i.prototype.layout = function() {
  12030. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  12031. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  12032. }
  12033. ,
  12034. i
  12035. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  12036. }
  12037. , {}],
  12038. 94: [function(e, t, i) {
  12039. (function(e) {
  12040. "use strict";
  12041. function i(t) {
  12042. function i(e) {
  12043. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  12044. var n = _((t[i] * e + 50) / 100);
  12045. n < 1 ? n = 1 : n > 255 && (n = 255),
  12046. T[G[i]] = n
  12047. }
  12048. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12049. var a = _((r[o] * e + 50) / 100);
  12050. a < 1 ? a = 1 : a > 255 && (a = 255),
  12051. x[G[o]] = a
  12052. }
  12053. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12054. for (var h = 0; h < 8; h++)
  12055. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12056. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12057. l++
  12058. }
  12059. function n(e, t) {
  12060. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12061. for (var a = 1; a <= e[o]; a++)
  12062. r[t[n]] = [],
  12063. r[t[n]][0] = i,
  12064. r[t[n]][1] = o,
  12065. n++,
  12066. i++;
  12067. i *= 2
  12068. }
  12069. return r
  12070. }
  12071. function r() {
  12072. C = n(z, W),
  12073. I = n(X, Z),
  12074. E = n(j, Y),
  12075. b = n(q, K)
  12076. }
  12077. function o() {
  12078. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12079. for (var n = e; n < t; n++)
  12080. P[32767 + n] = i,
  12081. R[32767 + n] = [],
  12082. R[32767 + n][1] = i,
  12083. R[32767 + n][0] = n;
  12084. for (var r = -(t - 1); r <= -e; r++)
  12085. P[32767 + r] = i,
  12086. R[32767 + r] = [],
  12087. R[32767 + r][1] = i,
  12088. R[32767 + r][0] = t - 1 + r;
  12089. e <<= 1,
  12090. t <<= 1
  12091. }
  12092. }
  12093. function a() {
  12094. for (var e = 0; e < 256; e++)
  12095. H[e] = 19595 * e,
  12096. H[e + 256 >> 0] = 38470 * e,
  12097. H[e + 512 >> 0] = 7471 * e + 32768,
  12098. H[e + 768 >> 0] = -11059 * e,
  12099. H[e + 1024 >> 0] = -21709 * e,
  12100. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12101. H[e + 1536 >> 0] = -27439 * e,
  12102. H[e + 1792 >> 0] = -5329 * e
  12103. }
  12104. function s(e) {
  12105. for (var t = e[0], i = e[1] - 1; i >= 0; )
  12106. t & 1 << i && (N |= 1 << B),
  12107. i--,
  12108. B--,
  12109. B < 0 && (255 == N ? (l(255),
  12110. l(0)) : l(N),
  12111. B = 7,
  12112. N = 0)
  12113. }
  12114. function l(e) {
  12115. D.push(e)
  12116. }
  12117. function c(e) {
  12118. l(e >> 8 & 255),
  12119. l(255 & e)
  12120. }
  12121. function h(e, t) {
  12122. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12123. for (h = 0; h < d; ++h) {
  12124. i = e[u],
  12125. n = e[u + 1],
  12126. r = e[u + 2],
  12127. o = e[u + 3],
  12128. a = e[u + 4],
  12129. s = e[u + 5],
  12130. l = e[u + 6],
  12131. c = e[u + 7];
  12132. var f = i + c
  12133. , g = i - c
  12134. , m = n + l
  12135. , v = n - l
  12136. , A = r + s
  12137. , y = r - s
  12138. , C = o + a
  12139. , I = o - a
  12140. , E = f + C
  12141. , b = f - C
  12142. , w = m + A
  12143. , _ = m - A;
  12144. e[u] = E + w,
  12145. e[u + 4] = E - w;
  12146. var T = .707106781 * (_ + b);
  12147. e[u + 2] = b + T,
  12148. e[u + 6] = b - T,
  12149. E = I + y,
  12150. w = y + v,
  12151. _ = v + g;
  12152. var x = .382683433 * (E - _)
  12153. , S = .5411961 * E + x
  12154. , M = 1.306562965 * _ + x
  12155. , R = .707106781 * w
  12156. , P = g + R
  12157. , L = g - R;
  12158. e[u + 5] = L + S,
  12159. e[u + 3] = L - S,
  12160. e[u + 1] = P + M,
  12161. e[u + 7] = P - M,
  12162. u += 8
  12163. }
  12164. for (u = 0,
  12165. h = 0; h < d; ++h) {
  12166. i = e[u],
  12167. n = e[u + 8],
  12168. r = e[u + 16],
  12169. o = e[u + 24],
  12170. a = e[u + 32],
  12171. s = e[u + 40],
  12172. l = e[u + 48],
  12173. c = e[u + 56];
  12174. var D = i + c
  12175. , N = i - c
  12176. , B = n + l
  12177. , F = n - l
  12178. , V = r + s
  12179. , U = r - s
  12180. , k = o + a
  12181. , H = o - a
  12182. , G = D + k
  12183. , z = D - k
  12184. , W = B + V
  12185. , j = B - V;
  12186. e[u] = G + W,
  12187. e[u + 32] = G - W;
  12188. var Y = .707106781 * (j + z);
  12189. e[u + 16] = z + Y,
  12190. e[u + 48] = z - Y,
  12191. G = H + U,
  12192. W = U + F,
  12193. j = F + N;
  12194. var X = .382683433 * (G - j)
  12195. , Z = .5411961 * G + X
  12196. , q = 1.306562965 * j + X
  12197. , K = .707106781 * W
  12198. , Q = N + K
  12199. , J = N - K;
  12200. e[u + 40] = J + Z,
  12201. e[u + 24] = J - Z,
  12202. e[u + 8] = Q + q,
  12203. e[u + 56] = Q - q,
  12204. u++
  12205. }
  12206. var $;
  12207. for (h = 0; h < p; ++h)
  12208. $ = e[h] * t[h],
  12209. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12210. return O
  12211. }
  12212. function u() {
  12213. c(65504),
  12214. c(16),
  12215. l(74),
  12216. l(70),
  12217. l(73),
  12218. l(70),
  12219. l(0),
  12220. l(1),
  12221. l(1),
  12222. l(0),
  12223. c(1),
  12224. c(1),
  12225. l(0),
  12226. l(0)
  12227. }
  12228. function d(e, t) {
  12229. c(65472),
  12230. c(17),
  12231. l(8),
  12232. c(t),
  12233. c(e),
  12234. l(3),
  12235. l(1),
  12236. l(17),
  12237. l(0),
  12238. l(2),
  12239. l(17),
  12240. l(1),
  12241. l(3),
  12242. l(17),
  12243. l(1)
  12244. }
  12245. function p() {
  12246. c(65499),
  12247. c(132),
  12248. l(0);
  12249. for (var e = 0; e < 64; e++)
  12250. l(T[e]);
  12251. l(1);
  12252. for (var t = 0; t < 64; t++)
  12253. l(x[t])
  12254. }
  12255. function f() {
  12256. c(65476),
  12257. c(418),
  12258. l(0);
  12259. for (var e = 0; e < 16; e++)
  12260. l(z[e + 1]);
  12261. for (var t = 0; t <= 11; t++)
  12262. l(W[t]);
  12263. l(16);
  12264. for (var i = 0; i < 16; i++)
  12265. l(j[i + 1]);
  12266. for (var n = 0; n <= 161; n++)
  12267. l(Y[n]);
  12268. l(1);
  12269. for (var r = 0; r < 16; r++)
  12270. l(X[r + 1]);
  12271. for (var o = 0; o <= 11; o++)
  12272. l(Z[o]);
  12273. l(17);
  12274. for (var a = 0; a < 16; a++)
  12275. l(q[a + 1]);
  12276. for (var s = 0; s <= 161; s++)
  12277. l(K[s])
  12278. }
  12279. function g() {
  12280. c(65498),
  12281. c(12),
  12282. l(3),
  12283. l(1),
  12284. l(0),
  12285. l(2),
  12286. l(17),
  12287. l(3),
  12288. l(17),
  12289. l(0),
  12290. l(63),
  12291. l(0)
  12292. }
  12293. function m(e, t, i, n, r) {
  12294. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12295. L[G[f]] = p[f];
  12296. var g = L[0] - i;
  12297. i = L[0],
  12298. 0 == g ? s(n[0]) : (o = 32767 + g,
  12299. s(n[P[o]]),
  12300. s(R[o]));
  12301. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12302. ;
  12303. if (0 == m)
  12304. return s(a),
  12305. i;
  12306. for (var v, A = 1; A <= m; ) {
  12307. for (var y = A; 0 == L[A] && A <= m; ++A)
  12308. ;
  12309. var C = A - y;
  12310. if (C >= c) {
  12311. v = C >> 4;
  12312. for (var I = 1; I <= v; ++I)
  12313. s(l);
  12314. C &= 15
  12315. }
  12316. o = 32767 + L[A],
  12317. s(r[(C << 4) + P[o]]),
  12318. s(R[o]),
  12319. A++
  12320. }
  12321. return m != u && s(a),
  12322. i
  12323. }
  12324. function v() {
  12325. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12326. k[t] = e(t)
  12327. }
  12328. function A(e) {
  12329. if (e <= 0 && (e = 1),
  12330. e > 100 && (e = 100),
  12331. w != e) {
  12332. var t = 0;
  12333. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12334. i(t),
  12335. w = e
  12336. }
  12337. }
  12338. function y() {
  12339. var e = (new Date).getTime();
  12340. t || (t = 50),
  12341. v(),
  12342. r(),
  12343. o(),
  12344. a(),
  12345. A(t);
  12346. (new Date).getTime() - e
  12347. }
  12348. var C, I, E, b, w, _ = (Math.round,
  12349. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12350. this.encode = function(t, i) {
  12351. var n = ((new Date).getTime(),
  12352. i.quality);
  12353. n && A(n),
  12354. D = new Array,
  12355. N = 0,
  12356. B = 7,
  12357. c(65496),
  12358. u(),
  12359. p(),
  12360. d(t.width, t.height),
  12361. f(),
  12362. g();
  12363. var r = 0
  12364. , o = 0
  12365. , a = 0;
  12366. N = 0,
  12367. B = 7,
  12368. this.encode.displayName = "_encode_";
  12369. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12370. for (l = 0; l < G; ) {
  12371. for (w = G * z + l,
  12372. _ = w,
  12373. T = -1,
  12374. x = 0,
  12375. R = 0; R < 64; R++)
  12376. x = (k ? 63 - R : R) >> 3,
  12377. T = 4 * (7 & R),
  12378. _ = w + x * G + T,
  12379. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12380. l + T >= G && (_ -= l + T - G + 4),
  12381. h = P[_++],
  12382. v = P[_++],
  12383. y = P[_++],
  12384. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12385. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12386. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12387. r = m(F, S, r, C, E),
  12388. o = m(V, M, o, I, b),
  12389. a = m(U, M, a, I, b),
  12390. l += 32
  12391. }
  12392. z += W
  12393. }
  12394. if (B >= 0) {
  12395. var j = [];
  12396. j[1] = B + 1,
  12397. j[0] = (1 << B + 1) - 1,
  12398. s(j)
  12399. }
  12400. return c(65497),
  12401. new e(D)
  12402. }
  12403. ,
  12404. y()
  12405. }
  12406. function n(e, t) {
  12407. t = t || {},
  12408. t.quality = t.quality || 50;
  12409. var n = t.quality
  12410. , r = new i(n)
  12411. , o = r.encode(e, t);
  12412. return {
  12413. data: o,
  12414. width: e.width,
  12415. height: e.height
  12416. }
  12417. }
  12418. t.exports.encode = n
  12419. }
  12420. ).call(this, e("buffer").Buffer)
  12421. }
  12422. , {
  12423. buffer: 198
  12424. }],
  12425. 95: [function(e, t, i) {
  12426. "use strict";
  12427. !function() {
  12428. if ("performance"in window == !1 && (window.performance = {}),
  12429. Date.now = Date.now || function() {
  12430. return (new Date).getTime()
  12431. }
  12432. ,
  12433. "now"in window.performance == !1) {
  12434. var e = Date.now();
  12435. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12436. window.performance.now = function() {
  12437. return Date.now() - e
  12438. }
  12439. }
  12440. }()
  12441. }
  12442. , {}],
  12443. 96: [function(e, t, i) {
  12444. "use strict";
  12445. var n = e("three");
  12446. n.EffectComposer = function(e, t) {
  12447. if (this.renderer = e,
  12448. void 0 === t) {
  12449. var i = {
  12450. minFilter: n.LinearFilter,
  12451. magFilter: n.LinearFilter,
  12452. format: n.RGBAFormat,
  12453. stencilBuffer: !1
  12454. }
  12455. , r = e.getSize();
  12456. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12457. }
  12458. this.renderTarget1 = t,
  12459. this.renderTarget2 = t.clone(),
  12460. this.writeBuffer = this.renderTarget1,
  12461. this.readBuffer = this.renderTarget2,
  12462. this.passes = [],
  12463. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12464. this.copyPass = new n.ShaderPass(n.CopyShader)
  12465. }
  12466. ,
  12467. n.EffectComposer.prototype = {
  12468. swapBuffers: function() {
  12469. var e = this.readBuffer;
  12470. this.readBuffer = this.writeBuffer,
  12471. this.writeBuffer = e
  12472. },
  12473. addPass: function(e) {
  12474. this.passes.push(e)
  12475. },
  12476. insertPass: function(e, t) {
  12477. this.passes.splice(t, 0, e)
  12478. },
  12479. render: function(e) {
  12480. this.writeBuffer = this.renderTarget1,
  12481. this.readBuffer = this.renderTarget2;
  12482. var t, i, r = !1, o = this.passes.length;
  12483. for (i = 0; i < o; i++)
  12484. if (t = this.passes[i],
  12485. t.enabled) {
  12486. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12487. t.needsSwap) {
  12488. if (r) {
  12489. var a = this.renderer.context;
  12490. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12491. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12492. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12493. }
  12494. this.swapBuffers()
  12495. }
  12496. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12497. }
  12498. },
  12499. reset: function(e) {
  12500. if (void 0 === e) {
  12501. var t = this.renderer.getSize();
  12502. e = this.renderTarget1.clone(),
  12503. e.setSize(t.width, t.height)
  12504. }
  12505. this.renderTarget1.dispose(),
  12506. this.renderTarget2.dispose(),
  12507. this.renderTarget1 = e,
  12508. this.renderTarget2 = e.clone(),
  12509. this.writeBuffer = this.renderTarget1,
  12510. this.readBuffer = this.renderTarget2
  12511. },
  12512. setSize: function(e, t) {
  12513. this.renderTarget1.setSize(e, t),
  12514. this.renderTarget2.setSize(e, t)
  12515. this.passes.forEach(a=>{//add for TransitionPass
  12516. a.setSize && a.setSize(e, t)
  12517. })
  12518. }
  12519. }
  12520. }
  12521. , {
  12522. three: 217
  12523. }],
  12524. 97: [function(e, t, i) {
  12525. "use strict";
  12526. var n = e("three");
  12527. n.MaskPass = function(e, t) {
  12528. this.scene = e,
  12529. this.camera = t,
  12530. this.enabled = !0,
  12531. this.clear = !0,
  12532. this.needsSwap = !1,
  12533. this.inverse = !1
  12534. }
  12535. ,
  12536. n.MaskPass.prototype = {
  12537. render: function(e, t, i, n) {
  12538. var r = e.context;
  12539. r.colorMask(!1, !1, !1, !1),
  12540. r.depthMask(!1);
  12541. var o, a;
  12542. this.inverse ? (o = 0,
  12543. a = 1) : (o = 1,
  12544. a = 0),
  12545. r.enable(r.STENCIL_TEST),
  12546. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12547. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12548. r.clearStencil(a),
  12549. e.render(this.scene, this.camera, i, this.clear),
  12550. e.render(this.scene, this.camera, t, this.clear),
  12551. r.colorMask(!0, !0, !0, !0),
  12552. r.depthMask(!0),
  12553. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12554. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12555. }
  12556. },
  12557. n.ClearMaskPass = function() {
  12558. this.enabled = !0
  12559. }
  12560. ,
  12561. n.ClearMaskPass.prototype = {
  12562. render: function(e, t, i, n) {
  12563. var r = e.context;
  12564. r.disable(r.STENCIL_TEST)
  12565. }
  12566. }
  12567. }
  12568. , {
  12569. three: 217
  12570. }],
  12571. 98: [function(e, t, i) {
  12572. "use strict";
  12573. var n = e("three");
  12574. n.RenderPass = function(e, t, i, r, o) {
  12575. this.scene = e,
  12576. this.camera = t,
  12577. this.overrideMaterial = i,
  12578. this.clearColor = r,
  12579. this.clearAlpha = void 0 !== o ? o : 1,
  12580. this.oldClearColor = new n.Color,
  12581. this.oldClearAlpha = 1,
  12582. this.enabled = !0,
  12583. this.clear = !0,
  12584. this.needsSwap = !1
  12585. }
  12586. ,
  12587. n.RenderPass.prototype = {
  12588. render: function(e, t, i, n) {
  12589. this.scene.overrideMaterial = this.overrideMaterial,
  12590. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12591. this.oldClearAlpha = e.getClearAlpha(),
  12592. e.setClearColor(this.clearColor, this.clearAlpha)),
  12593. e.render(this.scene, this.camera, i, this.clear),
  12594. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12595. this.scene.overrideMaterial = null
  12596. }
  12597. }
  12598. }
  12599. , {
  12600. three: 217
  12601. }],
  12602. 99: [function(e, t, i) {
  12603. "use strict";
  12604. var n = e("three");
  12605. n.ShaderPass = function(e, t) {
  12606. this.textureID = void 0 !== t ? t : "tDiffuse",
  12607. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12608. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12609. this.material = new n.ShaderMaterial({
  12610. defines: e.defines || {},
  12611. uniforms: this.uniforms,
  12612. vertexShader: e.vertexShader,
  12613. fragmentShader: e.fragmentShader
  12614. })),
  12615. this.renderToScreen = !1,
  12616. this.enabled = !0,
  12617. this.needsSwap = !0,
  12618. this.clear = !1,
  12619. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12620. this.scene = new n.Scene,
  12621. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12622. this.scene.add(this.quad)
  12623. }
  12624. ,
  12625. n.ShaderPass.prototype = {
  12626. render: function(e, t, i, n) {
  12627. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12628. this.quad.material = this.material,
  12629. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12630. }
  12631. }
  12632. }
  12633. , {
  12634. three: 217
  12635. }],
  12636. 100: [function(e, t, i) {
  12637. "use strict";
  12638. var n = e("three");
  12639. n.CopyShader = {
  12640. uniforms: {
  12641. tDiffuse: {
  12642. type: "t",
  12643. value: null
  12644. },
  12645. opacity: {
  12646. type: "f",
  12647. value: 1
  12648. }
  12649. },
  12650. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12651. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12652. }
  12653. }
  12654. , {
  12655. three: 217
  12656. }],
  12657. 101: [function(e, t, i) {
  12658. "use strict";
  12659. var n = e("three");
  12660. n.HorizontalBlurShader = {
  12661. uniforms: {
  12662. tDiffuse: {
  12663. type: "t",
  12664. value: null
  12665. },
  12666. h: {
  12667. type: "f",
  12668. value: 1 / 512
  12669. }
  12670. },
  12671. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12672. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12673. }
  12674. }
  12675. , {
  12676. three: 217
  12677. }],
  12678. 102: [function(e, t, i) {
  12679. "use strict";
  12680. var n = e("three");
  12681. n.VerticalBlurShader = {
  12682. uniforms: {
  12683. tDiffuse: {
  12684. type: "t",
  12685. value: null
  12686. },
  12687. v: {
  12688. type: "f",
  12689. value: 1 / 512
  12690. }
  12691. },
  12692. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12693. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12694. }
  12695. }
  12696. , {
  12697. three: 217
  12698. }],
  12699. 103: [function(e, t, i) {
  12700. "use strict";
  12701. var n = e("three");
  12702. !function() {
  12703. if ("performance"in window == 0 && (window.performance = {}),
  12704. "now"in window.performance == 0) {
  12705. var e = Date.now();
  12706. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12707. window.performance.now = function() {
  12708. return Date.now() - e
  12709. }
  12710. }
  12711. }(),
  12712. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12713. var t, i = this.extensions, r = this.context;
  12714. if (e === n.RepeatWrapping)
  12715. return r.REPEAT;
  12716. if (e === n.ClampToEdgeWrapping)
  12717. return r.CLAMP_TO_EDGE;
  12718. if (e === n.MirroredRepeatWrapping)
  12719. return r.MIRRORED_REPEAT;
  12720. if (e === n.NearestFilter)
  12721. return r.NEAREST;
  12722. if (e === n.NearestMipMapNearestFilter)
  12723. return r.NEAREST_MIPMAP_NEAREST;
  12724. if (e === n.NearestMipMapLinearFilter)
  12725. return r.NEAREST_MIPMAP_LINEAR;
  12726. if (e === n.LinearFilter)
  12727. return r.LINEAR;
  12728. if (e === n.LinearMipMapNearestFilter)
  12729. return r.LINEAR_MIPMAP_NEAREST;
  12730. if (e === n.LinearMipMapLinearFilter)
  12731. return r.LINEAR_MIPMAP_LINEAR;
  12732. if (e === n.UnsignedByteType)
  12733. return r.UNSIGNED_BYTE;
  12734. if (e === n.UnsignedShort4444Type)
  12735. return r.UNSIGNED_SHORT_4_4_4_4;
  12736. if (e === n.UnsignedShort5551Type)
  12737. return r.UNSIGNED_SHORT_5_5_5_1;
  12738. if (e === n.UnsignedShort565Type)
  12739. return r.UNSIGNED_SHORT_5_6_5;
  12740. if (e === n.ByteType)
  12741. return r.BYTE;
  12742. if (e === n.ShortType)
  12743. return r.SHORT;
  12744. if (e === n.UnsignedShortType)
  12745. return r.UNSIGNED_SHORT;
  12746. if (e === n.IntType)
  12747. return r.INT;
  12748. if (e === n.UnsignedIntType)
  12749. return r.UNSIGNED_INT;
  12750. if (e === n.FloatType)
  12751. return r.FLOAT;
  12752. if (t = i.get("OES_texture_half_float"),
  12753. null !== t && e === n.HalfFloatType)
  12754. return t.HALF_FLOAT_OES;
  12755. if (e === n.AlphaFormat)
  12756. return r.ALPHA;
  12757. if (e === n.RGBFormat)
  12758. return r.RGB;
  12759. if (e === n.RGBAFormat)
  12760. return r.RGBA;
  12761. if (e === n.LuminanceFormat)
  12762. return r.LUMINANCE;
  12763. if (e === n.LuminanceAlphaFormat)
  12764. return r.LUMINANCE_ALPHA;
  12765. if (e === n.AddEquation)
  12766. return r.FUNC_ADD;
  12767. if (e === n.SubtractEquation)
  12768. return r.FUNC_SUBTRACT;
  12769. if (e === n.ReverseSubtractEquation)
  12770. return r.FUNC_REVERSE_SUBTRACT;
  12771. if (e === n.ZeroFactor)
  12772. return r.ZERO;
  12773. if (e === n.OneFactor)
  12774. return r.ONE;
  12775. if (e === n.SrcColorFactor)
  12776. return r.SRC_COLOR;
  12777. if (e === n.OneMinusSrcColorFactor)
  12778. return r.ONE_MINUS_SRC_COLOR;
  12779. if (e === n.SrcAlphaFactor)
  12780. return r.SRC_ALPHA;
  12781. if (e === n.OneMinusSrcAlphaFactor)
  12782. return r.ONE_MINUS_SRC_ALPHA;
  12783. if (e === n.DstAlphaFactor)
  12784. return r.DST_ALPHA;
  12785. if (e === n.OneMinusDstAlphaFactor)
  12786. return r.ONE_MINUS_DST_ALPHA;
  12787. if (e === n.DstColorFactor)
  12788. return r.DST_COLOR;
  12789. if (e === n.OneMinusDstColorFactor)
  12790. return r.ONE_MINUS_DST_COLOR;
  12791. if (e === n.SrcAlphaSaturateFactor)
  12792. return r.SRC_ALPHA_SATURATE;
  12793. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12794. null !== t) {
  12795. if (e === n.RGB_S3TC_DXT1_Format)
  12796. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12797. if (e === n.RGBA_S3TC_DXT1_Format)
  12798. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12799. if (e === n.RGBA_S3TC_DXT3_Format)
  12800. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12801. if (e === n.RGBA_S3TC_DXT5_Format)
  12802. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12803. }
  12804. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12805. null !== t) {
  12806. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12807. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12808. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12809. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12810. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12811. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12812. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12813. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12814. }
  12815. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12816. null !== t && e === n.RGB_ETC1_Format)
  12817. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12818. if (t = i.get("EXT_blend_minmax"),
  12819. null !== t) {
  12820. if (e === n.MinEquation)
  12821. return t.MIN_EXT;
  12822. if (e === n.MaxEquation)
  12823. return t.MAX_EXT
  12824. }
  12825. return 0
  12826. }
  12827. ,
  12828. n.WebGLState = function(e, t, i) {
  12829. var r = this
  12830. , o = new n.Vector4
  12831. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12832. , s = new Uint8Array(a)
  12833. , l = new Uint8Array(a)
  12834. , c = new Uint8Array(a)
  12835. , h = {}
  12836. , u = null
  12837. , d = null
  12838. , p = null
  12839. , f = null
  12840. , g = null
  12841. , m = null
  12842. , v = null
  12843. , A = null
  12844. , y = !1
  12845. , C = null
  12846. , I = null
  12847. , E = null
  12848. , b = null
  12849. , w = null
  12850. , _ = null
  12851. , T = null
  12852. , x = null
  12853. , S = null
  12854. , M = null
  12855. , R = null
  12856. , P = null
  12857. , O = null
  12858. , L = null
  12859. , D = null
  12860. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12861. , B = void 0
  12862. , F = {}
  12863. , V = new n.Vector4
  12864. , U = null
  12865. , k = null
  12866. , H = new n.Vector4
  12867. , G = new n.Vector4;
  12868. this.init = function() {
  12869. this.clearColor(0, 0, 0, 1),
  12870. this.clearDepth(1),
  12871. this.clearStencil(0),
  12872. this.enable(e.DEPTH_TEST),
  12873. e.depthFunc(e.LEQUAL),
  12874. e.frontFace(e.CCW),
  12875. e.cullFace(e.BACK),
  12876. this.enable(e.CULL_FACE),
  12877. this.enable(e.BLEND),
  12878. e.blendEquation(e.FUNC_ADD),
  12879. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12880. }
  12881. ,
  12882. this.initAttributes = function() {
  12883. for (var e = 0, t = s.length; e < t; e++)
  12884. s[e] = 0
  12885. }
  12886. ,
  12887. this.enableAttribute = function(i) {
  12888. if (s[i] = 1,
  12889. 0 === l[i] && (e.enableVertexAttribArray(i),
  12890. l[i] = 1),
  12891. 0 !== c[i]) {
  12892. var n = t.get("ANGLE_instanced_arrays");
  12893. n.vertexAttribDivisorANGLE(i, 0),
  12894. c[i] = 0
  12895. }
  12896. }
  12897. ,
  12898. this.enableAttributeAndDivisor = function(t, i, n) {
  12899. s[t] = 1,
  12900. 0 === l[t] && (e.enableVertexAttribArray(t),
  12901. l[t] = 1),
  12902. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12903. c[t] = i)
  12904. }
  12905. ,
  12906. this.disableUnusedAttributes = function() {
  12907. for (var t = 0, i = l.length; t < i; t++)
  12908. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12909. l[t] = 0)
  12910. }
  12911. ,
  12912. this.enable = function(t) {
  12913. h[t] !== !0 && (e.enable(t),
  12914. h[t] = !0)
  12915. }
  12916. ,
  12917. this.disable = function(t) {
  12918. h[t] !== !1 && (e.disable(t),
  12919. h[t] = !1)
  12920. }
  12921. ,
  12922. this.getCompressedTextureFormats = function() {
  12923. if (null === u && (u = [],
  12924. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12925. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12926. u.push(i[n]);
  12927. return u
  12928. }
  12929. ,
  12930. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12931. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12932. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12933. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12934. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12935. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12936. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12937. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12938. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12939. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12940. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12941. d = t,
  12942. y = h),
  12943. t === n.CustomBlending ? (s = s || r,
  12944. l = l || o,
  12945. c = c || a,
  12946. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12947. p = r,
  12948. m = s),
  12949. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12950. f = o,
  12951. g = a,
  12952. v = l,
  12953. A = c)) : (p = null,
  12954. f = null,
  12955. g = null,
  12956. m = null,
  12957. v = null,
  12958. A = null)
  12959. }
  12960. ,
  12961. this.setDepthFunc = function(t) {
  12962. if (C !== t) {
  12963. if (t)
  12964. switch (t) {
  12965. case n.NeverDepth:
  12966. e.depthFunc(e.NEVER);
  12967. break;
  12968. case n.AlwaysDepth:
  12969. e.depthFunc(e.ALWAYS);
  12970. break;
  12971. case n.LessDepth:
  12972. e.depthFunc(e.LESS);
  12973. break;
  12974. case n.LessEqualDepth:
  12975. e.depthFunc(e.LEQUAL);
  12976. break;
  12977. case n.EqualDepth:
  12978. e.depthFunc(e.EQUAL);
  12979. break;
  12980. case n.GreaterEqualDepth:
  12981. e.depthFunc(e.GEQUAL);
  12982. break;
  12983. case n.GreaterDepth:
  12984. e.depthFunc(e.GREATER);
  12985. break;
  12986. case n.NotEqualDepth:
  12987. e.depthFunc(e.NOTEQUAL);
  12988. break;
  12989. default:
  12990. e.depthFunc(e.LEQUAL)
  12991. }
  12992. else
  12993. e.depthFunc(e.LEQUAL);
  12994. C = t
  12995. }
  12996. }
  12997. ,
  12998. this.setDepthTest = function(t) {
  12999. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  13000. }
  13001. ,
  13002. this.setDepthWrite = function(t) {
  13003. I !== t && (e.depthMask(t),
  13004. I = t)
  13005. }
  13006. ,
  13007. this.setColorWrite = function(t) {
  13008. E !== t && (e.colorMask(t, t, t, t),
  13009. E = t)
  13010. }
  13011. ,
  13012. this.setStencilFunc = function(t, i, n) {
  13013. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  13014. w = t,
  13015. _ = i,
  13016. T = n)
  13017. }
  13018. ,
  13019. this.setStencilOp = function(t, i, n) {
  13020. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  13021. x = t,
  13022. S = i,
  13023. M = n)
  13024. }
  13025. ,
  13026. this.setStencilTest = function(t) {
  13027. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  13028. }
  13029. ,
  13030. this.setStencilWrite = function(t) {
  13031. b !== t && (e.stencilMask(t),
  13032. b = t)
  13033. }
  13034. ,
  13035. this.setFlipSided = function(t) {
  13036. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  13037. R = t)
  13038. }
  13039. ,
  13040. this.setLineWidth = function(t) {
  13041. t !== P && (e.lineWidth(t),
  13042. P = t)
  13043. }
  13044. ,
  13045. this.setPolygonOffset = function(t, i, n) {
  13046. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  13047. !t || O === i && L === n || (e.polygonOffset(i, n),
  13048. O = i,
  13049. L = n)
  13050. }
  13051. ,
  13052. this.getScissorTest = function() {
  13053. return D
  13054. }
  13055. ,
  13056. this.setScissorTest = function(t) {
  13057. D = t,
  13058. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13059. }
  13060. ,
  13061. this.activeTexture = function(t) {
  13062. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13063. B !== t && (e.activeTexture(t),
  13064. B = t)
  13065. }
  13066. ,
  13067. this.bindTexture = function(t, i) {
  13068. void 0 === B && r.activeTexture();
  13069. var n = F[B];
  13070. void 0 === n && (n = {
  13071. type: void 0,
  13072. texture: void 0
  13073. },
  13074. F[B] = n),
  13075. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13076. n.type = t,
  13077. n.texture = i)
  13078. }
  13079. ,
  13080. this.compressedTexImage2D = function() {
  13081. try {
  13082. e.compressedTexImage2D.apply(e, arguments)
  13083. } catch (e) {
  13084. console.error(e)
  13085. }
  13086. }
  13087. ,
  13088. this.texImage2D = function() {
  13089. try {
  13090. e.texImage2D.apply(e, arguments)
  13091. } catch (e) {
  13092. console.error(e)
  13093. }
  13094. }
  13095. ,
  13096. this.clearColor = function(t, i, n, r) {
  13097. o.set(t, i, n, r),
  13098. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13099. V.copy(o))
  13100. }
  13101. ,
  13102. this.clearDepth = function(t) {
  13103. U !== t && (e.clearDepth(t),
  13104. U = t)
  13105. }
  13106. ,
  13107. this.clearStencil = function(t) {
  13108. k !== t && (e.clearStencil(t),
  13109. k = t)
  13110. }
  13111. ,
  13112. this.scissor = function(t) {
  13113. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13114. H.copy(t))
  13115. }
  13116. ,
  13117. this.viewport = function(t) {
  13118. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13119. G.copy(t))
  13120. }
  13121. ,
  13122. this.reset = function() {
  13123. for (var t = 0; t < l.length; t++)
  13124. 1 === l[t] && (e.disableVertexAttribArray(t),
  13125. l[t] = 0);
  13126. h = {},
  13127. u = null,
  13128. B = void 0,
  13129. F = {},
  13130. d = null,
  13131. E = null,
  13132. I = null,
  13133. b = null,
  13134. R = null
  13135. }
  13136. }
  13137. }
  13138. , {
  13139. three: 217
  13140. }],
  13141. 104: [function(e, t, i) {
  13142. (function(i, n) {
  13143. "use strict";
  13144. function r(e) {
  13145. this.urls = e;
  13146. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13147. this.builder = a.loadProto(t),
  13148. this.decoder = this.builder.build("binary_mesh")
  13149. }
  13150. var o = e("three")
  13151. , a = e("protobufjs")
  13152. , s = e("../util/logger")
  13153. , l = (e("../util/common"),
  13154. e("../util/ajax"))
  13155. , c = e("../objects/Chunk")
  13156. , h = new s(n);
  13157. r.prototype = {
  13158. constructor: r,
  13159. load: function(e, t, i, n) {
  13160. return h.time("download"),
  13161. l.get(e, {
  13162. responseType: "arraybuffer"
  13163. }).done(function(r) {
  13164. h.timeEnd("download"),
  13165. this.parse(r, e, t, i, n)
  13166. }
  13167. .bind(this)).fail(n)
  13168. },
  13169. parse: function(e, t, i, n, r) {
  13170. var o = this.readProtobuf(e);
  13171. if (!o)
  13172. return r();
  13173. try {
  13174. h.time("convert to webgl"),
  13175. this.convertProtobufToSceneObject(o, t, i, n, r),
  13176. h.timeEnd("convert to webgl")
  13177. } catch (e) {
  13178. return h.error("failed parsing .dam"),
  13179. h.error(e.message),
  13180. r()
  13181. }
  13182. },
  13183. readProtobuf: function(e) {
  13184. var t;
  13185. try {
  13186. h.time("parse proto"),
  13187. t = this.decoder.decode(e),
  13188. h.timeEnd("parse proto")
  13189. } catch (e) {
  13190. return h.error("failed parsing proto for .dam"),
  13191. h.error(e.message),
  13192. null
  13193. }
  13194. return t
  13195. },
  13196. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13197. function a(e) {
  13198. var i = new o.BufferGeometry;
  13199. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13200. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13201. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13202. i.applyMatrix(s),
  13203. i.computeBoundingBox(),
  13204. new c({
  13205. geometry: i,
  13206. textureName: e.material_name,
  13207. name: e.chunk_name,
  13208. meshUrl: t
  13209. })
  13210. }
  13211. if (0 === e.chunk.length)
  13212. return h.warn("No chunks in damfile..."),
  13213. i([]);
  13214. var s = new o.Matrix4;
  13215. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13216. var l = e.chunk.map(a);
  13217. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13218. r())
  13219. }
  13220. },
  13221. t.exports = r
  13222. }
  13223. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13224. }
  13225. , {
  13226. "../objects/Chunk": 144,
  13227. "../util/ajax": 181,
  13228. "../util/common": 185,
  13229. "../util/logger": 189,
  13230. buffer: 198,
  13231. protobufjs: 214,
  13232. three: 217
  13233. }],
  13234. 105: [function(e, t, i) {
  13235. (function(i) {
  13236. "use strict";
  13237. var n = (e("three"),
  13238. e("../settings"),
  13239. e("../util/browser"),
  13240. e("./DamLoader"))
  13241. , r = e("../util/logger")
  13242. , o = (e("../ab"),
  13243. new r(i));
  13244. t.exports = {
  13245. getLoaders: function() {
  13246. return [["_50k", ".dam", n], ["", ".dam", n]]
  13247. },
  13248. load: function(e, t, i, n, r, a) {
  13249. var s = this.getLoaders();
  13250. a = a || 0;
  13251. var l = s[a];
  13252. if (!l)
  13253. return void (r && r("No suitable model file found..."));
  13254. var c = l[0]
  13255. , h = l[1]
  13256. , u = new l[2](t)
  13257. , d = t.get(e + c + h);
  13258. d ? (o.debug("Trying " + c + h),
  13259. u.load(d, i, n, function() {
  13260. this.load(e, t, i, n, r, ++a)
  13261. }
  13262. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13263. this.load(e, t, i, n, r, ++a))
  13264. }
  13265. }
  13266. }
  13267. ).call(this, "/js/loaders/ModelLoader.js")
  13268. }
  13269. , {
  13270. "../ab": 3,
  13271. "../settings": 166,
  13272. "../util/browser": 182,
  13273. "../util/logger": 189,
  13274. "./DamLoader": 104,
  13275. three: 217
  13276. }],
  13277. 106: [function(e, t, i) {
  13278. (function(i) {
  13279. "use strict";
  13280. var n = e("../util/common")
  13281. , r = e("../util/texture")
  13282. , o = e("../util/browser")
  13283. , a = e("../util/logger")
  13284. , s = e("../settings")
  13285. , l = new a(i);
  13286. t.exports = {
  13287. load: function(e, t) {
  13288. function i(e, i) {
  13289. e || (t.push(i),
  13290. p++,
  13291. d.notify(p, a),
  13292. p === a && d.resolve())
  13293. }
  13294. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13295. return $.when();
  13296. var a = n.countUnique(e.chunks.map(function(e) {
  13297. return e.textureName
  13298. }))
  13299. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13300. , h = "_50k" === c ? "high" : "low";
  13301. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13302. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13303. h = "low"));
  13304. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13305. , d = $.Deferred()
  13306. , p = 0;
  13307. return e.chunks.forEach(function(t) {
  13308. if (!t.material.map && t.textureName) {
  13309. var n = e.urls.get(u + t.textureName);
  13310. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13311. }
  13312. }),
  13313. d.promise()
  13314. }
  13315. }
  13316. }
  13317. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13318. }
  13319. , {
  13320. "../settings": 166,
  13321. "../util/browser": 182,
  13322. "../util/common": 185,
  13323. "../util/logger": 189,
  13324. "../util/texture": 194
  13325. }],
  13326. 107: [function(e, t, i) {
  13327. (function(i, n) {
  13328. "use strict";
  13329. function r(e) {
  13330. this.model = e,
  13331. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13332. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13333. var t = i("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", "base64")
  13334. , n = o.loadProto(t);
  13335. this.decoder = n.build("VisionModeldata")
  13336. }
  13337. var o = e("protobufjs")
  13338. , a = e("../util/ajax")
  13339. , s = (e("../util/common"),
  13340. e("../util/math"))
  13341. , l = e("../util/logger")
  13342. , c = new l(n);
  13343. r.prototype.load = function() {
  13344. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13345. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13346. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13347. $.when([]))
  13348. }
  13349. ,
  13350. r.prototype.loadVisionModelData = function() {
  13351. return a.get(this.modelDataPath, {
  13352. responseType: "arraybuffer"
  13353. }).then(function(e) {
  13354. var t;
  13355. try {
  13356. t = this.decoder.decode(e)
  13357. } catch (e) {
  13358. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13359. this.loadSweepLocationsCSV()
  13360. }
  13361. var i = t.sweepLocations.map(function(e) {
  13362. return {
  13363. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13364. position: {
  13365. x: e.pose.translation.x,
  13366. y: e.pose.translation.y,
  13367. z: e.pose.translation.z
  13368. },
  13369. quaternion: {
  13370. x: e.pose.rotation.x,
  13371. y: e.pose.rotation.y,
  13372. z: e.pose.rotation.z,
  13373. w: e.pose.rotation.w
  13374. },
  13375. puck: {
  13376. x: e.puck.x,
  13377. y: e.puck.y,
  13378. z: e.puck.z
  13379. },
  13380. floor: e.group,
  13381. neighbours: e.visibles,
  13382. alignmentType: e.alignment_type
  13383. }
  13384. }).map(function(e) {
  13385. return e.position = s.convertVisionVector(e.position),
  13386. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13387. e.puck = s.convertVisionVector(e.puck),
  13388. e
  13389. });
  13390. return i.forEach(function(e) {
  13391. e.neighbours = e.neighbours.map(function(e) {
  13392. return i[e].uuid
  13393. })
  13394. }),
  13395. i
  13396. }
  13397. .bind(this), function() {
  13398. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13399. this.loadSweepLocationsCSV()
  13400. }
  13401. .bind(this))
  13402. }
  13403. ,
  13404. r.prototype.loadSweepLocationsCSV = function() {
  13405. return a.get(this.sweepLocationsPath).then(function(e) {
  13406. var t = e.split("\n").map(function(e) {
  13407. return e.split(", ")
  13408. }).filter(function(e) {
  13409. return e.length > 1
  13410. }).map(function(e) {
  13411. return {
  13412. uuid: e[0],
  13413. position: {
  13414. x: parseFloat(e[1]),
  13415. y: parseFloat(e[2]),
  13416. z: parseFloat(e[3])
  13417. },
  13418. quaternion: {
  13419. x: parseFloat(e[4]),
  13420. y: parseFloat(e[5]),
  13421. z: parseFloat(e[6]),
  13422. w: parseFloat(e[7])
  13423. }
  13424. }
  13425. }).map(function(e) {
  13426. return e.position = s.convertVisionVector(e.position),
  13427. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13428. e
  13429. });
  13430. return t
  13431. }).fail(function() {
  13432. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13433. })
  13434. }
  13435. ,
  13436. t.exports = r
  13437. }
  13438. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13439. }
  13440. , {
  13441. "../util/ajax": 181,
  13442. "../util/common": 185,
  13443. "../util/logger": 189,
  13444. "../util/math": 190,
  13445. buffer: 198,
  13446. protobufjs: 214
  13447. }],
  13448. 108: [function(e, t, i) {
  13449. (function(i) {
  13450. "use strict";
  13451. function n() {
  13452. this.locale = null
  13453. }
  13454. var r = e("../settings")
  13455. , o = e("../util/common")
  13456. , a = e("../util/logger")
  13457. , s = e("../enum/Locale")
  13458. , l = new a(i);
  13459. n.prototype.init = function() {
  13460. var t;
  13461. switch (r.languageTag) {
  13462. case null:
  13463. case "en":
  13464. case s.EN_US:
  13465. this.locale = s.EN_US,
  13466. t = e("./strings-en-US");
  13467. break;
  13468. case "es":
  13469. case s.ES_MX:
  13470. this.locale = s.ES_MX,
  13471. t = e("./strings-es-MX");
  13472. break;
  13473. case "fr":
  13474. case s.FR_FR:
  13475. this.locale = s.FR_FR,
  13476. t = e("./strings-fr-FR");
  13477. break;
  13478. case "de":
  13479. case s.DE_DE:
  13480. this.locale = s.DE_DE,
  13481. t = e("./strings-de-DE");
  13482. break;
  13483. case "ru":
  13484. case s.RU_RU:
  13485. this.locale = s.RU_RU,
  13486. t = e("./strings-ru-RU");
  13487. break;
  13488. case "cn":
  13489. case s.CN_CN:
  13490. this.locale = s.CN_CN,
  13491. t = e("./strings-cn-CN");
  13492. break;
  13493. case "jp":
  13494. case s.JP_JP:
  13495. this.locale = s.JP_JP,
  13496. t = e("./strings-jp-JP");
  13497. break;
  13498. default:
  13499. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13500. this.locale = s.EN_US,
  13501. t = e("./strings-en-US")
  13502. }
  13503. l.info("Using locale '" + this.locale + "'"),
  13504. o.extendObject(this, t)
  13505. }
  13506. ,
  13507. n.prototype.localizeGUI = function() {
  13508. var e = document.querySelector("#gui-parent");
  13509. this.localizeTree(e),
  13510. this.localizeLoadingText()
  13511. }
  13512. ,
  13513. n.prototype.localizeLoadingText = function() {
  13514. // var e = document.querySelector("#loader-cont")
  13515. // , t = e.getAttribute("title");
  13516. // e.removeAttribute("title"),
  13517. // e.setAttribute("data-status", t),
  13518. // e.classList.add(this.locale),
  13519. document.querySelector("#help-dialog").classList.add(this.locale),
  13520. document.querySelector("#interaction-modal").classList.add(this.locale),
  13521. document.querySelector("#gui").classList.add(this.locale);
  13522. }
  13523. ,
  13524. n.prototype.localizeTree = function(e) {
  13525. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13526. if (e.nodeType === Node.TEXT_NODE)
  13527. t = e.data.match(n),
  13528. t && (i = t[1],
  13529. e.data = this.localizeText(i) || i);
  13530. else if (e.nodeType === Node.ELEMENT_NODE) {
  13531. var r = e.getAttribute("title");
  13532. r && (t = r.match(n),
  13533. t && (i = t[1],
  13534. e.setAttribute("title", this.localizeText(i) || i)))
  13535. }
  13536. for (e = e.firstChild; e; )
  13537. this.localizeTree(e),
  13538. e = e.nextSibling
  13539. }
  13540. ,
  13541. n.prototype.localizeText = function(t) {
  13542. var i = this[t];
  13543. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13544. i = e("./strings-en-US")[t]),
  13545. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13546. i
  13547. }
  13548. ,
  13549. t.exports = new n
  13550. }
  13551. ).call(this, "/js/localization/localize.js")
  13552. }
  13553. , {
  13554. "../enum/Locale": 31,
  13555. "../settings": 166,
  13556. "../util/common": 185,
  13557. "../util/logger": 189,
  13558. "./strings-cn-CN": 109,
  13559. "./strings-de-DE": 110,
  13560. "./strings-en-US": 111,
  13561. "./strings-es-MX": 112,
  13562. "./strings-fr-FR": 113,
  13563. "./strings-jp-JP": 114,
  13564. "./strings-ru-RU": 115
  13565. }],
  13566. 109: [function(e, t, i) {
  13567. "use strict";
  13568. t.exports = {
  13569. PAGE_TITLE: "",
  13570. LOADING: "正在加载",
  13571. PRESENTED_BY_CAPS: "呈现者:",
  13572. POWERED_BY: "技术支持:",
  13573. POWERED_BY_CAPS: "技术支持:",
  13574. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13575. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13576. PRESENTED_BY: "呈现者:",
  13577. MORE: "更多 ",
  13578. LESS: "更少 ",
  13579. TAG_CONTENT: "tag™ 内容",
  13580. SHOW: "显示",
  13581. HIDE: "隐藏",
  13582. DOLLHOUSE: "场景屋",
  13583. FLOOR_PLAN: "楼层平面图",
  13584. OPEN_HIGHLIGHTS: "打开精彩片段",
  13585. CLOSE_HIGHLIGHTS: "关闭",
  13586. PREVIOUS: "上一个",
  13587. PLAY: "播放",
  13588. PAUSE: "暂停",
  13589. NEXT: "下一个",
  13590. EXPLORE_3D_SPACE: "探索 3D 空间",
  13591. VIEW_DOLLHOUSE: "观看场景屋",
  13592. SOCIAL_SHARING: "分享这个空间",
  13593. VIEW_IN_VR: "以 VR 观看",
  13594. VIEW_FULLSCREEN: "全屏观看",
  13595. EXIT_FULLSCREEN: " 退出全屏",
  13596. ZOOM_IN: "放大",
  13597. ZOOM_OUT: "缩小",
  13598. FLOOR_NAME: "楼层",
  13599. FLOOR_ALL: "ALL",
  13600. FLOOR_Lang: ["Floor",""],
  13601. TERMS: "条款",
  13602. PORT_TERMS: "port 条款",
  13603. TERMS_OF_USE: "使用条款",
  13604. CLOSE_TERMS: "关闭",
  13605. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13606. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13607. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13608. WEBVR_ENTER_WEBVR: "进入 VR",
  13609. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13610. WEBVR_LEARN_MORE: "了解更多",
  13611. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13612. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13613. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13614. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13615. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13616. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13617. VR_LEARN_MORE_CAPS: "了解更多",
  13618. VR_PREVIOUS_CAPS: "上一个’,",
  13619. VR_NEXT_CAPS: "下一个",
  13620. VR_GOT_IT_CAPS: "明白了",
  13621. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13622. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13623. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13624. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13625. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13626. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13627. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13628. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13629. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13630. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13631. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13632. VR_APP: "port VR 应用程序",
  13633. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13634. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13635. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13636. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13637. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13638. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13639. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13640. VR_ANDROID_DVICES: "Android 设备",
  13641. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13642. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13643. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13644. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13645. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13646. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13647. VR_DOWNLOAD_HERE: "在此下载",
  13648. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13649. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13650. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13651. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13652. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13653. SHARE_TO: "分享到",
  13654. SHARE_LINK: "直接链接",
  13655. SHARE_EXPLORE: "探索",
  13656. SHARE_AT: "在",
  13657. SHARE_WITH: "使用",
  13658. SHARE_3D: "以 3D",
  13659. SHARE_COPIED: "已复制!",
  13660. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13661. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13662. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13663. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13664. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13665. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13666. ERROR_GENERIC_ACTIONS_3: " 或",
  13667. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13668. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13669. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13670. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13671. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13672. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13673. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13674. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13675. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13676. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13677. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13678. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13679. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13680. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13681. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13682. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13683. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13684. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13685. LINK_TO_LOCATION: "地点链接",
  13686. MENU_COPY: "复制",
  13687. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13688. ROTATE: "旋转",
  13689. MOVE: "移动",
  13690. INSIDE: "内部",
  13691. ZOOM: "缩放",
  13692. HELP: "小帮手",
  13693. HELP_NAVIGATION_TAB: "导航",
  13694. HELP_MORE_HELP_TAB: "更多帮助",
  13695. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13696. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13697. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13698. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13699. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13700. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13701. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13702. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13703. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13704. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13705. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13706. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13707. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13708. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13709. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13710. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13711. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13712. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13713. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13714. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13715. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13716. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13717. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13718. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13719. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13720. HELP_MORE_HLR_A: "精彩片段集锦",
  13721. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13722. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13723. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13724. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13725. HELP_MORE_FLOORS_A: "楼层选择器",
  13726. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13727. HELP_MORE_TAG_A: "tag™ 贴文",
  13728. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13729. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13730. HELP_MORE_ZOOM_A: "缩放控件",
  13731. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13732. HELP_MORE_TOUR_A: "导览控件",
  13733. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13734. HELP_MORE_INSIDE_A: "内部视图",
  13735. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13736. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13737. HELP_MORE_VR_A: "VR 模式",
  13738. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13739. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13740. HELP_MORE_360_A: "360° 视图",
  13741. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13742. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13743. HELP_MORE_FULLSCREEN_A: "全屏",
  13744. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13745. CLOSE: "关闭"
  13746. }
  13747. }
  13748. , {}],
  13749. 110: [function(e, t, i) {
  13750. "use strict";
  13751. t.exports = {
  13752. PAGE_TITLE: "",
  13753. LOADING: "Lädt",
  13754. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13755. POWERED_BY: "Angetrieben von",
  13756. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13757. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13758. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13759. PRESENTED_BY: "Präsentiert von ",
  13760. MORE: "Mehr ",
  13761. LESS: "Weniger ",
  13762. TAG_CONTENT: "tag™ Inhalt",
  13763. SHOW: "Anzeigen",
  13764. HIDE: "Verbergen",
  13765. DOLLHOUSE: "Puppenhaus",
  13766. FLOOR_PLAN: "Grundriss",
  13767. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13768. CLOSE_HIGHLIGHTS: "Schließen",
  13769. PREVIOUS: "Vorheriges",
  13770. PLAY: "Abspielen",
  13771. PAUSE: "Pausieren",
  13772. NEXT: "Nächstes",
  13773. EXPLORE_3D_SPACE: "Innenraum betreten",
  13774. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13775. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13776. VIEW_IN_VR: "In VR ansehen",
  13777. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13778. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13779. ZOOM_IN: "Vergrößern",
  13780. ZOOM_OUT: "Verkleinern",
  13781. FLOOR_NAME: "Etage ",
  13782. FLOOR_ALL: "Alle",
  13783. TERMS: "Bedingungen",
  13784. PORT_TERMS: "port Bedingungen",
  13785. TERMS_OF_USE: "Nutzungsbedingungen",
  13786. TERMS_TEXT_FILE: "terms-de-DE.html",
  13787. CLOSE_TERMS: "Schließen",
  13788. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13789. HELP: "Hilfe",
  13790. HELP_NAVIGATION_TAB: "Navigation",
  13791. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13792. CLOSE: "Schließen",
  13793. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13794. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13795. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13796. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13797. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13798. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13799. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13800. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13801. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13802. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13803. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13804. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13805. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13806. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13807. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13808. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13809. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13810. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13811. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13812. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13813. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13814. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13815. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13816. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13817. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13818. HELP_MORE_HLR_A: "Liste das Highlight",
  13819. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13820. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13821. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13822. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13823. HELP_MORE_FLOORS_A: "Etage auswählen",
  13824. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13825. HELP_MORE_TAG_A: "tag™ Posts",
  13826. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13827. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13828. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13829. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13830. HELP_MORE_TOUR_A: "Tour Steuerung",
  13831. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13832. HELP_MORE_INSIDE_A: "Innenansicht",
  13833. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13834. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13835. HELP_MORE_VR_A: "VR Modus",
  13836. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13837. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13838. HELP_MORE_360_A: "360° Views Ansicht ",
  13839. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13840. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13841. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13842. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13843. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13844. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13845. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13846. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13847. WEBVR_LEARN_MORE: "Mehr Infos",
  13848. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13849. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13850. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13851. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13852. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13853. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13854. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13855. VR_APP: "port VR App",
  13856. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13857. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13858. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13859. VR_APP_FOR_ANDROID: "port VR app für Android",
  13860. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13861. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13862. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13863. VR_PREVIOUS_CAPS: "ZURÜCK",
  13864. VR_NEXT_CAPS: "WEITER",
  13865. VR_GOT_IT_CAPS: "VERSTANDEN",
  13866. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13867. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13868. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13869. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13870. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13871. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13872. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13873. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13874. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13875. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13876. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13877. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13878. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13879. VR_ANDROID_DVICES: "Android Geräte",
  13880. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13881. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13882. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13883. VR_DOWNLOAD_HERE: "Hier runterladen",
  13884. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13885. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13886. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13887. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13888. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13889. SHARE_TO: "Teilen auf",
  13890. SHARE_LINK: "Direkter Link",
  13891. SHARE_EXPLORE: "Umsehen",
  13892. SHARE_AT: "auf",
  13893. SHARE_WITH: "mit",
  13894. SHARE_3D: "in 3D",
  13895. SHARE_COPIED: "Kopiert!",
  13896. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13897. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13898. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13899. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13900. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13901. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13902. ERROR_GENERIC_ACTIONS_3: " oder ",
  13903. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13904. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13905. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13906. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13907. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13908. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13909. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13910. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13911. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13912. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13913. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13914. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13915. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13916. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13917. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13918. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13919. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13920. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13921. LINK_TO_LOCATION: "Link zu",
  13922. MENU_COPY: "Kopieren",
  13923. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13924. ROTATE: "Drehen",
  13925. INSIDE: "Drinnen",
  13926. MOVE: "Bewegen",
  13927. ZOOM: "Vergrößern"
  13928. }
  13929. }
  13930. , {}],
  13931. 111: [function(e, t, i) {
  13932. "use strict";
  13933. t.exports = {
  13934. PAGE_TITLE: "",
  13935. LOADING: "Loading",
  13936. PRESENTED_BY_CAPS: "PRESENTED BY",
  13937. POWERED_BY: "powered by ",
  13938. POWERED_BY_CAPS: "POWERED BY",
  13939. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13940. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13941. PRESENTED_BY: "Presented by ",
  13942. MORE: "More ",
  13943. LESS: "Less ",
  13944. TAG_CONTENT: "tag™ Content",
  13945. SHOW: "Show",
  13946. HIDE: "Hide",
  13947. DOLLHOUSE: "Dollhouse",
  13948. FLOOR_PLAN: "Floor plan",
  13949. OPEN_HIGHLIGHTS: "Open Highlights",
  13950. CLOSE_HIGHLIGHTS: "Close",
  13951. PREVIOUS: "Previous",
  13952. PLAY: "Play",
  13953. PAUSE: "Pause",
  13954. NEXT: "Next",
  13955. EXPLORE_3D_SPACE: "Explore 3D Space",
  13956. VIEW_DOLLHOUSE: "View dollhouse",
  13957. SOCIAL_SHARING: "Share this Space",
  13958. VIEW_IN_VR: "View in VR",
  13959. VIEW_FULLSCREEN: "全屏",
  13960. EXIT_FULLSCREEN: "退出全屏",
  13961. ZOOM_IN: "Zoom in",
  13962. ZOOM_OUT: "Zoom out",
  13963. FLOOR_NAME: "Floor ",
  13964. FLOOR_ALL: "全部",
  13965. TERMS: "Terms",
  13966. PORT_TERMS: "port terms",
  13967. TERMS_OF_USE: "Terms of Use",
  13968. TERMS_TEXT_FILE: "terms-en-US.html",
  13969. CLOSE_TERMS: "Close",
  13970. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13971. HELP: "Help",
  13972. HELP_NAVIGATION_TAB: "Navigation",
  13973. HELP_MORE_HELP_TAB: "More Help",
  13974. CLOSE: "Close",
  13975. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13976. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13977. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13978. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13979. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13980. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13981. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13982. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13983. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13984. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13985. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13986. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13987. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13988. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13989. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13990. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13991. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13992. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13993. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13994. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13995. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13996. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13997. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13998. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13999. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  14000. HELP_MORE_HLR_A: "Highlight Reel",
  14001. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  14002. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  14003. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  14004. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  14005. HELP_MORE_FLOORS_A: "Floor Selector",
  14006. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  14007. HELP_MORE_TAG_A: "tag™ Posts",
  14008. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  14009. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  14010. HELP_MORE_ZOOM_A: "Zoom Controls",
  14011. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  14012. HELP_MORE_TOUR_A: "Tour Controls",
  14013. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  14014. HELP_MORE_INSIDE_A: "Inside View",
  14015. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  14016. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  14017. HELP_MORE_VR_A: "VR Mode",
  14018. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  14019. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  14020. HELP_MORE_360_A: "360° Views",
  14021. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  14022. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  14023. HELP_MORE_FULLSCREEN_A: "Full screen",
  14024. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  14025. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  14026. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  14027. WEBVR_FOR_DAYDREAM: "For Daydream View",
  14028. WEBVR_ENTER_WEBVR: "ENTER VR",
  14029. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  14030. WEBVR_LEARN_MORE: "Learn more",
  14031. WEBVR_VIEW_SPACE: "View Space in VR",
  14032. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14033. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  14034. VR_VIEW_SPACE: "View Space in Virtual Reality",
  14035. VR_LEARN_MORE_CAPS: "LEARN MORE",
  14036. VR_PREVIOUS_CAPS: "PREVIOUS",
  14037. VR_NEXT_CAPS: "NEXT",
  14038. VR_GOT_IT_CAPS: "GOT IT",
  14039. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  14040. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  14041. VR_SHOW_IOS_1: "Tap to view the space in VR",
  14042. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  14043. VR_WHAT_YOU_NEED: "What You'll Need For...",
  14044. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  14045. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  14046. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  14047. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  14048. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14049. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14050. VR_APP: "port VR App",
  14051. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14052. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14053. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14054. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14055. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14056. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14057. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14058. VR_ANDROID_DVICES: "Android Devices",
  14059. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14060. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14061. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14062. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14063. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14064. VR_APP_OPEN: "Open with the port VR app instead",
  14065. VR_DOWNLOAD_HERE: "Download here",
  14066. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14067. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14068. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14069. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14070. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14071. SHARE_TO: "Share to",
  14072. SHARE_LINK: "Direct Link",
  14073. SHARE_EXPLORE: "Explore ",
  14074. SHARE_AT: "at",
  14075. SHARE_WITH: "with",
  14076. SHARE_3D: " in 3D",
  14077. SHARE_COPIED: "Copied!",
  14078. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14079. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14080. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14081. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14082. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14083. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14084. ERROR_GENERIC_ACTIONS_3: " or ",
  14085. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14086. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14087. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14088. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14089. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14090. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14091. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14092. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14093. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14094. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14095. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14096. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14097. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14098. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14099. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14100. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14101. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14102. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14103. LINK_TO_LOCATION: "Link to location",
  14104. MENU_COPY: "Copy",
  14105. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14106. ROTATE: "Rotate",
  14107. INSIDE: "Inside",
  14108. MOVE: "Move",
  14109. ZOOM: "Zoom"
  14110. }
  14111. }
  14112. , {}],
  14113. 112: [function(e, t, i) {
  14114. "use strict";
  14115. t.exports = {
  14116. PAGE_TITLE: "",
  14117. LOADING: "Cargando",
  14118. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14119. POWERED_BY: "potenciando por ",
  14120. POWERED_BY_CAPS: "POTENCIADO POR ",
  14121. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14122. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14123. PRESENTED_BY: "Presentado por ",
  14124. MORE: "Más ",
  14125. LESS: "Menos ",
  14126. TAG_CONTENT: "Contenido de tag™",
  14127. SHOW: "Mostrar",
  14128. HIDE: "Ocultar",
  14129. DOLLHOUSE: "Dollhouse",
  14130. FLOOR_PLAN: "Planos",
  14131. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14132. CLOSE_HIGHLIGHTS: "Cerrar",
  14133. PREVIOUS: "Anterior",
  14134. PLAY: "Play",
  14135. PAUSE: "Pausa",
  14136. NEXT: "Siguiente",
  14137. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14138. VIEW_DOLLHOUSE: "Ver dollhouse",
  14139. SOCIAL_SHARING: "Compartir este espacio",
  14140. VIEW_IN_VR: "Ver en realidad virtual",
  14141. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14142. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14143. ZOOM_IN: "Acercar",
  14144. ZOOM_OUT: "Alejar",
  14145. FLOOR_NAME: "Piso ",
  14146. FLOOR_ALL: "Todas",
  14147. TERMS: "Condiciones",
  14148. PORT_TERMS: "port términos de uso",
  14149. TERMS_OF_USE: "Términos de uso",
  14150. TERMS_TEXT_FILE: "terms-es-MX.html",
  14151. CLOSE_TERMS: "Cerrar",
  14152. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14153. HELP: "Ayuda",
  14154. HELP_NAVIGATION_TAB: "Navegación",
  14155. HELP_MORE_HELP_TAB: "Más Ayuda",
  14156. CLOSE: "Cerrar",
  14157. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14158. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14159. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14160. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14161. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14162. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14163. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14164. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14165. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14166. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14167. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14168. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14169. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14170. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14171. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14172. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14173. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14174. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14175. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14176. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14177. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14178. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14179. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14180. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14181. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14182. HELP_MORE_HLR_A: "Galería destacada",
  14183. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14184. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14185. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14186. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14187. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14188. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14189. HELP_MORE_TAG_A: "tag™ Posts",
  14190. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14191. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14192. HELP_MORE_ZOOM_A: "Controles de zoom",
  14193. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14194. HELP_MORE_TOUR_A: "Controles de recorrido",
  14195. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14196. HELP_MORE_INSIDE_A: "Vista interior",
  14197. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14198. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14199. HELP_MORE_VR_A: "Modo de realidad virtual",
  14200. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14201. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14202. HELP_MORE_360_A: "360° Views",
  14203. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14204. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14205. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14206. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14207. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14208. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14209. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14210. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14211. WEBVR_LEARN_MORE: "Más información",
  14212. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14213. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14214. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14215. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14216. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14217. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14218. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14219. VR_APP: "port VR App",
  14220. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14221. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14222. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14223. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14224. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14225. VR_PREVIOUS_CAPS: "ANTERIOR",
  14226. VR_NEXT_CAPS: "SIGUIENTE",
  14227. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14228. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14229. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14230. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14231. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14232. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14233. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14234. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14235. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14236. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14237. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14238. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14239. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14240. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14241. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14242. VR_ANDROID_DVICES: "Dispositivos Android",
  14243. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14244. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14245. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14246. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14247. VR_DOWNLOAD_HERE: "Descargar aquí",
  14248. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14249. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14250. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14251. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14252. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14253. SHARE_TO: "Compartir en",
  14254. SHARE_LINK: "Enlace directo",
  14255. SHARE_EXPLORE: "Explorar ",
  14256. SHARE_AT: "en",
  14257. SHARE_WITH: "con",
  14258. SHARE_3D: " en 3D",
  14259. SHARE_COPIED: "¡Copiado!",
  14260. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14261. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14262. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14263. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14264. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14265. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14266. ERROR_GENERIC_ACTIONS_3: " o ",
  14267. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14268. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14269. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14270. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14271. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14272. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14273. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14274. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14275. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14276. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14277. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14278. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14279. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14280. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14281. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14282. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14283. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14284. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14285. LINK_TO_LOCATION: "Enlace a la ubicación",
  14286. MENU_COPY: "Copiar",
  14287. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14288. ROTATE: "Girar",
  14289. INSIDE: "Interior",
  14290. MOVE: "Moverse",
  14291. ZOOM: "Acercar o alejar"
  14292. }
  14293. }
  14294. , {}],
  14295. 113: [function(e, t, i) {
  14296. "use strict";
  14297. t.exports = {
  14298. PAGE_TITLE: "",
  14299. LOADING: "Chargement",
  14300. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14301. POWERED_BY: "alimenté par ",
  14302. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14303. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14304. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14305. PRESENTED_BY: "Présenté par ",
  14306. MORE: "Plus ",
  14307. LESS: "Moins ",
  14308. TAG_CONTENT: "Contenu tag™",
  14309. SHOW: "Montrer",
  14310. HIDE: "Cacher",
  14311. DOLLHOUSE: "Dollhouse",
  14312. FLOOR_PLAN: "Plan de sol",
  14313. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14314. CLOSE_HIGHLIGHTS: "Fermer",
  14315. PREVIOUS: "Précédent",
  14316. PLAY: "Lecture",
  14317. PAUSE: "Pause",
  14318. NEXT: "Suivant",
  14319. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14320. VIEW_DOLLHOUSE: "Voir dollhouse",
  14321. SOCIAL_SHARING: "Partager cet espace",
  14322. VIEW_IN_VR: "Voir en VR",
  14323. VIEW_FULLSCREEN: "Plein écran",
  14324. EXIT_FULLSCREEN: "Fermer plein écran",
  14325. ZOOM_IN: "Zoom avant",
  14326. ZOOM_OUT: "Zoom arrière",
  14327. FLOOR_NAME: "Étage ",
  14328. FLOOR_ALL: "Tous",
  14329. TERMS: "Mentions légales",
  14330. PORT_TERMS: "port mentions légales",
  14331. TERMS_OF_USE: "Conditions d'utilisation",
  14332. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14333. CLOSE_TERMS: "Fermer",
  14334. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14335. HELP: "Aide",
  14336. HELP_NAVIGATION_TAB: "Navigation",
  14337. HELP_MORE_HELP_TAB: "Aide",
  14338. CLOSE: "Fermer",
  14339. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14340. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14341. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14342. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14343. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14344. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14345. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14346. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14347. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14348. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14349. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14350. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14351. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14352. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14353. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14354. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14355. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14356. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14357. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14358. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14359. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14360. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14361. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14362. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14363. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14364. HELP_MORE_HLR_A: "Carrousel",
  14365. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14366. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14367. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14368. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14369. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14370. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14371. HELP_MORE_TAG_A: "tag™ Posts",
  14372. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14373. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14374. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14375. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14376. HELP_MORE_TOUR_A: "Commandes de la visite",
  14377. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14378. HELP_MORE_INSIDE_A: "Vue intérieure",
  14379. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14380. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14381. HELP_MORE_VR_A: "Mode RV",
  14382. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14383. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14384. HELP_MORE_360_A: "Vues 360°",
  14385. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14386. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14387. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14388. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14389. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14390. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14391. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14392. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14393. WEBVR_LEARN_MORE: "En savoir plus",
  14394. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14395. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14396. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14397. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14398. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14399. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14400. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14401. VR_NEXT_CAPS: "SUIVANT",
  14402. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14403. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14404. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14405. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14406. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14407. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14408. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14409. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14410. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14411. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14412. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14413. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14414. VR_APP: "port VR App",
  14415. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14416. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14417. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14418. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14419. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14420. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14421. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14422. VR_ANDROID_DVICES: "Appareils Android",
  14423. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14424. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14425. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14426. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14427. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14428. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14429. VR_DOWNLOAD_HERE: "Télécharger ici",
  14430. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14431. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14432. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14433. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14434. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14435. SHARE_TO: "Partager sur",
  14436. SHARE_LINK: "Lien direct",
  14437. SHARE_EXPLORE: "Explorer ",
  14438. SHARE_AT: "à",
  14439. SHARE_WITH: "avec",
  14440. SHARE_3D: " en 3D",
  14441. SHARE_COPIED: "Copié!",
  14442. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14443. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14444. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14445. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14446. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14447. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14448. ERROR_GENERIC_ACTIONS_3: " ou ",
  14449. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14450. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14451. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14452. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14453. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14454. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14455. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14456. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14457. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14458. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14459. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14460. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14461. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14462. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14463. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14464. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14465. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14466. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14467. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14468. MENU_COPY: "Copie",
  14469. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14470. ROTATE: "Faire pivoter",
  14471. INSIDE: "Intérieure",
  14472. MOVE: "Se déplacer",
  14473. ZOOM: "Zoom"
  14474. }
  14475. }
  14476. , {}],
  14477. 114: [function(e, t, i) {
  14478. "use strict";
  14479. t.exports = {
  14480. PAGE_TITLE: "",
  14481. LOADING: "読み込み中",
  14482. PRESENTED_BY_CAPS: "PRESENTED BY",
  14483. POWERED_BY: "powered by",
  14484. POWERED_BY_CAPS: "POWERED BY",
  14485. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14486. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14487. PRESENTED_BY: "Presented by ",
  14488. MORE: "全て表示 ",
  14489. LESS: "閉じる ",
  14490. TAG_CONTENT: "tag™コンテンツ ",
  14491. SHOW: "表示",
  14492. HIDE: "非表示",
  14493. DOLLHOUSE: "ドールハウス",
  14494. FLOOR_PLAN: "フロアプラン",
  14495. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14496. CLOSE_HIGHLIGHTS: "閉じる",
  14497. PREVIOUS: "前へ",
  14498. PLAY: "再生",
  14499. PAUSE: "一時停止",
  14500. NEXT: "次へ",
  14501. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14502. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14503. SOCIAL_SHARING: "このSpaceを共有する",
  14504. VIEW_IN_VR: "VRで表示",
  14505. VIEW_FULLSCREEN: "フルスクリーン表示",
  14506. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14507. ZOOM_IN: "ズームイン",
  14508. ZOOM_OUT: "ズームアウト",
  14509. FLOOR_NAME: "フロア ",
  14510. FLOOR_ALL: "すべて",
  14511. TERMS: "規約",
  14512. PORT_TERMS: "port規約",
  14513. TERMS_OF_USE: "利用規約",
  14514. CLOSE_TERMS: "閉じる",
  14515. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14516. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14517. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14518. WEBVR_ENTER_WEBVR: "VRに入る",
  14519. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14520. WEBVR_LEARN_MORE: "もっと詳しく",
  14521. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14522. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14523. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14524. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14525. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14526. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14527. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14528. VR_PREVIOUS_CAPS: "前へ",
  14529. VR_NEXT_CAPS: "次へ",
  14530. VR_GOT_IT_CAPS: "了解",
  14531. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14532. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14533. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14534. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14535. VR_WHAT_YOU_NEED: "必要なもの",
  14536. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14537. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14538. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14539. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14540. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14541. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14542. VR_APP: "port VRアプリ",
  14543. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14544. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14545. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14546. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14547. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14548. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14549. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14550. VR_ANDROID_DVICES: "Androidデバイス",
  14551. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14552. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14553. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14554. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14555. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14556. VR_APP_OPEN: "port VRアプリで開く",
  14557. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14558. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14559. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14560. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14561. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14562. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14563. SHARE_TO: "共有先",
  14564. SHARE_LINK: "ダイレクトリンク",
  14565. SHARE_EXPLORE: "探索",
  14566. SHARE_AT: "場所",
  14567. SHARE_WITH: "使用アプリ",
  14568. SHARE_3D: "3Dで",
  14569. SHARE_COPIED: "コピーされました!",
  14570. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14571. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14572. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14573. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14574. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14575. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14576. ERROR_GENERIC_ACTIONS_3: "または",
  14577. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14578. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14579. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14580. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14581. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14582. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14583. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14584. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14585. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14586. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14587. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14588. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14589. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14590. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14591. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14592. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14593. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14594. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14595. LINK_TO_LOCATION: "ロケーションへのリンク",
  14596. MENU_COPY: "コピー",
  14597. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14598. ROTATE: "回転",
  14599. MOVE: "移動",
  14600. INSIDE: "内側",
  14601. ZOOM: "ズーム",
  14602. HELP: "ヘルプ",
  14603. HELP_NAVIGATION_TAB: "ナビゲーション",
  14604. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14605. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14606. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14607. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14608. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14609. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14610. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14611. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14612. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14613. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14614. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14615. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14616. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14617. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14618. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14619. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14620. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14621. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14622. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14623. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14624. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14625. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14626. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14627. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14628. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14629. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14630. HELP_MORE_HLR_A: "ハイライト",
  14631. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14632. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14633. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14634. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14635. HELP_MORE_FLOORS_A: "フロアセレクター",
  14636. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14637. HELP_MORE_TAG_A: "tag™ Posts",
  14638. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14639. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14640. HELP_MORE_ZOOM_A: "ズームコントロール",
  14641. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14642. HELP_MORE_TOUR_A: "ツアーコントロール",
  14643. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14644. HELP_MORE_INSIDE_A: "内側ビュー",
  14645. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14646. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14647. HELP_MORE_VR_A: "VRモード",
  14648. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14649. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14650. HELP_MORE_360_A: "360° Views",
  14651. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14652. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14653. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14654. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14655. CLOSE: "閉じる"
  14656. }
  14657. }
  14658. , {}],
  14659. 115: [function(e, t, i) {
  14660. "use strict";
  14661. t.exports = {
  14662. PAGE_TITLE: "",
  14663. LOADING: "Загрузка",
  14664. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14665. POWERED_BY: "разработано на платформе ",
  14666. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14667. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14668. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14669. PRESENTED_BY: "Представлено ",
  14670. MORE: "Больше ",
  14671. LESS: "Меньше ",
  14672. TAG_CONTENT: "tag™ Контент",
  14673. SHOW: "Показать",
  14674. HIDE: "Скрыть",
  14675. DOLLHOUSE: "Dollhouse",
  14676. FLOOR_PLAN: "Планировка",
  14677. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14678. CLOSE_HIGHLIGHTS: "Закрыть",
  14679. PREVIOUS: "Предыдущий",
  14680. PLAY: "Воспроизвести",
  14681. PAUSE: "Пауза",
  14682. NEXT: "Следующий",
  14683. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14684. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14685. SOCIAL_SHARING: "Поделиться этой моделью",
  14686. VIEW_IN_VR: "Посмотреть в VR",
  14687. VIEW_FULLSCREEN: "Полный экран",
  14688. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14689. ZOOM_IN: "Увеличить",
  14690. ZOOM_OUT: "Уменьшить",
  14691. FLOOR_NAME: "Этаж ",
  14692. FLOOR_ALL: "Все",
  14693. TERMS: "Условия",
  14694. PORT_TERMS: "Правила пользования",
  14695. TERMS_OF_USE: "Условия использования",
  14696. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14697. CLOSE_TERMS: "Закрыть",
  14698. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14699. HELP: "Помощь",
  14700. HELP_NAVIGATION_TAB: "Навигация",
  14701. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14702. CLOSE: "Закрыть",
  14703. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14704. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14705. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14706. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14707. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14708. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14709. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14710. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14711. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14712. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14713. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14714. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14715. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14716. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14717. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14718. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14719. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14720. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14721. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14722. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14723. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14724. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14725. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14726. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14727. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14728. HELP_MORE_HLR_A: "Фотоколлаж",
  14729. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14730. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14731. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14732. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14733. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14734. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14735. HELP_MORE_TAG_A: "tag™ Posts",
  14736. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14737. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14738. HELP_MORE_ZOOM_A: "Масштаб",
  14739. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14740. HELP_MORE_TOUR_A: "Управление Туром",
  14741. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14742. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14743. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14744. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14745. HELP_MORE_VR_A: "Режим VR",
  14746. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14747. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14748. HELP_MORE_360_A: "360° Views",
  14749. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14750. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14751. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14752. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14753. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14754. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14755. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14756. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14757. WEBVR_LEARN_MORE: "Узнать больше",
  14758. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14759. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14760. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14761. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14762. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14763. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14764. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14765. VR_APP: "port VR App",
  14766. VR_APP_OPEN: "Или открыть через приложение port VR",
  14767. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14768. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14769. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14770. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14771. VR_VIEW_SPACE: "Запустить модель в VR",
  14772. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14773. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14774. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14775. VR_GOT_IT_CAPS: "ЯСНО",
  14776. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14777. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14778. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14779. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14780. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14781. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14782. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14783. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14784. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14785. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14786. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14787. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14788. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14789. VR_ANDROID_DVICES: "Android устройства",
  14790. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14791. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14792. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14793. VR_DOWNLOAD_HERE: "Скачать здесь",
  14794. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14795. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14796. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14797. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14798. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14799. SHARE_TO: "Поделиться",
  14800. SHARE_LINK: "Прямая ссылка",
  14801. SHARE_EXPLORE: "просмотреть",
  14802. SHARE_AT: "на",
  14803. SHARE_WITH: "с",
  14804. SHARE_3D: "в 3D",
  14805. SHARE_COPIED: "Скопировано!",
  14806. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14807. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14808. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14809. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14810. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14811. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14812. ERROR_GENERIC_ACTIONS_3: " или ",
  14813. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14814. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14815. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14816. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14817. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14818. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14819. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14820. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14821. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14822. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14823. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14824. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14825. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14826. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14827. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14828. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14829. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14830. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14831. LINK_TO_LOCATION: "Ссылка на местоположение",
  14832. MENU_COPY: "Копировать",
  14833. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14834. ROTATE: "Вращать",
  14835. MOVE: "Передвигаться",
  14836. INSIDE: "Вид изнутри",
  14837. ZOOM: "Масштаб"
  14838. }
  14839. }
  14840. , {}],
  14841. 116: [function(e, t, i) {//main.js
  14842. (function(t) {
  14843. "use strict";
  14844. var modelProgressBase = 0.4;
  14845. var progressUpdate = function(e){ // 0 <= e <= 1
  14846. console.log('e1:'+e)
  14847. e = Math.round(modelProgressBase * e * 100);
  14848. console.log('e2:'+e)
  14849. var t = $('.progressbar');
  14850. t.find('.bar').css('width',e+'%');
  14851. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14852. t.find('.perc').text(e +'%'); //具体数字的百分比
  14853. }
  14854. $('#gui-loading').fadeIn(200);
  14855. progressUpdate(0.1)
  14856. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14857. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14858. var data = matcher(e);
  14859. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14860. data.user = {
  14861. "is_authenticated": false,
  14862. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14863. }
  14864. try{//处理一下导览数据
  14865. data.model.images = data.model.images.filter(e=>{
  14866. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14867. if(e.locations && e.locations.length == 0)return;
  14868. return e
  14869. })
  14870. }catch(e){console.log(e) }
  14871. window.DATA = data;
  14872. data.model.summary = data.summary
  14873. data.model.name = data.name
  14874. for(let i in data){
  14875. data[i] == "false" && (data[i] = false)
  14876. }
  14877. progressUpdate(0.7);
  14878. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14879. if(data.weixinDesc){
  14880. g_weixinObj.desc = data.weixinDesc;
  14881. }
  14882. if(data.shareImgUrl){
  14883. g_weixinObj.imgUrl = data.shareImgUrl
  14884. }
  14885. window.wx && manage.weixinShare();
  14886. //初始画面
  14887. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14888. function E(e) {
  14889. $("<img/>").attr("src", e).on("load", function() {
  14890. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14891. $(this).remove()
  14892. })
  14893. }
  14894. //背景
  14895. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14896. settings.bgImg = settings.bgImg || data.bgImg || null
  14897. if(settings.bgImg){
  14898. $("#player").css({
  14899. 'background-image': "url("+(browser.isMobile()?settings.mobileBgImg:settings.bgImg)+")",
  14900. "background-position": "bottom center",
  14901. "background-size": "100% 23%",
  14902. "background-repeat": "no-repeat",
  14903. "background-color": settings.bgColor,
  14904. })
  14905. }
  14906. {//初始化导览时间
  14907. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14908. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14909. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14910. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14911. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14912. }
  14913. }
  14914. {//其他
  14915. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14916. }
  14917. }).fail(e=>{
  14918. alert("缺少someData文件,请检查场景码是否正确。")
  14919. })
  14920. function StartLoad(){//当加载完data后
  14921. function i() {
  14922. var e = window.number//Y.getModelIDFromQueryString();
  14923. if (!e)
  14924. return b(null, "loading-failed");
  14925. var t = Y.parseSidUrl(e)
  14926. , i = l()
  14927. , a = c()
  14928. , s = o()
  14929. , u = V.quickstart.enabled
  14930. , g = null
  14931. , m = null
  14932. , v = null
  14933. , w = null
  14934. , T = null
  14935. , x = null
  14936. , S = null
  14937. , M = null
  14938. , R = null
  14939. , P = null
  14940. , O = null
  14941. , L = null
  14942. , N = new ue;
  14943. r(s);
  14944. h({ //MP开头写法
  14945. urlBase: t.urlBase
  14946. }).then(function() {
  14947. return re.init(),
  14948. d(t, e) //getModel and load
  14949. }).then(function(e) {
  14950. progressUpdate(0.9)
  14951. return P = e,
  14952. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14953. startSource: i,
  14954. autoplay: V.autoplay,
  14955. quickstart: u
  14956. }),
  14957. P.urls.init()
  14958. }).then(function() {
  14959. return P.loadPanos()
  14960. }).then(function() {
  14961. m = X.getStartCameraOptions(P, P.panos),
  14962. S = A(P),
  14963. O = y(u, m.mode),
  14964. v = O.controls,
  14965. w = O.player,
  14966. T = O.director,
  14967. x = O.tagManager,
  14968. M = O.tileDownloader,
  14969. R = O.qualityManager,
  14970. L = O.panoRenderer,
  14971. C(P, S, O, s),
  14972. w.director = T,//xzw add
  14973. P.supportsTiles && M.start(),
  14974. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14975. u = !1);
  14976. var e = null;
  14977. if (u) {
  14978. de.warn("Quickstart engaged. Hold on to your knickers.");
  14979. var t = v.controls[D.PANORAMA];
  14980. g = new ie(R,S.scene,S.camera,t,s),
  14981. _(S, s, P),
  14982. e = g.load(m).then(function() {
  14983. S.addComponent(g),
  14984. S.once(le.AfterRender, function() {
  14985. de.warn("First render after quickstart load finished.")
  14986. })
  14987. })
  14988. }
  14989. window.flyToFirst = function(){//xzw add
  14990. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14991. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14992. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14993. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14994. };
  14995. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14996. }).then(function() {
  14997. return f(P, U.onProgress, i, !u, a)
  14998. }).then(function() {
  14999. if (m.quickstart = u,
  15000. I(P, S, O, s),
  15001. S.started || _(S, s, P),
  15002. H.modelLoaded(P, w, v, V.autoplay),
  15003. E(w, P, m, V.autoplay).done(function() {
  15004. T.autoTour()
  15005. }),
  15006. !P.supportsTiles) {
  15007. var e = new Z(P,w);
  15008. e.start()
  15009. }
  15010. u && (S.removeComponent(g),
  15011. g.destroy(),
  15012. m.pano.enter()),
  15013. U.init(P, T, w, v, S, m, H.getSessionId()),
  15014. U.endLoading(P, T, x),
  15015. S.once(le.AfterRender, function() {
  15016. N.setAppReadyTime();
  15017. var e = N.calcFullLoadingTime();
  15018. de.warn("Total load time: " + e / 1e3),
  15019. H.loadComplete(e),
  15020. de.warn("First render after model load finished.")
  15021. try {
  15022. window.evt && window.dispatchEvent(window.evt);
  15023. parent.postMessage({
  15024. cmd: "loaded",
  15025. }, "*")
  15026. } catch (err) {}
  15027. }),
  15028. S.on(le.MemoryUsageUpdated, n)
  15029. }).fail(b.bind(this, e))
  15030. }
  15031. function n(e) {
  15032. ce.update(e)
  15033. }
  15034. function r(e) {
  15035. de.info("Version", "2.25.6-0-gd87e5b1"),
  15036. q.defaultMaxListeners = 1e3,
  15037. a(e),
  15038. s()
  15039. }
  15040. function o() {
  15041. return document.getElementById("player")
  15042. }
  15043. function a(e) {
  15044. e.addEventListener("dragenter", T, !1),
  15045. e.addEventListener("dragover", T, !1)
  15046. }
  15047. function s() {
  15048. F.valueFromHash("title", !0) || $(document).ready(function() {
  15049. var e = $(".model-title");
  15050. e.hide()
  15051. })
  15052. }
  15053. function l() {
  15054. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  15055. }
  15056. function c() {
  15057. return {
  15058. panoElementsToLoad: 6,
  15059. modelElementsToLoad: 0,
  15060. totalElementsLoaded: 0,
  15061. totalElementsToLoad: 0,
  15062. totalPercentageLoaded: 0,
  15063. progressCallback: null
  15064. }
  15065. }
  15066. function h(e) {
  15067. return K.loadFeatureFlags(e).done(function(e) {
  15068. K.updateDependentSettings(e, V)
  15069. })
  15070. }
  15071. // function u(e) {
  15072. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15073. // responseType: "json",
  15074. // prefetchFrom: "config"
  15075. // }).then(function(e) {
  15076. // return e ? void j.extendObject(V.appConfig, e) : {}
  15077. // }, function(e) {
  15078. // return de.warn("Failed loading runtime config, using defaults."),
  15079. // $.when({})
  15080. // })
  15081. // }
  15082. function d(e, t) {
  15083. var i = B.getModel({
  15084. url: t,
  15085. floors: F.valueFromHash("f", !0),
  15086. autoload: !1
  15087. })
  15088. ;
  15089. return $.when(i, n).then(null, function(e) {
  15090. return this
  15091. })
  15092. }
  15093. function p(e, t, i, n, r) {
  15094. de.info("Model data loaded"),
  15095. de.debug("UUID: " + e.data.job.uuid),
  15096. J.init(K.getFlags()),
  15097. i && H.initKeen({
  15098. token: i,
  15099. appId: n
  15100. }),
  15101. H.initSegment({
  15102. model: e.sid,
  15103. version: "2.25.6-0-gd87e5b1",
  15104. startSource: r.startSource,
  15105. token: t,
  15106. autoplay: r.autoplay,
  15107. quickstart: r.quickstart
  15108. })
  15109. }
  15110. function f(e, t, i, n, r) {
  15111. return r.progressCallback = t,
  15112. H.sessionStart(),
  15113. e.load(n).progress(g.bind(this, r))
  15114. }
  15115. function g(e, t) {
  15116. e.modelElementsToLoad = t[1],
  15117. v(e),
  15118. m(e)
  15119. }
  15120. function m(e) {
  15121. e.totalElementsLoaded++,
  15122. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15123. //----许钟文-----------------模型进度条向后调整
  15124. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15125. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  15126. console.log('pro:'+e.totalPercentageLoaded)
  15127. //---------------------------
  15128. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15129. }
  15130. function v(e) {
  15131. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15132. }
  15133. function A(e) {
  15134. var t = new x.PerspectiveCamera;
  15135. t.layers.enable(he.PANOMARKERS),
  15136. t.layers.enable(he.RETICULE),
  15137. t.layers.enable(he.TAG);
  15138. var i = new x.Scene
  15139. , n = new x.AmbientLight(16777215);
  15140. i.add(n),
  15141. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15142. side: x.DoubleSide
  15143. })),
  15144. i.plane.position.y = 0,
  15145. i.plane.rotateX(-Math.PI / 2),
  15146. i.plane.material.visible = !1,
  15147. i.add(i.plane),
  15148. i.updateMatrixWorld(),
  15149. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15150. if (e.metadata && e.metadata.camera_position) {
  15151. var t = e.metadata.camera_position
  15152. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15153. n.position = t.clone(),
  15154. i.add(n);
  15155. var r = e.metadata.camera_quaternion
  15156. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15157. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15158. }
  15159. }),
  15160. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15161. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15162. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15163. //背景
  15164. if(!settings.transparentBg && !settings.bgImg){
  15165. i.skybox = new W
  15166. i.add(i.skybox)
  15167. }
  15168. var r = new te(i,t,z);
  15169. return r
  15170. }
  15171. function y(e, t) {
  15172. var i = e ? 1 : 1e3
  15173. , n = J.tilegen || J.imgopt ? 6 : 2;
  15174. n = F.valueFromHash("tileconc", n);
  15175. var r = new ne
  15176. , o = new ae({
  15177. concurrentDownloads: n
  15178. })
  15179. , a = new se
  15180. , s = new P
  15181. , l = new M
  15182. , c = new S(t)
  15183. , h = new R
  15184. , u = new O(i)
  15185. , d = new L
  15186. , p = new oe;
  15187. return {
  15188. qualityManager: r,
  15189. panoRenderer: a,
  15190. tileDownloader: o,
  15191. player: c,
  15192. director: l,
  15193. modelManager: s,
  15194. tagManager: p,
  15195. displayController: u,
  15196. labelDisplayController: d,
  15197. controls: h
  15198. }
  15199. }
  15200. function C(e, t, i, n) {
  15201. var r = i.controls
  15202. , o = i.qualityManager
  15203. , a = i.panoRenderer
  15204. , s = i.tileDownloader
  15205. , l = i.modelManager;
  15206. r.init(n, l),
  15207. ee.init(i.director, r, i.player, l, t),
  15208. o.init(l),
  15209. s.init(o),
  15210. a.init(t, s, o),
  15211. l.init(s, a, o),
  15212. l.addModel(e),
  15213. t.addComponent(G)
  15214. }
  15215. function I(e, t, i, n) {
  15216. var r = i.qualityManager
  15217. , o = i.panoRenderer
  15218. , a = i.tileDownloader
  15219. , s = i.modelManager
  15220. , l = i.player
  15221. , c = i.director
  15222. , h = i.tagManager
  15223. , u = i.displayController
  15224. , d = i.labelDisplayController
  15225. , p = i.controls;
  15226. t.scene.add(e),
  15227. t.qualityManager = r;
  15228. var f = {
  15229. camera: t.camera,
  15230. director: c,
  15231. modelManager: s,
  15232. tileDownloader: a,
  15233. panoRenderer: o,
  15234. qualityManager: r,
  15235. tagManager: h,
  15236. container: n,
  15237. controls: p
  15238. };
  15239. l.init(f),
  15240. l.setScene(t.scene),
  15241. h.init(s, l),
  15242. c.init(l, s),
  15243. u.init(c, l, s, h, n),
  15244. d.init(l, s, n),
  15245. z.bindEvents(l),
  15246. t.addComponent(h),
  15247. t.addComponent(l),
  15248. t.addComponent(o),
  15249. l.sceneRenderer = t; //xzw add 方便resize
  15250. }
  15251. function E(e, t, i, n) {
  15252. return de.info("Starting player in " + i.mode),
  15253. H.report(t.sid, "started-playing", n, i.quickstart),
  15254. e.start(i)
  15255. }
  15256. function b(e, t) {
  15257. de.error(t),
  15258. k.error(t),
  15259. H.report(e, "error-" + t)
  15260. }
  15261. function w(e) {
  15262. var t = F.details();
  15263. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15264. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15265. H.report(e, "error-webgl-generic"))
  15266. }
  15267. function _(e, t, i) {
  15268. try {
  15269. e.start(t)
  15270. } catch (e) {
  15271. throw de.warn(e.message),
  15272. w(i.sid),
  15273. e
  15274. }
  15275. }
  15276. function T(e) {
  15277. e.stopPropagation(),
  15278. e.preventDefault()
  15279. }
  15280. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15281. if (window.DATA.hoticon){
  15282. g_HotImage = {
  15283. point: window.DATA.hoticon.default ?('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15284. point2: window.DATA.hoticon.higt? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15285. } ;
  15286. }
  15287. //czj 判断someData 有没有backgroundMusic 添加音乐
  15288. if (window.DATA.backgroundMusic) {
  15289. if(window.isLocal){
  15290. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15291. }else{
  15292. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  15293. }
  15294. $("#volume").show();
  15295. }else if (g_version === "one"){
  15296. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  15297. $("#volume").show();
  15298. }
  15299. //隐藏公司logo
  15300. if(window.DATA.loadlogo){
  15301. showLogo();
  15302. }
  15303. e("./lib/three75-shim"),
  15304. e("./lib/array-polyfill"),
  15305. e("./lib/performance-polyfill"),
  15306. e("./lib/shaders/CopyShader.js"),
  15307. e("./lib/shaders/HorizontalBlurShader.js"),
  15308. e("./lib/shaders/VerticalBlurShader.js"),
  15309. e("./lib/postprocessing/EffectComposer.js"),
  15310. e("./lib/postprocessing/RenderPass.js"),
  15311. e("./lib/postprocessing/MaskPass.js"),
  15312. e("./lib/postprocessing/ShaderPass.js"),
  15313. window.Promise || (window.Promise = e("promise-polyfill"));
  15314. var x = e("three")
  15315. , _x = e("three")
  15316. , S = (e("./util/sentry"),
  15317. e("./player"))
  15318. , M = e("./director")
  15319. , R = e("./controls/CameraControls")
  15320. , P = e("./model/ModelManager")
  15321. , O = e("./DisplayController")
  15322. , L = e("./label/LabelDisplayController")
  15323. , D = e("./enum/Viewmode")
  15324. , N = e("./util/logger")
  15325. , B = e("./showcase")
  15326. , F = e("./util/browser")
  15327. , V = e("./settings")
  15328. , U = e("./gui/gui")
  15329. , k = e("./gui/error")
  15330. , H = e("./analytics")
  15331. , G = e("./util/transitions")
  15332. , z = e("./effects")
  15333. , W = e("./objects/Skybox")
  15334. , j = e("./util/common")
  15335. , Y = (e("./util/PanoramaCollection"),
  15336. e("./util/math"),
  15337. e("./util/showcase"))
  15338. , X = e("./util/camera")
  15339. , Z = (e("./objects/Panorama"),
  15340. e("./cameras/PanoramaCamera"),
  15341. e("./preloaders"))
  15342. , q = e("events").EventEmitter
  15343. , K = e("./featureflags")
  15344. , Q = (e("./util/lerp"),
  15345. e("./util/ajax"))
  15346. , J = e("./ab")
  15347. , ee = e("./sdk/automation.js")
  15348. , te = e("./scene/SceneRenderer")
  15349. , ie = e("./scene/QuickstartManager")
  15350. , ne = e("./tile/QualityManager.js")
  15351. , re = e("./localization/localize")
  15352. , oe = e("./tag/tagManager")
  15353. , ae = e("./tile/TileDownloader")
  15354. , se = e("./tile/PanoRenderer")
  15355. , le = (e("./enum/PanoSizeClass"),
  15356. e("./enum/PanoramaEvents"),
  15357. e("./enum/SceneRendererEvents"))
  15358. , ce = e("./gui/memoryUsage")
  15359. , he = e("./enum/RenderLayers")
  15360. , ue = e("./TimingData")
  15361. , de = new N(t);
  15362. N.level = V.logLevel,
  15363. N.consoleEnabled = V.console,
  15364. i()
  15365. }
  15366. }
  15367. ).call(this, "/js/main.js")
  15368. }
  15369. , {
  15370. "./DisplayController": 1,
  15371. "./TimingData": 2,
  15372. "./ab": 3,
  15373. "./analytics": 4,
  15374. "./cameras/PanoramaCamera": 7,
  15375. "./controls/CameraControls": 9,
  15376. "./director": 15,
  15377. "./effects": 16,
  15378. "./enum/PanoSizeClass": 36,
  15379. "./enum/PanoramaEvents": 37,
  15380. "./enum/RenderLayers": 41,
  15381. "./enum/SceneRendererEvents": 43,
  15382. "./enum/Viewmode": 51,
  15383. "./featureflags": 59,
  15384. "./gui/error": 64,
  15385. "./gui/gui": 65,
  15386. "./gui/memoryUsage": 73,
  15387. "./label/LabelDisplayController": 91,
  15388. "./lib/array-polyfill": 92,
  15389. "./lib/performance-polyfill": 95,
  15390. "./lib/postprocessing/EffectComposer.js": 96,
  15391. "./lib/postprocessing/MaskPass.js": 97,
  15392. "./lib/postprocessing/RenderPass.js": 98,
  15393. "./lib/postprocessing/ShaderPass.js": 99,
  15394. "./lib/shaders/CopyShader.js": 100,
  15395. "./lib/shaders/HorizontalBlurShader.js": 101,
  15396. "./lib/shaders/VerticalBlurShader.js": 102,
  15397. "./lib/three75-shim": 103,
  15398. "./localization/localize": 108,
  15399. "./tag/tagManager": 124,
  15400. "./model/ModelManager": 140,
  15401. "./objects/Panorama": 148,
  15402. "./objects/Skybox": 152,
  15403. "./player": 155,
  15404. "./preloaders": 156,
  15405. "./scene/QuickstartManager": 157,
  15406. "./scene/SceneRenderer": 158,
  15407. "./sdk/automation.js": 164,
  15408. "./settings": 166,
  15409. "./showcase": 168,
  15410. "./tile/PanoRenderer": 169,
  15411. "./tile/QualityManager.js": 170,
  15412. "./tile/TileDownloader": 171,
  15413. "./util/PanoramaCollection": 178,
  15414. "./util/ajax": 181,
  15415. "./util/browser": 182,
  15416. "./util/camera": 183,
  15417. "./util/common": 185,
  15418. "./util/lerp": 188,
  15419. "./util/logger": 189,
  15420. "./util/math": 190,
  15421. "./util/sentry": 192,
  15422. "./util/showcase": 193,
  15423. "./util/transitions": 195,
  15424. events: 202,
  15425. "promise-polyfill": 213,
  15426. three: 217
  15427. }],
  15428. 117: [function(e, t, i) {
  15429. "use strict";
  15430. function n(e) {
  15431. e = e || {}
  15432. r.RawShaderMaterial.call(this, a.extendObject({
  15433. fragmentShader: o.cube.fragmentShader,
  15434. vertexShader: o.cube.vertexShader,
  15435. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15436. name: "CubemapMaterial",
  15437. }, e))
  15438. }
  15439. var r = e("three")
  15440. , o = e("../shaders")
  15441. , a = e("../util/common");
  15442. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15443. n.prototype.constructor = n,
  15444. t.exports = n
  15445. }
  15446. , {
  15447. "../shaders": 167,
  15448. "../util/common": 185,
  15449. three: 217
  15450. }],
  15451. 118: [function(e, t, i) {
  15452. "use strict";
  15453. function n(e) {
  15454. e = e || {}
  15455. r.RawShaderMaterial.call(this, a.extendObject({
  15456. fragmentShader: o.model.fragmentShader,
  15457. vertexShader: o.model.vertexShader,
  15458. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15459. name: "ModelTextureMaterial",
  15460. }, e))
  15461. }
  15462. var r = e("three")
  15463. , o = e("../shaders")
  15464. , a = e("../util/common");
  15465. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15466. n.prototype.constructor = n,
  15467. n.prototype.setProjectedPanos = function(e, t, i) {
  15468. i && (this.uniforms.progress.value = 0),
  15469. e.ensureSkyboxReadyForRender(),
  15470. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15471. this.uniforms.pano0Position.value.copy(e.position),
  15472. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15473. t.ensureSkyboxReadyForRender(),
  15474. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15475. this.uniforms.pano1Position.value.copy(t.position),
  15476. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15477. }
  15478. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15479. this.uniforms.eyeDir.value.copy(dir)
  15480. this.uniforms.eyePos.value.copy(pos)
  15481. }
  15482. n.prototype.setBendCameraQua = function(matrix) {//加
  15483. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15484. } */
  15485. ,
  15486. t.exports = n
  15487. }
  15488. , {
  15489. "../shaders": 167,
  15490. "../util/common": 185,
  15491. three: 217
  15492. }],
  15493. 119: [function(e, t, i) {
  15494. (function(i) {
  15495. "use strict";
  15496. function n(e, t, i, n) {
  15497. this.div = null,
  15498. this.body = null,
  15499. this.label = e,
  15500. this.description = t,
  15501. this.parsedDescription = [],
  15502. this.media = i || {
  15503. type: null
  15504. },
  15505. this.loadingSpinner = null,
  15506. this.parser = new r({
  15507. supportLinks: !u.valueFromHash("mls"),
  15508. keepLinkLabels: !0
  15509. }),
  15510. this.state = I.CLOSED,
  15511. this.orientation = "",
  15512. this.initialTransform = "",
  15513. this.hovering = !1,
  15514. this.openTransition = null,
  15515. this.closeTransition = null,
  15516. this.openPromise = null,
  15517. this.closePromise = null,
  15518. this.animationTransition = null,
  15519. this.animationScale = 0
  15520. }
  15521. var r = e("../Parser/DescriptionParser")
  15522. , o = e("../Media/Link")
  15523. , a = e("../Media/Image")
  15524. , s = e("../Media/EmbedlyPlayer")
  15525. , l = e("../Media/EmbedlyEmbed")
  15526. , c = e("../../util/transitions")
  15527. , h = e("../../util/lerp")
  15528. , u = e("../../util/browser")
  15529. , d = e("./BillboardEvent")
  15530. , p = e("../Media/MediaEvent")
  15531. , f = e("../Parser/DescriptionChunkType")
  15532. , g = e("events").EventEmitter
  15533. , m = e("./billboardSettings")
  15534. , v = e("./overlaySettings")
  15535. , A = e("../../util/logger")
  15536. , y = new A(i)
  15537. , C = document.getElementById("tag-billboards");
  15538. C.addEventListener("touchend", function(e) {
  15539. C.style.pointerEvents = "none"
  15540. }),
  15541. C.addEventListener("touchcancel", function(e) {
  15542. C.style.pointerEvents = "none"
  15543. });
  15544. var I = {
  15545. CLOSED: "closed",
  15546. OPENING: "opening",
  15547. OPEN: "open",
  15548. CLOSING: "closing",
  15549. ACTIVE: "active"
  15550. };
  15551. n.prototype = Object.create(g.prototype),
  15552. n.prototype.build = function(e) {
  15553. this.parsedDescription = this.parser.parse(this.description);
  15554. var t = document.createElement("div");
  15555. t.className = "tag-container has-hotzone",
  15556. this.div = t,
  15557. this.body = document.createElement("div"),
  15558. this.body.className = "tag-body";
  15559. var i = document.createElement("div");
  15560. i.classList.add("tag-content");
  15561. var n = document.createElement("div");
  15562. n.classList.add("tag-text-content");
  15563. var r = document.createElement("div");
  15564. r.className = "tag-label",
  15565. r.textContent = this.label,
  15566. n.appendChild(r);
  15567. var o = document.createElement("div");
  15568. o.className = "tag-desc",
  15569. n.appendChild(o),
  15570. i.appendChild(n),
  15571. this.body.appendChild(i),
  15572. this.appendDescriptionElements(this.parsedDescription, o),
  15573. this.appendMedia(),
  15574. t.appendChild(this.body),
  15575. C.appendChild(t),
  15576. this.bindEvents(t, this.body)
  15577. }
  15578. ,
  15579. n.prototype.bindEvents = function(e, t) {
  15580. var i = function(e) {
  15581. return function(t) {
  15582. if (!this.div.classList.contains("overlay")) {
  15583. var i, n = document.getElementById("player");
  15584. try {
  15585. i = new MouseEvent(e,t)
  15586. } catch (n) {
  15587. i = document.createEvent("MouseEvents"),
  15588. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15589. }
  15590. n.dispatchEvent(i)
  15591. }
  15592. }
  15593. };
  15594. t.addEventListener("mousedown", function(e) {
  15595. e.stopPropagation()
  15596. }),
  15597. t.addEventListener("mouseup", function(e) {
  15598. e.stopPropagation()
  15599. }),
  15600. e.addEventListener("touchstart", function(e) {
  15601. C.style.pointerEvents = "auto"
  15602. }),
  15603. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15604. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15605. t.addEventListener("mouseover", function(t) {
  15606. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15607. }
  15608. .bind(this)),
  15609. e.addEventListener("mouseenter", function(e) {
  15610. this.state !== I.CLOSING && (this.hovering = !0,
  15611. this.emit(d.ENTER))
  15612. }
  15613. .bind(this)),
  15614. e.addEventListener("mouseleave", function(e) {
  15615. this.hovering = !1,
  15616. this.emit(d.LEAVE)
  15617. }
  15618. .bind(this)),
  15619. e.addEventListener("gesturestart", function(e) {
  15620. e.preventDefault()
  15621. });
  15622. var n = e.querySelector(".tag-text-content")
  15623. , r = 0;
  15624. n.addEventListener("touchstart", function(e) {
  15625. r = e.changedTouches[0].clientY
  15626. }),
  15627. n.addEventListener("touchmove", function(t) {
  15628. function i(e) {
  15629. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15630. }
  15631. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15632. }),
  15633. e.addEventListener("touchmove", function(e) {
  15634. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15635. })
  15636. }
  15637. ,
  15638. n.prototype.appendDescriptionElements = function(e, t) {
  15639. e.length > 0 && this.div.classList.add("has-text"),
  15640. e.forEach(function(e, i) {
  15641. switch (e.type) {
  15642. case f.TEXT:
  15643. t.appendChild(this.createTextElement(e.text));
  15644. break;
  15645. case f.LINK:
  15646. t.appendChild(this.createLinkElement(e.link))
  15647. }
  15648. }
  15649. .bind(this))
  15650. }
  15651. ,
  15652. n.prototype.appendLoadingSpinner = function() {
  15653. this.loadingSpinner = document.createElement("div"),
  15654. this.loadingSpinner.classList.add("loading-spinner");
  15655. var e = document.createElement("div");
  15656. e.classList.add("gui-spinner-icon"),
  15657. this.loadingSpinner.appendChild(e),
  15658. this.body.appendChild(this.loadingSpinner)
  15659. }
  15660. ,
  15661. n.prototype.onMediaLoadFinished = function() {
  15662. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15663. this.applyOrientation(this.orientation),
  15664. this.loadingSpinner = null)
  15665. }
  15666. ,
  15667. n.prototype.appendMedia = function() {
  15668. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15669. this.appendLoadingSpinner();
  15670. var e = document.createElement("div");
  15671. e.classList.add("tag-media-content");
  15672. var t = document.createElement("i");
  15673. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15674. t.classList.add(e)
  15675. }),
  15676. this.body.appendChild(t),
  15677. this.body.appendChild(e),
  15678. this.media.type) {
  15679. case f.IMAGE:
  15680. e.appendChild(this.createImageElement(this.media, this.body));
  15681. break;
  15682. case f.VIDEO:
  15683. e.appendChild(this.createVideoElement(this.media, this.body));
  15684. break;
  15685. case f.RICH:
  15686. e.appendChild(this.createEmbedElement(this.media, this.body))
  15687. }
  15688. }
  15689. }
  15690. ,
  15691. n.prototype.createTextElement = function(e) {
  15692. var t = document.createElement("span");
  15693. return t.textContent = e,
  15694. t
  15695. }
  15696. ;
  15697. n.prototype.createLinkElement = function(e) {
  15698. var t = new o(e);
  15699. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15700. t.createDomElement()
  15701. }
  15702. ,
  15703. n.prototype.createImageElement = function(e, t) {
  15704. function i() {
  15705. function e() {
  15706. m || (r.classList.remove("view-image"),
  15707. c.classList.add("overlay"),
  15708. i(),
  15709. window.addEventListener("resize", b),
  15710. c.addEventListener("click", a),
  15711. g.addEventListener("click", l),
  15712. f.addEventListener("click", s),
  15713. m = !0,
  15714. o.emit(p.IMAGE_OPENED))
  15715. }
  15716. function i() {
  15717. t.classList.add("show-info"),
  15718. h.classList.remove("collapsible"),
  15719. h.style.height = "";
  15720. var e = parseFloat(getComputedStyle(I).lineHeight)
  15721. , i = y + e
  15722. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15723. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15724. , s = a
  15725. , l = s * n.aspect;
  15726. l > r && (l = r,
  15727. s = l / n.aspect),
  15728. s > a && (s = a,
  15729. l = s * n.aspect),
  15730. l += C,
  15731. s += C + i,
  15732. t.style.width = l + "px",
  15733. t.style.height = s + "px",
  15734. u.style.paddingTop = e + C + "px",
  15735. o.description.length > 0 && (h.classList.add("collapsible"),
  15736. h.style.height = h.clientHeight + 12 + "px",
  15737. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15738. }
  15739. function a(e) {
  15740. e.target === c && s()
  15741. }
  15742. function s() {
  15743. m && (m = !1,
  15744. r.classList.add("view-image"),
  15745. c.classList.remove("overlay"),
  15746. h.style.height = "",
  15747. u.style.paddingTop = "",
  15748. t.style.width = "",
  15749. t.style.height = "",
  15750. window.removeEventListener("resize", b),
  15751. c.removeEventListener("click", a),
  15752. g.removeEventListener("click", l),
  15753. f.removeEventListener("click", s),
  15754. o.emit(p.IMAGE_CLOSED),
  15755. o.close(!0))
  15756. }
  15757. function l(e) {
  15758. t.classList.toggle("show-info")
  15759. }
  15760. var c = o.div
  15761. , h = c.getElementsByClassName("tag-content")[0]
  15762. , u = c.getElementsByClassName("tag-media-content")[0]
  15763. , f = t.getElementsByClassName("close")[0]
  15764. , g = h.getElementsByClassName("tag-label")[0];
  15765. c.classList.add("has-image"),
  15766. r.classList.add("view-image"),
  15767. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15768. o.applyOrientation(o.orientation);
  15769. var m = !1
  15770. , A = getComputedStyle(h)
  15771. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15772. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15773. , I = h.querySelector(".tag-label")
  15774. , E = h.querySelector(".tag-desc")
  15775. , b = function() {
  15776. var e, t, n = 0;
  15777. return function() {
  15778. clearInterval(e),
  15779. clearTimeout(t),
  15780. e = setInterval(function() {
  15781. var e = c.clientHeight;
  15782. n !== e && (i(),
  15783. n = e)
  15784. }, 100),
  15785. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15786. }
  15787. }();
  15788. n.on(p.IMAGE_OPENING, e),
  15789. o.on(d.ACTIVATE, e),
  15790. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15791. o.on(d.CLOSING, s)
  15792. }
  15793. var n = new a
  15794. , r = n.createDomElement();
  15795. this.once(d.OPENED, function() {
  15796. n.load(e.src).then(i).catch(function(t) {
  15797. y.warn("Failed to load image:", e.src),
  15798. y.warn("with error:", t)
  15799. }).then(this.onMediaLoadFinished.bind(this))
  15800. });
  15801. var o = this;
  15802. return r
  15803. }
  15804. ,
  15805. n.prototype.createVideoElement = function(e, t) {
  15806. var i = new s({
  15807. autoPlay: !0,
  15808. autoResume: !0,
  15809. startMuted: !1,
  15810. loop: !1
  15811. })
  15812. , n = i.createDomElement();
  15813. return this.once(d.OPENED, function() {
  15814. i.load(e.src).then(function() {
  15815. this.div.classList.add("has-video"),
  15816. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15817. i.play()),
  15818. this.on(d.OPENING, i.show.bind(i)),
  15819. this.on(d.OPENED, i.play.bind(i)),
  15820. this.on(d.CLOSING, i.pause.bind(i)),
  15821. this.on(d.CLOSED, i.hide.bind(i))
  15822. }
  15823. .bind(this)).catch(function(t) {
  15824. y.warn("Failed to embed video:", e.src),
  15825. y.warn("with error:", t)
  15826. }).then(this.onMediaLoadFinished.bind(this))
  15827. }
  15828. .bind(this)),
  15829. n
  15830. }
  15831. ,
  15832. n.prototype.createEmbedElement = function(e, t) {
  15833. var i = new l
  15834. , n = i.createDomElement();
  15835. return this.once(d.OPENED, function() {
  15836. i.load(e.src).then(function() {
  15837. this.div.classList.add("has-embed"),
  15838. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15839. this.applyOrientation(this.orientation),
  15840. this.on(d.OPENING, i.show.bind(i)),
  15841. this.on(d.CLOSED, i.hide.bind(i))
  15842. }
  15843. .bind(this)).catch(function(t) {
  15844. y.warn("Failed to embed:", e.src),
  15845. y.warn("with error:", t)
  15846. }).then(this.onMediaLoadFinished.bind(this))
  15847. }
  15848. .bind(this)),
  15849. n
  15850. }
  15851. ,
  15852. n.prototype.open = function(e) {
  15853. return this.openPromise = $.Deferred(),
  15854. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15855. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15856. this.state !== I.OPEN && (this.emit(d.OPENING),
  15857. e && this.emit(d.ACTIVATING),
  15858. this.state = I.OPENING,
  15859. this.animateOpen(function() {
  15860. e && this.setActiveState(),
  15861. this.openPromise.resolve()
  15862. }
  15863. .bind(this)))
  15864. }
  15865. .bind(this), m.animation.openDelay),
  15866. c.cancel(this.closeTransition),
  15867. this.closePromise && this.closePromise.reject(),
  15868. this.closeTransition = void 0,
  15869. this.openPromise.promise())
  15870. }
  15871. ,
  15872. n.prototype.close = function(e) {
  15873. return this.closePromise = $.Deferred(),
  15874. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15875. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15876. this.state = I.CLOSING,
  15877. this.animateClose())
  15878. }
  15879. .bind(this), m.animation.closeDelay)),
  15880. c.cancel(this.openTransition),
  15881. this.openPromise && this.openPromise.reject(),
  15882. this.openTransition = void 0,
  15883. this.closePromise.resolve(),
  15884. this.closePromise.promise())
  15885. }
  15886. ,
  15887. n.prototype.setActiveState = function() {
  15888. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15889. this.emit(d.ACTIVATE),
  15890. this.div.classList.remove("has-hotzone"))
  15891. }
  15892. ,
  15893. n.prototype.animateOpen = function(e) {
  15894. if (this.state === I.OPENING) {
  15895. if (c.cancel(this.animationTransition),
  15896. u.detectSamsungNative())
  15897. return this.boardOrientation = null,
  15898. this.div.style.visibility = "visible",
  15899. this.emit(d.OPENED),
  15900. this.state = I.OPEN,
  15901. void (e && e());
  15902. this.div.style.webkitTransform = "scale(0)",
  15903. this.div.style.transform = "scale(0)",
  15904. this.div.style.visibility = "visible",
  15905. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15906. this.emit(d.OPENED),
  15907. this.state = I.OPEN,
  15908. e && e()
  15909. }
  15910. .bind(this))
  15911. }
  15912. }
  15913. ,
  15914. n.prototype.animateClose = function(e) {
  15915. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15916. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15917. this.emit(d.CLOSED),
  15918. this.state = I.CLOSED,
  15919. this.div.style.visibility = "hidden",
  15920. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15921. e && e()
  15922. }
  15923. .bind(this)))
  15924. }
  15925. ,
  15926. n.prototype.needsUpdate = function() {
  15927. return this.state !== I.CLOSED
  15928. }
  15929. ,
  15930. n.prototype.update = function(e, t) {
  15931. if (this.needsUpdate()) {
  15932. var i = (this.updateOrientation(e),
  15933. this.calcScale(t))
  15934. , n = {
  15935. x: (e.x + 1) * $("#player").width() / 2,
  15936. y: (e.y + 1) * $("#player").height() / 2
  15937. };
  15938. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15939. this.div.style.webkitTransform = this.div.screenTransform,
  15940. this.div.style.transform = this.div.screenTransform
  15941. }
  15942. }
  15943. ,
  15944. n.prototype.getDimensions = function() {
  15945. return this.div.getBoundingClientRect()
  15946. }
  15947. ,
  15948. n.prototype.calcScale = function(e) {
  15949. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15950. }
  15951. ,
  15952. n.prototype.updateOrientation = function(e) {
  15953. if (this.state !== I.ACTIVE) {
  15954. var t = 1 / 3
  15955. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15956. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15957. , r = "";
  15958. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15959. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15960. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15961. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15962. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15963. }
  15964. }
  15965. ,
  15966. n.prototype.applyOrientation = function(e) {
  15967. this.div.style.transform = this.div.style.webkitTransform = "",
  15968. this.div.classList.remove("tag-container-" + this.orientation),
  15969. this.div.classList.add("tag-container-" + e);
  15970. var t = window.getComputedStyle(this.div);
  15971. this.initialTransform = t.transform || t.webkitTransform,
  15972. "none" === this.initialTransform && (this.initialTransform = "");
  15973. var i = t.transform.slice(7, -1).split(",")
  15974. , n = -i[4]
  15975. , r = -i[5];
  15976. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15977. this.div.style.transformOrigin = n + "px " + r + "px",
  15978. this.orientation = e
  15979. }
  15980. ,
  15981. t.exports = n
  15982. }
  15983. ).call(this, "/js/tag/Billboard/Billboard.js")
  15984. }
  15985. , {
  15986. "../../util/browser": 182,
  15987. "../../util/lerp": 188,
  15988. "../../util/logger": 189,
  15989. "../../util/transitions": 195,
  15990. "../Media/EmbedlyEmbed": 125,
  15991. "../Media/EmbedlyPlayer": 126,
  15992. "../Media/Image": 128,
  15993. "../Media/Link": 129,
  15994. "../Media/MediaEvent": 131,
  15995. "../Parser/DescriptionChunkType": 133,
  15996. "../Parser/DescriptionParser": 134,
  15997. "./BillboardEvent": 120,
  15998. "./billboardSettings": 121,
  15999. "./overlaySettings": 122,
  16000. events: 202
  16001. }],
  16002. 120: [function(e, t, i) {
  16003. "use strict";
  16004. t.exports = Object.freeze({
  16005. ENTER: "billboard.enter",
  16006. LEAVE: "billboard.leave",
  16007. OPENING: "billboard.opening",
  16008. OPENED: "billboard.open",
  16009. CLOSING: "billboard.closing",
  16010. CLOSED: "billboard.closed",
  16011. ACTIVATING: "billboard.activating",
  16012. ACTIVATE: "billboard.activate"
  16013. })
  16014. }
  16015. , {}],
  16016. 121: [function(e, t, i) {
  16017. "use strict";
  16018. t.exports = Object.freeze({
  16019. animation: Object.freeze({
  16020. hoverOnClosing: !1,
  16021. openDelay: 100,
  16022. closeDelay: 50,
  16023. openDuration: 200,
  16024. closeDuration: 100
  16025. }),
  16026. boardToDiscRatio: 1.2
  16027. })
  16028. }
  16029. , {}],
  16030. 122: [function(e, t, i) {
  16031. "use strict";
  16032. t.exports = Object.freeze({
  16033. boundaryWidth: 30,
  16034. boundaryHeight: 0
  16035. })
  16036. }
  16037. , {}],
  16038. 123: [function(e, t, i) {//tag
  16039. (function(i) {
  16040. "use strict";
  16041. function n(e, t, i) {
  16042. var n = i.version || "0";
  16043. "0" !== n && I.info("tag defined using version " + n),
  16044. this.model = e,
  16045. this.sid = t,
  16046. this.color = (new r.Color).set(i.color || l.tagDefault),
  16047. this.hoverColor = l._darken(this.color, .2),
  16048. this.floor = null,
  16049. this.floorIndex = i.floor,
  16050. this.mode = s.PANORAMA,
  16051. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16052. this.obj3d = null,
  16053. this.disc = null,
  16054. this.materials = {
  16055. disc: null,
  16056. pole: null
  16057. },
  16058. this.position = (new r.Vector3).copy(i.position),
  16059. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16060. this.discWorldPosition = null,
  16061. this.discScale = .05,
  16062. this.poleEnabled = i.stem.enabled,
  16063. this.billboard = new o(i.label,i.description,i.media,this),
  16064. this.visibleTransition = null,
  16065. this.hoveringDisc = !1
  16066. }
  16067. var r = e("three")
  16068. , o = e("./Billboard/Billboard")
  16069. , a = e("../settings")
  16070. , s = e("../enum/Viewmode")
  16071. , l = e("../enum/Colors")
  16072. , c = e("../enum/RenderLayers")
  16073. , h = e("../enum/RenderOrder")
  16074. , u = (e("../util/common"),
  16075. e("../util/math"))
  16076. , d = e("../util/texture")
  16077. , p = e("../objects/Panorama")
  16078. , f = e("../shaders")
  16079. , g = e("../util/transitions")
  16080. , m = e("../util/lerp")
  16081. , v = e("../util/easing")
  16082. , A = e("./Billboard/BillboardEvent")
  16083. , y = e("events").EventEmitter
  16084. , C = e("../util/logger")
  16085. , I = new C(i)
  16086. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16087. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16088. , w = new r.PlaneBufferGeometry(1,1);
  16089. n.prototype = Object.create(y.prototype),
  16090. n.raycaster = new r.Raycaster,
  16091. n.prototype.bindEvents = function() {
  16092. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16093. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16094. }
  16095. ,
  16096. n.prototype.build = function() {
  16097. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16098. this.floor && (this.billboard.build(this.model.sid),
  16099. this.obj3d = this.buildObject3D(),
  16100. this.floor.add(this.obj3d)),
  16101. this
  16102. }
  16103. ,
  16104. n.prototype.buildObject3D = function() {
  16105. var e = new r.Object3D;
  16106. e.position.copy(this.position);
  16107. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16108. t.bg.value = b,
  16109. t.mask.value = E,
  16110. t.color.value.copy(this.color),
  16111. this.materials.disc = new r.RawShaderMaterial({
  16112. transparent: !0,
  16113. vertexShader: f.tagDisc.vertexShader,
  16114. fragmentShader: f.tagDisc.fragmentShader,
  16115. uniforms: t
  16116. }),
  16117. this.disc = new r.Mesh(w,this.materials.disc),
  16118. this.disc.layers.set(c.TAG),
  16119. this.disc.position.copy(this.discPosition),
  16120. this.disc.renderOrder = h.tagDisc,
  16121. this.disc.tag = this;
  16122. var i = this.buildPole();
  16123. return i.layers.set(c.TAG),
  16124. i.renderOrder = h.tagStem,
  16125. e.add(i),
  16126. e.layers.set(c.TAG),
  16127. e.add(this.disc)
  16128. }
  16129. ,
  16130. n.prototype.buildPole = function() {
  16131. var e = new r.BufferGeometry
  16132. , t = new Float32Array(6);
  16133. return t[0] = t[1] = t[2] = 0,
  16134. t[3] = this.discPosition.x,
  16135. t[4] = this.discPosition.y,
  16136. t[5] = this.discPosition.z,
  16137. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16138. this.materials.pole = new r.LineBasicMaterial({
  16139. linewidth: a.tags.pole.width,
  16140. color: a.tags.pole.color,
  16141. opacity: 0,
  16142. visible: this.poleEnabled,
  16143. transparent: !0,
  16144. depthWrite: !1
  16145. }),
  16146. new r.Line(e,this.materials.pole)
  16147. }
  16148. ,
  16149. n.prototype.setFreeState = function(e) {
  16150. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16151. this.materials.disc.uniforms.color.value = this.color
  16152. }
  16153. .bind(this))
  16154. }
  16155. ,
  16156. n.prototype.setHoverState = function(e) {
  16157. this.billboard.open(e),
  16158. this.materials.disc.uniforms.color.value = this.hoverColor
  16159. }
  16160. ,
  16161. n.prototype.hide = function(e, t) {
  16162. var i = $.Deferred();
  16163. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16164. return i.resolve().promise();
  16165. e = e || 0,
  16166. t = t || 0,
  16167. g.cancel(this.visibleTransition);
  16168. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16169. , r = t + e
  16170. , o = t / r;
  16171. return this.visibleTransition = g.start(function(e) {
  16172. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16173. , i = m.property(e.materials.pole, "opacity", 0);
  16174. return function(n) {
  16175. t(n),
  16176. e.materials.pole && i(n)
  16177. }
  16178. }(this), r * n, function() {
  16179. i.resolve()
  16180. }, o, v[a.warp.blendEasing]),
  16181. i.promise()
  16182. }
  16183. ,
  16184. n.prototype.show = function(e, t) {
  16185. var i = $.Deferred();
  16186. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16187. return i.resolve().promise();
  16188. e = e || 0,
  16189. t = t || 0,
  16190. g.cancel(this.visibleTransition);
  16191. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16192. , r = t + e
  16193. , o = t / r;
  16194. return this.visibleTransition = g.start(function(e) {
  16195. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16196. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16197. return function(n) {
  16198. t(n),
  16199. e.materials.pole && i(n)
  16200. }
  16201. }(this), r * n, function() {
  16202. i.resolve()
  16203. }, o, v[a.warp.blendEasing]),
  16204. i.promise()
  16205. }
  16206. ,
  16207. n.prototype.closestPanoTowardTag = function(e, t) {
  16208. var i = []
  16209. , o = []
  16210. , l = this.disc.getWorldPosition();
  16211. if (e === s.PANORAMA) {
  16212. var c = .5
  16213. , h = t.position.clone().sub(l).normalize();
  16214. i.push(p.filters.isPanoAligned()),
  16215. i.push(p.filters.inPanoDirection(l, h, c)),
  16216. i.push(p.filters.isNeighbourPanoTo(t)),
  16217. o.push(p.scoreFunctions.direction(l, h))
  16218. }
  16219. var u = new r.Vector3
  16220. , d = function(e) {
  16221. u.copy(l).sub(e.position);
  16222. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16223. , i = a.tags.navigate.tiltTolerance;
  16224. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16225. }
  16226. , f = function(e) {
  16227. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16228. };
  16229. i.push(f, d),
  16230. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16231. var g = this.model.panos.sortByScore(i, o);
  16232. if (a.tags.navigate.lineOfSight) {
  16233. for (var m = 0; m < g.length; m++) {
  16234. var v = g[m].pano
  16235. , A = v.position.distanceTo(l);
  16236. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16237. return null;
  16238. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16239. var y = n.raycaster.intersectObjects(this.model.colliders);
  16240. if (0 === y.length || y[0].distance > A)
  16241. return v
  16242. }
  16243. return null
  16244. }
  16245. return g.length > 0 && g[0].pano
  16246. }
  16247. ,
  16248. n.prototype.examine = function(e) {
  16249. var t = e.mode
  16250. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16251. , n = this.disc.getWorldPosition();
  16252. this.billboard.setActiveState();
  16253. var o = function() {
  16254. var t = this.billboard.getDimensions()
  16255. , n = new r.Vector3;
  16256. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16257. n.unproject(e.camera),
  16258. e.flyToPano({
  16259. pano: i,
  16260. lookAtPoint: n
  16261. })
  16262. }
  16263. .bind(this);
  16264. if (t === s.PANORAMA)
  16265. if (i !== e.currentPano) {
  16266. var l = {
  16267. pano: i,
  16268. lookAtPoint: n,
  16269. duration: null,
  16270. maxDistanceOverride: null,
  16271. skipWarpingCheck: !1
  16272. };
  16273. e.flyToPano(l, o)
  16274. } else
  16275. setTimeout(function() {
  16276. this.billboard.open().then(function() {
  16277. o()
  16278. })
  16279. }
  16280. .bind(this), 0);
  16281. else {
  16282. var c = {
  16283. pano: i
  16284. };
  16285. if (n) {
  16286. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16287. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16288. }
  16289. c.callback = o,
  16290. c.duration = 1500,
  16291. c.mode = s.PANORAMA,
  16292. e.flyToNewMode(c)
  16293. }
  16294. }
  16295. ,
  16296. n.prototype.update = function(e, t) {
  16297. var i = new r.Vector3;
  16298. return function(e, t) {
  16299. this.discWorldPosition = this.disc.getWorldPosition(),
  16300. this.updateDisc(e, t),
  16301. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16302. i.z < 1 && (i.y *= -1,
  16303. this.billboard.update(i, this.getDiscRadius(i, t))))
  16304. }
  16305. }(),
  16306. n.prototype.updateDisc = function(e, t) {
  16307. var i = new r.Vector3
  16308. , o = new r.Vector3
  16309. , l = new r.Vector3
  16310. , c = new r.Vector3
  16311. , h = new r.Vector3;
  16312. return function(e, t) {
  16313. var u = a.tags.visibility
  16314. , d = a.tags.disc.scale
  16315. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16316. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16317. this.obj3d.visible) {
  16318. this.disc.quaternion.copy(t.quaternion);
  16319. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16320. i.copy(this.discWorldPosition).project(t),
  16321. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16322. l.set(f / 2, 0, 0).add(o),
  16323. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16324. h.copy(c).unproject(t);
  16325. var g = h.distanceTo(this.discWorldPosition)
  16326. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16327. this.discScale = g * m,
  16328. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16329. }
  16330. }
  16331. }(),
  16332. n.prototype.getDiscRadius = function(e, t) {
  16333. var i = new r.Vector3;
  16334. return function(e, t) {
  16335. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16336. Math.abs(e.x - i.x) * $("#player").width()
  16337. }
  16338. }(),
  16339. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16340. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16341. }
  16342. ,
  16343. n.prototype.offScreen = function(e, t) {
  16344. var i = e.getWorldPosition().project(t);
  16345. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16346. }
  16347. ,
  16348. n.viewportScale = function() {
  16349. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16350. n.viewportHeight = $("#player").height(),
  16351. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16352. n.currentViewportScale
  16353. }
  16354. ,
  16355. t.exports = n
  16356. }
  16357. ).call(this, "/js/tag/tag.js")
  16358. }
  16359. , {
  16360. "../enum/Colors": 19,
  16361. "../enum/RenderLayers": 41,
  16362. "../enum/RenderOrder": 42,
  16363. "../enum/Viewmode": 51,
  16364. "../objects/Panorama": 148,
  16365. "../settings": 166,
  16366. "../shaders": 167,
  16367. "../util/common": 185,
  16368. "../util/easing": 186,
  16369. "../util/lerp": 188,
  16370. "../util/logger": 189,
  16371. "../util/math": 190,
  16372. "../util/texture": 194,
  16373. "../util/transitions": 195,
  16374. "./Billboard/Billboard": 119,
  16375. "./Billboard/BillboardEvent": 120,
  16376. events: 202,
  16377. three: 217
  16378. }],
  16379. 124: [function(e, t, i) {
  16380. (function(i) {
  16381. "use strict";
  16382. function n() {
  16383. this.tagState = y.IDLE,
  16384. this.intersectTag = null,
  16385. this.hoveredTag = null,
  16386. this.activeTag = null,
  16387. this.tagDiscs = [],
  16388. this.raycaster = new r.Raycaster,
  16389. this.modelManager = null,
  16390. this.player = null,
  16391. this.totaltags = 0,
  16392. this.navigatingViaTag = !1,
  16393. this.enabled = !1
  16394. }
  16395. var r = e("three")
  16396. , o = e("../util/logger")
  16397. , a = e("../util/common")
  16398. , s = e("../controls/serializer")
  16399. , l = e("../objects/Snapshot")
  16400. , c = e("../settings")
  16401. , h = e("./Billboard/BillboardEvent")
  16402. , u = e("./Media/MediaEvent")
  16403. , d = e("./Media/LinkType")
  16404. , p = e("../enum/Viewmode")
  16405. , f = e("../enum/WarpStyle")
  16406. , g = e("../enum/BlackoutStyle")
  16407. , m = e("../enum/ModelManagerEvents")
  16408. , v = e("../enum/tagEvents")
  16409. , A = e("../enum/PlayerEvents")
  16410. , y = (e("../util/lerp"),
  16411. e("../enum/TagStates"))
  16412. , C = e("events").EventEmitter
  16413. , I = new o(i);
  16414. a.extend(n, C),
  16415. n.prototype.init = function(e, t) {
  16416. this.modelManager = e,
  16417. this.player = t,
  16418. this.updateModel(),
  16419. this.bindEvents()
  16420. }
  16421. ,
  16422. n.prototype.update = function(e) {
  16423. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16424. }
  16425. ,
  16426. n.prototype.updateTags = function(e, t, i, n) {
  16427. for (var r in this.model.tags)
  16428. this.model.tags[r].update(e, t, i, n)
  16429. }
  16430. ,
  16431. n.prototype.updateModel = function() {
  16432. this.model = this.modelManager.getActiveModel(),
  16433. this.gettagsFromModel(),
  16434. this.totaltags = Object.keys(this.model.tags).length
  16435. }
  16436. ,
  16437. n.prototype.gettagsFromModel = function() {
  16438. this.tagDiscs = [];
  16439. for (var e in this.model.tags) {
  16440. var t = this.model.tags[e].disc;
  16441. t && this.tagDiscs.push(t)
  16442. }
  16443. }
  16444. ,
  16445. n.prototype.bindEvents = function() {
  16446. function e() {
  16447. Object.keys(this.model.tags).forEach(function(e) {
  16448. var t = this.model.tags[e];
  16449. t.bindEvents(),
  16450. t.billboard.on(u.LINK_CLICK, function(e) {
  16451. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16452. }
  16453. .bind(this)),
  16454. t.billboard.on(u.IMAGE_OPENED, function() {
  16455. this.tagState = y.EXAMINE,
  16456. this.emit(u.IMAGE_OPENED)
  16457. }
  16458. .bind(this)),
  16459. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16460. }
  16461. .bind(this))
  16462. }
  16463. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16464. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16465. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16466. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16467. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16468. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16469. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16470. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16471. e.call(this)
  16472. }
  16473. ,
  16474. n.prototype.navigateViaLink = function(e) {
  16475. var t = s.deserialize(e);
  16476. if (t)
  16477. if (t.mode === p.PANORAMA) {
  16478. try {
  16479. this.player.model.panos.get(t.panoId)
  16480. } catch (e) {
  16481. return void I.warn("Unable to find panorama location", t.panoId)
  16482. }
  16483. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16484. } else {
  16485. var i = {
  16486. cameraMode: t.mode,
  16487. position: t.position,
  16488. quaternion: t.quaternion,
  16489. scanId: t.panoId,
  16490. orthoZoom: t.zoom,
  16491. floorVisibility: t.floorVisibility,
  16492. thumbUrl: null,
  16493. name: null
  16494. };
  16495. this.player.flyToNewMode({
  16496. mode: t.mode,
  16497. duration: c.warp.outsideTime,
  16498. warpDest: new l(i),
  16499. force: !0
  16500. })
  16501. }
  16502. }
  16503. ,
  16504. n.prototype.handleWarpStart = function(e, t, i, n) {
  16505. this.dismissExaminedTag(),
  16506. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16507. e && (i = g.END),
  16508. this.hideShowTagsForBlackoutStyle(i, n))
  16509. }
  16510. ,
  16511. n.prototype.handleWarpInterruption = function(e, t, i) {
  16512. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16513. this.hideShowTagsForBlackoutStyle(t, i)
  16514. }
  16515. ,
  16516. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16517. var i = 0
  16518. , n = 0
  16519. , r = t / 2;
  16520. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16521. e) {
  16522. case g.END:
  16523. this.hideAlltags(r);
  16524. break;
  16525. case g.BEGINNING:
  16526. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16527. break;
  16528. case g.NONE:
  16529. break;
  16530. case g.MIDDLE:
  16531. i = r,
  16532. n = r,
  16533. this.hideAlltags(n),
  16534. setTimeout(function() {
  16535. this.showAlltags(i)
  16536. }
  16537. .bind(this), n);
  16538. break;
  16539. case g.FADEIN:
  16540. setTimeout(function() {
  16541. this.showAlltags(r)
  16542. }
  16543. .bind(this), r)
  16544. }
  16545. }
  16546. ,
  16547. n.prototype.onPlayerModeChanging = function(e, t) {
  16548. t !== p.PANORAMA && this.dismissExaminedTag(),
  16549. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16550. var i = t !== p.OUTDOOR;
  16551. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16552. }
  16553. ,
  16554. n.prototype.onPanoChange = function(e, t) {
  16555. var i = this.navigatingViaTag;
  16556. if (this.navigatingViaTag = !1,
  16557. !i) {
  16558. this.dismissExaminedTag();
  16559. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16560. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16561. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16562. }
  16563. }
  16564. ,
  16565. n.prototype.onPlayerReady = function(e, t, i) {
  16566. this.startAlltags(e, t ? i : null)
  16567. }
  16568. ,
  16569. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16570. this.updateClosestTags(e)
  16571. }
  16572. ,
  16573. n.prototype.dismissExaminedTag = function() {
  16574. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16575. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16576. this.hoveredTag = null)
  16577. }
  16578. ,
  16579. n.prototype.startAlltags = function(e, t) {
  16580. this.model.shouldShowtags = c.tags.enabled,
  16581. this.enabled = !0,
  16582. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16583. t && setTimeout(function() {
  16584. this.activateTag(this.model.getTagBySid(t))
  16585. }
  16586. .bind(this), c.tags.startup.fadeInDuration / 2))
  16587. }
  16588. ,
  16589. n.prototype.showAlltags = function(e, t, i) {
  16590. function n() {
  16591. o++,
  16592. o === this.totaltags && (this.model.tagsShown = !0,
  16593. r.resolve())
  16594. }
  16595. var r = $.Deferred();
  16596. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16597. return r.resolve().promise();
  16598. var o = 0;
  16599. for (var a in this.model.tags) {
  16600. var s = this.model.tags[a];
  16601. s.show(e, t).done(n.bind(this))
  16602. }
  16603. return r.promise()
  16604. }
  16605. ,
  16606. n.prototype.hideAlltags = function(e, t) {
  16607. function i() {
  16608. r++,
  16609. r === this.totaltags && (this.model.tagsShown = !1,
  16610. n.resolve())
  16611. }
  16612. var n = $.Deferred()
  16613. , r = 0;
  16614. for (var o in this.model.tags) {
  16615. var a = this.model.tags[o];
  16616. a.hide(e, t).done(i.bind(this)),
  16617. a === this.activeTag && this.dismissActiveTag()
  16618. }
  16619. return n.promise()
  16620. }
  16621. ,
  16622. n.prototype.enableHovering = function() {
  16623. this.enabled = !0
  16624. }
  16625. ,
  16626. n.prototype.disableHovering = function() {
  16627. this.enabled = !1
  16628. }
  16629. ,
  16630. n.prototype.activateTag = function(e, t) {
  16631. t = t || y.EXAMINE,
  16632. this.activeTag = e,
  16633. this.activeTag.hoveringDisc = !0,
  16634. this.activeTag.setHoverState(t === y.EXAMINE),
  16635. this.tagState = t,
  16636. this.emit(v.TagActivated, e)
  16637. }
  16638. ,
  16639. n.prototype.dismissActiveTag = function() {
  16640. this.activeTag.hoveringDisc = !1,
  16641. this.activeTag.setFreeState(!0);
  16642. var e = this.activeTag;
  16643. this.activeTag = null,
  16644. this.tagState = y.IDLE,
  16645. this.emit(v.TagDismissed, e)
  16646. }
  16647. ,
  16648. n.prototype.clickedOnTag = function(e) {
  16649. var t = function() {
  16650. this.navigatingViaTag = !0,
  16651. this.activeTag.examine(this.player),
  16652. this.emit(v.TagNavigation, this.activeTag)
  16653. }
  16654. .bind(this);
  16655. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16656. this.activeTag = this.intersectTag,
  16657. t(),
  16658. !0) : (this.dismissActiveTag(),
  16659. !1)
  16660. }
  16661. ,
  16662. n.prototype.intersecttag = function() {
  16663. var e = new r.Vector3
  16664. , t = new r.Vector3
  16665. , i = new r.Vector3;
  16666. return function(n, r, o) {
  16667. if (!this.enabled)
  16668. return null;
  16669. var a = null
  16670. , s = this.tagDiscs.filter(function(e) {
  16671. return e.parent.visible
  16672. });
  16673. if (s.length > 0) {
  16674. var l = this.model.floors.reduce(function(e, t) {
  16675. return t.hidden ? e : e.concat(t.collider.children)
  16676. }, s);
  16677. e.set(n.x, n.y, -1).unproject(o),
  16678. t.set(n.x, n.y, 1).unproject(o),
  16679. i.copy(t).sub(e).normalize(),
  16680. this.raycaster.set(e, i);
  16681. var c = this.raycaster.intersectObjects(l);
  16682. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16683. }
  16684. return this.intersectTag = a,
  16685. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16686. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16687. this.hoveredTag = a
  16688. }
  16689. .bind(this)),
  16690. a.billboard.on(h.LEAVE, function() {
  16691. this.hoveredTag = null
  16692. }
  16693. .bind(this))),
  16694. this.activateTag(a, y.BROWSE))),
  16695. a
  16696. }
  16697. }(),
  16698. n.prototype.rankedtagInDirection = function() {
  16699. var e = []
  16700. , t = []
  16701. , i = new r.Vector3
  16702. , n = new r.Vector3
  16703. , o = new r.Vector3;
  16704. return function(r, a, s, l) {
  16705. var c = 0;
  16706. t.length = 0;
  16707. for (var h = 0; h < this.closesttags.length; h++) {
  16708. var u = this.closesttags[h];
  16709. n.copy(u.position),
  16710. n.add(u.discPosition),
  16711. i.copy(a),
  16712. i.sub(n).negate(),
  16713. i.normalize();
  16714. var d = i.dot(l);
  16715. if (d >= 0) {
  16716. o.copy(n),
  16717. o.project(s);
  16718. var p = this.intersecttag(o, !1, s);
  16719. if (p) {
  16720. if (c >= e.length)
  16721. for (var f = 0; f < 64; f++)
  16722. e.push({
  16723. tag: u,
  16724. dot: d
  16725. });
  16726. var g = e[c];
  16727. g.tag = u,
  16728. g.dot = d,
  16729. g.position = math.projectPositionToCanvas(n, s),
  16730. t.push(g),
  16731. c++
  16732. }
  16733. }
  16734. }
  16735. return t.sort(function(e, t) {
  16736. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16737. }),
  16738. r < t.length ? t[r].tag : null
  16739. }
  16740. }(),
  16741. n.prototype.updateClosestTags = function() {
  16742. var e = new r.Vector3
  16743. , t = 30;
  16744. return function(i) {
  16745. this.closesttags || (this.closesttags = []),
  16746. this.closesttags.length = 0;
  16747. var n = this.model.tags;
  16748. if (n)
  16749. for (var r in n)
  16750. if (n.hasOwnProperty(r)) {
  16751. var o = n[r]
  16752. , a = o.position;
  16753. e.copy(i),
  16754. e.sub(a).negate();
  16755. var s = e.lengthSq();
  16756. s < t && this.closesttags.push(o)
  16757. }
  16758. }
  16759. }(),
  16760. t.exports = n
  16761. }
  16762. ).call(this, "/js/tag/tagManager.js")
  16763. }
  16764. , {
  16765. "../controls/serializer": 14,
  16766. "../enum/BlackoutStyle": 18,
  16767. "../enum/tagEvents": 32,
  16768. "../enum/ModelManagerEvents": 33,
  16769. "../enum/PlayerEvents": 40,
  16770. "../enum/TagStates": 44,
  16771. "../enum/Viewmode": 51,
  16772. "../enum/WarpStyle": 52,
  16773. "../objects/Snapshot": 153,
  16774. "../settings": 166,
  16775. "../util/common": 185,
  16776. "../util/lerp": 188,
  16777. "../util/logger": 189,
  16778. "./Billboard/BillboardEvent": 120,
  16779. "./Media/LinkType": 130,
  16780. "./Media/MediaEvent": 131,
  16781. events: 202,
  16782. three: 217
  16783. }],
  16784. 125: [function(e, t, i) {
  16785. (function(i) {
  16786. "use strict";
  16787. function n() {
  16788. this.embedWrapper = null,
  16789. this.embedElement = null
  16790. }
  16791. var r = e("../../util/ajax")
  16792. , o = e("./mediaSettings")
  16793. , a = e("../../settings")
  16794. , s = e("../../util/logger")
  16795. , l = new s(i);
  16796. n.prototype.createDomElement = function() {
  16797. return this.embedWrapper = document.createElement("div"),
  16798. this.embedWrapper.classList.add("tag-embed"),
  16799. this.embedWrapper.classList.add("hidden"),
  16800. this.embedWrapper
  16801. }
  16802. ,
  16803. n.prototype.load = function(e) {
  16804. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16805. return new Promise(function(e, i) {
  16806. r.get(t).then(function(t) {
  16807. if (t = JSON.parse(t),
  16808. t.html && t.html.indexOf("<script") === -1) {
  16809. this.embedWrapper.innerHTML = t.html;
  16810. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16811. if (this.embedWrapper.style.width = n + "px",
  16812. t.height) {
  16813. var r = t.height / t.width;
  16814. this.embedWrapper.style.height = n * r + "px"
  16815. }
  16816. this.embedElement = this.embedWrapper.firstChild;
  16817. var a = [];
  16818. try {
  16819. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16820. } catch (e) {
  16821. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16822. }
  16823. a.forEach(function(e) {
  16824. e.setAttribute("target", "_blank")
  16825. }),
  16826. this.embedElement.classList.add("hidden"),
  16827. this.embedWrapper.classList.remove("hidden"),
  16828. e()
  16829. } else
  16830. i("Not a valid embed")
  16831. }
  16832. .bind(this), function(e) {
  16833. i(e.response)
  16834. })
  16835. }
  16836. .bind(this))
  16837. }
  16838. ,
  16839. n.prototype.show = function() {
  16840. this.embedElement && this.embedElement.classList.remove("hidden")
  16841. }
  16842. ,
  16843. n.prototype.hide = function() {
  16844. this.embedElement && this.embedElement.classList.add("hidden")
  16845. }
  16846. ,
  16847. t.exports = n
  16848. }
  16849. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16850. }
  16851. , {
  16852. "../../settings": 166,
  16853. "../../util/ajax": 181,
  16854. "../../util/logger": 189,
  16855. "./mediaSettings": 132
  16856. }],
  16857. 126: [function(e, t, i) {
  16858. (function(i) {
  16859. "use strict";
  16860. function n(e) {
  16861. o.call(this),
  16862. this.options = e,
  16863. this.playerControls = null,
  16864. this.state = s.NOT_READY
  16865. }
  16866. var r = e("../../util/browser")
  16867. , o = e("./EmbedlyEmbed")
  16868. , a = e("../../util/logger")
  16869. , s = (new a(i),
  16870. Object.freeze({
  16871. NOT_READY: "player.not.ready",
  16872. CUED: "player.cued",
  16873. PLAYING: "player.playing",
  16874. PAUSED: "player.paused"
  16875. }));
  16876. n.prototype = Object.create(o.prototype),
  16877. n.prototype.createDomElement = function() {
  16878. return this.embedWrapper = document.createElement("div"),
  16879. this.embedWrapper.classList.add("tag-video"),
  16880. this.embedWrapper.classList.add("hidden"),
  16881. this.embedWrapper
  16882. }
  16883. ,
  16884. n.prototype.load = function(e) {
  16885. var t = function() {
  16886. function e(e) {
  16887. this.playerState = s.CUED,
  16888. this.options.startMuted && this.playerControls.mute()
  16889. }
  16890. function t(e) {
  16891. this.playerState = e
  16892. }
  16893. function i(e) {
  16894. this.playerControls.setCurrentTime(0),
  16895. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16896. }
  16897. this.playerControls = new playerjs.Player(this.embedElement),
  16898. this.playerControls.on("ready", e.bind(this)),
  16899. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16900. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16901. this.playerControls.on("ended", i.bind(this))
  16902. }
  16903. .bind(this);
  16904. return o.prototype.load.call(this, e).then(t.bind(this))
  16905. }
  16906. ,
  16907. n.prototype.play = function() {
  16908. var e = r.isMobile();
  16909. return function() {
  16910. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16911. }
  16912. }(),
  16913. n.prototype.pause = function() {
  16914. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16915. }
  16916. ,
  16917. t.exports = n
  16918. }
  16919. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16920. }
  16921. , {
  16922. "../../util/browser": 182,
  16923. "../../util/logger": 189,
  16924. "./EmbedlyEmbed": 125
  16925. }],
  16926. 127: [function(e, t, i) {
  16927. (function(i) {
  16928. "use strict";
  16929. function n(e) {
  16930. function t() {
  16931. return a.debug("requesting file from embedly:", e.href),
  16932. r.get(e.href, {
  16933. responseType: e.responseType
  16934. }).then(function(t) {
  16935. return a.debug("requesting file finished:", e.href),
  16936. t
  16937. })
  16938. }
  16939. function i() {}
  16940. return s = new Promise(function(e, n) {
  16941. s.catch(i).then(function() {
  16942. t().then(e, n)
  16943. })
  16944. }
  16945. )
  16946. }
  16947. var r = e("../../util/ajax")
  16948. , o = (e("./mediaSettings"),
  16949. e("../../util/logger"))
  16950. , a = new o(i)
  16951. , s = Promise.resolve();
  16952. t.exports.enqueue = n
  16953. }
  16954. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16955. }
  16956. , {
  16957. "../../util/ajax": 181,
  16958. "../../util/logger": 189,
  16959. "./mediaSettings": 132
  16960. }],
  16961. 128: [function(e, t, i) {
  16962. (function(i) {
  16963. "use strict";
  16964. function n() {
  16965. this.imageWrapper = null,
  16966. this.width = 0,
  16967. this.height = 0,
  16968. this.aspect = 1
  16969. }
  16970. var r = e("./MediaEvent")
  16971. , o = e("./EmbedlyQueue")
  16972. , a = e("events").EventEmitter
  16973. , s = e("../../util/logger")
  16974. , l = e("../../settings");
  16975. new s(i);
  16976. n.prototype = Object.create(a.prototype),
  16977. n.prototype.createDomElement = function() {
  16978. return this.imageWrapper = document.createElement("div"),
  16979. this.imageWrapper.classList.add("tag-image"),
  16980. this.imageWrapper.classList.add("hidden"),
  16981. this.imageWrapper.addEventListener("click", function(e) {
  16982. e.stopPropagation(),
  16983. this.emit(r.IMAGE_OPENING),
  16984. this.imageWrapper.style.pointerEvents = "none"
  16985. }
  16986. .bind(this)),
  16987. this.imageWrapper
  16988. }
  16989. ,
  16990. n.prototype.onClosed = function() {
  16991. this.imageWrapper.style.pointerEvents = "auto"
  16992. }
  16993. ,
  16994. n.prototype.load = function(e) {
  16995. var t = Math.max(window.screen.height, window.screen.width)
  16996. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16997. return new Promise(function(e, t) {
  16998. function n(t) {
  16999. var i = t.target;
  17000. this.width = i.naturalWidth,
  17001. this.height = i.naturalHeight,
  17002. this.aspect = this.width / this.height;
  17003. var n = t.target.src;
  17004. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17005. this.imageWrapper.style.width = this.width + "px",
  17006. this.imageWrapper.style.height = this.height + "px",
  17007. this.imageWrapper.classList.remove("hidden"),
  17008. e()
  17009. }
  17010. o.enqueue({
  17011. href: i,
  17012. responseType: "arraybuffer"
  17013. }).then(function(e) {
  17014. var t = new Uint8Array(e)
  17015. , i = new Blob([t])
  17016. , r = new window.Image;
  17017. r.addEventListener("load", n.bind(this));
  17018. var o = URL.createObjectURL(i);
  17019. r.src = o
  17020. }
  17021. .bind(this), t)
  17022. }
  17023. .bind(this))
  17024. }
  17025. ,
  17026. t.exports = n
  17027. }
  17028. ).call(this, "/js/tag/Media/Image.js")
  17029. }
  17030. , {
  17031. "../../settings": 166,
  17032. "../../util/logger": 189,
  17033. "./EmbedlyQueue": 127,
  17034. "./MediaEvent": 131,
  17035. events: 202
  17036. }],
  17037. 129: [function(e, t, i) {
  17038. "use strict";
  17039. function n(e) {
  17040. this.label = e.label,
  17041. this.href = e.url,
  17042. this.type = this.updateLinkForType(),
  17043. this.domElement = null,
  17044. this.id = c++
  17045. }
  17046. var r = e("./LinkType")
  17047. , o = e("./MediaEvent")
  17048. , a = e("../../util/browser")
  17049. , s = e("../../analytics")
  17050. , l = e("events").EventEmitter
  17051. , c = 0;
  17052. n.prototype = Object.create(l.prototype),
  17053. n.prototype.updateLinkForType = function() {
  17054. function e(e) {
  17055. var t = new RegExp("[#&?]start=([^#&?]*)")
  17056. , i = t.exec(e);
  17057. return i[1]
  17058. }
  17059. function t(e) {
  17060. return e + "&play=1"
  17061. }
  17062. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17063. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17064. r.NAVIGATION) : (this.href = t(this.href),
  17065. r.MODEL) : r.EXT_LINK
  17066. }
  17067. ;
  17068. var h = {};
  17069. n.prototype.createDomElement = function() {
  17070. function e(e) {
  17071. switch (e.stopPropagation(),
  17072. h[this.id] = !0,
  17073. s.trackAlways("click_tag_link", {
  17074. link_type: this.type,
  17075. link_count: c,
  17076. links_clicked: Object.keys(h).length
  17077. }),
  17078. this.type) {
  17079. case r.MODEL:
  17080. window.location.replace(this.href);
  17081. break;
  17082. case r.EXT_LINK:
  17083. window.open(this.href, "_blank")
  17084. }
  17085. this.emit(o.LINK_CLICK, {
  17086. type: this.type,
  17087. url: this.href
  17088. })
  17089. }
  17090. if (this.domElement = document.createElement("a"),
  17091. this.domElement.classList.add("tag-link"),
  17092. this.domElement.textContent = this.label,
  17093. this.type === r.EXT_LINK) {
  17094. this.domElement.textContent += " ";
  17095. var t = document.createElement("i");
  17096. t.classList.add("icon-ext-link"),
  17097. t.title = "Link to external web site",
  17098. this.domElement.appendChild(t)
  17099. }
  17100. return this.domElement.addEventListener("click", e.bind(this)),
  17101. this.domElement
  17102. }
  17103. ,
  17104. t.exports = n
  17105. }
  17106. , {
  17107. "../../analytics": 4,
  17108. "../../util/browser": 182,
  17109. "./LinkType": 130,
  17110. "./MediaEvent": 131,
  17111. events: 202
  17112. }],
  17113. 130: [function(e, t, i) {
  17114. "use strict";
  17115. t.exports = {
  17116. NAVIGATION: "navigation",
  17117. MODEL: "model",
  17118. EXT_LINK: "ext-link"
  17119. }
  17120. }
  17121. , {}],
  17122. 131: [function(e, t, i) {
  17123. "use strict";
  17124. t.exports = Object.freeze({
  17125. LINK_CLICK: "mtmedia.link",
  17126. IMAGE_LOADED: "mtmedia.image.loaded",
  17127. IMAGE_OPENING: "mtmedia.image.opening",
  17128. IMAGE_OPENED: "mtmedia.image.opened",
  17129. IMAGE_CLOSING: "mtmedia.image.closing",
  17130. IMAGE_CLOSED: "mtmedia.image.closed",
  17131. VIDEO_START: "mtmedia.video.start",
  17132. VIDEO_PAUSE: "mtmedia.video.pause",
  17133. VIDEO_ENDED: "mtmedia.video.end"
  17134. })
  17135. }
  17136. , {}],
  17137. 132: [function(e, t, i) {
  17138. "use strict";
  17139. t.exports = Object.freeze({
  17140. maxEmbedWidth: 350,
  17141. defaultAspectRatio: .75
  17142. })
  17143. }
  17144. , {}],
  17145. 133: [function(e, t, i) {
  17146. "use strict";
  17147. t.exports = Object.freeze({
  17148. TEXT: "text",
  17149. LINK: "link",
  17150. IMAGE: "photo",
  17151. VIDEO: "video",
  17152. RICH: "rich"
  17153. })
  17154. }
  17155. , {}],
  17156. 134: [function(e, t, i) {
  17157. "use strict";
  17158. function n(e) {
  17159. this.capabilities = {
  17160. links: {
  17161. enable: e.supportLinks,
  17162. keepLabels: e.keepLinkLabels
  17163. }
  17164. }
  17165. }
  17166. var r = e("./DescriptionChunkType");
  17167. n.prototype.parse = function(e, t) {
  17168. var i = []
  17169. , n = e.split("[").map(function(e, t) {
  17170. return 0 === t ? e : "[" + e
  17171. });
  17172. return n.forEach(function(e) {
  17173. var n = this.findMarkdown(e);
  17174. if (n) {
  17175. if (n.url.indexOf("javascript:") !== -1)
  17176. return;
  17177. this.addLinkChunk(i, n, t),
  17178. this.addTextChunk(i, e.slice(n.markdown.length))
  17179. } else
  17180. this.addTextChunk(i, e)
  17181. }
  17182. .bind(this)),
  17183. i
  17184. }
  17185. ,
  17186. n.prototype.findMarkdown = function(e) {
  17187. var t = /\[([^\]]*)\]\((.*)\)/
  17188. , i = e.match(t);
  17189. if (i) {
  17190. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17191. 0 !== r); )
  17192. o++;
  17193. var a = n.length - o;
  17194. return {
  17195. markdown: i[0].substring(0, i[0].length - a),
  17196. label: i[1],
  17197. url: i[2].substring(0, o)
  17198. }
  17199. }
  17200. }
  17201. ,
  17202. n.prototype.addTextChunk = function(e, t) {
  17203. 0 !== t.length && e.push({
  17204. type: r.TEXT,
  17205. text: t
  17206. })
  17207. }
  17208. ,
  17209. n.prototype.addLinkChunk = function(e, t) {
  17210. if (!this.capabilities.links.enable)
  17211. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17212. var i = {
  17213. label: t.label,
  17214. url: t.url
  17215. };
  17216. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17217. e.push({
  17218. type: r.LINK,
  17219. link: i
  17220. })
  17221. }
  17222. ,
  17223. t.exports = n
  17224. }
  17225. , {
  17226. "./DescriptionChunkType": 133
  17227. }],
  17228. 135: [function(e, t, i) {
  17229. (function(i) {
  17230. "use strict";
  17231. var n = e("../util/logger")
  17232. , r = new n(i)
  17233. , o = {
  17234. parseIdsFromChunkName: function(e, t) {
  17235. t.floorId = o.parseFloor(e),
  17236. t.roomId = o.parseRoom(e)
  17237. },
  17238. parseFloor: function(e) {
  17239. var t = e.match(/_group([0-9]+)/);
  17240. if (!t)
  17241. return 0;
  17242. try {
  17243. return parseInt(t[1], 10)
  17244. } catch (e) {
  17245. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17246. 0
  17247. }
  17248. },
  17249. parseRoom: function(e) {
  17250. var t = e.match(/_sub([0-9]+)/);
  17251. if (!t)
  17252. return -1;
  17253. try {
  17254. return parseInt(t[1], 10)
  17255. } catch (e) {
  17256. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17257. 0
  17258. }
  17259. }
  17260. };
  17261. t.exports = o
  17262. }
  17263. ).call(this, "/js/model/Chunks.js")
  17264. }
  17265. , {
  17266. "../util/logger": 189
  17267. }],
  17268. 136: [function(e, t, i) {
  17269. (function(i) {
  17270. "use strict";
  17271. function n(e) {
  17272. s.call(this),
  17273. this.model = e,
  17274. this.exploded = !1
  17275. }
  17276. var r = e("../objects/Floor")
  17277. , o = (e("../settings"),
  17278. e("../util/logger"))
  17279. , a = e("../util/transitions")
  17280. , s = e("../util/IndexedCollection")
  17281. , l = e("../util/common")
  17282. , c = e("../util/easing");
  17283. new o(i);
  17284. l.inherit(n, s),
  17285. n.prototype.add = function(e) {
  17286. s.prototype.add.call(this, e),
  17287. this.model.add(e)
  17288. }
  17289. ,
  17290. n.prototype.getIndex = function(e) {
  17291. return e.floorIndex
  17292. }
  17293. ,
  17294. n.prototype.build = function() {
  17295. this.list.forEach(function(e) {
  17296. e.build()
  17297. })
  17298. }
  17299. ,
  17300. n.prototype.size = function() {
  17301. return this.length
  17302. }
  17303. ,
  17304. n.prototype.sort = function() {
  17305. s.prototype.sort.call(this, function(e, t) {
  17306. return e.floorIndex - t.floorIndex
  17307. })
  17308. }
  17309. ,
  17310. n.prototype.nextFloor = function(e, t) {
  17311. return this.index[e.floorIndex + t] || null
  17312. }
  17313. ,
  17314. n.prototype.getFloorAtPoint = function(e) {
  17315. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17316. var r = this.list[n]
  17317. , o = r.distanceToPoint(e);
  17318. (!t || i > o) && (i = o,
  17319. t = r)
  17320. }
  17321. return t
  17322. }
  17323. ,
  17324. n.prototype.getOrMakeFloor = function(e) {
  17325. var t = this.index[e];
  17326. return t || (t = new r(this.model,e),
  17327. this.add(t)),
  17328. t
  17329. }
  17330. ,
  17331. n.prototype.hide = function() {
  17332. this.list.forEach(function(e) {
  17333. e.hide()
  17334. })
  17335. }
  17336. ,
  17337. n.prototype.show = function() {
  17338. this.list.forEach(function(e) {
  17339. e.show()
  17340. })
  17341. }
  17342. ,
  17343. n.prototype.names = function() {
  17344. return this.list.reduce(function(e, t) {
  17345. return e.concat(t.name)
  17346. }, [])
  17347. }
  17348. ,
  17349. n.prototype.toggleExplodeHorizontal = function() {
  17350. function e(e, t) {
  17351. r.copy(e.position),
  17352. e.position.x = i[e.floorIndex] * t,
  17353. e.position.y = 1 * e.floorIndex * t,
  17354. r.sub(e.position).multiplyScalar(-1),
  17355. e.panos.forEach(function(e) {
  17356. e.translate(r)
  17357. })
  17358. }
  17359. var t, i = [], n = 0;
  17360. this.list.forEach(function(e, r, o) {
  17361. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17362. n += t,
  17363. i[r] = n
  17364. }),
  17365. i = i.map(function(e) {
  17366. return e - n / 2
  17367. });
  17368. var r = this.list[0].position.clone();
  17369. this.exploded ? this.list.forEach(function(t) {
  17370. a.start(function(i) {
  17371. e(t, 1 - i)
  17372. }, 1500, null, 0, c.easeOutExpo)
  17373. }) : this.list.forEach(function(t) {
  17374. a.start(function(i) {
  17375. e(t, i)
  17376. }, 1500, null, 0, c.easeOutExpo)
  17377. }),
  17378. this.exploded = !this.exploded
  17379. }
  17380. ,
  17381. n.prototype.toggleExplodeVertical = function() {
  17382. function e(e, i) {
  17383. var n = n.copy(e.position);
  17384. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17385. n.sub(e.position).multiplyScalar(-1),
  17386. e.panos.forEach(function(e) {
  17387. e.translate(n)
  17388. })
  17389. }
  17390. var t = this.model.size;
  17391. this.list[0].position.clone();
  17392. this.exploded ? this.list.forEach(function(t) {
  17393. a.start(function(i) {
  17394. e(t, 1 - i)
  17395. }, 1500, null, 0, c.easeOutExpo)
  17396. }) : this.list.forEach(function(t) {
  17397. a.start(function(i) {
  17398. e(t, i)
  17399. }, 1500, null, 0, c.easeOutExpo)
  17400. }),
  17401. this.exploded = !this.exploded
  17402. }
  17403. ,
  17404. t.exports = n
  17405. }
  17406. ).call(this, "/js/model/FloorCollection.js")
  17407. }
  17408. , {
  17409. "../objects/Floor": 146,
  17410. "../settings": 166,
  17411. "../util/IndexedCollection": 175,
  17412. "../util/common": 185,
  17413. "../util/easing": 186,
  17414. "../util/logger": 189,
  17415. "../util/transitions": 195
  17416. }],
  17417. 137: [function(e, t, i) {
  17418. (function(i) {
  17419. "use strict";
  17420. function n() {
  17421. c.call(this)
  17422. }
  17423. var r = e("../settings")
  17424. , o = e("../util/logger")
  17425. , a = e("../enum/Viewmode")
  17426. , s = e("../objects/Snapshot")
  17427. , l = (e("../util/math"),
  17428. e("../util/common"))
  17429. , c = e("../util/IndexedCollection")
  17430. , h = new o(i);
  17431. l.inherit(n, c),
  17432. n.prototype.getImage = function(e) {
  17433. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17434. }
  17435. ,
  17436. n.prototype.filterByModesAndReel = function(e, t) {
  17437. for (var i = [], n = 0; n < t.length; n += 1) {
  17438. var r = t[n]
  17439. , o = this.index[r.sid];
  17440. o && i.push(o)
  17441. }
  17442. var s = e[a.DOLLHOUSE]
  17443. , l = e[a.FLOORPLAN];
  17444. i = i.filter(function(e) {
  17445. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17446. return !0;
  17447. var t;
  17448. try {
  17449. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17450. } catch (e) {
  17451. return h.debug(e.message),
  17452. !1
  17453. }
  17454. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17455. }),
  17456. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17457. this.list = i,
  17458. this.reIndex()
  17459. }
  17460. ,
  17461. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17462. if (0 === this.list.length)
  17463. return [];
  17464. var locations = [];
  17465. var deal = (info, container)=>{
  17466. var src = info.thumbnail_signed_src,
  17467. o = info.name || "";
  17468. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17469. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17470. let a = panos.get(info.metadata.scan_id);
  17471. if (a && !a.isAligned()) return
  17472. }
  17473. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17474. if (cameraMode === a.MESH) return
  17475. if(window.isLocal)src = manage.dealURL(src)
  17476. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17477. var l = {
  17478. cameraMode: cameraMode,
  17479. position: info.metadata.camera_position,
  17480. quaternion: info.metadata.camera_quaternion,
  17481. zoom: info.metadata.zoom,
  17482. panoId: info.metadata.scan_id,
  17483. orthoZoom: info.metadata.ortho_zoom,
  17484. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17485. thumbUrl: src,
  17486. name: n.filterImageName(o),
  17487. sid: info.sid
  17488. }
  17489. var item = new s(l);
  17490. item.momentTour = info.momentTour
  17491. item.dontRot = info.dontRot
  17492. item.rotTime = info.rotTime
  17493. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17494. container.push(item)
  17495. return item
  17496. }
  17497. }
  17498. this.list.forEach(image=>{
  17499. if(image.images){
  17500. var folder = $.extend({}, image )
  17501. folder.heroLocations = [];
  17502. image.images.list.forEach(child=>{
  17503. deal(child, folder.heroLocations);
  17504. })
  17505. folder.musicInfo = folder.musicInfo || {}
  17506. locations.push(folder)
  17507. delete folder.images;
  17508. delete folder.locations;
  17509. }else{
  17510. var item = deal(image, locations);
  17511. }
  17512. })
  17513. return locations
  17514. }
  17515. ,
  17516. n.prototype.getIndex = function(e) {
  17517. return e.sid
  17518. }
  17519. ,
  17520. n.filterImageName = function(e) {
  17521. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17522. }
  17523. ,
  17524. t.exports = n
  17525. }
  17526. ).call(this, "/js/model/ImageCollection.js")
  17527. }
  17528. , {
  17529. "../enum/Viewmode": 51,
  17530. "../objects/Snapshot": 153,
  17531. "../settings": 166,
  17532. "../util/IndexedCollection": 175,
  17533. "../util/common": 185,
  17534. "../util/logger": 189,
  17535. "../util/math": 190
  17536. }],
  17537. 138: [function(e, t, i) {
  17538. (function(i) {
  17539. "use strict";
  17540. function n() {
  17541. u.call(this)
  17542. }
  17543. var r = e("../label/Label")
  17544. , o = e("../settings")
  17545. , a = e("../util/logger")
  17546. , s = e("../util/math")
  17547. , l = e("../util/ajax")
  17548. , c = e("./RoomCollection")
  17549. , h = e("../util/common")
  17550. , u = e("../util/IndexedCollection");
  17551. new a(i);
  17552. h.inherit(n, u),
  17553. n.prototype.getIndex = function(e) {
  17554. return e.labelId
  17555. }
  17556. ,
  17557. n.prototype.associateWithRooms = function(e) {
  17558. this.forEach(function(t) {
  17559. e.forEach(function(e) {
  17560. e.roomId === t.roomId && (t.room = e)
  17561. })
  17562. })
  17563. }
  17564. ,
  17565. n.prototype.createFromLabelData = function(e) {
  17566. e.forEach(function(e) {
  17567. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17568. t = c.generateRoomId(e.floorId, t);
  17569. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17570. i.position = s.convertWorkshopVector(i.position),
  17571. this.add(i),
  17572. i.build()
  17573. }
  17574. .bind(this))
  17575. }
  17576. ,
  17577. n.prototype.load = function(e, t) {
  17578. return l.get(e, {
  17579. responseType: "json",
  17580. auth: t ? o.authorizationHeader : null
  17581. }).done(function(e) {
  17582. var t = [];
  17583. for (var i in e) {
  17584. var n = e[i];
  17585. t.push(n)
  17586. }
  17587. this.createFromLabelData(t)
  17588. }
  17589. .bind(this))
  17590. }
  17591. ,
  17592. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17593. var t = -1;
  17594. if (e) {
  17595. if(typeof e == 'number'){//add
  17596. t = parseInt(e)
  17597. }else{
  17598. var i = e.split("_");
  17599. t = parseInt(i[0])
  17600. }
  17601. }
  17602. return t
  17603. },
  17604. t.exports = n
  17605. }
  17606. ).call(this, "/js/model/LabelCollection.js")
  17607. }
  17608. , {
  17609. "../label/Label": 90,
  17610. "../settings": 166,
  17611. "../util/IndexedCollection": 175,
  17612. "../util/ajax": 181,
  17613. "../util/common": 185,
  17614. "../util/logger": 189,
  17615. "../util/math": 190,
  17616. "./RoomCollection": 141
  17617. }],
  17618. 139: [function(e, t, i) {
  17619. (function(i) {
  17620. "use strict";
  17621. function n(e, t) {
  17622. o.Object3D.call(this)
  17623. this.sid = window.number;//t.sid,
  17624. this.data = t,
  17625. this.options = e,
  17626. this.urls = new s(e.urlFiles),
  17627. this.isPublic = void 0 !== t.is_public && t.is_public,
  17628. //创建heroLocations
  17629. this.images = new _(this),
  17630. this.images.extend(t.images),
  17631. this.images.forEach((info)=>{
  17632. if(info.locations){
  17633. info.images = new _(this);
  17634. info.images.extend(info.locations)
  17635. }
  17636. })
  17637. this.heroLocations = []
  17638. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17639. this.outdoorPanoLocations = [],
  17640. this.floors = new d(this),
  17641. this.floorsEnabled = void 0 === e.floors || e.floors,
  17642. this.changingFloor = !1,
  17643. this.chunks = [],
  17644. this.panos = new A,
  17645. this.colliders = [],
  17646. this.routePanos = new A, //add
  17647. this.loadPanosPromise = null,
  17648. this.loadMeshTexturesPromise = null,
  17649. this.auxDataPromise = null,
  17650. this.meshTexturesLoaded = !1,
  17651. this.meshTextures = [],
  17652. this.tags = {},
  17653. this.tagsShown = !1,
  17654. this.shouldShowtags = !1,
  17655. this.has360Views = !1,
  17656. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17657. this.supportedModes = {},
  17658. this.supportedModes[c.PANORAMA] = !0,
  17659. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17660. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17661. this.supportedModes[c.TRANSITIONING] = !0,
  17662. this.supportsTiles = this.configureTiling(),
  17663. // this.supportsVR = t.is_vr,
  17664. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17665. this.mode = c.DOLLHOUSE,
  17666. this.size = null,
  17667. this.center = null,
  17668. this.boundingBox = new o.Box3,
  17669. this.currentFloor = null,
  17670. this.allFloorsVisible = !0,
  17671. this.projectedPano0 = null,
  17672. this.projectedPano1 = null,
  17673. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17674. this.addFloor(new u(this,t,e.trim()))
  17675. }
  17676. .bind(this)),
  17677. this.waitQueue = [],
  17678. this.on("load", function(e) {
  17679. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17680. return !e.isLoadedCallback()
  17681. }),
  17682. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17683. }
  17684. .bind(this)),
  17685. this.setupCustomProperties()
  17686. this.hots = {};
  17687. }
  17688. function r() {
  17689. try {
  17690. var e = document.createElement("canvas")
  17691. , t = e.getContext("webgl");
  17692. t || (t = e.getContext("experimental-webgl"));
  17693. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17694. return i
  17695. } catch (e) {
  17696. return 0
  17697. }
  17698. }
  17699. var o = e("three")
  17700. , a = e("../util/ajax")
  17701. , s = e("../util/ModelUrls")
  17702. , l = e("../objects/BoundingTextureSkybox")
  17703. , c = e("../enum/Viewmode")
  17704. , h = e("../enum/RenderOrder")
  17705. , u = (e("../enum/AlignmentType"),
  17706. e("../objects/Floor"))
  17707. , d = e("./FloorCollection")
  17708. , p = e("../objects/Chunk")
  17709. , f = (e("../objects/Room"),
  17710. e("../objects/Snapshot"),
  17711. e("../label/Label"),
  17712. e("../util/math"),
  17713. e("../settings"))
  17714. ,ss = e("../shaders")
  17715. , g = e("../util/logger")
  17716. , m = e("../tag/tag")
  17717. , v = (e("../tag/tagManager"),
  17718. e("../objects/Panorama"))
  17719. , A = e("../util/PanoramaCollection")
  17720. , y = e("../loaders/ModelLoader")
  17721. , C = e("../loaders/ModelTextureLoader")
  17722. , I = e("../loaders/SweepDataLoader")
  17723. , E = e("../util/transitions")
  17724. , b = e("../util/common")
  17725. , es = e("../util/easing")
  17726. ,lerp = e("../util/lerp")
  17727. ,tex = e("../util/texture")
  17728. , w = e("./../util/browser")
  17729. , _ = e("./ImageCollection")
  17730. , T = e("./RoomCollection")
  17731. , x = e("./LabelCollection")
  17732. , S = e("./Chunks")
  17733. , M = e("./../util/showcase")
  17734. , R = e("../exception/BasicException")
  17735. , P = (e("../constants")
  17736. ,e("events").EventEmitter)
  17737. //,Hot = e("hot")
  17738. , O = new g(i);
  17739. n.prototype = Object.create(o.Object3D.prototype),
  17740. b.extend(n, P),
  17741. n.prototype.setupCustomProperties = function() {
  17742. var e = f.modelAlpha;
  17743. Object.defineProperty(this, "alpha", {
  17744. get: function() {
  17745. return e
  17746. },
  17747. set: function(t) {
  17748. e = t,
  17749. this.chunks.forEach(function(t) {
  17750. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17751. })
  17752. }
  17753. })
  17754. }
  17755. ,
  17756. n.prototype.configureTiling = function() {
  17757. var e = r();
  17758. if (e < 2048)
  17759. return !1;
  17760. O.warn("Max cube texture size: " + e);
  17761. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17762. var i = f.tiling.tilingFlagNames[t];
  17763. if ("1" === w.valueFromHash(i, null))
  17764. return !0;
  17765. if ("0" === w.valueFromHash(i, null))
  17766. return !1
  17767. }
  17768. //--------------------------------------------许钟文-------------------------------------------
  17769. //return true;
  17770. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17771. //--------------------------------------------e n d -------------------------------------------
  17772. }
  17773. ,
  17774. n.prototype.toggleAlpha = function() {
  17775. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17776. }
  17777. ,
  17778. n.prototype.load = function(e) {
  17779. var t = function() {
  17780. return $.when(this.loadPanos(), this.loadMesh())
  17781. }
  17782. , i = this.urls.init().then(t.bind(this));
  17783. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17784. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17785. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17786. }
  17787. ,
  17788. n.prototype.loadMesh = function() {
  17789. function e(e) {
  17790. O.error(e),
  17791. n.reject("loading-failed")
  17792. }
  17793. function t(e, t) {
  17794. n.notify(e, t)
  17795. }
  17796. function i(e, t) {
  17797. if (0 === e.length) {
  17798. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17799. r.supportedModes[c.DOLLHOUSE] = !1,
  17800. r.supportedModes[c.FLOORPLAN] = !1;
  17801. var i = new p({
  17802. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17803. });
  17804. i.material.visible = !1,
  17805. i.rotateX(-Math.PI / 2),
  17806. i.geometry.computeBoundingBox(),
  17807. e = [i]
  17808. }
  17809. e.forEach(function(e) {
  17810. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17811. r.addChunk(t, e)
  17812. }),
  17813. r.floors.sort(),
  17814. n.resolve(r)
  17815. }
  17816. var n = $.Deferred()
  17817. , r = this;
  17818. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17819. n.promise()
  17820. }
  17821. ,
  17822. n.prototype.loadMeshTextures = function() {
  17823. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17824. this.meshTexturesLoaded = !0
  17825. }
  17826. .bind(this)),
  17827. this.loadTexturesPromise)
  17828. }
  17829. ,
  17830. /* n.prototype.loadtags = function() {//xzw改
  17831. var e = $.Deferred();
  17832. if (!f.tags.enabled)
  17833. return e.resolve();
  17834. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17835. t = "data/" + this.sid + "/tags.json"
  17836. return a.get(t, {
  17837. responseType: "json",
  17838. auth: this.isPublic ? null : f.authorizationHeader
  17839. }).done(function(t) {
  17840. var i = 0
  17841. , n = 0;
  17842. for (var r in t) {
  17843. var o = t[r];
  17844. o.enabled && (n++,
  17845. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17846. i++))
  17847. }
  17848. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17849. e.resolve()
  17850. }
  17851. .bind(this)).fail(function() {
  17852. O.warn("Getting tags failed, not displaying tags."),
  17853. e.resolve()
  17854. }),
  17855. e
  17856. } */
  17857. n.prototype.shineHots = function(){ //xzw
  17858. E.trigger({
  17859. func: function(e) {
  17860. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17861. for(var i in this.hots){
  17862. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17863. }
  17864. }.bind(this),
  17865. cycling: true,
  17866. duration: 3000,
  17867. //easing: "easeInOutQuad",
  17868. name: "hotShine"
  17869. })
  17870. },
  17871. /* n.prototype.loadOverlays = function(overlays){
  17872. var overlays = window.data2 && window.data2.overlays
  17873. overlays && overlays.forEach((info)=>{
  17874. new Overlay(info)
  17875. })
  17876. Overlay.load()
  17877. }
  17878. */
  17879. n.prototype.loadhots = function() {//xzw
  17880. initHot(this)
  17881. var r = $.Deferred();
  17882. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17883. return a.get(t, {
  17884. responseType: "json",
  17885. auth: this.isPublic ? null : f.authorizationHeader
  17886. }).done(function(e) {
  17887. window.data2 = e;
  17888. this.roomLabels = []
  17889. if(!e){
  17890. console.error("data2 is null")
  17891. }else{
  17892. g_data2 = hotMatcher(e);
  17893. this.hotsCount = 0;
  17894. let create = ()=>{
  17895. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17896. if(e.hots){
  17897. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17898. sids.forEach((sid)=>{
  17899. e.hots[sid].sid = sid
  17900. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17901. //e.hots[sid].styleImg = []
  17902. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17903. //}
  17904. })
  17905. }
  17906. if(e.overlays){
  17907. e.overlays.forEach((info)=>{
  17908. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17909. new Hot(info, 'byOverlay')
  17910. })
  17911. }
  17912. Hot.createHotList();
  17913. Hot.startLoad()
  17914. if(DATA.roomLabels){
  17915. DATA.roomLabels.forEach((data)=>{
  17916. this.roomLabels.push(new RoomLabel(data))
  17917. })
  17918. }
  17919. }
  17920. if(player.currentPano){
  17921. create()
  17922. }else{
  17923. let f = ()=>{
  17924. window.bus.removeEventListener('playerAndModelReady',f)
  17925. create()
  17926. }
  17927. window.bus.addEventListener('playerAndModelReady',f)
  17928. }
  17929. g_index = w.valueFromHash("m");
  17930. }
  17931. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17932. /* var dataJsPromise = $.Deferred();
  17933. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17934. a.get(dataJsUrl,{
  17935. responseType: "json",
  17936. auth: this.isPublic ? null : f.authorizationHeader
  17937. }).done(function(data) {
  17938. window.hotData = data;
  17939. this.createHotItem(data, this.hots);
  17940. for(let i in this.hots){//add
  17941. data[i] && this.hots[i].initStyleImg(data[i]);
  17942. }
  17943. dataJsPromise.resolve();
  17944. }.bind(this)).fail(function(){
  17945. console.log('Data.js is empty');
  17946. dataJsPromise.resolve();
  17947. }) */
  17948. r.resolve();
  17949. }.bind(this)).fail(function() {
  17950. console.log('没有热点');
  17951. r.resolve()
  17952. }),
  17953. r
  17954. }
  17955. ,
  17956. n.prototype.loadPanos = function() {
  17957. if (this.loadPanosPromise)
  17958. return this.loadPanosPromise;
  17959. var e = new I(this);
  17960. return this.loadPanosPromise = e.load().then(function(e) {
  17961. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17962. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17963. else console.log(e.uuid)
  17964. }
  17965. .bind(this))),
  17966. this.panos.extend(e.map(function(e) {
  17967. return new v(this,e.uuid,e,this.supportsTiles)
  17968. }
  17969. .bind(this))),
  17970. this.panos.forEach(function(e) {
  17971. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17972. var i = this.panos.get(t);
  17973. i && this.panos.setNeighbour(e, i, !0)
  17974. }
  17975. .bind(this)),
  17976. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17977. }
  17978. .bind(this)),
  17979. //add:
  17980. initRoutePanos(this);
  17981. //------
  17982. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17983. this.supportedModes[c.PANORAMA] = !1),
  17984. $.when(this)
  17985. }
  17986. .bind(this)),
  17987. this.loadPanosPromise
  17988. }
  17989. ,
  17990. n.prototype.loadHighlightReel = function() {//xzw
  17991. var e = $.Deferred()
  17992. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17993. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17994. return a.get(t, {
  17995. responseType: "json",
  17996. auth: this.isPublic ? null : f.authorizationHeader
  17997. }).done(function(t) {
  17998. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17999. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18000. e.resolve()
  18001. }
  18002. .bind(this)).fail(function() {
  18003. O.warn("Getting highlight reel failed, no highlights available"),
  18004. e.resolve()
  18005. }),
  18006. e
  18007. }
  18008. ,
  18009. n.prototype.waitForLoad = function(e, t) {
  18010. t() || (this.waitQueue.push({
  18011. object: e,
  18012. isLoadedCallback: t
  18013. }),
  18014. 1 === this.waitQueue.length && this.emit("waiting"))
  18015. }
  18016. ,
  18017. n.prototype.hide = function() {
  18018. this.floors.hide()
  18019. }
  18020. ,
  18021. n.prototype.show = function() {
  18022. this.floors.show()
  18023. }
  18024. ,
  18025. n.prototype.floorNames = function() {
  18026. return this.floors.names()
  18027. }
  18028. ,
  18029. n.prototype.warpDestFloors = function(e, t) {
  18030. if (!e || this.floors.length !== e.length)
  18031. return void this.toggleAllFloors(!0);
  18032. var i = e.findIndex(function(e) {
  18033. return e
  18034. }
  18035. .bind(this));
  18036. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18037. }
  18038. ,
  18039. n.prototype.setFloor = function(e, t, i) {
  18040. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18041. this.allFloorsVisible = !1,
  18042. this._setFloor(e, t, i)
  18043. }
  18044. ,
  18045. n.prototype.toggleAllFloors = function(e) {
  18046. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18047. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18048. this._setFloor(this.currentFloor)
  18049. }
  18050. ,
  18051. n.prototype._setFloor = function(e, t, i) {
  18052. t = t || this.mode,
  18053. this.emit("floor.changed", e, t, this.currentFloor),
  18054. this.currentFloor = e;
  18055. var n;
  18056. if (t === c.PANORAMA) {
  18057. if (this.show(),
  18058. this.shouldShowtags && this.tagsShown)
  18059. for (n in this.tags)
  18060. this.tags[n].show(f.showFloorDuration)
  18061. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18062. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18063. }
  18064. .bind(this)),
  18065. this.shouldShowtags && this.tagsShown))
  18066. for (n in this.tags) {
  18067. var r = this.tags[n];
  18068. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18069. }
  18070. var o = this
  18071. , a = e;
  18072. E.start(function() {}, f.showFloorDelay, function() {
  18073. o.floors.forEach(function(e) {
  18074. e.chunks.forEach(function(t) {
  18075. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18076. })
  18077. })
  18078. }
  18079. .bind(this))
  18080. }
  18081. ,
  18082. n.prototype.toggleExplode = function() {
  18083. this.floors.toggleExplodeHorizontal()
  18084. }
  18085. ,
  18086. n.prototype.toggleExplodeUp = function() {
  18087. this.floors.toggleExplodeVertical()
  18088. }
  18089. ,
  18090. n.prototype.nextFloor = function(e) {
  18091. return this.floors.nextFloor(this.currentFloor, e)
  18092. }
  18093. ,
  18094. n.prototype.addFloor = function(e) {
  18095. this.floors.add(e)
  18096. }
  18097. ,
  18098. n.prototype.getFloorAtPoint = function(e) {
  18099. return this.floors.getFloorAtPoint(e)
  18100. }
  18101. ,
  18102. n.prototype.getTagBySid = function(e) {
  18103. return this.tags[e]
  18104. }
  18105. ,
  18106. n.prototype.addChunk = function(e, t) {
  18107. this.floors.getOrMakeFloor(e).addChunk(t),
  18108. this.chunks.push(t)
  18109. }
  18110. ,
  18111. n.prototype.setMode = function(e) {
  18112. if (!this.supportedModes[e])
  18113. throw new R("Mode not supported for this model: " + e);
  18114. this.mode = e;
  18115. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18116. this.chunks.forEach(function(t) {
  18117. t.setMode(e)
  18118. })
  18119. }
  18120. ,
  18121. n.prototype.build = function() {
  18122. this.heroLocations = this.images.getHeroLocations(this.panos);
  18123. var e = function() {
  18124. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18125. }
  18126. .bind(this)();
  18127. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18128. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18129. }
  18130. .bind(this)) || e,
  18131. null === this.heroImage && O.warn("No hero image defined."),
  18132. this.currentFloor = this.floors.last(),
  18133. this.floors.build(),
  18134. this.colliders = this.floors.reduce(function(e, t) {
  18135. return e.concat(t.collider.children)
  18136. }, []),
  18137. this.panos.forEach(function(e) {
  18138. e.build1(),
  18139. e.on("enter", function() {
  18140. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18141. }
  18142. .bind(this))
  18143. }
  18144. .bind(this)),
  18145. this.panos.forEach(function(e) {
  18146. e.build2()
  18147. }),
  18148. this.floors.forEach(function(e) {
  18149. this.boundingBox.union(e.boundingBox)
  18150. }
  18151. .bind(this)),
  18152. this.size = this.boundingBox.size(),
  18153. this.center = this.boundingBox.center(),
  18154. this.floors.forEach(function(e) {
  18155. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18156. }
  18157. .bind(this)),
  18158. this.panos.populate_path_graph(),
  18159. this.skybox = new l(this.boundingBox),
  18160. this.skybox.matrixWorldNeedsUpdate = !0,
  18161. this.add(this.skybox);
  18162. setTimeout(function() {
  18163. //this.hotsCount && this.shineHots()
  18164. Hot.beginShineHot()
  18165. }
  18166. .bind(this), 1300)
  18167. //add-----
  18168. {
  18169. let maxCount = browser.isMobile() ? 200000 : 400000
  18170. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18171. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  18172. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18173. if(c > maxCount){ //防止加载时间过长,分批计算
  18174. console.log('hot分批setVisiblePanos')
  18175. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18176. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18177. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18178. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  18179. if(noVisiHots.length){
  18180. let i = 0
  18181. let hotVisiInterval = setInterval(()=>{
  18182. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18183. i++;
  18184. if(i>=noVisiHots.length){
  18185. clearInterval(hotVisiInterval)
  18186. }
  18187. }, dur)
  18188. }
  18189. }
  18190. }
  18191. //---------
  18192. createGuideAni(this)
  18193. //addModelBack(this)
  18194. this.createFloorLogo()
  18195. return O.debug("Done building model"),
  18196. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18197. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18198. this.buildRooms(),
  18199. this.labels.associateWithRooms(this.rooms),
  18200. $.when(this)
  18201. }
  18202. ,
  18203. n.prototype.createFloorLogo = function(){
  18204. console.log('createFloorLogo')
  18205. if(this.floorLogos || !settings.floorlogoURL)return;
  18206. var url = settings.floorlogoURL
  18207. var map = tex.load(url);//可以追加done
  18208. this.floorLogos = [];
  18209. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18210. var material = new o.MeshBasicMaterial({
  18211. opacity:0,
  18212. map:map,
  18213. side: o.DoubleSide,
  18214. transparent: !0,
  18215. depthWrite: !1,
  18216. depthTest:false//改 在chunk\skybox外也可看到
  18217. });
  18218. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18219. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18220. //logo.scale.set(s,s,s);
  18221. logo.position.set(0,-1.5,0);
  18222. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18223. logo.renderOrder = 100;//cover the videoSkybox
  18224. //logo.layers.set(0)
  18225. this.add(logo);
  18226. this.floorLogos.push(logo);
  18227. }
  18228. this.floorLogos[1].visible = false;
  18229. }
  18230. n.prototype.adjustfloorLogoHeight = function(o){
  18231. var h = player.currentPano.floorPosition.y + 0.01;
  18232. this.floorLogos[1].position.setY(h);
  18233. this.floorLogos[0].position.setY(h);
  18234. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18235. },
  18236. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18237. if(!this.floorLogos) return;
  18238. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18239. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18240. if(!o.dur){//立刻
  18241. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18242. this.floorLogos[o.index].material.opacity = o.opa;
  18243. }else{
  18244. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18245. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18246. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18247. }
  18248. },
  18249. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18250. var lastQ, lastP;
  18251. var equals = function(v1, v2, min){
  18252. return Math.abs(v1-v2) < min
  18253. }
  18254. var isSame = function(now, last, k){//如果和上次相同就不改变
  18255. if(!last)return false;
  18256. var R = k.sceneRenderer;
  18257. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18258. //暂时:
  18259. var min = 0.0008
  18260. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18261. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18262. return same;
  18263. }
  18264. return function(Q, k){
  18265. if(!Q)return;
  18266. /* if(Config.ifFish && window.lowFPS){
  18267. this.fLCompute++;
  18268. if(R.AFPS < 38){
  18269. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18270. else if(k.flying && k.fLCompute%2 !=1) return;
  18271. k.fLCompute %= 4;
  18272. }else if(R.AFPS < 45){
  18273. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18274. else if(k.flying && k.fLCompute%2 !=1) return;
  18275. k.fLCompute %= 6;
  18276. }else{
  18277. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18278. //else if(k.flying && k.fLCompute%2 !=1) return;
  18279. k.fLCompute %= 2;
  18280. }
  18281. } */
  18282. var sameQ, sameP, quaternion, visible;
  18283. for(var i=0;i<2;i++){
  18284. var logo = this.floorLogos[i];
  18285. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18286. visible = true;
  18287. }
  18288. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18289. var c = k.cameraControls.activeControl;
  18290. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18291. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18292. for(var i=0;i<2;i++){
  18293. var logo = this.floorLogos[i];
  18294. if(!sameQ){
  18295. if(!quaternion){
  18296. var a = new THREE.Vector3(0,0,-1);
  18297. a.applyQuaternion(Q);
  18298. a.setY(0);
  18299. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18300. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18301. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18302. quaternion.multiply(a);
  18303. }
  18304. logo.quaternion.copy(quaternion);
  18305. }
  18306. }
  18307. }
  18308. }()
  18309. n.prototype.loadLabels = function() {//xzw
  18310. this.labels = new x(this);
  18311. var e = $.Deferred();
  18312. //加载俯视图的标签 注释这个备注就会加载
  18313. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18314. window.DATA.showingLabels ? this.showingLabels = true : '';
  18315. if (!this.showingLabels)
  18316. return e.resolve();
  18317. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18318. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18319. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18320. O.warn("Getting labels failed, not displaying labels."),
  18321. e.resolve()
  18322. }),
  18323. e
  18324. }
  18325. ,
  18326. n.prototype.buildRooms = function() {
  18327. this.rooms = new T(this),
  18328. this.rooms.createFromChunks(this.chunks),
  18329. this.rooms.calcRoomBoundaries()
  18330. }
  18331. ,
  18332. n.prototype.updateProjectedPanos = function() {
  18333. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18334. }
  18335. ,
  18336. n.prototype.setProjectedPanos = function(e, t, i) {
  18337. void 0 !== i && null !== i || (i = !0),
  18338. i = !!i,
  18339. this.projectedPano0 = e,
  18340. this.projectedPano1 = t,
  18341. this.skybox.material.setProjectedPanos(e, t, i),
  18342. this.chunks.forEach(function(n) {
  18343. n.materialInside.setProjectedPanos(e, t, i)
  18344. })
  18345. }
  18346. ,
  18347. n.prototype.setSide = function(e) {
  18348. this.floors.forEach(function(t) {
  18349. t.collider.material.side = e
  18350. })
  18351. }
  18352. ,
  18353. n.prototype.heroCount = function() {
  18354. return this.heroLocations ? this.heroLocations.length : 0
  18355. }
  18356. ,
  18357. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18358. if (e[0] < 0)
  18359. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18360. null;
  18361. if (this.heroCount() < 1)
  18362. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18363. null;
  18364. var t = this.heroLocations[e[0]];
  18365. if(t.heroLocations && e[1]!=void 0){
  18366. t = t.heroLocations[e[1]];
  18367. }
  18368. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18369. null) : t
  18370. }
  18371. ,
  18372. n.prototype.findPanoramicHero = function() {
  18373. for (var e in this.heroLocations)
  18374. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18375. return this.heroLocations[e];
  18376. return null
  18377. }
  18378. ,
  18379. n.prototype.listImagePanos = function() {
  18380. var e = []
  18381. , t = this;
  18382. return this.images.forEach(function(i) {
  18383. if (i.metadata && i.metadata.scan_id) {
  18384. var n = t.panos.get(i.metadata.scan_id);
  18385. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18386. }
  18387. }),
  18388. e
  18389. }
  18390. ,
  18391. n.prototype.fadePanoMarkers = function(e, t) {
  18392. this.panos.fadeMarkerOpacity(e, t)
  18393. }
  18394. ,
  18395. n.prototype.setSweepVisibility = function(e) {
  18396. this.panos.forEach(function(t) {
  18397. t.marker && (t.marker.visible = e)
  18398. })
  18399. }
  18400. ,
  18401. n.prototype.outsideAllowed = function() {
  18402. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18403. }
  18404. ,
  18405. t.exports = n
  18406. }
  18407. ).call(this, "/js/model/Model.js")
  18408. }
  18409. , {
  18410. "../constants": 8,
  18411. "../enum/AlignmentType": 17,
  18412. "../enum/RenderOrder": 42,
  18413. "../enum/Viewmode": 51,
  18414. "../exception/BasicException": 55,
  18415. "../label/Label": 90,
  18416. "../loaders/ModelLoader": 105,
  18417. "../loaders/ModelTextureLoader": 106,
  18418. "../loaders/SweepDataLoader": 107,
  18419. "../tag/tag": 123,
  18420. "../tag/tagManager": 124,
  18421. "../objects/BoundingTextureSkybox": 143,
  18422. "../objects/Chunk": 144,
  18423. "../objects/Floor": 146,
  18424. "../objects/Panorama": 148,
  18425. "../objects/Room": 150,
  18426. "../objects/Snapshot": 153,
  18427. "../settings": 166,
  18428. "../shaders": 167,
  18429. "../util/ModelUrls": 177,
  18430. "../util/PanoramaCollection": 178,
  18431. "../util/ajax": 181,
  18432. "../util/common": 185,
  18433. "../util/easing": 186,
  18434. "../util/lerp": 188,
  18435. "../util/logger": 189,
  18436. "../util/math": 190,
  18437. "../util/texture": 194,
  18438. "../util/transitions": 195,
  18439. "./../util/browser": 182,
  18440. "./../util/showcase": 193,
  18441. "./Chunks": 135,
  18442. "./FloorCollection": 136,
  18443. "./ImageCollection": 137,
  18444. "./LabelCollection": 138,
  18445. "./RoomCollection": 141,
  18446. events: 202,
  18447. three: 217,
  18448. "hot": "hot"
  18449. }],
  18450. 140: [function(e, t, i) {
  18451. "use strict";
  18452. function n() {
  18453. this.modelMap = {},
  18454. this.activeModel = null,
  18455. this.modelCount = 0,
  18456. this.tileDownloader = null,
  18457. this.panoRenderer = null
  18458. }
  18459. var r = (e("three"),
  18460. e("../util/common"))
  18461. , o = e("../exception/BasicException")
  18462. , a = e("../enum/ModelManagerEvents")
  18463. , s = e("../enum/PanoRendererEvents")
  18464. , l = e("events").EventEmitter;
  18465. n.prototype.init = function(e, t, i) {
  18466. this.tileDownloader = e,
  18467. this.panoRenderer = t,
  18468. this.qualityManager = i,
  18469. this.bindEvents()
  18470. }
  18471. ,
  18472. n.prototype.bindEvents = function() {
  18473. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18474. }
  18475. ,
  18476. n.prototype.onTileRendered = function(e, t, i, n) {}
  18477. ,
  18478. n.prototype.addModel = function(e) {
  18479. this.modelMap[e.sid] = e,
  18480. 0 === this.modelCount && this.activateModel(e.sid),
  18481. this.modelCount++,
  18482. this.emit(a.ModelAdded)
  18483. }
  18484. ,
  18485. n.prototype.getModel = function(e) {
  18486. return this.modelMap[e]
  18487. }
  18488. ,
  18489. n.prototype.activateModel = function(e) {
  18490. var t = this.modelMap[e];
  18491. if (!t)
  18492. throw new o("Tried to activate invalid model!");
  18493. var i = this.activeModel;
  18494. this.activeModel = t,
  18495. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18496. this.tileDownloader.setUrls(t.urls),
  18497. t.panos.forEach(function(e) {
  18498. e.attachToPanoRenderer(this.panoRenderer),
  18499. e.tileDownloader = this.tileDownloader,
  18500. e.qualityManager = this.qualityManager
  18501. }
  18502. .bind(this)),
  18503. this.emit(a.ActiveModelChanged, {
  18504. oldModel: i,
  18505. model: t
  18506. })
  18507. }
  18508. ,
  18509. n.prototype.getActiveModel = function() {
  18510. return this.activeModel
  18511. }
  18512. ,
  18513. r.extend(n, l),
  18514. t.exports = n
  18515. }
  18516. , {
  18517. "../enum/ModelManagerEvents": 33,
  18518. "../enum/PanoRendererEvents": 35,
  18519. "../exception/BasicException": 55,
  18520. "../util/common": 185,
  18521. events: 202,
  18522. three: 217
  18523. }],
  18524. 141: [function(e, t, i) {
  18525. (function(i) {
  18526. "use strict";
  18527. function n() {
  18528. s.call(this)
  18529. }
  18530. var r = e("../objects/Room")
  18531. , o = (e("../settings"),
  18532. e("../util/logger"))
  18533. , a = (e("../util/transitions"),
  18534. e("../util/easing"),
  18535. e("../util/common"))
  18536. , s = e("../util/IndexedCollection")
  18537. , l = e("./Chunks");
  18538. new o(i);
  18539. a.inherit(n, s),
  18540. n.prototype.getIndex = function(e) {
  18541. return e.roomId
  18542. }
  18543. ,
  18544. n.prototype.calcRoomBoundaries = function() {
  18545. this.forEach(function(e) {
  18546. e.calcBoundaries()
  18547. })
  18548. }
  18549. ,
  18550. n.prototype.createFromChunks = function(e) {
  18551. var t = {
  18552. floorId: -1,
  18553. roomId: -1
  18554. }
  18555. , i = {};
  18556. e.forEach(function(e) {
  18557. l.parseIdsFromChunkName(e.name, t);
  18558. var o = i[t.roomId];
  18559. if (!o) {
  18560. var a = n.generateRoomId(t.floorId, t.roomId);
  18561. o = new r(t.floorId,a),
  18562. this.add(o),
  18563. i[t.roomId] = o
  18564. }
  18565. o.addChunk(e)
  18566. }
  18567. .bind(this)),
  18568. this.calcRoomBoundaries()
  18569. }
  18570. ,
  18571. n.generateRoomId = function(e, t) {
  18572. return e + "_" + t
  18573. }
  18574. ,
  18575. t.exports = n
  18576. }
  18577. ).call(this, "/js/model/RoomCollection.js")
  18578. }
  18579. , {
  18580. "../objects/Room": 150,
  18581. "../settings": 166,
  18582. "../util/IndexedCollection": 175,
  18583. "../util/common": 185,
  18584. "../util/easing": 186,
  18585. "../util/logger": 189,
  18586. "../util/transitions": 195,
  18587. "./Chunks": 135
  18588. }],
  18589. 142: [function(e, t, i) {
  18590. "use strict";
  18591. function n(e, t, i) {
  18592. e = e.clone().expandByScalar(0.01);//改
  18593. var n = e.size()
  18594. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18595. o.boundingBox = e,
  18596. r.Mesh.call(this, o, t),
  18597. this.position.copy(e.center()),
  18598. this.frustumCulled = !1,
  18599. i && this.add(new r.WireframeHelper(this))
  18600. }
  18601. var r = e("three");
  18602. n.prototype = Object.create(r.Mesh.prototype),
  18603. n.prototype.constructor = n,
  18604. t.exports = n
  18605. }
  18606. , {
  18607. three: 217
  18608. }],
  18609. 143: [function(e, t, i) {
  18610. (function(i) {
  18611. "use strict";
  18612. function n(e) {
  18613. h.time("Computing a nice bounding cubemap");
  18614. var t = new a({
  18615. side: r.BackSide,
  18616. transparent: !0
  18617. });
  18618. t.uniforms.modelAlpha.value = 0,
  18619. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18620. this.renderOrder = l.boundingSkybox,
  18621. o.call(this, e, t),
  18622. h.timeEnd("Computing a nice bounding cubemap")
  18623. }
  18624. var r = e("three")
  18625. , o = (e("../enum/Viewmode"),
  18626. e("../shaders"),
  18627. e("./BoundingMesh"))
  18628. , a = e("../materials/ModelTextureMaterial")
  18629. , s = e("../settings")
  18630. , l = e("../enum/RenderOrder")
  18631. , c = e("../util/logger")
  18632. , h = new c(i);
  18633. n.prototype = Object.create(o.prototype),
  18634. n.prototype.constructor = n,
  18635. t.exports = n
  18636. }
  18637. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18638. }
  18639. , {
  18640. "../enum/RenderOrder": 42,
  18641. "../enum/Viewmode": 51,
  18642. "../materials/ModelTextureMaterial": 118,
  18643. "../settings": 166,
  18644. "../shaders": 167,
  18645. "../util/logger": 189,
  18646. "./BoundingMesh": 142,
  18647. three: 217
  18648. }],
  18649. 144: [function(e, t, i) {
  18650. "use strict";
  18651. function n(e) {
  18652. this.materialInside = new s({
  18653. side: r.DoubleSide
  18654. });
  18655. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18656. this.materialOutside = new r.RawShaderMaterial({
  18657. fragmentShader: o.modelOutside.fragmentShader,
  18658. vertexShader: o.modelOutside.vertexShader,
  18659. uniforms: t,
  18660. side: r.FrontSide,
  18661. name: "chunkOut"
  18662. }),
  18663. r.Mesh.call(this, e.geometry, this.materialInside),
  18664. this.name = e.name || "",
  18665. this.textureName = e.textureName,
  18666. this.meshUrl = e.meshUrl
  18667. }
  18668. var r = e("three")
  18669. , o = e("../shaders")
  18670. , a = e("../enum/Viewmode")
  18671. , s = e("../materials/ModelTextureMaterial");
  18672. n.prototype = Object.create(r.Mesh.prototype),
  18673. n.prototype.setTextureMap = function(e) {
  18674. this.materialInside.uniforms.map.value = e,
  18675. this.materialOutside.uniforms.map.value = e
  18676. }
  18677. ,
  18678. n.prototype.setMode = function(e) {
  18679. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18680. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18681. t.transparent = this.material.transparent,
  18682. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18683. this.material = t
  18684. }
  18685. ,
  18686. t.exports = n
  18687. }
  18688. , {
  18689. "../enum/Viewmode": 51,
  18690. "../materials/ModelTextureMaterial": 118,
  18691. "../shaders": 167,
  18692. three: 217
  18693. }],
  18694. 145: [function(e, t, i) {
  18695. "use strict";
  18696. function n(e) {
  18697. this.chunksize = e || 10,
  18698. this.chunks = {},
  18699. this.boundingBoxes = {},
  18700. this.children = [],
  18701. this.offset = new r.Vector3(0,.5,0),
  18702. this.material = new r.MeshBasicMaterial({
  18703. color: 16777215 * Math.random(),
  18704. side: r.DoubleSide
  18705. })
  18706. }
  18707. var r = e("three");
  18708. e("../enum/Viewmode");
  18709. n.prototype.add = function(e) {
  18710. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18711. m ? (t = m.position.array,
  18712. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18713. n = e.faces);
  18714. var v = new r.Vector3;
  18715. if (i)
  18716. for (o = 0,
  18717. a = i.length; o < a; o += 3) {
  18718. var A = 3 * i[o]
  18719. , y = 3 * i[o + 1]
  18720. , C = 3 * i[o + 2];
  18721. s = (t[A] + t[y] + t[C]) / 3,
  18722. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18723. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18724. h = Math.floor(s / this.chunksize),
  18725. u = Math.floor(l / this.chunksize),
  18726. d = Math.floor(c / this.chunksize),
  18727. p = h + "." + u + "." + d,
  18728. p in this.chunks ? (g = this.chunks[p],
  18729. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18730. f = this.boundingBoxes[p] = new r.Box3),
  18731. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18732. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18733. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18734. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18735. }
  18736. else
  18737. for (o = 0,
  18738. a = t.length; o < a; o += 9)
  18739. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18740. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18741. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18742. h = Math.floor(s / this.chunksize),
  18743. u = Math.floor(l / this.chunksize),
  18744. d = Math.floor(c / this.chunksize),
  18745. p = h + "." + u + "." + d,
  18746. p in this.chunks ? (g = this.chunks[p],
  18747. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18748. f = this.boundingBoxes[p] = new r.Box3),
  18749. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18750. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18751. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18752. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18753. }
  18754. ,
  18755. n.prototype.build = function() {
  18756. var e = new r.Object3D;
  18757. e.material = this.material;
  18758. for (var t in this.chunks) {
  18759. var i = this.chunks[t]
  18760. , n = new r.BufferGeometry;
  18761. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18762. n.boundingBox = this.boundingBoxes[t];
  18763. var o = new r.Mesh(n,this.material);
  18764. o.material.visible = !1,
  18765. e.add(o),
  18766. this.chunks[t] = []
  18767. }
  18768. return e
  18769. }
  18770. ,
  18771. t.exports = n
  18772. }
  18773. , {
  18774. "../enum/Viewmode": 51,
  18775. three: 217
  18776. }],
  18777. 146: [function(e, t, i) {
  18778. "use strict";
  18779. var r = e("three")
  18780. , o = e("../settings")
  18781. , a = e("../util/common")
  18782. , s = e("../util/lerp")
  18783. , l = e("./ChunkedCollider")
  18784. , c = e("../util/transitions")
  18785. , h = e("../util/easing")
  18786. , u = (e("../objects/Panorama"),
  18787. e("../enum/RenderOrder"))
  18788. , d = e("../localization/localize");
  18789. function n(e, t, i) {
  18790. r.Object3D.call(this),
  18791. this.model = e,
  18792. this.floorIndex = t,
  18793. this.lang = o.languageTag,
  18794. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18795. this.panos = [],
  18796. this.chunks = [],
  18797. this.colliderBuilder = new l(3),
  18798. this.collider = null,
  18799. this.center = null,
  18800. this.boundingBox = new r.Box3,
  18801. this.size = null,
  18802. this.hidden = !1,
  18803. this.conservativeBoundingBox = new r.Box3,
  18804. this.debugColor = 16777215 * Math.random(),
  18805. this.transition = null
  18806. }
  18807. n.prototype = Object.create(r.Object3D.prototype),
  18808. n.prototype.enter = function(e) {
  18809. this.model.setFloor(this, e)
  18810. }
  18811. ,
  18812. n.prototype.hide = function(e) {
  18813. if (!this.hidden || this.transition) {
  18814. this.chunks.forEach(function(e) {
  18815. e.material.transparent = !0
  18816. }),
  18817. c.cancel(this.transition);
  18818. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18819. , i = e ? 0 : o.hideFloorDelay / t;
  18820. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18821. this.hidden = !0
  18822. }
  18823. .bind(this), i, h.easeInOutQuad)
  18824. }
  18825. }
  18826. ,
  18827. n.prototype.show = function(e) {
  18828. if (this.hidden || this.transition) {
  18829. this.hidden = !1,
  18830. c.cancel(this.transition);
  18831. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18832. , i = e ? 0 : o.showFloorDelay / t;
  18833. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18834. this.hidden || this.chunks.forEach(function(e) {
  18835. e.material.transparent = !1
  18836. })
  18837. }
  18838. .bind(this), i, h.easeInOutQuad)
  18839. }
  18840. }
  18841. ,
  18842. n.prototype.toggle = function(e, t) {
  18843. e = void 0 === e ? this.hidden : e,
  18844. e ? this.show(t) : this.hide(t)
  18845. }
  18846. ,
  18847. n.prototype.containsPoint = function(e) {
  18848. return this.collider.children.some(function(t) {
  18849. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18850. t.geometry.boundingBox.containsPoint(e)
  18851. })
  18852. }
  18853. ,
  18854. n.prototype.distanceToPoint = function(e) {
  18855. var t = null
  18856. , i = 1 / 0;
  18857. return this.collider.children.forEach(function(n) {
  18858. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18859. var r = n.geometry.boundingBox.distanceToPoint(e);
  18860. (!t || i > r) && (i = r,
  18861. t = n)
  18862. }),
  18863. i
  18864. }
  18865. ,
  18866. n.prototype.addChunk = function(e) {
  18867. e.renderOrder = u.ghostFloor,
  18868. this.add(e),
  18869. this.chunks.push(e),
  18870. this.boundingBox.union(e.geometry.boundingBox),
  18871. this.size = this.boundingBox.size(),
  18872. this.colliderBuilder.add(e.geometry)
  18873. }
  18874. ,
  18875. n.prototype.addPano = function(e) {
  18876. this.panos.push(e),
  18877. this.add(e.skyboxMesh),
  18878. e.marker && this.add(e.marker);
  18879. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18880. var t = new r.Vector3(1,1,1)
  18881. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18882. this.boundingBox.union(i)
  18883. }
  18884. }
  18885. ,
  18886. n.prototype.build = function() {
  18887. this.collider = this.colliderBuilder.build(!0),
  18888. this.add(this.collider),
  18889. this.center = this.boundingBox.center(),
  18890. this.conservativeBoundingBox.copy(this.boundingBox),
  18891. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18892. return e.geometry.boundingBox.min.y
  18893. }), 5),
  18894. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18895. return e.geometry.boundingBox.max.y
  18896. }), 5),
  18897. this.colliderBuilder = null
  18898. }
  18899. ,
  18900. n.prototype.toShortString = function() {
  18901. return a.nth(this.floorIndex + 1)
  18902. }
  18903. ,
  18904. n.prototype.toString = function() {
  18905. return this.name
  18906. }
  18907. ,
  18908. t.exports = n
  18909. }
  18910. , {
  18911. "../enum/RenderOrder": 42,
  18912. "../localization/localize": 108,
  18913. "./strings-cn-CN": 109,
  18914. "../objects/Panorama": 148,
  18915. "../settings": 166,
  18916. "../util/common": 185,
  18917. "../util/easing": 186,
  18918. "../util/lerp": 188,
  18919. "../util/transitions": 195,
  18920. "./ChunkedCollider": 145,
  18921. three: 217
  18922. }],
  18923. 147: [function(e, t, i) {
  18924. "use strict";
  18925. function n(e) {
  18926. this.player = e,
  18927. this.obj3d = null,
  18928. this.UP = new r.Vector3(0,1,0)
  18929. }
  18930. var r = e("three")
  18931. , o = e("../settings");
  18932. n.prototype.prefs = {
  18933. linewidth: 3,
  18934. height: .07,
  18935. opacity: .45,
  18936. endScale: .05
  18937. },
  18938. n.prototype.discard = function() {
  18939. if (this.obj3d) {
  18940. var e = this.obj3d.parent;
  18941. e && e.remove(this.obj3d)
  18942. }
  18943. this.obj3d = null
  18944. }
  18945. ,
  18946. n.prototype.draw = function() {
  18947. if (this.discard(),
  18948. o.showNeighbors) {
  18949. var e = this.player.currentPano.floor;
  18950. this.obj3d = new r.Object3D;
  18951. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18952. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18953. i.y += this.prefs.height;
  18954. var n = .1525
  18955. , a = .127
  18956. , s = .0127
  18957. , l = .1
  18958. , c = .19
  18959. , h = .2032
  18960. , u = .2286
  18961. , d = .255
  18962. , p = new r.Matrix4;
  18963. for (var f in t)
  18964. if (t[f]) {
  18965. var g = this.player.model.panos.get(f)
  18966. , m = (g.position.clone().sub(this.player.model.position),
  18967. g.position.clone().sub(g.floorPosition))
  18968. , v = g.floorPosition.clone().sub(this.player.model.position);
  18969. v.y += this.prefs.height;
  18970. var A = new r.Geometry;
  18971. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18972. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18973. p.identity().setPosition(m),
  18974. A.applyMatrix(p),
  18975. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18976. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18977. p.lookAt(v, i, this.UP).setPosition(v),
  18978. A.applyMatrix(p),
  18979. A.vertices.push(v, i);
  18980. var y = new r.Line(A,new r.LineBasicMaterial({
  18981. color: g.debugColor.getHex(),
  18982. transparent: !0,
  18983. opacity: this.prefs.opacity,
  18984. depthWrite: !1,
  18985. name: "sLine" + f,
  18986. linewidth: this.prefs.linewidth
  18987. }));
  18988. this.obj3d.add(y)
  18989. }
  18990. e.add(this.obj3d)
  18991. }
  18992. }
  18993. ,
  18994. n.prototype.update = function() {
  18995. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18996. }
  18997. ,
  18998. t.exports = n
  18999. }
  19000. , {
  19001. "../settings": 166,
  19002. three: 217
  19003. }],
  19004. 148: [function(e, t, i) {
  19005. (function(i) {
  19006. "use strict";
  19007. function n(e, t, i, n) {
  19008. this.model = e,
  19009. this.id = t,
  19010. this.alignmentType = i.alignmentType || l.ALIGNED,
  19011. this.neighbourUUIDs = i.neighbours || null,
  19012. this.neighbourPanos = null,
  19013. this.floor = null,
  19014. this.floorIndex = i.floor,
  19015. this.failedLoadingAt = 0,
  19016. this.maxLoadRetries = 4,
  19017. this.origin = i.position.clone(),
  19018. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19019. this.quaternion = i.quaternion.clone(),
  19020. this.skyboxMesh = new r.Mesh(E),
  19021. this.skyboxMesh.position.copy(this.position),
  19022. this.skyboxMesh.quaternion.copy(this.quaternion),
  19023. this.skyboxMesh.name = "skybox",
  19024. this.skyboxMesh.visible = !1,
  19025. this.skyboxMesh.updateMatrix(),
  19026. this.skyboxMesh.updateMatrixWorld(),
  19027. this.marker = null,
  19028. this.showFloorMarker = !window.DATA.hideFloorMarker;
  19029. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19030. map: w,
  19031. side: r.DoubleSide,
  19032. opacity: 0,
  19033. transparent: !0,
  19034. depthWrite: !1
  19035. })),
  19036. this.marker.visible = this.showFloorMarker,
  19037. this.marker.renderOrder = s.panoMarker,
  19038. this.marker.name = "marker",
  19039. this.marker.pano = this,
  19040. this.marker.layers.set(v.PANOMARKERS),
  19041. this.marker.updateMatrixWorld(),
  19042. a.colorMarkerOnLoad && this.on("load", function() {
  19043. this.marker.material.color.set(65280)
  19044. })),
  19045. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19046. this.floorPosition = i.puck ? i.puck.clone() : null,
  19047. this.tiled = n,
  19048. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19049. this.solidSkybox.flipY = !1,
  19050. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19051. this.solidSkybox.magFilter = r.LinearFilter,
  19052. this.solidSkybox.generateMipmaps = !1)),
  19053. this.zoomed = !1,
  19054. this.panoRenderer = null,
  19055. this.qualityManager = null,
  19056. this.tileDownloader = null,
  19057. this.tiledPanoRenderTarget = null,
  19058. this.minimumTiledPanoLoaded = !1,
  19059. this.highestPartialTileRenderOpCompleted = 0,
  19060. this.highestFullTileRenderOpCompleted = 0,
  19061. this.shouldRedrawOnBaseLoaded = !1,
  19062. this.lockUntilRenderingComplete = !1,
  19063. a.colorMarkerOnLoad && this.on("load", function() {
  19064. this.marker.material.color.set(65280)
  19065. });
  19066. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19067. var e = new r.TextureLoader;
  19068. e.setCrossOrigin(!0);
  19069. var g = e.load("static/images/texture.jpg");
  19070. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19071. color: 16777215,
  19072. transparent: !0,
  19073. opacity: .75,
  19074. map: g
  19075. })),
  19076. this.vrMarker.boluoType = "vr",
  19077. this.vrMarker.position.z = 1,
  19078. this.vrMarker.enabled = !0,
  19079. this.vrMarker.visible = !1,
  19080. window.vrMarkers = window.vrMarkers || [],
  19081. window.vrMarkers.push(this.vrMarker),
  19082. this.marker && this.marker.add(this.vrMarker),
  19083. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19084. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19085. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19086. this.adjustAngleEnable) {
  19087. var i = new r.Quaternion;
  19088. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19089. this.skyboxMesh.quaternion.multiply(i);
  19090. var m = new r.Quaternion;
  19091. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19092. this.skyboxMesh.quaternion.multiply(m);
  19093. var n = new r.Quaternion;
  19094. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19095. this.skyboxMesh.quaternion.multiply(n),
  19096. this.skyboxMesh.updateMatrix(),
  19097. this.skyboxMesh.updateMatrixWorld(),
  19098. this.model.updateProjectedPanos()
  19099. }
  19100. /**************************************************************************************************************************************/
  19101. }
  19102. var r = e("three")
  19103. , o = e("../util/logger")
  19104. , a = e("../settings")
  19105. , s = (e("../enum/Viewmode"),
  19106. e("../enum/RenderOrder"))
  19107. , l = e("../enum/AlignmentType")
  19108. , c = (e("../util/common"),
  19109. e("../util/transitions"))
  19110. , h = e("../util/lerp")
  19111. , u = e("../util/ajax")
  19112. , d = e("../util/texture")
  19113. , p = e("../util/panorama")
  19114. , f = (e("../enum/TileDownloaderEvents"),
  19115. e("../enum/PanoramaEvents"))
  19116. , g = e("../enum/PanoRendererEvents")
  19117. , m = e("../enum/PanoSizeClass")
  19118. , v = e("../enum/RenderLayers")
  19119. , A = (e("../scene/SceneRenderer"),
  19120. e("../enum/GLCubeFaces"),
  19121. e("../exception/BasicException"))
  19122. , y = e("../tile/TileUtils")
  19123. , C = e("events").EventEmitter
  19124. , I = new o(i)
  19125. , E = new r.SphereBufferGeometry(.1)
  19126. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19127. , w = d.load("static/images/marker-256x256.png");
  19128. n.prototype = Object.create(C.prototype),
  19129. n.prototype.enter = function() {
  19130. var e = null;
  19131. return function() {
  19132. this.setZoomed(!1),
  19133. this.emit("enter", {
  19134. oldPano: e,
  19135. newPano: this
  19136. }),
  19137. e = this
  19138. updateArrow(this)
  19139. }
  19140. }(),
  19141. n.prototype.exit = function() {
  19142. this.tiled ? (this.clearWaitDeferreds(),
  19143. this.minimumTiledPanoLoaded = !1,
  19144. this.tiledPanoRenderTarget = null,
  19145. this.setZoomed(!1),
  19146. this.panoRenderer.deactivateTiledPano(this),
  19147. this.highestPartialTileRenderOpCompleted = 0,
  19148. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19149. this.solidSkybox.loaded = !1,
  19150. this.solidSkybox.version = 0),
  19151. this.emit("exit")
  19152. }
  19153. ,
  19154. n.prototype.hoverOn = function(e) {
  19155. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19156. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19157. }
  19158. ,
  19159. n.prototype.hoverOff = function(e) {
  19160. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19161. }
  19162. ,
  19163. n.prototype.build1 = function() {
  19164. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19165. this.floor.addPano(this),
  19166. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19167. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19168. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19169. }
  19170. ,
  19171. n.prototype.build2 = function() {
  19172. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19173. this.height = this.position.distanceTo(this.floorPosition),
  19174. this.placeMarker()
  19175. }
  19176. ,
  19177. n.prototype.interpolateFloorPosition = function() {
  19178. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19179. return !!e.floorPosition
  19180. }).sort(function(e, t) {
  19181. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19182. }
  19183. .bind(this))
  19184. , t = this.position.clone();
  19185. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19186. t
  19187. }
  19188. ,
  19189. n.prototype.raycastFloorPosition = function() {
  19190. I.warn("Performance warning: Raycasting to find floor position");
  19191. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19192. , t = e.intersectObjects(this.model.colliders);
  19193. return t.length ? t[0].point : null
  19194. }
  19195. ,
  19196. n.prototype.raycastToFindFloor = function() {
  19197. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19198. return function() {
  19199. I.warn("Performance warning: Raycasting to find floor index");
  19200. for (var t = 0; t < e.length; t++) {
  19201. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19202. , n = i.intersectObjects(this.model.colliders);
  19203. if (n.length)
  19204. return n[0].object.parent.parent
  19205. }
  19206. return null
  19207. }
  19208. }(),
  19209. n.prototype.placeMarker = function() {
  19210. this.marker && (this.marker.position.copy(this.floorPosition),
  19211. this.marker.position.y += .05,
  19212. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19213. }
  19214. ,
  19215. n.prototype.translate = function(e) {
  19216. this.position.add(e),
  19217. this.floorPosition.add(e)
  19218. }
  19219. ,
  19220. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19221. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19222. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19223. }
  19224. ,
  19225. n.prototype.attachToPanoRenderer = function(e) {
  19226. this.panoRenderer = e,
  19227. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19228. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19229. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19230. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19231. }
  19232. ;
  19233. var _ = {};
  19234. n.prototype.getWaitDeferred = function(e) {
  19235. var t = _[this.id];
  19236. t || (t = {},
  19237. _[this.id] = t);
  19238. var i = t[e];
  19239. return i || (i = {
  19240. deferred: $.Deferred(),
  19241. active: !1
  19242. },
  19243. t[e] = i),
  19244. i
  19245. }
  19246. ,
  19247. n.prototype.resetWaitDeferred = function(e) {
  19248. var t = this.getWaitDeferred(e);
  19249. t.active = !1,
  19250. t.deferred = $.Deferred()
  19251. }
  19252. ,
  19253. n.prototype.clearWaitDeferreds = function() {
  19254. var e = _[this.id];
  19255. e || (e = {},
  19256. _[this.id] = e);
  19257. for (var t in e)
  19258. if (e.hasOwnProperty(t)) {
  19259. var i = e[t];
  19260. i.active = !1,
  19261. i.deferred = $.Deferred()
  19262. }
  19263. }
  19264. ,
  19265. n.prototype.loadTiledPano = function() {
  19266. var e = (new r.Vector3,
  19267. [])
  19268. , t = [];
  19269. return function(i, n, r, o, a, s) {
  19270. null !== o && void 0 !== o || (o = !0),
  19271. null !== a && void 0 !== a || (a = !0);
  19272. var l = this.getWaitDeferred(i)
  19273. , c = l.deferred
  19274. , h = null
  19275. , u = null;
  19276. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19277. u = r.vFov)),
  19278. !this.isLoaded(i)) {
  19279. if (!l.active) {
  19280. if (l.active = !0,
  19281. r) {
  19282. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19283. e[this.id + ":" + i] = {
  19284. tileCount: 0,
  19285. targetTileCount: d
  19286. },
  19287. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19288. }
  19289. t[this.id] || (t[this.id] = !0,
  19290. this.on(f.LoadComplete, function(e, t) {
  19291. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19292. var i = this.getWaitDeferred(e).deferred;
  19293. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19294. this.resetWaitDeferred(e))
  19295. }
  19296. .bind(this)),
  19297. this.on(f.LoadFailed, function(e) {
  19298. var t = this.getWaitDeferred(e).deferred;
  19299. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19300. this.resetWaitDeferred(e))
  19301. }
  19302. .bind(this)),
  19303. this.on(f.TileLoaded, function(t, i, n) {
  19304. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19305. var r = this.getWaitDeferred(t).deferred;
  19306. if (r && "pending" === r.state()) {
  19307. r.notify(t, i, n);
  19308. var o = e[this.id + ":" + t];
  19309. o && (o.tileCount++,
  19310. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19311. r.resolve(t, n),
  19312. this.resetWaitDeferred(t)))
  19313. }
  19314. }
  19315. .bind(this)))
  19316. }
  19317. this.tileDownloader.clearForceQueue(),
  19318. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19319. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19320. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19321. }
  19322. return c.promise()
  19323. }
  19324. }(),
  19325. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19326. if (e === this.id) {
  19327. var n = this.qualityManager.getPanoSize(m.BASE);
  19328. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19329. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19330. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19331. }
  19332. }
  19333. ,
  19334. n.prototype.onTileRendered = function(e, t, i, n) {
  19335. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19336. }
  19337. ,
  19338. n.prototype.onPanoRendered = function(e, t, i, n) {
  19339. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19340. this.updateSkyboxForZoomLevel(),
  19341. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19342. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19343. this.emit("load", t),
  19344. this.model.emit("load", this),
  19345. this.emit(f.LoadComplete, t, i))
  19346. }
  19347. ,
  19348. n.prototype.setZoomed = function(e) {
  19349. this.zoomed = e,
  19350. this.updateSkyboxForZoomLevel()
  19351. }
  19352. ,
  19353. n.prototype.ensureSkyboxReadyForRender = function() {
  19354. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19355. this.solidSkybox.loaded = !0)
  19356. }
  19357. ,
  19358. n.prototype.updateSkyboxForZoomLevel = function() {
  19359. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19360. }
  19361. ,
  19362. n.prototype.getSkyboxTexture = function() {
  19363. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19364. }
  19365. ,
  19366. n.prototype.onTileRenderFail = function(e, t, i) {
  19367. e === this.id && this.emit(f.LoadFailed, t)
  19368. }
  19369. ,
  19370. n.prototype.isLoaded = function(e) {
  19371. if (this.tiled) {
  19372. if (e && "string" == typeof e)
  19373. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19374. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19375. }
  19376. if (e && "number" == typeof e)
  19377. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19378. return !!this.solidSkybox.high || e in this.solidSkybox
  19379. }
  19380. ,
  19381. n.prototype.loadCube = function(e) {
  19382. if (this.isLoaded(e))
  19383. return I.info("Skipping load of pano, already loaded"),
  19384. $.when();
  19385. this.emit("loading", e),
  19386. this.model.emit("loading", this);
  19387. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19388. , i = t.filter(function(e) {
  19389. return !e
  19390. });
  19391. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19392. e = "high",
  19393. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19394. var n = 0
  19395. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19396. return u.getImage(t[i])
  19397. }
  19398. .bind(this));
  19399. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19400. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19401. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19402. this.solidSkybox.low = null),
  19403. this.solidSkybox.needsUpdate = !0,
  19404. this.emit("load", e),
  19405. this.model.emit("load", this),
  19406. this
  19407. }
  19408. .bind(this), function() {
  19409. I.error("Downloading cubemap for pano", this.id, "failed"),
  19410. this.failedLoadingAt = Date.now()
  19411. }
  19412. .bind(this), function() {
  19413. return $.when(++n, 6)
  19414. })
  19415. }
  19416. ,
  19417. n.raycastsSkipped = 0,
  19418. n.raycastsDone = 0,
  19419. n.prototype.findNeighourPanos = function() {
  19420. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19421. this.model.panos.forEach(function(e) {
  19422. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19423. var t = this.position.distanceTo(e.position);
  19424. if (t > a.panoramaNeighbourMaxDistance)
  19425. return this.model.panos.setNeighbour(this, e, !1),
  19426. void n.raycastsSkipped++;
  19427. var i = e.position.clone().sub(this.position).normalize()
  19428. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19429. , s = o.intersectObjects(this.model.colliders);
  19430. n.raycastsDone++,
  19431. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19432. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19433. }
  19434. }
  19435. .bind(this)),
  19436. this.model.panos.neighbourMap[this.id]
  19437. }
  19438. ,
  19439. n.prototype.worldPosition = function() {
  19440. return this.position
  19441. }
  19442. ,
  19443. n.prototype.addTextSprite = function(e, t) {
  19444. this.removeTextSprite();
  19445. var i = document.createElement("canvas")
  19446. , n = i.getContext("2d");
  19447. i.width = 256,
  19448. i.height = 256;
  19449. var o = "Arial"
  19450. , a = 60;
  19451. n.font = "bold " + a + "px " + o,
  19452. n.fillStyle = "white";
  19453. var s = n.measureText(e).width;
  19454. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19455. var l = new r.Texture(i);
  19456. l.needsUpdate = !0;
  19457. var c = new r.SpriteMaterial({
  19458. map: l,
  19459. color: t || 16428055
  19460. });
  19461. this.text3d = new r.Sprite(c),
  19462. this.text3d.position.copy(this.skyboxMesh.position),
  19463. this.floor.add(this.text3d)
  19464. }
  19465. ,
  19466. n.prototype.removeTextSprite = function() {
  19467. this.text3d && (this.floor.remove(this.text3d),
  19468. this.text3d = null)
  19469. }
  19470. ,
  19471. n.prototype.isAligned = function() {
  19472. return this.alignmentType === l.ALIGNED
  19473. }
  19474. ,
  19475. n.filters = {
  19476. inDirection: function(e, t, i) {
  19477. return function(n) {
  19478. var r = n.position.clone().sub(e).normalize();
  19479. return r.dot(t) > i
  19480. }
  19481. },
  19482. inFloorDirection: function(e, t, i) {
  19483. return function(n) {
  19484. var r = n.floorPosition.clone().sub(e).normalize();
  19485. return r.dot(t) > i
  19486. }
  19487. },
  19488. inPanoDirection: function(e, t, i) {
  19489. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19490. function(n) {
  19491. var r = n.floorPosition.clone().sub(e).normalize()
  19492. , o = n.position.clone().sub(e).normalize();
  19493. return r.dot(t) > i || o.dot(t) > i
  19494. }
  19495. },
  19496. atFloor: function(e) {
  19497. return function(t) {
  19498. return !e || t.floor === e
  19499. }
  19500. },
  19501. not: function(e) {
  19502. return function(t) {
  19503. return t !== e
  19504. }
  19505. },
  19506. notIn: function(e) {
  19507. return function(t) {
  19508. return e.indexOf(t) === -1
  19509. }
  19510. },
  19511. isLoaded: function() {
  19512. return function(e) {
  19513. return e.isLoaded()
  19514. }
  19515. },
  19516. isNotLoaded: function() {
  19517. return function(e) {
  19518. return !e.isLoaded()
  19519. }
  19520. },
  19521. isCloseEnoughTo: function(e, t) {
  19522. return function(i) {
  19523. return e.distanceTo(i.floorPosition) < t
  19524. }
  19525. },
  19526. hasMinimumHeightDifferenceTo: function(e, t) {
  19527. return function(i) {
  19528. return Math.abs(i.position.y - e.y) > t
  19529. }
  19530. },
  19531. isNotBehindNormal: function(e, t) {
  19532. var i = new r.Vector3;
  19533. return t = t.clone(),
  19534. function(n) {
  19535. var r = i.copy(n.position).sub(e).normalize();
  19536. return r.dot(t) > 0
  19537. }
  19538. },
  19539. isNeighbourPanoTo: function(e) {
  19540. return function(t) {
  19541. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19542. }
  19543. },
  19544. isNeighbourOfNeighbourTo: function(e) {
  19545. return function(t) {
  19546. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19547. var n = e.model.panos.get(i);
  19548. return !!n && n.neighbourPanos[t.id]
  19549. })
  19550. }
  19551. },
  19552. isNotRecentlyFailed: function(e) {
  19553. return function(t) {
  19554. return Date.now() - t.failedLoadingAt > e
  19555. }
  19556. },
  19557. isOnVisibleFloor: function() {
  19558. return function(e) {
  19559. return !e.floor.hidden
  19560. }
  19561. },
  19562. isPanoAligned: function() {
  19563. return function(e) {
  19564. return e.isAligned()
  19565. }
  19566. }
  19567. },
  19568. n.sortFunctions = {
  19569. distanceToPoint: function(e) {
  19570. return function(t, i) {
  19571. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19572. }
  19573. },
  19574. floorDistanceToPoint: function(e) {
  19575. return function(t, i) {
  19576. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19577. }
  19578. },
  19579. choose: function(e) {
  19580. return function(t, i) {
  19581. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19582. }
  19583. }
  19584. },
  19585. n.scoreFunctions = {
  19586. distance: function(e, t) {
  19587. return t = t || a.navigation.distanceFactor,
  19588. function(i) {
  19589. return e ? e.position.distanceTo(i.position) * t : 0
  19590. }
  19591. },
  19592. distanceSquared: function(e, t) {
  19593. return t = t || a.navigation.distanceFactor,
  19594. function(i) {
  19595. return e ? e.position.distanceToSquared(i.position) * t : 0
  19596. }
  19597. },
  19598. direction: function(e, t) {
  19599. return function(i) {
  19600. var n = i.position.clone().sub(e).normalize();
  19601. return n.dot(t) * a.navigation.directionFactor
  19602. }
  19603. },
  19604. angle: function(e, t) {
  19605. return function(i) {
  19606. var n = i.position.clone().sub(e).normalize();
  19607. return n.angleTo(t) * a.navigation.angleFactor
  19608. }
  19609. },
  19610. inFieldOfView: function(e, t) {
  19611. return function(i) {
  19612. var n = i.position.clone().sub(e).normalize();
  19613. return n.dot(t) > .75 ? 10 : -1
  19614. }
  19615. },
  19616. optionality: function(e) {
  19617. return function(t) {
  19618. var i = t.neighbourUUIDs.filter(function(t) {
  19619. return !(t in e.neighbourUUIDs) && t !== e.id
  19620. });
  19621. return i.length * a.navigation.optionalityFactor
  19622. }
  19623. },
  19624. penalizeHeightDifferenceUnder: function(e, t) {
  19625. return function(i) {
  19626. return e.y - i.position.y < t ? -20 : 0
  19627. }
  19628. }
  19629. },
  19630. t.exports = n
  19631. }
  19632. ).call(this, "/js/objects/Panorama.js")
  19633. }
  19634. , {
  19635. "../enum/AlignmentType": 17,
  19636. "../enum/GLCubeFaces": 25,
  19637. "../enum/PanoRendererEvents": 35,
  19638. "../enum/PanoSizeClass": 36,
  19639. "../enum/PanoramaEvents": 37,
  19640. "../enum/RenderLayers": 41,
  19641. "../enum/RenderOrder": 42,
  19642. "../enum/TileDownloaderEvents": 45,
  19643. "../enum/Viewmode": 51,
  19644. "../exception/BasicException": 55,
  19645. "../scene/SceneRenderer": 158,
  19646. "../settings": 166,
  19647. "../tile/TileUtils": 174,
  19648. "../util/ajax": 181,
  19649. "../util/common": 185,
  19650. "../util/lerp": 188,
  19651. "../util/logger": 189,
  19652. "../util/panorama": 191,
  19653. "../util/texture": 194,
  19654. "../util/transitions": 195,
  19655. events: 202,
  19656. three: 217
  19657. }],
  19658. 149: [function(e, t, i) {
  19659. "use strict";
  19660. function n(e) {
  19661. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19662. t.map.value = d,
  19663. t.opacity.value = 0,
  19664. t.color.value.set(o.reticuleColor),
  19665. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19666. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19667. side: r.DoubleSide,
  19668. depthWrite: !1,
  19669. depthTest: !1,
  19670. transparent: !0,
  19671. vertexShader: c.waypoint.vertexShader,
  19672. fragmentShader: c.waypoint.fragmentShader,
  19673. uniforms: t,
  19674. name: "waypoint",
  19675. opacity: 0,
  19676. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19677. })),
  19678. this.layers.set(h.RETICULE),
  19679. this.renderOrder = u.reticule,
  19680. this.player = e,
  19681. this.direction = new r.Vector3,
  19682. this.hidden = !0,
  19683. this.mouseLastMoveTime = Date.now()
  19684. }
  19685. var r = e("three")
  19686. , o = e("../settings")
  19687. , a = e("../util/transitions")
  19688. , s = e("../util/texture")
  19689. , l = e("../util/lerp")
  19690. , c = e("../shaders")
  19691. , h = e("../enum/RenderLayers")
  19692. , u = e("../enum/RenderOrder")
  19693. , d = s.load("static/images/reticule-256x256.png");
  19694. n.prototype = Object.create(r.Mesh.prototype),
  19695. n.prototype.move = function(e, t, i) {
  19696. this.hidden = i,
  19697. this.mouseLastMoveTime = Date.now()
  19698. }
  19699. ,
  19700. n.prototype.hide = function() {
  19701. this.hidden || (this.hidden = !0,
  19702. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19703. }
  19704. ,
  19705. n.prototype.show = function() {
  19706. this.hidden = !1,
  19707. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19708. }
  19709. ,
  19710. n.prototype.update = function() {
  19711. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19712. }
  19713. ,
  19714. n.prototype.updatePosition = function(e, t) {
  19715. if (!this.hidden) {
  19716. if (!t)
  19717. return this.hide();
  19718. var i = t.point
  19719. , n = e.distanceTo(i)
  19720. , r = 1 + .01 * n;
  19721. n < 1 && (r -= 1 - n),
  19722. this.show(),
  19723. this.scale.set(r, r, r),
  19724. this.direction = this.direction.multiplyScalar(.8),
  19725. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19726. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19727. this.lookAt(this.position.clone().add(this.direction))
  19728. }
  19729. }
  19730. ,
  19731. n.prototype.writeAstag = function() {
  19732. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19733. , t = new Date;
  19734. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19735. var i = {
  19736. enabled: !0,
  19737. version: "0",
  19738. created: t.toISOString(),
  19739. created_by: "APITest",
  19740. position: this.position.clone(),
  19741. stem: {
  19742. enabled: o.tags.pole.enabled,
  19743. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19744. },
  19745. label: "tag " + this.tagCount,
  19746. description: "Description " + e,
  19747. floor: function(e) {
  19748. if (e.currentFloor) {
  19749. var t = e.floors.indexOf(e.currentFloor);
  19750. return t > -1 ? t : void 0
  19751. }
  19752. }(this.player.model),
  19753. type: "info",
  19754. metadata: {
  19755. preferred_camera: {
  19756. mode: this.player.mode
  19757. }
  19758. }
  19759. };
  19760. console.log("--------------------------"),
  19761. console.log(JSON.stringify(i));
  19762. var n = this.player.model.addtag(e, i).build();
  19763. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19764. n.visible || n.show(o.tags.startup.fadeInDuration))
  19765. }
  19766. ,
  19767. t.exports = n
  19768. }
  19769. , {
  19770. "../enum/RenderLayers": 41,
  19771. "../enum/RenderOrder": 42,
  19772. "../settings": 166,
  19773. "../shaders": 167,
  19774. "../util/lerp": 188,
  19775. "../util/texture": 194,
  19776. "../util/transitions": 195,
  19777. three: 217
  19778. }],
  19779. 150: [function(e, t, i) {
  19780. "use strict";
  19781. function n(e, t) {
  19782. this.chunks = [],
  19783. this.floorId = e,
  19784. this.roomId = t,
  19785. this.position = new r.Vector3
  19786. }
  19787. var r = e("three");
  19788. n.prototype.addChunk = function(e) {
  19789. this.chunks.push(e)
  19790. }
  19791. ,
  19792. n.prototype.calcBoundaries = function() {
  19793. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19794. var s = this.chunks[a]
  19795. , l = s.geometry.attributes.position;
  19796. if (l)
  19797. for (var c = 0; c < l.array.length; c += 3)
  19798. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19799. t.add(e),
  19800. 0 === c ? (i.copy(e),
  19801. n.copy(e)) : (i.max(e),
  19802. n.min(e)),
  19803. o++
  19804. }
  19805. o > 0 ? (t.multiplyScalar(1 / o),
  19806. this.average = t) : this.average = null,
  19807. this.boundsMax = i,
  19808. this.boundsMin = n,
  19809. this.center = new r.Vector3,
  19810. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19811. }
  19812. ,
  19813. t.exports = n
  19814. }
  19815. , {
  19816. three: 217
  19817. }],
  19818. 151: [function(e, t, i) {
  19819. (function(i) {
  19820. "use strict";
  19821. function n(e, t, i) {
  19822. this.obj3d = null,
  19823. this.nodes = [],
  19824. this.colorHull = [],
  19825. this.shortPaths = {},
  19826. this.floorHull = null,
  19827. this.cameraHull = null,
  19828. this.floorPathDistance = 0,
  19829. this.floorCurvePoints = null,
  19830. this.floorCurveColors = null,
  19831. this.camCurvePoints = null,
  19832. this.warpDestHeroLoc = null,
  19833. this.warpDestPano = null,
  19834. this.warpPathPoints = null,
  19835. this.warpPathLengths = [0],
  19836. this.warpLength = 0,
  19837. this.closeWarpDistance = 4,
  19838. this.UP = A.UP.clone(),
  19839. this.longestStep = 0,
  19840. this.upcomingTransType = null,
  19841. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19842. this.prevNextDist = 0,
  19843. this.nextI = 0,
  19844. this.activeTransType = null,
  19845. this.lastTransType = null,
  19846. this.bunnyObj = null,
  19847. this.director = e,
  19848. this.player = t,
  19849. this.playerControls = i,
  19850. this.modelManager = t.modelManager,
  19851. this.updateModel(),
  19852. this.updateDefaultsFromModelData(),
  19853. this.bindEvents(),
  19854. this.warping = !1,
  19855. this.waitingToWarp = !1,
  19856. this.warpInterrupted = !1,
  19857. this.warpInterruptionBlackoutStyle = null,
  19858. this.warpInterruptionTravelTime = null
  19859. }
  19860. var r = e("three")
  19861. , o = e("../util/logger")
  19862. , a = e("../enum/Viewmode")
  19863. , s = e("../enum/RenderOrder")
  19864. , l = e("../enum/WarpStyle")
  19865. , c = e("../settings")
  19866. , h = e("../util/math")
  19867. , u = e("../util/lerp")
  19868. , d = e("../util/easing")
  19869. , p = e("../util/transitions")
  19870. , f = e("../objects/Snapshot")
  19871. , g = e("../effects")
  19872. , m = e("../shaders")
  19873. , v = (e("../gui/gui"),
  19874. e("../util/texture"))
  19875. , A = e("../enum/Vectors")
  19876. , y = (e("../model/ModelManager"),
  19877. new o(i))
  19878. , C = e("../enum/PlayerEvents")
  19879. , I = e("../enum/BlackoutStyle")
  19880. , E = e("../enum/ModelManagerEvents")
  19881. , b = e("../constants")
  19882. , w = {
  19883. path: 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")
  19886. };
  19887. n.prototype.setScene = function(e) {
  19888. this.createCpm(e),
  19889. this.createBunnyObj(e)
  19890. }
  19891. ,
  19892. n.prototype.updateModel = function() {
  19893. this.model = this.modelManager.getActiveModel()
  19894. }
  19895. ,
  19896. n.prototype.bindEvents = function() {
  19897. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19898. }
  19899. ,
  19900. n.prototype.updateDefaultsFromModelData = function() {
  19901. this.model.data
  19902. }
  19903. ,
  19904. n.prototype.pointPathDistance = function(e) {
  19905. for (var t = 0, i = 1; i < e.length; i += 1)
  19906. t += e[i - 1].distanceTo(e[i]);
  19907. return t
  19908. }
  19909. ,
  19910. n.prototype.pointPathLengths = function(e) {
  19911. for (var t = [0], i = 1; i < e.length; i += 1)
  19912. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19913. return t
  19914. }
  19915. ,
  19916. n.prototype.interpAlongPath = function(e, t, i) {
  19917. var n, o = new r.Vector3, a = t[t.length - 1];
  19918. if (i < 1) {
  19919. n = i * a;
  19920. for (var s = 1; s < t.length; s += 1)
  19921. if (t[s] > n) {
  19922. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19923. return o.copy(e[s]),
  19924. o.sub(e[s - 1]),
  19925. o.multiplyScalar(l),
  19926. o.add(e[s - 1]),
  19927. o
  19928. }
  19929. } else
  19930. o.copy(e[e.length - 1]);
  19931. return o
  19932. }
  19933. ,
  19934. n.prototype.pathHeight = function() {
  19935. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19936. }
  19937. ,
  19938. n.prototype.createBunnyObj = function(e) {
  19939. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19940. this.bunnyObj.visible = c.warp.showBunny),
  19941. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19942. e.add(this.bunnyObj)
  19943. }
  19944. ,
  19945. n.prototype.createCpm = function(e) {
  19946. if (!this.currentPanoMarker) {
  19947. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19948. t.material.uniforms.opacity.value = 0,
  19949. this.currentPanoMarker = {
  19950. mesh: t,
  19951. placed: !1
  19952. }
  19953. }
  19954. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19955. this.placeCpm(),
  19956. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19957. }
  19958. ,
  19959. n.prototype.placeCpm = function() {
  19960. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19961. var e = this.player.currentPano.floor;
  19962. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19963. e.add(this.currentPanoMarker.mesh)),
  19964. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19965. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19966. this.currentPanoMarker.placed = !0
  19967. } else
  19968. this.popOutCpm()
  19969. }
  19970. ,
  19971. n.prototype.fadeInCpm = function(e) {
  19972. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19973. }
  19974. ,
  19975. n.prototype.fadeOutCpm = function(e) {
  19976. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19977. }
  19978. ,
  19979. n.prototype.popInCpm = function() {
  19980. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19981. }
  19982. ,
  19983. n.prototype.popOutCpm = function() {
  19984. this.fadeOutCpm(2)
  19985. }
  19986. ,
  19987. n.prototype.brushPrefs = {
  19988. linewidth: 7,
  19989. strokeWidth: 15,
  19990. cvSegments: 48,
  19991. paveStep: .1,
  19992. paveWidth: .2,
  19993. lookBlendDist: 3,
  19994. maxTurn: r.Math.degToRad(2)
  19995. },
  19996. n.prototype.panoPathDistance = function(e) {
  19997. var t = this.model.panos;
  19998. if (!e || e.length < 2)
  19999. return 0;
  20000. for (var i = [], n = 0; n < e.length; n += 1)
  20001. i.push(t.get(e[n]).floorPosition);
  20002. return this.pointPathDistance(i)
  20003. }
  20004. ,
  20005. n.prototype.loadTileTexture = function(e) {
  20006. var t = v.load(e, function(t) {
  20007. t.wrapS = r.RepeatWrapping,
  20008. t.wrapT = r.RepeatWrapping,
  20009. t.needsUpdate = !0,
  20010. y.debug('path texture "' + e + '" is ready')
  20011. }, function() {
  20012. y.error('path texture "' + e + '" failed')
  20013. });
  20014. return t.mapping = r.UVMapping,
  20015. t
  20016. }
  20017. ,
  20018. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20019. var a = {
  20020. cameraMode: n,
  20021. position: e,
  20022. quaternion: t,
  20023. panoId: i,
  20024. orthoZoom: o,
  20025. floorVisibility: r,
  20026. thumbUrl: null,
  20027. name: null
  20028. };
  20029. return new f(a)
  20030. }
  20031. ,
  20032. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20033. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20034. }
  20035. ,
  20036. n.prototype.setWarpDestination = function(e) {
  20037. this.warpDestHeroLoc = e
  20038. }
  20039. ,
  20040. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20041. var t = this.getHeroDescriptorByHeroIndex(e);
  20042. return null !== t && (this.setWarpDestination(t),
  20043. !0)
  20044. }
  20045. ,
  20046. n.prototype.setWarpDestinationByPano = function(e, t) {
  20047. var i = this.model.panos.get(e.id);
  20048. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20049. }
  20050. ,
  20051. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20052. var i = this.model.panos.get(e);
  20053. if (i) {
  20054. t = t || new r.Quaternion;
  20055. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20056. return this.setWarpDestination(n),
  20057. !0
  20058. }
  20059. return !1
  20060. }
  20061. ,
  20062. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20063. var t = this.model.heroCount();
  20064. /* if (null !== this.warpDestHeroLoc && t < 2)
  20065. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20066. this.model.getHeroDescriptorByIndex(0); */
  20067. var i = this.model.getHeroDescriptorByIndex(e);
  20068. if (i) {
  20069. var n = i.isPano() ? i.panoId : i.cameraMode;
  20070. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20071. }
  20072. return i
  20073. }
  20074. ,
  20075. n.prototype.getHeroDescriptorByPano = function(e) {
  20076. var t = this.model.panos.get(e.id);
  20077. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20078. }
  20079. ,
  20080. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20081. var t = this.getHeroIndexFromPanoId(e);
  20082. return this.getHeroDescriptorByHeroIndex(t)
  20083. }
  20084. ,
  20085. n.prototype.getHeroIndexFromPanoId = function(e) {
  20086. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20087. var i = this.model.heroLocations[t]
  20088. , n = this.getHeroId(i);
  20089. if (n && n === e)
  20090. return t
  20091. }
  20092. return -1
  20093. }
  20094. ,
  20095. n.prototype.getHeroPano = function(e) {
  20096. if (null === e)
  20097. return y.warn("getHeroPano(): no destination"),
  20098. null;
  20099. var t = this.getHeroId(e)
  20100. , i = this.model.panos.get(t);
  20101. return void 0 === i && (i = null,
  20102. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20103. i
  20104. }
  20105. ,
  20106. n.prototype.getHeroId = function(e) {
  20107. return e.panoId
  20108. }
  20109. ,
  20110. n.prototype.setWarpDestPano = function() {
  20111. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20112. this.warpDestPano
  20113. }
  20114. ,
  20115. n.prototype.brushToWarpPano = function(e, t) {
  20116. if (this.discardPathObject(),
  20117. !this.setWarpDestPano())
  20118. return !1;
  20119. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20120. !this.warpDestPano)
  20121. return y.info("No brush"),
  20122. !1;
  20123. if (!this.player.currentPano)
  20124. return y.debug("No current pano, visibility undefined"),
  20125. !1;
  20126. if (!this.warpDestPano)
  20127. return y.info("No wPano, visibility undefined"),
  20128. !1;
  20129. if (!this.warpDestPano.isAligned())
  20130. return y.debug("Cannot brush to unaligned pano"),
  20131. !1;
  20132. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20133. , n = !0;
  20134. if (this.player.currentPano.id === this.warpDestPano.id)
  20135. y.debug("Already at destination pano");
  20136. else {
  20137. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20138. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20139. this.obj3d = new r.Object3D,
  20140. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20141. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20142. e = t) : (this.setPathHulls(this.nodes),
  20143. this.setFloorCurves(),
  20144. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20145. this.player.currentPano.floor.add(this.obj3d);
  20146. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20147. , s = e === l.STD;
  20148. if (!n && (i || s)) {
  20149. if (o) {
  20150. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20151. this.obj3d.add(h)
  20152. }
  20153. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20154. this.obj3d.add(u)
  20155. }
  20156. this.appearSlow()
  20157. }
  20158. return this.upcomingTransType = e,
  20159. !n
  20160. }
  20161. ,
  20162. n.prototype.findShortestPath = function(e, t) {
  20163. if (!e || !t)
  20164. return null;
  20165. var i = c.warp.walkExtraPanosDistance
  20166. , n = e.id + ":" + t.id + ":" + i;
  20167. if (this.shortPaths.hasOwnProperty(n))
  20168. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20169. var r = t.id + ":" + e.id + ":" + i;
  20170. if (this.shortPaths.hasOwnProperty(r))
  20171. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20172. var o = this.model.panos.aStarSearch(e, t);
  20173. return this.model.panos.includeNodesNearPath(o, i),
  20174. this.shortPaths[n] = o ? o.slice() : null,
  20175. o
  20176. }
  20177. ,
  20178. n.prototype.makePathHulls = function(e) {
  20179. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20180. t = u.get(e[0]),
  20181. r = t.floor.floorIndex;
  20182. for (var d = 0; d < e.length; d += 1)
  20183. t = u.get(e[d]),
  20184. i = t.floorPosition.clone().sub(this.model.position),
  20185. i.y += this.pathHeight(),
  20186. s.push(i),
  20187. l.push(t.position.clone()),
  20188. n = t.floor.floorIndex,
  20189. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20190. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20191. o > a && (a = o));
  20192. return a > this.longestStep && (this.longestStep = a,
  20193. y.debug("path contains " + a + " meter segment")),
  20194. {
  20195. floor: s,
  20196. camera: l,
  20197. color: h
  20198. }
  20199. }
  20200. ,
  20201. n.prototype.makeFloorCurves = function(e, t, i) {
  20202. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20203. , o = this.pointPathDistance(e) - 2 * n
  20204. , s = e.slice(0)
  20205. , l = s[1].clone().sub(s[0]);
  20206. l.y = 0,
  20207. l.normalize().multiplyScalar(n),
  20208. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20209. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20210. l.y = 0,
  20211. l.normalize().multiplyScalar(n),
  20212. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20213. var h = new r.CatmullRomCurve3(s)
  20214. , u = Math.floor(o / i);
  20215. u = 4 * Math.floor(u / 4),
  20216. u = Math.max(4, u);
  20217. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20218. f = 0,
  20219. d = g[A].distanceTo(e[0]);
  20220. for (var y = 1; y < e.length; y += 1)
  20221. v.copy(g[A]).sub(e[y]),
  20222. v.y *= 4,
  20223. p = v.length(),
  20224. p < d && (f = y);
  20225. m.push(t[f])
  20226. }
  20227. return {
  20228. distance: o,
  20229. points: g,
  20230. colors: m
  20231. }
  20232. }
  20233. ,
  20234. n.prototype.makeCameraCurvePoints = function(e, t) {
  20235. var i = this.pointPathDistance(e)
  20236. , n = new r.CatmullRomCurve3(e);
  20237. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20238. }
  20239. ,
  20240. n.prototype.makeCameraCurveTangents = function(e, t) {
  20241. var i = this.pointPathDistance(e)
  20242. , n = new r.CatmullRomCurve3(e)
  20243. , o = Math.max(2, Math.floor(i / t));
  20244. o || (o = 5);
  20245. for (var a = [], s = 0; s <= o; s++)
  20246. a.push(n.getTangentAt(s / o));
  20247. return a
  20248. }
  20249. ,
  20250. n.prototype.setPathHulls = function(e) {
  20251. var t = this.makePathHulls(e);
  20252. this.floorHull = t.floor,
  20253. this.cameraHull = t.camera,
  20254. this.colorHull = t.color
  20255. }
  20256. ,
  20257. n.prototype.setFloorCurves = function() {
  20258. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20259. this.floorPathDistance = e.distance,
  20260. this.floorCurvePoints = e.points,
  20261. this.floorCurveColors = e.colors
  20262. }
  20263. ,
  20264. n.prototype.setCameraCurvePoints = function() {
  20265. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20266. }
  20267. ,
  20268. n.prototype.chooseWarpPath = function(e) {
  20269. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20270. if (this.player.currentPano === this.warpDestPano || !e)
  20271. return this.warpPathPoints = null,
  20272. this.warpLength = 0,
  20273. !1;
  20274. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20275. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20276. t = this.warpDestPano.position.clone().sub(o.position),
  20277. i = t.clone().negate(),
  20278. t.multiplyScalar(.15).add(o.position),
  20279. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20280. t.y = o.position.y,
  20281. i.y = this.warpDestPano.position.y,
  20282. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20283. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20284. this.setCameraCurvePoints(),
  20285. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20286. this.warpLength = 0,
  20287. this.warpPathLengths = [0];
  20288. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20289. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20290. var p = s.length();
  20291. s.y *= c.warp.climbEffort;
  20292. var f = s.length() / p;
  20293. if (d > 1) {
  20294. s.setY(0).normalize(),
  20295. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20296. var g = Math.min(1, s.dot(l))
  20297. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20298. f = Math.max(m, f)
  20299. }
  20300. this.warpLength += p * f,
  20301. this.warpPathLengths[d] = this.warpLength
  20302. }
  20303. return !0
  20304. }
  20305. ,
  20306. n.prototype.drawPathRibbon = function(e, t) {
  20307. this.bunnyObj.visible = c.warp.showBunny;
  20308. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20309. h.copy(e[u]),
  20310. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20311. h.normalize(),
  20312. n.crossVectors(h, A.UP),
  20313. n.multiplyScalar(i);
  20314. var d = (new r.Vector3).copy(e[u]).add(o);
  20315. d.sub(n),
  20316. l.vertices.push(d),
  20317. d = (new r.Vector3).copy(e[u]).add(o),
  20318. d.add(n),
  20319. l.vertices.push(d)
  20320. }
  20321. var p, f = 0;
  20322. for (u = 0; u < e.length - 1; u += 1) {
  20323. var g = 2 * u
  20324. , v = f;
  20325. f += e[u + 1].distanceTo(e[u]);
  20326. var y = f
  20327. , C = t[u]
  20328. , I = t[u + 1];
  20329. p = new r.Face3(g,g + 1,g + 2),
  20330. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20331. l.faces.push(p),
  20332. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20333. p = new r.Face3(g + 2,g + 1,g + 3),
  20334. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20335. l.faces.push(p),
  20336. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20337. }
  20338. l.computeFaceNormals(),
  20339. l.computeVertexNormals();
  20340. var E, b;
  20341. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20342. b.map.value = w.path,
  20343. b.opacity.value = 0,
  20344. b.color.value.set(c.path.color),
  20345. E = new r.RawShaderMaterial({
  20346. side: r.DoubleSide,
  20347. depthWrite: !1,
  20348. transparent: !0,
  20349. vertexShader: m.ribbon.vertexShader,
  20350. fragmentShader: m.ribbon.fragmentShader,
  20351. uniforms: b,
  20352. name: "ribbonT",
  20353. opacity: 0
  20354. })) : E = new r.MeshBasicMaterial({
  20355. color: 16777215,
  20356. side: r.DoubleSide,
  20357. name: "ribbonOut",
  20358. vertexColors: r.VertexColors
  20359. });
  20360. var _ = new r.Mesh(l,E);
  20361. return _.name = "ribbon",
  20362. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20363. _
  20364. }
  20365. ,
  20366. n.prototype.drawPathPavement = function(e) {
  20367. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20368. s.copy(e[l]),
  20369. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20370. s.normalize(),
  20371. n.crossVectors(s, A.UP),
  20372. n.multiplyScalar(this.brushPrefs.paveWidth),
  20373. t = (new r.Vector3).copy(e[l]),
  20374. t.sub(n),
  20375. o.vertices.push(t),
  20376. o.vertices.push((new r.Vector3).copy(e[l])),
  20377. t = (new r.Vector3).copy(e[l]),
  20378. t.add(n),
  20379. o.vertices.push(t);
  20380. var h, u, d;
  20381. for (l = 0; l < e.length - 1; l += 1)
  20382. h = 3 * l + 1,
  20383. u = l * i,
  20384. d = u + i,
  20385. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20386. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20387. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20388. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20389. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20390. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20391. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20392. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20393. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20394. color: c.path.color,
  20395. side: r.DoubleSide,
  20396. transparent: !0,
  20397. depthWrite: !1,
  20398. opacity: 0,
  20399. name: "paveT",
  20400. map: w.path
  20401. }) : new r.MeshBasicMaterial({
  20402. color: c.path.color,
  20403. side: r.DoubleSide,
  20404. transparent: !0,
  20405. depthWrite: !1,
  20406. opacity: 1,
  20407. name: "paveO",
  20408. map: w.path
  20409. });
  20410. return new r.Mesh(o,p)
  20411. }
  20412. ,
  20413. n.prototype.hintPrefs = {
  20414. rad: .18,
  20415. width: .0125,
  20416. depth: .0625,
  20417. setBack: -.04,
  20418. markRad: .25,
  20419. markInnerRad: .16
  20420. },
  20421. n.prototype.makeWaypointObj = function(e, t) {
  20422. var i = new r.Geometry
  20423. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20424. , o = this.pathHeight();
  20425. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20426. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20427. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20428. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20429. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20430. s.map.value = e,
  20431. s.opacity.value = 0,
  20432. s.color.value.set(c.path.color);
  20433. var l = {
  20434. side: r.DoubleSide,
  20435. depthWrite: !1,
  20436. transparent: !0,
  20437. vertexShader: m.waypoint.vertexShader,
  20438. fragmentShader: m.waypoint.fragmentShader,
  20439. uniforms: s,
  20440. name: "waypoint",
  20441. opacity: 0
  20442. };
  20443. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20444. l.name = "wayPtOut");
  20445. var h = new r.RawShaderMaterial(l)
  20446. , u = new r.Mesh(i,h);
  20447. return u.name = t,
  20448. u
  20449. }
  20450. ,
  20451. n.prototype.makeStartMarker = function(e, t) {
  20452. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20453. i.y = 0,
  20454. i.normalize();
  20455. var n = Math.acos(i.x)
  20456. , o = this.makeWaypointObj(w.pathStart, "Start");
  20457. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20458. o.position.copy(e),
  20459. o
  20460. }
  20461. ,
  20462. n.prototype.makeEndMarker = function(e) {
  20463. var t = this.makeWaypointObj(w.pathEnd, "End")
  20464. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20465. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20466. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20467. t.position.copy(e),
  20468. t
  20469. }
  20470. ,
  20471. n.prototype.pathClean = function(e) {
  20472. if (e) {
  20473. for (var t in e.children)
  20474. this.pathClean(e.children[t]);
  20475. e.geometry && e.geometry.dispose(),
  20476. e.material && e.material.dispose()
  20477. }
  20478. }
  20479. ,
  20480. n.prototype.discardPathObject = function() {
  20481. if (this.obj3d) {
  20482. var e = this.obj3d.parent;
  20483. e && e.remove(this.obj3d),
  20484. this.pathClean(this.obj3d)
  20485. }
  20486. this.obj3d = null,
  20487. this.popInCpm()
  20488. }
  20489. ,
  20490. n.prototype.discardSlow = function() {
  20491. if (this.obj3d) {
  20492. if (this.player.mode !== a.PANORAMA)
  20493. return void this.discardPathObject();
  20494. for (var e, t = this, i = 0, n = function() {
  20495. this.discardPathObject()
  20496. }
  20497. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20498. e = t.obj3d.children[r],
  20499. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20500. i += 1,
  20501. n = null);
  20502. 0 === i && this.discardPathObject(),
  20503. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20504. }
  20505. }
  20506. ,
  20507. n.prototype.appearSlow = function() {
  20508. var e, t = this;
  20509. this.fadeOutCpm(c.path.fadeInTime);
  20510. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20511. e = t.obj3d.children[n],
  20512. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20513. }
  20514. ,
  20515. n.prototype.update = function() {
  20516. this.obj3d && this.obj3d.updateMatrixWorld()
  20517. }
  20518. ,
  20519. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20520. var t = r.Math.degToRad(c.warp.burnsAngle);
  20521. if (this.player.mode === a.PANORAMA) {
  20522. var i = this.burnsDir * t;
  20523. if (this.upcomingTransType === l.BLACK)
  20524. return i;
  20525. var n = e;
  20526. if (null === n)
  20527. return y.warn("Transition request for non-highlight"),
  20528. i;
  20529. var o = this.getHeroDescriptorByHeroIndex(n);
  20530. if (null === o)
  20531. return i;
  20532. if (!o.isPano())
  20533. return i;
  20534. var s = this.getHeroPano(o)
  20535. , h = this.playerControls.cameras[a.PANORAMA]
  20536. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20537. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20538. , p = function(e) {
  20539. var i = Math.acos(Math.min(1, e.dot(u)))
  20540. , n = (new r.Vector3).crossVectors(u, e);
  20541. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20542. };
  20543. if (s === this.player.currentPano)
  20544. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20545. var f = this.findShortestPath(this.player.currentPano, s);
  20546. if (void 0 === f || null === f || f.length < 1)
  20547. return y.debug("Empty path ahead..."),
  20548. i;
  20549. var g = this.makePathHulls(f)
  20550. , m = new r.CatmullRomCurve3(g.camera)
  20551. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20552. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20553. }
  20554. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20555. }
  20556. ,
  20557. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20558. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20559. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20560. var n = new r.Euler
  20561. , o = new r.Vector3;
  20562. y.debug("Starting wait: " + (void 0 !== t));
  20563. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20564. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20565. , h = function() {
  20566. this.endWarpState(),
  20567. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20568. t && t()
  20569. }
  20570. .bind(this)
  20571. , u = function(e, t) {
  20572. if (this.warpInterrupted)
  20573. return h(),
  20574. !0;
  20575. var r = t || 1e3 / 60;
  20576. if (c.warp.doBurns && !currentLocation.dontRot )
  20577. if (this.player.mode === a.PANORAMA) {
  20578. var l = this.playerControls.cameras[a.PANORAMA];
  20579. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20580. var u = i == 0 ? s : r * s / i;
  20581. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20582. n.y += u,
  20583. o.set(0, 0, -1),
  20584. o.applyEuler(n),
  20585. o.add(l.position),
  20586. l.controls.lookAt(o),
  20587. l.controls.lookVector.copy(o)
  20588. ,l.lookAt(o)
  20589. } else
  20590. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20591. }
  20592. .bind(this);
  20593. this.startWarpState(),
  20594. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20595. }
  20596. ,
  20597. n.prototype.warpToNonPano = function(e) {
  20598. if (this.discardPathObject(),
  20599. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20600. var t = function() {
  20601. e && e()
  20602. }
  20603. .bind(this);
  20604. this.player.flyToNewMode({
  20605. mode: this.warpDestHeroLoc.cameraMode,
  20606. duration: c.warp.outsideTime,
  20607. warpDest: this.warpDestHeroLoc,
  20608. callback: t,
  20609. force: !0
  20610. })
  20611. } else
  20612. y.warn("no warp destination!!!"),
  20613. e && e()
  20614. }
  20615. ,
  20616. n.prototype._resetWarpShaderParams = function(e) {//
  20617. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20618. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20619. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20620. delete e.material.defines.newBlack;
  20621. e.material.needsUpdate = true
  20622. } */
  20623. }
  20624. ,
  20625. n.prototype._clearWarpShading = function() {
  20626. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20627. this._resetWarpShaderParams(e[t]),
  20628. e[t].visible = !0;
  20629. this._resetWarpShaderParams(this.model.skybox)
  20630. }
  20631. ,
  20632. n.prototype._warpStopFlying = function() {
  20633. this.activeTransType = null,
  20634. this.placeCpm()
  20635. }
  20636. ,
  20637. n.prototype._wrapupTravelOnlyBits = function() {
  20638. this._warpStopFlying(),
  20639. this.warpPathPoints && (this.player.currentPano.exit(),
  20640. this.warpDestPano.enter(),
  20641. this.player.currentPano = this.warpDestPano),
  20642. this.player.spider.draw(),
  20643. this.placeCpm()
  20644. }
  20645. ,
  20646. n.prototype._wrapupTravel = function(e) {
  20647. this._wrapupTravelOnlyBits(),
  20648. this.warpCameraAim(e)
  20649. }
  20650. ,
  20651. n.prototype._wrapupWarpShading = function(e) {
  20652. this._clearWarpShading(),
  20653. this._wrapupTravel(e)
  20654. }
  20655. ,
  20656. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20657. t !== I.END && this._clearWarpShading(),
  20658. this._wrapupTravelOnlyBits(),
  20659. this.upcomingTransType = null,
  20660. e && e()
  20661. }
  20662. ,
  20663. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20664. var i = this.warpDestHeroLoc.quaternion
  20665. , n = this.playerControls.cameras[a.PANORAMA]
  20666. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20667. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20668. , l = s.dot(o)
  20669. , u = r.Math.radToDeg(Math.acos(l))
  20670. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20671. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20672. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20673. m.y = h.constrainedTurn(m.y),
  20674. this.burnsDir = Math.sign(m.y);
  20675. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20676. , A = new r.Vector3
  20677. , C = function(e, t) {
  20678. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20679. v.y = g.y + e * m.y,
  20680. v.z = g.z + e * m.z,
  20681. A.set(0, 0, -1),
  20682. A.applyEuler(v),
  20683. A.add(n.position),
  20684. n.controls.lookAt(A),
  20685. n.controls.lookVector.copy(A),
  20686. void n.lookAt(A))
  20687. }
  20688. .bind(this);
  20689. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20690. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20691. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20692. ):
  20693. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20694. ,void (t && t())
  20695. ) */
  20696. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20697. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20698. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20699. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20700. ,void (t && t())
  20701. )
  20702. }
  20703. ,
  20704. n.prototype._warpBendAim = function(e, t, i, n) {
  20705. var o = n || 0
  20706. , s = this.playerControls.cameras[a.PANORAMA]
  20707. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20708. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20709. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20710. f.y = h.constrainedTurn(f.y);
  20711. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20712. f.x = g * Math.sign(f.x),
  20713. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20714. this.burnsDir = Math.sign(f.y),
  20715. g *= Math.sign(f.y),
  20716. f.y = g;
  20717. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20718. , v = new r.Vector3
  20719. , A = function(e, t) {
  20720. if (e < .5)
  20721. m.x = u.x + e * f.x,
  20722. m.y = u.y + e * f.y,
  20723. m.z = u.z + e * f.z;
  20724. else {
  20725. var i = (1 - e) * c.warp.softBendEnd;
  20726. m.x = l.x - i * f.x,
  20727. m.y = l.y - i * f.y,
  20728. m.z = l.z - i * f.z
  20729. }
  20730. v.set(0, 0, -1),
  20731. v.applyEuler(m),
  20732. v.add(s.position);
  20733. s.controls.lookAt(v),
  20734. s.controls.lookVector.copy(v),
  20735. s.lookAt(v);
  20736. }
  20737. .bind(this);
  20738. if(window.DATA.momentTourBlackNewType){
  20739. A(1)
  20740. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20741. }
  20742. ,
  20743. n.prototype._warpStepCameraAim = function(e, t, i) {
  20744. var n = this.playerControls.cameras[a.PANORAMA]
  20745. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20746. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20747. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20748. l.y = h.constrainedTurn(l.y),
  20749. this.burnsDir = Math.sign(l.y);
  20750. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20751. , f = new r.Vector3
  20752. , g = function(e, t) {
  20753. e < .5 ? u.copy(s) : u.copy(o),
  20754. f.set(0, 0, -1),
  20755. f.applyEuler(u),
  20756. f.add(n.position),
  20757. n.controls.lookAt(f),
  20758. n.controls.lookVector.copy(f),
  20759. n.lookAt(f)
  20760. }
  20761. .bind(this);
  20762. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20763. }
  20764. ,
  20765. n.prototype.setBurnsDir = function() {
  20766. var e = this.playerControls.cameras[a.PANORAMA]
  20767. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20768. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20769. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20770. n.y = h.constrainedTurn(n.y),
  20771. this.burnsDir = Math.sign(n.y)
  20772. }
  20773. ,
  20774. n.prototype.stepWarpPath = function(firstPos, e ) {
  20775. var i = this.playerControls.cameras[a.PANORAMA];
  20776. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20777. if (!n){
  20778. return i.position.copy(this.warpDestPano.position),
  20779. !0;
  20780. }
  20781. /* if (!this.warpPathPoints)
  20782. return i.position.copy(this.warpDestPano.position),
  20783. !0;
  20784. var n = this.warpPathPoints[0] */
  20785. var o = this.warpDestPano.position;
  20786. /* console.log(firstPos)
  20787. console.log(o) */
  20788. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20789. var s = new r.Vector3;
  20790. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20791. i.position.copy(s)
  20792. } else
  20793. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20794. }
  20795. ,
  20796. n.prototype.interruptAndFastForward = function(e, t) {
  20797. this.warping && (this.warpInterrupted = !0,
  20798. this.warpInterruptionBlackoutStyle = e,
  20799. this.warpInterruptionTravelTime = t,
  20800. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20801. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20802. }
  20803. ,
  20804. n.prototype.warpCameraAim = function(e) {
  20805. var t = c.warp.minWarpTime;
  20806. if (this.upcomingTransType === l.BLACK)
  20807. t = c.warp.teleportTime;
  20808. else {
  20809. var i = this.playerControls.cameras[a.PANORAMA]
  20810. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20811. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20812. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20813. s.y = h.constrainedTurn(s.y);
  20814. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20815. t = Math.max(t, u)
  20816. }
  20817. var d = function() {
  20818. this._warpStopFlying(),
  20819. this.discardSlow(),
  20820. e && e()
  20821. }
  20822. .bind(this);
  20823. this._warpCameraAim(t, d)
  20824. }
  20825. ,
  20826. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20827. this.model.skybox.material.uniforms.blackout.value = n;
  20828. var r = u.uniform(this.model.skybox, "progress", 1)
  20829. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20830. , a = !1
  20831. , s = function() {
  20832. if (this.warpInterrupted)
  20833. return a = !0,
  20834. !0
  20835. }
  20836. .bind(this)
  20837. , l = function(e, t) {
  20838. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20839. !0) : void r(e, t)
  20840. }
  20841. .bind(this)
  20842. , h = function(e, t) {
  20843. return i && a ? (o(0),
  20844. !0) : void o(e, t)
  20845. }
  20846. .bind(this);
  20847. p.start(s, e, null, t, null, "safeHaltWatch"),
  20848. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20849. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20850. }
  20851. ,
  20852. n.prototype.warpTravel_STD = function(e) {
  20853. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20854. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20855. w += this.warpLength * c.warp.timePerMeter,
  20856. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20857. var _ = !1
  20858. , T = this.warpDestHeroLoc.quaternion
  20859. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20860. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20861. , M = S.dot(x)
  20862. , R = r.Math.radToDeg(Math.acos(M))
  20863. , P = function(e) {
  20864. var t = o
  20865. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20866. return i
  20867. }
  20868. , O = function() {
  20869. return E.lookAt(C, t, A.UP),
  20870. s.setFromRotationMatrix(E, c.warp.eOrder),
  20871. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20872. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20873. h.constrainedTurn(b.y)
  20874. }
  20875. .bind(this)
  20876. , L = function(e, t) {
  20877. if (this.warpInterrupted)
  20878. return _ = !0,
  20879. !0
  20880. }
  20881. .bind(this)
  20882. , D = function(e, t) {
  20883. return _ || !this.warpPathPoints ? (g.blur(0),
  20884. !0) : void g.blur(e)
  20885. }
  20886. .bind(this)
  20887. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20888. , B = function(e, t) {
  20889. return _ || !this.warpPathPoints ? (N(0),
  20890. !0) : void N(e, t)
  20891. }
  20892. .bind(this)
  20893. , F = function(e, t) {
  20894. if (!this.warpPathPoints)
  20895. return n.position.copy(this.warpDestPano.position),
  20896. !0;
  20897. if (_)
  20898. return !0;
  20899. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20900. n.position.copy(i),
  20901. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20902. }
  20903. .bind(this)
  20904. , V = function(e, n) {
  20905. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20906. !0)
  20907. }
  20908. .bind(this)
  20909. , U = function(e, o) {
  20910. if (_)
  20911. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20912. !0;
  20913. if (!this.warpPathPoints)
  20914. return !0;
  20915. var a = this.warpLength * e
  20916. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20917. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20918. c.warp.matchCam && (l *= 1 - u),
  20919. E.lookAt(C, t, A.UP),
  20920. s.setFromRotationMatrix(E, c.warp.eOrder),
  20921. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20922. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20923. b.y = h.constrainedTurn(b.y),
  20924. s.x = m.x + l * b.x,
  20925. s.y = m.y + l * b.y,
  20926. s.z = m.z + l * b.z,
  20927. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20928. b.y = h.constrainedTurn(b.y);
  20929. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20930. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20931. v.x = v.x + b.x * c.warp.turnFriction,
  20932. v.y = v.y + b.y * c.warp.turnFriction,
  20933. v.z = v.z + b.z * c.warp.turnFriction,
  20934. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20935. var p = t.clone().sub(C).normalize();
  20936. if (R < c.warp.maxAimRotation && u > 0) {
  20937. var g = 1 - u;
  20938. p.x = p.x * g + u * S.x,
  20939. p.y = p.y * g + u * S.y,
  20940. p.z = p.z * g + u * S.z,
  20941. p.normalize()
  20942. }
  20943. this.bunnyObj.position.copy(n.position).add(p),
  20944. f.set(0, 0, -1).applyEuler(v).normalize(),
  20945. f.multiplyScalar(8),
  20946. f.add(n.position),
  20947. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20948. n.controls.lookVector.copy(f),
  20949. n.lookAt(f))
  20950. }
  20951. .bind(this)
  20952. , k = function() {
  20953. _ ? (this.discardSlow(),
  20954. this.upcomingTransType = l.BLACK,
  20955. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20956. }
  20957. .bind(this);
  20958. V(0);
  20959. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20960. w += H;
  20961. var G = H / w;
  20962. this.warpCommonParameters(w, G, !0, I.NONE),
  20963. p.start(L, w, null, 0, null, "_haltWatcher"),
  20964. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20965. p.start(D, w, null, G, P, "blurring")),
  20966. p.start(B, w, null, G, P, "modelAlpha"),
  20967. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20968. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20969. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20970. }
  20971. ,
  20972. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20973. var r = e || 0;
  20974. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20975. stopAnimation()
  20976. //add
  20977. var done = ()=>{
  20978. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20979. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20980. }
  20981. if(window.DATA.momentTourBlackNewType){
  20982. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20983. var camera = this.playerControls.cameras[a.PANORAMA];
  20984. var end = this.warpDestHeroLoc.position
  20985. camera.position.copy(end)
  20986. setTimeout(()=>{
  20987. player.sceneRenderer.effects.transitionMaskPass.stop()
  20988. this.wrapupWarpShadingOnly(n, i);
  20989. done()
  20990. },t)
  20991. }else{
  20992. var o = function() {
  20993. this.wrapupWarpShadingOnly(n, i);
  20994. done()
  20995. }
  20996. .bind(this);
  20997. var firstPos = this.player.position.clone()//add
  20998. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20999. }
  21000. this.warpCommonParameters(t, r, !1, i)
  21001. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21002. if(window.DATA.momentTourBlackNewType){
  21003. e.material.uniforms.blackout.value = 5//i 改
  21004. //e.material.defines.newBlack = ''
  21005. //e.material.needsUpdate = true
  21006. }else{
  21007. e.material.uniforms.blackout.value = i
  21008. }
  21009. }),
  21010. this._warpBendAim(null, t, null, r);
  21011. }
  21012. ,
  21013. n.prototype.flightStepWalk = function(e, t, i) {
  21014. var n = .001
  21015. , o = 1
  21016. , a = 1.2
  21017. , s = new r.Vector3
  21018. , h = new r.Vector3
  21019. , u = function(e, t) {
  21020. //导览速度
  21021. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21022. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21023. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  21024. h.copy(A.FORWARD),
  21025. this.player.getDirection(h),
  21026. s.copy(t).sub(e.position).normalize();
  21027. var l = s.dot(h)
  21028. , u = Math.acos(l)
  21029. , d = u / r;
  21030. d > n && (r *= d / n,
  21031. u < o && (r *= a))
  21032. return r / DATA.tourWalkSpeed * 100 // 改
  21033. };
  21034. return function(e, t, i) {
  21035. if (this.warpInterrupted)
  21036. i && i();
  21037. else if (this.activeTransType !== l.WALK)
  21038. this._clearWarpShading(),
  21039. this._warpStopFlying(),
  21040. this.player.spider.draw(),
  21041. this.placeCpm(),
  21042. i && i();
  21043. else if (this.player.currentPano !== e) {
  21044. var n = {
  21045. pano: e,
  21046. lookAtPoint: t,
  21047. duration: null,
  21048. maxDistanceOverride: c.warp.walkMaxDist,
  21049. skipWarpingCheck: !1,
  21050. constantMoveSpeed: !0
  21051. };
  21052. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21053. n.zoomLevel = this.warpDestHeroLoc.zoom
  21054. }
  21055. n.duration = u.call(this, e, t),
  21056. this.player.nonInterruptingFlyToPano(n, i)
  21057. } else
  21058. i && i()
  21059. }
  21060. }(),
  21061. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21062. return this.flightStepWalk.bind(this, e, t, i)
  21063. }
  21064. ,
  21065. n.prototype.warpTravel_WALK = function() {
  21066. var e = [];
  21067. return function(t) {
  21068. var i = this.player.model.panos;
  21069. e.length = 0;
  21070. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21071. var s = this.nodes[a]
  21072. , l = i.get(s);
  21073. a === this.nodes.length - 1;
  21074. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21075. n && o || (e.push(s),
  21076. n = l)
  21077. }
  21078. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21079. var h = e.length
  21080. , u = i.get(e[h - 1])
  21081. , d = new Array(h + 1);
  21082. d[d.length - 1] = function() {
  21083. t && t()
  21084. }
  21085. .bind(this);
  21086. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21087. var g = e[p];
  21088. u = i.get(g);
  21089. var m = new r.Vector3;
  21090. this.getLookAtForWalkingTourNode(e, p, m),
  21091. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21092. p--
  21093. }
  21094. d[0]()
  21095. }
  21096. }(),
  21097. n.prototype.getLookAtForWalkingTourNode = function() {
  21098. var e = new r.Vector3
  21099. , t = new r.Vector3
  21100. , i = new r.Vector3
  21101. , n = new r.Vector3
  21102. , o = new r.Vector3
  21103. , a = .65
  21104. , s = .75
  21105. , l = .2
  21106. , c = .4
  21107. , h = .2
  21108. , u = 3;
  21109. return function(r, d, p) {
  21110. var f = r.length;
  21111. if (d >= f)
  21112. return !1;
  21113. var g = 1
  21114. , m = 1;
  21115. t.set(0, 0, 0),
  21116. o.set(0, 0, 0);
  21117. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21118. if (v = this.player.model.panos.get(r[A]),
  21119. this.getOrientationForWalkingTourNode(r, A, i),
  21120. A === d && e.copy(i),
  21121. n.copy(i),
  21122. A > d) {
  21123. var y = n.dot(e) < a;
  21124. g *= y ? l : s,
  21125. m *= y ? h : c
  21126. }
  21127. i.multiplyScalar(g),
  21128. t.add(i),
  21129. o.lerp(v.position, m)
  21130. }
  21131. return t.normalize(),
  21132. p.copy(o),
  21133. p.add(t),
  21134. !0
  21135. }
  21136. }(),
  21137. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21138. var n = e.length;
  21139. if (t >= n)
  21140. return !1;
  21141. if (t === n - 1)
  21142. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21143. else {
  21144. var r = this.player.model.panos.get(e[t])
  21145. , o = this.player.model.panos.get(e[t + 1]);
  21146. i.copy(o.position).sub(r.position)
  21147. }
  21148. return i.normalize(),
  21149. !0
  21150. }
  21151. ,
  21152. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21153. if (this.activeTransType = this.upcomingTransType,
  21154. this.lastTransType = this.activeTransType,
  21155. this.upcomingTransType = null,
  21156. !e) {
  21157. var r = function() {
  21158. this._wrapupTravel(n)
  21159. }
  21160. .bind(this)
  21161. , o = {
  21162. pano: this.warpDestPano,
  21163. lookAtPoint: null,
  21164. duration: null,
  21165. maxDistanceOverride: null,
  21166. skipWarpingCheck: !1
  21167. };
  21168. return void this.player.flyToPano(o, r)
  21169. }
  21170. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21171. this._clearWarpShading(),
  21172. this._warpStopFlying(),
  21173. this.player.spider.draw(),
  21174. this.placeCpm(),
  21175. n && n()
  21176. }
  21177. .bind(this)) : this.warpTravel_STD(n)
  21178. }
  21179. ,
  21180. n.prototype.startWarpState = function() {
  21181. this.warping = !0,
  21182. this.warpInterrupted = !1,
  21183. this.warpInterruptionBlackoutStyle = null,
  21184. this.warpInterruptionTravelTime = null
  21185. }
  21186. ,
  21187. n.prototype.endWarpState = function() {
  21188. this.warping = !1
  21189. }
  21190. ,
  21191. n.prototype.warpToPano = function(e, t, i, n) {
  21192. if (this.warping)
  21193. return void y.warn("Cannot warp when already warping");
  21194. if (this.upcomingTransType = e,
  21195. this.activeTransType = null,
  21196. !this.setWarpDestPano())
  21197. return this.upcomingTransType = null,
  21198. void this.warpToNonPano(n);
  21199. if (this.player.mode !== a.PANORAMA)
  21200. return this.upcomingTransType = null,
  21201. this.discardSlow(),
  21202. void this.player.flyToNewMode({
  21203. mode: a.PANORAMA,
  21204. pano: this.warpDestPano,
  21205. duration: c.warp.outsideTime,
  21206. warpDest: this.warpDestHeroLoc,
  21207. callback: n,
  21208. force: !0
  21209. });
  21210. if (!this.warpDestPano)
  21211. return y.warn("no warp destination, callback dropped"),
  21212. void (this.upcomingTransType = null);
  21213. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21214. , o = this.chooseWarpPath(r);
  21215. if (o && this.upcomingTransType !== l.WALK) {
  21216. var s = function() {
  21217. this.waitingToWarp = !1,
  21218. this.warpToPano(e, t, i, n)
  21219. }
  21220. .bind(this);
  21221. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21222. return void (this.waitingToWarp = !0)
  21223. }
  21224. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21225. this.player.currentPano = this.warpDestPano,
  21226. this.placeCpm(),
  21227. this.fadeOutCpm(c.path.fadeOutTime),
  21228. this.player.spider.draw()),
  21229. y.debug("Warping to pano ", this.warpDestPano.position),
  21230. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21231. this.startWarpState();
  21232. var h = function() {
  21233. this.endWarpState(),
  21234. n && n()
  21235. }
  21236. .bind(this);
  21237. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21238. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21239. }
  21240. ,
  21241. t.exports = n
  21242. }
  21243. ).call(this, "/js/objects/ShowPath.js")
  21244. }
  21245. , {
  21246. "../constants": 8,
  21247. "../effects": 16,
  21248. "../enum/BlackoutStyle": 18,
  21249. "../enum/ModelManagerEvents": 33,
  21250. "../enum/PlayerEvents": 40,
  21251. "../enum/RenderOrder": 42,
  21252. "../enum/Vectors": 50,
  21253. "../enum/Viewmode": 51,
  21254. "../enum/WarpStyle": 52,
  21255. "../gui/gui": 65,
  21256. "../model/ModelManager": 140,
  21257. "../objects/Snapshot": 153,
  21258. "../settings": 166,
  21259. "../shaders": 167,
  21260. "../util/easing": 186,
  21261. "../util/lerp": 188,
  21262. "../util/logger": 189,
  21263. "../util/math": 190,
  21264. "../util/texture": 194,
  21265. "../util/transitions": 195,
  21266. three: 217
  21267. }],
  21268. 152: [function(e, t, i) {
  21269. "use strict";
  21270. function n() {
  21271. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21272. , t = new r.RawShaderMaterial({
  21273. fragmentShader: o.skysphere.fragmentShader,
  21274. vertexShader: o.skysphere.vertexShader,
  21275. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21276. side: r.BackSide,
  21277. name: "skysphere"
  21278. });
  21279. t.uniforms.radius.value = e.parameters.radius,
  21280. r.Mesh.call(this, e, t)
  21281. }
  21282. var r = e("three")
  21283. , o = e("../shaders")
  21284. , a = e("../settings");
  21285. n.prototype = Object.create(r.Mesh.prototype),
  21286. n.prototype.constructor = n,
  21287. t.exports = n
  21288. }
  21289. , {
  21290. "../settings": 166,
  21291. "../shaders": 167,
  21292. three: 217
  21293. }],
  21294. 153: [function(e, t, i) {
  21295. (function(i) {
  21296. "use strict";
  21297. function n(e) {
  21298. o.call(this, e),
  21299. this.sid = e.sid,//xzw add
  21300. this.panoId = e.panoId,
  21301. this.orthoZoom = e.orthoZoom,
  21302. this.floorVisibility = e.floorVisibility,
  21303. this.thumbUrl = e.thumbUrl,
  21304. this.name = e.name,
  21305. this.zoom = e.zoom
  21306. }
  21307. var r = (e("three"),
  21308. e("../util/logger"))
  21309. , o = (e("../settings"),
  21310. e("../enum/Viewmode"),
  21311. e("../util/common"),
  21312. e("../util/transitions"),
  21313. e("../util/lerp"),
  21314. e("../util/ajax"),
  21315. e("../util/texture"),
  21316. e("./View"));
  21317. e("events").EventEmitter,
  21318. new r(i);
  21319. n.prototype = Object.create(o.prototype),
  21320. n.prototype.isPano = function() {
  21321. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21322. }
  21323. ,
  21324. t.exports = n
  21325. }
  21326. ).call(this, "/js/objects/Snapshot.js")
  21327. }
  21328. , {
  21329. "../enum/Viewmode": 51,
  21330. "../settings": 166,
  21331. "../util/ajax": 181,
  21332. "../util/common": 185,
  21333. "../util/lerp": 188,
  21334. "../util/logger": 189,
  21335. "../util/texture": 194,
  21336. "../util/transitions": 195,
  21337. "./View": 154,
  21338. events: 202,
  21339. three: 217
  21340. }],
  21341. 154: [function(e, t, i) {
  21342. (function(i) {
  21343. "use strict";
  21344. function n(e) {
  21345. e = e || {},
  21346. this.position = new r.Vector3,
  21347. this.quaternion = new r.Quaternion,
  21348. this.update(e)
  21349. }
  21350. var r = e("three")
  21351. , o = e("../util/logger")
  21352. , a = (e("../settings"),
  21353. e("../enum/Viewmode"),
  21354. e("../util/common"),
  21355. e("../util/transitions"),
  21356. e("../util/lerp"),
  21357. e("../util/ajax"),
  21358. e("../util/texture"),
  21359. e("events").EventEmitter);
  21360. new o(i);
  21361. n.prototype = Object.create(a.prototype),
  21362. n.prototype.isValid = function() {
  21363. return !!this.cameraMode
  21364. }
  21365. ,
  21366. n.prototype.update = function(e) {
  21367. return this.cameraMode = e.cameraMode || this.cameraMode,
  21368. this.pano = e.pano || this.pano,
  21369. e.position && this.position.copy(e.position),
  21370. e.quaternion && this.quaternion.copy(e.quaternion),
  21371. this
  21372. }
  21373. ,
  21374. t.exports = n
  21375. }
  21376. ).call(this, "/js/objects/View.js")
  21377. }
  21378. , {
  21379. "../enum/Viewmode": 51,
  21380. "../settings": 166,
  21381. "../util/ajax": 181,
  21382. "../util/common": 185,
  21383. "../util/lerp": 188,
  21384. "../util/logger": 189,
  21385. "../util/texture": 194,
  21386. "../util/transitions": 195,
  21387. events: 202,
  21388. three: 217
  21389. }],
  21390. 155: [function(e, t, i) {//player.js
  21391. (function(i) {
  21392. "use strict";
  21393. function n(e) {
  21394. this.currentPano = null,
  21395. this.nextPano = null,
  21396. this.camera = null,
  21397. this.paused = !1,
  21398. this.flying = !1,
  21399. this.sceneIntersectionPlane = null,
  21400. this.target = new r.Vector3,
  21401. this.mouse = new r.Vector3(1.1,1.1,.5),
  21402. this.mouseAtMouseDown = new r.Vector2,
  21403. this.mouseCouldBeClickToMove = !1,
  21404. this.mouseLastMoveTime = Date.now(),
  21405. this.mouseDown = !1,
  21406. this.mouseDownTimer = null,
  21407. this.couldBeLongTap = !1,
  21408. this.containsMouse = !1, //
  21409. this.isTouchEvent = !1,
  21410. this.isPanoHover = !1,
  21411. this.reticule = new a(this),
  21412. this.panoMarkers = [],
  21413. this.spider = new h(this),
  21414. this.quaternion = new r.Quaternion,
  21415. this.position = new r.Vector3(15,10,15),
  21416. this.previousState = null,
  21417. this.lastInsideView = new c,
  21418. this.last360View = new c,
  21419. this.raycaster = new r.Raycaster,
  21420. this.intersect = null,
  21421. this.lastChangeTime = Date.now(),
  21422. this.history = new I,
  21423. this.cameraControls = null,
  21424. this.path = null,
  21425. this.model = null,
  21426. this.domElement = null,
  21427. this.cachedPanoCandidates = null,
  21428. this.basePanoSize = 0,
  21429. this.standardPanoSize = 0,
  21430. this.highPanoSize = 0,
  21431. this.ultraHighPanoSize = 0,
  21432. this.zoomLevel = 1,
  21433. this.zooming = 0,
  21434. this.zoomSpeed = .5,
  21435. this.scrollZoomSpeed = .06,
  21436. this.zoomSpeedAdjust = .05,
  21437. this.defaultZoomIncrement = .2,
  21438. this.baseFov = f.insideFOV,
  21439. this.zoomFov = this.baseFov,
  21440. this.zoomEnabled = !0,
  21441. this.preRenderingEnabled = !1,
  21442. this.setupCustomProperties(e),
  21443. this.zoomStats = new L
  21444. window.player = this
  21445. }
  21446. var r = e("three")
  21447. , o = e("./util/logger")
  21448. , a = e("./objects/Reticule")
  21449. , s = e("./objects/Panorama")
  21450. , l = e("./objects/ShowPath")
  21451. , c = e("./objects/View")
  21452. , h = (e("./objects/Snapshot"),
  21453. e("./objects/NSpider"))
  21454. , u = e("./enum/Viewmode")
  21455. , d = (e("./enum/TagStates"),
  21456. e("./enum/Vectors"))
  21457. , p = e("./enum/Keys")
  21458. , f = (e("./enum/AlignmentType"),
  21459. e("./settings"))
  21460. , g = e("./util/common")
  21461. , m = (e("./util/browser"),
  21462. e("./util/math"))
  21463. , v = e("./util/lerp")
  21464. , A = e("./util/easing")
  21465. , y = e("./util/transitions")
  21466. , C = e("events").EventEmitter
  21467. , I = (e("./shaders"),
  21468. e("./util/history"))
  21469. , E = (e("./util/camera"),
  21470. e("./model/ModelManager"),
  21471. e("./enum/PathDiscardMode"))
  21472. , b = e("./enum/PathDisplayMode")
  21473. , w = e("./enum/PlayerEvents")
  21474. , _ = e("./enum/ControlEvents")
  21475. , T = e("./enum/ModelManagerEvents")
  21476. , x = e("./enum/WarpStyle")
  21477. , S = e("./enum/BlackoutStyle")
  21478. , M = e("./exception/BasicException")
  21479. , R = e("./enum/PanoSizeClass")
  21480. , P = (e("./tile/TileDownloader"),
  21481. e("./tile/TilePrioritizer"))
  21482. , O = (e("./enum/PanoramaEvents"),
  21483. e("./enum/ZoomEvents"))
  21484. , L = e("./util/ZoomStats")
  21485. , D = e("./constants")
  21486. , N = e("./util/common")
  21487. , B = e("./util/cameraLight")
  21488. //, Hot = e('hot')
  21489. , F = new o(i)
  21490. , V = Object.freeze({
  21491. FlyToPano: y.getUniqueId(),
  21492. FlyToNewMode: y.getUniqueId(),
  21493. FlyToSameMode: y.getUniqueId(),
  21494. FlyToViewFloor: y.getUniqueId(),
  21495. LookTransition: y.getUniqueId(),
  21496. ZoomTransition: y.getUniqueId()
  21497. });
  21498. n.prototype = Object.create(C.prototype),
  21499. n.prototype.init = function(e) {
  21500. this.modelManager = e.modelManager,
  21501. this.tileDownloader = e.tileDownloader,
  21502. this.panoRenderer = e.panoRenderer,
  21503. this.qualityManager = e.qualityManager,
  21504. this.domElement = e.container,
  21505. this.camera = e.camera,
  21506. this.tagManager = e.tagManager,
  21507. this.cameraControls = e.controls,
  21508. this.path = new l(e.director,this,e.controls),
  21509. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21510. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21511. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21512. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21513. this.tileDownloader.processPriorityQueue = !1,
  21514. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21515. this.bindEvents(e.container),
  21516. this.updateModel()
  21517. this.modeTran = ''
  21518. }
  21519. //xzw add: 截图
  21520. function dataURLtoBlob(dataurl) {
  21521. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21522. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21523. while(n--){
  21524. u8arr[n] = bstr.charCodeAt(n);
  21525. };
  21526. return new Blob([u8arr], {type:mime});
  21527. }
  21528. n.prototype.screenShot = function(o){
  21529. if(this.flying || this.flyingToTag) return;
  21530. var R = this.sceneRenderer;
  21531. R.updateScreenSize(o);
  21532. for(var i in this.model.panos.index){
  21533. if(!this.model.panos.index[i].marker) continue;
  21534. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21535. this.model.panos.index[i].marker.visible = false;
  21536. }
  21537. for(var i in this.model.hots){
  21538. this.model.hots[i].mesh.visible = false;
  21539. }
  21540. this.reticule.visible = false;
  21541. this.reticule.forceUnvisible = true;
  21542. this.path.currentPanoMarker.mesh.visible = false;
  21543. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21544. R.renderer.clear(true,true,true);
  21545. R.renderer.render(R.scene, R.camera);
  21546. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21547. o.f && o.f(imgData)
  21548. R.updateScreenSize({resize:true});
  21549. this.reticule.visible = true;
  21550. for(var i in this.model.hots){
  21551. this.model.hots[i].mesh.visible = true;
  21552. }
  21553. for(var i in this.model.panos.index){
  21554. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21555. }
  21556. this.path.currentPanoMarker.mesh.visible = true;
  21557. R.renderer.render(R.scene, R.camera);
  21558. }.bind(this),30) //这个数字不能太小
  21559. }
  21560. var scaleImg = e("scaleImg");
  21561. var ResizeImg = function(img, option){
  21562. var img2; //不能直接改img 否则可能触发第二次img.onload
  21563. var compress = function(ratio,type){
  21564. var image = img2 || img;
  21565. var c = document.createElement('canvas');
  21566. c.width = image.width; c.height = image.height;
  21567. var ctx = c.getContext('2d');
  21568. ctx.drawImage(image,0,0,image.width,image.height);
  21569. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21570. }
  21571. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21572. var image = img2 || img;
  21573. var blob = dataURLtoBlob(image.src);
  21574. if(option.maxWeight && blob.size > option.maxWeight){
  21575. compress(option.maxWeight/blob.size, "jpeg")
  21576. blob = dataURLtoBlob(image.src);
  21577. }
  21578. if(!img2){
  21579. img2 = new Image();
  21580. }
  21581. img2.base64Src = image.src;
  21582. img2.src = window.URL.createObjectURL(blob);
  21583. }
  21584. var oldSize = Math.max(img.width, img.height);
  21585. if(option.toType != "png"){//不是非要png的话
  21586. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21587. if(oldSize > option.maxSize){
  21588. compress(option.maxSize/oldSize, "jpeg");
  21589. }
  21590. reCom();
  21591. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21592. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21593. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21594. reCom();
  21595. }
  21596. }
  21597. }else{
  21598. //?貌似png会越压缩越大?
  21599. }
  21600. return img2 || img;
  21601. }
  21602. var _fixType=function(type) {
  21603. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21604. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21605. return 'image/' + r;
  21606. };
  21607. var saveFile=function(data, filename){
  21608. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21609. save_link.href = data;
  21610. save_link.download = filename;
  21611. var event = document.createEvent('MouseEvents');
  21612. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21613. save_link.dispatchEvent(event);
  21614. };
  21615. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21616. var info = this.getSnapAngleInfo();
  21617. var str = ',{\r\t' + info;
  21618. var arg = arguments[0];
  21619. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21620. if (arg && arg.__callback) {
  21621. return arg.__callback(imgData, info)
  21622. }
  21623. var img = new Image();
  21624. img.src = imgData;
  21625. img.onload = function(){
  21626. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21627. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21628. var filename = "snap" + (new Date()).getTime();
  21629. saveFile(img2.src,filename + ".jpg");
  21630. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21631. str +=('\r\t"sid":"'+filename+'",');
  21632. str +=('\r\t"name":"'+filename+'"\r}');
  21633. logData(str)
  21634. }
  21635. }});
  21636. }
  21637. ,
  21638. n.prototype.getSnapAngleInfo = function(){
  21639. var info = {};
  21640. var str = '"metadata":{';
  21641. var q = this.camera.quaternion.clone();
  21642. switch (this.mode) {
  21643. case "panorama":
  21644. info.scan_id = this.currentPano.id;
  21645. str += ('"scan_id":"'+this.currentPano.id+'",');
  21646. break;
  21647. case "floorplan":
  21648. info.camera_mode = 1;
  21649. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21650. q.multiply(this.camera.quaternion);
  21651. str += ('"camera_mode":1,');
  21652. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21653. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21654. break;
  21655. case "dollhouse":
  21656. info.camera_mode = 2;
  21657. str += ('"camera_mode":2,');
  21658. break;
  21659. }
  21660. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21661. console.log(info.camera_position)
  21662. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21663. /**fyz 对相机截屏的角度进行校对 */
  21664. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21665. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21666. out.x *= -1;
  21667. out.w *= -1;
  21668. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21669. }else{
  21670. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21671. }
  21672. info.zoom = this.zoomLevel;
  21673. console.log(info.camera_quaternion)
  21674. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21675. // fyz 扩展编辑页面, 加上导览点缩放值
  21676. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21677. return str;
  21678. }
  21679. //------end
  21680. n.prototype.setupCustomProperties = function(e) {
  21681. var t = e || u.PANORAMA;
  21682. Object.defineProperty(this, "mode", {
  21683. get: function() {
  21684. return t
  21685. },
  21686. set: function(e) {
  21687. var i = t;
  21688. t = e,
  21689. this.onModeUpdated(i, t)
  21690. }
  21691. })
  21692. }
  21693. ,
  21694. n.prototype.isInMode = function() {
  21695. for (var e = 0; e < arguments.length; e++)
  21696. if (this.mode === arguments[e])
  21697. return !0;
  21698. return !1
  21699. }
  21700. ,
  21701. n.prototype.isOutsideMode = function(e) {
  21702. return e = e || this.mode,
  21703. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21704. }
  21705. ,
  21706. n.prototype.is360View = function(e, t) {
  21707. return e === u.PANORAMA && t && !t.isAligned()
  21708. }
  21709. ,
  21710. n.prototype.setScene = function(e) {
  21711. this.sceneIntersectionPlane = e.plane,
  21712. this.path.setScene(e),
  21713. this.moveReticuleToScene(e)
  21714. }
  21715. ,
  21716. n.prototype.moveReticuleToScene = function(e) {
  21717. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21718. e.add(this.reticule)
  21719. }
  21720. ,
  21721. n.prototype.updateModel = function() {
  21722. function e(e, t, n) {
  21723. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21724. }
  21725. function t(e, t) {
  21726. if (this.mode === u.DOLLHOUSE) {
  21727. var n = e ? this.model.center.y : n = t.center.y;
  21728. i.call(this, n)
  21729. }
  21730. }
  21731. function i(e) {
  21732. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21733. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21734. , n = t.position.y + (e - i.target.y)
  21735. , r = f.showFloorDuration + f.showFloorDelay;
  21736. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21737. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21738. }
  21739. this.model = this.modelManager.getActiveModel(),
  21740. this.model.on("floor.changed", e.bind(this)),
  21741. this.model.on("allfloors.toggled", t.bind(this)),
  21742. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21743. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21744. var e2 = this;
  21745. this.model.panos.list.forEach(function(a) {
  21746. a.vrMarker.addEventListener("click", function() {
  21747. e2.flyToPano({
  21748. pano: a
  21749. })
  21750. })
  21751. })
  21752. /********************************************************************************************************************************************/
  21753. }
  21754. ,
  21755. n.prototype.updateModelDependentData = function() {
  21756. this.cameraControls.setModelForControls(this.model),
  21757. this.getPanoMarkersFromModel(this.model)
  21758. }
  21759. ,
  21760. n.prototype.onModelChanged = function() {
  21761. this.updateModel(),
  21762. this.updateModelDependentData()
  21763. }
  21764. ,
  21765. n.prototype.getPanoMarkersFromModel = function(e) {
  21766. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21767. return t.marker ? e.concat(t.marker) : e
  21768. }, [])
  21769. }
  21770. ,
  21771. n.prototype.handleControlMove = function(e) {
  21772. this.emit(w.Move, e)
  21773. }
  21774. ,
  21775. n.prototype.handleControlInputStart = function(e) {
  21776. this.emit(w.InputStart, e)
  21777. }
  21778. ,
  21779. n.prototype.onModeUpdated = function(e, t) {
  21780. this.cameraControls.activateControls(t),
  21781. this.emit(w.ModeChanged, e, t)
  21782. }
  21783. ,
  21784. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21785. return this.path.warping
  21786. }
  21787. ,
  21788. n.prototype.isWaitingToWarp = function() {
  21789. return this.path.waitingToWarp
  21790. }
  21791. ,
  21792. n.prototype.getLabelScaleFactor = function() {
  21793. if (this.isOutsideMode()) {
  21794. var e = 10
  21795. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21796. return t
  21797. }
  21798. return .5
  21799. }
  21800. ,
  21801. /* n.prototype.changeMusic = function() {//xzw add
  21802. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21803. } */
  21804. n.prototype.bindEvents = function(e) {
  21805. e !== document && e.setAttribute("tabindex", -1),
  21806. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21807. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21808. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21809. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21810. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21811. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21812. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21813. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21814. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21815. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21816. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21817. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21818. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21819. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21820. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21821. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21822. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21823. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21824. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21825. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21826. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21827. // lzb
  21828. window.getSeft && getSeft(this);
  21829. }
  21830. ,
  21831. n.prototype.onMouseDown = function(e) {
  21832. e.currentTarget !== document && e.currentTarget.focus(),
  21833. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21834. this.updateIntersect())
  21835. }
  21836. ,
  21837. n.prototype.onMouseMove = function(e) {
  21838. this.isTouchEvent = !1,
  21839. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21840. }
  21841. ,
  21842. n.prototype.onMouseOver = function(e) {
  21843. this.containsMouse = !0,
  21844. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21845. }
  21846. ,
  21847. n.prototype.onMouseOut = function(e) {
  21848. this.containsMouse = !1
  21849. }
  21850. ,
  21851. n.prototype.onMouseUp = function(e) {
  21852. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21853. }
  21854. ,
  21855. n.prototype.onTouchStart = function(e) {
  21856. if (e.currentTarget !== document && e.currentTarget.focus(),
  21857. !this.mouseDown) {
  21858. this.couldBeLongTap = !0;
  21859. var t = g.average(e.changedTouches, "clientX")
  21860. , i = g.average(e.changedTouches, "clientY");
  21861. this.handleInputStart.call(this, t, i, !0),
  21862. this.mouseDownTimer = setTimeout(function() {
  21863. this.updateIntersect(),
  21864. this.handleInputEnd.call(this, t, i, !0)
  21865. }
  21866. .bind(this), f.input.longTapThreshold)
  21867. }
  21868. }
  21869. ,
  21870. n.prototype.onTouchMove = function(e) {
  21871. var t = g.average(e.changedTouches, "clientX")
  21872. , i = g.average(e.changedTouches, "clientY");
  21873. this.handleInputMove.call(this, t, i, !0)
  21874. }
  21875. ,
  21876. n.prototype.onTouchEnd = function(e) {
  21877. if (clearTimeout(this.mouseDownTimer),
  21878. this.mouseDown) {
  21879. this.couldBeLongTap = !1,
  21880. this.updateIntersect();
  21881. var t = g.average(e.changedTouches, "clientX")
  21882. , i = g.average(e.changedTouches, "clientY");
  21883. this.handleInputEnd.call(this, t, i, !0)
  21884. }
  21885. }
  21886. ,
  21887. n.prototype.onPointerDown = function(e) {
  21888. return e.currentTarget !== document && e.currentTarget.focus(),
  21889. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21890. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21891. void (this.mouseDownTimer = setTimeout(function() {
  21892. this.updateIntersect(),
  21893. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21894. }
  21895. .bind(this), f.input.longTapThreshold)))
  21896. }
  21897. ,
  21898. n.prototype.onPointerMove = function(e) {
  21899. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21900. }
  21901. ,
  21902. n.prototype.onPointerUp = function(e) {
  21903. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21904. this.couldBeLongTap = !1,
  21905. this.updateIntersect(),
  21906. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21907. }
  21908. ,
  21909. n.prototype.onPointerOut = function(e) {
  21910. this.mouseDown = !1
  21911. }
  21912. ,
  21913. n.prototype.onPointerCancel = function(e) {
  21914. this.mouseDown = !1
  21915. }
  21916. ,
  21917. n.prototype.onKeyDown = function(e) {
  21918. var t = function() {
  21919. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21920. }
  21921. .bind(this)
  21922. , i = e.which;
  21923. switch (i) {
  21924. case p.F:
  21925. t(),
  21926. this.changeFloor(-1);
  21927. break;
  21928. case p.R:
  21929. t(),
  21930. this.changeFloor(1)
  21931. }
  21932. if (this.mode === u.PANORAMA)
  21933. switch (i) {
  21934. case p.UPARROW:
  21935. case p.W:
  21936. this.flyLocalDirection(d.FORWARD.clone());
  21937. break;
  21938. case p.DOWNARROW:
  21939. case p.S:
  21940. this.flyLocalDirection(d.BACK.clone());
  21941. break;
  21942. case p.A:
  21943. this.flyLocalDirection(d.LEFT.clone());
  21944. break;
  21945. case p.D:
  21946. this.flyLocalDirection(d.RIGHT.clone())
  21947. }
  21948. }
  21949. ,
  21950. n.prototype.handleScrollPinchZoom = function() {
  21951. return function(e) {
  21952. var t = e
  21953. , i = this.zoomLevel;
  21954. this.zoomBy(t),
  21955. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21956. }
  21957. }(),
  21958. n.prototype.handleControlPinch = function(e) {
  21959. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21960. }
  21961. ,
  21962. n.prototype.handleControlScroll = function(e) {
  21963. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21964. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21965. }
  21966. ,
  21967. n.prototype.handleInputStart = function(e, t, i) {
  21968. //许钟文加
  21969. var pad = this.handelPadding(e, t);
  21970. e = pad.x;
  21971. t = pad.y;
  21972. this.isTouchEvent = i,
  21973. m.convertScreenPositionToNDC(e, t, this.mouse),
  21974. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21975. this.mouseCouldBeClickToMove = !0,
  21976. this.mouseDown = !0;
  21977. }
  21978. ,
  21979. n.prototype.handelPadding = function(x, y) {
  21980. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21981. if (!this.pad)
  21982. this.pad = {
  21983. x: dom.getOffset("left", $("#player")[0]),
  21984. y: dom.getOffset("top", $("#player")[0])
  21985. }
  21986. return {
  21987. x: x - this.pad.x,
  21988. y: y - this.pad.y
  21989. }
  21990. }
  21991. n.prototype.handleInputMove = function(e, t, i) {
  21992. //许钟文加
  21993. var pad = this.handelPadding(e, t);
  21994. e = pad.x;
  21995. t = pad.y;
  21996. this.isTouchEvent = i,
  21997. m.convertScreenPositionToNDC(e, t, this.mouse),
  21998. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21999. this.couldBeLongTap = !1,
  22000. clearTimeout(this.mouseDownTimer)),
  22001. this.mouseLastMoveTime = Date.now(),
  22002. this.reticule.move(e, t, i)
  22003. }
  22004. ,
  22005. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22006. if (this.isTouchEvent = i,
  22007. this.mouseDown = !1,
  22008. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22009. !i && this.couldBeLongTap)
  22010. return !0;
  22011. if (this.handleLongTap())
  22012. return !0;
  22013. if (this.mouseCouldBeClickToMove) {
  22014. if (this.flying)
  22015. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22016. !0;
  22017. //add----
  22018. if(this.checkHotClick())//add
  22019. return !0;
  22020. if(this.hoveringPlane){
  22021. this.clickOverlay(this.hoveringPlane)
  22022. return;
  22023. }
  22024. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22025. this.history.invalidate(),
  22026. this.intersect)
  22027. return this.flyToPanoClosestToMouse();
  22028. if (this.mode === u.PANORAMA) {
  22029. var n = this.closestPanoInDirection(this.getMouseDirection());
  22030. return n ? this.flyToPano({
  22031. pano: n
  22032. }) : this.bump(this.getMouseDirection())
  22033. }
  22034. }
  22035. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22036. }
  22037. ,
  22038. n.prototype.handleLongTap = function() {
  22039. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22040. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22041. !0
  22042. }
  22043. ,
  22044. n.prototype.checktagClick = function() {
  22045. if (this.tagManager.intersectTag) {
  22046. var e = this.isTouchEvent
  22047. , t = this.tagManager.clickedOnTag(e, this);
  22048. return e || t || y.cancelById(V.LookTransition),
  22049. !0
  22050. }
  22051. if (this.tagManager.activeTag)
  22052. return this.tagManager.dismissActiveTag(),
  22053. !1
  22054. }
  22055. ,
  22056. n.prototype.rankedtagInDirection = function(e, t) {
  22057. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22058. }
  22059. ,
  22060. n.prototype.start = function(e) {
  22061. //-------------------
  22062. //-------------------
  22063. var t = e.mode
  22064. , i = e.pano
  22065. , n = e.position
  22066. , rr = e.quaternion
  22067. , o = e.tag
  22068. , a = e.quickstart
  22069. , s = $.Deferred();
  22070. this.updateModelDependentData(),
  22071. this.updateFromControls(),
  22072. this.findDefaultViews();
  22073. var l = this.is360View(t, i);
  22074. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22075. s.done(function(e) {
  22076. updateArrow(player.currentPano)
  22077. updateArrowOpacity()
  22078. this.emit(w.Ready, l, e, o)
  22079. }
  22080. .bind(this)),
  22081. s.promise()
  22082. }
  22083. ,
  22084. n.prototype.startOutside = function(e, t) {
  22085. var i = e.mode
  22086. , n = e.pano
  22087. , r = e.position
  22088. , o = e.quaternion
  22089. , a = e.zoom
  22090. , s = e.floorVisibility
  22091. , l = e.tag;
  22092. this.emit(w.StartOutside, f[i].transitionTime),
  22093. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22094. y.cancelById(V.FlyToViewFloor),
  22095. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22096. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22097. }
  22098. ,
  22099. n.prototype.startInside = function(e, t, i, n, r) {
  22100. r = r || $.Deferred(),
  22101. this.currentPano = e;
  22102. window.bus.dispatchEvent({type:'playerAndModelReady'})
  22103. var o = e && !e.isAligned();
  22104. if (t = o ? e.position : t || e.position,
  22105. i = i || e.quaternion,
  22106. e) {
  22107. var a = this.startInside.bind(this, e, t, i, n, r);
  22108. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22109. return
  22110. }
  22111. //add
  22112. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22113. //this.updateHotVisible()
  22114. Hot.updateVisibles([this.currentPano])
  22115. this.modeTran = "panorama-panorama"
  22116. return this.mode = u.PANORAMA,
  22117. e.floor.enter(this.mode),
  22118. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22119. this.switchCameraMode(this.mode, i),
  22120. this.emit(w.StartInside, o),
  22121. r.resolve(!0),
  22122. r
  22123. }
  22124. ,
  22125. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22126. if (r = r || $.Deferred(),
  22127. this.dollhouseMode(),
  22128. !e)
  22129. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22130. r.resolve(!1),
  22131. r;
  22132. t = t || e.position;
  22133. var o = i || this.cameraControls.activeControl.camera.quaternion
  22134. , a = e.position;
  22135. return this.fitDollhouse(a, t, o),
  22136. setTimeout(function(t) {
  22137. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22138. var n = {
  22139. mode: u.PANORAMA,
  22140. pano: e,
  22141. quaternion: i,
  22142. callback: function() {
  22143. this.emit(w.FlyinFinished),
  22144. r.resolve(!0)
  22145. }
  22146. .bind(this)
  22147. };
  22148. this.flyToNewMode(n)
  22149. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22150. r
  22151. }
  22152. ,
  22153. n.prototype.checkAndWaitForPanoLoad = function() {
  22154. var e = {}
  22155. , t = {}
  22156. , i = 5e3
  22157. , n = function() {
  22158. for (var n in e)
  22159. if (e.hasOwnProperty(n) && e[n]) {
  22160. var r = performance.now() - t[n];
  22161. if (r < i)
  22162. return !0
  22163. }
  22164. return !1
  22165. };
  22166. return function(r, o, a, s, l, c, h, u, d, p) {
  22167. if (n())
  22168. return !0;
  22169. var f = function(t, i, n) {
  22170. N.delayOneFrame(function() {
  22171. e[t] = !1,
  22172. l && l(i, n)
  22173. }
  22174. .bind(this))
  22175. }
  22176. .bind(this, r.id)
  22177. , g = function(t, i) {
  22178. N.delayOneFrame(function() {
  22179. e[t] = !1,
  22180. c && c(i)
  22181. }
  22182. .bind(this))
  22183. }
  22184. .bind(this, r.id);
  22185. try {
  22186. return null !== u && void 0 !== u || (u = !0),
  22187. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22188. e[r.id] && (t[r.id] = performance.now()),
  22189. e[r.id]
  22190. } catch (n) {
  22191. throw e[r.id] = !1,
  22192. t[r.id] = performance.now() - i,
  22193. n
  22194. }
  22195. }
  22196. }(),
  22197. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22198. if (!e)
  22199. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22200. return r && this.model.waitForLoad(e, function() {
  22201. return e.isLoaded(i)
  22202. }),
  22203. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22204. !0)
  22205. }
  22206. ,
  22207. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22208. var e = new r.Vector3;
  22209. return function(t, i, n, r, o, a, s, l) {
  22210. if (!t)
  22211. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22212. return e.copy(d.FORWARD),
  22213. this.getDirection(e),
  22214. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22215. return t.isLoaded(i)
  22216. }),
  22217. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22218. n && n(e, t)
  22219. }
  22220. .bind(this)).fail(function(e) {
  22221. r && r(e)
  22222. }
  22223. .bind(this)).progress(function(e, t, i) {
  22224. o && o(e, t, i)
  22225. }
  22226. .bind(this)),
  22227. !0)
  22228. }
  22229. }(),
  22230. n.prototype.switchCameraMode = function(e, t) {
  22231. var i = this.cameraControls.controls[e]
  22232. , n = i.camera;
  22233. switch (e) {
  22234. case u.PANORAMA:
  22235. n.position.copy(this.currentPano.position);
  22236. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22237. i.lookAt(o.add(n.position));
  22238. break;
  22239. case u.DOLLHOUSE:
  22240. /* var a = this.position.clone();
  22241. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22242. n.position.copy(a),
  22243. i.target.copy(this.target.clone().setY(this.model.center.y));
  22244. break; */
  22245. //for多楼层 且 让模型刚好适应屏幕
  22246. var box = this.model.boundingBox.clone();
  22247. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22248. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22249. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22250. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22251. console.log(boxSize.x,distance, boxSize.length() / 2)
  22252. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22253. if(this.mode === u.PANORAMA){
  22254. i.target.copy(this.model.center);
  22255. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22256. }else{
  22257. i.target.copy(this.target.clone().setY(this.model.center.y))
  22258. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22259. }
  22260. vec.multiplyScalar(distance )
  22261. n.position.copy(i.target.clone().add(vec))
  22262. break
  22263. case u.FLOORPLAN:
  22264. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22265. i.target.copy(this.model.center).setY(0),
  22266. i.zoomToContain(this.model.size),
  22267. i.rotateToView(this.model.size, this.getDirection())
  22268. }
  22269. i.update(0)
  22270. }
  22271. ,
  22272. n.prototype.update = function() {
  22273. var e = (new r.Vector3,
  22274. {})
  22275. , t = [];
  22276. return function(i) {
  22277. this.updatePersistentZooming(i),
  22278. this.updateFromControls(i),
  22279. this.getCurrentNodePanos(t)
  22280. if(this.hasChanged(e) ) {
  22281. this.lastChangeTime = Date.now(),
  22282. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22283. this.emit(w.ViewChanged, e),
  22284. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22285. }
  22286. if(e.cameraChanged2){ //变化要更大些
  22287. for(var i in this.model.hots){
  22288. this.model.hots[i].update(this)
  22289. }
  22290. }
  22291. if(e.cameraChanged){
  22292. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22293. for(var i in this.model.hots){
  22294. this.model.hots[i].updateTitle(this)
  22295. }
  22296. }
  22297. this.model.supportsTiles && (this.updateTileDownloader(t),
  22298. this.updatePanoRenderer(t)),
  22299. this.updatePreRendering(t),
  22300. this.reticule.update(),
  22301. this.path.update(),
  22302. this.spider.update(),
  22303. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22304. this.updateControlLocks(),
  22305. this.model.supportsTiles && this.updateZoomPano()
  22306. }
  22307. }(),
  22308. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22309. var lastMode, lastPano;
  22310. return function(){
  22311. var mode = this.mode;
  22312. var pano = mode == "panorama" ? this.currentPano : "";
  22313. if(mode != "panorama" || pano != lastPano){
  22314. overlay.noBlock = null
  22315. }
  22316. this.overlayGroup.children.forEach((overlay)=>{
  22317. if(overlay.overlayType == "video" ){
  22318. var matrix = overlay.plane.matrixWorld;
  22319. var inSight = false;
  22320. var cameraDir = this.getDirection();
  22321. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22322. var vertexes = []
  22323. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22324. for(let i=0; i<4; i++){
  22325. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22326. vertexes.push(vertex)
  22327. if(overlay.noBlock == null){
  22328. if(!m.ifShelter(vertex)){
  22329. overlay.noBlock = true
  22330. }
  22331. inSight = true; break;
  22332. }else{
  22333. overlay.noBlock = true
  22334. }
  22335. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22336. inSight = true; break;
  22337. }
  22338. }
  22339. }
  22340. overlay.inSight = inSight
  22341. if(!inSight)overlay.plane.material.map.image.pause()
  22342. else overlay.plane.material.map.image.play()//maybe fail
  22343. }
  22344. })
  22345. lastMode = mode, lastPano = pano
  22346. }
  22347. }() */
  22348. n.prototype.updatePersistentZooming = function(e) {
  22349. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22350. }
  22351. ,
  22352. n.prototype.updateControlLocks = function() {
  22353. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22354. }
  22355. ,
  22356. n.prototype.updatePanoRenderer = function() {
  22357. var e = new r.Vector3;
  22358. return function(t) {
  22359. var i = this.nextPano || this.currentPano;
  22360. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22361. this.getDirection(e),
  22362. this.panoRenderer.updateDirection(e))
  22363. }
  22364. }(),
  22365. n.prototype.cleanupInactivePanos = function() {
  22366. var e = []
  22367. , t = [];
  22368. return function() {
  22369. e.length = 0,
  22370. e.push(this.currentPano),
  22371. this.nextPano && e.push(this.nextPano),
  22372. t.length = 0;
  22373. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22374. t.push(this.panoRenderer.activePanos[i]);
  22375. for (var n = 0; n < t.length; n++) {
  22376. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22377. r.id === e[a].id && (o = !1);
  22378. o && r.exit()
  22379. }
  22380. }
  22381. }(),
  22382. n.prototype.updatePreRendering = function() {
  22383. var e = {};
  22384. return function(t) {
  22385. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22386. var i = this.nextPano || this.currentPano;
  22387. if (i && t && t.length > 1) {
  22388. var n = t.findIndex(function(e) {
  22389. if (e.id === i.id)
  22390. return !0
  22391. });
  22392. if (n >= 0 && n + 1 < t.length) {
  22393. var r = t[n + 1];
  22394. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22395. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22396. window.setTimeout(function(t) {
  22397. e[t.id] = !1
  22398. }
  22399. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22400. }
  22401. .bind(this, r), f.tiling.panoPreRenderDelay),
  22402. e[r.id] = !0)
  22403. }
  22404. }
  22405. }
  22406. }
  22407. }(),
  22408. n.prototype.enablePreRendering = function() {
  22409. this.preRenderingEnabled = !0
  22410. }
  22411. ,
  22412. n.prototype.disablePreRendering = function() {
  22413. this.preRenderingEnabled = !1,
  22414. this.cleanupInactivePanos()
  22415. }
  22416. ,
  22417. n.prototype.updateTileDownloader = function() {
  22418. var e = new r.Vector3;
  22419. return function(t) {
  22420. var i = this.nextPano || this.currentPano;
  22421. i && (e.copy(d.FORWARD),
  22422. this.getDirection(e),
  22423. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22424. this.tileDownloader.processPriorityQueue = !0)
  22425. }
  22426. }(),
  22427. n.prototype.updateFromControls = function(e) {
  22428. null !== e && void 0 !== e || (e = 0),
  22429. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22430. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22431. this.position.copy(this.cameraControls.activeControl.camera.position),
  22432. this.target.copy(this.cameraControls.activeControl.target),
  22433. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22434. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22435. this.camera.position.copy(this.position),
  22436. this.camera.quaternion.copy(this.quaternion),
  22437. this.camera.updateMatrix(),
  22438. this.camera.updateMatrixWorld()
  22439. }
  22440. ,
  22441. n.prototype.hasChanged = function(e) {
  22442. /* if (!this.previousState)
  22443. return this.previousState = {
  22444. allFloorsVisible: this.model.allFloorsVisible,
  22445. position: this.position.clone(),
  22446. quaternion: this.quaternion.clone(),
  22447. mouse: this.mouse.clone(),
  22448. labelScaleFactor: this.getLabelScaleFactor(),
  22449. currentFloor: this.model.currentFloor,
  22450. projectionMatrix: this.camera.projectionMatrix.clone(),
  22451. worldMatrix: this.camera.matrixWorld.clone(),
  22452. mode: this.mode,
  22453. modelPosition: this.model.position.clone(),
  22454. modelCenter: this.model.center.clone(),
  22455. zoomLevel: this.zoomLevel
  22456. },
  22457. !0;
  22458. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22459. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22460. e.moved = !this.position.equals(this.previousState.position),
  22461. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22462. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22463. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22464. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22465. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22466. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22467. e.modeChanged = this.mode !== this.previousState.mode,
  22468. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22469. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22470. e.nextPanoActive = null !== this.nextPano,
  22471. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22472. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22473. this.previousState.position.copy(this.position),
  22474. this.previousState.quaternion.copy(this.quaternion),
  22475. this.previousState.mouse.copy(this.mouse),
  22476. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22477. this.previousState.currentFloor = this.model.currentFloor,
  22478. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22479. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22480. this.previousState.mode = this.mode,
  22481. this.previousState.modelPosition.copy(this.model.position),
  22482. this.previousState.modelCenter.copy(this.model.center),
  22483. this.previousState.zoomLevel = this.zoomLevel,
  22484. !t */
  22485. if (!this.previousState)
  22486. {
  22487. this.previousState = {
  22488. allFloorsVisible: this.model.allFloorsVisible,
  22489. position: this.position.clone(),
  22490. quaternion: this.quaternion.clone(),
  22491. mouse: this.mouse.clone(),
  22492. //labelScaleFactor: this.getLabelScaleFactor(),
  22493. currentFloor: this.model.currentFloor,
  22494. projectionMatrix: this.camera.projectionMatrix.clone(),
  22495. worldMatrix: this.camera.matrixWorld.clone(),
  22496. mode: this.mode,
  22497. modelPosition: this.model.position.clone(),
  22498. modelCenter: this.model.center.clone(),
  22499. zoomLevel: this.zoomLevel
  22500. };
  22501. e.cameraChanged = e.cameraChanged2 = true;
  22502. return !0;
  22503. }
  22504. //许钟文改 分成相机是否改变cameraChanged 和其他
  22505. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22506. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22507. e.cameraChanged = !a;
  22508. if(e.cameraChanged){//
  22509. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22510. }else e.cameraChanged2 = false
  22511. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22512. e.moved = !this.position.equals(this.previousState.position),
  22513. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22514. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22515. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22516. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22517. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22518. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22519. e.modeChanged = this.mode !== this.previousState.mode,
  22520. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22521. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22522. e.nextPanoActive = null !== this.nextPano,
  22523. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22524. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22525. this.previousState.position.copy(this.position),
  22526. this.previousState.quaternion.copy(this.quaternion),
  22527. this.previousState.mouse.copy(this.mouse),
  22528. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22529. this.previousState.currentFloor = this.model.currentFloor,
  22530. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22531. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22532. this.previousState.mode = this.mode,
  22533. this.previousState.modelPosition.copy(this.model.position),
  22534. this.previousState.modelCenter.copy(this.model.center),
  22535. this.previousState.zoomLevel = this.zoomLevel;
  22536. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22537. return !t
  22538. }
  22539. ,
  22540. n.prototype.updateIntersect = function() {
  22541. var e = this.flying || this.isWarping()
  22542. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22543. , i = y.getById(V.LookTransition)
  22544. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22545. {//clear:
  22546. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22547. this.intersectHot = null
  22548. $("#player").css("cursor", "")
  22549. }
  22550. var deal = ()=>{
  22551. if(this.intersect && this.intersect.object.visible ){
  22552. if("hotSprite" == this.intersect.object.type){
  22553. this.intersectHot = this.intersect.object
  22554. while(!(this.intersectHot instanceof Hot)){
  22555. this.intersectHot = this.intersectHot.parent
  22556. }
  22557. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22558. this.intersectHot.setHoverState(true)
  22559. }
  22560. }
  22561. }
  22562. if(this.model.hotGroup){
  22563. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22564. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22565. if(this.intersect){
  22566. deal()
  22567. this.intersectHot && $("#player").css("cursor", "pointer");
  22568. }
  22569. }else{
  22570. this.intersect = this.getMouseIntersect()
  22571. }
  22572. this.intersect && this.updateClosestPano(this.intersect),
  22573. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22574. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22575. }
  22576. ,
  22577. n.prototype.checkHotClick = function() {
  22578. if(this.intersectHot){
  22579. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22580. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22581. }
  22582. this.intersectHot.examine(this)
  22583. return true;
  22584. }
  22585. },
  22586. n.prototype.getMouseDirection = function(e) {
  22587. e = e || this.mouse;
  22588. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22589. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22590. return i.sub(t).normalize()
  22591. }
  22592. ,
  22593. n.prototype.hoverOverlay = function(mesh){
  22594. if(!mesh){
  22595. this.hoveringPlane = null;
  22596. $("#player").css("cursor",this.currentCursor || "" );
  22597. }else{
  22598. var overlay = mesh.parent;
  22599. $("#player").css("cursor","pointer");
  22600. this.hoveringPlane = overlay;
  22601. return true;
  22602. }
  22603. },
  22604. n.prototype.clickOverlay = function(overlay){
  22605. if(this.openOverlay && !overlay)return;
  22606. var plane = overlay.plane;
  22607. /* if(overlay.overlayType == "video"){
  22608. if(plane.material.map.image.paused) plane.material.map.image.play()
  22609. else plane.material.map.image.pause()
  22610. } */
  22611. if(overlay.overlayType == "video"){
  22612. overlay.switchPlay(!!overlay.pausedByUser)
  22613. }
  22614. /* if(window.EditOverlay &&EditOverlay.editing){
  22615. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22616. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22617. EditOverlay.endAddPlane();
  22618. EditOverlay.updateOverlayPanel(overlay)
  22619. EditOverlay.controlSelectOverlay(overlay)
  22620. return;
  22621. } */
  22622. },
  22623. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22624. e = e || this.mouse.clone(),
  22625. t = t || this.model.floors.reduce(function(e, t) {
  22626. return t.hidden ? e : e.concat(t.collider.children)
  22627. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22628. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22629. this.raycaster.set(i, this.getMouseDirection(e));
  22630. var n = this.raycaster.intersectObjects(t, true);//add true
  22631. var o = n[0];
  22632. if(o){
  22633. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22634. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22635. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22636. o.horizontal = .8 < o.normal.y);
  22637. return o
  22638. }
  22639. }
  22640. ,
  22641. n.prototype.updateClosestPano = function(e) {
  22642. var t = [s.filters.isPanoAligned()];
  22643. if (this.mode === u.PANORAMA) {
  22644. if (!this.currentPano)
  22645. return;
  22646. t.push(s.filters.not(this.currentPano)),
  22647. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22648. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22649. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22650. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22651. } else{
  22652. t.push((pano)=>{ // add
  22653. return this.checkHasNeighbor(pano)
  22654. })
  22655. t.push(s.filters.isOnVisibleFloor()),
  22656. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22657. }
  22658. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22659. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22660. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22661. this.closestPano = i) : this.isPanoHover = !1
  22662. }
  22663. ,
  22664. n.prototype.dollhouseMode = function(e, t) {
  22665. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22666. this.mode = u.DOLLHOUSE,
  22667. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22668. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22669. , n = new r.Vector3(15,10,15);
  22670. if (e && t) {
  22671. var o = d.FORWARD.clone().applyQuaternion(t)
  22672. , a = this.model.center.clone().sub(e)
  22673. , s = a.dot(o);
  22674. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22675. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22676. }
  22677. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22678. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22679. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22680. this.updateFromControls(),
  22681. this.model.alpha = 1,
  22682. this.model.skybox.material.uniforms.opacity.value = 0
  22683. }
  22684. ,
  22685. n.prototype.insideMode = function(e, t) {
  22686. var i = $.Deferred()
  22687. , n = t || null;
  22688. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22689. var r = [s.filters.isPanoAligned()];
  22690. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22691. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22692. this.flyToNewMode({
  22693. mode: u.PANORAMA,
  22694. pano: e,
  22695. callback: n
  22696. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22697. } else {
  22698. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22699. i.reject(o)
  22700. }
  22701. return i.promise()
  22702. }
  22703. ,
  22704. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22705. //if(urlHasValue('oldEntry')){
  22706. //搬自一代。
  22707. var maxY = this.model.boundingBox.max.y;
  22708. var n = d.FORWARD.clone().applyQuaternion(i)
  22709. , i = n.clone().add(e);
  22710. this.cameraControls.activeControl.target.copy(i),
  22711. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22712. //return;
  22713. /* //this.camera.position.copy(this.model.center);
  22714. //this.camera.updateMatrixWorld()
  22715. this.switchCameraMode("dollhouse", i) */
  22716. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22717. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22718. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22719. this.cameraControls.activeControl.target.copy(n).add(e);
  22720. var o = d.RIGHT.clone().applyQuaternion(i)
  22721. , a = d.UP.clone()
  22722. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22723. , l = this.model.boundingBox.max.clone()
  22724. , c = this.model.boundingBox.min.clone()
  22725. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22726. , u = 0
  22727. , p = 0
  22728. , g = 0;
  22729. h.forEach(function(e, t, i) {
  22730. var n = Math.abs(e.dot(o))
  22731. , r = e.dot(s);
  22732. n > u && (u = n,
  22733. p = r),
  22734. r > g && (g = r)
  22735. });
  22736. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22737. , v = s.clone().multiplyScalar(p).add(t)
  22738. , A = s.clone().multiplyScalar(g).add(t);
  22739. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22740. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22741. p = Math.max(p, 10),
  22742. g = Math.max(g, 10);
  22743. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22744. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22745. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22746. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22747. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22748. */
  22749. }
  22750. ,
  22751. n.prototype.floorplanMode = function(e, t, i) {
  22752. this.mode = u.FLOORPLAN;
  22753. var n = this.cameraControls.controls[u.FLOORPLAN];
  22754. n.reset();
  22755. var r = e ? e : this.model.center;
  22756. if (n.target.copy(r).setY(0),
  22757. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22758. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22759. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22760. t) {
  22761. var o = d.LEFT.clone().applyQuaternion(t);
  22762. n.rotateLeft(-Math.atan2(o.x, o.z))
  22763. } else
  22764. n.rotateToView(this.model.size, this.getDirection());
  22765. n.update(0)
  22766. }
  22767. ,
  22768. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22769. return e.skipWarpingCheck = !0,
  22770. this.flyToPano(e, t)
  22771. }
  22772. ,
  22773. n.prototype.updateMarkerVisi = function() {//加
  22774. if(this.mode != "panorama")return;
  22775. this.model.panos.list.forEach((pano)=>{
  22776. if(!pano.marker)return;
  22777. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22778. })
  22779. }
  22780. ,
  22781. /* n.prototype.updateHotVisible = function(pano){
  22782. var hots = this.model.hots;
  22783. pano = pano || this.currentPano;
  22784. for (var index in hots){
  22785. var visible;
  22786. if(this.mode != "panorama"){
  22787. visible = true;
  22788. }else{
  22789. //hots[index].mesh.material.depthTest = false;
  22790. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22791. }
  22792. hots[index].mesh.visible = visible;
  22793. }
  22794. } */
  22795. n.prototype.flyToPano = function(e, t) {
  22796. var i = e.pano
  22797. , aim = e.lookAtPoint
  22798. , aimQua = e.quaternion //ADD
  22799. , o = e.duration
  22800. , a = e.aimDuration
  22801. , s = e.maxDistanceOverride
  22802. , l = e.skipWarpingCheck
  22803. , c = e.constantMoveSpeed
  22804. , h = null
  22805. , p = null
  22806. if (aim){
  22807. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22808. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22809. }
  22810. else aimQua = aimQua
  22811. var zoomLevel = e.zoomLevel || 1 //add
  22812. if(this.flying) return t && t(e)
  22813. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22814. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22815. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22816. t && t(),
  22817. !1;
  22818. if (this.updateLastView(),
  22819. this.mode !== u.PANORAMA) {
  22820. var m;
  22821. void this.flyToNewMode({
  22822. mode: u.PANORAMA,
  22823. pano: i,
  22824. duration: o,
  22825. quaternion: aimQua ,
  22826. callback: t
  22827. })
  22828. }
  22829. if (!i || (h = g.deepExtend(e),
  22830. p = function() {
  22831. N.delayOneFrame(function() {
  22832. this.flyToPano(h, t)
  22833. }
  22834. .bind(this))
  22835. }
  22836. .bind(this),
  22837. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22838. var C = function(e) {
  22839. t && t(e)
  22840. }
  22841. .bind(this);
  22842. this.currentPano || (this.currentPano = i,
  22843. this.path.placeCpm(),
  22844. this.path.fadeOutCpm(f.path.fadeOutTime),
  22845. this.spider.draw());
  22846. var I = o;
  22847. if ("number" != typeof o) {
  22848. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22849. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22850. }
  22851. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22852. zoomLevel !== this.zoomLevel)
  22853. switch (f.zoom.transitionStyle) {
  22854. case 1:
  22855. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22856. break;
  22857. case 2:
  22858. return h = g.deepExtend(e),
  22859. p = this.flyToPano.bind(this, h, t),
  22860. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22861. }
  22862. if (aimQua) {
  22863. y.cancelById(V.LookTransition),
  22864. I *= f.transition.aimSlowFactor;
  22865. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22866. , S = b.clone()
  22867. , M = new r.Vector3;
  22868. if (i === this.currentPano) {
  22869. var R = d.FORWARD.clone().applyQuaternion(b)
  22870. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22871. , O = R.angleTo(P);
  22872. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22873. void y.start(function(e) {
  22874. S.copy(b),
  22875. v.quaternion(S, aimQua)(e),
  22876. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22877. this.cameraControls.activeControl.lookAt(M)
  22878. }
  22879. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22880. }
  22881. }
  22882. if (i === this.currentPano )
  22883. return void C();
  22884. this.flying = !0;
  22885. var L = this.position.clone()
  22886. , D = this.currentPano;
  22887. F.debug("Flying to pano ", i.position),
  22888. this.emit(w.PanoChosen, this.currentPano, i),
  22889. this.emit(w.FlyingStarted, i.position, L, i, D)
  22890. //---------before fly--------------- add
  22891. //this.updateHotVisible(i); //更新热点显示
  22892. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22893. Hot.updateVisibles([this.currentPano, i])
  22894. //地标变化
  22895. if(this.model.floorLogos){
  22896. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22897. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22898. //this.model.adjustfloorLogoHeight();
  22899. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22900. this.model.floorLogos[1].visible = true;
  22901. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22902. }
  22903. if(this.director.tourIsPlaying){
  22904. startWalk(this.currentPano, i)
  22905. }
  22906. //=======================================
  22907. aimQua && y.start(function(e) {
  22908. if(this.director.tourIsPlaying){
  22909. updateWalkAnimation(this.currentPano, i, e)
  22910. }
  22911. S.copy(b),
  22912. v.quaternion(S, aimQua)(e),
  22913. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22914. this.cameraControls.activeControl.lookAt(M)
  22915. }
  22916. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22917. var B = c ? null : A[f.transition.movementEasing];
  22918. this.nextPano = i,
  22919. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22920. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22921. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22922. this.flying = !1,
  22923. this.currentPano !== i && this.currentPano.exit(),
  22924. i.enter(),
  22925. this.currentPano = i,
  22926. this.nextPano = null,
  22927. this.path.placeCpm(),
  22928. this.path.fadeOutCpm(f.path.fadeOutTime),
  22929. this.spider.draw(),
  22930. this.emit(w.FlyingEnded, i.position, L, i, D),
  22931. this.updateMarkerVisi(),//add
  22932. C(e)
  22933. //add:
  22934. if(this.mode == "panorama" ){
  22935. if(this.model.floorLogos){
  22936. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22937. //this.model.adjustfloorLogoHeight()
  22938. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22939. this.model.floorLogos[1].visible = false;
  22940. }
  22941. Hot.updateVisibles([this.currentPano])//add
  22942. }
  22943. }
  22944. .bind(this), 0, B, "camFly", V.FlyToPano)
  22945. }
  22946. }
  22947. ,
  22948. n.prototype.warpToPano = function(o={}) {
  22949. }
  22950. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22951. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22952. if(this.flying || this.isWarping() )return;
  22953. let oldPos = this.position.clone();
  22954. let oldPano = this.currentPano
  22955. let pano = o.pano || this.model.panos.index[o.panoId]
  22956. this.path.warpDestPano = pano
  22957. var retry = ()=>{
  22958. this.waitingToWarp = !1,
  22959. this.blackToPano(o)
  22960. }
  22961. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22962. return void (this.waitingToWarp = !0)
  22963. this.emit("pano.chosen", oldPano, pano)
  22964. this.flying = true
  22965. this.nextPano = pano //提前加载高清图片
  22966. this.path.warpDestHeroLoc = {
  22967. panoId : o.panoId,
  22968. position: pano.position,
  22969. quaternion: o.quaternion || this.quaternion.clone()
  22970. }
  22971. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22972. pano != this.currentPano && this.currentPano.exit()
  22973. pano.enter()
  22974. this.currentPano = pano
  22975. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22976. this.flying = false
  22977. this.nextPano = null
  22978. this.updateMarkerVisi();//add
  22979. } )
  22980. }
  22981. window._transitionPosId = 9999
  22982. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22983. y.cancelById(_transitionPosId)
  22984. var begin = function(object, pos, qua, scale){
  22985. if(pos){
  22986. if(!same(object.position, pos, 0.01)){
  22987. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22988. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22989. }
  22990. if(qua && !same(object.quaternion, qua, 1e-6)){
  22991. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22992. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22993. }
  22994. if(scale && !same(object.scale, scale, 0.001)){
  22995. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22996. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22997. }
  22998. }
  22999. }
  23000. var same = function(vec1, vec2, diff){
  23001. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23002. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23003. return s
  23004. }
  23005. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23006. for(let i in this.model.hots){//是否判断visible?
  23007. var hot = this.model.hots[i];
  23008. var panoData = hot.info.transformAtPanos[sid];
  23009. var useCustom = !panoData
  23010. //if(hot.usingTransformData || !useCustom){
  23011. var pos = useCustom ? hot.info.position : panoData.pos;
  23012. begin(hot, pos/* , qua */ )
  23013. //}
  23014. }
  23015. }
  23016. window._tranOutsideFocus = 4399
  23017. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23018. console.log("focusPoint")
  23019. if(this.mode == "floorplan"){
  23020. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23021. var control = this.cameraControls.controls.floorplan;
  23022. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23023. var currentScale = control.absoluteScale;
  23024. var currentTarget = control.target.clone()
  23025. y.cancelById(window._tranOutsideFocus, true);
  23026. y.start(function(progress){
  23027. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23028. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23029. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23030. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23031. }else if(player.mode == "dollhouse"){
  23032. var control = player.cameraControls.controls.dollhouse;
  23033. var radius = o.radius || 8;
  23034. var currentTarget = control.target.clone()
  23035. var dir = control.offset.clone().normalize()
  23036. var currentRadius = control.offset.length();
  23037. y.cancelById(window._tranOutsideFocus, true);
  23038. y.start(function(progress){
  23039. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23040. let radius_ = radius*progress+currentRadius*(1-progress)
  23041. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23042. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23043. }else if(this.mode == 'panorama'){
  23044. this.flyToPano({
  23045. lookAtPoint: o.aim.clone() ,
  23046. pano: this.currentPano,
  23047. aimDuration: o.dur || 600
  23048. })
  23049. }
  23050. }
  23051. /*
  23052. 切换到某个模式后再执行函数
  23053. */
  23054. n.prototype.FlyToMode = function(mode, f1, duration){
  23055. var f2;
  23056. if (this.mode == mode) {
  23057. f1 && f1()
  23058. } else {
  23059. f2 = f1;
  23060. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23061. this.afterCModeFuc = function() {
  23062. /* objects.gui.modeChange[mode](null, {
  23063. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23064. }); */
  23065. this.afterCModeFuc = f2
  23066. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  23067. //callback : f2
  23068. });
  23069. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23070. }.bind(this)
  23071. } else {
  23072. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23073. this.afterCModeFuc = f2;//飞入后执行
  23074. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23075. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  23076. }catch(e){
  23077. console.log('FlyToMode遇到问题?')
  23078. }
  23079. }
  23080. }
  23081. }
  23082. n.prototype.fastForwardActivePanoFlight = function(e) {
  23083. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23084. y.adjustSpeed(V.FlyToPano, e)
  23085. y.adjustSpeed(V.LookTransition, e)
  23086. }
  23087. ,
  23088. n.prototype.flyToPanoClosestToMouse = function() {
  23089. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23090. this.intersect && this.updateClosestPano(this.intersect)),
  23091. this.closestPano)
  23092. return this.flyToPano({
  23093. pano: this.closestPano
  23094. });
  23095. var e = this.getMouseDirection();
  23096. this.flyDirection(e) || this.flyToPano({
  23097. pano: this.currentPano
  23098. })
  23099. }
  23100. ,
  23101. n.prototype.flyLocalDirection = function(e) {
  23102. var t = this.getDirection(e)
  23103. , i = 1 === e.z ? .4 : .75
  23104. , n = 1 === Math.abs(e.x);
  23105. return this.flyDirection(t, i, n)
  23106. }
  23107. ,
  23108. n.prototype.flyDirection = function(e, t, i) {
  23109. Hot.closePopup();//xzw add
  23110. var n = $.Deferred();
  23111. this.history.invalidate();
  23112. var r = this.closestPanoInDirection(e, t, i);
  23113. return r ? this.flyToPano({
  23114. pano: r
  23115. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23116. n.resolve(!1)),
  23117. n.promise()
  23118. }
  23119. ,
  23120. n.prototype.closestPanoInDirection = function(e, t, i) {
  23121. return this.rankedPanoInDirection(0, e, t, i)
  23122. }
  23123. ,
  23124. n.prototype.rankedPanoInDirection = function() {
  23125. var e = {
  23126. pano: null,
  23127. candidates: []
  23128. };
  23129. return function(t, i, n, r) {
  23130. t || (t = 0),
  23131. n = void 0 !== n ? n : .75;
  23132. var o = r ? "angle" : "direction";
  23133. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23134. this.cachedPanoCandidates = e.candidates,
  23135. e.pano
  23136. }
  23137. }(),
  23138. n.prototype.bump = function(e) {
  23139. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23140. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23141. if (s)
  23142. t = function() {
  23143. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23144. }
  23145. .bind(this),
  23146. i = function() {
  23147. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23148. }
  23149. .bind(this);
  23150. else {
  23151. var l = this.camera.position.clone()
  23152. , c = e.clone();
  23153. this.raycaster.set(l, c);
  23154. var h = this.model.floors.reduce(function(e, t) {
  23155. return e.concat(t.collider.children)
  23156. }, [])
  23157. , d = this.raycaster.intersectObjects(h)
  23158. , p = d.length > 0 ? d[0].distance / 25 : .04
  23159. , g = l.clone().add(c.multiplyScalar(p));
  23160. t = function() {
  23161. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23162. }
  23163. .bind(this),
  23164. i = function() {
  23165. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23166. }
  23167. .bind(this)
  23168. }
  23169. n = function() {
  23170. this.flying = !1
  23171. }
  23172. .bind(this),
  23173. this.flying = !0,
  23174. t()
  23175. }
  23176. }
  23177. ,
  23178. n.prototype.changeFloor = function(e) {
  23179. if (!this.is360View(this.mode, this.currentPano))
  23180. if (this.mode === u.PANORAMA) {
  23181. var t = this.history.reversePano(e);
  23182. t && t.isAligned() ? this.flyToPano({
  23183. pano: t
  23184. }) : this.changeFloorByScore(e)
  23185. } else
  23186. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23187. }
  23188. ,
  23189. n.prototype.changeFloorByScore = function() {
  23190. var e = {
  23191. pano: null,
  23192. candidates: []
  23193. };
  23194. return function(t) {
  23195. var i = this.model.nextFloor(t);
  23196. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23197. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23198. this.history.push(t, this.currentPano),
  23199. this.flyToPano({
  23200. pano: e.pano
  23201. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23202. }
  23203. }(),
  23204. n.prototype.gotoFloor = function(e) {
  23205. var t = e - this.model.currentFloor.floorIndex;
  23206. this.changeFloor(t)
  23207. }
  23208. ,
  23209. n.prototype.getDirection = function(e) {
  23210. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23211. e.applyQuaternion(this.camera.quaternion)
  23212. }
  23213. ,
  23214. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23215. if (o = o || $.Deferred(),
  23216. this.mode === u.TRANSITIONING)
  23217. return F.warn("should not be transitioning here"),
  23218. n && n(!1),
  23219. o.reject().promise();
  23220. var a = i || !1
  23221. , s = i ? i.position : this.position
  23222. , l = this.position.clone()
  23223. , c = this.currentPano;
  23224. if (F.debug("New pose in mode " + this.mode),
  23225. !e || (retryCallback = function() {
  23226. N.delayOneFrame(function() {
  23227. this.flyToSameMode(e, t, i, n, o)
  23228. }
  23229. .bind(this))
  23230. }
  23231. .bind(this),
  23232. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23233. var h = function() {
  23234. this.emit(w.FlyingEnded, s, l, e, c),
  23235. n && n(!0)
  23236. }
  23237. .bind(this)
  23238. , d = f[this.mode]
  23239. , p = void 0 !== t ? t : d.transitionTime
  23240. , g = new r.Vector3
  23241. , C = new r.Vector3;
  23242. if (this.emit(w.FlyingStarted, s, l, e, c),
  23243. this.mode === u.PANORAMA)
  23244. F.warn("we should not be here for panorama views");
  23245. else if (this.mode === u.DOLLHOUSE)
  23246. if (a) {
  23247. var I = new r.Vector3(0,1,0);
  23248. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23249. this.model.warpDestFloors(i.floorVisibility),
  23250. C.copy(i.position);
  23251. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23252. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23253. , _ = b.intersectObjects(this.model.colliders)
  23254. , T = 3;
  23255. _.length ? (g.copy(_[0].point),
  23256. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23257. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23258. var x = (new r.Matrix4).lookAt(C, g, I)
  23259. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23260. , M = g.distanceTo(C)
  23261. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23262. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23263. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23264. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23265. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23266. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23267. this.path.burnsDir = Math.sign(L.y);
  23268. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23269. , B = new r.Vector3;
  23270. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23271. y.start(function(e, t) {
  23272. D.x = P.x + e * L.x,
  23273. D.y = P.y + e * L.y,
  23274. D.z = P.z + e * L.z;
  23275. var i = O + e * (M - O);
  23276. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23277. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23278. }
  23279. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23280. y.start(function(e, t) {
  23281. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23282. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23283. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23284. }
  23285. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23286. } else
  23287. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23288. else if (this.path.placeCpm(),
  23289. this.path.fadeInCpm(f.path.fadeInTime),
  23290. i) {
  23291. this.model.warpDestFloors(i.floorVisibility);
  23292. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23293. , k = this.cameraControls.controls[u.FLOORPLAN]
  23294. , H = k.target.clone()
  23295. , G = i.position.clone().sub(H)
  23296. , z = U.position.clone().sub(k.target)
  23297. , W = z.length()
  23298. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23299. , Y = Math.atan2(k.offset.x, k.offset.z)
  23300. , X = Math.atan2(j.x, j.z)
  23301. , Z = k.absoluteScale
  23302. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23303. y.start(function(e, t) {
  23304. k.target.copy(G).multiplyScalar(e).add(H);
  23305. var i = Y + (X - Y) * e;
  23306. k.offset.x = W * Math.sin(i),
  23307. k.offset.z = W * Math.cos(i),
  23308. U.position.copy(k.target).add(k.offset),
  23309. k.absoluteScale = Z + e * (q - Z),
  23310. k.update(),
  23311. this.quaternion.copy(U.quaternion),
  23312. this.position.copy(U.position),
  23313. this.target.copy(k.target),
  23314. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23315. }
  23316. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23317. } else
  23318. F.info("flyToSameMode() funny floorplan view? skipping");
  23319. return y.setTimeout(function(e) {
  23320. this.mode = e,
  23321. h(),
  23322. o.resolve(!0)
  23323. }
  23324. .bind(this, this.mode), p, V.FlyToSameMode),
  23325. this.mode = u.TRANSITIONING,
  23326. o.promise()
  23327. }
  23328. }
  23329. ,
  23330. n.prototype.flyToNewMode = function(e, t) {
  23331. Hot.closePopup();//xzw add
  23332. e = e || {};
  23333. var i = e.mode
  23334. , n = e.pano
  23335. , o = e.duration
  23336. , a = e.warpDest
  23337. , s = e.callback
  23338. , l = e.force
  23339. , c = e.quaternion;
  23340. if (t = t || $.Deferred(),
  23341. this.isWarping())
  23342. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23343. s && s(!1),
  23344. t.reject("Cannot change mode during tour transition").promise();
  23345. if (this.mode === u.TRANSITIONING)
  23346. return s && s(!1),
  23347. t.reject("Cannot change mode during mode transition").promise();
  23348. if (i === this.mode)
  23349. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23350. t.promise()) : (s && s(!1),
  23351. t.reject("Already in " + i + " mode").promise());
  23352. var h = a || !1;
  23353. F.debug("Switching mode to " + i);
  23354. var d = function() {
  23355. N.delayOneFrame(function() {
  23356. this.flyToNewMode(e, t)
  23357. }
  23358. .bind(this))
  23359. }
  23360. .bind(this);
  23361. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23362. return t.promise();
  23363. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23364. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23365. this.model.waitForLoad(this.model, function() {
  23366. return this.model.meshTexturesLoaded;
  23367. }
  23368. .bind(this)),
  23369. this.model.loadMeshTextures().done(d),
  23370. t.promise();
  23371. this.history.invalidate(),
  23372. this.updateLastView();
  23373. var p = this.mode
  23374. , C = this.cameraControls.cameras[i];
  23375. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23376. var I = void 0 !== o ? o : e.transitionTime;
  23377. this.emit(w.ModeChanging, p, i, n, I),
  23378. n && (this.currentPano = n),
  23379. this.switchCameraMode(i, c),
  23380. y.cancelById(V.LookTransition);
  23381. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23382. //before fly---------------------
  23383. this.modeTran = p + "-" + i; //add
  23384. if(this.mode == "panorama"){
  23385. if(this.model.floorLogos){
  23386. this.model.floorLogos[0].visible = false;
  23387. this.model.floorLogos[1].visible = false;
  23388. }
  23389. updateArrow(false)
  23390. }
  23391. if(i == "panorama"){
  23392. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23393. //this.model.transparentModel.visible = false
  23394. }else{
  23395. Hot.updateVisibles(false)
  23396. //this.model.transparentModel.visible = true
  23397. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23398. }
  23399. //------------------------------------
  23400. var _ = (new r.Vector3).copy(this.position);
  23401. if (i === u.PANORAMA){
  23402. this.emit(w.PanoChosen, n, n),
  23403. setTimeout(function() {
  23404. n.floor.enter(i)
  23405. }
  23406. .bind(this), I / 2),
  23407. this.path.fadeOutCpm(f.path.fadeOutTime);
  23408. if(this.model.floorLogos){
  23409. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23410. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23411. }
  23412. }else if (i === u.DOLLHOUSE) {
  23413. if (h && (this.model.stayPut = !0),
  23414. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23415. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23416. this.path.placeCpm(),
  23417. this.path.fadeInCpm(f.path.fadeInTime),
  23418. h) {
  23419. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23420. _.set(15, 10, 15);
  23421. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23422. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23423. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23424. P.length ? (T.copy(P[0].point),
  23425. _.copy(a.position),
  23426. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23427. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23428. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23429. _.add(this.model.position),
  23430. C.position.copy(_),
  23431. this.cameraControls.controls[u.DOLLHOUSE].update()
  23432. }
  23433. } else if (this.path.placeCpm(),
  23434. this.path.fadeInCpm(f.path.fadeInTime),
  23435. a) {
  23436. this.model.warpDestFloors(a.floorVisibility);
  23437. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23438. , L = this.cameraControls.controls[u.FLOORPLAN]
  23439. , D = O.position.clone().sub(L.target)
  23440. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23441. , U = Math.atan2(B.x, B.z);
  23442. L.target.copy(a.position);
  23443. var k = D.length();
  23444. L.offset.x = k * Math.sin(U),
  23445. L.offset.y = 0,
  23446. L.offset.z = k * Math.cos(U),
  23447. O.position.copy(L.target).add(L.offset);
  23448. L.target.clone().sub(C.position);
  23449. C.quaternion.copy(a.quaternion),
  23450. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23451. L.absoluteScale = L.currentScale,
  23452. L.update()
  23453. } else
  23454. this.model.currentFloor.enter(i);
  23455. var H = this.currentPano
  23456. , G = this.position.clone();
  23457. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23458. this.flying = !0,
  23459. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23460. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23461. C.controls.update()),
  23462. e.blackoutStyle = S.FADEIN,
  23463. I = f.show360Views.transitionTime,
  23464. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23465. this.mode = i,
  23466. this.path && this.path.popOutCpm(),
  23467. e.blackoutStyle = S.END,
  23468. I = f.show360Views.transitionTime,
  23469. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23470. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23471. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23472. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23473. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23474. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23475. y.setTimeout(function() {
  23476. this.flying = !1,
  23477. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23478. this.currentPano.enter(),
  23479. this.path.placeCpm(),
  23480. this.path.fadeOutCpm(f.path.fadeOutTime),
  23481. this.spider.draw()),
  23482. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23483. this.mode = i,
  23484. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23485. //add:
  23486. this.updateMarkerVisi() ;
  23487. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23488. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23489. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23490. this.model.floorLogos[0].visible = true
  23491. )
  23492. if (this.afterCModeFuc) {
  23493. //手动加的函数
  23494. var cf = this.afterCModeFuc;
  23495. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23496. cf();
  23497. }
  23498. if(this.mode == u.PANORAMA){
  23499. Hot.updateVisibles([this.currentPano])
  23500. }else{
  23501. //Hot.updateVisibles(true)
  23502. this.model.hotGroup.children.forEach(overlay=>{
  23503. if(overlay.animateInfo){
  23504. GifTexDeal.start(overlay.animation)
  23505. }
  23506. })
  23507. }
  23508. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23509. t.resolve())
  23510. }
  23511. .bind(this), I, V.FlyToNewMode),
  23512. this.mode = u.TRANSITIONING,
  23513. //p == "panorama" && this.updateHotVisible(),
  23514. t.promise()
  23515. }
  23516. ,
  23517. n.prototype.fade360View = function(e, t, i) {
  23518. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23519. $(this.domElement).fadeOut(.5 * e, function() {
  23520. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23521. this.model.alpha = i.modelAlpha,
  23522. this.position.copy(t.position),
  23523. this.quaternion.copy(t.quaternion),
  23524. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23525. $(this.domElement).fadeIn(.5 * e)
  23526. }
  23527. .bind(this))
  23528. }
  23529. ,
  23530. n.prototype.findDefaultViews = function() {
  23531. this.findDefaultView(this.lastInsideView, !0),
  23532. this.findDefaultView(this.last360View, !1)
  23533. }
  23534. ,
  23535. n.prototype.findDefaultView = function(e, t) {
  23536. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23537. if (e.cameraMode !== u.PANORAMA)
  23538. return !1;
  23539. var i = r.get(e.panoId);
  23540. return i && i.isAligned() === t
  23541. });
  23542. o >= 0 ? (i = r.get(n[o].panoId),
  23543. e.update({
  23544. cameraMode: u.PANORAMA,
  23545. pano: i,
  23546. position: n[o].position,
  23547. quaternion: n[o].quaternion
  23548. })) : (o = r.list.findIndex(function(e) {
  23549. return e.isAligned() === t
  23550. }),
  23551. o >= 0 ? (i = r.list[o],
  23552. e.update({
  23553. cameraMode: u.PANORAMA,
  23554. pano: i,
  23555. position: i.position
  23556. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23557. }
  23558. ,
  23559. n.prototype.updateLastView = function() {
  23560. if (this.mode === u.PANORAMA) {
  23561. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23562. e.update({
  23563. pano: this.currentPano,
  23564. position: this.position,
  23565. quaternion: this.quaternion
  23566. })
  23567. }
  23568. }
  23569. ,
  23570. n.prototype.goToLastView = function(e, t) {
  23571. var i = $.Deferred()
  23572. , n = i.resolve.bind(i)
  23573. , r = i.reject.bind(i)
  23574. , o = e ? this.lastInsideView : this.last360View;
  23575. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23576. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23577. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23578. mode: o.cameraMode,
  23579. pano: o.pano,
  23580. quaternion: o.quaternion,
  23581. callback: t
  23582. }).done(n).fail(r),
  23583. i.promise()
  23584. }
  23585. ,
  23586. n.prototype.fadeToView = function(e, t, i, n) {
  23587. var r = $.Deferred()
  23588. , o = r.resolve.bind(r)
  23589. , a = r.reject.bind(r);
  23590. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23591. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23592. a("Cannot go to illegal view"),
  23593. r.promise();
  23594. var s = (f[t.cameraMode],
  23595. function() {
  23596. $(this.domElement).fadeIn(.5 * i),
  23597. n && n(),
  23598. o()
  23599. }
  23600. .bind(this))
  23601. , l = e ? S.FADEIN : S.END;
  23602. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23603. $(this.domElement).fadeOut(.5 * i, function() {
  23604. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23605. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23606. pano: t.pano,
  23607. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23608. duration: 0
  23609. }, s) : this.flyToNewMode({
  23610. mode: t.cameraMode,
  23611. quaternion: t.quaternion,
  23612. duration: 0,
  23613. callback: s
  23614. })
  23615. }
  23616. .bind(this)),
  23617. r.promise()
  23618. }
  23619. ,
  23620. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23621. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23622. this.flying)
  23623. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23624. o && o(),
  23625. !1;
  23626. null !== e && void 0 !== e || (e = b.Show),
  23627. this.history.invalidate()
  23628. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23629. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23630. return this.emit(w.WarpStarted, a, i, n, r),
  23631. n = n || S.MIDDLE,
  23632. this.path.warpToPano(i, n, r, function() {
  23633. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23634. this.emit(w.WarpEnded, i),
  23635. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23636. o && o()
  23637. }
  23638. .bind(this)),
  23639. e === b.Hide && this.path.discardPathObject(),
  23640. !0
  23641. }
  23642. ,
  23643. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23644. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23645. s && s(),
  23646. !1)
  23647. }
  23648. ,
  23649. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23650. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23651. a && a(),
  23652. !1)
  23653. }
  23654. ,
  23655. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23656. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23657. }
  23658. ,
  23659. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23660. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23661. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23662. t && t(),
  23663. !1)
  23664. }
  23665. ,
  23666. n.prototype.aimTourCamera = function(e, t, i, n) {
  23667. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23668. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23669. }
  23670. ,
  23671. n.prototype.showPathToHeroLocation = function(e) {
  23672. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23673. }
  23674. ,
  23675. n.prototype.tourInterlude = function(e, t) {
  23676. this.history.invalidate();
  23677. this.path.discardSlow();
  23678. //xzw:
  23679. var defaultRotTime = DATA.tourRotTime * 1000
  23680. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23681. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23682. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23683. //zeg 标注一下
  23684. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23685. var rotTime
  23686. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23687. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23688. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23689. if(hasMusic){
  23690. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23691. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23692. rotTime = currentLocation0.musicInfo.time - current
  23693. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23694. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23695. }
  23696. }else{
  23697. rotTime = defaultRotTime
  23698. }
  23699. rotTime = Math.max(0, rotTime)
  23700. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23701. }else{
  23702. rotTime = currentLocation.rotTime * 1000
  23703. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23704. }
  23705. startIdle();
  23706. this.path.waitNextStep(e, function() {
  23707. t && t()
  23708. }.bind(this), rotTime)
  23709. }
  23710. ,
  23711. n.prototype.stopInterlude = function() {
  23712. this.interruptAndFastForward(null, 0)
  23713. }
  23714. ,
  23715. n.prototype.interruptAndFastForward = function(e, t) {
  23716. //Log('interruptAndFastForward' , '#f00')
  23717. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23718. this.flying && this.emit(w.FlyingInterrupted),
  23719. this.path.interruptAndFastForward(e, t)
  23720. }
  23721. ,
  23722. n.prototype.setSize = function(e, t) {
  23723. var i = e / t;
  23724. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23725. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23726. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23727. for (var r in this.cameraControls.cameras) {
  23728. var o = this.cameraControls.cameras[r];
  23729. o.fov = this.baseFov * (1 / this.zoomLevel),
  23730. o.updateAspect(i)
  23731. }
  23732. }
  23733. ,
  23734. n.prototype.toJSON = function() {
  23735. var e = {};
  23736. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23737. e.camera_mode = u.toInt(this.mode),
  23738. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23739. return e.hidden ? 0 : 1
  23740. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23741. e) : e
  23742. }
  23743. ,
  23744. n.prototype.getCurrentNodePanos = function(e) {
  23745. this.model.panos.map;
  23746. if (e.length = 0, this.path.nodes.length){
  23747. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23748. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23749. if(this.path.nodes.length){
  23750. e.push(this.model.panos.get(this.path.nodes[0]))
  23751. }
  23752. if(this.path.nodes.length>1){
  23753. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23754. }
  23755. }else{
  23756. for (var t = 0; t < this.path.nodes.length; t++) {
  23757. var i = this.path.nodes[t];
  23758. e.push(this.model.panos.get(i))
  23759. }
  23760. }
  23761. }
  23762. }
  23763. ,
  23764. n.prototype.zoomIncrementally = function(e) {
  23765. var t = this.zoomLevel;
  23766. this.zoomTo(this.zoomLevel + e),
  23767. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23768. }
  23769. ,
  23770. n.prototype.zoomInIncrementally = function(e) {
  23771. e = e || this.defaultZoomIncrement,
  23772. this.zoomIncrementally(e)
  23773. }
  23774. ,
  23775. n.prototype.zoomOutIncrementally = function(e) {
  23776. e = e || -this.defaultZoomIncrement,
  23777. this.zoomIncrementally(e)
  23778. }
  23779. ,
  23780. n.prototype.zoomBy = function(e) {
  23781. this.zoomTo(this.zoomLevel * e)
  23782. }
  23783. ,
  23784. n.prototype.zoomIn = function() {
  23785. this.zoomBy(1 + this.zoomSpeed)
  23786. }
  23787. ,
  23788. n.prototype.zoomOut = function() {
  23789. this.zoomBy(1 - this.zoomSpeed)
  23790. }
  23791. ,
  23792. n.prototype.zoomTo = function(e, t) {
  23793. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23794. if (e < f.zoom.min && (e = f.zoom.min),
  23795. e > f.zoom.max && (e = f.zoom.max),
  23796. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23797. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23798. e === f.zoom.min && this.emit(O.ZoomMin)),
  23799. this.cameraControls.activeControl) {
  23800. var i = this.cameraControls.activeControl.camera;
  23801. this.zoomLevel = e,
  23802. i.fov = this.baseFov * (1 / this.zoomLevel),
  23803. i.updateProjectionMatrix(),
  23804. this.zoomFov = i.fov
  23805. }
  23806. }
  23807. }
  23808. ,
  23809. n.prototype.increaseZoomSpeed = function() {
  23810. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23811. }
  23812. ,
  23813. n.prototype.decreaseZoomSpeed = function() {
  23814. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23815. }
  23816. ,
  23817. n.prototype.clampZoomSpeed = function(e) {
  23818. return e < 0 ? 0 : e
  23819. }
  23820. ,
  23821. n.prototype.activatePersistentZooming = function(e) {
  23822. this.zooming = e ? 1 : -1
  23823. }
  23824. ,
  23825. n.prototype.deactivatePersistentZooming = function() {
  23826. this.zooming = 0
  23827. }
  23828. ,
  23829. n.prototype.zoomDefault = function() {
  23830. this.zoomTo(1, !0)
  23831. }
  23832. ,
  23833. window.fovTranId = 333;//add
  23834. n.prototype.smoothZoomToDefault = function(e, t) {
  23835. y.cancelById(window.fovTranId)
  23836. var i, n = this.zoomLevel,
  23837. r = function(e) {
  23838. e > 1 && (e = 1),
  23839. i = n * (1 - e) + e,
  23840. this.zoomTo(i, !0)
  23841. }.bind(this),
  23842. o = function() {
  23843. this.zoomDefault(),
  23844. t && window.setTimeout(t, 50)
  23845. }.bind(this);
  23846. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23847. }
  23848. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23849. y.cancelById(window.fovTranId)
  23850. console.log("smoothZoomFovTo "+zoomLevel)
  23851. var i,
  23852. n = this.zoomLevel,
  23853. aimLevel = zoomLevel || this.baseFov / fov
  23854. if (n == aimLevel) return
  23855. var fun = function (e) {
  23856. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23857. this.zoomTo(i, !0)
  23858. }.bind(this)
  23859. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23860. }
  23861. ,
  23862. n.prototype.updateZoomPano = function() {
  23863. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23864. var e = this.currentPano;
  23865. if (e) {
  23866. var t = this.zoomLevel > f.zoom.activationThreshold
  23867. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23868. , n = !i && !this.isWarping()
  23869. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23870. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23871. this.panoRenderer.setZoomingActive(r, e, !0);
  23872. var o = function(e, t) {
  23873. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23874. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23875. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23876. e.setZoomed(t)
  23877. }
  23878. .bind(this);
  23879. r && !e.zoomed ? (o(e, !0),
  23880. this.panoRenderer.enableUltraHighQualityMode(function() {
  23881. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23882. r && o(e, !0)
  23883. }
  23884. .bind(this))) : !t && e.zoomed && o(e, !1)
  23885. }
  23886. }
  23887. },
  23888. n.prototype.checkHasNeighbor = function(pano){//add
  23889. for(var i in pano.neighbourPanos ){
  23890. if(i == pano.id)continue;
  23891. if(pano.neighbourPanos[i]){
  23892. return true;
  23893. }
  23894. }
  23895. }
  23896. ,
  23897. t.exports = n
  23898. }
  23899. ).call(this, "/js/player.js")
  23900. }
  23901. , {
  23902. "./constants": 8,
  23903. "./enum/AlignmentType": 17,
  23904. "./enum/BlackoutStyle": 18,
  23905. "./enum/ControlEvents": 21,
  23906. "./enum/Keys": 30,
  23907. "./enum/ModelManagerEvents": 33,
  23908. "./enum/PanoSizeClass": 36,
  23909. "./enum/PanoramaEvents": 37,
  23910. "./enum/PathDiscardMode": 38,
  23911. "./enum/PathDisplayMode": 39,
  23912. "./enum/PlayerEvents": 40,
  23913. "./enum/TagStates": 44,
  23914. "./enum/Vectors": 50,
  23915. "./enum/Viewmode": 51,
  23916. "./enum/WarpStyle": 52,
  23917. "./enum/ZoomEvents": 53,
  23918. "./exception/BasicException": 55,
  23919. "./model/ModelManager": 140,
  23920. "./objects/NSpider": 147,
  23921. "./objects/Panorama": 148,
  23922. "./objects/Reticule": 149,
  23923. "./objects/ShowPath": 151,
  23924. "./objects/Snapshot": 153,
  23925. "./objects/View": 154,
  23926. "./settings": 166,
  23927. "./shaders": 167,
  23928. "./tile/TileDownloader": 171,
  23929. "./tile/TilePrioritizer": 172,
  23930. "./util/ZoomStats": 179,
  23931. "./util/browser": 182,
  23932. "./util/camera": 183,
  23933. "./util/cameraLight": 184,
  23934. "./util/common": 185,
  23935. "./util/easing": 186,
  23936. "./util/history": 187,
  23937. "./util/lerp": 188,
  23938. "./util/logger": 189,
  23939. "./util/math": 190,
  23940. "./util/transitions": 195,
  23941. "hot":"hot",
  23942. "scaleImg":"scaleImg",
  23943. events: 202,
  23944. three: 217
  23945. }],
  23946. "scaleImg":[function(t, e){// xzw
  23947. var OUTPUT = e;
  23948. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23949. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23950. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23951. return G.getImageData(0,0,s,f)}
  23952. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23953. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23954. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23955. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23956. else
  23957. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23958. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23959. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23960. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23961. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23962. W=new Float32Array(at);else
  23963. for(W=[],et=0;at>et;++et)
  23964. W[et]=0;for(b=0;w>b;b++)
  23965. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23966. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23967. delete p,h(),J=n(W)}
  23968. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23969. if("png-src"===i||"jpeg-src"===i)
  23970. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23971. return B}
  23972. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23973. OUTPUT.exports = c;
  23974. }, {}
  23975. ],
  23976. 156: [function(e, t, i) {
  23977. (function(i) {
  23978. "use strict";
  23979. function n(e, t) {
  23980. this.model = e,
  23981. this.panos = e.panos,
  23982. this.player = t,
  23983. this.imagePanos = this.listImagePanos(),
  23984. this.retryMinimumTime = 1e4
  23985. }
  23986. var r = (e("three"),
  23987. e("./enum/Viewmode"))
  23988. , o = (e("./settings"),
  23989. e("./objects/Panorama"))
  23990. , a = e("./util/logger")
  23991. , s = new a(i);
  23992. n.prototype.start = function() {
  23993. this.loadNextPano(function(e) {
  23994. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23995. setTimeout(function() {
  23996. this.start()
  23997. }
  23998. .bind(this), 1e3))
  23999. }
  24000. .bind(this))
  24001. }
  24002. ,
  24003. n.prototype.validLoadTarget = function(e) {
  24004. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24005. }
  24006. ,
  24007. n.prototype.listImagePanos = function() {
  24008. var e = []
  24009. , t = this;
  24010. return this.model.images.forEach(function(i) {
  24011. if (i.metadata && i.metadata.scan_id) {
  24012. var n = t.model.panos.get(i.metadata.scan_id);
  24013. n && !n.isLoaded("high") && e.push(n)
  24014. }
  24015. }),
  24016. e
  24017. }
  24018. ,
  24019. n.prototype.nextNotLoadedImage = function() {
  24020. for (; this.imagePanos.length > 0; ) {
  24021. var e = this.imagePanos[0];
  24022. if (!e.isLoaded("high"))
  24023. return e;
  24024. this.imagePanos.shift()
  24025. }
  24026. return null
  24027. }
  24028. ,
  24029. n.prototype.loadNextPano = function(e) {
  24030. var t, i, n = this.model.waitQueue.filter(function(e) {
  24031. return e.object instanceof o
  24032. });
  24033. n.length > 0 ? (t = n[0].object,
  24034. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24035. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24036. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24037. t = this.imagePanos[0],
  24038. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24039. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24040. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24041. s.debug("Preloading " + i + "-res pano " + t.id),
  24042. t.loadCube(i).done(e).fail(function() {
  24043. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24044. e()
  24045. })) : e && e(null)
  24046. }
  24047. ,
  24048. t.exports = n
  24049. }
  24050. ).call(this, "/js/preloaders.js")
  24051. }
  24052. , {
  24053. "./enum/Viewmode": 51,
  24054. "./objects/Panorama": 148,
  24055. "./settings": 166,
  24056. "./util/logger": 189,
  24057. three: 217
  24058. }],
  24059. 157: [function(e, t, i) {
  24060. (function(i) {
  24061. "use strict";
  24062. function n(e, t, i, n, r) {
  24063. this.qualityManager = e,
  24064. this.scene = t,
  24065. this.camera = i,
  24066. this.container = r,
  24067. this.controls = n,
  24068. this.controls.enabled = !0,
  24069. this.controls.locked = !0,
  24070. this.quickstartCamera = n.camera,
  24071. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24072. this.skybox = null
  24073. }
  24074. var r = e("three")
  24075. , o = e("../util/logger")
  24076. , a = e("../constants")
  24077. , s = (e("../util/transitions"),
  24078. e("../util/lerp"),
  24079. e("../util/easing"),
  24080. e("../enum/Vectors"))
  24081. , l = e("../enum/PanoSizeClass")
  24082. , c = (e("../materials/ModelTextureMaterial"),
  24083. e("../materials/CubemapMaterial"))
  24084. , h = (e("../cameras/PanoramaCamera"),
  24085. e("../controls/PanoramaControls"),
  24086. e("../tile/TileUtils"),
  24087. e("../util/camera"),
  24088. e("../util/cameraLight"))
  24089. , u = (e("../util/browser"),
  24090. e("../settings"),
  24091. e("../gui/helpManager"),
  24092. new o(i));
  24093. n.prototype.load = function(e) {
  24094. e.pano.shouldRedrawOnBaseLoaded = !0;
  24095. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24096. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24097. var a = this.qualityManager.getPanoSize(l.BASE)
  24098. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24099. if (e.pano.tiled) {
  24100. u.warn("Loading startPano, TILED", e.pano.id);
  24101. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24102. , p = this.quickstartCamera.fov;
  24103. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24104. t = e.pano.loadTiledPano(c, r, {
  24105. hFov: d,
  24106. vFov: p
  24107. }, !1, !1, !0),
  24108. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24109. } else
  24110. u.warn("Loading startPano", e.pano.id),
  24111. t = e.pano.loadCube("high");
  24112. return $.when(t).then(function() {
  24113. n.init(e.pano, e.quaternion),
  24114. e.pano.tiled ? i.done(function() {
  24115. e.pano.lockUntilRenderingComplete = !1,
  24116. this.controls.locked = !1
  24117. }
  24118. .bind(this)) : this.controls.locked = !1
  24119. }
  24120. .bind(this))
  24121. }
  24122. ,
  24123. n.prototype.init = function(e, t) {
  24124. u.info("Quickstart done loading, adding scene objects"),
  24125. e.lockUntilRenderingComplete = !0,
  24126. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24127. side: r.BackSide
  24128. })),
  24129. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24130. this.skybox.quaternion.copy(e.quaternion),
  24131. this.scene.add(this.skybox),
  24132. $(this.container).show()
  24133. }
  24134. ,
  24135. n.prototype.update = function(e) {
  24136. this.controls.update(e),
  24137. this.camera.copy(this.quickstartCamera)
  24138. }
  24139. ,
  24140. n.prototype.setSize = function(e, t) {
  24141. this.quickstartCamera.updateAspect(e / t)
  24142. }
  24143. ,
  24144. n.prototype.destroy = function() {
  24145. this.scene.remove(this.skybox)
  24146. }
  24147. ,
  24148. t.exports = n
  24149. }
  24150. ).call(this, "/js/scene/QuickstartManager.js")
  24151. }
  24152. , {
  24153. "../cameras/PanoramaCamera": 7,
  24154. "../constants": 8,
  24155. "../controls/PanoramaControls": 13,
  24156. "../enum/PanoSizeClass": 36,
  24157. "../enum/Vectors": 50,
  24158. "../gui/helpManager": 68,
  24159. "../materials/CubemapMaterial": 117,
  24160. "../materials/ModelTextureMaterial": 118,
  24161. "../settings": 166,
  24162. "../tile/TileUtils": 174,
  24163. "../util/browser": 182,
  24164. "../util/camera": 183,
  24165. "../util/cameraLight": 184,
  24166. "../util/easing": 186,
  24167. "../util/lerp": 188,
  24168. "../util/logger": 189,
  24169. "../util/transitions": 195,
  24170. three: 217
  24171. }],
  24172. 158: [function(e, t, i) {
  24173. "use strict";
  24174. function n(e, t, i) {
  24175. this.scene = e,
  24176. this.camera = t,
  24177. this.renderer = null,
  24178. this.effects = i,
  24179. this.animateCallback = null,
  24180. this.composer = null,
  24181. this.qualityManager = null,
  24182. e.renderWidth = 0,
  24183. e.renderHeight = 0,
  24184. this.updateClock = new r.Clock,
  24185. this.components = [],
  24186. this.updateListeners = [],
  24187. this.resizeListeners = [],
  24188. this.forceUpdateSize = !1,
  24189. this.started = !1,
  24190. this.textures = {},
  24191. this.suspendedObjects = []
  24192. }
  24193. var r = e("three")
  24194. , o = e("../shaders")
  24195. , a = e("../enum/SceneRendererEvents")
  24196. , s = e("../enum/GLTextureType")
  24197. , l = e("../enum/GLCubeFaces")
  24198. , c = e("../exception/BasicException")
  24199. , h = e("../exception/RendererCreationException")
  24200. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24201. , m = e("../util/browser")
  24202. /**************************************************************************************************************************************************/
  24203. , u = e("../settings")
  24204. , d = e("events").EventEmitter;
  24205. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24206. n.prototype = Object.create(d.prototype),
  24207. n.prototype.addComponent = function(e) {
  24208. this.components.push(e),
  24209. e.update && this.updateListeners.push(e),
  24210. e.setSize && (this.resizeListeners.push(e),
  24211. this.forceUpdateSize = !0)
  24212. }
  24213. ,
  24214. n.prototype.removeComponent = function(e) {
  24215. var t = function(t) {
  24216. return t !== e
  24217. };
  24218. this.components = this.components.filter(t),
  24219. this.updateListeners = this.updateListeners.filter(t),
  24220. this.resizeListeners = this.resizeListeners.filter(t)
  24221. }
  24222. ,
  24223. n.prototype.start = function(e) {
  24224. if (this.started)
  24225. throw new c("Can't start SceneRenderer, already started");
  24226. this.createContext(e),
  24227. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24228. m.isMobile() && this.boluoVrInit(),
  24229. /*******************************************************************************************************************************/
  24230. this.initComposer(),
  24231. this.started = !0,
  24232. (p = p.bind(this))()
  24233. }
  24234. ,
  24235. n.prototype.createContext = function(e) {
  24236. var transparent = !!(settings.transparentBg || settings.bgImg)
  24237. try {
  24238. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24239. this.renderer.autoClear = !0,
  24240. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24241. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24242. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24243. this.emit(a.ContextCreated)
  24244. } catch (e) {
  24245. throw new h("Unable to create a WebGL rendering context")
  24246. }
  24247. u.profiling.enabled && this.overrideTextures(),
  24248. e.appendChild(this.renderer.domElement)
  24249. /* window.stats = new Stats();
  24250. e.appendChild( stats.dom ); */
  24251. }
  24252. ,
  24253. n.prototype.overrideTextures = function() {
  24254. var e = this.renderer.context
  24255. , t = 0
  24256. , i = e.createTexture;
  24257. e.createTexture = function() {
  24258. var n = i.call(e);
  24259. return n.id = t++,
  24260. this.textures[n.id] = n,
  24261. n
  24262. }
  24263. .bind(this);
  24264. var n = e.texImage2D;
  24265. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24266. var d, p = this.getTextureTypeFromTarget(e, t);
  24267. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24268. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24269. h = a,
  24270. u = l,
  24271. o = u.naturalWidth,
  24272. a = u.naturalHeight,
  24273. n.call(e, t, i, r, c, h, u));
  24274. var f = this.textures[d.id];
  24275. f.width = p === s.TextureCube ? 6 * o : o,
  24276. f.height = a
  24277. }
  24278. .bind(this);
  24279. var r = e.deleteTexture;
  24280. e.deleteTexture = function(t) {
  24281. delete this.textures[t.id],
  24282. r.call(e, t)
  24283. }
  24284. .bind(this)
  24285. }
  24286. ,
  24287. n.prototype.updateTextureMemory = function() {
  24288. var e = null;
  24289. return function() {
  24290. var t = 0;
  24291. for (var i in this.textures) {
  24292. var n = this.textures[i];
  24293. n.width && n.height && (t += n.width * n.height * 4)
  24294. }
  24295. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24296. e = t
  24297. }
  24298. }(),
  24299. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24300. switch (t) {
  24301. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24302. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24303. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24304. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24305. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24306. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24307. return s.TextureCube;
  24308. case e.TEXTURE_2D:
  24309. return s.Texture2D;
  24310. default:
  24311. return null
  24312. }
  24313. }
  24314. ,
  24315. n.prototype.initComposer = function() {
  24316. this.composer = new r.EffectComposer(this.renderer),
  24317. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24318. //this.composer.addPass(this.effects.hblurPass),
  24319. //this.composer.addPass(this.effects.vblurPass)
  24320. this.composer.addPass(this.effects.transitionMaskPass)//add
  24321. }
  24322. ,
  24323. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24324. this.renderWidth = e,
  24325. this.renderHeight = t,
  24326. this.effects.aspect = e / t,
  24327. /* this.renderer.setSize(e, t), -----MP */
  24328. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24329. this.composer.setSize(e, t);
  24330. for (var i = 0; i < this.resizeListeners.length; i++)
  24331. this.resizeListeners[i].setSize(e, t)
  24332. }
  24333. ,
  24334. n.prototype.render = function() {
  24335. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24336. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24337. }
  24338. /******************************************************************************************************徐世廷**********************************************************************/
  24339. var vrPermission = {};
  24340. var vrPermissionCallBack = function(info1,info2){
  24341. if(info1 == "reset"){
  24342. vrPermission = {};
  24343. }else{
  24344. vrPermission[info1] = info2
  24345. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24346. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24347. }
  24348. }
  24349. }
  24350. n.prototype.boluoVrInit = function() {
  24351. console.log("boluoVrInit")
  24352. this.isHuawei5X = m.detectHUAWEI5X(),
  24353. this.oldRenderer = this.renderer,
  24354. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24355. window.panoCamera = this.camera;
  24356. var a = this;
  24357. window._vrEnabled = !1,
  24358. Object.defineProperty(window, "vrEnabled", {
  24359. get: function() {
  24360. return window._vrEnabled
  24361. },
  24362. set: function(b) {
  24363. b = !!b,
  24364. b ? (a.renderer = a.newRenderer,
  24365. window.vrMarkers.forEach(function(a) {
  24366. a.visible = !0
  24367. })) : (a.renderer = a.oldRenderer,
  24368. window.vrMarkers.forEach(function(a) {
  24369. a.visible = !1
  24370. })),
  24371. a.cursor.visible = b,
  24372. a.setSize(window.innerWidth, window.innerHeight),
  24373. window._vrEnabled = b
  24374. if(b){
  24375. setTimeout(function(){
  24376. console.log("orientEnable"+window.orientEnable)
  24377. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24378. if(m.detectIOS()/* && m.detectSafari() */){
  24379. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24380. console.log("开始获取权限 major"+b.major)
  24381. if(b.major == 12 && b.minor>=2){
  24382. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24383. else{//app??
  24384. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24385. }
  24386. }else if(b.major >= 13){
  24387. if(!window.location.href.includes("https://")){
  24388. console.log("需要https");
  24389. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24390. return;
  24391. }
  24392. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24393. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24394. if(!window.vrEnabled || window.orientEnable)return;
  24395. vrPermissionCallBack("reset")
  24396. console.log(window.DeviceMotionEvent)
  24397. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24398. console.log("开始获取权限1")
  24399. ///注意:需要https 本地服务器permissionState会得到denied
  24400. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24401. console.log("permissionState1: "+permissionState)
  24402. vrPermissionCallBack("deviceMotion", permissionState)
  24403. }).catch(function(e){
  24404. vrPermissionCallBack("deviceMotion", false)
  24405. console.log(e)
  24406. })
  24407. }else{
  24408. console.log("window.DeviceMotionEvent undefined")
  24409. vrPermissionCallBack("deviceMotion", false)
  24410. }
  24411. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24412. console.log("开始获取权限2")
  24413. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24414. console.log("permissionState2: "+permissionState)
  24415. vrPermissionCallBack("deviceOrientation", permissionState)
  24416. }).catch(function(e){
  24417. vrPermissionCallBack("deviceOrientation", false)
  24418. console.log(e)
  24419. })
  24420. }else{
  24421. console.log("window.DeviceOrientationEvent undefined")
  24422. vrPermissionCallBack("deviceOrientation", false)
  24423. }
  24424. },hasFailed ? 0 : 150)
  24425. /* /* setTimeout(function(){
  24426. if(settings.vrEnabled && !window.orientEnable){
  24427. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24428. }
  24429. },4000) */
  24430. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24431. }else{
  24432. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24433. }
  24434. }else{
  24435. //已经触发了
  24436. }
  24437. },200);
  24438. }
  24439. }
  24440. }),
  24441. this.createCursor(.5, !1, 1, 16777215, 0);
  24442. var b = {
  24443. setSize: function(b, c) {
  24444. a.camera.aspect = b / c
  24445. }
  24446. };
  24447. this.resizeListeners.push(b),
  24448. this.vrLoadingInit()
  24449. }
  24450. ,
  24451. n.prototype.vrLoadingInit = function() {
  24452. var a = function(camera) {
  24453. var a = this
  24454. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24455. , c = new r.MeshBasicMaterial({
  24456. color: 4967932,
  24457. side: r.DoubleSide
  24458. })
  24459. , d = new r.Mesh(b,c);
  24460. this.mesh = d,
  24461. d.position.z = -2,
  24462. d.scale.set(.08, .08, .08),
  24463. d.visible = !1,
  24464. camera.add(d),
  24465. //window.player.camera.add(d),
  24466. a.enabled = !1,
  24467. this.update = function(b) {
  24468. 1 == a.enabled && (d.rotation.z += 15 * b)
  24469. }
  24470. }
  24471. , a = new a(this.camera);
  24472. window.Loading = a,
  24473. this.updateListeners.push(a)
  24474. }
  24475. ,
  24476. n.prototype.createCursor = function(a, b, c, d, e) {
  24477. var g, h = new r.SpriteMaterial({
  24478. opacity: c,
  24479. color: d,
  24480. transparent: b,
  24481. map: this.boluoGetTexture("static/images/cursor.png"),
  24482. needsUpdate: !0,
  24483. side: r.DoubleSide
  24484. });
  24485. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24486. h.map.repeat = new r.Vector2(1 / 17,1),
  24487. h.depthTest = !1,
  24488. h.blending = r.AdditiveBlending,
  24489. g = new r.Sprite(h),
  24490. // g.scale.set(a, a, a),
  24491. g.scale.set(.3,.3,.3)
  24492. g.position.z = -2,
  24493. g.visible = !1,
  24494. g.name = "cursor",
  24495. this.camera.add(g),
  24496. this.scene.add(this.camera),
  24497. this.cursor = g;
  24498. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24499. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24500. this.updateListeners.push(i)
  24501. }
  24502. ,
  24503. window.orientEnable = 0; //是否能触发deviceorientation
  24504. n.prototype.CursorAnimation = function(a, b, c) {
  24505. function d() {
  24506. g.orient = r.Math.degToRad(window.orientation || 0)
  24507. }
  24508. function e(a) {
  24509. if(!window.vrEnabled && window.orientEnable) return;
  24510. window.orientEnable || (window.orientEnable = 1);
  24511. var b = r.Math.degToRad(a.alpha)
  24512. , c = r.Math.degToRad(a.beta)
  24513. , d = r.Math.degToRad(a.gamma);
  24514. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24515. -1e3 === g.beta && (g.beta = c),
  24516. -1e3 === g.gamma && (g.gamma = d),
  24517. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24518. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24519. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24520. g.beta = c,
  24521. g.gamma = d),
  24522. n.vrDebug) {
  24523. $("#info-device-orientation").css("display", "block");
  24524. var e = "";
  24525. e += "alpha=(" + g.alpha + ")<BR/>",
  24526. e += "beta=(" + g.beta + ")<BR/>",
  24527. e += "gamma=" + g.gamma + "<BR/>",
  24528. document.getElementById("info-device-orientation").innerHTML = e
  24529. }
  24530. }
  24531. this.cursor = b,
  24532. this.raycaster = new r.Raycaster,
  24533. this.targetEventObj = {},
  24534. this.type = 1,
  24535. this.tweenFlag = !0;
  24536. var g = this;
  24537. this.target = c,
  24538. console.log(c.uuid),
  24539. this.euler = new r.Euler,
  24540. this.q0 = new r.Quaternion,
  24541. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24542. this.zee = new r.Vector3(0,0,1),
  24543. this.alpha = -1e3,
  24544. this.beta = -1e3,
  24545. this.gamma = -1e3,
  24546. this.orient = r.Math.degToRad(window.orientation || 0),
  24547. window.addEventListener("orientationchange", d),
  24548. window.addEventListener("deviceorientation", e),
  24549. this.setObjectQuaternion = function(a, b, d, e, f) {
  24550. g.euler.set(d, b, -e, "YXZ"),
  24551. a.setFromEuler(g.euler),
  24552. a.multiply(g.q1),
  24553. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24554. c.updateMatrixWorld()
  24555. }
  24556. ,
  24557. parent !== window && window.addEventListener("message", function(a) {
  24558. var b = typeof a.data == 'string'? JSON.parse(a.data) : a.data
  24559. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24560. b && b.alpha && b.beta && b.gamma && function(a) {
  24561. var c = r.Math.degToRad(b.alpha)
  24562. , d = r.Math.degToRad(b.beta)
  24563. , e = r.Math.degToRad(b.gamma);
  24564. a ? (-1e3 === g.alpha && (g.alpha = c),
  24565. -1e3 === g.beta && (g.beta = d),
  24566. -1e3 === g.gamma && (g.gamma = e),
  24567. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24568. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24569. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24570. g.beta = d,
  24571. g.gamma = e)
  24572. }(c)
  24573. }),
  24574. this.update = function(a) {
  24575. TWEEN.update();
  24576. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24577. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24578. this.triggerTargetEvent())
  24579. }
  24580. ,
  24581. this.triggerTargetEvent = function() {
  24582. var a = this.choseObj()
  24583. , b = a ? a.object : void 0;
  24584. this.targetEventObj.currentObj = b,
  24585. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24586. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24587. b && b.enabled && this.startAnimate(function() {
  24588. this.clickCallback(b)
  24589. }
  24590. .bind(this))) : this.type,
  24591. this.targetEventObj.lastObj = b)
  24592. }
  24593. ,
  24594. this.choseObj = function() {
  24595. this.raycaster.setFromCamera({
  24596. x: 0,
  24597. y: 0
  24598. }, c);
  24599. var a = (this.raycaster.ray,
  24600. window.vrMarkers)
  24601. , b = this.raycaster.intersectObjects(a);
  24602. if (b.length > 0)
  24603. return b[0]
  24604. }
  24605. ,
  24606. this.clickCallback = function(a) {
  24607. this.runTHREEAction(a, "onclick")
  24608. }
  24609. ,
  24610. this.runTHREEAction = function(a, b) {
  24611. switch (b) {
  24612. case "onclick":
  24613. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24614. a()
  24615. });
  24616. break;
  24617. case "onhover":
  24618. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24619. a()
  24620. });
  24621. break;
  24622. case "onout":
  24623. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24624. a()
  24625. })
  24626. }
  24627. }
  24628. ,
  24629. this.startAnimate = function(a) {
  24630. this.tweenFlag && this.initAnimation(a)
  24631. }
  24632. ,
  24633. this.initAnimation = function(a) {
  24634. var b = this
  24635. , c = this.cursor.material.map.offset
  24636. , d = function(a) {
  24637. return Math.floor(17 * a) / 17
  24638. };
  24639. b.tweenFlag = !1,
  24640. this.cursorAnimate = new TWEEN.Tween(c).to({
  24641. x: 1
  24642. }, 1e3).onStart(function() {
  24643. b.tweenFlag = !1
  24644. }).onStop(function() {
  24645. b.tweenFlag = !0,
  24646. this.x = 0,
  24647. c.x = 0
  24648. }).onUpdate(function() {}).onComplete(function() {
  24649. a(),
  24650. c.x = 0,
  24651. setTimeout(function() {
  24652. b.tweenFlag = !0
  24653. }, 1500)
  24654. }),
  24655. this.cursorAnimate.easing(d),
  24656. this.cursorAnimate.start()
  24657. }
  24658. ,
  24659. this.autoCursorPosition = function(a) {
  24660. // var b = Math.abs(a.distance - 10);
  24661. // this.cursor.position.z = -b,
  24662. // b /= 10;
  24663. // alert(b);
  24664. // this.cursor.scale.set(b, b, b)
  24665. this.cursor.scale.set(.3,.3,.3)
  24666. }
  24667. }
  24668. ,
  24669. n.prototype.vrRenderer = function(a, b, c) {
  24670. var d = new b.vrCamera(c);
  24671. d.bananaAspect = .8,
  24672. this.width,
  24673. this.height;
  24674. var b = this;
  24675. this.setSize = function(c, d) {
  24676. a.setSize.call(this, c, d),
  24677. b.width = c,
  24678. b.height = d
  24679. }
  24680. ,
  24681. this.render = function(b, c, e, f) {
  24682. window.cameraQua = c.quaternion.clone();
  24683. var g, h;
  24684. if (c.__RESS__SKIP__STEREO__)
  24685. return a.render(b, c, e, f);
  24686. if ("PerspectiveCamera" === c.type)
  24687. g = d.cameraL,
  24688. h = d.cameraR,
  24689. b.updateMatrixWorld(),
  24690. null === c.parent && c.updateMatrixWorld(),
  24691. d.vrCameraUpdate(c);
  24692. else {
  24693. if ("OrthographicCamera" !== c.type)
  24694. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24695. g = h = c
  24696. }
  24697. a.setScissorTest(!0),
  24698. a.setScissor(0, 0, this.width / 2, this.height),
  24699. a.setViewport(0, 0, this.width / 2, this.height),
  24700. a.render.call(this, b, g, e, f),
  24701. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24702. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24703. a.render.call(this, b, h, e, f),
  24704. a.setScissorTest(!1)
  24705. }
  24706. ,
  24707. this.__proto__ = {
  24708. __proto__: a
  24709. }
  24710. }
  24711. ,
  24712. n.prototype.vrCamera = function(a) {
  24713. this.type = "StereoCamera",
  24714. this._aspect = 1,
  24715. this._overlap = .064,
  24716. this.cameraL = new r.PerspectiveCamera,
  24717. this.cameraL.layers.enable(1),
  24718. this.cameraL.near = 0.01,//xzw add
  24719. this.cameraL.matrixAutoUpdate = !1,
  24720. this.cameraR = new r.PerspectiveCamera,
  24721. this.cameraR.layers.enable(2),
  24722. this.cameraR.near = 0.01,//xzw add
  24723. this.cameraR.matrixAutoUpdate = !1,
  24724. this.eyeRight = new r.Matrix4,
  24725. this.eyeLeft = new r.Matrix4,
  24726. this.vrCameraNeedsUpdate = !0,
  24727. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24728. Object.defineProperty(this, "bananaAspect", {
  24729. get: function() {
  24730. return this._aspect
  24731. },
  24732. set: function(a) {
  24733. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24734. this._aspect = a
  24735. }
  24736. }),
  24737. Object.defineProperty(this, "overlap", {
  24738. get: function() {
  24739. return this._overlap
  24740. },
  24741. set: function(a) {
  24742. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24743. this._overlap = a
  24744. }
  24745. }),
  24746. this.vrCameraUpdate = function(a) {
  24747. this.vrCameraNeedsUpdate = true;
  24748. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24749. this.vrCameraNeedsUpdate) {
  24750. this.vrCameraNeedsUpdate = !1,
  24751. //console.debug("vrCameraUpdate"),
  24752. this.bananaFocus = a.focus,
  24753. this.bananaFov = a.fov,
  24754. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24755. this.bananaNear = a.near,
  24756. this.bananaFar = a.far,
  24757. //console.debug(a.aspect),
  24758. this.bananaFocus = 10;
  24759. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24760. this.eyeLeft.elements[12] = -e,
  24761. this.eyeRight.elements[12] = e,
  24762. b = -g * this.bananaReal_aspect + f,
  24763. c = g * this.bananaReal_aspect + f,
  24764. d.elements[0] = 2 * this.bananaNear / (c - b),
  24765. d.elements[8] = (c + b) / (c - b),
  24766. this.cameraL.projectionMatrix.copy(d),
  24767. b = -g * this.bananaReal_aspect - f,
  24768. c = g * this.bananaReal_aspect - f,
  24769. d.elements[0] = 2 * this.bananaNear / (c - b),
  24770. d.elements[8] = (c + b) / (c - b),
  24771. this.cameraR.projectionMatrix.copy(d)
  24772. }
  24773. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24774. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24775. }
  24776. }
  24777. ,
  24778. n.prototype.boluoGetTexture = function(a) {
  24779. var b = new r.TextureLoader;
  24780. return b.crossOrigin = "anonymous",
  24781. b.load(a)
  24782. }
  24783. ,
  24784. /***********************************************************************************************************************************************************************************/
  24785. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24786. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24787. return function(o){
  24788. var render = false;
  24789. var ratio;
  24790. var w, h; //记录应当render的大小
  24791. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24792. w = o.width, h = o.height, render = true, ratio=1;
  24793. }else{
  24794. w = $('#player').width();
  24795. h = $('#player').height();
  24796. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24797. (w !== W || h !== H || this.forceUpdateSize) &&
  24798. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24799. }
  24800. if(render){
  24801. this.setSize(w, h, ratio);
  24802. this.forceUpdateSize = !1
  24803. }
  24804. }
  24805. }()
  24806. ,
  24807. n.prototype.updateComponents = function() {
  24808. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24809. this.updateListeners[t].update(e)
  24810. }
  24811. ,
  24812. n.prototype.suspend = function() {
  24813. this.started = !1,
  24814. this.suspendedObjects = this.scene.children.map(function(e) {
  24815. return this.scene.remove(e),
  24816. e
  24817. }
  24818. .bind(this)),
  24819. this.render()
  24820. }
  24821. ,
  24822. n.prototype.resume = function() {
  24823. this.suspendedObjects.forEach(function(e) {
  24824. this.scene.add(e)
  24825. }
  24826. .bind(this)),
  24827. this.suspendedObjects = [],
  24828. this.started = !0,
  24829. p()
  24830. }
  24831. ;
  24832. var p = function() {
  24833. this.started && (window.requestAnimationFrame(p),
  24834. this.updateScreenSize(), // fyz resize
  24835. this.updateComponents(),
  24836. this.updateTextureMemory(),
  24837. this.render(),
  24838. window.stats && (window.fps = stats.update()),
  24839. this.emit(a.AfterRender))
  24840. };
  24841. n.prototype.getImageData = function() {
  24842. var e = document.createElement("canvas")
  24843. , t = e.getContext("2d");
  24844. return function(i, n, r) {
  24845. return e.width === n && e.height === r || (e.width = n,
  24846. e.height = r),
  24847. t.drawImage(i, 0, 0, n, r),
  24848. t.getImageData(0, 0, n, r)
  24849. }
  24850. }(),
  24851. n.prototype.initSizedTexture2D = function(e, t, i) {
  24852. var n = this.renderer
  24853. , o = n.context
  24854. , a = n.state
  24855. , s = new r.Texture(null);
  24856. s.flipY = !1,
  24857. i !== !0 && (i = !1),
  24858. s.generateMipmaps = i;
  24859. var l = n.paramThreeToGL(s.format)
  24860. , c = n.paramThreeToGL(s.type)
  24861. , h = n.properties.get(s)
  24862. , u = o.createTexture();
  24863. a.bindTexture(o.TEXTURE_2D, u),
  24864. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24865. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24866. s.wrapS = t,
  24867. s.wrapT = t;
  24868. var d = n.paramThreeToGL(t);
  24869. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24870. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24871. i ? (s.magFilter = r.LinearFilter,
  24872. s.minFilter = r.LinearMipMapLinearFilter,
  24873. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24874. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24875. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24876. s.minFilter = r.LinearFilter,
  24877. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24878. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24879. a.bindTexture(o.TEXTURE_2D, null),
  24880. h.__webglTexture = u,
  24881. s
  24882. }
  24883. ,
  24884. n.prototype.initSizedCubeMap = function(e, t) {
  24885. var i = this.renderer
  24886. , n = i.context
  24887. , o = i.state
  24888. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24889. a.flipY = !1,
  24890. a.generateMipmaps = t;
  24891. var s = i.paramThreeToGL(a.format)
  24892. , l = i.paramThreeToGL(a.type)
  24893. , c = i.properties.get(a)
  24894. , h = n.createTexture();
  24895. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24896. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24897. for (var u = 0; u < 6; u++)
  24898. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24899. return t ? (a.magFilter = r.LinearFilter,
  24900. a.minFilter = r.LinearMipMapLinearFilter,
  24901. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24902. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24903. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24904. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24905. a.minFilter = r.LinearFilter,
  24906. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24907. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24908. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24909. c.__image__webglTextureCube = h,
  24910. a
  24911. }
  24912. ,
  24913. n.prototype.deallocateCubeTexture = function(e) {
  24914. var t = this.renderer
  24915. , i = t.context
  24916. , n = t.properties.get(e);
  24917. i.deleteTexture(n.__image__webglTextureCube)
  24918. }
  24919. ,
  24920. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24921. var a = this.renderer
  24922. , s = a.context
  24923. , l = a.state
  24924. , c = a.properties.get(t);
  24925. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24926. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24927. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24928. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24929. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24930. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24931. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24932. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24933. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24934. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24935. l.bindTexture(s.TEXTURE_2D, null)
  24936. }
  24937. ,
  24938. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24939. var s = this.renderer
  24940. , l = s.context
  24941. , c = s.state
  24942. , h = s.properties.get(t);
  24943. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24944. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24945. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24946. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24947. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24948. }
  24949. ,
  24950. n.prototype.rebuildMipMaps2D = function(e) {
  24951. var t = this.renderer
  24952. , i = t.context
  24953. , n = t.state;
  24954. t.properties.get(e);
  24955. i.generateMipmap(i.TEXTURE_2D),
  24956. n.bindTexture(i.TEXTURE_2D, null)
  24957. }
  24958. ,
  24959. n.prototype.rebuildMipMaps3D = function(e) {
  24960. var t = this.renderer
  24961. , i = t.context
  24962. , n = t.state
  24963. , r = t.properties.get(e);
  24964. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24965. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24966. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24967. }
  24968. ,
  24969. n.prototype.renderToCubeMap = function() {
  24970. var e = !1
  24971. , t = null
  24972. , i = null
  24973. , n = null
  24974. , a = null
  24975. , s = null
  24976. , l = 1;
  24977. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24978. var _ = this.renderer;
  24979. _.context;
  24980. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24981. i.position.z = 150,
  24982. t = new r.Scene,
  24983. t.add(i),
  24984. n = new r.ShaderMaterial({
  24985. uniforms: {
  24986. tDiffuse: {
  24987. type: "t",
  24988. value: null
  24989. },
  24990. alpha: {
  24991. type: "f",
  24992. value: 1
  24993. }
  24994. },
  24995. vertexShader: o.basicTextured.vertexShader,
  24996. fragmentShader: o.basicTextured.fragmentShader,
  24997. depthWrite: !1,
  24998. depthTest: !1,
  24999. side: r.DoubleSide
  25000. }),
  25001. a = new r.PlaneBufferGeometry(l,l),
  25002. s = new r.Mesh(a,n),
  25003. s.position.z = 0,
  25004. t.add(s),
  25005. e = !0);
  25006. var T = a.getAttribute("uv");
  25007. T.setDynamic(!0),
  25008. T.needsUpdate = !0;
  25009. var x = T.array
  25010. , S = p / u
  25011. , M = f / d
  25012. , R = g / u
  25013. , P = m / d;
  25014. x[0] = S,
  25015. x[1] = M + P,
  25016. x[2] = S + R,
  25017. x[3] = M + P,
  25018. x[4] = S,
  25019. x[5] = M,
  25020. x[6] = S + R,
  25021. x[7] = M;
  25022. var O = a.getAttribute("position");
  25023. O.setDynamic(!0),
  25024. O.needsUpdate = !0;
  25025. var L = O.array
  25026. , D = v / h.width - l / 2
  25027. , N = A / h.height - l / 2
  25028. , B = y / h.width
  25029. , F = C / h.height;
  25030. L[0] = D,
  25031. L[1] = N + F,
  25032. L[3] = D + B,
  25033. L[4] = N + F,
  25034. L[6] = D,
  25035. L[7] = N,
  25036. L[9] = D + B,
  25037. L[10] = N;
  25038. this.renderer.properties.get(c);
  25039. n.uniforms.tDiffuse.value = c,
  25040. n.blending = E || r.NoBlending,
  25041. n.transparent = !!b,
  25042. void 0 !== w && null !== w || (w = 1),
  25043. n.uniforms.alpha.value = w,
  25044. n.needUpdate = !0,
  25045. h.activeCubeFace = I,
  25046. h.viewport.set(0, 0, h.width, h.height);
  25047. var V = this.renderer.autoClear;
  25048. this.renderer.autoClear = !1,
  25049. this.renderer.render(t, i, h, !1),
  25050. this.renderer.autoClear = V
  25051. }
  25052. }(),
  25053. n.prototype.copyCubeMap = function() {
  25054. var e = !1
  25055. , t = null
  25056. , i = null
  25057. , a = null
  25058. , s = null
  25059. , l = null
  25060. , c = new r.Euler;
  25061. new r.Vector3;
  25062. return function(h, u, d, p, f, g, m, v, A) {
  25063. this.renderer;
  25064. if (!e) {
  25065. var y = 2;
  25066. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25067. i.position.set(0, 0, 0),
  25068. t = new r.Scene,
  25069. t.add(i),
  25070. a = new r.ShaderMaterial({
  25071. uniforms: {
  25072. tDiffuse: {
  25073. type: "t",
  25074. value: null
  25075. },
  25076. alpha: {
  25077. type: "f",
  25078. value: 1
  25079. }
  25080. },
  25081. vertexShader: o.copyCubeMap.vertexShader,
  25082. fragmentShader: o.copyCubeMap.fragmentShader,
  25083. depthWrite: !1,
  25084. depthTest: !1,
  25085. side: r.DoubleSide
  25086. }),
  25087. s = new r.BoxGeometry(y,y,y),
  25088. l = new r.Mesh(s,a),
  25089. t.add(l),
  25090. e = !0
  25091. }
  25092. for (var C = 0; C < 6; C++)
  25093. n.getCubeOrientationForCubeFace(C, c),
  25094. l.rotation.copy(c),
  25095. l.matrixWorldNeedsUpdate = !0,
  25096. l.updateMatrixWorld(),
  25097. a.uniforms.tDiffuse.value = h,
  25098. a.blending = m || r.NoBlending,
  25099. a.transparent = !!v,
  25100. void 0 !== A && null !== A || (A = 1),
  25101. a.uniforms.alpha.value = A,
  25102. a.needUpdate = !0,
  25103. u.activeCubeFace = C,
  25104. u.viewport.set(0, 0, f, g),
  25105. this.renderer.render(t, i, u, !1)
  25106. }
  25107. }(),
  25108. n.getLookAtForCubeFace = function(e, t) {
  25109. switch (e) {
  25110. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25111. t.set(1, 0, 0);
  25112. break;
  25113. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25114. t.set(-1, 0, 0);
  25115. break;
  25116. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25117. t.set(0, 1, 0);
  25118. break;
  25119. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25120. t.set(0, -1, 0);
  25121. break;
  25122. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25123. t.set(0, 0, 1);
  25124. break;
  25125. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25126. t.set(0, 0, -1)
  25127. }
  25128. }
  25129. ,
  25130. n.getCubeOrientationForCubeFace = function(e, t) {
  25131. switch (e) {
  25132. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25133. t.set(0, -Math.PI / 2, 0);
  25134. break;
  25135. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25136. t.set(0, Math.PI / 2, 0);
  25137. break;
  25138. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25139. t.set(Math.PI / 2, Math.PI, 0);
  25140. break;
  25141. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25142. t.set(-Math.PI / 2, Math.PI, 0);
  25143. break;
  25144. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25145. t.set(0, -Math.PI, 0);
  25146. break;
  25147. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25148. t.set(0, 0, 0)
  25149. }
  25150. }
  25151. ,
  25152. t.exports = n
  25153. }
  25154. , {
  25155. "../enum/GLCubeFaces": 25,
  25156. "../enum/GLTextureType": 26,
  25157. "../enum/SceneRendererEvents": 43,
  25158. "../exception/BasicException": 55,
  25159. "../exception/RendererCreationException": 57,
  25160. "../settings": 166,
  25161. "../shaders": 167,
  25162. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25163. "../util/browser": 182,
  25164. /************************************************************************************************************************************************/
  25165. events: 202,
  25166. three: 217
  25167. }],
  25168. 159: [function(e, t, i) {
  25169. "use strict";
  25170. function n(e) {
  25171. this.messenger = new a(e),
  25172. this.clientKey = null
  25173. }
  25174. var r = e("../util/ajax")
  25175. , o = e("./PostMessageType")
  25176. , a = e("./postmessage")
  25177. , s = e("./VersionInfo")
  25178. , l = e("events").EventEmitter
  25179. , c = window.location.origin + "/api/v1/user/";
  25180. n.prototype = Object.create(l.prototype),
  25181. n.prototype.bindEvents = function() {
  25182. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25183. }
  25184. ,
  25185. n.prototype.waitForConnection = function() {
  25186. var e = new Promise(function(e, t) {
  25187. this.messenger.on(o.CONNECT, function(i) {
  25188. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25189. }
  25190. .bind(this))
  25191. }
  25192. .bind(this));
  25193. return e
  25194. }
  25195. ,
  25196. n.prototype.onConnectionReceived = function(e) {
  25197. return this.messenger.setTarget(e.source, e.origin),
  25198. this.verifyConnection(e).then(function(t, i) {
  25199. this.messenger.send({
  25200. type: o.ACCEPT,
  25201. toId: e.fromId,
  25202. warning: i
  25203. }),
  25204. this.clientKey = t,
  25205. this.messenger.removeAllListeners(o.CONNECT),
  25206. this.bindEvents()
  25207. }
  25208. .bind(this), function(t) {
  25209. this.messenger.send({
  25210. type: o.REJECT,
  25211. toId: e.fromId,
  25212. reason: t
  25213. }),
  25214. this.messenger.setTarget()
  25215. }
  25216. .bind(this))
  25217. }
  25218. ,
  25219. n.prototype.verifyConnection = function(e) {
  25220. return new Promise(function(t, i) {
  25221. var n;
  25222. if (s.isDeprecated(e.sdkVersion))
  25223. n = "这个版本正在被弃用";
  25224. else if (!s.isSupported(e.sdkVersion))
  25225. return i("不支持此版本的SDK");
  25226. var o = {
  25227. cache: !1,
  25228. headers: {
  25229. "X-port-Application-Key": e.applicationKey,
  25230. "X-port-Referrer": e.origin
  25231. }
  25232. };
  25233. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25234. }
  25235. )
  25236. }
  25237. ,
  25238. n.prototype.onMessageReceived = function(e) {
  25239. if (this.validateClientApplicationKey(e.applicationKey)) {
  25240. var t = this;
  25241. e.onDone = function(i) {
  25242. i.toId = e.fromId,
  25243. i.uid = e.uid,
  25244. i.type = o.RESPONSE,
  25245. t.messenger.send(i)
  25246. }
  25247. ,
  25248. this.emit(o.ACTION, e)
  25249. }
  25250. }
  25251. ,
  25252. n.prototype.validateClientApplicationKey = function(e) {
  25253. return this.clientKey === e
  25254. }
  25255. ,
  25256. n.prototype.sendEvent = function(e, t) {
  25257. this.messenger.send({
  25258. type: o.EVENT,
  25259. eventType: e,
  25260. eventData: t
  25261. })
  25262. }
  25263. ,
  25264. t.exports = n
  25265. }
  25266. , {
  25267. "../util/ajax": 181,
  25268. "./PostMessageType": 160,
  25269. "./VersionInfo": 163,
  25270. "./postmessage": 165,
  25271. events: 202
  25272. }],
  25273. 160: [function(e, t, i) {
  25274. "use strict";
  25275. t.exports = Object.freeze({
  25276. CONNECT: "postmessage.connect",
  25277. ACCEPT: "postmessage.accept",
  25278. REJECT: "postmessage.reject",
  25279. ACTION: "postmessage.action",
  25280. RESPONSE: "postmessage.response",
  25281. EVENT: "postmessage.event"
  25282. })
  25283. }
  25284. , {}],
  25285. 161: [function(e, t, i) {
  25286. "use strict";
  25287. t.exports = Object.freeze({
  25288. MOVE: "sdk.move",
  25289. ENTER_PANO: "sdk.enterpano",
  25290. MODEL_LOADED: "sdk.modelloaded"
  25291. })
  25292. }
  25293. , {}],
  25294. 162: [function(e, t, i) {
  25295. "use strict";
  25296. t.exports = Object.freeze({
  25297. FLY: "transition.fly",
  25298. FADEOUT: "transition.fade",
  25299. INSTANT: "transition.instant"
  25300. })
  25301. }
  25302. , {}],
  25303. 163: [function(e, t, i) {
  25304. "use strict";
  25305. t.exports = {
  25306. current: "1.0",
  25307. supported: ["1.0"],
  25308. deprecated: [],
  25309. isSupported: function(e) {
  25310. return this.supported.indexOf(e) !== -1
  25311. },
  25312. isDeprecated: function(e) {
  25313. return this.deprecated.indexOf(e) !== -1
  25314. },
  25315. isValid: function(e) {
  25316. return this.isSupported(e) || this.isDeprecated(e)
  25317. }
  25318. }
  25319. }
  25320. , {}],
  25321. 164: [function(e, t, i) {
  25322. (function(i) {
  25323. "use strict";
  25324. function n(e, t, i) {
  25325. e && (e = e.toLowerCase().trim());
  25326. var n = new I.UP.clone
  25327. , r = Math.PI / 3
  25328. , o = Math.PI / 2;
  25329. switch (e) {
  25330. case "left":
  25331. i.copy(t),
  25332. i.applyAxisAngle(n, o);
  25333. break;
  25334. case "right":
  25335. i.copy(t),
  25336. i.applyAxisAngle(n, -o);
  25337. break;
  25338. case "forwardleft":
  25339. i.copy(t),
  25340. i.applyAxisAngle(n, r);
  25341. break;
  25342. case "forwardright":
  25343. i.copy(t),
  25344. i.applyAxisAngle(n, -r);
  25345. break;
  25346. case "forward":
  25347. default:
  25348. i.copy(t)
  25349. }
  25350. return i
  25351. }
  25352. function r(e, t) {
  25353. if (e) {
  25354. var i = {
  25355. pano: e,
  25356. lookAtPoint: null,
  25357. duration: null,
  25358. maxDistanceOverride: null,
  25359. skipWarpingCheck: !1
  25360. };
  25361. this.player.flyToPano(i, function() {
  25362. t && t({
  25363. success: !0,
  25364. message: "Transition complete."
  25365. })
  25366. })
  25367. } else
  25368. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25369. t && t({
  25370. success: !1,
  25371. error: "Unable to find pano."
  25372. })
  25373. }
  25374. function o(e, t) {
  25375. var i = this.findRankedPano(e, t);
  25376. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25377. null)
  25378. }
  25379. function a(e, t) {
  25380. var i = this.findRankedtag(e, t);
  25381. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25382. null)
  25383. }
  25384. function s(e, t) {
  25385. t.copy(I.FORWARD),
  25386. e.getDirection(t)
  25387. }
  25388. function l(e) {
  25389. function t(e) {
  25390. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25391. return {
  25392. x: c.Math.radToDeg(t._x),
  25393. y: c.Math.radToDeg(t._y),
  25394. z: c.Math.radToDeg(t._z)
  25395. }
  25396. }
  25397. var i = function(e) {
  25398. return e.alignmentType !== m.ALIGNED ? null : {
  25399. x: e.position.x,
  25400. y: e.position.y,
  25401. z: e.position.z
  25402. }
  25403. };
  25404. return {
  25405. panos: e.panos.list.map(function(n) {
  25406. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25407. return {
  25408. uuid: n.id,
  25409. aligned: n.alignmentType === m.ALIGNED,
  25410. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25411. position: i(n),
  25412. rotation: t(n),
  25413. thumbnail: r
  25414. }
  25415. })
  25416. }
  25417. }
  25418. var c = e("three")
  25419. , h = e("./ApiHost")
  25420. , u = e("../util/logger")
  25421. , d = e("../util/common")
  25422. , p = e("../util/math")
  25423. , f = e("../enum/ModelManagerEvents")
  25424. , g = e("./PostMessageType")
  25425. , m = e("../enum/AlignmentType")
  25426. , v = e("../enum/Direction")
  25427. , A = e("./TransitionStyles")
  25428. , y = e("../util/panorama")
  25429. , C = e("../enum/GLCubeFaces")
  25430. , I = e("../enum/Vectors")
  25431. , E = e("../enum/Viewmode")
  25432. , b = e("../enum/WarpStyle")
  25433. , w = (e("../enum/Keys"),
  25434. e("../enum/PlayerEvents"))
  25435. , _ = e("../sdk/SdkEvents")
  25436. , I = e("../enum/Vectors")
  25437. , T = e("../enum/ControlEvents")
  25438. , x = e("../enum/RenderLayers")
  25439. , S = (e("../constants"),
  25440. e("../settings"))
  25441. , M = e("../lib/jpeg_encoder")
  25442. , R = new u(i)
  25443. , P = function() {
  25444. var e = function e() {
  25445. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25446. e.player.getDirection(e.playerDirection),
  25447. e.projectVectors();
  25448. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25449. if (e.angleTravelled += Math.abs(t),
  25450. e.angleTravelled >= Math.abs(e.angle)) {
  25451. if (e.active = !1,
  25452. e.onDone) {
  25453. var i = e.onDone;
  25454. i()
  25455. }
  25456. } else
  25457. e.lastFacingDirection.copy(e.playerDirection),
  25458. window.setTimeout(e, 4)
  25459. };
  25460. return e.active = !1,
  25461. e.angle = 0,
  25462. e.angleTravelled = 0,
  25463. e.playerDirection = new c.Vector3,
  25464. e.lastFacingDirection = new c.Vector3,
  25465. e.onDone = null,
  25466. e.player = null,
  25467. e.start = function(t, i, n, r) {
  25468. e.active = !0,
  25469. t && i && (i = 0),
  25470. e.angle = t || i,
  25471. e.xAngle = t,
  25472. e.yAngle = i,
  25473. e.angleTravelled = 0,
  25474. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25475. n.getDirection(e.playerDirection),
  25476. e.lastFacingDirection.copy(e.playerDirection),
  25477. e.projectVectors(),
  25478. e.onDone = r,
  25479. e.player = n,
  25480. e()
  25481. }
  25482. ,
  25483. e.projectVectors = function() {
  25484. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25485. e.lastFacingDirection.projectOnPlane(I.UP))
  25486. }
  25487. ,
  25488. e
  25489. }()
  25490. , O = function() {
  25491. var e = new c.Vector3;
  25492. return function(t) {
  25493. t ? (e.copy(t.position),
  25494. e.add(t.discPosition),
  25495. p.projectPositionToCanvas(e, this.player.camera, e),
  25496. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25497. }
  25498. }()
  25499. , L = function() {
  25500. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25501. }
  25502. , D = function() {
  25503. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25504. }
  25505. , N = function(e) {
  25506. var t = new c.Vector3;
  25507. return function(e) {
  25508. var i = this.player.getDirection();
  25509. t.copy(i);
  25510. var n = t.y;
  25511. t.y = 0,
  25512. t.normalize();
  25513. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25514. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25515. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25516. 0;
  25517. this.player.mode === E.DOLLHOUSE && (r = -r);
  25518. var o = L.call(this) - .1
  25519. , a = D.call(this) + .1
  25520. , s = r + e;
  25521. s > o ? s = o : s < a && (s = a);
  25522. var l = s - r;
  25523. return e > 0 && l < .01 && (l = 0),
  25524. e < 0 && l > -.01 && (l = 0),
  25525. l
  25526. }
  25527. }()
  25528. , B = function() {
  25529. var e = new c.Euler;
  25530. return function(t) {
  25531. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25532. {
  25533. position: {
  25534. x: t.position.x,
  25535. y: t.position.y,
  25536. z: t.position.z
  25537. },
  25538. rotation: {
  25539. x: c.Math.radToDeg(e.x),
  25540. y: c.Math.radToDeg(e.y),
  25541. z: 0
  25542. },
  25543. pano: t.currentPano ? t.currentPano.id : null,
  25544. mode: t.mode
  25545. }
  25546. }
  25547. }()
  25548. , F = null;
  25549. t.exports = {
  25550. init: function(e, t, i, n, r) {
  25551. V.init(e, t, i, r),
  25552. F = new Promise(function(e, t) {
  25553. i.on(w.Ready, function() {
  25554. e()
  25555. })
  25556. }
  25557. .bind(this));
  25558. var o = new h(window)
  25559. , a = o.waitForConnection();
  25560. a.then(function(e) {
  25561. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25562. });
  25563. var s = function() {
  25564. var e = Date.now();
  25565. return function() {
  25566. if (!(Date.now() - e < 100)) {
  25567. var t = B(i);
  25568. o.sendEvent(_.MOVE, {
  25569. state: t
  25570. }),
  25571. e = Date.now()
  25572. }
  25573. }
  25574. }();
  25575. i.on(w.Move, s),
  25576. i.on(w.ViewChanged, s),
  25577. n.on(f.ActiveModelChanged, function(e) {
  25578. function t(e) {
  25579. var t, i = e.newPano.id;
  25580. e.oldPano && (t = e.oldPano.id),
  25581. i !== t && o.sendEvent(_.ENTER_PANO, {
  25582. oldPano: t,
  25583. newPano: i
  25584. })
  25585. }
  25586. var i = e.model
  25587. , n = e.oldModel;
  25588. V.model = i,
  25589. a.then(function() {
  25590. o.sendEvent(_.MODEL_LOADED, {
  25591. metadata: l(i)
  25592. })
  25593. }),
  25594. n && n.panos.forEach(function(e) {
  25595. e.removeEventListener("enter", t)
  25596. }),
  25597. i.panos.forEach(function(e) {
  25598. e.on("enter", t)
  25599. })
  25600. })
  25601. }
  25602. };
  25603. var V = {
  25604. director: null,
  25605. player: null,
  25606. controls: null,
  25607. sceneRenderer: null,
  25608. model: null,
  25609. init: function(e, t, i, n) {
  25610. this.director = e,
  25611. this.player = i,
  25612. this.controls = t,
  25613. this.sceneRenderer = n
  25614. },
  25615. handleToObject: {},
  25616. objectToHandle: {},
  25617. handleCount: 0,
  25618. onMessageReceive: function(e) {
  25619. if (e) {
  25620. var t = e.targetFunction
  25621. , i = e.params
  25622. , n = e.onDone;
  25623. t && this[t] && this[t](i, n)
  25624. }
  25625. },
  25626. waitForInit: function(e, t) {
  25627. F.then(t.bind({
  25628. success: !0,
  25629. message: "Init complete."
  25630. }))
  25631. },
  25632. moveToPano: function(e, t) {
  25633. var i = new c.Euler(0,0,0,"YXZ")
  25634. , n = new c.Quaternion;
  25635. return function(e, t) {
  25636. var r = e.pano
  25637. , o = e.rotation
  25638. , a = e.transition;
  25639. if (!this.model)
  25640. return t({
  25641. success: !1,
  25642. error: "The model has not been loaded yet"
  25643. });
  25644. var s = this.model.panos.get(r);
  25645. if (!s)
  25646. return t({
  25647. success: !1,
  25648. error: r + " does not exist in this model"
  25649. });
  25650. if (!o)
  25651. return t({
  25652. sucess: !1,
  25653. erorr: o + " is not a valid rotation"
  25654. });
  25655. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25656. console.log(o.z);
  25657. var l = {
  25658. success: !0,
  25659. message: r
  25660. };
  25661. if (a === A.FADEOUT)
  25662. n.setFromEuler(i),
  25663. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25664. else {
  25665. var h, u;
  25666. a === A.INSTANT && (h = 0,
  25667. u = 0);
  25668. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25669. this.player.flyToPano({
  25670. pano: s,
  25671. lookAtPoint: d,
  25672. duration: h,
  25673. aimDuration: u
  25674. }, t.bind(this, l))
  25675. }
  25676. }
  25677. }(),
  25678. moveInDirection: function(e, t) {
  25679. var i = e.direction;
  25680. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25681. void (t && t({
  25682. success: !1,
  25683. error: "Invalid direction."
  25684. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25685. t(e ? {
  25686. success: !0,
  25687. message: "moved " + i
  25688. } : {
  25689. success: !1,
  25690. error: "Cannot move in direction: " + i
  25691. })
  25692. })
  25693. },
  25694. getPose: function(e, t) {
  25695. this.player.camera.position,
  25696. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25697. return t({
  25698. success: !0,
  25699. message: B(this.player)
  25700. })
  25701. },
  25702. takeScreenShot: function() {
  25703. var e = new c.PerspectiveCamera
  25704. , t = new c.WebGLRenderTarget;
  25705. return function(i, n) {
  25706. if (!i.resolution)
  25707. return n({
  25708. success: !1,
  25709. error: "An invalid resolution was specified"
  25710. });
  25711. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25712. var r = this.sceneRenderer.renderer.getSize();
  25713. i.resolution.width = r.width,
  25714. i.resolution.height = r.height
  25715. }
  25716. e.layers.set(x.DEFAULT),
  25717. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25718. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25719. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25720. var o = i.resolution.width
  25721. , a = i.resolution.height
  25722. , s = o / a;
  25723. e.position.copy(this.sceneRenderer.camera.position),
  25724. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25725. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25726. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25727. t.setSize(o, a),
  25728. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25729. var l = new Uint8Array(o * a * 4);
  25730. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25731. var c = M.encode({
  25732. data: l,
  25733. width: o,
  25734. height: a,
  25735. heading: 180,
  25736. pitch: 0
  25737. }, {
  25738. quality: 75,
  25739. flipY: !0
  25740. })
  25741. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25742. n({
  25743. success: !0,
  25744. message: h
  25745. })
  25746. }
  25747. }(),
  25748. findRankedPano: function(e, t) {
  25749. var i = new c.Vector3
  25750. , r = new c.Vector3;
  25751. return function(e, t) {
  25752. s(this.player, r),
  25753. n(t, r, i);
  25754. var o = this.player.rankedPanoInDirection(e, i);
  25755. if (o) {
  25756. var a = this.objectToHandle[o.id];
  25757. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25758. this.handleToObject[a] = o),
  25759. a
  25760. }
  25761. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25762. -1
  25763. }
  25764. }(),
  25765. findRankedtag: function(e, t) {
  25766. var i = new c.Vector3
  25767. , r = new c.Vector3;
  25768. return function(e, t) {
  25769. s(this.player, r),
  25770. n(t, r, i);
  25771. var o = this.player.rankedtagInDirection(e, i);
  25772. if (o) {
  25773. var a = this.objectToHandle[o.sid];
  25774. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25775. this.handleToObject[a] = o),
  25776. a
  25777. }
  25778. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25779. -1
  25780. }
  25781. }(),
  25782. clickNearesttag: function(e) {
  25783. this.clickRankedtag(0, e)
  25784. },
  25785. clickRankedtag: function(e, t) {
  25786. var i = a.call(this, e, t);
  25787. i && O.call(this, i)
  25788. },
  25789. clickNearestPano: function(e, t) {
  25790. this.clickRankedPano(0, e, t)
  25791. },
  25792. clickRankedPano: function(e, t, i) {
  25793. var n = o.call(this, e, t);
  25794. n ? r.call(this, n, i) : i(null)
  25795. },
  25796. clickPano: function(e, t) {
  25797. var i = this.handleTable[e];
  25798. i ? r.call(this, i, t) : t(null)
  25799. },
  25800. rotateDirection: function() {
  25801. return function(e, t) {
  25802. var i = e.direction
  25803. , n = e.angle;
  25804. if (!P.active) {
  25805. var r = 0
  25806. , o = 0
  25807. , a = 0
  25808. , s = 0;
  25809. if (!n || isNaN(n))
  25810. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25811. void (t && t({
  25812. success: !1,
  25813. error: "Invalid rotation angle."
  25814. }));
  25815. if (this.player.mode === E.TRANSITIONING)
  25816. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25817. void (t && t({
  25818. success: !1,
  25819. error: "Cannot rotate while transitioning"
  25820. }));
  25821. if (i === v.RIGHT || i === v.LEFT)
  25822. i === v.RIGHT && (n = -n),
  25823. r = n > 0 ? -1 : 1,
  25824. a = n;
  25825. else {
  25826. if (i !== v.UP && i !== v.DOWN)
  25827. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25828. void (t && t({
  25829. success: !1,
  25830. error: "Invalid direction for rotation."
  25831. }));
  25832. if (this.player.mode === E.FLOORPLAN)
  25833. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25834. void (t && t({
  25835. success: !1,
  25836. error: "Cannot rotate " + i + " in floorplan mode"
  25837. }));
  25838. if (i === v.DOWN && (n = -n),
  25839. n = N.call(this, n),
  25840. 0 === n)
  25841. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25842. void (t && t({
  25843. success: !1,
  25844. error: "Already at maximum rotation in direction: " + i
  25845. }));
  25846. o = n > 0 ? 1 : -1,
  25847. s = n
  25848. }
  25849. var l = n;
  25850. n = c.Math.degToRad(n),
  25851. a = c.Math.degToRad(a),
  25852. s = c.Math.degToRad(s);
  25853. var h = this.controls.activeControl
  25854. , u = function() {
  25855. h.stopRotating(!0),
  25856. t && t({
  25857. success: !0,
  25858. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25859. })
  25860. };
  25861. h.startRotating(r, o),
  25862. P.start(a, s, this.player, u)
  25863. }
  25864. }
  25865. }(),
  25866. rotate: function() {
  25867. var e = new c.Vector3
  25868. , t = new c.Vector3;
  25869. return function(i, n) {
  25870. var r = i.xAngle
  25871. , o = i.yAngle;
  25872. if (!P.active) {
  25873. if (r = r || 0,
  25874. o = o || 0,
  25875. isNaN(r) || isNaN(o))
  25876. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25877. void (n && n({
  25878. success: !1,
  25879. error: "Invalid rotation angle."
  25880. }));
  25881. if (this.player.mode === E.TRANSITIONING)
  25882. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25883. void (n && n({
  25884. success: !1,
  25885. error: "Cannot rotate while transitioning"
  25886. }));
  25887. Math.abs(r) < .01 && (r = 0),
  25888. Math.abs(o) < .01 && (o = 0);
  25889. var a = o;
  25890. o = N.call(this, o),
  25891. r = -r;
  25892. var s = a > 0 ? "UP" : "DOWN";
  25893. if (!r && a && !o)
  25894. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25895. void (n && n({
  25896. success: !1,
  25897. error: "Already at maximum rotation in direction: " + s
  25898. }));
  25899. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25900. var l = o;
  25901. o = c.Math.degToRad(o),
  25902. r = c.Math.degToRad(r),
  25903. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25904. this.player.getDirection(e),
  25905. t.copy(e).applyAxisAngle(I.UP, r),
  25906. t.applyAxisAngle(I.RIGHT, o);
  25907. var h = (e.angleTo(t),
  25908. r > 0 ? -1 : r < 0 ? 1 : 0)
  25909. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25910. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25911. var d = this.controls.activeControl
  25912. , p = function() {
  25913. d.stopRotating(!0),
  25914. n && n({
  25915. success: !0,
  25916. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25917. })
  25918. };
  25919. d.startRotating(h, u),
  25920. P.start(r, o, this.player, p)
  25921. }
  25922. }
  25923. }(),
  25924. panCamera: function(e, t) {
  25925. function i(e) {
  25926. switch (r.removeAllListeners(T.AutoPanComplete),
  25927. r.removeAllListeners(T.AutoPanInterrupt),
  25928. r.removeAllListeners(T.AutoPanClamped),
  25929. e) {
  25930. case T.AutoPanInterrupt:
  25931. t({
  25932. success: !0,
  25933. message: "Camera panning interrupted."
  25934. });
  25935. break;
  25936. case T.AutoPanClamped:
  25937. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25938. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25939. return void t({
  25940. success: !1,
  25941. error: "Already at edge of current model bounds."
  25942. });
  25943. var i = "The view point is outside the bounds for the current model. ";
  25944. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25945. console.warn(i)
  25946. }
  25947. case T.AutoPanComplete:
  25948. t({
  25949. success: !0,
  25950. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25951. })
  25952. }
  25953. }
  25954. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25955. return t({
  25956. success: !1,
  25957. error: "Camera panning is not available in the current mode: " + this.player.mode
  25958. });
  25959. var n = e.position
  25960. , r = this.player.control;
  25961. r.setAutoPanPosition(n.x, n.z),
  25962. r.autoPan = !0;
  25963. var o = function(e, t) {
  25964. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25965. };
  25966. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25967. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25968. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25969. },
  25970. click: function(e, t) {
  25971. var i = e.x
  25972. , n = e.y
  25973. , r = e.percentage;
  25974. r === !0 && (i = i / 100 * $("#player").width(),
  25975. n = n / 100 * $("#player").height()),
  25976. this.player.handleInputStart(i, n),
  25977. this.player.updateIntersect(),
  25978. this.player.handleInputEnd(i, n)
  25979. },
  25980. mouseOver: function(e, t) {
  25981. var i = e.x
  25982. , n = e.y
  25983. , r = e.percentage;
  25984. r === !0 && (i = i / 100 * $("#player").width(),
  25985. n = n / 100 * $("#player").height()),
  25986. this.player.handleInputMove(i, n),
  25987. this.player.updateIntersect()
  25988. },
  25989. moveToMode: function(e, t) {
  25990. function i(e) {
  25991. t(e ? {
  25992. success: !1,
  25993. error: "Failed to load new mode: " + e
  25994. } : {
  25995. success: !0,
  25996. message: "Moved to new mode: " + n
  25997. })
  25998. }
  25999. var n = e.mode;
  26000. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26001. i()
  26002. }, function(e) {
  26003. i(e)
  26004. }) : t({
  26005. success: !1,
  26006. error: "Invalid mode selection"
  26007. })
  26008. }
  26009. }
  26010. }
  26011. ).call(this, "/js/sdk/automation.js")
  26012. }
  26013. , {
  26014. "../constants": 8,
  26015. "../enum/AlignmentType": 17,
  26016. "../enum/ControlEvents": 21,
  26017. "../enum/Direction": 22,
  26018. "../enum/GLCubeFaces": 25,
  26019. "../enum/Keys": 30,
  26020. "../enum/ModelManagerEvents": 33,
  26021. "../enum/PlayerEvents": 40,
  26022. "../enum/RenderLayers": 41,
  26023. "../enum/Vectors": 50,
  26024. "../enum/Viewmode": 51,
  26025. "../enum/WarpStyle": 52,
  26026. "../lib/jpeg_encoder": 94,
  26027. "../sdk/SdkEvents": 161,
  26028. "../settings": 166,
  26029. "../util/common": 185,
  26030. "../util/logger": 189,
  26031. "../util/math": 190,
  26032. "../util/panorama": 191,
  26033. "./ApiHost": 159,
  26034. "./PostMessageType": 160,
  26035. "./TransitionStyles": 162,
  26036. three: 217
  26037. }],
  26038. 165: [function(e, t, i) {
  26039. "use strict";
  26040. function n(e) {
  26041. this.sourceWindow = e,
  26042. this.targetWindow = null,
  26043. this.targetOrigin = null,
  26044. this.id = Math.floor(1e5 * Math.random()),
  26045. this.bindEvents()
  26046. }
  26047. var r = e("./PostMessageType")
  26048. , o = e("events").EventEmitter;
  26049. n.prototype = Object.create(o.prototype),
  26050. n.prototype.bindEvents = function() {
  26051. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26052. }
  26053. ,
  26054. n.prototype.setTarget = function(e, t) {
  26055. this.targetWindow = e,
  26056. this.targetOrigin = t
  26057. }
  26058. ,
  26059. n.prototype.onPostmessageReceived = function(e) {
  26060. var t = e.origin || e.originalEvent.origin
  26061. , i = e.source;
  26062. switch (e.data.type) {
  26063. case r.CONNECT:
  26064. break;
  26065. case r.RESPONSE:
  26066. if (this.id !== e.data.toId)
  26067. return;
  26068. default:
  26069. if (!this.validateMessageOrigin(t))
  26070. return
  26071. }
  26072. var n = e.data;
  26073. n.source = i,
  26074. n.origin = t,
  26075. n.timestamp = Date.now(),
  26076. this.emit(e.data.type, n)
  26077. }
  26078. ,
  26079. n.prototype.validateMessageOrigin = function(e) {
  26080. return "*" === this.targetOrigin || e === this.targetOrigin
  26081. }
  26082. ,
  26083. n.prototype.send = function(e) {
  26084. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26085. this.targetWindow.postMessage(e, this.targetOrigin))
  26086. }
  26087. ,
  26088. t.exports = n
  26089. }
  26090. , {
  26091. "./PostMessageType": 160,
  26092. events: 202
  26093. }],
  26094. 166: [function(e, t, i) {
  26095. "use strict";
  26096. var n = e("three")
  26097. , r = e("./util/browser")
  26098. , o = e("./enum/Viewmode")
  26099. , a = e("./enum/VROption")
  26100. , s = e("./enum/Colors")
  26101. , l = e("./enum/WarpStyle")
  26102. , c = e("./util/easing")
  26103. , h = e("./util/common")
  26104. , u = e("./util/showcase")
  26105. , d = e("./constants")
  26106. , p = {
  26107. debug: !1,
  26108. version: "2.25.6-0-gd87e5b1",
  26109. languageTag: r.valueFromHash("lang", null),
  26110. pageTitle: "四维虚拟漫游",
  26111. authorizationHeader: u.getAuthorizationHeader(),
  26112. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26113. logLevel: r.valueFromHash("log", 2),
  26114. skyboxRadius: 2500,
  26115. modelBoundsPadding: 5,
  26116. showNeighbors: !1,
  26117. brand: r.valueFromHash("brand", !0),
  26118. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26119. startHighlights: r.valueFromHash("hl", -1),
  26120. specialEdition: r.valueFromHash("bn", 0),
  26121. useWheel: r.valueFromHash("wh", !0),
  26122. crossOrigin: "anonymous",
  26123. fancierTransition: !1,
  26124. wireframe: !1,
  26125. skyboxWireframe: !1,
  26126. modelAlpha: 1,
  26127. highlightPanoSelection: !1,
  26128. showSweeps: !0,
  26129. showSkyboxes: !1,
  26130. showMesh: !0,
  26131. showFloors: !1,
  26132. showFloorDuration: 300,
  26133. showFloorDelay: 300,
  26134. hideFloorDuration: 300,
  26135. hideFloorDelay: 0,
  26136. reticuleOpacityTransitionTime: 250,
  26137. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26138. markerOpacityTransitionTime: 500,
  26139. guiAnimationSpeed: 250,
  26140. highlightAnimationDuration: 500,
  26141. modelComponentLoadSpinnerDelay: 150,
  26142. captureErrors: !1,
  26143. maxMobileTextures: 6,
  26144. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26145. startupFlyinDelay: 3e3,
  26146. dollhouseDefault: {
  26147. minDistance: 15,
  26148. maxDistance: 50,
  26149. minPolarAngle: n.Math.degToRad(10),
  26150. maxPolarAngle: n.Math.degToRad(90)
  26151. },
  26152. hideReticuleTimeout: 1e3,
  26153. analytics: {
  26154. inactivityThreshold: 30,
  26155. sessionTrackingRate: .15,
  26156. maxTrackedErrors: 20,
  26157. sessionDurationPingFrequency: 10,
  26158. sessionDurationTimeout: 15
  26159. },
  26160. flydown: {
  26161. movementEasing: "easeInOutQuad",
  26162. movementDelay: .001,
  26163. rotationEasing: "easeInOutQuad",
  26164. rotationDelay: .5,
  26165. modelTextureDelay: .75,
  26166. skyboxDelay: .75
  26167. },
  26168. transition: {
  26169. flySpeed: .001,
  26170. flyTime: 750,
  26171. flytimeMaxDistanceThreshold: 5,
  26172. flytimeDistanceMultiplier: 150,
  26173. aimTime: 1500,
  26174. aimSlowFactor: 1.5,
  26175. blur: 0.8,
  26176. movementEasing: "easeInOutQuad",
  26177. blendEasing: "easeInOutQuad",
  26178. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26179. },
  26180. show360Views: {
  26181. enabled: !0,
  26182. transitionTime: 1e3
  26183. },
  26184. quickstart: {
  26185. enabled: true,
  26186. animation: 1400,
  26187. showTextDelay: 500,
  26188. fadeOutDelay: 3e3,
  26189. fovChange: 10
  26190. },
  26191. appConfig: {
  26192. webvr_version: null,
  26193. segment_key: null,
  26194. embedly_key: null,
  26195. branch_key: null,
  26196. keen_write_key: null,
  26197. keen_project_id: null
  26198. },
  26199. vr: {
  26200. enabled: !0,
  26201. allowWebVR: !1,
  26202. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26203. },
  26204. share: {
  26205. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26206. },
  26207. input: {
  26208. longTapThreshold: 200,
  26209. moveToleranceNDC: .08,
  26210. touchMoveThreshold: 25
  26211. },
  26212. help: {
  26213. modalStayDuration: 600
  26214. },
  26215. immersive: {
  26216. timeToShowAgain: 1250,
  26217. uiStayDuration: 600
  26218. },
  26219. tourInteraction: {
  26220. disabled: "0" === r.valueFromHash("tourcta", null),
  26221. showPauseButton: 1e3,
  26222. showModal: 1500,
  26223. allowNextClick: 200,
  26224. largeModal: "1" === r.valueFromHash("tourcta", null),
  26225. smallModal: "2" === r.valueFromHash("tourcta", null)
  26226. },
  26227. labels: {
  26228. enabled: !1,
  26229. hideUntilStart: !0,
  26230. fadeInDuration: 250,
  26231. fadeInDelay: 250,
  26232. fadeOutDuration: 250,
  26233. fadeOutDelay: 0,
  26234. zoomHideThreshhold: {
  26235. mobile: r.isSmallScreen() ? .45 : .6,
  26236. desktop: 2
  26237. },
  26238. zoomTruncateThreshhold: {
  26239. mobile: r.isSmallScreen() ? .35 : .45,
  26240. desktop: .85
  26241. },
  26242. minLengthForTruncate: 16,
  26243. truncateLength: 12,
  26244. truncateSuffix: "..."
  26245. },
  26246. tags: {
  26247. enabled: r.valueFromHash("mt", 1),
  26248. startup: {
  26249. hideUntilStart: !0,
  26250. fadeInDuration: 500,
  26251. fadeInDelay: 100
  26252. },
  26253. visibility: {
  26254. anyDistance: !0,
  26255. visibleDistance: 8,
  26256. cameraClearance: .1,
  26257. alphaTestLevel: .05,
  26258. hideViaFloor: !0,
  26259. hideOffScreenDisc: !1,
  26260. hideOffScreenObject: !1
  26261. },
  26262. disc: {
  26263. opacity: 1,
  26264. disabledOpacity: .5,
  26265. scale: {
  26266. nearBound: 1.5,
  26267. farBound: 4.8,
  26268. linkFarBound: !1,
  26269. linkPercent: 40,
  26270. maxSize: 80,
  26271. minSize: 40,
  26272. baseViewportSize: 800,
  26273. responsiveness: 100
  26274. }
  26275. },
  26276. pole: {
  26277. enabled: !0,
  26278. height: .5,
  26279. width: 2,
  26280. opacity: .5,
  26281. color: "white"
  26282. },
  26283. navigate: {
  26284. nearestPano: !0,
  26285. lineOfSight: !0,
  26286. reactivate: !0,
  26287. aimAt: "disc",
  26288. tiltTolerance: 25,
  26289. rotateSpeedFactor: .6
  26290. }
  26291. },
  26292. path: {
  26293. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26294. colorUp: s._desat(s.newBlue, .5),
  26295. colorDown: s._darken(s.newBlue, .35),
  26296. opacity: .5,
  26297. style: "ribbon",
  26298. height: .025,
  26299. ribbonWidth: .24,
  26300. outsideHeight: .5,
  26301. waypointRadius: .5,
  26302. waypointIndoorRadius: .24,
  26303. waypointPulse: 1e3,
  26304. typ: l.BLACK,
  26305. meshFree: r.valueFromHash("mf", 1),
  26306. mapGuides: r.valueFromHash("guides", !0),
  26307. fadeInTime: 400,
  26308. fadeOutTime: 300
  26309. },
  26310. warp: {
  26311. nearPanoDist: .1,
  26312. matchCam: !1,
  26313. blur: .33,
  26314. fastTime: 1500,
  26315. teleportTime: 1500,//瞬间过渡的时间
  26316. flytimeDistanceMultiplier:150,//add
  26317. flyTime:750,//add
  26318. outsideTime: 2e3,
  26319. lookAheadMax: .3,
  26320. lookAheadDist: 2.5,
  26321. softPushDist: .37,
  26322. softPushEnd: .3,
  26323. softBendAngle: 8,
  26324. softBendTilt: 4,
  26325. softBendEnd: .3,
  26326. doBurns: true, //r.valueFromHash("kb", !0),
  26327. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26328. minBurnsAngle: 35,
  26329. minDownAngle: -35,
  26330. maxTurnPerSec: 280,
  26331. maxAimPerSec: 35,
  26332. minRotation: 12,
  26333. maxAimRotation: 33.2,
  26334. turnFriction: .2,
  26335. flySpeed: .01,
  26336. minWarpTime: 1200,
  26337. warpInterruptionRedirectTime: 500,
  26338. tourStepDelay: r.valueFromHash("st", 0),
  26339. walkDelay: 0,
  26340. walkMaxDist: 50,
  26341. walkMinDist: .8,
  26342. walkSlideShowThreshhold: 3000,
  26343. walkExtraPanosDistance: .4,
  26344. timePerMeter: 1200,
  26345. motionLeadTime: 5000,
  26346. movementEasing: "easeInOutQuad",
  26347. blendEasing: "easeInOutQuad",
  26348. showBunny: !1,
  26349. loop: r.valueFromHash("lp", !1),
  26350. auto: r.valueFromHash("ts", -1),
  26351. eOrder: 'YXZ', //"YXZ",
  26352. stepFactor: .25,
  26353. brakeStrength: 2,
  26354. minBrakeAngle: .1,
  26355. maxBrakeAngle: 1.8,
  26356. climbEffort: 4
  26357. },
  26358. rotationFriction: .05,
  26359. rotationAccelerationInside: 4.5,
  26360. rotationAccelerationOutside: .15,
  26361. rotationAfterMoveMultiplier: 40,
  26362. rotationAfterMoveHistoryCount: 5,
  26363. panFriction: .09,
  26364. panAccelerationOutside: 60,
  26365. onload: r.valueFromHash("onload", o.PANORAMA),
  26366. zoomNearLimit: .1,
  26367. zoomFarLimit: 50,
  26368. navigation: {
  26369. panoScores: !1,
  26370. mouseDirection: !0,
  26371. filterStrictness: .75,
  26372. angleFactor: -30,
  26373. directionFactor: 10,
  26374. distanceFactor: -1,
  26375. optionalityFactor: 3
  26376. },
  26377. sdkInit: !1,
  26378. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26379. console: r.valueFromHash("console", !1),
  26380. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26381. panoramaNeighbourMaxDistance: 5,
  26382. panoFloorClickRadius: .35,
  26383. showScreenshotLocations: !1,
  26384. showAxis: !1,
  26385. showNeighbourRaycasts: !1,
  26386. colorMarkerOnLoad: !1,
  26387. colorMarkerByFloor: !1,
  26388. tiling: {
  26389. panoPreRenderRepeatDelay: 2500,
  26390. panoPreRenderDelay: 500,
  26391. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26392. tilingFlagNames: ["usetiles", "tiles"],
  26393. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26394. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26395. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26396. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26397. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26398. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26399. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26400. customCompression: r.valueFromHash("tilecustcomp", 0),
  26401. // mobileHighQualityOverride: !1,
  26402. mobileHighQualityOverride: 1,
  26403. allowUltraHighResolution: true
  26404. },
  26405. zoom: {
  26406. enabled: true,
  26407. forceOff: r.valueFromHash("nozoom", 0),
  26408. overridemax: r.valueFromHash("maxzoom", null),
  26409. overridemin: r.valueFromHash("minzoom", null),
  26410. max: d.highQualityMaxZoom,
  26411. min: 1,
  26412. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26413. activationThreshold: 1.1,
  26414. restoreTime: 500
  26415. },
  26416. profiling: {
  26417. enabled: r.valueFromHash("mem", !1)
  26418. }
  26419. };
  26420. p = h.deepExtend(p, d, {
  26421. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26422. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26423. panorama: {
  26424. transitionTime: 1e3,
  26425. modelAlpha: 0,
  26426. modelAlphaDelay: p.flydown.modelTextureDelay,
  26427. modelAlphaLength: 1,
  26428. skyboxOpacity: 1,
  26429. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26430. skyboxOpacityLength: .9,
  26431. fovLength: 1,
  26432. fovDelay: 0,
  26433. cameraMatrixDuration: .8,
  26434. cameraMatrixDelay: 0,
  26435. cameraMatrixEase: c.easeInCubic,
  26436. reticuleOpacity: 1,
  26437. markerOpacity: .3,
  26438. markerOpacityOnHover: 1
  26439. },
  26440. dollhouse: {
  26441. transitionTime: 1e3,
  26442. modelAlpha: 1,
  26443. modelAlphaDelay: 0,
  26444. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26445. skyboxOpacity: 0,
  26446. skyboxOpacityDelay: 0,
  26447. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26448. fovLength: 1,
  26449. fovDelay: 0,
  26450. cameraMatrixDuration: .8,
  26451. cameraMatrixDelay: .3,
  26452. cameraMatrixEase: c.easeInCubic,
  26453. reticuleOpacity: 1,
  26454. markerOpacity: 0,
  26455. markerOpacityOnHover: 0
  26456. },
  26457. floorplan: {
  26458. transitionTime: 1e3,
  26459. modelAlpha: 1,
  26460. modelAlphaDelay: 0,
  26461. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26462. skyboxOpacity: 0,
  26463. skyboxOpacityDelay: 0,
  26464. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26465. fovLength: 1,
  26466. fovDelay: 0,
  26467. cameraMatrixDuration: .5,
  26468. cameraMatrixDelay: 0,
  26469. cameraMatrixEase: c.easeOutCubic,
  26470. reticuleOpacity: 1,
  26471. markerOpacity: 0,
  26472. markerOpacityOnHover: 0,
  26473. cameraHeight: 50
  26474. },
  26475. transitioning: {
  26476. reticuleOpacity: 0,
  26477. markerOpacity: .3,
  26478. markerOpacityOnHover: 1
  26479. },
  26480. "floorplan-dollhouse": {
  26481. rotationDelay: 0,
  26482. rotationDuration: 1
  26483. },
  26484. "floorplan-panorama": {
  26485. rotationDelay: .5,
  26486. rotationDuration: 1
  26487. },
  26488. "dollhouse-panorama": {
  26489. rotationDelay: .5,
  26490. rotationDuration: 1
  26491. },
  26492. "dollhouse-floorplan": {
  26493. rotationDelay: 0,
  26494. rotationDuration: 1,
  26495. cameraMatrixDuration: 1.05,
  26496. cameraMatrixDelay: .5
  26497. },
  26498. "panorama-dollhouse": {
  26499. rotationDelay: 0,
  26500. rotationDuration: .5
  26501. },
  26502. "panorama-floorplan": {
  26503. transitionTime: 1500,
  26504. rotationDelay: 0,
  26505. rotationDuration: .5
  26506. }
  26507. }),
  26508. p.path.meshFree && (p.path.typ = l.WALK),
  26509. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26510. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26511. window._settings = t.exports = p
  26512. }
  26513. , {
  26514. "./constants": 8,
  26515. "./enum/Colors": 19,
  26516. "./enum/VROption": 47,
  26517. "./enum/Viewmode": 51,
  26518. "./enum/WarpStyle": 52,
  26519. "./util/browser": 182,
  26520. "./util/common": 185,
  26521. "./util/easing": 186,
  26522. "./util/showcase": 193,
  26523. three: 217
  26524. }],
  26525. 167: [function(e, t, i) {
  26526. "use strict";
  26527. var n = e("three")
  26528. , r = e("./settings")
  26529. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26530. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26531. t.exports = {
  26532. basicTextured: {
  26533. uniforms: {
  26534. tDiffuse: {
  26535. type: "t",
  26536. value: null
  26537. },
  26538. alpha: {
  26539. type: "f",
  26540. value: 1
  26541. }
  26542. },
  26543. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26544. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26545. },
  26546. copyCubeMap: {
  26547. uniforms: {
  26548. tDiffuse: {
  26549. type: "t",
  26550. value: null
  26551. },
  26552. alpha: {
  26553. type: "f",
  26554. value: 1
  26555. }
  26556. },
  26557. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26558. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26559. },
  26560. cube: {
  26561. uniforms: {
  26562. map: {
  26563. type: "t",
  26564. value: null
  26565. },
  26566. opacity: {
  26567. type: "f",
  26568. value: 1
  26569. }
  26570. },
  26571. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26572. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26573. },
  26574. model: {
  26575. uniforms: {
  26576. map: {
  26577. type: "t",
  26578. value: null
  26579. },
  26580. modelAlpha: {
  26581. type: "f",
  26582. value: r.modelAlpha
  26583. },
  26584. opacity: {
  26585. type: "f",
  26586. value: 1
  26587. },
  26588. progress: {
  26589. type: "f",
  26590. value: 0
  26591. },
  26592. blackout: {
  26593. type: "i",
  26594. value: 0
  26595. },
  26596. pano0Map: {
  26597. type: "t",
  26598. value: null
  26599. },
  26600. pano0Position: {
  26601. type: "v3",
  26602. value: new n.Vector3
  26603. },
  26604. pano0Matrix: {
  26605. type: "m4",
  26606. value: new n.Matrix4
  26607. },
  26608. pano1Map: {
  26609. type: "t",
  26610. value: null
  26611. },
  26612. pano1Position: {
  26613. type: "v3",
  26614. value: new n.Vector3
  26615. },
  26616. pano1Matrix: {
  26617. type: "m4",
  26618. value: new n.Matrix4
  26619. }
  26620. },
  26621. vertexShader: o + `uniform vec3 pano0Position;
  26622. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26623. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26624. varying vec3 vWorldPosition0;
  26625. varying vec3 vWorldPosition1;
  26626. uniform int blackout;
  26627. void main() {
  26628. vUv = uv;
  26629. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26630. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26631. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26632. vWorldPosition0.x *= -1.0;
  26633. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26634. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26635. vWorldPosition1.x *= -1.0;
  26636. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26637. }`,
  26638. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26639. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26640. void main() {
  26641. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26642. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26643. vec4 colorFromPanos;
  26644. if (blackout == 5){//add for TransitionPass
  26645. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26646. }else{
  26647. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26648. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26649. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26650. else if (blackout == 1) {
  26651. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26652. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26653. }
  26654. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26655. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26656. }
  26657. vec4 colorFromTexture = texture2D( map, vUv );
  26658. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26659. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26660. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26661. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26662. }`
  26663. },
  26664. hot:{
  26665. uniforms:{
  26666. color:{
  26667. type: "c",
  26668. value: new n.Color( 0xff2200 )
  26669. },
  26670. opac:{
  26671. type: "f",
  26672. value: 0
  26673. },
  26674. texture1:{
  26675. type: "t",
  26676. value: null
  26677. },
  26678. texture2:{
  26679. type: "t",
  26680. value: null
  26681. }
  26682. },
  26683. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26684. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26685. },
  26686. modelOutside: {
  26687. uniforms: {
  26688. map: {
  26689. type: "t",
  26690. value: null
  26691. },
  26692. opacity: {
  26693. type: "f",
  26694. value: 1
  26695. }
  26696. },
  26697. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26698. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26699. },
  26700. ribbon: {
  26701. uniforms: {
  26702. map: {
  26703. type: "t",
  26704. value: null
  26705. },
  26706. opacity: {
  26707. type: "f",
  26708. value: 1
  26709. },
  26710. color: {
  26711. type: "c",
  26712. value: new n.Color(r.path.color)
  26713. }
  26714. },
  26715. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26716. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26717. },
  26718. waypoint: {
  26719. uniforms: {
  26720. map: {
  26721. type: "t",
  26722. value: null
  26723. },
  26724. opacity: {
  26725. type: "f",
  26726. value: 1
  26727. },
  26728. pulse: {
  26729. type: "f",
  26730. value: 1
  26731. },
  26732. nearFade: {
  26733. type: "v2",
  26734. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26735. },
  26736. color: {
  26737. type: "c",
  26738. value: new n.Color(r.reticuleColor)
  26739. }
  26740. },
  26741. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26742. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26743. },
  26744. modelDebug: {
  26745. uniforms: {
  26746. map: {
  26747. type: "t",
  26748. value: null
  26749. },
  26750. modelAlpha: {
  26751. type: "f",
  26752. value: r.modelAlpha
  26753. },
  26754. depthmapRatio: {
  26755. type: "f",
  26756. value: 0
  26757. },
  26758. opacity: {
  26759. type: "f",
  26760. value: 1
  26761. },
  26762. progress: {
  26763. type: "f",
  26764. value: 0
  26765. },
  26766. considerOcclusion: {
  26767. type: "i",
  26768. value: r.fancierTransition
  26769. },
  26770. highlightPanoSelection: {
  26771. type: "i",
  26772. value: 0
  26773. },
  26774. useThirdPano: {
  26775. type: "i",
  26776. value: r.useThirdPano
  26777. },
  26778. pano0Map: {
  26779. type: "t",
  26780. value: null
  26781. },
  26782. pano0Depth: {
  26783. type: "t",
  26784. value: null
  26785. },
  26786. pano0Position: {
  26787. type: "v3",
  26788. value: new n.Vector3
  26789. },
  26790. pano0Matrix: {
  26791. type: "m4",
  26792. value: new n.Matrix4
  26793. },
  26794. pano0Weight: {
  26795. type: "f",
  26796. value: r.transition.pano0Weight
  26797. },
  26798. pano1Map: {
  26799. type: "t",
  26800. value: null
  26801. },
  26802. pano1Depth: {
  26803. type: "t",
  26804. value: null
  26805. },
  26806. pano1Position: {
  26807. type: "v3",
  26808. value: new n.Vector3
  26809. },
  26810. pano1Matrix: {
  26811. type: "m4",
  26812. value: new n.Matrix4
  26813. },
  26814. pano1Weight: {
  26815. type: "f",
  26816. value: r.transition.pano1Weight
  26817. },
  26818. pano2Map: {
  26819. type: "t",
  26820. value: null
  26821. },
  26822. pano2Depth: {
  26823. type: "t",
  26824. value: null
  26825. },
  26826. pano2Position: {
  26827. type: "v3",
  26828. value: new n.Vector3
  26829. },
  26830. pano2Matrix: {
  26831. type: "m4",
  26832. value: new n.Matrix4
  26833. },
  26834. pano2Weight: {
  26835. type: "f",
  26836. value: r.transition.pano2Weight
  26837. }
  26838. },
  26839. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26840. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26841. },
  26842. customDepth: {
  26843. uniforms: {
  26844. panoPosition: {
  26845. type: "v3",
  26846. value: new n.Vector3
  26847. }
  26848. },
  26849. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26850. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26851. },
  26852. skysphere: {
  26853. uniforms: {
  26854. radius: {
  26855. type: "f",
  26856. value: 0
  26857. }
  26858. },
  26859. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26860. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26861. },
  26862. tagDisc: {
  26863. uniforms: {
  26864. opacity: {
  26865. type: "f",
  26866. value: 0
  26867. },
  26868. color: {
  26869. type: "c",
  26870. value: new n.Color
  26871. },
  26872. bg: {
  26873. type: "t",
  26874. value: null
  26875. },
  26876. mask: {
  26877. type: "t",
  26878. value: null
  26879. }
  26880. },
  26881. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26882. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26883. }
  26884. }
  26885. }
  26886. , {
  26887. "./settings": 166,
  26888. three: 217
  26889. }],
  26890. 168: [function(e, t, i) {
  26891. (function(i) {
  26892. "use strict";
  26893. var n = e("three")
  26894. , r = (e("url"),
  26895. e("./util/ajax"))
  26896. , o = e("./settings")
  26897. , a = e("./util/logger")
  26898. , s = e("./util/math")
  26899. , l = e("./util/showcase")
  26900. , c = e("./objects/Panorama")
  26901. , h = new a(i)
  26902. , u = e("./model/Model")
  26903. , d = e("./shaders")
  26904. , p = e("./util/transitions")
  26905. , f = e("./objects/Chunk")
  26906. , g = e("./objects/Reticule")
  26907. , m = e("./objects/Skybox")
  26908. , v = e("./objects/Floor")
  26909. , A = e("./cameras/DollhouseCamera")
  26910. , y = e("./cameras/FloorplanCamera")
  26911. , C = e("./cameras/PanoramaCamera")
  26912. , I = e("./controls/DollhouseControls")
  26913. , E = e("./controls/FloorplanControls")
  26914. , b = e("./controls/PanoramaControls");
  26915. n.ImageUtils.crossOrigin = o.crossOrigin,
  26916. t.exports = {
  26917. shaders: d,
  26918. transitions: p,
  26919. Model: u,
  26920. Chunk: f,
  26921. Floor: v,
  26922. Skybox: m,
  26923. Reticule: g,
  26924. Panorama: c,
  26925. DollhouseCamera: A,
  26926. FloorplanCamera: y,
  26927. PanoramaCamera: C,
  26928. DollhouseControls: I,
  26929. FloorplanControls: E,
  26930. PanoramaControls: b,
  26931. getModel: function(e) {
  26932. if (!e.url)
  26933. throw 'getModel(): missing parameter "url"';
  26934. e.autoload = void 0 === e.autoload || e.autoload;
  26935. var t = l.parseSidUrl(e.url);
  26936. e.urlBase = t.urlBase,
  26937. e.urlModel = t.urlModel,
  26938. e.urlFiles = t.urlFiles;
  26939. var i = this._getPlatformError();
  26940. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26941. this._loadModel().then(this._buildModel.bind(this)))
  26942. },
  26943. _getPlatformError: function() {
  26944. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26945. },
  26946. _loadModel: function() {
  26947. return r.get(this.options.urlModel, {
  26948. responseType: "json",
  26949. prefetchFrom: "model",
  26950. auth: l.getAuthorizationHeader()
  26951. }).then(null, function() {
  26952. return h.warn("Model loading failed at initial metadata load"),
  26953. "loading-failed"
  26954. })
  26955. },
  26956. _buildModel: function(e) {
  26957. e = l.normalizeModeldata(e, s);
  26958. var t = new u(this.options,e);
  26959. return this.options.autoload ? t.load(!0) : $.when(t)
  26960. }
  26961. }
  26962. }
  26963. ).call(this, "/js/showcase.js")
  26964. }
  26965. , {
  26966. "./cameras/DollhouseCamera": 5,
  26967. "./cameras/FloorplanCamera": 6,
  26968. "./cameras/PanoramaCamera": 7,
  26969. "./controls/DollhouseControls": 10,
  26970. "./controls/FloorplanControls": 11,
  26971. "./controls/PanoramaControls": 13,
  26972. "./model/Model": 139,
  26973. "./objects/Chunk": 144,
  26974. "./objects/Floor": 146,
  26975. "./objects/Panorama": 148,
  26976. "./objects/Reticule": 149,
  26977. "./objects/Skybox": 152,
  26978. "./settings": 166,
  26979. "./shaders": 167,
  26980. "./util/ajax": 181,
  26981. "./util/logger": 189,
  26982. "./util/math": 190,
  26983. "./util/showcase": 193,
  26984. "./util/transitions": 195,
  26985. three: 217,
  26986. url: 208
  26987. }],
  26988. 169: [function(e, t, i) {
  26989. "use strict";
  26990. function n() {
  26991. var e = {
  26992. renderTarget: null,
  26993. inUse: !1,
  26994. size: -1,
  26995. pano: null
  26996. };
  26997. return e
  26998. }
  26999. function r(e) {
  27000. M.push(e)
  27001. }
  27002. function o(e) {
  27003. var t = n();
  27004. return t.inUse = !0,
  27005. t.size = e,
  27006. r(t),
  27007. t
  27008. }
  27009. function a(e) {
  27010. for (var t = 0; t < M.length; t++) {
  27011. var i = M[t];
  27012. if (!i.inUse && i.size === e)
  27013. return i.inUse = !0,
  27014. i
  27015. }
  27016. return null
  27017. }
  27018. function s(e) {
  27019. for (var t = 0; t < M.length; t++) {
  27020. var i = M[t];
  27021. if (i.renderTarget === e)
  27022. return i.inUse = !1,
  27023. !0
  27024. }
  27025. return !1
  27026. }
  27027. function l() {
  27028. this.tileDirectory = {},
  27029. this.activeRenderTargetDescriptors = {},
  27030. this.activePanos = [],
  27031. this.panoLODDescriptors = {},
  27032. this.panoDescriptors = {},
  27033. this.tileTrees = {},
  27034. this.sceneRenderer = null,
  27035. this.tileDownloader = null,
  27036. this.forceQueue = [],
  27037. this.uploadQueues = {},
  27038. this.uploadInterval = null,
  27039. this.uploadIntervalCancelled = !1,
  27040. this.usingTileOverlay = !1,
  27041. this.overlayTilesLoaded = !1,
  27042. this.overlayTileBase = null,
  27043. this.overlayTilesBasic = {},
  27044. this.overlayTilesEnhanced = {},
  27045. this.zoomRenderTarget = null,
  27046. this.zoomPano = null,
  27047. this.zoomingActive = !1,
  27048. this.zoomPanoId = null,
  27049. this.zoomPanoRenderingDisabled = !1,
  27050. this.direction = new h.Vector3,
  27051. this.initTime = -1,
  27052. this.maxBaseUploadsPerFrame = x,
  27053. this.maxNonBaseUploadsPerFrame = T
  27054. }
  27055. function c() {
  27056. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27057. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27058. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27059. }
  27060. var h = e("three")
  27061. , u = e("../exception/BasicException")
  27062. , d = e("../settings")
  27063. , p = e("../enum/PanoSizeClass")
  27064. , f = (e("../objects/Panorama"),
  27065. e("../enum/PanoRendererEvents"))
  27066. , g = e("../enum/SceneRendererEvents")
  27067. , m = e("../enum/TileDownloaderEvents")
  27068. , v = e("../enum/Vectors")
  27069. , A = (e("../enum/GLCubeFaces"),
  27070. e("../objects/Panorama"),
  27071. e("./TileTree"))
  27072. , y = (e("./TileDownloader"),
  27073. e("./TilePrioritizer"))
  27074. , C = e("./TileUtils")
  27075. , p = e("../enum/PanoSizeClass")
  27076. , I = (e("../util/browser"),
  27077. e("../util/panorama"))
  27078. , E = e("events").EventEmitter
  27079. , b = !1
  27080. , w = d.tiling.uploadIntervalDelay
  27081. , _ = d.tiling.initialIntervalDelay
  27082. , T = d.tiling.maxNonBaseUploadsPerFrame
  27083. , x = d.tiling.maxBaseUploadsPerFrame
  27084. , S = {
  27085. Base: 0,
  27086. Remaining: 1
  27087. }
  27088. , M = [];
  27089. l.prototype = Object.create(E.prototype),
  27090. l.prototype.init = function(e, t, i) {
  27091. this.sceneRenderer = e,
  27092. this.tileDownloader = t,
  27093. this.qualityManager = i,
  27094. this.bindEvents(),
  27095. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27096. this.initTime = performance.now()
  27097. }
  27098. ,
  27099. l.prototype.getActivePanoTextures = function(e) {
  27100. e = e || [];
  27101. for (var t = 0; t < M.length; t++) {
  27102. var i = M[t];
  27103. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27104. }
  27105. }
  27106. ,
  27107. l.prototype.hasQueuedTiles = function() {
  27108. var e = this.peekNextFromUploadQueue();
  27109. return null !== e && void 0 !== e
  27110. }
  27111. ,
  27112. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27113. return this.activeRenderTargetDescriptors[e]
  27114. }
  27115. ,
  27116. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27117. this.activeRenderTargetDescriptors[e] = t
  27118. }
  27119. ,
  27120. l.prototype.loadOverlayTiles = function() {
  27121. if (0 !== d.tiling.overlayStyle) {
  27122. var e = 0
  27123. , t = function(t, n, r) {
  27124. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27125. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27126. e++,
  27127. e === i.length && (this.overlayTilesLoaded = !0)
  27128. }
  27129. .bind(this)
  27130. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27131. i.forEach(function(e) {
  27132. this.tileDownloader.loadImage(e[0], 0, e[1])
  27133. }
  27134. .bind(this)),
  27135. this.usingTileOverlay = !0
  27136. } else
  27137. this.usingTileOverlay = !1
  27138. }
  27139. ,
  27140. l.prototype.bindEvents = function() {
  27141. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27142. }
  27143. ,
  27144. l.prototype.setupZoomRenderTarget = function() {
  27145. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27146. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27147. return;
  27148. var e = this.zoomRenderTarget;
  27149. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27150. e) {
  27151. var t = e.width
  27152. , i = this.zoomRenderTarget.width;
  27153. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27154. e.texture.dispose(),
  27155. e.texture.loaded = !1,
  27156. e.texture.version = 0,
  27157. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27158. e.texture = null
  27159. }
  27160. this.zoomPanoRenderingDisabled = !1
  27161. } else
  27162. this.zoomPanoRenderingDisabled = !0
  27163. }
  27164. ,
  27165. l.prototype.enableUltraHighQualityMode = function(e) {
  27166. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27167. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27168. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27169. t && (this.qualityManager.enableUltraHighQualityMode(),
  27170. this.setupZoomRenderTarget(),
  27171. e())
  27172. }
  27173. .bind(this))
  27174. }
  27175. }
  27176. ,
  27177. l.prototype.activateTiledPano = function(e, t, i) {
  27178. i && this.clearAllQueuedUploads();
  27179. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27180. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27181. this.linkAllTilesAndNodes(e);
  27182. var r = this.getActiveRenderTargetDescriptor(e.id)
  27183. , l = t;
  27184. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27185. !r || l !== r.size) {
  27186. if (r && s(r.renderTarget),
  27187. r = a(l),
  27188. !r) {
  27189. var c = this.initTiledPano(l, !1);
  27190. r = o(c.width),
  27191. r.renderTarget = c
  27192. }
  27193. r.pano = e,
  27194. this.resetPanoDescriptor(e.id),
  27195. this.resetPanoLODDescriptors(e.id),
  27196. this.resetRenderStatus(e.id, !0, !0)
  27197. }
  27198. this.setActiveRenderTargetDescriptor(e.id, r);
  27199. var h = i ? 0 : 1;
  27200. return this.updateActivePanos(e, h),
  27201. r.renderTarget
  27202. }
  27203. ,
  27204. l.prototype.deactivateTiledPano = function(e) {
  27205. var t = this.getActiveRenderTargetDescriptor(e.id);
  27206. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27207. this.setActiveRenderTargetDescriptor(e.id, null);
  27208. var i = this.getUploadQueueForPano(e.id);
  27209. this.clearUploadQueue(i),
  27210. this.updateActivePanos()
  27211. }
  27212. ,
  27213. l.prototype.updateActivePanos = function() {
  27214. var e = [];
  27215. return function(t, i) {
  27216. e.length = 0;
  27217. for (var n = 0; n < this.activePanos.length; n++) {
  27218. t && e.length === i && e.push(t);
  27219. var r = this.activePanos[n]
  27220. , o = this.getActiveRenderTargetDescriptor(r.id);
  27221. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27222. }
  27223. t && i >= e.length && e.push(t),
  27224. this.activePanos.length = 0,
  27225. this.activePanos.push.apply(this.activePanos, e)
  27226. }
  27227. }(),
  27228. l.prototype.getActivePanoCount = function() {
  27229. return this.activePanos.length
  27230. }
  27231. ,
  27232. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27233. var r = null;
  27234. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27235. for (var o = function(e, n, r, o) {
  27236. i && (n.tile.zoomUploaded = !1),
  27237. t && (n.tile.uploaded = !1)
  27238. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27239. var s = this.getTileTree(e, a);
  27240. s.breadthFirst({
  27241. callback: o.bind(this, a),
  27242. minLevel: r
  27243. })
  27244. }
  27245. }
  27246. ,
  27247. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27248. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27249. t.tile.zoomUploaded = t.tile.uploaded,
  27250. t.zoomCovered = t.covered
  27251. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27252. var r = this.getTileTree(e, n);
  27253. r.breadthFirst({
  27254. callback: i.bind(this, n),
  27255. maxLevel: t
  27256. })
  27257. }
  27258. }
  27259. ,
  27260. l.prototype.renderPanoTiles = function() {
  27261. var e = [];
  27262. return function(t, i, n, r) {
  27263. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27264. i = i || this.direction || v.FORWARD;
  27265. var o = this.getActiveRenderTargetDescriptor(t);
  27266. if (!this.isRenderTargetDescriptorValid(o))
  27267. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27268. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27269. var s = this.getTileTree(t, a);
  27270. e.length = 0,
  27271. s.breadthFirst({
  27272. saveVisited: e
  27273. });
  27274. for (var l = 0; l < e.length; l++) {
  27275. var c = e[l];
  27276. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27277. }
  27278. }
  27279. this.updateDirection(i)
  27280. }
  27281. }(),
  27282. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27283. return e && e.renderTarget
  27284. }
  27285. ,
  27286. l.prototype.isPanoActive = function(e) {
  27287. var t = this.getActiveRenderTargetDescriptor(e);
  27288. return this.isRenderTargetDescriptorValid(t)
  27289. }
  27290. ,
  27291. l.prototype.isPanoZoomed = function(e) {
  27292. return this.zoomingActive && this.zoomPanoId === e
  27293. }
  27294. ,
  27295. l.prototype.initTileTree = function(e, t, i) {
  27296. var n = this.tileTrees[e];
  27297. n || (n = [],
  27298. this.tileTrees[e] = n);
  27299. var r = n[t];
  27300. if (!r) {
  27301. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27302. r = new A(C.TILE_SIZE,o),
  27303. n[t] = r
  27304. }
  27305. }
  27306. ,
  27307. l.prototype.getTileTree = function(e, t) {
  27308. var i = this.tileTrees[e];
  27309. if (!i)
  27310. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27311. var n = i[t];
  27312. if (!n)
  27313. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27314. return n
  27315. }
  27316. ,
  27317. l.prototype.initTiledPano = function(e, t) {
  27318. var i = this.sceneRenderer.renderer
  27319. , n = (i.context,
  27320. new h.WebGLRenderTargetCube(e,e,{
  27321. stencilBuffer: !1
  27322. }))
  27323. , r = new h.CubeTexture([]);
  27324. n.texture = r,
  27325. r.image = [null, null, null, null, null, null],
  27326. r.flipY = !0,
  27327. t ? (r.generateMipmaps = !0,
  27328. r.magFilter = h.LinearFilter,
  27329. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27330. r.magFilter = h.LinearFilter,
  27331. r.minFilter = h.LinearFilter),
  27332. r.format = h.RGBAFormat,
  27333. i.setRenderTarget(n),
  27334. i.setRenderTarget(null);
  27335. var o = i.properties.get(r);
  27336. return o.__image__webglTextureCube = o.__webglTexture,
  27337. n
  27338. }
  27339. ,
  27340. l.prototype.getUploadQueueForPano = function(e) {
  27341. var t = this.uploadQueues[e];
  27342. return t || (t = [],
  27343. this.uploadQueues[e] = t),
  27344. t
  27345. }
  27346. ,
  27347. l.prototype.isTileUploaded = function(e) {
  27348. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27349. }
  27350. ,
  27351. l.prototype.setUploaded = function(e, t) {
  27352. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27353. }
  27354. ,
  27355. l.prototype.queueTileUpload = function(e, t, i) {
  27356. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27357. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27358. var r = this.getUploadQueueForPano(e.panoId);
  27359. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27360. e.uploadQueued = !0,
  27361. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27362. }
  27363. }
  27364. ,
  27365. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27366. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27367. }
  27368. ,
  27369. l.prototype.getTopUploadQueue = function() {
  27370. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27371. for (var n = 0; n < this.activePanos.length; n++)
  27372. if (e = this.activePanos[n],
  27373. t = this.getUploadQueueForPano(e.id),
  27374. t.length > 0)
  27375. switch (i) {
  27376. case S.Base:
  27377. if (0 === t[0].level)
  27378. return t;
  27379. break;
  27380. case S.Remaining:
  27381. return t
  27382. }
  27383. return null
  27384. }
  27385. ,
  27386. l.prototype.getNextFromUploadQueue = function() {
  27387. var e = function(e) {
  27388. var t = e.shift();
  27389. return t.uploadQueued = !1,
  27390. t
  27391. };
  27392. return function() {
  27393. if (this.forceQueue.length > 0)
  27394. return e(this.forceQueue);
  27395. var t = this.getTopUploadQueue();
  27396. return t && t.length > 0 ? e(t) : null
  27397. }
  27398. }(),
  27399. l.prototype.peekNextFromUploadQueue = function() {
  27400. if (this.forceQueue.length > 0)
  27401. return this.forceQueue[0];
  27402. var e = this.getTopUploadQueue();
  27403. return e && e.length > 0 ? e[0] : null
  27404. }
  27405. ,
  27406. l.prototype.clearAllQueuedUploads = function() {
  27407. this.clearAllUploadQueues(null, 0)
  27408. }
  27409. ,
  27410. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27411. this.clearAllUploadQueues(e, 0)
  27412. }
  27413. ,
  27414. l.prototype.clearAllUploadQueues = function(e, t) {
  27415. if (e)
  27416. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27417. this.clearUploadQueue(this.forceQueue, t, e);
  27418. else {
  27419. for (var i = 0; i < this.activePanos.length; i++) {
  27420. var n = this.activePanos[i];
  27421. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27422. }
  27423. this.clearUploadQueue(this.forceQueue, t)
  27424. }
  27425. }
  27426. ,
  27427. l.prototype.clearUploadQueue = function(e, t, i) {
  27428. void 0 !== t && null !== t || (t = 0);
  27429. for (var n = 0; n < e.length; ) {
  27430. var r = e[n];
  27431. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27432. e.splice(n, 1)) : n++
  27433. }
  27434. }
  27435. ,
  27436. l.prototype.refreshUploadInterval = function() {
  27437. var e = null;
  27438. return function(t) {
  27439. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27440. null !== t && void 0 !== t || (t = w),
  27441. b || (t = _),
  27442. this.uploadInterval = window.setTimeout(e, t),
  27443. this.uploadIntervalDelay = t)
  27444. }
  27445. }(),
  27446. l.prototype.update = function() {
  27447. var e = performance.now()
  27448. , t = 0;
  27449. return function() {
  27450. this.uploadIntervalCancelled = !0,
  27451. window.clearTimeout(this.uploadInterval),
  27452. this.uploadInterval = null;
  27453. var i = performance.now() - e;
  27454. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27455. e = performance.now()),
  27456. t++
  27457. }
  27458. }(),
  27459. l.prototype.updateUploadQueue = function(e, t) {
  27460. e || (e = 1);
  27461. for (var i = 0, n = 0; ; ) {
  27462. if (n >= t || i >= e)
  27463. break;
  27464. var r = this.getNextFromUploadQueue();
  27465. if (!r)
  27466. break;
  27467. if (0 !== r.level ? i++ : n++,
  27468. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27469. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27470. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27471. }
  27472. }
  27473. }
  27474. ,
  27475. l.prototype.updateDirection = function(e) {
  27476. if (e = e || this.direction) {
  27477. this.direction = e;
  27478. for (var t = 0; t < this.activePanos.length; t++) {
  27479. var i = this.activePanos[t]
  27480. , n = this.getUploadQueueForPano(i.id);
  27481. y.sortPanoTiles(n, i, this.direction)
  27482. }
  27483. }
  27484. }
  27485. ,
  27486. l.prototype.uploadTile = function() {
  27487. var e = {}
  27488. , t = (new h.Vector4,
  27489. d.tiling.overlayStyle);
  27490. //var failHistory = {};
  27491. return function(i, n) {
  27492. var r = i.panoId
  27493. , o = i.image
  27494. , a = i.tileSize
  27495. , s = i.panoSize
  27496. , l = i.tileIndex
  27497. , c = (i.faceTileIndex,
  27498. i.totalTiles)
  27499. , u = (i.face,
  27500. i.tileX)
  27501. , d = i.tileY
  27502. , p = !0
  27503. , g = !1
  27504. , m = (this.getPanoDescriptor(r),
  27505. this.getPanoLODDescriptor(r, s))
  27506. , v = this.getActiveRenderTargetDescriptor(r)
  27507. , A = v.renderTarget
  27508. , y = v.size;
  27509. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27510. y = this.qualityManager.getMaxZoomPanoSize()),
  27511. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27512. g = !1),
  27513. n || (this.anyUploaded(i.node) && (p = !1,
  27514. g = !0),
  27515. this.isTileUploaded(i) && (p = !1,
  27516. g = !1)),
  27517. p) {
  27518. /* if(failHistory[''+r+s+l]){
  27519. console.log('uploadTile retry', r, s, l)
  27520. }
  27521. console.log('uploadTile 成功', r, s, l)
  27522. */
  27523. var C = u * a
  27524. , I = d * a
  27525. , E = a / s * y
  27526. , b = C / s * y
  27527. , w = I / s * y;
  27528. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27529. var _ = e[a];
  27530. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27531. 1 === t || 2 === t) {
  27532. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27533. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27534. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27535. } else
  27536. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27537. m.uploadCount++,
  27538. this.emit(f.TileRenderSuccess, r, s, l, c),
  27539. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27540. this.setUploaded(i, !0),
  27541. this.addCoverageForNode(i.node)
  27542. } else{
  27543. this.setUploaded(i, !1);
  27544. //console.log('uploadTile 失败', r, s, l)
  27545. //failHistory[''+r+s+l] = true;
  27546. }
  27547. return i.uploadAttempted || (m.uploadAttempts++,
  27548. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27549. i.uploadAttempted = !0,
  27550. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27551. g
  27552. }
  27553. }(),
  27554. l.prototype.linkTileAndNode = function(e, t) {
  27555. t.tile = e,
  27556. e.node = t
  27557. }
  27558. ,
  27559. l.prototype.linkAllTilesAndNodes = function(e) {
  27560. for (var t = function(t, i, n, r, o) {
  27561. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27562. this.linkTileAndNode(a, n)
  27563. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27564. var n = this.getTileTree(e.id, i);
  27565. n.breadthFirst({
  27566. callback: t.bind(this, n, i)
  27567. })
  27568. }
  27569. }
  27570. ,
  27571. l.prototype.anyUploaded = function(e) {
  27572. if (!e)
  27573. return !1;
  27574. if (e.tile && this.isTileUploaded(e.tile))
  27575. return !0;
  27576. if (e.children)
  27577. for (var t = 0; t < e.children.length; t++) {
  27578. var i = e.children[t];
  27579. if (this.anyUploaded(i))
  27580. return !0
  27581. }
  27582. return !1
  27583. }
  27584. ,
  27585. l.prototype.setNodeCovered = function(e, t) {
  27586. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27587. }
  27588. ,
  27589. l.prototype.isNodeCovered = function(e) {
  27590. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27591. }
  27592. ,
  27593. l.prototype.addCoverageForNode = function(e) {
  27594. if (this.setNodeCovered(e, !0),
  27595. e.parent && e.covered) {
  27596. var t = e.parent;
  27597. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27598. }
  27599. }
  27600. ,
  27601. l.prototype.calcFullCoverage = function(e) {
  27602. var t = !1;
  27603. if (e.children)
  27604. for (var i = 0; i < e.children.length; i++) {
  27605. var n = e.children[i];
  27606. t = t || this.calcFullCoverage(n)
  27607. }
  27608. e.covered = e.tile.uploaded || t
  27609. }
  27610. ,
  27611. l.prototype.nodeSubcovered = function(e) {
  27612. if (!e.children)
  27613. return !1;
  27614. for (var t = 0; t < e.children.length; t++)
  27615. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27616. return !1;
  27617. return !0
  27618. }
  27619. ,
  27620. l.prototype.resetPanoDescriptor = function(e) {
  27621. this.getPanoDescriptor(e)
  27622. }
  27623. ,
  27624. l.prototype.getPanoDescriptor = function(e) {
  27625. var t = this.panoDescriptors[e];
  27626. return t || (t = {},
  27627. this.panoDescriptors[e] = t),
  27628. t
  27629. }
  27630. ,
  27631. l.prototype.resetPanoLODDescriptors = function(e) {
  27632. var t = this.getPanoLODDescriptors(e);
  27633. for (var i in t)
  27634. if (t.hasOwnProperty(i)) {
  27635. var n = t[i];
  27636. n.uploadCount = 0,
  27637. n.uploadAttempts = 0
  27638. }
  27639. }
  27640. ,
  27641. l.prototype.getPanoLODDescriptor = function(e, t) {
  27642. var i = this.getPanoLODDescriptors(e)
  27643. , n = i[t];
  27644. return n || (n = {
  27645. uploadCount: 0,
  27646. uploadAttempts: 0
  27647. },
  27648. i[t] = n),
  27649. n
  27650. }
  27651. ,
  27652. l.prototype.getPanoLODDescriptors = function(e) {
  27653. var t = this.panoLODDescriptors[e];
  27654. return t || (t = {},
  27655. this.panoLODDescriptors[e] = t),
  27656. t
  27657. }
  27658. ,
  27659. l.prototype.onTileDownloaded = function(e) {
  27660. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27661. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27662. if (i.downloaded = !0,
  27663. i.image = e.image,
  27664. i.panoSize = e.panoSize,
  27665. i.tileX = e.tileX,
  27666. i.tileY = e.tileY,
  27667. i.totalTiles = e.totalTiles,
  27668. i.tileIndex = e.tileIndex,
  27669. i.faceTileIndex = e.faceTileIndex,
  27670. i.face = e.face,
  27671. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27672. i.panoId = e.panoId,
  27673. i.tileSize = e.tileSize,
  27674. i.direction = (new h.Vector3).copy(e.direction),
  27675. i.node = null,
  27676. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27677. this.isPanoActive(i.panoId)) {
  27678. var n = this.getTileTree(i.panoId, i.face)
  27679. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27680. this.linkTileAndNode(i, r),
  27681. this.queueTileUpload(i, !0)
  27682. }
  27683. }
  27684. ,
  27685. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27686. var r = this.tileDirectory[e];
  27687. r || (r = {},
  27688. this.tileDirectory[e] = r);
  27689. var o = 16384 * t + 1024 * i + n
  27690. , a = r[o];
  27691. return a || (a = {
  27692. downloaded: !1,
  27693. uploaded: !1,
  27694. zoomUploaded: !1
  27695. },
  27696. r[o] = a),
  27697. a._key = e + ":" + t + ":" + i + ":" + n,
  27698. a._tileKey = o,
  27699. a
  27700. }
  27701. ,
  27702. l.prototype.setZoomingActive = function(e, t, i) {
  27703. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27704. this.zoomPanoId = t.id,
  27705. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27706. }
  27707. ,
  27708. l.prototype.updateZoomedPanoFromBase = function(e) {
  27709. if (!this.zoomPanoRenderingDisabled) {
  27710. var t = this.getActiveRenderTargetDescriptor(e.id);
  27711. if (t && t.renderTarget) {
  27712. var i = this.qualityManager.getMaxZoomPanoSize()
  27713. , n = t.renderTarget
  27714. , r = t.size;
  27715. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27716. this.copyBaseRenderStatusToZoomed(e.id)
  27717. }
  27718. }
  27719. }
  27720. ,
  27721. t.exports = l
  27722. }
  27723. , {
  27724. "../enum/GLCubeFaces": 25,
  27725. "../enum/PanoRendererEvents": 35,
  27726. "../enum/PanoSizeClass": 36,
  27727. "../enum/SceneRendererEvents": 43,
  27728. "../enum/TileDownloaderEvents": 45,
  27729. "../enum/Vectors": 50,
  27730. "../exception/BasicException": 55,
  27731. "../objects/Panorama": 148,
  27732. "../settings": 166,
  27733. "../util/browser": 182,
  27734. "../util/panorama": 191,
  27735. "./TileDownloader": 171,
  27736. "./TilePrioritizer": 172,
  27737. "./TileTree": 173,
  27738. "./TileUtils": 174,
  27739. events: 202,
  27740. three: 217
  27741. }],
  27742. 170: [function(e, t, i) {
  27743. "use strict";
  27744. function n(e, t, i) {
  27745. this.maxNavPanoSize = -1,
  27746. this.maxZoomPanoSize = -1,
  27747. this.devicePixelDensity = e,
  27748. this.deviceScreenSize = t,
  27749. this.clientBandwidth = i,
  27750. this.panoSizeClassMap = {},
  27751. this.useHighResolutionPanos = !0,
  27752. this.useUltraHighResolutionPanos = !1,
  27753. this.modelHasUltraHighPanos = !1
  27754. }
  27755. var r = e("../enum/PanoSizeClass")
  27756. , o = e("../settings")
  27757. , a = e("../util/browser")
  27758. , s = e("../constants")
  27759. , l = e("../util/showcase")
  27760. , c = e("../enum/ModelManagerEvents");
  27761. n.prototype.init = function(e) {
  27762. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27763. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27764. this.highSize = this.getPanoSize(r.HIGH),
  27765. this.standardSize = this.getPanoSize(r.STANDARD),
  27766. this.baseSize = this.getPanoSize(r.BASE),
  27767. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27768. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27769. this.updateMaximums(),
  27770. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27771. }
  27772. ,
  27773. n.prototype.updateFromModel = function(e) {
  27774. this.updateHighResolutionSettings(e),
  27775. this.updateUltraHighResolutionSettings(e)
  27776. }
  27777. ,
  27778. n.prototype.updateHighResolutionSettings = function(e) {
  27779. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27780. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27781. //this.useHighResolutionPanos = !0;
  27782. //----------------------e n d -----------------------------------------------------------------
  27783. this.updateMaximums()
  27784. }
  27785. ,
  27786. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27787. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27788. this.updateMaximums()
  27789. }
  27790. ,
  27791. n.prototype.enableUltraHighQualityMode = function() {
  27792. this.modelHasUltraHighPanos = !0,
  27793. this.updateUltraHighResolutionSettings(null)
  27794. }
  27795. ,
  27796. n.prototype.ultraHighQualityModeEnabled = function() {
  27797. return this.modelHasUltraHighPanos
  27798. }
  27799. ,
  27800. n.prototype.onModelChanged = function(e) {
  27801. this.updateFromModel(e.model),
  27802. this.updateMaximums()
  27803. }
  27804. ,
  27805. n.prototype.updateMaximums = function() {
  27806. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27807. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27808. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27809. }
  27810. ,
  27811. n.prototype.buildPanoSizeClassMap = function() {
  27812. this.panoSizeClassMap[r.BASE] = 512,
  27813. this.panoSizeClassMap[r.STANDARD] = 1024,
  27814. this.panoSizeClassMap[r.HIGH] = 2048,
  27815. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27816. }
  27817. ,
  27818. n.prototype.getPanoSize = function(e) {
  27819. return this.panoSizeClassMap[e]
  27820. }
  27821. ,
  27822. n.prototype.getMaxPossiblePanoSize = function() {
  27823. return this.getPanoSize(r.ULTRAHIGH)
  27824. }
  27825. ,
  27826. n.prototype.getMaxPanoSize = function() {
  27827. return this.maxZoomPanoSize
  27828. }
  27829. ,
  27830. n.prototype.getMaxNavPanoSize = function() {
  27831. return this.maxNavPanoSize
  27832. }
  27833. ,
  27834. n.prototype.getMaxZoomPanoSize = function() {
  27835. return this.maxZoomPanoSize
  27836. }
  27837. ,
  27838. n.prototype.detectMaxNavPanoSizeClass = function() {
  27839. if(settings.mobileNavHigh)return r.HIGH //改
  27840. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27841. }
  27842. ,
  27843. n.prototype.detectMaxNavPanoSize = function() {
  27844. var e = this.detectMaxNavPanoSizeClass();
  27845. return this.getPanoSize(e)
  27846. }
  27847. ,
  27848. n.prototype.detectMaxZoomPanoSize = function() {
  27849. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27850. }
  27851. ,
  27852. t.exports = n
  27853. }
  27854. , {
  27855. "../constants": 8,
  27856. "../enum/ModelManagerEvents": 33,
  27857. "../enum/PanoSizeClass": 36,
  27858. "../settings": 166,
  27859. "../util/browser": 182,
  27860. "../util/showcase": 193
  27861. }],
  27862. 171: [function(e, t, i) {
  27863. (function(i) {
  27864. "use strict";
  27865. function n(e) {
  27866. this.panos = null,
  27867. this.retryMinimumTime = 1e4,
  27868. this.urls = null,
  27869. this.panoLoadCallbacks = {},
  27870. this.downloadDescriptors = {},
  27871. this.priorityQueue = [],
  27872. this.forceQueue = [],
  27873. this.activeDownloads = [],
  27874. this.qualityManager = null,
  27875. this.tilePrioritizer = null,
  27876. this.refreshInterval = null,
  27877. this.processPriorityQueue = !1,
  27878. this.concurrentDownloads = e.concurrentDownloads || 1,
  27879. this.downloadTestResults = {}
  27880. }
  27881. var r = e("three")
  27882. , o = (e("../enum/Viewmode"),
  27883. e("../settings"))
  27884. , a = (e("../objects/Panorama"),
  27885. e("../util/logger"))
  27886. , s = (e("../enum/Vectors"),
  27887. e("../enum/PanoSizeClass"),
  27888. e("../enum/TileDownloaderEvents"))
  27889. , l = e("./TilePrioritizer")
  27890. , c = e("./TileUtils")
  27891. , h = (e("../enum/GLCubeFaces"),
  27892. e("../enum/DownloadStatus"))
  27893. , u = e("../util/panorama")
  27894. , d = e("../util/ajax")
  27895. , p = e("../ab")
  27896. , f = e("events").EventEmitter
  27897. , g = (new a(i),
  27898. Object.freeze({
  27899. Testing: 1,
  27900. Success: 2,
  27901. Fail: 3
  27902. }));
  27903. n.prototype = Object.create(f.prototype),
  27904. n.IDLE_REFRESH_DELAY = 500,
  27905. n.ACTIVE_REFRESH_DELAY = 16,
  27906. n.DOWNLOAD_RETRIES = 4,
  27907. n.prototype.init = function(e) {
  27908. this.qualityManager = e
  27909. }
  27910. ,
  27911. n.prototype.setUrls = function(e) {
  27912. this.urls = e
  27913. }
  27914. ,
  27915. n.prototype.setPanoData = function(e, t, i) {
  27916. this.panos = e,
  27917. this.imagePanos = t,
  27918. this.panoGroupId = i
  27919. }
  27920. ,
  27921. n.prototype.start = function() {
  27922. this.refreshUpdateInterval(0)
  27923. }
  27924. ,
  27925. n.prototype.stop = function() {
  27926. window.cancel(this.refreshInterval)
  27927. }
  27928. ,
  27929. n.prototype.refreshUpdateInterval = function(e) {
  27930. e || (e = 0),
  27931. this.refreshInterval = window.setTimeout(function() {
  27932. var e = this.update();
  27933. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27934. }
  27935. .bind(this), e)
  27936. }
  27937. ,
  27938. n.prototype.update = function() {
  27939. var e = this.forceQueue.length > 0;
  27940. return this.processQueueForDownloading(this.forceQueue),
  27941. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27942. this.priorityQueue.length > 0 && (e = !0),
  27943. this.processQueueForDownloading(this.priorityQueue)),
  27944. e
  27945. }
  27946. ,
  27947. n.prototype.forceQueueTilesForPano = function() {
  27948. var e = []
  27949. , t = [];
  27950. return function(i, n, r, o, a, s) {
  27951. e.length = 0;
  27952. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27953. var p = u[d];
  27954. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27955. }
  27956. if (r && e.length > 0) {
  27957. l.sortPanoTiles(e, i, r),
  27958. t.length = 0,
  27959. c.matchingTilesInDirection(i, n, r, o, a, t);
  27960. for (var f = 0, g = function(e) {
  27961. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27962. }; f < e.length; ) {
  27963. var m = e[f]
  27964. , v = t.findIndex(g);
  27965. v < 0 ? e.splice(f, 1) : f++
  27966. }
  27967. }
  27968. for (var A = 0; A < e.length; A++)
  27969. this.forceQueue.push(e[A]);
  27970. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27971. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27972. s && this.processQueueForDownloading(this.forceQueue, !0)
  27973. }
  27974. }(),
  27975. n.prototype.clearForceQueue = function() {
  27976. this.clearQueue(this.forceQueue)
  27977. }
  27978. ,
  27979. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27980. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27981. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27982. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27983. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27984. }
  27985. ,
  27986. n.prototype.clearQueue = function(e) {
  27987. this.setStatusForAllDescriptors(e, h.None),
  27988. e.length = 0
  27989. }
  27990. ,
  27991. n.prototype.clearFromQueue = function(e, t, i) {
  27992. for (var n = 0; n < e.length; n++) {
  27993. var r = e[n];
  27994. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27995. }
  27996. }
  27997. ,
  27998. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27999. for (var i = 0; i < e.length; i++) {
  28000. var n = e[i];
  28001. n && (n.status = t)
  28002. }
  28003. }
  28004. ,
  28005. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28006. for (var i = 0; i < e.length; i++) {
  28007. var n = e[i];
  28008. n && (n.status !== t ? n.status = t : e[i] = null)
  28009. }
  28010. }
  28011. ,
  28012. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28013. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28014. , n = i[t];
  28015. return n || (n = this.buildDownloadDescriptorArray(t),
  28016. i[t] = n,
  28017. this.initTileDownloadDescriptors(n, e, t)),
  28018. n
  28019. }
  28020. ,
  28021. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28022. var t = this.downloadDescriptors[e.id];
  28023. return t || (t = {},
  28024. this.downloadDescriptors[e.id] = t),
  28025. t
  28026. }
  28027. ,
  28028. n.prototype.processQueueForDownloading = function(e, t) {
  28029. if (this.cleanupActiveDownloads(),
  28030. this.activeDownloads.length < this.concurrentDownloads || t)
  28031. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28032. var o = e.shift();
  28033. o && (this.startDownload(o),
  28034. n++)
  28035. }
  28036. }
  28037. ,
  28038. n.prototype.testDownload = function(e, t, i) {
  28039. var n = this.downloadTestResults[e];
  28040. if (n)
  28041. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28042. this.downloadTestResults[e] = g.Testing;
  28043. var r = this.panos.list[0]
  28044. , o = this.getTileUrl(r.id, e, t, 0)
  28045. , a = function(t) {
  28046. this.downloadTestResults[e] = g.Success,
  28047. i(!0)
  28048. }
  28049. .bind(this)
  28050. , s = function() {
  28051. this.downloadTestResults[e] = g.Fail,
  28052. i(!1)
  28053. }
  28054. .bind(this);
  28055. this.loadImage(o, 0, a, s)
  28056. }
  28057. ,
  28058. n.prototype.startDownload = function(e) {
  28059. e.status = h.Downloading;
  28060. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28061. this.activeDownloads.push(e),
  28062. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28063. }
  28064. ,
  28065. n.prototype.downloadFailed = function(e, t) {}
  28066. ,
  28067. n.prototype.downloadComplete = function(e, t) {
  28068. if (e.panoGroupId === this.panoGroupId) {
  28069. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28070. e.status = h.Downloaded,
  28071. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28072. var n = {
  28073. panoId: e.pano.id,
  28074. image: t,
  28075. tileSize: e.tileSize,
  28076. panoSize: e.panoSize,
  28077. tileIndex: e.tileIndex,
  28078. faceTileIndex: e.faceTileIndex,
  28079. totalTiles: e.totalTiles,
  28080. face: e.face,
  28081. tileX: e.tileX,
  28082. tileY: e.tileY,
  28083. direction: e.direction
  28084. };
  28085. e.image = t,
  28086. this.emit(s.TileDownloadSuccess, n),
  28087. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28088. panoId: e.pano.id,
  28089. tileSize: e.tileSize,
  28090. panoSize: e.panoSize
  28091. },
  28092. this.emit(s.PanoDownloadComplete, n),
  28093. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28094. }
  28095. }
  28096. ,
  28097. n.prototype.cleanupActiveDownloads = function() {
  28098. var e = [];
  28099. return function() {
  28100. e.length = 0;
  28101. for (var t = 0; t < this.activeDownloads.length; t++) {
  28102. var i = this.activeDownloads[t];
  28103. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28104. }
  28105. this.activeDownloads.length = 0,
  28106. this.activeDownloads.push.apply(this.activeDownloads, e)
  28107. }
  28108. }(),
  28109. n.prototype.isPanoDownloaded = function(e, t) {
  28110. var i = this.getTileDownloadDescriptors(e, t);
  28111. if (i.length <= 0)
  28112. return !1;
  28113. for (var n = 0; n < i.length; n++) {
  28114. var r = i[n];
  28115. if (r.status !== h.Downloaded)
  28116. return !1
  28117. }
  28118. return !0
  28119. }
  28120. ,
  28121. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28122. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28123. this.panoLoadCallbacks[o] = {
  28124. onLoad: i,
  28125. onFail: n,
  28126. onProgress: r
  28127. }
  28128. }
  28129. ,
  28130. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28131. var i = e.id + ":" + t;
  28132. return this.panoLoadCallbacks[i]
  28133. }
  28134. ,
  28135. n.prototype.buildDownloadDescriptorArray = function(e) {
  28136. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28137. var r = this.buildDownloadDescriptor();
  28138. i.push(r)
  28139. }
  28140. return i
  28141. }
  28142. ,
  28143. n.prototype.buildDownloadDescriptor = function() {
  28144. var e = {
  28145. panoGroupId: null,
  28146. pano: null,
  28147. panoSize: -1,
  28148. tileSize: -1,
  28149. tileIndex: -1,
  28150. totalTiles: -1,
  28151. faceTileIndex: -1,
  28152. status: h.None,
  28153. url: null,
  28154. image: null,
  28155. direction: new r.Vector3,
  28156. face: -1,
  28157. cubeFace: -1,
  28158. tileX: -1,
  28159. tileY: -1
  28160. };
  28161. return e
  28162. }
  28163. ,
  28164. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28165. for (var n = 0; n < e.length; n++) {
  28166. var r = e[n];
  28167. this.initTileDownloadDescriptor(r, t, i, n)
  28168. }
  28169. }
  28170. ,
  28171. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28172. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28173. e.face = c.getFaceForTile(i, n),
  28174. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28175. e.panoGroupId = this.panoGroupId,
  28176. e.pano = t,
  28177. e.panoSize = i,
  28178. e.tileSize = r,
  28179. e.tileIndex = n,
  28180. e.totalTiles = c.getTileCountForSize(i),
  28181. e.status = h.None,
  28182. e.image = null,
  28183. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28184. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28185. }
  28186. ,
  28187. n.prototype.getTileUrl = function() {
  28188. var e = {
  28189. 256: "256",
  28190. 512: "512",
  28191. 1024: "1k",
  28192. 2048: "2k",
  28193. 4096: "4k"
  28194. }
  28195. , t = {
  28196. face: -1,
  28197. faceTileIndex: -1,
  28198. tileX: -1,
  28199. tileY: -1
  28200. };
  28201. return function(i, n, r, a) {
  28202. c.getTileLocation(n, a, t);
  28203. var s = Math.floor(n / r)
  28204. , l = s * s
  28205. , h = Math.floor(a / l)
  28206. , u = "";
  28207. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28208. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28209. return d = p.changeIfTileGenerating(d)
  28210. }
  28211. }(),
  28212. n.prototype.loadImage = function(e, t, i, n) {
  28213. d.getImage(e, t).then(function(e) {
  28214. i(e)
  28215. }).fail(n)
  28216. }
  28217. ,
  28218. t.exports = n
  28219. }
  28220. ).call(this, "/js/tile/TileDownloader.js")
  28221. }
  28222. , {
  28223. "../ab": 3,
  28224. "../enum/DownloadStatus": 24,
  28225. "../enum/GLCubeFaces": 25,
  28226. "../enum/PanoSizeClass": 36,
  28227. "../enum/TileDownloaderEvents": 45,
  28228. "../enum/Vectors": 50,
  28229. "../enum/Viewmode": 51,
  28230. "../objects/Panorama": 148,
  28231. "../settings": 166,
  28232. "../util/ajax": 181,
  28233. "../util/logger": 189,
  28234. "../util/panorama": 191,
  28235. "./TilePrioritizer": 172,
  28236. "./TileUtils": 174,
  28237. events: 202,
  28238. three: 217
  28239. }],
  28240. 172: [function(e, t, i) {
  28241. (function(i) {
  28242. "use strict";
  28243. function n(e, t, i, o, a) {
  28244. this.qualityManager = e,
  28245. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28246. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28247. this.baseSize = t,
  28248. this.standardSize = i,
  28249. this.highSize = o,
  28250. this.ultraHighSize = a,
  28251. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28252. }
  28253. var r = e("three")
  28254. , o = (e("../enum/Viewmode"),
  28255. e("../settings"),
  28256. e("../settings"),
  28257. e("../objects/Panorama"))
  28258. , a = e("../util/logger")
  28259. , s = (e("../enum/Vectors"),
  28260. e("../enum/PanoSizeClass"),
  28261. e("../enum/ModelManagerEvents"),
  28262. e("../enum/GLCubeFaces"),
  28263. e("../enum/DownloadStatus"))
  28264. , l = (e("../util/browser"),
  28265. e("./TileUtils"))
  28266. , c = e("../util/math")
  28267. , h = (e("events").EventEmitter,
  28268. new a(i),
  28269. Object.freeze({
  28270. None: 0,
  28271. DirectionalFOV: 1
  28272. }));
  28273. n.PriorityCriteria = function(e, t, i, n, o) {
  28274. this.pano = e,
  28275. this.cameraPosition = (new r.Vector3).copy(t),
  28276. this.cameraDir = (new r.Vector3).copy(i),
  28277. this.panoSpaceDir = (new r.Vector3).copy(n),
  28278. this.upcomingPanos = o,
  28279. this.copy = function(e) {
  28280. this.pano = e.pano,
  28281. this.cameraPosition.copy(e.cameraPosition),
  28282. this.cameraDir.copy(e.cameraDir),
  28283. this.panoSpaceDir.copy(e.panoSpaceDir),
  28284. this.upcomingPanos = o
  28285. }
  28286. ,
  28287. this.zoomingActive = !1
  28288. }
  28289. ,
  28290. n.DIRECTIONAL_FOV = 180,
  28291. n.DIRECTIONAL_FOV_NARROW = 120,
  28292. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28293. n.MAX_SCORED_PANOS_TOADD = 2,
  28294. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28295. n.DIRECTION_SCORE_STRICTNESS = .75,
  28296. n.appendQueue = function(e, t) {
  28297. if (e && t)
  28298. for (var i = 0; i < t.length; i++)
  28299. e.push(t[i])
  28300. }
  28301. ,
  28302. n.prototype.updateCriteria = function(e, t, i, n) {
  28303. this.priorityCriteria.pano = e,
  28304. this.priorityCriteria.cameraPosition.copy(t),
  28305. this.priorityCriteria.cameraDir.copy(i),
  28306. this.priorityCriteria.upcomingPanos = n,
  28307. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28308. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28309. }
  28310. ,
  28311. n.prototype.filterAndPrioritize = function() {
  28312. var e = []
  28313. , t = []
  28314. , i = [];
  28315. return function(r, o, a) {
  28316. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28317. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28318. var s = this.baseSize
  28319. , l = this.standardSize
  28320. , c = this.highSize
  28321. , h = this.ultraHighSize;
  28322. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28323. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28324. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28325. i.length = 0,
  28326. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28327. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28328. n.appendQueue(r, i),
  28329. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28330. i.length = 0,
  28331. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28332. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28333. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28334. n.appendQueue(r, i),
  28335. i.length = 0,
  28336. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28337. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28338. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28339. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28340. n.appendQueue(r, i),
  28341. this.queueTilesForPanos(r, e, a, s)
  28342. }
  28343. }(),
  28344. n.prototype.canDownloadSize = function(e) {
  28345. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28346. }
  28347. ,
  28348. n.prototype.populateNeighborPanos = function(e, t, i) {
  28349. i = i || [],
  28350. i.length = 0;
  28351. var n = t.getNeighbours(e);
  28352. for (var r in n)
  28353. if (n.hasOwnProperty(r)) {
  28354. var o = t.get(r);
  28355. i.push(o)
  28356. }
  28357. return i
  28358. }
  28359. ,
  28360. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28361. i = i || [],
  28362. i.length = 0;
  28363. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28364. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28365. , c = t.sortByScore(s, l);
  28366. if (c)
  28367. for (var h = 0; h < c.length && h < a; h++) {
  28368. var u = c[h].pano;
  28369. i.push(u)
  28370. }
  28371. return i
  28372. }
  28373. ,
  28374. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28375. for (var o = 0, a = 0; a < t.length; a++) {
  28376. var s = t[a]
  28377. , l = this.queueTilesForPano(e, i, s, n);
  28378. if (o += l > 0 ? 1 : 0,
  28379. r && o >= r)
  28380. break
  28381. }
  28382. return o
  28383. }
  28384. ,
  28385. n.prototype.queueTilesForPano = function() {
  28386. var e = {
  28387. filter: h.None
  28388. };
  28389. return function(t, i, n, r) {
  28390. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28391. }
  28392. }(),
  28393. n.prototype.queueTilesForPanosInDirection = function() {
  28394. var e = new r.Vector3;
  28395. return function(t, i, n, r, o, a, s, l) {
  28396. for (var h = 0, u = 0; u < n.length; u++) {
  28397. var d = n[u];
  28398. e.copy(d.position),
  28399. e.sub(o),
  28400. e.normalize();
  28401. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28402. , f = c.getFOVDotThreshold(s);
  28403. if (p >= f) {
  28404. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28405. if (h += g > 0 ? 1 : 0,
  28406. l && h >= l)
  28407. break
  28408. }
  28409. }
  28410. return h
  28411. }
  28412. }(),
  28413. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28414. for (var l = 0, c = 0; c < i.length; c++) {
  28415. var h = i[c]
  28416. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28417. if (l += u > 0 ? 1 : 0,
  28418. s && l >= s)
  28419. break
  28420. }
  28421. return l
  28422. }
  28423. ,
  28424. n.prototype.queueTilesInDirectionForPano = function() {
  28425. var e = {
  28426. filter: h.DirectionalFOV,
  28427. direction: new r.Vector3,
  28428. fov: 60
  28429. }
  28430. , t = new r.Vector3;
  28431. return function(i, n, r, o, a, s, c) {
  28432. return t.copy(s),
  28433. l.getRelativeDirection(r.quaternion, t),
  28434. e.direction.copy(t),
  28435. e.fov = c,
  28436. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28437. }
  28438. }(),
  28439. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28440. var e = [];
  28441. return function(t, i, n, r, o) {
  28442. var a = i.getTileDownloadDescriptors(n, r);
  28443. e.length = 0,
  28444. this.filterTileDownloadDescriptors(n, a, e, o);
  28445. for (var s = 0, l = 0; l < e.length; l++) {
  28446. var c = e[l];
  28447. c && (t.push(c),
  28448. s++)
  28449. }
  28450. return s
  28451. }
  28452. }(),
  28453. n.prototype.filterTileDownloadDescriptors = function() {
  28454. new r.Vector3;
  28455. return function(e, t, i, n) {
  28456. var r, o;
  28457. switch (n.filter) {
  28458. case h.DirectionalFOV:
  28459. for (r = 0; r < t.length; r++)
  28460. o = t[r],
  28461. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28462. break;
  28463. default:
  28464. for (r = 0; r < t.length; r++)
  28465. o = t[r],
  28466. i.push(o)
  28467. }
  28468. for (r = 0; r < i.length; r++)
  28469. o = i[r],
  28470. this.canIncludeDescriptor(o) || (i[r] = null)
  28471. }
  28472. }(),
  28473. n.prototype.canIncludeDescriptor = function(e) {
  28474. return e.status !== s.Downloading && e.status !== s.Downloaded
  28475. }
  28476. ,
  28477. n.prototype.canIncludePano = function(e, t) {
  28478. return !e.isLoaded(t)
  28479. }
  28480. ,
  28481. n.getFOVDotThreshold = function(e) {
  28482. return Math.cos(r.Math.degToRad(e / 2))
  28483. }
  28484. ;
  28485. var u = function() {
  28486. var e = function e(t, i) {
  28487. var n = e._panoSpaceDir
  28488. , r = e._fovThreshold
  28489. , o = e._fovThresholdNarrow
  28490. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28491. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28492. return t._dot = a,
  28493. i._dot = s,
  28494. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28495. };
  28496. return e._panoSpaceDir = new r.Vector3,
  28497. e._fovThreshold = -1,
  28498. e._fovThresholdNarrow = -1,
  28499. e
  28500. }();
  28501. n.sortPanoTiles = function(e, t, i) {
  28502. u._panoSpaceDir.copy(i),
  28503. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28504. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28505. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28506. e.sort(u)
  28507. }
  28508. ,
  28509. n.insertSortedPanoTile = function(e, t, i, r) {
  28510. u._panoSpaceDir.copy(r),
  28511. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28512. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28513. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28514. for (var o = -1, a = 0; a < e.length; a++) {
  28515. var s = u(t, e[a]);
  28516. if (s <= 0) {
  28517. o = a;
  28518. break
  28519. }
  28520. }
  28521. if (o === -1)
  28522. e[e.length] = t;
  28523. else {
  28524. for (var h = e.length; h > o; h--)
  28525. e[h] = e[h - 1];
  28526. e[o] = t
  28527. }
  28528. }
  28529. ,
  28530. n.prototype.setZoomingActive = function(e) {
  28531. e !== this.zoomingActive && (this.zoomingActive = e)
  28532. }
  28533. ,
  28534. t.exports = n
  28535. }
  28536. ).call(this, "/js/tile/TilePrioritizer.js")
  28537. }
  28538. , {
  28539. "../enum/DownloadStatus": 24,
  28540. "../enum/GLCubeFaces": 25,
  28541. "../enum/ModelManagerEvents": 33,
  28542. "../enum/PanoSizeClass": 36,
  28543. "../enum/Vectors": 50,
  28544. "../enum/Viewmode": 51,
  28545. "../objects/Panorama": 148,
  28546. "../settings": 166,
  28547. "../util/browser": 182,
  28548. "../util/logger": 189,
  28549. "../util/math": 190,
  28550. "./TileUtils": 174,
  28551. events: 202,
  28552. three: 217
  28553. }],
  28554. 173: [function(e, t, i) {
  28555. "use strict";
  28556. function n(e, t) {
  28557. this.levels = t,
  28558. this.tileSize = e,
  28559. this.root = null,
  28560. this.allNodes = [],
  28561. a(this)
  28562. }
  28563. function r(e, t) {
  28564. this.tree = e,
  28565. this.parent = t,
  28566. this.children = [],
  28567. this.id = ++u
  28568. }
  28569. function o(e, t, i, r, a, s, l, h) {
  28570. if (e) {
  28571. l = l || n.TraversalType.PreOrder;
  28572. var u = r * c + i;
  28573. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28574. s && s.push(e)),
  28575. e.children && 0 !== e.children.length) {
  28576. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28577. for (var g = 0; g < c; g++)
  28578. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28579. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28580. s && s.push(e))
  28581. }
  28582. }
  28583. }
  28584. function a(e) {
  28585. e.root = s(e, null, 0)
  28586. }
  28587. function s(e, t, i) {
  28588. if (i > e.levels)
  28589. return null;
  28590. var n = new r(e,t);
  28591. e.allNodes.push(n);
  28592. for (var o = 0; o < h; o++)
  28593. n.children[o] = s(e, n, i + 1);
  28594. return n
  28595. }
  28596. function l(e, t, i, n, r) {
  28597. if (!e)
  28598. return null;
  28599. if (0 === i)
  28600. return e;
  28601. if (!e.children || 0 === e.children.length)
  28602. return null;
  28603. var o = Math.pow(c, i)
  28604. , a = o / c
  28605. , s = n % a
  28606. , h = r % a
  28607. , u = Math.floor(r / a)
  28608. , d = Math.floor(n / a)
  28609. , p = u * c + d
  28610. , f = e.children[p];
  28611. return l(f, t + 1, i - 1, s, h)
  28612. }
  28613. var c = (e("three"),
  28614. e("./TileUtils"),
  28615. e("../objects/Panorama"),
  28616. e("../util/panorama"),
  28617. e("events").EventEmitter,
  28618. 2)
  28619. , h = c * c;
  28620. n.TraversalType = Object.freeze({
  28621. PreOrder: 0,
  28622. PostOrder: 1
  28623. });
  28624. var u = 0;
  28625. n.getLevelCountForSize = function(e, t) {
  28626. var i = 0;
  28627. for (t < e && (t = e); ; ) {
  28628. if (t /= c,
  28629. t < e)
  28630. break;
  28631. i++
  28632. }
  28633. return i
  28634. }
  28635. ,
  28636. n.getSizeForLevel = function(e, t) {
  28637. return Math.pow(c, t) * e
  28638. }
  28639. ,
  28640. n.prototype.getSubNode = function(e, t, i) {
  28641. (!t || e < this.tileSize) && (t = 0),
  28642. (!i || e < this.tileSize) && (i = 0),
  28643. e < this.tileSize && (e = this.tileSize);
  28644. var r = n.getLevelCountForSize(this.tileSize, e)
  28645. , o = l(this.root, 0, r, t, i);
  28646. return o
  28647. }
  28648. ,
  28649. n.prototype.breadthFirst = function(e) {
  28650. e = e || {};
  28651. var t = !!e.nullLevelEnd
  28652. , i = e.maxLevel
  28653. , n = e.minLevel
  28654. , r = e.callback
  28655. , o = e.saveVisited
  28656. , a = []
  28657. , s = {}
  28658. , l = 0
  28659. , c = 0;
  28660. for (a.push(this.root),
  28661. a.push(s); a.length > 0 && !(i && l > i); ) {
  28662. var h = a.shift();
  28663. if (h === s)
  28664. (!n || l >= n) && (r && t && r(null),
  28665. o && t && o.push(null)),
  28666. a.length > 0 && a.push(s),
  28667. l++,
  28668. c = 0;
  28669. else {
  28670. if (h.children)
  28671. for (var u = 0; u < h.children.length; u++) {
  28672. var d = h.children[u];
  28673. d && a.push(h.children[u])
  28674. }
  28675. var p = this.getFaceIndexFromNode(h);
  28676. (!n || l >= n) && (r && r(h, l, p),
  28677. o && o.push(h)),
  28678. c++
  28679. }
  28680. }
  28681. }
  28682. ,
  28683. n.prototype.getFaceIndexFromNode = function(e) {
  28684. if (!e)
  28685. return -1;
  28686. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28687. var o = i.parent;
  28688. if (!o)
  28689. break;
  28690. for (var a = -1, s = 0; s < o.children.length; s++)
  28691. o.children[s] === i && (a = s);
  28692. var l = a % c
  28693. , h = Math.floor(a / c);
  28694. n = l * t + n,
  28695. r = h * t + r,
  28696. t *= c,
  28697. i = o
  28698. }
  28699. return r * t + n
  28700. }
  28701. ,
  28702. n.prototype.depthFirst = function(e, t, i) {
  28703. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28704. }
  28705. ,
  28706. t.exports = n
  28707. }
  28708. , {
  28709. "../objects/Panorama": 148,
  28710. "../util/panorama": 191,
  28711. "./TileUtils": 174,
  28712. events: 202,
  28713. three: 217
  28714. }],
  28715. 174: [function(e, t, i) {
  28716. "use strict";
  28717. var n = e("../enum/GLCubeFaces")
  28718. , r = e("../util/MathLight")
  28719. , o = {};
  28720. o.TILE_SIZE = 512,
  28721. o.FACES_PER_PANO = 6,
  28722. o.LocationOnTile = {
  28723. Center: 0,
  28724. UpperLeft: 1,
  28725. UpperRight: 2,
  28726. LowerRight: 3,
  28727. LowerLeft: 4
  28728. },
  28729. o.getTileVector = function() {
  28730. return function(e, t, i, a, s, l, c, h) {
  28731. l = l || o.LocationOnTile.Center;
  28732. var u = e / t
  28733. , d = a / u;
  28734. s = -s + (u - 1);
  28735. var p = s / u
  28736. , f = t / e
  28737. , g = 2 * f
  28738. , m = g / 2
  28739. , v = 2 * d - 1 + m
  28740. , A = 2 * p - 1 + m;
  28741. switch (l) {
  28742. case o.LocationOnTile.UpperLeft:
  28743. v -= m,
  28744. A += m,
  28745. v += c * g;
  28746. break;
  28747. case o.LocationOnTile.UpperRight:
  28748. v += m,
  28749. A += m,
  28750. A -= c * g;
  28751. break;
  28752. case o.LocationOnTile.LowerRight:
  28753. v += m,
  28754. A -= m,
  28755. v -= c * g;
  28756. break;
  28757. case o.LocationOnTile.LowerLeft:
  28758. v -= m,
  28759. A -= m,
  28760. A += c * g;
  28761. break;
  28762. case o.LocationOnTile.Center:
  28763. }
  28764. switch (i) {
  28765. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28766. r.setVector(h, -1, A, -v);
  28767. break;
  28768. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28769. r.setVector(h, 1, A, v);
  28770. break;
  28771. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28772. r.setVector(h, -v, 1, -A);
  28773. break;
  28774. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28775. r.setVector(h, -v, -1, A);
  28776. break;
  28777. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28778. r.setVector(h, -v, A, 1);
  28779. break;
  28780. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28781. r.setVector(h, v, A, -1)
  28782. }
  28783. r.normalize(h)
  28784. }
  28785. }(),
  28786. o.getFaceForTile = function(e, t) {
  28787. var i = o.TILE_SIZE;
  28788. e < o.TILE_SIZE && (i = e);
  28789. var n = Math.floor(e / i)
  28790. , r = n * n;
  28791. return Math.floor(t / r)
  28792. }
  28793. ,
  28794. o.getTileLocation = function(e, t, i) {
  28795. var n = o.TILE_SIZE;
  28796. e < o.TILE_SIZE && (n = e);
  28797. var r = o.getFaceForTile(e, t)
  28798. , a = Math.floor(e / n)
  28799. , s = a * a
  28800. , l = t - r * s;
  28801. i.tileX = l % a,
  28802. i.tileY = Math.floor(l / a),
  28803. i.face = r,
  28804. i.faceTileIndex = l
  28805. }
  28806. ,
  28807. o.getTileCountForSize = function(e) {
  28808. if (e <= o.TILE_SIZE)
  28809. return o.FACES_PER_PANO;
  28810. var t = Math.floor(e / o.TILE_SIZE)
  28811. , i = t * t
  28812. , n = i * o.FACES_PER_PANO;
  28813. return n
  28814. }
  28815. ,
  28816. o.getRelativeDirection = function() {
  28817. var e = new r.Matrix4
  28818. , t = new r.Quaternion;
  28819. return function(i, n) {
  28820. t.copy(i),
  28821. t.inverse(),
  28822. e.makeRotationFromQuaternion(t),
  28823. e.applyToVector3(n),
  28824. r.normalize(n)
  28825. }
  28826. }(),
  28827. o.matchingTilesInDirection = function() {
  28828. var e = new r.Vector3
  28829. , t = new r.Vector3(0,0,-1)
  28830. , i = new r.Quaternion
  28831. , n = function(e, t) {
  28832. e.push({
  28833. face: t.face,
  28834. faceTileIndex: t.faceTileIndex,
  28835. tileX: t.tileX,
  28836. tileY: t.tileY
  28837. })
  28838. }
  28839. , a = function() {
  28840. var e = {
  28841. face: -1,
  28842. faceTileIndex: -1,
  28843. tileX: -1,
  28844. tileY: -1
  28845. };
  28846. return function(t, i, r) {
  28847. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28848. o.getTileLocation(t, l, e),
  28849. i && !i(e) || (s++,
  28850. r && n(r, e));
  28851. return s
  28852. }
  28853. }();
  28854. return function(n, s, l, c, h, u) {
  28855. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28856. o.getTileCountForSize(s);
  28857. if (!c && !h)
  28858. return a(s, null, u);
  28859. var p = !!h;
  28860. if (h = h || c,
  28861. h = Math.max(0, Math.min(h, 360)),
  28862. c = Math.max(0, Math.min(c, 360)),
  28863. r.copyVector(l, e),
  28864. o.getRelativeDirection(n.quaternion, e),
  28865. p) {
  28866. i.setFromUnitVectors(e, t);
  28867. var f = function(e) {
  28868. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28869. };
  28870. return a(s, f, u)
  28871. }
  28872. var g = function(t) {
  28873. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28874. };
  28875. return a(s, g, u)
  28876. }
  28877. }(),
  28878. o.isTileWithinFrustum = function() {
  28879. var e = new r.Vector3
  28880. , t = 1e-5;
  28881. return function(i, n, a, s, l, c, h, u) {
  28882. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28883. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28884. r.applyQuaternionToVector(c, e),
  28885. e.z >= -t)
  28886. I++;
  28887. else {
  28888. var w = -1 / e.z
  28889. , _ = e.x * w
  28890. , T = e.y * w;
  28891. T > d ? v++ : T < p && A++,
  28892. _ > f ? y++ : _ < g && C++,
  28893. E++
  28894. }
  28895. return A !== E && v !== E && y !== E && C !== E
  28896. }
  28897. }(),
  28898. o.isTileWithinFOV = function() {
  28899. var e = new r.Vector3
  28900. , t = new r.Vector3(0,1,0)
  28901. , i = new r.Vector3(1,0,0);
  28902. return function(n, a, s, l, c, h, u) {
  28903. var d = o.mapFaceToCubemapFace(s);
  28904. if (r.cross(h, t, i),
  28905. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28906. o.isWithinFOV(e, h, u, null))
  28907. return !0;
  28908. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28909. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28910. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28911. o.isWithinFOV(e, h, u, null))
  28912. return !0;
  28913. g += p
  28914. }
  28915. return !1
  28916. }
  28917. }(),
  28918. o.isWithinFOV = function() {
  28919. var e = new r.Vector3
  28920. , t = new r.Vector3;
  28921. return function(i, n, o, a) {
  28922. if (r.copyVector(i, t),
  28923. a) {
  28924. r.copyVector(a, e),
  28925. r.normalize(e);
  28926. var s = r.dot(e, i);
  28927. e.x *= s,
  28928. e.y *= s,
  28929. e.z *= s,
  28930. r.subVector(t, e)
  28931. }
  28932. var l = o / 2 * r.RADIANS_PER_DEGREE
  28933. , c = Math.cos(l)
  28934. , h = r.dot(t, n);
  28935. return h >= c
  28936. }
  28937. }(),
  28938. o.mapFaceToCubemapFace = function() {
  28939. var e = {
  28940. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28941. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28942. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28943. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28944. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28945. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28946. };
  28947. return function(t) {
  28948. return e[t]
  28949. }
  28950. }(),
  28951. t.exports = o
  28952. }
  28953. , {
  28954. "../enum/GLCubeFaces": 25,
  28955. "../util/MathLight": 176
  28956. }],
  28957. 175: [function(e, t, i) {
  28958. (function(i) {
  28959. "use strict";
  28960. function n() {
  28961. this.list = [],
  28962. this.index = {},
  28963. Object.defineProperty(this, "length", {
  28964. get: function() {
  28965. return this.list.length
  28966. }
  28967. })
  28968. }
  28969. var r = (e("./common"),
  28970. e("./logger"));
  28971. new r(i);
  28972. n.prototype.forEach = function(e) {
  28973. this.list.forEach(e)
  28974. }
  28975. ,
  28976. n.prototype.add = function(e) {
  28977. this.list.push(e),
  28978. this.index[this.getIndex(e)] = e
  28979. }
  28980. ,
  28981. n.prototype.getIndex = function(e) {
  28982. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28983. }
  28984. ,
  28985. n.prototype.extend = function(e) {
  28986. for (var t = 0; t < e.length; t++)
  28987. this.add(e[t])
  28988. }
  28989. ,
  28990. n.prototype.get = function(e) {
  28991. return this.index[e]
  28992. }
  28993. ,
  28994. n.prototype.first = function() {
  28995. return this.list[0]
  28996. }
  28997. ,
  28998. n.prototype.last = function() {
  28999. return this.list[this.list.length - 1]
  29000. }
  29001. ,
  29002. n.prototype.reIndex = function() {
  29003. this.index = {};
  29004. var e = this;
  29005. this.forEach(function(t) {
  29006. e.index[e.getIndex(t)] = t
  29007. })
  29008. }
  29009. ,
  29010. n.prototype.filter = function(e) {
  29011. var t = this.list.filter(e);
  29012. return this.reIndex(),
  29013. t
  29014. }
  29015. ,
  29016. n.prototype.reduce = function(e, t) {
  29017. return this.list.reduce(e, t)
  29018. }
  29019. ,
  29020. n.prototype.sort = function(e) {
  29021. return this.list.sort(e)
  29022. }
  29023. ,
  29024. n.prototype.indexOf = function(e) {
  29025. for (var t = 0; t < this.list.length; ++t)
  29026. if (this.list[t] === e)
  29027. return t;
  29028. return -1
  29029. }
  29030. ,
  29031. t.exports = n
  29032. }
  29033. ).call(this, "/js/util/IndexedCollection.js")
  29034. }
  29035. , {
  29036. "./common": 185,
  29037. "./logger": 189
  29038. }],
  29039. 176: [function(e, t, i) {
  29040. "use strict";
  29041. var n = e("../constants")
  29042. , r = {};
  29043. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29044. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29045. r.Vector3 = function(e, t, i) {
  29046. this.x = e || 0,
  29047. this.y = t || 0,
  29048. this.z = i || 0
  29049. }
  29050. ,
  29051. r.Matrix4 = function() {
  29052. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29053. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29054. }
  29055. ,
  29056. r.Matrix4.prototype = {
  29057. identity: function() {
  29058. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29059. this
  29060. },
  29061. copy: function(e) {
  29062. return this.elements.set(e.elements),
  29063. this
  29064. },
  29065. applyToVector3: function(e) {
  29066. var t = e.x
  29067. , i = e.y
  29068. , n = e.z
  29069. , r = this.elements;
  29070. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29071. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29072. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29073. this
  29074. },
  29075. getInverse: function(e, t) {
  29076. var i = this.elements
  29077. , n = e.elements
  29078. , r = n[0]
  29079. , o = n[1]
  29080. , a = n[2]
  29081. , s = n[3]
  29082. , l = n[4]
  29083. , c = n[5]
  29084. , h = n[6]
  29085. , u = n[7]
  29086. , d = n[8]
  29087. , p = n[9]
  29088. , f = n[10]
  29089. , g = n[11]
  29090. , m = n[12]
  29091. , v = n[13]
  29092. , A = n[14]
  29093. , y = n[15]
  29094. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29095. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29096. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29097. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29098. , w = r * C + o * I + a * E + s * b;
  29099. if (0 === w) {
  29100. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29101. if (t)
  29102. throw new Error(_);
  29103. return console.warn(_),
  29104. this.identity()
  29105. }
  29106. var T = 1 / w;
  29107. return i[0] = C * T,
  29108. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29109. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29110. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29111. i[4] = I * T,
  29112. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29113. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29114. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29115. i[8] = E * T,
  29116. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29117. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29118. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29119. i[12] = b * T,
  29120. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29121. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29122. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29123. this
  29124. },
  29125. makeRotationFromQuaternion: function(e) {
  29126. var t = this.elements
  29127. , i = e.x
  29128. , n = e.y
  29129. , r = e.z
  29130. , o = e.w
  29131. , a = i + i
  29132. , s = n + n
  29133. , l = r + r
  29134. , c = i * a
  29135. , h = i * s
  29136. , u = i * l
  29137. , d = n * s
  29138. , p = n * l
  29139. , f = r * l
  29140. , g = o * a
  29141. , m = o * s
  29142. , v = o * l;
  29143. return t[0] = 1 - (d + f),
  29144. t[4] = h - v,
  29145. t[8] = u + m,
  29146. t[1] = h + v,
  29147. t[5] = 1 - (c + f),
  29148. t[9] = p - g,
  29149. t[2] = u - m,
  29150. t[6] = p + g,
  29151. t[10] = 1 - (c + d),
  29152. t[3] = 0,
  29153. t[7] = 0,
  29154. t[11] = 0,
  29155. t[12] = 0,
  29156. t[13] = 0,
  29157. t[14] = 0,
  29158. t[15] = 1,
  29159. this
  29160. }
  29161. },
  29162. r.Quaternion = function(e, t, i, n) {
  29163. this._x = e || 0,
  29164. this._y = t || 0,
  29165. this._z = i || 0,
  29166. this._w = void 0 !== n ? n : 1
  29167. }
  29168. ,
  29169. r.Quaternion.prototype = {
  29170. get x() {
  29171. return this._x
  29172. },
  29173. set x(e) {
  29174. this._x = e
  29175. },
  29176. get y() {
  29177. return this._y
  29178. },
  29179. set y(e) {
  29180. this._y = e
  29181. },
  29182. get z() {
  29183. return this._z
  29184. },
  29185. set z(e) {
  29186. this._z = e
  29187. },
  29188. get w() {
  29189. return this._w
  29190. },
  29191. set w(e) {
  29192. this._w = e
  29193. },
  29194. copy: function(e) {
  29195. this._x = e.x,
  29196. this._y = e.y,
  29197. this._z = e.z,
  29198. this._w = e.w
  29199. },
  29200. inverse: function() {
  29201. return this.conjugate().normalize()
  29202. },
  29203. conjugate: function() {
  29204. return this._x *= -1,
  29205. this._y *= -1,
  29206. this._z *= -1,
  29207. this
  29208. },
  29209. length: function() {
  29210. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29211. },
  29212. normalize: function() {
  29213. var e = this.length();
  29214. return 0 === e ? (this._x = 0,
  29215. this._y = 0,
  29216. this._z = 0,
  29217. this._w = 1) : (e = 1 / e,
  29218. this._x = this._x * e,
  29219. this._y = this._y * e,
  29220. this._z = this._z * e,
  29221. this._w = this._w * e),
  29222. this
  29223. },
  29224. setFromAxisAngle: function(e, t) {
  29225. var i = t / 2
  29226. , n = Math.sin(i);
  29227. return this._x = e.x * n,
  29228. this._y = e.y * n,
  29229. this._z = e.z * n,
  29230. this._w = Math.cos(i),
  29231. this
  29232. },
  29233. setFromUnitVectors: function() {
  29234. var e, t, i = 1e-6;
  29235. return function(n, o) {
  29236. return void 0 === e && (e = new r.Vector3),
  29237. t = r.dot(n, o) + 1,
  29238. t < i ? (t = 0,
  29239. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29240. this._x = e.x,
  29241. this._y = e.y,
  29242. this._z = e.z,
  29243. this._w = t,
  29244. this.normalize()
  29245. }
  29246. }(),
  29247. multiply: function(e) {
  29248. return this.multiplyQuaternions(this, e)
  29249. },
  29250. premultiply: function(e) {
  29251. return this.multiplyQuaternions(e, this)
  29252. },
  29253. multiplyQuaternions: function(e, t) {
  29254. var i = e._x
  29255. , n = e._y
  29256. , r = e._z
  29257. , o = e._w
  29258. , a = t._x
  29259. , s = t._y
  29260. , l = t._z
  29261. , c = t._w;
  29262. return this._x = i * c + o * a + n * l - r * s,
  29263. this._y = n * c + o * s + r * a - i * l,
  29264. this._z = r * c + o * l + i * s - n * a,
  29265. this._w = o * c - i * a - n * s - r * l,
  29266. this
  29267. }
  29268. },
  29269. r.convertWorkshopVector = function(e) {
  29270. return new r.Vector3(-e.x,e.y,e.z)
  29271. }
  29272. ,
  29273. r.convertWorkshopQuaternion = function(e) {
  29274. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29275. }
  29276. ;
  29277. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29278. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29279. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29280. }
  29281. ,
  29282. r.convertWorkshopPanoramaQuaternion = function(e) {
  29283. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29284. }
  29285. ,
  29286. r.normalize = function(e) {
  29287. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29288. , i = Math.sqrt(t);
  29289. e.x /= i,
  29290. e.y /= i,
  29291. e.z /= i
  29292. }
  29293. ,
  29294. r.dot = function(e, t) {
  29295. return e.x * t.x + e.y * t.y + e.z * t.z
  29296. }
  29297. ,
  29298. r.cross = function(e, t, i) {
  29299. var n = e.x
  29300. , r = e.y
  29301. , o = e.z;
  29302. i.x = r * t.z - o * t.y,
  29303. i.y = o * t.x - n * t.z,
  29304. i.z = n * t.y - r * t.x
  29305. }
  29306. ,
  29307. r.setVector = function(e, t, i, n) {
  29308. e.x = t,
  29309. e.y = i,
  29310. e.z = n
  29311. }
  29312. ,
  29313. r.copyVector = function(e, t) {
  29314. t.x = e.x,
  29315. t.y = e.y,
  29316. t.z = e.z
  29317. }
  29318. ,
  29319. r.addVector = function(e, t) {
  29320. e.x += t.x,
  29321. e.y += t.y,
  29322. e.z += t.z
  29323. }
  29324. ,
  29325. r.subVector = function(e, t) {
  29326. e.x -= t.x,
  29327. e.y -= t.y,
  29328. e.z -= t.z
  29329. }
  29330. ,
  29331. r.applyQuaternionToVector = function(e, t) {
  29332. var i = t.x
  29333. , n = t.y
  29334. , r = t.z
  29335. , o = e.x
  29336. , a = e.y
  29337. , s = e.z
  29338. , l = e.w
  29339. , c = l * i + a * r - s * n
  29340. , h = l * n + s * i - o * r
  29341. , u = l * r + o * n - a * i
  29342. , d = -o * i - a * n - s * r;
  29343. t.x = c * l + d * -o + h * -s - u * -a,
  29344. t.y = h * l + d * -a + u * -o - c * -s,
  29345. t.z = u * l + d * -s + c * -a - h * -o
  29346. }
  29347. ,
  29348. r.angleBetweenVectors = function(e, t) {
  29349. return Math.acos(r.dot(e, t))
  29350. }
  29351. ,
  29352. t.exports = r
  29353. }
  29354. , {
  29355. "../constants": 8
  29356. }],
  29357. 177: [function(e, t, i) {
  29358. (function(i) {
  29359. "use strict";
  29360. function n(e) {
  29361. this.cache = null,
  29362. this.expires = 0
  29363. }
  29364. function r() {
  29365. this.baseUrl = null,
  29366. this.cache = null,
  29367. this.expires = 0
  29368. }
  29369. function o() {
  29370. this.baseUrl = null,
  29371. this.expires = 0
  29372. }
  29373. function a(e) {
  29374. this.initialLoadingPromise = null,
  29375. this.endpoint = e + "?type=3",
  29376. this.urlContainer = null,
  29377. this.authorizationHeader = h.getAuthorizationHeader(),
  29378. this.containerClasses = [o, r, n]
  29379. }
  29380. var s = e("./ajax")
  29381. , l = e("./logger")
  29382. , c = e("../constants")
  29383. , h = e("./showcase")
  29384. , u = (e("../ab"),
  29385. new l(i));
  29386. n.prototype = {
  29387. version: 1,
  29388. validate: function(e) {
  29389. return "catalog.json"in e && Object.keys(e).length > 0
  29390. },
  29391. update: function(e) {
  29392. return this.cache = e,
  29393. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29394. $.when()
  29395. },
  29396. get: function(e) {
  29397. return this.cache[e]
  29398. }
  29399. },
  29400. r.prototype = {
  29401. version: 2,
  29402. validate: function(e) {
  29403. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29404. },
  29405. update: function(e) {
  29406. return this.baseUrl = e["base.url"],
  29407. this.cache = e,
  29408. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29409. $.when()
  29410. },
  29411. get: function(e) {
  29412. var t = this.cache[e];
  29413. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29414. }
  29415. },
  29416. o.prototype = {
  29417. version: 3,
  29418. validate: function(e) {
  29419. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29420. },
  29421. update: function(e) {
  29422. return this.baseUrl = e.templates[0],
  29423. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29424. $.when()
  29425. },
  29426. get: function(e) {
  29427. return this.baseUrl.replace("{{filename}}", e)
  29428. }
  29429. },
  29430. a.prototype = {
  29431. init: function() {
  29432. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29433. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29434. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29435. this.refresh().done(function() {
  29436. u.debug("Refreshed")
  29437. }).fail(function() {
  29438. u.error("Failed url refresh, urls might go stale soon")
  29439. }))
  29440. }
  29441. .bind(this), c.signedUrlCheckInterval),
  29442. this.initialLoadingPromise = this.refresh(),
  29443. this.initialLoadingPromise)
  29444. },
  29445. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29446. e = e || {};
  29447. /*var t = void 0 === e.cache || e.cache;
  29448. return s.get( this.endpoint , { //file
  29449. responseType: "json",
  29450. prefetchFrom: t ? "files" : null,
  29451. cache: t,
  29452. auth: this.authorizationHeader
  29453. }).then(function(e) {
  29454. if (this.urlContainer && this.urlContainer.validate(e))
  29455. return this.urlContainer.update(e);
  29456. for (var i = 0; i < this.containerClasses.length; i++) {
  29457. var n = this.containerClasses[i]
  29458. , r = new n;
  29459. if (r.validate(e))
  29460. return u.info("Using urls version " + r.version),
  29461. this.urlContainer = r,
  29462. this.urlContainer.update(e)
  29463. }
  29464. return t ? this.refresh({
  29465. cache: !1
  29466. }) : $.Deferred().reject("missing-urls")
  29467. }
  29468. .bind(this), function(e) {
  29469. return "loading-failed"
  29470. }) */
  29471. return $.Deferred().resolve();
  29472. },
  29473. get: function(e) {
  29474. //return this.urlContainer.get(e)
  29475. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29476. }
  29477. },
  29478. t.exports = a
  29479. }
  29480. ).call(this, "/js/util/ModelUrls.js")
  29481. }
  29482. , {
  29483. "../ab": 3,
  29484. "../constants": 8,
  29485. "./ajax": 181,
  29486. "./logger": 189,
  29487. "./showcase": 193
  29488. }],
  29489. 178: [function(e, t, i) {
  29490. (function(i) {
  29491. "use strict";
  29492. function n() {
  29493. u.call(this),
  29494. this.neighbourMap = {},
  29495. this.map = null
  29496. }
  29497. var r = e("three")
  29498. , o = e("./common")
  29499. , a = e("../settings")
  29500. , s = e("../objects/Panorama")
  29501. , a = e("../settings")
  29502. , l = e("./aStar")
  29503. , c = e("./logger")
  29504. , h = new c(i)
  29505. , u = e("./IndexedCollection")
  29506. , d = e("./transitions");
  29507. o.inherit(n, u),
  29508. n.prototype.getIndex = function(e) {
  29509. return e.id
  29510. }
  29511. ,
  29512. n.prototype.find = function(e, t) {
  29513. var i = o.filterAll(this.list, e);
  29514. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29515. i = o.stableSort(i, e)
  29516. }),
  29517. i[0])
  29518. }
  29519. ,
  29520. n.prototype.sortByScore = function(e, t) {
  29521. var i = o.filterAll(this.list, e);
  29522. return 0 === i.length ? null : i = i.map(function(e) {
  29523. return {
  29524. pano: e,
  29525. score: t.reduce(function(t, i) {
  29526. return t + i(e)
  29527. }, 0)
  29528. }
  29529. }).sort(function(e, t) {
  29530. return t.score - e.score;
  29531. })
  29532. }
  29533. ,
  29534. n.prototype.lowestByScore = function(e, t, i) {
  29535. return this.findRankedByScore(0, e, t, i)
  29536. }
  29537. ,
  29538. n.prototype.findRankedByScore = function(e, t, i, n) {
  29539. n && (n.candidates = null,
  29540. n.pano = null),
  29541. e || (e = 0);
  29542. var r = this.sortByScore(t, i);
  29543. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29544. n.pano = r[e].pano),
  29545. r[e].pano)
  29546. }
  29547. ,
  29548. n.prototype.showPanoScores = function(e) {
  29549. this.list.forEach(function(e) {
  29550. e.removeTextSprite()
  29551. });
  29552. var t = 6344768;
  29553. e.forEach(function(e) {
  29554. e.pano.addTextSprite(e.score.toFixed(2), t),
  29555. t = 16428055
  29556. })
  29557. }
  29558. ,
  29559. n.prototype.isNeighbour = function(e, t) {
  29560. return this.neighbourMap[e.id][t.id]
  29561. }
  29562. ,
  29563. n.prototype.getNeighbours = function(e) {
  29564. return this.neighbourMap[e.id]
  29565. }
  29566. ,
  29567. n.prototype.setNeighbour = function(e, t, i) {
  29568. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29569. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29570. this.neighbourMap[e.id][e.id] = !0,
  29571. this.neighbourMap[t.id][t.id] = !0,
  29572. this.neighbourMap[e.id][t.id] = i,
  29573. this.neighbourMap[t.id][e.id] = i,
  29574. this.neighbourMap[e.id]
  29575. }
  29576. ,
  29577. n.prototype.findClosest = function(e, t) {
  29578. var i = [s.filters.isPanoAligned()];
  29579. return t && i.push(s.filters.inDirection(e, t, .75)),
  29580. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29581. }
  29582. ,
  29583. n.prototype.dualNeighbors = function(e, t) {
  29584. var i, n = [];
  29585. for (i in this.neighbourMap[e.id])
  29586. this.neighbourMap[t.id][i] && n.push(i);
  29587. return n
  29588. }
  29589. ,
  29590. n.prototype.populate_path_graph = function() {
  29591. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29592. for (e = 0; e < this.list.length; e += 1) {
  29593. o = this.list[e],
  29594. s = {},
  29595. l = !1,
  29596. i = o.neighbourPanos || o.findNeighourPanos();
  29597. for (t in i)
  29598. if (i[t]) {
  29599. a = this.index[t],
  29600. p.copy(o.floorPosition),
  29601. p.sub(a.floorPosition);
  29602. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29603. , v = (Math.abs(p.y) / Math.max(m, .01),
  29604. Math.max(0, Math.abs(p.y) - .2));
  29605. v > 0 ? (f += 1,
  29606. v = Math.pow(4 * v, 2),
  29607. m = Math.pow(m, 2),
  29608. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29609. n = p.length()),
  29610. s[a.id] = n,
  29611. l = !0
  29612. }
  29613. l ? u[o.id] = s : d += 1
  29614. }
  29615. this.map = u,
  29616. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29617. }
  29618. ,
  29619. n.prototype.aStarSearch = function(e, t) {
  29620. var i = Date.now()
  29621. , n = new l({
  29622. start: e,
  29623. isEnd: function(e) {
  29624. return e === t
  29625. },
  29626. neighbor: function(e) {
  29627. var t = e.neighbourPanos || e.findNeighourPanos()
  29628. , i = [];
  29629. for (var n in t)
  29630. t[n] && i.push(this.index[n]); //add: t[n] &&
  29631. return i
  29632. }
  29633. .bind(this),
  29634. distance: function(e, t) {
  29635. var i = this.map[e.id]
  29636. , n = i[t.id];
  29637. return n
  29638. }
  29639. .bind(this),
  29640. heuristic: function(e, t) {
  29641. return 1
  29642. }
  29643. .bind(this),
  29644. hash: function(e) {
  29645. return e.id
  29646. },
  29647. timeout: 5e3
  29648. });
  29649. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29650. "success" !== n.status)
  29651. return h.debug("Did not find A* path from " + e + " to " + t),
  29652. null;
  29653. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29654. var r = [];
  29655. return n.path.forEach(function(e) {
  29656. r.push(e.id)
  29657. }),
  29658. r
  29659. }
  29660. ,
  29661. n.prototype.includeNodesNearPath = function() {
  29662. var e = new r.Vector3
  29663. , t = new r.Vector3
  29664. , i = new r.Vector3
  29665. , n = new r.Vector3
  29666. , o = new r.Vector3
  29667. , a = new r.Vector3
  29668. , s = new r.Vector3
  29669. , l = new r.Vector3
  29670. , c = []
  29671. , h = new r.Vector3
  29672. , u = new r.Vector3;
  29673. return function(r, d) {
  29674. if (r)
  29675. for (var p = function(e, t, i) {
  29676. return o.copy(t).sub(e),
  29677. o.dot(i)
  29678. }, f = function(e, t) {
  29679. return p(h, e.position, i) - p(h, t.position, i)
  29680. }, g = 0; g < r.length - 1; ) {
  29681. var m = r[g]
  29682. , v = r[g + 1]
  29683. , A = this.index[m]
  29684. , y = this.index[v];
  29685. h.copy(A.position),
  29686. u.copy(y.position),
  29687. c.length = 0,
  29688. e.copy(u).sub(h),
  29689. i.copy(e).normalize();
  29690. for (var C = 0; C < this.list.length; C++) {
  29691. var I = this.list[C];
  29692. o.copy(I.position).sub(h);
  29693. var E = o.dot(i);
  29694. if (E > 0) {
  29695. s.copy(i),
  29696. s.multiplyScalar(E),
  29697. a.copy(o),
  29698. a.sub(s);
  29699. var b = a.length();
  29700. if (b < d) {
  29701. t.copy(e).negate(),
  29702. n.copy(t).normalize(),
  29703. l.copy(I.position).sub(u);
  29704. var w = l.dot(n);
  29705. w > 0 && c.push(I)
  29706. }
  29707. }
  29708. }
  29709. if (c.length > 0) {
  29710. c.sort(f);
  29711. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29712. r[_] = r[_ - c.length];
  29713. for (var T = 0; T < c.length; T++)
  29714. r[T + g + 1] = c[T].id
  29715. }
  29716. g += c.length + 1
  29717. }
  29718. }
  29719. }(),
  29720. n.prototype.fadeMarkerOpacity = function(e, t) {
  29721. var i = void 0 === e ? a.panorama.markerOpacity : e
  29722. , n = this.list.findIndex(function(e) {
  29723. return e.marker
  29724. });
  29725. if (!(n < 0)) {
  29726. var r = this.list[n].marker.material.opacity;
  29727. if (r !== e) {
  29728. var o = i - r;
  29729. d.trigger({
  29730. func: function(e, t) {
  29731. var i = r + e * o;
  29732. this.forEach(function(e) {
  29733. e.marker && (e.marker.material.opacity = i)
  29734. })
  29735. }
  29736. .bind(this),
  29737. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29738. name: "_fpm"
  29739. })
  29740. }
  29741. }
  29742. }
  29743. ,
  29744. t.exports = n
  29745. }
  29746. ).call(this, "/js/util/PanoramaCollection.js")
  29747. }
  29748. , {
  29749. "../objects/Panorama": 148,
  29750. "../settings": 166,
  29751. "./IndexedCollection": 175,
  29752. "./aStar": 180,
  29753. "./common": 185,
  29754. "./logger": 189,
  29755. "./transitions": 195,
  29756. three: 217
  29757. }],
  29758. 179: [function(e, t, i) {
  29759. "use strict";
  29760. function n() {
  29761. this.actionSequence = [],
  29762. this.actionSequenceInProgress = !1
  29763. }
  29764. function r(e, t, i, n) {
  29765. s.trackAlways("zoom_" + e, {
  29766. from: t,
  29767. to: i,
  29768. pano: n
  29769. })
  29770. }
  29771. function o(e, t) {
  29772. r("initial", 1, e, t)
  29773. }
  29774. function a(e, t, i) {
  29775. r("followup", e, t, i)
  29776. }
  29777. var s = e("../analytics");
  29778. n.prototype.reset = function(e) {
  29779. this.actionSequenceInProgress = !1,
  29780. this.actionSequence.length = 0
  29781. }
  29782. ,
  29783. n.prototype.addZoomAction = function() {
  29784. var e = null
  29785. , t = null
  29786. , i = !1
  29787. , n = function() {
  29788. if (e = null,
  29789. this.actionSequence.length > 0) {
  29790. var i = this.actionSequence[0].start
  29791. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29792. 1 === i ? o(n, t) : a(i, n, t)
  29793. }
  29794. this.reset()
  29795. };
  29796. return function(r, o, a) {
  29797. if (r !== o) {
  29798. i || (n = n.bind(this),
  29799. i = !0),
  29800. e && (window.clearTimeout(e),
  29801. e = null),
  29802. a === t && this.actionSequenceInProgress || (this.reset(),
  29803. t = a),
  29804. this.actionSequenceInProgress = !0;
  29805. var s = {
  29806. start: r,
  29807. end: o
  29808. };
  29809. this.actionSequence.push(s),
  29810. e = window.setTimeout(n, 150)
  29811. }
  29812. }
  29813. }(),
  29814. t.exports = n
  29815. }
  29816. , {
  29817. "../analytics": 4
  29818. }],
  29819. 180: [function(e, t, i) {
  29820. "use strict";
  29821. function n(e) {
  29822. void 0 === e.timeout && (e.timeout = 1 / 0);
  29823. var t = e.hash || o
  29824. , i = {
  29825. data: e.start,
  29826. g: 0,
  29827. h: e.heuristic(e.start)
  29828. }
  29829. , n = i;
  29830. i.f = i.h;
  29831. var h = new s
  29832. , u = new l(a)
  29833. , d = c();
  29834. u.push(i),
  29835. d.set(t(i.data), i);
  29836. for (var p = new Date; u.size(); ) {
  29837. if (new Date - p > e.timeout)
  29838. return {
  29839. status: "timeout",
  29840. cost: n.g,
  29841. path: r(n)
  29842. };
  29843. var f = u.pop();
  29844. if (d.delete(t(f.data)),
  29845. e.isEnd(f.data))
  29846. return {
  29847. status: "success",
  29848. cost: f.g,
  29849. path: r(f)
  29850. };
  29851. h.add(t(f.data));
  29852. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29853. var v = g[m];
  29854. if (!h.contains(t(v))) {
  29855. var A = f.g + e.distance(f.data, v)
  29856. , y = d.get(t(v))
  29857. , C = !1;
  29858. if (void 0 === y)
  29859. y = {
  29860. data: v
  29861. },
  29862. d.set(t(v), y);
  29863. else {
  29864. if (y.g < A)
  29865. continue;
  29866. C = !0
  29867. }
  29868. y.parent = f,
  29869. y.g = A,
  29870. y.h = e.heuristic(v),
  29871. y.f = A + y.h,
  29872. y.h < n.h && (n = y),
  29873. C ? u.heapify() : u.push(y)
  29874. }
  29875. }
  29876. }
  29877. return {
  29878. status: "noPath",
  29879. cost: n.g,
  29880. path: r(n)
  29881. }
  29882. }
  29883. function r(e) {
  29884. if (void 0 !== e.parent) {
  29885. var t = r(e.parent);
  29886. return t.push(e.data),
  29887. t
  29888. }
  29889. return [e.data]
  29890. }
  29891. function o(e) {
  29892. return e.toString()
  29893. }
  29894. function a(e, t) {
  29895. return e.f - t.f
  29896. }
  29897. var s = e("Set")
  29898. , l = e("heap")
  29899. , c = e("dict");
  29900. t.exports = n
  29901. }
  29902. , {
  29903. Set: 196,
  29904. dict: 210,
  29905. heap: 211
  29906. }],
  29907. 181: [function(e, t, i) {
  29908. (function(i) {
  29909. "use strict";
  29910. function n(e, t, i) {
  29911. var n = new XMLHttpRequest;
  29912. if (i && "withCredentials"in n)
  29913. n.open(e, t, i);
  29914. else if ("undefined" != typeof XDomainRequest)
  29915. n = new XDomainRequest,
  29916. n.open(e, t);
  29917. else {
  29918. if (i)
  29919. throw "Browser does not support CORS!";
  29920. n.open(e, t)
  29921. }
  29922. return n
  29923. }
  29924. function r(e, t, i) {
  29925. function o() {
  29926. u.warn("Retrying ", t),
  29927. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29928. }
  29929. function a(e, t) {
  29930. var i = e.response;
  29931. if ("json" === t && "object" != typeof i)
  29932. try {
  29933. i = JSON.parse(e.responseText)
  29934. } catch (e) {
  29935. return void c.reject({
  29936. error: "Failed parsing JSON"
  29937. })
  29938. }
  29939. else if ("image/jpeg" === t) {
  29940. var n = new Uint8Array(e.response)
  29941. , r = new Blob([n],{
  29942. type: "image/jpeg"
  29943. })
  29944. , o = URL.createObjectURL(r);
  29945. i = new Image,
  29946. i.src = o,
  29947. i.crossOrigin = "Anonymous",
  29948. i.onload = function() {
  29949. URL.revokeObjectURL(o)
  29950. }
  29951. }
  29952. return i
  29953. }
  29954. var s = n(e, t, !1);
  29955. if (i = i || {},
  29956. i.retries = void 0 !== i.retries ? i.retries : 0,
  29957. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29958. i.responseType)
  29959. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29960. s.responseType = i.responseType;
  29961. else {
  29962. if ("image/jpeg" !== i.responseType)
  29963. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29964. s.responseType = "arraybuffer"
  29965. }
  29966. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29967. i.auth && s.setRequestHeader("Authorization", i.auth),
  29968. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29969. s.setRequestHeader("Content-Type", "application/json")),
  29970. "object" == typeof i.headers)
  29971. for (var l in i.headers)
  29972. s.setRequestHeader(l, i.headers[l]);
  29973. var c = $.Deferred();
  29974. return s.onreadystatechange = function(e) {
  29975. if (4 === this.readyState)
  29976. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29977. i.retries++,
  29978. setTimeout(o, 1e3);
  29979. else if (200 === this.status) {
  29980. var t = a(this, i.responseType);
  29981. c.resolve(t)
  29982. } else
  29983. c.reject(this)
  29984. }
  29985. ,
  29986. s.onprogress = function(e) {
  29987. c.notify(e)
  29988. }
  29989. ,
  29990. s.send(i.data),
  29991. c.promise()
  29992. }
  29993. function o(e) {
  29994. return Object.keys(e).sort().map(function(t) {
  29995. return {
  29996. key: t,
  29997. value: e[t]
  29998. }
  29999. })
  30000. }
  30001. function a(e, t) {
  30002. var i = t.responseType || null
  30003. , n = t.auth || null
  30004. , r = t.prefetchFrom || null
  30005. , a = e + "__" + i + "__" + n + "__" + r;
  30006. return t.headers && o(t.headers).forEach(function(e) {
  30007. a += "__" + e.key + ":" + e.value
  30008. }),
  30009. a
  30010. }
  30011. function s(e, t) {
  30012. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30013. }
  30014. function l(e, t, i) {
  30015. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30016. }
  30017. var c = e("./logger")
  30018. , h = e("../ab")
  30019. , u = new c(i);
  30020. window.URL = window.URL || window.webkitURL,
  30021. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30022. window.DATA = window.DATA || {}
  30023. /* setTimeout(function() {//MP-- xzw delete
  30024. window.MP_REQUEST_CACHE = null,
  30025. window.DATA = {}
  30026. }, 6e4),
  30027. window.onpageshow = function(e) {
  30028. e.persisted && (window.MP_REQUEST_CACHE = null,
  30029. window.DATA = {})
  30030. } */
  30031. ,
  30032. t.exports = {
  30033. get: function(e, t) {
  30034. t = t || {};
  30035. var i = void 0 === t.cache || t.cache;
  30036. if (i) {
  30037. var n = s(e, t);
  30038. if (n)
  30039. return n
  30040. }
  30041. var o;
  30042. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30043. i && l(e, t, o),
  30044. o
  30045. },
  30046. post: function(e, t) {
  30047. return r("POST", e, t)
  30048. },
  30049. patch: function(e, t) {
  30050. return r("PATCH", e, t)
  30051. },
  30052. getImage: function(e, t) {
  30053. function i() {
  30054. u.warn("Retrying ", e),
  30055. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30056. }
  30057. var n = $.Deferred()
  30058. , r = new Image
  30059. , o = this;
  30060. return e = h.changeIfImageOptimzing(e),
  30061. null !== t && void 0 !== t || (t = 3),
  30062. r.onerror = function() {
  30063. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30064. }
  30065. ,
  30066. r.onload = function() {
  30067. n.resolve(r)
  30068. }
  30069. ,
  30070. r.crossOrigin = "anonymous",
  30071. r.src = e,
  30072. n
  30073. }
  30074. }
  30075. }
  30076. ).call(this, "/js/util/ajax.js")
  30077. }
  30078. , {
  30079. "../ab": 3,
  30080. "./logger": 189
  30081. }],
  30082. 182: [function(e, t, i) {
  30083. "use strict";
  30084. function n(e, t) {
  30085. var i = window.navigator.userAgent
  30086. , n = i.match(e);
  30087. return n = n ? n[1].split(t) : [],
  30088. {
  30089. major: parseInt(n[0]) || 0,
  30090. minor: parseInt(n[1]) || 0,
  30091. patch: parseInt(n[2]) || 0
  30092. }
  30093. }
  30094. var r = e("../exception/DeviceMismatchException");
  30095. window.browser = t.exports = {
  30096. isFullscreen: function() {
  30097. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30098. },
  30099. supportsFullscreen: function() {
  30100. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30101. },
  30102. isPointerLocked: function() {
  30103. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30104. },
  30105. requestFullscreen: function(e, t) {
  30106. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30107. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30108. },
  30109. requestPointerLock: function() {
  30110. var e;
  30111. if (document.fullscreenElement)
  30112. e = document.fullscreenElement();
  30113. else if (document.mozFullscreenElement)
  30114. e = document.mozFullscreenElement();
  30115. else if (document.mozFullScreenElement)
  30116. e = document.mozFullScreenElement();
  30117. else {
  30118. if (!document.webkitFullscreenElement)
  30119. return;
  30120. e = document.webkitFullscreenElement()
  30121. }
  30122. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30123. e.requestPointerLock(),
  30124. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30125. },
  30126. exitPointerLock: function() {
  30127. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30128. document.exitPointerLock()
  30129. },
  30130. exitFullscreen: function() {
  30131. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30132. },
  30133. details: function() {
  30134. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30135. return e ? {
  30136. name: e[1],
  30137. version: parseInt(e[2]),
  30138. platform: navigator.platform
  30139. } : {}
  30140. },
  30141. is: function(e) {
  30142. return this.details() && this.details().name === e
  30143. },
  30144. inIframe: function() {
  30145. return window.parent !== window
  30146. },
  30147. aspectRatio: function() {
  30148. var e = $("#player").width() / $("#player").height();
  30149. return isFinite(e) ? e : 0
  30150. },
  30151. userAgent: function() {
  30152. return window.navigator.userAgent
  30153. },
  30154. isMobile: function() {
  30155. var e = navigator.userAgent || navigator.vendor || window.opera;
  30156. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30157. },
  30158. isLandscape: function() {
  30159. return this.isMobile && this.aspectRatio() > 1
  30160. },
  30161. isSmallScreen: function() {
  30162. var e = screen.width / window.devicePixelRatio;
  30163. return e < 240
  30164. },
  30165. detectIE: function() {
  30166. var e = window.navigator.userAgent
  30167. , t = e.indexOf("MSIE ");
  30168. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30169. },
  30170. detectSafari: function() {
  30171. var e = window.navigator.userAgent
  30172. , t = e.indexOf("Safari");
  30173. return t !== -1 && !this.detectChrome()
  30174. },
  30175. detectFirefox: function() {
  30176. var e = window.navigator.userAgent;
  30177. return e.indexOf("Firefox") !== -1
  30178. },
  30179. detectChrome: function() {
  30180. var e = window.navigator.userAgent;
  30181. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30182. },
  30183. detectOpera: function() {
  30184. var e = window.navigator.userAgent;
  30185. return e.indexOf("OPR") !== -1
  30186. },
  30187. detectIOS: function() {
  30188. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30189. },
  30190. detectIPad: function() {
  30191. var e = window.navigator.userAgent
  30192. , t = /iPad/;
  30193. return t.test(e)
  30194. },
  30195. detectIPod: function() {
  30196. var e = window.navigator.userAgent
  30197. , t = /iPod/;
  30198. return t.test(e)
  30199. },
  30200. detectIPhone: function() {
  30201. var e = window.navigator.userAgent
  30202. , t = /iPhone/;
  30203. return t.test(e)
  30204. },
  30205. detectAndroid: function() {
  30206. var e = window.navigator.userAgent;
  30207. return e.indexOf("Android") !== -1
  30208. },
  30209. detectAndroidMobile: function() {
  30210. var e = window.navigator.userAgent;
  30211. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30212. },
  30213. detectSamsungNative: function() {
  30214. var e = window.navigator.userAgent;
  30215. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30216. },
  30217. detectSamsungS6: function() {
  30218. var e = window.navigator.userAgent;
  30219. return e.indexOf("SM-G92") !== -1
  30220. },
  30221. /************************************************************fyz改from徐世廷*************************************************************/
  30222. detectHUAWEI5X: function() {
  30223. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30224. },
  30225. /*******************************************************************************************************************************/
  30226. detectWebVR: function() {
  30227. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30228. },
  30229. getVRDisplay: function() {
  30230. var e = $.Deferred();
  30231. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30232. t.length >= 1 && e.resolve(t[0]),
  30233. e.reject(null)
  30234. }),
  30235. e) : e.reject(null)
  30236. },
  30237. iosVersion: function() {
  30238. if (!this.detectIOS())
  30239. throw new r("Did not detect an iDevice");
  30240. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30241. , t = "_";
  30242. return n(e, t)
  30243. },
  30244. androidVersion: function() {
  30245. if (!this.detectAndroid())
  30246. throw new r("Did not detect an Android based device");
  30247. var e = /Android ((?:\d+\.?){1,3})/
  30248. , t = ".";
  30249. return n(e, t)
  30250. },
  30251. valueFromCookie: function(e, t) {
  30252. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30253. if (!i)
  30254. return t;
  30255. var n = i[1];
  30256. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30257. },
  30258. valueFromHash: function(e, t) {
  30259. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30260. , n = i.exec(window.location.href);
  30261. if (!n)
  30262. return t;
  30263. var r = n[1];
  30264. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30265. }
  30266. }
  30267. }
  30268. , {
  30269. "../exception/DeviceMismatchException": 56
  30270. }],
  30271. 183: [function(e, t, i) {
  30272. (function(i) {
  30273. "use strict";
  30274. function n(e, t) {
  30275. var i = r(t);
  30276. var replaceAll = function (str, f, e) {
  30277. //f全部替换成e
  30278. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30279. return str.replace(reg, e);
  30280. };
  30281. var urlFirstView = c.valueFromHash('firstView');
  30282. if(urlFirstView){
  30283. try{
  30284. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30285. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30286. urlFirstView = "{"+urlFirstView+"]}"
  30287. let info = JSON.parse(urlFirstView);
  30288. i.pano = t.index[info.pano] //panos.get(info.pano)
  30289. if(!i.pano){
  30290. urlFirstView = false
  30291. console.error('检测到firstView但是 找不到该pano')
  30292. }else{
  30293. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30294. i.zoom = -1;
  30295. i.mode = "panorama"
  30296. i.setByUrl = true
  30297. }
  30298. }catch(e){
  30299. urlFirstView = false
  30300. console.error('检测到firstView但是解析出错'+e)
  30301. }
  30302. }
  30303. if (Object.keys(i).length > 0)
  30304. return i;
  30305. if (e.heroImage)
  30306. i = o(e, t);
  30307. else if (window.DATA.camera_start) {
  30308. var n = window.DATA.camera_start;
  30309. try {
  30310. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30311. i.position = n.camera.position,
  30312. //i.quaternion = n.camera.quaternion,
  30313. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30314. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30315. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30316. d.debug("Using camera_start"),
  30317. d.debug("Modeldata pano: ", i.pano.quaternion),
  30318. d.debug("Camera start pano: ", n.pano.quaternion)),
  30319. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30320. } catch (e) {
  30321. d.warn(e.message)
  30322. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30323. }
  30324. }
  30325. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30326. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30327. i.pano = t.findClosest(i.position),
  30328. i.quaternion = i.pano.quaternion),
  30329. 0 === Object.keys(i).length) {
  30330. var a = t.list[0];
  30331. a && (i.mode = h.PANORAMA,
  30332. i.pano = a,
  30333. i.position = a.position,
  30334. i.quaternion = a.quaternion,
  30335. d.info("Starting at 1st pano " + a.id))
  30336. }
  30337. return i.mode = i.mode || h.DOLLHOUSE,
  30338. i
  30339. }
  30340. function r(e) {
  30341. var t = c.valueFromHash("start", "")
  30342. , i = {};
  30343. if ("" !== t) {
  30344. d.debug("Start override found in parameters, trying to parse..."),
  30345. i = a(t) || {};
  30346. var n = c.valueFromHash("tag", null);
  30347. n && (i.tag = n),
  30348. i.panoId && (i.pano = e.get(i.panoId))
  30349. }
  30350. return i
  30351. }
  30352. function o(e, t) {
  30353. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30354. return {};
  30355. var i = {}
  30356. , n = e.heroImage.metadata;
  30357. d.debug("Using start position from thumbnail image"),
  30358. i.position = n.camera_position,
  30359. i.quaternion = n.camera_quaternion;
  30360. try {
  30361. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30362. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30363. } catch (e) {
  30364. d.debug(e.message)
  30365. }
  30366. return i
  30367. }
  30368. function a(e) {
  30369. return s.deserialize(e)
  30370. }
  30371. var s = e("../controls/serializer")
  30372. , l = e("../util/math")
  30373. , c = e("./browser")
  30374. , h = e("../enum/Viewmode")
  30375. , u = e("../util/logger")
  30376. , th = e("three")//xzw
  30377. , d = new u(i);
  30378. t.exports = {
  30379. getStartCameraOptions: n
  30380. }
  30381. }
  30382. ).call(this, "/js/util/camera.js")
  30383. }
  30384. , {
  30385. "../controls/serializer": 14,
  30386. "../enum/Viewmode": 51,
  30387. "../util/logger": 189,
  30388. "../util/math": 190,
  30389. "./browser": 182,
  30390. "three": 217
  30391. }],
  30392. 184: [function(e, t, i) {
  30393. "use strict";
  30394. function n(e, t, i) {
  30395. return o(e.fov, t, i)
  30396. }
  30397. var r = e("./MathLight")
  30398. , o = function(e, t, i) {
  30399. var n = t
  30400. , o = i
  30401. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30402. return a
  30403. }
  30404. , a = function(e, t, i) {
  30405. var n = t
  30406. , o = i
  30407. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30408. return a
  30409. }
  30410. , s = function(e, t, i, n) {
  30411. var r = o(e, i, n);
  30412. return r > t ? a(t, i, n) : e
  30413. };
  30414. t.exports = {
  30415. clampVFOV: s,
  30416. getHFOVForCamera: n,
  30417. getHFOVFromVFOV: o,
  30418. getVFOVFromHFOV: a
  30419. }
  30420. window.MathLight = t.exports
  30421. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30422. var prec = Math.pow(10, - (precision || 4));
  30423. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30424. if(e1.w){
  30425. return s1 && Math.abs(e1.w - e2.w) < prec
  30426. }else return s1
  30427. }
  30428. }
  30429. , {
  30430. "./MathLight": 176
  30431. }],
  30432. 185: [function(e, t, i) {
  30433. "use strict";
  30434. var n = e("three");
  30435. t.exports = {
  30436. delayOneFrame: function(e) {
  30437. window.setTimeout(e, 1)
  30438. },
  30439. normalizeUrl: function(e) {
  30440. return e.replace("https://", "http://")
  30441. },
  30442. domainFromUrl: function(e) {
  30443. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30444. return t ? t[3] : e
  30445. },
  30446. average: function(e, t) {
  30447. if (0 === e.length)
  30448. return null;
  30449. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30450. var o = t ? e[r][t] : e[r];
  30451. i += o,
  30452. n++
  30453. }
  30454. return i / n
  30455. },
  30456. countUnique: function(e) {
  30457. for (var t = {}, i = 0; i < e.length; i++)
  30458. t[e[i]] = 1 + (t[e[i]] || 0);
  30459. return Object.keys(t).length
  30460. },
  30461. averageVectors: function(e, t) {
  30462. var i = new n.Vector3;
  30463. if (0 === e.length)
  30464. return i;
  30465. for (var r = 0, o = 0; o < e.length; o++) {
  30466. var a = t ? e[o][t] : e[o];
  30467. i.add(a),
  30468. r++
  30469. }
  30470. return i.divideScalar(r)
  30471. },
  30472. equalLists: function(e, t) {
  30473. if (e.length !== t.length)
  30474. return !1;
  30475. for (var i = 0; i < e.length; i++)
  30476. if (e[i] !== t[i])
  30477. return !1;
  30478. return !0
  30479. },
  30480. lowerMedian: function(e, t) {
  30481. if (0 === e.length)
  30482. return null;
  30483. t = t || 2,
  30484. e.sort(function(e, t) {
  30485. return e - t
  30486. });
  30487. var i = Math.floor(e.length / t);
  30488. return e[i]
  30489. },
  30490. stableSort: function(e, t) {
  30491. return e.map(function(e, t) {
  30492. return {
  30493. value: e,
  30494. index: t
  30495. }
  30496. }).sort(function(e, i) {
  30497. var n = t(e.value, i.value);
  30498. return 0 !== n ? n : e.index - i.index
  30499. }).map(function(e) {
  30500. return e.value
  30501. })
  30502. },
  30503. filterAll: function(e, t) {
  30504. return e.filter(function(e) {
  30505. return t.every(function(t) {
  30506. return t(e)
  30507. })
  30508. })
  30509. },
  30510. formatDate: function(e) {
  30511. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30512. },
  30513. formatDatetime: function(e) {
  30514. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30515. },
  30516. randomString: function(e) {
  30517. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30518. t += i.charAt(Math.floor(Math.random() * i.length));
  30519. return t
  30520. },
  30521. uint8ToBase64: function(e, t) {
  30522. t && "number" == typeof t || (t = 8192);
  30523. for (var i = [], n = 0; n < e.length; n += t)
  30524. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30525. return btoa(i.join(""))
  30526. },
  30527. uuid4: function e(t) {
  30528. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30529. },
  30530. nth: function(e) {
  30531. return e %= 10,
  30532. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30533. },
  30534. extendObject: function(e, t) {
  30535. return Object.keys(t).forEach(function(i) {
  30536. e[i] = t[i]
  30537. }),
  30538. e
  30539. },
  30540. deepExtend: function e(t) {
  30541. t = t || {};
  30542. for (var i = 1; i < arguments.length; i++) {
  30543. var n = arguments[i];
  30544. if (n)
  30545. for (var r in n)
  30546. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30547. }
  30548. return t
  30549. },
  30550. inherit: function(e, t) {
  30551. e.prototype = Object.create(t.prototype),
  30552. e.prototype.constructor = e
  30553. },
  30554. extend: function(e, t) {
  30555. for (var i in t.prototype)
  30556. e.prototype[i] = t.prototype[i]
  30557. }
  30558. ,
  30559. getVisiblePano : function(positions = [], panos, options={}){//add
  30560. var visiblePanos = [];
  30561. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30562. panos.forEach((pano)=>{
  30563. if(!pano.isAligned())return;
  30564. var A = pano.position.clone();
  30565. var posB = options.posAtPanos[pano.id] || positions;
  30566. var posLength = posB.length
  30567. for(let i=0;i<posLength;i++){
  30568. var B = posB[i];
  30569. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30570. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30571. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30572. visiblePanos.push(pano.id);
  30573. break;
  30574. }
  30575. }
  30576. })
  30577. return visiblePanos
  30578. }
  30579. ,
  30580. sortByScore : function(list, request, rank) {
  30581. var i = this.filterAll(list, request);
  30582. return 0 === i.length ? null : i = i.map(function(e) {
  30583. return {
  30584. item: e,
  30585. score: rank.reduce(function(t, i) {
  30586. return t + i(e);
  30587. }, 0)
  30588. };
  30589. }).sort(function(e, t) {
  30590. return t.score - e.score;
  30591. });
  30592. },
  30593. getFileNameFromUrl:function(url){
  30594. return url.split('/').pop();
  30595. }
  30596. },
  30597. Math.sign = function(e) {
  30598. return e < 0 ? -1 : 1
  30599. }
  30600. window.common = t.exports
  30601. }
  30602. , {
  30603. three: 217
  30604. }],
  30605. 186: [function(e, t, i) {
  30606. "use strict";
  30607. var n = {};
  30608. n.linearTween = function(e, t, i, n) {
  30609. return i * e / n + t
  30610. }
  30611. ,
  30612. n.easeInQuad = function(e, t, i, n) {
  30613. return e /= n,
  30614. i * e * e + t
  30615. }
  30616. ,
  30617. n.easeOutQuad = function(e, t, i, n) {
  30618. return e /= n,
  30619. -i * e * (e - 2) + t
  30620. }
  30621. ,
  30622. n.easeInOutQuad = function(e, t, i, n) {
  30623. return e /= n / 2,
  30624. e < 1 ? i / 2 * e * e + t : (e--,
  30625. -i / 2 * (e * (e - 2) - 1) + t)
  30626. }
  30627. ,
  30628. n.easeInCubic = function(e, t, i, n) {
  30629. return e /= n,
  30630. i * e * e * e + t
  30631. }
  30632. ,
  30633. n.easeOutCubic = function(e, t, i, n) {
  30634. return e /= n,
  30635. e--,
  30636. i * (e * e * e + 1) + t
  30637. }
  30638. ,
  30639. n.easeInOutCubic = function(e, t, i, n) {
  30640. return e /= n / 2,
  30641. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30642. i / 2 * (e * e * e + 2) + t)
  30643. }
  30644. ,
  30645. n.easeInQuart = function(e, t, i, n) {
  30646. return e /= n,
  30647. i * e * e * e * e + t
  30648. }
  30649. ,
  30650. n.easeOutQuart = function(e, t, i, n) {
  30651. return e /= n,
  30652. e--,
  30653. -i * (e * e * e * e - 1) + t
  30654. }
  30655. ,
  30656. n.easeInOutQuart = function(e, t, i, n) {
  30657. return e /= n / 2,
  30658. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30659. -i / 2 * (e * e * e * e - 2) + t)
  30660. }
  30661. ,
  30662. n.easeInQuint = function(e, t, i, n) {
  30663. return e /= n,
  30664. i * e * e * e * e * e + t
  30665. }
  30666. ,
  30667. n.easeOutQuint = function(e, t, i, n) {
  30668. return e /= n,
  30669. e--,
  30670. i * (e * e * e * e * e + 1) + t
  30671. }
  30672. ,
  30673. n.easeInOutQuint = function(e, t, i, n) {
  30674. return e /= n / 2,
  30675. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30676. i / 2 * (e * e * e * e * e + 2) + t)
  30677. }
  30678. ,
  30679. n.easeInSine = function(e, t, i, n) {
  30680. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30681. }
  30682. ,
  30683. n.easeOutSine = function(e, t, i, n) {
  30684. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30685. }
  30686. ,
  30687. n.easeInOutSine = function(e, t, i, n) {
  30688. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30689. }
  30690. ,
  30691. n.easeInExpo = function(e, t, i, n) {
  30692. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30693. }
  30694. ,
  30695. n.easeOutExpo = function(e, t, i, n) {
  30696. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30697. }
  30698. ,
  30699. n.easeInOutExpo = function(e, t, i, n) {
  30700. return e /= n / 2,
  30701. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30702. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30703. }
  30704. ,
  30705. n.easeInCirc = function(e, t, i, n) {
  30706. return e /= n,
  30707. -i * (Math.sqrt(1 - e * e) - 1) + t
  30708. }
  30709. ,
  30710. n.easeOutCirc = function(e, t, i, n) {
  30711. return e /= n,
  30712. e--,
  30713. i * Math.sqrt(1 - e * e) + t
  30714. }
  30715. ,
  30716. n.easeInOutCirc = function(e, t, i, n) {
  30717. return e /= n / 2,
  30718. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30719. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30720. }
  30721. ,
  30722. n.easeInElastic = function(e, t, i, n) {
  30723. var r = 1.70158
  30724. , o = 0
  30725. , a = i;
  30726. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30727. a < Math.abs(i) ? (a = i,
  30728. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30729. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30730. }
  30731. ,
  30732. n.easeOutElastic = function(e, t, i, n) {
  30733. var r = 1.70158
  30734. , o = 0
  30735. , a = i;
  30736. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30737. a < Math.abs(i) ? (a = i,
  30738. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30739. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30740. }
  30741. ,
  30742. n.easeInOutElastic = function(e, t, i, n) {
  30743. var r = 1.70158
  30744. , o = 0
  30745. , a = i;
  30746. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30747. a < Math.abs(i) ? (a = i,
  30748. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30749. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30750. }
  30751. ,
  30752. n.easeInBack = function(e, t, i, n, r) {
  30753. return void 0 === r && (r = 1.70158),
  30754. i * (e /= n) * e * ((r + 1) * e - r) + t
  30755. }
  30756. ,
  30757. n.easeOutBack = function(e, t, i, n, r) {
  30758. return void 0 === r && (r = 1.70158),
  30759. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30760. }
  30761. ,
  30762. n.easeInOutBack = function(e, t, i, n, r) {
  30763. return void 0 === r && (r = 1.70158),
  30764. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30765. }
  30766. ,
  30767. n.easeOutBounce = function(e, t, i, n) {
  30768. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30769. }
  30770. ,
  30771. n.easeInBounce = function(e, t, i, r) {
  30772. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30773. }
  30774. ,
  30775. n.easeInOutBounce = function(e, t, i, r) {
  30776. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30777. }
  30778. ,
  30779. t.exports = n
  30780. window.easing = n
  30781. }
  30782. , {}],
  30783. 187: [function(e, t, i) {
  30784. "use strict";
  30785. function n() {
  30786. this.events = [],
  30787. this.valid = !1
  30788. }
  30789. var r = e("../enum/Joystick");
  30790. n.prototype.push = function(e, t) {
  30791. this.events.push({
  30792. direction: e,
  30793. pano: t
  30794. }),
  30795. this.valid = !0
  30796. }
  30797. ,
  30798. n.prototype.pop = function(e) {
  30799. var t = this.events.pop();
  30800. return this.events.length < 1 && (this.valid = !1),
  30801. t
  30802. }
  30803. ,
  30804. n.prototype.peek = function() {
  30805. return this.events.length ? this.events[this.events.length - 1] : {
  30806. direction: null,
  30807. pano: null
  30808. }
  30809. }
  30810. ,
  30811. n.prototype.invalidate = function() {
  30812. this.events = [],
  30813. this.valid = !1
  30814. }
  30815. ,
  30816. n.prototype.reversePano = function(e) {
  30817. if (!this.valid)
  30818. return null;
  30819. var t = this.peek();
  30820. return r.opposite(e) === t.direction ? (this.pop(),
  30821. t.pano) : null
  30822. }
  30823. ,
  30824. t.exports = n
  30825. }
  30826. , {
  30827. "../enum/Joystick": 29
  30828. }],
  30829. 188: [function(e, t, i) {
  30830. "use strict";
  30831. window.lerp = t.exports = {
  30832. vector: function(e, t) {
  30833. var i = e.clone();
  30834. return t = t.clone(),
  30835. function(n) {
  30836. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30837. }
  30838. },
  30839. quaternion: function(e, t) {
  30840. var i = e.clone();
  30841. return function(n) {
  30842. e.copy(i).slerp(t, n)
  30843. }
  30844. },
  30845. property: function(e, t, i, n) {
  30846. var r = e[t];
  30847. return function(o) {
  30848. e[t] = r * (1 - o) + i * o,
  30849. n && n(e[t])
  30850. }
  30851. },
  30852. uniform: function(e, t, i) {
  30853. var n = e.material.uniforms[t].value;
  30854. return function(r) {
  30855. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30856. }
  30857. },
  30858. matrix4: function(e, t) {
  30859. var i = e.clone();
  30860. return function(n) {
  30861. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30862. r[s] = o[s] * (1 - n) + a[s] * n
  30863. }
  30864. },
  30865. allUniforms: function(e, t, i) {
  30866. var n = e.map(function(e) {
  30867. return this.uniform(e, t, i)
  30868. }
  30869. .bind(this));
  30870. return function(e) {
  30871. n.forEach(function(t) {
  30872. t(e)
  30873. })
  30874. }
  30875. }
  30876. }
  30877. }
  30878. , {}],
  30879. 189: [function(e, t, i) {
  30880. "use strict";
  30881. function n(e) {
  30882. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30883. if (n.consoleEnabled) {
  30884. var h = function(e) {
  30885. $("#debug-console").append("<p>" + e + "</p>"),
  30886. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30887. };
  30888. t = function(e) {
  30889. h(Array.prototype.slice.call(arguments).join(" "))
  30890. }
  30891. ,
  30892. i = function(e) {
  30893. h(Array.prototype.slice.call(arguments).join(" "))
  30894. }
  30895. ,
  30896. o = function(e) {
  30897. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30898. }
  30899. ,
  30900. a = function(e) {
  30901. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30902. }
  30903. } else
  30904. console.log ? (t = console.log,
  30905. i = console.info ? console.info : console.log,
  30906. o = console.warn ? console.warn : console.log,
  30907. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30908. ;
  30909. var u = function(e) {
  30910. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30911. }
  30912. , d = function(t, i) {
  30913. if (r) {
  30914. var o = Array.prototype.slice.call(t).join(" ");
  30915. r.captureMessage(o, {
  30916. level: i,
  30917. path: e,
  30918. timestamp: n.timestamp()
  30919. })
  30920. }
  30921. }
  30922. , p = function(t, i) {
  30923. if (r) {
  30924. var o = Array.prototype.slice.call(t).join(" ");
  30925. r.captureException(new Error(o), {
  30926. level: i,
  30927. path: e,
  30928. timestamp: n.timestamp()
  30929. })
  30930. }
  30931. };
  30932. return {
  30933. debug: function() {
  30934. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30935. },
  30936. info: function() {
  30937. n.level >= n.levels.info && i.apply(console, u(arguments))
  30938. },
  30939. warn: function() {
  30940. d(arguments, "warn"),
  30941. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30942. },
  30943. error: function() {
  30944. p(arguments, "error"),
  30945. n.level >= n.levels.error && a.apply(console, u(arguments))
  30946. },
  30947. v3str: function(e, t) {
  30948. var i = void 0 === t ? 2 : t;
  30949. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30950. },
  30951. eulstr: function(e, t) {
  30952. var i = void 0 === t ? 2 : t;
  30953. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30954. },
  30955. time: function(e) {
  30956. n.level >= n.levels.debug && (c[e] = Date.now())
  30957. },
  30958. timeEnd: function(e) {
  30959. if (n.level >= n.levels.debug) {
  30960. var t = c[e];
  30961. if (!t)
  30962. return;
  30963. var i = (Date.now() - t) / 1e3;
  30964. this.debug(e, i + "s")
  30965. }
  30966. }
  30967. }
  30968. }
  30969. var r = window.Raven;
  30970. n.timestamp = function() {
  30971. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30972. }
  30973. ,
  30974. n.levels = {
  30975. debug: 3,
  30976. info: 2,
  30977. warn: 1,
  30978. error: 0
  30979. },
  30980. n.level = n.levels.info,
  30981. t.exports = n
  30982. }
  30983. , {}],
  30984. 190: [function(e, t, i) {
  30985. "use strict";
  30986. var n = e("three")
  30987. , r = e("../enum/GLCubeFaces")
  30988. , o = e("../constants");
  30989. t.exports = {
  30990. convertVisionVector: function(e) {
  30991. return new n.Vector3(e.x,e.z,-e.y)
  30992. },
  30993. convertVisionQuaternion: function(e) {
  30994. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30995. },
  30996. convertWorkshopVector: function(e) {
  30997. return new n.Vector3(-e.x,e.y,e.z)
  30998. },
  30999. convertWorkshopQuaternion: function(e) {
  31000. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31001. },
  31002. convertWorkshopPanoramaQuaternion: function(e) {
  31003. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31004. },
  31005. convertWorkshopOrthoZoom: function(e) {// xzw
  31006. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31007. //return e;
  31008. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31009. },
  31010. toPrecision: function(e, t) {//xzw change
  31011. var f = function(e, t){
  31012. var i = Math.pow(10, t);
  31013. return Math.round(e * i) / i
  31014. }
  31015. if(e instanceof Array){
  31016. for(var s=0; s<e.length; s++){
  31017. e[s] = f(e[s],t);
  31018. }
  31019. return e;
  31020. }
  31021. else return f(e,t)
  31022. },
  31023. isEmptyQuaternion: function(e) {
  31024. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31025. },
  31026. projectPositionToCanvas: function(e, t, i) {
  31027. i = i || new n.Vector3,
  31028. i.copy(e);
  31029. var r = .5 * $("#player").width()
  31030. , o = .5 * $("#player").height();
  31031. return i.project(t),
  31032. i.x = i.x * r + r,
  31033. i.y = -(i.y * o) + o,
  31034. i
  31035. },
  31036. convertScreenPositionToNDC: function(e, t, i) {
  31037. return i = i || new n.Vector2,
  31038. i.x = e / $("#player").width() * 2 - 1,
  31039. i.y = 2 * -(t / $("#player").height()) + 1,
  31040. i
  31041. },
  31042. constrainedTurn: function(e) {
  31043. var t = e % (2 * Math.PI);
  31044. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31045. },
  31046. getFOVDotThreshold: function(e) {
  31047. return Math.cos(n.Math.degToRad(e / 2))
  31048. },
  31049. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31050. switch (e) {
  31051. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31052. i.set(1, t.y, t.x);
  31053. break;
  31054. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31055. i.set(-1, t.y, -t.x);
  31056. break;
  31057. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31058. i.set(-t.x, 1, -t.y);
  31059. break;
  31060. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31061. i.set(-t.x, -1, t.y);
  31062. break;
  31063. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31064. i.set(-t.x, t.y, 1);
  31065. break;
  31066. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31067. i.set(t.x, t.y, -1)
  31068. }
  31069. n && i.normalize()
  31070. },
  31071. //add:
  31072. getPos2d : function(point, camera, dom){
  31073. var camera = camera ;
  31074. var dom = dom;
  31075. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31076. var x,y;
  31077. x = (pos.x + 1) / 2 * dom.clientWidth;
  31078. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31079. var inSight = x <= dom.clientWidth && x >= 0
  31080. && y <= dom.clientHeight && y >= 0
  31081. return {
  31082. pos: new THREE.Vector2(x,y),
  31083. vector: pos,
  31084. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31085. inSight : inSight //在屏幕范围内可见
  31086. };
  31087. },
  31088. getDirByLonLat: function(lon, lat) {
  31089. var dir = new THREE.Vector3();
  31090. var phi = THREE.Math.degToRad(90 - lat);
  31091. var theta = THREE.Math.degToRad(lon);
  31092. dir.x = Math.sin(phi) * Math.cos(theta);
  31093. dir.y = Math.cos(phi);
  31094. dir.z = Math.sin(phi) * Math.sin(theta);
  31095. return dir.negate();
  31096. }
  31097. }
  31098. window.math = t.exports
  31099. }
  31100. , {
  31101. "../constants": 8,
  31102. "../enum/GLCubeFaces": 25,
  31103. three: 217
  31104. }],
  31105. 191: [function(e, t, i) {
  31106. "use strict";
  31107. function n(e, t, i) {
  31108. return a.map(function(n, o) {
  31109. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31110. }
  31111. .bind(this))
  31112. }
  31113. function r(e) {
  31114. return s[e]
  31115. }
  31116. var o = e("../enum/GLCubeFaces")
  31117. , a = [0, 1, 2, 3, 4, 5]
  31118. , s = {
  31119. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31120. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31121. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31122. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31123. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31124. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31125. };
  31126. t.exports = {
  31127. mapFaceToCubemapFace: r,
  31128. getCubemapUrls: n
  31129. }
  31130. }
  31131. , {
  31132. "../enum/GLCubeFaces": 25
  31133. }],
  31134. 192: [function(e, t, i) {
  31135. "use strict";
  31136. t.exports = {
  31137. captureErrors: function(e, t, i) {
  31138. if ("Raven"in window) {
  31139. Raven.config(e, t).install(),
  31140. i && Raven.setTagsContext(i);
  31141. var n = console.warn
  31142. , r = console.error;
  31143. console.warn = function() {
  31144. var e = Array.prototype.slice.call(arguments);
  31145. Raven.captureMessage(e.join(" "), {
  31146. level: "warning"
  31147. }),
  31148. n.apply(console, e)
  31149. }
  31150. ,
  31151. console.error = function() {
  31152. var e = Array.prototype.slice.call(arguments);
  31153. Raven.captureException(new Error(e.join(" ")), {
  31154. level: "error"
  31155. }),
  31156. r.apply(console, e)
  31157. }
  31158. } else
  31159. console.error("Raven not found, not capturing errors.")
  31160. }
  31161. }
  31162. }
  31163. , {}],
  31164. 193: [function(e, t, i) {
  31165. (function(i) {
  31166. "use strict";
  31167. var n = e("./browser")
  31168. , r = e("../constants")
  31169. , o = e("url")
  31170. , a = e("./logger")
  31171. , ss = e('three')
  31172. , s = new a(i)
  31173. , l = {
  31174. getAuthorizationHeader: function() {
  31175. var e = n.valueFromHash("auth");
  31176. if (e)
  31177. return e.replace(",", " ");
  31178. var t = n.valueFromCookie("token");
  31179. return t ? "Token " + t : null
  31180. },
  31181. parseSidUrl: function(e) {
  31182. var t, i;
  31183. t=g_Prefix;
  31184. if (e = e || "",
  31185. e.match(/^https?/)) {
  31186. var n = o.parse(e);
  31187. t = g_Prefix,
  31188. i = e
  31189. } else{
  31190. //xzw 原先的不能用
  31191. //t = window.location.protocol + "//" + window.location.host, //MP
  31192. t = g_Prefix
  31193. //i = t + "/api/player/models/" + e; //MP
  31194. i = t + "data/" + e;
  31195. }
  31196. return {
  31197. urlBase: t,
  31198. urlModel: i,
  31199. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31200. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31201. }
  31202. },
  31203. getModelIDFromQueryString: function() {
  31204. return n.valueFromHash("model") || n.valueFromHash("m")
  31205. },
  31206. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31207. e = JSON.parse(JSON.stringify(e));
  31208. var i = null;
  31209. if (e.images.forEach(function(n) {
  31210. if(!n.metadata) return;
  31211. if ("string" == typeof n.metadata)
  31212. try {
  31213. n.metadata = JSON.parse(n.metadata)
  31214. } catch (e) {
  31215. s.warn("Unable to parse image metadata"),
  31216. n.metadata = null
  31217. }
  31218. else{
  31219. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31220. }
  31221. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31222. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31223. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31224. }else{
  31225. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31226. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31227. n.metadata.zoom = n.metadata.zoom || 1;
  31228. }
  31229. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31230. }),
  31231. //icon初始视角的:
  31232. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31233. var n = {};
  31234. n.pano = {
  31235. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31236. position: t.convertWorkshopVector(i.scan_position),
  31237. uuid: i.scan_id
  31238. },
  31239. n.camera = {
  31240. quaternion: i.camera_quaternion,
  31241. position: i.camera_position
  31242. },
  31243. e.startPano = n
  31244. }
  31245. return e
  31246. },
  31247. */
  31248. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31249. e = JSON.parse(JSON.stringify(e));
  31250. var i = null;
  31251. var deal = function(n) {
  31252. if(!n.metadata) return;
  31253. if ("string" == typeof n.metadata)
  31254. try {
  31255. n.metadata = JSON.parse(n.metadata)
  31256. } catch (e) {
  31257. s.warn("Unable to parse image metadata"),
  31258. n.metadata = null
  31259. }
  31260. else{
  31261. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31262. }
  31263. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31264. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31265. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31266. }else{
  31267. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31268. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31269. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31270. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31271. }
  31272. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31273. }
  31274. //改
  31275. e.images.forEach(info=>{
  31276. if(info.locations){
  31277. info.locations.forEach(a=>deal(a))
  31278. }else{
  31279. deal(info)
  31280. }
  31281. })
  31282. //icon初始视角的:
  31283. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31284. var n = {};
  31285. n.pano = {
  31286. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31287. position: t.convertWorkshopVector(i.scan_position),
  31288. uuid: i.scan_id
  31289. },
  31290. n.camera = {
  31291. quaternion: i.camera_quaternion,
  31292. position: i.camera_position
  31293. },
  31294. e.startPano = n
  31295. }
  31296. return e
  31297. },
  31298. visionVersionToInt: function() {
  31299. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31300. return function(t) {
  31301. if (!t)
  31302. throw new Error("Vision version is required");
  31303. var i = e.exec(t);
  31304. if (null === i)
  31305. throw new Error("String is not a vision version: " + t);
  31306. return parseInt(i[1])
  31307. }
  31308. }(),
  31309. modelDataPromisesTiles: function(e) {
  31310. var vision_version = e.vision_version || window.DATA.vision_version
  31311. if (vision_version)
  31312. try {
  31313. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31314. } catch (t) {
  31315. s.warn("Invalid vision version: " + vision_version)
  31316. }
  31317. // var t = e.created ? new Date(e.created) : null;
  31318. // return t && t >= r.visionTilingStartDate
  31319. return false
  31320. }
  31321. };
  31322. t.exports = l
  31323. }
  31324. ).call(this, "/js/util/showcase.js")
  31325. }
  31326. , {
  31327. "../constants": 8,
  31328. "./browser": 182,
  31329. "./logger": 189,
  31330. three:217,
  31331. url: 208
  31332. }],
  31333. 194: [function(e, t, i) {
  31334. "use strict";
  31335. var n = e("../util/ajax")
  31336. , r = e("three")
  31337. , o = e("../settings")
  31338. , a = {};
  31339. t.exports = {
  31340. load: function(e, t, i) {
  31341. var s = a[e];
  31342. return s ? (t && setTimeout(function() {
  31343. t(s)
  31344. }, 1),
  31345. s) : (s = new r.Texture,
  31346. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31347. s.magFilter = r.LinearFilter,
  31348. s.generateMipmaps = !1),
  31349. s.sourceFile = e,
  31350. a[e] = s,
  31351. n.getImage(e).then(function(e) {
  31352. s.image = e,
  31353. s.needsUpdate = !0,
  31354. t && t(s)
  31355. }).fail(i),
  31356. s)
  31357. },
  31358. loadBase64: function(e, t) {
  31359. t = t || "png";
  31360. var i = new r.Texture;
  31361. return i.image = document.createElement("img"),
  31362. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31363. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31364. i.magFilter = r.LinearFilter,
  31365. i.generateMipmaps = !1),
  31366. i.needsUpdate = !0,
  31367. i
  31368. },
  31369. isLoaded: function(e) {
  31370. return !!a[e]
  31371. }
  31372. }
  31373. window.Texture = t.exports
  31374. }
  31375. , {
  31376. "../settings": 166,
  31377. "../util/ajax": 181,
  31378. three: 217
  31379. }],
  31380. 195: [function(e, t, i) {
  31381. "use strict";
  31382. var n = e("./easing");
  31383. window.transitions = t.exports = {
  31384. globalDone: null,
  31385. funcs: [],
  31386. counter: 0,
  31387. uniqueID: 0,
  31388. start: function(e, t, i, r, o, a, s) {
  31389. return r = r || 0,
  31390. this.funcs.push({
  31391. func: e,
  31392. current: -r * Math.abs(t),
  31393. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31394. done: i,
  31395. easing: o || n.linearTween,
  31396. cycling: t < 0,
  31397. running: !0,
  31398. debug: r < 0,
  31399. name: a || "T" + this.counter,
  31400. id: void 0 === s ? this.counter : s,
  31401. paused: !1
  31402. }),
  31403. e(0, 16),
  31404. this.counter += 1,
  31405. e
  31406. },
  31407. trigger: function(e) {
  31408. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31409. , i = e.func || function() {}
  31410. , r = void 0 === e.duration ? 0 : e.duration;
  31411. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31412. var o = e.done || null
  31413. , a = e.easing || n.linearTween
  31414. , s = e.name || "R" + this.counter
  31415. , l = void 0 === e.id ? this.counter : e.id;
  31416. return this.start(i, r, o, t, a, s, l)
  31417. },
  31418. setTimeout: function(e, t, i) {
  31419. var n = void 0 === i ? this.counter : i;
  31420. return this.trigger({
  31421. done: e,
  31422. duration: void 0 === t ? 0 : t,
  31423. name: "O" + this.counter,
  31424. id: n
  31425. })
  31426. },
  31427. pause: function() {
  31428. this.paused = !0
  31429. },
  31430. resume: function() {
  31431. this.paused = !1
  31432. },
  31433. update: function(e) {
  31434. this.funcs.forEach(function(t) {
  31435. if (!(t.paused || (t.current += 1e3 * e,
  31436. t.current < 0)))
  31437. if (t.current >= t.duration && !t.cycling) {
  31438. var i = t.easing(1, 0, 1, 1);
  31439. t.func(i, 1e3 * e),
  31440. t.done && t.done(),
  31441. t.running = !1
  31442. } else {
  31443. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31444. , r = t.func(n, 1e3 * e) || !1;
  31445. r && (t.done && t.done(),
  31446. t.running = !1)
  31447. }
  31448. });
  31449. var t = this.funcs.length;
  31450. this.funcs = this.funcs.filter(function(e) {
  31451. return e.running
  31452. });
  31453. var i = this.funcs.length;
  31454. if (t > 0 && 0 === i && this.globalDone) {
  31455. var n = this.globalDone;
  31456. this.globalDone = null,
  31457. n()
  31458. }
  31459. },
  31460. adjustSpeed: function(e, t) {
  31461. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31462. var r = i[n];
  31463. r.duration /= t,
  31464. r.current /= t
  31465. }
  31466. },
  31467. getById: function(e) {
  31468. return this.funcs.filter(function(t) {
  31469. return e === t.id
  31470. })
  31471. },
  31472. get: function(e) {
  31473. for (var t = 0; t < this.funcs.length; t += 1)
  31474. if (this.funcs[t].func === e)
  31475. return this.funcs[t];
  31476. return null
  31477. },
  31478. isRunning: function(e) {
  31479. var t = this.get(e);
  31480. return null !== t && t.running
  31481. },
  31482. countActive: function() {
  31483. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31484. e += this.funcs[t].running;
  31485. return e
  31486. },
  31487. listActive: function() {
  31488. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31489. this.funcs[t].running && e.push(this.funcs[t].name);
  31490. return e
  31491. },
  31492. done: function(e) {
  31493. this.globalDone = e
  31494. },
  31495. cancelById: function(e) {
  31496. var t = void 0 === e ? 0 : e;
  31497. this.funcs = this.funcs.filter(function(e) {
  31498. return e.id !== t
  31499. })
  31500. },
  31501. cancel: function(e) {
  31502. this.funcs = this.funcs.filter(function(t) {
  31503. return t.func !== e
  31504. })
  31505. },
  31506. getUniqueId: function() {
  31507. return this.uniqueID -= 1,
  31508. this.uniqueID
  31509. }
  31510. }
  31511. }
  31512. , {
  31513. "./easing": 186
  31514. }],
  31515. 196: [function(e, t, i) {
  31516. function n(e) {
  31517. if (this.set = {},
  31518. this.infContains = function() {
  31519. return !0
  31520. }
  31521. ,
  31522. "object" == typeof e)
  31523. if (e instanceof Array)
  31524. for (var t = 0; t < e.length; t++)
  31525. this.set[e[t]] = !0;
  31526. else
  31527. this.set = e;
  31528. else if ("function" == typeof e)
  31529. this.infContains = e;
  31530. else if ("undefined" != typeof e)
  31531. throw new Error("set must be either an array or an object.")
  31532. }
  31533. t.exports = n,
  31534. n.prototype.contains = function(e) {
  31535. return !!this.set[e]
  31536. }
  31537. ,
  31538. n.prototype.has = n.prototype.contains,
  31539. n.prototype.add = function(e) {
  31540. if (1 == arguments.length)
  31541. this.set[e] = !0;
  31542. else
  31543. for (var t = 0; t < arguments.length; t++)
  31544. this.set[arguments[t]] = !0
  31545. }
  31546. ,
  31547. n.prototype.addAll = function(e) {
  31548. if ("object" != typeof e && !(e instanceof Array))
  31549. throw new Error("arr must be an array.");
  31550. for (var t = 0; t < e.length; t++)
  31551. this.add(e[t])
  31552. }
  31553. ,
  31554. n.prototype.remove = function(e) {
  31555. if (1 == arguments.length)
  31556. delete this.set[e];
  31557. else
  31558. for (var t = 0; t < arguments.length; t++)
  31559. delete this.set[arguments[t]]
  31560. }
  31561. ,
  31562. n.prototype.delete = n.prototype.remove,
  31563. n.prototype.clear = function() {
  31564. this.set = {}
  31565. }
  31566. ,
  31567. n.prototype.size = function() {
  31568. return Object.keys(this.set).length
  31569. }
  31570. ,
  31571. n.prototype.toString = function() {
  31572. return "{" + Object.keys(this.set).toString() + "}"
  31573. }
  31574. ,
  31575. n.prototype.toArray = function() {
  31576. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31577. }
  31578. ,
  31579. n.prototype["*values"] = n.prototype.toArray
  31580. }
  31581. , {}],
  31582. 197: [function(e, t, i) {}
  31583. , {}],
  31584. 198: [function(e, t, i) {
  31585. (function(t) {
  31586. "use strict";
  31587. function n() {
  31588. try {
  31589. var e = new Uint8Array(1);
  31590. return e.__proto__ = {
  31591. __proto__: Uint8Array.prototype,
  31592. foo: function() {
  31593. return 42
  31594. }
  31595. },
  31596. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31597. } catch (e) {
  31598. return !1
  31599. }
  31600. }
  31601. function r() {
  31602. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31603. }
  31604. function o(e, t) {
  31605. if (r() < t)
  31606. throw new RangeError("Invalid typed array length");
  31607. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31608. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31609. e.length = t),
  31610. e
  31611. }
  31612. function a(e, t, i) {
  31613. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31614. return new a(e,t,i);
  31615. if ("number" == typeof e) {
  31616. if ("string" == typeof t)
  31617. throw new Error("If encoding is specified then the first argument must be a string");
  31618. return h(this, e)
  31619. }
  31620. return s(this, e, t, i)
  31621. }
  31622. function s(e, t, i, n) {
  31623. if ("number" == typeof t)
  31624. throw new TypeError('"value" argument must not be a number');
  31625. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31626. }
  31627. function l(e) {
  31628. if ("number" != typeof e)
  31629. throw new TypeError('"size" argument must be a number');
  31630. if (e < 0)
  31631. throw new RangeError('"size" argument must not be negative')
  31632. }
  31633. function c(e, t, i, n) {
  31634. return l(t),
  31635. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31636. }
  31637. function h(e, t) {
  31638. if (l(t),
  31639. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31640. !a.TYPED_ARRAY_SUPPORT)
  31641. for (var i = 0; i < t; ++i)
  31642. e[i] = 0;
  31643. return e
  31644. }
  31645. function u(e, t, i) {
  31646. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31647. !a.isEncoding(i))
  31648. throw new TypeError('"encoding" must be a valid string encoding');
  31649. var n = 0 | v(t, i);
  31650. e = o(e, n);
  31651. var r = e.write(t, i);
  31652. return r !== n && (e = e.slice(0, r)),
  31653. e
  31654. }
  31655. function d(e, t) {
  31656. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31657. e = o(e, i);
  31658. for (var n = 0; n < i; n += 1)
  31659. e[n] = 255 & t[n];
  31660. return e
  31661. }
  31662. function p(e, t, i, n) {
  31663. if (t.byteLength,
  31664. i < 0 || t.byteLength < i)
  31665. throw new RangeError("'offset' is out of bounds");
  31666. if (t.byteLength < i + (n || 0))
  31667. throw new RangeError("'length' is out of bounds");
  31668. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31669. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31670. e.__proto__ = a.prototype) : e = d(e, t),
  31671. e
  31672. }
  31673. function f(e, t) {
  31674. if (a.isBuffer(t)) {
  31675. var i = 0 | g(t.length);
  31676. return e = o(e, i),
  31677. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31678. e)
  31679. }
  31680. if (t) {
  31681. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31682. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31683. if ("Buffer" === t.type && $(t.data))
  31684. return d(e, t.data)
  31685. }
  31686. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31687. }
  31688. function g(e) {
  31689. if (e >= r())
  31690. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31691. return 0 | e
  31692. }
  31693. function m(e) {
  31694. return +e != e && (e = 0),
  31695. a.alloc(+e)
  31696. }
  31697. function v(e, t) {
  31698. if (a.isBuffer(e))
  31699. return e.length;
  31700. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31701. return e.byteLength;
  31702. "string" != typeof e && (e = "" + e);
  31703. var i = e.length;
  31704. if (0 === i)
  31705. return 0;
  31706. for (var n = !1; ; )
  31707. switch (t) {
  31708. case "ascii":
  31709. case "latin1":
  31710. case "binary":
  31711. return i;
  31712. case "utf8":
  31713. case "utf-8":
  31714. case void 0:
  31715. return j(e).length;
  31716. case "ucs2":
  31717. case "ucs-2":
  31718. case "utf16le":
  31719. case "utf-16le":
  31720. return 2 * i;
  31721. case "hex":
  31722. return i >>> 1;
  31723. case "base64":
  31724. return Z(e).length;
  31725. default:
  31726. if (n)
  31727. return j(e).length;
  31728. t = ("" + t).toLowerCase(),
  31729. n = !0
  31730. }
  31731. }
  31732. function A(e, t, i) {
  31733. var n = !1;
  31734. if ((void 0 === t || t < 0) && (t = 0),
  31735. t > this.length)
  31736. return "";
  31737. if ((void 0 === i || i > this.length) && (i = this.length),
  31738. i <= 0)
  31739. return "";
  31740. if (i >>>= 0,
  31741. t >>>= 0,
  31742. i <= t)
  31743. return "";
  31744. for (e || (e = "utf8"); ; )
  31745. switch (e) {
  31746. case "hex":
  31747. return L(this, t, i);
  31748. case "utf8":
  31749. case "utf-8":
  31750. return M(this, t, i);
  31751. case "ascii":
  31752. return P(this, t, i);
  31753. case "latin1":
  31754. case "binary":
  31755. return O(this, t, i);
  31756. case "base64":
  31757. return S(this, t, i);
  31758. case "ucs2":
  31759. case "ucs-2":
  31760. case "utf16le":
  31761. case "utf-16le":
  31762. return D(this, t, i);
  31763. default:
  31764. if (n)
  31765. throw new TypeError("Unknown encoding: " + e);
  31766. e = (e + "").toLowerCase(),
  31767. n = !0
  31768. }
  31769. }
  31770. function y(e, t, i) {
  31771. var n = e[t];
  31772. e[t] = e[i],
  31773. e[i] = n
  31774. }
  31775. function C(e, t, i, n, r) {
  31776. if (0 === e.length)
  31777. return -1;
  31778. if ("string" == typeof i ? (n = i,
  31779. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31780. i = +i,
  31781. isNaN(i) && (i = r ? 0 : e.length - 1),
  31782. i < 0 && (i = e.length + i),
  31783. i >= e.length) {
  31784. if (r)
  31785. return -1;
  31786. i = e.length - 1
  31787. } else if (i < 0) {
  31788. if (!r)
  31789. return -1;
  31790. i = 0
  31791. }
  31792. if ("string" == typeof t && (t = a.from(t, n)),
  31793. a.isBuffer(t))
  31794. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31795. if ("number" == typeof t)
  31796. return t &= 255,
  31797. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31798. throw new TypeError("val must be string, number or Buffer")
  31799. }
  31800. function I(e, t, i, n, r) {
  31801. function o(e, t) {
  31802. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31803. }
  31804. var a = 1
  31805. , s = e.length
  31806. , l = t.length;
  31807. if (void 0 !== n && (n = String(n).toLowerCase(),
  31808. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31809. if (e.length < 2 || t.length < 2)
  31810. return -1;
  31811. a = 2,
  31812. s /= 2,
  31813. l /= 2,
  31814. i /= 2
  31815. }
  31816. var c;
  31817. if (r) {
  31818. var h = -1;
  31819. for (c = i; c < s; c++)
  31820. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31821. if (h === -1 && (h = c),
  31822. c - h + 1 === l)
  31823. return h * a
  31824. } else
  31825. h !== -1 && (c -= c - h),
  31826. h = -1
  31827. } else
  31828. for (i + l > s && (i = s - l),
  31829. c = i; c >= 0; c--) {
  31830. for (var u = !0, d = 0; d < l; d++)
  31831. if (o(e, c + d) !== o(t, d)) {
  31832. u = !1;
  31833. break
  31834. }
  31835. if (u)
  31836. return c
  31837. }
  31838. return -1
  31839. }
  31840. function E(e, t, i, n) {
  31841. i = Number(i) || 0;
  31842. var r = e.length - i;
  31843. n ? (n = Number(n),
  31844. n > r && (n = r)) : n = r;
  31845. var o = t.length;
  31846. if (o % 2 !== 0)
  31847. throw new TypeError("Invalid hex string");
  31848. n > o / 2 && (n = o / 2);
  31849. for (var a = 0; a < n; ++a) {
  31850. var s = parseInt(t.substr(2 * a, 2), 16);
  31851. if (isNaN(s))
  31852. return a;
  31853. e[i + a] = s
  31854. }
  31855. return a
  31856. }
  31857. function b(e, t, i, n) {
  31858. return q(j(t, e.length - i), e, i, n)
  31859. }
  31860. function w(e, t, i, n) {
  31861. return q(Y(t), e, i, n)
  31862. }
  31863. function _(e, t, i, n) {
  31864. return w(e, t, i, n)
  31865. }
  31866. function T(e, t, i, n) {
  31867. return q(Z(t), e, i, n)
  31868. }
  31869. function x(e, t, i, n) {
  31870. return q(X(t, e.length - i), e, i, n)
  31871. }
  31872. function S(e, t, i) {
  31873. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31874. }
  31875. function M(e, t, i) {
  31876. i = Math.min(e.length, i);
  31877. for (var n = [], r = t; r < i; ) {
  31878. var o = e[r]
  31879. , a = null
  31880. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31881. if (r + s <= i) {
  31882. var l, c, h, u;
  31883. switch (s) {
  31884. case 1:
  31885. o < 128 && (a = o);
  31886. break;
  31887. case 2:
  31888. l = e[r + 1],
  31889. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31890. u > 127 && (a = u));
  31891. break;
  31892. case 3:
  31893. l = e[r + 1],
  31894. c = e[r + 2],
  31895. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31896. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31897. break;
  31898. case 4:
  31899. l = e[r + 1],
  31900. c = e[r + 2],
  31901. h = e[r + 3],
  31902. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31903. u > 65535 && u < 1114112 && (a = u))
  31904. }
  31905. }
  31906. null === a ? (a = 65533,
  31907. s = 1) : a > 65535 && (a -= 65536,
  31908. n.push(a >>> 10 & 1023 | 55296),
  31909. a = 56320 | 1023 & a),
  31910. n.push(a),
  31911. r += s
  31912. }
  31913. return R(n)
  31914. }
  31915. function R(e) {
  31916. var t = e.length;
  31917. if (t <= ee)
  31918. return String.fromCharCode.apply(String, e);
  31919. for (var i = "", n = 0; n < t; )
  31920. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31921. return i
  31922. }
  31923. function P(e, t, i) {
  31924. var n = "";
  31925. i = Math.min(e.length, i);
  31926. for (var r = t; r < i; ++r)
  31927. n += String.fromCharCode(127 & e[r]);
  31928. return n
  31929. }
  31930. function O(e, t, i) {
  31931. var n = "";
  31932. i = Math.min(e.length, i);
  31933. for (var r = t; r < i; ++r)
  31934. n += String.fromCharCode(e[r]);
  31935. return n
  31936. }
  31937. function L(e, t, i) {
  31938. var n = e.length;
  31939. (!t || t < 0) && (t = 0),
  31940. (!i || i < 0 || i > n) && (i = n);
  31941. for (var r = "", o = t; o < i; ++o)
  31942. r += W(e[o]);
  31943. return r
  31944. }
  31945. function D(e, t, i) {
  31946. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31947. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31948. return r
  31949. }
  31950. function N(e, t, i) {
  31951. if (e % 1 !== 0 || e < 0)
  31952. throw new RangeError("offset is not uint");
  31953. if (e + t > i)
  31954. throw new RangeError("Trying to access beyond buffer length")
  31955. }
  31956. function B(e, t, i, n, r, o) {
  31957. if (!a.isBuffer(e))
  31958. throw new TypeError('"buffer" argument must be a Buffer instance');
  31959. if (t > r || t < o)
  31960. throw new RangeError('"value" argument is out of bounds');
  31961. if (i + n > e.length)
  31962. throw new RangeError("Index out of range")
  31963. }
  31964. function F(e, t, i, n) {
  31965. t < 0 && (t = 65535 + t + 1);
  31966. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31967. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31968. }
  31969. function V(e, t, i, n) {
  31970. t < 0 && (t = 4294967295 + t + 1);
  31971. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31972. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31973. }
  31974. function U(e, t, i, n, r, o) {
  31975. if (i + n > e.length)
  31976. throw new RangeError("Index out of range");
  31977. if (i < 0)
  31978. throw new RangeError("Index out of range")
  31979. }
  31980. function k(e, t, i, n, r) {
  31981. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31982. J.write(e, t, i, n, 23, 4),
  31983. i + 4
  31984. }
  31985. function H(e, t, i, n, r) {
  31986. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31987. J.write(e, t, i, n, 52, 8),
  31988. i + 8
  31989. }
  31990. function G(e) {
  31991. if (e = z(e).replace(te, ""),
  31992. e.length < 2)
  31993. return "";
  31994. for (; e.length % 4 !== 0; )
  31995. e += "=";
  31996. return e
  31997. }
  31998. function z(e) {
  31999. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32000. }
  32001. function W(e) {
  32002. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32003. }
  32004. function j(e, t) {
  32005. t = t || 1 / 0;
  32006. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32007. if (i = e.charCodeAt(a),
  32008. i > 55295 && i < 57344) {
  32009. if (!r) {
  32010. if (i > 56319) {
  32011. (t -= 3) > -1 && o.push(239, 191, 189);
  32012. continue
  32013. }
  32014. if (a + 1 === n) {
  32015. (t -= 3) > -1 && o.push(239, 191, 189);
  32016. continue
  32017. }
  32018. r = i;
  32019. continue
  32020. }
  32021. if (i < 56320) {
  32022. (t -= 3) > -1 && o.push(239, 191, 189),
  32023. r = i;
  32024. continue
  32025. }
  32026. i = (r - 55296 << 10 | i - 56320) + 65536
  32027. } else
  32028. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32029. if (r = null,
  32030. i < 128) {
  32031. if ((t -= 1) < 0)
  32032. break;
  32033. o.push(i)
  32034. } else if (i < 2048) {
  32035. if ((t -= 2) < 0)
  32036. break;
  32037. o.push(i >> 6 | 192, 63 & i | 128)
  32038. } else if (i < 65536) {
  32039. if ((t -= 3) < 0)
  32040. break;
  32041. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32042. } else {
  32043. if (!(i < 1114112))
  32044. throw new Error("Invalid code point");
  32045. if ((t -= 4) < 0)
  32046. break;
  32047. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32048. }
  32049. }
  32050. return o
  32051. }
  32052. function Y(e) {
  32053. for (var t = [], i = 0; i < e.length; ++i)
  32054. t.push(255 & e.charCodeAt(i));
  32055. return t
  32056. }
  32057. function X(e, t) {
  32058. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32059. i = e.charCodeAt(a),
  32060. n = i >> 8,
  32061. r = i % 256,
  32062. o.push(r),
  32063. o.push(n);
  32064. return o
  32065. }
  32066. function Z(e) {
  32067. return Q.toByteArray(G(e))
  32068. }
  32069. function q(e, t, i, n) {
  32070. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32071. t[r + i] = e[r];
  32072. return r
  32073. }
  32074. function K(e) {
  32075. return e !== e
  32076. }
  32077. var Q = e("base64-js")
  32078. , J = e("ieee754")
  32079. , $ = e("isarray");
  32080. i.Buffer = a,
  32081. i.SlowBuffer = m,
  32082. i.INSPECT_MAX_BYTES = 50,
  32083. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32084. i.kMaxLength = r(),
  32085. a.poolSize = 8192,
  32086. a._augment = function(e) {
  32087. return e.__proto__ = a.prototype,
  32088. e
  32089. }
  32090. ,
  32091. a.from = function(e, t, i) {
  32092. return s(null, e, t, i)
  32093. }
  32094. ,
  32095. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32096. a.__proto__ = Uint8Array,
  32097. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32098. value: null,
  32099. configurable: !0
  32100. })),
  32101. a.alloc = function(e, t, i) {
  32102. return c(null, e, t, i)
  32103. }
  32104. ,
  32105. a.allocUnsafe = function(e) {
  32106. return h(null, e)
  32107. }
  32108. ,
  32109. a.allocUnsafeSlow = function(e) {
  32110. return h(null, e)
  32111. }
  32112. ,
  32113. a.isBuffer = function(e) {
  32114. return !(null == e || !e._isBuffer)
  32115. }
  32116. ,
  32117. a.compare = function(e, t) {
  32118. if (!a.isBuffer(e) || !a.isBuffer(t))
  32119. throw new TypeError("Arguments must be Buffers");
  32120. if (e === t)
  32121. return 0;
  32122. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32123. if (e[r] !== t[r]) {
  32124. i = e[r],
  32125. n = t[r];
  32126. break
  32127. }
  32128. return i < n ? -1 : n < i ? 1 : 0
  32129. }
  32130. ,
  32131. a.isEncoding = function(e) {
  32132. switch (String(e).toLowerCase()) {
  32133. case "hex":
  32134. case "utf8":
  32135. case "utf-8":
  32136. case "ascii":
  32137. case "latin1":
  32138. case "binary":
  32139. case "base64":
  32140. case "ucs2":
  32141. case "ucs-2":
  32142. case "utf16le":
  32143. case "utf-16le":
  32144. return !0;
  32145. default:
  32146. return !1
  32147. }
  32148. }
  32149. ,
  32150. a.concat = function(e, t) {
  32151. if (!$(e))
  32152. throw new TypeError('"list" argument must be an Array of Buffers');
  32153. if (0 === e.length)
  32154. return a.alloc(0);
  32155. var i;
  32156. if (void 0 === t)
  32157. for (t = 0,
  32158. i = 0; i < e.length; ++i)
  32159. t += e[i].length;
  32160. var n = a.allocUnsafe(t)
  32161. , r = 0;
  32162. for (i = 0; i < e.length; ++i) {
  32163. var o = e[i];
  32164. if (!a.isBuffer(o))
  32165. throw new TypeError('"list" argument must be an Array of Buffers');
  32166. o.copy(n, r),
  32167. r += o.length
  32168. }
  32169. return n
  32170. }
  32171. ,
  32172. a.byteLength = v,
  32173. a.prototype._isBuffer = !0,
  32174. a.prototype.swap16 = function() {
  32175. var e = this.length;
  32176. if (e % 2 !== 0)
  32177. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32178. for (var t = 0; t < e; t += 2)
  32179. y(this, t, t + 1);
  32180. return this
  32181. }
  32182. ,
  32183. a.prototype.swap32 = function() {
  32184. var e = this.length;
  32185. if (e % 4 !== 0)
  32186. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32187. for (var t = 0; t < e; t += 4)
  32188. y(this, t, t + 3),
  32189. y(this, t + 1, t + 2);
  32190. return this
  32191. }
  32192. ,
  32193. a.prototype.swap64 = function() {
  32194. var e = this.length;
  32195. if (e % 8 !== 0)
  32196. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32197. for (var t = 0; t < e; t += 8)
  32198. y(this, t, t + 7),
  32199. y(this, t + 1, t + 6),
  32200. y(this, t + 2, t + 5),
  32201. y(this, t + 3, t + 4);
  32202. return this
  32203. }
  32204. ,
  32205. a.prototype.toString = function() {
  32206. var e = 0 | this.length;
  32207. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32208. }
  32209. ,
  32210. a.prototype.equals = function(e) {
  32211. if (!a.isBuffer(e))
  32212. throw new TypeError("Argument must be a Buffer");
  32213. return this === e || 0 === a.compare(this, e)
  32214. }
  32215. ,
  32216. a.prototype.inspect = function() {
  32217. var e = ""
  32218. , t = i.INSPECT_MAX_BYTES;
  32219. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32220. this.length > t && (e += " ... ")),
  32221. "<Buffer " + e + ">"
  32222. }
  32223. ,
  32224. a.prototype.compare = function(e, t, i, n, r) {
  32225. if (!a.isBuffer(e))
  32226. throw new TypeError("Argument must be a Buffer");
  32227. if (void 0 === t && (t = 0),
  32228. void 0 === i && (i = e ? e.length : 0),
  32229. void 0 === n && (n = 0),
  32230. void 0 === r && (r = this.length),
  32231. t < 0 || i > e.length || n < 0 || r > this.length)
  32232. throw new RangeError("out of range index");
  32233. if (n >= r && t >= i)
  32234. return 0;
  32235. if (n >= r)
  32236. return -1;
  32237. if (t >= i)
  32238. return 1;
  32239. if (t >>>= 0,
  32240. i >>>= 0,
  32241. n >>>= 0,
  32242. r >>>= 0,
  32243. this === e)
  32244. return 0;
  32245. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32246. if (c[u] !== h[u]) {
  32247. o = c[u],
  32248. s = h[u];
  32249. break
  32250. }
  32251. return o < s ? -1 : s < o ? 1 : 0
  32252. }
  32253. ,
  32254. a.prototype.includes = function(e, t, i) {
  32255. return this.indexOf(e, t, i) !== -1
  32256. }
  32257. ,
  32258. a.prototype.indexOf = function(e, t, i) {
  32259. return C(this, e, t, i, !0)
  32260. }
  32261. ,
  32262. a.prototype.lastIndexOf = function(e, t, i) {
  32263. return C(this, e, t, i, !1)
  32264. }
  32265. ,
  32266. a.prototype.write = function(e, t, i, n) {
  32267. if (void 0 === t)
  32268. n = "utf8",
  32269. i = this.length,
  32270. t = 0;
  32271. else if (void 0 === i && "string" == typeof t)
  32272. n = t,
  32273. i = this.length,
  32274. t = 0;
  32275. else {
  32276. if (!isFinite(t))
  32277. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32278. t |= 0,
  32279. isFinite(i) ? (i |= 0,
  32280. void 0 === n && (n = "utf8")) : (n = i,
  32281. i = void 0)
  32282. }
  32283. var r = this.length - t;
  32284. if ((void 0 === i || i > r) && (i = r),
  32285. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32286. throw new RangeError("Attempt to write outside buffer bounds");
  32287. n || (n = "utf8");
  32288. for (var o = !1; ; )
  32289. switch (n) {
  32290. case "hex":
  32291. return E(this, e, t, i);
  32292. case "utf8":
  32293. case "utf-8":
  32294. return b(this, e, t, i);
  32295. case "ascii":
  32296. return w(this, e, t, i);
  32297. case "latin1":
  32298. case "binary":
  32299. return _(this, e, t, i);
  32300. case "base64":
  32301. return T(this, e, t, i);
  32302. case "ucs2":
  32303. case "ucs-2":
  32304. case "utf16le":
  32305. case "utf-16le":
  32306. return x(this, e, t, i);
  32307. default:
  32308. if (o)
  32309. throw new TypeError("Unknown encoding: " + n);
  32310. n = ("" + n).toLowerCase(),
  32311. o = !0
  32312. }
  32313. }
  32314. ,
  32315. a.prototype.toJSON = function() {
  32316. return {
  32317. type: "Buffer",
  32318. data: Array.prototype.slice.call(this._arr || this, 0)
  32319. }
  32320. }
  32321. ;
  32322. var ee = 4096;
  32323. a.prototype.slice = function(e, t) {
  32324. var i = this.length;
  32325. e = ~~e,
  32326. t = void 0 === t ? i : ~~t,
  32327. e < 0 ? (e += i,
  32328. e < 0 && (e = 0)) : e > i && (e = i),
  32329. t < 0 ? (t += i,
  32330. t < 0 && (t = 0)) : t > i && (t = i),
  32331. t < e && (t = e);
  32332. var n;
  32333. if (a.TYPED_ARRAY_SUPPORT)
  32334. n = this.subarray(e, t),
  32335. n.__proto__ = a.prototype;
  32336. else {
  32337. var r = t - e;
  32338. n = new a(r,void 0);
  32339. for (var o = 0; o < r; ++o)
  32340. n[o] = this[o + e]
  32341. }
  32342. return n
  32343. }
  32344. ,
  32345. a.prototype.readUIntLE = function(e, t, i) {
  32346. e |= 0,
  32347. t |= 0,
  32348. i || N(e, t, this.length);
  32349. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32350. n += this[e + o] * r;
  32351. return n
  32352. }
  32353. ,
  32354. a.prototype.readUIntBE = function(e, t, i) {
  32355. e |= 0,
  32356. t |= 0,
  32357. i || N(e, t, this.length);
  32358. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32359. n += this[e + --t] * r;
  32360. return n
  32361. }
  32362. ,
  32363. a.prototype.readUInt8 = function(e, t) {
  32364. return t || N(e, 1, this.length),
  32365. this[e]
  32366. }
  32367. ,
  32368. a.prototype.readUInt16LE = function(e, t) {
  32369. return t || N(e, 2, this.length),
  32370. this[e] | this[e + 1] << 8
  32371. }
  32372. ,
  32373. a.prototype.readUInt16BE = function(e, t) {
  32374. return t || N(e, 2, this.length),
  32375. this[e] << 8 | this[e + 1]
  32376. }
  32377. ,
  32378. a.prototype.readUInt32LE = function(e, t) {
  32379. return t || N(e, 4, this.length),
  32380. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32381. }
  32382. ,
  32383. a.prototype.readUInt32BE = function(e, t) {
  32384. return t || N(e, 4, this.length),
  32385. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32386. }
  32387. ,
  32388. a.prototype.readIntLE = function(e, t, i) {
  32389. e |= 0,
  32390. t |= 0,
  32391. i || N(e, t, this.length);
  32392. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32393. n += this[e + o] * r;
  32394. return r *= 128,
  32395. n >= r && (n -= Math.pow(2, 8 * t)),
  32396. n
  32397. }
  32398. ,
  32399. a.prototype.readIntBE = function(e, t, i) {
  32400. e |= 0,
  32401. t |= 0,
  32402. i || N(e, t, this.length);
  32403. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32404. o += this[e + --n] * r;
  32405. return r *= 128,
  32406. o >= r && (o -= Math.pow(2, 8 * t)),
  32407. o
  32408. }
  32409. ,
  32410. a.prototype.readInt8 = function(e, t) {
  32411. return t || N(e, 1, this.length),
  32412. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32413. }
  32414. ,
  32415. a.prototype.readInt16LE = function(e, t) {
  32416. t || N(e, 2, this.length);
  32417. var i = this[e] | this[e + 1] << 8;
  32418. return 32768 & i ? 4294901760 | i : i
  32419. }
  32420. ,
  32421. a.prototype.readInt16BE = function(e, t) {
  32422. t || N(e, 2, this.length);
  32423. var i = this[e + 1] | this[e] << 8;
  32424. return 32768 & i ? 4294901760 | i : i
  32425. }
  32426. ,
  32427. a.prototype.readInt32LE = function(e, t) {
  32428. return t || N(e, 4, this.length),
  32429. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32430. }
  32431. ,
  32432. a.prototype.readInt32BE = function(e, t) {
  32433. return t || N(e, 4, this.length),
  32434. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32435. }
  32436. ,
  32437. a.prototype.readFloatLE = function(e, t) {
  32438. return t || N(e, 4, this.length),
  32439. J.read(this, e, !0, 23, 4)
  32440. }
  32441. ,
  32442. a.prototype.readFloatBE = function(e, t) {
  32443. return t || N(e, 4, this.length),
  32444. J.read(this, e, !1, 23, 4)
  32445. }
  32446. ,
  32447. a.prototype.readDoubleLE = function(e, t) {
  32448. return t || N(e, 8, this.length),
  32449. J.read(this, e, !0, 52, 8)
  32450. }
  32451. ,
  32452. a.prototype.readDoubleBE = function(e, t) {
  32453. return t || N(e, 8, this.length),
  32454. J.read(this, e, !1, 52, 8)
  32455. }
  32456. ,
  32457. a.prototype.writeUIntLE = function(e, t, i, n) {
  32458. if (e = +e,
  32459. t |= 0,
  32460. i |= 0,
  32461. !n) {
  32462. var r = Math.pow(2, 8 * i) - 1;
  32463. B(this, e, t, i, r, 0)
  32464. }
  32465. var o = 1
  32466. , a = 0;
  32467. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32468. this[t + a] = e / o & 255;
  32469. return t + i
  32470. }
  32471. ,
  32472. a.prototype.writeUIntBE = function(e, t, i, n) {
  32473. if (e = +e,
  32474. t |= 0,
  32475. i |= 0,
  32476. !n) {
  32477. var r = Math.pow(2, 8 * i) - 1;
  32478. B(this, e, t, i, r, 0)
  32479. }
  32480. var o = i - 1
  32481. , a = 1;
  32482. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32483. this[t + o] = e / a & 255;
  32484. return t + i
  32485. }
  32486. ,
  32487. a.prototype.writeUInt8 = function(e, t, i) {
  32488. return e = +e,
  32489. t |= 0,
  32490. i || B(this, e, t, 1, 255, 0),
  32491. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32492. this[t] = 255 & e,
  32493. t + 1
  32494. }
  32495. ,
  32496. a.prototype.writeUInt16LE = function(e, t, i) {
  32497. return e = +e,
  32498. t |= 0,
  32499. i || B(this, e, t, 2, 65535, 0),
  32500. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32501. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32502. t + 2
  32503. }
  32504. ,
  32505. a.prototype.writeUInt16BE = function(e, t, i) {
  32506. return e = +e,
  32507. t |= 0,
  32508. i || B(this, e, t, 2, 65535, 0),
  32509. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32510. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32511. t + 2
  32512. }
  32513. ,
  32514. a.prototype.writeUInt32LE = function(e, t, i) {
  32515. return e = +e,
  32516. t |= 0,
  32517. i || B(this, e, t, 4, 4294967295, 0),
  32518. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32519. this[t + 2] = e >>> 16,
  32520. this[t + 1] = e >>> 8,
  32521. this[t] = 255 & e) : V(this, e, t, !0),
  32522. t + 4
  32523. }
  32524. ,
  32525. a.prototype.writeUInt32BE = function(e, t, i) {
  32526. return e = +e,
  32527. t |= 0,
  32528. i || B(this, e, t, 4, 4294967295, 0),
  32529. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32530. this[t + 1] = e >>> 16,
  32531. this[t + 2] = e >>> 8,
  32532. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32533. t + 4
  32534. }
  32535. ,
  32536. a.prototype.writeIntLE = function(e, t, i, n) {
  32537. if (e = +e,
  32538. t |= 0,
  32539. !n) {
  32540. var r = Math.pow(2, 8 * i - 1);
  32541. B(this, e, t, i, r - 1, -r)
  32542. }
  32543. var o = 0
  32544. , a = 1
  32545. , s = 0;
  32546. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32547. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32548. this[t + o] = (e / a >> 0) - s & 255;
  32549. return t + i
  32550. }
  32551. ,
  32552. a.prototype.writeIntBE = function(e, t, i, n) {
  32553. if (e = +e,
  32554. t |= 0,
  32555. !n) {
  32556. var r = Math.pow(2, 8 * i - 1);
  32557. B(this, e, t, i, r - 1, -r)
  32558. }
  32559. var o = i - 1
  32560. , a = 1
  32561. , s = 0;
  32562. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32563. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32564. this[t + o] = (e / a >> 0) - s & 255;
  32565. return t + i
  32566. }
  32567. ,
  32568. a.prototype.writeInt8 = function(e, t, i) {
  32569. return e = +e,
  32570. t |= 0,
  32571. i || B(this, e, t, 1, 127, -128),
  32572. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32573. e < 0 && (e = 255 + e + 1),
  32574. this[t] = 255 & e,
  32575. t + 1
  32576. }
  32577. ,
  32578. a.prototype.writeInt16LE = function(e, t, i) {
  32579. return e = +e,
  32580. t |= 0,
  32581. i || B(this, e, t, 2, 32767, -32768),
  32582. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32583. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32584. t + 2
  32585. }
  32586. ,
  32587. a.prototype.writeInt16BE = function(e, t, i) {
  32588. return e = +e,
  32589. t |= 0,
  32590. i || B(this, e, t, 2, 32767, -32768),
  32591. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32592. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32593. t + 2
  32594. }
  32595. ,
  32596. a.prototype.writeInt32LE = function(e, t, i) {
  32597. return e = +e,
  32598. t |= 0,
  32599. i || B(this, e, t, 4, 2147483647, -2147483648),
  32600. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32601. this[t + 1] = e >>> 8,
  32602. this[t + 2] = e >>> 16,
  32603. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32604. t + 4
  32605. }
  32606. ,
  32607. a.prototype.writeInt32BE = function(e, t, i) {
  32608. return e = +e,
  32609. t |= 0,
  32610. i || B(this, e, t, 4, 2147483647, -2147483648),
  32611. e < 0 && (e = 4294967295 + e + 1),
  32612. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32613. this[t + 1] = e >>> 16,
  32614. this[t + 2] = e >>> 8,
  32615. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32616. t + 4
  32617. }
  32618. ,
  32619. a.prototype.writeFloatLE = function(e, t, i) {
  32620. return k(this, e, t, !0, i)
  32621. }
  32622. ,
  32623. a.prototype.writeFloatBE = function(e, t, i) {
  32624. return k(this, e, t, !1, i)
  32625. }
  32626. ,
  32627. a.prototype.writeDoubleLE = function(e, t, i) {
  32628. return H(this, e, t, !0, i)
  32629. }
  32630. ,
  32631. a.prototype.writeDoubleBE = function(e, t, i) {
  32632. return H(this, e, t, !1, i)
  32633. }
  32634. ,
  32635. a.prototype.copy = function(e, t, i, n) {
  32636. if (i || (i = 0),
  32637. n || 0 === n || (n = this.length),
  32638. t >= e.length && (t = e.length),
  32639. t || (t = 0),
  32640. n > 0 && n < i && (n = i),
  32641. n === i)
  32642. return 0;
  32643. if (0 === e.length || 0 === this.length)
  32644. return 0;
  32645. if (t < 0)
  32646. throw new RangeError("targetStart out of bounds");
  32647. if (i < 0 || i >= this.length)
  32648. throw new RangeError("sourceStart out of bounds");
  32649. if (n < 0)
  32650. throw new RangeError("sourceEnd out of bounds");
  32651. n > this.length && (n = this.length),
  32652. e.length - t < n - i && (n = e.length - t + i);
  32653. var r, o = n - i;
  32654. if (this === e && i < t && t < n)
  32655. for (r = o - 1; r >= 0; --r)
  32656. e[r + t] = this[r + i];
  32657. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32658. for (r = 0; r < o; ++r)
  32659. e[r + t] = this[r + i];
  32660. else
  32661. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32662. return o
  32663. }
  32664. ,
  32665. a.prototype.fill = function(e, t, i, n) {
  32666. if ("string" == typeof e) {
  32667. if ("string" == typeof t ? (n = t,
  32668. t = 0,
  32669. i = this.length) : "string" == typeof i && (n = i,
  32670. i = this.length),
  32671. 1 === e.length) {
  32672. var r = e.charCodeAt(0);
  32673. r < 256 && (e = r)
  32674. }
  32675. if (void 0 !== n && "string" != typeof n)
  32676. throw new TypeError("encoding must be a string");
  32677. if ("string" == typeof n && !a.isEncoding(n))
  32678. throw new TypeError("Unknown encoding: " + n)
  32679. } else
  32680. "number" == typeof e && (e &= 255);
  32681. if (t < 0 || this.length < t || this.length < i)
  32682. throw new RangeError("Out of range index");
  32683. if (i <= t)
  32684. return this;
  32685. t >>>= 0,
  32686. i = void 0 === i ? this.length : i >>> 0,
  32687. e || (e = 0);
  32688. var o;
  32689. if ("number" == typeof e)
  32690. for (o = t; o < i; ++o)
  32691. this[o] = e;
  32692. else {
  32693. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32694. , l = s.length;
  32695. for (o = 0; o < i - t; ++o)
  32696. this[o + t] = s[o % l]
  32697. }
  32698. return this
  32699. }
  32700. ;
  32701. var te = /[^+\/0-9A-Za-z-_]/g
  32702. }
  32703. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32704. }
  32705. , {
  32706. "base64-js": 199,
  32707. ieee754: 200,
  32708. isarray: 201
  32709. }],
  32710. 199: [function(e, t, i) {
  32711. "use strict";
  32712. function n(e) {
  32713. var t = e.length;
  32714. if (t % 4 > 0)
  32715. throw new Error("Invalid string. Length must be a multiple of 4");
  32716. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32717. }
  32718. function r(e) {
  32719. return 3 * e.length / 4 - n(e)
  32720. }
  32721. function o(e) {
  32722. var t, i, r, o, a, s, l = e.length;
  32723. a = n(e),
  32724. s = new u(3 * l / 4 - a),
  32725. r = a > 0 ? l - 4 : l;
  32726. var c = 0;
  32727. for (t = 0,
  32728. i = 0; t < r; t += 4,
  32729. i += 3)
  32730. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32731. s[c++] = o >> 16 & 255,
  32732. s[c++] = o >> 8 & 255,
  32733. s[c++] = 255 & o;
  32734. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32735. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32736. s[c++] = o >> 8 & 255,
  32737. s[c++] = 255 & o),
  32738. s
  32739. }
  32740. function a(e) {
  32741. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32742. }
  32743. function s(e, t, i) {
  32744. for (var n, r = [], o = t; o < i; o += 3)
  32745. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32746. r.push(a(n));
  32747. return r.join("")
  32748. }
  32749. function l(e) {
  32750. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32751. o.push(s(e, l, l + a > h ? h : l + a));
  32752. return 1 === n ? (t = e[i - 1],
  32753. r += c[t >> 2],
  32754. r += c[t << 4 & 63],
  32755. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32756. r += c[t >> 10],
  32757. r += c[t >> 4 & 63],
  32758. r += c[t << 2 & 63],
  32759. r += "="),
  32760. o.push(r),
  32761. o.join("")
  32762. }
  32763. i.byteLength = r,
  32764. i.toByteArray = o,
  32765. i.fromByteArray = l;
  32766. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32767. c[p] = d[p],
  32768. h[d.charCodeAt(p)] = p;
  32769. h["-".charCodeAt(0)] = 62,
  32770. h["_".charCodeAt(0)] = 63
  32771. }
  32772. , {}],
  32773. 200: [function(e, t, i) {
  32774. i.read = function(e, t, i, n, r) {
  32775. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32776. for (u += d,
  32777. o = p & (1 << -h) - 1,
  32778. p >>= -h,
  32779. h += s; h > 0; o = 256 * o + e[t + u],
  32780. u += d,
  32781. h -= 8)
  32782. ;
  32783. for (a = o & (1 << -h) - 1,
  32784. o >>= -h,
  32785. h += n; h > 0; a = 256 * a + e[t + u],
  32786. u += d,
  32787. h -= 8)
  32788. ;
  32789. if (0 === o)
  32790. o = 1 - c;
  32791. else {
  32792. if (o === l)
  32793. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32794. a += Math.pow(2, n),
  32795. o -= c
  32796. }
  32797. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32798. }
  32799. ,
  32800. i.write = function(e, t, i, n, r, o) {
  32801. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32802. for (t = Math.abs(t),
  32803. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32804. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32805. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32806. l *= 2),
  32807. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32808. t * l >= 2 && (a++,
  32809. l /= 2),
  32810. a + u >= h ? (s = 0,
  32811. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32812. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32813. a = 0)); r >= 8; e[i + p] = 255 & s,
  32814. p += f,
  32815. s /= 256,
  32816. r -= 8)
  32817. ;
  32818. for (a = a << r | s,
  32819. c += r; c > 0; e[i + p] = 255 & a,
  32820. p += f,
  32821. a /= 256,
  32822. c -= 8)
  32823. ;
  32824. e[i + p - f] |= 128 * g
  32825. }
  32826. }
  32827. , {}],
  32828. 201: [function(e, t, i) {
  32829. var n = {}.toString;
  32830. t.exports = Array.isArray || function(e) {
  32831. return "[object Array]" == n.call(e)
  32832. }
  32833. }
  32834. , {}],
  32835. 202: [function(e, t, i) {
  32836. function n() {
  32837. this._events = this._events || {},
  32838. this._maxListeners = this._maxListeners || void 0
  32839. }
  32840. function r(e) {
  32841. return "function" == typeof e
  32842. }
  32843. function o(e) {
  32844. return "number" == typeof e
  32845. }
  32846. function a(e) {
  32847. return "object" == typeof e && null !== e
  32848. }
  32849. function s(e) {
  32850. return void 0 === e
  32851. }
  32852. t.exports = n,
  32853. n.EventEmitter = n,
  32854. n.prototype._events = void 0,
  32855. n.prototype._maxListeners = void 0,
  32856. n.defaultMaxListeners = 10,
  32857. n.prototype.setMaxListeners = function(e) {
  32858. if (!o(e) || e < 0 || isNaN(e))
  32859. throw TypeError("n must be a positive number");
  32860. return this._maxListeners = e,
  32861. this
  32862. }
  32863. ,
  32864. n.prototype.emit = function(e) {
  32865. var t, i, n, o, l, c;
  32866. if (this._events || (this._events = {}),
  32867. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32868. if (t = arguments[1],
  32869. t instanceof Error)
  32870. throw t;
  32871. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32872. throw h.context = t,
  32873. h
  32874. }
  32875. if (i = this._events[e],
  32876. s(i))
  32877. return !1;
  32878. if (r(i))
  32879. switch (arguments.length) {
  32880. case 1:
  32881. i.call(this);
  32882. break;
  32883. case 2:
  32884. i.call(this, arguments[1]);
  32885. break;
  32886. case 3:
  32887. i.call(this, arguments[1], arguments[2]);
  32888. break;
  32889. default:
  32890. o = Array.prototype.slice.call(arguments, 1),
  32891. i.apply(this, o)
  32892. }
  32893. else if (a(i))
  32894. for (o = Array.prototype.slice.call(arguments, 1),
  32895. c = i.slice(),
  32896. n = c.length,
  32897. l = 0; l < n; l++)
  32898. c[l].apply(this, o);
  32899. return !0
  32900. }
  32901. ,
  32902. n.prototype.addListener = function(e, t) {
  32903. var i;
  32904. if (!r(t))
  32905. throw TypeError("listener must be a function");
  32906. return this._events || (this._events = {}),
  32907. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32908. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32909. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32910. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32911. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32912. "function" == typeof console.trace && console.trace())),
  32913. this
  32914. }
  32915. ,
  32916. n.prototype.on = n.prototype.addListener,
  32917. n.prototype.once = function(e, t) {
  32918. function i() {
  32919. this.removeListener(e, i),
  32920. n || (n = !0,
  32921. t.apply(this, arguments))
  32922. }
  32923. if (!r(t))
  32924. throw TypeError("listener must be a function");
  32925. var n = !1;
  32926. return i.listener = t,
  32927. this.on(e, i),
  32928. this
  32929. }
  32930. ,
  32931. n.prototype.removeListener = function(e, t) {
  32932. var i, n, o, s;
  32933. if (!r(t))
  32934. throw TypeError("listener must be a function");
  32935. if (!this._events || !this._events[e])
  32936. return this;
  32937. if (i = this._events[e],
  32938. o = i.length,
  32939. n = -1,
  32940. i === t || r(i.listener) && i.listener === t)
  32941. delete this._events[e],
  32942. this._events.removeListener && this.emit("removeListener", e, t);
  32943. else if (a(i)) {
  32944. for (s = o; s-- > 0; )
  32945. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32946. n = s;
  32947. break
  32948. }
  32949. if (n < 0)
  32950. return this;
  32951. 1 === i.length ? (i.length = 0,
  32952. delete this._events[e]) : i.splice(n, 1),
  32953. this._events.removeListener && this.emit("removeListener", e, t)
  32954. }
  32955. return this
  32956. }
  32957. ,
  32958. n.prototype.removeAllListeners = function(e) {
  32959. var t, i;
  32960. if (!this._events)
  32961. return this;
  32962. if (!this._events.removeListener)
  32963. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32964. this;
  32965. if (0 === arguments.length) {
  32966. for (t in this._events)
  32967. "removeListener" !== t && this.removeAllListeners(t);
  32968. return this.removeAllListeners("removeListener"),
  32969. this._events = {},
  32970. this
  32971. }
  32972. if (i = this._events[e],
  32973. r(i))
  32974. this.removeListener(e, i);
  32975. else if (i)
  32976. for (; i.length; )
  32977. this.removeListener(e, i[i.length - 1]);
  32978. return delete this._events[e],
  32979. this
  32980. }
  32981. ,
  32982. n.prototype.listeners = function(e) {
  32983. var t;
  32984. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32985. }
  32986. ,
  32987. n.prototype.listenerCount = function(e) {
  32988. if (this._events) {
  32989. var t = this._events[e];
  32990. if (r(t))
  32991. return 1;
  32992. if (t)
  32993. return t.length
  32994. }
  32995. return 0
  32996. }
  32997. ,
  32998. n.listenerCount = function(e, t) {
  32999. return e.listenerCount(t)
  33000. }
  33001. }
  33002. , {}],
  33003. 203: [function(e, t, i) {
  33004. function n() {
  33005. throw new Error("setTimeout has not been defined")
  33006. }
  33007. function r() {
  33008. throw new Error("clearTimeout has not been defined")
  33009. }
  33010. function o(e) {
  33011. if (u === setTimeout)
  33012. return setTimeout(e, 0);
  33013. if ((u === n || !u) && setTimeout)
  33014. return u = setTimeout,
  33015. setTimeout(e, 0);
  33016. try {
  33017. return u(e, 0)
  33018. } catch (t) {
  33019. try {
  33020. return u.call(null, e, 0)
  33021. } catch (t) {
  33022. return u.call(this, e, 0)
  33023. }
  33024. }
  33025. }
  33026. function a(e) {
  33027. if (d === clearTimeout)
  33028. return clearTimeout(e);
  33029. if ((d === r || !d) && clearTimeout)
  33030. return d = clearTimeout,
  33031. clearTimeout(e);
  33032. try {
  33033. return d(e)
  33034. } catch (t) {
  33035. try {
  33036. return d.call(null, e)
  33037. } catch (t) {
  33038. return d.call(this, e)
  33039. }
  33040. }
  33041. }
  33042. function s() {
  33043. m && f && (m = !1,
  33044. f.length ? g = f.concat(g) : v = -1,
  33045. g.length && l())
  33046. }
  33047. function l() {
  33048. if (!m) {
  33049. var e = o(s);
  33050. m = !0;
  33051. for (var t = g.length; t; ) {
  33052. for (f = g,
  33053. g = []; ++v < t; )
  33054. f && f[v].run();
  33055. v = -1,
  33056. t = g.length
  33057. }
  33058. f = null,
  33059. m = !1,
  33060. a(e)
  33061. }
  33062. }
  33063. function c(e, t) {
  33064. this.fun = e,
  33065. this.array = t
  33066. }
  33067. function h() {}
  33068. var u, d, p = t.exports = {};
  33069. !function() {
  33070. try {
  33071. u = "function" == typeof setTimeout ? setTimeout : n
  33072. } catch (e) {
  33073. u = n
  33074. }
  33075. try {
  33076. d = "function" == typeof clearTimeout ? clearTimeout : r
  33077. } catch (e) {
  33078. d = r
  33079. }
  33080. }();
  33081. var f, g = [], m = !1, v = -1;
  33082. p.nextTick = function(e) {
  33083. var t = new Array(arguments.length - 1);
  33084. if (arguments.length > 1)
  33085. for (var i = 1; i < arguments.length; i++)
  33086. t[i - 1] = arguments[i];
  33087. g.push(new c(e,t)),
  33088. 1 !== g.length || m || o(l)
  33089. }
  33090. ,
  33091. c.prototype.run = function() {
  33092. this.fun.apply(null, this.array)
  33093. }
  33094. ,
  33095. p.title = "browser",
  33096. p.browser = !0,
  33097. p.env = {},
  33098. p.argv = [],
  33099. p.version = "",
  33100. p.versions = {},
  33101. p.on = h,
  33102. p.addListener = h,
  33103. p.once = h,
  33104. p.off = h,
  33105. p.removeListener = h,
  33106. p.removeAllListeners = h,
  33107. p.emit = h,
  33108. p.binding = function(e) {
  33109. throw new Error("process.binding is not supported")
  33110. }
  33111. ,
  33112. p.cwd = function() {
  33113. return "/"
  33114. }
  33115. ,
  33116. p.chdir = function(e) {
  33117. throw new Error("process.chdir is not supported")
  33118. }
  33119. ,
  33120. p.umask = function() {
  33121. return 0
  33122. }
  33123. }
  33124. , {}],
  33125. 204: [function(e, t, i) {
  33126. (function(e) {
  33127. !function(n) {
  33128. function r(e) {
  33129. throw new RangeError(L[e])
  33130. }
  33131. function o(e, t) {
  33132. for (var i = e.length, n = []; i--; )
  33133. n[i] = t(e[i]);
  33134. return n
  33135. }
  33136. function a(e, t) {
  33137. var i = e.split("@")
  33138. , n = "";
  33139. i.length > 1 && (n = i[0] + "@",
  33140. e = i[1]),
  33141. e = e.replace(O, ".");
  33142. var r = e.split(".")
  33143. , a = o(r, t).join(".");
  33144. return n + a
  33145. }
  33146. function s(e) {
  33147. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33148. t = e.charCodeAt(r++),
  33149. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33150. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33151. r--)) : n.push(t);
  33152. return n
  33153. }
  33154. function l(e) {
  33155. return o(e, function(e) {
  33156. var t = "";
  33157. return e > 65535 && (e -= 65536,
  33158. t += B(e >>> 10 & 1023 | 55296),
  33159. e = 56320 | 1023 & e),
  33160. t += B(e)
  33161. }).join("")
  33162. }
  33163. function c(e) {
  33164. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33165. }
  33166. function h(e, t) {
  33167. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33168. }
  33169. function u(e, t, i) {
  33170. var n = 0;
  33171. for (e = i ? N(e / T) : e >> 1,
  33172. e += N(e / t); e > D * w >> 1; n += E)
  33173. e = N(e / D);
  33174. return N(n + (D + 1) * e / (e + _))
  33175. }
  33176. function d(e) {
  33177. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33178. for (i = e.lastIndexOf(M),
  33179. i < 0 && (i = 0),
  33180. n = 0; n < i; ++n)
  33181. e.charCodeAt(n) >= 128 && r("not-basic"),
  33182. g.push(e.charCodeAt(n));
  33183. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33184. for (a = v,
  33185. s = 1,
  33186. h = E; o >= m && r("invalid-input"),
  33187. d = c(e.charCodeAt(o++)),
  33188. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33189. v += d * s,
  33190. p = h <= y ? b : h >= y + w ? w : h - y,
  33191. !(d < p); h += E)
  33192. f = E - p,
  33193. s > N(I / f) && r("overflow"),
  33194. s *= f;
  33195. t = g.length + 1,
  33196. y = u(v - a, t, 0 == a),
  33197. N(v / t) > I - A && r("overflow"),
  33198. A += N(v / t),
  33199. v %= t,
  33200. g.splice(v++, 0, A)
  33201. }
  33202. return l(g)
  33203. }
  33204. function p(e) {
  33205. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33206. for (e = s(e),
  33207. m = e.length,
  33208. t = S,
  33209. i = 0,
  33210. a = x,
  33211. l = 0; l < m; ++l)
  33212. g = e[l],
  33213. g < 128 && C.push(B(g));
  33214. for (n = o = C.length,
  33215. o && C.push(M); n < m; ) {
  33216. for (c = I,
  33217. l = 0; l < m; ++l)
  33218. g = e[l],
  33219. g >= t && g < c && (c = g);
  33220. for (v = n + 1,
  33221. c - t > N((I - i) / v) && r("overflow"),
  33222. i += (c - t) * v,
  33223. t = c,
  33224. l = 0; l < m; ++l)
  33225. if (g = e[l],
  33226. g < t && ++i > I && r("overflow"),
  33227. g == t) {
  33228. for (d = i,
  33229. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33230. !(d < f); p += E)
  33231. y = d - f,
  33232. A = E - f,
  33233. C.push(B(h(f + y % A, 0))),
  33234. d = N(y / A);
  33235. C.push(B(h(d, 0))),
  33236. a = u(i, v, n == o),
  33237. i = 0,
  33238. ++n
  33239. }
  33240. ++i,
  33241. ++t
  33242. }
  33243. return C.join("")
  33244. }
  33245. function f(e) {
  33246. return a(e, function(e) {
  33247. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33248. })
  33249. }
  33250. function g(e) {
  33251. return a(e, function(e) {
  33252. return P.test(e) ? "xn--" + p(e) : e
  33253. })
  33254. }
  33255. var m = "object" == typeof i && i && !i.nodeType && i
  33256. , v = "object" == typeof t && t && !t.nodeType && t
  33257. , A = "object" == typeof e && e;
  33258. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33259. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33260. overflow: "Overflow: input needs wider integers to process",
  33261. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33262. "invalid-input": "Invalid input"
  33263. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33264. if (y = {
  33265. version: "1.4.1",
  33266. ucs2: {
  33267. decode: s,
  33268. encode: l
  33269. },
  33270. decode: d,
  33271. encode: p,
  33272. toASCII: g,
  33273. toUnicode: f
  33274. },
  33275. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33276. define("punycode", function() {
  33277. return y
  33278. });
  33279. else if (m && v)
  33280. if (t.exports == m)
  33281. v.exports = y;
  33282. else
  33283. for (C in y)
  33284. y.hasOwnProperty(C) && (m[C] = y[C]);
  33285. else
  33286. n.punycode = y
  33287. }(this)
  33288. }
  33289. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33290. }
  33291. , {}],
  33292. 205: [function(e, t, i) {
  33293. "use strict";
  33294. function n(e, t) {
  33295. return Object.prototype.hasOwnProperty.call(e, t)
  33296. }
  33297. t.exports = function(e, t, i, o) {
  33298. t = t || "&",
  33299. i = i || "=";
  33300. var a = {};
  33301. if ("string" != typeof e || 0 === e.length)
  33302. return a;
  33303. var s = /\+/g;
  33304. e = e.split(t);
  33305. var l = 1e3;
  33306. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33307. var c = e.length;
  33308. l > 0 && c > l && (c = l);
  33309. for (var h = 0; h < c; ++h) {
  33310. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33311. m >= 0 ? (u = g.substr(0, m),
  33312. d = g.substr(m + 1)) : (u = g,
  33313. d = ""),
  33314. p = decodeURIComponent(u),
  33315. f = decodeURIComponent(d),
  33316. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33317. }
  33318. return a
  33319. }
  33320. ;
  33321. var r = Array.isArray || function(e) {
  33322. return "[object Array]" === Object.prototype.toString.call(e)
  33323. }
  33324. }
  33325. , {}],
  33326. 206: [function(e, t, i) {
  33327. "use strict";
  33328. function n(e, t) {
  33329. if (e.map)
  33330. return e.map(t);
  33331. for (var i = [], n = 0; n < e.length; n++)
  33332. i.push(t(e[n], n));
  33333. return i
  33334. }
  33335. var r = function(e) {
  33336. switch (typeof e) {
  33337. case "string":
  33338. return e;
  33339. case "boolean":
  33340. return e ? "true" : "false";
  33341. case "number":
  33342. return isFinite(e) ? e : "";
  33343. default:
  33344. return ""
  33345. }
  33346. };
  33347. t.exports = function(e, t, i, s) {
  33348. return t = t || "&",
  33349. i = i || "=",
  33350. null === e && (e = void 0),
  33351. "object" == typeof e ? n(a(e), function(a) {
  33352. var s = encodeURIComponent(r(a)) + i;
  33353. return o(e[a]) ? n(e[a], function(e) {
  33354. return s + encodeURIComponent(r(e))
  33355. }).join(t) : s + encodeURIComponent(r(e[a]))
  33356. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33357. }
  33358. ;
  33359. var o = Array.isArray || function(e) {
  33360. return "[object Array]" === Object.prototype.toString.call(e)
  33361. }
  33362. , a = Object.keys || function(e) {
  33363. var t = [];
  33364. for (var i in e)
  33365. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33366. return t
  33367. }
  33368. }
  33369. , {}],
  33370. 207: [function(e, t, i) {
  33371. "use strict";
  33372. i.decode = i.parse = e("./decode"),
  33373. i.encode = i.stringify = e("./encode")
  33374. }
  33375. , {
  33376. "./decode": 205,
  33377. "./encode": 206
  33378. }],
  33379. 208: [function(e, t, i) {
  33380. "use strict";
  33381. function n() {
  33382. this.protocol = null,
  33383. this.slashes = null,
  33384. this.auth = null,
  33385. this.host = null,
  33386. this.port = null,
  33387. this.hostname = null,
  33388. this.hash = null,
  33389. this.search = null,
  33390. this.query = null,
  33391. this.pathname = null,
  33392. this.path = null,
  33393. this.href = null
  33394. }
  33395. function r(e, t, i) {
  33396. if (e && c.isObject(e) && e instanceof n)
  33397. return e;
  33398. var r = new n;
  33399. return r.parse(e, t, i),
  33400. r
  33401. }
  33402. function o(e) {
  33403. return c.isString(e) && (e = r(e)),
  33404. e instanceof n ? e.format() : n.prototype.format.call(e)
  33405. }
  33406. function a(e, t) {
  33407. return r(e, !1, !0).resolve(t)
  33408. }
  33409. function s(e, t) {
  33410. return e ? r(e, !1, !0).resolveObject(t) : t
  33411. }
  33412. var l = e("punycode")
  33413. , c = e("./util");
  33414. i.parse = r,
  33415. i.resolve = a,
  33416. i.resolveObject = s,
  33417. i.format = o,
  33418. i.Url = n;
  33419. var h = /^([a-z0-9.+-]+:)/i
  33420. , u = /:[0-9]*$/
  33421. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33422. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33423. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33424. , g = ["'"].concat(f)
  33425. , m = ["%", "/", "?", ";", "#"].concat(g)
  33426. , v = ["/", "?", "#"]
  33427. , A = 255
  33428. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33429. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33430. , I = {
  33431. javascript: !0,
  33432. "javascript:": !0
  33433. }
  33434. , E = {
  33435. javascript: !0,
  33436. "javascript:": !0
  33437. }
  33438. , b = {
  33439. http: !0,
  33440. https: !0,
  33441. ftp: !0,
  33442. gopher: !0,
  33443. file: !0,
  33444. "http:": !0,
  33445. "https:": !0,
  33446. "ftp:": !0,
  33447. "gopher:": !0,
  33448. "file:": !0
  33449. }
  33450. , w = e("querystring");
  33451. n.prototype.parse = function(e, t, i) {
  33452. if (!c.isString(e))
  33453. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33454. var n = e.indexOf("?")
  33455. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33456. , o = e.split(r)
  33457. , a = /\\/g;
  33458. o[0] = o[0].replace(a, "/"),
  33459. e = o.join(r);
  33460. var s = e;
  33461. if (s = s.trim(),
  33462. !i && 1 === e.split("#").length) {
  33463. var u = d.exec(s);
  33464. if (u)
  33465. return this.path = s,
  33466. this.href = s,
  33467. this.pathname = u[1],
  33468. u[2] ? (this.search = u[2],
  33469. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33470. this.query = {}),
  33471. this
  33472. }
  33473. var p = h.exec(s);
  33474. if (p) {
  33475. p = p[0];
  33476. var f = p.toLowerCase();
  33477. this.protocol = f,
  33478. s = s.substr(p.length)
  33479. }
  33480. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33481. var _ = "//" === s.substr(0, 2);
  33482. !_ || p && E[p] || (s = s.substr(2),
  33483. this.slashes = !0)
  33484. }
  33485. if (!E[p] && (_ || p && !b[p])) {
  33486. for (var T = -1, x = 0; x < v.length; x++) {
  33487. var S = s.indexOf(v[x]);
  33488. S !== -1 && (T === -1 || S < T) && (T = S)
  33489. }
  33490. var M, R;
  33491. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33492. R !== -1 && (M = s.slice(0, R),
  33493. s = s.slice(R + 1),
  33494. this.auth = decodeURIComponent(M)),
  33495. T = -1;
  33496. for (var x = 0; x < m.length; x++) {
  33497. var S = s.indexOf(m[x]);
  33498. S !== -1 && (T === -1 || S < T) && (T = S)
  33499. }
  33500. T === -1 && (T = s.length),
  33501. this.host = s.slice(0, T),
  33502. s = s.slice(T),
  33503. this.parseHost(),
  33504. this.hostname = this.hostname || "";
  33505. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33506. if (!P)
  33507. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33508. var D = O[x];
  33509. if (D && !D.match(y)) {
  33510. for (var N = "", B = 0, F = D.length; B < F; B++)
  33511. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33512. if (!N.match(y)) {
  33513. var V = O.slice(0, x)
  33514. , U = O.slice(x + 1)
  33515. , k = D.match(C);
  33516. k && (V.push(k[1]),
  33517. U.unshift(k[2])),
  33518. U.length && (s = "/" + U.join(".") + s),
  33519. this.hostname = V.join(".");
  33520. break
  33521. }
  33522. }
  33523. }
  33524. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33525. P || (this.hostname = l.toASCII(this.hostname));
  33526. var H = this.port ? ":" + this.port : ""
  33527. , G = this.hostname || "";
  33528. this.host = G + H,
  33529. this.href += this.host,
  33530. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33531. "/" !== s[0] && (s = "/" + s))
  33532. }
  33533. if (!I[f])
  33534. for (var x = 0, L = g.length; x < L; x++) {
  33535. var z = g[x];
  33536. if (s.indexOf(z) !== -1) {
  33537. var W = encodeURIComponent(z);
  33538. W === z && (W = escape(z)),
  33539. s = s.split(z).join(W)
  33540. }
  33541. }
  33542. var j = s.indexOf("#");
  33543. j !== -1 && (this.hash = s.substr(j),
  33544. s = s.slice(0, j));
  33545. var Y = s.indexOf("?");
  33546. if (Y !== -1 ? (this.search = s.substr(Y),
  33547. this.query = s.substr(Y + 1),
  33548. t && (this.query = w.parse(this.query)),
  33549. s = s.slice(0, Y)) : t && (this.search = "",
  33550. this.query = {}),
  33551. s && (this.pathname = s),
  33552. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33553. this.pathname || this.search) {
  33554. var H = this.pathname || ""
  33555. , X = this.search || "";
  33556. this.path = H + X
  33557. }
  33558. return this.href = this.format(),
  33559. this
  33560. }
  33561. ,
  33562. n.prototype.format = function() {
  33563. var e = this.auth || "";
  33564. e && (e = encodeURIComponent(e),
  33565. e = e.replace(/%3A/i, ":"),
  33566. e += "@");
  33567. var t = this.protocol || ""
  33568. , i = this.pathname || ""
  33569. , n = this.hash || ""
  33570. , r = !1
  33571. , o = "";
  33572. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33573. this.port && (r += ":" + this.port)),
  33574. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33575. var a = this.search || o && "?" + o || "";
  33576. return t && ":" !== t.substr(-1) && (t += ":"),
  33577. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33578. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33579. n && "#" !== n.charAt(0) && (n = "#" + n),
  33580. a && "?" !== a.charAt(0) && (a = "?" + a),
  33581. i = i.replace(/[?#]/g, function(e) {
  33582. return encodeURIComponent(e)
  33583. }),
  33584. a = a.replace("#", "%23"),
  33585. t + r + i + a + n
  33586. }
  33587. ,
  33588. n.prototype.resolve = function(e) {
  33589. return this.resolveObject(r(e, !1, !0)).format()
  33590. }
  33591. ,
  33592. n.prototype.resolveObject = function(e) {
  33593. if (c.isString(e)) {
  33594. var t = new n;
  33595. t.parse(e, !1, !0),
  33596. e = t
  33597. }
  33598. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33599. var a = r[o];
  33600. i[a] = this[a]
  33601. }
  33602. if (i.hash = e.hash,
  33603. "" === e.href)
  33604. return i.href = i.format(),
  33605. i;
  33606. if (e.slashes && !e.protocol) {
  33607. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33608. var h = s[l];
  33609. "protocol" !== h && (i[h] = e[h])
  33610. }
  33611. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33612. i.href = i.format(),
  33613. i
  33614. }
  33615. if (e.protocol && e.protocol !== i.protocol) {
  33616. if (!b[e.protocol]) {
  33617. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33618. var p = u[d];
  33619. i[p] = e[p]
  33620. }
  33621. return i.href = i.format(),
  33622. i
  33623. }
  33624. if (i.protocol = e.protocol,
  33625. e.host || E[e.protocol])
  33626. i.pathname = e.pathname;
  33627. else {
  33628. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33629. ;
  33630. e.host || (e.host = ""),
  33631. e.hostname || (e.hostname = ""),
  33632. "" !== f[0] && f.unshift(""),
  33633. f.length < 2 && f.unshift(""),
  33634. i.pathname = f.join("/")
  33635. }
  33636. if (i.search = e.search,
  33637. i.query = e.query,
  33638. i.host = e.host || "",
  33639. i.auth = e.auth,
  33640. i.hostname = e.hostname || e.host,
  33641. i.port = e.port,
  33642. i.pathname || i.search) {
  33643. var g = i.pathname || ""
  33644. , m = i.search || "";
  33645. i.path = g + m
  33646. }
  33647. return i.slashes = i.slashes || e.slashes,
  33648. i.href = i.format(),
  33649. i
  33650. }
  33651. var v = i.pathname && "/" === i.pathname.charAt(0)
  33652. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33653. , y = A || v || i.host && e.pathname
  33654. , C = y
  33655. , I = i.pathname && i.pathname.split("/") || []
  33656. , f = e.pathname && e.pathname.split("/") || []
  33657. , w = i.protocol && !b[i.protocol];
  33658. if (w && (i.hostname = "",
  33659. i.port = null,
  33660. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33661. i.host = "",
  33662. e.protocol && (e.hostname = null,
  33663. e.port = null,
  33664. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33665. e.host = null),
  33666. y = y && ("" === f[0] || "" === I[0])),
  33667. A)
  33668. i.host = e.host || "" === e.host ? e.host : i.host,
  33669. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33670. i.search = e.search,
  33671. i.query = e.query,
  33672. I = f;
  33673. else if (f.length)
  33674. I || (I = []),
  33675. I.pop(),
  33676. I = I.concat(f),
  33677. i.search = e.search,
  33678. i.query = e.query;
  33679. else if (!c.isNullOrUndefined(e.search)) {
  33680. if (w) {
  33681. i.hostname = i.host = I.shift();
  33682. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33683. _ && (i.auth = _.shift(),
  33684. i.host = i.hostname = _.shift())
  33685. }
  33686. return i.search = e.search,
  33687. i.query = e.query,
  33688. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33689. i.href = i.format(),
  33690. i
  33691. }
  33692. if (!I.length)
  33693. return i.pathname = null,
  33694. i.search ? i.path = "/" + i.search : i.path = null,
  33695. i.href = i.format(),
  33696. i;
  33697. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33698. T = I[M],
  33699. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33700. S++) : S && (I.splice(M, 1),
  33701. S--);
  33702. if (!y && !C)
  33703. for (; S--; S)
  33704. I.unshift("..");
  33705. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33706. x && "/" !== I.join("/").substr(-1) && I.push("");
  33707. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33708. if (w) {
  33709. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33710. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33711. _ && (i.auth = _.shift(),
  33712. i.host = i.hostname = _.shift())
  33713. }
  33714. return y = y || i.host && I.length,
  33715. y && !R && I.unshift(""),
  33716. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33717. i.path = null),
  33718. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33719. i.auth = e.auth || i.auth,
  33720. i.slashes = i.slashes || e.slashes,
  33721. i.href = i.format(),
  33722. i
  33723. }
  33724. ,
  33725. n.prototype.parseHost = function() {
  33726. var e = this.host
  33727. , t = u.exec(e);
  33728. t && (t = t[0],
  33729. ":" !== t && (this.port = t.substr(1)),
  33730. e = e.substr(0, e.length - t.length)),
  33731. e && (this.hostname = e)
  33732. }
  33733. }
  33734. , {
  33735. "./util": 209,
  33736. punycode: 204,
  33737. querystring: 207
  33738. }],
  33739. 209: [function(e, t, i) {
  33740. "use strict";
  33741. t.exports = {
  33742. isString: function(e) {
  33743. return "string" == typeof e
  33744. },
  33745. isObject: function(e) {
  33746. return "object" == typeof e && null !== e
  33747. },
  33748. isNull: function(e) {
  33749. return null === e
  33750. },
  33751. isNullOrUndefined: function(e) {
  33752. return null == e
  33753. }
  33754. }
  33755. }
  33756. , {}],
  33757. 210: [function(e, t, i) {
  33758. "use strict";
  33759. function n(e) {
  33760. return l + e
  33761. }
  33762. function r(e) {
  33763. return e.substring(l.length)
  33764. }
  33765. function o(e, t) {
  33766. for (var i in t)
  33767. Object.defineProperty(e, i, {
  33768. value: t[i],
  33769. configurable: !0,
  33770. writable: !0
  33771. })
  33772. }
  33773. function a(e) {
  33774. if ("string" != typeof e)
  33775. throw new TypeError("key must be a string.")
  33776. }
  33777. var s = Object.prototype.hasOwnProperty
  33778. , l = "~";
  33779. t.exports = function(e) {
  33780. var t = Object.create(null)
  33781. , i = 0
  33782. , l = {};
  33783. return o(l, {
  33784. get: function(e, i) {
  33785. a(e);
  33786. var r = n(e);
  33787. return r in t ? t[r] : i
  33788. },
  33789. set: function(e, r) {
  33790. a(e);
  33791. var o = n(e);
  33792. return o in t || ++i,
  33793. t[o] = r
  33794. },
  33795. has: function(e) {
  33796. return a(e),
  33797. n(e)in t
  33798. },
  33799. delete: function(e) {
  33800. a(e);
  33801. var r = n(e);
  33802. return r in t && (--i,
  33803. delete t[r],
  33804. !0)
  33805. },
  33806. clear: function() {
  33807. t = Object.create(null),
  33808. i = 0
  33809. },
  33810. forEach: function(e, i) {
  33811. if ("function" != typeof e)
  33812. throw new TypeError("`callback` must be a function");
  33813. for (var n in t)
  33814. if (s.call(t, n)) {
  33815. var o = r(n)
  33816. , a = t[n];
  33817. e.call(i, a, o, l)
  33818. }
  33819. }
  33820. }),
  33821. Object.defineProperty(l, "size", {
  33822. get: function() {
  33823. return i
  33824. },
  33825. configurable: !0
  33826. }),
  33827. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33828. l.set(t, e[t])
  33829. }),
  33830. l
  33831. }
  33832. }
  33833. , {}],
  33834. 211: [function(e, t, i) {
  33835. t.exports = e("./lib/heap")
  33836. }
  33837. , {
  33838. "./lib/heap": 212
  33839. }],
  33840. 212: [function(e, t, i) {
  33841. (function() {
  33842. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33843. r = Math.floor,
  33844. u = Math.min,
  33845. n = function(e, t) {
  33846. return e < t ? -1 : e > t ? 1 : 0
  33847. }
  33848. ,
  33849. h = function(e, t, i, o, a) {
  33850. var s;
  33851. if (null == i && (i = 0),
  33852. null == a && (a = n),
  33853. i < 0)
  33854. throw new Error("lo must be non-negative");
  33855. for (null == o && (o = e.length); i < o; )
  33856. s = r((i + o) / 2),
  33857. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33858. return [].splice.apply(e, [i, i - i].concat(t)),
  33859. t
  33860. }
  33861. ,
  33862. s = function(e, t, i) {
  33863. return null == i && (i = n),
  33864. e.push(t),
  33865. g(e, 0, e.length - 1, i)
  33866. }
  33867. ,
  33868. a = function(e, t) {
  33869. var i, r;
  33870. return null == t && (t = n),
  33871. i = e.pop(),
  33872. e.length ? (r = e[0],
  33873. e[0] = i,
  33874. m(e, 0, t)) : r = i,
  33875. r
  33876. }
  33877. ,
  33878. c = function(e, t, i) {
  33879. var r;
  33880. return null == i && (i = n),
  33881. r = e[0],
  33882. e[0] = t,
  33883. m(e, 0, i),
  33884. r
  33885. }
  33886. ,
  33887. l = function(e, t, i) {
  33888. var r;
  33889. return null == i && (i = n),
  33890. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33891. t = r[0],
  33892. e[0] = r[1],
  33893. m(e, 0, i)),
  33894. t
  33895. }
  33896. ,
  33897. o = function(e, t) {
  33898. var i, o, a, s, l, c;
  33899. for (null == t && (t = n),
  33900. s = function() {
  33901. c = [];
  33902. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33903. c.push(t);
  33904. return c
  33905. }
  33906. .apply(this).reverse(),
  33907. l = [],
  33908. o = 0,
  33909. a = s.length; o < a; o++)
  33910. i = s[o],
  33911. l.push(m(e, i, t));
  33912. return l
  33913. }
  33914. ,
  33915. f = function(e, t, i) {
  33916. var r;
  33917. if (null == i && (i = n),
  33918. r = e.indexOf(t),
  33919. r !== -1)
  33920. return g(e, 0, r, i),
  33921. m(e, r, i)
  33922. }
  33923. ,
  33924. d = function(e, t, i) {
  33925. var r, a, s, c, h;
  33926. if (null == i && (i = n),
  33927. a = e.slice(0, t),
  33928. !a.length)
  33929. return a;
  33930. for (o(a, i),
  33931. h = e.slice(t),
  33932. s = 0,
  33933. c = h.length; s < c; s++)
  33934. r = h[s],
  33935. l(a, r, i);
  33936. return a.sort(i).reverse()
  33937. }
  33938. ,
  33939. p = function(e, t, i) {
  33940. var r, s, l, c, d, p, f, g, m, v;
  33941. if (null == i && (i = n),
  33942. 10 * t <= e.length) {
  33943. if (c = e.slice(0, t).sort(i),
  33944. !c.length)
  33945. return c;
  33946. for (l = c[c.length - 1],
  33947. g = e.slice(t),
  33948. d = 0,
  33949. f = g.length; d < f; d++)
  33950. r = g[d],
  33951. i(r, l) < 0 && (h(c, r, 0, null, i),
  33952. c.pop(),
  33953. l = c[c.length - 1]);
  33954. return c
  33955. }
  33956. for (o(e, i),
  33957. v = [],
  33958. s = p = 0,
  33959. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33960. v.push(a(e, i));
  33961. return v
  33962. }
  33963. ,
  33964. g = function(e, t, i, r) {
  33965. var o, a, s;
  33966. for (null == r && (r = n),
  33967. o = e[i]; i > t && (s = i - 1 >> 1,
  33968. a = e[s],
  33969. r(o, a) < 0); )
  33970. e[i] = a,
  33971. i = s;
  33972. return e[i] = o
  33973. }
  33974. ,
  33975. m = function(e, t, i) {
  33976. var r, o, a, s, l;
  33977. for (null == i && (i = n),
  33978. o = e.length,
  33979. l = t,
  33980. a = e[t],
  33981. r = 2 * t + 1; r < o; )
  33982. s = r + 1,
  33983. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33984. e[t] = e[r],
  33985. t = r,
  33986. r = 2 * t + 1;
  33987. return e[t] = a,
  33988. g(e, l, t, i)
  33989. }
  33990. ,
  33991. e = function() {
  33992. function e(e) {
  33993. this.cmp = null != e ? e : n,
  33994. this.nodes = []
  33995. }
  33996. return e.push = s,
  33997. e.pop = a,
  33998. e.replace = c,
  33999. e.pushpop = l,
  34000. e.heapify = o,
  34001. e.updateItem = f,
  34002. e.nlargest = d,
  34003. e.nsmallest = p,
  34004. e.prototype.push = function(e) {
  34005. return s(this.nodes, e, this.cmp)
  34006. }
  34007. ,
  34008. e.prototype.pop = function() {
  34009. return a(this.nodes, this.cmp)
  34010. }
  34011. ,
  34012. e.prototype.peek = function() {
  34013. return this.nodes[0]
  34014. }
  34015. ,
  34016. e.prototype.contains = function(e) {
  34017. return this.nodes.indexOf(e) !== -1
  34018. }
  34019. ,
  34020. e.prototype.replace = function(e) {
  34021. return c(this.nodes, e, this.cmp)
  34022. }
  34023. ,
  34024. e.prototype.pushpop = function(e) {
  34025. return l(this.nodes, e, this.cmp)
  34026. }
  34027. ,
  34028. e.prototype.heapify = function() {
  34029. return o(this.nodes, this.cmp)
  34030. }
  34031. ,
  34032. e.prototype.updateItem = function(e) {
  34033. return f(this.nodes, e, this.cmp)
  34034. }
  34035. ,
  34036. e.prototype.clear = function() {
  34037. return this.nodes = []
  34038. }
  34039. ,
  34040. e.prototype.empty = function() {
  34041. return 0 === this.nodes.length
  34042. }
  34043. ,
  34044. e.prototype.size = function() {
  34045. return this.nodes.length
  34046. }
  34047. ,
  34048. e.prototype.clone = function() {
  34049. var t;
  34050. return t = new e,
  34051. t.nodes = this.nodes.slice(0),
  34052. t
  34053. }
  34054. ,
  34055. e.prototype.toArray = function() {
  34056. return this.nodes.slice(0)
  34057. }
  34058. ,
  34059. e.prototype.insert = e.prototype.push,
  34060. e.prototype.top = e.prototype.peek,
  34061. e.prototype.front = e.prototype.peek,
  34062. e.prototype.has = e.prototype.contains,
  34063. e.prototype.copy = e.prototype.clone,
  34064. e
  34065. }(),
  34066. function(e, n) {
  34067. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34068. }(this, function() {
  34069. return e
  34070. })
  34071. }
  34072. ).call(this)
  34073. }
  34074. , {}],
  34075. 213: [function(e, t, i) {
  34076. !function(e) {
  34077. function i() {}
  34078. function n(e, t) {
  34079. return function() {
  34080. e.apply(t, arguments)
  34081. }
  34082. }
  34083. function r(e) {
  34084. if ("object" != typeof this)
  34085. throw new TypeError("Promises must be constructed via new");
  34086. if ("function" != typeof e)
  34087. throw new TypeError("not a function");
  34088. this._state = 0,
  34089. this._handled = !1,
  34090. this._value = void 0,
  34091. this._deferreds = [],
  34092. h(e, this)
  34093. }
  34094. function o(e, t) {
  34095. for (; 3 === e._state; )
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  34097. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34098. void r._immediateFn(function() {
  34099. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34100. if (null === i)
  34101. return void (1 === e._state ? a : s)(t.promise, e._value);
  34102. var n;
  34103. try {
  34104. n = i(e._value)
  34105. } catch (e) {
  34106. return void s(t.promise, e)
  34107. }
  34108. a(t.promise, n)
  34109. }))
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  34112. try {
  34113. if (t === e)
  34114. throw new TypeError("A promise cannot be resolved with itself.");
  34115. if (t && ("object" == typeof t || "function" == typeof t)) {
  34116. var i = t.then;
  34117. if (t instanceof r)
  34118. return e._state = 3,
  34119. e._value = t,
  34120. void l(e);
  34121. if ("function" == typeof i)
  34122. return void h(n(i, t), e)
  34123. }
  34124. e._state = 1,
  34125. e._value = t,
  34126. l(e)
  34127. } catch (t) {
  34128. s(e, t)
  34129. }
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  34132. e._state = 2,
  34133. e._value = t,
  34134. l(e)
  34135. }
  34136. function l(e) {
  34137. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34138. e._handled || r._unhandledRejectionFn(e._value)
  34139. });
  34140. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34141. o(e, e._deferreds[t]);
  34142. e._deferreds = null
  34143. }
  34144. function c(e, t, i) {
  34145. this.onFulfilled = "function" == typeof e ? e : null,
  34146. this.onRejected = "function" == typeof t ? t : null,
  34147. this.promise = i
  34148. }
  34149. function h(e, t) {
  34150. var i = !1;
  34151. try {
  34152. e(function(e) {
  34153. i || (i = !0,
  34154. a(t, e))
  34155. }, function(e) {
  34156. i || (i = !0,
  34157. s(t, e))
  34158. })
  34159. } catch (e) {
  34160. if (i)
  34161. return;
  34162. i = !0,
  34163. s(t, e)
  34164. }
  34165. }
  34166. var u = setTimeout;
  34167. r.prototype.catch = function(e) {
  34168. return this.then(null, e)
  34169. }
  34170. ,
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  34172. var n = new this.constructor(i);
  34173. return o(this, new c(e,t,n)),
  34174. n
  34175. }
  34176. ,
  34177. r.all = function(e) {
  34178. var t = Array.prototype.slice.call(e);
  34179. return new r(function(e, i) {
  34180. function n(o, a) {
  34181. try {
  34182. if (a && ("object" == typeof a || "function" == typeof a)) {
  34183. var s = a.then;
  34184. if ("function" == typeof s)
  34185. return void s.call(a, function(e) {
  34186. n(o, e)
  34187. }, i)
  34188. }
  34189. t[o] = a,
  34190. 0 === --r && e(t)
  34191. } catch (e) {
  34192. i(e)
  34193. }
  34194. }
  34195. if (0 === t.length)
  34196. return e([]);
  34197. for (var r = t.length, o = 0; o < t.length; o++)
  34198. n(o, t[o])
  34199. }
  34200. )
  34201. }
  34202. ,
  34203. r.resolve = function(e) {
  34204. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34205. t(e)
  34206. }
  34207. )
  34208. }
  34209. ,
  34210. r.reject = function(e) {
  34211. return new r(function(t, i) {
  34212. i(e)
  34213. }
  34214. )
  34215. }
  34216. ,
  34217. r.race = function(e) {
  34218. return new r(function(t, i) {
  34219. for (var n = 0, r = e.length; n < r; n++)
  34220. e[n].then(t, i)
  34221. }
  34222. )
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  34224. ,
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  34226. setImmediate(e)
  34227. }
  34228. || function(e) {
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  34230. }
  34231. ,
  34232. r._unhandledRejectionFn = function(e) {
  34233. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34234. }
  34235. ,
  34236. r._setImmediateFn = function(e) {
  34237. r._immediateFn = e
  34238. }
  34239. ,
  34240. r._setUnhandledRejectionFn = function(e) {
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  34242. }
  34243. ,
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  34245. }(this)
  34246. }
  34247. , {}],
  34248. 214: [function(e, t, i) {
  34249. (function(i) {
  34250. !function(i, n) {
  34251. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34252. }(this, function(t, n) {
  34253. "use strict";
  34254. var r = {};
  34255. return r.ByteBuffer = t,
  34256. r.Long = t.Long || null,
  34257. r.VERSION = "5.0.1",
  34258. r.WIRE_TYPES = {},
  34259. r.WIRE_TYPES.VARINT = 0,
  34260. r.WIRE_TYPES.BITS64 = 1,
  34261. r.WIRE_TYPES.LDELIM = 2,
  34262. r.WIRE_TYPES.STARTGROUP = 3,
  34263. r.WIRE_TYPES.ENDGROUP = 4,
  34264. r.WIRE_TYPES.BITS32 = 5,
  34265. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34266. r.TYPES = {
  34267. int32: {
  34268. name: "int32",
  34269. wireType: r.WIRE_TYPES.VARINT,
  34270. defaultValue: 0
  34271. },
  34272. uint32: {
  34273. name: "uint32",
  34274. wireType: r.WIRE_TYPES.VARINT,
  34275. defaultValue: 0
  34276. },
  34277. sint32: {
  34278. name: "sint32",
  34279. wireType: r.WIRE_TYPES.VARINT,
  34280. defaultValue: 0
  34281. },
  34282. int64: {
  34283. name: "int64",
  34284. wireType: r.WIRE_TYPES.VARINT,
  34285. defaultValue: r.Long ? r.Long.ZERO : void 0
  34286. },
  34287. uint64: {
  34288. name: "uint64",
  34289. wireType: r.WIRE_TYPES.VARINT,
  34290. defaultValue: r.Long ? r.Long.UZERO : void 0
  34291. },
  34292. sint64: {
  34293. name: "sint64",
  34294. wireType: r.WIRE_TYPES.VARINT,
  34295. defaultValue: r.Long ? r.Long.ZERO : void 0
  34296. },
  34297. bool: {
  34298. name: "bool",
  34299. wireType: r.WIRE_TYPES.VARINT,
  34300. defaultValue: !1
  34301. },
  34302. double: {
  34303. name: "double",
  34304. wireType: r.WIRE_TYPES.BITS64,
  34305. defaultValue: 0
  34306. },
  34307. string: {
  34308. name: "string",
  34309. wireType: r.WIRE_TYPES.LDELIM,
  34310. defaultValue: ""
  34311. },
  34312. bytes: {
  34313. name: "bytes",
  34314. wireType: r.WIRE_TYPES.LDELIM,
  34315. defaultValue: null
  34316. },
  34317. fixed32: {
  34318. name: "fixed32",
  34319. wireType: r.WIRE_TYPES.BITS32,
  34320. defaultValue: 0
  34321. },
  34322. sfixed32: {
  34323. name: "sfixed32",
  34324. wireType: r.WIRE_TYPES.BITS32,
  34325. defaultValue: 0
  34326. },
  34327. fixed64: {
  34328. name: "fixed64",
  34329. wireType: r.WIRE_TYPES.BITS64,
  34330. defaultValue: r.Long ? r.Long.UZERO : void 0
  34331. },
  34332. sfixed64: {
  34333. name: "sfixed64",
  34334. wireType: r.WIRE_TYPES.BITS64,
  34335. defaultValue: r.Long ? r.Long.ZERO : void 0
  34336. },
  34337. float: {
  34338. name: "float",
  34339. wireType: r.WIRE_TYPES.BITS32,
  34340. defaultValue: 0
  34341. },
  34342. enum: {
  34343. name: "enum",
  34344. wireType: r.WIRE_TYPES.VARINT,
  34345. defaultValue: 0
  34346. },
  34347. message: {
  34348. name: "message",
  34349. wireType: r.WIRE_TYPES.LDELIM,
  34350. defaultValue: null
  34351. },
  34352. group: {
  34353. name: "group",
  34354. wireType: r.WIRE_TYPES.STARTGROUP,
  34355. defaultValue: null
  34356. }
  34357. },
  34358. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34359. r.ID_MIN = 1,
  34360. r.ID_MAX = 536870911,
  34361. r.convertFieldsToCamelCase = !1,
  34362. r.populateAccessors = !0,
  34363. r.populateDefaults = !0,
  34364. r.Util = function() {
  34365. var t = {};
  34366. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34367. t.XHR = function() {
  34368. for (var e = [function() {
  34369. return new XMLHttpRequest
  34370. }
  34371. , function() {
  34372. return new ActiveXObject("Msxml2.XMLHTTP")
  34373. }
  34374. , function() {
  34375. return new ActiveXObject("Msxml3.XMLHTTP")
  34376. }
  34377. , function() {
  34378. return new ActiveXObject("Microsoft.XMLHTTP")
  34379. }
  34380. ], t = null, i = 0; i < e.length; i++) {
  34381. try {
  34382. t = e[i]()
  34383. } catch (e) {
  34384. continue
  34385. }
  34386. break
  34387. }
  34388. if (!t)
  34389. throw Error("XMLHttpRequest is not supported");
  34390. return t
  34391. }
  34392. ,
  34393. t.fetch = function(i, n) {
  34394. if (n && "function" != typeof n && (n = null),
  34395. t.IS_NODE) {
  34396. var r = e("fs");
  34397. if (n)
  34398. r.readFile(i, function(e, t) {
  34399. n(e ? null : "" + t)
  34400. });
  34401. else
  34402. try {
  34403. return r.readFileSync(i)
  34404. } catch (e) {
  34405. return null
  34406. }
  34407. } else {
  34408. var o = t.XHR();
  34409. if (o.open("GET", i, !!n),
  34410. o.setRequestHeader("Accept", "text/plain"),
  34411. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34412. !n)
  34413. return o.send(null),
  34414. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34415. if (o.onreadystatechange = function() {
  34416. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34417. }
  34418. ,
  34419. 4 == o.readyState)
  34420. return;
  34421. o.send(null)
  34422. }
  34423. }
  34424. ,
  34425. t.toCamelCase = function(e) {
  34426. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34427. return t.toUpperCase()
  34428. })
  34429. }
  34430. ,
  34431. t
  34432. }(),
  34433. r.Lang = {
  34434. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34435. RULE: /^(?:required|optional|repeated|map)$/,
  34436. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34437. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34438. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34439. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34440. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34441. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34442. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34443. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34444. NUMBER_OCT: /^0[0-7]+$/,
  34445. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34446. BOOL: /^(?:true|false)$/i,
  34447. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34448. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34449. WHITESPACE: /\s/,
  34450. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34451. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34452. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34453. },
  34454. r.DotProto = function(e, t) {
  34455. function i(e, i) {
  34456. var n = -1
  34457. , r = 1;
  34458. if ("-" == e.charAt(0) && (r = -1,
  34459. e = e.substring(1)),
  34460. t.NUMBER_DEC.test(e))
  34461. n = parseInt(e);
  34462. else if (t.NUMBER_HEX.test(e))
  34463. n = parseInt(e.substring(2), 16);
  34464. else {
  34465. if (!t.NUMBER_OCT.test(e))
  34466. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34467. n = parseInt(e.substring(1), 8)
  34468. }
  34469. if (n = r * n | 0,
  34470. !i && n < 0)
  34471. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34472. return n
  34473. }
  34474. function n(e) {
  34475. var i = 1;
  34476. if ("-" == e.charAt(0) && (i = -1,
  34477. e = e.substring(1)),
  34478. t.NUMBER_DEC.test(e))
  34479. return i * parseInt(e, 10);
  34480. if (t.NUMBER_HEX.test(e))
  34481. return i * parseInt(e.substring(2), 16);
  34482. if (t.NUMBER_OCT.test(e))
  34483. return i * parseInt(e.substring(1), 8);
  34484. if ("inf" === e)
  34485. return i * (1 / 0);
  34486. if ("nan" === e)
  34487. return NaN;
  34488. if (t.NUMBER_FLT.test(e))
  34489. return i * parseFloat(e);
  34490. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34491. }
  34492. function r(e, t, i) {
  34493. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34494. e[t].push(i))
  34495. }
  34496. var o = {}
  34497. , a = function(e) {
  34498. this.source = e + "",
  34499. this.index = 0,
  34500. this.line = 1,
  34501. this.stack = [],
  34502. this._stringOpen = null
  34503. }
  34504. , s = a.prototype;
  34505. s._readString = function() {
  34506. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34507. e.lastIndex = this.index - 1;
  34508. var i = e.exec(this.source);
  34509. if (!i)
  34510. throw Error("unterminated string");
  34511. return this.index = e.lastIndex,
  34512. this.stack.push(this._stringOpen),
  34513. this._stringOpen = null,
  34514. i[1]
  34515. }
  34516. ,
  34517. s.next = function() {
  34518. if (this.stack.length > 0)
  34519. return this.stack.shift();
  34520. if (this.index >= this.source.length)
  34521. return null;
  34522. if (null !== this._stringOpen)
  34523. return this._readString();
  34524. var e, i, n;
  34525. do {
  34526. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34527. if ("\n" === n && ++this.line,
  34528. ++this.index === this.source.length)
  34529. return null;
  34530. if ("/" === this.source.charAt(this.index))
  34531. if (++this.index,
  34532. "/" === this.source.charAt(this.index)) {
  34533. for (; "\n" !== this.source.charAt(++this.index); )
  34534. if (this.index == this.source.length)
  34535. return null;
  34536. ++this.index,
  34537. ++this.line,
  34538. e = !0
  34539. } else {
  34540. if ("*" !== (n = this.source.charAt(this.index)))
  34541. return "/";
  34542. do {
  34543. if ("\n" === n && ++this.line,
  34544. ++this.index === this.source.length)
  34545. return null;
  34546. i = n,
  34547. n = this.source.charAt(this.index)
  34548. } while ("*" !== i || "/" !== n);++this.index,
  34549. e = !0
  34550. }
  34551. } while (e);if (this.index === this.source.length)
  34552. return null;
  34553. var r = this.index;
  34554. t.DELIM.lastIndex = 0;
  34555. var o = t.DELIM.test(this.source.charAt(r++));
  34556. if (!o)
  34557. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34558. ++r;
  34559. var a = this.source.substring(this.index, this.index = r);
  34560. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34561. a
  34562. }
  34563. ,
  34564. s.peek = function() {
  34565. if (0 === this.stack.length) {
  34566. var e = this.next();
  34567. if (null === e)
  34568. return null;
  34569. this.stack.push(e)
  34570. }
  34571. return this.stack[0]
  34572. }
  34573. ,
  34574. s.skip = function(e) {
  34575. var t = this.next();
  34576. if (t !== e)
  34577. throw Error("illegal '" + t + "', '" + e + "' expected")
  34578. }
  34579. ,
  34580. s.omit = function(e) {
  34581. return this.peek() === e && (this.next(),
  34582. !0)
  34583. }
  34584. ,
  34585. s.toString = function() {
  34586. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34587. }
  34588. ,
  34589. o.Tokenizer = a;
  34590. var l = function(e) {
  34591. this.tn = new a(e),
  34592. this.proto3 = !1
  34593. }
  34594. , c = l.prototype;
  34595. return c.parse = function() {
  34596. var e, i, n = {
  34597. name: "[ROOT]",
  34598. package: null,
  34599. messages: [],
  34600. enums: [],
  34601. imports: [],
  34602. options: {},
  34603. services: []
  34604. }, r = !0;
  34605. try {
  34606. for (; e = this.tn.next(); )
  34607. switch (e) {
  34608. case "package":
  34609. if (!r || null !== n.package)
  34610. throw Error("unexpected 'package'");
  34611. if (e = this.tn.next(),
  34612. !t.TYPEREF.test(e))
  34613. throw Error("illegal package name: " + e);
  34614. this.tn.skip(";"),
  34615. n.package = e;
  34616. break;
  34617. case "import":
  34618. if (!r)
  34619. throw Error("unexpected 'import'");
  34620. e = this.tn.peek(),
  34621. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34622. e = this._readString(),
  34623. this.tn.skip(";"),
  34624. i || n.imports.push(e);
  34625. break;
  34626. case "syntax":
  34627. if (!r)
  34628. throw Error("unexpected 'syntax'");
  34629. this.tn.skip("="),
  34630. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34631. this.tn.skip(";");
  34632. break;
  34633. case "message":
  34634. this._parseMessage(n, null),
  34635. r = !1;
  34636. break;
  34637. case "enum":
  34638. this._parseEnum(n),
  34639. r = !1;
  34640. break;
  34641. case "option":
  34642. this._parseOption(n);
  34643. break;
  34644. case "service":
  34645. this._parseService(n);
  34646. break;
  34647. case "extend":
  34648. this._parseExtend(n);
  34649. break;
  34650. default:
  34651. throw Error("unexpected '" + e + "'")
  34652. }
  34653. } catch (e) {
  34654. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34655. e
  34656. }
  34657. return delete n.name,
  34658. n
  34659. }
  34660. ,
  34661. l.parse = function(e) {
  34662. return new l(e).parse()
  34663. }
  34664. ,
  34665. c._readString = function() {
  34666. var e, t, i = "";
  34667. do {
  34668. if (t = this.tn.next(),
  34669. "'" !== t && '"' !== t)
  34670. throw Error("illegal string delimiter: " + t);
  34671. i += this.tn.next(),
  34672. this.tn.skip(t),
  34673. e = this.tn.peek()
  34674. } while ('"' === e || '"' === e);return i
  34675. }
  34676. ,
  34677. c._readValue = function(e) {
  34678. var i = this.tn.peek();
  34679. if ('"' === i || "'" === i)
  34680. return this._readString();
  34681. if (this.tn.next(),
  34682. t.NUMBER.test(i))
  34683. return n(i);
  34684. if (t.BOOL.test(i))
  34685. return "true" === i.toLowerCase();
  34686. if (e && t.TYPEREF.test(i))
  34687. return i;
  34688. throw Error("illegal value: " + i)
  34689. }
  34690. ,
  34691. c._parseOption = function(e, i) {
  34692. var n = this.tn.next()
  34693. , r = !1;
  34694. if ("(" === n && (r = !0,
  34695. n = this.tn.next()),
  34696. !t.TYPEREF.test(n))
  34697. throw Error("illegal option name: " + n);
  34698. var o = n;
  34699. r && (this.tn.skip(")"),
  34700. o = "(" + o + ")",
  34701. n = this.tn.peek(),
  34702. t.FQTYPEREF.test(n) && (o += n,
  34703. this.tn.next())),
  34704. this.tn.skip("="),
  34705. this._parseOptionValue(e, o),
  34706. i || this.tn.skip(";")
  34707. }
  34708. ,
  34709. c._parseOptionValue = function(e, i) {
  34710. var n = this.tn.peek();
  34711. if ("{" !== n)
  34712. r(e.options, i, this._readValue(!0));
  34713. else
  34714. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34715. if (!t.NAME.test(n))
  34716. throw Error("illegal option name: " + i + "." + n);
  34717. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34718. }
  34719. }
  34720. ,
  34721. c._parseService = function(e) {
  34722. var i = this.tn.next();
  34723. if (!t.NAME.test(i))
  34724. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34725. var n = i
  34726. , r = {
  34727. name: n,
  34728. rpc: {},
  34729. options: {}
  34730. };
  34731. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34732. if ("option" === i)
  34733. this._parseOption(r);
  34734. else {
  34735. if ("rpc" !== i)
  34736. throw Error("illegal service token: " + i);
  34737. this._parseServiceRPC(r)
  34738. }
  34739. this.tn.omit(";"),
  34740. e.services.push(r)
  34741. }
  34742. ,
  34743. c._parseServiceRPC = function(e) {
  34744. var i = "rpc"
  34745. , n = this.tn.next();
  34746. if (!t.NAME.test(n))
  34747. throw Error("illegal rpc service method name: " + n);
  34748. var r = n
  34749. , o = {
  34750. request: null,
  34751. response: null,
  34752. request_stream: !1,
  34753. response_stream: !1,
  34754. options: {}
  34755. };
  34756. if (this.tn.skip("("),
  34757. n = this.tn.next(),
  34758. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34759. n = this.tn.next()),
  34760. !t.TYPEREF.test(n))
  34761. throw Error("illegal rpc service request type: " + n);
  34762. if (o.request = n,
  34763. this.tn.skip(")"),
  34764. n = this.tn.next(),
  34765. "returns" !== n.toLowerCase())
  34766. throw Error("illegal rpc service request type delimiter: " + n);
  34767. if (this.tn.skip("("),
  34768. n = this.tn.next(),
  34769. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34770. n = this.tn.next()),
  34771. o.response = n,
  34772. this.tn.skip(")"),
  34773. n = this.tn.peek(),
  34774. "{" === n) {
  34775. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34776. if ("option" !== n)
  34777. throw Error("illegal rpc service token: " + n);
  34778. this._parseOption(o)
  34779. }
  34780. this.tn.omit(";")
  34781. } else
  34782. this.tn.skip(";");
  34783. "undefined" == typeof e[i] && (e[i] = {}),
  34784. e[i][r] = o
  34785. }
  34786. ,
  34787. c._parseMessage = function(e, n) {
  34788. var r = !!n
  34789. , o = this.tn.next()
  34790. , a = {
  34791. name: "",
  34792. fields: [],
  34793. enums: [],
  34794. messages: [],
  34795. options: {},
  34796. services: [],
  34797. oneofs: {}
  34798. };
  34799. if (!t.NAME.test(o))
  34800. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34801. for (a.name = o,
  34802. r && (this.tn.skip("="),
  34803. n.id = i(this.tn.next()),
  34804. a.isGroup = !0),
  34805. o = this.tn.peek(),
  34806. "[" === o && n && this._parseFieldOptions(n),
  34807. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34808. if (t.RULE.test(o))
  34809. this._parseMessageField(a, o);
  34810. else if ("oneof" === o)
  34811. this._parseMessageOneOf(a);
  34812. else if ("enum" === o)
  34813. this._parseEnum(a);
  34814. else if ("message" === o)
  34815. this._parseMessage(a);
  34816. else if ("option" === o)
  34817. this._parseOption(a);
  34818. else if ("service" === o)
  34819. this._parseService(a);
  34820. else if ("extensions" === o)
  34821. a.extensions = this._parseExtensionRanges();
  34822. else if ("reserved" === o)
  34823. this._parseIgnored();
  34824. else if ("extend" === o)
  34825. this._parseExtend(a);
  34826. else {
  34827. if (!t.TYPEREF.test(o))
  34828. throw Error("illegal message token: " + o);
  34829. if (!this.proto3)
  34830. throw Error("illegal field rule: " + o);
  34831. this._parseMessageField(a, "optional", o)
  34832. }
  34833. return this.tn.omit(";"),
  34834. e.messages.push(a),
  34835. a
  34836. }
  34837. ,
  34838. c._parseIgnored = function() {
  34839. for (; ";" !== this.tn.peek(); )
  34840. this.tn.next();
  34841. this.tn.skip(";")
  34842. }
  34843. ,
  34844. c._parseMessageField = function(e, n, r) {
  34845. if (!t.RULE.test(n))
  34846. throw Error("illegal message field rule: " + n);
  34847. var o, a = {
  34848. rule: n,
  34849. type: "",
  34850. name: "",
  34851. options: {},
  34852. id: 0
  34853. };
  34854. if ("map" === n) {
  34855. if (r)
  34856. throw Error("illegal type: " + r);
  34857. if (this.tn.skip("<"),
  34858. o = this.tn.next(),
  34859. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34860. throw Error("illegal message field type: " + o);
  34861. if (a.keytype = o,
  34862. this.tn.skip(","),
  34863. o = this.tn.next(),
  34864. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34865. throw Error("illegal message field: " + o);
  34866. if (a.type = o,
  34867. this.tn.skip(">"),
  34868. o = this.tn.next(),
  34869. !t.NAME.test(o))
  34870. throw Error("illegal message field name: " + o);
  34871. a.name = o,
  34872. this.tn.skip("="),
  34873. a.id = i(this.tn.next()),
  34874. o = this.tn.peek(),
  34875. "[" === o && this._parseFieldOptions(a),
  34876. this.tn.skip(";")
  34877. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34878. "group" === r) {
  34879. var s = this._parseMessage(e, a);
  34880. if (!/^[A-Z]/.test(s.name))
  34881. throw Error("illegal group name: " + s.name);
  34882. a.type = s.name,
  34883. a.name = s.name.toLowerCase(),
  34884. this.tn.omit(";")
  34885. } else {
  34886. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34887. throw Error("illegal message field type: " + r);
  34888. if (a.type = r,
  34889. o = this.tn.next(),
  34890. !t.NAME.test(o))
  34891. throw Error("illegal message field name: " + o);
  34892. a.name = o,
  34893. this.tn.skip("="),
  34894. a.id = i(this.tn.next()),
  34895. o = this.tn.peek(),
  34896. "[" === o && this._parseFieldOptions(a),
  34897. this.tn.skip(";")
  34898. }
  34899. return e.fields.push(a),
  34900. a
  34901. }
  34902. ,
  34903. c._parseMessageOneOf = function(e) {
  34904. var i = this.tn.next();
  34905. if (!t.NAME.test(i))
  34906. throw Error("illegal oneof name: " + i);
  34907. var n, r = i, o = [];
  34908. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34909. n = this._parseMessageField(e, "optional", i),
  34910. n.oneof = r,
  34911. o.push(n.id);
  34912. this.tn.omit(";"),
  34913. e.oneofs[r] = o
  34914. }
  34915. ,
  34916. c._parseFieldOptions = function(e) {
  34917. this.tn.skip("[");
  34918. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34919. i || this.tn.skip(","),
  34920. this._parseOption(e, !0),
  34921. i = !1;
  34922. this.tn.next()
  34923. }
  34924. ,
  34925. c._parseEnum = function(e) {
  34926. var n = {
  34927. name: "",
  34928. values: [],
  34929. options: {}
  34930. }
  34931. , r = this.tn.next();
  34932. if (!t.NAME.test(r))
  34933. throw Error("illegal name: " + r);
  34934. for (n.name = r,
  34935. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34936. if ("option" === r)
  34937. this._parseOption(n);
  34938. else {
  34939. if (!t.NAME.test(r))
  34940. throw Error("illegal name: " + r);
  34941. this.tn.skip("=");
  34942. var o = {
  34943. name: r,
  34944. id: i(this.tn.next(), !0)
  34945. };
  34946. r = this.tn.peek(),
  34947. "[" === r && this._parseFieldOptions({
  34948. options: {}
  34949. }),
  34950. this.tn.skip(";"),
  34951. n.values.push(o)
  34952. }
  34953. this.tn.omit(";"),
  34954. e.enums.push(n)
  34955. }
  34956. ,
  34957. c._parseExtensionRanges = function() {
  34958. var t, i, r, o = [];
  34959. do {
  34960. for (i = []; ; ) {
  34961. switch (t = this.tn.next()) {
  34962. case "min":
  34963. r = e.ID_MIN;
  34964. break;
  34965. case "max":
  34966. r = e.ID_MAX;
  34967. break;
  34968. default:
  34969. r = n(t)
  34970. }
  34971. if (i.push(r),
  34972. 2 === i.length)
  34973. break;
  34974. if ("to" !== this.tn.peek()) {
  34975. i.push(r);
  34976. break
  34977. }
  34978. this.tn.next()
  34979. }
  34980. o.push(i)
  34981. } while (this.tn.omit(","));return this.tn.skip(";"),
  34982. o
  34983. }
  34984. ,
  34985. c._parseExtend = function(e) {
  34986. var i = this.tn.next();
  34987. if (!t.TYPEREF.test(i))
  34988. throw Error("illegal extend reference: " + i);
  34989. var n = {
  34990. ref: i,
  34991. fields: []
  34992. };
  34993. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34994. if (t.RULE.test(i))
  34995. this._parseMessageField(n, i);
  34996. else {
  34997. if (!t.TYPEREF.test(i))
  34998. throw Error("illegal extend token: " + i);
  34999. if (!this.proto3)
  35000. throw Error("illegal field rule: " + i);
  35001. this._parseMessageField(n, "optional", i)
  35002. }
  35003. return this.tn.omit(";"),
  35004. e.messages.push(n),
  35005. n
  35006. }
  35007. ,
  35008. c.toString = function() {
  35009. return "Parser at line " + this.tn.line
  35010. }
  35011. ,
  35012. o.Parser = l,
  35013. o
  35014. }(r, r.Lang),
  35015. r.Reflect = function(e) {
  35016. function i(i) {
  35017. if ("string" == typeof i && (i = e.TYPES[i]),
  35018. "undefined" == typeof i.defaultValue)
  35019. throw Error("default value for type " + i.name + " is not supported");
  35020. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35021. }
  35022. function n(t, i) {
  35023. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35024. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35025. if ("string" == typeof t)
  35026. return e.Long.fromString(t, i || !1, 10);
  35027. if ("number" == typeof t)
  35028. return e.Long.fromNumber(t, i || !1);
  35029. throw Error("not convertible to Long")
  35030. }
  35031. function r(t, i) {
  35032. var n = i.readVarint32()
  35033. , o = 7 & n
  35034. , a = n >>> 3;
  35035. switch (o) {
  35036. case e.WIRE_TYPES.VARINT:
  35037. do
  35038. n = i.readUint8();
  35039. while (128 === (128 & n));break;
  35040. case e.WIRE_TYPES.BITS64:
  35041. i.offset += 8;
  35042. break;
  35043. case e.WIRE_TYPES.LDELIM:
  35044. n = i.readVarint32(),
  35045. i.offset += n;
  35046. break;
  35047. case e.WIRE_TYPES.STARTGROUP:
  35048. r(a, i);
  35049. break;
  35050. case e.WIRE_TYPES.ENDGROUP:
  35051. if (a === t)
  35052. return !1;
  35053. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35054. case e.WIRE_TYPES.BITS32:
  35055. i.offset += 4;
  35056. break;
  35057. default:
  35058. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35059. }
  35060. return !0
  35061. }
  35062. var o = {}
  35063. , a = function(e, t, i) {
  35064. this.builder = e,
  35065. this.parent = t,
  35066. this.name = i,
  35067. this.className
  35068. }
  35069. , s = a.prototype;
  35070. s.fqn = function() {
  35071. for (var e = this.name, t = this; ; ) {
  35072. if (t = t.parent,
  35073. null == t)
  35074. break;
  35075. e = t.name + "." + e
  35076. }
  35077. return e
  35078. }
  35079. ,
  35080. s.toString = function(e) {
  35081. return (e ? this.className + " " : "") + this.fqn()
  35082. }
  35083. ,
  35084. s.build = function() {
  35085. throw Error(this.toString(!0) + " cannot be built directly")
  35086. }
  35087. ,
  35088. o.T = a;
  35089. var l = function(e, t, i, n, r) {
  35090. a.call(this, e, t, i),
  35091. this.className = "Namespace",
  35092. this.children = [],
  35093. this.options = n || {},
  35094. this.syntax = r || "proto2"
  35095. }
  35096. , c = l.prototype = Object.create(a.prototype);
  35097. c.getChildren = function(e) {
  35098. if (e = e || null,
  35099. null == e)
  35100. return this.children.slice();
  35101. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35102. this.children[i]instanceof e && t.push(this.children[i]);
  35103. return t
  35104. }
  35105. ,
  35106. c.addChild = function(e) {
  35107. var t;
  35108. if (t = this.getChild(e.name))
  35109. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35110. t.name = t.originalName;
  35111. else {
  35112. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35113. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35114. e.name = e.originalName
  35115. }
  35116. this.children.push(e)
  35117. }
  35118. ,
  35119. c.getChild = function(e) {
  35120. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35121. if (this.children[i][t] === e)
  35122. return this.children[i];
  35123. return null
  35124. }
  35125. ,
  35126. c.resolve = function(e, t) {
  35127. var i = "string" == typeof e ? e.split(".") : e
  35128. , n = this
  35129. , r = 0;
  35130. if ("" === i[r]) {
  35131. for (; null !== n.parent; )
  35132. n = n.parent;
  35133. r++
  35134. }
  35135. var a;
  35136. do {
  35137. do {
  35138. if (!(n instanceof o.Namespace)) {
  35139. n = null;
  35140. break
  35141. }
  35142. if (a = n.getChild(i[r]),
  35143. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35144. n = null;
  35145. break
  35146. }
  35147. n = a,
  35148. r++
  35149. } while (r < i.length);if (null != n)
  35150. break;
  35151. if (null !== this.parent)
  35152. return this.parent.resolve(e, t)
  35153. } while (null != n);return n
  35154. }
  35155. ,
  35156. c.qn = function(e) {
  35157. var t = []
  35158. , i = e;
  35159. do
  35160. t.unshift(i.name),
  35161. i = i.parent;
  35162. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35163. var r = t.slice(t.length - n);
  35164. if (e === this.resolve(r, e instanceof o.Namespace))
  35165. return r.join(".")
  35166. }
  35167. return e.fqn()
  35168. }
  35169. ,
  35170. c.build = function() {
  35171. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35172. e = i[n],
  35173. e instanceof l && (t[e.name] = e.build());
  35174. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35175. value: this.buildOpt()
  35176. }),
  35177. t
  35178. }
  35179. ,
  35180. c.buildOpt = function() {
  35181. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35182. var r = t[i]
  35183. , o = this.options[t[i]];
  35184. e[r] = o
  35185. }
  35186. return e
  35187. }
  35188. ,
  35189. c.getOption = function(e) {
  35190. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35191. }
  35192. ,
  35193. o.Namespace = l;
  35194. var h = function(t, i, n, r) {
  35195. if (this.type = t,
  35196. this.resolvedType = i,
  35197. this.isMapKey = n,
  35198. this.syntax = r,
  35199. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35200. throw Error("Invalid map key type: " + t.name)
  35201. }
  35202. , u = h.prototype;
  35203. h.defaultFieldValue = i,
  35204. u.verifyValue = function(i) {
  35205. function r(e, t) {
  35206. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35207. }
  35208. var o = this;
  35209. switch (this.type) {
  35210. case e.TYPES.int32:
  35211. case e.TYPES.sint32:
  35212. case e.TYPES.sfixed32:
  35213. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35214. i > 4294967295 ? 0 | i : i;
  35215. case e.TYPES.uint32:
  35216. case e.TYPES.fixed32:
  35217. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35218. i < 0 ? i >>> 0 : i;
  35219. case e.TYPES.int64:
  35220. case e.TYPES.sint64:
  35221. case e.TYPES.sfixed64:
  35222. if (e.Long)
  35223. try {
  35224. return n(i, !1)
  35225. } catch (e) {
  35226. r(typeof i, e.message)
  35227. }
  35228. else
  35229. r(typeof i, "requires Long.js");
  35230. case e.TYPES.uint64:
  35231. case e.TYPES.fixed64:
  35232. if (e.Long)
  35233. try {
  35234. return n(i, !0)
  35235. } catch (e) {
  35236. r(typeof i, e.message)
  35237. }
  35238. else
  35239. r(typeof i, "requires Long.js");
  35240. case e.TYPES.bool:
  35241. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35242. i;
  35243. case e.TYPES.float:
  35244. case e.TYPES.double:
  35245. return "number" != typeof i && r(typeof i, "not a number"),
  35246. i;
  35247. case e.TYPES.string:
  35248. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35249. "" + i;
  35250. case e.TYPES.bytes:
  35251. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35252. case e.TYPES.enum:
  35253. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35254. for (l = 0; l < a.length; l++) {
  35255. if (a[l].name == i)
  35256. return a[l].id;
  35257. if (a[l].id == i)
  35258. return a[l].id
  35259. }
  35260. if ("proto3" === this.syntax)
  35261. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35262. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35263. i;
  35264. r(i, "not a valid enum value");
  35265. case e.TYPES.group:
  35266. case e.TYPES.message:
  35267. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35268. i instanceof this.resolvedType.clazz)
  35269. return i;
  35270. if (i instanceof e.Builder.Message) {
  35271. var s = {};
  35272. for (var l in i)
  35273. i.hasOwnProperty(l) && (s[l] = i[l]);
  35274. i = s
  35275. }
  35276. return new this.resolvedType.clazz(i)
  35277. }
  35278. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35279. }
  35280. ,
  35281. u.calculateLength = function(i, n) {
  35282. if (null === n)
  35283. return 0;
  35284. var r;
  35285. switch (this.type) {
  35286. case e.TYPES.int32:
  35287. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35288. case e.TYPES.uint32:
  35289. return t.calculateVarint32(n);
  35290. case e.TYPES.sint32:
  35291. return t.calculateVarint32(t.zigZagEncode32(n));
  35292. case e.TYPES.fixed32:
  35293. case e.TYPES.sfixed32:
  35294. case e.TYPES.float:
  35295. return 4;
  35296. case e.TYPES.int64:
  35297. case e.TYPES.uint64:
  35298. return t.calculateVarint64(n);
  35299. case e.TYPES.sint64:
  35300. return t.calculateVarint64(t.zigZagEncode64(n));
  35301. case e.TYPES.fixed64:
  35302. case e.TYPES.sfixed64:
  35303. return 8;
  35304. case e.TYPES.bool:
  35305. return 1;
  35306. case e.TYPES.enum:
  35307. return t.calculateVarint32(n);
  35308. case e.TYPES.double:
  35309. return 8;
  35310. case e.TYPES.string:
  35311. return r = t.calculateUTF8Bytes(n),
  35312. t.calculateVarint32(r) + r;
  35313. case e.TYPES.bytes:
  35314. if (n.remaining() < 0)
  35315. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35316. return t.calculateVarint32(n.remaining()) + n.remaining();
  35317. case e.TYPES.message:
  35318. return r = this.resolvedType.calculate(n),
  35319. t.calculateVarint32(r) + r;
  35320. case e.TYPES.group:
  35321. return r = this.resolvedType.calculate(n),
  35322. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35323. }
  35324. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35325. }
  35326. ,
  35327. u.encodeValue = function(i, n, r) {
  35328. if (null === n)
  35329. return r;
  35330. switch (this.type) {
  35331. case e.TYPES.int32:
  35332. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35333. break;
  35334. case e.TYPES.uint32:
  35335. r.writeVarint32(n);
  35336. break;
  35337. case e.TYPES.sint32:
  35338. r.writeVarint32ZigZag(n);
  35339. break;
  35340. case e.TYPES.fixed32:
  35341. r.writeUint32(n);
  35342. break;
  35343. case e.TYPES.sfixed32:
  35344. r.writeInt32(n);
  35345. break;
  35346. case e.TYPES.int64:
  35347. case e.TYPES.uint64:
  35348. r.writeVarint64(n);
  35349. break;
  35350. case e.TYPES.sint64:
  35351. r.writeVarint64ZigZag(n);
  35352. break;
  35353. case e.TYPES.fixed64:
  35354. r.writeUint64(n);
  35355. break;
  35356. case e.TYPES.sfixed64:
  35357. r.writeInt64(n);
  35358. break;
  35359. case e.TYPES.bool:
  35360. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35361. break;
  35362. case e.TYPES.enum:
  35363. r.writeVarint32(n);
  35364. break;
  35365. case e.TYPES.float:
  35366. r.writeFloat32(n);
  35367. break;
  35368. case e.TYPES.double:
  35369. r.writeFloat64(n);
  35370. break;
  35371. case e.TYPES.string:
  35372. r.writeVString(n);
  35373. break;
  35374. case e.TYPES.bytes:
  35375. if (n.remaining() < 0)
  35376. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35377. var o = n.offset;
  35378. r.writeVarint32(n.remaining()),
  35379. r.append(n),
  35380. n.offset = o;
  35381. break;
  35382. case e.TYPES.message:
  35383. var a = (new t).LE();
  35384. this.resolvedType.encode(n, a),
  35385. r.writeVarint32(a.offset),
  35386. r.append(a.flip());
  35387. break;
  35388. case e.TYPES.group:
  35389. this.resolvedType.encode(n, r),
  35390. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35391. break;
  35392. default:
  35393. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35394. }
  35395. return r
  35396. }
  35397. ,
  35398. u.decode = function(t, i, n) {
  35399. if (i != this.type.wireType)
  35400. throw Error("Unexpected wire type for element");
  35401. var r, o;
  35402. switch (this.type) {
  35403. case e.TYPES.int32:
  35404. return 0 | t.readVarint32();
  35405. case e.TYPES.uint32:
  35406. return t.readVarint32() >>> 0;
  35407. case e.TYPES.sint32:
  35408. return 0 | t.readVarint32ZigZag();
  35409. case e.TYPES.fixed32:
  35410. return t.readUint32() >>> 0;
  35411. case e.TYPES.sfixed32:
  35412. return 0 | t.readInt32();
  35413. case e.TYPES.int64:
  35414. return t.readVarint64();
  35415. case e.TYPES.uint64:
  35416. return t.readVarint64().toUnsigned();
  35417. case e.TYPES.sint64:
  35418. return t.readVarint64ZigZag();
  35419. case e.TYPES.fixed64:
  35420. return t.readUint64();
  35421. case e.TYPES.sfixed64:
  35422. return t.readInt64();
  35423. case e.TYPES.bool:
  35424. return !!t.readVarint32();
  35425. case e.TYPES.enum:
  35426. return t.readVarint32();
  35427. case e.TYPES.float:
  35428. return t.readFloat();
  35429. case e.TYPES.double:
  35430. return t.readDouble();
  35431. case e.TYPES.string:
  35432. return t.readVString();
  35433. case e.TYPES.bytes:
  35434. if (o = t.readVarint32(),
  35435. t.remaining() < o)
  35436. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35437. return r = t.clone(),
  35438. r.limit = r.offset + o,
  35439. t.offset += o,
  35440. r;
  35441. case e.TYPES.message:
  35442. return o = t.readVarint32(),
  35443. this.resolvedType.decode(t, o);
  35444. case e.TYPES.group:
  35445. return this.resolvedType.decode(t, -1, n)
  35446. }
  35447. throw Error("[INTERNAL] Illegal decode type")
  35448. }
  35449. ,
  35450. u.valueFromString = function(i) {
  35451. if (!this.isMapKey)
  35452. throw Error("valueFromString() called on non-map-key element");
  35453. switch (this.type) {
  35454. case e.TYPES.int32:
  35455. case e.TYPES.sint32:
  35456. case e.TYPES.sfixed32:
  35457. case e.TYPES.uint32:
  35458. case e.TYPES.fixed32:
  35459. return this.verifyValue(parseInt(i));
  35460. case e.TYPES.int64:
  35461. case e.TYPES.sint64:
  35462. case e.TYPES.sfixed64:
  35463. case e.TYPES.uint64:
  35464. case e.TYPES.fixed64:
  35465. return this.verifyValue(i);
  35466. case e.TYPES.bool:
  35467. return "true" === i;
  35468. case e.TYPES.string:
  35469. return this.verifyValue(i);
  35470. case e.TYPES.bytes:
  35471. return t.fromBinary(i)
  35472. }
  35473. }
  35474. ,
  35475. u.valueToString = function(t) {
  35476. if (!this.isMapKey)
  35477. throw Error("valueToString() called on non-map-key element");
  35478. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35479. }
  35480. ,
  35481. o.Element = h;
  35482. var d = function(e, t, i, n, r, o) {
  35483. l.call(this, e, t, i, n, o),
  35484. this.className = "Message",
  35485. this.extensions = void 0,
  35486. this.clazz = null,
  35487. this.isGroup = !!r,
  35488. this._fields = null,
  35489. this._fieldsById = null,
  35490. this._fieldsByName = null
  35491. }
  35492. , p = d.prototype = Object.create(l.prototype);
  35493. p.build = function(i) {
  35494. if (this.clazz && !i)
  35495. return this.clazz;
  35496. var n = function(e, i) {
  35497. function n(i, r, o, a) {
  35498. if (null === i || "object" != typeof i) {
  35499. if (a && a instanceof e.Reflect.Enum) {
  35500. var s = e.Reflect.Enum.getName(a.object, i);
  35501. if (null !== s)
  35502. return s
  35503. }
  35504. return i
  35505. }
  35506. if (t.isByteBuffer(i))
  35507. return r ? i.toBase64() : i.toBuffer();
  35508. if (e.Long.isLong(i))
  35509. return o ? i.toString() : e.Long.fromValue(i);
  35510. var l;
  35511. if (Array.isArray(i))
  35512. return l = [],
  35513. i.forEach(function(e, t) {
  35514. l[t] = n(e, r, o, a)
  35515. }),
  35516. l;
  35517. if (l = {},
  35518. i instanceof e.Map) {
  35519. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35520. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35521. return l
  35522. }
  35523. var u = i.$type
  35524. , d = void 0;
  35525. for (var p in i)
  35526. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35527. return l
  35528. }
  35529. var r = i.getChildren(e.Reflect.Message.Field)
  35530. , o = i.getChildren(e.Reflect.Message.OneOf)
  35531. , a = function(n, s) {
  35532. e.Builder.Message.call(this);
  35533. for (var l = 0, c = o.length; l < c; ++l)
  35534. this[o[l].name] = null;
  35535. for (l = 0,
  35536. c = r.length; l < c; ++l) {
  35537. var h = r[l];
  35538. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35539. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35540. }
  35541. if (arguments.length > 0) {
  35542. var u;
  35543. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35544. for (l = 0,
  35545. c = arguments.length; l < c; ++l)
  35546. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35547. else
  35548. this.$set(n)
  35549. }
  35550. }
  35551. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35552. s.add = function(t, n, r) {
  35553. var o = i._fieldsByName[t];
  35554. if (!r) {
  35555. if (!o)
  35556. throw Error(this + "#" + t + " is undefined");
  35557. if (!(o instanceof e.Reflect.Message.Field))
  35558. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35559. if (!o.repeated)
  35560. throw Error(this + "#" + t + " is not a repeated field");
  35561. n = o.verifyValue(n, !0)
  35562. }
  35563. return null === this[t] && (this[t] = []),
  35564. this[t].push(n),
  35565. this
  35566. }
  35567. ,
  35568. s.$add = s.add,
  35569. s.set = function(t, n, r) {
  35570. if (t && "object" == typeof t) {
  35571. r = n;
  35572. for (var o in t)
  35573. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35574. return this
  35575. }
  35576. var a = i._fieldsByName[t];
  35577. if (r)
  35578. this[t] = n;
  35579. else {
  35580. if (!a)
  35581. throw Error(this + "#" + t + " is not a field: undefined");
  35582. if (!(a instanceof e.Reflect.Message.Field))
  35583. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35584. this[a.name] = n = a.verifyValue(n)
  35585. }
  35586. if (a && a.oneof) {
  35587. var s = this[a.oneof.name];
  35588. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35589. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35590. }
  35591. return this
  35592. }
  35593. ,
  35594. s.$set = s.set,
  35595. s.get = function(t, n) {
  35596. if (n)
  35597. return this[t];
  35598. var r = i._fieldsByName[t];
  35599. if (!(r && r instanceof e.Reflect.Message.Field))
  35600. throw Error(this + "#" + t + " is not a field: undefined");
  35601. if (!(r instanceof e.Reflect.Message.Field))
  35602. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35603. return this[r.name]
  35604. }
  35605. ,
  35606. s.$get = s.get;
  35607. for (var l = 0; l < r.length; l++) {
  35608. var c = r[l];
  35609. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35610. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35611. return e.toUpperCase().replace("_", "")
  35612. });
  35613. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35614. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35615. return "_" + e
  35616. })
  35617. , r = function(t, i) {
  35618. return this[e.name] = i ? t : e.verifyValue(t),
  35619. this
  35620. }
  35621. , o = function() {
  35622. return this[e.name]
  35623. };
  35624. null === i.getChild("set" + t) && (s["set" + t] = r),
  35625. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35626. null === i.getChild("get" + t) && (s["get" + t] = o),
  35627. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35628. }(c)
  35629. }
  35630. s.encode = function(e, n) {
  35631. "boolean" == typeof e && (n = e,
  35632. e = void 0);
  35633. var r = !1;
  35634. e || (e = new t,
  35635. r = !0);
  35636. var o = e.littleEndian;
  35637. try {
  35638. return i.encode(this, e.LE(), n),
  35639. (r ? e.flip() : e).LE(o)
  35640. } catch (t) {
  35641. throw e.LE(o),
  35642. t
  35643. }
  35644. }
  35645. ,
  35646. a.encode = function(e, t, i) {
  35647. return new a(e).encode(t, i)
  35648. }
  35649. ,
  35650. s.calculate = function() {
  35651. return i.calculate(this)
  35652. }
  35653. ,
  35654. s.encodeDelimited = function(e, n) {
  35655. var r = !1;
  35656. e || (e = new t,
  35657. r = !0);
  35658. var o = (new t).LE();
  35659. return i.encode(this, o, n).flip(),
  35660. e.writeVarint32(o.remaining()),
  35661. e.append(o),
  35662. r ? e.flip() : e
  35663. }
  35664. ,
  35665. s.encodeAB = function() {
  35666. try {
  35667. return this.encode().toArrayBuffer()
  35668. } catch (e) {
  35669. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35670. e
  35671. }
  35672. }
  35673. ,
  35674. s.toArrayBuffer = s.encodeAB,
  35675. s.encodeNB = function() {
  35676. try {
  35677. return this.encode().toBuffer()
  35678. } catch (e) {
  35679. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35680. e
  35681. }
  35682. }
  35683. ,
  35684. s.toBuffer = s.encodeNB,
  35685. s.encode64 = function() {
  35686. try {
  35687. return this.encode().toBase64()
  35688. } catch (e) {
  35689. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35690. e
  35691. }
  35692. }
  35693. ,
  35694. s.toBase64 = s.encode64,
  35695. s.encodeHex = function() {
  35696. try {
  35697. return this.encode().toHex()
  35698. } catch (e) {
  35699. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35700. e
  35701. }
  35702. }
  35703. ,
  35704. s.toHex = s.encodeHex,
  35705. s.toRaw = function(e, t) {
  35706. return n(this, !!e, !!t, this.$type)
  35707. }
  35708. ,
  35709. s.encodeJSON = function() {
  35710. return JSON.stringify(n(this, !0, !0, this.$type))
  35711. }
  35712. ,
  35713. a.decode = function(e, n, r) {
  35714. "string" == typeof n && (r = n,
  35715. n = -1),
  35716. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35717. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35718. var o = e.littleEndian;
  35719. try {
  35720. var a = i.decode(e.LE());
  35721. return e.LE(o),
  35722. a
  35723. } catch (t) {
  35724. throw e.LE(o),
  35725. t
  35726. }
  35727. }
  35728. ,
  35729. a.decodeDelimited = function(e, n) {
  35730. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35731. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35732. e.remaining() < 1)
  35733. return null;
  35734. var r = e.offset
  35735. , o = e.readVarint32();
  35736. if (e.remaining() < o)
  35737. return e.offset = r,
  35738. null;
  35739. try {
  35740. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35741. return e.offset += o,
  35742. a
  35743. } catch (t) {
  35744. throw e.offset += o,
  35745. t
  35746. }
  35747. }
  35748. ,
  35749. a.decode64 = function(e) {
  35750. return a.decode(e, "base64")
  35751. }
  35752. ,
  35753. a.decodeHex = function(e) {
  35754. return a.decode(e, "hex")
  35755. }
  35756. ,
  35757. a.decodeJSON = function(e) {
  35758. return new a(JSON.parse(e))
  35759. }
  35760. ,
  35761. s.toString = function() {
  35762. return i.toString()
  35763. }
  35764. ;
  35765. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35766. value: i.buildOpt()
  35767. }),
  35768. Object.defineProperty(s, "$options", {
  35769. value: a.$options
  35770. }),
  35771. Object.defineProperty(a, "$type", {
  35772. value: i
  35773. }),
  35774. Object.defineProperty(s, "$type", {
  35775. value: i
  35776. })),
  35777. a
  35778. }(e, this);
  35779. this._fields = [],
  35780. this._fieldsById = {},
  35781. this._fieldsByName = {};
  35782. for (var r, o = 0, a = this.children.length; o < a; o++)
  35783. if (r = this.children[o],
  35784. r instanceof A || r instanceof d || r instanceof E) {
  35785. if (n.hasOwnProperty(r.name))
  35786. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35787. n[r.name] = r.build()
  35788. } else if (r instanceof d.Field)
  35789. r.build(),
  35790. this._fields.push(r),
  35791. this._fieldsById[r.id] = r,
  35792. this._fieldsByName[r.name] = r;
  35793. else if (!(r instanceof d.OneOf || r instanceof I))
  35794. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35795. return this.clazz = n
  35796. }
  35797. ,
  35798. p.encode = function(e, t, i) {
  35799. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35800. n = this._fields[a],
  35801. r = e[n.name],
  35802. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35803. if (null !== o) {
  35804. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35805. throw l.encoded = t,
  35806. l
  35807. }
  35808. return t
  35809. }
  35810. ,
  35811. p.calculate = function(e) {
  35812. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35813. if (t = this._fields[r],
  35814. i = e[t.name],
  35815. t.required && null === i)
  35816. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35817. n += t.calculate(i, e)
  35818. }
  35819. return n
  35820. }
  35821. ,
  35822. p.decode = function(t, i, n) {
  35823. i = "number" == typeof i ? i : -1;
  35824. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35825. if (o = t.readVarint32(),
  35826. a = 7 & o,
  35827. s = o >>> 3,
  35828. a === e.WIRE_TYPES.ENDGROUP) {
  35829. if (s !== n)
  35830. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35831. break
  35832. }
  35833. if (l = this._fieldsById[s]) {
  35834. if (l.repeated && !l.options.packed)
  35835. h[l.name].push(l.decode(a, t));
  35836. else if (l.map) {
  35837. var u = l.decode(a, t);
  35838. h[l.name].set(u[0], u[1])
  35839. } else if (h[l.name] = l.decode(a, t),
  35840. l.oneof) {
  35841. var d = h[l.oneof.name];
  35842. null !== d && d !== l.name && (h[d] = null),
  35843. h[l.oneof.name] = l.name
  35844. }
  35845. } else
  35846. switch (a) {
  35847. case e.WIRE_TYPES.VARINT:
  35848. t.readVarint32();
  35849. break;
  35850. case e.WIRE_TYPES.BITS32:
  35851. t.offset += 4;
  35852. break;
  35853. case e.WIRE_TYPES.BITS64:
  35854. t.offset += 8;
  35855. break;
  35856. case e.WIRE_TYPES.LDELIM:
  35857. var p = t.readVarint32();
  35858. t.offset += p;
  35859. break;
  35860. case e.WIRE_TYPES.STARTGROUP:
  35861. for (; r(s, t); )
  35862. ;
  35863. break;
  35864. default:
  35865. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35866. }
  35867. }
  35868. for (var f = 0, g = this._fields.length; f < g; ++f)
  35869. if (l = this._fields[f],
  35870. null === h[l.name])
  35871. if ("proto3" === this.syntax)
  35872. h[l.name] = l.defaultValue;
  35873. else {
  35874. if (l.required) {
  35875. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35876. throw m.decoded = h,
  35877. m
  35878. }
  35879. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35880. }
  35881. return h
  35882. }
  35883. ,
  35884. o.Message = d;
  35885. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35886. a.call(this, t, i, s),
  35887. this.className = "Message.Field",
  35888. this.required = "required" === n,
  35889. this.repeated = "repeated" === n,
  35890. this.map = "map" === n,
  35891. this.keyType = r || null,
  35892. this.type = o,
  35893. this.resolvedType = null,
  35894. this.id = l,
  35895. this.options = c || {},
  35896. this.defaultValue = null,
  35897. this.oneof = h || null,
  35898. this.syntax = u || "proto2",
  35899. this.originalName = this.name,
  35900. this.element = null,
  35901. this.keyElement = null,
  35902. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35903. }
  35904. , g = f.prototype = Object.create(a.prototype);
  35905. g.build = function() {
  35906. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35907. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35908. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35909. }
  35910. ,
  35911. g.verifyValue = function(t, i) {
  35912. function n(e, t) {
  35913. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35914. }
  35915. i = i || !1;
  35916. var r = this;
  35917. if (null === t)
  35918. return this.required && n(typeof t, "required"),
  35919. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35920. null;
  35921. var o;
  35922. if (this.repeated && !i) {
  35923. Array.isArray(t) || (t = [t]);
  35924. var a = [];
  35925. for (o = 0; o < t.length; o++)
  35926. a.push(this.element.verifyValue(t[o]));
  35927. return a
  35928. }
  35929. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35930. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35931. this.element.verifyValue(t))
  35932. }
  35933. ,
  35934. g.hasWirePresence = function(t, i) {
  35935. if ("proto3" !== this.syntax)
  35936. return null !== t;
  35937. if (this.oneof && i[this.oneof.name] === this.name)
  35938. return !0;
  35939. switch (this.type) {
  35940. case e.TYPES.int32:
  35941. case e.TYPES.sint32:
  35942. case e.TYPES.sfixed32:
  35943. case e.TYPES.uint32:
  35944. case e.TYPES.fixed32:
  35945. return 0 !== t;
  35946. case e.TYPES.int64:
  35947. case e.TYPES.sint64:
  35948. case e.TYPES.sfixed64:
  35949. case e.TYPES.uint64:
  35950. case e.TYPES.fixed64:
  35951. return 0 !== t.low || 0 !== t.high;
  35952. case e.TYPES.bool:
  35953. return t;
  35954. case e.TYPES.float:
  35955. case e.TYPES.double:
  35956. return 0 !== t;
  35957. case e.TYPES.string:
  35958. return t.length > 0;
  35959. case e.TYPES.bytes:
  35960. return t.remaining() > 0;
  35961. case e.TYPES.enum:
  35962. return 0 !== t;
  35963. case e.TYPES.message:
  35964. return null !== t;
  35965. default:
  35966. return !0
  35967. }
  35968. }
  35969. ,
  35970. g.encode = function(i, n, r) {
  35971. if (null === this.type || "object" != typeof this.type)
  35972. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35973. if (null === i || this.repeated && 0 == i.length)
  35974. return n;
  35975. try {
  35976. if (this.repeated) {
  35977. var o;
  35978. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35979. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35980. n.ensureCapacity(n.offset += 1);
  35981. var a = n.offset;
  35982. for (o = 0; o < i.length; o++)
  35983. this.element.encodeValue(this.id, i[o], n);
  35984. var s = n.offset - a
  35985. , l = t.calculateVarint32(s);
  35986. if (l > 1) {
  35987. var c = n.slice(a, n.offset);
  35988. a += l - 1,
  35989. n.offset = a,
  35990. n.append(c)
  35991. }
  35992. n.writeVarint32(s, a - l)
  35993. } else
  35994. for (o = 0; o < i.length; o++)
  35995. n.writeVarint32(this.id << 3 | this.type.wireType),
  35996. this.element.encodeValue(this.id, i[o], n)
  35997. } else
  35998. this.map ? i.forEach(function(i, r, o) {
  35999. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36000. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36001. n.writeVarint32(a),
  36002. n.writeVarint32(8 | this.keyType.wireType),
  36003. this.keyElement.encodeValue(1, r, n),
  36004. n.writeVarint32(16 | this.type.wireType),
  36005. this.element.encodeValue(2, i, n)
  36006. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36007. this.element.encodeValue(this.id, i, n))
  36008. } catch (e) {
  36009. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36010. }
  36011. return n
  36012. }
  36013. ,
  36014. g.calculate = function(i, n) {
  36015. if (i = this.verifyValue(i),
  36016. null === this.type || "object" != typeof this.type)
  36017. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36018. if (null === i || this.repeated && 0 == i.length)
  36019. return 0;
  36020. var r = 0;
  36021. try {
  36022. if (this.repeated) {
  36023. var o, a;
  36024. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36025. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36026. a = 0,
  36027. o = 0; o < i.length; o++)
  36028. a += this.element.calculateLength(this.id, i[o]);
  36029. r += t.calculateVarint32(a),
  36030. r += a
  36031. } else
  36032. for (o = 0; o < i.length; o++)
  36033. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36034. r += this.element.calculateLength(this.id, i[o])
  36035. } else
  36036. this.map ? i.forEach(function(i, n, o) {
  36037. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36038. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36039. r += t.calculateVarint32(a),
  36040. r += a
  36041. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36042. r += this.element.calculateLength(this.id, i))
  36043. } catch (e) {
  36044. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36045. }
  36046. return r
  36047. }
  36048. ,
  36049. g.decode = function(t, i, n) {
  36050. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36051. if (!a)
  36052. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36053. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36054. o = i.readVarint32(),
  36055. o = i.offset + o;
  36056. for (var s = []; i.offset < o; )
  36057. s.push(this.decode(this.type.wireType, i, !0));
  36058. return s
  36059. }
  36060. if (this.map) {
  36061. var l = h.defaultFieldValue(this.keyType);
  36062. if (r = h.defaultFieldValue(this.type),
  36063. o = i.readVarint32(),
  36064. i.remaining() < o)
  36065. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36066. var c = i.clone();
  36067. for (c.limit = c.offset + o,
  36068. i.offset += o; c.remaining() > 0; ) {
  36069. var u = c.readVarint32();
  36070. t = 7 & u;
  36071. var d = u >>> 3;
  36072. if (1 === d)
  36073. l = this.keyElement.decode(c, t, d);
  36074. else {
  36075. if (2 !== d)
  36076. throw Error("Unexpected tag in map field key/value submessage");
  36077. r = this.element.decode(c, t, d)
  36078. }
  36079. }
  36080. return [l, r]
  36081. }
  36082. return this.element.decode(i, t, this.id)
  36083. }
  36084. ,
  36085. o.Message.Field = f;
  36086. var m = function(e, t, i, n, r, o, a) {
  36087. f.call(this, e, t, i, null, n, r, o, a),
  36088. this.extension
  36089. };
  36090. m.prototype = Object.create(f.prototype),
  36091. o.Message.ExtensionField = m;
  36092. var v = function(e, t, i) {
  36093. a.call(this, e, t, i),
  36094. this.fields = []
  36095. };
  36096. o.Message.OneOf = v;
  36097. var A = function(e, t, i, n, r) {
  36098. l.call(this, e, t, i, n, r),
  36099. this.className = "Enum",
  36100. this.object = null
  36101. };
  36102. A.getName = function(e, t) {
  36103. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36104. if (e[i = n[r]] === t)
  36105. return i;
  36106. return null
  36107. }
  36108. ;
  36109. var y = A.prototype = Object.create(l.prototype);
  36110. y.build = function(t) {
  36111. if (this.object && !t)
  36112. return this.object;
  36113. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36114. i[n[r].name] = n[r].id;
  36115. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36116. value: this.buildOpt(),
  36117. enumerable: !1
  36118. }),
  36119. this.object = i
  36120. }
  36121. ,
  36122. o.Enum = A;
  36123. var C = function(e, t, i, n) {
  36124. a.call(this, e, t, i),
  36125. this.className = "Enum.Value",
  36126. this.id = n
  36127. };
  36128. C.prototype = Object.create(a.prototype),
  36129. o.Enum.Value = C;
  36130. var I = function(e, t, i, n) {
  36131. a.call(this, e, t, i),
  36132. this.field = n
  36133. };
  36134. I.prototype = Object.create(a.prototype),
  36135. o.Extension = I;
  36136. var E = function(e, t, i, n) {
  36137. l.call(this, e, t, i, n),
  36138. this.className = "Service",
  36139. this.clazz = null
  36140. }
  36141. , b = E.prototype = Object.create(l.prototype);
  36142. b.build = function(i) {
  36143. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36144. for (var n = function(t) {
  36145. e.Builder.Service.call(this),
  36146. this.rpcImpl = t || function(e, t, i) {
  36147. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36148. }
  36149. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36150. !function(e) {
  36151. r[e.name] = function(n, r) {
  36152. try {
  36153. try {
  36154. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36155. } catch (e) {
  36156. if (!(e instanceof TypeError))
  36157. throw e
  36158. }
  36159. if (null === n || "object" != typeof n)
  36160. throw Error("Illegal arguments");
  36161. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36162. this.rpcImpl(e.fqn(), n, function(t, n) {
  36163. if (t)
  36164. return void r(t);
  36165. null === n && (n = "");
  36166. try {
  36167. n = e.resolvedResponseType.clazz.decode(n)
  36168. } catch (e) {}
  36169. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36170. })
  36171. } catch (e) {
  36172. setTimeout(r.bind(this, e), 0)
  36173. }
  36174. }
  36175. ,
  36176. n[e.name] = function(t, i, r) {
  36177. new n(t)[e.name](i, r)
  36178. }
  36179. ,
  36180. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36181. value: e.buildOpt()
  36182. }),
  36183. Object.defineProperty(r[e.name], "$options", {
  36184. value: n[e.name].$options
  36185. }))
  36186. }(o[a]);
  36187. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36188. value: i.buildOpt()
  36189. }),
  36190. Object.defineProperty(r, "$options", {
  36191. value: n.$options
  36192. }),
  36193. Object.defineProperty(n, "$type", {
  36194. value: i
  36195. }),
  36196. Object.defineProperty(r, "$type", {
  36197. value: i
  36198. })),
  36199. n
  36200. }(e, this)
  36201. }
  36202. ,
  36203. o.Service = E;
  36204. var w = function(e, t, i, n) {
  36205. a.call(this, e, t, i),
  36206. this.className = "Service.Method",
  36207. this.options = n || {}
  36208. }
  36209. , _ = w.prototype = Object.create(a.prototype);
  36210. _.buildOpt = c.buildOpt,
  36211. o.Service.Method = w;
  36212. var T = function(e, t, i, n, r, o, a, s) {
  36213. w.call(this, e, t, i, s),
  36214. this.className = "Service.RPCMethod",
  36215. this.requestName = n,
  36216. this.responseName = r,
  36217. this.requestStream = o,
  36218. this.responseStream = a,
  36219. this.resolvedRequestType = null,
  36220. this.resolvedResponseType = null
  36221. };
  36222. return T.prototype = Object.create(w.prototype),
  36223. o.Service.RPCMethod = T,
  36224. o
  36225. }(r),
  36226. r.Builder = function(t, i, n) {
  36227. function r(e) {
  36228. e.messages && e.messages.forEach(function(t) {
  36229. t.syntax = e.syntax,
  36230. r(t)
  36231. }),
  36232. e.enums && e.enums.forEach(function(t) {
  36233. t.syntax = e.syntax
  36234. })
  36235. }
  36236. var o = function(e) {
  36237. this.ns = new n.Namespace(this,null,""),
  36238. this.ptr = this.ns,
  36239. this.resolved = !1,
  36240. this.result = null,
  36241. this.files = {},
  36242. this.importRoot = null,
  36243. this.options = e || {}
  36244. }
  36245. , a = o.prototype;
  36246. return o.isMessage = function(e) {
  36247. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36248. }
  36249. ,
  36250. o.isMessageField = function(e) {
  36251. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36252. }
  36253. ,
  36254. o.isEnum = function(e) {
  36255. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36256. }
  36257. ,
  36258. o.isService = function(e) {
  36259. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36260. }
  36261. ,
  36262. o.isExtend = function(e) {
  36263. return "string" == typeof e.ref
  36264. }
  36265. ,
  36266. a.reset = function() {
  36267. return this.ptr = this.ns,
  36268. this
  36269. }
  36270. ,
  36271. a.define = function(e) {
  36272. if ("string" != typeof e || !i.TYPEREF.test(e))
  36273. throw Error("illegal namespace: " + e);
  36274. return e.split(".").forEach(function(e) {
  36275. var t = this.ptr.getChild(e);
  36276. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36277. this.ptr = t
  36278. }, this),
  36279. this
  36280. }
  36281. ,
  36282. a.create = function(e) {
  36283. if (!e)
  36284. return this;
  36285. if (Array.isArray(e)) {
  36286. if (0 === e.length)
  36287. return this;
  36288. e = e.slice()
  36289. } else
  36290. e = [e];
  36291. for (var i = [e]; i.length > 0; ) {
  36292. if (e = i.pop(),
  36293. !Array.isArray(e))
  36294. throw Error("not a valid namespace: " + JSON.stringify(e));
  36295. for (; e.length > 0; ) {
  36296. var r = e.shift();
  36297. if (o.isMessage(r)) {
  36298. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36299. , s = {};
  36300. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36301. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36302. }, this),
  36303. r.fields && r.fields.forEach(function(e) {
  36304. if (null !== a.getChild(0 | e.id))
  36305. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36306. if (e.options && "object" != typeof e.options)
  36307. throw Error("illegal field options in " + a.name + "#" + e.name);
  36308. var t = null;
  36309. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36310. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36311. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36312. t && t.fields.push(e),
  36313. a.addChild(e)
  36314. }, this);
  36315. var l = [];
  36316. if (r.enums && r.enums.forEach(function(e) {
  36317. l.push(e)
  36318. }),
  36319. r.messages && r.messages.forEach(function(e) {
  36320. l.push(e)
  36321. }),
  36322. r.services && r.services.forEach(function(e) {
  36323. l.push(e)
  36324. }),
  36325. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36326. this.ptr.addChild(a),
  36327. l.length > 0) {
  36328. i.push(e),
  36329. e = l,
  36330. l = null,
  36331. this.ptr = a,
  36332. a = null;
  36333. continue
  36334. }
  36335. l = null
  36336. } else if (o.isEnum(r))
  36337. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36338. r.values.forEach(function(e) {
  36339. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36340. }, this),
  36341. this.ptr.addChild(a);
  36342. else if (o.isService(r))
  36343. a = new n.Service(this,this.ptr,r.name,r.options),
  36344. Object.keys(r.rpc).forEach(function(e) {
  36345. var t = r.rpc[e];
  36346. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36347. }, this),
  36348. this.ptr.addChild(a);
  36349. else {
  36350. if (!o.isExtend(r))
  36351. throw Error("not a valid definition: " + JSON.stringify(r));
  36352. if (a = this.ptr.resolve(r.ref, !0))
  36353. r.fields.forEach(function(e) {
  36354. if (null !== a.getChild(0 | e.id))
  36355. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36356. if (a.extensions) {
  36357. var i = !1;
  36358. if (a.extensions.forEach(function(t) {
  36359. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36360. }),
  36361. !i)
  36362. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36363. }
  36364. var r = e.name;
  36365. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36366. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36367. , s = new n.Extension(this,this.ptr,e.name,o);
  36368. o.extension = s,
  36369. this.ptr.addChild(s),
  36370. a.addChild(o)
  36371. }, this);
  36372. else if (!/\.?google\.protobuf\./.test(r.ref))
  36373. throw Error("extended message " + r.ref + " is not defined")
  36374. }
  36375. r = null,
  36376. a = null
  36377. }
  36378. e = null,
  36379. this.ptr = this.ptr.parent
  36380. }
  36381. return this.resolved = !1,
  36382. this.result = null,
  36383. this
  36384. }
  36385. ,
  36386. a.import = function(i, n) {
  36387. var o = "/";
  36388. if ("string" == typeof n) {
  36389. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36390. this.files[n] === !0)
  36391. return this.reset();
  36392. this.files[n] = !0
  36393. } else if ("object" == typeof n) {
  36394. var a = n.root;
  36395. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36396. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36397. var s = a + o + n.file;
  36398. if (this.files[s] === !0)
  36399. return this.reset();
  36400. this.files[s] = !0
  36401. }
  36402. if (i.imports && i.imports.length > 0) {
  36403. var l, c = !1;
  36404. "object" == typeof n ? (this.importRoot = n.root,
  36405. c = !0,
  36406. l = this.importRoot,
  36407. n = n.file,
  36408. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36409. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36410. o = "\\") : l = "." : l = null;
  36411. for (var h = 0; h < i.imports.length; h++)
  36412. if ("string" == typeof i.imports[h]) {
  36413. if (!l)
  36414. throw Error("cannot determine import root");
  36415. var u = i.imports[h];
  36416. if ("google/protobuf/descriptor.proto" === u)
  36417. continue;
  36418. if (u = l + o + u,
  36419. this.files[u] === !0)
  36420. continue;
  36421. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36422. var d = t.Util.fetch(u);
  36423. if (null === d)
  36424. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36425. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36426. } else
  36427. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36428. return t + "_import" + h + "." + i
  36429. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36430. c && (this.importRoot = null)
  36431. }
  36432. i.package && this.define(i.package),
  36433. i.syntax && r(i);
  36434. var p = this.ptr;
  36435. return i.options && Object.keys(i.options).forEach(function(e) {
  36436. p.options[e] = i.options[e]
  36437. }),
  36438. i.messages && (this.create(i.messages),
  36439. this.ptr = p),
  36440. i.enums && (this.create(i.enums),
  36441. this.ptr = p),
  36442. i.services && (this.create(i.services),
  36443. this.ptr = p),
  36444. i.extends && this.create(i.extends),
  36445. this.reset()
  36446. }
  36447. ,
  36448. a.resolveAll = function() {
  36449. var e;
  36450. if (null == this.ptr || "object" == typeof this.ptr.type)
  36451. return this;
  36452. if (this.ptr instanceof n.Namespace)
  36453. this.ptr.children.forEach(function(e) {
  36454. this.ptr = e,
  36455. this.resolveAll()
  36456. }, this);
  36457. else if (this.ptr instanceof n.Message.Field) {
  36458. if (i.TYPE.test(this.ptr.type))
  36459. this.ptr.type = t.TYPES[this.ptr.type];
  36460. else {
  36461. if (!i.TYPEREF.test(this.ptr.type))
  36462. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36463. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36464. !e)
  36465. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36466. if (this.ptr.resolvedType = e,
  36467. e instanceof n.Enum) {
  36468. if (this.ptr.type = t.TYPES.enum,
  36469. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36470. throw Error("proto3 message cannot reference proto2 enum")
  36471. } else {
  36472. if (!(e instanceof n.Message))
  36473. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36474. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36475. }
  36476. }
  36477. if (this.ptr.map) {
  36478. if (!i.TYPE.test(this.ptr.keyType))
  36479. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36480. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36481. }
  36482. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36483. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36484. throw Error("illegal service type in " + this.ptr.toString(!0));
  36485. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36486. !(e && e instanceof t.Reflect.Message))
  36487. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36488. if (this.ptr.resolvedRequestType = e,
  36489. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36490. !(e && e instanceof t.Reflect.Message))
  36491. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36492. this.ptr.resolvedResponseType = e
  36493. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36494. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36495. return this.reset()
  36496. }
  36497. ,
  36498. a.build = function(e) {
  36499. if (this.reset(),
  36500. this.resolved || (this.resolveAll(),
  36501. this.resolved = !0,
  36502. this.result = null),
  36503. null === this.result && (this.result = this.ns.build()),
  36504. !e)
  36505. return this.result;
  36506. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36507. if (!i[t[n]]) {
  36508. i = null;
  36509. break
  36510. }
  36511. i = i[t[n]]
  36512. }
  36513. return i
  36514. }
  36515. ,
  36516. a.lookup = function(e, t) {
  36517. return e ? this.ns.resolve(e, t) : this.ns
  36518. }
  36519. ,
  36520. a.toString = function() {
  36521. return "Builder"
  36522. }
  36523. ,
  36524. o.Message = function() {}
  36525. ,
  36526. o.Enum = function() {}
  36527. ,
  36528. o.Service = function() {}
  36529. ,
  36530. o
  36531. }(r, r.Lang, r.Reflect),
  36532. r.Map = function(e, t) {
  36533. function i(e) {
  36534. var t = 0;
  36535. return {
  36536. next: function() {
  36537. return t < e.length ? {
  36538. done: !1,
  36539. value: e[t++]
  36540. } : {
  36541. done: !0
  36542. }
  36543. }
  36544. }
  36545. }
  36546. var n = function(e, i) {
  36547. if (!e.map)
  36548. throw Error("field is not a map");
  36549. if (this.field = e,
  36550. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36551. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36552. this.map = {},
  36553. Object.defineProperty(this, "size", {
  36554. get: function() {
  36555. return Object.keys(this.map).length
  36556. }
  36557. }),
  36558. i)
  36559. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36560. var o = this.keyElem.valueFromString(n[r])
  36561. , a = this.valueElem.verifyValue(i[n[r]]);
  36562. this.map[this.keyElem.valueToString(o)] = {
  36563. key: o,
  36564. value: a
  36565. }
  36566. }
  36567. }
  36568. , r = n.prototype;
  36569. return r.clear = function() {
  36570. this.map = {}
  36571. }
  36572. ,
  36573. r.delete = function(e) {
  36574. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36575. , i = t in this.map;
  36576. return delete this.map[t],
  36577. i
  36578. }
  36579. ,
  36580. r.entries = function() {
  36581. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36582. t.push([(e = this.map[n[r]]).key, e.value]);
  36583. return i(t)
  36584. }
  36585. ,
  36586. r.keys = function() {
  36587. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36588. e.push(this.map[t[n]].key);
  36589. return i(e)
  36590. }
  36591. ,
  36592. r.values = function() {
  36593. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36594. e.push(this.map[t[n]].value);
  36595. return i(e)
  36596. }
  36597. ,
  36598. r.forEach = function(e, t) {
  36599. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36600. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36601. }
  36602. ,
  36603. r.set = function(e, t) {
  36604. var i = this.keyElem.verifyValue(e)
  36605. , n = this.valueElem.verifyValue(t);
  36606. return this.map[this.keyElem.valueToString(i)] = {
  36607. key: i,
  36608. value: n
  36609. },
  36610. this
  36611. }
  36612. ,
  36613. r.get = function(e) {
  36614. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36615. if (t in this.map)
  36616. return this.map[t].value
  36617. }
  36618. ,
  36619. r.has = function(e) {
  36620. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36621. return t in this.map
  36622. }
  36623. ,
  36624. n
  36625. }(r, r.Reflect),
  36626. r.loadProto = function(e, t, i) {
  36627. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36628. t = void 0),
  36629. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36630. }
  36631. ,
  36632. r.protoFromString = r.loadProto,
  36633. r.loadProtoFile = function(e, t, i) {
  36634. if (t && "object" == typeof t ? (i = t,
  36635. t = null) : t && "function" == typeof t || (t = null),
  36636. t)
  36637. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36638. if (null === n)
  36639. return void t(Error("Failed to fetch file"));
  36640. try {
  36641. t(null, r.loadProto(n, i, e))
  36642. } catch (e) {
  36643. t(e)
  36644. }
  36645. });
  36646. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36647. return null === n ? null : r.loadProto(n, i, e)
  36648. }
  36649. ,
  36650. r.protoFromFile = r.loadProtoFile,
  36651. r.newBuilder = function(e) {
  36652. return e = e || {},
  36653. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36654. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36655. new r.Builder(e)
  36656. }
  36657. ,
  36658. r.loadJson = function(e, t, i) {
  36659. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36660. t = null),
  36661. t && "object" == typeof t || (t = r.newBuilder()),
  36662. "string" == typeof e && (e = JSON.parse(e)),
  36663. t.import(e, i),
  36664. t.resolveAll(),
  36665. t
  36666. }
  36667. ,
  36668. r.loadJsonFile = function(e, t, i) {
  36669. if (t && "object" == typeof t ? (i = t,
  36670. t = null) : t && "function" == typeof t || (t = null),
  36671. t)
  36672. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36673. if (null === n)
  36674. return void t(Error("Failed to fetch file"));
  36675. try {
  36676. t(null, r.loadJson(JSON.parse(n), i, e))
  36677. } catch (e) {
  36678. t(e)
  36679. }
  36680. });
  36681. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36682. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36683. }
  36684. ,
  36685. r
  36686. })
  36687. }
  36688. ).call(this, e("_process"))
  36689. }
  36690. , {
  36691. _process: 203,
  36692. bytebuffer: 215,
  36693. fs: 197,
  36694. path: 197
  36695. }],
  36696. 215: [function(e, t, i) {
  36697. !function(i, n) {
  36698. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36699. var t;
  36700. try {
  36701. t = e("long")
  36702. } catch (e) {}
  36703. return n(t)
  36704. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36705. }(this, function(e) {
  36706. "use strict";
  36707. function t(e) {
  36708. var t = 0;
  36709. return function() {
  36710. return t < e.length ? e.charCodeAt(t++) : null
  36711. }
  36712. }
  36713. function i() {
  36714. var e = []
  36715. , t = [];
  36716. return function() {
  36717. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36718. e.length = 0),
  36719. void Array.prototype.push.apply(e, arguments))
  36720. }
  36721. }
  36722. function n(e, t, i, n, r) {
  36723. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36724. for (u += d,
  36725. o = p & (1 << -h) - 1,
  36726. p >>= -h,
  36727. h += s; h > 0; o = 256 * o + e[t + u],
  36728. u += d,
  36729. h -= 8)
  36730. ;
  36731. for (a = o & (1 << -h) - 1,
  36732. o >>= -h,
  36733. h += n; h > 0; a = 256 * a + e[t + u],
  36734. u += d,
  36735. h -= 8)
  36736. ;
  36737. if (0 === o)
  36738. o = 1 - c;
  36739. else {
  36740. if (o === l)
  36741. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36742. a += Math.pow(2, n),
  36743. o -= c
  36744. }
  36745. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36746. }
  36747. function r(e, t, i, n, r, o) {
  36748. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36749. for (t = Math.abs(t),
  36750. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36751. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36752. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36753. l *= 2),
  36754. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36755. t * l >= 2 && (a++,
  36756. l /= 2),
  36757. a + u >= h ? (s = 0,
  36758. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36759. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36760. a = 0)); r >= 8; e[i + p] = 255 & s,
  36761. p += f,
  36762. s /= 256,
  36763. r -= 8)
  36764. ;
  36765. for (a = a << r | s,
  36766. c += r; c > 0; e[i + p] = 255 & a,
  36767. p += f,
  36768. a /= 256,
  36769. c -= 8)
  36770. ;
  36771. e[i + p - f] |= 128 * g
  36772. }
  36773. var o = function(e, t, i) {
  36774. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36775. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36776. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36777. !i) {
  36778. if (e |= 0,
  36779. e < 0)
  36780. throw RangeError("Illegal capacity");
  36781. t = !!t,
  36782. i = !!i
  36783. }
  36784. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36785. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36786. this.offset = 0,
  36787. this.markedOffset = -1,
  36788. this.limit = e,
  36789. this.littleEndian = t,
  36790. this.noAssert = i
  36791. };
  36792. o.VERSION = "5.0.1",
  36793. o.LITTLE_ENDIAN = !0,
  36794. o.BIG_ENDIAN = !1,
  36795. o.DEFAULT_CAPACITY = 16,
  36796. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36797. o.DEFAULT_NOASSERT = !1,
  36798. o.Long = e || null;
  36799. var a = o.prototype;
  36800. a.__isByteBuffer__,
  36801. Object.defineProperty(a, "__isByteBuffer__", {
  36802. value: !0,
  36803. enumerable: !1,
  36804. configurable: !1
  36805. });
  36806. var s = new ArrayBuffer(0)
  36807. , l = String.fromCharCode;
  36808. o.accessor = function() {
  36809. return Uint8Array
  36810. }
  36811. ,
  36812. o.allocate = function(e, t, i) {
  36813. return new o(e,t,i)
  36814. }
  36815. ,
  36816. o.concat = function(e, t, i, n) {
  36817. "boolean" != typeof t && "string" == typeof t || (n = i,
  36818. i = t,
  36819. t = void 0);
  36820. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36821. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36822. r = e[s].limit - e[s].offset,
  36823. r > 0 && (a += r);
  36824. if (0 === a)
  36825. return new o(0,i,n);
  36826. var c, h = new o(a,i,n);
  36827. for (s = 0; s < l; )
  36828. c = e[s++],
  36829. r = c.limit - c.offset,
  36830. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36831. h.offset += r);
  36832. return h.limit = h.offset,
  36833. h.offset = 0,
  36834. h
  36835. }
  36836. ,
  36837. o.isByteBuffer = function(e) {
  36838. return (e && e.__isByteBuffer__) === !0
  36839. }
  36840. ,
  36841. o.type = function() {
  36842. return ArrayBuffer
  36843. }
  36844. ,
  36845. o.wrap = function(e, t, i, n) {
  36846. if ("string" != typeof t && (n = i,
  36847. i = t,
  36848. t = void 0),
  36849. "string" == typeof e)
  36850. switch ("undefined" == typeof t && (t = "utf8"),
  36851. t) {
  36852. case "base64":
  36853. return o.fromBase64(e, i);
  36854. case "hex":
  36855. return o.fromHex(e, i);
  36856. case "binary":
  36857. return o.fromBinary(e, i);
  36858. case "utf8":
  36859. return o.fromUTF8(e, i);
  36860. case "debug":
  36861. return o.fromDebug(e, i);
  36862. default:
  36863. throw Error("Unsupported encoding: " + t)
  36864. }
  36865. if (null === e || "object" != typeof e)
  36866. throw TypeError("Illegal buffer");
  36867. var r;
  36868. if (o.isByteBuffer(e))
  36869. return r = a.clone.call(e),
  36870. r.markedOffset = -1,
  36871. r;
  36872. if (e instanceof Uint8Array)
  36873. r = new o(0,i,n),
  36874. e.length > 0 && (r.buffer = e.buffer,
  36875. r.offset = e.byteOffset,
  36876. r.limit = e.byteOffset + e.byteLength,
  36877. r.view = new Uint8Array(e.buffer));
  36878. else if (e instanceof ArrayBuffer)
  36879. r = new o(0,i,n),
  36880. e.byteLength > 0 && (r.buffer = e,
  36881. r.offset = 0,
  36882. r.limit = e.byteLength,
  36883. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36884. else {
  36885. if ("[object Array]" !== Object.prototype.toString.call(e))
  36886. throw TypeError("Illegal buffer");
  36887. r = new o(e.length,i,n),
  36888. r.limit = e.length;
  36889. for (var s = 0; s < e.length; ++s)
  36890. r.view[s] = e[s]
  36891. }
  36892. return r
  36893. }
  36894. ,
  36895. a.writeBitSet = function(e, t) {
  36896. var i = "undefined" == typeof t;
  36897. if (i && (t = this.offset),
  36898. !this.noAssert) {
  36899. if (!(e instanceof Array))
  36900. throw TypeError("Illegal BitSet: Not an array");
  36901. if ("number" != typeof t || t % 1 !== 0)
  36902. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36903. if (t >>>= 0,
  36904. t < 0 || t + 0 > this.buffer.byteLength)
  36905. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36906. }
  36907. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36908. for (t += this.writeVarint32(o, t); a--; )
  36909. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36910. this.writeByte(n, t++);
  36911. if (s < o) {
  36912. var l = 0;
  36913. for (n = 0; s < o; )
  36914. n |= (1 & !!e[s++]) << l++;
  36915. this.writeByte(n, t++)
  36916. }
  36917. return i ? (this.offset = t,
  36918. this) : t - r
  36919. }
  36920. ,
  36921. a.readBitSet = function(e) {
  36922. var t = "undefined" == typeof e;
  36923. t && (e = this.offset);
  36924. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36925. for (e += n.length; o--; )
  36926. i = this.readByte(e++),
  36927. s[a++] = !!(1 & i),
  36928. s[a++] = !!(2 & i),
  36929. s[a++] = !!(4 & i),
  36930. s[a++] = !!(8 & i),
  36931. s[a++] = !!(16 & i),
  36932. s[a++] = !!(32 & i),
  36933. s[a++] = !!(64 & i),
  36934. s[a++] = !!(128 & i);
  36935. if (a < r) {
  36936. var l = 0;
  36937. for (i = this.readByte(e++); a < r; )
  36938. s[a++] = !!(i >> l++ & 1)
  36939. }
  36940. return t && (this.offset = e),
  36941. s
  36942. }
  36943. ,
  36944. a.readBytes = function(e, t) {
  36945. var i = "undefined" == typeof t;
  36946. if (i && (t = this.offset),
  36947. !this.noAssert) {
  36948. if ("number" != typeof t || t % 1 !== 0)
  36949. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36950. if (t >>>= 0,
  36951. t < 0 || t + e > this.buffer.byteLength)
  36952. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36953. }
  36954. var n = this.slice(t, t + e);
  36955. return i && (this.offset += e),
  36956. n
  36957. }
  36958. ,
  36959. a.writeBytes = a.append,
  36960. a.writeInt8 = function(e, t) {
  36961. var i = "undefined" == typeof t;
  36962. if (i && (t = this.offset),
  36963. !this.noAssert) {
  36964. if ("number" != typeof e || e % 1 !== 0)
  36965. throw TypeError("Illegal value: " + e + " (not an integer)");
  36966. if (e |= 0,
  36967. "number" != typeof t || t % 1 !== 0)
  36968. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36969. if (t >>>= 0,
  36970. t < 0 || t + 0 > this.buffer.byteLength)
  36971. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36972. }
  36973. t += 1;
  36974. var n = this.buffer.byteLength;
  36975. return t > n && this.resize((n *= 2) > t ? n : t),
  36976. t -= 1,
  36977. this.view[t] = e,
  36978. i && (this.offset += 1),
  36979. this
  36980. }
  36981. ,
  36982. a.writeByte = a.writeInt8,
  36983. a.readInt8 = function(e) {
  36984. var t = "undefined" == typeof e;
  36985. if (t && (e = this.offset),
  36986. !this.noAssert) {
  36987. if ("number" != typeof e || e % 1 !== 0)
  36988. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36989. if (e >>>= 0,
  36990. e < 0 || e + 1 > this.buffer.byteLength)
  36991. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36992. }
  36993. var i = this.view[e];
  36994. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36995. t && (this.offset += 1),
  36996. i
  36997. }
  36998. ,
  36999. a.readByte = a.readInt8,
  37000. a.writeUint8 = function(e, t) {
  37001. var i = "undefined" == typeof t;
  37002. if (i && (t = this.offset),
  37003. !this.noAssert) {
  37004. if ("number" != typeof e || e % 1 !== 0)
  37005. throw TypeError("Illegal value: " + e + " (not an integer)");
  37006. if (e >>>= 0,
  37007. "number" != typeof t || t % 1 !== 0)
  37008. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37009. if (t >>>= 0,
  37010. t < 0 || t + 0 > this.buffer.byteLength)
  37011. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37012. }
  37013. t += 1;
  37014. var n = this.buffer.byteLength;
  37015. return t > n && this.resize((n *= 2) > t ? n : t),
  37016. t -= 1,
  37017. this.view[t] = e,
  37018. i && (this.offset += 1),
  37019. this
  37020. }
  37021. ,
  37022. a.writeUInt8 = a.writeUint8,
  37023. a.readUint8 = function(e) {
  37024. var t = "undefined" == typeof e;
  37025. if (t && (e = this.offset),
  37026. !this.noAssert) {
  37027. if ("number" != typeof e || e % 1 !== 0)
  37028. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37029. if (e >>>= 0,
  37030. e < 0 || e + 1 > this.buffer.byteLength)
  37031. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37032. }
  37033. var i = this.view[e];
  37034. return t && (this.offset += 1),
  37035. i
  37036. }
  37037. ,
  37038. a.readUInt8 = a.readUint8,
  37039. a.writeInt16 = function(e, t) {
  37040. var i = "undefined" == typeof t;
  37041. if (i && (t = this.offset),
  37042. !this.noAssert) {
  37043. if ("number" != typeof e || e % 1 !== 0)
  37044. throw TypeError("Illegal value: " + e + " (not an integer)");
  37045. if (e |= 0,
  37046. "number" != typeof t || t % 1 !== 0)
  37047. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37048. if (t >>>= 0,
  37049. t < 0 || t + 0 > this.buffer.byteLength)
  37050. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37051. }
  37052. t += 2;
  37053. var n = this.buffer.byteLength;
  37054. return t > n && this.resize((n *= 2) > t ? n : t),
  37055. t -= 2,
  37056. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37057. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37058. this.view[t + 1] = 255 & e),
  37059. i && (this.offset += 2),
  37060. this
  37061. }
  37062. ,
  37063. a.writeShort = a.writeInt16,
  37064. a.readInt16 = function(e) {
  37065. var t = "undefined" == typeof e;
  37066. if (t && (e = this.offset),
  37067. !this.noAssert) {
  37068. if ("number" != typeof e || e % 1 !== 0)
  37069. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37070. if (e >>>= 0,
  37071. e < 0 || e + 2 > this.buffer.byteLength)
  37072. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37073. }
  37074. var i = 0;
  37075. return this.littleEndian ? (i = this.view[e],
  37076. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37077. i |= this.view[e + 1]),
  37078. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37079. t && (this.offset += 2),
  37080. i
  37081. }
  37082. ,
  37083. a.readShort = a.readInt16,
  37084. a.writeUint16 = function(e, t) {
  37085. var i = "undefined" == typeof t;
  37086. if (i && (t = this.offset),
  37087. !this.noAssert) {
  37088. if ("number" != typeof e || e % 1 !== 0)
  37089. throw TypeError("Illegal value: " + e + " (not an integer)");
  37090. if (e >>>= 0,
  37091. "number" != typeof t || t % 1 !== 0)
  37092. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37093. if (t >>>= 0,
  37094. t < 0 || t + 0 > this.buffer.byteLength)
  37095. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37096. }
  37097. t += 2;
  37098. var n = this.buffer.byteLength;
  37099. return t > n && this.resize((n *= 2) > t ? n : t),
  37100. t -= 2,
  37101. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37102. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37103. this.view[t + 1] = 255 & e),
  37104. i && (this.offset += 2),
  37105. this
  37106. }
  37107. ,
  37108. a.writeUInt16 = a.writeUint16,
  37109. a.readUint16 = function(e) {
  37110. var t = "undefined" == typeof e;
  37111. if (t && (e = this.offset),
  37112. !this.noAssert) {
  37113. if ("number" != typeof e || e % 1 !== 0)
  37114. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37115. if (e >>>= 0,
  37116. e < 0 || e + 2 > this.buffer.byteLength)
  37117. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37118. }
  37119. var i = 0;
  37120. return this.littleEndian ? (i = this.view[e],
  37121. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37122. i |= this.view[e + 1]),
  37123. t && (this.offset += 2),
  37124. i
  37125. }
  37126. ,
  37127. a.readUInt16 = a.readUint16,
  37128. a.writeInt32 = function(e, t) {
  37129. var i = "undefined" == typeof t;
  37130. if (i && (t = this.offset),
  37131. !this.noAssert) {
  37132. if ("number" != typeof e || e % 1 !== 0)
  37133. throw TypeError("Illegal value: " + e + " (not an integer)");
  37134. if (e |= 0,
  37135. "number" != typeof t || t % 1 !== 0)
  37136. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37137. if (t >>>= 0,
  37138. t < 0 || t + 0 > this.buffer.byteLength)
  37139. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37140. }
  37141. t += 4;
  37142. var n = this.buffer.byteLength;
  37143. return t > n && this.resize((n *= 2) > t ? n : t),
  37144. t -= 4,
  37145. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37146. this.view[t + 2] = e >>> 16 & 255,
  37147. this.view[t + 1] = e >>> 8 & 255,
  37148. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37149. this.view[t + 1] = e >>> 16 & 255,
  37150. this.view[t + 2] = e >>> 8 & 255,
  37151. this.view[t + 3] = 255 & e),
  37152. i && (this.offset += 4),
  37153. this
  37154. }
  37155. ,
  37156. a.writeInt = a.writeInt32,
  37157. a.readInt32 = function(e) {
  37158. var t = "undefined" == typeof e;
  37159. if (t && (e = this.offset),
  37160. !this.noAssert) {
  37161. if ("number" != typeof e || e % 1 !== 0)
  37162. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37163. if (e >>>= 0,
  37164. e < 0 || e + 4 > this.buffer.byteLength)
  37165. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37166. }
  37167. var i = 0;
  37168. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37169. i |= this.view[e + 1] << 8,
  37170. i |= this.view[e],
  37171. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37172. i |= this.view[e + 2] << 8,
  37173. i |= this.view[e + 3],
  37174. i += this.view[e] << 24 >>> 0),
  37175. i |= 0,
  37176. t && (this.offset += 4),
  37177. i
  37178. }
  37179. ,
  37180. a.readInt = a.readInt32,
  37181. a.writeUint32 = function(e, t) {
  37182. var i = "undefined" == typeof t;
  37183. if (i && (t = this.offset),
  37184. !this.noAssert) {
  37185. if ("number" != typeof e || e % 1 !== 0)
  37186. throw TypeError("Illegal value: " + e + " (not an integer)");
  37187. if (e >>>= 0,
  37188. "number" != typeof t || t % 1 !== 0)
  37189. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37190. if (t >>>= 0,
  37191. t < 0 || t + 0 > this.buffer.byteLength)
  37192. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37193. }
  37194. t += 4;
  37195. var n = this.buffer.byteLength;
  37196. return t > n && this.resize((n *= 2) > t ? n : t),
  37197. t -= 4,
  37198. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37199. this.view[t + 2] = e >>> 16 & 255,
  37200. this.view[t + 1] = e >>> 8 & 255,
  37201. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37202. this.view[t + 1] = e >>> 16 & 255,
  37203. this.view[t + 2] = e >>> 8 & 255,
  37204. this.view[t + 3] = 255 & e),
  37205. i && (this.offset += 4),
  37206. this
  37207. }
  37208. ,
  37209. a.writeUInt32 = a.writeUint32,
  37210. a.readUint32 = function(e) {
  37211. var t = "undefined" == typeof e;
  37212. if (t && (e = this.offset),
  37213. !this.noAssert) {
  37214. if ("number" != typeof e || e % 1 !== 0)
  37215. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37216. if (e >>>= 0,
  37217. e < 0 || e + 4 > this.buffer.byteLength)
  37218. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37219. }
  37220. var i = 0;
  37221. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37222. i |= this.view[e + 1] << 8,
  37223. i |= this.view[e],
  37224. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37225. i |= this.view[e + 2] << 8,
  37226. i |= this.view[e + 3],
  37227. i += this.view[e] << 24 >>> 0),
  37228. t && (this.offset += 4),
  37229. i
  37230. }
  37231. ,
  37232. a.readUInt32 = a.readUint32,
  37233. e && (a.writeInt64 = function(t, i) {
  37234. var n = "undefined" == typeof i;
  37235. if (n && (i = this.offset),
  37236. !this.noAssert) {
  37237. if ("number" == typeof t)
  37238. t = e.fromNumber(t);
  37239. else if ("string" == typeof t)
  37240. t = e.fromString(t);
  37241. else if (!(t && t instanceof e))
  37242. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37243. if ("number" != typeof i || i % 1 !== 0)
  37244. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37245. if (i >>>= 0,
  37246. i < 0 || i + 0 > this.buffer.byteLength)
  37247. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37248. }
  37249. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37250. i += 8;
  37251. var r = this.buffer.byteLength;
  37252. i > r && this.resize((r *= 2) > i ? r : i),
  37253. i -= 8;
  37254. var o = t.low
  37255. , a = t.high;
  37256. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37257. this.view[i + 2] = o >>> 16 & 255,
  37258. this.view[i + 1] = o >>> 8 & 255,
  37259. this.view[i] = 255 & o,
  37260. i += 4,
  37261. this.view[i + 3] = a >>> 24 & 255,
  37262. this.view[i + 2] = a >>> 16 & 255,
  37263. this.view[i + 1] = a >>> 8 & 255,
  37264. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37265. this.view[i + 1] = a >>> 16 & 255,
  37266. this.view[i + 2] = a >>> 8 & 255,
  37267. this.view[i + 3] = 255 & a,
  37268. i += 4,
  37269. this.view[i] = o >>> 24 & 255,
  37270. this.view[i + 1] = o >>> 16 & 255,
  37271. this.view[i + 2] = o >>> 8 & 255,
  37272. this.view[i + 3] = 255 & o),
  37273. n && (this.offset += 8),
  37274. this
  37275. }
  37276. ,
  37277. a.writeLong = a.writeInt64,
  37278. a.readInt64 = function(t) {
  37279. var i = "undefined" == typeof t;
  37280. if (i && (t = this.offset),
  37281. !this.noAssert) {
  37282. if ("number" != typeof t || t % 1 !== 0)
  37283. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37284. if (t >>>= 0,
  37285. t < 0 || t + 8 > this.buffer.byteLength)
  37286. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37287. }
  37288. var n = 0
  37289. , r = 0;
  37290. this.littleEndian ? (n = this.view[t + 2] << 16,
  37291. n |= this.view[t + 1] << 8,
  37292. n |= this.view[t],
  37293. n += this.view[t + 3] << 24 >>> 0,
  37294. t += 4,
  37295. r = this.view[t + 2] << 16,
  37296. r |= this.view[t + 1] << 8,
  37297. r |= this.view[t],
  37298. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37299. r |= this.view[t + 2] << 8,
  37300. r |= this.view[t + 3],
  37301. r += this.view[t] << 24 >>> 0,
  37302. t += 4,
  37303. n = this.view[t + 1] << 16,
  37304. n |= this.view[t + 2] << 8,
  37305. n |= this.view[t + 3],
  37306. n += this.view[t] << 24 >>> 0);
  37307. var o = new e(n,r,!1);
  37308. return i && (this.offset += 8),
  37309. o
  37310. }
  37311. ,
  37312. a.readLong = a.readInt64,
  37313. a.writeUint64 = function(t, i) {
  37314. var n = "undefined" == typeof i;
  37315. if (n && (i = this.offset),
  37316. !this.noAssert) {
  37317. if ("number" == typeof t)
  37318. t = e.fromNumber(t);
  37319. else if ("string" == typeof t)
  37320. t = e.fromString(t);
  37321. else if (!(t && t instanceof e))
  37322. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37323. if ("number" != typeof i || i % 1 !== 0)
  37324. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37325. if (i >>>= 0,
  37326. i < 0 || i + 0 > this.buffer.byteLength)
  37327. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37328. }
  37329. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37330. i += 8;
  37331. var r = this.buffer.byteLength;
  37332. i > r && this.resize((r *= 2) > i ? r : i),
  37333. i -= 8;
  37334. var o = t.low
  37335. , a = t.high;
  37336. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37337. this.view[i + 2] = o >>> 16 & 255,
  37338. this.view[i + 1] = o >>> 8 & 255,
  37339. this.view[i] = 255 & o,
  37340. i += 4,
  37341. this.view[i + 3] = a >>> 24 & 255,
  37342. this.view[i + 2] = a >>> 16 & 255,
  37343. this.view[i + 1] = a >>> 8 & 255,
  37344. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37345. this.view[i + 1] = a >>> 16 & 255,
  37346. this.view[i + 2] = a >>> 8 & 255,
  37347. this.view[i + 3] = 255 & a,
  37348. i += 4,
  37349. this.view[i] = o >>> 24 & 255,
  37350. this.view[i + 1] = o >>> 16 & 255,
  37351. this.view[i + 2] = o >>> 8 & 255,
  37352. this.view[i + 3] = 255 & o),
  37353. n && (this.offset += 8),
  37354. this
  37355. }
  37356. ,
  37357. a.writeUInt64 = a.writeUint64,
  37358. a.readUint64 = function(t) {
  37359. var i = "undefined" == typeof t;
  37360. if (i && (t = this.offset),
  37361. !this.noAssert) {
  37362. if ("number" != typeof t || t % 1 !== 0)
  37363. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37364. if (t >>>= 0,
  37365. t < 0 || t + 8 > this.buffer.byteLength)
  37366. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37367. }
  37368. var n = 0
  37369. , r = 0;
  37370. this.littleEndian ? (n = this.view[t + 2] << 16,
  37371. n |= this.view[t + 1] << 8,
  37372. n |= this.view[t],
  37373. n += this.view[t + 3] << 24 >>> 0,
  37374. t += 4,
  37375. r = this.view[t + 2] << 16,
  37376. r |= this.view[t + 1] << 8,
  37377. r |= this.view[t],
  37378. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37379. r |= this.view[t + 2] << 8,
  37380. r |= this.view[t + 3],
  37381. r += this.view[t] << 24 >>> 0,
  37382. t += 4,
  37383. n = this.view[t + 1] << 16,
  37384. n |= this.view[t + 2] << 8,
  37385. n |= this.view[t + 3],
  37386. n += this.view[t] << 24 >>> 0);
  37387. var o = new e(n,r,!0);
  37388. return i && (this.offset += 8),
  37389. o
  37390. }
  37391. ,
  37392. a.readUInt64 = a.readUint64),
  37393. a.writeFloat32 = function(e, t) {
  37394. var i = "undefined" == typeof t;
  37395. if (i && (t = this.offset),
  37396. !this.noAssert) {
  37397. if ("number" != typeof e)
  37398. throw TypeError("Illegal value: " + e + " (not a number)");
  37399. if ("number" != typeof t || t % 1 !== 0)
  37400. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37401. if (t >>>= 0,
  37402. t < 0 || t + 0 > this.buffer.byteLength)
  37403. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37404. }
  37405. t += 4;
  37406. var n = this.buffer.byteLength;
  37407. return t > n && this.resize((n *= 2) > t ? n : t),
  37408. t -= 4,
  37409. r(this.view, e, t, this.littleEndian, 23, 4),
  37410. i && (this.offset += 4),
  37411. this
  37412. }
  37413. ,
  37414. a.writeFloat = a.writeFloat32,
  37415. a.readFloat32 = function(e) {
  37416. var t = "undefined" == typeof e;
  37417. if (t && (e = this.offset),
  37418. !this.noAssert) {
  37419. if ("number" != typeof e || e % 1 !== 0)
  37420. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37421. if (e >>>= 0,
  37422. e < 0 || e + 4 > this.buffer.byteLength)
  37423. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37424. }
  37425. var i = n(this.view, e, this.littleEndian, 23, 4);
  37426. return t && (this.offset += 4),
  37427. i
  37428. }
  37429. ,
  37430. a.readFloat = a.readFloat32,
  37431. a.writeFloat64 = function(e, t) {
  37432. var i = "undefined" == typeof t;
  37433. if (i && (t = this.offset),
  37434. !this.noAssert) {
  37435. if ("number" != typeof e)
  37436. throw TypeError("Illegal value: " + e + " (not a number)");
  37437. if ("number" != typeof t || t % 1 !== 0)
  37438. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37439. if (t >>>= 0,
  37440. t < 0 || t + 0 > this.buffer.byteLength)
  37441. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37442. }
  37443. t += 8;
  37444. var n = this.buffer.byteLength;
  37445. return t > n && this.resize((n *= 2) > t ? n : t),
  37446. t -= 8,
  37447. r(this.view, e, t, this.littleEndian, 52, 8),
  37448. i && (this.offset += 8),
  37449. this
  37450. }
  37451. ,
  37452. a.writeDouble = a.writeFloat64,
  37453. a.readFloat64 = function(e) {
  37454. var t = "undefined" == typeof e;
  37455. if (t && (e = this.offset),
  37456. !this.noAssert) {
  37457. if ("number" != typeof e || e % 1 !== 0)
  37458. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37459. if (e >>>= 0,
  37460. e < 0 || e + 8 > this.buffer.byteLength)
  37461. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37462. }
  37463. var i = n(this.view, e, this.littleEndian, 52, 8);
  37464. return t && (this.offset += 8),
  37465. i
  37466. }
  37467. ,
  37468. a.readDouble = a.readFloat64,
  37469. o.MAX_VARINT32_BYTES = 5,
  37470. o.calculateVarint32 = function(e) {
  37471. return e >>>= 0,
  37472. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37473. }
  37474. ,
  37475. o.zigZagEncode32 = function(e) {
  37476. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37477. }
  37478. ,
  37479. o.zigZagDecode32 = function(e) {
  37480. return e >>> 1 ^ -(1 & e) | 0
  37481. }
  37482. ,
  37483. a.writeVarint32 = function(e, t) {
  37484. var i = "undefined" == typeof t;
  37485. if (i && (t = this.offset),
  37486. !this.noAssert) {
  37487. if ("number" != typeof e || e % 1 !== 0)
  37488. throw TypeError("Illegal value: " + e + " (not an integer)");
  37489. if (e |= 0,
  37490. "number" != typeof t || t % 1 !== 0)
  37491. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37492. if (t >>>= 0,
  37493. t < 0 || t + 0 > this.buffer.byteLength)
  37494. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37495. }
  37496. var n, r = o.calculateVarint32(e);
  37497. t += r;
  37498. var a = this.buffer.byteLength;
  37499. for (t > a && this.resize((a *= 2) > t ? a : t),
  37500. t -= r,
  37501. e >>>= 0; e >= 128; )
  37502. n = 127 & e | 128,
  37503. this.view[t++] = n,
  37504. e >>>= 7;
  37505. return this.view[t++] = e,
  37506. i ? (this.offset = t,
  37507. this) : r
  37508. }
  37509. ,
  37510. a.writeVarint32ZigZag = function(e, t) {
  37511. return this.writeVarint32(o.zigZagEncode32(e), t)
  37512. }
  37513. ,
  37514. a.readVarint32 = function(e) {
  37515. var t = "undefined" == typeof e;
  37516. if (t && (e = this.offset),
  37517. !this.noAssert) {
  37518. if ("number" != typeof e || e % 1 !== 0)
  37519. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37520. if (e >>>= 0,
  37521. e < 0 || e + 1 > this.buffer.byteLength)
  37522. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37523. }
  37524. var i, n = 0, r = 0;
  37525. do {
  37526. if (!this.noAssert && e > this.limit) {
  37527. var o = Error("Truncated");
  37528. throw o.truncated = !0,
  37529. o
  37530. }
  37531. i = this.view[e++],
  37532. n < 5 && (r |= (127 & i) << 7 * n),
  37533. ++n
  37534. } while (0 !== (128 & i));return r |= 0,
  37535. t ? (this.offset = e,
  37536. r) : {
  37537. value: r,
  37538. length: n
  37539. }
  37540. }
  37541. ,
  37542. a.readVarint32ZigZag = function(e) {
  37543. var t = this.readVarint32(e);
  37544. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37545. t
  37546. }
  37547. ,
  37548. e && (o.MAX_VARINT64_BYTES = 10,
  37549. o.calculateVarint64 = function(t) {
  37550. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37551. var i = t.toInt() >>> 0
  37552. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37553. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37554. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37555. }
  37556. ,
  37557. o.zigZagEncode64 = function(t) {
  37558. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37559. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37560. }
  37561. ,
  37562. o.zigZagDecode64 = function(t) {
  37563. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37564. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37565. }
  37566. ,
  37567. a.writeVarint64 = function(t, i) {
  37568. var n = "undefined" == typeof i;
  37569. if (n && (i = this.offset),
  37570. !this.noAssert) {
  37571. if ("number" == typeof t)
  37572. t = e.fromNumber(t);
  37573. else if ("string" == typeof t)
  37574. t = e.fromString(t);
  37575. else if (!(t && t instanceof e))
  37576. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37577. if ("number" != typeof i || i % 1 !== 0)
  37578. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37579. if (i >>>= 0,
  37580. i < 0 || i + 0 > this.buffer.byteLength)
  37581. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37582. }
  37583. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37584. var r = o.calculateVarint64(t)
  37585. , a = t.toInt() >>> 0
  37586. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37587. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37588. i += r;
  37589. var c = this.buffer.byteLength;
  37590. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37591. i -= r,
  37592. r) {
  37593. case 10:
  37594. this.view[i + 9] = l >>> 7 & 1;
  37595. case 9:
  37596. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37597. case 8:
  37598. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37599. case 7:
  37600. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37601. case 6:
  37602. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37603. case 5:
  37604. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37605. case 4:
  37606. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37607. case 3:
  37608. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37609. case 2:
  37610. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37611. case 1:
  37612. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37613. }
  37614. return n ? (this.offset += r,
  37615. this) : r
  37616. }
  37617. ,
  37618. a.writeVarint64ZigZag = function(e, t) {
  37619. return this.writeVarint64(o.zigZagEncode64(e), t)
  37620. }
  37621. ,
  37622. a.readVarint64 = function(t) {
  37623. var i = "undefined" == typeof t;
  37624. if (i && (t = this.offset),
  37625. !this.noAssert) {
  37626. if ("number" != typeof t || t % 1 !== 0)
  37627. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37628. if (t >>>= 0,
  37629. t < 0 || t + 1 > this.buffer.byteLength)
  37630. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37631. }
  37632. var n = t
  37633. , r = 0
  37634. , o = 0
  37635. , a = 0
  37636. , s = 0;
  37637. if (s = this.view[t++],
  37638. r = 127 & s,
  37639. 128 & s && (s = this.view[t++],
  37640. r |= (127 & s) << 7,
  37641. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37642. r |= (127 & s) << 14,
  37643. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37644. r |= (127 & s) << 21,
  37645. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37646. o = 127 & s,
  37647. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37648. o |= (127 & s) << 7,
  37649. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37650. o |= (127 & s) << 14,
  37651. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37652. o |= (127 & s) << 21,
  37653. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37654. a = 127 & s,
  37655. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37656. a |= (127 & s) << 7,
  37657. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37658. throw Error("Buffer overrun");
  37659. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37660. return i ? (this.offset = t,
  37661. l) : {
  37662. value: l,
  37663. length: t - n
  37664. }
  37665. }
  37666. ,
  37667. a.readVarint64ZigZag = function(t) {
  37668. var i = this.readVarint64(t);
  37669. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37670. i
  37671. }
  37672. ),
  37673. a.writeCString = function(e, i) {
  37674. var n = "undefined" == typeof i;
  37675. n && (i = this.offset);
  37676. var r, o = e.length;
  37677. if (!this.noAssert) {
  37678. if ("string" != typeof e)
  37679. throw TypeError("Illegal str: Not a string");
  37680. for (r = 0; r < o; ++r)
  37681. if (0 === e.charCodeAt(r))
  37682. throw RangeError("Illegal str: Contains NULL-characters");
  37683. if ("number" != typeof i || i % 1 !== 0)
  37684. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37685. if (i >>>= 0,
  37686. i < 0 || i + 0 > this.buffer.byteLength)
  37687. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37688. }
  37689. o = h.calculateUTF16asUTF8(t(e))[1],
  37690. i += o + 1;
  37691. var a = this.buffer.byteLength;
  37692. return i > a && this.resize((a *= 2) > i ? a : i),
  37693. i -= o + 1,
  37694. h.encodeUTF16toUTF8(t(e), function(e) {
  37695. this.view[i++] = e
  37696. }
  37697. .bind(this)),
  37698. this.view[i++] = 0,
  37699. n ? (this.offset = i,
  37700. this) : o
  37701. }
  37702. ,
  37703. a.readCString = function(e) {
  37704. var t = "undefined" == typeof e;
  37705. if (t && (e = this.offset),
  37706. !this.noAssert) {
  37707. if ("number" != typeof e || e % 1 !== 0)
  37708. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37709. if (e >>>= 0,
  37710. e < 0 || e + 1 > this.buffer.byteLength)
  37711. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37712. }
  37713. var n, r = e, o = -1;
  37714. return h.decodeUTF8toUTF16(function() {
  37715. if (0 === o)
  37716. return null;
  37717. if (e >= this.limit)
  37718. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37719. return o = this.view[e++],
  37720. 0 === o ? null : o
  37721. }
  37722. .bind(this), n = i(), !0),
  37723. t ? (this.offset = e,
  37724. n()) : {
  37725. string: n(),
  37726. length: e - r
  37727. }
  37728. }
  37729. ,
  37730. a.writeIString = function(e, i) {
  37731. var n = "undefined" == typeof i;
  37732. if (n && (i = this.offset),
  37733. !this.noAssert) {
  37734. if ("string" != typeof e)
  37735. throw TypeError("Illegal str: Not a string");
  37736. if ("number" != typeof i || i % 1 !== 0)
  37737. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37738. if (i >>>= 0,
  37739. i < 0 || i + 0 > this.buffer.byteLength)
  37740. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37741. }
  37742. var r, o = i;
  37743. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37744. i += 4 + r;
  37745. var a = this.buffer.byteLength;
  37746. if (i > a && this.resize((a *= 2) > i ? a : i),
  37747. i -= 4 + r,
  37748. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37749. this.view[i + 2] = r >>> 16 & 255,
  37750. this.view[i + 1] = r >>> 8 & 255,
  37751. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37752. this.view[i + 1] = r >>> 16 & 255,
  37753. this.view[i + 2] = r >>> 8 & 255,
  37754. this.view[i + 3] = 255 & r),
  37755. i += 4,
  37756. h.encodeUTF16toUTF8(t(e), function(e) {
  37757. this.view[i++] = e
  37758. }
  37759. .bind(this)),
  37760. i !== o + 4 + r)
  37761. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37762. return n ? (this.offset = i,
  37763. this) : i - o
  37764. }
  37765. ,
  37766. a.readIString = function(e) {
  37767. var t = "undefined" == typeof e;
  37768. if (t && (e = this.offset),
  37769. !this.noAssert) {
  37770. if ("number" != typeof e || e % 1 !== 0)
  37771. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37772. if (e >>>= 0,
  37773. e < 0 || e + 4 > this.buffer.byteLength)
  37774. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37775. }
  37776. var i = e
  37777. , n = this.readUint32(e)
  37778. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37779. return e += r.length,
  37780. t ? (this.offset = e,
  37781. r.string) : {
  37782. string: r.string,
  37783. length: e - i
  37784. }
  37785. }
  37786. ,
  37787. o.METRICS_CHARS = "c",
  37788. o.METRICS_BYTES = "b",
  37789. a.writeUTF8String = function(e, i) {
  37790. var n = "undefined" == typeof i;
  37791. if (n && (i = this.offset),
  37792. !this.noAssert) {
  37793. if ("number" != typeof i || i % 1 !== 0)
  37794. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37795. if (i >>>= 0,
  37796. i < 0 || i + 0 > this.buffer.byteLength)
  37797. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37798. }
  37799. var r, o = i;
  37800. r = h.calculateUTF16asUTF8(t(e))[1],
  37801. i += r;
  37802. var a = this.buffer.byteLength;
  37803. return i > a && this.resize((a *= 2) > i ? a : i),
  37804. i -= r,
  37805. h.encodeUTF16toUTF8(t(e), function(e) {
  37806. this.view[i++] = e
  37807. }
  37808. .bind(this)),
  37809. n ? (this.offset = i,
  37810. this) : i - o
  37811. }
  37812. ,
  37813. a.writeString = a.writeUTF8String,
  37814. o.calculateUTF8Chars = function(e) {
  37815. return h.calculateUTF16asUTF8(t(e))[0]
  37816. }
  37817. ,
  37818. o.calculateUTF8Bytes = function(e) {
  37819. return h.calculateUTF16asUTF8(t(e))[1]
  37820. }
  37821. ,
  37822. o.calculateString = o.calculateUTF8Bytes,
  37823. a.readUTF8String = function(e, t, n) {
  37824. "number" == typeof t && (n = t,
  37825. t = void 0);
  37826. var r = "undefined" == typeof n;
  37827. if (r && (n = this.offset),
  37828. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37829. !this.noAssert) {
  37830. if ("number" != typeof e || e % 1 !== 0)
  37831. throw TypeError("Illegal length: " + e + " (not an integer)");
  37832. if (e |= 0,
  37833. "number" != typeof n || n % 1 !== 0)
  37834. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37835. if (n >>>= 0,
  37836. n < 0 || n + 0 > this.buffer.byteLength)
  37837. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37838. }
  37839. var a, s = 0, l = n;
  37840. if (t === o.METRICS_CHARS) {
  37841. if (a = i(),
  37842. h.decodeUTF8(function() {
  37843. return s < e && n < this.limit ? this.view[n++] : null
  37844. }
  37845. .bind(this), function(e) {
  37846. ++s,
  37847. h.UTF8toUTF16(e, a)
  37848. }),
  37849. s !== e)
  37850. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37851. return r ? (this.offset = n,
  37852. a()) : {
  37853. string: a(),
  37854. length: n - l
  37855. }
  37856. }
  37857. if (t === o.METRICS_BYTES) {
  37858. if (!this.noAssert) {
  37859. if ("number" != typeof n || n % 1 !== 0)
  37860. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37861. if (n >>>= 0,
  37862. n < 0 || n + e > this.buffer.byteLength)
  37863. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37864. }
  37865. var c = n + e;
  37866. if (h.decodeUTF8toUTF16(function() {
  37867. return n < c ? this.view[n++] : null
  37868. }
  37869. .bind(this), a = i(), this.noAssert),
  37870. n !== c)
  37871. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37872. return r ? (this.offset = n,
  37873. a()) : {
  37874. string: a(),
  37875. length: n - l
  37876. }
  37877. }
  37878. throw TypeError("Unsupported metrics: " + t)
  37879. }
  37880. ,
  37881. a.readString = a.readUTF8String,
  37882. a.writeVString = function(e, i) {
  37883. var n = "undefined" == typeof i;
  37884. if (n && (i = this.offset),
  37885. !this.noAssert) {
  37886. if ("string" != typeof e)
  37887. throw TypeError("Illegal str: Not a string");
  37888. if ("number" != typeof i || i % 1 !== 0)
  37889. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37890. if (i >>>= 0,
  37891. i < 0 || i + 0 > this.buffer.byteLength)
  37892. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37893. }
  37894. var r, a, s = i;
  37895. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37896. a = o.calculateVarint32(r),
  37897. i += a + r;
  37898. var l = this.buffer.byteLength;
  37899. if (i > l && this.resize((l *= 2) > i ? l : i),
  37900. i -= a + r,
  37901. i += this.writeVarint32(r, i),
  37902. h.encodeUTF16toUTF8(t(e), function(e) {
  37903. this.view[i++] = e
  37904. }
  37905. .bind(this)),
  37906. i !== s + r + a)
  37907. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37908. return n ? (this.offset = i,
  37909. this) : i - s
  37910. }
  37911. ,
  37912. a.readVString = function(e) {
  37913. var t = "undefined" == typeof e;
  37914. if (t && (e = this.offset),
  37915. !this.noAssert) {
  37916. if ("number" != typeof e || e % 1 !== 0)
  37917. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37918. if (e >>>= 0,
  37919. e < 0 || e + 1 > this.buffer.byteLength)
  37920. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37921. }
  37922. var i = e
  37923. , n = this.readVarint32(e)
  37924. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37925. return e += r.length,
  37926. t ? (this.offset = e,
  37927. r.string) : {
  37928. string: r.string,
  37929. length: e - i
  37930. }
  37931. }
  37932. ,
  37933. a.append = function(e, t, i) {
  37934. "number" != typeof t && "string" == typeof t || (i = t,
  37935. t = void 0);
  37936. var n = "undefined" == typeof i;
  37937. if (n && (i = this.offset),
  37938. !this.noAssert) {
  37939. if ("number" != typeof i || i % 1 !== 0)
  37940. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37941. if (i >>>= 0,
  37942. i < 0 || i + 0 > this.buffer.byteLength)
  37943. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37944. }
  37945. e instanceof o || (e = o.wrap(e, t));
  37946. var r = e.limit - e.offset;
  37947. if (r <= 0)
  37948. return this;
  37949. i += r;
  37950. var a = this.buffer.byteLength;
  37951. return i > a && this.resize((a *= 2) > i ? a : i),
  37952. i -= r,
  37953. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37954. e.offset += r,
  37955. n && (this.offset += r),
  37956. this
  37957. }
  37958. ,
  37959. a.appendTo = function(e, t) {
  37960. return e.append(this, t),
  37961. this
  37962. }
  37963. ,
  37964. a.assert = function(e) {
  37965. return this.noAssert = !e,
  37966. this
  37967. }
  37968. ,
  37969. a.capacity = function() {
  37970. return this.buffer.byteLength
  37971. }
  37972. ,
  37973. a.clear = function() {
  37974. return this.offset = 0,
  37975. this.limit = this.buffer.byteLength,
  37976. this.markedOffset = -1,
  37977. this
  37978. }
  37979. ,
  37980. a.clone = function(e) {
  37981. var t = new o(0,this.littleEndian,this.noAssert);
  37982. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37983. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37984. t.view = this.view),
  37985. t.offset = this.offset,
  37986. t.markedOffset = this.markedOffset,
  37987. t.limit = this.limit,
  37988. t
  37989. }
  37990. ,
  37991. a.compact = function(e, t) {
  37992. if ("undefined" == typeof e && (e = this.offset),
  37993. "undefined" == typeof t && (t = this.limit),
  37994. !this.noAssert) {
  37995. if ("number" != typeof e || e % 1 !== 0)
  37996. throw TypeError("Illegal begin: Not an integer");
  37997. if (e >>>= 0,
  37998. "number" != typeof t || t % 1 !== 0)
  37999. throw TypeError("Illegal end: Not an integer");
  38000. if (t >>>= 0,
  38001. e < 0 || e > t || t > this.buffer.byteLength)
  38002. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38003. }
  38004. if (0 === e && t === this.buffer.byteLength)
  38005. return this;
  38006. var i = t - e;
  38007. if (0 === i)
  38008. return this.buffer = s,
  38009. this.view = null,
  38010. this.markedOffset >= 0 && (this.markedOffset -= e),
  38011. this.offset = 0,
  38012. this.limit = 0,
  38013. this;
  38014. var n = new ArrayBuffer(i)
  38015. , r = new Uint8Array(n);
  38016. return r.set(this.view.subarray(e, t)),
  38017. this.buffer = n,
  38018. this.view = r,
  38019. this.markedOffset >= 0 && (this.markedOffset -= e),
  38020. this.offset = 0,
  38021. this.limit = i,
  38022. this
  38023. }
  38024. ,
  38025. a.copy = function(e, t) {
  38026. if ("undefined" == typeof e && (e = this.offset),
  38027. "undefined" == typeof t && (t = this.limit),
  38028. !this.noAssert) {
  38029. if ("number" != typeof e || e % 1 !== 0)
  38030. throw TypeError("Illegal begin: Not an integer");
  38031. if (e >>>= 0,
  38032. "number" != typeof t || t % 1 !== 0)
  38033. throw TypeError("Illegal end: Not an integer");
  38034. if (t >>>= 0,
  38035. e < 0 || e > t || t > this.buffer.byteLength)
  38036. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38037. }
  38038. if (e === t)
  38039. return new o(0,this.littleEndian,this.noAssert);
  38040. var i = t - e
  38041. , n = new o(i,this.littleEndian,this.noAssert);
  38042. return n.offset = 0,
  38043. n.limit = i,
  38044. n.markedOffset >= 0 && (n.markedOffset -= e),
  38045. this.copyTo(n, 0, e, t),
  38046. n
  38047. }
  38048. ,
  38049. a.copyTo = function(e, t, i, n) {
  38050. var r, a;
  38051. if (!this.noAssert && !o.isByteBuffer(e))
  38052. throw TypeError("Illegal target: Not a ByteBuffer");
  38053. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38054. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38055. n = "undefined" == typeof n ? this.limit : 0 | n,
  38056. t < 0 || t > e.buffer.byteLength)
  38057. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38058. if (i < 0 || n > this.buffer.byteLength)
  38059. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38060. var s = n - i;
  38061. return 0 === s ? e : (e.ensureCapacity(t + s),
  38062. e.view.set(this.view.subarray(i, n), t),
  38063. r && (this.offset += s),
  38064. a && (e.offset += s),
  38065. this)
  38066. }
  38067. ,
  38068. a.ensureCapacity = function(e) {
  38069. var t = this.buffer.byteLength;
  38070. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38071. }
  38072. ,
  38073. a.fill = function(e, t, i) {
  38074. var n = "undefined" == typeof t;
  38075. if (n && (t = this.offset),
  38076. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38077. "undefined" == typeof t && (t = this.offset),
  38078. "undefined" == typeof i && (i = this.limit),
  38079. !this.noAssert) {
  38080. if ("number" != typeof e || e % 1 !== 0)
  38081. throw TypeError("Illegal value: " + e + " (not an integer)");
  38082. if (e |= 0,
  38083. "number" != typeof t || t % 1 !== 0)
  38084. throw TypeError("Illegal begin: Not an integer");
  38085. if (t >>>= 0,
  38086. "number" != typeof i || i % 1 !== 0)
  38087. throw TypeError("Illegal end: Not an integer");
  38088. if (i >>>= 0,
  38089. t < 0 || t > i || i > this.buffer.byteLength)
  38090. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38091. }
  38092. if (t >= i)
  38093. return this;
  38094. for (; t < i; )
  38095. this.view[t++] = e;
  38096. return n && (this.offset = t),
  38097. this
  38098. }
  38099. ,
  38100. a.flip = function() {
  38101. return this.limit = this.offset,
  38102. this.offset = 0,
  38103. this
  38104. }
  38105. ,
  38106. a.mark = function(e) {
  38107. if (e = "undefined" == typeof e ? this.offset : e,
  38108. !this.noAssert) {
  38109. if ("number" != typeof e || e % 1 !== 0)
  38110. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38111. if (e >>>= 0,
  38112. e < 0 || e + 0 > this.buffer.byteLength)
  38113. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38114. }
  38115. return this.markedOffset = e,
  38116. this
  38117. }
  38118. ,
  38119. a.order = function(e) {
  38120. if (!this.noAssert && "boolean" != typeof e)
  38121. throw TypeError("Illegal littleEndian: Not a boolean");
  38122. return this.littleEndian = !!e,
  38123. this
  38124. }
  38125. ,
  38126. a.LE = function(e) {
  38127. return this.littleEndian = "undefined" == typeof e || !!e,
  38128. this
  38129. }
  38130. ,
  38131. a.BE = function(e) {
  38132. return this.littleEndian = "undefined" != typeof e && !e,
  38133. this
  38134. }
  38135. ,
  38136. a.prepend = function(e, t, i) {
  38137. "number" != typeof t && "string" == typeof t || (i = t,
  38138. t = void 0);
  38139. var n = "undefined" == typeof i;
  38140. if (n && (i = this.offset),
  38141. !this.noAssert) {
  38142. if ("number" != typeof i || i % 1 !== 0)
  38143. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38144. if (i >>>= 0,
  38145. i < 0 || i + 0 > this.buffer.byteLength)
  38146. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38147. }
  38148. e instanceof o || (e = o.wrap(e, t));
  38149. var r = e.limit - e.offset;
  38150. if (r <= 0)
  38151. return this;
  38152. var a = r - i;
  38153. if (a > 0) {
  38154. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38155. , l = new Uint8Array(s);
  38156. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38157. this.buffer = s,
  38158. this.view = l,
  38159. this.offset += a,
  38160. this.markedOffset >= 0 && (this.markedOffset += a),
  38161. this.limit += a,
  38162. i += a
  38163. } else {
  38164. new Uint8Array(this.buffer)
  38165. }
  38166. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38167. e.offset = e.limit,
  38168. n && (this.offset -= r),
  38169. this
  38170. }
  38171. ,
  38172. a.prependTo = function(e, t) {
  38173. return e.prepend(this, t),
  38174. this
  38175. }
  38176. ,
  38177. a.printDebug = function(e) {
  38178. "function" != typeof e && (e = console.log.bind(console)),
  38179. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38180. }
  38181. ,
  38182. a.remaining = function() {
  38183. return this.limit - this.offset
  38184. }
  38185. ,
  38186. a.reset = function() {
  38187. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38188. this.markedOffset = -1) : this.offset = 0,
  38189. this
  38190. }
  38191. ,
  38192. a.resize = function(e) {
  38193. if (!this.noAssert) {
  38194. if ("number" != typeof e || e % 1 !== 0)
  38195. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38196. if (e |= 0,
  38197. e < 0)
  38198. throw RangeError("Illegal capacity: 0 <= " + e)
  38199. }
  38200. if (this.buffer.byteLength < e) {
  38201. var t = new ArrayBuffer(e)
  38202. , i = new Uint8Array(t);
  38203. i.set(this.view),
  38204. this.buffer = t,
  38205. this.view = i
  38206. }
  38207. return this
  38208. }
  38209. ,
  38210. a.reverse = function(e, t) {
  38211. if ("undefined" == typeof e && (e = this.offset),
  38212. "undefined" == typeof t && (t = this.limit),
  38213. !this.noAssert) {
  38214. if ("number" != typeof e || e % 1 !== 0)
  38215. throw TypeError("Illegal begin: Not an integer");
  38216. if (e >>>= 0,
  38217. "number" != typeof t || t % 1 !== 0)
  38218. throw TypeError("Illegal end: Not an integer");
  38219. if (t >>>= 0,
  38220. e < 0 || e > t || t > this.buffer.byteLength)
  38221. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38222. }
  38223. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38224. this)
  38225. }
  38226. ,
  38227. a.skip = function(e) {
  38228. if (!this.noAssert) {
  38229. if ("number" != typeof e || e % 1 !== 0)
  38230. throw TypeError("Illegal length: " + e + " (not an integer)");
  38231. e |= 0
  38232. }
  38233. var t = this.offset + e;
  38234. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38235. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38236. return this.offset = t,
  38237. this
  38238. }
  38239. ,
  38240. a.slice = function(e, t) {
  38241. if ("undefined" == typeof e && (e = this.offset),
  38242. "undefined" == typeof t && (t = this.limit),
  38243. !this.noAssert) {
  38244. if ("number" != typeof e || e % 1 !== 0)
  38245. throw TypeError("Illegal begin: Not an integer");
  38246. if (e >>>= 0,
  38247. "number" != typeof t || t % 1 !== 0)
  38248. throw TypeError("Illegal end: Not an integer");
  38249. if (t >>>= 0,
  38250. e < 0 || e > t || t > this.buffer.byteLength)
  38251. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38252. }
  38253. var i = this.clone();
  38254. return i.offset = e,
  38255. i.limit = t,
  38256. i
  38257. }
  38258. ,
  38259. a.toBuffer = function(e) {
  38260. var t = this.offset
  38261. , i = this.limit;
  38262. if (!this.noAssert) {
  38263. if ("number" != typeof t || t % 1 !== 0)
  38264. throw TypeError("Illegal offset: Not an integer");
  38265. if (t >>>= 0,
  38266. "number" != typeof i || i % 1 !== 0)
  38267. throw TypeError("Illegal limit: Not an integer");
  38268. if (i >>>= 0,
  38269. t < 0 || t > i || i > this.buffer.byteLength)
  38270. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38271. }
  38272. if (!e && 0 === t && i === this.buffer.byteLength)
  38273. return this.buffer;
  38274. if (t === i)
  38275. return s;
  38276. var n = new ArrayBuffer(i - t);
  38277. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38278. n
  38279. }
  38280. ,
  38281. a.toArrayBuffer = a.toBuffer,
  38282. a.toString = function(e, t, i) {
  38283. if ("undefined" == typeof e)
  38284. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38285. switch ("number" == typeof e && (e = "utf8",
  38286. t = e,
  38287. i = t),
  38288. e) {
  38289. case "utf8":
  38290. return this.toUTF8(t, i);
  38291. case "base64":
  38292. return this.toBase64(t, i);
  38293. case "hex":
  38294. return this.toHex(t, i);
  38295. case "binary":
  38296. return this.toBinary(t, i);
  38297. case "debug":
  38298. return this.toDebug();
  38299. case "columns":
  38300. return this.toColumns();
  38301. default:
  38302. throw Error("Unsupported encoding: " + e)
  38303. }
  38304. }
  38305. ;
  38306. var c = function() {
  38307. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38308. i[t[n]] = n;
  38309. return e.encode = function(e, i) {
  38310. for (var n, r; null !== (n = e()); )
  38311. i(t[n >> 2 & 63]),
  38312. r = (3 & n) << 4,
  38313. null !== (n = e()) ? (r |= n >> 4 & 15,
  38314. i(t[63 & (r | n >> 4 & 15)]),
  38315. r = (15 & n) << 2,
  38316. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38317. i(t[63 & n])) : (i(t[63 & r]),
  38318. i(61))) : (i(t[63 & r]),
  38319. i(61),
  38320. i(61))
  38321. }
  38322. ,
  38323. e.decode = function(e, t) {
  38324. function n(e) {
  38325. throw Error("Illegal character code: " + e)
  38326. }
  38327. for (var r, o, a; null !== (r = e()); )
  38328. if (o = i[r],
  38329. "undefined" == typeof o && n(r),
  38330. null !== (r = e()) && (a = i[r],
  38331. "undefined" == typeof a && n(r),
  38332. t(o << 2 >>> 0 | (48 & a) >> 4),
  38333. null !== (r = e()))) {
  38334. if (o = i[r],
  38335. "undefined" == typeof o) {
  38336. if (61 === r)
  38337. break;
  38338. n(r)
  38339. }
  38340. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38341. null !== (r = e())) {
  38342. if (a = i[r],
  38343. "undefined" == typeof a) {
  38344. if (61 === r)
  38345. break;
  38346. n(r)
  38347. }
  38348. t((3 & o) << 6 >>> 0 | a)
  38349. }
  38350. }
  38351. }
  38352. ,
  38353. e.test = function(e) {
  38354. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38355. }
  38356. ,
  38357. e
  38358. }();
  38359. a.toBase64 = function(e, t) {
  38360. if ("undefined" == typeof e && (e = this.offset),
  38361. "undefined" == typeof t && (t = this.limit),
  38362. e |= 0,
  38363. t |= 0,
  38364. e < 0 || t > this.capacity || e > t)
  38365. throw RangeError("begin, end");
  38366. var n;
  38367. return c.encode(function() {
  38368. return e < t ? this.view[e++] : null
  38369. }
  38370. .bind(this), n = i()),
  38371. n()
  38372. }
  38373. ,
  38374. o.fromBase64 = function(e, i) {
  38375. if ("string" != typeof e)
  38376. throw TypeError("str");
  38377. var n = new o(e.length / 4 * 3,i)
  38378. , r = 0;
  38379. return c.decode(t(e), function(e) {
  38380. n.view[r++] = e
  38381. }),
  38382. n.limit = r,
  38383. n
  38384. }
  38385. ,
  38386. o.btoa = function(e) {
  38387. return o.fromBinary(e).toBase64()
  38388. }
  38389. ,
  38390. o.atob = function(e) {
  38391. return o.fromBase64(e).toBinary()
  38392. }
  38393. ,
  38394. a.toBinary = function(e, t) {
  38395. if ("undefined" == typeof e && (e = this.offset),
  38396. "undefined" == typeof t && (t = this.limit),
  38397. e |= 0,
  38398. t |= 0,
  38399. e < 0 || t > this.capacity() || e > t)
  38400. throw RangeError("begin, end");
  38401. if (e === t)
  38402. return "";
  38403. for (var i = [], n = []; e < t; )
  38404. i.push(this.view[e++]),
  38405. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38406. i = []);
  38407. return n.join("") + String.fromCharCode.apply(String, i)
  38408. }
  38409. ,
  38410. o.fromBinary = function(e, t) {
  38411. if ("string" != typeof e)
  38412. throw TypeError("str");
  38413. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38414. if (i = e.charCodeAt(n),
  38415. i > 255)
  38416. throw RangeError("illegal char code: " + i);
  38417. a.view[n++] = i
  38418. }
  38419. return a.limit = r,
  38420. a
  38421. }
  38422. ,
  38423. a.toDebug = function(e) {
  38424. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38425. if (i !== -1 && (t = this.view[i],
  38426. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38427. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38428. ++i,
  38429. e && i > 0 && i % 16 === 0 && i !== n) {
  38430. for (; r.length < 51; )
  38431. r += " ";
  38432. a += r + o + "\n",
  38433. r = o = ""
  38434. }
  38435. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38436. }
  38437. if (e && " " !== r) {
  38438. for (; r.length < 51; )
  38439. r += " ";
  38440. a += r + o + "\n"
  38441. }
  38442. return e ? a : r
  38443. }
  38444. ,
  38445. o.fromDebug = function(e, t, i) {
  38446. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38447. switch (n = e.charAt(l++)) {
  38448. case "!":
  38449. if (!i) {
  38450. if (u || d || p) {
  38451. f = !0;
  38452. break
  38453. }
  38454. u = d = p = !0
  38455. }
  38456. s.offset = s.markedOffset = s.limit = c,
  38457. h = !1;
  38458. break;
  38459. case "|":
  38460. if (!i) {
  38461. if (u || p) {
  38462. f = !0;
  38463. break
  38464. }
  38465. u = p = !0
  38466. }
  38467. s.offset = s.limit = c,
  38468. h = !1;
  38469. break;
  38470. case "[":
  38471. if (!i) {
  38472. if (u || d) {
  38473. f = !0;
  38474. break
  38475. }
  38476. u = d = !0
  38477. }
  38478. s.offset = s.markedOffset = c,
  38479. h = !1;
  38480. break;
  38481. case "<":
  38482. if (!i) {
  38483. if (u) {
  38484. f = !0;
  38485. break
  38486. }
  38487. u = !0
  38488. }
  38489. s.offset = c,
  38490. h = !1;
  38491. break;
  38492. case "]":
  38493. if (!i) {
  38494. if (p || d) {
  38495. f = !0;
  38496. break
  38497. }
  38498. p = d = !0
  38499. }
  38500. s.limit = s.markedOffset = c,
  38501. h = !1;
  38502. break;
  38503. case ">":
  38504. if (!i) {
  38505. if (p) {
  38506. f = !0;
  38507. break
  38508. }
  38509. p = !0
  38510. }
  38511. s.limit = c,
  38512. h = !1;
  38513. break;
  38514. case "'":
  38515. if (!i) {
  38516. if (d) {
  38517. f = !0;
  38518. break
  38519. }
  38520. d = !0
  38521. }
  38522. s.markedOffset = c,
  38523. h = !1;
  38524. break;
  38525. case " ":
  38526. h = !1;
  38527. break;
  38528. default:
  38529. if (!i && h) {
  38530. f = !0;
  38531. break
  38532. }
  38533. if (r = parseInt(n + e.charAt(l++), 16),
  38534. !i && (isNaN(r) || r < 0 || r > 255))
  38535. throw TypeError("Illegal str: Not a debug encoded string");
  38536. s.view[c++] = r,
  38537. h = !0
  38538. }
  38539. if (f)
  38540. throw TypeError("Illegal str: Invalid symbol at " + l)
  38541. }
  38542. if (!i) {
  38543. if (!u || !p)
  38544. throw TypeError("Illegal str: Missing offset or limit");
  38545. if (c < s.buffer.byteLength)
  38546. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38547. }
  38548. return s
  38549. }
  38550. ,
  38551. a.toHex = function(e, t) {
  38552. if (e = "undefined" == typeof e ? this.offset : e,
  38553. t = "undefined" == typeof t ? this.limit : t,
  38554. !this.noAssert) {
  38555. if ("number" != typeof e || e % 1 !== 0)
  38556. throw TypeError("Illegal begin: Not an integer");
  38557. if (e >>>= 0,
  38558. "number" != typeof t || t % 1 !== 0)
  38559. throw TypeError("Illegal end: Not an integer");
  38560. if (t >>>= 0,
  38561. e < 0 || e > t || t > this.buffer.byteLength)
  38562. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38563. }
  38564. for (var i, n = new Array(t - e); e < t; )
  38565. i = this.view[e++],
  38566. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38567. return n.join("")
  38568. }
  38569. ,
  38570. o.fromHex = function(e, t, i) {
  38571. if (!i) {
  38572. if ("string" != typeof e)
  38573. throw TypeError("Illegal str: Not a string");
  38574. if (e.length % 2 !== 0)
  38575. throw TypeError("Illegal str: Length not a multiple of 2")
  38576. }
  38577. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38578. if (n = parseInt(e.substring(s, s + 2), 16),
  38579. !i && (!isFinite(n) || n < 0 || n > 255))
  38580. throw TypeError("Illegal str: Contains non-hex characters");
  38581. a.view[l++] = n
  38582. }
  38583. return a.limit = l,
  38584. a
  38585. }
  38586. ;
  38587. var h = function() {
  38588. var e = {};
  38589. return e.MAX_CODEPOINT = 1114111,
  38590. e.encodeUTF8 = function(e, t) {
  38591. var i = null;
  38592. for ("number" == typeof e && (i = e,
  38593. e = function() {
  38594. return null
  38595. }
  38596. ); null !== i || null !== (i = e()); )
  38597. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38598. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38599. t(i >> 6 & 63 | 128),
  38600. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38601. t(i >> 12 & 63 | 128),
  38602. t(i >> 6 & 63 | 128),
  38603. t(63 & i | 128)),
  38604. i = null
  38605. }
  38606. ,
  38607. e.decodeUTF8 = function(e, t) {
  38608. for (var i, n, r, o, a = function(e) {
  38609. e = e.slice(0, e.indexOf(null));
  38610. var t = Error(e.toString());
  38611. throw t.name = "TruncatedError",
  38612. t.bytes = e,
  38613. t
  38614. }; null !== (i = e()); )
  38615. if (0 === (128 & i))
  38616. t(i);
  38617. else if (192 === (224 & i))
  38618. null === (n = e()) && a([i, n]),
  38619. t((31 & i) << 6 | 63 & n);
  38620. else if (224 === (240 & i))
  38621. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38622. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38623. else {
  38624. if (240 !== (248 & i))
  38625. throw RangeError("Illegal starting byte: " + i);
  38626. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38627. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38628. }
  38629. }
  38630. ,
  38631. e.UTF16toUTF8 = function(e, t) {
  38632. for (var i, n = null; ; ) {
  38633. if (null === (i = null !== n ? n : e()))
  38634. break;
  38635. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38636. n = null) : t(i)
  38637. }
  38638. null !== n && t(n)
  38639. }
  38640. ,
  38641. e.UTF8toUTF16 = function(e, t) {
  38642. var i = null;
  38643. for ("number" == typeof e && (i = e,
  38644. e = function() {
  38645. return null
  38646. }
  38647. ); null !== i || null !== (i = e()); )
  38648. i <= 65535 ? t(i) : (i -= 65536,
  38649. t((i >> 10) + 55296),
  38650. t(i % 1024 + 56320)),
  38651. i = null
  38652. }
  38653. ,
  38654. e.encodeUTF16toUTF8 = function(t, i) {
  38655. e.UTF16toUTF8(t, function(t) {
  38656. e.encodeUTF8(t, i)
  38657. })
  38658. }
  38659. ,
  38660. e.decodeUTF8toUTF16 = function(t, i) {
  38661. e.decodeUTF8(t, function(t) {
  38662. e.UTF8toUTF16(t, i)
  38663. })
  38664. }
  38665. ,
  38666. e.calculateCodePoint = function(e) {
  38667. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38668. }
  38669. ,
  38670. e.calculateUTF8 = function(e) {
  38671. for (var t, i = 0; null !== (t = e()); )
  38672. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38673. return i
  38674. }
  38675. ,
  38676. e.calculateUTF16asUTF8 = function(t) {
  38677. var i = 0
  38678. , n = 0;
  38679. return e.UTF16toUTF8(t, function(e) {
  38680. ++i,
  38681. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38682. }),
  38683. [i, n]
  38684. }
  38685. ,
  38686. e
  38687. }();
  38688. return a.toUTF8 = function(e, t) {
  38689. if ("undefined" == typeof e && (e = this.offset),
  38690. "undefined" == typeof t && (t = this.limit),
  38691. !this.noAssert) {
  38692. if ("number" != typeof e || e % 1 !== 0)
  38693. throw TypeError("Illegal begin: Not an integer");
  38694. if (e >>>= 0,
  38695. "number" != typeof t || t % 1 !== 0)
  38696. throw TypeError("Illegal end: Not an integer");
  38697. if (t >>>= 0,
  38698. e < 0 || e > t || t > this.buffer.byteLength)
  38699. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38700. }
  38701. var n;
  38702. try {
  38703. h.decodeUTF8toUTF16(function() {
  38704. return e < t ? this.view[e++] : null
  38705. }
  38706. .bind(this), n = i())
  38707. } catch (i) {
  38708. if (e !== t)
  38709. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38710. }
  38711. return n()
  38712. }
  38713. ,
  38714. o.fromUTF8 = function(e, i, n) {
  38715. if (!n && "string" != typeof e)
  38716. throw TypeError("Illegal str: Not a string");
  38717. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38718. , a = 0;
  38719. return h.encodeUTF16toUTF8(t(e), function(e) {
  38720. r.view[a++] = e
  38721. }),
  38722. r.limit = a,
  38723. r
  38724. }
  38725. ,
  38726. o
  38727. })
  38728. }
  38729. , {
  38730. long: 216
  38731. }],
  38732. 216: [function(e, t, i) {
  38733. !function(i, n) {
  38734. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38735. }(this, function() {
  38736. "use strict";
  38737. function e(e, t, i) {
  38738. this.low = 0 | e,
  38739. this.high = 0 | t,
  38740. this.unsigned = !!i
  38741. }
  38742. function t(e) {
  38743. return (e && e.__isLong__) === !0
  38744. }
  38745. function i(e, t) {
  38746. var i, n, o;
  38747. return t ? (e >>>= 0,
  38748. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38749. o && (l[e] = i),
  38750. i)) : (e |= 0,
  38751. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38752. o && (s[e] = i),
  38753. i))
  38754. }
  38755. function n(e, t) {
  38756. if (isNaN(e) || !isFinite(e))
  38757. return t ? m : g;
  38758. if (t) {
  38759. if (e < 0)
  38760. return m;
  38761. if (e >= d)
  38762. return I
  38763. } else {
  38764. if (e <= -p)
  38765. return E;
  38766. if (e + 1 >= p)
  38767. return C
  38768. }
  38769. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38770. }
  38771. function r(t, i, n) {
  38772. return new e(t,i,n)
  38773. }
  38774. function o(e, t, i) {
  38775. if (0 === e.length)
  38776. throw Error("empty string");
  38777. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38778. return g;
  38779. if ("number" == typeof t ? (i = t,
  38780. t = !1) : t = !!t,
  38781. i = i || 10,
  38782. i < 2 || 36 < i)
  38783. throw RangeError("radix");
  38784. var r;
  38785. if ((r = e.indexOf("-")) > 0)
  38786. throw Error("interior hyphen");
  38787. if (0 === r)
  38788. return o(e.substring(1), t, i).neg();
  38789. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38790. var h = Math.min(8, e.length - l)
  38791. , u = parseInt(e.substring(l, l + h), i);
  38792. if (h < 8) {
  38793. var d = n(c(i, h));
  38794. s = s.mul(d).add(n(u))
  38795. } else
  38796. s = s.mul(a),
  38797. s = s.add(n(u))
  38798. }
  38799. return s.unsigned = t,
  38800. s
  38801. }
  38802. function a(t) {
  38803. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38804. }
  38805. e.prototype.__isLong__,
  38806. Object.defineProperty(e.prototype, "__isLong__", {
  38807. value: !0,
  38808. enumerable: !1,
  38809. configurable: !1
  38810. }),
  38811. e.isLong = t;
  38812. var s = {}
  38813. , l = {};
  38814. e.fromInt = i,
  38815. e.fromNumber = n,
  38816. e.fromBits = r;
  38817. var c = Math.pow;
  38818. e.fromString = o,
  38819. e.fromValue = a;
  38820. var h = 1 << 24
  38821. , u = 4294967296
  38822. , d = 0x10000000000000000
  38823. , p = d / 2
  38824. , f = i(h)
  38825. , g = i(0);
  38826. e.ZERO = g;
  38827. var m = i(0, !0);
  38828. e.UZERO = m;
  38829. var v = i(1);
  38830. e.ONE = v;
  38831. var A = i(1, !0);
  38832. e.UONE = A;
  38833. var y = i(-1);
  38834. e.NEG_ONE = y;
  38835. var C = r(-1, 2147483647, !1);
  38836. e.MAX_VALUE = C;
  38837. var I = r(-1, -1, !0);
  38838. e.MAX_UNSIGNED_VALUE = I;
  38839. var E = r(0, -2147483648, !1);
  38840. e.MIN_VALUE = E;
  38841. var b = e.prototype;
  38842. return b.toInt = function() {
  38843. return this.unsigned ? this.low >>> 0 : this.low
  38844. }
  38845. ,
  38846. b.toNumber = function() {
  38847. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38848. }
  38849. ,
  38850. b.toString = function(e) {
  38851. if (e = e || 10,
  38852. e < 2 || 36 < e)
  38853. throw RangeError("radix");
  38854. if (this.isZero())
  38855. return "0";
  38856. if (this.isNegative()) {
  38857. if (this.eq(E)) {
  38858. var t = n(e)
  38859. , i = this.div(t)
  38860. , r = i.mul(t).sub(this);
  38861. return i.toString(e) + r.toInt().toString(e)
  38862. }
  38863. return "-" + this.neg().toString(e)
  38864. }
  38865. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38866. var l = a.div(o)
  38867. , h = a.sub(l.mul(o)).toInt() >>> 0
  38868. , u = h.toString(e);
  38869. if (a = l,
  38870. a.isZero())
  38871. return u + s;
  38872. for (; u.length < 6; )
  38873. u = "0" + u;
  38874. s = "" + u + s
  38875. }
  38876. }
  38877. ,
  38878. b.getHighBits = function() {
  38879. return this.high
  38880. }
  38881. ,
  38882. b.getHighBitsUnsigned = function() {
  38883. return this.high >>> 0
  38884. }
  38885. ,
  38886. b.getLowBits = function() {
  38887. return this.low
  38888. }
  38889. ,
  38890. b.getLowBitsUnsigned = function() {
  38891. return this.low >>> 0
  38892. }
  38893. ,
  38894. b.getNumBitsAbs = function() {
  38895. if (this.isNegative())
  38896. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38897. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38898. ;
  38899. return 0 != this.high ? t + 33 : t + 1
  38900. }
  38901. ,
  38902. b.isZero = function() {
  38903. return 0 === this.high && 0 === this.low
  38904. }
  38905. ,
  38906. b.isNegative = function() {
  38907. return !this.unsigned && this.high < 0
  38908. }
  38909. ,
  38910. b.isPositive = function() {
  38911. return this.unsigned || this.high >= 0
  38912. }
  38913. ,
  38914. b.isOdd = function() {
  38915. return 1 === (1 & this.low)
  38916. }
  38917. ,
  38918. b.isEven = function() {
  38919. return 0 === (1 & this.low)
  38920. }
  38921. ,
  38922. b.equals = function(e) {
  38923. return t(e) || (e = a(e)),
  38924. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38925. }
  38926. ,
  38927. b.eq = b.equals,
  38928. b.notEquals = function(e) {
  38929. return !this.eq(e)
  38930. }
  38931. ,
  38932. b.neq = b.notEquals,
  38933. b.lessThan = function(e) {
  38934. return this.comp(e) < 0
  38935. }
  38936. ,
  38937. b.lt = b.lessThan,
  38938. b.lessThanOrEqual = function(e) {
  38939. return this.comp(e) <= 0
  38940. }
  38941. ,
  38942. b.lte = b.lessThanOrEqual,
  38943. b.greaterThan = function(e) {
  38944. return this.comp(e) > 0
  38945. }
  38946. ,
  38947. b.gt = b.greaterThan,
  38948. b.greaterThanOrEqual = function(e) {
  38949. return this.comp(e) >= 0
  38950. }
  38951. ,
  38952. b.gte = b.greaterThanOrEqual,
  38953. b.compare = function(e) {
  38954. if (t(e) || (e = a(e)),
  38955. this.eq(e))
  38956. return 0;
  38957. var i = this.isNegative()
  38958. , n = e.isNegative();
  38959. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38960. }
  38961. ,
  38962. b.comp = b.compare,
  38963. b.negate = function() {
  38964. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38965. }
  38966. ,
  38967. b.neg = b.negate,
  38968. b.add = function(e) {
  38969. t(e) || (e = a(e));
  38970. var i = this.high >>> 16
  38971. , n = 65535 & this.high
  38972. , o = this.low >>> 16
  38973. , s = 65535 & this.low
  38974. , l = e.high >>> 16
  38975. , c = 65535 & e.high
  38976. , h = e.low >>> 16
  38977. , u = 65535 & e.low
  38978. , d = 0
  38979. , p = 0
  38980. , f = 0
  38981. , g = 0;
  38982. return g += s + u,
  38983. f += g >>> 16,
  38984. g &= 65535,
  38985. f += o + h,
  38986. p += f >>> 16,
  38987. f &= 65535,
  38988. p += n + c,
  38989. d += p >>> 16,
  38990. p &= 65535,
  38991. d += i + l,
  38992. d &= 65535,
  38993. r(f << 16 | g, d << 16 | p, this.unsigned)
  38994. }
  38995. ,
  38996. b.subtract = function(e) {
  38997. return t(e) || (e = a(e)),
  38998. this.add(e.neg())
  38999. }
  39000. ,
  39001. b.sub = b.subtract,
  39002. b.multiply = function(e) {
  39003. if (this.isZero())
  39004. return g;
  39005. if (t(e) || (e = a(e)),
  39006. e.isZero())
  39007. return g;
  39008. if (this.eq(E))
  39009. return e.isOdd() ? E : g;
  39010. if (e.eq(E))
  39011. return this.isOdd() ? E : g;
  39012. if (this.isNegative())
  39013. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39014. if (e.isNegative())
  39015. return this.mul(e.neg()).neg();
  39016. if (this.lt(f) && e.lt(f))
  39017. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39018. var i = this.high >>> 16
  39019. , o = 65535 & this.high
  39020. , s = this.low >>> 16
  39021. , l = 65535 & this.low
  39022. , c = e.high >>> 16
  39023. , h = 65535 & e.high
  39024. , u = e.low >>> 16
  39025. , d = 65535 & e.low
  39026. , p = 0
  39027. , m = 0
  39028. , v = 0
  39029. , A = 0;
  39030. return A += l * d,
  39031. v += A >>> 16,
  39032. A &= 65535,
  39033. v += s * d,
  39034. m += v >>> 16,
  39035. v &= 65535,
  39036. v += l * u,
  39037. m += v >>> 16,
  39038. v &= 65535,
  39039. m += o * d,
  39040. p += m >>> 16,
  39041. m &= 65535,
  39042. m += s * u,
  39043. p += m >>> 16,
  39044. m &= 65535,
  39045. m += l * h,
  39046. p += m >>> 16,
  39047. m &= 65535,
  39048. p += i * d + o * u + s * h + l * c,
  39049. p &= 65535,
  39050. r(v << 16 | A, p << 16 | m, this.unsigned)
  39051. }
  39052. ,
  39053. b.mul = b.multiply,
  39054. b.divide = function(e) {
  39055. if (t(e) || (e = a(e)),
  39056. e.isZero())
  39057. throw Error("division by zero");
  39058. if (this.isZero())
  39059. return this.unsigned ? m : g;
  39060. var i, r, o;
  39061. if (this.unsigned) {
  39062. if (e.unsigned || (e = e.toUnsigned()),
  39063. e.gt(this))
  39064. return m;
  39065. if (e.gt(this.shru(1)))
  39066. return A;
  39067. o = m
  39068. } else {
  39069. if (this.eq(E)) {
  39070. if (e.eq(v) || e.eq(y))
  39071. return E;
  39072. if (e.eq(E))
  39073. return v;
  39074. var s = this.shr(1);
  39075. return i = s.div(e).shl(1),
  39076. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39077. o = i.add(r.div(e)))
  39078. }
  39079. if (e.eq(E))
  39080. return this.unsigned ? m : g;
  39081. if (this.isNegative())
  39082. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39083. if (e.isNegative())
  39084. return this.div(e.neg()).neg();
  39085. o = g
  39086. }
  39087. for (r = this; r.gte(e); ) {
  39088. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39089. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39090. i -= h,
  39091. u = n(i, this.unsigned),
  39092. d = u.mul(e);
  39093. u.isZero() && (u = v),
  39094. o = o.add(u),
  39095. r = r.sub(d)
  39096. }
  39097. return o
  39098. }
  39099. ,
  39100. b.div = b.divide,
  39101. b.modulo = function(e) {
  39102. return t(e) || (e = a(e)),
  39103. this.sub(this.div(e).mul(e))
  39104. }
  39105. ,
  39106. b.mod = b.modulo,
  39107. b.not = function() {
  39108. return r(~this.low, ~this.high, this.unsigned)
  39109. }
  39110. ,
  39111. b.and = function(e) {
  39112. return t(e) || (e = a(e)),
  39113. r(this.low & e.low, this.high & e.high, this.unsigned)
  39114. }
  39115. ,
  39116. b.or = function(e) {
  39117. return t(e) || (e = a(e)),
  39118. r(this.low | e.low, this.high | e.high, this.unsigned)
  39119. }
  39120. ,
  39121. b.xor = function(e) {
  39122. return t(e) || (e = a(e)),
  39123. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39124. }
  39125. ,
  39126. b.shiftLeft = function(e) {
  39127. return t(e) && (e = e.toInt()),
  39128. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39129. }
  39130. ,
  39131. b.shl = b.shiftLeft,
  39132. b.shiftRight = function(e) {
  39133. return t(e) && (e = e.toInt()),
  39134. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39135. }
  39136. ,
  39137. b.shr = b.shiftRight,
  39138. b.shiftRightUnsigned = function(e) {
  39139. if (t(e) && (e = e.toInt()),
  39140. e &= 63,
  39141. 0 === e)
  39142. return this;
  39143. var i = this.high;
  39144. if (e < 32) {
  39145. var n = this.low;
  39146. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39147. }
  39148. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39149. }
  39150. ,
  39151. b.shru = b.shiftRightUnsigned,
  39152. b.toSigned = function() {
  39153. return this.unsigned ? r(this.low, this.high, !1) : this
  39154. }
  39155. ,
  39156. b.toUnsigned = function() {
  39157. return this.unsigned ? this : r(this.low, this.high, !0)
  39158. }
  39159. ,
  39160. b.toBytes = function(e) {
  39161. return e ? this.toBytesLE() : this.toBytesBE()
  39162. }
  39163. ,
  39164. b.toBytesLE = function() {
  39165. var e = this.high
  39166. , t = this.low;
  39167. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39168. }
  39169. ,
  39170. b.toBytesBE = function() {
  39171. var e = this.high
  39172. , t = this.low;
  39173. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39174. }
  39175. ,
  39176. e
  39177. })
  39178. }
  39179. , {}],
  39180. 217: [function(e, t, i) {
  39181. var n = {
  39182. REVISION: "75"
  39183. };
  39184. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39185. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39186. void 0 === Math.sign && (Math.sign = function(e) {
  39187. return e < 0 ? -1 : e > 0 ? 1 : +e
  39188. }
  39189. ),
  39190. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39191. get: function() {
  39192. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39193. }
  39194. }),
  39195. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39196. writable: !0,
  39197. configurable: !0,
  39198. value: function(e) {
  39199. "use strict";
  39200. if (void 0 === e || null === e)
  39201. throw new TypeError("Cannot convert first argument to object");
  39202. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39203. var r = arguments[i];
  39204. if (void 0 !== r && null !== r) {
  39205. r = Object(r);
  39206. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39207. var l = o[a]
  39208. , c = Object.getOwnPropertyDescriptor(r, l);
  39209. void 0 !== c && c.enumerable && (t[l] = r[l])
  39210. }
  39211. }
  39212. }
  39213. return t
  39214. }
  39215. }),
  39216. n.MOUSE = {
  39217. LEFT: 0,
  39218. MIDDLE: 1,
  39219. RIGHT: 2
  39220. },
  39221. n.CullFaceNone = 0,
  39222. n.CullFaceBack = 1,
  39223. n.CullFaceFront = 2,
  39224. n.CullFaceFrontBack = 3,
  39225. n.FrontFaceDirectionCW = 0,
  39226. n.FrontFaceDirectionCCW = 1,
  39227. n.BasicShadowMap = 0,
  39228. n.PCFShadowMap = 1,
  39229. n.PCFSoftShadowMap = 2,
  39230. n.FrontSide = 0,
  39231. n.BackSide = 1,
  39232. n.DoubleSide = 2,
  39233. n.FlatShading = 1,
  39234. n.SmoothShading = 2,
  39235. n.NoColors = 0,
  39236. n.FaceColors = 1,
  39237. n.VertexColors = 2,
  39238. n.NoBlending = 0,
  39239. n.NormalBlending = 1,
  39240. n.AdditiveBlending = 2,
  39241. n.SubtractiveBlending = 3,
  39242. n.MultiplyBlending = 4,
  39243. n.CustomBlending = 5,
  39244. n.AddEquation = 100,
  39245. n.SubtractEquation = 101,
  39246. n.ReverseSubtractEquation = 102,
  39247. n.MinEquation = 103,
  39248. n.MaxEquation = 104,
  39249. n.ZeroFactor = 200,
  39250. n.OneFactor = 201,
  39251. n.SrcColorFactor = 202,
  39252. n.OneMinusSrcColorFactor = 203,
  39253. n.SrcAlphaFactor = 204,
  39254. n.OneMinusSrcAlphaFactor = 205,
  39255. n.DstAlphaFactor = 206,
  39256. n.OneMinusDstAlphaFactor = 207,
  39257. n.DstColorFactor = 208,
  39258. n.OneMinusDstColorFactor = 209,
  39259. n.SrcAlphaSaturateFactor = 210,
  39260. n.NeverDepth = 0,
  39261. n.AlwaysDepth = 1,
  39262. n.LessDepth = 2,
  39263. n.LessEqualDepth = 3,
  39264. n.EqualDepth = 4,
  39265. n.GreaterEqualDepth = 5,
  39266. n.GreaterDepth = 6,
  39267. n.NotEqualDepth = 7,
  39268. n.MultiplyOperation = 0,
  39269. n.MixOperation = 1,
  39270. n.AddOperation = 2,
  39271. n.NoToneMapping = 0,
  39272. n.LinearToneMapping = 1,
  39273. n.ReinhardToneMapping = 2,
  39274. n.Uncharted2ToneMapping = 3,
  39275. n.CineonToneMapping = 4,
  39276. n.UVMapping = 300,
  39277. n.CubeReflectionMapping = 301,
  39278. n.CubeRefractionMapping = 302,
  39279. n.EquirectangularReflectionMapping = 303,
  39280. n.EquirectangularRefractionMapping = 304,
  39281. n.SphericalReflectionMapping = 305,
  39282. n.CubeUVReflectionMapping = 306,
  39283. n.CubeUVRefractionMapping = 307,
  39284. n.RepeatWrapping = 1e3,
  39285. n.ClampToEdgeWrapping = 1001,
  39286. n.MirroredRepeatWrapping = 1002,
  39287. n.NearestFilter = 1003,
  39288. n.NearestMipMapNearestFilter = 1004,
  39289. n.NearestMipMapLinearFilter = 1005,
  39290. n.LinearFilter = 1006,
  39291. n.LinearMipMapNearestFilter = 1007,
  39292. n.LinearMipMapLinearFilter = 1008,
  39293. n.UnsignedByteType = 1009,
  39294. n.ByteType = 1010,
  39295. n.ShortType = 1011,
  39296. n.UnsignedShortType = 1012,
  39297. n.IntType = 1013,
  39298. n.UnsignedIntType = 1014,
  39299. n.FloatType = 1015,
  39300. n.HalfFloatType = 1025,
  39301. n.UnsignedShort4444Type = 1016,
  39302. n.UnsignedShort5551Type = 1017,
  39303. n.UnsignedShort565Type = 1018,
  39304. n.AlphaFormat = 1019,
  39305. n.RGBFormat = 1020,
  39306. n.RGBAFormat = 1021,
  39307. n.LuminanceFormat = 1022,
  39308. n.LuminanceAlphaFormat = 1023,
  39309. n.RGBEFormat = n.RGBAFormat,
  39310. n.RGB_S3TC_DXT1_Format = 2001,
  39311. n.RGBA_S3TC_DXT1_Format = 2002,
  39312. n.RGBA_S3TC_DXT3_Format = 2003,
  39313. n.RGBA_S3TC_DXT5_Format = 2004,
  39314. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39315. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39316. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39317. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39318. n.RGB_ETC1_Format = 2151,
  39319. n.LoopOnce = 2200,
  39320. n.LoopRepeat = 2201,
  39321. n.LoopPingPong = 2202,
  39322. n.InterpolateDiscrete = 2300,
  39323. n.InterpolateLinear = 2301,
  39324. n.InterpolateSmooth = 2302,
  39325. n.ZeroCurvatureEnding = 2400,
  39326. n.ZeroSlopeEnding = 2401,
  39327. n.WrapAroundEnding = 2402,
  39328. n.TrianglesDrawMode = 0,
  39329. n.TriangleStripDrawMode = 1,
  39330. n.TriangleFanDrawMode = 2,
  39331. n.LinearEncoding = 3e3,
  39332. n.sRGBEncoding = 3001,
  39333. n.GammaEncoding = 3007,
  39334. n.RGBEEncoding = 3002,
  39335. n.LogLuvEncoding = 3003,
  39336. n.RGBM7Encoding = 3004,
  39337. n.RGBM16Encoding = 3005,
  39338. n.RGBDEncoding = 3006,
  39339. n.Color = function(e) {
  39340. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39341. }
  39342. ,
  39343. n.Color.prototype = {
  39344. constructor: n.Color,
  39345. r: 1,
  39346. g: 1,
  39347. b: 1,
  39348. set: function(e) {
  39349. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39350. this
  39351. },
  39352. setScalar: function(e) {
  39353. this.r = e,
  39354. this.g = e,
  39355. this.b = e
  39356. },
  39357. setHex: function(e) {
  39358. return e = Math.floor(e),
  39359. this.r = (e >> 16 & 255) / 255,
  39360. this.g = (e >> 8 & 255) / 255,
  39361. this.b = (255 & e) / 255,
  39362. this
  39363. },
  39364. setRGB: function(e, t, i) {
  39365. return this.r = e,
  39366. this.g = t,
  39367. this.b = i,
  39368. this
  39369. },
  39370. setHSL: function() {
  39371. function e(e, t, i) {
  39372. return i < 0 && (i += 1),
  39373. i > 1 && (i -= 1),
  39374. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39375. }
  39376. return function(t, i, r) {
  39377. if (t = n.Math.euclideanModulo(t, 1),
  39378. i = n.Math.clamp(i, 0, 1),
  39379. r = n.Math.clamp(r, 0, 1),
  39380. 0 === i)
  39381. this.r = this.g = this.b = r;
  39382. else {
  39383. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39384. , a = 2 * r - o;
  39385. this.r = e(a, o, t + 1 / 3),
  39386. this.g = e(a, o, t),
  39387. this.b = e(a, o, t - 1 / 3)
  39388. }
  39389. return this
  39390. }
  39391. }(),
  39392. setStyle: function(e) {
  39393. function t(t) {
  39394. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39395. }
  39396. var i;
  39397. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39398. var r, o = i[1], a = i[2];
  39399. switch (o) {
  39400. case "rgb":
  39401. case "rgba":
  39402. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39403. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39404. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39405. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39406. t(r[5]),
  39407. this;
  39408. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39409. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39410. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39411. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39412. t(r[5]),
  39413. this;
  39414. break;
  39415. case "hsl":
  39416. case "hsla":
  39417. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39418. var s = parseFloat(r[1]) / 360
  39419. , l = parseInt(r[2], 10) / 100
  39420. , c = parseInt(r[3], 10) / 100;
  39421. return t(r[5]),
  39422. this.setHSL(s, l, c)
  39423. }
  39424. }
  39425. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39426. var h = i[1]
  39427. , u = h.length;
  39428. if (3 === u)
  39429. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39430. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39431. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39432. this;
  39433. if (6 === u)
  39434. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39435. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39436. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39437. this
  39438. }
  39439. if (e && e.length > 0) {
  39440. var h = n.ColorKeywords[e];
  39441. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39442. }
  39443. return this
  39444. },
  39445. clone: function() {
  39446. return new this.constructor(this.r,this.g,this.b)
  39447. },
  39448. copy: function(e) {
  39449. return this.r = e.r,
  39450. this.g = e.g,
  39451. this.b = e.b,
  39452. this
  39453. },
  39454. copyGammaToLinear: function(e, t) {
  39455. return void 0 === t && (t = 2),
  39456. this.r = Math.pow(e.r, t),
  39457. this.g = Math.pow(e.g, t),
  39458. this.b = Math.pow(e.b, t),
  39459. this
  39460. },
  39461. copyLinearToGamma: function(e, t) {
  39462. void 0 === t && (t = 2);
  39463. var i = t > 0 ? 1 / t : 1;
  39464. return this.r = Math.pow(e.r, i),
  39465. this.g = Math.pow(e.g, i),
  39466. this.b = Math.pow(e.b, i),
  39467. this
  39468. },
  39469. convertGammaToLinear: function() {
  39470. var e = this.r
  39471. , t = this.g
  39472. , i = this.b;
  39473. return this.r = e * e,
  39474. this.g = t * t,
  39475. this.b = i * i,
  39476. this
  39477. },
  39478. convertLinearToGamma: function() {
  39479. return this.r = Math.sqrt(this.r),
  39480. this.g = Math.sqrt(this.g),
  39481. this.b = Math.sqrt(this.b),
  39482. this
  39483. },
  39484. getHex: function() {
  39485. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39486. },
  39487. getHexString: function() {
  39488. return ("000000" + this.getHex().toString(16)).slice(-6)
  39489. },
  39490. getHSL: function(e) {
  39491. var t, i, n = e || {
  39492. h: 0,
  39493. s: 0,
  39494. l: 0
  39495. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39496. if (l === s)
  39497. t = 0,
  39498. i = 0;
  39499. else {
  39500. var h = s - l;
  39501. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39502. s) {
  39503. case r:
  39504. t = (o - a) / h + (o < a ? 6 : 0);
  39505. break;
  39506. case o:
  39507. t = (a - r) / h + 2;
  39508. break;
  39509. case a:
  39510. t = (r - o) / h + 4
  39511. }
  39512. t /= 6
  39513. }
  39514. return n.h = t,
  39515. n.s = i,
  39516. n.l = c,
  39517. n
  39518. },
  39519. getStyle: function() {
  39520. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39521. },
  39522. offsetHSL: function(e, t, i) {
  39523. var n = this.getHSL();
  39524. return n.h += e,
  39525. n.s += t,
  39526. n.l += i,
  39527. this.setHSL(n.h, n.s, n.l),
  39528. this
  39529. },
  39530. add: function(e) {
  39531. return this.r += e.r,
  39532. this.g += e.g,
  39533. this.b += e.b,
  39534. this
  39535. },
  39536. addColors: function(e, t) {
  39537. return this.r = e.r + t.r,
  39538. this.g = e.g + t.g,
  39539. this.b = e.b + t.b,
  39540. this
  39541. },
  39542. addScalar: function(e) {
  39543. return this.r += e,
  39544. this.g += e,
  39545. this.b += e,
  39546. this
  39547. },
  39548. multiply: function(e) {
  39549. return this.r *= e.r,
  39550. this.g *= e.g,
  39551. this.b *= e.b,
  39552. this
  39553. },
  39554. multiplyScalar: function(e) {
  39555. return this.r *= e,
  39556. this.g *= e,
  39557. this.b *= e,
  39558. this
  39559. },
  39560. lerp: function(e, t) {
  39561. return this.r += (e.r - this.r) * t,
  39562. this.g += (e.g - this.g) * t,
  39563. this.b += (e.b - this.b) * t,
  39564. this
  39565. },
  39566. equals: function(e) {
  39567. return e.r === this.r && e.g === this.g && e.b === this.b
  39568. },
  39569. fromArray: function(e, t) {
  39570. return void 0 === t && (t = 0),
  39571. this.r = e[t],
  39572. this.g = e[t + 1],
  39573. this.b = e[t + 2],
  39574. this
  39575. },
  39576. toArray: function(e, t) {
  39577. return void 0 === e && (e = []),
  39578. void 0 === t && (t = 0),
  39579. e[t] = this.r,
  39580. e[t + 1] = this.g,
  39581. e[t + 2] = this.b,
  39582. e
  39583. }
  39584. },
  39585. n.ColorKeywords = {
  39586. aliceblue: 15792383,
  39587. antiquewhite: 16444375,
  39588. aqua: 65535,
  39589. aquamarine: 8388564,
  39590. azure: 15794175,
  39591. beige: 16119260,
  39592. bisque: 16770244,
  39593. black: 0,
  39594. blanchedalmond: 16772045,
  39595. blue: 255,
  39596. blueviolet: 9055202,
  39597. brown: 10824234,
  39598. burlywood: 14596231,
  39599. cadetblue: 6266528,
  39600. chartreuse: 8388352,
  39601. chocolate: 13789470,
  39602. coral: 16744272,
  39603. cornflowerblue: 6591981,
  39604. cornsilk: 16775388,
  39605. crimson: 14423100,
  39606. cyan: 65535,
  39607. darkblue: 139,
  39608. darkcyan: 35723,
  39609. darkgoldenrod: 12092939,
  39610. darkgray: 11119017,
  39611. darkgreen: 25600,
  39612. darkgrey: 11119017,
  39613. darkkhaki: 12433259,
  39614. darkmagenta: 9109643,
  39615. darkolivegreen: 5597999,
  39616. darkorange: 16747520,
  39617. darkorchid: 10040012,
  39618. darkred: 9109504,
  39619. darksalmon: 15308410,
  39620. darkseagreen: 9419919,
  39621. darkslateblue: 4734347,
  39622. darkslategray: 3100495,
  39623. darkslategrey: 3100495,
  39624. darkturquoise: 52945,
  39625. darkviolet: 9699539,
  39626. deeppink: 16716947,
  39627. deepskyblue: 49151,
  39628. dimgray: 6908265,
  39629. dimgrey: 6908265,
  39630. dodgerblue: 2003199,
  39631. firebrick: 11674146,
  39632. floralwhite: 16775920,
  39633. forestgreen: 2263842,
  39634. fuchsia: 16711935,
  39635. gainsboro: 14474460,
  39636. ghostwhite: 16316671,
  39637. gold: 16766720,
  39638. goldenrod: 14329120,
  39639. gray: 8421504,
  39640. green: 32768,
  39641. greenyellow: 11403055,
  39642. grey: 8421504,
  39643. honeydew: 15794160,
  39644. hotpink: 16738740,
  39645. indianred: 13458524,
  39646. indigo: 4915330,
  39647. ivory: 16777200,
  39648. khaki: 15787660,
  39649. lavender: 15132410,
  39650. lavenderblush: 16773365,
  39651. lawngreen: 8190976,
  39652. lemonchiffon: 16775885,
  39653. lightblue: 11393254,
  39654. lightcoral: 15761536,
  39655. lightcyan: 14745599,
  39656. lightgoldenrodyellow: 16448210,
  39657. lightgray: 13882323,
  39658. lightgreen: 9498256,
  39659. lightgrey: 13882323,
  39660. lightpink: 16758465,
  39661. lightsalmon: 16752762,
  39662. lightseagreen: 2142890,
  39663. lightskyblue: 8900346,
  39664. lightslategray: 7833753,
  39665. lightslategrey: 7833753,
  39666. lightsteelblue: 11584734,
  39667. lightyellow: 16777184,
  39668. lime: 65280,
  39669. limegreen: 3329330,
  39670. linen: 16445670,
  39671. magenta: 16711935,
  39672. maroon: 8388608,
  39673. mediumaquamarine: 6737322,
  39674. mediumblue: 205,
  39675. mediumorchid: 12211667,
  39676. mediumpurple: 9662683,
  39677. mediumseagreen: 3978097,
  39678. mediumslateblue: 8087790,
  39679. mediumspringgreen: 64154,
  39680. mediumturquoise: 4772300,
  39681. mediumvioletred: 13047173,
  39682. midnightblue: 1644912,
  39683. mintcream: 16121850,
  39684. mistyrose: 16770273,
  39685. moccasin: 16770229,
  39686. navajowhite: 16768685,
  39687. navy: 128,
  39688. oldlace: 16643558,
  39689. olive: 8421376,
  39690. olivedrab: 7048739,
  39691. orange: 16753920,
  39692. orangered: 16729344,
  39693. orchid: 14315734,
  39694. palegoldenrod: 15657130,
  39695. palegreen: 10025880,
  39696. paleturquoise: 11529966,
  39697. palevioletred: 14381203,
  39698. papayawhip: 16773077,
  39699. peachpuff: 16767673,
  39700. peru: 13468991,
  39701. pink: 16761035,
  39702. plum: 14524637,
  39703. powderblue: 11591910,
  39704. purple: 8388736,
  39705. red: 16711680,
  39706. rosybrown: 12357519,
  39707. royalblue: 4286945,
  39708. saddlebrown: 9127187,
  39709. salmon: 16416882,
  39710. sandybrown: 16032864,
  39711. seagreen: 3050327,
  39712. seashell: 16774638,
  39713. sienna: 10506797,
  39714. silver: 12632256,
  39715. skyblue: 8900331,
  39716. slateblue: 6970061,
  39717. slategray: 7372944,
  39718. slategrey: 7372944,
  39719. snow: 16775930,
  39720. springgreen: 65407,
  39721. steelblue: 4620980,
  39722. tan: 13808780,
  39723. teal: 32896,
  39724. thistle: 14204888,
  39725. tomato: 16737095,
  39726. turquoise: 4251856,
  39727. violet: 15631086,
  39728. wheat: 16113331,
  39729. white: 16777215,
  39730. whitesmoke: 16119285,
  39731. yellow: 16776960,
  39732. yellowgreen: 10145074
  39733. },
  39734. n.Quaternion = function(e, t, i, n) {
  39735. this._x = e || 0,
  39736. this._y = t || 0,
  39737. this._z = i || 0,
  39738. this._w = void 0 !== n ? n : 1
  39739. }
  39740. ,
  39741. n.Quaternion.prototype = {
  39742. constructor: n.Quaternion,
  39743. get x() {
  39744. return this._x
  39745. },
  39746. set x(e) {
  39747. this._x = e,
  39748. this.onChangeCallback()
  39749. },
  39750. get y() {
  39751. return this._y
  39752. },
  39753. set y(e) {
  39754. this._y = e,
  39755. this.onChangeCallback()
  39756. },
  39757. get z() {
  39758. return this._z
  39759. },
  39760. set z(e) {
  39761. this._z = e,
  39762. this.onChangeCallback()
  39763. },
  39764. get w() {
  39765. return this._w
  39766. },
  39767. set w(e) {
  39768. this._w = e,
  39769. this.onChangeCallback()
  39770. },
  39771. set: function(e, t, i, n) {
  39772. return this._x = e,
  39773. this._y = t,
  39774. this._z = i,
  39775. this._w = n,
  39776. this.onChangeCallback(),
  39777. this
  39778. },
  39779. clone: function() {
  39780. return new this.constructor(this._x,this._y,this._z,this._w)
  39781. },
  39782. copy: function(e) {
  39783. return this._x = e.x,
  39784. this._y = e.y,
  39785. this._z = e.z,
  39786. this._w = e.w,
  39787. this.onChangeCallback(),
  39788. this
  39789. },
  39790. setFromEuler: function(e, t) {
  39791. if (e instanceof n.Euler == !1)
  39792. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39793. var i = Math.cos(e._x / 2)
  39794. , r = Math.cos(e._y / 2)
  39795. , o = Math.cos(e._z / 2)
  39796. , a = Math.sin(e._x / 2)
  39797. , s = Math.sin(e._y / 2)
  39798. , l = Math.sin(e._z / 2)
  39799. , c = e.order;
  39800. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39801. this._y = i * s * o - a * r * l,
  39802. this._z = i * r * l + a * s * o,
  39803. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39804. this._y = i * s * o - a * r * l,
  39805. this._z = i * r * l - a * s * o,
  39806. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39807. this._y = i * s * o + a * r * l,
  39808. this._z = i * r * l + a * s * o,
  39809. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39810. this._y = i * s * o + a * r * l,
  39811. this._z = i * r * l - a * s * o,
  39812. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39813. this._y = i * s * o + a * r * l,
  39814. this._z = i * r * l - a * s * o,
  39815. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39816. this._y = i * s * o - a * r * l,
  39817. this._z = i * r * l + a * s * o,
  39818. this._w = i * r * o + a * s * l),
  39819. t !== !1 && this.onChangeCallback(),
  39820. this
  39821. },
  39822. setFromAxisAngle: function(e, t) {
  39823. var i = t / 2
  39824. , n = Math.sin(i);
  39825. return this._x = e.x * n,
  39826. this._y = e.y * n,
  39827. this._z = e.z * n,
  39828. this._w = Math.cos(i),
  39829. this.onChangeCallback(),
  39830. this
  39831. },
  39832. setFromRotationMatrix: function(e) {
  39833. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39834. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39835. this._w = .25 / t,
  39836. this._x = (h - l) * t,
  39837. this._y = (o - c) * t,
  39838. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39839. this._w = (h - l) / t,
  39840. this._x = .25 * t,
  39841. this._y = (r + a) / t,
  39842. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39843. this._w = (o - c) / t,
  39844. this._x = (r + a) / t,
  39845. this._y = .25 * t,
  39846. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39847. this._w = (a - r) / t,
  39848. this._x = (o + c) / t,
  39849. this._y = (l + h) / t,
  39850. this._z = .25 * t),
  39851. this.onChangeCallback(),
  39852. this
  39853. },
  39854. setFromUnitVectors: function() {
  39855. var e, t, i = 1e-6;
  39856. return function(r, o) {
  39857. return void 0 === e && (e = new n.Vector3),
  39858. t = r.dot(o) + 1,
  39859. t < i ? (t = 0,
  39860. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39861. this._x = e.x,
  39862. this._y = e.y,
  39863. this._z = e.z,
  39864. this._w = t,
  39865. this.normalize(),
  39866. this
  39867. }
  39868. }(),
  39869. inverse: function() {
  39870. return this.conjugate().normalize(),
  39871. this
  39872. },
  39873. conjugate: function() {
  39874. return this._x *= -1,
  39875. this._y *= -1,
  39876. this._z *= -1,
  39877. this.onChangeCallback(),
  39878. this
  39879. },
  39880. dot: function(e) {
  39881. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39882. },
  39883. lengthSq: function() {
  39884. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39885. },
  39886. length: function() {
  39887. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39888. },
  39889. normalize: function() {
  39890. var e = this.length();
  39891. return 0 === e ? (this._x = 0,
  39892. this._y = 0,
  39893. this._z = 0,
  39894. this._w = 1) : (e = 1 / e,
  39895. this._x = this._x * e,
  39896. this._y = this._y * e,
  39897. this._z = this._z * e,
  39898. this._w = this._w * e),
  39899. this.onChangeCallback(),
  39900. this
  39901. },
  39902. multiply: function(e, t) {
  39903. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39904. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39905. },
  39906. multiplyQuaternions: function(e, t) {
  39907. var i = e._x
  39908. , n = e._y
  39909. , r = e._z
  39910. , o = e._w
  39911. , a = t._x
  39912. , s = t._y
  39913. , l = t._z
  39914. , c = t._w;
  39915. return this._x = i * c + o * a + n * l - r * s,
  39916. this._y = n * c + o * s + r * a - i * l,
  39917. this._z = r * c + o * l + i * s - n * a,
  39918. this._w = o * c - i * a - n * s - r * l,
  39919. this.onChangeCallback(),
  39920. this
  39921. },
  39922. slerp: function(e, t) {
  39923. if (0 === t)
  39924. return this;
  39925. if (1 === t)
  39926. return this.copy(e);
  39927. var i = this._x
  39928. , n = this._y
  39929. , r = this._z
  39930. , o = this._w
  39931. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39932. if (a < 0 ? (this._w = -e._w,
  39933. this._x = -e._x,
  39934. this._y = -e._y,
  39935. this._z = -e._z,
  39936. a = -a) : this.copy(e),
  39937. a >= 1)
  39938. return this._w = o,
  39939. this._x = i,
  39940. this._y = n,
  39941. this._z = r,
  39942. this;
  39943. var s = Math.sqrt(1 - a * a);
  39944. if (Math.abs(s) < .001)
  39945. return this._w = .5 * (o + this._w),
  39946. this._x = .5 * (i + this._x),
  39947. this._y = .5 * (n + this._y),
  39948. this._z = .5 * (r + this._z),
  39949. this;
  39950. var l = Math.atan2(s, a)
  39951. , c = Math.sin((1 - t) * l) / s
  39952. , h = Math.sin(t * l) / s;
  39953. return this._w = o * c + this._w * h,
  39954. this._x = i * c + this._x * h,
  39955. this._y = n * c + this._y * h,
  39956. this._z = r * c + this._z * h,
  39957. this.onChangeCallback(),
  39958. this
  39959. },
  39960. equals: function(e) {
  39961. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39962. },
  39963. fromArray: function(e, t) {
  39964. return void 0 === t && (t = 0),
  39965. this._x = e[t],
  39966. this._y = e[t + 1],
  39967. this._z = e[t + 2],
  39968. this._w = e[t + 3],
  39969. this.onChangeCallback(),
  39970. this
  39971. },
  39972. toArray: function(e, t) {
  39973. return void 0 === e && (e = []),
  39974. void 0 === t && (t = 0),
  39975. e[t] = this._x,
  39976. e[t + 1] = this._y,
  39977. e[t + 2] = this._z,
  39978. e[t + 3] = this._w,
  39979. e
  39980. },
  39981. onChange: function(e) {
  39982. return this.onChangeCallback = e,
  39983. this
  39984. },
  39985. onChangeCallback: function() {}
  39986. },
  39987. Object.assign(n.Quaternion, {
  39988. slerp: function(e, t, i, n) {
  39989. return i.copy(e).slerp(t, n)
  39990. },
  39991. slerpFlat: function(e, t, i, n, r, o, a) {
  39992. var s = i[n + 0]
  39993. , l = i[n + 1]
  39994. , c = i[n + 2]
  39995. , h = i[n + 3]
  39996. , u = r[o + 0]
  39997. , d = r[o + 1]
  39998. , p = r[o + 2]
  39999. , f = r[o + 3];
  40000. if (h !== f || s !== u || l !== d || c !== p) {
  40001. var g = 1 - a
  40002. , m = s * u + l * d + c * p + h * f
  40003. , v = m >= 0 ? 1 : -1
  40004. , A = 1 - m * m;
  40005. if (A > Number.EPSILON) {
  40006. var y = Math.sqrt(A)
  40007. , C = Math.atan2(y, m * v);
  40008. g = Math.sin(g * C) / y,
  40009. a = Math.sin(a * C) / y
  40010. }
  40011. var I = a * v;
  40012. if (s = s * g + u * I,
  40013. l = l * g + d * I,
  40014. c = c * g + p * I,
  40015. h = h * g + f * I,
  40016. g === 1 - a) {
  40017. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40018. s *= E,
  40019. l *= E,
  40020. c *= E,
  40021. h *= E
  40022. }
  40023. }
  40024. e[t] = s,
  40025. e[t + 1] = l,
  40026. e[t + 2] = c,
  40027. e[t + 3] = h
  40028. }
  40029. }),
  40030. n.Vector2 = function(e, t) {
  40031. this.x = e || 0,
  40032. this.y = t || 0
  40033. }
  40034. ,
  40035. n.Vector2.prototype = {
  40036. constructor: n.Vector2,
  40037. get width() {
  40038. return this.x
  40039. },
  40040. set width(e) {
  40041. this.x = e
  40042. },
  40043. get height() {
  40044. return this.y
  40045. },
  40046. set height(e) {
  40047. this.y = e
  40048. },
  40049. set: function(e, t) {
  40050. return this.x = e,
  40051. this.y = t,
  40052. this
  40053. },
  40054. setScalar: function(e) {
  40055. return this.x = e,
  40056. this.y = e,
  40057. this
  40058. },
  40059. setX: function(e) {
  40060. return this.x = e,
  40061. this
  40062. },
  40063. setY: function(e) {
  40064. return this.y = e,
  40065. this
  40066. },
  40067. setComponent: function(e, t) {
  40068. switch (e) {
  40069. case 0:
  40070. this.x = t;
  40071. break;
  40072. case 1:
  40073. this.y = t;
  40074. break;
  40075. default:
  40076. throw new Error("index is out of range: " + e)
  40077. }
  40078. },
  40079. getComponent: function(e) {
  40080. switch (e) {
  40081. case 0:
  40082. return this.x;
  40083. case 1:
  40084. return this.y;
  40085. default:
  40086. throw new Error("index is out of range: " + e)
  40087. }
  40088. },
  40089. clone: function() {
  40090. return new this.constructor(this.x,this.y)
  40091. },
  40092. copy: function(e) {
  40093. return this.x = e.x,
  40094. this.y = e.y,
  40095. this
  40096. },
  40097. add: function(e, t) {
  40098. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40099. this.addVectors(e, t)) : (this.x += e.x,
  40100. this.y += e.y,
  40101. this)
  40102. },
  40103. addScalar: function(e) {
  40104. return this.x += e,
  40105. this.y += e,
  40106. this
  40107. },
  40108. addVectors: function(e, t) {
  40109. return this.x = e.x + t.x,
  40110. this.y = e.y + t.y,
  40111. this
  40112. },
  40113. addScaledVector: function(e, t) {
  40114. return this.x += e.x * t,
  40115. this.y += e.y * t,
  40116. this
  40117. },
  40118. sub: function(e, t) {
  40119. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40120. this.subVectors(e, t)) : (this.x -= e.x,
  40121. this.y -= e.y,
  40122. this)
  40123. },
  40124. subScalar: function(e) {
  40125. return this.x -= e,
  40126. this.y -= e,
  40127. this
  40128. },
  40129. subVectors: function(e, t) {
  40130. return this.x = e.x - t.x,
  40131. this.y = e.y - t.y,
  40132. this
  40133. },
  40134. multiply: function(e) {
  40135. return this.x *= e.x,
  40136. this.y *= e.y,
  40137. this
  40138. },
  40139. multiplyScalar: function(e) {
  40140. return isFinite(e) ? (this.x *= e,
  40141. this.y *= e) : (this.x = 0,
  40142. this.y = 0),
  40143. this
  40144. },
  40145. divide: function(e) {
  40146. return this.x /= e.x,
  40147. this.y /= e.y,
  40148. this
  40149. },
  40150. divideScalar: function(e) {
  40151. return this.multiplyScalar(1 / e)
  40152. },
  40153. min: function(e) {
  40154. return this.x = Math.min(this.x, e.x),
  40155. this.y = Math.min(this.y, e.y),
  40156. this
  40157. },
  40158. max: function(e) {
  40159. return this.x = Math.max(this.x, e.x),
  40160. this.y = Math.max(this.y, e.y),
  40161. this
  40162. },
  40163. clamp: function(e, t) {
  40164. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40165. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40166. this
  40167. },
  40168. clampScalar: function() {
  40169. var e, t;
  40170. return function(i, r) {
  40171. return void 0 === e && (e = new n.Vector2,
  40172. t = new n.Vector2),
  40173. e.set(i, i),
  40174. t.set(r, r),
  40175. this.clamp(e, t)
  40176. }
  40177. }(),
  40178. clampLength: function(e, t) {
  40179. var i = this.length();
  40180. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40181. this
  40182. },
  40183. floor: function() {
  40184. return this.x = Math.floor(this.x),
  40185. this.y = Math.floor(this.y),
  40186. this
  40187. },
  40188. ceil: function() {
  40189. return this.x = Math.ceil(this.x),
  40190. this.y = Math.ceil(this.y),
  40191. this
  40192. },
  40193. round: function() {
  40194. return this.x = Math.round(this.x),
  40195. this.y = Math.round(this.y),
  40196. this
  40197. },
  40198. roundToZero: function() {
  40199. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40200. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40201. this
  40202. },
  40203. negate: function() {
  40204. return this.x = -this.x,
  40205. this.y = -this.y,
  40206. this
  40207. },
  40208. dot: function(e) {
  40209. return this.x * e.x + this.y * e.y
  40210. },
  40211. lengthSq: function() {
  40212. return this.x * this.x + this.y * this.y
  40213. },
  40214. length: function() {
  40215. return Math.sqrt(this.x * this.x + this.y * this.y)
  40216. },
  40217. lengthManhattan: function() {
  40218. return Math.abs(this.x) + Math.abs(this.y)
  40219. },
  40220. normalize: function() {
  40221. return this.divideScalar(this.length())
  40222. },
  40223. angle: function() {
  40224. var e = Math.atan2(this.y, this.x);
  40225. return e < 0 && (e += 2 * Math.PI),
  40226. e
  40227. },
  40228. distanceTo: function(e) {
  40229. return Math.sqrt(this.distanceToSquared(e))
  40230. },
  40231. distanceToSquared: function(e) {
  40232. var t = this.x - e.x
  40233. , i = this.y - e.y;
  40234. return t * t + i * i
  40235. },
  40236. setLength: function(e) {
  40237. return this.multiplyScalar(e / this.length())
  40238. },
  40239. lerp: function(e, t) {
  40240. return this.x += (e.x - this.x) * t,
  40241. this.y += (e.y - this.y) * t,
  40242. this
  40243. },
  40244. lerpVectors: function(e, t, i) {
  40245. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40246. this
  40247. },
  40248. equals: function(e) {
  40249. return e.x === this.x && e.y === this.y
  40250. },
  40251. fromArray: function(e, t) {
  40252. return void 0 === t && (t = 0),
  40253. this.x = e[t],
  40254. this.y = e[t + 1],
  40255. this
  40256. },
  40257. toArray: function(e, t) {
  40258. return void 0 === e && (e = []),
  40259. void 0 === t && (t = 0),
  40260. e[t] = this.x,
  40261. e[t + 1] = this.y,
  40262. e
  40263. },
  40264. fromAttribute: function(e, t, i) {
  40265. return void 0 === i && (i = 0),
  40266. t = t * e.itemSize + i,
  40267. this.x = e.array[t],
  40268. this.y = e.array[t + 1],
  40269. this
  40270. },
  40271. rotateAround: function(e, t) {
  40272. var i = Math.cos(t)
  40273. , n = Math.sin(t)
  40274. , r = this.x - e.x
  40275. , o = this.y - e.y;
  40276. return this.x = r * i - o * n + e.x,
  40277. this.y = r * n + o * i + e.y,
  40278. this
  40279. }
  40280. },
  40281. n.Vector3 = function(e, t, i) {
  40282. this.x = e || 0,
  40283. this.y = t || 0,
  40284. this.z = i || 0
  40285. }
  40286. ,
  40287. n.Vector3.prototype = {
  40288. constructor: n.Vector3,
  40289. set: function(e, t, i) {
  40290. return this.x = e,
  40291. this.y = t,
  40292. this.z = i,
  40293. this
  40294. },
  40295. setScalar: function(e) {
  40296. return this.x = e,
  40297. this.y = e,
  40298. this.z = e,
  40299. this
  40300. },
  40301. setX: function(e) {
  40302. return this.x = e,
  40303. this
  40304. },
  40305. setY: function(e) {
  40306. return this.y = e,
  40307. this
  40308. },
  40309. setZ: function(e) {
  40310. return this.z = e,
  40311. this
  40312. },
  40313. setComponent: function(e, t) {
  40314. switch (e) {
  40315. case 0:
  40316. this.x = t;
  40317. break;
  40318. case 1:
  40319. this.y = t;
  40320. break;
  40321. case 2:
  40322. this.z = t;
  40323. break;
  40324. default:
  40325. throw new Error("index is out of range: " + e)
  40326. }
  40327. },
  40328. getComponent: function(e) {
  40329. switch (e) {
  40330. case 0:
  40331. return this.x;
  40332. case 1:
  40333. return this.y;
  40334. case 2:
  40335. return this.z;
  40336. default:
  40337. throw new Error("index is out of range: " + e)
  40338. }
  40339. },
  40340. clone: function() {
  40341. return new this.constructor(this.x,this.y,this.z)
  40342. },
  40343. copy: function(e) {
  40344. return this.x = e.x,
  40345. this.y = e.y,
  40346. this.z = e.z,
  40347. this
  40348. },
  40349. add: function(e, t) {
  40350. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40351. this.addVectors(e, t)) : (this.x += e.x,
  40352. this.y += e.y,
  40353. this.z += e.z,
  40354. this)
  40355. },
  40356. addScalar: function(e) {
  40357. return this.x += e,
  40358. this.y += e,
  40359. this.z += e,
  40360. this
  40361. },
  40362. addVectors: function(e, t) {
  40363. return this.x = e.x + t.x,
  40364. this.y = e.y + t.y,
  40365. this.z = e.z + t.z,
  40366. this
  40367. },
  40368. addScaledVector: function(e, t) {
  40369. return this.x += e.x * t,
  40370. this.y += e.y * t,
  40371. this.z += e.z * t,
  40372. this
  40373. },
  40374. sub: function(e, t) {
  40375. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40376. this.subVectors(e, t)) : (this.x -= e.x,
  40377. this.y -= e.y,
  40378. this.z -= e.z,
  40379. this)
  40380. },
  40381. subScalar: function(e) {
  40382. return this.x -= e,
  40383. this.y -= e,
  40384. this.z -= e,
  40385. this
  40386. },
  40387. subVectors: function(e, t) {
  40388. return this.x = e.x - t.x,
  40389. this.y = e.y - t.y,
  40390. this.z = e.z - t.z,
  40391. this
  40392. },
  40393. multiply: function(e, t) {
  40394. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40395. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40396. this.y *= e.y,
  40397. this.z *= e.z,
  40398. this)
  40399. },
  40400. multiplyScalar: function(e) {
  40401. return isFinite(e) ? (this.x *= e,
  40402. this.y *= e,
  40403. this.z *= e) : (this.x = 0,
  40404. this.y = 0,
  40405. this.z = 0),
  40406. this
  40407. },
  40408. multiplyVectors: function(e, t) {
  40409. return this.x = e.x * t.x,
  40410. this.y = e.y * t.y,
  40411. this.z = e.z * t.z,
  40412. this
  40413. },
  40414. applyEuler: function() {
  40415. var e;
  40416. return function(t) {
  40417. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40418. void 0 === e && (e = new n.Quaternion),
  40419. this.applyQuaternion(e.setFromEuler(t)),
  40420. this
  40421. }
  40422. }(),
  40423. applyAxisAngle: function() {
  40424. var e;
  40425. return function(t, i) {
  40426. return void 0 === e && (e = new n.Quaternion),
  40427. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40428. this
  40429. }
  40430. }(),
  40431. applyMatrix3: function(e) {
  40432. var t = this.x
  40433. , i = this.y
  40434. , n = this.z
  40435. , r = e.elements;
  40436. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40437. this.y = r[1] * t + r[4] * i + r[7] * n,
  40438. this.z = r[2] * t + r[5] * i + r[8] * n,
  40439. this
  40440. },
  40441. applyMatrix4: function(e) {
  40442. var t = this.x
  40443. , i = this.y
  40444. , n = this.z
  40445. , r = e.elements;
  40446. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40447. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40448. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40449. this
  40450. },
  40451. applyProjection: function(e) {
  40452. var t = this.x
  40453. , i = this.y
  40454. , n = this.z
  40455. , r = e.elements
  40456. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40457. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40458. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40459. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40460. this
  40461. },
  40462. applyQuaternion: function(e) {
  40463. var t = this.x
  40464. , i = this.y
  40465. , n = this.z
  40466. , r = e.x
  40467. , o = e.y
  40468. , a = e.z
  40469. , s = e.w
  40470. , l = s * t + o * n - a * i
  40471. , c = s * i + a * t - r * n
  40472. , h = s * n + r * i - o * t
  40473. , u = -r * t - o * i - a * n;
  40474. return this.x = l * s + u * -r + c * -a - h * -o,
  40475. this.y = c * s + u * -o + h * -r - l * -a,
  40476. this.z = h * s + u * -a + l * -o - c * -r,
  40477. this
  40478. },
  40479. project: function() {
  40480. var e;
  40481. return function(t) {
  40482. return void 0 === e && (e = new n.Matrix4),
  40483. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40484. this.applyProjection(e)
  40485. }
  40486. }(),
  40487. unproject: function() {
  40488. var e;
  40489. return function(t) {
  40490. return void 0 === e && (e = new n.Matrix4),
  40491. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40492. this.applyProjection(e)
  40493. }
  40494. }(),
  40495. transformDirection: function(e) {
  40496. var t = this.x
  40497. , i = this.y
  40498. , n = this.z
  40499. , r = e.elements;
  40500. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40501. this.y = r[1] * t + r[5] * i + r[9] * n,
  40502. this.z = r[2] * t + r[6] * i + r[10] * n,
  40503. this.normalize(),
  40504. this
  40505. },
  40506. divide: function(e) {
  40507. return this.x /= e.x,
  40508. this.y /= e.y,
  40509. this.z /= e.z,
  40510. this
  40511. },
  40512. divideScalar: function(e) {
  40513. return this.multiplyScalar(1 / e)
  40514. },
  40515. min: function(e) {
  40516. return this.x = Math.min(this.x, e.x),
  40517. this.y = Math.min(this.y, e.y),
  40518. this.z = Math.min(this.z, e.z),
  40519. this
  40520. },
  40521. max: function(e) {
  40522. return this.x = Math.max(this.x, e.x),
  40523. this.y = Math.max(this.y, e.y),
  40524. this.z = Math.max(this.z, e.z),
  40525. this
  40526. },
  40527. clamp: function(e, t) {
  40528. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40529. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40530. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40531. this
  40532. },
  40533. clampScalar: function() {
  40534. var e, t;
  40535. return function(i, r) {
  40536. return void 0 === e && (e = new n.Vector3,
  40537. t = new n.Vector3),
  40538. e.set(i, i, i),
  40539. t.set(r, r, r),
  40540. this.clamp(e, t)
  40541. }
  40542. }(),
  40543. clampLength: function(e, t) {
  40544. var i = this.length();
  40545. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40546. this
  40547. },
  40548. floor: function() {
  40549. return this.x = Math.floor(this.x),
  40550. this.y = Math.floor(this.y),
  40551. this.z = Math.floor(this.z),
  40552. this
  40553. },
  40554. ceil: function() {
  40555. return this.x = Math.ceil(this.x),
  40556. this.y = Math.ceil(this.y),
  40557. this.z = Math.ceil(this.z),
  40558. this
  40559. },
  40560. round: function() {
  40561. return this.x = Math.round(this.x),
  40562. this.y = Math.round(this.y),
  40563. this.z = Math.round(this.z),
  40564. this
  40565. },
  40566. roundToZero: function() {
  40567. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40568. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40569. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40570. this
  40571. },
  40572. negate: function() {
  40573. return this.x = -this.x,
  40574. this.y = -this.y,
  40575. this.z = -this.z,
  40576. this
  40577. },
  40578. dot: function(e) {
  40579. return this.x * e.x + this.y * e.y + this.z * e.z
  40580. },
  40581. lengthSq: function() {
  40582. return this.x * this.x + this.y * this.y + this.z * this.z
  40583. },
  40584. length: function() {
  40585. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40586. },
  40587. lengthManhattan: function() {
  40588. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40589. },
  40590. normalize: function() {
  40591. return this.divideScalar(this.length())
  40592. },
  40593. setLength: function(e) {
  40594. return this.multiplyScalar(e / this.length())
  40595. },
  40596. lerp: function(e, t) {
  40597. return this.x += (e.x - this.x) * t,
  40598. this.y += (e.y - this.y) * t,
  40599. this.z += (e.z - this.z) * t,
  40600. this
  40601. },
  40602. lerpVectors: function(e, t, i) {
  40603. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40604. this
  40605. },
  40606. cross: function(e, t) {
  40607. if (void 0 !== t)
  40608. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40609. this.crossVectors(e, t);
  40610. var i = this.x
  40611. , n = this.y
  40612. , r = this.z;
  40613. return this.x = n * e.z - r * e.y,
  40614. this.y = r * e.x - i * e.z,
  40615. this.z = i * e.y - n * e.x,
  40616. this
  40617. },
  40618. crossVectors: function(e, t) {
  40619. var i = e.x
  40620. , n = e.y
  40621. , r = e.z
  40622. , o = t.x
  40623. , a = t.y
  40624. , s = t.z;
  40625. return this.x = n * s - r * a,
  40626. this.y = r * o - i * s,
  40627. this.z = i * a - n * o,
  40628. this
  40629. },
  40630. projectOnVector: function() {
  40631. var e, t;
  40632. return function(i) {
  40633. return void 0 === e && (e = new n.Vector3),
  40634. e.copy(i).normalize(),
  40635. t = this.dot(e),
  40636. this.copy(e).multiplyScalar(t)
  40637. }
  40638. }(),
  40639. projectOnPlane: function() {
  40640. var e;
  40641. return function(t) {
  40642. return void 0 === e && (e = new n.Vector3),
  40643. e.copy(this).projectOnVector(t),
  40644. this.sub(e)
  40645. }
  40646. }(),
  40647. reflect: function() {
  40648. var e;
  40649. return function(t) {
  40650. return void 0 === e && (e = new n.Vector3),
  40651. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40652. }
  40653. }(),
  40654. angleTo: function(e) {
  40655. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40656. return Math.acos(n.Math.clamp(t, -1, 1))
  40657. },
  40658. distanceTo: function(e) {
  40659. return Math.sqrt(this.distanceToSquared(e))
  40660. },
  40661. distanceToSquared: function(e) {
  40662. var t = this.x - e.x
  40663. , i = this.y - e.y
  40664. , n = this.z - e.z;
  40665. return t * t + i * i + n * n
  40666. },
  40667. setFromSpherical: function(e) {
  40668. var t = Math.sin(e.phi) * e.radius;
  40669. return this.x = t * Math.sin(e.theta),
  40670. this.y = Math.cos(e.phi) * e.radius,
  40671. this.z = t * Math.cos(e.theta),
  40672. this
  40673. },
  40674. setFromMatrixPosition: function(e) {
  40675. return this.setFromMatrixColumn(e, 3)
  40676. },
  40677. setFromMatrixScale: function(e) {
  40678. var t = this.setFromMatrixColumn(e, 0).length()
  40679. , i = this.setFromMatrixColumn(e, 1).length()
  40680. , n = this.setFromMatrixColumn(e, 2).length();
  40681. return this.x = t,
  40682. this.y = i,
  40683. this.z = n,
  40684. this
  40685. },
  40686. setFromMatrixColumn: function(e, t) {
  40687. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40688. e = arguments[1],
  40689. t = arguments[0]),
  40690. this.fromArray(e.elements, 4 * t)
  40691. },
  40692. equals: function(e) {
  40693. return e.x === this.x && e.y === this.y && e.z === this.z
  40694. },
  40695. fromArray: function(e, t) {
  40696. return void 0 === t && (t = 0),
  40697. this.x = e[t],
  40698. this.y = e[t + 1],
  40699. this.z = e[t + 2],
  40700. this
  40701. },
  40702. toArray: function(e, t) {
  40703. return void 0 === e && (e = []),
  40704. void 0 === t && (t = 0),
  40705. e[t] = this.x,
  40706. e[t + 1] = this.y,
  40707. e[t + 2] = this.z,
  40708. e
  40709. },
  40710. fromAttribute: function(e, t, i) {
  40711. return void 0 === i && (i = 0),
  40712. t = t * e.itemSize + i,
  40713. this.x = e.array[t],
  40714. this.y = e.array[t + 1],
  40715. this.z = e.array[t + 2],
  40716. this
  40717. }
  40718. },
  40719. n.Vector4 = function(e, t, i, n) {
  40720. this.x = e || 0,
  40721. this.y = t || 0,
  40722. this.z = i || 0,
  40723. this.w = void 0 !== n ? n : 1
  40724. }
  40725. ,
  40726. n.Vector4.prototype = {
  40727. constructor: n.Vector4,
  40728. set: function(e, t, i, n) {
  40729. return this.x = e,
  40730. this.y = t,
  40731. this.z = i,
  40732. this.w = n,
  40733. this
  40734. },
  40735. setScalar: function(e) {
  40736. return this.x = e,
  40737. this.y = e,
  40738. this.z = e,
  40739. this.w = e,
  40740. this
  40741. },
  40742. setX: function(e) {
  40743. return this.x = e,
  40744. this
  40745. },
  40746. setY: function(e) {
  40747. return this.y = e,
  40748. this
  40749. },
  40750. setZ: function(e) {
  40751. return this.z = e,
  40752. this
  40753. },
  40754. setW: function(e) {
  40755. return this.w = e,
  40756. this
  40757. },
  40758. setComponent: function(e, t) {
  40759. switch (e) {
  40760. case 0:
  40761. this.x = t;
  40762. break;
  40763. case 1:
  40764. this.y = t;
  40765. break;
  40766. case 2:
  40767. this.z = t;
  40768. break;
  40769. case 3:
  40770. this.w = t;
  40771. break;
  40772. default:
  40773. throw new Error("index is out of range: " + e)
  40774. }
  40775. },
  40776. getComponent: function(e) {
  40777. switch (e) {
  40778. case 0:
  40779. return this.x;
  40780. case 1:
  40781. return this.y;
  40782. case 2:
  40783. return this.z;
  40784. case 3:
  40785. return this.w;
  40786. default:
  40787. throw new Error("index is out of range: " + e)
  40788. }
  40789. },
  40790. clone: function() {
  40791. return new this.constructor(this.x,this.y,this.z,this.w)
  40792. },
  40793. copy: function(e) {
  40794. return this.x = e.x,
  40795. this.y = e.y,
  40796. this.z = e.z,
  40797. this.w = void 0 !== e.w ? e.w : 1,
  40798. this
  40799. },
  40800. add: function(e, t) {
  40801. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40802. this.addVectors(e, t)) : (this.x += e.x,
  40803. this.y += e.y,
  40804. this.z += e.z,
  40805. this.w += e.w,
  40806. this)
  40807. },
  40808. addScalar: function(e) {
  40809. return this.x += e,
  40810. this.y += e,
  40811. this.z += e,
  40812. this.w += e,
  40813. this
  40814. },
  40815. addVectors: function(e, t) {
  40816. return this.x = e.x + t.x,
  40817. this.y = e.y + t.y,
  40818. this.z = e.z + t.z,
  40819. this.w = e.w + t.w,
  40820. this
  40821. },
  40822. addScaledVector: function(e, t) {
  40823. return this.x += e.x * t,
  40824. this.y += e.y * t,
  40825. this.z += e.z * t,
  40826. this.w += e.w * t,
  40827. this
  40828. },
  40829. sub: function(e, t) {
  40830. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40831. this.subVectors(e, t)) : (this.x -= e.x,
  40832. this.y -= e.y,
  40833. this.z -= e.z,
  40834. this.w -= e.w,
  40835. this)
  40836. },
  40837. subScalar: function(e) {
  40838. return this.x -= e,
  40839. this.y -= e,
  40840. this.z -= e,
  40841. this.w -= e,
  40842. this
  40843. },
  40844. subVectors: function(e, t) {
  40845. return this.x = e.x - t.x,
  40846. this.y = e.y - t.y,
  40847. this.z = e.z - t.z,
  40848. this.w = e.w - t.w,
  40849. this
  40850. },
  40851. multiplyScalar: function(e) {
  40852. return isFinite(e) ? (this.x *= e,
  40853. this.y *= e,
  40854. this.z *= e,
  40855. this.w *= e) : (this.x = 0,
  40856. this.y = 0,
  40857. this.z = 0,
  40858. this.w = 0),
  40859. this
  40860. },
  40861. applyMatrix4: function(e) {
  40862. var t = this.x
  40863. , i = this.y
  40864. , n = this.z
  40865. , r = this.w
  40866. , o = e.elements;
  40867. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40868. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40869. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40870. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40871. this
  40872. },
  40873. divideScalar: function(e) {
  40874. return this.multiplyScalar(1 / e)
  40875. },
  40876. setAxisAngleFromQuaternion: function(e) {
  40877. this.w = 2 * Math.acos(e.w);
  40878. var t = Math.sqrt(1 - e.w * e.w);
  40879. return t < 1e-4 ? (this.x = 1,
  40880. this.y = 0,
  40881. this.z = 0) : (this.x = e.x / t,
  40882. this.y = e.y / t,
  40883. this.z = e.z / t),
  40884. this
  40885. },
  40886. setAxisAngleFromRotationMatrix: function(e) {
  40887. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40888. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40889. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40890. return this.set(1, 0, 0, 0),
  40891. this;
  40892. t = Math.PI;
  40893. var v = (l + 1) / 2
  40894. , A = (d + 1) / 2
  40895. , y = (m + 1) / 2
  40896. , C = (c + u) / 4
  40897. , I = (h + f) / 4
  40898. , E = (p + g) / 4;
  40899. return v > A && v > y ? v < o ? (i = 0,
  40900. n = .707106781,
  40901. r = .707106781) : (i = Math.sqrt(v),
  40902. n = C / i,
  40903. r = I / i) : A > y ? A < o ? (i = .707106781,
  40904. n = 0,
  40905. r = .707106781) : (n = Math.sqrt(A),
  40906. i = C / n,
  40907. r = E / n) : y < o ? (i = .707106781,
  40908. n = .707106781,
  40909. r = 0) : (r = Math.sqrt(y),
  40910. i = I / r,
  40911. n = E / r),
  40912. this.set(i, n, r, t),
  40913. this
  40914. }
  40915. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40916. return Math.abs(b) < .001 && (b = 1),
  40917. this.x = (g - p) / b,
  40918. this.y = (h - f) / b,
  40919. this.z = (u - c) / b,
  40920. this.w = Math.acos((l + d + m - 1) / 2),
  40921. this
  40922. },
  40923. min: function(e) {
  40924. return this.x = Math.min(this.x, e.x),
  40925. this.y = Math.min(this.y, e.y),
  40926. this.z = Math.min(this.z, e.z),
  40927. this.w = Math.min(this.w, e.w),
  40928. this
  40929. },
  40930. max: function(e) {
  40931. return this.x = Math.max(this.x, e.x),
  40932. this.y = Math.max(this.y, e.y),
  40933. this.z = Math.max(this.z, e.z),
  40934. this.w = Math.max(this.w, e.w),
  40935. this
  40936. },
  40937. clamp: function(e, t) {
  40938. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40939. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40940. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40941. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40942. this
  40943. },
  40944. clampScalar: function() {
  40945. var e, t;
  40946. return function(i, r) {
  40947. return void 0 === e && (e = new n.Vector4,
  40948. t = new n.Vector4),
  40949. e.set(i, i, i, i),
  40950. t.set(r, r, r, r),
  40951. this.clamp(e, t)
  40952. }
  40953. }(),
  40954. floor: function() {
  40955. return this.x = Math.floor(this.x),
  40956. this.y = Math.floor(this.y),
  40957. this.z = Math.floor(this.z),
  40958. this.w = Math.floor(this.w),
  40959. this
  40960. },
  40961. ceil: function() {
  40962. return this.x = Math.ceil(this.x),
  40963. this.y = Math.ceil(this.y),
  40964. this.z = Math.ceil(this.z),
  40965. this.w = Math.ceil(this.w),
  40966. this
  40967. },
  40968. round: function() {
  40969. return this.x = Math.round(this.x),
  40970. this.y = Math.round(this.y),
  40971. this.z = Math.round(this.z),
  40972. this.w = Math.round(this.w),
  40973. this
  40974. },
  40975. roundToZero: function() {
  40976. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40977. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40978. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40979. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40980. this
  40981. },
  40982. negate: function() {
  40983. return this.x = -this.x,
  40984. this.y = -this.y,
  40985. this.z = -this.z,
  40986. this.w = -this.w,
  40987. this
  40988. },
  40989. dot: function(e) {
  40990. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40991. },
  40992. lengthSq: function() {
  40993. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40994. },
  40995. length: function() {
  40996. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40997. },
  40998. lengthManhattan: function() {
  40999. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41000. },
  41001. normalize: function() {
  41002. return this.divideScalar(this.length())
  41003. },
  41004. setLength: function(e) {
  41005. return this.multiplyScalar(e / this.length())
  41006. },
  41007. lerp: function(e, t) {
  41008. return this.x += (e.x - this.x) * t,
  41009. this.y += (e.y - this.y) * t,
  41010. this.z += (e.z - this.z) * t,
  41011. this.w += (e.w - this.w) * t,
  41012. this
  41013. },
  41014. lerpVectors: function(e, t, i) {
  41015. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41016. this
  41017. },
  41018. equals: function(e) {
  41019. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41020. },
  41021. fromArray: function(e, t) {
  41022. return void 0 === t && (t = 0),
  41023. this.x = e[t],
  41024. this.y = e[t + 1],
  41025. this.z = e[t + 2],
  41026. this.w = e[t + 3],
  41027. this
  41028. },
  41029. toArray: function(e, t) {
  41030. return void 0 === e && (e = []),
  41031. void 0 === t && (t = 0),
  41032. e[t] = this.x,
  41033. e[t + 1] = this.y,
  41034. e[t + 2] = this.z,
  41035. e[t + 3] = this.w,
  41036. e
  41037. },
  41038. fromAttribute: function(e, t, i) {
  41039. return void 0 === i && (i = 0),
  41040. t = t * e.itemSize + i,
  41041. this.x = e.array[t],
  41042. this.y = e.array[t + 1],
  41043. this.z = e.array[t + 2],
  41044. this.w = e.array[t + 3],
  41045. this
  41046. }
  41047. },
  41048. n.Euler = function(e, t, i, r) {
  41049. this._x = e || 0,
  41050. this._y = t || 0,
  41051. this._z = i || 0,
  41052. this._order = r || n.Euler.DefaultOrder
  41053. }
  41054. ,
  41055. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41056. n.Euler.DefaultOrder = "XYZ",
  41057. n.Euler.prototype = {
  41058. constructor: n.Euler,
  41059. get x() {
  41060. return this._x
  41061. },
  41062. set x(e) {
  41063. this._x = e,
  41064. this.onChangeCallback()
  41065. },
  41066. get y() {
  41067. return this._y
  41068. },
  41069. set y(e) {
  41070. this._y = e,
  41071. this.onChangeCallback()
  41072. },
  41073. get z() {
  41074. return this._z
  41075. },
  41076. set z(e) {
  41077. this._z = e,
  41078. this.onChangeCallback()
  41079. },
  41080. get order() {
  41081. return this._order
  41082. },
  41083. set order(e) {
  41084. this._order = e,
  41085. this.onChangeCallback()
  41086. },
  41087. set: function(e, t, i, n) {
  41088. return this._x = e,
  41089. this._y = t,
  41090. this._z = i,
  41091. this._order = n || this._order,
  41092. this.onChangeCallback(),
  41093. this
  41094. },
  41095. clone: function() {
  41096. return new this.constructor(this._x,this._y,this._z,this._order)
  41097. },
  41098. copy: function(e) {
  41099. return this._x = e._x,
  41100. this._y = e._y,
  41101. this._z = e._z,
  41102. this._order = e._order,
  41103. this.onChangeCallback(),
  41104. this
  41105. },
  41106. setFromRotationMatrix: function(e, t, i) {
  41107. var r = n.Math.clamp
  41108. , o = e.elements
  41109. , a = o[0]
  41110. , s = o[4]
  41111. , l = o[8]
  41112. , c = o[1]
  41113. , h = o[5]
  41114. , u = o[9]
  41115. , d = o[2]
  41116. , p = o[6]
  41117. , f = o[10];
  41118. return t = t || this._order,
  41119. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41120. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41121. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41122. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41123. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41124. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41125. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41126. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41127. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41128. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41129. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41130. this._z = Math.atan2(c, a)) : (this._x = 0,
  41131. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41132. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41133. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41134. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41135. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41136. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41137. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41138. this._order = t,
  41139. i !== !1 && this.onChangeCallback(),
  41140. this
  41141. },
  41142. setFromQuaternion: function() {
  41143. var e;
  41144. return function(t, i, r) {
  41145. return void 0 === e && (e = new n.Matrix4),
  41146. e.makeRotationFromQuaternion(t),
  41147. this.setFromRotationMatrix(e, i, r),
  41148. this
  41149. }
  41150. }(),
  41151. setFromVector3: function(e, t) {
  41152. return this.set(e.x, e.y, e.z, t || this._order)
  41153. },
  41154. reorder: function() {
  41155. var e = new n.Quaternion;
  41156. return function(t) {
  41157. e.setFromEuler(this),
  41158. this.setFromQuaternion(e, t)
  41159. }
  41160. }(),
  41161. equals: function(e) {
  41162. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41163. },
  41164. fromArray: function(e) {
  41165. return this._x = e[0],
  41166. this._y = e[1],
  41167. this._z = e[2],
  41168. void 0 !== e[3] && (this._order = e[3]),
  41169. this.onChangeCallback(),
  41170. this
  41171. },
  41172. toArray: function(e, t) {
  41173. return void 0 === e && (e = []),
  41174. void 0 === t && (t = 0),
  41175. e[t] = this._x,
  41176. e[t + 1] = this._y,
  41177. e[t + 2] = this._z,
  41178. e[t + 3] = this._order,
  41179. e
  41180. },
  41181. toVector3: function(e) {
  41182. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41183. },
  41184. onChange: function(e) {
  41185. return this.onChangeCallback = e,
  41186. this
  41187. },
  41188. onChangeCallback: function() {}
  41189. },
  41190. n.Line3 = function(e, t) {
  41191. this.start = void 0 !== e ? e : new n.Vector3,
  41192. this.end = void 0 !== t ? t : new n.Vector3
  41193. }
  41194. ,
  41195. n.Line3.prototype = {
  41196. constructor: n.Line3,
  41197. set: function(e, t) {
  41198. return this.start.copy(e),
  41199. this.end.copy(t),
  41200. this
  41201. },
  41202. clone: function() {
  41203. return (new this.constructor).copy(this)
  41204. },
  41205. copy: function(e) {
  41206. return this.start.copy(e.start),
  41207. this.end.copy(e.end),
  41208. this
  41209. },
  41210. center: function(e) {
  41211. var t = e || new n.Vector3;
  41212. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41213. },
  41214. delta: function(e) {
  41215. var t = e || new n.Vector3;
  41216. return t.subVectors(this.end, this.start)
  41217. },
  41218. distanceSq: function() {
  41219. return this.start.distanceToSquared(this.end)
  41220. },
  41221. distance: function() {
  41222. return this.start.distanceTo(this.end)
  41223. },
  41224. at: function(e, t) {
  41225. var i = t || new n.Vector3;
  41226. return this.delta(i).multiplyScalar(e).add(this.start)
  41227. },
  41228. closestPointToPointParameter: function() {
  41229. var e = new n.Vector3
  41230. , t = new n.Vector3;
  41231. return function(i, r) {
  41232. e.subVectors(i, this.start),
  41233. t.subVectors(this.end, this.start);
  41234. var o = t.dot(t)
  41235. , a = t.dot(e)
  41236. , s = a / o;
  41237. return r && (s = n.Math.clamp(s, 0, 1)),
  41238. s
  41239. }
  41240. }(),
  41241. closestPointToPoint: function(e, t, i) {
  41242. var r = this.closestPointToPointParameter(e, t)
  41243. , o = i || new n.Vector3;
  41244. return this.delta(o).multiplyScalar(r).add(this.start)
  41245. },
  41246. applyMatrix4: function(e) {
  41247. return this.start.applyMatrix4(e),
  41248. this.end.applyMatrix4(e),
  41249. this
  41250. },
  41251. equals: function(e) {
  41252. return e.start.equals(this.start) && e.end.equals(this.end)
  41253. }
  41254. },
  41255. n.Box2 = function(e, t) {
  41256. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41257. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41258. }
  41259. ,
  41260. n.Box2.prototype = {
  41261. constructor: n.Box2,
  41262. set: function(e, t) {
  41263. return this.min.copy(e),
  41264. this.max.copy(t),
  41265. this
  41266. },
  41267. setFromPoints: function(e) {
  41268. this.makeEmpty();
  41269. for (var t = 0, i = e.length; t < i; t++)
  41270. this.expandByPoint(e[t]);
  41271. return this
  41272. },
  41273. setFromCenterAndSize: function() {
  41274. var e = new n.Vector2;
  41275. return function(t, i) {
  41276. var n = e.copy(i).multiplyScalar(.5);
  41277. return this.min.copy(t).sub(n),
  41278. this.max.copy(t).add(n),
  41279. this
  41280. }
  41281. }(),
  41282. clone: function() {
  41283. return (new this.constructor).copy(this)
  41284. },
  41285. copy: function(e) {
  41286. return this.min.copy(e.min),
  41287. this.max.copy(e.max),
  41288. this
  41289. },
  41290. makeEmpty: function() {
  41291. return this.min.x = this.min.y = +(1 / 0),
  41292. this.max.x = this.max.y = -(1 / 0),
  41293. this
  41294. },
  41295. isEmpty: function() {
  41296. return this.max.x < this.min.x || this.max.y < this.min.y
  41297. },
  41298. center: function(e) {
  41299. var t = e || new n.Vector2;
  41300. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41301. },
  41302. size: function(e) {
  41303. var t = e || new n.Vector2;
  41304. return t.subVectors(this.max, this.min)
  41305. },
  41306. expandByPoint: function(e) {
  41307. return this.min.min(e),
  41308. this.max.max(e),
  41309. this
  41310. },
  41311. expandByVector: function(e) {
  41312. return this.min.sub(e),
  41313. this.max.add(e),
  41314. this
  41315. },
  41316. expandByScalar: function(e) {
  41317. return this.min.addScalar(-e),
  41318. this.max.addScalar(e),
  41319. this
  41320. },
  41321. containsPoint: function(e) {
  41322. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41323. },
  41324. containsBox: function(e) {
  41325. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41326. },
  41327. getParameter: function(e, t) {
  41328. var i = t || new n.Vector2;
  41329. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41330. },
  41331. intersectsBox: function(e) {
  41332. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41333. },
  41334. clampPoint: function(e, t) {
  41335. var i = t || new n.Vector2;
  41336. return i.copy(e).clamp(this.min, this.max)
  41337. },
  41338. distanceToPoint: function() {
  41339. var e = new n.Vector2;
  41340. return function(t) {
  41341. var i = e.copy(t).clamp(this.min, this.max);
  41342. return i.sub(t).length()
  41343. }
  41344. }(),
  41345. intersect: function(e) {
  41346. return this.min.max(e.min),
  41347. this.max.min(e.max),
  41348. this
  41349. },
  41350. union: function(e) {
  41351. return this.min.min(e.min),
  41352. this.max.max(e.max),
  41353. this
  41354. },
  41355. translate: function(e) {
  41356. return this.min.add(e),
  41357. this.max.add(e),
  41358. this
  41359. },
  41360. equals: function(e) {
  41361. return e.min.equals(this.min) && e.max.equals(this.max)
  41362. }
  41363. },
  41364. n.Box3 = function(e, t) {
  41365. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41366. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41367. }
  41368. ,
  41369. n.Box3.prototype = {
  41370. constructor: n.Box3,
  41371. set: function(e, t) {
  41372. return this.min.copy(e),
  41373. this.max.copy(t),
  41374. this
  41375. },
  41376. setFromArray: function(e) {
  41377. this.makeEmpty();
  41378. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41379. var c = e[s]
  41380. , h = e[s + 1]
  41381. , u = e[s + 2];
  41382. c < t && (t = c),
  41383. h < i && (i = h),
  41384. u < n && (n = u),
  41385. c > r && (r = c),
  41386. h > o && (o = h),
  41387. u > a && (a = u)
  41388. }
  41389. this.min.set(t, i, n),
  41390. this.max.set(r, o, a)
  41391. },
  41392. setFromPoints: function(e) {
  41393. this.makeEmpty();
  41394. for (var t = 0, i = e.length; t < i; t++)
  41395. this.expandByPoint(e[t]);
  41396. return this
  41397. },
  41398. setFromCenterAndSize: function() {
  41399. var e = new n.Vector3;
  41400. return function(t, i) {
  41401. var n = e.copy(i).multiplyScalar(.5);
  41402. return this.min.copy(t).sub(n),
  41403. this.max.copy(t).add(n),
  41404. this
  41405. }
  41406. }(),
  41407. setFromObject: function() {
  41408. var e;
  41409. return function(t) {
  41410. void 0 === e && (e = new n.Box3);
  41411. var i = this;
  41412. return this.makeEmpty(),
  41413. t.updateMatrixWorld(!0),
  41414. t.traverse(function(t) {
  41415. var n = t.geometry;
  41416. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41417. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41418. e.applyMatrix4(t.matrixWorld),
  41419. i.union(e)))
  41420. }),
  41421. this
  41422. }
  41423. }(),
  41424. clone: function() {
  41425. return (new this.constructor).copy(this)
  41426. },
  41427. copy: function(e) {
  41428. return this.min.copy(e.min),
  41429. this.max.copy(e.max),
  41430. this
  41431. },
  41432. makeEmpty: function() {
  41433. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41434. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41435. this
  41436. },
  41437. isEmpty: function() {
  41438. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41439. },
  41440. center: function(e) {
  41441. var t = e || new n.Vector3;
  41442. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41443. },
  41444. size: function(e) {
  41445. var t = e || new n.Vector3;
  41446. return t.subVectors(this.max, this.min)
  41447. },
  41448. expandByPoint: function(e) {
  41449. return this.min.min(e),
  41450. this.max.max(e),
  41451. this
  41452. },
  41453. expandByVector: function(e) {
  41454. return this.min.sub(e),
  41455. this.max.add(e),
  41456. this
  41457. },
  41458. expandByScalar: function(e) {
  41459. return this.min.addScalar(-e),
  41460. this.max.addScalar(e),
  41461. this
  41462. },
  41463. containsPoint: function(e) {
  41464. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41465. },
  41466. containsBox: function(e) {
  41467. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41468. },
  41469. getParameter: function(e, t) {
  41470. var i = t || new n.Vector3;
  41471. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41472. },
  41473. intersectsBox: function(e) {
  41474. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41475. },
  41476. intersectsSphere: function() {
  41477. var e;
  41478. return function(t) {
  41479. return void 0 === e && (e = new n.Vector3),
  41480. this.clampPoint(t.center, e),
  41481. e.distanceToSquared(t.center) <= t.radius * t.radius
  41482. }
  41483. }(),
  41484. intersectsPlane: function(e) {
  41485. var t, i;
  41486. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41487. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41488. i = e.normal.x * this.min.x),
  41489. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41490. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41491. i += e.normal.y * this.min.y),
  41492. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41493. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41494. i += e.normal.z * this.min.z),
  41495. t <= e.constant && i >= e.constant
  41496. },
  41497. clampPoint: function(e, t) {
  41498. var i = t || new n.Vector3;
  41499. return i.copy(e).clamp(this.min, this.max)
  41500. },
  41501. distanceToPoint: function() {
  41502. var e = new n.Vector3;
  41503. return function(t) {
  41504. var i = e.copy(t).clamp(this.min, this.max);
  41505. return i.sub(t).length()
  41506. }
  41507. }(),
  41508. getBoundingSphere: function() {
  41509. var e = new n.Vector3;
  41510. return function(t) {
  41511. var i = t || new n.Sphere;
  41512. return i.center = this.center(),
  41513. i.radius = .5 * this.size(e).length(),
  41514. i
  41515. }
  41516. }(),
  41517. intersect: function(e) {
  41518. return this.min.max(e.min),
  41519. this.max.min(e.max),
  41520. this
  41521. },
  41522. union: function(e) {
  41523. return this.min.min(e.min),
  41524. this.max.max(e.max),
  41525. this
  41526. },
  41527. applyMatrix4: function() {
  41528. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41529. return function(t) {
  41530. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41531. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41532. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41533. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41534. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41535. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41536. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41537. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41538. this.makeEmpty(),
  41539. this.setFromPoints(e),
  41540. this
  41541. }
  41542. }(),
  41543. translate: function(e) {
  41544. return this.min.add(e),
  41545. this.max.add(e),
  41546. this
  41547. },
  41548. equals: function(e) {
  41549. return e.min.equals(this.min) && e.max.equals(this.max)
  41550. }
  41551. },
  41552. n.Matrix3 = function() {
  41553. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41554. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41555. }
  41556. ,
  41557. n.Matrix3.prototype = {
  41558. constructor: n.Matrix3,
  41559. set: function(e, t, i, n, r, o, a, s, l) {
  41560. var c = this.elements;
  41561. return c[0] = e,
  41562. c[1] = n,
  41563. c[2] = a,
  41564. c[3] = t,
  41565. c[4] = r,
  41566. c[5] = s,
  41567. c[6] = i,
  41568. c[7] = o,
  41569. c[8] = l,
  41570. this
  41571. },
  41572. identity: function() {
  41573. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41574. this
  41575. },
  41576. clone: function() {
  41577. return (new this.constructor).fromArray(this.elements)
  41578. },
  41579. copy: function(e) {
  41580. var t = e.elements;
  41581. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41582. this
  41583. },
  41584. setFromMatrix4: function(e) {
  41585. var t = e.elements;
  41586. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41587. this
  41588. },
  41589. applyToVector3Array: function() {
  41590. var e;
  41591. return function(t, i, r) {
  41592. void 0 === e && (e = new n.Vector3),
  41593. void 0 === i && (i = 0),
  41594. void 0 === r && (r = t.length);
  41595. for (var o = 0, a = i; o < r; o += 3,
  41596. a += 3)
  41597. e.fromArray(t, a),
  41598. e.applyMatrix3(this),
  41599. e.toArray(t, a);
  41600. return t
  41601. }
  41602. }(),
  41603. applyToBuffer: function() {
  41604. var e;
  41605. return function(t, i, r) {
  41606. void 0 === e && (e = new n.Vector3),
  41607. void 0 === i && (i = 0),
  41608. void 0 === r && (r = t.length / t.itemSize);
  41609. for (var o = 0, a = i; o < r; o++,
  41610. a++)
  41611. e.x = t.getX(a),
  41612. e.y = t.getY(a),
  41613. e.z = t.getZ(a),
  41614. e.applyMatrix3(this),
  41615. t.setXYZ(e.x, e.y, e.z);
  41616. return t
  41617. }
  41618. }(),
  41619. multiplyScalar: function(e) {
  41620. var t = this.elements;
  41621. return t[0] *= e,
  41622. t[3] *= e,
  41623. t[6] *= e,
  41624. t[1] *= e,
  41625. t[4] *= e,
  41626. t[7] *= e,
  41627. t[2] *= e,
  41628. t[5] *= e,
  41629. t[8] *= e,
  41630. this
  41631. },
  41632. determinant: function() {
  41633. var e = this.elements
  41634. , t = e[0]
  41635. , i = e[1]
  41636. , n = e[2]
  41637. , r = e[3]
  41638. , o = e[4]
  41639. , a = e[5]
  41640. , s = e[6]
  41641. , l = e[7]
  41642. , c = e[8];
  41643. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41644. },
  41645. getInverse: function(e, t) {
  41646. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41647. var i = e.elements
  41648. , r = this.elements
  41649. , o = i[0]
  41650. , a = i[1]
  41651. , s = i[2]
  41652. , l = i[3]
  41653. , c = i[4]
  41654. , h = i[5]
  41655. , u = i[6]
  41656. , d = i[7]
  41657. , p = i[8]
  41658. , f = p * c - h * d
  41659. , g = h * u - p * l
  41660. , m = d * l - c * u
  41661. , v = o * f + a * g + s * m;
  41662. if (0 === v) {
  41663. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41664. if (t)
  41665. throw new Error(A);
  41666. return console.warn(A),
  41667. this.identity()
  41668. }
  41669. return r[0] = f,
  41670. r[1] = s * d - p * a,
  41671. r[2] = h * a - s * c,
  41672. r[3] = g,
  41673. r[4] = p * o - s * u,
  41674. r[5] = s * l - h * o,
  41675. r[6] = m,
  41676. r[7] = a * u - d * o,
  41677. r[8] = c * o - a * l,
  41678. this.multiplyScalar(1 / v)
  41679. },
  41680. transpose: function() {
  41681. var e, t = this.elements;
  41682. return e = t[1],
  41683. t[1] = t[3],
  41684. t[3] = e,
  41685. e = t[2],
  41686. t[2] = t[6],
  41687. t[6] = e,
  41688. e = t[5],
  41689. t[5] = t[7],
  41690. t[7] = e,
  41691. this
  41692. },
  41693. flattenToArrayOffset: function(e, t) {
  41694. var i = this.elements;
  41695. return e[t] = i[0],
  41696. e[t + 1] = i[1],
  41697. e[t + 2] = i[2],
  41698. e[t + 3] = i[3],
  41699. e[t + 4] = i[4],
  41700. e[t + 5] = i[5],
  41701. e[t + 6] = i[6],
  41702. e[t + 7] = i[7],
  41703. e[t + 8] = i[8],
  41704. e
  41705. },
  41706. getNormalMatrix: function(e) {
  41707. return this.setFromMatrix4(e).getInverse(this).transpose()
  41708. },
  41709. transposeIntoArray: function(e) {
  41710. var t = this.elements;
  41711. return e[0] = t[0],
  41712. e[1] = t[3],
  41713. e[2] = t[6],
  41714. e[3] = t[1],
  41715. e[4] = t[4],
  41716. e[5] = t[7],
  41717. e[6] = t[2],
  41718. e[7] = t[5],
  41719. e[8] = t[8],
  41720. this
  41721. },
  41722. fromArray: function(e) {
  41723. return this.elements.set(e),
  41724. this
  41725. },
  41726. toArray: function() {
  41727. var e = this.elements;
  41728. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41729. }
  41730. },
  41731. n.Matrix4 = function() {
  41732. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41733. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41734. }
  41735. ,
  41736. n.Matrix4.prototype = {
  41737. constructor: n.Matrix4,
  41738. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41739. var m = this.elements;
  41740. return m[0] = e,
  41741. m[4] = t,
  41742. m[8] = i,
  41743. m[12] = n,
  41744. m[1] = r,
  41745. m[5] = o,
  41746. m[9] = a,
  41747. m[13] = s,
  41748. m[2] = l,
  41749. m[6] = c,
  41750. m[10] = h,
  41751. m[14] = u,
  41752. m[3] = d,
  41753. m[7] = p,
  41754. m[11] = f,
  41755. m[15] = g,
  41756. this
  41757. },
  41758. identity: function() {
  41759. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41760. this
  41761. },
  41762. clone: function() {
  41763. return (new n.Matrix4).fromArray(this.elements)
  41764. },
  41765. copy: function(e) {
  41766. return this.elements.set(e.elements),
  41767. this
  41768. },
  41769. copyPosition: function(e) {
  41770. var t = this.elements
  41771. , i = e.elements;
  41772. return t[12] = i[12],
  41773. t[13] = i[13],
  41774. t[14] = i[14],
  41775. this
  41776. },
  41777. extractBasis: function(e, t, i) {
  41778. return e.setFromMatrixColumn(this, 0),
  41779. t.setFromMatrixColumn(this, 1),
  41780. i.setFromMatrixColumn(this, 2),
  41781. this
  41782. },
  41783. makeBasis: function(e, t, i) {
  41784. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41785. this
  41786. },
  41787. extractRotation: function() {
  41788. var e;
  41789. return function(t) {
  41790. void 0 === e && (e = new n.Vector3);
  41791. var i = this.elements
  41792. , r = t.elements
  41793. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41794. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41795. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41796. return i[0] = r[0] * o,
  41797. i[1] = r[1] * o,
  41798. i[2] = r[2] * o,
  41799. i[4] = r[4] * a,
  41800. i[5] = r[5] * a,
  41801. i[6] = r[6] * a,
  41802. i[8] = r[8] * s,
  41803. i[9] = r[9] * s,
  41804. i[10] = r[10] * s,
  41805. this
  41806. }
  41807. }(),
  41808. makeRotationFromEuler: function(e) {
  41809. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41810. var t = this.elements
  41811. , i = e.x
  41812. , r = e.y
  41813. , o = e.z
  41814. , a = Math.cos(i)
  41815. , s = Math.sin(i)
  41816. , l = Math.cos(r)
  41817. , c = Math.sin(r)
  41818. , h = Math.cos(o)
  41819. , u = Math.sin(o);
  41820. if ("XYZ" === e.order) {
  41821. var d = a * h
  41822. , p = a * u
  41823. , f = s * h
  41824. , g = s * u;
  41825. t[0] = l * h,
  41826. t[4] = -l * u,
  41827. t[8] = c,
  41828. t[1] = p + f * c,
  41829. t[5] = d - g * c,
  41830. t[9] = -s * l,
  41831. t[2] = g - d * c,
  41832. t[6] = f + p * c,
  41833. t[10] = a * l
  41834. } else if ("YXZ" === e.order) {
  41835. var m = l * h
  41836. , v = l * u
  41837. , A = c * h
  41838. , y = c * u;
  41839. t[0] = m + y * s,
  41840. t[4] = A * s - v,
  41841. t[8] = a * c,
  41842. t[1] = a * u,
  41843. t[5] = a * h,
  41844. t[9] = -s,
  41845. t[2] = v * s - A,
  41846. t[6] = y + m * s,
  41847. t[10] = a * l
  41848. } else if ("ZXY" === e.order) {
  41849. var m = l * h
  41850. , v = l * u
  41851. , A = c * h
  41852. , y = c * u;
  41853. t[0] = m - y * s,
  41854. t[4] = -a * u,
  41855. t[8] = A + v * s,
  41856. t[1] = v + A * s,
  41857. t[5] = a * h,
  41858. t[9] = y - m * s,
  41859. t[2] = -a * c,
  41860. t[6] = s,
  41861. t[10] = a * l
  41862. } else if ("ZYX" === e.order) {
  41863. var d = a * h
  41864. , p = a * u
  41865. , f = s * h
  41866. , g = s * u;
  41867. t[0] = l * h,
  41868. t[4] = f * c - p,
  41869. t[8] = d * c + g,
  41870. t[1] = l * u,
  41871. t[5] = g * c + d,
  41872. t[9] = p * c - f,
  41873. t[2] = -c,
  41874. t[6] = s * l,
  41875. t[10] = a * l
  41876. } else if ("YZX" === e.order) {
  41877. var C = a * l
  41878. , I = a * c
  41879. , E = s * l
  41880. , b = s * c;
  41881. t[0] = l * h,
  41882. t[4] = b - C * u,
  41883. t[8] = E * u + I,
  41884. t[1] = u,
  41885. t[5] = a * h,
  41886. t[9] = -s * h,
  41887. t[2] = -c * h,
  41888. t[6] = I * u + E,
  41889. t[10] = C - b * u
  41890. } else if ("XZY" === e.order) {
  41891. var C = a * l
  41892. , I = a * c
  41893. , E = s * l
  41894. , b = s * c;
  41895. t[0] = l * h,
  41896. t[4] = -u,
  41897. t[8] = c * h,
  41898. t[1] = C * u + b,
  41899. t[5] = a * h,
  41900. t[9] = I * u - E,
  41901. t[2] = E * u - I,
  41902. t[6] = s * h,
  41903. t[10] = b * u + C
  41904. }
  41905. return t[3] = 0,
  41906. t[7] = 0,
  41907. t[11] = 0,
  41908. t[12] = 0,
  41909. t[13] = 0,
  41910. t[14] = 0,
  41911. t[15] = 1,
  41912. this
  41913. },
  41914. makeRotationFromQuaternion: function(e) {
  41915. var t = this.elements
  41916. , i = e.x
  41917. , n = e.y
  41918. , r = e.z
  41919. , o = e.w
  41920. , a = i + i
  41921. , s = n + n
  41922. , l = r + r
  41923. , c = i * a
  41924. , h = i * s
  41925. , u = i * l
  41926. , d = n * s
  41927. , p = n * l
  41928. , f = r * l
  41929. , g = o * a
  41930. , m = o * s
  41931. , v = o * l;
  41932. return t[0] = 1 - (d + f),
  41933. t[4] = h - v,
  41934. t[8] = u + m,
  41935. t[1] = h + v,
  41936. t[5] = 1 - (c + f),
  41937. t[9] = p - g,
  41938. t[2] = u - m,
  41939. t[6] = p + g,
  41940. t[10] = 1 - (c + d),
  41941. t[3] = 0,
  41942. t[7] = 0,
  41943. t[11] = 0,
  41944. t[12] = 0,
  41945. t[13] = 0,
  41946. t[14] = 0,
  41947. t[15] = 1,
  41948. this
  41949. },
  41950. lookAt: function() {
  41951. var e, t, i;
  41952. return function(r, o, a) {
  41953. void 0 === e && (e = new n.Vector3),
  41954. void 0 === t && (t = new n.Vector3),
  41955. void 0 === i && (i = new n.Vector3);
  41956. var s = this.elements;
  41957. return i.subVectors(r, o).normalize(),
  41958. 0 === i.lengthSq() && (i.z = 1),
  41959. e.crossVectors(a, i).normalize(),
  41960. 0 === e.lengthSq() && (i.x += 1e-4,
  41961. e.crossVectors(a, i).normalize()),
  41962. t.crossVectors(i, e),
  41963. s[0] = e.x,
  41964. s[4] = t.x,
  41965. s[8] = i.x,
  41966. s[1] = e.y,
  41967. s[5] = t.y,
  41968. s[9] = i.y,
  41969. s[2] = e.z,
  41970. s[6] = t.z,
  41971. s[10] = i.z,
  41972. this
  41973. }
  41974. }(),
  41975. multiply: function(e, t) {
  41976. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41977. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41978. },
  41979. multiplyMatrices: function(e, t) {
  41980. var i = e.elements
  41981. , n = t.elements
  41982. , r = this.elements
  41983. , o = i[0]
  41984. , a = i[4]
  41985. , s = i[8]
  41986. , l = i[12]
  41987. , c = i[1]
  41988. , h = i[5]
  41989. , u = i[9]
  41990. , d = i[13]
  41991. , p = i[2]
  41992. , f = i[6]
  41993. , g = i[10]
  41994. , m = i[14]
  41995. , v = i[3]
  41996. , A = i[7]
  41997. , y = i[11]
  41998. , C = i[15]
  41999. , I = n[0]
  42000. , E = n[4]
  42001. , b = n[8]
  42002. , w = n[12]
  42003. , _ = n[1]
  42004. , T = n[5]
  42005. , x = n[9]
  42006. , S = n[13]
  42007. , M = n[2]
  42008. , R = n[6]
  42009. , P = n[10]
  42010. , O = n[14]
  42011. , L = n[3]
  42012. , D = n[7]
  42013. , N = n[11]
  42014. , B = n[15];
  42015. return r[0] = o * I + a * _ + s * M + l * L,
  42016. r[4] = o * E + a * T + s * R + l * D,
  42017. r[8] = o * b + a * x + s * P + l * N,
  42018. r[12] = o * w + a * S + s * O + l * B,
  42019. r[1] = c * I + h * _ + u * M + d * L,
  42020. r[5] = c * E + h * T + u * R + d * D,
  42021. r[9] = c * b + h * x + u * P + d * N,
  42022. r[13] = c * w + h * S + u * O + d * B,
  42023. r[2] = p * I + f * _ + g * M + m * L,
  42024. r[6] = p * E + f * T + g * R + m * D,
  42025. r[10] = p * b + f * x + g * P + m * N,
  42026. r[14] = p * w + f * S + g * O + m * B,
  42027. r[3] = v * I + A * _ + y * M + C * L,
  42028. r[7] = v * E + A * T + y * R + C * D,
  42029. r[11] = v * b + A * x + y * P + C * N,
  42030. r[15] = v * w + A * S + y * O + C * B,
  42031. this
  42032. },
  42033. multiplyToArray: function(e, t, i) {
  42034. var n = this.elements;
  42035. return this.multiplyMatrices(e, t),
  42036. i[0] = n[0],
  42037. i[1] = n[1],
  42038. i[2] = n[2],
  42039. i[3] = n[3],
  42040. i[4] = n[4],
  42041. i[5] = n[5],
  42042. i[6] = n[6],
  42043. i[7] = n[7],
  42044. i[8] = n[8],
  42045. i[9] = n[9],
  42046. i[10] = n[10],
  42047. i[11] = n[11],
  42048. i[12] = n[12],
  42049. i[13] = n[13],
  42050. i[14] = n[14],
  42051. i[15] = n[15],
  42052. this
  42053. },
  42054. multiplyScalar: function(e) {
  42055. var t = this.elements;
  42056. return t[0] *= e,
  42057. t[4] *= e,
  42058. t[8] *= e,
  42059. t[12] *= e,
  42060. t[1] *= e,
  42061. t[5] *= e,
  42062. t[9] *= e,
  42063. t[13] *= e,
  42064. t[2] *= e,
  42065. t[6] *= e,
  42066. t[10] *= e,
  42067. t[14] *= e,
  42068. t[3] *= e,
  42069. t[7] *= e,
  42070. t[11] *= e,
  42071. t[15] *= e,
  42072. this
  42073. },
  42074. applyToVector3Array: function() {
  42075. var e;
  42076. return function(t, i, r) {
  42077. void 0 === e && (e = new n.Vector3),
  42078. void 0 === i && (i = 0),
  42079. void 0 === r && (r = t.length);
  42080. for (var o = 0, a = i; o < r; o += 3,
  42081. a += 3)
  42082. e.fromArray(t, a),
  42083. e.applyMatrix4(this),
  42084. e.toArray(t, a);
  42085. return t
  42086. }
  42087. }(),
  42088. applyToBuffer: function() {
  42089. var e;
  42090. return function(t, i, r) {
  42091. void 0 === e && (e = new n.Vector3),
  42092. void 0 === i && (i = 0),
  42093. void 0 === r && (r = t.length / t.itemSize);
  42094. for (var o = 0, a = i; o < r; o++,
  42095. a++)
  42096. e.x = t.getX(a),
  42097. e.y = t.getY(a),
  42098. e.z = t.getZ(a),
  42099. e.applyMatrix4(this),
  42100. t.setXYZ(e.x, e.y, e.z);
  42101. return t
  42102. }
  42103. }(),
  42104. determinant: function() {
  42105. var e = this.elements
  42106. , t = e[0]
  42107. , i = e[4]
  42108. , n = e[8]
  42109. , r = e[12]
  42110. , o = e[1]
  42111. , a = e[5]
  42112. , s = e[9]
  42113. , l = e[13]
  42114. , c = e[2]
  42115. , h = e[6]
  42116. , u = e[10]
  42117. , d = e[14]
  42118. , p = e[3]
  42119. , f = e[7]
  42120. , g = e[11]
  42121. , m = e[15];
  42122. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42123. },
  42124. transpose: function() {
  42125. var e, t = this.elements;
  42126. return e = t[1],
  42127. t[1] = t[4],
  42128. t[4] = e,
  42129. e = t[2],
  42130. t[2] = t[8],
  42131. t[8] = e,
  42132. e = t[6],
  42133. t[6] = t[9],
  42134. t[9] = e,
  42135. e = t[3],
  42136. t[3] = t[12],
  42137. t[12] = e,
  42138. e = t[7],
  42139. t[7] = t[13],
  42140. t[13] = e,
  42141. e = t[11],
  42142. t[11] = t[14],
  42143. t[14] = e,
  42144. this
  42145. },
  42146. flattenToArrayOffset: function(e, t) {
  42147. var i = this.elements;
  42148. return e[t] = i[0],
  42149. e[t + 1] = i[1],
  42150. e[t + 2] = i[2],
  42151. e[t + 3] = i[3],
  42152. e[t + 4] = i[4],
  42153. e[t + 5] = i[5],
  42154. e[t + 6] = i[6],
  42155. e[t + 7] = i[7],
  42156. e[t + 8] = i[8],
  42157. e[t + 9] = i[9],
  42158. e[t + 10] = i[10],
  42159. e[t + 11] = i[11],
  42160. e[t + 12] = i[12],
  42161. e[t + 13] = i[13],
  42162. e[t + 14] = i[14],
  42163. e[t + 15] = i[15],
  42164. e
  42165. },
  42166. getPosition: function() {
  42167. var e;
  42168. return function() {
  42169. return void 0 === e && (e = new n.Vector3),
  42170. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42171. e.setFromMatrixColumn(this, 3)
  42172. }
  42173. }(),
  42174. setPosition: function(e) {
  42175. var t = this.elements;
  42176. return t[12] = e.x,
  42177. t[13] = e.y,
  42178. t[14] = e.z,
  42179. this
  42180. },
  42181. getInverse: function(e, t) {
  42182. var i = this.elements
  42183. , n = e.elements
  42184. , r = n[0]
  42185. , o = n[1]
  42186. , a = n[2]
  42187. , s = n[3]
  42188. , l = n[4]
  42189. , c = n[5]
  42190. , h = n[6]
  42191. , u = n[7]
  42192. , d = n[8]
  42193. , p = n[9]
  42194. , f = n[10]
  42195. , g = n[11]
  42196. , m = n[12]
  42197. , v = n[13]
  42198. , A = n[14]
  42199. , y = n[15]
  42200. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42201. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42202. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42203. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42204. , w = r * C + o * I + a * E + s * b;
  42205. if (0 === w) {
  42206. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42207. if (t)
  42208. throw new Error(_);
  42209. return console.warn(_),
  42210. this.identity()
  42211. }
  42212. return i[0] = C,
  42213. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42214. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42215. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42216. i[4] = I,
  42217. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42218. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42219. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42220. i[8] = E,
  42221. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42222. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42223. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42224. i[12] = b,
  42225. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42226. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42227. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42228. this.multiplyScalar(1 / w)
  42229. },
  42230. scale: function(e) {
  42231. var t = this.elements
  42232. , i = e.x
  42233. , n = e.y
  42234. , r = e.z;
  42235. return t[0] *= i,
  42236. t[4] *= n,
  42237. t[8] *= r,
  42238. t[1] *= i,
  42239. t[5] *= n,
  42240. t[9] *= r,
  42241. t[2] *= i,
  42242. t[6] *= n,
  42243. t[10] *= r,
  42244. t[3] *= i,
  42245. t[7] *= n,
  42246. t[11] *= r,
  42247. this
  42248. },
  42249. getMaxScaleOnAxis: function() {
  42250. var e = this.elements
  42251. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42252. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42253. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42254. return Math.sqrt(Math.max(t, i, n))
  42255. },
  42256. makeTranslation: function(e, t, i) {
  42257. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42258. this
  42259. },
  42260. makeRotationX: function(e) {
  42261. var t = Math.cos(e)
  42262. , i = Math.sin(e);
  42263. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42264. this
  42265. },
  42266. makeRotationY: function(e) {
  42267. var t = Math.cos(e)
  42268. , i = Math.sin(e);
  42269. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42270. this
  42271. },
  42272. makeRotationZ: function(e) {
  42273. var t = Math.cos(e)
  42274. , i = Math.sin(e);
  42275. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42276. this
  42277. },
  42278. makeRotationAxis: function(e, t) {
  42279. var i = Math.cos(t)
  42280. , n = Math.sin(t)
  42281. , r = 1 - i
  42282. , o = e.x
  42283. , a = e.y
  42284. , s = e.z
  42285. , l = r * o
  42286. , c = r * a;
  42287. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42288. this
  42289. },
  42290. makeScale: function(e, t, i) {
  42291. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42292. this
  42293. },
  42294. compose: function(e, t, i) {
  42295. return this.makeRotationFromQuaternion(t),
  42296. this.scale(i),
  42297. this.setPosition(e),
  42298. this
  42299. },
  42300. decompose: function() {
  42301. var e, t;
  42302. return function(i, r, o) {
  42303. void 0 === e && (e = new n.Vector3),
  42304. void 0 === t && (t = new n.Matrix4);
  42305. var a = this.elements
  42306. , s = e.set(a[0], a[1], a[2]).length()
  42307. , l = e.set(a[4], a[5], a[6]).length()
  42308. , c = e.set(a[8], a[9], a[10]).length()
  42309. , h = this.determinant();
  42310. h < 0 && (s = -s),
  42311. i.x = a[12],
  42312. i.y = a[13],
  42313. i.z = a[14],
  42314. t.elements.set(this.elements);
  42315. var u = 1 / s
  42316. , d = 1 / l
  42317. , p = 1 / c;
  42318. return t.elements[0] *= u,
  42319. t.elements[1] *= u,
  42320. t.elements[2] *= u,
  42321. t.elements[4] *= d,
  42322. t.elements[5] *= d,
  42323. t.elements[6] *= d,
  42324. t.elements[8] *= p,
  42325. t.elements[9] *= p,
  42326. t.elements[10] *= p,
  42327. r.setFromRotationMatrix(t),
  42328. o.x = s,
  42329. o.y = l,
  42330. o.z = c,
  42331. this
  42332. }
  42333. }(),
  42334. makeFrustum: function(e, t, i, n, r, o) {
  42335. var a = this.elements
  42336. , s = 2 * r / (t - e)
  42337. , l = 2 * r / (n - i)
  42338. , c = (t + e) / (t - e)
  42339. , h = (n + i) / (n - i)
  42340. , u = -(o + r) / (o - r)
  42341. , d = -2 * o * r / (o - r);
  42342. return a[0] = s,
  42343. a[4] = 0,
  42344. a[8] = c,
  42345. a[12] = 0,
  42346. a[1] = 0,
  42347. a[5] = l,
  42348. a[9] = h,
  42349. a[13] = 0,
  42350. a[2] = 0,
  42351. a[6] = 0,
  42352. a[10] = u,
  42353. a[14] = d,
  42354. a[3] = 0,
  42355. a[7] = 0,
  42356. a[11] = -1,
  42357. a[15] = 0,
  42358. this
  42359. },
  42360. makePerspective: function(e, t, i, r) {
  42361. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42362. , a = -o
  42363. , s = a * t
  42364. , l = o * t;
  42365. return this.makeFrustum(s, l, a, o, i, r)
  42366. },
  42367. makeOrthographic: function(e, t, i, n, r, o) {
  42368. var a = this.elements
  42369. , s = 1 / (t - e)
  42370. , l = 1 / (i - n)
  42371. , c = 1 / (o - r)
  42372. , h = (t + e) * s
  42373. , u = (i + n) * l
  42374. , d = (o + r) * c;
  42375. return a[0] = 2 * s,
  42376. a[4] = 0,
  42377. a[8] = 0,
  42378. a[12] = -h,
  42379. a[1] = 0,
  42380. a[5] = 2 * l,
  42381. a[9] = 0,
  42382. a[13] = -u,
  42383. a[2] = 0,
  42384. a[6] = 0,
  42385. a[10] = -2 * c,
  42386. a[14] = -d,
  42387. a[3] = 0,
  42388. a[7] = 0,
  42389. a[11] = 0,
  42390. a[15] = 1,
  42391. this
  42392. },
  42393. equals: function(e) {
  42394. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42395. if (t[n] !== i[n])
  42396. return !1;
  42397. return !0
  42398. },
  42399. fromArray: function(e) {
  42400. return this.elements.set(e),
  42401. this
  42402. },
  42403. toArray: function() {
  42404. var e = this.elements;
  42405. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42406. }
  42407. },
  42408. n.Ray = function(e, t) {
  42409. this.origin = void 0 !== e ? e : new n.Vector3,
  42410. this.direction = void 0 !== t ? t : new n.Vector3
  42411. }
  42412. ,
  42413. n.Ray.prototype = {
  42414. constructor: n.Ray,
  42415. set: function(e, t) {
  42416. return this.origin.copy(e),
  42417. this.direction.copy(t),
  42418. this
  42419. },
  42420. clone: function() {
  42421. return (new this.constructor).copy(this)
  42422. },
  42423. copy: function(e) {
  42424. return this.origin.copy(e.origin),
  42425. this.direction.copy(e.direction),
  42426. this
  42427. },
  42428. at: function(e, t) {
  42429. var i = t || new n.Vector3;
  42430. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42431. },
  42432. lookAt: function(e) {
  42433. this.direction.copy(e).sub(this.origin).normalize()
  42434. },
  42435. recast: function() {
  42436. var e = new n.Vector3;
  42437. return function(t) {
  42438. return this.origin.copy(this.at(t, e)),
  42439. this
  42440. }
  42441. }(),
  42442. closestPointToPoint: function(e, t) {
  42443. var i = t || new n.Vector3;
  42444. i.subVectors(e, this.origin);
  42445. var r = i.dot(this.direction);
  42446. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42447. },
  42448. distanceToPoint: function(e) {
  42449. return Math.sqrt(this.distanceSqToPoint(e))
  42450. },
  42451. distanceSqToPoint: function() {
  42452. var e = new n.Vector3;
  42453. return function(t) {
  42454. var i = e.subVectors(t, this.origin).dot(this.direction);
  42455. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42456. e.distanceToSquared(t))
  42457. }
  42458. }(),
  42459. distanceSqToSegment: function() {
  42460. var e = new n.Vector3
  42461. , t = new n.Vector3
  42462. , i = new n.Vector3;
  42463. return function(n, r, o, a) {
  42464. e.copy(n).add(r).multiplyScalar(.5),
  42465. t.copy(r).sub(n).normalize(),
  42466. i.copy(this.origin).sub(e);
  42467. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42468. if (m > 0)
  42469. if (s = d * f - p,
  42470. l = d * p - f,
  42471. h = u * m,
  42472. s >= 0)
  42473. if (l >= -h)
  42474. if (l <= h) {
  42475. var v = 1 / m;
  42476. s *= v,
  42477. l *= v,
  42478. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42479. } else
  42480. l = u,
  42481. s = Math.max(0, -(d * l + p)),
  42482. c = -s * s + l * (l + 2 * f) + g;
  42483. else
  42484. l = -u,
  42485. s = Math.max(0, -(d * l + p)),
  42486. c = -s * s + l * (l + 2 * f) + g;
  42487. else
  42488. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42489. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42490. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42491. l = Math.min(Math.max(-u, -f), u),
  42492. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42493. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42494. c = -s * s + l * (l + 2 * f) + g);
  42495. else
  42496. l = d > 0 ? -u : u,
  42497. s = Math.max(0, -(d * l + p)),
  42498. c = -s * s + l * (l + 2 * f) + g;
  42499. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42500. a && a.copy(t).multiplyScalar(l).add(e),
  42501. c
  42502. }
  42503. }(),
  42504. intersectSphere: function() {
  42505. var e = new n.Vector3;
  42506. return function(t, i) {
  42507. e.subVectors(t.center, this.origin);
  42508. var n = e.dot(this.direction)
  42509. , r = e.dot(e) - n * n
  42510. , o = t.radius * t.radius;
  42511. if (r > o)
  42512. return null;
  42513. var a = Math.sqrt(o - r)
  42514. , s = n - a
  42515. , l = n + a;
  42516. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42517. }
  42518. }(),
  42519. intersectsSphere: function(e) {
  42520. return this.distanceToPoint(e.center) <= e.radius
  42521. },
  42522. distanceToPlane: function(e) {
  42523. var t = e.normal.dot(this.direction);
  42524. if (0 === t)
  42525. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42526. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42527. return i >= 0 ? i : null
  42528. },
  42529. intersectPlane: function(e, t) {
  42530. var i = this.distanceToPlane(e);
  42531. return null === i ? null : this.at(i, t)
  42532. },
  42533. intersectsPlane: function(e) {
  42534. var t = e.distanceToPoint(this.origin);
  42535. if (0 === t)
  42536. return !0;
  42537. var i = e.normal.dot(this.direction);
  42538. return i * t < 0
  42539. },
  42540. intersectBox: function(e, t) {
  42541. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42542. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42543. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42544. n = (e.min.x - u.x) * l),
  42545. c >= 0 ? (r = (e.min.y - u.y) * c,
  42546. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42547. o = (e.min.y - u.y) * c),
  42548. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42549. (o < n || n !== n) && (n = o),
  42550. h >= 0 ? (a = (e.min.z - u.z) * h,
  42551. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42552. s = (e.min.z - u.z) * h),
  42553. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42554. (s < n || n !== n) && (n = s),
  42555. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42556. },
  42557. intersectsBox: function() {
  42558. var e = new n.Vector3;
  42559. return function(t) {
  42560. return null !== this.intersectBox(t, e)
  42561. }
  42562. }(),
  42563. intersectTriangle: function() {
  42564. var e = new n.Vector3
  42565. , t = new n.Vector3
  42566. , i = new n.Vector3
  42567. , r = new n.Vector3;
  42568. return function(n, o, a, s, l) {
  42569. t.subVectors(o, n),
  42570. i.subVectors(a, n),
  42571. r.crossVectors(t, i);
  42572. var c, h = this.direction.dot(r);
  42573. if (h > 0) {
  42574. if (s)
  42575. return null;
  42576. c = 1
  42577. } else {
  42578. if (!(h < 0))
  42579. return null;
  42580. c = -1,
  42581. h = -h
  42582. }
  42583. e.subVectors(this.origin, n);
  42584. var u = c * this.direction.dot(i.crossVectors(e, i));
  42585. if (u < 0)
  42586. return null;
  42587. var d = c * this.direction.dot(t.cross(e));
  42588. if (d < 0)
  42589. return null;
  42590. if (u + d > h)
  42591. return null;
  42592. var p = -c * e.dot(r);
  42593. return p < 0 ? null : this.at(p / h, l)
  42594. }
  42595. }(),
  42596. applyMatrix4: function(e) {
  42597. return this.direction.add(this.origin).applyMatrix4(e),
  42598. this.origin.applyMatrix4(e),
  42599. this.direction.sub(this.origin),
  42600. this.direction.normalize(),
  42601. this
  42602. },
  42603. equals: function(e) {
  42604. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42605. }
  42606. },
  42607. n.Sphere = function(e, t) {
  42608. this.center = void 0 !== e ? e : new n.Vector3,
  42609. this.radius = void 0 !== t ? t : 0
  42610. }
  42611. ,
  42612. n.Sphere.prototype = {
  42613. constructor: n.Sphere,
  42614. set: function(e, t) {
  42615. return this.center.copy(e),
  42616. this.radius = t,
  42617. this
  42618. },
  42619. setFromPoints: function() {
  42620. var e = new n.Box3;
  42621. return function(t, i) {
  42622. var n = this.center;
  42623. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42624. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42625. r = Math.max(r, n.distanceToSquared(t[o]));
  42626. return this.radius = Math.sqrt(r),
  42627. this
  42628. }
  42629. }(),
  42630. clone: function() {
  42631. return (new this.constructor).copy(this)
  42632. },
  42633. copy: function(e) {
  42634. return this.center.copy(e.center),
  42635. this.radius = e.radius,
  42636. this
  42637. },
  42638. empty: function() {
  42639. return this.radius <= 0
  42640. },
  42641. containsPoint: function(e) {
  42642. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42643. },
  42644. distanceToPoint: function(e) {
  42645. return e.distanceTo(this.center) - this.radius
  42646. },
  42647. intersectsSphere: function(e) {
  42648. var t = this.radius + e.radius;
  42649. return e.center.distanceToSquared(this.center) <= t * t
  42650. },
  42651. intersectsBox: function(e) {
  42652. return e.intersectsSphere(this)
  42653. },
  42654. intersectsPlane: function(e) {
  42655. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42656. },
  42657. clampPoint: function(e, t) {
  42658. var i = this.center.distanceToSquared(e)
  42659. , r = t || new n.Vector3;
  42660. return r.copy(e),
  42661. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42662. r.multiplyScalar(this.radius).add(this.center)),
  42663. r
  42664. },
  42665. getBoundingBox: function(e) {
  42666. var t = e || new n.Box3;
  42667. return t.set(this.center, this.center),
  42668. t.expandByScalar(this.radius),
  42669. t
  42670. },
  42671. applyMatrix4: function(e) {
  42672. return this.center.applyMatrix4(e),
  42673. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42674. this
  42675. },
  42676. translate: function(e) {
  42677. return this.center.add(e),
  42678. this
  42679. },
  42680. equals: function(e) {
  42681. return e.center.equals(this.center) && e.radius === this.radius
  42682. }
  42683. },
  42684. n.Frustum = function(e, t, i, r, o, a) {
  42685. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42686. }
  42687. ,
  42688. n.Frustum.prototype = {
  42689. constructor: n.Frustum,
  42690. set: function(e, t, i, n, r, o) {
  42691. var a = this.planes;
  42692. return a[0].copy(e),
  42693. a[1].copy(t),
  42694. a[2].copy(i),
  42695. a[3].copy(n),
  42696. a[4].copy(r),
  42697. a[5].copy(o),
  42698. this
  42699. },
  42700. clone: function() {
  42701. return (new this.constructor).copy(this)
  42702. },
  42703. copy: function(e) {
  42704. for (var t = this.planes, i = 0; i < 6; i++)
  42705. t[i].copy(e.planes[i]);
  42706. return this
  42707. },
  42708. setFromMatrix: function(e) {
  42709. var t = this.planes
  42710. , i = e.elements
  42711. , n = i[0]
  42712. , r = i[1]
  42713. , o = i[2]
  42714. , a = i[3]
  42715. , s = i[4]
  42716. , l = i[5]
  42717. , c = i[6]
  42718. , h = i[7]
  42719. , u = i[8]
  42720. , d = i[9]
  42721. , p = i[10]
  42722. , f = i[11]
  42723. , g = i[12]
  42724. , m = i[13]
  42725. , v = i[14]
  42726. , A = i[15];
  42727. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42728. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42729. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42730. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42731. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42732. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42733. this
  42734. },
  42735. intersectsObject: function() {
  42736. var e = new n.Sphere;
  42737. return function(t) {
  42738. var i = t.geometry;
  42739. return null === i.boundingSphere && i.computeBoundingSphere(),
  42740. e.copy(i.boundingSphere),
  42741. e.applyMatrix4(t.matrixWorld),
  42742. this.intersectsSphere(e)
  42743. }
  42744. }(),
  42745. intersectsSphere: function(e) {
  42746. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42747. var o = t[r].distanceToPoint(i);
  42748. if (o < n)
  42749. return !1
  42750. }
  42751. return !0
  42752. },
  42753. intersectsBox: function() {
  42754. var e = new n.Vector3
  42755. , t = new n.Vector3;
  42756. return function(i) {
  42757. for (var n = this.planes, r = 0; r < 6; r++) {
  42758. var o = n[r];
  42759. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42760. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42761. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42762. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42763. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42764. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42765. var a = o.distanceToPoint(e)
  42766. , s = o.distanceToPoint(t);
  42767. if (a < 0 && s < 0)
  42768. return !1
  42769. }
  42770. return !0
  42771. }
  42772. }(),
  42773. containsPoint: function(e) {
  42774. for (var t = this.planes, i = 0; i < 6; i++)
  42775. if (t[i].distanceToPoint(e) < 0)
  42776. return !1;
  42777. return !0
  42778. }
  42779. },
  42780. n.Plane = function(e, t) {
  42781. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42782. this.constant = void 0 !== t ? t : 0
  42783. }
  42784. ,
  42785. n.Plane.prototype = {
  42786. constructor: n.Plane,
  42787. set: function(e, t) {
  42788. return this.normal.copy(e),
  42789. this.constant = t,
  42790. this
  42791. },
  42792. setComponents: function(e, t, i, n) {
  42793. return this.normal.set(e, t, i),
  42794. this.constant = n,
  42795. this
  42796. },
  42797. setFromNormalAndCoplanarPoint: function(e, t) {
  42798. return this.normal.copy(e),
  42799. this.constant = -t.dot(this.normal),
  42800. this
  42801. },
  42802. setFromCoplanarPoints: function() {
  42803. var e = new n.Vector3
  42804. , t = new n.Vector3;
  42805. return function(i, n, r) {
  42806. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42807. return this.setFromNormalAndCoplanarPoint(o, i),
  42808. this
  42809. }
  42810. }(),
  42811. clone: function() {
  42812. return (new this.constructor).copy(this)
  42813. },
  42814. copy: function(e) {
  42815. return this.normal.copy(e.normal),
  42816. this.constant = e.constant,
  42817. this
  42818. },
  42819. normalize: function() {
  42820. var e = 1 / this.normal.length();
  42821. return this.normal.multiplyScalar(e),
  42822. this.constant *= e,
  42823. this
  42824. },
  42825. negate: function() {
  42826. return this.constant *= -1,
  42827. this.normal.negate(),
  42828. this
  42829. },
  42830. distanceToPoint: function(e) {
  42831. return this.normal.dot(e) + this.constant
  42832. },
  42833. distanceToSphere: function(e) {
  42834. return this.distanceToPoint(e.center) - e.radius
  42835. },
  42836. projectPoint: function(e, t) {
  42837. return this.orthoPoint(e, t).sub(e).negate()
  42838. },
  42839. orthoPoint: function(e, t) {
  42840. var i = this.distanceToPoint(e)
  42841. , r = t || new n.Vector3;
  42842. return r.copy(this.normal).multiplyScalar(i)
  42843. },
  42844. intersectLine: function() {
  42845. var e = new n.Vector3;
  42846. return function(t, i) {
  42847. var r = i || new n.Vector3
  42848. , o = t.delta(e)
  42849. , a = this.normal.dot(o);
  42850. if (0 !== a) {
  42851. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42852. if (!(s < 0 || s > 1))
  42853. return r.copy(o).multiplyScalar(s).add(t.start)
  42854. } else if (0 === this.distanceToPoint(t.start))
  42855. return r.copy(t.start)
  42856. }
  42857. }(),
  42858. intersectsLine: function(e) {
  42859. var t = this.distanceToPoint(e.start)
  42860. , i = this.distanceToPoint(e.end);
  42861. return t < 0 && i > 0 || i < 0 && t > 0
  42862. },
  42863. intersectsBox: function(e) {
  42864. return e.intersectsPlane(this)
  42865. },
  42866. intersectsSphere: function(e) {
  42867. return e.intersectsPlane(this)
  42868. },
  42869. coplanarPoint: function(e) {
  42870. var t = e || new n.Vector3;
  42871. return t.copy(this.normal).multiplyScalar(-this.constant)
  42872. },
  42873. applyMatrix4: function() {
  42874. var e = new n.Vector3
  42875. , t = new n.Vector3
  42876. , i = new n.Matrix3;
  42877. return function(n, r) {
  42878. var o = r || i.getNormalMatrix(n)
  42879. , a = e.copy(this.normal).applyMatrix3(o)
  42880. , s = this.coplanarPoint(t);
  42881. return s.applyMatrix4(n),
  42882. this.setFromNormalAndCoplanarPoint(a, s),
  42883. this
  42884. }
  42885. }(),
  42886. translate: function(e) {
  42887. return this.constant = this.constant - e.dot(this.normal),
  42888. this
  42889. },
  42890. equals: function(e) {
  42891. return e.normal.equals(this.normal) && e.constant === this.constant
  42892. }
  42893. },
  42894. n.Spherical = function(e, t, i) {
  42895. return this.radius = void 0 !== e ? e : 1,
  42896. this.phi = void 0 !== t ? t : 0,
  42897. this.theta = void 0 !== i ? i : 0,
  42898. this
  42899. }
  42900. ,
  42901. n.Spherical.prototype = {
  42902. constructor: n.Spherical,
  42903. set: function(e, t, i) {
  42904. this.radius = e,
  42905. this.phi = t,
  42906. this.theta = i
  42907. },
  42908. clone: function() {
  42909. return (new this.constructor).copy(this)
  42910. },
  42911. copy: function(e) {
  42912. return this.radius.copy(e.radius),
  42913. this.phi.copy(e.phi),
  42914. this.theta.copy(e.theta),
  42915. this
  42916. },
  42917. makeSafe: function() {
  42918. var e = 1e-6;
  42919. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42920. },
  42921. setFromVector3: function(e) {
  42922. return this.radius = e.length(),
  42923. 0 === this.radius ? (this.theta = 0,
  42924. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42925. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42926. this
  42927. }
  42928. },
  42929. n.Math = {
  42930. generateUUID: function() {
  42931. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42932. return function() {
  42933. for (var r = 0; r < 36; r++)
  42934. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42935. e = 15 & n,
  42936. n >>= 4,
  42937. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42938. return i.join("")
  42939. }
  42940. }(),
  42941. clamp: function(e, t, i) {
  42942. return Math.max(t, Math.min(i, e))
  42943. },
  42944. euclideanModulo: function(e, t) {
  42945. return (e % t + t) % t
  42946. },
  42947. mapLinear: function(e, t, i, n, r) {
  42948. return n + (e - t) * (r - n) / (i - t)
  42949. },
  42950. smoothstep: function(e, t, i) {
  42951. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42952. e * e * (3 - 2 * e))
  42953. },
  42954. smootherstep: function(e, t, i) {
  42955. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42956. e * e * e * (e * (6 * e - 15) + 10))
  42957. },
  42958. random16: function() {
  42959. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42960. Math.random()
  42961. },
  42962. randInt: function(e, t) {
  42963. return e + Math.floor(Math.random() * (t - e + 1))
  42964. },
  42965. randFloat: function(e, t) {
  42966. return e + Math.random() * (t - e)
  42967. },
  42968. randFloatSpread: function(e) {
  42969. return e * (.5 - Math.random())
  42970. },
  42971. degToRad: function() {
  42972. var e = Math.PI / 180;
  42973. return function(t) {
  42974. return t * e
  42975. }
  42976. }(),
  42977. radToDeg: function() {
  42978. var e = 180 / Math.PI;
  42979. return function(t) {
  42980. return t * e
  42981. }
  42982. }(),
  42983. isPowerOfTwo: function(e) {
  42984. return 0 === (e & e - 1) && 0 !== e
  42985. },
  42986. nearestPowerOfTwo: function(e) {
  42987. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42988. },
  42989. nextPowerOfTwo: function(e) {
  42990. return e--,
  42991. e |= e >> 1,
  42992. e |= e >> 2,
  42993. e |= e >> 4,
  42994. e |= e >> 8,
  42995. e |= e >> 16,
  42996. e++,
  42997. e
  42998. }
  42999. },
  43000. n.Spline = function(e) {
  43001. function t(e, t, i, n, r, o, a) {
  43002. var s = .5 * (i - e)
  43003. , l = .5 * (n - t);
  43004. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43005. }
  43006. this.points = e;
  43007. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43008. x: 0,
  43009. y: 0,
  43010. z: 0
  43011. };
  43012. this.initFromArray = function(e) {
  43013. this.points = [];
  43014. for (var t = 0; t < e.length; t++)
  43015. this.points[t] = {
  43016. x: e[t][0],
  43017. y: e[t][1],
  43018. z: e[t][2]
  43019. }
  43020. }
  43021. ,
  43022. this.getPoint = function(e) {
  43023. return i = (this.points.length - 1) * e,
  43024. r = Math.floor(i),
  43025. o = i - r,
  43026. d[0] = 0 === r ? r : r - 1,
  43027. d[1] = r,
  43028. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43029. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43030. l = this.points[d[0]],
  43031. c = this.points[d[1]],
  43032. h = this.points[d[2]],
  43033. u = this.points[d[3]],
  43034. a = o * o,
  43035. s = o * a,
  43036. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43037. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43038. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43039. p
  43040. }
  43041. ,
  43042. this.getControlPointsArray = function() {
  43043. var e, t, i = this.points.length, n = [];
  43044. for (e = 0; e < i; e++)
  43045. t = this.points[e],
  43046. n[e] = [t.x, t.y, t.z];
  43047. return n
  43048. }
  43049. ,
  43050. this.getLength = function(e) {
  43051. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43052. for (u[0] = 0,
  43053. e || (e = 100),
  43054. r = this.points.length * e,
  43055. c.copy(this.points[0]),
  43056. t = 1; t < r; t++)
  43057. i = t / r,
  43058. o = this.getPoint(i),
  43059. h.copy(o),
  43060. d += h.distanceTo(c),
  43061. c.copy(o),
  43062. a = (this.points.length - 1) * i,
  43063. s = Math.floor(a),
  43064. s !== l && (u[s] = d,
  43065. l = s);
  43066. return u[u.length] = d,
  43067. {
  43068. chunks: u,
  43069. total: d
  43070. }
  43071. }
  43072. ,
  43073. this.reparametrizeByArcLength = function(e) {
  43074. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43075. for (h.push(u.copy(this.points[0]).clone()),
  43076. t = 1; t < this.points.length; t++) {
  43077. for (s = d.chunks[t] - d.chunks[t - 1],
  43078. l = Math.ceil(e * s / d.total),
  43079. o = (t - 1) / (this.points.length - 1),
  43080. a = t / (this.points.length - 1),
  43081. i = 1; i < l - 1; i++)
  43082. r = o + i * (1 / l) * (a - o),
  43083. c = this.getPoint(r),
  43084. h.push(u.copy(c).clone());
  43085. h.push(u.copy(this.points[t]).clone())
  43086. }
  43087. this.points = h
  43088. }
  43089. }
  43090. ,
  43091. n.Triangle = function(e, t, i) {
  43092. this.a = void 0 !== e ? e : new n.Vector3,
  43093. this.b = void 0 !== t ? t : new n.Vector3,
  43094. this.c = void 0 !== i ? i : new n.Vector3
  43095. }
  43096. ,
  43097. n.Triangle.normal = function() {
  43098. var e = new n.Vector3;
  43099. return function(t, i, r, o) {
  43100. var a = o || new n.Vector3;
  43101. a.subVectors(r, i),
  43102. e.subVectors(t, i),
  43103. a.cross(e);
  43104. var s = a.lengthSq();
  43105. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43106. }
  43107. }(),
  43108. n.Triangle.barycoordFromPoint = function() {
  43109. var e = new n.Vector3
  43110. , t = new n.Vector3
  43111. , i = new n.Vector3;
  43112. return function(r, o, a, s, l) {
  43113. e.subVectors(s, o),
  43114. t.subVectors(a, o),
  43115. i.subVectors(r, o);
  43116. var c = e.dot(e)
  43117. , h = e.dot(t)
  43118. , u = e.dot(i)
  43119. , d = t.dot(t)
  43120. , p = t.dot(i)
  43121. , f = c * d - h * h
  43122. , g = l || new n.Vector3;
  43123. if (0 === f)
  43124. return g.set(-2, -1, -1);
  43125. var m = 1 / f
  43126. , v = (d * u - h * p) * m
  43127. , A = (c * p - h * u) * m;
  43128. return g.set(1 - v - A, A, v)
  43129. }
  43130. }(),
  43131. n.Triangle.containsPoint = function() {
  43132. var e = new n.Vector3;
  43133. return function(t, i, r, o) {
  43134. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43135. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43136. }
  43137. }(),
  43138. n.Triangle.prototype = {
  43139. constructor: n.Triangle,
  43140. set: function(e, t, i) {
  43141. return this.a.copy(e),
  43142. this.b.copy(t),
  43143. this.c.copy(i),
  43144. this
  43145. },
  43146. setFromPointsAndIndices: function(e, t, i, n) {
  43147. return this.a.copy(e[t]),
  43148. this.b.copy(e[i]),
  43149. this.c.copy(e[n]),
  43150. this
  43151. },
  43152. clone: function() {
  43153. return (new this.constructor).copy(this)
  43154. },
  43155. copy: function(e) {
  43156. return this.a.copy(e.a),
  43157. this.b.copy(e.b),
  43158. this.c.copy(e.c),
  43159. this
  43160. },
  43161. area: function() {
  43162. var e = new n.Vector3
  43163. , t = new n.Vector3;
  43164. return function() {
  43165. return e.subVectors(this.c, this.b),
  43166. t.subVectors(this.a, this.b),
  43167. .5 * e.cross(t).length()
  43168. }
  43169. }(),
  43170. midpoint: function(e) {
  43171. var t = e || new n.Vector3;
  43172. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43173. },
  43174. normal: function(e) {
  43175. return n.Triangle.normal(this.a, this.b, this.c, e)
  43176. },
  43177. plane: function(e) {
  43178. var t = e || new n.Plane;
  43179. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43180. },
  43181. barycoordFromPoint: function(e, t) {
  43182. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43183. },
  43184. containsPoint: function(e) {
  43185. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43186. },
  43187. equals: function(e) {
  43188. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43189. }
  43190. },
  43191. n.Interpolant = function(e, t, i, n) {
  43192. this.parameterPositions = e,
  43193. this._cachedIndex = 0,
  43194. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43195. this.sampleValues = t,
  43196. this.valueSize = i
  43197. }
  43198. ,
  43199. n.Interpolant.prototype = {
  43200. constructor: n.Interpolant,
  43201. evaluate: function(e) {
  43202. var t = this.parameterPositions
  43203. , i = this._cachedIndex
  43204. , n = t[i]
  43205. , r = t[i - 1];
  43206. e: {
  43207. t: {
  43208. var o;
  43209. i: {
  43210. n: if (!(e < n)) {
  43211. for (var a = i + 2; ; ) {
  43212. if (void 0 === n) {
  43213. if (e < r)
  43214. break n;
  43215. return i = t.length,
  43216. this._cachedIndex = i,
  43217. this.afterEnd_(i - 1, e, r)
  43218. }
  43219. if (i === a)
  43220. break;
  43221. if (r = n,
  43222. n = t[++i],
  43223. e < n)
  43224. break t
  43225. }
  43226. o = t.length;
  43227. break i
  43228. }
  43229. {
  43230. if (e >= r)
  43231. break e;
  43232. var s = t[1];
  43233. e < s && (i = 2,
  43234. r = s);
  43235. for (var a = i - 2; ; ) {
  43236. if (void 0 === r)
  43237. return this._cachedIndex = 0,
  43238. this.beforeStart_(0, e, n);
  43239. if (i === a)
  43240. break;
  43241. if (n = r,
  43242. r = t[--i - 1],
  43243. e >= r)
  43244. break t
  43245. }
  43246. o = i,
  43247. i = 0
  43248. }
  43249. }
  43250. for (; i < o; ) {
  43251. var l = i + o >>> 1;
  43252. e < t[l] ? o = l : i = l + 1
  43253. }
  43254. if (n = t[i],
  43255. r = t[i - 1],
  43256. void 0 === r)
  43257. return this._cachedIndex = 0,
  43258. this.beforeStart_(0, e, n);
  43259. if (void 0 === n)
  43260. return i = t.length,
  43261. this._cachedIndex = i,
  43262. this.afterEnd_(i - 1, r, e)
  43263. }
  43264. this._cachedIndex = i,
  43265. this.intervalChanged_(i, r, n)
  43266. }
  43267. return this.interpolate_(i, r, e, n)
  43268. },
  43269. settings: null,
  43270. DefaultSettings_: {},
  43271. getSettings_: function() {
  43272. return this.settings || this.DefaultSettings_
  43273. },
  43274. copySampleValue_: function(e) {
  43275. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43276. t[o] = i[r + o];
  43277. return t
  43278. },
  43279. interpolate_: function(e, t, i, n) {
  43280. throw new Error("call to abstract method")
  43281. },
  43282. intervalChanged_: function(e, t, i) {}
  43283. },
  43284. Object.assign(n.Interpolant.prototype, {
  43285. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43286. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43287. }),
  43288. n.CubicInterpolant = function(e, t, i, r) {
  43289. n.Interpolant.call(this, e, t, i, r),
  43290. this._weightPrev = -0,
  43291. this._offsetPrev = -0,
  43292. this._weightNext = -0,
  43293. this._offsetNext = -0
  43294. }
  43295. ,
  43296. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43297. constructor: n.CubicInterpolant,
  43298. DefaultSettings_: {
  43299. endingStart: n.ZeroCurvatureEnding,
  43300. endingEnd: n.ZeroCurvatureEnding
  43301. },
  43302. intervalChanged_: function(e, t, i) {
  43303. var r = this.parameterPositions
  43304. , o = e - 2
  43305. , a = e + 1
  43306. , s = r[o]
  43307. , l = r[a];
  43308. if (void 0 === s)
  43309. switch (this.getSettings_().endingStart) {
  43310. case n.ZeroSlopeEnding:
  43311. o = e,
  43312. s = 2 * t - i;
  43313. break;
  43314. case n.WrapAroundEnding:
  43315. o = r.length - 2,
  43316. s = t + r[o] - r[o + 1];
  43317. break;
  43318. default:
  43319. o = e,
  43320. s = i
  43321. }
  43322. if (void 0 === l)
  43323. switch (this.getSettings_().endingEnd) {
  43324. case n.ZeroSlopeEnding:
  43325. a = e,
  43326. l = 2 * i - t;
  43327. break;
  43328. case n.WrapAroundEnding:
  43329. a = 1,
  43330. l = i + r[1] - r[0];
  43331. break;
  43332. default:
  43333. a = e - 1,
  43334. l = t
  43335. }
  43336. var c = .5 * (i - t)
  43337. , h = this.valueSize;
  43338. this._weightPrev = c / (t - s),
  43339. this._weightNext = c / (l - i),
  43340. this._offsetPrev = o * h,
  43341. this._offsetNext = a * h
  43342. },
  43343. interpolate_: function(e, t, i, n) {
  43344. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43345. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43346. return r
  43347. }
  43348. }),
  43349. n.DiscreteInterpolant = function(e, t, i, r) {
  43350. n.Interpolant.call(this, e, t, i, r)
  43351. }
  43352. ,
  43353. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43354. constructor: n.DiscreteInterpolant,
  43355. interpolate_: function(e, t, i, n) {
  43356. return this.copySampleValue_(e - 1)
  43357. }
  43358. }),
  43359. n.LinearInterpolant = function(e, t, i, r) {
  43360. n.Interpolant.call(this, e, t, i, r)
  43361. }
  43362. ,
  43363. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43364. constructor: n.LinearInterpolant,
  43365. interpolate_: function(e, t, i, n) {
  43366. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43367. r[u] = o[l + u] * h + o[s + u] * c;
  43368. return r
  43369. }
  43370. }),
  43371. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43372. n.Interpolant.call(this, e, t, i, r)
  43373. }
  43374. ,
  43375. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43376. constructor: n.QuaternionLinearInterpolant,
  43377. interpolate_: function(e, t, i, r) {
  43378. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43379. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43380. return o
  43381. }
  43382. }),
  43383. n.Clock = function(e) {
  43384. this.autoStart = void 0 === e || e,
  43385. this.startTime = 0,
  43386. this.oldTime = 0,
  43387. this.elapsedTime = 0,
  43388. this.running = !1
  43389. }
  43390. ,
  43391. n.Clock.prototype = {
  43392. constructor: n.Clock,
  43393. start: function() {
  43394. this.startTime = performance.now(),
  43395. this.oldTime = this.startTime,
  43396. this.running = !0
  43397. },
  43398. stop: function() {
  43399. this.getElapsedTime(),
  43400. this.running = !1
  43401. },
  43402. getElapsedTime: function() {
  43403. return this.getDelta(),
  43404. this.elapsedTime
  43405. },
  43406. getDelta: function() {
  43407. var e = 0;
  43408. if (this.autoStart && !this.running && this.start(),
  43409. this.running) {
  43410. var t = performance.now();
  43411. e = .001 * (t - this.oldTime),
  43412. this.oldTime = t,
  43413. this.elapsedTime += e
  43414. }
  43415. return e
  43416. }
  43417. },
  43418. n.EventDispatcher = function() {}
  43419. ,
  43420. n.EventDispatcher.prototype = {
  43421. constructor: n.EventDispatcher,
  43422. apply: function(e) {
  43423. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43424. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43425. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43426. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43427. },
  43428. addEventListener: function(e, t) {
  43429. void 0 === this._listeners && (this._listeners = {});
  43430. var i = this._listeners;
  43431. void 0 === i[e] && (i[e] = []),
  43432. i[e].indexOf(t) === -1 && i[e].push(t)
  43433. },
  43434. hasEventListener: function(e, t) {
  43435. if (void 0 === this._listeners)
  43436. return !1;
  43437. var i = this._listeners;
  43438. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43439. },
  43440. removeEventListener: function(e, t) {
  43441. if (void 0 !== this._listeners) {
  43442. var i = this._listeners
  43443. , n = i[e];
  43444. if (void 0 !== n) {
  43445. var r = n.indexOf(t);
  43446. r !== -1 && n.splice(r, 1)
  43447. }
  43448. }
  43449. },
  43450. dispatchEvent: function(e) {
  43451. if (void 0 !== this._listeners) {
  43452. var t = this._listeners
  43453. , i = t[e.type];
  43454. if (void 0 !== i) {
  43455. e.target = this;
  43456. for (var n = [], r = i.length, o = 0; o < r; o++)
  43457. n[o] = i[o];
  43458. for (var o = 0; o < r; o++)
  43459. n[o].call(this, e)
  43460. }
  43461. }
  43462. }
  43463. },
  43464. n.Layers = function() {
  43465. this.mask = 1
  43466. }
  43467. ,
  43468. n.Layers.prototype = {
  43469. constructor: n.Layers,
  43470. set: function(e) {
  43471. this.mask = 1 << e
  43472. },
  43473. enable: function(e) {
  43474. this.mask |= 1 << e
  43475. },
  43476. toggle: function(e) {
  43477. this.mask ^= 1 << e
  43478. },
  43479. disable: function(e) {
  43480. this.mask &= ~(1 << e)
  43481. },
  43482. test: function(e) {
  43483. return 0 !== (this.mask & e.mask)
  43484. }
  43485. },
  43486. function(e) {
  43487. function t(e, t) {
  43488. return e.distance - t.distance
  43489. }
  43490. function i(e, t, n, r) {
  43491. if (e.visible !== !1 && (e.raycast(t, n),
  43492. r === !0))
  43493. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43494. i(o[a], t, n, !0)
  43495. }
  43496. e.Raycaster = function(t, i, n, r) {
  43497. this.ray = new e.Ray(t,i),
  43498. this.near = n || 0,
  43499. this.far = r || 1 / 0,
  43500. this.params = {
  43501. Mesh: {},
  43502. Line: {},
  43503. LOD: {},
  43504. Points: {
  43505. threshold: 1
  43506. },
  43507. Sprite: {}
  43508. },
  43509. Object.defineProperties(this.params, {
  43510. PointCloud: {
  43511. get: function() {
  43512. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43513. this.Points
  43514. }
  43515. }
  43516. })
  43517. }
  43518. ,
  43519. e.Raycaster.prototype = {
  43520. constructor: e.Raycaster,
  43521. linePrecision: 1,
  43522. set: function(e, t) {
  43523. this.ray.set(e, t)
  43524. },
  43525. setFromCamera: function(t, i) {
  43526. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43527. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43528. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43529. },
  43530. intersectObject: function(e, n) {
  43531. var r = [];
  43532. return i(e, this, r, n),
  43533. r.sort(t),
  43534. r
  43535. },
  43536. intersectObjects: function(e, n) {
  43537. var r = [];
  43538. if (Array.isArray(e) === !1)
  43539. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43540. r;
  43541. for (var o = 0, a = e.length; o < a; o++)
  43542. i(e[o], this, r, n);
  43543. return r.sort(t),
  43544. r
  43545. }
  43546. }
  43547. }(n),
  43548. n.Object3D = function() {
  43549. function e() {
  43550. o.setFromEuler(r, !1)
  43551. }
  43552. function t() {
  43553. r.setFromQuaternion(o, void 0, !1)
  43554. }
  43555. Object.defineProperty(this, "id", {
  43556. value: n.Object3DIdCount++
  43557. }),
  43558. this.uuid = n.Math.generateUUID(),
  43559. this.name = "",
  43560. this.type = "Object3D",
  43561. this.parent = null,
  43562. this.children = [],
  43563. this.up = n.Object3D.DefaultUp.clone();
  43564. var i = new n.Vector3
  43565. , r = new n.Euler
  43566. , o = new n.Quaternion
  43567. , a = new n.Vector3(1,1,1);
  43568. r.onChange(e),
  43569. o.onChange(t),
  43570. Object.defineProperties(this, {
  43571. position: {
  43572. enumerable: !0,
  43573. value: i
  43574. },
  43575. rotation: {
  43576. enumerable: !0,
  43577. value: r
  43578. },
  43579. quaternion: {
  43580. enumerable: !0,
  43581. value: o
  43582. },
  43583. scale: {
  43584. enumerable: !0,
  43585. value: a
  43586. },
  43587. modelViewMatrix: {
  43588. value: new n.Matrix4
  43589. },
  43590. normalMatrix: {
  43591. value: new n.Matrix3
  43592. }
  43593. }),
  43594. this.rotationAutoUpdate = !0,
  43595. this.matrix = new n.Matrix4,
  43596. this.matrixWorld = new n.Matrix4,
  43597. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43598. this.matrixWorldNeedsUpdate = !1,
  43599. this.layers = new n.Layers,
  43600. this.visible = !0,
  43601. this.castShadow = !1,
  43602. this.receiveShadow = !1,
  43603. this.frustumCulled = !0,
  43604. this.renderOrder = 0,
  43605. this.userData = {}
  43606. }
  43607. ,
  43608. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43609. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43610. n.Object3D.prototype = {
  43611. constructor: n.Object3D,
  43612. applyMatrix: function(e) {
  43613. this.matrix.multiplyMatrices(e, this.matrix),
  43614. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43615. },
  43616. setRotationFromAxisAngle: function(e, t) {
  43617. this.quaternion.setFromAxisAngle(e, t)
  43618. },
  43619. setRotationFromEuler: function(e) {
  43620. this.quaternion.setFromEuler(e, !0)
  43621. },
  43622. setRotationFromMatrix: function(e) {
  43623. this.quaternion.setFromRotationMatrix(e)
  43624. },
  43625. setRotationFromQuaternion: function(e) {
  43626. this.quaternion.copy(e)
  43627. },
  43628. rotateOnAxis: function() {
  43629. var e = new n.Quaternion;
  43630. return function(t, i) {
  43631. return e.setFromAxisAngle(t, i),
  43632. this.quaternion.multiply(e),
  43633. this
  43634. }
  43635. }(),
  43636. rotateX: function() {
  43637. var e = new n.Vector3(1,0,0);
  43638. return function(t) {
  43639. return this.rotateOnAxis(e, t)
  43640. }
  43641. }(),
  43642. rotateY: function() {
  43643. var e = new n.Vector3(0,1,0);
  43644. return function(t) {
  43645. return this.rotateOnAxis(e, t)
  43646. }
  43647. }(),
  43648. rotateZ: function() {
  43649. var e = new n.Vector3(0,0,1);
  43650. return function(t) {
  43651. return this.rotateOnAxis(e, t)
  43652. }
  43653. }(),
  43654. translateOnAxis: function() {
  43655. var e = new n.Vector3;
  43656. return function(t, i) {
  43657. return e.copy(t).applyQuaternion(this.quaternion),
  43658. this.position.add(e.multiplyScalar(i)),
  43659. this
  43660. }
  43661. }(),
  43662. translateX: function() {
  43663. var e = new n.Vector3(1,0,0);
  43664. return function(t) {
  43665. return this.translateOnAxis(e, t)
  43666. }
  43667. }(),
  43668. translateY: function() {
  43669. var e = new n.Vector3(0,1,0);
  43670. return function(t) {
  43671. return this.translateOnAxis(e, t)
  43672. }
  43673. }(),
  43674. translateZ: function() {
  43675. var e = new n.Vector3(0,0,1);
  43676. return function(t) {
  43677. return this.translateOnAxis(e, t)
  43678. }
  43679. }(),
  43680. localToWorld: function(e) {
  43681. return e.applyMatrix4(this.matrixWorld)
  43682. },
  43683. worldToLocal: function() {
  43684. var e = new n.Matrix4;
  43685. return function(t) {
  43686. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43687. }
  43688. }(),
  43689. lookAt: function() {
  43690. var e = new n.Matrix4;
  43691. return function(t) {
  43692. e.lookAt(t, this.position, this.up),
  43693. this.quaternion.setFromRotationMatrix(e)
  43694. }
  43695. }(),
  43696. add: function(e) {
  43697. if (arguments.length > 1) {
  43698. for (var t = 0; t < arguments.length; t++)
  43699. this.add(arguments[t]);
  43700. return this
  43701. }
  43702. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43703. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43704. e.parent = this,
  43705. e.dispatchEvent({
  43706. type: "added"
  43707. }),
  43708. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43709. this)
  43710. },
  43711. remove: function(e) {
  43712. if (arguments.length > 1)
  43713. for (var t = 0; t < arguments.length; t++)
  43714. this.remove(arguments[t]);
  43715. var i = this.children.indexOf(e);
  43716. i !== -1 && (e.parent = null,
  43717. e.dispatchEvent({
  43718. type: "removed"
  43719. }),
  43720. this.children.splice(i, 1))
  43721. },
  43722. getObjectById: function(e) {
  43723. return this.getObjectByProperty("id", e)
  43724. },
  43725. getObjectByName: function(e) {
  43726. return this.getObjectByProperty("name", e)
  43727. },
  43728. getObjectByProperty: function(e, t) {
  43729. if (this[e] === t)
  43730. return this;
  43731. for (var i = 0, n = this.children.length; i < n; i++) {
  43732. var r = this.children[i]
  43733. , o = r.getObjectByProperty(e, t);
  43734. if (void 0 !== o)
  43735. return o
  43736. }
  43737. },
  43738. getWorldPosition: function(e) {
  43739. var t = e || new n.Vector3;
  43740. return this.updateMatrixWorld(!0),
  43741. t.setFromMatrixPosition(this.matrixWorld)
  43742. },
  43743. getWorldQuaternion: function() {
  43744. var e = new n.Vector3
  43745. , t = new n.Vector3;
  43746. return function(i) {
  43747. var r = i || new n.Quaternion;
  43748. return this.updateMatrixWorld(!0),
  43749. this.matrixWorld.decompose(e, r, t),
  43750. r
  43751. }
  43752. }(),
  43753. getWorldRotation: function() {
  43754. var e = new n.Quaternion;
  43755. return function(t) {
  43756. var i = t || new n.Euler;
  43757. return this.getWorldQuaternion(e),
  43758. i.setFromQuaternion(e, this.rotation.order, !1)
  43759. }
  43760. }(),
  43761. getWorldScale: function() {
  43762. var e = new n.Vector3
  43763. , t = new n.Quaternion;
  43764. return function(i) {
  43765. var r = i || new n.Vector3;
  43766. return this.updateMatrixWorld(!0),
  43767. this.matrixWorld.decompose(e, t, r),
  43768. r
  43769. }
  43770. }(),
  43771. getWorldDirection: function() {
  43772. var e = new n.Quaternion;
  43773. return function(t) {
  43774. var i = t || new n.Vector3;
  43775. return this.getWorldQuaternion(e),
  43776. i.set(0, 0, 1).applyQuaternion(e)
  43777. }
  43778. }(),
  43779. raycast: function() {},
  43780. traverse: function(e) {
  43781. e(this);
  43782. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43783. t[i].traverse(e)
  43784. },
  43785. traverseVisible: function(e) {
  43786. if (this.visible !== !1) {
  43787. e(this);
  43788. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43789. t[i].traverseVisible(e)
  43790. }
  43791. },
  43792. traverseAncestors: function(e) {
  43793. var t = this.parent;
  43794. null !== t && (e(t),
  43795. t.traverseAncestors(e))
  43796. },
  43797. updateMatrix: function() {
  43798. this.matrix.compose(this.position, this.quaternion, this.scale),
  43799. this.matrixWorldNeedsUpdate = !0
  43800. },
  43801. updateMatrixWorld: function(e) {
  43802. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43803. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43804. this.matrixWorldNeedsUpdate = !1,
  43805. e = !0);
  43806. for (var t = 0, i = this.children.length; t < i; t++)
  43807. this.children[t].updateMatrixWorld(e)
  43808. },
  43809. toJSON: function(e) {
  43810. function t(e) {
  43811. var t = [];
  43812. for (var i in e) {
  43813. var n = e[i];
  43814. delete n.metadata,
  43815. t.push(n)
  43816. }
  43817. return t
  43818. }
  43819. var i = void 0 === e
  43820. , n = {};
  43821. i && (e = {
  43822. geometries: {},
  43823. materials: {},
  43824. textures: {},
  43825. images: {}
  43826. },
  43827. n.metadata = {
  43828. version: 4.4,
  43829. type: "Object",
  43830. generator: "Object3D.toJSON"
  43831. });
  43832. var r = {};
  43833. if (r.uuid = this.uuid,
  43834. r.type = this.type,
  43835. "" !== this.name && (r.name = this.name),
  43836. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43837. this.castShadow === !0 && (r.castShadow = !0),
  43838. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43839. this.visible === !1 && (r.visible = !1),
  43840. r.matrix = this.matrix.toArray(),
  43841. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43842. r.geometry = this.geometry.uuid),
  43843. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43844. r.material = this.material.uuid),
  43845. this.children.length > 0) {
  43846. r.children = [];
  43847. for (var o = 0; o < this.children.length; o++)
  43848. r.children.push(this.children[o].toJSON(e).object)
  43849. }
  43850. if (i) {
  43851. var a = t(e.geometries)
  43852. , s = t(e.materials)
  43853. , l = t(e.textures)
  43854. , c = t(e.images);
  43855. a.length > 0 && (n.geometries = a),
  43856. s.length > 0 && (n.materials = s),
  43857. l.length > 0 && (n.textures = l),
  43858. c.length > 0 && (n.images = c)
  43859. }
  43860. return n.object = r,
  43861. n
  43862. },
  43863. clone: function(e) {
  43864. return (new this.constructor).copy(this, e)
  43865. },
  43866. copy: function(e, t) {
  43867. if (void 0 === t && (t = !0),
  43868. this.name = e.name,
  43869. this.up.copy(e.up),
  43870. this.position.copy(e.position),
  43871. this.quaternion.copy(e.quaternion),
  43872. this.scale.copy(e.scale),
  43873. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43874. this.matrix.copy(e.matrix),
  43875. this.matrixWorld.copy(e.matrixWorld),
  43876. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43877. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43878. this.visible = e.visible,
  43879. this.castShadow = e.castShadow,
  43880. this.receiveShadow = e.receiveShadow,
  43881. this.frustumCulled = e.frustumCulled,
  43882. this.renderOrder = e.renderOrder,
  43883. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43884. t === !0)
  43885. for (var i = 0; i < e.children.length; i++) {
  43886. var n = e.children[i];
  43887. this.add(n.clone())
  43888. }
  43889. return this
  43890. }
  43891. },
  43892. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43893. n.Object3DIdCount = 0,
  43894. n.Face3 = function(e, t, i, r, o, a) {
  43895. this.a = e,
  43896. this.b = t,
  43897. this.c = i,
  43898. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43899. this.vertexNormals = Array.isArray(r) ? r : [],
  43900. this.color = o instanceof n.Color ? o : new n.Color,
  43901. this.vertexColors = Array.isArray(o) ? o : [],
  43902. this.materialIndex = void 0 !== a ? a : 0
  43903. }
  43904. ,
  43905. n.Face3.prototype = {
  43906. constructor: n.Face3,
  43907. clone: function() {
  43908. return (new this.constructor).copy(this)
  43909. },
  43910. copy: function(e) {
  43911. this.a = e.a,
  43912. this.b = e.b,
  43913. this.c = e.c,
  43914. this.normal.copy(e.normal),
  43915. this.color.copy(e.color),
  43916. this.materialIndex = e.materialIndex;
  43917. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43918. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43919. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43920. this.vertexColors[t] = e.vertexColors[t].clone();
  43921. return this
  43922. }
  43923. },
  43924. n.BufferAttribute = function(e, t) {
  43925. this.uuid = n.Math.generateUUID(),
  43926. this.array = e,
  43927. this.itemSize = t,
  43928. this.dynamic = !1,
  43929. this.updateRange = {
  43930. offset: 0,
  43931. count: -1
  43932. },
  43933. this.version = 0
  43934. }
  43935. ,
  43936. n.BufferAttribute.prototype = {
  43937. constructor: n.BufferAttribute,
  43938. get count() {
  43939. return this.array.length / this.itemSize
  43940. },
  43941. set needsUpdate(e) {
  43942. e === !0 && this.version++
  43943. },
  43944. setDynamic: function(e) {
  43945. return this.dynamic = e,
  43946. this
  43947. },
  43948. copy: function(e) {
  43949. return this.array = new e.array.constructor(e.array),
  43950. this.itemSize = e.itemSize,
  43951. this.dynamic = e.dynamic,
  43952. this
  43953. },
  43954. copyAt: function(e, t, i) {
  43955. e *= this.itemSize,
  43956. i *= t.itemSize;
  43957. for (var n = 0, r = this.itemSize; n < r; n++)
  43958. this.array[e + n] = t.array[i + n];
  43959. return this
  43960. },
  43961. copyArray: function(e) {
  43962. return this.array.set(e),
  43963. this
  43964. },
  43965. copyColorsArray: function(e) {
  43966. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43967. var a = e[r];
  43968. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43969. a = new n.Color),
  43970. t[i++] = a.r,
  43971. t[i++] = a.g,
  43972. t[i++] = a.b
  43973. }
  43974. return this
  43975. },
  43976. copyIndicesArray: function(e) {
  43977. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43978. var o = e[n];
  43979. t[i++] = o.a,
  43980. t[i++] = o.b,
  43981. t[i++] = o.c
  43982. }
  43983. return this
  43984. },
  43985. copyVector2sArray: function(e) {
  43986. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43987. var a = e[r];
  43988. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43989. a = new n.Vector2),
  43990. t[i++] = a.x,
  43991. t[i++] = a.y
  43992. }
  43993. return this
  43994. },
  43995. copyVector3sArray: function(e) {
  43996. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43997. var a = e[r];
  43998. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43999. a = new n.Vector3),
  44000. t[i++] = a.x,
  44001. t[i++] = a.y,
  44002. t[i++] = a.z
  44003. }
  44004. return this
  44005. },
  44006. copyVector4sArray: function(e) {
  44007. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44008. var a = e[r];
  44009. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44010. a = new n.Vector4),
  44011. t[i++] = a.x,
  44012. t[i++] = a.y,
  44013. t[i++] = a.z,
  44014. t[i++] = a.w
  44015. }
  44016. return this
  44017. },
  44018. set: function(e, t) {
  44019. return void 0 === t && (t = 0),
  44020. this.array.set(e, t),
  44021. this
  44022. },
  44023. getX: function(e) {
  44024. return this.array[e * this.itemSize]
  44025. },
  44026. setX: function(e, t) {
  44027. return this.array[e * this.itemSize] = t,
  44028. this
  44029. },
  44030. getY: function(e) {
  44031. return this.array[e * this.itemSize + 1]
  44032. },
  44033. setY: function(e, t) {
  44034. return this.array[e * this.itemSize + 1] = t,
  44035. this
  44036. },
  44037. getZ: function(e) {
  44038. return this.array[e * this.itemSize + 2]
  44039. },
  44040. setZ: function(e, t) {
  44041. return this.array[e * this.itemSize + 2] = t,
  44042. this
  44043. },
  44044. getW: function(e) {
  44045. return this.array[e * this.itemSize + 3]
  44046. },
  44047. setW: function(e, t) {
  44048. return this.array[e * this.itemSize + 3] = t,
  44049. this
  44050. },
  44051. setXY: function(e, t, i) {
  44052. return e *= this.itemSize,
  44053. this.array[e + 0] = t,
  44054. this.array[e + 1] = i,
  44055. this
  44056. },
  44057. setXYZ: function(e, t, i, n) {
  44058. return e *= this.itemSize,
  44059. this.array[e + 0] = t,
  44060. this.array[e + 1] = i,
  44061. this.array[e + 2] = n,
  44062. this
  44063. },
  44064. setXYZW: function(e, t, i, n, r) {
  44065. return e *= this.itemSize,
  44066. this.array[e + 0] = t,
  44067. this.array[e + 1] = i,
  44068. this.array[e + 2] = n,
  44069. this.array[e + 3] = r,
  44070. this
  44071. },
  44072. clone: function() {
  44073. return (new this.constructor).copy(this)
  44074. }
  44075. },
  44076. n.Int8Attribute = function(e, t) {
  44077. return new n.BufferAttribute(new Int8Array(e),t)
  44078. }
  44079. ,
  44080. n.Uint8Attribute = function(e, t) {
  44081. return new n.BufferAttribute(new Uint8Array(e),t)
  44082. }
  44083. ,
  44084. n.Uint8ClampedAttribute = function(e, t) {
  44085. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44086. }
  44087. ,
  44088. n.Int16Attribute = function(e, t) {
  44089. return new n.BufferAttribute(new Int16Array(e),t)
  44090. }
  44091. ,
  44092. n.Uint16Attribute = function(e, t) {
  44093. return new n.BufferAttribute(new Uint16Array(e),t)
  44094. }
  44095. ;
  44096. n.Int32Attribute = function(e, t) {
  44097. return new n.BufferAttribute(new Int32Array(e),t)
  44098. }
  44099. ;
  44100. n.Uint32Attribute = function(e, t) {
  44101. return new n.BufferAttribute(new Uint32Array(e),t)
  44102. }
  44103. ,
  44104. n.Float32Attribute = function(e, t) {
  44105. return new n.BufferAttribute(new Float32Array(e),t)
  44106. }
  44107. ,
  44108. n.Float64Attribute = function(e, t) {
  44109. return new n.BufferAttribute(new Float64Array(e),t)
  44110. }
  44111. ,
  44112. n.DynamicBufferAttribute = function(e, t) {
  44113. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44114. new n.BufferAttribute(e,t).setDynamic(!0)
  44115. }
  44116. ,
  44117. n.InstancedBufferAttribute = function(e, t, i) {
  44118. n.BufferAttribute.call(this, e, t),
  44119. this.meshPerAttribute = i || 1
  44120. }
  44121. ,
  44122. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44123. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44124. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44125. return n.BufferAttribute.prototype.copy.call(this, e),
  44126. this.meshPerAttribute = e.meshPerAttribute,
  44127. this
  44128. }
  44129. ,
  44130. n.InterleavedBuffer = function(e, t) {
  44131. this.uuid = n.Math.generateUUID(),
  44132. this.array = e,
  44133. this.stride = t,
  44134. this.dynamic = !1,
  44135. this.updateRange = {
  44136. offset: 0,
  44137. count: -1
  44138. },
  44139. this.version = 0
  44140. }
  44141. ,
  44142. n.InterleavedBuffer.prototype = {
  44143. constructor: n.InterleavedBuffer,
  44144. get length() {
  44145. return this.array.length
  44146. },
  44147. get count() {
  44148. return this.array.length / this.stride
  44149. },
  44150. set needsUpdate(e) {
  44151. e === !0 && this.version++
  44152. },
  44153. setDynamic: function(e) {
  44154. return this.dynamic = e,
  44155. this
  44156. },
  44157. copy: function(e) {
  44158. return this.array = new e.array.constructor(e.array),
  44159. this.stride = e.stride,
  44160. this.dynamic = e.dynamic,
  44161. this
  44162. },
  44163. copyAt: function(e, t, i) {
  44164. e *= this.stride,
  44165. i *= t.stride;
  44166. for (var n = 0, r = this.stride; n < r; n++)
  44167. this.array[e + n] = t.array[i + n];
  44168. return this
  44169. },
  44170. set: function(e, t) {
  44171. return void 0 === t && (t = 0),
  44172. this.array.set(e, t),
  44173. this
  44174. },
  44175. clone: function() {
  44176. return (new this.constructor).copy(this)
  44177. }
  44178. },
  44179. n.InstancedInterleavedBuffer = function(e, t, i) {
  44180. n.InterleavedBuffer.call(this, e, t),
  44181. this.meshPerAttribute = i || 1
  44182. }
  44183. ,
  44184. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44185. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44186. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44187. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44188. this.meshPerAttribute = e.meshPerAttribute,
  44189. this
  44190. }
  44191. ,
  44192. n.InterleavedBufferAttribute = function(e, t, i) {
  44193. this.uuid = n.Math.generateUUID(),
  44194. this.data = e,
  44195. this.itemSize = t,
  44196. this.offset = i
  44197. }
  44198. ,
  44199. n.InterleavedBufferAttribute.prototype = {
  44200. constructor: n.InterleavedBufferAttribute,
  44201. get length() {
  44202. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44203. this.array.length
  44204. },
  44205. get count() {
  44206. return this.data.count
  44207. },
  44208. setX: function(e, t) {
  44209. return this.data.array[e * this.data.stride + this.offset] = t,
  44210. this
  44211. },
  44212. setY: function(e, t) {
  44213. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44214. this
  44215. },
  44216. setZ: function(e, t) {
  44217. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44218. this
  44219. },
  44220. setW: function(e, t) {
  44221. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44222. this
  44223. },
  44224. getX: function(e) {
  44225. return this.data.array[e * this.data.stride + this.offset]
  44226. },
  44227. getY: function(e) {
  44228. return this.data.array[e * this.data.stride + this.offset + 1]
  44229. },
  44230. getZ: function(e) {
  44231. return this.data.array[e * this.data.stride + this.offset + 2]
  44232. },
  44233. getW: function(e) {
  44234. return this.data.array[e * this.data.stride + this.offset + 3]
  44235. },
  44236. setXY: function(e, t, i) {
  44237. return e = e * this.data.stride + this.offset,
  44238. this.data.array[e + 0] = t,
  44239. this.data.array[e + 1] = i,
  44240. this
  44241. },
  44242. setXYZ: function(e, t, i, n) {
  44243. return e = e * this.data.stride + this.offset,
  44244. this.data.array[e + 0] = t,
  44245. this.data.array[e + 1] = i,
  44246. this.data.array[e + 2] = n,
  44247. this
  44248. },
  44249. setXYZW: function(e, t, i, n, r) {
  44250. return e = e * this.data.stride + this.offset,
  44251. this.data.array[e + 0] = t,
  44252. this.data.array[e + 1] = i,
  44253. this.data.array[e + 2] = n,
  44254. this.data.array[e + 3] = r,
  44255. this
  44256. }
  44257. },
  44258. n.Geometry = function() {
  44259. Object.defineProperty(this, "id", {
  44260. value: n.GeometryIdCount++
  44261. }),
  44262. this.uuid = n.Math.generateUUID(),
  44263. this.name = "",
  44264. this.type = "Geometry",
  44265. this.vertices = [],
  44266. this.colors = [],
  44267. this.faces = [],
  44268. this.faceVertexUvs = [[]],
  44269. this.morphTargets = [],
  44270. this.morphNormals = [],
  44271. this.skinWeights = [],
  44272. this.skinIndices = [],
  44273. this.lineDistances = [],
  44274. this.boundingBox = null,
  44275. this.boundingSphere = null,
  44276. this.verticesNeedUpdate = !1,
  44277. this.elementsNeedUpdate = !1,
  44278. this.uvsNeedUpdate = !1,
  44279. this.normalsNeedUpdate = !1,
  44280. this.colorsNeedUpdate = !1,
  44281. this.lineDistancesNeedUpdate = !1,
  44282. this.groupsNeedUpdate = !1
  44283. }
  44284. ,
  44285. n.Geometry.prototype = {
  44286. constructor: n.Geometry,
  44287. applyMatrix: function(e) {
  44288. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44289. var o = this.vertices[i];
  44290. o.applyMatrix4(e)
  44291. }
  44292. for (var i = 0, r = this.faces.length; i < r; i++) {
  44293. var a = this.faces[i];
  44294. a.normal.applyMatrix3(t).normalize();
  44295. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44296. a.vertexNormals[s].applyMatrix3(t).normalize()
  44297. }
  44298. return null !== this.boundingBox && this.computeBoundingBox(),
  44299. null !== this.boundingSphere && this.computeBoundingSphere(),
  44300. this.verticesNeedUpdate = !0,
  44301. this.normalsNeedUpdate = !0,
  44302. this
  44303. },
  44304. rotateX: function() {
  44305. var e;
  44306. return function(t) {
  44307. return void 0 === e && (e = new n.Matrix4),
  44308. e.makeRotationX(t),
  44309. this.applyMatrix(e),
  44310. this
  44311. }
  44312. }(),
  44313. rotateY: function() {
  44314. var e;
  44315. return function(t) {
  44316. return void 0 === e && (e = new n.Matrix4),
  44317. e.makeRotationY(t),
  44318. this.applyMatrix(e),
  44319. this
  44320. }
  44321. }(),
  44322. rotateZ: function() {
  44323. var e;
  44324. return function(t) {
  44325. return void 0 === e && (e = new n.Matrix4),
  44326. e.makeRotationZ(t),
  44327. this.applyMatrix(e),
  44328. this
  44329. }
  44330. }(),
  44331. translate: function() {
  44332. var e;
  44333. return function(t, i, r) {
  44334. return void 0 === e && (e = new n.Matrix4),
  44335. e.makeTranslation(t, i, r),
  44336. this.applyMatrix(e),
  44337. this
  44338. }
  44339. }(),
  44340. scale: function() {
  44341. var e;
  44342. return function(t, i, r) {
  44343. return void 0 === e && (e = new n.Matrix4),
  44344. e.makeScale(t, i, r),
  44345. this.applyMatrix(e),
  44346. this
  44347. }
  44348. }(),
  44349. lookAt: function() {
  44350. var e;
  44351. return function(t) {
  44352. void 0 === e && (e = new n.Object3D),
  44353. e.lookAt(t),
  44354. e.updateMatrix(),
  44355. this.applyMatrix(e.matrix)
  44356. }
  44357. }(),
  44358. fromBufferGeometry: function(e) {
  44359. function t(e, t, r, o) {
  44360. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44361. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44362. , g = new n.Face3(e,t,r,a,f,o);
  44363. i.faces.push(g),
  44364. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44365. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44366. }
  44367. var i = this
  44368. , r = null !== e.index ? e.index.array : void 0
  44369. , o = e.attributes
  44370. , a = o.position.array
  44371. , s = void 0 !== o.normal ? o.normal.array : void 0
  44372. , l = void 0 !== o.color ? o.color.array : void 0
  44373. , c = void 0 !== o.uv ? o.uv.array : void 0
  44374. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44375. void 0 !== h && (this.faceVertexUvs[1] = []);
  44376. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44377. g += 2)
  44378. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44379. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44380. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44381. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44382. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44383. if (void 0 !== r) {
  44384. var m = e.groups;
  44385. if (m.length > 0)
  44386. for (var f = 0; f < m.length; f++)
  44387. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44388. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44389. else
  44390. for (var f = 0; f < r.length; f += 3)
  44391. t(r[f], r[f + 1], r[f + 2])
  44392. } else
  44393. for (var f = 0; f < a.length / 3; f += 3)
  44394. t(f, f + 1, f + 2);
  44395. return this.computeFaceNormals(),
  44396. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44397. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44398. this
  44399. },
  44400. center: function() {
  44401. this.computeBoundingBox();
  44402. var e = this.boundingBox.center().negate();
  44403. return this.translate(e.x, e.y, e.z),
  44404. e
  44405. },
  44406. normalize: function() {
  44407. this.computeBoundingSphere();
  44408. var e = this.boundingSphere.center
  44409. , t = this.boundingSphere.radius
  44410. , i = 0 === t ? 1 : 1 / t
  44411. , r = new n.Matrix4;
  44412. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44413. this.applyMatrix(r),
  44414. this
  44415. },
  44416. computeFaceNormals: function() {
  44417. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44418. var o = this.faces[i]
  44419. , a = this.vertices[o.a]
  44420. , s = this.vertices[o.b]
  44421. , l = this.vertices[o.c];
  44422. e.subVectors(l, s),
  44423. t.subVectors(a, s),
  44424. e.cross(t),
  44425. e.normalize(),
  44426. o.normal.copy(e)
  44427. }
  44428. },
  44429. computeVertexNormals: function(e) {
  44430. void 0 === e && (e = !0);
  44431. var t, i, r, o, a, s;
  44432. for (s = new Array(this.vertices.length),
  44433. t = 0,
  44434. i = this.vertices.length; t < i; t++)
  44435. s[t] = new n.Vector3;
  44436. if (e) {
  44437. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44438. for (r = 0,
  44439. o = this.faces.length; r < o; r++)
  44440. a = this.faces[r],
  44441. l = this.vertices[a.a],
  44442. c = this.vertices[a.b],
  44443. h = this.vertices[a.c],
  44444. u.subVectors(h, c),
  44445. d.subVectors(l, c),
  44446. u.cross(d),
  44447. s[a.a].add(u),
  44448. s[a.b].add(u),
  44449. s[a.c].add(u)
  44450. } else
  44451. for (r = 0,
  44452. o = this.faces.length; r < o; r++)
  44453. a = this.faces[r],
  44454. s[a.a].add(a.normal),
  44455. s[a.b].add(a.normal),
  44456. s[a.c].add(a.normal);
  44457. for (t = 0,
  44458. i = this.vertices.length; t < i; t++)
  44459. s[t].normalize();
  44460. for (r = 0,
  44461. o = this.faces.length; r < o; r++) {
  44462. a = this.faces[r];
  44463. var p = a.vertexNormals;
  44464. 3 === p.length ? (p[0].copy(s[a.a]),
  44465. p[1].copy(s[a.b]),
  44466. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44467. p[1] = s[a.b].clone(),
  44468. p[2] = s[a.c].clone())
  44469. }
  44470. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44471. },
  44472. computeMorphNormals: function() {
  44473. var e, t, i, r, o;
  44474. for (i = 0,
  44475. r = this.faces.length; i < r; i++)
  44476. for (o = this.faces[i],
  44477. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44478. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44479. e = 0,
  44480. t = o.vertexNormals.length; e < t; e++)
  44481. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44482. var a = new n.Geometry;
  44483. for (a.faces = this.faces,
  44484. e = 0,
  44485. t = this.morphTargets.length; e < t; e++) {
  44486. if (!this.morphNormals[e]) {
  44487. this.morphNormals[e] = {},
  44488. this.morphNormals[e].faceNormals = [],
  44489. this.morphNormals[e].vertexNormals = [];
  44490. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44491. for (i = 0,
  44492. r = this.faces.length; i < r; i++)
  44493. s = new n.Vector3,
  44494. l = {
  44495. a: new n.Vector3,
  44496. b: new n.Vector3,
  44497. c: new n.Vector3
  44498. },
  44499. c.push(s),
  44500. h.push(l)
  44501. }
  44502. var u = this.morphNormals[e];
  44503. a.vertices = this.morphTargets[e].vertices,
  44504. a.computeFaceNormals(),
  44505. a.computeVertexNormals();
  44506. var s, l;
  44507. for (i = 0,
  44508. r = this.faces.length; i < r; i++)
  44509. o = this.faces[i],
  44510. s = u.faceNormals[i],
  44511. l = u.vertexNormals[i],
  44512. s.copy(o.normal),
  44513. l.a.copy(o.vertexNormals[0]),
  44514. l.b.copy(o.vertexNormals[1]),
  44515. l.c.copy(o.vertexNormals[2])
  44516. }
  44517. for (i = 0,
  44518. r = this.faces.length; i < r; i++)
  44519. o = this.faces[i],
  44520. o.normal = o.__originalFaceNormal,
  44521. o.vertexNormals = o.__originalVertexNormals
  44522. },
  44523. computeTangents: function() {
  44524. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44525. },
  44526. computeLineDistances: function() {
  44527. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44528. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44529. this.lineDistances[i] = e
  44530. },
  44531. computeBoundingBox: function() {
  44532. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44533. this.boundingBox.setFromPoints(this.vertices)
  44534. },
  44535. computeBoundingSphere: function() {
  44536. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44537. this.boundingSphere.setFromPoints(this.vertices)
  44538. },
  44539. merge: function(e, t, i) {
  44540. if (e instanceof n.Geometry == !1)
  44541. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44542. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44543. void 0 === i && (i = 0),
  44544. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44545. for (var d = 0, p = s.length; d < p; d++) {
  44546. var f = s[d]
  44547. , g = f.clone();
  44548. void 0 !== t && g.applyMatrix4(t),
  44549. a.push(g)
  44550. }
  44551. for (d = 0,
  44552. p = c.length; d < p; d++) {
  44553. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44554. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44555. m.normal.copy(y.normal),
  44556. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44557. for (var E = 0, b = C.length; E < b; E++)
  44558. v = C[E].clone(),
  44559. void 0 !== r && v.applyMatrix3(r).normalize(),
  44560. m.vertexNormals.push(v);
  44561. m.color.copy(y.color);
  44562. for (var E = 0, b = I.length; E < b; E++)
  44563. A = I[E],
  44564. m.vertexColors.push(A.clone());
  44565. m.materialIndex = y.materialIndex + i,
  44566. l.push(m)
  44567. }
  44568. for (d = 0,
  44569. p = u.length; d < p; d++) {
  44570. var w = u[d]
  44571. , _ = [];
  44572. if (void 0 !== w) {
  44573. for (var E = 0, b = w.length; E < b; E++)
  44574. _.push(w[E].clone());
  44575. h.push(_)
  44576. }
  44577. }
  44578. },
  44579. mergeMesh: function(e) {
  44580. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44581. void this.merge(e.geometry, e.matrix))
  44582. },
  44583. mergeVertices: function() {
  44584. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44585. for (i = 0,
  44586. n = this.vertices.length; i < n; i++)
  44587. e = this.vertices[i],
  44588. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44589. void 0 === l[t] ? (l[t] = i,
  44590. c.push(this.vertices[i]),
  44591. h[i] = c.length - 1) : h[i] = h[l[t]];
  44592. var p = [];
  44593. for (i = 0,
  44594. n = this.faces.length; i < n; i++) {
  44595. r = this.faces[i],
  44596. r.a = h[r.a],
  44597. r.b = h[r.b],
  44598. r.c = h[r.c],
  44599. o = [r.a, r.b, r.c];
  44600. for (var f = -1, g = 0; g < 3; g++)
  44601. if (o[g] === o[(g + 1) % 3]) {
  44602. f = g,
  44603. p.push(i);
  44604. break
  44605. }
  44606. }
  44607. for (i = p.length - 1; i >= 0; i--) {
  44608. var m = p[i];
  44609. for (this.faces.splice(m, 1),
  44610. a = 0,
  44611. s = this.faceVertexUvs.length; a < s; a++)
  44612. this.faceVertexUvs[a].splice(m, 1)
  44613. }
  44614. var v = this.vertices.length - c.length;
  44615. return this.vertices = c,
  44616. v
  44617. },
  44618. sortFacesByMaterialIndex: function() {
  44619. function e(e, t) {
  44620. return e.materialIndex - t.materialIndex
  44621. }
  44622. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44623. t[n]._id = n;
  44624. t.sort(e);
  44625. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44626. a && a.length === i && (r = []),
  44627. s && s.length === i && (o = []);
  44628. for (var n = 0; n < i; n++) {
  44629. var l = t[n]._id;
  44630. r && r.push(a[l]),
  44631. o && o.push(s[l])
  44632. }
  44633. r && (this.faceVertexUvs[0] = r),
  44634. o && (this.faceVertexUvs[1] = o)
  44635. },
  44636. toJSON: function() {
  44637. function e(e, t, i) {
  44638. return i ? e | 1 << t : e & ~(1 << t)
  44639. }
  44640. function t(e) {
  44641. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44642. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44643. u.push(e.x, e.y, e.z),
  44644. d[t])
  44645. }
  44646. function i(e) {
  44647. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44648. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44649. p.push(e.getHex()),
  44650. f[t])
  44651. }
  44652. function n(e) {
  44653. var t = e.x.toString() + e.y.toString();
  44654. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44655. g.push(e.x, e.y),
  44656. m[t])
  44657. }
  44658. var r = {
  44659. metadata: {
  44660. version: 4.4,
  44661. type: "Geometry",
  44662. generator: "Geometry.toJSON"
  44663. }
  44664. };
  44665. if (r.uuid = this.uuid,
  44666. r.type = this.type,
  44667. "" !== this.name && (r.name = this.name),
  44668. void 0 !== this.parameters) {
  44669. var o = this.parameters;
  44670. for (var a in o)
  44671. void 0 !== o[a] && (r[a] = o[a]);
  44672. return r
  44673. }
  44674. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44675. var c = this.vertices[l];
  44676. s.push(c.x, c.y, c.z)
  44677. }
  44678. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44679. var v = this.faces[l]
  44680. , A = !0
  44681. , y = !1
  44682. , C = void 0 !== this.faceVertexUvs[0][l]
  44683. , I = v.normal.length() > 0
  44684. , E = v.vertexNormals.length > 0
  44685. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44686. , w = v.vertexColors.length > 0
  44687. , _ = 0;
  44688. if (_ = e(_, 0, 0),
  44689. _ = e(_, 1, A),
  44690. _ = e(_, 2, y),
  44691. _ = e(_, 3, C),
  44692. _ = e(_, 4, I),
  44693. _ = e(_, 5, E),
  44694. _ = e(_, 6, b),
  44695. _ = e(_, 7, w),
  44696. h.push(_),
  44697. h.push(v.a, v.b, v.c),
  44698. h.push(v.materialIndex),
  44699. C) {
  44700. var T = this.faceVertexUvs[0][l];
  44701. h.push(n(T[0]), n(T[1]), n(T[2]))
  44702. }
  44703. if (I && h.push(t(v.normal)),
  44704. E) {
  44705. var x = v.vertexNormals;
  44706. h.push(t(x[0]), t(x[1]), t(x[2]))
  44707. }
  44708. if (b && h.push(i(v.color)),
  44709. w) {
  44710. var S = v.vertexColors;
  44711. h.push(i(S[0]), i(S[1]), i(S[2]))
  44712. }
  44713. }
  44714. return r.data = {},
  44715. r.data.vertices = s,
  44716. r.data.normals = u,
  44717. p.length > 0 && (r.data.colors = p),
  44718. g.length > 0 && (r.data.uvs = [g]),
  44719. r.data.faces = h,
  44720. r
  44721. },
  44722. clone: function() {
  44723. return (new n.Geometry).copy(this)
  44724. },
  44725. copy: function(e) {
  44726. this.vertices = [],
  44727. this.faces = [],
  44728. this.faceVertexUvs = [[]];
  44729. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44730. this.vertices.push(t[i].clone());
  44731. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44732. this.faces.push(r[i].clone());
  44733. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44734. var o = e.faceVertexUvs[i];
  44735. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44736. for (var a = 0, s = o.length; a < s; a++) {
  44737. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44738. var d = l[h];
  44739. c.push(d.clone())
  44740. }
  44741. this.faceVertexUvs[i].push(c)
  44742. }
  44743. }
  44744. return this
  44745. },
  44746. dispose: function() {
  44747. this.dispatchEvent({
  44748. type: "dispose"
  44749. })
  44750. }
  44751. },
  44752. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44753. n.GeometryIdCount = 0,
  44754. n.DirectGeometry = function() {
  44755. Object.defineProperty(this, "id", {
  44756. value: n.GeometryIdCount++
  44757. }),
  44758. this.uuid = n.Math.generateUUID(),
  44759. this.name = "",
  44760. this.type = "DirectGeometry",
  44761. this.indices = [],
  44762. this.vertices = [],
  44763. this.normals = [],
  44764. this.colors = [],
  44765. this.uvs = [],
  44766. this.uvs2 = [],
  44767. this.groups = [],
  44768. this.morphTargets = {},
  44769. this.skinWeights = [],
  44770. this.skinIndices = [],
  44771. this.boundingBox = null,
  44772. this.boundingSphere = null,
  44773. this.verticesNeedUpdate = !1,
  44774. this.normalsNeedUpdate = !1,
  44775. this.colorsNeedUpdate = !1,
  44776. this.uvsNeedUpdate = !1,
  44777. this.groupsNeedUpdate = !1
  44778. }
  44779. ,
  44780. n.DirectGeometry.prototype = {
  44781. constructor: n.DirectGeometry,
  44782. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44783. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44784. computeFaceNormals: function() {
  44785. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44786. },
  44787. computeVertexNormals: function() {
  44788. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44789. },
  44790. computeGroups: function(e) {
  44791. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44792. var a = r[o];
  44793. a.materialIndex !== i && (i = a.materialIndex,
  44794. void 0 !== t && (t.count = 3 * o - t.start,
  44795. n.push(t)),
  44796. t = {
  44797. start: 3 * o,
  44798. materialIndex: i
  44799. })
  44800. }
  44801. void 0 !== t && (t.count = 3 * o - t.start,
  44802. n.push(t)),
  44803. this.groups = n
  44804. },
  44805. fromGeometry: function(e) {
  44806. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44807. if (c > 0) {
  44808. t = [];
  44809. for (var h = 0; h < c; h++)
  44810. t[h] = [];
  44811. this.morphTargets.position = t
  44812. }
  44813. var u, d = e.morphNormals, p = d.length;
  44814. if (p > 0) {
  44815. u = [];
  44816. for (var h = 0; h < p; h++)
  44817. u[h] = [];
  44818. this.morphTargets.normal = u
  44819. }
  44820. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44821. var A = i[h];
  44822. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44823. var y = A.vertexNormals;
  44824. if (3 === y.length)
  44825. this.normals.push(y[0], y[1], y[2]);
  44826. else {
  44827. var C = A.normal;
  44828. this.normals.push(C, C, C)
  44829. }
  44830. var I = A.vertexColors;
  44831. if (3 === I.length)
  44832. this.colors.push(I[0], I[1], I[2]);
  44833. else {
  44834. var E = A.color;
  44835. this.colors.push(E, E, E)
  44836. }
  44837. if (a === !0) {
  44838. var b = o[0][h];
  44839. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44840. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44841. }
  44842. if (s === !0) {
  44843. var b = o[1][h];
  44844. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44845. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44846. }
  44847. for (var w = 0; w < c; w++) {
  44848. var _ = l[w].vertices;
  44849. t[w].push(_[A.a], _[A.b], _[A.c])
  44850. }
  44851. for (var w = 0; w < p; w++) {
  44852. var T = d[w].vertexNormals[h];
  44853. u[w].push(T.a, T.b, T.c)
  44854. }
  44855. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44856. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44857. }
  44858. return this.computeGroups(e),
  44859. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44860. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44861. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44862. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44863. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44864. this
  44865. },
  44866. dispose: function() {
  44867. this.dispatchEvent({
  44868. type: "dispose"
  44869. })
  44870. }
  44871. },
  44872. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44873. n.BufferGeometry = function() {
  44874. Object.defineProperty(this, "id", {
  44875. value: n.GeometryIdCount++
  44876. }),
  44877. this.uuid = n.Math.generateUUID(),
  44878. this.name = "",
  44879. this.type = "BufferGeometry",
  44880. this.index = null,
  44881. this.attributes = {},
  44882. this.morphAttributes = {},
  44883. this.groups = [],
  44884. this.boundingBox = null,
  44885. this.boundingSphere = null,
  44886. this.drawRange = {
  44887. start: 0,
  44888. count: 1 / 0
  44889. }
  44890. }
  44891. ,
  44892. n.BufferGeometry.prototype = {
  44893. constructor: n.BufferGeometry,
  44894. getIndex: function() {
  44895. return this.index
  44896. },
  44897. setIndex: function(e) {
  44898. this.index = e
  44899. },
  44900. addAttribute: function(e, t) {
  44901. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44902. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44903. void this.setIndex(t)) : (this.attributes[e] = t,
  44904. this)
  44905. },
  44906. getAttribute: function(e) {
  44907. return this.attributes[e]
  44908. },
  44909. removeAttribute: function(e) {
  44910. return delete this.attributes[e],
  44911. this
  44912. },
  44913. addGroup: function(e, t, i) {
  44914. this.groups.push({
  44915. start: e,
  44916. count: t,
  44917. materialIndex: void 0 !== i ? i : 0
  44918. })
  44919. },
  44920. clearGroups: function() {
  44921. this.groups = []
  44922. },
  44923. setDrawRange: function(e, t) {
  44924. this.drawRange.start = e,
  44925. this.drawRange.count = t
  44926. },
  44927. applyMatrix: function(e) {
  44928. var t = this.attributes.position;
  44929. void 0 !== t && (e.applyToVector3Array(t.array),
  44930. t.needsUpdate = !0);
  44931. var i = this.attributes.normal;
  44932. if (void 0 !== i) {
  44933. var r = (new n.Matrix3).getNormalMatrix(e);
  44934. r.applyToVector3Array(i.array),
  44935. i.needsUpdate = !0
  44936. }
  44937. return null !== this.boundingBox && this.computeBoundingBox(),
  44938. null !== this.boundingSphere && this.computeBoundingSphere(),
  44939. this
  44940. },
  44941. rotateX: function() {
  44942. var e;
  44943. return function(t) {
  44944. return void 0 === e && (e = new n.Matrix4),
  44945. e.makeRotationX(t),
  44946. this.applyMatrix(e),
  44947. this
  44948. }
  44949. }(),
  44950. rotateY: function() {
  44951. var e;
  44952. return function(t) {
  44953. return void 0 === e && (e = new n.Matrix4),
  44954. e.makeRotationY(t),
  44955. this.applyMatrix(e),
  44956. this
  44957. }
  44958. }(),
  44959. rotateZ: function() {
  44960. var e;
  44961. return function(t) {
  44962. return void 0 === e && (e = new n.Matrix4),
  44963. e.makeRotationZ(t),
  44964. this.applyMatrix(e),
  44965. this
  44966. }
  44967. }(),
  44968. translate: function() {
  44969. var e;
  44970. return function(t, i, r) {
  44971. return void 0 === e && (e = new n.Matrix4),
  44972. e.makeTranslation(t, i, r),
  44973. this.applyMatrix(e),
  44974. this
  44975. }
  44976. }(),
  44977. scale: function() {
  44978. var e;
  44979. return function(t, i, r) {
  44980. return void 0 === e && (e = new n.Matrix4),
  44981. e.makeScale(t, i, r),
  44982. this.applyMatrix(e),
  44983. this
  44984. }
  44985. }(),
  44986. lookAt: function() {
  44987. var e;
  44988. return function(t) {
  44989. void 0 === e && (e = new n.Object3D),
  44990. e.lookAt(t),
  44991. e.updateMatrix(),
  44992. this.applyMatrix(e.matrix)
  44993. }
  44994. }(),
  44995. center: function() {
  44996. this.computeBoundingBox();
  44997. var e = this.boundingBox.center().negate();
  44998. return this.translate(e.x, e.y, e.z),
  44999. e
  45000. },
  45001. setFromObject: function(e) {
  45002. var t = e.geometry;
  45003. if (e instanceof n.Points || e instanceof n.Line) {
  45004. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45005. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45006. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45007. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45008. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45009. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45010. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45011. }
  45012. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45013. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45014. } else
  45015. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45016. return this
  45017. },
  45018. updateFromObject: function(e) {
  45019. var t = e.geometry;
  45020. if (e instanceof n.Mesh) {
  45021. var i = t.__directGeometry;
  45022. if (void 0 === i)
  45023. return this.fromGeometry(t);
  45024. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45025. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45026. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45027. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45028. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45029. t.verticesNeedUpdate = !1,
  45030. t.normalsNeedUpdate = !1,
  45031. t.colorsNeedUpdate = !1,
  45032. t.uvsNeedUpdate = !1,
  45033. t.groupsNeedUpdate = !1,
  45034. t = i
  45035. }
  45036. if (t.verticesNeedUpdate === !0) {
  45037. var r = this.attributes.position;
  45038. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45039. r.needsUpdate = !0),
  45040. t.verticesNeedUpdate = !1
  45041. }
  45042. if (t.normalsNeedUpdate === !0) {
  45043. var r = this.attributes.normal;
  45044. void 0 !== r && (r.copyVector3sArray(t.normals),
  45045. r.needsUpdate = !0),
  45046. t.normalsNeedUpdate = !1
  45047. }
  45048. if (t.colorsNeedUpdate === !0) {
  45049. var r = this.attributes.color;
  45050. void 0 !== r && (r.copyColorsArray(t.colors),
  45051. r.needsUpdate = !0),
  45052. t.colorsNeedUpdate = !1
  45053. }
  45054. if (t.uvsNeedUpdate) {
  45055. var r = this.attributes.uv;
  45056. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45057. r.needsUpdate = !0),
  45058. t.uvsNeedUpdate = !1
  45059. }
  45060. if (t.lineDistancesNeedUpdate) {
  45061. var r = this.attributes.lineDistance;
  45062. void 0 !== r && (r.copyArray(t.lineDistances),
  45063. r.needsUpdate = !0),
  45064. t.lineDistancesNeedUpdate = !1
  45065. }
  45066. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45067. this.groups = t.groups,
  45068. t.groupsNeedUpdate = !1),
  45069. this
  45070. },
  45071. fromGeometry: function(e) {
  45072. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45073. this.fromDirectGeometry(e.__directGeometry)
  45074. },
  45075. fromDirectGeometry: function(e) {
  45076. var t = new Float32Array(3 * e.vertices.length);
  45077. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45078. e.normals.length > 0) {
  45079. var i = new Float32Array(3 * e.normals.length);
  45080. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45081. }
  45082. if (e.colors.length > 0) {
  45083. var r = new Float32Array(3 * e.colors.length);
  45084. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45085. }
  45086. if (e.uvs.length > 0) {
  45087. var o = new Float32Array(2 * e.uvs.length);
  45088. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45089. }
  45090. if (e.uvs2.length > 0) {
  45091. var a = new Float32Array(2 * e.uvs2.length);
  45092. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45093. }
  45094. if (e.indices.length > 0) {
  45095. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45096. , l = new s(3 * e.indices.length);
  45097. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45098. }
  45099. this.groups = e.groups;
  45100. for (var c in e.morphTargets) {
  45101. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45102. var f = u[d]
  45103. , g = new n.Float32Attribute(3 * f.length,3);
  45104. h.push(g.copyVector3sArray(f))
  45105. }
  45106. this.morphAttributes[c] = h
  45107. }
  45108. if (e.skinIndices.length > 0) {
  45109. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45110. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45111. }
  45112. if (e.skinWeights.length > 0) {
  45113. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45114. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45115. }
  45116. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45117. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45118. this
  45119. },
  45120. computeBoundingBox: function() {
  45121. new n.Vector3;
  45122. return function() {
  45123. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45124. var e = this.attributes.position.array;
  45125. e && this.boundingBox.setFromArray(e),
  45126. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45127. this.boundingBox.max.set(0, 0, 0)),
  45128. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45129. }
  45130. }(),
  45131. computeBoundingSphere: function() {
  45132. var e = new n.Box3
  45133. , t = new n.Vector3;
  45134. return function() {
  45135. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45136. var i = this.attributes.position.array;
  45137. if (i) {
  45138. var r = this.boundingSphere.center;
  45139. e.setFromArray(i),
  45140. e.center(r);
  45141. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45142. t.fromArray(i, a),
  45143. o = Math.max(o, r.distanceToSquared(t));
  45144. this.boundingSphere.radius = Math.sqrt(o),
  45145. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45146. }
  45147. }
  45148. }(),
  45149. computeFaceNormals: function() {},
  45150. computeVertexNormals: function() {
  45151. var e = this.index
  45152. , t = this.attributes
  45153. , i = this.groups;
  45154. if (t.position) {
  45155. var r = t.position.array;
  45156. if (void 0 === t.normal)
  45157. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45158. else
  45159. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45160. o[a] = 0;
  45161. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45162. if (e) {
  45163. var v = e.array;
  45164. 0 === i.length && this.addGroup(0, v.length);
  45165. for (var A = 0, y = i.length; A < y; ++A)
  45166. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45167. l = 3 * v[a + 0],
  45168. c = 3 * v[a + 1],
  45169. h = 3 * v[a + 2],
  45170. d.fromArray(r, l),
  45171. p.fromArray(r, c),
  45172. f.fromArray(r, h),
  45173. g.subVectors(f, p),
  45174. m.subVectors(d, p),
  45175. g.cross(m),
  45176. u[l] += g.x,
  45177. u[l + 1] += g.y,
  45178. u[l + 2] += g.z,
  45179. u[c] += g.x,
  45180. u[c + 1] += g.y,
  45181. u[c + 2] += g.z,
  45182. u[h] += g.x,
  45183. u[h + 1] += g.y,
  45184. u[h + 2] += g.z
  45185. } else
  45186. for (var a = 0, s = r.length; a < s; a += 9)
  45187. d.fromArray(r, a),
  45188. p.fromArray(r, a + 3),
  45189. f.fromArray(r, a + 6),
  45190. g.subVectors(f, p),
  45191. m.subVectors(d, p),
  45192. g.cross(m),
  45193. u[a] = g.x,
  45194. u[a + 1] = g.y,
  45195. u[a + 2] = g.z,
  45196. u[a + 3] = g.x,
  45197. u[a + 4] = g.y,
  45198. u[a + 5] = g.z,
  45199. u[a + 6] = g.x,
  45200. u[a + 7] = g.y,
  45201. u[a + 8] = g.z;
  45202. this.normalizeNormals(),
  45203. t.normal.needsUpdate = !0
  45204. }
  45205. },
  45206. merge: function(e, t) {
  45207. if (e instanceof n.BufferGeometry == !1)
  45208. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45209. void 0 === t && (t = 0);
  45210. var i = this.attributes;
  45211. for (var r in i)
  45212. if (void 0 !== e.attributes[r])
  45213. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45214. u++)
  45215. a[u] = l[h];
  45216. return this
  45217. },
  45218. normalizeNormals: function() {
  45219. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45220. e = r[o],
  45221. t = r[o + 1],
  45222. i = r[o + 2],
  45223. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45224. r[o] *= n,
  45225. r[o + 1] *= n,
  45226. r[o + 2] *= n
  45227. },
  45228. toNonIndexed: function() {
  45229. if (null === this.index)
  45230. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45231. this;
  45232. var e = new n.BufferGeometry
  45233. , t = this.index.array
  45234. , i = this.attributes;
  45235. for (var r in i) {
  45236. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45237. c = t[u] * s;
  45238. for (var p = 0; p < s; p++)
  45239. l[h++] = a[c++]
  45240. }
  45241. e.addAttribute(r, new n.BufferAttribute(l,s))
  45242. }
  45243. return e
  45244. },
  45245. toJSON: function() {
  45246. var e = {
  45247. metadata: {
  45248. version: 4.4,
  45249. type: "BufferGeometry",
  45250. generator: "BufferGeometry.toJSON"
  45251. }
  45252. };
  45253. if (e.uuid = this.uuid,
  45254. e.type = this.type,
  45255. "" !== this.name && (e.name = this.name),
  45256. void 0 !== this.parameters) {
  45257. var t = this.parameters;
  45258. for (var i in t)
  45259. void 0 !== t[i] && (e[i] = t[i]);
  45260. return e
  45261. }
  45262. e.data = {
  45263. attributes: {}
  45264. };
  45265. var n = this.index;
  45266. if (null !== n) {
  45267. var r = Array.prototype.slice.call(n.array);
  45268. e.data.index = {
  45269. type: n.array.constructor.name,
  45270. array: r
  45271. }
  45272. }
  45273. var o = this.attributes;
  45274. for (var i in o) {
  45275. var a = o[i]
  45276. , r = Array.prototype.slice.call(a.array);
  45277. e.data.attributes[i] = {
  45278. itemSize: a.itemSize,
  45279. type: a.array.constructor.name,
  45280. array: r
  45281. }
  45282. }
  45283. var s = this.groups;
  45284. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45285. var l = this.boundingSphere;
  45286. return null !== l && (e.data.boundingSphere = {
  45287. center: l.center.toArray(),
  45288. radius: l.radius
  45289. }),
  45290. e
  45291. },
  45292. clone: function() {
  45293. return (new n.BufferGeometry).copy(this)
  45294. },
  45295. copy: function(e) {
  45296. var t = e.index;
  45297. null !== t && this.setIndex(t.clone());
  45298. var i = e.attributes;
  45299. for (var n in i) {
  45300. var r = i[n];
  45301. this.addAttribute(n, r.clone())
  45302. }
  45303. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45304. var l = o[a];
  45305. this.addGroup(l.start, l.count)
  45306. }
  45307. return this
  45308. },
  45309. dispose: function() {
  45310. this.dispatchEvent({
  45311. type: "dispose"
  45312. })
  45313. }
  45314. },
  45315. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45316. n.BufferGeometry.MaxIndex = 65535,
  45317. n.InstancedBufferGeometry = function() {
  45318. n.BufferGeometry.call(this),
  45319. this.type = "InstancedBufferGeometry",
  45320. this.maxInstancedCount = void 0
  45321. }
  45322. ,
  45323. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45324. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45325. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45326. this.groups.push({
  45327. start: e,
  45328. count: t,
  45329. instances: i
  45330. })
  45331. }
  45332. ,
  45333. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45334. var t = e.index;
  45335. null !== t && this.setIndex(t.clone());
  45336. var i = e.attributes;
  45337. for (var n in i) {
  45338. var r = i[n];
  45339. this.addAttribute(n, r.clone())
  45340. }
  45341. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45342. var l = o[a];
  45343. this.addGroup(l.start, l.count, l.instances)
  45344. }
  45345. return this
  45346. }
  45347. ,
  45348. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45349. n.Uniform = function(e, t) {
  45350. this.type = e,
  45351. this.value = t,
  45352. this.dynamic = !1
  45353. }
  45354. ,
  45355. n.Uniform.prototype = {
  45356. constructor: n.Uniform,
  45357. onUpdate: function(e) {
  45358. return this.dynamic = !0,
  45359. this.onUpdateCallback = e,
  45360. this
  45361. }
  45362. },
  45363. n.AnimationClip = function(e, t, i) {
  45364. this.name = e || n.Math.generateUUID(),
  45365. this.tracks = i,
  45366. this.duration = void 0 !== t ? t : -1,
  45367. this.duration < 0 && this.resetDuration(),
  45368. this.trim(),
  45369. this.optimize()
  45370. }
  45371. ,
  45372. n.AnimationClip.prototype = {
  45373. constructor: n.AnimationClip,
  45374. resetDuration: function() {
  45375. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45376. var r = this.tracks[i];
  45377. t = Math.max(t, r.times[r.times.length - 1])
  45378. }
  45379. this.duration = t
  45380. },
  45381. trim: function() {
  45382. for (var e = 0; e < this.tracks.length; e++)
  45383. this.tracks[e].trim(0, this.duration);
  45384. return this
  45385. },
  45386. optimize: function() {
  45387. for (var e = 0; e < this.tracks.length; e++)
  45388. this.tracks[e].optimize();
  45389. return this
  45390. }
  45391. },
  45392. Object.assign(n.AnimationClip, {
  45393. parse: function(e) {
  45394. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45395. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45396. return new n.AnimationClip(e.name,e.duration,t)
  45397. },
  45398. toJSON: function(e) {
  45399. for (var t = [], i = e.tracks, r = {
  45400. name: e.name,
  45401. duration: e.duration,
  45402. tracks: t
  45403. }, o = 0, a = i.length; o !== a; ++o)
  45404. t.push(n.KeyframeTrack.toJSON(i[o]));
  45405. return r
  45406. },
  45407. CreateFromMorphTargetSequence: function(e, t, i) {
  45408. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45409. var s = []
  45410. , l = [];
  45411. s.push((a + r - 1) % r, a, (a + 1) % r),
  45412. l.push(0, 1, 0);
  45413. var c = n.AnimationUtils.getKeyframeOrder(s);
  45414. s = n.AnimationUtils.sortedArray(s, 1, c),
  45415. l = n.AnimationUtils.sortedArray(l, 1, c),
  45416. 0 === s[0] && (s.push(r),
  45417. l.push(l[0])),
  45418. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45419. }
  45420. return new n.AnimationClip(e,-1,o)
  45421. },
  45422. findByName: function(e, t) {
  45423. for (var i = 0; i < e.length; i++)
  45424. if (e[i].name === t)
  45425. return e[i];
  45426. return null
  45427. },
  45428. CreateClipsFromMorphTargetSequences: function(e, t) {
  45429. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45430. var s = e[o]
  45431. , l = s.name.match(r);
  45432. if (l && l.length > 1) {
  45433. var c = l[1]
  45434. , h = i[c];
  45435. h || (i[c] = h = []),
  45436. h.push(s)
  45437. }
  45438. }
  45439. var u = [];
  45440. for (var c in i)
  45441. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45442. return u
  45443. },
  45444. parseAnimation: function(e, t, i) {
  45445. if (!e)
  45446. return console.error(" no animation in JSONLoader data"),
  45447. null;
  45448. for (var r = function(e, t, i, r, o) {
  45449. if (0 !== i.length) {
  45450. var a = []
  45451. , s = [];
  45452. n.AnimationUtils.flattenJSON(i, a, s, r),
  45453. 0 !== a.length && o.push(new e(t,a,s))
  45454. }
  45455. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45456. var u = c[h].keys;
  45457. if (u && 0 != u.length)
  45458. if (u[0].morphTargets) {
  45459. for (var d = {}, p = 0; p < u.length; p++)
  45460. if (u[p].morphTargets)
  45461. for (var f = 0; f < u[p].morphTargets.length; f++)
  45462. d[u[p].morphTargets[f]] = -1;
  45463. for (var g in d) {
  45464. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45465. var A = u[p];
  45466. m.push(A.time),
  45467. v.push(A.morphTarget === g ? 1 : 0)
  45468. }
  45469. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45470. }
  45471. s = d.length * (l || 1)
  45472. } else {
  45473. var y = ".bones[" + t[h].name + "]";
  45474. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45475. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45476. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45477. }
  45478. }
  45479. if (0 === o.length)
  45480. return null;
  45481. var C = new n.AnimationClip(a,s,o);
  45482. return C
  45483. }
  45484. }),
  45485. n.AnimationMixer = function(e) {
  45486. this._root = e,
  45487. this._initMemoryManager(),
  45488. this._accuIndex = 0,
  45489. this.time = 0,
  45490. this.timeScale = 1
  45491. }
  45492. ,
  45493. n.AnimationMixer.prototype = {
  45494. constructor: n.AnimationMixer,
  45495. clipAction: function(e, t) {
  45496. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45497. if (void 0 !== l) {
  45498. var c = l.actionByRoot[o];
  45499. if (void 0 !== c)
  45500. return c;
  45501. if (i = l.knownActions[0],
  45502. s = i._clip,
  45503. e !== a && e !== s)
  45504. throw new Error("Different clips with the same name detected!")
  45505. }
  45506. if (null === s)
  45507. return null;
  45508. var h = new n.AnimationMixer._Action(this,s,t);
  45509. return this._bindAction(h, i),
  45510. this._addInactiveAction(h, a, o),
  45511. h
  45512. },
  45513. existingAction: function(e, t) {
  45514. var i = t || this._root
  45515. , n = i.uuid
  45516. , r = "string" == typeof e ? e : e.name
  45517. , o = this._actionsByClip[r];
  45518. return void 0 !== o ? o.actionByRoot[n] || null : null
  45519. },
  45520. stopAllAction: function() {
  45521. var e = this._actions
  45522. , t = this._nActiveActions
  45523. , i = this._bindings
  45524. , n = this._nActiveBindings;
  45525. this._nActiveActions = 0,
  45526. this._nActiveBindings = 0;
  45527. for (var r = 0; r !== t; ++r)
  45528. e[r].reset();
  45529. for (var r = 0; r !== n; ++r)
  45530. i[r].useCount = 0;
  45531. return this
  45532. },
  45533. update: function(e) {
  45534. e *= this.timeScale;
  45535. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45536. var s = t[a];
  45537. s.enabled && s._update(n, e, r, o)
  45538. }
  45539. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45540. l[a].apply(o);
  45541. return this
  45542. },
  45543. getRoot: function() {
  45544. return this._root
  45545. },
  45546. uncacheClip: function(e) {
  45547. var t = this._actions
  45548. , i = e.name
  45549. , n = this._actionsByClip
  45550. , r = n[i];
  45551. if (void 0 !== r) {
  45552. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45553. var l = o[a];
  45554. this._deactivateAction(l);
  45555. var c = l._cacheIndex
  45556. , h = t[t.length - 1];
  45557. l._cacheIndex = null,
  45558. l._byClipCacheIndex = null,
  45559. h._cacheIndex = c,
  45560. t[c] = h,
  45561. t.pop(),
  45562. this._removeInactiveBindingsForAction(l)
  45563. }
  45564. delete n[i]
  45565. }
  45566. },
  45567. uncacheRoot: function(e) {
  45568. var t = e.uuid
  45569. , i = this._actionsByClip;
  45570. for (var n in i) {
  45571. var r = i[n].actionByRoot
  45572. , o = r[t];
  45573. void 0 !== o && (this._deactivateAction(o),
  45574. this._removeInactiveAction(o))
  45575. }
  45576. var a = this._bindingsByRootAndName
  45577. , s = a[t];
  45578. if (void 0 !== s)
  45579. for (var l in s) {
  45580. var c = s[l];
  45581. c.restoreOriginalState(),
  45582. this._removeInactiveBinding(c)
  45583. }
  45584. },
  45585. uncacheAction: function(e, t) {
  45586. var i = this.existingAction(e, t);
  45587. null !== i && (this._deactivateAction(i),
  45588. this._removeInactiveAction(i))
  45589. }
  45590. },
  45591. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45592. n.AnimationMixer._Action = function(e, t, i) {
  45593. this._mixer = e,
  45594. this._clip = t,
  45595. this._localRoot = i || null;
  45596. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45597. endingStart: n.ZeroCurvatureEnding,
  45598. endingEnd: n.ZeroCurvatureEnding
  45599. }, l = 0; l !== o; ++l) {
  45600. var c = r[l].createInterpolant(null);
  45601. a[l] = c,
  45602. c.settings = s
  45603. }
  45604. this._interpolantSettings = s,
  45605. this._interpolants = a,
  45606. this._propertyBindings = new Array(o),
  45607. this._cacheIndex = null,
  45608. this._byClipCacheIndex = null,
  45609. this._timeScaleInterpolant = null,
  45610. this._weightInterpolant = null,
  45611. this.loop = n.LoopRepeat,
  45612. this._loopCount = -1,
  45613. this._startTime = null,
  45614. this.time = 0,
  45615. this.timeScale = 1,
  45616. this._effectiveTimeScale = 1,
  45617. this.weight = 1,
  45618. this._effectiveWeight = 1,
  45619. this.repetitions = 1 / 0,
  45620. this.paused = !1,
  45621. this.enabled = !0,
  45622. this.clampWhenFinished = !1,
  45623. this.zeroSlopeAtStart = !0,
  45624. this.zeroSlopeAtEnd = !0
  45625. }
  45626. ,
  45627. n.AnimationMixer._Action.prototype = {
  45628. constructor: n.AnimationMixer._Action,
  45629. play: function() {
  45630. return this._mixer._activateAction(this),
  45631. this
  45632. },
  45633. stop: function() {
  45634. return this._mixer._deactivateAction(this),
  45635. this.reset()
  45636. },
  45637. reset: function() {
  45638. return this.paused = !1,
  45639. this.enabled = !0,
  45640. this.time = 0,
  45641. this._loopCount = -1,
  45642. this._startTime = null,
  45643. this.stopFading().stopWarping()
  45644. },
  45645. isRunning: function() {
  45646. this._startTime;
  45647. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45648. },
  45649. isScheduled: function() {
  45650. return this._mixer._isActiveAction(this)
  45651. },
  45652. startAt: function(e) {
  45653. return this._startTime = e,
  45654. this
  45655. },
  45656. setLoop: function(e, t) {
  45657. return this.loop = e,
  45658. this.repetitions = t,
  45659. this
  45660. },
  45661. setEffectiveWeight: function(e) {
  45662. return this.weight = e,
  45663. this._effectiveWeight = this.enabled ? e : 0,
  45664. this.stopFading()
  45665. },
  45666. getEffectiveWeight: function() {
  45667. return this._effectiveWeight
  45668. },
  45669. fadeIn: function(e) {
  45670. return this._scheduleFading(e, 0, 1)
  45671. },
  45672. fadeOut: function(e) {
  45673. return this._scheduleFading(e, 1, 0)
  45674. },
  45675. crossFadeFrom: function(e, t, i) {
  45676. this._mixer;
  45677. if (e.fadeOut(t),
  45678. this.fadeIn(t),
  45679. i) {
  45680. var n = this._clip.duration
  45681. , r = e._clip.duration
  45682. , o = r / n
  45683. , a = n / r;
  45684. e.warp(1, o, t),
  45685. this.warp(a, 1, t)
  45686. }
  45687. return this
  45688. },
  45689. crossFadeTo: function(e, t, i) {
  45690. return e.crossFadeFrom(this, t, i)
  45691. },
  45692. stopFading: function() {
  45693. var e = this._weightInterpolant;
  45694. return null !== e && (this._weightInterpolant = null,
  45695. this._mixer._takeBackControlInterpolant(e)),
  45696. this
  45697. },
  45698. setEffectiveTimeScale: function(e) {
  45699. return this.timeScale = e,
  45700. this._effectiveTimeScale = this.paused ? 0 : e,
  45701. this.stopWarping()
  45702. },
  45703. getEffectiveTimeScale: function() {
  45704. return this._effectiveTimeScale
  45705. },
  45706. setDuration: function(e) {
  45707. return this.timeScale = this._clip.duration / e,
  45708. this.stopWarping()
  45709. },
  45710. syncWith: function(e) {
  45711. return this.time = e.time,
  45712. this.timeScale = e.timeScale,
  45713. this.stopWarping()
  45714. },
  45715. halt: function(e) {
  45716. return this.warp(this._currentTimeScale, 0, e)
  45717. },
  45718. warp: function(e, t, i) {
  45719. var n = this._mixer
  45720. , r = n.time
  45721. , o = this._timeScaleInterpolant
  45722. , a = this.timeScale;
  45723. null === o && (o = n._lendControlInterpolant(),
  45724. this._timeScaleInterpolant = o);
  45725. var s = o.parameterPositions
  45726. , l = o.sampleValues;
  45727. return s[0] = r,
  45728. s[1] = r + i,
  45729. l[0] = e / a,
  45730. l[1] = t / a,
  45731. this
  45732. },
  45733. stopWarping: function() {
  45734. var e = this._timeScaleInterpolant;
  45735. return null !== e && (this._timeScaleInterpolant = null,
  45736. this._mixer._takeBackControlInterpolant(e)),
  45737. this
  45738. },
  45739. getMixer: function() {
  45740. return this._mixer
  45741. },
  45742. getClip: function() {
  45743. return this._clip
  45744. },
  45745. getRoot: function() {
  45746. return this._localRoot || this._mixer._root
  45747. },
  45748. _update: function(e, t, i, n) {
  45749. var r = this._startTime;
  45750. if (null !== r) {
  45751. var o = (e - r) * i;
  45752. if (o < 0 || 0 === i)
  45753. return;
  45754. this._startTime = null,
  45755. t = i * o
  45756. }
  45757. t *= this._updateTimeScale(e);
  45758. var a = this._updateTime(t)
  45759. , s = this._updateWeight(e);
  45760. if (s > 0)
  45761. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45762. l[h].evaluate(a),
  45763. c[h].accumulate(n, s)
  45764. },
  45765. _updateWeight: function(e) {
  45766. var t = 0;
  45767. if (this.enabled) {
  45768. t = this.weight;
  45769. var i = this._weightInterpolant;
  45770. if (null !== i) {
  45771. var n = i.evaluate(e)[0];
  45772. t *= n,
  45773. e > i.parameterPositions[1] && (this.stopFading(),
  45774. 0 === n && (this.enabled = !1))
  45775. }
  45776. }
  45777. return this._effectiveWeight = t,
  45778. t
  45779. },
  45780. _updateTimeScale: function(e) {
  45781. var t = 0;
  45782. if (!this.paused) {
  45783. t = this.timeScale;
  45784. var i = this._timeScaleInterpolant;
  45785. if (null !== i) {
  45786. var n = i.evaluate(e)[0];
  45787. t *= n,
  45788. e > i.parameterPositions[1] && (this.stopWarping(),
  45789. 0 === t ? this.pause = !0 : this.timeScale = t)
  45790. }
  45791. }
  45792. return this._effectiveTimeScale = t,
  45793. t
  45794. },
  45795. _updateTime: function(e) {
  45796. var t = this.time + e;
  45797. if (0 === e)
  45798. return t;
  45799. var i = this._clip.duration
  45800. , r = this.loop
  45801. , o = this._loopCount
  45802. , a = !1;
  45803. switch (r) {
  45804. case n.LoopOnce:
  45805. if (o === -1 && (this.loopCount = 0,
  45806. this._setEndings(!0, !0, !1)),
  45807. t >= i)
  45808. t = i;
  45809. else {
  45810. if (!(t < 0))
  45811. break;
  45812. t = 0
  45813. }
  45814. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45815. this._mixer.dispatchEvent({
  45816. type: "finished",
  45817. action: this,
  45818. direction: e < 0 ? -1 : 1
  45819. });
  45820. break;
  45821. case n.LoopPingPong:
  45822. a = !0;
  45823. case n.LoopRepeat:
  45824. if (o === -1 && (e > 0 ? (o = 0,
  45825. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45826. t >= i || t < 0) {
  45827. var s = Math.floor(t / i);
  45828. t -= i * s,
  45829. o += Math.abs(s);
  45830. var l = this.repetitions - o;
  45831. if (l < 0) {
  45832. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45833. t = e > 0 ? i : 0,
  45834. this._mixer.dispatchEvent({
  45835. type: "finished",
  45836. action: this,
  45837. direction: e > 0 ? 1 : -1
  45838. });
  45839. break
  45840. }
  45841. if (0 === l) {
  45842. var c = e < 0;
  45843. this._setEndings(c, !c, a)
  45844. } else
  45845. this._setEndings(!1, !1, a);
  45846. this._loopCount = o,
  45847. this._mixer.dispatchEvent({
  45848. type: "loop",
  45849. action: this,
  45850. loopDelta: s
  45851. })
  45852. }
  45853. if (r === n.LoopPingPong && 1 === (1 & o))
  45854. return this.time = t,
  45855. i - t
  45856. }
  45857. return this.time = t,
  45858. t
  45859. },
  45860. _setEndings: function(e, t, i) {
  45861. var r = this._interpolantSettings;
  45862. i ? (r.endingStart = n.ZeroSlopeEnding,
  45863. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45864. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45865. },
  45866. _scheduleFading: function(e, t, i) {
  45867. var n = this._mixer
  45868. , r = n.time
  45869. , o = this._weightInterpolant;
  45870. null === o && (o = n._lendControlInterpolant(),
  45871. this._weightInterpolant = o);
  45872. var a = o.parameterPositions
  45873. , s = o.sampleValues;
  45874. return a[0] = r,
  45875. s[0] = t,
  45876. a[1] = r + e,
  45877. s[1] = i,
  45878. this
  45879. }
  45880. },
  45881. Object.assign(n.AnimationMixer.prototype, {
  45882. _bindAction: function(e, t) {
  45883. var i = e._localRoot || this._root
  45884. , r = e._clip.tracks
  45885. , o = r.length
  45886. , a = e._propertyBindings
  45887. , s = e._interpolants
  45888. , l = i.uuid
  45889. , c = this._bindingsByRootAndName
  45890. , h = c[l];
  45891. void 0 === h && (h = {},
  45892. c[l] = h);
  45893. for (var u = 0; u !== o; ++u) {
  45894. var d = r[u]
  45895. , p = d.name
  45896. , f = h[p];
  45897. if (void 0 !== f)
  45898. a[u] = f;
  45899. else {
  45900. if (f = a[u],
  45901. void 0 !== f) {
  45902. null === f._cacheIndex && (++f.referenceCount,
  45903. this._addInactiveBinding(f, l, p));
  45904. continue
  45905. }
  45906. var g = t && t._propertyBindings[u].binding.parsedPath;
  45907. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45908. ++f.referenceCount,
  45909. this._addInactiveBinding(f, l, p),
  45910. a[u] = f
  45911. }
  45912. s[u].resultBuffer = f.buffer
  45913. }
  45914. },
  45915. _activateAction: function(e) {
  45916. if (!this._isActiveAction(e)) {
  45917. if (null === e._cacheIndex) {
  45918. var t = (e._localRoot || this._root).uuid
  45919. , i = e._clip.name
  45920. , n = this._actionsByClip[i];
  45921. this._bindAction(e, n && n.knownActions[0]),
  45922. this._addInactiveAction(e, i, t)
  45923. }
  45924. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45925. var s = r[o];
  45926. 0 === s.useCount++ && (this._lendBinding(s),
  45927. s.saveOriginalState())
  45928. }
  45929. this._lendAction(e)
  45930. }
  45931. },
  45932. _deactivateAction: function(e) {
  45933. if (this._isActiveAction(e)) {
  45934. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45935. var r = t[i];
  45936. 0 === --r.useCount && (r.restoreOriginalState(),
  45937. this._takeBackBinding(r))
  45938. }
  45939. this._takeBackAction(e)
  45940. }
  45941. },
  45942. _initMemoryManager: function() {
  45943. this._actions = [],
  45944. this._nActiveActions = 0,
  45945. this._actionsByClip = {},
  45946. this._bindings = [],
  45947. this._nActiveBindings = 0,
  45948. this._bindingsByRootAndName = {},
  45949. this._controlInterpolants = [],
  45950. this._nActiveControlInterpolants = 0;
  45951. var e = this;
  45952. this.stats = {
  45953. actions: {
  45954. get total() {
  45955. return e._actions.length
  45956. },
  45957. get inUse() {
  45958. return e._nActiveActions
  45959. }
  45960. },
  45961. bindings: {
  45962. get total() {
  45963. return e._bindings.length
  45964. },
  45965. get inUse() {
  45966. return e._nActiveBindings
  45967. }
  45968. },
  45969. controlInterpolants: {
  45970. get total() {
  45971. return e._controlInterpolants.length
  45972. },
  45973. get inUse() {
  45974. return e._nActiveControlInterpolants
  45975. }
  45976. }
  45977. }
  45978. },
  45979. _isActiveAction: function(e) {
  45980. var t = e._cacheIndex;
  45981. return null !== t && t < this._nActiveActions
  45982. },
  45983. _addInactiveAction: function(e, t, i) {
  45984. var n = this._actions
  45985. , r = this._actionsByClip
  45986. , o = r[t];
  45987. if (void 0 === o)
  45988. o = {
  45989. knownActions: [e],
  45990. actionByRoot: {}
  45991. },
  45992. e._byClipCacheIndex = 0,
  45993. r[t] = o;
  45994. else {
  45995. var a = o.knownActions;
  45996. e._byClipCacheIndex = a.length,
  45997. a.push(e)
  45998. }
  45999. e._cacheIndex = n.length,
  46000. n.push(e),
  46001. o.actionByRoot[i] = e
  46002. },
  46003. _removeInactiveAction: function(e) {
  46004. var t = this._actions
  46005. , i = t[t.length - 1]
  46006. , n = e._cacheIndex;
  46007. i._cacheIndex = n,
  46008. t[n] = i,
  46009. t.pop(),
  46010. e._cacheIndex = null;
  46011. var r = e._clip.name
  46012. , o = this._actionsByClip
  46013. , a = o[r]
  46014. , s = a.knownActions
  46015. , l = s[s.length - 1]
  46016. , c = e._byClipCacheIndex;
  46017. l._byClipCacheIndex = c,
  46018. s[c] = l,
  46019. s.pop(),
  46020. e._byClipCacheIndex = null;
  46021. var h = a.actionByRoot
  46022. , u = (t._localRoot || this._root).uuid;
  46023. delete h[u],
  46024. 0 === s.length && delete o[r],
  46025. this._removeInactiveBindingsForAction(e)
  46026. },
  46027. _removeInactiveBindingsForAction: function(e) {
  46028. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46029. var r = t[i];
  46030. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46031. }
  46032. },
  46033. _lendAction: function(e) {
  46034. var t = this._actions
  46035. , i = e._cacheIndex
  46036. , n = this._nActiveActions++
  46037. , r = t[n];
  46038. e._cacheIndex = n,
  46039. t[n] = e,
  46040. r._cacheIndex = i,
  46041. t[i] = r
  46042. },
  46043. _takeBackAction: function(e) {
  46044. var t = this._actions
  46045. , i = e._cacheIndex
  46046. , n = --this._nActiveActions
  46047. , r = t[n];
  46048. e._cacheIndex = n,
  46049. t[n] = e,
  46050. r._cacheIndex = i,
  46051. t[i] = r
  46052. },
  46053. _addInactiveBinding: function(e, t, i) {
  46054. var n = this._bindingsByRootAndName
  46055. , r = n[t]
  46056. , o = this._bindings;
  46057. void 0 === r && (r = {},
  46058. n[t] = r),
  46059. r[i] = e,
  46060. e._cacheIndex = o.length,
  46061. o.push(e)
  46062. },
  46063. _removeInactiveBinding: function(e) {
  46064. var t = this._bindings
  46065. , i = e.binding
  46066. , n = i.rootNode.uuid
  46067. , r = i.path
  46068. , o = this._bindingsByRootAndName
  46069. , a = o[n]
  46070. , s = t[t.length - 1]
  46071. , l = e._cacheIndex;
  46072. s._cacheIndex = l,
  46073. t[l] = s,
  46074. t.pop(),
  46075. delete a[r];
  46076. e: {
  46077. for (var c in a)
  46078. break e;
  46079. delete o[n]
  46080. }
  46081. },
  46082. _lendBinding: function(e) {
  46083. var t = this._bindings
  46084. , i = e._cacheIndex
  46085. , n = this._nActiveBindings++
  46086. , r = t[n];
  46087. e._cacheIndex = n,
  46088. t[n] = e,
  46089. r._cacheIndex = i,
  46090. t[i] = r
  46091. },
  46092. _takeBackBinding: function(e) {
  46093. var t = this._bindings
  46094. , i = e._cacheIndex
  46095. , n = --this._nActiveBindings
  46096. , r = t[n];
  46097. e._cacheIndex = n,
  46098. t[n] = e,
  46099. r._cacheIndex = i,
  46100. t[i] = r
  46101. },
  46102. _lendControlInterpolant: function() {
  46103. var e = this._controlInterpolants
  46104. , t = this._nActiveControlInterpolants++
  46105. , i = e[t];
  46106. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46107. i.__cacheIndex = t,
  46108. e[t] = i),
  46109. i
  46110. },
  46111. _takeBackControlInterpolant: function(e) {
  46112. var t = this._controlInterpolants
  46113. , i = e.__cacheIndex
  46114. , n = --this._nActiveControlInterpolants
  46115. , r = t[n];
  46116. e.__cacheIndex = n,
  46117. t[n] = e,
  46118. r.__cacheIndex = i,
  46119. t[i] = r
  46120. },
  46121. _controlInterpolantsResultBuffer: new Float32Array(1)
  46122. }),
  46123. n.AnimationObjectGroup = function(e) {
  46124. this.uuid = n.Math.generateUUID(),
  46125. this._objects = Array.prototype.slice.call(arguments),
  46126. this.nCachedObjects_ = 0;
  46127. var t = {};
  46128. this._indicesByUUID = t;
  46129. for (var i = 0, r = arguments.length; i !== r; ++i)
  46130. t[arguments[i].uuid] = i;
  46131. this._paths = [],
  46132. this._parsedPaths = [],
  46133. this._bindings = [],
  46134. this._bindingsIndicesByPath = {};
  46135. var o = this;
  46136. this.stats = {
  46137. objects: {
  46138. get total() {
  46139. return o._objects.length
  46140. },
  46141. get inUse() {
  46142. return this.total - o.nCachedObjects_
  46143. }
  46144. },
  46145. get bindingsPerObject() {
  46146. return o._bindings.length
  46147. }
  46148. }
  46149. }
  46150. ,
  46151. n.AnimationObjectGroup.prototype = {
  46152. constructor: n.AnimationObjectGroup,
  46153. add: function(e) {
  46154. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46155. var d = arguments[h]
  46156. , p = d.uuid
  46157. , f = o[p];
  46158. if (void 0 === f) {
  46159. f = i++,
  46160. o[p] = f,
  46161. t.push(d);
  46162. for (var g = 0, m = c; g !== m; ++g)
  46163. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46164. } else if (f < r) {
  46165. var v = t[f]
  46166. , A = --r
  46167. , y = t[A];
  46168. o[y.uuid] = f,
  46169. t[f] = y,
  46170. o[p] = A,
  46171. t[A] = d;
  46172. for (var g = 0, m = c; g !== m; ++g) {
  46173. var C = l[g]
  46174. , I = C[A]
  46175. , E = C[f];
  46176. C[f] = I,
  46177. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46178. C[A] = E
  46179. }
  46180. } else
  46181. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46182. }
  46183. this.nCachedObjects_ = r
  46184. },
  46185. remove: function(e) {
  46186. for (var t = this._objects, i = (t.length,
  46187. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46188. var l = arguments[a]
  46189. , c = l.uuid
  46190. , h = n[c];
  46191. if (void 0 !== h && h >= i) {
  46192. var u = i++
  46193. , d = t[u];
  46194. n[d.uuid] = h,
  46195. t[h] = d,
  46196. n[c] = u,
  46197. t[u] = l;
  46198. for (var p = 0, f = o; p !== f; ++p) {
  46199. var g = r[p]
  46200. , m = g[u]
  46201. , v = g[h];
  46202. g[h] = m,
  46203. g[u] = v
  46204. }
  46205. }
  46206. }
  46207. this.nCachedObjects_ = i
  46208. },
  46209. uncache: function(e) {
  46210. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46211. var c = arguments[s]
  46212. , h = c.uuid
  46213. , u = r[h];
  46214. if (void 0 !== u)
  46215. if (delete r[h],
  46216. u < n) {
  46217. var d = --n
  46218. , p = t[d]
  46219. , f = --i
  46220. , g = t[f];
  46221. r[p.uuid] = u,
  46222. t[u] = p,
  46223. r[g.uuid] = d,
  46224. t[d] = g,
  46225. t.pop();
  46226. for (var m = 0, v = a; m !== v; ++m) {
  46227. var A = o[m]
  46228. , y = A[d]
  46229. , C = A[f];
  46230. A[u] = y,
  46231. A[d] = C,
  46232. A.pop()
  46233. }
  46234. } else {
  46235. var f = --i
  46236. , g = t[f];
  46237. r[g.uuid] = u,
  46238. t[u] = g,
  46239. t.pop();
  46240. for (var m = 0, v = a; m !== v; ++m) {
  46241. var A = o[m];
  46242. A[u] = A[f],
  46243. A.pop()
  46244. }
  46245. }
  46246. }
  46247. this.nCachedObjects_ = n
  46248. },
  46249. subscribe_: function(e, t) {
  46250. var i = this._bindingsIndicesByPath
  46251. , r = i[e]
  46252. , o = this._bindings;
  46253. if (void 0 !== r)
  46254. return o[r];
  46255. var a = this._paths
  46256. , s = this._parsedPaths
  46257. , l = this._objects
  46258. , c = l.length
  46259. , h = this.nCachedObjects_
  46260. , u = new Array(c);
  46261. r = o.length,
  46262. i[e] = r,
  46263. a.push(e),
  46264. s.push(t),
  46265. o.push(u);
  46266. for (var d = h, p = l.length; d !== p; ++d) {
  46267. var f = l[d];
  46268. u[d] = new n.PropertyBinding(f,e,t)
  46269. }
  46270. return u
  46271. },
  46272. unsubscribe_: function(e) {
  46273. var t = this._bindingsIndicesByPath
  46274. , i = t[e];
  46275. if (void 0 !== i) {
  46276. var n = this._paths
  46277. , r = this._parsedPaths
  46278. , o = this._bindings
  46279. , a = o.length - 1
  46280. , s = o[a]
  46281. , l = e[a];
  46282. t[l] = i,
  46283. o[i] = s,
  46284. o.pop(),
  46285. r[i] = r[a],
  46286. r.pop(),
  46287. n[i] = n[a],
  46288. n.pop()
  46289. }
  46290. }
  46291. },
  46292. n.AnimationUtils = {
  46293. arraySlice: function(e, t, i) {
  46294. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46295. },
  46296. convertArray: function(e, t, i) {
  46297. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46298. },
  46299. isTypedArray: function(e) {
  46300. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46301. },
  46302. getKeyframeOrder: function(e) {
  46303. function t(t, i) {
  46304. return e[t] - e[i]
  46305. }
  46306. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46307. n[r] = r;
  46308. return n.sort(t),
  46309. n
  46310. },
  46311. sortedArray: function(e, t, i) {
  46312. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46313. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46314. r[a++] = e[s + l];
  46315. return r
  46316. },
  46317. flattenJSON: function(e, t, i, n) {
  46318. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46319. o = e[r++];
  46320. if (void 0 !== o) {
  46321. var a = o[n];
  46322. if (void 0 !== a)
  46323. if (Array.isArray(a)) {
  46324. do
  46325. a = o[n],
  46326. void 0 !== a && (t.push(o.time),
  46327. i.push.apply(i, a)),
  46328. o = e[r++];
  46329. while (void 0 !== o)
  46330. } else if (void 0 !== a.toArray) {
  46331. do
  46332. a = o[n],
  46333. void 0 !== a && (t.push(o.time),
  46334. a.toArray(i, i.length)),
  46335. o = e[r++];
  46336. while (void 0 !== o)
  46337. } else
  46338. do
  46339. a = o[n],
  46340. void 0 !== a && (t.push(o.time),
  46341. i.push(a)),
  46342. o = e[r++];
  46343. while (void 0 !== o)
  46344. }
  46345. }
  46346. },
  46347. n.KeyframeTrack = function(e, t, i, r) {
  46348. if (void 0 === e)
  46349. throw new Error("track name is undefined");
  46350. if (void 0 === t || 0 === t.length)
  46351. throw new Error("no keyframes in track named " + e);
  46352. this.name = e,
  46353. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46354. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46355. this.setInterpolation(r || this.DefaultInterpolation),
  46356. this.validate(),
  46357. this.optimize()
  46358. }
  46359. ,
  46360. n.KeyframeTrack.prototype = {
  46361. constructor: n.KeyframeTrack,
  46362. TimeBufferType: Float32Array,
  46363. ValueBufferType: Float32Array,
  46364. DefaultInterpolation: n.InterpolateLinear,
  46365. InterpolantFactoryMethodDiscrete: function(e) {
  46366. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46367. },
  46368. InterpolantFactoryMethodLinear: function(e) {
  46369. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46370. },
  46371. InterpolantFactoryMethodSmooth: function(e) {
  46372. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46373. },
  46374. setInterpolation: function(e) {
  46375. var t = void 0;
  46376. switch (e) {
  46377. case n.InterpolateDiscrete:
  46378. t = this.InterpolantFactoryMethodDiscrete;
  46379. break;
  46380. case n.InterpolateLinear:
  46381. t = this.InterpolantFactoryMethodLinear;
  46382. break;
  46383. case n.InterpolateSmooth:
  46384. t = this.InterpolantFactoryMethodSmooth
  46385. }
  46386. if (void 0 === t) {
  46387. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46388. if (void 0 === this.createInterpolant) {
  46389. if (e === this.DefaultInterpolation)
  46390. throw new Error(i);
  46391. this.setInterpolation(this.DefaultInterpolation)
  46392. }
  46393. return void console.warn(i)
  46394. }
  46395. this.createInterpolant = t
  46396. },
  46397. getInterpolation: function() {
  46398. switch (this.createInterpolant) {
  46399. case this.InterpolantFactoryMethodDiscrete:
  46400. return n.InterpolateDiscrete;
  46401. case this.InterpolantFactoryMethodLinear:
  46402. return n.InterpolateLinear;
  46403. case this.InterpolantFactoryMethodSmooth:
  46404. return n.InterpolateSmooth
  46405. }
  46406. },
  46407. getValueSize: function() {
  46408. return this.values.length / this.times.length
  46409. },
  46410. shift: function(e) {
  46411. if (0 !== e)
  46412. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46413. t[i] += e;
  46414. return this
  46415. },
  46416. scale: function(e) {
  46417. if (1 !== e)
  46418. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46419. t[i] *= e;
  46420. return this
  46421. },
  46422. trim: function(e, t) {
  46423. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46424. ++o;
  46425. for (; a !== -1 && i[a] > t; )
  46426. --a;
  46427. if (++a,
  46428. 0 !== o || a !== r) {
  46429. o >= a && (a = Math.max(a, 1),
  46430. o = a - 1);
  46431. var s = this.getValueSize();
  46432. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46433. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46434. }
  46435. return this
  46436. },
  46437. validate: function() {
  46438. var e = !0
  46439. , t = this.getValueSize();
  46440. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46441. e = !1);
  46442. var i = this.times
  46443. , r = this.values
  46444. , o = i.length;
  46445. 0 === o && (console.error("track is empty", this),
  46446. e = !1);
  46447. for (var a = null, s = 0; s !== o; s++) {
  46448. var l = i[s];
  46449. if ("number" == typeof l && isNaN(l)) {
  46450. console.error("time is not a valid number", this, s, l),
  46451. e = !1;
  46452. break
  46453. }
  46454. if (null !== a && a > l) {
  46455. console.error("out of order keys", this, s, l, a),
  46456. e = !1;
  46457. break
  46458. }
  46459. a = l
  46460. }
  46461. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46462. for (var s = 0, c = r.length; s !== c; ++s) {
  46463. var h = r[s];
  46464. if (isNaN(h)) {
  46465. console.error("value is not a valid number", this, s, h),
  46466. e = !1;
  46467. break
  46468. }
  46469. }
  46470. return e
  46471. },
  46472. optimize: function() {
  46473. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46474. var s = !1
  46475. , l = e[o]
  46476. , c = e[o + 1];
  46477. if (l !== c && (1 !== o || l !== l[0]))
  46478. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46479. var f = t[h + p];
  46480. if (f !== t[u + p] || f !== t[d + p]) {
  46481. s = !0;
  46482. break
  46483. }
  46484. }
  46485. if (s) {
  46486. if (o !== r) {
  46487. e[r] = e[o];
  46488. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46489. t[m + p] = t[g + p]
  46490. }
  46491. ++r
  46492. }
  46493. }
  46494. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46495. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46496. this
  46497. }
  46498. },
  46499. Object.assign(n.KeyframeTrack, {
  46500. parse: function(e) {
  46501. if (void 0 === e.type)
  46502. throw new Error("track type undefined, can not parse");
  46503. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46504. if (void 0 === e.times) {
  46505. console.warn("legacy JSON format detected, converting");
  46506. var i = []
  46507. , r = [];
  46508. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46509. e.times = i,
  46510. e.values = r
  46511. }
  46512. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46513. },
  46514. toJSON: function(e) {
  46515. var t, i = e.constructor;
  46516. if (void 0 !== i.toJSON)
  46517. t = i.toJSON(e);
  46518. else {
  46519. t = {
  46520. name: e.name,
  46521. times: n.AnimationUtils.convertArray(e.times, Array),
  46522. values: n.AnimationUtils.convertArray(e.values, Array)
  46523. };
  46524. var r = e.getInterpolation();
  46525. r !== e.DefaultInterpolation && (t.interpolation = r)
  46526. }
  46527. return t.type = e.ValueTypeName,
  46528. t
  46529. },
  46530. _getTrackTypeForValueTypeName: function(e) {
  46531. switch (e.toLowerCase()) {
  46532. case "scalar":
  46533. case "double":
  46534. case "float":
  46535. case "number":
  46536. case "integer":
  46537. return n.NumberKeyframeTrack;
  46538. case "vector":
  46539. case "vector2":
  46540. case "vector3":
  46541. case "vector4":
  46542. return n.VectorKeyframeTrack;
  46543. case "color":
  46544. return n.ColorKeyframeTrack;
  46545. case "quaternion":
  46546. return n.QuaternionKeyframeTrack;
  46547. case "bool":
  46548. case "boolean":
  46549. return n.BooleanKeyframeTrack;
  46550. case "string":
  46551. return n.StringKeyframeTrack
  46552. }
  46553. throw new Error("Unsupported typeName: " + e)
  46554. }
  46555. }),
  46556. n.PropertyBinding = function(e, t, i) {
  46557. this.path = t,
  46558. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46559. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46560. this.rootNode = e
  46561. }
  46562. ,
  46563. n.PropertyBinding.prototype = {
  46564. constructor: n.PropertyBinding,
  46565. getValue: function(e, t) {
  46566. this.bind(),
  46567. this.getValue(e, t)
  46568. },
  46569. setValue: function(e, t) {
  46570. this.bind(),
  46571. this.setValue(e, t)
  46572. },
  46573. bind: function() {
  46574. var e = this.node
  46575. , t = this.parsedPath
  46576. , i = t.objectName
  46577. , r = t.propertyName
  46578. , o = t.propertyIndex;
  46579. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46580. this.node = e),
  46581. this.getValue = this._getValue_unavailable,
  46582. this.setValue = this._setValue_unavailable,
  46583. !e)
  46584. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46585. if (i) {
  46586. var a = t.objectIndex;
  46587. switch (i) {
  46588. case "materials":
  46589. if (!e.material)
  46590. return void console.error(" can not bind to material as node does not have a material", this);
  46591. if (!e.material.materials)
  46592. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46593. e = e.material.materials;
  46594. break;
  46595. case "bones":
  46596. if (!e.skeleton)
  46597. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46598. e = e.skeleton.bones;
  46599. for (var s = 0; s < e.length; s++)
  46600. if (e[s].name === a) {
  46601. a = s;
  46602. break
  46603. }
  46604. break;
  46605. default:
  46606. if (void 0 === e[i])
  46607. return void console.error(" can not bind to objectName of node, undefined", this);
  46608. e = e[i]
  46609. }
  46610. if (void 0 !== a) {
  46611. if (void 0 === e[a])
  46612. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46613. e = e[a]
  46614. }
  46615. }
  46616. var l = e[r];
  46617. if (!l) {
  46618. var c = t.nodeName;
  46619. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46620. }
  46621. var h = this.Versioning.None;
  46622. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46623. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46624. this.targetObject = e);
  46625. var u = this.BindingType.Direct;
  46626. if (void 0 !== o) {
  46627. if ("morphTargetInfluences" === r) {
  46628. if (!e.geometry)
  46629. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46630. if (!e.geometry.morphTargets)
  46631. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46632. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46633. if (e.geometry.morphTargets[s].name === o) {
  46634. o = s;
  46635. break
  46636. }
  46637. }
  46638. u = this.BindingType.ArrayElement,
  46639. this.resolvedProperty = l,
  46640. this.propertyIndex = o
  46641. } else
  46642. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46643. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46644. this.resolvedProperty = l) : this.propertyName = r;
  46645. this.getValue = this.GetterByBindingType[u],
  46646. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46647. },
  46648. unbind: function() {
  46649. this.node = null,
  46650. this.getValue = this._getValue_unbound,
  46651. this.setValue = this._setValue_unbound
  46652. }
  46653. },
  46654. Object.assign(n.PropertyBinding.prototype, {
  46655. _getValue_unavailable: function() {},
  46656. _setValue_unavailable: function() {},
  46657. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46658. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46659. BindingType: {
  46660. Direct: 0,
  46661. EntireArray: 1,
  46662. ArrayElement: 2,
  46663. HasFromToArray: 3
  46664. },
  46665. Versioning: {
  46666. None: 0,
  46667. NeedsUpdate: 1,
  46668. MatrixWorldNeedsUpdate: 2
  46669. },
  46670. GetterByBindingType: [function(e, t) {
  46671. e[t] = this.node[this.propertyName]
  46672. }
  46673. , function(e, t) {
  46674. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46675. e[t++] = i[n]
  46676. }
  46677. , function(e, t) {
  46678. e[t] = this.resolvedProperty[this.propertyIndex]
  46679. }
  46680. , function(e, t) {
  46681. this.resolvedProperty.toArray(e, t)
  46682. }
  46683. ],
  46684. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46685. this.node[this.propertyName] = e[t]
  46686. }
  46687. , function(e, t) {
  46688. this.node[this.propertyName] = e[t],
  46689. this.targetObject.needsUpdate = !0
  46690. }
  46691. , function(e, t) {
  46692. this.node[this.propertyName] = e[t],
  46693. this.targetObject.matrixWorldNeedsUpdate = !0
  46694. }
  46695. ], [function(e, t) {
  46696. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46697. i[n] = e[t++]
  46698. }
  46699. , function(e, t) {
  46700. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46701. i[n] = e[t++];
  46702. this.targetObject.needsUpdate = !0
  46703. }
  46704. , function(e, t) {
  46705. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46706. i[n] = e[t++];
  46707. this.targetObject.matrixWorldNeedsUpdate = !0
  46708. }
  46709. ], [function(e, t) {
  46710. this.resolvedProperty[this.propertyIndex] = e[t]
  46711. }
  46712. , function(e, t) {
  46713. this.resolvedProperty[this.propertyIndex] = e[t],
  46714. this.targetObject.needsUpdate = !0
  46715. }
  46716. , function(e, t) {
  46717. this.resolvedProperty[this.propertyIndex] = e[t],
  46718. this.targetObject.matrixWorldNeedsUpdate = !0
  46719. }
  46720. ], [function(e, t) {
  46721. this.resolvedProperty.fromArray(e, t)
  46722. }
  46723. , function(e, t) {
  46724. this.resolvedProperty.fromArray(e, t),
  46725. this.targetObject.needsUpdate = !0
  46726. }
  46727. , function(e, t) {
  46728. this.resolvedProperty.fromArray(e, t),
  46729. this.targetObject.matrixWorldNeedsUpdate = !0
  46730. }
  46731. ]]
  46732. }),
  46733. n.PropertyBinding.Composite = function(e, t, i) {
  46734. var r = i || n.PropertyBinding.parseTrackName(t);
  46735. this._targetGroup = e,
  46736. this._bindings = e.subscribe_(t, r)
  46737. }
  46738. ,
  46739. n.PropertyBinding.Composite.prototype = {
  46740. constructor: n.PropertyBinding.Composite,
  46741. getValue: function(e, t) {
  46742. this.bind();
  46743. var i = this._targetGroup.nCachedObjects_
  46744. , n = this._bindings[i];
  46745. void 0 !== n && n.getValue(e, t)
  46746. },
  46747. setValue: function(e, t) {
  46748. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46749. i[n].setValue(e, t)
  46750. },
  46751. bind: function() {
  46752. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46753. e[t].bind()
  46754. },
  46755. unbind: function() {
  46756. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46757. e[t].unbind()
  46758. }
  46759. },
  46760. n.PropertyBinding.create = function(e, t, i) {
  46761. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46762. }
  46763. ,
  46764. n.PropertyBinding.parseTrackName = function(e) {
  46765. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46766. , i = t.exec(e);
  46767. if (!i)
  46768. throw new Error("cannot parse trackName at all: " + e);
  46769. i.index === t.lastIndex && t.lastIndex++;
  46770. var n = {
  46771. nodeName: i[3],
  46772. objectName: i[5],
  46773. objectIndex: i[7],
  46774. propertyName: i[9],
  46775. propertyIndex: i[11]
  46776. };
  46777. if (null === n.propertyName || 0 === n.propertyName.length)
  46778. throw new Error("can not parse propertyName from trackName: " + e);
  46779. return n
  46780. }
  46781. ,
  46782. n.PropertyBinding.findNode = function(e, t) {
  46783. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46784. return e;
  46785. if (e.skeleton) {
  46786. var i = function(e) {
  46787. for (var i = 0; i < e.bones.length; i++) {
  46788. var n = e.bones[i];
  46789. if (n.name === t)
  46790. return n
  46791. }
  46792. return null
  46793. }
  46794. , n = i(e.skeleton);
  46795. if (n)
  46796. return n
  46797. }
  46798. if (e.children) {
  46799. var r = function(e) {
  46800. for (var i = 0; i < e.length; i++) {
  46801. var n = e[i];
  46802. if (n.name === t || n.uuid === t)
  46803. return n;
  46804. var o = r(n.children);
  46805. if (o)
  46806. return o
  46807. }
  46808. return null
  46809. }
  46810. , o = r(e.children);
  46811. if (o)
  46812. return o
  46813. }
  46814. return null
  46815. }
  46816. ,
  46817. n.PropertyMixer = function(e, t, i) {
  46818. this.binding = e,
  46819. this.valueSize = i;
  46820. var n, r = Float64Array;
  46821. switch (t) {
  46822. case "quaternion":
  46823. n = this._slerp;
  46824. break;
  46825. case "string":
  46826. case "bool":
  46827. r = Array,
  46828. n = this._select;
  46829. break;
  46830. default:
  46831. n = this._lerp
  46832. }
  46833. this.buffer = new r(4 * i),
  46834. this._mixBufferRegion = n,
  46835. this.cumulativeWeight = 0,
  46836. this.useCount = 0,
  46837. this.referenceCount = 0
  46838. }
  46839. ,
  46840. n.PropertyMixer.prototype = {
  46841. constructor: n.PropertyMixer,
  46842. accumulate: function(e, t) {
  46843. var i = this.buffer
  46844. , n = this.valueSize
  46845. , r = e * n + n
  46846. , o = this.cumulativeWeight;
  46847. if (0 === o) {
  46848. for (var a = 0; a !== n; ++a)
  46849. i[r + a] = i[a];
  46850. o = t
  46851. } else {
  46852. o += t;
  46853. var s = t / o;
  46854. this._mixBufferRegion(i, r, 0, s, n)
  46855. }
  46856. this.cumulativeWeight = o
  46857. },
  46858. apply: function(e) {
  46859. var t = this.valueSize
  46860. , i = this.buffer
  46861. , n = e * t + t
  46862. , r = this.cumulativeWeight
  46863. , o = this.binding;
  46864. if (this.cumulativeWeight = 0,
  46865. r < 1) {
  46866. var a = 3 * t;
  46867. this._mixBufferRegion(i, n, a, 1 - r, t)
  46868. }
  46869. for (var s = t, l = t + t; s !== l; ++s)
  46870. if (i[s] !== i[s + t]) {
  46871. o.setValue(i, n);
  46872. break
  46873. }
  46874. },
  46875. saveOriginalState: function() {
  46876. var e = this.binding
  46877. , t = this.buffer
  46878. , i = this.valueSize
  46879. , n = 3 * i;
  46880. e.getValue(t, n);
  46881. for (var r = i, o = n; r !== o; ++r)
  46882. t[r] = t[n + r % i];
  46883. this.cumulativeWeight = 0
  46884. },
  46885. restoreOriginalState: function() {
  46886. var e = 3 * this.valueSize;
  46887. this.binding.setValue(this.buffer, e)
  46888. },
  46889. _select: function(e, t, i, n, r) {
  46890. if (n >= .5)
  46891. for (var o = 0; o !== r; ++o)
  46892. e[t + o] = e[i + o]
  46893. },
  46894. _slerp: function(e, t, i, r, o) {
  46895. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46896. },
  46897. _lerp: function(e, t, i, n, r) {
  46898. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46899. var s = t + a;
  46900. e[s] = e[s] * o + e[i + a] * n
  46901. }
  46902. }
  46903. },
  46904. n.BooleanKeyframeTrack = function(e, t, i) {
  46905. n.KeyframeTrack.call(this, e, t, i)
  46906. }
  46907. ,
  46908. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46909. constructor: n.BooleanKeyframeTrack,
  46910. ValueTypeName: "bool",
  46911. ValueBufferType: Array,
  46912. DefaultInterpolation: n.IntepolateDiscrete,
  46913. InterpolantFactoryMethodLinear: void 0,
  46914. InterpolantFactoryMethodSmooth: void 0
  46915. }),
  46916. n.NumberKeyframeTrack = function(e, t, i, r) {
  46917. n.KeyframeTrack.call(this, e, t, i, r)
  46918. }
  46919. ,
  46920. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46921. constructor: n.NumberKeyframeTrack,
  46922. ValueTypeName: "number"
  46923. }),
  46924. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46925. n.KeyframeTrack.call(this, e, t, i, r)
  46926. }
  46927. ,
  46928. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46929. constructor: n.QuaternionKeyframeTrack,
  46930. ValueTypeName: "quaternion",
  46931. DefaultInterpolation: n.InterpolateLinear,
  46932. InterpolantFactoryMethodLinear: function(e) {
  46933. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46934. },
  46935. InterpolantFactoryMethodSmooth: void 0
  46936. }),
  46937. n.StringKeyframeTrack = function(e, t, i, r) {
  46938. n.KeyframeTrack.call(this, e, t, i, r)
  46939. }
  46940. ,
  46941. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46942. constructor: n.StringKeyframeTrack,
  46943. ValueTypeName: "string",
  46944. ValueBufferType: Array,
  46945. DefaultInterpolation: n.IntepolateDiscrete,
  46946. InterpolantFactoryMethodLinear: void 0,
  46947. InterpolantFactoryMethodSmooth: void 0
  46948. }),
  46949. n.VectorKeyframeTrack = function(e, t, i, r) {
  46950. n.KeyframeTrack.call(this, e, t, i, r)
  46951. }
  46952. ,
  46953. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46954. constructor: n.VectorKeyframeTrack,
  46955. ValueTypeName: "vector"
  46956. }),
  46957. n.Audio = function(e) {
  46958. n.Object3D.call(this),
  46959. this.type = "Audio",
  46960. this.context = e.context,
  46961. this.source = this.context.createBufferSource(),
  46962. this.source.onended = this.onEnded.bind(this),
  46963. this.gain = this.context.createGain(),
  46964. this.gain.connect(e.getInput()),
  46965. this.autoplay = !1,
  46966. this.startTime = 0,
  46967. this.playbackRate = 1,
  46968. this.isPlaying = !1,
  46969. this.hasPlaybackControl = !0,
  46970. this.sourceType = "empty",
  46971. this.filter = null
  46972. }
  46973. ,
  46974. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46975. n.Audio.prototype.constructor = n.Audio,
  46976. n.Audio.prototype.getOutput = function() {
  46977. return this.gain
  46978. }
  46979. ,
  46980. n.Audio.prototype.load = function(e) {
  46981. var t = new n.AudioBuffer(this.context);
  46982. return t.load(e),
  46983. this.setBuffer(t),
  46984. this
  46985. }
  46986. ,
  46987. n.Audio.prototype.setNodeSource = function(e) {
  46988. return this.hasPlaybackControl = !1,
  46989. this.sourceType = "audioNode",
  46990. this.source = e,
  46991. this.connect(),
  46992. this
  46993. }
  46994. ,
  46995. n.Audio.prototype.setBuffer = function(e) {
  46996. var t = this;
  46997. return e.onReady(function(e) {
  46998. t.source.buffer = e,
  46999. t.sourceType = "buffer",
  47000. t.autoplay && t.play()
  47001. }),
  47002. this
  47003. }
  47004. ,
  47005. n.Audio.prototype.play = function() {
  47006. if (this.isPlaying === !0)
  47007. return void console.warn("THREE.Audio: Audio is already playing.");
  47008. if (this.hasPlaybackControl === !1)
  47009. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47010. var e = this.context.createBufferSource();
  47011. e.buffer = this.source.buffer,
  47012. e.loop = this.source.loop,
  47013. e.onended = this.source.onended,
  47014. e.start(0, this.startTime),
  47015. e.playbackRate.value = this.playbackRate,
  47016. this.isPlaying = !0,
  47017. this.source = e,
  47018. this.connect()
  47019. }
  47020. ,
  47021. n.Audio.prototype.pause = function() {
  47022. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47023. void (this.startTime = this.context.currentTime))
  47024. }
  47025. ,
  47026. n.Audio.prototype.stop = function() {
  47027. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47028. void (this.startTime = 0))
  47029. }
  47030. ,
  47031. n.Audio.prototype.connect = function() {
  47032. null !== this.filter ? (this.source.connect(this.filter),
  47033. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47034. }
  47035. ,
  47036. n.Audio.prototype.disconnect = function() {
  47037. null !== this.filter ? (this.source.disconnect(this.filter),
  47038. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47039. }
  47040. ,
  47041. n.Audio.prototype.getFilter = function() {
  47042. return this.filter
  47043. }
  47044. ,
  47045. n.Audio.prototype.setFilter = function(e) {
  47046. void 0 === e && (e = null),
  47047. this.isPlaying === !0 ? (this.disconnect(),
  47048. this.filter = e,
  47049. this.connect()) : this.filter = e
  47050. }
  47051. ,
  47052. n.Audio.prototype.setPlaybackRate = function(e) {
  47053. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47054. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47055. }
  47056. ,
  47057. n.Audio.prototype.getPlaybackRate = function() {
  47058. return this.playbackRate
  47059. }
  47060. ,
  47061. n.Audio.prototype.onEnded = function() {
  47062. this.isPlaying = !1
  47063. }
  47064. ,
  47065. n.Audio.prototype.setLoop = function(e) {
  47066. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47067. }
  47068. ,
  47069. n.Audio.prototype.getLoop = function() {
  47070. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47071. !1) : this.source.loop
  47072. }
  47073. ,
  47074. n.Audio.prototype.setVolume = function(e) {
  47075. this.gain.gain.value = e
  47076. }
  47077. ,
  47078. n.Audio.prototype.getVolume = function() {
  47079. return this.gain.gain.value
  47080. }
  47081. ,
  47082. n.AudioAnalyser = function(e, t) {
  47083. this.analyser = e.context.createAnalyser(),
  47084. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47085. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47086. e.getOutput().connect(this.analyser)
  47087. }
  47088. ,
  47089. n.AudioAnalyser.prototype = {
  47090. constructor: n.AudioAnalyser,
  47091. getData: function() {
  47092. return this.analyser.getByteFrequencyData(this.data),
  47093. this.data
  47094. }
  47095. },
  47096. n.AudioBuffer = function(e) {
  47097. this.context = e,
  47098. this.ready = !1,
  47099. this.readyCallbacks = []
  47100. }
  47101. ,
  47102. n.AudioBuffer.prototype.load = function(e) {
  47103. var t = this
  47104. , i = new XMLHttpRequest;
  47105. return i.open("GET", e, !0),
  47106. i.responseType = "arraybuffer",
  47107. i.onload = function(e) {
  47108. t.context.decodeAudioData(this.response, function(e) {
  47109. t.buffer = e,
  47110. t.ready = !0;
  47111. for (var i = 0; i < t.readyCallbacks.length; i++)
  47112. t.readyCallbacks[i](t.buffer);
  47113. t.readyCallbacks = []
  47114. })
  47115. }
  47116. ,
  47117. i.send(),
  47118. this
  47119. }
  47120. ,
  47121. n.AudioBuffer.prototype.onReady = function(e) {
  47122. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47123. }
  47124. ,
  47125. n.PositionalAudio = function(e) {
  47126. n.Audio.call(this, e),
  47127. this.panner = this.context.createPanner(),
  47128. this.panner.connect(this.gain)
  47129. }
  47130. ,
  47131. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47132. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47133. n.PositionalAudio.prototype.getOutput = function() {
  47134. return this.panner
  47135. }
  47136. ,
  47137. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47138. this.panner.refDistance = e
  47139. }
  47140. ,
  47141. n.PositionalAudio.prototype.getRefDistance = function() {
  47142. return this.panner.refDistance
  47143. }
  47144. ,
  47145. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47146. this.panner.rolloffFactor = e
  47147. }
  47148. ,
  47149. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47150. return this.panner.rolloffFactor
  47151. }
  47152. ,
  47153. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47154. this.panner.distanceModel = e
  47155. }
  47156. ,
  47157. n.PositionalAudio.prototype.getDistanceModel = function() {
  47158. return this.panner.distanceModel
  47159. }
  47160. ,
  47161. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47162. this.panner.maxDistance = e
  47163. }
  47164. ,
  47165. n.PositionalAudio.prototype.getMaxDistance = function() {
  47166. return this.panner.maxDistance
  47167. }
  47168. ,
  47169. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47170. var e = new n.Vector3;
  47171. return function(t) {
  47172. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47173. e.setFromMatrixPosition(this.matrixWorld),
  47174. this.panner.setPosition(e.x, e.y, e.z)
  47175. }
  47176. }(),
  47177. n.AudioListener = function() {
  47178. n.Object3D.call(this),
  47179. this.type = "AudioListener",
  47180. this.context = new (window.AudioContext || window.webkitAudioContext),
  47181. this.gain = this.context.createGain(),
  47182. this.gain.connect(this.context.destination),
  47183. this.filter = null
  47184. }
  47185. ,
  47186. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47187. n.AudioListener.prototype.constructor = n.AudioListener,
  47188. n.AudioListener.prototype.getInput = function() {
  47189. return this.gain
  47190. }
  47191. ,
  47192. n.AudioListener.prototype.removeFilter = function() {
  47193. null !== this.filter && (this.gain.disconnect(this.filter),
  47194. this.filter.disconnect(this.context.destination),
  47195. this.gain.connect(this.context.destination),
  47196. this.filter = null)
  47197. }
  47198. ,
  47199. n.AudioListener.prototype.setFilter = function(e) {
  47200. null !== this.filter ? (this.gain.disconnect(this.filter),
  47201. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47202. this.filter = e,
  47203. this.gain.connect(this.filter),
  47204. this.filter.connect(this.context.destination)
  47205. }
  47206. ,
  47207. n.AudioListener.prototype.getFilter = function() {
  47208. return this.filter
  47209. }
  47210. ,
  47211. n.AudioListener.prototype.setMasterVolume = function(e) {
  47212. this.gain.gain.value = e
  47213. }
  47214. ,
  47215. n.AudioListener.prototype.getMasterVolume = function() {
  47216. return this.gain.gain.value
  47217. }
  47218. ,
  47219. n.AudioListener.prototype.updateMatrixWorld = function() {
  47220. var e = new n.Vector3
  47221. , t = new n.Quaternion
  47222. , i = new n.Vector3
  47223. , r = new n.Vector3;
  47224. return function(o) {
  47225. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47226. var a = this.context.listener
  47227. , s = this.up;
  47228. this.matrixWorld.decompose(e, t, i),
  47229. r.set(0, 0, -1).applyQuaternion(t),
  47230. a.setPosition(e.x, e.y, e.z),
  47231. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47232. }
  47233. }(),
  47234. n.Camera = function() {
  47235. n.Object3D.call(this),
  47236. this.type = "Camera",
  47237. this.matrixWorldInverse = new n.Matrix4,
  47238. this.projectionMatrix = new n.Matrix4
  47239. }
  47240. ,
  47241. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47242. n.Camera.prototype.constructor = n.Camera,
  47243. n.Camera.prototype.getWorldDirection = function() {
  47244. var e = new n.Quaternion;
  47245. return function(t) {
  47246. var i = t || new n.Vector3;
  47247. return this.getWorldQuaternion(e),
  47248. i.set(0, 0, -1).applyQuaternion(e)
  47249. }
  47250. }(),
  47251. n.Camera.prototype.lookAt = function() {
  47252. var e = new n.Matrix4;
  47253. return function(t) {
  47254. e.lookAt(this.position, t, this.up),
  47255. this.quaternion.setFromRotationMatrix(e)
  47256. }
  47257. }(),
  47258. n.Camera.prototype.clone = function() {
  47259. return (new this.constructor).copy(this)
  47260. }
  47261. ,
  47262. n.Camera.prototype.copy = function(e) {
  47263. return n.Object3D.prototype.copy.call(this, e),
  47264. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47265. this.projectionMatrix.copy(e.projectionMatrix),
  47266. this
  47267. }
  47268. ,
  47269. n.CubeCamera = function(e, t, i) {
  47270. n.Object3D.call(this),
  47271. this.type = "CubeCamera";
  47272. var r = 90
  47273. , o = 1
  47274. , a = new n.PerspectiveCamera(r,o,e,t);
  47275. a.up.set(0, -1, 0),
  47276. a.lookAt(new n.Vector3(1,0,0)),
  47277. this.add(a);
  47278. var s = new n.PerspectiveCamera(r,o,e,t);
  47279. s.up.set(0, -1, 0),
  47280. s.lookAt(new n.Vector3(-1,0,0)),
  47281. this.add(s);
  47282. var l = new n.PerspectiveCamera(r,o,e,t);
  47283. l.up.set(0, 0, 1),
  47284. l.lookAt(new n.Vector3(0,1,0)),
  47285. this.add(l);
  47286. var c = new n.PerspectiveCamera(r,o,e,t);
  47287. c.up.set(0, 0, -1),
  47288. c.lookAt(new n.Vector3(0,-1,0)),
  47289. this.add(c);
  47290. var h = new n.PerspectiveCamera(r,o,e,t);
  47291. h.up.set(0, -1, 0),
  47292. h.lookAt(new n.Vector3(0,0,1)),
  47293. this.add(h);
  47294. var u = new n.PerspectiveCamera(r,o,e,t);
  47295. u.up.set(0, -1, 0),
  47296. u.lookAt(new n.Vector3(0,0,-1)),
  47297. this.add(u);
  47298. var d = {
  47299. format: n.RGBFormat,
  47300. magFilter: n.LinearFilter,
  47301. minFilter: n.LinearFilter
  47302. };
  47303. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47304. this.updateCubeMap = function(e, t) {
  47305. null === this.parent && this.updateMatrixWorld();
  47306. var i = this.renderTarget
  47307. , n = i.texture.generateMipmaps;
  47308. i.texture.generateMipmaps = !1,
  47309. i.activeCubeFace = 0,
  47310. e.render(t, a, i),
  47311. i.activeCubeFace = 1,
  47312. e.render(t, s, i),
  47313. i.activeCubeFace = 2,
  47314. e.render(t, l, i),
  47315. i.activeCubeFace = 3,
  47316. e.render(t, c, i),
  47317. i.activeCubeFace = 4,
  47318. e.render(t, h, i),
  47319. i.texture.generateMipmaps = n,
  47320. i.activeCubeFace = 5,
  47321. e.render(t, u, i),
  47322. e.setRenderTarget(null)
  47323. }
  47324. }
  47325. ,
  47326. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47327. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47328. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47329. n.Camera.call(this),
  47330. this.type = "OrthographicCamera",
  47331. this.zoom = 1,
  47332. this.left = e,
  47333. this.right = t,
  47334. this.top = i,
  47335. this.bottom = r,
  47336. this.near = void 0 !== o ? o : .1,
  47337. this.far = void 0 !== a ? a : 2e3,
  47338. this.updateProjectionMatrix()
  47339. }
  47340. ,
  47341. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47342. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47343. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47344. var e = (this.right - this.left) / (2 * this.zoom)
  47345. , t = (this.top - this.bottom) / (2 * this.zoom)
  47346. , i = (this.right + this.left) / 2
  47347. , n = (this.top + this.bottom) / 2;
  47348. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47349. }
  47350. ,
  47351. n.OrthographicCamera.prototype.copy = function(e) {
  47352. return n.Camera.prototype.copy.call(this, e),
  47353. this.left = e.left,
  47354. this.right = e.right,
  47355. this.top = e.top,
  47356. this.bottom = e.bottom,
  47357. this.near = e.near,
  47358. this.far = e.far,
  47359. this.zoom = e.zoom,
  47360. this
  47361. }
  47362. ,
  47363. n.OrthographicCamera.prototype.toJSON = function(e) {
  47364. var t = n.Object3D.prototype.toJSON.call(this, e);
  47365. return t.object.zoom = this.zoom,
  47366. t.object.left = this.left,
  47367. t.object.right = this.right,
  47368. t.object.top = this.top,
  47369. t.object.bottom = this.bottom,
  47370. t.object.near = this.near,
  47371. t.object.far = this.far,
  47372. t
  47373. }
  47374. ,
  47375. n.PerspectiveCamera = function(e, t, i, r) {
  47376. n.Camera.call(this),
  47377. this.type = "PerspectiveCamera",
  47378. this.focalLength = 10,
  47379. this.zoom = 1,
  47380. this.fov = void 0 !== e ? e : 50,
  47381. this.aspect = void 0 !== t ? t : 1,
  47382. this.near = void 0 !== i ? i : .1,
  47383. this.far = void 0 !== r ? r : 2e3,
  47384. this.updateProjectionMatrix()
  47385. }
  47386. ,
  47387. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47388. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47389. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47390. void 0 === t && (t = 24),
  47391. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47392. this.updateProjectionMatrix()
  47393. }
  47394. ,
  47395. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47396. this.fullWidth = e,
  47397. this.fullHeight = t,
  47398. this.x = i,
  47399. this.y = n,
  47400. this.width = r,
  47401. this.height = o,
  47402. this.updateProjectionMatrix()
  47403. }
  47404. ,
  47405. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47406. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47407. if (this.fullWidth) {
  47408. var t = this.fullWidth / this.fullHeight
  47409. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47410. , r = -i
  47411. , o = t * r
  47412. , a = t * i
  47413. , s = Math.abs(a - o)
  47414. , l = Math.abs(i - r);
  47415. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47416. } else
  47417. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47418. }
  47419. ,
  47420. n.PerspectiveCamera.prototype.copy = function(e) {
  47421. return n.Camera.prototype.copy.call(this, e),
  47422. this.focalLength = e.focalLength,
  47423. this.zoom = e.zoom,
  47424. this.fov = e.fov,
  47425. this.aspect = e.aspect,
  47426. this.near = e.near,
  47427. this.far = e.far,
  47428. this
  47429. }
  47430. ,
  47431. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47432. var t = n.Object3D.prototype.toJSON.call(this, e);
  47433. return t.object.focalLength = this.focalLength,
  47434. t.object.zoom = this.zoom,
  47435. t.object.fov = this.fov,
  47436. t.object.aspect = this.aspect,
  47437. t.object.near = this.near,
  47438. t.object.far = this.far,
  47439. t
  47440. }
  47441. ,
  47442. n.StereoCamera = function() {
  47443. this.type = "StereoCamera",
  47444. this.aspect = 1,
  47445. this.cameraL = new n.PerspectiveCamera,
  47446. this.cameraL.layers.enable(1),
  47447. this.cameraL.matrixAutoUpdate = !1,
  47448. this.cameraR = new n.PerspectiveCamera,
  47449. this.cameraR.layers.enable(2),
  47450. this.cameraR.matrixAutoUpdate = !1
  47451. }
  47452. ,
  47453. n.StereoCamera.prototype = {
  47454. constructor: n.StereoCamera,
  47455. update: function() {
  47456. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47457. return function(l) {
  47458. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47459. if (c) {
  47460. e = l.focalLength,
  47461. t = l.fov,
  47462. i = l.aspect * this.aspect,
  47463. r = l.near,
  47464. o = l.far;
  47465. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47466. s.elements[12] = -p,
  47467. a.elements[12] = p,
  47468. h = -g * i + f,
  47469. u = g * i + f,
  47470. d.elements[0] = 2 * r / (u - h),
  47471. d.elements[8] = (u + h) / (u - h),
  47472. this.cameraL.projectionMatrix.copy(d),
  47473. h = -g * i - f,
  47474. u = g * i - f,
  47475. d.elements[0] = 2 * r / (u - h),
  47476. d.elements[8] = (u + h) / (u - h),
  47477. this.cameraR.projectionMatrix.copy(d)
  47478. }
  47479. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47480. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47481. }
  47482. }()
  47483. },
  47484. n.Light = function(e, t) {
  47485. n.Object3D.call(this),
  47486. this.type = "Light",
  47487. this.color = new n.Color(e),
  47488. this.intensity = void 0 !== t ? t : 1,
  47489. this.receiveShadow = void 0
  47490. }
  47491. ,
  47492. n.Light.prototype = Object.create(n.Object3D.prototype),
  47493. n.Light.prototype.constructor = n.Light,
  47494. n.Light.prototype.copy = function(e) {
  47495. return n.Object3D.prototype.copy.call(this, e),
  47496. this.color.copy(e.color),
  47497. this.intensity = e.intensity,
  47498. this
  47499. }
  47500. ,
  47501. n.Light.prototype.toJSON = function(e) {
  47502. var t = n.Object3D.prototype.toJSON.call(this, e);
  47503. return t.object.color = this.color.getHex(),
  47504. t.object.intensity = this.intensity,
  47505. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47506. void 0 !== this.distance && (t.object.distance = this.distance),
  47507. void 0 !== this.angle && (t.object.angle = this.angle),
  47508. void 0 !== this.decay && (t.object.decay = this.decay),
  47509. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47510. t
  47511. }
  47512. ,
  47513. n.LightShadow = function(e) {
  47514. this.camera = e,
  47515. this.bias = 0,
  47516. this.radius = 1,
  47517. this.mapSize = new n.Vector2(512,512),
  47518. this.map = null,
  47519. this.matrix = new n.Matrix4
  47520. }
  47521. ,
  47522. n.LightShadow.prototype = {
  47523. constructor: n.LightShadow,
  47524. copy: function(e) {
  47525. return this.camera = e.camera.clone(),
  47526. this.bias = e.bias,
  47527. this.radius = e.radius,
  47528. this.mapSize.copy(e.mapSize),
  47529. this
  47530. },
  47531. clone: function() {
  47532. return (new this.constructor).copy(this)
  47533. }
  47534. },
  47535. n.AmbientLight = function(e, t) {
  47536. n.Light.call(this, e, t),
  47537. this.type = "AmbientLight",
  47538. this.castShadow = void 0
  47539. }
  47540. ,
  47541. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47542. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47543. n.DirectionalLight = function(e, t) {
  47544. n.Light.call(this, e, t),
  47545. this.type = "DirectionalLight",
  47546. this.position.set(0, 1, 0),
  47547. this.updateMatrix(),
  47548. this.target = new n.Object3D,
  47549. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47550. }
  47551. ,
  47552. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47553. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47554. n.DirectionalLight.prototype.copy = function(e) {
  47555. return n.Light.prototype.copy.call(this, e),
  47556. this.target = e.target.clone(),
  47557. this.shadow = e.shadow.clone(),
  47558. this
  47559. }
  47560. ,
  47561. n.HemisphereLight = function(e, t, i) {
  47562. n.Light.call(this, e, i),
  47563. this.type = "HemisphereLight",
  47564. this.castShadow = void 0,
  47565. this.position.set(0, 1, 0),
  47566. this.updateMatrix(),
  47567. this.groundColor = new n.Color(t)
  47568. }
  47569. ,
  47570. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47571. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47572. n.HemisphereLight.prototype.copy = function(e) {
  47573. return n.Light.prototype.copy.call(this, e),
  47574. this.groundColor.copy(e.groundColor),
  47575. this
  47576. }
  47577. ,
  47578. n.PointLight = function(e, t, i, r) {
  47579. n.Light.call(this, e, t),
  47580. this.type = "PointLight",
  47581. this.distance = void 0 !== i ? i : 0,
  47582. this.decay = void 0 !== r ? r : 1,
  47583. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47584. }
  47585. ,
  47586. n.PointLight.prototype = Object.create(n.Light.prototype),
  47587. n.PointLight.prototype.constructor = n.PointLight,
  47588. Object.defineProperty(n.PointLight.prototype, "power", {
  47589. get: function() {
  47590. return 4 * this.intensity * Math.PI
  47591. },
  47592. set: function(e) {
  47593. this.intensity = e / (4 * Math.PI)
  47594. }
  47595. }),
  47596. n.PointLight.prototype.copy = function(e) {
  47597. return n.Light.prototype.copy.call(this, e),
  47598. this.distance = e.distance,
  47599. this.decay = e.decay,
  47600. this.shadow = e.shadow.clone(),
  47601. this
  47602. }
  47603. ,
  47604. n.SpotLight = function(e, t, i, r, o, a) {
  47605. n.Light.call(this, e, t),
  47606. this.type = "SpotLight",
  47607. this.position.set(0, 1, 0),
  47608. this.updateMatrix(),
  47609. this.target = new n.Object3D,
  47610. this.distance = void 0 !== i ? i : 0,
  47611. this.angle = void 0 !== r ? r : Math.PI / 3,
  47612. this.penumbra = void 0 !== o ? o : 0,
  47613. this.decay = void 0 !== a ? a : 1,
  47614. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47615. }
  47616. ,
  47617. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47618. n.SpotLight.prototype.constructor = n.SpotLight,
  47619. Object.defineProperty(n.SpotLight.prototype, "power", {
  47620. get: function() {
  47621. return this.intensity * Math.PI
  47622. },
  47623. set: function(e) {
  47624. this.intensity = e / Math.PI
  47625. }
  47626. }),
  47627. n.SpotLight.prototype.copy = function(e) {
  47628. return n.Light.prototype.copy.call(this, e),
  47629. this.distance = e.distance,
  47630. this.angle = e.angle,
  47631. this.penumbra = e.penumbra,
  47632. this.decay = e.decay,
  47633. this.target = e.target.clone(),
  47634. this.shadow = e.shadow.clone(),
  47635. this
  47636. }
  47637. ,
  47638. n.Cache = {
  47639. enabled: !1,
  47640. files: {},
  47641. add: function(e, t) {
  47642. this.enabled !== !1 && (this.files[e] = t)
  47643. },
  47644. get: function(e) {
  47645. if (this.enabled !== !1)
  47646. return this.files[e]
  47647. },
  47648. remove: function(e) {
  47649. delete this.files[e]
  47650. },
  47651. clear: function() {
  47652. this.files = {}
  47653. }
  47654. },
  47655. n.Loader = function() {
  47656. this.onLoadStart = function() {}
  47657. ,
  47658. this.onLoadProgress = function() {}
  47659. ,
  47660. this.onLoadComplete = function() {}
  47661. }
  47662. ,
  47663. n.Loader.prototype = {
  47664. constructor: n.Loader,
  47665. crossOrigin: void 0,
  47666. extractUrlBase: function(e) {
  47667. var t = e.split("/");
  47668. return 1 === t.length ? "./" : (t.pop(),
  47669. t.join("/") + "/")
  47670. },
  47671. initMaterials: function(e, t, i) {
  47672. for (var n = [], r = 0; r < e.length; ++r)
  47673. n[r] = this.createMaterial(e[r], t, i);
  47674. return n
  47675. },
  47676. createMaterial: function() {
  47677. var e, t, i;
  47678. return function(r, o, a) {
  47679. function s(e, i, r, s, c) {
  47680. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47681. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47682. h = t.load(u)),
  47683. void 0 !== i && (h.repeat.fromArray(i),
  47684. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47685. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47686. void 0 !== r && h.offset.fromArray(r),
  47687. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47688. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47689. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47690. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47691. void 0 !== c && (h.anisotropy = c);
  47692. var p = n.Math.generateUUID();
  47693. return l[p] = h,
  47694. p
  47695. }
  47696. void 0 === e && (e = new n.Color),
  47697. void 0 === t && (t = new n.TextureLoader),
  47698. void 0 === i && (i = new n.MaterialLoader);
  47699. var l = {}
  47700. , c = {
  47701. uuid: n.Math.generateUUID(),
  47702. type: "MeshLambertMaterial"
  47703. };
  47704. for (var h in r) {
  47705. var u = r[h];
  47706. switch (h) {
  47707. case "DbgColor":
  47708. case "DbgIndex":
  47709. case "opticalDensity":
  47710. case "illumination":
  47711. break;
  47712. case "DbgName":
  47713. c.name = u;
  47714. break;
  47715. case "blending":
  47716. c.blending = n[u];
  47717. break;
  47718. case "colorAmbient":
  47719. case "mapAmbient":
  47720. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47721. break;
  47722. case "colorDiffuse":
  47723. c.color = e.fromArray(u).getHex();
  47724. break;
  47725. case "colorSpecular":
  47726. c.specular = e.fromArray(u).getHex();
  47727. break;
  47728. case "colorEmissive":
  47729. c.emissive = e.fromArray(u).getHex();
  47730. break;
  47731. case "specularCoef":
  47732. c.shininess = u;
  47733. break;
  47734. case "shading":
  47735. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47736. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47737. break;
  47738. case "mapDiffuse":
  47739. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47740. break;
  47741. case "mapDiffuseRepeat":
  47742. case "mapDiffuseOffset":
  47743. case "mapDiffuseWrap":
  47744. case "mapDiffuseAnisotropy":
  47745. break;
  47746. case "mapLight":
  47747. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47748. break;
  47749. case "mapLightRepeat":
  47750. case "mapLightOffset":
  47751. case "mapLightWrap":
  47752. case "mapLightAnisotropy":
  47753. break;
  47754. case "mapAO":
  47755. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47756. break;
  47757. case "mapAORepeat":
  47758. case "mapAOOffset":
  47759. case "mapAOWrap":
  47760. case "mapAOAnisotropy":
  47761. break;
  47762. case "mapBump":
  47763. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47764. break;
  47765. case "mapBumpScale":
  47766. c.bumpScale = u;
  47767. break;
  47768. case "mapBumpRepeat":
  47769. case "mapBumpOffset":
  47770. case "mapBumpWrap":
  47771. case "mapBumpAnisotropy":
  47772. break;
  47773. case "mapNormal":
  47774. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47775. break;
  47776. case "mapNormalFactor":
  47777. c.normalScale = [u, u];
  47778. break;
  47779. case "mapNormalRepeat":
  47780. case "mapNormalOffset":
  47781. case "mapNormalWrap":
  47782. case "mapNormalAnisotropy":
  47783. break;
  47784. case "mapSpecular":
  47785. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47786. break;
  47787. case "mapSpecularRepeat":
  47788. case "mapSpecularOffset":
  47789. case "mapSpecularWrap":
  47790. case "mapSpecularAnisotropy":
  47791. break;
  47792. case "mapAlpha":
  47793. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47794. break;
  47795. case "mapAlphaRepeat":
  47796. case "mapAlphaOffset":
  47797. case "mapAlphaWrap":
  47798. case "mapAlphaAnisotropy":
  47799. break;
  47800. case "flipSided":
  47801. c.side = n.BackSide;
  47802. break;
  47803. case "doubleSided":
  47804. c.side = n.DoubleSide;
  47805. break;
  47806. case "transparency":
  47807. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47808. c.opacity = u;
  47809. break;
  47810. case "depthTest":
  47811. case "depthWrite":
  47812. case "colorWrite":
  47813. case "opacity":
  47814. case "reflectivity":
  47815. case "transparent":
  47816. case "visible":
  47817. case "wireframe":
  47818. c[h] = u;
  47819. break;
  47820. case "vertexColors":
  47821. u === !0 && (c.vertexColors = n.VertexColors),
  47822. "face" === u && (c.vertexColors = n.FaceColors);
  47823. break;
  47824. default:
  47825. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47826. }
  47827. }
  47828. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47829. "MeshPhongMaterial" !== c.type && delete c.specular,
  47830. c.opacity < 1 && (c.transparent = !0),
  47831. i.setTextures(l),
  47832. i.parse(c)
  47833. }
  47834. }()
  47835. },
  47836. n.Loader.Handlers = {
  47837. handlers: [],
  47838. add: function(e, t) {
  47839. this.handlers.push(e, t)
  47840. },
  47841. get: function(e) {
  47842. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47843. var r = t[i]
  47844. , o = t[i + 1];
  47845. if (r.test(e))
  47846. return o
  47847. }
  47848. return null
  47849. }
  47850. },
  47851. n.XHRLoader = function(e) {
  47852. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47853. }
  47854. ,
  47855. n.XHRLoader.prototype = {
  47856. constructor: n.XHRLoader,
  47857. load: function(e, t, i, r) {
  47858. void 0 !== this.path && (e = this.path + e);
  47859. var o = this
  47860. , a = n.Cache.get(e);
  47861. if (void 0 !== a)
  47862. return t && setTimeout(function() {
  47863. t(a)
  47864. }, 0),
  47865. a;
  47866. var s = new XMLHttpRequest;
  47867. return s.overrideMimeType("text/plain"),
  47868. s.open("GET", e, !0),
  47869. s.addEventListener("load", function(i) {
  47870. var a = i.target.response;
  47871. n.Cache.add(e, a),
  47872. 200 === this.status ? (t && t(a),
  47873. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47874. t && t(a),
  47875. o.manager.itemEnd(e)) : (r && r(i),
  47876. o.manager.itemError(e))
  47877. }, !1),
  47878. void 0 !== i && s.addEventListener("progress", function(e) {
  47879. i(e)
  47880. }, !1),
  47881. s.addEventListener("error", function(t) {
  47882. r && r(t),
  47883. o.manager.itemError(e)
  47884. }, !1),
  47885. void 0 !== this.responseType && (s.responseType = this.responseType),
  47886. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47887. s.send(null),
  47888. o.manager.itemStart(e),
  47889. s
  47890. },
  47891. setPath: function(e) {
  47892. this.path = e
  47893. },
  47894. setResponseType: function(e) {
  47895. this.responseType = e
  47896. },
  47897. setWithCredentials: function(e) {
  47898. this.withCredentials = e
  47899. }
  47900. },
  47901. n.FontLoader = function(e) {
  47902. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47903. }
  47904. ,
  47905. n.FontLoader.prototype = {
  47906. constructor: n.FontLoader,
  47907. load: function(e, t, i, r) {
  47908. var o = new n.XHRLoader(this.manager);
  47909. o.load(e, function(e) {
  47910. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47911. }, i, r)
  47912. }
  47913. },
  47914. n.ImageLoader = function(e) {
  47915. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47916. }
  47917. ,
  47918. n.ImageLoader.prototype = {
  47919. constructor: n.ImageLoader,
  47920. load: function(e, t, i, r) {
  47921. void 0 !== this.path && (e = this.path + e);
  47922. var o = this
  47923. , a = n.Cache.get(e);
  47924. if (void 0 !== a)
  47925. return o.manager.itemStart(e),
  47926. t ? setTimeout(function() {
  47927. t(a),
  47928. o.manager.itemEnd(e)
  47929. }, 0) : o.manager.itemEnd(e),
  47930. a;
  47931. var s = document.createElement("img");
  47932. return s.addEventListener("load", function(i) {
  47933. n.Cache.add(e, this),
  47934. t && t(this),
  47935. o.manager.itemEnd(e)
  47936. }, !1),
  47937. void 0 !== i && s.addEventListener("progress", function(e) {
  47938. i(e)
  47939. }, !1),
  47940. s.addEventListener("error", function(t) {
  47941. r && r(t),
  47942. o.manager.itemError(e)
  47943. }, !1),
  47944. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47945. o.manager.itemStart(e),
  47946. s.src = e,
  47947. s
  47948. },
  47949. setCrossOrigin: function(e) {
  47950. this.crossOrigin = e
  47951. },
  47952. setPath: function(e) {
  47953. this.path = e
  47954. }
  47955. },
  47956. n.JSONLoader = function(e) {
  47957. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47958. e = void 0),
  47959. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47960. this.withCredentials = !1
  47961. }
  47962. ,
  47963. n.JSONLoader.prototype = {
  47964. constructor: n.JSONLoader,
  47965. get statusDomElement() {
  47966. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47967. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47968. this._statusDomElement
  47969. },
  47970. load: function(e, t, i, r) {
  47971. var o = this
  47972. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47973. , s = new n.XHRLoader(this.manager);
  47974. s.setWithCredentials(this.withCredentials),
  47975. s.load(e, function(i) {
  47976. var n = JSON.parse(i)
  47977. , r = n.metadata;
  47978. if (void 0 !== r) {
  47979. var s = r.type;
  47980. if (void 0 !== s) {
  47981. if ("object" === s.toLowerCase())
  47982. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47983. if ("scene" === s.toLowerCase())
  47984. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47985. }
  47986. }
  47987. var l = o.parse(n, a);
  47988. t(l.geometry, l.materials)
  47989. }, i, r)
  47990. },
  47991. setTexturePath: function(e) {
  47992. this.texturePath = e
  47993. },
  47994. parse: function(e, t) {
  47995. function i(t) {
  47996. function i(e, t) {
  47997. return e & 1 << t
  47998. }
  47999. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48000. if (void 0 !== e.uvs) {
  48001. for (r = 0; r < e.uvs.length; r++)
  48002. e.uvs[r].length && B++;
  48003. for (r = 0; r < B; r++)
  48004. s.faceVertexUvs[r] = []
  48005. }
  48006. for (l = 0,
  48007. c = L.length; l < c; )
  48008. E = new n.Vector3,
  48009. E.x = L[l++] * t,
  48010. E.y = L[l++] * t,
  48011. E.z = L[l++] * t,
  48012. s.vertices.push(E);
  48013. for (l = 0,
  48014. c = O.length; l < c; )
  48015. if (f = O[l++],
  48016. g = i(f, 0),
  48017. m = i(f, 1),
  48018. v = i(f, 3),
  48019. A = i(f, 4),
  48020. y = i(f, 5),
  48021. C = i(f, 6),
  48022. I = i(f, 7),
  48023. g) {
  48024. if (w = new n.Face3,
  48025. w.a = O[l],
  48026. w.b = O[l + 1],
  48027. w.c = O[l + 3],
  48028. _ = new n.Face3,
  48029. _.a = O[l + 1],
  48030. _.b = O[l + 2],
  48031. _.c = O[l + 3],
  48032. l += 4,
  48033. m && (p = O[l++],
  48034. w.materialIndex = p,
  48035. _.materialIndex = p),
  48036. a = s.faces.length,
  48037. v)
  48038. for (r = 0; r < B; r++)
  48039. for (S = e.uvs[r],
  48040. s.faceVertexUvs[r][a] = [],
  48041. s.faceVertexUvs[r][a + 1] = [],
  48042. o = 0; o < 4; o++)
  48043. d = O[l++],
  48044. R = S[2 * d],
  48045. P = S[2 * d + 1],
  48046. M = new n.Vector2(R,P),
  48047. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48048. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48049. if (A && (u = 3 * O[l++],
  48050. w.normal.set(D[u++], D[u++], D[u]),
  48051. _.normal.copy(w.normal)),
  48052. y)
  48053. for (r = 0; r < 4; r++)
  48054. u = 3 * O[l++],
  48055. x = new n.Vector3(D[u++],D[u++],D[u]),
  48056. 2 !== r && w.vertexNormals.push(x),
  48057. 0 !== r && _.vertexNormals.push(x);
  48058. if (C && (h = O[l++],
  48059. T = N[h],
  48060. w.color.setHex(T),
  48061. _.color.setHex(T)),
  48062. I)
  48063. for (r = 0; r < 4; r++)
  48064. h = O[l++],
  48065. T = N[h],
  48066. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48067. 0 !== r && _.vertexColors.push(new n.Color(T));
  48068. s.faces.push(w),
  48069. s.faces.push(_)
  48070. } else {
  48071. if (b = new n.Face3,
  48072. b.a = O[l++],
  48073. b.b = O[l++],
  48074. b.c = O[l++],
  48075. m && (p = O[l++],
  48076. b.materialIndex = p),
  48077. a = s.faces.length,
  48078. v)
  48079. for (r = 0; r < B; r++)
  48080. for (S = e.uvs[r],
  48081. s.faceVertexUvs[r][a] = [],
  48082. o = 0; o < 3; o++)
  48083. d = O[l++],
  48084. R = S[2 * d],
  48085. P = S[2 * d + 1],
  48086. M = new n.Vector2(R,P),
  48087. s.faceVertexUvs[r][a].push(M);
  48088. if (A && (u = 3 * O[l++],
  48089. b.normal.set(D[u++], D[u++], D[u])),
  48090. y)
  48091. for (r = 0; r < 3; r++)
  48092. u = 3 * O[l++],
  48093. x = new n.Vector3(D[u++],D[u++],D[u]),
  48094. b.vertexNormals.push(x);
  48095. if (C && (h = O[l++],
  48096. b.color.setHex(N[h])),
  48097. I)
  48098. for (r = 0; r < 3; r++)
  48099. h = O[l++],
  48100. b.vertexColors.push(new n.Color(N[h]));
  48101. s.faces.push(b)
  48102. }
  48103. }
  48104. function r() {
  48105. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48106. if (e.skinWeights)
  48107. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48108. var o = e.skinWeights[i]
  48109. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48110. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48111. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48112. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48113. }
  48114. if (e.skinIndices)
  48115. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48116. var h = e.skinIndices[i]
  48117. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48118. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48119. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48120. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48121. }
  48122. s.bones = e.bones,
  48123. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48124. }
  48125. function o(t) {
  48126. if (void 0 !== e.morphTargets)
  48127. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48128. s.morphTargets[i] = {},
  48129. s.morphTargets[i].name = e.morphTargets[i].name,
  48130. s.morphTargets[i].vertices = [];
  48131. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48132. var h = new n.Vector3;
  48133. h.x = a[l] * t,
  48134. h.y = a[l + 1] * t,
  48135. h.z = a[l + 2] * t,
  48136. o.push(h)
  48137. }
  48138. }
  48139. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48140. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48141. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48142. u[i].color.fromArray(d, 3 * i)
  48143. }
  48144. }
  48145. function a() {
  48146. var t = []
  48147. , i = [];
  48148. void 0 !== e.animation && i.push(e.animation),
  48149. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48150. for (var r = 0; r < i.length; r++) {
  48151. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48152. o && t.push(o)
  48153. }
  48154. if (s.morphTargets) {
  48155. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48156. t = t.concat(a)
  48157. }
  48158. t.length > 0 && (s.animations = t)
  48159. }
  48160. var s = new n.Geometry
  48161. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48162. if (i(l),
  48163. r(),
  48164. o(l),
  48165. a(),
  48166. s.computeFaceNormals(),
  48167. s.computeBoundingSphere(),
  48168. void 0 === e.materials || 0 === e.materials.length)
  48169. return {
  48170. geometry: s
  48171. };
  48172. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48173. return {
  48174. geometry: s,
  48175. materials: c
  48176. }
  48177. }
  48178. },
  48179. n.LoadingManager = function(e, t, i) {
  48180. var n = this
  48181. , r = !1
  48182. , o = 0
  48183. , a = 0;
  48184. this.onStart = void 0,
  48185. this.onLoad = e,
  48186. this.onProgress = t,
  48187. this.onError = i,
  48188. this.itemStart = function(e) {
  48189. a++,
  48190. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48191. r = !0
  48192. }
  48193. ,
  48194. this.itemEnd = function(e) {
  48195. o++,
  48196. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48197. o === a && (r = !1,
  48198. void 0 !== n.onLoad && n.onLoad())
  48199. }
  48200. ,
  48201. this.itemError = function(e) {
  48202. void 0 !== n.onError && n.onError(e)
  48203. }
  48204. }
  48205. ,
  48206. n.DefaultLoadingManager = new n.LoadingManager,
  48207. n.BufferGeometryLoader = function(e) {
  48208. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48209. }
  48210. ,
  48211. n.BufferGeometryLoader.prototype = {
  48212. constructor: n.BufferGeometryLoader,
  48213. load: function(e, t, i, r) {
  48214. var o = this
  48215. , a = new n.XHRLoader(o.manager);
  48216. a.load(e, function(e) {
  48217. t(o.parse(JSON.parse(e)))
  48218. }, i, r)
  48219. },
  48220. parse: function(e) {
  48221. var t = new n.BufferGeometry
  48222. , i = e.data.index
  48223. , r = {
  48224. Int8Array: Int8Array,
  48225. Uint8Array: Uint8Array,
  48226. Uint8ClampedArray: Uint8ClampedArray,
  48227. Int16Array: Int16Array,
  48228. Uint16Array: Uint16Array,
  48229. Int32Array: Int32Array,
  48230. Uint32Array: Uint32Array,
  48231. Float32Array: Float32Array,
  48232. Float64Array: Float64Array
  48233. };
  48234. if (void 0 !== i) {
  48235. var o = new r[i.type](i.array);
  48236. t.setIndex(new n.BufferAttribute(o,1))
  48237. }
  48238. var a = e.data.attributes;
  48239. for (var s in a) {
  48240. var l = a[s]
  48241. , o = new r[l.type](l.array);
  48242. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48243. }
  48244. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48245. if (void 0 !== c)
  48246. for (var h = 0, u = c.length; h !== u; ++h) {
  48247. var d = c[h];
  48248. t.addGroup(d.start, d.count, d.materialIndex)
  48249. }
  48250. var p = e.data.boundingSphere;
  48251. if (void 0 !== p) {
  48252. var f = new n.Vector3;
  48253. void 0 !== p.center && f.fromArray(p.center),
  48254. t.boundingSphere = new n.Sphere(f,p.radius)
  48255. }
  48256. return t
  48257. }
  48258. },
  48259. n.MaterialLoader = function(e) {
  48260. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48261. this.textures = {}
  48262. }
  48263. ,
  48264. n.MaterialLoader.prototype = {
  48265. constructor: n.MaterialLoader,
  48266. load: function(e, t, i, r) {
  48267. var o = this
  48268. , a = new n.XHRLoader(o.manager);
  48269. a.load(e, function(e) {
  48270. t(o.parse(JSON.parse(e)))
  48271. }, i, r)
  48272. },
  48273. setTextures: function(e) {
  48274. this.textures = e
  48275. },
  48276. getTexture: function(e) {
  48277. var t = this.textures;
  48278. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48279. t[e]
  48280. },
  48281. parse: function(e) {
  48282. var t = new n[e.type];
  48283. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48284. void 0 !== e.name && (t.name = e.name),
  48285. void 0 !== e.color && t.color.setHex(e.color),
  48286. void 0 !== e.roughness && (t.roughness = e.roughness),
  48287. void 0 !== e.metalness && (t.metalness = e.metalness),
  48288. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48289. void 0 !== e.specular && t.specular.setHex(e.specular),
  48290. void 0 !== e.shininess && (t.shininess = e.shininess),
  48291. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48292. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48293. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48294. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48295. void 0 !== e.shading && (t.shading = e.shading),
  48296. void 0 !== e.blending && (t.blending = e.blending),
  48297. void 0 !== e.side && (t.side = e.side),
  48298. void 0 !== e.opacity && (t.opacity = e.opacity),
  48299. void 0 !== e.transparent && (t.transparent = e.transparent),
  48300. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48301. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48302. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48303. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48304. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48305. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48306. void 0 !== e.size && (t.size = e.size),
  48307. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48308. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48309. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48310. t.transparent = !0),
  48311. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48312. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48313. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48314. void 0 !== e.normalScale) {
  48315. var i = e.normalScale;
  48316. Array.isArray(i) === !1 && (i = [i, i]),
  48317. t.normalScale = (new n.Vector2).fromArray(i)
  48318. }
  48319. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48320. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48321. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48322. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48323. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48324. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48325. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48326. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48327. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48328. t.combine = n.MultiplyOperation),
  48329. e.reflectivity && (t.reflectivity = e.reflectivity),
  48330. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48331. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48332. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48333. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48334. void 0 !== e.materials)
  48335. for (var r = 0, o = e.materials.length; r < o; r++)
  48336. t.materials.push(this.parse(e.materials[r]));
  48337. return t
  48338. }
  48339. },
  48340. n.ObjectLoader = function(e) {
  48341. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48342. this.texturePath = ""
  48343. }
  48344. ,
  48345. n.ObjectLoader.prototype = {
  48346. constructor: n.ObjectLoader,
  48347. load: function(e, t, i, r) {
  48348. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48349. var o = this
  48350. , a = new n.XHRLoader(o.manager);
  48351. a.load(e, function(e) {
  48352. o.parse(JSON.parse(e), t)
  48353. }, i, r)
  48354. },
  48355. setTexturePath: function(e) {
  48356. this.texturePath = e
  48357. },
  48358. setCrossOrigin: function(e) {
  48359. this.crossOrigin = e
  48360. },
  48361. parse: function(e, t) {
  48362. var i = this.parseGeometries(e.geometries)
  48363. , n = this.parseImages(e.images, function() {
  48364. void 0 !== t && t(a)
  48365. })
  48366. , r = this.parseTextures(e.textures, n)
  48367. , o = this.parseMaterials(e.materials, r)
  48368. , a = this.parseObject(e.object, i, o);
  48369. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48370. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48371. a
  48372. },
  48373. parseGeometries: function(e) {
  48374. var t = {};
  48375. if (void 0 !== e)
  48376. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48377. var s, l = e[o];
  48378. switch (l.type) {
  48379. case "PlaneGeometry":
  48380. case "PlaneBufferGeometry":
  48381. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48382. break;
  48383. case "BoxGeometry":
  48384. case "BoxBufferGeometry":
  48385. case "CubeGeometry":
  48386. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48387. break;
  48388. case "CircleGeometry":
  48389. case "CircleBufferGeometry":
  48390. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48391. break;
  48392. case "CylinderGeometry":
  48393. case "CylinderBufferGeometry":
  48394. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48395. break;
  48396. case "SphereGeometry":
  48397. case "SphereBufferGeometry":
  48398. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48399. break;
  48400. case "DodecahedronGeometry":
  48401. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48402. break;
  48403. case "IcosahedronGeometry":
  48404. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48405. break;
  48406. case "OctahedronGeometry":
  48407. s = new n.OctahedronGeometry(l.radius,l.detail);
  48408. break;
  48409. case "TetrahedronGeometry":
  48410. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48411. break;
  48412. case "RingGeometry":
  48413. case "RingBufferGeometry":
  48414. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48415. break;
  48416. case "TorusGeometry":
  48417. case "TorusBufferGeometry":
  48418. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48419. break;
  48420. case "TorusKnotGeometry":
  48421. case "TorusKnotBufferGeometry":
  48422. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48423. break;
  48424. case "LatheGeometry":
  48425. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48426. break;
  48427. case "BufferGeometry":
  48428. s = r.parse(l);
  48429. break;
  48430. case "Geometry":
  48431. s = i.parse(l.data, this.texturePath).geometry;
  48432. break;
  48433. default:
  48434. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48435. continue
  48436. }
  48437. s.uuid = l.uuid,
  48438. void 0 !== l.name && (s.name = l.name),
  48439. t[l.uuid] = s
  48440. }
  48441. return t
  48442. },
  48443. parseMaterials: function(e, t) {
  48444. var i = {};
  48445. if (void 0 !== e) {
  48446. var r = new n.MaterialLoader;
  48447. r.setTextures(t);
  48448. for (var o = 0, a = e.length; o < a; o++) {
  48449. var s = r.parse(e[o]);
  48450. i[s.uuid] = s
  48451. }
  48452. }
  48453. return i
  48454. },
  48455. parseAnimations: function(e) {
  48456. for (var t = [], i = 0; i < e.length; i++) {
  48457. var r = n.AnimationClip.parse(e[i]);
  48458. t.push(r)
  48459. }
  48460. return t
  48461. },
  48462. parseImages: function(e, t) {
  48463. function i(e) {
  48464. return r.manager.itemStart(e),
  48465. s.load(e, function() {
  48466. r.manager.itemEnd(e)
  48467. })
  48468. }
  48469. var r = this
  48470. , o = {};
  48471. if (void 0 !== e && e.length > 0) {
  48472. var a = new n.LoadingManager(t)
  48473. , s = new n.ImageLoader(a);
  48474. s.setCrossOrigin(this.crossOrigin);
  48475. for (var l = 0, c = e.length; l < c; l++) {
  48476. var h = e[l]
  48477. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48478. o[h.uuid] = i(u)
  48479. }
  48480. }
  48481. return o
  48482. },
  48483. parseTextures: function(e, t) {
  48484. function i(e) {
  48485. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48486. n[e])
  48487. }
  48488. var r = {};
  48489. if (void 0 !== e)
  48490. for (var o = 0, a = e.length; o < a; o++) {
  48491. var s = e[o];
  48492. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48493. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48494. var l = new n.Texture(t[s.image]);
  48495. l.needsUpdate = !0,
  48496. l.uuid = s.uuid,
  48497. void 0 !== s.name && (l.name = s.name),
  48498. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48499. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48500. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48501. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48502. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48503. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48504. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48505. l.wrapT = i(s.wrap[1])),
  48506. r[s.uuid] = l
  48507. }
  48508. return r
  48509. },
  48510. parseObject: function() {
  48511. var e = new n.Matrix4;
  48512. return function(t, i, r) {
  48513. function o(e) {
  48514. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48515. i[e]
  48516. }
  48517. function a(e) {
  48518. if (void 0 !== e)
  48519. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48520. r[e]
  48521. }
  48522. var s;
  48523. switch (t.type) {
  48524. case "Scene":
  48525. s = new n.Scene;
  48526. break;
  48527. case "PerspectiveCamera":
  48528. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48529. break;
  48530. case "OrthographicCamera":
  48531. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48532. break;
  48533. case "AmbientLight":
  48534. s = new n.AmbientLight(t.color,t.intensity);
  48535. break;
  48536. case "DirectionalLight":
  48537. s = new n.DirectionalLight(t.color,t.intensity);
  48538. break;
  48539. case "PointLight":
  48540. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48541. break;
  48542. case "SpotLight":
  48543. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48544. break;
  48545. case "HemisphereLight":
  48546. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48547. break;
  48548. case "Mesh":
  48549. var l = o(t.geometry)
  48550. , c = a(t.material);
  48551. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48552. break;
  48553. case "LOD":
  48554. s = new n.LOD;
  48555. break;
  48556. case "Line":
  48557. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48558. break;
  48559. case "PointCloud":
  48560. case "Points":
  48561. s = new n.Points(o(t.geometry),a(t.material));
  48562. break;
  48563. case "Sprite":
  48564. s = new n.Sprite(a(t.material));
  48565. break;
  48566. case "Group":
  48567. s = new n.Group;
  48568. break;
  48569. default:
  48570. s = new n.Object3D
  48571. }
  48572. if (s.uuid = t.uuid,
  48573. void 0 !== t.name && (s.name = t.name),
  48574. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48575. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48576. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48577. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48578. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48579. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48580. void 0 !== t.visible && (s.visible = t.visible),
  48581. void 0 !== t.userData && (s.userData = t.userData),
  48582. void 0 !== t.children)
  48583. for (var h in t.children)
  48584. s.add(this.parseObject(t.children[h], i, r));
  48585. if ("LOD" === t.type)
  48586. for (var u = t.levels, d = 0; d < u.length; d++) {
  48587. var p = u[d]
  48588. , h = s.getObjectByProperty("uuid", p.object);
  48589. void 0 !== h && s.addLevel(h, p.distance)
  48590. }
  48591. return s
  48592. }
  48593. }()
  48594. },
  48595. n.TextureLoader = function(e) {
  48596. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48597. }
  48598. ,
  48599. n.TextureLoader.prototype = {
  48600. constructor: n.TextureLoader,
  48601. load: function(e, t, i, r) {
  48602. var o = new n.Texture
  48603. , a = new n.ImageLoader(this.manager);
  48604. return a.setCrossOrigin(this.crossOrigin),
  48605. a.setPath(this.path),
  48606. a.load(e, function(e) {
  48607. o.image = e,
  48608. o.needsUpdate = !0,
  48609. void 0 !== t && t(o)
  48610. }, i, r),
  48611. o
  48612. },
  48613. setCrossOrigin: function(e) {
  48614. this.crossOrigin = e
  48615. },
  48616. setPath: function(e) {
  48617. this.path = e
  48618. }
  48619. },
  48620. n.CubeTextureLoader = function(e) {
  48621. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48622. }
  48623. ,
  48624. n.CubeTextureLoader.prototype = {
  48625. constructor: n.CubeTextureLoader,
  48626. load: function(e, t, i, r) {
  48627. function o(i) {
  48628. s.load(e[i], function(e) {
  48629. a.images[i] = e,
  48630. l++,
  48631. 6 === l && (a.needsUpdate = !0,
  48632. t && t(a))
  48633. }, void 0, r)
  48634. }
  48635. var a = new n.CubeTexture
  48636. , s = new n.ImageLoader(this.manager);
  48637. s.setCrossOrigin(this.crossOrigin),
  48638. s.setPath(this.path);
  48639. for (var l = 0, c = 0; c < e.length; ++c)
  48640. o(c);
  48641. return a
  48642. },
  48643. setCrossOrigin: function(e) {
  48644. this.crossOrigin = e
  48645. },
  48646. setPath: function(e) {
  48647. this.path = e
  48648. }
  48649. },
  48650. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48651. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48652. this._parser = null
  48653. }
  48654. ,
  48655. n.BinaryTextureLoader.prototype = {
  48656. constructor: n.BinaryTextureLoader,
  48657. load: function(e, t, i, r) {
  48658. var o = this
  48659. , a = new n.DataTexture
  48660. , s = new n.XHRLoader(this.manager);
  48661. return s.setResponseType("arraybuffer"),
  48662. s.load(e, function(e) {
  48663. var i = o._parser(e);
  48664. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48665. a.image.height = i.height,
  48666. a.image.data = i.data),
  48667. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48668. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48669. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48670. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48671. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48672. void 0 !== i.format && (a.format = i.format),
  48673. void 0 !== i.type && (a.type = i.type),
  48674. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48675. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48676. a.needsUpdate = !0,
  48677. t && t(a, i))
  48678. }, i, r),
  48679. a
  48680. }
  48681. },
  48682. n.CompressedTextureLoader = function(e) {
  48683. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48684. this._parser = null
  48685. }
  48686. ;
  48687. n.CompressedTextureLoader.prototype = {
  48688. constructor: n.CompressedTextureLoader,
  48689. load: function(e, t, i, r) {
  48690. function o(o) {
  48691. c.load(e[o], function(e) {
  48692. var i = a._parser(e, !0);
  48693. s[o] = {
  48694. width: i.width,
  48695. height: i.height,
  48696. format: i.format,
  48697. mipmaps: i.mipmaps
  48698. },
  48699. h += 1,
  48700. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48701. l.format = i.format,
  48702. l.needsUpdate = !0,
  48703. t && t(l))
  48704. }, i, r)
  48705. }
  48706. var a = this
  48707. , s = []
  48708. , l = new n.CompressedTexture;
  48709. l.image = s;
  48710. var c = new n.XHRLoader(this.manager);
  48711. if (c.setPath(this.path),
  48712. c.setResponseType("arraybuffer"),
  48713. Array.isArray(e))
  48714. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48715. o(u);
  48716. else
  48717. c.load(e, function(e) {
  48718. var i = a._parser(e, !0);
  48719. if (i.isCubemap)
  48720. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48721. s[o] = {
  48722. mipmaps: []
  48723. };
  48724. for (var c = 0; c < i.mipmapCount; c++)
  48725. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48726. s[o].format = i.format,
  48727. s[o].width = i.width,
  48728. s[o].height = i.height
  48729. }
  48730. else
  48731. l.image.width = i.width,
  48732. l.image.height = i.height,
  48733. l.mipmaps = i.mipmaps;
  48734. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48735. l.format = i.format,
  48736. l.needsUpdate = !0,
  48737. t && t(l)
  48738. }, i, r);
  48739. return l
  48740. },
  48741. setPath: function(e) {
  48742. this.path = e
  48743. }
  48744. };
  48745. n.Material = function() {
  48746. Object.defineProperty(this, "id", {
  48747. value: n.MaterialIdCount++
  48748. }),
  48749. this.uuid = n.Math.generateUUID(),
  48750. this.name = "",
  48751. this.type = "Material",
  48752. this.side = n.FrontSide,
  48753. this.opacity = 1,
  48754. this.transparent = !1,
  48755. this.blending = n.NormalBlending,
  48756. this.blendSrc = n.SrcAlphaFactor,
  48757. this.blendDst = n.OneMinusSrcAlphaFactor,
  48758. this.blendEquation = n.AddEquation,
  48759. this.blendSrcAlpha = null,
  48760. this.blendDstAlpha = null,
  48761. this.blendEquationAlpha = null,
  48762. this.depthFunc = n.LessEqualDepth,
  48763. this.depthTest = !0,
  48764. this.depthWrite = !0,
  48765. this.colorWrite = !0,
  48766. this.precision = null,
  48767. this.polygonOffset = !1,
  48768. this.polygonOffsetFactor = 0,
  48769. this.polygonOffsetUnits = 0,
  48770. this.alphaTest = 0,
  48771. this.premultipliedAlpha = !1,
  48772. this.overdraw = 0,
  48773. this.visible = !0,
  48774. this._needsUpdate = !0
  48775. }
  48776. ,
  48777. n.Material.prototype = {
  48778. constructor: n.Material,
  48779. get needsUpdate() {
  48780. return this._needsUpdate
  48781. },
  48782. set needsUpdate(e) {
  48783. e === !0 && this.update(),
  48784. this._needsUpdate = e
  48785. },
  48786. setValues: function(e) {
  48787. if (void 0 !== e)
  48788. for (var t in e) {
  48789. var i = e[t];
  48790. if (void 0 !== i) {
  48791. var r = this[t];
  48792. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48793. } else
  48794. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48795. }
  48796. },
  48797. toJSON: function(e) {
  48798. function t(e) {
  48799. var t = [];
  48800. for (var i in e) {
  48801. var n = e[i];
  48802. delete n.metadata,
  48803. t.push(n)
  48804. }
  48805. return t
  48806. }
  48807. var i = void 0 === e;
  48808. i && (e = {
  48809. textures: {},
  48810. images: {}
  48811. });
  48812. var r = {
  48813. metadata: {
  48814. version: 4.4,
  48815. type: "Material",
  48816. generator: "Material.toJSON"
  48817. }
  48818. };
  48819. if (r.uuid = this.uuid,
  48820. r.type = this.type,
  48821. "" !== this.name && (r.name = this.name),
  48822. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48823. .5 !== this.roughness && (r.roughness = this.roughness),
  48824. .5 !== this.metalness && (r.metalness = this.metalness),
  48825. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48826. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48827. void 0 !== this.shininess && (r.shininess = this.shininess),
  48828. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48829. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48830. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48831. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48832. r.bumpScale = this.bumpScale),
  48833. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48834. r.normalScale = this.normalScale.toArray()),
  48835. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48836. r.displacementScale = this.displacementScale,
  48837. r.displacementBias = this.displacementBias),
  48838. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48839. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48840. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48841. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48842. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48843. r.reflectivity = this.reflectivity),
  48844. void 0 !== this.size && (r.size = this.size),
  48845. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48846. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48847. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48848. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48849. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48850. this.opacity < 1 && (r.opacity = this.opacity),
  48851. this.transparent === !0 && (r.transparent = this.transparent),
  48852. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48853. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48854. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48855. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48856. i) {
  48857. var o = t(e.textures)
  48858. , a = t(e.images);
  48859. o.length > 0 && (r.textures = o),
  48860. a.length > 0 && (r.images = a)
  48861. }
  48862. return r
  48863. },
  48864. clone: function() {
  48865. return (new this.constructor).copy(this)
  48866. },
  48867. copy: function(e) {
  48868. return this.name = e.name,
  48869. this.side = e.side,
  48870. this.opacity = e.opacity,
  48871. this.transparent = e.transparent,
  48872. this.blending = e.blending,
  48873. this.blendSrc = e.blendSrc,
  48874. this.blendDst = e.blendDst,
  48875. this.blendEquation = e.blendEquation,
  48876. this.blendSrcAlpha = e.blendSrcAlpha,
  48877. this.blendDstAlpha = e.blendDstAlpha,
  48878. this.blendEquationAlpha = e.blendEquationAlpha,
  48879. this.depthFunc = e.depthFunc,
  48880. this.depthTest = e.depthTest,
  48881. this.depthWrite = e.depthWrite,
  48882. this.colorWrite = e.colorWrite,
  48883. this.precision = e.precision,
  48884. this.polygonOffset = e.polygonOffset,
  48885. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48886. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48887. this.alphaTest = e.alphaTest,
  48888. this.premultipliedAlpha = e.premultipliedAlpha,
  48889. this.overdraw = e.overdraw,
  48890. this.visible = e.visible,
  48891. this
  48892. },
  48893. update: function() {
  48894. this.dispatchEvent({
  48895. type: "update"
  48896. })
  48897. },
  48898. dispose: function() {
  48899. this.dispatchEvent({
  48900. type: "dispose"
  48901. })
  48902. }
  48903. },
  48904. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48905. n.MaterialIdCount = 0,
  48906. n.LineBasicMaterial = function(e) {
  48907. n.Material.call(this),
  48908. this.type = "LineBasicMaterial",
  48909. this.color = new n.Color(16777215),
  48910. this.linewidth = 1,
  48911. this.linecap = "round",
  48912. this.linejoin = "round",
  48913. this.blending = n.NormalBlending,
  48914. this.vertexColors = n.NoColors,
  48915. this.fog = !0,
  48916. this.setValues(e)
  48917. }
  48918. ,
  48919. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48920. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48921. n.LineBasicMaterial.prototype.copy = function(e) {
  48922. return n.Material.prototype.copy.call(this, e),
  48923. this.color.copy(e.color),
  48924. this.linewidth = e.linewidth,
  48925. this.linecap = e.linecap,
  48926. this.linejoin = e.linejoin,
  48927. this.vertexColors = e.vertexColors,
  48928. this.fog = e.fog,
  48929. this
  48930. }
  48931. ,
  48932. n.LineDashedMaterial = function(e) {
  48933. n.Material.call(this),
  48934. this.type = "LineDashedMaterial",
  48935. this.color = new n.Color(16777215),
  48936. this.linewidth = 1,
  48937. this.scale = 1,
  48938. this.dashSize = 3,
  48939. this.gapSize = 1,
  48940. this.blending = n.NormalBlending,
  48941. this.vertexColors = n.NoColors,
  48942. this.fog = !0,
  48943. this.setValues(e)
  48944. }
  48945. ,
  48946. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48947. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48948. n.LineDashedMaterial.prototype.copy = function(e) {
  48949. return n.Material.prototype.copy.call(this, e),
  48950. this.color.copy(e.color),
  48951. this.linewidth = e.linewidth,
  48952. this.scale = e.scale,
  48953. this.dashSize = e.dashSize,
  48954. this.gapSize = e.gapSize,
  48955. this.vertexColors = e.vertexColors,
  48956. this.fog = e.fog,
  48957. this
  48958. }
  48959. ,
  48960. n.MeshBasicMaterial = function(e) {
  48961. n.Material.call(this),
  48962. this.type = "MeshBasicMaterial",
  48963. this.color = new n.Color(16777215),
  48964. this.map = null,
  48965. this.aoMap = null,
  48966. this.aoMapIntensity = 1,
  48967. this.specularMap = null,
  48968. this.alphaMap = null,
  48969. this.envMap = null,
  48970. this.combine = n.MultiplyOperation,
  48971. this.reflectivity = 1,
  48972. this.refractionRatio = .98,
  48973. this.fog = !0,
  48974. this.shading = n.SmoothShading,
  48975. this.blending = n.NormalBlending,
  48976. this.wireframe = !1,
  48977. this.wireframeLinewidth = 1,
  48978. this.wireframeLinecap = "round",
  48979. this.wireframeLinejoin = "round",
  48980. this.vertexColors = n.NoColors,
  48981. this.skinning = !1,
  48982. this.morphTargets = !1,
  48983. this.setValues(e)
  48984. }
  48985. ,
  48986. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48987. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48988. n.MeshBasicMaterial.prototype.copy = function(e) {
  48989. return n.Material.prototype.copy.call(this, e),
  48990. this.color.copy(e.color),
  48991. this.map = e.map,
  48992. this.aoMap = e.aoMap,
  48993. this.aoMapIntensity = e.aoMapIntensity,
  48994. this.specularMap = e.specularMap,
  48995. this.alphaMap = e.alphaMap,
  48996. this.envMap = e.envMap,
  48997. this.combine = e.combine,
  48998. this.reflectivity = e.reflectivity,
  48999. this.refractionRatio = e.refractionRatio,
  49000. this.fog = e.fog,
  49001. this.shading = e.shading,
  49002. this.wireframe = e.wireframe,
  49003. this.wireframeLinewidth = e.wireframeLinewidth,
  49004. this.wireframeLinecap = e.wireframeLinecap,
  49005. this.wireframeLinejoin = e.wireframeLinejoin,
  49006. this.vertexColors = e.vertexColors,
  49007. this.skinning = e.skinning,
  49008. this.morphTargets = e.morphTargets,
  49009. this
  49010. }
  49011. ,
  49012. n.MeshLambertMaterial = function(e) {
  49013. n.Material.call(this),
  49014. this.type = "MeshLambertMaterial",
  49015. this.color = new n.Color(16777215),
  49016. this.map = null,
  49017. this.lightMap = null,
  49018. this.lightMapIntensity = 1,
  49019. this.aoMap = null,
  49020. this.aoMapIntensity = 1,
  49021. this.emissive = new n.Color(0),
  49022. this.emissiveIntensity = 1,
  49023. this.emissiveMap = null,
  49024. this.specularMap = null,
  49025. this.alphaMap = null,
  49026. this.envMap = null,
  49027. this.combine = n.MultiplyOperation,
  49028. this.reflectivity = 1,
  49029. this.refractionRatio = .98,
  49030. this.fog = !0,
  49031. this.blending = n.NormalBlending,
  49032. this.wireframe = !1,
  49033. this.wireframeLinewidth = 1,
  49034. this.wireframeLinecap = "round",
  49035. this.wireframeLinejoin = "round",
  49036. this.vertexColors = n.NoColors,
  49037. this.skinning = !1,
  49038. this.morphTargets = !1,
  49039. this.morphNormals = !1,
  49040. this.setValues(e)
  49041. }
  49042. ,
  49043. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49044. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49045. n.MeshLambertMaterial.prototype.copy = function(e) {
  49046. return n.Material.prototype.copy.call(this, e),
  49047. this.color.copy(e.color),
  49048. this.map = e.map,
  49049. this.lightMap = e.lightMap,
  49050. this.lightMapIntensity = e.lightMapIntensity,
  49051. this.aoMap = e.aoMap,
  49052. this.aoMapIntensity = e.aoMapIntensity,
  49053. this.emissive.copy(e.emissive),
  49054. this.emissiveMap = e.emissiveMap,
  49055. this.emissiveIntensity = e.emissiveIntensity,
  49056. this.specularMap = e.specularMap,
  49057. this.alphaMap = e.alphaMap,
  49058. this.envMap = e.envMap,
  49059. this.combine = e.combine,
  49060. this.reflectivity = e.reflectivity,
  49061. this.refractionRatio = e.refractionRatio,
  49062. this.fog = e.fog,
  49063. this.wireframe = e.wireframe,
  49064. this.wireframeLinewidth = e.wireframeLinewidth,
  49065. this.wireframeLinecap = e.wireframeLinecap,
  49066. this.wireframeLinejoin = e.wireframeLinejoin,
  49067. this.vertexColors = e.vertexColors,
  49068. this.skinning = e.skinning,
  49069. this.morphTargets = e.morphTargets,
  49070. this.morphNormals = e.morphNormals,
  49071. this
  49072. }
  49073. ,
  49074. n.MeshPhongMaterial = function(e) {
  49075. n.Material.call(this),
  49076. this.type = "MeshPhongMaterial",
  49077. this.color = new n.Color(16777215),
  49078. this.specular = new n.Color(1118481),
  49079. this.shininess = 30,
  49080. this.map = null,
  49081. this.lightMap = null,
  49082. this.lightMapIntensity = 1,
  49083. this.aoMap = null,
  49084. this.aoMapIntensity = 1,
  49085. this.emissive = new n.Color(0),
  49086. this.emissiveIntensity = 1,
  49087. this.emissiveMap = null,
  49088. this.bumpMap = null,
  49089. this.bumpScale = 1,
  49090. this.normalMap = null,
  49091. this.normalScale = new n.Vector2(1,1),
  49092. this.displacementMap = null,
  49093. this.displacementScale = 1,
  49094. this.displacementBias = 0,
  49095. this.specularMap = null,
  49096. this.alphaMap = null,
  49097. this.envMap = null,
  49098. this.combine = n.MultiplyOperation,
  49099. this.reflectivity = 1,
  49100. this.refractionRatio = .98,
  49101. this.fog = !0,
  49102. this.shading = n.SmoothShading,
  49103. this.blending = n.NormalBlending,
  49104. this.wireframe = !1,
  49105. this.wireframeLinewidth = 1,
  49106. this.wireframeLinecap = "round",
  49107. this.wireframeLinejoin = "round",
  49108. this.vertexColors = n.NoColors,
  49109. this.skinning = !1,
  49110. this.morphTargets = !1,
  49111. this.morphNormals = !1,
  49112. this.setValues(e)
  49113. }
  49114. ,
  49115. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49116. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49117. n.MeshPhongMaterial.prototype.copy = function(e) {
  49118. return n.Material.prototype.copy.call(this, e),
  49119. this.color.copy(e.color),
  49120. this.specular.copy(e.specular),
  49121. this.shininess = e.shininess,
  49122. this.map = e.map,
  49123. this.lightMap = e.lightMap,
  49124. this.lightMapIntensity = e.lightMapIntensity,
  49125. this.aoMap = e.aoMap,
  49126. this.aoMapIntensity = e.aoMapIntensity,
  49127. this.emissive.copy(e.emissive),
  49128. this.emissiveMap = e.emissiveMap,
  49129. this.emissiveIntensity = e.emissiveIntensity,
  49130. this.bumpMap = e.bumpMap,
  49131. this.bumpScale = e.bumpScale,
  49132. this.normalMap = e.normalMap,
  49133. this.normalScale.copy(e.normalScale),
  49134. this.displacementMap = e.displacementMap,
  49135. this.displacementScale = e.displacementScale,
  49136. this.displacementBias = e.displacementBias,
  49137. this.specularMap = e.specularMap,
  49138. this.alphaMap = e.alphaMap,
  49139. this.envMap = e.envMap,
  49140. this.combine = e.combine,
  49141. this.reflectivity = e.reflectivity,
  49142. this.refractionRatio = e.refractionRatio,
  49143. this.fog = e.fog,
  49144. this.shading = e.shading,
  49145. this.wireframe = e.wireframe,
  49146. this.wireframeLinewidth = e.wireframeLinewidth,
  49147. this.wireframeLinecap = e.wireframeLinecap,
  49148. this.wireframeLinejoin = e.wireframeLinejoin,
  49149. this.vertexColors = e.vertexColors,
  49150. this.skinning = e.skinning,
  49151. this.morphTargets = e.morphTargets,
  49152. this.morphNormals = e.morphNormals,
  49153. this
  49154. }
  49155. ,
  49156. n.MeshStandardMaterial = function(e) {
  49157. n.Material.call(this),
  49158. this.type = "MeshStandardMaterial",
  49159. this.color = new n.Color(16777215),
  49160. this.roughness = .5,
  49161. this.metalness = .5,
  49162. this.map = null,
  49163. this.lightMap = null,
  49164. this.lightMapIntensity = 1,
  49165. this.aoMap = null,
  49166. this.aoMapIntensity = 1,
  49167. this.emissive = new n.Color(0),
  49168. this.emissiveIntensity = 1,
  49169. this.emissiveMap = null,
  49170. this.bumpMap = null,
  49171. this.bumpScale = 1,
  49172. this.normalMap = null,
  49173. this.normalScale = new n.Vector2(1,1),
  49174. this.displacementMap = null,
  49175. this.displacementScale = 1,
  49176. this.displacementBias = 0,
  49177. this.roughnessMap = null,
  49178. this.metalnessMap = null,
  49179. this.alphaMap = null,
  49180. this.envMap = null,
  49181. this.envMapIntensity = 1,
  49182. this.refractionRatio = .98,
  49183. this.fog = !0,
  49184. this.shading = n.SmoothShading,
  49185. this.blending = n.NormalBlending,
  49186. this.wireframe = !1,
  49187. this.wireframeLinewidth = 1,
  49188. this.wireframeLinecap = "round",
  49189. this.wireframeLinejoin = "round",
  49190. this.vertexColors = n.NoColors,
  49191. this.skinning = !1,
  49192. this.morphTargets = !1,
  49193. this.morphNormals = !1,
  49194. this.setValues(e)
  49195. }
  49196. ,
  49197. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49198. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49199. n.MeshStandardMaterial.prototype.copy = function(e) {
  49200. return n.Material.prototype.copy.call(this, e),
  49201. this.color.copy(e.color),
  49202. this.roughness = e.roughness,
  49203. this.metalness = e.metalness,
  49204. this.map = e.map,
  49205. this.lightMap = e.lightMap,
  49206. this.lightMapIntensity = e.lightMapIntensity,
  49207. this.aoMap = e.aoMap,
  49208. this.aoMapIntensity = e.aoMapIntensity,
  49209. this.emissive.copy(e.emissive),
  49210. this.emissiveMap = e.emissiveMap,
  49211. this.emissiveIntensity = e.emissiveIntensity,
  49212. this.bumpMap = e.bumpMap,
  49213. this.bumpScale = e.bumpScale,
  49214. this.normalMap = e.normalMap,
  49215. this.normalScale.copy(e.normalScale),
  49216. this.displacementMap = e.displacementMap,
  49217. this.displacementScale = e.displacementScale,
  49218. this.displacementBias = e.displacementBias,
  49219. this.roughnessMap = e.roughnessMap,
  49220. this.metalnessMap = e.metalnessMap,
  49221. this.alphaMap = e.alphaMap,
  49222. this.envMap = e.envMap,
  49223. this.envMapIntensity = e.envMapIntensity,
  49224. this.refractionRatio = e.refractionRatio,
  49225. this.fog = e.fog,
  49226. this.shading = e.shading,
  49227. this.wireframe = e.wireframe,
  49228. this.wireframeLinewidth = e.wireframeLinewidth,
  49229. this.wireframeLinecap = e.wireframeLinecap,
  49230. this.wireframeLinejoin = e.wireframeLinejoin,
  49231. this.vertexColors = e.vertexColors,
  49232. this.skinning = e.skinning,
  49233. this.morphTargets = e.morphTargets,
  49234. this.morphNormals = e.morphNormals,
  49235. this
  49236. }
  49237. ,
  49238. n.MeshDepthMaterial = function(e) {
  49239. n.Material.call(this),
  49240. this.type = "MeshDepthMaterial",
  49241. this.morphTargets = !1,
  49242. this.wireframe = !1,
  49243. this.wireframeLinewidth = 1,
  49244. this.setValues(e)
  49245. }
  49246. ,
  49247. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49248. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49249. n.MeshDepthMaterial.prototype.copy = function(e) {
  49250. return n.Material.prototype.copy.call(this, e),
  49251. this.wireframe = e.wireframe,
  49252. this.wireframeLinewidth = e.wireframeLinewidth,
  49253. this
  49254. }
  49255. ,
  49256. n.MeshNormalMaterial = function(e) {
  49257. n.Material.call(this, e),
  49258. this.type = "MeshNormalMaterial",
  49259. this.wireframe = !1,
  49260. this.wireframeLinewidth = 1,
  49261. this.morphTargets = !1,
  49262. this.setValues(e)
  49263. }
  49264. ,
  49265. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49266. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49267. n.MeshNormalMaterial.prototype.copy = function(e) {
  49268. return n.Material.prototype.copy.call(this, e),
  49269. this.wireframe = e.wireframe,
  49270. this.wireframeLinewidth = e.wireframeLinewidth,
  49271. this
  49272. }
  49273. ,
  49274. n.MultiMaterial = function(e) {
  49275. this.uuid = n.Math.generateUUID(),
  49276. this.type = "MultiMaterial",
  49277. this.materials = e instanceof Array ? e : [],
  49278. this.visible = !0
  49279. }
  49280. ,
  49281. n.MultiMaterial.prototype = {
  49282. constructor: n.MultiMaterial,
  49283. toJSON: function(e) {
  49284. for (var t = {
  49285. metadata: {
  49286. version: 4.2,
  49287. type: "material",
  49288. generator: "MaterialExporter"
  49289. },
  49290. uuid: this.uuid,
  49291. type: this.type,
  49292. materials: []
  49293. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49294. var o = i[n].toJSON(e);
  49295. delete o.metadata,
  49296. t.materials.push(o)
  49297. }
  49298. return t.visible = this.visible,
  49299. t
  49300. },
  49301. clone: function() {
  49302. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49303. e.materials.push(this.materials[t].clone());
  49304. return e.visible = this.visible,
  49305. e
  49306. }
  49307. },
  49308. n.PointsMaterial = function(e) {
  49309. n.Material.call(this),
  49310. this.type = "PointsMaterial",
  49311. this.color = new n.Color(16777215),
  49312. this.map = null,
  49313. this.size = 1,
  49314. this.sizeAttenuation = !0,
  49315. this.blending = n.NormalBlending,
  49316. this.vertexColors = n.NoColors,
  49317. this.fog = !0,
  49318. this.setValues(e)
  49319. }
  49320. ,
  49321. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49322. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49323. n.PointsMaterial.prototype.copy = function(e) {
  49324. return n.Material.prototype.copy.call(this, e),
  49325. this.color.copy(e.color),
  49326. this.map = e.map,
  49327. this.size = e.size,
  49328. this.sizeAttenuation = e.sizeAttenuation,
  49329. this.vertexColors = e.vertexColors,
  49330. this.fog = e.fog,
  49331. this
  49332. }
  49333. ,
  49334. n.ShaderMaterial = function(e) {
  49335. n.Material.call(this),
  49336. this.type = "ShaderMaterial",
  49337. this.defines = {},
  49338. this.uniforms = {},
  49339. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49340. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49341. this.shading = n.SmoothShading,
  49342. this.linewidth = 1,
  49343. this.wireframe = !1,
  49344. this.wireframeLinewidth = 1,
  49345. this.fog = !1,
  49346. this.lights = !1,
  49347. this.vertexColors = n.NoColors,
  49348. this.skinning = !1,
  49349. this.morphTargets = !1,
  49350. this.morphNormals = !1,
  49351. this.extensions = {
  49352. derivatives: !1,
  49353. fragDepth: !1,
  49354. drawBuffers: !1,
  49355. shaderTextureLOD: !1
  49356. },
  49357. this.defaultAttributeValues = {
  49358. color: [1, 1, 1],
  49359. uv: [0, 0],
  49360. uv2: [0, 0]
  49361. },
  49362. this.index0AttributeName = void 0,
  49363. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49364. this.setValues(e))
  49365. }
  49366. ,
  49367. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49368. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49369. n.ShaderMaterial.prototype.copy = function(e) {
  49370. return n.Material.prototype.copy.call(this, e),
  49371. this.fragmentShader = e.fragmentShader,
  49372. this.vertexShader = e.vertexShader,
  49373. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49374. this.defines = e.defines,
  49375. this.shading = e.shading,
  49376. this.wireframe = e.wireframe,
  49377. this.wireframeLinewidth = e.wireframeLinewidth,
  49378. this.fog = e.fog,
  49379. this.lights = e.lights,
  49380. this.vertexColors = e.vertexColors,
  49381. this.skinning = e.skinning,
  49382. this.morphTargets = e.morphTargets,
  49383. this.morphNormals = e.morphNormals,
  49384. this.extensions = e.extensions,
  49385. this
  49386. }
  49387. ,
  49388. n.ShaderMaterial.prototype.toJSON = function(e) {
  49389. var t = n.Material.prototype.toJSON.call(this, e);
  49390. return t.uniforms = this.uniforms,
  49391. t.vertexShader = this.vertexShader,
  49392. t.fragmentShader = this.fragmentShader,
  49393. t
  49394. }
  49395. ,
  49396. n.RawShaderMaterial = function(e) {
  49397. n.ShaderMaterial.call(this, e),
  49398. this.type = "RawShaderMaterial"
  49399. }
  49400. ,
  49401. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49402. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49403. n.SpriteMaterial = function(e) {
  49404. n.Material.call(this),
  49405. this.type = "SpriteMaterial",
  49406. this.color = new n.Color(16777215),
  49407. this.map = null,
  49408. this.rotation = 0,
  49409. this.fog = !1,
  49410. this.setValues(e)
  49411. }
  49412. ,
  49413. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49414. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49415. n.SpriteMaterial.prototype.copy = function(e) {
  49416. return n.Material.prototype.copy.call(this, e),
  49417. this.color.copy(e.color),
  49418. this.map = e.map,
  49419. this.rotation = e.rotation,
  49420. this.fog = e.fog,
  49421. this
  49422. }
  49423. ,
  49424. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49425. Object.defineProperty(this, "id", {
  49426. value: n.TextureIdCount++
  49427. }),
  49428. this.uuid = n.Math.generateUUID(),
  49429. this.name = "",
  49430. this.sourceFile = "",
  49431. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49432. this.mipmaps = [],
  49433. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49434. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49435. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49436. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49437. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49438. this.anisotropy = void 0 !== c ? c : 1,
  49439. this.format = void 0 !== s ? s : n.RGBAFormat,
  49440. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49441. this.offset = new n.Vector2(0,0),
  49442. this.repeat = new n.Vector2(1,1),
  49443. this.generateMipmaps = !0,
  49444. this.premultiplyAlpha = !1,
  49445. this.flipY = !0,
  49446. this.unpackAlignment = 4,
  49447. this.encoding = n.LinearEncoding,
  49448. this.version = 0,
  49449. this.onUpdate = null
  49450. }
  49451. ,
  49452. n.Texture.DEFAULT_IMAGE = void 0,
  49453. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49454. n.Texture.prototype = {
  49455. constructor: n.Texture,
  49456. set needsUpdate(e) {
  49457. e === !0 && this.version++
  49458. },
  49459. clone: function() {
  49460. return (new this.constructor).copy(this)
  49461. },
  49462. copy: function(e) {
  49463. return this.image = e.image,
  49464. this.mipmaps = e.mipmaps.slice(0),
  49465. this.mapping = e.mapping,
  49466. this.wrapS = e.wrapS,
  49467. this.wrapT = e.wrapT,
  49468. this.magFilter = e.magFilter,
  49469. this.minFilter = e.minFilter,
  49470. this.anisotropy = e.anisotropy,
  49471. this.format = e.format,
  49472. this.type = e.type,
  49473. this.offset.copy(e.offset),
  49474. this.repeat.copy(e.repeat),
  49475. this.generateMipmaps = e.generateMipmaps,
  49476. this.premultiplyAlpha = e.premultiplyAlpha,
  49477. this.flipY = e.flipY,
  49478. this.unpackAlignment = e.unpackAlignment,
  49479. this.encoding = e.encoding,
  49480. this
  49481. },
  49482. toJSON: function(e) {
  49483. function t(e) {
  49484. var t;
  49485. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49486. t.width = e.width,
  49487. t.height = e.height,
  49488. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49489. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49490. }
  49491. if (void 0 !== e.textures[this.uuid])
  49492. return e.textures[this.uuid];
  49493. var i = {
  49494. metadata: {
  49495. version: 4.4,
  49496. type: "Texture",
  49497. generator: "Texture.toJSON"
  49498. },
  49499. uuid: this.uuid,
  49500. name: this.name,
  49501. mapping: this.mapping,
  49502. repeat: [this.repeat.x, this.repeat.y],
  49503. offset: [this.offset.x, this.offset.y],
  49504. wrap: [this.wrapS, this.wrapT],
  49505. minFilter: this.minFilter,
  49506. magFilter: this.magFilter,
  49507. anisotropy: this.anisotropy
  49508. };
  49509. if (void 0 !== this.image) {
  49510. var r = this.image;
  49511. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49512. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49513. uuid: r.uuid,
  49514. url: t(r)
  49515. }),
  49516. i.image = r.uuid
  49517. }
  49518. return e.textures[this.uuid] = i,
  49519. i
  49520. },
  49521. dispose: function() {
  49522. this.dispatchEvent({
  49523. type: "dispose"
  49524. })
  49525. },
  49526. transformUv: function(e) {
  49527. if (this.mapping === n.UVMapping) {
  49528. if (e.multiply(this.repeat),
  49529. e.add(this.offset),
  49530. e.x < 0 || e.x > 1)
  49531. switch (this.wrapS) {
  49532. case n.RepeatWrapping:
  49533. e.x = e.x - Math.floor(e.x);
  49534. break;
  49535. case n.ClampToEdgeWrapping:
  49536. e.x = e.x < 0 ? 0 : 1;
  49537. break;
  49538. case n.MirroredRepeatWrapping:
  49539. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49540. }
  49541. if (e.y < 0 || e.y > 1)
  49542. switch (this.wrapT) {
  49543. case n.RepeatWrapping:
  49544. e.y = e.y - Math.floor(e.y);
  49545. break;
  49546. case n.ClampToEdgeWrapping:
  49547. e.y = e.y < 0 ? 0 : 1;
  49548. break;
  49549. case n.MirroredRepeatWrapping:
  49550. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49551. }
  49552. this.flipY && (e.y = 1 - e.y)
  49553. }
  49554. }
  49555. },
  49556. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49557. n.TextureIdCount = 0,
  49558. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49559. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49560. this.needsUpdate = !0
  49561. }
  49562. ,
  49563. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49564. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49565. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49566. e = void 0 !== e ? e : [],
  49567. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49568. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49569. this.flipY = !1
  49570. }
  49571. ,
  49572. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49573. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49574. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49575. get: function() {
  49576. return this.image
  49577. },
  49578. set: function(e) {
  49579. this.image = e
  49580. }
  49581. }),
  49582. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49583. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49584. this.image = {
  49585. width: t,
  49586. height: i
  49587. },
  49588. this.mipmaps = e,
  49589. this.flipY = !1,
  49590. this.generateMipmaps = !1
  49591. }
  49592. ,
  49593. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49594. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49595. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49596. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49597. this.image = {
  49598. data: e,
  49599. width: t,
  49600. height: i
  49601. },
  49602. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49603. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49604. this.flipY = !1,
  49605. this.generateMipmaps = !1
  49606. }
  49607. ,
  49608. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49609. n.DataTexture.prototype.constructor = n.DataTexture,
  49610. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49611. function h() {
  49612. requestAnimationFrame(h)
  49613. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49614. u.needsUpdate = !0
  49615. }
  49616. }
  49617. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49618. this.generateMipmaps = !1;
  49619. var u = this;
  49620. h()
  49621. }
  49622. ,
  49623. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49624. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49625. n.Group = function() {
  49626. n.Object3D.call(this),
  49627. this.type = "Group"
  49628. }
  49629. ,
  49630. n.Group.prototype = Object.create(n.Object3D.prototype),
  49631. n.Group.prototype.constructor = n.Group,
  49632. n.Points = function(e, t) {
  49633. n.Object3D.call(this),
  49634. this.type = "Points",
  49635. this.geometry = void 0 !== e ? e : new n.Geometry,
  49636. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49637. color: 16777215 * Math.random()
  49638. })
  49639. }
  49640. ,
  49641. n.Points.prototype = Object.create(n.Object3D.prototype),
  49642. n.Points.prototype.constructor = n.Points,
  49643. n.Points.prototype.raycast = function() {
  49644. var e = new n.Matrix4
  49645. , t = new n.Ray
  49646. , i = new n.Sphere;
  49647. return function(r, o) {
  49648. function a(e, i) {
  49649. var n = t.distanceSqToPoint(e);
  49650. if (n < d) {
  49651. var a = t.closestPointToPoint(e);
  49652. a.applyMatrix4(c);
  49653. var l = r.ray.origin.distanceTo(a);
  49654. if (l < r.near || l > r.far)
  49655. return;
  49656. o.push({
  49657. distance: l,
  49658. distanceToRay: Math.sqrt(n),
  49659. point: a.clone(),
  49660. index: i,
  49661. face: null,
  49662. object: s
  49663. })
  49664. }
  49665. }
  49666. var s = this
  49667. , l = this.geometry
  49668. , c = this.matrixWorld
  49669. , h = r.params.Points.threshold;
  49670. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49671. i.copy(l.boundingSphere),
  49672. i.applyMatrix4(c),
  49673. r.ray.intersectsSphere(i) !== !1) {
  49674. e.getInverse(c),
  49675. t.copy(r.ray).applyMatrix4(e);
  49676. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49677. , d = u * u
  49678. , p = new n.Vector3;
  49679. if (l instanceof n.BufferGeometry) {
  49680. var f = l.index
  49681. , g = l.attributes
  49682. , m = g.position.array;
  49683. if (null !== f)
  49684. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49685. var C = v[A];
  49686. p.fromArray(m, 3 * C),
  49687. a(p, C)
  49688. }
  49689. else
  49690. for (var A = 0, I = m.length / 3; A < I; A++)
  49691. p.fromArray(m, 3 * A),
  49692. a(p, A)
  49693. } else
  49694. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49695. a(E[A], A)
  49696. }
  49697. }
  49698. }(),
  49699. n.Points.prototype.clone = function() {
  49700. return new this.constructor(this.geometry,this.material).copy(this)
  49701. }
  49702. ,
  49703. n.Line = function(e, t, i) {
  49704. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49705. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49706. this.type = "Line",
  49707. this.geometry = void 0 !== e ? e : new n.Geometry,
  49708. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49709. color: 16777215 * Math.random()
  49710. })))
  49711. }
  49712. ,
  49713. n.Line.prototype = Object.create(n.Object3D.prototype),
  49714. n.Line.prototype.constructor = n.Line,
  49715. n.Line.prototype.raycast = function() {
  49716. var e = new n.Matrix4
  49717. , t = new n.Ray
  49718. , i = new n.Sphere;
  49719. return function(r, o) {
  49720. var a = r.linePrecision
  49721. , s = a * a
  49722. , l = this.geometry
  49723. , c = this.matrixWorld;
  49724. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49725. i.copy(l.boundingSphere),
  49726. i.applyMatrix4(c),
  49727. r.ray.intersectsSphere(i) !== !1) {
  49728. e.getInverse(c),
  49729. t.copy(r.ray).applyMatrix4(e);
  49730. var h = new n.Vector3
  49731. , u = new n.Vector3
  49732. , d = new n.Vector3
  49733. , p = new n.Vector3
  49734. , f = this instanceof n.LineSegments ? 2 : 1;
  49735. if (l instanceof n.BufferGeometry) {
  49736. var g = l.index
  49737. , m = l.attributes
  49738. , v = m.position.array;
  49739. if (null !== g)
  49740. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49741. var I = A[y]
  49742. , E = A[y + 1];
  49743. h.fromArray(v, 3 * I),
  49744. u.fromArray(v, 3 * E);
  49745. var b = t.distanceSqToSegment(h, u, p, d);
  49746. if (!(b > s)) {
  49747. p.applyMatrix4(this.matrixWorld);
  49748. var w = r.ray.origin.distanceTo(p);
  49749. w < r.near || w > r.far || o.push({
  49750. distance: w,
  49751. point: d.clone().applyMatrix4(this.matrixWorld),
  49752. index: y,
  49753. face: null,
  49754. faceIndex: null,
  49755. object: this
  49756. })
  49757. }
  49758. }
  49759. else
  49760. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49761. h.fromArray(v, 3 * y),
  49762. u.fromArray(v, 3 * y + 3);
  49763. var b = t.distanceSqToSegment(h, u, p, d);
  49764. if (!(b > s)) {
  49765. p.applyMatrix4(this.matrixWorld);
  49766. var w = r.ray.origin.distanceTo(p);
  49767. w < r.near || w > r.far || o.push({
  49768. distance: w,
  49769. point: d.clone().applyMatrix4(this.matrixWorld),
  49770. index: y,
  49771. face: null,
  49772. faceIndex: null,
  49773. object: this
  49774. })
  49775. }
  49776. }
  49777. } else if (l instanceof n.Geometry)
  49778. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49779. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49780. if (!(b > s)) {
  49781. p.applyMatrix4(this.matrixWorld);
  49782. var w = r.ray.origin.distanceTo(p);
  49783. w < r.near || w > r.far || o.push({
  49784. distance: w,
  49785. point: d.clone().applyMatrix4(this.matrixWorld),
  49786. index: y,
  49787. face: null,
  49788. faceIndex: null,
  49789. object: this
  49790. })
  49791. }
  49792. }
  49793. }
  49794. }
  49795. }(),
  49796. n.Line.prototype.clone = function() {
  49797. return new this.constructor(this.geometry,this.material).copy(this)
  49798. }
  49799. ,
  49800. n.LineStrip = 0,
  49801. n.LinePieces = 1,
  49802. n.LineSegments = function(e, t) {
  49803. n.Line.call(this, e, t),
  49804. this.type = "LineSegments"
  49805. }
  49806. ,
  49807. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49808. n.LineSegments.prototype.constructor = n.LineSegments,
  49809. n.Mesh = function(e, t) {
  49810. n.Object3D.call(this),
  49811. this.type = "Mesh",
  49812. this.geometry = void 0 !== e ? e : new n.Geometry,
  49813. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49814. color: 16777215 * Math.random()
  49815. }),
  49816. this.drawMode = n.TrianglesDrawMode,
  49817. this.updateMorphTargets()
  49818. }
  49819. ,
  49820. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49821. n.Mesh.prototype.constructor = n.Mesh,
  49822. n.Mesh.prototype.setDrawMode = function(e) {
  49823. this.drawMode = e
  49824. }
  49825. ,
  49826. n.Mesh.prototype.updateMorphTargets = function() {
  49827. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49828. this.morphTargetBase = -1,
  49829. this.morphTargetInfluences = [],
  49830. this.morphTargetDictionary = {};
  49831. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49832. this.morphTargetInfluences.push(0),
  49833. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49834. }
  49835. }
  49836. ,
  49837. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49838. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49839. 0)
  49840. }
  49841. ,
  49842. n.Mesh.prototype.raycast = function() {
  49843. function e(e, t, i, r, o, a, s) {
  49844. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49845. o.multiplyScalar(m.x),
  49846. a.multiplyScalar(m.y),
  49847. s.multiplyScalar(m.z),
  49848. o.add(a).add(s),
  49849. o.clone()
  49850. }
  49851. function t(e, t, i, r, o, a, s) {
  49852. var l, c = e.material;
  49853. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49854. null === l)
  49855. return null;
  49856. A.copy(s),
  49857. A.applyMatrix4(e.matrixWorld);
  49858. var h = t.ray.origin.distanceTo(A);
  49859. return h < t.near || h > t.far ? null : {
  49860. distance: h,
  49861. point: A.clone(),
  49862. object: e
  49863. }
  49864. }
  49865. function i(i, r, o, a, h, u, d, m) {
  49866. s.fromArray(a, 3 * u),
  49867. l.fromArray(a, 3 * d),
  49868. c.fromArray(a, 3 * m);
  49869. var A = t(i, r, o, s, l, c, v);
  49870. return A && (h && (p.fromArray(h, 2 * u),
  49871. f.fromArray(h, 2 * d),
  49872. g.fromArray(h, 2 * m),
  49873. A.uv = e(v, s, l, c, p, f, g)),
  49874. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49875. A.faceIndex = u),
  49876. A
  49877. }
  49878. var r = new n.Matrix4
  49879. , o = new n.Ray
  49880. , a = new n.Sphere
  49881. , s = new n.Vector3
  49882. , l = new n.Vector3
  49883. , c = new n.Vector3
  49884. , h = new n.Vector3
  49885. , u = new n.Vector3
  49886. , d = new n.Vector3
  49887. , p = new n.Vector2
  49888. , f = new n.Vector2
  49889. , g = new n.Vector2
  49890. , m = new n.Vector3
  49891. , v = new n.Vector3
  49892. , A = new n.Vector3;
  49893. return function(m, A) {
  49894. var y = this.geometry
  49895. , C = this.material
  49896. , I = this.matrixWorld;
  49897. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49898. a.copy(y.boundingSphere),
  49899. a.applyMatrix4(I),
  49900. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49901. o.copy(m.ray).applyMatrix4(r),
  49902. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49903. var E, b;
  49904. if (y instanceof n.BufferGeometry) {
  49905. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49906. if (void 0 !== S.uv && (E = S.uv.array),
  49907. null !== x)
  49908. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49909. w = R[P],
  49910. _ = R[P + 1],
  49911. T = R[P + 2],
  49912. b = i(this, m, o, M, E, w, _, T),
  49913. b && (b.faceIndex = Math.floor(P / 3),
  49914. A.push(b));
  49915. else
  49916. for (var P = 0, O = M.length; P < O; P += 9)
  49917. w = P / 3,
  49918. _ = w + 1,
  49919. T = w + 2,
  49920. b = i(this, m, o, M, E, w, _, T),
  49921. b && (b.index = w,
  49922. A.push(b))
  49923. } else if (y instanceof n.Geometry) {
  49924. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49925. k.length > 0 && (E = k);
  49926. for (var H = 0, G = U.length; H < G; H++) {
  49927. var z = U[H]
  49928. , W = B === !0 ? F[z.materialIndex] : C;
  49929. if (void 0 !== W) {
  49930. if (L = V[z.a],
  49931. D = V[z.b],
  49932. N = V[z.c],
  49933. W.morphTargets === !0) {
  49934. var j = y.morphTargets
  49935. , Y = this.morphTargetInfluences;
  49936. s.set(0, 0, 0),
  49937. l.set(0, 0, 0),
  49938. c.set(0, 0, 0);
  49939. for (var X = 0, Z = j.length; X < Z; X++) {
  49940. var q = Y[X];
  49941. if (0 !== q) {
  49942. var K = j[X].vertices;
  49943. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49944. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49945. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49946. }
  49947. }
  49948. s.add(L),
  49949. l.add(D),
  49950. c.add(N),
  49951. L = s,
  49952. D = l,
  49953. N = c
  49954. }
  49955. if (b = t(this, m, o, L, D, N, v)) {
  49956. if (E) {
  49957. var Q = E[H];
  49958. p.copy(Q[0]),
  49959. f.copy(Q[1]),
  49960. g.copy(Q[2]),
  49961. b.uv = e(v, L, D, N, p, f, g)
  49962. }
  49963. b.face = z,
  49964. b.faceIndex = H,
  49965. A.push(b)
  49966. }
  49967. }
  49968. }
  49969. }
  49970. }
  49971. }
  49972. }(),
  49973. n.Mesh.prototype.clone = function() {
  49974. return new this.constructor(this.geometry,this.material).copy(this)
  49975. }
  49976. ,
  49977. n.Bone = function(e) {
  49978. n.Object3D.call(this),
  49979. this.type = "Bone",
  49980. this.skin = e
  49981. }
  49982. ,
  49983. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49984. n.Bone.prototype.constructor = n.Bone,
  49985. n.Bone.prototype.copy = function(e) {
  49986. return n.Object3D.prototype.copy.call(this, e),
  49987. this.skin = e.skin,
  49988. this
  49989. }
  49990. ,
  49991. n.Skeleton = function(e, t, i) {
  49992. if (this.useVertexTexture = void 0 === i || i,
  49993. this.identityMatrix = new n.Matrix4,
  49994. e = e || [],
  49995. this.bones = e.slice(0),
  49996. this.useVertexTexture) {
  49997. var r = Math.sqrt(4 * this.bones.length);
  49998. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49999. r = Math.max(r, 4),
  50000. this.boneTextureWidth = r,
  50001. this.boneTextureHeight = r,
  50002. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50003. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50004. } else
  50005. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50006. if (void 0 === t)
  50007. this.calculateInverses();
  50008. else if (this.bones.length === t.length)
  50009. this.boneInverses = t.slice(0);
  50010. else {
  50011. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50012. this.boneInverses = [];
  50013. for (var o = 0, a = this.bones.length; o < a; o++)
  50014. this.boneInverses.push(new n.Matrix4)
  50015. }
  50016. }
  50017. ,
  50018. n.Skeleton.prototype.calculateInverses = function() {
  50019. this.boneInverses = [];
  50020. for (var e = 0, t = this.bones.length; e < t; e++) {
  50021. var i = new n.Matrix4;
  50022. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50023. this.boneInverses.push(i)
  50024. }
  50025. }
  50026. ,
  50027. n.Skeleton.prototype.pose = function() {
  50028. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50029. e = this.bones[t],
  50030. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50031. for (var t = 0, i = this.bones.length; t < i; t++)
  50032. e = this.bones[t],
  50033. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50034. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50035. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50036. }
  50037. ,
  50038. n.Skeleton.prototype.update = function() {
  50039. var e = new n.Matrix4;
  50040. return function() {
  50041. for (var t = 0, i = this.bones.length; t < i; t++) {
  50042. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50043. e.multiplyMatrices(n, this.boneInverses[t]),
  50044. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50045. }
  50046. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50047. }
  50048. }(),
  50049. n.Skeleton.prototype.clone = function() {
  50050. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50051. }
  50052. ,
  50053. n.SkinnedMesh = function(e, t, i) {
  50054. n.Mesh.call(this, e, t),
  50055. this.type = "SkinnedMesh",
  50056. this.bindMode = "attached",
  50057. this.bindMatrix = new n.Matrix4,
  50058. this.bindMatrixInverse = new n.Matrix4;
  50059. var r = [];
  50060. if (this.geometry && void 0 !== this.geometry.bones) {
  50061. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50062. a = this.geometry.bones[s],
  50063. o = new n.Bone(this),
  50064. r.push(o),
  50065. o.name = a.name,
  50066. o.position.fromArray(a.pos),
  50067. o.quaternion.fromArray(a.rotq),
  50068. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50069. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50070. a = this.geometry.bones[s],
  50071. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50072. }
  50073. this.normalizeSkinWeights(),
  50074. this.updateMatrixWorld(!0),
  50075. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50076. }
  50077. ,
  50078. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50079. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50080. n.SkinnedMesh.prototype.bind = function(e, t) {
  50081. this.skeleton = e,
  50082. void 0 === t && (this.updateMatrixWorld(!0),
  50083. this.skeleton.calculateInverses(),
  50084. t = this.matrixWorld),
  50085. this.bindMatrix.copy(t),
  50086. this.bindMatrixInverse.getInverse(t)
  50087. }
  50088. ,
  50089. n.SkinnedMesh.prototype.pose = function() {
  50090. this.skeleton.pose()
  50091. }
  50092. ,
  50093. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50094. if (this.geometry instanceof n.Geometry)
  50095. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50096. var t = this.geometry.skinWeights[e]
  50097. , i = 1 / t.lengthManhattan();
  50098. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50099. }
  50100. else if (this.geometry instanceof n.BufferGeometry)
  50101. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50102. r.x = o.getX(e),
  50103. r.y = o.getY(e),
  50104. r.z = o.getZ(e),
  50105. r.w = o.getW(e);
  50106. var i = 1 / r.lengthManhattan();
  50107. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50108. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50109. }
  50110. }
  50111. ,
  50112. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50113. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50114. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50115. }
  50116. ,
  50117. n.SkinnedMesh.prototype.clone = function() {
  50118. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50119. }
  50120. ,
  50121. n.LOD = function() {
  50122. n.Object3D.call(this),
  50123. this.type = "LOD",
  50124. Object.defineProperties(this, {
  50125. levels: {
  50126. enumerable: !0,
  50127. value: []
  50128. },
  50129. objects: {
  50130. get: function() {
  50131. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50132. this.levels
  50133. }
  50134. }
  50135. })
  50136. }
  50137. ,
  50138. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50139. n.LOD.prototype.constructor = n.LOD,
  50140. n.LOD.prototype.addLevel = function(e, t) {
  50141. void 0 === t && (t = 0),
  50142. t = Math.abs(t);
  50143. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50144. ;
  50145. i.splice(n, 0, {
  50146. distance: t,
  50147. object: e
  50148. }),
  50149. this.add(e)
  50150. }
  50151. ,
  50152. n.LOD.prototype.getObjectForDistance = function(e) {
  50153. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50154. ;
  50155. return t[i - 1].object
  50156. }
  50157. ,
  50158. n.LOD.prototype.raycast = function() {
  50159. var e = new n.Vector3;
  50160. return function(t, i) {
  50161. e.setFromMatrixPosition(this.matrixWorld);
  50162. var n = t.ray.origin.distanceTo(e);
  50163. this.getObjectForDistance(n).raycast(t, i)
  50164. }
  50165. }(),
  50166. n.LOD.prototype.update = function() {
  50167. var e = new n.Vector3
  50168. , t = new n.Vector3;
  50169. return function(i) {
  50170. var n = this.levels;
  50171. if (n.length > 1) {
  50172. e.setFromMatrixPosition(i.matrixWorld),
  50173. t.setFromMatrixPosition(this.matrixWorld);
  50174. var r = e.distanceTo(t);
  50175. n[0].object.visible = !0;
  50176. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50177. n[o - 1].object.visible = !1,
  50178. n[o].object.visible = !0;
  50179. for (; o < a; o++)
  50180. n[o].object.visible = !1
  50181. }
  50182. }
  50183. }(),
  50184. n.LOD.prototype.copy = function(e) {
  50185. n.Object3D.prototype.copy.call(this, e, !1);
  50186. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50187. var o = t[i];
  50188. this.addLevel(o.object.clone(), o.distance)
  50189. }
  50190. return this
  50191. }
  50192. ,
  50193. n.LOD.prototype.toJSON = function(e) {
  50194. var t = n.Object3D.prototype.toJSON.call(this, e);
  50195. t.object.levels = [];
  50196. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50197. var a = i[r];
  50198. t.object.levels.push({
  50199. object: a.object.uuid,
  50200. distance: a.distance
  50201. })
  50202. }
  50203. return t
  50204. }
  50205. ,
  50206. n.Sprite = function() {
  50207. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50208. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50209. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50210. , r = new n.BufferGeometry;
  50211. return r.setIndex(new n.BufferAttribute(e,1)),
  50212. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50213. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50214. function(e) {
  50215. n.Object3D.call(this),
  50216. this.type = "Sprite",
  50217. this.geometry = r,
  50218. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50219. }
  50220. }(),
  50221. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50222. n.Sprite.prototype.constructor = n.Sprite,
  50223. n.Sprite.prototype.raycast = function() {
  50224. var e = new n.Vector3;
  50225. return function(t, i) {
  50226. e.setFromMatrixPosition(this.matrixWorld);
  50227. var n = t.ray.distanceSqToPoint(e)
  50228. , r = this.scale.x * this.scale.y;
  50229. n > r || i.push({
  50230. distance: Math.sqrt(n),
  50231. point: this.position,
  50232. face: null,
  50233. object: this
  50234. })
  50235. }
  50236. }(),
  50237. n.Sprite.prototype.clone = function() {
  50238. return new this.constructor(this.material).copy(this)
  50239. }
  50240. ,
  50241. n.Particle = n.Sprite,
  50242. n.LensFlare = function(e, t, i, r, o) {
  50243. n.Object3D.call(this),
  50244. this.lensFlares = [],
  50245. this.positionScreen = new n.Vector3,
  50246. this.customUpdateCallback = void 0,
  50247. void 0 !== e && this.add(e, t, i, r, o)
  50248. }
  50249. ,
  50250. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50251. n.LensFlare.prototype.constructor = n.LensFlare,
  50252. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50253. void 0 === t && (t = -1),
  50254. void 0 === i && (i = 0),
  50255. void 0 === a && (a = 1),
  50256. void 0 === o && (o = new n.Color(16777215)),
  50257. void 0 === r && (r = n.NormalBlending),
  50258. i = Math.min(i, Math.max(0, i)),
  50259. this.lensFlares.push({
  50260. texture: e,
  50261. size: t,
  50262. distance: i,
  50263. x: 0,
  50264. y: 0,
  50265. z: 0,
  50266. scale: 1,
  50267. rotation: 0,
  50268. opacity: a,
  50269. color: o,
  50270. blending: r
  50271. })
  50272. }
  50273. ,
  50274. n.LensFlare.prototype.updateLensFlares = function() {
  50275. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50276. for (e = 0; e < i; e++)
  50277. t = this.lensFlares[e],
  50278. t.x = this.positionScreen.x + n * t.distance,
  50279. t.y = this.positionScreen.y + r * t.distance,
  50280. t.wantedRotation = t.x * Math.PI * .25,
  50281. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50282. }
  50283. ,
  50284. n.LensFlare.prototype.copy = function(e) {
  50285. n.Object3D.prototype.copy.call(this, e),
  50286. this.positionScreen.copy(e.positionScreen),
  50287. this.customUpdateCallback = e.customUpdateCallback;
  50288. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50289. this.lensFlares.push(e.lensFlares[t]);
  50290. return this
  50291. }
  50292. ,
  50293. n.Scene = function() {
  50294. n.Object3D.call(this),
  50295. this.type = "Scene",
  50296. this.fog = null,
  50297. this.overrideMaterial = null,
  50298. this.autoUpdate = !0
  50299. }
  50300. ,
  50301. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50302. n.Scene.prototype.constructor = n.Scene,
  50303. n.Scene.prototype.copy = function(e, t) {
  50304. return n.Object3D.prototype.copy.call(this, e, t),
  50305. null !== e.fog && (this.fog = e.fog.clone()),
  50306. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50307. this.autoUpdate = e.autoUpdate,
  50308. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50309. this
  50310. }
  50311. ,
  50312. n.Fog = function(e, t, i) {
  50313. this.name = "",
  50314. this.color = new n.Color(e),
  50315. this.near = void 0 !== t ? t : 1,
  50316. this.far = void 0 !== i ? i : 1e3
  50317. }
  50318. ,
  50319. n.Fog.prototype.clone = function() {
  50320. return new n.Fog(this.color.getHex(),this.near,this.far)
  50321. }
  50322. ,
  50323. n.FogExp2 = function(e, t) {
  50324. this.name = "",
  50325. this.color = new n.Color(e),
  50326. this.density = void 0 !== t ? t : 25e-5
  50327. }
  50328. ,
  50329. n.FogExp2.prototype.clone = function() {
  50330. return new n.FogExp2(this.color.getHex(),this.density)
  50331. }
  50332. ,
  50333. n.ShaderChunk = {},
  50334. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50335. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50336. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50337. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50338. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50339. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50340. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50341. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50342. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50343. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50344. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50345. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50346. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50347. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50348. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50349. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50350. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50351. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50352. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50353. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50354. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50355. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50356. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50357. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50358. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50359. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50360. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50361. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50362. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50363. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50364. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50365. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50366. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50367. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50368. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50369. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50370. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50371. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50372. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50373. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50374. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50375. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50376. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50377. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50378. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50379. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50380. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50381. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50382. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50383. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50384. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50385. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50386. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50387. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50388. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50389. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50390. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50391. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50392. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50393. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50394. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50395. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50396. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50397. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50398. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50399. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50400. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50401. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50402. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50403. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50404. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50405. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50406. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50407. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50408. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50409. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50410. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50411. n.UniformsUtils = {
  50412. merge: function(e) {
  50413. for (var t = {}, i = 0; i < e.length; i++) {
  50414. var n = this.clone(e[i]);
  50415. for (var r in n)
  50416. t[r] = n[r]
  50417. }
  50418. return t
  50419. },
  50420. clone: function(e) {
  50421. var t = {};
  50422. for (var i in e) {
  50423. t[i] = {};
  50424. for (var r in e[i]) {
  50425. var o = e[i][r];
  50426. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50427. }
  50428. }
  50429. return t
  50430. }
  50431. },
  50432. n.UniformsLib = {
  50433. common: {
  50434. diffuse: {
  50435. type: "c",
  50436. value: new n.Color(15658734)
  50437. },
  50438. opacity: {
  50439. type: "f",
  50440. value: 1
  50441. },
  50442. map: {
  50443. type: "t",
  50444. value: null
  50445. },
  50446. offsetRepeat: {
  50447. type: "v4",
  50448. value: new n.Vector4(0,0,1,1)
  50449. },
  50450. specularMap: {
  50451. type: "t",
  50452. value: null
  50453. },
  50454. alphaMap: {
  50455. type: "t",
  50456. value: null
  50457. },
  50458. envMap: {
  50459. type: "t",
  50460. value: null
  50461. },
  50462. flipEnvMap: {
  50463. type: "f",
  50464. value: -1
  50465. },
  50466. reflectivity: {
  50467. type: "f",
  50468. value: 1
  50469. },
  50470. refractionRatio: {
  50471. type: "f",
  50472. value: .98
  50473. }
  50474. },
  50475. aomap: {
  50476. aoMap: {
  50477. type: "t",
  50478. value: null
  50479. },
  50480. aoMapIntensity: {
  50481. type: "f",
  50482. value: 1
  50483. }
  50484. },
  50485. lightmap: {
  50486. lightMap: {
  50487. type: "t",
  50488. value: null
  50489. },
  50490. lightMapIntensity: {
  50491. type: "f",
  50492. value: 1
  50493. }
  50494. },
  50495. emissivemap: {
  50496. emissiveMap: {
  50497. type: "t",
  50498. value: null
  50499. }
  50500. },
  50501. bumpmap: {
  50502. bumpMap: {
  50503. type: "t",
  50504. value: null
  50505. },
  50506. bumpScale: {
  50507. type: "f",
  50508. value: 1
  50509. }
  50510. },
  50511. normalmap: {
  50512. normalMap: {
  50513. type: "t",
  50514. value: null
  50515. },
  50516. normalScale: {
  50517. type: "v2",
  50518. value: new n.Vector2(1,1)
  50519. }
  50520. },
  50521. displacementmap: {
  50522. displacementMap: {
  50523. type: "t",
  50524. value: null
  50525. },
  50526. displacementScale: {
  50527. type: "f",
  50528. value: 1
  50529. },
  50530. displacementBias: {
  50531. type: "f",
  50532. value: 0
  50533. }
  50534. },
  50535. roughnessmap: {
  50536. roughnessMap: {
  50537. type: "t",
  50538. value: null
  50539. }
  50540. },
  50541. metalnessmap: {
  50542. metalnessMap: {
  50543. type: "t",
  50544. value: null
  50545. }
  50546. },
  50547. fog: {
  50548. fogDensity: {
  50549. type: "f",
  50550. value: 25e-5
  50551. },
  50552. fogNear: {
  50553. type: "f",
  50554. value: 1
  50555. },
  50556. fogFar: {
  50557. type: "f",
  50558. value: 2e3
  50559. },
  50560. fogColor: {
  50561. type: "c",
  50562. value: new n.Color(16777215)
  50563. }
  50564. },
  50565. lights: {
  50566. ambientLightColor: {
  50567. type: "fv",
  50568. value: []
  50569. },
  50570. directionalLights: {
  50571. type: "sa",
  50572. value: [],
  50573. properties: {
  50574. direction: {
  50575. type: "v3"
  50576. },
  50577. color: {
  50578. type: "c"
  50579. },
  50580. shadow: {
  50581. type: "i"
  50582. },
  50583. shadowBias: {
  50584. type: "f"
  50585. },
  50586. shadowRadius: {
  50587. type: "f"
  50588. },
  50589. shadowMapSize: {
  50590. type: "v2"
  50591. }
  50592. }
  50593. },
  50594. directionalShadowMap: {
  50595. type: "tv",
  50596. value: []
  50597. },
  50598. directionalShadowMatrix: {
  50599. type: "m4v",
  50600. value: []
  50601. },
  50602. spotLights: {
  50603. type: "sa",
  50604. value: [],
  50605. properties: {
  50606. color: {
  50607. type: "c"
  50608. },
  50609. position: {
  50610. type: "v3"
  50611. },
  50612. direction: {
  50613. type: "v3"
  50614. },
  50615. distance: {
  50616. type: "f"
  50617. },
  50618. coneCos: {
  50619. type: "f"
  50620. },
  50621. penumbraCos: {
  50622. type: "f"
  50623. },
  50624. decay: {
  50625. type: "f"
  50626. },
  50627. shadow: {
  50628. type: "i"
  50629. },
  50630. shadowBias: {
  50631. type: "f"
  50632. },
  50633. shadowRadius: {
  50634. type: "f"
  50635. },
  50636. shadowMapSize: {
  50637. type: "v2"
  50638. }
  50639. }
  50640. },
  50641. spotShadowMap: {
  50642. type: "tv",
  50643. value: []
  50644. },
  50645. spotShadowMatrix: {
  50646. type: "m4v",
  50647. value: []
  50648. },
  50649. pointLights: {
  50650. type: "sa",
  50651. value: [],
  50652. properties: {
  50653. color: {
  50654. type: "c"
  50655. },
  50656. position: {
  50657. type: "v3"
  50658. },
  50659. decay: {
  50660. type: "f"
  50661. },
  50662. distance: {
  50663. type: "f"
  50664. },
  50665. shadow: {
  50666. type: "i"
  50667. },
  50668. shadowBias: {
  50669. type: "f"
  50670. },
  50671. shadowRadius: {
  50672. type: "f"
  50673. },
  50674. shadowMapSize: {
  50675. type: "v2"
  50676. }
  50677. }
  50678. },
  50679. pointShadowMap: {
  50680. type: "tv",
  50681. value: []
  50682. },
  50683. pointShadowMatrix: {
  50684. type: "m4v",
  50685. value: []
  50686. },
  50687. hemisphereLights: {
  50688. type: "sa",
  50689. value: [],
  50690. properties: {
  50691. direction: {
  50692. type: "v3"
  50693. },
  50694. skyColor: {
  50695. type: "c"
  50696. },
  50697. groundColor: {
  50698. type: "c"
  50699. }
  50700. }
  50701. }
  50702. },
  50703. points: {
  50704. diffuse: {
  50705. type: "c",
  50706. value: new n.Color(15658734)
  50707. },
  50708. opacity: {
  50709. type: "f",
  50710. value: 1
  50711. },
  50712. size: {
  50713. type: "f",
  50714. value: 1
  50715. },
  50716. scale: {
  50717. type: "f",
  50718. value: 1
  50719. },
  50720. map: {
  50721. type: "t",
  50722. value: null
  50723. },
  50724. offsetRepeat: {
  50725. type: "v4",
  50726. value: new n.Vector4(0,0,1,1)
  50727. }
  50728. }
  50729. },
  50730. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50731. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50732. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50733. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50734. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50735. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50736. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50737. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50738. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50739. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50740. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50741. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50742. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50743. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50744. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50745. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50746. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50747. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50748. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50749. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50750. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50751. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50752. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50753. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50754. n.ShaderLib = {
  50755. basic: {
  50756. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50757. vertexShader: n.ShaderChunk.meshbasic_vert,
  50758. fragmentShader: n.ShaderChunk.meshbasic_frag
  50759. },
  50760. lambert: {
  50761. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50762. emissive: {
  50763. type: "c",
  50764. value: new n.Color(0)
  50765. }
  50766. }]),
  50767. vertexShader: n.ShaderChunk.meshlambert_vert,
  50768. fragmentShader: n.ShaderChunk.meshlambert_frag
  50769. },
  50770. phong: {
  50771. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50772. emissive: {
  50773. type: "c",
  50774. value: new n.Color(0)
  50775. },
  50776. specular: {
  50777. type: "c",
  50778. value: new n.Color(1118481)
  50779. },
  50780. shininess: {
  50781. type: "f",
  50782. value: 30
  50783. }
  50784. }]),
  50785. vertexShader: n.ShaderChunk.meshphong_vert,
  50786. fragmentShader: n.ShaderChunk.meshphong_frag
  50787. },
  50788. standard: {
  50789. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50790. emissive: {
  50791. type: "c",
  50792. value: new n.Color(0)
  50793. },
  50794. roughness: {
  50795. type: "f",
  50796. value: .5
  50797. },
  50798. metalness: {
  50799. type: "f",
  50800. value: 0
  50801. },
  50802. envMapIntensity: {
  50803. type: "f",
  50804. value: 1
  50805. }
  50806. }]),
  50807. vertexShader: n.ShaderChunk.meshstandard_vert,
  50808. fragmentShader: n.ShaderChunk.meshstandard_frag
  50809. },
  50810. points: {
  50811. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50812. vertexShader: n.ShaderChunk.points_vert,
  50813. fragmentShader: n.ShaderChunk.points_frag
  50814. },
  50815. dashed: {
  50816. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50817. scale: {
  50818. type: "f",
  50819. value: 1
  50820. },
  50821. dashSize: {
  50822. type: "f",
  50823. value: 1
  50824. },
  50825. totalSize: {
  50826. type: "f",
  50827. value: 2
  50828. }
  50829. }]),
  50830. vertexShader: n.ShaderChunk.linedashed_vert,
  50831. fragmentShader: n.ShaderChunk.linedashed_frag
  50832. },
  50833. depth: {
  50834. uniforms: {
  50835. mNear: {
  50836. type: "f",
  50837. value: 1
  50838. },
  50839. mFar: {
  50840. type: "f",
  50841. value: 2e3
  50842. },
  50843. opacity: {
  50844. type: "f",
  50845. value: 1
  50846. }
  50847. },
  50848. vertexShader: n.ShaderChunk.depth_vert,
  50849. fragmentShader: n.ShaderChunk.depth_frag
  50850. },
  50851. normal: {
  50852. uniforms: {
  50853. opacity: {
  50854. type: "f",
  50855. value: 1
  50856. }
  50857. },
  50858. vertexShader: n.ShaderChunk.normal_vert,
  50859. fragmentShader: n.ShaderChunk.normal_frag
  50860. },
  50861. cube: {
  50862. uniforms: {
  50863. tCube: {
  50864. type: "t",
  50865. value: null
  50866. },
  50867. tFlip: {
  50868. type: "f",
  50869. value: -1
  50870. }
  50871. },
  50872. vertexShader: n.ShaderChunk.cube_vert,
  50873. fragmentShader: n.ShaderChunk.cube_frag
  50874. },
  50875. equirect: {
  50876. uniforms: {
  50877. tEquirect: {
  50878. type: "t",
  50879. value: null
  50880. },
  50881. tFlip: {
  50882. type: "f",
  50883. value: -1
  50884. }
  50885. },
  50886. vertexShader: n.ShaderChunk.equirect_vert,
  50887. fragmentShader: n.ShaderChunk.equirect_frag
  50888. },
  50889. depthRGBA: {
  50890. uniforms: {},
  50891. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50892. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50893. },
  50894. distanceRGBA: {
  50895. uniforms: {
  50896. lightPos: {
  50897. type: "v3",
  50898. value: new n.Vector3(0,0,0)
  50899. }
  50900. },
  50901. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50902. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50903. }
  50904. },
  50905. n.WebGLRenderer = function(e) {
  50906. function t() {
  50907. return null === ye ? Oe : 1
  50908. }
  50909. function i(e, t, i, n) {
  50910. se === !0 && (e *= n,
  50911. t *= n,
  50912. i *= n),
  50913. Ye.clearColor(e, t, i, n)
  50914. }
  50915. function r() {
  50916. Ye.init(),
  50917. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50918. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50919. i(Se.r, Se.g, Se.b, Me)
  50920. }
  50921. function o() {
  50922. Ae = null,
  50923. be = null,
  50924. Ee = "",
  50925. Ie = -1,
  50926. Ye.reset()
  50927. }
  50928. function a(e) {
  50929. e.preventDefault(),
  50930. o(),
  50931. r(),
  50932. Xe.clear()
  50933. }
  50934. function s(e) {
  50935. var t = e.target;
  50936. t.removeEventListener("dispose", s),
  50937. h(t),
  50938. ke.textures--
  50939. }
  50940. function l(e) {
  50941. var t = e.target;
  50942. t.removeEventListener("dispose", l),
  50943. u(t),
  50944. ke.textures--
  50945. }
  50946. function c(e) {
  50947. var t = e.target;
  50948. t.removeEventListener("dispose", c),
  50949. d(t)
  50950. }
  50951. function h(e) {
  50952. var t = Xe.get(e);
  50953. if (e.image && t.__image__webglTextureCube)
  50954. Ge.deleteTexture(t.__image__webglTextureCube);
  50955. else {
  50956. if (void 0 === t.__webglInit)
  50957. return;
  50958. Ge.deleteTexture(t.__webglTexture)
  50959. }
  50960. Xe.delete(e)
  50961. }
  50962. function u(e) {
  50963. var t = Xe.get(e)
  50964. , i = Xe.get(e.texture);
  50965. if (e && void 0 !== i.__webglTexture) {
  50966. if (Ge.deleteTexture(i.__webglTexture),
  50967. e instanceof n.WebGLRenderTargetCube)
  50968. for (var r = 0; r < 6; r++)
  50969. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50970. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50971. else
  50972. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50973. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50974. Xe.delete(e.texture),
  50975. Xe.delete(e)
  50976. }
  50977. }
  50978. function d(e) {
  50979. p(e),
  50980. Xe.delete(e)
  50981. }
  50982. function p(e) {
  50983. var t = Xe.get(e).program;
  50984. e.program = void 0,
  50985. void 0 !== t && qe.releaseProgram(t)
  50986. }
  50987. function f(e, t, i, r) {
  50988. var o;
  50989. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50990. null === o))
  50991. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50992. void 0 === r && (r = 0),
  50993. Ye.initAttributes();
  50994. var a = i.attributes
  50995. , s = t.getAttributes()
  50996. , l = e.defaultAttributeValues;
  50997. for (var c in s) {
  50998. var h = s[c];
  50999. if (h >= 0) {
  51000. var u = a[c];
  51001. if (void 0 !== u) {
  51002. var d = u.itemSize
  51003. , p = Ze.getAttributeBuffer(u);
  51004. if (u instanceof n.InterleavedBufferAttribute) {
  51005. var f = u.data
  51006. , g = f.stride
  51007. , m = u.offset;
  51008. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51009. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51010. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51011. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51012. } else
  51013. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51014. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51015. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51016. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51017. } else if (void 0 !== l) {
  51018. var v = l[c];
  51019. if (void 0 !== v)
  51020. switch (v.length) {
  51021. case 2:
  51022. Ge.vertexAttrib2fv(h, v);
  51023. break;
  51024. case 3:
  51025. Ge.vertexAttrib3fv(h, v);
  51026. break;
  51027. case 4:
  51028. Ge.vertexAttrib4fv(h, v);
  51029. break;
  51030. default:
  51031. Ge.vertexAttrib1fv(h, v)
  51032. }
  51033. }
  51034. }
  51035. }
  51036. Ye.disableUnusedAttributes()
  51037. }
  51038. function g(e, t) {
  51039. return Math.abs(t[0]) - Math.abs(e[0])
  51040. }
  51041. function m(e, t) {
  51042. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51043. }
  51044. function v(e, t) {
  51045. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51046. }
  51047. function A(e, t, i, n, r) {
  51048. var o, a;
  51049. i.transparent ? (o = de,
  51050. a = ++pe) : (o = he,
  51051. a = ++ue);
  51052. var s = o[a];
  51053. void 0 !== s ? (s.id = e.id,
  51054. s.object = e,
  51055. s.geometry = t,
  51056. s.material = i,
  51057. s.z = Ve.z,
  51058. s.group = r) : (s = {
  51059. id: e.id,
  51060. object: e,
  51061. geometry: t,
  51062. material: i,
  51063. z: Ve.z,
  51064. group: r
  51065. },
  51066. o.push(s))
  51067. }
  51068. function y(e, t) {
  51069. if (e.visible !== !1) {
  51070. if (e.layers.test(t.layers))
  51071. if (e instanceof n.Light)
  51072. ce.push(e);
  51073. else if (e instanceof n.Sprite)
  51074. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51075. else if (e instanceof n.LensFlare)
  51076. me.push(e);
  51077. else if (e instanceof n.ImmediateRenderObject)
  51078. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51079. Ve.applyProjection(Fe)),
  51080. A(e, null, e.material, Ve.z, null);
  51081. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51082. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51083. var i = e.material;
  51084. if (i.visible === !0) {
  51085. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51086. Ve.applyProjection(Fe));
  51087. var r = Ze.update(e);
  51088. if (i instanceof n.MultiMaterial)
  51089. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51090. var c = o[s]
  51091. , h = a[c.materialIndex];
  51092. h.visible === !0 && A(e, r, h, Ve.z, c)
  51093. }
  51094. else
  51095. A(e, r, i, Ve.z, null)
  51096. }
  51097. }
  51098. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51099. y(u[s], t)
  51100. }
  51101. }
  51102. function C(e, t, i, r) {
  51103. for (var o = 0, a = e.length; o < a; o++) {
  51104. var s = e[o]
  51105. , l = s.object
  51106. , c = s.geometry
  51107. , h = void 0 === r ? s.material : r
  51108. , u = s.group;
  51109. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51110. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51111. l instanceof n.ImmediateRenderObject) {
  51112. E(h);
  51113. var d = w(t, i, h, l);
  51114. Ee = "",
  51115. l.render(function(e) {
  51116. ve.renderBufferImmediate(e, d, h)
  51117. })
  51118. } else
  51119. ve.renderBufferDirect(t, i, c, h, l, u)
  51120. }
  51121. }
  51122. function I(e, t, i) {
  51123. var r = Xe.get(e)
  51124. , o = qe.getParameters(e, Ue, t, i)
  51125. , a = qe.getProgramCode(e, o)
  51126. , s = r.program
  51127. , l = !0;
  51128. if (void 0 === s)
  51129. e.addEventListener("dispose", c);
  51130. else if (s.code !== a)
  51131. p(e);
  51132. else {
  51133. if (void 0 !== o.shaderID)
  51134. return;
  51135. l = !1
  51136. }
  51137. if (l) {
  51138. if (o.shaderID) {
  51139. var h = n.ShaderLib[o.shaderID];
  51140. r.__webglShader = {
  51141. name: e.type,
  51142. uniforms: n.UniformsUtils.clone(h.uniforms),
  51143. vertexShader: h.vertexShader,
  51144. fragmentShader: h.fragmentShader
  51145. }
  51146. } else
  51147. r.__webglShader = {
  51148. name: e.type,
  51149. uniforms: e.uniforms,
  51150. vertexShader: e.vertexShader,
  51151. fragmentShader: e.fragmentShader
  51152. };
  51153. e.__webglShader = r.__webglShader,
  51154. s = qe.acquireProgram(e, o, a),
  51155. r.program = s,
  51156. e.program = s
  51157. }
  51158. var u = s.getAttributes();
  51159. if (e.morphTargets) {
  51160. e.numSupportedMorphTargets = 0;
  51161. for (var d = 0; d < ve.maxMorphTargets; d++)
  51162. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51163. }
  51164. if (e.morphNormals) {
  51165. e.numSupportedMorphNormals = 0;
  51166. for (var d = 0; d < ve.maxMorphNormals; d++)
  51167. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51168. }
  51169. r.uniformsList = [];
  51170. var f = r.__webglShader.uniforms
  51171. , g = r.program.getUniforms();
  51172. for (var m in f) {
  51173. var v = g[m];
  51174. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51175. }
  51176. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51177. f.ambientLightColor.value = Ue.ambient,
  51178. f.directionalLights.value = Ue.directional,
  51179. f.spotLights.value = Ue.spot,
  51180. f.pointLights.value = Ue.point,
  51181. f.hemisphereLights.value = Ue.hemi,
  51182. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51183. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51184. f.spotShadowMap.value = Ue.spotShadowMap,
  51185. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51186. f.pointShadowMap.value = Ue.pointShadowMap,
  51187. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51188. r.hasDynamicUniforms = !1;
  51189. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51190. var C = r.uniformsList[A][0];
  51191. if (C.dynamic === !0) {
  51192. r.hasDynamicUniforms = !0;
  51193. break
  51194. }
  51195. }
  51196. }
  51197. function E(e) {
  51198. b(e),
  51199. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51200. Ye.setDepthFunc(e.depthFunc),
  51201. Ye.setDepthTest(e.depthTest),
  51202. Ye.setDepthWrite(e.depthWrite),
  51203. Ye.setColorWrite(e.colorWrite),
  51204. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51205. }
  51206. function b(e) {
  51207. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51208. Ye.setFlipSided(e.side === n.BackSide)
  51209. }
  51210. function w(e, t, i, r) {
  51211. xe = 0;
  51212. var o = Xe.get(i);
  51213. void 0 === o.program && (i.needsUpdate = !0),
  51214. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51215. i.needsUpdate && (I(i, t, r),
  51216. i.needsUpdate = !1);
  51217. var a = !1
  51218. , s = !1
  51219. , l = !1
  51220. , c = o.program
  51221. , h = c.getUniforms()
  51222. , u = o.__webglShader.uniforms;
  51223. if (c.id !== Ae && (Ge.useProgram(c.program),
  51224. Ae = c.id,
  51225. a = !0,
  51226. s = !0,
  51227. l = !0),
  51228. i.id !== Ie && (Ie = i.id,
  51229. s = !0),
  51230. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51231. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51232. e !== be && (be = e,
  51233. s = !0,
  51234. l = !0),
  51235. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51236. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51237. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51238. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51239. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51240. i.skinning)
  51241. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51242. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51243. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51244. if (void 0 !== h.boneTexture) {
  51245. var d = B();
  51246. Ge.uniform1i(h.boneTexture, d),
  51247. ve.setTexture(r.skeleton.boneTexture, d)
  51248. }
  51249. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51250. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51251. } else
  51252. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51253. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51254. t && i.fog && R(u, t),
  51255. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51256. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51257. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51258. u.mFar.value = e.far,
  51259. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51260. V(o.uniformsList)),
  51261. N(h, r),
  51262. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51263. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51264. c
  51265. }
  51266. function _(e, t, i) {
  51267. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51268. var a = e[r][0]
  51269. , s = a.onUpdateCallback;
  51270. void 0 !== s && (s.bind(a)(t, i),
  51271. n.push(e[r]))
  51272. }
  51273. V(n)
  51274. }
  51275. function T(e, t) {
  51276. e.opacity.value = t.opacity,
  51277. e.diffuse.value = t.color,
  51278. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51279. e.map.value = t.map,
  51280. e.specularMap.value = t.specularMap,
  51281. e.alphaMap.value = t.alphaMap,
  51282. t.aoMap && (e.aoMap.value = t.aoMap,
  51283. e.aoMapIntensity.value = t.aoMapIntensity);
  51284. var i;
  51285. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51286. void 0 !== i) {
  51287. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51288. var r = i.offset
  51289. , o = i.repeat;
  51290. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51291. }
  51292. e.envMap.value = t.envMap,
  51293. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51294. e.reflectivity.value = t.reflectivity,
  51295. e.refractionRatio.value = t.refractionRatio
  51296. }
  51297. function x(e, t) {
  51298. e.diffuse.value = t.color,
  51299. e.opacity.value = t.opacity
  51300. }
  51301. function S(e, t) {
  51302. e.dashSize.value = t.dashSize,
  51303. e.totalSize.value = t.dashSize + t.gapSize,
  51304. e.scale.value = t.scale
  51305. }
  51306. function M(e, t) {
  51307. if (e.diffuse.value = t.color,
  51308. e.opacity.value = t.opacity,
  51309. e.size.value = t.size * Oe,
  51310. e.scale.value = te.clientHeight / 2,
  51311. e.map.value = t.map,
  51312. null !== t.map) {
  51313. var i = t.map.offset
  51314. , n = t.map.repeat;
  51315. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51316. }
  51317. }
  51318. function R(e, t) {
  51319. e.fogColor.value = t.color,
  51320. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51321. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51322. }
  51323. function P(e, t) {
  51324. t.lightMap && (e.lightMap.value = t.lightMap,
  51325. e.lightMapIntensity.value = t.lightMapIntensity),
  51326. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51327. }
  51328. function O(e, t) {
  51329. e.specular.value = t.specular,
  51330. e.shininess.value = Math.max(t.shininess, 1e-4),
  51331. t.lightMap && (e.lightMap.value = t.lightMap,
  51332. e.lightMapIntensity.value = t.lightMapIntensity),
  51333. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51334. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51335. e.bumpScale.value = t.bumpScale),
  51336. t.normalMap && (e.normalMap.value = t.normalMap,
  51337. e.normalScale.value.copy(t.normalScale)),
  51338. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51339. e.displacementScale.value = t.displacementScale,
  51340. e.displacementBias.value = t.displacementBias)
  51341. }
  51342. function L(e, t) {
  51343. e.roughness.value = t.roughness,
  51344. e.metalness.value = t.metalness,
  51345. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51346. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51347. t.lightMap && (e.lightMap.value = t.lightMap,
  51348. e.lightMapIntensity.value = t.lightMapIntensity),
  51349. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51350. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51351. e.bumpScale.value = t.bumpScale),
  51352. t.normalMap && (e.normalMap.value = t.normalMap,
  51353. e.normalScale.value.copy(t.normalScale)),
  51354. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51355. e.displacementScale.value = t.displacementScale,
  51356. e.displacementBias.value = t.displacementBias),
  51357. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51358. }
  51359. function D(e, t) {
  51360. e.ambientLightColor.needsUpdate = t,
  51361. e.directionalLights.needsUpdate = t,
  51362. e.pointLights.needsUpdate = t,
  51363. e.spotLights.needsUpdate = t,
  51364. e.hemisphereLights.needsUpdate = t
  51365. }
  51366. function N(e, t) {
  51367. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51368. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51369. }
  51370. function B() {
  51371. var e = xe;
  51372. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51373. xe += 1,
  51374. e
  51375. }
  51376. function F(e, t, i, r) {
  51377. var o, a;
  51378. if ("1i" === t)
  51379. Ge.uniform1i(i, r);
  51380. else if ("1f" === t)
  51381. Ge.uniform1f(i, r);
  51382. else if ("2f" === t)
  51383. Ge.uniform2f(i, r[0], r[1]);
  51384. else if ("3f" === t)
  51385. Ge.uniform3f(i, r[0], r[1], r[2]);
  51386. else if ("4f" === t)
  51387. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51388. else if ("1iv" === t)
  51389. Ge.uniform1iv(i, r);
  51390. else if ("3iv" === t)
  51391. Ge.uniform3iv(i, r);
  51392. else if ("1fv" === t)
  51393. Ge.uniform1fv(i, r);
  51394. else if ("2fv" === t)
  51395. Ge.uniform2fv(i, r);
  51396. else if ("3fv" === t)
  51397. Ge.uniform3fv(i, r);
  51398. else if ("4fv" === t)
  51399. Ge.uniform4fv(i, r);
  51400. else if ("Matrix2fv" === t)
  51401. Ge.uniformMatrix2fv(i, !1, r);
  51402. else if ("Matrix3fv" === t)
  51403. Ge.uniformMatrix3fv(i, !1, r);
  51404. else if ("Matrix4fv" === t)
  51405. Ge.uniformMatrix4fv(i, !1, r);
  51406. else if ("i" === t)
  51407. Ge.uniform1i(i, r);
  51408. else if ("f" === t)
  51409. Ge.uniform1f(i, r);
  51410. else if ("v2" === t)
  51411. Ge.uniform2f(i, r.x, r.y);
  51412. else if ("v3" === t)
  51413. Ge.uniform3f(i, r.x, r.y, r.z);
  51414. else if ("v4" === t)
  51415. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51416. else if ("c" === t)
  51417. Ge.uniform3f(i, r.r, r.g, r.b);
  51418. else if ("s" === t) {
  51419. var s = e.properties;
  51420. for (var l in s) {
  51421. var c = s[l]
  51422. , h = i[l]
  51423. , u = r[l];
  51424. F(c, c.type, h, u)
  51425. }
  51426. } else if ("sa" === t)
  51427. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51428. for (var l in s) {
  51429. var c = s[l]
  51430. , h = i[d][l]
  51431. , u = r[d][l];
  51432. F(c, c.type, h, u)
  51433. }
  51434. else if ("iv1" === t)
  51435. Ge.uniform1iv(i, r);
  51436. else if ("iv" === t)
  51437. Ge.uniform3iv(i, r);
  51438. else if ("fv1" === t)
  51439. Ge.uniform1fv(i, r);
  51440. else if ("fv" === t)
  51441. Ge.uniform3fv(i, r);
  51442. else if ("v2v" === t) {
  51443. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51444. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51445. f += 2)
  51446. e._array[f + 0] = r[d].x,
  51447. e._array[f + 1] = r[d].y;
  51448. Ge.uniform2fv(i, e._array)
  51449. } else if ("v3v" === t) {
  51450. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51451. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51452. m += 3)
  51453. e._array[m + 0] = r[d].x,
  51454. e._array[m + 1] = r[d].y,
  51455. e._array[m + 2] = r[d].z;
  51456. Ge.uniform3fv(i, e._array)
  51457. } else if ("v4v" === t) {
  51458. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51459. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51460. v += 4)
  51461. e._array[v + 0] = r[d].x,
  51462. e._array[v + 1] = r[d].y,
  51463. e._array[v + 2] = r[d].z,
  51464. e._array[v + 3] = r[d].w;
  51465. Ge.uniform4fv(i, e._array)
  51466. } else if ("m2" === t)
  51467. Ge.uniformMatrix2fv(i, !1, r.elements);
  51468. else if ("m3" === t)
  51469. Ge.uniformMatrix3fv(i, !1, r.elements);
  51470. else if ("m3v" === t) {
  51471. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51472. for (var d = 0, g = r.length; d < g; d++)
  51473. r[d].flattenToArrayOffset(e._array, 9 * d);
  51474. Ge.uniformMatrix3fv(i, !1, e._array)
  51475. } else if ("m4" === t)
  51476. Ge.uniformMatrix4fv(i, !1, r.elements);
  51477. else if ("m4v" === t) {
  51478. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51479. for (var d = 0, g = r.length; d < g; d++)
  51480. r[d].flattenToArrayOffset(e._array, 16 * d);
  51481. Ge.uniformMatrix4fv(i, !1, e._array)
  51482. } else if ("t" === t) {
  51483. if (o = r,
  51484. a = B(),
  51485. Ge.uniform1i(i, a),
  51486. !o)
  51487. return;
  51488. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51489. } else if ("tv" === t) {
  51490. void 0 === e._array && (e._array = []);
  51491. for (var d = 0, g = e.value.length; d < g; d++)
  51492. e._array[d] = B();
  51493. Ge.uniform1iv(i, e._array);
  51494. for (var d = 0, g = e.value.length; d < g; d++)
  51495. o = e.value[d],
  51496. a = e._array[d],
  51497. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51498. } else
  51499. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51500. }
  51501. function V(e) {
  51502. for (var t = 0, i = e.length; t < i; t++) {
  51503. var n = e[t][0];
  51504. if (n.needsUpdate !== !1) {
  51505. var r = n.type
  51506. , o = e[t][1]
  51507. , a = n.value;
  51508. F(n, r, o, a)
  51509. }
  51510. }
  51511. }
  51512. function U(e, t) {
  51513. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51514. for (Ue.shadowsPointLight = 0,
  51515. i = 0,
  51516. r = e.length; i < r; i++)
  51517. if (o = e[i],
  51518. a = o.color,
  51519. s = o.intensity,
  51520. l = o.distance,
  51521. o instanceof n.AmbientLight)
  51522. c += a.r * s,
  51523. h += a.g * s,
  51524. u += a.b * s;
  51525. else if (o instanceof n.DirectionalLight) {
  51526. var A = Ke.get(o);
  51527. A.color.copy(o.color).multiplyScalar(o.intensity),
  51528. A.direction.setFromMatrixPosition(o.matrixWorld),
  51529. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51530. A.direction.sub(Ve),
  51531. A.direction.transformDirection(d),
  51532. A.shadow = o.castShadow,
  51533. o.castShadow && (A.shadowBias = o.shadow.bias,
  51534. A.shadowRadius = o.shadow.radius,
  51535. A.shadowMapSize = o.shadow.mapSize,
  51536. Ue.shadows[v++] = o),
  51537. Ue.directionalShadowMap[p] = o.shadow.map,
  51538. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51539. Ue.directional[p++] = A
  51540. } else if (o instanceof n.SpotLight) {
  51541. var A = Ke.get(o);
  51542. A.position.setFromMatrixPosition(o.matrixWorld),
  51543. A.position.applyMatrix4(d),
  51544. A.color.copy(a).multiplyScalar(s),
  51545. A.distance = l,
  51546. A.direction.setFromMatrixPosition(o.matrixWorld),
  51547. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51548. A.direction.sub(Ve),
  51549. A.direction.transformDirection(d),
  51550. A.coneCos = Math.cos(o.angle),
  51551. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51552. A.decay = 0 === o.distance ? 0 : o.decay,
  51553. A.shadow = o.castShadow,
  51554. o.castShadow && (A.shadowBias = o.shadow.bias,
  51555. A.shadowRadius = o.shadow.radius,
  51556. A.shadowMapSize = o.shadow.mapSize,
  51557. Ue.shadows[v++] = o),
  51558. Ue.spotShadowMap[g] = o.shadow.map,
  51559. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51560. Ue.spot[g++] = A
  51561. } else if (o instanceof n.PointLight) {
  51562. var A = Ke.get(o);
  51563. A.position.setFromMatrixPosition(o.matrixWorld),
  51564. A.position.applyMatrix4(d),
  51565. A.color.copy(o.color).multiplyScalar(o.intensity),
  51566. A.distance = o.distance,
  51567. A.decay = 0 === o.distance ? 0 : o.decay,
  51568. A.shadow = o.castShadow,
  51569. o.castShadow && (A.shadowBias = o.shadow.bias,
  51570. A.shadowRadius = o.shadow.radius,
  51571. A.shadowMapSize = o.shadow.mapSize,
  51572. Ue.shadows[v++] = o),
  51573. Ue.pointShadowMap[f] = o.shadow.map,
  51574. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51575. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51576. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51577. Ue.point[f++] = A
  51578. } else if (o instanceof n.HemisphereLight) {
  51579. var A = Ke.get(o);
  51580. A.direction.setFromMatrixPosition(o.matrixWorld),
  51581. A.direction.transformDirection(d),
  51582. A.direction.normalize(),
  51583. A.skyColor.copy(o.color).multiplyScalar(s),
  51584. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51585. Ue.hemi[m++] = A
  51586. }
  51587. Ue.ambient[0] = c,
  51588. Ue.ambient[1] = h,
  51589. Ue.ambient[2] = u,
  51590. Ue.directional.length = p,
  51591. Ue.spot.length = g,
  51592. Ue.point.length = f,
  51593. Ue.hemi.length = m,
  51594. Ue.shadows.length = v,
  51595. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51596. }
  51597. function k(e, t, i) {
  51598. var r;
  51599. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51600. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51601. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51602. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51603. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51604. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51605. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51606. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51607. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51608. r = We.get("EXT_texture_filter_anisotropic")) {
  51609. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51610. return;
  51611. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51612. return;
  51613. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51614. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51615. }
  51616. }
  51617. function H(e, t, i) {
  51618. void 0 === e.__webglInit && (e.__webglInit = !0,
  51619. t.addEventListener("dispose", s),
  51620. e.__webglTexture = Ge.createTexture(),
  51621. ke.textures++),
  51622. Ye.activeTexture(Ge.TEXTURE0 + i),
  51623. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51624. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51625. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51626. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51627. var r = G(t.image, je.maxTextureSize);
  51628. W(t) && z(r) === !1 && (r = j(r));
  51629. var o = z(r)
  51630. , a = ee(t.format)
  51631. , l = ee(t.type);
  51632. k(Ge.TEXTURE_2D, t, o);
  51633. var c, h = t.mipmaps;
  51634. if (t instanceof n.DataTexture)
  51635. if (h.length > 0 && o) {
  51636. for (var u = 0, d = h.length; u < d; u++)
  51637. c = h[u],
  51638. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51639. t.generateMipmaps = !1
  51640. } else
  51641. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51642. else if (t instanceof n.CompressedTexture)
  51643. for (var u = 0, d = h.length; u < d; u++)
  51644. c = h[u],
  51645. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51646. else if (h.length > 0 && o) {
  51647. for (var u = 0, d = h.length; u < d; u++)
  51648. c = h[u],
  51649. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51650. t.generateMipmaps = !1
  51651. } else
  51652. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51653. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51654. e.__version = t.version,
  51655. t.onUpdate && t.onUpdate(t)
  51656. }
  51657. function G(e, t) {
  51658. if (e.width > t || e.height > t) {
  51659. var i = t / Math.max(e.width, e.height)
  51660. , n = document.createElement("canvas");
  51661. n.width = Math.floor(e.width * i),
  51662. n.height = Math.floor(e.height * i);
  51663. var r = n.getContext("2d");
  51664. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51665. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51666. n
  51667. }
  51668. return e
  51669. }
  51670. function z(e) {
  51671. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51672. }
  51673. function W(e) {
  51674. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51675. }
  51676. function j(e) {
  51677. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51678. var t = document.createElement("canvas");
  51679. t.width = n.Math.nearestPowerOfTwo(e.width),
  51680. t.height = n.Math.nearestPowerOfTwo(e.height);
  51681. var i = t.getContext("2d");
  51682. return i.drawImage(e, 0, 0, t.width, t.height),
  51683. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51684. t
  51685. }
  51686. return e
  51687. }
  51688. function Y(e, t) {
  51689. var i = Xe.get(e);
  51690. if (6 === e.image.length)
  51691. if (e.version > 0 && i.__version !== e.version) {
  51692. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51693. i.__image__webglTextureCube = Ge.createTexture(),
  51694. ke.textures++),
  51695. Ye.activeTexture(Ge.TEXTURE0 + t),
  51696. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51697. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51698. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51699. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51700. var c = a[0]
  51701. , h = z(c)
  51702. , u = ee(e.format)
  51703. , d = ee(e.type);
  51704. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51705. for (var l = 0; l < 6; l++)
  51706. if (r)
  51707. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51708. p = f[g],
  51709. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51710. else
  51711. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51712. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51713. i.__version = e.version,
  51714. e.onUpdate && e.onUpdate(e)
  51715. } else
  51716. Ye.activeTexture(Ge.TEXTURE0 + t),
  51717. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51718. }
  51719. function X(e, t) {
  51720. Ye.activeTexture(Ge.TEXTURE0 + t),
  51721. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51722. }
  51723. function Z(e, t, i, n) {
  51724. var r = ee(t.texture.format)
  51725. , o = ee(t.texture.type);
  51726. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51727. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51728. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51729. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51730. }
  51731. function q(e, t) {
  51732. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51733. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51734. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51735. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51736. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51737. }
  51738. function K(e) {
  51739. var t = Xe.get(e)
  51740. , i = e instanceof n.WebGLRenderTargetCube;
  51741. if (i) {
  51742. t.__webglDepthbuffer = [];
  51743. for (var r = 0; r < 6; r++)
  51744. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51745. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51746. q(t.__webglDepthbuffer[r], e)
  51747. } else
  51748. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51749. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51750. q(t.__webglDepthbuffer, e);
  51751. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51752. }
  51753. function Q(e) {
  51754. var t = Xe.get(e)
  51755. , i = Xe.get(e.texture);
  51756. e.addEventListener("dispose", l),
  51757. i.__webglTexture = Ge.createTexture(),
  51758. ke.textures++;
  51759. var r = e instanceof n.WebGLRenderTargetCube
  51760. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51761. if (r) {
  51762. t.__webglFramebuffer = [];
  51763. for (var a = 0; a < 6; a++)
  51764. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51765. } else
  51766. t.__webglFramebuffer = Ge.createFramebuffer();
  51767. if (r) {
  51768. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51769. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51770. for (var a = 0; a < 6; a++)
  51771. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51772. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51773. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51774. } else
  51775. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51776. k(Ge.TEXTURE_2D, e.texture, o),
  51777. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51778. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51779. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51780. e.depthBuffer && K(e)
  51781. }
  51782. function J(e) {
  51783. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51784. , i = Xe.get(e.texture).__webglTexture;
  51785. Ye.bindTexture(t, i),
  51786. Ge.generateMipmap(t),
  51787. Ye.bindTexture(t, null)
  51788. }
  51789. function $(e) {
  51790. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51791. }
  51792. function ee(e) {
  51793. var t;
  51794. if (e === n.RepeatWrapping)
  51795. return Ge.REPEAT;
  51796. if (e === n.ClampToEdgeWrapping)
  51797. return Ge.CLAMP_TO_EDGE;
  51798. if (e === n.MirroredRepeatWrapping)
  51799. return Ge.MIRRORED_REPEAT;
  51800. if (e === n.NearestFilter)
  51801. return Ge.NEAREST;
  51802. if (e === n.NearestMipMapNearestFilter)
  51803. return Ge.NEAREST_MIPMAP_NEAREST;
  51804. if (e === n.NearestMipMapLinearFilter)
  51805. return Ge.NEAREST_MIPMAP_LINEAR;
  51806. if (e === n.LinearFilter)
  51807. return Ge.LINEAR;
  51808. if (e === n.LinearMipMapNearestFilter)
  51809. return Ge.LINEAR_MIPMAP_NEAREST;
  51810. if (e === n.LinearMipMapLinearFilter)
  51811. return Ge.LINEAR_MIPMAP_LINEAR;
  51812. if (e === n.UnsignedByteType)
  51813. return Ge.UNSIGNED_BYTE;
  51814. if (e === n.UnsignedShort4444Type)
  51815. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51816. if (e === n.UnsignedShort5551Type)
  51817. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51818. if (e === n.UnsignedShort565Type)
  51819. return Ge.UNSIGNED_SHORT_5_6_5;
  51820. if (e === n.ByteType)
  51821. return Ge.BYTE;
  51822. if (e === n.ShortType)
  51823. return Ge.SHORT;
  51824. if (e === n.UnsignedShortType)
  51825. return Ge.UNSIGNED_SHORT;
  51826. if (e === n.IntType)
  51827. return Ge.INT;
  51828. if (e === n.UnsignedIntType)
  51829. return Ge.UNSIGNED_INT;
  51830. if (e === n.FloatType)
  51831. return Ge.FLOAT;
  51832. if (t = We.get("OES_texture_half_float"),
  51833. null !== t && e === n.HalfFloatType)
  51834. return t.HALF_FLOAT_OES;
  51835. if (e === n.AlphaFormat)
  51836. return Ge.ALPHA;
  51837. if (e === n.RGBFormat)
  51838. return Ge.RGB;
  51839. if (e === n.RGBAFormat)
  51840. return Ge.RGBA;
  51841. if (e === n.LuminanceFormat)
  51842. return Ge.LUMINANCE;
  51843. if (e === n.LuminanceAlphaFormat)
  51844. return Ge.LUMINANCE_ALPHA;
  51845. if (e === n.AddEquation)
  51846. return Ge.FUNC_ADD;
  51847. if (e === n.SubtractEquation)
  51848. return Ge.FUNC_SUBTRACT;
  51849. if (e === n.ReverseSubtractEquation)
  51850. return Ge.FUNC_REVERSE_SUBTRACT;
  51851. if (e === n.ZeroFactor)
  51852. return Ge.ZERO;
  51853. if (e === n.OneFactor)
  51854. return Ge.ONE;
  51855. if (e === n.SrcColorFactor)
  51856. return Ge.SRC_COLOR;
  51857. if (e === n.OneMinusSrcColorFactor)
  51858. return Ge.ONE_MINUS_SRC_COLOR;
  51859. if (e === n.SrcAlphaFactor)
  51860. return Ge.SRC_ALPHA;
  51861. if (e === n.OneMinusSrcAlphaFactor)
  51862. return Ge.ONE_MINUS_SRC_ALPHA;
  51863. if (e === n.DstAlphaFactor)
  51864. return Ge.DST_ALPHA;
  51865. if (e === n.OneMinusDstAlphaFactor)
  51866. return Ge.ONE_MINUS_DST_ALPHA;
  51867. if (e === n.DstColorFactor)
  51868. return Ge.DST_COLOR;
  51869. if (e === n.OneMinusDstColorFactor)
  51870. return Ge.ONE_MINUS_DST_COLOR;
  51871. if (e === n.SrcAlphaSaturateFactor)
  51872. return Ge.SRC_ALPHA_SATURATE;
  51873. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51874. null !== t) {
  51875. if (e === n.RGB_S3TC_DXT1_Format)
  51876. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51877. if (e === n.RGBA_S3TC_DXT1_Format)
  51878. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51879. if (e === n.RGBA_S3TC_DXT3_Format)
  51880. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51881. if (e === n.RGBA_S3TC_DXT5_Format)
  51882. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51883. }
  51884. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51885. null !== t) {
  51886. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51887. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51888. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51889. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51890. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51891. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51892. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51893. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51894. }
  51895. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51896. null !== t && e === n.RGB_ETC1_Format)
  51897. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51898. if (t = We.get("EXT_blend_minmax"),
  51899. null !== t) {
  51900. if (e === n.MinEquation)
  51901. return t.MIN_EXT;
  51902. if (e === n.MaxEquation)
  51903. return t.MAX_EXT
  51904. }
  51905. return 0
  51906. }
  51907. console.log("THREE.WebGLRenderer", n.REVISION),
  51908. e = e || {};
  51909. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51910. , ie = void 0 !== e.context ? e.context : null
  51911. , ne = void 0 !== e.alpha && e.alpha
  51912. , re = void 0 === e.depth || e.depth
  51913. , oe = void 0 === e.stencil || e.stencil
  51914. , ae = void 0 !== e.antialias && e.antialias
  51915. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51916. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51917. , ce = []
  51918. , he = []
  51919. , ue = -1
  51920. , de = []
  51921. , pe = -1
  51922. , fe = new Float32Array(8)
  51923. , ge = []
  51924. , me = [];
  51925. this.domElement = te,
  51926. this.context = null,
  51927. this.autoClear = !0,
  51928. this.autoClearColor = !0,
  51929. this.autoClearDepth = !0,
  51930. this.autoClearStencil = !0,
  51931. this.sortObjects = !0,
  51932. this.gammaFactor = 2,
  51933. this.gammaInput = !1,
  51934. this.gammaOutput = !1,
  51935. this.physicallyCorrectLights = !1,
  51936. this.toneMapping = n.LinearToneMapping,
  51937. this.toneMappingExposure = 1,
  51938. this.toneMappingWhitePoint = 1,
  51939. this.maxMorphTargets = 8,
  51940. this.maxMorphNormals = 4,
  51941. this.autoScaleCubemaps = !0;
  51942. var ve = this
  51943. , Ae = null
  51944. , ye = null
  51945. , Ce = null
  51946. , Ie = -1
  51947. , Ee = ""
  51948. , be = null
  51949. , we = new n.Vector4
  51950. , _e = null
  51951. , Te = new n.Vector4
  51952. , xe = 0
  51953. , Se = new n.Color(0)
  51954. , Me = 0
  51955. , Re = te.width
  51956. , Pe = te.height
  51957. , Oe = 1
  51958. , Le = new n.Vector4(0,0,Re,Pe)
  51959. , De = !1
  51960. , Ne = new n.Vector4(0,0,Re,Pe)
  51961. , Be = new n.Frustum
  51962. , Fe = new n.Matrix4
  51963. , Ve = new n.Vector3
  51964. , Ue = {
  51965. hash: "",
  51966. ambient: [0, 0, 0],
  51967. directional: [],
  51968. directionalShadowMap: [],
  51969. directionalShadowMatrix: [],
  51970. spot: [],
  51971. spotShadowMap: [],
  51972. spotShadowMatrix: [],
  51973. point: [],
  51974. pointShadowMap: [],
  51975. pointShadowMatrix: [],
  51976. hemi: [],
  51977. shadows: [],
  51978. shadowsPointLight: 0
  51979. }
  51980. , ke = {
  51981. geometries: 0,
  51982. textures: 0
  51983. }
  51984. , He = {
  51985. calls: 0,
  51986. vertices: 0,
  51987. faces: 0,
  51988. points: 0
  51989. };
  51990. this.info = {
  51991. render: He,
  51992. memory: ke,
  51993. programs: null
  51994. };
  51995. var Ge;
  51996. try {
  51997. var ze = {
  51998. alpha: ne,
  51999. depth: re,
  52000. stencil: oe,
  52001. antialias: ae,
  52002. premultipliedAlpha: se,
  52003. preserveDrawingBuffer: le
  52004. };
  52005. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52006. null === Ge)
  52007. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52008. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52009. return {
  52010. rangeMin: 1,
  52011. rangeMax: 1,
  52012. precision: 1
  52013. }
  52014. }
  52015. ),
  52016. te.addEventListener("webglcontextlost", a, !1)
  52017. } catch (e) {
  52018. console.error("THREE.WebGLRenderer: " + e)
  52019. }
  52020. var We = new n.WebGLExtensions(Ge);
  52021. We.get("OES_texture_float"),
  52022. We.get("OES_texture_float_linear"),
  52023. We.get("OES_texture_half_float"),
  52024. We.get("OES_texture_half_float_linear"),
  52025. We.get("OES_standard_derivatives"),
  52026. We.get("ANGLE_instanced_arrays"),
  52027. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52028. var je = new n.WebGLCapabilities(Ge,We,e)
  52029. , Ye = new n.WebGLState(Ge,We,ee)
  52030. , Xe = new n.WebGLProperties
  52031. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52032. , qe = new n.WebGLPrograms(this,je)
  52033. , Ke = new n.WebGLLights;
  52034. this.info.programs = qe.programs;
  52035. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52036. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52037. r(),
  52038. this.context = Ge,
  52039. this.capabilities = je,
  52040. this.extensions = We,
  52041. this.properties = Xe,
  52042. this.state = Ye;
  52043. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52044. this.shadowMap = $e;
  52045. var et = new n.SpritePlugin(this,ge)
  52046. , tt = new n.LensFlarePlugin(this,me);
  52047. this.getContext = function() {
  52048. return Ge
  52049. }
  52050. ,
  52051. this.getContextAttributes = function() {
  52052. return Ge.getContextAttributes()
  52053. }
  52054. ,
  52055. this.forceContextLoss = function() {
  52056. We.get("WEBGL_lose_context").loseContext()
  52057. }
  52058. ,
  52059. this.getMaxAnisotropy = function() {
  52060. var e;
  52061. return function() {
  52062. if (void 0 !== e)
  52063. return e;
  52064. var t = We.get("EXT_texture_filter_anisotropic");
  52065. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52066. }
  52067. }(),
  52068. this.getPrecision = function() {
  52069. return je.precision
  52070. }
  52071. ,
  52072. this.getPixelRatio = function() {
  52073. return Oe
  52074. }
  52075. ,
  52076. this.setPixelRatio = function(e) {
  52077. void 0 !== e && (Oe = e,
  52078. this.setSize(Ne.z, Ne.w, !1))
  52079. }
  52080. ,
  52081. this.getSize = function() {
  52082. return {
  52083. width: Re,
  52084. height: Pe
  52085. }
  52086. }
  52087. ,
  52088. this.setSize = function(e, t, i, devicePixelRatio) {
  52089. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52090. Re = e,
  52091. Pe = t,
  52092. te.width = e * Oe,
  52093. te.height = t * Oe,
  52094. i !== !1 && (te.style.width = e + "px",
  52095. te.style.height = t + "px"),
  52096. this.setViewport(0, 0, e, t)
  52097. }
  52098. ,
  52099. this.setViewport = function(e, t, i, n) {
  52100. Ye.viewport(Ne.set(e, t, i, n))
  52101. }
  52102. ,
  52103. this.setScissor = function(e, t, i, n) {
  52104. Ye.scissor(Le.set(e, t, i, n))
  52105. }
  52106. ,
  52107. this.setScissorTest = function(e) {
  52108. Ye.setScissorTest(De = e)
  52109. }
  52110. ,
  52111. this.getClearColor = function() {
  52112. return Se
  52113. }
  52114. ,
  52115. this.setClearColor = function(e, t) {
  52116. Se.set(e),
  52117. Me = void 0 !== t ? t : 1,
  52118. i(Se.r, Se.g, Se.b, Me)
  52119. }
  52120. ,
  52121. this.getClearAlpha = function() {
  52122. return Me
  52123. }
  52124. ,
  52125. this.setClearAlpha = function(e) {
  52126. Me = e,
  52127. i(Se.r, Se.g, Se.b, Me)
  52128. }
  52129. ,
  52130. this.clear = function(e, t, i) {
  52131. var n = 0;
  52132. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52133. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52134. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52135. Ge.clear(n)
  52136. }
  52137. ,
  52138. this.clearColor = function() {
  52139. this.clear(!0, !1, !1)
  52140. }
  52141. ,
  52142. this.clearDepth = function() {
  52143. this.clear(!1, !0, !1)
  52144. }
  52145. ,
  52146. this.clearStencil = function() {
  52147. this.clear(!1, !1, !0)
  52148. }
  52149. ,
  52150. this.clearTarget = function(e, t, i, n) {
  52151. this.setRenderTarget(e),
  52152. this.clear(t, i, n)
  52153. }
  52154. ,
  52155. this.resetGLState = o,
  52156. this.dispose = function() {
  52157. te.removeEventListener("webglcontextlost", a, !1)
  52158. }
  52159. ,
  52160. this.renderBufferImmediate = function(e, t, i) {
  52161. Ye.initAttributes();
  52162. var r = Xe.get(e);
  52163. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52164. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52165. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52166. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52167. var o = t.getAttributes();
  52168. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52169. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52170. Ye.enableAttribute(o.position),
  52171. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52172. e.hasNormals) {
  52173. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52174. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52175. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52176. var l = e.normalArray
  52177. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52178. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52179. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52180. l[a + 0] = c,
  52181. l[a + 1] = h,
  52182. l[a + 2] = u,
  52183. l[a + 3] = c,
  52184. l[a + 4] = h,
  52185. l[a + 5] = u,
  52186. l[a + 6] = c,
  52187. l[a + 7] = h,
  52188. l[a + 8] = u
  52189. }
  52190. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52191. Ye.enableAttribute(o.normal),
  52192. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52193. }
  52194. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52195. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52196. Ye.enableAttribute(o.uv),
  52197. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52198. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52199. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52200. Ye.enableAttribute(o.color),
  52201. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52202. Ye.disableUnusedAttributes(),
  52203. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52204. e.count = 0
  52205. }
  52206. ,
  52207. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52208. E(o);
  52209. var l = w(e, i, o, a)
  52210. , c = !1
  52211. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52212. h !== Ee && (Ee = h,
  52213. c = !0);
  52214. var u = a.morphTargetInfluences;
  52215. if (void 0 !== u) {
  52216. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52217. var v = u[p];
  52218. d.push([v, p])
  52219. }
  52220. d.sort(g),
  52221. d.length > 8 && (d.length = 8);
  52222. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52223. var v = d[p];
  52224. if (fe[p] = v[0],
  52225. 0 !== v[0]) {
  52226. var y = v[1];
  52227. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52228. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52229. } else
  52230. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52231. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52232. }
  52233. var C = l.getUniforms();
  52234. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52235. c = !0
  52236. }
  52237. var y = r.index
  52238. , I = r.attributes.position;
  52239. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52240. var b;
  52241. null !== y ? (b = Je,
  52242. b.setIndex(y)) : b = Qe,
  52243. c && (f(o, l, r),
  52244. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52245. var _ = 0
  52246. , T = 1 / 0;
  52247. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52248. var x = r.drawRange.start
  52249. , S = r.drawRange.count
  52250. , M = null !== s ? s.start : 0
  52251. , R = null !== s ? s.count : 1 / 0
  52252. , P = Math.max(_, x, M)
  52253. , O = Math.min(_ + T, x + S, M + R) - 1
  52254. , L = Math.max(0, O - P + 1);
  52255. if (a instanceof n.Mesh)
  52256. if (o.wireframe === !0)
  52257. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52258. b.setMode(Ge.LINES);
  52259. else
  52260. switch (a.drawMode) {
  52261. case n.TrianglesDrawMode:
  52262. b.setMode(Ge.TRIANGLES);
  52263. break;
  52264. case n.TriangleStripDrawMode:
  52265. b.setMode(Ge.TRIANGLE_STRIP);
  52266. break;
  52267. case n.TriangleFanDrawMode:
  52268. b.setMode(Ge.TRIANGLE_FAN)
  52269. }
  52270. else if (a instanceof n.Line) {
  52271. var D = o.linewidth;
  52272. void 0 === D && (D = 1),
  52273. Ye.setLineWidth(D * t()),
  52274. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52275. } else
  52276. a instanceof n.Points && b.setMode(Ge.POINTS);
  52277. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52278. }
  52279. ,
  52280. this.render = function(e, t, i, r) {
  52281. if (t instanceof n.Camera == !1)
  52282. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52283. var o = e.fog;
  52284. if (Ee = "",
  52285. Ie = -1,
  52286. be = null,
  52287. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52288. null === t.parent && t.updateMatrixWorld(),
  52289. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52290. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52291. Be.setFromMatrix(Fe),
  52292. ce.length = 0,
  52293. ue = -1,
  52294. pe = -1,
  52295. ge.length = 0,
  52296. me.length = 0,
  52297. y(e, t),
  52298. he.length = ue + 1,
  52299. de.length = pe + 1,
  52300. ve.sortObjects === !0 && (he.sort(m),
  52301. de.sort(v)),
  52302. U(ce, t),
  52303. $e.render(e, t),
  52304. He.calls = 0,
  52305. He.vertices = 0,
  52306. He.faces = 0,
  52307. He.points = 0,
  52308. void 0 === i && (i = null),
  52309. this.setRenderTarget(i),
  52310. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52311. e.overrideMaterial) {
  52312. var a = e.overrideMaterial;
  52313. C(he, t, o, a),
  52314. C(de, t, o, a)
  52315. } else
  52316. Ye.setBlending(n.NoBlending),
  52317. C(he, t, o),
  52318. C(de, t, o);
  52319. if (et.render(e, t),
  52320. tt.render(e, t, Te),
  52321. i) {
  52322. var s = i.texture;
  52323. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52324. }
  52325. Ye.setDepthTest(!0),
  52326. Ye.setDepthWrite(!0),
  52327. Ye.setColorWrite(!0)
  52328. }
  52329. ,
  52330. this.setFaceCulling = function(e, t) {
  52331. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52332. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52333. Ye.enable(Ge.CULL_FACE))
  52334. }
  52335. ,
  52336. this.setTexture = function(e, t) {
  52337. var i = Xe.get(e);
  52338. if (e.version > 0 && i.__version !== e.version) {
  52339. var n = e.image;
  52340. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52341. }
  52342. Ye.activeTexture(Ge.TEXTURE0 + t),
  52343. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52344. }
  52345. ,
  52346. this.getCurrentRenderTarget = function() {
  52347. return ye
  52348. }
  52349. ,
  52350. this.setRenderTarget = function(e) {
  52351. ye = e,
  52352. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52353. var t, i = e instanceof n.WebGLRenderTargetCube;
  52354. if (e) {
  52355. var r = Xe.get(e);
  52356. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52357. we.copy(e.scissor),
  52358. _e = e.scissorTest,
  52359. Te.copy(e.viewport)
  52360. } else
  52361. t = null,
  52362. we.copy(Le).multiplyScalar(Oe),
  52363. _e = De,
  52364. Te.copy(Ne).multiplyScalar(Oe);
  52365. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52366. Ce = t),
  52367. Ye.scissor(we),
  52368. Ye.setScissorTest(_e),
  52369. Ye.viewport(Te),
  52370. i) {
  52371. var o = Xe.get(e.texture);
  52372. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52373. }
  52374. }
  52375. ,
  52376. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52377. if (e instanceof n.WebGLRenderTarget == !1)
  52378. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52379. var s = Xe.get(e).__webglFramebuffer;
  52380. if (s) {
  52381. var l = !1;
  52382. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52383. l = !0);
  52384. try {
  52385. var c = e.texture;
  52386. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52387. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52388. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52389. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52390. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52391. } finally {
  52392. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52393. }
  52394. }
  52395. }
  52396. }
  52397. ,
  52398. n.WebGLRenderTarget = function(e, t, i) {
  52399. this.uuid = n.Math.generateUUID(),
  52400. this.width = e,
  52401. this.height = t,
  52402. this.scissor = new n.Vector4(0,0,e,t),
  52403. this.scissorTest = !1,
  52404. this.viewport = new n.Vector4(0,0,e,t),
  52405. i = i || {},
  52406. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52407. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52408. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52409. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52410. }
  52411. ,
  52412. n.WebGLRenderTarget.prototype = {
  52413. constructor: n.WebGLRenderTarget,
  52414. setSize: function(e, t) {
  52415. this.width === e && this.height === t || (this.width = e,
  52416. this.height = t,
  52417. this.dispose()),
  52418. this.viewport.set(0, 0, e, t),
  52419. this.scissor.set(0, 0, e, t)
  52420. },
  52421. clone: function() {
  52422. return (new this.constructor).copy(this)
  52423. },
  52424. copy: function(e) {
  52425. return this.width = e.width,
  52426. this.height = e.height,
  52427. this.viewport.copy(e.viewport),
  52428. this.texture = e.texture.clone(),
  52429. this.depthBuffer = e.depthBuffer,
  52430. this.stencilBuffer = e.stencilBuffer,
  52431. this
  52432. },
  52433. dispose: function() {
  52434. this.dispatchEvent({
  52435. type: "dispose"
  52436. })
  52437. }
  52438. },
  52439. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52440. n.WebGLRenderTargetCube = function(e, t, i) {
  52441. n.WebGLRenderTarget.call(this, e, t, i),
  52442. this.activeCubeFace = 0,
  52443. this.activeMipMapLevel = 0
  52444. }
  52445. ,
  52446. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52447. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52448. n.WebGLBufferRenderer = function(e, t, i) {
  52449. function r(e) {
  52450. s = e
  52451. }
  52452. function o(t, n) {
  52453. e.drawArrays(s, t, n),
  52454. i.calls++,
  52455. i.vertices += n,
  52456. s === e.TRIANGLES && (i.faces += n / 3)
  52457. }
  52458. function a(r) {
  52459. var o = t.get("ANGLE_instanced_arrays");
  52460. if (null === o)
  52461. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52462. var a = r.attributes.position
  52463. , l = 0;
  52464. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52465. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52466. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52467. i.calls++,
  52468. i.vertices += l * r.maxInstancedCount,
  52469. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52470. }
  52471. var s;
  52472. this.setMode = r,
  52473. this.render = o,
  52474. this.renderInstances = a
  52475. }
  52476. ,
  52477. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52478. function n(e) {
  52479. s = e
  52480. }
  52481. function r(i) {
  52482. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52483. c = 4) : (l = e.UNSIGNED_SHORT,
  52484. c = 2)
  52485. }
  52486. function o(t, n) {
  52487. e.drawElements(s, n, l, t * c),
  52488. i.calls++,
  52489. i.vertices += n,
  52490. s === e.TRIANGLES && (i.faces += n / 3)
  52491. }
  52492. function a(n, r, o) {
  52493. var a = t.get("ANGLE_instanced_arrays");
  52494. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52495. i.calls++,
  52496. i.vertices += o * n.maxInstancedCount,
  52497. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52498. }
  52499. var s, l, c;
  52500. this.setMode = n,
  52501. this.setIndex = r,
  52502. this.render = o,
  52503. this.renderInstances = a
  52504. }
  52505. ,
  52506. n.WebGLExtensions = function(e) {
  52507. var t = {};
  52508. this.get = function(i) {
  52509. if (void 0 !== t[i])
  52510. return t[i];
  52511. var n;
  52512. switch (i) {
  52513. case "EXT_texture_filter_anisotropic":
  52514. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52515. break;
  52516. case "WEBGL_compressed_texture_s3tc":
  52517. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52518. break;
  52519. case "WEBGL_compressed_texture_pvrtc":
  52520. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52521. break;
  52522. case "WEBGL_compressed_texture_etc1":
  52523. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52524. break;
  52525. default:
  52526. n = e.getExtension(i)
  52527. }
  52528. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52529. t[i] = n,
  52530. n
  52531. }
  52532. }
  52533. ,
  52534. n.WebGLCapabilities = function(e, t, i) {
  52535. function n(t) {
  52536. if ("highp" === t) {
  52537. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52538. return "highp";
  52539. t = "mediump"
  52540. }
  52541. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52542. }
  52543. this.getMaxPrecision = n,
  52544. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52545. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52546. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52547. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52548. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52549. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52550. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52551. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52552. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52553. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52554. this.vertexTextures = this.maxVertexTextures > 0,
  52555. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52556. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52557. var r = n(this.precision);
  52558. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52559. this.precision = r),
  52560. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52561. }
  52562. ,
  52563. n.WebGLGeometries = function(e, t, i) {
  52564. function r(e) {
  52565. var t = e.geometry;
  52566. if (void 0 !== h[t.id])
  52567. return h[t.id];
  52568. t.addEventListener("dispose", o);
  52569. var r;
  52570. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52571. r = t._bufferGeometry),
  52572. h[t.id] = r,
  52573. i.memory.geometries++,
  52574. r
  52575. }
  52576. function o(e) {
  52577. var n = e.target
  52578. , r = h[n.id];
  52579. null !== r.index && s(r.index),
  52580. l(r.attributes),
  52581. n.removeEventListener("dispose", o),
  52582. delete h[n.id];
  52583. var a = t.get(n);
  52584. a.wireframe && s(a.wireframe),
  52585. t.delete(n);
  52586. var c = t.get(r);
  52587. c.wireframe && s(c.wireframe),
  52588. t.delete(r),
  52589. i.memory.geometries--
  52590. }
  52591. function a(e) {
  52592. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52593. }
  52594. function s(t) {
  52595. var i = a(t);
  52596. void 0 !== i && (e.deleteBuffer(i),
  52597. c(t))
  52598. }
  52599. function l(e) {
  52600. for (var t in e)
  52601. s(e[t])
  52602. }
  52603. function c(e) {
  52604. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52605. }
  52606. var h = {};
  52607. this.get = r
  52608. }
  52609. ,
  52610. n.WebGLLights = function() {
  52611. var e = {};
  52612. this.get = function(t) {
  52613. if (void 0 !== e[t.id])
  52614. return e[t.id];
  52615. var i;
  52616. switch (t.type) {
  52617. case "DirectionalLight":
  52618. i = {
  52619. direction: new n.Vector3,
  52620. color: new n.Color,
  52621. shadow: !1,
  52622. shadowBias: 0,
  52623. shadowRadius: 1,
  52624. shadowMapSize: new n.Vector2
  52625. };
  52626. break;
  52627. case "SpotLight":
  52628. i = {
  52629. position: new n.Vector3,
  52630. direction: new n.Vector3,
  52631. color: new n.Color,
  52632. distance: 0,
  52633. coneCos: 0,
  52634. penumbraCos: 0,
  52635. decay: 0,
  52636. shadow: !1,
  52637. shadowBias: 0,
  52638. shadowRadius: 1,
  52639. shadowMapSize: new n.Vector2
  52640. };
  52641. break;
  52642. case "PointLight":
  52643. i = {
  52644. position: new n.Vector3,
  52645. color: new n.Color,
  52646. distance: 0,
  52647. decay: 0,
  52648. shadow: !1,
  52649. shadowBias: 0,
  52650. shadowRadius: 1,
  52651. shadowMapSize: new n.Vector2
  52652. };
  52653. break;
  52654. case "HemisphereLight":
  52655. i = {
  52656. direction: new n.Vector3,
  52657. skyColor: new n.Color,
  52658. groundColor: new n.Color
  52659. }
  52660. }
  52661. return e[t.id] = i,
  52662. i
  52663. }
  52664. }
  52665. ,
  52666. n.WebGLObjects = function(e, t, i) {
  52667. function r(t) {
  52668. var i = u.get(t);
  52669. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52670. var r = i.index
  52671. , a = i.attributes;
  52672. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52673. for (var s in a)
  52674. o(a[s], e.ARRAY_BUFFER);
  52675. var l = i.morphAttributes;
  52676. for (var s in l)
  52677. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52678. o(c[h], e.ARRAY_BUFFER);
  52679. return i
  52680. }
  52681. function o(e, i) {
  52682. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52683. , o = t.get(r);
  52684. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52685. }
  52686. function a(t, i, n) {
  52687. t.__webglBuffer = e.createBuffer(),
  52688. e.bindBuffer(n, t.__webglBuffer);
  52689. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52690. e.bufferData(n, i.array, r),
  52691. t.version = i.version
  52692. }
  52693. function s(t, i, n) {
  52694. e.bindBuffer(n, t.__webglBuffer),
  52695. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52696. i.updateRange.count = 0),
  52697. t.version = i.version
  52698. }
  52699. function l(e) {
  52700. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52701. }
  52702. function c(i) {
  52703. var r = t.get(i);
  52704. if (void 0 !== r.wireframe)
  52705. return r.wireframe;
  52706. var a = []
  52707. , s = i.index
  52708. , l = i.attributes
  52709. , c = l.position;
  52710. if (null !== s)
  52711. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52712. var g = d[p + 0]
  52713. , m = d[p + 1]
  52714. , v = d[p + 2];
  52715. h(u, g, m) && a.push(g, m),
  52716. h(u, m, v) && a.push(m, v),
  52717. h(u, v, g) && a.push(v, g)
  52718. }
  52719. else
  52720. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52721. var g = p + 0
  52722. , m = p + 1
  52723. , v = p + 2;
  52724. a.push(g, m, m, v, v, g)
  52725. }
  52726. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52727. , y = new n.BufferAttribute(new A(a),1);
  52728. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52729. r.wireframe = y,
  52730. y
  52731. }
  52732. function h(e, t, i) {
  52733. if (t > i) {
  52734. var n = t;
  52735. t = i,
  52736. i = n
  52737. }
  52738. var r = e[t];
  52739. return void 0 === r ? (e[t] = [i],
  52740. !0) : r.indexOf(i) === -1 && (r.push(i),
  52741. !0)
  52742. }
  52743. var u = new n.WebGLGeometries(e,t,i);
  52744. this.getAttributeBuffer = l,
  52745. this.getWireframeAttribute = c,
  52746. this.update = r
  52747. }
  52748. ,
  52749. n.WebGLProgram = function() {
  52750. function e(e) {
  52751. switch (e) {
  52752. case n.LinearEncoding:
  52753. return ["Linear", "( value )"];
  52754. case n.sRGBEncoding:
  52755. return ["sRGB", "( value )"];
  52756. case n.RGBEEncoding:
  52757. return ["RGBE", "( value )"];
  52758. case n.RGBM7Encoding:
  52759. return ["RGBM", "( value, 7.0 )"];
  52760. case n.RGBM16Encoding:
  52761. return ["RGBM", "( value, 16.0 )"];
  52762. case n.RGBDEncoding:
  52763. return ["RGBD", "( value, 256.0 )"];
  52764. case n.GammaEncoding:
  52765. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52766. default:
  52767. throw new Error("unsupported encoding: " + e)
  52768. }
  52769. }
  52770. function t(t, i) {
  52771. var n = e(i);
  52772. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52773. }
  52774. function i(t, i) {
  52775. var n = e(i);
  52776. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52777. }
  52778. function r(e, t) {
  52779. var i;
  52780. switch (t) {
  52781. case n.LinearToneMapping:
  52782. i = "Linear";
  52783. break;
  52784. case n.ReinhardToneMapping:
  52785. i = "Reinhard";
  52786. break;
  52787. case n.Uncharted2ToneMapping:
  52788. i = "Uncharted2";
  52789. break;
  52790. case n.CineonToneMapping:
  52791. i = "OptimizedCineon";
  52792. break;
  52793. default:
  52794. throw new Error("unsupported toneMapping: " + t)
  52795. }
  52796. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52797. }
  52798. function o(e, t, i) {
  52799. e = e || {};
  52800. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52801. return n.filter(c).join("\n")
  52802. }
  52803. function a(e) {
  52804. var t = [];
  52805. for (var i in e) {
  52806. var n = e[i];
  52807. n !== !1 && t.push("#define " + i + " " + n)
  52808. }
  52809. return t.join("\n")
  52810. }
  52811. function s(e, t, i) {
  52812. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52813. var a = e.getActiveUniform(t, o)
  52814. , s = a.name
  52815. , l = e.getUniformLocation(t, s)
  52816. , c = f.exec(s);
  52817. if (c) {
  52818. var h = c[1]
  52819. , u = c[2]
  52820. , d = n[h];
  52821. d || (d = n[h] = {}),
  52822. d[u] = l
  52823. } else if (c = g.exec(s)) {
  52824. var p = c[1]
  52825. , v = c[2]
  52826. , A = c[3]
  52827. , y = n[p];
  52828. y || (y = n[p] = []);
  52829. var C = y[v];
  52830. C || (C = y[v] = {}),
  52831. C[A] = l
  52832. } else if (c = m.exec(s)) {
  52833. var p = c[1];
  52834. n[p] = l
  52835. } else
  52836. n[s] = l
  52837. }
  52838. return n
  52839. }
  52840. function l(e, t, i) {
  52841. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52842. var a = e.getActiveAttrib(t, o)
  52843. , s = a.name;
  52844. n[s] = e.getAttribLocation(t, s)
  52845. }
  52846. return n
  52847. }
  52848. function c(e) {
  52849. return "" !== e
  52850. }
  52851. function h(e, t) {
  52852. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52853. }
  52854. function u(e) {
  52855. function t(e, t) {
  52856. var i = n.ShaderChunk[t];
  52857. if (void 0 === i)
  52858. throw new Error("Can not resolve #include <" + t + ">");
  52859. return u(i)
  52860. }
  52861. var i = /#include +<([\w\d.]+)>/g;
  52862. return e.replace(i, t)
  52863. }
  52864. function d(e) {
  52865. function t(e, t, i, n) {
  52866. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52867. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52868. return r
  52869. }
  52870. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52871. return e.replace(i, t)
  52872. }
  52873. var p = 0
  52874. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52875. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52876. , m = /^([\w\d_]+)\[0\]$/;
  52877. return function(e, f, g, m) {
  52878. var v = e.context
  52879. , A = g.extensions
  52880. , y = g.defines
  52881. , C = g.__webglShader.vertexShader
  52882. , I = g.__webglShader.fragmentShader
  52883. , E = "SHADOWMAP_TYPE_BASIC";
  52884. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52885. var b = "ENVMAP_TYPE_CUBE"
  52886. , w = "ENVMAP_MODE_REFLECTION"
  52887. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52888. if (m.envMap) {
  52889. switch (g.envMap.mapping) {
  52890. case n.CubeReflectionMapping:
  52891. case n.CubeRefractionMapping:
  52892. b = "ENVMAP_TYPE_CUBE";
  52893. break;
  52894. case n.CubeUVReflectionMapping:
  52895. case n.CubeUVRefractionMapping:
  52896. b = "ENVMAP_TYPE_CUBE_UV";
  52897. break;
  52898. case n.EquirectangularReflectionMapping:
  52899. case n.EquirectangularRefractionMapping:
  52900. b = "ENVMAP_TYPE_EQUIREC";
  52901. break;
  52902. case n.SphericalReflectionMapping:
  52903. b = "ENVMAP_TYPE_SPHERE"
  52904. }
  52905. switch (g.envMap.mapping) {
  52906. case n.CubeRefractionMapping:
  52907. case n.EquirectangularRefractionMapping:
  52908. w = "ENVMAP_MODE_REFRACTION"
  52909. }
  52910. switch (g.combine) {
  52911. case n.MultiplyOperation:
  52912. _ = "ENVMAP_BLENDING_MULTIPLY";
  52913. break;
  52914. case n.MixOperation:
  52915. _ = "ENVMAP_BLENDING_MIX";
  52916. break;
  52917. case n.AddOperation:
  52918. _ = "ENVMAP_BLENDING_ADD"
  52919. }
  52920. }
  52921. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52922. g instanceof n.RawShaderMaterial ? (T = "",
  52923. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52924. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52925. C = u(C, m),
  52926. C = h(C, m),
  52927. I = u(I, m),
  52928. I = h(I, m),
  52929. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52930. I = d(I));
  52931. var O = T + C
  52932. , L = x + I
  52933. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52934. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52935. v.attachShader(P, D),
  52936. v.attachShader(P, N),
  52937. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52938. v.linkProgram(P);
  52939. var B = v.getProgramInfoLog(P)
  52940. , F = v.getShaderInfoLog(D)
  52941. , V = v.getShaderInfoLog(N)
  52942. , U = !0
  52943. , k = !0;
  52944. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52945. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52946. k && (this.diagnostics = {
  52947. runnable: U,
  52948. material: g,
  52949. programLog: B,
  52950. vertexShader: {
  52951. log: F,
  52952. prefix: T
  52953. },
  52954. fragmentShader: {
  52955. log: V,
  52956. prefix: x
  52957. }
  52958. }),
  52959. v.deleteShader(D),
  52960. v.deleteShader(N);
  52961. var H;
  52962. this.getUniforms = function() {
  52963. return void 0 === H && (H = s(v, P)),
  52964. H
  52965. }
  52966. ;
  52967. var G;
  52968. return this.getAttributes = function() {
  52969. return void 0 === G && (G = l(v, P)),
  52970. G
  52971. }
  52972. ,
  52973. this.destroy = function() {
  52974. v.deleteProgram(P),
  52975. this.program = void 0
  52976. }
  52977. ,
  52978. Object.defineProperties(this, {
  52979. uniforms: {
  52980. get: function() {
  52981. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52982. this.getUniforms()
  52983. }
  52984. },
  52985. attributes: {
  52986. get: function() {
  52987. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52988. this.getAttributes()
  52989. }
  52990. }
  52991. }),
  52992. this.id = p++,
  52993. this.code = f,
  52994. this.usedTimes = 1,
  52995. this.program = P,
  52996. this.vertexShader = D,
  52997. this.fragmentShader = N,
  52998. this
  52999. }
  53000. }(),
  53001. n.WebGLPrograms = function(e, t) {
  53002. function i(e) {
  53003. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53004. return 1024;
  53005. var i = t.maxVertexUniforms
  53006. , r = Math.floor((i - 20) / 4)
  53007. , o = r;
  53008. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53009. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53010. o
  53011. }
  53012. function r(e, t) {
  53013. var i;
  53014. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53015. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53016. i
  53017. }
  53018. var o = []
  53019. , a = {
  53020. MeshDepthMaterial: "depth",
  53021. MeshNormalMaterial: "normal",
  53022. MeshBasicMaterial: "basic",
  53023. MeshLambertMaterial: "lambert",
  53024. MeshPhongMaterial: "phong",
  53025. MeshStandardMaterial: "standard",
  53026. LineBasicMaterial: "basic",
  53027. LineDashedMaterial: "dashed",
  53028. PointsMaterial: "points"
  53029. }
  53030. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53031. this.getParameters = function(o, s, l, c) {
  53032. var h = a[o.type]
  53033. , u = i(c)
  53034. , d = e.getPrecision();
  53035. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53036. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53037. var p = {
  53038. shaderID: h,
  53039. precision: d,
  53040. supportsVertexTextures: t.vertexTextures,
  53041. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53042. map: !!o.map,
  53043. mapEncoding: r(o.map, e.gammaInput),
  53044. envMap: !!o.envMap,
  53045. envMapMode: o.envMap && o.envMap.mapping,
  53046. envMapEncoding: r(o.envMap, e.gammaInput),
  53047. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53048. lightMap: !!o.lightMap,
  53049. aoMap: !!o.aoMap,
  53050. emissiveMap: !!o.emissiveMap,
  53051. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53052. bumpMap: !!o.bumpMap,
  53053. normalMap: !!o.normalMap,
  53054. displacementMap: !!o.displacementMap,
  53055. roughnessMap: !!o.roughnessMap,
  53056. metalnessMap: !!o.metalnessMap,
  53057. specularMap: !!o.specularMap,
  53058. alphaMap: !!o.alphaMap,
  53059. combine: o.combine,
  53060. vertexColors: o.vertexColors,
  53061. fog: l,
  53062. useFog: o.fog,
  53063. fogExp: l instanceof n.FogExp2,
  53064. flatShading: o.shading === n.FlatShading,
  53065. sizeAttenuation: o.sizeAttenuation,
  53066. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53067. skinning: o.skinning,
  53068. maxBones: u,
  53069. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53070. morphTargets: o.morphTargets,
  53071. morphNormals: o.morphNormals,
  53072. maxMorphTargets: e.maxMorphTargets,
  53073. maxMorphNormals: e.maxMorphNormals,
  53074. numDirLights: s.directional.length,
  53075. numPointLights: s.point.length,
  53076. numSpotLights: s.spot.length,
  53077. numHemiLights: s.hemi.length,
  53078. pointLightShadows: s.shadowsPointLight,
  53079. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53080. shadowMapType: e.shadowMap.type,
  53081. toneMapping: e.toneMapping,
  53082. physicallyCorrectLights: e.physicallyCorrectLights,
  53083. premultipliedAlpha: o.premultipliedAlpha,
  53084. alphaTest: o.alphaTest,
  53085. doubleSided: o.side === n.DoubleSide,
  53086. flipSided: o.side === n.BackSide
  53087. };
  53088. return p
  53089. }
  53090. ,
  53091. this.getProgramCode = function(e, t) {
  53092. var i = [];
  53093. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53094. i.push(e.vertexShader)),
  53095. void 0 !== e.defines)
  53096. for (var n in e.defines)
  53097. i.push(n),
  53098. i.push(e.defines[n]);
  53099. for (var r = 0; r < s.length; r++) {
  53100. var o = s[r];
  53101. i.push(o),
  53102. i.push(t[o])
  53103. }
  53104. return i.join()
  53105. }
  53106. ,
  53107. this.acquireProgram = function(t, i, r) {
  53108. for (var a, s = 0, l = o.length; s < l; s++) {
  53109. var c = o[s];
  53110. if (c.code === r) {
  53111. a = c,
  53112. ++a.usedTimes;
  53113. break
  53114. }
  53115. }
  53116. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53117. o.push(a)),
  53118. a
  53119. }
  53120. ,
  53121. this.releaseProgram = function(e) {
  53122. if (0 === --e.usedTimes) {
  53123. var t = o.indexOf(e);
  53124. o[t] = o[o.length - 1],
  53125. o.pop(),
  53126. e.destroy()
  53127. }
  53128. }
  53129. ,
  53130. this.programs = o
  53131. }
  53132. ,
  53133. n.WebGLProperties = function() {
  53134. var e = {};
  53135. this.get = function(t) {
  53136. var i = t.uuid
  53137. , n = e[i];
  53138. return void 0 === n && (n = {},
  53139. e[i] = n),
  53140. n
  53141. }
  53142. ,
  53143. this.delete = function(t) {
  53144. delete e[t.uuid]
  53145. }
  53146. ,
  53147. this.clear = function() {
  53148. e = {}
  53149. }
  53150. }
  53151. ,
  53152. n.WebGLShader = function() {
  53153. function e(e) {
  53154. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53155. t[i] = i + 1 + ": " + t[i];
  53156. return t.join("\n")
  53157. }
  53158. return function(t, i, n) {
  53159. var r = t.createShader(i);
  53160. return t.shaderSource(r, n),
  53161. t.compileShader(r),
  53162. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53163. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53164. r
  53165. }
  53166. }(),
  53167. n.WebGLShadowMap = function(e, t, i) {
  53168. function r(e, t, i, r) {
  53169. var o = e.geometry
  53170. , a = null
  53171. , s = v
  53172. , l = e.customDepthMaterial;
  53173. if (i && (s = A,
  53174. l = e.customDistanceMaterial),
  53175. l)
  53176. a = l;
  53177. else {
  53178. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53179. , h = e instanceof n.SkinnedMesh && t.skinning
  53180. , u = 0;
  53181. c && (u |= f),
  53182. h && (u |= g),
  53183. a = s[u]
  53184. }
  53185. return a.visible = t.visible,
  53186. a.wireframe = t.wireframe,
  53187. a.wireframeLinewidth = t.wireframeLinewidth,
  53188. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53189. a
  53190. }
  53191. function o(e, t, i) {
  53192. if (e.visible !== !1) {
  53193. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53194. var r = e.material;
  53195. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53196. p.push(e))
  53197. }
  53198. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53199. o(a[s], t, i)
  53200. }
  53201. }
  53202. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53203. var x = 0 !== (T & f)
  53204. , S = 0 !== (T & g)
  53205. , M = new n.ShaderMaterial({
  53206. uniforms: b,
  53207. vertexShader: E.vertexShader,
  53208. fragmentShader: E.fragmentShader,
  53209. morphTargets: x,
  53210. skinning: S
  53211. });
  53212. v[T] = M;
  53213. var R = new n.ShaderMaterial({
  53214. defines: {
  53215. USE_SHADOWMAP: ""
  53216. },
  53217. uniforms: _,
  53218. vertexShader: w.vertexShader,
  53219. fragmentShader: w.fragmentShader,
  53220. morphTargets: x,
  53221. skinning: S
  53222. });
  53223. A[T] = R
  53224. }
  53225. var P = this;
  53226. this.enabled = !1,
  53227. this.autoUpdate = !0,
  53228. this.needsUpdate = !1,
  53229. this.type = n.PCFShadowMap,
  53230. this.cullFace = n.CullFaceFront,
  53231. this.render = function(f, g) {
  53232. var m, v, A = t.shadows;
  53233. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53234. s.clearColor(1, 1, 1, 1),
  53235. s.disable(a.BLEND),
  53236. s.enable(a.CULL_FACE),
  53237. a.frontFace(a.CCW),
  53238. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53239. s.setDepthTest(!0),
  53240. s.setScissorTest(!1);
  53241. for (var E = 0, b = A.length; E < b; E++) {
  53242. var w = A[E]
  53243. , _ = w.shadow
  53244. , T = _.camera;
  53245. if (h.copy(_.mapSize),
  53246. w instanceof n.PointLight) {
  53247. m = 6,
  53248. v = !0;
  53249. var x = h.x
  53250. , S = h.y;
  53251. I[0].set(2 * x, S, x, S),
  53252. I[1].set(0, S, x, S),
  53253. I[2].set(3 * x, S, x, S),
  53254. I[3].set(x, S, x, S),
  53255. I[4].set(3 * x, 0, x, S),
  53256. I[5].set(x, 0, x, S),
  53257. h.x *= 4,
  53258. h.y *= 2
  53259. } else
  53260. m = 1,
  53261. v = !1;
  53262. if (null === _.map) {
  53263. var M = {
  53264. minFilter: n.NearestFilter,
  53265. magFilter: n.NearestFilter,
  53266. format: n.RGBAFormat
  53267. };
  53268. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53269. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53270. T.updateProjectionMatrix()
  53271. }
  53272. var R = _.map
  53273. , O = _.matrix;
  53274. d.setFromMatrixPosition(w.matrixWorld),
  53275. T.position.copy(d),
  53276. e.setRenderTarget(R),
  53277. e.clear();
  53278. for (var L = 0; L < m; L++) {
  53279. if (v) {
  53280. u.copy(T.position),
  53281. u.add(y[L]),
  53282. T.up.copy(C[L]),
  53283. T.lookAt(u);
  53284. var D = I[L];
  53285. s.viewport(D)
  53286. } else
  53287. u.setFromMatrixPosition(w.target.matrixWorld),
  53288. T.lookAt(u);
  53289. T.updateMatrixWorld(),
  53290. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53291. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53292. O.multiply(T.projectionMatrix),
  53293. O.multiply(T.matrixWorldInverse),
  53294. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53295. l.setFromMatrix(c),
  53296. p.length = 0,
  53297. o(f, g, T);
  53298. for (var N = 0, B = p.length; N < B; N++) {
  53299. var F = p[N]
  53300. , V = i.update(F)
  53301. , U = F.material;
  53302. if (U instanceof n.MultiMaterial)
  53303. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53304. var W = k[G]
  53305. , j = H[W.materialIndex];
  53306. if (j.visible === !0) {
  53307. var Y = r(F, j, v, d);
  53308. e.renderBufferDirect(T, null, V, Y, F, W)
  53309. }
  53310. }
  53311. else {
  53312. var Y = r(F, U, v, d);
  53313. e.renderBufferDirect(T, null, V, Y, F, null)
  53314. }
  53315. }
  53316. }
  53317. }
  53318. var X = e.getClearColor()
  53319. , Z = e.getClearAlpha();
  53320. e.setClearColor(X, Z),
  53321. s.enable(a.BLEND),
  53322. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53323. P.needsUpdate = !1
  53324. }
  53325. }
  53326. }
  53327. ,
  53328. n.WebGLState = function(e, t, i) {
  53329. var r = this
  53330. , o = new n.Vector4
  53331. , a = new Uint8Array(16)
  53332. , s = new Uint8Array(16)
  53333. , l = new Uint8Array(16)
  53334. , c = {}
  53335. , h = null
  53336. , u = null
  53337. , d = null
  53338. , p = null
  53339. , f = null
  53340. , g = null
  53341. , m = null
  53342. , v = null
  53343. , A = !1
  53344. , y = null
  53345. , C = null
  53346. , I = null
  53347. , E = null
  53348. , b = null
  53349. , w = null
  53350. , _ = null
  53351. , T = null
  53352. , x = null
  53353. , S = null
  53354. , M = null
  53355. , R = null
  53356. , P = null
  53357. , O = null
  53358. , L = null
  53359. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53360. , N = void 0
  53361. , B = {}
  53362. , F = new n.Vector4
  53363. , V = null
  53364. , U = null
  53365. , k = new n.Vector4
  53366. , H = new n.Vector4
  53367. , G = e.createTexture();
  53368. e.bindTexture(e.TEXTURE_2D, G),
  53369. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53370. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53371. this.init = function() {
  53372. this.clearColor(0, 0, 0, 1),
  53373. this.clearDepth(1),
  53374. this.clearStencil(0),
  53375. this.enable(e.DEPTH_TEST),
  53376. e.depthFunc(e.LEQUAL),
  53377. e.frontFace(e.CCW),
  53378. e.cullFace(e.BACK),
  53379. this.enable(e.CULL_FACE),
  53380. this.enable(e.BLEND),
  53381. e.blendEquation(e.FUNC_ADD),
  53382. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53383. }
  53384. ,
  53385. this.initAttributes = function() {
  53386. for (var e = 0, t = a.length; e < t; e++)
  53387. a[e] = 0
  53388. }
  53389. ,
  53390. this.enableAttribute = function(i) {
  53391. if (a[i] = 1,
  53392. 0 === s[i] && (e.enableVertexAttribArray(i),
  53393. s[i] = 1),
  53394. 0 !== l[i]) {
  53395. var n = t.get("ANGLE_instanced_arrays");
  53396. n.vertexAttribDivisorANGLE(i, 0),
  53397. l[i] = 0
  53398. }
  53399. }
  53400. ,
  53401. this.enableAttributeAndDivisor = function(t, i, n) {
  53402. a[t] = 1,
  53403. 0 === s[t] && (e.enableVertexAttribArray(t),
  53404. s[t] = 1),
  53405. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53406. l[t] = i)
  53407. }
  53408. ,
  53409. this.disableUnusedAttributes = function() {
  53410. for (var t = 0, i = s.length; t < i; t++)
  53411. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53412. s[t] = 0)
  53413. }
  53414. ,
  53415. this.enable = function(t) {
  53416. c[t] !== !0 && (e.enable(t),
  53417. c[t] = !0)
  53418. }
  53419. ,
  53420. this.disable = function(t) {
  53421. c[t] !== !1 && (e.disable(t),
  53422. c[t] = !1)
  53423. }
  53424. ,
  53425. this.getCompressedTextureFormats = function() {
  53426. if (null === h && (h = [],
  53427. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53428. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53429. h.push(i[n]);
  53430. return h
  53431. }
  53432. ,
  53433. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53434. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53435. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53436. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53437. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53438. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53439. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53440. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53441. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53442. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53443. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53444. u = t,
  53445. A = h),
  53446. t === n.CustomBlending ? (s = s || r,
  53447. l = l || o,
  53448. c = c || a,
  53449. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53450. d = r,
  53451. g = s),
  53452. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53453. p = o,
  53454. f = a,
  53455. m = l,
  53456. v = c)) : (d = null,
  53457. p = null,
  53458. f = null,
  53459. g = null,
  53460. m = null,
  53461. v = null)
  53462. }
  53463. ,
  53464. this.setDepthFunc = function(t) {
  53465. if (y !== t) {
  53466. if (t)
  53467. switch (t) {
  53468. case n.NeverDepth:
  53469. e.depthFunc(e.NEVER);
  53470. break;
  53471. case n.AlwaysDepth:
  53472. e.depthFunc(e.ALWAYS);
  53473. break;
  53474. case n.LessDepth:
  53475. e.depthFunc(e.LESS);
  53476. break;
  53477. case n.LessEqualDepth:
  53478. e.depthFunc(e.LEQUAL);
  53479. break;
  53480. case n.EqualDepth:
  53481. e.depthFunc(e.EQUAL);
  53482. break;
  53483. case n.GreaterEqualDepth:
  53484. e.depthFunc(e.GEQUAL);
  53485. break;
  53486. case n.GreaterDepth:
  53487. e.depthFunc(e.GREATER);
  53488. break;
  53489. case n.NotEqualDepth:
  53490. e.depthFunc(e.NOTEQUAL);
  53491. break;
  53492. default:
  53493. e.depthFunc(e.LEQUAL)
  53494. }
  53495. else
  53496. e.depthFunc(e.LEQUAL);
  53497. y = t
  53498. }
  53499. }
  53500. ,
  53501. this.setDepthTest = function(t) {
  53502. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53503. }
  53504. ,
  53505. this.setDepthWrite = function(t) {
  53506. C !== t && (e.depthMask(t),
  53507. C = t)
  53508. }
  53509. ,
  53510. this.setColorWrite = function(t) {
  53511. I !== t && (e.colorMask(t, t, t, t),
  53512. I = t)
  53513. }
  53514. ,
  53515. this.setStencilFunc = function(t, i, n) {
  53516. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53517. b = t,
  53518. w = i,
  53519. _ = n)
  53520. }
  53521. ,
  53522. this.setStencilOp = function(t, i, n) {
  53523. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53524. T = t,
  53525. x = i,
  53526. S = n)
  53527. }
  53528. ,
  53529. this.setStencilTest = function(t) {
  53530. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53531. }
  53532. ,
  53533. this.setStencilWrite = function(t) {
  53534. E !== t && (e.stencilMask(t),
  53535. E = t)
  53536. }
  53537. ,
  53538. this.setFlipSided = function(t) {
  53539. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53540. M = t)
  53541. }
  53542. ,
  53543. this.setLineWidth = function(t) {
  53544. t !== R && (e.lineWidth(t),
  53545. R = t)
  53546. }
  53547. ,
  53548. this.setPolygonOffset = function(t, i, n) {
  53549. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53550. !t || P === i && O === n || (e.polygonOffset(i, n),
  53551. P = i,
  53552. O = n)
  53553. }
  53554. ,
  53555. this.getScissorTest = function() {
  53556. return L
  53557. }
  53558. ,
  53559. this.setScissorTest = function(t) {
  53560. L = t,
  53561. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53562. }
  53563. ,
  53564. this.activeTexture = function(t) {
  53565. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53566. N !== t && (e.activeTexture(t),
  53567. N = t)
  53568. }
  53569. ,
  53570. this.bindTexture = function(t, i) {
  53571. void 0 === N && r.activeTexture();
  53572. var n = B[N];
  53573. void 0 === n && (n = {
  53574. type: void 0,
  53575. texture: void 0
  53576. },
  53577. B[N] = n),
  53578. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53579. n.type = t,
  53580. n.texture = i)
  53581. }
  53582. ,
  53583. this.compressedTexImage2D = function() {
  53584. try {
  53585. e.compressedTexImage2D.apply(e, arguments)
  53586. } catch (e) {
  53587. console.error(e)
  53588. }
  53589. }
  53590. ,
  53591. this.texImage2D = function() {
  53592. try {
  53593. e.texImage2D.apply(e, arguments)
  53594. } catch (e) {
  53595. console.error(e)
  53596. }
  53597. }
  53598. ,
  53599. this.clearColor = function(t, i, n, r) {
  53600. o.set(t, i, n, r),
  53601. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53602. F.copy(o))
  53603. }
  53604. ,
  53605. this.clearDepth = function(t) {
  53606. V !== t && (e.clearDepth(t),
  53607. V = t)
  53608. }
  53609. ,
  53610. this.clearStencil = function(t) {
  53611. U !== t && (e.clearStencil(t),
  53612. U = t)
  53613. }
  53614. ,
  53615. this.scissor = function(t) {
  53616. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53617. k.copy(t))
  53618. }
  53619. ,
  53620. this.viewport = function(t) {
  53621. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53622. H.copy(t))
  53623. }
  53624. ,
  53625. this.reset = function() {
  53626. for (var t = 0; t < s.length; t++)
  53627. 1 === s[t] && (e.disableVertexAttribArray(t),
  53628. s[t] = 0);
  53629. c = {},
  53630. h = null,
  53631. N = void 0,
  53632. B = {},
  53633. u = null,
  53634. I = null,
  53635. C = null,
  53636. E = null,
  53637. M = null
  53638. }
  53639. }
  53640. ,
  53641. n.LensFlarePlugin = function(e, t) {
  53642. function i() {
  53643. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53644. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53645. o = p.createBuffer(),
  53646. a = p.createBuffer(),
  53647. p.bindBuffer(p.ARRAY_BUFFER, o),
  53648. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53649. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53650. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53651. u = p.createTexture(),
  53652. d = p.createTexture(),
  53653. f.bindTexture(p.TEXTURE_2D, u),
  53654. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53655. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53656. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53657. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53658. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53659. f.bindTexture(p.TEXTURE_2D, d),
  53660. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53661. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53662. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53663. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53664. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53665. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53666. var i;
  53667. i = h ? {
  53668. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53669. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53670. } : {
  53671. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53672. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53673. },
  53674. s = r(i),
  53675. l = {
  53676. vertex: p.getAttribLocation(s, "position"),
  53677. uv: p.getAttribLocation(s, "uv")
  53678. },
  53679. c = {
  53680. renderType: p.getUniformLocation(s, "renderType"),
  53681. map: p.getUniformLocation(s, "map"),
  53682. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53683. opacity: p.getUniformLocation(s, "opacity"),
  53684. color: p.getUniformLocation(s, "color"),
  53685. scale: p.getUniformLocation(s, "scale"),
  53686. rotation: p.getUniformLocation(s, "rotation"),
  53687. screenPosition: p.getUniformLocation(s, "screenPosition")
  53688. }
  53689. }
  53690. function r(t) {
  53691. var i = p.createProgram()
  53692. , n = p.createShader(p.FRAGMENT_SHADER)
  53693. , r = p.createShader(p.VERTEX_SHADER)
  53694. , o = "precision " + e.getPrecision() + " float;\n";
  53695. return p.shaderSource(n, o + t.fragmentShader),
  53696. p.shaderSource(r, o + t.vertexShader),
  53697. p.compileShader(n),
  53698. p.compileShader(r),
  53699. p.attachShader(i, n),
  53700. p.attachShader(i, r),
  53701. p.linkProgram(i),
  53702. i
  53703. }
  53704. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53705. this.render = function(r, g, m) {
  53706. if (0 !== t.length) {
  53707. var v = new n.Vector3
  53708. , A = m.w / m.z
  53709. , y = .5 * m.z
  53710. , C = .5 * m.w
  53711. , I = 16 / m.w
  53712. , E = new n.Vector2(I * A,I)
  53713. , b = new n.Vector3(1,1,0)
  53714. , w = new n.Vector2(1,1);
  53715. void 0 === s && i(),
  53716. p.useProgram(s),
  53717. f.initAttributes(),
  53718. f.enableAttribute(l.vertex),
  53719. f.enableAttribute(l.uv),
  53720. f.disableUnusedAttributes(),
  53721. p.uniform1i(c.occlusionMap, 0),
  53722. p.uniform1i(c.map, 1),
  53723. p.bindBuffer(p.ARRAY_BUFFER, o),
  53724. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53725. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53726. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53727. f.disable(p.CULL_FACE),
  53728. f.setDepthWrite(!1);
  53729. for (var _ = 0, T = t.length; _ < T; _++) {
  53730. I = 16 / m.w,
  53731. E.set(I * A, I);
  53732. var x = t[_];
  53733. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53734. v.applyMatrix4(g.matrixWorldInverse),
  53735. v.applyProjection(g.projectionMatrix),
  53736. b.copy(v),
  53737. w.x = b.x * y + y,
  53738. w.y = b.y * C + C,
  53739. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53740. f.activeTexture(p.TEXTURE0),
  53741. f.bindTexture(p.TEXTURE_2D, null),
  53742. f.activeTexture(p.TEXTURE1),
  53743. f.bindTexture(p.TEXTURE_2D, u),
  53744. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53745. p.uniform1i(c.renderType, 0),
  53746. p.uniform2f(c.scale, E.x, E.y),
  53747. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53748. f.disable(p.BLEND),
  53749. f.enable(p.DEPTH_TEST),
  53750. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53751. f.activeTexture(p.TEXTURE0),
  53752. f.bindTexture(p.TEXTURE_2D, d),
  53753. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53754. p.uniform1i(c.renderType, 1),
  53755. f.disable(p.DEPTH_TEST),
  53756. f.activeTexture(p.TEXTURE1),
  53757. f.bindTexture(p.TEXTURE_2D, u),
  53758. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53759. x.positionScreen.copy(b),
  53760. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53761. p.uniform1i(c.renderType, 2),
  53762. f.enable(p.BLEND);
  53763. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53764. var R = x.lensFlares[S];
  53765. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53766. b.y = R.y,
  53767. b.z = R.z,
  53768. I = R.size * R.scale / m.w,
  53769. E.x = I * A,
  53770. E.y = I,
  53771. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53772. p.uniform2f(c.scale, E.x, E.y),
  53773. p.uniform1f(c.rotation, R.rotation),
  53774. p.uniform1f(c.opacity, R.opacity),
  53775. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53776. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53777. e.setTexture(R.texture, 1),
  53778. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53779. }
  53780. }
  53781. }
  53782. f.enable(p.CULL_FACE),
  53783. f.enable(p.DEPTH_TEST),
  53784. f.setDepthWrite(!0),
  53785. e.resetGLState()
  53786. }
  53787. }
  53788. }
  53789. ,
  53790. n.SpritePlugin = function(e, t) {
  53791. function i() {
  53792. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53793. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53794. a = d.createBuffer(),
  53795. s = d.createBuffer(),
  53796. d.bindBuffer(d.ARRAY_BUFFER, a),
  53797. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53798. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53799. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53800. l = r(),
  53801. c = {
  53802. position: d.getAttribLocation(l, "position"),
  53803. uv: d.getAttribLocation(l, "uv")
  53804. },
  53805. h = {
  53806. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53807. uvScale: d.getUniformLocation(l, "uvScale"),
  53808. rotation: d.getUniformLocation(l, "rotation"),
  53809. scale: d.getUniformLocation(l, "scale"),
  53810. color: d.getUniformLocation(l, "color"),
  53811. map: d.getUniformLocation(l, "map"),
  53812. opacity: d.getUniformLocation(l, "opacity"),
  53813. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53814. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53815. fogType: d.getUniformLocation(l, "fogType"),
  53816. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53817. fogNear: d.getUniformLocation(l, "fogNear"),
  53818. fogFar: d.getUniformLocation(l, "fogFar"),
  53819. fogColor: d.getUniformLocation(l, "fogColor"),
  53820. alphaTest: d.getUniformLocation(l, "alphaTest")
  53821. };
  53822. var i = document.createElement("canvas");
  53823. i.width = 8,
  53824. i.height = 8;
  53825. var o = i.getContext("2d");
  53826. o.fillStyle = "white",
  53827. o.fillRect(0, 0, 8, 8),
  53828. u = new n.Texture(i),
  53829. u.needsUpdate = !0
  53830. }
  53831. function r() {
  53832. var t = d.createProgram()
  53833. , i = d.createShader(d.VERTEX_SHADER)
  53834. , n = d.createShader(d.FRAGMENT_SHADER);
  53835. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53836. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53837. d.compileShader(i),
  53838. d.compileShader(n),
  53839. d.attachShader(t, i),
  53840. d.attachShader(t, n),
  53841. d.linkProgram(t),
  53842. t
  53843. }
  53844. function o(e, t) {
  53845. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53846. }
  53847. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53848. this.render = function(r, v) {
  53849. if (0 !== t.length) {
  53850. void 0 === l && i(),
  53851. d.useProgram(l),
  53852. p.initAttributes(),
  53853. p.enableAttribute(c.position),
  53854. p.enableAttribute(c.uv),
  53855. p.disableUnusedAttributes(),
  53856. p.disable(d.CULL_FACE),
  53857. p.enable(d.BLEND),
  53858. d.bindBuffer(d.ARRAY_BUFFER, a),
  53859. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53860. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53861. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53862. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53863. p.activeTexture(d.TEXTURE0),
  53864. d.uniform1i(h.map, 0);
  53865. var A = 0
  53866. , y = 0
  53867. , C = r.fog;
  53868. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53869. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53870. d.uniform1f(h.fogFar, C.far),
  53871. d.uniform1i(h.fogType, 1),
  53872. A = 1,
  53873. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53874. d.uniform1i(h.fogType, 2),
  53875. A = 2,
  53876. y = 2)) : (d.uniform1i(h.fogType, 0),
  53877. A = 0,
  53878. y = 0);
  53879. for (var I = 0, E = t.length; I < E; I++) {
  53880. var b = t[I];
  53881. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53882. b.z = -b.modelViewMatrix.elements[14]
  53883. }
  53884. t.sort(o);
  53885. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53886. var b = t[I]
  53887. , _ = b.material;
  53888. d.uniform1f(h.alphaTest, _.alphaTest),
  53889. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53890. b.matrixWorld.decompose(f, g, m),
  53891. w[0] = m.x,
  53892. w[1] = m.y;
  53893. var T = 0;
  53894. r.fog && _.fog && (T = y),
  53895. A !== T && (d.uniform1i(h.fogType, T),
  53896. A = T),
  53897. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53898. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53899. d.uniform2f(h.uvScale, 1, 1)),
  53900. d.uniform1f(h.opacity, _.opacity),
  53901. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53902. d.uniform1f(h.rotation, _.rotation),
  53903. d.uniform2fv(h.scale, w),
  53904. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53905. p.setDepthTest(_.depthTest),
  53906. p.setDepthWrite(_.depthWrite),
  53907. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53908. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53909. }
  53910. p.enable(d.CULL_FACE),
  53911. e.resetGLState()
  53912. }
  53913. }
  53914. }
  53915. ,
  53916. Object.defineProperties(n.Box2.prototype, {
  53917. empty: {
  53918. value: function() {
  53919. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53920. this.isEmpty()
  53921. }
  53922. },
  53923. isIntersectionBox: {
  53924. value: function(e) {
  53925. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53926. this.intersectsBox(e)
  53927. }
  53928. }
  53929. }),
  53930. Object.defineProperties(n.Box3.prototype, {
  53931. empty: {
  53932. value: function() {
  53933. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53934. this.isEmpty()
  53935. }
  53936. },
  53937. isIntersectionBox: {
  53938. value: function(e) {
  53939. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53940. this.intersectsBox(e)
  53941. }
  53942. },
  53943. isIntersectionSphere: {
  53944. value: function(e) {
  53945. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53946. this.intersectsSphere(e)
  53947. }
  53948. }
  53949. }),
  53950. Object.defineProperties(n.Matrix3.prototype, {
  53951. multiplyVector3: {
  53952. value: function(e) {
  53953. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53954. e.applyMatrix3(this)
  53955. }
  53956. },
  53957. multiplyVector3Array: {
  53958. value: function(e) {
  53959. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53960. this.applyToVector3Array(e)
  53961. }
  53962. }
  53963. }),
  53964. Object.defineProperties(n.Matrix4.prototype, {
  53965. extractPosition: {
  53966. value: function(e) {
  53967. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53968. this.copyPosition(e)
  53969. }
  53970. },
  53971. setRotationFromQuaternion: {
  53972. value: function(e) {
  53973. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53974. this.makeRotationFromQuaternion(e)
  53975. }
  53976. },
  53977. multiplyVector3: {
  53978. value: function(e) {
  53979. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53980. e.applyProjection(this)
  53981. }
  53982. },
  53983. multiplyVector4: {
  53984. value: function(e) {
  53985. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53986. e.applyMatrix4(this)
  53987. }
  53988. },
  53989. multiplyVector3Array: {
  53990. value: function(e) {
  53991. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53992. this.applyToVector3Array(e)
  53993. }
  53994. },
  53995. rotateAxis: {
  53996. value: function(e) {
  53997. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53998. e.transformDirection(this)
  53999. }
  54000. },
  54001. crossVector: {
  54002. value: function(e) {
  54003. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54004. e.applyMatrix4(this)
  54005. }
  54006. },
  54007. translate: {
  54008. value: function(e) {
  54009. console.error("THREE.Matrix4: .translate() has been removed.")
  54010. }
  54011. },
  54012. rotateX: {
  54013. value: function(e) {
  54014. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54015. }
  54016. },
  54017. rotateY: {
  54018. value: function(e) {
  54019. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54020. }
  54021. },
  54022. rotateZ: {
  54023. value: function(e) {
  54024. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54025. }
  54026. },
  54027. rotateByAxis: {
  54028. value: function(e, t) {
  54029. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54030. }
  54031. }
  54032. }),
  54033. Object.defineProperties(n.Plane.prototype, {
  54034. isIntersectionLine: {
  54035. value: function(e) {
  54036. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54037. this.intersectsLine(e)
  54038. }
  54039. }
  54040. }),
  54041. Object.defineProperties(n.Quaternion.prototype, {
  54042. multiplyVector3: {
  54043. value: function(e) {
  54044. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54045. e.applyQuaternion(this)
  54046. }
  54047. }
  54048. }),
  54049. Object.defineProperties(n.Ray.prototype, {
  54050. isIntersectionBox: {
  54051. value: function(e) {
  54052. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54053. this.intersectsBox(e)
  54054. }
  54055. },
  54056. isIntersectionPlane: {
  54057. value: function(e) {
  54058. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54059. this.intersectsPlane(e)
  54060. }
  54061. },
  54062. isIntersectionSphere: {
  54063. value: function(e) {
  54064. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54065. this.intersectsSphere(e)
  54066. }
  54067. }
  54068. }),
  54069. Object.defineProperties(n.Vector3.prototype, {
  54070. setEulerFromRotationMatrix: {
  54071. value: function() {
  54072. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54073. }
  54074. },
  54075. setEulerFromQuaternion: {
  54076. value: function() {
  54077. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54078. }
  54079. },
  54080. getPositionFromMatrix: {
  54081. value: function(e) {
  54082. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54083. this.setFromMatrixPosition(e)
  54084. }
  54085. },
  54086. getScaleFromMatrix: {
  54087. value: function(e) {
  54088. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54089. this.setFromMatrixScale(e)
  54090. }
  54091. },
  54092. getColumnFromMatrix: {
  54093. value: function(e, t) {
  54094. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54095. this.setFromMatrixColumn(e, t)
  54096. }
  54097. }
  54098. }),
  54099. n.Face4 = function(e, t, i, r, o, a, s) {
  54100. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54101. new n.Face3(e,t,i,o,a,s)
  54102. }
  54103. ,
  54104. n.Vertex = function(e, t, i) {
  54105. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54106. new n.Vector3(e,t,i)
  54107. }
  54108. ,
  54109. Object.defineProperties(n.Object3D.prototype, {
  54110. eulerOrder: {
  54111. get: function() {
  54112. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54113. this.rotation.order
  54114. },
  54115. set: function(e) {
  54116. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54117. this.rotation.order = e
  54118. }
  54119. },
  54120. getChildByName: {
  54121. value: function(e) {
  54122. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54123. this.getObjectByName(e)
  54124. }
  54125. },
  54126. renderDepth: {
  54127. set: function(e) {
  54128. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54129. }
  54130. },
  54131. translate: {
  54132. value: function(e, t) {
  54133. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54134. this.translateOnAxis(t, e)
  54135. }
  54136. },
  54137. useQuaternion: {
  54138. get: function() {
  54139. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54140. },
  54141. set: function(e) {
  54142. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54143. }
  54144. }
  54145. }),
  54146. Object.defineProperties(n, {
  54147. PointCloud: {
  54148. value: function(e, t) {
  54149. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54150. new n.Points(e,t)
  54151. }
  54152. },
  54153. ParticleSystem: {
  54154. value: function(e, t) {
  54155. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54156. new n.Points(e,t)
  54157. }
  54158. }
  54159. }),
  54160. Object.defineProperties(n.Light.prototype, {
  54161. onlyShadow: {
  54162. set: function(e) {
  54163. console.warn("THREE.Light: .onlyShadow has been removed.")
  54164. }
  54165. },
  54166. shadowCameraFov: {
  54167. set: function(e) {
  54168. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54169. this.shadow.camera.fov = e
  54170. }
  54171. },
  54172. shadowCameraLeft: {
  54173. set: function(e) {
  54174. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54175. this.shadow.camera.left = e
  54176. }
  54177. },
  54178. shadowCameraRight: {
  54179. set: function(e) {
  54180. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54181. this.shadow.camera.right = e
  54182. }
  54183. },
  54184. shadowCameraTop: {
  54185. set: function(e) {
  54186. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54187. this.shadow.camera.top = e
  54188. }
  54189. },
  54190. shadowCameraBottom: {
  54191. set: function(e) {
  54192. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54193. this.shadow.camera.bottom = e
  54194. }
  54195. },
  54196. shadowCameraNear: {
  54197. set: function(e) {
  54198. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54199. this.shadow.camera.near = e
  54200. }
  54201. },
  54202. shadowCameraFar: {
  54203. set: function(e) {
  54204. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54205. this.shadow.camera.far = e
  54206. }
  54207. },
  54208. shadowCameraVisible: {
  54209. set: function(e) {
  54210. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54211. }
  54212. },
  54213. shadowBias: {
  54214. set: function(e) {
  54215. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54216. this.shadow.bias = e
  54217. }
  54218. },
  54219. shadowDarkness: {
  54220. set: function(e) {
  54221. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54222. }
  54223. },
  54224. shadowMapWidth: {
  54225. set: function(e) {
  54226. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54227. this.shadow.mapSize.width = e
  54228. }
  54229. },
  54230. shadowMapHeight: {
  54231. set: function(e) {
  54232. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54233. this.shadow.mapSize.height = e
  54234. }
  54235. }
  54236. }),
  54237. Object.defineProperties(n.BufferAttribute.prototype, {
  54238. length: {
  54239. get: function() {
  54240. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54241. this.array.length
  54242. }
  54243. }
  54244. }),
  54245. Object.defineProperties(n.BufferGeometry.prototype, {
  54246. drawcalls: {
  54247. get: function() {
  54248. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54249. this.groups
  54250. }
  54251. },
  54252. offsets: {
  54253. get: function() {
  54254. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54255. this.groups
  54256. }
  54257. },
  54258. addIndex: {
  54259. value: function(e) {
  54260. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54261. this.setIndex(e)
  54262. }
  54263. },
  54264. addDrawCall: {
  54265. value: function(e, t, i) {
  54266. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54267. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54268. this.addGroup(e, t)
  54269. }
  54270. },
  54271. clearDrawCalls: {
  54272. value: function() {
  54273. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54274. this.clearGroups()
  54275. }
  54276. },
  54277. computeTangents: {
  54278. value: function() {
  54279. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54280. }
  54281. },
  54282. computeOffsets: {
  54283. value: function() {
  54284. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54285. }
  54286. }
  54287. }),
  54288. Object.defineProperties(n.Material.prototype, {
  54289. wrapAround: {
  54290. get: function() {
  54291. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54292. },
  54293. set: function(e) {
  54294. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54295. }
  54296. },
  54297. wrapRGB: {
  54298. get: function() {
  54299. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54300. new n.Color
  54301. }
  54302. }
  54303. }),
  54304. Object.defineProperties(n, {
  54305. PointCloudMaterial: {
  54306. value: function(e) {
  54307. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54308. new n.PointsMaterial(e)
  54309. }
  54310. },
  54311. ParticleBasicMaterial: {
  54312. value: function(e) {
  54313. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54314. new n.PointsMaterial(e)
  54315. }
  54316. },
  54317. ParticleSystemMaterial: {
  54318. value: function(e) {
  54319. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54320. new n.PointsMaterial(e)
  54321. }
  54322. }
  54323. }),
  54324. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54325. metal: {
  54326. get: function() {
  54327. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54328. !1
  54329. },
  54330. set: function(e) {
  54331. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54332. }
  54333. }
  54334. }),
  54335. Object.defineProperties(n.ShaderMaterial.prototype, {
  54336. derivatives: {
  54337. get: function() {
  54338. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54339. this.extensions.derivatives
  54340. },
  54341. set: function(e) {
  54342. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54343. this.extensions.derivatives = e
  54344. }
  54345. }
  54346. }),
  54347. Object.defineProperties(n.WebGLRenderer.prototype, {
  54348. supportsFloatTextures: {
  54349. value: function() {
  54350. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54351. this.extensions.get("OES_texture_float")
  54352. }
  54353. },
  54354. supportsHalfFloatTextures: {
  54355. value: function() {
  54356. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54357. this.extensions.get("OES_texture_half_float")
  54358. }
  54359. },
  54360. supportsStandardDerivatives: {
  54361. value: function() {
  54362. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54363. this.extensions.get("OES_standard_derivatives")
  54364. }
  54365. },
  54366. supportsCompressedTextureS3TC: {
  54367. value: function() {
  54368. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54369. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54370. }
  54371. },
  54372. supportsCompressedTexturePVRTC: {
  54373. value: function() {
  54374. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54375. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54376. }
  54377. },
  54378. supportsBlendMinMax: {
  54379. value: function() {
  54380. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54381. this.extensions.get("EXT_blend_minmax")
  54382. }
  54383. },
  54384. supportsVertexTextures: {
  54385. value: function() {
  54386. return this.capabilities.vertexTextures
  54387. }
  54388. },
  54389. supportsInstancedArrays: {
  54390. value: function() {
  54391. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54392. this.extensions.get("ANGLE_instanced_arrays")
  54393. }
  54394. },
  54395. enableScissorTest: {
  54396. value: function(e) {
  54397. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54398. this.setScissorTest(e)
  54399. }
  54400. },
  54401. initMaterial: {
  54402. value: function() {
  54403. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54404. }
  54405. },
  54406. addPrePlugin: {
  54407. value: function() {
  54408. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54409. }
  54410. },
  54411. addPostPlugin: {
  54412. value: function() {
  54413. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54414. }
  54415. },
  54416. updateShadowMap: {
  54417. value: function() {
  54418. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54419. }
  54420. },
  54421. shadowMapEnabled: {
  54422. get: function() {
  54423. return this.shadowMap.enabled
  54424. },
  54425. set: function(e) {
  54426. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54427. this.shadowMap.enabled = e
  54428. }
  54429. },
  54430. shadowMapType: {
  54431. get: function() {
  54432. return this.shadowMap.type
  54433. },
  54434. set: function(e) {
  54435. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54436. this.shadowMap.type = e
  54437. }
  54438. },
  54439. shadowMapCullFace: {
  54440. get: function() {
  54441. return this.shadowMap.cullFace
  54442. },
  54443. set: function(e) {
  54444. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54445. this.shadowMap.cullFace = e
  54446. }
  54447. }
  54448. }),
  54449. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54450. wrapS: {
  54451. get: function() {
  54452. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54453. this.texture.wrapS
  54454. },
  54455. set: function(e) {
  54456. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54457. this.texture.wrapS = e
  54458. }
  54459. },
  54460. wrapT: {
  54461. get: function() {
  54462. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54463. this.texture.wrapT
  54464. },
  54465. set: function(e) {
  54466. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54467. this.texture.wrapT = e
  54468. }
  54469. },
  54470. magFilter: {
  54471. get: function() {
  54472. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54473. this.texture.magFilter
  54474. },
  54475. set: function(e) {
  54476. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54477. this.texture.magFilter = e
  54478. }
  54479. },
  54480. minFilter: {
  54481. get: function() {
  54482. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54483. this.texture.minFilter
  54484. },
  54485. set: function(e) {
  54486. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54487. this.texture.minFilter = e
  54488. }
  54489. },
  54490. anisotropy: {
  54491. get: function() {
  54492. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54493. this.texture.anisotropy
  54494. },
  54495. set: function(e) {
  54496. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54497. this.texture.anisotropy = e
  54498. }
  54499. },
  54500. offset: {
  54501. get: function() {
  54502. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54503. this.texture.offset
  54504. },
  54505. set: function(e) {
  54506. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54507. this.texture.offset = e
  54508. }
  54509. },
  54510. repeat: {
  54511. get: function() {
  54512. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54513. this.texture.repeat
  54514. },
  54515. set: function(e) {
  54516. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54517. this.texture.repeat = e
  54518. }
  54519. },
  54520. format: {
  54521. get: function() {
  54522. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54523. this.texture.format
  54524. },
  54525. set: function(e) {
  54526. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54527. this.texture.format = e
  54528. }
  54529. },
  54530. type: {
  54531. get: function() {
  54532. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54533. this.texture.type
  54534. },
  54535. set: function(e) {
  54536. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54537. this.texture.type = e
  54538. }
  54539. },
  54540. generateMipmaps: {
  54541. get: function() {
  54542. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54543. this.texture.generateMipmaps
  54544. },
  54545. set: function(e) {
  54546. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54547. this.texture.generateMipmaps = e
  54548. }
  54549. }
  54550. }),
  54551. n.GeometryUtils = {
  54552. merge: function(e, t, i) {
  54553. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54554. var r;
  54555. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54556. r = t.matrix,
  54557. t = t.geometry),
  54558. e.merge(t, r, i)
  54559. },
  54560. center: function(e) {
  54561. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54562. e.center()
  54563. }
  54564. },
  54565. n.ImageUtils = {
  54566. crossOrigin: void 0,
  54567. loadTexture: function(e, t, i, r) {
  54568. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54569. var o = new n.TextureLoader;
  54570. o.setCrossOrigin(this.crossOrigin);
  54571. var a = o.load(e, i, void 0, r);
  54572. return t && (a.mapping = t),
  54573. a
  54574. },
  54575. loadTextureCube: function(e, t, i, r) {
  54576. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54577. var o = new n.CubeTextureLoader;
  54578. o.setCrossOrigin(this.crossOrigin);
  54579. var a = o.load(e, i, void 0, r);
  54580. return t && (a.mapping = t),
  54581. a
  54582. },
  54583. loadCompressedTexture: function() {
  54584. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54585. },
  54586. loadCompressedTextureCube: function() {
  54587. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54588. }
  54589. },
  54590. n.Projector = function() {
  54591. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54592. this.projectVector = function(e, t) {
  54593. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54594. e.project(t)
  54595. }
  54596. ,
  54597. this.unprojectVector = function(e, t) {
  54598. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54599. e.unproject(t)
  54600. }
  54601. ,
  54602. this.pickingRay = function(e, t) {
  54603. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54604. }
  54605. }
  54606. ,
  54607. n.CanvasRenderer = function() {
  54608. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54609. this.domElement = document.createElement("canvas"),
  54610. this.clear = function() {}
  54611. ,
  54612. this.render = function() {}
  54613. ,
  54614. this.setClearColor = function() {}
  54615. ,
  54616. this.setSize = function() {}
  54617. }
  54618. ,
  54619. n.MeshFaceMaterial = n.MultiMaterial,
  54620. n.CurveUtils = {
  54621. tangentQuadraticBezier: function(e, t, i, n) {
  54622. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54623. },
  54624. tangentCubicBezier: function(e, t, i, n, r) {
  54625. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54626. },
  54627. tangentSpline: function(e, t, i, n, r) {
  54628. var o = 6 * e * e - 6 * e
  54629. , a = 3 * e * e - 4 * e + 1
  54630. , s = -6 * e * e + 6 * e
  54631. , l = 3 * e * e - 2 * e;
  54632. return o + a + s + l
  54633. },
  54634. interpolate: function(e, t, i, n, r) {
  54635. var o = .5 * (i - e)
  54636. , a = .5 * (n - t)
  54637. , s = r * r
  54638. , l = r * s;
  54639. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54640. }
  54641. },
  54642. n.SceneUtils = {
  54643. createMultiMaterialObject: function(e, t) {
  54644. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54645. i.add(new n.Mesh(e,t[r]));
  54646. return i
  54647. },
  54648. detach: function(e, t, i) {
  54649. e.applyMatrix(t.matrixWorld),
  54650. t.remove(e),
  54651. i.add(e)
  54652. },
  54653. attach: function(e, t, i) {
  54654. var r = new n.Matrix4;
  54655. r.getInverse(i.matrixWorld),
  54656. e.applyMatrix(r),
  54657. t.remove(e),
  54658. i.add(e)
  54659. }
  54660. },
  54661. n.ShapeUtils = {
  54662. area: function(e) {
  54663. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54664. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54665. return .5 * i
  54666. },
  54667. triangulate: function() {
  54668. function e(e, t, i, n, r, o) {
  54669. var a, s, l, c, h, u, d, p, f;
  54670. if (s = e[o[t]].x,
  54671. l = e[o[t]].y,
  54672. c = e[o[i]].x,
  54673. h = e[o[i]].y,
  54674. u = e[o[n]].x,
  54675. d = e[o[n]].y,
  54676. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54677. return !1;
  54678. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54679. for (g = u - c,
  54680. m = d - h,
  54681. v = s - u,
  54682. A = l - d,
  54683. y = c - s,
  54684. C = h - l,
  54685. a = 0; a < r; a++)
  54686. if (p = e[o[a]].x,
  54687. f = e[o[a]].y,
  54688. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54689. E = f - l,
  54690. b = p - c,
  54691. w = f - h,
  54692. _ = p - u,
  54693. T = f - d,
  54694. M = g * w - m * b,
  54695. x = y * E - C * I,
  54696. S = v * T - A * _,
  54697. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54698. return !1;
  54699. return !0
  54700. }
  54701. return function(t, i) {
  54702. var r = t.length;
  54703. if (r < 3)
  54704. return null;
  54705. var o, a, s, l = [], c = [], h = [];
  54706. if (n.ShapeUtils.area(t) > 0)
  54707. for (a = 0; a < r; a++)
  54708. c[a] = a;
  54709. else
  54710. for (a = 0; a < r; a++)
  54711. c[a] = r - 1 - a;
  54712. var u = r
  54713. , d = 2 * u;
  54714. for (a = u - 1; u > 2; ) {
  54715. if (d-- <= 0)
  54716. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54717. i ? h : l;
  54718. if (o = a,
  54719. u <= o && (o = 0),
  54720. a = o + 1,
  54721. u <= a && (a = 0),
  54722. s = a + 1,
  54723. u <= s && (s = 0),
  54724. e(t, o, a, s, u, c)) {
  54725. var p, f, g, m, v;
  54726. for (p = c[o],
  54727. f = c[a],
  54728. g = c[s],
  54729. l.push([t[p], t[f], t[g]]),
  54730. h.push([c[o], c[a], c[s]]),
  54731. m = a,
  54732. v = a + 1; v < u; m++,
  54733. v++)
  54734. c[m] = c[v];
  54735. u--,
  54736. d = 2 * u
  54737. }
  54738. }
  54739. return i ? h : l
  54740. }
  54741. }(),
  54742. triangulateShape: function(e, t) {
  54743. function i(e, t, i) {
  54744. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54745. }
  54746. function r(e, t, n, r, o) {
  54747. var a = t.x - e.x
  54748. , s = t.y - e.y
  54749. , l = r.x - n.x
  54750. , c = r.y - n.y
  54751. , h = e.x - n.x
  54752. , u = e.y - n.y
  54753. , d = s * l - a * c
  54754. , p = s * h - a * u;
  54755. if (Math.abs(d) > Number.EPSILON) {
  54756. var f;
  54757. if (d > 0) {
  54758. if (p < 0 || p > d)
  54759. return [];
  54760. if (f = c * h - l * u,
  54761. f < 0 || f > d)
  54762. return []
  54763. } else {
  54764. if (p > 0 || p < d)
  54765. return [];
  54766. if (f = c * h - l * u,
  54767. f > 0 || f < d)
  54768. return []
  54769. }
  54770. if (0 === f)
  54771. return !o || 0 !== p && p !== d ? [e] : [];
  54772. if (f === d)
  54773. return !o || 0 !== p && p !== d ? [t] : [];
  54774. if (0 === p)
  54775. return [n];
  54776. if (p === d)
  54777. return [r];
  54778. var g = f / d;
  54779. return [{
  54780. x: e.x + g * a,
  54781. y: e.y + g * s
  54782. }]
  54783. }
  54784. if (0 !== p || c * h !== l * u)
  54785. return [];
  54786. var m = 0 === a && 0 === s
  54787. , v = 0 === l && 0 === c;
  54788. if (m && v)
  54789. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54790. if (m)
  54791. return i(n, r, e) ? [e] : [];
  54792. if (v)
  54793. return i(e, t, n) ? [n] : [];
  54794. var A, y, C, I, E, b, w, _;
  54795. return 0 !== a ? (e.x < t.x ? (A = e,
  54796. C = e.x,
  54797. y = t,
  54798. I = t.x) : (A = t,
  54799. C = t.x,
  54800. y = e,
  54801. I = e.x),
  54802. n.x < r.x ? (E = n,
  54803. w = n.x,
  54804. b = r,
  54805. _ = r.x) : (E = r,
  54806. w = r.x,
  54807. b = n,
  54808. _ = n.x)) : (e.y < t.y ? (A = e,
  54809. C = e.y,
  54810. y = t,
  54811. I = t.y) : (A = t,
  54812. C = t.y,
  54813. y = e,
  54814. I = e.y),
  54815. n.y < r.y ? (E = n,
  54816. w = n.y,
  54817. b = r,
  54818. _ = r.y) : (E = r,
  54819. w = r.y,
  54820. b = n,
  54821. _ = n.y)),
  54822. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54823. }
  54824. function o(e, t, i, n) {
  54825. var r = t.x - e.x
  54826. , o = t.y - e.y
  54827. , a = i.x - e.x
  54828. , s = i.y - e.y
  54829. , l = n.x - e.x
  54830. , c = n.y - e.y
  54831. , h = r * s - o * a
  54832. , u = r * c - o * l;
  54833. if (Math.abs(h) > Number.EPSILON) {
  54834. var d = l * s - c * a;
  54835. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54836. }
  54837. return u > 0
  54838. }
  54839. function a(e, t) {
  54840. function i(e, t) {
  54841. var i = A.length - 1
  54842. , n = e - 1;
  54843. n < 0 && (n = i);
  54844. var r = e + 1;
  54845. r > i && (r = 0);
  54846. var a = o(A[e], A[n], A[r], s[t]);
  54847. if (!a)
  54848. return !1;
  54849. var l = s.length - 1
  54850. , c = t - 1;
  54851. c < 0 && (c = l);
  54852. var h = t + 1;
  54853. return h > l && (h = 0),
  54854. a = o(s[t], s[c], s[h], A[e]),
  54855. !!a
  54856. }
  54857. function n(e, t) {
  54858. var i, n, o;
  54859. for (i = 0; i < A.length; i++)
  54860. if (n = i + 1,
  54861. n %= A.length,
  54862. o = r(e, t, A[i], A[n], !0),
  54863. o.length > 0)
  54864. return !0;
  54865. return !1
  54866. }
  54867. function a(e, i) {
  54868. var n, o, a, s, l;
  54869. for (n = 0; n < y.length; n++)
  54870. for (o = t[y[n]],
  54871. a = 0; a < o.length; a++)
  54872. if (s = a + 1,
  54873. s %= o.length,
  54874. l = r(e, i, o[a], o[s], !0),
  54875. l.length > 0)
  54876. return !0;
  54877. return !1
  54878. }
  54879. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54880. y.push(I);
  54881. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54882. if (w--,
  54883. w < 0) {
  54884. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54885. break
  54886. }
  54887. for (c = b; c < A.length; c++) {
  54888. h = A[c],
  54889. l = -1;
  54890. for (var I = 0; I < y.length; I++)
  54891. if (d = y[I],
  54892. p = h.x + ":" + h.y + ":" + d,
  54893. void 0 === C[p]) {
  54894. s = t[d];
  54895. for (var _ = 0; _ < s.length; _++)
  54896. if (u = s[_],
  54897. i(c, _) && !n(h, u) && !a(h, u)) {
  54898. l = _,
  54899. y.splice(I, 1),
  54900. f = A.slice(0, c + 1),
  54901. g = A.slice(c),
  54902. m = s.slice(l),
  54903. v = s.slice(0, l + 1),
  54904. A = f.concat(m).concat(v).concat(g),
  54905. b = c;
  54906. break
  54907. }
  54908. if (l >= 0)
  54909. break;
  54910. C[p] = !0
  54911. }
  54912. if (l >= 0)
  54913. break
  54914. }
  54915. }
  54916. return A
  54917. }
  54918. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54919. Array.prototype.push.apply(f, t[g]);
  54920. for (s = 0,
  54921. l = f.length; s < l; s++)
  54922. u = f[s].x + ":" + f[s].y,
  54923. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54924. p[u] = s;
  54925. var v = a(e, t)
  54926. , A = n.ShapeUtils.triangulate(v, !1);
  54927. for (s = 0,
  54928. l = A.length; s < l; s++)
  54929. for (h = A[s],
  54930. c = 0; c < 3; c++)
  54931. u = h[c].x + ":" + h[c].y,
  54932. d = p[u],
  54933. void 0 !== d && (h[c] = d);
  54934. return A.concat()
  54935. },
  54936. isClockWise: function(e) {
  54937. return n.ShapeUtils.area(e) < 0
  54938. },
  54939. b2: function() {
  54940. function e(e, t) {
  54941. var i = 1 - e;
  54942. return i * i * t
  54943. }
  54944. function t(e, t) {
  54945. return 2 * (1 - e) * e * t
  54946. }
  54947. function i(e, t) {
  54948. return e * e * t
  54949. }
  54950. return function(n, r, o, a) {
  54951. return e(n, r) + t(n, o) + i(n, a)
  54952. }
  54953. }(),
  54954. b3: function() {
  54955. function e(e, t) {
  54956. var i = 1 - e;
  54957. return i * i * i * t
  54958. }
  54959. function t(e, t) {
  54960. var i = 1 - e;
  54961. return 3 * i * i * e * t
  54962. }
  54963. function i(e, t) {
  54964. var i = 1 - e;
  54965. return 3 * i * e * e * t
  54966. }
  54967. function n(e, t) {
  54968. return e * e * e * t
  54969. }
  54970. return function(r, o, a, s, l) {
  54971. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54972. }
  54973. }()
  54974. },
  54975. n.Curve = function() {}
  54976. ,
  54977. n.Curve.prototype = {
  54978. constructor: n.Curve,
  54979. getPoint: function(e) {
  54980. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54981. null
  54982. },
  54983. getPointAt: function(e) {
  54984. var t = this.getUtoTmapping(e);
  54985. return this.getPoint(t)
  54986. },
  54987. getPoints: function(e) {
  54988. e || (e = 5);
  54989. var t, i = [];
  54990. for (t = 0; t <= e; t++)
  54991. i.push(this.getPoint(t / e));
  54992. return i
  54993. },
  54994. getSpacedPoints: function(e) {
  54995. e || (e = 5);
  54996. var t, i = [];
  54997. for (t = 0; t <= e; t++)
  54998. i.push(this.getPointAt(t / e));
  54999. return i
  55000. },
  55001. getLength: function() {
  55002. var e = this.getLengths();
  55003. return e[e.length - 1]
  55004. },
  55005. getLengths: function(e) {
  55006. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55007. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55008. return this.cacheArcLengths;
  55009. this.needsUpdate = !1;
  55010. var t, i, n = [], r = this.getPoint(0), o = 0;
  55011. for (n.push(0),
  55012. i = 1; i <= e; i++)
  55013. t = this.getPoint(i / e),
  55014. o += t.distanceTo(r),
  55015. n.push(o),
  55016. r = t;
  55017. return this.cacheArcLengths = n,
  55018. n
  55019. },
  55020. updateArcLengths: function() {
  55021. this.needsUpdate = !0,
  55022. this.getLengths()
  55023. },
  55024. getUtoTmapping: function(e, t) {
  55025. var i, n = this.getLengths(), r = 0, o = n.length;
  55026. i = t ? t : e * n[o - 1];
  55027. for (var a, s = 0, l = o - 1; s <= l; )
  55028. if (r = Math.floor(s + (l - s) / 2),
  55029. a = n[r] - i,
  55030. a < 0)
  55031. s = r + 1;
  55032. else {
  55033. if (!(a > 0)) {
  55034. l = r;
  55035. break
  55036. }
  55037. l = r - 1
  55038. }
  55039. if (r = l,
  55040. n[r] === i) {
  55041. var c = r / (o - 1);
  55042. return c
  55043. }
  55044. var h = n[r]
  55045. , u = n[r + 1]
  55046. , d = u - h
  55047. , p = (i - h) / d
  55048. , c = (r + p) / (o - 1);
  55049. return c
  55050. },
  55051. getTangent: function(e) {
  55052. var t = 1e-4
  55053. , i = e - t
  55054. , n = e + t;
  55055. i < 0 && (i = 0),
  55056. n > 1 && (n = 1);
  55057. var r = this.getPoint(i)
  55058. , o = this.getPoint(n)
  55059. , a = o.clone().sub(r);
  55060. return a.normalize()
  55061. },
  55062. getTangentAt: function(e) {
  55063. var t = this.getUtoTmapping(e);
  55064. return this.getTangent(t)
  55065. }
  55066. },
  55067. n.Curve.create = function(e, t) {
  55068. return e.prototype = Object.create(n.Curve.prototype),
  55069. e.prototype.constructor = e,
  55070. e.prototype.getPoint = t,
  55071. e
  55072. }
  55073. ,
  55074. n.CurvePath = function() {
  55075. this.curves = [],
  55076. this.autoClose = !1
  55077. }
  55078. ,
  55079. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55080. n.CurvePath.prototype.constructor = n.CurvePath,
  55081. n.CurvePath.prototype.add = function(e) {
  55082. this.curves.push(e)
  55083. }
  55084. ,
  55085. n.CurvePath.prototype.closePath = function() {
  55086. var e = this.curves[0].getPoint(0)
  55087. , t = this.curves[this.curves.length - 1].getPoint(1);
  55088. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55089. }
  55090. ,
  55091. n.CurvePath.prototype.getPoint = function(e) {
  55092. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55093. if (i[n] >= t) {
  55094. var r = i[n] - t
  55095. , o = this.curves[n]
  55096. , a = 1 - r / o.getLength();
  55097. return o.getPointAt(a)
  55098. }
  55099. n++
  55100. }
  55101. return null
  55102. }
  55103. ,
  55104. n.CurvePath.prototype.getLength = function() {
  55105. var e = this.getCurveLengths();
  55106. return e[e.length - 1]
  55107. }
  55108. ,
  55109. n.CurvePath.prototype.getCurveLengths = function() {
  55110. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55111. return this.cacheLengths;
  55112. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55113. t += this.curves[i].getLength(),
  55114. e.push(t);
  55115. return this.cacheLengths = e,
  55116. e
  55117. }
  55118. ,
  55119. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55120. var t = this.getPoints(e);
  55121. return this.createGeometry(t)
  55122. }
  55123. ,
  55124. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55125. var t = this.getSpacedPoints(e);
  55126. return this.createGeometry(t)
  55127. }
  55128. ,
  55129. n.CurvePath.prototype.createGeometry = function(e) {
  55130. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55131. var o = e[i];
  55132. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55133. }
  55134. return t
  55135. }
  55136. ,
  55137. n.Font = function(e) {
  55138. this.data = e
  55139. }
  55140. ,
  55141. n.Font.prototype = {
  55142. constructor: n.Font,
  55143. generateShapes: function(e, t, i) {
  55144. function r(e) {
  55145. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55146. var c = o(i[l], n, r);
  55147. r += c.offset,
  55148. s.push(c.path)
  55149. }
  55150. return s
  55151. }
  55152. function o(e, t, r) {
  55153. var o = a.glyphs[e] || a.glyphs["?"];
  55154. if (o) {
  55155. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55156. if (o.o)
  55157. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55158. var _ = E[b++];
  55159. switch (_) {
  55160. case "m":
  55161. s = E[b++] * t + r,
  55162. l = E[b++] * t,
  55163. A.moveTo(s, l);
  55164. break;
  55165. case "l":
  55166. s = E[b++] * t + r,
  55167. l = E[b++] * t,
  55168. A.lineTo(s, l);
  55169. break;
  55170. case "q":
  55171. if (c = E[b++] * t + r,
  55172. h = E[b++] * t,
  55173. p = E[b++] * t + r,
  55174. f = E[b++] * t,
  55175. A.quadraticCurveTo(p, f, c, h),
  55176. v = y[y.length - 1]) {
  55177. u = v.x,
  55178. d = v.y;
  55179. for (var T = 1; T <= i; T++) {
  55180. var x = T / i;
  55181. C(x, u, p, c),
  55182. C(x, d, f, h)
  55183. }
  55184. }
  55185. break;
  55186. case "b":
  55187. if (c = E[b++] * t + r,
  55188. h = E[b++] * t,
  55189. p = E[b++] * t + r,
  55190. f = E[b++] * t,
  55191. g = E[b++] * t + r,
  55192. m = E[b++] * t,
  55193. A.bezierCurveTo(p, f, g, m, c, h),
  55194. v = y[y.length - 1]) {
  55195. u = v.x,
  55196. d = v.y;
  55197. for (var T = 1; T <= i; T++) {
  55198. var x = T / i;
  55199. I(x, u, p, g, c),
  55200. I(x, d, f, m, h)
  55201. }
  55202. }
  55203. }
  55204. }
  55205. return {
  55206. offset: o.ha * t,
  55207. path: A
  55208. }
  55209. }
  55210. }
  55211. void 0 === t && (t = 100),
  55212. void 0 === i && (i = 4);
  55213. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55214. Array.prototype.push.apply(l, s[c].toShapes());
  55215. return l
  55216. }
  55217. },
  55218. n.Path = function(e) {
  55219. n.CurvePath.call(this),
  55220. this.actions = [],
  55221. e && this.fromPoints(e)
  55222. }
  55223. ,
  55224. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55225. n.Path.prototype.constructor = n.Path,
  55226. n.Path.prototype.fromPoints = function(e) {
  55227. this.moveTo(e[0].x, e[0].y);
  55228. for (var t = 1, i = e.length; t < i; t++)
  55229. this.lineTo(e[t].x, e[t].y)
  55230. }
  55231. ,
  55232. n.Path.prototype.moveTo = function(e, t) {
  55233. this.actions.push({
  55234. action: "moveTo",
  55235. args: [e, t]
  55236. })
  55237. }
  55238. ,
  55239. n.Path.prototype.lineTo = function(e, t) {
  55240. var i = this.actions[this.actions.length - 1].args
  55241. , r = i[i.length - 2]
  55242. , o = i[i.length - 1]
  55243. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55244. this.curves.push(a),
  55245. this.actions.push({
  55246. action: "lineTo",
  55247. args: [e, t]
  55248. })
  55249. }
  55250. ,
  55251. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55252. var o = this.actions[this.actions.length - 1].args
  55253. , a = o[o.length - 2]
  55254. , s = o[o.length - 1]
  55255. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55256. this.curves.push(l),
  55257. this.actions.push({
  55258. action: "quadraticCurveTo",
  55259. args: [e, t, i, r]
  55260. })
  55261. }
  55262. ,
  55263. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55264. var s = this.actions[this.actions.length - 1].args
  55265. , l = s[s.length - 2]
  55266. , c = s[s.length - 1]
  55267. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55268. this.curves.push(h),
  55269. this.actions.push({
  55270. action: "bezierCurveTo",
  55271. args: [e, t, i, r, o, a]
  55272. })
  55273. }
  55274. ,
  55275. n.Path.prototype.splineThru = function(e) {
  55276. var t = Array.prototype.slice.call(arguments)
  55277. , i = this.actions[this.actions.length - 1].args
  55278. , r = i[i.length - 2]
  55279. , o = i[i.length - 1]
  55280. , a = [new n.Vector2(r,o)];
  55281. Array.prototype.push.apply(a, e);
  55282. var s = new n.SplineCurve(a);
  55283. this.curves.push(s),
  55284. this.actions.push({
  55285. action: "splineThru",
  55286. args: t
  55287. })
  55288. }
  55289. ,
  55290. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55291. var a = this.actions[this.actions.length - 1].args
  55292. , s = a[a.length - 2]
  55293. , l = a[a.length - 1];
  55294. this.absarc(e + s, t + l, i, n, r, o)
  55295. }
  55296. ,
  55297. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55298. this.absellipse(e, t, i, i, n, r, o)
  55299. }
  55300. ,
  55301. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55302. var l = this.actions[this.actions.length - 1].args
  55303. , c = l[l.length - 2]
  55304. , h = l[l.length - 1];
  55305. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55306. }
  55307. ,
  55308. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55309. var c = [e, t, i, r, o, a, s, l || 0]
  55310. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55311. this.curves.push(h);
  55312. var u = h.getPoint(1);
  55313. c.push(u.x),
  55314. c.push(u.y),
  55315. this.actions.push({
  55316. action: "ellipse",
  55317. args: c
  55318. })
  55319. }
  55320. ,
  55321. n.Path.prototype.getSpacedPoints = function(e) {
  55322. e || (e = 40);
  55323. for (var t = [], i = 0; i < e; i++)
  55324. t.push(this.getPoint(i / e));
  55325. return this.autoClose && t.push(t[0]),
  55326. t
  55327. }
  55328. ,
  55329. n.Path.prototype.getPoints = function(e) {
  55330. e = e || 12;
  55331. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55332. var A = this.actions[m]
  55333. , y = A.action
  55334. , C = A.args;
  55335. switch (y) {
  55336. case "moveTo":
  55337. g.push(new n.Vector2(C[0],C[1]));
  55338. break;
  55339. case "lineTo":
  55340. g.push(new n.Vector2(C[0],C[1]));
  55341. break;
  55342. case "quadraticCurveTo":
  55343. t = C[2],
  55344. i = C[3],
  55345. a = C[0],
  55346. s = C[1],
  55347. g.length > 0 ? (h = g[g.length - 1],
  55348. l = h.x,
  55349. c = h.y) : (h = this.actions[m - 1].args,
  55350. l = h[h.length - 2],
  55351. c = h[h.length - 1]);
  55352. for (var I = 1; I <= e; I++) {
  55353. var E = I / e;
  55354. u = p(E, l, a, t),
  55355. d = p(E, c, s, i),
  55356. g.push(new n.Vector2(u,d))
  55357. }
  55358. break;
  55359. case "bezierCurveTo":
  55360. t = C[4],
  55361. i = C[5],
  55362. a = C[0],
  55363. s = C[1],
  55364. r = C[2],
  55365. o = C[3],
  55366. g.length > 0 ? (h = g[g.length - 1],
  55367. l = h.x,
  55368. c = h.y) : (h = this.actions[m - 1].args,
  55369. l = h[h.length - 2],
  55370. c = h[h.length - 1]);
  55371. for (var I = 1; I <= e; I++) {
  55372. var E = I / e;
  55373. u = f(E, l, a, r, t),
  55374. d = f(E, c, s, o, i),
  55375. g.push(new n.Vector2(u,d))
  55376. }
  55377. break;
  55378. case "splineThru":
  55379. h = this.actions[m - 1].args;
  55380. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55381. , w = [b]
  55382. , _ = e * C[0].length;
  55383. w = w.concat(C[0]);
  55384. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55385. g.push(T.getPointAt(I / _));
  55386. break;
  55387. case "arc":
  55388. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55389. var E = I / N;
  55390. L || (E = 1 - E),
  55391. x = P + E * D,
  55392. u = S + R * Math.cos(x),
  55393. d = M + R * Math.sin(x),
  55394. g.push(new n.Vector2(u,d))
  55395. }
  55396. break;
  55397. case "ellipse":
  55398. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55399. 0 !== k && (B = Math.cos(k),
  55400. F = Math.sin(k));
  55401. for (var I = 1; I <= N; I++) {
  55402. var E = I / N;
  55403. if (L || (E = 1 - E),
  55404. x = P + E * D,
  55405. u = S + V * Math.cos(x),
  55406. d = M + U * Math.sin(x),
  55407. 0 !== k) {
  55408. var H = u
  55409. , G = d;
  55410. u = (H - S) * B - (G - M) * F + S,
  55411. d = (H - S) * F + (G - M) * B + M
  55412. }
  55413. g.push(new n.Vector2(u,d))
  55414. }
  55415. }
  55416. }
  55417. var z = g[g.length - 1];
  55418. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55419. this.autoClose && g.push(g[0]),
  55420. g
  55421. }
  55422. ,
  55423. n.Path.prototype.toShapes = function(e, t) {
  55424. function i(e) {
  55425. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55426. var a = e[r]
  55427. , s = a.args
  55428. , l = a.action;
  55429. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55430. i = new n.Path),
  55431. i[l].apply(i, s)
  55432. }
  55433. return 0 !== i.actions.length && t.push(i),
  55434. t
  55435. }
  55436. function r(e) {
  55437. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55438. var o = e[i]
  55439. , a = new n.Shape;
  55440. a.actions = o.actions,
  55441. a.curves = o.curves,
  55442. t.push(a)
  55443. }
  55444. return t
  55445. }
  55446. function o(e, t) {
  55447. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55448. var a = t[r]
  55449. , s = t[o]
  55450. , l = s.x - a.x
  55451. , c = s.y - a.y;
  55452. if (Math.abs(c) > Number.EPSILON) {
  55453. if (c < 0 && (a = t[o],
  55454. l = -l,
  55455. s = t[r],
  55456. c = -c),
  55457. e.y < a.y || e.y > s.y)
  55458. continue;
  55459. if (e.y === a.y) {
  55460. if (e.x === a.x)
  55461. return !0
  55462. } else {
  55463. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55464. if (0 === h)
  55465. return !0;
  55466. if (h < 0)
  55467. continue;
  55468. n = !n
  55469. }
  55470. } else {
  55471. if (e.y !== a.y)
  55472. continue;
  55473. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55474. return !0
  55475. }
  55476. }
  55477. return n
  55478. }
  55479. var a = n.ShapeUtils.isClockWise
  55480. , s = i(this.actions);
  55481. if (0 === s.length)
  55482. return [];
  55483. if (t === !0)
  55484. return r(s);
  55485. var l, c, h, u = [];
  55486. if (1 === s.length)
  55487. return c = s[0],
  55488. h = new n.Shape,
  55489. h.actions = c.actions,
  55490. h.curves = c.curves,
  55491. u.push(h),
  55492. u;
  55493. var d = !a(s[0].getPoints());
  55494. d = e ? !d : d;
  55495. var p, f = [], g = [], m = [], v = 0;
  55496. g[v] = void 0,
  55497. m[v] = [];
  55498. for (var A = 0, y = s.length; A < y; A++)
  55499. c = s[A],
  55500. p = c.getPoints(),
  55501. l = a(p),
  55502. l = e ? !l : l,
  55503. l ? (!d && g[v] && v++,
  55504. g[v] = {
  55505. s: new n.Shape,
  55506. p: p
  55507. },
  55508. g[v].s.actions = c.actions,
  55509. g[v].s.curves = c.curves,
  55510. d && v++,
  55511. m[v] = []) : m[v].push({
  55512. h: c,
  55513. p: p[0]
  55514. });
  55515. if (!g[0])
  55516. return r(s);
  55517. if (g.length > 1) {
  55518. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55519. f[E] = [];
  55520. for (var E = 0, b = g.length; E < b; E++)
  55521. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55522. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55523. o(T.p, g[S].p) && (E !== S && I.push({
  55524. froms: E,
  55525. tos: S,
  55526. hole: _
  55527. }),
  55528. x ? (x = !1,
  55529. f[S].push(T)) : C = !0);
  55530. x && f[E].push(T)
  55531. }
  55532. I.length > 0 && (C || (m = f))
  55533. }
  55534. for (var M, A = 0, R = g.length; A < R; A++) {
  55535. h = g[A].s,
  55536. u.push(h),
  55537. M = m[A];
  55538. for (var P = 0, O = M.length; P < O; P++)
  55539. h.holes.push(M[P].h)
  55540. }
  55541. return u
  55542. }
  55543. ,
  55544. n.Shape = function() {
  55545. n.Path.apply(this, arguments),
  55546. this.holes = []
  55547. }
  55548. ,
  55549. n.Shape.prototype = Object.create(n.Path.prototype),
  55550. n.Shape.prototype.constructor = n.Shape,
  55551. n.Shape.prototype.extrude = function(e) {
  55552. return new n.ExtrudeGeometry(this,e)
  55553. }
  55554. ,
  55555. n.Shape.prototype.makeGeometry = function(e) {
  55556. return new n.ShapeGeometry(this,e)
  55557. }
  55558. ,
  55559. n.Shape.prototype.getPointsHoles = function(e) {
  55560. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55561. t[i] = this.holes[i].getPoints(e);
  55562. return t
  55563. }
  55564. ,
  55565. n.Shape.prototype.extractAllPoints = function(e) {
  55566. return {
  55567. shape: this.getPoints(e),
  55568. holes: this.getPointsHoles(e)
  55569. }
  55570. }
  55571. ,
  55572. n.Shape.prototype.extractPoints = function(e) {
  55573. return this.extractAllPoints(e)
  55574. }
  55575. ,
  55576. n.LineCurve = function(e, t) {
  55577. this.v1 = e,
  55578. this.v2 = t
  55579. }
  55580. ,
  55581. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55582. n.LineCurve.prototype.constructor = n.LineCurve,
  55583. n.LineCurve.prototype.getPoint = function(e) {
  55584. var t = this.v2.clone().sub(this.v1);
  55585. return t.multiplyScalar(e).add(this.v1),
  55586. t
  55587. }
  55588. ,
  55589. n.LineCurve.prototype.getPointAt = function(e) {
  55590. return this.getPoint(e)
  55591. }
  55592. ,
  55593. n.LineCurve.prototype.getTangent = function(e) {
  55594. var t = this.v2.clone().sub(this.v1);
  55595. return t.normalize()
  55596. }
  55597. ,
  55598. n.QuadraticBezierCurve = function(e, t, i) {
  55599. this.v0 = e,
  55600. this.v1 = t,
  55601. this.v2 = i
  55602. }
  55603. ,
  55604. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55605. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55606. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55607. var t = n.ShapeUtils.b2;
  55608. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55609. }
  55610. ,
  55611. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55612. var t = n.CurveUtils.tangentQuadraticBezier;
  55613. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55614. }
  55615. ,
  55616. n.CubicBezierCurve = function(e, t, i, n) {
  55617. this.v0 = e,
  55618. this.v1 = t,
  55619. this.v2 = i,
  55620. this.v3 = n
  55621. }
  55622. ,
  55623. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55624. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55625. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55626. var t = n.ShapeUtils.b3;
  55627. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55628. }
  55629. ,
  55630. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55631. var t = n.CurveUtils.tangentCubicBezier;
  55632. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55633. }
  55634. ,
  55635. n.SplineCurve = function(e) {
  55636. this.points = void 0 == e ? [] : e
  55637. }
  55638. ,
  55639. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55640. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55641. n.SplineCurve.prototype.getPoint = function(e) {
  55642. var t = this.points
  55643. , i = (t.length - 1) * e
  55644. , r = Math.floor(i)
  55645. , o = i - r
  55646. , a = t[0 === r ? r : r - 1]
  55647. , s = t[r]
  55648. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55649. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55650. , h = n.CurveUtils.interpolate;
  55651. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55652. }
  55653. ,
  55654. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55655. this.aX = e,
  55656. this.aY = t,
  55657. this.xRadius = i,
  55658. this.yRadius = n,
  55659. this.aStartAngle = r,
  55660. this.aEndAngle = o,
  55661. this.aClockwise = a,
  55662. this.aRotation = s || 0
  55663. }
  55664. ,
  55665. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55666. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55667. n.EllipseCurve.prototype.getPoint = function(e) {
  55668. var t = this.aEndAngle - this.aStartAngle;
  55669. t < 0 && (t += 2 * Math.PI),
  55670. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55671. var i;
  55672. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55673. var r = this.aX + this.xRadius * Math.cos(i)
  55674. , o = this.aY + this.yRadius * Math.sin(i);
  55675. if (0 !== this.aRotation) {
  55676. var a = Math.cos(this.aRotation)
  55677. , s = Math.sin(this.aRotation)
  55678. , l = r
  55679. , c = o;
  55680. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55681. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55682. }
  55683. return new n.Vector2(r,o)
  55684. }
  55685. ,
  55686. n.ArcCurve = function(e, t, i, r, o, a) {
  55687. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55688. }
  55689. ,
  55690. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55691. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55692. n.LineCurve3 = n.Curve.create(function(e, t) {
  55693. this.v1 = e,
  55694. this.v2 = t
  55695. }, function(e) {
  55696. var t = new n.Vector3;
  55697. return t.subVectors(this.v2, this.v1),
  55698. t.multiplyScalar(e),
  55699. t.add(this.v1),
  55700. t
  55701. }),
  55702. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55703. this.v0 = e,
  55704. this.v1 = t,
  55705. this.v2 = i
  55706. }, function(e) {
  55707. var t = n.ShapeUtils.b2;
  55708. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55709. }),
  55710. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55711. this.v0 = e,
  55712. this.v1 = t,
  55713. this.v2 = i,
  55714. this.v3 = n
  55715. }, function(e) {
  55716. var t = n.ShapeUtils.b3;
  55717. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55718. }),
  55719. n.SplineCurve3 = n.Curve.create(function(e) {
  55720. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55721. this.points = void 0 == e ? [] : e
  55722. }, function(e) {
  55723. var t = this.points
  55724. , i = (t.length - 1) * e
  55725. , r = Math.floor(i)
  55726. , o = i - r
  55727. , a = t[0 == r ? r : r - 1]
  55728. , s = t[r]
  55729. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55730. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55731. , h = n.CurveUtils.interpolate;
  55732. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55733. }),
  55734. n.CatmullRomCurve3 = function() {
  55735. function e() {}
  55736. var t = new n.Vector3
  55737. , i = new e
  55738. , r = new e
  55739. , o = new e;
  55740. return e.prototype.init = function(e, t, i, n) {
  55741. this.c0 = e,
  55742. this.c1 = i,
  55743. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55744. this.c3 = 2 * e - 2 * t + i + n
  55745. }
  55746. ,
  55747. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55748. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55749. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55750. s *= o,
  55751. l *= o,
  55752. this.init(t, i, s, l)
  55753. }
  55754. ,
  55755. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55756. this.init(t, i, r * (i - e), r * (n - t))
  55757. }
  55758. ,
  55759. e.prototype.calc = function(e) {
  55760. var t = e * e
  55761. , i = t * e;
  55762. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55763. }
  55764. ,
  55765. n.Curve.create(function(e) {
  55766. this.points = e || [],
  55767. this.closed = !1
  55768. }, function(e) {
  55769. var a, s, l, c, h = this.points;
  55770. c = h.length,
  55771. c < 2 && console.log("duh, you need at least 2 points"),
  55772. a = (c - (this.closed ? 0 : 1)) * e,
  55773. s = Math.floor(a),
  55774. l = a - s,
  55775. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55776. l = 1);
  55777. var u, d, p, f;
  55778. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55779. u = t),
  55780. d = h[s % c],
  55781. p = h[(s + 1) % c],
  55782. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55783. f = t),
  55784. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55785. var g = "chordal" === this.type ? .5 : .25
  55786. , m = Math.pow(u.distanceToSquared(d), g)
  55787. , v = Math.pow(d.distanceToSquared(p), g)
  55788. , A = Math.pow(p.distanceToSquared(f), g);
  55789. v < 1e-4 && (v = 1),
  55790. m < 1e-4 && (m = v),
  55791. A < 1e-4 && (A = v),
  55792. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55793. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55794. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55795. } else if ("catmullrom" === this.type) {
  55796. var y = void 0 !== this.tension ? this.tension : .5;
  55797. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55798. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55799. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55800. }
  55801. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55802. return C
  55803. })
  55804. }(),
  55805. n.ClosedSplineCurve3 = function(e) {
  55806. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55807. n.CatmullRomCurve3.call(this, e),
  55808. this.type = "catmullrom",
  55809. this.closed = !0
  55810. }
  55811. ,
  55812. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55813. n.BoxGeometry = function(e, t, i, r, o, a) {
  55814. n.Geometry.call(this),
  55815. this.type = "BoxGeometry",
  55816. this.parameters = {
  55817. width: e,
  55818. height: t,
  55819. depth: i,
  55820. widthSegments: r,
  55821. heightSegments: o,
  55822. depthSegments: a
  55823. },
  55824. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55825. this.mergeVertices()
  55826. }
  55827. ,
  55828. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55829. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55830. n.CubeGeometry = n.BoxGeometry,
  55831. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55832. function s(e, t, i) {
  55833. var n = 0;
  55834. return n += e * t * 2,
  55835. n += e * i * 2,
  55836. n += i * t * 2,
  55837. 4 * n
  55838. }
  55839. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55840. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55841. for (var L = O * b - _, D = 0; D < x; D++) {
  55842. var N = D * E - w;
  55843. P[e] = N * r,
  55844. P[t] = L * o,
  55845. P[i] = T,
  55846. p[m] = P.x,
  55847. p[m + 1] = P.y,
  55848. p[m + 2] = P.z,
  55849. P[e] = 0,
  55850. P[t] = 0,
  55851. P[i] = l > 0 ? 1 : -1,
  55852. f[m] = P.x,
  55853. f[m + 1] = P.y,
  55854. f[m + 2] = P.z,
  55855. g[v] = D / h,
  55856. g[v + 1] = 1 - O / u,
  55857. m += 3,
  55858. v += 2,
  55859. M += 1
  55860. }
  55861. for (O = 0; O < u; O++)
  55862. for (D = 0; D < h; D++) {
  55863. var B = y + D + x * O
  55864. , F = y + D + x * (O + 1)
  55865. , V = y + (D + 1) + x * (O + 1)
  55866. , U = y + (D + 1) + x * O;
  55867. d[A] = B,
  55868. d[A + 1] = F,
  55869. d[A + 2] = U,
  55870. d[A + 3] = F,
  55871. d[A + 4] = V,
  55872. d[A + 5] = U,
  55873. A += 6,
  55874. R += 6
  55875. }
  55876. c.addGroup(C, R, I),
  55877. C += R,
  55878. y += M
  55879. }
  55880. n.BufferGeometry.call(this),
  55881. this.type = "BoxBufferGeometry",
  55882. this.parameters = {
  55883. width: e,
  55884. height: t,
  55885. depth: i,
  55886. widthSegments: r,
  55887. heightSegments: o,
  55888. depthSegments: a
  55889. };
  55890. var c = this;
  55891. r = Math.floor(r) || 1,
  55892. o = Math.floor(o) || 1,
  55893. a = Math.floor(a) || 1;
  55894. var h = s(r, o, a)
  55895. , u = h / 4 * 6
  55896. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55897. , p = new Float32Array(3 * h)
  55898. , f = new Float32Array(3 * h)
  55899. , g = new Float32Array(2 * h)
  55900. , m = 0
  55901. , v = 0
  55902. , A = 0
  55903. , y = 0
  55904. , C = 0;
  55905. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55906. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55907. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55908. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55909. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55910. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55911. this.setIndex(new n.BufferAttribute(d,1)),
  55912. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55913. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55914. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55915. }
  55916. ,
  55917. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55918. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55919. n.CircleGeometry = function(e, t, i, r) {
  55920. n.Geometry.call(this),
  55921. this.type = "CircleGeometry",
  55922. this.parameters = {
  55923. radius: e,
  55924. segments: t,
  55925. thetaStart: i,
  55926. thetaLength: r
  55927. },
  55928. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55929. }
  55930. ,
  55931. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55932. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55933. n.CircleBufferGeometry = function(e, t, i, r) {
  55934. n.BufferGeometry.call(this),
  55935. this.type = "CircleBufferGeometry",
  55936. this.parameters = {
  55937. radius: e,
  55938. segments: t,
  55939. thetaStart: i,
  55940. thetaLength: r
  55941. },
  55942. e = e || 50,
  55943. t = void 0 !== t ? Math.max(3, t) : 8,
  55944. i = void 0 !== i ? i : 0,
  55945. r = void 0 !== r ? r : 2 * Math.PI;
  55946. var o = t + 2
  55947. , a = new Float32Array(3 * o)
  55948. , s = new Float32Array(3 * o)
  55949. , l = new Float32Array(2 * o);
  55950. s[2] = 1,
  55951. l[0] = .5,
  55952. l[1] = .5;
  55953. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55954. h += 3,
  55955. u += 2) {
  55956. var d = i + c / t * r;
  55957. a[h] = e * Math.cos(d),
  55958. a[h + 1] = e * Math.sin(d),
  55959. s[h + 2] = 1,
  55960. l[u] = (a[h] / e + 1) / 2,
  55961. l[u + 1] = (a[h + 1] / e + 1) / 2
  55962. }
  55963. for (var p = [], h = 1; h <= t; h++)
  55964. p.push(h, h + 1, 0);
  55965. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55966. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55967. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55968. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55969. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55970. }
  55971. ,
  55972. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55973. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55974. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55975. function c() {
  55976. var e = (r + 1) * (o + 1);
  55977. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55978. e
  55979. }
  55980. function h() {
  55981. var e = r * o * 2 * 3;
  55982. return a === !1 && (e += 2 * r * 3),
  55983. e
  55984. }
  55985. function u() {
  55986. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55987. for (c = 0; c <= o; c++) {
  55988. var p = []
  55989. , f = c / o
  55990. , b = f * (t - e) + e;
  55991. for (a = 0; a <= r; a++) {
  55992. var w = a / r;
  55993. u.x = b * Math.sin(w * l + s),
  55994. u.y = -f * i + E,
  55995. u.z = b * Math.cos(w * l + s),
  55996. m.setXYZ(y, u.x, u.y, u.z),
  55997. h.copy(u),
  55998. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55999. h.z = Math.cos(w * l + s)),
  56000. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56001. v.setXYZ(y, h.x, h.y, h.z),
  56002. A.setXY(y, w, 1 - f),
  56003. p.push(y),
  56004. y++
  56005. }
  56006. I.push(p)
  56007. }
  56008. for (a = 0; a < r; a++)
  56009. for (c = 0; c < o; c++) {
  56010. var _ = I[c][a]
  56011. , T = I[c + 1][a]
  56012. , x = I[c + 1][a + 1]
  56013. , S = I[c][a + 1];
  56014. g.setX(C, _),
  56015. C++,
  56016. g.setX(C, T),
  56017. C++,
  56018. g.setX(C, S),
  56019. C++,
  56020. g.setX(C, T),
  56021. C++,
  56022. g.setX(C, x),
  56023. C++,
  56024. g.setX(C, S),
  56025. C++
  56026. }
  56027. }
  56028. function d(i) {
  56029. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56030. for (a = y,
  56031. o = 1; o <= r; o++)
  56032. m.setXYZ(y, 0, E * p, 0),
  56033. v.setXYZ(y, 0, p, 0),
  56034. i === !0 ? (h.x = o / r,
  56035. h.y = 0) : (h.x = (o - 1) / r,
  56036. h.y = 1),
  56037. A.setXY(y, h.x, h.y),
  56038. y++;
  56039. for (c = y,
  56040. o = 0; o <= r; o++) {
  56041. var f = o / r;
  56042. u.x = d * Math.sin(f * l + s),
  56043. u.y = E * p,
  56044. u.z = d * Math.cos(f * l + s),
  56045. m.setXYZ(y, u.x, u.y, u.z),
  56046. v.setXYZ(y, 0, p, 0),
  56047. A.setXY(y, f, i === !0 ? 1 : 0),
  56048. y++
  56049. }
  56050. for (o = 0; o < r; o++) {
  56051. var I = a + o
  56052. , b = c + o;
  56053. i === !0 ? (g.setX(C, b),
  56054. C++,
  56055. g.setX(C, b + 1),
  56056. C++,
  56057. g.setX(C, I),
  56058. C++) : (g.setX(C, b + 1),
  56059. C++,
  56060. g.setX(C, b),
  56061. C++,
  56062. g.setX(C, I),
  56063. C++)
  56064. }
  56065. }
  56066. n.BufferGeometry.call(this),
  56067. this.type = "CylinderBufferGeometry",
  56068. this.parameters = {
  56069. radiusTop: e,
  56070. radiusBottom: t,
  56071. height: i,
  56072. radialSegments: r,
  56073. heightSegments: o,
  56074. openEnded: a,
  56075. thetaStart: s,
  56076. thetaLength: l
  56077. },
  56078. e = void 0 !== e ? e : 20,
  56079. t = void 0 !== t ? t : 20,
  56080. i = void 0 !== i ? i : 100,
  56081. r = Math.floor(r) || 8,
  56082. o = Math.floor(o) || 1,
  56083. a = void 0 !== a && a,
  56084. s = void 0 !== s ? s : 0,
  56085. l = void 0 !== l ? l : 2 * Math.PI;
  56086. var p = c()
  56087. , f = h()
  56088. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56089. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56090. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56091. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56092. , y = 0
  56093. , C = 0
  56094. , I = []
  56095. , E = i / 2;
  56096. u(),
  56097. a === !1 && (e > 0 && d(!0),
  56098. t > 0 && d(!1)),
  56099. this.setIndex(g),
  56100. this.addAttribute("position", m),
  56101. this.addAttribute("normal", v),
  56102. this.addAttribute("uv", A)
  56103. }
  56104. ,
  56105. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56106. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56107. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56108. n.Geometry.call(this),
  56109. this.type = "CylinderGeometry",
  56110. this.parameters = {
  56111. radiusTop: e,
  56112. radiusBottom: t,
  56113. height: i,
  56114. radialSegments: r,
  56115. heightSegments: o,
  56116. openEnded: a,
  56117. thetaStart: s,
  56118. thetaLength: l
  56119. },
  56120. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56121. this.mergeVertices()
  56122. }
  56123. ,
  56124. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56125. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56126. n.EdgesGeometry = function(e, t) {
  56127. function i(e, t) {
  56128. return e - t
  56129. }
  56130. n.BufferGeometry.call(this),
  56131. t = void 0 !== t ? t : 1;
  56132. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56133. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56134. r.fromBufferGeometry(e)) : r = e.clone(),
  56135. r.mergeVertices(),
  56136. r.computeFaceNormals();
  56137. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56138. for (var p = h[u], f = 0; f < 3; f++) {
  56139. a[0] = p[l[f]],
  56140. a[1] = p[l[(f + 1) % 3]],
  56141. a.sort(i);
  56142. var g = a.toString();
  56143. void 0 === s[g] ? s[g] = {
  56144. vert1: a[0],
  56145. vert2: a[1],
  56146. face1: u,
  56147. face2: void 0
  56148. } : s[g].face2 = u
  56149. }
  56150. var m = [];
  56151. for (var g in s) {
  56152. var v = s[g];
  56153. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56154. var A = c[v.vert1];
  56155. m.push(A.x),
  56156. m.push(A.y),
  56157. m.push(A.z),
  56158. A = c[v.vert2],
  56159. m.push(A.x),
  56160. m.push(A.y),
  56161. m.push(A.z)
  56162. }
  56163. }
  56164. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56165. }
  56166. ,
  56167. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56168. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56169. n.ExtrudeGeometry = function(e, t) {
  56170. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56171. this.type = "ExtrudeGeometry",
  56172. e = Array.isArray(e) ? e : [e],
  56173. this.addShapeList(e, t),
  56174. void this.computeFaceNormals())
  56175. }
  56176. ;
  56177. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56178. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56179. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56180. for (var i = e.length, n = 0; n < i; n++) {
  56181. var r = e[n];
  56182. this.addShape(r, t)
  56183. }
  56184. }
  56185. ,
  56186. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56187. function i(e, t, i) {
  56188. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56189. t.clone().multiplyScalar(i).add(e)
  56190. }
  56191. function r(e, t, i) {
  56192. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56193. if (Math.abs(d) > Number.EPSILON) {
  56194. var p = Math.sqrt(u)
  56195. , f = Math.sqrt(c * c + h * h)
  56196. , g = t.x - l / p
  56197. , m = t.y + s / p
  56198. , v = i.x - h / f
  56199. , A = i.y + c / f
  56200. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56201. r = g + s * y - e.x,
  56202. o = m + l * y - e.y;
  56203. var C = r * r + o * o;
  56204. if (C <= 2)
  56205. return new n.Vector2(r,o);
  56206. a = Math.sqrt(C / 2)
  56207. } else {
  56208. var I = !1;
  56209. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56210. I ? (r = -l,
  56211. o = s,
  56212. a = Math.sqrt(u)) : (r = s,
  56213. o = l,
  56214. a = Math.sqrt(u / 2))
  56215. }
  56216. return new n.Vector2(r / a,o / a)
  56217. }
  56218. function o() {
  56219. if (C) {
  56220. var e = 0
  56221. , t = z * e;
  56222. for (Y = 0; Y < W; Y++)
  56223. G = N[Y],
  56224. c(G[2] + t, G[1] + t, G[0] + t);
  56225. for (e = E + 2 * y,
  56226. t = z * e,
  56227. Y = 0; Y < W; Y++)
  56228. G = N[Y],
  56229. c(G[0] + t, G[1] + t, G[2] + t)
  56230. } else {
  56231. for (Y = 0; Y < W; Y++)
  56232. G = N[Y],
  56233. c(G[2], G[1], G[0]);
  56234. for (Y = 0; Y < W; Y++)
  56235. G = N[Y],
  56236. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56237. }
  56238. }
  56239. function a() {
  56240. var e = 0;
  56241. for (s(B, e),
  56242. e += B.length,
  56243. x = 0,
  56244. S = L.length; x < S; x++)
  56245. T = L[x],
  56246. s(T, e),
  56247. e += T.length
  56248. }
  56249. function s(e, t) {
  56250. var i, n;
  56251. for (Y = e.length; --Y >= 0; ) {
  56252. i = Y,
  56253. n = Y - 1,
  56254. n < 0 && (n = e.length - 1);
  56255. var r = 0
  56256. , o = E + 2 * y;
  56257. for (r = 0; r < o; r++) {
  56258. var a = z * r
  56259. , s = z * (r + 1)
  56260. , l = t + i + a
  56261. , c = t + n + a
  56262. , u = t + n + s
  56263. , d = t + i + s;
  56264. h(l, c, u, d, e, r, o, i, n)
  56265. }
  56266. }
  56267. }
  56268. function l(e, t, i) {
  56269. M.vertices.push(new n.Vector3(e,t,i))
  56270. }
  56271. function c(e, t, i) {
  56272. e += R,
  56273. t += R,
  56274. i += R,
  56275. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56276. var r = _.generateTopUV(M, e, t, i);
  56277. M.faceVertexUvs[0].push(r)
  56278. }
  56279. function h(e, t, i, r, o, a, s, l, c) {
  56280. e += R,
  56281. t += R,
  56282. i += R,
  56283. r += R,
  56284. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56285. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56286. var h = _.generateSideWallUV(M, e, t, i, r);
  56287. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56288. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56289. }
  56290. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56291. b && (u = b.getSpacedPoints(E),
  56292. w = !0,
  56293. C = !1,
  56294. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56295. p = new n.Vector3,
  56296. f = new n.Vector3,
  56297. g = new n.Vector3),
  56298. C || (y = 0,
  56299. v = 0,
  56300. A = 0);
  56301. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56302. if (D) {
  56303. for (O = O.reverse(),
  56304. x = 0,
  56305. S = L.length; x < S; x++)
  56306. T = L[x],
  56307. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56308. D = !1
  56309. }
  56310. var N = n.ShapeUtils.triangulateShape(O, L)
  56311. , B = O;
  56312. for (x = 0,
  56313. S = L.length; x < S; x++)
  56314. T = L[x],
  56315. O = O.concat(T);
  56316. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56317. Z++,
  56318. q++)
  56319. Z === X && (Z = 0),
  56320. q === X && (q = 0),
  56321. j[Y] = r(B[Y], B[Z], B[q]);
  56322. var K, Q = [], J = j.concat();
  56323. for (x = 0,
  56324. S = L.length; x < S; x++) {
  56325. for (T = L[x],
  56326. K = [],
  56327. Y = 0,
  56328. X = T.length,
  56329. Z = X - 1,
  56330. q = Y + 1; Y < X; Y++,
  56331. Z++,
  56332. q++)
  56333. Z === X && (Z = 0),
  56334. q === X && (q = 0),
  56335. K[Y] = r(T[Y], T[Z], T[q]);
  56336. Q.push(K),
  56337. J = J.concat(K)
  56338. }
  56339. for (F = 0; F < y; F++) {
  56340. for (U = F / y,
  56341. k = v * (1 - U),
  56342. V = A * Math.sin(U * Math.PI / 2),
  56343. Y = 0,
  56344. X = B.length; Y < X; Y++)
  56345. H = i(B[Y], j[Y], V),
  56346. l(H.x, H.y, -k);
  56347. for (x = 0,
  56348. S = L.length; x < S; x++)
  56349. for (T = L[x],
  56350. K = Q[x],
  56351. Y = 0,
  56352. X = T.length; Y < X; Y++)
  56353. H = i(T[Y], K[Y], V),
  56354. l(H.x, H.y, -k)
  56355. }
  56356. for (V = A,
  56357. Y = 0; Y < z; Y++)
  56358. H = C ? i(O[Y], J[Y], V) : O[Y],
  56359. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56360. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56361. g.copy(u[0]).add(f).add(p),
  56362. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56363. var $;
  56364. for ($ = 1; $ <= E; $++)
  56365. for (Y = 0; Y < z; Y++)
  56366. H = C ? i(O[Y], J[Y], V) : O[Y],
  56367. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56368. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56369. g.copy(u[$]).add(f).add(p),
  56370. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56371. for (F = y - 1; F >= 0; F--) {
  56372. for (U = F / y,
  56373. k = v * (1 - U),
  56374. V = A * Math.sin(U * Math.PI / 2),
  56375. Y = 0,
  56376. X = B.length; Y < X; Y++)
  56377. H = i(B[Y], j[Y], V),
  56378. l(H.x, H.y, m + k);
  56379. for (x = 0,
  56380. S = L.length; x < S; x++)
  56381. for (T = L[x],
  56382. K = Q[x],
  56383. Y = 0,
  56384. X = T.length; Y < X; Y++)
  56385. H = i(T[Y], K[Y], V),
  56386. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56387. }
  56388. o(),
  56389. a()
  56390. }
  56391. ,
  56392. n.ExtrudeGeometry.WorldUVGenerator = {
  56393. generateTopUV: function(e, t, i, r) {
  56394. var o = e.vertices
  56395. , a = o[t]
  56396. , s = o[i]
  56397. , l = o[r];
  56398. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56399. },
  56400. generateSideWallUV: function(e, t, i, r, o) {
  56401. var a = e.vertices
  56402. , s = a[t]
  56403. , l = a[i]
  56404. , c = a[r]
  56405. , h = a[o];
  56406. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56407. }
  56408. },
  56409. n.ShapeGeometry = function(e, t) {
  56410. n.Geometry.call(this),
  56411. this.type = "ShapeGeometry",
  56412. Array.isArray(e) === !1 && (e = [e]),
  56413. this.addShapeList(e, t),
  56414. this.computeFaceNormals()
  56415. }
  56416. ,
  56417. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56418. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56419. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56420. for (var i = 0, n = e.length; i < n; i++)
  56421. this.addShape(e[i], t);
  56422. return this
  56423. }
  56424. ,
  56425. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56426. void 0 === t && (t = {});
  56427. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56428. if (p) {
  56429. for (u = u.reverse(),
  56430. i = 0,
  56431. r = d.length; i < r; i++)
  56432. o = d[i],
  56433. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56434. p = !1
  56435. }
  56436. var f = n.ShapeUtils.triangulateShape(u, d);
  56437. for (i = 0,
  56438. r = d.length; i < r; i++)
  56439. o = d[i],
  56440. u = u.concat(o);
  56441. var g, m, v = u.length, A = f.length;
  56442. for (i = 0; i < v; i++)
  56443. g = u[i],
  56444. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56445. for (i = 0; i < A; i++) {
  56446. m = f[i];
  56447. var y = m[0] + c
  56448. , C = m[1] + c
  56449. , I = m[2] + c;
  56450. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56451. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56452. }
  56453. }
  56454. ,
  56455. n.LatheBufferGeometry = function(e, t, i, r) {
  56456. n.BufferGeometry.call(this),
  56457. this.type = "LatheBufferGeometry",
  56458. this.parameters = {
  56459. points: e,
  56460. segments: t,
  56461. phiStart: i,
  56462. phiLength: r
  56463. },
  56464. t = Math.floor(t) || 12,
  56465. i = i || 0,
  56466. r = r || 2 * Math.PI,
  56467. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56468. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56469. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56470. for (a = 0; a <= t; a++) {
  56471. var A = i + a * g * r
  56472. , y = Math.sin(A)
  56473. , C = Math.cos(A);
  56474. for (s = 0; s <= e.length - 1; s++)
  56475. m.x = e[s].x * y,
  56476. m.y = e[s].y,
  56477. m.z = e[s].x * C,
  56478. u.setXYZ(p, m.x, m.y, m.z),
  56479. v.x = a / t,
  56480. v.y = s / (e.length - 1),
  56481. d.setXY(p, v.x, v.y),
  56482. p++
  56483. }
  56484. for (a = 0; a < t; a++)
  56485. for (s = 0; s < e.length - 1; s++) {
  56486. o = s + a * e.length;
  56487. var I = o
  56488. , E = o + e.length
  56489. , b = o + e.length + 1
  56490. , w = o + 1;
  56491. h.setX(f, I),
  56492. f++,
  56493. h.setX(f, E),
  56494. f++,
  56495. h.setX(f, w),
  56496. f++,
  56497. h.setX(f, E),
  56498. f++,
  56499. h.setX(f, b),
  56500. f++,
  56501. h.setX(f, w),
  56502. f++
  56503. }
  56504. if (this.setIndex(h),
  56505. this.addAttribute("position", u),
  56506. this.addAttribute("uv", d),
  56507. this.computeVertexNormals(),
  56508. r === 2 * Math.PI) {
  56509. var _ = this.attributes.normal.array
  56510. , T = new n.Vector3
  56511. , x = new n.Vector3
  56512. , S = new n.Vector3;
  56513. for (o = t * e.length * 3,
  56514. a = 0,
  56515. s = 0; a < e.length; a++,
  56516. s += 3)
  56517. T.x = _[s + 0],
  56518. T.y = _[s + 1],
  56519. T.z = _[s + 2],
  56520. x.x = _[o + s + 0],
  56521. x.y = _[o + s + 1],
  56522. x.z = _[o + s + 2],
  56523. S.addVectors(T, x).normalize(),
  56524. _[s + 0] = _[o + s + 0] = S.x,
  56525. _[s + 1] = _[o + s + 1] = S.y,
  56526. _[s + 2] = _[o + s + 2] = S.z
  56527. }
  56528. }
  56529. ,
  56530. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56531. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56532. n.LatheGeometry = function(e, t, i, r) {
  56533. n.Geometry.call(this),
  56534. this.type = "LatheGeometry",
  56535. this.parameters = {
  56536. points: e,
  56537. segments: t,
  56538. phiStart: i,
  56539. phiLength: r
  56540. },
  56541. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56542. this.mergeVertices()
  56543. }
  56544. ,
  56545. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56546. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56547. n.PlaneGeometry = function(e, t, i, r) {
  56548. n.Geometry.call(this),
  56549. this.type = "PlaneGeometry",
  56550. this.parameters = {
  56551. width: e,
  56552. height: t,
  56553. widthSegments: i,
  56554. heightSegments: r
  56555. },
  56556. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56557. }
  56558. ,
  56559. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56560. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56561. n.PlaneBufferGeometry = function(e, t, i, r) {
  56562. n.BufferGeometry.call(this),
  56563. this.type = "PlaneBufferGeometry",
  56564. this.parameters = {
  56565. width: e,
  56566. height: t,
  56567. widthSegments: i,
  56568. heightSegments: r
  56569. };
  56570. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56571. for (var y = A * d - a, C = 0; C < c; C++) {
  56572. var I = C * u - o;
  56573. p[m] = I,
  56574. p[m + 1] = -y,
  56575. f[m + 2] = 1,
  56576. g[v] = C / s,
  56577. g[v + 1] = 1 - A / l,
  56578. m += 3,
  56579. v += 2
  56580. }
  56581. m = 0;
  56582. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56583. for (var C = 0; C < s; C++) {
  56584. var b = C + c * A
  56585. , w = C + c * (A + 1)
  56586. , _ = C + 1 + c * (A + 1)
  56587. , T = C + 1 + c * A;
  56588. E[m] = b,
  56589. E[m + 1] = w,
  56590. E[m + 2] = T,
  56591. E[m + 3] = w,
  56592. E[m + 4] = _,
  56593. E[m + 5] = T,
  56594. m += 6
  56595. }
  56596. this.setIndex(new n.BufferAttribute(E,1)),
  56597. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56598. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56599. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56600. }
  56601. ,
  56602. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56603. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56604. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56605. n.BufferGeometry.call(this),
  56606. this.type = "RingBufferGeometry",
  56607. this.parameters = {
  56608. innerRadius: e,
  56609. outerRadius: t,
  56610. thetaSegments: i,
  56611. phiSegments: r,
  56612. thetaStart: o,
  56613. thetaLength: a
  56614. },
  56615. e = e || 20,
  56616. t = t || 50,
  56617. o = void 0 !== o ? o : 0,
  56618. a = void 0 !== a ? a : 2 * Math.PI,
  56619. i = void 0 !== i ? Math.max(3, i) : 8,
  56620. r = void 0 !== r ? Math.max(1, r) : 1;
  56621. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56622. for (l = 0; l <= r; l++) {
  56623. for (c = 0; c <= i; c++)
  56624. s = o + c / i * a,
  56625. C.x = A * Math.cos(s),
  56626. C.y = A * Math.sin(s),
  56627. p.setXYZ(m, C.x, C.y, C.z),
  56628. f.setXYZ(m, 0, 0, 1),
  56629. I.x = (C.x / t + 1) / 2,
  56630. I.y = (C.y / t + 1) / 2,
  56631. g.setXY(m, I.x, I.y),
  56632. m++;
  56633. A += y
  56634. }
  56635. for (l = 0; l < r; l++) {
  56636. var E = l * (i + 1);
  56637. for (c = 0; c < i; c++) {
  56638. s = c + E;
  56639. var b = s
  56640. , w = s + i + 1
  56641. , _ = s + i + 2
  56642. , T = s + 1;
  56643. d.setX(v, b),
  56644. v++,
  56645. d.setX(v, w),
  56646. v++,
  56647. d.setX(v, _),
  56648. v++,
  56649. d.setX(v, b),
  56650. v++,
  56651. d.setX(v, _),
  56652. v++,
  56653. d.setX(v, T),
  56654. v++
  56655. }
  56656. }
  56657. this.setIndex(d),
  56658. this.addAttribute("position", p),
  56659. this.addAttribute("normal", f),
  56660. this.addAttribute("uv", g)
  56661. }
  56662. ,
  56663. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56664. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56665. n.RingGeometry = function(e, t, i, r, o, a) {
  56666. n.Geometry.call(this),
  56667. this.type = "RingGeometry",
  56668. this.parameters = {
  56669. innerRadius: e,
  56670. outerRadius: t,
  56671. thetaSegments: i,
  56672. phiSegments: r,
  56673. thetaStart: o,
  56674. thetaLength: a
  56675. },
  56676. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56677. }
  56678. ,
  56679. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56680. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56681. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56682. n.Geometry.call(this),
  56683. this.type = "SphereGeometry",
  56684. this.parameters = {
  56685. radius: e,
  56686. widthSegments: t,
  56687. heightSegments: i,
  56688. phiStart: r,
  56689. phiLength: o,
  56690. thetaStart: a,
  56691. thetaLength: s
  56692. },
  56693. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56694. }
  56695. ,
  56696. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56697. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56698. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56699. n.BufferGeometry.call(this),
  56700. this.type = "SphereBufferGeometry",
  56701. this.parameters = {
  56702. radius: e,
  56703. widthSegments: t,
  56704. heightSegments: i,
  56705. phiStart: r,
  56706. phiLength: o,
  56707. thetaStart: a,
  56708. thetaLength: s
  56709. },
  56710. e = e || 50,
  56711. t = Math.max(3, Math.floor(t) || 8),
  56712. i = Math.max(2, Math.floor(i) || 6),
  56713. r = void 0 !== r ? r : 0,
  56714. o = void 0 !== o ? o : 2 * Math.PI,
  56715. a = void 0 !== a ? a : 0,
  56716. s = void 0 !== s ? s : Math.PI;
  56717. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56718. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56719. var C = y / t
  56720. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56721. , E = e * Math.cos(a + A * s)
  56722. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56723. g.set(I, E, b).normalize(),
  56724. h.setXYZ(p, I, E, b),
  56725. u.setXYZ(p, g.x, g.y, g.z),
  56726. d.setXY(p, C, 1 - A),
  56727. v.push(p),
  56728. p++
  56729. }
  56730. f.push(v)
  56731. }
  56732. for (var w = [], m = 0; m < i; m++)
  56733. for (var y = 0; y < t; y++) {
  56734. var _ = f[m][y + 1]
  56735. , T = f[m][y]
  56736. , x = f[m + 1][y]
  56737. , S = f[m + 1][y + 1];
  56738. (0 !== m || a > 0) && w.push(_, T, S),
  56739. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56740. }
  56741. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56742. this.addAttribute("position", h),
  56743. this.addAttribute("normal", u),
  56744. this.addAttribute("uv", d),
  56745. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56746. }
  56747. ,
  56748. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56749. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56750. n.TextGeometry = function(e, t) {
  56751. t = t || {};
  56752. var i = t.font;
  56753. if (i instanceof n.Font == !1)
  56754. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56755. new n.Geometry;
  56756. var r = i.generateShapes(e, t.size, t.curveSegments);
  56757. t.amount = void 0 !== t.height ? t.height : 50,
  56758. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56759. void 0 === t.bevelSize && (t.bevelSize = 8),
  56760. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56761. n.ExtrudeGeometry.call(this, r, t),
  56762. this.type = "TextGeometry"
  56763. }
  56764. ,
  56765. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56766. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56767. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56768. n.BufferGeometry.call(this),
  56769. this.type = "TorusBufferGeometry",
  56770. this.parameters = {
  56771. radius: e,
  56772. tube: t,
  56773. radialSegments: i,
  56774. tubularSegments: r,
  56775. arc: o
  56776. },
  56777. e = e || 100,
  56778. t = t || 40,
  56779. i = Math.floor(i) || 8,
  56780. r = Math.floor(r) || 6,
  56781. o = o || 2 * Math.PI;
  56782. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56783. for (a = 0; a <= i; a++)
  56784. for (s = 0; s <= r; s++) {
  56785. var C = s / r * o
  56786. , I = a / i * Math.PI * 2;
  56787. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56788. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56789. A.z = t * Math.sin(I),
  56790. u[f] = A.x,
  56791. u[f + 1] = A.y,
  56792. u[f + 2] = A.z,
  56793. v.x = e * Math.cos(C),
  56794. v.y = e * Math.sin(C),
  56795. y.subVectors(A, v).normalize(),
  56796. d[f] = y.x,
  56797. d[f + 1] = y.y,
  56798. d[f + 2] = y.z,
  56799. p[g] = s / r,
  56800. p[g + 1] = a / i,
  56801. f += 3,
  56802. g += 2
  56803. }
  56804. for (a = 1; a <= i; a++)
  56805. for (s = 1; s <= r; s++) {
  56806. var E = (r + 1) * a + s - 1
  56807. , b = (r + 1) * (a - 1) + s - 1
  56808. , w = (r + 1) * (a - 1) + s
  56809. , _ = (r + 1) * a + s;
  56810. h[m] = E,
  56811. h[m + 1] = b,
  56812. h[m + 2] = _,
  56813. h[m + 3] = b,
  56814. h[m + 4] = w,
  56815. h[m + 5] = _,
  56816. m += 6
  56817. }
  56818. this.setIndex(new n.BufferAttribute(h,1)),
  56819. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56820. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56821. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56822. }
  56823. ,
  56824. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56825. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56826. n.TorusGeometry = function(e, t, i, r, o) {
  56827. n.Geometry.call(this),
  56828. this.type = "TorusGeometry",
  56829. this.parameters = {
  56830. radius: e,
  56831. tube: t,
  56832. radialSegments: i,
  56833. tubularSegments: r,
  56834. arc: o
  56835. },
  56836. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56837. }
  56838. ,
  56839. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56840. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56841. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56842. function s(e, t, i, n, r) {
  56843. var o = Math.cos(e)
  56844. , a = Math.sin(e)
  56845. , s = i / t * e
  56846. , l = Math.cos(s);
  56847. r.x = n * (2 + l) * .5 * o,
  56848. r.y = n * (2 + l) * a * .5,
  56849. r.z = n * Math.sin(s) * .5
  56850. }
  56851. n.BufferGeometry.call(this),
  56852. this.type = "TorusKnotBufferGeometry",
  56853. this.parameters = {
  56854. radius: e,
  56855. tube: t,
  56856. tubularSegments: i,
  56857. radialSegments: r,
  56858. p: o,
  56859. q: a
  56860. },
  56861. e = e || 100,
  56862. t = t || 40,
  56863. i = Math.floor(i) || 64,
  56864. r = Math.floor(r) || 8,
  56865. o = o || 2,
  56866. a = a || 3;
  56867. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56868. for (l = 0; l <= i; ++l) {
  56869. var T = l / i * o * Math.PI * 2;
  56870. for (s(T, o, a, e, I),
  56871. s(T + .01, o, a, e, E),
  56872. w.subVectors(E, I),
  56873. _.addVectors(E, I),
  56874. b.crossVectors(w, _),
  56875. _.crossVectors(b, w),
  56876. b.normalize(),
  56877. _.normalize(),
  56878. c = 0; c <= r; ++c) {
  56879. var x = c / r * Math.PI * 2
  56880. , S = -t * Math.cos(x)
  56881. , M = t * Math.sin(x);
  56882. A.x = I.x + (S * _.x + M * b.x),
  56883. A.y = I.y + (S * _.y + M * b.y),
  56884. A.z = I.z + (S * _.z + M * b.z),
  56885. p.setXYZ(m, A.x, A.y, A.z),
  56886. y.subVectors(A, I).normalize(),
  56887. f.setXYZ(m, y.x, y.y, y.z),
  56888. C.x = l / i,
  56889. C.y = c / r,
  56890. g.setXY(m, C.x, C.y),
  56891. m++
  56892. }
  56893. }
  56894. for (c = 1; c <= i; c++)
  56895. for (l = 1; l <= r; l++) {
  56896. var R = (r + 1) * (c - 1) + (l - 1)
  56897. , P = (r + 1) * c + (l - 1)
  56898. , O = (r + 1) * c + l
  56899. , L = (r + 1) * (c - 1) + l;
  56900. d.setX(v, R),
  56901. v++,
  56902. d.setX(v, P),
  56903. v++,
  56904. d.setX(v, L),
  56905. v++,
  56906. d.setX(v, P),
  56907. v++,
  56908. d.setX(v, O),
  56909. v++,
  56910. d.setX(v, L),
  56911. v++
  56912. }
  56913. this.setIndex(d),
  56914. this.addAttribute("position", p),
  56915. this.addAttribute("normal", f),
  56916. this.addAttribute("uv", g)
  56917. }
  56918. ,
  56919. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56920. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56921. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56922. n.Geometry.call(this),
  56923. this.type = "TorusKnotGeometry",
  56924. this.parameters = {
  56925. radius: e,
  56926. tube: t,
  56927. tubularSegments: i,
  56928. radialSegments: r,
  56929. p: o,
  56930. q: a
  56931. },
  56932. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56933. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56934. this.mergeVertices()
  56935. }
  56936. ,
  56937. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56938. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56939. n.TubeGeometry = function(e, t, i, r, o, a) {
  56940. function s(e, t, i) {
  56941. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56942. }
  56943. n.Geometry.call(this),
  56944. this.type = "TubeGeometry",
  56945. this.parameters = {
  56946. path: e,
  56947. segments: t,
  56948. radius: i,
  56949. radialSegments: r,
  56950. closed: o,
  56951. taper: a
  56952. },
  56953. t = t || 64,
  56954. i = i || 1,
  56955. r = r || 8,
  56956. o = o || !1,
  56957. a = a || n.TubeGeometry.NoTaper;
  56958. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56959. for (this.tangents = D,
  56960. this.normals = N,
  56961. this.binormals = B,
  56962. v = 0; v < P; v++)
  56963. for (M[v] = [],
  56964. u = v / (P - 1),
  56965. m = e.getPointAt(u),
  56966. l = D[v],
  56967. c = N[v],
  56968. h = B[v],
  56969. p = i * a(u),
  56970. A = 0; A < r; A++)
  56971. d = A / r * 2 * Math.PI,
  56972. f = -p * Math.cos(d),
  56973. g = p * Math.sin(d),
  56974. O.copy(m),
  56975. O.x += f * c.x + g * h.x,
  56976. O.y += f * c.y + g * h.y,
  56977. O.z += f * c.z + g * h.z,
  56978. M[v][A] = s(O.x, O.y, O.z);
  56979. for (v = 0; v < t; v++)
  56980. for (A = 0; A < r; A++)
  56981. y = o ? (v + 1) % t : v + 1,
  56982. C = (A + 1) % r,
  56983. I = M[v][A],
  56984. E = M[y][A],
  56985. b = M[y][C],
  56986. w = M[v][C],
  56987. _ = new n.Vector2(v / t,A / r),
  56988. T = new n.Vector2((v + 1) / t,A / r),
  56989. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56990. S = new n.Vector2(v / t,(A + 1) / r),
  56991. this.faces.push(new n.Face3(I,E,w)),
  56992. this.faceVertexUvs[0].push([_, T, S]),
  56993. this.faces.push(new n.Face3(E,b,w)),
  56994. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56995. this.computeFaceNormals(),
  56996. this.computeVertexNormals()
  56997. }
  56998. ,
  56999. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57000. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57001. n.TubeGeometry.NoTaper = function(e) {
  57002. return 1
  57003. }
  57004. ,
  57005. n.TubeGeometry.SinusoidalTaper = function(e) {
  57006. return Math.sin(Math.PI * e)
  57007. }
  57008. ,
  57009. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57010. function r() {
  57011. f[0] = new n.Vector3,
  57012. g[0] = new n.Vector3,
  57013. a = Number.MAX_VALUE,
  57014. s = Math.abs(p[0].x),
  57015. l = Math.abs(p[0].y),
  57016. c = Math.abs(p[0].z),
  57017. s <= a && (a = s,
  57018. d.set(1, 0, 0)),
  57019. l <= a && (a = l,
  57020. d.set(0, 1, 0)),
  57021. c <= a && d.set(0, 0, 1),
  57022. m.crossVectors(p[0], d).normalize(),
  57023. f[0].crossVectors(p[0], m),
  57024. g[0].crossVectors(p[0], f[0])
  57025. }
  57026. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57027. for (this.tangents = p,
  57028. this.normals = f,
  57029. this.binormals = g,
  57030. h = 0; h < A; h++)
  57031. u = h / (A - 1),
  57032. p[h] = e.getTangentAt(u),
  57033. p[h].normalize();
  57034. for (r(),
  57035. h = 1; h < A; h++)
  57036. f[h] = f[h - 1].clone(),
  57037. g[h] = g[h - 1].clone(),
  57038. m.crossVectors(p[h - 1], p[h]),
  57039. m.length() > Number.EPSILON && (m.normalize(),
  57040. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57041. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57042. g[h].crossVectors(p[h], f[h]);
  57043. if (i)
  57044. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57045. o /= A - 1,
  57046. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57047. h = 1; h < A; h++)
  57048. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57049. g[h].crossVectors(p[h], f[h])
  57050. }
  57051. ,
  57052. n.PolyhedronGeometry = function(e, t, i, r) {
  57053. function o(e) {
  57054. var t = e.normalize().clone();
  57055. t.index = u.vertices.push(t) - 1;
  57056. var i = l(e) / 2 / Math.PI + .5
  57057. , r = c(e) / Math.PI + .5;
  57058. return t.uv = new n.Vector2(i,1 - r),
  57059. t
  57060. }
  57061. function a(e, t, i, r) {
  57062. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57063. u.faces.push(o),
  57064. C.copy(e).add(t).add(i).divideScalar(3);
  57065. var a = l(C);
  57066. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57067. }
  57068. function s(e, t) {
  57069. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57070. l[h] = [];
  57071. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57072. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57073. }
  57074. for (var h = 0; h < i; h++)
  57075. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57076. var m = Math.floor(g / 2);
  57077. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57078. }
  57079. }
  57080. function l(e) {
  57081. return Math.atan2(e.z, -e.x)
  57082. }
  57083. function c(e) {
  57084. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57085. }
  57086. function h(e, t, i) {
  57087. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57088. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57089. e.clone()
  57090. }
  57091. n.Geometry.call(this),
  57092. this.type = "PolyhedronGeometry",
  57093. this.parameters = {
  57094. vertices: e,
  57095. indices: t,
  57096. radius: i,
  57097. detail: r
  57098. },
  57099. i = i || 1,
  57100. r = r || 0;
  57101. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57102. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57103. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57104. m++) {
  57105. var v = f[t[d]]
  57106. , A = f[t[d + 1]]
  57107. , y = f[t[d + 2]];
  57108. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57109. }
  57110. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57111. s(g[d], r);
  57112. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57113. var I = this.faceVertexUvs[0][d]
  57114. , E = I[0].x
  57115. , b = I[1].x
  57116. , w = I[2].x
  57117. , _ = Math.max(E, b, w)
  57118. , T = Math.min(E, b, w);
  57119. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57120. b < .2 && (I[1].x += 1),
  57121. w < .2 && (I[2].x += 1))
  57122. }
  57123. for (var d = 0, p = this.vertices.length; d < p; d++)
  57124. this.vertices[d].multiplyScalar(i);
  57125. this.mergeVertices(),
  57126. this.computeFaceNormals(),
  57127. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57128. }
  57129. ,
  57130. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57131. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57132. n.DodecahedronGeometry = function(e, t) {
  57133. var i = (1 + Math.sqrt(5)) / 2
  57134. , r = 1 / i
  57135. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57136. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57137. n.PolyhedronGeometry.call(this, o, a, e, t),
  57138. this.type = "DodecahedronGeometry",
  57139. this.parameters = {
  57140. radius: e,
  57141. detail: t
  57142. }
  57143. }
  57144. ,
  57145. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57146. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57147. n.IcosahedronGeometry = function(e, t) {
  57148. var i = (1 + Math.sqrt(5)) / 2
  57149. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57150. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57151. n.PolyhedronGeometry.call(this, r, o, e, t),
  57152. this.type = "IcosahedronGeometry",
  57153. this.parameters = {
  57154. radius: e,
  57155. detail: t
  57156. }
  57157. }
  57158. ,
  57159. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57160. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57161. n.OctahedronGeometry = function(e, t) {
  57162. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57163. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57164. n.PolyhedronGeometry.call(this, i, r, e, t),
  57165. this.type = "OctahedronGeometry",
  57166. this.parameters = {
  57167. radius: e,
  57168. detail: t
  57169. }
  57170. }
  57171. ,
  57172. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57173. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57174. n.TetrahedronGeometry = function(e, t) {
  57175. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57176. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57177. n.PolyhedronGeometry.call(this, i, r, e, t),
  57178. this.type = "TetrahedronGeometry",
  57179. this.parameters = {
  57180. radius: e,
  57181. detail: t
  57182. }
  57183. }
  57184. ,
  57185. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57186. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57187. n.ParametricGeometry = function(e, t, i) {
  57188. n.Geometry.call(this),
  57189. this.type = "ParametricGeometry",
  57190. this.parameters = {
  57191. func: e,
  57192. slices: t,
  57193. stacks: i
  57194. };
  57195. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57196. for (r = 0; r <= i; r++)
  57197. for (l = r / i,
  57198. o = 0; o <= t; o++)
  57199. s = o / t,
  57200. a = e(s, l),
  57201. c.push(a);
  57202. var p, f, g, m, v, A, y, C;
  57203. for (r = 0; r < i; r++)
  57204. for (o = 0; o < t; o++)
  57205. p = r * d + o,
  57206. f = r * d + o + 1,
  57207. g = (r + 1) * d + o + 1,
  57208. m = (r + 1) * d + o,
  57209. v = new n.Vector2(o / t,r / i),
  57210. A = new n.Vector2((o + 1) / t,r / i),
  57211. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57212. C = new n.Vector2(o / t,(r + 1) / i),
  57213. h.push(new n.Face3(p,f,m)),
  57214. u.push([v, A, C]),
  57215. h.push(new n.Face3(f,g,m)),
  57216. u.push([A.clone(), y, C.clone()]);
  57217. this.computeFaceNormals(),
  57218. this.computeVertexNormals()
  57219. }
  57220. ,
  57221. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57222. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57223. n.WireframeGeometry = function(e) {
  57224. function t(e, t) {
  57225. return e - t
  57226. }
  57227. n.BufferGeometry.call(this);
  57228. var i = [0, 0]
  57229. , r = {}
  57230. , o = ["a", "b", "c"];
  57231. if (e instanceof n.Geometry) {
  57232. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57233. for (var d = s[h], p = 0; p < 3; p++) {
  57234. i[0] = d[o[p]],
  57235. i[1] = d[o[(p + 1) % 3]],
  57236. i.sort(t);
  57237. var f = i.toString();
  57238. void 0 === r[f] && (c[2 * l] = i[0],
  57239. c[2 * l + 1] = i[1],
  57240. r[f] = !0,
  57241. l++)
  57242. }
  57243. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57244. for (var p = 0; p < 2; p++) {
  57245. var m = a[c[2 * h + p]]
  57246. , v = 6 * h + 3 * p;
  57247. g[v + 0] = m.x,
  57248. g[v + 1] = m.y,
  57249. g[v + 2] = m.z
  57250. }
  57251. this.addAttribute("position", new n.BufferAttribute(g,3))
  57252. } else if (e instanceof n.BufferGeometry)
  57253. if (null !== e.index) {
  57254. var A = e.index.array
  57255. , a = e.attributes.position
  57256. , y = e.groups
  57257. , l = 0;
  57258. 0 === y.length && e.addGroup(0, A.length);
  57259. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57260. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57261. for (var p = 0; p < 3; p++) {
  57262. i[0] = A[h + p],
  57263. i[1] = A[h + (p + 1) % 3],
  57264. i.sort(t);
  57265. var f = i.toString();
  57266. void 0 === r[f] && (c[2 * l] = i[0],
  57267. c[2 * l + 1] = i[1],
  57268. r[f] = !0,
  57269. l++)
  57270. }
  57271. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57272. for (var p = 0; p < 2; p++) {
  57273. var v = 6 * h + 3 * p
  57274. , T = c[2 * h + p];
  57275. g[v + 0] = a.getX(T),
  57276. g[v + 1] = a.getY(T),
  57277. g[v + 2] = a.getZ(T)
  57278. }
  57279. this.addAttribute("position", new n.BufferAttribute(g,3))
  57280. } else {
  57281. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57282. for (var p = 0; p < 3; p++) {
  57283. var v = 18 * h + 6 * p
  57284. , S = 9 * h + 3 * p;
  57285. g[v + 0] = a[S],
  57286. g[v + 1] = a[S + 1],
  57287. g[v + 2] = a[S + 2];
  57288. var T = 9 * h + 3 * ((p + 1) % 3);
  57289. g[v + 3] = a[T],
  57290. g[v + 4] = a[T + 1],
  57291. g[v + 5] = a[T + 2]
  57292. }
  57293. this.addAttribute("position", new n.BufferAttribute(g,3))
  57294. }
  57295. }
  57296. ,
  57297. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57298. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57299. n.AxisHelper = function(e) {
  57300. e = e || 1;
  57301. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57302. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57303. , r = new n.BufferGeometry;
  57304. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57305. r.addAttribute("color", new n.BufferAttribute(i,3));
  57306. var o = new n.LineBasicMaterial({
  57307. vertexColors: n.VertexColors
  57308. });
  57309. n.LineSegments.call(this, r, o)
  57310. }
  57311. ,
  57312. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57313. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57314. n.ArrowHelper = function() {
  57315. var e = new n.Geometry;
  57316. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57317. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57318. return t.translate(0, -.5, 0),
  57319. function(i, r, o, a, s, l) {
  57320. n.Object3D.call(this),
  57321. void 0 === a && (a = 16776960),
  57322. void 0 === o && (o = 1),
  57323. void 0 === s && (s = .2 * o),
  57324. void 0 === l && (l = .2 * s),
  57325. this.position.copy(r),
  57326. this.line = new n.Line(e,new n.LineBasicMaterial({
  57327. color: a
  57328. })),
  57329. this.line.matrixAutoUpdate = !1,
  57330. this.add(this.line),
  57331. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57332. color: a
  57333. })),
  57334. this.cone.matrixAutoUpdate = !1,
  57335. this.add(this.cone),
  57336. this.setDirection(i),
  57337. this.setLength(o, s, l)
  57338. }
  57339. }(),
  57340. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57341. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57342. n.ArrowHelper.prototype.setDirection = function() {
  57343. var e, t = new n.Vector3;
  57344. return function(i) {
  57345. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57346. e = Math.acos(i.y),
  57347. this.quaternion.setFromAxisAngle(t, e))
  57348. }
  57349. }(),
  57350. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57351. void 0 === t && (t = .2 * e),
  57352. void 0 === i && (i = .2 * t),
  57353. this.line.scale.set(1, Math.max(0, e - t), 1),
  57354. this.line.updateMatrix(),
  57355. this.cone.scale.set(i, t, i),
  57356. this.cone.position.y = e,
  57357. this.cone.updateMatrix()
  57358. }
  57359. ,
  57360. n.ArrowHelper.prototype.setColor = function(e) {
  57361. this.line.material.color.set(e),
  57362. this.cone.material.color.set(e)
  57363. }
  57364. ,
  57365. n.BoxHelper = function(e) {
  57366. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57367. , i = new Float32Array(24)
  57368. , r = new n.BufferGeometry;
  57369. r.setIndex(new n.BufferAttribute(t,1)),
  57370. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57371. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57372. color: 16776960
  57373. })),
  57374. void 0 !== e && this.update(e)
  57375. }
  57376. ,
  57377. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57378. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57379. n.BoxHelper.prototype.update = function() {
  57380. var e = new n.Box3;
  57381. return function(t) {
  57382. if (e.setFromObject(t),
  57383. !e.isEmpty()) {
  57384. var i = e.min
  57385. , n = e.max
  57386. , r = this.geometry.attributes.position
  57387. , o = r.array;
  57388. o[0] = n.x,
  57389. o[1] = n.y,
  57390. o[2] = n.z,
  57391. o[3] = i.x,
  57392. o[4] = n.y,
  57393. o[5] = n.z,
  57394. o[6] = i.x,
  57395. o[7] = i.y,
  57396. o[8] = n.z,
  57397. o[9] = n.x,
  57398. o[10] = i.y,
  57399. o[11] = n.z,
  57400. o[12] = n.x,
  57401. o[13] = n.y,
  57402. o[14] = i.z,
  57403. o[15] = i.x,
  57404. o[16] = n.y,
  57405. o[17] = i.z,
  57406. o[18] = i.x,
  57407. o[19] = i.y,
  57408. o[20] = i.z,
  57409. o[21] = n.x,
  57410. o[22] = i.y,
  57411. o[23] = i.z,
  57412. r.needsUpdate = !0,
  57413. this.geometry.computeBoundingSphere()
  57414. }
  57415. }
  57416. }(),
  57417. n.BoundingBoxHelper = function(e, t) {
  57418. var i = void 0 !== t ? t : 8947848;
  57419. this.object = e,
  57420. this.box = new n.Box3,
  57421. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57422. color: i,
  57423. wireframe: !0
  57424. }))
  57425. }
  57426. ,
  57427. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57428. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57429. n.BoundingBoxHelper.prototype.update = function() {
  57430. this.box.setFromObject(this.object),
  57431. this.box.size(this.scale),
  57432. this.box.center(this.position)
  57433. }
  57434. ,
  57435. n.CameraHelper = function(e) {
  57436. function t(e, t, n) {
  57437. i(e, n),
  57438. i(t, n)
  57439. }
  57440. function i(e, t) {
  57441. r.vertices.push(new n.Vector3),
  57442. r.colors.push(new n.Color(t)),
  57443. void 0 === a[e] && (a[e] = []),
  57444. a[e].push(r.vertices.length - 1)
  57445. }
  57446. var r = new n.Geometry
  57447. , o = new n.LineBasicMaterial({
  57448. color: 16777215,
  57449. vertexColors: n.FaceColors
  57450. })
  57451. , a = {}
  57452. , s = 16755200
  57453. , l = 16711680
  57454. , c = 43775
  57455. , h = 16777215
  57456. , u = 3355443;
  57457. t("n1", "n2", s),
  57458. t("n2", "n4", s),
  57459. t("n4", "n3", s),
  57460. t("n3", "n1", s),
  57461. t("f1", "f2", s),
  57462. t("f2", "f4", s),
  57463. t("f4", "f3", s),
  57464. t("f3", "f1", s),
  57465. t("n1", "f1", s),
  57466. t("n2", "f2", s),
  57467. t("n3", "f3", s),
  57468. t("n4", "f4", s),
  57469. t("p", "n1", l),
  57470. t("p", "n2", l),
  57471. t("p", "n3", l),
  57472. t("p", "n4", l),
  57473. t("u1", "u2", c),
  57474. t("u2", "u3", c),
  57475. t("u3", "u1", c),
  57476. t("c", "t", h),
  57477. t("p", "c", u),
  57478. t("cn1", "cn2", u),
  57479. t("cn3", "cn4", u),
  57480. t("cf1", "cf2", u),
  57481. t("cf3", "cf4", u),
  57482. n.LineSegments.call(this, r, o),
  57483. this.camera = e,
  57484. this.camera.updateProjectionMatrix(),
  57485. this.matrix = e.matrixWorld,
  57486. this.matrixAutoUpdate = !1,
  57487. this.pointMap = a,
  57488. this.update()
  57489. }
  57490. ,
  57491. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57492. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57493. n.CameraHelper.prototype.update = function() {
  57494. function e(e, n, a, s) {
  57495. r.set(n, a, s).unproject(o);
  57496. var l = i[e];
  57497. if (void 0 !== l)
  57498. for (var c = 0, h = l.length; c < h; c++)
  57499. t.vertices[l[c]].copy(r)
  57500. }
  57501. var t, i, r = new n.Vector3, o = new n.Camera;
  57502. return function() {
  57503. t = this.geometry,
  57504. i = this.pointMap;
  57505. var n = 1
  57506. , r = 1;
  57507. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57508. e("c", 0, 0, -1),
  57509. e("t", 0, 0, 1),
  57510. e("n1", -n, -r, -1),
  57511. e("n2", n, -r, -1),
  57512. e("n3", -n, r, -1),
  57513. e("n4", n, r, -1),
  57514. e("f1", -n, -r, 1),
  57515. e("f2", n, -r, 1),
  57516. e("f3", -n, r, 1),
  57517. e("f4", n, r, 1),
  57518. e("u1", .7 * n, 1.1 * r, -1),
  57519. e("u2", .7 * -n, 1.1 * r, -1),
  57520. e("u3", 0, 2 * r, -1),
  57521. e("cf1", -n, 0, 1),
  57522. e("cf2", n, 0, 1),
  57523. e("cf3", 0, -r, 1),
  57524. e("cf4", 0, r, 1),
  57525. e("cn1", -n, 0, -1),
  57526. e("cn2", n, 0, -1),
  57527. e("cn3", 0, -r, -1),
  57528. e("cn4", 0, r, -1),
  57529. t.verticesNeedUpdate = !0
  57530. }
  57531. }(),
  57532. n.DirectionalLightHelper = function(e, t) {
  57533. n.Object3D.call(this),
  57534. this.light = e,
  57535. this.light.updateMatrixWorld(),
  57536. this.matrix = e.matrixWorld,
  57537. this.matrixAutoUpdate = !1,
  57538. t = t || 1;
  57539. var i = new n.Geometry;
  57540. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57541. var r = new n.LineBasicMaterial({
  57542. fog: !1
  57543. });
  57544. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57545. this.lightPlane = new n.Line(i,r),
  57546. this.add(this.lightPlane),
  57547. i = new n.Geometry,
  57548. i.vertices.push(new n.Vector3, new n.Vector3),
  57549. r = new n.LineBasicMaterial({
  57550. fog: !1
  57551. }),
  57552. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57553. this.targetLine = new n.Line(i,r),
  57554. this.add(this.targetLine),
  57555. this.update()
  57556. }
  57557. ,
  57558. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57559. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57560. n.DirectionalLightHelper.prototype.dispose = function() {
  57561. this.lightPlane.geometry.dispose(),
  57562. this.lightPlane.material.dispose(),
  57563. this.targetLine.geometry.dispose(),
  57564. this.targetLine.material.dispose()
  57565. }
  57566. ,
  57567. n.DirectionalLightHelper.prototype.update = function() {
  57568. var e = new n.Vector3
  57569. , t = new n.Vector3
  57570. , i = new n.Vector3;
  57571. return function() {
  57572. e.setFromMatrixPosition(this.light.matrixWorld),
  57573. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57574. i.subVectors(t, e),
  57575. this.lightPlane.lookAt(i),
  57576. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57577. this.targetLine.geometry.vertices[1].copy(i),
  57578. this.targetLine.geometry.verticesNeedUpdate = !0,
  57579. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57580. }
  57581. }(),
  57582. n.EdgesHelper = function(e, t, i) {
  57583. var r = void 0 !== t ? t : 16777215;
  57584. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57585. color: r
  57586. })),
  57587. this.matrix = e.matrixWorld,
  57588. this.matrixAutoUpdate = !1
  57589. }
  57590. ,
  57591. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57592. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57593. n.FaceNormalsHelper = function(e, t, i, r) {
  57594. this.object = e,
  57595. this.size = void 0 !== t ? t : 1;
  57596. var o = void 0 !== i ? i : 16776960
  57597. , a = void 0 !== r ? r : 1
  57598. , s = 0
  57599. , l = this.object.geometry;
  57600. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57601. var c = new n.BufferGeometry
  57602. , h = new n.Float32Attribute(2 * s * 3,3);
  57603. c.addAttribute("position", h),
  57604. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57605. color: o,
  57606. linewidth: a
  57607. })),
  57608. this.matrixAutoUpdate = !1,
  57609. this.update()
  57610. }
  57611. ,
  57612. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57613. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57614. n.FaceNormalsHelper.prototype.update = function() {
  57615. var e = new n.Vector3
  57616. , t = new n.Vector3
  57617. , i = new n.Matrix3;
  57618. return function() {
  57619. this.object.updateMatrixWorld(!0),
  57620. i.getNormalMatrix(this.object.matrixWorld);
  57621. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57622. var u = s[c]
  57623. , d = u.normal;
  57624. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57625. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57626. r.setXYZ(l, e.x, e.y, e.z),
  57627. l += 1,
  57628. r.setXYZ(l, t.x, t.y, t.z),
  57629. l += 1
  57630. }
  57631. return r.needsUpdate = !0,
  57632. this
  57633. }
  57634. }(),
  57635. n.GridHelper = function(e, t) {
  57636. var i = new n.Geometry
  57637. , r = new n.LineBasicMaterial({
  57638. vertexColors: n.VertexColors
  57639. });
  57640. this.color1 = new n.Color(4473924),
  57641. this.color2 = new n.Color(8947848);
  57642. for (var o = -e; o <= e; o += t) {
  57643. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57644. var a = 0 === o ? this.color1 : this.color2;
  57645. i.colors.push(a, a, a, a)
  57646. }
  57647. n.LineSegments.call(this, i, r)
  57648. }
  57649. ,
  57650. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57651. n.GridHelper.prototype.constructor = n.GridHelper,
  57652. n.GridHelper.prototype.setColors = function(e, t) {
  57653. this.color1.set(e),
  57654. this.color2.set(t),
  57655. this.geometry.colorsNeedUpdate = !0
  57656. }
  57657. ,
  57658. n.HemisphereLightHelper = function(e, t) {
  57659. n.Object3D.call(this),
  57660. this.light = e,
  57661. this.light.updateMatrixWorld(),
  57662. this.matrix = e.matrixWorld,
  57663. this.matrixAutoUpdate = !1,
  57664. this.colors = [new n.Color, new n.Color];
  57665. var i = new n.SphereGeometry(t,4,2);
  57666. i.rotateX(-Math.PI / 2);
  57667. for (var r = 0, o = 8; r < o; r++)
  57668. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57669. var a = new n.MeshBasicMaterial({
  57670. vertexColors: n.FaceColors,
  57671. wireframe: !0
  57672. });
  57673. this.lightSphere = new n.Mesh(i,a),
  57674. this.add(this.lightSphere),
  57675. this.update()
  57676. }
  57677. ,
  57678. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57679. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57680. n.HemisphereLightHelper.prototype.dispose = function() {
  57681. this.lightSphere.geometry.dispose(),
  57682. this.lightSphere.material.dispose()
  57683. }
  57684. ,
  57685. n.HemisphereLightHelper.prototype.update = function() {
  57686. var e = new n.Vector3;
  57687. return function() {
  57688. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57689. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57690. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57691. this.lightSphere.geometry.colorsNeedUpdate = !0
  57692. }
  57693. }(),
  57694. n.PointLightHelper = function(e, t) {
  57695. this.light = e,
  57696. this.light.updateMatrixWorld();
  57697. var i = new n.SphereGeometry(t,4,2)
  57698. , r = new n.MeshBasicMaterial({
  57699. wireframe: !0,
  57700. fog: !1
  57701. });
  57702. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57703. n.Mesh.call(this, i, r),
  57704. this.matrix = this.light.matrixWorld,
  57705. this.matrixAutoUpdate = !1
  57706. }
  57707. ,
  57708. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57709. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57710. n.PointLightHelper.prototype.dispose = function() {
  57711. this.geometry.dispose(),
  57712. this.material.dispose()
  57713. }
  57714. ,
  57715. n.PointLightHelper.prototype.update = function() {
  57716. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57717. }
  57718. ,
  57719. n.SkeletonHelper = function(e) {
  57720. this.bones = this.getBoneList(e);
  57721. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57722. var r = this.bones[i];
  57723. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57724. t.vertices.push(new n.Vector3),
  57725. t.colors.push(new n.Color(0,0,1)),
  57726. t.colors.push(new n.Color(0,1,0)))
  57727. }
  57728. t.dynamic = !0;
  57729. var o = new n.LineBasicMaterial({
  57730. vertexColors: n.VertexColors,
  57731. depthTest: !1,
  57732. depthWrite: !1,
  57733. transparent: !0
  57734. });
  57735. n.LineSegments.call(this, t, o),
  57736. this.root = e,
  57737. this.matrix = e.matrixWorld,
  57738. this.matrixAutoUpdate = !1,
  57739. this.update()
  57740. }
  57741. ,
  57742. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57743. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57744. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57745. var t = [];
  57746. e instanceof n.Bone && t.push(e);
  57747. for (var i = 0; i < e.children.length; i++)
  57748. t.push.apply(t, this.getBoneList(e.children[i]));
  57749. return t
  57750. }
  57751. ,
  57752. n.SkeletonHelper.prototype.update = function() {
  57753. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57754. var a = this.bones[o];
  57755. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57756. e.vertices[r].setFromMatrixPosition(i),
  57757. i.multiplyMatrices(t, a.parent.matrixWorld),
  57758. e.vertices[r + 1].setFromMatrixPosition(i),
  57759. r += 2)
  57760. }
  57761. e.verticesNeedUpdate = !0,
  57762. e.computeBoundingSphere()
  57763. }
  57764. ,
  57765. n.SpotLightHelper = function(e) {
  57766. n.Object3D.call(this),
  57767. this.light = e,
  57768. this.light.updateMatrixWorld(),
  57769. this.matrix = e.matrixWorld,
  57770. this.matrixAutoUpdate = !1;
  57771. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57772. t.translate(0, -.5, 0),
  57773. t.rotateX(-Math.PI / 2);
  57774. var i = new n.MeshBasicMaterial({
  57775. wireframe: !0,
  57776. fog: !1
  57777. });
  57778. this.cone = new n.Mesh(t,i),
  57779. this.add(this.cone),
  57780. this.update()
  57781. }
  57782. ,
  57783. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57784. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57785. n.SpotLightHelper.prototype.dispose = function() {
  57786. this.cone.geometry.dispose(),
  57787. this.cone.material.dispose()
  57788. }
  57789. ,
  57790. n.SpotLightHelper.prototype.update = function() {
  57791. var e = new n.Vector3
  57792. , t = new n.Vector3;
  57793. return function() {
  57794. var i = this.light.distance ? this.light.distance : 1e4
  57795. , n = i * Math.tan(this.light.angle);
  57796. this.cone.scale.set(n, n, i),
  57797. e.setFromMatrixPosition(this.light.matrixWorld),
  57798. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57799. this.cone.lookAt(t.sub(e)),
  57800. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57801. }
  57802. }(),
  57803. n.VertexNormalsHelper = function(e, t, i, r) {
  57804. this.object = e,
  57805. this.size = void 0 !== t ? t : 1;
  57806. var o = void 0 !== i ? i : 16711680
  57807. , a = void 0 !== r ? r : 1
  57808. , s = 0
  57809. , l = this.object.geometry;
  57810. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57811. var c = new n.BufferGeometry
  57812. , h = new n.Float32Attribute(2 * s * 3,3);
  57813. c.addAttribute("position", h),
  57814. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57815. color: o,
  57816. linewidth: a
  57817. })),
  57818. this.matrixAutoUpdate = !1,
  57819. this.update()
  57820. }
  57821. ,
  57822. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57823. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57824. n.VertexNormalsHelper.prototype.update = function() {
  57825. var e = new n.Vector3
  57826. , t = new n.Vector3
  57827. , i = new n.Matrix3;
  57828. return function() {
  57829. var r = ["a", "b", "c"];
  57830. this.object.updateMatrixWorld(!0),
  57831. i.getNormalMatrix(this.object.matrixWorld);
  57832. var o = this.object.matrixWorld
  57833. , a = this.geometry.attributes.position
  57834. , s = this.object.geometry;
  57835. if (s instanceof n.Geometry)
  57836. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57837. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57838. var m = l[p[r[f]]]
  57839. , v = p.vertexNormals[f];
  57840. e.copy(m).applyMatrix4(o),
  57841. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57842. a.setXYZ(h, e.x, e.y, e.z),
  57843. h += 1,
  57844. a.setXYZ(h, t.x, t.y, t.z),
  57845. h += 1
  57846. }
  57847. else if (s instanceof n.BufferGeometry)
  57848. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57849. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57850. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57851. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57852. a.setXYZ(h, e.x, e.y, e.z),
  57853. h += 1,
  57854. a.setXYZ(h, t.x, t.y, t.z),
  57855. h += 1;
  57856. return a.needsUpdate = !0,
  57857. this
  57858. }
  57859. }(),
  57860. n.WireframeHelper = function(e, t) {
  57861. var i = void 0 !== t ? t : 16777215;
  57862. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57863. color: i
  57864. })),
  57865. this.matrix = e.matrixWorld,
  57866. this.matrixAutoUpdate = !1
  57867. }
  57868. ,
  57869. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57870. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57871. n.ImmediateRenderObject = function(e) {
  57872. n.Object3D.call(this),
  57873. this.material = e,
  57874. this.render = function(e) {}
  57875. }
  57876. ,
  57877. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57878. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57879. n.MorphBlendMesh = function(e, t) {
  57880. n.Mesh.call(this, e, t),
  57881. this.animationsMap = {},
  57882. this.animationsList = [];
  57883. var i = this.geometry.morphTargets.length
  57884. , r = "__default"
  57885. , o = 0
  57886. , a = i - 1
  57887. , s = i / 1;
  57888. this.createAnimation(r, o, a, s),
  57889. this.setAnimationWeight(r, 1)
  57890. }
  57891. ,
  57892. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57893. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57894. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57895. var r = {
  57896. start: t,
  57897. end: i,
  57898. length: i - t + 1,
  57899. fps: n,
  57900. duration: (i - t) / n,
  57901. lastFrame: 0,
  57902. currentFrame: 0,
  57903. active: !1,
  57904. time: 0,
  57905. direction: 1,
  57906. weight: 1,
  57907. directionBackwards: !1,
  57908. mirroredLoop: !1
  57909. };
  57910. this.animationsMap[e] = r,
  57911. this.animationsList.push(r)
  57912. }
  57913. ,
  57914. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57915. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57916. var s = r.morphTargets[o]
  57917. , l = s.name.match(i);
  57918. if (l && l.length > 1) {
  57919. var c = l[1];
  57920. n[c] || (n[c] = {
  57921. start: 1 / 0,
  57922. end: -(1 / 0)
  57923. });
  57924. var h = n[c];
  57925. o < h.start && (h.start = o),
  57926. o > h.end && (h.end = o),
  57927. t || (t = c)
  57928. }
  57929. }
  57930. for (var c in n) {
  57931. var h = n[c];
  57932. this.createAnimation(c, h.start, h.end, e)
  57933. }
  57934. this.firstAnimation = t
  57935. }
  57936. ,
  57937. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57938. var t = this.animationsMap[e];
  57939. t && (t.direction = 1,
  57940. t.directionBackwards = !1)
  57941. }
  57942. ,
  57943. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57944. var t = this.animationsMap[e];
  57945. t && (t.direction = -1,
  57946. t.directionBackwards = !0)
  57947. }
  57948. ,
  57949. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57950. var i = this.animationsMap[e];
  57951. i && (i.fps = t,
  57952. i.duration = (i.end - i.start) / i.fps)
  57953. }
  57954. ,
  57955. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57956. var i = this.animationsMap[e];
  57957. i && (i.duration = t,
  57958. i.fps = (i.end - i.start) / i.duration)
  57959. }
  57960. ,
  57961. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57962. var i = this.animationsMap[e];
  57963. i && (i.weight = t)
  57964. }
  57965. ,
  57966. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57967. var i = this.animationsMap[e];
  57968. i && (i.time = t)
  57969. }
  57970. ,
  57971. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57972. var t = 0
  57973. , i = this.animationsMap[e];
  57974. return i && (t = i.time),
  57975. t
  57976. }
  57977. ,
  57978. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57979. var t = -1
  57980. , i = this.animationsMap[e];
  57981. return i && (t = i.duration),
  57982. t
  57983. }
  57984. ,
  57985. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57986. var t = this.animationsMap[e];
  57987. t ? (t.time = 0,
  57988. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57989. }
  57990. ,
  57991. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57992. var t = this.animationsMap[e];
  57993. t && (t.active = !1)
  57994. }
  57995. ,
  57996. n.MorphBlendMesh.prototype.update = function(e) {
  57997. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57998. var r = this.animationsList[t];
  57999. if (r.active) {
  58000. var o = r.duration / r.length;
  58001. r.time += r.direction * e,
  58002. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58003. r.time > r.duration && (r.time = r.duration,
  58004. r.directionBackwards = !0),
  58005. r.time < 0 && (r.time = 0,
  58006. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58007. r.time < 0 && (r.time += r.duration));
  58008. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58009. , s = r.weight;
  58010. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58011. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58012. this.morphTargetInfluences[a] = 0,
  58013. r.lastFrame = r.currentFrame,
  58014. r.currentFrame = a);
  58015. var l = r.time % o / o;
  58016. r.directionBackwards && (l = 1 - l),
  58017. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58018. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58019. }
  58020. }
  58021. }
  58022. ,
  58023. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58024. i.THREE = n) : this.THREE = n
  58025. window.THREE = n
  58026. getObjLoader()
  58027. initByTHREE(THREE)
  58028. }
  58029. , {}]
  58030. }, {}, [116]);
  58031. /*
  58032. var addMagnifier = function(){
  58033. class Magnifier extends THREE.Object3D {
  58034. constructor () {
  58035. super()
  58036. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  58037. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  58038. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  58039. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58040. format: THREE.RGBAFormat ,
  58041. //type: THREE.FloatType,
  58042. //minFilter: THREE.NearestFilter,
  58043. //magFilter: THREE.NearestFilter,
  58044. } )
  58045. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58046. side: THREE.DoubleSide ,
  58047. map: this.renderTarget.texture ,
  58048. transparent:true,
  58049. depthTest: !1,
  58050. depthWrite: !1,
  58051. }))
  58052. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58053. side: THREE.DoubleSide ,
  58054. map: Texture.load('static/images/crosshair.png') ,
  58055. transparent:true,
  58056. depthTest: !1,
  58057. depthWrite: !1,
  58058. }))
  58059. this.add(this.mesh)
  58060. this.add(this.overlayMesh)
  58061. player.model.add(this);
  58062. player.magnifier = this;
  58063. }
  58064. update(aimPos){
  58065. const magDistance_ = 0.3;
  58066. var playerPos = player.position
  58067. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58068. this.camera.position.copy(aimPos.clone().add(vec))
  58069. this.camera.lookAt(aimPos)
  58070. var playerCamera = player.camera
  58071. this.quaternion.copy(playerCamera.quaternion);
  58072. var pos2d = player.mouse.clone();
  58073. var shift = 400;
  58074. var clientHeight = player.domElement.clientHeight
  58075. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58076. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58077. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58078. this.position.copy(newPos)
  58079. var renderer = player.sceneRenderer.renderer
  58080. var oldAutoClear = renderer.autoClear
  58081. renderer.autoClear = false
  58082. //renderer.clear( true, true, true );
  58083. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58084. renderer.autoClear = oldAutoClear
  58085. }
  58086. }
  58087. new Magnifier()
  58088. }
  58089. */
  58090. /*
  58091. 笔记:
  58092. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58093. {
  58094. //到导览中某个点位(假设点位不重复)
  58095. var id = 73
  58096. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58097. var i = player.model.heroLocations.indexOf(p)
  58098. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58099. var j = p.heroLocations.indexOf(p1)
  58100. player.director.goToHighlight([i,j])
  58101. }
  58102. */